An unhandled exception occured!




Bannerlord has encountered a problem and needs to close. We are sorry for the inconvenience.
If you were in the middle of something, the progress you were working on might be lost.

If you click attempt to continue, the program will ignore this error and continue running, however there is a risk your game will be in corrupted state.

This error can be caused by a faulty XMLs, manifest (submodule.xml), corrupted save game, module, or programming errors.
If this keeps happening, consider saving the error report and send it to the module authors or run a troubleshoot to solve the issues.

You can control Better Exception Window behaviour by editing config.json in BetterExceptionWindow submodule folder.

Click here to show Butterlib exception.

Because the crash is UI related, it is possible to attempt program execution, however your milage may vary.


+ Reasons

Source: mscorlib

Exception has been thrown by the target of an invocation.

+ Inner Exception

Source: YiGu.ThreeKingdoms

Object reference not set to an instance of an object.

+ Callstacks

Protip: Use a debugger like dnSpy orVisual studio to trace the source of error, by stepping the program line by line. You can restart with dnSpy attached.

Inner exception callstack:
   at YiGu.ThreeKingdoms.Modules.OfficialPositionSystem.MissionBahaviors.BattleAchievementLogic.OnDeploymentFinished() in F:\YiGuThreeKingdomsCode\YiGu.ThreeKingdoms\Modules\OfficialPositionSystem\MissionBahaviors\BattleAchievementLogic.cs:line 37
   at TaleWorlds.MountAndBlade.Mission.OnDeploymentFinished()
   at TaleWorlds.MountAndBlade.DeploymentMissionController.FinishDeployment()
   at TaleWorlds.MountAndBlade.Missions.Handlers.BattleDeploymentHandler.FinishDeployment()
   at TaleWorlds.MountAndBlade.GauntletUI.Mission.Singleplayer.MissionGauntletOrderOfBattleUIHandler.OnBeginMission()
   at TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleVM.ExecuteBeginMission()
Outer exception callstack:
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at TaleWorlds.Library.Common.InvokeWithLog(MethodInfo methodInfo, Object obj, Object[] args)
   at TaleWorlds.Library.ViewModel.ExecuteCommand_Patch1(ViewModel this, String commandName, Object[] parameters)
   at TaleWorlds.GauntletUI.Data.GauntletView.OnCommand(String command, Object[] args)
   at TaleWorlds.GauntletUI.BaseTypes.Widget.EventFired(String eventName, Object[] args)
   at TaleWorlds.GauntletUI.BaseTypes.ButtonWidget.HandleClick()
   at TaleWorlds.GauntletUI.BaseTypes.ButtonWidget.OnMouseReleased()
   at TaleWorlds.GauntletUI.EventManager.MouseUp()
   at TaleWorlds.GauntletUI.UIContext.UpdateInput(InputType handleInputs)
   at TaleWorlds.ScreenSystem.ScreenManager.Update_Patch1()

+ Installed mods

Hide taleworlds mods

Hide unloaded mods

+ Loaded DLLs

Hide taleworlds dll

+ Game Engine Logs

Recorded logs from the game engine (RGL). Taken at 2025-02-07 10:17 : 10 GMT+8


Starting new log file...
[10:17:10.513] 07 Feb 2025 Friday 10:17 �й���׼ʱ��
[10:17:10.513] Computer: DESKTOP-CBHS4U7 User: Administrator
[10:17:10.513] Build Version: 54620
[10:17:10.628] Loading xml file: $BASE/Modules/Bannerlord.ButterLib/SubModule.xml.
[10:17:10.629] Loading xml file: $BASE/Modules/Bannerlord.Harmony/SubModule.xml.
[10:17:10.629] Loading xml file: $BASE/Modules/Bannerlord.MBOptionScreen/SubModule.xml.
[10:17:10.630] Loading xml file: $BASE/Modules/Bannerlord.UIExtenderEx/SubModule.xml.
[10:17:10.630] Loading xml file: $BASE/Modules/BetterExceptionWindow/SubModule.xml.
[10:17:10.630] Loading xml file: $BASE/Modules/BirthAndDeath/SubModule.xml.
[10:17:10.631] Loading xml file: $BASE/Modules/CustomBattle/SubModule.xml.
[10:17:10.631] Loading xml file: $BASE/Modules/Multiplayer/SubModule.xml.
[10:17:10.631] Loading xml file: $BASE/Modules/Native/SubModule.xml.
[10:17:10.631] Loading xml file: $BASE/Modules/SandBox/SubModule.xml.
[10:17:10.632] Loading xml file: $BASE/Modules/SandBoxCore/SubModule.xml.
[10:17:10.632] Loading xml file: $BASE/Modules/StoryMode/SubModule.xml.
[10:17:10.633] Loading xml file: $BASE/Modules/TheLandOfSika/SubModule.xml.
[10:17:10.633] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SubModule.xml.
[10:17:10.633] Loading xml file: $BASE/Modules/Bannerlord.Harmony/SubModule.xml.
[10:17:10.633] Loading xml file: $BASE/Modules/Bannerlord.UIExtenderEx/SubModule.xml.
[10:17:10.633] Loading xml file: $BASE/Modules/BetterExceptionWindow/SubModule.xml.
[10:17:10.634] Loading xml file: $BASE/Modules/Bannerlord.ButterLib/SubModule.xml.
[10:17:10.634] Loading xml file: $BASE/Modules/Bannerlord.MBOptionScreen/SubModule.xml.
[10:17:10.634] Loading xml file: $BASE/Modules/Native/SubModule.xml.
[10:17:10.658] Loading xml file: $BASE/Modules/SandBoxCore/SubModule.xml.
[10:17:10.685] Loading xml file: $BASE/Modules/SandBox/SubModule.xml.
[10:17:10.725] Loading xml file: $BASE/Modules/CustomBattle/SubModule.xml.
[10:17:10.725] Loading xml file: $BASE/Modules/StoryMode/SubModule.xml.
[10:17:10.726] Loading xml file: $BASE/Modules/BirthAndDeath/SubModule.xml.
[10:17:10.726] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SubModule.xml.
[10:17:16.288] Command Args: /singleplayer _MODULES_*Bannerlord.Harmony*Bannerlord.UIExtenderEx*BetterExceptionWindow*Bannerlord.ButterLib*Bannerlord.MBOptionScreen*Native*SandBoxCore*Sandbox*CustomBattle*StoryMode*BirthAndDeath*YiGuThreeKingdoms*_MODULES_
[10:17:16.288] try_to_get_cache_save_privilege result : 1
[10:17:17.028] rglShader_manager::read_compressed_shader_cache_package : 0.481463
[10:17:17.102] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:17:17.102] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:17:17.107] reading sound_files xml files
[10:17:17.107] reading physics_material xml files
[10:17:17.107] file: ModuleData/soundfiles.xml
[10:17:17.107] file: ModuleData/physics_materials.xml
[10:17:17.107] Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml.
[10:17:17.107] Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml.
[10:17:17.215] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:17:17.215] reading physics_material xml files
[10:17:17.327] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:17:17.327] reading physics_material xml files
[10:17:17.341] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:17:17.354] reading physics_material xml files
[10:17:17.354] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:17:17.354] reading physics_material xml files
[10:17:17.354] file: ModuleData/physics_materials.xml
[10:17:17.354] Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml.
[10:17:17.355] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:17:17.355] reading physics_material xml files
[10:17:17.355] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:17:17.355] reading physics_material xml files
[10:17:17.355] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:17:17.355] reading physics_material xml files
[10:17:18.129] Selected graphics adapter: [0] NVIDIA GeForce RTX 3070
[10:17:18.145] reading sound_files xml files
[10:17:18.145] file: ModuleData/soundfiles.xml
[10:17:18.145] Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml.
[10:17:25.292] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:17:25.292] reading sound_files xml files
[10:17:25.292] reading sound_files xml files
[10:17:25.292] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:17:25.292] reading sound_files xml files
[10:17:25.292] reading sound_files xml files
[10:17:25.292] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:17:25.292] reading sound_files xml files
[10:17:25.292] reading sound_files xml files
[10:17:25.424] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:17:25.424] reading module_sound xml files
[10:17:25.424] file: ModuleData/module_sounds.xml
[10:17:25.424] Loading xml file: $BASE/Modules/Native/ModuleData/module_sounds.xml.
[10:17:25.478] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:17:25.478] reading module_sound xml files
[10:17:25.478] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:17:25.478] reading module_sound xml files
[10:17:25.478] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:17:25.478] reading module_sound xml files
[10:17:25.478] file: ModuleData/module_sounds.xml
[10:17:25.478] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/module_sounds.xml.
[10:17:54.051] Loading xml file: $BASE/Modules/Native/TileSets/ValidMaterials.xml.
[10:17:54.334] Loading xml file: $BASE/Data/font_data.xml.
[10:17:54.460] --------------Mono Loading Step::on_managed_interface_init--------------
[10:17:54.460] --------------Mono Loading Step::managed_interface_init--------------
[10:17:54.656] Loading packages $BASE/Modules/Bannerlord.MBOptionScreen/AssetPackages...
[10:17:54.819] Registering items...
[10:17:54.819] Initializing items
[10:17:54.819] Loading packages $BASE/Modules/Native/AssetPackages...
[10:17:58.515] Registering items...
[10:17:58.592] Unable to find item to add dependency(depender battania_light_armor_c)
[10:17:58.592] Unable to find item to add dependency(depender battania_light_armor_c_converted)
[10:17:58.592] Unable to find item to add dependency(depender battania_light_armor_c_converted_slim)
[10:17:58.592] Unable to find item to add dependency(depender battania_light_armor_c_slim)
[10:17:58.592] Unable to find item to add dependency(depender battanian_chainmail_shoulder_b)
[10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress)
[10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted)
[10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted)
[10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted)
[10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim)
[10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim)
[10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim)
[10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_slim)
[10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_slim)
[10:17:58.592] Unable to find item to add dependency(depender conversation_negative_confident)
[10:17:58.592] Unable to find item to add dependency(depender conversation_positive_confident)
[10:17:58.592] Unable to find item to add dependency(depender conversation_trivial_confident)
[10:17:58.592] Unable to find item to add dependency(depender conversation_unsure_confident)
[10:17:58.592] Unable to find item to add dependency(depender conversation_very_negative_confident)
[10:17:58.592] Unable to find item to add dependency(depender conversation_very_positive_confident)
[10:17:58.593] Unable to find item to add dependency(depender empire_crown)
[10:17:58.593] Unable to find item to add dependency(depender empire_crown_v2)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_a)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_a)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_d)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_e)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_f)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_g_b)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_g_b)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_g_c)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_g_d)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_g_f)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_ab)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_bb)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_bb)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_da)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_eb)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_fa)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_fb)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i_a)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i_aa)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i_da)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i_db)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i_fb)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j__a)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_d)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_da)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_db)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_e)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_f)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_fa)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_fb)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_k_f)
[10:17:58.593] Unable to find item to add dependency(depender empire_helmet_k_fb)
[10:17:58.593] Unable to find item to add dependency(depender horse_harness_aserai_d)
[10:17:58.593] Unable to find item to add dependency(depender horse_harness_imperial_b_clotest)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_converted)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_converted)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_converted_slim)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_converted_slim)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_slim)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_slim)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_converted)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_converted)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_converted_slim)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_converted_slim)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_slim)
[10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_slim)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_base)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_base_converted)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_base_converted_slim)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_base_slim)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted_slim)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted_slim)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_slim)
[10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_slim)
[10:17:58.595] Unable to find item to add dependency(depender walk_forward_unarmed)
[10:17:58.628] Initializing items
[10:17:59.700] Loading packages $BASE/Modules/SandBox/AssetPackages...
[10:17:59.726] Registering items...
[10:17:59.726] Initializing items
[10:17:59.726] Loading packages $BASE/Modules/YiGuThreekingdoms/AssetPackages...
[10:18:00.223] Overriding item horse_aniso_n
[10:18:00.223] Overriding item horse_black_d
[10:18:00.223] Overriding item horse_brown2_d
[10:18:00.223] Overriding item horse_brown_n_detail
[10:18:00.223] Overriding item horse_detail_b
[10:18:00.224] Overriding item horse_detail_b_legs_combined
[10:18:00.224] Overriding item horse_detail_flowmap
[10:18:00.224] Overriding item horse_grey_d
[10:18:00.224] Overriding item horse_grey_n
[10:18:00.224] Overriding item horse_spec_test_s
[10:18:00.224] Overriding item horse_white_d
[10:18:00.224] Overriding item loadingscreen_texture_1
[10:18:00.228] Overriding item tree_beech_fall
[10:18:00.234] Overriding item ui_bannericons_1
[10:18:00.234] Overriding item ui_fullscreens_1
[10:18:00.234] Overriding item ui_fullscreens_2
[10:18:00.234] Overriding item ui_fullscreens_3
[10:18:00.234] Overriding item ui_fullscreens_4
[10:18:00.234] Overriding item ui_loading_1
[10:18:00.234] Overriding item ui_loading_10
[10:18:00.234] Overriding item ui_loading_11
[10:18:00.234] Overriding item ui_loading_2
[10:18:00.234] Overriding item ui_loading_3
[10:18:00.234] Overriding item ui_loading_4
[10:18:00.234] Overriding item ui_loading_5
[10:18:00.234] Overriding item ui_loading_6
[10:18:00.234] Overriding item ui_loading_7
[10:18:00.234] Overriding item ui_loading_8
[10:18:00.234] Overriding item ui_loading_9
[10:18:00.235] Overriding item worldmap_battle_scene_grid
[10:18:00.235] Registering items...
[10:18:00.245] Unable to find item to add dependency(depender ar_c01_s3002_head)
[10:18:00.245] Unable to find item to add dependency(depender ar_c01_s4003_head)
[10:18:00.246] Unable to find item to add dependency(depender s_yol001_1002_2020_4_20_aworl_max19_yf)
[10:18:00.251] Initializing items
[10:18:00.292] Loading done...
[10:18:00.293] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:00.293] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:00.293] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:00.293] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:00.317] Loading xml file: $BASE/Modules/Native/ModuleData/special_meshes.xml.
[10:18:00.332] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:00.471] Loading xml file: $BASE/Modules/Native/ModuleData/cloth_materials.xml.
[10:18:00.518] Loading xml file: $BASE/Modules/Native/ModuleData/flora_kinds.xml.
[10:18:00.518] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_all.xml.
[10:18:00.519] reading face_animation_record xml files
[10:18:00.519] file: ModuleData/voices.xml
[10:18:00.519] Loading xml file: $BASE/Modules/Native/ModuleData/voices.xml.
[10:18:00.519] reading skinned_decals xml files
[10:18:00.519] file: ModuleData/skinned_decals.xml
[10:18:00.519] Loading xml file: $BASE/Modules/Native/ModuleData/skinned_decals.xml.
[10:18:00.519] reading postfx xml files
[10:18:00.519] file: ModuleData/postfx_graphs.xml
[10:18:00.519] Loading xml file: $BASE/Modules/Native/ModuleData/postfx_graphs.xml.
[10:18:00.519] reading decal_set xml files
[10:18:00.519] file: ModuleData/decal_sets.xml
[10:18:00.519] Loading xml file: $BASE/Modules/Native/ModuleData/decal_sets.xml.
[10:18:00.584] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:00.602] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/flora_kinds.xml.
[10:18:00.665] Loading xml file: $BASE/Modules/Native/ModuleData/cloth_bodies.xml.
[10:18:00.666] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_worldmap.xml.
[10:18:00.694] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:18:00.694] reading face_animation_record xml files
[10:18:00.695] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:18:00.695] reading face_animation_record xml files
[10:18:00.695] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:18:00.695] reading face_animation_record xml files
[10:18:00.742] file: ModuleData/before_transparents_graph.xml
[10:18:00.742] Loading xml file: $BASE/Modules/Native/ModuleData/before_transparents_graph.xml.
[10:18:00.769] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:18:00.770] reading decal_set xml files
[10:18:00.770] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:18:00.770] reading decal_set xml files
[10:18:00.770] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:18:00.770] reading decal_set xml files
[10:18:00.775] file: ModuleData/thumbnail_postfx_graphs.xml
[10:18:00.775] Loading xml file: $BASE/Modules/Native/ModuleData/thumbnail_postfx_graphs.xml.
[10:18:00.779] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:00.779] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_battle.xml.
[10:18:00.801] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:18:00.802] reading skinned_decals xml files
[10:18:00.802] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:18:00.802] reading skinned_decals xml files
[10:18:00.802] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:18:00.802] reading skinned_decals xml files
[10:18:00.819] file: ModuleData/prerender.xml
[10:18:00.819] Loading xml file: $BASE/Modules/Native/ModuleData/prerender.xml.
[10:18:00.828] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:00.828] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_town.xml.
[10:18:00.849] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:00.849] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_multiplayer.xml.
[10:18:00.872] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:18:00.873] reading postfx xml files
[10:18:00.873] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:18:00.873] reading postfx xml files
[10:18:00.873] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:18:00.873] reading postfx xml files
[10:18:01.940] Loading assembly: TaleWorlds.MountAndBlade.AutoGenerated.dll
 

[10:18:01.953] Assembly load result: SUCCESS 

[10:18:01.989] Creating module... 

[10:18:02.105] Module Initialize begin... 

[10:18:02.110] Loading platform services... 

[10:18:02.253] Loading assembly: TaleWorlds.PlatformService.Steam.dll
 

[10:18:02.262] Assembly load result: SUCCESS 

[10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Multiplayer.GDK.dll 

[10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedServer.dll 

[10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCommunityServer.dll 

[10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.dll 

[10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll 

[10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.WebPanel.dll 

[10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.ListedServer.MapServer.dll 

[10:18:03.103] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PS.dll 

[10:18:03.103] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.GDK.dll 

[10:18:03.198] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\BR\language_data.xml 

[10:18:03.199] Loading localized text xml: #document 

[10:18:03.201] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\BYc\language_data.xml 

[10:18:03.201] Loading localized text xml: #document 

[10:18:03.201] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\BYl\language_data.xml 

[10:18:03.201] Loading localized text xml: #document 

[10:18:03.201] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\CNs\language_data.xml 

[10:18:03.202] Loading localized text xml: #document 

[10:18:03.202] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\CNt\language_data.xml 

[10:18:03.202] Loading localized text xml: #document 

[10:18:03.202] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\DE\language_data.xml 

[10:18:03.202] Loading localized text xml: #document 

[10:18:03.202] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\EN\language_data.xml 

[10:18:03.203] Loading localized text xml: #document 

[10:18:03.203] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\FR\language_data.xml 

[10:18:03.203] Loading localized text xml: #document 

[10:18:03.203] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\IT\language_data.xml 

[10:18:03.203] Loading localized text xml: #document 

[10:18:03.203] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\JP\language_data.xml 

[10:18:03.203] Loading localized text xml: #document 

[10:18:03.204] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\KO\language_data.xml 

[10:18:03.204] Loading localized text xml: #document 

[10:18:03.204] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\PL\language_data.xml 

[10:18:03.204] Loading localized text xml: #document 

[10:18:03.204] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\RO\language_data.xml 

[10:18:03.205] Loading localized text xml: #document 

[10:18:03.205] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\RU\language_data.xml 

[10:18:03.205] Loading localized text xml: #document 

[10:18:03.205] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\SP\language_data.xml 

[10:18:03.206] Loading localized text xml: #document 

[10:18:03.206] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\TR\language_data.xml 

[10:18:03.206] Loading localized text xml: #document 

[10:18:03.206] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\UA\language_data.xml 

[10:18:03.206] Loading localized text xml: #document 

[10:18:03.207] opening ..\..\Modules\BetterExceptionWindow/ModuleData/Languages\language_data.xml 

[10:18:03.207] Loading localized text xml: #document 

[10:18:03.207] opening ..\..\Modules\BetterExceptionWindow/ModuleData/Languages\JP\language_data.xml 

[10:18:03.208] Loading localized text xml: #document 

[10:18:03.248] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\BR\language_data.xml 

[10:18:03.248] Loading localized text xml: #document 

[10:18:03.249] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\BYc\language_data.xml 

[10:18:03.249] Loading localized text xml: #document 

[10:18:03.249] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\BYl\language_data.xml 

[10:18:03.249] Loading localized text xml: #document 

[10:18:03.249] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\CNs\language_data.xml 

[10:18:03.249] Loading localized text xml: #document 

[10:18:03.249] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\CNt\language_data.xml 

[10:18:03.249] Loading localized text xml: #document 

[10:18:03.249] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\DE\language_data.xml 

[10:18:03.250] Loading localized text xml: #document 

[10:18:03.250] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\EN\language_data.xml 

[10:18:03.250] Loading localized text xml: #document 

[10:18:03.250] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\FR\language_data.xml 

[10:18:03.250] Loading localized text xml: #document 

[10:18:03.250] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\IT\language_data.xml 

[10:18:03.250] Loading localized text xml: #document 

[10:18:03.250] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\JP\language_data.xml 

[10:18:03.251] Loading localized text xml: #document 

[10:18:03.251] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\KO\language_data.xml 

[10:18:03.251] Loading localized text xml: #document 

[10:18:03.251] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\PL\language_data.xml 

[10:18:03.251] Loading localized text xml: #document 

[10:18:03.251] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\RO\language_data.xml 

[10:18:03.251] Loading localized text xml: #document 

[10:18:03.251] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\RU\language_data.xml 

[10:18:03.251] Loading localized text xml: #document 

[10:18:03.251] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\SP\language_data.xml 

[10:18:03.252] Loading localized text xml: #document 

[10:18:03.252] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\TR\language_data.xml 

[10:18:03.252] Loading localized text xml: #document 

[10:18:03.252] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\UA\language_data.xml 

[10:18:03.252] Loading localized text xml: #document 

[10:18:03.309] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\BR\language_data.xml 

[10:18:03.310] Loading localized text xml: #document 

[10:18:03.310] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\BYc\language_data.xml 

[10:18:03.310] Loading localized text xml: #document 

[10:18:03.310] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\BYl\language_data.xml 

[10:18:03.310] Loading localized text xml: #document 

[10:18:03.310] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\CNs\language_data.xml 

[10:18:03.310] Loading localized text xml: #document 

[10:18:03.310] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\CNt\language_data.xml 

[10:18:03.311] Loading localized text xml: #document 

[10:18:03.311] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\DE\language_data.xml 

[10:18:03.311] Loading localized text xml: #document 

[10:18:03.311] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\EN\language_data.xml 

[10:18:03.311] Loading localized text xml: #document 

[10:18:03.311] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\FR\language_data.xml 

[10:18:03.311] Loading localized text xml: #document 

[10:18:03.311] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\IT\language_data.xml 

[10:18:03.312] Loading localized text xml: #document 

[10:18:03.312] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\JP\language_data.xml 

[10:18:03.312] Loading localized text xml: #document 

[10:18:03.312] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\KO\language_data.xml 

[10:18:03.313] Loading localized text xml: #document 

[10:18:03.313] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\PL\language_data.xml 

[10:18:03.313] Loading localized text xml: #document 

[10:18:03.313] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\RO\language_data.xml 

[10:18:03.313] Loading localized text xml: #document 

[10:18:03.313] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\RU\language_data.xml 

[10:18:03.313] Loading localized text xml: #document 

[10:18:03.313] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\SP\language_data.xml 

[10:18:03.314] Loading localized text xml: #document 

[10:18:03.314] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\TR\language_data.xml 

[10:18:03.314] Loading localized text xml: #document 

[10:18:03.314] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\UA\language_data.xml 

[10:18:03.314] Loading localized text xml: #document 

[10:18:03.365] opening ..\..\Modules\Native/ModuleData/Languages\language_data.xml 

[10:18:03.373] Loading localized text xml: #document 

[10:18:03.373] opening ..\..\Modules\Native/ModuleData/Languages\BR\language_data.xml 

[10:18:03.417] Loading localized text xml: #document 

[10:18:03.417] opening ..\..\Modules\Native/ModuleData/Languages\CNs\language_data.xml 

[10:18:03.493] Loading localized text xml: #document 

[10:18:03.493] opening ..\..\Modules\Native/ModuleData/Languages\CNt\language_data.xml 

[10:18:03.523] Loading localized text xml: #document 

[10:18:03.523] opening ..\..\Modules\Native/ModuleData/Languages\DE\language_data.xml 

[10:18:03.548] Loading localized text xml: #document 

[10:18:03.548] opening ..\..\Modules\Native/ModuleData/Languages\FR\language_data.xml 

[10:18:03.559] Loading localized text xml: #document 

[10:18:03.559] opening ..\..\Modules\Native/ModuleData/Languages\IT\language_data.xml 

[10:18:03.578] Loading localized text xml: #document 

[10:18:03.578] opening ..\..\Modules\Native/ModuleData/Languages\JP\language_data.xml 

[10:18:03.595] Loading localized text xml: #document 

[10:18:03.595] opening ..\..\Modules\Native/ModuleData/Languages\KO\language_data.xml 

[10:18:03.618] Loading localized text xml: #document 

[10:18:03.618] opening ..\..\Modules\Native/ModuleData/Languages\PL\language_data.xml 

[10:18:03.642] Loading localized text xml: #document 

[10:18:03.642] opening ..\..\Modules\Native/ModuleData/Languages\RU\language_data.xml 

[10:18:03.644] Loading localized text xml: #document 

[10:18:03.644] opening ..\..\Modules\Native/ModuleData/Languages\SP\language_data.xml 

[10:18:03.645] Loading localized text xml: #document 

[10:18:03.645] opening ..\..\Modules\Native/ModuleData/Languages\TR\language_data.xml 

[10:18:03.670] Loading localized text xml: #document 

[10:18:03.705] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\BR\language_data.xml 

[10:18:03.715] Loading localized text xml: #document 

[10:18:03.715] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\CNs\language_data.xml 

[10:18:03.739] Loading localized text xml: #document 

[10:18:03.739] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\CNt\language_data.xml 

[10:18:03.760] Loading localized text xml: #document 

[10:18:03.760] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\DE\language_data.xml 

[10:18:03.761] Loading localized text xml: #document 

[10:18:03.761] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\FR\language_data.xml 

[10:18:03.770] Loading localized text xml: #document 

[10:18:03.770] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\IT\language_data.xml 

[10:18:03.770] Loading localized text xml: #document 

[10:18:03.770] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\JP\language_data.xml 

[10:18:03.777] Loading localized text xml: #document 

[10:18:03.777] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\KO\language_data.xml 

[10:18:03.785] Loading localized text xml: #document 

[10:18:03.785] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\PL\language_data.xml 

[10:18:03.794] Loading localized text xml: #document 

[10:18:03.794] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\RU\language_data.xml 

[10:18:03.795] Loading localized text xml: #document 

[10:18:03.795] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\SP\language_data.xml 

[10:18:03.795] Loading localized text xml: #document 

[10:18:03.795] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\TR\language_data.xml 

[10:18:03.800] Loading localized text xml: #document 

[10:18:04.090] opening ..\..\Modules\SandBox/ModuleData/Languages\language_data.xml 

[10:18:04.090] Loading localized text xml: #document 

[10:18:04.090] opening ..\..\Modules\SandBox/ModuleData/Languages\BR\language_data.xml 

[10:18:04.101] Loading localized text xml: #document 

[10:18:04.102] opening ..\..\Modules\SandBox/ModuleData/Languages\CNs\language_data.xml 

[10:18:04.109] Loading localized text xml: #document 

[10:18:04.109] opening ..\..\Modules\SandBox/ModuleData/Languages\CNt\language_data.xml 

[10:18:04.109] Loading localized text xml: #document 

[10:18:04.109] opening ..\..\Modules\SandBox/ModuleData/Languages\DE\language_data.xml 

[10:18:04.114] Loading localized text xml: #document 

[10:18:04.114] opening ..\..\Modules\SandBox/ModuleData/Languages\FR\language_data.xml 

[10:18:04.125] Loading localized text xml: #document 

[10:18:04.125] opening ..\..\Modules\SandBox/ModuleData/Languages\IT\language_data.xml 

[10:18:04.133] Loading localized text xml: #document 

[10:18:04.133] opening ..\..\Modules\SandBox/ModuleData/Languages\JP\language_data.xml 

[10:18:04.140] Loading localized text xml: #document 

[10:18:04.140] opening ..\..\Modules\SandBox/ModuleData/Languages\KO\language_data.xml 

[10:18:04.140] Loading localized text xml: #document 

[10:18:04.140] opening ..\..\Modules\SandBox/ModuleData/Languages\PL\language_data.xml 

[10:18:04.148] Loading localized text xml: #document 

[10:18:04.149] opening ..\..\Modules\SandBox/ModuleData/Languages\RU\language_data.xml 

[10:18:04.160] Loading localized text xml: #document 

[10:18:04.160] opening ..\..\Modules\SandBox/ModuleData/Languages\SP\language_data.xml 

[10:18:04.160] Loading localized text xml: #document 

[10:18:04.160] opening ..\..\Modules\SandBox/ModuleData/Languages\TR\language_data.xml 

[10:18:04.181] Loading localized text xml: #document 

[10:18:04.239] opening ..\..\Modules\CustomBattle/ModuleData/Languages\BR\language_data.xml 

[10:18:04.239] Loading localized text xml: #document 

[10:18:04.239] opening ..\..\Modules\CustomBattle/ModuleData/Languages\CNs\language_data.xml 

[10:18:04.244] Loading localized text xml: #document 

[10:18:04.244] opening ..\..\Modules\CustomBattle/ModuleData/Languages\CNt\language_data.xml 

[10:18:04.248] Loading localized text xml: #document 

[10:18:04.248] opening ..\..\Modules\CustomBattle/ModuleData/Languages\DE\language_data.xml 

[10:18:04.248] Loading localized text xml: #document 

[10:18:04.248] opening ..\..\Modules\CustomBattle/ModuleData/Languages\FR\language_data.xml 

[10:18:04.249] Loading localized text xml: #document 

[10:18:04.249] opening ..\..\Modules\CustomBattle/ModuleData/Languages\IT\language_data.xml 

[10:18:04.249] Loading localized text xml: #document 

[10:18:04.249] opening ..\..\Modules\CustomBattle/ModuleData/Languages\JP\language_data.xml 

[10:18:04.249] Loading localized text xml: #document 

[10:18:04.249] opening ..\..\Modules\CustomBattle/ModuleData/Languages\KO\language_data.xml 

[10:18:04.249] Loading localized text xml: #document 

[10:18:04.249] opening ..\..\Modules\CustomBattle/ModuleData/Languages\PL\language_data.xml 

[10:18:04.250] Loading localized text xml: #document 

[10:18:04.250] opening ..\..\Modules\CustomBattle/ModuleData/Languages\RU\language_data.xml 

[10:18:04.250] Loading localized text xml: #document 

[10:18:04.250] opening ..\..\Modules\CustomBattle/ModuleData/Languages\SP\language_data.xml 

[10:18:04.250] Loading localized text xml: #document 

[10:18:04.250] opening ..\..\Modules\CustomBattle/ModuleData/Languages\TR\language_data.xml 

[10:18:04.256] Loading localized text xml: #document 

[10:18:04.337] opening ..\..\Modules\StoryMode/ModuleData/Languages\language_data.xml 

[10:18:04.339] Loading localized text xml: #document 

[10:18:04.339] opening ..\..\Modules\StoryMode/ModuleData/Languages\BR\language_data.xml 

[10:18:04.362] Loading localized text xml: #document 

[10:18:04.362] opening ..\..\Modules\StoryMode/ModuleData/Languages\CNs\language_data.xml 

[10:18:04.373] Loading localized text xml: #document 

[10:18:04.373] opening ..\..\Modules\StoryMode/ModuleData/Languages\CNt\language_data.xml 

[10:18:04.386] Loading localized text xml: #document 

[10:18:04.387] opening ..\..\Modules\StoryMode/ModuleData/Languages\DE\language_data.xml 

[10:18:04.389] Loading localized text xml: #document 

[10:18:04.389] opening ..\..\Modules\StoryMode/ModuleData/Languages\FR\language_data.xml 

[10:18:04.397] Loading localized text xml: #document 

[10:18:04.397] opening ..\..\Modules\StoryMode/ModuleData/Languages\IT\language_data.xml 

[10:18:04.408] Loading localized text xml: #document 

[10:18:04.408] opening ..\..\Modules\StoryMode/ModuleData/Languages\JP\language_data.xml 

[10:18:04.421] Loading localized text xml: #document 

[10:18:04.421] opening ..\..\Modules\StoryMode/ModuleData/Languages\KO\language_data.xml 

[10:18:04.428] Loading localized text xml: #document 

[10:18:04.428] opening ..\..\Modules\StoryMode/ModuleData/Languages\PL\language_data.xml 

[10:18:04.440] Loading localized text xml: #document 

[10:18:04.440] opening ..\..\Modules\StoryMode/ModuleData/Languages\RU\language_data.xml 

[10:18:04.440] Loading localized text xml: #document 

[10:18:04.440] opening ..\..\Modules\StoryMode/ModuleData/Languages\SP\language_data.xml 

[10:18:04.441] Loading localized text xml: #document 

[10:18:04.441] opening ..\..\Modules\StoryMode/ModuleData/Languages\TR\language_data.xml 

[10:18:04.442] Loading localized text xml: #document 

[10:18:04.498] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages\CNs\language_data.xml 

[10:18:04.499] Loading localized text xml: #document 

[10:18:04.499] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages\CNt\language_data.xml 

[10:18:04.499] Loading localized text xml: #document 

[10:18:04.499] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages\ENs\language_data.xml 

[10:18:04.499] Loading localized text xml: #document 

[10:18:04.507] opening ..\..\Modules\Native/ModuleData/global_strings.xml 

[10:18:04.598] Loading submodules... 

[10:18:04.620] Loading assembly: ..\..\Modules\Bannerlord.Harmony\bin\Win64_Shipping_Client\Bannerlord.Harmony.dll
 

[10:18:04.628] Assembly load result: SUCCESS 

[10:18:04.664] Loading assembly: ..\..\Modules\Bannerlord.UIExtenderEx\bin\Win64_Shipping_Client\Bannerlord.UIExtenderEx.dll
 

[10:18:04.671] Assembly load result: SUCCESS 

[10:18:04.677] Loading assembly: ..\..\Modules\Bannerlord.UIExtenderEx\bin\Win64_Shipping_Client\Bannerlord.UIExtenderEx.dll
 

[10:18:04.677] Assembly load result: SUCCESS 

[10:18:04.677] Loading assembly: ..\..\Modules\BetterExceptionWindow\bin\Win64_Shipping_Client\BetterExceptionWindow.dll
 

[10:18:04.684] Assembly load result: SUCCESS 

[10:18:04.732] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Microsoft.Bcl.HashCode.dll
 

[10:18:04.744] Assembly load result: SUCCESS 

[10:18:04.744] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Serilog.dll
 

[10:18:04.763] Assembly load result: SUCCESS 

[10:18:04.763] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Serilog.Extensions.Logging.dll
 

[10:18:04.779] Assembly load result: SUCCESS 

[10:18:04.779] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Serilog.Sinks.File.dll
 

[10:18:04.785] Assembly load result: SUCCESS 

[10:18:04.786] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Bannerlord.ButterLib.dll
 

[10:18:04.793] Assembly load result: SUCCESS 

[10:18:05.119] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Bannerlord.ButterLib.dll
 

[10:18:05.119] Assembly load result: SUCCESS 

[10:18:05.120] Loading assembly: ..\..\Modules\Bannerlord.MBOptionScreen\bin\Win64_Shipping_Client\MCMv5.dll
 

[10:18:05.127] Assembly load result: SUCCESS 

[10:18:05.211] Loading assembly: ..\..\Modules\Bannerlord.MBOptionScreen\bin\Win64_Shipping_Client\MCMv5.dll
 

[10:18:05.211] Assembly load result: SUCCESS 

[10:18:05.211] Loading assembly: ..\..\Modules\Bannerlord.MBOptionScreen\bin\Win64_Shipping_Client\MCM.UI.Adapter.MCMv5.dll
 

[10:18:05.218] Assembly load result: SUCCESS 

[10:18:05.220] Loading assembly: ..\..\Modules\Bannerlord.MBOptionScreen\bin\Win64_Shipping_Client\MCMv5.UI.dll
 

[10:18:05.227] Assembly load result: SUCCESS 

[10:18:05.254] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.View.dll
 

[10:18:05.263] Assembly load result: SUCCESS 

[10:18:05.301] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.AutoGenerated.0.dll
 

[10:18:05.327] Assembly load result: SUCCESS 

[10:18:05.327] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.AutoGenerated.1.dll
 

[10:18:05.347] Assembly load result: SUCCESS 

[10:18:05.347] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.dll
 

[10:18:05.353] Assembly load result: SUCCESS 

[10:18:05.356] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PC.dll
 

[10:18:05.363] Assembly load result: SUCCESS 

[10:18:05.363] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.dll
 

[10:18:05.370] Assembly load result: SUCCESS 

[10:18:05.402] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.ViewModelCollection.dll
 

[10:18:05.419] Assembly load result: SUCCESS 

[10:18:05.419] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.View.dll
 

[10:18:05.427] Assembly load result: SUCCESS 

[10:18:05.447] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.AutoGenerated.0.dll
 

[10:18:05.480] Assembly load result: SUCCESS 

[10:18:05.480] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.AutoGenerated.1.dll
 

[10:18:05.541] Assembly load result: SUCCESS 

[10:18:05.541] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.dll
 

[10:18:05.549] Assembly load result: SUCCESS 

[10:18:05.552] Loading assembly: ..\..\Modules\CustomBattle\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.CustomBattle.dll
 

[10:18:05.559] Assembly load result: SUCCESS 

[10:18:05.562] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.dll
 

[10:18:05.569] Assembly load result: SUCCESS 

[10:18:05.573] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.ViewModelCollection.dll
 

[10:18:05.588] Assembly load result: SUCCESS 

[10:18:05.588] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.View.dll
 

[10:18:05.595] Assembly load result: SUCCESS 

[10:18:05.595] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.GauntletUI.AutoGenerated.dll
 

[10:18:05.614] Assembly load result: SUCCESS 

[10:18:05.614] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.GauntletUI.dll
 

[10:18:05.620] Assembly load result: SUCCESS 

[10:18:05.681] Loading assembly: ..\..\Modules\BirthAndDeath\bin\Win64_Shipping_Client\TaleWorlds.CampaignSystem.ViewModelCollection.BirthAndDeath.dll
 

[10:18:05.688] Assembly load result: SUCCESS 

[10:18:05.688] Loading assembly: ..\..\Modules\YiGuThreekingdoms\bin\Win64_Shipping_Client\Microsoft.Bcl.AsyncInterfaces.dll
 

[10:18:05.713] Assembly load result: SUCCESS 

[10:18:05.713] Loading assembly: ..\..\Modules\YiGuThreekingdoms\bin\Win64_Shipping_Client\Microsoft.Bcl.HashCode.dll
 

[10:18:05.726] Assembly load result: SUCCESS 

[10:18:05.726] Loading assembly: ..\..\Modules\YiGuThreekingdoms\bin\Win64_Shipping_Client\CsvHelper.dll
 

[10:18:05.747] Assembly load result: SUCCESS 

[10:18:05.747] Loading assembly: ..\..\Modules\YiGuThreekingdoms\bin\Win64_Shipping_Client\YiGu.ThreeKingdoms.dll
 

[10:18:05.754] Assembly load result: SUCCESS 

[10:18:06.289] Resolving: 0Harmony, Version=2.2.2.0, Culture=neutral, PublicKeyToken=null 

[10:18:07.397] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.398] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.431] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.433] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.438] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.439] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.440] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.441] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.443] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.444] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.787] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.788] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.789] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.790] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.791] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.792] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.793] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.794] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.795] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:07.796] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:08.227] BetterExceptionWindow: 2195 

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[10:18:08.408] BetterExceptionWindow: 2195 

[10:18:08.409] BetterExceptionWindow: 2193 

[10:18:08.410] BetterExceptionWindow: 147 

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[10:18:08.482] BetterExceptionWindow: 147 

[10:18:09.845] Game is using locale: en-us
[10:18:09.846] Game is using locale: en-us
[10:18:09.917] opening ..\..\Modules\Native/ModuleData/banner_icons.xml 

[10:18:09.938] loading banner_icons.xml: 

[10:18:09.946] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/banner_icons.xml 

[10:18:09.969] loading banner_icons.xml: 

[10:18:10.083] Resolving: TaleWorlds.PSAI.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 

[10:18:10.083] Resolving: TaleWorlds.PSAI.XmlSerializers 

[10:18:10.854] Loading GauntletUI Extra Custom Widgets 

[10:18:10.931] MusicParameters have been resetted. 

[10:18:11.017] Loading GauntletUI Bannerlord Custom Widgets 

[10:18:11.160] Loading FiraSansExtraCondensed-Light font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Light/FiraSansExtraCondensed-Light.fnt 

[10:18:11.197] Loading FiraSansExtraCondensed-Medium font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Medium/FiraSansExtraCondensed-Medium.fnt 

[10:18:11.211] Loading FiraSansExtraCondensed-Regular font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Regular/FiraSansExtraCondensed-Regular.fnt 

[10:18:11.247] Loading FreeSerif-Dingbat font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FreeSerif-Dingbat/FreeSerif-Dingbat.fnt 

[10:18:11.268] Loading Galahad font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\Galahad/Galahad.fnt 

[10:18:11.276] Loading Galahad_Numbers_Bold font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\Galahad_Numbers_Bold/Galahad_Numbers_Bold.fnt 

[10:18:11.289] Loading NanumGothicKR font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\NanumGothicKR/NanumGothicKR.fnt 

[10:18:11.332] Loading simkai font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\simkai/simkai.fnt 

[10:18:11.551] Loading SourceHanSansJP font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\SourceHanSansJP/SourceHanSansJP.fnt 

[10:18:14.409] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.410] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.428] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.428] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.428] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.429] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.429] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.429] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.430] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.430] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.545] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.546] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.546] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.546] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.547] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.547] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.548] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.548] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.548] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.549] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.773] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.773] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.775] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.775] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.775] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.776] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:14.776] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:15.485] Adding trace listener... 

[10:18:15.485] MBModuleBase Initialize begin... 

[10:18:15.485] MBModuleBase Initialize end... 

[10:18:15.489] Searching Game NetworkMessages Methods 

[10:18:15.514] Found 55 Client Game Network Messages 

[10:18:15.515] Found 158 Server Game Network Messages 

[10:18:15.515] Searching Game SynchedMissionObjects 

[10:18:15.581] Module Initialize end... 

[10:18:15.583] Searching Mission Methods 

[10:18:15.622] Found 5 mission managers 

[10:18:15.623] Found 40 missions 

[10:18:15.765] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages/CNs/sta_strings.xml 

[10:18:15.783] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages/CNs/sta_strings.xml 

[10:18:15.794] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages/CNs/sta_strings.xml 

[10:18:15.804] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml 

[10:18:15.819] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_crafting_pieces_xml-zho-CN.xml 

[10:18:15.846] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_global_strings_xml-zho-CN.xml 

[10:18:15.857] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_item_modifiers_xml-zho-CN.xml 

[10:18:15.864] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GDK-zho-CN.xml 

[10:18:15.874] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GOG-zho-CN.xml 

[10:18:15.884] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_PS-zho-CN.xml 

[10:18:15.924] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_Steam-zho-CN.xml 

[10:18:15.955] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_Epic-zho-CN.xml 

[10:18:15.967] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_GDK-zho-CN.xml 

[10:18:15.988] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_PS-zho-CN.xml 

[10:18:15.991] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml 

[10:18:16.000] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpbadges_xml-zho-CN.xml 

[10:18:16.017] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpcharacters_xml-zho-CN.xml 

[10:18:16.021] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpclassdivisions_xml-zho-CN.xml 

[10:18:16.028] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpitems_xml-zho-CN.xml 

[10:18:16.036] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_multiplayer_strings_xml-zho-CN.xml 

[10:18:16.043] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_native_strings_xml-zho-CN.xml 

[10:18:16.065] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_photo_mode_strings_xml-zho-CN.xml 

[10:18:16.072] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_siegeengines_xml-zho-CN.xml 

[10:18:16.084] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_Core-zho-CN.xml 

[10:18:16.094] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_GauntletUI-zho-CN.xml 

[10:18:16.103] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_ViewModelCollection-zho-CN.xml 

[10:18:16.109] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_View-zho-CN.xml 

[10:18:16.114] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade-zho-CN.xml 

[10:18:16.126] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_SandBox-zho-CN.xml 

[10:18:16.133] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spcultures_xml-zho-CN.xml 

[10:18:16.149] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spitems_xml-zho-CN.xml 

[10:18:16.174] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharacters_xml-zho-CN.xml 

[10:18:16.185] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharactertemplates_xml-zho-CN.xml 

[10:18:16.212] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_action_strings_xml-zho-CN.xml 

[10:18:16.217] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_bandits_xml-zho-CN.xml 

[10:18:16.225] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_caravans_xml-zho-CN.xml 

[10:18:16.248] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_on_action_strings_xml-zho-CN.xml 

[10:18:16.261] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_strings_xml-zho-CN.xml 

[10:18:16.273] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml 

[10:18:16.279] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_companion_strings_xml-zho-CN.xml 

[10:18:16.288] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_concept_strings_xml-zho-CN.xml 

[10:18:16.318] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_heroes_xml-zho-CN.xml 

[10:18:16.325] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_location_complex_templates_xml-zho-CN.xml 

[10:18:16.346] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_lords_xml-zho-CN.xml 

[10:18:16.370] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml 

[10:18:16.381] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_GauntletUI-zho-CN.xml 

[10:18:16.393] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_ViewModelCollection-zho-CN.xml 

[10:18:16.396] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_View-zho-CN.xml 

[10:18:16.421] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_settlements_xml-zho-CN.xml 

[10:18:16.436] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spclans_xml-zho-CN.xml 

[10:18:16.452] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spkingdoms_xml-zho-CN.xml 

[10:18:16.453] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spprojects_xml-zho-CN.xml 

[10:18:16.463] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spspecialcharacters_xml-zho-CN.xml 

[10:18:16.475] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spworkshops_xml-zho-CN.xml 

[10:18:16.475] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem_ViewModelCollection-zho-CN.xml 

[10:18:16.486] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem-zho-CN.xml 

[10:18:16.521] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_trait_strings_xml-zho-CN.xml 

[10:18:16.536] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_voice_strings_xml-zho-CN.xml 

[10:18:16.545] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_wanderer_strings_xml-zho-CN.xml 

[10:18:16.554] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_world_lore_strings_xml-zho-CN.xml 

[10:18:16.555] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custombattlecharacters_xml-zho-CN.xml 

[10:18:16.574] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custom_battle_scenes_xml-zho-CN.xml 

[10:18:16.586] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_CustomBattle-zho-CN.xml 

[10:18:16.597] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml 

[10:18:16.605] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_characters_xml-zho-CN.xml 

[10:18:16.629] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_items_xml-zho-CN.xml 

[10:18:16.653] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_location_complex_templates_xml-zho-CN.xml 

[10:18:16.664] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_settlements_xml-zho-CN.xml 

[10:18:16.664] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_GauntletUI-zho-CN.xml 

[10:18:16.664] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_ViewModelCollection-zho-CN.xml 

[10:18:16.665] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_View-zho-CN.xml 

[10:18:16.665] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode-zho-CN.xml 

[10:18:16.675] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/brCN.xml 

[10:18:16.703] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/CardCN.xml 

[10:18:16.703] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/ConfigCN.xml 

[10:18:16.703] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/encyclopedia_history_record-zho-CN.xml 

[10:18:16.704] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/GMCN.xml 

[10:18:16.704] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml 

[10:18:16.716] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_config_strings_xml-zho-CN.xml 

[10:18:16.724] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_arm_armors_CN.xml 

[10:18:16.725] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_body_armors_CN.xml 

[10:18:16.725] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_head_armors_CN.xml 

[10:18:16.725] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_leg_armors_CN.xml 

[10:18:16.726] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_melee_weapons_CN.xml 

[10:18:16.726] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_shoulder_armors_CN.xml 

[10:18:16.726] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_weapon_descriptions_CN.xml 

[10:18:16.727] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spnpccharacters_CN/std_sg_spnpccharacters_CN.xml 

[10:18:16.727] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_RBS_global_strings_xml-zho-CN.xml 

[10:18:16.727] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_to_module_strings_xml-zho-CN.xml 

[10:18:16.728] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_officialposition_strings-zho-CN.xml 

[10:18:16.728] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_std_overrides_strings-zho-CN.xml 

[10:18:16.748] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_perks_strings-zho-CN.xml 

[10:18:16.749] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_banners_strings-zho-CN.xml 

[10:18:16.749] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_wonderers_strings-zho-CN.xml 

[10:18:16.749] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_goods_animals_strings-zho-CN.xml 

[10:18:16.750] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_arena_master_strings-zho-CN.xml 

[10:18:16.750] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_tournament_strings-zho-CN.xml 

[10:18:16.751] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_play_taodong_strings-zho-CN.xml 

[10:18:16.751] Loading localized text xml. 

[10:18:16.759] opening ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/sandbox_voiced_lines_en.xml 

[10:18:16.778] opening ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/story_mode_voiced_lines_en.xml 

[10:18:16.793] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages/CNs/sta_strings.xml 

[10:18:16.793] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages/CNs/sta_strings.xml 

[10:18:16.794] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages/CNs/sta_strings.xml 

[10:18:16.794] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml 

[10:18:16.796] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_crafting_pieces_xml-zho-CN.xml 

[10:18:16.797] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_global_strings_xml-zho-CN.xml 

[10:18:16.799] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_item_modifiers_xml-zho-CN.xml 

[10:18:16.799] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GDK-zho-CN.xml 

[10:18:16.799] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GOG-zho-CN.xml 

[10:18:16.799] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_PS-zho-CN.xml 

[10:18:16.799] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_Steam-zho-CN.xml 

[10:18:16.800] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_Epic-zho-CN.xml 

[10:18:16.800] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_GDK-zho-CN.xml 

[10:18:16.800] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_PS-zho-CN.xml 

[10:18:16.800] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml 

[10:18:16.807] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpbadges_xml-zho-CN.xml 

[10:18:16.808] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpcharacters_xml-zho-CN.xml 

[10:18:16.808] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpclassdivisions_xml-zho-CN.xml 

[10:18:16.809] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpitems_xml-zho-CN.xml 

[10:18:16.809] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_multiplayer_strings_xml-zho-CN.xml 

[10:18:16.810] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_native_strings_xml-zho-CN.xml 

[10:18:16.811] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_photo_mode_strings_xml-zho-CN.xml 

[10:18:16.811] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_siegeengines_xml-zho-CN.xml 

[10:18:16.811] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_Core-zho-CN.xml 

[10:18:16.811] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_GauntletUI-zho-CN.xml 

[10:18:16.812] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_ViewModelCollection-zho-CN.xml 

[10:18:16.812] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_View-zho-CN.xml 

[10:18:16.812] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade-zho-CN.xml 

[10:18:16.813] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_SandBox-zho-CN.xml 

[10:18:16.815] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spcultures_xml-zho-CN.xml 

[10:18:16.816] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spitems_xml-zho-CN.xml 

[10:18:16.817] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharacters_xml-zho-CN.xml 

[10:18:16.818] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharactertemplates_xml-zho-CN.xml 

[10:18:16.818] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_action_strings_xml-zho-CN.xml 

[10:18:16.819] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_bandits_xml-zho-CN.xml 

[10:18:16.819] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_caravans_xml-zho-CN.xml 

[10:18:16.819] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_on_action_strings_xml-zho-CN.xml 

[10:18:16.820] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_strings_xml-zho-CN.xml 

[10:18:16.826] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml 

[10:18:16.826] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_companion_strings_xml-zho-CN.xml 

[10:18:16.827] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_concept_strings_xml-zho-CN.xml 

[10:18:16.827] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_heroes_xml-zho-CN.xml 

[10:18:16.827] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_location_complex_templates_xml-zho-CN.xml 

[10:18:16.827] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_lords_xml-zho-CN.xml 

[10:18:16.828] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml 

[10:18:16.828] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_GauntletUI-zho-CN.xml 

[10:18:16.829] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_ViewModelCollection-zho-CN.xml 

[10:18:16.829] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_View-zho-CN.xml 

[10:18:16.829] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_settlements_xml-zho-CN.xml 

[10:18:16.831] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spclans_xml-zho-CN.xml 

[10:18:16.831] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spkingdoms_xml-zho-CN.xml 

[10:18:16.832] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spprojects_xml-zho-CN.xml 

[10:18:16.832] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spspecialcharacters_xml-zho-CN.xml 

[10:18:16.832] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spworkshops_xml-zho-CN.xml 

[10:18:16.833] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem_ViewModelCollection-zho-CN.xml 

[10:18:16.834] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem-zho-CN.xml 

[10:18:16.848] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_trait_strings_xml-zho-CN.xml 

[10:18:16.849] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_voice_strings_xml-zho-CN.xml 

[10:18:16.849] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_wanderer_strings_xml-zho-CN.xml 

[10:18:16.851] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_world_lore_strings_xml-zho-CN.xml 

[10:18:16.852] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custombattlecharacters_xml-zho-CN.xml 

[10:18:16.852] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custom_battle_scenes_xml-zho-CN.xml 

[10:18:16.853] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_CustomBattle-zho-CN.xml 

[10:18:16.853] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml 

[10:18:16.853] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_characters_xml-zho-CN.xml 

[10:18:16.854] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_items_xml-zho-CN.xml 

[10:18:16.854] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_location_complex_templates_xml-zho-CN.xml 

[10:18:16.854] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_settlements_xml-zho-CN.xml 

[10:18:16.854] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_GauntletUI-zho-CN.xml 

[10:18:16.855] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_ViewModelCollection-zho-CN.xml 

[10:18:16.855] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_View-zho-CN.xml 

[10:18:16.855] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode-zho-CN.xml 

[10:18:16.856] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/brCN.xml 

[10:18:16.857] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/CardCN.xml 

[10:18:16.857] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/ConfigCN.xml 

[10:18:16.857] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/encyclopedia_history_record-zho-CN.xml 

[10:18:16.858] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/GMCN.xml 

[10:18:16.858] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml 

[10:18:16.858] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_config_strings_xml-zho-CN.xml 

[10:18:16.858] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_arm_armors_CN.xml 

[10:18:16.859] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_body_armors_CN.xml 

[10:18:16.859] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_head_armors_CN.xml 

[10:18:16.859] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_leg_armors_CN.xml 

[10:18:16.859] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_melee_weapons_CN.xml 

[10:18:16.860] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_shoulder_armors_CN.xml 

[10:18:16.860] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_weapon_descriptions_CN.xml 

[10:18:16.860] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spnpccharacters_CN/std_sg_spnpccharacters_CN.xml 

[10:18:16.860] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_RBS_global_strings_xml-zho-CN.xml 

[10:18:16.860] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_to_module_strings_xml-zho-CN.xml 

[10:18:16.861] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_officialposition_strings-zho-CN.xml 

[10:18:16.861] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_std_overrides_strings-zho-CN.xml 

[10:18:16.865] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_perks_strings-zho-CN.xml 

[10:18:16.866] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_banners_strings-zho-CN.xml 

[10:18:16.867] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_wonderers_strings-zho-CN.xml 

[10:18:16.867] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_goods_animals_strings-zho-CN.xml 

[10:18:16.867] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_arena_master_strings-zho-CN.xml 

[10:18:16.868] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_tournament_strings-zho-CN.xml 

[10:18:16.868] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_play_taodong_strings-zho-CN.xml 

[10:18:16.869] Loading localized text xml. 

[10:18:17.416] --------------Mono Loading Step::rglScript_component_init--------------
[10:18:17.449] --------------Mono Loading Step::rglTest_lib_init--------------
[10:18:17.449] Loading xml file: $BASE/Modules/Native/ModuleData/terrain_materials.xml.
[10:18:17.449] Loading xml file: $BASE/Modules/Native/ModuleData/flora_layer_sets.xml.
[10:18:17.449] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:17.466] reading collision_infos xml files
[10:18:17.466] file: ModuleData/collision_infos.xml
[10:18:17.466] Loading xml file: $BASE/Modules/Native/ModuleData/collision_infos.xml.
[10:18:17.477] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/flora_layer_sets.xml.
[10:18:17.486] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:18:17.487] reading collision_infos xml files
[10:18:17.487] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:18:17.487] reading collision_infos xml files
[10:18:17.487] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:18:17.496] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/terrain_materials.xml.
[10:18:17.496] reading collision_infos xml files
[10:18:17.545] Loading xml file: $BASE/Modules/Native/Atmospheres/brightness_calibration_screen.xml.
[10:18:17.573] Loading xml file: $BASE/Modules/Native/Atmospheres/character_menu.xml.
[10:18:17.580] Loading xml file: $BASE/Modules/Native/Atmospheres/character_menu_a.xml.
[10:18:17.590] Loading xml file: $BASE/Modules/Native/Atmospheres/character_pose_atmosphere.xml.
[10:18:17.599] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_lordshall_0.xml.
[10:18:17.606] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_night_0.xml.
[10:18:17.615] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_noon_0.xml.
[10:18:17.620] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_sunset_0.xml.
[10:18:17.636] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_lordshall_0.xml.
[10:18:17.636] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_night_0.xml.
[10:18:17.648] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_noon_0.xml.
[10:18:17.666] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_sunset_0.xml.
[10:18:17.672] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_night_0.xml.
[10:18:17.681] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_noon_0.xml.
[10:18:17.689] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_sunset_0.xml.
[10:18:17.700] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_lordshall_0.xml.
[10:18:17.713] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_night_0.xml.
[10:18:17.721] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_noon_0.xml.
[10:18:17.731] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_sunset_0.xml.
[10:18:17.752] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_night_0.xml.
[10:18:17.769] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_noon_0.xml.
[10:18:17.788] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_sunset_0.xml.
[10:18:17.798] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_lordshall_0.xml.
[10:18:17.820] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_night_0.xml.
[10:18:17.839] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_noon_0.xml.
[10:18:17.847] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_sunset_0.xml.
[10:18:17.847] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_night_0.xml.
[10:18:17.856] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_noon_0.xml.
[10:18:17.856] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_sunset_0.xml.
[10:18:17.865] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_night_0.xml.
[10:18:17.869] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_noon_0.xml.
[10:18:17.869] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_sunset_0.xml.
[10:18:17.886] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_night_0.xml.
[10:18:17.892] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_noon_0.xml.
[10:18:17.892] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_sunset_0.xml.
[10:18:17.914] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_lordshall_0.xml.
[10:18:17.915] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_night_0.xml.
[10:18:17.915] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_noon_0.xml.
[10:18:17.926] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_sunset_0.xml.
[10:18:17.927] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_lordshall_0.xml.
[10:18:17.928] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_night_0.xml.
[10:18:17.930] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_noon_0.xml.
[10:18:17.931] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_sunset_0.xml.
[10:18:17.945] Loading xml file: $BASE/Modules/Native/Atmospheres/crafting_thumbnail_atmo.xml.
[10:18:17.945] Loading xml file: $BASE/Modules/Native/Atmospheres/default_atmosphere.xml.
[10:18:17.948] Loading xml file: $BASE/Modules/Native/Atmospheres/default_fall.xml.
[10:18:17.949] Loading xml file: $BASE/Modules/Native/Atmospheres/default_spring.xml.
[10:18:17.956] Loading xml file: $BASE/Modules/Native/Atmospheres/default_summer.xml.
[10:18:17.957] Loading xml file: $BASE/Modules/Native/Atmospheres/default_winter.xml.
[10:18:17.959] Loading xml file: $BASE/Modules/Native/Atmospheres/editor_atmosphere.xml.
[10:18:17.963] Loading xml file: $BASE/Modules/Native/Atmospheres/editor_default.xml.
[10:18:17.964] Loading xml file: $BASE/Modules/Native/Atmospheres/exposure_calibration_interior.xml.
[10:18:17.972] Loading xml file: $BASE/Modules/Native/Atmospheres/GG_atmosphere.xml.
[10:18:17.972] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_prop_test.xml.
[10:18:17.973] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_shop.xml.
[10:18:17.992] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_studio.xml.
[10:18:18.001] Loading xml file: $BASE/Modules/Native/Atmospheres/interior.xml.
[10:18:18.002] Loading xml file: $BASE/Modules/Native/Atmospheres/inventory.xml.
[10:18:18.022] Loading xml file: $BASE/Modules/Native/Atmospheres/item_scene_atmosphere.xml.
[10:18:18.029] Loading xml file: $BASE/Modules/Native/Atmospheres/main_menu_a_new.xml.
[10:18:18.030] Loading xml file: $BASE/Modules/Native/Atmospheres/prefab_atmosphere.xml.
[10:18:18.030] Loading xml file: $BASE/Modules/Native/Atmospheres/scene_atmosphere.xml.
[10:18:18.031] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_01_00_HeavyRain.xml.
[10:18:18.043] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_01_00_SemiCloudy.xml.
[10:18:18.044] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_02_00_SemiCloudy.xml.
[10:18:18.056] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_03_00_SemiCloudy.xml.
[10:18:18.056] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_04_00_SemiCloudy.xml.
[10:18:18.057] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_05_00_SemiCloudy.xml.
[10:18:18.057] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_Overcast.xml.
[10:18:18.059] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_SemiCloudy.xml.
[10:18:18.060] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_07_00_SemiCloudy.xml.
[10:18:18.072] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_08_00_Overcast.xml.
[10:18:18.072] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_08_00_SemiCloudy.xml.
[10:18:18.072] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_09_00_SemiCloudy.xml.
[10:18:18.078] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_10_00_SemiCloudy.xml.
[10:18:18.079] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_11_00_SemiCloudy.xml.
[10:18:18.093] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_HeavyRain.xml.
[10:18:18.093] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_Overcast.xml.
[10:18:18.094] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_SemiCloudy.xml.
[10:18:18.095] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_atmosphere.xml.
[10:18:18.095] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_atmosphere_with_envmap.xml.
[10:18:18.096] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_darklights_atmosphere.xml.
[10:18:18.100] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_envmap_atmo.xml.
[10:18:18.100] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_face_atmosphere.xml.
[10:18:18.102] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_hair_atmosphere.xml.
[10:18:18.102] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_lights.xml.
[10:18:18.110] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_vegetation_atmosphere.xml.
[10:18:18.110] Loading xml file: $BASE/Modules/Native/Atmospheres/worldmap_base_atmosphere.xml.
[10:18:18.157] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:18.157] reading hard_coded_sound xml files
[10:18:18.157] file: ModuleData/hard_coded_sounds.xml
[10:18:18.157] Loading xml file: $BASE/Modules/Native/ModuleData/hard_coded_sounds.xml.
[10:18:18.178] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:18:18.178] reading hard_coded_sound xml files
[10:18:18.178] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:18:18.178] reading hard_coded_sound xml files
[10:18:18.178] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:18:18.178] reading hard_coded_sound xml files
[10:18:18.196] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:18.196] reading native_parameters xml files
[10:18:18.196] file: ModuleData/native_parameters.xml
[10:18:18.196] Loading xml file: $BASE/Modules/Native/ModuleData/native_parameters.xml.
[10:18:20.147] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:18:20.147] reading native_parameters xml files
[10:18:20.147] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:18:20.148] reading native_parameters xml files
[10:18:20.148] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:18:20.148] reading native_parameters xml files
[10:18:20.153] opening ..\..\Modules\Native/ModuleData/voice_definitions.xml 

[10:18:23.001] opening ..\..\Modules\Native/ModuleData/skins.xml 

[10:18:23.067] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_aserai.xml.
[10:18:23.104] opening ..\..\Modules\Native/ModuleData/action_types.xml 

[10:18:23.134] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_battania.xml.
[10:18:23.166] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_empire.xml.
[10:18:23.195] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_action_types.xml 

[10:18:23.199] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_khuzait.xml.
[10:18:23.241] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_sturgia.xml.
[10:18:23.258] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:18:23.258] reading animation_combat_parameters xml files
[10:18:23.258] file: ModuleData/combat_parameters.xml
[10:18:23.258] Loading xml file: $BASE/Modules/Native/ModuleData/combat_parameters.xml.
[10:18:23.268] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_vlandia.xml.
[10:18:23.288] Loading xml file: $BASE/Modules/Native/Prefabs/Banner.xml.
[10:18:23.294] reading animation_combat_parameters xml files
[10:18:23.294] file: ModuleData/combat_parameters.xml
[10:18:23.294] Loading xml file: $BASE/Modules/Native/ModuleData/combat_parameters.xml.
[10:18:23.294] reading combat parameters file![10:18:23.295] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:18:23.295] reading animation_combat_parameters xml files
[10:18:23.295] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:18:23.295] reading animation_combat_parameters xml files
[10:18:23.295] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:18:23.295] reading animation_combat_parameters xml files
[10:18:23.313] opening ..\..\Modules\Native/ModuleData/action_sets.xml 

[10:18:23.326] Loading xml file: $BASE/Modules/Native/Prefabs/BlackPlanes.xml.
[10:18:23.339] Loading xml file: $BASE/Modules/Native/Prefabs/building_details.xml.
[10:18:23.362] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai.xml.
[10:18:23.402] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l1.xml.
[10:18:23.416] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l2.xml.
[10:18:23.433] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l3.xml.
[10:18:23.451] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania.xml.
[10:18:23.459] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l1.xml.
[10:18:23.461] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_action_sets.xml 

[10:18:23.466] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l2.xml.
[10:18:23.484] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l3.xml.
[10:18:23.491] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire.xml.
[10:18:23.496] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l1.xml.
[10:18:23.508] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l2.xml.
[10:18:23.519] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l3.xml.
[10:18:23.520] reading action files![10:18:23.529] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait.xml.
[10:18:23.680] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l1.xml.
[10:18:23.682] Loading Module...
[10:18:23.766] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l2.xml.
[10:18:23.941] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l3.xml.
[10:18:24.043] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia.xml.
[10:18:24.170] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l1.xml.
[10:18:24.266] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l2.xml.
[10:18:24.469] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l3.xml.
[10:18:24.575] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia.xml.
[10:18:24.661] Body mesh name fetched: sg_body_male_01, for index: 0
[10:18:24.661] Body mesh name fetched: box_a, for index: 1
[10:18:24.661] Body mesh name fetched: sg_body_male_01_sh, for index: 2
[10:18:24.799] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l1.xml.
[10:18:24.911] gpu_morph_mapping: 1704
[10:18:24.928] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l2.xml.
[10:18:25.035] Body mesh name fetched: body_female_a, for index: 0
[10:18:25.035] Body mesh name fetched: box_a, for index: 1
[10:18:25.035] Body mesh name fetched: body_female_a_sh, for index: 2
[10:18:25.131] gpu_morph_mapping: 3480
[10:18:25.172] Body mesh name fetched: sg_body_male_01_teen, for index: 0
[10:18:25.172] Body mesh name fetched: box_a, for index: 1
[10:18:25.172] Body mesh name fetched: body_female_a_sh, for index: 2
[10:18:25.174] Body mesh name fetched: body_female_a, for index: 0
[10:18:25.174] Body mesh name fetched: box_a, for index: 1
[10:18:25.174] Body mesh name fetched: body_female_a_sh, for index: 2
[10:18:25.175] Body mesh name fetched: sg_body_male_01_kid, for index: 0
[10:18:25.175] Body mesh name fetched: box_a, for index: 1
[10:18:25.175] Body mesh name fetched: body_female_a_sh, for index: 2
[10:18:25.176] Body mesh name fetched: body_female_a_kid, for index: 0
[10:18:25.176] Body mesh name fetched: box_a, for index: 1
[10:18:25.176] Body mesh name fetched: body_female_a_sh, for index: 2
[10:18:25.177] Body mesh name fetched: sg_body_male_01_kid, for index: 0
[10:18:25.177] Body mesh name fetched: box_a, for index: 1
[10:18:25.177] Body mesh name fetched: body_female_a_sh, for index: 2
[10:18:25.178] Body mesh name fetched: body_female_a_kid, for index: 0
[10:18:25.178] Body mesh name fetched: box_a, for index: 1
[10:18:25.178] Body mesh name fetched: body_female_a_sh, for index: 2
[10:18:25.180] Body mesh name fetched: body_female_a_kid3, for index: 0
[10:18:25.180] Body mesh name fetched: box_a, for index: 1
[10:18:25.180] Body mesh name fetched: body_male_a_sh, for index: 2
[10:18:25.210] gpu_morph_mapping: 5256
[10:18:25.212] Body mesh name fetched: body_female_a_kid4, for index: 0
[10:18:25.212] Body mesh name fetched: box_a, for index: 1
[10:18:25.212] Body mesh name fetched: body_male_a_sh, for index: 2
[10:18:25.249] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l3.xml.
[10:18:25.270] Loading xml file: $BASE/Modules/Native/Prefabs/castle_wall_roof.xml.
[10:18:25.282] Loading xml file: $BASE/Modules/Native/Prefabs/editor_barriers.xml.
[10:18:25.310] Loading xml file: $BASE/Modules/Native/Prefabs/editor_contents.xml.
[10:18:25.326] Loading xml file: $BASE/Modules/Native/Prefabs/editor_helpers_&_tests.xml.
[10:18:25.436] Loading xml file: $BASE/Modules/Native/Prefabs/editor_occluders.xml.
[10:18:25.585] Loading xml file: $BASE/Modules/Native/Prefabs/editor_spawnpoints.xml.
[10:18:25.668] Loading xml file: $BASE/Modules/Native/Prefabs/flag_pole_big_cloth.xml.
[10:18:25.785] Loading xml file: $BASE/Modules/Native/Prefabs/lighting.xml.
[10:18:25.823] Loading xml file: $BASE/Modules/Native/Prefabs/map_icons.xml.
[10:18:25.934] Loading xml file: $BASE/Modules/Native/Prefabs/map_icon_parts.xml.
[10:18:26.001] Loading xml file: $BASE/Modules/Native/Prefabs/mp_models.xml.
[10:18:26.091] Loading xml file: $BASE/Modules/Native/Prefabs/natural_landscapes.xml.
[10:18:26.227] Loading xml file: $BASE/Modules/Native/Prefabs/natural_plants.xml.
[10:18:26.295] Loading xml file: $BASE/Modules/Native/Prefabs/natural_rocks.xml.
[10:18:26.358] Loading xml file: $BASE/Modules/Native/Prefabs/natural_trees.xml.
[10:18:26.396] Loading xml file: $BASE/Modules/Native/Prefabs/new_prefabs.xml.
[10:18:26.421] Loading xml file: $BASE/Modules/Native/Prefabs/outermeshes.xml.
[10:18:26.459] Loading xml file: $BASE/Modules/Native/Prefabs/props_agent_carry_items.xml.
[10:18:26.488] Loading xml file: $BASE/Modules/Native/Prefabs/props_archhitectural.xml.
[10:18:26.520] Loading xml file: $BASE/Modules/Native/Prefabs/props_foods_&_kitchen.xml.
[10:18:26.626] Loading xml file: $BASE/Modules/Native/Prefabs/props_furniture.xml.
[10:18:26.647] Loading xml file: $BASE/Modules/Native/Prefabs/props_merchandise.xml.
[10:18:26.777] Loading xml file: $BASE/Modules/Native/Prefabs/props_other.xml.
[10:18:26.830] Loading xml file: $BASE/Modules/Native/Prefabs/props_particles.xml.
[10:18:26.901] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege.xml.
[10:18:26.964] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ballistas.xml.
[10:18:27.013] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ballista_covers.xml.
[10:18:27.093] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_batteringrams.xml.
[10:18:27.158] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_design.xml.
[10:18:27.294] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_inner.xml.
[10:18:27.324] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_outer.xml.
[10:18:27.341] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_sally.xml.
[10:18:27.362] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ladders.xml.
[10:18:27.447] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_mangonels.xml.
[10:18:27.498] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_mapicons.xml.
[10:18:27.542] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_siegetowers.xml.
[10:18:27.632] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_trebuchets.xml.
[10:18:27.690] Loading xml file: $BASE/Modules/Native/Prefabs/props_testing.xml.
[10:18:27.729] Loading xml file: $BASE/Modules/Native/Prefabs/quest_props.xml.
[10:18:27.759] Loading xml file: $BASE/Modules/Native/Prefabs/scene_prop_prefabs.xml.
[10:18:27.843] Loading xml file: $BASE/Modules/Native/Prefabs/siege_barricades.xml.
[10:18:27.862] Loading xml file: $BASE/Modules/Native/Prefabs/sound_prefabs.xml.
[10:18:28.047] Loading xml file: $BASE/Modules/Native/Prefabs/spawners.xml.
[10:18:28.159] Loading xml file: $BASE/Modules/SandBox/Prefabs/cutscene_props.xml.
[10:18:28.372] Loading xml file: $BASE/Modules/SandBox/Prefabs/merchant_sets.xml.
[10:18:28.472] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_barriers.xml.
[10:18:28.534] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_helpers_&_tests.xml.
[10:18:28.550] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_paired_spawnpoints.xml.
[10:18:28.580] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_spawnpoints.xml.
[10:18:28.620] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_hideout_prefabs.xml.
[10:18:28.637] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_boardgames.xml.
[10:18:28.833] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_furniture.xml.
[10:18:28.864] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_merchandise.xml.
[10:18:28.886] Loading xml file: $BASE/Modules/StoryMode/Prefabs/storymode_prefabs.xml.
[10:18:29.015] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_default_chengmen_lv1_01.xml.
[10:18:29.043] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_default_wall_level_1.xml.
[10:18:29.061] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_default_wall_level_2.xml.
[10:18:29.132] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_default_wall_level_3.xml.
[10:18:29.147] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_wall_00.xml.
[10:18:29.185] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_wall_00_prefabs.xml.
[10:18:29.212] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_wujian_01.xml.
[10:18:29.224] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/env_01.xml.
[10:18:29.234] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/env_prefabs_01.xml.
[10:18:29.251] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/env_trees_01.xml.
[10:18:29.252] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/flag_campaign.xml.
[10:18:29.323] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/jianzhu_01.xml.
[10:18:29.384] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/jz_prefabs_a.xml.
[10:18:29.398] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/map_icons_01.xml.
[10:18:29.443] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/map_icons_02.xml.
[10:18:29.532] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/map_icons_settlements_01.xml.
[10:18:29.577] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/map_icons_settlements_test.xml.
[10:18:29.643] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/mi_map_chengfang.xml.
[10:18:29.651] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/mi_new_settlement_1.xml.
[10:18:29.707] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/mi_sg_settlements.xml.
[10:18:29.764] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/other_shinei_01.xml.
[10:18:29.789] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/sg_anims.xml.
[10:18:29.808] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/sg_npc_yuzhijian.xml.
[10:18:29.849] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/sys_boardgame.xml.
[10:18:29.880] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/sys_main_map.xml.
[10:18:29.881] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/wujian_01.xml.
[10:18:29.927] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/wujian_paibian_01.xml.
[10:18:29.959] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/wujian_paibian_text_01.xml.
[10:18:30.025] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/wujian_wuqi_01.xml.
[10:18:30.157] Unable to find particle system with name waterfall_splash
[10:18:30.181] Unable to find particle system with name waterfall_splash
[10:18:30.181] Unable to find particle system with name waterfall_splash
[10:18:30.181] Unable to find particle system with name waterfall_splash
[10:18:30.182] Unable to find particle system with name waterfall_splash
[10:18:30.182] Unable to find particle system with name waterfall_splash
[10:18:30.182] Unable to find particle system with name waterfall_splash
[10:18:30.183] Unable to find particle system with name waterfall_splash
[10:18:30.183] Unable to find particle system with name waterfall_splash
[10:18:30.183] Unable to find particle system with name waterfall_splash
[10:18:30.184] Unable to find particle system with name waterfall_splash
[10:18:30.184] Unable to find particle system with name waterfall_splash
[10:18:30.185] Unable to find particle system with name waterfall_splash
[10:18:30.185] Unable to find particle system with name waterfall_splash
[10:18:30.185] Unable to find particle system with name waterfall_splash
[10:18:30.186] Unable to find particle system with name waterfall_splash
[10:18:30.186] Unable to find particle system with name waterfall_splash
[10:18:30.186] Unable to find particle system with name waterfall_splash
[10:18:30.209] Unable to recover legacy particle system. No base effect guid or name found
[10:18:30.209] Unable to find particle system with name outdoor_fire_sparks_large
[10:18:30.209] Unable to find particle system with name outdoor_smoke_medium
[10:18:30.209] Unable to find particle system with name outdoor_fire_large
[10:18:30.210] Unable to find particle system with name outdoor_fire_medium
[10:18:30.210] Unable to find particle system with name outdoor_fire_smoke_large
[10:18:30.210] Unable to find particle system with name prt_small_fire_sparks
[10:18:30.210] Unable to find particle system with name falling_burning_woods
[10:18:30.210] Emitter hierarchy does not match invalid_particle-invalid_particle
[10:18:30.210] Unable to find particle system with name prt_torch_fire_sparks
[10:18:30.210] Unable to find particle system with name prt_small_outdoor_fire
[10:18:30.211] Unable to find particle system with name prt_small_smoke
[10:18:30.211] Unable to find particle system with name light_house_flame
[10:18:30.211] Unable to find particle system with name outdoor_fire_small
[10:18:30.211] Unable to find particle system with name outdoor_fire_large_line
[10:18:30.212] Unable to find particle system with name outdor_fire_sparks_large_line
[10:18:30.212] Unable to find particle system with name large_fire_smoke_line
[10:18:30.213] Unable to find particle system with name psys_blaze_small_1
[10:18:30.214] Emitter hierarchy does not match invalid_particle-invalid_particle
[10:18:30.216] Unable to find particle system with name psys_blaze_small_1
[10:18:30.216] Emitter hierarchy does not match invalid_particle-invalid_particle
[10:18:30.217] Unable to find particle system with name psys_blaze_small_1
[10:18:30.217] Emitter hierarchy does not match invalid_particle-invalid_particle
[10:18:30.217] Unable to find particle system with name psys_blaze_small_1
[10:18:30.217] Emitter hierarchy does not match invalid_particle-invalid_particle
[10:18:30.217] Unable to find particle system with name psys_blaze_small_1
[10:18:30.217] Emitter hierarchy does not match invalid_particle-invalid_particle
[10:18:30.220] Unable to find particle system with name psys_blaze_small_1
[10:18:30.220] Emitter hierarchy does not match invalid_particle-invalid_particle
[10:18:30.226] Unable to find particle system with name psys_blaze_small_1
[10:18:30.226] Emitter hierarchy does not match invalid_particle-invalid_particle
[10:18:30.229] Unable to find particle system with name psys_torch_fire
[10:18:30.230] Unable to find particle system with name outdoor_fire_sparks_small
[10:18:30.231] Unable to find particle system with name outdoor_fire_sparks_small
[10:18:30.231] Unable to find particle system with name psys_torch_fire
[10:18:30.231] Unable to find particle system with name psys_torch_fire
[10:18:30.232] Unable to find particle system with name psys_torch_fire
[10:18:30.232] Unable to find particle system with name outdoor_fire_sparks_small
[10:18:30.232] Unable to find particle system with name outdoor_fire_sparks_small
[10:18:30.232] Unable to find particle system with name outdoor_fire_sparks_small
[10:18:30.234] Unable to recover legacy particle system. No base effect guid or name found
[10:18:30.234] Unable to recover legacy particle system. No base effect guid or name found
[10:18:30.235] Unable to find particle system with name psys_smoke_flue_tall
[10:18:30.236] Unable to find particle system with name prt_small_outdoor_fire
[10:18:30.237] Unable to find particle system with name outdoor_fire_sparks_large
[10:18:30.237] Unable to find particle system with name outdoor_fire_large
[10:18:30.237] Unable to find particle system with name outdoor_fire_smoke_large
[10:18:30.237] Unable to find particle system with name prt_small_fire_sparks
[10:18:30.238] Unable to find particle system with name prt_small_smoke
[10:18:30.238] Unable to find particle system with name prt_small_outdoor_fire
[10:18:30.238] Unable to find particle system with name prt_small_fire_sparks
[10:18:30.238] Unable to find particle system with name prt_small_smoke
[10:18:30.239] Unable to find particle system with name prt_torch_fire_sparks
[10:18:30.239] Unable to find particle system with name waterfall_splash_1
[10:18:30.240] Unable to find particle system with name active_volcano_smoke
[10:18:30.240] Unable to find particle system with name active_volcano_smoke
[10:18:30.241] Unable to find particle system with name outdoor_fire_sparks_small
[10:18:32.287] gpu_morph_mapping: 714102
[10:18:32.330] Loading xml file: $BASE/Modules/Native/ModuleData/photo_mode_strings.xml.
[10:18:32.354] loading time: 76.066723[10:18:32.354] 

Loading Time: 76.067 secs
[10:18:32.354] 

Windows Free Memory: %49.322
[10:18:32.354] Mount and Blade II Bannerlord Memory Usage: 2.464 Gb

[10:18:32.354] 
Finished All...
[10:18:32.822] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:32.825] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:32.826] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:32.826] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:32.826] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:32.827] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:32.827] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:32.827] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:32.828] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:32.828] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.338] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.338] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.356] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.356] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.357] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.357] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.357] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.358] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.358] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.358] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:33.610] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/scene.xscene.
[10:18:33.659] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/atmosphere.xml.
[10:18:33.928] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene.
[10:18:33.950] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml.
[10:18:33.968] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene.
[10:18:33.969] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml.
[10:18:33.971] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene.
[10:18:33.971] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml.
[10:18:33.974] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/scene.xscene.
[10:18:33.974] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/atmosphere.xml.
[10:18:34.460] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:18:34.544] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:18:34.578] AddGlobalLayer 

[10:18:34.676] AddGlobalLayer 

[10:18:34.793] AddGlobalLayer 

[10:18:34.861] AddGlobalLayer 

[10:18:34.891] AddGlobalLayer 

[10:18:34.896] AddGlobalLayer 

[10:18:34.971] AddGlobalLayer 

[10:18:35.300] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:35.300] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:35.301] Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException 

[10:18:35.301] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:35.302] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:35.302] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:35.302] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:35.302] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:35.303] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:35.303] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:35.304] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:35.304] Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException 

[10:18:35.477] Force VSync State is now DEACTIVATED 

[10:18:35.477] CleanAndPushScreen 

[10:18:35.478] DeactivateAndFinalizeAllScreens 

[10:18:35.479] OnScreenListChanged 

[10:18:35.528] OnScreenListChanged 

[10:18:35.529] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleInitialize 

[10:18:35.581] MusicManager Initialize completed. 

[10:18:36.324] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleActivate 

[10:18:36.327] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/scene.xscene.
[10:18:36.340] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/atmosphere.xml.
[10:18:38.373] rglShader_manager::read_compressed_shader_cache_package : 0.000198
[10:18:38.386] Missing shader from sack: pbr_terrain
[10:18:38.386] Missing shader from sack: pbr_terrain
[10:18:38.386] Missing shader from sack: pbr_terrain_gbuffer
[10:18:38.386] Missing shader from sack: pbr_terrain_gbuffer
[10:18:38.386] Missing shader from sack: pbr_terrain_shadowmap
[10:18:38.386] Missing shader from sack: pbr_terrain_pointlight
[10:18:38.387] Missing shader from sack: pbr_terrain
[10:18:38.387] Missing shader from sack: pbr_terrain
[10:18:38.387] Missing shader from sack: pbr_terrain_gbuffer
[10:18:38.387] Missing shader from sack: pbr_terrain
[10:18:38.387] Missing shader from sack: pbr_terrain
[10:18:38.387] Missing shader from sack: pbr_terrain_gbuffer
[10:18:38.389] Missing shader from sack: pbr_terrain
[10:18:38.389] Missing shader from sack: pbr_terrain
[10:18:38.389] Missing shader from sack: pbr_terrain_gbuffer
[10:18:38.601] Placed flora count, 555, rock_new_green
[10:18:38.602] Placed tree count, 143, shrub__mix
[10:18:38.603] Placed flora count, 2203, flora_green__mix
[10:18:38.604] Placed flora count, 2335, flora_plant__mix
[10:18:38.605] Placed flora count, 3331, flora_grass_b_non_shadow
[10:18:38.605] Placed tree count, 93, flora_shrub_mix
[10:18:38.608] Placed flora count, 1162, free_valley_flower__mix
[10:18:38.611] Placed tree count, 1434, flora_tree_birch_mix
[10:18:38.611] Placed tree count, 1984, flora_tree_aspen_young_03
[10:18:38.613] Placed tree count, 2035, flora_tree_aspen_forest
[10:18:38.613] Placed flora count, 11011, flora_grass_a_non_shadow
[10:18:38.614] Placed tree count, 2579, flora_tree_beech_mix
[10:18:38.614] Placed tree count, 3194, flora_tree_aspen_mix
[10:18:38.805] Placed flora count, 145355, flora_grass_aa
[10:18:40.843] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[10:18:42.001] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleResume 

[10:18:42.243] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:42.244] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:42.271] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:42.272] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:42.272] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:42.273] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:42.273] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:42.274] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:42.274] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:42.275] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:18:48.069] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:18:48.270] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:18:48.270] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:18:49.040] Bake Terrain
[10:18:49.073] Bake Terrain
[10:18:49.106] Bake Terrain
[10:18:49.139] Bake Terrain
[10:19:20.581] OnGameWindowFocusChange: True 

[10:19:20.581] TopScreen: GauntletInitialScreen 

[10:19:22.204] PushScreen 

[10:19:22.205] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandlePause 

[10:19:22.206] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleDeactivate 

[10:19:22.206] Scene_view::clear_all(main_menu_a)
[10:19:22.238] OnScreenListChanged 

[10:19:22.239] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleInitialize 

[10:19:22.413] Force VSync State is now ACTIVE 

[10:19:22.413] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleActivate 

[10:19:22.413] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleResume 

[10:19:22.428] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:19:22.428] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:19:23.857] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:19:23.857] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:19:24.843] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:19:24.843] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:19:24.844] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:19:24.872] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:19:24.873] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:19:24.873] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:19:34.048] PopScreen 

[10:19:34.048] SandBox.GauntletUI.GauntletSaveLoadScreen::HandlePause 

[10:19:34.048] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleDeactivate 

[10:19:34.048] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleFinalize 

[10:19:34.055] Force VSync State is now DEACTIVATED 

[10:19:34.055] PopScreen - SandBox.GauntletUI.GauntletSaveLoadScreen 

[10:19:34.055] OnScreenListChanged 

[10:19:34.055] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleActivate 

[10:19:34.055] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/scene.xscene.
[10:19:34.056] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/atmosphere.xml.
[10:19:36.024] rglShader_manager::read_compressed_shader_cache_package : 0.000115
[10:19:36.025] Missing shader from sack: pbr_terrain
[10:19:36.025] Missing shader from sack: pbr_terrain
[10:19:36.025] Missing shader from sack: pbr_terrain_gbuffer
[10:19:36.025] Missing shader from sack: pbr_terrain_gbuffer
[10:19:36.025] Missing shader from sack: pbr_terrain_shadowmap
[10:19:36.025] Missing shader from sack: pbr_terrain_pointlight
[10:19:36.025] Missing shader from sack: pbr_terrain
[10:19:36.025] Missing shader from sack: pbr_terrain
[10:19:36.025] Missing shader from sack: pbr_terrain_gbuffer
[10:19:36.025] Missing shader from sack: pbr_terrain
[10:19:36.025] Missing shader from sack: pbr_terrain
[10:19:36.025] Missing shader from sack: pbr_terrain_gbuffer
[10:19:36.028] Missing shader from sack: pbr_terrain
[10:19:36.028] Missing shader from sack: pbr_terrain
[10:19:36.028] Missing shader from sack: pbr_terrain_gbuffer
[10:19:36.036] Placed tree count, 143, shrub__mix
[10:19:36.036] Placed tree count, 93, flora_shrub_mix
[10:19:36.037] Placed flora count, 555, rock_new_green
[10:19:36.038] Placed flora count, 2203, flora_green__mix
[10:19:36.039] Placed flora count, 2335, flora_plant__mix
[10:19:36.039] Placed flora count, 3331, flora_grass_b_non_shadow
[10:19:36.039] Placed flora count, 1162, free_valley_flower__mix
[10:19:36.041] Placed tree count, 2035, flora_tree_aspen_forest
[10:19:36.041] Placed tree count, 1434, flora_tree_birch_mix
[10:19:36.042] Placed tree count, 1984, flora_tree_aspen_young_03
[10:19:36.043] Placed flora count, 11011, flora_grass_a_non_shadow
[10:19:36.043] Placed tree count, 2579, flora_tree_beech_mix
[10:19:36.044] Placed tree count, 3194, flora_tree_aspen_mix
[10:19:36.221] Placed flora count, 145355, flora_grass_aa
[10:19:36.286] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[10:19:36.312] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleResume 

[10:19:36.316] Scene_view::clear_all(inventory_character_scene)
[10:19:37.463] Force VSync State is now DEACTIVATED 

[10:19:37.463] CleanAndPushScreen 

[10:19:37.463] DeactivateAndFinalizeAllScreens 

[10:19:37.463] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandlePause 

[10:19:37.463] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleDeactivate 

[10:19:37.463] Scene_view::clear_all(main_menu_a)
[10:19:45.344] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleFinalize 

[10:19:45.345] OnScreenListChanged 

[10:19:45.384] OnScreenListChanged 

[10:19:45.384] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleInitialize 

[10:19:45.384] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleActivate 

[10:19:45.411] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleResume 

[10:19:45.464] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:19:45.464] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:19:45.465] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:19:45.465] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:19:45.466] opening ..\..\Modules\Native/ModuleData/movement_sets.xml 

[10:19:45.507] opening ..\..\Modules\Native/ModuleData/full_movement_sets.xml 

[10:19:45.523] opening ..\..\Modules\Native/ModuleData/bone_body_types.xml 

[10:19:45.537] opening ..\..\Modules\Native/ModuleData/monster_usage_sets.xml 

[10:19:45.584] opening ..\..\Modules\Native/ModuleData/item_usage_sets.xml 

[10:19:45.650] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:19:45.650] reading item_holster xml files
[10:19:45.650] file: ModuleData/item_holsters.xml
[10:19:45.650] Loading xml file: $BASE/Modules/Native/ModuleData/item_holsters.xml.
[10:19:45.673] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:19:45.673] reading item_holster xml files
[10:19:45.673] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:19:45.674] reading item_holster xml files
[10:19:45.674] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:19:45.674] reading item_holster xml files
[10:19:45.674] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[10:19:45.674] reading item_holster xml files
[10:19:45.674] file: ModuleData/item_holsters.xml
[10:19:45.674] Loading xml file: $BASE/Modules/Native/ModuleData/item_holsters.xml.
[10:19:45.674] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[10:19:45.675] reading item_holster xml files
[10:19:45.675] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[10:19:45.675] reading item_holster xml files
[10:19:45.675] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[10:19:45.675] reading item_holster xml files
[10:19:45.682] Initializing new game begin... 

[10:19:45.856] opening ..\..\Modules\Native/ModuleData/managed_core_parameters.xml 

[10:19:45.879] loading managed_core_parameters.xml 

[10:19:45.880] opening ..\..\Modules\Native/ModuleData/managed_campaign_parameters.xml 

[10:19:45.889] Initializing new game end... 

[10:19:45.916] opening ..\..\Modules\Native/ModuleData/global_strings.xml 

[10:19:45.918] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.078] opening ..\..\Modules\Native/ModuleData/native_strings.xml 

[10:19:46.086] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.090] opening ..\..\Modules\Native/ModuleData/module_strings.xml 

[10:19:46.103] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.124] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml 

[10:19:46.124] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.130] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml 

[10:19:46.137] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.148] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml 

[10:19:46.155] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.161] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml 

[10:19:46.163] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.173] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml 

[10:19:46.187] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.196] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml 

[10:19:46.209] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.226] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml 

[10:19:46.242] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.256] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml 

[10:19:46.262] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.272] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml 

[10:19:46.284] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.295] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml 

[10:19:46.310] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.326] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/module_strings.xml 

[10:19:46.336] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.349] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/module_strings_code.xml 

[10:19:46.356] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.368] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/tk_wanderer_strings.xml 

[10:19:46.382] opening ../../XmlSchemas/GameText.xsd 

[10:19:46.622] opening ..\..\Modules\SandBox/ModuleData/conversation_animations.xml 

[10:19:46.781] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_battle_scenes.xml 

[10:19:46.802] loading sp_battles.xml 

[10:19:46.813] opening ..\..\Modules\SandBox/ModuleData/conversation_scenes.xml 

[10:19:46.816] loading conversation_scenes.xml 

[10:19:46.817] opening ..\..\Modules\SandBox/ModuleData/meeting_scenes.xml 

[10:19:46.818] loading meeting_scenes.xml 

[10:19:46.904] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/scene.xscene.
[10:19:46.938] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/atmosphere.xml.
[10:19:47.594] opening ..\..\Modules\Native/ModuleData/siegeengines.xml 

[10:19:47.610] opening ../../XmlSchemas/SiegeEngines.xsd 

[10:19:47.639] opening ..\..\Modules\Native/ModuleData/monsters.xml 

[10:19:47.663] opening ../../XmlSchemas/Monsters.xsd 

[10:19:47.727] opening ..\..\Modules\Native/ModuleData/skeleton_scales.xml 

[10:19:47.747] opening ../../XmlSchemas/SkeletonScales.xsd 

[10:19:47.772] opening ..\..\Modules\Native/ModuleData/item_modifiers.xml 

[10:19:47.780] opening ../../XmlSchemas/ItemModifiers.xsd 

[10:19:47.816] opening ..\..\Modules\Native/ModuleData/item_modifiers_groups.xml 

[10:19:47.826] opening ../../XmlSchemas/ItemModifierGroups.xsd 

[10:19:47.872] opening ..\..\Modules\Native/ModuleData/crafting_pieces.xml 

[10:19:47.893] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:47.919] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_axes.xml 

[10:19:47.945] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:47.963] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_crafting_pieces_001.xml 

[10:19:47.964] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:47.985] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_crafting_pieces_001_discard.xml 

[10:19:47.986] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.006] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_mace_handles.xml 

[10:19:48.006] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.020] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_mace_heads.xml 

[10:19:48.020] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.042] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_pommel_a.xml 

[10:19:48.043] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.059] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_blades.xml 

[10:19:48.072] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.095] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_guards.xml 

[10:19:48.096] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.119] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_handles.xml 

[10:19:48.119] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.141] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_blades.xml 

[10:19:48.141] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.168] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_grips.xml 

[10:19:48.180] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.203] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_guards.xml 

[10:19:48.204] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.221] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_pommels.xml 

[10:19:48.222] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.246] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_throwing_axe.xml 

[10:19:48.247] opening ../../XmlSchemas/CraftingPieces.xsd 

[10:19:48.313] opening ..\..\Modules\Native/ModuleData/weapon_descriptions.xml 

[10:19:48.324] opening ../../XmlSchemas/WeaponDescriptions.xsd 

[10:19:48.338] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_weapon_descriptions.xml 

[10:19:48.349] opening ../../XmlSchemas/WeaponDescriptions.xsd 

[10:19:48.375] opening ..\..\Modules\Native/ModuleData/crafting_templates.xml 

[10:19:48.382] opening ../../XmlSchemas/CraftingTemplates.xsd 

[10:19:48.404] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_templates.xml 

[10:19:48.412] opening ../../XmlSchemas/CraftingTemplates.xsd 

[10:19:48.449] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_bodyproperties.xml 

[10:19:48.462] opening ../../XmlSchemas/BodyProperties.xsd 

[10:19:48.490] opening ..\..\Modules\SandBox/ModuleData/sandbox_bodyproperties.xml 

[10:19:48.500] opening ../../XmlSchemas/BodyProperties.xsd 

[10:19:48.501] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_bodyproperties/sg_bodyproperties_cultures.xml 

[10:19:48.511] opening ../../XmlSchemas/BodyProperties.xsd 

[10:19:48.514] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_skill_sets.xml 

[10:19:48.523] opening ../../XmlSchemas/SkillSets.xsd 

[10:19:48.528] opening ..\..\Modules\SandBox/ModuleData/sandbox_skill_sets.xml 

[10:19:48.539] opening ../../XmlSchemas/SkillSets.xsd 

[10:19:48.576] opening ..\..\Modules\SandBoxCore/ModuleData/items/arm_armors.xml 

[10:19:48.590] opening ../../XmlSchemas/Items.xsd 

[10:19:48.598] opening ..\..\Modules\SandBoxCore/ModuleData/items/banners.xml 

[10:19:48.618] opening ../../XmlSchemas/Items.xsd 

[10:19:48.624] opening ..\..\Modules\SandBoxCore/ModuleData/items/body_armors.xml 

[10:19:48.644] opening ../../XmlSchemas/Items.xsd 

[10:19:48.660] opening ..\..\Modules\SandBoxCore/ModuleData/items/head_armors.xml 

[10:19:48.669] opening ../../XmlSchemas/Items.xsd 

[10:19:48.683] opening ..\..\Modules\SandBoxCore/ModuleData/items/horses_and_others.xml 

[10:19:48.697] opening ../../XmlSchemas/Items.xsd 

[10:19:48.718] opening ..\..\Modules\SandBoxCore/ModuleData/items/leg_armors.xml 

[10:19:48.727] opening ../../XmlSchemas/Items.xsd 

[10:19:48.743] opening ..\..\Modules\SandBoxCore/ModuleData/items/shields.xml 

[10:19:48.754] opening ../../XmlSchemas/Items.xsd 

[10:19:48.768] opening ..\..\Modules\SandBoxCore/ModuleData/items/shoulder_armors.xml 

[10:19:48.769] opening ../../XmlSchemas/Items.xsd 

[10:19:48.790] opening ..\..\Modules\SandBoxCore/ModuleData/items/tournament_weapons.xml 

[10:19:48.802] opening ../../XmlSchemas/Items.xsd 

[10:19:48.823] opening ..\..\Modules\SandBoxCore/ModuleData/items/weapons.xml 

[10:19:48.837] opening ../../XmlSchemas/Items.xsd 

[10:19:48.867] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/ghost_marketplace_item.xml 

[10:19:48.867] opening ../../XmlSchemas/Items.xsd 

[10:19:48.893] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_banners.xml 

[10:19:48.893] opening ../../XmlSchemas/Items.xsd 

[10:19:48.916] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_arm.xml 

[10:19:48.928] opening ../../XmlSchemas/Items.xsd 

[10:19:48.950] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_body.xml 

[10:19:48.951] opening ../../XmlSchemas/Items.xsd 

[10:19:48.980] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_head.xml 

[10:19:48.981] opening ../../XmlSchemas/Items.xsd 

[10:19:49.024] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_leg.xml 

[10:19:49.025] opening ../../XmlSchemas/Items.xsd 

[10:19:49.056] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_shoulder.xml 

[10:19:49.057] opening ../../XmlSchemas/Items.xsd 

[10:19:49.100] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_hero_horses.xml 

[10:19:49.100] opening ../../XmlSchemas/Items.xsd 

[10:19:49.135] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_horseharness.xml 

[10:19:49.135] opening ../../XmlSchemas/Items.xsd 

[10:19:49.178] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_horses_and_others.xml 

[10:19:49.179] opening ../../XmlSchemas/Items.xsd 

[10:19:49.212] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons.xml 

[10:19:49.214] opening ../../XmlSchemas/Items.xsd 

[10:19:49.292] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_001.xml 

[10:19:49.292] opening ../../XmlSchemas/Items.xsd 

[10:19:49.331] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_bows.xml 

[10:19:49.332] opening ../../XmlSchemas/Items.xsd 

[10:19:49.386] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_common.xml 

[10:19:49.386] opening ../../XmlSchemas/Items.xsd 

[10:19:49.442] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_shields.xml 

[10:19:49.443] opening ../../XmlSchemas/Items.xsd 

[10:19:49.480] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_flag_yigutest.xml 

[10:19:49.481] opening ../../XmlSchemas/Items.xsd 

[10:19:50.888] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_equipment_sets.xml 

[10:19:50.903] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:50.938] opening ..\..\Modules\SandBox/ModuleData/education_equipment_templates.xml 

[10:19:50.971] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:50.996] opening ..\..\Modules\SandBox/ModuleData/sandbox_equipment_sets.xml 

[10:19:51.010] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.062] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentrosters_charactercreator.xml 

[10:19:51.071] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.116] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jiaozhou.xml 

[10:19:51.117] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.147] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jingzhou.xml 

[10:19:51.148] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.188] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jizhou.xml 

[10:19:51.188] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.218] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yangzhou.xml 

[10:19:51.218] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.259] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yanzhou.xml 

[10:19:51.259] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.290] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yizhou.xml 

[10:19:51.290] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.331] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yongliang.xml 

[10:19:51.331] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.364] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_youzhou.xml 

[10:19:51.371] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.417] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yuzhou.xml 

[10:19:51.418] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.452] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipment_sets.xml 

[10:19:51.463] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.514] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_npc_equipment_sets.xml 

[10:19:51.514] opening ../../XmlSchemas/EquipmentRosters.xsd 

[10:19:51.602] opening ..\..\Modules\SandBox/ModuleData/partyTemplates.xml 

[10:19:51.612] opening ../../XmlSchemas/partyTemplates.xsd 

[10:19:51.625] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates.xml 

[10:19:51.635] opening ../../XmlSchemas/partyTemplates.xsd 

[10:19:51.637] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates_bandits.xml 

[10:19:51.637] opening ../../XmlSchemas/partyTemplates.xsd 

[10:19:51.639] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates_cultures.xml 

[10:19:51.652] opening ../../XmlSchemas/partyTemplates.xsd 

[10:19:51.801] opening ..\..\Modules\SandBoxCore/ModuleData/spcultures.xml 

[10:19:51.813] opening ../../XmlSchemas/SPCultures.xsd 

[10:19:51.833] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spcultures.xml 

[10:19:51.839] opening ../../XmlSchemas/SPCultures.xsd 

[10:19:51.896] opening ..\..\Modules\SandBox/ModuleData/concept_strings.xml 

[10:19:51.918] opening ../../XmlSchemas/Concepts.xsd 

[10:19:52.067] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharactertemplates.xml 

[10:19:52.078] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:52.092] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharacters.xml 

[10:19:52.117] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:52.250] opening ..\..\Modules\SandBoxCore/ModuleData/obsolete_characters.xml 

[10:19:52.259] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:52.320] opening ..\..\Modules\SandBox/ModuleData/obsolete_characters.xml 

[10:19:52.328] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:52.370] opening ..\..\Modules\SandBox/ModuleData/lords.xml 

[10:19:52.392] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:52.487] opening ..\..\Modules\SandBox/ModuleData/bandits.xml 

[10:19:52.501] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:52.577] opening ..\..\Modules\SandBox/ModuleData/education_character_templates.xml 

[10:19:52.583] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:52.649] opening ..\..\Modules\SandBox/ModuleData/caravans.xml 

[10:19:52.658] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:52.737] opening ..\..\Modules\SandBox/ModuleData/spspecialcharacters.xml 

[10:19:52.749] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:52.853] opening ..\..\Modules\SandBox/ModuleData/spgenericcharacters.xml 

[10:19:52.860] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:52.922] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/ghost_marketplace_npc.xml 

[10:19:52.922] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:53.010] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_beifangshizu.xml 

[10:19:53.011] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:53.083] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_caocao.xml 

[10:19:53.089] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:53.199] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_huangjin.xml 

[10:19:53.199] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:53.283] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jiaozhou.xml 

[10:19:53.297] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:53.389] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jingzhou.xml 

[10:19:53.390] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:53.490] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jizhou.xml 

[10:19:53.491] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:53.632] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_manzu.xml 

[10:19:53.632] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:53.740] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_npc.xml 

[10:19:53.741] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:53.883] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_qiangzu.xml 

[10:19:53.883] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:53.993] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_shanyue.xml 

[10:19:53.994] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:54.106] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yangzhou.xml 

[10:19:54.113] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:54.271] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yeguaitihuan.xml 

[10:19:54.272] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:54.420] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yizhou.xml 

[10:19:54.421] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:54.542] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yongliang.xml 

[10:19:54.543] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:54.671] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_youzhou.xml 

[10:19:54.672] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:54.809] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yuzhou.xml 

[10:19:54.810] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:54.926] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/two_little_characters.xml 

[10:19:54.932] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:55.136] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.148] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:55.157] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.157] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.157] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_dingfuren
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.163] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 218
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 266
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 314
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 362
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 410
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.164] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 458
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 506
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 554
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 602
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 698
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 746
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.165] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 794
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 842
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 890
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 938
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.166] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caocao
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_bianfuren
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.168] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.169] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caocao
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_dingfuren
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caocao
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_bianfuren
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.170] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_caocao
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.171] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.171] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caocao
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.171] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_bianfuren
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.171] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.171] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2499
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2499
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2499
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2547
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2547
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2547
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_xiahoudun
Line: 2595
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2595
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.175] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2595
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2643
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2643
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2643
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_xunyu
Line: 2691
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2691
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2691
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2739
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2739
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2739
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2787
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2787
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2787
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caoren
Line: 2835
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2835
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2835
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caocao
Line: 2883
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_bianfuren
Line: 2883
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2883
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2906
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[10:19:55.305] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.306] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:55.314] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_dongzhuo
Line: 68
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 68
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_yanshi
Line: 68
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 91
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 134
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 134
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 134
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 157
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 224
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 290
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 331
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 331
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 331
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 354
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 422
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 465
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 465
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 465
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 488
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 513
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 513
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 513
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 536
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 561
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 561
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_dongyi
Line: 561
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 584
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 692
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 692
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 692
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 715
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 759
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 759
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 759
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 782
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_wangyun
Line: 807
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 807
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 807
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 830
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_lvbu
Line: 855
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_yanshi
Line: 855
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 855
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 878
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 924
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 924
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 924
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 947
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_dongzhuo
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_niufu
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1009
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_zhangliao
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1057
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1105
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1153
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1249
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1297
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1345
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1393
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1441
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1489
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1537
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caiyong
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1585
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1633
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1681
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1729
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.321] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1777
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1825
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1873
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1921
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1969
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2017
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2065
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_lvbu
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2113
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhangji
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2161
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2209
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2257
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2305
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2353
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2401
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2449
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_fuwan
Line: 2474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2497
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_dongcheng
Line: 2522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2545
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_huaxiong
Line: 2570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2593
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2641
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2689
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2737
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_wangyun
Line: 2762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2785
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_wangyun
Line: 2810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2833
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2881
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[10:19:55.519] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.520] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:55.527] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.527] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.527] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_houshi
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.527] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.527] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.527] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.527] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.527] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 92
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.527] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 117
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.527] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 117
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.527] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 117
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 140
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsunzan
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_houshi
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 188
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_mayunlu
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 236
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 284
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 332
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 368
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 368
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 368
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 391
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 416
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 416
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.528] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 416
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 439
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 464
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 464
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 464
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 487
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 528
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 528
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 528
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 551
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsunzan
Line: 592
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_houshi
Line: 592
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 592
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 615
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 681
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 729
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 777
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_gongsunzan
Line: 802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 825
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 873
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 921
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 969
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1017
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1065
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.530] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1113
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1161
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsundu
Line: 1186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1209
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsundu
Line: 1234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1257
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1305
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1353
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.531] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1401
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1449
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsunkang
Line: 1474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1497
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1545
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1593
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1641
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yangang
Line: 1666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.532] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1689
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1737
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsunkang
Line: 1762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1785
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsunfan
Line: 1810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1833
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.533] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1881
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[10:19:55.686] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.693] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:55.696] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.696] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.696] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 218
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 266
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 314
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 362
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 410
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 458
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 506
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 554
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_guanyu
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 602
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_zhangfei
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.698] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_guanyu
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 698
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 746
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_guanyu
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 794
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 842
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 890
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_liubei
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 938
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.705] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.705] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.705] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhangfei
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.705] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.705] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.705] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_liubei
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhaoyun
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.707] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_xiahouyuan
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.708] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_liubei
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_ganfuren
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhangxingcai
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_zhangfei
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_xiahoujuan
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_liushan
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.709] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_guanyu
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_guanyu
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[10:19:55.905] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.916] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:55.919] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.919] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.919] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_caifuren
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.919] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.919] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.919] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.919] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.919] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 188
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_liubiao
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_kuaizhenlan
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 236
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_liubiao
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_caifuren
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 284
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 332
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 380
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 428
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 476
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.921] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.921] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.921] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 524
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 572
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_huangzhong
Line: 597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 620
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_liubiao
Line: 645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 668
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.926] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 716
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 764
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 812
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 860
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 908
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 956
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1004
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.927] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1052
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1100
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1148
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1196
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1244
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1292
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1340
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1388
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1436
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1484
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1532
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1580
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1628
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.929] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1676
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1724
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1749
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1749
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1749
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1772
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_huangzu
Line: 1797
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1797
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1797
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1820
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sufei
Line: 1845
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1845
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1845
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1868
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_huojun
Line: 1893
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1893
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1893
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1916
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_kuailiang
Line: 1941
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1941
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_liuqi
Line: 1941
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1964
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1989
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1989
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.930] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1989
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:55.931] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2012
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[10:19:56.091] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.092] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:56.094] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.094] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.094] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_luoxifen
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.094] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.094] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.094] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.094] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_shixie
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.095] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 218
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.102] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.102] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.102] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_shixie
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.102] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 266
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.102] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.102] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.102] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_shiliyan
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 314
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 362
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 410
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 458
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_shixie
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhangjin
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 506
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_shixie
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhufu
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 554
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.103] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_shilijia
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.104] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 602
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.104] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.104] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.104] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.104] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.104] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.104] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.104] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.104] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 698
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[10:19:56.303] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.304] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:56.312] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_wuguotai
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sunjian
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_wuguotai
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_qiaoying
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sunjian
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_wuguotai
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_bulianshi
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_qiaowan
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.312] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 218
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 266
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 314
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 362
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sunjian
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_wuguotai
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 410
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 458
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.313] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 506
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 554
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 602
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 698
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 746
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.314] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_sunjian
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 794
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 842
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 890
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 938
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_lingcao
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.315] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sunjing
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_zhuzhi
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.316] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_sunce
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhouyu
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_sunquan
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sunjian
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_xufuren
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_sunyi
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.319] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[10:19:56.488] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yeguai.xml 

[10:19:56.489] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:56.694] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.695] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:56.704] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_liufuren
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 92
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 135
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 135
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 135
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 158
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 224
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.704] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 290
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 333
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 333
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 333
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 356
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 422
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 484
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 523
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 523
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 523
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 546
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.709] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 571
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.709] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 571
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.709] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 571
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 594
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.709] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 619
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.709] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 619
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.709] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 619
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 642
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 667
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 667
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 667
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 690
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 715
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 715
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 715
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 738
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 763
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 763
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 763
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 786
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 811
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 811
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 811
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 834
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yuanshao
Line: 859
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_liufuren
Line: 859
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 859
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 882
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yuanshao
Line: 907
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 907
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 907
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 930
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 955
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 955
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 955
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 978
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1003
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1003
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.710] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1003
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.711] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1026
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1051
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1051
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1051
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1074
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yuanshao
Line: 1099
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_liufuren
Line: 1099
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhenfu
Line: 1099
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_yuanxi
Line: 1147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1236
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1284
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1332
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.714] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.715] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1380
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.715] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.715] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.715] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.715] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1428
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1476
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1524
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_yuanshao
Line: 1549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1572
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1620
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1668
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1716
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.718] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1764
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1812
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1860
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1908
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1956
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2004
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2052
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_chunyuqiong
Line: 2077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2100
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2148
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2196
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2244
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2292
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2340
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2388
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_jushou
Line: 2413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2436
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.721] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yanliang
Line: 2461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.721] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.721] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.721] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2484
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.721] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_wenchou
Line: 2509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.721] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.721] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2532
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gaolan
Line: 2557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2580
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_tianfeng
Line: 2605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2628
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yuanshao
Line: 2653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2676
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_juyi
Line: 2701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.724] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2724
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[10:19:56.912] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.913] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:56.920] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_zhangyun
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_huangzhong
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_fengfuren
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 218
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 266
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 314
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 362
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 410
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 458
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 506
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 554
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 602
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_yuanshu
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 698
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 746
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 794
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 842
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yuanshu
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_fengfuren
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 890
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 938
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_jiling
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.923] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:56.924] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[10:19:57.135] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_education_character_templates.xml 

[10:19:57.144] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:57.335] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_education_equipment_templates.xml 

[10:19:57.361] opening ../../XmlSchemas/NPCCharacters.xsd 

[10:19:57.389] Error: The 'EquipmentRosters' element is not declared.
Node: EquipmentRosters  Value: 
Line: 2
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_education_equipment_templates.xml 

[10:19:57.945] opening ..\..\Modules\SandBox/ModuleData/heroes.xml 

[10:19:57.961] opening ../../XmlSchemas/Heroes.xsd 

[10:19:57.966] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_heroes.xml 

[10:19:57.968] opening ../../XmlSchemas/Heroes.xsd 

[10:19:58.082] opening ..\..\Modules\SandBox/ModuleData/spkingdoms.xml 

[10:19:58.088] opening ../../XmlSchemas/Kingdoms.xsd 

[10:19:58.099] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spkingdoms.xml 

[10:19:58.115] opening ../../XmlSchemas/Kingdoms.xsd 

[10:19:58.132] opening ..\..\Modules\SandBox/ModuleData/spclans.xml 

[10:19:58.146] opening ../../XmlSchemas/Factions.xsd 

[10:19:58.161] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spclans.xml 

[10:19:58.161] opening ../../XmlSchemas/Factions.xsd 

[10:19:58.183] opening ..\..\Modules\SandBox/ModuleData/spworkshops.xml 

[10:19:58.195] opening ../../XmlSchemas/WorkshopTypes.xsd 

[10:19:58.214] opening ..\..\Modules\SandBox/ModuleData/location_complex_templates.xml 

[10:19:58.218] opening ../../XmlSchemas/LocationComplexTemplates.xsd 

[10:19:58.236] opening ..\..\Modules\SandBox/ModuleData/settlements.xml 

[10:19:58.256] opening ../../XmlSchemas/Settlements.xsd 

[10:19:58.329] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/settlements.xml 

[10:19:58.337] opening ../../XmlSchemas/Settlements.xsd 

[10:19:58.458] Null object reference found with ID: sol001_0002 

[10:19:58.461] Null object reference found with ID: sol001_0003 

[10:19:58.461] Null object reference found with ID: sol001_0010 

[10:19:58.461] Null object reference found with ID: sol001_0005 

[10:19:58.461] Null object reference found with ID: sol001_0013 

[10:19:58.461] Null object reference found with ID: sol001_0006 

[10:19:58.461] Null object reference found with ID: sol001_0007 

[10:19:58.461] Null object reference found with ID: sol001_0011 

[10:19:58.461] Null object reference found with ID: sol001_0016 

[10:19:58.461] Null object reference found with ID: sol001_0014 

[10:19:58.461] Null object reference found with ID: sol001_0015 

[10:19:58.461] Null object reference found with ID: sol001_0009 

[10:19:58.461] Null object reference found with ID: sol001_0001 

[10:19:58.461] Null object reference found with ID: youzhou_sol_7002 

[10:19:58.461] Null object reference found with ID: jingzhou_sol_7003 

[10:19:58.560] opening ..\..\Modules\SandBox/ModuleData/settlement_track_instruments.xml 

[10:19:58.569] opening ../../XmlSchemas/MusicInstruments.xsd 

[10:19:58.581] opening ..\..\Modules\SandBox/ModuleData/settlement_tracks.xml 

[10:19:58.590] opening ../../XmlSchemas/MusicTracks.xsd 

[10:19:58.655] AddGlobalLayer 

[10:19:58.700] gpu_morph_mapping: 733580
[10:19:58.718] Creating map scene 

[10:19:58.726] Reading map scene 

[10:19:58.726] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/Main_map/scene.xscene.
[10:19:58.766] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/Main_map/atmosphere.xml.
[10:19:59.511] NAV_MESH: load finished, first load for scene: 1
[10:20:01.486] rglShader_manager::read_compressed_shader_cache_package : 0.000173
[10:20:01.486] Missing shader from sack: pbr_terrain
[10:20:01.486] Missing shader from sack: pbr_terrain
[10:20:01.486] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.486] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.486] Missing shader from sack: pbr_terrain_shadowmap
[10:20:01.486] Missing shader from sack: pbr_terrain_pointlight
[10:20:01.487] Missing shader from sack: pbr_terrain
[10:20:01.487] Missing shader from sack: pbr_terrain
[10:20:01.487] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.487] Missing shader from sack: pbr_terrain
[10:20:01.487] Missing shader from sack: pbr_terrain
[10:20:01.487] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.488] Missing shader from sack: pbr_terrain
[10:20:01.488] Missing shader from sack: pbr_terrain
[10:20:01.488] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.488] Missing shader from sack: pbr_terrain
[10:20:01.488] Missing shader from sack: pbr_terrain
[10:20:01.488] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.489] Missing shader from sack: pbr_terrain
[10:20:01.489] Missing shader from sack: pbr_terrain
[10:20:01.489] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.489] Missing shader from sack: pbr_terrain
[10:20:01.489] Missing shader from sack: pbr_terrain
[10:20:01.489] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.490] Missing shader from sack: pbr_terrain
[10:20:01.490] Missing shader from sack: pbr_terrain
[10:20:01.490] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.490] Missing shader from sack: pbr_terrain
[10:20:01.490] Missing shader from sack: pbr_terrain
[10:20:01.490] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.490] Missing shader from sack: pbr_terrain
[10:20:01.490] Missing shader from sack: pbr_terrain
[10:20:01.490] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.491] Missing shader from sack: pbr_terrain
[10:20:01.491] Missing shader from sack: pbr_terrain
[10:20:01.491] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.491] Missing shader from sack: pbr_terrain
[10:20:01.491] Missing shader from sack: pbr_terrain
[10:20:01.491] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.491] Missing shader from sack: pbr_terrain
[10:20:01.491] Missing shader from sack: pbr_terrain
[10:20:01.491] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.492] Missing shader from sack: pbr_terrain
[10:20:01.492] Missing shader from sack: pbr_terrain
[10:20:01.492] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.493] Missing shader from sack: pbr_terrain
[10:20:01.493] Missing shader from sack: pbr_terrain
[10:20:01.493] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.493] Missing shader from sack: pbr_terrain
[10:20:01.493] Missing shader from sack: pbr_terrain
[10:20:01.493] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.493] Missing shader from sack: pbr_terrain
[10:20:01.493] Missing shader from sack: pbr_terrain
[10:20:01.493] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.495] Missing shader from sack: pbr_terrain
[10:20:01.495] Missing shader from sack: pbr_terrain
[10:20:01.495] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.496] Missing shader from sack: pbr_terrain
[10:20:01.496] Missing shader from sack: pbr_terrain
[10:20:01.496] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.496] Missing shader from sack: pbr_terrain
[10:20:01.496] Missing shader from sack: pbr_terrain
[10:20:01.496] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.496] Missing shader from sack: pbr_terrain
[10:20:01.496] Missing shader from sack: pbr_terrain
[10:20:01.496] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.497] Missing shader from sack: pbr_terrain
[10:20:01.497] Missing shader from sack: pbr_terrain
[10:20:01.497] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.498] Missing shader from sack: pbr_terrain
[10:20:01.498] Missing shader from sack: pbr_terrain
[10:20:01.498] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.499] Missing shader from sack: pbr_terrain
[10:20:01.499] Missing shader from sack: pbr_terrain
[10:20:01.499] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.499] Missing shader from sack: pbr_terrain
[10:20:01.499] Missing shader from sack: pbr_terrain
[10:20:01.499] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.501] Missing shader from sack: pbr_terrain
[10:20:01.501] Missing shader from sack: pbr_terrain
[10:20:01.501] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.501] Missing shader from sack: pbr_terrain
[10:20:01.501] Missing shader from sack: pbr_terrain
[10:20:01.501] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.503] Missing shader from sack: pbr_terrain
[10:20:01.503] Missing shader from sack: pbr_terrain
[10:20:01.503] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.509] Missing shader from sack: pbr_terrain
[10:20:01.509] Missing shader from sack: pbr_terrain
[10:20:01.509] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.509] Missing shader from sack: pbr_terrain
[10:20:01.509] Missing shader from sack: pbr_terrain
[10:20:01.509] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.509] Missing shader from sack: pbr_terrain
[10:20:01.509] Missing shader from sack: pbr_terrain
[10:20:01.509] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.509] Missing shader from sack: pbr_terrain
[10:20:01.509] Missing shader from sack: pbr_terrain
[10:20:01.509] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.510] Missing shader from sack: pbr_terrain
[10:20:01.510] Missing shader from sack: pbr_terrain
[10:20:01.510] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.511] Missing shader from sack: pbr_terrain
[10:20:01.511] Missing shader from sack: pbr_terrain
[10:20:01.511] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.517] Missing shader from sack: pbr_terrain
[10:20:01.517] Missing shader from sack: pbr_terrain
[10:20:01.517] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.517] Missing shader from sack: pbr_terrain
[10:20:01.517] Missing shader from sack: pbr_terrain
[10:20:01.517] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.519] Missing shader from sack: pbr_terrain
[10:20:01.519] Missing shader from sack: pbr_terrain
[10:20:01.519] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.522] Missing shader from sack: pbr_terrain
[10:20:01.522] Missing shader from sack: pbr_terrain
[10:20:01.522] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.523] Missing shader from sack: pbr_terrain
[10:20:01.523] Missing shader from sack: pbr_terrain
[10:20:01.523] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.525] Missing shader from sack: pbr_terrain
[10:20:01.525] Missing shader from sack: pbr_terrain
[10:20:01.525] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.525] Missing shader from sack: pbr_terrain
[10:20:01.525] Missing shader from sack: pbr_terrain
[10:20:01.525] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.527] Missing shader from sack: pbr_terrain
[10:20:01.527] Missing shader from sack: pbr_terrain
[10:20:01.527] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.529] Missing shader from sack: pbr_terrain
[10:20:01.529] Missing shader from sack: pbr_terrain
[10:20:01.529] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.530] Missing shader from sack: pbr_terrain
[10:20:01.530] Missing shader from sack: pbr_terrain
[10:20:01.530] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.533] Missing shader from sack: pbr_terrain
[10:20:01.533] Missing shader from sack: pbr_terrain
[10:20:01.533] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.533] Missing shader from sack: pbr_terrain
[10:20:01.533] Missing shader from sack: pbr_terrain
[10:20:01.533] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.536] Missing shader from sack: pbr_terrain
[10:20:01.536] Missing shader from sack: pbr_terrain
[10:20:01.536] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.542] Missing shader from sack: pbr_terrain
[10:20:01.542] Missing shader from sack: pbr_terrain
[10:20:01.543] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.543] Missing shader from sack: pbr_terrain
[10:20:01.543] Missing shader from sack: pbr_terrain
[10:20:01.543] Missing shader from sack: pbr_terrain_gbuffer
[10:20:01.543] Missing shader from sack: pbr_terrain
[10:20:01.543] Missing shader from sack: pbr_terrain
[10:20:01.543] Missing shader from sack: pbr_terrain_gbuffer
[10:20:02.602] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[10:20:03.400] opening ..\..\Modules\Native/ModuleData/worldmap_color_grades.xml 

[10:20:03.440] SettlementsDistanceCacheFilePath: ../../Modules/YiGuThreekingdoms/ModuleData/settlements_distance_cache.bin 

[10:20:03.810] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/campaign_map.xml.
[10:20:03.912] Ticking map scene for first initialization 

[10:20:05.657] OnGameWindowFocusChange: False 

[10:20:05.657] TopScreen: GameLoadingScreen 

[10:20:05.913] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.914] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.915] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.915] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.915] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.916] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.916] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.916] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.917] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.917] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.985] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.985] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.986] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.986] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.987] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.987] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.987] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.988] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.988] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:05.988] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[10:20:09.001] creating hero from template with id: spc_wanderer_aserai_10 

[10:20:09.064] creating hero from template with id: spc_wanderer_jizhou_1 

[10:20:09.065] creating hero from template with id: spc_wanderer_battania_1 

[10:20:09.065] creating hero from template with id: spc_wanderer_khuzait_4 

[10:20:09.066] creating hero from template with id: spc_wanderer_yanzhou_8 

[10:20:09.067] creating hero from template with id: spc_wanderer_empire_5 

[10:20:09.068] creating hero from template with id: spc_wanderer_jizhou_10 

[10:20:09.068] creating hero from template with id: spc_wanderer_yuzhou_7 

[10:20:09.069] creating hero from template with id: spc_wanderer_khuzait_8 

[10:20:09.069] creating hero from template with id: spc_wanderer_battania_2 

[10:20:09.070] creating hero from template with id: spc_wanderer_sturgia_4 

[10:20:09.071] creating hero from template with id: spc_wanderer_khuzait_1 

[10:20:09.072] creating hero from template with id: spc_wanderer_jingzhou_3 

[10:20:09.073] creating hero from template with id: spc_wanderer_jizhou_5 

[10:20:09.075] creating hero from template with id: spc_wanderer_vlandia_1 

[10:20:09.077] creating hero from template with id: spc_wanderer_battania_9 

[10:20:09.077] creating hero from template with id: spc_wanderer_youzhou_8 

[10:20:09.078] creating hero from template with id: spc_wanderer_sturgia_0 

[10:20:09.079] creating hero from template with id: spc_wanderer_battania_6 

[10:20:09.080] creating hero from template with id: spc_wanderer_sturgia_1 

[10:20:09.081] creating hero from template with id: spc_wanderer_yizhou_0 

[10:20:09.082] creating hero from template with id: spc_wanderer_khuzait_7 

[10:20:09.083] creating hero from template with id: spc_wanderer_aserai_9 

[10:20:09.084] creating hero from template with id: spc_wanderer_youzhou_7 

[10:20:09.084] creating hero from template with id: spc_wanderer_empire_6 

[10:20:09.085] creating hero from template with id: spc_wanderer_sturgia_8 

[10:20:09.086] creating hero from template with id: spc_wanderer_aserai_2 

[10:20:09.087] creating hero from template with id: spc_wanderer_jizhou_11 

[10:20:09.088] creating hero from template with id: spc_wanderer_khuzait_9 

[10:20:09.088] creating hero from template with id: spc_wanderer_yangzhou_10 

[10:20:09.090] creating hero from template with id: spc_wanderer_khuzait_6 

[10:20:09.091] creating hero from template with id: spc_wanderer_yuzhou_4 

[10:20:09.092] creating hero from template with id: spc_wanderer_vlandia_12 

[10:20:09.093] creating hero from template with id: spc_wanderer_aserai_3 

[10:20:09.094] creating hero from template with id: spc_wanderer_youzhou_6 

[10:20:09.094] creating hero from template with id: spc_wanderer_khuzait_0 

[10:20:09.095] creating hero from template with id: spc_wanderer_vlandia_11 

[10:20:09.095] creating hero from template with id: spc_wanderer_jizhou_2 

[10:20:09.101] creating hero from template with id: spc_notable_yizhou_9 

[10:20:09.109] creating hero from template with id: spc_notable_yizhou_2 

[10:20:09.109] creating hero from template with id: spc_notable_yizhou_4 

[10:20:09.109] creating hero from template with id: spc_notable_yizhou_gl1 

[10:20:09.111] creating hero from template with id: spc_notable_yizhou_11 

[10:20:09.113] creating hero from template with id: spc_notable_jingzhou_9 

[10:20:09.113] creating hero from template with id: spc_notable_jingzhou_3 

[10:20:09.114] creating hero from template with id: spc_notable_jingzhou_3b 

[10:20:09.114] creating hero from template with id: spc_notable_jingzhou_13 

[10:20:09.114] creating hero from template with id: spc_notable_jingzhou_11 

[10:20:09.114] creating hero from template with id: spc_notable_yanzhou_8 

[10:20:09.115] creating hero from template with id: spc_notable_yanzhou_3 

[10:20:09.115] creating hero from template with id: spc_notable_yanzhou_4 

[10:20:09.116] creating hero from template with id: spc_notable_yanzhou_12 

[10:20:09.117] creating hero from template with id: spc_notable_yanzhou_10 

[10:20:09.117] creating hero from template with id: spc_notable_yangzhou_8 

[10:20:09.118] creating hero from template with id: spc_notable_yangzhou_2 

[10:20:09.118] creating hero from template with id: spc_notable_yangzhou_1 

[10:20:09.118] creating hero from template with id: spc_notable_yangzhou_12 

[10:20:09.119] creating hero from template with id: spc_notable_yangzhou_10 

[10:20:09.120] creating hero from template with id: spc_notable_yanzhou_8 

[10:20:09.120] creating hero from template with id: spc_notable_yanzhou_2b 

[10:20:09.121] creating hero from template with id: spc_notable_yanzhou_1 

[10:20:09.121] creating hero from template with id: spc_notable_yanzhou_13 

[10:20:09.122] creating hero from template with id: spc_notable_yanzhou_gl4 

[10:20:09.122] creating hero from template with id: spc_notable_youzhou_8 

[10:20:09.123] creating hero from template with id: spc_notable_youzhou_1b 

[10:20:09.123] creating hero from template with id: spc_notable_youzhou_3b 

[10:20:09.124] creating hero from template with id: spc_notable_youzhou_11 

[10:20:09.125] creating hero from template with id: spc_notable_youzhou_gl1 

[10:20:09.125] creating hero from template with id: spc_notable_yongliang_8 

[10:20:09.126] creating hero from template with id: spc_notable_yongliang_3 

[10:20:09.126] creating hero from template with id: spc_notable_yongliang_1 

[10:20:09.126] creating hero from template with id: spc_notable_yongliang_13 

[10:20:09.127] creating hero from template with id: spc_notable_yongliang_13 

[10:20:09.127] creating hero from template with id: spc_notable_jingzhou_9 

[10:20:09.128] creating hero from template with id: spc_notable_jingzhou_4 

[10:20:09.128] creating hero from template with id: spc_notable_jingzhou_1 

[10:20:09.128] creating hero from template with id: spc_notable_jingzhou_gl1 

[10:20:09.129] creating hero from template with id: spc_notable_jingzhou_13 

[10:20:09.129] creating hero from template with id: spc_notable_yongliang_9 

[10:20:09.130] creating hero from template with id: spc_notable_yongliang_3 

[10:20:09.130] creating hero from template with id: spc_notable_yongliang_0b 

[10:20:09.130] creating hero from template with id: spc_notable_yongliang_11 

[10:20:09.131] creating hero from template with id: spc_notable_yongliang_12 

[10:20:09.131] creating hero from template with id: spc_notable_yangzhou_9 

[10:20:09.131] creating hero from template with id: spc_notable_yangzhou_0 

[10:20:09.132] creating hero from template with id: spc_notable_yangzhou_2b 

[10:20:09.132] creating hero from template with id: spc_notable_yangzhou_11 

[10:20:09.132] creating hero from template with id: spc_notable_yangzhou_gl4 

[10:20:09.133] creating hero from template with id: spc_notable_yangzhou_8 

[10:20:09.133] creating hero from template with id: spc_notable_yangzhou_0b 

[10:20:09.134] creating hero from template with id: spc_notable_yangzhou_3 

[10:20:09.134] creating hero from template with id: spc_notable_yangzhou_10 

[10:20:09.134] creating hero from template with id: spc_notable_yangzhou_11 

[10:20:09.135] creating hero from template with id: spc_notable_jiaozhou_8 

[10:20:09.135] creating hero from template with id: spc_notable_jiaozhou_0b 

[10:20:09.136] creating hero from template with id: spc_notable_jiaozhou_0b 

[10:20:09.136] creating hero from template with id: spc_notable_jiaozhou_11 

[10:20:09.137] creating hero from template with id: spc_notable_jiaozhou_11 

[10:20:09.138] creating hero from template with id: spc_notable_jingzhou_9 

[10:20:09.138] creating hero from template with id: spc_notable_jingzhou_3b 

[10:20:09.139] creating hero from template with id: spc_notable_jingzhou_2b 

[10:20:09.139] creating hero from template with id: spc_notable_jingzhou_gl1 

[10:20:09.140] creating hero from template with id: spc_notable_jingzhou_gl1 

[10:20:09.141] creating hero from template with id: spc_notable_jingzhou_9 

[10:20:09.141] creating hero from template with id: spc_notable_jingzhou_1b 

[10:20:09.142] creating hero from template with id: spc_notable_jingzhou_0b 

[10:20:09.143] creating hero from template with id: spc_notable_jingzhou_13 

[10:20:09.144] creating hero from template with id: spc_notable_jingzhou_13 

[10:20:09.145] creating hero from template with id: spc_notable_jingzhou_8 

[10:20:09.146] creating hero from template with id: spc_notable_jingzhou_0b 

[10:20:09.147] creating hero from template with id: spc_notable_jingzhou_3 

[10:20:09.148] creating hero from template with id: spc_notable_jingzhou_gl4 

[10:20:09.149] creating hero from template with id: spc_notable_jingzhou_gl1 

[10:20:09.150] creating hero from template with id: spc_notable_yuzhou_9 

[10:20:09.150] creating hero from template with id: spc_notable_yuzhou_0b 

[10:20:09.151] creating hero from template with id: spc_notable_yuzhou_0 

[10:20:09.151] creating hero from template with id: spc_notable_yuzhou_13 

[10:20:09.152] creating hero from template with id: spc_notable_yuzhou_gl1 

[10:20:09.152] creating hero from template with id: spc_notable_yizhou_8 

[10:20:09.153] creating hero from template with id: spc_notable_yizhou_0b 

[10:20:09.153] creating hero from template with id: spc_notable_yizhou_0 

[10:20:09.154] creating hero from template with id: spc_notable_yizhou_gl1 

[10:20:09.155] creating hero from template with id: spc_notable_yizhou_11 

[10:20:09.157] creating hero from template with id: spc_notable_jizhou_8 

[10:20:09.157] creating hero from template with id: spc_notable_jizhou_2 

[10:20:09.158] creating hero from template with id: spc_notable_jizhou_1b 

[10:20:09.158] creating hero from template with id: spc_notable_jizhou_11 

[10:20:09.169] creating hero from template with id: spc_notable_jizhou_13 

[10:20:09.169] creating hero from template with id: spc_notable_jizhou_8 

[10:20:09.169] creating hero from template with id: spc_notable_jizhou_0 

[10:20:09.170] creating hero from template with id: spc_notable_jizhou_2 

[10:20:09.170] creating hero from template with id: spc_notable_jizhou_10 

[10:20:09.171] creating hero from template with id: spc_notable_jizhou_gl4 

[10:20:09.171] creating hero from template with id: spc_notable_jingzhou_8 

[10:20:09.171] creating hero from template with id: spc_notable_jingzhou_3b 

[10:20:09.171] creating hero from template with id: spc_notable_jingzhou_4b 

[10:20:09.172] creating hero from template with id: spc_notable_jingzhou_gl1 

[10:20:09.173] creating hero from template with id: spc_notable_jingzhou_13 

[10:20:09.173] creating hero from template with id: spc_notable_yuzhou_9 

[10:20:09.174] creating hero from template with id: spc_notable_yuzhou_2 

[10:20:09.174] creating hero from template with id: spc_notable_yuzhou_2 

[10:20:09.175] creating hero from template with id: spc_notable_yuzhou_gl1 

[10:20:09.175] creating hero from template with id: spc_notable_yuzhou_gl4 

[10:20:09.176] creating hero from template with id: spc_notable_yuzhou_9 

[10:20:09.176] creating hero from template with id: spc_notable_yuzhou_1b 

[10:20:09.177] creating hero from template with id: spc_notable_yuzhou_1b 

[10:20:09.177] creating hero from template with id: spc_notable_yuzhou_gl1 

[10:20:09.178] creating hero from template with id: spc_notable_yuzhou_10 

[10:20:09.179] creating hero from template with id: spc_notable_yangzhou_8 

[10:20:09.180] creating hero from template with id: spc_notable_yangzhou_3b 

[10:20:09.180] creating hero from template with id: spc_notable_yangzhou_3b 

[10:20:09.180] creating hero from template with id: spc_notable_yangzhou_10 

[10:20:09.181] creating hero from template with id: spc_notable_yangzhou_11 

[10:20:09.181] creating hero from template with id: spc_notable_yongliang_8 

[10:20:09.182] creating hero from template with id: spc_notable_yongliang_4b 

[10:20:09.185] creating hero from template with id: spc_notable_yongliang_2b 

[10:20:09.185] creating hero from template with id: spc_notable_yongliang_gl1 

[10:20:09.186] creating hero from template with id: spc_notable_yongliang_gl1 

[10:20:09.186] creating hero from template with id: spc_notable_jizhou_8 

[10:20:09.186] creating hero from template with id: spc_notable_jizhou_4 

[10:20:09.186] creating hero from template with id: spc_notable_jizhou_1b 

[10:20:09.187] creating hero from template with id: spc_notable_jizhou_11 

[10:20:09.187] creating hero from template with id: spc_notable_jizhou_11 

[10:20:09.187] creating hero from template with id: spc_notable_jizhou_9 

[10:20:09.188] creating hero from template with id: spc_notable_jizhou_2 

[10:20:09.188] creating hero from template with id: spc_notable_jizhou_2b 

[10:20:09.188] creating hero from template with id: spc_notable_jizhou_gl1 

[10:20:09.189] creating hero from template with id: spc_notable_jizhou_12 

[10:20:09.189] creating hero from template with id: spc_notable_yongliang_9 

[10:20:09.189] creating hero from template with id: spc_notable_yongliang_1b 

[10:20:09.190] creating hero from template with id: spc_notable_yongliang_3 

[10:20:09.190] creating hero from template with id: spc_notable_yongliang_gl1 

[10:20:09.190] creating hero from template with id: spc_notable_yongliang_11 

[10:20:09.191] creating hero from template with id: spc_notable_yizhou_9 

[10:20:09.191] creating hero from template with id: spc_notable_yizhou_4b 

[10:20:09.191] creating hero from template with id: spc_notable_yizhou_1 

[10:20:09.192] creating hero from template with id: spc_notable_yizhou_gl4 

[10:20:09.192] creating hero from template with id: spc_notable_yizhou_13 

[10:20:09.193] creating hero from template with id: spc_notable_yanzhou_8 

[10:20:09.193] creating hero from template with id: spc_notable_yanzhou_4b 

[10:20:09.194] creating hero from template with id: spc_notable_yanzhou_1 

[10:20:09.194] creating hero from template with id: spc_notable_yanzhou_gl1 

[10:20:09.195] creating hero from template with id: spc_notable_yanzhou_gl4 

[10:20:09.195] creating hero from template with id: spc_notable_youzhou_9 

[10:20:09.195] creating hero from template with id: spc_notable_youzhou_0b 

[10:20:09.195] creating hero from template with id: spc_notable_youzhou_2 

[10:20:09.199] creating hero from template with id: spc_notable_youzhou_11 

[10:20:09.199] creating hero from template with id: spc_notable_youzhou_gl4 

[10:20:09.200] creating hero from template with id: spc_notable_jizhou_9 

[10:20:09.200] creating hero from template with id: spc_notable_jizhou_4b 

[10:20:09.200] creating hero from template with id: spc_notable_jizhou_1b 

[10:20:09.200] creating hero from template with id: spc_notable_jizhou_gl1 

[10:20:09.201] creating hero from template with id: spc_notable_jizhou_11 

[10:20:09.201] creating hero from template with id: spc_notable_yangzhou_9 

[10:20:09.201] creating hero from template with id: spc_notable_yangzhou_2 

[10:20:09.202] creating hero from template with id: spc_notable_yangzhou_4b 

[10:20:09.202] creating hero from template with id: spc_notable_yangzhou_gl1 

[10:20:09.202] creating hero from template with id: spc_notable_yangzhou_13 

[10:20:09.203] creating hero from template with id: spc_notable_jiaozhou_9 

[10:20:09.203] creating hero from template with id: spc_notable_jiaozhou_3b 

[10:20:09.203] creating hero from template with id: spc_notable_jiaozhou_1b 

[10:20:09.204] creating hero from template with id: spc_notable_jiaozhou_12 

[10:20:09.204] creating hero from template with id: spc_notable_jiaozhou_gl4 

[10:20:09.204] creating hero from template with id: spc_notable_yangzhou_9 

[10:20:09.205] creating hero from template with id: spc_notable_yangzhou_3 

[10:20:09.205] creating hero from template with id: spc_notable_yangzhou_0 

[10:20:09.205] creating hero from template with id: spc_notable_yangzhou_13 

[10:20:09.206] creating hero from template with id: spc_notable_yangzhou_11 

[10:20:09.206] creating hero from template with id: spc_notable_yangzhou_9 

[10:20:09.207] creating hero from template with id: spc_notable_yangzhou_0b 

[10:20:09.207] creating hero from template with id: spc_notable_yangzhou_2 

[10:20:09.207] creating hero from template with id: spc_notable_yangzhou_11 

[10:20:09.208] creating hero from template with id: spc_notable_yangzhou_gl4 

[10:20:09.209] creating hero from template with id: spc_notable_yangzhou_8 

[10:20:09.209] creating hero from template with id: spc_notable_yangzhou_2b 

[10:20:09.212] creating hero from template with id: spc_notable_yangzhou_1b 

[10:20:09.212] creating hero from template with id: spc_notable_yangzhou_12 

[10:20:09.213] creating hero from template with id: spc_notable_yangzhou_10 

[10:20:09.213] creating hero from template with id: spc_notable_yongliang_9 

[10:20:09.214] creating hero from template with id: spc_notable_yongliang_1b 

[10:20:09.214] creating hero from template with id: spc_notable_yongliang_1b 

[10:20:09.215] creating hero from template with id: spc_notable_yongliang_11 

[10:20:09.215] creating hero from template with id: spc_notable_yongliang_gl1 

[10:20:09.216] creating hero from template with id: spc_notable_jingzhou_9 

[10:20:09.216] creating hero from template with id: spc_notable_jingzhou_4 

[10:20:09.216] creating hero from template with id: spc_notable_jingzhou_2b 

[10:20:09.217] creating hero from template with id: spc_notable_jingzhou_gl1 

[10:20:09.217] creating hero from template with id: spc_notable_jingzhou_gl1 

[10:20:09.218] creating hero from template with id: spc_notable_yangzhou_8 

[10:20:09.218] creating hero from template with id: spc_notable_yangzhou_3b 

[10:20:09.218] creating hero from template with id: spc_notable_yangzhou_4b 

[10:20:09.219] creating hero from template with id: spc_notable_yangzhou_gl1 

[10:20:09.219] creating hero from template with id: spc_notable_yangzhou_gl1 

[10:20:09.220] creating hero from template with id: spc_notable_jingzhou_8 

[10:20:09.220] creating hero from template with id: spc_notable_jingzhou_1b 

[10:20:09.220] creating hero from template with id: spc_notable_jingzhou_1 

[10:20:09.221] creating hero from template with id: spc_notable_jingzhou_gl1 

[10:20:09.221] creating hero from template with id: spc_notable_jingzhou_11 

[10:20:09.222] creating hero from template with id: spc_notable_yongliang_8 

[10:20:09.223] creating hero from template with id: spc_notable_yongliang_3 

[10:20:09.223] creating hero from template with id: spc_notable_yongliang_2b 

[10:20:09.224] creating hero from template with id: spc_notable_yongliang_11 

[10:20:09.225] creating hero from template with id: spc_notable_yongliang_12 

[10:20:09.228] creating hero from template with id: spc_notable_youzhou_8 

[10:20:09.229] creating hero from template with id: spc_notable_youzhou_2 

[10:20:09.229] creating hero from template with id: spc_notable_youzhou_1b 

[10:20:09.230] creating hero from template with id: spc_notable_youzhou_10 

[10:20:09.230] creating hero from template with id: spc_notable_youzhou_gl4 

[10:20:09.231] creating hero from template with id: spc_notable_jizhou_8 

[10:20:09.231] creating hero from template with id: spc_notable_jizhou_4b 

[10:20:09.232] creating hero from template with id: spc_notable_jizhou_1b 

[10:20:09.232] creating hero from template with id: spc_notable_jizhou_10 

[10:20:09.232] creating hero from template with id: spc_notable_jizhou_12 

[10:20:09.233] creating hero from template with id: spc_notable_yanzhou_9 

[10:20:09.233] creating hero from template with id: spc_notable_yanzhou_2 

[10:20:09.234] creating hero from template with id: spc_notable_yanzhou_3b 

[10:20:09.234] creating hero from template with id: spc_notable_yanzhou_12 

[10:20:09.234] creating hero from template with id: spc_notable_yanzhou_gl1 

[10:20:09.235] creating hero from template with id: spc_notable_yuzhou_9 

[10:20:09.235] creating hero from template with id: spc_notable_yuzhou_4 

[10:20:09.235] creating hero from template with id: spc_notable_yuzhou_4b 

[10:20:09.236] creating hero from template with id: spc_notable_yuzhou_12 

[10:20:09.237] creating hero from template with id: spc_notable_yuzhou_11 

[10:20:09.237] creating hero from template with id: spc_notable_yuzhou_8 

[10:20:09.237] creating hero from template with id: spc_notable_yuzhou_4b 

[10:20:09.238] creating hero from template with id: spc_notable_yuzhou_3 

[10:20:09.238] creating hero from template with id: spc_notable_yuzhou_13 

[10:20:09.239] creating hero from template with id: spc_notable_yuzhou_10 

[10:20:09.240] creating hero from template with id: spc_notable_yizhou_9 

[10:20:09.240] creating hero from template with id: spc_notable_yizhou_3b 

[10:20:09.241] creating hero from template with id: spc_notable_yizhou_3b 

[10:20:09.244] creating hero from template with id: spc_notable_yizhou_gl4 

[10:20:09.244] creating hero from template with id: spc_notable_yizhou_12 

[10:20:09.245] creating hero from template with id: spc_notable_youzhou_8 

[10:20:09.245] creating hero from template with id: spc_notable_youzhou_3b 

[10:20:09.246] creating hero from template with id: spc_notable_youzhou_3b 

[10:20:09.246] creating hero from template with id: spc_notable_youzhou_12 

[10:20:09.246] creating hero from template with id: spc_notable_youzhou_gl4 

[10:20:09.247] creating hero from template with id: spc_notable_youzhou_8 

[10:20:09.247] creating hero from template with id: spc_notable_youzhou_4 

[10:20:09.247] creating hero from template with id: spc_notable_youzhou_2b 

[10:20:09.248] creating hero from template with id: spc_notable_youzhou_11 

[10:20:09.248] creating hero from template with id: spc_notable_youzhou_11 

[10:20:09.249] creating hero from template with id: spc_notable_yuzhou_8 

[10:20:09.249] creating hero from template with id: spc_notable_yuzhou_2b 

[10:20:09.249] creating hero from template with id: spc_notable_yuzhou_3 

[10:20:09.285] creating hero from template with id: spc_notable_yuzhou_gl4 

[10:20:09.286] creating hero from template with id: spc_notable_yuzhou_12 

[10:20:09.286] creating hero from template with id: spc_notable_yuzhou_9 

[10:20:09.287] creating hero from template with id: spc_notable_yuzhou_1b 

[10:20:09.287] creating hero from template with id: spc_notable_yuzhou_2b 

[10:20:09.287] creating hero from template with id: spc_notable_yuzhou_10 

[10:20:09.287] creating hero from template with id: spc_notable_yuzhou_gl1 

[10:20:09.288] creating hero from template with id: spc_notable_yizhou_8 

[10:20:09.288] creating hero from template with id: spc_notable_yizhou_2 

[10:20:09.289] creating hero from template with id: spc_notable_yizhou_0b 

[10:20:09.289] creating hero from template with id: spc_notable_yizhou_10 

[10:20:09.290] creating hero from template with id: spc_notable_yizhou_gl1 

[10:20:09.291] creating hero from template with id: spc_notable_yizhou_8 

[10:20:09.292] creating hero from template with id: spc_notable_yizhou_0b 

[10:20:09.302] creating hero from template with id: spc_notable_yizhou_0 

[10:20:09.302] creating hero from template with id: spc_notable_yizhou_gl1 

[10:20:09.303] creating hero from template with id: spc_notable_yizhou_10 

[10:20:09.303] creating hero from template with id: spc_notable_jiaozhou_9 

[10:20:09.304] creating hero from template with id: spc_notable_jiaozhou_1b 

[10:20:09.304] creating hero from template with id: spc_notable_jiaozhou_3b 

[10:20:09.305] creating hero from template with id: spc_notable_jiaozhou_12 

[10:20:09.309] creating hero from template with id: spc_notable_jiaozhou_12 

[10:20:09.311] creating hero from template with id: spc_notable_yanzhou_8 

[10:20:09.311] creating hero from template with id: spc_notable_yanzhou_4b 

[10:20:09.312] creating hero from template with id: spc_notable_yanzhou_4 

[10:20:09.313] creating hero from template with id: spc_notable_yanzhou_12 

[10:20:09.314] creating hero from template with id: spc_notable_yanzhou_10 

[10:20:09.315] creating hero from template with id: spc_notable_jizhou_9 

[10:20:09.316] creating hero from template with id: spc_notable_jizhou_1 

[10:20:09.316] creating hero from template with id: spc_notable_jizhou_0b 

[10:20:09.316] creating hero from template with id: spc_notable_jizhou_gl4 

[10:20:09.317] creating hero from template with id: spc_notable_jizhou_13 

[10:20:09.317] creating hero from template with id: spc_notable_yuzhou_8 

[10:20:09.317] creating hero from template with id: spc_notable_yuzhou_3b 

[10:20:09.317] creating hero from template with id: spc_notable_yuzhou_3 

[10:20:09.318] creating hero from template with id: spc_notable_yuzhou_11 

[10:20:09.319] creating hero from template with id: spc_notable_yuzhou_12 

[10:20:09.319] creating hero from template with id: spc_notable_yizhou_9 

[10:20:09.320] creating hero from template with id: spc_notable_yizhou_4 

[10:20:09.320] creating hero from template with id: spc_notable_yizhou_3 

[10:20:09.323] creating hero from template with id: spc_notable_yizhou_13 

[10:20:09.323] creating hero from template with id: spc_notable_yizhou_12 

[10:20:09.324] creating hero from template with id: spc_notable_yizhou_9 

[10:20:09.324] creating hero from template with id: spc_notable_yizhou_1b 

[10:20:09.324] creating hero from template with id: spc_notable_yizhou_1 

[10:20:09.324] creating hero from template with id: spc_notable_yizhou_12 

[10:20:09.325] creating hero from template with id: spc_notable_yizhou_gl1 

[10:20:09.325] creating hero from template with id: spc_notable_yizhou_9 

[10:20:09.326] creating hero from template with id: spc_notable_yizhou_1 

[10:20:09.326] creating hero from template with id: spc_notable_yizhou_3b 

[10:20:09.327] creating hero from template with id: spc_notable_yizhou_11 

[10:20:09.327] creating hero from template with id: spc_notable_yizhou_gl1 

[10:20:09.328] creating hero from template with id: spc_notable_yanzhou_9 

[10:20:09.328] creating hero from template with id: spc_notable_yanzhou_3b 

[10:20:09.329] creating hero from template with id: spc_notable_yanzhou_0b 

[10:20:09.329] creating hero from template with id: spc_notable_yanzhou_13 

[10:20:09.330] creating hero from template with id: spc_notable_yanzhou_12 

[10:20:09.330] creating hero from template with id: spc_notable_yuzhou_8 

[10:20:09.330] creating hero from template with id: spc_notable_yuzhou_0 

[10:20:09.331] creating hero from template with id: spc_notable_yuzhou_4b 

[10:20:09.331] creating hero from template with id: spc_notable_yuzhou_11 

[10:20:09.332] creating hero from template with id: spc_notable_yuzhou_13 

[10:20:09.332] creating hero from template with id: spc_notable_yanzhou_8 

[10:20:09.333] creating hero from template with id: spc_notable_yanzhou_3b 

[10:20:09.333] creating hero from template with id: spc_notable_yanzhou_3 

[10:20:09.333] creating hero from template with id: spc_notable_yanzhou_12 

[10:20:09.333] creating hero from template with id: spc_notable_yanzhou_10 

[10:20:09.334] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.334] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.335] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.335] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.335] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.336] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.336] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.336] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.336] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.336] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.337] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.337] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.338] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.338] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.339] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.339] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.340] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.340] creating hero from template with id: spc_jiaozhou_headman_2 

[10:20:09.340] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.341] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.341] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.341] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.342] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.342] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.342] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.343] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.343] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.343] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.344] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.344] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.345] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.345] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.346] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.346] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.346] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.346] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.347] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.348] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.348] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.348] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.349] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.349] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.349] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.350] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.350] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.351] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.351] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.352] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.352] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.352] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.353] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.353] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.354] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.354] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.355] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.355] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.356] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.356] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.357] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.357] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.358] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.358] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.359] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.359] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.360] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.361] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.361] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.362] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.362] creating hero from template with id: spc_jiaozhou_headman_2 

[10:20:09.362] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.363] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.363] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.363] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.364] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.364] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.364] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.365] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.365] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.365] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.366] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.366] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.367] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.367] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.367] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.368] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.368] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.369] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.369] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.370] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.370] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.371] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.371] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.372] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.372] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.373] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.373] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.374] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.374] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.375] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.375] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.376] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.376] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.376] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.377] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.377] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.377] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.377] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.378] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.378] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.378] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.378] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.379] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.379] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.379] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.380] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.380] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.380] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.380] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.380] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.381] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.381] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.384] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.385] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.385] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.386] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.386] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.386] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.387] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.387] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.387] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.387] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.388] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.388] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.389] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.389] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.390] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.391] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.391] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.392] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.392] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.393] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.394] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.394] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.395] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.395] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.396] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.396] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.396] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.397] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.397] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.398] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.399] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.400] creating hero from template with id: spc_jiaozhou_headman_1 

[10:20:09.401] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.401] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.402] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.402] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.403] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.403] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.404] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.404] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.405] creating hero from template with id: spc_jingzhou_headman_1 

[10:20:09.405] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.405] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.405] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.406] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.406] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.406] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.407] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.407] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.407] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.408] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.408] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.409] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.409] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.410] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.410] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.411] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.411] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.411] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.412] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.412] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.412] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.412] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.413] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.413] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.414] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.414] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.415] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.415] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.415] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.416] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.416] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.417] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.417] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.418] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.418] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.419] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.419] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.420] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.420] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.421] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.421] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.421] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.421] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.422] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.422] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.422] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.422] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.423] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.423] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.423] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.423] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.424] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.424] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.424] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.424] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.425] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.425] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.425] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.425] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.426] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.426] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.426] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.426] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.427] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.427] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.427] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.427] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.427] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.428] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.428] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.428] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.428] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.429] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.429] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.429] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.429] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.430] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.430] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.431] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.431] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.432] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.432] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.432] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.432] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.433] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.433] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.433] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.433] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.434] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.434] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.434] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.434] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.435] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.435] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.435] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.435] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.436] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.436] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.436] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.436] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.437] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.437] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.437] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.437] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.438] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.438] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.438] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.438] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.439] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.439] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.439] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.439] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.440] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.440] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.440] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.440] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.441] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.441] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.441] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.441] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.442] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.442] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.442] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.442] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.443] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.443] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.443] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.444] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.444] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.444] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.444] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.445] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.445] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.445] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.445] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.446] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.446] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.447] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.447] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.447] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.448] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.448] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.448] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.448] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.449] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.449] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.449] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.449] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.450] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.450] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.450] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.451] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.451] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.451] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.451] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.452] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.452] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.452] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.453] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.453] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.453] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.453] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.454] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.454] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.454] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.455] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.455] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.455] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.455] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.458] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.459] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.459] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.459] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.460] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.460] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.461] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.461] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.461] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.462] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.462] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.463] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.463] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.464] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.464] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.464] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.465] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.465] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.466] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.466] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.466] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.466] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.467] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.467] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.467] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.467] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.468] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.468] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.468] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.468] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.469] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.469] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.469] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.469] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.470] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.470] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.471] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.471] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.471] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.472] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.472] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.473] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.473] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.473] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.474] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.474] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.474] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.475] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.475] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.475] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.476] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.476] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.477] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.478] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.478] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.479] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.480] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.480] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.481] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.481] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.482] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.482] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.482] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.483] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.483] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.483] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.483] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.484] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.484] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.484] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.485] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.485] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.485] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.485] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.486] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.486] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.486] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.486] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.487] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.487] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.487] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.487] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.488] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.488] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.488] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.488] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.489] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.489] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.489] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.489] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.490] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.490] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.490] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.490] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.491] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.491] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.491] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.491] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.492] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.492] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.492] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.492] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.493] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.493] creating hero from template with id: spc_jiaozhou_headman_2 

[10:20:09.493] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.493] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.494] creating hero from template with id: spc_jiaozhou_headman_2 

[10:20:09.494] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.494] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.494] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.495] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.495] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.495] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.495] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.496] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.496] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.496] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.496] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.497] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.497] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.497] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.497] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.498] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.498] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.498] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.498] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.499] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.499] creating hero from template with id: spc_jingzhou_headman_1 

[10:20:09.499] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.499] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.500] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.500] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.501] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.501] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.501] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.502] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.502] creating hero from template with id: spc_jingzhou_headman_1 

[10:20:09.502] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.503] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.503] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.503] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.504] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.504] creating hero from template with id: spc_jiaozhou_headman_1 

[10:20:09.504] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.505] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.505] creating hero from template with id: spc_jiaozhou_headman_2 

[10:20:09.505] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.505] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.506] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.506] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.507] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.507] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.507] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.508] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.508] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.508] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.508] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.509] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.509] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.509] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.510] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.510] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.510] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.511] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.511] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.511] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.512] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.512] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.512] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.512] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.513] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.513] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.513] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.514] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.514] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.514] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.514] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.515] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.515] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.515] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.515] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.516] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.516] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.516] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.516] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.517] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.517] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.517] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.517] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.518] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.518] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.518] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.519] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.519] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.519] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.519] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.520] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.520] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.520] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.520] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.521] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.521] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.522] creating hero from template with id: spc_jiaozhou_headman_2 

[10:20:09.522] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.523] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.524] creating hero from template with id: spc_jiaozhou_headman_1 

[10:20:09.524] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.525] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.525] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.526] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.530] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.530] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.531] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.531] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.532] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.533] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.533] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.534] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.534] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.535] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.535] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.535] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.536] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.536] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.537] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.537] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.538] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.538] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.538] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.538] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.539] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.539] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.539] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.539] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.539] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.540] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.540] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.540] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.541] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.541] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.541] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.541] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.542] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.542] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.543] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.543] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.544] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.544] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.544] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.544] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.545] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.545] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.545] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.545] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.546] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.546] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.546] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.546] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.547] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.547] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.547] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.548] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.548] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.548] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.548] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.549] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.549] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.549] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.549] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.550] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.550] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.550] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.550] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.551] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.551] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.551] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.551] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.552] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.552] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.552] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.553] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.553] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.553] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.553] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.554] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.554] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.554] creating hero from template with id: spc_youzhou_headman_3 

[10:20:09.555] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.555] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.555] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.555] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.556] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.556] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.556] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.556] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.557] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.557] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.557] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.557] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.558] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.558] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.558] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.558] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.559] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.559] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.559] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.559] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.560] creating hero from template with id: spc_jingzhou_headman_1 

[10:20:09.560] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.560] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.560] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.561] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.561] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.561] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.561] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.562] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.562] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.562] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.562] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.563] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.563] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.563] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.563] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.564] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.564] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.564] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.564] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.565] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.565] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.565] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.565] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.566] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.566] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.566] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.566] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.567] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.567] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.567] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.567] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.568] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.568] creating hero from template with id: spc_jiaozhou_headman_2 

[10:20:09.568] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.568] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.568] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.568] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.568] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.568] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.569] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.569] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.569] creating hero from template with id: spc_jiaozhou_headman_2 

[10:20:09.569] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.570] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.570] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.570] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.570] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.570] creating hero from template with id: spc_jingzhou_headman_1 

[10:20:09.571] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.571] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.571] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.572] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.572] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.572] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.572] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.573] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.573] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.573] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.573] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.574] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.574] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.574] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.574] creating hero from template with id: spc_jingzhou_headman_1 

[10:20:09.575] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.575] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.575] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.576] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.576] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.576] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.576] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.577] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.577] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.578] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.578] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.578] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.578] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.579] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.579] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.579] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.580] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.580] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.580] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.580] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.581] creating hero from template with id: spc_jingzhou_headman_1 

[10:20:09.581] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.581] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.581] creating hero from template with id: spc_jingzhou_headman_1 

[10:20:09.582] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.582] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.582] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.583] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.583] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.583] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.583] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.584] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.584] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.584] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.584] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.585] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.585] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.585] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.586] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.586] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.586] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.586] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.587] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.587] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.587] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.588] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.588] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.588] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.588] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.600] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.601] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.601] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.601] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.602] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.602] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.602] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.602] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.603] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.603] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.604] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.605] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.605] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.606] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.606] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.607] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.607] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.607] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.607] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.608] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.608] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.608] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.609] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.609] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.609] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.610] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.610] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.610] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.610] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.611] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.611] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.611] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.612] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.612] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.612] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.612] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.613] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.613] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.613] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.614] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.614] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.614] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.614] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.615] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.615] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.615] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.615] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.616] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.616] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.616] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.616] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.617] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.617] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.617] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.617] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.618] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.618] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.618] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.618] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.618] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.619] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.619] creating hero from template with id: spc_jiaozhou_headman_1 

[10:20:09.619] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.619] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.620] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.620] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.620] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.620] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.621] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.621] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.621] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.621] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.622] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.622] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.622] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.622] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.623] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.623] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.623] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.623] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.624] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.624] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.624] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.625] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.625] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.625] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.625] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.626] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.626] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.627] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.627] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.627] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.628] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.628] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.628] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.628] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.629] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.629] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.629] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.630] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.630] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.630] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.630] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.631] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.631] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.631] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.631] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.632] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.632] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.632] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.633] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.633] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.633] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.633] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.634] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.634] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.634] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.634] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.635] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.635] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.635] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.636] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.636] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.636] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.636] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.637] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.637] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.637] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.637] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.638] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.638] creating hero from template with id: spc_youzhou_headman_3 

[10:20:09.638] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.638] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.639] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.639] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.639] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.639] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.640] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.640] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.640] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.640] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.641] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.641] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.641] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.641] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.642] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.642] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.642] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.643] creating hero from template with id: spc_yanzhou_headman_2 

[10:20:09.643] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.643] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.644] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.644] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.644] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.644] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.645] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.645] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.645] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.645] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.646] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.646] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.646] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.646] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.647] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.647] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.647] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.648] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.648] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.648] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.648] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.649] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.649] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.649] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.650] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.650] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.650] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.650] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.651] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.651] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.651] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.651] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.652] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.652] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.652] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.652] creating hero from template with id: spc_yanzhou_headman_3 

[10:20:09.653] creating hero from template with id: spc_notable_yanzhou_22 

[10:20:09.653] creating hero from template with id: spc_notable_yanzhou_21 

[10:20:09.653] creating hero from template with id: spc_yanzhou_headman_1 

[10:20:09.653] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.654] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.654] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.654] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.654] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.655] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.655] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.655] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.655] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.656] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.656] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.656] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.656] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.656] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.657] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.657] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.657] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.657] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.658] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.658] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.658] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.659] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.662] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.663] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.663] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.663] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.663] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.664] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.664] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.664] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.664] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.665] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.665] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.665] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.666] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.666] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.666] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.666] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.667] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.667] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.667] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.667] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.668] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.668] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.668] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.668] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.669] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.669] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.669] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.669] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.670] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.670] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.670] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.670] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.671] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.671] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.671] creating hero from template with id: spc_jingzhou_headman_2 

[10:20:09.671] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.672] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.672] creating hero from template with id: spc_jingzhou_headman_3 

[10:20:09.672] creating hero from template with id: spc_notable_jingzhou_22 

[10:20:09.672] creating hero from template with id: spc_notable_jingzhou_21 

[10:20:09.673] creating hero from template with id: spc_jingzhou_headman_1 

[10:20:09.673] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.674] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.674] creating hero from template with id: spc_yongliang_headman_1 

[10:20:09.674] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.674] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.675] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.675] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.675] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.675] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.676] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.676] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.676] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.677] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.677] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.677] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.677] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.678] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.678] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.678] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.679] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.679] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.679] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.679] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.680] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.680] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.680] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.680] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.681] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.681] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.681] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.681] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.682] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.682] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.682] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.683] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.683] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.683] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.683] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.684] creating hero from template with id: spc_youzhou_headman_1 

[10:20:09.684] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.684] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.684] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.685] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.685] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.685] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.685] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.686] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.686] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.686] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.686] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.687] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.687] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.687] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.687] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.688] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.688] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.688] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.688] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.689] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.689] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.689] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.690] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.690] creating hero from template with id: spc_yuzhou_headman_1 

[10:20:09.690] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.690] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.691] creating hero from template with id: spc_yuzhou_headman_2 

[10:20:09.691] creating hero from template with id: spc_notable_yuzhou_21 

[10:20:09.691] creating hero from template with id: spc_notable_yuzhou_22 

[10:20:09.691] creating hero from template with id: spc_yuzhou_headman_3 

[10:20:09.692] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.692] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.692] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.692] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.693] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.693] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.693] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.693] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.694] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.694] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.694] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.695] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.695] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.695] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.695] creating hero from template with id: spc_youzhou_headman_3 

[10:20:09.696] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.696] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.696] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.697] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.697] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.697] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.697] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.698] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.698] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.698] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.698] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.699] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.699] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.699] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.699] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.700] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.700] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.700] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.700] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.701] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.701] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.701] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.701] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.702] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.702] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.702] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.702] creating hero from template with id: spc_jiaozhou_headman_2 

[10:20:09.703] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.703] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.703] creating hero from template with id: spc_jiaozhou_headman_1 

[10:20:09.704] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.704] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.704] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.704] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.705] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.705] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.705] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.705] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.706] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.706] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.706] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.707] creating hero from template with id: spc_jiaozhou_headman_2 

[10:20:09.707] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.707] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.707] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.708] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.708] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.708] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.708] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.709] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.709] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.709] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.710] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.710] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.710] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.711] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.711] creating hero from template with id: spc_youzhou_headman_3 

[10:20:09.711] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.711] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.712] creating hero from template with id: spc_youzhou_headman_3 

[10:20:09.712] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.712] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.713] creating hero from template with id: spc_youzhou_headman_3 

[10:20:09.713] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.713] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.714] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.714] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.714] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.714] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.715] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.715] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.715] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.716] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.716] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.716] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.717] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.717] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.717] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.717] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.718] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.718] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.718] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.718] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.719] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.719] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.722] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.722] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.722] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.723] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.723] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.723] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.724] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.724] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.724] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.724] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.725] creating hero from template with id: spc_yangzhou_headman_2 

[10:20:09.725] creating hero from template with id: spc_notable_yangzhou_21 

[10:20:09.725] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.725] creating hero from template with id: spc_yangzhou_headman_1 

[10:20:09.726] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.726] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.726] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.727] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.727] creating hero from template with id: spc_notable_yangzhou_22 

[10:20:09.727] creating hero from template with id: spc_yangzhou_headman_3 

[10:20:09.727] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.728] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.728] creating hero from template with id: spc_yizhou_headman_2 

[10:20:09.728] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.729] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.729] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.729] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.729] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.730] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.730] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.730] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.731] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.731] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.731] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.731] creating hero from template with id: spc_yizhou_headman_3 

[10:20:09.732] creating hero from template with id: spc_notable_yizhou_21 

[10:20:09.732] creating hero from template with id: spc_notable_yizhou_22 

[10:20:09.732] creating hero from template with id: spc_yizhou_headman_1 

[10:20:09.733] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.733] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.733] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.733] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.734] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.734] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.734] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.735] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.735] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.735] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.735] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.736] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.736] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.736] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.737] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.737] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.737] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.737] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.738] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.738] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.738] creating hero from template with id: spc_jizhou_headman_2 

[10:20:09.738] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.739] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.739] creating hero from template with id: spc_jizhou_headman_3 

[10:20:09.739] creating hero from template with id: spc_notable_jizhou_22 

[10:20:09.739] creating hero from template with id: spc_notable_jizhou_21 

[10:20:09.740] creating hero from template with id: spc_jizhou_headman_1 

[10:20:09.740] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.740] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.741] creating hero from template with id: spc_youzhou_headman_2 

[10:20:09.741] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.741] creating hero from template with id: spc_notable_youzhou_21 

[10:20:09.741] creating hero from template with id: spc_youzhou_headman_3 

[10:20:09.742] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.742] creating hero from template with id: spc_notable_youzhou_22 

[10:20:09.742] creating hero from template with id: spc_youzhou_headman_3 

[10:20:09.742] creating hero from template with id: spc_notable_jiaozhou_21 

[10:20:09.743] creating hero from template with id: spc_notable_jiaozhou_22 

[10:20:09.743] creating hero from template with id: spc_jiaozhou_headman_3 

[10:20:09.743] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.743] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.744] creating hero from template with id: spc_yongliang_headman_3 

[10:20:09.744] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.744] creating hero from template with id: spc_notable_yongliang_22 

[10:20:09.745] creating hero from template with id: spc_yongliang_headman_2 

[10:20:09.745] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.745] creating hero from template with id: spc_notable_yongliang_21 

[10:20:09.745] creating hero from template with id: spc_yongliang_headman_1 

[10:20:11.910] Dump integrity is compromised due to non-default modules being used 

[10:20:11.912] Dump integrity is compromised due to non-default modules being used 

[10:20:11.912] Dump integrity is compromised due to non-default modules being used 

[10:20:12.668] Finished starting a new game. 

[10:20:12.697] CleanScreens 

[10:20:12.697] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandlePause 

[10:20:12.697] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleDeactivate 

[10:20:12.697] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleFinalize 

[10:20:12.697] OnScreenListChanged 

[10:20:12.697] Switching to menu window... 

[10:20:12.807] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene.
[10:20:12.898] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml.
[10:20:13.124] Force VSync State is now DEACTIVATED 

[10:20:13.124] CleanAndPushScreen 

[10:20:13.124] DeactivateAndFinalizeAllScreens 

[10:20:13.124] OnScreenListChanged 

[10:20:13.206] OnScreenListChanged 

[10:20:13.206] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleInitialize 

[10:20:13.206] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleActivate 

[10:20:13.206] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleResume 

[10:21:04.639] OnGameWindowFocusChange: True 

[10:21:04.639] TopScreen: CharacterCreationScreen 

[10:21:13.435] FaceGen set character> character face key:  

[10:21:13.461] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene.
[10:21:13.462] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml.
[10:21:13.933] Called GetVoiceTypeUsableForPlayerData 

[10:21:13.939] Called GetVoiceTypeUsableForPlayerData 

[10:21:13.940] Called GetVoiceTypeUsableForPlayerData 

[10:21:35.888] Scene_view::clear_all(character_menu_new)
[10:22:36.585] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:22:36.585] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:22:36.585] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:22:36.594] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:22:36.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:22:36.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:23:28.577] Scene_view::clear_all(character_menu_new)
[10:23:28.654] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/scene.xscene.
[10:23:28.684] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/atmosphere.xml.
[10:23:28.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:23:28.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:23:30.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:23:30.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:23:31.270] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/scene.xscene.
[10:23:31.271] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/atmosphere.xml.
[10:23:31.377] Scene_view::clear_all(banner_editor_scene)
[10:23:37.551] Scene_view::clear_all(banner_editor_scene)
[10:23:57.392] Scene_view::clear_all(character_menu_new)
[10:23:57.843] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:23:57.843] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:24:00.813] Scene_view::clear_all(character_menu_new)
[10:24:01.105] Force VSync State is now DEACTIVATED 

[10:24:01.105] CleanAndPushScreen 

[10:24:01.105] DeactivateAndFinalizeAllScreens 

[10:24:01.105] SandBox.View.CharacterCreation.CharacterCreationScreen::HandlePause 

[10:24:01.105] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleDeactivate 

[10:24:01.105] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleFinalize 

[10:24:01.107] OnScreenListChanged 

[10:24:01.188] OnScreenListChanged 

[10:24:01.188] SandBox.View.Map.MapScreen::HandleInitialize 

[10:24:02.527] AddGlobalLayer 

[10:24:02.530] SandBox.View.Map.MapScreen::HandleActivate 

[10:24:02.541] SandBox.View.Map.MapScreen::HandleResume 

[10:24:03.184] Before Daily Tick: 中平六年 夏
七月 上旬 

[10:24:04.403] AddGlobalLayer 

[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:08.372] Bake Terrain
[10:24:11.370] Bake Terrain
[10:24:11.389] Bake Terrain
[10:24:11.409] Bake Terrain
[10:24:11.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:11.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:17.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:17.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:18.460] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:24:18.460] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:24:18.488] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:24:18.535] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:24:18.535] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:24:19.101] RemoveGlobalLayer 

[10:24:19.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:19.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:21.664] 李大碗提高了1级。 

[10:24:21.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:21.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:21.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:21.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:21.993] Before Daily Tick: 中平六年 夏
七月 上旬 

[10:24:22.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.079] Player has entered city_nanjun_xiangyang: 襄阳 

[10:24:23.082] [GAME MENU] town_outside 

[10:24:23.086] [GAME MENU] town 

[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:24.504] Average value of 五谷 : 1.277728 

[10:24:24.504] Average value of 鱼 : 2.331041 

[10:24:24.504] Average value of 肉 : 1.014762 

[10:24:24.504] Average value of 奶酥 : 1.481984 

[10:24:24.504] Average value of 葡萄 : 2.432575 

[10:24:24.504] Average value of 枣 : 2.153366 

[10:24:24.504] Average value of 青果 : 2.157108 

[10:24:24.504] Average value of 膏脂 : 1.520401 

[10:24:24.504] Average value of 菜油 : 6.851 

[10:24:24.504] Average value of 苎麻 : 2.241839 

[10:24:24.504] Average value of 苧布 : 7.557004 

[10:24:24.504] Average value of 羊毛 : 5.316216 

[10:24:24.504] Average value of 布匹 : 1.3 

[10:24:24.504] Average value of 蚕丝 : 0.6856347 

[10:24:24.504] Average value of 绸缎 : 5.752969 

[10:24:24.504] Average value of 硬木 : 1.205931 

[10:24:24.504] Average value of 铁 : 1.019598 

[10:24:24.504] Average value of 盐巴 : 1.780371 

[10:24:24.504] Average value of 银矿石 : 2.383429 

[10:24:24.504] Average value of 兽皮 : 1.025297 

[10:24:24.504] Average value of 陶土 : 1.746256 

[10:24:24.504] Average value of 浊酒 : 1.428578 

[10:24:24.504] Average value of 西域葡萄酒 : 6.30974 

[10:24:24.504] Average value of 工具 : 1.366797 

[10:24:24.505] Average value of 陶瓷 : 6.93758 

[10:24:24.505] Average value of 皮革 : 5.809662 

[10:24:24.505] Average value of 毛皮 : 2.860052 

[10:24:24.505] Average value of 金银器 : 6.397299 

[10:24:24.505] Average value of 箭 : 0.8641793 

[10:24:24.505] Average value of 羊 : 1.556063 

[10:24:24.505] Average value of 牛 : 1.501898 

[10:24:24.505] Average value of 豕 : 0.7084687 

[10:24:24.505] Average value of 驮畜 : 2.328843 

[10:24:24.505] Average value of 坐骑 : 1.505519 

[10:24:24.505] Average value of 战争坐骑 : 1.444754 

[10:24:24.505] Average value of 贵族坐骑 : 1.10403 

[10:24:24.505] Average value of 马匹装备 I : 0.8188685 

[10:24:24.505] Average value of 马匹装备 II : 0.8374821 

[10:24:24.505] Average value of 马匹装备 III : 1.3 

[10:24:24.505] Average value of 马匹装备 IV : 1.3 

[10:24:24.505] Average value of 马匹装备 V : 1.3 

[10:24:24.505] Average value of 近战武器 I : 0.8057953 

[10:24:24.505] Average value of 近战武器 II : 0.7999995 

[10:24:24.505] Average value of 近战武器 III : 0.7999995 

[10:24:24.505] Average value of 近战武器 IV : 1.3 

[10:24:24.505] Average value of 近战武器 V : 1.3 

[10:24:24.505] Average value of 远程武器 I : 0.8274721 

[10:24:24.505] Average value of 远程武器 II : 0.7999995 

[10:24:24.505] Average value of 远程武器 III : 0.8161286 

[10:24:24.505] Average value of 远程武器 IV : 1.146774 

[10:24:24.505] Average value of 远程武器 V : 1.3 

[10:24:24.505] Average value of 盾牌 I : 0.8417286 

[10:24:24.505] Average value of 盾牌 II : 0.7999995 

[10:24:24.505] Average value of 盾牌 III : 0.8161286 

[10:24:24.505] Average value of 盾牌 IV : 1.3 

[10:24:24.505] Average value of 盾牌 V : 1.3 

[10:24:24.505] Average value of 服装 : 0.8035684 

[10:24:24.505] Average value of 轻甲 : 0.7999995 

[10:24:24.506] Average value of 中甲 : 0.9532253 

[10:24:24.506] Average value of 重甲 : 1.179032 

[10:24:24.506] Average value of 终极护甲 : 1.3 

[10:24:24.506] Average value of 旗帜 : 1.3 

[10:24:24.506] Average value of 未分配 : 1.3 

[10:24:24.508] Force VSync State is now ACTIVE 

[10:24:24.508] PushScreen 

[10:24:24.508] SandBox.View.Map.MapScreen::HandlePause 

[10:24:24.508] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:24:24.509] Release Sound Event 110 

[10:24:24.509] Release Sound Event 111 

[10:24:24.509] OnScreenListChanged 

[10:24:24.509] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:24:27.749] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:24:27.749] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:24:27.966] Render Requested: empire_warrior_padded_armor_e 

[10:24:27.976] Render Requested: leather_shoes 

[10:24:27.976] Render Requested: sumpter_horse 

[10:24:27.976] Render Requested: stripped_leather_harness 

[10:24:27.977] Render Requested: hunting_bow 

[10:24:27.977] Render Requested: default_arrows 

[10:24:27.977] Render Requested: empire_sword_1_t2 

[10:24:27.982] Render Requested: old_horse 

[10:24:27.982] Render Requested: sturgia_horse 

[10:24:27.982] Render Requested: battania_horse 

[10:24:27.982] Render Requested: charger 

[10:24:27.982] Render Requested: t2_battania_horse 

[10:24:27.982] Render Requested: t2_empire_horse 

[10:24:27.982] Render Requested: t2_sturgia_horse 

[10:24:27.982] Render Requested: t2_vlandia_horse 

[10:24:27.982] Render Requested: t3_battania_horse 

[10:24:27.982] Render Requested: t3_empire_horse 

[10:24:27.982] Render Requested: t3_aserai_horse 

[10:24:27.982] Render Requested: sg_sword_1h_001 

[10:24:27.982] Render Requested: sg_t1_ht_sword_001 

[10:24:27.982] Render Requested: sg_sword_1h_006 

[10:24:27.982] Render Requested: sg_axe_whole_003_1h 

[10:24:27.982] Render Requested: sg_axe_whole_002_b_1h 

[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.140] Render Requested: t2_battania_horse 

[10:24:28.140] Render Requested: sumpter_horse 

[10:24:28.549] Render Requested: t2_empire_horse 

[10:24:28.644] Render Requested: t2_vlandia_horse 

[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.384] Render Requested: t2_sturgia_horse 

[10:24:29.478] Render Requested: battania_horse 

[10:24:29.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.634] Render Requested: sturgia_horse 

[10:24:29.715] Render Requested: battania_horse 

[10:24:29.800] Render Requested: charger 

[10:24:29.945] Render Requested: t3_empire_horse 

[10:24:29.965] Render Requested: t3_aserai_horse 

[10:24:30.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:31.056] Render Requested: sg_sword_1h_001 

[10:24:31.067] Render Requested: sg_axe_whole_002_a_1h 

[10:24:31.095] Render Requested: sg_t1_ht_sword_001 

[10:24:31.113] Render Requested: sg_sword_1h_006 

[10:24:31.113] Render Requested: peasant_hatchet_1_t1 

[10:24:31.150] Render Requested: peasant_pickaxe_1_t1 

[10:24:31.180] Render Requested: sg_t1_ht_axe_004 

[10:24:31.213] Render Requested: sg_t2_ht_axe_004 

[10:24:31.245] Render Requested: sg_axe_whole_002_a_1h 

[10:24:31.260] Render Requested: sg_t2_ht_axe_003 

[10:24:31.279] Render Requested: peasant_hatchet_1_t1 

[10:24:31.360] Render Requested: peasant_hammer_2_t1 

[10:24:31.382] Render Requested: peasant_pickaxe_1_t1 

[10:24:31.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:31.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:31.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:31.694] Render Requested: peasant_hammer_1_t1 

[10:24:31.997] Render Requested: sg_axe_whole_002_a_1h 

[10:24:32.330] Render Requested: sg_axe_whole_003_1h 

[10:24:32.347] Render Requested: sg_axe_whole_002_b_1h 

[10:24:32.412] Render Requested: sg_axe_whole_002_a_1h 

[10:24:32.449] Render Requested: peasant_hatchet_1_t1 

[10:24:32.514] Render Requested: peasant_pickaxe_1_t1 

[10:24:32.545] Render Requested: sg_axe_whole_001_2h 

[10:24:32.564] Render Requested: sg_t1_ht_axe_004 

[10:24:32.578] Render Requested: peasant_pitchfork_1_t1 

[10:24:32.612] Render Requested: peasant_pitchfork_1_t1 

[10:24:32.645] Render Requested: sg_t1_ht_spear2_001 

[10:24:32.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:32.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:32.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:32.679] Render Requested: sg_t2_ht_spear2_001 

[10:24:32.744] Render Requested: peasant_polearm_1_t1 

[10:24:32.746] Render Requested: peasant_hammer_1_t1 

[10:24:32.813] Render Requested: sg_axe_whole_001_2h 

[10:24:32.828] Render Requested: sg_spear_whole_001 

[10:24:32.897] Render Requested: peasant_pitchfork_1_t1 

[10:24:32.912] Render Requested: banner_big 

[10:24:32.945] Render Requested: old_kite_shield 

[10:24:32.979] Render Requested: leather_bound_kite_shield 

[10:24:33.012] Render Requested: worn_horsemans_kite_shield 

[10:24:33.062] Render Requested: bound_horsemans_kite_shield 

[10:24:33.080] Render Requested: peasant_polearm_1_t1 

[10:24:33.133] Render Requested: studded_bound_kite_shield 

[10:24:33.248] Render Requested: sg_spear_whole_001 

[10:24:33.262] Render Requested: light_horsemans_kite_shield 

[10:24:33.714] Render Requested: empire_sword_1_t2 

[10:24:34.514] Render Requested: sg_t2_ht_spear2_001 

[10:24:34.682] Render Requested: peasant_polearm_1_t1 

[10:24:34.999] Render Requested: sg_spear_whole_001 

[10:24:37.635] Render Requested: banner_big 

[10:24:37.971] Render Requested: sg_spear_whole_001 

[10:24:38.018] Render Requested: peasant_polearm_1_t1 

[10:24:38.435] Render Requested: sg_t2_ht_spear2_001 

[10:24:44.423] Render Requested: sg_t1_ht_spear2_001 

[10:24:45.409] Render Requested: sg_t2_ht_spear2_001 

[10:24:45.742] Render Requested: sg_t1_ht_spear2_001 

[10:24:49.394] Render Requested: peasant_pitchfork_1_t1 

[10:24:50.065] Render Requested: sg_t1_ht_spear2_001 

[10:24:51.012] Render Requested: sg_t2_ht_spear2_001 

[10:24:52.279] Render Requested: sg_t1_ht_spear2_001 

[10:24:52.530] Render Requested: peasant_pitchfork_1_t1 

[10:24:52.966] Render Requested: sg_t1_ht_spear2_001 

[10:24:53.015] Render Requested: sg_t2_ht_spear2_001 

[10:24:53.065] Render Requested: peasant_polearm_1_t1 

[10:24:53.133] Render Requested: sg_spear_whole_001 

[10:24:53.133] Render Requested: heavy_horsemans_kite_shield 

[10:24:53.180] Render Requested: banner_big 

[10:24:53.180] Render Requested: sg_gong_004 

[10:24:53.180] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.211] Render Requested: sg_gong_004 

[10:24:53.234] Render Requested: old_kite_shield 

[10:24:53.295] Render Requested: lz_longbow_bingzhou_01 

[10:24:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.364] Render Requested: leather_bound_kite_shield 

[10:24:53.461] Render Requested: lz_bow_xuzhou_01 

[10:24:53.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.547] Render Requested: worn_horsemans_kite_shield 

[10:24:53.597] Render Requested: bound_horsemans_kite_shield 

[10:24:53.597] Render Requested: lz_bow_xuzhou_02 

[10:24:53.613] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.613] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.613] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.629] Render Requested: lz_longbow_yangzhou_03 

[10:24:53.649] Render Requested: studded_bound_kite_shield 

[10:24:53.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.679] Render Requested: sg_arrows_004 

[10:24:53.697] Render Requested: light_horsemans_kite_shield 

[10:24:53.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.762] Render Requested: default_arrows 

[10:24:53.797] Render Requested: heavy_horsemans_kite_shield 

[10:24:53.912] Render Requested: sg_arrows_002 

[10:24:53.938] Render Requested: sg_gong_004 

[10:24:53.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.971] Render Requested: sg_arrows_005 

[10:24:53.996] Render Requested: sg_arrows_002 

[10:24:53.997] Render Requested: hunting_bow 

[10:24:54.020] Render Requested: lz_longbow_bingzhou_01 

[10:24:54.046] Render Requested: range_arrows 

[10:24:54.115] Render Requested: lz_bow_xuzhou_01 

[10:24:54.146] Render Requested: lz_xbow_han_05 

[10:24:54.187] Render Requested: lz_bow_xuzhou_02 

[10:24:54.418] Render Requested: lz_longbow_yangzhou_03 

[10:24:54.430] Render Requested: lz_xbow_yongliang_02 

[10:24:54.738] Render Requested: lz_bow_xuzhou_02 

[10:24:54.855] Render Requested: lz_bow_xuzhou_01 

[10:24:58.873] Render Requested: lz_longbow_bingzhou_01 

[10:25:01.037] Render Requested: sg_gong_004 

[10:25:01.575] Render Requested: lz_longbow_bingzhou_01 

[10:25:02.177] Render Requested: sg_gong_004 

[10:25:03.488] Render Requested: lz_longbow_bingzhou_01 

[10:25:03.922] Render Requested: sg_t1_shortaxe_001 

[10:25:03.922] Render Requested: lz_longbow_bingzhou_01 

[10:25:03.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:03.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:03.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:05.134] TransferItem Name: 12并州戍卫长弓 | From: OtherInventory To: Equipment | Amount: 1 

[10:25:05.136] TransferItem Name: 猎弓 | From: Equipment To: PlayerInventory | Amount: 1 

[10:25:05.161] Render Requested: lz_longbow_bingzhou_01 

[10:25:05.161] Render Requested: hunting_bow 

[10:25:05.190] Render Requested: lz_longbow_bingzhou_01 

[10:25:05.958] Render Requested: lz_longbow_bingzhou_01 

[10:25:05.958] Render Requested: hunting_bow 

[10:25:06.976] TransferItem Name: 猎弓 | From: PlayerInventory To: OtherInventory | Amount: 1 

[10:25:06.985] Render Requested: hunting_bow 

[10:25:07.426] Render Requested: lz_longbow_yangzhou_03 

[10:25:07.529] Render Requested: sg_arrows_004 

[10:25:07.529] Render Requested: default_arrows 

[10:25:07.627] Render Requested: default_arrows 

[10:25:07.673] Render Requested: sg_t2_shortaxe_001 

[10:25:07.697] Render Requested: sg_arrows_002 

[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.724] Render Requested: grain 

[10:25:07.744] Render Requested: sg_arrows_005 

[10:25:07.791] Render Requested: meat 

[10:25:07.859] Render Requested: sg_arrows_002 

[10:25:07.891] Render Requested: cheese 

[10:25:07.963] Render Requested: range_arrows 

[10:25:08.243] Render Requested: lz_xbow_han_05 

[10:25:08.528] Render Requested: range_arrows 

[10:25:09.913] Render Requested: sg_arrows_002 

[10:25:11.482] Render Requested: sg_arrows_005 

[10:25:12.213] Render Requested: sg_arrows_002 

[10:25:12.602] Render Requested: sg_arrows_005 

[10:25:12.982] Render Requested: sg_arrows_002 

[10:25:13.268] Render Requested: default_arrows 

[10:25:13.583] Render Requested: sg_arrows_004 

[10:25:14.331] Render Requested: default_arrows 

[10:25:14.515] Render Requested: sg_arrows_005 

[10:25:14.534] Render Requested: sg_arrows_002 

[10:25:14.616] Render Requested: range_arrows 

[10:25:14.832] Render Requested: lz_xbow_han_05 

[10:25:15.135] Render Requested: range_arrows 

[10:25:19.156] Render Requested: sg_arrows_002 

[10:25:20.203] Render Requested: range_arrows 

[10:25:20.355] Render Requested: lz_xbow_han_05 

[10:25:20.403] Render Requested: lz_xbow_yongliang_02 

[10:25:20.472] Render Requested: sg_t1_shortaxe_001 

[10:25:20.787] Render Requested: sg_t2_shortaxe_001 

[10:25:20.818] Render Requested: date_fruit 

[10:25:20.892] Render Requested: grain 

[10:25:20.892] Render Requested: beer 

[10:25:20.985] Render Requested: clay 

[10:25:21.218] Render Requested: hardwood 

[10:25:21.506] Render Requested: empire_sword_1_t2 

[10:25:21.970] Render Requested: empire_sword_1_t2 

[10:25:22.119] Render Requested: empire_sword_1_t2 

[10:25:22.270] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 

[10:25:22.282] Render Requested: empire_sword_1_t2 

[10:25:23.192] Render Requested: sumpter_horse 

[10:25:23.192] Render Requested: stripped_leather_harness 

[10:25:23.192] Render Requested: lz_longbow_bingzhou_01 

[10:25:23.192] Render Requested: default_arrows 

[10:25:23.192] Render Requested: empire_sword_1_t2 

[10:25:23.489] Render Requested: sg_arrows_002 

[10:25:23.524] Render Requested: range_arrows 

[10:25:23.537] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:25:23.537] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:25:23.689] Render Requested: sg_t2_shortaxe_001 

[10:25:23.706] Render Requested: grain 

[10:25:23.805] Render Requested: meat 

[10:25:23.820] Render Requested: iron 

[10:25:23.872] Render Requested: cheese 

[10:25:23.888] Render Requested: cotton 

[10:25:23.922] Render Requested: date_fruit 

[10:25:23.938] Render Requested: hides 

[10:25:24.038] Render Requested: salt 

[10:25:24.039] Render Requested: beer 

[10:25:24.223] Render Requested: clay 

[10:25:24.437] Render Requested: flax 

[10:25:24.689] Render Requested: hardwood 

[10:25:24.705] Render Requested: wool 

[10:25:24.737] Render Requested: tools 

[10:25:24.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:24.771] Render Requested: silver 

[10:25:24.789] Render Requested: pottery 

[10:25:24.838] Render Requested: fur 

[10:25:24.856] Render Requested: salt 

[10:25:24.872] Render Requested: flax 

[10:25:24.888] Render Requested: leather 

[10:25:24.956] Render Requested: wool 

[10:25:24.988] Render Requested: velvet 

[10:25:25.172] Render Requested: sg_S_SOL00001_Tk 

[10:25:25.174] Render Requested: tools 

[10:25:25.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.206] Render Requested: silver 

[10:25:25.207] Render Requested: merchants_hat 

[10:25:25.240] Render Requested: female_scarf 

[10:25:25.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.272] Render Requested: sg_ar_c08_s6002_shoulder 

[10:25:25.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.289] Render Requested: sg_ar_c08_s7001_shoulder 

[10:25:25.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.338] Render Requested: sg_ar_c08_s7002_shoulder 

[10:25:25.356] Render Requested: velvet 

[10:25:25.373] Render Requested: sg_S_SOL00001_Tk 

[10:25:25.388] Render Requested: sg_ar_c08_s2001_body 

[10:25:25.471] Render Requested: sg_ar_c08_s3001_body 

[10:25:25.490] Render Requested: merchants_hat 

[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.624] Render Requested: female_scarf 

[10:25:25.739] Render Requested: sg_ar_c08_s3001_body 

[10:25:25.907] Render Requested: sg_ar_c08_s6002_shoulder 

[10:25:25.922] Render Requested: sg_ar_c08_s5004_body 

[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.956] Render Requested: sg_ar_c08_s4002_arm 

[10:25:25.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.974] Render Requested: sg_ar_c08_s7001_shoulder 

[10:25:26.009] Render Requested: sg_ar_c08_s7002_shoulder 

[10:25:26.023] Render Requested: leather_shoes 

[10:25:26.092] Render Requested: sg_ar_c08_s2001_body 

[10:25:26.105] Render Requested: sg_npc_bartender_leg 

[10:25:26.124] Render Requested: empire_warrior_padded_armor_e 

[10:25:26.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.359] Render Requested: sg_ar_c08_s3001_body 

[10:25:26.589] Render Requested: sg_npc_guard_leg 

[10:25:26.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.994] Render Requested: sheep 

[10:25:27.027] Render Requested: bandit_saddle_steppe 

[10:25:27.041] Render Requested: sg_hh_c08_001_t1_a 

[10:25:27.042] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.042] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.042] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.078] Render Requested: sg_hh_c07_001_t1 

[10:25:27.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.158] Render Requested: sg_npc_guard_leg 

[10:25:27.158] Render Requested: leather_shoes 

[10:25:28.194] Render Requested: sheep 

[10:25:28.309] Render Requested: bandit_saddle_steppe 

[10:25:28.309] Render Requested: stripped_leather_harness 

[10:25:28.659] Render Requested: sheep 

[10:25:29.861] Render Requested: bandit_saddle_steppe 

[10:25:29.898] Render Requested: sg_hh_c08_001_t1_a 

[10:25:29.946] Render Requested: sg_hh_c07_001_t1 

[10:25:30.050] Render Requested: hunting_bow 

[10:25:30.050] Render Requested: lz_longbow_bingzhou_01 

[10:25:31.149] Render Requested: sg_hh_c07_001_t1 

[10:25:31.149] Render Requested: stripped_leather_harness 

[10:25:31.297] Render Requested: sg_hh_c08_001_t1_a 

[10:25:31.396] Render Requested: bandit_saddle_steppe 

[10:25:31.445] Render Requested: sheep 

[10:25:31.499] Render Requested: sg_npc_guard_leg 

[10:25:31.529] Render Requested: leather_shoes 

[10:25:32.679] Render Requested: sheep 

[10:25:32.781] Render Requested: bandit_saddle_steppe 

[10:25:32.813] Render Requested: stripped_leather_harness 

[10:25:33.230] Render Requested: sheep 

[10:25:33.715] Render Requested: empire_sword_1_t2 

[10:25:33.715] Render Requested: empire_sword_1_t2 

[10:25:34.980] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1 

[10:25:34.993] Render Requested: empire_sword_1_t2 

[10:25:36.767] Render Requested: sg_ar_c08_s7002_shoulder 

[10:25:36.851] Render Requested: sg_ar_c08_s2001_body 

[10:25:36.883] Render Requested: empire_warrior_padded_armor_e 

[10:25:36.935] Render Requested: sg_ar_c08_s3001_body 

[10:25:37.134] Render Requested: sg_ar_c08_s7002_shoulder 

[10:25:37.150] Render Requested: sg_ar_c08_s7001_shoulder 

[10:25:37.250] Render Requested: sg_ar_c08_s6002_shoulder 

[10:25:37.366] Render Requested: female_scarf 

[10:25:37.416] Render Requested: merchants_hat 

[10:25:37.550] Render Requested: leather 

[10:25:37.617] Render Requested: fur 

[10:25:37.716] Render Requested: pottery 

[10:25:38.017] Render Requested: silver 

[10:25:38.067] Render Requested: tools 

[10:25:38.149] Render Requested: wool 

[10:25:38.233] Render Requested: flax 

[10:25:38.334] Render Requested: salt 

[10:25:38.434] Render Requested: hides 

[10:25:38.517] Render Requested: iron 

[10:25:38.533] Render Requested: hardwood 

[10:25:38.583] Render Requested: clay 

[10:25:38.701] Render Requested: beer 

[10:25:38.802] Render Requested: date_fruit 

[10:25:38.851] Render Requested: cheese 

[10:25:39.018] Render Requested: sg_t1_shortaxe_001 

[10:25:39.037] Render Requested: lz_xbow_yongliang_02 

[10:25:39.119] Render Requested: lz_xbow_han_05 

[10:25:39.335] Render Requested: range_arrows 

[10:25:39.336] Render Requested: default_arrows 

[10:25:40.985] Render Requested: range_arrows 

[10:25:41.668] TransferItem Name: 远程箭 | From: OtherInventory To: Equipment | Amount: 1 

[10:25:41.688] Render Requested: range_arrows 

[10:25:41.720] Render Requested: range_arrows 

[10:25:42.633] Force VSync State is now DEACTIVATED 

[10:25:42.633] PopScreen 

[10:25:42.633] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:25:42.633] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:25:42.633] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:25:42.656] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:25:42.656] OnScreenListChanged 

[10:25:42.656] SandBox.View.Map.MapScreen::HandleActivate 

[10:25:42.657] SandBox.View.Map.MapScreen::HandleResume 

[10:25:42.664] [GAME MENU] town 

[10:25:42.666] Release Sound Event -1 

[10:25:42.666] Release Sound Event -1 

[10:25:42.666] Release Sound Event -1 

[10:25:42.666] Release Sound Event -1 

[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:21.639] [GAME MENU] town_keep_bribe 

[10:26:21.642] Release Sound Event 113 

[10:26:21.642] Release Sound Event 112 

[10:26:21.643] Release Sound Event -1 

[10:26:22.986] [GAME MENU] town 

[10:26:22.995] Release Sound Event 114 

[10:26:22.995] Release Sound Event 112 

[10:26:22.995] Release Sound Event 112 

[10:26:22.996] Release Sound Event -1 

[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.227] [GAME MENU] town_backstreet 

[10:26:31.232] Release Sound Event 116 

[10:26:31.232] Release Sound Event 115 

[10:26:31.232] Release Sound Event -1 

[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:35.494] --------------- Conversation Start ---------------  

[10:26:35.494] Conversation character name: 贲
id: CharacterObject_4675
culture:荆州
persona:PersonaIronic 

[10:26:35.539] AI -> (start_wanderer_unmet) -  

[10:26:35.543] [VOICEOVER]VoiceObject search for: ! 

[10:26:35.546] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_ironic_001 

[10:26:35.546] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_001 

[10:26:35.547] accentClass:  

[10:26:35.551] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_001 

[10:26:35.951] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_ironic_001.ogg 

[10:26:35.952] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_ironic_001.xml.
[10:26:38.274] P  -> (wanderer_meet_player_response1) -  

[10:26:38.276] AI -> (wanderer_prebackstory) -  

[10:26:38.276] [VOICEOVER]VoiceObject search for: ! 

[10:26:38.600] ExecuteContinue 

[10:26:38.602] AI -> (wanderer_introduction_a) -  

[10:26:38.602] [VOICEOVER]VoiceObject search for: ! 

[10:26:49.213] ExecuteContinue 

[10:26:49.213] AI -> (wanderer_introduction_b) -  

[10:26:49.213] [VOICEOVER]VoiceObject search for: ! 

[10:26:49.744] ExecuteContinue 

[10:26:49.744] AI -> (wanderer_introduction_c) -  

[10:26:49.744] [VOICEOVER]VoiceObject search for: ! 

[10:26:51.484] P  -> (wanderer_meet_player_response2_2) -  

[10:26:51.484] [VOICEOVER]VoiceObject search for: ! 

[10:26:51.484] AI -> (wanderer_introduction_d) -  

[10:26:51.485] [VOICEOVER]VoiceObject search for: ! 

[10:26:52.055] ExecuteContinue 

[10:26:52.056] AI -> (wanderer_job_status_2) -  

[10:26:52.056] [VOICEOVER]VoiceObject search for: ! 

[10:26:52.768] P  -> (player_is_leaving_neutral_or_friendly) -  

[10:26:52.771] AI -> (hero_leave) -  

[10:26:53.125] ExecuteContinue 

[10:26:53.126] --------------- Conversation End ---------------  

[10:26:53.135] Scene_view::clear_all(scn_conversation_tableau)
[10:26:53.136] [GAME MENU] town_backstreet 

[10:26:53.137] Release Sound Event 117 

[10:26:53.137] Release Sound Event 115 

[10:26:53.137] Release Sound Event -1 

[10:26:54.885] Force VSync State is now ACTIVE 

[10:26:54.885] PushScreen 

[10:26:54.885] SandBox.View.Map.MapScreen::HandlePause 

[10:26:54.885] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:26:54.885] Release Sound Event 119 

[10:26:54.885] Release Sound Event 115 

[10:26:54.885] OnScreenListChanged 

[10:26:54.885] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[10:26:54.885] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[10:26:54.885] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:56.414] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:26:56.414] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:27:18.677] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:27:18.678] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:34.462] Scene_view::clear_all(inventory_character_scene)
[10:27:36.019] Force VSync State is now DEACTIVATED 

[10:27:36.019] PopScreen 

[10:27:36.019] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[10:27:36.019] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[10:27:36.019] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[10:27:36.019] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[10:27:36.019] OnScreenListChanged 

[10:27:36.019] SandBox.View.Map.MapScreen::HandleActivate 

[10:27:36.019] SandBox.View.Map.MapScreen::HandleResume 

[10:27:36.023] [GAME MENU] town_backstreet 

[10:27:36.024] Release Sound Event -1 

[10:27:36.024] Release Sound Event 115 

[10:27:36.024] Release Sound Event -1 

[10:27:36.167] Force VSync State is now ACTIVE 

[10:27:36.167] PushScreen 

[10:27:36.167] SandBox.View.Map.MapScreen::HandlePause 

[10:27:36.167] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:27:36.167] Release Sound Event 120 

[10:27:36.167] Release Sound Event 115 

[10:27:36.167] OnScreenListChanged 

[10:27:36.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[10:27:36.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[10:27:36.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[10:27:36.578] Scene_view::clear_all(inventory_character_scene)
[10:27:50.714] Force VSync State is now DEACTIVATED 

[10:27:50.714] PopScreen 

[10:27:50.714] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[10:27:50.714] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[10:27:50.714] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[10:27:50.714] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[10:27:50.714] OnScreenListChanged 

[10:27:50.714] SandBox.View.Map.MapScreen::HandleActivate 

[10:27:50.714] SandBox.View.Map.MapScreen::HandleResume 

[10:27:50.717] [GAME MENU] town_backstreet 

[10:27:50.719] Release Sound Event -1 

[10:27:50.719] Release Sound Event 115 

[10:27:50.719] Release Sound Event -1 

[10:27:52.324] [GAME MENU] town 

[10:27:52.331] Release Sound Event 121 

[10:27:52.331] Release Sound Event 115 

[10:27:52.331] Release Sound Event 115 

[10:27:52.331] Release Sound Event -1 

[10:28:00.375] Release Sound Event 123 

[10:28:00.375] Release Sound Event 122 

[10:28:01.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:01.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:01.031] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:28:01.031] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.506] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.834] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:06.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:07.041] Force VSync State is now ACTIVE 

[10:28:07.041] PushScreen 

[10:28:07.041] SandBox.View.Map.MapScreen::HandlePause 

[10:28:07.041] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:28:07.041] OnScreenListChanged 

[10:28:07.041] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[10:28:07.041] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[10:28:07.041] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[10:28:10.380] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:28:10.381] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:28:11.477] Scene_view::clear_all(inventory_character_scene)
[10:29:20.659] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:29:20.660] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.305] Scene_view::clear_all(inventory_character_scene)
[10:29:25.380] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:29:25.380] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.647] Scene_view::clear_all(inventory_character_scene)
[10:29:29.610] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:29:29.610] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:44.627] Scene_view::clear_all(inventory_character_scene)
[10:29:52.064] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:29:52.064] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:57.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:57.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:57.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.419] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.419] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.419] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:03.153] Missing shader from sack: crossbow_deformer_gbuffer
[10:30:03.153] Missing shader from sack: crossbow_deformer_shadowmap
[10:30:03.153] compile_shader: $BASE/Shaders/Sources/crossbow_deformer_shadowmap.rs, main_vs, vs_5_0, 1, 1073741824, 4194432, 0.
[10:30:03.153] compile_shader: $BASE/Shaders/Sources/crossbow_deformer_gbuffer.rs, main_vs, vs_5_0, 1, 8389632, 4194432, 0.
[10:30:04.011] compile_shader: $BASE/Shaders/Sources/crossbow_deformer_shadowmap.rs, main_ps, ps_5_0, 1, 1073741824, 4194432, 1.
[10:30:04.011] compile_shader: $BASE/Shaders/Sources/crossbow_deformer_gbuffer.rs, main_ps, ps_5_0, 1, 8389632, 4194432, 1.
[10:30:07.290] Scene_view::clear_all(inventory_character_scene)
[10:30:13.174] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:30:13.174] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:30:13.761] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:30:13.761] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:30:13.761] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.788] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:30:13.788] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:30:13.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:18.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:18.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:18.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:22.634] Scene_view::clear_all(inventory_character_scene)
[10:30:32.020] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:30:32.021] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:35.336] Scene_view::clear_all(inventory_character_scene)
[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:40.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:40.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:40.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:42.987] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:30:42.988] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:30:43.012] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:30:43.012] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:30:43.012] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.045] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:30:43.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:30:43.046] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:30:48.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:59.993] Scene_view::clear_all(inventory_character_scene)
[10:31:00.068] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:31:00.068] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:31:00.081] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:31:00.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:31:00.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:31:00.116] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:31:00.116] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:31:00.117] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:31:23.399] Scene_view::clear_all(inventory_character_scene)
[10:31:23.419] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:31:23.419] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:31:37.789] Scene_view::clear_all(inventory_character_scene)
[10:31:45.441] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:31:45.441] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:14.762] Scene_view::clear_all(inventory_character_scene)
[10:32:18.728] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:32:18.729] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:24.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:24.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:24.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:24.946] Scene_view::clear_all(inventory_character_scene)
[10:32:25.175] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:32:25.176] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:30.849] Scene_view::clear_all(inventory_character_scene)
[10:32:30.938] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:32:30.938] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:32:33.138] Scene_view::clear_all(inventory_character_scene)
[10:32:41.848] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:32:41.849] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.140] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.140] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:48.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:48.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:48.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:24.294] Scene_view::clear_all(inventory_character_scene)
[10:33:24.405] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:33:24.406] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:33:34.528] Scene_view::clear_all(inventory_character_scene)
[10:33:39.980] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:33:39.981] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:33:39.991] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:33:39.992] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:33:39.992] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.027] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:33:40.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:33:40.028] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:45.290] Scene_view::clear_all(inventory_character_scene)
[10:33:45.296] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:33:45.297] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:00.892] Scene_view::clear_all(inventory_character_scene)
[10:34:00.904] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:34:00.905] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:34:00.918] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:34:00.918] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:34:00.918] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:34:00.955] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:34:00.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:34:00.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:34:03.311] Scene_view::clear_all(inventory_character_scene)
[10:34:04.982] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:34:04.983] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:34:08.979] Scene_view::clear_all(inventory_character_scene)
[10:34:09.061] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:34:09.062] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:34:14.879] Scene_view::clear_all(inventory_character_scene)
[10:34:24.680] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:34:24.680] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:27.472] Scene_view::clear_all(inventory_character_scene)
[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.760] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:34:31.760] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:50.701] Scene_view::clear_all(inventory_character_scene)
[10:34:50.777] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:34:50.778] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:34:54.323] Scene_view::clear_all(inventory_character_scene)
[10:34:54.335] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:34:54.335] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:34:56.603] Scene_view::clear_all(inventory_character_scene)
[10:34:59.987] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:34:59.988] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.528] Scene_view::clear_all(inventory_character_scene)
[10:35:08.013] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:35:08.014] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.092] Scene_view::clear_all(inventory_character_scene)
[10:35:20.713] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:35:20.713] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:24.410] Scene_view::clear_all(inventory_character_scene)
[10:35:25.536] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:35:25.537] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.632] Scene_view::clear_all(inventory_character_scene)
[10:35:30.660] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:35:30.661] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:35:33.032] Scene_view::clear_all(inventory_character_scene)
[10:35:37.027] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:35:37.028] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:35:37.037] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:35:37.037] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:35:37.037] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:35:37.076] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:35:37.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:35:37.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:35:44.503] Scene_view::clear_all(inventory_character_scene)
[10:35:45.820] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:35:45.820] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:35:47.723] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/scene.xscene.
[10:35:47.724] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/atmosphere.xml.
[10:35:47.731] Force VSync State is now ACTIVE 

[10:35:47.731] PushScreen 

[10:35:47.731] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[10:35:47.731] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[10:35:47.731] OnScreenListChanged 

[10:35:47.731] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandleInitialize 

[10:35:47.731] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandleActivate 

[10:35:47.731] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandleResume 

[10:35:48.041] Scene_view::clear_all(inventory_character_scene)
[10:35:50.375] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:50.375] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:51.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:51.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:51.859] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:51.859] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:53.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:53.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:56.765] Force VSync State is now DEACTIVATED 

[10:35:56.765] Force VSync State is now ACTIVE 

[10:35:56.765] PopScreen 

[10:35:56.765] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandlePause 

[10:35:56.765] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandleDeactivate 

[10:35:56.780] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandleFinalize 

[10:35:56.783] Scene_view::clear_all(banner_editor_scene)
[10:35:56.783] PopScreen - SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen 

[10:35:56.783] OnScreenListChanged 

[10:35:56.783] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[10:35:56.806] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:58.300] Force VSync State is now DEACTIVATED 

[10:35:58.300] PopScreen 

[10:35:58.300] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[10:35:58.300] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[10:35:58.300] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[10:35:58.300] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[10:35:58.300] OnScreenListChanged 

[10:35:58.300] SandBox.View.Map.MapScreen::HandleActivate 

[10:35:58.300] SandBox.View.Map.MapScreen::HandleResume 

[10:35:59.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:59.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.173] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:36:01.173] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:36:04.728] Player has entered city_nanjun_xiangyang: 襄阳 

[10:36:04.728] [GAME MENU] town_outside 

[10:36:04.728] [GAME MENU] town 

[10:36:04.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:11.356] Release Sound Event 158 

[10:36:11.356] Release Sound Event 159 

[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:27.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:27.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:30.950] Player has entered city_nanyang_yuanxian: 宛县 

[10:36:30.951] [GAME MENU] town_outside 

[10:36:30.951] [GAME MENU] town 

[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:34.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:34.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:34.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:36.756] [GAME MENU] town_backstreet 

[10:36:36.757] Release Sound Event 176 

[10:36:36.757] Release Sound Event 177 

[10:36:36.757] Release Sound Event -1 

[10:36:38.312] [GAME MENU] town 

[10:36:38.318] Release Sound Event 178 

[10:36:38.318] Release Sound Event 177 

[10:36:38.318] Release Sound Event 177 

[10:36:38.318] Release Sound Event -1 

[10:36:39.245] Average value of 五谷 : 1.297522 

[10:36:39.246] Average value of 鱼 : 2.500912 

[10:36:39.246] Average value of 肉 : 1.020114 

[10:36:39.246] Average value of 奶酥 : 1.486952 

[10:36:39.246] Average value of 葡萄 : 2.52236 

[10:36:39.246] Average value of 枣 : 2.269233 

[10:36:39.246] Average value of 青果 : 2.242224 

[10:36:39.246] Average value of 膏脂 : 1.575036 

[10:36:39.246] Average value of 菜油 : 6.926526 

[10:36:39.246] Average value of 苎麻 : 2.3375 

[10:36:39.246] Average value of 苧布 : 7.292425 

[10:36:39.246] Average value of 羊毛 : 5.478524 

[10:36:39.246] Average value of 布匹 : 1.3 

[10:36:39.246] Average value of 蚕丝 : 0.6822671 

[10:36:39.246] Average value of 绸缎 : 5.634579 

[10:36:39.246] Average value of 硬木 : 1.309974 

[10:36:39.246] Average value of 铁 : 1.040122 

[10:36:39.246] Average value of 盐巴 : 1.815768 

[10:36:39.246] Average value of 银矿石 : 2.531131 

[10:36:39.246] Average value of 兽皮 : 1.005458 

[10:36:39.246] Average value of 陶土 : 1.793435 

[10:36:39.246] Average value of 浊酒 : 1.363582 

[10:36:39.246] Average value of 西域葡萄酒 : 6.383487 

[10:36:39.246] Average value of 工具 : 1.383718 

[10:36:39.246] Average value of 陶瓷 : 6.589036 

[10:36:39.246] Average value of 皮革 : 4.897969 

[10:36:39.246] Average value of 毛皮 : 2.938101 

[10:36:39.246] Average value of 金银器 : 6.497624 

[10:36:39.246] Average value of 箭 : 0.8662639 

[10:36:39.246] Average value of 羊 : 1.548104 

[10:36:39.246] Average value of 牛 : 1.495182 

[10:36:39.246] Average value of 豕 : 0.7243101 

[10:36:39.246] Average value of 驮畜 : 2.361165 

[10:36:39.246] Average value of 坐骑 : 1.461843 

[10:36:39.246] Average value of 战争坐骑 : 1.428246 

[10:36:39.246] Average value of 贵族坐骑 : 1.091628 

[10:36:39.246] Average value of 马匹装备 I : 0.8153788 

[10:36:39.246] Average value of 马匹装备 II : 0.8216738 

[10:36:39.246] Average value of 马匹装备 III : 1.3 

[10:36:39.246] Average value of 马匹装备 IV : 1.3 

[10:36:39.246] Average value of 马匹装备 V : 1.3 

[10:36:39.246] Average value of 近战武器 I : 0.8042673 

[10:36:39.246] Average value of 近战武器 II : 0.7999995 

[10:36:39.246] Average value of 近战武器 III : 0.7999995 

[10:36:39.246] Average value of 近战武器 IV : 1.251613 

[10:36:39.246] Average value of 近战武器 V : 1.3 

[10:36:39.246] Average value of 远程武器 I : 0.8172005 

[10:36:39.246] Average value of 远程武器 II : 0.7999995 

[10:36:39.246] Average value of 远程武器 III : 0.8161286 

[10:36:39.246] Average value of 远程武器 IV : 1.13871 

[10:36:39.246] Average value of 远程武器 V : 1.235484 

[10:36:39.246] Average value of 盾牌 I : 0.8284728 

[10:36:39.247] Average value of 盾牌 II : 0.7999995 

[10:36:39.247] Average value of 盾牌 III : 0.8161286 

[10:36:39.247] Average value of 盾牌 IV : 1.3 

[10:36:39.247] Average value of 盾牌 V : 1.3 

[10:36:39.247] Average value of 服装 : 0.8017952 

[10:36:39.247] Average value of 轻甲 : 0.7999995 

[10:36:39.247] Average value of 中甲 : 0.9532253 

[10:36:39.247] Average value of 重甲 : 1.170968 

[10:36:39.247] Average value of 终极护甲 : 1.3 

[10:36:39.247] Average value of 旗帜 : 1.3 

[10:36:39.247] Average value of 未分配 : 1.3 

[10:36:39.247] Force VSync State is now ACTIVE 

[10:36:39.247] PushScreen 

[10:36:39.247] SandBox.View.Map.MapScreen::HandlePause 

[10:36:39.247] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:36:39.247] Release Sound Event 180 

[10:36:39.247] Release Sound Event 179 

[10:36:39.247] OnScreenListChanged 

[10:36:39.247] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:36:39.460] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:36:39.460] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:36:39.622] Render Requested: empire_warrior_padded_armor_e 

[10:36:39.622] Render Requested: leather_shoes 

[10:36:39.622] Render Requested: sumpter_horse 

[10:36:39.622] Render Requested: stripped_leather_harness 

[10:36:39.622] Render Requested: lz_longbow_bingzhou_01 

[10:36:39.622] Render Requested: default_arrows 

[10:36:39.622] Render Requested: empire_sword_1_t2 

[10:36:39.622] Render Requested: range_arrows 

[10:36:39.622] Render Requested: t2_khuzait_horse 

[10:36:39.622] Render Requested: sg_sword_1h_001 

[10:36:39.622] Render Requested: sg_axe_1h_001 

[10:36:39.622] Render Requested: peasant_hammer_2_t1 

[10:36:39.622] Render Requested: sg_t1_ht_mace_002 

[10:36:39.622] Render Requested: sg_t2_ht_mace_002 

[10:36:39.622] Render Requested: peasant_pitchfork_2_t1 

[10:36:39.622] Render Requested: military_fork_pike_t3 

[10:36:39.622] Render Requested: battered_horsemans_kite_shield 

[10:36:39.622] Render Requested: battered_horsemans_kite_shield 

[10:36:39.622] Render Requested: worn_kite_shield 

[10:36:39.622] Render Requested: worn_horsemans_kite_shield 

[10:36:39.622] Render Requested: reinforced_kite_shield 

[10:36:39.622] Render Requested: studded_bound_kite_shield 

[10:36:39.623] Render Requested: heavy_horsemans_kite_shield 

[10:36:39.623] Render Requested: sg_gong_004 

[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.682] Render Requested: peasant_pitchfork_2_t1 

[10:36:40.018] Render Requested: sg_t2_ht_mace_002 

[10:36:41.070] Render Requested: peasant_pitchfork_2_t1 

[10:36:41.918] Render Requested: military_fork_pike_t3 

[10:36:41.949] Render Requested: sg_arrows_005 

[10:36:42.251] Render Requested: battered_horsemans_kite_shield 

[10:36:42.368] Render Requested: barbed_arrows 

[10:36:42.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:42.402] Render Requested: lz_arrow_xuzhou_02 

[10:36:42.435] Render Requested: lz_xbow_yanzhou_01 

[10:36:42.468] Render Requested: reinforced_kite_shield 

[10:36:42.485] Render Requested: worn_horsemans_kite_shield 

[10:36:42.485] Render Requested: lz_xbow_jizhou_01 

[10:36:42.533] Render Requested: sg_t1_shortaxe_001 

[10:36:42.552] Render Requested: worn_kite_shield 

[10:36:42.569] Render Requested: battered_horsemans_kite_shield 

[10:36:42.633] Render Requested: sg_t1_shortaxe_001 

[10:36:42.985] Render Requested: sg_t2_shortaxe_001 

[10:36:43.618] Render Requested: hardwood 

[10:36:43.618] Render Requested: clay 

[10:36:43.618] Render Requested: iron 

[10:36:43.618] Render Requested: cotton 

[10:36:43.618] Render Requested: hides 

[10:36:43.618] Render Requested: salt 

[10:36:43.618] Render Requested: silver 

[10:36:43.618] Render Requested: pottery 

[10:36:43.618] Render Requested: tools 

[10:36:43.618] Render Requested: leather 

[10:36:43.634] Render Requested: butter 

[10:36:43.635] Render Requested: beer 

[10:36:43.635] Render Requested: olives 

[10:36:43.635] Render Requested: cheese 

[10:36:43.635] Render Requested: date_fruit 

[10:36:43.953] Render Requested: olives 

[10:36:44.037] Render Requested: cheese 

[10:36:44.070] Render Requested: date_fruit 

[10:36:44.219] Render Requested: hardwood 

[10:36:44.287] Render Requested: clay 

[10:36:44.353] Render Requested: iron 

[10:36:44.387] Render Requested: cotton 

[10:36:45.353] Render Requested: meat 

[10:36:45.371] Render Requested: iron 

[10:36:45.403] Render Requested: fish 

[10:36:45.424] Render Requested: clay 

[10:36:45.436] Render Requested: grain 

[10:36:45.487] Render Requested: hardwood 

[10:36:45.738] Render Requested: date_fruit 

[10:36:45.870] Render Requested: hardwood 

[10:36:46.271] Render Requested: date_fruit 

[10:36:46.305] Render Requested: cheese 

[10:36:46.372] Render Requested: olives 

[10:36:48.807] Render Requested: military_fork_pike_t3 

[10:36:48.825] Render Requested: battered_horsemans_kite_shield 

[10:36:49.008] Render Requested: worn_kite_shield 

[10:36:49.057] Render Requested: worn_horsemans_kite_shield 

[10:36:49.124] Render Requested: reinforced_kite_shield 

[10:36:49.308] Render Requested: studded_bound_kite_shield 

[10:36:49.393] Render Requested: heavy_horsemans_kite_shield 

[10:36:49.489] Render Requested: western_javelin_1_t2 

[10:36:49.542] Render Requested: lz_arrow_xuzhou_02 

[10:36:49.562] Render Requested: lz_xbow_yanzhou_01 

[10:36:49.562] Render Requested: default_arrows 

[10:36:49.642] Render Requested: lz_xbow_jizhou_01 

[10:36:49.742] Render Requested: sg_t1_shortaxe_001 

[10:36:49.908] Render Requested: grain 

[10:36:49.941] Render Requested: fish 

[10:36:50.058] Render Requested: meat 

[10:36:51.075] Render Requested: fish 

[10:36:51.145] Render Requested: grain 

[10:36:51.261] Render Requested: western_javelin_1_t2 

[10:36:51.777] Render Requested: sg_t2_shortaxe_001 

[10:36:51.828] Render Requested: sg_t1_shortaxe_001 

[10:36:51.926] Render Requested: lz_xbow_yanzhou_01 

[10:36:52.077] Render Requested: lz_arrow_xuzhou_02 

[10:36:52.882] Render Requested: barbed_arrows 

[10:36:54.416] Render Requested: lz_arrow_xuzhou_02 

[10:36:54.545] Render Requested: grain 

[10:36:54.561] Render Requested: fish 

[10:36:54.829] Render Requested: cheese 

[10:36:54.848] Render Requested: date_fruit 

[10:36:54.911] Render Requested: hardwood 

[10:36:55.127] Render Requested: sg_npc_barber_head 

[10:36:55.145] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.145] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.145] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.145] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.160] Render Requested: sg_npc_guard_head 

[10:36:55.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.179] Render Requested: silver 

[10:36:55.195] Render Requested: pottery 

[10:36:55.227] Render Requested: desert_fabric_shoulderpad 

[10:36:55.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.262] Render Requested: tools 

[10:36:55.311] Render Requested: sg_ar_c08_s2001_body 

[10:36:55.413] Render Requested: leather 

[10:36:55.511] Render Requested: sg_ar_c08_s5001_body 

[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:56.046] Render Requested: tools 

[10:36:56.397] Render Requested: empire_sword_1_t2 

[10:36:56.662] Render Requested: empire_sword_1_t2 

[10:36:57.146] TransferItem Name: 铁制帝国重剑 | From: Equipment To: Equipment | Amount: 1 

[10:36:57.146] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: PlayerInventory | Amount: 1 

[10:36:57.153] TransferItem Name: 12并州戍卫长弓 | From: PlayerInventory To: Equipment | Amount: 1 

[10:36:57.157] Render Requested: empire_sword_1_t2 

[10:36:57.157] Render Requested: lz_longbow_bingzhou_01 

[10:36:57.197] Render Requested: empire_sword_1_t2 

[10:36:57.465] Render Requested: default_arrows 

[10:36:57.715] Render Requested: lz_longbow_bingzhou_01 

[10:36:57.813] Render Requested: lz_longbow_bingzhou_01 

[10:36:58.163] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: Equipment | Amount: 1 

[10:36:58.163] TransferItem Name: 箭 | From: Equipment To: PlayerInventory | Amount: 1 

[10:36:58.171] TransferItem Name: 箭 | From: PlayerInventory To: Equipment | Amount: 1 

[10:36:58.175] Render Requested: lz_longbow_bingzhou_01 

[10:36:58.175] Render Requested: default_arrows 

[10:36:58.400] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:36:58.400] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:36:58.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:36:58.431] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:36:58.431] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:36:58.431] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:36:58.882] Render Requested: hides 

[10:36:58.915] Render Requested: salt 

[10:36:59.065] Render Requested: sg_npc_guard_head 

[10:36:59.165] Render Requested: desert_fabric_shoulderpad 

[10:36:59.165] Render Requested: sg_ar_c08_004_arm 

[10:36:59.184] Render Requested: ladys_shoe 

[10:36:59.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.220] Render Requested: sg_npc_gladiator_leg 

[10:36:59.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.249] Render Requested: bandit_saddle_steppe 

[10:36:59.284] Render Requested: light_harness 

[10:36:59.316] Render Requested: ladys_shoe 

[10:36:59.316] Render Requested: leather_shoes 

[10:36:59.334] Render Requested: sg_npc_gladiator_leg 

[10:36:59.334] Render Requested: sg_hh_c08_001_t1_a 

[10:36:59.404] Render Requested: bandit_saddle_steppe 

[10:36:59.404] Render Requested: stripped_leather_harness 

[10:36:59.414] Render Requested: sg_hh_c07_001_t1 

[10:36:59.484] Render Requested: light_harness 

[10:37:00.635] Render Requested: bandit_saddle_steppe 

[10:37:00.770] Render Requested: sg_npc_gladiator_leg 

[10:37:00.770] Render Requested: leather_shoes 

[10:37:00.852] Render Requested: ladys_shoe 

[10:37:01.001] Render Requested: sg_ar_c08_s2001_body 

[10:37:01.001] Render Requested: empire_warrior_padded_armor_e 

[10:37:01.085] Render Requested: desert_fabric_shoulderpad 

[10:37:01.150] Render Requested: sg_npc_guard_head 

[10:37:01.367] Render Requested: hides 

[10:37:01.384] Render Requested: cotton 

[10:37:01.468] Render Requested: iron 

[10:37:01.668] Render Requested: beer 

[10:37:01.735] Render Requested: butter 

[10:37:01.768] Render Requested: meat 

[10:37:02.035] Render Requested: lz_xbow_jizhou_01 

[10:37:02.069] Render Requested: lz_xbow_yanzhou_01 

[10:37:02.123] Render Requested: lz_arrow_xuzhou_02 

[10:37:02.284] Render Requested: studded_bound_kite_shield 

[10:37:02.302] Render Requested: reinforced_kite_shield 

[10:37:02.385] Render Requested: worn_horsemans_kite_shield 

[10:37:02.436] Render Requested: worn_kite_shield 

[10:37:03.403] Render Requested: battered_horsemans_kite_shield 

[10:37:04.685] Force VSync State is now DEACTIVATED 

[10:37:04.685] PopScreen 

[10:37:04.685] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:37:04.685] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:37:04.685] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:37:04.701] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:37:04.701] OnScreenListChanged 

[10:37:04.701] SandBox.View.Map.MapScreen::HandleActivate 

[10:37:04.701] SandBox.View.Map.MapScreen::HandleResume 

[10:37:04.724] [GAME MENU] town 

[10:37:04.725] Release Sound Event -1 

[10:37:04.725] Release Sound Event -1 

[10:37:04.725] Release Sound Event -1 

[10:37:04.725] Release Sound Event -1 

[10:37:06.821] Release Sound Event 182 

[10:37:06.821] Release Sound Event 181 

[10:37:07.250] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:37:07.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:07.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:07.271] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:37:07.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:07.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.373] Player has entered village_nanyang_bowang: 博望 

[10:37:15.373] [GAME MENU] village_outside 

[10:37:15.373] [GAME MENU] village 

[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:17.434] Average value of 五谷 : 1.313721 

[10:37:17.434] Average value of 鱼 : 2.552403 

[10:37:17.434] Average value of 肉 : 1.0372 

[10:37:17.434] Average value of 奶酥 : 1.515283 

[10:37:17.434] Average value of 葡萄 : 2.553407 

[10:37:17.434] Average value of 枣 : 2.292655 

[10:37:17.434] Average value of 青果 : 2.256813 

[10:37:17.434] Average value of 膏脂 : 1.593033 

[10:37:17.434] Average value of 菜油 : 7.038253 

[10:37:17.434] Average value of 苎麻 : 2.335679 

[10:37:17.434] Average value of 苧布 : 7.224076 

[10:37:17.434] Average value of 羊毛 : 5.345285 

[10:37:17.434] Average value of 布匹 : 1.3 

[10:37:17.435] Average value of 蚕丝 : 0.6834365 

[10:37:17.435] Average value of 绸缎 : 5.58981 

[10:37:17.435] Average value of 硬木 : 1.336288 

[10:37:17.435] Average value of 铁 : 1.055468 

[10:37:17.435] Average value of 盐巴 : 1.835063 

[10:37:17.435] Average value of 银矿石 : 2.481121 

[10:37:17.435] Average value of 兽皮 : 1.003944 

[10:37:17.435] Average value of 陶土 : 1.806325 

[10:37:17.435] Average value of 浊酒 : 1.35195 

[10:37:17.435] Average value of 西域葡萄酒 : 6.238329 

[10:37:17.435] Average value of 工具 : 1.402856 

[10:37:17.435] Average value of 陶瓷 : 6.322158 

[10:37:17.435] Average value of 皮革 : 4.690757 

[10:37:17.435] Average value of 毛皮 : 3.063341 

[10:37:17.435] Average value of 金银器 : 6.512828 

[10:37:17.435] Average value of 箭 : 0.8674028 

[10:37:17.435] Average value of 羊 : 1.557188 

[10:37:17.435] Average value of 牛 : 1.504542 

[10:37:17.435] Average value of 豕 : 0.7281811 

[10:37:17.435] Average value of 驮畜 : 2.347117 

[10:37:17.435] Average value of 坐骑 : 1.462152 

[10:37:17.435] Average value of 战争坐骑 : 1.350236 

[10:37:17.435] Average value of 贵族坐骑 : 1.088895 

[10:37:17.435] Average value of 马匹装备 I : 0.8151744 

[10:37:17.435] Average value of 马匹装备 II : 0.8201854 

[10:37:17.435] Average value of 马匹装备 III : 1.3 

[10:37:17.435] Average value of 马匹装备 IV : 1.3 

[10:37:17.435] Average value of 马匹装备 V : 1.3 

[10:37:17.435] Average value of 近战武器 I : 0.8042673 

[10:37:17.435] Average value of 近战武器 II : 0.7999995 

[10:37:17.435] Average value of 近战武器 III : 0.7999995 

[10:37:17.435] Average value of 近战武器 IV : 1.251613 

[10:37:17.435] Average value of 近战武器 V : 1.3 

[10:37:17.435] Average value of 远程武器 I : 0.8154115 

[10:37:17.435] Average value of 远程武器 II : 0.7999995 

[10:37:17.435] Average value of 远程武器 III : 0.8161286 

[10:37:17.435] Average value of 远程武器 IV : 1.13871 

[10:37:17.435] Average value of 远程武器 V : 1.227419 

[10:37:17.435] Average value of 盾牌 I : 0.828257 

[10:37:17.435] Average value of 盾牌 II : 0.7999995 

[10:37:17.435] Average value of 盾牌 III : 0.8161286 

[10:37:17.435] Average value of 盾牌 IV : 1.3 

[10:37:17.435] Average value of 盾牌 V : 1.3 

[10:37:17.435] Average value of 服装 : 0.8017952 

[10:37:17.435] Average value of 轻甲 : 0.7999995 

[10:37:17.435] Average value of 中甲 : 0.9532253 

[10:37:17.435] Average value of 重甲 : 1.170968 

[10:37:17.435] Average value of 终极护甲 : 1.3 

[10:37:17.435] Average value of 旗帜 : 1.3 

[10:37:17.435] Average value of 未分配 : 1.3 

[10:37:17.436] Force VSync State is now ACTIVE 

[10:37:17.436] PushScreen 

[10:37:17.436] SandBox.View.Map.MapScreen::HandlePause 

[10:37:17.436] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:37:17.436] Release Sound Event 192 

[10:37:17.436] Release Sound Event 193 

[10:37:17.436] OnScreenListChanged 

[10:37:17.436] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:37:17.492] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:37:17.492] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:37:17.650] Render Requested: empire_warrior_padded_armor_e 

[10:37:17.650] Render Requested: leather_shoes 

[10:37:17.650] Render Requested: sumpter_horse 

[10:37:17.650] Render Requested: stripped_leather_harness 

[10:37:17.650] Render Requested: empire_sword_1_t2 

[10:37:17.650] Render Requested: lz_longbow_bingzhou_01 

[10:37:17.650] Render Requested: default_arrows 

[10:37:17.650] Render Requested: range_arrows 

[10:37:17.650] Render Requested: grain 

[10:37:17.650] Render Requested: butter 

[10:37:17.650] Render Requested: cheese 

[10:37:17.650] Render Requested: hog 

[10:37:17.650] Render Requested: sheep 

[10:37:17.713] Render Requested: sheep 

[10:37:17.931] Render Requested: hog 

[10:37:18.350] Render Requested: cheese 

[10:37:18.450] Render Requested: butter 

[10:37:18.616] Render Requested: grain 

[10:37:19.100] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[10:37:19.131] Render Requested: grain 

[10:37:19.281] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[10:37:19.447] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[10:37:20.066] Render Requested: grain 

[10:37:21.767] Force VSync State is now DEACTIVATED 

[10:37:21.767] PopScreen 

[10:37:21.767] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:37:21.767] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:37:21.767] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:37:21.770] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:37:21.770] OnScreenListChanged 

[10:37:21.770] SandBox.View.Map.MapScreen::HandleActivate 

[10:37:21.770] SandBox.View.Map.MapScreen::HandleResume 

[10:37:21.777] [GAME MENU] village 

[10:37:21.777] Release Sound Event -1 

[10:37:21.777] Release Sound Event -1 

[10:37:21.777] Release Sound Event -1 

[10:37:21.777] Release Sound Event -1 

[10:37:24.361] Average value of 五谷 : 1.313721 

[10:37:24.361] Average value of 鱼 : 2.552403 

[10:37:24.361] Average value of 肉 : 1.0372 

[10:37:24.361] Average value of 奶酥 : 1.515283 

[10:37:24.361] Average value of 葡萄 : 2.553407 

[10:37:24.361] Average value of 枣 : 2.292655 

[10:37:24.361] Average value of 青果 : 2.256813 

[10:37:24.361] Average value of 膏脂 : 1.593033 

[10:37:24.361] Average value of 菜油 : 7.038253 

[10:37:24.361] Average value of 苎麻 : 2.335679 

[10:37:24.361] Average value of 苧布 : 7.224076 

[10:37:24.361] Average value of 羊毛 : 5.345285 

[10:37:24.361] Average value of 布匹 : 1.3 

[10:37:24.361] Average value of 蚕丝 : 0.6834365 

[10:37:24.361] Average value of 绸缎 : 5.58981 

[10:37:24.361] Average value of 硬木 : 1.336288 

[10:37:24.361] Average value of 铁 : 1.055468 

[10:37:24.361] Average value of 盐巴 : 1.835063 

[10:37:24.361] Average value of 银矿石 : 2.481121 

[10:37:24.361] Average value of 兽皮 : 1.003944 

[10:37:24.361] Average value of 陶土 : 1.806325 

[10:37:24.361] Average value of 浊酒 : 1.35195 

[10:37:24.361] Average value of 西域葡萄酒 : 6.238329 

[10:37:24.361] Average value of 工具 : 1.402856 

[10:37:24.361] Average value of 陶瓷 : 6.322158 

[10:37:24.362] Average value of 皮革 : 4.690757 

[10:37:24.362] Average value of 毛皮 : 3.063341 

[10:37:24.362] Average value of 金银器 : 6.512828 

[10:37:24.362] Average value of 箭 : 0.8674028 

[10:37:24.362] Average value of 羊 : 1.557188 

[10:37:24.362] Average value of 牛 : 1.504542 

[10:37:24.362] Average value of 豕 : 0.7281811 

[10:37:24.362] Average value of 驮畜 : 2.347117 

[10:37:24.362] Average value of 坐骑 : 1.462152 

[10:37:24.362] Average value of 战争坐骑 : 1.350236 

[10:37:24.362] Average value of 贵族坐骑 : 1.088895 

[10:37:24.362] Average value of 马匹装备 I : 0.8151744 

[10:37:24.362] Average value of 马匹装备 II : 0.8201854 

[10:37:24.362] Average value of 马匹装备 III : 1.3 

[10:37:24.362] Average value of 马匹装备 IV : 1.3 

[10:37:24.362] Average value of 马匹装备 V : 1.3 

[10:37:24.362] Average value of 近战武器 I : 0.8042673 

[10:37:24.362] Average value of 近战武器 II : 0.7999995 

[10:37:24.362] Average value of 近战武器 III : 0.7999995 

[10:37:24.362] Average value of 近战武器 IV : 1.251613 

[10:37:24.362] Average value of 近战武器 V : 1.3 

[10:37:24.362] Average value of 远程武器 I : 0.8154115 

[10:37:24.362] Average value of 远程武器 II : 0.7999995 

[10:37:24.362] Average value of 远程武器 III : 0.8161286 

[10:37:24.362] Average value of 远程武器 IV : 1.13871 

[10:37:24.362] Average value of 远程武器 V : 1.227419 

[10:37:24.362] Average value of 盾牌 I : 0.828257 

[10:37:24.362] Average value of 盾牌 II : 0.7999995 

[10:37:24.362] Average value of 盾牌 III : 0.8161286 

[10:37:24.362] Average value of 盾牌 IV : 1.3 

[10:37:24.362] Average value of 盾牌 V : 1.3 

[10:37:24.362] Average value of 服装 : 0.8017952 

[10:37:24.362] Average value of 轻甲 : 0.7999995 

[10:37:24.362] Average value of 中甲 : 0.9532253 

[10:37:24.362] Average value of 重甲 : 1.170968 

[10:37:24.362] Average value of 终极护甲 : 1.3 

[10:37:24.362] Average value of 旗帜 : 1.3 

[10:37:24.362] Average value of 未分配 : 1.3 

[10:37:24.362] Force VSync State is now ACTIVE 

[10:37:24.362] PushScreen 

[10:37:24.362] SandBox.View.Map.MapScreen::HandlePause 

[10:37:24.362] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:37:24.363] Release Sound Event 195 

[10:37:24.363] Release Sound Event 194 

[10:37:24.363] OnScreenListChanged 

[10:37:24.363] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:37:24.417] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:37:24.417] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:37:24.564] Render Requested: empire_warrior_padded_armor_e 

[10:37:24.564] Render Requested: leather_shoes 

[10:37:24.564] Render Requested: sumpter_horse 

[10:37:24.564] Render Requested: stripped_leather_harness 

[10:37:24.564] Render Requested: empire_sword_1_t2 

[10:37:24.564] Render Requested: lz_longbow_bingzhou_01 

[10:37:24.564] Render Requested: default_arrows 

[10:37:24.564] Render Requested: range_arrows 

[10:37:24.564] Render Requested: grain 

[10:37:24.564] Render Requested: butter 

[10:37:24.564] Render Requested: cheese 

[10:37:24.564] Render Requested: hog 

[10:37:24.564] Render Requested: sheep 

[10:37:24.564] Render Requested: grain 

[10:37:24.577] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:37:24.577] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:24.577] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:24.611] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:37:24.612] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:24.736] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:37:24.736] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:24.787] Render Requested: sheep 

[10:37:25.154] Render Requested: hog 

[10:37:26.338] Render Requested: sheep 

[10:37:27.487] Force VSync State is now DEACTIVATED 

[10:37:27.487] PopScreen 

[10:37:27.487] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:37:27.487] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:37:27.487] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:37:27.516] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:37:27.516] OnScreenListChanged 

[10:37:27.516] SandBox.View.Map.MapScreen::HandleActivate 

[10:37:27.517] SandBox.View.Map.MapScreen::HandleResume 

[10:37:27.523] [GAME MENU] village 

[10:37:27.524] Release Sound Event -1 

[10:37:27.524] Release Sound Event 194 

[10:37:27.524] Release Sound Event 194 

[10:37:27.524] Release Sound Event -1 

[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:34.084] Release Sound Event 197 

[10:37:34.084] Release Sound Event 196 

[10:37:34.129] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:37:34.129] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:34.129] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:34.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:37:34.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:34.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:36.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:36.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:38.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:38.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:38.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:38.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:38.571] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:38.605] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:37:38.605] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:38.605] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:37:41.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:41.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:57.967] Before Daily Tick: 中平六年 夏
七月 上旬 

[10:38:11.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:11.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:12.751] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:38:12.751] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:38:12.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:12.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:17.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:17.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:17.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:17.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:25.742] Player has entered city_henanyin_luoyang: 洛阳 

[10:38:25.743] [GAME MENU] town_outside 

[10:38:25.743] [GAME MENU] town 

[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.282] [GAME MENU] town_backstreet 

[10:38:31.285] Release Sound Event 308 

[10:38:31.285] Release Sound Event 309 

[10:38:31.285] Release Sound Event -1 

[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:42.643] [GAME MENU] town 

[10:38:42.648] Release Sound Event 310 

[10:38:42.648] Release Sound Event 309 

[10:38:42.648] Release Sound Event 309 

[10:38:42.648] Release Sound Event -1 

[10:38:43.807] Average value of 五谷 : 1.408619 

[10:38:43.807] Average value of 鱼 : 2.743946 

[10:38:43.807] Average value of 肉 : 1.125777 

[10:38:43.807] Average value of 奶酥 : 1.656123 

[10:38:43.807] Average value of 葡萄 : 2.586495 

[10:38:43.807] Average value of 枣 : 2.370687 

[10:38:43.807] Average value of 青果 : 2.465968 

[10:38:43.807] Average value of 膏脂 : 1.747346 

[10:38:43.807] Average value of 菜油 : 7.041734 

[10:38:43.807] Average value of 苎麻 : 2.527422 

[10:38:43.807] Average value of 苧布 : 7.153574 

[10:38:43.807] Average value of 羊毛 : 5.390365 

[10:38:43.807] Average value of 布匹 : 1.3 

[10:38:43.807] Average value of 蚕丝 : 0.6655353 

[10:38:43.807] Average value of 绸缎 : 5.600449 

[10:38:43.807] Average value of 硬木 : 1.372407 

[10:38:43.807] Average value of 铁 : 0.9577042 

[10:38:43.807] Average value of 盐巴 : 1.878434 

[10:38:43.807] Average value of 银矿石 : 2.240177 

[10:38:43.807] Average value of 兽皮 : 1.015218 

[10:38:43.807] Average value of 陶土 : 1.897739 

[10:38:43.807] Average value of 浊酒 : 1.323857 

[10:38:43.807] Average value of 西域葡萄酒 : 6.195586 

[10:38:43.807] Average value of 工具 : 1.020456 

[10:38:43.807] Average value of 陶瓷 : 6.274174 

[10:38:43.807] Average value of 皮革 : 3.959203 

[10:38:43.807] Average value of 毛皮 : 2.861598 

[10:38:43.807] Average value of 金银器 : 6.526486 

[10:38:43.807] Average value of 箭 : 0.8734331 

[10:38:43.807] Average value of 羊 : 1.584077 

[10:38:43.807] Average value of 牛 : 1.541284 

[10:38:43.807] Average value of 豕 : 0.7634354 

[10:38:43.807] Average value of 驮畜 : 2.352905 

[10:38:43.807] Average value of 坐骑 : 1.522248 

[10:38:43.807] Average value of 战争坐骑 : 1.100388 

[10:38:43.807] Average value of 贵族坐骑 : 1.041169 

[10:38:43.807] Average value of 马匹装备 I : 0.8122486 

[10:38:43.807] Average value of 马匹装备 II : 0.831635 

[10:38:43.807] Average value of 马匹装备 III : 1.3 

[10:38:43.807] Average value of 马匹装备 IV : 1.3 

[10:38:43.807] Average value of 马匹装备 V : 1.3 

[10:38:43.807] Average value of 近战武器 I : 0.8051811 

[10:38:43.808] Average value of 近战武器 II : 0.8021343 

[10:38:43.808] Average value of 近战武器 III : 0.7999995 

[10:38:43.808] Average value of 近战武器 IV : 1.238385 

[10:38:43.808] Average value of 近战武器 V : 1.3 

[10:38:43.808] Average value of 远程武器 I : 0.8171825 

[10:38:43.808] Average value of 远程武器 II : 0.7999995 

[10:38:43.808] Average value of 远程武器 III : 0.8093604 

[10:38:43.808] Average value of 远程武器 IV : 1.146774 

[10:38:43.808] Average value of 远程武器 V : 1.187097 

[10:38:43.808] Average value of 盾牌 I : 0.8274024 

[10:38:43.808] Average value of 盾牌 II : 0.8036571 

[10:38:43.808] Average value of 盾牌 III : 0.808064 

[10:38:43.808] Average value of 盾牌 IV : 1.3 

[10:38:43.808] Average value of 盾牌 V : 1.3 

[10:38:43.808] Average value of 服装 : 0.8047431 

[10:38:43.808] Average value of 轻甲 : 0.7999995 

[10:38:43.808] Average value of 中甲 : 0.9554816 

[10:38:43.808] Average value of 重甲 : 1.179032 

[10:38:43.808] Average value of 终极护甲 : 1.3 

[10:38:43.808] Average value of 旗帜 : 1.3 

[10:38:43.808] Average value of 未分配 : 1.3 

[10:38:43.808] Force VSync State is now ACTIVE 

[10:38:43.808] PushScreen 

[10:38:43.808] SandBox.View.Map.MapScreen::HandlePause 

[10:38:43.808] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:38:43.808] Release Sound Event 312 

[10:38:43.808] Release Sound Event 311 

[10:38:43.808] OnScreenListChanged 

[10:38:43.808] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:38:44.144] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:38:44.144] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:38:44.315] Render Requested: empire_warrior_padded_armor_e 

[10:38:44.315] Render Requested: leather_shoes 

[10:38:44.315] Render Requested: sumpter_horse 

[10:38:44.315] Render Requested: stripped_leather_harness 

[10:38:44.315] Render Requested: empire_sword_1_t2 

[10:38:44.315] Render Requested: lz_longbow_bingzhou_01 

[10:38:44.315] Render Requested: default_arrows 

[10:38:44.315] Render Requested: range_arrows 

[10:38:44.315] Render Requested: aserai_horse 

[10:38:44.316] Render Requested: camel 

[10:38:44.316] Render Requested: hunter 

[10:38:44.316] Render Requested: sturgia_horse 

[10:38:44.316] Render Requested: battania_horse 

[10:38:44.316] Render Requested: t2_khuzait_horse 

[10:38:44.316] Render Requested: t2_aserai_horse 

[10:38:44.316] Render Requested: charger 

[10:38:44.316] Render Requested: t2_battania_horse 

[10:38:44.316] Render Requested: t2_empire_horse 

[10:38:44.316] Render Requested: t2_sturgia_horse 

[10:38:44.316] Render Requested: t2_vlandia_horse 

[10:38:44.316] Render Requested: t3_khuzait_horse 

[10:38:44.316] Render Requested: t3_vlandia_horse 

[10:38:44.316] Render Requested: t3_empire_horse 

[10:38:44.316] Render Requested: t3_aserai_horse 

[10:38:44.316] Render Requested: grain 

[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.885] Render Requested: empire_warrior_padded_armor_e 

[10:38:45.045] Render Requested: t2_khuzait_horse 

[10:38:45.052] Render Requested: sumpter_horse 

[10:38:45.172] Render Requested: empire_warrior_padded_armor_e 

[10:38:45.404] Render Requested: aserai_horse 

[10:38:46.053] Render Requested: grain 

[10:38:46.053] Render Requested: fish 

[10:38:46.053] Render Requested: butter 

[10:38:46.053] Render Requested: cheese 

[10:38:46.053] Render Requested: meat 

[10:38:46.053] Render Requested: beer 

[10:38:46.053] Render Requested: hardwood 

[10:38:46.053] Render Requested: iron 

[10:38:46.053] Render Requested: clay 

[10:38:46.053] Render Requested: flax 

[10:38:46.053] Render Requested: hides 

[10:38:46.053] Render Requested: cotton 

[10:38:46.053] Render Requested: salt 

[10:38:46.053] Render Requested: tools 

[10:38:46.053] Render Requested: fur 

[10:38:46.053] Render Requested: hog 

[10:38:47.055] Render Requested: grain 

[10:38:47.072] Render Requested: fish 

[10:38:47.239] Render Requested: hides 

[10:38:47.256] Render Requested: cotton 

[10:38:47.372] Render Requested: salt 

[10:38:47.372] Render Requested: sheep 

[10:38:47.439] Render Requested: tools 

[10:38:48.089] Render Requested: fur 

[10:38:48.176] Render Requested: hog 

[10:38:51.210] Render Requested: sheep 

[10:38:51.291] Render Requested: hog 

[10:38:51.725] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 38 

[10:38:51.733] Render Requested: hog 

[10:38:52.725] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 2 

[10:38:52.742] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 2 

[10:38:52.758] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 4 

[10:38:52.775] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 4 

[10:38:52.792] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 4 

[10:38:52.809] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 2 

[10:38:52.825] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[10:38:52.842] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[10:38:52.926] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[10:38:53.259] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[10:38:53.276] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[10:38:53.659] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[10:38:54.026] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[10:38:55.495] Force VSync State is now DEACTIVATED 

[10:38:55.495] PopScreen 

[10:38:55.495] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:38:55.495] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:38:55.495] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:38:55.520] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:38:55.520] OnScreenListChanged 

[10:38:55.520] SandBox.View.Map.MapScreen::HandleActivate 

[10:38:55.521] SandBox.View.Map.MapScreen::HandleResume 

[10:38:55.535] [GAME MENU] town 

[10:38:55.536] Release Sound Event -1 

[10:38:55.536] Release Sound Event -1 

[10:38:55.536] Release Sound Event -1 

[10:38:55.536] Release Sound Event -1 

[10:38:55.859] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:38:55.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:38:55.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:38:55.883] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:38:55.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:38:55.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:38:56.547] Average value of 五谷 : 1.408619 

[10:38:56.547] Average value of 鱼 : 2.743946 

[10:38:56.547] Average value of 肉 : 1.125777 

[10:38:56.547] Average value of 奶酥 : 1.656123 

[10:38:56.547] Average value of 葡萄 : 2.586495 

[10:38:56.547] Average value of 枣 : 2.370687 

[10:38:56.547] Average value of 青果 : 2.465968 

[10:38:56.548] Average value of 膏脂 : 1.747346 

[10:38:56.548] Average value of 菜油 : 7.041734 

[10:38:56.548] Average value of 苎麻 : 2.527422 

[10:38:56.548] Average value of 苧布 : 7.153574 

[10:38:56.548] Average value of 羊毛 : 5.390365 

[10:38:56.548] Average value of 布匹 : 1.3 

[10:38:56.548] Average value of 蚕丝 : 0.6655353 

[10:38:56.548] Average value of 绸缎 : 5.600449 

[10:38:56.548] Average value of 硬木 : 1.372407 

[10:38:56.548] Average value of 铁 : 0.9577042 

[10:38:56.548] Average value of 盐巴 : 1.878434 

[10:38:56.548] Average value of 银矿石 : 2.240177 

[10:38:56.548] Average value of 兽皮 : 1.015218 

[10:38:56.548] Average value of 陶土 : 1.897739 

[10:38:56.548] Average value of 浊酒 : 1.323857 

[10:38:56.548] Average value of 西域葡萄酒 : 6.195586 

[10:38:56.548] Average value of 工具 : 1.020456 

[10:38:56.548] Average value of 陶瓷 : 6.274174 

[10:38:56.548] Average value of 皮革 : 3.959203 

[10:38:56.548] Average value of 毛皮 : 2.861598 

[10:38:56.548] Average value of 金银器 : 6.526486 

[10:38:56.548] Average value of 箭 : 0.8734331 

[10:38:56.548] Average value of 羊 : 1.584077 

[10:38:56.548] Average value of 牛 : 1.541284 

[10:38:56.548] Average value of 豕 : 0.7634354 

[10:38:56.548] Average value of 驮畜 : 2.352905 

[10:38:56.548] Average value of 坐骑 : 1.522248 

[10:38:56.548] Average value of 战争坐骑 : 1.100388 

[10:38:56.548] Average value of 贵族坐骑 : 1.041169 

[10:38:56.548] Average value of 马匹装备 I : 0.8122486 

[10:38:56.548] Average value of 马匹装备 II : 0.831635 

[10:38:56.548] Average value of 马匹装备 III : 1.3 

[10:38:56.548] Average value of 马匹装备 IV : 1.3 

[10:38:56.548] Average value of 马匹装备 V : 1.3 

[10:38:56.548] Average value of 近战武器 I : 0.8051811 

[10:38:56.548] Average value of 近战武器 II : 0.8021343 

[10:38:56.548] Average value of 近战武器 III : 0.7999995 

[10:38:56.548] Average value of 近战武器 IV : 1.238385 

[10:38:56.548] Average value of 近战武器 V : 1.3 

[10:38:56.548] Average value of 远程武器 I : 0.8171825 

[10:38:56.548] Average value of 远程武器 II : 0.7999995 

[10:38:56.548] Average value of 远程武器 III : 0.8093604 

[10:38:56.548] Average value of 远程武器 IV : 1.146774 

[10:38:56.548] Average value of 远程武器 V : 1.187097 

[10:38:56.548] Average value of 盾牌 I : 0.8274024 

[10:38:56.548] Average value of 盾牌 II : 0.8036571 

[10:38:56.548] Average value of 盾牌 III : 0.808064 

[10:38:56.548] Average value of 盾牌 IV : 1.3 

[10:38:56.548] Average value of 盾牌 V : 1.3 

[10:38:56.548] Average value of 服装 : 0.8047431 

[10:38:56.548] Average value of 轻甲 : 0.7999995 

[10:38:56.548] Average value of 中甲 : 0.9554816 

[10:38:56.548] Average value of 重甲 : 1.179032 

[10:38:56.548] Average value of 终极护甲 : 1.3 

[10:38:56.549] Average value of 旗帜 : 1.3 

[10:38:56.549] Average value of 未分配 : 1.3 

[10:38:56.549] Force VSync State is now ACTIVE 

[10:38:56.549] PushScreen 

[10:38:56.549] SandBox.View.Map.MapScreen::HandlePause 

[10:38:56.549] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:38:56.549] Release Sound Event 314 

[10:38:56.549] Release Sound Event 313 

[10:38:56.549] OnScreenListChanged 

[10:38:56.549] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:38:56.918] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:38:56.918] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:38:57.095] Render Requested: empire_warrior_padded_armor_e 

[10:38:57.095] Render Requested: leather_shoes 

[10:38:57.095] Render Requested: sumpter_horse 

[10:38:57.095] Render Requested: stripped_leather_harness 

[10:38:57.095] Render Requested: empire_sword_1_t2 

[10:38:57.095] Render Requested: lz_longbow_bingzhou_01 

[10:38:57.095] Render Requested: default_arrows 

[10:38:57.095] Render Requested: range_arrows 

[10:38:57.095] Render Requested: aserai_horse 

[10:38:57.095] Render Requested: camel 

[10:38:57.095] Render Requested: hunter 

[10:38:57.095] Render Requested: sturgia_horse 

[10:38:57.095] Render Requested: battania_horse 

[10:38:57.095] Render Requested: t2_khuzait_horse 

[10:38:57.095] Render Requested: t2_aserai_horse 

[10:38:57.095] Render Requested: charger 

[10:38:57.095] Render Requested: t2_battania_horse 

[10:38:57.095] Render Requested: t2_empire_horse 

[10:38:57.095] Render Requested: t2_sturgia_horse 

[10:38:57.095] Render Requested: t2_vlandia_horse 

[10:38:57.095] Render Requested: t3_khuzait_horse 

[10:38:57.095] Render Requested: t3_vlandia_horse 

[10:38:57.095] Render Requested: t3_empire_horse 

[10:38:57.095] Render Requested: t3_aserai_horse 

[10:38:57.095] Render Requested: hog 

[10:38:57.095] Render Requested: grain 

[10:38:57.230] Render Requested: grain 

[10:38:57.731] Render Requested: hog 

[10:38:57.938] Render Requested: sg_t2_ht_sword_001 

[10:38:57.938] Render Requested: sg_t1_ht_sword_002 

[10:38:57.939] Render Requested: sg_axe_001 

[10:38:57.947] Render Requested: sg_t1_ht_axe_003 

[10:38:57.947] Render Requested: peasant_sickle_1_t1 

[10:38:57.947] Render Requested: sg_t1_ht_axe_002 

[10:38:57.947] Render Requested: sg_t2_ht_axe_003 

[10:38:57.947] Render Requested: peasant_hammer_2_t1 

[10:38:57.947] Render Requested: sg_t1_ht_axe2_002 

[10:38:57.947] Render Requested: sg_t2_ht_axe2_004 

[10:38:57.948] Render Requested: peasant_pitchfork_2_t1 

[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.964] Render Requested: sg_t1_ht_spear2_001 

[10:38:57.964] Render Requested: sg_spear_018 

[10:38:57.964] Render Requested: sg_polearm_007 

[10:38:57.964] Render Requested: sg_spear_006 

[10:38:57.964] Render Requested: simple_pike_t2 

[10:38:57.964] Render Requested: peasant_polearm_1_t1 

[10:38:57.964] Render Requested: military_fork_pike_t3 

[10:38:57.964] Render Requested: old_kite_shield 

[10:38:57.964] Render Requested: battered_kite_shield 

[10:38:57.965] Render Requested: worn_horsemans_kite_shield 

[10:38:57.965] Render Requested: battered_horsemans_kite_shield 

[10:38:57.981] Render Requested: bound_horsemans_kite_shield 

[10:38:57.981] Render Requested: reinforced_kite_shield 

[10:38:57.981] Render Requested: sg_shield_009 

[10:38:57.981] Render Requested: sg_shield_008_a 

[10:38:57.981] Render Requested: sg_shield_008_c 

[10:38:57.981] Render Requested: sg_gong_004 

[10:38:57.981] Render Requested: lz_longbow_bingzhou_01 

[10:38:57.981] Render Requested: sg_longbow_002 

[10:38:57.981] Render Requested: lz_bow_han_03 

[10:38:57.981] Render Requested: lz_bow_qingzhou_04 

[10:38:57.981] Render Requested: lz_bow_youzhou_04 

[10:38:57.998] Render Requested: sg_arrows_003 

[10:38:57.998] Render Requested: sg_arrows_004 

[10:38:57.998] Render Requested: sg_arrows_005 

[10:38:57.998] Render Requested: barbed_arrows 

[10:38:57.998] Render Requested: lz_arrow_xuzhou_01 

[10:38:57.998] Render Requested: bodkin_arrows_c 

[10:38:57.998] Render Requested: bodkin_arrows_b 

[10:38:57.998] Render Requested: lz_xbow_yizhou_01 

[10:38:57.998] Render Requested: lz_xbow_yongliang_01 

[10:38:57.998] Render Requested: lz_xbow_jingzhou_01 

[10:38:57.998] Render Requested: sg_t1_shortaxe_001 

[10:38:57.998] Render Requested: western_javelin_1_t2 

[10:38:58.015] Render Requested: grain 

[10:38:58.015] Render Requested: fish 

[10:38:58.015] Render Requested: butter 

[10:38:58.015] Render Requested: cheese 

[10:38:58.015] Render Requested: meat 

[10:38:58.015] Render Requested: beer 

[10:38:58.015] Render Requested: hardwood 

[10:38:58.015] Render Requested: iron 

[10:38:58.015] Render Requested: clay 

[10:38:58.015] Render Requested: flax 

[10:38:58.031] Render Requested: hides 

[10:38:58.031] Render Requested: cotton 

[10:38:58.031] Render Requested: salt 

[10:38:58.031] Render Requested: tools 

[10:38:58.031] Render Requested: fur 

[10:38:58.031] Render Requested: sg_ar_c01_s010_head_b 

[10:38:58.031] Render Requested: sg_ar_c01_s003_head 

[10:38:58.031] Render Requested: sg_ar_c01_s4002_head 

[10:38:58.031] Render Requested: desert_fabric_shoulderpad 

[10:38:58.047] Render Requested: sg_ar_c01_s7001_shoulder 

[10:38:58.047] Render Requested: lz_yizhou_yi_01 

[10:38:58.047] Render Requested: sg_cl_c01_farmer001_arm 

[10:38:58.047] Render Requested: padded_vambrace 

[10:38:58.047] Render Requested: sg_ar_c01_s5004_arm 

[10:38:58.047] Render Requested: sg_ar_c01_s5003_arm 

[10:38:58.063] Render Requested: sg_ar_c01_s5002_arm 

[10:38:58.063] Render Requested: sg_ar_c01_g016_leg 

[10:38:58.063] Render Requested: sg_ar_c01_s4002_leg 

[10:38:58.063] Render Requested: sg_ar_c01_s018_leg 

[10:38:58.063] Render Requested: hog 

[10:38:58.096] Render Requested: sheep 

[10:38:58.113] Render Requested: bandit_saddle_steppe 

[10:38:58.163] Render Requested: light_harness 

[10:38:58.663] Render Requested: meat 

[10:38:58.663] Render Requested: hides 

[10:38:58.681] Render Requested: sg_hh_c07_001_t1 

[10:38:58.748] Render Requested: northern_light_harness 

[10:38:58.849] Render Requested: hides 

[10:38:58.933] Render Requested: meat 

[10:38:58.990] Render Requested: grain 

[10:38:59.653] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 13 

[10:38:59.654] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 13 

[10:39:00.749] Force VSync State is now DEACTIVATED 

[10:39:00.749] PopScreen 

[10:39:00.749] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:39:00.749] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:39:00.749] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:39:00.770] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:39:00.770] OnScreenListChanged 

[10:39:00.770] SandBox.View.Map.MapScreen::HandleActivate 

[10:39:00.770] SandBox.View.Map.MapScreen::HandleResume 

[10:39:00.799] [GAME MENU] town 

[10:39:00.800] Release Sound Event -1 

[10:39:00.800] Release Sound Event -1 

[10:39:00.800] Release Sound Event -1 

[10:39:00.800] Release Sound Event -1 

[10:39:02.161] Average value of 五谷 : 1.408619 

[10:39:02.161] Average value of 鱼 : 2.743946 

[10:39:02.161] Average value of 肉 : 1.125777 

[10:39:02.161] Average value of 奶酥 : 1.656123 

[10:39:02.161] Average value of 葡萄 : 2.586495 

[10:39:02.161] Average value of 枣 : 2.370687 

[10:39:02.161] Average value of 青果 : 2.465968 

[10:39:02.161] Average value of 膏脂 : 1.747346 

[10:39:02.161] Average value of 菜油 : 7.041734 

[10:39:02.161] Average value of 苎麻 : 2.527422 

[10:39:02.161] Average value of 苧布 : 7.153574 

[10:39:02.161] Average value of 羊毛 : 5.390365 

[10:39:02.161] Average value of 布匹 : 1.3 

[10:39:02.161] Average value of 蚕丝 : 0.6655353 

[10:39:02.161] Average value of 绸缎 : 5.600449 

[10:39:02.161] Average value of 硬木 : 1.372407 

[10:39:02.161] Average value of 铁 : 0.9577042 

[10:39:02.161] Average value of 盐巴 : 1.878434 

[10:39:02.161] Average value of 银矿石 : 2.240177 

[10:39:02.161] Average value of 兽皮 : 1.015218 

[10:39:02.161] Average value of 陶土 : 1.897739 

[10:39:02.161] Average value of 浊酒 : 1.323857 

[10:39:02.161] Average value of 西域葡萄酒 : 6.195586 

[10:39:02.161] Average value of 工具 : 1.020456 

[10:39:02.161] Average value of 陶瓷 : 6.274174 

[10:39:02.161] Average value of 皮革 : 3.959203 

[10:39:02.161] Average value of 毛皮 : 2.861598 

[10:39:02.161] Average value of 金银器 : 6.526486 

[10:39:02.161] Average value of 箭 : 0.8734331 

[10:39:02.161] Average value of 羊 : 1.584077 

[10:39:02.161] Average value of 牛 : 1.541284 

[10:39:02.162] Average value of 豕 : 0.7634354 

[10:39:02.162] Average value of 驮畜 : 2.352905 

[10:39:02.162] Average value of 坐骑 : 1.522248 

[10:39:02.162] Average value of 战争坐骑 : 1.100388 

[10:39:02.162] Average value of 贵族坐骑 : 1.041169 

[10:39:02.162] Average value of 马匹装备 I : 0.8122486 

[10:39:02.162] Average value of 马匹装备 II : 0.831635 

[10:39:02.162] Average value of 马匹装备 III : 1.3 

[10:39:02.162] Average value of 马匹装备 IV : 1.3 

[10:39:02.162] Average value of 马匹装备 V : 1.3 

[10:39:02.162] Average value of 近战武器 I : 0.8051811 

[10:39:02.162] Average value of 近战武器 II : 0.8021343 

[10:39:02.162] Average value of 近战武器 III : 0.7999995 

[10:39:02.162] Average value of 近战武器 IV : 1.238385 

[10:39:02.162] Average value of 近战武器 V : 1.3 

[10:39:02.162] Average value of 远程武器 I : 0.8171825 

[10:39:02.162] Average value of 远程武器 II : 0.7999995 

[10:39:02.162] Average value of 远程武器 III : 0.8093604 

[10:39:02.162] Average value of 远程武器 IV : 1.146774 

[10:39:02.162] Average value of 远程武器 V : 1.187097 

[10:39:02.162] Average value of 盾牌 I : 0.8274024 

[10:39:02.162] Average value of 盾牌 II : 0.8036571 

[10:39:02.162] Average value of 盾牌 III : 0.808064 

[10:39:02.162] Average value of 盾牌 IV : 1.3 

[10:39:02.162] Average value of 盾牌 V : 1.3 

[10:39:02.162] Average value of 服装 : 0.8047431 

[10:39:02.162] Average value of 轻甲 : 0.7999995 

[10:39:02.162] Average value of 中甲 : 0.9554816 

[10:39:02.162] Average value of 重甲 : 1.179032 

[10:39:02.162] Average value of 终极护甲 : 1.3 

[10:39:02.162] Average value of 旗帜 : 1.3 

[10:39:02.162] Average value of 未分配 : 1.3 

[10:39:02.162] Force VSync State is now ACTIVE 

[10:39:02.162] PushScreen 

[10:39:02.162] SandBox.View.Map.MapScreen::HandlePause 

[10:39:02.162] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:39:02.162] Release Sound Event 316 

[10:39:02.162] Release Sound Event 315 

[10:39:02.162] OnScreenListChanged 

[10:39:02.162] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:39:02.534] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:39:02.534] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:39:02.716] Render Requested: empire_warrior_padded_armor_e 

[10:39:02.716] Render Requested: leather_shoes 

[10:39:02.716] Render Requested: sumpter_horse 

[10:39:02.716] Render Requested: stripped_leather_harness 

[10:39:02.716] Render Requested: empire_sword_1_t2 

[10:39:02.716] Render Requested: lz_longbow_bingzhou_01 

[10:39:02.716] Render Requested: default_arrows 

[10:39:02.716] Render Requested: range_arrows 

[10:39:02.716] Render Requested: aserai_horse 

[10:39:02.716] Render Requested: camel 

[10:39:02.716] Render Requested: hunter 

[10:39:02.716] Render Requested: sturgia_horse 

[10:39:02.716] Render Requested: battania_horse 

[10:39:02.716] Render Requested: t2_khuzait_horse 

[10:39:02.716] Render Requested: t2_aserai_horse 

[10:39:02.716] Render Requested: charger 

[10:39:02.717] Render Requested: t2_battania_horse 

[10:39:02.717] Render Requested: t2_empire_horse 

[10:39:02.717] Render Requested: t2_sturgia_horse 

[10:39:02.717] Render Requested: t2_vlandia_horse 

[10:39:02.717] Render Requested: t3_khuzait_horse 

[10:39:02.717] Render Requested: t3_vlandia_horse 

[10:39:02.717] Render Requested: t3_empire_horse 

[10:39:02.717] Render Requested: t3_aserai_horse 

[10:39:02.717] Render Requested: grain 

[10:39:02.724] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:39:02.724] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:02.724] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:02.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:02.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:02.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:02.755] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:39:02.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:02.867] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:39:02.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:02.911] Render Requested: charger 

[10:39:02.911] Render Requested: sumpter_horse 

[10:39:02.968] Render Requested: t2_battania_horse 

[10:39:03.056] Render Requested: t2_empire_horse 

[10:39:03.285] Render Requested: t2_sturgia_horse 

[10:39:03.359] Render Requested: sg_t2_ht_sword_001 

[10:39:04.002] Render Requested: fish 

[10:39:04.002] Render Requested: butter 

[10:39:04.002] Render Requested: cheese 

[10:39:04.002] Render Requested: meat 

[10:39:04.002] Render Requested: beer 

[10:39:04.002] Render Requested: hardwood 

[10:39:04.002] Render Requested: iron 

[10:39:04.002] Render Requested: clay 

[10:39:04.002] Render Requested: flax 

[10:39:04.002] Render Requested: hides 

[10:39:04.002] Render Requested: cotton 

[10:39:04.002] Render Requested: salt 

[10:39:04.002] Render Requested: tools 

[10:39:04.002] Render Requested: fur 

[10:39:04.002] Render Requested: hog 

[10:39:04.002] Render Requested: sheep 

[10:39:04.404] Render Requested: hog 

[10:39:04.537] Render Requested: sheep 

[10:39:04.570] Render Requested: hog 

[10:39:05.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.139] Render Requested: sheep 

[10:39:06.321] Render Requested: hog 

[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.505] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.505] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.505] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.521] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 69 

[10:39:07.534] Render Requested: hog 

[10:39:07.543] Render Requested: sheep 

[10:39:07.590] Render Requested: cotton 

[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:08.857] Render Requested: hog 

[10:39:09.822] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 37 

[10:39:09.837] Render Requested: hog 

[10:39:11.307] Force VSync State is now DEACTIVATED 

[10:39:11.307] PopScreen 

[10:39:11.307] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:39:11.307] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:39:11.307] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:39:11.328] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:39:11.328] OnScreenListChanged 

[10:39:11.328] SandBox.View.Map.MapScreen::HandleActivate 

[10:39:11.328] SandBox.View.Map.MapScreen::HandleResume 

[10:39:11.345] [GAME MENU] town 

[10:39:11.346] Release Sound Event -1 

[10:39:11.346] Release Sound Event -1 

[10:39:11.346] Release Sound Event -1 

[10:39:11.346] Release Sound Event -1 

[10:39:11.673] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:39:11.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:11.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:11.690] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:39:11.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:11.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:12.392] Average value of 五谷 : 1.408619 

[10:39:12.392] Average value of 鱼 : 2.743946 

[10:39:12.392] Average value of 肉 : 1.125777 

[10:39:12.392] Average value of 奶酥 : 1.656123 

[10:39:12.392] Average value of 葡萄 : 2.586495 

[10:39:12.392] Average value of 枣 : 2.370687 

[10:39:12.392] Average value of 青果 : 2.465968 

[10:39:12.392] Average value of 膏脂 : 1.747346 

[10:39:12.392] Average value of 菜油 : 7.041734 

[10:39:12.392] Average value of 苎麻 : 2.527422 

[10:39:12.392] Average value of 苧布 : 7.153574 

[10:39:12.392] Average value of 羊毛 : 5.390365 

[10:39:12.392] Average value of 布匹 : 1.3 

[10:39:12.392] Average value of 蚕丝 : 0.6655353 

[10:39:12.392] Average value of 绸缎 : 5.600449 

[10:39:12.392] Average value of 硬木 : 1.372407 

[10:39:12.392] Average value of 铁 : 0.9577042 

[10:39:12.392] Average value of 盐巴 : 1.878434 

[10:39:12.393] Average value of 银矿石 : 2.240177 

[10:39:12.393] Average value of 兽皮 : 1.015218 

[10:39:12.393] Average value of 陶土 : 1.897739 

[10:39:12.393] Average value of 浊酒 : 1.323857 

[10:39:12.393] Average value of 西域葡萄酒 : 6.195586 

[10:39:12.393] Average value of 工具 : 1.020456 

[10:39:12.393] Average value of 陶瓷 : 6.274174 

[10:39:12.393] Average value of 皮革 : 3.959203 

[10:39:12.393] Average value of 毛皮 : 2.861598 

[10:39:12.393] Average value of 金银器 : 6.526486 

[10:39:12.393] Average value of 箭 : 0.8734331 

[10:39:12.393] Average value of 羊 : 1.584077 

[10:39:12.393] Average value of 牛 : 1.541284 

[10:39:12.393] Average value of 豕 : 0.7634354 

[10:39:12.393] Average value of 驮畜 : 2.352905 

[10:39:12.393] Average value of 坐骑 : 1.522248 

[10:39:12.393] Average value of 战争坐骑 : 1.100388 

[10:39:12.393] Average value of 贵族坐骑 : 1.041169 

[10:39:12.393] Average value of 马匹装备 I : 0.8122486 

[10:39:12.393] Average value of 马匹装备 II : 0.831635 

[10:39:12.393] Average value of 马匹装备 III : 1.3 

[10:39:12.393] Average value of 马匹装备 IV : 1.3 

[10:39:12.393] Average value of 马匹装备 V : 1.3 

[10:39:12.393] Average value of 近战武器 I : 0.8051811 

[10:39:12.393] Average value of 近战武器 II : 0.8021343 

[10:39:12.393] Average value of 近战武器 III : 0.7999995 

[10:39:12.393] Average value of 近战武器 IV : 1.238385 

[10:39:12.393] Average value of 近战武器 V : 1.3 

[10:39:12.393] Average value of 远程武器 I : 0.8171825 

[10:39:12.393] Average value of 远程武器 II : 0.7999995 

[10:39:12.393] Average value of 远程武器 III : 0.8093604 

[10:39:12.393] Average value of 远程武器 IV : 1.146774 

[10:39:12.393] Average value of 远程武器 V : 1.187097 

[10:39:12.393] Average value of 盾牌 I : 0.8274024 

[10:39:12.393] Average value of 盾牌 II : 0.8036571 

[10:39:12.393] Average value of 盾牌 III : 0.808064 

[10:39:12.393] Average value of 盾牌 IV : 1.3 

[10:39:12.393] Average value of 盾牌 V : 1.3 

[10:39:12.393] Average value of 服装 : 0.8047431 

[10:39:12.393] Average value of 轻甲 : 0.7999995 

[10:39:12.393] Average value of 中甲 : 0.9554816 

[10:39:12.393] Average value of 重甲 : 1.179032 

[10:39:12.393] Average value of 终极护甲 : 1.3 

[10:39:12.393] Average value of 旗帜 : 1.3 

[10:39:12.393] Average value of 未分配 : 1.3 

[10:39:12.393] Force VSync State is now ACTIVE 

[10:39:12.393] PushScreen 

[10:39:12.393] SandBox.View.Map.MapScreen::HandlePause 

[10:39:12.393] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:39:12.393] Release Sound Event 318 

[10:39:12.393] Release Sound Event 317 

[10:39:12.394] OnScreenListChanged 

[10:39:12.394] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:39:12.754] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:39:12.754] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:39:12.931] Render Requested: empire_warrior_padded_armor_e 

[10:39:12.931] Render Requested: leather_shoes 

[10:39:12.931] Render Requested: sumpter_horse 

[10:39:12.931] Render Requested: stripped_leather_harness 

[10:39:12.931] Render Requested: empire_sword_1_t2 

[10:39:12.931] Render Requested: lz_longbow_bingzhou_01 

[10:39:12.931] Render Requested: default_arrows 

[10:39:12.931] Render Requested: range_arrows 

[10:39:12.931] Render Requested: aserai_horse 

[10:39:12.931] Render Requested: camel 

[10:39:12.931] Render Requested: hunter 

[10:39:12.931] Render Requested: sturgia_horse 

[10:39:12.931] Render Requested: battania_horse 

[10:39:12.931] Render Requested: t2_khuzait_horse 

[10:39:12.931] Render Requested: t2_aserai_horse 

[10:39:12.931] Render Requested: charger 

[10:39:12.931] Render Requested: t2_battania_horse 

[10:39:12.931] Render Requested: t2_empire_horse 

[10:39:12.931] Render Requested: t2_sturgia_horse 

[10:39:12.931] Render Requested: t2_vlandia_horse 

[10:39:12.931] Render Requested: t3_khuzait_horse 

[10:39:12.931] Render Requested: t3_vlandia_horse 

[10:39:12.931] Render Requested: t3_empire_horse 

[10:39:12.931] Render Requested: t3_aserai_horse 

[10:39:12.931] Render Requested: hog 

[10:39:12.931] Render Requested: grain 

[10:39:13.476] Render Requested: hunter 

[10:39:13.476] Render Requested: sumpter_horse 

[10:39:13.582] Render Requested: camel 

[10:39:14.346] Render Requested: hog 

[10:39:14.878] Render Requested: sg_t2_ht_sword_001 

[10:39:14.878] Render Requested: sg_t1_ht_sword_002 

[10:39:14.878] Render Requested: sg_axe_001 

[10:39:14.894] Render Requested: sg_t1_ht_axe_003 

[10:39:14.894] Render Requested: peasant_sickle_1_t1 

[10:39:14.894] Render Requested: sg_t1_ht_axe_002 

[10:39:14.894] Render Requested: sg_t2_ht_axe_003 

[10:39:14.894] Render Requested: peasant_hammer_2_t1 

[10:39:14.894] Render Requested: sg_t1_ht_axe2_002 

[10:39:14.895] Render Requested: sg_t2_ht_axe2_004 

[10:39:14.895] Render Requested: peasant_pitchfork_2_t1 

[10:39:14.912] Render Requested: sg_t1_ht_spear2_001 

[10:39:14.912] Render Requested: sg_spear_018 

[10:39:14.912] Render Requested: sg_polearm_007 

[10:39:14.912] Render Requested: sg_spear_006 

[10:39:14.912] Render Requested: simple_pike_t2 

[10:39:14.912] Render Requested: peasant_polearm_1_t1 

[10:39:14.912] Render Requested: military_fork_pike_t3 

[10:39:14.912] Render Requested: old_kite_shield 

[10:39:14.912] Render Requested: battered_kite_shield 

[10:39:14.912] Render Requested: worn_horsemans_kite_shield 

[10:39:14.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.928] Render Requested: battered_horsemans_kite_shield 

[10:39:14.928] Render Requested: bound_horsemans_kite_shield 

[10:39:14.928] Render Requested: reinforced_kite_shield 

[10:39:14.928] Render Requested: sg_shield_009 

[10:39:14.928] Render Requested: sg_shield_008_a 

[10:39:14.928] Render Requested: sg_shield_008_c 

[10:39:14.928] Render Requested: sg_gong_004 

[10:39:14.928] Render Requested: lz_longbow_bingzhou_01 

[10:39:14.928] Render Requested: sg_longbow_002 

[10:39:14.928] Render Requested: lz_bow_han_03 

[10:39:14.928] Render Requested: lz_bow_qingzhou_04 

[10:39:14.946] Render Requested: lz_bow_youzhou_04 

[10:39:14.946] Render Requested: sg_arrows_003 

[10:39:14.946] Render Requested: sg_arrows_004 

[10:39:14.946] Render Requested: sg_arrows_005 

[10:39:14.947] Render Requested: barbed_arrows 

[10:39:14.947] Render Requested: lz_arrow_xuzhou_01 

[10:39:14.947] Render Requested: bodkin_arrows_c 

[10:39:14.947] Render Requested: bodkin_arrows_b 

[10:39:14.947] Render Requested: lz_xbow_yizhou_01 

[10:39:14.947] Render Requested: lz_xbow_yongliang_01 

[10:39:14.947] Render Requested: lz_xbow_jingzhou_01 

[10:39:14.947] Render Requested: sg_t1_shortaxe_001 

[10:39:14.961] Render Requested: western_javelin_1_t2 

[10:39:14.962] Render Requested: grain 

[10:39:14.962] Render Requested: fish 

[10:39:14.962] Render Requested: butter 

[10:39:14.962] Render Requested: cheese 

[10:39:14.962] Render Requested: meat 

[10:39:14.962] Render Requested: beer 

[10:39:14.962] Render Requested: hardwood 

[10:39:14.962] Render Requested: iron 

[10:39:14.962] Render Requested: clay 

[10:39:14.979] Render Requested: flax 

[10:39:14.979] Render Requested: hides 

[10:39:14.979] Render Requested: cotton 

[10:39:14.979] Render Requested: salt 

[10:39:14.979] Render Requested: tools 

[10:39:14.979] Render Requested: fur 

[10:39:14.979] Render Requested: sg_ar_c01_s010_head_b 

[10:39:14.979] Render Requested: sg_ar_c01_s003_head 

[10:39:14.979] Render Requested: sg_ar_c01_s4002_head 

[10:39:14.994] Render Requested: desert_fabric_shoulderpad 

[10:39:14.994] Render Requested: sg_ar_c01_s7001_shoulder 

[10:39:14.994] Render Requested: lz_yizhou_yi_01 

[10:39:14.994] Render Requested: sg_cl_c01_farmer001_arm 

[10:39:14.995] Render Requested: padded_vambrace 

[10:39:14.995] Render Requested: sg_ar_c01_s5004_arm 

[10:39:14.995] Render Requested: sg_ar_c01_s5003_arm 

[10:39:15.011] Render Requested: sg_ar_c01_s5002_arm 

[10:39:15.011] Render Requested: sg_ar_c01_g016_leg 

[10:39:15.011] Render Requested: sg_ar_c01_s4002_leg 

[10:39:15.011] Render Requested: sg_ar_c01_s018_leg 

[10:39:15.027] Render Requested: hog 

[10:39:15.044] Render Requested: sheep 

[10:39:15.061] Render Requested: bandit_saddle_steppe 

[10:39:15.112] Render Requested: light_harness 

[10:39:15.586] Render Requested: meat 

[10:39:15.586] Render Requested: hides 

[10:39:15.612] Render Requested: sg_hh_c07_001_t1 

[10:39:15.662] Render Requested: northern_light_harness 

[10:39:15.763] Render Requested: hides 

[10:39:15.779] Render Requested: meat 

[10:39:17.646] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 32 

[10:39:17.647] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 32 

[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.448] Render Requested: northern_light_harness 

[10:39:18.449] Render Requested: stripped_leather_harness 

[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.667] Render Requested: sg_hh_c07_001_t1 

[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:20.967] Render Requested: sheep 

[10:39:20.983] Render Requested: hog 

[10:39:22.417] Render Requested: sheep 

[10:39:22.735] Render Requested: hog 

[10:39:24.051] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[10:39:24.063] Render Requested: hog 

[10:39:25.303] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 36 

[10:39:25.325] Render Requested: sheep 

[10:39:25.370] Render Requested: sg_ar_c01_s018_leg 

[10:39:25.370] Render Requested: leather_shoes 

[10:39:26.671] Force VSync State is now DEACTIVATED 

[10:39:26.671] PopScreen 

[10:39:26.671] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:39:26.671] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:39:26.671] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:39:26.697] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:39:26.697] OnScreenListChanged 

[10:39:26.697] SandBox.View.Map.MapScreen::HandleActivate 

[10:39:26.697] SandBox.View.Map.MapScreen::HandleResume 

[10:39:26.721] [GAME MENU] town 

[10:39:26.722] Release Sound Event -1 

[10:39:26.722] Release Sound Event -1 

[10:39:26.722] Release Sound Event -1 

[10:39:26.722] Release Sound Event -1 

[10:39:27.049] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:39:27.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:27.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:27.072] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:39:27.072] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:27.073] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:28.018] Average value of 五谷 : 1.408619 

[10:39:28.018] Average value of 鱼 : 2.743946 

[10:39:28.018] Average value of 肉 : 1.125777 

[10:39:28.018] Average value of 奶酥 : 1.656123 

[10:39:28.018] Average value of 葡萄 : 2.586495 

[10:39:28.018] Average value of 枣 : 2.370687 

[10:39:28.018] Average value of 青果 : 2.465968 

[10:39:28.018] Average value of 膏脂 : 1.747346 

[10:39:28.018] Average value of 菜油 : 7.041734 

[10:39:28.018] Average value of 苎麻 : 2.527422 

[10:39:28.018] Average value of 苧布 : 7.153574 

[10:39:28.018] Average value of 羊毛 : 5.390365 

[10:39:28.018] Average value of 布匹 : 1.3 

[10:39:28.018] Average value of 蚕丝 : 0.6655353 

[10:39:28.018] Average value of 绸缎 : 5.600449 

[10:39:28.018] Average value of 硬木 : 1.372407 

[10:39:28.018] Average value of 铁 : 0.9577042 

[10:39:28.018] Average value of 盐巴 : 1.878434 

[10:39:28.018] Average value of 银矿石 : 2.240177 

[10:39:28.018] Average value of 兽皮 : 1.015218 

[10:39:28.018] Average value of 陶土 : 1.897739 

[10:39:28.019] Average value of 浊酒 : 1.323857 

[10:39:28.019] Average value of 西域葡萄酒 : 6.195586 

[10:39:28.019] Average value of 工具 : 1.020456 

[10:39:28.019] Average value of 陶瓷 : 6.274174 

[10:39:28.019] Average value of 皮革 : 3.959203 

[10:39:28.019] Average value of 毛皮 : 2.861598 

[10:39:28.019] Average value of 金银器 : 6.526486 

[10:39:28.019] Average value of 箭 : 0.8734331 

[10:39:28.019] Average value of 羊 : 1.584077 

[10:39:28.019] Average value of 牛 : 1.541284 

[10:39:28.019] Average value of 豕 : 0.7634354 

[10:39:28.019] Average value of 驮畜 : 2.352905 

[10:39:28.019] Average value of 坐骑 : 1.522248 

[10:39:28.019] Average value of 战争坐骑 : 1.100388 

[10:39:28.019] Average value of 贵族坐骑 : 1.041169 

[10:39:28.019] Average value of 马匹装备 I : 0.8122486 

[10:39:28.019] Average value of 马匹装备 II : 0.831635 

[10:39:28.019] Average value of 马匹装备 III : 1.3 

[10:39:28.019] Average value of 马匹装备 IV : 1.3 

[10:39:28.019] Average value of 马匹装备 V : 1.3 

[10:39:28.019] Average value of 近战武器 I : 0.8051811 

[10:39:28.019] Average value of 近战武器 II : 0.8021343 

[10:39:28.019] Average value of 近战武器 III : 0.7999995 

[10:39:28.019] Average value of 近战武器 IV : 1.238385 

[10:39:28.019] Average value of 近战武器 V : 1.3 

[10:39:28.019] Average value of 远程武器 I : 0.8171825 

[10:39:28.019] Average value of 远程武器 II : 0.7999995 

[10:39:28.019] Average value of 远程武器 III : 0.8093604 

[10:39:28.019] Average value of 远程武器 IV : 1.146774 

[10:39:28.019] Average value of 远程武器 V : 1.187097 

[10:39:28.019] Average value of 盾牌 I : 0.8274024 

[10:39:28.019] Average value of 盾牌 II : 0.8036571 

[10:39:28.019] Average value of 盾牌 III : 0.808064 

[10:39:28.019] Average value of 盾牌 IV : 1.3 

[10:39:28.019] Average value of 盾牌 V : 1.3 

[10:39:28.019] Average value of 服装 : 0.8047431 

[10:39:28.019] Average value of 轻甲 : 0.7999995 

[10:39:28.019] Average value of 中甲 : 0.9554816 

[10:39:28.019] Average value of 重甲 : 1.179032 

[10:39:28.019] Average value of 终极护甲 : 1.3 

[10:39:28.019] Average value of 旗帜 : 1.3 

[10:39:28.019] Average value of 未分配 : 1.3 

[10:39:28.019] Force VSync State is now ACTIVE 

[10:39:28.019] PushScreen 

[10:39:28.019] SandBox.View.Map.MapScreen::HandlePause 

[10:39:28.019] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:39:28.019] Release Sound Event 320 

[10:39:28.019] Release Sound Event 319 

[10:39:28.019] OnScreenListChanged 

[10:39:28.019] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:39:28.378] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:39:28.378] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:39:28.556] Render Requested: empire_warrior_padded_armor_e 

[10:39:28.556] Render Requested: leather_shoes 

[10:39:28.556] Render Requested: sumpter_horse 

[10:39:28.556] Render Requested: stripped_leather_harness 

[10:39:28.556] Render Requested: empire_sword_1_t2 

[10:39:28.556] Render Requested: lz_longbow_bingzhou_01 

[10:39:28.556] Render Requested: default_arrows 

[10:39:28.556] Render Requested: range_arrows 

[10:39:28.556] Render Requested: aserai_horse 

[10:39:28.556] Render Requested: camel 

[10:39:28.556] Render Requested: hunter 

[10:39:28.556] Render Requested: sturgia_horse 

[10:39:28.556] Render Requested: battania_horse 

[10:39:28.556] Render Requested: t2_khuzait_horse 

[10:39:28.556] Render Requested: t2_aserai_horse 

[10:39:28.556] Render Requested: charger 

[10:39:28.557] Render Requested: t2_battania_horse 

[10:39:28.557] Render Requested: t2_empire_horse 

[10:39:28.557] Render Requested: t2_sturgia_horse 

[10:39:28.557] Render Requested: t2_vlandia_horse 

[10:39:28.557] Render Requested: t3_khuzait_horse 

[10:39:28.557] Render Requested: t3_vlandia_horse 

[10:39:28.557] Render Requested: t3_empire_horse 

[10:39:28.557] Render Requested: t3_aserai_horse 

[10:39:28.557] Render Requested: hog 

[10:39:28.557] Render Requested: grain 

[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.972] Render Requested: grain 

[10:39:29.174] Render Requested: hog 

[10:39:30.064] Render Requested: meat 

[10:39:30.065] Render Requested: hides 

[10:39:30.209] Render Requested: grain 

[10:39:30.706] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 37 

[10:39:30.707] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 37 

[10:39:31.707] Force VSync State is now DEACTIVATED 

[10:39:31.707] PopScreen 

[10:39:31.707] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:39:31.707] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:39:31.707] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:39:31.742] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:39:31.742] OnScreenListChanged 

[10:39:31.742] SandBox.View.Map.MapScreen::HandleActivate 

[10:39:31.742] SandBox.View.Map.MapScreen::HandleResume 

[10:39:31.752] [GAME MENU] town 

[10:39:31.753] Release Sound Event -1 

[10:39:31.753] Release Sound Event -1 

[10:39:31.753] Release Sound Event -1 

[10:39:31.753] Release Sound Event -1 

[10:39:32.659] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:39:32.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:32.660] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:32.719] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:39:32.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:39:33.379] Average value of 五谷 : 1.408619 

[10:39:33.379] Average value of 鱼 : 2.743946 

[10:39:33.379] Average value of 肉 : 1.125777 

[10:39:33.379] Average value of 奶酥 : 1.656123 

[10:39:33.379] Average value of 葡萄 : 2.586495 

[10:39:33.379] Average value of 枣 : 2.370687 

[10:39:33.379] Average value of 青果 : 2.465968 

[10:39:33.379] Average value of 膏脂 : 1.747346 

[10:39:33.379] Average value of 菜油 : 7.041734 

[10:39:33.379] Average value of 苎麻 : 2.527422 

[10:39:33.379] Average value of 苧布 : 7.153574 

[10:39:33.379] Average value of 羊毛 : 5.390365 

[10:39:33.379] Average value of 布匹 : 1.3 

[10:39:33.379] Average value of 蚕丝 : 0.6655353 

[10:39:33.379] Average value of 绸缎 : 5.600449 

[10:39:33.379] Average value of 硬木 : 1.372407 

[10:39:33.379] Average value of 铁 : 0.9577042 

[10:39:33.379] Average value of 盐巴 : 1.878434 

[10:39:33.379] Average value of 银矿石 : 2.240177 

[10:39:33.379] Average value of 兽皮 : 1.015218 

[10:39:33.379] Average value of 陶土 : 1.897739 

[10:39:33.379] Average value of 浊酒 : 1.323857 

[10:39:33.379] Average value of 西域葡萄酒 : 6.195586 

[10:39:33.379] Average value of 工具 : 1.020456 

[10:39:33.379] Average value of 陶瓷 : 6.274174 

[10:39:33.380] Average value of 皮革 : 3.959203 

[10:39:33.380] Average value of 毛皮 : 2.861598 

[10:39:33.380] Average value of 金银器 : 6.526486 

[10:39:33.380] Average value of 箭 : 0.8734331 

[10:39:33.380] Average value of 羊 : 1.584077 

[10:39:33.380] Average value of 牛 : 1.541284 

[10:39:33.380] Average value of 豕 : 0.7634354 

[10:39:33.380] Average value of 驮畜 : 2.352905 

[10:39:33.380] Average value of 坐骑 : 1.522248 

[10:39:33.380] Average value of 战争坐骑 : 1.100388 

[10:39:33.380] Average value of 贵族坐骑 : 1.041169 

[10:39:33.380] Average value of 马匹装备 I : 0.8122486 

[10:39:33.380] Average value of 马匹装备 II : 0.831635 

[10:39:33.380] Average value of 马匹装备 III : 1.3 

[10:39:33.380] Average value of 马匹装备 IV : 1.3 

[10:39:33.380] Average value of 马匹装备 V : 1.3 

[10:39:33.380] Average value of 近战武器 I : 0.8051811 

[10:39:33.380] Average value of 近战武器 II : 0.8021343 

[10:39:33.380] Average value of 近战武器 III : 0.7999995 

[10:39:33.380] Average value of 近战武器 IV : 1.238385 

[10:39:33.380] Average value of 近战武器 V : 1.3 

[10:39:33.380] Average value of 远程武器 I : 0.8171825 

[10:39:33.380] Average value of 远程武器 II : 0.7999995 

[10:39:33.380] Average value of 远程武器 III : 0.8093604 

[10:39:33.380] Average value of 远程武器 IV : 1.146774 

[10:39:33.380] Average value of 远程武器 V : 1.187097 

[10:39:33.380] Average value of 盾牌 I : 0.8274024 

[10:39:33.380] Average value of 盾牌 II : 0.8036571 

[10:39:33.380] Average value of 盾牌 III : 0.808064 

[10:39:33.380] Average value of 盾牌 IV : 1.3 

[10:39:33.380] Average value of 盾牌 V : 1.3 

[10:39:33.381] Average value of 服装 : 0.8047431 

[10:39:33.381] Average value of 轻甲 : 0.7999995 

[10:39:33.381] Average value of 中甲 : 0.9554816 

[10:39:33.381] Average value of 重甲 : 1.179032 

[10:39:33.381] Average value of 终极护甲 : 1.3 

[10:39:33.381] Average value of 旗帜 : 1.3 

[10:39:33.381] Average value of 未分配 : 1.3 

[10:39:33.381] Force VSync State is now ACTIVE 

[10:39:33.381] PushScreen 

[10:39:33.381] SandBox.View.Map.MapScreen::HandlePause 

[10:39:33.381] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:39:33.381] Release Sound Event 322 

[10:39:33.381] Release Sound Event 321 

[10:39:33.381] OnScreenListChanged 

[10:39:33.381] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:39:33.772] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:39:33.772] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:39:33.953] Render Requested: empire_warrior_padded_armor_e 

[10:39:33.953] Render Requested: leather_shoes 

[10:39:33.953] Render Requested: sumpter_horse 

[10:39:33.953] Render Requested: stripped_leather_harness 

[10:39:33.953] Render Requested: empire_sword_1_t2 

[10:39:33.953] Render Requested: lz_longbow_bingzhou_01 

[10:39:33.953] Render Requested: default_arrows 

[10:39:33.953] Render Requested: range_arrows 

[10:39:33.953] Render Requested: aserai_horse 

[10:39:33.953] Render Requested: camel 

[10:39:33.953] Render Requested: hunter 

[10:39:33.953] Render Requested: sturgia_horse 

[10:39:33.953] Render Requested: battania_horse 

[10:39:33.953] Render Requested: t2_khuzait_horse 

[10:39:33.953] Render Requested: t2_aserai_horse 

[10:39:33.953] Render Requested: charger 

[10:39:33.953] Render Requested: t2_battania_horse 

[10:39:33.953] Render Requested: t2_empire_horse 

[10:39:33.953] Render Requested: t2_sturgia_horse 

[10:39:33.953] Render Requested: t2_vlandia_horse 

[10:39:33.953] Render Requested: t3_khuzait_horse 

[10:39:33.954] Render Requested: t3_vlandia_horse 

[10:39:33.954] Render Requested: t3_empire_horse 

[10:39:33.954] Render Requested: t3_aserai_horse 

[10:39:33.954] Render Requested: grain 

[10:39:34.043] Render Requested: t2_aserai_horse 

[10:39:34.043] Render Requested: sumpter_horse 

[10:39:46.463] Render Requested: t2_khuzait_horse 

[10:39:46.509] Render Requested: battania_horse 

[10:39:46.610] Render Requested: sturgia_horse 

[10:39:46.761] Render Requested: battania_horse 

[10:39:46.809] Render Requested: t2_khuzait_horse 

[10:39:46.977] Render Requested: battania_horse 

[10:39:49.848] Render Requested: sturgia_horse 

[10:39:51.793] Render Requested: battania_horse 

[10:39:52.348] Render Requested: sturgia_horse 

[10:39:53.366] Render Requested: hunter 

[10:39:53.600] Render Requested: sturgia_horse 

[10:39:53.665] Render Requested: battania_horse 

[10:39:53.945] Render Requested: sturgia_horse 

[10:39:55.684] Render Requested: battania_horse 

[10:39:55.751] Render Requested: t2_khuzait_horse 

[10:39:55.902] Render Requested: battania_horse 

[10:39:56.000] Render Requested: sturgia_horse 

[10:39:57.379] Render Requested: sg_t2_ht_sword_001 

[10:39:57.379] Render Requested: sturgia_horse 

[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:58.497] TransferItem Name: 并州原生马 | From: OtherInventory To: Equipment | Amount: 1 

[10:39:58.497] TransferItem Name: 驮马 | From: Equipment To: PlayerInventory | Amount: 1 

[10:39:58.513] Render Requested: sturgia_horse 

[10:39:58.513] Render Requested: sumpter_horse 

[10:39:58.549] Render Requested: sturgia_horse 

[10:39:58.949] Render Requested: sturgia_horse 

[10:39:58.949] Render Requested: sumpter_horse 

[10:40:04.987] Render Requested: t2_sturgia_horse 

[10:40:05.144] Render Requested: t2_vlandia_horse 

[10:40:05.176] Render Requested: sg_t1_ht_sword_002 

[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.204] Render Requested: t3_khuzait_horse 

[10:40:05.224] Render Requested: t3_vlandia_horse 

[10:40:05.224] Render Requested: sg_axe_001 

[10:40:05.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.252] Render Requested: sg_t1_ht_axe_003 

[10:40:05.276] Render Requested: t3_empire_horse 

[10:40:05.335] Render Requested: peasant_sickle_1_t1 

[10:40:05.361] Render Requested: t3_aserai_horse 

[10:40:05.452] Render Requested: sg_t1_ht_axe_002 

[10:40:05.473] Render Requested: sg_t2_ht_sword_001 

[10:40:05.503] Render Requested: sg_t2_ht_axe_003 

[10:40:05.538] Render Requested: peasant_hammer_2_t1 

[10:40:05.575] Render Requested: sg_t1_ht_axe2_002 

[10:40:05.586] Render Requested: sg_t2_ht_axe2_004 

[10:40:05.638] Render Requested: peasant_pitchfork_2_t1 

[10:40:05.669] Render Requested: sg_t1_ht_spear2_001 

[10:40:05.671] Render Requested: sg_t1_ht_axe_002 

[10:40:05.688] Render Requested: sg_t2_ht_axe_003 

[10:40:05.753] Render Requested: sg_spear_018 

[10:40:05.789] Render Requested: peasant_hammer_2_t1 

[10:40:05.838] Render Requested: sg_t2_ht_axe_003 

[10:40:05.902] Render Requested: sg_polearm_007 

[10:40:05.989] Render Requested: sg_t1_ht_axe_002 

[10:40:06.439] Render Requested: sg_t2_ht_axe_003 

[10:40:06.520] Render Requested: sg_spear_006 

[10:40:06.540] Render Requested: peasant_hammer_2_t1 

[10:40:06.553] Render Requested: simple_pike_t2 

[10:40:06.587] Render Requested: peasant_polearm_1_t1 

[10:40:06.636] Render Requested: military_fork_pike_t3 

[10:40:06.638] Render Requested: sg_t2_ht_axe2_004 

[10:40:06.656] Render Requested: peasant_pitchfork_2_t1 

[10:40:06.686] Render Requested: old_kite_shield 

[10:40:06.723] Render Requested: sg_t1_ht_spear2_001 

[10:40:06.787] Render Requested: battered_kite_shield 

[10:40:06.859] Render Requested: sg_spear_018 

[10:40:06.890] Render Requested: worn_horsemans_kite_shield 

[10:40:06.904] Render Requested: battered_horsemans_kite_shield 

[10:40:06.937] Render Requested: bound_horsemans_kite_shield 

[10:40:06.971] Render Requested: reinforced_kite_shield 

[10:40:07.021] Render Requested: sg_shield_009 

[10:40:07.039] Render Requested: peasant_polearm_1_t1 

[10:40:07.056] Render Requested: military_fork_pike_t3 

[10:40:07.103] Render Requested: sg_shield_008_a 

[10:40:07.155] Render Requested: old_kite_shield 

[10:40:07.271] Render Requested: sg_shield_008_c 

[10:40:07.909] Render Requested: military_fork_pike_t3 

[10:40:08.006] Render Requested: sg_spear_006 

[10:40:08.026] Render Requested: sg_polearm_007 

[10:40:10.846] Render Requested: sg_spear_006 

[10:40:10.943] Render Requested: simple_pike_t2 

[10:40:11.160] Render Requested: sg_spear_006 

[10:40:12.029] Render Requested: simple_pike_t2 

[10:40:12.543] Render Requested: sg_spear_006 

[10:40:15.799] Render Requested: simple_pike_t2 

[10:40:16.917] Render Requested: peasant_polearm_1_t1 

[10:40:17.031] Render Requested: military_fork_pike_t3 

[10:40:17.281] Render Requested: old_kite_shield 

[10:40:17.281] Render Requested: sg_gong_004 

[10:40:17.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.331] Render Requested: battered_kite_shield 

[10:40:17.331] Render Requested: lz_longbow_bingzhou_01 

[10:40:17.380] Render Requested: worn_horsemans_kite_shield 

[10:40:17.380] Render Requested: sg_longbow_002 

[10:40:17.462] Render Requested: lz_bow_han_03 

[10:40:17.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.514] Render Requested: battered_horsemans_kite_shield 

[10:40:17.664] Render Requested: bound_horsemans_kite_shield 

[10:40:17.664] Render Requested: lz_bow_qingzhou_04 

[10:40:17.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.730] Render Requested: reinforced_kite_shield 

[10:40:17.730] Render Requested: lz_bow_youzhou_04 

[10:40:17.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.764] Render Requested: sg_arrows_003 

[10:40:17.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.802] Render Requested: sg_arrows_004 

[10:40:17.829] Render Requested: sg_arrows_005 

[10:40:17.831] Render Requested: sg_shield_008_a 

[10:40:17.848] Render Requested: sg_shield_008_c 

[10:40:17.896] Render Requested: barbed_arrows 

[10:40:17.917] Render Requested: sg_gong_004 

[10:40:17.948] Render Requested: lz_longbow_bingzhou_01 

[10:40:18.029] Render Requested: lz_arrow_xuzhou_01 

[10:40:18.054] Render Requested: lz_longbow_bingzhou_01 

[10:40:18.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:18.780] Render Requested: bodkin_arrows_c 

[10:40:18.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:18.822] Render Requested: sg_longbow_002 

[10:40:18.864] Render Requested: bodkin_arrows_b 

[10:40:18.886] Render Requested: lz_bow_han_03 

[10:40:18.964] Render Requested: lz_xbow_yizhou_01 

[10:40:19.021] Render Requested: lz_bow_qingzhou_04 

[10:40:19.331] Render Requested: lz_xbow_yongliang_01 

[10:40:19.370] Render Requested: lz_bow_youzhou_04 

[10:40:19.399] Render Requested: lz_xbow_jingzhou_01 

[10:40:19.419] Render Requested: sg_arrows_003 

[10:40:19.419] Render Requested: default_arrows 

[10:40:19.447] Render Requested: sg_t1_shortaxe_001 

[10:40:19.468] Render Requested: sg_arrows_004 

[10:40:19.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:19.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:19.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:19.514] Render Requested: western_javelin_1_t2 

[10:40:19.537] Render Requested: sg_arrows_005 

[10:40:19.635] Render Requested: barbed_arrows 

[10:40:19.635] Render Requested: grain 

[10:40:19.688] Render Requested: lz_arrow_xuzhou_01 

[10:40:19.782] Render Requested: lz_xbow_yizhou_01 

[10:40:20.118] Render Requested: bodkin_arrows_b 

[10:40:20.899] Render Requested: fish 

[10:40:20.920] Render Requested: lz_xbow_yizhou_01 

[10:40:20.932] Render Requested: butter 

[10:40:20.951] Render Requested: meat 

[10:40:20.982] Render Requested: cheese 

[10:40:21.015] Render Requested: beer 

[10:40:21.065] Render Requested: hardwood 

[10:40:21.084] Render Requested: western_javelin_1_t2 

[10:40:21.103] Render Requested: grain 

[10:40:21.115] Render Requested: iron 

[10:40:21.184] Render Requested: fish 

[10:40:21.232] Render Requested: clay 

[10:40:21.351] Render Requested: hides 

[10:40:21.384] Render Requested: flax 

[10:40:21.401] Render Requested: cotton 

[10:40:21.433] Render Requested: salt 

[10:40:21.465] Render Requested: tools 

[10:40:21.500] Render Requested: fur 

[10:40:21.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.534] Render Requested: iron 

[10:40:21.553] Render Requested: clay 

[10:40:21.565] Render Requested: sg_ar_c01_s010_head_b 

[10:40:21.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.666] Render Requested: sg_ar_c01_s003_head 

[10:40:21.668] Render Requested: hides 

[10:40:21.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.767] Render Requested: flax 

[10:40:21.782] Render Requested: sg_ar_c01_s4002_head 

[10:40:21.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.816] Render Requested: desert_fabric_shoulderpad 

[10:40:21.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.849] Render Requested: sg_ar_c01_s7001_shoulder 

[10:40:21.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.867] Render Requested: lz_yizhou_yi_01 

[10:40:21.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.900] Render Requested: sg_cl_c01_farmer001_arm 

[10:40:21.949] Render Requested: padded_vambrace 

[10:40:21.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.968] Render Requested: sg_ar_c01_s010_head_b 

[10:40:21.987] Render Requested: sg_ar_c01_s003_head 

[10:40:22.000] Render Requested: sg_ar_c01_s5004_arm 

[10:40:22.068] Render Requested: sg_ar_c01_s4002_head 

[10:40:22.100] Render Requested: sg_ar_c01_s5003_arm 

[10:40:22.134] Render Requested: desert_fabric_shoulderpad 

[10:40:22.150] Render Requested: sg_ar_c01_s5002_arm 

[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.168] Render Requested: sg_ar_c01_g016_leg 

[10:40:22.187] Render Requested: sg_ar_c01_s4002_leg 

[10:40:22.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.217] Render Requested: sg_ar_c01_s018_leg 

[10:40:22.249] Render Requested: sheep 

[10:40:22.283] Render Requested: bandit_saddle_steppe 

[10:40:22.301] Render Requested: sg_ar_c01_s5004_arm 

[10:40:22.318] Render Requested: sg_ar_c01_s5003_arm 

[10:40:22.349] Render Requested: light_harness 

[10:40:22.401] Render Requested: sg_ar_c01_s5002_arm 

[10:40:22.433] Render Requested: sg_hh_c07_001_t1 

[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.570] Render Requested: sg_ar_c01_g016_leg 

[10:40:22.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.601] Render Requested: leather_shoes 

[10:40:22.800] Render Requested: northern_light_harness 

[10:40:23.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:23.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:23.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:23.339] Render Requested: sg_ar_c01_s4002_leg 

[10:40:23.452] Render Requested: sg_ar_c01_s4002_leg 

[10:40:23.753] Render Requested: sg_ar_c01_g016_leg 

[10:40:25.002] Force VSync State is now DEACTIVATED 

[10:40:25.002] PopScreen 

[10:40:25.002] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:40:25.002] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:40:25.002] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:40:25.023] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:40:25.023] OnScreenListChanged 

[10:40:25.023] SandBox.View.Map.MapScreen::HandleActivate 

[10:40:25.023] SandBox.View.Map.MapScreen::HandleResume 

[10:40:25.033] [GAME MENU] town 

[10:40:25.034] Release Sound Event -1 

[10:40:25.034] Release Sound Event -1 

[10:40:25.034] Release Sound Event -1 

[10:40:25.034] Release Sound Event -1 

[10:40:25.422] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:40:25.422] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:40:25.422] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:40:25.443] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:40:25.443] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:40:25.444] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:40:28.522] [GAME MENU] town_backstreet 

[10:40:28.527] Release Sound Event 324 

[10:40:28.527] Release Sound Event 323 

[10:40:28.527] Release Sound Event -1 

[10:40:31.947] [GAME MENU] town 

[10:40:31.953] Release Sound Event 325 

[10:40:31.953] Release Sound Event 323 

[10:40:31.953] Release Sound Event 323 

[10:40:31.953] Release Sound Event -1 

[10:40:34.094] Force VSync State is now ACTIVE 

[10:40:34.094] PushScreen 

[10:40:34.094] SandBox.View.Map.MapScreen::HandlePause 

[10:40:34.095] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:40:34.095] Release Sound Event 327 

[10:40:34.095] Release Sound Event 326 

[10:40:34.095] OnScreenListChanged 

[10:40:34.095] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[10:40:34.095] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[10:40:34.095] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[10:40:36.775] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:40:36.775] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:39.488] Scene_view::clear_all(inventory_character_scene)
[10:40:49.235] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:40:49.235] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:40:54.010] Scene_view::clear_all(inventory_character_scene)
[10:40:55.343] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:40:55.344] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:41:02.703] Force VSync State is now DEACTIVATED 

[10:41:02.703] PopScreen 

[10:41:02.703] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[10:41:02.703] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[10:41:02.703] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[10:41:02.703] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[10:41:02.703] OnScreenListChanged 

[10:41:02.703] SandBox.View.Map.MapScreen::HandleActivate 

[10:41:02.703] SandBox.View.Map.MapScreen::HandleResume 

[10:41:02.713] [GAME MENU] town 

[10:41:02.729] Release Sound Event -1 

[10:41:02.729] Release Sound Event 326 

[10:41:02.729] Release Sound Event 326 

[10:41:02.730] Release Sound Event -1 

[10:41:02.889] Scene_view::clear_all(inventory_character_scene)
[10:41:03.036] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:41:03.036] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:03.036] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:03.056] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:41:03.056] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:03.057] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:06.646] Release Sound Event 329 

[10:41:06.646] Release Sound Event 328 

[10:41:10.476] Force VSync State is now ACTIVE 

[10:41:10.476] PushScreen 

[10:41:10.476] SandBox.View.Map.MapScreen::HandlePause 

[10:41:10.476] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:41:10.476] OnScreenListChanged 

[10:41:10.476] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[10:41:10.476] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[10:41:10.476] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[10:41:15.452] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:41:15.453] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:41:16.375] Scene_view::clear_all(inventory_character_scene)
[10:41:22.010] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:41:22.011] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:41:27.088] Scene_view::clear_all(inventory_character_scene)
[10:41:28.357] Force VSync State is now DEACTIVATED 

[10:41:28.357] PopScreen 

[10:41:28.357] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[10:41:28.357] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[10:41:28.357] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[10:41:28.357] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[10:41:28.357] OnScreenListChanged 

[10:41:28.357] SandBox.View.Map.MapScreen::HandleActivate 

[10:41:28.357] SandBox.View.Map.MapScreen::HandleResume 

[10:41:28.657] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:41:28.657] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:28.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:28.678] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:41:28.678] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:28.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:35.204] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:35.241] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:41:35.241] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:35.242] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:36.470] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:41:36.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:36.471] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:36.495] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:41:36.495] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:41:51.227] Player has entered city_henanyin_luoyang: 洛阳 

[10:41:51.227] [GAME MENU] town_outside 

[10:41:51.227] [GAME MENU] town 

[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:55.874] Release Sound Event 339 

[10:41:55.874] Release Sound Event 340 

[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.343] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.343] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.343] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:46.260] Before Daily Tick: 中平六年 夏
七月 上旬 

[10:43:09.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:43:09.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:43:11.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:43:11.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:43:25.392] [GAME MENU] player_in_camp_meeting 

[10:43:25.420] --------------- Conversation Start ---------------  

[10:43:25.420] Conversation character name: 军司马
id: yongliang_sol_7002
culture:雍凉
persona:PersonaSoftspoken 

[10:43:25.420] AI -> (op_junsima_enlist_ask) -  

[10:43:47.852] P  -> (op_player_enlist_no) -  

[10:43:47.853] --------------- Conversation End ---------------  

[10:43:47.858] Scene_view::clear_all(scn_conversation_tableau)
[10:44:05.146] [GAME MENU] encounter_meeting 

[10:44:05.166] --------------- Conversation Start ---------------  

[10:44:05.166] Conversation character name: 黄巾马贼
id: huangjin_sol_2003
culture:黄巾乱军
persona:PersonaSoftspoken 

[10:44:05.216] AI -> (bandit_start_defender) -  

[10:44:05.216] [VOICEOVER]VoiceObject search for: ! 

[10:44:05.216] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_007 

[10:44:05.216] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_007 

[10:44:05.216] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_gOSpzTrt 

[10:44:05.216] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_gOSpzTrt 

[10:44:05.216] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_gOSpzTrt 

[10:44:05.216] accentClass:  

[10:44:05.223] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_007 

[10:44:05.626] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_007.ogg 

[10:44:05.627] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_007.xml.
[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:07.278] P  -> (bandit_start_defender_2) -  

[10:44:07.279] AI -> (barter_with_bandit_prebarter) -  

[10:44:07.279] [VOICEOVER]VoiceObject search for: ! 

[10:44:07.844] ExecuteContinue 

[10:44:07.844] AI -> (barter_with_bandit_screen) -  

[10:44:08.338] [VOICEOVER]VoiceObject search for: ! 

[10:44:08.346] Render Requested: sumpter_horse 

[10:44:10.294] AI -> (barter_with_bandit_postbarter_1) -  

[10:44:10.296] [VOICEOVER]VoiceObject search for: ! 

[10:44:10.296] 对方接受谈判提案! 

[10:44:10.921] ExecuteContinue 

[10:44:10.921] --------------- Conversation End ---------------  

[10:44:10.926] Scene_view::clear_all(scn_conversation_tableau)
[10:44:10.926] [GAME MENU] encounter_meeting 

[10:44:15.892] [GAME MENU] encounter_meeting 

[10:44:15.901] --------------- Conversation Start ---------------  

[10:44:15.901] Conversation character name: 三国-劫匪
id: sg_looter
culture:劫匪
persona:PersonaSoftspoken 

[10:44:15.902] AI -> (bandit_start_defender) -  

[10:44:15.902] [VOICEOVER]VoiceObject search for: ! 

[10:44:15.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_002 

[10:44:15.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_002 

[10:44:15.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_Pc0zpaGa 

[10:44:15.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_Pc0zpaGa 

[10:44:15.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_Pc0zpaGa 

[10:44:15.902] accentClass: looters 

[10:44:15.909] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_002 

[10:44:16.285] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_002.ogg 

[10:44:16.285] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_002.xml.
[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:18.612] P  -> (bandit_start_defender_2) -  

[10:44:18.613] AI -> (barter_with_bandit_prebarter) -  

[10:44:18.613] [VOICEOVER]VoiceObject search for: ! 

[10:44:19.207] ExecuteContinue 

[10:44:19.208] AI -> (barter_with_bandit_screen) -  

[10:44:19.235] [VOICEOVER]VoiceObject search for: ! 

[10:44:19.240] Render Requested: sumpter_horse 

[10:44:21.104] AI -> (barter_with_bandit_postbarter_1) -  

[10:44:21.104] [VOICEOVER]VoiceObject search for: ! 

[10:44:21.104] 对方接受谈判提案! 

[10:44:21.653] ExecuteContinue 

[10:44:21.653] --------------- Conversation End ---------------  

[10:44:21.658] Scene_view::clear_all(scn_conversation_tableau)
[10:44:21.659] [GAME MENU] encounter_meeting 

[10:44:24.663] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:44:24.663] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:44:25.639] Player has entered village_henei_heyang: 河阳 

[10:44:25.639] [GAME MENU] village_outside 

[10:44:25.639] [GAME MENU] village 

[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:26.929] [GAME MENU] village_wait_menus 

[10:44:26.930] Release Sound Event 440 

[10:44:26.930] Release Sound Event 441 

[10:44:26.930] Release Sound Event -1 

[10:44:29.102] Player has entered village_henei_heyang: 河阳 

[10:44:29.103] [GAME MENU] village 

[10:44:29.103] Release Sound Event 442 

[10:44:29.103] Release Sound Event -1 

[10:44:29.103] Release Sound Event -1 

[10:44:29.103] Release Sound Event -1 

[10:44:31.746] Release Sound Event 444 

[10:44:31.746] Release Sound Event 443 

[10:44:31.800] Dump integrity is compromised due to non-default modules being used 

[10:44:31.800] Dump integrity is compromised due to non-default modules being used 

[10:44:31.800] Dump integrity is compromised due to non-default modules being used 

[10:44:31.830] AutoSaveCurrentGame: saveauto1 

[10:44:31.833] Save Process block is started. 

[10:44:31.835] ------Saving with new context. Save name: saveauto1------ 

[10:44:31.841] SaveContext::Save block is started. 

[10:44:31.842] SaveContext::CollectObjects block is started. 

[10:44:34.362] SaveContext::CollectObjects completed in 2.52 seconds. 

[10:44:34.363] SaveContext::Saving Objects block is started. 

[10:44:35.074] SaveContext::Saving Objects completed in 0.711 seconds. 

[10:44:35.074] SaveContext::Saving Containers block is started. 

[10:44:36.006] SaveContext::Saving Containers completed in 0.931 seconds. 

[10:44:36.112] SaveContext::Save completed in 4.27 seconds. 

[10:44:36.115] Save Process completed in 4.282 seconds. 

[10:44:36.505] ------Successfully saved------ 

[10:44:39.011] Before Daily Tick: 中平六年 夏
七月 中旬 

[10:44:58.578] Player has entered pass_henanyin_hanguguan: 函谷关 

[10:44:58.578] [GAME MENU] castle_outside 

[10:45:05.172] Player has entered pass_henanyin_hanguguan: 函谷关 

[10:45:05.173] [GAME MENU] castle_outside 

[10:45:20.886] [GAME MENU] encounter_meeting 

[10:45:20.897] --------------- Conversation Start ---------------  

[10:45:20.897] Conversation character name: 黄巾匪众
id: huangjin_sol_3001
culture:黄巾乱军
persona:PersonaSoftspoken 

[10:45:20.898] AI -> (bandit_start_defender) -  

[10:45:20.898] [VOICEOVER]VoiceObject search for: ! 

[10:45:20.898] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_006 

[10:45:20.898] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_006 

[10:45:20.898] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_EZLs7hLL 

[10:45:20.898] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_EZLs7hLL 

[10:45:20.898] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_EZLs7hLL 

[10:45:20.898] accentClass:  

[10:45:20.904] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_006 

[10:45:21.310] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_006.ogg 

[10:45:21.310] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_006.xml.
[10:45:22.757] P  -> (bandit_start_defender_2) -  

[10:45:22.757] AI -> (barter_with_bandit_prebarter) -  

[10:45:22.757] [VOICEOVER]VoiceObject search for: ! 

[10:45:23.252] ExecuteContinue 

[10:45:23.252] AI -> (barter_with_bandit_screen) -  

[10:45:23.280] [VOICEOVER]VoiceObject search for: ! 

[10:45:23.285] Render Requested: silver 

[10:45:23.285] Render Requested: leather 

[10:45:23.286] Render Requested: sumpter_horse 

[10:45:24.494] AI -> (barter_with_bandit_postbarter_1) -  

[10:45:24.494] [VOICEOVER]VoiceObject search for: ! 

[10:45:24.494] 对方接受谈判提案! 

[10:45:25.052] ExecuteContinue 

[10:45:25.052] --------------- Conversation End ---------------  

[10:45:25.057] Scene_view::clear_all(scn_conversation_tableau)
[10:45:25.058] [GAME MENU] encounter_meeting 

[10:46:03.278] Force VSync State is now ACTIVE 

[10:46:03.278] PushScreen 

[10:46:03.278] SandBox.View.Map.MapScreen::HandlePause 

[10:46:03.279] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:46:03.279] OnScreenListChanged 

[10:46:03.279] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[10:46:03.279] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[10:46:03.279] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[10:46:05.971] Force VSync State is now DEACTIVATED 

[10:46:05.971] PopScreen 

[10:46:05.971] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[10:46:05.971] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[10:46:05.971] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[10:46:05.971] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[10:46:05.971] OnScreenListChanged 

[10:46:05.971] SandBox.View.Map.MapScreen::HandleActivate 

[10:46:05.971] SandBox.View.Map.MapScreen::HandleResume 

[10:46:06.126] Force VSync State is now ACTIVE 

[10:46:06.126] PushScreen 

[10:46:06.126] SandBox.View.Map.MapScreen::HandlePause 

[10:46:06.127] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:46:06.127] OnScreenListChanged 

[10:46:06.127] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[10:46:06.127] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[10:46:06.127] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[10:46:07.303] Force VSync State is now DEACTIVATED 

[10:46:07.303] PopScreen 

[10:46:07.303] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[10:46:07.303] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[10:46:07.303] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[10:46:07.303] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[10:46:07.303] OnScreenListChanged 

[10:46:07.303] SandBox.View.Map.MapScreen::HandleActivate 

[10:46:07.304] SandBox.View.Map.MapScreen::HandleResume 

[10:46:07.447] Force VSync State is now ACTIVE 

[10:46:07.447] PushScreen 

[10:46:07.447] SandBox.View.Map.MapScreen::HandlePause 

[10:46:07.447] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:46:07.447] OnScreenListChanged 

[10:46:07.447] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[10:46:07.447] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[10:46:07.447] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[10:46:08.468] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:46:08.469] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:46:10.159] Scene_view::clear_all(inventory_character_scene)
[10:46:10.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:46:10.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:46:12.789] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:46:12.790] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:46:14.106] Scene_view::clear_all(inventory_character_scene)
[10:46:16.879] Force VSync State is now DEACTIVATED 

[10:46:16.879] PopScreen 

[10:46:16.879] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[10:46:16.879] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[10:46:16.879] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[10:46:16.879] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[10:46:16.879] OnScreenListChanged 

[10:46:16.879] SandBox.View.Map.MapScreen::HandleActivate 

[10:46:16.879] SandBox.View.Map.MapScreen::HandleResume 

[10:46:17.158] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:46:17.158] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:46:17.158] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:46:17.237] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:46:17.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:46:17.238] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:46:18.741] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:46:18.776] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:46:18.776] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:46:18.776] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:46:22.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:46:22.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:46:47.857] Before Daily Tick: 中平六年 夏
七月 中旬 

[10:46:56.688] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:46:56.688] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:46:56.689] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:46:56.713] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:46:56.713] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:46:56.713] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:47:06.000] Force VSync State is now ACTIVE 

[10:47:06.000] PushScreen 

[10:47:06.000] SandBox.View.Map.MapScreen::HandlePause 

[10:47:06.000] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:47:06.000] OnScreenListChanged 

[10:47:06.000] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[10:47:06.000] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[10:47:06.000] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[10:47:07.085] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:47:07.085] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:47:08.515] Scene_view::clear_all(inventory_character_scene)
[10:47:09.386] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:47:09.386] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:47:10.556] Scene_view::clear_all(inventory_character_scene)
[10:47:10.928] Force VSync State is now DEACTIVATED 

[10:47:10.928] PopScreen 

[10:47:10.928] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[10:47:10.928] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[10:47:10.928] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[10:47:10.928] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[10:47:10.928] OnScreenListChanged 

[10:47:10.928] SandBox.View.Map.MapScreen::HandleActivate 

[10:47:10.928] SandBox.View.Map.MapScreen::HandleResume 

[10:47:11.951] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:47:11.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:47:11.952] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:47:11.971] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:47:11.971] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:47:11.972] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:47:28.111] Before Daily Tick: 中平六年 夏
七月 中旬 

[10:47:31.280] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:47:31.308] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:47:31.308] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:47:35.365] [GAME MENU] encounter_meeting 

[10:47:35.374] --------------- Conversation Start ---------------  

[10:47:35.374] Conversation character name: 黄巾马贼
id: huangjin_sol_2003
culture:黄巾乱军
persona:PersonaSoftspoken 

[10:47:35.375] AI -> (bandit_start_defender) -  

[10:47:35.375] [VOICEOVER]VoiceObject search for: ! 

[10:47:35.375] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_002 

[10:47:35.375] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_002 

[10:47:35.375] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_Pc0zpaGa 

[10:47:35.375] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_Pc0zpaGa 

[10:47:35.375] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_Pc0zpaGa 

[10:47:35.375] accentClass:  

[10:47:35.381] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_002 

[10:47:35.692] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_002.ogg 

[10:47:35.692] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_002.xml.
[10:47:36.918] P  -> (bandit_start_defender_2) -  

[10:47:36.918] AI -> (barter_with_bandit_prebarter) -  

[10:47:36.918] [VOICEOVER]VoiceObject search for: ! 

[10:47:37.468] ExecuteContinue 

[10:47:37.468] AI -> (barter_with_bandit_screen) -  

[10:47:37.498] [VOICEOVER]VoiceObject search for: ! 

[10:47:37.503] Render Requested: sumpter_horse 

[10:47:41.049] AI -> (barter_with_bandit_postbarter_1) -  

[10:47:41.049] [VOICEOVER]VoiceObject search for: ! 

[10:47:41.049] 对方接受谈判提案! 

[10:47:41.612] ExecuteContinue 

[10:47:41.612] --------------- Conversation End ---------------  

[10:47:41.617] Scene_view::clear_all(scn_conversation_tableau)
[10:47:41.618] [GAME MENU] encounter_meeting 

[10:47:45.270] Player has entered pass_hongnong_tongguan: 潼关 

[10:47:45.271] [GAME MENU] castle_outside 

[10:47:48.816] [GAME MENU] castle_outside 

[10:48:19.803] Force VSync State is now ACTIVE 

[10:48:19.803] PushScreen 

[10:48:19.803] SandBox.View.Map.MapScreen::HandlePause 

[10:48:19.803] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:48:19.803] OnScreenListChanged 

[10:48:19.803] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[10:48:19.803] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[10:48:19.803] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[10:48:20.807] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:48:20.807] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:48:23.029] Scene_view::clear_all(inventory_character_scene)
[10:48:24.967] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[10:48:24.967] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[10:48:26.293] Scene_view::clear_all(inventory_character_scene)
[10:48:26.471] Force VSync State is now DEACTIVATED 

[10:48:26.471] PopScreen 

[10:48:26.471] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[10:48:26.471] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[10:48:26.471] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[10:48:26.471] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[10:48:26.471] OnScreenListChanged 

[10:48:26.471] SandBox.View.Map.MapScreen::HandleActivate 

[10:48:26.471] SandBox.View.Map.MapScreen::HandleResume 

[10:48:27.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:27.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:27.260] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:48:27.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:27.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:27.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:27.275] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:48:27.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:27.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:27.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:27.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:27.301] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:48:27.301] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:27.301] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:30.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:48:30.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:48:49.990] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:48:49.990] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:49:25.647] Before Daily Tick: 中平六年 夏
七月 下旬 

[10:49:36.175] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:49:36.175] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:50:38.704] OnGameWindowFocusChange: False 

[10:50:38.704] TopScreen: MapScreen 

[10:51:23.320] OnGameWindowFocusChange: True 

[10:51:23.320] TopScreen: MapScreen 

[10:51:40.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:51:40.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:44.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:44.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:54.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:54.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:54:00.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:54:00.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:55:03.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:55:03.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.845] 为桥蔚在许县举办了一场比武招亲 

[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:46.482] Before Daily Tick: 中平六年 秋
八月 上旬 

[10:57:18.879] creating hero from template with id: spc_yanzhou_headman_3 

[10:57:29.506] Before Daily Tick: 中平六年 秋
八月 上旬 

[10:58:04.639] Before Daily Tick: 中平六年 秋
八月 上旬 

[10:58:05.540] [GAME MENU] encounter_meeting 

[10:58:05.553] --------------- Conversation Start ---------------  

[10:58:05.553] Conversation character name: 黄巾马贼
id: huangjin_sol_2003
culture:黄巾乱军
persona:PersonaSoftspoken 

[10:58:05.553] AI -> (bandit_start_defender) -  

[10:58:05.553] [VOICEOVER]VoiceObject search for: ! 

[10:58:05.553] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_001 

[10:58:05.553] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_001 

[10:58:05.553] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_J7DnK8Kv 

[10:58:05.554] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_J7DnK8Kv 

[10:58:05.554] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_J7DnK8Kv 

[10:58:05.554] accentClass:  

[10:58:05.560] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_J7DnK8Kv 

[10:58:06.187] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/desert_bandits_01_J7DnK8Kv.ogg 

[10:58:06.187] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/desert_bandits_01_J7DnK8Kv.xml.
[10:58:07.260] P  -> (bandit_start_defender_1) -  

[10:58:07.260] AI -> (bandit_start_fight) -  

[10:58:07.260] [VOICEOVER]VoiceObject search for: ! 

[10:58:07.539] ExecuteContinue 

[10:58:07.539] --------------- Conversation End ---------------  

[10:58:07.545] Scene_view::clear_all(scn_conversation_tableau)
[10:58:07.545] [GAME MENU] encounter_meeting 

[10:58:07.548] Player MapEvent State: Wait 

[10:58:07.551] [GAME MENU] encounter 

[10:58:07.588] Release Sound Event 915 

[10:58:07.617] Release Sound Event -1 

[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:09.579] Opening new mission Battle .
 

[10:58:11.178] IMono_MBMission::create_mission : 1.572178
[10:58:11.571] Force VSync State is now DEACTIVATED 

[10:58:11.571] PushScreen 

[10:58:11.571] SandBox.View.Map.MapScreen::HandlePause 

[10:58:11.571] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:58:11.571] Release Sound Event -1 

[10:58:11.571] OnScreenListChanged 

[10:58:11.571] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[10:58:11.572] -------MissionScreen-OnInitialize 

[10:58:11.573] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[10:58:11.573] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[10:58:11.899] Scene_view::clear_all(Main_map)
[10:58:12.072] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/scene.xscene.
[10:58:12.134] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/atmosphere.xml.
[10:58:12.541] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[10:58:12.543] 172 entities are registered as oro.
[10:58:12.678] NAV_MESH: load finished, first load for scene: 1
[10:58:14.264] rglShader_manager::read_compressed_shader_cache_package : 0.000239
[10:58:14.336] Placed flora count, 26970, flora_dry_plant__mix_grass
[10:58:14.346] Placed flora count, 26970, flora_dry_plant__mix_big_volume
[10:58:14.351] Placed flora count, 30857, brushwood
[10:58:14.389] Placed tree count, 42392, flora_tree_spruce_mix
[10:58:14.497] Placed flora count, 170366, flora_dry_plant_f
[10:58:14.642] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[10:58:16.027] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[10:58:21.952] ----------Mission-AddTeam-Defender 

[10:58:22.212] ----------Mission-AddTeam-Attacker 

[10:58:22.213] ----------Mission-AddTeam-Defender 

[10:58:23.501] -------MissionScreen-OnActivate 

[10:58:23.994] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:24.024] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:58:24.024] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:24.345] Bake Terrain
[10:58:24.407] Bake Terrain
[10:58:24.436] Bake Terrain
[10:58:24.502] Bake Terrain
[10:58:28.793] Selected formations being cleared. Select all formations: 

[10:58:28.793] HorseArcher added to selected formations. 

[10:58:28.809] Selected formations being cleared. Select all formations: 

[10:58:28.815] SetOrder AIControlOffon team 

[10:58:28.817] After set order called, number of selected formations: 0 

[10:58:28.817] After set order loop complete, number of selected formations: 0 

[10:58:28.831] Selected formations being cleared. Select all formations: 

[10:58:28.836] SetOrder Mounton team 

[10:58:28.836] After set order called, number of selected formations: 0 

[10:58:28.836] After set order loop complete, number of selected formations: 0 

[10:58:28.836] Selected formations being cleared. Select all formations: 

[10:58:28.836] SetOrder FireAtWillon team 

[10:58:28.836] After set order called, number of selected formations: 0 

[10:58:28.836] After set order loop complete, number of selected formations: 0 

[10:58:28.836] Selected formations being cleared. Select all formations: 

[10:58:28.836] SetOrder ArrangementLineon team 

[10:58:28.836] After set order called, number of selected formations: 0 

[10:58:28.836] After set order loop complete, number of selected formations: 0 

[10:58:28.836] Selected formations being cleared. Select all formations: 

[10:58:28.836] SetOrder StandYourGroundon team 

[10:58:28.836] After set order called, number of selected formations: 0 

[10:58:28.836] After set order loop complete, number of selected formations: 0 

[10:58:28.837] Selected formations being cleared. Select all formations: 

[10:58:28.837] SetOrder AIControlOffon team 

[10:58:28.837] After set order called, number of selected formations: 0 

[10:58:28.837] After set order loop complete, number of selected formations: 0 

[10:58:28.837] Selected formations being cleared. Select all formations: 

[10:58:28.837] Selected formations being cleared. 

[10:58:28.855] HorseArcher added to selected formations. 

[10:58:28.856] SetOrderWithAgent FollowMe 李大碗on team 

[10:58:28.857] After set order called, number of selected formations: 1 

[10:58:28.857] General formation being processed. 

[10:58:28.857] Update cached and formation values on each agent complete, number of selected formations: 1 

[10:58:28.858] Set random decide time of agents with indices complete, number of selected formations: 1 

[10:58:28.858] After set order loop complete, number of selected formations: 1 

[10:58:28.859] Selected formations being cleared. Select all formations: 

[10:58:28.860] Selected formations being cleared. 

[10:58:28.860] HorseArcher added to selected formations. 

[10:58:28.860] SetOrderWithAgent FollowMe 杨奉on team 

[10:58:28.860] After set order called, number of selected formations: 1 

[10:58:28.860] General formation being processed. 

[10:58:28.860] Update cached and formation values on each agent complete, number of selected formations: 1 

[10:58:28.860] Set random decide time of agents with indices complete, number of selected formations: 1 

[10:58:28.860] After set order loop complete, number of selected formations: 1 

[10:58:28.860] Selected formations being cleared. 

[10:58:28.860] Cavalry added to selected formations. 

[10:58:28.860] SetOrderWithAgent FollowMe 杨奉on team 

[10:58:28.860] After set order called, number of selected formations: 1 

[10:58:28.860] Bodyguard formation being processed. 

[10:58:28.860] Update cached and formation values on each agent complete, number of selected formations: 1 

[10:58:28.860] Set random decide time of agents with indices complete, number of selected formations: 1 

[10:58:28.860] After set order loop complete, number of selected formations: 1 

[10:58:28.861] Selected formations being cleared. 

[10:58:28.868] Selected formations being cleared. Select all formations: 

[10:58:29.399] Render Requested: empire_sword_1_t2 

[10:58:29.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:29.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:29.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:29.862] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:58:29.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:29.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:29.871] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:58:29.871] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:29.872] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:29.933] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:58:29.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:29.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:30.000] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:58:30.000] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:30.000] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:30.063] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:58:30.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:58:50.233] CheckMissionEnded::ended 

[10:58:50.235] Player MapEvent BattleState: DefenderVictory 

[10:58:53.234] 你获胜了! 

[10:58:55.645] I called EndMission 

[10:58:55.650] I called EndMissionInternal 

[10:58:55.846] -------MissionScreen-OnDeactivate 

[10:58:56.185] PopScreen 

[10:58:56.185] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[10:58:56.185] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[10:58:56.185] -------MissionScreen-OnDeactivate 

[10:58:56.185] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[10:58:56.185] -------MissionScreen-OnFinalize 

[10:58:56.208] Scene_view::clear_all(battle_terrain_biome_048)
[10:58:56.209] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[10:58:56.209] OnScreenListChanged 

[10:58:56.209] SandBox.View.Map.MapScreen::HandleActivate 

[10:58:56.209] SandBox.View.Map.MapScreen::HandleResume 

[10:58:56.215] [GAME MENU] encounter 

[10:58:56.215] Release Sound Event -1 

[10:58:56.239] Player MapEvent State: WaitingRemoval 

[10:58:56.394] Release Sound Event 1169 

[10:59:03.115] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[10:59:03.115] Missing shader from sack: pbr_terrain
[10:59:03.115] Missing shader from sack: pbr_terrain
[10:59:03.115] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.115] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.115] Missing shader from sack: pbr_terrain_shadowmap
[10:59:03.115] Missing shader from sack: pbr_terrain_pointlight
[10:59:03.116] Missing shader from sack: pbr_terrain
[10:59:03.116] Missing shader from sack: pbr_terrain
[10:59:03.116] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.116] Missing shader from sack: pbr_terrain
[10:59:03.116] Missing shader from sack: pbr_terrain
[10:59:03.116] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.117] Missing shader from sack: pbr_terrain
[10:59:03.117] Missing shader from sack: pbr_terrain
[10:59:03.117] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.117] Missing shader from sack: pbr_terrain
[10:59:03.117] Missing shader from sack: pbr_terrain
[10:59:03.117] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.117] Missing shader from sack: pbr_terrain
[10:59:03.117] Missing shader from sack: pbr_terrain
[10:59:03.118] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.118] Missing shader from sack: pbr_terrain
[10:59:03.118] Missing shader from sack: pbr_terrain
[10:59:03.118] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.118] Missing shader from sack: pbr_terrain
[10:59:03.118] Missing shader from sack: pbr_terrain
[10:59:03.118] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.119] Missing shader from sack: pbr_terrain
[10:59:03.119] Missing shader from sack: pbr_terrain
[10:59:03.119] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.119] Missing shader from sack: pbr_terrain
[10:59:03.119] Missing shader from sack: pbr_terrain
[10:59:03.119] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.120] Missing shader from sack: pbr_terrain
[10:59:03.120] Missing shader from sack: pbr_terrain
[10:59:03.120] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.120] Missing shader from sack: pbr_terrain
[10:59:03.120] Missing shader from sack: pbr_terrain
[10:59:03.120] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.120] Missing shader from sack: pbr_terrain
[10:59:03.120] Missing shader from sack: pbr_terrain
[10:59:03.120] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.121] Missing shader from sack: pbr_terrain
[10:59:03.121] Missing shader from sack: pbr_terrain
[10:59:03.121] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.122] Missing shader from sack: pbr_terrain
[10:59:03.122] Missing shader from sack: pbr_terrain
[10:59:03.122] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.123] Missing shader from sack: pbr_terrain
[10:59:03.123] Missing shader from sack: pbr_terrain
[10:59:03.123] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.123] Missing shader from sack: pbr_terrain
[10:59:03.123] Missing shader from sack: pbr_terrain
[10:59:03.123] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.125] Missing shader from sack: pbr_terrain
[10:59:03.125] Missing shader from sack: pbr_terrain
[10:59:03.125] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.125] Missing shader from sack: pbr_terrain
[10:59:03.126] Missing shader from sack: pbr_terrain
[10:59:03.126] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.126] Missing shader from sack: pbr_terrain
[10:59:03.126] Missing shader from sack: pbr_terrain
[10:59:03.126] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.126] Missing shader from sack: pbr_terrain
[10:59:03.126] Missing shader from sack: pbr_terrain
[10:59:03.126] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.126] Missing shader from sack: pbr_terrain
[10:59:03.126] Missing shader from sack: pbr_terrain
[10:59:03.126] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.127] Missing shader from sack: pbr_terrain
[10:59:03.127] Missing shader from sack: pbr_terrain
[10:59:03.127] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.128] Missing shader from sack: pbr_terrain
[10:59:03.128] Missing shader from sack: pbr_terrain
[10:59:03.128] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.129] Missing shader from sack: pbr_terrain
[10:59:03.129] Missing shader from sack: pbr_terrain
[10:59:03.129] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.131] Missing shader from sack: pbr_terrain
[10:59:03.131] Missing shader from sack: pbr_terrain
[10:59:03.131] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.132] Missing shader from sack: pbr_terrain
[10:59:03.132] Missing shader from sack: pbr_terrain
[10:59:03.132] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.134] Missing shader from sack: pbr_terrain
[10:59:03.134] Missing shader from sack: pbr_terrain
[10:59:03.134] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.141] Missing shader from sack: pbr_terrain
[10:59:03.141] Missing shader from sack: pbr_terrain
[10:59:03.141] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.142] Missing shader from sack: pbr_terrain
[10:59:03.142] Missing shader from sack: pbr_terrain
[10:59:03.142] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.142] Missing shader from sack: pbr_terrain
[10:59:03.142] Missing shader from sack: pbr_terrain
[10:59:03.142] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.142] Missing shader from sack: pbr_terrain
[10:59:03.142] Missing shader from sack: pbr_terrain
[10:59:03.142] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.143] Missing shader from sack: pbr_terrain
[10:59:03.143] Missing shader from sack: pbr_terrain
[10:59:03.143] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.144] Missing shader from sack: pbr_terrain
[10:59:03.144] Missing shader from sack: pbr_terrain
[10:59:03.144] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.149] Missing shader from sack: pbr_terrain
[10:59:03.149] Missing shader from sack: pbr_terrain
[10:59:03.149] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.149] Missing shader from sack: pbr_terrain
[10:59:03.149] Missing shader from sack: pbr_terrain
[10:59:03.149] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.150] Missing shader from sack: pbr_terrain
[10:59:03.150] Missing shader from sack: pbr_terrain
[10:59:03.150] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.153] Missing shader from sack: pbr_terrain
[10:59:03.153] Missing shader from sack: pbr_terrain
[10:59:03.153] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.153] Missing shader from sack: pbr_terrain
[10:59:03.153] Missing shader from sack: pbr_terrain
[10:59:03.153] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.155] Missing shader from sack: pbr_terrain
[10:59:03.155] Missing shader from sack: pbr_terrain
[10:59:03.155] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.156] Missing shader from sack: pbr_terrain
[10:59:03.156] Missing shader from sack: pbr_terrain
[10:59:03.156] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.158] Missing shader from sack: pbr_terrain
[10:59:03.158] Missing shader from sack: pbr_terrain
[10:59:03.158] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.160] Missing shader from sack: pbr_terrain
[10:59:03.160] Missing shader from sack: pbr_terrain
[10:59:03.160] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.160] Missing shader from sack: pbr_terrain
[10:59:03.160] Missing shader from sack: pbr_terrain
[10:59:03.160] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.163] Missing shader from sack: pbr_terrain
[10:59:03.163] Missing shader from sack: pbr_terrain
[10:59:03.163] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.163] Missing shader from sack: pbr_terrain
[10:59:03.163] Missing shader from sack: pbr_terrain
[10:59:03.163] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.165] Missing shader from sack: pbr_terrain
[10:59:03.165] Missing shader from sack: pbr_terrain
[10:59:03.165] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.171] Missing shader from sack: pbr_terrain
[10:59:03.171] Missing shader from sack: pbr_terrain
[10:59:03.171] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.171] Missing shader from sack: pbr_terrain
[10:59:03.171] Missing shader from sack: pbr_terrain
[10:59:03.171] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.171] Missing shader from sack: pbr_terrain
[10:59:03.171] Missing shader from sack: pbr_terrain
[10:59:03.171] Missing shader from sack: pbr_terrain_gbuffer
[10:59:03.719] Bake Terrain
[10:59:08.408] Bake Terrain
[10:59:08.496] Bake Terrain
[10:59:08.517] Bake Terrain
[10:59:11.923] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:11.923] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:11.923] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:11.934] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:11.934] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:11.953] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:11.953] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:11.954] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:11.964] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:11.964] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:14.478] Force VSync State is now ACTIVE 

[10:59:14.478] PushScreen 

[10:59:14.478] SandBox.View.Map.MapScreen::HandlePause 

[10:59:14.478] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:59:14.478] OnScreenListChanged 

[10:59:14.478] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[10:59:14.478] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[10:59:14.478] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.823] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:15.596] Force VSync State is now DEACTIVATED 

[10:59:15.596] PopScreen 

[10:59:15.596] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[10:59:15.596] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[10:59:15.596] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[10:59:15.596] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[10:59:15.596] OnScreenListChanged 

[10:59:15.596] SandBox.View.Map.MapScreen::HandleActivate 

[10:59:15.596] SandBox.View.Map.MapScreen::HandleResume 

[10:59:15.755] Force VSync State is now ACTIVE 

[10:59:15.755] PushScreen 

[10:59:15.755] SandBox.View.Map.MapScreen::HandlePause 

[10:59:15.755] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:59:15.755] OnScreenListChanged 

[10:59:15.755] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[10:59:15.835] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[10:59:15.835] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[10:59:16.019] Render Requested: empire_warrior_padded_armor_e 

[10:59:16.019] Render Requested: leather_shoes 

[10:59:16.019] Render Requested: sturgia_horse 

[10:59:16.019] Render Requested: stripped_leather_harness 

[10:59:16.019] Render Requested: empire_sword_1_t2 

[10:59:16.019] Render Requested: lz_longbow_bingzhou_01 

[10:59:16.019] Render Requested: default_arrows 

[10:59:16.019] Render Requested: range_arrows 

[10:59:16.019] Render Requested: grain 

[10:59:16.019] Render Requested: sumpter_horse 

[10:59:16.022] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:16.022] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:16.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:16.055] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:16.056] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:16.174] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:16.174] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:16.624] Render Requested: sumpter_horse 

[10:59:16.624] Render Requested: sturgia_horse 

[10:59:17.780] Render Requested: default_arrows 

[10:59:18.193] Render Requested: lz_longbow_bingzhou_01 

[10:59:22.763] Render Requested: default_arrows 

[10:59:23.730] Render Requested: range_arrows 

[10:59:24.782] Render Requested: default_arrows 

[10:59:25.949] Render Requested: range_arrows 

[10:59:26.767] Render Requested: empire_sword_1_t2 

[10:59:27.383] Render Requested: lz_longbow_bingzhou_01 

[10:59:27.499] Render Requested: lz_longbow_bingzhou_01 

[10:59:27.716] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: Equipment | Amount: 1 

[10:59:27.716] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 

[10:59:27.723] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: Equipment | Amount: 1 

[10:59:27.726] Render Requested: lz_longbow_bingzhou_01 

[10:59:27.726] Render Requested: empire_sword_1_t2 

[10:59:27.767] Render Requested: lz_longbow_bingzhou_01 

[10:59:28.034] Render Requested: empire_sword_1_t2 

[10:59:28.483] Render Requested: empire_sword_1_t2 

[10:59:29.185] TransferItem Name: 铁制帝国重剑 | From: Equipment To: Equipment | Amount: 1 

[10:59:29.185] TransferItem Name: 远程箭 | From: Equipment To: PlayerInventory | Amount: 1 

[10:59:29.192] TransferItem Name: 远程箭 | From: PlayerInventory To: Equipment | Amount: 1 

[10:59:29.194] Render Requested: empire_sword_1_t2 

[10:59:29.194] Render Requested: range_arrows 

[10:59:29.412] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:29.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:29.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:29.435] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:29.435] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:29.435] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:29.552] Render Requested: default_arrows 

[10:59:29.836] Render Requested: range_arrows 

[10:59:31.420] Force VSync State is now DEACTIVATED 

[10:59:31.420] PopScreen 

[10:59:31.420] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[10:59:31.420] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[10:59:31.420] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[10:59:31.423] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[10:59:31.423] OnScreenListChanged 

[10:59:31.423] SandBox.View.Map.MapScreen::HandleActivate 

[10:59:31.423] SandBox.View.Map.MapScreen::HandleResume 

[10:59:32.241] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:32.241] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:32.241] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:32.254] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:32.254] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:32.255] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:33.513] PushScreen 

[10:59:33.513] SandBox.View.Map.MapScreen::HandlePause 

[10:59:33.513] SandBox.View.Map.MapScreen::HandleDeactivate 

[10:59:33.513] OnScreenListChanged 

[10:59:33.513] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandleInitialize 

[10:59:34.713] Force VSync State is now ACTIVE 

[10:59:34.713] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandleActivate 

[10:59:34.713] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandleResume 

[10:59:48.168] rglEngine_interface::set_resize_event: 2560-1440
[10:59:48.173] Dump integrity is compromised due to non-default modules being used 

[10:59:48.173] Dump integrity is compromised due to non-default modules being used 

[10:59:48.173] Dump integrity is compromised due to non-default modules being used 

[10:59:50.468] rglEngine_interface::set_resize_event: 2560-1440
[10:59:50.471] Dump integrity is compromised due to non-default modules being used 

[10:59:50.471] Dump integrity is compromised due to non-default modules being used 

[10:59:50.471] Dump integrity is compromised due to non-default modules being used 

[10:59:50.950] PopScreen 

[10:59:50.950] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandlePause 

[10:59:50.950] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandleDeactivate 

[10:59:50.978] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandleFinalize 

[10:59:50.979] Force VSync State is now DEACTIVATED 

[10:59:50.993] PopScreen - TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen 

[10:59:50.993] OnScreenListChanged 

[10:59:50.993] SandBox.View.Map.MapScreen::HandleActivate 

[10:59:50.993] SandBox.View.Map.MapScreen::HandleResume 

[10:59:51.262] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:51.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:51.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:51.302] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:51.302] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:51.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:53.902] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:53.902] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:53.903] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:53.931] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[10:59:53.931] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:53.931] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[10:59:59.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:59.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:00:04.979] Force VSync State is now ACTIVE 

[11:00:04.979] PushScreen 

[11:00:04.979] SandBox.View.Map.MapScreen::HandlePause 

[11:00:04.979] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:00:04.979] OnScreenListChanged 

[11:00:04.979] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[11:00:04.979] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[11:00:04.979] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[11:00:09.353] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[11:00:09.353] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[11:00:10.278] Scene_view::clear_all(inventory_character_scene)
[11:01:33.645] Force VSync State is now DEACTIVATED 

[11:01:33.645] PopScreen 

[11:01:33.645] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[11:01:33.645] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[11:01:33.645] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[11:01:33.645] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[11:01:33.645] OnScreenListChanged 

[11:01:33.645] SandBox.View.Map.MapScreen::HandleActivate 

[11:01:33.646] SandBox.View.Map.MapScreen::HandleResume 

[11:01:34.020] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:01:34.020] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.020] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.033] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:01:34.033] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.034] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.074] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:01:34.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.098] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:01:34.098] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.099] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.110] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:01:34.110] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.209] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:01:34.209] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.290] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:01:34.290] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:34.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:01:44.709] Player has entered city_henanyin_luoyang: 洛阳 

[11:01:44.709] [GAME MENU] town_outside 

[11:01:44.710] [GAME MENU] town 

[11:01:49.972] Average value of 五谷 : 1.604608 

[11:01:49.972] Average value of 鱼 : 3.903375 

[11:01:49.972] Average value of 肉 : 1.906335 

[11:01:49.972] Average value of 奶酥 : 2.007792 

[11:01:49.972] Average value of 葡萄 : 3.165544 

[11:01:49.972] Average value of 枣 : 2.791732 

[11:01:49.972] Average value of 青果 : 3.122546 

[11:01:49.972] Average value of 膏脂 : 2.465632 

[11:01:49.972] Average value of 菜油 : 6.35925 

[11:01:49.972] Average value of 苎麻 : 2.695203 

[11:01:49.972] Average value of 苧布 : 6.481122 

[11:01:49.972] Average value of 羊毛 : 5.037935 

[11:01:49.972] Average value of 布匹 : 1.3 

[11:01:49.972] Average value of 蚕丝 : 0.705864 

[11:01:49.972] Average value of 绸缎 : 3.886631 

[11:01:49.972] Average value of 硬木 : 1.385069 

[11:01:49.972] Average value of 铁 : 1.184404 

[11:01:49.972] Average value of 盐巴 : 2.341908 

[11:01:49.972] Average value of 银矿石 : 2.63549 

[11:01:49.972] Average value of 兽皮 : 1.137169 

[11:01:49.972] Average value of 陶土 : 2.158509 

[11:01:49.972] Average value of 浊酒 : 0.5508049 

[11:01:49.972] Average value of 西域葡萄酒 : 3.816136 

[11:01:49.972] Average value of 工具 : 0.7549839 

[11:01:49.972] Average value of 陶瓷 : 4.883222 

[11:01:49.972] Average value of 皮革 : 1.58488 

[11:01:49.972] Average value of 毛皮 : 2.854491 

[11:01:49.972] Average value of 金银器 : 5.393836 

[11:01:49.972] Average value of 箭 : 0.8367554 

[11:01:49.972] Average value of 羊 : 1.69592 

[11:01:49.972] Average value of 牛 : 1.789056 

[11:01:49.972] Average value of 豕 : 0.9040304 

[11:01:49.972] Average value of 驮畜 : 2.009714 

[11:01:49.972] Average value of 坐骑 : 1.082942 

[11:01:49.973] Average value of 战争坐骑 : 0.7027861 

[11:01:49.973] Average value of 贵族坐骑 : 0.9304218 

[11:01:49.973] Average value of 马匹装备 I : 0.8069241 

[11:01:49.973] Average value of 马匹装备 II : 0.8518847 

[11:01:49.973] Average value of 马匹装备 III : 1.227419 

[11:01:49.973] Average value of 马匹装备 IV : 1.3 

[11:01:49.973] Average value of 马匹装备 V : 1.3 

[11:01:49.973] Average value of 近战武器 I : 0.8102226 

[11:01:49.973] Average value of 近战武器 II : 0.7999995 

[11:01:49.973] Average value of 近战武器 III : 0.8020298 

[11:01:49.973] Average value of 近战武器 IV : 1.027648 

[11:01:49.973] Average value of 近战武器 V : 1.187097 

[11:01:49.973] Average value of 远程武器 I : 0.8060511 

[11:01:49.973] Average value of 远程武器 II : 0.7999995 

[11:01:49.973] Average value of 远程武器 III : 0.8135781 

[11:01:49.973] Average value of 远程武器 IV : 1.036298 

[11:01:49.973] Average value of 远程武器 V : 1.17215 

[11:01:49.973] Average value of 盾牌 I : 0.8119448 

[11:01:49.973] Average value of 盾牌 II : 0.8123487 

[11:01:49.973] Average value of 盾牌 III : 0.8197579 

[11:01:49.973] Average value of 盾牌 IV : 1.127681 

[11:01:49.973] Average value of 盾牌 V : 1.219355 

[11:01:49.973] Average value of 服装 : 0.8011628 

[11:01:49.973] Average value of 轻甲 : 0.7999995 

[11:01:49.973] Average value of 中甲 : 0.826462 

[11:01:49.973] Average value of 重甲 : 0.8620567 

[11:01:49.973] Average value of 终极护甲 : 1.13871 

[11:01:49.973] Average value of 旗帜 : 1.3 

[11:01:49.973] Average value of 未分配 : 1.3 

[11:01:49.973] Force VSync State is now ACTIVE 

[11:01:49.973] PushScreen 

[11:01:49.973] SandBox.View.Map.MapScreen::HandlePause 

[11:01:49.973] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:01:49.973] Release Sound Event 1183 

[11:01:49.973] Release Sound Event 1184 

[11:01:49.973] OnScreenListChanged 

[11:01:49.973] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:01:50.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:01:50.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:01:50.672] Render Requested: empire_warrior_padded_armor_e 

[11:01:50.672] Render Requested: leather_shoes 

[11:01:50.672] Render Requested: sturgia_horse 

[11:01:50.672] Render Requested: stripped_leather_harness 

[11:01:50.672] Render Requested: lz_longbow_bingzhou_01 

[11:01:50.672] Render Requested: range_arrows 

[11:01:50.672] Render Requested: default_arrows 

[11:01:50.672] Render Requested: empire_sword_1_t2 

[11:01:50.672] Render Requested: empire_horse 

[11:01:50.672] Render Requested: aserai_horse 

[11:01:50.672] Render Requested: camel 

[11:01:50.672] Render Requested: vlandia_horse 

[11:01:50.672] Render Requested: sturgia_horse 

[11:01:50.672] Render Requested: battania_horse 

[11:01:50.672] Render Requested: pack_camel 

[11:01:50.673] Render Requested: t2_khuzait_horse 

[11:01:50.673] Render Requested: t2_aserai_horse 

[11:01:50.673] Render Requested: charger 

[11:01:50.673] Render Requested: t2_battania_horse 

[11:01:50.673] Render Requested: t2_empire_horse 

[11:01:50.673] Render Requested: t2_sturgia_horse 

[11:01:50.673] Render Requested: war_camel 

[11:01:50.673] Render Requested: t2_vlandia_horse 

[11:01:50.673] Render Requested: t3_sturgia_horse 

[11:01:50.673] Render Requested: grain 

[11:01:50.673] Render Requested: sumpter_horse 

[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.870] Render Requested: battania_horse 

[11:01:50.870] Render Requested: sturgia_horse 

[11:01:51.304] Render Requested: pack_camel 

[11:01:51.355] Render Requested: t2_khuzait_horse 

[11:01:51.421] Render Requested: t2_aserai_horse 

[11:01:51.472] Render Requested: charger 

[11:01:51.495] Render Requested: t2_battania_horse 

[11:01:51.561] Render Requested: t2_empire_horse 

[11:01:51.825] Render Requested: t2_battania_horse 

[11:01:51.972] Render Requested: pack_camel 

[11:01:52.038] Render Requested: battania_horse 

[11:01:52.211] Render Requested: pack_camel 

[11:01:52.262] Render Requested: t2_khuzait_horse 

[11:01:52.355] Render Requested: charger 

[11:01:52.376] Render Requested: t2_battania_horse 

[11:01:52.442] Render Requested: t2_empire_horse 

[11:01:52.453] Render Requested: t3_khuzait_horse 

[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.487] Render Requested: t3_vlandia_horse 

[11:01:52.509] Render Requested: t3_empire_horse 

[11:01:52.537] Render Requested: t3_aserai_horse 

[11:01:52.587] Render Requested: sg_sword_1h_001 

[11:01:52.637] Render Requested: sg_t2_ht_sword_001 

[11:01:52.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.639] Render Requested: t3_khuzait_horse 

[11:01:52.725] Render Requested: t3_vlandia_horse 

[11:01:52.737] Render Requested: short_sword_t3 

[11:01:52.795] Render Requested: t3_empire_horse 

[11:01:52.809] Render Requested: cleaver_sword_t3 

[11:01:52.820] Render Requested: sg_axe_whole_003_1h 

[11:01:52.841] Render Requested: sg_axe_whole_002_a_1h 

[11:01:52.860] Render Requested: sg_axe_1h_001 

[11:01:52.887] Render Requested: sg_axe_001 

[11:01:52.913] Render Requested: sg_axe_004 

[11:01:52.937] Render Requested: sg_t1_ht_axe_003 

[11:01:52.956] Render Requested: sg_axe_whole_003_1h 

[11:01:52.973] Render Requested: sg_axe_whole_002_a_1h 

[11:01:52.987] Render Requested: peasant_sickle_1_t1 

[11:01:53.027] Render Requested: sg_axe_1h_001 

[11:01:53.054] Render Requested: sg_t1_ht_axe_004 

[11:01:53.107] Render Requested: sg_axe_001 

[11:01:53.138] Render Requested: peasant_pickaxe_1_t1 

[11:01:53.172] Render Requested: sg_axe_004 

[11:01:53.173] Render Requested: sg_t1_ht_axe_002 

[11:01:53.204] Render Requested: sg_t2_ht_axe_003 

[11:01:53.223] Render Requested: peasant_hammer_2_t1 

[11:01:53.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.242] Render Requested: sg_t2_ht_mace_001 

[11:01:53.271] Render Requested: sg_t1_ht_axe2_002 

[11:01:53.304] Render Requested: sg_t4_ht_axe2_004 

[11:01:53.337] Render Requested: sg_t1_ht_mace2_001 

[11:01:53.387] Render Requested: peasant_pitchfork_2_t1 

[11:01:53.390] Render Requested: peasant_hammer_2_t1 

[11:01:53.424] Render Requested: sg_t2_ht_mace_001 

[11:01:53.454] Render Requested: sg_polearm_001 

[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.523] Render Requested: sg_t1_ht_axe2_002 

[11:01:53.621] Render Requested: sg_spear_004 

[11:01:53.790] Render Requested: sg_t2_ht_mace_001 

[11:01:53.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:54.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:54.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:54.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:54.388] Render Requested: hides 

[11:01:54.388] Render Requested: flax 

[11:01:54.388] Render Requested: clay 

[11:01:54.388] Render Requested: cotton 

[11:01:54.388] Render Requested: tools 

[11:01:54.388] Render Requested: salt 

[11:01:54.388] Render Requested: silver 

[11:01:54.388] Render Requested: leather 

[11:01:54.388] Render Requested: pottery 

[11:01:54.388] Render Requested: fur 

[11:01:54.388] Render Requested: linen 

[11:01:54.388] Render Requested: velvet 

[11:01:54.388] Render Requested: jewelry 

[11:01:54.388] Render Requested: hog 

[11:01:54.388] Render Requested: sheep 

[11:01:55.157] Render Requested: velvet 

[11:01:56.192] Render Requested: jewelry 

[11:01:56.258] Render Requested: hog 

[11:01:57.208] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 14 

[11:01:57.221] Render Requested: hog 

[11:01:57.228] Render Requested: sheep 

[11:01:57.243] Render Requested: iron 

[11:01:57.275] Render Requested: jewelry 

[11:01:58.343] Render Requested: hog 

[11:02:00.460] Force VSync State is now DEACTIVATED 

[11:02:00.460] PopScreen 

[11:02:00.460] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:02:00.460] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:02:00.460] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:02:00.491] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:02:00.491] OnScreenListChanged 

[11:02:00.491] SandBox.View.Map.MapScreen::HandleActivate 

[11:02:00.491] SandBox.View.Map.MapScreen::HandleResume 

[11:02:00.507] [GAME MENU] town 

[11:02:00.508] Release Sound Event -1 

[11:02:00.508] Release Sound Event 1184 

[11:02:00.508] Release Sound Event 1184 

[11:02:00.508] Release Sound Event -1 

[11:02:00.904] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:00.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:00.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:00.911] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:00.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:00.912] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:00.949] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:00.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:00.958] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:00.958] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:00.959] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:01.037] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:01.037] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:01.105] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:01.113] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:01.567] Average value of 五谷 : 1.604608 

[11:02:01.567] Average value of 鱼 : 3.903375 

[11:02:01.567] Average value of 肉 : 1.906335 

[11:02:01.567] Average value of 奶酥 : 2.007792 

[11:02:01.567] Average value of 葡萄 : 3.165544 

[11:02:01.567] Average value of 枣 : 2.791732 

[11:02:01.567] Average value of 青果 : 3.122546 

[11:02:01.567] Average value of 膏脂 : 2.465632 

[11:02:01.567] Average value of 菜油 : 6.35925 

[11:02:01.567] Average value of 苎麻 : 2.695203 

[11:02:01.567] Average value of 苧布 : 6.481122 

[11:02:01.567] Average value of 羊毛 : 5.037935 

[11:02:01.567] Average value of 布匹 : 1.3 

[11:02:01.567] Average value of 蚕丝 : 0.705864 

[11:02:01.567] Average value of 绸缎 : 3.886631 

[11:02:01.567] Average value of 硬木 : 1.385069 

[11:02:01.567] Average value of 铁 : 1.184404 

[11:02:01.567] Average value of 盐巴 : 2.341908 

[11:02:01.567] Average value of 银矿石 : 2.63549 

[11:02:01.567] Average value of 兽皮 : 1.137169 

[11:02:01.567] Average value of 陶土 : 2.158509 

[11:02:01.567] Average value of 浊酒 : 0.5508049 

[11:02:01.567] Average value of 西域葡萄酒 : 3.816136 

[11:02:01.568] Average value of 工具 : 0.7549839 

[11:02:01.568] Average value of 陶瓷 : 4.883222 

[11:02:01.568] Average value of 皮革 : 1.58488 

[11:02:01.568] Average value of 毛皮 : 2.854491 

[11:02:01.568] Average value of 金银器 : 5.393836 

[11:02:01.568] Average value of 箭 : 0.8367554 

[11:02:01.568] Average value of 羊 : 1.69592 

[11:02:01.568] Average value of 牛 : 1.789056 

[11:02:01.568] Average value of 豕 : 0.9040304 

[11:02:01.568] Average value of 驮畜 : 2.009714 

[11:02:01.568] Average value of 坐骑 : 1.082942 

[11:02:01.568] Average value of 战争坐骑 : 0.7027861 

[11:02:01.568] Average value of 贵族坐骑 : 0.9304218 

[11:02:01.568] Average value of 马匹装备 I : 0.8069241 

[11:02:01.568] Average value of 马匹装备 II : 0.8518847 

[11:02:01.568] Average value of 马匹装备 III : 1.227419 

[11:02:01.568] Average value of 马匹装备 IV : 1.3 

[11:02:01.568] Average value of 马匹装备 V : 1.3 

[11:02:01.568] Average value of 近战武器 I : 0.8102226 

[11:02:01.568] Average value of 近战武器 II : 0.7999995 

[11:02:01.568] Average value of 近战武器 III : 0.8020298 

[11:02:01.568] Average value of 近战武器 IV : 1.027648 

[11:02:01.568] Average value of 近战武器 V : 1.187097 

[11:02:01.568] Average value of 远程武器 I : 0.8060511 

[11:02:01.568] Average value of 远程武器 II : 0.7999995 

[11:02:01.568] Average value of 远程武器 III : 0.8135781 

[11:02:01.568] Average value of 远程武器 IV : 1.036298 

[11:02:01.568] Average value of 远程武器 V : 1.17215 

[11:02:01.568] Average value of 盾牌 I : 0.8119448 

[11:02:01.568] Average value of 盾牌 II : 0.8123487 

[11:02:01.568] Average value of 盾牌 III : 0.8197579 

[11:02:01.568] Average value of 盾牌 IV : 1.127681 

[11:02:01.568] Average value of 盾牌 V : 1.219355 

[11:02:01.568] Average value of 服装 : 0.8011628 

[11:02:01.568] Average value of 轻甲 : 0.7999995 

[11:02:01.568] Average value of 中甲 : 0.826462 

[11:02:01.568] Average value of 重甲 : 0.8620567 

[11:02:01.568] Average value of 终极护甲 : 1.13871 

[11:02:01.568] Average value of 旗帜 : 1.3 

[11:02:01.568] Average value of 未分配 : 1.3 

[11:02:01.568] Force VSync State is now ACTIVE 

[11:02:01.568] PushScreen 

[11:02:01.568] SandBox.View.Map.MapScreen::HandlePause 

[11:02:01.568] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:02:01.568] Release Sound Event 1186 

[11:02:01.568] Release Sound Event 1185 

[11:02:01.568] OnScreenListChanged 

[11:02:01.568] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:02:02.101] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:02:02.101] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:02:02.308] Render Requested: empire_warrior_padded_armor_e 

[11:02:02.308] Render Requested: leather_shoes 

[11:02:02.308] Render Requested: sturgia_horse 

[11:02:02.308] Render Requested: stripped_leather_harness 

[11:02:02.308] Render Requested: lz_longbow_bingzhou_01 

[11:02:02.308] Render Requested: range_arrows 

[11:02:02.308] Render Requested: default_arrows 

[11:02:02.308] Render Requested: empire_sword_1_t2 

[11:02:02.308] Render Requested: empire_horse 

[11:02:02.308] Render Requested: aserai_horse 

[11:02:02.308] Render Requested: camel 

[11:02:02.308] Render Requested: vlandia_horse 

[11:02:02.308] Render Requested: sturgia_horse 

[11:02:02.308] Render Requested: battania_horse 

[11:02:02.308] Render Requested: pack_camel 

[11:02:02.308] Render Requested: t2_khuzait_horse 

[11:02:02.308] Render Requested: t2_aserai_horse 

[11:02:02.308] Render Requested: charger 

[11:02:02.308] Render Requested: t2_battania_horse 

[11:02:02.308] Render Requested: t2_empire_horse 

[11:02:02.308] Render Requested: t2_sturgia_horse 

[11:02:02.308] Render Requested: war_camel 

[11:02:02.308] Render Requested: t2_vlandia_horse 

[11:02:02.308] Render Requested: t3_sturgia_horse 

[11:02:02.308] Render Requested: hog 

[11:02:02.308] Render Requested: grain 

[11:02:02.308] Render Requested: sumpter_horse 

[11:02:02.429] Render Requested: sumpter_horse 

[11:02:02.429] Render Requested: sturgia_horse 

[11:02:02.998] Render Requested: grain 

[11:02:03.065] Render Requested: hog 

[11:02:03.946] Render Requested: meat 

[11:02:03.947] Render Requested: hides 

[11:02:03.982] Render Requested: hides 

[11:02:04.149] Render Requested: meat 

[11:02:04.266] Render Requested: sumpter_horse 

[11:02:04.500] Render Requested: grain 

[11:02:04.947] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 14 

[11:02:04.955] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 14 

[11:02:04.957] Render Requested: meat 

[11:02:05.681] Force VSync State is now DEACTIVATED 

[11:02:05.681] PopScreen 

[11:02:05.681] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:02:05.681] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:02:05.681] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:02:05.712] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:02:05.712] OnScreenListChanged 

[11:02:05.712] SandBox.View.Map.MapScreen::HandleActivate 

[11:02:05.712] SandBox.View.Map.MapScreen::HandleResume 

[11:02:05.726] [GAME MENU] town 

[11:02:05.727] Release Sound Event -1 

[11:02:05.727] Release Sound Event -1 

[11:02:05.727] Release Sound Event -1 

[11:02:05.727] Release Sound Event -1 

[11:02:07.498] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:07.498] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:07.498] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:07.535] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:07.535] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:07.536] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:07.624] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:07.624] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:07.624] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:07.647] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:07.647] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:07.656] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:07.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:07.657] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:07.734] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:07.734] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:02:07.802] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:02:09.580] [GAME MENU] town_backstreet 

[11:02:09.584] Release Sound Event 1188 

[11:02:09.584] Release Sound Event 1187 

[11:02:09.584] Release Sound Event -1 

[11:02:19.417] --------------- Conversation Start ---------------  

[11:02:19.417] Conversation character name: 哲
id: CharacterObject_4676
culture:冀州
persona:PersonaCurt 

[11:02:19.418] AI -> (start_wanderer_unmet) -  

[11:02:19.418] [VOICEOVER]VoiceObject search for: ! 

[11:02:19.418] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_005 

[11:02:19.418] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_005 

[11:02:19.418] accentClass:  

[11:02:19.421] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_005 

[11:02:19.754] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_005.ogg 

[11:02:19.754] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_005.xml.
[11:02:21.278] P  -> (wanderer_meet_player_response1) -  

[11:02:21.278] AI -> (wanderer_prebackstory) -  

[11:02:21.279] [VOICEOVER]VoiceObject search for: ! 

[11:02:21.909] ExecuteContinue 

[11:02:21.909] AI -> (wanderer_introduction_a) -  

[11:02:21.909] [VOICEOVER]VoiceObject search for: ! 

[11:02:22.199] ExecuteContinue 

[11:02:22.199] AI -> (wanderer_introduction_b) -  

[11:02:22.199] [VOICEOVER]VoiceObject search for: ! 

[11:02:22.363] ExecuteContinue 

[11:02:22.363] AI -> (wanderer_introduction_c) -  

[11:02:22.363] [VOICEOVER]VoiceObject search for: ! 

[11:02:23.549] P  -> (wanderer_meet_player_response2_2) -  

[11:02:23.549] [VOICEOVER]VoiceObject search for: ! 

[11:02:23.549] AI -> (wanderer_introduction_d) -  

[11:02:23.550] [VOICEOVER]VoiceObject search for: ! 

[11:02:23.940] ExecuteContinue 

[11:02:23.940] AI -> (wanderer_job_status_2) -  

[11:02:23.940] [VOICEOVER]VoiceObject search for: ! 

[11:02:24.596] P  -> (player_is_leaving_neutral_or_friendly) -  

[11:02:24.596] AI -> (hero_leave) -  

[11:02:24.926] ExecuteContinue 

[11:02:24.926] --------------- Conversation End ---------------  

[11:02:24.931] Scene_view::clear_all(scn_conversation_tableau)
[11:02:24.931] [GAME MENU] town_backstreet 

[11:02:24.932] Release Sound Event 1189 

[11:02:24.932] Release Sound Event 1187 

[11:02:24.932] Release Sound Event -1 

[11:02:27.953] [GAME MENU] town 

[11:02:27.959] Release Sound Event 1191 

[11:02:27.959] Release Sound Event 1187 

[11:02:27.959] Release Sound Event 1187 

[11:02:27.959] Release Sound Event -1 

[11:02:29.109] Release Sound Event 1193 

[11:02:29.109] Release Sound Event 1192 

[11:02:31.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:11.173] Before Daily Tick: 中平六年 秋
八月 中旬 

[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.337] Player has entered city_yingchuan_xuxian: 许县 

[11:03:17.337] [GAME MENU] town_outside 

[11:03:17.337] [GAME MENU] town 

[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.822] [GAME MENU] town_backstreet 

[11:03:19.824] Release Sound Event 1286 

[11:03:19.824] Release Sound Event 1287 

[11:03:19.824] Release Sound Event -1 

[11:03:19.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:20.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:20.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:20.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:20.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.669] [GAME MENU] town 

[11:03:21.674] Release Sound Event 1288 

[11:03:21.674] Release Sound Event 1287 

[11:03:21.674] Release Sound Event 1287 

[11:03:21.674] Release Sound Event -1 

[11:03:25.251] Average value of 五谷 : 1.583773 

[11:03:25.251] Average value of 鱼 : 3.865855 

[11:03:25.251] Average value of 肉 : 1.970554 

[11:03:25.251] Average value of 奶酥 : 1.989548 

[11:03:25.251] Average value of 葡萄 : 3.16997 

[11:03:25.251] Average value of 枣 : 2.625244 

[11:03:25.251] Average value of 青果 : 3.016809 

[11:03:25.251] Average value of 膏脂 : 2.478423 

[11:03:25.251] Average value of 菜油 : 6.34176 

[11:03:25.251] Average value of 苎麻 : 2.636657 

[11:03:25.251] Average value of 苧布 : 6.335685 

[11:03:25.251] Average value of 羊毛 : 4.82606 

[11:03:25.251] Average value of 布匹 : 1.3 

[11:03:25.251] Average value of 蚕丝 : 0.7113042 

[11:03:25.251] Average value of 绸缎 : 3.888609 

[11:03:25.251] Average value of 硬木 : 1.438854 

[11:03:25.251] Average value of 铁 : 1.257108 

[11:03:25.251] Average value of 盐巴 : 2.391942 

[11:03:25.251] Average value of 银矿石 : 2.607543 

[11:03:25.251] Average value of 兽皮 : 1.147098 

[11:03:25.251] Average value of 陶土 : 2.060869 

[11:03:25.251] Average value of 浊酒 : 0.526621 

[11:03:25.251] Average value of 西域葡萄酒 : 3.687753 

[11:03:25.251] Average value of 工具 : 0.7232935 

[11:03:25.251] Average value of 陶瓷 : 4.676817 

[11:03:25.251] Average value of 皮革 : 1.525227 

[11:03:25.251] Average value of 毛皮 : 2.754962 

[11:03:25.251] Average value of 金银器 : 5.209301 

[11:03:25.251] Average value of 箭 : 0.834742 

[11:03:25.251] Average value of 羊 : 1.671406 

[11:03:25.251] Average value of 牛 : 1.837295 

[11:03:25.251] Average value of 豕 : 0.9169248 

[11:03:25.251] Average value of 驮畜 : 1.953667 

[11:03:25.252] Average value of 坐骑 : 1.06893 

[11:03:25.252] Average value of 战争坐骑 : 0.688333 

[11:03:25.252] Average value of 贵族坐骑 : 0.9223865 

[11:03:25.252] Average value of 马匹装备 I : 0.8061504 

[11:03:25.252] Average value of 马匹装备 II : 0.8515843 

[11:03:25.252] Average value of 马匹装备 III : 1.227419 

[11:03:25.252] Average value of 马匹装备 IV : 1.3 

[11:03:25.252] Average value of 马匹装备 V : 1.3 

[11:03:25.252] Average value of 近战武器 I : 0.8102226 

[11:03:25.252] Average value of 近战武器 II : 0.7999995 

[11:03:25.252] Average value of 近战武器 III : 0.8000247 

[11:03:25.252] Average value of 近战武器 IV : 0.9322825 

[11:03:25.252] Average value of 近战武器 V : 1.082258 

[11:03:25.252] Average value of 远程武器 I : 0.8033866 

[11:03:25.252] Average value of 远程武器 II : 0.7999995 

[11:03:25.252] Average value of 远程武器 III : 0.8169767 

[11:03:25.252] Average value of 远程武器 IV : 1.032326 

[11:03:25.252] Average value of 远程武器 V : 1.149365 

[11:03:25.252] Average value of 盾牌 I : 0.8126065 

[11:03:25.252] Average value of 盾牌 II : 0.812183 

[11:03:25.252] Average value of 盾牌 III : 0.8071951 

[11:03:25.252] Average value of 盾牌 IV : 1.124064 

[11:03:25.252] Average value of 盾牌 V : 1.21129 

[11:03:25.252] Average value of 服装 : 0.8011628 

[11:03:25.252] Average value of 轻甲 : 0.7999995 

[11:03:25.252] Average value of 中甲 : 0.8166608 

[11:03:25.252] Average value of 重甲 : 0.8458357 

[11:03:25.252] Average value of 终极护甲 : 0.9924276 

[11:03:25.252] Average value of 旗帜 : 1.3 

[11:03:25.252] Average value of 未分配 : 1.3 

[11:03:25.252] Force VSync State is now ACTIVE 

[11:03:25.252] PushScreen 

[11:03:25.252] SandBox.View.Map.MapScreen::HandlePause 

[11:03:25.252] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:03:25.252] Release Sound Event 1290 

[11:03:25.252] Release Sound Event 1289 

[11:03:25.252] OnScreenListChanged 

[11:03:25.252] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:03:25.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:03:25.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:03:25.768] Render Requested: empire_warrior_padded_armor_e 

[11:03:25.768] Render Requested: leather_shoes 

[11:03:25.768] Render Requested: sturgia_horse 

[11:03:25.768] Render Requested: stripped_leather_harness 

[11:03:25.768] Render Requested: lz_longbow_bingzhou_01 

[11:03:25.768] Render Requested: range_arrows 

[11:03:25.768] Render Requested: default_arrows 

[11:03:25.768] Render Requested: empire_sword_1_t2 

[11:03:25.768] Render Requested: khuzait_horse 

[11:03:25.768] Render Requested: empire_horse 

[11:03:25.768] Render Requested: aserai_horse 

[11:03:25.768] Render Requested: sturgia_horse 

[11:03:25.768] Render Requested: t2_sturgia_horse 

[11:03:25.768] Render Requested: t2_vlandia_horse 

[11:03:25.768] Render Requested: cleaver_sword_t3 

[11:03:25.768] Render Requested: sg_axe_1h_001 

[11:03:25.768] Render Requested: sg_t2_ht_axe_003 

[11:03:25.768] Render Requested: sg_t3_ht_axe_003 

[11:03:25.768] Render Requested: sg_t3_ht_axe_005 

[11:03:25.768] Render Requested: sg_t1_ht_mace_001 

[11:03:25.768] Render Requested: sg_t2_ht_mace_001 

[11:03:25.768] Render Requested: sg_t1_ht_axe2_002 

[11:03:25.768] Render Requested: sg_t1_ht_mace2_002 

[11:03:25.768] Render Requested: peasant_pitchfork_2_t1 

[11:03:25.768] Render Requested: grain 

[11:03:25.768] Render Requested: sumpter_horse 

[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.865] Render Requested: cleaver_sword_t3 

[11:03:25.865] Render Requested: empire_sword_1_t2 

[11:03:26.288] Render Requested: t2_vlandia_horse 

[11:03:26.288] Render Requested: sturgia_horse 

[11:03:26.917] Render Requested: t2_vlandia_horse 

[11:03:26.956] Render Requested: cleaver_sword_t3 

[11:03:26.956] Render Requested: empire_sword_1_t2 

[11:03:27.068] Render Requested: sg_axe_1h_001 

[11:03:27.125] Render Requested: sg_t2_ht_axe_003 

[11:03:27.801] Render Requested: grain 

[11:03:27.801] Render Requested: meat 

[11:03:27.801] Render Requested: fish 

[11:03:27.801] Render Requested: beer 

[11:03:27.801] Render Requested: butter 

[11:03:27.801] Render Requested: olives 

[11:03:27.801] Render Requested: cheese 

[11:03:27.801] Render Requested: date_fruit 

[11:03:27.801] Render Requested: cotton 

[11:03:27.801] Render Requested: iron 

[11:03:27.801] Render Requested: hardwood 

[11:03:27.801] Render Requested: clay 

[11:03:27.801] Render Requested: hides 

[11:03:27.801] Render Requested: salt 

[11:03:27.801] Render Requested: tools 

[11:03:27.801] Render Requested: leather 

[11:03:28.451] Render Requested: olives 

[11:03:28.468] Render Requested: cheese 

[11:03:28.534] Render Requested: date_fruit 

[11:03:28.551] Render Requested: cotton 

[11:03:28.620] Render Requested: iron 

[11:03:28.633] Render Requested: fur 

[11:03:28.685] Render Requested: linen 

[11:03:28.700] Render Requested: jewelry 

[11:03:28.734] Render Requested: hog 

[11:03:28.767] Render Requested: sheep 

[11:03:28.785] Render Requested: salt 

[11:03:28.801] Render Requested: tools 

[11:03:29.118] Render Requested: leather 

[11:03:29.335] Render Requested: tools 

[11:03:29.669] Render Requested: salt 

[11:03:29.969] Render Requested: tools 

[11:03:30.119] Render Requested: hog 

[11:03:30.837] InventoryLogic::Reset 

[11:03:30.838] Force VSync State is now DEACTIVATED 

[11:03:30.838] PopScreen 

[11:03:30.838] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:03:30.838] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:03:30.838] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:03:30.856] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:03:30.856] OnScreenListChanged 

[11:03:30.856] SandBox.View.Map.MapScreen::HandleActivate 

[11:03:30.856] SandBox.View.Map.MapScreen::HandleResume 

[11:03:30.877] [GAME MENU] town 

[11:03:30.878] Release Sound Event -1 

[11:03:30.878] Release Sound Event 1289 

[11:03:30.878] Release Sound Event 1289 

[11:03:30.878] Release Sound Event -1 

[11:03:32.126] Average value of 五谷 : 1.583773 

[11:03:32.126] Average value of 鱼 : 3.865855 

[11:03:32.126] Average value of 肉 : 1.970554 

[11:03:32.126] Average value of 奶酥 : 1.989548 

[11:03:32.126] Average value of 葡萄 : 3.16997 

[11:03:32.126] Average value of 枣 : 2.625244 

[11:03:32.126] Average value of 青果 : 3.016809 

[11:03:32.126] Average value of 膏脂 : 2.478423 

[11:03:32.126] Average value of 菜油 : 6.34176 

[11:03:32.126] Average value of 苎麻 : 2.636657 

[11:03:32.126] Average value of 苧布 : 6.335685 

[11:03:32.126] Average value of 羊毛 : 4.82606 

[11:03:32.126] Average value of 布匹 : 1.3 

[11:03:32.126] Average value of 蚕丝 : 0.7113042 

[11:03:32.126] Average value of 绸缎 : 3.888609 

[11:03:32.126] Average value of 硬木 : 1.438854 

[11:03:32.126] Average value of 铁 : 1.257108 

[11:03:32.126] Average value of 盐巴 : 2.391942 

[11:03:32.126] Average value of 银矿石 : 2.607543 

[11:03:32.126] Average value of 兽皮 : 1.147098 

[11:03:32.126] Average value of 陶土 : 2.060869 

[11:03:32.126] Average value of 浊酒 : 0.526621 

[11:03:32.126] Average value of 西域葡萄酒 : 3.687753 

[11:03:32.126] Average value of 工具 : 0.7232935 

[11:03:32.126] Average value of 陶瓷 : 4.676817 

[11:03:32.126] Average value of 皮革 : 1.525227 

[11:03:32.126] Average value of 毛皮 : 2.754962 

[11:03:32.126] Average value of 金银器 : 5.209301 

[11:03:32.126] Average value of 箭 : 0.834742 

[11:03:32.126] Average value of 羊 : 1.671406 

[11:03:32.126] Average value of 牛 : 1.837295 

[11:03:32.126] Average value of 豕 : 0.9169248 

[11:03:32.126] Average value of 驮畜 : 1.953667 

[11:03:32.126] Average value of 坐骑 : 1.06893 

[11:03:32.127] Average value of 战争坐骑 : 0.688333 

[11:03:32.127] Average value of 贵族坐骑 : 0.9223865 

[11:03:32.127] Average value of 马匹装备 I : 0.8061504 

[11:03:32.127] Average value of 马匹装备 II : 0.8515843 

[11:03:32.127] Average value of 马匹装备 III : 1.227419 

[11:03:32.127] Average value of 马匹装备 IV : 1.3 

[11:03:32.127] Average value of 马匹装备 V : 1.3 

[11:03:32.127] Average value of 近战武器 I : 0.8102226 

[11:03:32.127] Average value of 近战武器 II : 0.7999995 

[11:03:32.127] Average value of 近战武器 III : 0.8000247 

[11:03:32.127] Average value of 近战武器 IV : 0.9322825 

[11:03:32.127] Average value of 近战武器 V : 1.082258 

[11:03:32.127] Average value of 远程武器 I : 0.8033866 

[11:03:32.127] Average value of 远程武器 II : 0.7999995 

[11:03:32.127] Average value of 远程武器 III : 0.8169767 

[11:03:32.127] Average value of 远程武器 IV : 1.032326 

[11:03:32.127] Average value of 远程武器 V : 1.149365 

[11:03:32.127] Average value of 盾牌 I : 0.8126065 

[11:03:32.127] Average value of 盾牌 II : 0.812183 

[11:03:32.127] Average value of 盾牌 III : 0.8071951 

[11:03:32.127] Average value of 盾牌 IV : 1.124064 

[11:03:32.127] Average value of 盾牌 V : 1.21129 

[11:03:32.127] Average value of 服装 : 0.8011628 

[11:03:32.127] Average value of 轻甲 : 0.7999995 

[11:03:32.127] Average value of 中甲 : 0.8166608 

[11:03:32.127] Average value of 重甲 : 0.8458357 

[11:03:32.127] Average value of 终极护甲 : 0.9924276 

[11:03:32.127] Average value of 旗帜 : 1.3 

[11:03:32.127] Average value of 未分配 : 1.3 

[11:03:32.127] Force VSync State is now ACTIVE 

[11:03:32.127] PushScreen 

[11:03:32.127] SandBox.View.Map.MapScreen::HandlePause 

[11:03:32.127] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:03:32.127] Release Sound Event 1292 

[11:03:32.127] Release Sound Event 1291 

[11:03:32.127] OnScreenListChanged 

[11:03:32.127] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:03:32.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:03:32.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:03:32.669] Render Requested: empire_warrior_padded_armor_e 

[11:03:32.669] Render Requested: leather_shoes 

[11:03:32.669] Render Requested: sturgia_horse 

[11:03:32.669] Render Requested: stripped_leather_harness 

[11:03:32.669] Render Requested: lz_longbow_bingzhou_01 

[11:03:32.669] Render Requested: range_arrows 

[11:03:32.669] Render Requested: default_arrows 

[11:03:32.669] Render Requested: empire_sword_1_t2 

[11:03:32.669] Render Requested: khuzait_horse 

[11:03:32.669] Render Requested: empire_horse 

[11:03:32.669] Render Requested: aserai_horse 

[11:03:32.669] Render Requested: sturgia_horse 

[11:03:32.669] Render Requested: t2_sturgia_horse 

[11:03:32.669] Render Requested: t2_vlandia_horse 

[11:03:32.669] Render Requested: cleaver_sword_t3 

[11:03:32.669] Render Requested: sg_axe_1h_001 

[11:03:32.669] Render Requested: sg_t2_ht_axe_003 

[11:03:32.669] Render Requested: sg_t3_ht_axe_003 

[11:03:32.669] Render Requested: sg_t3_ht_axe_005 

[11:03:32.669] Render Requested: sg_t1_ht_mace_001 

[11:03:32.669] Render Requested: sg_t2_ht_mace_001 

[11:03:32.669] Render Requested: sg_t1_ht_axe2_002 

[11:03:32.669] Render Requested: sg_t1_ht_mace2_002 

[11:03:32.669] Render Requested: peasant_pitchfork_2_t1 

[11:03:32.669] Render Requested: grain 

[11:03:32.669] Render Requested: sumpter_horse 

[11:03:32.681] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:03:32.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:03:32.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:03:32.705] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:03:32.705] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:03:32.705] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:03:32.771] Render Requested: cleaver_sword_t3 

[11:03:32.771] Render Requested: empire_sword_1_t2 

[11:03:32.804] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:03:32.804] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:03:33.158] Render Requested: sg_axe_1h_001 

[11:03:33.720] InventoryLogic::Reset 

[11:03:33.720] Force VSync State is now DEACTIVATED 

[11:03:33.720] PopScreen 

[11:03:33.720] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:03:33.720] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:03:33.720] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:03:33.755] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:03:33.755] OnScreenListChanged 

[11:03:33.755] SandBox.View.Map.MapScreen::HandleActivate 

[11:03:33.755] SandBox.View.Map.MapScreen::HandleResume 

[11:03:33.766] [GAME MENU] town 

[11:03:33.767] Release Sound Event -1 

[11:03:33.767] Release Sound Event -1 

[11:03:33.767] Release Sound Event -1 

[11:03:33.767] Release Sound Event -1 

[11:03:35.014] Release Sound Event 1294 

[11:03:35.014] Release Sound Event 1293 

[11:03:35.841] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:03:35.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:03:35.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:03:35.865] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:03:35.865] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:03:35.865] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:03:45.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:45.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.484] Player has entered city_chenliu_chenliu: 陈留 

[11:03:47.484] [GAME MENU] town_outside 

[11:03:47.484] [GAME MENU] town 

[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.636] [GAME MENU] town_backstreet 

[11:03:50.641] Release Sound Event 1304 

[11:03:50.641] Release Sound Event 1305 

[11:03:50.641] Release Sound Event -1 

[11:03:50.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.209] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.209] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.209] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.209] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:52.498] --------------- Conversation Start ---------------  

[11:03:52.498] Conversation character name: 巴杜夫
id: CharacterObject_4699
culture:瓦兰迪亚
persona:PersonaEarnest 

[11:03:52.498] AI -> (start_wanderer_unmet) -  

[11:03:52.498] [VOICEOVER]VoiceObject search for: ! 

[11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_001 

[11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_001 

[11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_001 

[11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_001 

[11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_TjrwrSH9 

[11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_TjrwrSH9 

[11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_TjrwrSH9 

[11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_TjrwrSH9 

[11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_TjrwrSH9 

[11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_TjrwrSH9 

[11:03:52.498] accentClass: vlandian 

[11:03:52.516] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_001 

[11:03:54.933] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/vlandian_male_earnest_001.ogg 

[11:03:54.933] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/vlandian_male_earnest_001.xml.
[11:03:56.810] P  -> (wanderer_meet_player_response1) -  

[11:03:56.810] AI -> (wanderer_prebackstory) -  

[11:03:56.811] [VOICEOVER]VoiceObject search for: ! 

[11:04:04.133] ExecuteContinue 

[11:04:04.133] AI -> (wanderer_introduction_a) -  

[11:04:04.133] [VOICEOVER]VoiceObject search for: ! 

[11:04:04.638] ExecuteContinue 

[11:04:04.638] AI -> (wanderer_introduction_b) -  

[11:04:04.638] [VOICEOVER]VoiceObject search for: ! 

[11:04:04.988] ExecuteContinue 

[11:04:04.988] AI -> (wanderer_introduction_c) -  

[11:04:04.988] [VOICEOVER]VoiceObject search for: ! 

[11:04:06.594] P  -> (wanderer_meet_player_response2_2) -  

[11:04:06.594] [VOICEOVER]VoiceObject search for: ! 

[11:04:06.594] AI -> (wanderer_introduction_d) -  

[11:04:06.594] [VOICEOVER]VoiceObject search for: ! 

[11:04:06.880] ExecuteContinue 

[11:04:06.880] AI -> (wanderer_job_status_2) -  

[11:04:06.880] [VOICEOVER]VoiceObject search for: ! 

[11:04:07.651] P  -> (player_is_leaving_neutral_or_friendly) -  

[11:04:07.651] AI -> (hero_leave) -  

[11:04:07.890] ExecuteContinue 

[11:04:07.890] --------------- Conversation End ---------------  

[11:04:07.896] Scene_view::clear_all(scn_conversation_tableau)
[11:04:07.896] [GAME MENU] town_backstreet 

[11:04:07.897] Release Sound Event 1306 

[11:04:07.897] Release Sound Event 1305 

[11:04:07.897] Release Sound Event -1 

[11:04:09.770] [GAME MENU] town 

[11:04:09.775] Release Sound Event 1308 

[11:04:09.775] Release Sound Event 1305 

[11:04:09.775] Release Sound Event 1305 

[11:04:09.775] Release Sound Event -1 

[11:04:11.036] Average value of 五谷 : 1.591753 

[11:04:11.036] Average value of 鱼 : 3.925531 

[11:04:11.036] Average value of 肉 : 1.949035 

[11:04:11.036] Average value of 奶酥 : 1.976701 

[11:04:11.036] Average value of 葡萄 : 3.222801 

[11:04:11.036] Average value of 枣 : 2.629426 

[11:04:11.036] Average value of 青果 : 2.996104 

[11:04:11.036] Average value of 膏脂 : 2.49216 

[11:04:11.036] Average value of 菜油 : 6.516309 

[11:04:11.036] Average value of 苎麻 : 2.653456 

[11:04:11.036] Average value of 苧布 : 6.501475 

[11:04:11.036] Average value of 羊毛 : 4.588673 

[11:04:11.036] Average value of 布匹 : 1.3 

[11:04:11.036] Average value of 蚕丝 : 0.6937615 

[11:04:11.036] Average value of 绸缎 : 3.833121 

[11:04:11.036] Average value of 硬木 : 1.385684 

[11:04:11.036] Average value of 铁 : 1.21305 

[11:04:11.036] Average value of 盐巴 : 2.397279 

[11:04:11.036] Average value of 银矿石 : 2.551097 

[11:04:11.036] Average value of 兽皮 : 1.129768 

[11:04:11.036] Average value of 陶土 : 2.051031 

[11:04:11.036] Average value of 浊酒 : 0.520822 

[11:04:11.037] Average value of 西域葡萄酒 : 3.721693 

[11:04:11.037] Average value of 工具 : 0.7086194 

[11:04:11.037] Average value of 陶瓷 : 4.496291 

[11:04:11.037] Average value of 皮革 : 1.426805 

[11:04:11.037] Average value of 毛皮 : 2.693151 

[11:04:11.037] Average value of 金银器 : 5.249878 

[11:04:11.037] Average value of 箭 : 0.834969 

[11:04:11.037] Average value of 羊 : 1.704731 

[11:04:11.037] Average value of 牛 : 1.824591 

[11:04:11.037] Average value of 豕 : 0.9184405 

[11:04:11.037] Average value of 驮畜 : 1.968499 

[11:04:11.037] Average value of 坐骑 : 1.075751 

[11:04:11.037] Average value of 战争坐骑 : 0.6947898 

[11:04:11.037] Average value of 贵族坐骑 : 0.930119 

[11:04:11.037] Average value of 马匹装备 I : 0.8058957 

[11:04:11.037] Average value of 马匹装备 II : 0.8446983 

[11:04:11.037] Average value of 马匹装备 III : 1.227419 

[11:04:11.037] Average value of 马匹装备 IV : 1.3 

[11:04:11.037] Average value of 马匹装备 V : 1.3 

[11:04:11.037] Average value of 近战武器 I : 0.8095955 

[11:04:11.037] Average value of 近战武器 II : 0.7999995 

[11:04:11.037] Average value of 近战武器 III : 0.8012593 

[11:04:11.037] Average value of 近战武器 IV : 0.9322825 

[11:04:11.037] Average value of 近战武器 V : 1.082258 

[11:04:11.037] Average value of 远程武器 I : 0.8031095 

[11:04:11.037] Average value of 远程武器 II : 0.7999995 

[11:04:11.037] Average value of 远程武器 III : 0.817784 

[11:04:11.037] Average value of 远程武器 IV : 1.031106 

[11:04:11.037] Average value of 远程武器 V : 1.150317 

[11:04:11.037] Average value of 盾牌 I : 0.8122548 

[11:04:11.037] Average value of 盾牌 II : 0.812183 

[11:04:11.037] Average value of 盾牌 III : 0.8083701 

[11:04:11.037] Average value of 盾牌 IV : 1.124064 

[11:04:11.037] Average value of 盾牌 V : 1.21129 

[11:04:11.037] Average value of 服装 : 0.8034733 

[11:04:11.037] Average value of 轻甲 : 0.7999995 

[11:04:11.037] Average value of 中甲 : 0.8179347 

[11:04:11.037] Average value of 重甲 : 0.8458357 

[11:04:11.037] Average value of 终极护甲 : 0.9843631 

[11:04:11.037] Average value of 旗帜 : 1.3 

[11:04:11.037] Average value of 未分配 : 1.3 

[11:04:11.037] Force VSync State is now ACTIVE 

[11:04:11.037] PushScreen 

[11:04:11.037] SandBox.View.Map.MapScreen::HandlePause 

[11:04:11.038] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:04:11.038] Release Sound Event 1310 

[11:04:11.038] Release Sound Event 1309 

[11:04:11.038] OnScreenListChanged 

[11:04:11.038] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:04:11.395] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:04:11.395] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:04:11.588] Render Requested: empire_warrior_padded_armor_e 

[11:04:11.588] Render Requested: leather_shoes 

[11:04:11.588] Render Requested: sturgia_horse 

[11:04:11.588] Render Requested: stripped_leather_harness 

[11:04:11.588] Render Requested: lz_longbow_bingzhou_01 

[11:04:11.588] Render Requested: range_arrows 

[11:04:11.588] Render Requested: default_arrows 

[11:04:11.588] Render Requested: empire_sword_1_t2 

[11:04:11.588] Render Requested: sumpter_horse 

[11:04:11.588] Render Requested: mule 

[11:04:11.588] Render Requested: old_horse 

[11:04:11.588] Render Requested: khuzait_horse 

[11:04:11.588] Render Requested: saddle_horse 

[11:04:11.588] Render Requested: empire_horse 

[11:04:11.588] Render Requested: aserai_horse 

[11:04:11.588] Render Requested: camel 

[11:04:11.588] Render Requested: hunter 

[11:04:11.588] Render Requested: sturgia_horse 

[11:04:11.588] Render Requested: battania_horse 

[11:04:11.588] Render Requested: t2_khuzait_horse 

[11:04:11.588] Render Requested: charger 

[11:04:11.588] Render Requested: t2_battania_horse 

[11:04:11.588] Render Requested: t2_empire_horse 

[11:04:11.588] Render Requested: t2_sturgia_horse 

[11:04:11.588] Render Requested: grain 

[11:04:11.589] Render Requested: sumpter_horse 

[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:12.470] Render Requested: grain 

[11:04:12.470] Render Requested: fish 

[11:04:12.470] Render Requested: beer 

[11:04:12.470] Render Requested: meat 

[11:04:12.470] Render Requested: butter 

[11:04:12.470] Render Requested: cheese 

[11:04:12.470] Render Requested: hardwood 

[11:04:12.470] Render Requested: flax 

[11:04:12.470] Render Requested: clay 

[11:04:12.470] Render Requested: iron 

[11:04:12.470] Render Requested: salt 

[11:04:12.470] Render Requested: cotton 

[11:04:12.470] Render Requested: hides 

[11:04:12.470] Render Requested: leather 

[11:04:12.470] Render Requested: silver 

[11:04:12.470] Render Requested: wine 

[11:04:13.389] Render Requested: hides 

[11:04:13.472] Render Requested: leather 

[11:04:13.472] Render Requested: linen 

[11:04:13.505] Render Requested: hog 

[11:04:13.539] Render Requested: sheep 

[11:04:13.588] Render Requested: cow 

[11:04:13.607] Render Requested: linen 

[11:04:13.639] Render Requested: hog 

[11:04:16.039] InventoryLogic::Reset 

[11:04:16.039] Force VSync State is now DEACTIVATED 

[11:04:16.039] PopScreen 

[11:04:16.039] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:04:16.039] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:04:16.039] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:04:16.065] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:04:16.065] OnScreenListChanged 

[11:04:16.065] SandBox.View.Map.MapScreen::HandleActivate 

[11:04:16.065] SandBox.View.Map.MapScreen::HandleResume 

[11:04:16.077] [GAME MENU] town 

[11:04:16.093] Release Sound Event -1 

[11:04:16.093] Release Sound Event -1 

[11:04:16.093] Release Sound Event -1 

[11:04:16.093] Release Sound Event -1 

[11:04:17.833] Release Sound Event 1312 

[11:04:17.833] Release Sound Event 1311 

[11:04:18.749] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:18.749] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:25.058] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:25.099] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:25.099] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:25.099] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:35.129] Before Daily Tick: 中平六年 秋
八月 中旬 

[11:04:36.476] Player has entered city_dongjun_puyang: 濮阳 

[11:04:36.477] [GAME MENU] town_outside 

[11:04:36.477] [GAME MENU] town 

[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:38.457] [GAME MENU] town_backstreet 

[11:04:38.459] Release Sound Event 1322 

[11:04:38.459] Release Sound Event 1323 

[11:04:38.459] Release Sound Event -1 

[11:04:38.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:38.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:38.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.735] [GAME MENU] town 

[11:04:39.741] Release Sound Event 1324 

[11:04:39.741] Release Sound Event -1 

[11:04:39.741] Release Sound Event -1 

[11:04:39.741] Release Sound Event -1 

[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:40.691] Average value of 五谷 : 1.538661 

[11:04:40.691] Average value of 鱼 : 3.948801 

[11:04:40.691] Average value of 肉 : 1.983294 

[11:04:40.691] Average value of 奶酥 : 1.985903 

[11:04:40.691] Average value of 葡萄 : 3.24167 

[11:04:40.691] Average value of 枣 : 2.606642 

[11:04:40.691] Average value of 青果 : 2.976918 

[11:04:40.691] Average value of 膏脂 : 2.541861 

[11:04:40.691] Average value of 菜油 : 6.282547 

[11:04:40.691] Average value of 苎麻 : 2.671142 

[11:04:40.691] Average value of 苧布 : 6.44902 

[11:04:40.691] Average value of 羊毛 : 4.7476 

[11:04:40.691] Average value of 布匹 : 1.3 

[11:04:40.691] Average value of 蚕丝 : 0.7053937 

[11:04:40.691] Average value of 绸缎 : 3.543541 

[11:04:40.691] Average value of 硬木 : 1.433103 

[11:04:40.691] Average value of 铁 : 1.256027 

[11:04:40.691] Average value of 盐巴 : 2.440149 

[11:04:40.691] Average value of 银矿石 : 2.629456 

[11:04:40.691] Average value of 兽皮 : 1.168654 

[11:04:40.691] Average value of 陶土 : 2.104812 

[11:04:40.691] Average value of 浊酒 : 0.511719 

[11:04:40.691] Average value of 西域葡萄酒 : 3.362605 

[11:04:40.691] Average value of 工具 : 0.7110621 

[11:04:40.691] Average value of 陶瓷 : 4.384988 

[11:04:40.691] Average value of 皮革 : 1.398014 

[11:04:40.691] Average value of 毛皮 : 2.716202 

[11:04:40.691] Average value of 金银器 : 5.132875 

[11:04:40.691] Average value of 箭 : 0.8353897 

[11:04:40.691] Average value of 羊 : 1.729116 

[11:04:40.691] Average value of 牛 : 1.878671 

[11:04:40.691] Average value of 豕 : 0.9316359 

[11:04:40.691] Average value of 驮畜 : 1.938746 

[11:04:40.691] Average value of 坐骑 : 1.06509 

[11:04:40.691] Average value of 战争坐骑 : 0.6939831 

[11:04:40.691] Average value of 贵族坐骑 : 0.9299699 

[11:04:40.692] Average value of 马匹装备 I : 0.8079619 

[11:04:40.692] Average value of 马匹装备 II : 0.8399284 

[11:04:40.692] Average value of 马匹装备 III : 1.235484 

[11:04:40.692] Average value of 马匹装备 IV : 1.3 

[11:04:40.692] Average value of 马匹装备 V : 1.3 

[11:04:40.692] Average value of 近战武器 I : 0.8095955 

[11:04:40.692] Average value of 近战武器 II : 0.7999995 

[11:04:40.692] Average value of 近战武器 III : 0.8012593 

[11:04:40.692] Average value of 近战武器 IV : 0.9242179 

[11:04:40.692] Average value of 近战武器 V : 1.074193 

[11:04:40.692] Average value of 远程武器 I : 0.8027347 

[11:04:40.692] Average value of 远程武器 II : 0.7999995 

[11:04:40.692] Average value of 远程武器 III : 0.820497 

[11:04:40.692] Average value of 远程武器 IV : 1.029143 

[11:04:40.692] Average value of 远程武器 V : 1.143777 

[11:04:40.692] Average value of 盾牌 I : 0.8106945 

[11:04:40.692] Average value of 盾牌 II : 0.8081318 

[11:04:40.692] Average value of 盾牌 III : 0.809239 

[11:04:40.692] Average value of 盾牌 IV : 1.133273 

[11:04:40.692] Average value of 盾牌 V : 1.21129 

[11:04:40.692] Average value of 服装 : 0.8034733 

[11:04:40.692] Average value of 轻甲 : 0.7999995 

[11:04:40.692] Average value of 中甲 : 0.8259992 

[11:04:40.692] Average value of 重甲 : 0.8403086 

[11:04:40.692] Average value of 终极护甲 : 0.9843631 

[11:04:40.692] Average value of 旗帜 : 1.3 

[11:04:40.692] Average value of 未分配 : 1.3 

[11:04:40.692] Force VSync State is now ACTIVE 

[11:04:40.692] PushScreen 

[11:04:40.692] SandBox.View.Map.MapScreen::HandlePause 

[11:04:40.692] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:04:40.692] Release Sound Event 1326 

[11:04:40.692] Release Sound Event 1325 

[11:04:40.692] OnScreenListChanged 

[11:04:40.692] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:04:41.002] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:04:41.002] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:04:41.187] Render Requested: empire_warrior_padded_armor_e 

[11:04:41.187] Render Requested: leather_shoes 

[11:04:41.187] Render Requested: sturgia_horse 

[11:04:41.187] Render Requested: stripped_leather_harness 

[11:04:41.187] Render Requested: lz_longbow_bingzhou_01 

[11:04:41.187] Render Requested: range_arrows 

[11:04:41.187] Render Requested: default_arrows 

[11:04:41.187] Render Requested: empire_sword_1_t2 

[11:04:41.187] Render Requested: khuzait_horse 

[11:04:41.187] Render Requested: mule 

[11:04:41.187] Render Requested: vlandia_horse 

[11:04:41.187] Render Requested: sturgia_horse 

[11:04:41.187] Render Requested: battania_horse 

[11:04:41.187] Render Requested: t2_khuzait_horse 

[11:04:41.187] Render Requested: charger 

[11:04:41.187] Render Requested: t2_battania_horse 

[11:04:41.187] Render Requested: t2_empire_horse 

[11:04:41.187] Render Requested: t2_sturgia_horse 

[11:04:41.187] Render Requested: t3_sturgia_horse 

[11:04:41.187] Render Requested: sg_t1_ht_sword_001 

[11:04:41.187] Render Requested: falchion_sword_t2 

[11:04:41.187] Render Requested: sg_t3_ht_sword_001 

[11:04:41.187] Render Requested: sg_axe_1h_001 

[11:04:41.187] Render Requested: sg_axe_001 

[11:04:41.187] Render Requested: grain 

[11:04:41.187] Render Requested: sumpter_horse 

[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.847] Render Requested: mule 

[11:04:41.847] Render Requested: sturgia_horse 

[11:04:42.166] Render Requested: vlandia_horse 

[11:04:42.222] Render Requested: mule 

[11:04:42.895] Render Requested: grain 

[11:04:42.895] Render Requested: beer 

[11:04:42.895] Render Requested: butter 

[11:04:42.895] Render Requested: cheese 

[11:04:42.895] Render Requested: date_fruit 

[11:04:42.895] Render Requested: clay 

[11:04:42.895] Render Requested: hardwood 

[11:04:42.895] Render Requested: hides 

[11:04:42.895] Render Requested: cotton 

[11:04:42.895] Render Requested: iron 

[11:04:42.895] Render Requested: salt 

[11:04:42.895] Render Requested: wool 

[11:04:42.895] Render Requested: tools 

[11:04:42.895] Render Requested: leather 

[11:04:42.895] Render Requested: hog 

[11:04:42.895] Render Requested: sheep 

[11:04:45.931] InventoryLogic::Reset 

[11:04:45.931] Force VSync State is now DEACTIVATED 

[11:04:45.931] PopScreen 

[11:04:45.931] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:04:45.931] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:04:45.931] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:04:45.950] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:04:45.950] OnScreenListChanged 

[11:04:45.950] SandBox.View.Map.MapScreen::HandleActivate 

[11:04:45.950] SandBox.View.Map.MapScreen::HandleResume 

[11:04:45.963] [GAME MENU] town 

[11:04:45.964] Release Sound Event -1 

[11:04:45.964] Release Sound Event -1 

[11:04:45.964] Release Sound Event -1 

[11:04:45.964] Release Sound Event -1 

[11:04:46.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.296] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:46.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.303] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:46.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.320] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.321] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.377] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:46.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.378] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.386] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:46.386] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.387] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.406] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:46.406] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.482] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:46.482] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.482] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.491] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:46.491] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.491] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.572] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:46.572] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:04:46.629] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:04:47.568] Release Sound Event 1328 

[11:04:47.568] Release Sound Event 1327 

[11:05:13.683] Player has entered city_weijun_yexian: 邺县 

[11:05:13.683] [GAME MENU] town_outside 

[11:05:13.683] [GAME MENU] town 

[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:14.999] [GAME MENU] town_backstreet 

[11:05:15.001] Release Sound Event 1381 

[11:05:15.001] Release Sound Event 1382 

[11:05:15.001] Release Sound Event -1 

[11:05:16.010] [GAME MENU] town 

[11:05:16.015] Release Sound Event 1383 

[11:05:16.015] Release Sound Event -1 

[11:05:16.015] Release Sound Event -1 

[11:05:16.015] Release Sound Event -1 

[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.693] Average value of 五谷 : 1.509749 

[11:05:16.693] Average value of 鱼 : 3.828651 

[11:05:16.693] Average value of 肉 : 1.978092 

[11:05:16.693] Average value of 奶酥 : 1.946211 

[11:05:16.693] Average value of 葡萄 : 3.234513 

[11:05:16.693] Average value of 枣 : 2.570044 

[11:05:16.693] Average value of 青果 : 2.949788 

[11:05:16.693] Average value of 膏脂 : 2.497227 

[11:05:16.693] Average value of 菜油 : 6.535679 

[11:05:16.693] Average value of 苎麻 : 2.681688 

[11:05:16.693] Average value of 苧布 : 6.493887 

[11:05:16.693] Average value of 羊毛 : 4.688165 

[11:05:16.693] Average value of 布匹 : 1.3 

[11:05:16.693] Average value of 蚕丝 : 0.7080147 

[11:05:16.693] Average value of 绸缎 : 3.627746 

[11:05:16.693] Average value of 硬木 : 1.364252 

[11:05:16.693] Average value of 铁 : 1.249168 

[11:05:16.693] Average value of 盐巴 : 2.452399 

[11:05:16.693] Average value of 银矿石 : 2.603383 

[11:05:16.693] Average value of 兽皮 : 1.164917 

[11:05:16.693] Average value of 陶土 : 2.097155 

[11:05:16.693] Average value of 浊酒 : 0.5072417 

[11:05:16.693] Average value of 西域葡萄酒 : 3.056274 

[11:05:16.693] Average value of 工具 : 0.7054332 

[11:05:16.693] Average value of 陶瓷 : 4.251733 

[11:05:16.693] Average value of 皮革 : 1.362763 

[11:05:16.693] Average value of 毛皮 : 2.751145 

[11:05:16.693] Average value of 金银器 : 5.171851 

[11:05:16.694] Average value of 箭 : 0.8343138 

[11:05:16.694] Average value of 羊 : 1.704778 

[11:05:16.694] Average value of 牛 : 1.815986 

[11:05:16.694] Average value of 豕 : 0.9405058 

[11:05:16.694] Average value of 驮畜 : 1.888304 

[11:05:16.694] Average value of 坐骑 : 1.058608 

[11:05:16.694] Average value of 战争坐骑 : 0.6888174 

[11:05:16.694] Average value of 贵族坐骑 : 0.9338137 

[11:05:16.694] Average value of 马匹装备 I : 0.8078125 

[11:05:16.694] Average value of 马匹装备 II : 0.8314493 

[11:05:16.694] Average value of 马匹装备 III : 1.227419 

[11:05:16.694] Average value of 马匹装备 IV : 1.3 

[11:05:16.694] Average value of 马匹装备 V : 1.3 

[11:05:16.694] Average value of 近战武器 I : 0.8056735 

[11:05:16.694] Average value of 近战武器 II : 0.7999995 

[11:05:16.694] Average value of 近战武器 III : 0.8012593 

[11:05:16.694] Average value of 近战武器 IV : 0.9176652 

[11:05:16.694] Average value of 近战武器 V : 1.074193 

[11:05:16.694] Average value of 远程武器 I : 0.8012375 

[11:05:16.694] Average value of 远程武器 II : 0.7999995 

[11:05:16.694] Average value of 远程武器 III : 0.8218125 

[11:05:16.694] Average value of 远程武器 IV : 1.036893 

[11:05:16.694] Average value of 远程武器 V : 1.143777 

[11:05:16.694] Average value of 盾牌 I : 0.8112271 

[11:05:16.694] Average value of 盾牌 II : 0.8081318 

[11:05:16.694] Average value of 盾牌 III : 0.8104333 

[11:05:16.694] Average value of 盾牌 IV : 1.138064 

[11:05:16.694] Average value of 盾牌 V : 1.21129 

[11:05:16.694] Average value of 服装 : 0.803678 

[11:05:16.694] Average value of 轻甲 : 0.7999995 

[11:05:16.694] Average value of 中甲 : 0.8259992 

[11:05:16.694] Average value of 重甲 : 0.8403086 

[11:05:16.694] Average value of 终极护甲 : 0.9829044 

[11:05:16.694] Average value of 旗帜 : 1.3 

[11:05:16.694] Average value of 未分配 : 1.3 

[11:05:16.694] Force VSync State is now ACTIVE 

[11:05:16.694] PushScreen 

[11:05:16.694] SandBox.View.Map.MapScreen::HandlePause 

[11:05:16.694] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:05:16.694] Release Sound Event 1385 

[11:05:16.694] Release Sound Event 1384 

[11:05:16.695] OnScreenListChanged 

[11:05:16.695] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:05:16.994] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:05:16.994] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:05:17.181] Render Requested: empire_warrior_padded_armor_e 

[11:05:17.181] Render Requested: leather_shoes 

[11:05:17.181] Render Requested: sturgia_horse 

[11:05:17.181] Render Requested: stripped_leather_harness 

[11:05:17.181] Render Requested: lz_longbow_bingzhou_01 

[11:05:17.181] Render Requested: range_arrows 

[11:05:17.181] Render Requested: default_arrows 

[11:05:17.181] Render Requested: empire_sword_1_t2 

[11:05:17.181] Render Requested: khuzait_horse 

[11:05:17.181] Render Requested: sturgia_horse 

[11:05:17.181] Render Requested: charger 

[11:05:17.181] Render Requested: t2_sturgia_horse 

[11:05:17.181] Render Requested: t2_vlandia_horse 

[11:05:17.181] Render Requested: t3_sturgia_horse 

[11:05:17.181] Render Requested: t3_khuzait_horse 

[11:05:17.181] Render Requested: t3_empire_horse 

[11:05:17.181] Render Requested: sg_t3_ht_sword_001 

[11:05:17.181] Render Requested: sg_axe_whole_002_a_1h 

[11:05:17.181] Render Requested: sg_t1_ht_axe_003 

[11:05:17.181] Render Requested: sg_t1_ht_axe_002 

[11:05:17.181] Render Requested: peasant_hammer_2_t1 

[11:05:17.181] Render Requested: sg_t1_ht_mace_001 

[11:05:17.181] Render Requested: steel_mace_t3 

[11:05:17.182] Render Requested: peasant_pitchfork_2_t1 

[11:05:17.182] Render Requested: grain 

[11:05:17.182] Render Requested: sumpter_horse 

[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.419] Render Requested: t2_vlandia_horse 

[11:05:17.419] Render Requested: sturgia_horse 

[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:19.075] Render Requested: grain 

[11:05:19.075] Render Requested: beer 

[11:05:19.075] Render Requested: butter 

[11:05:19.075] Render Requested: cheese 

[11:05:19.075] Render Requested: meat 

[11:05:19.075] Render Requested: flax 

[11:05:19.075] Render Requested: cotton 

[11:05:19.075] Render Requested: hides 

[11:05:19.075] Render Requested: iron 

[11:05:19.075] Render Requested: wool 

[11:05:19.075] Render Requested: salt 

[11:05:19.075] Render Requested: linen 

[11:05:19.075] Render Requested: oil 

[11:05:19.075] Render Requested: tools 

[11:05:19.075] Render Requested: silver 

[11:05:19.075] Render Requested: leather 

[11:05:19.293] Render Requested: grain 

[11:05:20.759] Render Requested: sheep 

[11:05:21.260] Render Requested: pottery 

[11:05:21.260] Render Requested: jewelry 

[11:05:21.260] Render Requested: velvet 

[11:05:21.829] Render Requested: velvet 

[11:05:21.861] Render Requested: jewelry 

[11:05:22.029] Render Requested: pottery 

[11:05:22.629] Render Requested: jewelry 

[11:05:22.696] Render Requested: velvet 

[11:05:23.596] Render Requested: hides 

[11:05:23.613] Render Requested: iron 

[11:05:23.764] Render Requested: butter 

[11:05:23.864] Render Requested: cheese 

[11:05:23.963] Render Requested: sheep 

[11:05:24.114] Render Requested: meat 

[11:05:24.248] Render Requested: sturgia_horse 

[11:05:24.282] Render Requested: salt 

[11:05:24.564] Render Requested: linen 

[11:05:24.615] Render Requested: oil 

[11:05:25.380] InventoryLogic::Reset 

[11:05:25.380] Force VSync State is now DEACTIVATED 

[11:05:25.380] PopScreen 

[11:05:25.380] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:05:25.380] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:05:25.380] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:05:25.398] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:05:25.398] OnScreenListChanged 

[11:05:25.398] SandBox.View.Map.MapScreen::HandleActivate 

[11:05:25.398] SandBox.View.Map.MapScreen::HandleResume 

[11:05:25.412] [GAME MENU] town 

[11:05:25.413] Release Sound Event -1 

[11:05:25.413] Release Sound Event -1 

[11:05:25.413] Release Sound Event -1 

[11:05:25.413] Release Sound Event -1 

[11:05:27.077] Release Sound Event 1387 

[11:05:27.077] Release Sound Event 1386 

[11:05:27.795] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:05:27.795] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:05:34.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:05:34.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:05:34.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.382] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:05:34.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:05:34.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:06:00.512] Before Daily Tick: 中平六年 秋
八月 中旬 

[11:06:05.775] Player has entered city_anpingguo_xindu: 信都 

[11:06:05.776] [GAME MENU] town_outside 

[11:06:05.776] [GAME MENU] town 

[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.147] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.147] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.147] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:08.547] [GAME MENU] town_backstreet 

[11:06:08.552] Release Sound Event 1419 

[11:06:08.552] Release Sound Event 1420 

[11:06:08.552] Release Sound Event -1 

[11:06:09.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:15.857] --------------- Conversation Start ---------------  

[11:06:15.857] Conversation character name: 亦勒该
id: CharacterObject_4693
culture:库赛特
persona:PersonaCurt 

[11:06:15.857] AI -> (start_wanderer_unmet) -  

[11:06:15.857] [VOICEOVER]VoiceObject search for: ! 

[11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_003 

[11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_003 

[11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_003 

[11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_003 

[11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_nFPrHMdU 

[11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_nFPrHMdU 

[11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_nFPrHMdU 

[11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_nFPrHMdU 

[11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_nFPrHMdU 

[11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_nFPrHMdU 

[11:06:15.857] accentClass: khuzait 

[11:06:15.873] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_nFPrHMdU 

[11:06:16.237] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_curt_nFPrHMdU.ogg 

[11:06:16.238] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_curt_nFPrHMdU.xml.
[11:06:18.359] P  -> (wanderer_meet_player_response1) -  

[11:06:18.359] AI -> (wanderer_prebackstory) -  

[11:06:18.359] [VOICEOVER]VoiceObject search for: ! 

[11:06:19.229] ExecuteContinue 

[11:06:19.229] AI -> (wanderer_introduction_a) -  

[11:06:19.229] [VOICEOVER]VoiceObject search for: ! 

[11:06:19.699] ExecuteContinue 

[11:06:19.699] AI -> (wanderer_introduction_b) -  

[11:06:19.700] [VOICEOVER]VoiceObject search for: ! 

[11:06:20.034] ExecuteContinue 

[11:06:20.034] AI -> (wanderer_introduction_c) -  

[11:06:20.034] [VOICEOVER]VoiceObject search for: ! 

[11:06:20.891] P  -> (wanderer_meet_player_response2_2) -  

[11:06:20.891] [VOICEOVER]VoiceObject search for: ! 

[11:06:20.891] AI -> (wanderer_introduction_d) -  

[11:06:20.891] [VOICEOVER]VoiceObject search for: ! 

[11:06:21.141] ExecuteContinue 

[11:06:21.142] AI -> (wanderer_job_status_2) -  

[11:06:21.142] [VOICEOVER]VoiceObject search for: ! 

[11:06:21.727] P  -> (player_is_leaving_neutral_or_friendly) -  

[11:06:21.727] AI -> (hero_leave) -  

[11:06:21.946] ExecuteContinue 

[11:06:21.946] --------------- Conversation End ---------------  

[11:06:21.951] Scene_view::clear_all(scn_conversation_tableau)
[11:06:21.952] [GAME MENU] town_backstreet 

[11:06:21.953] Release Sound Event 1421 

[11:06:21.953] Release Sound Event 1420 

[11:06:21.953] Release Sound Event -1 

[11:06:22.968] [GAME MENU] town 

[11:06:22.975] Release Sound Event 1423 

[11:06:22.975] Release Sound Event 1420 

[11:06:22.975] Release Sound Event 1420 

[11:06:22.975] Release Sound Event -1 

[11:06:23.711] Average value of 五谷 : 1.470467 

[11:06:23.711] Average value of 鱼 : 3.963964 

[11:06:23.711] Average value of 肉 : 2.029359 

[11:06:23.711] Average value of 奶酥 : 1.995536 

[11:06:23.711] Average value of 葡萄 : 3.337791 

[11:06:23.711] Average value of 枣 : 2.566453 

[11:06:23.711] Average value of 青果 : 2.917197 

[11:06:23.711] Average value of 膏脂 : 2.55291 

[11:06:23.711] Average value of 菜油 : 6.580972 

[11:06:23.711] Average value of 苎麻 : 2.661304 

[11:06:23.711] Average value of 苧布 : 6.401465 

[11:06:23.712] Average value of 羊毛 : 4.689542 

[11:06:23.712] Average value of 布匹 : 1.3 

[11:06:23.712] Average value of 蚕丝 : 0.6855085 

[11:06:23.712] Average value of 绸缎 : 3.729678 

[11:06:23.712] Average value of 硬木 : 1.351149 

[11:06:23.712] Average value of 铁 : 1.231557 

[11:06:23.712] Average value of 盐巴 : 2.522647 

[11:06:23.712] Average value of 银矿石 : 2.640466 

[11:06:23.712] Average value of 兽皮 : 1.189545 

[11:06:23.712] Average value of 陶土 : 2.035296 

[11:06:23.712] Average value of 浊酒 : 0.4830074 

[11:06:23.712] Average value of 西域葡萄酒 : 3.407586 

[11:06:23.712] Average value of 工具 : 0.7047665 

[11:06:23.712] Average value of 陶瓷 : 4.361592 

[11:06:23.712] Average value of 皮革 : 1.338871 

[11:06:23.712] Average value of 毛皮 : 2.728824 

[11:06:23.712] Average value of 金银器 : 5.215028 

[11:06:23.712] Average value of 箭 : 0.8346094 

[11:06:23.712] Average value of 羊 : 1.703978 

[11:06:23.712] Average value of 牛 : 1.858666 

[11:06:23.712] Average value of 豕 : 0.9521668 

[11:06:23.712] Average value of 驮畜 : 1.839275 

[11:06:23.712] Average value of 坐骑 : 1.054096 

[11:06:23.712] Average value of 战争坐骑 : 0.6884653 

[11:06:23.712] Average value of 贵族坐骑 : 0.9377704 

[11:06:23.712] Average value of 马匹装备 I : 0.809365 

[11:06:23.712] Average value of 马匹装备 II : 0.8420802 

[11:06:23.712] Average value of 马匹装备 III : 1.227419 

[11:06:23.712] Average value of 马匹装备 IV : 1.3 

[11:06:23.712] Average value of 马匹装备 V : 1.3 

[11:06:23.712] Average value of 近战武器 I : 0.8056735 

[11:06:23.712] Average value of 近战武器 II : 0.7999995 

[11:06:23.712] Average value of 近战武器 III : 0.8025834 

[11:06:23.712] Average value of 近战武器 IV : 0.9176652 

[11:06:23.712] Average value of 近战武器 V : 1.074193 

[11:06:23.712] Average value of 远程武器 I : 0.8025137 

[11:06:23.712] Average value of 远程武器 II : 0.7999995 

[11:06:23.712] Average value of 远程武器 III : 0.8246678 

[11:06:23.712] Average value of 远程武器 IV : 1.036566 

[11:06:23.712] Average value of 远程武器 V : 1.154833 

[11:06:23.712] Average value of 盾牌 I : 0.8120919 

[11:06:23.712] Average value of 盾牌 II : 0.808064 

[11:06:23.712] Average value of 盾牌 III : 0.8123196 

[11:06:23.712] Average value of 盾牌 IV : 1.136336 

[11:06:23.713] Average value of 盾牌 V : 1.21129 

[11:06:23.713] Average value of 服装 : 0.803678 

[11:06:23.713] Average value of 轻甲 : 0.7999995 

[11:06:23.713] Average value of 中甲 : 0.8273633 

[11:06:23.713] Average value of 重甲 : 0.8403221 

[11:06:23.713] Average value of 终极护甲 : 0.9854833 

[11:06:23.713] Average value of 旗帜 : 1.3 

[11:06:23.713] Average value of 未分配 : 1.3 

[11:06:23.713] Force VSync State is now ACTIVE 

[11:06:23.713] PushScreen 

[11:06:23.713] SandBox.View.Map.MapScreen::HandlePause 

[11:06:23.713] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:06:23.713] Release Sound Event 1425 

[11:06:23.713] Release Sound Event 1424 

[11:06:23.713] OnScreenListChanged 

[11:06:23.713] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:06:24.037] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:06:24.037] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:06:24.224] Render Requested: empire_warrior_padded_armor_e 

[11:06:24.224] Render Requested: leather_shoes 

[11:06:24.224] Render Requested: sturgia_horse 

[11:06:24.224] Render Requested: stripped_leather_harness 

[11:06:24.224] Render Requested: lz_longbow_bingzhou_01 

[11:06:24.224] Render Requested: range_arrows 

[11:06:24.224] Render Requested: default_arrows 

[11:06:24.224] Render Requested: empire_sword_1_t2 

[11:06:24.224] Render Requested: sumpter_horse 

[11:06:24.224] Render Requested: empire_horse 

[11:06:24.224] Render Requested: vlandia_horse 

[11:06:24.224] Render Requested: hunter 

[11:06:24.224] Render Requested: sturgia_horse 

[11:06:24.224] Render Requested: t2_khuzait_horse 

[11:06:24.224] Render Requested: t2_aserai_horse 

[11:06:24.224] Render Requested: charger 

[11:06:24.224] Render Requested: t2_empire_horse 

[11:06:24.224] Render Requested: t2_sturgia_horse 

[11:06:24.224] Render Requested: war_camel 

[11:06:24.224] Render Requested: t2_vlandia_horse 

[11:06:24.224] Render Requested: t3_khuzait_horse 

[11:06:24.224] Render Requested: t3_empire_horse 

[11:06:24.224] Render Requested: t3_aserai_horse 

[11:06:24.224] Render Requested: sg_sword_1h_001 

[11:06:24.224] Render Requested: grain 

[11:06:24.224] Render Requested: sumpter_horse 

[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:25.229] Render Requested: grain 

[11:06:25.833] Render Requested: sturgia_horse 

[11:06:25.847] Render Requested: sturgia_horse 

[11:06:25.904] Render Requested: hunter 

[11:06:25.999] Render Requested: sumpter_horse 

[11:06:26.515] Render Requested: grain 

[11:06:26.515] Render Requested: date_fruit 

[11:06:26.515] Render Requested: meat 

[11:06:26.515] Render Requested: butter 

[11:06:26.515] Render Requested: beer 

[11:06:26.515] Render Requested: olives 

[11:06:26.515] Render Requested: cheese 

[11:06:26.515] Render Requested: cotton 

[11:06:26.515] Render Requested: hardwood 

[11:06:26.515] Render Requested: iron 

[11:06:26.515] Render Requested: clay 

[11:06:26.515] Render Requested: hides 

[11:06:26.515] Render Requested: salt 

[11:06:26.515] Render Requested: tools 

[11:06:26.515] Render Requested: wool 

[11:06:26.515] Render Requested: silver 

[11:06:26.716] Render Requested: grain 

[11:06:27.198] Render Requested: hog 

[11:06:27.198] Render Requested: sheep 

[11:06:27.934] Render Requested: hardwood 

[11:06:28.034] Render Requested: hog 

[11:06:30.418] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 73 

[11:06:30.428] Render Requested: hog 

[11:06:30.438] Render Requested: iron 

[11:06:31.236] Render Requested: hog 

[11:06:33.570] Force VSync State is now DEACTIVATED 

[11:06:33.570] PopScreen 

[11:06:33.570] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:06:33.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:06:33.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:06:33.591] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:06:33.591] OnScreenListChanged 

[11:06:33.591] SandBox.View.Map.MapScreen::HandleActivate 

[11:06:33.592] SandBox.View.Map.MapScreen::HandleResume 

[11:06:33.624] [GAME MENU] town 

[11:06:33.626] Release Sound Event -1 

[11:06:33.626] Release Sound Event -1 

[11:06:33.626] Release Sound Event -1 

[11:06:33.626] Release Sound Event -1 

[11:06:34.592] Average value of 五谷 : 1.470467 

[11:06:34.592] Average value of 鱼 : 3.963964 

[11:06:34.592] Average value of 肉 : 2.029359 

[11:06:34.592] Average value of 奶酥 : 1.995536 

[11:06:34.592] Average value of 葡萄 : 3.337791 

[11:06:34.592] Average value of 枣 : 2.566453 

[11:06:34.592] Average value of 青果 : 2.917197 

[11:06:34.592] Average value of 膏脂 : 2.55291 

[11:06:34.592] Average value of 菜油 : 6.580972 

[11:06:34.592] Average value of 苎麻 : 2.661304 

[11:06:34.592] Average value of 苧布 : 6.401465 

[11:06:34.592] Average value of 羊毛 : 4.689542 

[11:06:34.592] Average value of 布匹 : 1.3 

[11:06:34.592] Average value of 蚕丝 : 0.6855085 

[11:06:34.592] Average value of 绸缎 : 3.729678 

[11:06:34.592] Average value of 硬木 : 1.351149 

[11:06:34.592] Average value of 铁 : 1.231557 

[11:06:34.593] Average value of 盐巴 : 2.522647 

[11:06:34.593] Average value of 银矿石 : 2.640466 

[11:06:34.593] Average value of 兽皮 : 1.189545 

[11:06:34.593] Average value of 陶土 : 2.035296 

[11:06:34.593] Average value of 浊酒 : 0.4830074 

[11:06:34.593] Average value of 西域葡萄酒 : 3.407586 

[11:06:34.593] Average value of 工具 : 0.7047665 

[11:06:34.593] Average value of 陶瓷 : 4.361592 

[11:06:34.593] Average value of 皮革 : 1.338871 

[11:06:34.593] Average value of 毛皮 : 2.728824 

[11:06:34.593] Average value of 金银器 : 5.215028 

[11:06:34.593] Average value of 箭 : 0.8346094 

[11:06:34.593] Average value of 羊 : 1.703978 

[11:06:34.593] Average value of 牛 : 1.858666 

[11:06:34.593] Average value of 豕 : 0.9521668 

[11:06:34.593] Average value of 驮畜 : 1.839275 

[11:06:34.593] Average value of 坐骑 : 1.054096 

[11:06:34.593] Average value of 战争坐骑 : 0.6884653 

[11:06:34.593] Average value of 贵族坐骑 : 0.9377704 

[11:06:34.593] Average value of 马匹装备 I : 0.809365 

[11:06:34.593] Average value of 马匹装备 II : 0.8420802 

[11:06:34.593] Average value of 马匹装备 III : 1.227419 

[11:06:34.593] Average value of 马匹装备 IV : 1.3 

[11:06:34.593] Average value of 马匹装备 V : 1.3 

[11:06:34.593] Average value of 近战武器 I : 0.8056735 

[11:06:34.593] Average value of 近战武器 II : 0.7999995 

[11:06:34.593] Average value of 近战武器 III : 0.8025834 

[11:06:34.593] Average value of 近战武器 IV : 0.9176652 

[11:06:34.593] Average value of 近战武器 V : 1.074193 

[11:06:34.593] Average value of 远程武器 I : 0.8025137 

[11:06:34.593] Average value of 远程武器 II : 0.7999995 

[11:06:34.593] Average value of 远程武器 III : 0.8246678 

[11:06:34.593] Average value of 远程武器 IV : 1.036566 

[11:06:34.593] Average value of 远程武器 V : 1.154833 

[11:06:34.593] Average value of 盾牌 I : 0.8120919 

[11:06:34.593] Average value of 盾牌 II : 0.808064 

[11:06:34.593] Average value of 盾牌 III : 0.8123196 

[11:06:34.593] Average value of 盾牌 IV : 1.136336 

[11:06:34.593] Average value of 盾牌 V : 1.21129 

[11:06:34.593] Average value of 服装 : 0.803678 

[11:06:34.593] Average value of 轻甲 : 0.7999995 

[11:06:34.594] Average value of 中甲 : 0.8273633 

[11:06:34.594] Average value of 重甲 : 0.8403221 

[11:06:34.594] Average value of 终极护甲 : 0.9854833 

[11:06:34.594] Average value of 旗帜 : 1.3 

[11:06:34.594] Average value of 未分配 : 1.3 

[11:06:34.594] Force VSync State is now ACTIVE 

[11:06:34.594] PushScreen 

[11:06:34.594] SandBox.View.Map.MapScreen::HandlePause 

[11:06:34.594] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:06:34.594] Release Sound Event 1427 

[11:06:34.594] Release Sound Event 1426 

[11:06:34.594] OnScreenListChanged 

[11:06:34.594] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:06:34.935] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:06:34.935] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:06:35.120] Render Requested: empire_warrior_padded_armor_e 

[11:06:35.120] Render Requested: leather_shoes 

[11:06:35.120] Render Requested: sturgia_horse 

[11:06:35.120] Render Requested: stripped_leather_harness 

[11:06:35.120] Render Requested: lz_longbow_bingzhou_01 

[11:06:35.120] Render Requested: range_arrows 

[11:06:35.120] Render Requested: default_arrows 

[11:06:35.120] Render Requested: empire_sword_1_t2 

[11:06:35.120] Render Requested: sumpter_horse 

[11:06:35.120] Render Requested: empire_horse 

[11:06:35.120] Render Requested: vlandia_horse 

[11:06:35.120] Render Requested: hunter 

[11:06:35.120] Render Requested: sturgia_horse 

[11:06:35.120] Render Requested: t2_khuzait_horse 

[11:06:35.120] Render Requested: t2_aserai_horse 

[11:06:35.120] Render Requested: charger 

[11:06:35.120] Render Requested: t2_empire_horse 

[11:06:35.120] Render Requested: t2_sturgia_horse 

[11:06:35.120] Render Requested: war_camel 

[11:06:35.120] Render Requested: t2_vlandia_horse 

[11:06:35.120] Render Requested: t3_khuzait_horse 

[11:06:35.120] Render Requested: t3_empire_horse 

[11:06:35.120] Render Requested: t3_aserai_horse 

[11:06:35.120] Render Requested: sg_sword_1h_001 

[11:06:35.120] Render Requested: hog 

[11:06:35.121] Render Requested: grain 

[11:06:35.121] Render Requested: sumpter_horse 

[11:06:35.205] Render Requested: sumpter_horse 

[11:06:35.205] Render Requested: sturgia_horse 

[11:06:35.691] Render Requested: grain 

[11:06:35.825] Render Requested: hog 

[11:06:36.189] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:06:36.189] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:06:36.899] Render Requested: meat 

[11:06:36.899] Render Requested: hides 

[11:06:36.942] Render Requested: hides 

[11:06:37.076] Render Requested: meat 

[11:06:37.147] Render Requested: sumpter_horse 

[11:06:37.209] Render Requested: grain 

[11:06:38.124] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 73 

[11:06:38.124] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 73 

[11:06:39.409] Force VSync State is now DEACTIVATED 

[11:06:39.409] PopScreen 

[11:06:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:06:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:06:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:06:39.431] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:06:39.431] OnScreenListChanged 

[11:06:39.431] SandBox.View.Map.MapScreen::HandleActivate 

[11:06:39.431] SandBox.View.Map.MapScreen::HandleResume 

[11:06:39.440] [GAME MENU] town 

[11:06:39.441] Release Sound Event -1 

[11:06:39.441] Release Sound Event -1 

[11:06:39.441] Release Sound Event -1 

[11:06:39.441] Release Sound Event -1 

[11:06:41.285] Average value of 五谷 : 1.470467 

[11:06:41.285] Average value of 鱼 : 3.963964 

[11:06:41.285] Average value of 肉 : 2.029359 

[11:06:41.285] Average value of 奶酥 : 1.995536 

[11:06:41.285] Average value of 葡萄 : 3.337791 

[11:06:41.285] Average value of 枣 : 2.566453 

[11:06:41.285] Average value of 青果 : 2.917197 

[11:06:41.285] Average value of 膏脂 : 2.55291 

[11:06:41.285] Average value of 菜油 : 6.580972 

[11:06:41.285] Average value of 苎麻 : 2.661304 

[11:06:41.285] Average value of 苧布 : 6.401465 

[11:06:41.285] Average value of 羊毛 : 4.689542 

[11:06:41.286] Average value of 布匹 : 1.3 

[11:06:41.286] Average value of 蚕丝 : 0.6855085 

[11:06:41.286] Average value of 绸缎 : 3.729678 

[11:06:41.286] Average value of 硬木 : 1.351149 

[11:06:41.286] Average value of 铁 : 1.231557 

[11:06:41.286] Average value of 盐巴 : 2.522647 

[11:06:41.286] Average value of 银矿石 : 2.640466 

[11:06:41.286] Average value of 兽皮 : 1.189545 

[11:06:41.286] Average value of 陶土 : 2.035296 

[11:06:41.286] Average value of 浊酒 : 0.4830074 

[11:06:41.286] Average value of 西域葡萄酒 : 3.407586 

[11:06:41.286] Average value of 工具 : 0.7047665 

[11:06:41.286] Average value of 陶瓷 : 4.361592 

[11:06:41.286] Average value of 皮革 : 1.338871 

[11:06:41.286] Average value of 毛皮 : 2.728824 

[11:06:41.286] Average value of 金银器 : 5.215028 

[11:06:41.286] Average value of 箭 : 0.8346094 

[11:06:41.286] Average value of 羊 : 1.703978 

[11:06:41.286] Average value of 牛 : 1.858666 

[11:06:41.286] Average value of 豕 : 0.9521668 

[11:06:41.286] Average value of 驮畜 : 1.839275 

[11:06:41.286] Average value of 坐骑 : 1.054096 

[11:06:41.286] Average value of 战争坐骑 : 0.6884653 

[11:06:41.286] Average value of 贵族坐骑 : 0.9377704 

[11:06:41.286] Average value of 马匹装备 I : 0.809365 

[11:06:41.286] Average value of 马匹装备 II : 0.8420802 

[11:06:41.286] Average value of 马匹装备 III : 1.227419 

[11:06:41.286] Average value of 马匹装备 IV : 1.3 

[11:06:41.286] Average value of 马匹装备 V : 1.3 

[11:06:41.286] Average value of 近战武器 I : 0.8056735 

[11:06:41.286] Average value of 近战武器 II : 0.7999995 

[11:06:41.286] Average value of 近战武器 III : 0.8025834 

[11:06:41.286] Average value of 近战武器 IV : 0.9176652 

[11:06:41.286] Average value of 近战武器 V : 1.074193 

[11:06:41.286] Average value of 远程武器 I : 0.8025137 

[11:06:41.286] Average value of 远程武器 II : 0.7999995 

[11:06:41.286] Average value of 远程武器 III : 0.8246678 

[11:06:41.286] Average value of 远程武器 IV : 1.036566 

[11:06:41.286] Average value of 远程武器 V : 1.154833 

[11:06:41.286] Average value of 盾牌 I : 0.8120919 

[11:06:41.286] Average value of 盾牌 II : 0.808064 

[11:06:41.286] Average value of 盾牌 III : 0.8123196 

[11:06:41.286] Average value of 盾牌 IV : 1.136336 

[11:06:41.286] Average value of 盾牌 V : 1.21129 

[11:06:41.286] Average value of 服装 : 0.803678 

[11:06:41.286] Average value of 轻甲 : 0.7999995 

[11:06:41.286] Average value of 中甲 : 0.8273633 

[11:06:41.286] Average value of 重甲 : 0.8403221 

[11:06:41.286] Average value of 终极护甲 : 0.9854833 

[11:06:41.286] Average value of 旗帜 : 1.3 

[11:06:41.286] Average value of 未分配 : 1.3 

[11:06:41.287] Force VSync State is now ACTIVE 

[11:06:41.287] PushScreen 

[11:06:41.287] SandBox.View.Map.MapScreen::HandlePause 

[11:06:41.287] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:06:41.287] Release Sound Event 1429 

[11:06:41.287] Release Sound Event 1428 

[11:06:41.287] OnScreenListChanged 

[11:06:41.287] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:06:41.631] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:06:41.631] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:06:41.821] Render Requested: empire_warrior_padded_armor_e 

[11:06:41.821] Render Requested: leather_shoes 

[11:06:41.821] Render Requested: sturgia_horse 

[11:06:41.821] Render Requested: stripped_leather_harness 

[11:06:41.821] Render Requested: lz_longbow_bingzhou_01 

[11:06:41.821] Render Requested: range_arrows 

[11:06:41.821] Render Requested: default_arrows 

[11:06:41.821] Render Requested: empire_sword_1_t2 

[11:06:41.821] Render Requested: sumpter_horse 

[11:06:41.821] Render Requested: empire_horse 

[11:06:41.821] Render Requested: vlandia_horse 

[11:06:41.821] Render Requested: hunter 

[11:06:41.821] Render Requested: sturgia_horse 

[11:06:41.821] Render Requested: t2_khuzait_horse 

[11:06:41.821] Render Requested: t2_aserai_horse 

[11:06:41.821] Render Requested: charger 

[11:06:41.821] Render Requested: t2_empire_horse 

[11:06:41.821] Render Requested: t2_sturgia_horse 

[11:06:41.821] Render Requested: war_camel 

[11:06:41.821] Render Requested: t2_vlandia_horse 

[11:06:41.821] Render Requested: t3_khuzait_horse 

[11:06:41.821] Render Requested: t3_empire_horse 

[11:06:41.821] Render Requested: t3_aserai_horse 

[11:06:41.821] Render Requested: sg_sword_1h_001 

[11:06:41.821] Render Requested: grain 

[11:06:41.821] Render Requested: sumpter_horse 

[11:06:41.825] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:06:41.825] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:06:41.826] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:06:41.850] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:06:41.850] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:06:41.850] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:06:41.928] Render Requested: t2_aserai_horse 

[11:06:41.928] Render Requested: sturgia_horse 

[11:06:41.945] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:06:41.945] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:06:41.945] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:06:42.368] Render Requested: charger 

[11:06:42.440] Render Requested: t2_empire_horse 

[11:06:42.774] Render Requested: t2_sturgia_horse 

[11:06:42.878] Render Requested: sg_t2_ht_sword_001 

[11:06:42.901] Render Requested: t2_empire_horse 

[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.047] Render Requested: t2_khuzait_horse 

[11:06:43.119] Render Requested: t2_aserai_horse 

[11:06:43.231] Render Requested: war_camel 

[11:06:43.317] Render Requested: t2_vlandia_horse 

[11:06:43.328] Render Requested: sg_axe_whole_003_1h 

[11:06:43.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.369] Render Requested: t3_khuzait_horse 

[11:06:43.379] Render Requested: peasant_pickaxe_1_t1 

[11:06:43.418] Render Requested: sg_axe_001 

[11:06:43.452] Render Requested: sg_axe_004 

[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.481] Render Requested: t3_aserai_horse 

[11:06:43.499] Render Requested: sg_sword_1h_001 

[11:06:43.512] Render Requested: sg_t1_ht_axe_004 

[11:06:43.583] Render Requested: sg_t2_ht_sword_001 

[11:06:43.595] Render Requested: light_mace_t3 

[11:06:43.732] Render Requested: sg_axe_whole_003_1h 

[11:06:43.732] Render Requested: peasant_pitchfork_1_t1 

[11:06:43.781] Render Requested: peasant_pickaxe_1_t1 

[11:06:43.796] Render Requested: peasant_pitchfork_2_t1 

[11:06:43.865] Render Requested: sg_axe_001 

[11:06:43.865] Render Requested: sg_t3_ht_spear_001 

[11:06:43.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.079] Render Requested: simple_pike_t2 

[11:06:44.081] Render Requested: sg_axe_004 

[11:06:44.299] Render Requested: sg_t1_ht_axe_004 

[11:06:44.299] Render Requested: sg_spear_whole_004 

[11:06:44.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.348] Render Requested: light_mace_t3 

[11:06:44.348] Render Requested: banner_big 

[11:06:44.382] Render Requested: old_kite_shield 

[11:06:44.432] Render Requested: worn_kite_shield 

[11:06:44.465] Render Requested: peasant_pitchfork_2_t1 

[11:06:44.486] Render Requested: sg_t3_ht_spear_001 

[11:06:44.496] Render Requested: old_horsemans_kite_shield 

[11:06:44.599] Render Requested: simple_pike_t2 

[11:06:44.612] Render Requested: worn_horsemans_kite_shield 

[11:06:44.698] Render Requested: sg_spear_whole_004 

[11:06:44.698] Render Requested: studded_bound_kite_shield 

[11:06:44.731] Render Requested: reinforced_kite_shield 

[11:06:44.764] Render Requested: stronger_reinforced_kite_shield 

[11:06:44.801] Render Requested: heavy_horsemans_kite_shield 

[11:06:44.832] Render Requested: worn_kite_shield 

[11:06:44.848] Render Requested: old_horsemans_kite_shield 

[11:06:44.862] Render Requested: sg_gong_004 

[11:06:44.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.931] Render Requested: worn_horsemans_kite_shield 

[11:06:44.946] Render Requested: lz_bow_yanzhou_01 

[11:06:45.180] Render Requested: lz_bow_xuzhou_03 

[11:06:45.182] Render Requested: studded_bound_kite_shield 

[11:06:45.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:45.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:45.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:46.016] Render Requested: reinforced_kite_shield 

[11:06:46.016] Render Requested: lz_longbow_yanzhou_02 

[11:06:46.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:46.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:46.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:46.066] Render Requested: stronger_reinforced_kite_shield 

[11:06:46.066] Render Requested: lz_arrow_xuzhou_02 

[11:06:46.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:46.115] Render Requested: heavy_horsemans_kite_shield 

[11:06:46.131] Render Requested: lz_xbow_yongliang_01 

[11:06:46.219] Render Requested: sg_gong_004 

[11:06:46.219] Render Requested: lz_xbow_jizhou_01 

[11:06:46.250] Render Requested: lz_longbow_bingzhou_01 

[11:06:46.550] Render Requested: lz_bow_yanzhou_01 

[11:06:46.614] Render Requested: lz_xbow_han_01 

[11:06:47.239] Render Requested: lz_bow_xuzhou_03 

[11:06:47.249] Render Requested: lz_xbow_yongliang_03 

[11:06:48.875] Render Requested: lz_bow_yanzhou_01 

[11:06:48.985] Render Requested: heavy_horsemans_kite_shield 

[11:06:49.002] Render Requested: stronger_reinforced_kite_shield 

[11:06:49.051] Render Requested: reinforced_kite_shield 

[11:06:49.802] Render Requested: stronger_reinforced_kite_shield 

[11:06:50.053] Render Requested: sg_gong_004 

[11:06:50.324] Render Requested: lz_bow_yanzhou_01 

[11:06:50.386] Render Requested: lz_bow_xuzhou_03 

[11:06:50.408] Render Requested: lz_longbow_yanzhou_02 

[11:06:50.472] Render Requested: lz_arrow_xuzhou_02 

[11:06:50.472] Render Requested: range_arrows 

[11:06:50.655] Render Requested: lz_xbow_yongliang_01 

[11:06:50.655] Render Requested: lz_xbow_yuzhou_03 

[11:06:50.720] Render Requested: lz_xbow_jizhou_01 

[11:06:50.720] Render Requested: sg_t1_shortaxe_001 

[11:06:50.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.770] Render Requested: sg_t2_shortaxe_001 

[11:06:50.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.803] Render Requested: lz_xbow_han_01 

[11:06:50.838] Render Requested: lz_xbow_yongliang_03 

[11:06:50.839] Render Requested: western_javelin_1_t2 

[11:06:50.985] Render Requested: western_javelin_1_t2 

[11:06:51.037] Render Requested: lz_xbow_yuzhou_03 

[11:06:51.421] Render Requested: lz_xbow_yongliang_03 

[11:06:51.572] Render Requested: lz_xbow_han_01 

[11:06:51.754] Render Requested: lz_xbow_yongliang_03 

[11:06:51.823] Render Requested: lz_xbow_yuzhou_03 

[11:06:51.923] Render Requested: sg_t1_shortaxe_001 

[11:06:52.038] Render Requested: grain 

[11:06:52.071] Render Requested: meat 

[11:06:52.120] Render Requested: date_fruit 

[11:06:52.137] Render Requested: western_javelin_1_t2 

[11:06:52.155] Render Requested: grain 

[11:06:52.155] Render Requested: butter 

[11:06:52.221] Render Requested: meat 

[11:06:52.221] Render Requested: beer 

[11:06:52.322] Render Requested: date_fruit 

[11:06:52.322] Render Requested: olives 

[11:06:52.702] Render Requested: cheese 

[11:06:52.721] Render Requested: butter 

[11:06:52.753] Render Requested: cotton 

[11:06:52.788] Render Requested: hardwood 

[11:06:52.819] Render Requested: iron 

[11:06:52.821] Render Requested: olives 

[11:06:52.838] Render Requested: cheese 

[11:06:52.869] Render Requested: hides 

[11:06:52.888] Render Requested: cotton 

[11:06:52.953] Render Requested: clay 

[11:06:52.972] Render Requested: hardwood 

[11:06:53.119] Render Requested: salt 

[11:06:53.155] Render Requested: iron 

[11:06:53.207] Render Requested: hides 

[11:06:53.207] Render Requested: tools 

[11:06:53.220] Render Requested: wool 

[11:06:53.254] Render Requested: silver 

[11:06:53.303] Render Requested: leather 

[11:06:53.305] Render Requested: salt 

[11:06:53.322] Render Requested: tools 

[11:06:53.370] Render Requested: pottery 

[11:06:53.389] Render Requested: wool 

[11:06:53.470] Render Requested: velvet 

[11:06:53.555] Render Requested: silver 

[11:06:53.589] Render Requested: leather 

[11:06:53.589] Render Requested: fur 

[11:06:53.604] Render Requested: sg_npc_merchant_head 

[11:06:53.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.637] Render Requested: sg_npc_cityresident_head 

[11:06:53.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.670] Render Requested: sg_npc_peddler_head 

[11:06:53.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.720] Render Requested: sg_npc_guard_head 

[11:06:53.722] Render Requested: fur 

[11:06:53.738] Render Requested: sg_npc_merchant_head 

[11:06:53.804] Render Requested: sg_ar_c05_g006_head03 

[11:06:53.838] Render Requested: sg_npc_cityresident_head 

[11:06:53.921] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.921] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.921] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.921] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.004] Render Requested: lz_yanzhou_mao_05 

[11:06:54.105] Render Requested: sg_npc_peddler_head 

[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.205] Render Requested: sg_npc_guard_head 

[11:06:54.205] Render Requested: sg_ar_c05_g002_shoulder 

[11:06:54.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.239] Render Requested: sg_ar_c05_s3002_body 

[11:06:54.276] Render Requested: sg_ar_c05_s3002_body_old 

[11:06:54.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.304] Render Requested: leather_gloves 

[11:06:54.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.306] Render Requested: lz_yanzhou_mao_05 

[11:06:54.323] Render Requested: sg_ar_c05_g002_shoulder 

[11:06:54.371] Render Requested: sg_ar_c05_s2001_arm 

[11:06:54.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.391] Render Requested: sg_ar_c05_s3002_body 

[11:06:54.422] Render Requested: empire_warrior_padded_armor_e 

[11:06:54.487] Render Requested: sg_ar_c05_s3002_leg 

[11:06:54.527] Render Requested: sg_ar_c05_s3002_body_old 

[11:06:54.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.074] Render Requested: leather_gloves 

[11:06:55.074] Render Requested: sg_ar_c05_g007_leg 

[11:06:55.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.123] Render Requested: sg_ar_c05_s2001_arm 

[11:06:55.123] Render Requested: sg_ar_c05_g001_leg 

[11:06:55.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.157] Render Requested: sheep 

[11:06:55.191] Render Requested: bandit_saddle_steppe 

[11:06:55.223] Render Requested: sg_ar_c05_g007_leg 

[11:06:55.223] Render Requested: leather_shoes 

[11:06:55.238] Render Requested: sg_hh_c07_001_t1 

[11:06:55.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.260] Render Requested: sg_ar_c05_g001_leg 

[11:06:55.322] Render Requested: northern_light_harness 

[11:06:55.340] Render Requested: sheep 

[11:06:55.492] Render Requested: bandit_saddle_steppe 

[11:06:55.523] Render Requested: stripped_leather_harness 

[11:06:56.277] Render Requested: sg_hh_c07_001_t1 

[11:06:58.291] Force VSync State is now DEACTIVATED 

[11:06:58.291] PopScreen 

[11:06:58.291] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:06:58.291] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:06:58.291] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:06:58.312] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:06:58.312] OnScreenListChanged 

[11:06:58.312] SandBox.View.Map.MapScreen::HandleActivate 

[11:06:58.312] SandBox.View.Map.MapScreen::HandleResume 

[11:06:58.322] [GAME MENU] town 

[11:06:58.323] Release Sound Event -1 

[11:06:58.323] Release Sound Event -1 

[11:06:58.323] Release Sound Event -1 

[11:06:58.323] Release Sound Event -1 

[11:07:00.557] Release Sound Event 1431 

[11:07:00.557] Release Sound Event 1430 

[11:07:01.053] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:07:01.053] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:07:01.053] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:07:01.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:07:01.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:07:01.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:07:20.368] Player has entered city_zhongshanguo_lunu: 卢奴 

[11:07:20.368] [GAME MENU] town_outside 

[11:07:20.368] [GAME MENU] town 

[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:21.871] [GAME MENU] town_backstreet 

[11:07:21.876] Release Sound Event 1458 

[11:07:21.876] Release Sound Event 1459 

[11:07:21.876] Release Sound Event -1 

[11:07:22.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:22.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:22.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:22.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:29.741] --------------- Conversation Start ---------------  

[11:07:29.741] Conversation character name: 乔
id: CharacterObject_4670
culture:豫州
persona:PersonaIronic 

[11:07:29.741] AI -> (start_wanderer_unmet) -  

[11:07:29.741] [VOICEOVER]VoiceObject search for: ! 

[11:07:29.741] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_ironic_001 

[11:07:29.741] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_001 

[11:07:29.741] accentClass:  

[11:07:29.744] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_ironic_001 

[11:07:30.492] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_ironic_001.ogg 

[11:07:30.493] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_ironic_001.xml.
[11:07:31.706] P  -> (wanderer_meet_player_response2) -  

[11:07:31.706] AI -> (wanderer_skip_intro) -  

[11:07:32.132] P  -> (player_is_leaving_neutral_or_friendly) -  

[11:07:32.132] AI -> (hero_leave) -  

[11:07:32.676] ExecuteContinue 

[11:07:32.676] --------------- Conversation End ---------------  

[11:07:32.682] Scene_view::clear_all(scn_conversation_tableau)
[11:07:32.682] [GAME MENU] town_backstreet 

[11:07:32.683] Release Sound Event 1460 

[11:07:32.683] Release Sound Event -1 

[11:07:32.683] Release Sound Event -1 

[11:07:33.686] [GAME MENU] town 

[11:07:33.693] Release Sound Event 1462 

[11:07:33.693] Release Sound Event -1 

[11:07:33.693] Release Sound Event -1 

[11:07:33.693] Release Sound Event -1 

[11:07:34.917] Average value of 五谷 : 1.45002 

[11:07:34.918] Average value of 鱼 : 3.962322 

[11:07:34.918] Average value of 肉 : 2.023122 

[11:07:34.918] Average value of 奶酥 : 1.960477 

[11:07:34.918] Average value of 葡萄 : 3.431591 

[11:07:34.918] Average value of 枣 : 2.562021 

[11:07:34.918] Average value of 青果 : 2.900481 

[11:07:34.918] Average value of 膏脂 : 2.513099 

[11:07:34.918] Average value of 菜油 : 6.441405 

[11:07:34.918] Average value of 苎麻 : 2.577111 

[11:07:34.918] Average value of 苧布 : 6.378083 

[11:07:34.918] Average value of 羊毛 : 4.617291 

[11:07:34.918] Average value of 布匹 : 1.3 

[11:07:34.918] Average value of 蚕丝 : 0.6801156 

[11:07:34.918] Average value of 绸缎 : 3.777134 

[11:07:34.918] Average value of 硬木 : 1.374308 

[11:07:34.918] Average value of 铁 : 1.280273 

[11:07:34.918] Average value of 盐巴 : 2.554183 

[11:07:34.918] Average value of 银矿石 : 2.655503 

[11:07:34.918] Average value of 兽皮 : 1.194772 

[11:07:34.918] Average value of 陶土 : 2.04208 

[11:07:34.918] Average value of 浊酒 : 0.4808827 

[11:07:34.918] Average value of 西域葡萄酒 : 3.384412 

[11:07:34.918] Average value of 工具 : 0.7042125 

[11:07:34.918] Average value of 陶瓷 : 4.080126 

[11:07:34.918] Average value of 皮革 : 1.328027 

[11:07:34.918] Average value of 毛皮 : 2.717477 

[11:07:34.918] Average value of 金银器 : 5.281388 

[11:07:34.918] Average value of 箭 : 0.8332146 

[11:07:34.918] Average value of 羊 : 1.712976 

[11:07:34.918] Average value of 牛 : 1.885788 

[11:07:34.918] Average value of 豕 : 0.9724166 

[11:07:34.918] Average value of 驮畜 : 1.833772 

[11:07:34.918] Average value of 坐骑 : 1.042246 

[11:07:34.918] Average value of 战争坐骑 : 0.6842275 

[11:07:34.918] Average value of 贵族坐骑 : 0.9381168 

[11:07:34.918] Average value of 马匹装备 I : 0.8087001 

[11:07:34.918] Average value of 马匹装备 II : 0.8419921 

[11:07:34.918] Average value of 马匹装备 III : 1.227419 

[11:07:34.918] Average value of 马匹装备 IV : 1.3 

[11:07:34.918] Average value of 马匹装备 V : 1.3 

[11:07:34.918] Average value of 近战武器 I : 0.804756 

[11:07:34.918] Average value of 近战武器 II : 0.7999995 

[11:07:34.918] Average value of 近战武器 III : 0.8043621 

[11:07:34.918] Average value of 近战武器 IV : 0.9273455 

[11:07:34.918] Average value of 近战武器 V : 1.082258 

[11:07:34.918] Average value of 远程武器 I : 0.8015361 

[11:07:34.918] Average value of 远程武器 II : 0.7999995 

[11:07:34.918] Average value of 远程武器 III : 0.8166502 

[11:07:34.918] Average value of 远程武器 IV : 1.036566 

[11:07:34.918] Average value of 远程武器 V : 1.158055 

[11:07:34.918] Average value of 盾牌 I : 0.8119159 

[11:07:34.918] Average value of 盾牌 II : 0.808064 

[11:07:34.919] Average value of 盾牌 III : 0.8112047 

[11:07:34.919] Average value of 盾牌 IV : 1.147152 

[11:07:34.919] Average value of 盾牌 V : 1.219355 

[11:07:34.919] Average value of 服装 : 0.8042959 

[11:07:34.919] Average value of 轻甲 : 0.7999995 

[11:07:34.919] Average value of 中甲 : 0.8161286 

[11:07:34.919] Average value of 重甲 : 0.8490756 

[11:07:34.919] Average value of 终极护甲 : 0.9935479 

[11:07:34.919] Average value of 旗帜 : 1.3 

[11:07:34.919] Average value of 未分配 : 1.3 

[11:07:34.919] Force VSync State is now ACTIVE 

[11:07:34.919] PushScreen 

[11:07:34.919] SandBox.View.Map.MapScreen::HandlePause 

[11:07:34.919] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:07:34.919] Release Sound Event 1464 

[11:07:34.919] Release Sound Event 1463 

[11:07:34.919] OnScreenListChanged 

[11:07:34.919] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:07:35.326] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:07:35.326] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:07:35.522] Render Requested: empire_warrior_padded_armor_e 

[11:07:35.522] Render Requested: leather_shoes 

[11:07:35.522] Render Requested: sturgia_horse 

[11:07:35.522] Render Requested: stripped_leather_harness 

[11:07:35.522] Render Requested: lz_longbow_bingzhou_01 

[11:07:35.522] Render Requested: range_arrows 

[11:07:35.522] Render Requested: default_arrows 

[11:07:35.522] Render Requested: empire_sword_1_t2 

[11:07:35.522] Render Requested: old_horse 

[11:07:35.522] Render Requested: khuzait_horse 

[11:07:35.522] Render Requested: sturgia_horse 

[11:07:35.522] Render Requested: t2_khuzait_horse 

[11:07:35.522] Render Requested: charger 

[11:07:35.522] Render Requested: t2_empire_horse 

[11:07:35.522] Render Requested: t2_sturgia_horse 

[11:07:35.522] Render Requested: t2_vlandia_horse 

[11:07:35.522] Render Requested: t3_sturgia_horse 

[11:07:35.523] Render Requested: t3_khuzait_horse 

[11:07:35.523] Render Requested: t3_aserai_horse 

[11:07:35.523] Render Requested: sg_t1_ht_sword_002 

[11:07:35.523] Render Requested: falchion_sword_t2 

[11:07:35.523] Render Requested: sg_axe_whole_003_1h 

[11:07:35.523] Render Requested: sg_axe_whole_002_a_1h 

[11:07:35.523] Render Requested: sg_axe_001 

[11:07:35.523] Render Requested: grain 

[11:07:35.523] Render Requested: sumpter_horse 

[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.608] Render Requested: grain 

[11:07:36.608] Render Requested: beer 

[11:07:36.608] Render Requested: fish 

[11:07:36.608] Render Requested: grape 

[11:07:36.608] Render Requested: olives 

[11:07:36.608] Render Requested: meat 

[11:07:36.608] Render Requested: butter 

[11:07:36.608] Render Requested: date_fruit 

[11:07:36.608] Render Requested: cheese 

[11:07:36.608] Render Requested: hardwood 

[11:07:36.608] Render Requested: flax 

[11:07:36.608] Render Requested: clay 

[11:07:36.608] Render Requested: hides 

[11:07:36.608] Render Requested: cotton 

[11:07:36.608] Render Requested: salt 

[11:07:36.608] Render Requested: tools 

[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:37.207] Render Requested: hog 

[11:07:39.092] Render Requested: silver 

[11:07:39.092] Render Requested: leather 

[11:07:39.092] Render Requested: pottery 

[11:07:40.142] Render Requested: stronger_reinforced_kite_shield 

[11:07:40.142] Render Requested: heavy_horsemans_kite_shield 

[11:07:40.142] Render Requested: stronger_reinforced_kite_shield 

[11:07:40.142] Render Requested: fortified_kite_shield 

[11:07:40.142] Render Requested: lz_shield_qingzhou_01 

[11:07:40.142] Render Requested: lz_bow_jjc_01 

[11:07:40.142] Render Requested: lz_bow_yanzhou_02 

[11:07:40.142] Render Requested: lz_bow_youzhou_01 

[11:07:40.142] Render Requested: sg_gong_005 

[11:07:40.142] Render Requested: lz_bow_yanzhou_03 

[11:07:40.142] Render Requested: composite_bow 

[11:07:40.142] Render Requested: lz_bow_xuzhou_04 

[11:07:40.142] Render Requested: lz_arrow_qingzhou_02 

[11:07:40.142] Render Requested: lz_arrow_xuzhou_02 

[11:07:40.142] Render Requested: bodkin_arrows_c 

[11:07:40.142] Render Requested: lz_xbow_han_04 

[11:07:40.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:40.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:40.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:40.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:42.510] Render Requested: composite_bow 

[11:07:42.510] Render Requested: lz_longbow_bingzhou_01 

[11:07:42.636] Render Requested: bodkin_arrows_c 

[11:07:42.636] Render Requested: range_arrows 

[11:07:46.607] Render Requested: composite_bow 

[11:07:46.607] Render Requested: lz_longbow_bingzhou_01 

[11:07:46.653] Render Requested: lz_bow_yanzhou_03 

[11:07:46.722] Render Requested: sg_gong_005 

[11:07:46.783] Render Requested: stronger_reinforced_kite_shield 

[11:07:47.173] Render Requested: lz_bow_youzhou_01 

[11:07:48.954] Render Requested: stronger_reinforced_kite_shield 

[11:07:49.105] Render Requested: sg_gong_005 

[11:07:49.318] Render Requested: lz_shield_qingzhou_01 

[11:07:50.250] Render Requested: peasant_sickle_1_t1 

[11:07:50.250] Render Requested: sg_t2_ht_axe_004 

[11:07:50.250] Render Requested: sg_t3_ht_axe_001 

[11:07:50.250] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[11:07:50.250] Render Requested: sg_t2_ht_mace_002 

[11:07:50.251] Render Requested: sg_t3_ht_mace_001 

[11:07:50.251] Render Requested: sg_axe_whole_001_2h 

[11:07:50.251] Render Requested: sg_spear_004 

[11:07:50.251] Render Requested: sg_polearm_001 

[11:07:50.251] Render Requested: sg_spear_018 

[11:07:50.251] Render Requested: triangluar_spear_t3 

[11:07:50.251] Render Requested: sg_spear_026 

[11:07:50.251] Render Requested: sg_spear_022 

[11:07:50.251] Render Requested: sg_spear_028 

[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.886] Render Requested: sg_t1_ht_sword_002 

[11:07:50.939] Render Requested: triangluar_spear_t3 

[11:07:50.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.904] Render Requested: sg_t1_ht_sword_002 

[11:07:51.944] Render Requested: falchion_sword_t2 

[11:07:52.120] Render Requested: sg_t3_ht_mace_001 

[11:07:52.138] Render Requested: sg_spear_026 

[11:07:52.438] Render Requested: sg_spear_022 

[11:07:53.424] Render Requested: sg_spear_026 

[11:07:53.757] Render Requested: sg_t3_ht_mace_001 

[11:07:53.906] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[11:07:54.293] Render Requested: sg_axe_whole_001_2h 

[11:07:54.389] Render Requested: sg_t3_ht_axe_001 

[11:07:54.490] Render Requested: sg_t2_ht_mace_002 

[11:07:54.562] Render Requested: falchion_sword_t2 

[11:07:54.589] Render Requested: empire_sword_1_t2 

[11:07:54.775] Render Requested: sg_t1_ht_sword_002 

[11:07:54.940] Render Requested: triangluar_spear_t3 

[11:07:55.373] Render Requested: triangluar_spear_t3 

[11:08:02.577] Render Requested: sg_axe_004 

[11:08:02.577] Render Requested: triangluar_spear_t3 

[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:03.862] TransferItem Name: 三角刃矛 | From: OtherInventory To: Equipment | Amount: 1 

[11:08:03.862] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 

[11:08:03.873] Render Requested: triangluar_spear_t3 

[11:08:03.873] Render Requested: empire_sword_1_t2 

[11:08:03.914] Render Requested: triangluar_spear_t3 

[11:08:04.380] Render Requested: empire_sword_1_t2 

[11:08:04.630] Render Requested: empire_sword_1_t2 

[11:08:05.196] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:08:05.205] Render Requested: empire_sword_1_t2 

[11:08:05.248] Render Requested: sg_t3_ht_axe_001 

[11:08:05.368] Render Requested: sg_axe_whole_001_2h 

[11:08:05.614] Render Requested: range_arrows 

[11:08:05.715] Render Requested: default_arrows 

[11:08:05.948] Render Requested: triangluar_spear_t3 

[11:08:06.064] Render Requested: triangluar_spear_t3 

[11:08:06.681] TransferItem Name: 三角刃矛 | From: Equipment To: Equipment | Amount: 1 

[11:08:06.681] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: PlayerInventory | Amount: 1 

[11:08:06.690] TransferItem Name: 12并州戍卫长弓 | From: PlayerInventory To: Equipment | Amount: 1 

[11:08:06.692] Render Requested: triangluar_spear_t3 

[11:08:06.692] Render Requested: lz_longbow_bingzhou_01 

[11:08:06.933] Render Requested: range_arrows 

[11:08:07.030] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:07.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:07.283] Render Requested: default_arrows 

[11:08:07.382] Render Requested: lz_longbow_bingzhou_01 

[11:08:07.532] Render Requested: lz_longbow_bingzhou_01 

[11:08:07.765] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: Equipment | Amount: 1 

[11:08:07.765] TransferItem Name: 箭 | From: Equipment To: PlayerInventory | Amount: 1 

[11:08:07.772] TransferItem Name: 箭 | From: PlayerInventory To: Equipment | Amount: 1 

[11:08:07.774] Render Requested: lz_longbow_bingzhou_01 

[11:08:07.774] Render Requested: default_arrows 

[11:08:07.878] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:07.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:07.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:07.899] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:07.899] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:07.899] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:08.134] Render Requested: default_arrows 

[11:08:09.118] Render Requested: range_arrows 

[11:08:10.035] Render Requested: default_arrows 

[11:08:10.952] Render Requested: range_arrows 

[11:08:13.171] Render Requested: default_arrows 

[11:08:14.022] Render Requested: lz_longbow_bingzhou_01 

[11:08:14.354] Render Requested: lz_longbow_bingzhou_01 

[11:08:14.972] Render Requested: lz_longbow_bingzhou_01 

[11:08:15.139] Render Requested: range_arrows 

[11:08:15.255] Render Requested: range_arrows 

[11:08:15.488] TransferItem Name: 远程箭 | From: Equipment To: Equipment | Amount: 1 

[11:08:15.488] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: PlayerInventory | Amount: 1 

[11:08:15.496] TransferItem Name: 12并州戍卫长弓 | From: PlayerInventory To: Equipment | Amount: 1 

[11:08:15.499] Render Requested: range_arrows 

[11:08:15.499] Render Requested: lz_longbow_bingzhou_01 

[11:08:15.563] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:15.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:15.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:15.576] Render Requested: range_arrows 

[11:08:15.589] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:15.589] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:15.589] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:16.740] Force VSync State is now DEACTIVATED 

[11:08:16.740] PopScreen 

[11:08:16.740] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:08:16.740] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:08:16.740] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:08:16.773] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:08:16.773] OnScreenListChanged 

[11:08:16.773] SandBox.View.Map.MapScreen::HandleActivate 

[11:08:16.773] SandBox.View.Map.MapScreen::HandleResume 

[11:08:16.785] [GAME MENU] town 

[11:08:16.786] Release Sound Event -1 

[11:08:16.786] Release Sound Event -1 

[11:08:16.786] Release Sound Event -1 

[11:08:16.786] Release Sound Event -1 

[11:08:18.045] Release Sound Event 1466 

[11:08:18.045] Release Sound Event 1465 

[11:08:18.060] Dump integrity is compromised due to non-default modules being used 

[11:08:18.060] Dump integrity is compromised due to non-default modules being used 

[11:08:18.060] Dump integrity is compromised due to non-default modules being used 

[11:08:18.062] AutoSaveCurrentGame: saveauto2 

[11:08:18.063] Save Process block is started. 

[11:08:18.063] ------Saving with new context. Save name: saveauto2------ 

[11:08:18.065] SaveContext::Save block is started. 

[11:08:18.065] SaveContext::CollectObjects block is started. 

[11:08:20.494] SaveContext::CollectObjects completed in 2.429 seconds. 

[11:08:20.494] SaveContext::Saving Objects block is started. 

[11:08:21.165] SaveContext::Saving Objects completed in 0.67 seconds. 

[11:08:21.165] SaveContext::Saving Containers block is started. 

[11:08:22.233] SaveContext::Saving Containers completed in 1.067 seconds. 

[11:08:22.419] SaveContext::Save completed in 4.354 seconds. 

[11:08:22.419] Save Process completed in 4.356 seconds. 

[11:08:22.821] ------Successfully saved------ 

[11:08:23.474] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:23.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:23.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:23.496] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:23.496] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:23.497] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:28.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:28.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:28.897] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:28.925] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:28.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:28.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:31.135] Before Daily Tick: 中平六年 秋
八月 下旬 

[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:36.264] Player has entered village_zhuojun_fanyang: 范阳 

[11:08:36.264] [GAME MENU] village_outside 

[11:08:36.264] [GAME MENU] village 

[11:08:41.823] Player has entered village_hejianguo_yixian: 易县 

[11:08:41.823] [GAME MENU] village_outside 

[11:08:41.823] [GAME MENU] village 

[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.673] Average value of 五谷 : 1.463011 

[11:08:42.673] Average value of 鱼 : 4.011202 

[11:08:42.673] Average value of 肉 : 2.068583 

[11:08:42.673] Average value of 奶酥 : 1.932143 

[11:08:42.673] Average value of 葡萄 : 3.418803 

[11:08:42.673] Average value of 枣 : 2.608511 

[11:08:42.673] Average value of 青果 : 2.860631 

[11:08:42.673] Average value of 膏脂 : 2.491912 

[11:08:42.673] Average value of 菜油 : 6.670594 

[11:08:42.673] Average value of 苎麻 : 2.623331 

[11:08:42.673] Average value of 苧布 : 6.740998 

[11:08:42.673] Average value of 羊毛 : 4.642915 

[11:08:42.673] Average value of 布匹 : 1.320968 

[11:08:42.673] Average value of 蚕丝 : 0.6838074 

[11:08:42.673] Average value of 绸缎 : 3.788545 

[11:08:42.673] Average value of 硬木 : 1.403315 

[11:08:42.673] Average value of 铁 : 1.320775 

[11:08:42.673] Average value of 盐巴 : 2.635011 

[11:08:42.673] Average value of 银矿石 : 2.566813 

[11:08:42.673] Average value of 兽皮 : 1.22834 

[11:08:42.673] Average value of 陶土 : 2.089611 

[11:08:42.673] Average value of 浊酒 : 0.4813732 

[11:08:42.673] Average value of 西域葡萄酒 : 3.638314 

[11:08:42.673] Average value of 工具 : 0.6987818 

[11:08:42.673] Average value of 陶瓷 : 4.383852 

[11:08:42.673] Average value of 皮革 : 1.325369 

[11:08:42.673] Average value of 毛皮 : 2.695697 

[11:08:42.673] Average value of 金银器 : 5.539794 

[11:08:42.673] Average value of 箭 : 0.8458484 

[11:08:42.673] Average value of 羊 : 1.739993 

[11:08:42.673] Average value of 牛 : 1.88734 

[11:08:42.673] Average value of 豕 : 1.001231 

[11:08:42.673] Average value of 驮畜 : 1.856011 

[11:08:42.673] Average value of 坐骑 : 1.06132 

[11:08:42.673] Average value of 战争坐骑 : 0.6925361 

[11:08:42.673] Average value of 贵族坐骑 : 0.9497672 

[11:08:42.673] Average value of 马匹装备 I : 0.8228964 

[11:08:42.673] Average value of 马匹装备 II : 0.8562245 

[11:08:42.673] Average value of 马匹装备 III : 1.248387 

[11:08:42.673] Average value of 马匹装备 IV : 1.320968 

[11:08:42.673] Average value of 马匹装备 V : 1.320968 

[11:08:42.673] Average value of 近战武器 I : 0.814573 

[11:08:42.674] Average value of 近战武器 II : 0.8129027 

[11:08:42.674] Average value of 近战武器 III : 0.8172653 

[11:08:42.674] Average value of 近战武器 IV : 0.941935 

[11:08:42.674] Average value of 近战武器 V : 1.095161 

[11:08:42.674] Average value of 远程武器 I : 0.8143781 

[11:08:42.674] Average value of 远程武器 II : 0.8129027 

[11:08:42.674] Average value of 远程武器 III : 0.8257033 

[11:08:42.674] Average value of 远程武器 IV : 1.052712 

[11:08:42.674] Average value of 远程武器 V : 1.170958 

[11:08:42.674] Average value of 盾牌 I : 0.8239816 

[11:08:42.674] Average value of 盾牌 II : 0.8209858 

[11:08:42.674] Average value of 盾牌 III : 0.8188099 

[11:08:42.674] Average value of 盾牌 IV : 1.166548 

[11:08:42.674] Average value of 盾牌 V : 1.232258 

[11:08:42.674] Average value of 服装 : 0.8164658 

[11:08:42.674] Average value of 轻甲 : 0.8129027 

[11:08:42.674] Average value of 中甲 : 0.8209673 

[11:08:42.674] Average value of 重甲 : 0.8633922 

[11:08:42.674] Average value of 终极护甲 : 1.006451 

[11:08:42.674] Average value of 旗帜 : 1.320968 

[11:08:42.674] Average value of 未分配 : 1.320968 

[11:08:42.674] Force VSync State is now ACTIVE 

[11:08:42.674] PushScreen 

[11:08:42.674] SandBox.View.Map.MapScreen::HandlePause 

[11:08:42.674] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:08:42.674] Release Sound Event 1478 

[11:08:42.674] Release Sound Event 1479 

[11:08:42.674] OnScreenListChanged 

[11:08:42.674] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:08:42.732] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:08:42.732] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:08:43.037] Render Requested: empire_warrior_padded_armor_e 

[11:08:43.037] Render Requested: leather_shoes 

[11:08:43.037] Render Requested: sturgia_horse 

[11:08:43.037] Render Requested: stripped_leather_harness 

[11:08:43.037] Render Requested: triangluar_spear_t3 

[11:08:43.037] Render Requested: lz_longbow_bingzhou_01 

[11:08:43.037] Render Requested: range_arrows 

[11:08:43.037] Render Requested: default_arrows 

[11:08:43.037] Render Requested: sumpter_horse 

[11:08:43.037] Render Requested: mule 

[11:08:43.037] Render Requested: khuzait_horse 

[11:08:43.037] Render Requested: grain 

[11:08:43.037] Render Requested: grain 

[11:08:43.037] Render Requested: sumpter_horse 

[11:08:43.712] Render Requested: grain 

[11:08:43.797] Render Requested: khuzait_horse 

[11:08:43.812] Render Requested: sturgia_horse 

[11:08:48.118] Render Requested: grain 

[11:08:49.350] InventoryLogic::Reset 

[11:08:49.350] Force VSync State is now DEACTIVATED 

[11:08:49.350] PopScreen 

[11:08:49.350] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:08:49.350] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:08:49.350] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:08:49.353] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:08:49.353] OnScreenListChanged 

[11:08:49.353] SandBox.View.Map.MapScreen::HandleActivate 

[11:08:49.353] SandBox.View.Map.MapScreen::HandleResume 

[11:08:49.369] [GAME MENU] village 

[11:08:49.371] Release Sound Event -1 

[11:08:49.371] Release Sound Event -1 

[11:08:49.371] Release Sound Event -1 

[11:08:49.371] Release Sound Event -1 

[11:08:49.616] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:49.616] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:49.617] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:49.617] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:49.617] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:49.625] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:49.668] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:49.668] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:49.668] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:49.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:49.788] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:49.788] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:55.606] Release Sound Event 1481 

[11:08:55.606] Release Sound Event 1480 

[11:08:55.979] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:08:55.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:09:02.241] Player has entered village_zhuojun_guan: 故安 

[11:09:02.241] [GAME MENU] village_outside 

[11:09:02.242] [GAME MENU] village 

[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:05.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:05.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:05.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:20.504] Average value of 五谷 : 1.40003 

[11:09:20.504] Average value of 鱼 : 3.858068 

[11:09:20.504] Average value of 肉 : 2.060353 

[11:09:20.504] Average value of 奶酥 : 1.922091 

[11:09:20.504] Average value of 葡萄 : 3.397112 

[11:09:20.504] Average value of 枣 : 2.531511 

[11:09:20.504] Average value of 青果 : 2.834708 

[11:09:20.504] Average value of 膏脂 : 2.423812 

[11:09:20.504] Average value of 菜油 : 6.712317 

[11:09:20.504] Average value of 苎麻 : 2.62224 

[11:09:20.504] Average value of 苧布 : 6.379158 

[11:09:20.504] Average value of 羊毛 : 4.570063 

[11:09:20.504] Average value of 布匹 : 1.320968 

[11:09:20.504] Average value of 蚕丝 : 0.6877689 

[11:09:20.504] Average value of 绸缎 : 3.692013 

[11:09:20.504] Average value of 硬木 : 1.408234 

[11:09:20.504] Average value of 铁 : 1.331179 

[11:09:20.504] Average value of 盐巴 : 2.658499 

[11:09:20.504] Average value of 银矿石 : 2.537007 

[11:09:20.504] Average value of 兽皮 : 1.234048 

[11:09:20.504] Average value of 陶土 : 2.11038 

[11:09:20.504] Average value of 浊酒 : 0.4792387 

[11:09:20.504] Average value of 西域葡萄酒 : 3.481519 

[11:09:20.504] Average value of 工具 : 0.7041898 

[11:09:20.505] Average value of 陶瓷 : 4.255133 

[11:09:20.505] Average value of 皮革 : 1.273898 

[11:09:20.505] Average value of 毛皮 : 2.627168 

[11:09:20.505] Average value of 金银器 : 5.342858 

[11:09:20.505] Average value of 箭 : 0.846201 

[11:09:20.505] Average value of 羊 : 1.711944 

[11:09:20.505] Average value of 牛 : 1.911351 

[11:09:20.505] Average value of 豕 : 0.9957188 

[11:09:20.505] Average value of 驮畜 : 1.850399 

[11:09:20.505] Average value of 坐骑 : 1.062808 

[11:09:20.505] Average value of 战争坐骑 : 0.6912984 

[11:09:20.505] Average value of 贵族坐骑 : 0.9488955 

[11:09:20.505] Average value of 马匹装备 I : 0.8228964 

[11:09:20.505] Average value of 马匹装备 II : 0.8479237 

[11:09:20.505] Average value of 马匹装备 III : 1.248387 

[11:09:20.505] Average value of 马匹装备 IV : 1.320968 

[11:09:20.505] Average value of 马匹装备 V : 1.320968 

[11:09:20.505] Average value of 近战武器 I : 0.814573 

[11:09:20.505] Average value of 近战武器 II : 0.8129027 

[11:09:20.505] Average value of 近战武器 III : 0.8187906 

[11:09:20.505] Average value of 近战武器 IV : 0.941935 

[11:09:20.505] Average value of 近战武器 V : 1.095161 

[11:09:20.505] Average value of 远程武器 I : 0.8143781 

[11:09:20.505] Average value of 远程武器 II : 0.8129027 

[11:09:20.505] Average value of 远程武器 III : 0.8267416 

[11:09:20.505] Average value of 远程武器 IV : 1.052712 

[11:09:20.505] Average value of 远程武器 V : 1.172513 

[11:09:20.505] Average value of 盾牌 I : 0.8239816 

[11:09:20.505] Average value of 盾牌 II : 0.8217827 

[11:09:20.505] Average value of 盾牌 III : 0.8188099 

[11:09:20.505] Average value of 盾牌 IV : 1.168089 

[11:09:20.505] Average value of 盾牌 V : 1.232258 

[11:09:20.505] Average value of 服装 : 0.8164658 

[11:09:20.505] Average value of 轻甲 : 0.8129027 

[11:09:20.505] Average value of 中甲 : 0.8209673 

[11:09:20.505] Average value of 重甲 : 0.8633922 

[11:09:20.505] Average value of 终极护甲 : 1.006451 

[11:09:20.505] Average value of 旗帜 : 1.320968 

[11:09:20.505] Average value of 未分配 : 1.320968 

[11:09:20.505] Force VSync State is now ACTIVE 

[11:09:20.505] PushScreen 

[11:09:20.505] SandBox.View.Map.MapScreen::HandlePause 

[11:09:20.505] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:09:20.505] Release Sound Event 1483 

[11:09:20.505] Release Sound Event 1484 

[11:09:20.505] OnScreenListChanged 

[11:09:20.505] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:09:20.559] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:09:20.559] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:09:20.725] Render Requested: empire_warrior_padded_armor_e 

[11:09:20.725] Render Requested: leather_shoes 

[11:09:20.725] Render Requested: sturgia_horse 

[11:09:20.725] Render Requested: stripped_leather_harness 

[11:09:20.725] Render Requested: triangluar_spear_t3 

[11:09:20.725] Render Requested: lz_longbow_bingzhou_01 

[11:09:20.725] Render Requested: range_arrows 

[11:09:20.725] Render Requested: default_arrows 

[11:09:20.725] Render Requested: grain 

[11:09:20.725] Render Requested: butter 

[11:09:20.725] Render Requested: iron 

[11:09:20.725] Render Requested: grain 

[11:09:20.725] Render Requested: sumpter_horse 

[11:09:21.011] Render Requested: iron 

[11:09:21.347] Render Requested: butter 

[11:09:21.446] Render Requested: grain 

[11:09:22.161] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:09:22.527] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:09:22.694] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:09:22.715] Render Requested: butter 

[11:09:25.696] Force VSync State is now DEACTIVATED 

[11:09:25.696] PopScreen 

[11:09:25.696] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:09:25.696] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:09:25.696] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:09:25.699] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:09:25.699] OnScreenListChanged 

[11:09:25.699] SandBox.View.Map.MapScreen::HandleActivate 

[11:09:25.699] SandBox.View.Map.MapScreen::HandleResume 

[11:09:25.717] [GAME MENU] village 

[11:09:25.718] Release Sound Event -1 

[11:09:25.718] Release Sound Event 1484 

[11:09:25.718] Release Sound Event 1484 

[11:09:25.718] Release Sound Event -1 

[11:09:27.249] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:09:27.283] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:09:27.283] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:09:27.547] Release Sound Event 1488 

[11:09:27.547] Release Sound Event 1487 

[11:09:31.157] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:09:31.157] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:09:33.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.939] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:35.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:35.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:35.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:45.384] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:09:45.384] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:09:45.385] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:09:45.412] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:09:45.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:09:45.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:09:46.035] [GAME MENU] player_in_camp_meeting 

[11:09:46.047] --------------- Conversation Start ---------------  

[11:09:46.047] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[11:09:46.047] AI -> (op_junsima_enlist_ask) -  

[11:09:52.299] P  -> (op_player_enlist_no) -  

[11:09:52.299] AI -> (op_player_enlist_ask_meet_general_reject) -  

[11:09:53.397] P  -> (op_player_enlist_say_goodbye) -  

[11:09:53.397] --------------- Conversation End ---------------  

[11:09:53.402] Scene_view::clear_all(scn_conversation_tableau)
[11:10:03.855] Before Daily Tick: 中平六年 秋
九月 上旬 

[11:10:06.839] creating hero from template with id: spc_notable_yizhou_22 

[11:10:06.866] Player has entered village_guangyang_anci: 安次 

[11:10:06.866] [GAME MENU] village_outside 

[11:10:06.866] [GAME MENU] village 

[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:12.117] Release Sound Event 1500 

[11:10:12.117] Release Sound Event 1501 

[11:10:20.175] Player has entered village_guangyang_guangyang: 广阳 

[11:10:20.175] [GAME MENU] village_outside 

[11:10:20.175] [GAME MENU] village 

[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.334] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.334] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:25.397] Release Sound Event 1505 

[11:10:25.397] Release Sound Event 1506 

[11:10:29.408] creating hero from template with id: spc_notable_yuzhou_21 

[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.469] Player has entered city_guangyang_jixian: 蓟县 

[11:10:32.469] [GAME MENU] town_outside 

[11:10:32.469] [GAME MENU] town 

[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:33.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:33.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:33.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.391] [GAME MENU] town_backstreet 

[11:10:34.393] Release Sound Event 1511 

[11:10:34.393] Release Sound Event 1512 

[11:10:34.393] Release Sound Event -1 

[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:35.693] [GAME MENU] town 

[11:10:35.698] Release Sound Event 1513 

[11:10:35.698] Release Sound Event -1 

[11:10:35.698] Release Sound Event -1 

[11:10:35.698] Release Sound Event -1 

[11:10:36.590] Average value of 五谷 : 1.271927 

[11:10:36.591] Average value of 鱼 : 3.589807 

[11:10:36.591] Average value of 肉 : 1.973137 

[11:10:36.591] Average value of 奶酥 : 1.796353 

[11:10:36.591] Average value of 葡萄 : 3.109516 

[11:10:36.591] Average value of 枣 : 2.473971 

[11:10:36.591] Average value of 青果 : 2.713436 

[11:10:36.591] Average value of 膏脂 : 2.284221 

[11:10:36.591] Average value of 菜油 : 6.544457 

[11:10:36.591] Average value of 苎麻 : 2.614709 

[11:10:36.591] Average value of 苧布 : 6.231963 

[11:10:36.591] Average value of 羊毛 : 4.13785 

[11:10:36.591] Average value of 布匹 : 1.3 

[11:10:36.591] Average value of 蚕丝 : 0.6519532 

[11:10:36.591] Average value of 绸缎 : 3.589718 

[11:10:36.591] Average value of 硬木 : 1.402848 

[11:10:36.591] Average value of 铁 : 1.291973 

[11:10:36.591] Average value of 盐巴 : 2.726583 

[11:10:36.591] Average value of 银矿石 : 2.409148 

[11:10:36.591] Average value of 兽皮 : 1.243965 

[11:10:36.591] Average value of 陶土 : 2.0847 

[11:10:36.591] Average value of 浊酒 : 0.4458431 

[11:10:36.591] Average value of 西域葡萄酒 : 3.232179 

[11:10:36.591] Average value of 工具 : 0.6568255 

[11:10:36.591] Average value of 陶瓷 : 4.007857 

[11:10:36.591] Average value of 皮革 : 1.100817 

[11:10:36.591] Average value of 毛皮 : 2.421638 

[11:10:36.591] Average value of 金银器 : 5.433188 

[11:10:36.591] Average value of 箭 : 0.8233019 

[11:10:36.591] Average value of 羊 : 1.698612 

[11:10:36.591] Average value of 牛 : 1.860906 

[11:10:36.591] Average value of 豕 : 0.9862387 

[11:10:36.591] Average value of 驮畜 : 1.830429 

[11:10:36.591] Average value of 坐骑 : 1.052604 

[11:10:36.591] Average value of 战争坐骑 : 0.6864096 

[11:10:36.591] Average value of 贵族坐骑 : 0.9372177 

[11:10:36.591] Average value of 马匹装备 I : 0.809673 

[11:10:36.591] Average value of 马匹装备 II : 0.836501 

[11:10:36.591] Average value of 马匹装备 III : 1.227671 

[11:10:36.591] Average value of 马匹装备 IV : 1.3 

[11:10:36.591] Average value of 马匹装备 V : 1.3 

[11:10:36.591] Average value of 近战武器 I : 0.8009309 

[11:10:36.591] Average value of 近战武器 II : 0.7999995 

[11:10:36.591] Average value of 近战武器 III : 0.8114188 

[11:10:36.591] Average value of 近战武器 IV : 0.9290317 

[11:10:36.591] Average value of 近战武器 V : 1.074874 

[11:10:36.592] Average value of 远程武器 I : 0.8007833 

[11:10:36.592] Average value of 远程武器 II : 0.7999995 

[11:10:36.592] Average value of 远程武器 III : 0.8166121 

[11:10:36.592] Average value of 远程武器 IV : 1.04167 

[11:10:36.592] Average value of 远程武器 V : 1.161802 

[11:10:36.592] Average value of 盾牌 I : 0.8078082 

[11:10:36.592] Average value of 盾牌 II : 0.8124821 

[11:10:36.592] Average value of 盾牌 III : 0.8088804 

[11:10:36.592] Average value of 盾牌 IV : 1.154184 

[11:10:36.592] Average value of 盾牌 V : 1.219355 

[11:10:36.592] Average value of 服装 : 0.8043575 

[11:10:36.592] Average value of 轻甲 : 0.7999995 

[11:10:36.592] Average value of 中甲 : 0.808064 

[11:10:36.592] Average value of 重甲 : 0.8520417 

[11:10:36.592] Average value of 终极护甲 : 0.9854833 

[11:10:36.592] Average value of 旗帜 : 1.3 

[11:10:36.592] Average value of 未分配 : 1.3 

[11:10:36.592] Force VSync State is now ACTIVE 

[11:10:36.592] PushScreen 

[11:10:36.592] SandBox.View.Map.MapScreen::HandlePause 

[11:10:36.592] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:10:36.592] Release Sound Event 1515 

[11:10:36.592] Release Sound Event 1514 

[11:10:36.592] OnScreenListChanged 

[11:10:36.592] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:10:37.092] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:10:37.092] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:10:37.299] Render Requested: empire_warrior_padded_armor_e 

[11:10:37.299] Render Requested: leather_shoes 

[11:10:37.299] Render Requested: sturgia_horse 

[11:10:37.299] Render Requested: stripped_leather_harness 

[11:10:37.299] Render Requested: triangluar_spear_t3 

[11:10:37.299] Render Requested: lz_longbow_bingzhou_01 

[11:10:37.299] Render Requested: range_arrows 

[11:10:37.299] Render Requested: default_arrows 

[11:10:37.299] Render Requested: sumpter_horse 

[11:10:37.299] Render Requested: mule 

[11:10:37.299] Render Requested: khuzait_horse 

[11:10:37.299] Render Requested: camel 

[11:10:37.299] Render Requested: sturgia_horse 

[11:10:37.299] Render Requested: t2_khuzait_horse 

[11:10:37.299] Render Requested: charger 

[11:10:37.299] Render Requested: t2_sturgia_horse 

[11:10:37.299] Render Requested: t3_sturgia_horse 

[11:10:37.299] Render Requested: t3_khuzait_horse 

[11:10:37.299] Render Requested: t3_vlandia_horse 

[11:10:37.299] Render Requested: sg_t1_ht_sword_001 

[11:10:37.299] Render Requested: sg_t2_ht_sword_001 

[11:10:37.299] Render Requested: sg_axe_whole_003_1h 

[11:10:37.299] Render Requested: sg_axe_whole_002_b_1h 

[11:10:37.299] Render Requested: sg_axe_whole_002_a_1h 

[11:10:37.299] Render Requested: grain 

[11:10:37.299] Render Requested: sumpter_horse 

[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:38.024] Render Requested: grain 

[11:10:39.208] Render Requested: grain 

[11:10:39.208] Render Requested: cheese 

[11:10:39.208] Render Requested: fish 

[11:10:39.208] Render Requested: butter 

[11:10:39.208] Render Requested: meat 

[11:10:39.208] Render Requested: beer 

[11:10:39.208] Render Requested: hardwood 

[11:10:39.208] Render Requested: clay 

[11:10:39.208] Render Requested: hides 

[11:10:39.208] Render Requested: cotton 

[11:10:39.208] Render Requested: tools 

[11:10:39.208] Render Requested: iron 

[11:10:39.208] Render Requested: salt 

[11:10:39.208] Render Requested: leather 

[11:10:39.208] Render Requested: hog 

[11:10:39.208] Render Requested: sheep 

[11:10:41.427] Render Requested: cow 

[11:10:41.995] Render Requested: sheep 

[11:10:42.128] Render Requested: iron 

[11:10:42.229] Render Requested: salt 

[11:10:42.362] Render Requested: beer 

[11:10:42.461] Render Requested: leather 

[11:10:42.664] Render Requested: beer 

[11:10:42.730] Render Requested: salt 

[11:10:42.780] Render Requested: iron 

[11:10:43.330] Render Requested: sheep 

[11:10:43.430] Render Requested: iron 

[11:10:44.580] Render Requested: hog 

[11:10:44.714] Render Requested: hides 

[11:10:44.831] Render Requested: hog 

[11:10:46.430] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 63 

[11:10:46.441] Render Requested: hog 

[11:10:46.464] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:10:46.581] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:10:46.597] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:10:46.613] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[11:10:46.630] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 

[11:10:46.647] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[11:10:46.664] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[11:10:46.680] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 

[11:10:46.697] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 

[11:10:46.714] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 

[11:10:46.730] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 5 

[11:10:46.747] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[11:10:46.764] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:10:48.199] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:10:48.215] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 

[11:10:48.232] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 5 

[11:10:48.249] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 7 

[11:10:48.266] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 14 

[11:10:48.282] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 9 

[11:10:48.298] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 9 

[11:10:48.315] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 10 

[11:10:48.332] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 9 

[11:10:48.349] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 9 

[11:10:48.365] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 10 

[11:10:48.382] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 8 

[11:10:48.399] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 6 

[11:10:48.416] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[11:10:48.432] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:10:48.565] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:10:48.582] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 

[11:10:48.599] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[11:10:48.616] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[11:10:48.632] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[11:10:48.649] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 5 

[11:10:48.666] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 10 

[11:10:48.682] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 6 

[11:10:48.699] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 

[11:10:48.716] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 

[11:10:48.732] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 

[11:10:48.749] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 

[11:10:50.185] Render Requested: cheese 

[11:10:51.434] Force VSync State is now DEACTIVATED 

[11:10:51.434] PopScreen 

[11:10:51.434] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:10:51.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:10:51.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:10:51.463] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:10:51.464] OnScreenListChanged 

[11:10:51.464] SandBox.View.Map.MapScreen::HandleActivate 

[11:10:51.464] SandBox.View.Map.MapScreen::HandleResume 

[11:10:51.497] [GAME MENU] town 

[11:10:51.498] Release Sound Event -1 

[11:10:51.498] Release Sound Event -1 

[11:10:51.498] Release Sound Event -1 

[11:10:51.498] Release Sound Event -1 

[11:10:52.480] Average value of 五谷 : 1.271927 

[11:10:52.480] Average value of 鱼 : 3.589807 

[11:10:52.480] Average value of 肉 : 1.973137 

[11:10:52.480] Average value of 奶酥 : 1.796353 

[11:10:52.480] Average value of 葡萄 : 3.109516 

[11:10:52.480] Average value of 枣 : 2.473971 

[11:10:52.480] Average value of 青果 : 2.713436 

[11:10:52.480] Average value of 膏脂 : 2.284221 

[11:10:52.480] Average value of 菜油 : 6.544457 

[11:10:52.480] Average value of 苎麻 : 2.614709 

[11:10:52.480] Average value of 苧布 : 6.231963 

[11:10:52.480] Average value of 羊毛 : 4.13785 

[11:10:52.480] Average value of 布匹 : 1.3 

[11:10:52.480] Average value of 蚕丝 : 0.6519532 

[11:10:52.480] Average value of 绸缎 : 3.589718 

[11:10:52.480] Average value of 硬木 : 1.402848 

[11:10:52.480] Average value of 铁 : 1.291973 

[11:10:52.480] Average value of 盐巴 : 2.726583 

[11:10:52.480] Average value of 银矿石 : 2.409148 

[11:10:52.480] Average value of 兽皮 : 1.243965 

[11:10:52.480] Average value of 陶土 : 2.0847 

[11:10:52.481] Average value of 浊酒 : 0.4458431 

[11:10:52.481] Average value of 西域葡萄酒 : 3.232179 

[11:10:52.481] Average value of 工具 : 0.6568255 

[11:10:52.481] Average value of 陶瓷 : 4.007857 

[11:10:52.481] Average value of 皮革 : 1.100817 

[11:10:52.481] Average value of 毛皮 : 2.421638 

[11:10:52.481] Average value of 金银器 : 5.433188 

[11:10:52.481] Average value of 箭 : 0.8233019 

[11:10:52.481] Average value of 羊 : 1.698612 

[11:10:52.481] Average value of 牛 : 1.860906 

[11:10:52.481] Average value of 豕 : 0.9862387 

[11:10:52.481] Average value of 驮畜 : 1.830429 

[11:10:52.481] Average value of 坐骑 : 1.052604 

[11:10:52.481] Average value of 战争坐骑 : 0.6864096 

[11:10:52.481] Average value of 贵族坐骑 : 0.9372177 

[11:10:52.481] Average value of 马匹装备 I : 0.809673 

[11:10:52.481] Average value of 马匹装备 II : 0.836501 

[11:10:52.481] Average value of 马匹装备 III : 1.227671 

[11:10:52.481] Average value of 马匹装备 IV : 1.3 

[11:10:52.481] Average value of 马匹装备 V : 1.3 

[11:10:52.481] Average value of 近战武器 I : 0.8009309 

[11:10:52.481] Average value of 近战武器 II : 0.7999995 

[11:10:52.481] Average value of 近战武器 III : 0.8114188 

[11:10:52.481] Average value of 近战武器 IV : 0.9290317 

[11:10:52.481] Average value of 近战武器 V : 1.074874 

[11:10:52.481] Average value of 远程武器 I : 0.8007833 

[11:10:52.481] Average value of 远程武器 II : 0.7999995 

[11:10:52.481] Average value of 远程武器 III : 0.8166121 

[11:10:52.481] Average value of 远程武器 IV : 1.04167 

[11:10:52.481] Average value of 远程武器 V : 1.161802 

[11:10:52.481] Average value of 盾牌 I : 0.8078082 

[11:10:52.481] Average value of 盾牌 II : 0.8124821 

[11:10:52.481] Average value of 盾牌 III : 0.8088804 

[11:10:52.481] Average value of 盾牌 IV : 1.154184 

[11:10:52.481] Average value of 盾牌 V : 1.219355 

[11:10:52.481] Average value of 服装 : 0.8043575 

[11:10:52.481] Average value of 轻甲 : 0.7999995 

[11:10:52.481] Average value of 中甲 : 0.808064 

[11:10:52.481] Average value of 重甲 : 0.8520417 

[11:10:52.481] Average value of 终极护甲 : 0.9854833 

[11:10:52.481] Average value of 旗帜 : 1.3 

[11:10:52.481] Average value of 未分配 : 1.3 

[11:10:52.481] Force VSync State is now ACTIVE 

[11:10:52.481] PushScreen 

[11:10:52.481] SandBox.View.Map.MapScreen::HandlePause 

[11:10:52.481] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:10:52.481] Release Sound Event 1517 

[11:10:52.481] Release Sound Event 1516 

[11:10:52.481] OnScreenListChanged 

[11:10:52.481] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:10:52.984] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:10:52.984] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:10:53.183] Render Requested: empire_warrior_padded_armor_e 

[11:10:53.183] Render Requested: leather_shoes 

[11:10:53.183] Render Requested: sturgia_horse 

[11:10:53.183] Render Requested: stripped_leather_harness 

[11:10:53.183] Render Requested: triangluar_spear_t3 

[11:10:53.183] Render Requested: lz_longbow_bingzhou_01 

[11:10:53.183] Render Requested: range_arrows 

[11:10:53.183] Render Requested: default_arrows 

[11:10:53.183] Render Requested: sumpter_horse 

[11:10:53.183] Render Requested: mule 

[11:10:53.183] Render Requested: khuzait_horse 

[11:10:53.183] Render Requested: camel 

[11:10:53.183] Render Requested: sturgia_horse 

[11:10:53.183] Render Requested: t2_khuzait_horse 

[11:10:53.183] Render Requested: charger 

[11:10:53.183] Render Requested: t2_sturgia_horse 

[11:10:53.183] Render Requested: t3_sturgia_horse 

[11:10:53.183] Render Requested: t3_khuzait_horse 

[11:10:53.183] Render Requested: t3_vlandia_horse 

[11:10:53.183] Render Requested: sg_t1_ht_sword_001 

[11:10:53.183] Render Requested: sg_t2_ht_sword_001 

[11:10:53.183] Render Requested: sg_axe_whole_003_1h 

[11:10:53.184] Render Requested: sg_axe_whole_002_b_1h 

[11:10:53.184] Render Requested: sg_axe_whole_002_a_1h 

[11:10:53.184] Render Requested: hog 

[11:10:53.184] Render Requested: grain 

[11:10:53.184] Render Requested: sumpter_horse 

[11:10:53.191] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:10:53.191] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:10:53.192] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:10:53.228] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:10:53.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:10:53.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:10:53.306] Render Requested: grain 

[11:10:53.320] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:10:53.320] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:10:53.653] Render Requested: sumpter_horse 

[11:10:53.671] Render Requested: sturgia_horse 

[11:10:53.906] Render Requested: grain 

[11:10:53.972] Render Requested: hog 

[11:10:55.262] Render Requested: meat 

[11:10:55.262] Render Requested: hides 

[11:10:55.871] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 243 

[11:10:55.872] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 243 

[11:10:56.922] Force VSync State is now DEACTIVATED 

[11:10:56.922] PopScreen 

[11:10:56.922] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:10:56.922] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:10:56.922] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:10:56.957] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:10:56.957] OnScreenListChanged 

[11:10:56.958] SandBox.View.Map.MapScreen::HandleActivate 

[11:10:56.958] SandBox.View.Map.MapScreen::HandleResume 

[11:10:56.969] [GAME MENU] town 

[11:10:56.970] Release Sound Event -1 

[11:10:56.970] Release Sound Event -1 

[11:10:56.970] Release Sound Event -1 

[11:10:56.970] Release Sound Event -1 

[11:10:58.223] Average value of 五谷 : 1.271927 

[11:10:58.223] Average value of 鱼 : 3.589807 

[11:10:58.223] Average value of 肉 : 1.973137 

[11:10:58.223] Average value of 奶酥 : 1.796353 

[11:10:58.223] Average value of 葡萄 : 3.109516 

[11:10:58.223] Average value of 枣 : 2.473971 

[11:10:58.223] Average value of 青果 : 2.713436 

[11:10:58.223] Average value of 膏脂 : 2.284221 

[11:10:58.223] Average value of 菜油 : 6.544457 

[11:10:58.223] Average value of 苎麻 : 2.614709 

[11:10:58.223] Average value of 苧布 : 6.231963 

[11:10:58.223] Average value of 羊毛 : 4.13785 

[11:10:58.223] Average value of 布匹 : 1.3 

[11:10:58.223] Average value of 蚕丝 : 0.6519532 

[11:10:58.223] Average value of 绸缎 : 3.589718 

[11:10:58.223] Average value of 硬木 : 1.402848 

[11:10:58.223] Average value of 铁 : 1.291973 

[11:10:58.223] Average value of 盐巴 : 2.726583 

[11:10:58.223] Average value of 银矿石 : 2.409148 

[11:10:58.223] Average value of 兽皮 : 1.243965 

[11:10:58.223] Average value of 陶土 : 2.0847 

[11:10:58.224] Average value of 浊酒 : 0.4458431 

[11:10:58.224] Average value of 西域葡萄酒 : 3.232179 

[11:10:58.224] Average value of 工具 : 0.6568255 

[11:10:58.224] Average value of 陶瓷 : 4.007857 

[11:10:58.224] Average value of 皮革 : 1.100817 

[11:10:58.224] Average value of 毛皮 : 2.421638 

[11:10:58.224] Average value of 金银器 : 5.433188 

[11:10:58.224] Average value of 箭 : 0.8233019 

[11:10:58.224] Average value of 羊 : 1.698612 

[11:10:58.224] Average value of 牛 : 1.860906 

[11:10:58.224] Average value of 豕 : 0.9862387 

[11:10:58.224] Average value of 驮畜 : 1.830429 

[11:10:58.224] Average value of 坐骑 : 1.052604 

[11:10:58.224] Average value of 战争坐骑 : 0.6864096 

[11:10:58.224] Average value of 贵族坐骑 : 0.9372177 

[11:10:58.224] Average value of 马匹装备 I : 0.809673 

[11:10:58.224] Average value of 马匹装备 II : 0.836501 

[11:10:58.224] Average value of 马匹装备 III : 1.227671 

[11:10:58.224] Average value of 马匹装备 IV : 1.3 

[11:10:58.224] Average value of 马匹装备 V : 1.3 

[11:10:58.224] Average value of 近战武器 I : 0.8009309 

[11:10:58.224] Average value of 近战武器 II : 0.7999995 

[11:10:58.224] Average value of 近战武器 III : 0.8114188 

[11:10:58.224] Average value of 近战武器 IV : 0.9290317 

[11:10:58.224] Average value of 近战武器 V : 1.074874 

[11:10:58.224] Average value of 远程武器 I : 0.8007833 

[11:10:58.224] Average value of 远程武器 II : 0.7999995 

[11:10:58.224] Average value of 远程武器 III : 0.8166121 

[11:10:58.224] Average value of 远程武器 IV : 1.04167 

[11:10:58.224] Average value of 远程武器 V : 1.161802 

[11:10:58.224] Average value of 盾牌 I : 0.8078082 

[11:10:58.224] Average value of 盾牌 II : 0.8124821 

[11:10:58.224] Average value of 盾牌 III : 0.8088804 

[11:10:58.224] Average value of 盾牌 IV : 1.154184 

[11:10:58.224] Average value of 盾牌 V : 1.219355 

[11:10:58.224] Average value of 服装 : 0.8043575 

[11:10:58.224] Average value of 轻甲 : 0.7999995 

[11:10:58.224] Average value of 中甲 : 0.808064 

[11:10:58.224] Average value of 重甲 : 0.8520417 

[11:10:58.224] Average value of 终极护甲 : 0.9854833 

[11:10:58.224] Average value of 旗帜 : 1.3 

[11:10:58.224] Average value of 未分配 : 1.3 

[11:10:58.224] Force VSync State is now ACTIVE 

[11:10:58.224] PushScreen 

[11:10:58.224] SandBox.View.Map.MapScreen::HandlePause 

[11:10:58.224] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:10:58.224] Release Sound Event 1519 

[11:10:58.225] Release Sound Event 1518 

[11:10:58.225] OnScreenListChanged 

[11:10:58.225] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:10:58.734] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:10:58.734] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:10:58.934] Render Requested: empire_warrior_padded_armor_e 

[11:10:58.934] Render Requested: leather_shoes 

[11:10:58.934] Render Requested: sturgia_horse 

[11:10:58.934] Render Requested: stripped_leather_harness 

[11:10:58.934] Render Requested: triangluar_spear_t3 

[11:10:58.934] Render Requested: lz_longbow_bingzhou_01 

[11:10:58.934] Render Requested: range_arrows 

[11:10:58.934] Render Requested: default_arrows 

[11:10:58.934] Render Requested: sumpter_horse 

[11:10:58.934] Render Requested: mule 

[11:10:58.934] Render Requested: khuzait_horse 

[11:10:58.934] Render Requested: camel 

[11:10:58.934] Render Requested: sturgia_horse 

[11:10:58.934] Render Requested: t2_khuzait_horse 

[11:10:58.934] Render Requested: charger 

[11:10:58.934] Render Requested: t2_sturgia_horse 

[11:10:58.934] Render Requested: t3_sturgia_horse 

[11:10:58.934] Render Requested: t3_khuzait_horse 

[11:10:58.934] Render Requested: t3_vlandia_horse 

[11:10:58.934] Render Requested: sg_t1_ht_sword_001 

[11:10:58.934] Render Requested: sg_t2_ht_sword_001 

[11:10:58.934] Render Requested: sg_axe_whole_003_1h 

[11:10:58.934] Render Requested: sg_axe_whole_002_b_1h 

[11:10:58.934] Render Requested: sg_axe_whole_002_a_1h 

[11:10:58.935] Render Requested: grain 

[11:10:58.935] Render Requested: sumpter_horse 

[11:10:58.941] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:10:58.941] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:10:58.941] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:10:58.967] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:10:58.967] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:10:59.060] Render Requested: t2_khuzait_horse 

[11:10:59.060] Render Requested: sturgia_horse 

[11:10:59.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:10:59.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:10:59.264] Render Requested: charger 

[11:10:59.377] Render Requested: t2_sturgia_horse 

[11:10:59.409] Render Requested: t3_sturgia_horse 

[11:10:59.930] Render Requested: t2_sturgia_horse 

[11:11:00.027] Render Requested: t2_khuzait_horse 

[11:11:00.047] Render Requested: sturgia_horse 

[11:11:00.566] Render Requested: t2_khuzait_horse 

[11:11:00.616] Render Requested: charger 

[11:11:00.677] Render Requested: t3_sturgia_horse 

[11:11:00.784] Render Requested: t3_khuzait_horse 

[11:11:00.849] Render Requested: t3_vlandia_horse 

[11:11:00.849] Render Requested: peasant_hatchet_1_t1 

[11:11:00.884] Render Requested: sg_axe_1h_001 

[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.911] Render Requested: sg_t1_ht_sword_001 

[11:11:00.948] Render Requested: sg_t2_ht_sword_001 

[11:11:00.948] Render Requested: sg_t1_axe_001 

[11:11:01.062] Render Requested: sg_axe_004 

[11:11:01.095] Render Requested: sg_axe_whole_003_1h 

[11:11:01.276] Render Requested: sg_t1_ht_axe_003 

[11:11:01.332] Render Requested: peasant_sickle_1_t1 

[11:11:01.360] Render Requested: sg_t1_ht_axe_004 

[11:11:01.413] Render Requested: sg_t1_ht_axe_002 

[11:11:01.446] Render Requested: small_spurred_axe_t2 

[11:11:01.482] Render Requested: sg_t3_ht_axe_001 

[11:11:01.512] Render Requested: sg_axe_004 

[11:11:01.546] Render Requested: sg_t1_ht_axe_003 

[11:11:01.546] Render Requested: sg_t3_ht_axe_002 

[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.645] Render Requested: peasant_sickle_1_t1 

[11:11:01.645] Render Requested: sg_t3_ht_axe_003 

[11:11:01.913] Render Requested: sg_t1_ht_axe_004 

[11:11:01.913] Render Requested: large_franziskaa_axe_t3 

[11:11:01.964] Render Requested: sg_t1_ht_axe_002 

[11:11:01.964] Render Requested: peasant_hammer_2_t1 

[11:11:01.996] Render Requested: peasant_hammer_1_t1 

[11:11:02.030] Render Requested: sg_t1_ht_mace_002 

[11:11:02.063] Render Requested: sg_t3_ht_axe_001 

[11:11:02.080] Render Requested: sg_t3_ht_axe_002 

[11:11:02.080] Render Requested: sg_t1_ht_mace_001 

[11:11:02.166] Render Requested: sg_t3_ht_axe_003 

[11:11:02.166] Render Requested: sg_t2_ht_mace_001 

[11:11:02.344] Render Requested: sg_t2_ht_mace_002 

[11:11:03.244] Render Requested: sg_t2_ht_axe2_002 

[11:11:03.245] Render Requested: sg_axe_whole_001_2h 

[11:11:03.245] Render Requested: sg_t1_ht_mace2_002 

[11:11:03.245] Render Requested: sg_t4_ht_mace2_002 

[11:11:03.245] Render Requested: peasant_pitchfork_2_t1 

[11:11:03.245] Render Requested: sg_spear_004 

[11:11:03.245] Render Requested: sg_polearm_001 

[11:11:03.245] Render Requested: sg_spear_018 

[11:11:03.245] Render Requested: simple_pike_t2 

[11:11:03.245] Render Requested: sg_spear_028 

[11:11:03.245] Render Requested: sg_spear_whole_002 

[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.663] Render Requested: sg_t2_ht_axe2_002 

[11:11:03.699] Render Requested: sg_axe_whole_001_2h 

[11:11:03.763] Render Requested: sg_t1_ht_mace2_002 

[11:11:03.781] Render Requested: sg_t4_ht_mace2_002 

[11:11:03.897] Render Requested: peasant_pitchfork_2_t1 

[11:11:03.897] Render Requested: triangluar_spear_t3 

[11:11:04.166] Render Requested: sg_spear_004 

[11:11:04.166] Render Requested: sg_spear_whole_004 

[11:11:04.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:04.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:04.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:04.198] Render Requested: fine_pike_t4 

[11:11:04.247] Render Requested: sg_spear_018 

[11:11:05.132] Render Requested: sg_polearm_001 

[11:11:05.698] Render Requested: fine_pike_t4 

[11:11:07.652] Render Requested: sg_spear_whole_004 

[11:11:08.016] Render Requested: triangluar_spear_t3 

[11:11:09.351] Render Requested: sg_spear_028 

[11:11:09.569] Render Requested: sg_spear_whole_002 

[11:11:09.685] Render Requested: sg_spear_whole_004 

[11:11:10.220] Render Requested: sg_spear_whole_002 

[11:11:10.318] Render Requested: sg_spear_028 

[11:11:10.935] Render Requested: sg_axe_whole_001_2h 

[11:11:11.204] Render Requested: sg_t2_ht_axe2_002 

[11:11:12.002] Render Requested: lz_bow_yongliang_03 

[11:11:12.002] Render Requested: lz_longbow_yanzhou_01 

[11:11:12.002] Render Requested: lz_longbow_yanzhou_02 

[11:11:12.002] Render Requested: lz_bow_youzhou_04 

[11:11:12.002] Render Requested: noble_bow 

[11:11:12.002] Render Requested: default_arrows 

[11:11:12.002] Render Requested: sg_arrows_001 

[11:11:12.002] Render Requested: sg_arrows_002 

[11:11:12.002] Render Requested: sg_arrows_004 

[11:11:12.002] Render Requested: barbed_arrows 

[11:11:12.002] Render Requested: lz_arrow_xuzhou_01 

[11:11:12.002] Render Requested: range_arrows 

[11:11:12.002] Render Requested: bodkin_arrows_c 

[11:11:12.002] Render Requested: piercing_arrows 

[11:11:12.003] Render Requested: lz_xbow_yanzhou_01 

[11:11:12.003] Render Requested: lz_xbow_jingzhou_01 

[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.135] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.704] Render Requested: lz_bow_youzhou_04 

[11:11:12.704] Render Requested: lz_longbow_bingzhou_01 

[11:11:12.777] Render Requested: noble_bow 

[11:11:13.025] Render Requested: default_arrows 

[11:11:13.025] Render Requested: default_arrows 

[11:11:13.155] Render Requested: barbed_arrows 

[11:11:13.155] Render Requested: range_arrows 

[11:11:14.070] Render Requested: lz_bow_youzhou_02 

[11:11:14.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.108] Render Requested: sg_arrows_004 

[11:11:14.120] Render Requested: lz_bow_yanzhou_03 

[11:11:14.158] Render Requested: sg_arrows_002 

[11:11:14.170] Render Requested: lz_bow_youzhou_01 

[11:11:14.210] Render Requested: sg_arrows_001 

[11:11:14.237] Render Requested: lz_bow_qingzhou_02 

[11:11:14.291] Render Requested: default_arrows 

[11:11:14.291] Render Requested: default_arrows 

[11:11:14.353] Render Requested: lz_bow_yanzhou_02 

[11:11:14.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.561] Render Requested: noble_bow 

[11:11:14.561] Render Requested: lz_longbow_bingzhou_01 

[11:11:14.706] Render Requested: lz_bow_yongliang_03 

[11:11:14.729] Render Requested: lz_bow_youzhou_02 

[11:11:17.679] Render Requested: lz_bow_yanzhou_03 

[11:11:17.792] Render Requested: lz_bow_youzhou_01 

[11:11:18.681] Render Requested: lz_bow_yanzhou_03 

[11:11:18.729] Render Requested: lz_bow_youzhou_02 

[11:11:18.792] Render Requested: lz_bow_yongliang_03 

[11:11:19.159] Render Requested: lz_bow_youzhou_01 

[11:11:19.181] Render Requested: lz_bow_qingzhou_02 

[11:11:20.150] Render Requested: lz_bow_youzhou_01 

[11:11:20.327] Render Requested: lz_longbow_yanzhou_02 

[11:11:20.465] Render Requested: lz_bow_youzhou_04 

[11:11:20.610] Render Requested: noble_bow 

[11:11:21.767] Render Requested: default_arrows 

[11:11:21.767] Render Requested: default_arrows 

[11:11:21.831] Render Requested: sg_arrows_001 

[11:11:21.831] Render Requested: range_arrows 

[11:11:21.966] Render Requested: sg_arrows_002 

[11:11:22.198] Render Requested: sg_arrows_001 

[11:11:22.262] Render Requested: noble_bow 

[11:11:22.262] Render Requested: lz_longbow_bingzhou_01 

[11:11:22.284] Render Requested: lz_bow_youzhou_04 

[11:11:22.333] Render Requested: lz_longbow_yanzhou_02 

[11:11:22.417] Render Requested: lz_bow_youzhou_04 

[11:11:22.468] Render Requested: noble_bow 

[11:11:22.515] Render Requested: default_arrows 

[11:11:22.515] Render Requested: default_arrows 

[11:11:22.669] Render Requested: noble_bow 

[11:11:22.669] Render Requested: lz_longbow_bingzhou_01 

[11:11:24.670] Render Requested: lz_bow_youzhou_04 

[11:11:26.349] Render Requested: noble_bow 

[11:11:27.272] Render Requested: default_arrows 

[11:11:27.272] Render Requested: default_arrows 

[11:11:27.383] Render Requested: sg_arrows_002 

[11:11:27.383] Render Requested: range_arrows 

[11:11:27.402] Render Requested: sg_arrows_004 

[11:11:27.415] Render Requested: lz_xbow_yongliang_02 

[11:11:27.460] Render Requested: barbed_arrows 

[11:11:27.499] Render Requested: lz_xbow_jizhou_02 

[11:11:27.552] Render Requested: lz_arrow_xuzhou_01 

[11:11:27.635] Render Requested: range_arrows 

[11:11:27.690] Render Requested: bodkin_arrows_c 

[11:11:27.698] Render Requested: sg_t1_shortaxe_001 

[11:11:27.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:27.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:27.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:27.800] Render Requested: piercing_arrows 

[11:11:30.552] Render Requested: bodkin_arrows_c 

[11:11:31.820] Render Requested: piercing_arrows 

[11:11:32.655] Render Requested: lz_xbow_yanzhou_01 

[11:11:33.188] Render Requested: lz_xbow_jingzhou_01 

[11:11:33.188] Render Requested: sg_t2_shortaxe_001 

[11:11:33.203] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.257] Render Requested: lz_xbow_yongliang_02 

[11:11:33.258] Render Requested: western_javelin_1_t2 

[11:11:33.306] Render Requested: lz_xbow_jizhou_02 

[11:11:34.089] Render Requested: lz_xbow_yongliang_02 

[11:11:34.921] Render Requested: leather_gloves 

[11:11:34.921] Render Requested: sg_ar_c06_g005_arm 

[11:11:34.921] Render Requested: sg_ar_c06_g002_arm 

[11:11:34.921] Render Requested: sg_ar_c06_g001_arm 

[11:11:34.921] Render Requested: sg_ar_c06_s7001_arm 

[11:11:34.921] Render Requested: sg_npc_maid_leg 

[11:11:34.921] Render Requested: sg_npc_barber_leg 

[11:11:34.921] Render Requested: sg_npc_guard_leg 

[11:11:34.921] Render Requested: strapped_shoes 

[11:11:34.921] Render Requested: sg_npc_wenguan_leg 

[11:11:34.921] Render Requested: sg_npc_wuguan_leg 

[11:11:34.921] Render Requested: sg_cl_c06_g006_leg 

[11:11:34.921] Render Requested: sg_ar_c06_s6002_leg 

[11:11:34.922] Render Requested: sg_ar_c06_s4001_leg 

[11:11:34.922] Render Requested: sg_ar_c06_s6001_leg 

[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.306] Render Requested: sg_npc_barber_leg 

[11:11:35.306] Render Requested: leather_shoes 

[11:11:35.341] Render Requested: sg_npc_guard_leg 

[11:11:35.473] Render Requested: strapped_shoes 

[11:11:35.524] Render Requested: sg_npc_wenguan_leg 

[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.675] Render Requested: strapped_shoes 

[11:11:35.726] Render Requested: sg_npc_guard_leg 

[11:11:35.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.939] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.939] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.939] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.939] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.990] Render Requested: strapped_shoes 

[11:11:36.110] Render Requested: sg_npc_wenguan_leg 

[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.927] Render Requested: strapped_shoes 

[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:37.074] Render Requested: sg_ar_c06_g001_arm 

[11:11:37.257] Render Requested: sg_ar_c06_g002_arm 

[11:11:37.374] Render Requested: sg_ar_c06_g005_arm 

[11:11:37.442] Render Requested: leather_gloves 

[11:11:37.557] Render Requested: sg_ar_c06_g005_arm 

[11:11:37.607] Render Requested: sg_ar_c06_g002_arm 

[11:11:37.691] Render Requested: sg_ar_c06_g001_arm 

[11:11:37.791] Render Requested: sg_ar_c06_s7001_arm 

[11:11:39.129] Render Requested: sg_npc_maid_leg 

[11:11:39.225] Render Requested: sg_npc_guard_leg 

[11:11:39.512] Render Requested: strapped_shoes 

[11:11:39.727] Render Requested: sg_npc_wenguan_leg 

[11:11:40.026] Render Requested: strapped_shoes 

[11:11:40.227] Render Requested: sg_npc_wenguan_leg 

[11:11:40.245] Render Requested: sg_npc_wuguan_leg 

[11:11:40.310] Render Requested: sg_cl_c06_g006_leg 

[11:11:40.543] Render Requested: sg_npc_wuguan_leg 

[11:11:40.745] Render Requested: sg_npc_wenguan_leg 

[11:11:41.843] Render Requested: light_harness 

[11:11:41.843] Render Requested: sg_hh_c07_001_t1 

[11:11:41.843] Render Requested: northern_light_harness 

[11:11:41.860] Render Requested: bandit_saddle_steppe 

[11:11:41.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:41.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:41.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:42.729] Render Requested: bandit_saddle_steppe 

[11:11:42.729] Render Requested: stripped_leather_harness 

[11:11:42.799] Render Requested: light_harness 

[11:11:44.361] Force VSync State is now DEACTIVATED 

[11:11:44.361] PopScreen 

[11:11:44.361] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:11:44.361] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:11:44.361] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:11:44.391] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:11:44.391] OnScreenListChanged 

[11:11:44.391] SandBox.View.Map.MapScreen::HandleActivate 

[11:11:44.391] SandBox.View.Map.MapScreen::HandleResume 

[11:11:44.401] [GAME MENU] town 

[11:11:44.422] Release Sound Event -1 

[11:11:44.422] Release Sound Event -1 

[11:11:44.422] Release Sound Event -1 

[11:11:44.422] Release Sound Event -1 

[11:11:48.640] Release Sound Event 1521 

[11:11:48.640] Release Sound Event 1520 

[11:11:48.889] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:11:48.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:11:48.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:11:48.912] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:11:48.912] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:11:48.913] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:11:53.807] Player has entered village_guangyang_changping: 昌平 

[11:11:53.807] [GAME MENU] village_outside 

[11:11:53.807] [GAME MENU] village 

[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:57.352] Average value of 五谷 : 1.269774 

[11:11:57.352] Average value of 鱼 : 3.651448 

[11:11:57.352] Average value of 肉 : 1.979753 

[11:11:57.352] Average value of 奶酥 : 1.798954 

[11:11:57.352] Average value of 葡萄 : 3.088891 

[11:11:57.352] Average value of 枣 : 2.507407 

[11:11:57.352] Average value of 青果 : 2.771377 

[11:11:57.352] Average value of 膏脂 : 2.288259 

[11:11:57.352] Average value of 菜油 : 6.572327 

[11:11:57.352] Average value of 苎麻 : 2.600924 

[11:11:57.352] Average value of 苧布 : 6.191804 

[11:11:57.352] Average value of 羊毛 : 4.186922 

[11:11:57.352] Average value of 布匹 : 1.3 

[11:11:57.352] Average value of 蚕丝 : 0.6575128 

[11:11:57.352] Average value of 绸缎 : 3.679696 

[11:11:57.352] Average value of 硬木 : 1.414453 

[11:11:57.352] Average value of 铁 : 1.274732 

[11:11:57.352] Average value of 盐巴 : 2.734843 

[11:11:57.352] Average value of 银矿石 : 2.459512 

[11:11:57.352] Average value of 兽皮 : 1.256851 

[11:11:57.352] Average value of 陶土 : 2.099905 

[11:11:57.352] Average value of 浊酒 : 0.4445193 

[11:11:57.352] Average value of 西域葡萄酒 : 3.263311 

[11:11:57.352] Average value of 工具 : 0.6510393 

[11:11:57.352] Average value of 陶瓷 : 4.089291 

[11:11:57.352] Average value of 皮革 : 1.097012 

[11:11:57.353] Average value of 毛皮 : 2.423637 

[11:11:57.353] Average value of 金银器 : 5.329955 

[11:11:57.353] Average value of 箭 : 0.8232385 

[11:11:57.353] Average value of 羊 : 1.696627 

[11:11:57.353] Average value of 牛 : 1.83894 

[11:11:57.353] Average value of 豕 : 0.9909631 

[11:11:57.353] Average value of 驮畜 : 1.831299 

[11:11:57.353] Average value of 坐骑 : 1.053923 

[11:11:57.353] Average value of 战争坐骑 : 0.6874681 

[11:11:57.353] Average value of 贵族坐骑 : 0.9368107 

[11:11:57.353] Average value of 马匹装备 I : 0.8095784 

[11:11:57.353] Average value of 马匹装备 II : 0.8369842 

[11:11:57.353] Average value of 马匹装备 III : 1.227671 

[11:11:57.353] Average value of 马匹装备 IV : 1.3 

[11:11:57.353] Average value of 马匹装备 V : 1.3 

[11:11:57.353] Average value of 近战武器 I : 0.8009309 

[11:11:57.353] Average value of 近战武器 II : 0.7999995 

[11:11:57.353] Average value of 近战武器 III : 0.8114188 

[11:11:57.353] Average value of 近战武器 IV : 0.9290317 

[11:11:57.353] Average value of 近战武器 V : 1.074874 

[11:11:57.353] Average value of 远程武器 I : 0.8007833 

[11:11:57.353] Average value of 远程武器 II : 0.7999995 

[11:11:57.353] Average value of 远程武器 III : 0.8166121 

[11:11:57.353] Average value of 远程武器 IV : 1.04167 

[11:11:57.353] Average value of 远程武器 V : 1.161802 

[11:11:57.353] Average value of 盾牌 I : 0.8078082 

[11:11:57.353] Average value of 盾牌 II : 0.8138636 

[11:11:57.353] Average value of 盾牌 III : 0.8088804 

[11:11:57.353] Average value of 盾牌 IV : 1.154184 

[11:11:57.353] Average value of 盾牌 V : 1.219355 

[11:11:57.353] Average value of 服装 : 0.8043575 

[11:11:57.353] Average value of 轻甲 : 0.7999995 

[11:11:57.353] Average value of 中甲 : 0.808064 

[11:11:57.353] Average value of 重甲 : 0.8520417 

[11:11:57.353] Average value of 终极护甲 : 0.9854833 

[11:11:57.353] Average value of 旗帜 : 1.3 

[11:11:57.353] Average value of 未分配 : 1.3 

[11:11:57.353] Force VSync State is now ACTIVE 

[11:11:57.353] PushScreen 

[11:11:57.353] SandBox.View.Map.MapScreen::HandlePause 

[11:11:57.353] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:11:57.353] Release Sound Event 1524 

[11:11:57.353] Release Sound Event 1525 

[11:11:57.353] OnScreenListChanged 

[11:11:57.353] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:11:57.414] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:11:57.414] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:11:57.585] Render Requested: empire_warrior_padded_armor_e 

[11:11:57.586] Render Requested: leather_shoes 

[11:11:57.586] Render Requested: sturgia_horse 

[11:11:57.586] Render Requested: stripped_leather_harness 

[11:11:57.586] Render Requested: triangluar_spear_t3 

[11:11:57.586] Render Requested: lz_longbow_bingzhou_01 

[11:11:57.586] Render Requested: range_arrows 

[11:11:57.586] Render Requested: default_arrows 

[11:11:57.586] Render Requested: grain 

[11:11:57.586] Render Requested: cheese 

[11:11:57.586] Render Requested: butter 

[11:11:57.586] Render Requested: hog 

[11:11:57.586] Render Requested: grain 

[11:11:57.586] Render Requested: sumpter_horse 

[11:11:57.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.974] Render Requested: hog 

[11:12:01.075] InventoryLogic::Reset 

[11:12:01.075] Force VSync State is now DEACTIVATED 

[11:12:01.075] PopScreen 

[11:12:01.075] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:12:01.075] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:12:01.075] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:12:01.079] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:12:01.079] OnScreenListChanged 

[11:12:01.079] SandBox.View.Map.MapScreen::HandleActivate 

[11:12:01.079] SandBox.View.Map.MapScreen::HandleResume 

[11:12:01.125] [GAME MENU] village 

[11:12:01.126] Release Sound Event -1 

[11:12:01.126] Release Sound Event 1525 

[11:12:01.126] Release Sound Event 1525 

[11:12:01.126] Release Sound Event -1 

[11:12:02.638] Release Sound Event 1527 

[11:12:02.638] Release Sound Event 1526 

[11:12:02.756] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:12:02.756] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:12:02.757] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:12:02.777] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:12:02.777] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:12:02.777] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:12:08.937] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:12:08.964] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:12:08.964] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:12:08.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:12:10.731] Before Daily Tick: 中平六年 秋
九月 上旬 

[11:12:12.517] Player has entered village_yuyang_luxian: 潞县 

[11:12:12.517] [GAME MENU] village_outside 

[11:12:12.518] [GAME MENU] village 

[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:18.415] Release Sound Event 1539 

[11:12:18.415] Release Sound Event 1540 

[11:12:22.198] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:12:22.198] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:12:26.519] Player has entered village_youbeiping_wuzhong: 无终 

[11:12:26.519] [GAME MENU] village_outside 

[11:12:26.520] [GAME MENU] village 

[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:31.960] Release Sound Event 1550 

[11:12:31.960] Release Sound Event 1551 

[11:12:48.090] Before Daily Tick: 中平六年 秋
九月 上旬 

[11:12:48.720] Player has entered village_yuyang_quanzhou: 泉州 

[11:12:48.720] [GAME MENU] village_outside 

[11:12:48.720] [GAME MENU] village 

[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:55.879] Release Sound Event 1576 

[11:12:55.879] Release Sound Event 1577 

[11:12:57.239] Force VSync State is now ACTIVE 

[11:12:57.239] PushScreen 

[11:12:57.239] SandBox.View.Map.MapScreen::HandlePause 

[11:12:57.239] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:12:57.239] OnScreenListChanged 

[11:12:57.239] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[11:12:57.239] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[11:12:57.239] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:09.460] Force VSync State is now DEACTIVATED 

[11:13:09.460] PopScreen 

[11:13:09.460] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[11:13:09.460] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[11:13:09.460] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[11:13:09.460] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[11:13:09.461] OnScreenListChanged 

[11:13:09.461] SandBox.View.Map.MapScreen::HandleActivate 

[11:13:09.461] SandBox.View.Map.MapScreen::HandleResume 

[11:13:09.710] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:13:09.710] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:09.711] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:09.732] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:13:09.732] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:09.733] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:21.653] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:13:21.653] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:21.653] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:21.674] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:13:21.674] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:21.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:21.691] Player has entered town_hejianguo_wenan: 文安 

[11:13:21.692] [GAME MENU] castle_outside 

[11:13:21.888] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:21.913] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:13:21.913] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:21.914] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:13:25.464] [GAME MENU] castle 

[11:13:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:49.753] Before Daily Tick: 中平六年 秋
九月 中旬 

[11:13:52.080] [GAME MENU] player_in_camp_meeting 

[11:13:52.089] --------------- Conversation Start ---------------  

[11:13:52.089] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[11:13:52.089] AI -> (op_junsima_enlist_ask) -  

[11:13:58.923] P  -> (op_player_enlist_no) -  

[11:13:58.923] AI -> (op_player_enlist_ask_meet_general_reject) -  

[11:14:00.933] P  -> (op_player_enlist_say_goodbye) -  

[11:14:00.934] --------------- Conversation End ---------------  

[11:14:00.939] Scene_view::clear_all(scn_conversation_tableau)
[11:14:18.133] Player has entered village_zhuojun_guan: 故安 

[11:14:18.133] [GAME MENU] village_outside 

[11:14:18.133] [GAME MENU] village 

[11:14:20.702] --------------- Conversation Start ---------------  

[11:14:20.702] Conversation character name: 故安的敬
id: CharacterObject_6260
culture:幽州
persona:PersonaSoftspoken 

[11:14:20.702] AI -> (start_lord_unmet) -  

[11:14:20.702] [VOICEOVER]VoiceObject search for: ! 

[11:14:20.702] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_001 

[11:14:20.702] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_001 

[11:14:20.702] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_001 

[11:14:20.702] accentClass:  

[11:14:20.708] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_001 

[11:14:21.054] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_softspoken_001.ogg 

[11:14:21.054] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_softspoken_001.xml.
[11:14:25.372] P  -> (lord_meet_player_response1) -  

[11:14:25.383] AI -> (headman_introduction) -  

[11:14:25.923] ExecuteContinue 

[11:14:25.944] AI -> (lord_ask_2) -  

[11:14:25.944] [VOICEOVER]VoiceObject search for: ! 

[11:14:27.477] P  -> (hero_give_issue) -  

[11:14:27.480] AI -> (issue_explanation) -  

[11:14:27.481] [VOICEOVER]VoiceObject search for: ! 

[11:14:32.813] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[11:14:32.813] [VOICEOVER]VoiceObject search for: ! 

[11:14:32.814] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[11:14:32.815] [VOICEOVER]VoiceObject search for: ! 

[11:14:44.867] P  -> (issue_alternative_solution_player_response) -  

[11:14:44.868] [VOICEOVER]VoiceObject search for: ! 

[11:14:44.882] AI -> (issue_alternative_solution_brief) -  

[11:14:44.884] [VOICEOVER]VoiceObject search for: ! 

[11:14:53.862] P  -> (issue_offer_player_accept_quest) -  

[11:14:53.871] [VOICEOVER]VoiceObject search for: ! 

[11:14:53.871] AI -> (adg:0) -  

[11:14:53.876] 任务激活:庄子需牲口。 

[11:14:53.878] 庄子需牲口。:日志已更新。 

[11:14:53.879] 庄子需牲口。:日志已更新。 

[11:14:55.957] ExecuteContinue 

[11:14:55.957] --------------- Conversation End ---------------  

[11:14:55.962] Scene_view::clear_all(scn_conversation_tableau)
[11:14:55.962] [GAME MENU] village 

[11:14:55.964] Release Sound Event 1613 

[11:14:55.964] Release Sound Event 1614 

[11:14:55.964] Release Sound Event 1614 

[11:14:55.964] Release Sound Event -1 

[11:14:58.610] Release Sound Event 1617 

[11:14:58.610] Release Sound Event 1616 

[11:15:08.568] Player has entered village_zhuojun_fangcheng: 方城 

[11:15:08.568] [GAME MENU] village_outside 

[11:15:08.568] [GAME MENU] village 

[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:11.975] Average value of 五谷 : 1.133247 

[11:15:11.975] Average value of 鱼 : 3.987704 

[11:15:11.975] Average value of 肉 : 1.813786 

[11:15:11.975] Average value of 奶酥 : 1.674209 

[11:15:11.975] Average value of 葡萄 : 3.052994 

[11:15:11.975] Average value of 枣 : 2.489266 

[11:15:11.975] Average value of 青果 : 2.662737 

[11:15:11.975] Average value of 膏脂 : 2.218861 

[11:15:11.976] Average value of 菜油 : 5.004294 

[11:15:11.976] Average value of 苎麻 : 2.709757 

[11:15:11.976] Average value of 苧布 : 5.663394 

[11:15:11.976] Average value of 羊毛 : 3.702256 

[11:15:11.976] Average value of 布匹 : 1.320968 

[11:15:11.976] Average value of 蚕丝 : 0.7121361 

[11:15:11.976] Average value of 绸缎 : 3.26224 

[11:15:11.976] Average value of 硬木 : 1.361645 

[11:15:11.976] Average value of 铁 : 1.446603 

[11:15:11.976] Average value of 盐巴 : 2.81012 

[11:15:11.976] Average value of 银矿石 : 2.405611 

[11:15:11.976] Average value of 兽皮 : 1.232512 

[11:15:11.976] Average value of 陶土 : 2.092321 

[11:15:11.976] Average value of 浊酒 : 0.4384692 

[11:15:11.976] Average value of 西域葡萄酒 : 2.388423 

[11:15:11.976] Average value of 工具 : 0.5766724 

[11:15:11.976] Average value of 陶瓷 : 3.590121 

[11:15:11.976] Average value of 皮革 : 1.173954 

[11:15:11.976] Average value of 毛皮 : 2.11138 

[11:15:11.976] Average value of 金银器 : 5.143226 

[11:15:11.976] Average value of 箭 : 0.8359733 

[11:15:11.976] Average value of 羊 : 1.649789 

[11:15:11.976] Average value of 牛 : 1.920936 

[11:15:11.976] Average value of 豕 : 1.025347 

[11:15:11.976] Average value of 驮畜 : 1.78767 

[11:15:11.976] Average value of 坐骑 : 1.083435 

[11:15:11.976] Average value of 战争坐骑 : 0.7050298 

[11:15:11.976] Average value of 贵族坐骑 : 0.9578668 

[11:15:11.976] Average value of 马匹装备 I : 0.8246331 

[11:15:11.976] Average value of 马匹装备 II : 0.8442161 

[11:15:11.976] Average value of 马匹装备 III : 1.077807 

[11:15:11.976] Average value of 马匹装备 IV : 1.167742 

[11:15:11.976] Average value of 马匹装备 V : 1.320968 

[11:15:11.976] Average value of 近战武器 I : 0.8129027 

[11:15:11.976] Average value of 近战武器 II : 0.8129027 

[11:15:11.976] Average value of 近战武器 III : 0.8294064 

[11:15:11.976] Average value of 近战武器 IV : 0.8896231 

[11:15:11.976] Average value of 近战武器 V : 1.084269 

[11:15:11.976] Average value of 远程武器 I : 0.8129027 

[11:15:11.976] Average value of 远程武器 II : 0.8129027 

[11:15:11.976] Average value of 远程武器 III : 0.831019 

[11:15:11.976] Average value of 远程武器 IV : 0.9499995 

[11:15:11.976] Average value of 远程武器 V : 1.054838 

[11:15:11.976] Average value of 盾牌 I : 0.8198804 

[11:15:11.976] Average value of 盾牌 II : 0.8205279 

[11:15:11.976] Average value of 盾牌 III : 0.8290318 

[11:15:11.977] Average value of 盾牌 IV : 1.038709 

[11:15:11.977] Average value of 盾牌 V : 1.11129 

[11:15:11.977] Average value of 服装 : 0.8153816 

[11:15:11.977] Average value of 轻甲 : 0.8129027 

[11:15:11.977] Average value of 中甲 : 0.8129027 

[11:15:11.977] Average value of 重甲 : 0.8290318 

[11:15:11.977] Average value of 终极护甲 : 1.006451 

[11:15:11.977] Average value of 旗帜 : 1.320968 

[11:15:11.977] Average value of 未分配 : 1.320968 

[11:15:11.977] Force VSync State is now ACTIVE 

[11:15:11.977] PushScreen 

[11:15:11.977] SandBox.View.Map.MapScreen::HandlePause 

[11:15:11.977] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:15:11.977] Release Sound Event 1629 

[11:15:11.977] Release Sound Event 1630 

[11:15:11.977] OnScreenListChanged 

[11:15:11.977] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:15:12.043] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:15:12.043] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:15:12.209] Render Requested: empire_warrior_padded_armor_e 

[11:15:12.209] Render Requested: leather_shoes 

[11:15:12.209] Render Requested: sturgia_horse 

[11:15:12.209] Render Requested: stripped_leather_harness 

[11:15:12.209] Render Requested: triangluar_spear_t3 

[11:15:12.209] Render Requested: lz_longbow_bingzhou_01 

[11:15:12.209] Render Requested: range_arrows 

[11:15:12.209] Render Requested: default_arrows 

[11:15:12.209] Render Requested: grain 

[11:15:12.210] Render Requested: butter 

[11:15:12.210] Render Requested: cheese 

[11:15:12.210] Render Requested: hog 

[11:15:12.210] Render Requested: grain 

[11:15:12.210] Render Requested: sumpter_horse 

[11:15:12.402] Render Requested: hog 

[11:15:13.719] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:15:13.729] Render Requested: hog 

[11:15:14.137] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:15:14.320] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:15:14.537] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:15:15.037] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:15:15.839] Force VSync State is now DEACTIVATED 

[11:15:15.839] PopScreen 

[11:15:15.839] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:15:15.839] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:15:15.839] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:15:15.844] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:15:15.844] OnScreenListChanged 

[11:15:15.844] SandBox.View.Map.MapScreen::HandleActivate 

[11:15:15.844] SandBox.View.Map.MapScreen::HandleResume 

[11:15:15.869] [GAME MENU] village 

[11:15:15.870] Release Sound Event -1 

[11:15:15.870] Release Sound Event 1630 

[11:15:15.870] Release Sound Event 1630 

[11:15:15.870] Release Sound Event -1 

[11:15:17.057] Force VSync State is now ACTIVE 

[11:15:17.057] PushScreen 

[11:15:17.057] SandBox.View.Map.MapScreen::HandlePause 

[11:15:17.058] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:15:17.058] Release Sound Event 1632 

[11:15:17.058] Release Sound Event 1631 

[11:15:17.058] OnScreenListChanged 

[11:15:17.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[11:15:17.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[11:15:17.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:24.595] Force VSync State is now DEACTIVATED 

[11:15:24.595] PopScreen 

[11:15:24.595] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[11:15:24.595] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[11:15:24.595] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[11:15:24.595] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[11:15:24.595] OnScreenListChanged 

[11:15:24.595] SandBox.View.Map.MapScreen::HandleActivate 

[11:15:24.595] SandBox.View.Map.MapScreen::HandleResume 

[11:15:24.608] [GAME MENU] village 

[11:15:24.608] Release Sound Event -1 

[11:15:24.608] Release Sound Event -1 

[11:15:24.608] Release Sound Event -1 

[11:15:24.608] Release Sound Event -1 

[11:15:26.447] Average value of 五谷 : 1.133247 

[11:15:26.447] Average value of 鱼 : 3.987704 

[11:15:26.447] Average value of 肉 : 1.813786 

[11:15:26.447] Average value of 奶酥 : 1.674209 

[11:15:26.447] Average value of 葡萄 : 3.052994 

[11:15:26.447] Average value of 枣 : 2.489266 

[11:15:26.447] Average value of 青果 : 2.662737 

[11:15:26.447] Average value of 膏脂 : 2.218861 

[11:15:26.447] Average value of 菜油 : 5.004294 

[11:15:26.447] Average value of 苎麻 : 2.709757 

[11:15:26.447] Average value of 苧布 : 5.663394 

[11:15:26.447] Average value of 羊毛 : 3.702256 

[11:15:26.447] Average value of 布匹 : 1.320968 

[11:15:26.447] Average value of 蚕丝 : 0.7121361 

[11:15:26.447] Average value of 绸缎 : 3.26224 

[11:15:26.447] Average value of 硬木 : 1.361645 

[11:15:26.447] Average value of 铁 : 1.446603 

[11:15:26.447] Average value of 盐巴 : 2.81012 

[11:15:26.447] Average value of 银矿石 : 2.405611 

[11:15:26.447] Average value of 兽皮 : 1.232512 

[11:15:26.447] Average value of 陶土 : 2.092321 

[11:15:26.447] Average value of 浊酒 : 0.4384692 

[11:15:26.447] Average value of 西域葡萄酒 : 2.388423 

[11:15:26.447] Average value of 工具 : 0.5766724 

[11:15:26.447] Average value of 陶瓷 : 3.590121 

[11:15:26.447] Average value of 皮革 : 1.173954 

[11:15:26.447] Average value of 毛皮 : 2.11138 

[11:15:26.447] Average value of 金银器 : 5.143226 

[11:15:26.447] Average value of 箭 : 0.8359733 

[11:15:26.447] Average value of 羊 : 1.649789 

[11:15:26.447] Average value of 牛 : 1.920936 

[11:15:26.448] Average value of 豕 : 1.025347 

[11:15:26.448] Average value of 驮畜 : 1.78767 

[11:15:26.448] Average value of 坐骑 : 1.083435 

[11:15:26.448] Average value of 战争坐骑 : 0.7050298 

[11:15:26.448] Average value of 贵族坐骑 : 0.9578668 

[11:15:26.448] Average value of 马匹装备 I : 0.8246331 

[11:15:26.448] Average value of 马匹装备 II : 0.8442161 

[11:15:26.448] Average value of 马匹装备 III : 1.077807 

[11:15:26.448] Average value of 马匹装备 IV : 1.167742 

[11:15:26.448] Average value of 马匹装备 V : 1.320968 

[11:15:26.448] Average value of 近战武器 I : 0.8129027 

[11:15:26.448] Average value of 近战武器 II : 0.8129027 

[11:15:26.448] Average value of 近战武器 III : 0.8294064 

[11:15:26.448] Average value of 近战武器 IV : 0.8896231 

[11:15:26.448] Average value of 近战武器 V : 1.084269 

[11:15:26.448] Average value of 远程武器 I : 0.8129027 

[11:15:26.448] Average value of 远程武器 II : 0.8129027 

[11:15:26.448] Average value of 远程武器 III : 0.831019 

[11:15:26.448] Average value of 远程武器 IV : 0.9499995 

[11:15:26.448] Average value of 远程武器 V : 1.054838 

[11:15:26.448] Average value of 盾牌 I : 0.8198804 

[11:15:26.448] Average value of 盾牌 II : 0.8205279 

[11:15:26.448] Average value of 盾牌 III : 0.8290318 

[11:15:26.448] Average value of 盾牌 IV : 1.038709 

[11:15:26.448] Average value of 盾牌 V : 1.11129 

[11:15:26.448] Average value of 服装 : 0.8153816 

[11:15:26.448] Average value of 轻甲 : 0.8129027 

[11:15:26.448] Average value of 中甲 : 0.8129027 

[11:15:26.448] Average value of 重甲 : 0.8290318 

[11:15:26.448] Average value of 终极护甲 : 1.006451 

[11:15:26.448] Average value of 旗帜 : 1.320968 

[11:15:26.448] Average value of 未分配 : 1.320968 

[11:15:26.448] Force VSync State is now ACTIVE 

[11:15:26.448] PushScreen 

[11:15:26.448] SandBox.View.Map.MapScreen::HandlePause 

[11:15:26.449] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:15:26.449] Release Sound Event 1634 

[11:15:26.449] Release Sound Event 1633 

[11:15:26.449] OnScreenListChanged 

[11:15:26.449] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:15:26.513] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:15:26.513] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:15:26.676] Render Requested: empire_warrior_padded_armor_e 

[11:15:26.676] Render Requested: leather_shoes 

[11:15:26.676] Render Requested: sturgia_horse 

[11:15:26.676] Render Requested: stripped_leather_harness 

[11:15:26.676] Render Requested: triangluar_spear_t3 

[11:15:26.676] Render Requested: lz_longbow_bingzhou_01 

[11:15:26.676] Render Requested: range_arrows 

[11:15:26.676] Render Requested: default_arrows 

[11:15:26.676] Render Requested: grain 

[11:15:26.676] Render Requested: butter 

[11:15:26.676] Render Requested: cheese 

[11:15:26.676] Render Requested: hog 

[11:15:26.676] Render Requested: hog 

[11:15:26.676] Render Requested: grain 

[11:15:26.676] Render Requested: sumpter_horse 

[11:15:27.698] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:15:27.698] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:15:27.698] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:15:27.850] Render Requested: grain 

[11:15:27.850] Render Requested: sturgia_horse 

[11:15:27.987] Render Requested: hog 

[11:15:28.832] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 5 

[11:15:28.851] Render Requested: grain 

[11:15:29.400] Render Requested: cheese 

[11:15:30.734] InventoryLogic::Reset 

[11:15:30.734] Force VSync State is now DEACTIVATED 

[11:15:30.734] PopScreen 

[11:15:30.734] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:15:30.734] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:15:30.734] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:15:30.746] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:15:30.746] OnScreenListChanged 

[11:15:30.746] SandBox.View.Map.MapScreen::HandleActivate 

[11:15:30.746] SandBox.View.Map.MapScreen::HandleResume 

[11:15:30.760] [GAME MENU] village 

[11:15:30.760] Release Sound Event -1 

[11:15:30.760] Release Sound Event -1 

[11:15:30.760] Release Sound Event -1 

[11:15:30.760] Release Sound Event -1 

[11:15:32.062] Release Sound Event 1636 

[11:15:32.062] Release Sound Event 1635 

[11:15:33.006] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:15:33.006] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:15:33.006] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:15:33.029] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:15:33.029] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:15:33.029] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:15:34.774] Before Daily Tick: 中平六年 秋
九月 中旬 

[11:15:39.975] Player has entered village_hejianguo_yixian: 易县 

[11:15:39.975] [GAME MENU] village_outside 

[11:15:39.975] [GAME MENU] village 

[11:15:40.901] Average value of 五谷 : 1.126058 

[11:15:40.901] Average value of 鱼 : 3.876524 

[11:15:40.901] Average value of 肉 : 1.804183 

[11:15:40.901] Average value of 奶酥 : 1.675982 

[11:15:40.901] Average value of 葡萄 : 3.022454 

[11:15:40.901] Average value of 枣 : 2.523017 

[11:15:40.901] Average value of 青果 : 2.66079 

[11:15:40.901] Average value of 膏脂 : 2.184602 

[11:15:40.901] Average value of 菜油 : 5.274001 

[11:15:40.901] Average value of 苎麻 : 2.685379 

[11:15:40.901] Average value of 苧布 : 5.643591 

[11:15:40.901] Average value of 羊毛 : 3.654258 

[11:15:40.901] Average value of 布匹 : 1.320968 

[11:15:40.901] Average value of 蚕丝 : 0.7115636 

[11:15:40.901] Average value of 绸缎 : 3.211715 

[11:15:40.901] Average value of 硬木 : 1.349593 

[11:15:40.901] Average value of 铁 : 1.410549 

[11:15:40.901] Average value of 盐巴 : 2.827622 

[11:15:40.901] Average value of 银矿石 : 2.425441 

[11:15:40.902] Average value of 兽皮 : 1.219336 

[11:15:40.902] Average value of 陶土 : 2.116187 

[11:15:40.902] Average value of 浊酒 : 0.4389276 

[11:15:40.902] Average value of 西域葡萄酒 : 2.359797 

[11:15:40.902] Average value of 工具 : 0.5690376 

[11:15:40.902] Average value of 陶瓷 : 3.472656 

[11:15:40.902] Average value of 皮革 : 1.161139 

[11:15:40.902] Average value of 毛皮 : 2.166027 

[11:15:40.902] Average value of 金银器 : 5.051046 

[11:15:40.902] Average value of 箭 : 0.8359733 

[11:15:40.902] Average value of 羊 : 1.672624 

[11:15:40.902] Average value of 牛 : 1.950564 

[11:15:40.902] Average value of 豕 : 1.030903 

[11:15:40.902] Average value of 驮畜 : 1.792946 

[11:15:40.902] Average value of 坐骑 : 1.086739 

[11:15:40.902] Average value of 战争坐骑 : 0.7059225 

[11:15:40.902] Average value of 贵族坐骑 : 0.9601122 

[11:15:40.902] Average value of 马匹装备 I : 0.8246331 

[11:15:40.902] Average value of 马匹装备 II : 0.8417847 

[11:15:40.902] Average value of 马匹装备 III : 1.080965 

[11:15:40.902] Average value of 马匹装备 IV : 1.167742 

[11:15:40.902] Average value of 马匹装备 V : 1.320968 

[11:15:40.902] Average value of 近战武器 I : 0.8129027 

[11:15:40.902] Average value of 近战武器 II : 0.8129027 

[11:15:40.902] Average value of 近战武器 III : 0.8294064 

[11:15:40.902] Average value of 近战武器 IV : 0.8896231 

[11:15:40.902] Average value of 近战武器 V : 1.084269 

[11:15:40.902] Average value of 远程武器 I : 0.8129027 

[11:15:40.902] Average value of 远程武器 II : 0.8129027 

[11:15:40.902] Average value of 远程武器 III : 0.8325351 

[11:15:40.902] Average value of 远程武器 IV : 0.9499995 

[11:15:40.902] Average value of 远程武器 V : 1.054838 

[11:15:40.902] Average value of 盾牌 I : 0.8181361 

[11:15:40.902] Average value of 盾牌 II : 0.8205279 

[11:15:40.902] Average value of 盾牌 III : 0.8290318 

[11:15:40.902] Average value of 盾牌 IV : 1.038709 

[11:15:40.902] Average value of 盾牌 V : 1.11129 

[11:15:40.902] Average value of 服装 : 0.8129027 

[11:15:40.902] Average value of 轻甲 : 0.8129027 

[11:15:40.902] Average value of 中甲 : 0.8129027 

[11:15:40.903] Average value of 重甲 : 0.8290318 

[11:15:40.903] Average value of 终极护甲 : 1.006451 

[11:15:40.903] Average value of 旗帜 : 1.320968 

[11:15:40.903] Average value of 未分配 : 1.320968 

[11:15:40.903] Force VSync State is now ACTIVE 

[11:15:40.903] PushScreen 

[11:15:40.903] SandBox.View.Map.MapScreen::HandlePause 

[11:15:40.903] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:15:40.903] Release Sound Event 1643 

[11:15:40.903] Release Sound Event 1644 

[11:15:40.903] OnScreenListChanged 

[11:15:40.903] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:15:40.969] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:15:40.969] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:15:41.136] Render Requested: empire_warrior_padded_armor_e 

[11:15:41.136] Render Requested: leather_shoes 

[11:15:41.136] Render Requested: sturgia_horse 

[11:15:41.136] Render Requested: stripped_leather_harness 

[11:15:41.136] Render Requested: triangluar_spear_t3 

[11:15:41.136] Render Requested: lz_longbow_bingzhou_01 

[11:15:41.136] Render Requested: range_arrows 

[11:15:41.136] Render Requested: default_arrows 

[11:15:41.136] Render Requested: sumpter_horse 

[11:15:41.136] Render Requested: mule 

[11:15:41.136] Render Requested: khuzait_horse 

[11:15:41.136] Render Requested: t2_khuzait_horse 

[11:15:41.137] Render Requested: grain 

[11:15:41.137] Render Requested: butter 

[11:15:41.137] Render Requested: hog 

[11:15:41.137] Render Requested: grain 

[11:15:41.137] Render Requested: sumpter_horse 

[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.743] Render Requested: khuzait_horse 

[11:15:41.743] Render Requested: sturgia_horse 

[11:15:42.233] Render Requested: mule 

[11:15:42.645] Render Requested: khuzait_horse 

[11:15:42.832] Render Requested: mule 

[11:15:43.644] TransferItem Name: 骡子 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:15:43.662] Render Requested: mule 

[11:15:43.844] TransferItem Name: 骡子 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:15:43.869] Render Requested: khuzait_horse 

[11:15:44.711] Force VSync State is now DEACTIVATED 

[11:15:44.711] PopScreen 

[11:15:44.711] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:15:44.711] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:15:44.711] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:15:44.721] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:15:44.721] OnScreenListChanged 

[11:15:44.721] SandBox.View.Map.MapScreen::HandleActivate 

[11:15:44.721] SandBox.View.Map.MapScreen::HandleResume 

[11:15:44.737] [GAME MENU] village 

[11:15:44.738] Release Sound Event -1 

[11:15:44.738] Release Sound Event -1 

[11:15:44.738] Release Sound Event -1 

[11:15:44.738] Release Sound Event -1 

[11:15:48.252] Release Sound Event 1646 

[11:15:48.252] Release Sound Event 1645 

[11:15:48.269] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:15:48.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:15:48.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:15:48.292] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:15:48.292] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:15:48.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:06.938] Player has entered village_zhongshanguo_liwu: 蠡吾 

[11:16:06.939] [GAME MENU] village_outside 

[11:16:06.939] [GAME MENU] village 

[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.586] Average value of 五谷 : 1.101825 

[11:16:08.586] Average value of 鱼 : 3.680638 

[11:16:08.586] Average value of 肉 : 1.762938 

[11:16:08.587] Average value of 奶酥 : 1.613426 

[11:16:08.587] Average value of 葡萄 : 2.878904 

[11:16:08.587] Average value of 枣 : 2.505747 

[11:16:08.587] Average value of 青果 : 2.669692 

[11:16:08.587] Average value of 膏脂 : 2.071253 

[11:16:08.587] Average value of 菜油 : 5.25391 

[11:16:08.587] Average value of 苎麻 : 2.670893 

[11:16:08.587] Average value of 苧布 : 5.584269 

[11:16:08.587] Average value of 羊毛 : 3.606385 

[11:16:08.587] Average value of 布匹 : 1.3 

[11:16:08.587] Average value of 蚕丝 : 0.7142942 

[11:16:08.587] Average value of 绸缎 : 3.107628 

[11:16:08.587] Average value of 硬木 : 1.30795 

[11:16:08.587] Average value of 铁 : 1.395625 

[11:16:08.587] Average value of 盐巴 : 2.739053 

[11:16:08.587] Average value of 银矿石 : 2.330564 

[11:16:08.587] Average value of 兽皮 : 1.210762 

[11:16:08.587] Average value of 陶土 : 2.036118 

[11:16:08.587] Average value of 浊酒 : 0.4312881 

[11:16:08.587] Average value of 西域葡萄酒 : 2.247772 

[11:16:08.587] Average value of 工具 : 0.5571479 

[11:16:08.587] Average value of 陶瓷 : 3.245174 

[11:16:08.587] Average value of 皮革 : 1.109763 

[11:16:08.587] Average value of 毛皮 : 1.938917 

[11:16:08.587] Average value of 金银器 : 4.910098 

[11:16:08.587] Average value of 箭 : 0.82307 

[11:16:08.587] Average value of 羊 : 1.627454 

[11:16:08.587] Average value of 牛 : 1.894364 

[11:16:08.587] Average value of 豕 : 1.009446 

[11:16:08.587] Average value of 驮畜 : 1.764431 

[11:16:08.587] Average value of 坐骑 : 1.079859 

[11:16:08.587] Average value of 战争坐骑 : 0.69983 

[11:16:08.587] Average value of 贵族坐骑 : 0.9514499 

[11:16:08.587] Average value of 马匹装备 I : 0.8097273 

[11:16:08.587] Average value of 马匹装备 II : 0.8255515 

[11:16:08.587] Average value of 马匹装备 III : 1.068062 

[11:16:08.587] Average value of 马匹装备 IV : 1.154839 

[11:16:08.587] Average value of 马匹装备 V : 1.3 

[11:16:08.587] Average value of 近战武器 I : 0.7999995 

[11:16:08.587] Average value of 近战武器 II : 0.7999995 

[11:16:08.588] Average value of 近战武器 III : 0.8196641 

[11:16:08.588] Average value of 近战武器 IV : 0.8767199 

[11:16:08.588] Average value of 近战武器 V : 1.073174 

[11:16:08.588] Average value of 远程武器 I : 0.7999995 

[11:16:08.588] Average value of 远程武器 II : 0.7999995 

[11:16:08.588] Average value of 远程武器 III : 0.8196319 

[11:16:08.588] Average value of 远程武器 IV : 0.9370963 

[11:16:08.588] Average value of 远程武器 V : 1.041935 

[11:16:08.588] Average value of 盾牌 I : 0.8056586 

[11:16:08.588] Average value of 盾牌 II : 0.8072897 

[11:16:08.588] Average value of 盾牌 III : 0.8161286 

[11:16:08.588] Average value of 盾牌 IV : 1.026424 

[11:16:08.588] Average value of 盾牌 V : 1.098387 

[11:16:08.588] Average value of 服装 : 0.7999995 

[11:16:08.588] Average value of 轻甲 : 0.7999995 

[11:16:08.588] Average value of 中甲 : 0.7999995 

[11:16:08.588] Average value of 重甲 : 0.8161286 

[11:16:08.588] Average value of 终极护甲 : 0.9935479 

[11:16:08.588] Average value of 旗帜 : 1.3 

[11:16:08.588] Average value of 未分配 : 1.3 

[11:16:08.588] Force VSync State is now ACTIVE 

[11:16:08.588] PushScreen 

[11:16:08.588] SandBox.View.Map.MapScreen::HandlePause 

[11:16:08.588] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:16:08.588] Release Sound Event 1664 

[11:16:08.588] Release Sound Event 1665 

[11:16:08.588] OnScreenListChanged 

[11:16:08.588] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:16:08.663] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:16:08.663] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:16:08.831] Render Requested: empire_warrior_padded_armor_e 

[11:16:08.831] Render Requested: leather_shoes 

[11:16:08.831] Render Requested: sturgia_horse 

[11:16:08.831] Render Requested: stripped_leather_harness 

[11:16:08.831] Render Requested: triangluar_spear_t3 

[11:16:08.831] Render Requested: lz_longbow_bingzhou_01 

[11:16:08.831] Render Requested: range_arrows 

[11:16:08.831] Render Requested: default_arrows 

[11:16:08.831] Render Requested: sumpter_horse 

[11:16:08.831] Render Requested: mule 

[11:16:08.831] Render Requested: khuzait_horse 

[11:16:08.831] Render Requested: t2_khuzait_horse 

[11:16:08.831] Render Requested: t3_khuzait_horse 

[11:16:08.831] Render Requested: grain 

[11:16:08.831] Render Requested: butter 

[11:16:08.831] Render Requested: cheese 

[11:16:08.831] Render Requested: hog 

[11:16:08.831] Render Requested: grain 

[11:16:08.831] Render Requested: sumpter_horse 

[11:16:08.831] Render Requested: mule 

[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.899] Render Requested: t2_khuzait_horse 

[11:16:08.899] Render Requested: sturgia_horse 

[11:16:09.207] Render Requested: khuzait_horse 

[11:16:09.451] Render Requested: mule 

[11:16:09.543] Render Requested: sumpter_horse 

[11:16:09.693] Render Requested: mule 

[11:16:10.216] TransferItem Name: 骡子 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:16:10.517] TransferItem Name: 骡子 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:16:10.541] Render Requested: khuzait_horse 

[11:16:11.417] Force VSync State is now DEACTIVATED 

[11:16:11.417] PopScreen 

[11:16:11.417] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:16:11.417] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:16:11.417] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:16:11.422] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:16:11.422] OnScreenListChanged 

[11:16:11.422] SandBox.View.Map.MapScreen::HandleActivate 

[11:16:11.422] SandBox.View.Map.MapScreen::HandleResume 

[11:16:11.436] [GAME MENU] village 

[11:16:11.437] Release Sound Event -1 

[11:16:11.437] Release Sound Event -1 

[11:16:11.437] Release Sound Event -1 

[11:16:11.437] Release Sound Event -1 

[11:16:12.591] Release Sound Event 1667 

[11:16:12.591] Release Sound Event 1666 

[11:16:12.941] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:16:12.941] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:12.942] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:12.966] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:16:12.966] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:12.967] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:17.801] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:16:17.801] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:17.801] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:17.825] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:16:17.825] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:17.826] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:18.214] Before Daily Tick: 中平六年 秋
九月 中旬 

[11:16:26.433] Player has entered village_zhuojun_guan: 故安 

[11:16:26.433] [GAME MENU] village_outside 

[11:16:26.433] [GAME MENU] village 

[11:16:28.519] --------------- Conversation Start ---------------  

[11:16:28.519] Conversation character name: 故安的敬
id: CharacterObject_6260
culture:幽州
persona:PersonaSoftspoken 

[11:16:28.519] AI -> (start_default) -  

[11:16:28.519] [VOICEOVER]VoiceObject search for: ! 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[11:16:28.519] accentClass:  

[11:16:28.585] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[11:16:29.083] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_007.ogg 

[11:16:29.083] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_007.xml.
[11:16:31.094] ExecuteContinue 

[11:16:31.095] AI -> (lord_ask_2) -  

[11:16:31.095] [VOICEOVER]VoiceObject search for: ! 

[11:16:31.795] P  -> (hero_task_given) -  

[11:16:31.795] AI -> (adg:1) -  

[11:16:32.491] P  -> (adg:2) -  

[11:16:32.491] AI -> (adg:8) -  

[11:16:32.492] 你与故安的敬的关系+5,现为5。 

[11:16:32.493] 你与故安的质的关系+3,现为3。 

[11:16:32.493] 你与故安的道的关系+3,现为3。 

[11:16:32.494] 庄子需牲口。:日志已更新。 

[11:16:32.501] 任务完成:庄子需牲口。 

[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:33.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:33.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:33.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:37.780] ExecuteContinue 

[11:16:37.780] --------------- Conversation End ---------------  

[11:16:37.785] Scene_view::clear_all(scn_conversation_tableau)
[11:16:37.785] [GAME MENU] village 

[11:16:37.786] Release Sound Event 1675 

[11:16:37.786] Release Sound Event 1676 

[11:16:37.786] Release Sound Event 1676 

[11:16:37.786] Release Sound Event -1 

[11:16:39.377] Release Sound Event 1679 

[11:16:39.377] Release Sound Event 1678 

[11:16:40.376] Force VSync State is now ACTIVE 

[11:16:40.376] PushScreen 

[11:16:40.376] SandBox.View.Map.MapScreen::HandlePause 

[11:16:40.376] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:16:40.376] OnScreenListChanged 

[11:16:40.376] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[11:16:40.376] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[11:16:40.376] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[11:16:42.827] Force VSync State is now DEACTIVATED 

[11:16:42.827] PopScreen 

[11:16:42.827] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[11:16:42.827] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[11:16:42.827] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[11:16:42.827] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[11:16:42.827] OnScreenListChanged 

[11:16:42.827] SandBox.View.Map.MapScreen::HandleActivate 

[11:16:42.827] SandBox.View.Map.MapScreen::HandleResume 

[11:16:42.990] Force VSync State is now ACTIVE 

[11:16:42.990] PushScreen 

[11:16:42.990] SandBox.View.Map.MapScreen::HandlePause 

[11:16:42.990] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:16:42.990] OnScreenListChanged 

[11:16:42.990] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:16:42.990] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:16:42.990] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:16:45.446] Force VSync State is now DEACTIVATED 

[11:16:45.446] PopScreen 

[11:16:45.446] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:16:45.447] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:16:45.447] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:16:45.447] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:16:45.447] OnScreenListChanged 

[11:16:45.447] SandBox.View.Map.MapScreen::HandleActivate 

[11:16:45.447] SandBox.View.Map.MapScreen::HandleResume 

[11:16:45.996] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:16:45.996] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:45.996] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:46.009] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:16:46.009] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:46.010] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:37.894] Before Daily Tick: 中平六年 秋
九月 下旬 

[11:17:42.195] Player has entered city_guangyang_jixian: 蓟县 

[11:17:42.195] [GAME MENU] town_outside 

[11:17:42.195] [GAME MENU] town 

[11:17:47.069] Average value of 五谷 : 1.024129 

[11:17:47.069] Average value of 鱼 : 3.720222 

[11:17:47.069] Average value of 肉 : 1.715515 

[11:17:47.069] Average value of 奶酥 : 1.528073 

[11:17:47.069] Average value of 葡萄 : 2.756897 

[11:17:47.069] Average value of 枣 : 2.543722 

[11:17:47.069] Average value of 青果 : 2.692033 

[11:17:47.069] Average value of 膏脂 : 2.037523 

[11:17:47.069] Average value of 菜油 : 5.392214 

[11:17:47.069] Average value of 苎麻 : 2.744284 

[11:17:47.069] Average value of 苧布 : 5.5506 

[11:17:47.069] Average value of 羊毛 : 3.504429 

[11:17:47.069] Average value of 布匹 : 1.3 

[11:17:47.069] Average value of 蚕丝 : 0.6959655 

[11:17:47.069] Average value of 绸缎 : 3.088687 

[11:17:47.070] Average value of 硬木 : 1.255953 

[11:17:47.070] Average value of 铁 : 1.435786 

[11:17:47.070] Average value of 盐巴 : 2.732998 

[11:17:47.070] Average value of 银矿石 : 2.287046 

[11:17:47.070] Average value of 兽皮 : 1.20766 

[11:17:47.070] Average value of 陶土 : 2.125007 

[11:17:47.070] Average value of 浊酒 : 0.4232772 

[11:17:47.070] Average value of 西域葡萄酒 : 1.983501 

[11:17:47.070] Average value of 工具 : 0.5654063 

[11:17:47.070] Average value of 陶瓷 : 2.943684 

[11:17:47.070] Average value of 皮革 : 1.105886 

[11:17:47.070] Average value of 毛皮 : 1.848839 

[11:17:47.070] Average value of 金银器 : 4.996458 

[11:17:47.070] Average value of 箭 : 0.820431 

[11:17:47.070] Average value of 羊 : 1.662329 

[11:17:47.070] Average value of 牛 : 1.928207 

[11:17:47.070] Average value of 豕 : 1.021451 

[11:17:47.070] Average value of 驮畜 : 1.705367 

[11:17:47.070] Average value of 坐骑 : 1.093454 

[11:17:47.070] Average value of 战争坐骑 : 0.7058791 

[11:17:47.070] Average value of 贵族坐骑 : 0.9572484 

[11:17:47.070] Average value of 马匹装备 I : 0.810982 

[11:17:47.070] Average value of 马匹装备 II : 0.8262785 

[11:17:47.070] Average value of 马匹装备 III : 1.073148 

[11:17:47.070] Average value of 马匹装备 IV : 1.154839 

[11:17:47.070] Average value of 马匹装备 V : 1.3 

[11:17:47.070] Average value of 近战武器 I : 0.7999995 

[11:17:47.070] Average value of 近战武器 II : 0.7999995 

[11:17:47.070] Average value of 近战武器 III : 0.8076494 

[11:17:47.070] Average value of 近战武器 IV : 0.8801667 

[11:17:47.070] Average value of 近战武器 V : 1.059298 

[11:17:47.070] Average value of 远程武器 I : 0.7999995 

[11:17:47.070] Average value of 远程武器 II : 0.7999995 

[11:17:47.070] Average value of 远程武器 III : 0.8051658 

[11:17:47.070] Average value of 远程武器 IV : 0.9405158 

[11:17:47.070] Average value of 远程武器 V : 1.041935 

[11:17:47.070] Average value of 盾牌 I : 0.8046084 

[11:17:47.070] Average value of 盾牌 II : 0.8022311 

[11:17:47.070] Average value of 盾牌 III : 0.808064 

[11:17:47.070] Average value of 盾牌 IV : 1.030083 

[11:17:47.070] Average value of 盾牌 V : 1.098387 

[11:17:47.070] Average value of 服装 : 0.7999995 

[11:17:47.070] Average value of 轻甲 : 0.7999995 

[11:17:47.070] Average value of 中甲 : 0.7999995 

[11:17:47.070] Average value of 重甲 : 0.8161286 

[11:17:47.070] Average value of 终极护甲 : 0.9774188 

[11:17:47.070] Average value of 旗帜 : 1.3 

[11:17:47.070] Average value of 未分配 : 1.3 

[11:17:47.070] Force VSync State is now ACTIVE 

[11:17:47.070] PushScreen 

[11:17:47.070] SandBox.View.Map.MapScreen::HandlePause 

[11:17:47.071] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:17:47.071] Release Sound Event 1713 

[11:17:47.071] Release Sound Event 1714 

[11:17:47.071] OnScreenListChanged 

[11:17:47.071] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:17:47.690] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:17:47.690] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:17:47.900] Render Requested: empire_warrior_padded_armor_e 

[11:17:47.900] Render Requested: leather_shoes 

[11:17:47.900] Render Requested: sturgia_horse 

[11:17:47.900] Render Requested: stripped_leather_harness 

[11:17:47.900] Render Requested: triangluar_spear_t3 

[11:17:47.900] Render Requested: lz_longbow_bingzhou_01 

[11:17:47.900] Render Requested: range_arrows 

[11:17:47.900] Render Requested: default_arrows 

[11:17:47.900] Render Requested: sumpter_horse 

[11:17:47.900] Render Requested: mule 

[11:17:47.900] Render Requested: khuzait_horse 

[11:17:47.900] Render Requested: sturgia_horse 

[11:17:47.900] Render Requested: t2_khuzait_horse 

[11:17:47.900] Render Requested: charger 

[11:17:47.900] Render Requested: t2_sturgia_horse 

[11:17:47.900] Render Requested: t3_sturgia_horse 

[11:17:47.900] Render Requested: t3_khuzait_horse 

[11:17:47.900] Render Requested: sg_sword_1h_001 

[11:17:47.900] Render Requested: sg_t1_ht_sword_001 

[11:17:47.900] Render Requested: sg_t2_ht_sword_001 

[11:17:47.901] Render Requested: sg_t3_ht_sword_002 

[11:17:47.901] Render Requested: sg_sword_1h_006 

[11:17:47.901] Render Requested: sg_axe_whole_003_1h 

[11:17:47.901] Render Requested: sg_axe_whole_002_b_1h 

[11:17:47.901] Render Requested: hog 

[11:17:47.901] Render Requested: grain 

[11:17:47.901] Render Requested: meat 

[11:17:47.901] Render Requested: sumpter_horse 

[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.215] Render Requested: sturgia_horse 

[11:17:48.215] Render Requested: sturgia_horse 

[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.885] Render Requested: t2_khuzait_horse 

[11:17:49.187] Render Requested: sturgia_horse 

[11:17:49.222] Render Requested: khuzait_horse 

[11:17:49.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:49.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:49.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:49.849] Render Requested: grain 

[11:17:49.849] Render Requested: butter 

[11:17:49.849] Render Requested: meat 

[11:17:49.849] Render Requested: cheese 

[11:17:49.849] Render Requested: fish 

[11:17:49.849] Render Requested: beer 

[11:17:49.849] Render Requested: date_fruit 

[11:17:49.849] Render Requested: hardwood 

[11:17:49.849] Render Requested: clay 

[11:17:49.849] Render Requested: hides 

[11:17:49.849] Render Requested: flax 

[11:17:49.849] Render Requested: tools 

[11:17:49.849] Render Requested: cotton 

[11:17:49.849] Render Requested: iron 

[11:17:49.849] Render Requested: leather 

[11:17:49.849] Render Requested: fur 

[11:17:50.003] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:50.518] Render Requested: grain 

[11:17:50.535] Render Requested: butter 

[11:17:50.785] Render Requested: cotton 

[11:17:51.001] Render Requested: iron 

[11:17:51.016] Render Requested: pottery 

[11:17:51.050] Render Requested: hog 

[11:17:51.083] Render Requested: sheep 

[11:17:51.117] Render Requested: cow 

[11:17:51.135] Render Requested: pottery 

[11:17:51.151] Render Requested: hog 

[11:17:54.471] Render Requested: meat 

[11:17:55.404] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 52 

[11:17:55.639] Render Requested: grain 

[11:17:55.689] Render Requested: hog 

[11:17:56.391] Render Requested: grain 

[11:17:56.573] Render Requested: pottery 

[11:17:56.605] Render Requested: hog 

[11:17:56.690] Render Requested: sheep 

[11:17:56.958] Render Requested: hog 

[11:17:57.789] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 25 

[11:17:57.809] Render Requested: sheep 

[11:17:57.857] Render Requested: pottery 

[11:17:58.408] Render Requested: grain 

[11:17:58.608] Render Requested: hog 

[11:17:59.493] Render Requested: grain 

[11:18:00.124] Force VSync State is now DEACTIVATED 

[11:18:00.124] PopScreen 

[11:18:00.124] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:18:00.124] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:18:00.124] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:18:00.166] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:18:00.166] OnScreenListChanged 

[11:18:00.166] SandBox.View.Map.MapScreen::HandleActivate 

[11:18:00.166] SandBox.View.Map.MapScreen::HandleResume 

[11:18:00.181] [GAME MENU] town 

[11:18:00.182] Release Sound Event -1 

[11:18:00.182] Release Sound Event 1714 

[11:18:00.182] Release Sound Event 1714 

[11:18:00.182] Release Sound Event -1 

[11:18:01.247] Average value of 五谷 : 1.024129 

[11:18:01.247] Average value of 鱼 : 3.720222 

[11:18:01.247] Average value of 肉 : 1.715515 

[11:18:01.247] Average value of 奶酥 : 1.528073 

[11:18:01.247] Average value of 葡萄 : 2.756897 

[11:18:01.247] Average value of 枣 : 2.543722 

[11:18:01.247] Average value of 青果 : 2.692033 

[11:18:01.248] Average value of 膏脂 : 2.037523 

[11:18:01.248] Average value of 菜油 : 5.392214 

[11:18:01.248] Average value of 苎麻 : 2.744284 

[11:18:01.248] Average value of 苧布 : 5.5506 

[11:18:01.248] Average value of 羊毛 : 3.504429 

[11:18:01.248] Average value of 布匹 : 1.3 

[11:18:01.248] Average value of 蚕丝 : 0.6959655 

[11:18:01.248] Average value of 绸缎 : 3.088687 

[11:18:01.248] Average value of 硬木 : 1.255953 

[11:18:01.248] Average value of 铁 : 1.435786 

[11:18:01.248] Average value of 盐巴 : 2.732998 

[11:18:01.248] Average value of 银矿石 : 2.287046 

[11:18:01.248] Average value of 兽皮 : 1.20766 

[11:18:01.248] Average value of 陶土 : 2.125007 

[11:18:01.248] Average value of 浊酒 : 0.4232772 

[11:18:01.248] Average value of 西域葡萄酒 : 1.983501 

[11:18:01.248] Average value of 工具 : 0.5654063 

[11:18:01.248] Average value of 陶瓷 : 2.943684 

[11:18:01.248] Average value of 皮革 : 1.105886 

[11:18:01.248] Average value of 毛皮 : 1.848839 

[11:18:01.248] Average value of 金银器 : 4.996458 

[11:18:01.248] Average value of 箭 : 0.820431 

[11:18:01.248] Average value of 羊 : 1.662329 

[11:18:01.248] Average value of 牛 : 1.928207 

[11:18:01.248] Average value of 豕 : 1.021451 

[11:18:01.248] Average value of 驮畜 : 1.705367 

[11:18:01.248] Average value of 坐骑 : 1.093454 

[11:18:01.248] Average value of 战争坐骑 : 0.7058791 

[11:18:01.248] Average value of 贵族坐骑 : 0.9572484 

[11:18:01.248] Average value of 马匹装备 I : 0.810982 

[11:18:01.248] Average value of 马匹装备 II : 0.8262785 

[11:18:01.248] Average value of 马匹装备 III : 1.073148 

[11:18:01.248] Average value of 马匹装备 IV : 1.154839 

[11:18:01.248] Average value of 马匹装备 V : 1.3 

[11:18:01.248] Average value of 近战武器 I : 0.7999995 

[11:18:01.248] Average value of 近战武器 II : 0.7999995 

[11:18:01.248] Average value of 近战武器 III : 0.8076494 

[11:18:01.248] Average value of 近战武器 IV : 0.8801667 

[11:18:01.248] Average value of 近战武器 V : 1.059298 

[11:18:01.248] Average value of 远程武器 I : 0.7999995 

[11:18:01.248] Average value of 远程武器 II : 0.7999995 

[11:18:01.248] Average value of 远程武器 III : 0.8051658 

[11:18:01.248] Average value of 远程武器 IV : 0.9405158 

[11:18:01.248] Average value of 远程武器 V : 1.041935 

[11:18:01.248] Average value of 盾牌 I : 0.8046084 

[11:18:01.248] Average value of 盾牌 II : 0.8022311 

[11:18:01.248] Average value of 盾牌 III : 0.808064 

[11:18:01.248] Average value of 盾牌 IV : 1.030083 

[11:18:01.248] Average value of 盾牌 V : 1.098387 

[11:18:01.249] Average value of 服装 : 0.7999995 

[11:18:01.249] Average value of 轻甲 : 0.7999995 

[11:18:01.249] Average value of 中甲 : 0.7999995 

[11:18:01.249] Average value of 重甲 : 0.8161286 

[11:18:01.249] Average value of 终极护甲 : 0.9774188 

[11:18:01.249] Average value of 旗帜 : 1.3 

[11:18:01.249] Average value of 未分配 : 1.3 

[11:18:01.249] Force VSync State is now ACTIVE 

[11:18:01.249] PushScreen 

[11:18:01.249] SandBox.View.Map.MapScreen::HandlePause 

[11:18:01.249] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:18:01.249] Release Sound Event 1716 

[11:18:01.249] Release Sound Event 1715 

[11:18:01.249] OnScreenListChanged 

[11:18:01.249] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:18:01.866] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:18:01.866] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:18:02.079] Render Requested: empire_warrior_padded_armor_e 

[11:18:02.079] Render Requested: leather_shoes 

[11:18:02.079] Render Requested: sturgia_horse 

[11:18:02.079] Render Requested: stripped_leather_harness 

[11:18:02.079] Render Requested: triangluar_spear_t3 

[11:18:02.079] Render Requested: lz_longbow_bingzhou_01 

[11:18:02.079] Render Requested: range_arrows 

[11:18:02.079] Render Requested: default_arrows 

[11:18:02.079] Render Requested: sumpter_horse 

[11:18:02.079] Render Requested: mule 

[11:18:02.079] Render Requested: khuzait_horse 

[11:18:02.079] Render Requested: sturgia_horse 

[11:18:02.079] Render Requested: t2_khuzait_horse 

[11:18:02.079] Render Requested: charger 

[11:18:02.079] Render Requested: t2_sturgia_horse 

[11:18:02.079] Render Requested: t3_sturgia_horse 

[11:18:02.079] Render Requested: t3_khuzait_horse 

[11:18:02.079] Render Requested: sg_sword_1h_001 

[11:18:02.079] Render Requested: sg_t1_ht_sword_001 

[11:18:02.079] Render Requested: sg_t2_ht_sword_001 

[11:18:02.079] Render Requested: sg_t3_ht_sword_002 

[11:18:02.079] Render Requested: sg_sword_1h_006 

[11:18:02.079] Render Requested: sg_axe_whole_003_1h 

[11:18:02.079] Render Requested: sg_axe_whole_002_b_1h 

[11:18:02.079] Render Requested: hog 

[11:18:02.079] Render Requested: grain 

[11:18:02.079] Render Requested: sumpter_horse 

[11:18:02.103] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:18:02.103] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:18:02.103] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:18:02.157] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:18:02.157] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:18:02.213] Render Requested: grain 

[11:18:02.269] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:18:02.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:18:02.270] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:18:02.555] Render Requested: hog 

[11:18:03.713] Render Requested: meat 

[11:18:03.713] Render Requested: hides 

[11:18:03.746] Render Requested: hides 

[11:18:03.946] Render Requested: meat 

[11:18:04.628] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 30 

[11:18:04.628] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 30 

[11:18:06.780] Force VSync State is now DEACTIVATED 

[11:18:06.780] PopScreen 

[11:18:06.780] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:18:06.780] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:18:06.780] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:18:06.817] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:18:06.817] OnScreenListChanged 

[11:18:06.817] SandBox.View.Map.MapScreen::HandleActivate 

[11:18:06.817] SandBox.View.Map.MapScreen::HandleResume 

[11:18:06.828] [GAME MENU] town 

[11:18:06.829] Release Sound Event -1 

[11:18:06.829] Release Sound Event -1 

[11:18:06.829] Release Sound Event -1 

[11:18:06.829] Release Sound Event -1 

[11:18:09.077] [GAME MENU] town_backstreet 

[11:18:09.078] Release Sound Event 1718 

[11:18:09.078] Release Sound Event 1717 

[11:18:09.078] Release Sound Event -1 

[11:18:10.255] [GAME MENU] town 

[11:18:10.260] Release Sound Event 1719 

[11:18:10.260] Release Sound Event 1717 

[11:18:10.260] Release Sound Event 1717 

[11:18:10.260] Release Sound Event -1 

[11:18:11.118] Release Sound Event 1721 

[11:18:11.118] Release Sound Event 1720 

[11:18:11.159] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:18:11.159] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:18:11.160] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:18:11.181] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:18:11.181] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:18:11.181] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:18:18.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:18.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:36.165] Player has entered town_zhuojun_zhuojun: 涿县 

[11:18:36.165] [GAME MENU] castle_outside 

[11:18:41.894] [GAME MENU] castle 

[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:46.842] Before Daily Tick: 中平六年 秋
一十月 上旬 

[11:18:50.362] creating hero from template with id: spc_notable_yangzhou_22 

[11:18:53.723] creating hero from template with id: spc_notable_yizhou_22 

[11:19:11.015] creating hero from template with id: spc_notable_yanzhou_22 

[11:19:31.239] Before Daily Tick: 中平六年 秋
一十月 上旬 

[11:19:34.715] 李大碗提高了1级。 

[11:19:37.033] Force VSync State is now ACTIVE 

[11:19:37.033] PushScreen 

[11:19:37.033] SandBox.View.Map.MapScreen::HandlePause 

[11:19:37.033] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:19:37.033] OnScreenListChanged 

[11:19:37.033] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:19:37.033] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:19:37.033] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:19:42.861] Force VSync State is now DEACTIVATED 

[11:19:42.861] PopScreen 

[11:19:42.861] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:19:42.861] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:19:42.861] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:19:42.861] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:19:42.861] OnScreenListChanged 

[11:19:42.861] SandBox.View.Map.MapScreen::HandleActivate 

[11:19:42.861] SandBox.View.Map.MapScreen::HandleResume 

[11:19:43.454] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:19:43.454] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:19:43.454] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:19:43.479] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:19:43.479] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:19:43.480] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:19:53.750] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:19:53.750] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:19:53.750] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:19:53.774] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:19:53.774] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:19:53.775] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:01.168] [GAME MENU] encounter_meeting 

[11:20:01.179] --------------- Conversation Start ---------------  

[11:20:01.179] Conversation character name: 黄巾探哨
id: huangjin_sol_3003
culture:黄巾乱军
persona:PersonaSoftspoken 

[11:20:01.179] AI -> (bandit_start_defender) -  

[11:20:01.179] [VOICEOVER]VoiceObject search for: ! 

[11:20:01.179] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_006 

[11:20:01.179] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_006 

[11:20:01.179] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_EZLs7hLL 

[11:20:01.179] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_EZLs7hLL 

[11:20:01.179] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_EZLs7hLL 

[11:20:01.179] accentClass:  

[11:20:01.186] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_EZLs7hLL 

[11:20:01.811] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/desert_bandits_01_EZLs7hLL.ogg 

[11:20:01.811] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/desert_bandits_01_EZLs7hLL.xml.
[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:03.325] P  -> (bandit_start_defender_1) -  

[11:20:03.325] AI -> (bandit_start_fight) -  

[11:20:03.325] [VOICEOVER]VoiceObject search for: ! 

[11:20:04.309] ExecuteContinue 

[11:20:04.309] --------------- Conversation End ---------------  

[11:20:04.316] Scene_view::clear_all(scn_conversation_tableau)
[11:20:04.317] [GAME MENU] encounter_meeting 

[11:20:04.317] Player MapEvent State: Wait 

[11:20:04.317] [GAME MENU] encounter 

[11:20:04.325] Release Sound Event 1786 

[11:20:04.328] Release Sound Event -1 

[11:20:06.707] Opening new mission Battle .
 

[11:20:06.710] IMono_MBMission::create_mission : 0.003396
[11:20:06.880] Force VSync State is now DEACTIVATED 

[11:20:06.880] PushScreen 

[11:20:06.880] SandBox.View.Map.MapScreen::HandlePause 

[11:20:06.880] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:20:06.880] Release Sound Event -1 

[11:20:06.880] OnScreenListChanged 

[11:20:06.880] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[11:20:06.880] -------MissionScreen-OnInitialize 

[11:20:06.880] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[11:20:06.880] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[11:20:07.219] Scene_view::clear_all(Main_map)
[11:20:07.398] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/scene.xscene.
[11:20:07.439] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/atmosphere.xml.
[11:20:07.566] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[11:20:07.566] 2 entities are registered as oro.
[11:20:07.746] NAV_MESH: load finished, first load for scene: 1
[11:20:08.582] rglShader_manager::read_compressed_shader_cache_package : 0.000222
[11:20:08.619] Placed flora count, 9777, flora_green_k
[11:20:08.637] Placed flora count, 31250, flora_green__mix
[11:20:08.641] Placed flora count, 29319, brushwood
[11:20:08.661] Placed flora count, 66880, flora_dry_plant__mix_big_volume
[11:20:08.727] Placed flora count, 160659, flora_grass_b_non_shadow
[11:20:08.836] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[11:20:12.198] ----------Mission-AddTeam-Defender 

[11:20:12.198] ----------Mission-AddTeam-Attacker 

[11:20:12.305] -------MissionScreen-OnActivate 

[11:20:12.667] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:12.690] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:20:12.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:12.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:12.951] Bake Terrain
[11:20:12.965] Bake Terrain
[11:20:12.976] Bake Terrain
[11:20:12.988] Bake Terrain
[11:20:14.561] Selected formations being cleared. Select all formations: 

[11:20:14.561] Infantry added to selected formations. 

[11:20:14.561] Ranged added to selected formations. 

[11:20:14.561] HorseArcher added to selected formations. 

[11:20:14.563] Selected formations being cleared. Select all formations: 

[11:20:14.563] Infantry added to selected formations. 

[11:20:14.563] Ranged added to selected formations. 

[11:20:14.563] SetOrder AIControlOffon team 

[11:20:14.563] After set order called, number of selected formations: 2 

[11:20:14.563] Infantry formation being processed. 

[11:20:14.563] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.563] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.563] Ranged formation being processed. 

[11:20:14.563] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.563] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.563] After set order loop complete, number of selected formations: 2 

[11:20:14.565] SetOrder Mounton team 

[11:20:14.565] After set order called, number of selected formations: 2 

[11:20:14.565] Infantry formation being processed. 

[11:20:14.565] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.565] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.565] Ranged formation being processed. 

[11:20:14.565] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.565] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.565] After set order loop complete, number of selected formations: 2 

[11:20:14.566] SetOrder FireAtWillon team 

[11:20:14.566] After set order called, number of selected formations: 2 

[11:20:14.566] Infantry formation being processed. 

[11:20:14.566] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.566] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.566] Ranged formation being processed. 

[11:20:14.566] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.566] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.566] After set order loop complete, number of selected formations: 2 

[11:20:14.566] SetOrder ArrangementLineon team 

[11:20:14.566] After set order called, number of selected formations: 2 

[11:20:14.566] Infantry formation being processed. 

[11:20:14.566] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.566] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.566] Ranged formation being processed. 

[11:20:14.566] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.566] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.566] After set order loop complete, number of selected formations: 2 

[11:20:14.567] SetOrder StandYourGroundon team 

[11:20:14.567] After set order called, number of selected formations: 2 

[11:20:14.567] Infantry formation being processed. 

[11:20:14.567] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.567] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.567] Ranged formation being processed. 

[11:20:14.567] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.567] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.567] After set order loop complete, number of selected formations: 2 

[11:20:14.567] SetOrder AIControlOffon team 

[11:20:14.567] After set order called, number of selected formations: 2 

[11:20:14.567] Infantry formation being processed. 

[11:20:14.567] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.567] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.567] Ranged formation being processed. 

[11:20:14.567] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:14.567] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:14.567] After set order loop complete, number of selected formations: 2 

[11:20:14.567] Selected formations being cleared. 

[11:20:14.568] HorseArcher added to selected formations. 

[11:20:14.568] SetOrderWithAgent FollowMe 李大碗on team 

[11:20:14.568] After set order called, number of selected formations: 1 

[11:20:14.568] General formation being processed. 

[11:20:14.568] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:20:14.568] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:20:14.568] After set order loop complete, number of selected formations: 1 

[11:20:14.568] Selected formations being cleared. 

[11:20:14.568] Selected formations being cleared. Select all formations: 

[11:20:14.568] Infantry added to selected formations. 

[11:20:14.568] Ranged added to selected formations. 

[11:20:14.579] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:20:14.579] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:14.579] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:14.588] Render Requested: triangluar_spear_t3 

[11:20:14.591] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:20:14.591] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:14.592] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:14.598] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:20:14.598] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:14.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:14.621] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:20:14.621] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:20:17.405] Updated mission time speed with request ID:864, time speed0.25 

[11:20:17.636] SetOrderWithFormation Charge TaleWorlds.MountAndBlade.Formationon team 

[11:20:17.636] After set order called, number of selected formations: 2 

[11:20:17.636] Infantry formation being processed. 

[11:20:17.636] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:17.636] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:17.636] Ranged formation being processed. 

[11:20:17.636] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:20:17.636] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:20:17.636] After set order loop complete, number of selected formations: 2 

[11:20:17.640] Reverted time speed back to default(1) 

[11:20:23.460] Selected formations being cleared. 

[11:20:23.466] Ranged added to selected formations. 

[11:20:23.469] Updated mission time speed with request ID:864, time speed0.25 

[11:20:24.583] Selected formations being cleared. Select all formations: 

[11:20:24.583] Infantry added to selected formations. 

[11:20:24.583] Ranged added to selected formations. 

[11:20:25.257] Reverted time speed back to default(1) 

[11:22:46.190] 李大碗提高了1级。 

[11:24:00.002] CheckMissionEnded::ended 

[11:24:00.002] Player MapEvent BattleState: DefenderVictory 

[11:24:02.991] 你获胜了! 

[11:24:04.772] I called EndMission 

[11:24:04.779] I called EndMissionInternal 

[11:24:04.913] -------MissionScreen-OnDeactivate 

[11:24:05.250] PopScreen 

[11:24:05.250] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[11:24:05.250] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[11:24:05.250] -------MissionScreen-OnDeactivate 

[11:24:05.250] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[11:24:05.250] -------MissionScreen-OnFinalize 

[11:24:05.263] Scene_view::clear_all(battle_terrain_006)
[11:24:05.264] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[11:24:05.264] OnScreenListChanged 

[11:24:05.264] SandBox.View.Map.MapScreen::HandleActivate 

[11:24:05.264] SandBox.View.Map.MapScreen::HandleResume 

[11:24:05.274] [GAME MENU] encounter 

[11:24:05.274] Release Sound Event -1 

[11:24:05.278] 你掠夺了299第纳尔。 

[11:24:05.280] Force VSync State is now ACTIVE 

[11:24:05.280] PushScreen 

[11:24:05.280] SandBox.View.Map.MapScreen::HandlePause 

[11:24:05.280] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:24:05.280] Release Sound Event 3387 

[11:24:05.280] OnScreenListChanged 

[11:24:05.280] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[11:24:05.280] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[11:24:05.280] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[11:24:05.982] Release Sound Event -1 

[11:24:06.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:11.381] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:11.381] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:18.710] Force VSync State is now DEACTIVATED 

[11:24:18.710] PopScreen 

[11:24:18.710] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[11:24:18.710] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[11:24:18.710] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[11:24:18.710] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[11:24:18.710] OnScreenListChanged 

[11:24:18.710] SandBox.View.Map.MapScreen::HandleActivate 

[11:24:18.710] SandBox.View.Map.MapScreen::HandleResume 

[11:24:18.728] [GAME MENU] encounter 

[11:24:18.728] Release Sound Event -1 

[11:24:18.751] Force VSync State is now ACTIVE 

[11:24:18.751] PushScreen 

[11:24:18.751] SandBox.View.Map.MapScreen::HandlePause 

[11:24:18.751] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:24:18.751] Release Sound Event 3388 

[11:24:18.751] OnScreenListChanged 

[11:24:18.751] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:24:18.835] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:24:18.835] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:24:18.993] Release Sound Event -1 

[11:24:19.166] Render Requested: empire_warrior_padded_armor_e 

[11:24:19.166] Render Requested: leather_shoes 

[11:24:19.166] Render Requested: sturgia_horse 

[11:24:19.166] Render Requested: stripped_leather_harness 

[11:24:19.166] Render Requested: triangluar_spear_t3 

[11:24:19.166] Render Requested: lz_longbow_bingzhou_01 

[11:24:19.166] Render Requested: range_arrows 

[11:24:19.166] Render Requested: default_arrows 

[11:24:19.166] Render Requested: range_arrows 

[11:24:19.166] Render Requested: sg_ar_c11_s4001_shoulder 

[11:24:19.166] Render Requested: sg_t1_ht_sword_001 

[11:24:19.166] Render Requested: stripped_leather_harness 

[11:24:19.166] Render Requested: sumpter_horse 

[11:24:19.166] Render Requested: sg_gong_004 

[11:24:19.166] Render Requested: leather_shoes 

[11:24:19.166] Render Requested: footmans_tunic 

[11:24:19.166] Render Requested: grain 

[11:24:19.166] Render Requested: sumpter_horse 

[11:24:19.170] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:19.170] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:19.170] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.201] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:19.201] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:19.201] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:19.790] Render Requested: sg_gong_004 

[11:24:19.790] Render Requested: lz_longbow_bingzhou_01 

[11:24:20.708] Render Requested: sumpter_horse 

[11:24:20.708] Render Requested: sturgia_horse 

[11:24:20.743] Render Requested: stripped_leather_harness 

[11:24:20.743] Render Requested: stripped_leather_harness 

[11:24:20.794] Render Requested: sg_t1_ht_sword_001 

[11:24:20.846] Render Requested: sg_ar_c11_s4001_shoulder 

[11:24:21.961] Render Requested: range_arrows 

[11:24:21.992] Render Requested: range_arrows 

[11:24:23.876] Render Requested: range_arrows 

[11:24:24.576] TransferItem Name: 远程箭 | From: OtherInventory To: Equipment | Amount: 1 

[11:24:24.577] TransferItem Name: 远程箭 | From: Equipment To: PlayerInventory | Amount: 1 

[11:24:24.586] Render Requested: range_arrows 

[11:24:24.586] Render Requested: range_arrows 

[11:24:24.628] Render Requested: range_arrows 

[11:24:24.978] Render Requested: range_arrows 

[11:24:24.978] Render Requested: range_arrows 

[11:24:25.478] Render Requested: default_arrows 

[11:24:25.711] Render Requested: default_arrows 

[11:24:25.860] TransferItem Name: 箭 | From: Equipment To: PlayerInventory | Amount: 1 

[11:24:25.869] Render Requested: default_arrows 

[11:24:26.097] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:26.097] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:26.098] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:26.128] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:26.128] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:26.128] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:26.396] Render Requested: range_arrows 

[11:24:26.528] Render Requested: range_arrows 

[11:24:26.728] TransferItem Name: 远程箭 | From: Equipment To: Equipment | Amount: 1 

[11:24:26.732] Render Requested: range_arrows 

[11:24:26.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:26.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:26.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:26.879] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:26.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:26.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:28.447] Render Requested: stripped_leather_harness 

[11:24:28.447] Render Requested: stripped_leather_harness 

[11:24:28.718] Render Requested: sumpter_horse 

[11:24:28.718] Render Requested: sturgia_horse 

[11:24:28.802] Render Requested: stripped_leather_harness 

[11:24:28.802] Render Requested: stripped_leather_harness 

[11:24:28.968] Render Requested: sumpter_horse 

[11:24:28.968] Render Requested: sturgia_horse 

[11:24:30.221] Render Requested: sg_gong_004 

[11:24:30.221] Render Requested: lz_longbow_bingzhou_01 

[11:24:30.352] Render Requested: leather_shoes 

[11:24:30.352] Render Requested: leather_shoes 

[11:24:30.588] Render Requested: sg_gong_004 

[11:24:30.588] Render Requested: lz_longbow_bingzhou_01 

[11:24:30.653] Render Requested: sumpter_horse 

[11:24:30.653] Render Requested: sturgia_horse 

[11:24:32.449] Render Requested: sumpter_horse 

[11:24:32.783] TransferItem Name: 驮马 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:24:33.418] Render Requested: lz_longbow_bingzhou_01 

[11:24:33.470] Render Requested: range_arrows 

[11:24:33.535] Render Requested: grain 

[11:24:33.935] Render Requested: sg_t1_ht_sword_001 

[11:24:34.002] Render Requested: stripped_leather_harness 

[11:24:34.002] Render Requested: stripped_leather_harness 

[11:24:34.204] Render Requested: sg_t1_ht_sword_001 

[11:24:34.771] Render Requested: stripped_leather_harness 

[11:24:36.141] Render Requested: sg_gong_004 

[11:24:36.141] Render Requested: lz_longbow_bingzhou_01 

[11:24:36.209] Render Requested: leather_shoes 

[11:24:36.209] Render Requested: leather_shoes 

[11:24:36.475] Render Requested: sg_gong_004 

[11:24:36.475] Render Requested: lz_longbow_bingzhou_01 

[11:24:36.895] Render Requested: leather_shoes 

[11:24:36.896] Render Requested: leather_shoes 

[11:24:37.625] Render Requested: sg_gong_004 

[11:24:37.625] Render Requested: lz_longbow_bingzhou_01 

[11:24:38.125] Render Requested: leather_shoes 

[11:24:38.125] Render Requested: leather_shoes 

[11:24:38.175] Render Requested: footmans_tunic 

[11:24:38.175] Render Requested: empire_warrior_padded_armor_e 

[11:24:38.894] Render Requested: leather_shoes 

[11:24:38.894] Render Requested: leather_shoes 

[11:24:38.973] Render Requested: sg_gong_004 

[11:24:38.973] Render Requested: lz_longbow_bingzhou_01 

[11:24:45.332] Render Requested: stripped_leather_harness 

[11:24:45.332] Render Requested: stripped_leather_harness 

[11:24:45.449] Render Requested: sg_t1_ht_sword_001 

[11:24:45.546] Render Requested: sg_ar_c11_s4001_shoulder 

[11:24:47.429] Render Requested: sg_ar_c11_s4001_shoulder 

[11:24:47.979] TransferItem Name: 三国-覆铁札皮披膊带黄肩巾 | From: OtherInventory To: Equipment | Amount: 1 

[11:24:47.998] Render Requested: sg_ar_c11_s4001_shoulder 

[11:24:48.121] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:48.121] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:48.121] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:48.131] Render Requested: sg_ar_c11_s4001_shoulder 

[11:24:48.149] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:48.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:48.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:48.581] Render Requested: lz_longbow_bingzhou_01 

[11:24:49.081] Render Requested: sg_t1_ht_sword_001 

[11:24:50.064] TransferItem Name: 汉单手刀1 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:24:50.071] TransferItem Name: 条状皮革挽具 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:24:50.081] TransferItem Name: 黄巾军用弓 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:24:50.083] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 2 

[11:24:50.084] TransferItem Name: 军用束腰衣 | From: OtherInventory To: PlayerInventory | Amount: 3 

[11:24:50.088] Render Requested: sg_t1_ht_sword_001 

[11:24:50.088] Render Requested: stripped_leather_harness 

[11:24:50.088] Render Requested: sg_gong_004 

[11:24:50.088] Render Requested: leather_shoes 

[11:24:50.088] Render Requested: footmans_tunic 

[11:24:50.316] Render Requested: sturgia_horse 

[11:24:50.316] Render Requested: sumpter_horse 

[11:24:50.371] Render Requested: range_arrows 

[11:24:50.371] Render Requested: range_arrows 

[11:24:50.601] Render Requested: sg_t1_ht_sword_001 

[11:24:50.667] Render Requested: stripped_leather_harness 

[11:24:50.699] Render Requested: stripped_leather_harness 

[11:24:50.739] Render Requested: sg_gong_004 

[11:24:50.739] Render Requested: lz_longbow_bingzhou_01 

[11:24:51.300] Render Requested: lz_longbow_bingzhou_01 

[11:24:51.515] Render Requested: lz_longbow_bingzhou_01 

[11:24:51.716] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: Equipment | Amount: 1 

[11:24:51.719] Render Requested: lz_longbow_bingzhou_01 

[11:24:51.769] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:51.769] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:51.769] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:51.784] Render Requested: lz_longbow_bingzhou_01 

[11:24:51.799] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:24:51.799] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:51.800] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:24:52.400] Force VSync State is now DEACTIVATED 

[11:24:52.400] PopScreen 

[11:24:52.400] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:24:52.401] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:24:52.401] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:24:52.404] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:24:52.404] OnScreenListChanged 

[11:24:52.404] SandBox.View.Map.MapScreen::HandleActivate 

[11:24:52.404] SandBox.View.Map.MapScreen::HandleResume 

[11:24:52.414] [GAME MENU] encounter 

[11:24:52.414] Release Sound Event -1 

[11:24:52.414] Player MapEvent State: WaitingRemoval 

[11:24:52.575] Release Sound Event 3389 

[11:24:58.522] rglShader_manager::read_compressed_shader_cache_package : 0.000125
[11:24:58.522] Missing shader from sack: pbr_terrain
[11:24:58.522] Missing shader from sack: pbr_terrain
[11:24:58.522] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.522] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.522] Missing shader from sack: pbr_terrain_shadowmap
[11:24:58.522] Missing shader from sack: pbr_terrain_pointlight
[11:24:58.523] Missing shader from sack: pbr_terrain
[11:24:58.523] Missing shader from sack: pbr_terrain
[11:24:58.523] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.523] Missing shader from sack: pbr_terrain
[11:24:58.523] Missing shader from sack: pbr_terrain
[11:24:58.523] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.524] Missing shader from sack: pbr_terrain
[11:24:58.524] Missing shader from sack: pbr_terrain
[11:24:58.524] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.524] Missing shader from sack: pbr_terrain
[11:24:58.524] Missing shader from sack: pbr_terrain
[11:24:58.524] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.525] Missing shader from sack: pbr_terrain
[11:24:58.525] Missing shader from sack: pbr_terrain
[11:24:58.525] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.525] Missing shader from sack: pbr_terrain
[11:24:58.525] Missing shader from sack: pbr_terrain
[11:24:58.525] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.525] Missing shader from sack: pbr_terrain
[11:24:58.525] Missing shader from sack: pbr_terrain
[11:24:58.525] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.526] Missing shader from sack: pbr_terrain
[11:24:58.526] Missing shader from sack: pbr_terrain
[11:24:58.526] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.526] Missing shader from sack: pbr_terrain
[11:24:58.526] Missing shader from sack: pbr_terrain
[11:24:58.526] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.526] Missing shader from sack: pbr_terrain
[11:24:58.526] Missing shader from sack: pbr_terrain
[11:24:58.526] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.527] Missing shader from sack: pbr_terrain
[11:24:58.527] Missing shader from sack: pbr_terrain
[11:24:58.527] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.527] Missing shader from sack: pbr_terrain
[11:24:58.527] Missing shader from sack: pbr_terrain
[11:24:58.527] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.527] Missing shader from sack: pbr_terrain
[11:24:58.527] Missing shader from sack: pbr_terrain
[11:24:58.527] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.528] Missing shader from sack: pbr_terrain
[11:24:58.528] Missing shader from sack: pbr_terrain
[11:24:58.528] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.528] Missing shader from sack: pbr_terrain
[11:24:58.528] Missing shader from sack: pbr_terrain
[11:24:58.528] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.529] Missing shader from sack: pbr_terrain
[11:24:58.529] Missing shader from sack: pbr_terrain
[11:24:58.529] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.531] Missing shader from sack: pbr_terrain
[11:24:58.531] Missing shader from sack: pbr_terrain
[11:24:58.531] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.532] Missing shader from sack: pbr_terrain
[11:24:58.532] Missing shader from sack: pbr_terrain
[11:24:58.532] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.532] Missing shader from sack: pbr_terrain
[11:24:58.532] Missing shader from sack: pbr_terrain
[11:24:58.532] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.532] Missing shader from sack: pbr_terrain
[11:24:58.532] Missing shader from sack: pbr_terrain
[11:24:58.532] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.533] Missing shader from sack: pbr_terrain
[11:24:58.533] Missing shader from sack: pbr_terrain
[11:24:58.533] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.534] Missing shader from sack: pbr_terrain
[11:24:58.534] Missing shader from sack: pbr_terrain
[11:24:58.534] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.535] Missing shader from sack: pbr_terrain
[11:24:58.535] Missing shader from sack: pbr_terrain
[11:24:58.535] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.535] Missing shader from sack: pbr_terrain
[11:24:58.535] Missing shader from sack: pbr_terrain
[11:24:58.535] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.537] Missing shader from sack: pbr_terrain
[11:24:58.537] Missing shader from sack: pbr_terrain
[11:24:58.537] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.537] Missing shader from sack: pbr_terrain
[11:24:58.537] Missing shader from sack: pbr_terrain
[11:24:58.537] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.538] Missing shader from sack: pbr_terrain
[11:24:58.538] Missing shader from sack: pbr_terrain
[11:24:58.538] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.544] Missing shader from sack: pbr_terrain
[11:24:58.544] Missing shader from sack: pbr_terrain
[11:24:58.544] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.545] Missing shader from sack: pbr_terrain
[11:24:58.545] Missing shader from sack: pbr_terrain
[11:24:58.545] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.545] Missing shader from sack: pbr_terrain
[11:24:58.545] Missing shader from sack: pbr_terrain
[11:24:58.545] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.546] Missing shader from sack: pbr_terrain
[11:24:58.546] Missing shader from sack: pbr_terrain
[11:24:58.546] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.546] Missing shader from sack: pbr_terrain
[11:24:58.546] Missing shader from sack: pbr_terrain
[11:24:58.546] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.548] Missing shader from sack: pbr_terrain
[11:24:58.548] Missing shader from sack: pbr_terrain
[11:24:58.548] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.554] Missing shader from sack: pbr_terrain
[11:24:58.555] Missing shader from sack: pbr_terrain
[11:24:58.555] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.555] Missing shader from sack: pbr_terrain
[11:24:58.555] Missing shader from sack: pbr_terrain
[11:24:58.555] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.556] Missing shader from sack: pbr_terrain
[11:24:58.556] Missing shader from sack: pbr_terrain
[11:24:58.556] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.559] Missing shader from sack: pbr_terrain
[11:24:58.559] Missing shader from sack: pbr_terrain
[11:24:58.559] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.559] Missing shader from sack: pbr_terrain
[11:24:58.559] Missing shader from sack: pbr_terrain
[11:24:58.559] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.562] Missing shader from sack: pbr_terrain
[11:24:58.562] Missing shader from sack: pbr_terrain
[11:24:58.562] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.563] Missing shader from sack: pbr_terrain
[11:24:58.563] Missing shader from sack: pbr_terrain
[11:24:58.563] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.565] Missing shader from sack: pbr_terrain
[11:24:58.565] Missing shader from sack: pbr_terrain
[11:24:58.565] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.567] Missing shader from sack: pbr_terrain
[11:24:58.567] Missing shader from sack: pbr_terrain
[11:24:58.567] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.567] Missing shader from sack: pbr_terrain
[11:24:58.567] Missing shader from sack: pbr_terrain
[11:24:58.567] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.570] Missing shader from sack: pbr_terrain
[11:24:58.570] Missing shader from sack: pbr_terrain
[11:24:58.570] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.570] Missing shader from sack: pbr_terrain
[11:24:58.570] Missing shader from sack: pbr_terrain
[11:24:58.570] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.572] Missing shader from sack: pbr_terrain
[11:24:58.572] Missing shader from sack: pbr_terrain
[11:24:58.572] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.578] Missing shader from sack: pbr_terrain
[11:24:58.578] Missing shader from sack: pbr_terrain
[11:24:58.578] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.578] Missing shader from sack: pbr_terrain
[11:24:58.578] Missing shader from sack: pbr_terrain
[11:24:58.578] Missing shader from sack: pbr_terrain_gbuffer
[11:24:58.578] Missing shader from sack: pbr_terrain
[11:24:58.578] Missing shader from sack: pbr_terrain
[11:24:58.578] Missing shader from sack: pbr_terrain_gbuffer
[11:24:59.124] Bake Terrain
[11:25:02.404] Bake Terrain
[11:25:02.405] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:25:02.405] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:25:02.406] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:25:02.429] Bake Terrain
[11:25:02.449] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:25:02.449] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:25:02.450] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:25:02.451] Bake Terrain
[11:25:02.461] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:25:02.461] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:25:02.462] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:13.231] Before Daily Tick: 中平六年 秋
一十月 上旬 

[11:25:13.697] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:25:13.733] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:25:13.734] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:25:13.734] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:25:15.925] Force VSync State is now ACTIVE 

[11:25:15.925] PushScreen 

[11:25:15.925] SandBox.View.Map.MapScreen::HandlePause 

[11:25:15.925] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:25:15.925] OnScreenListChanged 

[11:25:15.925] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:25:15.925] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:25:15.925] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:25:21.674] OnGameWindowFocusChange: False 

[11:25:21.674] TopScreen: GauntletCharacterDeveloperScreen 

[11:25:47.829] OnGameWindowFocusChange: True 

[11:25:47.829] TopScreen: GauntletCharacterDeveloperScreen 

[11:26:05.830] Force VSync State is now DEACTIVATED 

[11:26:05.830] PopScreen 

[11:26:05.830] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:26:05.830] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:26:05.830] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:26:05.830] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:26:05.830] OnScreenListChanged 

[11:26:05.830] SandBox.View.Map.MapScreen::HandleActivate 

[11:26:05.830] SandBox.View.Map.MapScreen::HandleResume 

[11:26:07.074] Player has entered city_bohaiguo_nanpi: 南皮 

[11:26:07.074] [GAME MENU] town_outside 

[11:26:07.074] [GAME MENU] town 

[11:26:08.269] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:26:08.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:26:08.270] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:26:08.282] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:26:08.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:09.557] Average value of 五谷 : 0.9713282 

[11:26:09.557] Average value of 鱼 : 3.548448 

[11:26:09.557] Average value of 肉 : 1.49966 

[11:26:09.557] Average value of 奶酥 : 1.414979 

[11:26:09.557] Average value of 葡萄 : 2.646353 

[11:26:09.557] Average value of 枣 : 2.476965 

[11:26:09.557] Average value of 青果 : 2.878725 

[11:26:09.557] Average value of 膏脂 : 1.910682 

[11:26:09.557] Average value of 菜油 : 5.382421 

[11:26:09.557] Average value of 苎麻 : 2.682536 

[11:26:09.557] Average value of 苧布 : 5.699172 

[11:26:09.557] Average value of 羊毛 : 3.226992 

[11:26:09.557] Average value of 布匹 : 1.3 

[11:26:09.557] Average value of 蚕丝 : 0.6328773 

[11:26:09.557] Average value of 绸缎 : 2.396256 

[11:26:09.557] Average value of 硬木 : 1.123017 

[11:26:09.557] Average value of 铁 : 1.501109 

[11:26:09.557] Average value of 盐巴 : 2.674201 

[11:26:09.557] Average value of 银矿石 : 2.198878 

[11:26:09.557] Average value of 兽皮 : 1.061404 

[11:26:09.558] Average value of 陶土 : 2.037998 

[11:26:09.558] Average value of 浊酒 : 0.4232389 

[11:26:09.558] Average value of 西域葡萄酒 : 1.634397 

[11:26:09.558] Average value of 工具 : 0.4710386 

[11:26:09.558] Average value of 陶瓷 : 2.220653 

[11:26:09.558] Average value of 皮革 : 1.09931 

[11:26:09.558] Average value of 毛皮 : 1.500214 

[11:26:09.558] Average value of 金银器 : 4.70136 

[11:26:09.558] Average value of 箭 : 0.808064 

[11:26:09.558] Average value of 羊 : 1.637434 

[11:26:09.558] Average value of 牛 : 1.906298 

[11:26:09.558] Average value of 豕 : 0.9957256 

[11:26:09.558] Average value of 驮畜 : 1.520209 

[11:26:09.558] Average value of 坐骑 : 1.085698 

[11:26:09.558] Average value of 战争坐骑 : 0.7053397 

[11:26:09.558] Average value of 贵族坐骑 : 0.9591315 

[11:26:09.558] Average value of 马匹装备 I : 0.805061 

[11:26:09.558] Average value of 马匹装备 II : 0.821027 

[11:26:09.558] Average value of 马匹装备 III : 1.077057 

[11:26:09.558] Average value of 马匹装备 IV : 1.154839 

[11:26:09.558] Average value of 马匹装备 V : 1.3 

[11:26:09.558] Average value of 近战武器 I : 0.7999995 

[11:26:09.558] Average value of 近战武器 II : 0.7999995 

[11:26:09.558] Average value of 近战武器 III : 0.8112951 

[11:26:09.558] Average value of 近战武器 IV : 0.8565769 

[11:26:09.558] Average value of 近战武器 V : 1.007366 

[11:26:09.558] Average value of 远程武器 I : 0.7999995 

[11:26:09.558] Average value of 远程武器 II : 0.7999995 

[11:26:09.558] Average value of 远程武器 III : 0.808064 

[11:26:09.558] Average value of 远程武器 IV : 0.9532698 

[11:26:09.558] Average value of 远程武器 V : 1.03387 

[11:26:09.558] Average value of 盾牌 I : 0.8016363 

[11:26:09.559] Average value of 盾牌 II : 0.8027007 

[11:26:09.559] Average value of 盾牌 III : 0.808064 

[11:26:09.559] Average value of 盾牌 IV : 1.040737 

[11:26:09.559] Average value of 盾牌 V : 1.103241 

[11:26:09.559] Average value of 服装 : 0.7999995 

[11:26:09.559] Average value of 轻甲 : 0.7999995 

[11:26:09.559] Average value of 中甲 : 0.7999995 

[11:26:09.559] Average value of 重甲 : 0.7999995 

[11:26:09.559] Average value of 终极护甲 : 0.8809592 

[11:26:09.559] Average value of 旗帜 : 1.3 

[11:26:09.559] Average value of 未分配 : 1.3 

[11:26:09.559] Force VSync State is now ACTIVE 

[11:26:09.559] PushScreen 

[11:26:09.559] SandBox.View.Map.MapScreen::HandlePause 

[11:26:09.559] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:26:09.559] Release Sound Event 3399 

[11:26:09.559] Release Sound Event 3400 

[11:26:09.559] OnScreenListChanged 

[11:26:09.559] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:26:10.779] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:26:10.779] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:26:10.978] Render Requested: sg_ar_c11_s4001_shoulder 

[11:26:10.978] Render Requested: empire_warrior_padded_armor_e 

[11:26:10.978] Render Requested: leather_shoes 

[11:26:10.978] Render Requested: sturgia_horse 

[11:26:10.978] Render Requested: stripped_leather_harness 

[11:26:10.978] Render Requested: triangluar_spear_t3 

[11:26:10.978] Render Requested: lz_longbow_bingzhou_01 

[11:26:10.978] Render Requested: range_arrows 

[11:26:10.978] Render Requested: sumpter_horse 

[11:26:10.978] Render Requested: mule 

[11:26:10.978] Render Requested: old_horse 

[11:26:10.978] Render Requested: saddle_horse 

[11:26:10.978] Render Requested: empire_horse 

[11:26:10.978] Render Requested: aserai_horse 

[11:26:10.978] Render Requested: vlandia_horse 

[11:26:10.978] Render Requested: hunter 

[11:26:10.978] Render Requested: sturgia_horse 

[11:26:10.978] Render Requested: t2_khuzait_horse 

[11:26:10.978] Render Requested: t2_aserai_horse 

[11:26:10.978] Render Requested: charger 

[11:26:10.978] Render Requested: t2_sturgia_horse 

[11:26:10.978] Render Requested: t2_vlandia_horse 

[11:26:10.978] Render Requested: t3_sturgia_horse 

[11:26:10.978] Render Requested: t3_khuzait_horse 

[11:26:10.978] Render Requested: stripped_leather_harness 

[11:26:10.978] Render Requested: leather_shoes 

[11:26:10.978] Render Requested: footmans_tunic 

[11:26:10.978] Render Requested: default_arrows 

[11:26:10.978] Render Requested: range_arrows 

[11:26:10.978] Render Requested: sg_gong_004 

[11:26:10.978] Render Requested: sg_t1_ht_sword_001 

[11:26:10.978] Render Requested: sumpter_horse 

[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.683] Render Requested: footmans_tunic 

[11:26:11.683] Render Requested: empire_warrior_padded_armor_e 

[11:26:12.168] Render Requested: saddle_horse 

[11:26:12.168] Render Requested: sturgia_horse 

[11:26:12.346] Render Requested: old_horse 

[11:26:12.786] Render Requested: stripped_leather_harness 

[11:26:12.952] Render Requested: leather_shoes 

[11:26:12.953] Render Requested: leather_shoes 

[11:26:13.135] Render Requested: stripped_leather_harness 

[11:26:13.135] Render Requested: stripped_leather_harness 

[11:26:16.152] TransferItem Name: 条状皮革挽具 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:26:16.161] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 2 

[11:26:16.161] TransferItem Name: 军用束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 3 

[11:26:16.163] TransferItem Name: 箭 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:26:16.173] TransferItem Name: 远程箭 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:26:16.176] TransferItem Name: 黄巾军用弓 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:26:16.176] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:26:16.180] Render Requested: stripped_leather_harness 

[11:26:16.180] Render Requested: footmans_tunic 

[11:26:16.180] Render Requested: default_arrows 

[11:26:16.180] Render Requested: range_arrows 

[11:26:16.180] Render Requested: sg_t1_ht_sword_001 

[11:26:16.622] Render Requested: empire_horse 

[11:26:16.622] Render Requested: sturgia_horse 

[11:26:16.744] Render Requested: aserai_horse 

[11:26:16.811] Render Requested: vlandia_horse 

[11:26:17.713] Render Requested: hunter 

[11:26:17.822] Render Requested: charger 

[11:26:18.062] Render Requested: t2_sturgia_horse 

[11:26:18.143] Render Requested: t2_vlandia_horse 

[11:26:18.143] Render Requested: sg_sword_1h_001 

[11:26:18.187] Render Requested: sg_axe_whole_003_1h 

[11:26:18.214] Render Requested: t3_sturgia_horse 

[11:26:18.254] Render Requested: sg_axe_whole_002_b_1h 

[11:26:18.279] Render Requested: t3_khuzait_horse 

[11:26:18.370] Render Requested: sg_axe_whole_002_a_1h 

[11:26:18.494] Render Requested: t3_sturgia_horse 

[11:26:18.549] Render Requested: t2_vlandia_horse 

[11:26:20.658] Render Requested: charger 

[11:26:23.114] Render Requested: t2_sturgia_horse 

[11:26:23.211] Render Requested: t3_sturgia_horse 

[11:26:23.382] Render Requested: t3_khuzait_horse 

[11:26:26.318] Render Requested: t3_sturgia_horse 

[11:26:27.585] Render Requested: t3_khuzait_horse 

[11:26:28.202] Render Requested: t3_sturgia_horse 

[11:26:28.705] Render Requested: t3_khuzait_horse 

[11:26:29.814] Render Requested: sg_t1_axe_001 

[11:26:29.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:29.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:29.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:29.897] Render Requested: peasant_sickle_1_t1 

[11:26:29.899] Render Requested: sg_sword_1h_001 

[11:26:29.916] Render Requested: sg_axe_whole_003_1h 

[11:26:29.980] Render Requested: sg_t1_ht_axe_002 

[11:26:30.137] Render Requested: sg_sword_1h_001 

[11:26:30.333] Render Requested: sg_axe_whole_003_1h 

[11:26:30.347] Render Requested: sg_t3_ht_axe_002 

[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.383] Render Requested: sg_axe_whole_002_b_1h 

[11:26:30.569] Render Requested: sg_t3_ht_axe_005 

[11:26:30.600] Render Requested: sg_axe_whole_002_a_1h 

[11:26:30.618] Render Requested: sg_t1_axe_001 

[11:26:30.618] Render Requested: peasant_hammer_2_t1 

[11:26:30.681] Render Requested: peasant_hammer_1_t1 

[11:26:30.733] Render Requested: sg_axe_whole_002_a_1h 

[11:26:30.781] Render Requested: sg_t1_ht_mace_002 

[11:26:30.801] Render Requested: sg_axe_whole_002_b_1h 

[11:26:30.866] Render Requested: sg_axe_whole_003_1h 

[11:26:30.888] Render Requested: sg_sword_1h_001 

[11:26:31.033] Render Requested: t3_khuzait_horse 

[11:26:34.437] Render Requested: t3_sturgia_horse 

[11:26:35.243] Render Requested: t3_khuzait_horse 

[11:26:37.639] Render Requested: t3_sturgia_horse 

[11:26:38.497] Render Requested: t3_khuzait_horse 

[11:26:39.297] Render Requested: t3_sturgia_horse 

[11:26:39.361] Render Requested: t2_vlandia_horse 

[11:26:39.830] Render Requested: t3_sturgia_horse 

[11:26:39.881] Render Requested: t3_khuzait_horse 

[11:26:39.993] Render Requested: sg_sword_1h_001 

[11:26:40.092] Render Requested: sg_axe_whole_003_1h 

[11:26:40.274] Render Requested: sg_t3_ht_axe_002 

[11:26:40.295] Render Requested: sg_t3_ht_axe_005 

[11:26:40.506] Render Requested: morningstar_mace_t3 

[11:26:40.559] Render Requested: peasant_hammer_2_t1 

[11:26:40.591] Render Requested: peasant_2haxe_1_t1 

[11:26:40.625] Render Requested: peasant_hammer_1_t1 

[11:26:40.673] Render Requested: sg_t2_ht_axe2_004 

[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.709] Render Requested: sg_t1_ht_mace_002 

[11:26:40.723] Render Requested: simple_pike_t2 

[11:26:40.773] Render Requested: peasant_polearm_1_t1 

[11:26:40.775] Render Requested: morningstar_mace_t3 

[11:26:40.810] Render Requested: peasant_2haxe_1_t1 

[11:26:40.840] Render Requested: sg_t3_ht_spear2_003 

[11:26:40.925] Render Requested: sg_t2_ht_axe2_004 

[11:26:41.022] Render Requested: old_kite_shield 

[11:26:41.112] Render Requested: simple_pike_t2 

[11:26:41.124] Render Requested: battered_kite_shield 

[11:26:41.157] Render Requested: leather_bound_kite_shield 

[11:26:41.177] Render Requested: worn_kite_shield 

[11:26:41.206] Render Requested: old_horsemans_kite_shield 

[11:26:41.239] Render Requested: worn_horsemans_kite_shield 

[11:26:41.258] Render Requested: battered_kite_shield 

[11:26:41.274] Render Requested: leather_bound_kite_shield 

[11:26:41.290] Render Requested: bound_horsemans_kite_shield 

[11:26:41.341] Render Requested: worn_kite_shield 

[11:26:41.373] Render Requested: reinforced_horsemans_kite_shield 

[11:26:41.493] Render Requested: old_horsemans_kite_shield 

[11:26:41.541] Render Requested: studded_bound_kite_shield 

[11:26:41.876] Render Requested: worn_kite_shield 

[11:26:42.093] Render Requested: triangluar_spear_t3 

[11:26:44.194] Render Requested: sg_ar_c11_s4001_shoulder 

[11:26:44.261] Render Requested: simple_pike_t2 

[11:26:44.345] Render Requested: peasant_polearm_1_t1 

[11:26:44.345] Render Requested: triangluar_spear_t3 

[11:26:44.528] Render Requested: sg_t3_ht_spear2_003 

[11:26:45.496] Render Requested: old_kite_shield 

[11:26:45.527] Render Requested: light_horsemans_kite_shield 

[11:26:45.577] Render Requested: reinforced_kite_shield 

[11:26:45.627] Render Requested: studded_bound_kite_shield 

[11:26:45.629] Render Requested: leather_bound_kite_shield 

[11:26:45.662] Render Requested: worn_kite_shield 

[11:26:45.710] Render Requested: stronger_reinforced_kite_shield 

[11:26:45.830] Render Requested: old_horsemans_kite_shield 

[11:26:45.844] Render Requested: heavy_horsemans_kite_shield 

[11:26:45.881] Render Requested: worn_horsemans_kite_shield 

[11:26:45.881] Render Requested: steppe_guardian_shield 

[11:26:45.910] Render Requested: lz_shield_yongliang_06 

[11:26:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:45.944] Render Requested: sg_gong_004 

[11:26:45.993] Render Requested: lz_longbow_bingzhou_01 

[11:26:46.012] Render Requested: studded_bound_kite_shield 

[11:26:46.028] Render Requested: light_horsemans_kite_shield 

[11:26:46.060] Render Requested: lz_bow_yanzhou_01 

[11:26:46.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.112] Render Requested: reinforced_kite_shield 

[11:26:46.177] Render Requested: lz_longbow_yangzhou_02 

[11:26:46.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.413] Render Requested: studded_bound_kite_shield 

[11:26:46.911] Render Requested: lz_longbow_yangzhou_03 

[11:26:46.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.947] Render Requested: stronger_reinforced_kite_shield 

[11:26:46.978] Render Requested: lz_bow_han_04 

[11:26:46.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:47.063] Render Requested: heavy_horsemans_kite_shield 

[11:26:47.078] Render Requested: sg_arrows_002 

[11:26:47.095] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:47.196] Render Requested: steppe_guardian_shield 

[11:26:47.516] Render Requested: lz_shield_yongliang_06 

[11:26:47.529] Render Requested: sg_arrows_004 

[11:26:47.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:47.568] Render Requested: sg_gong_004 

[11:26:47.597] Render Requested: lz_longbow_bingzhou_01 

[11:26:47.636] Render Requested: lz_longbow_bingzhou_01 

[11:26:47.636] Render Requested: sg_arrows_005 

[11:26:47.718] Render Requested: lz_bow_yanzhou_01 

[11:26:47.729] Render Requested: lz_arrow_xuzhou_02 

[11:26:47.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:47.979] Render Requested: lz_arrow_bingzhou_01 

[11:26:47.981] Render Requested: lz_longbow_yangzhou_02 

[11:26:47.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:48.187] Render Requested: lz_longbow_yangzhou_03 

[11:26:48.187] Render Requested: lz_arrow_han_02 

[11:26:48.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:48.251] Render Requested: lz_bow_han_04 

[11:26:48.262] Render Requested: lz_xbow_yuzhou_01 

[11:26:48.429] Render Requested: lz_xbow_han_01 

[11:26:48.432] Render Requested: sg_arrows_002 

[11:26:48.432] Render Requested: range_arrows 

[11:26:48.685] Render Requested: lz_bow_han_04 

[11:26:48.685] Render Requested: lz_longbow_bingzhou_01 

[11:26:49.004] Render Requested: lz_longbow_yangzhou_03 

[11:26:49.072] Render Requested: lz_longbow_yangzhou_02 

[11:26:49.153] Render Requested: lz_bow_yanzhou_01 

[11:26:51.901] Render Requested: lz_longbow_bingzhou_01 

[11:26:53.569] Render Requested: sg_gong_004 

[11:26:54.675] Render Requested: lz_longbow_bingzhou_01 

[11:26:54.723] Render Requested: lz_bow_yanzhou_01 

[11:26:56.052] Render Requested: bolt_a 

[11:26:56.052] Render Requested: lz_bow_yanzhou_01 

[11:26:56.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:56.669] TransferItem Name: 02兖州弓 | From: OtherInventory To: Equipment | Amount: 1 

[11:26:56.669] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: PlayerInventory | Amount: 1 

[11:26:56.682] Render Requested: lz_bow_yanzhou_01 

[11:26:56.682] Render Requested: lz_longbow_bingzhou_01 

[11:26:56.721] Render Requested: lz_bow_yanzhou_01 

[11:26:56.905] Render Requested: lz_bow_yanzhou_01 

[11:26:56.906] Render Requested: lz_longbow_bingzhou_01 

[11:26:57.370] TransferItem Name: 12并州戍卫长弓 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:26:57.789] Render Requested: sg_arrows_004 

[11:26:57.789] Render Requested: range_arrows 

[11:26:57.808] Render Requested: sg_arrows_005 

[11:26:57.970] Render Requested: sg_t1_shortaxe_001 

[11:26:57.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:57.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:57.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:57.989] Render Requested: lz_arrow_xuzhou_02 

[11:26:58.013] Render Requested: lz_arrow_bingzhou_01 

[11:26:58.021] Render Requested: sg_t2_shortaxe_001 

[11:26:58.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:58.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:58.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:58.071] Render Requested: western_javelin_1_t2 

[11:26:58.073] Render Requested: lz_arrow_han_02 

[11:26:58.153] Render Requested: grain 

[11:26:58.156] Render Requested: lz_xbow_yuzhou_01 

[11:26:58.242] Render Requested: lz_xbow_han_01 

[11:26:58.357] Render Requested: lz_xbow_yuzhou_01 

[11:26:58.371] Render Requested: butter 

[11:26:58.624] Render Requested: lz_arrow_han_02 

[11:27:01.846] Render Requested: lz_arrow_bingzhou_01 

[11:27:02.428] Render Requested: lz_arrow_han_02 

[11:27:04.430] Render Requested: lz_xbow_yuzhou_01 

[11:27:04.794] Render Requested: leather_shoes 

[11:27:04.813] Render Requested: lz_arrow_han_02 

[11:27:05.679] Render Requested: lz_arrow_bingzhou_01 

[11:27:06.498] Render Requested: lz_arrow_han_02 

[11:27:08.150] Render Requested: lz_arrow_bingzhou_01 

[11:27:08.885] Render Requested: lz_arrow_han_02 

[11:27:09.034] Render Requested: lz_arrow_bingzhou_01 

[11:27:09.085] Render Requested: lz_arrow_xuzhou_02 

[11:27:09.850] Render Requested: lz_arrow_bingzhou_01 

[11:27:09.919] Render Requested: lz_arrow_han_02 

[11:27:10.333] Render Requested: lz_xbow_yuzhou_01 

[11:27:10.534] Render Requested: lz_xbow_han_01 

[11:27:10.565] Render Requested: cheese 

[11:27:10.606] Render Requested: bolt_a 

[11:27:10.633] Render Requested: meat 

[11:27:10.651] Render Requested: sg_t1_shortaxe_001 

[11:27:10.681] Render Requested: fish 

[11:27:10.717] Render Requested: sg_t2_shortaxe_001 

[11:27:10.781] Render Requested: beer 

[11:27:10.851] Render Requested: western_javelin_1_t2 

[11:27:10.981] Render Requested: flax 

[11:27:11.018] Render Requested: grain 

[11:27:11.048] Render Requested: hardwood 

[11:27:11.068] Render Requested: butter 

[11:27:11.081] Render Requested: iron 

[11:27:11.115] Render Requested: hides 

[11:27:11.165] Render Requested: cotton 

[11:27:11.167] Render Requested: meat 

[11:27:11.183] Render Requested: fish 

[11:27:11.232] Render Requested: wool 

[11:27:11.283] Render Requested: beer 

[11:27:11.382] Render Requested: salt 

[11:27:11.483] Render Requested: flax 

[11:27:11.515] Render Requested: tools 

[11:27:11.533] Render Requested: hardwood 

[11:27:11.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:11.548] Render Requested: linen 

[11:27:11.582] Render Requested: leather 

[11:27:11.615] Render Requested: pottery 

[11:27:11.634] Render Requested: hides 

[11:27:11.650] Render Requested: cotton 

[11:27:11.682] Render Requested: oil 

[11:27:11.716] Render Requested: wool 

[11:27:11.782] Render Requested: fur 

[11:27:11.901] Render Requested: salt 

[11:27:12.299] Render Requested: velvet 

[11:27:12.335] Render Requested: tools 

[11:27:12.366] Render Requested: sg_ar_c05_s1001_hair 

[11:27:12.384] Render Requested: linen 

[11:27:12.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.399] Render Requested: sg_npc_barber_head 

[11:27:12.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.433] Render Requested: sg_npc_gladiator_head 

[11:27:12.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.452] Render Requested: leather 

[11:27:12.466] Render Requested: pottery 

[11:27:12.482] Render Requested: sg_npc_bartender_head 

[11:27:12.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.517] Render Requested: oil 

[11:27:12.566] Render Requested: lz_yanzhou_mao_03 

[11:27:12.620] Render Requested: fur 

[11:27:12.733] Render Requested: sg_npc_clerk_head 

[11:27:12.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:13.385] Render Requested: velvet 

[11:27:14.100] Render Requested: sg_npc_wenguan_head 

[11:27:14.119] Render Requested: sg_ar_c05_s1001_hair 

[11:27:14.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.152] Render Requested: sg_ar_c05_s5004_head 

[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.184] Render Requested: lz_yanzhou_mao_06 

[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.186] Render Requested: sg_npc_barber_head 

[11:27:14.202] Render Requested: sg_npc_gladiator_head 

[11:27:14.217] Render Requested: sg_ar_c05_s4001_head 

[11:27:14.284] Render Requested: sg_ar_c05_g002_shoulder03 

[11:27:14.286] Render Requested: sg_npc_bartender_head 

[11:27:14.319] Render Requested: lz_yanzhou_mao_03 

[11:27:14.384] Render Requested: sg_ar_c05_g005_shoulder_03 

[11:27:14.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.520] Render Requested: sg_npc_clerk_head 

[11:27:14.568] Render Requested: sg_ar_c05_g004_shoulder03 

[11:27:14.586] Render Requested: sg_npc_wenguan_head 

[11:27:14.618] Render Requested: sg_ar_c05_g004_shoulder04 

[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.667] Render Requested: sg_ar_c05_g004_shoulder01 

[11:27:14.686] Render Requested: sg_ar_c05_s5004_head 

[11:27:14.702] Render Requested: lz_yanzhou_mao_06 

[11:27:14.734] Render Requested: sg_ar_c05_s5003_shoulder 

[11:27:14.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.819] Render Requested: sg_ar_c05_s4001_head 

[11:27:14.851] Render Requested: sg_ar_c05_g001_shoulder 

[11:27:14.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:15.021] Render Requested: sg_ar_c05_g002_shoulder03 

[11:27:15.021] Render Requested: sg_ar_c11_s4001_shoulder 

[11:27:15.853] Render Requested: sg_ar_c05_s4001_head 

[11:27:16.605] Render Requested: lz_yanzhou_mao_06 

[11:27:17.939] Render Requested: sg_ar_c05_s5004_head 

[11:27:19.740] Render Requested: sg_npc_wenguan_head 

[11:27:20.457] Render Requested: sg_ar_c05_s5004_head 

[11:27:20.839] Render Requested: cloth_apron 

[11:27:20.840] Render Requested: sg_ar_c05_s5004_head 

[11:27:20.857] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:21.373] TransferItem Name: 三国-羽饰冀州皮胄 | From: OtherInventory To: Equipment | Amount: 1 

[11:27:21.391] Render Requested: sg_ar_c05_s5004_head 

[11:27:21.782] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:27:21.782] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:27:21.783] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:27:21.807] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:27:21.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:27:21.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:27:21.810] Render Requested: sg_npc_clerk_head 

[11:27:21.810] Render Requested: sg_ar_c05_s5004_head 

[11:27:21.910] Render Requested: sg_npc_wenguan_head 

[11:27:22.143] Render Requested: lz_yanzhou_mao_06 

[11:27:22.161] Render Requested: sg_ar_c05_s4001_head 

[11:27:22.230] Render Requested: sg_ar_c05_g002_shoulder03 

[11:27:22.230] Render Requested: sg_ar_c11_s4001_shoulder 

[11:27:22.292] Render Requested: sg_ar_c05_g005_shoulder_03 

[11:27:22.311] Render Requested: sg_ar_c05_g004_shoulder03 

[11:27:22.779] Render Requested: sg_ar_c05_g004_shoulder04 

[11:27:22.791] Render Requested: sg_ar_c05_s3002_body 

[11:27:22.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.861] Render Requested: sg_ar_c05_g004_shoulder01 

[11:27:22.861] Render Requested: sg_npc_maid_body 

[11:27:22.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.914] Render Requested: sg_npc_gladiator_body 

[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.943] Render Requested: sg_ar_c05_s5003_shoulder 

[11:27:22.978] Render Requested: sg_ar_c05_s4003_body 

[11:27:22.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.009] Render Requested: sg_ar_c05_g001_shoulder 

[11:27:23.114] Render Requested: sg_ar_c05_g007_body 

[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.143] Render Requested: cloth_apron 

[11:27:23.143] Render Requested: empire_warrior_padded_armor_e 

[11:27:23.429] Render Requested: sg_ar_c05_s3002_body 

[11:27:23.429] Render Requested: sg_npc_gladiator_arm 

[11:27:23.659] Render Requested: sg_ar_c05_s2001_arm 

[11:27:23.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.677] Render Requested: sg_npc_maid_body 

[11:27:23.763] Render Requested: sg_npc_gladiator_body 

[11:27:23.775] Render Requested: sg_ar_c05_g002_arm 

[11:27:23.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.079] Render Requested: sg_ar_c05_s4003_body 

[11:27:24.079] Render Requested: ladys_shoe 

[11:27:24.114] Render Requested: leather_shoes 

[11:27:24.144] Render Requested: sg_npc_guard_leg 

[11:27:24.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.177] Render Requested: sg_npc_wenguan_leg 

[11:27:24.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.210] Render Requested: sg_npc_wenguan_leg 

[11:27:24.245] Render Requested: sg_ar_c05_g007_leg 

[11:27:24.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.278] Render Requested: ladys_shoe 

[11:27:24.278] Render Requested: leather_shoes 

[11:27:24.313] Render Requested: leather_shoes 

[11:27:24.314] Render Requested: sg_ar_c05_g002_leg 

[11:27:24.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.412] Render Requested: sg_npc_guard_leg 

[11:27:24.426] Render Requested: sg_ar_c05_g005_leg 

[11:27:24.427] Missing shader from sack: pbr_metallic_gbuffer
[11:27:24.427] Missing shader from sack: pbr_metallic_shadowmap
[11:27:24.427] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 4096, 0.
[11:27:24.427] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 4096, 0.
[11:27:24.427] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.427] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.427] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.588] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 4096, 1.
[11:27:24.605] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 4096, 1.
[11:27:25.045] Render Requested: leather_shoes 

[11:27:25.065] Render Requested: ladys_shoe 

[11:27:25.278] Render Requested: sg_ar_c05_g002_arm 

[11:27:25.344] Render Requested: sg_ar_c05_s2001_arm 

[11:27:25.461] Render Requested: sg_npc_gladiator_arm 

[11:27:25.605] Render Requested: sg_ar_c05_g007_body 

[11:27:25.629] Render Requested: empire_warrior_padded_armor_e 

[11:27:25.647] Render Requested: sg_ar_c05_s4003_body 

[11:27:26.084] Render Requested: sg_npc_gladiator_body 

[11:27:27.132] Render Requested: sg_ar_c05_s4003_body 

[11:27:28.030] Render Requested: sg_ar_c05_g007_body 

[11:27:28.897] Render Requested: sg_npc_gladiator_arm 

[11:27:28.947] Render Requested: sg_ar_c05_s2001_arm 

[11:27:29.181] Render Requested: sg_ar_c05_g002_arm 

[11:27:29.216] Render Requested: ladys_shoe 

[11:27:29.248] Render Requested: leather_shoes 

[11:27:29.316] Render Requested: leather_shoes 

[11:27:29.717] Render Requested: sg_ar_c05_g001_leg 

[11:27:29.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:29.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:29.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:29.749] Render Requested: sg_npc_guard_leg 

[11:27:29.784] Render Requested: sg_npc_wenguan_leg 

[11:27:29.784] Render Requested: hog 

[11:27:29.880] Render Requested: bandit_saddle_steppe 

[11:27:30.197] Render Requested: light_harness 

[11:27:30.433] Render Requested: sg_ar_c05_g007_leg 

[11:27:30.533] Render Requested: sg_ar_c05_g002_leg 

[11:27:30.551] Render Requested: sg_ar_c05_g005_leg 

[11:27:30.551] Render Requested: northern_light_harness 

[11:27:30.584] Render Requested: battania_horse_harness_halfscaled 

[11:27:30.649] Render Requested: hog 

[11:27:30.667] Render Requested: bandit_saddle_steppe 

[11:27:30.699] Render Requested: stripped_leather_harness 

[11:27:30.783] Render Requested: light_harness 

[11:27:30.901] Render Requested: northern_light_harness 

[11:27:31.934] Render Requested: light_harness 

[11:27:31.986] Render Requested: bandit_saddle_steppe 

[11:27:32.050] Render Requested: hog 

[11:27:34.518] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 167 

[11:27:34.529] Render Requested: hog 

[11:27:34.540] Render Requested: bandit_saddle_steppe 

[11:27:35.452] Force VSync State is now DEACTIVATED 

[11:27:35.452] PopScreen 

[11:27:35.452] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:27:35.452] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:27:35.452] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:27:35.491] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:27:35.491] OnScreenListChanged 

[11:27:35.491] SandBox.View.Map.MapScreen::HandleActivate 

[11:27:35.491] SandBox.View.Map.MapScreen::HandleResume 

[11:27:35.504] [GAME MENU] town 

[11:27:35.505] Release Sound Event -1 

[11:27:35.505] Release Sound Event -1 

[11:27:35.505] Release Sound Event -1 

[11:27:35.505] Release Sound Event -1 

[11:27:36.460] Average value of 五谷 : 0.9713282 

[11:27:36.460] Average value of 鱼 : 3.548448 

[11:27:36.460] Average value of 肉 : 1.49966 

[11:27:36.460] Average value of 奶酥 : 1.414979 

[11:27:36.460] Average value of 葡萄 : 2.646353 

[11:27:36.460] Average value of 枣 : 2.476965 

[11:27:36.460] Average value of 青果 : 2.878725 

[11:27:36.460] Average value of 膏脂 : 1.910682 

[11:27:36.460] Average value of 菜油 : 5.382421 

[11:27:36.460] Average value of 苎麻 : 2.682536 

[11:27:36.460] Average value of 苧布 : 5.699172 

[11:27:36.460] Average value of 羊毛 : 3.226992 

[11:27:36.460] Average value of 布匹 : 1.3 

[11:27:36.460] Average value of 蚕丝 : 0.6328773 

[11:27:36.460] Average value of 绸缎 : 2.396256 

[11:27:36.460] Average value of 硬木 : 1.123017 

[11:27:36.460] Average value of 铁 : 1.501109 

[11:27:36.460] Average value of 盐巴 : 2.674201 

[11:27:36.460] Average value of 银矿石 : 2.198878 

[11:27:36.460] Average value of 兽皮 : 1.061404 

[11:27:36.460] Average value of 陶土 : 2.037998 

[11:27:36.460] Average value of 浊酒 : 0.4232389 

[11:27:36.460] Average value of 西域葡萄酒 : 1.634397 

[11:27:36.460] Average value of 工具 : 0.4710386 

[11:27:36.460] Average value of 陶瓷 : 2.220653 

[11:27:36.460] Average value of 皮革 : 1.09931 

[11:27:36.460] Average value of 毛皮 : 1.500214 

[11:27:36.460] Average value of 金银器 : 4.70136 

[11:27:36.460] Average value of 箭 : 0.808064 

[11:27:36.460] Average value of 羊 : 1.637434 

[11:27:36.460] Average value of 牛 : 1.906298 

[11:27:36.460] Average value of 豕 : 0.9957256 

[11:27:36.460] Average value of 驮畜 : 1.520209 

[11:27:36.460] Average value of 坐骑 : 1.085698 

[11:27:36.460] Average value of 战争坐骑 : 0.7053397 

[11:27:36.460] Average value of 贵族坐骑 : 0.9591315 

[11:27:36.460] Average value of 马匹装备 I : 0.805061 

[11:27:36.460] Average value of 马匹装备 II : 0.821027 

[11:27:36.460] Average value of 马匹装备 III : 1.077057 

[11:27:36.460] Average value of 马匹装备 IV : 1.154839 

[11:27:36.460] Average value of 马匹装备 V : 1.3 

[11:27:36.460] Average value of 近战武器 I : 0.7999995 

[11:27:36.460] Average value of 近战武器 II : 0.7999995 

[11:27:36.460] Average value of 近战武器 III : 0.8112951 

[11:27:36.460] Average value of 近战武器 IV : 0.8565769 

[11:27:36.460] Average value of 近战武器 V : 1.007366 

[11:27:36.460] Average value of 远程武器 I : 0.7999995 

[11:27:36.461] Average value of 远程武器 II : 0.7999995 

[11:27:36.461] Average value of 远程武器 III : 0.808064 

[11:27:36.461] Average value of 远程武器 IV : 0.9532698 

[11:27:36.461] Average value of 远程武器 V : 1.03387 

[11:27:36.461] Average value of 盾牌 I : 0.8016363 

[11:27:36.461] Average value of 盾牌 II : 0.8027007 

[11:27:36.461] Average value of 盾牌 III : 0.808064 

[11:27:36.461] Average value of 盾牌 IV : 1.040737 

[11:27:36.461] Average value of 盾牌 V : 1.103241 

[11:27:36.461] Average value of 服装 : 0.7999995 

[11:27:36.461] Average value of 轻甲 : 0.7999995 

[11:27:36.461] Average value of 中甲 : 0.7999995 

[11:27:36.461] Average value of 重甲 : 0.7999995 

[11:27:36.461] Average value of 终极护甲 : 0.8809592 

[11:27:36.461] Average value of 旗帜 : 1.3 

[11:27:36.461] Average value of 未分配 : 1.3 

[11:27:36.461] Force VSync State is now ACTIVE 

[11:27:36.461] PushScreen 

[11:27:36.461] SandBox.View.Map.MapScreen::HandlePause 

[11:27:36.461] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:27:36.461] Release Sound Event 3402 

[11:27:36.461] Release Sound Event 3401 

[11:27:36.461] OnScreenListChanged 

[11:27:36.461] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:27:36.971] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:27:36.971] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:27:37.171] Render Requested: sg_ar_c05_s5004_head 

[11:27:37.171] Render Requested: sg_ar_c11_s4001_shoulder 

[11:27:37.171] Render Requested: empire_warrior_padded_armor_e 

[11:27:37.171] Render Requested: leather_shoes 

[11:27:37.172] Render Requested: sturgia_horse 

[11:27:37.172] Render Requested: stripped_leather_harness 

[11:27:37.172] Render Requested: triangluar_spear_t3 

[11:27:37.172] Render Requested: lz_bow_yanzhou_01 

[11:27:37.172] Render Requested: range_arrows 

[11:27:37.172] Render Requested: sumpter_horse 

[11:27:37.172] Render Requested: mule 

[11:27:37.172] Render Requested: old_horse 

[11:27:37.172] Render Requested: saddle_horse 

[11:27:37.172] Render Requested: empire_horse 

[11:27:37.172] Render Requested: aserai_horse 

[11:27:37.172] Render Requested: vlandia_horse 

[11:27:37.172] Render Requested: hunter 

[11:27:37.172] Render Requested: sturgia_horse 

[11:27:37.172] Render Requested: t2_khuzait_horse 

[11:27:37.172] Render Requested: t2_aserai_horse 

[11:27:37.172] Render Requested: charger 

[11:27:37.172] Render Requested: t2_sturgia_horse 

[11:27:37.172] Render Requested: t2_vlandia_horse 

[11:27:37.172] Render Requested: t3_sturgia_horse 

[11:27:37.172] Render Requested: t3_khuzait_horse 

[11:27:37.172] Render Requested: hog 

[11:27:37.172] Render Requested: sumpter_horse 

[11:27:37.178] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:27:37.178] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:27:37.178] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.207] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:27:37.207] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:27:37.207] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:27:37.304] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:27:37.304] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:27:37.620] Render Requested: sumpter_horse 

[11:27:37.620] Render Requested: sturgia_horse 

[11:27:37.756] Render Requested: hog 

[11:27:37.992] Render Requested: sumpter_horse 

[11:27:38.257] Render Requested: hog 

[11:27:39.298] Render Requested: meat 

[11:27:39.298] Render Requested: hides 

[11:27:39.393] Render Requested: hides 

[11:27:40.188] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 167 

[11:27:40.189] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 167 

[11:27:41.457] Force VSync State is now DEACTIVATED 

[11:27:41.457] PopScreen 

[11:27:41.457] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:27:41.457] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:27:41.457] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:27:41.484] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:27:41.484] OnScreenListChanged 

[11:27:41.484] SandBox.View.Map.MapScreen::HandleActivate 

[11:27:41.485] SandBox.View.Map.MapScreen::HandleResume 

[11:27:41.497] [GAME MENU] town 

[11:27:41.499] Release Sound Event -1 

[11:27:41.499] Release Sound Event -1 

[11:27:41.499] Release Sound Event -1 

[11:27:41.499] Release Sound Event -1 

[11:27:43.624] [GAME MENU] town_backstreet 

[11:27:43.628] Release Sound Event 3404 

[11:27:43.628] Release Sound Event 3403 

[11:27:43.628] Release Sound Event -1 

[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:51.149] --------------- Conversation Start ---------------  

[11:27:51.149] Conversation character name: 西米尔
id: CharacterObject_4673
culture:斯特吉亚
persona:PersonaSoftspoken 

[11:27:51.149] AI -> (start_wanderer_unmet) -  

[11:27:51.149] [VOICEOVER]VoiceObject search for: ! 

[11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_001 

[11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_001 

[11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_001 

[11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_001 

[11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_mcNlccCF 

[11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_mcNlccCF 

[11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_mcNlccCF 

[11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_mcNlccCF 

[11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_mcNlccCF 

[11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_mcNlccCF 

[11:27:51.149] accentClass: sturgian 

[11:27:51.167] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_mcNlccCF 

[11:27:51.582] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_softspoken_mcNlccCF.ogg 

[11:27:51.582] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_softspoken_mcNlccCF.xml.
[11:27:52.954] P  -> (wanderer_meet_player_response1) -  

[11:27:52.955] AI -> (wanderer_prebackstory) -  

[11:27:52.955] [VOICEOVER]VoiceObject search for: ! 

[11:27:53.269] ExecuteContinue 

[11:27:53.269] AI -> (wanderer_introduction_a) -  

[11:27:53.269] [VOICEOVER]VoiceObject search for: ! 

[11:27:53.594] ExecuteContinue 

[11:27:53.594] AI -> (wanderer_introduction_b) -  

[11:27:53.594] [VOICEOVER]VoiceObject search for: ! 

[11:27:54.219] ExecuteContinue 

[11:27:54.219] AI -> (wanderer_introduction_c) -  

[11:27:54.219] [VOICEOVER]VoiceObject search for: ! 

[11:27:56.355] P  -> (wanderer_meet_player_response1_2) -  

[11:27:56.355] [VOICEOVER]VoiceObject search for: ! 

[11:27:56.356] AI -> (wanderer_introduction_d) -  

[11:27:56.356] [VOICEOVER]VoiceObject search for: ! 

[11:27:56.650] ExecuteContinue 

[11:27:56.650] AI -> (wanderer_job_status_2) -  

[11:27:56.650] [VOICEOVER]VoiceObject search for: ! 

[11:27:57.386] P  -> (main_option_faction_hire) -  

[11:27:57.390] AI -> (companion_hire) -  

[11:27:57.391] [VOICEOVER]VoiceObject search for: ! 

[11:27:58.651] P  -> (player_companion_hire_response_1) -  

[11:27:58.655] 西米尔加入了你的部队。 

[11:27:58.655] AI -> (hero_leave) -  

[11:27:59.290] ExecuteContinue 

[11:27:59.290] --------------- Conversation End ---------------  

[11:27:59.295] Scene_view::clear_all(scn_conversation_tableau)
[11:27:59.296] [GAME MENU] town_backstreet 

[11:27:59.297] Release Sound Event 3405 

[11:27:59.297] Release Sound Event -1 

[11:27:59.297] Release Sound Event -1 

[11:28:02.530] [GAME MENU] town_backstreet 

[11:28:02.531] Release Sound Event 3407 

[11:28:02.531] Release Sound Event -1 

[11:28:02.531] Release Sound Event -1 

[11:28:02.535] Force VSync State is now ACTIVE 

[11:28:02.535] PushScreen 

[11:28:02.535] SandBox.View.Map.MapScreen::HandlePause 

[11:28:02.536] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:28:02.536] Release Sound Event 3408 

[11:28:02.536] Release Sound Event -1 

[11:28:02.536] OnScreenListChanged 

[11:28:02.536] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[11:28:02.536] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[11:28:02.536] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[11:28:04.041] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:28:04.041] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:28:04.924] Force VSync State is now DEACTIVATED 

[11:28:04.924] PopScreen 

[11:28:04.924] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[11:28:04.924] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[11:28:04.924] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[11:28:04.924] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[11:28:04.924] OnScreenListChanged 

[11:28:04.924] SandBox.View.Map.MapScreen::HandleActivate 

[11:28:04.924] SandBox.View.Map.MapScreen::HandleResume 

[11:28:04.935] [GAME MENU] town_backstreet 

[11:28:04.936] Release Sound Event -1 

[11:28:04.936] Release Sound Event -1 

[11:28:04.936] Release Sound Event -1 

[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:06.030] [GAME MENU] town 

[11:28:06.037] Release Sound Event 3409 

[11:28:06.037] Release Sound Event -1 

[11:28:06.037] Release Sound Event -1 

[11:28:06.037] Release Sound Event -1 

[11:28:10.169] Release Sound Event 3411 

[11:28:10.169] Release Sound Event 3410 

[11:28:10.253] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:28:10.253] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:28:10.253] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:28:10.274] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:28:10.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:28:10.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:28:11.718] Force VSync State is now ACTIVE 

[11:28:11.718] PushScreen 

[11:28:11.718] SandBox.View.Map.MapScreen::HandlePause 

[11:28:11.719] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:28:11.719] OnScreenListChanged 

[11:28:11.719] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:28:11.719] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:28:11.719] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:28:12.752] Force VSync State is now DEACTIVATED 

[11:28:12.752] PopScreen 

[11:28:12.752] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:28:12.752] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:28:12.752] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:28:12.752] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:28:12.752] OnScreenListChanged 

[11:28:12.752] SandBox.View.Map.MapScreen::HandleActivate 

[11:28:12.752] SandBox.View.Map.MapScreen::HandleResume 

[11:28:12.915] Force VSync State is now ACTIVE 

[11:28:12.915] PushScreen 

[11:28:12.915] SandBox.View.Map.MapScreen::HandlePause 

[11:28:12.916] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:28:12.916] OnScreenListChanged 

[11:28:12.916] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[11:28:12.916] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[11:28:12.916] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.701] Force VSync State is now DEACTIVATED 

[11:28:13.701] PopScreen 

[11:28:13.701] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[11:28:13.701] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[11:28:13.701] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[11:28:13.701] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[11:28:13.701] OnScreenListChanged 

[11:28:13.701] SandBox.View.Map.MapScreen::HandleActivate 

[11:28:13.701] SandBox.View.Map.MapScreen::HandleResume 

[11:28:13.864] Force VSync State is now ACTIVE 

[11:28:13.864] PushScreen 

[11:28:13.864] SandBox.View.Map.MapScreen::HandlePause 

[11:28:13.864] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:28:13.864] OnScreenListChanged 

[11:28:13.864] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[11:28:13.864] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[11:28:13.864] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[11:28:14.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:14.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:14.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:14.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:14.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:14.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:18.904] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[11:28:18.904] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[11:28:24.055] Opening new mission Conversation .
 

[11:28:24.058] IMono_MBMission::create_mission : 0.002927
[11:28:24.232] Force VSync State is now DEACTIVATED 

[11:28:24.232] PushScreen 

[11:28:24.232] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[11:28:24.232] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[11:28:24.232] OnScreenListChanged 

[11:28:24.232] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[11:28:24.232] -------MissionScreen-OnInitialize 

[11:28:24.232] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[11:28:24.232] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[11:28:24.411] Scene_view::clear_all(inventory_character_scene)
[11:28:24.726] Loading xml file: $BASE/Modules/SandBox/SceneObj/conversation_scene_forest/scene.xscene.
[11:28:24.763] Loading xml file: $BASE/Modules/SandBox/SceneObj/conversation_scene_forest/atmosphere.xml.
[11:28:25.026] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[11:28:25.026] 64 entities are registered as oro.
[11:28:25.594] rglTerrain_shader_generator::handle_mesh_blend_state : 0.008902
[11:28:25.635] rglShader_manager::read_compressed_shader_cache_package : 0.000208
[11:28:25.651] Placed flora count, 0, flora_green_c
[11:28:25.651] Placed flora count, 0, flora_grass_b_non_shadow
[11:28:25.654] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[11:28:27.698] ----------Mission-AddTeam-Attacker 

[11:28:28.302] -------MissionScreen-OnActivate 

[11:28:28.886] Bake Terrain
[11:28:28.956] Bake Terrain
[11:28:28.998] Bake Terrain
[11:28:29.042] Bake Terrain
[11:28:29.600] --------------- Conversation Start ---------------  

[11:28:29.600] Conversation character name: 西米尔
id: CharacterObject_4673
culture:斯特吉亚
persona:PersonaSoftspoken 

[11:28:29.604] AI -> (start_default_under_24_hours) -  

[11:28:29.604] [VOICEOVER]VoiceObject search for: ! 

[11:28:29.604] [VOICEOVER]VoiceObject search for: ! 

[11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_captainasleader 

[11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_captainasleader 

[11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_captainasleader 

[11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_captainasleader 

[11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_captainasleader 

[11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_captainasleader 

[11:28:29.604] accentClass: sturgian 

[11:28:29.622] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_captainasleader 

[11:28:29.625] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_captainasleader.ogg, position: (115.1435, 216.8255, 0.2347937) 

[11:28:29.625] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_captainasleader.xml.
[11:28:30.542] ExecuteContinue 

[11:28:30.543] AI -> (hero_ask_4) -  

[11:28:31.890] P  -> (companion_start_role) -  

[11:28:31.891] AI -> (companion_pretalk) -  

[11:28:34.478] P  -> (companion_talk_fire_3) -  

[11:28:34.478] AI -> (companion_role_response) -  

[11:28:35.125] P  -> (player_is_leaving_neutral_or_friendly) -  

[11:28:35.125] AI -> (hero_leave) -  

[11:28:35.600] ExecuteContinue 

[11:28:35.600] --------------- Conversation End ---------------  

[11:28:35.612] I called EndMission 

[11:28:35.616] I called EndMissionInternal 

[11:28:35.647] -------MissionScreen-OnDeactivate 

[11:28:35.968] Force VSync State is now ACTIVE 

[11:28:35.968] PopScreen 

[11:28:35.968] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[11:28:35.968] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[11:28:35.968] -------MissionScreen-OnDeactivate 

[11:28:35.968] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[11:28:35.968] -------MissionScreen-OnFinalize 

[11:28:35.986] Scene_view::clear_all(conversation_scene_forest)
[11:28:35.987] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[11:28:35.987] OnScreenListChanged 

[11:28:35.987] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[11:28:35.997] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[11:28:41.590] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[11:28:41.590] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[11:29:23.714] Force VSync State is now DEACTIVATED 

[11:29:23.714] PopScreen 

[11:29:23.714] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[11:29:23.714] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[11:29:23.714] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[11:29:23.714] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[11:29:23.714] OnScreenListChanged 

[11:29:23.714] SandBox.View.Map.MapScreen::HandleActivate 

[11:29:23.714] SandBox.View.Map.MapScreen::HandleResume 

[11:29:23.884] Scene_view::clear_all(inventory_character_scene)
[11:29:31.047] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:29:31.047] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:29:34.135] Player has entered city_bohaiguo_nanpi: 南皮 

[11:29:34.135] [GAME MENU] town_outside 

[11:29:34.135] [GAME MENU] town 

[11:29:35.426] Opening new mission TownCenter civilian level_3.
 

[11:29:35.433] IMono_MBMission::create_mission : 0.002947
[11:29:35.599] Force VSync State is now DEACTIVATED 

[11:29:35.599] PushScreen 

[11:29:35.599] SandBox.View.Map.MapScreen::HandlePause 

[11:29:35.599] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:29:35.599] Release Sound Event 3414 

[11:29:35.599] Release Sound Event 3415 

[11:29:35.599] OnScreenListChanged 

[11:29:35.599] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[11:29:35.599] -------MissionScreen-OnInitialize 

[11:29:35.599] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[11:29:35.599] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[11:29:35.935] Scene_view::clear_all(Main_map)
[11:29:36.113] Scene level: civilian set to activate.
[11:29:36.113] Scene level: level_3 set to activate.
[11:29:36.114] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/vlandia_town_c/scene.xscene.
[11:29:36.182] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/vlandia_town_c/atmosphere.xml.
[11:29:39.975] Oro temporary memory watermark: 26.25 KB (max 4096 KB).
[11:29:40.004] 1577 entities are registered as oro.
[11:29:40.466] NAV_MESH: load finished, first load for scene: 1
[11:29:41.792] rglShader_manager::read_compressed_shader_cache_package : 0.000196
[11:29:41.839] Placed flora count, 8305, flora_dry_plant__mix_grass
[11:29:41.845] Placed flora count, 8678, flora_dry_plant__mix_long
[11:29:41.849] Placed tree count, 39280, tree_high__mix_pine
[11:29:41.856] Placed flora count, 10661, rocks_small
[11:29:41.907] Placed flora count, 45885, flora_grass_b_non_shadow
[11:29:41.973] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[11:29:44.009] ----------Mission-AddTeam-Defender 

[11:29:44.010] ----------Mission-AddTeam-Attacker 

[11:29:44.010] ----------Mission-AddTeam-Attacker 

[11:29:54.331] -------MissionScreen-OnActivate 

[11:29:56.946] Bake Terrain
[11:29:56.994] Bake Terrain
[11:29:57.008] Bake Terrain
[11:29:57.044] Bake Terrain
[11:30:19.192] I called EndMission 

[11:30:19.200] I called EndMissionInternal 

[11:30:19.337] -------MissionScreen-OnDeactivate 

[11:30:19.696] PopScreen 

[11:30:19.696] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[11:30:19.696] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[11:30:19.696] -------MissionScreen-OnDeactivate 

[11:30:19.696] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[11:30:19.696] -------MissionScreen-OnFinalize 

[11:30:19.715] Scene_view::clear_all(vlandia_town_c)
[11:30:19.716] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[11:30:19.716] OnScreenListChanged 

[11:30:19.716] SandBox.View.Map.MapScreen::HandleActivate 

[11:30:19.716] SandBox.View.Map.MapScreen::HandleResume 

[11:30:19.727] [GAME MENU] town 

[11:30:19.728] Release Sound Event -1 

[11:30:19.728] Release Sound Event -1 

[11:30:19.728] Release Sound Event -1 

[11:30:19.728] Release Sound Event -1 

[11:30:26.185] rglShader_manager::read_compressed_shader_cache_package : 0.000111
[11:30:26.186] Missing shader from sack: pbr_terrain
[11:30:26.186] Missing shader from sack: pbr_terrain
[11:30:26.186] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.186] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.186] Missing shader from sack: pbr_terrain_shadowmap
[11:30:26.186] Missing shader from sack: pbr_terrain_pointlight
[11:30:26.186] Missing shader from sack: pbr_terrain
[11:30:26.186] Missing shader from sack: pbr_terrain
[11:30:26.186] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.186] Missing shader from sack: pbr_terrain
[11:30:26.186] Missing shader from sack: pbr_terrain
[11:30:26.186] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.187] Missing shader from sack: pbr_terrain
[11:30:26.187] Missing shader from sack: pbr_terrain
[11:30:26.187] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.187] Missing shader from sack: pbr_terrain
[11:30:26.187] Missing shader from sack: pbr_terrain
[11:30:26.187] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.188] Missing shader from sack: pbr_terrain
[11:30:26.188] Missing shader from sack: pbr_terrain
[11:30:26.188] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.188] Missing shader from sack: pbr_terrain
[11:30:26.188] Missing shader from sack: pbr_terrain
[11:30:26.188] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.188] Missing shader from sack: pbr_terrain
[11:30:26.188] Missing shader from sack: pbr_terrain
[11:30:26.188] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.189] Missing shader from sack: pbr_terrain
[11:30:26.189] Missing shader from sack: pbr_terrain
[11:30:26.189] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.189] Missing shader from sack: pbr_terrain
[11:30:26.189] Missing shader from sack: pbr_terrain
[11:30:26.189] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.189] Missing shader from sack: pbr_terrain
[11:30:26.189] Missing shader from sack: pbr_terrain
[11:30:26.189] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.190] Missing shader from sack: pbr_terrain
[11:30:26.190] Missing shader from sack: pbr_terrain
[11:30:26.190] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.190] Missing shader from sack: pbr_terrain
[11:30:26.190] Missing shader from sack: pbr_terrain
[11:30:26.190] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.190] Missing shader from sack: pbr_terrain
[11:30:26.190] Missing shader from sack: pbr_terrain
[11:30:26.190] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.191] Missing shader from sack: pbr_terrain
[11:30:26.191] Missing shader from sack: pbr_terrain
[11:30:26.191] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.192] Missing shader from sack: pbr_terrain
[11:30:26.192] Missing shader from sack: pbr_terrain
[11:30:26.192] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.192] Missing shader from sack: pbr_terrain
[11:30:26.192] Missing shader from sack: pbr_terrain
[11:30:26.192] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.193] Missing shader from sack: pbr_terrain
[11:30:26.194] Missing shader from sack: pbr_terrain
[11:30:26.194] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.194] Missing shader from sack: pbr_terrain
[11:30:26.194] Missing shader from sack: pbr_terrain
[11:30:26.194] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.194] Missing shader from sack: pbr_terrain
[11:30:26.194] Missing shader from sack: pbr_terrain
[11:30:26.194] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.195] Missing shader from sack: pbr_terrain
[11:30:26.195] Missing shader from sack: pbr_terrain
[11:30:26.195] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.195] Missing shader from sack: pbr_terrain
[11:30:26.195] Missing shader from sack: pbr_terrain
[11:30:26.195] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.196] Missing shader from sack: pbr_terrain
[11:30:26.196] Missing shader from sack: pbr_terrain
[11:30:26.196] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.197] Missing shader from sack: pbr_terrain
[11:30:26.197] Missing shader from sack: pbr_terrain
[11:30:26.197] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.198] Missing shader from sack: pbr_terrain
[11:30:26.198] Missing shader from sack: pbr_terrain
[11:30:26.198] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.199] Missing shader from sack: pbr_terrain
[11:30:26.199] Missing shader from sack: pbr_terrain
[11:30:26.199] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.199] Missing shader from sack: pbr_terrain
[11:30:26.199] Missing shader from sack: pbr_terrain
[11:30:26.199] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.201] Missing shader from sack: pbr_terrain
[11:30:26.201] Missing shader from sack: pbr_terrain
[11:30:26.201] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.208] Missing shader from sack: pbr_terrain
[11:30:26.208] Missing shader from sack: pbr_terrain
[11:30:26.208] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.208] Missing shader from sack: pbr_terrain
[11:30:26.208] Missing shader from sack: pbr_terrain
[11:30:26.208] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.208] Missing shader from sack: pbr_terrain
[11:30:26.208] Missing shader from sack: pbr_terrain
[11:30:26.208] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.208] Missing shader from sack: pbr_terrain
[11:30:26.208] Missing shader from sack: pbr_terrain
[11:30:26.208] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.209] Missing shader from sack: pbr_terrain
[11:30:26.209] Missing shader from sack: pbr_terrain
[11:30:26.209] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.210] Missing shader from sack: pbr_terrain
[11:30:26.210] Missing shader from sack: pbr_terrain
[11:30:26.210] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.216] Missing shader from sack: pbr_terrain
[11:30:26.216] Missing shader from sack: pbr_terrain
[11:30:26.216] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.216] Missing shader from sack: pbr_terrain
[11:30:26.216] Missing shader from sack: pbr_terrain
[11:30:26.216] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.217] Missing shader from sack: pbr_terrain
[11:30:26.217] Missing shader from sack: pbr_terrain
[11:30:26.217] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.221] Missing shader from sack: pbr_terrain
[11:30:26.221] Missing shader from sack: pbr_terrain
[11:30:26.221] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.221] Missing shader from sack: pbr_terrain
[11:30:26.221] Missing shader from sack: pbr_terrain
[11:30:26.221] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.223] Missing shader from sack: pbr_terrain
[11:30:26.223] Missing shader from sack: pbr_terrain
[11:30:26.223] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.224] Missing shader from sack: pbr_terrain
[11:30:26.224] Missing shader from sack: pbr_terrain
[11:30:26.224] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.226] Missing shader from sack: pbr_terrain
[11:30:26.226] Missing shader from sack: pbr_terrain
[11:30:26.226] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.228] Missing shader from sack: pbr_terrain
[11:30:26.228] Missing shader from sack: pbr_terrain
[11:30:26.228] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.228] Missing shader from sack: pbr_terrain
[11:30:26.228] Missing shader from sack: pbr_terrain
[11:30:26.228] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.231] Missing shader from sack: pbr_terrain
[11:30:26.231] Missing shader from sack: pbr_terrain
[11:30:26.231] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.231] Missing shader from sack: pbr_terrain
[11:30:26.231] Missing shader from sack: pbr_terrain
[11:30:26.231] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.233] Missing shader from sack: pbr_terrain
[11:30:26.233] Missing shader from sack: pbr_terrain
[11:30:26.233] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.238] Missing shader from sack: pbr_terrain
[11:30:26.238] Missing shader from sack: pbr_terrain
[11:30:26.238] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.239] Missing shader from sack: pbr_terrain
[11:30:26.239] Missing shader from sack: pbr_terrain
[11:30:26.239] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.239] Missing shader from sack: pbr_terrain
[11:30:26.239] Missing shader from sack: pbr_terrain
[11:30:26.239] Missing shader from sack: pbr_terrain_gbuffer
[11:30:26.787] Bake Terrain
[11:30:29.900] Bake Terrain
[11:30:29.924] Bake Terrain
[11:30:29.944] Bake Terrain
[11:30:51.328] Release Sound Event 3530 

[11:30:51.328] Release Sound Event 3529 

[11:30:52.681] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:30:52.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:30:57.743] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:30:57.743] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:30:57.743] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:30:57.769] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:30:57.769] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:30:57.770] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:31:06.779] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:31:06.805] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:31:06.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:31:06.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:31:12.962] Player has entered village_hejianguo_yixian: 易县 

[11:31:12.962] [GAME MENU] village_outside 

[11:31:12.962] [GAME MENU] village 

[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:17.335] Release Sound Event 3543 

[11:31:17.335] Release Sound Event 3544 

[11:31:17.352] Dump integrity is compromised due to non-default modules being used 

[11:31:17.352] Dump integrity is compromised due to non-default modules being used 

[11:31:17.352] Dump integrity is compromised due to non-default modules being used 

[11:31:17.356] AutoSaveCurrentGame: saveauto3 

[11:31:17.356] Save Process block is started. 

[11:31:17.356] ------Saving with new context. Save name: saveauto3------ 

[11:31:17.358] SaveContext::Save block is started. 

[11:31:17.358] SaveContext::CollectObjects block is started. 

[11:31:19.758] SaveContext::CollectObjects completed in 2.399 seconds. 

[11:31:19.758] SaveContext::Saving Objects block is started. 

[11:31:20.421] SaveContext::Saving Objects completed in 0.663 seconds. 

[11:31:20.421] SaveContext::Saving Containers block is started. 

[11:31:21.735] SaveContext::Saving Containers completed in 1.313 seconds. 

[11:31:21.919] SaveContext::Save completed in 4.56 seconds. 

[11:31:21.919] Save Process completed in 4.562 seconds. 

[11:31:22.318] ------Successfully saved------ 

[11:31:31.653] Before Daily Tick: 中平六年 秋
一十月 中旬 

[11:31:35.265] Player has entered village_zhuojun_guan: 故安 

[11:31:35.265] [GAME MENU] village_outside 

[11:31:35.265] [GAME MENU] village 

[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:42.862] Release Sound Event 3549 

[11:31:42.862] Release Sound Event 3550 

[11:31:51.197] Player has entered village_zhuojun_fangcheng: 方城 

[11:31:51.197] [GAME MENU] village_outside 

[11:31:51.197] [GAME MENU] village 

[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:52.925] Average value of 五谷 : 0.9487041 

[11:31:52.925] Average value of 鱼 : 3.53182 

[11:31:52.925] Average value of 肉 : 1.457202 

[11:31:52.925] Average value of 奶酥 : 1.412322 

[11:31:52.926] Average value of 葡萄 : 2.643128 

[11:31:52.926] Average value of 枣 : 2.519566 

[11:31:52.926] Average value of 青果 : 2.916853 

[11:31:52.926] Average value of 膏脂 : 1.91719 

[11:31:52.926] Average value of 菜油 : 5.388859 

[11:31:52.926] Average value of 苎麻 : 2.614967 

[11:31:52.926] Average value of 苧布 : 5.89558 

[11:31:52.926] Average value of 羊毛 : 3.112664 

[11:31:52.926] Average value of 布匹 : 1.320968 

[11:31:52.926] Average value of 蚕丝 : 0.6510237 

[11:31:52.926] Average value of 绸缎 : 2.19958 

[11:31:52.926] Average value of 硬木 : 1.070396 

[11:31:52.926] Average value of 铁 : 1.424832 

[11:31:52.926] Average value of 盐巴 : 2.703994 

[11:31:52.926] Average value of 银矿石 : 2.279601 

[11:31:52.926] Average value of 兽皮 : 1.033445 

[11:31:52.926] Average value of 陶土 : 1.9929 

[11:31:52.926] Average value of 浊酒 : 0.4330736 

[11:31:52.926] Average value of 西域葡萄酒 : 1.60281 

[11:31:52.926] Average value of 工具 : 0.4728466 

[11:31:52.926] Average value of 陶瓷 : 2.036986 

[11:31:52.926] Average value of 皮革 : 1.073567 

[11:31:52.926] Average value of 毛皮 : 1.449993 

[11:31:52.926] Average value of 金银器 : 4.663669 

[11:31:52.926] Average value of 箭 : 0.8209673 

[11:31:52.926] Average value of 羊 : 1.636576 

[11:31:52.926] Average value of 牛 : 1.919874 

[11:31:52.926] Average value of 豕 : 1.007091 

[11:31:52.926] Average value of 驮畜 : 1.531743 

[11:31:52.926] Average value of 坐骑 : 1.114982 

[11:31:52.926] Average value of 战争坐骑 : 0.7186701 

[11:31:52.926] Average value of 贵族坐骑 : 0.9724196 

[11:31:52.926] Average value of 马匹装备 I : 0.8178889 

[11:31:52.926] Average value of 马匹装备 II : 0.8303269 

[11:31:52.926] Average value of 马匹装备 III : 1.10176 

[11:31:52.926] Average value of 马匹装备 IV : 1.167742 

[11:31:52.926] Average value of 马匹装备 V : 1.320968 

[11:31:52.926] Average value of 近战武器 I : 0.8129027 

[11:31:52.926] Average value of 近战武器 II : 0.8129027 

[11:31:52.926] Average value of 近战武器 III : 0.8252877 

[11:31:52.927] Average value of 近战武器 IV : 0.8706476 

[11:31:52.927] Average value of 近战武器 V : 1.022428 

[11:31:52.927] Average value of 远程武器 I : 0.8129027 

[11:31:52.927] Average value of 远程武器 II : 0.8129027 

[11:31:52.927] Average value of 远程武器 III : 0.8209673 

[11:31:52.927] Average value of 远程武器 IV : 0.9725749 

[11:31:52.927] Average value of 远程武器 V : 1.048997 

[11:31:52.927] Average value of 盾牌 I : 0.8150763 

[11:31:52.927] Average value of 盾牌 II : 0.8157262 

[11:31:52.927] Average value of 盾牌 III : 0.8216457 

[11:31:52.927] Average value of 盾牌 IV : 1.040813 

[11:31:52.927] Average value of 盾牌 V : 1.113392 

[11:31:52.927] Average value of 服装 : 0.8129027 

[11:31:52.927] Average value of 轻甲 : 0.8129027 

[11:31:52.927] Average value of 中甲 : 0.8129027 

[11:31:52.927] Average value of 重甲 : 0.8129027 

[11:31:52.927] Average value of 终极护甲 : 0.8907937 

[11:31:52.927] Average value of 旗帜 : 1.320968 

[11:31:52.927] Average value of 未分配 : 1.320968 

[11:31:52.927] Force VSync State is now ACTIVE 

[11:31:52.927] PushScreen 

[11:31:52.927] SandBox.View.Map.MapScreen::HandlePause 

[11:31:52.927] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:31:52.927] Release Sound Event 3556 

[11:31:52.927] Release Sound Event 3557 

[11:31:52.927] OnScreenListChanged 

[11:31:52.927] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:31:52.985] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:31:52.985] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:31:53.293] Render Requested: sg_ar_c05_s5004_head 

[11:31:53.293] Render Requested: sg_ar_c11_s4001_shoulder 

[11:31:53.293] Render Requested: empire_warrior_padded_armor_e 

[11:31:53.293] Render Requested: leather_shoes 

[11:31:53.293] Render Requested: sturgia_horse 

[11:31:53.293] Render Requested: stripped_leather_harness 

[11:31:53.293] Render Requested: triangluar_spear_t3 

[11:31:53.293] Render Requested: lz_bow_yanzhou_01 

[11:31:53.293] Render Requested: range_arrows 

[11:31:53.293] Render Requested: grain 

[11:31:53.293] Render Requested: butter 

[11:31:53.293] Render Requested: cheese 

[11:31:53.293] Render Requested: hog 

[11:31:53.293] Render Requested: sumpter_horse 

[11:31:53.833] Render Requested: cheese 

[11:31:54.618] Render Requested: butter 

[11:31:54.851] Render Requested: grain 

[11:31:55.434] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:55.461] Render Requested: grain 

[11:31:55.618] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:55.785] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:55.984] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:56.202] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:56.402] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:56.752] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:56.952] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:57.136] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:57.319] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:58.053] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:58.237] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:58.453] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:58.671] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:31:59.705] Force VSync State is now DEACTIVATED 

[11:31:59.705] PopScreen 

[11:31:59.705] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:31:59.705] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:31:59.705] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:31:59.713] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:31:59.713] OnScreenListChanged 

[11:31:59.713] SandBox.View.Map.MapScreen::HandleActivate 

[11:31:59.713] SandBox.View.Map.MapScreen::HandleResume 

[11:31:59.733] [GAME MENU] village 

[11:31:59.734] Release Sound Event -1 

[11:31:59.734] Release Sound Event -1 

[11:31:59.734] Release Sound Event -1 

[11:31:59.734] Release Sound Event -1 

[11:32:00.705] Release Sound Event 3559 

[11:32:00.705] Release Sound Event 3558 

[11:32:02.454] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:32:02.454] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:32:23.792] [GAME MENU] encounter_meeting 

[11:32:23.803] --------------- Conversation Start ---------------  

[11:32:23.803] Conversation character name: 三国-劫匪
id: sg_looter
culture:劫匪
persona:PersonaSoftspoken 

[11:32:23.806] AI -> (bandit_start_attacker) -  

[11:32:23.807] [VOICEOVER]VoiceObject search for: ! 

[11:32:23.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_016 

[11:32:23.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_016 

[11:32:23.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_xQ0aBavD 

[11:32:23.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_xQ0aBavD 

[11:32:23.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_xQ0aBavD 

[11:32:23.807] accentClass: looters 

[11:32:23.814] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_016 

[11:32:24.348] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_016.ogg 

[11:32:24.348] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_016.xml.
[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:26.417] P  -> (common_encounter_ultimatum) -  

[11:32:26.417] [VOICEOVER]VoiceObject search for: ! 

[11:32:26.419] AI -> (common_encounter_ultimatum_war) -  

[11:32:26.969] ExecuteContinue 

[11:32:26.969] --------------- Conversation End ---------------  

[11:32:26.974] Scene_view::clear_all(scn_conversation_tableau)
[11:32:26.975] [GAME MENU] encounter_meeting 

[11:32:26.976] Player MapEvent State: Wait 

[11:32:26.976] [GAME MENU] encounter 

[11:32:26.984] Release Sound Event 3566 

[11:32:26.987] Release Sound Event -1 

[11:32:28.251] Opening new mission Battle .
 

[11:32:28.254] IMono_MBMission::create_mission : 0.003450
[11:32:28.417] Force VSync State is now DEACTIVATED 

[11:32:28.417] PushScreen 

[11:32:28.417] SandBox.View.Map.MapScreen::HandlePause 

[11:32:28.418] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:32:28.418] Release Sound Event -1 

[11:32:28.418] OnScreenListChanged 

[11:32:28.418] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[11:32:28.418] -------MissionScreen-OnInitialize 

[11:32:28.418] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[11:32:28.418] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[11:32:28.741] Scene_view::clear_all(Main_map)
[11:32:28.919] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_011/scene.xscene.
[11:32:28.964] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_011/atmosphere.xml.
[11:32:29.214] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[11:32:29.215] 13 entities are registered as oro.
[11:32:29.297] NAV_MESH: load finished, first load for scene: 1
[11:32:30.515] rglShader_manager::read_compressed_shader_cache_package : 0.000252
[11:32:30.536] Placed tree count, 848, tree_high__mix
[11:32:30.538] Placed tree count, 5417, shrub__mix
[11:32:30.546] Placed tree count, 5914, tree_high__mix_poplar
[11:32:30.556] Placed tree count, 10790, tree_high__mix_poplar_forest
[11:32:30.631] Placed flora count, 187423, flora_grass_b_non_shadow
[11:32:30.713] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[11:32:30.727] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[11:32:35.693] ----------Mission-AddTeam-Defender 

[11:32:35.693] ----------Mission-AddTeam-Attacker 

[11:32:35.710] 将军,近日军中伙食越来越敷衍了,是不是粮草将要不够用了啊... 

[11:32:35.807] -------MissionScreen-OnActivate 

[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:36.200] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:32:36.233] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:32:36.233] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:32:36.573] Bake Terrain
[11:32:36.643] Bake Terrain
[11:32:36.667] Bake Terrain
[11:32:36.713] Bake Terrain
[11:32:39.162] Selected formations being cleared. Select all formations: 

[11:32:39.162] Infantry added to selected formations. 

[11:32:39.162] Ranged added to selected formations. 

[11:32:39.162] HorseArcher added to selected formations. 

[11:32:39.163] Selected formations being cleared. Select all formations: 

[11:32:39.163] Infantry added to selected formations. 

[11:32:39.163] Ranged added to selected formations. 

[11:32:39.163] SetOrder AIControlOffon team 

[11:32:39.163] After set order called, number of selected formations: 2 

[11:32:39.163] Infantry formation being processed. 

[11:32:39.163] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.163] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.163] Ranged formation being processed. 

[11:32:39.163] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.163] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.163] After set order loop complete, number of selected formations: 2 

[11:32:39.164] SetOrder Mounton team 

[11:32:39.164] After set order called, number of selected formations: 2 

[11:32:39.164] Infantry formation being processed. 

[11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.164] Ranged formation being processed. 

[11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.164] After set order loop complete, number of selected formations: 2 

[11:32:39.164] SetOrder FireAtWillon team 

[11:32:39.164] After set order called, number of selected formations: 2 

[11:32:39.164] Infantry formation being processed. 

[11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.164] Ranged formation being processed. 

[11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.164] After set order loop complete, number of selected formations: 2 

[11:32:39.164] SetOrder ArrangementLineon team 

[11:32:39.164] After set order called, number of selected formations: 2 

[11:32:39.164] Infantry formation being processed. 

[11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.164] Ranged formation being processed. 

[11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.164] After set order loop complete, number of selected formations: 2 

[11:32:39.169] SetOrder StandYourGroundon team 

[11:32:39.169] After set order called, number of selected formations: 2 

[11:32:39.169] Infantry formation being processed. 

[11:32:39.169] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.169] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.169] Ranged formation being processed. 

[11:32:39.169] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.169] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.169] After set order loop complete, number of selected formations: 2 

[11:32:39.169] SetOrder AIControlOffon team 

[11:32:39.169] After set order called, number of selected formations: 2 

[11:32:39.169] Infantry formation being processed. 

[11:32:39.169] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.169] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.169] Ranged formation being processed. 

[11:32:39.169] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:32:39.169] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:32:39.169] After set order loop complete, number of selected formations: 2 

[11:32:39.169] Selected formations being cleared. 

[11:32:39.170] HorseArcher added to selected formations. 

[11:32:39.170] SetOrderWithAgent FollowMe 李大碗on team 

[11:32:39.170] After set order called, number of selected formations: 1 

[11:32:39.170] General formation being processed. 

[11:32:39.170] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:32:39.170] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:32:39.170] After set order loop complete, number of selected formations: 1 

[11:32:39.170] Selected formations being cleared. 

[11:32:39.170] Selected formations being cleared. Select all formations: 

[11:32:39.170] Infantry added to selected formations. 

[11:32:39.170] Ranged added to selected formations. 

[11:32:39.187] Render Requested: triangluar_spear_t3 

[11:32:39.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:39.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:40.054] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:32:40.054] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:32:40.055] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:32:40.071] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:32:40.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:32:40.072] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:32:40.130] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:32:40.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:32:40.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:32:44.936] Render Requested: lz_bow_yanzhou_01 

[11:32:48.417] Render Requested: triangluar_spear_t3 

[11:32:49.154] Render Requested: lz_bow_yanzhou_01 

[11:32:55.411] Render Requested: triangluar_spear_t3 

[11:32:56.496] Render Requested: lz_bow_yanzhou_01 

[11:33:07.341] Render Requested: triangluar_spear_t3 

[11:33:08.503] Render Requested: lz_bow_yanzhou_01 

[11:33:09.437] Render Requested: triangluar_spear_t3 

[11:33:11.490] Updated mission time speed with request ID:864, time speed0.25 

[11:33:12.531] SetOrder Dismounton team 

[11:33:12.531] After set order called, number of selected formations: 2 

[11:33:12.531] Infantry formation being processed. 

[11:33:12.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:33:12.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:33:12.531] Ranged formation being processed. 

[11:33:12.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:33:12.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:33:12.531] After set order loop complete, number of selected formations: 2 

[11:33:12.536] Reverted time speed back to default(1) 

[11:33:32.986] Render Requested: lz_bow_yanzhou_01 

[11:33:45.369] 哈!竟然只是这种程度的敌军吗?! 

[11:33:50.752] Render Requested: triangluar_spear_t3 

[11:33:52.224] CheckMissionEnded::ended 

[11:33:52.224] Player MapEvent BattleState: AttackerVictory 

[11:33:55.267] I called EndMission 

[11:33:55.275] I called EndMissionInternal 

[11:33:55.414] -------MissionScreen-OnDeactivate 

[11:33:55.731] PopScreen 

[11:33:55.731] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[11:33:55.731] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[11:33:55.731] -------MissionScreen-OnDeactivate 

[11:33:55.731] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[11:33:55.731] -------MissionScreen-OnFinalize 

[11:33:55.745] Scene_view::clear_all(battle_terrain_011)
[11:33:55.745] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[11:33:55.745] OnScreenListChanged 

[11:33:55.745] SandBox.View.Map.MapScreen::HandleActivate 

[11:33:55.745] SandBox.View.Map.MapScreen::HandleResume 

[11:33:55.755] [GAME MENU] encounter 

[11:33:55.755] Release Sound Event -1 

[11:33:55.756] 你掠夺了302第纳尔。 

[11:33:55.756] Force VSync State is now ACTIVE 

[11:33:55.756] PushScreen 

[11:33:55.756] SandBox.View.Map.MapScreen::HandlePause 

[11:33:55.757] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:33:55.757] Release Sound Event 3973 

[11:33:55.757] OnScreenListChanged 

[11:33:55.757] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[11:33:55.757] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[11:33:55.757] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[11:33:56.014] Release Sound Event -1 

[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.054] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:34:00.054] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.379] Force VSync State is now DEACTIVATED 

[11:34:05.379] PopScreen 

[11:34:05.379] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[11:34:05.379] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[11:34:05.379] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[11:34:05.379] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[11:34:05.379] OnScreenListChanged 

[11:34:05.379] SandBox.View.Map.MapScreen::HandleActivate 

[11:34:05.379] SandBox.View.Map.MapScreen::HandleResume 

[11:34:05.389] [GAME MENU] encounter 

[11:34:05.389] Release Sound Event -1 

[11:34:05.390] Force VSync State is now ACTIVE 

[11:34:05.390] PushScreen 

[11:34:05.390] SandBox.View.Map.MapScreen::HandlePause 

[11:34:05.390] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:34:05.390] Release Sound Event 3974 

[11:34:05.390] OnScreenListChanged 

[11:34:05.390] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:34:05.479] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:34:05.479] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:34:05.641] Release Sound Event -1 

[11:34:05.824] Render Requested: sg_ar_c05_s5004_head 

[11:34:05.824] Render Requested: sg_ar_c11_s4001_shoulder 

[11:34:05.824] Render Requested: empire_warrior_padded_armor_e 

[11:34:05.824] Render Requested: leather_shoes 

[11:34:05.824] Render Requested: sturgia_horse 

[11:34:05.824] Render Requested: stripped_leather_harness 

[11:34:05.824] Render Requested: triangluar_spear_t3 

[11:34:05.824] Render Requested: lz_bow_yanzhou_01 

[11:34:05.824] Render Requested: range_arrows 

[11:34:05.824] Render Requested: sg_cl_c04_s1001_body 

[11:34:05.824] Render Requested: sg_sword_whole_001_1h 

[11:34:05.824] Render Requested: sg_npc_guard_head 

[11:34:05.824] Render Requested: sg_npc_guard_head 

[11:34:05.824] Render Requested: sg_npc_bartender_head 

[11:34:05.824] Render Requested: sg_npc_bartender_head 

[11:34:05.824] Render Requested: sg_ar_c11_com01_arm 

[11:34:05.824] Render Requested: fish 

[11:34:05.824] Render Requested: sg_ar_c11_com01_arm 

[11:34:05.824] Render Requested: sg_ar_c11_com01_arm 

[11:34:05.824] Render Requested: sg_npc_bartender_head 

[11:34:05.824] Render Requested: sg_ar_c11_com01_arm 

[11:34:05.824] Render Requested: grain 

[11:34:05.824] Render Requested: sumpter_horse 

[11:34:05.828] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:34:05.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:34:05.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.861] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:34:05.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:34:05.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:34:06.696] Render Requested: sg_npc_guard_head 

[11:34:06.696] Render Requested: sg_ar_c05_s5004_head 

[11:34:07.098] Render Requested: sg_npc_bartender_head 

[11:34:07.262] Render Requested: sg_ar_c11_com01_arm 

[11:34:07.345] Render Requested: fish 

[11:34:07.415] Render Requested: sg_ar_c11_com01_arm 

[11:34:07.613] Render Requested: fish 

[11:34:07.662] Render Requested: sg_ar_c11_com01_arm 

[11:34:07.779] Render Requested: sg_npc_guard_head 

[11:34:07.931] Render Requested: sg_sword_whole_001_1h 

[11:34:08.081] Render Requested: sg_npc_guard_head 

[11:34:08.198] Render Requested: sg_npc_bartender_head 

[11:34:08.365] Render Requested: sg_ar_c11_com01_arm 

[11:34:08.479] Render Requested: fish 

[11:34:08.546] Render Requested: sg_ar_c11_com01_arm 

[11:34:09.014] Render Requested: fish 

[11:34:10.463] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:34:10.475] Render Requested: fish 

[11:34:10.483] Render Requested: sg_ar_c11_com01_arm 

[11:34:11.050] Render Requested: sg_npc_bartender_head 

[11:34:11.682] Render Requested: sg_npc_bartender_head 

[11:34:12.083] Render Requested: sg_ar_c11_com01_arm 

[11:34:12.534] Render Requested: sg_npc_bartender_head 

[11:34:12.599] Render Requested: sg_ar_c11_com01_arm 

[11:34:12.682] Render Requested: sg_npc_bartender_head 

[11:34:12.800] Render Requested: sg_npc_guard_head 

[11:34:12.885] Render Requested: sg_sword_whole_001_1h 

[11:34:13.001] Render Requested: sg_cl_c04_s1001_body 

[11:34:13.033] Render Requested: empire_warrior_padded_armor_e 

[11:34:13.853] Render Requested: sg_sword_whole_001_1h 

[11:34:13.919] Render Requested: sg_npc_guard_head 

[11:34:13.951] Render Requested: sg_ar_c05_s5004_head 

[11:34:15.287] Render Requested: sg_sword_whole_001_1h 

[11:34:16.261] Render Requested: northern_fur_cap 

[11:34:16.261] Render Requested: northern_padded_gambeson 

[11:34:16.261] Render Requested: highland_leg_wrappings 

[11:34:16.261] Render Requested: sturgia_sword_1_t2 

[11:34:16.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:16.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:17.170] Render Requested: northern_fur_cap 

[11:34:18.447] Render Requested: sg_sword_whole_001_1h 

[11:34:18.573] Render Requested: sg_npc_guard_head 

[11:34:18.605] Render Requested: northern_fur_cap 

[11:34:20.538] Render Requested: sg_npc_guard_head 

[11:34:21.622] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: Equipment | Amount: 1 

[11:34:21.622] TransferItem Name: 毛皮帽 | From: Equipment To: PlayerInventory | Amount: 1 

[11:34:21.633] Render Requested: sg_npc_guard_head 

[11:34:21.633] Render Requested: northern_fur_cap 

[11:34:21.674] Render Requested: sg_npc_guard_head 

[11:34:22.074] Render Requested: sg_npc_guard_head 

[11:34:22.074] Render Requested: sg_npc_guard_head 

[11:34:22.093] Render Requested: sg_npc_bartender_head 

[11:34:23.291] Render Requested: northern_padded_gambeson 

[11:34:24.194] Render Requested: sg_npc_bartender_head 

[11:34:24.426] Render Requested: sg_npc_guard_head 

[11:34:24.495] Render Requested: sg_sword_whole_001_1h 

[11:34:24.626] Render Requested: sg_cl_c04_s1001_body 

[11:34:24.627] Render Requested: northern_padded_gambeson 

[11:34:25.846] Render Requested: sg_sword_whole_001_1h 

[11:34:25.944] Render Requested: sg_npc_bartender_head 

[11:34:25.944] Render Requested: sg_npc_guard_head 

[11:34:26.194] Render Requested: sg_ar_c11_com01_arm 

[11:34:27.599] Render Requested: sg_npc_bartender_head 

[11:34:27.729] Render Requested: sg_ar_c11_com01_arm 

[11:34:27.912] Render Requested: northern_padded_gambeson 

[11:34:28.663] Render Requested: sg_ar_c11_com01_arm 

[11:34:29.682] Render Requested: sg_npc_bartender_head 

[11:34:29.732] Render Requested: sg_ar_c11_com01_arm 

[11:34:30.650] Render Requested: sg_npc_bartender_head 

[11:34:30.864] Render Requested: sg_ar_c11_com01_arm 

[11:34:33.465] Render Requested: sg_ar_c11_com01_arm 

[11:34:33.949] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: Equipment | Amount: 1 

[11:34:33.967] Render Requested: sg_ar_c11_com01_arm 

[11:34:34.001] Render Requested: sg_ar_c11_com01_arm 

[11:34:34.267] Render Requested: highland_leg_wrappings 

[11:34:35.819] Render Requested: sg_npc_bartender_head 

[11:34:36.020] Render Requested: sg_ar_c11_com01_arm 

[11:34:36.020] Render Requested: sg_ar_c11_com01_arm 

[11:34:36.136] Render Requested: sg_npc_bartender_head 

[11:34:36.136] Render Requested: sg_npc_guard_head 

[11:34:36.256] Render Requested: sg_npc_guard_head 

[11:34:36.670] Render Requested: sg_npc_guard_head 

[11:34:37.337] Render Requested: northern_fur_cap 

[11:34:39.170] TransferItem Name: 三国-扬州素服 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:34:39.177] TransferItem Name: 宰肉刀 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:34:39.179] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 4 

[11:34:39.181] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:34:39.182] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:34:39.188] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:34:39.195] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 5 

[11:34:39.196] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 

[11:34:39.198] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:34:39.199] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 3 

[11:34:39.212] Render Requested: sg_cl_c04_s1001_body 

[11:34:39.212] Render Requested: sg_sword_whole_001_1h 

[11:34:39.212] Render Requested: sg_npc_guard_head 

[11:34:39.212] Render Requested: sg_npc_bartender_head 

[11:34:39.212] Render Requested: sg_npc_bartender_head 

[11:34:39.212] Render Requested: sg_ar_c11_com01_arm 

[11:34:39.212] Render Requested: sg_ar_c11_com01_arm 

[11:34:39.212] Render Requested: sg_ar_c11_com01_arm 

[11:34:39.212] Render Requested: sg_npc_bartender_head 

[11:34:39.212] Render Requested: sg_ar_c11_com01_arm 

[11:34:40.021] Force VSync State is now DEACTIVATED 

[11:34:40.021] PopScreen 

[11:34:40.021] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:34:40.021] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:34:40.021] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:34:40.026] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:34:40.026] OnScreenListChanged 

[11:34:40.026] SandBox.View.Map.MapScreen::HandleActivate 

[11:34:40.026] SandBox.View.Map.MapScreen::HandleResume 

[11:34:40.045] [GAME MENU] encounter 

[11:34:40.045] Release Sound Event -1 

[11:34:40.045] Player MapEvent State: WaitingRemoval 

[11:34:40.202] Release Sound Event 3975 

[11:34:46.176] rglShader_manager::read_compressed_shader_cache_package : 0.000151
[11:34:46.177] Missing shader from sack: pbr_terrain
[11:34:46.177] Missing shader from sack: pbr_terrain
[11:34:46.177] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.177] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.177] Missing shader from sack: pbr_terrain_shadowmap
[11:34:46.177] Missing shader from sack: pbr_terrain_pointlight
[11:34:46.177] Missing shader from sack: pbr_terrain
[11:34:46.177] Missing shader from sack: pbr_terrain
[11:34:46.177] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.178] Missing shader from sack: pbr_terrain
[11:34:46.178] Missing shader from sack: pbr_terrain
[11:34:46.178] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.178] Missing shader from sack: pbr_terrain
[11:34:46.178] Missing shader from sack: pbr_terrain
[11:34:46.178] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.179] Missing shader from sack: pbr_terrain
[11:34:46.179] Missing shader from sack: pbr_terrain
[11:34:46.179] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.179] Missing shader from sack: pbr_terrain
[11:34:46.179] Missing shader from sack: pbr_terrain
[11:34:46.179] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.179] Missing shader from sack: pbr_terrain
[11:34:46.179] Missing shader from sack: pbr_terrain
[11:34:46.179] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.180] Missing shader from sack: pbr_terrain
[11:34:46.180] Missing shader from sack: pbr_terrain
[11:34:46.180] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.180] Missing shader from sack: pbr_terrain
[11:34:46.180] Missing shader from sack: pbr_terrain
[11:34:46.180] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.180] Missing shader from sack: pbr_terrain
[11:34:46.180] Missing shader from sack: pbr_terrain
[11:34:46.180] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.181] Missing shader from sack: pbr_terrain
[11:34:46.181] Missing shader from sack: pbr_terrain
[11:34:46.181] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.181] Missing shader from sack: pbr_terrain
[11:34:46.181] Missing shader from sack: pbr_terrain
[11:34:46.181] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.181] Missing shader from sack: pbr_terrain
[11:34:46.181] Missing shader from sack: pbr_terrain
[11:34:46.181] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.181] Missing shader from sack: pbr_terrain
[11:34:46.181] Missing shader from sack: pbr_terrain
[11:34:46.181] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.183] Missing shader from sack: pbr_terrain
[11:34:46.183] Missing shader from sack: pbr_terrain
[11:34:46.183] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.184] Missing shader from sack: pbr_terrain
[11:34:46.184] Missing shader from sack: pbr_terrain
[11:34:46.184] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.184] Missing shader from sack: pbr_terrain
[11:34:46.184] Missing shader from sack: pbr_terrain
[11:34:46.184] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.185] Missing shader from sack: pbr_terrain
[11:34:46.185] Missing shader from sack: pbr_terrain
[11:34:46.185] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.186] Missing shader from sack: pbr_terrain
[11:34:46.186] Missing shader from sack: pbr_terrain
[11:34:46.186] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.186] Missing shader from sack: pbr_terrain
[11:34:46.186] Missing shader from sack: pbr_terrain
[11:34:46.186] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.187] Missing shader from sack: pbr_terrain
[11:34:46.187] Missing shader from sack: pbr_terrain
[11:34:46.187] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.187] Missing shader from sack: pbr_terrain
[11:34:46.187] Missing shader from sack: pbr_terrain
[11:34:46.187] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.188] Missing shader from sack: pbr_terrain
[11:34:46.188] Missing shader from sack: pbr_terrain
[11:34:46.188] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.189] Missing shader from sack: pbr_terrain
[11:34:46.189] Missing shader from sack: pbr_terrain
[11:34:46.189] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.189] Missing shader from sack: pbr_terrain
[11:34:46.189] Missing shader from sack: pbr_terrain
[11:34:46.189] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.191] Missing shader from sack: pbr_terrain
[11:34:46.191] Missing shader from sack: pbr_terrain
[11:34:46.191] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.191] Missing shader from sack: pbr_terrain
[11:34:46.191] Missing shader from sack: pbr_terrain
[11:34:46.191] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.193] Missing shader from sack: pbr_terrain
[11:34:46.193] Missing shader from sack: pbr_terrain
[11:34:46.193] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.200] Missing shader from sack: pbr_terrain
[11:34:46.200] Missing shader from sack: pbr_terrain
[11:34:46.200] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.200] Missing shader from sack: pbr_terrain
[11:34:46.200] Missing shader from sack: pbr_terrain
[11:34:46.200] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.200] Missing shader from sack: pbr_terrain
[11:34:46.200] Missing shader from sack: pbr_terrain
[11:34:46.200] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.201] Missing shader from sack: pbr_terrain
[11:34:46.201] Missing shader from sack: pbr_terrain
[11:34:46.201] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.201] Missing shader from sack: pbr_terrain
[11:34:46.201] Missing shader from sack: pbr_terrain
[11:34:46.202] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.203] Missing shader from sack: pbr_terrain
[11:34:46.203] Missing shader from sack: pbr_terrain
[11:34:46.203] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.207] Missing shader from sack: pbr_terrain
[11:34:46.207] Missing shader from sack: pbr_terrain
[11:34:46.207] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.208] Missing shader from sack: pbr_terrain
[11:34:46.208] Missing shader from sack: pbr_terrain
[11:34:46.208] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.209] Missing shader from sack: pbr_terrain
[11:34:46.209] Missing shader from sack: pbr_terrain
[11:34:46.209] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.213] Missing shader from sack: pbr_terrain
[11:34:46.213] Missing shader from sack: pbr_terrain
[11:34:46.213] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.213] Missing shader from sack: pbr_terrain
[11:34:46.213] Missing shader from sack: pbr_terrain
[11:34:46.213] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.215] Missing shader from sack: pbr_terrain
[11:34:46.215] Missing shader from sack: pbr_terrain
[11:34:46.215] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.216] Missing shader from sack: pbr_terrain
[11:34:46.216] Missing shader from sack: pbr_terrain
[11:34:46.216] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.218] Missing shader from sack: pbr_terrain
[11:34:46.218] Missing shader from sack: pbr_terrain
[11:34:46.218] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.220] Missing shader from sack: pbr_terrain
[11:34:46.220] Missing shader from sack: pbr_terrain
[11:34:46.220] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.220] Missing shader from sack: pbr_terrain
[11:34:46.220] Missing shader from sack: pbr_terrain
[11:34:46.220] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.223] Missing shader from sack: pbr_terrain
[11:34:46.223] Missing shader from sack: pbr_terrain
[11:34:46.223] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.223] Missing shader from sack: pbr_terrain
[11:34:46.223] Missing shader from sack: pbr_terrain
[11:34:46.223] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.225] Missing shader from sack: pbr_terrain
[11:34:46.225] Missing shader from sack: pbr_terrain
[11:34:46.225] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.230] Missing shader from sack: pbr_terrain
[11:34:46.230] Missing shader from sack: pbr_terrain
[11:34:46.230] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.231] Missing shader from sack: pbr_terrain
[11:34:46.231] Missing shader from sack: pbr_terrain
[11:34:46.231] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.231] Missing shader from sack: pbr_terrain
[11:34:46.231] Missing shader from sack: pbr_terrain
[11:34:46.231] Missing shader from sack: pbr_terrain_gbuffer
[11:34:46.781] Bake Terrain
[11:34:50.221] Bake Terrain
[11:34:50.223] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:34:50.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:34:50.224] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:34:50.246] Bake Terrain
[11:34:50.269] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:34:50.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:34:50.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:34:50.270] Bake Terrain
[11:34:50.282] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:34:50.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:34:50.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:35:01.251] Before Daily Tick: 中平六年 秋
一十月 中旬 

[11:35:02.498] Player has entered village_guangyang_anci: 安次 

[11:35:02.498] [GAME MENU] village_outside 

[11:35:02.498] [GAME MENU] village 

[11:35:05.830] Average value of 五谷 : 0.9234917 

[11:35:05.830] Average value of 鱼 : 3.558583 

[11:35:05.830] Average value of 肉 : 1.435987 

[11:35:05.830] Average value of 奶酥 : 1.388962 

[11:35:05.830] Average value of 葡萄 : 2.541049 

[11:35:05.830] Average value of 枣 : 2.473921 

[11:35:05.830] Average value of 青果 : 2.853126 

[11:35:05.830] Average value of 膏脂 : 1.873696 

[11:35:05.830] Average value of 菜油 : 5.225637 

[11:35:05.830] Average value of 苎麻 : 2.529838 

[11:35:05.830] Average value of 苧布 : 5.859673 

[11:35:05.830] Average value of 羊毛 : 3.131253 

[11:35:05.830] Average value of 布匹 : 1.3 

[11:35:05.830] Average value of 蚕丝 : 0.6346241 

[11:35:05.830] Average value of 绸缎 : 2.098741 

[11:35:05.830] Average value of 硬木 : 1.033552 

[11:35:05.830] Average value of 铁 : 1.443121 

[11:35:05.830] Average value of 盐巴 : 2.629197 

[11:35:05.830] Average value of 银矿石 : 2.176765 

[11:35:05.830] Average value of 兽皮 : 1.026459 

[11:35:05.830] Average value of 陶土 : 1.987244 

[11:35:05.830] Average value of 浊酒 : 0.4218339 

[11:35:05.830] Average value of 西域葡萄酒 : 1.500449 

[11:35:05.831] Average value of 工具 : 0.4687448 

[11:35:05.831] Average value of 陶瓷 : 2.000128 

[11:35:05.831] Average value of 皮革 : 1.07544 

[11:35:05.831] Average value of 毛皮 : 1.434509 

[11:35:05.831] Average value of 金银器 : 4.449859 

[11:35:05.831] Average value of 箭 : 0.808064 

[11:35:05.831] Average value of 羊 : 1.583515 

[11:35:05.831] Average value of 牛 : 1.841227 

[11:35:05.831] Average value of 豕 : 0.9930612 

[11:35:05.831] Average value of 驮畜 : 1.5215 

[11:35:05.831] Average value of 坐骑 : 1.108744 

[11:35:05.831] Average value of 战争坐骑 : 0.7139524 

[11:35:05.831] Average value of 贵族坐骑 : 0.9641746 

[11:35:05.831] Average value of 马匹装备 I : 0.8055462 

[11:35:05.831] Average value of 马匹装备 II : 0.8192865 

[11:35:05.831] Average value of 马匹装备 III : 1.09137 

[11:35:05.831] Average value of 马匹装备 IV : 1.154839 

[11:35:05.831] Average value of 马匹装备 V : 1.3 

[11:35:05.831] Average value of 近战武器 I : 0.7999995 

[11:35:05.831] Average value of 近战武器 II : 0.7999995 

[11:35:05.831] Average value of 近战武器 III : 0.8135882 

[11:35:05.831] Average value of 近战武器 IV : 0.8589945 

[11:35:05.831] Average value of 近战武器 V : 1.011284 

[11:35:05.831] Average value of 远程武器 I : 0.7999995 

[11:35:05.831] Average value of 远程武器 II : 0.7999995 

[11:35:05.831] Average value of 远程武器 III : 0.808064 

[11:35:05.831] Average value of 远程武器 IV : 0.9609261 

[11:35:05.831] Average value of 远程武器 V : 1.036094 

[11:35:05.831] Average value of 盾牌 I : 0.8022678 

[11:35:05.831] Average value of 盾牌 II : 0.8002517 

[11:35:05.831] Average value of 盾牌 III : 0.8087425 

[11:35:05.831] Average value of 盾牌 IV : 1.029325 

[11:35:05.831] Average value of 盾牌 V : 1.101856 

[11:35:05.831] Average value of 服装 : 0.7999995 

[11:35:05.831] Average value of 轻甲 : 0.7999995 

[11:35:05.831] Average value of 中甲 : 0.7999995 

[11:35:05.831] Average value of 重甲 : 0.7999995 

[11:35:05.831] Average value of 终极护甲 : 0.8778905 

[11:35:05.831] Average value of 旗帜 : 1.3 

[11:35:05.831] Average value of 未分配 : 1.3 

[11:35:05.832] Force VSync State is now ACTIVE 

[11:35:05.832] PushScreen 

[11:35:05.832] SandBox.View.Map.MapScreen::HandlePause 

[11:35:05.832] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:35:05.832] Release Sound Event 3978 

[11:35:05.832] Release Sound Event 3979 

[11:35:05.832] OnScreenListChanged 

[11:35:05.832] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:35:05.933] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:35:05.933] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:35:06.102] Render Requested: sg_ar_c05_s5004_head 

[11:35:06.102] Render Requested: sg_ar_c11_s4001_shoulder 

[11:35:06.102] Render Requested: empire_warrior_padded_armor_e 

[11:35:06.102] Render Requested: leather_shoes 

[11:35:06.102] Render Requested: sturgia_horse 

[11:35:06.102] Render Requested: stripped_leather_harness 

[11:35:06.102] Render Requested: triangluar_spear_t3 

[11:35:06.102] Render Requested: lz_bow_yanzhou_01 

[11:35:06.102] Render Requested: range_arrows 

[11:35:06.102] Render Requested: grain 

[11:35:06.102] Render Requested: butter 

[11:35:06.102] Render Requested: hog 

[11:35:06.102] Render Requested: sheep 

[11:35:06.102] Render Requested: sg_ar_c11_com01_arm 

[11:35:06.102] Render Requested: sg_ar_c11_com01_arm 

[11:35:06.102] Render Requested: sg_ar_c11_com01_arm 

[11:35:06.102] Render Requested: sg_ar_c11_com01_arm 

[11:35:06.102] Render Requested: sg_cl_c04_s1001_body 

[11:35:06.102] Render Requested: sg_npc_bartender_head 

[11:35:06.102] Render Requested: northern_fur_cap 

[11:35:06.102] Render Requested: sg_npc_bartender_head 

[11:35:06.102] Render Requested: sg_npc_bartender_head 

[11:35:06.102] Render Requested: sg_npc_guard_head 

[11:35:06.102] Render Requested: grain 

[11:35:06.102] Render Requested: fish 

[11:35:06.102] Render Requested: sg_sword_whole_001_1h 

[11:35:06.102] Render Requested: sumpter_horse 

[11:35:07.027] Render Requested: sg_ar_c11_com01_arm 

[11:35:07.195] Render Requested: sg_cl_c04_s1001_body 

[11:35:07.210] Render Requested: empire_warrior_padded_armor_e 

[11:35:07.261] Render Requested: sg_ar_c11_com01_arm 

[11:35:07.331] Render Requested: triangluar_spear_t3 

[11:35:09.029] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 3 

[11:35:09.036] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 

[11:35:09.045] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 5 

[11:35:09.052] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:35:09.054] TransferItem Name: 三国-扬州素服 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:35:09.055] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:35:09.057] TransferItem Name: 毛皮帽 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:35:09.059] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:35:09.074] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:35:09.078] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 4 

[11:35:09.080] TransferItem Name: 鱼 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:35:09.081] TransferItem Name: 宰肉刀 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:35:09.096] Render Requested: sg_ar_c11_com01_arm 

[11:35:09.096] Render Requested: sg_ar_c11_com01_arm 

[11:35:09.096] Render Requested: sg_ar_c11_com01_arm 

[11:35:09.096] Render Requested: sg_ar_c11_com01_arm 

[11:35:09.096] Render Requested: sg_cl_c04_s1001_body 

[11:35:09.096] Render Requested: sg_npc_bartender_head 

[11:35:09.096] Render Requested: northern_fur_cap 

[11:35:09.096] Render Requested: sg_npc_bartender_head 

[11:35:09.096] Render Requested: sg_npc_bartender_head 

[11:35:09.096] Render Requested: sg_npc_guard_head 

[11:35:09.096] Render Requested: fish 

[11:35:09.096] Render Requested: sg_sword_whole_001_1h 

[11:35:12.548] Force VSync State is now DEACTIVATED 

[11:35:12.548] PopScreen 

[11:35:12.548] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:35:12.548] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:35:12.548] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:35:12.553] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:35:12.553] OnScreenListChanged 

[11:35:12.553] SandBox.View.Map.MapScreen::HandleActivate 

[11:35:12.553] SandBox.View.Map.MapScreen::HandleResume 

[11:35:12.586] [GAME MENU] village 

[11:35:12.586] Release Sound Event -1 

[11:35:12.586] Release Sound Event 3979 

[11:35:12.586] Release Sound Event 3979 

[11:35:12.586] Release Sound Event -1 

[11:35:13.840] Release Sound Event 3981 

[11:35:13.840] Release Sound Event 3980 

[11:35:13.927] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:35:13.927] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:35:13.928] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:35:13.950] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:35:13.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:35:13.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:35:20.599] [GAME MENU] player_in_camp_meeting 

[11:35:20.608] --------------- Conversation Start ---------------  

[11:35:20.608] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[11:35:20.608] AI -> (op_junsima_enlist_ask) -  

[11:35:26.955] P  -> (op_player_enlist_no) -  

[11:35:26.955] AI -> (op_player_enlist_ask_meet_general_reject) -  

[11:35:28.601] P  -> (op_player_enlist_say_goodbye) -  

[11:35:28.601] --------------- Conversation End ---------------  

[11:35:28.606] Scene_view::clear_all(scn_conversation_tableau)
[11:35:32.485] [GAME MENU] player_in_camp_meeting 

[11:35:32.497] --------------- Conversation Start ---------------  

[11:35:32.497] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[11:35:32.498] AI -> (op_junsima_enlist_ask) -  

[11:35:38.514] P  -> (op_player_enlist_no) -  

[11:35:38.514] --------------- Conversation End ---------------  

[11:35:38.520] Scene_view::clear_all(scn_conversation_tableau)
[11:35:48.031] Force VSync State is now ACTIVE 

[11:35:48.031] PushScreen 

[11:35:48.031] SandBox.View.Map.MapScreen::HandlePause 

[11:35:48.031] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:35:48.031] OnScreenListChanged 

[11:35:48.031] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[11:35:48.031] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[11:35:48.031] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:51.201] Force VSync State is now DEACTIVATED 

[11:35:51.201] PopScreen 

[11:35:51.201] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[11:35:51.201] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[11:35:51.201] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[11:35:51.201] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[11:35:51.201] OnScreenListChanged 

[11:35:51.201] SandBox.View.Map.MapScreen::HandleActivate 

[11:35:51.201] SandBox.View.Map.MapScreen::HandleResume 

[11:35:52.022] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:35:52.022] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:35:52.022] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:35:52.071] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:35:52.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:35:52.072] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:35:57.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:57.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:05.376] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:36:05.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:36:05.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:36:05.405] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:36:05.405] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:36:05.405] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:36:07.183] Player has entered city_youbeiping_wuyin: 土垠 

[11:36:07.183] [GAME MENU] town_outside 

[11:36:07.184] [GAME MENU] town 

[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.295] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.295] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.295] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.375] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.375] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.375] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:09.030] [GAME MENU] town_backstreet 

[11:36:09.031] Release Sound Event 3994 

[11:36:09.031] Release Sound Event 3995 

[11:36:09.031] Release Sound Event -1 

[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:11.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:11.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:11.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:11.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:12.609] [GAME MENU] town_backstreet 

[11:36:12.610] Release Sound Event 3996 

[11:36:12.610] Release Sound Event -1 

[11:36:12.610] Release Sound Event -1 

[11:36:13.185] [GAME MENU] town 

[11:36:13.190] Release Sound Event 3997 

[11:36:13.190] Release Sound Event -1 

[11:36:13.190] Release Sound Event -1 

[11:36:13.190] Release Sound Event -1 

[11:36:13.927] Average value of 五谷 : 0.9076995 

[11:36:13.927] Average value of 鱼 : 3.468191 

[11:36:13.927] Average value of 肉 : 1.409053 

[11:36:13.927] Average value of 奶酥 : 1.350999 

[11:36:13.927] Average value of 葡萄 : 2.417212 

[11:36:13.927] Average value of 枣 : 2.465635 

[11:36:13.927] Average value of 青果 : 2.897002 

[11:36:13.927] Average value of 膏脂 : 1.821275 

[11:36:13.927] Average value of 菜油 : 5.104305 

[11:36:13.927] Average value of 苎麻 : 2.469364 

[11:36:13.927] Average value of 苧布 : 5.624834 

[11:36:13.927] Average value of 羊毛 : 3.14226 

[11:36:13.927] Average value of 布匹 : 1.3 

[11:36:13.927] Average value of 蚕丝 : 0.6326641 

[11:36:13.927] Average value of 绸缎 : 1.909518 

[11:36:13.927] Average value of 硬木 : 1.092922 

[11:36:13.927] Average value of 铁 : 1.511554 

[11:36:13.928] Average value of 盐巴 : 2.635614 

[11:36:13.928] Average value of 银矿石 : 2.212395 

[11:36:13.928] Average value of 兽皮 : 0.985053 

[11:36:13.928] Average value of 陶土 : 1.997084 

[11:36:13.928] Average value of 浊酒 : 0.4282315 

[11:36:13.928] Average value of 西域葡萄酒 : 1.428859 

[11:36:13.928] Average value of 工具 : 0.4614241 

[11:36:13.928] Average value of 陶瓷 : 1.824616 

[11:36:13.928] Average value of 皮革 : 1.179105 

[11:36:13.928] Average value of 毛皮 : 1.301028 

[11:36:13.928] Average value of 金银器 : 4.506933 

[11:36:13.928] Average value of 箭 : 0.808064 

[11:36:13.928] Average value of 羊 : 1.555398 

[11:36:13.928] Average value of 牛 : 1.857401 

[11:36:13.928] Average value of 豕 : 0.9456826 

[11:36:13.928] Average value of 驮畜 : 1.491515 

[11:36:13.928] Average value of 坐骑 : 1.120017 

[11:36:13.928] Average value of 战争坐骑 : 0.7155972 

[11:36:13.928] Average value of 贵族坐骑 : 0.972946 

[11:36:13.928] Average value of 马匹装备 I : 0.8052476 

[11:36:13.928] Average value of 马匹装备 II : 0.8179935 

[11:36:13.928] Average value of 马匹装备 III : 1.00035 

[11:36:13.928] Average value of 马匹装备 IV : 1.146774 

[11:36:13.928] Average value of 马匹装备 V : 1.3 

[11:36:13.928] Average value of 近战武器 I : 0.7999995 

[11:36:13.928] Average value of 近战武器 II : 0.7999995 

[11:36:13.928] Average value of 近战武器 III : 0.8135882 

[11:36:13.928] Average value of 近战武器 IV : 0.8603265 

[11:36:13.928] Average value of 近战武器 V : 0.9964384 

[11:36:13.928] Average value of 远程武器 I : 0.7999995 

[11:36:13.928] Average value of 远程武器 II : 0.7999995 

[11:36:13.928] Average value of 远程武器 III : 0.8028797 

[11:36:13.928] Average value of 远程武器 IV : 0.8724939 

[11:36:13.928] Average value of 远程武器 V : 1.022773 

[11:36:13.928] Average value of 盾牌 I : 0.8025441 

[11:36:13.928] Average value of 盾牌 II : 0.7999995 

[11:36:13.928] Average value of 盾牌 III : 0.7999995 

[11:36:13.928] Average value of 盾牌 IV : 0.8806447 

[11:36:13.928] Average value of 盾牌 V : 1.077824 

[11:36:13.928] Average value of 服装 : 0.7999995 

[11:36:13.928] Average value of 轻甲 : 0.7999995 

[11:36:13.928] Average value of 中甲 : 0.7999995 

[11:36:13.928] Average value of 重甲 : 0.7999995 

[11:36:13.928] Average value of 终极护甲 : 0.8770353 

[11:36:13.928] Average value of 旗帜 : 1.3 

[11:36:13.928] Average value of 未分配 : 1.3 

[11:36:13.928] Force VSync State is now ACTIVE 

[11:36:13.928] PushScreen 

[11:36:13.928] SandBox.View.Map.MapScreen::HandlePause 

[11:36:13.929] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:36:13.929] Release Sound Event 3999 

[11:36:13.929] Release Sound Event 3998 

[11:36:13.929] OnScreenListChanged 

[11:36:13.929] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:36:14.389] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:36:14.389] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:36:14.583] Render Requested: sg_ar_c05_s5004_head 

[11:36:14.583] Render Requested: sg_ar_c11_s4001_shoulder 

[11:36:14.583] Render Requested: empire_warrior_padded_armor_e 

[11:36:14.583] Render Requested: leather_shoes 

[11:36:14.583] Render Requested: sturgia_horse 

[11:36:14.583] Render Requested: stripped_leather_harness 

[11:36:14.583] Render Requested: triangluar_spear_t3 

[11:36:14.583] Render Requested: lz_bow_yanzhou_01 

[11:36:14.583] Render Requested: range_arrows 

[11:36:14.583] Render Requested: mule 

[11:36:14.583] Render Requested: khuzait_horse 

[11:36:14.583] Render Requested: sturgia_horse 

[11:36:14.583] Render Requested: t2_khuzait_horse 

[11:36:14.583] Render Requested: t2_aserai_horse 

[11:36:14.583] Render Requested: charger 

[11:36:14.583] Render Requested: t2_sturgia_horse 

[11:36:14.583] Render Requested: t3_sturgia_horse 

[11:36:14.583] Render Requested: t3_khuzait_horse 

[11:36:14.583] Render Requested: falchion_sword_t2 

[11:36:14.583] Render Requested: short_sword_t3 

[11:36:14.583] Render Requested: sg_axe_whole_003_1h 

[11:36:14.583] Render Requested: sg_axe_whole_002_b_1h 

[11:36:14.583] Render Requested: sg_axe_whole_002_a_1h 

[11:36:14.583] Render Requested: peasant_hatchet_1_t1 

[11:36:14.583] Render Requested: sg_axe_1h_001 

[11:36:14.583] Render Requested: grain 

[11:36:14.583] Render Requested: sumpter_horse 

[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.284] Render Requested: falchion_sword_t2 

[11:36:15.311] Render Requested: short_sword_t3 

[11:36:15.520] Render Requested: falchion_sword_t2 

[11:36:15.625] Render Requested: t3_khuzait_horse 

[11:36:15.668] Render Requested: sturgia_horse 

[11:36:15.736] Render Requested: t3_sturgia_horse 

[11:36:15.808] Render Requested: t2_sturgia_horse 

[11:36:19.946] Render Requested: t3_sturgia_horse 

[11:36:20.457] Render Requested: t3_khuzait_horse 

[11:36:21.329] Render Requested: t3_sturgia_horse 

[11:36:22.197] Render Requested: t3_khuzait_horse 

[11:36:22.514] Render Requested: t3_sturgia_horse 

[11:36:22.609] Render Requested: t2_sturgia_horse 

[11:36:23.547] Render Requested: t3_sturgia_horse 

[11:36:23.659] Render Requested: short_sword_t3 

[11:36:24.795] Render Requested: sg_axe_whole_003_1h 

[11:36:24.892] Render Requested: sg_axe_001 

[11:36:24.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:24.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:24.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.010] Render Requested: sg_axe_whole_002_b_1h 

[11:36:25.926] Render Requested: peasant_sickle_1_t1 

[11:36:25.945] Render Requested: sg_axe_whole_002_a_1h 

[11:36:25.981] Render Requested: sg_t2_ht_axe_004 

[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.012] Render Requested: sg_t3_ht_axe_001 

[11:36:26.042] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[11:36:26.044] Render Requested: sg_axe_1h_001 

[11:36:26.062] Render Requested: sg_axe_001 

[11:36:26.109] Render Requested: peasant_hammer_2_t1 

[11:36:26.128] Render Requested: peasant_sickle_1_t1 

[11:36:26.192] Render Requested: sg_t1_ht_mace_002 

[11:36:26.278] Render Requested: sg_t2_ht_axe_004 

[11:36:26.543] Render Requested: sg_t1_ht_mace_001 

[11:36:26.778] Render Requested: sg_t3_ht_axe_001 

[11:36:26.793] Render Requested: sg_axe_whole_001_2h 

[11:36:26.812] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[11:36:26.843] Render Requested: sg_t3_ht_axe2_004 

[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.893] Render Requested: peasant_pitchfork_1_t1 

[11:36:26.897] Render Requested: peasant_hammer_2_t1 

[11:36:26.930] Render Requested: sg_t1_ht_mace_002 

[11:36:27.010] Render Requested: peasant_pitchfork_2_t1 

[11:36:27.096] Render Requested: sg_t1_ht_mace_001 

[11:36:27.393] Render Requested: sg_spear_004 

[11:36:27.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.429] Render Requested: sg_axe_whole_001_2h 

[11:36:27.461] Render Requested: sg_polearm_001 

[11:36:27.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.482] Render Requested: sg_t3_ht_axe2_004 

[11:36:27.494] Render Requested: triangluar_spear_t3 

[11:36:27.528] Render Requested: peasant_polearm_1_t1 

[11:36:27.577] Render Requested: sg_spear_whole_004 

[11:36:27.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.579] Render Requested: peasant_pitchfork_2_t1 

[11:36:27.579] Render Requested: triangluar_spear_t3 

[11:36:27.598] Render Requested: sg_spear_004 

[11:36:27.660] Render Requested: battered_kite_shield 

[11:36:27.696] Render Requested: sg_polearm_001 

[11:36:27.844] Render Requested: leather_bound_kite_shield 

[11:36:28.046] Render Requested: triangluar_spear_t3 

[11:36:28.228] Render Requested: worn_kite_shield 

[11:36:28.250] Render Requested: peasant_polearm_1_t1 

[11:36:28.282] Render Requested: old_horsemans_kite_shield 

[11:36:28.294] Render Requested: bound_horsemans_kite_shield 

[11:36:28.327] Render Requested: reinforced_horsemans_kite_shield 

[11:36:28.361] Render Requested: reinforced_flat_kite_shield 

[11:36:28.411] Render Requested: studded_bound_kite_shield 

[11:36:28.414] Render Requested: worn_kite_shield 

[11:36:28.430] Render Requested: old_horsemans_kite_shield 

[11:36:28.494] Render Requested: light_horsemans_kite_shield 

[11:36:28.563] Render Requested: bound_horsemans_kite_shield 

[11:36:28.661] Render Requested: reinforced_kite_shield 

[11:36:28.930] Render Requested: old_horsemans_kite_shield 

[11:36:29.230] Render Requested: worn_kite_shield 

[11:36:29.280] Render Requested: leather_bound_kite_shield 

[11:36:29.330] Render Requested: battered_kite_shield 

[11:36:29.468] Render Requested: sg_spear_whole_004 

[11:36:29.534] Render Requested: peasant_polearm_1_t1 

[11:36:29.899] Render Requested: sg_spear_whole_004 

[11:36:31.539] Render Requested: peasant_polearm_1_t1 

[11:36:31.716] Render Requested: triangluar_spear_t3 

[11:36:35.403] Render Requested: peasant_polearm_1_t1 

[11:36:35.741] Render Requested: triangluar_spear_t3 

[11:36:37.458] Render Requested: sg_polearm_001 

[11:36:37.521] Render Requested: sg_spear_004 

[11:36:37.721] Render Requested: sg_polearm_001 

[11:36:39.039] Render Requested: triangluar_spear_t3 

[11:36:39.092] Render Requested: peasant_polearm_1_t1 

[11:36:39.339] Render Requested: sg_spear_whole_004 

[11:36:39.676] Render Requested: peasant_polearm_1_t1 

[11:36:40.006] Render Requested: triangluar_spear_t3 

[11:36:40.026] Render Requested: peasant_polearm_1_t1 

[11:36:40.124] Render Requested: sg_spear_whole_004 

[11:36:42.208] Render Requested: battered_kite_shield 

[11:36:42.258] Render Requested: leather_bound_kite_shield 

[11:36:42.408] Render Requested: worn_kite_shield 

[11:36:42.474] Render Requested: old_horsemans_kite_shield 

[11:36:42.523] Render Requested: light_horsemans_kite_shield 

[11:36:42.557] Render Requested: stronger_reinforced_kite_shield 

[11:36:42.575] Render Requested: reinforced_horsemans_kite_shield 

[11:36:42.592] Render Requested: reinforced_flat_kite_shield 

[11:36:42.606] Render Requested: heavy_horsemans_kite_shield 

[11:36:42.690] Render Requested: fortified_kite_shield 

[11:36:42.709] Render Requested: studded_bound_kite_shield 

[11:36:42.858] Render Requested: light_horsemans_kite_shield 

[11:36:42.906] Render Requested: sg_gong_004 

[11:36:42.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:42.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:42.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:43.208] Render Requested: reinforced_kite_shield 

[11:36:43.223] Render Requested: sg_gong_004 

[11:36:43.275] Render Requested: light_horsemans_kite_shield 

[11:36:43.290] Render Requested: lz_longbow_bingzhou_01 

[11:36:43.393] Render Requested: stronger_reinforced_kite_shield 

[11:36:43.457] Render Requested: lz_bow_yongliang_01 

[11:36:43.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:43.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:43.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:43.693] Render Requested: light_horsemans_kite_shield 

[11:36:43.758] Render Requested: reinforced_kite_shield 

[11:36:44.059] Render Requested: light_horsemans_kite_shield 

[11:36:44.176] Render Requested: stronger_reinforced_kite_shield 

[11:36:44.194] Render Requested: heavy_horsemans_kite_shield 

[11:36:44.260] Render Requested: fortified_kite_shield 

[11:36:45.127] Render Requested: heavy_horsemans_kite_shield 

[11:36:45.377] Render Requested: stronger_reinforced_kite_shield 

[11:36:45.544] Render Requested: light_horsemans_kite_shield 

[11:36:45.660] Render Requested: stronger_reinforced_kite_shield 

[11:36:46.643] Render Requested: lz_longbow_yangzhou_02 

[11:36:46.643] Render Requested: stronger_reinforced_kite_shield 

[11:36:46.661] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:46.661] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:46.661] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:47.260] TransferItem Name: 强化橡木筝形盾 | From: OtherInventory To: Equipment | Amount: 1 

[11:36:47.280] Render Requested: stronger_reinforced_kite_shield 

[11:36:47.312] Render Requested: stronger_reinforced_kite_shield 

[11:36:48.997] Render Requested: sg_gong_004 

[11:36:48.997] Render Requested: lz_bow_yanzhou_01 

[11:36:49.478] Render Requested: lz_bow_han_01 

[11:36:49.500] Render Requested: lz_longbow_bingzhou_01 

[11:36:49.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:49.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:49.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:49.529] Render Requested: sg_gong_005 

[11:36:49.553] Render Requested: lz_bow_yongliang_01 

[11:36:49.612] Render Requested: lz_bow_yanzhou_04 

[11:36:49.655] Render Requested: lz_longbow_yangzhou_02 

[11:36:49.795] Render Requested: lz_bow_qingzhou_04 

[11:36:49.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:49.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:49.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:50.115] Render Requested: lz_bow_han_01 

[11:36:50.129] Render Requested: default_arrows 

[11:36:50.153] Render Requested: sg_gong_005 

[11:36:50.196] Render Requested: sg_arrows_001 

[11:36:50.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:50.235] Render Requested: lz_bow_yanzhou_04 

[11:36:50.329] Render Requested: sg_arrows_002 

[11:36:50.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:50.482] Render Requested: lz_bow_qingzhou_04 

[11:36:50.588] Render Requested: lz_bow_yanzhou_04 

[11:36:50.652] Render Requested: sg_gong_005 

[11:36:50.703] Render Requested: lz_bow_han_01 

[11:36:53.117] Render Requested: sg_gong_005 

[11:36:54.289] Render Requested: lz_bow_yanzhou_04 

[11:36:55.073] Render Requested: lz_bow_qingzhou_04 

[11:36:55.720] Render Requested: lz_bow_yanzhou_04 

[11:36:55.903] Render Requested: lz_bow_qingzhou_04 

[11:36:56.074] Render Requested: default_arrows 

[11:36:56.074] Render Requested: range_arrows 

[11:36:56.074] Render Requested: sg_arrows_003 

[11:36:56.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:56.122] Render Requested: sg_arrows_001 

[11:36:56.122] Render Requested: sg_arrows_004 

[11:36:56.160] Render Requested: sg_arrows_005 

[11:36:56.188] Render Requested: barbed_arrows 

[11:36:56.219] Render Requested: sg_arrows_003 

[11:36:56.254] Render Requested: lz_arrow_xuzhou_01 

[11:36:56.286] Render Requested: sg_arrows_004 

[11:36:56.340] Render Requested: sg_arrows_005 

[11:36:56.351] Render Requested: range_arrows 

[11:36:56.622] Render Requested: barbed_arrows 

[11:36:56.622] Render Requested: lz_arrow_qingzhou_02 

[11:36:56.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:56.689] Render Requested: lz_arrow_xuzhou_01 

[11:36:56.701] Render Requested: lz_arrow_xuzhou_02 

[11:36:56.773] Render Requested: range_arrows 

[11:36:56.785] Render Requested: bodkin_arrows_a 

[11:36:57.002] Render Requested: lz_arrow_yangzhou_02 

[11:36:57.004] Render Requested: lz_arrow_qingzhou_02 

[11:36:57.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:57.242] Render Requested: lz_arrow_xuzhou_02 

[11:36:57.242] Render Requested: lz_xbow_han_05 

[11:36:57.305] Render Requested: bodkin_arrows_a 

[11:36:57.305] Render Requested: lz_xbow_yanzhou_01 

[11:36:57.372] Render Requested: lz_arrow_yangzhou_02 

[11:36:57.372] Render Requested: lz_xbow_jingzhou_01 

[11:36:57.456] Render Requested: lz_xbow_han_05 

[11:36:57.469] Render Requested: lz_xbow_yuzhou_01 

[11:36:57.771] Render Requested: lz_xbow_yanzhou_01 

[11:36:57.802] Render Requested: sg_t1_shortaxe_001 

[11:36:57.819] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:57.819] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:57.819] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:57.972] Render Requested: lz_xbow_han_05 

[11:36:58.025] Render Requested: lz_arrow_yangzhou_02 

[11:37:00.193] Render Requested: bodkin_arrows_a 

[11:37:00.706] Render Requested: range_arrows 

[11:37:01.073] Render Requested: bodkin_arrows_a 

[11:37:01.108] Render Requested: lz_arrow_yangzhou_02 

[11:37:04.199] Render Requested: bodkin_arrows_a 

[11:37:05.847] Render Requested: lz_arrow_xuzhou_02 

[11:37:06.648] Render Requested: bodkin_arrows_a 

[11:37:09.550] Render Requested: lz_arrow_yangzhou_02 

[11:37:09.579] Render Requested: western_javelin_1_t2 

[11:37:09.600] Render Requested: lz_xbow_han_05 

[11:37:09.629] Render Requested: grain 

[11:37:09.648] Render Requested: lz_xbow_yanzhou_01 

[11:37:09.678] Render Requested: beer 

[11:37:09.731] Render Requested: lz_xbow_jingzhou_01 

[11:37:09.779] Render Requested: hardwood 

[11:37:09.915] Render Requested: lz_xbow_yuzhou_01 

[11:37:10.062] Render Requested: flax 

[11:37:10.164] Render Requested: sg_t1_shortaxe_001 

[11:37:10.196] Render Requested: clay 

[11:37:10.533] Render Requested: western_javelin_1_t2 

[11:37:10.563] Render Requested: hides 

[11:37:10.582] Render Requested: grain 

[11:37:10.597] Render Requested: cotton 

[11:37:10.631] Render Requested: beer 

[11:37:10.646] Render Requested: iron 

[11:37:10.696] Render Requested: wool 

[11:37:10.698] Render Requested: hardwood 

[11:37:10.714] Render Requested: flax 

[11:37:10.746] Render Requested: salt 

[11:37:10.801] Render Requested: clay 

[11:37:10.847] Render Requested: tools 

[11:37:10.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:10.998] Render Requested: hides 

[11:37:11.080] Render Requested: pottery 

[11:37:11.097] Render Requested: cotton 

[11:37:11.113] Render Requested: fur 

[11:37:11.147] Render Requested: velvet 

[11:37:11.180] Render Requested: sg_S_SOL00001_Tk 

[11:37:11.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.198] Render Requested: sg_npc_cityresident_head 

[11:37:11.247] Render Requested: sg_npc_peddler_head 

[11:37:11.299] Render Requested: sg_npc_booksellers_head 

[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.396] Render Requested: sg_cl_c06_s3002_head 

[11:37:11.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.764] Render Requested: sg_cl_c06_g006_head 

[11:37:11.815] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.815] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.815] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.815] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:12.180] Force VSync State is now DEACTIVATED 

[11:37:12.180] PopScreen 

[11:37:12.181] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:37:12.181] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:37:12.181] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:37:12.208] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:37:12.208] OnScreenListChanged 

[11:37:12.208] SandBox.View.Map.MapScreen::HandleActivate 

[11:37:12.208] SandBox.View.Map.MapScreen::HandleResume 

[11:37:12.246] [GAME MENU] town 

[11:37:12.247] Release Sound Event -1 

[11:37:12.247] Release Sound Event -1 

[11:37:12.247] Release Sound Event -1 

[11:37:12.247] Release Sound Event -1 

[11:37:13.046] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:37:13.046] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:13.046] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:13.062] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:37:13.062] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:13.062] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:41.030] Force VSync State is now ACTIVE 

[11:37:41.030] PushScreen 

[11:37:41.030] SandBox.View.Map.MapScreen::HandlePause 

[11:37:41.030] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:37:41.030] Release Sound Event 4002 

[11:37:41.030] Release Sound Event 4001 

[11:37:41.030] OnScreenListChanged 

[11:37:41.030] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[11:37:41.030] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[11:37:41.030] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:50.381] Force VSync State is now DEACTIVATED 

[11:37:50.381] PopScreen 

[11:37:50.381] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[11:37:50.381] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[11:37:50.381] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[11:37:50.381] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[11:37:50.381] OnScreenListChanged 

[11:37:50.382] SandBox.View.Map.MapScreen::HandleActivate 

[11:37:50.382] SandBox.View.Map.MapScreen::HandleResume 

[11:37:50.394] [GAME MENU] town 

[11:37:50.395] Release Sound Event -1 

[11:37:50.395] Release Sound Event 4001 

[11:37:50.395] Release Sound Event 4001 

[11:37:50.395] Release Sound Event -1 

[11:37:50.677] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:37:50.677] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:50.678] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:50.741] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:37:50.741] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:50.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:51.138] Force VSync State is now ACTIVE 

[11:37:51.138] PushScreen 

[11:37:51.138] SandBox.View.Map.MapScreen::HandlePause 

[11:37:51.138] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:37:51.138] Release Sound Event 4004 

[11:37:51.138] Release Sound Event 4003 

[11:37:51.139] OnScreenListChanged 

[11:37:51.139] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[11:37:51.139] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[11:37:51.139] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[11:37:51.410] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:37:51.410] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:51.410] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.416] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.417] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:37:51.417] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:51.417] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:51.531] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:37:51.531] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:37:55.465] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[11:37:55.465] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[11:37:56.651] Scene_view::clear_all(inventory_character_scene)
[11:38:02.626] Force VSync State is now DEACTIVATED 

[11:38:02.626] PopScreen 

[11:38:02.626] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[11:38:02.626] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[11:38:02.626] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[11:38:02.626] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[11:38:02.626] OnScreenListChanged 

[11:38:02.626] SandBox.View.Map.MapScreen::HandleActivate 

[11:38:02.626] SandBox.View.Map.MapScreen::HandleResume 

[11:38:02.639] [GAME MENU] town 

[11:38:02.641] Release Sound Event -1 

[11:38:02.641] Release Sound Event -1 

[11:38:02.641] Release Sound Event -1 

[11:38:02.641] Release Sound Event -1 

[11:38:02.898] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:02.898] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:02.898] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:02.967] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:02.967] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:02.968] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:05.098] Release Sound Event 4006 

[11:38:05.098] Release Sound Event 4005 

[11:38:05.119] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:05.119] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:05.119] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:05.141] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:05.141] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:05.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:06.364] Force VSync State is now ACTIVE 

[11:38:06.364] PushScreen 

[11:38:06.364] SandBox.View.Map.MapScreen::HandlePause 

[11:38:06.365] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:38:06.365] OnScreenListChanged 

[11:38:06.365] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:38:06.365] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:38:06.365] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:38:12.432] Force VSync State is now DEACTIVATED 

[11:38:12.432] PopScreen 

[11:38:12.432] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:38:12.432] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:38:12.432] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:38:12.432] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:38:12.432] OnScreenListChanged 

[11:38:12.432] SandBox.View.Map.MapScreen::HandleActivate 

[11:38:12.432] SandBox.View.Map.MapScreen::HandleResume 

[11:38:13.138] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:13.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.143] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:13.143] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.144] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.159] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:13.159] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.165] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:13.165] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.166] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.174] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:13.175] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.182] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:13.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.184] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.246] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:13.246] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:38:13.340] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:38:13.894] Player has entered city_youbeiping_wuyin: 土垠 

[11:38:13.895] [GAME MENU] town_outside 

[11:38:13.895] [GAME MENU] town 

[11:38:14.816] Average value of 五谷 : 0.9076995 

[11:38:14.817] Average value of 鱼 : 3.468191 

[11:38:14.817] Average value of 肉 : 1.409053 

[11:38:14.817] Average value of 奶酥 : 1.350999 

[11:38:14.817] Average value of 葡萄 : 2.417212 

[11:38:14.817] Average value of 枣 : 2.465635 

[11:38:14.817] Average value of 青果 : 2.897002 

[11:38:14.817] Average value of 膏脂 : 1.821275 

[11:38:14.817] Average value of 菜油 : 5.104305 

[11:38:14.817] Average value of 苎麻 : 2.469364 

[11:38:14.817] Average value of 苧布 : 5.624834 

[11:38:14.817] Average value of 羊毛 : 3.14226 

[11:38:14.817] Average value of 布匹 : 1.3 

[11:38:14.817] Average value of 蚕丝 : 0.6326641 

[11:38:14.817] Average value of 绸缎 : 1.909518 

[11:38:14.817] Average value of 硬木 : 1.092922 

[11:38:14.817] Average value of 铁 : 1.511554 

[11:38:14.817] Average value of 盐巴 : 2.635614 

[11:38:14.817] Average value of 银矿石 : 2.212395 

[11:38:14.817] Average value of 兽皮 : 0.985053 

[11:38:14.817] Average value of 陶土 : 1.997084 

[11:38:14.817] Average value of 浊酒 : 0.4282315 

[11:38:14.817] Average value of 西域葡萄酒 : 1.428859 

[11:38:14.817] Average value of 工具 : 0.4614241 

[11:38:14.817] Average value of 陶瓷 : 1.824616 

[11:38:14.817] Average value of 皮革 : 1.179105 

[11:38:14.817] Average value of 毛皮 : 1.301028 

[11:38:14.817] Average value of 金银器 : 4.506933 

[11:38:14.817] Average value of 箭 : 0.808064 

[11:38:14.817] Average value of 羊 : 1.555398 

[11:38:14.817] Average value of 牛 : 1.857401 

[11:38:14.817] Average value of 豕 : 0.9456826 

[11:38:14.817] Average value of 驮畜 : 1.491515 

[11:38:14.817] Average value of 坐骑 : 1.120017 

[11:38:14.817] Average value of 战争坐骑 : 0.7155972 

[11:38:14.817] Average value of 贵族坐骑 : 0.972946 

[11:38:14.817] Average value of 马匹装备 I : 0.8052476 

[11:38:14.817] Average value of 马匹装备 II : 0.8179935 

[11:38:14.817] Average value of 马匹装备 III : 1.00035 

[11:38:14.817] Average value of 马匹装备 IV : 1.146774 

[11:38:14.817] Average value of 马匹装备 V : 1.3 

[11:38:14.817] Average value of 近战武器 I : 0.7999995 

[11:38:14.817] Average value of 近战武器 II : 0.7999995 

[11:38:14.817] Average value of 近战武器 III : 0.8135882 

[11:38:14.817] Average value of 近战武器 IV : 0.8603265 

[11:38:14.817] Average value of 近战武器 V : 0.9964384 

[11:38:14.817] Average value of 远程武器 I : 0.7999995 

[11:38:14.817] Average value of 远程武器 II : 0.7999995 

[11:38:14.817] Average value of 远程武器 III : 0.8028797 

[11:38:14.818] Average value of 远程武器 IV : 0.8724939 

[11:38:14.818] Average value of 远程武器 V : 1.022773 

[11:38:14.818] Average value of 盾牌 I : 0.8025441 

[11:38:14.818] Average value of 盾牌 II : 0.7999995 

[11:38:14.818] Average value of 盾牌 III : 0.7999995 

[11:38:14.818] Average value of 盾牌 IV : 0.8806447 

[11:38:14.818] Average value of 盾牌 V : 1.077824 

[11:38:14.818] Average value of 服装 : 0.7999995 

[11:38:14.818] Average value of 轻甲 : 0.7999995 

[11:38:14.818] Average value of 中甲 : 0.7999995 

[11:38:14.818] Average value of 重甲 : 0.7999995 

[11:38:14.818] Average value of 终极护甲 : 0.8770353 

[11:38:14.818] Average value of 旗帜 : 1.3 

[11:38:14.818] Average value of 未分配 : 1.3 

[11:38:14.818] Force VSync State is now ACTIVE 

[11:38:14.818] PushScreen 

[11:38:14.818] SandBox.View.Map.MapScreen::HandlePause 

[11:38:14.818] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:38:14.818] Release Sound Event 4007 

[11:38:14.818] Release Sound Event 4008 

[11:38:14.818] OnScreenListChanged 

[11:38:14.818] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:38:15.302] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:38:15.302] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:38:15.499] Render Requested: sg_ar_c05_s5004_head 

[11:38:15.499] Render Requested: sg_ar_c11_s4001_shoulder 

[11:38:15.499] Render Requested: empire_warrior_padded_armor_e 

[11:38:15.500] Render Requested: leather_shoes 

[11:38:15.500] Render Requested: sturgia_horse 

[11:38:15.500] Render Requested: stripped_leather_harness 

[11:38:15.500] Render Requested: triangluar_spear_t3 

[11:38:15.500] Render Requested: stronger_reinforced_kite_shield 

[11:38:15.500] Render Requested: lz_bow_yanzhou_01 

[11:38:15.500] Render Requested: range_arrows 

[11:38:15.500] Render Requested: mule 

[11:38:15.500] Render Requested: khuzait_horse 

[11:38:15.500] Render Requested: sturgia_horse 

[11:38:15.500] Render Requested: t2_khuzait_horse 

[11:38:15.500] Render Requested: t2_aserai_horse 

[11:38:15.500] Render Requested: charger 

[11:38:15.500] Render Requested: t2_sturgia_horse 

[11:38:15.500] Render Requested: t3_sturgia_horse 

[11:38:15.500] Render Requested: t3_khuzait_horse 

[11:38:15.500] Render Requested: falchion_sword_t2 

[11:38:15.500] Render Requested: short_sword_t3 

[11:38:15.500] Render Requested: sg_axe_whole_003_1h 

[11:38:15.500] Render Requested: sg_axe_whole_002_b_1h 

[11:38:15.500] Render Requested: sg_axe_whole_002_a_1h 

[11:38:15.500] Render Requested: peasant_hatchet_1_t1 

[11:38:15.500] Render Requested: sg_axe_1h_001 

[11:38:15.500] Render Requested: grain 

[11:38:15.500] Render Requested: sumpter_horse 

[11:38:15.508] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:15.668] Render Requested: t2_khuzait_horse 

[11:38:15.668] Render Requested: sturgia_horse 

[11:38:16.174] Render Requested: t2_aserai_horse 

[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.319] Render Requested: sg_axe_whole_003_1h 

[11:38:16.421] Render Requested: falchion_sword_t2 

[11:38:16.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.035] Render Requested: sg_axe_001 

[11:38:17.035] Render Requested: peasant_sickle_1_t1 

[11:38:17.035] Render Requested: sg_t2_ht_axe_004 

[11:38:17.035] Render Requested: sg_t3_ht_axe_001 

[11:38:17.035] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[11:38:17.035] Render Requested: peasant_hammer_2_t1 

[11:38:17.035] Render Requested: sg_t1_ht_mace_002 

[11:38:17.035] Render Requested: sg_t1_ht_mace_001 

[11:38:17.035] Render Requested: sg_axe_whole_001_2h 

[11:38:17.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.354] Render Requested: sg_axe_whole_002_a_1h 

[11:38:17.371] Render Requested: peasant_hatchet_1_t1 

[11:38:17.621] Render Requested: sg_axe_1h_001 

[11:38:17.690] Render Requested: sg_axe_001 

[11:38:17.702] Render Requested: sg_t3_ht_axe2_004 

[11:38:17.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.736] Render Requested: peasant_pitchfork_1_t1 

[11:38:17.753] Render Requested: peasant_sickle_1_t1 

[11:38:17.771] Render Requested: sg_t2_ht_axe_004 

[11:38:17.802] Render Requested: peasant_pitchfork_2_t1 

[11:38:17.887] Render Requested: sg_t3_ht_axe_001 

[11:38:17.919] Render Requested: sg_spear_004 

[11:38:17.969] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.969] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.969] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:18.002] Render Requested: sg_polearm_001 

[11:38:18.036] Render Requested: triangluar_spear_t3 

[11:38:18.072] Render Requested: peasant_polearm_1_t1 

[11:38:18.086] Render Requested: sg_spear_whole_004 

[11:38:18.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:18.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:18.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:18.154] Render Requested: sg_t3_ht_axe2_004 

[11:38:18.221] Render Requested: sg_axe_whole_001_2h 

[11:38:18.322] Render Requested: sg_t3_ht_axe2_004 

[11:38:19.404] Render Requested: reinforced_kite_shield 

[11:38:19.404] Render Requested: light_horsemans_kite_shield 

[11:38:19.404] Render Requested: stronger_reinforced_kite_shield 

[11:38:19.404] Render Requested: heavy_horsemans_kite_shield 

[11:38:19.404] Render Requested: fortified_kite_shield 

[11:38:19.404] Render Requested: sg_gong_004 

[11:38:19.404] Render Requested: sg_gong_004 

[11:38:19.404] Render Requested: lz_longbow_bingzhou_01 

[11:38:19.404] Render Requested: lz_bow_yongliang_01 

[11:38:19.404] Render Requested: lz_longbow_yangzhou_02 

[11:38:19.404] Render Requested: lz_bow_han_01 

[11:38:19.404] Render Requested: sg_gong_005 

[11:38:19.404] Render Requested: lz_bow_yanzhou_04 

[11:38:19.404] Render Requested: lz_bow_qingzhou_04 

[11:38:19.404] Render Requested: default_arrows 

[11:38:19.404] Render Requested: sg_arrows_001 

[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:21.277] Render Requested: sg_npc_guard_head 

[11:38:21.277] Render Requested: northern_padded_gambeson 

[11:38:21.277] Render Requested: highland_leg_wrappings 

[11:38:21.277] Render Requested: sturgia_sword_1_t2 

[11:38:21.289] Render Requested: sg_ar_c11_com01_arm 

[11:38:21.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:21.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:22.907] Render Requested: sturgia_sword_1_t2 

[11:38:24.592] Render Requested: sg_gong_004 

[11:38:24.893] Render Requested: lz_longbow_bingzhou_01 

[11:38:24.927] Render Requested: lz_bow_yongliang_01 

[11:38:24.977] Render Requested: lz_longbow_yangzhou_02 

[11:38:24.977] Render Requested: sg_arrows_002 

[11:38:24.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:25.010] Render Requested: sg_arrows_003 

[11:38:25.031] Render Requested: sg_arrows_004 

[11:38:25.061] Render Requested: sg_arrows_005 

[11:38:25.110] Render Requested: barbed_arrows 

[11:38:25.144] Render Requested: lz_bow_qingzhou_04 

[11:38:25.160] Render Requested: default_arrows 

[11:38:25.160] Render Requested: lz_arrow_xuzhou_01 

[11:38:25.244] Render Requested: sg_arrows_001 

[11:38:25.244] Render Requested: range_arrows 

[11:38:25.361] Render Requested: lz_arrow_qingzhou_02 

[11:38:25.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:25.393] Render Requested: lz_arrow_xuzhou_02 

[11:38:25.410] Render Requested: bodkin_arrows_a 

[11:38:25.443] Render Requested: lz_arrow_yangzhou_02 

[11:38:25.475] Render Requested: lz_xbow_han_05 

[11:38:25.493] Render Requested: barbed_arrows 

[11:38:25.510] Render Requested: lz_arrow_xuzhou_01 

[11:38:25.510] Render Requested: lz_xbow_yanzhou_01 

[11:38:25.560] Render Requested: range_arrows 

[11:38:25.560] Render Requested: lz_xbow_jingzhou_01 

[11:38:25.646] Render Requested: lz_arrow_qingzhou_02 

[11:38:25.646] Render Requested: lz_xbow_yuzhou_01 

[11:38:25.760] Render Requested: lz_arrow_xuzhou_02 

[11:38:25.760] Render Requested: sg_t1_shortaxe_001 

[11:38:25.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:25.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:25.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:25.811] Render Requested: bodkin_arrows_a 

[11:38:25.811] Render Requested: western_javelin_1_t2 

[11:38:25.861] Render Requested: lz_arrow_yangzhou_02 

[11:38:26.714] Render Requested: lz_xbow_han_05 

[11:38:26.844] Render Requested: sg_t1_shortaxe_001 

[11:38:26.881] Render Requested: western_javelin_1_t2 

[11:38:28.215] Render Requested: sg_t1_shortaxe_001 

[11:38:31.131] Render Requested: western_javelin_1_t2 

[11:38:32.266] Render Requested: sg_t1_shortaxe_001 

[11:38:32.866] Render Requested: western_javelin_1_t2 

[11:38:35.868] TransferItem Name: 简易标枪 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:38:35.878] Render Requested: western_javelin_1_t2 

[11:38:36.735] Render Requested: western_javelin_1_t2 

[11:38:37.218] TransferItem Name: 简易标枪 | From: PlayerInventory To: Equipment | Amount: 1 

[11:38:37.223] Render Requested: western_javelin_1_t2 

[11:38:37.270] Render Requested: western_javelin_1_t2 

[11:38:37.620] Render Requested: western_javelin_1_t2 

[11:38:37.620] Render Requested: western_javelin_1_t2 

[11:38:38.436] TransferItem Name: 简易标枪 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:38:38.452] Render Requested: western_javelin_1_t2 

[11:38:39.120] Render Requested: western_javelin_1_t2 

[11:38:39.586] TransferItem Name: 简易标枪 | From: PlayerInventory To: Equipment | Amount: 1 

[11:38:39.590] Render Requested: western_javelin_1_t2 

[11:38:39.638] Render Requested: western_javelin_1_t2 

[11:38:40.940] Render Requested: western_javelin_1_t2 

[11:38:41.088] TransferItem Name: 简易标枪 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:38:41.105] Render Requested: western_javelin_1_t2 

[11:38:41.507] Render Requested: western_javelin_1_t2 

[11:38:41.705] Render Requested: western_javelin_1_t2 

[11:38:42.006] TransferItem Name: 简易标枪 | From: PlayerInventory To: Equipment | Amount: 1 

[11:38:42.010] Render Requested: western_javelin_1_t2 

[11:38:42.057] Render Requested: western_javelin_1_t2 

[11:38:42.174] Render Requested: sturgia_sword_1_t2 

[11:38:42.575] Render Requested: lz_arrow_xuzhou_01 

[11:38:42.591] Render Requested: range_arrows 

[11:38:42.708] Render Requested: lz_arrow_yangzhou_02 

[11:38:42.808] Render Requested: lz_arrow_yangzhou_02 

[11:38:42.841] Render Requested: bodkin_arrows_a 

[11:38:42.908] Render Requested: lz_arrow_xuzhou_02 

[11:38:42.925] Render Requested: lz_arrow_qingzhou_02 

[11:38:42.974] Render Requested: range_arrows 

[11:38:43.058] Render Requested: lz_arrow_xuzhou_01 

[11:38:43.143] Render Requested: barbed_arrows 

[11:38:43.325] Render Requested: sg_arrows_002 

[11:38:43.408] Render Requested: sg_arrows_001 

[11:38:43.475] Render Requested: default_arrows 

[11:38:43.527] Render Requested: lz_bow_qingzhou_04 

[11:38:43.576] Render Requested: lz_bow_yanzhou_04 

[11:38:43.659] Render Requested: sg_gong_005 

[11:38:43.693] Render Requested: lz_bow_han_01 

[11:38:43.893] Render Requested: lz_longbow_yangzhou_02 

[11:38:44.010] Render Requested: lz_bow_yongliang_01 

[11:38:44.010] Render Requested: light_horsemans_kite_shield 

[11:38:44.024] Render Requested: studded_bound_kite_shield 

[11:38:44.058] Render Requested: reinforced_flat_kite_shield 

[11:38:44.109] Render Requested: reinforced_horsemans_kite_shield 

[11:38:44.142] Render Requested: bound_horsemans_kite_shield 

[11:38:44.174] Render Requested: old_horsemans_kite_shield 

[11:38:44.176] Render Requested: fortified_kite_shield 

[11:38:44.193] Render Requested: heavy_horsemans_kite_shield 

[11:38:44.240] Render Requested: worn_kite_shield 

[11:38:44.259] Render Requested: stronger_reinforced_kite_shield 

[11:38:44.342] Render Requested: light_horsemans_kite_shield 

[11:38:44.342] Render Requested: leather_bound_kite_shield 

[11:38:44.376] Render Requested: battered_kite_shield 

[11:38:44.443] Render Requested: light_horsemans_kite_shield 

[11:38:44.626] Render Requested: reinforced_kite_shield 

[11:38:44.711] Render Requested: light_horsemans_kite_shield 

[11:38:44.892] Render Requested: reinforced_kite_shield 

[11:38:45.127] Render Requested: light_horsemans_kite_shield 

[11:38:45.177] Render Requested: studded_bound_kite_shield 

[11:38:45.310] Render Requested: bound_horsemans_kite_shield 

[11:38:45.428] Render Requested: reinforced_horsemans_kite_shield 

[11:38:45.593] Render Requested: light_horsemans_kite_shield 

[11:38:45.610] Render Requested: stronger_reinforced_kite_shield 

[11:38:46.061] Render Requested: light_horsemans_kite_shield 

[11:38:46.144] Render Requested: light_horsemans_kite_shield 

[11:38:46.177] Render Requested: reinforced_kite_shield 

[11:38:47.161] Render Requested: sg_axe_1h_001 

[11:38:47.179] Render Requested: sg_axe_001 

[11:38:47.345] Render Requested: peasant_sickle_1_t1 

[11:38:47.414] Render Requested: sg_t2_ht_axe_004 

[11:38:47.547] Render Requested: sg_t3_ht_axe_001 

[11:38:47.745] Render Requested: sg_t3_ht_axe2_004 

[11:38:47.780] Render Requested: peasant_pitchfork_1_t1 

[11:38:47.879] Render Requested: peasant_pitchfork_2_t1 

[11:38:48.582] Render Requested: peasant_pitchfork_1_t1 

[11:38:48.946] Render Requested: peasant_pitchfork_2_t1 

[11:38:49.066] Render Requested: sg_spear_004 

[11:38:49.196] Render Requested: sg_polearm_001 

[11:38:50.132] Render Requested: sg_spear_004 

[11:38:50.264] Render Requested: sg_axe_whole_001_2h 

[11:38:50.282] Render Requested: sg_t1_ht_mace_001 

[11:38:52.368] Render Requested: sg_t1_ht_mace_002 

[11:38:54.203] Render Requested: peasant_hammer_2_t1 

[11:38:54.484] Render Requested: sturgia_sword_1_t2 

[11:38:55.635] Render Requested: sg_t1_ht_mace_001 

[11:38:55.702] Render Requested: sg_axe_whole_001_2h 

[11:38:55.754] Render Requested: sg_t3_ht_axe2_004 

[11:38:55.902] Render Requested: peasant_pitchfork_1_t1 

[11:38:55.969] Render Requested: peasant_pitchfork_2_t1 

[11:38:56.889] Render Requested: sg_spear_004 

[11:38:57.070] Render Requested: peasant_pitchfork_2_t1 

[11:38:57.287] Render Requested: peasant_pitchfork_1_t1 

[11:38:57.387] Render Requested: sg_t3_ht_axe2_004 

[11:38:57.487] Render Requested: sg_axe_whole_001_2h 

[11:38:57.571] Render Requested: sg_t1_ht_mace_001 

[11:38:58.022] Render Requested: sg_t1_ht_mace_002 

[11:38:58.254] Render Requested: peasant_hammer_2_t1 

[11:38:59.074] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[11:38:59.188] Render Requested: sg_t3_ht_axe_001 

[11:38:59.222] Render Requested: sg_t2_ht_axe_004 

[11:38:59.907] Render Requested: sg_t3_ht_axe_001 

[11:39:00.640] Render Requested: sg_t2_ht_axe_004 

[11:39:00.824] Render Requested: short_sword_t3 

[11:39:00.824] Render Requested: sturgia_sword_1_t2 

[11:39:05.059] Render Requested: falchion_sword_t2 

[11:39:05.900] Render Requested: short_sword_t3 

[11:39:08.915] Render Requested: sg_axe_whole_003_1h 

[11:39:09.895] Force VSync State is now DEACTIVATED 

[11:39:09.895] PopScreen 

[11:39:09.895] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:39:09.895] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:39:09.895] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:39:09.934] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:39:09.934] OnScreenListChanged 

[11:39:09.934] SandBox.View.Map.MapScreen::HandleActivate 

[11:39:09.934] SandBox.View.Map.MapScreen::HandleResume 

[11:39:09.949] [GAME MENU] town 

[11:39:09.950] Release Sound Event -1 

[11:39:09.950] Release Sound Event -1 

[11:39:09.950] Release Sound Event -1 

[11:39:09.950] Release Sound Event -1 

[11:39:10.249] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:39:10.249] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:39:10.249] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:39:10.295] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:39:10.295] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:39:11.470] Release Sound Event 4010 

[11:39:11.470] Release Sound Event 4009 

[11:39:11.487] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:39:11.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:39:11.488] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:39:11.518] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:39:11.518] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:39:11.518] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:39:15.307] Force VSync State is now ACTIVE 

[11:39:15.307] PushScreen 

[11:39:15.307] SandBox.View.Map.MapScreen::HandlePause 

[11:39:15.307] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:39:15.307] OnScreenListChanged 

[11:39:15.307] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[11:39:15.307] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[11:39:15.307] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:18.552] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[11:39:18.552] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[11:39:41.551] Scene_view::clear_all(inventory_character_scene)
[11:39:42.720] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[11:39:42.721] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:54.954] Scene_view::clear_all(inventory_character_scene)
[11:40:13.884] Force VSync State is now DEACTIVATED 

[11:40:13.884] PopScreen 

[11:40:13.884] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[11:40:13.884] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[11:40:13.884] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[11:40:13.884] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[11:40:13.884] OnScreenListChanged 

[11:40:13.884] SandBox.View.Map.MapScreen::HandleActivate 

[11:40:13.884] SandBox.View.Map.MapScreen::HandleResume 

[11:40:14.171] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:40:14.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:40:14.172] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:40:14.220] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:40:14.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:40:14.221] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:40:14.691] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:40:14.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:40:14.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:40:14.722] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:40:14.722] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:40:14.723] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:40:20.517] Before Daily Tick: 中平六年 秋
一十月 中旬 

[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:23.444] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:40:23.472] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:40:23.472] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:40:46.519] Before Daily Tick: 中平六年 秋
一十月 下旬 

[11:40:49.931] Player has entered village_zhuojun_fangcheng: 方城 

[11:40:49.931] [GAME MENU] village_outside 

[11:40:49.931] [GAME MENU] village 

[11:40:53.285] --------------- Conversation Start ---------------  

[11:40:53.286] Conversation character name: 方城的允
id: CharacterObject_6252
culture:幽州
persona:PersonaCurt 

[11:40:53.286] AI -> (start_lord_unmet) -  

[11:40:53.286] [VOICEOVER]VoiceObject search for: ! 

[11:40:53.286] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 

[11:40:53.286] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[11:40:53.286] accentClass:  

[11:40:53.289] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[11:40:53.626] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg 

[11:40:53.626] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.xml.
[11:40:55.571] P  -> (lord_meet_player_response1) -  

[11:40:55.572] AI -> (rural_notable_introduction) -  

[11:40:56.016] ExecuteContinue 

[11:40:56.016] AI -> (lord_ask_2) -  

[11:40:56.016] [VOICEOVER]VoiceObject search for: ! 

[11:40:56.912] P  -> (hero_give_issue) -  

[11:40:56.913] AI -> (issue_explanation) -  

[11:40:56.913] [VOICEOVER]VoiceObject search for: ! 

[11:40:59.065] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[11:40:59.065] [VOICEOVER]VoiceObject search for: ! 

[11:40:59.066] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[11:40:59.067] [VOICEOVER]VoiceObject search for: ! 

[11:41:01.539] P  -> (issue_alternative_solution_player_response) -  

[11:41:01.539] [VOICEOVER]VoiceObject search for: ! 

[11:41:01.539] AI -> (issue_alternative_solution_brief) -  

[11:41:01.539] [VOICEOVER]VoiceObject search for: ! 

[11:41:04.827] P  -> (issue_offer_player_accept_quest) -  

[11:41:04.835] [VOICEOVER]VoiceObject search for: ! 

[11:41:04.835] AI -> (adg:11) -  

[11:41:04.837] 任务激活:方城需要锻造原料 

[11:41:04.838] 方城需要锻造原料:日志已更新。 

[11:41:05.712] ExecuteContinue 

[11:41:05.712] --------------- Conversation End ---------------  

[11:41:05.717] Scene_view::clear_all(scn_conversation_tableau)
[11:41:05.718] [GAME MENU] village 

[11:41:05.719] Release Sound Event 4060 

[11:41:05.719] Release Sound Event 4061 

[11:41:05.719] Release Sound Event 4061 

[11:41:05.719] Release Sound Event -1 

[11:41:07.399] Force VSync State is now ACTIVE 

[11:41:07.399] PushScreen 

[11:41:07.399] SandBox.View.Map.MapScreen::HandlePause 

[11:41:07.399] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:41:07.399] Release Sound Event 4064 

[11:41:07.399] Release Sound Event 4063 

[11:41:07.399] OnScreenListChanged 

[11:41:07.399] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[11:41:07.399] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[11:41:07.399] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:10.145] Force VSync State is now DEACTIVATED 

[11:41:10.145] PopScreen 

[11:41:10.145] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[11:41:10.145] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[11:41:10.145] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[11:41:10.145] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[11:41:10.145] OnScreenListChanged 

[11:41:10.145] SandBox.View.Map.MapScreen::HandleActivate 

[11:41:10.145] SandBox.View.Map.MapScreen::HandleResume 

[11:41:10.160] [GAME MENU] village 

[11:41:10.161] Release Sound Event -1 

[11:41:10.161] Release Sound Event -1 

[11:41:10.161] Release Sound Event -1 

[11:41:10.161] Release Sound Event -1 

[11:41:10.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:10.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:10.404] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:10.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:10.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:10.422] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:10.493] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:10.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:10.494] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:10.527] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:10.645] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:10.645] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:10.679] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:10.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:10.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:13.673] Release Sound Event 4066 

[11:41:13.673] Release Sound Event 4065 

[11:41:13.907] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:13.907] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:18.950] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:18.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:18.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:18.979] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:18.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:18.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:19.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:19.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:22.204] Player has entered city_guangyang_jixian: 蓟县 

[11:41:22.204] [GAME MENU] town_outside 

[11:41:22.204] [GAME MENU] town 

[11:41:23.147] Average value of 五谷 : 0.9024361 

[11:41:23.147] Average value of 鱼 : 3.384564 

[11:41:23.147] Average value of 肉 : 1.389022 

[11:41:23.147] Average value of 奶酥 : 1.317591 

[11:41:23.147] Average value of 葡萄 : 2.445449 

[11:41:23.147] Average value of 枣 : 2.424214 

[11:41:23.147] Average value of 青果 : 2.912122 

[11:41:23.147] Average value of 膏脂 : 1.790775 

[11:41:23.147] Average value of 菜油 : 4.937788 

[11:41:23.147] Average value of 苎麻 : 2.454178 

[11:41:23.147] Average value of 苧布 : 5.367821 

[11:41:23.147] Average value of 羊毛 : 3.114715 

[11:41:23.147] Average value of 布匹 : 1.3 

[11:41:23.147] Average value of 蚕丝 : 0.6304303 

[11:41:23.147] Average value of 绸缎 : 1.551783 

[11:41:23.147] Average value of 硬木 : 0.9994016 

[11:41:23.147] Average value of 铁 : 1.333306 

[11:41:23.147] Average value of 盐巴 : 2.602801 

[11:41:23.147] Average value of 银矿石 : 2.075328 

[11:41:23.147] Average value of 兽皮 : 0.957153 

[11:41:23.147] Average value of 陶土 : 2.073781 

[11:41:23.147] Average value of 浊酒 : 0.4255347 

[11:41:23.147] Average value of 西域葡萄酒 : 1.29527 

[11:41:23.147] Average value of 工具 : 0.4699183 

[11:41:23.147] Average value of 陶瓷 : 1.698802 

[11:41:23.147] Average value of 皮革 : 1.12584 

[11:41:23.147] Average value of 毛皮 : 1.133461 

[11:41:23.147] Average value of 金银器 : 4.411599 

[11:41:23.147] Average value of 箭 : 0.8057576 

[11:41:23.147] Average value of 羊 : 1.494821 

[11:41:23.147] Average value of 牛 : 1.770702 

[11:41:23.147] Average value of 豕 : 0.9124527 

[11:41:23.147] Average value of 驮畜 : 1.485406 

[11:41:23.147] Average value of 坐骑 : 1.130977 

[11:41:23.147] Average value of 战争坐骑 : 0.72505 

[11:41:23.147] Average value of 贵族坐骑 : 0.9818554 

[11:41:23.147] Average value of 马匹装备 I : 0.808064 

[11:41:23.147] Average value of 马匹装备 II : 0.8172419 

[11:41:23.148] Average value of 马匹装备 III : 1.009437 

[11:41:23.148] Average value of 马匹装备 IV : 1.154839 

[11:41:23.148] Average value of 马匹装备 V : 1.3 

[11:41:23.148] Average value of 近战武器 I : 0.7999995 

[11:41:23.148] Average value of 近战武器 II : 0.7999995 

[11:41:23.148] Average value of 近战武器 III : 0.8161286 

[11:41:23.148] Average value of 近战武器 IV : 0.8617381 

[11:41:23.148] Average value of 近战武器 V : 1.005866 

[11:41:23.148] Average value of 远程武器 I : 0.7999995 

[11:41:23.148] Average value of 远程武器 II : 0.7999995 

[11:41:23.148] Average value of 远程武器 III : 0.8016979 

[11:41:23.148] Average value of 远程武器 IV : 0.8725802 

[11:41:23.148] Average value of 远程武器 V : 1.036083 

[11:41:23.148] Average value of 盾牌 I : 0.8019718 

[11:41:23.148] Average value of 盾牌 II : 0.7999995 

[11:41:23.148] Average value of 盾牌 III : 0.7999995 

[11:41:23.148] Average value of 盾牌 IV : 0.8843035 

[11:41:23.148] Average value of 盾牌 V : 1.087522 

[11:41:23.148] Average value of 服装 : 0.7999995 

[11:41:23.148] Average value of 轻甲 : 0.7999995 

[11:41:23.148] Average value of 中甲 : 0.7999995 

[11:41:23.148] Average value of 重甲 : 0.7999995 

[11:41:23.148] Average value of 终极护甲 : 0.8759117 

[11:41:23.148] Average value of 旗帜 : 1.3 

[11:41:23.148] Average value of 未分配 : 1.3 

[11:41:23.148] Force VSync State is now ACTIVE 

[11:41:23.148] PushScreen 

[11:41:23.148] SandBox.View.Map.MapScreen::HandlePause 

[11:41:23.148] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:41:23.148] Release Sound Event 4071 

[11:41:23.148] Release Sound Event 4072 

[11:41:23.148] OnScreenListChanged 

[11:41:23.148] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:41:23.833] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:41:23.833] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:41:24.050] Render Requested: sg_ar_c05_s5004_head 

[11:41:24.050] Render Requested: sg_ar_c11_s4001_shoulder 

[11:41:24.050] Render Requested: empire_warrior_padded_armor_e 

[11:41:24.050] Render Requested: leather_shoes 

[11:41:24.050] Render Requested: sturgia_horse 

[11:41:24.050] Render Requested: stripped_leather_harness 

[11:41:24.050] Render Requested: triangluar_spear_t3 

[11:41:24.050] Render Requested: stronger_reinforced_kite_shield 

[11:41:24.050] Render Requested: lz_bow_yanzhou_01 

[11:41:24.050] Render Requested: range_arrows 

[11:41:24.050] Render Requested: sumpter_horse 

[11:41:24.050] Render Requested: mule 

[11:41:24.050] Render Requested: old_horse 

[11:41:24.051] Render Requested: saddle_horse 

[11:41:24.051] Render Requested: khuzait_horse 

[11:41:24.051] Render Requested: vlandia_horse 

[11:41:24.051] Render Requested: sturgia_horse 

[11:41:24.051] Render Requested: t2_khuzait_horse 

[11:41:24.051] Render Requested: charger 

[11:41:24.051] Render Requested: t2_sturgia_horse 

[11:41:24.051] Render Requested: t3_sturgia_horse 

[11:41:24.051] Render Requested: t3_khuzait_horse 

[11:41:24.051] Render Requested: t3_vlandia_horse 

[11:41:24.051] Render Requested: sg_t1_ht_sword_001 

[11:41:24.051] Render Requested: sg_sword_whole_001_1h 

[11:41:24.051] Render Requested: bastard_sword_t2 

[11:41:24.051] Render Requested: grain 

[11:41:24.051] Render Requested: sumpter_horse 

[11:41:24.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.225] Render Requested: old_horse 

[11:41:24.225] Render Requested: sturgia_horse 

[11:41:24.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.463] Render Requested: saddle_horse 

[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.847] Render Requested: t3_sturgia_horse 

[11:41:25.491] Render Requested: grain 

[11:41:25.491] Render Requested: meat 

[11:41:25.492] Render Requested: cheese 

[11:41:25.492] Render Requested: beer 

[11:41:25.492] Render Requested: date_fruit 

[11:41:25.492] Render Requested: olives 

[11:41:25.492] Render Requested: hides 

[11:41:25.492] Render Requested: flax 

[11:41:25.492] Render Requested: tools 

[11:41:25.492] Render Requested: cotton 

[11:41:25.492] Render Requested: iron 

[11:41:25.492] Render Requested: salt 

[11:41:25.492] Render Requested: wine 

[11:41:25.492] Render Requested: pottery 

[11:41:25.492] Render Requested: fur 

[11:41:25.492] Render Requested: velvet 

[11:41:25.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:25.776] Render Requested: hides 

[11:41:25.793] Render Requested: flax 

[11:41:25.893] Render Requested: tools 

[11:41:26.028] Render Requested: cotton 

[11:41:26.075] Render Requested: gm_box_1 

[11:41:26.143] Render Requested: iron 

[11:41:26.158] Render Requested: hog 

[11:41:26.193] Render Requested: salt 

[11:41:27.446] Render Requested: wine 

[11:41:27.495] Render Requested: pottery 

[11:41:27.562] Render Requested: fur 

[11:41:27.628] Render Requested: velvet 

[11:41:27.712] Render Requested: gm_box_1 

[11:41:27.828] Render Requested: hog 

[11:41:28.662] Render Requested: gm_box_1 

[11:41:28.829] Render Requested: salt 

[11:41:28.879] Render Requested: iron 

[11:41:30.031] Render Requested: salt 

[11:41:30.097] Render Requested: wine 

[11:41:30.147] Render Requested: salt 

[11:41:30.197] Render Requested: iron 

[11:41:30.250] Render Requested: cotton 

[11:41:30.664] Render Requested: cotton 

[11:41:31.048] Render Requested: iron 

[11:41:31.099] Render Requested: salt 

[11:41:31.165] Render Requested: wine 

[11:41:31.981] Render Requested: salt 

[11:41:32.050] Render Requested: iron 

[11:41:34.885] Render Requested: salt 

[11:41:35.001] Render Requested: wine 

[11:41:35.167] Render Requested: pottery 

[11:41:35.301] Render Requested: gm_box_1 

[11:41:35.484] Render Requested: hog 

[11:41:37.737] Render Requested: gm_box_1 

[11:41:37.938] Render Requested: velvet 

[11:41:38.003] Render Requested: fur 

[11:41:38.053] Render Requested: pottery 

[11:41:40.392] Render Requested: fur 

[11:41:40.505] Render Requested: hog 

[11:41:41.872] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 45 

[11:41:41.884] Render Requested: hog 

[11:41:41.940] Render Requested: gm_box_1 

[11:41:42.540] Render Requested: hog 

[11:41:43.107] Force VSync State is now DEACTIVATED 

[11:41:43.107] PopScreen 

[11:41:43.107] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:41:43.107] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:41:43.107] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:41:43.156] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:41:43.156] OnScreenListChanged 

[11:41:43.156] SandBox.View.Map.MapScreen::HandleActivate 

[11:41:43.156] SandBox.View.Map.MapScreen::HandleResume 

[11:41:43.171] [GAME MENU] town 

[11:41:43.172] Release Sound Event -1 

[11:41:43.172] Release Sound Event -1 

[11:41:43.172] Release Sound Event -1 

[11:41:43.172] Release Sound Event -1 

[11:41:43.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:43.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:43.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:43.494] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:43.494] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:43.495] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:44.214] Average value of 五谷 : 0.9024361 

[11:41:44.214] Average value of 鱼 : 3.384564 

[11:41:44.214] Average value of 肉 : 1.389022 

[11:41:44.214] Average value of 奶酥 : 1.317591 

[11:41:44.214] Average value of 葡萄 : 2.445449 

[11:41:44.214] Average value of 枣 : 2.424214 

[11:41:44.214] Average value of 青果 : 2.912122 

[11:41:44.214] Average value of 膏脂 : 1.790775 

[11:41:44.214] Average value of 菜油 : 4.937788 

[11:41:44.214] Average value of 苎麻 : 2.454178 

[11:41:44.214] Average value of 苧布 : 5.367821 

[11:41:44.214] Average value of 羊毛 : 3.114715 

[11:41:44.214] Average value of 布匹 : 1.3 

[11:41:44.214] Average value of 蚕丝 : 0.6304303 

[11:41:44.214] Average value of 绸缎 : 1.551783 

[11:41:44.214] Average value of 硬木 : 0.9994016 

[11:41:44.214] Average value of 铁 : 1.333306 

[11:41:44.214] Average value of 盐巴 : 2.602801 

[11:41:44.214] Average value of 银矿石 : 2.075328 

[11:41:44.214] Average value of 兽皮 : 0.957153 

[11:41:44.214] Average value of 陶土 : 2.073781 

[11:41:44.214] Average value of 浊酒 : 0.4255347 

[11:41:44.214] Average value of 西域葡萄酒 : 1.29527 

[11:41:44.214] Average value of 工具 : 0.4699183 

[11:41:44.214] Average value of 陶瓷 : 1.698802 

[11:41:44.214] Average value of 皮革 : 1.12584 

[11:41:44.214] Average value of 毛皮 : 1.133461 

[11:41:44.214] Average value of 金银器 : 4.411599 

[11:41:44.214] Average value of 箭 : 0.8057576 

[11:41:44.214] Average value of 羊 : 1.494821 

[11:41:44.214] Average value of 牛 : 1.770702 

[11:41:44.214] Average value of 豕 : 0.9124527 

[11:41:44.214] Average value of 驮畜 : 1.485406 

[11:41:44.214] Average value of 坐骑 : 1.130977 

[11:41:44.214] Average value of 战争坐骑 : 0.72505 

[11:41:44.214] Average value of 贵族坐骑 : 0.9818554 

[11:41:44.214] Average value of 马匹装备 I : 0.808064 

[11:41:44.214] Average value of 马匹装备 II : 0.8172419 

[11:41:44.214] Average value of 马匹装备 III : 1.009437 

[11:41:44.214] Average value of 马匹装备 IV : 1.154839 

[11:41:44.214] Average value of 马匹装备 V : 1.3 

[11:41:44.215] Average value of 近战武器 I : 0.7999995 

[11:41:44.215] Average value of 近战武器 II : 0.7999995 

[11:41:44.215] Average value of 近战武器 III : 0.8161286 

[11:41:44.215] Average value of 近战武器 IV : 0.8617381 

[11:41:44.215] Average value of 近战武器 V : 1.005866 

[11:41:44.215] Average value of 远程武器 I : 0.7999995 

[11:41:44.215] Average value of 远程武器 II : 0.7999995 

[11:41:44.215] Average value of 远程武器 III : 0.8016979 

[11:41:44.215] Average value of 远程武器 IV : 0.8725802 

[11:41:44.215] Average value of 远程武器 V : 1.036083 

[11:41:44.215] Average value of 盾牌 I : 0.8019718 

[11:41:44.215] Average value of 盾牌 II : 0.7999995 

[11:41:44.215] Average value of 盾牌 III : 0.7999995 

[11:41:44.215] Average value of 盾牌 IV : 0.8843035 

[11:41:44.215] Average value of 盾牌 V : 1.087522 

[11:41:44.215] Average value of 服装 : 0.7999995 

[11:41:44.215] Average value of 轻甲 : 0.7999995 

[11:41:44.215] Average value of 中甲 : 0.7999995 

[11:41:44.215] Average value of 重甲 : 0.7999995 

[11:41:44.215] Average value of 终极护甲 : 0.8759117 

[11:41:44.215] Average value of 旗帜 : 1.3 

[11:41:44.215] Average value of 未分配 : 1.3 

[11:41:44.215] Force VSync State is now ACTIVE 

[11:41:44.215] PushScreen 

[11:41:44.215] SandBox.View.Map.MapScreen::HandlePause 

[11:41:44.215] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:41:44.215] Release Sound Event 4074 

[11:41:44.215] Release Sound Event 4073 

[11:41:44.215] OnScreenListChanged 

[11:41:44.215] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:41:44.940] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:41:44.940] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:41:45.165] Render Requested: sg_ar_c05_s5004_head 

[11:41:45.165] Render Requested: sg_ar_c11_s4001_shoulder 

[11:41:45.165] Render Requested: empire_warrior_padded_armor_e 

[11:41:45.165] Render Requested: leather_shoes 

[11:41:45.165] Render Requested: sturgia_horse 

[11:41:45.165] Render Requested: stripped_leather_harness 

[11:41:45.165] Render Requested: triangluar_spear_t3 

[11:41:45.165] Render Requested: stronger_reinforced_kite_shield 

[11:41:45.165] Render Requested: lz_bow_yanzhou_01 

[11:41:45.165] Render Requested: range_arrows 

[11:41:45.165] Render Requested: sumpter_horse 

[11:41:45.165] Render Requested: mule 

[11:41:45.165] Render Requested: old_horse 

[11:41:45.165] Render Requested: saddle_horse 

[11:41:45.165] Render Requested: khuzait_horse 

[11:41:45.165] Render Requested: vlandia_horse 

[11:41:45.165] Render Requested: sturgia_horse 

[11:41:45.165] Render Requested: t2_khuzait_horse 

[11:41:45.165] Render Requested: charger 

[11:41:45.165] Render Requested: t2_sturgia_horse 

[11:41:45.165] Render Requested: t3_sturgia_horse 

[11:41:45.165] Render Requested: t3_khuzait_horse 

[11:41:45.165] Render Requested: t3_vlandia_horse 

[11:41:45.165] Render Requested: sg_t1_ht_sword_001 

[11:41:45.165] Render Requested: sg_sword_whole_001_1h 

[11:41:45.165] Render Requested: bastard_sword_t2 

[11:41:45.166] Render Requested: hog 

[11:41:45.166] Render Requested: grain 

[11:41:45.166] Render Requested: sumpter_horse 

[11:41:45.188] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:45.188] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:45.188] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:45.259] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:45.259] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:45.430] Render Requested: sumpter_horse 

[11:41:45.430] Render Requested: sturgia_horse 

[11:41:45.661] Render Requested: grain 

[11:41:45.794] Render Requested: hog 

[11:41:46.712] Render Requested: grain 

[11:41:46.879] Render Requested: hog 

[11:41:47.268] Render Requested: meat 

[11:41:47.268] Render Requested: hides 

[11:41:47.313] Render Requested: hides 

[11:41:48.196] Render Requested: t2_khuzait_horse 

[11:41:48.215] Render Requested: sturgia_horse 

[11:41:48.877] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 45 

[11:41:48.878] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 45 

[11:41:49.678] Force VSync State is now DEACTIVATED 

[11:41:49.678] PopScreen 

[11:41:49.678] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:41:49.678] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:41:49.678] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:41:49.720] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:41:49.720] OnScreenListChanged 

[11:41:49.720] SandBox.View.Map.MapScreen::HandleActivate 

[11:41:49.720] SandBox.View.Map.MapScreen::HandleResume 

[11:41:49.734] [GAME MENU] town 

[11:41:49.755] Release Sound Event -1 

[11:41:49.755] Release Sound Event -1 

[11:41:49.755] Release Sound Event -1 

[11:41:49.755] Release Sound Event -1 

[11:41:50.528] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:50.528] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:50.528] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:50.542] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:50.543] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:50.543] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:52.214] Release Sound Event 4076 

[11:41:52.214] Release Sound Event 4075 

[11:41:52.233] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:52.234] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:52.234] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:52.266] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:41:52.266] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:41:52.267] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:06.018] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:06.048] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:42:06.048] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:06.048] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:10.256] Player has entered village_yuyang_pinggu: 平谷 

[11:42:10.256] [GAME MENU] village_outside 

[11:42:10.256] [GAME MENU] village 

[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:12.892] Average value of 五谷 : 0.9161118 

[11:42:12.892] Average value of 鱼 : 3.424762 

[11:42:12.892] Average value of 肉 : 1.43271 

[11:42:12.893] Average value of 奶酥 : 1.340772 

[11:42:12.893] Average value of 葡萄 : 2.575759 

[11:42:12.893] Average value of 枣 : 2.457757 

[11:42:12.893] Average value of 青果 : 3.036768 

[11:42:12.893] Average value of 膏脂 : 1.822161 

[11:42:12.893] Average value of 菜油 : 5.124596 

[11:42:12.893] Average value of 苎麻 : 2.511741 

[11:42:12.893] Average value of 苧布 : 5.635178 

[11:42:12.893] Average value of 羊毛 : 3.136985 

[11:42:12.893] Average value of 布匹 : 1.320968 

[11:42:12.893] Average value of 蚕丝 : 0.6425155 

[11:42:12.893] Average value of 绸缎 : 1.592217 

[11:42:12.893] Average value of 硬木 : 0.995204 

[11:42:12.893] Average value of 铁 : 1.355744 

[11:42:12.893] Average value of 盐巴 : 2.640867 

[11:42:12.893] Average value of 银矿石 : 2.138779 

[11:42:12.893] Average value of 兽皮 : 0.9677714 

[11:42:12.893] Average value of 陶土 : 2.1038 

[11:42:12.893] Average value of 浊酒 : 0.4387575 

[11:42:12.893] Average value of 西域葡萄酒 : 1.336226 

[11:42:12.893] Average value of 工具 : 0.4723414 

[11:42:12.893] Average value of 陶瓷 : 1.705755 

[11:42:12.893] Average value of 皮革 : 1.141509 

[11:42:12.893] Average value of 毛皮 : 1.144404 

[11:42:12.893] Average value of 金银器 : 4.495819 

[11:42:12.893] Average value of 箭 : 0.8186609 

[11:42:12.893] Average value of 羊 : 1.480013 

[11:42:12.893] Average value of 牛 : 1.801236 

[11:42:12.893] Average value of 豕 : 0.9145655 

[11:42:12.893] Average value of 驮畜 : 1.481466 

[11:42:12.893] Average value of 坐骑 : 1.150962 

[11:42:12.893] Average value of 战争坐骑 : 0.7384354 

[11:42:12.893] Average value of 贵族坐骑 : 0.9964713 

[11:42:12.893] Average value of 马匹装备 I : 0.8209673 

[11:42:12.893] Average value of 马匹装备 II : 0.8301451 

[11:42:12.893] Average value of 马匹装备 III : 1.02234 

[11:42:12.893] Average value of 马匹装备 IV : 1.167742 

[11:42:12.893] Average value of 马匹装备 V : 1.320968 

[11:42:12.893] Average value of 近战武器 I : 0.8129027 

[11:42:12.893] Average value of 近战武器 II : 0.8129027 

[11:42:12.893] Average value of 近战武器 III : 0.8290318 

[11:42:12.893] Average value of 近战武器 IV : 0.8761285 

[11:42:12.894] Average value of 近战武器 V : 1.020208 

[11:42:12.894] Average value of 远程武器 I : 0.8129027 

[11:42:12.894] Average value of 远程武器 II : 0.8129027 

[11:42:12.894] Average value of 远程武器 III : 0.8146011 

[11:42:12.894] Average value of 远程武器 IV : 0.8854834 

[11:42:12.894] Average value of 远程武器 V : 1.050582 

[11:42:12.894] Average value of 盾牌 I : 0.814875 

[11:42:12.894] Average value of 盾牌 II : 0.8129027 

[11:42:12.894] Average value of 盾牌 III : 0.8130517 

[11:42:12.894] Average value of 盾牌 IV : 0.8982288 

[11:42:12.894] Average value of 盾牌 V : 1.102206 

[11:42:12.894] Average value of 服装 : 0.8129027 

[11:42:12.894] Average value of 轻甲 : 0.8129027 

[11:42:12.894] Average value of 中甲 : 0.8129027 

[11:42:12.894] Average value of 重甲 : 0.8129027 

[11:42:12.894] Average value of 终极护甲 : 0.8888149 

[11:42:12.894] Average value of 旗帜 : 1.320968 

[11:42:12.894] Average value of 未分配 : 1.320968 

[11:42:12.894] Force VSync State is now ACTIVE 

[11:42:12.894] PushScreen 

[11:42:12.894] SandBox.View.Map.MapScreen::HandlePause 

[11:42:12.894] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:42:12.894] Release Sound Event 4086 

[11:42:12.894] Release Sound Event 4087 

[11:42:12.894] OnScreenListChanged 

[11:42:12.894] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:42:12.947] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:42:12.947] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:42:13.255] Render Requested: sg_ar_c05_s5004_head 

[11:42:13.255] Render Requested: sg_ar_c11_s4001_shoulder 

[11:42:13.255] Render Requested: empire_warrior_padded_armor_e 

[11:42:13.255] Render Requested: leather_shoes 

[11:42:13.255] Render Requested: sturgia_horse 

[11:42:13.255] Render Requested: stripped_leather_harness 

[11:42:13.255] Render Requested: triangluar_spear_t3 

[11:42:13.255] Render Requested: stronger_reinforced_kite_shield 

[11:42:13.255] Render Requested: lz_bow_yanzhou_01 

[11:42:13.255] Render Requested: range_arrows 

[11:42:13.255] Render Requested: grain 

[11:42:13.255] Render Requested: cheese 

[11:42:13.255] Render Requested: butter 

[11:42:13.255] Render Requested: hardwood 

[11:42:13.255] Render Requested: grain 

[11:42:13.255] Render Requested: sumpter_horse 

[11:42:13.415] Render Requested: hardwood 

[11:42:15.000] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:42:15.009] Render Requested: hardwood 

[11:42:15.449] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:42:18.402] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:42:20.303] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 35 

[11:42:21.771] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:42:21.780] Render Requested: hardwood 

[11:42:21.988] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:42:22.489] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:42:22.772] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:42:23.239] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 

[11:42:24.174] Force VSync State is now DEACTIVATED 

[11:42:24.174] PopScreen 

[11:42:24.174] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:42:24.174] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:42:24.174] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:42:24.177] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:42:24.177] OnScreenListChanged 

[11:42:24.177] SandBox.View.Map.MapScreen::HandleActivate 

[11:42:24.177] SandBox.View.Map.MapScreen::HandleResume 

[11:42:24.215] [GAME MENU] village 

[11:42:24.216] Release Sound Event -1 

[11:42:24.216] Release Sound Event 4087 

[11:42:24.216] Release Sound Event 4087 

[11:42:24.216] Release Sound Event -1 

[11:42:28.378] --------------- Conversation Start ---------------  

[11:42:28.378] Conversation character name: 平谷的石
id: CharacterObject_6162
culture:幽州
persona:PersonaCurt 

[11:42:28.378] AI -> (start_lord_unmet) -  

[11:42:28.378] [VOICEOVER]VoiceObject search for: ! 

[11:42:28.378] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 

[11:42:28.378] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[11:42:28.378] accentClass:  

[11:42:28.381] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[11:42:28.914] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg 

[11:42:30.799] P  -> (lord_meet_player_response1) -  

[11:42:30.800] AI -> (rural_notable_introduction) -  

[11:42:31.305] ExecuteContinue 

[11:42:31.305] AI -> (lord_ask_2) -  

[11:42:31.305] [VOICEOVER]VoiceObject search for: ! 

[11:42:32.210] P  -> (hero_give_issue) -  

[11:42:32.217] AI -> (issue_explanation) -  

[11:42:32.217] [VOICEOVER]VoiceObject search for: ! 

[11:42:34.114] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[11:42:34.114] [VOICEOVER]VoiceObject search for: ! 

[11:42:34.115] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[11:42:34.116] [VOICEOVER]VoiceObject search for: ! 

[11:42:38.362] P  -> (issue_alternative_solution_player_response) -  

[11:42:38.362] [VOICEOVER]VoiceObject search for: ! 

[11:42:38.362] AI -> (issue_alternative_solution_brief) -  

[11:42:38.363] [VOICEOVER]VoiceObject search for: ! 

[11:42:40.977] P  -> (issue_offer_player_accept_quest) -  

[11:42:40.983] [VOICEOVER]VoiceObject search for: ! 

[11:42:40.983] AI -> (adg:17) -  

[11:42:42.761] ExecuteContinue 

[11:42:42.761] AI -> (adg:18) -  

[11:42:45.474] P  -> (adg:19) -  

[11:42:45.474] AI -> (adg:20) -  

[11:42:45.475] 任务激活:经商的艺术 

[11:42:45.476] 经商的艺术:日志已更新。 

[11:42:45.476] 李大碗的部队声望+1,李家族现有9.3声望。 

[11:42:45.477] 任务完成:经商的艺术 

[11:42:45.477] 你与平谷的石的关系+1,现为1。 

[11:42:46.226] ExecuteContinue 

[11:42:46.226] --------------- Conversation End ---------------  

[11:42:46.231] Scene_view::clear_all(scn_conversation_tableau)
[11:42:46.232] [GAME MENU] village 

[11:42:46.233] Release Sound Event 4089 

[11:42:46.233] Release Sound Event 4088 

[11:42:46.233] Release Sound Event 4088 

[11:42:46.233] Release Sound Event -1 

[11:42:48.216] Release Sound Event 4092 

[11:42:48.216] Release Sound Event 4091 

[11:42:48.968] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:42:48.968] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.812] Force VSync State is now ACTIVE 

[11:42:50.812] PushScreen 

[11:42:50.812] SandBox.View.Map.MapScreen::HandlePause 

[11:42:50.812] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:42:50.812] OnScreenListChanged 

[11:42:50.812] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[11:42:50.812] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[11:42:50.812] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[11:42:50.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:53.865] Force VSync State is now DEACTIVATED 

[11:42:53.865] PopScreen 

[11:42:53.865] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[11:42:53.865] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[11:42:53.865] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[11:42:53.865] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[11:42:53.865] OnScreenListChanged 

[11:42:53.865] SandBox.View.Map.MapScreen::HandleActivate 

[11:42:53.865] SandBox.View.Map.MapScreen::HandleResume 

[11:42:54.133] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:42:54.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:54.134] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:54.212] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:42:54.212] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:54.212] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:55.036] Force VSync State is now ACTIVE 

[11:42:55.036] PushScreen 

[11:42:55.036] SandBox.View.Map.MapScreen::HandlePause 

[11:42:55.036] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:42:55.036] OnScreenListChanged 

[11:42:55.036] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[11:42:55.036] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[11:42:55.036] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[11:42:56.619] Force VSync State is now DEACTIVATED 

[11:42:56.619] PopScreen 

[11:42:56.619] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[11:42:56.619] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[11:42:56.619] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[11:42:56.619] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[11:42:56.619] OnScreenListChanged 

[11:42:56.619] SandBox.View.Map.MapScreen::HandleActivate 

[11:42:56.619] SandBox.View.Map.MapScreen::HandleResume 

[11:42:56.794] Before Daily Tick: 中平六年 冬
一十一月 上旬 

[11:42:56.924] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:42:56.924] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:56.924] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:56.955] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:42:56.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:56.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:42:58.002] creating hero from template with id: spc_yangzhou_headman_2 

[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:06.912] Player has entered city_guangyang_jixian: 蓟县 

[11:43:06.912] [GAME MENU] town_outside 

[11:43:06.913] [GAME MENU] town 

[11:43:09.020] Force VSync State is now ACTIVE 

[11:43:09.020] PushScreen 

[11:43:09.020] SandBox.View.Map.MapScreen::HandlePause 

[11:43:09.020] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:43:09.020] Release Sound Event 4101 

[11:43:09.020] Release Sound Event 4102 

[11:43:09.020] OnScreenListChanged 

[11:43:09.020] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize 

[11:43:09.533] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene.
[11:43:09.557] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml.
[11:43:09.563] Unable to find particle system with name prt_crafting_scene
[11:43:09.563] Emitter hierarchy does not match invalid_particle-invalid_particle
[11:43:09.568] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate 

[11:43:09.568] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume 

[11:43:16.501] Force VSync State is now DEACTIVATED 

[11:43:16.501] PopScreen 

[11:43:16.501] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause 

[11:43:16.501] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate 

[11:43:16.501] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize 

[11:43:16.502] Scene_view::clear_all(crafting_menu_outdoor)
[11:43:16.537] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen 

[11:43:16.537] OnScreenListChanged 

[11:43:16.537] SandBox.View.Map.MapScreen::HandleActivate 

[11:43:16.538] SandBox.View.Map.MapScreen::HandleResume 

[11:43:16.591] [GAME MENU] town 

[11:43:16.592] Release Sound Event -1 

[11:43:16.592] Release Sound Event -1 

[11:43:16.592] Release Sound Event -1 

[11:43:16.592] Release Sound Event -1 

[11:43:17.500] [GAME MENU] town_wait_menus 

[11:43:17.501] Release Sound Event 4105 

[11:43:17.501] Release Sound Event 4104 

[11:43:17.502] Release Sound Event -1 

[11:43:17.850] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:43:17.850] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.205] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.205] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.205] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:24.274] Force VSync State is now ACTIVE 

[11:43:24.274] PushScreen 

[11:43:24.274] SandBox.View.Map.MapScreen::HandlePause 

[11:43:24.274] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:43:24.274] Release Sound Event 4106 

[11:43:24.274] Release Sound Event -1 

[11:43:24.274] OnScreenListChanged 

[11:43:24.274] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:43:24.274] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:43:24.274] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:43:26.010] Force VSync State is now DEACTIVATED 

[11:43:26.010] PopScreen 

[11:43:26.010] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:43:26.010] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:43:26.010] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:43:26.010] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:43:26.010] OnScreenListChanged 

[11:43:26.010] SandBox.View.Map.MapScreen::HandleActivate 

[11:43:26.010] SandBox.View.Map.MapScreen::HandleResume 

[11:43:26.022] [GAME MENU] town_wait_menus 

[11:43:26.023] Release Sound Event -1 

[11:43:26.023] Release Sound Event -1 

[11:43:26.023] Release Sound Event -1 

[11:43:26.523] creating hero from template with id: spc_notable_yanzhou_22 

[11:43:26.782] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:43:26.783] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:26.783] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:26.801] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:43:26.801] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:26.801] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:30.709] Before Daily Tick: 中平六年 冬
一十一月 上旬 

[11:43:32.649] [GAME MENU] town_outside 

[11:43:32.649] [GAME MENU] town 

[11:43:32.650] Release Sound Event 4111 

[11:43:32.650] Release Sound Event -1 

[11:43:32.650] Release Sound Event -1 

[11:43:32.650] Release Sound Event -1 

[11:43:32.656] Release Sound Event 4116 

[11:43:32.656] Release Sound Event 4115 

[11:43:32.656] Release Sound Event -1 

[11:43:32.656] Release Sound Event -1 

[11:43:33.908] Force VSync State is now ACTIVE 

[11:43:33.908] PushScreen 

[11:43:33.908] SandBox.View.Map.MapScreen::HandlePause 

[11:43:33.908] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:43:33.908] Release Sound Event 4118 

[11:43:33.908] Release Sound Event 4117 

[11:43:33.908] OnScreenListChanged 

[11:43:33.908] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize 

[11:43:34.199] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene.
[11:43:34.200] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml.
[11:43:34.201] Unable to find particle system with name prt_crafting_scene
[11:43:34.201] Emitter hierarchy does not match invalid_particle-invalid_particle
[11:43:34.203] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate 

[11:43:34.204] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume 

[11:43:40.770] Force VSync State is now DEACTIVATED 

[11:43:40.770] PopScreen 

[11:43:40.770] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause 

[11:43:40.770] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate 

[11:43:40.770] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize 

[11:43:40.770] Scene_view::clear_all(crafting_menu_outdoor)
[11:43:40.806] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen 

[11:43:40.806] OnScreenListChanged 

[11:43:40.806] SandBox.View.Map.MapScreen::HandleActivate 

[11:43:40.806] SandBox.View.Map.MapScreen::HandleResume 

[11:43:40.859] [GAME MENU] town 

[11:43:40.860] Release Sound Event -1 

[11:43:40.860] Release Sound Event -1 

[11:43:40.860] Release Sound Event -1 

[11:43:40.860] Release Sound Event -1 

[11:43:42.110] Average value of 五谷 : 0.8846129 

[11:43:42.110] Average value of 鱼 : 3.371557 

[11:43:42.110] Average value of 肉 : 1.434426 

[11:43:42.110] Average value of 奶酥 : 1.334421 

[11:43:42.110] Average value of 葡萄 : 2.604378 

[11:43:42.110] Average value of 枣 : 2.364772 

[11:43:42.110] Average value of 青果 : 2.89434 

[11:43:42.110] Average value of 膏脂 : 1.767746 

[11:43:42.110] Average value of 菜油 : 5.068524 

[11:43:42.110] Average value of 苎麻 : 2.435218 

[11:43:42.110] Average value of 苧布 : 5.50893 

[11:43:42.110] Average value of 羊毛 : 3.119323 

[11:43:42.110] Average value of 布匹 : 1.3 

[11:43:42.110] Average value of 蚕丝 : 0.6445869 

[11:43:42.110] Average value of 绸缎 : 1.419266 

[11:43:42.110] Average value of 硬木 : 1.025456 

[11:43:42.110] Average value of 铁 : 1.315137 

[11:43:42.110] Average value of 盐巴 : 2.675005 

[11:43:42.110] Average value of 银矿石 : 2.011716 

[11:43:42.110] Average value of 兽皮 : 0.9591788 

[11:43:42.110] Average value of 陶土 : 2.114846 

[11:43:42.110] Average value of 浊酒 : 0.4355689 

[11:43:42.110] Average value of 西域葡萄酒 : 1.266203 

[11:43:42.110] Average value of 工具 : 0.4675089 

[11:43:42.110] Average value of 陶瓷 : 1.603876 

[11:43:42.110] Average value of 皮革 : 1.101658 

[11:43:42.110] Average value of 毛皮 : 1.074218 

[11:43:42.110] Average value of 金银器 : 4.249808 

[11:43:42.110] Average value of 箭 : 0.805393 

[11:43:42.110] Average value of 羊 : 1.452558 

[11:43:42.110] Average value of 牛 : 1.766279 

[11:43:42.110] Average value of 豕 : 0.8952657 

[11:43:42.110] Average value of 驮畜 : 1.42872 

[11:43:42.110] Average value of 坐骑 : 1.089896 

[11:43:42.110] Average value of 战争坐骑 : 0.7340065 

[11:43:42.110] Average value of 贵族坐骑 : 0.9865029 

[11:43:42.110] Average value of 马匹装备 I : 0.808064 

[11:43:42.110] Average value of 马匹装备 II : 0.8161286 

[11:43:42.110] Average value of 马匹装备 III : 1.012184 

[11:43:42.110] Average value of 马匹装备 IV : 1.154839 

[11:43:42.110] Average value of 马匹装备 V : 1.3 

[11:43:42.110] Average value of 近战武器 I : 0.7999995 

[11:43:42.110] Average value of 近战武器 II : 0.7999995 

[11:43:42.110] Average value of 近战武器 III : 0.8161286 

[11:43:42.111] Average value of 近战武器 IV : 0.8645157 

[11:43:42.111] Average value of 近战武器 V : 1.008816 

[11:43:42.111] Average value of 远程武器 I : 0.7999995 

[11:43:42.111] Average value of 远程武器 II : 0.7999995 

[11:43:42.111] Average value of 远程武器 III : 0.8034223 

[11:43:42.111] Average value of 远程武器 IV : 0.8725802 

[11:43:42.111] Average value of 远程武器 V : 1.041859 

[11:43:42.111] Average value of 盾牌 I : 0.8021584 

[11:43:42.111] Average value of 盾牌 II : 0.7999995 

[11:43:42.111] Average value of 盾牌 III : 0.8009613 

[11:43:42.111] Average value of 盾牌 IV : 0.8884149 

[11:43:42.111] Average value of 盾牌 V : 1.091277 

[11:43:42.111] Average value of 服装 : 0.7999995 

[11:43:42.111] Average value of 轻甲 : 0.7999995 

[11:43:42.111] Average value of 中甲 : 0.7999995 

[11:43:42.111] Average value of 重甲 : 0.7999995 

[11:43:42.111] Average value of 终极护甲 : 0.8755354 

[11:43:42.111] Average value of 旗帜 : 1.3 

[11:43:42.111] Average value of 未分配 : 1.3 

[11:43:42.111] Force VSync State is now ACTIVE 

[11:43:42.111] PushScreen 

[11:43:42.111] SandBox.View.Map.MapScreen::HandlePause 

[11:43:42.111] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:43:42.111] Release Sound Event 4121 

[11:43:42.111] Release Sound Event 4120 

[11:43:42.111] OnScreenListChanged 

[11:43:42.111] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:43:42.844] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:43:42.844] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:43:43.061] Render Requested: sg_ar_c05_s5004_head 

[11:43:43.061] Render Requested: sg_ar_c11_s4001_shoulder 

[11:43:43.061] Render Requested: empire_warrior_padded_armor_e 

[11:43:43.061] Render Requested: leather_shoes 

[11:43:43.061] Render Requested: sturgia_horse 

[11:43:43.061] Render Requested: stripped_leather_harness 

[11:43:43.061] Render Requested: triangluar_spear_t3 

[11:43:43.061] Render Requested: stronger_reinforced_kite_shield 

[11:43:43.061] Render Requested: lz_bow_yanzhou_01 

[11:43:43.061] Render Requested: range_arrows 

[11:43:43.061] Render Requested: sumpter_horse 

[11:43:43.061] Render Requested: mule 

[11:43:43.061] Render Requested: saddle_horse 

[11:43:43.061] Render Requested: khuzait_horse 

[11:43:43.061] Render Requested: sturgia_horse 

[11:43:43.061] Render Requested: t2_khuzait_horse 

[11:43:43.061] Render Requested: charger 

[11:43:43.061] Render Requested: t2_sturgia_horse 

[11:43:43.061] Render Requested: t3_sturgia_horse 

[11:43:43.061] Render Requested: t3_khuzait_horse 

[11:43:43.061] Render Requested: t3_vlandia_horse 

[11:43:43.061] Render Requested: sg_t1_ht_sword_001 

[11:43:43.061] Render Requested: sg_sword_whole_001_1h 

[11:43:43.061] Render Requested: bastard_sword_t2 

[11:43:43.061] Render Requested: short_sword_t3 

[11:43:43.061] Render Requested: sg_t2_ht_sword_001 

[11:43:43.061] Render Requested: hardwood 

[11:43:43.061] Render Requested: charcoal 

[11:43:43.061] Render Requested: grain 

[11:43:43.061] Render Requested: sumpter_horse 

[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.823] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:43:43.823] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:44.190] Render Requested: grain 

[11:43:44.191] Render Requested: meat 

[11:43:44.191] Render Requested: cheese 

[11:43:44.191] Render Requested: butter 

[11:43:44.191] Render Requested: fish 

[11:43:44.191] Render Requested: olives 

[11:43:44.191] Render Requested: beer 

[11:43:44.191] Render Requested: date_fruit 

[11:43:44.191] Render Requested: hardwood 

[11:43:44.191] Render Requested: clay 

[11:43:44.191] Render Requested: hides 

[11:43:44.191] Render Requested: flax 

[11:43:44.191] Render Requested: tools 

[11:43:44.191] Render Requested: cotton 

[11:43:44.191] Render Requested: iron 

[11:43:44.191] Render Requested: salt 

[11:43:44.924] Render Requested: grain 

[11:43:44.993] Render Requested: meat 

[11:43:45.293] Render Requested: hides 

[11:43:45.376] Render Requested: flax 

[11:43:45.544] Render Requested: tools 

[11:43:45.544] Render Requested: leather 

[11:43:45.576] Render Requested: pottery 

[11:43:45.610] Render Requested: fur 

[11:43:45.643] Render Requested: iron 

[11:43:45.660] Render Requested: salt 

[11:43:45.660] Render Requested: velvet 

[11:43:45.742] Render Requested: leather 

[11:43:45.742] Render Requested: hog 

[11:43:45.891] Render Requested: sheep 

[11:43:45.945] Render Requested: pottery 

[11:43:46.143] Render Requested: leather 

[11:43:46.411] Render Requested: pottery 

[11:43:47.163] Render Requested: leather 

[11:43:47.228] Render Requested: salt 

[11:43:47.295] Render Requested: iron 

[11:43:52.981] TransferItem Name: 铁矿石 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:43:52.991] Render Requested: iron 

[11:43:53.298] TransferItem Name: 铁矿石 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:43:53.881] TransferItem Name: 铁矿石 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:43:54.099] TransferItem Name: 铁矿石 | From: OtherInventory To: PlayerInventory | Amount: 1 

[11:43:54.119] Render Requested: salt 

[11:43:54.166] Render Requested: cotton 

[11:43:55.366] Force VSync State is now DEACTIVATED 

[11:43:55.366] PopScreen 

[11:43:55.366] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:43:55.366] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:43:55.366] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:43:55.415] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:43:55.415] OnScreenListChanged 

[11:43:55.415] SandBox.View.Map.MapScreen::HandleActivate 

[11:43:55.415] SandBox.View.Map.MapScreen::HandleResume 

[11:43:55.427] [GAME MENU] town 

[11:43:55.428] Release Sound Event -1 

[11:43:55.428] Release Sound Event -1 

[11:43:55.428] Release Sound Event -1 

[11:43:55.428] Release Sound Event -1 

[11:43:56.507] [GAME MENU] town_wait_menus 

[11:43:56.508] Release Sound Event 4123 

[11:43:56.508] Release Sound Event 4122 

[11:43:56.508] Release Sound Event -1 

[11:43:56.811] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:43:56.811] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:56.812] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:56.825] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:43:56.826] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:56.826] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:59.217] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:43:59.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:59.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:59.232] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:43:59.232] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:43:59.233] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:02.852] [GAME MENU] town_outside 

[11:44:02.852] [GAME MENU] town 

[11:44:02.853] Release Sound Event 4124 

[11:44:02.853] Release Sound Event -1 

[11:44:02.853] Release Sound Event -1 

[11:44:02.853] Release Sound Event -1 

[11:44:02.858] Release Sound Event 4129 

[11:44:02.858] Release Sound Event 4128 

[11:44:02.858] Release Sound Event -1 

[11:44:02.858] Release Sound Event -1 

[11:44:03.716] Average value of 五谷 : 0.9004068 

[11:44:03.716] Average value of 鱼 : 3.356324 

[11:44:03.716] Average value of 肉 : 1.447061 

[11:44:03.716] Average value of 奶酥 : 1.344497 

[11:44:03.716] Average value of 葡萄 : 2.529324 

[11:44:03.716] Average value of 枣 : 2.373091 

[11:44:03.716] Average value of 青果 : 2.880622 

[11:44:03.716] Average value of 膏脂 : 1.773171 

[11:44:03.716] Average value of 菜油 : 4.978642 

[11:44:03.716] Average value of 苎麻 : 2.425672 

[11:44:03.716] Average value of 苧布 : 5.510128 

[11:44:03.716] Average value of 羊毛 : 3.144691 

[11:44:03.716] Average value of 布匹 : 1.3 

[11:44:03.716] Average value of 蚕丝 : 0.6398061 

[11:44:03.716] Average value of 绸缎 : 1.316535 

[11:44:03.716] Average value of 硬木 : 1.004925 

[11:44:03.716] Average value of 铁 : 1.35271 

[11:44:03.717] Average value of 盐巴 : 2.670206 

[11:44:03.717] Average value of 银矿石 : 1.995255 

[11:44:03.717] Average value of 兽皮 : 0.9597676 

[11:44:03.717] Average value of 陶土 : 2.053182 

[11:44:03.717] Average value of 浊酒 : 0.4363425 

[11:44:03.717] Average value of 西域葡萄酒 : 1.162564 

[11:44:03.717] Average value of 工具 : 0.4704878 

[11:44:03.717] Average value of 陶瓷 : 1.574543 

[11:44:03.717] Average value of 皮革 : 1.104365 

[11:44:03.717] Average value of 毛皮 : 1.040157 

[11:44:03.717] Average value of 金银器 : 4.21203 

[11:44:03.717] Average value of 箭 : 0.8048888 

[11:44:03.717] Average value of 羊 : 1.471961 

[11:44:03.717] Average value of 牛 : 1.747087 

[11:44:03.717] Average value of 豕 : 0.897729 

[11:44:03.717] Average value of 驮畜 : 1.423183 

[11:44:03.717] Average value of 坐骑 : 1.080562 

[11:44:03.717] Average value of 战争坐骑 : 0.7271811 

[11:44:03.717] Average value of 贵族坐骑 : 0.9869689 

[11:44:03.717] Average value of 马匹装备 I : 0.808064 

[11:44:03.717] Average value of 马匹装备 II : 0.8161286 

[11:44:03.717] Average value of 马匹装备 III : 1.013738 

[11:44:03.717] Average value of 马匹装备 IV : 1.154839 

[11:44:03.717] Average value of 马匹装备 V : 1.3 

[11:44:03.717] Average value of 近战武器 I : 0.7999995 

[11:44:03.717] Average value of 近战武器 II : 0.7999995 

[11:44:03.717] Average value of 近战武器 III : 0.8161286 

[11:44:03.717] Average value of 近战武器 IV : 0.8483866 

[11:44:03.717] Average value of 近战武器 V : 1.008816 

[11:44:03.717] Average value of 远程武器 I : 0.7999995 

[11:44:03.717] Average value of 远程武器 II : 0.7999995 

[11:44:03.717] Average value of 远程武器 III : 0.8027951 

[11:44:03.717] Average value of 远程武器 IV : 0.8725802 

[11:44:03.717] Average value of 远程武器 V : 1.043265 

[11:44:03.717] Average value of 盾牌 I : 0.8018444 

[11:44:03.717] Average value of 盾牌 II : 0.7999995 

[11:44:03.717] Average value of 盾牌 III : 0.8009613 

[11:44:03.717] Average value of 盾牌 IV : 0.8902577 

[11:44:03.717] Average value of 盾牌 V : 1.091277 

[11:44:03.717] Average value of 服装 : 0.7999995 

[11:44:03.717] Average value of 轻甲 : 0.7999995 

[11:44:03.717] Average value of 中甲 : 0.7999995 

[11:44:03.717] Average value of 重甲 : 0.7999995 

[11:44:03.717] Average value of 终极护甲 : 0.8752404 

[11:44:03.717] Average value of 旗帜 : 1.3 

[11:44:03.718] Average value of 未分配 : 1.3 

[11:44:03.718] Force VSync State is now ACTIVE 

[11:44:03.718] PushScreen 

[11:44:03.718] SandBox.View.Map.MapScreen::HandlePause 

[11:44:03.718] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:44:03.718] Release Sound Event 4131 

[11:44:03.718] Release Sound Event 4130 

[11:44:03.718] OnScreenListChanged 

[11:44:03.718] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:44:04.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:44:04.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:44:04.658] Render Requested: sg_ar_c05_s5004_head 

[11:44:04.658] Render Requested: sg_ar_c11_s4001_shoulder 

[11:44:04.658] Render Requested: empire_warrior_padded_armor_e 

[11:44:04.658] Render Requested: leather_shoes 

[11:44:04.658] Render Requested: sturgia_horse 

[11:44:04.658] Render Requested: stripped_leather_harness 

[11:44:04.658] Render Requested: triangluar_spear_t3 

[11:44:04.658] Render Requested: stronger_reinforced_kite_shield 

[11:44:04.658] Render Requested: lz_bow_yanzhou_01 

[11:44:04.658] Render Requested: range_arrows 

[11:44:04.658] Render Requested: sumpter_horse 

[11:44:04.658] Render Requested: mule 

[11:44:04.658] Render Requested: saddle_horse 

[11:44:04.658] Render Requested: khuzait_horse 

[11:44:04.658] Render Requested: vlandia_horse 

[11:44:04.658] Render Requested: hunter 

[11:44:04.659] Render Requested: sturgia_horse 

[11:44:04.659] Render Requested: t2_khuzait_horse 

[11:44:04.659] Render Requested: charger 

[11:44:04.659] Render Requested: t2_sturgia_horse 

[11:44:04.659] Render Requested: t3_sturgia_horse 

[11:44:04.659] Render Requested: t3_khuzait_horse 

[11:44:04.659] Render Requested: t3_vlandia_horse 

[11:44:04.659] Render Requested: sg_t1_ht_sword_001 

[11:44:04.659] Render Requested: sg_sword_whole_001_1h 

[11:44:04.659] Render Requested: bastard_sword_t2 

[11:44:04.659] Render Requested: hardwood 

[11:44:04.659] Render Requested: charcoal 

[11:44:04.659] Render Requested: iron 

[11:44:04.659] Render Requested: grain 

[11:44:04.659] Render Requested: sumpter_horse 

[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.757] Render Requested: hunter 

[11:44:04.757] Render Requested: sturgia_horse 

[11:44:05.097] Render Requested: sturgia_horse 

[11:44:05.991] InventoryLogic::Reset 

[11:44:05.991] Force VSync State is now DEACTIVATED 

[11:44:05.991] PopScreen 

[11:44:05.991] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:44:05.991] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:44:05.991] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:44:06.038] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:44:06.038] OnScreenListChanged 

[11:44:06.038] SandBox.View.Map.MapScreen::HandleActivate 

[11:44:06.039] SandBox.View.Map.MapScreen::HandleResume 

[11:44:06.076] [GAME MENU] town 

[11:44:06.077] Release Sound Event -1 

[11:44:06.077] Release Sound Event -1 

[11:44:06.077] Release Sound Event -1 

[11:44:06.077] Release Sound Event -1 

[11:44:06.346] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:06.346] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:06.346] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:06.375] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:06.375] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:06.375] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:07.234] Force VSync State is now ACTIVE 

[11:44:07.234] PushScreen 

[11:44:07.234] SandBox.View.Map.MapScreen::HandlePause 

[11:44:07.234] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:44:07.234] Release Sound Event 4133 

[11:44:07.234] Release Sound Event 4132 

[11:44:07.234] OnScreenListChanged 

[11:44:07.234] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize 

[11:44:07.533] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene.
[11:44:07.533] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml.
[11:44:07.534] Unable to find particle system with name prt_crafting_scene
[11:44:07.534] Emitter hierarchy does not match invalid_particle-invalid_particle
[11:44:07.537] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate 

[11:44:07.537] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume 

[11:44:15.433] 你已有足够的精铁来完成任务,返回方城进行交付。 

[11:44:15.434] 方城需要锻造原料:日志已更新。 

[11:44:16.266] 你已有足够的精铁来完成任务,返回方城进行交付。 

[11:44:17.468] 你已有足够的精铁来完成任务,返回方城进行交付。 

[11:44:19.202] Force VSync State is now DEACTIVATED 

[11:44:19.202] PopScreen 

[11:44:19.202] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause 

[11:44:19.202] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate 

[11:44:19.202] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize 

[11:44:19.202] Scene_view::clear_all(crafting_menu_outdoor)
[11:44:19.239] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen 

[11:44:19.239] OnScreenListChanged 

[11:44:19.239] SandBox.View.Map.MapScreen::HandleActivate 

[11:44:19.240] SandBox.View.Map.MapScreen::HandleResume 

[11:44:19.252] [GAME MENU] town 

[11:44:19.253] Release Sound Event -1 

[11:44:19.253] Release Sound Event -1 

[11:44:19.253] Release Sound Event -1 

[11:44:19.254] Release Sound Event -1 

[11:44:20.135] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:20.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:20.136] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:20.150] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:20.150] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:20.150] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:22.058] Force VSync State is now ACTIVE 

[11:44:22.058] PushScreen 

[11:44:22.058] SandBox.View.Map.MapScreen::HandlePause 

[11:44:22.058] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:44:22.058] Release Sound Event 4136 

[11:44:22.058] Release Sound Event 4135 

[11:44:22.058] OnScreenListChanged 

[11:44:22.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[11:44:22.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[11:44:22.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[11:44:24.440] Force VSync State is now DEACTIVATED 

[11:44:24.440] PopScreen 

[11:44:24.440] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[11:44:24.440] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[11:44:24.440] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[11:44:24.440] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[11:44:24.440] OnScreenListChanged 

[11:44:24.440] SandBox.View.Map.MapScreen::HandleActivate 

[11:44:24.440] SandBox.View.Map.MapScreen::HandleResume 

[11:44:24.453] [GAME MENU] town 

[11:44:24.454] Release Sound Event -1 

[11:44:24.454] Release Sound Event 4135 

[11:44:24.454] Release Sound Event 4135 

[11:44:24.454] Release Sound Event -1 

[11:44:25.245] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:25.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:25.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:25.260] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:25.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:25.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:25.894] Release Sound Event 4138 

[11:44:25.894] Release Sound Event 4137 

[11:44:25.916] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:25.916] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:25.916] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:25.939] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:25.939] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:25.940] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:29.201] Player has entered city_guangyang_jixian: 蓟县 

[11:44:29.201] [GAME MENU] town_outside 

[11:44:29.201] [GAME MENU] town 

[11:44:30.288] Average value of 五谷 : 0.9004496 

[11:44:30.288] Average value of 鱼 : 3.360407 

[11:44:30.288] Average value of 肉 : 1.445645 

[11:44:30.288] Average value of 奶酥 : 1.344339 

[11:44:30.288] Average value of 葡萄 : 2.534097 

[11:44:30.288] Average value of 枣 : 2.376678 

[11:44:30.288] Average value of 青果 : 2.852537 

[11:44:30.288] Average value of 膏脂 : 1.773472 

[11:44:30.288] Average value of 菜油 : 5.063755 

[11:44:30.288] Average value of 苎麻 : 2.385048 

[11:44:30.288] Average value of 苧布 : 5.534209 

[11:44:30.289] Average value of 羊毛 : 3.13638 

[11:44:30.289] Average value of 布匹 : 1.3 

[11:44:30.289] Average value of 蚕丝 : 0.64253 

[11:44:30.289] Average value of 绸缎 : 1.260151 

[11:44:30.289] Average value of 硬木 : 0.996977 

[11:44:30.289] Average value of 铁 : 1.339799 

[11:44:30.289] Average value of 盐巴 : 2.668578 

[11:44:30.289] Average value of 银矿石 : 1.967068 

[11:44:30.289] Average value of 兽皮 : 0.9577676 

[11:44:30.289] Average value of 陶土 : 2.039124 

[11:44:30.289] Average value of 浊酒 : 0.4363577 

[11:44:30.289] Average value of 西域葡萄酒 : 1.162408 

[11:44:30.289] Average value of 工具 : 0.4713739 

[11:44:30.289] Average value of 陶瓷 : 1.565537 

[11:44:30.289] Average value of 皮革 : 1.105404 

[11:44:30.289] Average value of 毛皮 : 1.038675 

[11:44:30.289] Average value of 金银器 : 4.263374 

[11:44:30.289] Average value of 箭 : 0.8048888 

[11:44:30.289] Average value of 羊 : 1.476668 

[11:44:30.289] Average value of 牛 : 1.765702 

[11:44:30.289] Average value of 豕 : 0.8981775 

[11:44:30.289] Average value of 驮畜 : 1.422489 

[11:44:30.289] Average value of 坐骑 : 1.079712 

[11:44:30.289] Average value of 战争坐骑 : 0.727019 

[11:44:30.289] Average value of 贵族坐骑 : 0.9862629 

[11:44:30.289] Average value of 马匹装备 I : 0.808064 

[11:44:30.289] Average value of 马匹装备 II : 0.8161286 

[11:44:30.289] Average value of 马匹装备 III : 1.013738 

[11:44:30.289] Average value of 马匹装备 IV : 1.154839 

[11:44:30.289] Average value of 马匹装备 V : 1.3 

[11:44:30.289] Average value of 近战武器 I : 0.7999995 

[11:44:30.290] Average value of 近战武器 II : 0.7999995 

[11:44:30.290] Average value of 近战武器 III : 0.8161286 

[11:44:30.290] Average value of 近战武器 IV : 0.8483866 

[11:44:30.290] Average value of 近战武器 V : 1.008816 

[11:44:30.290] Average value of 远程武器 I : 0.7999995 

[11:44:30.290] Average value of 远程武器 II : 0.7999995 

[11:44:30.290] Average value of 远程武器 III : 0.8027951 

[11:44:30.290] Average value of 远程武器 IV : 0.8725802 

[11:44:30.290] Average value of 远程武器 V : 1.043265 

[11:44:30.290] Average value of 盾牌 I : 0.8018444 

[11:44:30.290] Average value of 盾牌 II : 0.7999995 

[11:44:30.290] Average value of 盾牌 III : 0.8009613 

[11:44:30.290] Average value of 盾牌 IV : 0.8902577 

[11:44:30.290] Average value of 盾牌 V : 1.091277 

[11:44:30.290] Average value of 服装 : 0.7999995 

[11:44:30.290] Average value of 轻甲 : 0.7999995 

[11:44:30.290] Average value of 中甲 : 0.7999995 

[11:44:30.290] Average value of 重甲 : 0.7999995 

[11:44:30.290] Average value of 终极护甲 : 0.8752404 

[11:44:30.290] Average value of 旗帜 : 1.3 

[11:44:30.290] Average value of 未分配 : 1.3 

[11:44:30.290] Force VSync State is now ACTIVE 

[11:44:30.290] PushScreen 

[11:44:30.290] SandBox.View.Map.MapScreen::HandlePause 

[11:44:30.290] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:44:30.290] Release Sound Event 4139 

[11:44:30.290] Release Sound Event 4140 

[11:44:30.290] OnScreenListChanged 

[11:44:30.290] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[11:44:30.998] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[11:44:30.998] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[11:44:31.212] Render Requested: sg_ar_c05_s5004_head 

[11:44:31.212] Render Requested: sg_ar_c11_s4001_shoulder 

[11:44:31.212] Render Requested: empire_warrior_padded_armor_e 

[11:44:31.212] Render Requested: leather_shoes 

[11:44:31.212] Render Requested: sturgia_horse 

[11:44:31.212] Render Requested: stripped_leather_harness 

[11:44:31.212] Render Requested: triangluar_spear_t3 

[11:44:31.212] Render Requested: stronger_reinforced_kite_shield 

[11:44:31.212] Render Requested: lz_bow_yanzhou_01 

[11:44:31.212] Render Requested: range_arrows 

[11:44:31.212] Render Requested: sumpter_horse 

[11:44:31.212] Render Requested: mule 

[11:44:31.212] Render Requested: saddle_horse 

[11:44:31.212] Render Requested: khuzait_horse 

[11:44:31.212] Render Requested: vlandia_horse 

[11:44:31.212] Render Requested: hunter 

[11:44:31.212] Render Requested: sturgia_horse 

[11:44:31.212] Render Requested: t2_khuzait_horse 

[11:44:31.212] Render Requested: charger 

[11:44:31.212] Render Requested: t2_sturgia_horse 

[11:44:31.212] Render Requested: t3_sturgia_horse 

[11:44:31.212] Render Requested: t3_khuzait_horse 

[11:44:31.212] Render Requested: t3_vlandia_horse 

[11:44:31.212] Render Requested: sg_t1_ht_sword_001 

[11:44:31.212] Render Requested: sg_sword_whole_001_1h 

[11:44:31.212] Render Requested: bastard_sword_t2 

[11:44:31.213] Render Requested: hardwood 

[11:44:31.213] Render Requested: charcoal 

[11:44:31.213] Render Requested: ironIngot2 

[11:44:31.213] Render Requested: iron 

[11:44:31.213] Render Requested: grain 

[11:44:31.213] Render Requested: sumpter_horse 

[11:44:31.599] Render Requested: lz_bow_yanzhou_01 

[11:44:31.916] Render Requested: grain 

[11:44:32.015] Render Requested: iron 

[11:44:32.233] Render Requested: ironIngot2 

[11:44:32.900] Render Requested: iron 

[11:44:33.817] Render Requested: grain 

[11:44:33.988] Render Requested: sumpter_horse 

[11:44:34.468] Render Requested: grain 

[11:44:34.468] Render Requested: sturgia_horse 

[11:44:35.201] Render Requested: iron 

[11:44:35.318] Render Requested: charcoal 

[11:44:35.435] Render Requested: hardwood 

[11:44:39.055] Render Requested: range_arrows 

[11:44:39.619] 你已有足够的精铁来完成任务,返回方城进行交付。 

[11:44:39.619] Force VSync State is now DEACTIVATED 

[11:44:39.619] PopScreen 

[11:44:39.619] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[11:44:39.619] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[11:44:39.619] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[11:44:39.669] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[11:44:39.670] OnScreenListChanged 

[11:44:39.670] SandBox.View.Map.MapScreen::HandleActivate 

[11:44:39.670] SandBox.View.Map.MapScreen::HandleResume 

[11:44:39.683] [GAME MENU] town 

[11:44:39.684] Release Sound Event -1 

[11:44:39.684] Release Sound Event -1 

[11:44:39.684] Release Sound Event -1 

[11:44:39.684] Release Sound Event -1 

[11:44:41.368] Release Sound Event 4142 

[11:44:41.368] Release Sound Event 4141 

[11:44:41.454] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:41.454] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:41.455] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:41.483] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:41.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:41.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:44.863] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:44.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:44.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:44.890] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:44.890] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:44.891] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:47.612] 李大碗提高了1级。 

[11:44:48.371] Player has entered village_guangyang_anci: 安次 

[11:44:48.371] [GAME MENU] village_outside 

[11:44:48.371] [GAME MENU] village 

[11:44:51.812] Release Sound Event 4144 

[11:44:51.812] Release Sound Event 4145 

[11:44:52.628] Force VSync State is now ACTIVE 

[11:44:52.628] PushScreen 

[11:44:52.629] SandBox.View.Map.MapScreen::HandlePause 

[11:44:52.629] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:44:52.629] OnScreenListChanged 

[11:44:52.629] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[11:44:52.629] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[11:44:52.629] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[11:44:57.934] Force VSync State is now DEACTIVATED 

[11:44:57.935] PopScreen 

[11:44:57.935] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[11:44:57.935] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[11:44:57.935] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[11:44:57.935] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[11:44:57.935] OnScreenListChanged 

[11:44:57.935] SandBox.View.Map.MapScreen::HandleActivate 

[11:44:57.935] SandBox.View.Map.MapScreen::HandleResume 

[11:44:58.230] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:58.230] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:58.230] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:44:58.419] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:44:58.419] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:07.788] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:07.788] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:07.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:07.815] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:07.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:08.253] Player has entered village_zhuojun_fangcheng: 方城 

[11:45:08.253] [GAME MENU] village_outside 

[11:45:08.253] [GAME MENU] village 

[11:45:08.289] Force VSync State is now ACTIVE 

[11:45:08.289] PushScreen 

[11:45:08.289] SandBox.View.Map.MapScreen::HandlePause 

[11:45:08.289] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:45:08.289] Release Sound Event 4151 

[11:45:08.289] Release Sound Event 4152 

[11:45:08.289] OnScreenListChanged 

[11:45:08.289] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:45:08.289] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:45:08.289] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:45:16.034] Force VSync State is now DEACTIVATED 

[11:45:16.034] PopScreen 

[11:45:16.034] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:45:16.034] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:45:16.034] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:45:16.034] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:45:16.034] OnScreenListChanged 

[11:45:16.034] SandBox.View.Map.MapScreen::HandleActivate 

[11:45:16.034] SandBox.View.Map.MapScreen::HandleResume 

[11:45:16.048] [GAME MENU] village 

[11:45:16.049] Release Sound Event -1 

[11:45:16.049] Release Sound Event -1 

[11:45:16.049] Release Sound Event -1 

[11:45:16.049] Release Sound Event -1 

[11:45:16.884] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:16.884] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:16.885] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:16.890] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:16.890] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:16.891] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:16.906] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:16.906] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:16.907] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:16.922] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:16.922] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:16.930] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:16.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:16.931] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:17.001] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:17.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:18.780] --------------- Conversation Start ---------------  

[11:45:18.780] Conversation character name: 方城的允
id: CharacterObject_6252
culture:幽州
persona:PersonaCurt 

[11:45:18.780] AI -> (start_default) -  

[11:45:18.780] [VOICEOVER]VoiceObject search for: ! 

[11:45:18.780] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005 

[11:45:18.780] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 

[11:45:18.780] accentClass:  

[11:45:18.784] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 

[11:45:19.809] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_curt_005.ogg 

[11:45:19.809] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_curt_005.xml.
[11:45:21.022] ExecuteContinue 

[11:45:21.023] AI -> (lord_ask_2) -  

[11:45:21.023] [VOICEOVER]VoiceObject search for: ! 

[11:45:21.815] P  -> (hero_task_given) -  

[11:45:21.816] AI -> (adg:12) -  

[11:45:22.552] P  -> (adg:13) -  

[11:45:22.552] AI -> (adg:14) -  

[11:45:23.242] ExecuteContinue 

[11:45:23.242] --------------- Conversation End ---------------  

[11:45:23.243] 方城需要锻造原料:日志已更新。 

[11:45:23.247] 任务完成:方城需要锻造原料 

[11:45:23.247] 你与方城的允的关系+6,现为6。 

[11:45:23.252] Scene_view::clear_all(scn_conversation_tableau)
[11:45:23.254] [GAME MENU] village 

[11:45:23.255] Release Sound Event 4154 

[11:45:23.255] Release Sound Event 4153 

[11:45:23.255] Release Sound Event 4153 

[11:45:23.255] Release Sound Event -1 

[11:45:25.359] Force VSync State is now ACTIVE 

[11:45:25.359] PushScreen 

[11:45:25.359] SandBox.View.Map.MapScreen::HandlePause 

[11:45:25.359] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:45:25.359] Release Sound Event 4157 

[11:45:25.359] Release Sound Event 4156 

[11:45:25.359] OnScreenListChanged 

[11:45:25.359] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[11:45:25.359] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[11:45:25.359] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.859] Force VSync State is now DEACTIVATED 

[11:45:26.859] PopScreen 

[11:45:26.859] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[11:45:26.859] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[11:45:26.859] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[11:45:26.859] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[11:45:26.859] OnScreenListChanged 

[11:45:26.859] SandBox.View.Map.MapScreen::HandleActivate 

[11:45:26.859] SandBox.View.Map.MapScreen::HandleResume 

[11:45:26.873] [GAME MENU] village 

[11:45:26.874] Release Sound Event -1 

[11:45:26.874] Release Sound Event 4156 

[11:45:26.874] Release Sound Event 4156 

[11:45:26.874] Release Sound Event -1 

[11:45:28.150] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:28.150] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.150] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.155] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:28.155] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.179] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:28.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.187] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:28.187] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.188] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.195] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:28.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.251] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:28.251] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.266] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:28.266] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.267] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:28.539] Release Sound Event 4159 

[11:45:28.539] Release Sound Event 4158 

[11:45:32.204] Force VSync State is now ACTIVE 

[11:45:32.204] PushScreen 

[11:45:32.204] SandBox.View.Map.MapScreen::HandlePause 

[11:45:32.205] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:45:32.205] OnScreenListChanged 

[11:45:32.205] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:45:32.205] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:45:32.205] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:45:38.803] Force VSync State is now DEACTIVATED 

[11:45:38.803] PopScreen 

[11:45:38.803] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:45:38.803] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:45:38.803] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:45:38.803] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:45:38.803] OnScreenListChanged 

[11:45:38.803] SandBox.View.Map.MapScreen::HandleActivate 

[11:45:38.804] SandBox.View.Map.MapScreen::HandleResume 

[11:45:39.051] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:39.051] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:39.051] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:39.061] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:39.061] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:39.061] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:39.089] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:39.089] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:39.090] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:39.106] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:39.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:39.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:39.182] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:39.183] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:45:39.244] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:45:43.111] Before Daily Tick: 中平六年 冬
一十一月 上旬 

[11:45:44.160] Player has entered town_zhuojun_zhuojun: 涿县 

[11:45:44.160] [GAME MENU] castle_outside 

[11:45:46.720] [GAME MENU] castle 

[11:46:02.363] Force VSync State is now ACTIVE 

[11:46:02.363] PushScreen 

[11:46:02.363] SandBox.View.Map.MapScreen::HandlePause 

[11:46:02.364] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:46:02.364] OnScreenListChanged 

[11:46:02.364] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:46:02.364] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:46:02.364] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:46:03.590] Force VSync State is now DEACTIVATED 

[11:46:03.590] PopScreen 

[11:46:03.590] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:46:03.590] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:46:03.590] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:46:03.590] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:46:03.590] OnScreenListChanged 

[11:46:03.590] SandBox.View.Map.MapScreen::HandleActivate 

[11:46:03.590] SandBox.View.Map.MapScreen::HandleResume 

[11:46:04.321] Force VSync State is now ACTIVE 

[11:46:04.321] PushScreen 

[11:46:04.321] SandBox.View.Map.MapScreen::HandlePause 

[11:46:04.321] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:46:04.321] OnScreenListChanged 

[11:46:04.321] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[11:46:04.321] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[11:46:04.321] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[11:46:14.282] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[11:46:14.282] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[11:46:15.201] Force VSync State is now DEACTIVATED 

[11:46:15.201] PopScreen 

[11:46:15.201] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[11:46:15.201] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[11:46:15.201] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[11:46:15.201] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[11:46:15.201] OnScreenListChanged 

[11:46:15.201] SandBox.View.Map.MapScreen::HandleActivate 

[11:46:15.201] SandBox.View.Map.MapScreen::HandleResume 

[11:46:15.389] Scene_view::clear_all(inventory_character_scene)
[11:46:15.508] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:46:15.508] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:15.508] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:15.524] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:46:15.524] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:15.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:23.240] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:46:23.240] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:23.240] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:23.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:46:23.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:23.258] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:35.804] Before Daily Tick: 中平六年 冬
一十一月 中旬 

[11:46:37.682] Force VSync State is now ACTIVE 

[11:46:37.682] PushScreen 

[11:46:37.682] SandBox.View.Map.MapScreen::HandlePause 

[11:46:37.682] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:46:37.682] OnScreenListChanged 

[11:46:37.682] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[11:46:37.682] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[11:46:37.682] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[11:46:38.844] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[11:46:38.844] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[11:46:40.348] Scene_view::clear_all(inventory_character_scene)
[11:46:42.486] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[11:46:42.487] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[11:46:49.963] Scene_view::clear_all(inventory_character_scene)
[11:46:50.698] Force VSync State is now DEACTIVATED 

[11:46:50.698] PopScreen 

[11:46:50.698] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[11:46:50.698] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[11:46:50.698] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[11:46:50.698] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[11:46:50.698] OnScreenListChanged 

[11:46:50.698] SandBox.View.Map.MapScreen::HandleActivate 

[11:46:50.698] SandBox.View.Map.MapScreen::HandleResume 

[11:46:52.814] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:46:52.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:52.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:52.827] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:46:52.827] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:52.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:56.303] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:46:56.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:56.304] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:56.331] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:46:56.331] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:56.332] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:59.778] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:46:59.823] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:46:59.823] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:47:02.777] [GAME MENU] player_in_camp_meeting 

[11:47:02.788] --------------- Conversation Start ---------------  

[11:47:02.788] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[11:47:02.788] AI -> (op_junsima_enlist_ask) -  

[11:47:14.544] P  -> (op_player_enlist_no) -  

[11:47:14.545] --------------- Conversation End ---------------  

[11:47:14.549] Scene_view::clear_all(scn_conversation_tableau)
[11:47:19.827] Player has entered city_guangyang_jixian: 蓟县 

[11:47:19.827] [GAME MENU] town_outside 

[11:47:19.828] [GAME MENU] town 

[11:47:22.669] Release Sound Event 4189 

[11:47:22.669] Release Sound Event 4190 

[11:47:35.802] Before Daily Tick: 中平六年 冬
一十一月 中旬 

[11:47:41.195] [GAME MENU] player_in_camp_meeting 

[11:47:41.204] --------------- Conversation Start ---------------  

[11:47:41.204] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[11:47:41.204] AI -> (op_junsima_enlist_ask) -  

[11:47:48.019] P  -> (op_player_enlist_yes) -  

[11:47:48.021] AI -> (op_junsima_enlist_offer_player_worst_official_position) -  

[11:47:50.312] P  -> (op_player_enlist_player_to_buy_official_position) -  

[11:47:50.312] AI -> (op_player_enlist_consider_buy_higher_official_position) -  

[11:47:52.244] P  -> (op_player_enlist_choose_buy_official_position) -  

[11:47:52.245] 你购买了 什长 職位 

[11:47:52.245] AI -> (op_player_enlist_done) -  

[11:47:52.258] 李加入了公孙瓒 

[11:47:52.286] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/scene.xscene.
[11:47:52.292] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/atmosphere.xml.
[11:47:52.520] rglShader_manager::read_compressed_shader_cache_package : 0.000127
[11:47:52.520] Missing shader from sack: pbr_terrain
[11:47:52.520] Missing shader from sack: pbr_terrain
[11:47:52.520] Missing shader from sack: pbr_terrain_gbuffer
[11:47:52.520] Missing shader from sack: pbr_terrain_gbuffer
[11:47:52.520] Missing shader from sack: pbr_terrain_shadowmap
[11:47:52.520] Missing shader from sack: pbr_terrain_pointlight
[11:47:52.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:47:52.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:47:58.991] Scene_view::clear_all(scn_cutscene_factionjoin)
[11:48:00.312] ExecuteContinue 

[11:48:00.312] --------------- Conversation End ---------------  

[11:48:00.317] Scene_view::clear_all(scn_conversation_tableau)
[11:48:00.318] [GAME MENU] player_in_camp_meeting 

[11:48:00.326] [GAME MENU] player_in_camp_main 

[11:48:03.511] [GAME MENU] camp_junsima 

[11:48:04.294] PartyScreenManager::OpenScreenWithDummyRosterWithMainParty 

[11:48:04.295] PartyScreenManager::OpenScreenWithDummyRoster 

[11:48:04.295] Force VSync State is now ACTIVE 

[11:48:04.295] PushScreen 

[11:48:04.295] SandBox.View.Map.MapScreen::HandlePause 

[11:48:04.295] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:48:04.295] OnScreenListChanged 

[11:48:04.295] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[11:48:04.295] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[11:48:04.295] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:08.936] Force VSync State is now DEACTIVATED 

[11:48:08.936] PopScreen 

[11:48:08.936] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[11:48:08.936] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[11:48:08.936] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[11:48:08.936] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[11:48:08.936] OnScreenListChanged 

[11:48:08.936] SandBox.View.Map.MapScreen::HandleActivate 

[11:48:08.936] SandBox.View.Map.MapScreen::HandleResume 

[11:48:08.950] [GAME MENU] camp_junsima 

[11:48:09.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:09.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:09.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:10.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:10.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:10.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:10.255] [GAME MENU] camp_junsima 

[11:48:11.440] [GAME MENU] camp_junsima_doing_sentry 

[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.859] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.859] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.859] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.263] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:12.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:12.277] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:12.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:12.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:15.662] [GAME MENU] camp_junsima_doing_sentry 

[11:48:17.513] Force VSync State is now ACTIVE 

[11:48:17.513] PushScreen 

[11:48:17.513] SandBox.View.Map.MapScreen::HandlePause 

[11:48:17.513] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:48:17.513] OnScreenListChanged 

[11:48:17.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[11:48:17.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[11:48:17.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:22.505] Force VSync State is now DEACTIVATED 

[11:48:22.505] PopScreen 

[11:48:22.505] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[11:48:22.505] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[11:48:22.505] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[11:48:22.505] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[11:48:22.505] OnScreenListChanged 

[11:48:22.505] SandBox.View.Map.MapScreen::HandleActivate 

[11:48:22.505] SandBox.View.Map.MapScreen::HandleResume 

[11:48:22.518] [GAME MENU] camp_junsima_doing_sentry 

[11:48:22.904] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:22.904] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:22.904] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:22.959] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:22.959] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:22.960] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:22.992] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:22.992] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:22.993] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:23.034] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:23.034] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:23.049] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:23.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:23.050] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:23.164] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:23.164] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:23.299] Player MapEvent State: Wait 

[11:48:23.300] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[11:48:23.335] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:23.335] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:24.912] Opening new mission Battle .
 

[11:48:24.915] IMono_MBMission::create_mission : 0.003430
[11:48:26.773] Force VSync State is now DEACTIVATED 

[11:48:26.773] PushScreen 

[11:48:26.773] SandBox.View.Map.MapScreen::HandlePause 

[11:48:26.773] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:48:26.773] OnScreenListChanged 

[11:48:26.773] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[11:48:26.773] -------MissionScreen-OnInitialize 

[11:48:26.773] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[11:48:26.773] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[11:48:27.119] Scene_view::clear_all(Main_map)
[11:48:27.302] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/scene.xscene.
[11:48:27.303] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/atmosphere.xml.
[11:48:27.425] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[11:48:27.425] 2 entities are registered as oro.
[11:48:27.451] NAV_MESH: load finished, first load for scene: 1
[11:48:28.367] rglShader_manager::read_compressed_shader_cache_package : 0.000197
[11:48:28.380] Placed flora count, 9777, flora_green_k
[11:48:28.391] Placed flora count, 31250, flora_green__mix
[11:48:28.395] Placed flora count, 29319, brushwood
[11:48:28.411] Placed flora count, 66880, flora_dry_plant__mix_big_volume
[11:48:28.453] Placed flora count, 160659, flora_grass_b_non_shadow
[11:48:28.547] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[11:48:32.955] ----------Mission-AddTeam-Defender 

[11:48:32.955] ----------Mission-AddTeam-Attacker 

[11:48:33.064] -------MissionScreen-OnActivate 

[11:48:33.420] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:33.450] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:33.450] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:33.725] Bake Terrain
[11:48:33.738] Bake Terrain
[11:48:33.743] Bake Terrain
[11:48:33.753] Bake Terrain
[11:48:35.446] Selected formations being cleared. Select all formations: 

[11:48:35.447] Infantry added to selected formations. 

[11:48:35.447] Ranged added to selected formations. 

[11:48:35.447] HorseArcher added to selected formations. 

[11:48:35.447] Selected formations being cleared. Select all formations: 

[11:48:35.447] Infantry added to selected formations. 

[11:48:35.447] Ranged added to selected formations. 

[11:48:35.447] SetOrder AIControlOffon team 

[11:48:35.447] After set order called, number of selected formations: 2 

[11:48:35.447] Infantry formation being processed. 

[11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.448] Ranged formation being processed. 

[11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.448] After set order loop complete, number of selected formations: 2 

[11:48:35.448] SetOrder Mounton team 

[11:48:35.448] After set order called, number of selected formations: 2 

[11:48:35.448] Infantry formation being processed. 

[11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.448] Ranged formation being processed. 

[11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.448] After set order loop complete, number of selected formations: 2 

[11:48:35.448] SetOrder FireAtWillon team 

[11:48:35.448] After set order called, number of selected formations: 2 

[11:48:35.448] Infantry formation being processed. 

[11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.448] Ranged formation being processed. 

[11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.448] After set order loop complete, number of selected formations: 2 

[11:48:35.449] SetOrder ArrangementLineon team 

[11:48:35.449] After set order called, number of selected formations: 2 

[11:48:35.449] Infantry formation being processed. 

[11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.449] Ranged formation being processed. 

[11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.449] After set order loop complete, number of selected formations: 2 

[11:48:35.449] SetOrder StandYourGroundon team 

[11:48:35.449] After set order called, number of selected formations: 2 

[11:48:35.449] Infantry formation being processed. 

[11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.449] Ranged formation being processed. 

[11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.449] After set order loop complete, number of selected formations: 2 

[11:48:35.449] SetOrder AIControlOffon team 

[11:48:35.449] After set order called, number of selected formations: 2 

[11:48:35.449] Infantry formation being processed. 

[11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.449] Ranged formation being processed. 

[11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:35.449] After set order loop complete, number of selected formations: 2 

[11:48:35.450] Selected formations being cleared. 

[11:48:35.450] HorseArcher added to selected formations. 

[11:48:35.450] SetOrderWithAgent FollowMe 李大碗on team 

[11:48:35.450] After set order called, number of selected formations: 1 

[11:48:35.450] General formation being processed. 

[11:48:35.450] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:48:35.450] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:48:35.450] After set order loop complete, number of selected formations: 1 

[11:48:35.450] Selected formations being cleared. 

[11:48:35.452] Selected formations being cleared. Select all formations: 

[11:48:35.452] Infantry added to selected formations. 

[11:48:35.452] Ranged added to selected formations. 

[11:48:35.462] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:35.462] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:35.462] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:35.468] Render Requested: triangluar_spear_t3 

[11:48:35.468] Render Requested: stronger_reinforced_kite_shield 

[11:48:35.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:35.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:35.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:35.484] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:35.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:35.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:35.525] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:48:35.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:35.526] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:48:37.179] Updated mission time speed with request ID:864, time speed0.25 

[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.426] SetOrder Chargeon team 

[11:48:37.426] After set order called, number of selected formations: 2 

[11:48:37.426] Infantry formation being processed. 

[11:48:37.426] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:37.426] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:37.426] Ranged formation being processed. 

[11:48:37.426] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:48:37.426] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:48:37.426] After set order loop complete, number of selected formations: 2 

[11:48:37.431] Reverted time speed back to default(1) 

[11:49:35.647] Render Requested: lz_bow_yanzhou_01 

[11:49:40.235] 呵!将军好武艺! 

[11:49:40.910] CheckMissionEnded::ended 

[11:49:40.910] Player MapEvent BattleState: AttackerVictory 

[11:49:43.352] I called EndMission 

[11:49:43.358] I called EndMissionInternal 

[11:49:43.483] -------MissionScreen-OnDeactivate 

[11:49:43.807] PopScreen 

[11:49:43.807] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[11:49:43.807] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[11:49:43.807] -------MissionScreen-OnDeactivate 

[11:49:43.807] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[11:49:43.807] -------MissionScreen-OnFinalize 

[11:49:43.823] Scene_view::clear_all(battle_terrain_006)
[11:49:43.823] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[11:49:43.823] OnScreenListChanged 

[11:49:43.823] SandBox.View.Map.MapScreen::HandleActivate 

[11:49:43.824] SandBox.View.Map.MapScreen::HandleResume 

[11:49:43.833] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[11:49:43.836] Player MapEvent State: WaitingRemoval 

[11:49:44.009] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[11:49:50.480] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[11:49:50.481] Missing shader from sack: pbr_terrain
[11:49:50.481] Missing shader from sack: pbr_terrain
[11:49:50.481] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.481] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.481] Missing shader from sack: pbr_terrain_shadowmap
[11:49:50.481] Missing shader from sack: pbr_terrain_pointlight
[11:49:50.481] Missing shader from sack: pbr_terrain
[11:49:50.481] Missing shader from sack: pbr_terrain
[11:49:50.481] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.481] Missing shader from sack: pbr_terrain
[11:49:50.481] Missing shader from sack: pbr_terrain
[11:49:50.481] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.482] Missing shader from sack: pbr_terrain
[11:49:50.482] Missing shader from sack: pbr_terrain
[11:49:50.482] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.483] Missing shader from sack: pbr_terrain
[11:49:50.483] Missing shader from sack: pbr_terrain
[11:49:50.483] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.483] Missing shader from sack: pbr_terrain
[11:49:50.483] Missing shader from sack: pbr_terrain
[11:49:50.483] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.483] Missing shader from sack: pbr_terrain
[11:49:50.483] Missing shader from sack: pbr_terrain
[11:49:50.483] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.484] Missing shader from sack: pbr_terrain
[11:49:50.484] Missing shader from sack: pbr_terrain
[11:49:50.484] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.484] Missing shader from sack: pbr_terrain
[11:49:50.484] Missing shader from sack: pbr_terrain
[11:49:50.484] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.484] Missing shader from sack: pbr_terrain
[11:49:50.484] Missing shader from sack: pbr_terrain
[11:49:50.484] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.484] Missing shader from sack: pbr_terrain
[11:49:50.485] Missing shader from sack: pbr_terrain
[11:49:50.485] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.485] Missing shader from sack: pbr_terrain
[11:49:50.485] Missing shader from sack: pbr_terrain
[11:49:50.485] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.485] Missing shader from sack: pbr_terrain
[11:49:50.485] Missing shader from sack: pbr_terrain
[11:49:50.485] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.485] Missing shader from sack: pbr_terrain
[11:49:50.485] Missing shader from sack: pbr_terrain
[11:49:50.485] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.487] Missing shader from sack: pbr_terrain
[11:49:50.487] Missing shader from sack: pbr_terrain
[11:49:50.487] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.487] Missing shader from sack: pbr_terrain
[11:49:50.488] Missing shader from sack: pbr_terrain
[11:49:50.488] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.488] Missing shader from sack: pbr_terrain
[11:49:50.488] Missing shader from sack: pbr_terrain
[11:49:50.488] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.491] Missing shader from sack: pbr_terrain
[11:49:50.491] Missing shader from sack: pbr_terrain
[11:49:50.491] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.492] Missing shader from sack: pbr_terrain
[11:49:50.492] Missing shader from sack: pbr_terrain
[11:49:50.492] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.492] Missing shader from sack: pbr_terrain
[11:49:50.492] Missing shader from sack: pbr_terrain
[11:49:50.492] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.493] Missing shader from sack: pbr_terrain
[11:49:50.493] Missing shader from sack: pbr_terrain
[11:49:50.493] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.493] Missing shader from sack: pbr_terrain
[11:49:50.493] Missing shader from sack: pbr_terrain
[11:49:50.493] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.495] Missing shader from sack: pbr_terrain
[11:49:50.495] Missing shader from sack: pbr_terrain
[11:49:50.495] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.497] Missing shader from sack: pbr_terrain
[11:49:50.497] Missing shader from sack: pbr_terrain
[11:49:50.497] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.498] Missing shader from sack: pbr_terrain
[11:49:50.498] Missing shader from sack: pbr_terrain
[11:49:50.498] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.499] Missing shader from sack: pbr_terrain
[11:49:50.499] Missing shader from sack: pbr_terrain
[11:49:50.499] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.500] Missing shader from sack: pbr_terrain
[11:49:50.500] Missing shader from sack: pbr_terrain
[11:49:50.500] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.501] Missing shader from sack: pbr_terrain
[11:49:50.501] Missing shader from sack: pbr_terrain
[11:49:50.501] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.506] Missing shader from sack: pbr_terrain
[11:49:50.506] Missing shader from sack: pbr_terrain
[11:49:50.506] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.506] Missing shader from sack: pbr_terrain
[11:49:50.506] Missing shader from sack: pbr_terrain
[11:49:50.506] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.507] Missing shader from sack: pbr_terrain
[11:49:50.507] Missing shader from sack: pbr_terrain
[11:49:50.507] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.507] Missing shader from sack: pbr_terrain
[11:49:50.507] Missing shader from sack: pbr_terrain
[11:49:50.507] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.507] Missing shader from sack: pbr_terrain
[11:49:50.507] Missing shader from sack: pbr_terrain
[11:49:50.507] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.509] Missing shader from sack: pbr_terrain
[11:49:50.509] Missing shader from sack: pbr_terrain
[11:49:50.509] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.513] Missing shader from sack: pbr_terrain
[11:49:50.513] Missing shader from sack: pbr_terrain
[11:49:50.513] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.514] Missing shader from sack: pbr_terrain
[11:49:50.514] Missing shader from sack: pbr_terrain
[11:49:50.514] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.515] Missing shader from sack: pbr_terrain
[11:49:50.515] Missing shader from sack: pbr_terrain
[11:49:50.515] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.518] Missing shader from sack: pbr_terrain
[11:49:50.518] Missing shader from sack: pbr_terrain
[11:49:50.518] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.518] Missing shader from sack: pbr_terrain
[11:49:50.518] Missing shader from sack: pbr_terrain
[11:49:50.518] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.520] Missing shader from sack: pbr_terrain
[11:49:50.520] Missing shader from sack: pbr_terrain
[11:49:50.520] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.521] Missing shader from sack: pbr_terrain
[11:49:50.521] Missing shader from sack: pbr_terrain
[11:49:50.521] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.523] Missing shader from sack: pbr_terrain
[11:49:50.523] Missing shader from sack: pbr_terrain
[11:49:50.523] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.525] Missing shader from sack: pbr_terrain
[11:49:50.525] Missing shader from sack: pbr_terrain
[11:49:50.525] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.525] Missing shader from sack: pbr_terrain
[11:49:50.525] Missing shader from sack: pbr_terrain
[11:49:50.525] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.528] Missing shader from sack: pbr_terrain
[11:49:50.528] Missing shader from sack: pbr_terrain
[11:49:50.528] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.528] Missing shader from sack: pbr_terrain
[11:49:50.528] Missing shader from sack: pbr_terrain
[11:49:50.528] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.530] Missing shader from sack: pbr_terrain
[11:49:50.530] Missing shader from sack: pbr_terrain
[11:49:50.530] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.535] Missing shader from sack: pbr_terrain
[11:49:50.535] Missing shader from sack: pbr_terrain
[11:49:50.535] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.536] Missing shader from sack: pbr_terrain
[11:49:50.536] Missing shader from sack: pbr_terrain
[11:49:50.536] Missing shader from sack: pbr_terrain_gbuffer
[11:49:50.536] Missing shader from sack: pbr_terrain
[11:49:50.536] Missing shader from sack: pbr_terrain
[11:49:50.536] Missing shader from sack: pbr_terrain_gbuffer
[11:49:51.072] Bake Terrain
[11:49:54.731] Bake Terrain
[11:49:54.759] Bake Terrain
[11:49:54.781] Bake Terrain
[11:49:57.720] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:49:57.720] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:49:57.727] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:49:57.728] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:50:00.099] [GAME MENU] camp_junsima 

[11:50:01.567] [GAME MENU] camp_junsima_doing_sentry 

[11:50:02.144] [GAME MENU] camp_junsima_doing_sentry 

[11:50:03.180] Before Daily Tick: 中平六年 冬
一十一月 中旬 

[11:50:06.564] [GAME MENU] camp_junsima_doing_sentry 

[11:50:09.173] Player MapEvent State: Wait 

[11:50:09.174] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[11:50:11.019] Opening new mission Battle .
 

[11:50:11.023] IMono_MBMission::create_mission : 0.003444
[11:50:11.191] Force VSync State is now DEACTIVATED 

[11:50:11.191] PushScreen 

[11:50:11.191] SandBox.View.Map.MapScreen::HandlePause 

[11:50:11.192] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:50:11.192] OnScreenListChanged 

[11:50:11.192] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[11:50:11.192] -------MissionScreen-OnInitialize 

[11:50:11.192] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[11:50:11.192] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[11:50:11.526] Scene_view::clear_all(Main_map)
[11:50:11.711] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/scene.xscene.
[11:50:11.712] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/atmosphere.xml.
[11:50:12.070] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[11:50:12.072] 172 entities are registered as oro.
[11:50:12.173] NAV_MESH: load finished, first load for scene: 1
[11:50:13.764] rglShader_manager::read_compressed_shader_cache_package : 0.000216
[11:50:13.818] Placed flora count, 26970, flora_dry_plant__mix_grass
[11:50:13.833] Placed flora count, 26970, flora_dry_plant__mix_big_volume
[11:50:13.834] Placed flora count, 30857, brushwood
[11:50:13.862] Placed tree count, 42392, flora_tree_spruce_mix
[11:50:13.978] Placed flora count, 170366, flora_dry_plant_f
[11:50:14.118] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[11:50:14.134] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[11:50:18.903] ----------Mission-AddTeam-Defender 

[11:50:18.903] ----------Mission-AddTeam-Attacker 

[11:50:18.992] -------MissionScreen-OnActivate 

[11:50:19.248] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:50:19.288] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:50:19.288] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:50:19.614] Bake Terrain
[11:50:19.664] Bake Terrain
[11:50:19.688] Bake Terrain
[11:50:19.729] Bake Terrain
[11:50:23.284] Selected formations being cleared. Select all formations: 

[11:50:23.284] Infantry added to selected formations. 

[11:50:23.284] Ranged added to selected formations. 

[11:50:23.284] HorseArcher added to selected formations. 

[11:50:23.285] Selected formations being cleared. Select all formations: 

[11:50:23.285] Infantry added to selected formations. 

[11:50:23.285] Ranged added to selected formations. 

[11:50:23.285] SetOrder AIControlOffon team 

[11:50:23.285] After set order called, number of selected formations: 2 

[11:50:23.285] Infantry formation being processed. 

[11:50:23.285] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.285] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.285] Ranged formation being processed. 

[11:50:23.285] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.285] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.285] After set order loop complete, number of selected formations: 2 

[11:50:23.285] SetOrder Mounton team 

[11:50:23.285] After set order called, number of selected formations: 2 

[11:50:23.285] Infantry formation being processed. 

[11:50:23.285] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.285] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.285] Ranged formation being processed. 

[11:50:23.285] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.285] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.285] After set order loop complete, number of selected formations: 2 

[11:50:23.286] SetOrder FireAtWillon team 

[11:50:23.286] After set order called, number of selected formations: 2 

[11:50:23.286] Infantry formation being processed. 

[11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.286] Ranged formation being processed. 

[11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.286] After set order loop complete, number of selected formations: 2 

[11:50:23.286] SetOrder ArrangementLineon team 

[11:50:23.286] After set order called, number of selected formations: 2 

[11:50:23.286] Infantry formation being processed. 

[11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.286] Ranged formation being processed. 

[11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.286] After set order loop complete, number of selected formations: 2 

[11:50:23.286] SetOrder StandYourGroundon team 

[11:50:23.286] After set order called, number of selected formations: 2 

[11:50:23.286] Infantry formation being processed. 

[11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.286] Ranged formation being processed. 

[11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.286] After set order loop complete, number of selected formations: 2 

[11:50:23.286] SetOrder AIControlOffon team 

[11:50:23.286] After set order called, number of selected formations: 2 

[11:50:23.286] Infantry formation being processed. 

[11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.286] Ranged formation being processed. 

[11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:23.286] After set order loop complete, number of selected formations: 2 

[11:50:23.287] Selected formations being cleared. 

[11:50:23.288] HorseArcher added to selected formations. 

[11:50:23.288] SetOrderWithAgent FollowMe 李大碗on team 

[11:50:23.288] After set order called, number of selected formations: 1 

[11:50:23.289] General formation being processed. 

[11:50:23.289] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:50:23.289] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:50:23.289] After set order loop complete, number of selected formations: 1 

[11:50:23.289] Selected formations being cleared. 

[11:50:23.289] Selected formations being cleared. Select all formations: 

[11:50:23.289] Infantry added to selected formations. 

[11:50:23.289] Ranged added to selected formations. 

[11:50:23.303] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:50:23.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:50:23.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:50:23.310] Render Requested: triangluar_spear_t3 

[11:50:23.310] Render Requested: stronger_reinforced_kite_shield 

[11:50:28.326] Render Requested: lz_bow_yanzhou_01 

[11:50:41.016] Updated mission time speed with request ID:864, time speed0.25 

[11:50:41.179] SetOrder Chargeon team 

[11:50:41.179] After set order called, number of selected formations: 2 

[11:50:41.179] Infantry formation being processed. 

[11:50:41.179] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:41.179] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:41.179] Ranged formation being processed. 

[11:50:41.179] Update cached and formation values on each agent complete, number of selected formations: 2 

[11:50:41.179] Set random decide time of agents with indices complete, number of selected formations: 2 

[11:50:41.179] After set order loop complete, number of selected formations: 2 

[11:50:41.184] Reverted time speed back to default(1) 

[11:51:04.571] CheckMissionEnded::ended 

[11:51:04.571] Player MapEvent BattleState: AttackerVictory 

[11:51:05.955] Render Requested: stronger_reinforced_kite_shield 

[11:51:06.136] Render Requested: triangluar_spear_t3 

[11:51:07.508] 你获胜了! 

[11:51:09.873] I called EndMission 

[11:51:09.881] I called EndMissionInternal 

[11:51:10.023] -------MissionScreen-OnDeactivate 

[11:51:10.362] PopScreen 

[11:51:10.362] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[11:51:10.362] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[11:51:10.362] -------MissionScreen-OnDeactivate 

[11:51:10.362] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[11:51:10.362] -------MissionScreen-OnFinalize 

[11:51:10.374] Scene_view::clear_all(battle_terrain_biome_048)
[11:51:10.374] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[11:51:10.374] OnScreenListChanged 

[11:51:10.374] SandBox.View.Map.MapScreen::HandleActivate 

[11:51:10.375] SandBox.View.Map.MapScreen::HandleResume 

[11:51:10.385] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[11:51:10.386] Player MapEvent State: WaitingRemoval 

[11:51:10.561] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[11:51:17.018] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[11:51:17.019] Missing shader from sack: pbr_terrain
[11:51:17.019] Missing shader from sack: pbr_terrain
[11:51:17.019] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.019] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.019] Missing shader from sack: pbr_terrain_shadowmap
[11:51:17.019] Missing shader from sack: pbr_terrain_pointlight
[11:51:17.019] Missing shader from sack: pbr_terrain
[11:51:17.019] Missing shader from sack: pbr_terrain
[11:51:17.019] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.020] Missing shader from sack: pbr_terrain
[11:51:17.020] Missing shader from sack: pbr_terrain
[11:51:17.020] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.020] Missing shader from sack: pbr_terrain
[11:51:17.020] Missing shader from sack: pbr_terrain
[11:51:17.020] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.021] Missing shader from sack: pbr_terrain
[11:51:17.021] Missing shader from sack: pbr_terrain
[11:51:17.021] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.021] Missing shader from sack: pbr_terrain
[11:51:17.021] Missing shader from sack: pbr_terrain
[11:51:17.021] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.021] Missing shader from sack: pbr_terrain
[11:51:17.021] Missing shader from sack: pbr_terrain
[11:51:17.021] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.022] Missing shader from sack: pbr_terrain
[11:51:17.022] Missing shader from sack: pbr_terrain
[11:51:17.022] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.022] Missing shader from sack: pbr_terrain
[11:51:17.022] Missing shader from sack: pbr_terrain
[11:51:17.022] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.022] Missing shader from sack: pbr_terrain
[11:51:17.022] Missing shader from sack: pbr_terrain
[11:51:17.022] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.023] Missing shader from sack: pbr_terrain
[11:51:17.023] Missing shader from sack: pbr_terrain
[11:51:17.023] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.023] Missing shader from sack: pbr_terrain
[11:51:17.023] Missing shader from sack: pbr_terrain
[11:51:17.023] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.023] Missing shader from sack: pbr_terrain
[11:51:17.023] Missing shader from sack: pbr_terrain
[11:51:17.023] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.023] Missing shader from sack: pbr_terrain
[11:51:17.023] Missing shader from sack: pbr_terrain
[11:51:17.023] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.024] Missing shader from sack: pbr_terrain
[11:51:17.024] Missing shader from sack: pbr_terrain
[11:51:17.024] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.025] Missing shader from sack: pbr_terrain
[11:51:17.025] Missing shader from sack: pbr_terrain
[11:51:17.025] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.025] Missing shader from sack: pbr_terrain
[11:51:17.025] Missing shader from sack: pbr_terrain
[11:51:17.025] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.027] Missing shader from sack: pbr_terrain
[11:51:17.027] Missing shader from sack: pbr_terrain
[11:51:17.027] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.027] Missing shader from sack: pbr_terrain
[11:51:17.027] Missing shader from sack: pbr_terrain
[11:51:17.027] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.028] Missing shader from sack: pbr_terrain
[11:51:17.028] Missing shader from sack: pbr_terrain
[11:51:17.028] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.028] Missing shader from sack: pbr_terrain
[11:51:17.028] Missing shader from sack: pbr_terrain
[11:51:17.028] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.028] Missing shader from sack: pbr_terrain
[11:51:17.028] Missing shader from sack: pbr_terrain
[11:51:17.028] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.029] Missing shader from sack: pbr_terrain
[11:51:17.029] Missing shader from sack: pbr_terrain
[11:51:17.029] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.030] Missing shader from sack: pbr_terrain
[11:51:17.030] Missing shader from sack: pbr_terrain
[11:51:17.030] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.031] Missing shader from sack: pbr_terrain
[11:51:17.031] Missing shader from sack: pbr_terrain
[11:51:17.031] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.032] Missing shader from sack: pbr_terrain
[11:51:17.032] Missing shader from sack: pbr_terrain
[11:51:17.032] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.033] Missing shader from sack: pbr_terrain
[11:51:17.033] Missing shader from sack: pbr_terrain
[11:51:17.033] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.034] Missing shader from sack: pbr_terrain
[11:51:17.034] Missing shader from sack: pbr_terrain
[11:51:17.034] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.039] Missing shader from sack: pbr_terrain
[11:51:17.039] Missing shader from sack: pbr_terrain
[11:51:17.039] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.039] Missing shader from sack: pbr_terrain
[11:51:17.039] Missing shader from sack: pbr_terrain
[11:51:17.039] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.040] Missing shader from sack: pbr_terrain
[11:51:17.040] Missing shader from sack: pbr_terrain
[11:51:17.040] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.040] Missing shader from sack: pbr_terrain
[11:51:17.040] Missing shader from sack: pbr_terrain
[11:51:17.040] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.040] Missing shader from sack: pbr_terrain
[11:51:17.040] Missing shader from sack: pbr_terrain
[11:51:17.040] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.042] Missing shader from sack: pbr_terrain
[11:51:17.042] Missing shader from sack: pbr_terrain
[11:51:17.042] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.047] Missing shader from sack: pbr_terrain
[11:51:17.047] Missing shader from sack: pbr_terrain
[11:51:17.047] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.048] Missing shader from sack: pbr_terrain
[11:51:17.048] Missing shader from sack: pbr_terrain
[11:51:17.048] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.049] Missing shader from sack: pbr_terrain
[11:51:17.049] Missing shader from sack: pbr_terrain
[11:51:17.049] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.052] Missing shader from sack: pbr_terrain
[11:51:17.052] Missing shader from sack: pbr_terrain
[11:51:17.052] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.052] Missing shader from sack: pbr_terrain
[11:51:17.052] Missing shader from sack: pbr_terrain
[11:51:17.052] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.054] Missing shader from sack: pbr_terrain
[11:51:17.054] Missing shader from sack: pbr_terrain
[11:51:17.054] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.054] Missing shader from sack: pbr_terrain
[11:51:17.054] Missing shader from sack: pbr_terrain
[11:51:17.054] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.057] Missing shader from sack: pbr_terrain
[11:51:17.057] Missing shader from sack: pbr_terrain
[11:51:17.057] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.060] Missing shader from sack: pbr_terrain
[11:51:17.060] Missing shader from sack: pbr_terrain
[11:51:17.060] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.060] Missing shader from sack: pbr_terrain
[11:51:17.060] Missing shader from sack: pbr_terrain
[11:51:17.060] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.063] Missing shader from sack: pbr_terrain
[11:51:17.063] Missing shader from sack: pbr_terrain
[11:51:17.063] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.063] Missing shader from sack: pbr_terrain
[11:51:17.063] Missing shader from sack: pbr_terrain
[11:51:17.063] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.065] Missing shader from sack: pbr_terrain
[11:51:17.065] Missing shader from sack: pbr_terrain
[11:51:17.065] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.071] Missing shader from sack: pbr_terrain
[11:51:17.071] Missing shader from sack: pbr_terrain
[11:51:17.071] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.071] Missing shader from sack: pbr_terrain
[11:51:17.071] Missing shader from sack: pbr_terrain
[11:51:17.071] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.072] Missing shader from sack: pbr_terrain
[11:51:17.072] Missing shader from sack: pbr_terrain
[11:51:17.072] Missing shader from sack: pbr_terrain_gbuffer
[11:51:17.612] Bake Terrain
[11:51:21.217] Bake Terrain
[11:51:21.311] Bake Terrain
[11:51:21.332] Bake Terrain
[11:51:23.344] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:51:23.344] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:23.351] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:51:23.351] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:24.739] [GAME MENU] camp_junsima 

[11:51:27.657] Force VSync State is now ACTIVE 

[11:51:27.657] PushScreen 

[11:51:27.657] SandBox.View.Map.MapScreen::HandlePause 

[11:51:27.657] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:51:27.657] OnScreenListChanged 

[11:51:27.657] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:51:27.657] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:51:27.657] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:51:38.586] Force VSync State is now DEACTIVATED 

[11:51:38.586] PopScreen 

[11:51:38.586] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:51:38.586] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:51:38.586] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:51:38.586] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:51:38.586] OnScreenListChanged 

[11:51:38.586] SandBox.View.Map.MapScreen::HandleActivate 

[11:51:38.586] SandBox.View.Map.MapScreen::HandleResume 

[11:51:38.600] [GAME MENU] camp_junsima 

[11:51:38.959] [GAME MENU] camp_junsima 

[11:51:39.394] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:51:39.394] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.394] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.406] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:51:39.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.436] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:51:39.436] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.436] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.452] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:51:39.452] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.452] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.472] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:51:39.472] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.486] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:51:39.486] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.588] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:51:39.588] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:51:39.710] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:51:40.098] [GAME MENU] camp_junsima_doing_sentry 

[11:51:40.758] [GAME MENU] camp_junsima 

[11:51:41.278] [GAME MENU] camp_junsima_select_training 

[11:51:41.991] [GAME MENU] camp_junsima_training 

[11:51:46.560] [GAME MENU] camp_junsima 

[11:51:48.001] [GAME MENU] camp_junsima_doing_sentry 

[11:51:49.978] Before Daily Tick: 中平六年 冬
一十一月 下旬 

[11:51:51.409] [GAME MENU] camp_junsima_doing_sentry 

[11:51:52.592] Force VSync State is now ACTIVE 

[11:51:52.592] PushScreen 

[11:51:52.592] SandBox.View.Map.MapScreen::HandlePause 

[11:51:52.593] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:51:52.593] OnScreenListChanged 

[11:51:52.593] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[11:51:52.593] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[11:51:52.593] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[11:52:03.091] Force VSync State is now DEACTIVATED 

[11:52:03.091] PopScreen 

[11:52:03.091] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[11:52:03.091] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[11:52:03.091] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[11:52:03.091] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[11:52:03.091] OnScreenListChanged 

[11:52:03.091] SandBox.View.Map.MapScreen::HandleActivate 

[11:52:03.091] SandBox.View.Map.MapScreen::HandleResume 

[11:52:03.105] [GAME MENU] camp_junsima_doing_sentry 

[11:52:03.742] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:52:03.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:03.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:03.755] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:52:03.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:03.756] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:03.816] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:52:03.816] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:03.831] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:52:03.831] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:03.832] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:03.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:52:03.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:04.066] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:52:09.461] Player MapEvent State: Wait 

[11:52:09.462] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[11:52:09.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:52:09.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:52:10.891] Opening new mission Battle .
 

[11:52:10.896] IMono_MBMission::create_mission : 0.004465
[11:52:11.061] Force VSync State is now DEACTIVATED 

[11:52:11.061] PushScreen 

[11:52:11.061] SandBox.View.Map.MapScreen::HandlePause 

[11:52:11.062] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:52:11.062] OnScreenListChanged 

[11:52:11.062] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[11:52:11.062] -------MissionScreen-OnInitialize 

[11:52:11.062] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[11:52:11.062] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[11:52:11.398] Scene_view::clear_all(Main_map)
[11:52:11.586] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_094/scene.xscene.
[11:52:11.634] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_094/atmosphere.xml.
[11:52:12.023] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[11:52:12.024] 90 entities are registered as oro.
[11:52:12.337] NAV_MESH: load finished, first load for scene: 1
[11:52:13.552] rglShader_manager::read_compressed_shader_cache_package : 0.000227
[11:52:13.636] Placed flora count, 564, free_valley_flower__mix
[11:52:13.638] Placed tree count, 2006, tree_forest_beech___mix_broken
[11:52:13.641] Placed tree count, 6276, flora_tree_beech_mix
[11:52:13.647] Placed tree count, 14794, flora_shrub_mix
[11:52:13.650] Placed flora count, 9274, ground_rock
[11:52:13.672] Placed flora count, 28534, rock_new_green
[11:52:13.677] Placed flora count, 53626, flora_green__mix_big_leafs
[11:52:13.693] Placed flora count, 29359, flora_plant__mix
[11:52:13.707] Placed flora count, 31046, flora_dry_plant__mix_grass
[11:52:13.729] Placed flora count, 71674, wheat_group_summer
[11:52:13.752] Placed flora count, 151359, ground_rocks_group
[11:52:13.803] Placed flora count, 227391, flora_grass_b
[11:52:13.959] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[11:52:13.974] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[11:52:19.104] ----------Mission-AddTeam-Defender 

[11:52:19.104] ----------Mission-AddTeam-Attacker 

[11:52:19.190] -------MissionScreen-OnActivate 

[11:52:19.421] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:19.421] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:19.439] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:52:19.439] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:19.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:19.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:19.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:19.483] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:52:19.483] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:19.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:19.730] Bake Terrain
[11:52:19.753] Bake Terrain
[11:52:19.763] Bake Terrain
[11:52:19.788] Bake Terrain
[11:52:21.793] Selected formations being cleared. Select all formations: 

[11:52:21.793] Infantry added to selected formations. 

[11:52:21.793] Ranged added to selected formations. 

[11:52:21.793] HorseArcher added to selected formations. 

[11:52:21.794] Selected formations being cleared. Select all formations: 

[11:52:21.794] Ranged added to selected formations. 

[11:52:21.794] SetOrder AIControlOffon team 

[11:52:21.794] After set order called, number of selected formations: 1 

[11:52:21.794] Ranged formation being processed. 

[11:52:21.794] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:52:21.794] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:52:21.794] After set order loop complete, number of selected formations: 1 

[11:52:21.795] SetOrder Mounton team 

[11:52:21.795] After set order called, number of selected formations: 1 

[11:52:21.795] Ranged formation being processed. 

[11:52:21.795] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:52:21.795] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:52:21.795] After set order loop complete, number of selected formations: 1 

[11:52:21.795] SetOrder FireAtWillon team 

[11:52:21.795] After set order called, number of selected formations: 1 

[11:52:21.795] Ranged formation being processed. 

[11:52:21.795] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:52:21.795] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:52:21.795] After set order loop complete, number of selected formations: 1 

[11:52:21.795] SetOrder ArrangementLineon team 

[11:52:21.795] After set order called, number of selected formations: 1 

[11:52:21.795] Ranged formation being processed. 

[11:52:21.795] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:52:21.795] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:52:21.795] After set order loop complete, number of selected formations: 1 

[11:52:21.796] SetOrder StandYourGroundon team 

[11:52:21.796] After set order called, number of selected formations: 1 

[11:52:21.796] Ranged formation being processed. 

[11:52:21.796] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:52:21.796] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:52:21.796] After set order loop complete, number of selected formations: 1 

[11:52:21.796] SetOrder AIControlOffon team 

[11:52:21.796] After set order called, number of selected formations: 1 

[11:52:21.796] Ranged formation being processed. 

[11:52:21.796] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:52:21.796] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:52:21.796] After set order loop complete, number of selected formations: 1 

[11:52:21.796] Selected formations being cleared. 

[11:52:21.796] HorseArcher added to selected formations. 

[11:52:21.796] SetOrderWithAgent FollowMe 李大碗on team 

[11:52:21.796] After set order called, number of selected formations: 1 

[11:52:21.796] General formation being processed. 

[11:52:21.796] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:52:21.796] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:52:21.796] After set order loop complete, number of selected formations: 1 

[11:52:21.797] Selected formations being cleared. 

[11:52:21.797] Selected formations being cleared. Select all formations: 

[11:52:21.797] Ranged added to selected formations. 

[11:52:21.821] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:52:21.821] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:52:21.827] Render Requested: triangluar_spear_t3 

[11:52:21.827] Render Requested: stronger_reinforced_kite_shield 

[11:52:21.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:52:21.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:52:26.439] Updated mission time speed with request ID:864, time speed0.25 

[11:52:27.121] SetOrder Retreaton team 

[11:52:27.124] After set order called, number of selected formations: 1 

[11:52:27.124] Ranged formation being processed. 

[11:52:27.124] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:52:27.124] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:52:27.124] After set order loop complete, number of selected formations: 1 

[11:52:27.128] Reverted time speed back to default(1) 

[11:52:27.947] Render Requested: lz_bow_yanzhou_01 

[11:52:28.701] Render Requested: stronger_reinforced_kite_shield 

[11:52:28.886] Render Requested: triangluar_spear_t3 

[11:52:36.729] Updated mission time speed with request ID:864, time speed0.25 

[11:52:36.848] SetOrderWithFormation Charge TaleWorlds.MountAndBlade.Formationon team 

[11:52:36.849] After set order called, number of selected formations: 1 

[11:52:36.849] Ranged formation being processed. 

[11:52:36.849] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:52:36.849] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:52:36.849] After set order loop complete, number of selected formations: 1 

[11:52:36.854] Reverted time speed back to default(1) 

[11:52:40.289] Updated mission time speed with request ID:864, time speed0.25 

[11:52:40.723] SetOrder Retreaton team 

[11:52:40.724] After set order called, number of selected formations: 1 

[11:52:40.724] Ranged formation being processed. 

[11:52:40.724] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:52:40.724] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:52:40.724] After set order loop complete, number of selected formations: 1 

[11:52:40.729] Reverted time speed back to default(1) 

[11:52:43.323] Render Requested: lz_bow_yanzhou_01 

[11:52:44.028] Render Requested: stronger_reinforced_kite_shield 

[11:52:44.212] Render Requested: triangluar_spear_t3 

[11:52:55.370] Render Requested: lz_bow_yanzhou_01 

[11:53:03.548] 将军实在勇武过人! 

[11:53:22.411] 李大碗提高了1级。 

[11:53:34.865] Could not find the event index for: event:/mission/combat/impact/missile/water
[11:53:47.957] 呵!将军好武艺! 

[11:53:50.762] Render Requested: stronger_reinforced_kite_shield 

[11:53:50.942] Render Requested: triangluar_spear_t3 

[11:54:03.671] Render Requested: lz_bow_yanzhou_01 

[11:54:29.305] 将军实在勇武过人! 

[11:54:36.360] CheckMissionEnded::ended 

[11:54:36.361] Player MapEvent BattleState: AttackerVictory 

[11:54:42.954] I called EndMission 

[11:54:42.961] I called EndMissionInternal 

[11:54:43.130] -------MissionScreen-OnDeactivate 

[11:54:43.478] PopScreen 

[11:54:43.478] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[11:54:43.478] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[11:54:43.478] -------MissionScreen-OnDeactivate 

[11:54:43.478] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[11:54:43.478] -------MissionScreen-OnFinalize 

[11:54:43.497] Scene_view::clear_all(battle_terrain_biome_094)
[11:54:43.497] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[11:54:43.497] OnScreenListChanged 

[11:54:43.497] SandBox.View.Map.MapScreen::HandleActivate 

[11:54:43.497] SandBox.View.Map.MapScreen::HandleResume 

[11:54:43.506] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[11:54:43.508] Player MapEvent State: WaitingRemoval 

[11:54:43.736] Dump integrity is compromised due to non-default modules being used 

[11:54:43.736] Dump integrity is compromised due to non-default modules being used 

[11:54:43.736] Dump integrity is compromised due to non-default modules being used 

[11:54:43.739] AutoSaveCurrentGame: saveauto1 

[11:54:43.739] Save Process block is started. 

[11:54:43.739] ------Saving with new context. Save name: saveauto1------ 

[11:54:43.741] SaveContext::Save block is started. 

[11:54:43.741] SaveContext::CollectObjects block is started. 

[11:54:46.143] SaveContext::CollectObjects completed in 2.401 seconds. 

[11:54:46.143] SaveContext::Saving Objects block is started. 

[11:54:46.828] SaveContext::Saving Objects completed in 0.685 seconds. 

[11:54:46.828] SaveContext::Saving Containers block is started. 

[11:54:48.211] SaveContext::Saving Containers completed in 1.382 seconds. 

[11:54:48.397] SaveContext::Save completed in 4.655 seconds. 

[11:54:48.397] Save Process completed in 4.657 seconds. 

[11:54:48.818] ------Successfully saved------ 

[11:54:55.187] rglShader_manager::read_compressed_shader_cache_package : 0.000110
[11:54:55.187] Missing shader from sack: pbr_terrain
[11:54:55.187] Missing shader from sack: pbr_terrain
[11:54:55.187] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.187] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.187] Missing shader from sack: pbr_terrain_shadowmap
[11:54:55.187] Missing shader from sack: pbr_terrain_pointlight
[11:54:55.188] Missing shader from sack: pbr_terrain
[11:54:55.188] Missing shader from sack: pbr_terrain
[11:54:55.188] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.188] Missing shader from sack: pbr_terrain
[11:54:55.188] Missing shader from sack: pbr_terrain
[11:54:55.188] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.189] Missing shader from sack: pbr_terrain
[11:54:55.189] Missing shader from sack: pbr_terrain
[11:54:55.189] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.189] Missing shader from sack: pbr_terrain
[11:54:55.189] Missing shader from sack: pbr_terrain
[11:54:55.189] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.189] Missing shader from sack: pbr_terrain
[11:54:55.189] Missing shader from sack: pbr_terrain
[11:54:55.189] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.189] Missing shader from sack: pbr_terrain
[11:54:55.189] Missing shader from sack: pbr_terrain
[11:54:55.189] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.189] Missing shader from sack: pbr_terrain
[11:54:55.189] Missing shader from sack: pbr_terrain
[11:54:55.189] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.190] Missing shader from sack: pbr_terrain
[11:54:55.190] Missing shader from sack: pbr_terrain
[11:54:55.190] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.190] Missing shader from sack: pbr_terrain
[11:54:55.190] Missing shader from sack: pbr_terrain
[11:54:55.190] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.190] Missing shader from sack: pbr_terrain
[11:54:55.190] Missing shader from sack: pbr_terrain
[11:54:55.190] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.190] Missing shader from sack: pbr_terrain
[11:54:55.190] Missing shader from sack: pbr_terrain
[11:54:55.190] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.191] Missing shader from sack: pbr_terrain
[11:54:55.191] Missing shader from sack: pbr_terrain
[11:54:55.191] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.191] Missing shader from sack: pbr_terrain
[11:54:55.191] Missing shader from sack: pbr_terrain
[11:54:55.191] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.192] Missing shader from sack: pbr_terrain
[11:54:55.192] Missing shader from sack: pbr_terrain
[11:54:55.192] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.193] Missing shader from sack: pbr_terrain
[11:54:55.193] Missing shader from sack: pbr_terrain
[11:54:55.193] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.193] Missing shader from sack: pbr_terrain
[11:54:55.193] Missing shader from sack: pbr_terrain
[11:54:55.193] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.195] Missing shader from sack: pbr_terrain
[11:54:55.195] Missing shader from sack: pbr_terrain
[11:54:55.195] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.195] Missing shader from sack: pbr_terrain
[11:54:55.195] Missing shader from sack: pbr_terrain
[11:54:55.196] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.196] Missing shader from sack: pbr_terrain
[11:54:55.196] Missing shader from sack: pbr_terrain
[11:54:55.196] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.196] Missing shader from sack: pbr_terrain
[11:54:55.196] Missing shader from sack: pbr_terrain
[11:54:55.196] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.196] Missing shader from sack: pbr_terrain
[11:54:55.196] Missing shader from sack: pbr_terrain
[11:54:55.196] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.197] Missing shader from sack: pbr_terrain
[11:54:55.197] Missing shader from sack: pbr_terrain
[11:54:55.197] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.198] Missing shader from sack: pbr_terrain
[11:54:55.198] Missing shader from sack: pbr_terrain
[11:54:55.198] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.199] Missing shader from sack: pbr_terrain
[11:54:55.199] Missing shader from sack: pbr_terrain
[11:54:55.199] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.200] Missing shader from sack: pbr_terrain
[11:54:55.200] Missing shader from sack: pbr_terrain
[11:54:55.200] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.201] Missing shader from sack: pbr_terrain
[11:54:55.201] Missing shader from sack: pbr_terrain
[11:54:55.201] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.202] Missing shader from sack: pbr_terrain
[11:54:55.202] Missing shader from sack: pbr_terrain
[11:54:55.202] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.209] Missing shader from sack: pbr_terrain
[11:54:55.209] Missing shader from sack: pbr_terrain
[11:54:55.209] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.209] Missing shader from sack: pbr_terrain
[11:54:55.209] Missing shader from sack: pbr_terrain
[11:54:55.209] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.209] Missing shader from sack: pbr_terrain
[11:54:55.209] Missing shader from sack: pbr_terrain
[11:54:55.209] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.209] Missing shader from sack: pbr_terrain
[11:54:55.209] Missing shader from sack: pbr_terrain
[11:54:55.209] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.210] Missing shader from sack: pbr_terrain
[11:54:55.210] Missing shader from sack: pbr_terrain
[11:54:55.210] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.211] Missing shader from sack: pbr_terrain
[11:54:55.211] Missing shader from sack: pbr_terrain
[11:54:55.211] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.217] Missing shader from sack: pbr_terrain
[11:54:55.217] Missing shader from sack: pbr_terrain
[11:54:55.217] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.218] Missing shader from sack: pbr_terrain
[11:54:55.218] Missing shader from sack: pbr_terrain
[11:54:55.218] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.219] Missing shader from sack: pbr_terrain
[11:54:55.219] Missing shader from sack: pbr_terrain
[11:54:55.219] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.222] Missing shader from sack: pbr_terrain
[11:54:55.222] Missing shader from sack: pbr_terrain
[11:54:55.222] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.222] Missing shader from sack: pbr_terrain
[11:54:55.222] Missing shader from sack: pbr_terrain
[11:54:55.222] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.224] Missing shader from sack: pbr_terrain
[11:54:55.224] Missing shader from sack: pbr_terrain
[11:54:55.224] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.224] Missing shader from sack: pbr_terrain
[11:54:55.224] Missing shader from sack: pbr_terrain
[11:54:55.224] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.226] Missing shader from sack: pbr_terrain
[11:54:55.226] Missing shader from sack: pbr_terrain
[11:54:55.226] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.229] Missing shader from sack: pbr_terrain
[11:54:55.229] Missing shader from sack: pbr_terrain
[11:54:55.229] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.229] Missing shader from sack: pbr_terrain
[11:54:55.229] Missing shader from sack: pbr_terrain
[11:54:55.229] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.231] Missing shader from sack: pbr_terrain
[11:54:55.232] Missing shader from sack: pbr_terrain
[11:54:55.232] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.232] Missing shader from sack: pbr_terrain
[11:54:55.232] Missing shader from sack: pbr_terrain
[11:54:55.232] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.234] Missing shader from sack: pbr_terrain
[11:54:55.234] Missing shader from sack: pbr_terrain
[11:54:55.234] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.239] Missing shader from sack: pbr_terrain
[11:54:55.239] Missing shader from sack: pbr_terrain
[11:54:55.239] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.240] Missing shader from sack: pbr_terrain
[11:54:55.240] Missing shader from sack: pbr_terrain
[11:54:55.240] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.240] Missing shader from sack: pbr_terrain
[11:54:55.240] Missing shader from sack: pbr_terrain
[11:54:55.240] Missing shader from sack: pbr_terrain_gbuffer
[11:54:55.783] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[11:54:55.820] Bake Terrain
[11:54:59.608] Bake Terrain
[11:54:59.658] Bake Terrain
[11:54:59.681] Bake Terrain
[11:55:02.444] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:02.444] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:02.452] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:02.452] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:05.001] [GAME MENU] camp_junsima 

[11:55:06.578] [GAME MENU] camp_junsima 

[11:55:07.778] Force VSync State is now ACTIVE 

[11:55:07.778] PushScreen 

[11:55:07.778] SandBox.View.Map.MapScreen::HandlePause 

[11:55:07.778] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:55:07.778] OnScreenListChanged 

[11:55:07.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:55:07.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:55:07.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:55:34.348] Force VSync State is now DEACTIVATED 

[11:55:34.348] PopScreen 

[11:55:34.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:55:34.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:55:34.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:55:34.348] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:55:34.348] OnScreenListChanged 

[11:55:34.348] SandBox.View.Map.MapScreen::HandleActivate 

[11:55:34.348] SandBox.View.Map.MapScreen::HandleResume 

[11:55:34.375] [GAME MENU] camp_junsima 

[11:55:35.252] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:35.252] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:35.253] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:35.281] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:35.281] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:35.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:37.155] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:37.155] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:37.155] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:37.183] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:37.183] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:37.183] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:37.922] [GAME MENU] camp_junsima_doing_sentry 

[11:55:41.971] [GAME MENU] camp_junsima_doing_sentry 

[11:55:42.140] Force VSync State is now ACTIVE 

[11:55:42.140] PushScreen 

[11:55:42.140] SandBox.View.Map.MapScreen::HandlePause 

[11:55:42.140] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:55:42.140] OnScreenListChanged 

[11:55:42.140] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[11:55:42.140] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[11:55:42.140] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:43.941] Force VSync State is now DEACTIVATED 

[11:55:43.941] PopScreen 

[11:55:43.941] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[11:55:43.941] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[11:55:43.941] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[11:55:43.941] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[11:55:43.941] OnScreenListChanged 

[11:55:43.941] SandBox.View.Map.MapScreen::HandleActivate 

[11:55:43.941] SandBox.View.Map.MapScreen::HandleResume 

[11:55:43.958] [GAME MENU] camp_junsima_doing_sentry 

[11:55:44.854] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:44.854] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:44.854] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:44.867] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:44.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:44.868] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:44.888] Before Daily Tick: 中平六年 冬
一十二月 上旬 

[11:55:44.910] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:44.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:44.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:44.938] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:44.938] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:44.955] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:44.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:44.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:45.052] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:45.052] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:45.082] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:55:45.082] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:45.082] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:55:47.300] Player has entered city_guangyang_jixian: 蓟县 

[11:55:47.301] [GAME MENU] town_outside 

[11:55:47.301] [GAME MENU] town 

[11:55:47.329] Release Sound Event 5260 

[11:55:47.329] Release Sound Event 5259 

[11:55:47.329] Release Sound Event -1 

[11:55:47.329] Release Sound Event -1 

[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.646] creating hero from template with id: spc_notable_youzhou_21 

[11:55:49.416] [GAME MENU] camp_junsima_doing_sentry 

[11:55:49.417] Release Sound Event 5262 

[11:55:49.417] Release Sound Event 5261 

[11:55:49.432] Player MapEvent State: Wait 

[11:55:49.434] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[11:55:51.815] Opening new mission Battle .
 

[11:55:51.819] IMono_MBMission::create_mission : 0.003498
[11:55:52.000] Force VSync State is now DEACTIVATED 

[11:55:52.000] PushScreen 

[11:55:52.000] SandBox.View.Map.MapScreen::HandlePause 

[11:55:52.000] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:55:52.000] Release Sound Event -1 

[11:55:52.000] Release Sound Event 5261 

[11:55:52.000] OnScreenListChanged 

[11:55:52.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[11:55:52.000] -------MissionScreen-OnInitialize 

[11:55:52.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[11:55:52.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[11:55:52.352] Scene_view::clear_all(Main_map)
[11:55:52.540] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_r/scene.xscene.
[11:55:52.571] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_r/atmosphere.xml.
[11:55:52.848] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[11:55:52.848] 3 entities are registered as oro.
[11:55:53.036] NAV_MESH: load finished, first load for scene: 1
[11:55:53.991] rglShader_manager::read_compressed_shader_cache_package : 0.000221
[11:55:54.012] Placed tree count, 2502, flora_tree_poplar_mix
[11:55:54.014] Placed tree count, 6144, flora_tree_aspen_field
[11:55:54.017] Placed tree count, 7186, flora_tree_aspen_mix
[11:55:54.019] Placed tree count, 4108, tree_forest_beech___mix
[11:55:54.022] Placed flora count, 12599, flora_green_k
[11:55:54.028] Placed flora count, 16571, flora_dry_plant__mix_big_volume
[11:55:54.052] Placed flora count, 40046, flora_green__mix
[11:55:54.054] Placed flora count, 37568, brushwood
[11:55:54.069] Placed flora count, 73215, flora_dry_plant__mix_grass
[11:55:54.158] Placed flora count, 215827, flora_grass_b_non_shadow
[11:55:54.283] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[11:55:59.944] ----------Mission-AddTeam-Defender 

[11:55:59.945] ----------Mission-AddTeam-Attacker 

[11:56:00.055] -------MissionScreen-OnActivate 

[11:56:00.453] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:56:00.488] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:56:00.488] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:56:00.818] Bake Terrain
[11:56:00.871] Bake Terrain
[11:56:00.888] Bake Terrain
[11:56:00.969] Bake Terrain
[11:56:02.578] Selected formations being cleared. Select all formations: 

[11:56:02.578] Infantry added to selected formations. 

[11:56:02.578] Ranged added to selected formations. 

[11:56:02.578] HorseArcher added to selected formations. 

[11:56:02.579] Selected formations being cleared. Select all formations: 

[11:56:02.579] Ranged added to selected formations. 

[11:56:02.579] SetOrder AIControlOffon team 

[11:56:02.579] After set order called, number of selected formations: 1 

[11:56:02.579] Ranged formation being processed. 

[11:56:02.579] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:56:02.579] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:56:02.579] After set order loop complete, number of selected formations: 1 

[11:56:02.580] SetOrder Mounton team 

[11:56:02.580] After set order called, number of selected formations: 1 

[11:56:02.580] Ranged formation being processed. 

[11:56:02.580] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:56:02.580] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:56:02.580] After set order loop complete, number of selected formations: 1 

[11:56:02.580] SetOrder FireAtWillon team 

[11:56:02.580] After set order called, number of selected formations: 1 

[11:56:02.580] Ranged formation being processed. 

[11:56:02.580] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:56:02.580] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:56:02.580] After set order loop complete, number of selected formations: 1 

[11:56:02.580] SetOrder ArrangementLineon team 

[11:56:02.580] After set order called, number of selected formations: 1 

[11:56:02.580] Ranged formation being processed. 

[11:56:02.580] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:56:02.580] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:56:02.580] After set order loop complete, number of selected formations: 1 

[11:56:02.581] SetOrder StandYourGroundon team 

[11:56:02.581] After set order called, number of selected formations: 1 

[11:56:02.581] Ranged formation being processed. 

[11:56:02.581] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:56:02.581] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:56:02.581] After set order loop complete, number of selected formations: 1 

[11:56:02.581] SetOrder AIControlOffon team 

[11:56:02.581] After set order called, number of selected formations: 1 

[11:56:02.581] Ranged formation being processed. 

[11:56:02.581] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:56:02.581] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:56:02.581] After set order loop complete, number of selected formations: 1 

[11:56:02.581] Selected formations being cleared. 

[11:56:02.581] HorseArcher added to selected formations. 

[11:56:02.581] SetOrderWithAgent FollowMe 李大碗on team 

[11:56:02.581] After set order called, number of selected formations: 1 

[11:56:02.582] General formation being processed. 

[11:56:02.582] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:56:02.582] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:56:02.582] After set order loop complete, number of selected formations: 1 

[11:56:02.582] Selected formations being cleared. 

[11:56:02.582] Selected formations being cleared. Select all formations: 

[11:56:02.582] Ranged added to selected formations. 

[11:56:02.595] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:56:02.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:56:02.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:56:02.602] Render Requested: triangluar_spear_t3 

[11:56:02.602] Render Requested: stronger_reinforced_kite_shield 

[11:56:02.615] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:56:02.615] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:56:02.615] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:56:02.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:02.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:03.652] Updated mission time speed with request ID:864, time speed0.25 

[11:56:03.803] SetOrder Chargeon team 

[11:56:03.803] After set order called, number of selected formations: 1 

[11:56:03.803] Ranged formation being processed. 

[11:56:03.803] Update cached and formation values on each agent complete, number of selected formations: 1 

[11:56:03.803] Set random decide time of agents with indices complete, number of selected formations: 1 

[11:56:03.803] After set order loop complete, number of selected formations: 1 

[11:56:03.809] Reverted time speed back to default(1) 

[11:56:06.720] Render Requested: lz_bow_yanzhou_01 

[11:56:08.693] Render Requested: stronger_reinforced_kite_shield 

[11:56:08.874] Render Requested: triangluar_spear_t3 

[11:56:23.931] 李大碗提高了1级。 

[11:56:50.710] IsEquipmentSelectionActive: False 

[11:56:50.712] 诸位随我死战!不许后退半步! 

[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:57:00.125] CheckMissionEnded::ended 

[11:57:00.125] Player MapEvent BattleState: AttackerVictory 

[11:57:02.516] I called EndMission 

[11:57:02.524] I called EndMissionInternal 

[11:57:02.684] -------MissionScreen-OnDeactivate 

[11:57:03.014] PopScreen 

[11:57:03.014] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[11:57:03.014] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[11:57:03.014] -------MissionScreen-OnDeactivate 

[11:57:03.014] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[11:57:03.014] -------MissionScreen-OnFinalize 

[11:57:03.032] Scene_view::clear_all(battle_terrain_r)
[11:57:03.033] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[11:57:03.033] OnScreenListChanged 

[11:57:03.033] SandBox.View.Map.MapScreen::HandleActivate 

[11:57:03.033] SandBox.View.Map.MapScreen::HandleResume 

[11:57:03.042] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[11:57:03.044] Player MapEvent State: WaitingRemoval 

[11:57:03.208] Release Sound Event -1 

[11:57:03.208] Release Sound Event 5261 

[11:57:03.226] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[11:57:09.457] rglShader_manager::read_compressed_shader_cache_package : 0.000131
[11:57:09.457] Missing shader from sack: pbr_terrain
[11:57:09.457] Missing shader from sack: pbr_terrain
[11:57:09.457] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.457] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.457] Missing shader from sack: pbr_terrain_shadowmap
[11:57:09.457] Missing shader from sack: pbr_terrain_pointlight
[11:57:09.458] Missing shader from sack: pbr_terrain
[11:57:09.458] Missing shader from sack: pbr_terrain
[11:57:09.458] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.458] Missing shader from sack: pbr_terrain
[11:57:09.458] Missing shader from sack: pbr_terrain
[11:57:09.458] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.459] Missing shader from sack: pbr_terrain
[11:57:09.459] Missing shader from sack: pbr_terrain
[11:57:09.459] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.459] Missing shader from sack: pbr_terrain
[11:57:09.459] Missing shader from sack: pbr_terrain
[11:57:09.459] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.459] Missing shader from sack: pbr_terrain
[11:57:09.459] Missing shader from sack: pbr_terrain
[11:57:09.459] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.460] Missing shader from sack: pbr_terrain
[11:57:09.460] Missing shader from sack: pbr_terrain
[11:57:09.460] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.460] Missing shader from sack: pbr_terrain
[11:57:09.460] Missing shader from sack: pbr_terrain
[11:57:09.460] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.461] Missing shader from sack: pbr_terrain
[11:57:09.461] Missing shader from sack: pbr_terrain
[11:57:09.461] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.461] Missing shader from sack: pbr_terrain
[11:57:09.461] Missing shader from sack: pbr_terrain
[11:57:09.461] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.461] Missing shader from sack: pbr_terrain
[11:57:09.461] Missing shader from sack: pbr_terrain
[11:57:09.461] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.461] Missing shader from sack: pbr_terrain
[11:57:09.461] Missing shader from sack: pbr_terrain
[11:57:09.461] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.462] Missing shader from sack: pbr_terrain
[11:57:09.462] Missing shader from sack: pbr_terrain
[11:57:09.462] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.462] Missing shader from sack: pbr_terrain
[11:57:09.462] Missing shader from sack: pbr_terrain
[11:57:09.462] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.463] Missing shader from sack: pbr_terrain
[11:57:09.463] Missing shader from sack: pbr_terrain
[11:57:09.463] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.463] Missing shader from sack: pbr_terrain
[11:57:09.463] Missing shader from sack: pbr_terrain
[11:57:09.463] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.463] Missing shader from sack: pbr_terrain
[11:57:09.463] Missing shader from sack: pbr_terrain
[11:57:09.463] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.465] Missing shader from sack: pbr_terrain
[11:57:09.465] Missing shader from sack: pbr_terrain
[11:57:09.465] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.466] Missing shader from sack: pbr_terrain
[11:57:09.466] Missing shader from sack: pbr_terrain
[11:57:09.466] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.466] Missing shader from sack: pbr_terrain
[11:57:09.466] Missing shader from sack: pbr_terrain
[11:57:09.466] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.466] Missing shader from sack: pbr_terrain
[11:57:09.466] Missing shader from sack: pbr_terrain
[11:57:09.466] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.466] Missing shader from sack: pbr_terrain
[11:57:09.466] Missing shader from sack: pbr_terrain
[11:57:09.466] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.467] Missing shader from sack: pbr_terrain
[11:57:09.467] Missing shader from sack: pbr_terrain
[11:57:09.467] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.468] Missing shader from sack: pbr_terrain
[11:57:09.468] Missing shader from sack: pbr_terrain
[11:57:09.468] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.469] Missing shader from sack: pbr_terrain
[11:57:09.469] Missing shader from sack: pbr_terrain
[11:57:09.469] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.470] Missing shader from sack: pbr_terrain
[11:57:09.470] Missing shader from sack: pbr_terrain
[11:57:09.470] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.471] Missing shader from sack: pbr_terrain
[11:57:09.471] Missing shader from sack: pbr_terrain
[11:57:09.471] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.472] Missing shader from sack: pbr_terrain
[11:57:09.472] Missing shader from sack: pbr_terrain
[11:57:09.472] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.478] Missing shader from sack: pbr_terrain
[11:57:09.478] Missing shader from sack: pbr_terrain
[11:57:09.478] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.478] Missing shader from sack: pbr_terrain
[11:57:09.478] Missing shader from sack: pbr_terrain
[11:57:09.479] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.479] Missing shader from sack: pbr_terrain
[11:57:09.479] Missing shader from sack: pbr_terrain
[11:57:09.479] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.479] Missing shader from sack: pbr_terrain
[11:57:09.479] Missing shader from sack: pbr_terrain
[11:57:09.479] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.479] Missing shader from sack: pbr_terrain
[11:57:09.479] Missing shader from sack: pbr_terrain
[11:57:09.479] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.481] Missing shader from sack: pbr_terrain
[11:57:09.481] Missing shader from sack: pbr_terrain
[11:57:09.481] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.486] Missing shader from sack: pbr_terrain
[11:57:09.486] Missing shader from sack: pbr_terrain
[11:57:09.486] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.487] Missing shader from sack: pbr_terrain
[11:57:09.487] Missing shader from sack: pbr_terrain
[11:57:09.487] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.488] Missing shader from sack: pbr_terrain
[11:57:09.488] Missing shader from sack: pbr_terrain
[11:57:09.488] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.491] Missing shader from sack: pbr_terrain
[11:57:09.491] Missing shader from sack: pbr_terrain
[11:57:09.491] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.491] Missing shader from sack: pbr_terrain
[11:57:09.491] Missing shader from sack: pbr_terrain
[11:57:09.491] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.493] Missing shader from sack: pbr_terrain
[11:57:09.493] Missing shader from sack: pbr_terrain
[11:57:09.493] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.493] Missing shader from sack: pbr_terrain
[11:57:09.493] Missing shader from sack: pbr_terrain
[11:57:09.493] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.495] Missing shader from sack: pbr_terrain
[11:57:09.495] Missing shader from sack: pbr_terrain
[11:57:09.495] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.497] Missing shader from sack: pbr_terrain
[11:57:09.497] Missing shader from sack: pbr_terrain
[11:57:09.497] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.498] Missing shader from sack: pbr_terrain
[11:57:09.498] Missing shader from sack: pbr_terrain
[11:57:09.498] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.501] Missing shader from sack: pbr_terrain
[11:57:09.501] Missing shader from sack: pbr_terrain
[11:57:09.502] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.502] Missing shader from sack: pbr_terrain
[11:57:09.502] Missing shader from sack: pbr_terrain
[11:57:09.502] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.505] Missing shader from sack: pbr_terrain
[11:57:09.505] Missing shader from sack: pbr_terrain
[11:57:09.505] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.511] Missing shader from sack: pbr_terrain
[11:57:09.511] Missing shader from sack: pbr_terrain
[11:57:09.511] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.511] Missing shader from sack: pbr_terrain
[11:57:09.511] Missing shader from sack: pbr_terrain
[11:57:09.511] Missing shader from sack: pbr_terrain_gbuffer
[11:57:09.512] Missing shader from sack: pbr_terrain
[11:57:09.512] Missing shader from sack: pbr_terrain
[11:57:09.512] Missing shader from sack: pbr_terrain_gbuffer
[11:57:10.042] Bake Terrain
[11:57:13.793] Bake Terrain
[11:57:13.820] Bake Terrain
[11:57:13.841] Bake Terrain
[11:57:16.649] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:57:16.649] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:16.655] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:57:16.655] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:18.180] [GAME MENU] camp_junsima 

[11:57:18.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:18.853] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:57:18.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:18.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:19.148] [GAME MENU] camp_junsima_select_training 

[11:57:23.412] [GAME MENU] camp_junsima_training 

[11:57:23.637] creating hero from template with id: spc_notable_jingzhou_21 

[11:57:28.688] Force VSync State is now ACTIVE 

[11:57:28.688] PushScreen 

[11:57:28.688] SandBox.View.Map.MapScreen::HandlePause 

[11:57:28.688] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:57:28.688] OnScreenListChanged 

[11:57:28.688] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:57:28.688] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:57:28.688] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:57:54.851] Force VSync State is now DEACTIVATED 

[11:57:54.851] PopScreen 

[11:57:54.851] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:57:54.851] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:57:54.851] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:57:54.851] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:57:54.851] OnScreenListChanged 

[11:57:54.851] SandBox.View.Map.MapScreen::HandleActivate 

[11:57:54.851] SandBox.View.Map.MapScreen::HandleResume 

[11:57:54.864] [GAME MENU] camp_junsima_training 

[11:57:55.424] creating hero from template with id: spc_notable_yizhou_22 

[11:57:56.228] Force VSync State is now ACTIVE 

[11:57:56.228] PushScreen 

[11:57:56.228] SandBox.View.Map.MapScreen::HandlePause 

[11:57:56.228] SandBox.View.Map.MapScreen::HandleDeactivate 

[11:57:56.228] OnScreenListChanged 

[11:57:56.228] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[11:57:56.228] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[11:57:56.228] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[11:57:56.664] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:57:56.664] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:58.517] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:58.533] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:57:58.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:58.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:58.550] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:57:58.550] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:58.550] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:57:58.551] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:00.319] Force VSync State is now DEACTIVATED 

[11:58:00.319] PopScreen 

[11:58:00.319] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[11:58:00.319] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[11:58:00.319] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[11:58:00.319] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[11:58:00.319] OnScreenListChanged 

[11:58:00.319] SandBox.View.Map.MapScreen::HandleActivate 

[11:58:00.320] SandBox.View.Map.MapScreen::HandleResume 

[11:58:00.331] [GAME MENU] camp_junsima_training 

[11:58:01.160] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:58:01.160] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.161] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.161] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.162] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.173] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:58:01.173] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.185] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:58:01.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.186] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.228] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:58:01.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.242] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:58:01.242] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.243] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.350] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[11:58:01.350] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.350] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.395] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:01.395] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[11:58:02.445] creating hero from template with id: spc_notable_yongliang_22 

[11:58:04.344] Before Daily Tick: 中平六年 冬
一十二月 上旬 

[11:58:07.068] [GAME MENU] camp_junsima_training 

[12:04:24.267] Dump integrity is compromised due to non-default modules being used 

[12:04:24.267] Dump integrity is compromised due to non-default modules being used 

[12:04:24.267] Dump integrity is compromised due to non-default modules being used 

[12:04:24.271] QuickSaveCurrentGame: save001 

[12:04:24.271] Save Process block is started. 

[12:04:24.271] ------Saving with new context. Save name: save001------ 

[12:04:24.272] SaveContext::Save block is started. 

[12:04:24.272] SaveContext::CollectObjects block is started. 

[12:04:26.688] SaveContext::CollectObjects completed in 2.415 seconds. 

[12:04:26.688] SaveContext::Saving Objects block is started. 

[12:04:27.340] SaveContext::Saving Objects completed in 0.651 seconds. 

[12:04:27.340] SaveContext::Saving Containers block is started. 

[12:04:28.838] SaveContext::Saving Containers completed in 1.498 seconds. 

[12:04:29.058] SaveContext::Save completed in 4.786 seconds. 

[12:04:29.059] Save Process completed in 4.787 seconds. 

[12:04:29.062] OnGameWindowFocusChange: False 

[12:04:29.062] TopScreen: MapScreen 

[12:04:29.655] ------Successfully saved------ 

[12:58:52.034] OnGameWindowFocusChange: True 

[12:58:52.034] TopScreen: MapScreen 

[12:58:53.046] Dump integrity is compromised due to non-default modules being used 

[12:58:53.046] Dump integrity is compromised due to non-default modules being used 

[12:58:53.046] Dump integrity is compromised due to non-default modules being used 

[12:58:53.048] AutoSaveCurrentGame: saveauto2 

[12:58:53.049] Save Process block is started. 

[12:58:53.049] ------Saving with new context. Save name: saveauto2------ 

[12:58:53.049] SaveContext::Save block is started. 

[12:58:53.049] SaveContext::CollectObjects block is started. 

[12:58:56.461] SaveContext::CollectObjects completed in 3.411 seconds. 

[12:58:56.461] SaveContext::Saving Objects block is started. 

[12:58:57.199] SaveContext::Saving Objects completed in 0.737 seconds. 

[12:58:57.199] SaveContext::Saving Containers block is started. 

[12:58:58.614] SaveContext::Saving Containers completed in 1.414 seconds. 

[12:58:58.728] SaveContext::Save completed in 5.678 seconds. 

[12:58:58.728] Save Process completed in 5.679 seconds. 

[12:58:59.145] ------Successfully saved------ 

[12:59:04.610] [GAME MENU] camp_junsima 

[12:59:05.296] 公孙瓒将开始鼓励领主加固他们领地的防御(摊派徭役)。 

[12:59:05.738] [GAME MENU] camp_junsima_doing_sentry 

[12:59:05.774] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[12:59:05.774] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[12:59:05.774] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[12:59:05.808] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[12:59:05.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[12:59:05.809] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[12:59:07.554] Player has entered city_youbeiping_wuyin: 土垠 

[12:59:07.554] [GAME MENU] town_outside 

[12:59:07.554] [GAME MENU] town 

[12:59:07.580] Release Sound Event 6328 

[12:59:07.580] Release Sound Event 6327 

[12:59:07.580] Release Sound Event -1 

[12:59:07.580] Release Sound Event -1 

[12:59:09.728] [GAME MENU] town_backstreet 

[12:59:09.732] Release Sound Event 6330 

[12:59:09.732] Release Sound Event 6329 

[12:59:09.732] Release Sound Event -1 

[12:59:10.650] [GAME MENU] town 

[12:59:10.655] Release Sound Event 6332 

[12:59:10.655] Release Sound Event 6329 

[12:59:10.655] Release Sound Event 6329 

[12:59:10.655] Release Sound Event -1 

[12:59:13.457] Average value of 五谷 : 0.8498064 

[12:59:13.457] Average value of 鱼 : 3.299594 

[12:59:13.457] Average value of 肉 : 1.358351 

[12:59:13.457] Average value of 奶酥 : 1.249451 

[12:59:13.457] Average value of 葡萄 : 2.710007 

[12:59:13.457] Average value of 枣 : 1.865306 

[12:59:13.457] Average value of 青果 : 2.748034 

[12:59:13.457] Average value of 膏脂 : 1.633637 

[12:59:13.457] Average value of 菜油 : 4.096545 

[12:59:13.457] Average value of 苎麻 : 2.39477 

[12:59:13.457] Average value of 苧布 : 4.665968 

[12:59:13.457] Average value of 羊毛 : 2.4031 

[12:59:13.457] Average value of 布匹 : 1.3 

[12:59:13.458] Average value of 蚕丝 : 0.6078213 

[12:59:13.458] Average value of 绸缎 : 0.7965037 

[12:59:13.458] Average value of 硬木 : 1.035517 

[12:59:13.458] Average value of 铁 : 1.176663 

[12:59:13.458] Average value of 盐巴 : 2.543521 

[12:59:13.458] Average value of 银矿石 : 2.019327 

[12:59:13.458] Average value of 兽皮 : 0.8859813 

[12:59:13.458] Average value of 陶土 : 2.003733 

[12:59:13.458] Average value of 浊酒 : 0.4937808 

[12:59:13.458] Average value of 西域葡萄酒 : 0.8945811 

[12:59:13.458] Average value of 工具 : 0.4594246 

[12:59:13.458] Average value of 陶瓷 : 1.125955 

[12:59:13.458] Average value of 皮革 : 1.233711 

[12:59:13.458] Average value of 毛皮 : 0.8657097 

[12:59:13.458] Average value of 金银器 : 3.831157 

[12:59:13.458] Average value of 箭 : 0.8037738 

[12:59:13.458] Average value of 羊 : 1.310346 

[12:59:13.458] Average value of 牛 : 1.664114 

[12:59:13.458] Average value of 豕 : 0.8542155 

[12:59:13.458] Average value of 驮畜 : 1.345836 

[12:59:13.458] Average value of 坐骑 : 1.03535 

[12:59:13.458] Average value of 战争坐骑 : 0.713696 

[12:59:13.458] Average value of 贵族坐骑 : 0.985646 

[12:59:13.458] Average value of 马匹装备 I : 0.808064 

[12:59:13.458] Average value of 马匹装备 II : 0.8089111 

[12:59:13.458] Average value of 马匹装备 III : 0.9688504 

[12:59:13.458] Average value of 马匹装备 IV : 1.058234 

[12:59:13.458] Average value of 马匹装备 V : 1.235484 

[12:59:13.458] Average value of 近战武器 I : 0.7999995 

[12:59:13.458] Average value of 近战武器 II : 0.7999995 

[12:59:13.458] Average value of 近战武器 III : 0.808064 

[12:59:13.458] Average value of 近战武器 IV : 0.8322576 

[12:59:13.458] Average value of 近战武器 V : 0.9402256 

[12:59:13.458] Average value of 远程武器 I : 0.7999995 

[12:59:13.458] Average value of 远程武器 II : 0.7999995 

[12:59:13.458] Average value of 远程武器 III : 0.808064 

[12:59:13.458] Average value of 远程武器 IV : 0.8241931 

[12:59:13.458] Average value of 远程武器 V : 0.9129028 

[12:59:13.458] Average value of 盾牌 I : 0.7999995 

[12:59:13.458] Average value of 盾牌 II : 0.8038986 

[12:59:13.458] Average value of 盾牌 III : 0.808064 

[12:59:13.458] Average value of 盾牌 IV : 0.8564512 

[12:59:13.458] Average value of 盾牌 V : 1.017741 

[12:59:13.458] Average value of 服装 : 0.7999995 

[12:59:13.458] Average value of 轻甲 : 0.7999995 

[12:59:13.458] Average value of 中甲 : 0.7999995 

[12:59:13.458] Average value of 重甲 : 0.7999995 

[12:59:13.458] Average value of 终极护甲 : 0.8602096 

[12:59:13.458] Average value of 旗帜 : 1.3 

[12:59:13.458] Average value of 未分配 : 1.3 

[12:59:13.459] Force VSync State is now ACTIVE 

[12:59:13.459] PushScreen 

[12:59:13.459] SandBox.View.Map.MapScreen::HandlePause 

[12:59:13.459] SandBox.View.Map.MapScreen::HandleDeactivate 

[12:59:13.459] Release Sound Event 6334 

[12:59:13.459] Release Sound Event 6333 

[12:59:13.459] OnScreenListChanged 

[12:59:13.459] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[12:59:13.977] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[12:59:13.977] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[12:59:14.197] Render Requested: sg_ar_c05_s5004_head 

[12:59:14.197] Render Requested: sg_ar_c11_s4001_shoulder 

[12:59:14.197] Render Requested: empire_warrior_padded_armor_e 

[12:59:14.197] Render Requested: leather_shoes 

[12:59:14.197] Render Requested: sturgia_horse 

[12:59:14.197] Render Requested: stripped_leather_harness 

[12:59:14.197] Render Requested: triangluar_spear_t3 

[12:59:14.197] Render Requested: stronger_reinforced_kite_shield 

[12:59:14.197] Render Requested: lz_bow_yanzhou_01 

[12:59:14.197] Render Requested: range_arrows 

[12:59:14.197] Render Requested: mule 

[12:59:14.197] Render Requested: khuzait_horse 

[12:59:14.197] Render Requested: sturgia_horse 

[12:59:14.197] Render Requested: t2_khuzait_horse 

[12:59:14.197] Render Requested: t2_aserai_horse 

[12:59:14.197] Render Requested: charger 

[12:59:14.197] Render Requested: t2_sturgia_horse 

[12:59:14.197] Render Requested: t3_sturgia_horse 

[12:59:14.197] Render Requested: t3_khuzait_horse 

[12:59:14.197] Render Requested: sg_t1_ht_sword_001 

[12:59:14.197] Render Requested: falchion_sword_t2 

[12:59:14.197] Render Requested: short_sword_t3 

[12:59:14.197] Render Requested: sg_axe_whole_003_1h 

[12:59:14.197] Render Requested: sg_axe_whole_002_b_1h 

[12:59:14.197] Render Requested: sg_axe_whole_002_a_1h 

[12:59:14.197] Render Requested: peasant_hatchet_1_t1 

[12:59:14.197] Render Requested: hardwood 

[12:59:14.197] Render Requested: ironIngot2 

[12:59:14.197] Render Requested: iron 

[12:59:14.197] Render Requested: charcoal 

[12:59:14.197] Render Requested: grain 

[12:59:14.197] Render Requested: sumpter_horse 

[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.366] Render Requested: charger 

[12:59:14.366] Render Requested: sturgia_horse 

[12:59:14.504] Render Requested: t2_aserai_horse 

[12:59:14.673] Render Requested: t2_khuzait_horse 

[12:59:14.701] Render Requested: sg_ar_c11_s4001_shoulder 

[12:59:15.136] Render Requested: khuzait_horse 

[12:59:15.310] Render Requested: sturgia_horse 

[12:59:15.435] Render Requested: t3_khuzait_horse 

[12:59:23.823] Render Requested: sg_axe_1h_001 

[12:59:23.823] Render Requested: t3_khuzait_horse 

[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:26.025] Render Requested: t3_khuzait_horse 

[12:59:26.459] TransferItem Name: 蒙古马 | From: OtherInventory To: Equipment | Amount: 1 

[12:59:26.459] TransferItem Name: 并州原生马 | From: Equipment To: PlayerInventory | Amount: 1 

[12:59:26.474] Render Requested: t3_khuzait_horse 

[12:59:26.474] Render Requested: sturgia_horse 

[12:59:26.511] Render Requested: t3_khuzait_horse 

[12:59:27.178] Render Requested: t3_khuzait_horse 

[12:59:27.178] Render Requested: sturgia_horse 

[12:59:30.414] Render Requested: sumpter_horse 

[12:59:30.769] Render Requested: sturgia_horse 

[12:59:31.297] Render Requested: t3_khuzait_horse 

[12:59:32.949] Render Requested: sturgia_horse 

[12:59:33.489] Render Requested: sumpter_horse 

[12:59:34.083] Render Requested: sg_t1_ht_sword_001 

[12:59:34.367] Render Requested: falchion_sword_t2 

[12:59:34.437] Render Requested: short_sword_t3 

[12:59:34.584] Render Requested: sg_axe_whole_003_1h 

[12:59:34.634] Render Requested: sg_axe_whole_002_b_1h 

[12:59:34.667] Render Requested: sg_axe_001 

[12:59:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.701] Render Requested: peasant_sickle_1_t1 

[12:59:34.734] Render Requested: peasant_hatchet_1_t1 

[12:59:34.749] Render Requested: small_spurred_axe_t2 

[12:59:34.801] Render Requested: sg_axe_1h_001 

[12:59:34.834] Render Requested: sg_axe_001 

[12:59:34.834] Render Requested: sg_t3_ht_axe_001 

[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.934] Render Requested: peasant_sickle_1_t1 

[12:59:34.934] Render Requested: sg_t3_ht_axe_002 

[12:59:34.965] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[12:59:34.984] Render Requested: small_spurred_axe_t2 

[12:59:35.032] Render Requested: peasant_hammer_2_t1 

[12:59:35.054] Render Requested: sg_t3_ht_axe_001 

[12:59:35.165] Render Requested: sg_t1_ht_mace_002 

[12:59:35.185] Render Requested: sg_t3_ht_axe_002 

[12:59:36.085] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[12:59:36.166] Render Requested: sg_t1_ht_mace_001 

[12:59:36.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.202] Render Requested: peasant_hammer_2_t1 

[12:59:36.216] Render Requested: sg_axe_whole_001_2h 

[12:59:36.252] Render Requested: sg_t1_ht_mace_002 

[12:59:36.266] Render Requested: sg_t1_ht_axe2_001 

[12:59:36.332] Render Requested: peasant_pitchfork_1_t1 

[12:59:36.352] Render Requested: sg_t1_ht_mace_001 

[12:59:36.421] Render Requested: sg_axe_whole_001_2h 

[12:59:36.466] Render Requested: peasant_pitchfork_2_t1 

[12:59:36.503] Render Requested: sg_t1_ht_axe2_001 

[12:59:36.517] Render Requested: sg_spear_004 

[12:59:36.550] Render Requested: sg_polearm_001 

[12:59:36.576] Render Requested: sg_spear_004 

[12:59:36.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.600] Render Requested: triangluar_spear_t3 

[12:59:36.633] Render Requested: simple_pike_t2 

[12:59:36.652] Render Requested: sg_polearm_001 

[12:59:36.672] Render Requested: sg_spear_004 

[12:59:36.683] Render Requested: peasant_polearm_1_t1 

[12:59:36.721] Render Requested: triangluar_spear_t3 

[12:59:36.750] Render Requested: sg_spear_028 

[12:59:36.753] Render Requested: triangluar_spear_t3 

[12:59:36.850] Render Requested: sg_spear_whole_004 

[12:59:36.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.883] Render Requested: battered_kite_shield 

[12:59:36.903] Render Requested: worn_kite_shield 

[12:59:36.934] Render Requested: old_horsemans_kite_shield 

[12:59:36.953] Render Requested: sg_spear_whole_004 

[12:59:36.973] Render Requested: battered_kite_shield 

[12:59:36.984] Render Requested: worn_horsemans_kite_shield 

[12:59:37.003] Render Requested: stronger_reinforced_kite_shield 

[12:59:37.020] Render Requested: worn_kite_shield 

[12:59:37.033] Render Requested: bound_horsemans_kite_shield 

[12:59:37.089] Render Requested: old_horsemans_kite_shield 

[12:59:37.133] Render Requested: reinforced_horsemans_kite_shield 

[12:59:37.320] Render Requested: worn_horsemans_kite_shield 

[12:59:37.517] Render Requested: reinforced_flat_kite_shield 

[12:59:37.671] Render Requested: old_horsemans_kite_shield 

[12:59:37.819] Render Requested: sg_spear_028 

[12:59:38.020] Render Requested: sg_spear_whole_004 

[12:59:39.557] Render Requested: sg_spear_028 

[12:59:39.641] Render Requested: peasant_polearm_1_t1 

[12:59:39.671] Render Requested: triangluar_spear_t3 

[12:59:40.089] Render Requested: simple_pike_t2 

[12:59:40.577] Render Requested: triangluar_spear_t3 

[12:59:41.057] Render Requested: simple_pike_t2 

[12:59:41.112] Render Requested: peasant_polearm_1_t1 

[12:59:41.222] Render Requested: worn_kite_shield 

[12:59:41.222] Render Requested: stronger_reinforced_kite_shield 

[12:59:41.290] Render Requested: old_horsemans_kite_shield 

[12:59:41.342] Render Requested: worn_horsemans_kite_shield 

[12:59:41.343] Render Requested: studded_bound_kite_shield 

[12:59:41.374] Render Requested: light_horsemans_kite_shield 

[12:59:41.407] Render Requested: stronger_reinforced_kite_shield 

[12:59:41.440] Render Requested: reinforced_horsemans_kite_shield 

[12:59:41.454] Render Requested: heavy_horsemans_kite_shield 

[12:59:41.506] Render Requested: reinforced_flat_kite_shield 

[12:59:41.521] Render Requested: fortified_kite_shield 

[12:59:41.541] Render Requested: studded_bound_kite_shield 

[12:59:41.671] Render Requested: sg_gong_004 

[12:59:41.692] Render Requested: light_horsemans_kite_shield 

[12:59:41.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.742] Render Requested: stronger_reinforced_kite_shield 

[12:59:41.742] Render Requested: lz_longbow_bingzhou_01 

[12:59:41.804] Render Requested: lz_bow_qingzhou_01 

[12:59:41.857] Render Requested: heavy_horsemans_kite_shield 

[12:59:41.920] Render Requested: lz_bow_yongliang_01 

[12:59:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.959] Render Requested: fortified_kite_shield 

[12:59:42.104] Render Requested: lz_longbow_yangzhou_02 

[12:59:42.126] Render Requested: sg_gong_004 

[12:59:42.126] Render Requested: lz_bow_yanzhou_01 

[12:59:42.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.171] Render Requested: lz_longbow_bingzhou_02 

[12:59:42.196] Render Requested: lz_longbow_bingzhou_01 

[12:59:42.243] Render Requested: lz_bow_qingzhou_01 

[12:59:42.243] Render Requested: lz_bow_han_01 

[12:59:42.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.304] Render Requested: lz_bow_yanzhou_04 

[12:59:42.328] Render Requested: lz_bow_yongliang_01 

[12:59:42.438] Render Requested: default_arrows 

[12:59:42.540] Render Requested: lz_longbow_yangzhou_02 

[12:59:43.172] Render Requested: sg_arrows_001 

[12:59:43.194] Render Requested: lz_longbow_bingzhou_02 

[12:59:43.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:43.238] Render Requested: sg_arrows_002 

[12:59:43.263] Render Requested: lz_bow_han_01 

[12:59:43.355] Render Requested: sg_arrows_003 

[12:59:43.373] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:43.394] Render Requested: lz_bow_yanzhou_04 

[12:59:43.864] Render Requested: lz_bow_han_01 

[12:59:45.481] Render Requested: lz_bow_yanzhou_04 

[12:59:46.715] Render Requested: lz_bow_han_01 

[12:59:46.780] Render Requested: lz_longbow_bingzhou_02 

[12:59:47.561] Render Requested: lz_longbow_yangzhou_02 

[12:59:48.145] Render Requested: lz_longbow_bingzhou_02 

[12:59:48.933] Render Requested: lz_longbow_yangzhou_02 

[12:59:49.029] Render Requested: lz_bow_yongliang_01 

[12:59:50.887] Render Requested: lz_longbow_yangzhou_02 

[12:59:50.950] Render Requested: lz_longbow_bingzhou_02 

[12:59:51.265] Render Requested: lz_bow_han_01 

[12:59:53.867] Render Requested: lz_bow_yanzhou_04 

[12:59:54.598] Render Requested: sg_arrows_004 

[12:59:54.615] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:54.637] Render Requested: default_arrows 

[12:59:54.637] Render Requested: range_arrows 

[12:59:54.665] Render Requested: sg_arrows_005 

[12:59:54.750] Render Requested: sg_arrows_001 

[12:59:54.764] Render Requested: barbed_arrows 

[12:59:54.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:54.900] Render Requested: sg_arrows_002 

[12:59:55.098] Render Requested: lz_arrow_xuzhou_01 

[12:59:55.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:55.135] Render Requested: sg_arrows_003 

[12:59:55.149] Render Requested: range_arrows 

[12:59:55.182] Render Requested: lz_arrow_qingzhou_02 

[12:59:55.216] Render Requested: lz_arrow_xuzhou_02 

[12:59:55.265] Render Requested: bodkin_arrows_a 

[12:59:55.284] Render Requested: barbed_arrows 

[12:59:55.302] Render Requested: lz_arrow_xuzhou_01 

[12:59:55.348] Render Requested: lz_arrow_yangzhou_02 

[12:59:55.402] Render Requested: range_arrows 

[12:59:55.498] Render Requested: lz_xbow_yanzhou_01 

[12:59:56.254] Render Requested: lz_arrow_qingzhou_02 

[12:59:56.282] Render Requested: lz_xbow_jingzhou_01 

[12:59:56.319] Render Requested: lz_arrow_xuzhou_02 

[12:59:56.350] Render Requested: lz_xbow_yuzhou_01 

[12:59:56.405] Render Requested: bodkin_arrows_a 

[12:59:56.483] Render Requested: bolt_a 

[12:59:56.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:56.719] Render Requested: lz_arrow_yangzhou_02 

[12:59:56.816] Render Requested: sg_t1_shortaxe_001 

[12:59:56.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:56.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:56.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:56.885] Render Requested: lz_xbow_yanzhou_01 

[12:59:57.016] Render Requested: western_javelin_1_t2 

[12:59:57.436] Render Requested: lz_arrow_yangzhou_02 

[13:00:01.639] Render Requested: bodkin_arrows_a 

[13:00:02.408] Render Requested: lz_arrow_yangzhou_02 

[13:00:04.743] Render Requested: lz_xbow_yanzhou_01 

[13:00:04.793] Render Requested: lz_xbow_jingzhou_01 

[13:00:04.844] Render Requested: lz_xbow_yuzhou_01 

[13:00:05.010] Render Requested: bolt_a 

[13:00:05.024] Render Requested: grain 

[13:00:05.059] Render Requested: sg_t1_shortaxe_001 

[13:00:05.059] Render Requested: fish 

[13:00:05.095] Render Requested: beer 

[13:00:05.125] Render Requested: meat 

[13:00:05.160] Render Requested: grain 

[13:00:05.191] Render Requested: fish 

[13:00:05.191] Render Requested: hides 

[13:00:05.292] Render Requested: beer 

[13:00:05.307] Render Requested: cotton 

[13:00:05.392] Render Requested: meat 

[13:00:05.392] Render Requested: tools 

[13:00:05.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.424] Render Requested: leather 

[13:00:05.441] Render Requested: silver 

[13:00:05.473] Render Requested: pottery 

[13:00:05.507] Render Requested: sg_S_SOL00001_Tk 

[13:00:05.526] Render Requested: leather 

[13:00:05.541] Render Requested: silver 

[13:00:05.542] Render Requested: sg_npc_cityresident_head 

[13:00:05.591] Render Requested: pottery 

[13:00:05.607] Render Requested: sg_npc_gladiator_head 

[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.694] Render Requested: sg_S_SOL00001_Tk 

[13:00:05.694] Render Requested: sg_npc_peddler_head 

[13:00:05.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.727] Render Requested: sg_npc_booksellers_head 

[13:00:05.763] Render Requested: sg_npc_bartender_head 

[13:00:05.778] Render Requested: sg_cl_c06_s3002_head 

[13:00:05.810] Render Requested: sg_cl_c06_g006_head 

[13:00:05.846] Render Requested: sg_ar_c06_g002_head 

[13:00:05.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.891] Render Requested: female_hood 

[13:00:05.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.911] Render Requested: sg_cl_c06_s3002_head 

[13:00:05.911] Render Requested: sg_ar_c05_s5004_head 

[13:00:05.944] Render Requested: sg_cl_c06_g006_head 

[13:00:05.944] Render Requested: wrapped_scarf 

[13:00:06.057] Render Requested: desert_fabric_shoulderpad 

[13:00:06.076] Render Requested: sg_ar_c06_g002_head 

[13:00:06.097] Render Requested: female_hood 

[13:00:06.097] Render Requested: sg_ar_c11_s4001_shoulder 

[13:00:06.108] Render Requested: scarf 

[13:00:06.127] Render Requested: desert_leather_shoulderpad 

[13:00:06.163] Render Requested: sg_cl_c06_g006_shoulder 

[13:00:06.195] Render Requested: sg_ar_c06_g002_shoulder 

[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.227] Render Requested: scarf 

[13:00:06.244] Render Requested: desert_leather_shoulderpad 

[13:00:06.244] Render Requested: sg_ar_c06_s6002_shoulder 

[13:00:06.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.314] Render Requested: sg_cl_c06_g006_shoulder 

[13:00:06.325] Render Requested: sg_ar_c06_s5001_shoulder 

[13:00:06.508] Render Requested: sg_ar_c06_s3001_shoulder 

[13:00:06.510] Render Requested: sg_ar_c06_g002_shoulder 

[13:00:06.611] Render Requested: sg_ar_c06_s6002_shoulder 

[13:00:06.611] Render Requested: sg_ar_c06_s4002_shoulder 

[13:00:06.641] Render Requested: sg_ar_c06_s6001_shoulder 

[13:00:06.662] Render Requested: leather_apron 

[13:00:06.695] Render Requested: cloth_apron 

[13:00:06.731] Render Requested: sg_ar_c06_s2001_body 

[13:00:06.760] Render Requested: sg_ar_c06_s6001_shoulder 

[13:00:06.778] Render Requested: leather_apron 

[13:00:06.778] Render Requested: empire_warrior_padded_armor_e 

[13:00:06.778] Render Requested: sg_ar_c06_s3002_body 

[13:00:06.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.847] Render Requested: cloth_apron 

[13:00:06.858] Render Requested: sg_ar_c07_s2001_body 

[13:00:06.929] Render Requested: sg_ar_c06_s2001_body 

[13:00:06.942] Render Requested: sg_ar_c07_s4001_body 

[13:00:06.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.979] Render Requested: sg_ar_c06_s4002_body 

[13:00:06.999] Render Requested: sg_npc_guard_arm 

[13:00:07.025] Render Requested: sg_npc_merchant_arm 

[13:00:07.048] Render Requested: sg_ar_c06_g005_arm 

[13:00:07.077] Render Requested: sg_ar_c06_g004_arm 

[13:00:07.111] Render Requested: sg_npc_guard_arm 

[13:00:07.125] Render Requested: sg_ar_c06_g002_arm 

[13:00:07.145] Render Requested: sg_ar_c06_s4002_body 

[13:00:07.208] Render Requested: ladys_shoe 

[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.326] Render Requested: iron 

[13:00:07.359] Render Requested: leather_shoes 

[13:00:07.460] Render Requested: ironIngot2 

[13:00:07.561] Render Requested: hardwood 

[13:00:07.895] Render Requested: ironIngot2 

[13:00:07.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.364] Render Requested: hardwood 

[13:00:08.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.494] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.494] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:14.650] Render Requested: ironIngot2 

[13:00:15.066] Render Requested: hardwood 

[13:00:15.849] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 

[13:00:15.860] Render Requested: hardwood 

[13:00:15.869] Render Requested: ironIngot2 

[13:00:16.567] Render Requested: iron 

[13:00:17.601] Force VSync State is now DEACTIVATED 

[13:00:17.601] PopScreen 

[13:00:17.601] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[13:00:17.601] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[13:00:17.601] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[13:00:17.636] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[13:00:17.636] OnScreenListChanged 

[13:00:17.636] SandBox.View.Map.MapScreen::HandleActivate 

[13:00:17.636] SandBox.View.Map.MapScreen::HandleResume 

[13:00:17.667] [GAME MENU] town 

[13:00:17.668] Release Sound Event -1 

[13:00:17.668] Release Sound Event 6333 

[13:00:17.668] Release Sound Event 6333 

[13:00:17.668] Release Sound Event -1 

[13:00:18.157] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:18.157] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:18.157] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:18.225] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:18.225] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:18.226] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:31.308] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:31.308] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:31.309] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:31.322] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:31.322] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:31.323] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:32.174] [GAME MENU] camp_junsima_doing_sentry 

[13:00:32.175] Release Sound Event 6336 

[13:00:32.175] Release Sound Event 6335 

[13:00:32.517] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:32.560] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:32.560] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:32.560] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:36.945] Player MapEvent State: Wait 

[13:00:36.946] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:00:39.066] Opening new mission Battle .
 

[13:00:39.069] IMono_MBMission::create_mission : 0.003313
[13:00:39.238] Force VSync State is now DEACTIVATED 

[13:00:39.238] PushScreen 

[13:00:39.238] SandBox.View.Map.MapScreen::HandlePause 

[13:00:39.239] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:00:39.239] Release Sound Event -1 

[13:00:39.239] Release Sound Event 6335 

[13:00:39.239] OnScreenListChanged 

[13:00:39.239] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[13:00:39.239] -------MissionScreen-OnInitialize 

[13:00:39.239] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[13:00:39.239] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[13:00:39.576] Scene_view::clear_all(Main_map)
[13:00:39.755] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_n/scene.xscene.
[13:00:39.793] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_n/atmosphere.xml.
[13:00:40.081] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[13:00:40.082] 22 entities are registered as oro.
[13:00:40.139] NAV_MESH: load finished, first load for scene: 1
[13:00:40.927] rglShader_manager::read_compressed_shader_cache_package : 0.000208
[13:00:40.953] Placed tree count, 4823, tree_high__mix_poplar
[13:00:40.953] Placed tree count, 4859, tree_high__mix_poplar_forest
[13:00:40.954] Placed tree count, 6500, tree_high__mix_poplar_sprout
[13:00:40.956] Placed tree count, 7245, tree_high__mix_aspen
[13:00:40.957] Placed flora count, 7379, flora_green_k
[13:00:40.971] Placed flora count, 23065, flora_green__mix
[13:00:40.974] Placed flora count, 22351, brushwood
[13:00:40.998] Placed flora count, 49795, flora_dry_plant__mix_big_volume
[13:00:41.044] Placed flora count, 119493, flora_grass_b_non_shadow
[13:00:41.149] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[13:00:46.090] ----------Mission-AddTeam-Defender 

[13:00:46.090] ----------Mission-AddTeam-Attacker 

[13:00:46.176] -------MissionScreen-OnActivate 

[13:00:46.186] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:46.186] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:46.186] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:46.186] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:46.187] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:46.189] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:46.213] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:46.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:46.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:46.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:46.261] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:46.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:46.296] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:46.301] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:46.642] Bake Terrain
[13:00:46.677] Bake Terrain
[13:00:46.690] Bake Terrain
[13:00:46.711] Bake Terrain
[13:00:48.416] Selected formations being cleared. Select all formations: 

[13:00:48.416] Infantry added to selected formations. 

[13:00:48.416] Ranged added to selected formations. 

[13:00:48.416] HorseArcher added to selected formations. 

[13:00:48.417] Selected formations being cleared. Select all formations: 

[13:00:48.417] Ranged added to selected formations. 

[13:00:48.417] SetOrder AIControlOffon team 

[13:00:48.417] After set order called, number of selected formations: 1 

[13:00:48.417] Ranged formation being processed. 

[13:00:48.417] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:00:48.417] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:00:48.417] After set order loop complete, number of selected formations: 1 

[13:00:48.417] SetOrder Mounton team 

[13:00:48.417] After set order called, number of selected formations: 1 

[13:00:48.417] Ranged formation being processed. 

[13:00:48.417] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:00:48.417] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:00:48.417] After set order loop complete, number of selected formations: 1 

[13:00:48.418] SetOrder FireAtWillon team 

[13:00:48.418] After set order called, number of selected formations: 1 

[13:00:48.418] Ranged formation being processed. 

[13:00:48.418] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:00:48.418] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:00:48.418] After set order loop complete, number of selected formations: 1 

[13:00:48.418] SetOrder ArrangementLineon team 

[13:00:48.418] After set order called, number of selected formations: 1 

[13:00:48.418] Ranged formation being processed. 

[13:00:48.418] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:00:48.418] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:00:48.418] After set order loop complete, number of selected formations: 1 

[13:00:48.418] SetOrder StandYourGroundon team 

[13:00:48.418] After set order called, number of selected formations: 1 

[13:00:48.418] Ranged formation being processed. 

[13:00:48.418] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:00:48.418] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:00:48.418] After set order loop complete, number of selected formations: 1 

[13:00:48.418] SetOrder AIControlOffon team 

[13:00:48.418] After set order called, number of selected formations: 1 

[13:00:48.418] Ranged formation being processed. 

[13:00:48.418] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:00:48.418] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:00:48.418] After set order loop complete, number of selected formations: 1 

[13:00:48.419] Selected formations being cleared. 

[13:00:48.419] HorseArcher added to selected formations. 

[13:00:48.419] SetOrderWithAgent FollowMe 李大碗on team 

[13:00:48.419] After set order called, number of selected formations: 1 

[13:00:48.419] General formation being processed. 

[13:00:48.419] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:00:48.419] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:00:48.419] After set order loop complete, number of selected formations: 1 

[13:00:48.419] Selected formations being cleared. 

[13:00:48.419] Selected formations being cleared. Select all formations: 

[13:00:48.419] Ranged added to selected formations. 

[13:00:48.428] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:48.428] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:48.428] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:48.435] Render Requested: triangluar_spear_t3 

[13:00:48.435] Render Requested: stronger_reinforced_kite_shield 

[13:00:48.439] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:00:48.439] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:48.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:00:49.883] Updated mission time speed with request ID:864, time speed0.25 

[13:00:52.963] SetOrder Chargeon team 

[13:00:52.963] After set order called, number of selected formations: 1 

[13:00:52.963] Ranged formation being processed. 

[13:00:52.963] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:00:52.963] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:00:52.963] After set order loop complete, number of selected formations: 1 

[13:00:52.970] Reverted time speed back to default(1) 

[13:00:54.693] Render Requested: lz_bow_yanzhou_01 

[13:00:55.378] Render Requested: stronger_reinforced_kite_shield 

[13:00:55.570] Render Requested: triangluar_spear_t3 

[13:01:48.809] 尔等小儿不足以敌,且丢盔弃甲,来日自缚请降吧! 

[13:01:52.309] Render Requested: lz_bow_yanzhou_01 

[13:01:59.349] Render Requested: stronger_reinforced_kite_shield 

[13:01:59.535] Render Requested: triangluar_spear_t3 

[13:02:02.630] Render Requested: lz_bow_yanzhou_01 

[13:02:06.829] Render Requested: stronger_reinforced_kite_shield 

[13:02:07.011] Render Requested: triangluar_spear_t3 

[13:02:13.533] Render Requested: lz_bow_yanzhou_01 

[13:02:15.116] IsEquipmentSelectionActive: False 

[13:02:19.646] CheckMissionEnded::ended 

[13:02:19.646] Player MapEvent BattleState: AttackerVictory 

[13:02:22.369] I called EndMission 

[13:02:22.379] I called EndMissionInternal 

[13:02:22.525] -------MissionScreen-OnDeactivate 

[13:02:22.846] PopScreen 

[13:02:22.846] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[13:02:22.846] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[13:02:22.846] -------MissionScreen-OnDeactivate 

[13:02:22.846] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[13:02:22.846] -------MissionScreen-OnFinalize 

[13:02:22.858] Scene_view::clear_all(battle_terrain_n)
[13:02:22.858] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[13:02:22.858] OnScreenListChanged 

[13:02:22.858] SandBox.View.Map.MapScreen::HandleActivate 

[13:02:22.859] SandBox.View.Map.MapScreen::HandleResume 

[13:02:22.868] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:02:22.870] Player MapEvent State: WaitingRemoval 

[13:02:23.029] Release Sound Event -1 

[13:02:23.029] Release Sound Event 6335 

[13:02:23.040] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[13:02:29.295] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[13:02:29.295] Missing shader from sack: pbr_terrain
[13:02:29.295] Missing shader from sack: pbr_terrain
[13:02:29.295] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.296] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.296] Missing shader from sack: pbr_terrain_shadowmap
[13:02:29.296] Missing shader from sack: pbr_terrain_pointlight
[13:02:29.296] Missing shader from sack: pbr_terrain
[13:02:29.296] Missing shader from sack: pbr_terrain
[13:02:29.296] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.296] Missing shader from sack: pbr_terrain
[13:02:29.296] Missing shader from sack: pbr_terrain
[13:02:29.296] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.297] Missing shader from sack: pbr_terrain
[13:02:29.297] Missing shader from sack: pbr_terrain
[13:02:29.297] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.297] Missing shader from sack: pbr_terrain
[13:02:29.297] Missing shader from sack: pbr_terrain
[13:02:29.297] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.298] Missing shader from sack: pbr_terrain
[13:02:29.298] Missing shader from sack: pbr_terrain
[13:02:29.298] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.298] Missing shader from sack: pbr_terrain
[13:02:29.298] Missing shader from sack: pbr_terrain
[13:02:29.298] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.298] Missing shader from sack: pbr_terrain
[13:02:29.298] Missing shader from sack: pbr_terrain
[13:02:29.298] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.299] Missing shader from sack: pbr_terrain
[13:02:29.299] Missing shader from sack: pbr_terrain
[13:02:29.299] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.299] Missing shader from sack: pbr_terrain
[13:02:29.299] Missing shader from sack: pbr_terrain
[13:02:29.299] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.299] Missing shader from sack: pbr_terrain
[13:02:29.299] Missing shader from sack: pbr_terrain
[13:02:29.299] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.300] Missing shader from sack: pbr_terrain
[13:02:29.300] Missing shader from sack: pbr_terrain
[13:02:29.300] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.300] Missing shader from sack: pbr_terrain
[13:02:29.300] Missing shader from sack: pbr_terrain
[13:02:29.300] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.300] Missing shader from sack: pbr_terrain
[13:02:29.300] Missing shader from sack: pbr_terrain
[13:02:29.300] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.302] Missing shader from sack: pbr_terrain
[13:02:29.302] Missing shader from sack: pbr_terrain
[13:02:29.302] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.302] Missing shader from sack: pbr_terrain
[13:02:29.302] Missing shader from sack: pbr_terrain
[13:02:29.302] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.302] Missing shader from sack: pbr_terrain
[13:02:29.302] Missing shader from sack: pbr_terrain
[13:02:29.302] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.304] Missing shader from sack: pbr_terrain
[13:02:29.304] Missing shader from sack: pbr_terrain
[13:02:29.304] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.305] Missing shader from sack: pbr_terrain
[13:02:29.305] Missing shader from sack: pbr_terrain
[13:02:29.305] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.305] Missing shader from sack: pbr_terrain
[13:02:29.305] Missing shader from sack: pbr_terrain
[13:02:29.305] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.305] Missing shader from sack: pbr_terrain
[13:02:29.305] Missing shader from sack: pbr_terrain
[13:02:29.305] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.305] Missing shader from sack: pbr_terrain
[13:02:29.305] Missing shader from sack: pbr_terrain
[13:02:29.305] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.307] Missing shader from sack: pbr_terrain
[13:02:29.307] Missing shader from sack: pbr_terrain
[13:02:29.307] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.308] Missing shader from sack: pbr_terrain
[13:02:29.308] Missing shader from sack: pbr_terrain
[13:02:29.308] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.308] Missing shader from sack: pbr_terrain
[13:02:29.308] Missing shader from sack: pbr_terrain
[13:02:29.308] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.309] Missing shader from sack: pbr_terrain
[13:02:29.309] Missing shader from sack: pbr_terrain
[13:02:29.309] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.310] Missing shader from sack: pbr_terrain
[13:02:29.310] Missing shader from sack: pbr_terrain
[13:02:29.310] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.311] Missing shader from sack: pbr_terrain
[13:02:29.311] Missing shader from sack: pbr_terrain
[13:02:29.311] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.317] Missing shader from sack: pbr_terrain
[13:02:29.317] Missing shader from sack: pbr_terrain
[13:02:29.317] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.317] Missing shader from sack: pbr_terrain
[13:02:29.317] Missing shader from sack: pbr_terrain
[13:02:29.317] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.317] Missing shader from sack: pbr_terrain
[13:02:29.317] Missing shader from sack: pbr_terrain
[13:02:29.317] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.317] Missing shader from sack: pbr_terrain
[13:02:29.317] Missing shader from sack: pbr_terrain
[13:02:29.317] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.318] Missing shader from sack: pbr_terrain
[13:02:29.318] Missing shader from sack: pbr_terrain
[13:02:29.318] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.320] Missing shader from sack: pbr_terrain
[13:02:29.320] Missing shader from sack: pbr_terrain
[13:02:29.320] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.325] Missing shader from sack: pbr_terrain
[13:02:29.325] Missing shader from sack: pbr_terrain
[13:02:29.325] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.325] Missing shader from sack: pbr_terrain
[13:02:29.325] Missing shader from sack: pbr_terrain
[13:02:29.325] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.327] Missing shader from sack: pbr_terrain
[13:02:29.327] Missing shader from sack: pbr_terrain
[13:02:29.327] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.330] Missing shader from sack: pbr_terrain
[13:02:29.330] Missing shader from sack: pbr_terrain
[13:02:29.330] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.330] Missing shader from sack: pbr_terrain
[13:02:29.330] Missing shader from sack: pbr_terrain
[13:02:29.330] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.332] Missing shader from sack: pbr_terrain
[13:02:29.332] Missing shader from sack: pbr_terrain
[13:02:29.332] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.333] Missing shader from sack: pbr_terrain
[13:02:29.333] Missing shader from sack: pbr_terrain
[13:02:29.333] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.335] Missing shader from sack: pbr_terrain
[13:02:29.335] Missing shader from sack: pbr_terrain
[13:02:29.335] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.337] Missing shader from sack: pbr_terrain
[13:02:29.337] Missing shader from sack: pbr_terrain
[13:02:29.337] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.337] Missing shader from sack: pbr_terrain
[13:02:29.337] Missing shader from sack: pbr_terrain
[13:02:29.337] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.340] Missing shader from sack: pbr_terrain
[13:02:29.340] Missing shader from sack: pbr_terrain
[13:02:29.340] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.340] Missing shader from sack: pbr_terrain
[13:02:29.340] Missing shader from sack: pbr_terrain
[13:02:29.340] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.342] Missing shader from sack: pbr_terrain
[13:02:29.342] Missing shader from sack: pbr_terrain
[13:02:29.342] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.347] Missing shader from sack: pbr_terrain
[13:02:29.347] Missing shader from sack: pbr_terrain
[13:02:29.347] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.348] Missing shader from sack: pbr_terrain
[13:02:29.348] Missing shader from sack: pbr_terrain
[13:02:29.348] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.348] Missing shader from sack: pbr_terrain
[13:02:29.348] Missing shader from sack: pbr_terrain
[13:02:29.348] Missing shader from sack: pbr_terrain_gbuffer
[13:02:29.866] Bake Terrain
[13:02:33.392] Bake Terrain
[13:02:33.413] Bake Terrain
[13:02:33.434] Bake Terrain
[13:02:35.678] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:02:35.678] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:02:35.684] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:02:35.684] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:02:37.399] [GAME MENU] camp_junsima 

[13:02:38.299] [GAME MENU] camp_junsima_select_training 

[13:02:39.017] [GAME MENU] camp_junsima_training 

[13:02:39.219] [GAME MENU] camp_junsima_training 

[13:02:39.683] Before Daily Tick: 中平六年 冬
一十二月 上旬 

[13:02:40.182] Force VSync State is now ACTIVE 

[13:02:40.182] PushScreen 

[13:02:40.182] SandBox.View.Map.MapScreen::HandlePause 

[13:02:40.182] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:02:40.182] OnScreenListChanged 

[13:02:40.182] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:02:40.182] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:02:40.182] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:02:56.834] Force VSync State is now DEACTIVATED 

[13:02:56.834] PopScreen 

[13:02:56.834] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:02:56.834] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:02:56.834] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:02:56.834] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:02:56.834] OnScreenListChanged 

[13:02:56.834] SandBox.View.Map.MapScreen::HandleActivate 

[13:02:56.834] SandBox.View.Map.MapScreen::HandleResume 

[13:02:56.847] [GAME MENU] camp_junsima_training 

[13:02:57.548] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:02:57.548] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:02:57.549] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:02:57.562] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:02:57.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:02:57.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:02:57.617] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:02:57.617] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:02:57.629] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:02:57.630] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:02:57.630] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:02:57.738] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:02:57.738] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:02:57.852] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:02:58.841] Force VSync State is now ACTIVE 

[13:02:58.841] PushScreen 

[13:02:58.841] SandBox.View.Map.MapScreen::HandlePause 

[13:02:58.841] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:02:58.841] OnScreenListChanged 

[13:02:58.841] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[13:02:58.841] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[13:02:58.841] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.088] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.535] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[13:03:12.536] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.448] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.448] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.448] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.465] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.465] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.465] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.951] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.951] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.951] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:21.955] Scene_view::clear_all(inventory_character_scene)
[13:03:25.798] Force VSync State is now DEACTIVATED 

[13:03:25.798] PopScreen 

[13:03:25.798] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[13:03:25.798] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[13:03:25.798] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[13:03:25.798] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[13:03:25.798] OnScreenListChanged 

[13:03:25.798] SandBox.View.Map.MapScreen::HandleActivate 

[13:03:25.798] SandBox.View.Map.MapScreen::HandleResume 

[13:03:25.812] [GAME MENU] camp_junsima_training 

[13:03:28.003] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:03:28.003] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:03:28.016] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:03:28.016] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:03:28.016] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:03:29.668] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:03:29.695] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:03:29.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:03:29.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:03:33.878] [GAME MENU] camp_junsima_training 

[13:03:43.803] Before Daily Tick: 中平六年 冬
一十二月 中旬 

[13:03:43.813] creating hero from template with id: spc_wanderer_yizhou_7 

[13:03:44.859] Force VSync State is now ACTIVE 

[13:03:44.859] PushScreen 

[13:03:44.859] SandBox.View.Map.MapScreen::HandlePause 

[13:03:44.859] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:03:44.859] OnScreenListChanged 

[13:03:44.859] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[13:03:44.859] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[13:03:44.860] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[13:03:48.234] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[13:03:48.235] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:49.180] Scene_view::clear_all(inventory_character_scene)
[13:03:50.253] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[13:03:50.254] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[13:03:55.852] Scene_view::clear_all(inventory_character_scene)
[13:04:01.490] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[13:04:01.490] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[13:04:05.134] Scene_view::clear_all(inventory_character_scene)
[13:04:06.686] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[13:04:06.687] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[13:04:09.761] Scene_view::clear_all(inventory_character_scene)
[13:04:11.080] Force VSync State is now DEACTIVATED 

[13:04:11.081] PopScreen 

[13:04:11.081] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[13:04:11.081] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[13:04:11.081] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[13:04:11.081] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[13:04:11.081] OnScreenListChanged 

[13:04:11.081] SandBox.View.Map.MapScreen::HandleActivate 

[13:04:11.081] SandBox.View.Map.MapScreen::HandleResume 

[13:04:11.092] [GAME MENU] camp_junsima_training 

[13:04:11.933] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:04:11.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:11.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:11.959] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:04:11.959] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:11.960] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:11.979] Player has entered city_youbeiping_wuyin: 土垠 

[13:04:11.979] [GAME MENU] town_outside 

[13:04:11.979] [GAME MENU] town 

[13:04:12.007] Release Sound Event 7144 

[13:04:12.007] Release Sound Event 7143 

[13:04:12.007] Release Sound Event -1 

[13:04:12.007] Release Sound Event -1 

[13:04:14.184] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:04:14.184] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:14.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:14.199] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:04:14.199] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:14.199] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:15.814] [GAME MENU] town_backstreet 

[13:04:15.815] Release Sound Event 7146 

[13:04:15.815] Release Sound Event 7145 

[13:04:15.815] Release Sound Event -1 

[13:04:16.655] [GAME MENU] town 

[13:04:16.660] Release Sound Event 7147 

[13:04:16.660] Release Sound Event 7145 

[13:04:16.660] Release Sound Event 7145 

[13:04:16.660] Release Sound Event -1 

[13:04:18.447] [GAME MENU] town_wait_menus 

[13:04:18.448] Release Sound Event 7149 

[13:04:18.448] Release Sound Event 7148 

[13:04:18.448] Release Sound Event -1 

[13:04:18.455] [GAME MENU] player_in_camp_main 

[13:04:18.456] Release Sound Event 7150 

[13:04:18.456] Release Sound Event -1 

[13:04:18.576] [GAME MENU] player_in_camp_main 

[13:04:18.576] Release Sound Event -1 

[13:04:18.576] Release Sound Event -1 

[13:04:19.389] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:19.389] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:19.389] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:04:19.389] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:19.390] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:19.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:19.442] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:04:19.442] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:19.443] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:19.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:19.594] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:04:19.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:04:19.687] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:04:20.544] [GAME MENU] camp_junsima 

[13:04:20.544] Release Sound Event -1 

[13:04:20.544] Release Sound Event -1 

[13:04:21.952] [GAME MENU] player_in_camp_main 

[13:04:21.952] Release Sound Event -1 

[13:04:21.952] Release Sound Event -1 

[13:04:22.802] --------------- Conversation Start ---------------  

[13:04:22.802] Conversation character name: 军需官
id: youzhou_sol_3001
culture:幽州
persona:PersonaSoftspoken 

[13:04:22.802] AI -> (op_junxuguan_camp_hello) -  

[13:04:24.643] P  -> (op_player_camp_receive_set_from_junxuguan) -  

[13:04:24.646] Average value of 五谷 : 0.8270948 

[13:04:24.646] Average value of 鱼 : 3.209829 

[13:04:24.646] Average value of 肉 : 1.364961 

[13:04:24.646] Average value of 奶酥 : 1.230532 

[13:04:24.646] Average value of 葡萄 : 2.573495 

[13:04:24.646] Average value of 枣 : 1.915399 

[13:04:24.646] Average value of 青果 : 2.520881 

[13:04:24.646] Average value of 膏脂 : 1.649427 

[13:04:24.646] Average value of 菜油 : 3.54849 

[13:04:24.646] Average value of 苎麻 : 2.259078 

[13:04:24.646] Average value of 苧布 : 4.268631 

[13:04:24.646] Average value of 羊毛 : 2.334331 

[13:04:24.646] Average value of 布匹 : 1.3 

[13:04:24.646] Average value of 蚕丝 : 0.6004912 

[13:04:24.646] Average value of 绸缎 : 0.7584007 

[13:04:24.646] Average value of 硬木 : 1.044909 

[13:04:24.646] Average value of 铁 : 1.166625 

[13:04:24.646] Average value of 盐巴 : 2.508774 

[13:04:24.646] Average value of 银矿石 : 2.128501 

[13:04:24.646] Average value of 兽皮 : 0.84339 

[13:04:24.646] Average value of 陶土 : 1.970867 

[13:04:24.646] Average value of 浊酒 : 0.5143884 

[13:04:24.646] Average value of 西域葡萄酒 : 0.8634604 

[13:04:24.646] Average value of 工具 : 0.4711361 

[13:04:24.646] Average value of 陶瓷 : 1.112612 

[13:04:24.646] Average value of 皮革 : 1.170448 

[13:04:24.646] Average value of 毛皮 : 0.8579476 

[13:04:24.646] Average value of 金银器 : 3.650979 

[13:04:24.646] Average value of 箭 : 0.8042308 

[13:04:24.646] Average value of 羊 : 1.299302 

[13:04:24.646] Average value of 牛 : 1.663514 

[13:04:24.646] Average value of 豕 : 0.8381136 

[13:04:24.646] Average value of 驮畜 : 1.318702 

[13:04:24.646] Average value of 坐骑 : 1.005261 

[13:04:24.646] Average value of 战争坐骑 : 0.7096677 

[13:04:24.646] Average value of 贵族坐骑 : 0.9850929 

[13:04:24.646] Average value of 马匹装备 I : 0.808064 

[13:04:24.646] Average value of 马匹装备 II : 0.811722 

[13:04:24.646] Average value of 马匹装备 III : 0.9717897 

[13:04:24.646] Average value of 马匹装备 IV : 1.061017 

[13:04:24.646] Average value of 马匹装备 V : 1.195161 

[13:04:24.646] Average value of 近战武器 I : 0.7999995 

[13:04:24.646] Average value of 近战武器 II : 0.7999995 

[13:04:24.646] Average value of 近战武器 III : 0.808064 

[13:04:24.646] Average value of 近战武器 IV : 0.8322576 

[13:04:24.647] Average value of 近战武器 V : 0.935437 

[13:04:24.647] Average value of 远程武器 I : 0.7999995 

[13:04:24.647] Average value of 远程武器 II : 0.7999995 

[13:04:24.647] Average value of 远程武器 III : 0.808064 

[13:04:24.647] Average value of 远程武器 IV : 0.8249182 

[13:04:24.647] Average value of 远程武器 V : 0.9129028 

[13:04:24.647] Average value of 盾牌 I : 0.7999995 

[13:04:24.647] Average value of 盾牌 II : 0.8071864 

[13:04:24.647] Average value of 盾牌 III : 0.808064 

[13:04:24.647] Average value of 盾牌 IV : 0.8564512 

[13:04:24.647] Average value of 盾牌 V : 1.017741 

[13:04:24.647] Average value of 服装 : 0.7999995 

[13:04:24.647] Average value of 轻甲 : 0.7999995 

[13:04:24.647] Average value of 中甲 : 0.7999995 

[13:04:24.647] Average value of 重甲 : 0.7999995 

[13:04:24.647] Average value of 终极护甲 : 0.8556084 

[13:04:24.647] Average value of 旗帜 : 1.3 

[13:04:24.647] Average value of 未分配 : 1.3 

[13:04:24.647] Force VSync State is now ACTIVE 

[13:04:24.647] PushScreen 

[13:04:24.647] SandBox.View.Map.MapScreen::HandlePause 

[13:04:24.647] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:04:24.647] Release Sound Event -1 

[13:04:24.647] Release Sound Event -1 

[13:04:24.647] OnScreenListChanged 

[13:04:24.647] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[13:04:24.738] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[13:04:24.738] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[13:04:24.899] AI -> (op_junxuguan_camp_complete_give_player_set) -  

[13:04:24.908] Render Requested: sg_ar_c05_s5004_head 

[13:04:24.908] Render Requested: sg_ar_c11_s4001_shoulder 

[13:04:24.909] Render Requested: empire_warrior_padded_armor_e 

[13:04:24.909] Render Requested: leather_shoes 

[13:04:24.909] Render Requested: t3_khuzait_horse 

[13:04:24.909] Render Requested: stripped_leather_harness 

[13:04:24.909] Render Requested: triangluar_spear_t3 

[13:04:24.909] Render Requested: stronger_reinforced_kite_shield 

[13:04:24.909] Render Requested: lz_bow_yanzhou_01 

[13:04:24.909] Render Requested: range_arrows 

[13:04:24.909] Render Requested: lz_danshou_youzhou_01 

[13:04:24.909] Render Requested: lz_bow_youzhou_01 

[13:04:24.909] Render Requested: lz_arrow_youzhou_01 

[13:04:24.909] Render Requested: sg_cl_c06_s3002_head 

[13:04:24.909] Render Requested: sg_cl_c06_s3002_shoulder 

[13:04:24.909] Render Requested: sg_ar_c06_s3002_body 

[13:04:24.909] Render Requested: sg_cl_c06_s3002_leg 

[13:04:24.909] Render Requested: ironIngot2 

[13:04:24.909] Render Requested: iron 

[13:04:24.909] Render Requested: charcoal 

[13:04:24.909] Render Requested: grain 

[13:04:24.909] Render Requested: sumpter_horse 

[13:04:24.909] Render Requested: sturgia_horse 

[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:25.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:25.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:25.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:25.673] Render Requested: sg_cl_c06_s3002_leg 

[13:04:25.673] Render Requested: leather_shoes 

[13:04:26.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:26.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:26.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:26.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:26.426] Render Requested: lz_danshou_youzhou_01 

[13:04:26.796] Render Requested: lz_bow_youzhou_01 

[13:04:26.826] Render Requested: lz_bow_yanzhou_01 

[13:04:28.876] Render Requested: lz_bow_youzhou_01 

[13:04:29.660] TransferItem Name: 04幽州弓 | From: OtherInventory To: Equipment | Amount: 1 

[13:04:29.660] TransferItem Name: 02兖州弓 | From: Equipment To: PlayerInventory | Amount: 1 

[13:04:29.670] Render Requested: lz_bow_youzhou_01 

[13:04:29.670] Render Requested: lz_bow_yanzhou_01 

[13:04:29.711] Render Requested: lz_bow_youzhou_01 

[13:04:30.061] Render Requested: lz_bow_youzhou_01 

[13:04:30.061] Render Requested: lz_bow_yanzhou_01 

[13:04:30.440] Render Requested: sturgia_horse 

[13:04:30.440] Render Requested: t3_khuzait_horse 

[13:04:30.478] Render Requested: lz_bow_youzhou_01 

[13:04:31.630] Render Requested: sg_ar_c06_s3002_body 

[13:04:31.630] Render Requested: empire_warrior_padded_armor_e 

[13:04:31.765] Render Requested: sg_cl_c06_s3002_shoulder 

[13:04:31.765] Render Requested: sg_ar_c11_s4001_shoulder 

[13:04:31.898] Render Requested: sg_cl_c06_s3002_head 

[13:04:31.898] Render Requested: sg_ar_c05_s5004_head 

[13:04:32.113] Render Requested: lz_arrow_youzhou_01 

[13:04:32.113] Render Requested: range_arrows 

[13:04:37.433] Render Requested: lz_arrow_youzhou_01 

[13:04:38.050] TransferItem Name: 04幽州羽箭 | From: OtherInventory To: Equipment | Amount: 1 

[13:04:38.050] TransferItem Name: 远程箭 | From: Equipment To: PlayerInventory | Amount: 1 

[13:04:38.061] Render Requested: lz_arrow_youzhou_01 

[13:04:38.061] Render Requested: range_arrows 

[13:04:38.619] Render Requested: lz_arrow_youzhou_01 

[13:04:38.619] Render Requested: range_arrows 

[13:04:38.769] Render Requested: lz_arrow_youzhou_01 

[13:04:39.625] Render Requested: range_arrows 

[13:04:40.671] Render Requested: lz_arrow_youzhou_01 

[13:04:40.787] Render Requested: sg_cl_c06_s3002_head 

[13:04:40.787] Render Requested: sg_ar_c05_s5004_head 

[13:04:40.975] Render Requested: sg_cl_c06_s3002_shoulder 

[13:04:40.975] Render Requested: sg_ar_c11_s4001_shoulder 

[13:04:41.206] Render Requested: sg_cl_c06_s3002_head 

[13:04:41.206] Render Requested: sg_ar_c05_s5004_head 

[13:04:41.321] Render Requested: lz_danshou_youzhou_01 

[13:04:42.042] Render Requested: sg_cl_c06_s3002_shoulder 

[13:04:42.072] Render Requested: sg_ar_c11_s4001_shoulder 

[13:04:42.091] Render Requested: sg_ar_c06_s3002_body 

[13:04:42.091] Render Requested: empire_warrior_padded_armor_e 

[13:04:42.342] Render Requested: sg_cl_c06_s3002_leg 

[13:04:42.342] Render Requested: leather_shoes 

[13:04:43.438] Render Requested: sg_cl_c06_s3002_leg 

[13:04:44.205] TransferItem Name: 三国-皮护胫配皮靴 | From: OtherInventory To: Equipment | Amount: 1 

[13:04:44.205] TransferItem Name: 皮鞋 | From: Equipment To: PlayerInventory | Amount: 1 

[13:04:44.216] Render Requested: sg_cl_c06_s3002_leg 

[13:04:44.216] Render Requested: leather_shoes 

[13:04:44.257] Render Requested: sg_cl_c06_s3002_leg 

[13:04:44.541] Render Requested: sg_ar_c06_s3002_body 

[13:04:44.541] Render Requested: empire_warrior_padded_armor_e 

[13:04:44.559] Render Requested: sg_cl_c06_s3002_shoulder 

[13:04:44.559] Render Requested: sg_ar_c11_s4001_shoulder 

[13:04:45.291] Render Requested: sg_ar_c06_s3002_body 

[13:04:45.291] Render Requested: empire_warrior_padded_armor_e 

[13:04:45.391] Render Requested: sg_cl_c06_s3002_shoulder 

[13:04:45.391] Render Requested: sg_ar_c11_s4001_shoulder 

[13:04:46.427] Render Requested: sg_ar_c06_s3002_body 

[13:04:46.427] Render Requested: empire_warrior_padded_armor_e 

[13:04:48.597] Render Requested: sg_cl_c06_s3002_shoulder 

[13:04:48.597] Render Requested: sg_ar_c11_s4001_shoulder 

[13:04:48.760] Render Requested: sg_cl_c06_s3002_head 

[13:04:48.760] Render Requested: sg_ar_c05_s5004_head 

[13:04:50.781] Render Requested: lz_danshou_youzhou_01 

[13:04:52.012] TransferItem Name: 04幽州军铁制单手短戈 | From: OtherInventory To: PlayerInventory | Amount: 1 

[13:04:52.021] TransferItem Name: 三国-素色戴首巾 | From: OtherInventory To: PlayerInventory | Amount: 1 

[13:04:52.028] TransferItem Name: 三国-幽州带绒毡肩垫 | From: OtherInventory To: PlayerInventory | Amount: 1 

[13:04:52.030] TransferItem Name: 三国-幽州长袖戎服粗制皮护胸 | From: OtherInventory To: PlayerInventory | Amount: 1 

[13:04:52.033] Render Requested: lz_danshou_youzhou_01 

[13:04:52.033] Render Requested: sg_cl_c06_s3002_head 

[13:04:52.033] Render Requested: sg_cl_c06_s3002_shoulder 

[13:04:52.033] Render Requested: sg_ar_c06_s3002_body 

[13:04:52.431] Render Requested: empire_warrior_padded_armor_e 

[13:04:52.431] Render Requested: sg_ar_c06_s3002_body 

[13:04:53.864] Force VSync State is now DEACTIVATED 

[13:04:53.864] PopScreen 

[13:04:53.864] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[13:04:53.864] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[13:04:53.864] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[13:04:53.875] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[13:04:53.875] OnScreenListChanged 

[13:04:53.875] SandBox.View.Map.MapScreen::HandleActivate 

[13:04:53.876] SandBox.View.Map.MapScreen::HandleResume 

[13:04:53.893] [GAME MENU] player_in_camp_main 

[13:04:53.893] Release Sound Event -1 

[13:04:53.893] Release Sound Event -1 

[13:04:56.076] ExecuteContinue 

[13:04:56.076] AI -> (op_junxuguan_camp_hint_to_player) -  

[13:04:57.005] P  -> (op_player_camp_thank_junxuguan) -  

[13:04:57.005] --------------- Conversation End ---------------  

[13:04:57.010] Scene_view::clear_all(scn_conversation_tableau)
[13:04:57.011] [GAME MENU] player_in_camp_main 

[13:04:57.011] Release Sound Event -1 

[13:04:57.011] Release Sound Event -1 

[13:04:58.039] --------------- Conversation Start ---------------  

[13:04:58.039] Conversation character name: 军需官
id: youzhou_sol_3001
culture:幽州
persona:PersonaSoftspoken 

[13:04:58.039] AI -> (op_junxuguan_camp_hello_2) -  

[13:05:00.202] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:05:00.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:00.245] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:05:00.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:00.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:00.803] ExecuteContinue 

[13:05:00.803] AI -> (op_junxuguan_camp_introduce_0) -  

[13:05:01.198] ExecuteContinue 

[13:05:01.198] AI -> (op_junxuguan_camp_introduce_1) -  

[13:05:01.598] ExecuteContinue 

[13:05:01.598] AI -> (op_junxuguan_camp_introduce_2) -  

[13:05:02.277] P  -> (op_player_camp_thank_junxuguan_2) -  

[13:05:02.277] --------------- Conversation End ---------------  

[13:05:02.283] Scene_view::clear_all(scn_conversation_tableau)
[13:05:02.283] [GAME MENU] player_in_camp_main 

[13:05:02.283] Release Sound Event -1 

[13:05:02.283] Release Sound Event -1 

[13:05:03.901] [GAME MENU] camp_junxuguan 

[13:05:03.901] Release Sound Event -1 

[13:05:03.901] Release Sound Event -1 

[13:05:04.741] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:05:04.741] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:04.741] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:04.768] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:05:04.768] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:04.769] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:06.775] [GAME MENU] player_in_camp_main 

[13:05:06.776] Release Sound Event -1 

[13:05:06.776] Release Sound Event -1 

[13:05:07.215] [GAME MENU] camp_junsima 

[13:05:07.215] Release Sound Event -1 

[13:05:07.215] Release Sound Event -1 

[13:05:10.057] [GAME MENU] camp_junsima_doing_sentry 

[13:05:10.057] Release Sound Event -1 

[13:05:10.057] Release Sound Event -1 

[13:05:10.514] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:05:10.514] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:10.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:10.533] Player has entered city_youbeiping_wuyin: 土垠 

[13:05:10.533] [GAME MENU] town_outside 

[13:05:10.533] [GAME MENU] town 

[13:05:10.552] Release Sound Event -1 

[13:05:10.552] Release Sound Event -1 

[13:05:10.552] Release Sound Event -1 

[13:05:10.552] Release Sound Event -1 

[13:05:10.557] Release Sound Event 7155 

[13:05:10.557] Release Sound Event 7154 

[13:05:10.557] Release Sound Event -1 

[13:05:10.557] Release Sound Event -1 

[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.637] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:10.651] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:10.652] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:05:13.099] Average value of 五谷 : 0.8311206 

[13:05:13.099] Average value of 鱼 : 3.277566 

[13:05:13.099] Average value of 肉 : 1.362972 

[13:05:13.099] Average value of 奶酥 : 1.232369 

[13:05:13.099] Average value of 葡萄 : 2.546747 

[13:05:13.099] Average value of 枣 : 1.908939 

[13:05:13.099] Average value of 青果 : 2.555754 

[13:05:13.099] Average value of 膏脂 : 1.659809 

[13:05:13.099] Average value of 菜油 : 3.504557 

[13:05:13.099] Average value of 苎麻 : 2.275361 

[13:05:13.099] Average value of 苧布 : 4.428338 

[13:05:13.099] Average value of 羊毛 : 2.359922 

[13:05:13.099] Average value of 布匹 : 1.3 

[13:05:13.099] Average value of 蚕丝 : 0.5975463 

[13:05:13.099] Average value of 绸缎 : 0.7571236 

[13:05:13.099] Average value of 硬木 : 1.037748 

[13:05:13.099] Average value of 铁 : 1.179965 

[13:05:13.099] Average value of 盐巴 : 2.451307 

[13:05:13.099] Average value of 银矿石 : 2.191419 

[13:05:13.099] Average value of 兽皮 : 0.8465941 

[13:05:13.099] Average value of 陶土 : 1.951599 

[13:05:13.099] Average value of 浊酒 : 0.5197102 

[13:05:13.099] Average value of 西域葡萄酒 : 0.8689361 

[13:05:13.099] Average value of 工具 : 0.453499 

[13:05:13.099] Average value of 陶瓷 : 1.089357 

[13:05:13.099] Average value of 皮革 : 1.148548 

[13:05:13.099] Average value of 毛皮 : 0.865733 

[13:05:13.099] Average value of 金银器 : 3.69465 

[13:05:13.099] Average value of 箭 : 0.8042308 

[13:05:13.099] Average value of 羊 : 1.301821 

[13:05:13.099] Average value of 牛 : 1.630365 

[13:05:13.099] Average value of 豕 : 0.8489147 

[13:05:13.099] Average value of 驮畜 : 1.317754 

[13:05:13.099] Average value of 坐骑 : 1.008205 

[13:05:13.099] Average value of 战争坐骑 : 0.7143542 

[13:05:13.099] Average value of 贵族坐骑 : 0.9858388 

[13:05:13.099] Average value of 马匹装备 I : 0.808064 

[13:05:13.099] Average value of 马匹装备 II : 0.808064 

[13:05:13.099] Average value of 马匹装备 III : 0.9732782 

[13:05:13.099] Average value of 马匹装备 IV : 1.061017 

[13:05:13.099] Average value of 马匹装备 V : 1.195161 

[13:05:13.099] Average value of 近战武器 I : 0.7999995 

[13:05:13.099] Average value of 近战武器 II : 0.7999995 

[13:05:13.099] Average value of 近战武器 III : 0.808064 

[13:05:13.100] Average value of 近战武器 IV : 0.8322576 

[13:05:13.100] Average value of 近战武器 V : 0.9370963 

[13:05:13.100] Average value of 远程武器 I : 0.7999995 

[13:05:13.100] Average value of 远程武器 II : 0.7999995 

[13:05:13.100] Average value of 远程武器 III : 0.808064 

[13:05:13.100] Average value of 远程武器 IV : 0.8261558 

[13:05:13.100] Average value of 远程武器 V : 0.9129028 

[13:05:13.100] Average value of 盾牌 I : 0.7999995 

[13:05:13.100] Average value of 盾牌 II : 0.8071864 

[13:05:13.100] Average value of 盾牌 III : 0.808064 

[13:05:13.100] Average value of 盾牌 IV : 0.8564512 

[13:05:13.100] Average value of 盾牌 V : 1.017871 

[13:05:13.100] Average value of 服装 : 0.7999995 

[13:05:13.100] Average value of 轻甲 : 0.7999995 

[13:05:13.100] Average value of 中甲 : 0.7999995 

[13:05:13.100] Average value of 重甲 : 0.7999995 

[13:05:13.100] Average value of 终极护甲 : 0.8556084 

[13:05:13.100] Average value of 旗帜 : 1.3 

[13:05:13.100] Average value of 未分配 : 1.3 

[13:05:13.100] Force VSync State is now ACTIVE 

[13:05:13.100] PushScreen 

[13:05:13.100] SandBox.View.Map.MapScreen::HandlePause 

[13:05:13.100] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:05:13.100] Release Sound Event 7157 

[13:05:13.100] Release Sound Event 7156 

[13:05:13.100] OnScreenListChanged 

[13:05:13.100] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[13:05:13.623] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[13:05:13.623] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[13:05:13.835] Render Requested: sg_ar_c05_s5004_head 

[13:05:13.835] Render Requested: sg_ar_c11_s4001_shoulder 

[13:05:13.835] Render Requested: empire_warrior_padded_armor_e 

[13:05:13.835] Render Requested: sg_cl_c06_s3002_leg 

[13:05:13.835] Render Requested: t3_khuzait_horse 

[13:05:13.835] Render Requested: stripped_leather_harness 

[13:05:13.835] Render Requested: triangluar_spear_t3 

[13:05:13.835] Render Requested: stronger_reinforced_kite_shield 

[13:05:13.835] Render Requested: lz_bow_youzhou_01 

[13:05:13.836] Render Requested: lz_arrow_youzhou_01 

[13:05:13.836] Render Requested: mule 

[13:05:13.836] Render Requested: khuzait_horse 

[13:05:13.836] Render Requested: sturgia_horse 

[13:05:13.836] Render Requested: t2_khuzait_horse 

[13:05:13.836] Render Requested: t2_aserai_horse 

[13:05:13.836] Render Requested: t2_sturgia_horse 

[13:05:13.836] Render Requested: t3_sturgia_horse 

[13:05:13.836] Render Requested: t3_khuzait_horse 

[13:05:13.836] Render Requested: sg_sword_1h_001 

[13:05:13.836] Render Requested: sg_t1_ht_sword_001 

[13:05:13.836] Render Requested: falchion_sword_t2 

[13:05:13.836] Render Requested: short_sword_t3 

[13:05:13.836] Render Requested: sg_axe_whole_003_1h 

[13:05:13.836] Render Requested: sg_axe_whole_002_b_1h 

[13:05:13.836] Render Requested: sg_axe_whole_002_a_1h 

[13:05:13.836] Render Requested: peasant_hatchet_1_t1 

[13:05:13.836] Render Requested: leather_shoes 

[13:05:13.836] Render Requested: sg_ar_c06_s3002_body 

[13:05:13.836] Render Requested: sg_cl_c06_s3002_shoulder 

[13:05:13.836] Render Requested: sg_cl_c06_s3002_head 

[13:05:13.836] Render Requested: ironIngot2 

[13:05:13.836] Render Requested: charcoal 

[13:05:13.836] Render Requested: iron 

[13:05:13.836] Render Requested: grain 

[13:05:13.836] Render Requested: range_arrows 

[13:05:13.836] Render Requested: lz_bow_yanzhou_01 

[13:05:13.836] Render Requested: lz_danshou_youzhou_01 

[13:05:13.836] Render Requested: sumpter_horse 

[13:05:13.836] Render Requested: sturgia_horse 

[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.931] Render Requested: t2_sturgia_horse 

[13:05:13.931] Render Requested: t3_khuzait_horse 

[13:05:14.271] Render Requested: t3_sturgia_horse 

[13:05:14.417] Render Requested: lz_arrow_youzhou_01 

[13:05:14.417] Render Requested: range_arrows 

[13:05:14.782] Render Requested: lz_bow_yanzhou_01 

[13:05:14.782] Render Requested: lz_bow_youzhou_01 

[13:05:14.835] Render Requested: lz_danshou_youzhou_01 

[13:05:14.972] Render Requested: lz_bow_yanzhou_01 

[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.948] Render Requested: battered_kite_shield 

[13:05:15.948] Render Requested: worn_kite_shield 

[13:05:15.948] Render Requested: old_horsemans_kite_shield 

[13:05:15.948] Render Requested: worn_horsemans_kite_shield 

[13:05:15.948] Render Requested: bound_horsemans_kite_shield 

[13:05:15.948] Render Requested: reinforced_horsemans_kite_shield 

[13:05:15.948] Render Requested: reinforced_flat_kite_shield 

[13:05:15.948] Render Requested: studded_bound_kite_shield 

[13:05:15.948] Render Requested: light_horsemans_kite_shield 

[13:05:15.948] Render Requested: stronger_reinforced_kite_shield 

[13:05:15.948] Render Requested: heavy_horsemans_kite_shield 

[13:05:15.948] Render Requested: fortified_kite_shield 

[13:05:15.948] Render Requested: sg_gong_004 

[13:05:15.949] Render Requested: lz_longbow_bingzhou_01 

[13:05:15.949] Render Requested: lz_bow_qingzhou_01 

[13:05:15.949] Render Requested: lz_bow_yongliang_01 

[13:05:16.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:16.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:16.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:16.215] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:16.215] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:16.215] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.049] TransferItem Name: 远程箭 | From: PlayerInventory To: OtherInventory | Amount: 1 

[13:05:17.060] TransferItem Name: 02兖州弓 | From: PlayerInventory To: OtherInventory | Amount: 1 

[13:05:17.066] Render Requested: range_arrows 

[13:05:17.066] Render Requested: lz_bow_yanzhou_01 

[13:05:17.867] Render Requested: sg_S_SOL00001_Tk 

[13:05:17.867] Render Requested: sg_npc_cityresident_head 

[13:05:17.867] Render Requested: sg_npc_gladiator_head 

[13:05:17.867] Render Requested: sg_npc_peddler_head 

[13:05:17.867] Render Requested: sg_npc_booksellers_head 

[13:05:17.867] Render Requested: sg_npc_bartender_head 

[13:05:17.867] Render Requested: sg_cl_c06_s3002_head 

[13:05:17.867] Render Requested: sg_cl_c06_g006_head 

[13:05:17.867] Render Requested: sg_ar_c06_g002_head 

[13:05:17.867] Render Requested: female_hood 

[13:05:17.867] Render Requested: wrapped_scarf 

[13:05:17.867] Render Requested: desert_fabric_shoulderpad 

[13:05:17.868] Render Requested: scarf 

[13:05:17.868] Render Requested: desert_leather_shoulderpad 

[13:05:17.868] Render Requested: sg_cl_c06_g006_shoulder 

[13:05:17.868] Render Requested: sg_ar_c06_g002_shoulder 

[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.551] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.001] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 1 

[13:05:19.002] TransferItem Name: 三国-幽州长袖戎服粗制皮护胸 | From: PlayerInventory To: OtherInventory | Amount: 1 

[13:05:19.002] TransferItem Name: 三国-幽州带绒毡肩垫 | From: PlayerInventory To: OtherInventory | Amount: 1 

[13:05:19.009] TransferItem Name: 三国-素色戴首巾 | From: PlayerInventory To: OtherInventory | Amount: 1 

[13:05:19.011] Render Requested: sg_cl_c06_s3002_shoulder 

[13:05:19.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:20.202] Render Requested: bandit_saddle_steppe 

[13:05:20.202] Render Requested: light_harness 

[13:05:20.202] Render Requested: sg_hh_c07_001_t1 

[13:05:20.202] Render Requested: northern_light_harness 

[13:05:20.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:20.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:20.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:21.438] Render Requested: ironIngot2 

[13:05:21.705] Render Requested: charcoal 

[13:05:21.838] Render Requested: t3_khuzait_horse 

[13:05:21.839] Render Requested: sumpter_horse 

[13:05:21.862] Render Requested: sturgia_horse 

[13:05:22.061] Render Requested: sumpter_horse 

[13:05:22.123] Render Requested: lz_danshou_youzhou_01 

[13:05:24.764] Render Requested: sumpter_horse 

[13:05:24.832] Render Requested: sturgia_horse 

[13:05:25.075] Render Requested: sumpter_horse 

[13:05:25.109] Render Requested: lz_danshou_youzhou_01 

[13:05:25.158] Render Requested: grain 

[13:05:25.240] Render Requested: iron 

[13:05:26.426] Render Requested: charcoal 

[13:05:26.793] Render Requested: ironIngot2 

[13:05:27.560] Render Requested: charcoal 

[13:05:27.626] Render Requested: iron 

[13:05:28.729] Render Requested: charcoal 

[13:05:29.912] Render Requested: iron 

[13:05:30.113] Render Requested: sturgia_horse 

[13:05:30.249] Render Requested: sumpter_horse 

[13:05:30.346] Render Requested: iron 

[13:05:30.361] Render Requested: charcoal 

[13:05:31.094] TransferItem Name: 04幽州军铁制单手短戈 | From: PlayerInventory To: OtherInventory | Amount: 1 

[13:05:31.105] Render Requested: lz_danshou_youzhou_01 

[13:05:32.348] Render Requested: t3_sturgia_horse 

[13:05:32.368] Render Requested: t2_sturgia_horse 

[13:05:32.571] Render Requested: t3_sturgia_horse 

[13:05:32.656] Render Requested: t3_khuzait_horse 

[13:05:32.999] Render Requested: sg_sword_1h_001 

[13:05:33.171] Render Requested: t3_khuzait_horse 

[13:05:34.704] Render Requested: sg_sword_1h_001 

[13:05:34.800] Render Requested: short_sword_t3 

[13:05:34.902] Render Requested: sg_axe_whole_003_1h 

[13:05:34.950] Render Requested: sg_axe_whole_002_b_1h 

[13:05:34.950] Render Requested: sg_axe_1h_001 

[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.983] Render Requested: sg_axe_001 

[13:05:34.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:35.017] Render Requested: peasant_sickle_1_t1 

[13:05:35.050] Render Requested: peasant_hatchet_1_t1 

[13:05:35.064] Render Requested: small_spurred_axe_t2 

[13:05:35.117] Render Requested: sg_axe_1h_001 

[13:05:35.131] Render Requested: sg_t3_ht_axe_001 

[13:05:35.200] Render Requested: sg_axe_001 

[13:05:35.247] Render Requested: sg_t3_ht_axe_002 

[13:05:35.267] Render Requested: peasant_sickle_1_t1 

[13:05:35.331] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[13:05:35.350] Render Requested: small_spurred_axe_t2 

[13:05:35.365] Render Requested: peasant_hammer_2_t1 

[13:05:35.403] Render Requested: sg_t1_ht_mace_002 

[13:05:35.415] Render Requested: sg_t1_ht_mace_001 

[13:05:35.467] Render Requested: sg_axe_whole_001_2h 

[13:05:35.499] Render Requested: sg_t1_ht_axe2_001 

[13:05:35.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:35.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:35.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:35.517] Render Requested: sg_t1_ht_mace_002 

[13:05:35.581] Render Requested: peasant_pitchfork_1_t1 

[13:05:35.600] Render Requested: sg_t1_ht_mace_001 

[13:05:35.732] Render Requested: peasant_pitchfork_2_t1 

[13:05:35.786] Render Requested: sg_axe_whole_001_2h 

[13:05:36.299] Render Requested: sg_spear_004 

[13:05:36.319] Render Requested: sg_t1_ht_axe2_001 

[13:05:36.319] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.319] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.319] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.332] Render Requested: sg_polearm_001 

[13:05:36.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.371] Render Requested: triangluar_spear_t3 

[13:05:36.382] Render Requested: simple_pike_t2 

[13:05:36.438] Render Requested: peasant_polearm_1_t1 

[13:05:36.466] Render Requested: sg_spear_028 

[13:05:36.468] Render Requested: sg_polearm_001 

[13:05:36.487] Render Requested: triangluar_spear_t3 

[13:05:36.518] Render Requested: triangluar_spear_t3 

[13:05:36.549] Render Requested: sg_spear_whole_004 

[13:05:36.601] Render Requested: simple_pike_t2 

[13:05:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:37.219] Render Requested: battered_kite_shield 

[13:05:37.219] Render Requested: stronger_reinforced_kite_shield 

[13:05:37.236] Render Requested: worn_kite_shield 

[13:05:37.321] Render Requested: old_horsemans_kite_shield 

[13:05:37.518] Render Requested: worn_horsemans_kite_shield 

[13:05:37.539] Render Requested: bound_horsemans_kite_shield 

[13:05:37.587] Render Requested: reinforced_horsemans_kite_shield 

[13:05:37.636] Render Requested: reinforced_flat_kite_shield 

[13:05:37.722] Render Requested: studded_bound_kite_shield 

[13:05:37.920] Render Requested: light_horsemans_kite_shield 

[13:05:38.140] Render Requested: studded_bound_kite_shield 

[13:05:38.387] Render Requested: light_horsemans_kite_shield 

[13:05:38.454] Render Requested: stronger_reinforced_kite_shield 

[13:05:38.606] Render Requested: heavy_horsemans_kite_shield 

[13:05:38.706] Render Requested: lz_longbow_yangzhou_02 

[13:05:38.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.751] Render Requested: lz_longbow_bingzhou_02 

[13:05:38.769] Render Requested: lz_bow_qingzhou_01 

[13:05:38.769] Render Requested: lz_bow_youzhou_01 

[13:05:38.806] Render Requested: lz_bow_yongliang_01 

[13:05:38.806] Render Requested: lz_bow_han_01 

[13:05:38.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.892] Render Requested: lz_longbow_yangzhou_02 

[13:05:38.902] Render Requested: lz_bow_yanzhou_04 

[13:05:38.972] Render Requested: lz_longbow_bingzhou_02 

[13:05:38.972] Render Requested: default_arrows 

[13:05:38.990] Render Requested: sg_arrows_001 

[13:05:39.001] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:39.026] Render Requested: sg_arrows_002 

[13:05:39.051] Render Requested: sg_arrows_003 

[13:05:39.084] Render Requested: sg_arrows_004 

[13:05:39.103] Render Requested: sg_arrows_001 

[13:05:39.103] Render Requested: lz_arrow_youzhou_01 

[13:05:39.124] Render Requested: sg_arrows_002 

[13:05:39.124] Render Requested: sg_arrows_005 

[13:05:39.171] Render Requested: sg_arrows_003 

[13:05:39.172] Render Requested: barbed_arrows 

[13:05:39.254] Render Requested: sg_arrows_004 

[13:05:39.268] Render Requested: lz_arrow_xuzhou_01 

[13:05:39.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:39.570] Render Requested: sg_arrows_005 

[13:05:39.734] Render Requested: range_arrows 

[13:05:39.938] Render Requested: barbed_arrows 

[13:05:39.952] Render Requested: lz_arrow_qingzhou_02 

[13:05:39.969] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:40.040] Render Requested: sg_arrows_005 

[13:05:40.040] Render Requested: lz_arrow_xuzhou_02 

[13:05:40.205] Render Requested: lz_bow_youzhou_01 

[13:05:40.252] Render Requested: bodkin_arrows_a 

[13:05:40.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:41.322] Render Requested: lz_arrow_youzhou_01 

[13:05:41.539] Render Requested: default_arrows 

[13:05:41.642] Render Requested: lz_bow_yanzhou_04 

[13:05:41.642] Render Requested: lz_bow_youzhou_01 

[13:05:41.793] Render Requested: lz_bow_han_01 

[13:05:42.845] Render Requested: lz_bow_yanzhou_04 

[13:05:43.006] Render Requested: range_arrows 

[13:05:43.006] Render Requested: lz_arrow_youzhou_01 

[13:05:43.110] Render Requested: lz_arrow_qingzhou_02 

[13:05:43.155] Render Requested: lz_arrow_yangzhou_02 

[13:05:43.175] Render Requested: lz_arrow_xuzhou_02 

[13:05:43.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:43.188] Render Requested: lz_xbow_yanzhou_01 

[13:05:43.222] Render Requested: lz_xbow_jingzhou_01 

[13:05:43.255] Render Requested: lz_xbow_yuzhou_01 

[13:05:43.288] Render Requested: bolt_a 

[13:05:43.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:43.307] Render Requested: lz_xbow_yanzhou_01 

[13:05:43.323] Render Requested: lz_xbow_jingzhou_01 

[13:05:43.338] Render Requested: bolt_a 

[13:05:43.407] Render Requested: lz_xbow_yuzhou_01 

[13:05:43.421] Render Requested: sg_t1_shortaxe_001 

[13:05:43.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:43.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:43.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:43.607] Render Requested: bolt_a 

[13:05:43.622] Render Requested: western_javelin_1_t2 

[13:05:43.791] Render Requested: lz_xbow_yuzhou_01 

[13:05:43.840] Render Requested: lz_xbow_jingzhou_01 

[13:05:43.907] Render Requested: lz_xbow_yanzhou_01 

[13:05:43.926] Render Requested: lz_arrow_yangzhou_02 

[13:05:45.327] Render Requested: lz_xbow_yanzhou_01 

[13:05:45.393] Render Requested: lz_xbow_jingzhou_01 

[13:05:45.476] Render Requested: lz_xbow_yuzhou_01 

[13:05:45.559] Render Requested: bolt_a 

[13:05:45.559] Render Requested: western_javelin_1_t2 

[13:05:45.612] Render Requested: western_javelin_1_t2 

[13:05:45.643] Render Requested: beer 

[13:05:45.676] Render Requested: hides 

[13:05:45.709] Render Requested: western_javelin_1_t2 

[13:05:45.743] Render Requested: hardwood 

[13:05:45.861] Render Requested: flax 

[13:05:46.125] Render Requested: cotton 

[13:05:46.158] Render Requested: wool 

[13:05:46.191] Render Requested: salt 

[13:05:46.225] Render Requested: tools 

[13:05:46.241] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:46.258] Render Requested: leather 

[13:05:46.292] Render Requested: cotton 

[13:05:46.308] Render Requested: wool 

[13:05:46.308] Render Requested: silver 

[13:05:46.360] Render Requested: salt 

[13:05:46.360] Render Requested: pottery 

[13:05:46.476] Render Requested: tools 

[13:05:46.943] Render Requested: leather 

[13:05:47.109] Render Requested: silver 

[13:05:47.175] Render Requested: pottery 

[13:05:47.610] Render Requested: sg_S_SOL00001_Tk 

[13:05:47.610] Render Requested: sg_ar_c05_s5004_head 

[13:05:47.780] Render Requested: pottery 

[13:05:47.826] Render Requested: silver 

[13:05:47.876] Render Requested: leather 

[13:05:47.944] Render Requested: tools 

[13:05:47.960] Render Requested: salt 

[13:05:48.043] Render Requested: wool 

[13:05:48.277] Render Requested: cotton 

[13:05:48.445] Render Requested: hardwood 

[13:05:48.462] Render Requested: hides 

[13:05:48.511] Render Requested: beer 

[13:05:48.578] Render Requested: western_javelin_1_t2 

[13:05:51.247] Render Requested: beer 

[13:05:51.329] Render Requested: hides 

[13:05:51.396] Render Requested: hardwood 

[13:05:51.446] Render Requested: flax 

[13:05:51.530] Render Requested: cotton 

[13:05:51.546] Render Requested: wool 

[13:05:51.646] Render Requested: salt 

[13:05:51.763] Render Requested: tools 

[13:05:51.947] Render Requested: sg_npc_cityresident_head 

[13:05:51.983] Render Requested: sg_npc_gladiator_head 

[13:05:52.114] Render Requested: sg_npc_peddler_head 

[13:05:52.514] Render Requested: sg_npc_booksellers_head 

[13:05:52.601] Render Requested: sg_npc_bartender_head 

[13:05:52.762] Render Requested: sg_ar_c06_s6002_shoulder 

[13:05:52.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.781] Render Requested: female_hood 

[13:05:52.781] Render Requested: sg_ar_c11_s4001_shoulder 

[13:05:52.798] Render Requested: wrapped_scarf 

[13:05:52.829] Render Requested: sg_ar_c06_s5001_shoulder 

[13:05:52.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.168] Render Requested: desert_fabric_shoulderpad 

[13:05:53.180] Render Requested: sg_ar_c06_s3001_shoulder 

[13:05:53.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.229] Render Requested: sg_ar_c06_s4002_shoulder 

[13:05:53.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.232] Render Requested: scarf 

[13:05:53.249] Render Requested: desert_leather_shoulderpad 

[13:05:53.296] Render Requested: sg_ar_c06_s6001_shoulder 

[13:05:53.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.336] Render Requested: sg_cl_c06_g006_shoulder 

[13:05:53.383] Render Requested: sg_ar_c06_g002_shoulder 

[13:05:53.402] Render Requested: leather_apron 

[13:05:53.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:54.416] Render Requested: sg_ar_c06_s6002_shoulder 

[13:05:54.551] Render Requested: sg_ar_c06_g002_shoulder 

[13:05:56.203] Render Requested: sg_ar_c06_s6002_shoulder 

[13:05:57.052] Render Requested: sg_ar_c06_s5001_shoulder 

[13:05:57.052] Render Requested: sg_cl_c07_s1001_body 

[13:05:57.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.104] Render Requested: sg_ar_c06_s3001_shoulder 

[13:05:57.105] Render Requested: cloth_apron 

[13:05:57.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.149] Render Requested: sg_ar_c06_s2001_body 

[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.168] Render Requested: sg_ar_c06_s4002_shoulder 

[13:05:57.203] Render Requested: sg_ar_c06_s6001_shoulder 

[13:05:57.216] Render Requested: sg_ar_c06_s3002_body 

[13:05:57.217] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.217] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.217] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.304] Render Requested: leather_apron 

[13:05:57.304] Render Requested: empire_warrior_padded_armor_e 

[13:05:57.350] Render Requested: sg_ar_c07_s2001_body 

[13:05:57.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.753] Render Requested: sg_ar_c06_s6001_shoulder 

[13:05:57.753] Render Requested: sg_ar_c11_s4001_shoulder 

[13:06:02.104] Render Requested: sg_ar_c07_s4001_body 

[13:06:02.104] Render Requested: sg_ar_c06_s6001_shoulder 

[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.937] TransferItem Name: 三国-幽州粗制加铜钉皮札披膊覆绒饰铁札 | From: OtherInventory To: Equipment | Amount: 1 

[13:06:02.937] TransferItem Name: 三国-覆铁札皮披膊带黄肩巾 | From: Equipment To: PlayerInventory | Amount: 1 

[13:06:02.948] Render Requested: sg_ar_c06_s6001_shoulder 

[13:06:02.949] Render Requested: sg_ar_c11_s4001_shoulder 

[13:06:02.990] Render Requested: sg_ar_c06_s6001_shoulder 

[13:06:29.381] Render Requested: sg_cl_c06_g006_shoulder 

[13:06:29.478] Render Requested: scarf 

[13:06:29.478] Render Requested: sg_ar_c06_s6001_shoulder 

[13:06:29.595] Render Requested: desert_leather_shoulderpad 

[13:06:29.613] Render Requested: sg_cl_c06_g006_shoulder 

[13:06:29.679] Render Requested: sg_ar_c06_g002_shoulder 

[13:06:29.697] Render Requested: sg_ar_c06_s6002_shoulder 

[13:06:29.797] Render Requested: sg_ar_c06_s5001_shoulder 

[13:06:30.365] Render Requested: sg_ar_c06_s3001_shoulder 

[13:06:30.463] Render Requested: sg_cl_c07_s1001_body 

[13:06:30.463] Render Requested: empire_warrior_padded_armor_e 

[13:06:30.566] Render Requested: cloth_apron 

[13:06:30.577] Render Requested: sg_ar_c06_s4002_body 

[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.615] Render Requested: sg_ar_c06_s2001_body 

[13:06:30.643] Render Requested: sg_npc_guard_arm 

[13:06:30.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.744] Render Requested: sg_npc_merchant_arm 

[13:06:30.745] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.745] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.745] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.746] Render Requested: sg_ar_c06_s3002_body 

[13:06:31.013] Render Requested: sg_ar_c07_s2001_body 

[13:06:31.148] Render Requested: sg_ar_c07_s4001_body 

[13:06:31.561] Render Requested: sg_ar_c06_g005_arm 

[13:06:31.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.600] Render Requested: sg_ar_c06_s4002_body 

[13:06:31.628] Render Requested: sg_ar_c06_g004_arm 

[13:06:31.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.647] Render Requested: sg_npc_guard_arm 

[13:06:31.678] Render Requested: sg_ar_c06_g002_arm 

[13:06:31.679] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.679] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.679] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.696] Render Requested: sg_npc_merchant_arm 

[13:06:31.745] Render Requested: ladys_shoe 

[13:06:31.830] Render Requested: sg_ar_c06_g005_arm 

[13:06:31.861] Render Requested: leather_shoes 

[13:06:32.030] Render Requested: sg_npc_merchant_arm 

[13:06:32.097] Render Requested: sg_npc_guard_arm 

[13:06:32.231] Render Requested: sg_ar_c06_s4002_body 

[13:06:33.718] Render Requested: sg_ar_c07_s4001_body 

[13:06:35.184] Render Requested: sg_ar_c07_s2001_body 

[13:06:35.633] Render Requested: sg_ar_c07_s4001_body 

[13:06:36.454] Render Requested: sg_ar_c07_s2001_body 

[13:06:36.903] Render Requested: sg_ar_c07_s4001_body 

[13:06:37.652] Render Requested: sg_ar_c06_s4002_body 

[13:06:38.705] Render Requested: sg_ar_c07_s4001_body 

[13:06:40.640] Render Requested: sg_ar_c07_s2001_body 

[13:06:40.723] Render Requested: sg_ar_c06_s3002_body 

[13:06:41.108] Render Requested: sg_ar_c06_s2001_body 

[13:06:41.973] Render Requested: sg_ar_c06_s3002_body 

[13:06:42.025] Render Requested: sg_ar_c07_s2001_body 

[13:06:42.239] Render Requested: sg_ar_c06_g005_arm 

[13:06:42.454] Render Requested: sg_npc_bartender_leg 

[13:06:42.472] Render Requested: sg_ar_c06_g004_arm 

[13:06:42.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.521] Render Requested: sg_npc_booksellers_leg 

[13:06:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.539] Render Requested: sg_ar_c06_g002_arm 

[13:06:42.637] Render Requested: sg_npc_barber_leg 

[13:06:42.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.658] Render Requested: ladys_shoe 

[13:06:42.689] Render Requested: sg_cl_c06_s3002_leg 

[13:06:43.306] Render Requested: sg_ar_c06_g002_arm 

[13:06:44.590] Render Requested: sg_ar_c06_g004_arm 

[13:06:46.326] Render Requested: sg_ar_c06_g005_arm 

[13:06:47.393] Render Requested: sg_npc_merchant_arm 

[13:06:48.093] Render Requested: sg_ar_c06_g005_arm 

[13:06:48.929] Render Requested: sg_ar_c06_g004_arm 

[13:06:49.294] Render Requested: sg_ar_c06_g002_arm 

[13:06:50.462] Render Requested: sg_ar_c06_g004_arm 

[13:06:51.429] Render Requested: sg_ar_c06_g002_arm 

[13:06:51.832] Render Requested: sg_ar_c06_g004_arm 

[13:06:52.395] Render Requested: ragged_boots 

[13:06:52.395] Render Requested: sg_ar_c06_g004_arm 

[13:06:52.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:52.729] TransferItem Name: 三国-幽州革束腕 | From: OtherInventory To: Equipment | Amount: 1 

[13:06:52.747] Render Requested: sg_ar_c06_g004_arm 

[13:06:53.277] Render Requested: sg_ar_c06_g004_arm 

[13:06:53.766] Render Requested: ladys_shoe 

[13:06:53.766] Render Requested: sg_cl_c06_s3002_leg 

[13:06:54.569] Render Requested: sg_ar_c06_g002_arm 

[13:06:54.569] Render Requested: sg_ar_c06_g004_arm 

[13:06:54.818] Render Requested: ladys_shoe 

[13:06:54.818] Render Requested: sg_cl_c06_s3002_leg 

[13:06:54.933] Render Requested: leather_shoes 

[13:06:55.252] Render Requested: sg_npc_bartender_leg 

[13:06:55.264] Render Requested: sg_npc_guard_leg 

[13:06:55.282] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.282] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.282] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.282] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.318] Render Requested: sg_npc_booksellers_leg 

[13:06:55.365] Render Requested: sg_ar_c06_g001_leg 

[13:06:55.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.451] Render Requested: sg_npc_barber_leg 

[13:06:55.703] Render Requested: ragged_boots 

[13:06:55.767] Render Requested: sg_npc_guard_leg 

[13:06:55.785] Render Requested: sg_ar_c06_g001_leg 

[13:06:55.870] Render Requested: bandit_saddle_steppe 

[13:06:55.870] Render Requested: stripped_leather_harness 

[13:06:56.018] Render Requested: light_harness 

[13:06:56.367] Render Requested: sg_cl_c06_s3002_leg 

[13:06:57.220] Render Requested: sg_npc_guard_leg 

[13:06:57.285] Render Requested: sg_ar_c06_g001_leg 

[13:06:57.285] Render Requested: sg_cl_c06_s3002_leg 

[13:06:58.204] Render Requested: sg_npc_guard_leg 

[13:06:59.020] Render Requested: sg_ar_c06_g001_leg 

[13:07:00.640] Render Requested: bandit_saddle_steppe 

[13:07:00.640] Render Requested: stripped_leather_harness 

[13:07:00.738] Render Requested: sg_hh_c07_001_t1 

[13:07:00.939] Render Requested: northern_light_harness 

[13:07:01.006] Render Requested: range_arrows 

[13:07:01.006] Render Requested: lz_arrow_youzhou_01 

[13:07:01.059] Render Requested: lz_bow_yanzhou_01 

[13:07:01.059] Render Requested: lz_bow_youzhou_01 

[13:07:01.123] Render Requested: sg_cl_c06_s3002_shoulder 

[13:07:01.123] Render Requested: sg_ar_c06_s6001_shoulder 

[13:07:01.321] Render Requested: lz_bow_yanzhou_01 

[13:07:01.321] Render Requested: lz_bow_youzhou_01 

[13:07:01.457] Render Requested: range_arrows 

[13:07:01.457] Render Requested: lz_arrow_youzhou_01 

[13:07:01.555] Render Requested: sg_hh_c07_001_t1 

[13:07:01.555] Render Requested: stripped_leather_harness 

[13:07:02.055] Render Requested: northern_light_harness 

[13:07:03.055] Render Requested: northern_light_harness 

[13:07:03.721] TransferItem Name: 轻型马鞍 | From: OtherInventory To: Equipment | Amount: 1 

[13:07:03.721] TransferItem Name: 条状皮革挽具 | From: Equipment To: PlayerInventory | Amount: 1 

[13:07:03.734] Render Requested: northern_light_harness 

[13:07:03.734] Render Requested: stripped_leather_harness 

[13:07:03.844] Render Requested: northern_light_harness 

[13:07:04.691] Render Requested: northern_light_harness 

[13:07:04.691] Render Requested: stripped_leather_harness 

[13:07:04.942] Render Requested: sg_ar_c11_s4001_shoulder 

[13:07:04.942] Render Requested: sg_ar_c06_s6001_shoulder 

[13:07:05.723] TransferItem Name: 三国-覆铁札皮披膊带黄肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 

[13:07:05.730] TransferItem Name: 条状皮革挽具 | From: PlayerInventory To: OtherInventory | Amount: 1 

[13:07:05.738] Render Requested: sg_ar_c11_s4001_shoulder 

[13:07:05.738] Render Requested: stripped_leather_harness 

[13:07:07.474] Force VSync State is now DEACTIVATED 

[13:07:07.474] PopScreen 

[13:07:07.474] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[13:07:07.474] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[13:07:07.474] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[13:07:07.507] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[13:07:07.507] OnScreenListChanged 

[13:07:07.507] SandBox.View.Map.MapScreen::HandleActivate 

[13:07:07.507] SandBox.View.Map.MapScreen::HandleResume 

[13:07:07.532] [GAME MENU] town 

[13:07:07.533] Release Sound Event -1 

[13:07:07.533] Release Sound Event 7156 

[13:07:07.533] Release Sound Event 7156 

[13:07:07.533] Release Sound Event -1 

[13:07:08.748] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:08.749] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:08.749] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:08.749] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:08.749] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:08.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:08.764] creating hero from template with id: lord_yanshi 

[13:07:08.792] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:08.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:08.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:08.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:08.882] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:08.882] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:08.896] Before Daily Tick: 中平六年 冬
一十二月 中旬 

[13:07:08.966] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:09.810] [GAME MENU] camp_junsima_doing_sentry 

[13:07:09.811] Release Sound Event 7160 

[13:07:09.811] Release Sound Event 7159 

[13:07:11.262] [GAME MENU] camp_junsima 

[13:07:11.262] Release Sound Event -1 

[13:07:11.262] Release Sound Event 7159 

[13:07:11.683] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:11.683] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:11.699] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:11.699] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:11.699] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:12.098] [GAME MENU] camp_junsima_select_training 

[13:07:12.098] Release Sound Event -1 

[13:07:12.098] Release Sound Event 7159 

[13:07:12.682] [GAME MENU] camp_junsima_training 

[13:07:12.682] Release Sound Event -1 

[13:07:12.682] Release Sound Event 7159 

[13:07:13.577] Force VSync State is now ACTIVE 

[13:07:13.577] PushScreen 

[13:07:13.577] SandBox.View.Map.MapScreen::HandlePause 

[13:07:13.578] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:07:13.578] Release Sound Event -1 

[13:07:13.578] Release Sound Event 7159 

[13:07:13.578] OnScreenListChanged 

[13:07:13.578] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:07:13.578] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:07:13.578] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:07:17.318] Force VSync State is now DEACTIVATED 

[13:07:17.318] PopScreen 

[13:07:17.318] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:07:17.318] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:07:17.318] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:07:17.318] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:07:17.318] OnScreenListChanged 

[13:07:17.318] SandBox.View.Map.MapScreen::HandleActivate 

[13:07:17.318] SandBox.View.Map.MapScreen::HandleResume 

[13:07:17.331] [GAME MENU] camp_junsima_training 

[13:07:17.331] Release Sound Event -1 

[13:07:17.331] Release Sound Event 7159 

[13:07:17.653] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:17.653] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:17.653] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:17.654] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:17.654] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:17.654] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:17.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:17.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:17.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:17.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:17.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:17.666] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:18.817] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:18.916] [GAME MENU] camp_junsima 

[13:07:18.916] Release Sound Event -1 

[13:07:18.916] Release Sound Event 7159 

[13:07:20.372] [GAME MENU] camp_junsima_doing_sentry 

[13:07:20.373] Release Sound Event -1 

[13:07:20.373] Release Sound Event 7159 

[13:07:22.121] [GAME MENU] camp_junsima 

[13:07:22.121] Release Sound Event -1 

[13:07:22.121] Release Sound Event 7159 

[13:07:22.948] [GAME MENU] camp_junsima_select_training 

[13:07:22.948] Release Sound Event -1 

[13:07:22.948] Release Sound Event 7159 

[13:07:23.421] [GAME MENU] camp_junsima_training 

[13:07:23.421] Release Sound Event -1 

[13:07:23.421] Release Sound Event 7159 

[13:07:24.831] [GAME MENU] camp_junsima_training 

[13:07:24.831] Release Sound Event -1 

[13:07:24.831] Release Sound Event 7159 

[13:07:28.066] Force VSync State is now ACTIVE 

[13:07:28.066] PushScreen 

[13:07:28.066] SandBox.View.Map.MapScreen::HandlePause 

[13:07:28.066] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:07:28.066] Release Sound Event -1 

[13:07:28.066] Release Sound Event 7159 

[13:07:28.066] OnScreenListChanged 

[13:07:28.066] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:07:28.066] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:07:28.066] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:07:32.463] Force VSync State is now DEACTIVATED 

[13:07:32.463] PopScreen 

[13:07:32.463] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:07:32.463] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:07:32.463] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:07:32.463] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:07:32.463] OnScreenListChanged 

[13:07:32.463] SandBox.View.Map.MapScreen::HandleActivate 

[13:07:32.463] SandBox.View.Map.MapScreen::HandleResume 

[13:07:32.477] [GAME MENU] camp_junsima_training 

[13:07:32.477] Release Sound Event -1 

[13:07:32.477] Release Sound Event 7159 

[13:07:36.461] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:36.487] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:36.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:36.488] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:36.500] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:36.500] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:36.501] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:36.598] [GAME MENU] camp_junsima 

[13:07:36.598] Release Sound Event -1 

[13:07:36.598] Release Sound Event 7159 

[13:07:37.480] [GAME MENU] camp_junsima_doing_sentry 

[13:07:37.480] Release Sound Event -1 

[13:07:37.480] Release Sound Event 7159 

[13:07:37.508] Before Daily Tick: 中平六年 冬
一十二月 中旬 

[13:07:44.780] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:44.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:44.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:44.814] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:44.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:44.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:46.583] Missing shader from sack: pbr_metallic_constant_output
[13:07:46.583] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4984960, 0.
[13:07:46.651] Missing shader from sack: pbr_metallic_gbuffer
[13:07:46.651] Missing shader from sack: pbr_metallic_constant_output
[13:07:46.651] Missing shader from sack: pbr_metallic_shadowmap
[13:07:46.651] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 6033536, 0.
[13:07:46.651] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 6033536, 0.
[13:07:46.652] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 6033536, 0.
[13:07:47.246] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4984960, 1.
[13:07:47.270] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 6033536, 1.
[13:07:47.314] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 6033536, 1.
[13:07:47.322] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 6033536, 1.
[13:07:48.441] Player MapEvent State: Wait 

[13:07:48.443] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:07:52.193] Opening new mission Battle .
 

[13:07:52.198] IMono_MBMission::create_mission : 0.004573
[13:07:52.376] Force VSync State is now DEACTIVATED 

[13:07:52.376] PushScreen 

[13:07:52.376] SandBox.View.Map.MapScreen::HandlePause 

[13:07:52.377] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:07:52.377] Release Sound Event -1 

[13:07:52.377] Release Sound Event 7159 

[13:07:52.377] OnScreenListChanged 

[13:07:52.377] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[13:07:52.377] -------MissionScreen-OnInitialize 

[13:07:52.377] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[13:07:52.377] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[13:07:52.708] Scene_view::clear_all(Main_map)
[13:07:52.894] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_025/scene.xscene.
[13:07:52.914] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_025/atmosphere.xml.
[13:07:53.133] NAV_MESH: load finished, first load for scene: 1
[13:07:53.628] rglShader_manager::read_compressed_shader_cache_package : 0.000153
[13:07:53.654] Placed tree count, 537, tree_high__mix_poplar
[13:07:53.655] Placed tree count, 1743, shrub__mix
[13:07:53.658] Placed tree count, 7923, tree_high__mix_pine
[13:07:53.670] Placed flora count, 10100, flora_green__mix
[13:07:53.684] Placed flora count, 44492, grass_terrain_a
[13:07:53.696] Placed flora count, 60969, flora_grass_a_non_shadow
[13:07:53.736] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[13:07:59.201] ----------Mission-AddTeam-Defender 

[13:07:59.201] ----------Mission-AddTeam-Attacker 

[13:07:59.287] -------MissionScreen-OnActivate 

[13:07:59.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:59.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:59.297] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:59.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:59.298] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:59.299] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:59.324] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:59.324] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:59.325] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:59.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:59.372] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:59.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:07:59.407] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:07:59.525] Bake Terrain
[13:07:59.603] Bake Terrain
[13:07:59.653] Bake Terrain
[13:07:59.675] Bake Terrain
[13:08:01.314] Selected formations being cleared. Select all formations: 

[13:08:01.314] Infantry added to selected formations. 

[13:08:01.314] Ranged added to selected formations. 

[13:08:01.314] HorseArcher added to selected formations. 

[13:08:01.315] Selected formations being cleared. Select all formations: 

[13:08:01.315] Ranged added to selected formations. 

[13:08:01.315] SetOrder AIControlOffon team 

[13:08:01.315] After set order called, number of selected formations: 1 

[13:08:01.315] Ranged formation being processed. 

[13:08:01.315] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:08:01.315] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:08:01.315] After set order loop complete, number of selected formations: 1 

[13:08:01.316] SetOrder Mounton team 

[13:08:01.316] After set order called, number of selected formations: 1 

[13:08:01.316] Ranged formation being processed. 

[13:08:01.316] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:08:01.316] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:08:01.316] After set order loop complete, number of selected formations: 1 

[13:08:01.316] SetOrder FireAtWillon team 

[13:08:01.316] After set order called, number of selected formations: 1 

[13:08:01.316] Ranged formation being processed. 

[13:08:01.316] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:08:01.316] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:08:01.316] After set order loop complete, number of selected formations: 1 

[13:08:01.316] SetOrder ArrangementLineon team 

[13:08:01.317] After set order called, number of selected formations: 1 

[13:08:01.317] Ranged formation being processed. 

[13:08:01.317] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:08:01.317] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:08:01.317] After set order loop complete, number of selected formations: 1 

[13:08:01.317] SetOrder StandYourGroundon team 

[13:08:01.317] After set order called, number of selected formations: 1 

[13:08:01.317] Ranged formation being processed. 

[13:08:01.317] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:08:01.317] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:08:01.317] After set order loop complete, number of selected formations: 1 

[13:08:01.317] SetOrder AIControlOffon team 

[13:08:01.317] After set order called, number of selected formations: 1 

[13:08:01.317] Ranged formation being processed. 

[13:08:01.317] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:08:01.317] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:08:01.317] After set order loop complete, number of selected formations: 1 

[13:08:01.317] Selected formations being cleared. 

[13:08:01.318] HorseArcher added to selected formations. 

[13:08:01.318] SetOrderWithAgent FollowMe 李大碗on team 

[13:08:01.318] After set order called, number of selected formations: 1 

[13:08:01.318] General formation being processed. 

[13:08:01.318] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:08:01.318] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:08:01.318] After set order loop complete, number of selected formations: 1 

[13:08:01.318] Selected formations being cleared. 

[13:08:01.318] Selected formations being cleared. Select all formations: 

[13:08:01.318] Ranged added to selected formations. 

[13:08:01.333] Render Requested: triangluar_spear_t3 

[13:08:01.333] Render Requested: stronger_reinforced_kite_shield 

[13:08:01.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:08:01.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:08:02.523] Updated mission time speed with request ID:864, time speed0.25 

[13:08:03.082] SetOrder Retreaton team 

[13:08:03.083] After set order called, number of selected formations: 1 

[13:08:03.083] Ranged formation being processed. 

[13:08:03.083] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:08:03.083] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:08:03.083] After set order loop complete, number of selected formations: 1 

[13:08:03.087] Reverted time speed back to default(1) 

[13:08:04.306] Render Requested: lz_bow_youzhou_01 

[13:08:08.337] Render Requested: stronger_reinforced_kite_shield 

[13:08:08.520] Render Requested: triangluar_spear_t3 

[13:08:15.874] Render Requested: lz_bow_youzhou_01 

[13:08:19.066] Render Requested: stronger_reinforced_kite_shield 

[13:08:19.253] Render Requested: triangluar_spear_t3 

[13:08:43.000] Render Requested: lz_bow_youzhou_01 

[13:08:53.155] Render Requested: stronger_reinforced_kite_shield 

[13:08:53.340] Render Requested: triangluar_spear_t3 

[13:08:59.435] 将军实在勇武过人! 

[13:09:01.903] Updated mission time speed with request ID:864, time speed0.25 

[13:09:02.167] SetOrder Chargeon team 

[13:09:02.167] After set order called, number of selected formations: 1 

[13:09:02.167] Ranged formation being processed. 

[13:09:02.167] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:09:02.167] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:09:02.167] After set order loop complete, number of selected formations: 1 

[13:09:02.173] Reverted time speed back to default(1) 

[13:09:10.049] Updated mission time speed with request ID:864, time speed0.25 

[13:09:10.447] SetOrder Retreaton team 

[13:09:10.448] After set order called, number of selected formations: 1 

[13:09:10.448] Ranged formation being processed. 

[13:09:10.448] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:09:10.448] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:09:10.448] After set order loop complete, number of selected formations: 1 

[13:09:10.453] Reverted time speed back to default(1) 

[13:09:22.737] Render Requested: lz_bow_youzhou_01 

[13:09:53.079] 将军实在勇武过人! 

[13:10:33.567] 呵!将军好武艺! 

[13:10:59.285] 李大碗提高了1级。 

[13:11:15.042] 呵!将军好武艺! 

[13:11:26.112] CheckMissionEnded::ended 

[13:11:26.112] Player MapEvent BattleState: AttackerVictory 

[13:11:28.668] I called EndMission 

[13:11:28.676] I called EndMissionInternal 

[13:11:28.815] -------MissionScreen-OnDeactivate 

[13:11:29.142] PopScreen 

[13:11:29.142] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[13:11:29.142] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[13:11:29.142] -------MissionScreen-OnDeactivate 

[13:11:29.142] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[13:11:29.142] -------MissionScreen-OnFinalize 

[13:11:29.156] Scene_view::clear_all(battle_terrain_025)
[13:11:29.156] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[13:11:29.156] OnScreenListChanged 

[13:11:29.156] SandBox.View.Map.MapScreen::HandleActivate 

[13:11:29.157] SandBox.View.Map.MapScreen::HandleResume 

[13:11:29.167] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:11:29.168] Player MapEvent State: WaitingRemoval 

[13:11:29.333] Release Sound Event -1 

[13:11:29.333] Release Sound Event 7159 

[13:11:29.347] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[13:11:35.386] rglShader_manager::read_compressed_shader_cache_package : 0.000114
[13:11:35.386] Missing shader from sack: pbr_terrain
[13:11:35.386] Missing shader from sack: pbr_terrain
[13:11:35.386] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.386] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.386] Missing shader from sack: pbr_terrain_shadowmap
[13:11:35.386] Missing shader from sack: pbr_terrain_pointlight
[13:11:35.387] Missing shader from sack: pbr_terrain
[13:11:35.387] Missing shader from sack: pbr_terrain
[13:11:35.387] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.387] Missing shader from sack: pbr_terrain
[13:11:35.387] Missing shader from sack: pbr_terrain
[13:11:35.387] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.387] Missing shader from sack: pbr_terrain
[13:11:35.387] Missing shader from sack: pbr_terrain
[13:11:35.388] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.388] Missing shader from sack: pbr_terrain
[13:11:35.388] Missing shader from sack: pbr_terrain
[13:11:35.388] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.388] Missing shader from sack: pbr_terrain
[13:11:35.388] Missing shader from sack: pbr_terrain
[13:11:35.388] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.389] Missing shader from sack: pbr_terrain
[13:11:35.389] Missing shader from sack: pbr_terrain
[13:11:35.389] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.389] Missing shader from sack: pbr_terrain
[13:11:35.389] Missing shader from sack: pbr_terrain
[13:11:35.389] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.389] Missing shader from sack: pbr_terrain
[13:11:35.389] Missing shader from sack: pbr_terrain
[13:11:35.389] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.390] Missing shader from sack: pbr_terrain
[13:11:35.390] Missing shader from sack: pbr_terrain
[13:11:35.390] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.390] Missing shader from sack: pbr_terrain
[13:11:35.390] Missing shader from sack: pbr_terrain
[13:11:35.390] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.390] Missing shader from sack: pbr_terrain
[13:11:35.390] Missing shader from sack: pbr_terrain
[13:11:35.390] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.390] Missing shader from sack: pbr_terrain
[13:11:35.390] Missing shader from sack: pbr_terrain
[13:11:35.390] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.391] Missing shader from sack: pbr_terrain
[13:11:35.391] Missing shader from sack: pbr_terrain
[13:11:35.391] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.391] Missing shader from sack: pbr_terrain
[13:11:35.391] Missing shader from sack: pbr_terrain
[13:11:35.392] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.392] Missing shader from sack: pbr_terrain
[13:11:35.392] Missing shader from sack: pbr_terrain
[13:11:35.392] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.392] Missing shader from sack: pbr_terrain
[13:11:35.392] Missing shader from sack: pbr_terrain
[13:11:35.392] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.394] Missing shader from sack: pbr_terrain
[13:11:35.394] Missing shader from sack: pbr_terrain
[13:11:35.394] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.395] Missing shader from sack: pbr_terrain
[13:11:35.395] Missing shader from sack: pbr_terrain
[13:11:35.395] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.395] Missing shader from sack: pbr_terrain
[13:11:35.395] Missing shader from sack: pbr_terrain
[13:11:35.395] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.395] Missing shader from sack: pbr_terrain
[13:11:35.395] Missing shader from sack: pbr_terrain
[13:11:35.395] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.395] Missing shader from sack: pbr_terrain
[13:11:35.395] Missing shader from sack: pbr_terrain
[13:11:35.395] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.396] Missing shader from sack: pbr_terrain
[13:11:35.396] Missing shader from sack: pbr_terrain
[13:11:35.396] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.397] Missing shader from sack: pbr_terrain
[13:11:35.397] Missing shader from sack: pbr_terrain
[13:11:35.397] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.398] Missing shader from sack: pbr_terrain
[13:11:35.398] Missing shader from sack: pbr_terrain
[13:11:35.398] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.399] Missing shader from sack: pbr_terrain
[13:11:35.399] Missing shader from sack: pbr_terrain
[13:11:35.399] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.400] Missing shader from sack: pbr_terrain
[13:11:35.400] Missing shader from sack: pbr_terrain
[13:11:35.400] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.401] Missing shader from sack: pbr_terrain
[13:11:35.401] Missing shader from sack: pbr_terrain
[13:11:35.401] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.406] Missing shader from sack: pbr_terrain
[13:11:35.406] Missing shader from sack: pbr_terrain
[13:11:35.406] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.406] Missing shader from sack: pbr_terrain
[13:11:35.406] Missing shader from sack: pbr_terrain
[13:11:35.406] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.407] Missing shader from sack: pbr_terrain
[13:11:35.407] Missing shader from sack: pbr_terrain
[13:11:35.407] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.407] Missing shader from sack: pbr_terrain
[13:11:35.407] Missing shader from sack: pbr_terrain
[13:11:35.407] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.407] Missing shader from sack: pbr_terrain
[13:11:35.407] Missing shader from sack: pbr_terrain
[13:11:35.407] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.409] Missing shader from sack: pbr_terrain
[13:11:35.409] Missing shader from sack: pbr_terrain
[13:11:35.409] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.413] Missing shader from sack: pbr_terrain
[13:11:35.413] Missing shader from sack: pbr_terrain
[13:11:35.413] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.414] Missing shader from sack: pbr_terrain
[13:11:35.414] Missing shader from sack: pbr_terrain
[13:11:35.414] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.415] Missing shader from sack: pbr_terrain
[13:11:35.415] Missing shader from sack: pbr_terrain
[13:11:35.415] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.418] Missing shader from sack: pbr_terrain
[13:11:35.418] Missing shader from sack: pbr_terrain
[13:11:35.418] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.419] Missing shader from sack: pbr_terrain
[13:11:35.419] Missing shader from sack: pbr_terrain
[13:11:35.419] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.422] Missing shader from sack: pbr_terrain
[13:11:35.422] Missing shader from sack: pbr_terrain
[13:11:35.422] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.422] Missing shader from sack: pbr_terrain
[13:11:35.422] Missing shader from sack: pbr_terrain
[13:11:35.422] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.424] Missing shader from sack: pbr_terrain
[13:11:35.424] Missing shader from sack: pbr_terrain
[13:11:35.425] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.427] Missing shader from sack: pbr_terrain
[13:11:35.427] Missing shader from sack: pbr_terrain
[13:11:35.427] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.427] Missing shader from sack: pbr_terrain
[13:11:35.427] Missing shader from sack: pbr_terrain
[13:11:35.427] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.430] Missing shader from sack: pbr_terrain
[13:11:35.430] Missing shader from sack: pbr_terrain
[13:11:35.430] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.430] Missing shader from sack: pbr_terrain
[13:11:35.431] Missing shader from sack: pbr_terrain
[13:11:35.431] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.432] Missing shader from sack: pbr_terrain
[13:11:35.432] Missing shader from sack: pbr_terrain
[13:11:35.432] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.438] Missing shader from sack: pbr_terrain
[13:11:35.438] Missing shader from sack: pbr_terrain
[13:11:35.438] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.438] Missing shader from sack: pbr_terrain
[13:11:35.438] Missing shader from sack: pbr_terrain
[13:11:35.438] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.439] Missing shader from sack: pbr_terrain
[13:11:35.439] Missing shader from sack: pbr_terrain
[13:11:35.439] Missing shader from sack: pbr_terrain_gbuffer
[13:11:35.964] Bake Terrain
[13:11:40.608] Bake Terrain
[13:11:40.634] Bake Terrain
[13:11:40.656] Bake Terrain
[13:11:44.261] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:11:44.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:11:44.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:11:44.338] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:11:44.338] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:11:45.274] [GAME MENU] camp_junsima 

[13:11:46.128] [GAME MENU] camp_junsima_select_training 

[13:11:46.622] [GAME MENU] camp_junsima_training 

[13:11:47.689] Force VSync State is now ACTIVE 

[13:11:47.689] PushScreen 

[13:11:47.689] SandBox.View.Map.MapScreen::HandlePause 

[13:11:47.689] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:11:47.689] OnScreenListChanged 

[13:11:47.689] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:11:47.689] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:11:47.689] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:12:08.192] Force VSync State is now DEACTIVATED 

[13:12:08.192] PopScreen 

[13:12:08.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:12:08.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:12:08.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:12:08.192] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:12:08.192] OnScreenListChanged 

[13:12:08.192] SandBox.View.Map.MapScreen::HandleActivate 

[13:12:08.192] SandBox.View.Map.MapScreen::HandleResume 

[13:12:08.206] [GAME MENU] camp_junsima_training 

[13:12:10.258] Force VSync State is now ACTIVE 

[13:12:10.258] PushScreen 

[13:12:10.258] SandBox.View.Map.MapScreen::HandlePause 

[13:12:10.258] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:12:10.258] OnScreenListChanged 

[13:12:10.258] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[13:12:10.338] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[13:12:10.338] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[13:12:10.511] Render Requested: sg_ar_c05_s5004_head 

[13:12:10.511] Render Requested: sg_ar_c06_s6001_shoulder 

[13:12:10.511] Render Requested: empire_warrior_padded_armor_e 

[13:12:10.511] Render Requested: sg_ar_c06_g004_arm 

[13:12:10.511] Render Requested: sg_cl_c06_s3002_leg 

[13:12:10.511] Render Requested: t3_khuzait_horse 

[13:12:10.511] Render Requested: northern_light_harness 

[13:12:10.511] Render Requested: triangluar_spear_t3 

[13:12:10.511] Render Requested: stronger_reinforced_kite_shield 

[13:12:10.511] Render Requested: lz_bow_youzhou_01 

[13:12:10.511] Render Requested: lz_arrow_youzhou_01 

[13:12:10.511] Render Requested: charcoal 

[13:12:10.511] Render Requested: ironIngot2 

[13:12:10.511] Render Requested: iron 

[13:12:10.511] Render Requested: grain 

[13:12:10.512] Render Requested: sumpter_horse 

[13:12:10.512] Render Requested: sturgia_horse 

[13:12:10.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:10.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:10.520] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:10.520] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:10.609] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:10.609] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:11.027] Render Requested: lz_arrow_youzhou_01 

[13:12:11.227] Render Requested: lz_arrow_youzhou_01 

[13:12:11.360] TransferItem Name: 04幽州羽箭 | From: Equipment To: PlayerInventory | Amount: 1 

[13:12:11.369] Render Requested: lz_arrow_youzhou_01 

[13:12:11.860] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:12:11.860] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:11.877] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:12:11.877] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:12.712] Render Requested: lz_arrow_youzhou_01 

[13:12:13.345] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: Equipment | Amount: 1 

[13:12:13.349] Render Requested: lz_arrow_youzhou_01 

[13:12:13.397] Render Requested: lz_arrow_youzhou_01 

[13:12:13.530] Render Requested: lz_bow_youzhou_01 

[13:12:13.679] Render Requested: lz_bow_youzhou_01 

[13:12:13.862] TransferItem Name: 04幽州弓 | From: Equipment To: PlayerInventory | Amount: 1 

[13:12:13.870] Render Requested: lz_bow_youzhou_01 

[13:12:15.297] Render Requested: lz_bow_youzhou_01 

[13:12:15.681] TransferItem Name: 04幽州弓 | From: PlayerInventory To: Equipment | Amount: 1 

[13:12:15.685] Render Requested: lz_bow_youzhou_01 

[13:12:15.799] Render Requested: lz_bow_youzhou_01 

[13:12:15.932] Render Requested: stronger_reinforced_kite_shield 

[13:12:16.747] Render Requested: stronger_reinforced_kite_shield 

[13:12:17.199] Render Requested: stronger_reinforced_kite_shield 

[13:12:17.616] Render Requested: grain 

[13:12:17.653] Render Requested: sumpter_horse 

[13:12:17.698] Render Requested: t3_khuzait_horse 

[13:12:17.861] Render Requested: sturgia_horse 

[13:12:18.016] Render Requested: sg_ar_c06_g004_arm 

[13:12:18.149] Render Requested: sg_cl_c06_s3002_leg 

[13:12:18.300] Render Requested: t3_khuzait_horse 

[13:12:18.884] Render Requested: sg_cl_c06_s3002_leg 

[13:12:19.168] Render Requested: t3_khuzait_horse 

[13:12:19.417] Render Requested: t3_khuzait_horse 

[13:12:19.633] TransferItem Name: 蒙古马 | From: Equipment To: PlayerInventory | Amount: 1 

[13:12:19.640] TransferItem Name: 轻型马鞍 | From: Equipment To: PlayerInventory | Amount: 1 

[13:12:19.644] Render Requested: t3_khuzait_horse 

[13:12:19.644] Render Requested: northern_light_harness 

[13:12:19.818] Render Requested: northern_light_harness 

[13:12:19.869] Render Requested: t3_khuzait_horse 

[13:12:20.118] Render Requested: northern_light_harness 

[13:12:20.387] Render Requested: t3_khuzait_horse 

[13:12:21.052] Render Requested: t3_khuzait_horse 

[13:12:21.968] TransferItem Name: 蒙古马 | From: PlayerInventory To: Equipment | Amount: 1 

[13:12:21.972] Render Requested: t3_khuzait_horse 

[13:12:22.020] Render Requested: t3_khuzait_horse 

[13:12:22.271] Render Requested: northern_light_harness 

[13:12:22.569] Render Requested: northern_light_harness 

[13:12:23.003] TransferItem Name: 轻型马鞍 | From: PlayerInventory To: Equipment | Amount: 1 

[13:12:23.006] Render Requested: northern_light_harness 

[13:12:23.054] Render Requested: northern_light_harness 

[13:12:25.004] Force VSync State is now DEACTIVATED 

[13:12:25.004] PopScreen 

[13:12:25.004] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[13:12:25.004] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[13:12:25.004] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[13:12:25.007] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[13:12:25.007] OnScreenListChanged 

[13:12:25.007] SandBox.View.Map.MapScreen::HandleActivate 

[13:12:25.008] SandBox.View.Map.MapScreen::HandleResume 

[13:12:25.022] [GAME MENU] camp_junsima_training 

[13:12:25.413] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.414] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:12:25.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.426] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.470] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:12:25.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.471] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.471] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:12:25.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.748] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:12:25.748] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.776] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:12:25.776] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:25.777] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:12:27.202] [GAME MENU] camp_junsima_training 

[13:12:29.997] Before Daily Tick: 中平六年 冬
一十二月 下旬 

[13:12:32.100] [GAME MENU] camp_junsima 

[13:12:34.548] --------------- Conversation Start ---------------  

[13:12:34.548] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[13:12:34.548] AI -> (op_junsima_camp_hello) -  

[13:12:36.337] P  -> (op_player_ask_for_promotion) -  

[13:12:36.338] AI -> (op_junsima_camp_promote_check) -  

[13:12:37.521] ExecuteContinue 

[13:12:37.522] AI -> (op_junsima_camp_can_not_promote) -  

[13:12:39.154] P  -> (op_player_leave_junsima) -  

[13:12:39.155] --------------- Conversation End ---------------  

[13:12:39.160] Scene_view::clear_all(scn_conversation_tableau)
[13:12:39.161] [GAME MENU] camp_junsima 

[13:12:41.095] [GAME MENU] camp_junsima_doing_sentry 

[13:12:41.333] 公孙瓒将开始鼓励将领有大量私人部曲。(元从亲随)。 

[13:12:46.973] [GAME MENU] camp_junsima 

[13:12:47.695] [GAME MENU] camp_junsima_select_training 

[13:12:48.581] [GAME MENU] camp_junsima_training 

[13:12:53.054] [GAME MENU] camp_junsima 

[13:12:53.871] [GAME MENU] camp_junsima_doing_sentry 

[13:12:54.965] Player has entered town_yuyang_yongnu: 雍奴 

[13:12:54.965] [GAME MENU] castle_outside 

[13:12:55.533] Before Daily Tick: 中平六年 冬
一月 上旬 

[13:12:55.946] creating hero from template with id: spc_jizhou_headman_2 

[13:12:58.743] [GAME MENU] camp_junsima_doing_sentry 

[13:12:59.217] creating hero from template with id: spc_yuzhou_headman_1 

[13:12:59.571] creating hero from template with id: spc_jingzhou_headman_1 

[13:12:59.903] creating hero from template with id: spc_notable_yangzhou_21 

[13:13:00.916] creating hero from template with id: spc_notable_yizhou_22 

[13:13:02.251] Player MapEvent State: Wait 

[13:13:02.251] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:13:02.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:13:02.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:13:05.229] Opening new mission Battle .
 

[13:13:05.233] IMono_MBMission::create_mission : 0.003238
[13:13:05.404] Force VSync State is now DEACTIVATED 

[13:13:05.404] PushScreen 

[13:13:05.404] SandBox.View.Map.MapScreen::HandlePause 

[13:13:05.404] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:13:05.404] OnScreenListChanged 

[13:13:05.404] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[13:13:05.404] -------MissionScreen-OnInitialize 

[13:13:05.404] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[13:13:05.404] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[13:13:05.743] Scene_view::clear_all(Main_map)
[13:13:05.930] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_011/scene.xscene.
[13:13:05.930] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_011/atmosphere.xml.
[13:13:06.174] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[13:13:06.174] 13 entities are registered as oro.
[13:13:06.259] NAV_MESH: load finished, first load for scene: 1
[13:13:07.286] rglShader_manager::read_compressed_shader_cache_package : 0.000378
[13:13:07.299] Placed tree count, 848, tree_high__mix
[13:13:07.301] Placed tree count, 5417, shrub__mix
[13:13:07.308] Placed tree count, 5914, tree_high__mix_poplar
[13:13:07.318] Placed tree count, 10790, tree_high__mix_poplar_forest
[13:13:07.354] Placed flora count, 73001, flora_green__mix
[13:13:07.361] Placed flora count, 77917, flora_plant__mix
[13:13:07.421] Placed flora count, 187423, flora_grass_a_non_shadow
[13:13:07.564] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[13:13:07.581] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[13:13:13.936] ----------Mission-AddTeam-Defender 

[13:13:13.936] ----------Mission-AddTeam-Attacker 

[13:13:14.040] -------MissionScreen-OnActivate 

[13:13:14.054] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:14.055] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:13:14.055] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:14.055] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:14.074] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:13:14.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:14.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:14.078] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:14.101] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:13:14.101] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:14.101] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:14.674] Bake Terrain
[13:13:14.710] Bake Terrain
[13:13:14.733] Bake Terrain
[13:13:14.772] Bake Terrain
[13:13:16.476] Selected formations being cleared. Select all formations: 

[13:13:16.476] Infantry added to selected formations. 

[13:13:16.476] Ranged added to selected formations. 

[13:13:16.476] HorseArcher added to selected formations. 

[13:13:16.477] Selected formations being cleared. Select all formations: 

[13:13:16.477] Ranged added to selected formations. 

[13:13:16.477] SetOrder AIControlOffon team 

[13:13:16.477] After set order called, number of selected formations: 1 

[13:13:16.477] Ranged formation being processed. 

[13:13:16.477] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:13:16.477] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:13:16.477] After set order loop complete, number of selected formations: 1 

[13:13:16.477] SetOrder Mounton team 

[13:13:16.478] After set order called, number of selected formations: 1 

[13:13:16.478] Ranged formation being processed. 

[13:13:16.478] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:13:16.478] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:13:16.478] After set order loop complete, number of selected formations: 1 

[13:13:16.478] SetOrder FireAtWillon team 

[13:13:16.478] After set order called, number of selected formations: 1 

[13:13:16.478] Ranged formation being processed. 

[13:13:16.478] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:13:16.478] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:13:16.478] After set order loop complete, number of selected formations: 1 

[13:13:16.478] SetOrder ArrangementLineon team 

[13:13:16.478] After set order called, number of selected formations: 1 

[13:13:16.478] Ranged formation being processed. 

[13:13:16.478] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:13:16.478] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:13:16.478] After set order loop complete, number of selected formations: 1 

[13:13:16.478] SetOrder StandYourGroundon team 

[13:13:16.478] After set order called, number of selected formations: 1 

[13:13:16.478] Ranged formation being processed. 

[13:13:16.478] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:13:16.478] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:13:16.478] After set order loop complete, number of selected formations: 1 

[13:13:16.478] SetOrder AIControlOffon team 

[13:13:16.478] After set order called, number of selected formations: 1 

[13:13:16.478] Ranged formation being processed. 

[13:13:16.478] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:13:16.478] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:13:16.478] After set order loop complete, number of selected formations: 1 

[13:13:16.479] Selected formations being cleared. 

[13:13:16.479] HorseArcher added to selected formations. 

[13:13:16.479] SetOrderWithAgent FollowMe 李大碗on team 

[13:13:16.479] After set order called, number of selected formations: 1 

[13:13:16.479] General formation being processed. 

[13:13:16.479] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:13:16.479] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:13:16.479] After set order loop complete, number of selected formations: 1 

[13:13:16.479] Selected formations being cleared. 

[13:13:16.479] Selected formations being cleared. Select all formations: 

[13:13:16.479] Ranged added to selected formations. 

[13:13:16.497] Render Requested: triangluar_spear_t3 

[13:13:16.497] Render Requested: stronger_reinforced_kite_shield 

[13:13:16.503] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:13:16.503] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:13:17.558] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:13:17.558] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:17.558] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:17.569] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:13:17.570] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:17.570] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:17.620] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:13:17.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:17.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:13:18.083] Updated mission time speed with request ID:864, time speed0.25 

[13:13:18.351] SetOrder Chargeon team 

[13:13:18.351] After set order called, number of selected formations: 1 

[13:13:18.351] Ranged formation being processed. 

[13:13:18.351] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:13:18.351] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:13:18.351] After set order loop complete, number of selected formations: 1 

[13:13:18.355] Reverted time speed back to default(1) 

[13:13:29.956] Could not find the event index for: event:/mission/combat/impact/wood_weapon/water
[13:14:17.295] 呵!将军好武艺! 

[13:14:31.429] 李大碗提高了1级。 

[13:14:53.788] Render Requested: lz_bow_youzhou_01 

[13:14:57.078] CheckMissionEnded::ended 

[13:14:57.078] Player MapEvent BattleState: AttackerVictory 

[13:14:58.161] Render Requested: stronger_reinforced_kite_shield 

[13:14:58.341] Render Requested: triangluar_spear_t3 

[13:15:00.077] 你获胜了! 

[13:15:04.838] I called EndMission 

[13:15:04.844] I called EndMissionInternal 

[13:15:04.990] -------MissionScreen-OnDeactivate 

[13:15:05.339] PopScreen 

[13:15:05.339] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[13:15:05.339] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[13:15:05.339] -------MissionScreen-OnDeactivate 

[13:15:05.339] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[13:15:05.339] -------MissionScreen-OnFinalize 

[13:15:05.352] Scene_view::clear_all(battle_terrain_011)
[13:15:05.352] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[13:15:05.352] OnScreenListChanged 

[13:15:05.352] SandBox.View.Map.MapScreen::HandleActivate 

[13:15:05.352] SandBox.View.Map.MapScreen::HandleResume 

[13:15:05.361] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:15:05.363] Player MapEvent State: WaitingRemoval 

[13:15:05.544] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[13:15:11.978] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[13:15:11.979] Missing shader from sack: pbr_terrain
[13:15:11.979] Missing shader from sack: pbr_terrain
[13:15:11.979] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.979] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.979] Missing shader from sack: pbr_terrain_shadowmap
[13:15:11.979] Missing shader from sack: pbr_terrain_pointlight
[13:15:11.980] Missing shader from sack: pbr_terrain
[13:15:11.980] Missing shader from sack: pbr_terrain
[13:15:11.980] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.980] Missing shader from sack: pbr_terrain
[13:15:11.980] Missing shader from sack: pbr_terrain
[13:15:11.980] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.981] Missing shader from sack: pbr_terrain
[13:15:11.981] Missing shader from sack: pbr_terrain
[13:15:11.981] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.981] Missing shader from sack: pbr_terrain
[13:15:11.981] Missing shader from sack: pbr_terrain
[13:15:11.981] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.981] Missing shader from sack: pbr_terrain
[13:15:11.981] Missing shader from sack: pbr_terrain
[13:15:11.981] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.982] Missing shader from sack: pbr_terrain
[13:15:11.982] Missing shader from sack: pbr_terrain
[13:15:11.982] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.983] Missing shader from sack: pbr_terrain
[13:15:11.983] Missing shader from sack: pbr_terrain
[13:15:11.983] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.983] Missing shader from sack: pbr_terrain
[13:15:11.983] Missing shader from sack: pbr_terrain
[13:15:11.983] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.984] Missing shader from sack: pbr_terrain
[13:15:11.984] Missing shader from sack: pbr_terrain
[13:15:11.984] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.984] Missing shader from sack: pbr_terrain
[13:15:11.984] Missing shader from sack: pbr_terrain
[13:15:11.984] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.985] Missing shader from sack: pbr_terrain
[13:15:11.985] Missing shader from sack: pbr_terrain
[13:15:11.985] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.985] Missing shader from sack: pbr_terrain
[13:15:11.985] Missing shader from sack: pbr_terrain
[13:15:11.985] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.985] Missing shader from sack: pbr_terrain
[13:15:11.985] Missing shader from sack: pbr_terrain
[13:15:11.985] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.987] Missing shader from sack: pbr_terrain
[13:15:11.987] Missing shader from sack: pbr_terrain
[13:15:11.987] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.988] Missing shader from sack: pbr_terrain
[13:15:11.988] Missing shader from sack: pbr_terrain
[13:15:11.988] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.988] Missing shader from sack: pbr_terrain
[13:15:11.988] Missing shader from sack: pbr_terrain
[13:15:11.988] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.990] Missing shader from sack: pbr_terrain
[13:15:11.990] Missing shader from sack: pbr_terrain
[13:15:11.990] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.991] Missing shader from sack: pbr_terrain
[13:15:11.991] Missing shader from sack: pbr_terrain
[13:15:11.991] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.991] Missing shader from sack: pbr_terrain
[13:15:11.991] Missing shader from sack: pbr_terrain
[13:15:11.991] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.992] Missing shader from sack: pbr_terrain
[13:15:11.992] Missing shader from sack: pbr_terrain
[13:15:11.992] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.992] Missing shader from sack: pbr_terrain
[13:15:11.992] Missing shader from sack: pbr_terrain
[13:15:11.992] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.993] Missing shader from sack: pbr_terrain
[13:15:11.993] Missing shader from sack: pbr_terrain
[13:15:11.993] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.994] Missing shader from sack: pbr_terrain
[13:15:11.994] Missing shader from sack: pbr_terrain
[13:15:11.994] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.995] Missing shader from sack: pbr_terrain
[13:15:11.995] Missing shader from sack: pbr_terrain
[13:15:11.995] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.996] Missing shader from sack: pbr_terrain
[13:15:11.996] Missing shader from sack: pbr_terrain
[13:15:11.996] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.996] Missing shader from sack: pbr_terrain
[13:15:11.996] Missing shader from sack: pbr_terrain
[13:15:11.996] Missing shader from sack: pbr_terrain_gbuffer
[13:15:11.997] Missing shader from sack: pbr_terrain
[13:15:11.998] Missing shader from sack: pbr_terrain
[13:15:11.998] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.004] Missing shader from sack: pbr_terrain
[13:15:12.004] Missing shader from sack: pbr_terrain
[13:15:12.004] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.004] Missing shader from sack: pbr_terrain
[13:15:12.004] Missing shader from sack: pbr_terrain
[13:15:12.004] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.005] Missing shader from sack: pbr_terrain
[13:15:12.005] Missing shader from sack: pbr_terrain
[13:15:12.005] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.005] Missing shader from sack: pbr_terrain
[13:15:12.005] Missing shader from sack: pbr_terrain
[13:15:12.005] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.006] Missing shader from sack: pbr_terrain
[13:15:12.006] Missing shader from sack: pbr_terrain
[13:15:12.006] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.008] Missing shader from sack: pbr_terrain
[13:15:12.008] Missing shader from sack: pbr_terrain
[13:15:12.008] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.013] Missing shader from sack: pbr_terrain
[13:15:12.013] Missing shader from sack: pbr_terrain
[13:15:12.013] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.013] Missing shader from sack: pbr_terrain
[13:15:12.013] Missing shader from sack: pbr_terrain
[13:15:12.013] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.014] Missing shader from sack: pbr_terrain
[13:15:12.014] Missing shader from sack: pbr_terrain
[13:15:12.014] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.017] Missing shader from sack: pbr_terrain
[13:15:12.017] Missing shader from sack: pbr_terrain
[13:15:12.017] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.017] Missing shader from sack: pbr_terrain
[13:15:12.017] Missing shader from sack: pbr_terrain
[13:15:12.017] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.019] Missing shader from sack: pbr_terrain
[13:15:12.019] Missing shader from sack: pbr_terrain
[13:15:12.019] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.020] Missing shader from sack: pbr_terrain
[13:15:12.020] Missing shader from sack: pbr_terrain
[13:15:12.020] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.022] Missing shader from sack: pbr_terrain
[13:15:12.022] Missing shader from sack: pbr_terrain
[13:15:12.022] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.024] Missing shader from sack: pbr_terrain
[13:15:12.024] Missing shader from sack: pbr_terrain
[13:15:12.024] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.025] Missing shader from sack: pbr_terrain
[13:15:12.025] Missing shader from sack: pbr_terrain
[13:15:12.025] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.028] Missing shader from sack: pbr_terrain
[13:15:12.028] Missing shader from sack: pbr_terrain
[13:15:12.028] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.028] Missing shader from sack: pbr_terrain
[13:15:12.028] Missing shader from sack: pbr_terrain
[13:15:12.028] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.030] Missing shader from sack: pbr_terrain
[13:15:12.030] Missing shader from sack: pbr_terrain
[13:15:12.030] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.035] Missing shader from sack: pbr_terrain
[13:15:12.035] Missing shader from sack: pbr_terrain
[13:15:12.035] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.035] Missing shader from sack: pbr_terrain
[13:15:12.035] Missing shader from sack: pbr_terrain
[13:15:12.035] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.035] Missing shader from sack: pbr_terrain
[13:15:12.035] Missing shader from sack: pbr_terrain
[13:15:12.035] Missing shader from sack: pbr_terrain_gbuffer
[13:15:12.564] Bake Terrain
[13:15:17.103] Bake Terrain
[13:15:17.138] Bake Terrain
[13:15:17.159] Bake Terrain
[13:15:19.635] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:15:19.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:15:19.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:15:19.680] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:15:19.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:15:21.337] [GAME MENU] camp_junsima 

[13:15:22.503] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:15:22.503] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:15:22.503] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:15:22.532] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:15:22.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:15:22.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:15:24.273] [GAME MENU] camp_junsima_doing_sentry 

[13:15:24.988] [GAME MENU] camp_junsima 

[13:15:25.227] creating hero from template with id: spc_notable_yanzhou_22 

[13:15:25.465] [GAME MENU] camp_junsima_select_training 

[13:15:25.866] [GAME MENU] camp_junsima_training 

[13:15:27.819] Force VSync State is now ACTIVE 

[13:15:27.819] PushScreen 

[13:15:27.819] SandBox.View.Map.MapScreen::HandlePause 

[13:15:27.819] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:15:27.819] OnScreenListChanged 

[13:15:27.819] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:15:27.819] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:15:27.819] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:16:07.424] Force VSync State is now DEACTIVATED 

[13:16:07.424] PopScreen 

[13:16:07.424] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:16:07.424] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:16:07.424] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:16:07.424] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:16:07.424] OnScreenListChanged 

[13:16:07.424] SandBox.View.Map.MapScreen::HandleActivate 

[13:16:07.424] SandBox.View.Map.MapScreen::HandleResume 

[13:16:07.437] [GAME MENU] camp_junsima_training 

[13:16:07.625] Player has entered city_guangyang_jixian: 蓟县 

[13:16:07.625] [GAME MENU] town_outside 

[13:16:07.625] [GAME MENU] town 

[13:16:07.685] Release Sound Event 8545 

[13:16:07.685] Release Sound Event 8544 

[13:16:07.685] Release Sound Event -1 

[13:16:07.685] Release Sound Event -1 

[13:16:07.727] [GAME MENU] camp_junsima_training 

[13:16:07.728] Release Sound Event 8547 

[13:16:07.728] Release Sound Event 8546 

[13:16:07.857] creating hero from template with id: spc_yongliang_headman_2 

[13:16:08.263] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:16:08.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:08.264] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:08.293] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:16:08.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:08.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:10.945] [GAME MENU] camp_junsima 

[13:16:10.945] Release Sound Event -1 

[13:16:10.945] Release Sound Event -1 

[13:16:11.411] PartyScreenManager::OpenScreenWithDummyRosterWithMainParty 

[13:16:11.411] PartyScreenManager::OpenScreenWithDummyRoster 

[13:16:11.411] Force VSync State is now ACTIVE 

[13:16:11.411] PushScreen 

[13:16:11.411] SandBox.View.Map.MapScreen::HandlePause 

[13:16:11.411] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:16:11.411] Release Sound Event -1 

[13:16:11.411] Release Sound Event -1 

[13:16:11.411] OnScreenListChanged 

[13:16:11.411] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[13:16:11.411] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[13:16:11.411] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.714] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:35.618] Force VSync State is now DEACTIVATED 

[13:16:35.618] PopScreen 

[13:16:35.618] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[13:16:35.618] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[13:16:35.618] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[13:16:35.618] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[13:16:35.618] OnScreenListChanged 

[13:16:35.618] SandBox.View.Map.MapScreen::HandleActivate 

[13:16:35.618] SandBox.View.Map.MapScreen::HandleResume 

[13:16:35.632] [GAME MENU] camp_junsima 

[13:16:35.632] Release Sound Event -1 

[13:16:35.632] Release Sound Event -1 

[13:16:36.262] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:16:36.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:36.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:36.291] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:16:36.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:36.292] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:37.513] [GAME MENU] camp_junsima_doing_sentry 

[13:16:37.513] Release Sound Event -1 

[13:16:37.513] Release Sound Event -1 

[13:16:38.769] Before Daily Tick: 中平六年 冬
一月 上旬 

[13:16:47.592] Player MapEvent State: Wait 

[13:16:47.594] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:16:47.634] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:16:47.634] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:47.634] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:47.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:16:47.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:47.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:51.445] Opening new mission Battle .
 

[13:16:51.449] IMono_MBMission::create_mission : 0.003775
[13:16:51.621] Force VSync State is now DEACTIVATED 

[13:16:51.621] PushScreen 

[13:16:51.621] SandBox.View.Map.MapScreen::HandlePause 

[13:16:51.621] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:16:51.621] Release Sound Event -1 

[13:16:51.621] Release Sound Event -1 

[13:16:51.621] OnScreenListChanged 

[13:16:51.621] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[13:16:51.621] -------MissionScreen-OnInitialize 

[13:16:51.621] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[13:16:51.621] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[13:16:51.970] Scene_view::clear_all(Main_map)
[13:16:52.154] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_m/scene.xscene.
[13:16:52.178] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_m/atmosphere.xml.
[13:16:52.192] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[13:16:52.192] 1 entities are registered as oro.
[13:16:52.569] NAV_MESH: load finished, first load for scene: 1
[13:16:53.705] rglShader_manager::read_compressed_shader_cache_package : 0.000228
[13:16:53.727] Placed tree count, 2128, shrub__mix
[13:16:53.731] Placed flora count, 3126, flora_green__mix_flower
[13:16:53.736] Placed tree count, 12895, tree_high__mix_pine
[13:16:53.743] Placed tree count, 25202, shrub__mix
[13:16:53.747] Placed flora count, 18062, flora_green__mix
[13:16:53.761] Placed flora count, 26071, flora_green__mix
[13:16:53.762] Placed flora count, 36614, flora_grass_a_non_shadow
[13:16:53.765] Placed flora count, 39777, flora_green_a
[13:16:53.783] Placed flora count, 56173, flora_grass_a_non_shadow
[13:16:53.858] Placed flora count, 141, rock_new_green
[13:16:53.991] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[13:16:59.283] ----------Mission-AddTeam-Defender 

[13:16:59.283] ----------Mission-AddTeam-Attacker 

[13:16:59.366] -------MissionScreen-OnActivate 

[13:16:59.562] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:59.562] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:59.578] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:16:59.578] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:59.578] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:59.579] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:59.579] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:59.625] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:16:59.625] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:59.626] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:16:59.835] Bake Terrain
[13:16:59.849] Bake Terrain
[13:16:59.859] Bake Terrain
[13:16:59.880] Bake Terrain
[13:17:01.626] Selected formations being cleared. Select all formations: 

[13:17:01.626] Infantry added to selected formations. 

[13:17:01.626] Ranged added to selected formations. 

[13:17:01.626] HorseArcher added to selected formations. 

[13:17:01.627] Selected formations being cleared. Select all formations: 

[13:17:01.627] Infantry added to selected formations. 

[13:17:01.627] Ranged added to selected formations. 

[13:17:01.627] SetOrder AIControlOffon team 

[13:17:01.627] After set order called, number of selected formations: 2 

[13:17:01.627] Infantry formation being processed. 

[13:17:01.627] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.627] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.627] Ranged formation being processed. 

[13:17:01.627] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.627] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.627] After set order loop complete, number of selected formations: 2 

[13:17:01.628] SetOrder Mounton team 

[13:17:01.628] After set order called, number of selected formations: 2 

[13:17:01.628] Infantry formation being processed. 

[13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.628] Ranged formation being processed. 

[13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.628] After set order loop complete, number of selected formations: 2 

[13:17:01.628] SetOrder FireAtWillon team 

[13:17:01.628] After set order called, number of selected formations: 2 

[13:17:01.628] Infantry formation being processed. 

[13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.628] Ranged formation being processed. 

[13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.628] After set order loop complete, number of selected formations: 2 

[13:17:01.628] SetOrder ArrangementLineon team 

[13:17:01.628] After set order called, number of selected formations: 2 

[13:17:01.628] Infantry formation being processed. 

[13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.628] Ranged formation being processed. 

[13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.628] After set order loop complete, number of selected formations: 2 

[13:17:01.629] SetOrder StandYourGroundon team 

[13:17:01.629] After set order called, number of selected formations: 2 

[13:17:01.629] Infantry formation being processed. 

[13:17:01.629] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.629] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.629] Ranged formation being processed. 

[13:17:01.629] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.629] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.629] After set order loop complete, number of selected formations: 2 

[13:17:01.629] SetOrder AIControlOffon team 

[13:17:01.629] After set order called, number of selected formations: 2 

[13:17:01.629] Infantry formation being processed. 

[13:17:01.629] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.629] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.629] Ranged formation being processed. 

[13:17:01.629] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:17:01.629] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:17:01.629] After set order loop complete, number of selected formations: 2 

[13:17:01.635] Selected formations being cleared. 

[13:17:01.636] HorseArcher added to selected formations. 

[13:17:01.636] SetOrderWithAgent FollowMe 李大碗on team 

[13:17:01.636] After set order called, number of selected formations: 1 

[13:17:01.636] General formation being processed. 

[13:17:01.636] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:17:01.636] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:17:01.636] After set order loop complete, number of selected formations: 1 

[13:17:01.636] Selected formations being cleared. 

[13:17:01.636] Selected formations being cleared. Select all formations: 

[13:17:01.636] Infantry added to selected formations. 

[13:17:01.636] Ranged added to selected formations. 

[13:17:01.647] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:17:01.647] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:17:01.647] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:17:01.655] Render Requested: triangluar_spear_t3 

[13:17:01.655] Render Requested: stronger_reinforced_kite_shield 

[13:17:01.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:17:01.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:17:01.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:17:01.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:17:01.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:17:01.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:17:01.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:17:01.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:17:01.687] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:17:01.687] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:17:01.687] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:17:05.140] Render Requested: lz_bow_youzhou_01 

[13:17:05.922] Render Requested: stronger_reinforced_kite_shield 

[13:17:06.107] Render Requested: triangluar_spear_t3 

[13:17:26.522] Render Requested: lz_bow_youzhou_01 

[13:17:30.209] Render Requested: stronger_reinforced_kite_shield 

[13:17:30.392] Render Requested: triangluar_spear_t3 

[13:17:33.319] Render Requested: lz_bow_youzhou_01 

[13:17:44.029] 将军实在勇武过人! 

[13:17:47.258] Render Requested: stronger_reinforced_kite_shield 

[13:17:47.441] Render Requested: triangluar_spear_t3 

[13:18:06.085] Render Requested: lz_bow_youzhou_01 

[13:18:10.003] Render Requested: stronger_reinforced_kite_shield 

[13:18:10.188] Render Requested: triangluar_spear_t3 

[13:18:17.916] CheckMissionEnded::ended 

[13:18:17.916] Player MapEvent BattleState: AttackerVictory 

[13:18:19.815] I called EndMission 

[13:18:19.822] I called EndMissionInternal 

[13:18:19.959] -------MissionScreen-OnDeactivate 

[13:18:20.292] PopScreen 

[13:18:20.292] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[13:18:20.292] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[13:18:20.292] -------MissionScreen-OnDeactivate 

[13:18:20.292] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[13:18:20.292] -------MissionScreen-OnFinalize 

[13:18:20.312] Scene_view::clear_all(battle_terrain_m)
[13:18:20.312] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[13:18:20.312] OnScreenListChanged 

[13:18:20.312] SandBox.View.Map.MapScreen::HandleActivate 

[13:18:20.313] SandBox.View.Map.MapScreen::HandleResume 

[13:18:20.322] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:18:20.323] Player MapEvent State: WaitingRemoval 

[13:18:20.488] Release Sound Event -1 

[13:18:20.488] Release Sound Event -1 

[13:18:20.497] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[13:18:26.830] rglShader_manager::read_compressed_shader_cache_package : 0.000107
[13:18:26.831] Missing shader from sack: pbr_terrain
[13:18:26.831] Missing shader from sack: pbr_terrain
[13:18:26.831] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.831] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.831] Missing shader from sack: pbr_terrain_shadowmap
[13:18:26.831] Missing shader from sack: pbr_terrain_pointlight
[13:18:26.831] Missing shader from sack: pbr_terrain
[13:18:26.831] Missing shader from sack: pbr_terrain
[13:18:26.831] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.831] Missing shader from sack: pbr_terrain
[13:18:26.831] Missing shader from sack: pbr_terrain
[13:18:26.831] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.832] Missing shader from sack: pbr_terrain
[13:18:26.832] Missing shader from sack: pbr_terrain
[13:18:26.832] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.833] Missing shader from sack: pbr_terrain
[13:18:26.833] Missing shader from sack: pbr_terrain
[13:18:26.833] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.833] Missing shader from sack: pbr_terrain
[13:18:26.833] Missing shader from sack: pbr_terrain
[13:18:26.833] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.833] Missing shader from sack: pbr_terrain
[13:18:26.833] Missing shader from sack: pbr_terrain
[13:18:26.833] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.833] Missing shader from sack: pbr_terrain
[13:18:26.833] Missing shader from sack: pbr_terrain
[13:18:26.834] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.834] Missing shader from sack: pbr_terrain
[13:18:26.834] Missing shader from sack: pbr_terrain
[13:18:26.834] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.834] Missing shader from sack: pbr_terrain
[13:18:26.834] Missing shader from sack: pbr_terrain
[13:18:26.834] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.834] Missing shader from sack: pbr_terrain
[13:18:26.834] Missing shader from sack: pbr_terrain
[13:18:26.834] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.835] Missing shader from sack: pbr_terrain
[13:18:26.835] Missing shader from sack: pbr_terrain
[13:18:26.835] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.835] Missing shader from sack: pbr_terrain
[13:18:26.835] Missing shader from sack: pbr_terrain
[13:18:26.835] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.835] Missing shader from sack: pbr_terrain
[13:18:26.835] Missing shader from sack: pbr_terrain
[13:18:26.835] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.836] Missing shader from sack: pbr_terrain
[13:18:26.836] Missing shader from sack: pbr_terrain
[13:18:26.836] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.837] Missing shader from sack: pbr_terrain
[13:18:26.837] Missing shader from sack: pbr_terrain
[13:18:26.837] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.837] Missing shader from sack: pbr_terrain
[13:18:26.837] Missing shader from sack: pbr_terrain
[13:18:26.837] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.838] Missing shader from sack: pbr_terrain
[13:18:26.839] Missing shader from sack: pbr_terrain
[13:18:26.839] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.839] Missing shader from sack: pbr_terrain
[13:18:26.839] Missing shader from sack: pbr_terrain
[13:18:26.839] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.839] Missing shader from sack: pbr_terrain
[13:18:26.839] Missing shader from sack: pbr_terrain
[13:18:26.839] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.840] Missing shader from sack: pbr_terrain
[13:18:26.840] Missing shader from sack: pbr_terrain
[13:18:26.840] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.840] Missing shader from sack: pbr_terrain
[13:18:26.840] Missing shader from sack: pbr_terrain
[13:18:26.840] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.842] Missing shader from sack: pbr_terrain
[13:18:26.842] Missing shader from sack: pbr_terrain
[13:18:26.842] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.843] Missing shader from sack: pbr_terrain
[13:18:26.843] Missing shader from sack: pbr_terrain
[13:18:26.843] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.843] Missing shader from sack: pbr_terrain
[13:18:26.843] Missing shader from sack: pbr_terrain
[13:18:26.843] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.844] Missing shader from sack: pbr_terrain
[13:18:26.844] Missing shader from sack: pbr_terrain
[13:18:26.844] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.845] Missing shader from sack: pbr_terrain
[13:18:26.845] Missing shader from sack: pbr_terrain
[13:18:26.845] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.846] Missing shader from sack: pbr_terrain
[13:18:26.846] Missing shader from sack: pbr_terrain
[13:18:26.846] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.851] Missing shader from sack: pbr_terrain
[13:18:26.851] Missing shader from sack: pbr_terrain
[13:18:26.851] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.852] Missing shader from sack: pbr_terrain
[13:18:26.852] Missing shader from sack: pbr_terrain
[13:18:26.852] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.852] Missing shader from sack: pbr_terrain
[13:18:26.852] Missing shader from sack: pbr_terrain
[13:18:26.852] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.852] Missing shader from sack: pbr_terrain
[13:18:26.852] Missing shader from sack: pbr_terrain
[13:18:26.852] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.853] Missing shader from sack: pbr_terrain
[13:18:26.853] Missing shader from sack: pbr_terrain
[13:18:26.853] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.854] Missing shader from sack: pbr_terrain
[13:18:26.854] Missing shader from sack: pbr_terrain
[13:18:26.854] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.861] Missing shader from sack: pbr_terrain
[13:18:26.861] Missing shader from sack: pbr_terrain
[13:18:26.861] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.862] Missing shader from sack: pbr_terrain
[13:18:26.862] Missing shader from sack: pbr_terrain
[13:18:26.862] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.863] Missing shader from sack: pbr_terrain
[13:18:26.863] Missing shader from sack: pbr_terrain
[13:18:26.863] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.868] Missing shader from sack: pbr_terrain
[13:18:26.868] Missing shader from sack: pbr_terrain
[13:18:26.868] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.868] Missing shader from sack: pbr_terrain
[13:18:26.868] Missing shader from sack: pbr_terrain
[13:18:26.868] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.870] Missing shader from sack: pbr_terrain
[13:18:26.870] Missing shader from sack: pbr_terrain
[13:18:26.870] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.871] Missing shader from sack: pbr_terrain
[13:18:26.871] Missing shader from sack: pbr_terrain
[13:18:26.871] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.873] Missing shader from sack: pbr_terrain
[13:18:26.873] Missing shader from sack: pbr_terrain
[13:18:26.873] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.875] Missing shader from sack: pbr_terrain
[13:18:26.875] Missing shader from sack: pbr_terrain
[13:18:26.875] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.875] Missing shader from sack: pbr_terrain
[13:18:26.875] Missing shader from sack: pbr_terrain
[13:18:26.875] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.877] Missing shader from sack: pbr_terrain
[13:18:26.877] Missing shader from sack: pbr_terrain
[13:18:26.877] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.877] Missing shader from sack: pbr_terrain
[13:18:26.877] Missing shader from sack: pbr_terrain
[13:18:26.877] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.879] Missing shader from sack: pbr_terrain
[13:18:26.879] Missing shader from sack: pbr_terrain
[13:18:26.879] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.884] Missing shader from sack: pbr_terrain
[13:18:26.885] Missing shader from sack: pbr_terrain
[13:18:26.885] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.885] Missing shader from sack: pbr_terrain
[13:18:26.885] Missing shader from sack: pbr_terrain
[13:18:26.885] Missing shader from sack: pbr_terrain_gbuffer
[13:18:26.885] Missing shader from sack: pbr_terrain
[13:18:26.885] Missing shader from sack: pbr_terrain
[13:18:26.885] Missing shader from sack: pbr_terrain_gbuffer
[13:18:27.411] Bake Terrain
[13:18:31.613] Bake Terrain
[13:18:31.674] Bake Terrain
[13:18:31.696] Bake Terrain
[13:18:36.883] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:18:36.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:18:36.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:18:36.896] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:18:36.896] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:18:36.914] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:18:36.914] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:18:36.915] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:18:37.923] [GAME MENU] camp_junsima 

[13:18:40.074] [GAME MENU] camp_junsima_select_training 

[13:18:40.543] [GAME MENU] camp_junsima_training 

[13:18:48.436] [GAME MENU] camp_junsima 

[13:18:49.174] [GAME MENU] camp_junsima_doing_sentry 

[13:18:49.202] Before Daily Tick: 中平六年 冬
一月 上旬 

[13:18:57.411] [GAME MENU] camp_junsima 

[13:18:57.941] [GAME MENU] camp_junsima 

[13:18:58.329] [GAME MENU] camp_junsima_select_training 

[13:18:58.922] [GAME MENU] camp_junsima_training 

[13:19:06.336] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:06.363] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:06.363] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:06.363] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:08.558] [GAME MENU] camp_junsima 

[13:19:09.192] [GAME MENU] camp_junsima_doing_sentry 

[13:19:09.309] Before Daily Tick: 中平六年 冬
一月 中旬 

[13:19:12.551] Force VSync State is now ACTIVE 

[13:19:12.551] PushScreen 

[13:19:12.551] SandBox.View.Map.MapScreen::HandlePause 

[13:19:12.551] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:19:12.552] OnScreenListChanged 

[13:19:12.552] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[13:19:12.552] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[13:19:12.552] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[13:19:15.965] Force VSync State is now DEACTIVATED 

[13:19:15.965] PopScreen 

[13:19:15.965] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[13:19:15.965] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[13:19:15.965] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[13:19:15.965] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[13:19:15.965] OnScreenListChanged 

[13:19:15.965] SandBox.View.Map.MapScreen::HandleActivate 

[13:19:15.966] SandBox.View.Map.MapScreen::HandleResume 

[13:19:15.978] [GAME MENU] camp_junsima_doing_sentry 

[13:19:19.562] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:19.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:21.550] Player MapEvent State: Wait 

[13:19:21.552] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:19:21.595] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:21.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:21.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:21.619] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:21.619] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:21.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:22.881] Opening new mission Battle .
 

[13:19:22.884] IMono_MBMission::create_mission : 0.003478
[13:19:23.052] Force VSync State is now DEACTIVATED 

[13:19:23.052] PushScreen 

[13:19:23.052] SandBox.View.Map.MapScreen::HandlePause 

[13:19:23.053] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:19:23.053] OnScreenListChanged 

[13:19:23.053] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[13:19:23.053] -------MissionScreen-OnInitialize 

[13:19:23.053] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[13:19:23.053] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[13:19:23.386] Scene_view::clear_all(Main_map)
[13:19:23.567] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_O/scene.xscene.
[13:19:23.606] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_O/atmosphere.xml.
[13:19:23.760] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[13:19:23.760] 19 entities are registered as oro.
[13:19:23.928] NAV_MESH: load finished, first load for scene: 1
[13:19:25.072] rglShader_manager::read_compressed_shader_cache_package : 0.000255
[13:19:25.105] Placed tree count, 1342, shrub__mix
[13:19:25.108] Placed flora count, 2163, flora_snow_b
[13:19:25.110] Placed tree count, 5685, shrub__mix
[13:19:25.118] Placed tree count, 16511, tree_high__mix_pine
[13:19:25.124] Placed flora count, 13616, flora_grass_a_non_shadow
[13:19:25.125] Placed flora count, 5487, flora_snow_g
[13:19:25.143] Placed flora count, 18818, flora_green__mix
[13:19:25.143] Placed flora count, 14814, flora_snow_c
[13:19:25.147] Placed flora count, 13035, flora_snow_i
[13:19:25.165] Placed flora count, 25256, flora_green__mix
[13:19:25.181] Placed flora count, 38590, flora_grass_a_non_shadow
[13:19:25.191] Placed flora count, 44417, flora_grass_a_non_shadow
[13:19:25.206] Placed flora count, 38293, flora_snow_l
[13:19:25.271] Placed flora count, 62, rock_new_green
[13:19:25.364] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[13:19:30.786] ----------Mission-AddTeam-Defender 

[13:19:30.786] ----------Mission-AddTeam-Attacker 

[13:19:30.890] -------MissionScreen-OnActivate 

[13:19:31.111] Bake Terrain
[13:19:31.213] Bake Terrain
[13:19:31.239] Bake Terrain
[13:19:31.257] Bake Terrain
[13:19:31.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:31.343] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:31.344] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:32.954] Selected formations being cleared. Select all formations: 

[13:19:32.954] Infantry added to selected formations. 

[13:19:32.954] Ranged added to selected formations. 

[13:19:32.954] HorseArcher added to selected formations. 

[13:19:32.954] Selected formations being cleared. Select all formations: 

[13:19:32.954] Infantry added to selected formations. 

[13:19:32.954] Ranged added to selected formations. 

[13:19:32.954] SetOrder AIControlOffon team 

[13:19:32.954] After set order called, number of selected formations: 2 

[13:19:32.954] Infantry formation being processed. 

[13:19:32.954] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.954] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.954] Ranged formation being processed. 

[13:19:32.955] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.955] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.955] After set order loop complete, number of selected formations: 2 

[13:19:32.955] SetOrder Mounton team 

[13:19:32.955] After set order called, number of selected formations: 2 

[13:19:32.955] Infantry formation being processed. 

[13:19:32.955] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.955] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.955] Ranged formation being processed. 

[13:19:32.955] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.955] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.955] After set order loop complete, number of selected formations: 2 

[13:19:32.955] SetOrder FireAtWillon team 

[13:19:32.955] After set order called, number of selected formations: 2 

[13:19:32.955] Infantry formation being processed. 

[13:19:32.955] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.955] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.955] Ranged formation being processed. 

[13:19:32.955] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.955] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.955] After set order loop complete, number of selected formations: 2 

[13:19:32.956] SetOrder ArrangementLineon team 

[13:19:32.956] After set order called, number of selected formations: 2 

[13:19:32.956] Infantry formation being processed. 

[13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.956] Ranged formation being processed. 

[13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.956] After set order loop complete, number of selected formations: 2 

[13:19:32.956] SetOrder StandYourGroundon team 

[13:19:32.956] After set order called, number of selected formations: 2 

[13:19:32.956] Infantry formation being processed. 

[13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.956] Ranged formation being processed. 

[13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.956] After set order loop complete, number of selected formations: 2 

[13:19:32.956] SetOrder AIControlOffon team 

[13:19:32.956] After set order called, number of selected formations: 2 

[13:19:32.956] Infantry formation being processed. 

[13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.956] Ranged formation being processed. 

[13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:19:32.956] After set order loop complete, number of selected formations: 2 

[13:19:32.956] Selected formations being cleared. 

[13:19:32.957] HorseArcher added to selected formations. 

[13:19:32.957] SetOrderWithAgent FollowMe 李大碗on team 

[13:19:32.957] After set order called, number of selected formations: 1 

[13:19:32.957] General formation being processed. 

[13:19:32.957] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:19:32.957] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:19:32.957] After set order loop complete, number of selected formations: 1 

[13:19:32.957] Selected formations being cleared. 

[13:19:32.957] Selected formations being cleared. Select all formations: 

[13:19:32.957] Infantry added to selected formations. 

[13:19:32.957] Ranged added to selected formations. 

[13:19:32.966] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:32.966] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:32.967] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:32.974] Render Requested: triangluar_spear_t3 

[13:19:32.974] Render Requested: stronger_reinforced_kite_shield 

[13:19:32.978] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:32.978] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:32.978] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:32.999] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:32.999] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:32.999] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:33.062] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:33.062] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:33.068] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:33.068] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:33.068] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:33.084] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:19:33.084] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:33.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:19:34.319] Render Requested: lz_bow_youzhou_01 

[13:19:35.692] Render Requested: stronger_reinforced_kite_shield 

[13:19:35.878] Render Requested: triangluar_spear_t3 

[13:19:44.815] Render Requested: lz_bow_youzhou_01 

[13:19:48.188] Render Requested: stronger_reinforced_kite_shield 

[13:19:48.371] Render Requested: triangluar_spear_t3 

[13:19:59.597] Render Requested: lz_bow_youzhou_01 

[13:20:03.204] Render Requested: stronger_reinforced_kite_shield 

[13:20:03.388] Render Requested: triangluar_spear_t3 

[13:20:16.224] Render Requested: lz_bow_youzhou_01 

[13:20:19.104] 呵!将军好武艺! 

[13:20:21.734] Render Requested: stronger_reinforced_kite_shield 

[13:20:21.915] Render Requested: triangluar_spear_t3 

[13:20:43.819] Render Requested: lz_bow_youzhou_01 

[13:20:47.844] Render Requested: stronger_reinforced_kite_shield 

[13:20:48.025] Render Requested: triangluar_spear_t3 

[13:21:00.714] Render Requested: lz_bow_youzhou_01 

[13:21:06.339] CheckMissionEnded::ended 

[13:21:06.339] Player MapEvent BattleState: AttackerVictory 

[13:21:06.669] Render Requested: stronger_reinforced_kite_shield 

[13:21:06.852] Render Requested: triangluar_spear_t3 

[13:21:09.288] 你获胜了! 

[13:21:10.801] I called EndMission 

[13:21:10.809] I called EndMissionInternal 

[13:21:10.945] -------MissionScreen-OnDeactivate 

[13:21:11.274] PopScreen 

[13:21:11.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[13:21:11.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[13:21:11.274] -------MissionScreen-OnDeactivate 

[13:21:11.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[13:21:11.274] -------MissionScreen-OnFinalize 

[13:21:11.290] Scene_view::clear_all(battle_terrain_O)
[13:21:11.290] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[13:21:11.290] OnScreenListChanged 

[13:21:11.290] SandBox.View.Map.MapScreen::HandleActivate 

[13:21:11.291] SandBox.View.Map.MapScreen::HandleResume 

[13:21:11.300] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:21:11.301] Player MapEvent State: WaitingRemoval 

[13:21:11.474] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[13:21:17.949] rglShader_manager::read_compressed_shader_cache_package : 0.000121
[13:21:17.950] Missing shader from sack: pbr_terrain
[13:21:17.950] Missing shader from sack: pbr_terrain
[13:21:17.950] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.950] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.950] Missing shader from sack: pbr_terrain_shadowmap
[13:21:17.950] Missing shader from sack: pbr_terrain_pointlight
[13:21:17.950] Missing shader from sack: pbr_terrain
[13:21:17.950] Missing shader from sack: pbr_terrain
[13:21:17.950] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.950] Missing shader from sack: pbr_terrain
[13:21:17.951] Missing shader from sack: pbr_terrain
[13:21:17.951] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.951] Missing shader from sack: pbr_terrain
[13:21:17.951] Missing shader from sack: pbr_terrain
[13:21:17.951] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.952] Missing shader from sack: pbr_terrain
[13:21:17.952] Missing shader from sack: pbr_terrain
[13:21:17.952] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.952] Missing shader from sack: pbr_terrain
[13:21:17.952] Missing shader from sack: pbr_terrain
[13:21:17.952] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.952] Missing shader from sack: pbr_terrain
[13:21:17.952] Missing shader from sack: pbr_terrain
[13:21:17.952] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.953] Missing shader from sack: pbr_terrain
[13:21:17.953] Missing shader from sack: pbr_terrain
[13:21:17.953] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.953] Missing shader from sack: pbr_terrain
[13:21:17.953] Missing shader from sack: pbr_terrain
[13:21:17.953] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.953] Missing shader from sack: pbr_terrain
[13:21:17.953] Missing shader from sack: pbr_terrain
[13:21:17.953] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.954] Missing shader from sack: pbr_terrain
[13:21:17.954] Missing shader from sack: pbr_terrain
[13:21:17.954] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.954] Missing shader from sack: pbr_terrain
[13:21:17.954] Missing shader from sack: pbr_terrain
[13:21:17.954] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.954] Missing shader from sack: pbr_terrain
[13:21:17.954] Missing shader from sack: pbr_terrain
[13:21:17.954] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.954] Missing shader from sack: pbr_terrain
[13:21:17.954] Missing shader from sack: pbr_terrain
[13:21:17.954] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.956] Missing shader from sack: pbr_terrain
[13:21:17.956] Missing shader from sack: pbr_terrain
[13:21:17.956] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.956] Missing shader from sack: pbr_terrain
[13:21:17.956] Missing shader from sack: pbr_terrain
[13:21:17.956] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.957] Missing shader from sack: pbr_terrain
[13:21:17.957] Missing shader from sack: pbr_terrain
[13:21:17.957] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.959] Missing shader from sack: pbr_terrain
[13:21:17.959] Missing shader from sack: pbr_terrain
[13:21:17.959] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.960] Missing shader from sack: pbr_terrain
[13:21:17.960] Missing shader from sack: pbr_terrain
[13:21:17.960] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.960] Missing shader from sack: pbr_terrain
[13:21:17.960] Missing shader from sack: pbr_terrain
[13:21:17.960] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.960] Missing shader from sack: pbr_terrain
[13:21:17.960] Missing shader from sack: pbr_terrain
[13:21:17.960] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.960] Missing shader from sack: pbr_terrain
[13:21:17.960] Missing shader from sack: pbr_terrain
[13:21:17.960] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.961] Missing shader from sack: pbr_terrain
[13:21:17.961] Missing shader from sack: pbr_terrain
[13:21:17.961] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.963] Missing shader from sack: pbr_terrain
[13:21:17.963] Missing shader from sack: pbr_terrain
[13:21:17.963] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.963] Missing shader from sack: pbr_terrain
[13:21:17.963] Missing shader from sack: pbr_terrain
[13:21:17.963] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.964] Missing shader from sack: pbr_terrain
[13:21:17.964] Missing shader from sack: pbr_terrain
[13:21:17.964] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.965] Missing shader from sack: pbr_terrain
[13:21:17.965] Missing shader from sack: pbr_terrain
[13:21:17.965] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.966] Missing shader from sack: pbr_terrain
[13:21:17.966] Missing shader from sack: pbr_terrain
[13:21:17.966] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.975] Missing shader from sack: pbr_terrain
[13:21:17.975] Missing shader from sack: pbr_terrain
[13:21:17.975] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.976] Missing shader from sack: pbr_terrain
[13:21:17.976] Missing shader from sack: pbr_terrain
[13:21:17.976] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.976] Missing shader from sack: pbr_terrain
[13:21:17.976] Missing shader from sack: pbr_terrain
[13:21:17.976] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.976] Missing shader from sack: pbr_terrain
[13:21:17.976] Missing shader from sack: pbr_terrain
[13:21:17.976] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.977] Missing shader from sack: pbr_terrain
[13:21:17.977] Missing shader from sack: pbr_terrain
[13:21:17.977] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.978] Missing shader from sack: pbr_terrain
[13:21:17.978] Missing shader from sack: pbr_terrain
[13:21:17.978] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.983] Missing shader from sack: pbr_terrain
[13:21:17.983] Missing shader from sack: pbr_terrain
[13:21:17.983] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.984] Missing shader from sack: pbr_terrain
[13:21:17.984] Missing shader from sack: pbr_terrain
[13:21:17.984] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.985] Missing shader from sack: pbr_terrain
[13:21:17.985] Missing shader from sack: pbr_terrain
[13:21:17.985] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.988] Missing shader from sack: pbr_terrain
[13:21:17.988] Missing shader from sack: pbr_terrain
[13:21:17.988] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.988] Missing shader from sack: pbr_terrain
[13:21:17.988] Missing shader from sack: pbr_terrain
[13:21:17.988] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.990] Missing shader from sack: pbr_terrain
[13:21:17.990] Missing shader from sack: pbr_terrain
[13:21:17.990] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.990] Missing shader from sack: pbr_terrain
[13:21:17.990] Missing shader from sack: pbr_terrain
[13:21:17.990] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.992] Missing shader from sack: pbr_terrain
[13:21:17.992] Missing shader from sack: pbr_terrain
[13:21:17.992] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.994] Missing shader from sack: pbr_terrain
[13:21:17.994] Missing shader from sack: pbr_terrain
[13:21:17.994] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.995] Missing shader from sack: pbr_terrain
[13:21:17.995] Missing shader from sack: pbr_terrain
[13:21:17.995] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.997] Missing shader from sack: pbr_terrain
[13:21:17.997] Missing shader from sack: pbr_terrain
[13:21:17.997] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.997] Missing shader from sack: pbr_terrain
[13:21:17.997] Missing shader from sack: pbr_terrain
[13:21:17.997] Missing shader from sack: pbr_terrain_gbuffer
[13:21:17.999] Missing shader from sack: pbr_terrain
[13:21:17.999] Missing shader from sack: pbr_terrain
[13:21:17.999] Missing shader from sack: pbr_terrain_gbuffer
[13:21:18.005] Missing shader from sack: pbr_terrain
[13:21:18.005] Missing shader from sack: pbr_terrain
[13:21:18.005] Missing shader from sack: pbr_terrain_gbuffer
[13:21:18.005] Missing shader from sack: pbr_terrain
[13:21:18.005] Missing shader from sack: pbr_terrain
[13:21:18.005] Missing shader from sack: pbr_terrain_gbuffer
[13:21:18.005] Missing shader from sack: pbr_terrain
[13:21:18.005] Missing shader from sack: pbr_terrain
[13:21:18.005] Missing shader from sack: pbr_terrain_gbuffer
[13:21:18.530] Bake Terrain
[13:21:22.778] Bake Terrain
[13:21:22.822] Bake Terrain
[13:21:22.843] Bake Terrain
[13:21:25.354] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:21:25.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:26.828] [GAME MENU] camp_junsima 

[13:21:27.995] [GAME MENU] camp_junsima 

[13:21:28.261] [GAME MENU] camp_junsima_select_training 

[13:21:29.118] [GAME MENU] camp_junsima 

[13:21:29.638] PartyScreenManager::OpenScreenWithDummyRosterWithMainParty 

[13:21:29.638] PartyScreenManager::OpenScreenWithDummyRoster 

[13:21:29.638] Force VSync State is now ACTIVE 

[13:21:29.638] PushScreen 

[13:21:29.638] SandBox.View.Map.MapScreen::HandlePause 

[13:21:29.639] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:21:29.639] OnScreenListChanged 

[13:21:29.639] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[13:21:29.639] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[13:21:29.639] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[13:21:37.211] Force VSync State is now DEACTIVATED 

[13:21:37.211] PopScreen 

[13:21:37.211] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[13:21:37.211] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[13:21:37.211] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[13:21:37.211] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[13:21:37.211] OnScreenListChanged 

[13:21:37.211] SandBox.View.Map.MapScreen::HandleActivate 

[13:21:37.211] SandBox.View.Map.MapScreen::HandleResume 

[13:21:37.225] [GAME MENU] camp_junsima 

[13:21:37.502] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:21:37.503] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:37.503] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:37.563] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:21:37.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:37.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:39.712] [GAME MENU] camp_junsima_select_training 

[13:21:41.573] [GAME MENU] camp_junsima_training 

[13:21:42.709] [GAME MENU] camp_junsima 

[13:21:44.060] [GAME MENU] camp_junsima_select_training 

[13:21:44.920] [GAME MENU] camp_junsima 

[13:21:45.342] [GAME MENU] camp_junsima_doing_sentry 

[13:21:45.945] [GAME MENU] camp_junsima 

[13:21:46.407] Before Daily Tick: 中平六年 冬
一月 中旬 

[13:21:46.903] [GAME MENU] camp_junsima_doing_sentry 

[13:21:51.442] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:51.467] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:21:51.467] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:51.467] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:53.111] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:21:53.111] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:53.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:53.140] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:21:53.140] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:53.140] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:21:57.429] Player MapEvent State: Wait 

[13:21:57.430] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:21:59.095] Opening new mission Battle .
 

[13:21:59.099] IMono_MBMission::create_mission : 0.003991
[13:21:59.274] Force VSync State is now DEACTIVATED 

[13:21:59.274] PushScreen 

[13:21:59.274] SandBox.View.Map.MapScreen::HandlePause 

[13:21:59.274] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:21:59.274] OnScreenListChanged 

[13:21:59.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[13:21:59.274] -------MissionScreen-OnInitialize 

[13:21:59.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[13:21:59.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[13:21:59.610] Scene_view::clear_all(Main_map)
[13:21:59.794] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_L/scene.xscene.
[13:21:59.833] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_L/atmosphere.xml.
[13:22:00.015] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[13:22:00.016] 107 entities are registered as oro.
[13:22:00.164] NAV_MESH: load finished, first load for scene: 1
[13:22:01.091] rglShader_manager::read_compressed_shader_cache_package : 0.000189
[13:22:01.120] Placed flora count, 781, flora_green_b
[13:22:01.121] Placed tree count, 1559, shrub__mix
[13:22:01.121] Placed flora count, 212, flora_plant_g
[13:22:01.121] Placed flora count, 956, flora_green_b
[13:22:01.122] Placed flora count, 2420, flora_green_b
[13:22:01.123] Placed tree count, 1912, shrub__mix
[13:22:01.125] Placed flora count, 2935, flora_green_b
[13:22:01.130] Placed flora count, 9676, flora_plant_f
[13:22:01.131] Placed flora count, 8544, flora_plant_f
[13:22:01.141] Placed flora count, 17407, flora_fern_a
[13:22:01.142] Placed tree count, 10085, flora_tree_spruce_01
[13:22:01.142] Placed flora count, 624, flora_plant_g
[13:22:01.142] Placed flora count, 14182, flora_green__mix
[13:22:01.145] Placed flora count, 10891, flora_plant_f
[13:22:01.146] Placed flora count, 21528, flora_green_j
[13:22:01.149] Placed tree count, 8950, shrub__mix
[13:22:01.151] Placed tree count, 9967, flora_tree_spruce_02
[13:22:01.151] Placed flora count, 23283, flora_dry_plant_f
[13:22:01.152] Placed tree count, 1006, flora_tree_spruce_06_dead
[13:22:01.155] Placed tree count, 10378, flora_tree_pines_01
[13:22:01.171] Placed flora count, 36399, valley_flower__mix
[13:22:01.183] Placed flora count, 28109, flora_plant_f
[13:22:01.190] Placed tree count, 42025, flora_tree_spruce_forest
[13:22:01.208] Placed flora count, 63431, flora_grass_a_non_shadow
[13:22:01.217] Placed flora count, 66343, flora_green_j
[13:22:01.235] Placed flora count, 67293, valley_flower__mix
[13:22:01.237] Placed flora count, 74698, flora_dry_plant_f
[13:22:01.301] Placed flora count, 156881, flora_grass_a_non_shadow
[13:22:01.482] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[13:22:07.098] ----------Mission-AddTeam-Defender 

[13:22:07.098] ----------Mission-AddTeam-Attacker 

[13:22:07.188] -------MissionScreen-OnActivate 

[13:22:07.198] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:07.199] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:07.199] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:22:07.199] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:07.199] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:07.201] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:07.226] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:22:07.226] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:07.226] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:07.236] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:07.274] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:22:07.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:07.308] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:22:07.389] Bake Terrain
[13:22:07.415] Bake Terrain
[13:22:07.425] Bake Terrain
[13:22:07.442] Bake Terrain
[13:22:08.970] Selected formations being cleared. Select all formations: 

[13:22:08.970] Infantry added to selected formations. 

[13:22:08.970] Ranged added to selected formations. 

[13:22:08.970] HorseArcher added to selected formations. 

[13:22:08.971] Selected formations being cleared. Select all formations: 

[13:22:08.971] Infantry added to selected formations. 

[13:22:08.971] Ranged added to selected formations. 

[13:22:08.971] SetOrder AIControlOffon team 

[13:22:08.971] After set order called, number of selected formations: 2 

[13:22:08.971] Infantry formation being processed. 

[13:22:08.971] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.971] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.971] Ranged formation being processed. 

[13:22:08.971] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.971] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.971] After set order loop complete, number of selected formations: 2 

[13:22:08.972] SetOrder Mounton team 

[13:22:08.972] After set order called, number of selected formations: 2 

[13:22:08.972] Infantry formation being processed. 

[13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.972] Ranged formation being processed. 

[13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.972] After set order loop complete, number of selected formations: 2 

[13:22:08.972] SetOrder FireAtWillon team 

[13:22:08.972] After set order called, number of selected formations: 2 

[13:22:08.972] Infantry formation being processed. 

[13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.972] Ranged formation being processed. 

[13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.972] After set order loop complete, number of selected formations: 2 

[13:22:08.972] SetOrder ArrangementLineon team 

[13:22:08.972] After set order called, number of selected formations: 2 

[13:22:08.972] Infantry formation being processed. 

[13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.972] Ranged formation being processed. 

[13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.972] After set order loop complete, number of selected formations: 2 

[13:22:08.972] SetOrder StandYourGroundon team 

[13:22:08.972] After set order called, number of selected formations: 2 

[13:22:08.972] Infantry formation being processed. 

[13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.973] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.973] Ranged formation being processed. 

[13:22:08.973] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.973] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.973] After set order loop complete, number of selected formations: 2 

[13:22:08.973] SetOrder AIControlOffon team 

[13:22:08.973] After set order called, number of selected formations: 2 

[13:22:08.973] Infantry formation being processed. 

[13:22:08.973] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.973] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.973] Ranged formation being processed. 

[13:22:08.973] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:22:08.973] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:22:08.973] After set order loop complete, number of selected formations: 2 

[13:22:08.973] Selected formations being cleared. 

[13:22:08.973] HorseArcher added to selected formations. 

[13:22:08.973] SetOrderWithAgent FollowMe 李大碗on team 

[13:22:08.973] After set order called, number of selected formations: 1 

[13:22:08.973] General formation being processed. 

[13:22:08.973] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:22:08.973] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:22:08.973] After set order loop complete, number of selected formations: 1 

[13:22:08.974] Selected formations being cleared. 

[13:22:08.974] Selected formations being cleared. Select all formations: 

[13:22:08.974] Infantry added to selected formations. 

[13:22:08.974] Ranged added to selected formations. 

[13:22:08.991] Render Requested: triangluar_spear_t3 

[13:22:08.991] Render Requested: stronger_reinforced_kite_shield 

[13:22:08.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:22:08.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:22:10.049] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:22:10.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:10.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:10.060] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:22:10.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:10.061] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:10.118] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:22:10.118] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:10.118] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:22:13.211] Render Requested: lz_bow_youzhou_01 

[13:22:13.807] Render Requested: stronger_reinforced_kite_shield 

[13:22:13.989] Render Requested: triangluar_spear_t3 

[13:22:20.262] 李大碗提高了1级。 

[13:22:31.611] Render Requested: lz_bow_youzhou_01 

[13:22:36.071] Render Requested: stronger_reinforced_kite_shield 

[13:22:36.255] Render Requested: triangluar_spear_t3 

[13:22:43.734] Render Requested: lz_bow_youzhou_01 

[13:22:45.117] Render Requested: stronger_reinforced_kite_shield 

[13:22:45.299] Render Requested: triangluar_spear_t3 

[13:23:27.706] 将军实在勇武过人! 

[13:23:38.571] Render Requested: lz_bow_youzhou_01 

[13:23:41.997] Render Requested: stronger_reinforced_kite_shield 

[13:23:42.183] Render Requested: triangluar_spear_t3 

[13:23:53.107] Render Requested: lz_bow_youzhou_01 

[13:24:22.089] Render Requested: stronger_reinforced_kite_shield 

[13:24:22.277] Render Requested: triangluar_spear_t3 

[13:24:25.670] CheckMissionEnded::ended 

[13:24:25.670] Player MapEvent BattleState: AttackerVictory 

[13:24:28.637] 你获胜了! 

[13:24:29.777] I called EndMission 

[13:24:29.785] I called EndMissionInternal 

[13:24:29.941] -------MissionScreen-OnDeactivate 

[13:24:30.269] PopScreen 

[13:24:30.269] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[13:24:30.269] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[13:24:30.269] -------MissionScreen-OnDeactivate 

[13:24:30.269] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[13:24:30.269] -------MissionScreen-OnFinalize 

[13:24:30.281] Scene_view::clear_all(battle_terrain_L)
[13:24:30.282] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[13:24:30.282] OnScreenListChanged 

[13:24:30.282] SandBox.View.Map.MapScreen::HandleActivate 

[13:24:30.282] SandBox.View.Map.MapScreen::HandleResume 

[13:24:30.291] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:24:30.292] Player MapEvent State: WaitingRemoval 

[13:24:30.479] Dump integrity is compromised due to non-default modules being used 

[13:24:30.479] Dump integrity is compromised due to non-default modules being used 

[13:24:30.479] Dump integrity is compromised due to non-default modules being used 

[13:24:30.481] AutoSaveCurrentGame: saveauto3 

[13:24:30.481] Save Process block is started. 

[13:24:30.481] ------Saving with new context. Save name: saveauto3------ 

[13:24:30.483] SaveContext::Save block is started. 

[13:24:30.483] SaveContext::CollectObjects block is started. 

[13:24:32.878] SaveContext::CollectObjects completed in 2.395 seconds. 

[13:24:32.878] SaveContext::Saving Objects block is started. 

[13:24:33.535] SaveContext::Saving Objects completed in 0.656 seconds. 

[13:24:33.535] SaveContext::Saving Containers block is started. 

[13:24:35.087] SaveContext::Saving Containers completed in 1.551 seconds. 

[13:24:35.423] SaveContext::Save completed in 4.94 seconds. 

[13:24:35.423] Save Process completed in 4.942 seconds. 

[13:24:35.846] ------Successfully saved------ 

[13:24:42.051] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[13:24:42.052] Missing shader from sack: pbr_terrain
[13:24:42.052] Missing shader from sack: pbr_terrain
[13:24:42.052] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.052] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.052] Missing shader from sack: pbr_terrain_shadowmap
[13:24:42.052] Missing shader from sack: pbr_terrain_pointlight
[13:24:42.052] Missing shader from sack: pbr_terrain
[13:24:42.052] Missing shader from sack: pbr_terrain
[13:24:42.052] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.052] Missing shader from sack: pbr_terrain
[13:24:42.052] Missing shader from sack: pbr_terrain
[13:24:42.052] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.053] Missing shader from sack: pbr_terrain
[13:24:42.053] Missing shader from sack: pbr_terrain
[13:24:42.053] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.053] Missing shader from sack: pbr_terrain
[13:24:42.054] Missing shader from sack: pbr_terrain
[13:24:42.054] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.054] Missing shader from sack: pbr_terrain
[13:24:42.054] Missing shader from sack: pbr_terrain
[13:24:42.054] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.054] Missing shader from sack: pbr_terrain
[13:24:42.054] Missing shader from sack: pbr_terrain
[13:24:42.054] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.054] Missing shader from sack: pbr_terrain
[13:24:42.054] Missing shader from sack: pbr_terrain
[13:24:42.054] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.055] Missing shader from sack: pbr_terrain
[13:24:42.055] Missing shader from sack: pbr_terrain
[13:24:42.055] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.055] Missing shader from sack: pbr_terrain
[13:24:42.055] Missing shader from sack: pbr_terrain
[13:24:42.055] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.055] Missing shader from sack: pbr_terrain
[13:24:42.055] Missing shader from sack: pbr_terrain
[13:24:42.055] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.056] Missing shader from sack: pbr_terrain
[13:24:42.056] Missing shader from sack: pbr_terrain
[13:24:42.056] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.056] Missing shader from sack: pbr_terrain
[13:24:42.056] Missing shader from sack: pbr_terrain
[13:24:42.056] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.056] Missing shader from sack: pbr_terrain
[13:24:42.056] Missing shader from sack: pbr_terrain
[13:24:42.056] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.057] Missing shader from sack: pbr_terrain
[13:24:42.057] Missing shader from sack: pbr_terrain
[13:24:42.057] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.057] Missing shader from sack: pbr_terrain
[13:24:42.057] Missing shader from sack: pbr_terrain
[13:24:42.058] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.058] Missing shader from sack: pbr_terrain
[13:24:42.058] Missing shader from sack: pbr_terrain
[13:24:42.058] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.059] Missing shader from sack: pbr_terrain
[13:24:42.059] Missing shader from sack: pbr_terrain
[13:24:42.059] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.060] Missing shader from sack: pbr_terrain
[13:24:42.060] Missing shader from sack: pbr_terrain
[13:24:42.060] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.060] Missing shader from sack: pbr_terrain
[13:24:42.060] Missing shader from sack: pbr_terrain
[13:24:42.060] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.060] Missing shader from sack: pbr_terrain
[13:24:42.060] Missing shader from sack: pbr_terrain
[13:24:42.060] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.061] Missing shader from sack: pbr_terrain
[13:24:42.061] Missing shader from sack: pbr_terrain
[13:24:42.061] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.062] Missing shader from sack: pbr_terrain
[13:24:42.062] Missing shader from sack: pbr_terrain
[13:24:42.062] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.063] Missing shader from sack: pbr_terrain
[13:24:42.063] Missing shader from sack: pbr_terrain
[13:24:42.063] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.063] Missing shader from sack: pbr_terrain
[13:24:42.063] Missing shader from sack: pbr_terrain
[13:24:42.063] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.065] Missing shader from sack: pbr_terrain
[13:24:42.065] Missing shader from sack: pbr_terrain
[13:24:42.065] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.065] Missing shader from sack: pbr_terrain
[13:24:42.065] Missing shader from sack: pbr_terrain
[13:24:42.065] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.066] Missing shader from sack: pbr_terrain
[13:24:42.066] Missing shader from sack: pbr_terrain
[13:24:42.066] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.072] Missing shader from sack: pbr_terrain
[13:24:42.072] Missing shader from sack: pbr_terrain
[13:24:42.072] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.072] Missing shader from sack: pbr_terrain
[13:24:42.072] Missing shader from sack: pbr_terrain
[13:24:42.072] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.072] Missing shader from sack: pbr_terrain
[13:24:42.072] Missing shader from sack: pbr_terrain
[13:24:42.072] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.072] Missing shader from sack: pbr_terrain
[13:24:42.072] Missing shader from sack: pbr_terrain
[13:24:42.072] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.073] Missing shader from sack: pbr_terrain
[13:24:42.073] Missing shader from sack: pbr_terrain
[13:24:42.073] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.075] Missing shader from sack: pbr_terrain
[13:24:42.075] Missing shader from sack: pbr_terrain
[13:24:42.075] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.080] Missing shader from sack: pbr_terrain
[13:24:42.080] Missing shader from sack: pbr_terrain
[13:24:42.080] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.080] Missing shader from sack: pbr_terrain
[13:24:42.080] Missing shader from sack: pbr_terrain
[13:24:42.080] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.082] Missing shader from sack: pbr_terrain
[13:24:42.082] Missing shader from sack: pbr_terrain
[13:24:42.082] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.087] Missing shader from sack: pbr_terrain
[13:24:42.087] Missing shader from sack: pbr_terrain
[13:24:42.087] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.087] Missing shader from sack: pbr_terrain
[13:24:42.087] Missing shader from sack: pbr_terrain
[13:24:42.087] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.089] Missing shader from sack: pbr_terrain
[13:24:42.089] Missing shader from sack: pbr_terrain
[13:24:42.089] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.089] Missing shader from sack: pbr_terrain
[13:24:42.089] Missing shader from sack: pbr_terrain
[13:24:42.090] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.091] Missing shader from sack: pbr_terrain
[13:24:42.091] Missing shader from sack: pbr_terrain
[13:24:42.091] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.093] Missing shader from sack: pbr_terrain
[13:24:42.093] Missing shader from sack: pbr_terrain
[13:24:42.093] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.094] Missing shader from sack: pbr_terrain
[13:24:42.094] Missing shader from sack: pbr_terrain
[13:24:42.094] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.096] Missing shader from sack: pbr_terrain
[13:24:42.096] Missing shader from sack: pbr_terrain
[13:24:42.096] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.097] Missing shader from sack: pbr_terrain
[13:24:42.097] Missing shader from sack: pbr_terrain
[13:24:42.097] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.098] Missing shader from sack: pbr_terrain
[13:24:42.098] Missing shader from sack: pbr_terrain
[13:24:42.098] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.104] Missing shader from sack: pbr_terrain
[13:24:42.104] Missing shader from sack: pbr_terrain
[13:24:42.104] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.104] Missing shader from sack: pbr_terrain
[13:24:42.104] Missing shader from sack: pbr_terrain
[13:24:42.104] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.105] Missing shader from sack: pbr_terrain
[13:24:42.105] Missing shader from sack: pbr_terrain
[13:24:42.105] Missing shader from sack: pbr_terrain_gbuffer
[13:24:42.625] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[13:24:42.661] Bake Terrain
[13:24:46.688] Bake Terrain
[13:24:46.756] Bake Terrain
[13:24:46.777] Bake Terrain
[13:24:50.426] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:24:50.461] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:24:50.461] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:24:50.469] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:24:50.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:24:50.479] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:24:50.479] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:24:53.350] --------------- Conversation Start ---------------  

[13:24:53.350] Conversation character name: 军司马
id: youzhou_sol_8001
culture:幽州
persona:PersonaSoftspoken 

[13:24:53.350] AI -> (op_junsima_promotion_ask) -  

[13:24:53.351] [GAME MENU] camp_junsima 

[13:25:00.236] P  -> (op_player_promotion_response_yes) -  

[13:25:00.237] 被晋升为都伯。 

[13:25:00.237] Force VSync State is now ACTIVE 

[13:25:00.237] PushScreen 

[13:25:00.237] SandBox.View.Map.MapScreen::HandlePause 

[13:25:00.238] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:25:00.238] OnScreenListChanged 

[13:25:00.238] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[13:25:00.333] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[13:25:00.333] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[13:25:00.632] 你被授予 都伯 職位 

[13:25:00.632] 现被拔擢为:都伯 

[13:25:00.632] AI -> (op_junsima_promotion_confirm) -  

[13:25:00.641] Render Requested: sg_ar_c05_s5004_head 

[13:25:00.641] Render Requested: sg_ar_c06_s6001_shoulder 

[13:25:00.641] Render Requested: empire_warrior_padded_armor_e 

[13:25:00.641] Render Requested: sg_ar_c06_g004_arm 

[13:25:00.641] Render Requested: sg_cl_c06_s3002_leg 

[13:25:00.641] Render Requested: t3_khuzait_horse 

[13:25:00.641] Render Requested: northern_light_harness 

[13:25:00.641] Render Requested: triangluar_spear_t3 

[13:25:00.641] Render Requested: stronger_reinforced_kite_shield 

[13:25:00.641] Render Requested: lz_bow_youzhou_01 

[13:25:00.641] Render Requested: lz_arrow_youzhou_01 

[13:25:00.641] Render Requested: lz_danshou_youzhou_04 

[13:25:00.641] Render Requested: lz_bow_youzhou_04 

[13:25:00.641] Render Requested: lz_arrow_youzhou_01 

[13:25:00.641] Render Requested: sg_ar_c06_s4001_head 

[13:25:00.641] Render Requested: sg_ar_c06_s4002_shoulder 

[13:25:00.641] Render Requested: sg_ar_c06_s4003_body 

[13:25:00.641] Render Requested: sg_ar_c06_s4001_leg 

[13:25:00.641] Render Requested: ironIngot2 

[13:25:00.641] Render Requested: iron 

[13:25:00.641] Render Requested: charcoal 

[13:25:00.641] Render Requested: grain 

[13:25:00.641] Render Requested: sumpter_horse 

[13:25:00.641] Render Requested: sturgia_horse 

[13:25:00.654] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.667] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:01.266] Render Requested: lz_arrow_youzhou_01 

[13:25:01.266] Render Requested: lz_arrow_youzhou_01 

[13:25:01.401] Render Requested: lz_bow_youzhou_04 

[13:25:01.401] Render Requested: lz_bow_youzhou_01 

[13:25:01.752] Render Requested: lz_arrow_youzhou_01 

[13:25:01.752] Render Requested: lz_arrow_youzhou_01 

[13:25:02.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:02.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:02.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:03.968] TransferItem Name: 04幽州羽箭 | From: OtherInventory To: PlayerInventory | Amount: 1 

[13:25:03.976] Render Requested: lz_arrow_youzhou_01 

[13:25:03.990] Render Requested: sg_ar_c06_s4001_head 

[13:25:03.990] Render Requested: sg_ar_c05_s5004_head 

[13:25:04.204] Render Requested: lz_bow_youzhou_04 

[13:25:04.204] Render Requested: lz_bow_youzhou_01 

[13:25:09.740] TransferItem Name: 04幽州亲卫反曲弓 | From: OtherInventory To: PlayerInventory | Amount: 1 

[13:25:09.748] Render Requested: lz_bow_youzhou_04 

[13:25:09.762] Render Requested: sg_ar_c06_s4001_head 

[13:25:09.762] Render Requested: sg_ar_c05_s5004_head 

[13:25:09.878] Render Requested: lz_danshou_youzhou_04 

[13:25:10.762] Render Requested: sg_ar_c06_s4001_head 

[13:25:10.992] Render Requested: lz_bow_youzhou_01 

[13:25:10.993] Render Requested: lz_bow_youzhou_04 

[13:25:17.681] Render Requested: sg_ar_c06_s4001_head 

[13:25:17.681] Render Requested: sg_ar_c05_s5004_head 

[13:25:17.700] Render Requested: sg_ar_c06_s4002_shoulder 

[13:25:17.700] Render Requested: sg_ar_c06_s6001_shoulder 

[13:25:17.936] Render Requested: sg_ar_c06_s4003_body 

[13:25:17.936] Render Requested: empire_warrior_padded_armor_e 

[13:25:19.131] Render Requested: sg_ar_c06_s4003_body 

[13:25:19.648] TransferItem Name: 三国-幽州长袖戎服粗制皮两挡带腿裙 | From: OtherInventory To: Equipment | Amount: 1 

[13:25:19.648] TransferItem Name: 步兵长摆软甲 | From: Equipment To: PlayerInventory | Amount: 1 

[13:25:19.658] Render Requested: sg_ar_c06_s4003_body 

[13:25:19.658] Render Requested: empire_warrior_padded_armor_e 

[13:25:19.700] Render Requested: sg_ar_c06_s4003_body 

[13:25:20.116] Render Requested: sg_ar_c06_s4002_shoulder 

[13:25:20.116] Render Requested: sg_ar_c06_s6001_shoulder 

[13:25:20.433] Render Requested: sg_ar_c06_s4001_head 

[13:25:20.433] Render Requested: sg_ar_c05_s5004_head 

[13:25:21.683] Render Requested: sg_ar_c06_s4001_head 

[13:25:22.217] TransferItem Name: 三国-幽州铁额挡加强毡弁 | From: OtherInventory To: Equipment | Amount: 1 

[13:25:22.217] TransferItem Name: 三国-羽饰冀州皮胄 | From: Equipment To: PlayerInventory | Amount: 1 

[13:25:22.227] Render Requested: sg_ar_c06_s4001_head 

[13:25:22.227] Render Requested: sg_ar_c05_s5004_head 

[13:25:22.501] Render Requested: sg_ar_c06_s4001_leg 

[13:25:22.502] Render Requested: sg_cl_c06_s3002_leg 

[13:25:23.435] Render Requested: sg_ar_c06_s4001_leg 

[13:25:24.001] TransferItem Name: 三国-幽州强化皮裹腿皮履覆皮革 | From: OtherInventory To: Equipment | Amount: 1 

[13:25:24.001] TransferItem Name: 三国-皮护胫配皮靴 | From: Equipment To: PlayerInventory | Amount: 1 

[13:25:24.012] Render Requested: sg_ar_c06_s4001_leg 

[13:25:24.012] Render Requested: sg_cl_c06_s3002_leg 

[13:25:24.087] Render Requested: sg_ar_c06_s4001_leg 

[13:25:24.403] Render Requested: sg_ar_c06_s4002_shoulder 

[13:25:24.403] Render Requested: sg_ar_c06_s6001_shoulder 

[13:25:25.773] Render Requested: lz_danshou_youzhou_04 

[13:25:26.455] Render Requested: sg_ar_c06_s4003_body 

[13:25:26.555] Render Requested: sg_ar_c06_s6001_shoulder 

[13:25:27.022] Render Requested: sg_ar_c06_s4002_shoulder 

[13:25:29.140] Render Requested: lz_danshou_youzhou_04 

[13:25:29.873] TransferItem Name: 04幽州军卅炼兽首宽刃单手戈 | From: OtherInventory To: PlayerInventory | Amount: 1 

[13:25:29.880] TransferItem Name: 三国-幽州粗制皮札披膊覆皮革 | From: OtherInventory To: PlayerInventory | Amount: 1 

[13:25:29.883] Render Requested: lz_danshou_youzhou_04 

[13:25:29.883] Render Requested: sg_ar_c06_s4002_shoulder 

[13:25:33.327] Render Requested: lz_arrow_youzhou_01 

[13:25:33.327] Render Requested: lz_arrow_youzhou_01 

[13:25:36.154] Render Requested: lz_bow_youzhou_04 

[13:25:36.154] Render Requested: lz_bow_youzhou_01 

[13:25:36.247] Render Requested: sg_ar_c06_s4001_leg 

[13:25:36.247] Render Requested: sg_cl_c06_s3002_leg 

[13:25:36.281] Render Requested: lz_danshou_youzhou_04 

[13:25:38.730] Force VSync State is now DEACTIVATED 

[13:25:38.730] PopScreen 

[13:25:38.730] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[13:25:38.730] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[13:25:38.730] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[13:25:38.734] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[13:25:38.734] OnScreenListChanged 

[13:25:38.734] SandBox.View.Map.MapScreen::HandleActivate 

[13:25:38.735] SandBox.View.Map.MapScreen::HandleResume 

[13:25:38.751] [GAME MENU] camp_junsima 

[13:25:40.557] ExecuteContinue 

[13:25:40.557] --------------- Conversation End ---------------  

[13:25:40.560] Scene_view::clear_all(scn_conversation_tableau)
[13:25:40.575] [GAME MENU] camp_junsima 

[13:25:43.611] [GAME MENU] camp_junsima_doing_sentry 

[13:25:43.769] Player has entered city_daijun_daixian: 代县 

[13:25:43.770] [GAME MENU] town_outside 

[13:25:43.770] [GAME MENU] town 

[13:25:43.795] Release Sound Event 10426 

[13:25:43.795] Release Sound Event 10425 

[13:25:43.795] Release Sound Event -1 

[13:25:43.795] Release Sound Event -1 

[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:44.953] [GAME MENU] camp_junsima_doing_sentry 

[13:25:44.954] Release Sound Event 10428 

[13:25:44.954] Release Sound Event 10427 

[13:25:48.347] Force VSync State is now ACTIVE 

[13:25:48.347] PushScreen 

[13:25:48.347] SandBox.View.Map.MapScreen::HandlePause 

[13:25:48.348] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:25:48.348] Release Sound Event -1 

[13:25:48.348] Release Sound Event -1 

[13:25:48.348] OnScreenListChanged 

[13:25:48.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:25:48.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:25:48.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:25:48.922] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:25:48.922] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:25:48.939] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:25:48.939] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:25:49.006] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:25:49.040] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:25:49.040] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:26:05.638] Force VSync State is now DEACTIVATED 

[13:26:05.638] PopScreen 

[13:26:05.638] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:26:05.638] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:26:05.638] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:26:05.638] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:26:05.638] OnScreenListChanged 

[13:26:05.638] SandBox.View.Map.MapScreen::HandleActivate 

[13:26:05.638] SandBox.View.Map.MapScreen::HandleResume 

[13:26:05.652] [GAME MENU] camp_junsima_doing_sentry 

[13:26:05.652] Release Sound Event -1 

[13:26:05.652] Release Sound Event -1 

[13:26:06.467] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.477] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.477] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.478] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.484] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.485] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.485] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.485] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.510] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.510] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.528] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.529] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.529] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.547] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.547] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.547] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.556] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.623] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.623] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.650] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.692] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.692] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.709] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.709] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.710] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:06.721] [GAME MENU] camp_junsima 

[13:26:06.721] Release Sound Event -1 

[13:26:06.721] Release Sound Event -1 

[13:26:06.873] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:06.873] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:07.434] [GAME MENU] camp_junsima_doing_sentry 

[13:26:07.434] Release Sound Event -1 

[13:26:07.434] Release Sound Event -1 

[13:26:09.212] Before Daily Tick: 中平六年 冬
一月 中旬 

[13:26:14.548] Player has entered town_daijun_gaoliu: 高柳 

[13:26:14.548] [GAME MENU] castle_outside 

[13:26:14.548] Release Sound Event -1 

[13:26:14.548] Release Sound Event -1 

[13:26:16.038] Release Sound Event -1 

[13:26:16.038] Release Sound Event -1 

[13:26:16.046] [GAME MENU] player_in_camp_main 

[13:26:18.021] [GAME MENU] camp_junsima 

[13:26:20.790] [GAME MENU] camp_junsima_doing_sentry 

[13:26:20.806] Player has entered town_daijun_gaoliu: 高柳 

[13:26:20.807] [GAME MENU] castle_outside 

[13:26:21.817] [GAME MENU] player_in_camp_main 

[13:26:23.193] [GAME MENU] camp_junsima 

[13:26:23.671] [GAME MENU] camp_junsima_select_training 

[13:26:25.163] [GAME MENU] camp_junsima_training 

[13:26:29.618] [GAME MENU] camp_junsima 

[13:26:30.146] [GAME MENU] camp_junsima_doing_sentry 

[13:26:30.150] Player has entered town_daijun_gaoliu: 高柳 

[13:26:30.150] [GAME MENU] castle_outside 

[13:26:32.511] Before Daily Tick: 中平六年 冬
一月 下旬 

[13:26:32.954] [GAME MENU] camp_junsima 

[13:26:40.449] [GAME MENU] camp_junsima_select_training 

[13:26:41.063] [GAME MENU] camp_junsima_training 

[13:26:43.582] Player MapEvent State: Wait 

[13:26:43.582] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:26:45.689] Opening new mission Battle .
 

[13:26:45.693] IMono_MBMission::create_mission : 0.003400
[13:26:45.866] Force VSync State is now DEACTIVATED 

[13:26:45.866] PushScreen 

[13:26:45.866] SandBox.View.Map.MapScreen::HandlePause 

[13:26:45.866] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:26:45.866] OnScreenListChanged 

[13:26:45.866] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[13:26:45.866] -------MissionScreen-OnInitialize 

[13:26:45.866] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[13:26:45.866] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[13:26:46.208] Scene_view::clear_all(Main_map)
[13:26:46.388] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_094/scene.xscene.
[13:26:46.389] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_094/atmosphere.xml.
[13:26:46.613] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[13:26:46.614] 90 entities are registered as oro.
[13:26:46.788] NAV_MESH: load finished, first load for scene: 1
[13:26:47.908] rglShader_manager::read_compressed_shader_cache_package : 0.000251
[13:26:47.946] Placed tree count, 2006, tree_forest_beech___mix_broken
[13:26:47.950] Placed tree count, 6276, flora_tree_beech_mix
[13:26:47.955] Placed tree count, 14794, flora_shrub_mix
[13:26:47.965] Placed flora count, 9274, ground_rock
[13:26:47.984] Placed flora count, 28534, rock_new_green
[13:26:47.986] Placed flora count, 53626, flora_green__mix_big_leafs
[13:26:47.999] Placed flora count, 29359, flora_plant__mix
[13:26:48.012] Placed flora count, 31046, flora_dry_plant__mix_grass
[13:26:48.037] Placed flora count, 71674, wheat_group_summer
[13:26:48.052] Placed flora count, 151359, ground_rocks_group
[13:26:48.099] Placed flora count, 227391, flora_grass_b
[13:26:48.188] Placed flora count, 435960, free_valley_flower__mix
[13:26:48.394] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[13:26:48.409] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[13:26:54.082] ----------Mission-AddTeam-Defender 

[13:26:54.082] ----------Mission-AddTeam-Attacker 

[13:26:54.170] -------MissionScreen-OnActivate 

[13:26:54.181] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:54.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:54.182] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:54.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:54.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:54.184] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:54.209] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:54.209] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:54.210] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:54.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:54.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:54.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:54.423] Bake Terrain
[13:26:54.510] Bake Terrain
[13:26:54.520] Bake Terrain
[13:26:54.544] Bake Terrain
[13:26:56.328] Selected formations being cleared. Select all formations: 

[13:26:56.328] Infantry added to selected formations. 

[13:26:56.328] Ranged added to selected formations. 

[13:26:56.328] HorseArcher added to selected formations. 

[13:26:56.329] Selected formations being cleared. Select all formations: 

[13:26:56.329] Infantry added to selected formations. 

[13:26:56.329] Ranged added to selected formations. 

[13:26:56.329] SetOrder AIControlOffon team 

[13:26:56.329] After set order called, number of selected formations: 2 

[13:26:56.329] Infantry formation being processed. 

[13:26:56.329] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.329] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.329] Ranged formation being processed. 

[13:26:56.329] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.329] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.329] After set order loop complete, number of selected formations: 2 

[13:26:56.334] SetOrder Mounton team 

[13:26:56.334] After set order called, number of selected formations: 2 

[13:26:56.334] Infantry formation being processed. 

[13:26:56.334] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.334] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.334] Ranged formation being processed. 

[13:26:56.334] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.334] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.334] After set order loop complete, number of selected formations: 2 

[13:26:56.335] SetOrder FireAtWillon team 

[13:26:56.335] After set order called, number of selected formations: 2 

[13:26:56.335] Infantry formation being processed. 

[13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.335] Ranged formation being processed. 

[13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.335] After set order loop complete, number of selected formations: 2 

[13:26:56.335] SetOrder ArrangementLineon team 

[13:26:56.335] After set order called, number of selected formations: 2 

[13:26:56.335] Infantry formation being processed. 

[13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.335] Ranged formation being processed. 

[13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.335] After set order loop complete, number of selected formations: 2 

[13:26:56.335] SetOrder StandYourGroundon team 

[13:26:56.335] After set order called, number of selected formations: 2 

[13:26:56.335] Infantry formation being processed. 

[13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.335] Ranged formation being processed. 

[13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.335] After set order loop complete, number of selected formations: 2 

[13:26:56.335] SetOrder AIControlOffon team 

[13:26:56.335] After set order called, number of selected formations: 2 

[13:26:56.335] Infantry formation being processed. 

[13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.335] Ranged formation being processed. 

[13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:26:56.335] After set order loop complete, number of selected formations: 2 

[13:26:56.336] Selected formations being cleared. 

[13:26:56.336] HorseArcher added to selected formations. 

[13:26:56.336] SetOrderWithAgent FollowMe 李大碗on team 

[13:26:56.336] After set order called, number of selected formations: 1 

[13:26:56.336] General formation being processed. 

[13:26:56.336] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:26:56.336] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:26:56.336] After set order loop complete, number of selected formations: 1 

[13:26:56.336] Selected formations being cleared. 

[13:26:56.336] Selected formations being cleared. Select all formations: 

[13:26:56.336] Infantry added to selected formations. 

[13:26:56.336] Ranged added to selected formations. 

[13:26:56.357] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:56.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:56.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:26:56.365] Render Requested: triangluar_spear_t3 

[13:26:56.365] Render Requested: stronger_reinforced_kite_shield 

[13:26:56.369] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:26:56.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:27:24.110] Render Requested: lz_bow_youzhou_01 

[13:27:46.886] 将军实在勇武过人! 

[13:28:39.847] Render Requested: stronger_reinforced_kite_shield 

[13:28:40.031] Render Requested: triangluar_spear_t3 

[13:28:57.893] 将军实在勇武过人! 

[13:29:14.249] Render Requested: lz_bow_youzhou_01 

[13:29:26.179] Render Requested: stronger_reinforced_kite_shield 

[13:29:26.361] Render Requested: triangluar_spear_t3 

[13:29:43.108] Render Requested: lz_bow_youzhou_01 

[13:29:53.673] Render Requested: stronger_reinforced_kite_shield 

[13:29:53.853] Render Requested: triangluar_spear_t3 

[13:29:54.582] Render Requested: lz_bow_youzhou_01 

[13:30:14.516] 将军实在勇武过人! 

[13:30:15.318] Render Requested: stronger_reinforced_kite_shield 

[13:30:15.391] CheckMissionEnded::ended 

[13:30:15.391] Player MapEvent BattleState: AttackerVictory 

[13:30:15.505] Render Requested: triangluar_spear_t3 

[13:30:18.299] 你获胜了! 

[13:30:22.310] Render Requested: lz_bow_youzhou_01 

[13:30:25.310] 战斗胜利,按键查看结果 

[13:30:27.170] I called EndMission 

[13:30:27.178] I called EndMissionInternal 

[13:30:27.355] -------MissionScreen-OnDeactivate 

[13:30:27.700] PopScreen 

[13:30:27.700] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[13:30:27.700] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[13:30:27.700] -------MissionScreen-OnDeactivate 

[13:30:27.700] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[13:30:27.700] -------MissionScreen-OnFinalize 

[13:30:27.715] Scene_view::clear_all(battle_terrain_biome_094)
[13:30:27.715] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[13:30:27.715] OnScreenListChanged 

[13:30:27.715] SandBox.View.Map.MapScreen::HandleActivate 

[13:30:27.715] SandBox.View.Map.MapScreen::HandleResume 

[13:30:27.724] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[13:30:27.726] Player MapEvent State: WaitingRemoval 

[13:30:27.897] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[13:30:34.165] rglShader_manager::read_compressed_shader_cache_package : 0.000109
[13:30:34.165] Missing shader from sack: pbr_terrain
[13:30:34.165] Missing shader from sack: pbr_terrain
[13:30:34.165] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.165] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.165] Missing shader from sack: pbr_terrain_shadowmap
[13:30:34.165] Missing shader from sack: pbr_terrain_pointlight
[13:30:34.166] Missing shader from sack: pbr_terrain
[13:30:34.166] Missing shader from sack: pbr_terrain
[13:30:34.166] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.166] Missing shader from sack: pbr_terrain
[13:30:34.166] Missing shader from sack: pbr_terrain
[13:30:34.166] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.167] Missing shader from sack: pbr_terrain
[13:30:34.167] Missing shader from sack: pbr_terrain
[13:30:34.167] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.167] Missing shader from sack: pbr_terrain
[13:30:34.167] Missing shader from sack: pbr_terrain
[13:30:34.167] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.167] Missing shader from sack: pbr_terrain
[13:30:34.167] Missing shader from sack: pbr_terrain
[13:30:34.168] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.168] Missing shader from sack: pbr_terrain
[13:30:34.168] Missing shader from sack: pbr_terrain
[13:30:34.168] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.168] Missing shader from sack: pbr_terrain
[13:30:34.168] Missing shader from sack: pbr_terrain
[13:30:34.168] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.169] Missing shader from sack: pbr_terrain
[13:30:34.169] Missing shader from sack: pbr_terrain
[13:30:34.169] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.169] Missing shader from sack: pbr_terrain
[13:30:34.169] Missing shader from sack: pbr_terrain
[13:30:34.169] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.169] Missing shader from sack: pbr_terrain
[13:30:34.169] Missing shader from sack: pbr_terrain
[13:30:34.169] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.169] Missing shader from sack: pbr_terrain
[13:30:34.169] Missing shader from sack: pbr_terrain
[13:30:34.169] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.170] Missing shader from sack: pbr_terrain
[13:30:34.170] Missing shader from sack: pbr_terrain
[13:30:34.170] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.170] Missing shader from sack: pbr_terrain
[13:30:34.170] Missing shader from sack: pbr_terrain
[13:30:34.170] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.171] Missing shader from sack: pbr_terrain
[13:30:34.171] Missing shader from sack: pbr_terrain
[13:30:34.171] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.171] Missing shader from sack: pbr_terrain
[13:30:34.171] Missing shader from sack: pbr_terrain
[13:30:34.171] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.172] Missing shader from sack: pbr_terrain
[13:30:34.172] Missing shader from sack: pbr_terrain
[13:30:34.172] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.173] Missing shader from sack: pbr_terrain
[13:30:34.173] Missing shader from sack: pbr_terrain
[13:30:34.173] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.174] Missing shader from sack: pbr_terrain
[13:30:34.174] Missing shader from sack: pbr_terrain
[13:30:34.174] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.174] Missing shader from sack: pbr_terrain
[13:30:34.174] Missing shader from sack: pbr_terrain
[13:30:34.174] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.174] Missing shader from sack: pbr_terrain
[13:30:34.174] Missing shader from sack: pbr_terrain
[13:30:34.174] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.175] Missing shader from sack: pbr_terrain
[13:30:34.175] Missing shader from sack: pbr_terrain
[13:30:34.175] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.176] Missing shader from sack: pbr_terrain
[13:30:34.176] Missing shader from sack: pbr_terrain
[13:30:34.176] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.177] Missing shader from sack: pbr_terrain
[13:30:34.177] Missing shader from sack: pbr_terrain
[13:30:34.177] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.177] Missing shader from sack: pbr_terrain
[13:30:34.177] Missing shader from sack: pbr_terrain
[13:30:34.177] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.178] Missing shader from sack: pbr_terrain
[13:30:34.178] Missing shader from sack: pbr_terrain
[13:30:34.178] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.179] Missing shader from sack: pbr_terrain
[13:30:34.179] Missing shader from sack: pbr_terrain
[13:30:34.179] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.180] Missing shader from sack: pbr_terrain
[13:30:34.180] Missing shader from sack: pbr_terrain
[13:30:34.180] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.186] Missing shader from sack: pbr_terrain
[13:30:34.186] Missing shader from sack: pbr_terrain
[13:30:34.186] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.186] Missing shader from sack: pbr_terrain
[13:30:34.186] Missing shader from sack: pbr_terrain
[13:30:34.186] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.187] Missing shader from sack: pbr_terrain
[13:30:34.187] Missing shader from sack: pbr_terrain
[13:30:34.187] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.187] Missing shader from sack: pbr_terrain
[13:30:34.187] Missing shader from sack: pbr_terrain
[13:30:34.187] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.187] Missing shader from sack: pbr_terrain
[13:30:34.187] Missing shader from sack: pbr_terrain
[13:30:34.187] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.189] Missing shader from sack: pbr_terrain
[13:30:34.189] Missing shader from sack: pbr_terrain
[13:30:34.189] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.195] Missing shader from sack: pbr_terrain
[13:30:34.195] Missing shader from sack: pbr_terrain
[13:30:34.195] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.196] Missing shader from sack: pbr_terrain
[13:30:34.196] Missing shader from sack: pbr_terrain
[13:30:34.196] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.197] Missing shader from sack: pbr_terrain
[13:30:34.197] Missing shader from sack: pbr_terrain
[13:30:34.197] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.200] Missing shader from sack: pbr_terrain
[13:30:34.200] Missing shader from sack: pbr_terrain
[13:30:34.200] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.201] Missing shader from sack: pbr_terrain
[13:30:34.201] Missing shader from sack: pbr_terrain
[13:30:34.201] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.203] Missing shader from sack: pbr_terrain
[13:30:34.203] Missing shader from sack: pbr_terrain
[13:30:34.203] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.204] Missing shader from sack: pbr_terrain
[13:30:34.204] Missing shader from sack: pbr_terrain
[13:30:34.204] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.206] Missing shader from sack: pbr_terrain
[13:30:34.206] Missing shader from sack: pbr_terrain
[13:30:34.206] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.209] Missing shader from sack: pbr_terrain
[13:30:34.209] Missing shader from sack: pbr_terrain
[13:30:34.209] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.209] Missing shader from sack: pbr_terrain
[13:30:34.209] Missing shader from sack: pbr_terrain
[13:30:34.209] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.211] Missing shader from sack: pbr_terrain
[13:30:34.212] Missing shader from sack: pbr_terrain
[13:30:34.212] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.212] Missing shader from sack: pbr_terrain
[13:30:34.212] Missing shader from sack: pbr_terrain
[13:30:34.212] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.213] Missing shader from sack: pbr_terrain
[13:30:34.213] Missing shader from sack: pbr_terrain
[13:30:34.214] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.219] Missing shader from sack: pbr_terrain
[13:30:34.219] Missing shader from sack: pbr_terrain
[13:30:34.219] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.219] Missing shader from sack: pbr_terrain
[13:30:34.219] Missing shader from sack: pbr_terrain
[13:30:34.219] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.220] Missing shader from sack: pbr_terrain
[13:30:34.220] Missing shader from sack: pbr_terrain
[13:30:34.220] Missing shader from sack: pbr_terrain_gbuffer
[13:30:34.744] Bake Terrain
[13:30:39.025] Bake Terrain
[13:30:39.055] Bake Terrain
[13:30:39.075] Bake Terrain
[13:30:40.091] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:30:40.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:30:41.813] [GAME MENU] camp_junsima 

[13:30:42.895] [GAME MENU] camp_junsima_select_training 

[13:30:44.009] [GAME MENU] camp_junsima_training 

[13:30:45.773] Force VSync State is now ACTIVE 

[13:30:45.773] PushScreen 

[13:30:45.773] SandBox.View.Map.MapScreen::HandlePause 

[13:30:45.774] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:30:45.774] OnScreenListChanged 

[13:30:45.774] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:30:45.774] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:30:45.774] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:30:50.090] Force VSync State is now DEACTIVATED 

[13:30:50.090] PopScreen 

[13:30:50.090] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:30:50.090] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:30:50.090] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:30:50.090] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:30:50.090] OnScreenListChanged 

[13:30:50.090] SandBox.View.Map.MapScreen::HandleActivate 

[13:30:50.091] SandBox.View.Map.MapScreen::HandleResume 

[13:30:50.101] [GAME MENU] camp_junsima_training 

[13:30:50.952] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:30:50.952] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:30:50.953] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:30:50.978] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:30:50.978] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:30:50.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:30:51.611] Force VSync State is now ACTIVE 

[13:30:51.611] PushScreen 

[13:30:51.611] SandBox.View.Map.MapScreen::HandlePause 

[13:30:51.612] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:30:51.612] OnScreenListChanged 

[13:30:51.612] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[13:30:51.612] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[13:30:51.612] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:55.614] Force VSync State is now DEACTIVATED 

[13:30:55.614] PopScreen 

[13:30:55.614] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[13:30:55.614] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[13:30:55.614] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[13:30:55.614] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[13:30:55.614] OnScreenListChanged 

[13:30:55.614] SandBox.View.Map.MapScreen::HandleActivate 

[13:30:55.614] SandBox.View.Map.MapScreen::HandleResume 

[13:30:55.624] [GAME MENU] camp_junsima_training 

[13:30:56.523] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:30:56.524] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:30:56.524] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:30:56.550] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:30:56.550] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:30:56.550] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:30:57.133] [GAME MENU] camp_junsima 

[13:30:59.686] Before Daily Tick: 初平元年 春
二月 上旬 

[13:31:00.563] [GAME MENU] camp_junsima_select_training 

[13:31:01.340] [GAME MENU] camp_junsima_training 

[13:31:10.573] creating hero from template with id: spc_notable_yangzhou_21 

[13:31:16.962] [GAME MENU] camp_junsima 

[13:31:18.676] [GAME MENU] camp_junsima_doing_sentry 

[13:31:19.719] Before Daily Tick: 初平元年 春
二月 上旬 

[13:31:21.906] [GAME MENU] camp_junsima 

[13:31:22.647] 为关凤在江州举办了一场比武招亲 

[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:23.536] [GAME MENU] camp_junsima_select_training 

[13:31:24.841] [GAME MENU] camp_junsima 

[13:31:25.568] [GAME MENU] player_in_camp_main 

[13:31:26.372] --------------- Conversation Start ---------------  

[13:31:26.372] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[13:31:26.373] AI -> (start_lord_unmet) -  

[13:31:26.373] [VOICEOVER]VoiceObject search for: ! 

[13:31:26.373] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 

[13:31:26.373] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[13:31:26.373] accentClass:  

[13:31:26.376] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[13:31:27.010] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_001.ogg 

[13:31:27.010] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_001.xml.
[13:31:27.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:27.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:28.808] P  -> (lord_meet_player_response3) -  

[13:31:28.810] AI -> (lord_introduction) -  

[13:31:29.185] ExecuteContinue 

[13:31:29.186] AI -> (lord_ask_2) -  

[13:31:29.186] [VOICEOVER]VoiceObject search for: ! 

[13:31:31.428] P  -> (op_player_report_to_general) -  

[13:31:31.428] AI -> (op_general_listen_to_player_start) -  

[13:31:33.345] P  -> (op_player_ask_for_promotion) -  

[13:31:33.351] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) -  

[13:31:34.458] P  -> (op_general_offer_player_promotion_option_cancel) -  

[13:31:34.459] AI -> (hero_ask_4) -  

[13:31:37.363] P  -> (main_option_discussions_3) -  

[13:31:37.364] AI -> (lord_politics_request) -  

[13:31:37.364] [VOICEOVER]VoiceObject search for: ! 

[13:31:37.364] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[13:31:37.364] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[13:31:37.364] accentClass:  

[13:31:37.368] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[13:31:37.368] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[13:31:37.368] Loading xml file: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.xml.
[13:31:40.147] P  -> (hero_barter) -  

[13:31:40.148] AI -> (lord_considers_barter) -  

[13:31:41.097] ExecuteContinue 

[13:31:41.097] AI -> (barter_decision_thinking) -  

[13:31:41.148] Render Requested: sturgia_horse 

[13:31:41.148] Render Requested: t2_sturgia_horse 

[13:31:41.148] Render Requested: khuzait_horse 

[13:31:41.148] Render Requested: hunter 

[13:31:41.148] Render Requested: t2_khuzait_horse 

[13:31:41.148] Render Requested: aserai_horse 

[13:31:41.148] Render Requested: camel 

[13:31:41.148] Render Requested: vlandia_horse 

[13:31:41.148] Render Requested: sumpter_horse 

[13:31:41.148] Render Requested: sturgia_horse 

[13:31:41.148] Render Requested: lz_arrow_youzhou_01 

[13:31:41.148] Render Requested: lz_bow_youzhou_04 

[13:31:41.148] Render Requested: empire_warrior_padded_armor_e 

[13:31:41.148] Render Requested: sg_ar_c05_s5004_head 

[13:31:41.148] Render Requested: sg_cl_c06_s3002_leg 

[13:31:41.148] Render Requested: lz_danshou_youzhou_04 

[13:31:41.148] Render Requested: sg_ar_c06_s4002_shoulder 

[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:48.476] 对方拒绝谈判提案! 

[13:31:48.477] AI -> (barter_decision_thinking_2) -  

[13:31:48.477] [VOICEOVER]VoiceObject search for: ! 

[13:31:50.091] ExecuteContinue 

[13:31:50.091] AI -> (hero_pretalk_2) -  

[13:31:51.593] P  -> (player_is_leaving_neutral_or_friendly) -  

[13:31:51.593] AI -> (hero_leave) -  

[13:31:53.448] ExecuteContinue 

[13:31:53.448] --------------- Conversation End ---------------  

[13:31:53.453] Scene_view::clear_all(scn_conversation_tableau)
[13:31:53.454] [GAME MENU] player_in_camp_main 

[13:31:56.423] [GAME MENU] camp_junxuguan 

[13:31:57.571] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:32:09.807] Before Daily Tick: 初平元年 春
二月 上旬 

[13:32:15.599] Force VSync State is now ACTIVE 

[13:32:15.599] PushScreen 

[13:32:15.600] SandBox.View.Map.MapScreen::HandlePause 

[13:32:15.600] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:32:15.600] OnScreenListChanged 

[13:32:15.600] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:32:15.600] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:32:15.600] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:32:17.630] Force VSync State is now DEACTIVATED 

[13:32:17.630] PopScreen 

[13:32:17.630] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:32:17.630] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:32:17.630] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:32:17.630] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:32:17.630] OnScreenListChanged 

[13:32:17.630] SandBox.View.Map.MapScreen::HandleActivate 

[13:32:17.630] SandBox.View.Map.MapScreen::HandleResume 

[13:32:17.642] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:32:17.892] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:32:17.892] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:32:17.892] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:32:17.919] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:32:17.919] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:32:17.919] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:32:26.143] 你与公孙瓒派系的关系+1,现为1。 

[13:32:31.963] Before Daily Tick: 初平元年 春
二月 中旬 

[13:32:48.674] 你与公孙瓒派系的关系+1,现为2。 

[13:32:51.555] Force VSync State is now ACTIVE 

[13:32:51.555] PushScreen 

[13:32:51.555] SandBox.View.Map.MapScreen::HandlePause 

[13:32:51.556] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:32:51.556] OnScreenListChanged 

[13:32:51.556] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:32:51.556] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:32:51.556] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:32:56.913] Force VSync State is now DEACTIVATED 

[13:32:56.913] PopScreen 

[13:32:56.913] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:32:56.913] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:32:56.913] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:32:56.913] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:32:56.913] OnScreenListChanged 

[13:32:56.913] SandBox.View.Map.MapScreen::HandleActivate 

[13:32:56.913] SandBox.View.Map.MapScreen::HandleResume 

[13:32:56.924] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:32:57.176] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:32:57.176] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:32:57.176] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:32:57.239] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:32:57.239] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:32:57.240] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:32:57.490] Before Daily Tick: 初平元年 春
二月 中旬 

[13:32:57.748] creating hero from template with id: lord_zhangji 

[13:32:57.749] creating hero from template with id: lord_zhangji 

[13:32:58.839] Force VSync State is now ACTIVE 

[13:32:58.839] PushScreen 

[13:32:58.839] SandBox.View.Map.MapScreen::HandlePause 

[13:32:58.839] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:32:58.839] OnScreenListChanged 

[13:32:58.839] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:32:58.839] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:32:58.839] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:33:00.649] Force VSync State is now DEACTIVATED 

[13:33:00.649] PopScreen 

[13:33:00.649] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:33:00.649] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:33:00.649] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:33:00.649] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:33:00.649] OnScreenListChanged 

[13:33:00.649] SandBox.View.Map.MapScreen::HandleActivate 

[13:33:00.649] SandBox.View.Map.MapScreen::HandleResume 

[13:33:00.661] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:33:01.167] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:33:01.168] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:33:01.168] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:33:01.202] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:33:01.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:33:01.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:33:02.324] Force VSync State is now ACTIVE 

[13:33:02.324] PushScreen 

[13:33:02.324] SandBox.View.Map.MapScreen::HandlePause 

[13:33:02.324] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:33:02.324] OnScreenListChanged 

[13:33:02.324] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:33:02.324] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:33:02.324] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:33:11.475] Force VSync State is now DEACTIVATED 

[13:33:11.475] PopScreen 

[13:33:11.475] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:33:11.475] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:33:11.475] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:33:11.475] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:33:11.475] OnScreenListChanged 

[13:33:11.475] SandBox.View.Map.MapScreen::HandleActivate 

[13:33:11.475] SandBox.View.Map.MapScreen::HandleResume 

[13:33:11.486] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:33:11.783] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:33:11.783] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:33:11.784] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:33:11.860] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:33:11.860] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:33:11.861] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:33:28.881] Before Daily Tick: 初平元年 春
二月 中旬 

[13:33:50.898] 你与公孙瓒派系的关系+2,现为4。 

[13:33:58.947] Before Daily Tick: 初平元年 春
二月 下旬 

[13:33:59.626] creating hero from template with id: lord_zhaoyun 

[13:34:09.627] Force VSync State is now ACTIVE 

[13:34:09.627] PushScreen 

[13:34:09.627] SandBox.View.Map.MapScreen::HandlePause 

[13:34:09.627] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:34:09.627] OnScreenListChanged 

[13:34:09.627] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[13:34:09.627] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[13:34:09.627] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[13:34:09.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:11.909] Force VSync State is now DEACTIVATED 

[13:34:11.909] PopScreen 

[13:34:11.910] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[13:34:11.910] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[13:34:11.910] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[13:34:11.910] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[13:34:11.910] OnScreenListChanged 

[13:34:11.910] SandBox.View.Map.MapScreen::HandleActivate 

[13:34:11.910] SandBox.View.Map.MapScreen::HandleResume 

[13:34:11.922] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:34:12.250] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:34:12.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:34:12.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:34:12.323] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:34:12.323] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:34:12.324] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:34:18.712] 你与公孙瓒派系的关系+2,现为6。 

[13:34:21.339] Before Daily Tick: 初平元年 春
三月 上旬 

[13:34:21.778] Force VSync State is now ACTIVE 

[13:34:21.778] PushScreen 

[13:34:21.778] SandBox.View.Map.MapScreen::HandlePause 

[13:34:21.778] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:34:21.778] OnScreenListChanged 

[13:34:21.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:34:21.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:34:21.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:34:25.503] Force VSync State is now DEACTIVATED 

[13:34:25.503] PopScreen 

[13:34:25.503] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:34:25.503] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:34:25.503] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:34:25.503] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:34:25.503] OnScreenListChanged 

[13:34:25.503] SandBox.View.Map.MapScreen::HandleActivate 

[13:34:25.503] SandBox.View.Map.MapScreen::HandleResume 

[13:34:25.513] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:34:25.778] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:34:25.778] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:34:25.778] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:34:25.882] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:34:25.882] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:34:25.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:34:32.312] creating hero from template with id: spc_jiaozhou_headman_3 

[13:34:32.580] OnGameWindowFocusChange: False 

[13:34:32.580] TopScreen: MapScreen 

[13:35:56.833] OnGameWindowFocusChange: True 

[13:35:56.833] TopScreen: MapScreen 

[13:35:59.520] OnGameWindowFocusChange: False 

[13:35:59.520] TopScreen: MapScreen 

[13:37:29.981] OnGameWindowFocusChange: True 

[13:37:29.981] TopScreen: MapScreen 

[13:37:30.890] creating hero from template with id: spc_notable_jiaozhou_22 

[13:37:33.221] creating hero from template with id: spc_yangzhou_headman_2 

[13:37:41.762] Before Daily Tick: 初平元年 春
三月 上旬 

[13:37:53.105] 你与公孙瓒派系的关系+3,现为9。 

[13:37:57.799] Force VSync State is now ACTIVE 

[13:37:57.799] PushScreen 

[13:37:57.799] SandBox.View.Map.MapScreen::HandlePause 

[13:37:57.799] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:37:57.799] OnScreenListChanged 

[13:37:57.799] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:37:57.799] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:37:57.799] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:38:01.230] OnGameWindowFocusChange: False 

[13:38:01.230] TopScreen: GauntletCharacterDeveloperScreen 

[13:38:37.377] OnGameWindowFocusChange: True 

[13:38:37.377] TopScreen: GauntletCharacterDeveloperScreen 

[13:39:12.725] Force VSync State is now DEACTIVATED 

[13:39:12.725] PopScreen 

[13:39:12.725] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:39:12.725] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:39:12.725] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:39:12.725] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:39:12.725] OnScreenListChanged 

[13:39:12.725] SandBox.View.Map.MapScreen::HandleActivate 

[13:39:12.725] SandBox.View.Map.MapScreen::HandleResume 

[13:39:12.736] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:39:13.534] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:39:13.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:13.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:13.551] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:39:13.552] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:13.552] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:16.874] Before Daily Tick: 初平元年 春
三月 上旬 

[13:39:36.944] Before Daily Tick: 初平元年 春
三月 中旬 

[13:39:37.322] Force VSync State is now ACTIVE 

[13:39:37.322] PushScreen 

[13:39:37.322] SandBox.View.Map.MapScreen::HandlePause 

[13:39:37.322] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:39:37.322] OnScreenListChanged 

[13:39:37.322] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:39:37.322] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:39:37.322] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:39:40.548] Force VSync State is now DEACTIVATED 

[13:39:40.548] PopScreen 

[13:39:40.548] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:39:40.548] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:39:40.548] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:39:40.548] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:39:40.548] OnScreenListChanged 

[13:39:40.548] SandBox.View.Map.MapScreen::HandleActivate 

[13:39:40.549] SandBox.View.Map.MapScreen::HandleResume 

[13:39:40.560] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:39:41.119] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:39:41.119] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:41.119] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:41.148] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:39:41.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:41.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:44.000] Force VSync State is now ACTIVE 

[13:39:44.000] PushScreen 

[13:39:44.000] SandBox.View.Map.MapScreen::HandlePause 

[13:39:44.000] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:39:44.000] OnScreenListChanged 

[13:39:44.000] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:39:44.000] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:39:44.000] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:39:52.708] Force VSync State is now DEACTIVATED 

[13:39:52.708] PopScreen 

[13:39:52.708] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:39:52.708] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:39:52.708] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:39:52.708] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:39:52.708] OnScreenListChanged 

[13:39:52.708] SandBox.View.Map.MapScreen::HandleActivate 

[13:39:52.708] SandBox.View.Map.MapScreen::HandleResume 

[13:39:52.718] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:39:53.000] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:39:53.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:53.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:53.063] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:39:53.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:39:53.064] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:03.677] 你与公孙瓒派系的关系+3,现为12。 

[13:40:03.678] 李大碗提高了1级。 

[13:40:05.113] Force VSync State is now ACTIVE 

[13:40:05.113] PushScreen 

[13:40:05.113] SandBox.View.Map.MapScreen::HandlePause 

[13:40:05.114] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:40:05.114] OnScreenListChanged 

[13:40:05.114] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:40:05.114] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:40:05.114] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:40:10.739] Force VSync State is now DEACTIVATED 

[13:40:10.739] PopScreen 

[13:40:10.739] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:40:10.739] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:40:10.739] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:40:10.739] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:40:10.739] OnScreenListChanged 

[13:40:10.739] SandBox.View.Map.MapScreen::HandleActivate 

[13:40:10.739] SandBox.View.Map.MapScreen::HandleResume 

[13:40:10.751] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:40:11.343] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:40:11.343] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:11.344] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:11.372] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:40:11.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:11.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:12.161] Force VSync State is now ACTIVE 

[13:40:12.161] PushScreen 

[13:40:12.161] SandBox.View.Map.MapScreen::HandlePause 

[13:40:12.161] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:40:12.161] OnScreenListChanged 

[13:40:12.161] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:40:12.161] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:40:12.161] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:40:17.678] Force VSync State is now DEACTIVATED 

[13:40:17.678] PopScreen 

[13:40:17.678] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:40:17.678] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:40:17.678] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:40:17.678] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:40:17.678] OnScreenListChanged 

[13:40:17.678] SandBox.View.Map.MapScreen::HandleActivate 

[13:40:17.678] SandBox.View.Map.MapScreen::HandleResume 

[13:40:17.689] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:40:18.268] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:40:18.268] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:18.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:18.297] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:40:18.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:18.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:20.526] Before Daily Tick: 初平元年 春
三月 中旬 

[13:40:23.027] creating hero from template with id: lord_qiaowan 

[13:40:31.375] Force VSync State is now ACTIVE 

[13:40:31.375] PushScreen 

[13:40:31.375] SandBox.View.Map.MapScreen::HandlePause 

[13:40:31.375] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:40:31.375] OnScreenListChanged 

[13:40:31.375] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:40:31.375] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:40:31.375] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:40:44.868] Force VSync State is now DEACTIVATED 

[13:40:44.868] PopScreen 

[13:40:44.868] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:40:44.868] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:40:44.868] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:40:44.868] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:40:44.868] OnScreenListChanged 

[13:40:44.868] SandBox.View.Map.MapScreen::HandleActivate 

[13:40:44.869] SandBox.View.Map.MapScreen::HandleResume 

[13:40:44.880] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:40:45.443] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:40:45.443] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:45.443] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:45.470] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:40:45.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:45.471] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:40:52.252] Force VSync State is now ACTIVE 

[13:40:52.252] PushScreen 

[13:40:52.252] SandBox.View.Map.MapScreen::HandlePause 

[13:40:52.252] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:40:52.252] OnScreenListChanged 

[13:40:52.252] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:40:52.252] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:40:52.252] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:41:29.072] Force VSync State is now DEACTIVATED 

[13:41:29.072] PopScreen 

[13:41:29.072] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:41:29.072] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:41:29.072] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:41:29.072] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:41:29.072] OnScreenListChanged 

[13:41:29.072] SandBox.View.Map.MapScreen::HandleActivate 

[13:41:29.072] SandBox.View.Map.MapScreen::HandleResume 

[13:41:29.082] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:41:29.633] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:41:29.633] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:41:29.633] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:41:29.661] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:41:29.661] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:41:29.662] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:41:31.086] Before Daily Tick: 初平元年 春
三月 中旬 

[13:41:32.604] creating hero from template with id: lord_zhenfu 

[13:41:43.371] 你与公孙瓒派系的关系+2,现为14。 

[13:41:51.081] Before Daily Tick: 初平元年 春
三月 下旬 

[13:42:17.232] 你与公孙瓒派系的关系+2,现为16。 

[13:42:17.435] Before Daily Tick: 初平元年 春
四月 上旬 

[13:42:17.443] creating hero from template with id: spc_wanderer_sturgia_8 

[13:42:19.230] creating hero from template with id: spc_notable_jizhou_21 

[13:42:37.534] Before Daily Tick: 初平元年 春
四月 上旬 

[13:42:39.963] creating hero from template with id: lord_qiaoying 

[13:42:42.401] 你与公孙瓒派系的关系+2,现为18。 

[13:42:48.501] Force VSync State is now ACTIVE 

[13:42:48.501] PushScreen 

[13:42:48.501] SandBox.View.Map.MapScreen::HandlePause 

[13:42:48.502] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:42:48.502] OnScreenListChanged 

[13:42:48.502] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:42:48.502] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:42:48.502] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:42:59.196] Force VSync State is now DEACTIVATED 

[13:42:59.197] PopScreen 

[13:42:59.197] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:42:59.197] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:42:59.197] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:42:59.197] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:42:59.197] OnScreenListChanged 

[13:42:59.197] SandBox.View.Map.MapScreen::HandleActivate 

[13:42:59.197] SandBox.View.Map.MapScreen::HandleResume 

[13:42:59.210] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:42:59.759] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:42:59.759] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:42:59.759] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:42:59.790] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:42:59.790] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:42:59.791] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:43:08.470] Before Daily Tick: 初平元年 春
四月 上旬 

[13:43:23.712] 你与公孙瓒派系的关系+2,现为20。 

[13:43:28.465] [GAME MENU] camp_junxuguan 

[13:43:28.634] Before Daily Tick: 初平元年 春
四月 中旬 

[13:43:30.179] [GAME MENU] player_in_camp_main 

[13:43:30.868] --------------- Conversation Start ---------------  

[13:43:30.868] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[13:43:30.869] AI -> (start_default) -  

[13:43:30.869] [VOICEOVER]VoiceObject search for: ! 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[13:43:30.869] accentClass:  

[13:43:30.934] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[13:43:31.610] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg 

[13:43:31.610] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.xml.
[13:43:33.120] ExecuteContinue 

[13:43:33.120] AI -> (hero_ask_4) -  

[13:43:35.584] P  -> (op_player_ask_impart_speciality) -  

[13:43:35.585] AI -> (op_general_impart_speciality_ask_rejected_by_general_1st) -  

[13:43:37.202] P  -> (op_player_ack_rejection) -  

[13:43:37.202] AI -> (hero_ask_4) -  

[13:43:39.106] P  -> (hero_give_issue) -  

[13:43:39.107] AI -> (issue_not_offered) -  

[13:43:39.107] [VOICEOVER]VoiceObject search for: ! 

[13:43:39.107] [VOICEOVER]VoiceObject search for: ! 

[13:43:41.370] P  -> (hero_give_issue) -  

[13:43:41.370] AI -> (issue_not_offered) -  

[13:43:41.370] [VOICEOVER]VoiceObject search for: ! 

[13:43:41.370] [VOICEOVER]VoiceObject search for: ! 

[13:43:44.729] P  -> (op_player_report_to_general) -  

[13:43:44.729] AI -> (op_general_listen_to_player_start) -  

[13:43:45.781] P  -> (op_player_ask_for_promotion) -  

[13:43:45.783] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) -  

[13:43:46.976] P  -> (op_general_offer_player_promotion_option_cancel) -  

[13:43:46.976] AI -> (hero_ask_4) -  

[13:43:47.631] P  -> (player_is_leaving_neutral_or_friendly) -  

[13:43:47.631] AI -> (hero_leave) -  

[13:43:48.707] ExecuteContinue 

[13:43:48.707] --------------- Conversation End ---------------  

[13:43:48.712] Scene_view::clear_all(scn_conversation_tableau)
[13:43:48.712] [GAME MENU] player_in_camp_main 

[13:43:52.378] [GAME MENU] camp_junxuguan 

[13:43:53.097] creating hero from template with id: lord_liubiao 

[13:43:54.384] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:44:08.244] Force VSync State is now ACTIVE 

[13:44:08.244] PushScreen 

[13:44:08.244] SandBox.View.Map.MapScreen::HandlePause 

[13:44:08.245] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:44:08.245] OnScreenListChanged 

[13:44:08.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:44:08.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:44:08.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:44:11.173] Force VSync State is now DEACTIVATED 

[13:44:11.173] PopScreen 

[13:44:11.173] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:44:11.173] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:44:11.173] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:44:11.173] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:44:11.173] OnScreenListChanged 

[13:44:11.173] SandBox.View.Map.MapScreen::HandleActivate 

[13:44:11.174] SandBox.View.Map.MapScreen::HandleResume 

[13:44:11.185] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:44:11.772] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:44:11.772] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:44:11.773] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:44:11.797] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:44:11.797] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:44:11.798] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:44:13.205] Before Daily Tick: 初平元年 春
四月 中旬 

[13:44:19.373] 公孙瓒势力的公孙瓒在他谋士们的建议下,决定不与袁绍开战。 

[13:44:19.734] 協助修理武備完成!營中原本的一件【生锈的12北方边军双手铜斧】被重鑄為【凹损的12北方边军双手铜斧】。 

[13:44:24.741] 你与公孙瓒派系的关系+3,现为23。 

[13:44:33.358] Before Daily Tick: 初平元年 春
四月 中旬 

[13:44:35.511] Force VSync State is now ACTIVE 

[13:44:35.511] PushScreen 

[13:44:35.511] SandBox.View.Map.MapScreen::HandlePause 

[13:44:35.511] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:44:35.511] OnScreenListChanged 

[13:44:35.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:44:35.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:44:35.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:44:49.588] Force VSync State is now DEACTIVATED 

[13:44:49.588] PopScreen 

[13:44:49.588] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:44:49.588] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:44:49.588] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:44:49.588] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:44:49.588] OnScreenListChanged 

[13:44:49.588] SandBox.View.Map.MapScreen::HandleActivate 

[13:44:49.588] SandBox.View.Map.MapScreen::HandleResume 

[13:44:49.600] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:44:50.465] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:44:50.465] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:44:50.466] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:44:50.493] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:44:50.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:44:50.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:44:59.716] 協助修理武備完成!營中原本的一件【裂开的优质钢叶矛】被重鑄為【弯曲的优质钢叶矛】。 

[13:44:59.716] 你与公孙瓒派系的关系+2,现为25。 

[13:45:07.563] Before Daily Tick: 初平元年 春
四月 下旬 

[13:45:26.480] 你与公孙瓒派系的关系+3,现为28。 

[13:45:27.612] Before Daily Tick: 初平元年 夏
五月 上旬 

[13:45:39.461] creating hero from template with id: spc_notable_yangzhou_21 

[13:45:40.663] creating hero from template with id: spc_notable_yongliang_22 

[13:45:47.708] Before Daily Tick: 初平元年 夏
五月 上旬 

[13:45:54.061] 你与公孙瓒派系的关系+2,现为30。 

[13:46:11.687] Before Daily Tick: 初平元年 夏
五月 上旬 

[13:46:17.151] Force VSync State is now ACTIVE 

[13:46:17.151] PushScreen 

[13:46:17.151] SandBox.View.Map.MapScreen::HandlePause 

[13:46:17.151] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:46:17.151] OnScreenListChanged 

[13:46:17.151] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:46:17.151] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:46:17.151] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:46:25.285] Force VSync State is now DEACTIVATED 

[13:46:25.285] PopScreen 

[13:46:25.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:46:25.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:46:25.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:46:25.285] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:46:25.285] OnScreenListChanged 

[13:46:25.285] SandBox.View.Map.MapScreen::HandleActivate 

[13:46:25.285] SandBox.View.Map.MapScreen::HandleResume 

[13:46:25.298] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:46:25.863] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:46:25.864] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:25.864] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:25.895] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:46:25.895] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:25.895] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:28.794] 你与公孙瓒派系的关系+3,现为33。 

[13:46:32.391] Force VSync State is now ACTIVE 

[13:46:32.391] PushScreen 

[13:46:32.391] SandBox.View.Map.MapScreen::HandlePause 

[13:46:32.391] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:46:32.391] OnScreenListChanged 

[13:46:32.391] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:46:32.391] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:46:32.391] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:46:42.699] Force VSync State is now DEACTIVATED 

[13:46:42.699] PopScreen 

[13:46:42.699] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:46:42.699] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:46:42.699] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:46:42.699] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:46:42.699] OnScreenListChanged 

[13:46:42.699] SandBox.View.Map.MapScreen::HandleActivate 

[13:46:42.699] SandBox.View.Map.MapScreen::HandleResume 

[13:46:42.710] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:46:42.955] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:46:42.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:42.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:42.987] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:46:42.987] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:42.988] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:47.819] 協助修理武備完成!營中原本的一件【有凹陷的强化镶钉护肩】被重鑄為【陈旧的强化镶钉护肩】。 

[13:46:50.364] Force VSync State is now ACTIVE 

[13:46:50.364] PushScreen 

[13:46:50.364] SandBox.View.Map.MapScreen::HandlePause 

[13:46:50.364] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:46:50.364] OnScreenListChanged 

[13:46:50.364] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[13:46:50.364] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[13:46:50.364] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[13:46:55.411] Force VSync State is now DEACTIVATED 

[13:46:55.411] PopScreen 

[13:46:55.411] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[13:46:55.411] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[13:46:55.411] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[13:46:55.411] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[13:46:55.411] OnScreenListChanged 

[13:46:55.411] SandBox.View.Map.MapScreen::HandleActivate 

[13:46:55.411] SandBox.View.Map.MapScreen::HandleResume 

[13:46:55.421] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:46:55.788] Before Daily Tick: 初平元年 夏
五月 中旬 

[13:46:55.797] creating hero from template with id: spc_wanderer_empire_4 

[13:46:55.936] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:46:55.936] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:55.937] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:55.950] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:46:55.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:55.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:46:59.070] [GAME MENU] camp_junxuguan 

[13:47:01.022] [GAME MENU] player_in_camp_main 

[13:47:01.885] [GAME MENU] camp_junsima 

[13:47:04.739] --------------- Conversation Start ---------------  

[13:47:04.739] Conversation character name: 军司马
id: youzhou_sol_8001
culture:幽州
persona:PersonaSoftspoken 

[13:47:04.739] AI -> (op_junsima_camp_hello) -  

[13:47:09.698] P  -> (op_player_ask_for_promotion) -  

[13:47:09.698] AI -> (op_junsima_should_find_general_for_promote) -  

[13:47:17.798] P  -> (op_player_leave_junsima) -  

[13:47:17.798] --------------- Conversation End ---------------  

[13:47:17.803] Scene_view::clear_all(scn_conversation_tableau)
[13:47:17.804] [GAME MENU] camp_junsima 

[13:47:21.780] [GAME MENU] player_in_camp_main 

[13:47:22.237] [GAME MENU] camp_junxuguan 

[13:47:23.042] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:47:29.897] Before Daily Tick: 初平元年 夏
五月 中旬 

[13:47:33.050] 協助修理武備完成!營中原本的一件【撕裂的三国-幽州长袖戎服铁护胸】被重鑄為【陈旧的三国-幽州长袖戎服铁护胸】。 

[13:47:43.898] 你与公孙瓒派系的关系+1,现为34。 

[13:47:46.903] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:47:46.941] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:47:46.941] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:47:46.942] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:47:49.897] Before Daily Tick: 初平元年 夏
五月 中旬 

[13:47:49.934] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:47:49.934] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:47:49.934] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:47:49.961] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:47:49.961] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:47:49.961] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:47:51.685] Force VSync State is now ACTIVE 

[13:47:51.685] PushScreen 

[13:47:51.685] SandBox.View.Map.MapScreen::HandlePause 

[13:47:51.686] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:47:51.686] OnScreenListChanged 

[13:47:51.686] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:47:51.686] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:47:51.686] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:48:00.601] Force VSync State is now DEACTIVATED 

[13:48:00.601] PopScreen 

[13:48:00.601] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:48:00.601] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:48:00.601] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:48:00.601] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:48:00.601] OnScreenListChanged 

[13:48:00.601] SandBox.View.Map.MapScreen::HandleActivate 

[13:48:00.601] SandBox.View.Map.MapScreen::HandleResume 

[13:48:00.615] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:48:00.940] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:00.940] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:00.940] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:00.953] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:00.953] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:00.953] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:00.985] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:00.985] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:00.985] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:01.019] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:01.019] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:01.127] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:01.127] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:01.128] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:02.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:02.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:02.071] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:02.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:02.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:04.253] Force VSync State is now ACTIVE 

[13:48:04.253] PushScreen 

[13:48:04.253] SandBox.View.Map.MapScreen::HandlePause 

[13:48:04.254] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:48:04.254] OnScreenListChanged 

[13:48:04.254] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:48:04.254] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:48:04.254] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:48:05.485] Force VSync State is now DEACTIVATED 

[13:48:05.485] PopScreen 

[13:48:05.485] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:48:05.485] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:48:05.485] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:48:05.485] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:48:05.485] OnScreenListChanged 

[13:48:05.485] SandBox.View.Map.MapScreen::HandleActivate 

[13:48:05.485] SandBox.View.Map.MapScreen::HandleResume 

[13:48:05.510] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:48:08.637] Player has entered city_daijun_daixian: 代县 

[13:48:08.637] [GAME MENU] town_outside 

[13:48:08.637] [GAME MENU] town 

[13:48:08.666] Release Sound Event 11862 

[13:48:08.666] Release Sound Event 11861 

[13:48:08.667] Release Sound Event -1 

[13:48:08.667] Release Sound Event -1 

[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.874] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:08.874] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:08.888] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:08.888] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:11.739] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:11.887] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:11.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:11.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:12.609] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:48:12.609] Release Sound Event 11864 

[13:48:12.609] Release Sound Event 11863 

[13:48:14.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:14.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:14.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:14.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:17.967] Average value of 五谷 : 0.7378751 

[13:48:17.967] Average value of 鱼 : 3.082679 

[13:48:17.967] Average value of 肉 : 1.579613 

[13:48:17.967] Average value of 奶酥 : 1.307565 

[13:48:17.967] Average value of 葡萄 : 3.188479 

[13:48:17.967] Average value of 枣 : 2.037047 

[13:48:17.967] Average value of 青果 : 2.322847 

[13:48:17.967] Average value of 膏脂 : 1.909957 

[13:48:17.967] Average value of 菜油 : 1.834504 

[13:48:17.967] Average value of 苎麻 : 1.842194 

[13:48:17.967] Average value of 苧布 : 1.30534 

[13:48:17.967] Average value of 羊毛 : 2.154085 

[13:48:17.967] Average value of 布匹 : 1.3 

[13:48:17.967] Average value of 蚕丝 : 0.3557793 

[13:48:17.967] Average value of 绸缎 : 0.9876583 

[13:48:17.967] Average value of 硬木 : 1.007987 

[13:48:17.967] Average value of 铁 : 1.106495 

[13:48:17.968] Average value of 盐巴 : 1.979365 

[13:48:17.968] Average value of 银矿石 : 1.806659 

[13:48:17.968] Average value of 兽皮 : 0.872202 

[13:48:17.968] Average value of 陶土 : 1.438152 

[13:48:17.968] Average value of 浊酒 : 0.5583931 

[13:48:17.968] Average value of 西域葡萄酒 : 0.7557645 

[13:48:17.968] Average value of 工具 : 0.4115202 

[13:48:17.968] Average value of 陶瓷 : 0.9059878 

[13:48:17.968] Average value of 皮革 : 1.161494 

[13:48:17.968] Average value of 毛皮 : 1.041596 

[13:48:17.968] Average value of 金银器 : 0.8163241 

[13:48:17.968] Average value of 箭 : 0.8018391 

[13:48:17.968] Average value of 羊 : 1.431014 

[13:48:17.968] Average value of 牛 : 1.782768 

[13:48:17.968] Average value of 豕 : 0.771181 

[13:48:17.968] Average value of 驮畜 : 1.140384 

[13:48:17.968] Average value of 坐骑 : 1.029434 

[13:48:17.968] Average value of 战争坐骑 : 0.7417481 

[13:48:17.968] Average value of 贵族坐骑 : 0.9520931 

[13:48:17.968] Average value of 马匹装备 I : 0.808064 

[13:48:17.968] Average value of 马匹装备 II : 0.808064 

[13:48:17.968] Average value of 马匹装备 III : 0.8671741 

[13:48:17.968] Average value of 马匹装备 IV : 1.058064 

[13:48:17.968] Average value of 马匹装备 V : 1.191545 

[13:48:17.968] Average value of 近战武器 I : 0.808064 

[13:48:17.968] Average value of 近战武器 II : 0.7999995 

[13:48:17.968] Average value of 近战武器 III : 0.808064 

[13:48:17.968] Average value of 近战武器 IV : 0.808064 

[13:48:17.968] Average value of 近战武器 V : 0.8564512 

[13:48:17.968] Average value of 远程武器 I : 0.808064 

[13:48:17.968] Average value of 远程武器 II : 0.808064 

[13:48:17.968] Average value of 远程武器 III : 0.808064 

[13:48:17.968] Average value of 远程武器 IV : 0.8153144 

[13:48:17.968] Average value of 远程武器 V : 0.8645157 

[13:48:17.968] Average value of 盾牌 I : 0.808064 

[13:48:17.968] Average value of 盾牌 II : 0.808064 

[13:48:17.968] Average value of 盾牌 III : 0.7999995 

[13:48:17.968] Average value of 盾牌 IV : 0.8403221 

[13:48:17.968] Average value of 盾牌 V : 0.9419541 

[13:48:17.968] Average value of 服装 : 0.7999995 

[13:48:17.968] Average value of 轻甲 : 0.7999995 

[13:48:17.968] Average value of 中甲 : 0.7999995 

[13:48:17.968] Average value of 重甲 : 0.7999995 

[13:48:17.969] Average value of 终极护甲 : 0.8322576 

[13:48:17.969] Average value of 旗帜 : 1.3 

[13:48:17.969] Average value of 未分配 : 1.3 

[13:48:17.969] Force VSync State is now ACTIVE 

[13:48:17.969] PushScreen 

[13:48:17.969] SandBox.View.Map.MapScreen::HandlePause 

[13:48:17.969] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:48:17.969] Release Sound Event -1 

[13:48:17.969] Release Sound Event 11863 

[13:48:17.969] OnScreenListChanged 

[13:48:17.969] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[13:48:18.055] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[13:48:18.055] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[13:48:18.369] Render Requested: sg_ar_c06_s4001_head 

[13:48:18.369] Render Requested: sg_ar_c06_s6001_shoulder 

[13:48:18.369] Render Requested: sg_ar_c06_s4003_body 

[13:48:18.369] Render Requested: sg_ar_c06_g004_arm 

[13:48:18.369] Render Requested: sg_ar_c06_s4001_leg 

[13:48:18.369] Render Requested: t3_khuzait_horse 

[13:48:18.369] Render Requested: northern_light_harness 

[13:48:18.369] Render Requested: triangluar_spear_t3 

[13:48:18.369] Render Requested: stronger_reinforced_kite_shield 

[13:48:18.370] Render Requested: lz_bow_youzhou_01 

[13:48:18.370] Render Requested: lz_arrow_youzhou_01 

[13:48:18.370] Render Requested: sg_cl_c06_s3002_leg 

[13:48:18.370] Render Requested: empire_warrior_padded_armor_e 

[13:48:18.370] Render Requested: sg_ar_c06_s4002_shoulder 

[13:48:18.370] Render Requested: sg_ar_c05_s5004_head 

[13:48:18.370] Render Requested: ironIngot2 

[13:48:18.370] Render Requested: iron 

[13:48:18.370] Render Requested: charcoal 

[13:48:18.370] Render Requested: grain 

[13:48:18.370] Render Requested: lz_arrow_youzhou_01 

[13:48:18.370] Render Requested: lz_bow_youzhou_04 

[13:48:18.370] Render Requested: lz_danshou_youzhou_04 

[13:48:18.370] Render Requested: sumpter_horse 

[13:48:18.370] Render Requested: sturgia_horse 

[13:48:20.061] InventoryLogic::Reset 

[13:48:20.061] Force VSync State is now DEACTIVATED 

[13:48:20.061] PopScreen 

[13:48:20.061] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[13:48:20.061] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[13:48:20.061] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[13:48:20.065] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[13:48:20.065] OnScreenListChanged 

[13:48:20.065] SandBox.View.Map.MapScreen::HandleActivate 

[13:48:20.065] SandBox.View.Map.MapScreen::HandleResume 

[13:48:20.081] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:48:20.081] Release Sound Event -1 

[13:48:20.081] Release Sound Event 11863 

[13:48:20.864] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:20.864] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:20.864] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:20.891] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:20.891] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:20.892] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.057] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.058] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.058] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:24.058] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.058] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.070] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.083] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:24.083] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.084] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.096] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.123] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:24.123] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.123] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:24.283] Before Daily Tick: 初平元年 夏
五月 下旬 

[13:48:26.189] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:26.189] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:26.189] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:26.216] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:48:26.216] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:26.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:48:28.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:28.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:36.867] 你与公孙瓒派系的关系+2,现为36。 

[13:48:44.260] Before Daily Tick: 初平元年 夏
六月 上旬 

[13:48:45.969] Force VSync State is now ACTIVE 

[13:48:45.969] PushScreen 

[13:48:45.969] SandBox.View.Map.MapScreen::HandlePause 

[13:48:45.969] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:48:45.969] Release Sound Event -1 

[13:48:45.969] Release Sound Event 11863 

[13:48:45.969] OnScreenListChanged 

[13:48:45.969] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:48:45.969] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:48:45.969] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:49:11.706] Force VSync State is now DEACTIVATED 

[13:49:11.706] PopScreen 

[13:49:11.706] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:49:11.706] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:49:11.706] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:49:11.706] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:49:11.706] OnScreenListChanged 

[13:49:11.707] SandBox.View.Map.MapScreen::HandleActivate 

[13:49:11.707] SandBox.View.Map.MapScreen::HandleResume 

[13:49:11.720] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:49:11.720] Release Sound Event -1 

[13:49:11.720] Release Sound Event 11863 

[13:49:11.933] creating hero from template with id: spc_jizhou_headman_3 

[13:49:12.523] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:49:12.523] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:12.523] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:12.534] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:49:12.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:12.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:12.594] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:49:12.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:12.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:12.607] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:49:12.607] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:12.706] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:49:12.706] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:12.747] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:49:12.747] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:13.942] creating hero from template with id: spc_notable_yuzhou_22 

[13:49:18.146] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:18.173] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:49:18.173] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:18.174] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:49:27.803] creating hero from template with id: spc_notable_jizhou_21 

[13:49:30.148] Before Daily Tick: 初平元年 夏
六月 上旬 

[13:49:31.848] 你与公孙瓒派系的关系+1,现为37。 

[13:49:50.172] Before Daily Tick: 初平元年 夏
六月 上旬 

[13:49:50.181] creating hero from template with id: spc_wanderer_yangzhou_5 

[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:06.902] 公孙瓒将开始允许领主在自己领地上收取过路费(关津税)。 

[13:50:12.829] 你与公孙瓒派系的关系+2,现为39。 

[13:50:20.305] Before Daily Tick: 初平元年 夏
六月 中旬 

[13:50:21.923] [GAME MENU] camp_junxuguan 

[13:50:21.923] Release Sound Event -1 

[13:50:21.923] Release Sound Event 11863 

[13:50:23.087] [GAME MENU] player_in_camp_main 

[13:50:23.088] Release Sound Event -1 

[13:50:23.088] Release Sound Event 11863 

[13:50:23.889] [GAME MENU] camp_junsima 

[13:50:23.889] Release Sound Event -1 

[13:50:23.889] Release Sound Event 11863 

[13:50:25.493] --------------- Conversation Start ---------------  

[13:50:25.493] Conversation character name: 军司马
id: youzhou_sol_8001
culture:幽州
persona:PersonaSoftspoken 

[13:50:25.493] AI -> (op_junsima_camp_hello) -  

[13:50:27.377] P  -> (op_player_ask_for_vacation) -  

[13:50:27.377] AI -> (op_junsima_camp_vacation_check_0) -  

[13:50:28.201] ExecuteContinue 

[13:50:28.202] AI -> (op_junsima_camp_vacation_check_1) -  

[13:50:30.417] ExecuteContinue 

[13:50:30.417] AI -> (op_junsima_camp_vacation_check_2) -  

[13:50:35.086] P  -> (op_player_confirm_vacation) -  

[13:50:35.086] AI -> (op_junsima_camp_vacation_confirm_1) -  

[13:50:37.701] ExecuteContinue 

[13:50:37.701] AI -> (op_junsima_camp_vacation_confirm_2) -  

[13:50:39.031] P  -> (op_player_thank_for_vacation) -  

[13:50:39.034] --------------- Conversation End ---------------  

[13:50:39.034] Release Sound Event -1 

[13:50:39.034] Release Sound Event 11863 

[13:50:39.037] Scene_view::clear_all(scn_conversation_tableau)
[13:50:43.185] [GAME MENU] encounter_meeting 

[13:50:43.200] --------------- Conversation Start ---------------  

[13:50:43.200] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[13:50:43.200] AI -> (start_default_under_24_hours) -  

[13:50:43.200] [VOICEOVER]VoiceObject search for: ! 

[13:50:43.200] [VOICEOVER]VoiceObject search for: ! 

[13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc 

[13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc 

[13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc 

[13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc 

[13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc 

[13:50:43.200] accentClass:  

[13:50:43.209] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[13:50:43.870] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg 

[13:50:43.870] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.xml.
[13:50:45.278] ExecuteContinue 

[13:50:45.278] AI -> (hero_ask_4) -  

[13:50:47.722] P  -> (op_player_ask_impart_speciality) -  

[13:50:47.723] AI -> (op_general_impart_speciality_ask_rejected_by_general_1st) -  

[13:50:48.370] P  -> (op_player_ack_rejection) -  

[13:50:48.370] AI -> (hero_ask_4) -  

[13:50:49.493] P  -> (main_option_discussions_3) -  

[13:50:49.493] AI -> (lord_politics_request) -  

[13:50:49.493] [VOICEOVER]VoiceObject search for: ! 

[13:50:49.493] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[13:50:49.493] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[13:50:49.493] accentClass:  

[13:50:49.497] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[13:50:49.497] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[13:50:51.817] P  -> (hero_special_request) -  

[13:50:51.817] AI -> (hero_pretalk_2) -  

[13:50:53.826] P  -> (op_player_report_to_general) -  

[13:50:53.827] AI -> (op_general_listen_to_player_start) -  

[13:51:01.014] P  -> (op_player_ask_for_promotion) -  

[13:51:01.016] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) -  

[13:51:02.229] P  -> (op_general_offer_player_promotion_option_cancel) -  

[13:51:02.229] AI -> (hero_ask_4) -  

[13:51:06.133] P  -> (op_player_report_to_general) -  

[13:51:06.133] AI -> (op_general_listen_to_player_start) -  

[13:51:06.646] P  -> (op_player_ask_for_merge_party) -  

[13:51:06.647] AI -> (op_general_consider_merge_party) -  

[13:51:07.138] P  -> (op_player_confirm_merge_party) -  

[13:51:07.140] AI -> (hero_leave) -  

[13:51:07.838] ExecuteContinue 

[13:51:07.838] --------------- Conversation End ---------------  

[13:51:07.843] Scene_view::clear_all(scn_conversation_tableau)
[13:51:07.843] [GAME MENU] encounter_meeting 

[13:51:07.853] [GAME MENU] player_in_camp_main 

[13:51:10.854] [GAME MENU] camp_junxuguan 

[13:51:11.329] [GAME MENU] camp_junxuguan_doing_hunter 

[13:51:12.220] [GAME MENU] camp_junxuguan 

[13:51:12.800] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:51:24.301] Before Daily Tick: 初平元年 夏
六月 中旬 

[13:51:26.987] 你与公孙瓒派系的关系+1,现为40。 

[13:51:32.445] Force VSync State is now ACTIVE 

[13:51:32.445] PushScreen 

[13:51:32.445] SandBox.View.Map.MapScreen::HandlePause 

[13:51:32.445] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:51:32.445] OnScreenListChanged 

[13:51:32.445] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize 

[13:51:32.445] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate 

[13:51:32.445] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume 

[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:46.576] Force VSync State is now DEACTIVATED 

[13:51:46.576] PopScreen 

[13:51:46.576] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause 

[13:51:46.576] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate 

[13:51:46.576] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize 

[13:51:46.576] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen 

[13:51:46.576] OnScreenListChanged 

[13:51:46.576] SandBox.View.Map.MapScreen::HandleActivate 

[13:51:46.576] SandBox.View.Map.MapScreen::HandleResume 

[13:51:46.592] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:51:48.675] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:51:48.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:51:51.780] 協助修理武備完成!營中原本的一件【生锈的12北方边军双手铜斧】被重鑄為【凹损的12北方边军双手铜斧】。 

[13:51:58.812] Before Daily Tick: 初平元年 夏
六月 中旬 

[13:52:14.396] 你与公孙瓒派系的关系+1,现为41。 

[13:52:15.070] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:15.097] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:52:15.097] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:15.098] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:18.811] Before Daily Tick: 初平元年 夏
六月 下旬 

[13:52:22.398] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:52:22.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:22.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:22.422] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:52:22.422] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:22.423] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:36.020] Force VSync State is now ACTIVE 

[13:52:36.020] PushScreen 

[13:52:36.020] SandBox.View.Map.MapScreen::HandlePause 

[13:52:36.020] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:52:36.020] OnScreenListChanged 

[13:52:36.020] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[13:52:36.020] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[13:52:36.020] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[13:52:42.898] Force VSync State is now DEACTIVATED 

[13:52:42.898] PopScreen 

[13:52:42.898] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[13:52:42.898] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[13:52:42.898] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[13:52:42.898] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[13:52:42.898] OnScreenListChanged 

[13:52:42.898] SandBox.View.Map.MapScreen::HandleActivate 

[13:52:42.898] SandBox.View.Map.MapScreen::HandleResume 

[13:52:42.912] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:52:43.269] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:52:43.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:43.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:43.282] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:52:43.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:43.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:43.342] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:52:43.343] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:43.357] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:52:43.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:43.358] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:43.473] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:52:43.473] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:52:45.792] Before Daily Tick: 初平元年 夏
七月 上旬 

[13:52:46.163] 为董白在洛阳举办了一场比武招亲 

[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:49.470] creating hero from template with id: lord_shiliyan 

[13:52:49.471] creating hero from template with id: lord_shiliyan 

[13:52:53.868] 你与公孙瓒派系的关系+3,现为44。 

[13:52:54.572] creating hero from template with id: spc_jingzhou_headman_1 

[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:53:01.716] creating hero from template with id: spc_notable_yanzhou_22 

[13:53:03.178] creating hero from template with id: spc_notable_jingzhou_22 

[13:53:05.924] Before Daily Tick: 初平元年 夏
七月 上旬 

[13:53:06.513] 協助修理武備完成!營中原本的一件【生锈的12北方边军双手铜斧】被重鑄為【凹损的12北方边军双手铜斧】。 

[13:53:12.686] Player has entered town_liaoxi_linyu: 临渝 

[13:53:12.687] [GAME MENU] castle_outside 

[13:53:21.840] [GAME MENU] player_in_camp_main 

[13:53:26.005] Before Daily Tick: 初平元年 夏
七月 上旬 

[13:53:26.666] [GAME MENU] camp_junxuguan 

[13:53:27.187] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:53:30.573] 你与公孙瓒派系的关系+1,现为45。 

[13:53:31.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:53:31.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:53:31.245] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:53:31.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:53:31.246] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:53:31.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:53:31.272] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:53:31.272] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:53:31.272] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:53:31.290] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:53:31.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:53:31.345] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:53:31.345] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:53:31.410] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:53:31.525] 公孙瓒势力的公孙瓒在他文武百官的支持下,向曹操宣战。 

[13:53:33.672] 公孙范在文安附近组建了一支军团。 

[13:53:33.742] 公孙瓒在高阳附近组建了一支军团。 

[13:53:33.750] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[13:53:46.051] Before Daily Tick: 初平元年 夏
七月 中旬 

[13:53:48.464] creating hero from template with id: lord_sunjian 

[13:54:01.302] 你与公孙瓒派系的关系+3,现为48。 

[13:54:06.047] Before Daily Tick: 初平元年 夏
七月 中旬 

[13:54:26.942] 你与公孙瓒派系的关系+2,现为50。 

[13:54:27.464] Before Daily Tick: 初平元年 夏
七月 中旬 

[13:54:28.160] [GAME MENU] camp_junxuguan 

[13:54:29.009] --------------- Conversation Start ---------------  

[13:54:29.009] Conversation character name: 军需官
id: youzhou_sol_3002
culture:幽州
persona:PersonaSoftspoken 

[13:54:29.009] AI -> (op_junxuguan_camp_hello) -  

[13:54:31.198] P  -> (op_player_leave_junxuguan) -  

[13:54:31.198] --------------- Conversation End ---------------  

[13:54:31.203] Scene_view::clear_all(scn_conversation_tableau)
[13:54:31.204] [GAME MENU] camp_junxuguan 

[13:54:32.202] [GAME MENU] player_in_camp_main 

[13:54:32.806] --------------- Conversation Start ---------------  

[13:54:32.806] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[13:54:32.806] AI -> (start_default) -  

[13:54:32.807] [VOICEOVER]VoiceObject search for: ! 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[13:54:32.807] accentClass:  

[13:54:32.871] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[13:54:33.213] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg 

[13:54:34.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:54:34.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:54:34.848] ExecuteContinue 

[13:54:34.848] AI -> (hero_ask_4) -  

[13:54:35.882] P  -> (op_player_ask_impart_speciality) -  

[13:54:35.883] AI -> (op_general_impart_speciality_ask) -  

[13:54:37.534] P  -> (op_player_choose_speciality_option) -  

[13:54:37.535] AI -> (op_general_impart_speciality_ack) -  

[13:54:38.502] P  -> (op_player_impart_speciality_thank) -  

[13:54:38.503] 李大碗,我已将特性【人望】传授与你。希望对你日后之鸿途有所助益! 

[13:54:38.503] AI -> (hero_ask_4) -  

[13:54:41.190] P  -> (player_is_leaving_neutral_or_friendly) -  

[13:54:41.190] AI -> (hero_leave) -  

[13:54:41.816] ExecuteContinue 

[13:54:41.816] --------------- Conversation End ---------------  

[13:54:41.821] Scene_view::clear_all(scn_conversation_tableau)
[13:54:41.822] [GAME MENU] player_in_camp_main 

[13:54:44.421] [GAME MENU] camp_junsima 

[13:54:44.447] Dump integrity is compromised due to non-default modules being used 

[13:54:44.447] Dump integrity is compromised due to non-default modules being used 

[13:54:44.447] Dump integrity is compromised due to non-default modules being used 

[13:54:44.449] AutoSaveCurrentGame: saveauto1 

[13:54:44.449] Save Process block is started. 

[13:54:44.449] ------Saving with new context. Save name: saveauto1------ 

[13:54:44.450] SaveContext::Save block is started. 

[13:54:44.451] SaveContext::CollectObjects block is started. 

[13:54:46.863] SaveContext::CollectObjects completed in 2.412 seconds. 

[13:54:46.863] SaveContext::Saving Objects block is started. 

[13:54:47.523] SaveContext::Saving Objects completed in 0.659 seconds. 

[13:54:47.523] SaveContext::Saving Containers block is started. 

[13:54:48.999] SaveContext::Saving Containers completed in 1.475 seconds. 

[13:54:49.192] SaveContext::Save completed in 4.74 seconds. 

[13:54:49.192] Save Process completed in 4.742 seconds. 

[13:54:49.676] ------Successfully saved------ 

[13:54:50.408] [GAME MENU] camp_junsima_select_training 

[13:54:51.543] [GAME MENU] camp_junsima_training 

[13:55:01.837] [GAME MENU] camp_junsima 

[13:55:03.504] [GAME MENU] camp_junsima_doing_sentry 

[13:55:06.852] Before Daily Tick: 初平元年 夏
七月 下旬 

[13:55:09.646] [GAME MENU] camp_junsima 

[13:55:20.843] [GAME MENU] camp_junsima_select_training 

[13:55:21.357] [GAME MENU] camp_junsima_training 

[13:55:26.903] Before Daily Tick: 初平元年 秋
八月 上旬 

[13:55:34.495] creating hero from template with id: spc_notable_yizhou_21 

[13:55:35.529] creating hero from template with id: spc_jingzhou_headman_2 

[13:55:40.356] creating hero from template with id: spc_yongliang_headman_2 

[13:55:43.734] creating hero from template with id: spc_notable_yanzhou_22 

[13:55:46.909] Before Daily Tick: 初平元年 秋
八月 上旬 

[13:55:49.032] [GAME MENU] camp_junsima 

[13:55:50.373] [GAME MENU] camp_junsima_select_training 

[13:55:51.165] [GAME MENU] camp_junsima_training 

[13:55:53.012] [GAME MENU] camp_junsima 

[13:55:53.952] [GAME MENU] camp_junsima_select_training 

[13:55:54.958] [GAME MENU] camp_junsima_training 

[13:55:58.438] Force VSync State is now ACTIVE 

[13:55:58.438] PushScreen 

[13:55:58.438] SandBox.View.Map.MapScreen::HandlePause 

[13:55:58.438] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:55:58.438] OnScreenListChanged 

[13:55:58.438] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[13:55:58.438] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[13:55:58.438] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:56:00.797] Force VSync State is now DEACTIVATED 

[13:56:00.797] PopScreen 

[13:56:00.797] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[13:56:00.797] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[13:56:00.797] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[13:56:00.797] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[13:56:00.797] OnScreenListChanged 

[13:56:00.797] SandBox.View.Map.MapScreen::HandleActivate 

[13:56:00.797] SandBox.View.Map.MapScreen::HandleResume 

[13:56:00.817] [GAME MENU] camp_junsima_training 

[13:56:02.133] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:56:02.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:02.134] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:02.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:56:02.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:02.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:04.376] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:56:04.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:04.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:04.392] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:56:04.392] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:04.393] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:10.020] creating hero from template with id: lord_dongyi 

[13:56:10.090] Before Daily Tick: 初平元年 秋
八月 上旬 

[13:56:13.319] [GAME MENU] player_in_camp_join_siege 

[13:56:13.322] [GAME MENU] player_in_camp 

[13:56:14.705] Opening new mission SiegeMissionWithDeployment level_3 siege.
 

[13:56:14.709] IMono_MBMission::create_mission : 0.003659
[13:56:14.889] Force VSync State is now DEACTIVATED 

[13:56:14.889] PushScreen 

[13:56:14.889] SandBox.View.Map.MapScreen::HandlePause 

[13:56:14.889] SandBox.View.Map.MapScreen::HandleDeactivate 

[13:56:14.889] Release Sound Event 12076 

[13:56:14.889] OnScreenListChanged 

[13:56:14.889] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[13:56:14.889] -------MissionScreen-OnInitialize 

[13:56:14.889] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[13:56:14.889] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[13:56:15.240] Scene_view::clear_all(Main_map)
[13:56:15.429] Scene level: level_3 set to activate.
[13:56:15.429] Scene level: siege set to activate.
[13:56:15.429] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/khuzait_castle_002/scene.xscene.
[13:56:15.613] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/khuzait_castle_002/atmosphere.xml.
[13:56:18.663] Oro temporary memory watermark: 7.88 KB (max 4096 KB).
[13:56:18.689] 1707 entities are registered as oro.
[13:56:19.993] NAV_MESH: load finished, first load for scene: 1
[13:56:21.449] rglShader_manager::read_compressed_shader_cache_package : 0.000327
[13:56:21.517] Placed flora count, 2256, flora_dry_plant_i
[13:56:21.524] Placed tree count, 22632, tree_high_q_pine
[13:56:21.562] Placed flora count, 43024, flora_dry_plant_f
[13:56:21.620] Placed flora count, 65166, flora_dry_plant_f
[13:56:21.789] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[13:56:23.277] NAV_MESH: load finished, first load for scene: 0
[13:56:23.282] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.282] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.285] NAV_MESH: load finished, first load for scene: 0
[13:56:23.286] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.286] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.297] NAV_MESH: load finished, first load for scene: 0
[13:56:23.303] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[13:56:23.324] NAV_MESH: load finished, first load for scene: 0
[13:56:23.326] NAV_MESH: load finished, first load for scene: 0
[13:56:23.327] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[13:56:23.329] NAV_MESH: load finished, first load for scene: 0
[13:56:23.332] NAV_MESH: load finished, first load for scene: 0
[13:56:23.334] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.334] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.335] NAV_MESH: load finished, first load for scene: 0
[13:56:23.337] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.337] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.358] NAV_MESH: load finished, first load for scene: 0
[13:56:23.361] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.363] NAV_MESH: load finished, first load for scene: 0
[13:56:23.366] NAV_MESH: load finished, first load for scene: 0
[13:56:23.367] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.369] NAV_MESH: load finished, first load for scene: 0
[13:56:23.372] NAV_MESH: load finished, first load for scene: 0
[13:56:23.372] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.372] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.374] NAV_MESH: load finished, first load for scene: 0
[13:56:23.375] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.375] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.436] NAV_MESH: load finished, first load for scene: 0
[13:56:23.437] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.437] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.439] NAV_MESH: load finished, first load for scene: 0
[13:56:23.440] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.440] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.441] NAV_MESH: load finished, first load for scene: 0
[13:56:23.442] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[13:56:23.444] NAV_MESH: load finished, first load for scene: 0
[13:56:23.446] NAV_MESH: load finished, first load for scene: 0
[13:56:23.448] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[13:56:23.450] NAV_MESH: load finished, first load for scene: 0
[13:56:23.474] NAV_MESH: load finished, first load for scene: 0
[13:56:23.499] NAV_MESH: load finished, first load for scene: 0
[13:56:23.515] NAV_MESH: load finished, first load for scene: 0
[13:56:23.516] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.526] NAV_MESH: load finished, first load for scene: 0
[13:56:23.528] NAV_MESH: load finished, first load for scene: 0
[13:56:23.529] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.531] NAV_MESH: load finished, first load for scene: 0
[13:56:23.534] NAV_MESH: load finished, first load for scene: 0
[13:56:23.535] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.537] NAV_MESH: load finished, first load for scene: 0
[13:56:23.539] NAV_MESH: load finished, first load for scene: 0
[13:56:23.541] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.542] NAV_MESH: load finished, first load for scene: 0
[13:56:23.544] NAV_MESH: load finished, first load for scene: 0
[13:56:23.545] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.547] NAV_MESH: load finished, first load for scene: 0
[13:56:23.550] NAV_MESH: load finished, first load for scene: 0
[13:56:23.551] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.552] NAV_MESH: load finished, first load for scene: 0
[13:56:23.555] NAV_MESH: load finished, first load for scene: 0
[13:56:23.556] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.556] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.558] NAV_MESH: load finished, first load for scene: 0
[13:56:23.559] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.559] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.560] NAV_MESH: load finished, first load for scene: 0
[13:56:23.561] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[13:56:23.563] NAV_MESH: load finished, first load for scene: 0
[13:56:23.566] NAV_MESH: load finished, first load for scene: 0
[13:56:23.567] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[13:56:23.569] NAV_MESH: load finished, first load for scene: 0
[13:56:23.572] NAV_MESH: load finished, first load for scene: 0
[13:56:23.573] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.575] NAV_MESH: load finished, first load for scene: 0
[13:56:23.577] NAV_MESH: load finished, first load for scene: 0
[13:56:23.579] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.581] NAV_MESH: load finished, first load for scene: 0
[13:56:23.593] NAV_MESH: load finished, first load for scene: 0
[13:56:23.621] NAV_MESH: load finished, first load for scene: 0
[13:56:23.623] NAV_MESH: load finished, first load for scene: 0
[13:56:23.624] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.624] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.626] NAV_MESH: load finished, first load for scene: 0
[13:56:23.627] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.627] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.633] NAV_MESH: load finished, first load for scene: 0
[13:56:23.669] NAV_MESH: load finished, first load for scene: 0
[13:56:23.674] NAV_MESH: load finished, first load for scene: 0
[13:56:23.675] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.677] NAV_MESH: load finished, first load for scene: 0
[13:56:23.679] NAV_MESH: load finished, first load for scene: 0
[13:56:23.680] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.682] NAV_MESH: load finished, first load for scene: 0
[13:56:23.684] NAV_MESH: load finished, first load for scene: 0
[13:56:23.685] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.687] NAV_MESH: load finished, first load for scene: 0
[13:56:23.689] NAV_MESH: load finished, first load for scene: 0
[13:56:23.690] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.692] NAV_MESH: load finished, first load for scene: 0
[13:56:23.694] NAV_MESH: load finished, first load for scene: 0
[13:56:23.695] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.695] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.697] NAV_MESH: load finished, first load for scene: 0
[13:56:23.698] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.698] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.700] NAV_MESH: load finished, first load for scene: 0
[13:56:23.701] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[13:56:23.703] NAV_MESH: load finished, first load for scene: 0
[13:56:23.706] NAV_MESH: load finished, first load for scene: 0
[13:56:23.707] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[13:56:23.708] NAV_MESH: load finished, first load for scene: 0
[13:56:23.711] NAV_MESH: load finished, first load for scene: 0
[13:56:23.712] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.714] NAV_MESH: load finished, first load for scene: 0
[13:56:23.716] NAV_MESH: load finished, first load for scene: 0
[13:56:23.717] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[13:56:23.719] NAV_MESH: load finished, first load for scene: 0
[13:56:23.721] NAV_MESH: load finished, first load for scene: 0
[13:56:23.723] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.723] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.724] NAV_MESH: load finished, first load for scene: 0
[13:56:23.726] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:23.726] Could not find the event index for: event:/mission/siege/ballista/reload_end
[13:56:37.682] ----------Mission-AddTeam-Defender 

[13:56:37.683] ----------Mission-AddTeam-Attacker 

[13:56:37.683] ----------Mission-AddTeam-Attacker 

[13:56:37.953] -------MissionScreen-OnActivate 

[13:56:38.500] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:56:38.500] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:38.500] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:38.544] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[13:56:38.544] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:38.544] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:41.425] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[13:56:41.940] Bake Terrain
[13:56:41.983] Bake Terrain
[13:56:42.006] Bake Terrain
[13:56:42.058] Bake Terrain
[13:56:44.191] Selected formations being cleared. Select all formations: 

[13:56:44.191] Infantry added to selected formations. 

[13:56:44.191] Ranged added to selected formations. 

[13:56:44.191] SetOrder AIControlOffon team 

[13:56:44.191] After set order called, number of selected formations: 2 

[13:56:44.191] Infantry formation being processed. 

[13:56:44.210] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.210] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.210] Ranged formation being processed. 

[13:56:44.218] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.218] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.218] After set order loop complete, number of selected formations: 2 

[13:56:44.218] SetOrder Mounton team 

[13:56:44.218] After set order called, number of selected formations: 2 

[13:56:44.218] Infantry formation being processed. 

[13:56:44.218] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.218] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.218] Ranged formation being processed. 

[13:56:44.218] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.218] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.218] After set order loop complete, number of selected formations: 2 

[13:56:44.218] SetOrder FireAtWillon team 

[13:56:44.218] After set order called, number of selected formations: 2 

[13:56:44.218] Infantry formation being processed. 

[13:56:44.218] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.218] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.218] Ranged formation being processed. 

[13:56:44.218] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.218] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.218] After set order loop complete, number of selected formations: 2 

[13:56:44.218] SetOrder ArrangementLineon team 

[13:56:44.219] After set order called, number of selected formations: 2 

[13:56:44.219] Infantry formation being processed. 

[13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.219] Ranged formation being processed. 

[13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.219] After set order loop complete, number of selected formations: 2 

[13:56:44.219] SetOrder StandYourGroundon team 

[13:56:44.219] After set order called, number of selected formations: 2 

[13:56:44.219] Infantry formation being processed. 

[13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.219] Ranged formation being processed. 

[13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.219] After set order loop complete, number of selected formations: 2 

[13:56:44.219] SetOrder AIControlOnon team 

[13:56:44.219] After set order called, number of selected formations: 2 

[13:56:44.219] Infantry formation being processed. 

[13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.219] Ranged formation being processed. 

[13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:44.219] After set order loop complete, number of selected formations: 2 

[13:56:45.164] Infantry has 88 units, Cavalry has 0 units 

[13:56:45.164] Defender Infantry transfers 30 units to Cavalry 

[13:56:45.172] Infantry has 58 units, Cavalry has 30 units 

[13:56:45.172] Infantry has 58 units, HorseArcher has 0 units 

[13:56:45.172] Defender Infantry transfers 28 units to HorseArcher 

[13:56:45.176] Infantry has 30 units, HorseArcher has 28 units 

[13:56:45.176] Ranged has 28 units, Skirmisher has 0 units 

[13:56:45.176] Defender Ranged transfers 7 units to Skirmisher 

[13:56:45.178] Ranged has 21 units, Skirmisher has 7 units 

[13:56:45.178] Ranged has 21 units, HeavyInfantry has 0 units 

[13:56:45.178] Defender Ranged transfers 7 units to HeavyInfantry 

[13:56:45.180] Ranged has 14 units, HeavyInfantry has 7 units 

[13:56:45.180] Ranged has 14 units, LightCavalry has 0 units 

[13:56:45.180] Defender Ranged transfers 7 units to LightCavalry 

[13:56:45.181] Ranged has 7 units, LightCavalry has 7 units 

[13:56:45.252] Selected formations being cleared. 

[13:56:45.280] Selected formations being cleared. Select all formations: 

[13:56:45.603] Selected formations being cleared. Select all formations: 

[13:56:45.603] Infantry added to selected formations. 

[13:56:45.603] Ranged added to selected formations. 

[13:56:45.604] Selected formations being cleared. Select all formations: 

[13:56:45.604] Ranged added to selected formations. 

[13:56:45.604] SetOrder AIControlOffon team 

[13:56:45.604] After set order called, number of selected formations: 1 

[13:56:45.604] Ranged formation being processed. 

[13:56:45.604] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:56:45.604] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:56:45.604] After set order loop complete, number of selected formations: 1 

[13:56:45.605] SetOrder Mounton team 

[13:56:45.605] After set order called, number of selected formations: 1 

[13:56:45.605] Ranged formation being processed. 

[13:56:45.605] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:56:45.605] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:56:45.605] After set order loop complete, number of selected formations: 1 

[13:56:45.605] SetOrder FireAtWillon team 

[13:56:45.605] After set order called, number of selected formations: 1 

[13:56:45.605] Ranged formation being processed. 

[13:56:45.605] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:56:45.605] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:56:45.605] After set order loop complete, number of selected formations: 1 

[13:56:45.605] SetOrder ArrangementLineon team 

[13:56:45.605] After set order called, number of selected formations: 1 

[13:56:45.605] Ranged formation being processed. 

[13:56:45.605] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:56:45.605] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:56:45.605] After set order loop complete, number of selected formations: 1 

[13:56:45.605] SetOrder StandYourGroundon team 

[13:56:45.606] After set order called, number of selected formations: 1 

[13:56:45.606] Ranged formation being processed. 

[13:56:45.606] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:56:45.606] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:56:45.606] After set order loop complete, number of selected formations: 1 

[13:56:45.606] SetOrder AIControlOnon team 

[13:56:45.606] After set order called, number of selected formations: 1 

[13:56:45.606] Ranged formation being processed. 

[13:56:45.606] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:56:45.606] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:56:45.606] After set order loop complete, number of selected formations: 1 

[13:56:45.616] Ranged has 4 units, Infantry has 0 units 

[13:56:45.616] Attacker Ranged transfers 2 units to Infantry 

[13:56:45.616] Ranged has 2 units, Infantry has 2 units 

[13:56:45.640] Selected formations being cleared. 

[13:56:45.645] Selected formations being cleared. Select all formations: 

[13:56:45.645] Infantry added to selected formations. 

[13:56:45.645] Ranged added to selected formations. 

[13:56:45.645] Infantry added to selected formations. 

[13:56:45.645] Infantry added to selected formations. 

[13:56:45.645] Ranged added to selected formations. 

[13:56:45.645] Ranged added to selected formations. 

[13:56:45.645] Ranged added to selected formations. 

[13:56:45.645] SetOrder AIControlOffon team 

[13:56:45.645] After set order called, number of selected formations: 7 

[13:56:45.645] Infantry formation being processed. 

[13:56:45.649] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.649] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.649] Ranged formation being processed. 

[13:56:45.650] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.650] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.650] Cavalry formation being processed. 

[13:56:45.653] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.653] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.653] HorseArcher formation being processed. 

[13:56:45.657] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.657] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.657] NumberOfDefaultFormations formation being processed. 

[13:56:45.658] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.658] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.658] HeavyInfantry formation being processed. 

[13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.659] LightCavalry formation being processed. 

[13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.659] After set order loop complete, number of selected formations: 7 

[13:56:45.659] SetOrder Mounton team 

[13:56:45.659] After set order called, number of selected formations: 7 

[13:56:45.659] Infantry formation being processed. 

[13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.659] Ranged formation being processed. 

[13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.659] Cavalry formation being processed. 

[13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.659] HorseArcher formation being processed. 

[13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.659] NumberOfDefaultFormations formation being processed. 

[13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.659] HeavyInfantry formation being processed. 

[13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.659] LightCavalry formation being processed. 

[13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.660] After set order loop complete, number of selected formations: 7 

[13:56:45.660] SetOrder FireAtWillon team 

[13:56:45.660] After set order called, number of selected formations: 7 

[13:56:45.660] Infantry formation being processed. 

[13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.660] Ranged formation being processed. 

[13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.660] Cavalry formation being processed. 

[13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.660] HorseArcher formation being processed. 

[13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.660] NumberOfDefaultFormations formation being processed. 

[13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.660] HeavyInfantry formation being processed. 

[13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.660] LightCavalry formation being processed. 

[13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.660] After set order loop complete, number of selected formations: 7 

[13:56:45.660] SetOrder ArrangementLineon team 

[13:56:45.662] After set order called, number of selected formations: 7 

[13:56:45.662] Infantry formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] Ranged formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] Cavalry formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] HorseArcher formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] NumberOfDefaultFormations formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] HeavyInfantry formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] LightCavalry formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] After set order loop complete, number of selected formations: 7 

[13:56:45.662] SetOrder StandYourGroundon team 

[13:56:45.662] After set order called, number of selected formations: 7 

[13:56:45.662] Infantry formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] Ranged formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] Cavalry formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] HorseArcher formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] NumberOfDefaultFormations formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] HeavyInfantry formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] LightCavalry formation being processed. 

[13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.662] After set order loop complete, number of selected formations: 7 

[13:56:45.662] SetOrder AIControlOnon team 

[13:56:45.665] After set order called, number of selected formations: 7 

[13:56:45.665] Infantry formation being processed. 

[13:56:45.665] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.665] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.665] Ranged formation being processed. 

[13:56:45.665] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.665] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.665] Cavalry formation being processed. 

[13:56:45.665] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.666] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.666] HorseArcher formation being processed. 

[13:56:45.666] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.666] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.666] NumberOfDefaultFormations formation being processed. 

[13:56:45.666] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.666] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.666] HeavyInfantry formation being processed. 

[13:56:45.666] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.666] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.666] LightCavalry formation being processed. 

[13:56:45.666] Update cached and formation values on each agent complete, number of selected formations: 7 

[13:56:45.666] Set random decide time of agents with indices complete, number of selected formations: 7 

[13:56:45.666] After set order loop complete, number of selected formations: 7 

[13:56:45.682] Selected formations being cleared. 

[13:56:45.685] Ranged added to selected formations. 

[13:56:45.685] SetOrderWithAgent FollowMe 李大碗on team 

[13:56:45.685] After set order called, number of selected formations: 1 

[13:56:45.685] General formation being processed. 

[13:56:45.685] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:56:45.685] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:56:45.685] After set order loop complete, number of selected formations: 1 

[13:56:45.685] Selected formations being cleared. 

[13:56:45.685] Ranged added to selected formations. 

[13:56:45.685] SetOrderWithAgent FollowMe 公孙瓒on team 

[13:56:45.685] After set order called, number of selected formations: 1 

[13:56:45.685] General formation being processed. 

[13:56:45.686] Update cached and formation values on each agent complete, number of selected formations: 1 

[13:56:45.686] Set random decide time of agents with indices complete, number of selected formations: 1 

[13:56:45.686] After set order loop complete, number of selected formations: 1 

[13:56:45.686] Selected formations being cleared. 

[13:56:45.696] Selected formations being cleared. Select all formations: 

[13:56:45.696] Infantry added to selected formations. 

[13:56:45.696] Ranged added to selected formations. 

[13:56:45.720] Infantry has 93 units, Cavalry has 0 units 

[13:56:45.720] Attacker Infantry transfers 31 units to Cavalry 

[13:56:45.722] Infantry has 62 units, Cavalry has 31 units 

[13:56:45.722] Infantry has 62 units, HorseArcher has 0 units 

[13:56:45.722] Attacker Infantry transfers 31 units to HorseArcher 

[13:56:45.723] Infantry has 31 units, HorseArcher has 31 units 

[13:56:45.724] Ranged has 210 units, Skirmisher has 0 units 

[13:56:45.724] Attacker Ranged transfers 70 units to Skirmisher 

[13:56:45.729] Ranged has 140 units, Skirmisher has 70 units 

[13:56:45.729] Ranged has 140 units, HeavyInfantry has 0 units 

[13:56:45.729] Attacker Ranged transfers 70 units to HeavyInfantry 

[13:56:45.734] Ranged has 70 units, HeavyInfantry has 70 units 

[13:56:45.735] Infantry has 31 units, Ranged has 70 units 

[13:56:45.735] Attacker Infantry transfers 31 units to Ranged 

[13:56:45.735] Infantry has 0 units, Ranged has 101 units 

[13:56:45.735] Cavalry has 31 units, HorseArcher has 31 units 

[13:56:45.735] Attacker Cavalry transfers 31 units to HorseArcher 

[13:56:45.736] Cavalry has 0 units, HorseArcher has 62 units 

[13:56:45.736] HorseArcher has 62 units, Skirmisher has 70 units 

[13:56:45.736] Attacker HorseArcher transfers 31 units to Skirmisher 

[13:56:45.743] HorseArcher has 31 units, Skirmisher has 101 units 

[13:56:45.743] HorseArcher has 31 units, HeavyInfantry has 70 units 

[13:56:45.743] Attacker HorseArcher transfers 31 units to HeavyInfantry 

[13:56:45.744] HorseArcher has 0 units, HeavyInfantry has 101 units 

[13:56:45.786] Render Requested: triangluar_spear_t3 

[13:56:45.786] Render Requested: stronger_reinforced_kite_shield 

[13:56:45.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:56:45.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:56:48.797] Render Requested: lz_bow_youzhou_01 

[13:56:49.812] Updated mission time speed with request ID:864, time speed0.25 

[13:56:50.849] SetOrder Retreaton team 

[13:56:50.851] After set order called, number of selected formations: 2 

[13:56:50.851] Infantry formation being processed. 

[13:56:50.851] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:50.851] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:50.851] Ranged formation being processed. 

[13:56:50.851] Update cached and formation values on each agent complete, number of selected formations: 2 

[13:56:50.851] Set random decide time of agents with indices complete, number of selected formations: 2 

[13:56:50.851] After set order loop complete, number of selected formations: 2 

[13:56:50.856] Reverted time speed back to default(1) 

[13:56:56.301] ==============================DELETE RIGID BODY================== 
[13:57:12.237] ==============================DELETE RIGID BODY================== 
[13:57:13.605] Render Requested: stronger_reinforced_kite_shield 

[13:57:13.784] Render Requested: triangluar_spear_t3 

[13:57:14.536] Render Requested: lz_bow_youzhou_01 

[13:57:29.669] 首功者,公孙瓒麾下幽云上谷骁骑! 

[13:57:35.580] ==============================DELETE RIGID BODY================== 
[13:57:50.080] ==============================DELETE RIGID BODY================== 
[13:58:04.716] ==============================DELETE RIGID BODY================== 
[13:58:09.618] Render Requested: stronger_reinforced_kite_shield 

[13:58:09.804] Render Requested: triangluar_spear_t3 

[13:58:19.408] ==============================DELETE RIGID BODY================== 
[13:58:19.604] Render Requested: lz_bow_youzhou_01 

[13:58:32.247] 将军实在勇武过人! 

[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:33.827] ==============================DELETE RIGID BODY================== 
[13:58:41.998] Could not find the event index for: event:/mission/combat/impact/ballista_missile/soil
[13:58:48.089] 李大碗提高了1级。 

[13:58:48.146] ==============================DELETE RIGID BODY================== 
[13:59:03.857] ==============================DELETE RIGID BODY================== 
[13:59:19.807] ==============================DELETE RIGID BODY================== 
[13:59:35.114] ==============================DELETE RIGID BODY================== 
[13:59:41.501] 呵!将军好武艺! 

[13:59:51.714] ==============================DELETE RIGID BODY================== 
[14:00:09.223] ==============================DELETE RIGID BODY================== 
[14:00:22.958] 将军实在勇武过人! 

[14:00:25.443] ==============================DELETE RIGID BODY================== 
[14:00:28.487] Render Requested: stronger_reinforced_kite_shield 

[14:00:28.672] Render Requested: triangluar_spear_t3 

[14:00:40.565] ==============================DELETE RIGID BODY================== 
[14:00:56.313] ==============================DELETE RIGID BODY================== 
[14:01:04.266] Render Requested: triangluar_spear_t3 

[14:01:04.266] Render Requested: stronger_reinforced_kite_shield 

[14:01:05.020] Skirmisher has 2 units, HeavyInfantry has 4 units 

[14:01:05.020] Defender Skirmisher transfers 2 units to HeavyInfantry 

[14:01:05.020] Skirmisher has 0 units, HeavyInfantry has 6 units 

[14:01:06.024] HeavyInfantry has 6 units, Ranged has 4 units 

[14:01:06.024] Defender HeavyInfantry transfers 2 units to Ranged 

[14:01:06.024] HeavyInfantry has 4 units, Ranged has 6 units 

[14:01:10.956] ==============================DELETE RIGID BODY================== 
[14:01:15.759] Render Requested: triangluar_spear_t3 

[14:01:15.759] Render Requested: stronger_reinforced_kite_shield 

[14:01:19.806] Render Requested: stronger_reinforced_kite_shield 

[14:01:19.994] Render Requested: triangluar_spear_t3 

[14:01:24.740] Render Requested: triangluar_spear_t3 

[14:01:24.740] Render Requested: stronger_reinforced_kite_shield 

[14:01:25.134] Defender team formation 1 split 

[14:01:25.134] Ranged has 6 units, Skirmisher has 0 units 

[14:01:25.134] Defender Ranged transfers 2 units to Skirmisher 

[14:01:25.134] Ranged has 4 units, Skirmisher has 2 units 

[14:01:25.134] Ranged has 4 units, LightCavalry has 0 units 

[14:01:25.134] Defender Ranged transfers 2 units to LightCavalry 

[14:01:25.134] Ranged has 2 units, LightCavalry has 2 units 

[14:01:25.592] ==============================DELETE RIGID BODY================== 
[14:01:25.661] Could not find the event index for: event:/mission/combat/impact/missile/metal
[14:01:26.146] Defender team formation 5 split 

[14:01:26.146] HeavyInfantry has 4 units, HeavyCavalry has 0 units 

[14:01:26.146] Defender HeavyInfantry transfers 2 units to HeavyCavalry 

[14:01:26.147] HeavyInfantry has 2 units, HeavyCavalry has 2 units 

[14:01:32.177] LightCavalry has 2 units, HeavyInfantry has 2 units 

[14:01:32.177] Defender LightCavalry transfers 2 units to HeavyInfantry 

[14:01:32.177] LightCavalry has 0 units, HeavyInfantry has 4 units 

[14:01:32.178] HeavyCavalry has 2 units, Skirmisher has 2 units 

[14:01:32.178] Defender HeavyCavalry transfers 2 units to Skirmisher 

[14:01:32.178] HeavyCavalry has 0 units, Skirmisher has 4 units 

[14:01:40.529] ==============================DELETE RIGID BODY================== 
[14:01:43.245] Defender team formation 5 split 

[14:01:43.245] HeavyInfantry has 4 units, LightCavalry has 0 units 

[14:01:43.245] Defender HeavyInfantry transfers 1 units to LightCavalry 

[14:01:43.246] HeavyInfantry has 3 units, LightCavalry has 1 units 

[14:01:43.246] HeavyInfantry has 3 units, HeavyCavalry has 0 units 

[14:01:43.246] Defender HeavyInfantry transfers 1 units to HeavyCavalry 

[14:01:43.246] HeavyInfantry has 2 units, HeavyCavalry has 1 units 

[14:01:49.282] LightCavalry has 1 units, HeavyInfantry has 2 units 

[14:01:49.283] Defender LightCavalry transfers 1 units to HeavyInfantry 

[14:01:49.283] LightCavalry has 0 units, HeavyInfantry has 3 units 

[14:01:49.283] HeavyCavalry has 1 units, Skirmisher has 4 units 

[14:01:49.283] Defender HeavyCavalry transfers 1 units to Skirmisher 

[14:01:49.283] HeavyCavalry has 0 units, Skirmisher has 5 units 

[14:01:57.376] Ranged has 2 units, HeavyInfantry has 3 units 

[14:01:57.377] Defender Ranged transfers 2 units to HeavyInfantry 

[14:01:57.377] Ranged has 0 units, HeavyInfantry has 5 units 

[14:01:58.384] Defender team formation 2 split 

[14:01:58.384] Cavalry has 30 units, Ranged has 0 units 

[14:01:58.384] Defender Cavalry transfers 15 units to Ranged 

[14:01:58.385] Cavalry has 15 units, Ranged has 15 units 

[14:02:00.392] Defender team formation 5 split 

[14:02:00.392] HeavyInfantry has 5 units, LightCavalry has 0 units 

[14:02:00.392] Defender HeavyInfantry transfers 1 units to LightCavalry 

[14:02:00.392] HeavyInfantry has 4 units, LightCavalry has 1 units 

[14:02:00.392] HeavyInfantry has 4 units, HeavyCavalry has 0 units 

[14:02:00.392] Defender HeavyInfantry transfers 2 units to HeavyCavalry 

[14:02:00.392] HeavyInfantry has 2 units, HeavyCavalry has 2 units 

[14:02:03.409] HeavyCavalry has 2 units, HeavyInfantry has 2 units 

[14:02:03.409] Defender HeavyCavalry transfers 2 units to HeavyInfantry 

[14:02:03.409] HeavyCavalry has 0 units, HeavyInfantry has 4 units 

[14:02:03.409] LightCavalry has 1 units, Skirmisher has 4 units 

[14:02:03.409] Defender LightCavalry transfers 1 units to Skirmisher 

[14:02:03.409] LightCavalry has 0 units, Skirmisher has 5 units 

[14:02:04.415] Defender team formation 4 split 

[14:02:04.415] Skirmisher has 5 units, LightCavalry has 0 units 

[14:02:04.415] Defender Skirmisher transfers 1 units to LightCavalry 

[14:02:04.416] Skirmisher has 4 units, LightCavalry has 1 units 

[14:02:04.416] Skirmisher has 4 units, HeavyCavalry has 0 units 

[14:02:04.416] Defender Skirmisher transfers 2 units to HeavyCavalry 

[14:02:04.416] Skirmisher has 2 units, HeavyCavalry has 2 units 

[14:02:13.477] Skirmisher has 2 units, HeavyCavalry has 2 units 

[14:02:13.477] Defender Skirmisher transfers 2 units to HeavyCavalry 

[14:02:13.477] Skirmisher has 0 units, HeavyCavalry has 4 units 

[14:02:13.477] LightCavalry has 1 units, HeavyInfantry has 2 units 

[14:02:13.477] Defender LightCavalry transfers 1 units to HeavyInfantry 

[14:02:13.477] LightCavalry has 0 units, HeavyInfantry has 3 units 

[14:02:16.490] Defender team formation 7 split 

[14:02:16.490] HeavyCavalry has 4 units, Skirmisher has 0 units 

[14:02:16.490] Defender HeavyCavalry transfers 1 units to Skirmisher 

[14:02:16.490] HeavyCavalry has 3 units, Skirmisher has 1 units 

[14:02:16.490] HeavyCavalry has 3 units, LightCavalry has 0 units 

[14:02:16.490] Defender HeavyCavalry transfers 1 units to LightCavalry 

[14:02:16.490] HeavyCavalry has 2 units, LightCavalry has 1 units 

[14:02:25.535] Skirmisher has 1 units, HeavyCavalry has 2 units 

[14:02:25.535] Defender Skirmisher transfers 1 units to HeavyCavalry 

[14:02:25.535] Skirmisher has 0 units, HeavyCavalry has 3 units 

[14:02:25.535] LightCavalry has 1 units, HeavyInfantry has 3 units 

[14:02:25.535] Defender LightCavalry transfers 1 units to HeavyInfantry 

[14:02:25.535] LightCavalry has 0 units, HeavyInfantry has 4 units 

[14:02:35.582] Defender team formation 5 split 

[14:02:35.582] HeavyInfantry has 4 units, Skirmisher has 0 units 

[14:02:35.582] Defender HeavyInfantry transfers 1 units to Skirmisher 

[14:02:35.584] HeavyInfantry has 3 units, Skirmisher has 1 units 

[14:02:35.584] HeavyInfantry has 3 units, LightCavalry has 0 units 

[14:02:35.584] Defender HeavyInfantry transfers 1 units to LightCavalry 

[14:02:35.584] HeavyInfantry has 2 units, LightCavalry has 1 units 

[14:02:38.591] Skirmisher has 1 units, HeavyInfantry has 2 units 

[14:02:38.591] Defender Skirmisher transfers 1 units to HeavyInfantry 

[14:02:38.591] Skirmisher has 0 units, HeavyInfantry has 3 units 

[14:02:38.591] LightCavalry has 1 units, HeavyCavalry has 3 units 

[14:02:38.591] Defender LightCavalry transfers 1 units to HeavyCavalry 

[14:02:38.591] LightCavalry has 0 units, HeavyCavalry has 4 units 

[14:02:40.606] Defender team formation 7 split 

[14:02:40.606] HeavyCavalry has 4 units, Skirmisher has 0 units 

[14:02:40.606] Defender HeavyCavalry transfers 1 units to Skirmisher 

[14:02:40.607] HeavyCavalry has 3 units, Skirmisher has 1 units 

[14:02:40.607] HeavyCavalry has 3 units, LightCavalry has 0 units 

[14:02:40.607] Defender HeavyCavalry transfers 1 units to LightCavalry 

[14:02:40.607] HeavyCavalry has 2 units, LightCavalry has 1 units 

[14:02:41.191] 呵!将军好武艺! 

[14:02:41.609] HorseArcher has 1 units, Ranged has 15 units 

[14:02:41.609] Defender HorseArcher transfers 1 units to Ranged 

[14:02:41.609] HorseArcher has 0 units, Ranged has 16 units 

[14:02:42.615] Defender team formation 5 split 

[14:02:42.615] HeavyInfantry has 3 units, HorseArcher has 0 units 

[14:02:42.615] Defender HeavyInfantry transfers 1 units to HorseArcher 

[14:02:42.615] HeavyInfantry has 2 units, HorseArcher has 1 units 

[14:02:45.157] Render Requested: lz_hsd_yanzhou_07 

[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:46.469] Render Requested: triangluar_spear_t3 

[14:02:47.337] Render Requested: lz_bow_youzhou_01 

[14:02:47.942] Render Requested: stronger_reinforced_kite_shield 

[14:02:48.044] Render Requested: lz_hsd_yanzhou_07 

[14:02:51.667] HorseArcher has 30 units, HeavyCavalry has 2 units 

[14:02:51.667] Defender HorseArcher transfers 6 units to HeavyCavalry 

[14:02:51.668] HorseArcher has 24 units, HeavyCavalry has 8 units 

[14:02:51.668] HorseArcher has 24 units, HeavyInfantry has 2 units 

[14:02:51.668] Defender HorseArcher transfers 6 units to HeavyInfantry 

[14:02:51.668] HorseArcher has 18 units, HeavyInfantry has 8 units 

[14:02:51.668] HorseArcher has 18 units, LightCavalry has 1 units 

[14:02:51.668] Defender HorseArcher transfers 7 units to LightCavalry 

[14:02:51.668] HorseArcher has 11 units, LightCavalry has 8 units 

[14:02:59.703] ==============================DELETE RIGID BODY================== 
[14:03:03.735] HorseArcher has 11 units, HeavyCavalry has 4 units 

[14:03:03.735] Defender HorseArcher transfers 3 units to HeavyCavalry 

[14:03:03.735] HorseArcher has 8 units, HeavyCavalry has 7 units 

[14:03:20.864] HorseArcher has 8 units, LightCavalry has 1 units 

[14:03:20.865] Defender HorseArcher transfers 3 units to LightCavalry 

[14:03:20.865] HorseArcher has 5 units, LightCavalry has 4 units 

[14:03:22.550] 哈!竟然只是这种程度的敌军吗?! 

[14:03:24.893] LightCavalry has 27 units, HeavyCavalry has 2 units 

[14:03:24.893] Defender LightCavalry transfers 8 units to HeavyCavalry 

[14:03:24.893] LightCavalry has 19 units, HeavyCavalry has 10 units 

[14:03:24.893] LightCavalry has 19 units, HorseArcher has 5 units 

[14:03:24.893] Defender LightCavalry transfers 5 units to HorseArcher 

[14:03:24.893] LightCavalry has 14 units, HorseArcher has 10 units 

[14:03:27.926] LightCavalry has 14 units, HeavyInfantry has 5 units 

[14:03:27.926] Defender LightCavalry transfers 4 units to HeavyInfantry 

[14:03:27.927] LightCavalry has 10 units, HeavyInfantry has 9 units 

[14:03:38.019] HorseArcher has 10 units, HeavyCavalry has 3 units 

[14:03:38.019] Defender HorseArcher transfers 3 units to HeavyCavalry 

[14:03:38.019] HorseArcher has 7 units, HeavyCavalry has 6 units 

[14:03:50.117] Defender team formation 0 split 

[14:03:50.117] Infantry has 19 units, Ranged has 0 units 

[14:03:50.117] Defender Infantry transfers 9 units to Ranged 

[14:03:50.117] Infantry has 10 units, Ranged has 9 units 

[14:03:56.171] LightCavalry has 15 units, HeavyCavalry has 4 units 

[14:03:56.172] Defender LightCavalry transfers 3 units to HeavyCavalry 

[14:03:56.172] LightCavalry has 12 units, HeavyCavalry has 7 units 

[14:04:05.604] 杀啊!!!敌军开始败退了! 

[14:04:09.278] LightCavalry has 7 units, HeavyInfantry has 2 units 

[14:04:09.279] Defender LightCavalry transfers 2 units to HeavyInfantry 

[14:04:09.279] LightCavalry has 5 units, HeavyInfantry has 4 units 

[14:04:13.309] LightCavalry has 12 units, HeavyCavalry has 2 units 

[14:04:13.309] Defender LightCavalry transfers 3 units to HeavyCavalry 

[14:04:13.309] LightCavalry has 9 units, HeavyCavalry has 5 units 

[14:04:15.983] IsEquipmentSelectionActive: False 

[14:04:16.334] Defender team formation 1 split 

[14:04:16.334] Ranged has 14 units, Cavalry has 0 units 

[14:04:16.334] Defender Ranged transfers 7 units to Cavalry 

[14:04:16.335] Ranged has 7 units, Cavalry has 7 units 

[14:04:17.711] HeavyCavalry has 5 units, HeavyInfantry has 2 units 

[14:04:17.711] Defender HeavyCavalry transfers 1 units to HeavyInfantry 

[14:04:17.711] HeavyCavalry has 4 units, HeavyInfantry has 3 units 

[14:04:18.127] Defender team formation 0 split 

[14:04:18.127] Infantry has 7 units, Skirmisher has 0 units 

[14:04:18.127] Defender Infantry transfers 3 units to Skirmisher 

[14:04:18.127] Infantry has 4 units, Skirmisher has 3 units 

[14:04:18.841] Defender team formation 5 split 

[14:04:18.841] HeavyInfantry has 3 units, LightCavalry has 0 units 

[14:04:18.841] Defender HeavyInfantry transfers 1 units to LightCavalry 

[14:04:18.841] HeavyInfantry has 2 units, LightCavalry has 1 units 

[14:04:18.951] Defender team formation 4 split 

[14:04:18.951] Skirmisher has 3 units, HorseArcher has 0 units 

[14:04:18.951] Defender Skirmisher transfers 1 units to HorseArcher 

[14:04:18.951] Skirmisher has 2 units, HorseArcher has 1 units 

[14:04:20.762] CheckMissionEnded::ended 

[14:04:20.763] Player MapEvent BattleState: AttackerVictory 

[14:04:23.697] 你获胜了! 

[14:04:26.630] I called EndMission 

[14:04:26.637] I called EndMissionInternal 

[14:04:26.924] -------MissionScreen-OnDeactivate 

[14:04:27.328] PopScreen 

[14:04:27.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[14:04:27.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[14:04:27.328] -------MissionScreen-OnDeactivate 

[14:04:27.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[14:04:27.328] -------MissionScreen-OnFinalize 

[14:04:27.341] Scene_view::clear_all(khuzait_castle_002)
[14:04:27.342] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[14:04:27.342] OnScreenListChanged 

[14:04:27.342] SandBox.View.Map.MapScreen::HandleActivate 

[14:04:27.342] SandBox.View.Map.MapScreen::HandleResume 

[14:04:27.354] [GAME MENU] player_in_camp 

[14:04:27.354] Release Sound Event -1 

[14:04:27.357] 你掠夺了13第纳尔。 

[14:04:27.358] Player MapEvent State: WaitingRemoval 

[14:04:27.507] 成功夺取西平昌,领主选举开始。 

[14:04:27.541] Player has entered town_pingyuan_xipingchang: 西平昌 

[14:04:27.543] Player has entered town_pingyuan_xipingchang: 西平昌 

[14:04:27.543] [GAME MENU] castle_outside 

[14:04:27.543] [GAME MENU] menu_settlement_taken 

[14:04:27.544] [GAME MENU] menu_settlement_taken_player_participant 

[14:04:27.721] Release Sound Event 19251 

[14:04:27.736] [GAME MENU] player_in_camp_battle_end 

[14:04:34.265] rglShader_manager::read_compressed_shader_cache_package : 0.000111
[14:04:34.265] Missing shader from sack: pbr_terrain
[14:04:34.265] Missing shader from sack: pbr_terrain
[14:04:34.265] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.265] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.265] Missing shader from sack: pbr_terrain_shadowmap
[14:04:34.265] Missing shader from sack: pbr_terrain_pointlight
[14:04:34.266] Missing shader from sack: pbr_terrain
[14:04:34.266] Missing shader from sack: pbr_terrain
[14:04:34.266] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.266] Missing shader from sack: pbr_terrain
[14:04:34.266] Missing shader from sack: pbr_terrain
[14:04:34.266] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.267] Missing shader from sack: pbr_terrain
[14:04:34.267] Missing shader from sack: pbr_terrain
[14:04:34.267] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.267] Missing shader from sack: pbr_terrain
[14:04:34.267] Missing shader from sack: pbr_terrain
[14:04:34.267] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.268] Missing shader from sack: pbr_terrain
[14:04:34.268] Missing shader from sack: pbr_terrain
[14:04:34.268] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.268] Missing shader from sack: pbr_terrain
[14:04:34.268] Missing shader from sack: pbr_terrain
[14:04:34.268] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.268] Missing shader from sack: pbr_terrain
[14:04:34.268] Missing shader from sack: pbr_terrain
[14:04:34.268] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.269] Missing shader from sack: pbr_terrain
[14:04:34.269] Missing shader from sack: pbr_terrain
[14:04:34.269] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.269] Missing shader from sack: pbr_terrain
[14:04:34.269] Missing shader from sack: pbr_terrain
[14:04:34.269] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.269] Missing shader from sack: pbr_terrain
[14:04:34.269] Missing shader from sack: pbr_terrain
[14:04:34.269] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.269] Missing shader from sack: pbr_terrain
[14:04:34.269] Missing shader from sack: pbr_terrain
[14:04:34.270] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.270] Missing shader from sack: pbr_terrain
[14:04:34.270] Missing shader from sack: pbr_terrain
[14:04:34.270] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.270] Missing shader from sack: pbr_terrain
[14:04:34.270] Missing shader from sack: pbr_terrain
[14:04:34.270] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.271] Missing shader from sack: pbr_terrain
[14:04:34.271] Missing shader from sack: pbr_terrain
[14:04:34.271] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.272] Missing shader from sack: pbr_terrain
[14:04:34.272] Missing shader from sack: pbr_terrain
[14:04:34.272] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.272] Missing shader from sack: pbr_terrain
[14:04:34.272] Missing shader from sack: pbr_terrain
[14:04:34.272] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.275] Missing shader from sack: pbr_terrain
[14:04:34.275] Missing shader from sack: pbr_terrain
[14:04:34.275] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.276] Missing shader from sack: pbr_terrain
[14:04:34.276] Missing shader from sack: pbr_terrain
[14:04:34.276] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.276] Missing shader from sack: pbr_terrain
[14:04:34.276] Missing shader from sack: pbr_terrain
[14:04:34.276] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.276] Missing shader from sack: pbr_terrain
[14:04:34.276] Missing shader from sack: pbr_terrain
[14:04:34.276] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.276] Missing shader from sack: pbr_terrain
[14:04:34.276] Missing shader from sack: pbr_terrain
[14:04:34.276] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.278] Missing shader from sack: pbr_terrain
[14:04:34.278] Missing shader from sack: pbr_terrain
[14:04:34.278] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.280] Missing shader from sack: pbr_terrain
[14:04:34.280] Missing shader from sack: pbr_terrain
[14:04:34.280] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.281] Missing shader from sack: pbr_terrain
[14:04:34.281] Missing shader from sack: pbr_terrain
[14:04:34.281] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.282] Missing shader from sack: pbr_terrain
[14:04:34.282] Missing shader from sack: pbr_terrain
[14:04:34.282] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.283] Missing shader from sack: pbr_terrain
[14:04:34.283] Missing shader from sack: pbr_terrain
[14:04:34.283] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.284] Missing shader from sack: pbr_terrain
[14:04:34.284] Missing shader from sack: pbr_terrain
[14:04:34.284] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.289] Missing shader from sack: pbr_terrain
[14:04:34.289] Missing shader from sack: pbr_terrain
[14:04:34.289] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.289] Missing shader from sack: pbr_terrain
[14:04:34.289] Missing shader from sack: pbr_terrain
[14:04:34.289] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.290] Missing shader from sack: pbr_terrain
[14:04:34.290] Missing shader from sack: pbr_terrain
[14:04:34.290] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.290] Missing shader from sack: pbr_terrain
[14:04:34.290] Missing shader from sack: pbr_terrain
[14:04:34.290] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.290] Missing shader from sack: pbr_terrain
[14:04:34.290] Missing shader from sack: pbr_terrain
[14:04:34.290] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.291] Missing shader from sack: pbr_terrain
[14:04:34.291] Missing shader from sack: pbr_terrain
[14:04:34.291] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.297] Missing shader from sack: pbr_terrain
[14:04:34.297] Missing shader from sack: pbr_terrain
[14:04:34.297] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.298] Missing shader from sack: pbr_terrain
[14:04:34.298] Missing shader from sack: pbr_terrain
[14:04:34.298] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.299] Missing shader from sack: pbr_terrain
[14:04:34.299] Missing shader from sack: pbr_terrain
[14:04:34.299] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.302] Missing shader from sack: pbr_terrain
[14:04:34.302] Missing shader from sack: pbr_terrain
[14:04:34.302] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.303] Missing shader from sack: pbr_terrain
[14:04:34.303] Missing shader from sack: pbr_terrain
[14:04:34.303] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.305] Missing shader from sack: pbr_terrain
[14:04:34.305] Missing shader from sack: pbr_terrain
[14:04:34.305] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.305] Missing shader from sack: pbr_terrain
[14:04:34.305] Missing shader from sack: pbr_terrain
[14:04:34.305] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.307] Missing shader from sack: pbr_terrain
[14:04:34.307] Missing shader from sack: pbr_terrain
[14:04:34.307] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.309] Missing shader from sack: pbr_terrain
[14:04:34.309] Missing shader from sack: pbr_terrain
[14:04:34.309] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.309] Missing shader from sack: pbr_terrain
[14:04:34.309] Missing shader from sack: pbr_terrain
[14:04:34.309] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.312] Missing shader from sack: pbr_terrain
[14:04:34.312] Missing shader from sack: pbr_terrain
[14:04:34.312] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.312] Missing shader from sack: pbr_terrain
[14:04:34.312] Missing shader from sack: pbr_terrain
[14:04:34.312] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.314] Missing shader from sack: pbr_terrain
[14:04:34.314] Missing shader from sack: pbr_terrain
[14:04:34.314] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.319] Missing shader from sack: pbr_terrain
[14:04:34.320] Missing shader from sack: pbr_terrain
[14:04:34.320] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.320] Missing shader from sack: pbr_terrain
[14:04:34.320] Missing shader from sack: pbr_terrain
[14:04:34.320] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.320] Missing shader from sack: pbr_terrain
[14:04:34.320] Missing shader from sack: pbr_terrain
[14:04:34.320] Missing shader from sack: pbr_terrain_gbuffer
[14:04:34.878] Bake Terrain
[14:04:38.799] Bake Terrain
[14:04:38.818] Bake Terrain
[14:04:38.839] Bake Terrain
[14:04:41.751] [GAME MENU] player_in_camp_main 

[14:04:42.725] [GAME MENU] camp_junsima 

[14:04:43.499] [GAME MENU] camp_junsima_select_training 

[14:04:45.173] [GAME MENU] camp_junsima_training 

[14:04:45.828] Force VSync State is now ACTIVE 

[14:04:45.828] PushScreen 

[14:04:45.828] SandBox.View.Map.MapScreen::HandlePause 

[14:04:45.828] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:04:45.828] OnScreenListChanged 

[14:04:45.828] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[14:04:45.828] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[14:04:45.828] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[14:04:46.141] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:04:46.141] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:04:46.141] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:04:46.156] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:04:46.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:04:46.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:04:58.092] Force VSync State is now DEACTIVATED 

[14:04:58.092] PopScreen 

[14:04:58.092] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[14:04:58.092] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[14:04:58.092] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[14:04:58.092] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[14:04:58.092] OnScreenListChanged 

[14:04:58.092] SandBox.View.Map.MapScreen::HandleActivate 

[14:04:58.092] SandBox.View.Map.MapScreen::HandleResume 

[14:04:58.104] [GAME MENU] camp_junsima_training 

[14:04:58.367] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:04:58.368] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:04:58.368] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:04:58.397] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:04:58.397] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:04:58.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:03.380] [GAME MENU] camp_junsima_training 

[14:05:03.416] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:05:03.416] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:03.416] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:03.445] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:05:03.445] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:03.445] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:04.273] Force VSync State is now ACTIVE 

[14:05:04.273] PushScreen 

[14:05:04.273] SandBox.View.Map.MapScreen::HandlePause 

[14:05:04.273] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:05:04.273] OnScreenListChanged 

[14:05:04.273] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[14:05:04.273] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[14:05:04.273] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[14:05:07.631] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:07.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:05:07.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:11.053] Force VSync State is now DEACTIVATED 

[14:05:11.053] PopScreen 

[14:05:11.053] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[14:05:11.053] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[14:05:11.053] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[14:05:11.053] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[14:05:11.053] OnScreenListChanged 

[14:05:11.053] SandBox.View.Map.MapScreen::HandleActivate 

[14:05:11.053] SandBox.View.Map.MapScreen::HandleResume 

[14:05:11.069] [GAME MENU] camp_junsima_training 

[14:05:11.418] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:11.418] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:11.433] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:05:11.433] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:11.494] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:05:11.494] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:11.536] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:11.639] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:05:11.639] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:11.640] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:17.699] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:05:17.699] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:17.713] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:05:17.713] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:05:17.874] Before Daily Tick: 初平元年 秋
八月 中旬 

[14:05:19.693] creating hero from template with id: lord_dingfuren 

[14:05:37.944] Before Daily Tick: 初平元年 秋
八月 中旬 

[14:05:45.182] [GAME MENU] player_in_camp_join_siege 

[14:05:45.182] [GAME MENU] player_in_camp 

[14:05:47.011] Opening new mission SiegeMissionWithDeployment level_3 siege.
 

[14:05:47.016] IMono_MBMission::create_mission : 0.004914
[14:05:47.204] Force VSync State is now DEACTIVATED 

[14:05:47.204] PushScreen 

[14:05:47.204] SandBox.View.Map.MapScreen::HandlePause 

[14:05:47.204] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:05:47.204] Release Sound Event 19269 

[14:05:47.204] OnScreenListChanged 

[14:05:47.204] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[14:05:47.204] -------MissionScreen-OnInitialize 

[14:05:47.204] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[14:05:47.204] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[14:05:47.563] Scene_view::clear_all(Main_map)
[14:05:47.759] Scene level: level_3 set to activate.
[14:05:47.759] Scene level: siege set to activate.
[14:05:47.760] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_004/scene.xscene.
[14:05:47.906] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_004/atmosphere.xml.
[14:05:53.301] Oro temporary memory watermark: 22.88 KB (max 4096 KB).
[14:05:53.340] 2110 entities are registered as oro.
[14:05:54.635] NAV_MESH: load finished, first load for scene: 1
[14:05:56.489] rglShader_manager::read_compressed_shader_cache_package : 0.000563
[14:05:56.968] Placed flora count, 1220, rock_new_yellow
[14:05:56.968] Placed flora count, 563, wheats_aa
[14:05:56.970] Placed tree count, 2303, tree_forest_beech___mix
[14:05:56.972] Placed flora count, 1845, flora_dry_plant__mix_grass
[14:05:56.973] Placed tree count, 3249, tree_high__mix
[14:05:56.974] Placed tree count, 12993, tree_high__mix_poplar_forest
[14:05:56.976] Placed flora count, 3981, flora_plant__mix
[14:05:56.977] Placed flora count, 721, flora_green__mix_flower
[14:05:56.978] Placed flora count, 15249, flora_grass_b_non_shadow
[14:05:56.979] Placed flora count, 6573, flora_grass_b_non_shadow
[14:05:56.979] Placed flora count, 4087, flora_green__mix_flower
[14:05:56.983] Placed flora count, 6279, flora_grass_b_non_shadow
[14:05:56.983] Placed flora count, 11272, wheats_aa
[14:05:56.983] Placed flora count, 2794, rock_new_yellow
[14:05:56.984] Placed tree count, 6663, shrub__mix
[14:05:56.984] Placed flora count, 1204, flora_green__mix_flower
[14:05:56.985] Placed flora count, 2860, flora_green__mix
[14:05:56.987] Placed flora count, 5000, flora_dry_plant__mix_long
[14:05:57.003] Placed flora count, 365, wheats_aa
[14:05:57.007] Placed tree count, 31048, tree_high__mix_poplar_sprout
[14:05:57.208] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[14:06:01.676] NAV_MESH: load finished, first load for scene: 0
[14:06:01.679] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.679] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.683] NAV_MESH: load finished, first load for scene: 0
[14:06:01.685] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.685] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.694] NAV_MESH: load finished, first load for scene: 0
[14:06:01.697] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.697] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.699] NAV_MESH: load finished, first load for scene: 0
[14:06:01.701] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.701] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.704] NAV_MESH: load finished, first load for scene: 0
[14:06:01.706] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:06:01.716] NAV_MESH: load finished, first load for scene: 0
[14:06:01.721] NAV_MESH: load finished, first load for scene: 0
[14:06:01.723] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:06:01.727] NAV_MESH: load finished, first load for scene: 0
[14:06:01.733] NAV_MESH: load finished, first load for scene: 0
[14:06:01.735] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.735] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.738] NAV_MESH: load finished, first load for scene: 0
[14:06:01.741] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.741] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.744] NAV_MESH: load finished, first load for scene: 0
[14:06:01.746] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.746] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.750] NAV_MESH: load finished, first load for scene: 0
[14:06:01.753] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.753] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.756] NAV_MESH: load finished, first load for scene: 0
[14:06:01.758] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:01.762] NAV_MESH: load finished, first load for scene: 0
[14:06:01.767] NAV_MESH: load finished, first load for scene: 0
[14:06:01.770] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:01.773] NAV_MESH: load finished, first load for scene: 0
[14:06:01.779] NAV_MESH: load finished, first load for scene: 0
[14:06:01.808] NAV_MESH: load finished, first load for scene: 0
[14:06:01.829] NAV_MESH: load finished, first load for scene: 0
[14:06:01.831] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:06:01.835] NAV_MESH: load finished, first load for scene: 0
[14:06:01.839] NAV_MESH: load finished, first load for scene: 0
[14:06:01.841] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:06:01.845] NAV_MESH: load finished, first load for scene: 0
[14:06:01.851] NAV_MESH: load finished, first load for scene: 0
[14:06:01.853] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:01.867] NAV_MESH: load finished, first load for scene: 0
[14:06:01.872] NAV_MESH: load finished, first load for scene: 0
[14:06:01.874] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:01.878] NAV_MESH: load finished, first load for scene: 0
[14:06:01.883] NAV_MESH: load finished, first load for scene: 0
[14:06:01.885] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:01.888] NAV_MESH: load finished, first load for scene: 0
[14:06:01.893] NAV_MESH: load finished, first load for scene: 0
[14:06:01.896] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:01.900] NAV_MESH: load finished, first load for scene: 0
[14:06:01.904] NAV_MESH: load finished, first load for scene: 0
[14:06:01.907] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:06:01.910] NAV_MESH: load finished, first load for scene: 0
[14:06:01.916] NAV_MESH: load finished, first load for scene: 0
[14:06:01.919] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:06:01.922] NAV_MESH: load finished, first load for scene: 0
[14:06:01.927] NAV_MESH: load finished, first load for scene: 0
[14:06:01.930] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:01.933] NAV_MESH: load finished, first load for scene: 0
[14:06:01.938] NAV_MESH: load finished, first load for scene: 0
[14:06:01.940] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:01.943] NAV_MESH: load finished, first load for scene: 0
[14:06:01.949] NAV_MESH: load finished, first load for scene: 0
[14:06:01.952] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:01.955] NAV_MESH: load finished, first load for scene: 0
[14:06:01.960] NAV_MESH: load finished, first load for scene: 0
[14:06:01.962] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:01.965] NAV_MESH: load finished, first load for scene: 0
[14:06:01.970] NAV_MESH: load finished, first load for scene: 0
[14:06:01.973] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.973] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.976] NAV_MESH: load finished, first load for scene: 0
[14:06:01.979] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.979] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.983] NAV_MESH: load finished, first load for scene: 0
[14:06:01.986] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.986] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.989] NAV_MESH: load finished, first load for scene: 0
[14:06:01.991] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.991] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:01.995] NAV_MESH: load finished, first load for scene: 0
[14:06:01.997] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:02.000] NAV_MESH: load finished, first load for scene: 0
[14:06:02.005] NAV_MESH: load finished, first load for scene: 0
[14:06:02.007] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:02.010] NAV_MESH: load finished, first load for scene: 0
[14:06:02.017] NAV_MESH: load finished, first load for scene: 0
[14:06:02.030] NAV_MESH: load finished, first load for scene: 0
[14:06:02.035] NAV_MESH: load finished, first load for scene: 0
[14:06:02.037] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:02.037] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:02.040] NAV_MESH: load finished, first load for scene: 0
[14:06:02.042] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:02.042] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:02.046] NAV_MESH: load finished, first load for scene: 0
[14:06:02.072] NAV_MESH: load finished, first load for scene: 0
[14:06:02.079] NAV_MESH: load finished, first load for scene: 0
[14:06:02.082] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:06:02.085] NAV_MESH: load finished, first load for scene: 0
[14:06:02.090] NAV_MESH: load finished, first load for scene: 0
[14:06:02.093] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:06:02.096] NAV_MESH: load finished, first load for scene: 0
[14:06:02.103] NAV_MESH: load finished, first load for scene: 0
[14:06:02.105] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:02.105] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:02.108] NAV_MESH: load finished, first load for scene: 0
[14:06:02.111] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:02.111] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:06:02.115] NAV_MESH: load finished, first load for scene: 0
[14:06:02.118] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:02.121] NAV_MESH: load finished, first load for scene: 0
[14:06:02.126] NAV_MESH: load finished, first load for scene: 0
[14:06:02.129] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:02.133] NAV_MESH: load finished, first load for scene: 0
[14:06:02.143] NAV_MESH: load finished, first load for scene: 0
[14:06:02.146] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:02.150] NAV_MESH: load finished, first load for scene: 0
[14:06:02.155] NAV_MESH: load finished, first load for scene: 0
[14:06:02.158] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:06:02.161] NAV_MESH: load finished, first load for scene: 0
[14:06:17.286] ----------Mission-AddTeam-Defender 

[14:06:17.286] ----------Mission-AddTeam-Attacker 

[14:06:17.286] ----------Mission-AddTeam-Attacker 

[14:06:17.510] -------MissionScreen-OnActivate 

[14:06:18.205] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:18.205] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:06:18.205] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:18.206] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:18.245] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:06:18.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:18.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:18.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:18.258] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:18.357] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:06:18.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:21.964] Bake Terrain
[14:06:22.092] Bake Terrain
[14:06:22.154] Bake Terrain
[14:06:22.179] Bake Terrain
[14:06:24.027] Selected formations being cleared. Select all formations: 

[14:06:24.027] Infantry added to selected formations. 

[14:06:24.027] Ranged added to selected formations. 

[14:06:24.027] SetOrder AIControlOffon team 

[14:06:24.027] After set order called, number of selected formations: 2 

[14:06:24.027] Infantry formation being processed. 

[14:06:24.037] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.038] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.038] Ranged formation being processed. 

[14:06:24.044] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.044] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.044] After set order loop complete, number of selected formations: 2 

[14:06:24.044] SetOrder Mounton team 

[14:06:24.044] After set order called, number of selected formations: 2 

[14:06:24.044] Infantry formation being processed. 

[14:06:24.044] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.044] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.044] Ranged formation being processed. 

[14:06:24.044] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.044] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.044] After set order loop complete, number of selected formations: 2 

[14:06:24.044] SetOrder FireAtWillon team 

[14:06:24.044] After set order called, number of selected formations: 2 

[14:06:24.044] Infantry formation being processed. 

[14:06:24.044] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.044] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.044] Ranged formation being processed. 

[14:06:24.044] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.044] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.044] After set order loop complete, number of selected formations: 2 

[14:06:24.044] SetOrder ArrangementLineon team 

[14:06:24.045] After set order called, number of selected formations: 2 

[14:06:24.045] Infantry formation being processed. 

[14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.045] Ranged formation being processed. 

[14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.045] After set order loop complete, number of selected formations: 2 

[14:06:24.045] SetOrder StandYourGroundon team 

[14:06:24.045] After set order called, number of selected formations: 2 

[14:06:24.045] Infantry formation being processed. 

[14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.045] Ranged formation being processed. 

[14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.045] After set order loop complete, number of selected formations: 2 

[14:06:24.045] SetOrder AIControlOnon team 

[14:06:24.045] After set order called, number of selected formations: 2 

[14:06:24.045] Infantry formation being processed. 

[14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.045] Ranged formation being processed. 

[14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:06:24.045] After set order loop complete, number of selected formations: 2 

[14:06:24.046] Infantry has 66 units, Cavalry has 0 units 

[14:06:24.046] Defender Infantry transfers 22 units to Cavalry 

[14:06:24.051] Infantry has 44 units, Cavalry has 22 units 

[14:06:24.051] Infantry has 44 units, HorseArcher has 0 units 

[14:06:24.051] Defender Infantry transfers 22 units to HorseArcher 

[14:06:24.055] Infantry has 22 units, HorseArcher has 22 units 

[14:06:24.055] Ranged has 41 units, Skirmisher has 0 units 

[14:06:24.055] Defender Ranged transfers 11 units to Skirmisher 

[14:06:24.058] Ranged has 30 units, Skirmisher has 11 units 

[14:06:24.058] Ranged has 30 units, HeavyInfantry has 0 units 

[14:06:24.058] Defender Ranged transfers 11 units to HeavyInfantry 

[14:06:24.060] Ranged has 19 units, HeavyInfantry has 11 units 

[14:06:24.060] Ranged has 19 units, LightCavalry has 0 units 

[14:06:24.060] Defender Ranged transfers 8 units to LightCavalry 

[14:06:24.061] Ranged has 11 units, LightCavalry has 8 units 

[14:06:24.093] Selected formations being cleared. 

[14:06:24.106] Selected formations being cleared. Select all formations: 

[14:06:25.740] Selected formations being cleared. Select all formations: 

[14:06:25.740] Infantry added to selected formations. 

[14:06:25.740] Ranged added to selected formations. 

[14:06:25.741] Selected formations being cleared. Select all formations: 

[14:06:25.741] Ranged added to selected formations. 

[14:06:25.742] SetOrder AIControlOffon team 

[14:06:25.742] After set order called, number of selected formations: 1 

[14:06:25.742] Ranged formation being processed. 

[14:06:25.742] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:06:25.742] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:06:25.742] After set order loop complete, number of selected formations: 1 

[14:06:25.742] SetOrder Mounton team 

[14:06:25.742] After set order called, number of selected formations: 1 

[14:06:25.742] Ranged formation being processed. 

[14:06:25.742] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:06:25.742] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:06:25.742] After set order loop complete, number of selected formations: 1 

[14:06:25.742] SetOrder FireAtWillon team 

[14:06:25.742] After set order called, number of selected formations: 1 

[14:06:25.742] Ranged formation being processed. 

[14:06:25.742] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:06:25.742] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:06:25.742] After set order loop complete, number of selected formations: 1 

[14:06:25.743] SetOrder ArrangementLineon team 

[14:06:25.743] After set order called, number of selected formations: 1 

[14:06:25.743] Ranged formation being processed. 

[14:06:25.743] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:06:25.743] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:06:25.743] After set order loop complete, number of selected formations: 1 

[14:06:25.743] SetOrder StandYourGroundon team 

[14:06:25.743] After set order called, number of selected formations: 1 

[14:06:25.743] Ranged formation being processed. 

[14:06:25.743] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:06:25.743] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:06:25.743] After set order loop complete, number of selected formations: 1 

[14:06:25.743] SetOrder AIControlOnon team 

[14:06:25.743] After set order called, number of selected formations: 1 

[14:06:25.743] Ranged formation being processed. 

[14:06:25.743] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:06:25.743] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:06:25.743] After set order loop complete, number of selected formations: 1 

[14:06:25.743] Ranged has 3 units, Infantry has 0 units 

[14:06:25.743] Attacker Ranged transfers 1 units to Infantry 

[14:06:25.743] Ranged has 2 units, Infantry has 1 units 

[14:06:25.744] Ranged has 2 units, Cavalry has 0 units 

[14:06:25.744] Attacker Ranged transfers 1 units to Cavalry 

[14:06:25.744] Ranged has 1 units, Cavalry has 1 units 

[14:06:25.750] Selected formations being cleared. 

[14:06:25.760] Selected formations being cleared. Select all formations: 

[14:06:25.760] Infantry added to selected formations. 

[14:06:25.760] Ranged added to selected formations. 

[14:06:25.760] Infantry added to selected formations. 

[14:06:25.760] Infantry added to selected formations. 

[14:06:25.760] Ranged added to selected formations. 

[14:06:25.760] Ranged added to selected formations. 

[14:06:25.760] Ranged added to selected formations. 

[14:06:25.760] SetOrder AIControlOffon team 

[14:06:25.760] After set order called, number of selected formations: 7 

[14:06:25.760] Infantry formation being processed. 

[14:06:25.763] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.763] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.763] Ranged formation being processed. 

[14:06:25.764] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.764] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.764] Cavalry formation being processed. 

[14:06:25.766] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.766] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.766] HorseArcher formation being processed. 

[14:06:25.769] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.769] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.769] NumberOfDefaultFormations formation being processed. 

[14:06:25.771] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.771] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.771] HeavyInfantry formation being processed. 

[14:06:25.772] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.772] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.772] LightCavalry formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] After set order loop complete, number of selected formations: 7 

[14:06:25.773] SetOrder Mounton team 

[14:06:25.773] After set order called, number of selected formations: 7 

[14:06:25.773] Infantry formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] Ranged formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] Cavalry formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] HorseArcher formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] NumberOfDefaultFormations formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] HeavyInfantry formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] LightCavalry formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] After set order loop complete, number of selected formations: 7 

[14:06:25.773] SetOrder FireAtWillon team 

[14:06:25.773] After set order called, number of selected formations: 7 

[14:06:25.773] Infantry formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] Ranged formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] Cavalry formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] HorseArcher formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] NumberOfDefaultFormations formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] HeavyInfantry formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] LightCavalry formation being processed. 

[14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.773] After set order loop complete, number of selected formations: 7 

[14:06:25.773] SetOrder ArrangementLineon team 

[14:06:25.774] After set order called, number of selected formations: 7 

[14:06:25.774] Infantry formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] Ranged formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] Cavalry formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] HorseArcher formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] NumberOfDefaultFormations formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] HeavyInfantry formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] LightCavalry formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] After set order loop complete, number of selected formations: 7 

[14:06:25.774] SetOrder StandYourGroundon team 

[14:06:25.774] After set order called, number of selected formations: 7 

[14:06:25.774] Infantry formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] Ranged formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] Cavalry formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] HorseArcher formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] NumberOfDefaultFormations formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] HeavyInfantry formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] LightCavalry formation being processed. 

[14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.774] After set order loop complete, number of selected formations: 7 

[14:06:25.774] SetOrder AIControlOnon team 

[14:06:25.777] After set order called, number of selected formations: 7 

[14:06:25.777] Infantry formation being processed. 

[14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.777] Ranged formation being processed. 

[14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.777] Cavalry formation being processed. 

[14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.777] HorseArcher formation being processed. 

[14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.777] NumberOfDefaultFormations formation being processed. 

[14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.777] HeavyInfantry formation being processed. 

[14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.777] LightCavalry formation being processed. 

[14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:06:25.777] After set order loop complete, number of selected formations: 7 

[14:06:25.793] Selected formations being cleared. 

[14:06:25.800] Ranged added to selected formations. 

[14:06:25.800] SetOrderWithAgent FollowMe 李大碗on team 

[14:06:25.800] After set order called, number of selected formations: 1 

[14:06:25.800] General formation being processed. 

[14:06:25.800] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:06:25.800] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:06:25.800] After set order loop complete, number of selected formations: 1 

[14:06:25.801] Selected formations being cleared. 

[14:06:25.801] Ranged added to selected formations. 

[14:06:25.801] SetOrderWithAgent FollowMe 公孙离on team 

[14:06:25.801] After set order called, number of selected formations: 1 

[14:06:25.801] General formation being processed. 

[14:06:25.801] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:06:25.801] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:06:25.801] After set order loop complete, number of selected formations: 1 

[14:06:25.801] Selected formations being cleared. 

[14:06:25.802] Selected formations being cleared. Select all formations: 

[14:06:25.802] Infantry added to selected formations. 

[14:06:25.802] Ranged added to selected formations. 

[14:06:25.802] Ranged added to selected formations. 

[14:06:25.818] Infantry has 127 units, Cavalry has 0 units 

[14:06:25.818] Attacker Infantry transfers 43 units to Cavalry 

[14:06:25.822] Infantry has 84 units, Cavalry has 43 units 

[14:06:25.822] Infantry has 84 units, HorseArcher has 0 units 

[14:06:25.822] Attacker Infantry transfers 41 units to HorseArcher 

[14:06:25.823] Infantry has 43 units, HorseArcher has 41 units 

[14:06:25.823] Ranged has 186 units, Skirmisher has 0 units 

[14:06:25.823] Attacker Ranged transfers 47 units to Skirmisher 

[14:06:25.828] Ranged has 139 units, Skirmisher has 47 units 

[14:06:25.828] Ranged has 139 units, HeavyInfantry has 0 units 

[14:06:25.829] Attacker Ranged transfers 47 units to HeavyInfantry 

[14:06:25.831] Ranged has 92 units, HeavyInfantry has 47 units 

[14:06:25.831] Ranged has 92 units, LightCavalry has 0 units 

[14:06:25.831] Attacker Ranged transfers 45 units to LightCavalry 

[14:06:25.833] Ranged has 47 units, LightCavalry has 45 units 

[14:06:25.887] Render Requested: triangluar_spear_t3 

[14:06:25.887] Render Requested: stronger_reinforced_kite_shield 

[14:06:25.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:06:25.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:06:30.786] I called EndMission 

[14:06:30.800] I called EndMissionInternal 

[14:06:31.083] -------MissionScreen-OnDeactivate 

[14:06:31.484] PopScreen 

[14:06:31.484] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[14:06:31.484] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[14:06:31.484] -------MissionScreen-OnDeactivate 

[14:06:31.484] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[14:06:31.484] -------MissionScreen-OnFinalize 

[14:06:31.500] Scene_view::clear_all(empire_castle_004)
[14:06:31.501] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[14:06:31.501] OnScreenListChanged 

[14:06:31.501] SandBox.View.Map.MapScreen::HandleActivate 

[14:06:31.501] SandBox.View.Map.MapScreen::HandleResume 

[14:06:31.512] [GAME MENU] player_in_camp 

[14:06:31.512] Release Sound Event -1 

[14:06:31.513] Release Sound Event 19437 

[14:06:38.502] rglShader_manager::read_compressed_shader_cache_package : 0.000107
[14:06:38.503] Missing shader from sack: pbr_terrain
[14:06:38.503] Missing shader from sack: pbr_terrain
[14:06:38.503] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.503] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.503] Missing shader from sack: pbr_terrain_shadowmap
[14:06:38.503] Missing shader from sack: pbr_terrain_pointlight
[14:06:38.503] Missing shader from sack: pbr_terrain
[14:06:38.503] Missing shader from sack: pbr_terrain
[14:06:38.503] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.504] Missing shader from sack: pbr_terrain
[14:06:38.504] Missing shader from sack: pbr_terrain
[14:06:38.504] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.504] Missing shader from sack: pbr_terrain
[14:06:38.504] Missing shader from sack: pbr_terrain
[14:06:38.504] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.505] Missing shader from sack: pbr_terrain
[14:06:38.505] Missing shader from sack: pbr_terrain
[14:06:38.505] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.505] Missing shader from sack: pbr_terrain
[14:06:38.505] Missing shader from sack: pbr_terrain
[14:06:38.505] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.506] Missing shader from sack: pbr_terrain
[14:06:38.506] Missing shader from sack: pbr_terrain
[14:06:38.506] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.506] Missing shader from sack: pbr_terrain
[14:06:38.506] Missing shader from sack: pbr_terrain
[14:06:38.506] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.506] Missing shader from sack: pbr_terrain
[14:06:38.506] Missing shader from sack: pbr_terrain
[14:06:38.506] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.507] Missing shader from sack: pbr_terrain
[14:06:38.507] Missing shader from sack: pbr_terrain
[14:06:38.507] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.507] Missing shader from sack: pbr_terrain
[14:06:38.507] Missing shader from sack: pbr_terrain
[14:06:38.507] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.507] Missing shader from sack: pbr_terrain
[14:06:38.507] Missing shader from sack: pbr_terrain
[14:06:38.507] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.507] Missing shader from sack: pbr_terrain
[14:06:38.507] Missing shader from sack: pbr_terrain
[14:06:38.507] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.508] Missing shader from sack: pbr_terrain
[14:06:38.508] Missing shader from sack: pbr_terrain
[14:06:38.508] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.508] Missing shader from sack: pbr_terrain
[14:06:38.508] Missing shader from sack: pbr_terrain
[14:06:38.509] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.509] Missing shader from sack: pbr_terrain
[14:06:38.509] Missing shader from sack: pbr_terrain
[14:06:38.509] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.509] Missing shader from sack: pbr_terrain
[14:06:38.509] Missing shader from sack: pbr_terrain
[14:06:38.509] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.511] Missing shader from sack: pbr_terrain
[14:06:38.511] Missing shader from sack: pbr_terrain
[14:06:38.511] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.512] Missing shader from sack: pbr_terrain
[14:06:38.512] Missing shader from sack: pbr_terrain
[14:06:38.512] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.512] Missing shader from sack: pbr_terrain
[14:06:38.512] Missing shader from sack: pbr_terrain
[14:06:38.512] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.512] Missing shader from sack: pbr_terrain
[14:06:38.512] Missing shader from sack: pbr_terrain
[14:06:38.512] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.512] Missing shader from sack: pbr_terrain
[14:06:38.512] Missing shader from sack: pbr_terrain
[14:06:38.512] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.513] Missing shader from sack: pbr_terrain
[14:06:38.513] Missing shader from sack: pbr_terrain
[14:06:38.513] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.514] Missing shader from sack: pbr_terrain
[14:06:38.514] Missing shader from sack: pbr_terrain
[14:06:38.515] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.515] Missing shader from sack: pbr_terrain
[14:06:38.515] Missing shader from sack: pbr_terrain
[14:06:38.515] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.516] Missing shader from sack: pbr_terrain
[14:06:38.516] Missing shader from sack: pbr_terrain
[14:06:38.516] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.517] Missing shader from sack: pbr_terrain
[14:06:38.517] Missing shader from sack: pbr_terrain
[14:06:38.517] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.518] Missing shader from sack: pbr_terrain
[14:06:38.518] Missing shader from sack: pbr_terrain
[14:06:38.518] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.524] Missing shader from sack: pbr_terrain
[14:06:38.525] Missing shader from sack: pbr_terrain
[14:06:38.525] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.525] Missing shader from sack: pbr_terrain
[14:06:38.525] Missing shader from sack: pbr_terrain
[14:06:38.525] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.525] Missing shader from sack: pbr_terrain
[14:06:38.525] Missing shader from sack: pbr_terrain
[14:06:38.525] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.525] Missing shader from sack: pbr_terrain
[14:06:38.525] Missing shader from sack: pbr_terrain
[14:06:38.525] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.526] Missing shader from sack: pbr_terrain
[14:06:38.526] Missing shader from sack: pbr_terrain
[14:06:38.526] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.527] Missing shader from sack: pbr_terrain
[14:06:38.527] Missing shader from sack: pbr_terrain
[14:06:38.527] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.533] Missing shader from sack: pbr_terrain
[14:06:38.533] Missing shader from sack: pbr_terrain
[14:06:38.533] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.533] Missing shader from sack: pbr_terrain
[14:06:38.533] Missing shader from sack: pbr_terrain
[14:06:38.533] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.534] Missing shader from sack: pbr_terrain
[14:06:38.534] Missing shader from sack: pbr_terrain
[14:06:38.534] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.538] Missing shader from sack: pbr_terrain
[14:06:38.538] Missing shader from sack: pbr_terrain
[14:06:38.538] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.538] Missing shader from sack: pbr_terrain
[14:06:38.538] Missing shader from sack: pbr_terrain
[14:06:38.538] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.540] Missing shader from sack: pbr_terrain
[14:06:38.540] Missing shader from sack: pbr_terrain
[14:06:38.540] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.541] Missing shader from sack: pbr_terrain
[14:06:38.541] Missing shader from sack: pbr_terrain
[14:06:38.541] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.543] Missing shader from sack: pbr_terrain
[14:06:38.543] Missing shader from sack: pbr_terrain
[14:06:38.543] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.545] Missing shader from sack: pbr_terrain
[14:06:38.545] Missing shader from sack: pbr_terrain
[14:06:38.545] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.546] Missing shader from sack: pbr_terrain
[14:06:38.546] Missing shader from sack: pbr_terrain
[14:06:38.546] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.549] Missing shader from sack: pbr_terrain
[14:06:38.549] Missing shader from sack: pbr_terrain
[14:06:38.549] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.549] Missing shader from sack: pbr_terrain
[14:06:38.549] Missing shader from sack: pbr_terrain
[14:06:38.549] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.551] Missing shader from sack: pbr_terrain
[14:06:38.551] Missing shader from sack: pbr_terrain
[14:06:38.551] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.556] Missing shader from sack: pbr_terrain
[14:06:38.556] Missing shader from sack: pbr_terrain
[14:06:38.556] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.557] Missing shader from sack: pbr_terrain
[14:06:38.557] Missing shader from sack: pbr_terrain
[14:06:38.557] Missing shader from sack: pbr_terrain_gbuffer
[14:06:38.557] Missing shader from sack: pbr_terrain
[14:06:38.557] Missing shader from sack: pbr_terrain
[14:06:38.557] Missing shader from sack: pbr_terrain_gbuffer
[14:06:39.104] Bake Terrain
[14:06:43.547] Bake Terrain
[14:06:43.579] Bake Terrain
[14:06:43.604] Bake Terrain
[14:06:46.002] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:46.162] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:06:46.162] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:46.171] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:06:46.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:46.181] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:06:46.181] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:06:48.620] Average value of 五谷 : 0.6942569 

[14:06:48.620] Average value of 鱼 : 3.064077 

[14:06:48.620] Average value of 肉 : 1.625537 

[14:06:48.620] Average value of 奶酥 : 1.376072 

[14:06:48.620] Average value of 葡萄 : 3.043721 

[14:06:48.620] Average value of 枣 : 1.88864 

[14:06:48.620] Average value of 青果 : 2.684652 

[14:06:48.620] Average value of 膏脂 : 1.830388 

[14:06:48.620] Average value of 菜油 : 2.426043 

[14:06:48.620] Average value of 苎麻 : 2.153207 

[14:06:48.620] Average value of 苧布 : 1.547537 

[14:06:48.620] Average value of 羊毛 : 2.389425 

[14:06:48.620] Average value of 布匹 : 1.320968 

[14:06:48.620] Average value of 蚕丝 : 0.4065478 

[14:06:48.620] Average value of 绸缎 : 1.070129 

[14:06:48.620] Average value of 硬木 : 0.8262299 

[14:06:48.620] Average value of 铁 : 1.098078 

[14:06:48.620] Average value of 盐巴 : 2.132015 

[14:06:48.620] Average value of 银矿石 : 1.951697 

[14:06:48.620] Average value of 兽皮 : 0.9499238 

[14:06:48.620] Average value of 陶土 : 1.528849 

[14:06:48.620] Average value of 浊酒 : 0.5570198 

[14:06:48.620] Average value of 西域葡萄酒 : 0.8717831 

[14:06:48.620] Average value of 工具 : 0.4356807 

[14:06:48.620] Average value of 陶瓷 : 1.255234 

[14:06:48.620] Average value of 皮革 : 1.23785 

[14:06:48.620] Average value of 毛皮 : 1.062875 

[14:06:48.620] Average value of 金银器 : 0.9460913 

[14:06:48.620] Average value of 箭 : 0.8129027 

[14:06:48.620] Average value of 羊 : 1.399759 

[14:06:48.620] Average value of 牛 : 1.752354 

[14:06:48.620] Average value of 豕 : 0.7317549 

[14:06:48.620] Average value of 驮畜 : 1.08946 

[14:06:48.620] Average value of 坐骑 : 1.249956 

[14:06:48.620] Average value of 战争坐骑 : 0.783507 

[14:06:48.621] Average value of 贵族坐骑 : 0.96279 

[14:06:48.621] Average value of 马匹装备 I : 0.8209673 

[14:06:48.621] Average value of 马匹装备 II : 0.8209673 

[14:06:48.621] Average value of 马匹装备 III : 0.8693544 

[14:06:48.621] Average value of 马匹装备 IV : 1.060887 

[14:06:48.621] Average value of 马匹装备 V : 1.103225 

[14:06:48.621] Average value of 近战武器 I : 0.8209673 

[14:06:48.621] Average value of 近战武器 II : 0.8129027 

[14:06:48.621] Average value of 近战武器 III : 0.8209673 

[14:06:48.621] Average value of 近战武器 IV : 0.8209673 

[14:06:48.621] Average value of 近战武器 V : 0.8612899 

[14:06:48.621] Average value of 远程武器 I : 0.8209673 

[14:06:48.621] Average value of 远程武器 II : 0.8209673 

[14:06:48.621] Average value of 远程武器 III : 0.8209673 

[14:06:48.621] Average value of 远程武器 IV : 0.8308034 

[14:06:48.621] Average value of 远程武器 V : 0.8774189 

[14:06:48.621] Average value of 盾牌 I : 0.8209673 

[14:06:48.621] Average value of 盾牌 II : 0.8209673 

[14:06:48.621] Average value of 盾牌 III : 0.8209673 

[14:06:48.621] Average value of 盾牌 IV : 0.8290318 

[14:06:48.621] Average value of 盾牌 V : 0.9499995 

[14:06:48.621] Average value of 服装 : 0.8159832 

[14:06:48.621] Average value of 轻甲 : 0.8129027 

[14:06:48.621] Average value of 中甲 : 0.8129027 

[14:06:48.621] Average value of 重甲 : 0.8129027 

[14:06:48.621] Average value of 终极护甲 : 0.8370963 

[14:06:48.621] Average value of 旗帜 : 1.320968 

[14:06:48.621] Average value of 未分配 : 1.320968 

[14:06:48.621] Force VSync State is now ACTIVE 

[14:06:48.621] PushScreen 

[14:06:48.621] SandBox.View.Map.MapScreen::HandlePause 

[14:06:48.621] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:06:48.621] Release Sound Event -1 

[14:06:48.621] OnScreenListChanged 

[14:06:48.622] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[14:06:48.709] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[14:06:48.709] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[14:06:48.886] Render Requested: sg_ar_c06_s4001_head 

[14:06:48.886] Render Requested: sg_ar_c06_s6001_shoulder 

[14:06:48.886] Render Requested: sg_ar_c06_s4003_body 

[14:06:48.886] Render Requested: sg_ar_c06_g004_arm 

[14:06:48.886] Render Requested: sg_ar_c06_s4001_leg 

[14:06:48.886] Render Requested: t3_khuzait_horse 

[14:06:48.886] Render Requested: northern_light_harness 

[14:06:48.886] Render Requested: triangluar_spear_t3 

[14:06:48.886] Render Requested: stronger_reinforced_kite_shield 

[14:06:48.886] Render Requested: lz_bow_youzhou_01 

[14:06:48.886] Render Requested: lz_arrow_youzhou_01 

[14:06:48.886] Render Requested: sg_cl_c06_s3002_leg 

[14:06:48.886] Render Requested: empire_warrior_padded_armor_e 

[14:06:48.886] Render Requested: sg_ar_c06_s4002_shoulder 

[14:06:48.886] Render Requested: sg_ar_c05_s5004_head 

[14:06:48.886] Render Requested: ironIngot2 

[14:06:48.886] Render Requested: iron 

[14:06:48.886] Render Requested: charcoal 

[14:06:48.886] Render Requested: grain 

[14:06:48.886] Render Requested: lz_arrow_youzhou_01 

[14:06:48.886] Render Requested: lz_bow_youzhou_04 

[14:06:48.886] Render Requested: lz_danshou_youzhou_04 

[14:06:48.886] Render Requested: sumpter_horse 

[14:06:48.886] Render Requested: sturgia_horse 

[14:06:49.384] Render Requested: sg_ar_c05_s5004_head 

[14:06:49.384] Render Requested: sg_ar_c06_s4001_head 

[14:06:49.568] Render Requested: ironIngot2 

[14:06:49.668] Render Requested: iron 

[14:06:49.752] Render Requested: charcoal 

[14:06:49.769] Render Requested: grain 

[14:06:49.904] Render Requested: lz_arrow_youzhou_01 

[14:06:49.935] Render Requested: lz_arrow_youzhou_01 

[14:06:50.002] Render Requested: lz_bow_youzhou_01 

[14:06:50.002] Render Requested: lz_bow_youzhou_04 

[14:06:50.021] Render Requested: lz_arrow_youzhou_01 

[14:06:50.021] Render Requested: lz_arrow_youzhou_01 

[14:06:50.334] Render Requested: lz_arrow_youzhou_01 

[14:06:51.368] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: Equipment | Amount: 1 

[14:06:51.368] TransferItem Name: 三角刃矛 | From: Equipment To: PlayerInventory | Amount: 1 

[14:06:51.387] Render Requested: lz_arrow_youzhou_01 

[14:06:51.387] Render Requested: triangluar_spear_t3 

[14:06:51.419] Render Requested: lz_arrow_youzhou_01 

[14:06:51.569] Render Requested: stronger_reinforced_kite_shield 

[14:06:51.802] Render Requested: stronger_reinforced_kite_shield 

[14:06:51.985] TransferItem Name: 强化橡木筝形盾 | From: Equipment To: Equipment | Amount: 1 

[14:06:51.985] TransferItem Name: 04幽州羽箭 | From: Equipment To: PlayerInventory | Amount: 1 

[14:06:51.991] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: Equipment | Amount: 1 

[14:06:51.994] Render Requested: stronger_reinforced_kite_shield 

[14:06:51.994] Render Requested: lz_arrow_youzhou_01 

[14:06:52.120] Render Requested: stronger_reinforced_kite_shield 

[14:06:52.337] Render Requested: lz_arrow_youzhou_01 

[14:06:52.453] Render Requested: lz_bow_youzhou_01 

[14:06:52.619] Render Requested: lz_bow_youzhou_01 

[14:06:52.770] TransferItem Name: 04幽州弓 | From: Equipment To: Equipment | Amount: 1 

[14:06:52.770] TransferItem Name: 04幽州羽箭 | From: Equipment To: PlayerInventory | Amount: 1 

[14:06:52.777] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: Equipment | Amount: 1 

[14:06:52.779] Render Requested: lz_bow_youzhou_01 

[14:06:52.779] Render Requested: lz_arrow_youzhou_01 

[14:06:52.853] Render Requested: lz_bow_youzhou_01 

[14:06:53.070] Render Requested: iron 

[14:06:53.087] Render Requested: charcoal 

[14:06:53.138] Render Requested: grain 

[14:06:54.621] Force VSync State is now DEACTIVATED 

[14:06:54.621] PopScreen 

[14:06:54.621] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[14:06:54.621] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[14:06:54.621] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[14:06:54.625] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[14:06:54.625] OnScreenListChanged 

[14:06:54.625] SandBox.View.Map.MapScreen::HandleActivate 

[14:06:54.625] SandBox.View.Map.MapScreen::HandleResume 

[14:06:54.642] [GAME MENU] player_in_camp 

[14:06:54.642] Release Sound Event -1 

[14:06:54.642] Release Sound Event 19438 

[14:06:56.356] Opening new mission SiegeMissionWithDeployment level_3 siege.
 

[14:06:56.360] IMono_MBMission::create_mission : 0.003830
[14:06:56.537] Force VSync State is now DEACTIVATED 

[14:06:56.537] PushScreen 

[14:06:56.537] SandBox.View.Map.MapScreen::HandlePause 

[14:06:56.537] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:06:56.537] Release Sound Event -1 

[14:06:56.537] OnScreenListChanged 

[14:06:56.537] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[14:06:56.537] -------MissionScreen-OnInitialize 

[14:06:56.537] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[14:06:56.537] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[14:07:00.617] Scene_view::clear_all(Main_map)
[14:07:00.809] Scene level: level_3 set to activate.
[14:07:00.809] Scene level: siege set to activate.
[14:07:00.809] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_004/scene.xscene.
[14:07:00.816] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_004/atmosphere.xml.
[14:07:00.850] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:00.850] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:00.850] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:00.879] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:00.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:00.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:00.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:00.880] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:00.911] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:00.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:00.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:00.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:00.944] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.011] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:01.011] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.012] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.044] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:01.044] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.044] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.045] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:01.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.111] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.111] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:01.111] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.111] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.178] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:01.178] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.477] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:01.477] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.510] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:01.510] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.511] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:01.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.544] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:01.544] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.545] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:01.711] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:06.390] Oro temporary memory watermark: 22.88 KB (max 4096 KB).
[14:07:06.430] 2110 entities are registered as oro.
[14:07:07.209] NAV_MESH: load finished, first load for scene: 1
[14:07:09.342] rglShader_manager::read_compressed_shader_cache_package : 0.000442
[14:07:09.763] Placed flora count, 563, wheats_aa
[14:07:09.764] Placed flora count, 1220, rock_new_yellow
[14:07:09.765] Placed flora count, 721, flora_green__mix_flower
[14:07:09.766] Placed flora count, 1845, flora_dry_plant__mix_grass
[14:07:09.767] Placed tree count, 2303, tree_forest_beech___mix
[14:07:09.768] Placed flora count, 1204, flora_green__mix_flower
[14:07:09.769] Placed tree count, 12993, tree_high__mix_poplar_forest
[14:07:09.770] Placed tree count, 3249, tree_high__mix
[14:07:09.772] Placed flora count, 15249, flora_grass_b_non_shadow
[14:07:09.772] Placed flora count, 6573, flora_grass_b_non_shadow
[14:07:09.775] Placed flora count, 4087, flora_green__mix_flower
[14:07:09.776] Placed flora count, 2794, rock_new_yellow
[14:07:09.777] Placed flora count, 11272, wheats_aa
[14:07:09.777] Placed flora count, 3981, flora_plant__mix
[14:07:09.778] Placed flora count, 6279, flora_grass_b_non_shadow
[14:07:09.778] Placed tree count, 6663, shrub__mix
[14:07:09.780] Placed flora count, 5000, flora_dry_plant__mix_long
[14:07:09.780] Placed flora count, 2860, flora_green__mix
[14:07:09.790] Placed tree count, 31048, tree_high__mix_poplar_sprout
[14:07:09.792] Placed flora count, 365, wheats_aa
[14:07:09.924] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[14:07:14.488] NAV_MESH: load finished, first load for scene: 0
[14:07:14.491] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.491] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.494] NAV_MESH: load finished, first load for scene: 0
[14:07:14.496] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.496] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.505] NAV_MESH: load finished, first load for scene: 0
[14:07:14.507] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.507] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.510] NAV_MESH: load finished, first load for scene: 0
[14:07:14.513] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.513] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.516] NAV_MESH: load finished, first load for scene: 0
[14:07:14.518] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:07:14.530] NAV_MESH: load finished, first load for scene: 0
[14:07:14.535] NAV_MESH: load finished, first load for scene: 0
[14:07:14.537] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:07:14.541] NAV_MESH: load finished, first load for scene: 0
[14:07:14.546] NAV_MESH: load finished, first load for scene: 0
[14:07:14.548] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.548] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.552] NAV_MESH: load finished, first load for scene: 0
[14:07:14.554] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.554] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.558] NAV_MESH: load finished, first load for scene: 0
[14:07:14.560] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.560] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.563] NAV_MESH: load finished, first load for scene: 0
[14:07:14.565] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.565] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.568] NAV_MESH: load finished, first load for scene: 0
[14:07:14.570] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.574] NAV_MESH: load finished, first load for scene: 0
[14:07:14.578] NAV_MESH: load finished, first load for scene: 0
[14:07:14.580] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.584] NAV_MESH: load finished, first load for scene: 0
[14:07:14.589] NAV_MESH: load finished, first load for scene: 0
[14:07:14.614] NAV_MESH: load finished, first load for scene: 0
[14:07:14.640] NAV_MESH: load finished, first load for scene: 0
[14:07:14.643] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:07:14.646] NAV_MESH: load finished, first load for scene: 0
[14:07:14.651] NAV_MESH: load finished, first load for scene: 0
[14:07:14.654] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:07:14.657] NAV_MESH: load finished, first load for scene: 0
[14:07:14.662] NAV_MESH: load finished, first load for scene: 0
[14:07:14.665] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.681] NAV_MESH: load finished, first load for scene: 0
[14:07:14.687] NAV_MESH: load finished, first load for scene: 0
[14:07:14.690] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.694] NAV_MESH: load finished, first load for scene: 0
[14:07:14.699] NAV_MESH: load finished, first load for scene: 0
[14:07:14.701] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.705] NAV_MESH: load finished, first load for scene: 0
[14:07:14.710] NAV_MESH: load finished, first load for scene: 0
[14:07:14.712] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.715] NAV_MESH: load finished, first load for scene: 0
[14:07:14.721] NAV_MESH: load finished, first load for scene: 0
[14:07:14.724] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:07:14.727] NAV_MESH: load finished, first load for scene: 0
[14:07:14.732] NAV_MESH: load finished, first load for scene: 0
[14:07:14.735] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:07:14.738] NAV_MESH: load finished, first load for scene: 0
[14:07:14.744] NAV_MESH: load finished, first load for scene: 0
[14:07:14.746] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.749] NAV_MESH: load finished, first load for scene: 0
[14:07:14.755] NAV_MESH: load finished, first load for scene: 0
[14:07:14.758] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.761] NAV_MESH: load finished, first load for scene: 0
[14:07:14.766] NAV_MESH: load finished, first load for scene: 0
[14:07:14.769] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.772] NAV_MESH: load finished, first load for scene: 0
[14:07:14.777] NAV_MESH: load finished, first load for scene: 0
[14:07:14.780] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.783] NAV_MESH: load finished, first load for scene: 0
[14:07:14.789] NAV_MESH: load finished, first load for scene: 0
[14:07:14.791] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.791] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.794] NAV_MESH: load finished, first load for scene: 0
[14:07:14.797] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.797] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.800] NAV_MESH: load finished, first load for scene: 0
[14:07:14.802] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.802] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.806] NAV_MESH: load finished, first load for scene: 0
[14:07:14.808] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.808] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.811] NAV_MESH: load finished, first load for scene: 0
[14:07:14.813] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.816] NAV_MESH: load finished, first load for scene: 0
[14:07:14.821] NAV_MESH: load finished, first load for scene: 0
[14:07:14.824] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.827] NAV_MESH: load finished, first load for scene: 0
[14:07:14.832] NAV_MESH: load finished, first load for scene: 0
[14:07:14.852] NAV_MESH: load finished, first load for scene: 0
[14:07:14.858] NAV_MESH: load finished, first load for scene: 0
[14:07:14.860] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.860] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.863] NAV_MESH: load finished, first load for scene: 0
[14:07:14.865] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.865] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.868] NAV_MESH: load finished, first load for scene: 0
[14:07:14.895] NAV_MESH: load finished, first load for scene: 0
[14:07:14.900] NAV_MESH: load finished, first load for scene: 0
[14:07:14.902] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:07:14.906] NAV_MESH: load finished, first load for scene: 0
[14:07:14.912] NAV_MESH: load finished, first load for scene: 0
[14:07:14.915] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:07:14.919] NAV_MESH: load finished, first load for scene: 0
[14:07:14.924] NAV_MESH: load finished, first load for scene: 0
[14:07:14.927] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.927] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.930] NAV_MESH: load finished, first load for scene: 0
[14:07:14.932] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.932] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:07:14.935] NAV_MESH: load finished, first load for scene: 0
[14:07:14.937] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.941] NAV_MESH: load finished, first load for scene: 0
[14:07:14.946] NAV_MESH: load finished, first load for scene: 0
[14:07:14.948] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.951] NAV_MESH: load finished, first load for scene: 0
[14:07:14.962] NAV_MESH: load finished, first load for scene: 0
[14:07:14.964] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.968] NAV_MESH: load finished, first load for scene: 0
[14:07:14.973] NAV_MESH: load finished, first load for scene: 0
[14:07:14.975] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:07:14.979] NAV_MESH: load finished, first load for scene: 0
[14:07:30.199] ----------Mission-AddTeam-Defender 

[14:07:30.200] ----------Mission-AddTeam-Attacker 

[14:07:30.200] ----------Mission-AddTeam-Attacker 

[14:07:30.426] -------MissionScreen-OnActivate 

[14:07:31.129] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:31.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:31.130] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:31.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:31.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:31.143] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:31.184] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:31.184] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:31.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:31.212] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:31.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:31.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:31.315] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:07:31.315] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:07:34.484] Bake Terrain
[14:07:34.556] Bake Terrain
[14:07:34.568] Bake Terrain
[14:07:34.590] Bake Terrain
[14:07:36.083] Selected formations being cleared. Select all formations: 

[14:07:36.083] Infantry added to selected formations. 

[14:07:36.083] Ranged added to selected formations. 

[14:07:36.083] SetOrder AIControlOffon team 

[14:07:36.083] After set order called, number of selected formations: 2 

[14:07:36.083] Infantry formation being processed. 

[14:07:36.095] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.095] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.095] Ranged formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] After set order loop complete, number of selected formations: 2 

[14:07:36.103] SetOrder Mounton team 

[14:07:36.103] After set order called, number of selected formations: 2 

[14:07:36.103] Infantry formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] Ranged formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] After set order loop complete, number of selected formations: 2 

[14:07:36.103] SetOrder FireAtWillon team 

[14:07:36.103] After set order called, number of selected formations: 2 

[14:07:36.103] Infantry formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] Ranged formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] After set order loop complete, number of selected formations: 2 

[14:07:36.103] SetOrder ArrangementLineon team 

[14:07:36.103] After set order called, number of selected formations: 2 

[14:07:36.103] Infantry formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] Ranged formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] After set order loop complete, number of selected formations: 2 

[14:07:36.103] SetOrder StandYourGroundon team 

[14:07:36.103] After set order called, number of selected formations: 2 

[14:07:36.103] Infantry formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] Ranged formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] After set order loop complete, number of selected formations: 2 

[14:07:36.103] SetOrder AIControlOnon team 

[14:07:36.103] After set order called, number of selected formations: 2 

[14:07:36.103] Infantry formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] Ranged formation being processed. 

[14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:07:36.103] After set order loop complete, number of selected formations: 2 

[14:07:36.104] Infantry has 66 units, Cavalry has 0 units 

[14:07:36.104] Defender Infantry transfers 22 units to Cavalry 

[14:07:36.108] Infantry has 44 units, Cavalry has 22 units 

[14:07:36.108] Infantry has 44 units, HorseArcher has 0 units 

[14:07:36.108] Defender Infantry transfers 22 units to HorseArcher 

[14:07:36.112] Infantry has 22 units, HorseArcher has 22 units 

[14:07:36.112] Ranged has 41 units, Skirmisher has 0 units 

[14:07:36.112] Defender Ranged transfers 11 units to Skirmisher 

[14:07:36.117] Ranged has 30 units, Skirmisher has 11 units 

[14:07:36.117] Ranged has 30 units, HeavyInfantry has 0 units 

[14:07:36.117] Defender Ranged transfers 11 units to HeavyInfantry 

[14:07:36.119] Ranged has 19 units, HeavyInfantry has 11 units 

[14:07:36.119] Ranged has 19 units, LightCavalry has 0 units 

[14:07:36.119] Defender Ranged transfers 8 units to LightCavalry 

[14:07:36.122] Ranged has 11 units, LightCavalry has 8 units 

[14:07:36.150] Selected formations being cleared. 

[14:07:36.160] Selected formations being cleared. Select all formations: 

[14:07:37.776] Selected formations being cleared. Select all formations: 

[14:07:37.776] Infantry added to selected formations. 

[14:07:37.776] Ranged added to selected formations. 

[14:07:37.777] Selected formations being cleared. Select all formations: 

[14:07:37.777] Ranged added to selected formations. 

[14:07:37.777] SetOrder AIControlOffon team 

[14:07:37.777] After set order called, number of selected formations: 1 

[14:07:37.777] Ranged formation being processed. 

[14:07:37.777] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:07:37.777] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:07:37.777] After set order loop complete, number of selected formations: 1 

[14:07:37.777] SetOrder Mounton team 

[14:07:37.777] After set order called, number of selected formations: 1 

[14:07:37.777] Ranged formation being processed. 

[14:07:37.777] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:07:37.777] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:07:37.777] After set order loop complete, number of selected formations: 1 

[14:07:37.778] SetOrder FireAtWillon team 

[14:07:37.778] After set order called, number of selected formations: 1 

[14:07:37.778] Ranged formation being processed. 

[14:07:37.778] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:07:37.778] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:07:37.778] After set order loop complete, number of selected formations: 1 

[14:07:37.778] SetOrder ArrangementLineon team 

[14:07:37.778] After set order called, number of selected formations: 1 

[14:07:37.778] Ranged formation being processed. 

[14:07:37.778] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:07:37.778] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:07:37.778] After set order loop complete, number of selected formations: 1 

[14:07:37.778] SetOrder StandYourGroundon team 

[14:07:37.778] After set order called, number of selected formations: 1 

[14:07:37.778] Ranged formation being processed. 

[14:07:37.778] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:07:37.778] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:07:37.778] After set order loop complete, number of selected formations: 1 

[14:07:37.778] SetOrder AIControlOnon team 

[14:07:37.778] After set order called, number of selected formations: 1 

[14:07:37.778] Ranged formation being processed. 

[14:07:37.778] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:07:37.778] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:07:37.778] After set order loop complete, number of selected formations: 1 

[14:07:37.779] Ranged has 3 units, Infantry has 0 units 

[14:07:37.779] Attacker Ranged transfers 1 units to Infantry 

[14:07:37.779] Ranged has 2 units, Infantry has 1 units 

[14:07:37.779] Ranged has 2 units, Cavalry has 0 units 

[14:07:37.779] Attacker Ranged transfers 1 units to Cavalry 

[14:07:37.779] Ranged has 1 units, Cavalry has 1 units 

[14:07:37.783] Ranged has 1 units, Infantry has 1 units 

[14:07:37.783] Attacker Ranged transfers 1 units to Infantry 

[14:07:37.783] Ranged has 0 units, Infantry has 2 units 

[14:07:37.783] Selected formations being cleared. Select all formations: 

[14:07:37.783] Infantry added to selected formations. 

[14:07:37.783] Ranged added to selected formations. 

[14:07:37.785] Ranged has 0 units, Cavalry has 1 units 

[14:07:37.785] Attacker Ranged transfers 0 units to Cavalry 

[14:07:37.786] Selected formations being cleared. 

[14:07:37.790] Selected formations being cleared. Select all formations: 

[14:07:37.790] Infantry added to selected formations. 

[14:07:37.790] Ranged added to selected formations. 

[14:07:37.790] Infantry added to selected formations. 

[14:07:37.790] Infantry added to selected formations. 

[14:07:37.790] Ranged added to selected formations. 

[14:07:37.790] Ranged added to selected formations. 

[14:07:37.790] Ranged added to selected formations. 

[14:07:37.790] SetOrder AIControlOffon team 

[14:07:37.790] After set order called, number of selected formations: 7 

[14:07:37.790] Infantry formation being processed. 

[14:07:37.794] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.794] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.794] Ranged formation being processed. 

[14:07:37.795] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.795] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.795] Cavalry formation being processed. 

[14:07:37.797] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.797] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.797] HorseArcher formation being processed. 

[14:07:37.800] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.800] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.800] NumberOfDefaultFormations formation being processed. 

[14:07:37.801] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.801] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.801] HeavyInfantry formation being processed. 

[14:07:37.803] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.803] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.803] LightCavalry formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] After set order loop complete, number of selected formations: 7 

[14:07:37.804] SetOrder Mounton team 

[14:07:37.804] After set order called, number of selected formations: 7 

[14:07:37.804] Infantry formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] Ranged formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] Cavalry formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] HorseArcher formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] NumberOfDefaultFormations formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] HeavyInfantry formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] LightCavalry formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] After set order loop complete, number of selected formations: 7 

[14:07:37.804] SetOrder FireAtWillon team 

[14:07:37.804] After set order called, number of selected formations: 7 

[14:07:37.804] Infantry formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] Ranged formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] Cavalry formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] HorseArcher formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] NumberOfDefaultFormations formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] HeavyInfantry formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] LightCavalry formation being processed. 

[14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.804] After set order loop complete, number of selected formations: 7 

[14:07:37.804] SetOrder ArrangementLineon team 

[14:07:37.805] After set order called, number of selected formations: 7 

[14:07:37.805] Infantry formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] Ranged formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] Cavalry formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] HorseArcher formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] NumberOfDefaultFormations formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] HeavyInfantry formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] LightCavalry formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] After set order loop complete, number of selected formations: 7 

[14:07:37.805] SetOrder StandYourGroundon team 

[14:07:37.805] After set order called, number of selected formations: 7 

[14:07:37.805] Infantry formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] Ranged formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] Cavalry formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] HorseArcher formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] NumberOfDefaultFormations formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] HeavyInfantry formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] LightCavalry formation being processed. 

[14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.805] After set order loop complete, number of selected formations: 7 

[14:07:37.805] SetOrder AIControlOnon team 

[14:07:37.808] After set order called, number of selected formations: 7 

[14:07:37.808] Infantry formation being processed. 

[14:07:37.808] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.808] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.808] Ranged formation being processed. 

[14:07:37.808] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.808] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.808] Cavalry formation being processed. 

[14:07:37.808] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.808] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.809] HorseArcher formation being processed. 

[14:07:37.809] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.809] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.809] NumberOfDefaultFormations formation being processed. 

[14:07:37.809] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.809] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.809] HeavyInfantry formation being processed. 

[14:07:37.809] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.809] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.809] LightCavalry formation being processed. 

[14:07:37.809] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:07:37.809] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:07:37.809] After set order loop complete, number of selected formations: 7 

[14:07:37.809] Cavalry has 22 units, Infantry has 22 units 

[14:07:37.809] Defender Cavalry transfers 11 units to Infantry 

[14:07:37.811] Cavalry has 11 units, Infantry has 33 units 

[14:07:37.811] Cavalry has 11 units, HorseArcher has 22 units 

[14:07:37.811] Defender Cavalry transfers 11 units to HorseArcher 

[14:07:37.813] Cavalry has 0 units, HorseArcher has 33 units 

[14:07:37.831] Selected formations being cleared. 

[14:07:37.839] Ranged added to selected formations. 

[14:07:37.839] SetOrderWithAgent FollowMe 李大碗on team 

[14:07:37.839] After set order called, number of selected formations: 1 

[14:07:37.839] General formation being processed. 

[14:07:37.839] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:07:37.839] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:07:37.839] After set order loop complete, number of selected formations: 1 

[14:07:37.840] Selected formations being cleared. 

[14:07:37.840] Ranged added to selected formations. 

[14:07:37.840] SetOrderWithAgent FollowMe 公孙离on team 

[14:07:37.840] After set order called, number of selected formations: 1 

[14:07:37.840] General formation being processed. 

[14:07:37.840] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:07:37.840] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:07:37.840] After set order loop complete, number of selected formations: 1 

[14:07:37.840] Selected formations being cleared. 

[14:07:37.841] Selected formations being cleared. Select all formations: 

[14:07:37.841] Infantry added to selected formations. 

[14:07:37.841] Ranged added to selected formations. 

[14:07:37.860] Infantry has 127 units, Cavalry has 0 units 

[14:07:37.860] Attacker Infantry transfers 63 units to Cavalry 

[14:07:37.864] Infantry has 64 units, Cavalry has 63 units 

[14:07:37.864] Ranged has 186 units, HorseArcher has 0 units 

[14:07:37.864] Attacker Ranged transfers 47 units to HorseArcher 

[14:07:37.868] Ranged has 139 units, HorseArcher has 47 units 

[14:07:37.868] Ranged has 139 units, Skirmisher has 0 units 

[14:07:37.868] Attacker Ranged transfers 47 units to Skirmisher 

[14:07:37.871] Ranged has 92 units, Skirmisher has 47 units 

[14:07:37.871] Ranged has 92 units, HeavyInfantry has 0 units 

[14:07:37.871] Attacker Ranged transfers 45 units to HeavyInfantry 

[14:07:37.873] Ranged has 47 units, HeavyInfantry has 45 units 

[14:07:37.929] Render Requested: lz_bow_youzhou_01 

[14:07:37.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:07:37.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:07:45.320] ==============================DELETE RIGID BODY================== 
[14:07:45.538] ==============================DELETE RIGID BODY================== 
[14:07:45.704] ==============================DELETE RIGID BODY================== 
[14:07:45.742] ==============================DELETE RIGID BODY================== 
[14:07:45.878] ==============================DELETE RIGID BODY================== 
[14:07:45.955] ==============================DELETE RIGID BODY================== 
[14:07:46.486] ==============================DELETE RIGID BODY================== 
[14:07:50.915] Skirmisher has 11 units, Ranged has 11 units 

[14:07:50.915] Defender Skirmisher transfers 11 units to Ranged 

[14:07:50.916] Skirmisher has 0 units, Ranged has 22 units 

[14:07:50.916] HeavyInfantry has 11 units, Ranged has 22 units 

[14:07:50.916] Defender HeavyInfantry transfers 11 units to Ranged 

[14:07:50.917] HeavyInfantry has 0 units, Ranged has 33 units 

[14:07:50.917] LightCavalry has 8 units, Ranged has 33 units 

[14:07:50.917] Defender LightCavalry transfers 8 units to Ranged 

[14:07:50.917] LightCavalry has 0 units, Ranged has 41 units 

[14:07:51.916] Defender team formation 1 split 

[14:07:51.916] Ranged has 41 units, Cavalry has 0 units 

[14:07:51.916] Defender Ranged transfers 10 units to Cavalry 

[14:07:51.917] Ranged has 31 units, Cavalry has 10 units 

[14:07:51.917] Ranged has 31 units, Skirmisher has 0 units 

[14:07:51.917] Defender Ranged transfers 10 units to Skirmisher 

[14:07:51.918] Ranged has 21 units, Skirmisher has 10 units 

[14:07:51.918] Ranged has 21 units, HeavyInfantry has 0 units 

[14:07:51.918] Defender Ranged transfers 10 units to HeavyInfantry 

[14:07:51.919] Ranged has 11 units, HeavyInfantry has 10 units 

[14:07:58.093] 首功者,公孙续麾下白马义从! 

[14:08:03.047] ==============================DELETE RIGID BODY================== 
[14:08:03.059] ==============================DELETE RIGID BODY================== 
[14:08:03.188] ==============================DELETE RIGID BODY================== 
[14:08:03.189] ==============================DELETE RIGID BODY================== 
[14:08:03.215] ==============================DELETE RIGID BODY================== 
[14:08:03.229] ==============================DELETE RIGID BODY================== 
[14:08:03.325] ==============================DELETE RIGID BODY================== 
[14:08:06.001] Cavalry has 10 units, Ranged has 11 units 

[14:08:06.001] Defender Cavalry transfers 10 units to Ranged 

[14:08:06.002] Cavalry has 0 units, Ranged has 21 units 

[14:08:06.002] Skirmisher has 10 units, Ranged has 21 units 

[14:08:06.003] Defender Skirmisher transfers 10 units to Ranged 

[14:08:06.003] Skirmisher has 0 units, Ranged has 31 units 

[14:08:06.003] HeavyInfantry has 9 units, Ranged has 31 units 

[14:08:06.003] Defender HeavyInfantry transfers 9 units to Ranged 

[14:08:06.004] HeavyInfantry has 0 units, Ranged has 40 units 

[14:08:12.037] Defender team formation 1 split 

[14:08:12.037] Ranged has 39 units, Cavalry has 0 units 

[14:08:12.037] Defender Ranged transfers 9 units to Cavalry 

[14:08:12.038] Ranged has 30 units, Cavalry has 9 units 

[14:08:12.038] Ranged has 30 units, Skirmisher has 0 units 

[14:08:12.038] Defender Ranged transfers 10 units to Skirmisher 

[14:08:12.039] Ranged has 20 units, Skirmisher has 10 units 

[14:08:12.039] Ranged has 20 units, HeavyInfantry has 0 units 

[14:08:12.039] Defender Ranged transfers 10 units to HeavyInfantry 

[14:08:12.039] Ranged has 10 units, HeavyInfantry has 10 units 

[14:08:17.973] ==============================DELETE RIGID BODY================== 
[14:08:18.078] Infantry has 2 units, Ranged has 0 units 

[14:08:18.078] Attacker Infantry transfers 1 units to Ranged 

[14:08:18.079] Infantry has 1 units, Ranged has 1 units 

[14:08:18.088] Ranged is removed from selected formations. 

[14:08:18.780] ==============================DELETE RIGID BODY================== 
[14:08:18.881] ==============================DELETE RIGID BODY================== 
[14:08:18.924] ==============================DELETE RIGID BODY================== 
[14:08:18.952] ==============================DELETE RIGID BODY================== 
[14:08:19.118] ==============================DELETE RIGID BODY================== 
[14:08:19.647] 唔...敌军也有能人啊。今日我已战至力竭,也只得先归营修整,来日再战了... 

[14:08:21.111] ==============================DELETE RIGID BODY================== 
[14:08:32.337] ==============================DELETE RIGID BODY================== 
[14:08:34.770] ==============================DELETE RIGID BODY================== 
[14:08:34.800] ==============================DELETE RIGID BODY================== 
[14:08:34.815] ==============================DELETE RIGID BODY================== 
[14:08:34.815] ==============================DELETE RIGID BODY================== 
[14:08:34.859] ==============================DELETE RIGID BODY================== 
[14:08:46.835] ==============================DELETE RIGID BODY================== 
[14:08:48.177] ==============================DELETE RIGID BODY================== 
[14:08:50.728] ==============================DELETE RIGID BODY================== 
[14:08:50.728] ==============================DELETE RIGID BODY================== 
[14:08:50.852] ==============================DELETE RIGID BODY================== 
[14:08:50.867] ==============================DELETE RIGID BODY================== 
[14:08:50.882] ==============================DELETE RIGID BODY================== 
[14:08:53.222] Render Requested: stronger_reinforced_kite_shield 

[14:09:01.780] ==============================DELETE RIGID BODY================== 
[14:09:06.425] HeavyInfantry has 9 units, Ranged has 8 units 

[14:09:06.425] Defender HeavyInfantry transfers 2 units to Ranged 

[14:09:06.425] HeavyInfantry has 7 units, Ranged has 10 units 

[14:09:06.517] ==============================DELETE RIGID BODY================== 
[14:09:06.584] ==============================DELETE RIGID BODY================== 
[14:09:06.668] ==============================DELETE RIGID BODY================== 
[14:09:06.719] ==============================DELETE RIGID BODY================== 
[14:09:06.734] ==============================DELETE RIGID BODY================== 
[14:09:14.244] ==============================DELETE RIGID BODY================== 
[14:09:17.103] ==============================DELETE RIGID BODY================== 
[14:09:21.544] Defender team formation 0 split 

[14:09:21.544] Infantry has 29 units, HorseArcher has 0 units 

[14:09:21.544] Defender Infantry transfers 14 units to HorseArcher 

[14:09:21.545] Infantry has 15 units, HorseArcher has 14 units 

[14:09:21.990] Render Requested: lz_bow_youzhou_01 

[14:09:24.008] ==============================DELETE RIGID BODY================== 
[14:09:24.008] ==============================DELETE RIGID BODY================== 
[14:09:24.056] ==============================DELETE RIGID BODY================== 
[14:09:24.057] ==============================DELETE RIGID BODY================== 
[14:09:24.057] ==============================DELETE RIGID BODY================== 
[14:09:29.664] 将军实在勇武过人! 

[14:09:37.583] ==============================DELETE RIGID BODY================== 
[14:09:37.784] ==============================DELETE RIGID BODY================== 
[14:09:38.665] Cavalry has 27 units, Ranged has 9 units 

[14:09:38.665] Defender Cavalry transfers 6 units to Ranged 

[14:09:38.666] Cavalry has 21 units, Ranged has 15 units 

[14:09:38.666] Cavalry has 21 units, HeavyInfantry has 5 units 

[14:09:38.666] Defender Cavalry transfers 6 units to HeavyInfantry 

[14:09:38.666] Cavalry has 15 units, HeavyInfantry has 11 units 

[14:09:39.672] Cavalry has 23 units, Skirmisher has 7 units 

[14:09:39.673] Defender Cavalry transfers 6 units to Skirmisher 

[14:09:39.673] Cavalry has 17 units, Skirmisher has 13 units 

[14:09:40.934] ==============================DELETE RIGID BODY================== 
[14:09:40.997] ==============================DELETE RIGID BODY================== 
[14:09:41.077] ==============================DELETE RIGID BODY================== 
[14:09:41.093] ==============================DELETE RIGID BODY================== 
[14:09:41.108] ==============================DELETE RIGID BODY================== 
[14:09:53.039] ==============================DELETE RIGID BODY================== 
[14:09:54.493] Render Requested: stronger_reinforced_kite_shield 

[14:09:54.766] Defender team formation 3 split 

[14:09:54.766] HorseArcher has 38 units, LightCavalry has 0 units 

[14:09:54.766] Defender HorseArcher transfers 19 units to LightCavalry 

[14:09:54.767] HorseArcher has 19 units, LightCavalry has 19 units 

[14:09:55.768] Defender team formation 3 split 

[14:09:55.768] HorseArcher has 19 units, HeavyCavalry has 0 units 

[14:09:55.768] Defender HorseArcher transfers 9 units to HeavyCavalry 

[14:09:55.769] HorseArcher has 10 units, HeavyCavalry has 9 units 

[14:09:55.918] Render Requested: lz_bow_youzhou_01 

[14:09:56.772] ==============================DELETE RIGID BODY================== 
[14:09:59.479] ==============================DELETE RIGID BODY================== 
[14:09:59.491] ==============================DELETE RIGID BODY================== 
[14:09:59.560] ==============================DELETE RIGID BODY================== 
[14:09:59.583] ==============================DELETE RIGID BODY================== 
[14:09:59.593] ==============================DELETE RIGID BODY================== 
[14:10:01.821] Cavalry has 16 units, Ranged has 9 units 

[14:10:01.821] Defender Cavalry transfers 5 units to Ranged 

[14:10:01.822] Cavalry has 11 units, Ranged has 14 units 

[14:10:06.852] LightCavalry has 14 units, HeavyCavalry has 8 units 

[14:10:06.852] Defender LightCavalry transfers 8 units to HeavyCavalry 

[14:10:06.852] LightCavalry has 6 units, HeavyCavalry has 16 units 

[14:10:06.852] LightCavalry has 6 units, HorseArcher has 9 units 

[14:10:06.852] Defender LightCavalry transfers 6 units to HorseArcher 

[14:10:06.853] LightCavalry has 0 units, HorseArcher has 15 units 

[14:10:08.102] Render Requested: stronger_reinforced_kite_shield 

[14:10:09.295] Render Requested: lz_bow_youzhou_01 

[14:10:14.350] 呵!将军好武艺! 

[14:10:15.181] ==============================DELETE RIGID BODY================== 
[14:10:16.001] ==============================DELETE RIGID BODY================== 
[14:10:16.035] ==============================DELETE RIGID BODY================== 
[14:10:16.113] ==============================DELETE RIGID BODY================== 
[14:10:16.135] ==============================DELETE RIGID BODY================== 
[14:10:16.135] ==============================DELETE RIGID BODY================== 
[14:10:16.136] ==============================DELETE RIGID BODY================== 
[14:10:21.955] Cavalry has 11 units, HeavyInfantry has 4 units 

[14:10:21.955] Defender Cavalry transfers 3 units to HeavyInfantry 

[14:10:21.956] Cavalry has 8 units, HeavyInfantry has 7 units 

[14:10:23.969] Cavalry has 24 units, HeavyInfantry has 7 units 

[14:10:23.969] Defender Cavalry transfers 5 units to HeavyInfantry 

[14:10:23.970] Cavalry has 19 units, HeavyInfantry has 12 units 

[14:10:25.357] IsEquipmentSelectionActive: False 

[14:10:29.044] Cavalry has 20 units, Ranged has 9 units 

[14:10:29.044] Defender Cavalry transfers 5 units to Ranged 

[14:10:29.045] Cavalry has 15 units, Ranged has 14 units 

[14:10:29.350] ==============================DELETE RIGID BODY================== 
[14:10:29.351] ==============================DELETE RIGID BODY================== 
[14:10:29.351] ==============================DELETE RIGID BODY================== 
[14:10:29.359] ==============================DELETE RIGID BODY================== 
[14:10:29.369] ==============================DELETE RIGID BODY================== 
[14:10:29.466] Ranged has 14 units, Skirmisher has 5 units 

[14:10:29.467] Defender Ranged transfers 2 units to Skirmisher 

[14:10:29.467] Ranged has 12 units, Skirmisher has 7 units 

[14:10:29.721] ==============================DELETE RIGID BODY================== 
[14:10:30.470] ==============================DELETE RIGID BODY================== 
[14:10:31.220] ==============================DELETE RIGID BODY================== 
[14:10:31.240] HeavyInfantry has 7 units, Ranged has 5 units 

[14:10:31.240] Defender HeavyInfantry transfers 2 units to Ranged 

[14:10:31.240] HeavyInfantry has 5 units, Ranged has 7 units 

[14:10:31.242] ==============================DELETE RIGID BODY================== 
[14:10:31.242] ==============================DELETE RIGID BODY================== 
[14:10:31.242] ==============================DELETE RIGID BODY================== 
[14:10:31.249] ==============================DELETE RIGID BODY================== 
[14:10:31.911] ==============================DELETE RIGID BODY================== 
[14:10:32.454] Skirmisher has 6 units, HeavyInfantry has 2 units 

[14:10:32.454] Defender Skirmisher transfers 2 units to HeavyInfantry 

[14:10:32.455] Skirmisher has 4 units, HeavyInfantry has 4 units 

[14:10:32.766] Skirmisher has 6 units, Ranged has 5 units 

[14:10:32.766] Defender Skirmisher transfers 2 units to Ranged 

[14:10:32.767] Skirmisher has 4 units, Ranged has 7 units 

[14:10:32.994] Skirmisher has 13 units, HeavyInfantry has 3 units 

[14:10:32.994] Defender Skirmisher transfers 3 units to HeavyInfantry 

[14:10:32.994] Skirmisher has 10 units, HeavyInfantry has 6 units 

[14:10:33.526] Defender team formation 3 split 

[14:10:33.526] HorseArcher has 58 units, Infantry has 0 units 

[14:10:33.526] Defender HorseArcher transfers 29 units to Infantry 

[14:10:33.527] HorseArcher has 29 units, Infantry has 29 units 

[14:10:33.539] ==============================DELETE RIGID BODY================== 
[14:10:33.555] ==============================DELETE RIGID BODY================== 
[14:10:33.555] ==============================DELETE RIGID BODY================== 
[14:10:33.555] ==============================DELETE RIGID BODY================== 
[14:10:33.556] ==============================DELETE RIGID BODY================== 
[14:10:34.268] ==============================DELETE RIGID BODY================== 
[14:10:35.279] Defender team formation 0 split 

[14:10:35.280] Infantry has 23 units, LightCavalry has 0 units 

[14:10:35.280] Defender Infantry transfers 11 units to LightCavalry 

[14:10:35.280] Infantry has 12 units, LightCavalry has 11 units 

[14:10:35.401] ==============================DELETE RIGID BODY================== 
[14:10:35.402] ==============================DELETE RIGID BODY================== 
[14:10:35.402] ==============================DELETE RIGID BODY================== 
[14:10:35.409] ==============================DELETE RIGID BODY================== 
[14:10:35.416] ==============================DELETE RIGID BODY================== 
[14:10:36.028] Skirmisher has 7 units, HeavyInfantry has 2 units 

[14:10:36.028] Defender Skirmisher transfers 2 units to HeavyInfantry 

[14:10:36.028] Skirmisher has 5 units, HeavyInfantry has 4 units 

[14:10:36.601] 杀啊!!!敌军开始败退了! 

[14:10:36.662] LightCavalry has 11 units, Infantry has 10 units 

[14:10:36.662] Defender LightCavalry transfers 7 units to Infantry 

[14:10:36.662] LightCavalry has 4 units, Infantry has 17 units 

[14:10:36.662] LightCavalry has 4 units, HorseArcher has 13 units 

[14:10:36.662] Defender LightCavalry transfers 4 units to HorseArcher 

[14:10:36.662] LightCavalry has 0 units, HorseArcher has 17 units 

[14:10:36.890] Skirmisher has 19 units, Ranged has 6 units 

[14:10:36.890] Defender Skirmisher transfers 4 units to Ranged 

[14:10:36.890] Skirmisher has 15 units, Ranged has 10 units 

[14:10:36.890] Skirmisher has 15 units, HeavyInfantry has 3 units 

[14:10:36.890] Defender Skirmisher transfers 4 units to HeavyInfantry 

[14:10:36.890] Skirmisher has 11 units, HeavyInfantry has 7 units 

[14:10:37.017] ==============================DELETE RIGID BODY================== 
[14:10:37.669] ==============================DELETE RIGID BODY================== 
[14:10:37.685] ==============================DELETE RIGID BODY================== 
[14:10:37.685] ==============================DELETE RIGID BODY================== 
[14:10:37.699] ==============================DELETE RIGID BODY================== 
[14:10:37.715] ==============================DELETE RIGID BODY================== 
[14:10:38.142] Skirmisher has 14 units, Cavalry has 4 units 

[14:10:38.142] Defender Skirmisher transfers 3 units to Cavalry 

[14:10:38.142] Skirmisher has 11 units, Cavalry has 7 units 

[14:10:38.234] Skirmisher has 11 units, Ranged has 6 units 

[14:10:38.234] Defender Skirmisher transfers 3 units to Ranged 

[14:10:38.235] Skirmisher has 8 units, Ranged has 9 units 

[14:10:38.444] Defender team formation 0 split 

[14:10:38.444] Infantry has 27 units, LightCavalry has 0 units 

[14:10:38.444] Defender Infantry transfers 13 units to LightCavalry 

[14:10:38.444] Infantry has 14 units, LightCavalry has 13 units 

[14:10:38.962] Defender team formation 6 split 

[14:10:38.962] LightCavalry has 13 units, HorseArcher has 0 units 

[14:10:38.962] Defender LightCavalry transfers 6 units to HorseArcher 

[14:10:38.963] LightCavalry has 7 units, HorseArcher has 6 units 

[14:10:39.384] Cavalry has 7 units, Ranged has 3 units 

[14:10:39.385] Defender Cavalry transfers 2 units to Ranged 

[14:10:39.385] Cavalry has 5 units, Ranged has 5 units 

[14:10:39.385] Skirmisher has 7 units, HeavyInfantry has 2 units 

[14:10:39.385] Defender Skirmisher transfers 2 units to HeavyInfantry 

[14:10:39.385] Skirmisher has 5 units, HeavyInfantry has 4 units 

[14:10:39.497] Defender team formation 6 split 

[14:10:39.497] LightCavalry has 5 units, HeavyCavalry has 0 units 

[14:10:39.497] Defender LightCavalry transfers 2 units to HeavyCavalry 

[14:10:39.497] LightCavalry has 3 units, HeavyCavalry has 2 units 

[14:10:39.498] ==============================DELETE RIGID BODY================== 
[14:10:39.499] ==============================DELETE RIGID BODY================== 
[14:10:39.499] ==============================DELETE RIGID BODY================== 
[14:10:39.500] ==============================DELETE RIGID BODY================== 
[14:10:39.515] ==============================DELETE RIGID BODY================== 
[14:10:40.113] Infantry has 1 units, HeavyCavalry has 2 units 

[14:10:40.113] Defender Infantry transfers 1 units to HeavyCavalry 

[14:10:40.114] Infantry has 0 units, HeavyCavalry has 3 units 

[14:10:41.460] ==============================DELETE RIGID BODY================== 
[14:10:41.460] ==============================DELETE RIGID BODY================== 
[14:10:41.460] ==============================DELETE RIGID BODY================== 
[14:10:41.460] ==============================DELETE RIGID BODY================== 
[14:10:41.466] ==============================DELETE RIGID BODY================== 
[14:10:43.290] ==============================DELETE RIGID BODY================== 
[14:10:43.290] ==============================DELETE RIGID BODY================== 
[14:10:43.291] ==============================DELETE RIGID BODY================== 
[14:10:43.297] ==============================DELETE RIGID BODY================== 
[14:10:43.303] ==============================DELETE RIGID BODY================== 
[14:10:45.212] ==============================DELETE RIGID BODY================== 
[14:10:45.212] ==============================DELETE RIGID BODY================== 
[14:10:45.212] ==============================DELETE RIGID BODY================== 
[14:10:45.232] ==============================DELETE RIGID BODY================== 
[14:10:45.232] ==============================DELETE RIGID BODY================== 
[14:10:47.144] ==============================DELETE RIGID BODY================== 
[14:10:47.145] ==============================DELETE RIGID BODY================== 
[14:10:47.151] ==============================DELETE RIGID BODY================== 
[14:10:47.151] ==============================DELETE RIGID BODY================== 
[14:10:47.164] ==============================DELETE RIGID BODY================== 
[14:11:16.534] I called EndMission 

[14:11:16.548] I called EndMissionInternal 

[14:11:16.828] -------MissionScreen-OnDeactivate 

[14:11:17.251] PopScreen 

[14:11:17.251] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[14:11:17.251] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[14:11:17.251] -------MissionScreen-OnDeactivate 

[14:11:17.251] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[14:11:17.252] -------MissionScreen-OnFinalize 

[14:11:17.270] Scene_view::clear_all(empire_castle_004)
[14:11:17.270] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[14:11:17.270] OnScreenListChanged 

[14:11:17.270] SandBox.View.Map.MapScreen::HandleActivate 

[14:11:17.270] SandBox.View.Map.MapScreen::HandleResume 

[14:11:17.282] [GAME MENU] player_in_camp 

[14:11:17.282] Release Sound Event -1 

[14:11:17.282] Release Sound Event 23913 

[14:11:23.535] rglShader_manager::read_compressed_shader_cache_package : 0.000117
[14:11:23.535] Missing shader from sack: pbr_terrain
[14:11:23.535] Missing shader from sack: pbr_terrain
[14:11:23.535] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.535] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.535] Missing shader from sack: pbr_terrain_shadowmap
[14:11:23.535] Missing shader from sack: pbr_terrain_pointlight
[14:11:23.536] Missing shader from sack: pbr_terrain
[14:11:23.536] Missing shader from sack: pbr_terrain
[14:11:23.536] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.536] Missing shader from sack: pbr_terrain
[14:11:23.536] Missing shader from sack: pbr_terrain
[14:11:23.536] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.537] Missing shader from sack: pbr_terrain
[14:11:23.537] Missing shader from sack: pbr_terrain
[14:11:23.537] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.537] Missing shader from sack: pbr_terrain
[14:11:23.537] Missing shader from sack: pbr_terrain
[14:11:23.537] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.537] Missing shader from sack: pbr_terrain
[14:11:23.537] Missing shader from sack: pbr_terrain
[14:11:23.537] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.538] Missing shader from sack: pbr_terrain
[14:11:23.538] Missing shader from sack: pbr_terrain
[14:11:23.538] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.538] Missing shader from sack: pbr_terrain
[14:11:23.538] Missing shader from sack: pbr_terrain
[14:11:23.538] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.538] Missing shader from sack: pbr_terrain
[14:11:23.538] Missing shader from sack: pbr_terrain
[14:11:23.539] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.539] Missing shader from sack: pbr_terrain
[14:11:23.539] Missing shader from sack: pbr_terrain
[14:11:23.539] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.539] Missing shader from sack: pbr_terrain
[14:11:23.539] Missing shader from sack: pbr_terrain
[14:11:23.539] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.539] Missing shader from sack: pbr_terrain
[14:11:23.539] Missing shader from sack: pbr_terrain
[14:11:23.539] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.539] Missing shader from sack: pbr_terrain
[14:11:23.539] Missing shader from sack: pbr_terrain
[14:11:23.540] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.540] Missing shader from sack: pbr_terrain
[14:11:23.540] Missing shader from sack: pbr_terrain
[14:11:23.540] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.541] Missing shader from sack: pbr_terrain
[14:11:23.541] Missing shader from sack: pbr_terrain
[14:11:23.541] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.541] Missing shader from sack: pbr_terrain
[14:11:23.541] Missing shader from sack: pbr_terrain
[14:11:23.541] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.541] Missing shader from sack: pbr_terrain
[14:11:23.541] Missing shader from sack: pbr_terrain
[14:11:23.541] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.543] Missing shader from sack: pbr_terrain
[14:11:23.543] Missing shader from sack: pbr_terrain
[14:11:23.543] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.544] Missing shader from sack: pbr_terrain
[14:11:23.544] Missing shader from sack: pbr_terrain
[14:11:23.544] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.544] Missing shader from sack: pbr_terrain
[14:11:23.544] Missing shader from sack: pbr_terrain
[14:11:23.544] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.544] Missing shader from sack: pbr_terrain
[14:11:23.544] Missing shader from sack: pbr_terrain
[14:11:23.544] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.544] Missing shader from sack: pbr_terrain
[14:11:23.544] Missing shader from sack: pbr_terrain
[14:11:23.544] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.545] Missing shader from sack: pbr_terrain
[14:11:23.545] Missing shader from sack: pbr_terrain
[14:11:23.545] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.546] Missing shader from sack: pbr_terrain
[14:11:23.547] Missing shader from sack: pbr_terrain
[14:11:23.547] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.547] Missing shader from sack: pbr_terrain
[14:11:23.547] Missing shader from sack: pbr_terrain
[14:11:23.547] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.548] Missing shader from sack: pbr_terrain
[14:11:23.548] Missing shader from sack: pbr_terrain
[14:11:23.548] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.549] Missing shader from sack: pbr_terrain
[14:11:23.549] Missing shader from sack: pbr_terrain
[14:11:23.549] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.550] Missing shader from sack: pbr_terrain
[14:11:23.550] Missing shader from sack: pbr_terrain
[14:11:23.550] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.555] Missing shader from sack: pbr_terrain
[14:11:23.555] Missing shader from sack: pbr_terrain
[14:11:23.555] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.555] Missing shader from sack: pbr_terrain
[14:11:23.555] Missing shader from sack: pbr_terrain
[14:11:23.555] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.555] Missing shader from sack: pbr_terrain
[14:11:23.555] Missing shader from sack: pbr_terrain
[14:11:23.555] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.556] Missing shader from sack: pbr_terrain
[14:11:23.556] Missing shader from sack: pbr_terrain
[14:11:23.556] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.556] Missing shader from sack: pbr_terrain
[14:11:23.556] Missing shader from sack: pbr_terrain
[14:11:23.556] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.557] Missing shader from sack: pbr_terrain
[14:11:23.557] Missing shader from sack: pbr_terrain
[14:11:23.557] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.562] Missing shader from sack: pbr_terrain
[14:11:23.562] Missing shader from sack: pbr_terrain
[14:11:23.562] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.563] Missing shader from sack: pbr_terrain
[14:11:23.563] Missing shader from sack: pbr_terrain
[14:11:23.563] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.564] Missing shader from sack: pbr_terrain
[14:11:23.564] Missing shader from sack: pbr_terrain
[14:11:23.564] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.567] Missing shader from sack: pbr_terrain
[14:11:23.567] Missing shader from sack: pbr_terrain
[14:11:23.567] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.567] Missing shader from sack: pbr_terrain
[14:11:23.567] Missing shader from sack: pbr_terrain
[14:11:23.567] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.569] Missing shader from sack: pbr_terrain
[14:11:23.569] Missing shader from sack: pbr_terrain
[14:11:23.569] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.569] Missing shader from sack: pbr_terrain
[14:11:23.569] Missing shader from sack: pbr_terrain
[14:11:23.569] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.571] Missing shader from sack: pbr_terrain
[14:11:23.571] Missing shader from sack: pbr_terrain
[14:11:23.571] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.574] Missing shader from sack: pbr_terrain
[14:11:23.574] Missing shader from sack: pbr_terrain
[14:11:23.574] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.574] Missing shader from sack: pbr_terrain
[14:11:23.574] Missing shader from sack: pbr_terrain
[14:11:23.574] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.576] Missing shader from sack: pbr_terrain
[14:11:23.576] Missing shader from sack: pbr_terrain
[14:11:23.576] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.577] Missing shader from sack: pbr_terrain
[14:11:23.577] Missing shader from sack: pbr_terrain
[14:11:23.577] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.578] Missing shader from sack: pbr_terrain
[14:11:23.578] Missing shader from sack: pbr_terrain
[14:11:23.578] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.584] Missing shader from sack: pbr_terrain
[14:11:23.584] Missing shader from sack: pbr_terrain
[14:11:23.584] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.584] Missing shader from sack: pbr_terrain
[14:11:23.584] Missing shader from sack: pbr_terrain
[14:11:23.584] Missing shader from sack: pbr_terrain_gbuffer
[14:11:23.585] Missing shader from sack: pbr_terrain
[14:11:23.585] Missing shader from sack: pbr_terrain
[14:11:23.585] Missing shader from sack: pbr_terrain_gbuffer
[14:11:24.118] Bake Terrain
[14:11:28.910] Bake Terrain
[14:11:28.947] Bake Terrain
[14:11:28.975] Bake Terrain
[14:11:32.903] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:11:32.933] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:11:32.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:11:32.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:11:32.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:11:32.953] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:11:32.954] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:11:34.587] Release Sound Event -1 

[14:11:35.555] Player MapEvent BattleState: AttackerVictory 

[14:11:39.247] [GAME MENU] player_in_camp 

[14:11:39.249] 你掠夺了7第纳尔。 

[14:11:39.249] Player MapEvent State: WaitingRemoval 

[14:11:39.342] 成功夺取聊城,领主选举开始。 

[14:11:39.361] Player has entered town_dongjun_liaocheng: 聊城 

[14:11:39.363] Player has entered town_dongjun_liaocheng: 聊城 

[14:11:39.363] [GAME MENU] castle_outside 

[14:11:39.364] [GAME MENU] menu_settlement_taken 

[14:11:39.364] [GAME MENU] menu_settlement_taken_player_participant 

[14:11:39.377] [GAME MENU] player_in_camp_battle_end 

[14:11:40.601] [GAME MENU] player_in_camp_main 

[14:11:42.239] 你与公孙渊派系的关系+2,现为2。 

[14:11:45.199] 公孙瓒势力的公孙瓒在他深思熟虑后,将西平昌封予田豫。 

[14:11:46.986] --------------- Conversation Start ---------------  

[14:11:46.986] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[14:11:46.987] AI -> (start_default) -  

[14:11:46.987] [VOICEOVER]VoiceObject search for: ! 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[14:11:46.987] accentClass:  

[14:11:47.052] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[14:11:47.729] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg 

[14:11:48.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:11:48.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:11:49.743] ExecuteContinue 

[14:11:49.743] AI -> (lord_ask_2) -  

[14:11:49.743] [VOICEOVER]VoiceObject search for: ! 

[14:11:51.541] P  -> (op_player_ask_impart_speciality) -  

[14:11:51.542] AI -> (op_general_impart_speciality_ask_rejected_by_general_2nd) -  

[14:11:52.718] P  -> (op_player_ack_rejection) -  

[14:11:52.718] AI -> (hero_ask_4) -  

[14:11:54.261] P  -> (op_player_report_to_general) -  

[14:11:54.261] AI -> (op_general_listen_to_player_start) -  

[14:11:54.998] P  -> (op_player_ask_for_promotion) -  

[14:11:55.000] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) -  

[14:11:56.077] P  -> (op_general_offer_player_promotion_option_cancel) -  

[14:11:56.078] AI -> (hero_ask_4) -  

[14:11:57.022] P  -> (player_is_leaving_neutral_or_friendly) -  

[14:11:57.023] AI -> (hero_leave) -  

[14:11:58.607] ExecuteContinue 

[14:11:58.607] --------------- Conversation End ---------------  

[14:11:58.613] Scene_view::clear_all(scn_conversation_tableau)
[14:11:58.613] [GAME MENU] player_in_camp_main 

[14:12:00.701] [GAME MENU] camp_junsima 

[14:12:01.461] [GAME MENU] camp_junsima_select_training 

[14:12:03.268] [GAME MENU] camp_junsima_select_training 

[14:12:03.580] [GAME MENU] camp_junsima_training 

[14:12:07.690] Before Daily Tick: 初平元年 秋
八月 中旬 

[14:12:12.057] [GAME MENU] player_in_camp_join_encounter 

[14:12:12.059] [GAME MENU] player_in_camp 

[14:12:13.171] Opening new mission Battle .
 

[14:12:13.175] IMono_MBMission::create_mission : 0.003720
[14:12:13.364] Force VSync State is now DEACTIVATED 

[14:12:13.364] PushScreen 

[14:12:13.364] SandBox.View.Map.MapScreen::HandlePause 

[14:12:13.364] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:12:13.364] Release Sound Event 23921 

[14:12:13.364] OnScreenListChanged 

[14:12:13.364] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[14:12:13.364] -------MissionScreen-OnInitialize 

[14:12:13.364] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[14:12:13.364] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[14:12:13.726] Scene_view::clear_all(Main_map)
[14:12:13.917] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/scene.xscene.
[14:12:13.919] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/atmosphere.xml.
[14:12:14.300] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[14:12:14.301] 172 entities are registered as oro.
[14:12:14.418] NAV_MESH: load finished, first load for scene: 1
[14:12:16.010] rglShader_manager::read_compressed_shader_cache_package : 0.000290
[14:12:16.069] Placed flora count, 26970, flora_dry_plant__mix_grass
[14:12:16.083] Placed flora count, 26970, flora_dry_plant__mix_big_volume
[14:12:16.084] Placed flora count, 30857, brushwood
[14:12:16.129] Placed tree count, 42392, flora_tree_spruce_mix
[14:12:16.238] Placed flora count, 170366, flora_dry_plant_f
[14:12:16.384] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[14:12:16.400] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[14:12:35.192] ----------Mission-AddTeam-Defender 

[14:12:35.192] ----------Mission-AddTeam-Attacker 

[14:12:35.193] ----------Mission-AddTeam-Attacker 

[14:12:35.286] -------MissionScreen-OnActivate 

[14:12:35.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:35.574] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:12:35.574] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:35.847] Bake Terrain
[14:12:35.904] Bake Terrain
[14:12:35.928] Bake Terrain
[14:12:35.990] Bake Terrain
[14:12:38.131] HorseArcher added to selected formations. 

[14:12:38.131] SetOrderWithAgent FollowMe 任峻on team 

[14:12:38.131] After set order called, number of selected formations: 1 

[14:12:38.131] General formation being processed. 

[14:12:38.131] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:12:38.131] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:12:38.131] After set order loop complete, number of selected formations: 1 

[14:12:38.131] Selected formations being cleared. 

[14:12:38.134] Cavalry has 5 units, HorseArcher has 0 units 

[14:12:38.134] Defender Cavalry transfers 2 units to HorseArcher 

[14:12:38.134] Cavalry has 3 units, HorseArcher has 2 units 

[14:12:40.413] Selected formations being cleared. Select all formations: 

[14:12:40.413] Infantry added to selected formations. 

[14:12:40.413] Ranged added to selected formations. 

[14:12:40.413] HorseArcher added to selected formations. 

[14:12:40.414] Selected formations being cleared. Select all formations: 

[14:12:40.414] Ranged added to selected formations. 

[14:12:40.414] SetOrder AIControlOffon team 

[14:12:40.414] After set order called, number of selected formations: 1 

[14:12:40.414] Ranged formation being processed. 

[14:12:40.414] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:12:40.414] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:12:40.414] After set order loop complete, number of selected formations: 1 

[14:12:40.415] SetOrder Mounton team 

[14:12:40.415] After set order called, number of selected formations: 1 

[14:12:40.415] Ranged formation being processed. 

[14:12:40.415] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:12:40.415] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:12:40.415] After set order loop complete, number of selected formations: 1 

[14:12:40.415] SetOrder FireAtWillon team 

[14:12:40.415] After set order called, number of selected formations: 1 

[14:12:40.415] Ranged formation being processed. 

[14:12:40.415] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:12:40.415] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:12:40.415] After set order loop complete, number of selected formations: 1 

[14:12:40.416] SetOrder ArrangementLineon team 

[14:12:40.416] After set order called, number of selected formations: 1 

[14:12:40.416] Ranged formation being processed. 

[14:12:40.416] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:12:40.416] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:12:40.416] After set order loop complete, number of selected formations: 1 

[14:12:40.416] SetOrder StandYourGroundon team 

[14:12:40.416] After set order called, number of selected formations: 1 

[14:12:40.416] Ranged formation being processed. 

[14:12:40.416] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:12:40.416] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:12:40.416] After set order loop complete, number of selected formations: 1 

[14:12:40.416] SetOrder AIControlOffon team 

[14:12:40.416] After set order called, number of selected formations: 1 

[14:12:40.416] Ranged formation being processed. 

[14:12:40.416] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:12:40.416] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:12:40.416] After set order loop complete, number of selected formations: 1 

[14:12:40.416] Selected formations being cleared. 

[14:12:40.429] HorseArcher added to selected formations. 

[14:12:40.429] SetOrderWithAgent FollowMe 李大碗on team 

[14:12:40.429] After set order called, number of selected formations: 1 

[14:12:40.429] General formation being processed. 

[14:12:40.429] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:12:40.429] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:12:40.429] After set order loop complete, number of selected formations: 1 

[14:12:40.430] Selected formations being cleared. 

[14:12:40.430] HorseArcher added to selected formations. 

[14:12:40.430] SetOrderWithAgent FollowMe 公孙瓒on team 

[14:12:40.430] After set order called, number of selected formations: 1 

[14:12:40.430] General formation being processed. 

[14:12:40.430] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:12:40.430] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:12:40.430] After set order loop complete, number of selected formations: 1 

[14:12:40.430] Selected formations being cleared. 

[14:12:40.430] HorseArcher added to selected formations. 

[14:12:40.430] SetOrderWithAgent FollowMe 公孙瓒on team 

[14:12:40.430] After set order called, number of selected formations: 1 

[14:12:40.430] Bodyguard formation being processed. 

[14:12:40.430] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:12:40.430] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:12:40.430] After set order loop complete, number of selected formations: 1 

[14:12:40.430] Selected formations being cleared. 

[14:12:40.431] Selected formations being cleared. Select all formations: 

[14:12:40.431] Ranged added to selected formations. 

[14:12:40.536] Render Requested: lz_bow_youzhou_01 

[14:12:40.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:40.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:40.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:41.951] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[14:12:41.952] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.954] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:12:42.954] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:42.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:43.011] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:12:43.011] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:43.011] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:43.024] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:12:43.024] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:43.025] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:43.056] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:12:43.056] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:43.056] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:43.159] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:12:43.159] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:43.159] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:48.233] Scene_view::clear_all(inventory_character_scene)
[14:12:51.095] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:12:51.095] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:12:51.155] 敌方同意单挑 

[14:12:51.157] Formation order position is not valid. Team: 0, Formation: 4 

[14:12:51.158] Formation order position is not valid. Team: 0, Formation: 5 

[14:12:51.158] Formation order position is not valid. Team: 0, Formation: 6 

[14:12:51.158] Formation order position is not valid. Team: 0, Formation: 7 

[14:12:51.158] Formation order position is not valid. Team: 2, Formation: 1 

[14:12:51.158] Formation order position is not valid. Team: 2, Formation: 4 

[14:12:51.158] Formation order position is not valid. Team: 2, Formation: 5 

[14:12:51.158] Formation order position is not valid. Team: 2, Formation: 6 

[14:12:51.158] Formation order position is not valid. Team: 2, Formation: 7 

[14:12:56.881] Render Requested: stronger_reinforced_kite_shield 

[14:12:58.025] Render Requested: lz_bow_youzhou_01 

[14:13:23.266] Render Requested: stronger_reinforced_kite_shield 

[14:13:44.573] Render Requested: lz_bow_youzhou_01 

[14:14:51.547] IsEquipmentSelectionActive: False 

[14:14:51.548] 我方输掉了单挑, 士气下降 

[14:14:57.038] I called EndMission 

[14:14:57.059] I called EndMissionInternal 

[14:14:57.340] -------MissionScreen-OnDeactivate 

[14:14:57.758] PopScreen 

[14:14:57.758] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[14:14:57.758] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[14:14:57.758] -------MissionScreen-OnDeactivate 

[14:14:57.758] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[14:14:57.758] -------MissionScreen-OnFinalize 

[14:14:57.778] Scene_view::clear_all(battle_terrain_biome_048)
[14:14:57.779] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[14:14:57.779] OnScreenListChanged 

[14:14:57.779] SandBox.View.Map.MapScreen::HandleActivate 

[14:14:57.779] SandBox.View.Map.MapScreen::HandleResume 

[14:14:57.790] [GAME MENU] player_in_camp 

[14:14:57.790] Release Sound Event -1 

[14:14:57.790] Release Sound Event 24604 

[14:15:04.196] rglShader_manager::read_compressed_shader_cache_package : 0.000136
[14:15:04.197] Missing shader from sack: pbr_terrain
[14:15:04.197] Missing shader from sack: pbr_terrain
[14:15:04.197] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.197] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.197] Missing shader from sack: pbr_terrain_shadowmap
[14:15:04.197] Missing shader from sack: pbr_terrain_pointlight
[14:15:04.197] Missing shader from sack: pbr_terrain
[14:15:04.197] Missing shader from sack: pbr_terrain
[14:15:04.197] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.198] Missing shader from sack: pbr_terrain
[14:15:04.198] Missing shader from sack: pbr_terrain
[14:15:04.198] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.199] Missing shader from sack: pbr_terrain
[14:15:04.199] Missing shader from sack: pbr_terrain
[14:15:04.199] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.200] Missing shader from sack: pbr_terrain
[14:15:04.200] Missing shader from sack: pbr_terrain
[14:15:04.200] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.200] Missing shader from sack: pbr_terrain
[14:15:04.200] Missing shader from sack: pbr_terrain
[14:15:04.200] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.200] Missing shader from sack: pbr_terrain
[14:15:04.201] Missing shader from sack: pbr_terrain
[14:15:04.201] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.201] Missing shader from sack: pbr_terrain
[14:15:04.201] Missing shader from sack: pbr_terrain
[14:15:04.201] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.201] Missing shader from sack: pbr_terrain
[14:15:04.201] Missing shader from sack: pbr_terrain
[14:15:04.201] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.202] Missing shader from sack: pbr_terrain
[14:15:04.202] Missing shader from sack: pbr_terrain
[14:15:04.202] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.202] Missing shader from sack: pbr_terrain
[14:15:04.202] Missing shader from sack: pbr_terrain
[14:15:04.202] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.202] Missing shader from sack: pbr_terrain
[14:15:04.202] Missing shader from sack: pbr_terrain
[14:15:04.202] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.203] Missing shader from sack: pbr_terrain
[14:15:04.203] Missing shader from sack: pbr_terrain
[14:15:04.203] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.203] Missing shader from sack: pbr_terrain
[14:15:04.203] Missing shader from sack: pbr_terrain
[14:15:04.203] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.204] Missing shader from sack: pbr_terrain
[14:15:04.204] Missing shader from sack: pbr_terrain
[14:15:04.204] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.205] Missing shader from sack: pbr_terrain
[14:15:04.205] Missing shader from sack: pbr_terrain
[14:15:04.205] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.205] Missing shader from sack: pbr_terrain
[14:15:04.205] Missing shader from sack: pbr_terrain
[14:15:04.205] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.207] Missing shader from sack: pbr_terrain
[14:15:04.207] Missing shader from sack: pbr_terrain
[14:15:04.207] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.208] Missing shader from sack: pbr_terrain
[14:15:04.208] Missing shader from sack: pbr_terrain
[14:15:04.208] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.209] Missing shader from sack: pbr_terrain
[14:15:04.209] Missing shader from sack: pbr_terrain
[14:15:04.209] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.209] Missing shader from sack: pbr_terrain
[14:15:04.209] Missing shader from sack: pbr_terrain
[14:15:04.209] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.209] Missing shader from sack: pbr_terrain
[14:15:04.209] Missing shader from sack: pbr_terrain
[14:15:04.210] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.212] Missing shader from sack: pbr_terrain
[14:15:04.212] Missing shader from sack: pbr_terrain
[14:15:04.212] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.213] Missing shader from sack: pbr_terrain
[14:15:04.213] Missing shader from sack: pbr_terrain
[14:15:04.213] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.214] Missing shader from sack: pbr_terrain
[14:15:04.214] Missing shader from sack: pbr_terrain
[14:15:04.214] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.215] Missing shader from sack: pbr_terrain
[14:15:04.215] Missing shader from sack: pbr_terrain
[14:15:04.215] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.216] Missing shader from sack: pbr_terrain
[14:15:04.216] Missing shader from sack: pbr_terrain
[14:15:04.216] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.217] Missing shader from sack: pbr_terrain
[14:15:04.217] Missing shader from sack: pbr_terrain
[14:15:04.217] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.223] Missing shader from sack: pbr_terrain
[14:15:04.223] Missing shader from sack: pbr_terrain
[14:15:04.224] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.224] Missing shader from sack: pbr_terrain
[14:15:04.224] Missing shader from sack: pbr_terrain
[14:15:04.224] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.224] Missing shader from sack: pbr_terrain
[14:15:04.224] Missing shader from sack: pbr_terrain
[14:15:04.224] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.224] Missing shader from sack: pbr_terrain
[14:15:04.224] Missing shader from sack: pbr_terrain
[14:15:04.224] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.225] Missing shader from sack: pbr_terrain
[14:15:04.225] Missing shader from sack: pbr_terrain
[14:15:04.225] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.227] Missing shader from sack: pbr_terrain
[14:15:04.227] Missing shader from sack: pbr_terrain
[14:15:04.227] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.236] Missing shader from sack: pbr_terrain
[14:15:04.236] Missing shader from sack: pbr_terrain
[14:15:04.236] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.237] Missing shader from sack: pbr_terrain
[14:15:04.237] Missing shader from sack: pbr_terrain
[14:15:04.237] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.239] Missing shader from sack: pbr_terrain
[14:15:04.239] Missing shader from sack: pbr_terrain
[14:15:04.239] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.243] Missing shader from sack: pbr_terrain
[14:15:04.243] Missing shader from sack: pbr_terrain
[14:15:04.243] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.244] Missing shader from sack: pbr_terrain
[14:15:04.244] Missing shader from sack: pbr_terrain
[14:15:04.244] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.246] Missing shader from sack: pbr_terrain
[14:15:04.246] Missing shader from sack: pbr_terrain
[14:15:04.246] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.246] Missing shader from sack: pbr_terrain
[14:15:04.246] Missing shader from sack: pbr_terrain
[14:15:04.246] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.249] Missing shader from sack: pbr_terrain
[14:15:04.249] Missing shader from sack: pbr_terrain
[14:15:04.249] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.251] Missing shader from sack: pbr_terrain
[14:15:04.251] Missing shader from sack: pbr_terrain
[14:15:04.251] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.252] Missing shader from sack: pbr_terrain
[14:15:04.252] Missing shader from sack: pbr_terrain
[14:15:04.252] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.256] Missing shader from sack: pbr_terrain
[14:15:04.256] Missing shader from sack: pbr_terrain
[14:15:04.256] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.257] Missing shader from sack: pbr_terrain
[14:15:04.257] Missing shader from sack: pbr_terrain
[14:15:04.257] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.259] Missing shader from sack: pbr_terrain
[14:15:04.259] Missing shader from sack: pbr_terrain
[14:15:04.259] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.267] Missing shader from sack: pbr_terrain
[14:15:04.267] Missing shader from sack: pbr_terrain
[14:15:04.267] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.267] Missing shader from sack: pbr_terrain
[14:15:04.267] Missing shader from sack: pbr_terrain
[14:15:04.267] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.268] Missing shader from sack: pbr_terrain
[14:15:04.268] Missing shader from sack: pbr_terrain
[14:15:04.268] Missing shader from sack: pbr_terrain_gbuffer
[14:15:04.857] OnGameWindowFocusChange: False 

[14:15:04.857] TopScreen: MapScreen 

[14:15:04.869] Bake Terrain
[14:15:10.637] Bake Terrain
[14:15:10.670] Bake Terrain
[14:15:10.697] Bake Terrain
[14:15:15.172] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:15:15.172] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:15.180] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:15:15.180] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:15.224] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:15.267] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:15:15.267] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:17.013] OnGameWindowFocusChange: True 

[14:15:17.013] TopScreen: MapScreen 

[14:15:17.860] Release Sound Event -1 

[14:15:18.958] Player MapEvent BattleState: AttackerVictory 

[14:15:21.029] [GAME MENU] player_in_camp 

[14:15:21.033] 你掠夺了1第纳尔。 

[14:15:21.034] Player MapEvent State: WaitingRemoval 

[14:15:21.063] [GAME MENU] player_in_camp_battle_end 

[14:15:22.084] Force VSync State is now ACTIVE 

[14:15:22.084] PushScreen 

[14:15:22.084] SandBox.View.Map.MapScreen::HandlePause 

[14:15:22.084] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:15:22.084] OnScreenListChanged 

[14:15:22.084] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[14:15:22.169] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[14:15:22.169] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[14:15:22.351] Render Requested: sg_ar_c06_s4001_head 

[14:15:22.351] Render Requested: sg_ar_c06_s6001_shoulder 

[14:15:22.351] Render Requested: sg_ar_c06_s4003_body 

[14:15:22.351] Render Requested: sg_ar_c06_g004_arm 

[14:15:22.351] Render Requested: sg_ar_c06_s4001_leg 

[14:15:22.351] Render Requested: t3_khuzait_horse 

[14:15:22.351] Render Requested: northern_light_harness 

[14:15:22.351] Render Requested: stronger_reinforced_kite_shield 

[14:15:22.351] Render Requested: lz_bow_youzhou_01 

[14:15:22.351] Render Requested: lz_arrow_youzhou_01 

[14:15:22.351] Render Requested: lz_arrow_youzhou_01 

[14:15:22.351] Render Requested: sg_cl_c06_s3002_leg 

[14:15:22.351] Render Requested: empire_warrior_padded_armor_e 

[14:15:22.351] Render Requested: sg_ar_c06_s4002_shoulder 

[14:15:22.351] Render Requested: sg_ar_c05_s5004_head 

[14:15:22.351] Render Requested: ironIngot2 

[14:15:22.351] Render Requested: charcoal 

[14:15:22.351] Render Requested: iron 

[14:15:22.351] Render Requested: grain 

[14:15:22.351] Render Requested: lz_bow_youzhou_04 

[14:15:22.351] Render Requested: triangluar_spear_t3 

[14:15:22.351] Render Requested: lz_danshou_youzhou_04 

[14:15:22.351] Render Requested: sumpter_horse 

[14:15:22.351] Render Requested: sturgia_horse 

[14:15:22.910] Render Requested: empire_warrior_padded_armor_e 

[14:15:22.910] Render Requested: sg_ar_c06_s4003_body 

[14:15:23.047] Render Requested: sg_ar_c06_s4002_shoulder 

[14:15:23.047] Render Requested: sg_ar_c06_s6001_shoulder 

[14:15:23.178] Render Requested: charcoal 

[14:15:23.195] Render Requested: iron 

[14:15:23.379] Render Requested: grain 

[14:15:23.445] Render Requested: lz_bow_youzhou_01 

[14:15:23.445] Render Requested: lz_bow_youzhou_04 

[14:15:23.464] Render Requested: triangluar_spear_t3 

[14:15:23.810] Render Requested: triangluar_spear_t3 

[14:15:24.844] TransferItem Name: 三角刃矛 | From: PlayerInventory To: Equipment | Amount: 1 

[14:15:24.844] TransferItem Name: 04幽州羽箭 | From: Equipment To: PlayerInventory | Amount: 1 

[14:15:24.854] Render Requested: triangluar_spear_t3 

[14:15:24.854] Render Requested: lz_arrow_youzhou_01 

[14:15:24.896] Render Requested: triangluar_spear_t3 

[14:15:25.680] Render Requested: lz_arrow_youzhou_01 

[14:15:26.814] Render Requested: triangluar_spear_t3 

[14:15:26.980] Render Requested: triangluar_spear_t3 

[14:15:27.397] TransferItem Name: 三角刃矛 | From: Equipment To: Equipment | Amount: 1 

[14:15:27.397] TransferItem Name: 强化橡木筝形盾 | From: Equipment To: PlayerInventory | Amount: 1 

[14:15:27.404] TransferItem Name: 强化橡木筝形盾 | From: PlayerInventory To: Equipment | Amount: 1 

[14:15:27.406] Render Requested: triangluar_spear_t3 

[14:15:27.406] Render Requested: stronger_reinforced_kite_shield 

[14:15:27.614] Render Requested: lz_bow_youzhou_01 

[14:15:27.864] Render Requested: lz_bow_youzhou_01 

[14:15:28.080] TransferItem Name: 04幽州弓 | From: Equipment To: Equipment | Amount: 1 

[14:15:28.080] TransferItem Name: 强化橡木筝形盾 | From: Equipment To: PlayerInventory | Amount: 1 

[14:15:28.088] TransferItem Name: 强化橡木筝形盾 | From: PlayerInventory To: Equipment | Amount: 1 

[14:15:28.091] Render Requested: lz_bow_youzhou_01 

[14:15:28.091] Render Requested: stronger_reinforced_kite_shield 

[14:15:28.165] Render Requested: lz_bow_youzhou_01 

[14:15:29.331] Force VSync State is now DEACTIVATED 

[14:15:29.331] PopScreen 

[14:15:29.331] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[14:15:29.331] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[14:15:29.331] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[14:15:29.337] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[14:15:29.337] OnScreenListChanged 

[14:15:29.337] SandBox.View.Map.MapScreen::HandleActivate 

[14:15:29.338] SandBox.View.Map.MapScreen::HandleResume 

[14:15:29.357] [GAME MENU] player_in_camp_battle_end 

[14:15:30.595] [GAME MENU] player_in_camp_main 

[14:15:31.690] [GAME MENU] camp_junsima 

[14:15:33.020] [GAME MENU] camp_junsima_select_training 

[14:15:34.724] [GAME MENU] camp_junsima_training 

[14:15:37.475] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:37.475] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:37.523] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:15:37.523] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:37.523] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:37.523] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:15:37.524] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:37.524] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:37.556] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:15:37.556] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:37.556] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:15:46.266] Before Daily Tick: 初平元年 秋
八月 下旬 

[14:15:47.170] [GAME MENU] player_in_camp_join_encounter 

[14:15:47.171] [GAME MENU] player_in_camp 

[14:15:48.147] Opening new mission Battle .
 

[14:15:48.151] IMono_MBMission::create_mission : 0.003735
[14:15:48.328] Force VSync State is now DEACTIVATED 

[14:15:48.328] PushScreen 

[14:15:48.328] SandBox.View.Map.MapScreen::HandlePause 

[14:15:48.328] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:15:48.328] Release Sound Event 24610 

[14:15:48.328] OnScreenListChanged 

[14:15:48.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[14:15:48.328] -------MissionScreen-OnInitialize 

[14:15:48.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[14:15:48.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[14:15:48.683] Scene_view::clear_all(Main_map)
[14:15:48.876] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/scene.xscene.
[14:15:48.877] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/atmosphere.xml.
[14:15:49.161] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[14:15:49.161] 2 entities are registered as oro.
[14:15:49.191] NAV_MESH: load finished, first load for scene: 1
[14:15:50.145] rglShader_manager::read_compressed_shader_cache_package : 0.000223
[14:15:50.159] Placed flora count, 9777, flora_green_k
[14:15:50.170] Placed flora count, 31250, flora_green__mix
[14:15:50.172] Placed flora count, 29319, brushwood
[14:15:50.188] Placed flora count, 66880, flora_dry_plant__mix_big_volume
[14:15:50.228] Placed flora count, 160659, flora_grass_b_non_shadow
[14:15:50.321] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[14:16:09.161] ----------Mission-AddTeam-Defender 

[14:16:09.161] ----------Mission-AddTeam-Attacker 

[14:16:09.162] ----------Mission-AddTeam-Defender 

[14:16:09.267] -------MissionScreen-OnActivate 

[14:16:09.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.277] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:09.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.280] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.297] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:09.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.298] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.298] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.316] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:09.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:09.825] Bake Terrain
[14:16:09.850] Bake Terrain
[14:16:09.875] Bake Terrain
[14:16:09.926] Bake Terrain
[14:16:10.261] HorseArcher added to selected formations. 

[14:16:10.261] SetOrderWithAgent FollowMe 陈群on team 

[14:16:10.261] After set order called, number of selected formations: 1 

[14:16:10.261] General formation being processed. 

[14:16:10.261] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:16:10.261] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:16:10.261] After set order loop complete, number of selected formations: 1 

[14:16:10.261] Selected formations being cleared. 

[14:16:10.262] Cavalry has 6 units, HorseArcher has 0 units 

[14:16:10.262] Attacker Cavalry transfers 3 units to HorseArcher 

[14:16:10.262] Cavalry has 3 units, HorseArcher has 3 units 

[14:16:12.204] Selected formations being cleared. Select all formations: 

[14:16:12.204] Infantry added to selected formations. 

[14:16:12.204] Ranged added to selected formations. 

[14:16:12.204] HorseArcher added to selected formations. 

[14:16:12.205] Selected formations being cleared. Select all formations: 

[14:16:12.205] Ranged added to selected formations. 

[14:16:12.206] SetOrder AIControlOffon team 

[14:16:12.206] After set order called, number of selected formations: 1 

[14:16:12.206] Ranged formation being processed. 

[14:16:12.206] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:16:12.206] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:16:12.206] After set order loop complete, number of selected formations: 1 

[14:16:12.206] SetOrder Mounton team 

[14:16:12.206] After set order called, number of selected formations: 1 

[14:16:12.206] Ranged formation being processed. 

[14:16:12.206] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:16:12.206] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:16:12.206] After set order loop complete, number of selected formations: 1 

[14:16:12.207] SetOrder FireAtWillon team 

[14:16:12.207] After set order called, number of selected formations: 1 

[14:16:12.207] Ranged formation being processed. 

[14:16:12.207] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:16:12.207] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:16:12.207] After set order loop complete, number of selected formations: 1 

[14:16:12.207] SetOrder ArrangementLineon team 

[14:16:12.207] After set order called, number of selected formations: 1 

[14:16:12.207] Ranged formation being processed. 

[14:16:12.207] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:16:12.207] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:16:12.207] After set order loop complete, number of selected formations: 1 

[14:16:12.207] SetOrder StandYourGroundon team 

[14:16:12.207] After set order called, number of selected formations: 1 

[14:16:12.207] Ranged formation being processed. 

[14:16:12.207] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:16:12.207] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:16:12.207] After set order loop complete, number of selected formations: 1 

[14:16:12.207] SetOrder AIControlOffon team 

[14:16:12.207] After set order called, number of selected formations: 1 

[14:16:12.207] Ranged formation being processed. 

[14:16:12.207] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:16:12.207] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:16:12.207] After set order loop complete, number of selected formations: 1 

[14:16:12.207] Selected formations being cleared. 

[14:16:12.214] HorseArcher added to selected formations. 

[14:16:12.214] SetOrderWithAgent FollowMe 李大碗on team 

[14:16:12.214] After set order called, number of selected formations: 1 

[14:16:12.214] General formation being processed. 

[14:16:12.214] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:16:12.214] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:16:12.214] After set order loop complete, number of selected formations: 1 

[14:16:12.214] Selected formations being cleared. 

[14:16:12.215] HorseArcher added to selected formations. 

[14:16:12.215] SetOrderWithAgent FollowMe 公孙瓒on team 

[14:16:12.215] After set order called, number of selected formations: 1 

[14:16:12.215] General formation being processed. 

[14:16:12.215] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:16:12.215] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:16:12.215] After set order loop complete, number of selected formations: 1 

[14:16:12.215] Selected formations being cleared. 

[14:16:12.215] HorseArcher added to selected formations. 

[14:16:12.215] SetOrderWithAgent FollowMe 公孙瓒on team 

[14:16:12.215] After set order called, number of selected formations: 1 

[14:16:12.215] Bodyguard formation being processed. 

[14:16:12.215] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:16:12.215] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:16:12.215] After set order loop complete, number of selected formations: 1 

[14:16:12.215] Selected formations being cleared. 

[14:16:12.215] Selected formations being cleared. Select all formations: 

[14:16:12.215] Ranged added to selected formations. 

[14:16:12.315] Render Requested: triangluar_spear_t3 

[14:16:12.315] Render Requested: stronger_reinforced_kite_shield 

[14:16:12.334] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:12.334] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:12.334] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.117] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[14:16:14.117] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[14:16:14.710] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:14.710] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.710] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.729] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:14.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.730] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.756] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:14.756] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.756] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.789] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:14.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.808] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:14.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.811] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.811] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.811] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.811] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.820] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:14.820] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.820] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:14.856] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:14.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:19.619] Scene_view::clear_all(inventory_character_scene)
[14:16:23.020] 敌方同意单挑 

[14:16:23.021] Formation order position is not valid. Team: 1, Formation: 4 

[14:16:23.021] Formation order position is not valid. Team: 1, Formation: 5 

[14:16:23.021] Formation order position is not valid. Team: 1, Formation: 6 

[14:16:23.021] Formation order position is not valid. Team: 1, Formation: 7 

[14:16:23.027] Formation order position is not valid. Team: 2, Formation: 4 

[14:16:23.027] Formation order position is not valid. Team: 2, Formation: 5 

[14:16:23.027] Formation order position is not valid. Team: 2, Formation: 6 

[14:16:23.027] Formation order position is not valid. Team: 2, Formation: 7 

[14:16:42.592] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:42.617] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:16:42.617] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:42.618] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:16:42.710] Render Requested: lz_bow_youzhou_01 

[14:16:46.922] Render Requested: stronger_reinforced_kite_shield 

[14:16:47.111] Render Requested: triangluar_spear_t3 

[14:16:59.036] Render Requested: lz_bow_youzhou_01 

[14:17:02.806] Render Requested: stronger_reinforced_kite_shield 

[14:17:02.989] Render Requested: triangluar_spear_t3 

[14:17:17.045] Render Requested: lz_bow_youzhou_01 

[14:17:36.010] Render Requested: stronger_reinforced_kite_shield 

[14:17:36.194] Render Requested: triangluar_spear_t3 

[14:17:43.314] Render Requested: lz_bow_youzhou_01 

[14:17:54.106] 将军实在勇武过人! 

[14:17:54.106] 首功者,公孙瓒麾下李大碗! 

[14:17:54.107] 镇北将军公孙瓒麾下都伯李大碗,杀退敌方越骑司马陈群! 

[14:17:54.107] 你与公孙瓒派系的关系+7,现为57。 

[14:17:54.107] 你与公孙瓒派系的关系+5,现为62。 

[14:17:54.107] 我方赢得了单挑, 敌方士气下降 

[14:17:54.863] Render Requested: stronger_reinforced_kite_shield 

[14:17:55.053] Render Requested: triangluar_spear_t3 

[14:18:11.533] 李大碗提高了1级。 

[14:18:34.652] 杀啊!!!敌军开始败退了! 

[14:18:57.570] CheckMissionEnded::ended 

[14:18:57.570] Player MapEvent BattleState: DefenderVictory 

[14:19:00.539] 敌人正在逃离战场,你赢得了战斗。 

[14:19:17.771] I called EndMission 

[14:19:17.795] I called EndMissionInternal 

[14:19:18.054] -------MissionScreen-OnDeactivate 

[14:19:18.474] PopScreen 

[14:19:18.474] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[14:19:18.474] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[14:19:18.474] -------MissionScreen-OnDeactivate 

[14:19:18.474] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[14:19:18.474] -------MissionScreen-OnFinalize 

[14:19:18.491] Scene_view::clear_all(battle_terrain_006)
[14:19:18.491] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[14:19:18.491] OnScreenListChanged 

[14:19:18.491] SandBox.View.Map.MapScreen::HandleActivate 

[14:19:18.491] SandBox.View.Map.MapScreen::HandleResume 

[14:19:18.502] [GAME MENU] player_in_camp 

[14:19:18.502] Release Sound Event -1 

[14:19:18.504] 你掠夺了15第纳尔。 

[14:19:18.505] Player MapEvent State: WaitingRemoval 

[14:19:18.683] Release Sound Event 27099 

[14:19:18.744] Dump integrity is compromised due to non-default modules being used 

[14:19:18.744] Dump integrity is compromised due to non-default modules being used 

[14:19:18.744] Dump integrity is compromised due to non-default modules being used 

[14:19:18.746] AutoSaveCurrentGame: saveauto2 

[14:19:18.746] Save Process block is started. 

[14:19:18.746] ------Saving with new context. Save name: saveauto2------ 

[14:19:18.748] SaveContext::Save block is started. 

[14:19:18.748] SaveContext::CollectObjects block is started. 

[14:19:21.202] SaveContext::CollectObjects completed in 2.454 seconds. 

[14:19:21.202] SaveContext::Saving Objects block is started. 

[14:19:21.860] SaveContext::Saving Objects completed in 0.657 seconds. 

[14:19:21.860] SaveContext::Saving Containers block is started. 

[14:19:23.471] SaveContext::Saving Containers completed in 1.612 seconds. 

[14:19:23.661] SaveContext::Save completed in 4.913 seconds. 

[14:19:23.661] Save Process completed in 4.915 seconds. 

[14:19:24.107] ------Successfully saved------ 

[14:19:30.319] rglShader_manager::read_compressed_shader_cache_package : 0.000110
[14:19:30.319] Missing shader from sack: pbr_terrain
[14:19:30.319] Missing shader from sack: pbr_terrain
[14:19:30.319] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.319] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.319] Missing shader from sack: pbr_terrain_shadowmap
[14:19:30.319] Missing shader from sack: pbr_terrain_pointlight
[14:19:30.320] Missing shader from sack: pbr_terrain
[14:19:30.320] Missing shader from sack: pbr_terrain
[14:19:30.320] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.320] Missing shader from sack: pbr_terrain
[14:19:30.320] Missing shader from sack: pbr_terrain
[14:19:30.320] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.321] Missing shader from sack: pbr_terrain
[14:19:30.321] Missing shader from sack: pbr_terrain
[14:19:30.321] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.321] Missing shader from sack: pbr_terrain
[14:19:30.321] Missing shader from sack: pbr_terrain
[14:19:30.321] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.322] Missing shader from sack: pbr_terrain
[14:19:30.322] Missing shader from sack: pbr_terrain
[14:19:30.322] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.322] Missing shader from sack: pbr_terrain
[14:19:30.322] Missing shader from sack: pbr_terrain
[14:19:30.322] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.322] Missing shader from sack: pbr_terrain
[14:19:30.322] Missing shader from sack: pbr_terrain
[14:19:30.322] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.323] Missing shader from sack: pbr_terrain
[14:19:30.323] Missing shader from sack: pbr_terrain
[14:19:30.323] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.323] Missing shader from sack: pbr_terrain
[14:19:30.323] Missing shader from sack: pbr_terrain
[14:19:30.323] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.323] Missing shader from sack: pbr_terrain
[14:19:30.323] Missing shader from sack: pbr_terrain
[14:19:30.323] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.323] Missing shader from sack: pbr_terrain
[14:19:30.323] Missing shader from sack: pbr_terrain
[14:19:30.323] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.324] Missing shader from sack: pbr_terrain
[14:19:30.324] Missing shader from sack: pbr_terrain
[14:19:30.324] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.324] Missing shader from sack: pbr_terrain
[14:19:30.324] Missing shader from sack: pbr_terrain
[14:19:30.324] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.325] Missing shader from sack: pbr_terrain
[14:19:30.325] Missing shader from sack: pbr_terrain
[14:19:30.325] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.325] Missing shader from sack: pbr_terrain
[14:19:30.325] Missing shader from sack: pbr_terrain
[14:19:30.325] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.325] Missing shader from sack: pbr_terrain
[14:19:30.325] Missing shader from sack: pbr_terrain
[14:19:30.325] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.327] Missing shader from sack: pbr_terrain
[14:19:30.327] Missing shader from sack: pbr_terrain
[14:19:30.327] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.328] Missing shader from sack: pbr_terrain
[14:19:30.328] Missing shader from sack: pbr_terrain
[14:19:30.328] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.328] Missing shader from sack: pbr_terrain
[14:19:30.328] Missing shader from sack: pbr_terrain
[14:19:30.328] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.328] Missing shader from sack: pbr_terrain
[14:19:30.328] Missing shader from sack: pbr_terrain
[14:19:30.328] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.328] Missing shader from sack: pbr_terrain
[14:19:30.328] Missing shader from sack: pbr_terrain
[14:19:30.328] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.329] Missing shader from sack: pbr_terrain
[14:19:30.329] Missing shader from sack: pbr_terrain
[14:19:30.329] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.330] Missing shader from sack: pbr_terrain
[14:19:30.330] Missing shader from sack: pbr_terrain
[14:19:30.330] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.331] Missing shader from sack: pbr_terrain
[14:19:30.331] Missing shader from sack: pbr_terrain
[14:19:30.331] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.332] Missing shader from sack: pbr_terrain
[14:19:30.332] Missing shader from sack: pbr_terrain
[14:19:30.332] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.333] Missing shader from sack: pbr_terrain
[14:19:30.333] Missing shader from sack: pbr_terrain
[14:19:30.333] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.334] Missing shader from sack: pbr_terrain
[14:19:30.334] Missing shader from sack: pbr_terrain
[14:19:30.334] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.341] Missing shader from sack: pbr_terrain
[14:19:30.341] Missing shader from sack: pbr_terrain
[14:19:30.341] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.341] Missing shader from sack: pbr_terrain
[14:19:30.341] Missing shader from sack: pbr_terrain
[14:19:30.341] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.341] Missing shader from sack: pbr_terrain
[14:19:30.341] Missing shader from sack: pbr_terrain
[14:19:30.341] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.341] Missing shader from sack: pbr_terrain
[14:19:30.341] Missing shader from sack: pbr_terrain
[14:19:30.341] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.342] Missing shader from sack: pbr_terrain
[14:19:30.342] Missing shader from sack: pbr_terrain
[14:19:30.342] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.343] Missing shader from sack: pbr_terrain
[14:19:30.343] Missing shader from sack: pbr_terrain
[14:19:30.343] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.348] Missing shader from sack: pbr_terrain
[14:19:30.348] Missing shader from sack: pbr_terrain
[14:19:30.348] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.348] Missing shader from sack: pbr_terrain
[14:19:30.348] Missing shader from sack: pbr_terrain
[14:19:30.348] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.349] Missing shader from sack: pbr_terrain
[14:19:30.349] Missing shader from sack: pbr_terrain
[14:19:30.349] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.353] Missing shader from sack: pbr_terrain
[14:19:30.353] Missing shader from sack: pbr_terrain
[14:19:30.353] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.354] Missing shader from sack: pbr_terrain
[14:19:30.354] Missing shader from sack: pbr_terrain
[14:19:30.354] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.356] Missing shader from sack: pbr_terrain
[14:19:30.356] Missing shader from sack: pbr_terrain
[14:19:30.356] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.356] Missing shader from sack: pbr_terrain
[14:19:30.356] Missing shader from sack: pbr_terrain
[14:19:30.356] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.358] Missing shader from sack: pbr_terrain
[14:19:30.358] Missing shader from sack: pbr_terrain
[14:19:30.358] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.361] Missing shader from sack: pbr_terrain
[14:19:30.361] Missing shader from sack: pbr_terrain
[14:19:30.361] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.361] Missing shader from sack: pbr_terrain
[14:19:30.361] Missing shader from sack: pbr_terrain
[14:19:30.361] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.364] Missing shader from sack: pbr_terrain
[14:19:30.364] Missing shader from sack: pbr_terrain
[14:19:30.364] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.364] Missing shader from sack: pbr_terrain
[14:19:30.364] Missing shader from sack: pbr_terrain
[14:19:30.364] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.366] Missing shader from sack: pbr_terrain
[14:19:30.366] Missing shader from sack: pbr_terrain
[14:19:30.366] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.372] Missing shader from sack: pbr_terrain
[14:19:30.372] Missing shader from sack: pbr_terrain
[14:19:30.372] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.372] Missing shader from sack: pbr_terrain
[14:19:30.372] Missing shader from sack: pbr_terrain
[14:19:30.372] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.372] Missing shader from sack: pbr_terrain
[14:19:30.372] Missing shader from sack: pbr_terrain
[14:19:30.372] Missing shader from sack: pbr_terrain_gbuffer
[14:19:30.910] [GAME MENU] player_in_camp_battle_end 

[14:19:30.956] Bake Terrain
[14:19:35.259] Bake Terrain
[14:19:35.325] Bake Terrain
[14:19:35.347] Bake Terrain
[14:19:42.301] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.301] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.302] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.312] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.322] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.322] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.333] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.333] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.352] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.362] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.362] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.371] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.381] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.381] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.382] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.391] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.392] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.402] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.402] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.490] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.490] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.491] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.501] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.501] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.501] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.583] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.583] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.601] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:19:42.601] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.602] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.697] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:42.698] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:19:43.830] [GAME MENU] player_in_camp_main 

[14:19:44.902] --------------- Conversation Start ---------------  

[14:19:44.902] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[14:19:44.902] AI -> (start_default) -  

[14:19:44.902] [VOICEOVER]VoiceObject search for: ! 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[14:19:44.903] accentClass:  

[14:19:44.967] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[14:19:45.655] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg 

[14:19:46.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:46.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:47.454] ExecuteContinue 

[14:19:47.454] AI -> (hero_ask_4) -  

[14:19:49.213] P  -> (op_player_report_to_general) -  

[14:19:49.213] AI -> (op_general_listen_to_player_start) -  

[14:19:50.216] P  -> (op_player_ask_for_promotion) -  

[14:19:50.217] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) -  

[14:19:51.230] P  -> (op_general_offer_player_promotion_option) -  

[14:19:51.231] 被晋升为屯将。 

[14:19:51.232] AI -> (op_general_confirm_player_promotion) -  

[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:52.846] P  -> (op_player_thank_general_for_promotion) -  

[14:19:52.846] AI -> (op_general_send_player_promotion_reward) -  

[14:19:53.501] P  -> (op_player_receive_promotion_reward) -  

[14:19:53.502] Force VSync State is now ACTIVE 

[14:19:53.502] PushScreen 

[14:19:53.502] SandBox.View.Map.MapScreen::HandlePause 

[14:19:53.502] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:19:53.502] OnScreenListChanged 

[14:19:53.502] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[14:19:53.610] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[14:19:53.610] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[14:19:53.932] 你被授予 屯将 職位 

[14:19:53.932] AI -> (op_general_complete_player_promotion) -  

[14:19:53.943] Render Requested: sg_ar_c06_s4001_head 

[14:19:53.943] Render Requested: sg_ar_c06_s6001_shoulder 

[14:19:53.943] Render Requested: sg_ar_c06_s4003_body 

[14:19:53.943] Render Requested: sg_ar_c06_g004_arm 

[14:19:53.943] Render Requested: sg_ar_c06_s4001_leg 

[14:19:53.943] Render Requested: t3_khuzait_horse 

[14:19:53.943] Render Requested: northern_light_harness 

[14:19:53.943] Render Requested: triangluar_spear_t3 

[14:19:53.943] Render Requested: stronger_reinforced_kite_shield 

[14:19:53.943] Render Requested: lz_bow_youzhou_01 

[14:19:53.943] Render Requested: lz_arrow_youzhou_01 

[14:19:53.943] Render Requested: lz_shuangshou_bingzhou_03 

[14:19:53.943] Render Requested: lz_spear_youzhou_04 

[14:19:53.943] Render Requested: sg_ar_c06_s4001_head 

[14:19:53.944] Render Requested: sg_ar_c06_s5002_shoulder 

[14:19:53.944] Render Requested: sg_ar_c06_s5002_body 

[14:19:53.944] Render Requested: sg_ar_c06_s4001_leg 

[14:19:53.944] Render Requested: sg_cl_c06_s3002_leg 

[14:19:53.944] Render Requested: empire_warrior_padded_armor_e 

[14:19:53.944] Render Requested: sg_ar_c06_s4002_shoulder 

[14:19:53.944] Render Requested: sg_ar_c05_s5004_head 

[14:19:53.944] Render Requested: ironIngot2 

[14:19:53.944] Render Requested: iron 

[14:19:53.944] Render Requested: charcoal 

[14:19:53.944] Render Requested: grain 

[14:19:53.944] Render Requested: lz_arrow_youzhou_01 

[14:19:53.944] Render Requested: lz_bow_youzhou_04 

[14:19:53.944] Render Requested: lz_danshou_youzhou_04 

[14:19:53.944] Render Requested: sumpter_horse 

[14:19:53.944] Render Requested: sturgia_horse 

[14:19:53.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:54.502] Render Requested: sg_ar_c06_s5002_shoulder 

[14:19:54.502] Render Requested: sg_ar_c06_s6001_shoulder 

[14:19:54.587] Render Requested: sg_ar_c06_s4001_head 

[14:19:54.587] Render Requested: sg_ar_c06_s4001_head 

[14:19:54.696] Render Requested: lz_spear_youzhou_04 

[14:19:55.124] Render Requested: sg_ar_c06_s4001_head 

[14:19:55.254] Render Requested: sg_ar_c06_s4001_leg 

[14:19:55.254] Render Requested: sg_ar_c06_s4001_leg 

[14:19:55.540] Render Requested: sg_ar_c06_s5002_body 

[14:19:55.540] Render Requested: sg_ar_c06_s4003_body 

[14:19:55.592] Render Requested: sg_ar_c06_s5002_shoulder 

[14:19:55.592] Render Requested: sg_ar_c06_s6001_shoulder 

[14:19:55.639] Render Requested: sg_ar_c06_s4001_head 

[14:19:55.639] Render Requested: sg_ar_c06_s4001_head 

[14:19:55.825] Render Requested: lz_spear_youzhou_04 

[14:19:58.889] Render Requested: lz_spear_youzhou_04 

[14:19:59.523] TransferItem Name: 04幽州军精锐长矛 | From: OtherInventory To: Equipment | Amount: 1 

[14:19:59.523] TransferItem Name: 三角刃矛 | From: Equipment To: PlayerInventory | Amount: 1 

[14:19:59.533] Render Requested: lz_spear_youzhou_04 

[14:19:59.533] Render Requested: triangluar_spear_t3 

[14:19:59.574] Render Requested: lz_spear_youzhou_04 

[14:19:59.941] Render Requested: triangluar_spear_t3 

[14:20:00.112] Render Requested: sturgia_horse 

[14:20:00.358] Render Requested: lz_spear_youzhou_04 

[14:20:03.577] Render Requested: sg_ar_c06_s4001_head 

[14:20:03.577] Render Requested: sg_ar_c06_s4001_head 

[14:20:03.597] Render Requested: lz_shuangshou_bingzhou_03 

[14:20:04.614] Render Requested: sg_ar_c06_s4001_head 

[14:20:05.779] Render Requested: sg_ar_c06_s5002_shoulder 

[14:20:05.780] Render Requested: sg_ar_c06_s6001_shoulder 

[14:20:06.667] Render Requested: sg_ar_c06_s4001_head 

[14:20:06.667] Render Requested: sg_ar_c06_s4001_head 

[14:20:07.771] Render Requested: sg_npc_guard_head 

[14:20:07.771] Render Requested: northern_padded_gambeson 

[14:20:07.771] Render Requested: sg_ar_c11_com01_arm 

[14:20:07.771] Render Requested: highland_leg_wrappings 

[14:20:07.771] Render Requested: sturgia_sword_1_t2 

[14:20:07.771] Render Requested: western_javelin_1_t2 

[14:20:07.771] Render Requested: western_javelin_1_t2 

[14:20:07.771] Render Requested: western_javelin_1_t2 

[14:20:07.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:20:07.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:20:08.149] Render Requested: sg_ar_c06_s4001_head 

[14:20:08.149] Render Requested: sg_npc_guard_head 

[14:20:08.530] Render Requested: sg_ar_c06_s4001_head 

[14:20:09.381] TransferItem Name: 三国-幽州铁额挡加强毡弁 | From: OtherInventory To: Equipment | Amount: 1 

[14:20:09.381] TransferItem Name: 三国-平民斗笠 | From: Equipment To: PlayerInventory | Amount: 1 

[14:20:09.396] Render Requested: sg_ar_c06_s4001_head 

[14:20:09.396] Render Requested: sg_npc_guard_head 

[14:20:09.432] Render Requested: sg_ar_c06_s4001_head 

[14:20:09.649] Render Requested: sg_ar_c06_s5002_shoulder 

[14:20:10.198] Render Requested: sg_ar_c06_s5002_shoulder 

[14:20:10.565] TransferItem Name: 三国-幽州粗制加铜钉皮札披膊覆铁札 | From: OtherInventory To: Equipment | Amount: 1 

[14:20:10.570] Render Requested: sg_ar_c06_s5002_shoulder 

[14:20:10.618] Render Requested: sg_ar_c06_s5002_shoulder 

[14:20:10.857] Render Requested: sg_ar_c06_s4001_leg 

[14:20:10.934] Render Requested: sg_ar_c06_s5002_body 

[14:20:10.934] Render Requested: northern_padded_gambeson 

[14:20:11.799] Render Requested: sg_ar_c06_s5002_body 

[14:20:12.283] TransferItem Name: 三国-幽州长袖戎服铁护胸带护心镜双层皮腿裙 | From: OtherInventory To: Equipment | Amount: 1 

[14:20:12.283] TransferItem Name: 短摆软甲衬束腰衣 | From: Equipment To: PlayerInventory | Amount: 1 

[14:20:12.296] Render Requested: sg_ar_c06_s5002_body 

[14:20:12.296] Render Requested: northern_padded_gambeson 

[14:20:12.335] Render Requested: sg_ar_c06_s5002_body 

[14:20:12.668] Render Requested: sg_ar_c06_s4001_leg 

[14:20:12.668] Render Requested: highland_leg_wrappings 

[14:20:12.967] Render Requested: sg_ar_c06_s4001_leg 

[14:20:13.835] TransferItem Name: 三国-幽州强化皮裹腿皮履覆皮革 | From: OtherInventory To: Equipment | Amount: 1 

[14:20:13.835] TransferItem Name: 林地绑腿 | From: Equipment To: PlayerInventory | Amount: 1 

[14:20:13.845] Render Requested: sg_ar_c06_s4001_leg 

[14:20:13.845] Render Requested: highland_leg_wrappings 

[14:20:13.885] Render Requested: sg_ar_c06_s4001_leg 

[14:20:15.070] Render Requested: sturgia_horse 

[14:20:15.256] Render Requested: triangluar_spear_t3 

[14:20:15.354] Render Requested: sg_ar_c06_s4001_head 

[14:20:15.354] Render Requested: sg_npc_guard_head 

[14:20:15.491] Render Requested: northern_padded_gambeson 

[14:20:15.491] Render Requested: sg_ar_c06_s5002_body 

[14:20:15.689] Render Requested: highland_leg_wrappings 

[14:20:15.690] Render Requested: sg_ar_c06_s4001_leg 

[14:20:16.805] Render Requested: lz_shuangshou_bingzhou_03 

[14:20:19.174] Render Requested: sturgia_sword_1_t2 

[14:20:20.275] Render Requested: lz_shuangshou_bingzhou_03 

[14:20:20.656] Render Requested: lz_shuangshou_bingzhou_03 

[14:20:21.708] TransferItem Name: 12北方边军装饰双手铜斧 | From: OtherInventory To: Equipment | Amount: 1 

[14:20:21.708] TransferItem Name: 锥形剑 | From: Equipment To: PlayerInventory | Amount: 1 

[14:20:21.719] Render Requested: lz_shuangshou_bingzhou_03 

[14:20:21.719] Render Requested: sturgia_sword_1_t2 

[14:20:21.759] Render Requested: lz_shuangshou_bingzhou_03 

[14:20:23.059] Force VSync State is now DEACTIVATED 

[14:20:23.059] PopScreen 

[14:20:23.059] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[14:20:23.059] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[14:20:23.059] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[14:20:23.064] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[14:20:23.064] OnScreenListChanged 

[14:20:23.064] SandBox.View.Map.MapScreen::HandleActivate 

[14:20:23.064] SandBox.View.Map.MapScreen::HandleResume 

[14:20:23.084] [GAME MENU] player_in_camp_main 

[14:20:28.158] P  -> (op_player_complete_promotion) -  

[14:20:28.159] AI -> (hero_leave) -  

[14:20:28.695] ExecuteContinue 

[14:20:28.695] --------------- Conversation End ---------------  

[14:20:28.700] Scene_view::clear_all(scn_conversation_tableau)
[14:20:28.701] [GAME MENU] player_in_camp_main 

[14:20:29.079] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:29.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:29.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:29.856] --------------- Conversation Start ---------------  

[14:20:29.856] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[14:20:29.856] AI -> (start_default_under_24_hours) -  

[14:20:29.856] [VOICEOVER]VoiceObject search for: ! 

[14:20:29.856] [VOICEOVER]VoiceObject search for: ! 

[14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc 

[14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc 

[14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc 

[14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc 

[14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc 

[14:20:29.856] accentClass:  

[14:20:29.866] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[14:20:34.571] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg 

[14:20:35.655] ExecuteContinue 

[14:20:35.655] AI -> (hero_ask_4) -  

[14:20:35.673] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:20:35.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:20:35.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:20:35.736] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:20:35.736] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.736] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.737] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:20:35.737] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.773] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:20:35.773] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.781] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.809] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:20:35.809] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.890] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:20:35.890] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.910] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:20:35.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.919] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:20:35.919] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.964] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:20:35.964] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:35.965] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:20:35.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:20:36.662] P  -> (op_player_report_to_general) -  

[14:20:36.662] AI -> (op_general_listen_to_player_start) -  

[14:20:38.059] P  -> (op_player_ask_for_promotion) -  

[14:20:38.061] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) -  

[14:20:40.592] P  -> (op_general_offer_player_promotion_option_cancel) -  

[14:20:40.592] AI -> (hero_ask_4) -  

[14:20:41.711] P  -> (op_player_ask_impart_speciality) -  

[14:20:41.711] AI -> (op_general_impart_speciality_ask_rejected_by_general_2nd) -  

[14:20:42.359] P  -> (op_player_ack_rejection) -  

[14:20:42.359] AI -> (hero_ask_4) -  

[14:20:43.724] P  -> (player_is_leaving_neutral_or_friendly) -  

[14:20:43.724] AI -> (hero_leave) -  

[14:20:44.284] ExecuteContinue 

[14:20:44.284] --------------- Conversation End ---------------  

[14:20:44.289] Scene_view::clear_all(scn_conversation_tableau)
[14:20:44.290] [GAME MENU] player_in_camp_main 

[14:20:45.888] [GAME MENU] camp_junsima 

[14:20:46.838] [GAME MENU] camp_junsima_select_training 

[14:20:48.522] [GAME MENU] camp_junsima_training 

[14:20:49.233] Force VSync State is now ACTIVE 

[14:20:49.233] PushScreen 

[14:20:49.233] SandBox.View.Map.MapScreen::HandlePause 

[14:20:49.233] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:20:49.233] OnScreenListChanged 

[14:20:49.233] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[14:20:49.233] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[14:20:49.233] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[14:21:02.510] Force VSync State is now DEACTIVATED 

[14:21:02.510] PopScreen 

[14:21:02.510] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[14:21:02.510] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[14:21:02.510] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[14:21:02.510] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[14:21:02.510] OnScreenListChanged 

[14:21:02.510] SandBox.View.Map.MapScreen::HandleActivate 

[14:21:02.510] SandBox.View.Map.MapScreen::HandleResume 

[14:21:02.524] [GAME MENU] camp_junsima_training 

[14:21:02.858] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:21:02.858] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.866] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:21:02.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.869] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:21:02.869] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.870] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.888] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:21:02.888] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.937] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:21:02.937] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.938] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.971] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:02.971] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:03.003] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:21:03.003] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:03.004] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:03.023] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:21:03.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:03.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:03.171] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:21:03.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:03.294] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:03.323] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:03.439] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:21:03.439] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:21:03.455] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:21:15.814] 公孙瓒势力的公孙瓒在他深思熟虑后,将聊城封予公孙纪。 

[14:21:17.435] Before Daily Tick: 初平元年 秋
九月 上旬 

[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:27.836] creating hero from template with id: spc_notable_youzhou_21 

[14:21:30.110] creating hero from template with id: spc_notable_jingzhou_22 

[14:21:37.498] Before Daily Tick: 初平元年 秋
九月 上旬 

[14:21:40.834] [GAME MENU] player_in_camp_join_siege 

[14:21:40.835] [GAME MENU] player_in_camp 

[14:21:42.242] Opening new mission SiegeMissionWithDeployment level_2 siege.
 

[14:21:42.248] IMono_MBMission::create_mission : 0.005355
[14:21:42.469] Force VSync State is now DEACTIVATED 

[14:21:42.469] PushScreen 

[14:21:42.469] SandBox.View.Map.MapScreen::HandlePause 

[14:21:42.469] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:21:42.469] Release Sound Event 27124 

[14:21:42.469] OnScreenListChanged 

[14:21:42.469] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[14:21:42.469] -------MissionScreen-OnInitialize 

[14:21:42.469] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[14:21:42.469] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[14:21:42.819] Scene_view::clear_all(Main_map)
[14:21:43.009] Scene level: level_2 set to activate.
[14:21:43.009] Scene level: siege set to activate.
[14:21:43.009] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/aserai_castle_002/scene.xscene.
[14:21:43.083] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/aserai_castle_002/atmosphere.xml.
[14:21:46.325] Oro temporary memory watermark: 5.25 KB (max 4096 KB).
[14:21:46.344] 1136 entities are registered as oro.
[14:21:47.386] NAV_MESH: load finished, first load for scene: 1
[14:21:48.495] rglShader_manager::read_compressed_shader_cache_package : 0.000189
[14:21:48.548] Placed flora count, 3954, flora_dry_plant__mix_big_volume
[14:21:48.561] Placed flora count, 5199, flora_dry_plant__mix_big_volume
[14:21:48.606] Placed flora count, 28727, flora_dry_plant_f
[14:21:48.617] Placed flora count, 87440, flora_dry_plant_f
[14:21:48.682] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[14:21:50.270] NAV_MESH: load finished, first load for scene: 0
[14:21:50.316] NAV_MESH: load finished, first load for scene: 0
[14:21:50.334] NAV_MESH: load finished, first load for scene: 0
[14:21:50.343] NAV_MESH: load finished, first load for scene: 0
[14:21:50.344] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.347] NAV_MESH: load finished, first load for scene: 0
[14:21:50.349] NAV_MESH: load finished, first load for scene: 0
[14:21:50.350] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.351] NAV_MESH: load finished, first load for scene: 0
[14:21:50.353] NAV_MESH: load finished, first load for scene: 0
[14:21:50.354] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.354] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.355] NAV_MESH: load finished, first load for scene: 0
[14:21:50.356] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.356] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.357] NAV_MESH: load finished, first load for scene: 0
[14:21:50.358] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.358] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.360] NAV_MESH: load finished, first load for scene: 0
[14:21:50.360] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.360] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.375] NAV_MESH: load finished, first load for scene: 0
[14:21:50.376] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.377] NAV_MESH: load finished, first load for scene: 0
[14:21:50.379] NAV_MESH: load finished, first load for scene: 0
[14:21:50.380] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.382] NAV_MESH: load finished, first load for scene: 0
[14:21:50.383] NAV_MESH: load finished, first load for scene: 0
[14:21:50.384] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.386] NAV_MESH: load finished, first load for scene: 0
[14:21:50.387] NAV_MESH: load finished, first load for scene: 0
[14:21:50.388] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.390] NAV_MESH: load finished, first load for scene: 0
[14:21:50.392] NAV_MESH: load finished, first load for scene: 0
[14:21:50.417] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.417] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.419] NAV_MESH: load finished, first load for scene: 0
[14:21:50.420] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.420] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.422] NAV_MESH: load finished, first load for scene: 0
[14:21:50.423] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.424] NAV_MESH: load finished, first load for scene: 0
[14:21:50.426] NAV_MESH: load finished, first load for scene: 0
[14:21:50.427] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.428] NAV_MESH: load finished, first load for scene: 0
[14:21:50.430] NAV_MESH: load finished, first load for scene: 0
[14:21:50.430] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.432] NAV_MESH: load finished, first load for scene: 0
[14:21:50.434] NAV_MESH: load finished, first load for scene: 0
[14:21:50.435] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.437] NAV_MESH: load finished, first load for scene: 0
[14:21:50.439] NAV_MESH: load finished, first load for scene: 0
[14:21:50.439] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:21:50.457] NAV_MESH: load finished, first load for scene: 0
[14:21:50.459] NAV_MESH: load finished, first load for scene: 0
[14:21:50.460] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:21:50.461] NAV_MESH: load finished, first load for scene: 0
[14:21:50.463] NAV_MESH: load finished, first load for scene: 0
[14:21:50.472] NAV_MESH: load finished, first load for scene: 0
[14:21:50.474] NAV_MESH: load finished, first load for scene: 0
[14:21:50.474] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.474] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.476] NAV_MESH: load finished, first load for scene: 0
[14:21:50.476] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.477] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.478] NAV_MESH: load finished, first load for scene: 0
[14:21:50.479] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.479] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.481] NAV_MESH: load finished, first load for scene: 0
[14:21:50.482] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.482] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.483] NAV_MESH: load finished, first load for scene: 0
[14:21:50.484] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.484] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.485] NAV_MESH: load finished, first load for scene: 0
[14:21:50.486] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.486] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.490] NAV_MESH: load finished, first load for scene: 0
[14:21:50.491] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:21:50.492] NAV_MESH: load finished, first load for scene: 0
[14:21:50.494] NAV_MESH: load finished, first load for scene: 0
[14:21:50.495] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:21:50.496] NAV_MESH: load finished, first load for scene: 0
[14:21:50.501] NAV_MESH: load finished, first load for scene: 0
[14:21:50.501] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.503] NAV_MESH: load finished, first load for scene: 0
[14:21:50.505] NAV_MESH: load finished, first load for scene: 0
[14:21:50.506] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.507] NAV_MESH: load finished, first load for scene: 0
[14:21:50.509] NAV_MESH: load finished, first load for scene: 0
[14:21:50.510] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.510] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.512] NAV_MESH: load finished, first load for scene: 0
[14:21:50.513] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.513] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.514] NAV_MESH: load finished, first load for scene: 0
[14:21:50.515] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.515] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.517] NAV_MESH: load finished, first load for scene: 0
[14:21:50.518] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.518] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:21:50.519] NAV_MESH: load finished, first load for scene: 0
[14:21:50.526] NAV_MESH: load finished, first load for scene: 0
[14:21:50.528] NAV_MESH: load finished, first load for scene: 0
[14:21:50.529] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:21:50.530] NAV_MESH: load finished, first load for scene: 0
[14:21:50.532] NAV_MESH: load finished, first load for scene: 0
[14:21:50.533] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:21:50.534] NAV_MESH: load finished, first load for scene: 0
[14:21:50.537] NAV_MESH: load finished, first load for scene: 0
[14:21:50.543] NAV_MESH: load finished, first load for scene: 0
[14:21:50.545] NAV_MESH: load finished, first load for scene: 0
[14:21:50.546] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:21:50.548] NAV_MESH: load finished, first load for scene: 0
[14:21:50.550] NAV_MESH: load finished, first load for scene: 0
[14:21:50.551] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:21:50.552] NAV_MESH: load finished, first load for scene: 0
[14:21:50.558] NAV_MESH: load finished, first load for scene: 0
[14:21:50.559] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.561] NAV_MESH: load finished, first load for scene: 0
[14:21:50.562] NAV_MESH: load finished, first load for scene: 0
[14:21:50.563] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.565] NAV_MESH: load finished, first load for scene: 0
[14:21:50.567] NAV_MESH: load finished, first load for scene: 0
[14:21:50.567] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.569] NAV_MESH: load finished, first load for scene: 0
[14:21:50.570] NAV_MESH: load finished, first load for scene: 0
[14:21:50.571] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:21:50.572] NAV_MESH: load finished, first load for scene: 0
[14:22:07.614] ----------Mission-AddTeam-Defender 

[14:22:07.615] ----------Mission-AddTeam-Attacker 

[14:22:07.615] ----------Mission-AddTeam-Attacker 

[14:22:07.767] -------MissionScreen-OnActivate 

[14:22:08.321] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:22:08.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:22:08.330] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:22:08.330] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.331] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.331] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.331] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.354] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:22:08.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.361] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:22:08.361] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.367] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:22:08.367] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.368] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.429] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:22:08.429] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.429] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.474] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:22:08.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:08.475] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:22:10.418] Bake Terrain
[14:22:10.442] Bake Terrain
[14:22:10.462] Bake Terrain
[14:22:10.530] Bake Terrain
[14:22:12.079] Selected formations being cleared. Select all formations: 

[14:22:12.080] Infantry added to selected formations. 

[14:22:12.080] Ranged added to selected formations. 

[14:22:12.080] SetOrder AIControlOffon team 

[14:22:12.080] After set order called, number of selected formations: 2 

[14:22:12.080] Infantry formation being processed. 

[14:22:12.087] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.087] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.087] Ranged formation being processed. 

[14:22:12.090] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.090] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.090] After set order loop complete, number of selected formations: 2 

[14:22:12.090] SetOrder Mounton team 

[14:22:12.090] After set order called, number of selected formations: 2 

[14:22:12.090] Infantry formation being processed. 

[14:22:12.090] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.090] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.090] Ranged formation being processed. 

[14:22:12.090] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.090] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.090] After set order loop complete, number of selected formations: 2 

[14:22:12.090] SetOrder FireAtWillon team 

[14:22:12.090] After set order called, number of selected formations: 2 

[14:22:12.090] Infantry formation being processed. 

[14:22:12.090] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.090] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.090] Ranged formation being processed. 

[14:22:12.090] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.090] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.090] After set order loop complete, number of selected formations: 2 

[14:22:12.090] SetOrder ArrangementLineon team 

[14:22:12.091] After set order called, number of selected formations: 2 

[14:22:12.091] Infantry formation being processed. 

[14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.091] Ranged formation being processed. 

[14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.091] After set order loop complete, number of selected formations: 2 

[14:22:12.091] SetOrder StandYourGroundon team 

[14:22:12.091] After set order called, number of selected formations: 2 

[14:22:12.091] Infantry formation being processed. 

[14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.091] Ranged formation being processed. 

[14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.091] After set order loop complete, number of selected formations: 2 

[14:22:12.091] SetOrder AIControlOnon team 

[14:22:12.091] After set order called, number of selected formations: 2 

[14:22:12.091] Infantry formation being processed. 

[14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.091] Ranged formation being processed. 

[14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:22:12.091] After set order loop complete, number of selected formations: 2 

[14:22:12.102] Infantry has 73 units, Cavalry has 0 units 

[14:22:12.102] Defender Infantry transfers 25 units to Cavalry 

[14:22:12.107] Infantry has 48 units, Cavalry has 25 units 

[14:22:12.107] Infantry has 48 units, HorseArcher has 0 units 

[14:22:12.107] Defender Infantry transfers 23 units to HorseArcher 

[14:22:12.109] Infantry has 25 units, HorseArcher has 23 units 

[14:22:12.109] Ranged has 34 units, Skirmisher has 0 units 

[14:22:12.109] Defender Ranged transfers 9 units to Skirmisher 

[14:22:12.111] Ranged has 25 units, Skirmisher has 9 units 

[14:22:12.111] Ranged has 25 units, HeavyInfantry has 0 units 

[14:22:12.111] Defender Ranged transfers 9 units to HeavyInfantry 

[14:22:12.113] Ranged has 16 units, HeavyInfantry has 9 units 

[14:22:12.113] Ranged has 16 units, LightCavalry has 0 units 

[14:22:12.113] Defender Ranged transfers 7 units to LightCavalry 

[14:22:12.115] Ranged has 9 units, LightCavalry has 7 units 

[14:22:12.144] Selected formations being cleared. 

[14:22:12.150] Selected formations being cleared. Select all formations: 

[14:22:13.762] Selected formations being cleared. Select all formations: 

[14:22:13.762] Infantry added to selected formations. 

[14:22:13.762] Ranged added to selected formations. 

[14:22:13.762] Selected formations being cleared. Select all formations: 

[14:22:13.762] Ranged added to selected formations. 

[14:22:13.763] SetOrder AIControlOffon team 

[14:22:13.763] After set order called, number of selected formations: 1 

[14:22:13.763] Ranged formation being processed. 

[14:22:13.763] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:22:13.763] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:22:13.763] After set order loop complete, number of selected formations: 1 

[14:22:13.763] SetOrder Mounton team 

[14:22:13.763] After set order called, number of selected formations: 1 

[14:22:13.763] Ranged formation being processed. 

[14:22:13.763] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:22:13.763] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:22:13.763] After set order loop complete, number of selected formations: 1 

[14:22:13.763] SetOrder FireAtWillon team 

[14:22:13.763] After set order called, number of selected formations: 1 

[14:22:13.763] Ranged formation being processed. 

[14:22:13.763] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:22:13.763] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:22:13.763] After set order loop complete, number of selected formations: 1 

[14:22:13.764] SetOrder ArrangementLineon team 

[14:22:13.764] After set order called, number of selected formations: 1 

[14:22:13.764] Ranged formation being processed. 

[14:22:13.764] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:22:13.764] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:22:13.764] After set order loop complete, number of selected formations: 1 

[14:22:13.764] SetOrder StandYourGroundon team 

[14:22:13.764] After set order called, number of selected formations: 1 

[14:22:13.764] Ranged formation being processed. 

[14:22:13.764] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:22:13.764] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:22:13.764] After set order loop complete, number of selected formations: 1 

[14:22:13.764] SetOrder AIControlOnon team 

[14:22:13.764] After set order called, number of selected formations: 1 

[14:22:13.764] Ranged formation being processed. 

[14:22:13.764] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:22:13.764] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:22:13.764] After set order loop complete, number of selected formations: 1 

[14:22:13.764] Ranged has 3 units, Infantry has 0 units 

[14:22:13.764] Attacker Ranged transfers 1 units to Infantry 

[14:22:13.765] Ranged has 2 units, Infantry has 1 units 

[14:22:13.765] Ranged has 2 units, Cavalry has 0 units 

[14:22:13.765] Attacker Ranged transfers 1 units to Cavalry 

[14:22:13.765] Ranged has 1 units, Cavalry has 1 units 

[14:22:13.770] Selected formations being cleared. 

[14:22:13.775] Selected formations being cleared. Select all formations: 

[14:22:13.775] Infantry added to selected formations. 

[14:22:13.775] Ranged added to selected formations. 

[14:22:13.775] Infantry added to selected formations. 

[14:22:13.775] Infantry added to selected formations. 

[14:22:13.775] Ranged added to selected formations. 

[14:22:13.775] Ranged added to selected formations. 

[14:22:13.775] Ranged added to selected formations. 

[14:22:13.775] SetOrder AIControlOffon team 

[14:22:13.775] After set order called, number of selected formations: 7 

[14:22:13.775] Infantry formation being processed. 

[14:22:13.777] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.777] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.777] Ranged formation being processed. 

[14:22:13.777] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.777] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.777] Cavalry formation being processed. 

[14:22:13.779] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.779] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.779] HorseArcher formation being processed. 

[14:22:13.780] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.780] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.780] NumberOfDefaultFormations formation being processed. 

[14:22:13.781] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.781] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.781] HeavyInfantry formation being processed. 

[14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.782] LightCavalry formation being processed. 

[14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.782] After set order loop complete, number of selected formations: 7 

[14:22:13.782] SetOrder Mounton team 

[14:22:13.782] After set order called, number of selected formations: 7 

[14:22:13.782] Infantry formation being processed. 

[14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.782] Ranged formation being processed. 

[14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.782] Cavalry formation being processed. 

[14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.782] HorseArcher formation being processed. 

[14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] NumberOfDefaultFormations formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] HeavyInfantry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] LightCavalry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] After set order loop complete, number of selected formations: 7 

[14:22:13.783] SetOrder FireAtWillon team 

[14:22:13.783] After set order called, number of selected formations: 7 

[14:22:13.783] Infantry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] Ranged formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] Cavalry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] HorseArcher formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] NumberOfDefaultFormations formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] HeavyInfantry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] LightCavalry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] After set order loop complete, number of selected formations: 7 

[14:22:13.783] SetOrder ArrangementLineon team 

[14:22:13.783] After set order called, number of selected formations: 7 

[14:22:13.783] Infantry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] Ranged formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] Cavalry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] HorseArcher formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] NumberOfDefaultFormations formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] HeavyInfantry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] LightCavalry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] After set order loop complete, number of selected formations: 7 

[14:22:13.783] SetOrder StandYourGroundon team 

[14:22:13.783] After set order called, number of selected formations: 7 

[14:22:13.783] Infantry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] Ranged formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] Cavalry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] HorseArcher formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] NumberOfDefaultFormations formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] HeavyInfantry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] LightCavalry formation being processed. 

[14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.783] After set order loop complete, number of selected formations: 7 

[14:22:13.783] SetOrder AIControlOnon team 

[14:22:13.789] After set order called, number of selected formations: 7 

[14:22:13.789] Infantry formation being processed. 

[14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.789] Ranged formation being processed. 

[14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.789] Cavalry formation being processed. 

[14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.789] HorseArcher formation being processed. 

[14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.789] NumberOfDefaultFormations formation being processed. 

[14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.789] HeavyInfantry formation being processed. 

[14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.789] LightCavalry formation being processed. 

[14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 

[14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 

[14:22:13.789] After set order loop complete, number of selected formations: 7 

[14:22:13.803] Selected formations being cleared. 

[14:22:13.807] Ranged added to selected formations. 

[14:22:13.807] SetOrderWithAgent FollowMe 李大碗on team 

[14:22:13.807] After set order called, number of selected formations: 1 

[14:22:13.807] General formation being processed. 

[14:22:13.807] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:22:13.807] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:22:13.807] After set order loop complete, number of selected formations: 1 

[14:22:13.807] Selected formations being cleared. 

[14:22:13.807] Ranged added to selected formations. 

[14:22:13.807] SetOrderWithAgent FollowMe 公孙离on team 

[14:22:13.807] After set order called, number of selected formations: 1 

[14:22:13.807] General formation being processed. 

[14:22:13.807] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:22:13.807] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:22:13.807] After set order loop complete, number of selected formations: 1 

[14:22:13.807] Selected formations being cleared. 

[14:22:13.809] Selected formations being cleared. Select all formations: 

[14:22:13.809] Infantry added to selected formations. 

[14:22:13.809] Ranged added to selected formations. 

[14:22:13.809] Ranged added to selected formations. 

[14:22:13.822] Infantry has 140 units, Cavalry has 0 units 

[14:22:13.822] Attacker Infantry transfers 47 units to Cavalry 

[14:22:13.826] Infantry has 93 units, Cavalry has 47 units 

[14:22:13.826] Infantry has 93 units, HorseArcher has 0 units 

[14:22:13.826] Attacker Infantry transfers 46 units to HorseArcher 

[14:22:13.827] Infantry has 47 units, HorseArcher has 46 units 

[14:22:13.827] Ranged has 173 units, Skirmisher has 0 units 

[14:22:13.827] Attacker Ranged transfers 44 units to Skirmisher 

[14:22:13.829] Ranged has 129 units, Skirmisher has 44 units 

[14:22:13.829] Ranged has 129 units, HeavyInfantry has 0 units 

[14:22:13.829] Attacker Ranged transfers 44 units to HeavyInfantry 

[14:22:13.831] Ranged has 85 units, HeavyInfantry has 44 units 

[14:22:13.831] Ranged has 85 units, LightCavalry has 0 units 

[14:22:13.831] Attacker Ranged transfers 41 units to LightCavalry 

[14:22:13.833] Ranged has 44 units, LightCavalry has 41 units 

[14:22:13.880] Render Requested: lz_spear_youzhou_04 

[14:22:13.880] Render Requested: stronger_reinforced_kite_shield 

[14:22:13.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:22:13.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:22:21.430] ==============================DELETE RIGID BODY================== 
[14:22:24.358] ==============================DELETE RIGID BODY================== 
[14:22:24.512] ==============================DELETE RIGID BODY================== 
[14:22:24.606] ==============================DELETE RIGID BODY================== 
[14:22:24.867] ==============================DELETE RIGID BODY================== 
[14:22:25.038] ==============================DELETE RIGID BODY================== 
[14:22:32.507] Render Requested: lz_bow_youzhou_01 

[14:22:42.489] ==============================DELETE RIGID BODY================== 
[14:22:48.952] 首功者,邹靖! 

[14:22:49.188] Could not find the event index for: event:/mission/combat/impact/missile/adobe_nonstick
[14:22:50.233] ==============================DELETE RIGID BODY================== 
[14:22:50.314] ==============================DELETE RIGID BODY================== 
[14:22:50.458] ==============================DELETE RIGID BODY================== 
[14:22:50.488] ==============================DELETE RIGID BODY================== 
[14:22:50.488] ==============================DELETE RIGID BODY================== 
[14:22:58.006] HeavyInfantry has 7 units, Skirmisher has 9 units 

[14:22:58.006] Defender HeavyInfantry transfers 7 units to Skirmisher 

[14:22:58.006] HeavyInfantry has 0 units, Skirmisher has 16 units 

[14:22:58.006] LightCavalry has 7 units, Ranged has 9 units 

[14:22:58.006] Defender LightCavalry transfers 7 units to Ranged 

[14:22:58.007] LightCavalry has 0 units, Ranged has 16 units 

[14:23:00.976] Render Requested: stronger_reinforced_kite_shield 

[14:23:01.159] Render Requested: lz_spear_youzhou_04 

[14:23:01.595] Render Requested: lz_bow_youzhou_01 

[14:23:02.704] Render Requested: stronger_reinforced_kite_shield 

[14:23:04.017] Render Requested: lz_spear_youzhou_04 

[14:23:04.412] ==============================DELETE RIGID BODY================== 
[14:23:11.203] Render Requested: lz_bow_youzhou_01 

[14:23:11.889] ==============================DELETE RIGID BODY================== 
[14:23:15.092] Defender team formation 1 split 

[14:23:15.092] Ranged has 16 units, HeavyInfantry has 0 units 

[14:23:15.092] Defender Ranged transfers 5 units to HeavyInfantry 

[14:23:15.093] Ranged has 11 units, HeavyInfantry has 5 units 

[14:23:15.093] Ranged has 11 units, LightCavalry has 0 units 

[14:23:15.093] Defender Ranged transfers 5 units to LightCavalry 

[14:23:15.093] Ranged has 6 units, LightCavalry has 5 units 

[14:23:16.103] Skirmisher has 16 units, Ranged has 6 units 

[14:23:16.103] Defender Skirmisher transfers 5 units to Ranged 

[14:23:16.104] Skirmisher has 11 units, Ranged has 11 units 

[14:23:19.115] HeavyInfantry has 5 units, Skirmisher has 11 units 

[14:23:19.115] Defender HeavyInfantry transfers 5 units to Skirmisher 

[14:23:19.116] HeavyInfantry has 0 units, Skirmisher has 16 units 

[14:23:19.116] LightCavalry has 5 units, Ranged has 11 units 

[14:23:19.116] Defender LightCavalry transfers 5 units to Ranged 

[14:23:19.116] LightCavalry has 0 units, Ranged has 16 units 

[14:23:23.161] ==============================DELETE RIGID BODY================== 
[14:23:24.616] ==============================DELETE RIGID BODY================== 
[14:23:24.652] Render Requested: stronger_reinforced_kite_shield 

[14:23:24.833] Render Requested: lz_spear_youzhou_04 

[14:23:28.496] Render Requested: lz_bow_youzhou_01 

[14:23:30.243] Render Requested: stronger_reinforced_kite_shield 

[14:23:30.423] Render Requested: lz_spear_youzhou_04 

[14:23:31.567] ==============================DELETE RIGID BODY================== 
[14:23:34.207] Defender team formation 4 split 

[14:23:34.207] Skirmisher has 16 units, HeavyInfantry has 0 units 

[14:23:34.207] Defender Skirmisher transfers 5 units to HeavyInfantry 

[14:23:34.207] Skirmisher has 11 units, HeavyInfantry has 5 units 

[14:23:34.207] Skirmisher has 11 units, LightCavalry has 0 units 

[14:23:34.207] Defender Skirmisher transfers 5 units to LightCavalry 

[14:23:34.207] Skirmisher has 6 units, LightCavalry has 5 units 

[14:23:37.366] Render Requested: lz_bow_youzhou_01 

[14:23:39.224] HeavyInfantry has 5 units, Skirmisher has 6 units 

[14:23:39.224] Defender HeavyInfantry transfers 5 units to Skirmisher 

[14:23:39.225] HeavyInfantry has 0 units, Skirmisher has 11 units 

[14:23:39.225] LightCavalry has 5 units, Ranged has 15 units 

[14:23:39.225] Defender LightCavalry transfers 5 units to Ranged 

[14:23:39.225] LightCavalry has 0 units, Ranged has 20 units 

[14:23:44.246] Defender team formation 1 split 

[14:23:44.246] Ranged has 19 units, HeavyInfantry has 0 units 

[14:23:44.246] Defender Ranged transfers 6 units to HeavyInfantry 

[14:23:44.246] Ranged has 13 units, HeavyInfantry has 6 units 

[14:23:44.246] Ranged has 13 units, LightCavalry has 0 units 

[14:23:44.246] Defender Ranged transfers 6 units to LightCavalry 

[14:23:44.247] Ranged has 7 units, LightCavalry has 6 units 

[14:23:44.644] ==============================DELETE RIGID BODY================== 
[14:23:45.249] Skirmisher has 10 units, Ranged has 7 units 

[14:23:45.249] Defender Skirmisher transfers 3 units to Ranged 

[14:23:45.249] Skirmisher has 7 units, Ranged has 10 units 

[14:23:51.431] ==============================DELETE RIGID BODY================== 
[14:23:51.640] ==============================DELETE RIGID BODY================== 
[14:23:51.764] Render Requested: stronger_reinforced_kite_shield 

[14:23:51.950] Render Requested: lz_spear_youzhou_04 

[14:23:53.294] LightCavalry has 6 units, Skirmisher has 7 units 

[14:23:53.294] Defender LightCavalry transfers 6 units to Skirmisher 

[14:23:53.294] LightCavalry has 0 units, Skirmisher has 13 units 

[14:23:53.294] HeavyInfantry has 5 units, Ranged has 10 units 

[14:23:53.294] Defender HeavyInfantry transfers 5 units to Ranged 

[14:23:53.294] HeavyInfantry has 0 units, Ranged has 15 units 

[14:23:53.810] ==============================DELETE RIGID BODY================== 
[14:23:58.997] ==============================DELETE RIGID BODY================== 
[14:23:59.117] ==============================DELETE RIGID BODY================== 
[14:24:01.338] Defender team formation 1 split 

[14:24:01.338] Ranged has 14 units, HeavyInfantry has 0 units 

[14:24:01.338] Defender Ranged transfers 4 units to HeavyInfantry 

[14:24:01.338] Ranged has 10 units, HeavyInfantry has 4 units 

[14:24:01.338] Ranged has 10 units, LightCavalry has 0 units 

[14:24:01.338] Defender Ranged transfers 5 units to LightCavalry 

[14:24:01.338] Ranged has 5 units, LightCavalry has 5 units 

[14:24:02.338] Skirmisher has 11 units, Ranged has 5 units 

[14:24:02.338] Defender Skirmisher transfers 4 units to Ranged 

[14:24:02.339] Skirmisher has 7 units, Ranged has 9 units 

[14:24:03.767] Render Requested: lz_bow_youzhou_01 

[14:24:08.948] ==============================DELETE RIGID BODY================== 
[14:24:09.517] Render Requested: stronger_reinforced_kite_shield 

[14:24:09.697] Render Requested: lz_spear_youzhou_04 

[14:24:11.394] LightCavalry has 5 units, Skirmisher has 7 units 

[14:24:11.394] Defender LightCavalry transfers 5 units to Skirmisher 

[14:24:11.394] LightCavalry has 0 units, Skirmisher has 12 units 

[14:24:11.394] HeavyInfantry has 4 units, Ranged has 7 units 

[14:24:11.394] Defender HeavyInfantry transfers 4 units to Ranged 

[14:24:11.394] HeavyInfantry has 0 units, Ranged has 11 units 

[14:24:12.393] Skirmisher has 12 units, Ranged has 11 units 

[14:24:12.393] Defender Skirmisher transfers 2 units to Ranged 

[14:24:12.394] Skirmisher has 10 units, Ranged has 13 units 

[14:24:16.598] ==============================DELETE RIGID BODY================== 
[14:24:18.418] Defender team formation 1 split 

[14:24:18.418] Ranged has 13 units, HeavyInfantry has 0 units 

[14:24:18.418] Defender Ranged transfers 4 units to HeavyInfantry 

[14:24:18.418] Ranged has 9 units, HeavyInfantry has 4 units 

[14:24:18.418] Ranged has 9 units, LightCavalry has 0 units 

[14:24:18.418] Defender Ranged transfers 4 units to LightCavalry 

[14:24:18.419] Ranged has 5 units, LightCavalry has 4 units 

[14:24:19.422] Skirmisher has 10 units, Ranged has 5 units 

[14:24:19.422] Defender Skirmisher transfers 3 units to Ranged 

[14:24:19.422] Skirmisher has 7 units, Ranged has 8 units 

[14:24:24.840] ==============================DELETE RIGID BODY================== 
[14:24:30.474] HeavyInfantry has 4 units, Skirmisher has 7 units 

[14:24:30.474] Defender HeavyInfantry transfers 4 units to Skirmisher 

[14:24:30.474] HeavyInfantry has 0 units, Skirmisher has 11 units 

[14:24:30.474] LightCavalry has 4 units, Ranged has 8 units 

[14:24:30.474] Defender LightCavalry transfers 4 units to Ranged 

[14:24:30.474] LightCavalry has 0 units, Ranged has 12 units 

[14:24:31.472] Defender team formation 1 split 

[14:24:31.472] Ranged has 12 units, HeavyInfantry has 0 units 

[14:24:31.472] Defender Ranged transfers 4 units to HeavyInfantry 

[14:24:31.473] Ranged has 8 units, HeavyInfantry has 4 units 

[14:24:31.473] Ranged has 8 units, LightCavalry has 0 units 

[14:24:31.473] Defender Ranged transfers 4 units to LightCavalry 

[14:24:31.473] Ranged has 4 units, LightCavalry has 4 units 

[14:24:32.479] Defender team formation 4 split 

[14:24:32.479] Skirmisher has 11 units, HeavyCavalry has 0 units 

[14:24:32.479] Defender Skirmisher transfers 5 units to HeavyCavalry 

[14:24:32.480] Skirmisher has 6 units, HeavyCavalry has 5 units 

[14:24:34.490] Defender team formation 2 split 

[14:24:34.490] Cavalry has 25 units, Infantry has 0 units 

[14:24:34.490] Defender Cavalry transfers 12 units to Infantry 

[14:24:34.490] Cavalry has 13 units, Infantry has 12 units 

[14:24:34.721] ==============================DELETE RIGID BODY================== 
[14:24:36.833] Render Requested: lz_bow_youzhou_01 

[14:24:38.515] Ranged has 3 units, HeavyInfantry has 3 units 

[14:24:38.515] Defender Ranged transfers 3 units to HeavyInfantry 

[14:24:38.515] Ranged has 0 units, HeavyInfantry has 6 units 

[14:24:40.514] ==============================DELETE RIGID BODY================== 
[14:24:44.534] ==============================DELETE RIGID BODY================== 
[14:24:49.567] Skirmisher has 6 units, HeavyCavalry has 1 units 

[14:24:49.567] Defender Skirmisher transfers 2 units to HeavyCavalry 

[14:24:49.567] Skirmisher has 4 units, HeavyCavalry has 3 units 

[14:24:56.589] Skirmisher has 20 units, HeavyInfantry has 4 units 

[14:24:56.589] Defender Skirmisher transfers 5 units to HeavyInfantry 

[14:24:56.589] Skirmisher has 15 units, HeavyInfantry has 9 units 

[14:24:56.589] Skirmisher has 15 units, HeavyCavalry has 3 units 

[14:24:56.589] Defender Skirmisher transfers 4 units to HeavyCavalry 

[14:24:56.589] Skirmisher has 11 units, HeavyCavalry has 7 units 

[14:24:56.589] Skirmisher has 11 units, LightCavalry has 4 units 

[14:24:56.589] Defender Skirmisher transfers 3 units to LightCavalry 

[14:24:56.590] Skirmisher has 8 units, LightCavalry has 7 units 

[14:25:04.649] ==============================DELETE RIGID BODY================== 
[14:25:05.630] Defender team formation 2 split 

[14:25:05.630] Cavalry has 41 units, Ranged has 0 units 

[14:25:05.630] Defender Cavalry transfers 20 units to Ranged 

[14:25:05.630] Cavalry has 21 units, Ranged has 20 units 

[14:25:06.464] Render Requested: stronger_reinforced_kite_shield 

[14:25:06.644] Render Requested: lz_spear_youzhou_04 

[14:25:09.536] ==============================DELETE RIGID BODY================== 
[14:25:14.495] Render Requested: lz_bow_youzhou_01 

[14:25:31.781] Defender team formation 2 split 

[14:25:31.781] Cavalry has 19 units, Infantry has 0 units 

[14:25:31.781] Defender Cavalry transfers 9 units to Infantry 

[14:25:31.782] Cavalry has 10 units, Infantry has 9 units 

[14:25:32.786] HeavyInfantry has 33 units, HeavyCavalry has 5 units 

[14:25:32.786] Defender HeavyInfantry transfers 8 units to HeavyCavalry 

[14:25:32.787] HeavyInfantry has 25 units, HeavyCavalry has 13 units 

[14:25:32.787] HeavyInfantry has 25 units, LightCavalry has 5 units 

[14:25:32.787] Defender HeavyInfantry transfers 8 units to LightCavalry 

[14:25:32.787] HeavyInfantry has 17 units, LightCavalry has 13 units 

[14:25:42.653] 呵!将军好武艺! 

[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:43.849] HeavyInfantry has 18 units, Skirmisher has 6 units 

[14:25:43.849] Defender HeavyInfantry transfers 5 units to Skirmisher 

[14:25:43.850] HeavyInfantry has 13 units, Skirmisher has 11 units 

[14:25:46.173] Could not find the event index for: event:/mission/combat/impact/wood_weapon/adobe_nonstick
[14:25:46.881] Infantry has 40 units, Ranged has 44 units 

[14:25:46.881] Attacker Infantry transfers 40 units to Ranged 

[14:25:46.882] Infantry has 0 units, Ranged has 84 units 

[14:25:46.882] LightCavalry has 41 units, Ranged has 84 units 

[14:25:46.882] Attacker LightCavalry transfers 2 units to Ranged 

[14:25:46.882] LightCavalry has 39 units, Ranged has 86 units 

[14:25:46.882] LightCavalry has 39 units, Cavalry has 28 units 

[14:25:46.882] Attacker LightCavalry transfers 39 units to Cavalry 

[14:25:46.882] LightCavalry has 0 units, Cavalry has 67 units 

[14:25:46.882] Skirmisher has 43 units, Cavalry has 67 units 

[14:25:46.882] Attacker Skirmisher transfers 19 units to Cavalry 

[14:25:46.883] Skirmisher has 24 units, Cavalry has 86 units 

[14:25:46.883] Skirmisher has 24 units, HorseArcher has 17 units 

[14:25:46.883] Attacker Skirmisher transfers 24 units to HorseArcher 

[14:25:46.883] Skirmisher has 0 units, HorseArcher has 41 units 

[14:25:46.883] Ranged has 86 units, HorseArcher has 41 units 

[14:25:46.883] Attacker Ranged transfers 45 units to HorseArcher 

[14:25:46.884] Ranged has 41 units, HorseArcher has 86 units 

[14:25:46.884] Ranged has 41 units, HeavyInfantry has 44 units 

[14:25:46.884] Attacker Ranged transfers 41 units to HeavyInfantry 

[14:25:46.884] Ranged has 0 units, HeavyInfantry has 85 units 

[14:25:52.902] Defender team formation 3 split 

[14:25:52.902] HorseArcher has 26 units, Ranged has 0 units 

[14:25:52.902] Defender HorseArcher transfers 13 units to Ranged 

[14:25:52.902] HorseArcher has 13 units, Ranged has 13 units 

[14:25:53.907] Cavalry has 10 units, Ranged has 13 units 

[14:25:53.907] Defender Cavalry transfers 10 units to Ranged 

[14:25:53.907] Cavalry has 0 units, Ranged has 23 units 

[14:25:57.752] ==============================DELETE RIGID BODY================== 
[14:26:15.406] ==============================DELETE RIGID BODY================== 
[14:26:21.001] Defender team formation 1 split 

[14:26:21.001] Ranged has 20 units, Infantry has 0 units 

[14:26:21.001] Defender Ranged transfers 10 units to Infantry 

[14:26:21.002] Ranged has 10 units, Infantry has 10 units 

[14:26:22.743] ==============================DELETE RIGID BODY================== 
[14:26:26.025] Defender team formation 0 split 

[14:26:26.025] Infantry has 10 units, Cavalry has 0 units 

[14:26:26.025] Defender Infantry transfers 5 units to Cavalry 

[14:26:26.025] Infantry has 5 units, Cavalry has 5 units 

[14:26:27.031] Skirmisher has 31 units, HeavyInfantry has 9 units 

[14:26:27.031] Defender Skirmisher transfers 6 units to HeavyInfantry 

[14:26:27.031] Skirmisher has 25 units, HeavyInfantry has 15 units 

[14:26:27.031] Skirmisher has 25 units, HeavyCavalry has 6 units 

[14:26:27.031] Defender Skirmisher transfers 7 units to HeavyCavalry 

[14:26:27.032] Skirmisher has 18 units, HeavyCavalry has 13 units 

[14:26:29.044] Ranged has 9 units, Cavalry has 4 units 

[14:26:29.044] Defender Ranged transfers 9 units to Cavalry 

[14:26:29.044] Ranged has 0 units, Cavalry has 13 units 

[14:26:31.048] Skirmisher has 18 units, LightCavalry has 7 units 

[14:26:31.048] Defender Skirmisher transfers 5 units to LightCavalry 

[14:26:31.048] Skirmisher has 13 units, LightCavalry has 12 units 

[14:26:32.307] ==============================DELETE RIGID BODY================== 
[14:26:40.095] Defender team formation 0 split 

[14:26:40.095] Infantry has 32 units, Ranged has 0 units 

[14:26:40.095] Defender Infantry transfers 16 units to Ranged 

[14:26:40.096] Infantry has 16 units, Ranged has 16 units 

[14:26:40.519] ==============================DELETE RIGID BODY================== 
[14:26:41.100] Cavalry has 10 units, Ranged has 16 units 

[14:26:41.100] Defender Cavalry transfers 10 units to Ranged 

[14:26:41.101] Cavalry has 0 units, Ranged has 26 units 

[14:26:41.746] 哈哈!再得敌首一枚! 

[14:26:43.777] Render Requested: stronger_reinforced_kite_shield 

[14:26:43.964] Render Requested: lz_spear_youzhou_04 

[14:26:53.173] Defender team formation 0 split 

[14:26:53.173] Infantry has 16 units, Cavalry has 0 units 

[14:26:53.173] Defender Infantry transfers 8 units to Cavalry 

[14:26:53.173] Infantry has 8 units, Cavalry has 8 units 

[14:26:56.185] LightCavalry has 11 units, HeavyCavalry has 3 units 

[14:26:56.185] Defender LightCavalry transfers 3 units to HeavyCavalry 

[14:26:56.185] LightCavalry has 8 units, HeavyCavalry has 6 units 

[14:27:04.226] HeavyInfantry has 10 units, Skirmisher has 2 units 

[14:27:04.226] Defender HeavyInfantry transfers 3 units to Skirmisher 

[14:27:04.227] HeavyInfantry has 7 units, Skirmisher has 5 units 

[14:27:06.247] Skirmisher has 27 units, HeavyInfantry has 7 units 

[14:27:06.247] Defender Skirmisher transfers 5 units to HeavyInfantry 

[14:27:06.247] Skirmisher has 22 units, HeavyInfantry has 12 units 

[14:27:06.247] Skirmisher has 22 units, HeavyCavalry has 4 units 

[14:27:06.247] Defender Skirmisher transfers 6 units to HeavyCavalry 

[14:27:06.247] Skirmisher has 16 units, HeavyCavalry has 10 units 

[14:27:07.765] IsEquipmentSelectionActive: False 

[14:27:07.766] ==============================DELETE RIGID BODY================== 
[14:27:08.147] ==============================DELETE RIGID BODY================== 
[14:27:10.804] Skirmisher has 16 units, LightCavalry has 4 units 

[14:27:10.804] Defender Skirmisher transfers 5 units to LightCavalry 

[14:27:10.805] Skirmisher has 11 units, LightCavalry has 9 units 

[14:27:11.104] ==============================DELETE RIGID BODY================== 
[14:27:11.195] ==============================DELETE RIGID BODY================== 
[14:27:11.218] ==============================DELETE RIGID BODY================== 
[14:27:11.625] 嘿!今天又杀敌一名,稍后归营可换得酒钱~ 

[14:27:11.716] ==============================DELETE RIGID BODY================== 
[14:27:12.254] ==============================DELETE RIGID BODY================== 
[14:27:12.780] ==============================DELETE RIGID BODY================== 
[14:27:13.308] Defender team formation 2 split 

[14:27:13.308] Cavalry has 30 units, Infantry has 0 units 

[14:27:13.308] Defender Cavalry transfers 15 units to Infantry 

[14:27:13.308] Cavalry has 15 units, Infantry has 15 units 

[14:27:13.415] Defender team formation 0 split 

[14:27:13.415] Infantry has 15 units, HorseArcher has 0 units 

[14:27:13.415] Defender Infantry transfers 7 units to HorseArcher 

[14:27:13.416] Infantry has 8 units, HorseArcher has 7 units 

[14:27:13.843] ==============================DELETE RIGID BODY================== 
[14:27:14.395] Ranged has 6 units, HorseArcher has 4 units 

[14:27:14.395] Defender Ranged transfers 6 units to HorseArcher 

[14:27:14.395] Ranged has 0 units, HorseArcher has 10 units 

[14:27:14.506] Ranged has 2 units, HorseArcher has 10 units 

[14:27:14.506] Defender Ranged transfers 2 units to HorseArcher 

[14:27:14.507] Ranged has 0 units, HorseArcher has 12 units 

[14:27:15.239] Defender team formation 2 split 

[14:27:15.239] Cavalry has 13 units, Infantry has 0 units 

[14:27:15.239] Defender Cavalry transfers 6 units to Infantry 

[14:27:15.240] Cavalry has 7 units, Infantry has 6 units 

[14:27:15.627] Defender team formation 2 split 

[14:27:15.628] Cavalry has 7 units, Ranged has 0 units 

[14:27:15.628] Defender Cavalry transfers 3 units to Ranged 

[14:27:15.628] Cavalry has 4 units, Ranged has 3 units 

[14:27:16.377] HeavyCavalry has 7 units, Skirmisher has 1 units 

[14:27:16.377] Defender HeavyCavalry transfers 2 units to Skirmisher 

[14:27:16.377] HeavyCavalry has 5 units, Skirmisher has 3 units 

[14:27:16.542] 哈!竟然只是这种程度的敌军吗?! 

[14:27:16.569] Defender team formation 7 split 

[14:27:16.569] HeavyCavalry has 5 units, LightCavalry has 0 units 

[14:27:16.569] Defender HeavyCavalry transfers 2 units to LightCavalry 

[14:27:16.569] HeavyCavalry has 3 units, LightCavalry has 2 units 

[14:27:17.289] Defender team formation 2 split 

[14:27:17.289] Cavalry has 3 units, HeavyInfantry has 0 units 

[14:27:17.289] Defender Cavalry transfers 1 units to HeavyInfantry 

[14:27:17.289] Cavalry has 2 units, HeavyInfantry has 1 units 

[14:27:17.401] HorseArcher has 4 units, Ranged has 2 units 

[14:27:17.401] Defender HorseArcher transfers 4 units to Ranged 

[14:27:17.401] HorseArcher has 0 units, Ranged has 6 units 

[14:27:17.514] Defender team formation 7 split 

[14:27:17.514] HeavyCavalry has 3 units, HorseArcher has 0 units 

[14:27:17.514] Defender HeavyCavalry transfers 1 units to HorseArcher 

[14:27:17.514] HeavyCavalry has 2 units, HorseArcher has 1 units 

[14:27:17.822] Defender team formation 2 split 

[14:27:17.927] Defender team formation 6 split 

[14:27:18.034] Defender team formation 6 split 

[14:27:22.318] CheckMissionEnded::ended 

[14:27:22.318] Player MapEvent BattleState: AttackerVictory 

[14:27:27.075] I called EndMission 

[14:27:27.083] I called EndMissionInternal 

[14:27:27.340] -------MissionScreen-OnDeactivate 

[14:27:27.780] PopScreen 

[14:27:27.780] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[14:27:27.780] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[14:27:27.780] -------MissionScreen-OnDeactivate 

[14:27:27.780] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[14:27:27.780] -------MissionScreen-OnFinalize 

[14:27:27.799] Scene_view::clear_all(aserai_castle_002)
[14:27:27.799] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[14:27:27.799] OnScreenListChanged 

[14:27:27.799] SandBox.View.Map.MapScreen::HandleActivate 

[14:27:27.799] SandBox.View.Map.MapScreen::HandleResume 

[14:27:27.812] [GAME MENU] player_in_camp 

[14:27:27.812] Release Sound Event -1 

[14:27:27.815] 你掠夺了12第纳尔。 

[14:27:27.815] Player MapEvent State: WaitingRemoval 

[14:27:27.978] 成功夺取卢县,领主选举开始。 

[14:27:27.993] Player has entered town_jibeiguo_luxian: 卢县 

[14:27:27.997] Player has entered town_jibeiguo_luxian: 卢县 

[14:27:27.997] [GAME MENU] castle_outside 

[14:27:27.997] [GAME MENU] menu_settlement_taken 

[14:27:27.997] [GAME MENU] menu_settlement_taken_player_participant 

[14:27:28.175] Release Sound Event 32197 

[14:27:28.193] [GAME MENU] player_in_camp_battle_end 

[14:27:34.386] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[14:27:34.387] Missing shader from sack: pbr_terrain
[14:27:34.387] Missing shader from sack: pbr_terrain
[14:27:34.387] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.387] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.387] Missing shader from sack: pbr_terrain_shadowmap
[14:27:34.387] Missing shader from sack: pbr_terrain_pointlight
[14:27:34.387] Missing shader from sack: pbr_terrain
[14:27:34.387] Missing shader from sack: pbr_terrain
[14:27:34.387] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.387] Missing shader from sack: pbr_terrain
[14:27:34.387] Missing shader from sack: pbr_terrain
[14:27:34.387] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.388] Missing shader from sack: pbr_terrain
[14:27:34.388] Missing shader from sack: pbr_terrain
[14:27:34.388] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.388] Missing shader from sack: pbr_terrain
[14:27:34.388] Missing shader from sack: pbr_terrain
[14:27:34.388] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.389] Missing shader from sack: pbr_terrain
[14:27:34.389] Missing shader from sack: pbr_terrain
[14:27:34.389] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.389] Missing shader from sack: pbr_terrain
[14:27:34.389] Missing shader from sack: pbr_terrain
[14:27:34.389] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.389] Missing shader from sack: pbr_terrain
[14:27:34.389] Missing shader from sack: pbr_terrain
[14:27:34.389] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.390] Missing shader from sack: pbr_terrain
[14:27:34.390] Missing shader from sack: pbr_terrain
[14:27:34.390] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.390] Missing shader from sack: pbr_terrain
[14:27:34.390] Missing shader from sack: pbr_terrain
[14:27:34.390] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.390] Missing shader from sack: pbr_terrain
[14:27:34.390] Missing shader from sack: pbr_terrain
[14:27:34.390] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.391] Missing shader from sack: pbr_terrain
[14:27:34.391] Missing shader from sack: pbr_terrain
[14:27:34.391] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.391] Missing shader from sack: pbr_terrain
[14:27:34.391] Missing shader from sack: pbr_terrain
[14:27:34.391] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.391] Missing shader from sack: pbr_terrain
[14:27:34.391] Missing shader from sack: pbr_terrain
[14:27:34.391] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.392] Missing shader from sack: pbr_terrain
[14:27:34.392] Missing shader from sack: pbr_terrain
[14:27:34.392] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.392] Missing shader from sack: pbr_terrain
[14:27:34.392] Missing shader from sack: pbr_terrain
[14:27:34.392] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.393] Missing shader from sack: pbr_terrain
[14:27:34.393] Missing shader from sack: pbr_terrain
[14:27:34.393] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.395] Missing shader from sack: pbr_terrain
[14:27:34.395] Missing shader from sack: pbr_terrain
[14:27:34.395] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.396] Missing shader from sack: pbr_terrain
[14:27:34.396] Missing shader from sack: pbr_terrain
[14:27:34.396] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.397] Missing shader from sack: pbr_terrain
[14:27:34.397] Missing shader from sack: pbr_terrain
[14:27:34.397] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.397] Missing shader from sack: pbr_terrain
[14:27:34.397] Missing shader from sack: pbr_terrain
[14:27:34.397] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.397] Missing shader from sack: pbr_terrain
[14:27:34.397] Missing shader from sack: pbr_terrain
[14:27:34.397] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.399] Missing shader from sack: pbr_terrain
[14:27:34.399] Missing shader from sack: pbr_terrain
[14:27:34.399] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.401] Missing shader from sack: pbr_terrain
[14:27:34.401] Missing shader from sack: pbr_terrain
[14:27:34.401] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.402] Missing shader from sack: pbr_terrain
[14:27:34.402] Missing shader from sack: pbr_terrain
[14:27:34.402] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.404] Missing shader from sack: pbr_terrain
[14:27:34.404] Missing shader from sack: pbr_terrain
[14:27:34.404] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.405] Missing shader from sack: pbr_terrain
[14:27:34.405] Missing shader from sack: pbr_terrain
[14:27:34.405] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.407] Missing shader from sack: pbr_terrain
[14:27:34.407] Missing shader from sack: pbr_terrain
[14:27:34.407] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.412] Missing shader from sack: pbr_terrain
[14:27:34.412] Missing shader from sack: pbr_terrain
[14:27:34.412] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.413] Missing shader from sack: pbr_terrain
[14:27:34.413] Missing shader from sack: pbr_terrain
[14:27:34.413] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.413] Missing shader from sack: pbr_terrain
[14:27:34.413] Missing shader from sack: pbr_terrain
[14:27:34.413] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.413] Missing shader from sack: pbr_terrain
[14:27:34.413] Missing shader from sack: pbr_terrain
[14:27:34.413] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.413] Missing shader from sack: pbr_terrain
[14:27:34.414] Missing shader from sack: pbr_terrain
[14:27:34.414] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.416] Missing shader from sack: pbr_terrain
[14:27:34.416] Missing shader from sack: pbr_terrain
[14:27:34.416] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.421] Missing shader from sack: pbr_terrain
[14:27:34.421] Missing shader from sack: pbr_terrain
[14:27:34.421] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.422] Missing shader from sack: pbr_terrain
[14:27:34.422] Missing shader from sack: pbr_terrain
[14:27:34.422] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.423] Missing shader from sack: pbr_terrain
[14:27:34.423] Missing shader from sack: pbr_terrain
[14:27:34.423] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.426] Missing shader from sack: pbr_terrain
[14:27:34.426] Missing shader from sack: pbr_terrain
[14:27:34.426] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.426] Missing shader from sack: pbr_terrain
[14:27:34.426] Missing shader from sack: pbr_terrain
[14:27:34.426] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.428] Missing shader from sack: pbr_terrain
[14:27:34.428] Missing shader from sack: pbr_terrain
[14:27:34.428] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.428] Missing shader from sack: pbr_terrain
[14:27:34.428] Missing shader from sack: pbr_terrain
[14:27:34.429] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.430] Missing shader from sack: pbr_terrain
[14:27:34.430] Missing shader from sack: pbr_terrain
[14:27:34.431] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.432] Missing shader from sack: pbr_terrain
[14:27:34.432] Missing shader from sack: pbr_terrain
[14:27:34.432] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.433] Missing shader from sack: pbr_terrain
[14:27:34.433] Missing shader from sack: pbr_terrain
[14:27:34.433] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.436] Missing shader from sack: pbr_terrain
[14:27:34.436] Missing shader from sack: pbr_terrain
[14:27:34.436] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.436] Missing shader from sack: pbr_terrain
[14:27:34.436] Missing shader from sack: pbr_terrain
[14:27:34.436] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.438] Missing shader from sack: pbr_terrain
[14:27:34.438] Missing shader from sack: pbr_terrain
[14:27:34.438] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.443] Missing shader from sack: pbr_terrain
[14:27:34.443] Missing shader from sack: pbr_terrain
[14:27:34.443] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.444] Missing shader from sack: pbr_terrain
[14:27:34.444] Missing shader from sack: pbr_terrain
[14:27:34.444] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.444] Missing shader from sack: pbr_terrain
[14:27:34.444] Missing shader from sack: pbr_terrain
[14:27:34.444] Missing shader from sack: pbr_terrain_gbuffer
[14:27:34.987] Bake Terrain
[14:27:39.406] Bake Terrain
[14:27:39.448] Bake Terrain
[14:27:39.470] Bake Terrain
[14:27:40.678] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:41.470] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:27:41.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:41.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:41.483] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:27:41.483] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:43.053] [GAME MENU] player_in_camp_main 

[14:27:43.307] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:27:43.307] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:43.307] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:43.333] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:27:43.333] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:43.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:44.035] [GAME MENU] camp_junsima 

[14:27:44.950] [GAME MENU] camp_junsima_select_training 

[14:27:45.684] [GAME MENU] camp_junsima_training 

[14:27:46.829] Force VSync State is now ACTIVE 

[14:27:46.829] PushScreen 

[14:27:46.829] SandBox.View.Map.MapScreen::HandlePause 

[14:27:46.829] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:27:46.829] OnScreenListChanged 

[14:27:46.829] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[14:27:46.829] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[14:27:46.829] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[14:27:56.771] Force VSync State is now DEACTIVATED 

[14:27:56.771] PopScreen 

[14:27:56.771] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[14:27:56.771] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[14:27:56.771] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[14:27:56.771] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[14:27:56.771] OnScreenListChanged 

[14:27:56.771] SandBox.View.Map.MapScreen::HandleActivate 

[14:27:56.771] SandBox.View.Map.MapScreen::HandleResume 

[14:27:56.786] [GAME MENU] camp_junsima_training 

[14:27:57.753] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:27:57.753] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:57.753] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:57.759] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:27:57.760] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:57.760] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:57.795] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:27:57.795] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:57.805] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:27:57.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:57.806] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:57.885] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:27:57.886] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:57.905] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:27:57.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:57.906] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:27:58.086] Force VSync State is now ACTIVE 

[14:27:58.086] PushScreen 

[14:27:58.086] SandBox.View.Map.MapScreen::HandlePause 

[14:27:58.086] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:27:58.086] OnScreenListChanged 

[14:27:58.086] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[14:27:58.086] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[14:27:58.086] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[14:28:01.540] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:01.574] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:01.574] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:01.574] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:03.060] Force VSync State is now DEACTIVATED 

[14:28:03.060] PopScreen 

[14:28:03.060] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[14:28:03.060] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[14:28:03.060] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[14:28:03.060] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[14:28:03.060] OnScreenListChanged 

[14:28:03.060] SandBox.View.Map.MapScreen::HandleActivate 

[14:28:03.060] SandBox.View.Map.MapScreen::HandleResume 

[14:28:03.075] [GAME MENU] camp_junsima_training 

[14:28:03.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:03.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:03.900] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:03.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:03.901] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:03.935] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:03.936] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:03.974] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:03.975] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:04.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:04.092] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:04.296] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:04.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:04.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:04.304] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:04.305] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:04.305] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:07.060] [GAME MENU] camp_junsima_training 

[14:28:08.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:08.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:08.964] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:08.964] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:14.423] [GAME MENU] player_in_camp_join_encounter 

[14:28:14.424] [GAME MENU] player_in_camp 

[14:28:15.417] Opening new mission Battle .
 

[14:28:15.422] IMono_MBMission::create_mission : 0.004712
[14:28:15.602] Force VSync State is now DEACTIVATED 

[14:28:15.602] PushScreen 

[14:28:15.602] SandBox.View.Map.MapScreen::HandlePause 

[14:28:15.602] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:28:15.602] Release Sound Event 32208 

[14:28:15.602] OnScreenListChanged 

[14:28:15.602] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[14:28:15.602] -------MissionScreen-OnInitialize 

[14:28:15.602] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[14:28:15.602] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[14:28:15.978] Scene_view::clear_all(Main_map)
[14:28:16.172] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_092/scene.xscene.
[14:28:16.218] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_092/atmosphere.xml.
[14:28:16.871] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[14:28:16.872] 287 entities are registered as oro.
[14:28:17.284] NAV_MESH: load finished, first load for scene: 1
[14:28:18.785] rglShader_manager::read_compressed_shader_cache_package : 0.000194
[14:28:18.833] Placed flora count, 3300, flora_plant_g
[14:28:18.841] Placed flora count, 12688, flora_green_b
[14:28:18.841] Placed tree count, 15777, shrub__mix
[14:28:18.843] Placed flora count, 15486, flora_green_b
[14:28:18.847] Placed flora count, 16504, flora_fern_a
[14:28:18.876] Placed flora count, 54873, flora_green_j
[14:28:18.893] Placed flora count, 64331, flora_plant_f
[14:28:18.898] Placed tree count, 26943, flora_tree_pines_02
[14:28:18.899] Placed tree count, 27210, tree_high_o_pine
[14:28:18.911] Placed tree count, 28199, tree_high_q_pine
[14:28:19.010] Placed flora count, 252085, flora_dry_plant_f
[14:28:19.127] Placed flora count, 143537, ground_rocks_group
[14:28:19.395] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[14:28:19.413] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4198528, 0.
[14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4198530, 0.
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4198528, 0.
[14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4198530, 0.
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 4198530, 0.
[14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4198528, 0.
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4198530, 0.
[14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4198530, 0.
[14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4198528, 0.
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.156] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.156] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.156] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.156] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.156] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.156] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.156] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.157] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.157] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.157] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.157] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.157] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap
[14:28:22.177] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.177] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.177] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.177] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.177] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.177] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.177] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.177] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.177] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.177] Missing shader from sack: pbr_metallic_pointlight
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.178] Missing shader from sack: pbr_metallic_constant_output
[14:28:22.411] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4198530, 1.
[14:28:22.423] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4198528, 1.
[14:28:22.427] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4198530, 1.
[14:28:22.428] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4198528, 1.
[14:28:22.428] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4198528, 1.
[14:28:22.432] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4198530, 1.
[14:28:22.434] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 4198530, 1.
[14:28:22.436] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4198530, 1.
[14:28:22.439] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4198528, 1.
[14:28:24.325] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 4198528, 0.
[14:28:24.428] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 4722818, 0.
[14:28:24.447] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 5771394, 0.
[14:28:24.455] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 4198528, 1.
[14:28:24.514] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 4722818, 1.
[14:28:24.632] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 5771394, 1.
[14:28:24.633] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 5247104, 0.
[14:28:24.641] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4198530, 0.
[14:28:24.813] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4198530, 1.
[14:28:24.829] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 5247104, 1.
[14:28:24.945] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 5247106, 0.
[14:28:24.992] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4722816, 0.
[14:28:25.104] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4722816, 1.
[14:28:25.112] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 5247106, 1.
[14:28:26.392] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 4722816, 0.
[14:28:26.396] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 4198530, 0.
[14:28:26.463] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 4198528, 0.
[14:28:26.582] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4722816, 0.
[14:28:26.605] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 5771392, 0.
[14:28:26.683] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 4722816, 0.
[14:28:26.697] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 4722818, 0.
[14:28:26.706] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 4198528, 0.
[14:28:26.727] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 5247104, 0.
[14:28:28.170] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 4198530, 1.
[14:28:28.185] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 4722816, 1.
[14:28:28.259] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 4722816, 1.
[14:28:28.278] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4722816, 1.
[14:28:28.291] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 4198528, 1.
[14:28:28.293] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 4722818, 1.
[14:28:28.318] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 5771392, 1.
[14:28:28.366] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 5247104, 1.
[14:28:28.401] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 5771392, 0.
[14:28:28.462] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4722816, 0.
[14:28:28.505] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 4722818, 0.
[14:28:28.533] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 5771394, 0.
[14:28:28.651] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4722816, 1.
[14:28:28.663] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 4722818, 0.
[14:28:28.670] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 5771392, 1.
[14:28:28.717] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 5247106, 0.
[14:28:28.723] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 5771392, 0.
[14:28:28.802] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 5771392, 0.
[14:28:28.807] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 5771394, 1.
[14:28:28.838] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 4722818, 1.
[14:28:28.862] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 5771394, 0.
[14:28:28.959] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4198530, 0.
[14:28:28.978] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 5247106, 1.
[14:28:29.000] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 5771392, 1.
[14:28:29.057] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 5771392, 1.
[14:28:29.110] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4198530, 1.
[14:28:29.129] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 5771394, 1.
[14:28:29.246] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 4198530, 0.
[14:28:29.261] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4722816, 0.
[14:28:29.305] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4198530, 0.
[14:28:29.320] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 4722816, 0.
[14:28:29.448] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 4198528, 0.
[14:28:29.463] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4198530, 0.
[14:28:29.469] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4722816, 1.
[14:28:29.477] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 4198530, 1.
[14:28:29.517] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4198530, 1.
[14:28:29.536] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 4722816, 1.
[14:28:29.583] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 5771394, 0.
[14:28:29.650] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 4198528, 1.
[14:28:29.652] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4198530, 1.
[14:28:29.814] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 5771394, 1.
[14:28:29.876] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 4722818, 0.
[14:28:29.903] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 5771392, 0.
[14:28:29.958] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4722818, 0.
[14:28:30.019] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 4198528, 0.
[14:28:30.021] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4722818, 0.
[14:28:30.092] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 4722818, 1.
[14:28:30.110] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 4722816, 0.
[14:28:30.130] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 4722816, 0.
[14:28:30.149] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4722818, 1.
[14:28:30.157] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 5771392, 1.
[14:28:30.201] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4722818, 1.
[14:28:30.205] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 4198528, 1.
[14:28:30.288] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 4722816, 1.
[14:28:30.378] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 4198530, 0.
[14:28:30.455] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4722818, 0.
[14:28:30.464] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4198528, 0.
[14:28:30.551] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 4198530, 1.
[14:28:30.590] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 5247106, 0.
[14:28:30.623] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4722818, 1.
[14:28:30.631] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4198528, 1.
[14:28:30.660] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 5247106, 0.
[14:28:30.678] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 5247106, 0.
[14:28:30.735] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 5771392, 0.
[14:28:30.823] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 5771394, 0.
[14:28:30.920] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 5247106, 1.
[14:28:30.956] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 5247106, 1.
[14:28:30.965] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 5247104, 0.
[14:28:31.043] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 5771392, 1.
[14:28:31.138] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 5771394, 1.
[14:28:31.157] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 4722816, 0.
[14:28:31.379] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 4198530, 0.
[14:28:31.381] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 4722816, 1.
[14:28:31.393] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4198530, 0.
[14:28:31.613] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 4198530, 1.
[14:28:31.627] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4198530, 1.
[14:28:31.707] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 4198528, 0.
[14:28:31.751] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4722816, 0.
[14:28:31.905] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 4722816, 1.
[14:28:31.951] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 4198528, 1.
[14:28:31.952] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 4198528, 1.
[14:28:31.967] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 4722818, 1.
[14:28:31.981] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4722816, 1.
[14:28:32.111] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4722818, 0.
[14:28:32.168] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 5771394, 0.
[14:28:32.185] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4722816, 0.
[14:28:32.212] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4198530, 0.
[14:28:32.236] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 4722818, 0.
[14:28:32.264] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 5247106, 1.
[14:28:32.321] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4722818, 0.
[14:28:32.326] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4198528, 0.
[14:28:32.341] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4722818, 1.
[14:28:32.383] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 5247104, 1.
[14:28:32.435] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4722816, 1.
[14:28:32.442] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4198530, 1.
[14:28:32.446] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 4722818, 1.
[14:28:32.491] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 5771394, 1.
[14:28:32.521] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 5771394, 0.
[14:28:32.561] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4198528, 1.
[14:28:32.568] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4722818, 1.
[14:28:32.583] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 5771392, 0.
[14:28:32.696] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 4722816, 0.
[14:28:32.718] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 4722818, 0.
[14:28:32.782] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4198528, 0.
[14:28:32.786] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 4198530, 0.
[14:28:32.844] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 5771394, 1.
[14:28:32.892] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 4722818, 0.
[14:28:32.927] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 5771392, 1.
[14:28:32.960] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 4722818, 1.
[14:28:32.962] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 4722816, 1.
[14:28:33.022] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 4198530, 1.
[14:28:33.033] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4198528, 1.
[14:28:33.104] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4722818, 0.
[14:28:33.131] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 4722818, 1.
[14:28:33.216] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 4198528, 0.
[14:28:33.261] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4198530, 0.
[14:28:33.354] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4722818, 1.
[14:28:33.402] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4722816, 0.
[14:28:33.442] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 4198528, 0.
[14:28:33.470] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 4198528, 1.
[14:28:33.492] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4198530, 1.
[14:28:33.502] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4722816, 0.
[14:28:33.595] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 5771394, 0.
[14:28:33.635] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4722816, 1.
[14:28:33.657] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 4198528, 1.
[14:28:33.719] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 5771392, 0.
[14:28:33.735] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4722816, 1.
[14:28:33.759] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 4198530, 0.
[14:28:33.766] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 4722816, 0.
[14:28:33.840] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 4198530, 0.
[14:28:33.844] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 4198530, 0.
[14:28:33.869] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 5247106, 0.
[14:28:33.935] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 5771394, 1.
[14:28:33.964] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 5771392, 0.
[14:28:33.981] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 4198530, 1.
[14:28:33.998] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 4722816, 1.
[14:28:34.022] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 4198530, 1.
[14:28:34.056] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 4198528, 0.
[14:28:34.063] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 4198530, 1.
[14:28:34.152] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 5247106, 1.
[14:28:34.259] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 5771392, 1.
[14:28:34.274] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4198528, 0.
[14:28:34.279] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 4198528, 0.
[14:28:34.308] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 4198528, 1.
[14:28:34.334] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 4722816, 0.
[14:28:34.357] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 4722818, 0.
[14:28:34.408] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 5247106, 0.
[14:28:34.484] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 4722816, 0.
[14:28:34.503] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4198528, 1.
[14:28:34.514] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 4198528, 1.
[14:28:34.568] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 4722816, 1.
[14:28:34.577] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 4722818, 1.
[14:28:34.708] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 4722816, 1.
[14:28:34.717] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 4722818, 0.
[14:28:34.721] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 5247106, 1.
[14:28:34.795] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 5771392, 0.
[14:28:34.858] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 5771394, 0.
[14:28:34.947] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 4722818, 1.
[14:28:34.994] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 5247106, 0.
[14:28:35.041] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 5247104, 0.
[14:28:35.084] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 5771392, 1.
[14:28:35.117] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 4198528, 0.
[14:28:35.145] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 5771392, 1.
[14:28:35.177] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 5771394, 1.
[14:28:35.217] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 5247106, 0.
[14:28:35.299] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 5247104, 0.
[14:28:35.313] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 4198528, 1.
[14:28:35.319] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 5247106, 1.
[14:28:35.378] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 5247104, 1.
[14:28:35.444] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 4198530, 0.
[14:28:35.476] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 4722816, 0.
[14:28:35.504] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 4198528, 0.
[14:28:35.512] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 4198530, 0.
[14:28:35.548] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 5247106, 1.
[14:28:35.574] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 5247104, 1.
[14:28:35.697] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 4198530, 1.
[14:28:35.712] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4198528, 0.
[14:28:35.719] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 4722816, 1.
[14:28:35.726] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 4198528, 1.
[14:28:35.762] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 5247104, 0.
[14:28:35.765] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 4198530, 1.
[14:28:35.880] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 4722816, 0.
[14:28:35.922] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 5771394, 0.
[14:28:35.927] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4198528, 1.
[14:28:35.955] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 4198528, 0.
[14:28:35.962] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 5247104, 0.
[14:28:36.096] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 5247104, 1.
[14:28:36.111] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 5247104, 0.
[14:28:36.122] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 4722816, 1.
[14:28:36.166] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4722818, 0.
[14:28:36.222] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 4198528, 1.
[14:28:36.233] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 5771394, 1.
[14:28:36.284] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 5247104, 1.
[14:28:36.292] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 5247104, 0.
[14:28:36.387] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 5247104, 1.
[14:28:36.407] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4722818, 1.
[14:28:36.475] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 5247106, 0.
[14:28:36.496] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 4198530, 0.
[14:28:36.523] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 5247104, 0.
[14:28:36.585] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 4722816, 0.
[14:28:36.600] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 4722816, 0.
[14:28:36.627] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 5247104, 1.
[14:28:36.666] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 5247106, 0.
[14:28:36.696] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 4198530, 1.
[14:28:36.750] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 5247106, 1.
[14:28:36.784] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 4722816, 0.
[14:28:36.796] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 4722816, 1.
[14:28:36.832] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 4722816, 1.
[14:28:36.836] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 5247104, 1.
[14:28:36.930] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 4722818, 0.
[14:28:36.963] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 5247106, 1.
[14:28:36.965] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 4722816, 1.
[14:28:36.992] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 4722816, 0.
[14:28:36.994] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 5771394, 0.
[14:28:37.002] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4722816, 0.
[14:28:37.054] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4722816, 0.
[14:28:37.129] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 4722818, 0.
[14:28:37.174] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 4722818, 1.
[14:28:37.186] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 5247106, 0.
[14:28:37.190] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4722818, 0.
[14:28:37.200] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 4722816, 1.
[14:28:37.239] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4722816, 1.
[14:28:37.308] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4722816, 1.
[14:28:37.308] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 5771394, 1.
[14:28:37.336] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 4722818, 1.
[14:28:37.404] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 5247104, 0.
[14:28:37.411] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4722818, 1.
[14:28:37.493] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4722816, 0.
[14:28:37.501] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 5247106, 1.
[14:28:37.570] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 4198530, 0.
[14:28:37.605] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 5771394, 0.
[14:28:37.672] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4722816, 1.
[14:28:37.720] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 5247104, 1.
[14:28:37.734] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 5247104, 0.
[14:28:37.743] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4722818, 0.
[14:28:37.769] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 5247104, 0.
[14:28:37.806] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 4198530, 1.
[14:28:37.822] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 5771394, 0.
[14:28:37.870] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 5771392, 0.
[14:28:37.922] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4722818, 1.
[14:28:37.937] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 5771394, 1.
[14:28:37.949] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 4198530, 0.
[14:28:38.037] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 5247104, 1.
[14:28:38.065] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 5247104, 1.
[14:28:38.161] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 4722816, 0.
[14:28:38.210] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4198528, 0.
[14:28:38.221] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 5771392, 1.
[14:28:38.260] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 5771392, 0.
[14:28:38.286] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4722816, 0.
[14:28:38.331] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 5771394, 0.
[14:28:38.375] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 4722816, 1.
[14:28:38.436] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4198528, 1.
[14:28:38.514] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4722816, 1.
[14:28:38.590] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 5771392, 1.
[14:28:38.593] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 4198530, 0.
[14:28:38.603] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 5771394, 1.
[14:28:38.645] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 4198528, 0.
[14:28:38.660] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 4722818, 0.
[14:28:38.732] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4722818, 0.
[14:28:38.779] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 4198530, 0.
[14:28:38.827] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 4722818, 0.
[14:28:38.853] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 4198530, 1.
[14:28:38.855] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4198528, 0.
[14:28:38.857] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 4198528, 1.
[14:28:38.896] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 4722818, 1.
[14:28:38.951] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4722818, 1.
[14:28:39.013] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 4198530, 1.
[14:28:39.038] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4198528, 1.
[14:28:39.068] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 5771394, 0.
[14:28:39.199] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 5771394, 1.
[14:28:39.232] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 4198530, 0.
[14:28:39.247] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 5771392, 0.
[14:28:39.280] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4198530, 0.
[14:28:39.403] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 5771394, 1.
[14:28:39.412] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4722818, 0.
[14:28:39.423] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 4198530, 1.
[14:28:39.452] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 4722818, 0.
[14:28:39.459] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 4722818, 0.
[14:28:39.524] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4198530, 1.
[14:28:39.532] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 5771392, 1.
[14:28:39.627] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4722818, 1.
[14:28:39.668] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 5247106, 0.
[14:28:39.694] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 4722818, 1.
[14:28:39.722] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 4722818, 1.
[14:28:39.737] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 4722816, 0.
[14:28:39.898] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4198528, 0.
[14:28:39.925] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 4198530, 1.
[14:28:39.950] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 4722818, 1.
[14:28:39.970] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4722818, 0.
[14:28:39.990] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 5247106, 1.
[14:28:40.070] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 5247104, 0.
[14:28:40.118] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4198528, 1.
[14:28:40.188] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 5247106, 0.
[14:28:40.195] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4722818, 1.
[14:28:40.209] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 4722818, 0.
[14:28:40.356] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 5247104, 0.
[14:28:40.383] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 5771392, 0.
[14:28:40.413] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 5247104, 1.
[14:28:40.436] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 4722818, 1.
[14:28:40.441] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 4722818, 0.
[14:28:40.466] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 5247106, 0.
[14:28:40.511] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 5247106, 1.
[14:28:40.634] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 4722818, 1.
[14:28:40.657] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 5247104, 1.
[14:28:40.684] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 4198528, 0.
[14:28:40.708] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 4198530, 0.
[14:28:40.727] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 5771392, 1.
[14:28:40.769] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 5247106, 1.
[14:28:40.780] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 5771392, 0.
[14:28:40.873] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 4722816, 1.
[14:28:40.952] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 4198530, 1.
[14:28:40.954] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 4198528, 1.
[14:28:41.077] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 5771392, 1.
[14:28:44.913] ----------Mission-AddTeam-Defender 

[14:28:44.913] ----------Mission-AddTeam-Attacker 

[14:28:44.914] ----------Mission-AddTeam-Attacker 

[14:28:45.046] -------MissionScreen-OnActivate 

[14:28:45.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:45.074] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:45.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:45.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:45.079] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:45.079] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:45.079] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:45.095] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:45.096] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:45.116] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:45.116] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:45.116] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:46.553] Bake Terrain
[14:28:46.625] Bake Terrain
[14:28:46.635] Bake Terrain
[14:28:46.721] Bake Terrain
[14:28:47.322] HorseArcher added to selected formations. 

[14:28:47.322] SetOrderWithAgent FollowMe 曹仁on team 

[14:28:47.322] After set order called, number of selected formations: 1 

[14:28:47.322] General formation being processed. 

[14:28:47.322] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:47.322] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:47.322] After set order loop complete, number of selected formations: 1 

[14:28:47.322] Selected formations being cleared. 

[14:28:47.322] Cavalry added to selected formations. 

[14:28:47.322] SetOrderWithAgent FollowMe 曹仁on team 

[14:28:47.322] After set order called, number of selected formations: 1 

[14:28:47.322] Bodyguard formation being processed. 

[14:28:47.322] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:47.322] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:47.322] After set order loop complete, number of selected formations: 1 

[14:28:47.322] Selected formations being cleared. 

[14:28:47.324] Cavalry has 28 units, Ranged has 0 units 

[14:28:47.324] Defender Cavalry transfers 14 units to Ranged 

[14:28:47.325] Cavalry has 14 units, Ranged has 14 units 

[14:28:49.382] Selected formations being cleared. Select all formations: 

[14:28:49.382] Infantry added to selected formations. 

[14:28:49.382] Ranged added to selected formations. 

[14:28:49.382] HorseArcher added to selected formations. 

[14:28:49.383] Selected formations being cleared. Select all formations: 

[14:28:49.383] Ranged added to selected formations. 

[14:28:49.384] SetOrder AIControlOffon team 

[14:28:49.384] After set order called, number of selected formations: 1 

[14:28:49.384] Ranged formation being processed. 

[14:28:49.384] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:49.384] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:49.384] After set order loop complete, number of selected formations: 1 

[14:28:49.384] SetOrder Mounton team 

[14:28:49.384] After set order called, number of selected formations: 1 

[14:28:49.384] Ranged formation being processed. 

[14:28:49.384] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:49.384] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:49.384] After set order loop complete, number of selected formations: 1 

[14:28:49.385] SetOrder FireAtWillon team 

[14:28:49.385] After set order called, number of selected formations: 1 

[14:28:49.385] Ranged formation being processed. 

[14:28:49.385] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:49.385] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:49.385] After set order loop complete, number of selected formations: 1 

[14:28:49.385] SetOrder ArrangementLineon team 

[14:28:49.385] After set order called, number of selected formations: 1 

[14:28:49.385] Ranged formation being processed. 

[14:28:49.385] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:49.385] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:49.385] After set order loop complete, number of selected formations: 1 

[14:28:49.385] SetOrder StandYourGroundon team 

[14:28:49.385] After set order called, number of selected formations: 1 

[14:28:49.385] Ranged formation being processed. 

[14:28:49.385] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:49.385] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:49.385] After set order loop complete, number of selected formations: 1 

[14:28:49.385] SetOrder AIControlOffon team 

[14:28:49.385] After set order called, number of selected formations: 1 

[14:28:49.385] Ranged formation being processed. 

[14:28:49.385] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:49.385] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:49.385] After set order loop complete, number of selected formations: 1 

[14:28:49.386] Selected formations being cleared. 

[14:28:49.394] HorseArcher added to selected formations. 

[14:28:49.394] SetOrderWithAgent FollowMe 李大碗on team 

[14:28:49.394] After set order called, number of selected formations: 1 

[14:28:49.394] General formation being processed. 

[14:28:49.394] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:49.394] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:49.394] After set order loop complete, number of selected formations: 1 

[14:28:49.394] Selected formations being cleared. 

[14:28:49.394] HorseArcher added to selected formations. 

[14:28:49.394] SetOrderWithAgent FollowMe 公孙离on team 

[14:28:49.394] After set order called, number of selected formations: 1 

[14:28:49.394] General formation being processed. 

[14:28:49.394] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:49.394] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:49.394] After set order loop complete, number of selected formations: 1 

[14:28:49.394] Selected formations being cleared. 

[14:28:49.394] HorseArcher added to selected formations. 

[14:28:49.394] SetOrderWithAgent FollowMe 公孙离on team 

[14:28:49.394] After set order called, number of selected formations: 1 

[14:28:49.394] Bodyguard formation being processed. 

[14:28:49.394] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:28:49.394] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:28:49.394] After set order loop complete, number of selected formations: 1 

[14:28:49.395] Selected formations being cleared. 

[14:28:49.395] Selected formations being cleared. Select all formations: 

[14:28:49.395] Ranged added to selected formations. 

[14:28:49.510] Render Requested: lz_spear_youzhou_04 

[14:28:49.510] Render Requested: stronger_reinforced_kite_shield 

[14:28:49.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:49.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:49.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:50.300] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[14:28:50.300] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:52.192] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:52.192] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:52.217] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:52.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:52.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:52.247] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:52.247] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:52.261] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:52.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:52.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:52.305] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:52.306] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:52.369] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:28:52.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:52.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:28:57.143] Scene_view::clear_all(inventory_character_scene)
[14:28:59.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:29:01.781] 敌方同意单挑 

[14:29:01.782] Formation order position is not valid. Team: 0, Formation: 4 

[14:29:01.782] Formation order position is not valid. Team: 0, Formation: 5 

[14:29:01.782] Formation order position is not valid. Team: 0, Formation: 6 

[14:29:01.782] Formation order position is not valid. Team: 0, Formation: 7 

[14:29:01.782] Formation order position is not valid. Team: 2, Formation: 1 

[14:29:01.783] Formation order position is not valid. Team: 2, Formation: 4 

[14:29:01.783] Formation order position is not valid. Team: 2, Formation: 5 

[14:29:01.783] Formation order position is not valid. Team: 2, Formation: 6 

[14:29:01.783] Formation order position is not valid. Team: 2, Formation: 7 

[14:29:01.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:29:01.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:29:01.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:29:01.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:29:05.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:29:05.711] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:29:05.711] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:29:05.712] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:29:19.774] Render Requested: lz_bow_youzhou_01 

[14:29:26.972] Render Requested: stronger_reinforced_kite_shield 

[14:29:27.152] Render Requested: lz_spear_youzhou_04 

[14:29:37.119] Render Requested: lz_bow_youzhou_01 

[14:29:42.736] Render Requested: stronger_reinforced_kite_shield 

[14:29:42.924] Render Requested: lz_spear_youzhou_04 

[14:29:58.807] Render Requested: lz_bow_youzhou_01 

[14:30:06.347] Render Requested: stronger_reinforced_kite_shield 

[14:30:06.529] Render Requested: lz_spear_youzhou_04 

[14:30:20.069] Render Requested: lz_bow_youzhou_01 

[14:30:26.597] Render Requested: stronger_reinforced_kite_shield 

[14:30:26.783] Render Requested: lz_spear_youzhou_04 

[14:30:33.346] Render Requested: lz_bow_youzhou_01 

[14:30:45.701] 将军实在勇武过人! 

[14:30:45.701] 首功者,公孙瓒麾下李大碗! 

[14:30:45.701] 镇北将军公孙瓒麾下屯将李大碗,杀退敌方别部司马戏志才! 

[14:30:45.701] 你与公孙瓒派系的关系+8,现为70。 

[14:30:45.701] 你与公孙瓒派系的关系+5,现为75。 

[14:30:45.702] 我方赢得了单挑, 敌方士气下降 

[14:30:46.410] Render Requested: stronger_reinforced_kite_shield 

[14:30:46.604] Render Requested: lz_spear_youzhou_04 

[14:31:50.061] 呵!将军好武艺! 

[14:31:50.062] 镇北将军公孙瓒麾下屯将李大碗,杀退敌方别部司马杜氏! 

[14:31:50.062] 你与公孙瓒派系的关系+8,现为83。 

[14:31:50.062] 李大碗提高了1级。 

[14:31:50.062] 你与公孙瓒派系的关系+5,现为88。 

[14:31:57.479] 平西将军公孙康麾下幽云渔阳突骑,杀退敌方平东将军司马懿! 

[14:32:00.253] 镇北将军公孙瓒麾下白马义从,杀退敌方别部司马史涣! 

[14:32:05.437] 左中郎将文则麾下白马义从,杀退敌方步兵司马司马朗! 

[14:32:17.417] Cavalry has 2 units, Ranged has 0 units 

[14:32:17.417] Defender Cavalry transfers 1 units to Ranged 

[14:32:17.418] Cavalry has 1 units, Ranged has 1 units 

[14:32:23.643] Render Requested: lz_bow_youzhou_01 

[14:32:28.014] 匈奴中郎将程绪麾下幽云渔阳突骑,杀退敌方司金将军曹彰! 

[14:32:39.766] 呵!将军好武艺! 

[14:32:40.339] Render Requested: stronger_reinforced_kite_shield 

[14:32:40.521] Render Requested: lz_spear_youzhou_04 

[14:32:42.398] 射声校尉公孙续麾下幽云渔阳突骑,杀退敌方宁国将军曹仁! 

[14:32:51.855] Render Requested: lz_bow_youzhou_01 

[14:32:53.795] 平西将军公孙康麾下幽云渔阳边骑,杀退敌方别部司马杨修! 

[14:32:57.409] Render Requested: stronger_reinforced_kite_shield 

[14:32:57.591] Render Requested: lz_spear_youzhou_04 

[14:33:10.550] Render Requested: lz_bow_youzhou_01 

[14:33:23.645] Render Requested: stronger_reinforced_kite_shield 

[14:33:23.841] Render Requested: lz_spear_youzhou_04 

[14:33:25.463] Render Requested: lz_bow_youzhou_01 

[14:33:28.182] Render Requested: stronger_reinforced_kite_shield 

[14:33:28.362] Render Requested: lz_spear_youzhou_04 

[14:33:30.172] Render Requested: lz_bow_youzhou_01 

[14:33:35.072] Render Requested: stronger_reinforced_kite_shield 

[14:33:35.270] Render Requested: lz_spear_youzhou_04 

[14:33:42.245] Render Requested: lz_bow_youzhou_01 

[14:33:47.282] Render Requested: stronger_reinforced_kite_shield 

[14:33:47.474] Render Requested: lz_spear_youzhou_04 

[14:33:59.476] Render Requested: lz_bow_youzhou_01 

[14:34:20.385] 将军实在勇武过人! 

[14:34:20.946] 越骑司马徐邈杀退敌方鹰扬中郎将乐进! 

[14:34:45.736] Cavalry has 33 units, Skirmisher has 0 units 

[14:34:45.736] Attacker Cavalry transfers 16 units to Skirmisher 

[14:34:45.737] Cavalry has 17 units, Skirmisher has 16 units 

[14:35:02.273] 呵!将军好武艺! 

[14:35:04.537] Render Requested: stronger_reinforced_kite_shield 

[14:35:04.721] Render Requested: lz_spear_youzhou_04 

[14:35:53.196] 呵!将军好武艺! 

[14:36:42.246] 将军实在勇武过人! 

[14:37:03.469] IsEquipmentSelectionActive: False 

[14:37:19.392] 唔...敌军也有能人啊。今日我已战至力竭,也只得先归营修整,来日再战了... 

[14:37:33.947] Cavalry has 49 units, HorseArcher has 136 units 

[14:37:33.947] Attacker Cavalry transfers 49 units to HorseArcher 

[14:37:33.949] Cavalry has 0 units, HorseArcher has 185 units 

[14:38:12.741] OnGameWindowFocusChange: False 

[14:38:12.741] TopScreen: MissionScreen 

[14:39:40.639] OnGameWindowFocusChange: True 

[14:39:40.639] TopScreen: MissionScreen 

[14:39:42.049] OnGameWindowFocusChange: False 

[14:39:42.049] TopScreen: MissionScreen 

[14:39:49.721] OnGameWindowFocusChange: True 

[14:39:49.721] TopScreen: MissionScreen 

[14:39:59.431] 哈!竟然只是这种程度的敌军吗?! 

[14:40:04.850] 杀啊!!!敌军开始败退了! 

[14:40:08.453] CheckMissionEnded::ended 

[14:40:08.453] Player MapEvent BattleState: AttackerVictory 

[14:40:10.844] I called EndMission 

[14:40:10.852] I called EndMissionInternal 

[14:40:11.117] -------MissionScreen-OnDeactivate 

[14:40:11.608] PopScreen 

[14:40:11.608] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[14:40:11.608] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[14:40:11.608] -------MissionScreen-OnDeactivate 

[14:40:11.608] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[14:40:11.608] -------MissionScreen-OnFinalize 

[14:40:11.626] Scene_view::clear_all(battle_terrain_biome_092)
[14:40:11.626] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[14:40:11.626] OnScreenListChanged 

[14:40:11.626] SandBox.View.Map.MapScreen::HandleActivate 

[14:40:11.627] SandBox.View.Map.MapScreen::HandleResume 

[14:40:11.641] [GAME MENU] player_in_camp 

[14:40:11.641] Release Sound Event -1 

[14:40:11.659] 你掠夺了522第纳尔。 

[14:40:11.660] Player MapEvent State: WaitingRemoval 

[14:40:11.860] Release Sound Event 51165 

[14:40:11.966] [GAME MENU] player_in_camp_battle_end 

[14:40:18.254] rglShader_manager::read_compressed_shader_cache_package : 0.000129
[14:40:18.254] Missing shader from sack: pbr_terrain
[14:40:18.254] Missing shader from sack: pbr_terrain
[14:40:18.254] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.254] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.254] Missing shader from sack: pbr_terrain_shadowmap
[14:40:18.254] Missing shader from sack: pbr_terrain_pointlight
[14:40:18.255] Missing shader from sack: pbr_terrain
[14:40:18.255] Missing shader from sack: pbr_terrain
[14:40:18.255] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.255] Missing shader from sack: pbr_terrain
[14:40:18.255] Missing shader from sack: pbr_terrain
[14:40:18.255] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.256] Missing shader from sack: pbr_terrain
[14:40:18.256] Missing shader from sack: pbr_terrain
[14:40:18.256] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.256] Missing shader from sack: pbr_terrain
[14:40:18.256] Missing shader from sack: pbr_terrain
[14:40:18.256] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.256] Missing shader from sack: pbr_terrain
[14:40:18.256] Missing shader from sack: pbr_terrain
[14:40:18.256] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.257] Missing shader from sack: pbr_terrain
[14:40:18.257] Missing shader from sack: pbr_terrain
[14:40:18.257] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.257] Missing shader from sack: pbr_terrain
[14:40:18.257] Missing shader from sack: pbr_terrain
[14:40:18.257] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.258] Missing shader from sack: pbr_terrain
[14:40:18.258] Missing shader from sack: pbr_terrain
[14:40:18.258] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.258] Missing shader from sack: pbr_terrain
[14:40:18.258] Missing shader from sack: pbr_terrain
[14:40:18.258] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.258] Missing shader from sack: pbr_terrain
[14:40:18.258] Missing shader from sack: pbr_terrain
[14:40:18.258] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.258] Missing shader from sack: pbr_terrain
[14:40:18.258] Missing shader from sack: pbr_terrain
[14:40:18.258] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.259] Missing shader from sack: pbr_terrain
[14:40:18.259] Missing shader from sack: pbr_terrain
[14:40:18.259] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.259] Missing shader from sack: pbr_terrain
[14:40:18.259] Missing shader from sack: pbr_terrain
[14:40:18.259] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.261] Missing shader from sack: pbr_terrain
[14:40:18.261] Missing shader from sack: pbr_terrain
[14:40:18.261] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.261] Missing shader from sack: pbr_terrain
[14:40:18.261] Missing shader from sack: pbr_terrain
[14:40:18.261] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.261] Missing shader from sack: pbr_terrain
[14:40:18.261] Missing shader from sack: pbr_terrain
[14:40:18.261] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.263] Missing shader from sack: pbr_terrain
[14:40:18.263] Missing shader from sack: pbr_terrain
[14:40:18.263] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.264] Missing shader from sack: pbr_terrain
[14:40:18.264] Missing shader from sack: pbr_terrain
[14:40:18.264] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.264] Missing shader from sack: pbr_terrain
[14:40:18.264] Missing shader from sack: pbr_terrain
[14:40:18.264] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.264] Missing shader from sack: pbr_terrain
[14:40:18.264] Missing shader from sack: pbr_terrain
[14:40:18.264] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.264] Missing shader from sack: pbr_terrain
[14:40:18.264] Missing shader from sack: pbr_terrain
[14:40:18.264] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.265] Missing shader from sack: pbr_terrain
[14:40:18.265] Missing shader from sack: pbr_terrain
[14:40:18.265] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.266] Missing shader from sack: pbr_terrain
[14:40:18.266] Missing shader from sack: pbr_terrain
[14:40:18.267] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.267] Missing shader from sack: pbr_terrain
[14:40:18.267] Missing shader from sack: pbr_terrain
[14:40:18.267] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.269] Missing shader from sack: pbr_terrain
[14:40:18.269] Missing shader from sack: pbr_terrain
[14:40:18.269] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.269] Missing shader from sack: pbr_terrain
[14:40:18.269] Missing shader from sack: pbr_terrain
[14:40:18.269] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.270] Missing shader from sack: pbr_terrain
[14:40:18.270] Missing shader from sack: pbr_terrain
[14:40:18.270] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.276] Missing shader from sack: pbr_terrain
[14:40:18.276] Missing shader from sack: pbr_terrain
[14:40:18.276] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.276] Missing shader from sack: pbr_terrain
[14:40:18.276] Missing shader from sack: pbr_terrain
[14:40:18.276] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.276] Missing shader from sack: pbr_terrain
[14:40:18.276] Missing shader from sack: pbr_terrain
[14:40:18.276] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.276] Missing shader from sack: pbr_terrain
[14:40:18.276] Missing shader from sack: pbr_terrain
[14:40:18.276] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.277] Missing shader from sack: pbr_terrain
[14:40:18.277] Missing shader from sack: pbr_terrain
[14:40:18.277] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.279] Missing shader from sack: pbr_terrain
[14:40:18.279] Missing shader from sack: pbr_terrain
[14:40:18.279] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.284] Missing shader from sack: pbr_terrain
[14:40:18.284] Missing shader from sack: pbr_terrain
[14:40:18.284] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.284] Missing shader from sack: pbr_terrain
[14:40:18.284] Missing shader from sack: pbr_terrain
[14:40:18.284] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.286] Missing shader from sack: pbr_terrain
[14:40:18.286] Missing shader from sack: pbr_terrain
[14:40:18.286] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.289] Missing shader from sack: pbr_terrain
[14:40:18.289] Missing shader from sack: pbr_terrain
[14:40:18.289] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.289] Missing shader from sack: pbr_terrain
[14:40:18.289] Missing shader from sack: pbr_terrain
[14:40:18.289] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.291] Missing shader from sack: pbr_terrain
[14:40:18.291] Missing shader from sack: pbr_terrain
[14:40:18.291] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.291] Missing shader from sack: pbr_terrain
[14:40:18.291] Missing shader from sack: pbr_terrain
[14:40:18.291] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.293] Missing shader from sack: pbr_terrain
[14:40:18.293] Missing shader from sack: pbr_terrain
[14:40:18.293] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.295] Missing shader from sack: pbr_terrain
[14:40:18.295] Missing shader from sack: pbr_terrain
[14:40:18.295] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.296] Missing shader from sack: pbr_terrain
[14:40:18.296] Missing shader from sack: pbr_terrain
[14:40:18.296] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.298] Missing shader from sack: pbr_terrain
[14:40:18.298] Missing shader from sack: pbr_terrain
[14:40:18.298] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.299] Missing shader from sack: pbr_terrain
[14:40:18.299] Missing shader from sack: pbr_terrain
[14:40:18.299] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.300] Missing shader from sack: pbr_terrain
[14:40:18.300] Missing shader from sack: pbr_terrain
[14:40:18.300] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.306] Missing shader from sack: pbr_terrain
[14:40:18.306] Missing shader from sack: pbr_terrain
[14:40:18.306] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.307] Missing shader from sack: pbr_terrain
[14:40:18.307] Missing shader from sack: pbr_terrain
[14:40:18.307] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.307] Missing shader from sack: pbr_terrain
[14:40:18.307] Missing shader from sack: pbr_terrain
[14:40:18.307] Missing shader from sack: pbr_terrain_gbuffer
[14:40:18.844] Bake Terrain
[14:40:25.529] Bake Terrain
[14:40:25.563] Bake Terrain
[14:40:25.586] Bake Terrain
[14:40:27.382] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:40:27.414] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:40:27.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:40:27.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:40:27.424] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:40:27.424] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:40:27.444] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:40:27.444] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:40:31.115] [GAME MENU] player_in_camp_main 

[14:40:32.020] Before Daily Tick: 初平元年 秋
九月 上旬 

[14:40:32.328] --------------- Conversation Start ---------------  

[14:40:32.328] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[14:40:32.328] AI -> (start_default) -  

[14:40:32.328] [VOICEOVER]VoiceObject search for: ! 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[14:40:32.328] accentClass:  

[14:40:32.395] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[14:40:33.073] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg 

[14:40:34.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:34.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:35.795] ExecuteContinue 

[14:40:35.795] AI -> (lord_ask_2) -  

[14:40:35.795] [VOICEOVER]VoiceObject search for: ! 

[14:40:37.539] P  -> (op_player_ask_impart_speciality) -  

[14:40:37.540] AI -> (op_general_impart_speciality_ask) -  

[14:40:40.198] P  -> (op_player_choose_speciality_option_continue) -  

[14:40:40.199] AI -> (op_general_impart_speciality_ask) -  

[14:40:46.006] P  -> (op_player_choose_speciality_option) -  

[14:40:46.006] AI -> (op_general_impart_speciality_ack) -  

[14:40:46.877] P  -> (op_player_impart_speciality_thank) -  

[14:40:46.877] 李大碗,我已将特性【劲矢】传授与你。希望对你日后之鸿途有所助益! 

[14:40:46.878] AI -> (hero_ask_4) -  

[14:40:50.149] P  -> (main_option_prisoner_interaction) -  

[14:40:50.150] AI -> (main_option_prisoner_interaction_lord_answer_2) -  

[14:40:53.170] P  -> (main_option_prisoner_interaction_list_prisoners) -  

[14:40:53.170] [VOICEOVER]VoiceObject search for: ! 

[14:40:53.170] AI -> (main_option_prisoner_interaction_list_prisoners_selected) -  

[14:40:53.988] P  -> (main_option_prisoner_interaction_list_prisoners_selected_2) -  

[14:40:53.991] --------------- Conversation Start ---------------  

[14:40:53.991] Conversation character name: 乐进
id: lord_yuejin
culture:兖州
persona:PersonaSoftspoken 

[14:40:53.992] AI -> (start_lord_unmet) -  

[14:40:53.992] [VOICEOVER]VoiceObject search for: ! 

[14:40:53.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[14:40:53.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[14:40:53.992] accentClass:  

[14:40:53.995] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[14:40:53.999] [VOICEOVER]VoiceObject search for: ! 

[14:40:53.999] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[14:40:53.999] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[14:40:53.999] accentClass:  

[14:40:54.002] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[14:40:54.002] P  -> (lord_meet_player_response1) -  

[14:40:57.481] ExecuteContinue 

[14:40:57.482] AI -> (lord_introduction) -  

[14:40:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:18.263] ExecuteContinue 

[14:41:18.263] AI -> (lord_ask_2) -  

[14:41:18.263] [VOICEOVER]VoiceObject search for: ! 

[14:41:19.243] P  -> (main_option_discussions_3) -  

[14:41:19.243] AI -> (lord_politics_request) -  

[14:41:19.243] [VOICEOVER]VoiceObject search for: ! 

[14:41:21.316] P  -> (hero_special_request) -  

[14:41:21.316] AI -> (hero_pretalk_2) -  

[14:41:21.950] P  -> (player_is_leaving_enemy_prisoner) -  

[14:41:21.950] AI -> (prisoner_hero_leave_answer) -  

[14:41:22.540] ExecuteContinue 

[14:41:22.540] --------------- Conversation End ---------------  

[14:41:22.545] Scene_view::clear_all(scn_conversation_tableau)
[14:41:22.546] [GAME MENU] player_in_camp_main 

[14:41:25.233] --------------- Conversation Start ---------------  

[14:41:25.233] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[14:41:25.233] AI -> (start_default) -  

[14:41:25.233] [VOICEOVER]VoiceObject search for: ! 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[14:41:25.233] accentClass:  

[14:41:25.298] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[14:41:25.654] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg 

[14:41:27.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:27.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:28.317] ExecuteContinue 

[14:41:28.317] AI -> (hero_ask_4) -  

[14:41:31.575] P  -> (op_player_ask_impart_speciality) -  

[14:41:31.575] AI -> (op_general_impart_speciality_ask_rejected_by_general_3rd) -  

[14:41:32.338] P  -> (op_player_ack_rejection_no_more) -  

[14:41:32.339] AI -> (hero_ask_4) -  

[14:41:32.842] P  -> (op_player_report_to_general) -  

[14:41:32.843] AI -> (op_general_listen_to_player_start) -  

[14:41:34.258] P  -> (op_player_ask_for_promotion) -  

[14:41:34.260] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) -  

[14:41:34.819] P  -> (op_general_offer_player_promotion_option) -  

[14:41:34.820] 被晋升为军侯。 

[14:41:34.820] AI -> (op_general_confirm_player_promotion) -  

[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:36.067] P  -> (op_player_thank_general_for_promotion) -  

[14:41:36.067] AI -> (op_general_send_player_promotion_reward) -  

[14:41:37.276] P  -> (op_player_receive_promotion_reward) -  

[14:41:37.276] Force VSync State is now ACTIVE 

[14:41:37.276] PushScreen 

[14:41:37.276] SandBox.View.Map.MapScreen::HandlePause 

[14:41:37.276] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:41:37.276] OnScreenListChanged 

[14:41:37.276] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[14:41:37.420] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[14:41:37.420] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[14:41:37.603] 你被授予 军侯 職位 

[14:41:37.603] AI -> (op_general_complete_player_promotion) -  

[14:41:37.616] Render Requested: sg_ar_c06_s4001_head 

[14:41:37.616] Render Requested: sg_ar_c06_s6001_shoulder 

[14:41:37.616] Render Requested: sg_ar_c06_s4003_body 

[14:41:37.616] Render Requested: sg_ar_c06_g004_arm 

[14:41:37.616] Render Requested: sg_ar_c06_s4001_leg 

[14:41:37.616] Render Requested: t3_khuzait_horse 

[14:41:37.616] Render Requested: northern_light_harness 

[14:41:37.616] Render Requested: lz_spear_youzhou_04 

[14:41:37.616] Render Requested: stronger_reinforced_kite_shield 

[14:41:37.616] Render Requested: lz_bow_youzhou_01 

[14:41:37.616] Render Requested: lz_arrow_youzhou_01 

[14:41:37.616] Render Requested: lz_spear_youzhou_04 

[14:41:37.616] Render Requested: lz_bow_youzhou_05 

[14:41:37.616] Render Requested: lz_arrow_youzhou_02 

[14:41:37.616] Render Requested: sg_ar_c06_s6002_head 

[14:41:37.616] Render Requested: sg_ar_c06_s6002_shoulder 

[14:41:37.616] Render Requested: sg_ar_c06_s6002_body 

[14:41:37.617] Render Requested: sg_ar_c06_s6002_leg 

[14:41:37.617] Render Requested: highland_leg_wrappings 

[14:41:37.617] Render Requested: sg_cl_c06_s3002_leg 

[14:41:37.617] Render Requested: northern_padded_gambeson 

[14:41:37.617] Render Requested: empire_warrior_padded_armor_e 

[14:41:37.617] Render Requested: sg_ar_c06_s4002_shoulder 

[14:41:37.617] Render Requested: sg_npc_guard_head 

[14:41:37.617] Render Requested: sg_ar_c05_s5004_head 

[14:41:37.617] Render Requested: ironIngot2 

[14:41:37.617] Render Requested: iron 

[14:41:37.617] Render Requested: charcoal 

[14:41:37.617] Render Requested: grain 

[14:41:37.617] Render Requested: lz_arrow_youzhou_01 

[14:41:37.617] Render Requested: lz_bow_youzhou_04 

[14:41:37.617] Render Requested: triangluar_spear_t3 

[14:41:37.617] Render Requested: lz_danshou_youzhou_04 

[14:41:37.617] Render Requested: sturgia_sword_1_t2 

[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.172] Render Requested: sg_ar_c06_s6002_head 

[14:41:38.172] Render Requested: sg_ar_c06_s4001_head 

[14:41:38.310] Render Requested: lz_arrow_youzhou_02 

[14:41:38.310] Render Requested: lz_arrow_youzhou_01 

[14:41:38.407] Render Requested: lz_bow_youzhou_05 

[14:41:38.407] Render Requested: lz_bow_youzhou_01 

[14:41:38.480] Render Requested: lz_spear_youzhou_04 

[14:41:38.480] Render Requested: lz_spear_youzhou_04 

[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:41.318] Render Requested: lz_bow_youzhou_05 

[14:41:41.318] Render Requested: lz_bow_youzhou_01 

[14:41:41.375] Render Requested: lz_arrow_youzhou_02 

[14:41:41.375] Render Requested: lz_arrow_youzhou_01 

[14:41:41.556] Render Requested: lz_bow_youzhou_05 

[14:41:41.556] Render Requested: lz_bow_youzhou_01 

[14:41:45.058] Render Requested: ironIngot2 

[14:41:45.324] Render Requested: sumpter_horse 

[14:41:45.343] Render Requested: iron 

[14:41:45.358] Render Requested: charcoal 

[14:41:45.407] Render Requested: sturgia_horse 

[14:41:45.676] Render Requested: lz_arrow_youzhou_02 

[14:41:45.676] Render Requested: lz_arrow_youzhou_01 

[14:41:45.844] Render Requested: sg_ar_c06_s6002_head 

[14:41:45.845] Render Requested: sg_ar_c06_s4001_head 

[14:41:46.479] Render Requested: lz_arrow_youzhou_02 

[14:41:46.479] Render Requested: lz_arrow_youzhou_01 

[14:41:51.245] Render Requested: lz_arrow_youzhou_02 

[14:41:53.299] Render Requested: lz_arrow_youzhou_01 

[14:41:54.033] Render Requested: lz_arrow_youzhou_02 

[14:41:54.033] Render Requested: lz_arrow_youzhou_01 

[14:41:55.184] Render Requested: sg_ar_c06_s4003_body 

[14:41:55.517] Render Requested: lz_arrow_youzhou_02 

[14:41:55.517] Render Requested: lz_arrow_youzhou_01 

[14:41:55.816] Render Requested: lz_arrow_youzhou_02 

[14:41:56.450] TransferItem Name: 04幽州鸣镝箭 | From: OtherInventory To: Equipment | Amount: 1 

[14:41:56.450] TransferItem Name: 04幽州羽箭 | From: Equipment To: PlayerInventory | Amount: 1 

[14:41:56.460] Render Requested: lz_arrow_youzhou_02 

[14:41:56.460] Render Requested: lz_arrow_youzhou_01 

[14:41:56.501] Render Requested: lz_arrow_youzhou_02 

[14:41:56.919] Render Requested: sg_ar_c06_s6002_body 

[14:41:56.919] Render Requested: sg_ar_c06_s4003_body 

[14:41:57.104] Render Requested: sg_ar_c06_s6002_shoulder 

[14:41:57.104] Render Requested: sg_ar_c06_s6001_shoulder 

[14:41:57.202] Render Requested: sg_ar_c06_s6002_head 

[14:41:57.202] Render Requested: sg_ar_c06_s4001_head 

[14:41:57.369] Render Requested: lz_arrow_youzhou_02 

[14:41:57.370] Render Requested: lz_arrow_youzhou_02 

[14:41:58.370] Render Requested: sg_ar_c06_s6002_head 

[14:41:58.370] Render Requested: sg_ar_c06_s4001_head 

[14:41:59.422] Render Requested: sg_ar_c06_s6002_shoulder 

[14:41:59.422] Render Requested: sg_ar_c06_s6001_shoulder 

[14:42:00.277] Render Requested: sg_ar_c06_s6002_body 

[14:42:00.277] Render Requested: sg_ar_c06_s4003_body 

[14:42:01.571] Render Requested: sg_ar_c06_s6002_body 

[14:42:02.005] TransferItem Name: 三国-幽州长袖戎服覆铁片皮两挡配皮腿裙 | From: OtherInventory To: Equipment | Amount: 1 

[14:42:02.005] TransferItem Name: 三国-幽州长袖戎服粗制皮两挡带腿裙 | From: Equipment To: PlayerInventory | Amount: 1 

[14:42:02.015] Render Requested: sg_ar_c06_s6002_body 

[14:42:02.015] Render Requested: sg_ar_c06_s4003_body 

[14:42:02.076] Render Requested: sg_ar_c06_s6002_body 

[14:42:02.374] Render Requested: sg_ar_c06_s6002_leg 

[14:42:02.374] Render Requested: sg_ar_c06_s4001_leg 

[14:42:03.993] Render Requested: sg_ar_c06_s6002_shoulder 

[14:42:03.993] Render Requested: sg_ar_c06_s6001_shoulder 

[14:42:04.058] Render Requested: sg_ar_c06_s6002_head 

[14:42:04.058] Render Requested: sg_ar_c06_s4001_head 

[14:42:04.127] Render Requested: lz_arrow_youzhou_02 

[14:42:04.127] Render Requested: lz_arrow_youzhou_02 

[14:42:04.198] Render Requested: lz_bow_youzhou_05 

[14:42:04.198] Render Requested: lz_bow_youzhou_01 

[14:42:04.279] Render Requested: lz_spear_youzhou_04 

[14:42:04.279] Render Requested: lz_spear_youzhou_04 

[14:42:19.605] Render Requested: lz_bow_youzhou_05 

[14:42:19.605] Render Requested: lz_bow_youzhou_01 

[14:42:19.642] Render Requested: lz_spear_youzhou_04 

[14:42:19.642] Render Requested: lz_spear_youzhou_04 

[14:42:20.653] TransferItem Name: 04幽州军精锐长矛 | From: OtherInventory To: PlayerInventory | Amount: 1 

[14:42:20.661] TransferItem Name: 04幽州劲弓 | From: OtherInventory To: PlayerInventory | Amount: 1 

[14:42:20.670] TransferItem Name: 04幽州鸣镝箭 | From: OtherInventory To: PlayerInventory | Amount: 1 

[14:42:20.675] TransferItem Name: 三国-幽州缨饰覆铁片皮盔配皮护耳 | From: OtherInventory To: PlayerInventory | Amount: 1 

[14:42:20.677] TransferItem Name: 三国-幽州皮披膊 | From: OtherInventory To: PlayerInventory | Amount: 1 

[14:42:20.678] TransferItem Name: 三国-覆铁片皮护胫配皮靴 | From: OtherInventory To: PlayerInventory | Amount: 1 

[14:42:20.682] Render Requested: lz_spear_youzhou_04 

[14:42:20.682] Render Requested: lz_bow_youzhou_05 

[14:42:20.682] Render Requested: lz_arrow_youzhou_02 

[14:42:20.682] Render Requested: sg_ar_c06_s6002_head 

[14:42:20.682] Render Requested: sg_ar_c06_s6002_shoulder 

[14:42:20.682] Render Requested: sg_ar_c06_s6002_leg 

[14:42:23.189] Force VSync State is now DEACTIVATED 

[14:42:23.189] PopScreen 

[14:42:23.189] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[14:42:23.189] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[14:42:23.189] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[14:42:23.200] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[14:42:23.200] OnScreenListChanged 

[14:42:23.200] SandBox.View.Map.MapScreen::HandleActivate 

[14:42:23.200] SandBox.View.Map.MapScreen::HandleResume 

[14:42:23.222] [GAME MENU] player_in_camp_main 

[14:42:29.338] P  -> (op_player_complete_promotion) -  

[14:42:29.338] AI -> (hero_leave) -  

[14:42:29.868] ExecuteContinue 

[14:42:29.868] --------------- Conversation End ---------------  

[14:42:29.873] Scene_view::clear_all(scn_conversation_tableau)
[14:42:29.874] [GAME MENU] player_in_camp_main 

[14:42:30.129] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.130] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:42:30.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.136] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:42:30.136] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.136] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.146] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:42:30.146] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.176] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:42:30.176] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.194] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:42:30.194] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.213] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:42:30.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.232] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.303] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:42:30.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.371] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:42:30.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.437] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:42:30.437] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.445] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:42:30.445] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:30.446] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:42:31.140] [GAME MENU] camp_junsima 

[14:42:33.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:42:33.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:42:37.601] [GAME MENU] player_in_camp_main 

[14:42:38.080] [GAME MENU] camp_junxuguan 

[14:42:39.216] [GAME MENU] player_in_camp_main 

[14:42:40.001] Force VSync State is now ACTIVE 

[14:42:40.001] PushScreen 

[14:42:40.001] SandBox.View.Map.MapScreen::HandlePause 

[14:42:40.001] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:42:40.001] OnScreenListChanged 

[14:42:40.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[14:42:40.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[14:42:40.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[14:43:48.513] Force VSync State is now DEACTIVATED 

[14:43:48.513] PopScreen 

[14:43:48.513] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[14:43:48.513] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[14:43:48.513] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[14:43:48.513] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[14:43:48.513] OnScreenListChanged 

[14:43:48.513] SandBox.View.Map.MapScreen::HandleActivate 

[14:43:48.513] SandBox.View.Map.MapScreen::HandleResume 

[14:43:48.534] [GAME MENU] player_in_camp_main 

[14:43:49.057] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.057] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.057] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.057] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.058] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.065] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.065] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.065] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.082] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.082] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.083] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.133] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.134] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.174] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.174] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.204] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.204] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.204] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.309] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.309] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.386] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.386] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.476] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.476] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:43:49.485] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.507] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.507] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:49.556] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:43:54.767] --------------- Conversation Start ---------------  

[14:43:54.767] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[14:43:54.767] AI -> (start_default_under_24_hours) -  

[14:43:54.767] [VOICEOVER]VoiceObject search for: ! 

[14:43:54.767] [VOICEOVER]VoiceObject search for: ! 

[14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc 

[14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc 

[14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc 

[14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc 

[14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc 

[14:43:54.767] accentClass:  

[14:43:54.776] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[14:43:56.142] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg 

[14:43:57.216] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:43:57.216] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:43:57.939] ExecuteContinue 

[14:43:57.939] AI -> (hero_ask_4) -  

[14:44:01.631] P  -> (op_player_report_to_general) -  

[14:44:01.631] AI -> (op_general_listen_to_player_start) -  

[14:44:02.612] P  -> (op_player_ask_for_promotion) -  

[14:44:02.612] AI -> (op_general_listen_to_player_ask_for_promotion_cannot) -  

[14:44:06.969] P  -> (op_general_offer_player_promotion_confirm_cannot) -  

[14:44:06.970] AI -> (hero_ask_4) -  

[14:44:08.075] P  -> (player_is_leaving_neutral_or_friendly) -  

[14:44:08.076] AI -> (hero_leave) -  

[14:44:09.111] ExecuteContinue 

[14:44:09.111] --------------- Conversation End ---------------  

[14:44:09.116] Scene_view::clear_all(scn_conversation_tableau)
[14:44:09.116] [GAME MENU] player_in_camp_main 

[14:44:12.028] [GAME MENU] camp_junsima 

[14:44:17.271] --------------- Conversation Start ---------------  

[14:44:17.271] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[14:44:17.271] AI -> (op_junsima_camp_hello) -  

[14:44:19.174] P  -> (op_player_ask_for_promotion) -  

[14:44:19.174] AI -> (op_junsima_should_find_general_for_promote) -  

[14:44:20.694] P  -> (op_player_leave_junsima) -  

[14:44:20.694] --------------- Conversation End ---------------  

[14:44:20.699] Scene_view::clear_all(scn_conversation_tableau)
[14:44:20.700] [GAME MENU] camp_junsima 

[14:44:22.511] [GAME MENU] camp_junsima_select_training 

[14:44:23.981] [GAME MENU] camp_junsima_training 

[14:44:27.109] Before Daily Tick: 初平元年 秋
九月 中旬 

[14:44:42.344] 公孙瓒势力的公孙瓒在他深思熟虑后,将卢县封予田豫。 

[14:44:47.363] Before Daily Tick: 初平元年 秋
九月 中旬 

[14:44:47.682] Force VSync State is now ACTIVE 

[14:44:47.682] PushScreen 

[14:44:47.682] SandBox.View.Map.MapScreen::HandlePause 

[14:44:47.682] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:44:47.682] OnScreenListChanged 

[14:44:47.682] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[14:44:47.682] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[14:44:47.682] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[14:45:07.044] Force VSync State is now DEACTIVATED 

[14:45:07.044] PopScreen 

[14:45:07.044] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[14:45:07.044] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[14:45:07.044] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[14:45:07.044] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[14:45:07.044] OnScreenListChanged 

[14:45:07.044] SandBox.View.Map.MapScreen::HandleActivate 

[14:45:07.045] SandBox.View.Map.MapScreen::HandleResume 

[14:45:07.061] [GAME MENU] camp_junsima_training 

[14:45:09.213] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:45:09.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:09.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:09.237] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:45:09.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:09.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:09.813] creating hero from template with id: lord_liuqi 

[14:45:13.509] Missing shader from sack: pbr_metallic_gbuffer
[14:45:13.509] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4984960, 0.
[14:45:13.517] Missing shader from sack: pbr_metallic_gbuffer
[14:45:13.518] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 6033536, 0.
[14:45:13.705] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4984960, 1.
[14:45:13.803] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 6033536, 1.
[14:45:17.466] [GAME MENU] player_in_camp_join_siege 

[14:45:17.467] [GAME MENU] player_in_camp 

[14:45:20.585] Opening new mission SiegeMissionWithDeployment level_2 siege.
 

[14:45:20.589] IMono_MBMission::create_mission : 0.003803
[14:45:20.768] Force VSync State is now DEACTIVATED 

[14:45:20.768] PushScreen 

[14:45:20.768] SandBox.View.Map.MapScreen::HandlePause 

[14:45:20.768] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:45:20.768] Release Sound Event 51192 

[14:45:20.768] OnScreenListChanged 

[14:45:20.768] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[14:45:20.768] -------MissionScreen-OnInitialize 

[14:45:20.768] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[14:45:20.768] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[14:45:21.120] Scene_view::clear_all(Main_map)
[14:45:21.312] Scene level: level_2 set to activate.
[14:45:21.312] Scene level: siege set to activate.
[14:45:21.312] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/khuzait_city_a/scene.xscene.
[14:45:21.401] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/khuzait_city_a/atmosphere.xml.
[14:45:26.126] Oro temporary memory watermark: 7.88 KB (max 4096 KB).
[14:45:26.169] 1382 entities are registered as oro.
[14:45:27.415] NAV_MESH: load finished, first load for scene: 1
[14:45:28.342] rglShader_manager::read_compressed_shader_cache_package : 0.000262
[14:45:28.513] Placed flora count, 4239, desert_rubble_stone_01
[14:45:28.542] Placed flora count, 50172, flora_dry_plant__mix_long
[14:45:28.559] Placed flora count, 6796, flora_dry_plant__mix_long
[14:45:28.562] Placed flora count, 48717, desert_rubble_stone_01
[14:45:28.563] Placed flora count, 9145, flora_dry_plant_n
[14:45:28.567] Placed flora count, 8978, flora_dry_plant_m
[14:45:28.577] Placed flora count, 1288, desert_rubble_stone_01
[14:45:28.585] Placed flora count, 9443, flora_dry_plant__mix_big_volume
[14:45:28.624] Placed flora count, 9441, flora_green_b
[14:45:28.645] Placed flora count, 146818, flora_dry_plant__mix_big_volume
[14:45:28.655] Placed flora count, 11029, stone_yellow
[14:45:28.753] Placed flora count, 251732, stone_yellow
[14:45:28.847] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[14:45:30.417] NAV_MESH: load finished, first load for scene: 0
[14:45:30.418] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:45:30.428] NAV_MESH: load finished, first load for scene: 0
[14:45:30.431] NAV_MESH: load finished, first load for scene: 0
[14:45:30.432] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:45:30.433] NAV_MESH: load finished, first load for scene: 0
[14:45:30.436] NAV_MESH: load finished, first load for scene: 0
[14:45:30.437] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.437] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.439] NAV_MESH: load finished, first load for scene: 0
[14:45:30.440] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.440] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.442] NAV_MESH: load finished, first load for scene: 0
[14:45:30.443] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.445] NAV_MESH: load finished, first load for scene: 0
[14:45:30.447] NAV_MESH: load finished, first load for scene: 0
[14:45:30.448] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.450] NAV_MESH: load finished, first load for scene: 0
[14:45:30.452] NAV_MESH: load finished, first load for scene: 0
[14:45:30.453] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:45:30.454] NAV_MESH: load finished, first load for scene: 0
[14:45:30.457] NAV_MESH: load finished, first load for scene: 0
[14:45:30.458] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:45:30.460] NAV_MESH: load finished, first load for scene: 0
[14:45:30.481] NAV_MESH: load finished, first load for scene: 0
[14:45:30.482] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.482] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.484] NAV_MESH: load finished, first load for scene: 0
[14:45:30.485] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.485] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.487] NAV_MESH: load finished, first load for scene: 0
[14:45:30.488] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.488] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.489] NAV_MESH: load finished, first load for scene: 0
[14:45:30.490] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.490] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.492] NAV_MESH: load finished, first load for scene: 0
[14:45:30.493] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.494] NAV_MESH: load finished, first load for scene: 0
[14:45:30.497] NAV_MESH: load finished, first load for scene: 0
[14:45:30.498] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.499] NAV_MESH: load finished, first load for scene: 0
[14:45:30.506] NAV_MESH: load finished, first load for scene: 0
[14:45:30.507] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.507] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.508] NAV_MESH: load finished, first load for scene: 0
[14:45:30.509] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.509] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.511] NAV_MESH: load finished, first load for scene: 0
[14:45:30.512] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.515] NAV_MESH: load finished, first load for scene: 0
[14:45:30.517] NAV_MESH: load finished, first load for scene: 0
[14:45:30.518] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.520] NAV_MESH: load finished, first load for scene: 0
[14:45:30.522] NAV_MESH: load finished, first load for scene: 0
[14:45:30.531] NAV_MESH: load finished, first load for scene: 0
[14:45:30.533] NAV_MESH: load finished, first load for scene: 0
[14:45:30.534] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.536] NAV_MESH: load finished, first load for scene: 0
[14:45:30.539] NAV_MESH: load finished, first load for scene: 0
[14:45:30.540] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.542] NAV_MESH: load finished, first load for scene: 0
[14:45:30.544] NAV_MESH: load finished, first load for scene: 0
[14:45:30.545] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.546] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.547] NAV_MESH: load finished, first load for scene: 0
[14:45:30.548] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.548] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.550] NAV_MESH: load finished, first load for scene: 0
[14:45:30.551] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.551] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.552] NAV_MESH: load finished, first load for scene: 0
[14:45:30.553] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.553] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.555] NAV_MESH: load finished, first load for scene: 0
[14:45:30.556] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.556] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.557] NAV_MESH: load finished, first load for scene: 0
[14:45:30.558] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.558] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.559] NAV_MESH: load finished, first load for scene: 0
[14:45:30.567] NAV_MESH: load finished, first load for scene: 0
[14:45:30.570] NAV_MESH: load finished, first load for scene: 0
[14:45:30.571] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.571] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.572] NAV_MESH: load finished, first load for scene: 0
[14:45:30.573] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.573] Could not find the event index for: event:/mission/siege/ballista/reload_end
[14:45:30.575] NAV_MESH: load finished, first load for scene: 0
[14:45:30.576] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.577] NAV_MESH: load finished, first load for scene: 0
[14:45:30.580] NAV_MESH: load finished, first load for scene: 0
[14:45:30.581] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.582] NAV_MESH: load finished, first load for scene: 0
[14:45:30.585] NAV_MESH: load finished, first load for scene: 0
[14:45:30.588] NAV_MESH: load finished, first load for scene: 0
[14:45:30.590] NAV_MESH: load finished, first load for scene: 0
[14:45:30.591] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:45:30.593] NAV_MESH: load finished, first load for scene: 0
[14:45:30.596] NAV_MESH: load finished, first load for scene: 0
[14:45:30.597] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:45:30.599] NAV_MESH: load finished, first load for scene: 0
[14:45:30.602] NAV_MESH: load finished, first load for scene: 0
[14:45:30.603] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.605] NAV_MESH: load finished, first load for scene: 0
[14:45:30.607] NAV_MESH: load finished, first load for scene: 0
[14:45:30.608] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.610] NAV_MESH: load finished, first load for scene: 0
[14:45:30.613] NAV_MESH: load finished, first load for scene: 0
[14:45:30.614] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.615] NAV_MESH: load finished, first load for scene: 0
[14:45:30.617] NAV_MESH: load finished, first load for scene: 0
[14:45:30.618] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.620] NAV_MESH: load finished, first load for scene: 0
[14:45:30.621] NAV_MESH: load finished, first load for scene: 0
[14:45:30.622] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:45:30.624] NAV_MESH: load finished, first load for scene: 0
[14:45:30.626] NAV_MESH: load finished, first load for scene: 0
[14:45:30.627] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[14:45:30.629] NAV_MESH: load finished, first load for scene: 0
[14:45:30.634] NAV_MESH: load finished, first load for scene: 0
[14:45:30.635] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.636] NAV_MESH: load finished, first load for scene: 0
[14:45:30.639] NAV_MESH: load finished, first load for scene: 0
[14:45:30.640] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[14:45:30.641] NAV_MESH: load finished, first load for scene: 0
[14:45:50.430] ----------Mission-AddTeam-Defender 

[14:45:50.430] ----------Mission-AddTeam-Attacker 

[14:45:50.431] ----------Mission-AddTeam-Attacker 

[14:45:50.627] -------MissionScreen-OnActivate 

[14:45:50.718] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:50.718] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:50.719] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:45:50.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:50.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:50.731] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:50.770] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:45:50.770] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:50.771] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:50.796] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:50.895] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:45:50.895] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:45:50.993] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:45:53.658] Bake Terrain
[14:45:53.727] Bake Terrain
[14:45:53.791] Bake Terrain
[14:45:53.821] Bake Terrain
[14:45:55.523] Selected formations being cleared. Select all formations: 

[14:45:55.523] Infantry added to selected formations. 

[14:45:55.523] Ranged added to selected formations. 

[14:45:55.524] SetOrder AIControlOffon team 

[14:45:55.524] After set order called, number of selected formations: 2 

[14:45:55.524] Infantry formation being processed. 

[14:45:55.527] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.527] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.527] Ranged formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] After set order loop complete, number of selected formations: 2 

[14:45:55.531] SetOrder Mounton team 

[14:45:55.531] After set order called, number of selected formations: 2 

[14:45:55.531] Infantry formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] Ranged formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] After set order loop complete, number of selected formations: 2 

[14:45:55.531] SetOrder FireAtWillon team 

[14:45:55.531] After set order called, number of selected formations: 2 

[14:45:55.531] Infantry formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] Ranged formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] After set order loop complete, number of selected formations: 2 

[14:45:55.531] SetOrder ArrangementLineon team 

[14:45:55.531] After set order called, number of selected formations: 2 

[14:45:55.531] Infantry formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] Ranged formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] After set order loop complete, number of selected formations: 2 

[14:45:55.531] SetOrder StandYourGroundon team 

[14:45:55.531] After set order called, number of selected formations: 2 

[14:45:55.531] Infantry formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] Ranged formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] After set order loop complete, number of selected formations: 2 

[14:45:55.531] SetOrder AIControlOnon team 

[14:45:55.531] After set order called, number of selected formations: 2 

[14:45:55.531] Infantry formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] Ranged formation being processed. 

[14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 

[14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 

[14:45:55.531] After set order loop complete, number of selected formations: 2 

[14:45:55.532] Infantry has 47 units, Cavalry has 0 units 

[14:45:55.532] Defender Infantry transfers 16 units to Cavalry 

[14:45:55.534] Infantry has 31 units, Cavalry has 16 units 

[14:45:55.534] Infantry has 31 units, HorseArcher has 0 units 

[14:45:55.534] Defender Infantry transfers 15 units to HorseArcher 

[14:45:55.535] Infantry has 16 units, HorseArcher has 15 units 

[14:45:55.535] Ranged has 60 units, Skirmisher has 0 units 

[14:45:55.535] Defender Ranged transfers 30 units to Skirmisher 

[14:45:55.539] Ranged has 30 units, Skirmisher has 30 units 

[14:45:55.551] Selected formations being cleared. 

[14:45:55.555] Selected formations being cleared. Select all formations: 

[14:45:57.270] Selected formations being cleared. Select all formations: 

[14:45:57.270] Infantry added to selected formations. 

[14:45:57.270] Ranged added to selected formations. 

[14:45:57.271] Selected formations being cleared. Select all formations: 

[14:45:57.271] Ranged added to selected formations. 

[14:45:57.271] SetOrder AIControlOffon team 

[14:45:57.271] After set order called, number of selected formations: 1 

[14:45:57.271] Ranged formation being processed. 

[14:45:57.271] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:45:57.271] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:45:57.271] After set order loop complete, number of selected formations: 1 

[14:45:57.272] SetOrder Mounton team 

[14:45:57.272] After set order called, number of selected formations: 1 

[14:45:57.272] Ranged formation being processed. 

[14:45:57.272] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:45:57.272] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:45:57.272] After set order loop complete, number of selected formations: 1 

[14:45:57.272] SetOrder FireAtWillon team 

[14:45:57.272] After set order called, number of selected formations: 1 

[14:45:57.272] Ranged formation being processed. 

[14:45:57.272] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:45:57.272] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:45:57.272] After set order loop complete, number of selected formations: 1 

[14:45:57.272] SetOrder ArrangementLineon team 

[14:45:57.272] After set order called, number of selected formations: 1 

[14:45:57.272] Ranged formation being processed. 

[14:45:57.272] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:45:57.272] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:45:57.272] After set order loop complete, number of selected formations: 1 

[14:45:57.272] SetOrder StandYourGroundon team 

[14:45:57.272] After set order called, number of selected formations: 1 

[14:45:57.272] Ranged formation being processed. 

[14:45:57.272] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:45:57.272] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:45:57.272] After set order loop complete, number of selected formations: 1 

[14:45:57.273] SetOrder AIControlOnon team 

[14:45:57.273] After set order called, number of selected formations: 1 

[14:45:57.273] Ranged formation being processed. 

[14:45:57.273] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:45:57.273] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:45:57.273] After set order loop complete, number of selected formations: 1 

[14:45:57.273] Ranged has 4 units, Infantry has 0 units 

[14:45:57.273] Attacker Ranged transfers 2 units to Infantry 

[14:45:57.273] Ranged has 2 units, Infantry has 2 units 

[14:45:57.275] Selected formations being cleared. 

[14:45:57.279] Selected formations being cleared. Select all formations: 

[14:45:57.279] Infantry added to selected formations. 

[14:45:57.279] Ranged added to selected formations. 

[14:45:57.279] Infantry added to selected formations. 

[14:45:57.279] Infantry added to selected formations. 

[14:45:57.279] Ranged added to selected formations. 

[14:45:57.279] SetOrder AIControlOffon team 

[14:45:57.279] After set order called, number of selected formations: 5 

[14:45:57.279] Infantry formation being processed. 

[14:45:57.280] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.280] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.280] Ranged formation being processed. 

[14:45:57.283] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.283] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.283] Cavalry formation being processed. 

[14:45:57.285] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.285] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.285] HorseArcher formation being processed. 

[14:45:57.286] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.286] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.286] NumberOfDefaultFormations formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] After set order loop complete, number of selected formations: 5 

[14:45:57.288] SetOrder Mounton team 

[14:45:57.288] After set order called, number of selected formations: 5 

[14:45:57.288] Infantry formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] Ranged formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] Cavalry formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] HorseArcher formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] NumberOfDefaultFormations formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] After set order loop complete, number of selected formations: 5 

[14:45:57.288] SetOrder FireAtWillon team 

[14:45:57.288] After set order called, number of selected formations: 5 

[14:45:57.288] Infantry formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] Ranged formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] Cavalry formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] HorseArcher formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] NumberOfDefaultFormations formation being processed. 

[14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.288] After set order loop complete, number of selected formations: 5 

[14:45:57.288] SetOrder ArrangementLineon team 

[14:45:57.289] After set order called, number of selected formations: 5 

[14:45:57.289] Infantry formation being processed. 

[14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.289] Ranged formation being processed. 

[14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.289] Cavalry formation being processed. 

[14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.289] HorseArcher formation being processed. 

[14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.289] NumberOfDefaultFormations formation being processed. 

[14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.289] After set order loop complete, number of selected formations: 5 

[14:45:57.289] SetOrder StandYourGroundon team 

[14:45:57.289] After set order called, number of selected formations: 5 

[14:45:57.289] Infantry formation being processed. 

[14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.289] Ranged formation being processed. 

[14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.289] Cavalry formation being processed. 

[14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.289] HorseArcher formation being processed. 

[14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.289] NumberOfDefaultFormations formation being processed. 

[14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.289] After set order loop complete, number of selected formations: 5 

[14:45:57.289] SetOrder AIControlOnon team 

[14:45:57.291] After set order called, number of selected formations: 5 

[14:45:57.291] Infantry formation being processed. 

[14:45:57.291] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.291] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.291] Ranged formation being processed. 

[14:45:57.291] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.291] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.291] Cavalry formation being processed. 

[14:45:57.291] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.291] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.291] HorseArcher formation being processed. 

[14:45:57.291] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.291] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.291] NumberOfDefaultFormations formation being processed. 

[14:45:57.291] Update cached and formation values on each agent complete, number of selected formations: 5 

[14:45:57.291] Set random decide time of agents with indices complete, number of selected formations: 5 

[14:45:57.291] After set order loop complete, number of selected formations: 5 

[14:45:57.291] Cavalry has 16 units, Infantry has 16 units 

[14:45:57.291] Defender Cavalry transfers 8 units to Infantry 

[14:45:57.292] Cavalry has 8 units, Infantry has 24 units 

[14:45:57.292] Cavalry has 8 units, HorseArcher has 15 units 

[14:45:57.292] Defender Cavalry transfers 8 units to HorseArcher 

[14:45:57.292] Cavalry has 0 units, HorseArcher has 23 units 

[14:45:57.303] Selected formations being cleared. 

[14:45:57.308] Ranged added to selected formations. 

[14:45:57.308] SetOrderWithAgent FollowMe 李大碗on team 

[14:45:57.308] After set order called, number of selected formations: 1 

[14:45:57.308] General formation being processed. 

[14:45:57.308] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:45:57.308] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:45:57.308] After set order loop complete, number of selected formations: 1 

[14:45:57.308] Selected formations being cleared. 

[14:45:57.308] Ranged added to selected formations. 

[14:45:57.308] SetOrderWithAgent FollowMe 公孙离on team 

[14:45:57.308] After set order called, number of selected formations: 1 

[14:45:57.308] General formation being processed. 

[14:45:57.308] Update cached and formation values on each agent complete, number of selected formations: 1 

[14:45:57.308] Set random decide time of agents with indices complete, number of selected formations: 1 

[14:45:57.308] After set order loop complete, number of selected formations: 1 

[14:45:57.308] Selected formations being cleared. 

[14:45:57.310] Selected formations being cleared. Select all formations: 

[14:45:57.310] Infantry added to selected formations. 

[14:45:57.310] Ranged added to selected formations. 

[14:45:57.322] Infantry has 164 units, Cavalry has 0 units 

[14:45:57.322] Attacker Infantry transfers 82 units to Cavalry 

[14:45:57.328] Infantry has 82 units, Cavalry has 82 units 

[14:45:57.328] Ranged has 148 units, HorseArcher has 0 units 

[14:45:57.328] Attacker Ranged transfers 50 units to HorseArcher 

[14:45:57.332] Ranged has 98 units, HorseArcher has 50 units 

[14:45:57.332] Ranged has 98 units, Skirmisher has 0 units 

[14:45:57.332] Attacker Ranged transfers 48 units to Skirmisher 

[14:45:57.333] Ranged has 50 units, Skirmisher has 48 units 

[14:45:57.383] Render Requested: lz_spear_youzhou_04 

[14:45:57.383] Render Requested: stronger_reinforced_kite_shield 

[14:45:57.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:45:57.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:46:01.899] Render Requested: lz_bow_youzhou_01 

[14:46:01.911] 首功者,西米尔! 

[14:46:04.171] Render Requested: stronger_reinforced_kite_shield 

[14:46:04.356] Render Requested: lz_spear_youzhou_04 

[14:46:05.346] Render Requested: lz_bow_youzhou_01 

[14:46:06.001] Render Requested: stronger_reinforced_kite_shield 

[14:46:06.189] Render Requested: lz_spear_youzhou_04 

[14:46:08.612] 西米尔提高了1级。 

[14:46:14.473] Render Requested: lz_bow_youzhou_01 

[14:46:30.508] Ranged has 27 units, Skirmisher has 30 units 

[14:46:30.508] Defender Ranged transfers 27 units to Skirmisher 

[14:46:30.509] Ranged has 0 units, Skirmisher has 57 units 

[14:46:33.702] Render Requested: stronger_reinforced_kite_shield 

[14:46:33.884] Render Requested: lz_spear_youzhou_04 

[14:46:46.624] Defender team formation 4 split 

[14:46:46.624] Skirmisher has 54 units, Ranged has 0 units 

[14:46:46.624] Defender Skirmisher transfers 27 units to Ranged 

[14:46:46.626] Skirmisher has 27 units, Ranged has 27 units 

[14:46:47.631] Skirmisher has 26 units, Ranged has 27 units 

[14:46:47.631] Defender Skirmisher transfers 26 units to Ranged 

[14:46:47.633] Skirmisher has 0 units, Ranged has 53 units 

[14:46:50.648] Defender team formation 1 split 

[14:46:50.648] Ranged has 51 units, Cavalry has 0 units 

[14:46:50.648] Defender Ranged transfers 25 units to Cavalry 

[14:46:50.650] Ranged has 26 units, Cavalry has 25 units 

[14:46:51.682] Render Requested: lz_bow_youzhou_01 

[14:46:53.667] Ranged has 23 units, Cavalry has 25 units 

[14:46:53.667] Defender Ranged transfers 23 units to Cavalry 

[14:46:53.669] Ranged has 0 units, Cavalry has 48 units 

[14:46:56.690] Defender team formation 2 split 

[14:46:56.690] Cavalry has 47 units, Ranged has 0 units 

[14:46:56.690] Defender Cavalry transfers 23 units to Ranged 

[14:46:56.692] Cavalry has 24 units, Ranged has 23 units 

[14:47:00.243] 呵!将军好武艺! 

[14:47:23.552] Render Requested: stronger_reinforced_kite_shield 

[14:47:23.738] Render Requested: lz_spear_youzhou_04 

[14:47:36.989] Ranged has 36 units, Cavalry has 13 units 

[14:47:36.989] Defender Ranged transfers 11 units to Cavalry 

[14:47:36.989] Ranged has 25 units, Cavalry has 24 units 

[14:47:37.988] Ranged has 50 units, Cavalry has 23 units 

[14:47:37.988] Defender Ranged transfers 13 units to Cavalry 

[14:47:37.988] Ranged has 37 units, Cavalry has 36 units 

[14:48:14.848] Render Requested: lz_bow_youzhou_01 

[14:48:16.312] Defender team formation 0 split 

[14:48:16.312] Infantry has 9 units, Skirmisher has 0 units 

[14:48:16.312] Defender Infantry transfers 4 units to Skirmisher 

[14:48:16.313] Infantry has 5 units, Skirmisher has 4 units 

[14:48:21.027] IsEquipmentSelectionActive: False 

[14:48:21.028] 三军不可慌乱!我等只管固守,静待战机! 

[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:23.927] Skirmisher has 30 units, Infantry has 2 units 

[14:48:23.927] Defender Skirmisher transfers 15 units to Infantry 

[14:48:23.928] Skirmisher has 15 units, Infantry has 17 units 

[14:48:23.928] Skirmisher has 15 units, HorseArcher has 2 units 

[14:48:23.928] Defender Skirmisher transfers 15 units to HorseArcher 

[14:48:23.928] Skirmisher has 0 units, HorseArcher has 17 units 

[14:48:24.497] Cavalry has 12 units, Ranged has 7 units 

[14:48:24.498] Defender Cavalry transfers 2 units to Ranged 

[14:48:24.498] Cavalry has 10 units, Ranged has 9 units 

[14:48:25.534] Cavalry has 10 units, Ranged has 5 units 

[14:48:25.534] Defender Cavalry transfers 2 units to Ranged 

[14:48:25.534] Cavalry has 8 units, Ranged has 7 units 

[14:48:26.535] Cavalry has 7 units, Ranged has 2 units 

[14:48:26.535] Defender Cavalry transfers 2 units to Ranged 

[14:48:26.536] Cavalry has 5 units, Ranged has 4 units 

[14:48:29.895] Defender team formation 2 split 

[14:48:29.895] Cavalry has 2 units, Ranged has 0 units 

[14:48:29.895] Defender Cavalry transfers 1 units to Ranged 

[14:48:29.895] Cavalry has 1 units, Ranged has 1 units 

[14:48:30.793] 杀啊!!!敌军开始败退了! 

[14:48:37.672] CheckMissionEnded::ended 

[14:48:37.672] Player MapEvent BattleState: DefenderPullBack 

[14:48:39.008] I called EndMission 

[14:48:39.020] I called EndMissionInternal 

[14:48:39.341] -------MissionScreen-OnDeactivate 

[14:48:39.791] PopScreen 

[14:48:39.791] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[14:48:39.791] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[14:48:39.791] -------MissionScreen-OnDeactivate 

[14:48:39.791] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[14:48:39.791] -------MissionScreen-OnFinalize 

[14:48:39.810] Scene_view::clear_all(khuzait_city_a)
[14:48:39.810] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[14:48:39.810] OnScreenListChanged 

[14:48:39.810] SandBox.View.Map.MapScreen::HandleActivate 

[14:48:39.811] SandBox.View.Map.MapScreen::HandleResume 

[14:48:39.822] [GAME MENU] player_in_camp 

[14:48:39.822] Release Sound Event -1 

[14:48:39.823] Release Sound Event 55188 

[14:48:46.228] rglShader_manager::read_compressed_shader_cache_package : 0.000109
[14:48:46.229] Missing shader from sack: pbr_terrain
[14:48:46.229] Missing shader from sack: pbr_terrain
[14:48:46.229] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.229] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.229] Missing shader from sack: pbr_terrain_shadowmap
[14:48:46.229] Missing shader from sack: pbr_terrain_pointlight
[14:48:46.230] Missing shader from sack: pbr_terrain
[14:48:46.230] Missing shader from sack: pbr_terrain
[14:48:46.230] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.230] Missing shader from sack: pbr_terrain
[14:48:46.230] Missing shader from sack: pbr_terrain
[14:48:46.230] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.230] Missing shader from sack: pbr_terrain
[14:48:46.230] Missing shader from sack: pbr_terrain
[14:48:46.231] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.231] Missing shader from sack: pbr_terrain
[14:48:46.231] Missing shader from sack: pbr_terrain
[14:48:46.231] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.231] Missing shader from sack: pbr_terrain
[14:48:46.231] Missing shader from sack: pbr_terrain
[14:48:46.231] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.232] Missing shader from sack: pbr_terrain
[14:48:46.232] Missing shader from sack: pbr_terrain
[14:48:46.232] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.232] Missing shader from sack: pbr_terrain
[14:48:46.232] Missing shader from sack: pbr_terrain
[14:48:46.232] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.232] Missing shader from sack: pbr_terrain
[14:48:46.232] Missing shader from sack: pbr_terrain
[14:48:46.232] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.233] Missing shader from sack: pbr_terrain
[14:48:46.233] Missing shader from sack: pbr_terrain
[14:48:46.233] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.233] Missing shader from sack: pbr_terrain
[14:48:46.233] Missing shader from sack: pbr_terrain
[14:48:46.233] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.233] Missing shader from sack: pbr_terrain
[14:48:46.233] Missing shader from sack: pbr_terrain
[14:48:46.233] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.233] Missing shader from sack: pbr_terrain
[14:48:46.233] Missing shader from sack: pbr_terrain
[14:48:46.233] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.234] Missing shader from sack: pbr_terrain
[14:48:46.234] Missing shader from sack: pbr_terrain
[14:48:46.234] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.235] Missing shader from sack: pbr_terrain
[14:48:46.235] Missing shader from sack: pbr_terrain
[14:48:46.235] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.235] Missing shader from sack: pbr_terrain
[14:48:46.235] Missing shader from sack: pbr_terrain
[14:48:46.235] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.235] Missing shader from sack: pbr_terrain
[14:48:46.235] Missing shader from sack: pbr_terrain
[14:48:46.235] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.237] Missing shader from sack: pbr_terrain
[14:48:46.238] Missing shader from sack: pbr_terrain
[14:48:46.238] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.239] Missing shader from sack: pbr_terrain
[14:48:46.239] Missing shader from sack: pbr_terrain
[14:48:46.239] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.239] Missing shader from sack: pbr_terrain
[14:48:46.239] Missing shader from sack: pbr_terrain
[14:48:46.239] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.240] Missing shader from sack: pbr_terrain
[14:48:46.240] Missing shader from sack: pbr_terrain
[14:48:46.240] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.240] Missing shader from sack: pbr_terrain
[14:48:46.240] Missing shader from sack: pbr_terrain
[14:48:46.240] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.242] Missing shader from sack: pbr_terrain
[14:48:46.242] Missing shader from sack: pbr_terrain
[14:48:46.242] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.244] Missing shader from sack: pbr_terrain
[14:48:46.244] Missing shader from sack: pbr_terrain
[14:48:46.244] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.245] Missing shader from sack: pbr_terrain
[14:48:46.245] Missing shader from sack: pbr_terrain
[14:48:46.245] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.247] Missing shader from sack: pbr_terrain
[14:48:46.247] Missing shader from sack: pbr_terrain
[14:48:46.247] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.248] Missing shader from sack: pbr_terrain
[14:48:46.248] Missing shader from sack: pbr_terrain
[14:48:46.248] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.249] Missing shader from sack: pbr_terrain
[14:48:46.249] Missing shader from sack: pbr_terrain
[14:48:46.249] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.254] Missing shader from sack: pbr_terrain
[14:48:46.254] Missing shader from sack: pbr_terrain
[14:48:46.254] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.254] Missing shader from sack: pbr_terrain
[14:48:46.254] Missing shader from sack: pbr_terrain
[14:48:46.254] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.255] Missing shader from sack: pbr_terrain
[14:48:46.255] Missing shader from sack: pbr_terrain
[14:48:46.255] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.255] Missing shader from sack: pbr_terrain
[14:48:46.255] Missing shader from sack: pbr_terrain
[14:48:46.255] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.255] Missing shader from sack: pbr_terrain
[14:48:46.255] Missing shader from sack: pbr_terrain
[14:48:46.255] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.257] Missing shader from sack: pbr_terrain
[14:48:46.257] Missing shader from sack: pbr_terrain
[14:48:46.257] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.262] Missing shader from sack: pbr_terrain
[14:48:46.262] Missing shader from sack: pbr_terrain
[14:48:46.262] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.262] Missing shader from sack: pbr_terrain
[14:48:46.262] Missing shader from sack: pbr_terrain
[14:48:46.262] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.263] Missing shader from sack: pbr_terrain
[14:48:46.263] Missing shader from sack: pbr_terrain
[14:48:46.263] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.266] Missing shader from sack: pbr_terrain
[14:48:46.266] Missing shader from sack: pbr_terrain
[14:48:46.266] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.266] Missing shader from sack: pbr_terrain
[14:48:46.266] Missing shader from sack: pbr_terrain
[14:48:46.266] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.269] Missing shader from sack: pbr_terrain
[14:48:46.269] Missing shader from sack: pbr_terrain
[14:48:46.269] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.269] Missing shader from sack: pbr_terrain
[14:48:46.269] Missing shader from sack: pbr_terrain
[14:48:46.269] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.271] Missing shader from sack: pbr_terrain
[14:48:46.271] Missing shader from sack: pbr_terrain
[14:48:46.271] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.274] Missing shader from sack: pbr_terrain
[14:48:46.274] Missing shader from sack: pbr_terrain
[14:48:46.274] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.274] Missing shader from sack: pbr_terrain
[14:48:46.274] Missing shader from sack: pbr_terrain
[14:48:46.274] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.277] Missing shader from sack: pbr_terrain
[14:48:46.277] Missing shader from sack: pbr_terrain
[14:48:46.277] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.277] Missing shader from sack: pbr_terrain
[14:48:46.277] Missing shader from sack: pbr_terrain
[14:48:46.277] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.279] Missing shader from sack: pbr_terrain
[14:48:46.279] Missing shader from sack: pbr_terrain
[14:48:46.279] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.285] Missing shader from sack: pbr_terrain
[14:48:46.285] Missing shader from sack: pbr_terrain
[14:48:46.285] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.285] Missing shader from sack: pbr_terrain
[14:48:46.285] Missing shader from sack: pbr_terrain
[14:48:46.285] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.286] Missing shader from sack: pbr_terrain
[14:48:46.286] Missing shader from sack: pbr_terrain
[14:48:46.286] Missing shader from sack: pbr_terrain_gbuffer
[14:48:46.818] Bake Terrain
[14:48:51.255] Bake Terrain
[14:48:51.353] Bake Terrain
[14:48:51.383] Bake Terrain
[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.611] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.611] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:10.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.557] Release Sound Event -1 

[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.772] Player MapEvent BattleState: AttackerVictory 

[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.499] [GAME MENU] player_in_camp 

[14:49:22.501] 你掠夺了10第纳尔。 

[14:49:22.502] Player MapEvent State: WaitingRemoval 

[14:49:22.627] 成功夺取鲁县,领主选举开始。 

[14:49:22.647] Player has entered city_luguo_luxian: 鲁县 

[14:49:22.647] Player has entered city_luguo_luxian: 鲁县 

[14:49:22.648] [GAME MENU] town_outside 

[14:49:22.648] [GAME MENU] town 

[14:49:22.648] [GAME MENU] menu_settlement_taken 

[14:49:22.648] [GAME MENU] menu_settlement_taken_player_participant 

[14:49:22.662] [GAME MENU] player_in_camp_battle_end 

[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.385] [GAME MENU] player_in_camp_main 

[14:49:25.408] Dump integrity is compromised due to non-default modules being used 

[14:49:25.408] Dump integrity is compromised due to non-default modules being used 

[14:49:25.408] Dump integrity is compromised due to non-default modules being used 

[14:49:25.418] AutoSaveCurrentGame: saveauto3 

[14:49:25.418] Save Process block is started. 

[14:49:25.418] ------Saving with new context. Save name: saveauto3------ 

[14:49:25.420] SaveContext::Save block is started. 

[14:49:25.420] SaveContext::CollectObjects block is started. 

[14:49:27.859] SaveContext::CollectObjects completed in 2.439 seconds. 

[14:49:27.860] SaveContext::Saving Objects block is started. 

[14:49:28.558] SaveContext::Saving Objects completed in 0.698 seconds. 

[14:49:28.558] SaveContext::Saving Containers block is started. 

[14:49:30.174] SaveContext::Saving Containers completed in 1.615 seconds. 

[14:49:30.366] SaveContext::Save completed in 4.945 seconds. 

[14:49:30.366] Save Process completed in 4.947 seconds. 

[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.856] ------Successfully saved------ 

[14:49:32.160] Force VSync State is now ACTIVE 

[14:49:32.160] PushScreen 

[14:49:32.160] SandBox.View.Map.MapScreen::HandlePause 

[14:49:32.160] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:49:32.160] OnScreenListChanged 

[14:49:32.160] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[14:49:32.160] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[14:49:32.160] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:35.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:35.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:35.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.770] Force VSync State is now DEACTIVATED 

[14:49:37.770] PopScreen 

[14:49:37.770] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[14:49:37.770] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[14:49:37.770] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[14:49:37.770] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[14:49:37.770] OnScreenListChanged 

[14:49:37.770] SandBox.View.Map.MapScreen::HandleActivate 

[14:49:37.770] SandBox.View.Map.MapScreen::HandleResume 

[14:49:37.784] [GAME MENU] player_in_camp_main 

[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.824] Force VSync State is now ACTIVE 

[14:49:39.824] PushScreen 

[14:49:39.824] SandBox.View.Map.MapScreen::HandlePause 

[14:49:39.824] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:49:39.824] OnScreenListChanged 

[14:49:39.824] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[14:49:39.824] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[14:49:39.824] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:41.039] Force VSync State is now DEACTIVATED 

[14:49:41.039] PopScreen 

[14:49:41.039] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[14:49:41.039] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[14:49:41.039] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[14:49:41.039] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[14:49:41.039] OnScreenListChanged 

[14:49:41.039] SandBox.View.Map.MapScreen::HandleActivate 

[14:49:41.039] SandBox.View.Map.MapScreen::HandleResume 

[14:49:41.699] [GAME MENU] player_in_camp_main 

[14:49:41.876] Force VSync State is now ACTIVE 

[14:49:41.876] PushScreen 

[14:49:41.876] SandBox.View.Map.MapScreen::HandlePause 

[14:49:41.876] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:49:41.876] OnScreenListChanged 

[14:49:41.876] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[14:49:41.876] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[14:49:41.876] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.241] Force VSync State is now DEACTIVATED 

[14:49:46.241] PopScreen 

[14:49:46.241] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[14:49:46.241] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[14:49:46.241] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[14:49:46.241] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[14:49:46.241] OnScreenListChanged 

[14:49:46.241] SandBox.View.Map.MapScreen::HandleActivate 

[14:49:46.241] SandBox.View.Map.MapScreen::HandleResume 

[14:49:46.252] [GAME MENU] player_in_camp_main 

[14:49:46.431] Force VSync State is now ACTIVE 

[14:49:46.431] PushScreen 

[14:49:46.431] SandBox.View.Map.MapScreen::HandlePause 

[14:49:46.431] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:49:46.431] OnScreenListChanged 

[14:49:46.431] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[14:49:46.431] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[14:49:46.431] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[14:49:46.714] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.714] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.714] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.981] Force VSync State is now DEACTIVATED 

[14:49:50.981] PopScreen 

[14:49:50.981] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[14:49:50.981] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[14:49:50.981] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[14:49:50.981] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[14:49:50.981] OnScreenListChanged 

[14:49:50.981] SandBox.View.Map.MapScreen::HandleActivate 

[14:49:50.981] SandBox.View.Map.MapScreen::HandleResume 

[14:49:50.993] [GAME MENU] player_in_camp_main 

[14:49:52.635] [GAME MENU] camp_junsima 

[14:49:54.557] [GAME MENU] player_in_camp_main 

[14:49:55.748] --------------- Conversation Start ---------------  

[14:49:55.748] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[14:49:55.748] AI -> (start_default) -  

[14:49:55.748] [VOICEOVER]VoiceObject search for: ! 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[14:49:55.748] accentClass:  

[14:49:55.815] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[14:49:56.298] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg 

[14:49:58.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:58.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:59.347] ExecuteContinue 

[14:49:59.347] AI -> (lord_ask_2) -  

[14:49:59.347] [VOICEOVER]VoiceObject search for: ! 

[14:50:02.544] P  -> (main_option_discussions_3) -  

[14:50:02.544] AI -> (lord_politics_request) -  

[14:50:02.544] [VOICEOVER]VoiceObject search for: ! 

[14:50:02.544] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[14:50:02.544] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[14:50:02.544] accentClass:  

[14:50:02.548] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[14:50:02.548] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[14:50:03.651] P  -> (hero_special_request) -  

[14:50:03.651] AI -> (hero_pretalk_2) -  

[14:50:06.070] P  -> (player_is_leaving_neutral_or_friendly) -  

[14:50:06.070] AI -> (hero_leave) -  

[14:50:06.595] ExecuteContinue 

[14:50:06.595] --------------- Conversation End ---------------  

[14:50:06.600] Scene_view::clear_all(scn_conversation_tableau)
[14:50:06.601] [GAME MENU] player_in_camp_main 

[14:50:07.724] [GAME MENU] camp_junsima 

[14:50:08.979] --------------- Conversation Start ---------------  

[14:50:08.979] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[14:50:08.979] AI -> (op_junsima_camp_hello) -  

[14:50:11.859] P  -> (op_player_ask_for_promotion) -  

[14:50:11.860] AI -> (op_junsima_should_find_general_for_promote) -  

[14:50:16.651] P  -> (op_player_leave_junsima) -  

[14:50:16.651] --------------- Conversation End ---------------  

[14:50:16.656] Scene_view::clear_all(scn_conversation_tableau)
[14:50:16.657] [GAME MENU] camp_junsima 

[14:50:20.137] [GAME MENU] camp_junsima 

[14:50:20.756] Before Daily Tick: 初平元年 秋
九月 中旬 

[14:50:24.572] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:50:24.572] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:50:24.587] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:50:24.587] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:50:24.588] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:50:24.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:50:24.673] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:50:24.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:50:24.674] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:50:24.707] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:50:24.707] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:50:24.708] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:50:27.323] Force VSync State is now ACTIVE 

[14:50:27.323] PushScreen 

[14:50:27.323] SandBox.View.Map.MapScreen::HandlePause 

[14:50:27.323] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:50:27.323] OnScreenListChanged 

[14:50:27.323] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize 

[14:50:27.323] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate 

[14:50:27.323] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume 

[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:36.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:36.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:36.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.055] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:44.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:44.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:44.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:51:25.663] Force VSync State is now DEACTIVATED 

[14:51:25.663] PopScreen 

[14:51:25.663] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause 

[14:51:25.663] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate 

[14:51:25.663] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize 

[14:51:25.663] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen 

[14:51:25.663] OnScreenListChanged 

[14:51:25.663] SandBox.View.Map.MapScreen::HandleActivate 

[14:51:25.663] SandBox.View.Map.MapScreen::HandleResume 

[14:51:25.695] [GAME MENU] camp_junsima 

[14:51:25.874] Force VSync State is now ACTIVE 

[14:51:25.874] PushScreen 

[14:51:25.874] SandBox.View.Map.MapScreen::HandlePause 

[14:51:25.874] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:51:25.874] OnScreenListChanged 

[14:51:25.874] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[14:51:25.874] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[14:51:25.874] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[14:51:28.835] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[14:51:28.836] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[14:51:32.597] Scene_view::clear_all(inventory_character_scene)
[14:51:37.236] Force VSync State is now DEACTIVATED 

[14:51:37.236] PopScreen 

[14:51:37.236] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[14:51:37.236] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[14:51:37.236] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[14:51:37.236] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[14:51:37.236] OnScreenListChanged 

[14:51:37.236] SandBox.View.Map.MapScreen::HandleActivate 

[14:51:37.236] SandBox.View.Map.MapScreen::HandleResume 

[14:51:37.249] [GAME MENU] camp_junsima 

[14:51:38.188] Force VSync State is now ACTIVE 

[14:51:38.188] PushScreen 

[14:51:38.188] SandBox.View.Map.MapScreen::HandlePause 

[14:51:38.188] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:51:38.188] OnScreenListChanged 

[14:51:38.188] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[14:51:38.188] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[14:51:38.188] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[14:51:41.202] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:51:41.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:51:41.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:51:41.220] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:51:41.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:51:41.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:51:41.253] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:51:41.253] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:00.737] Force VSync State is now DEACTIVATED 

[14:52:00.737] PopScreen 

[14:52:00.737] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[14:52:00.737] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[14:52:00.737] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[14:52:00.737] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[14:52:00.737] OnScreenListChanged 

[14:52:00.737] SandBox.View.Map.MapScreen::HandleActivate 

[14:52:00.737] SandBox.View.Map.MapScreen::HandleResume 

[14:52:00.754] [GAME MENU] camp_junsima 

[14:52:01.525] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.526] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.526] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.531] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.531] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.531] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.532] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.532] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.541] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.541] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.543] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.570] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.570] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.570] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.589] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.590] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.619] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.619] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.619] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.629] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.629] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.704] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.704] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.771] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.788] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.797] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.839] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.839] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:01.911] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:01.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:02.781] [GAME MENU] camp_junsima_select_training 

[14:52:04.418] [GAME MENU] camp_junsima_training 

[14:52:10.846] Force VSync State is now ACTIVE 

[14:52:10.846] PushScreen 

[14:52:10.846] SandBox.View.Map.MapScreen::HandlePause 

[14:52:10.847] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:52:10.847] OnScreenListChanged 

[14:52:10.847] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[14:52:10.980] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[14:52:10.980] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[14:52:11.161] Render Requested: sg_ar_c06_s4001_head 

[14:52:11.161] Render Requested: sg_ar_c06_s6001_shoulder 

[14:52:11.161] Render Requested: sg_ar_c06_s6002_body 

[14:52:11.161] Render Requested: sg_ar_c06_g004_arm 

[14:52:11.161] Render Requested: sg_ar_c06_s4001_leg 

[14:52:11.161] Render Requested: t3_khuzait_horse 

[14:52:11.161] Render Requested: northern_light_harness 

[14:52:11.161] Render Requested: lz_spear_youzhou_04 

[14:52:11.161] Render Requested: stronger_reinforced_kite_shield 

[14:52:11.161] Render Requested: lz_bow_youzhou_01 

[14:52:11.161] Render Requested: lz_arrow_youzhou_02 

[14:52:11.161] Render Requested: highland_leg_wrappings 

[14:52:11.161] Render Requested: sg_cl_c06_s3002_leg 

[14:52:11.161] Render Requested: sg_ar_c06_s6002_leg 

[14:52:11.161] Render Requested: northern_padded_gambeson 

[14:52:11.161] Render Requested: empire_warrior_padded_armor_e 

[14:52:11.161] Render Requested: sg_ar_c06_s4003_body 

[14:52:11.161] Render Requested: sg_ar_c06_s4002_shoulder 

[14:52:11.161] Render Requested: sg_ar_c06_s6002_shoulder 

[14:52:11.161] Render Requested: sg_npc_guard_head 

[14:52:11.161] Render Requested: sg_ar_c05_s5004_head 

[14:52:11.161] Render Requested: sg_ar_c06_s6002_head 

[14:52:11.161] Render Requested: charcoal 

[14:52:11.161] Render Requested: ironIngot2 

[14:52:11.161] Render Requested: iron 

[14:52:11.161] Render Requested: grain 

[14:52:11.161] Render Requested: lz_arrow_youzhou_01 

[14:52:11.879] Render Requested: sg_ar_c06_s6002_shoulder 

[14:52:11.879] Render Requested: sg_ar_c06_s6001_shoulder 

[14:52:11.982] Render Requested: sg_npc_guard_head 

[14:52:11.983] Render Requested: sg_ar_c06_s4001_head 

[14:52:12.065] Render Requested: sg_ar_c05_s5004_head 

[14:52:12.079] Render Requested: lz_arrow_youzhou_01 

[14:52:12.115] Render Requested: sg_ar_c06_s6002_head 

[14:52:12.128] Render Requested: lz_arrow_youzhou_02 

[14:52:12.162] Render Requested: lz_bow_youzhou_04 

[14:52:12.180] Render Requested: charcoal 

[14:52:12.196] Render Requested: ironIngot2 

[14:52:12.212] Render Requested: lz_bow_youzhou_05 

[14:52:12.247] Render Requested: iron 

[14:52:12.295] Render Requested: triangluar_spear_t3 

[14:52:12.364] Render Requested: grain 

[14:52:12.445] Render Requested: lz_spear_youzhou_04 

[14:52:12.483] Render Requested: lz_arrow_youzhou_01 

[14:52:12.496] Render Requested: lz_danshou_youzhou_04 

[14:52:12.546] Render Requested: sturgia_sword_1_t2 

[14:52:12.579] Render Requested: sumpter_horse 

[14:52:12.613] Render Requested: sturgia_horse 

[14:52:12.631] Render Requested: lz_bow_youzhou_01 

[14:52:12.631] Render Requested: lz_bow_youzhou_04 

[14:52:12.661] Render Requested: lz_bow_youzhou_05 

[14:52:13.417] Render Requested: triangluar_spear_t3 

[14:52:14.547] Force VSync State is now DEACTIVATED 

[14:52:14.547] PopScreen 

[14:52:14.547] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[14:52:14.547] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[14:52:14.547] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[14:52:14.554] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[14:52:14.554] OnScreenListChanged 

[14:52:14.554] SandBox.View.Map.MapScreen::HandleActivate 

[14:52:14.554] SandBox.View.Map.MapScreen::HandleResume 

[14:52:14.586] [GAME MENU] camp_junsima_training 

[14:52:14.971] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:14.971] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:14.972] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:14.972] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:14.972] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:14.989] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:14.989] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:14.989] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:14.990] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:14.990] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:14.990] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.005] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:15.005] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.006] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.062] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:15.062] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.123] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:15.123] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.123] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.142] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:15.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.270] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:15.270] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.287] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:15.287] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.287] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.419] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.545] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:15.545] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:52:15.660] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:52:20.437] Before Daily Tick: 初平元年 秋
九月 下旬 

[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:22.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:22.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:29.979] [GAME MENU] camp_junsima 

[14:52:32.159] --------------- Conversation Start ---------------  

[14:52:32.159] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[14:52:32.159] AI -> (op_junsima_camp_hello) -  

[14:52:34.053] P  -> (op_player_ask_for_vacation) -  

[14:52:34.053] AI -> (op_junsima_camp_vacation_check_0) -  

[14:52:34.538] ExecuteContinue 

[14:52:34.538] AI -> (op_junsima_camp_vacation_check_1) -  

[14:52:34.957] ExecuteContinue 

[14:52:34.957] AI -> (op_junsima_camp_vacation_check_2) -  

[14:52:42.043] P  -> (op_player_confirm_vacation) -  

[14:52:42.043] AI -> (op_junsima_camp_vacation_confirm_1) -  

[14:52:42.554] ExecuteContinue 

[14:52:42.554] AI -> (op_junsima_camp_vacation_confirm_2) -  

[14:52:43.365] P  -> (op_player_thank_for_vacation) -  

[14:52:43.367] --------------- Conversation End ---------------  

[14:52:43.371] Scene_view::clear_all(scn_conversation_tableau)
[14:52:46.700] Player has entered city_luguo_luxian: 鲁县 

[14:52:46.700] [GAME MENU] town_outside 

[14:52:46.701] [GAME MENU] town 

[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:48.106] Average value of 五谷 : 0.716028 

[14:52:48.106] Average value of 鱼 : 2.870007 

[14:52:48.106] Average value of 肉 : 1.622828 

[14:52:48.106] Average value of 奶酥 : 1.385213 

[14:52:48.106] Average value of 葡萄 : 2.986295 

[14:52:48.106] Average value of 枣 : 2.194693 

[14:52:48.106] Average value of 青果 : 2.78958 

[14:52:48.106] Average value of 膏脂 : 2.062923 

[14:52:48.106] Average value of 菜油 : 1.952954 

[14:52:48.106] Average value of 苎麻 : 2.338279 

[14:52:48.106] Average value of 苧布 : 1.67087 

[14:52:48.106] Average value of 羊毛 : 2.407634 

[14:52:48.106] Average value of 布匹 : 1.3 

[14:52:48.106] Average value of 蚕丝 : 0.3139804 

[14:52:48.106] Average value of 绸缎 : 0.8818043 

[14:52:48.106] Average value of 硬木 : 0.8092225 

[14:52:48.106] Average value of 铁 : 1.199081 

[14:52:48.106] Average value of 盐巴 : 2.074026 

[14:52:48.106] Average value of 银矿石 : 2.060119 

[14:52:48.107] Average value of 兽皮 : 0.8604672 

[14:52:48.107] Average value of 陶土 : 1.693545 

[14:52:48.107] Average value of 浊酒 : 0.5718637 

[14:52:48.107] Average value of 西域葡萄酒 : 0.9312897 

[14:52:48.107] Average value of 工具 : 0.4118691 

[14:52:48.107] Average value of 陶瓷 : 1.077427 

[14:52:48.107] Average value of 皮革 : 1.290539 

[14:52:48.107] Average value of 毛皮 : 1.140977 

[14:52:48.107] Average value of 金银器 : 1.061897 

[14:52:48.107] Average value of 箭 : 0.7999995 

[14:52:48.107] Average value of 羊 : 1.40079 

[14:52:48.107] Average value of 牛 : 1.780961 

[14:52:48.107] Average value of 豕 : 0.7552858 

[14:52:48.107] Average value of 驮畜 : 1.164643 

[14:52:48.107] Average value of 坐骑 : 1.262226 

[14:52:48.107] Average value of 战争坐骑 : 0.7875113 

[14:52:48.107] Average value of 贵族坐骑 : 0.971378 

[14:52:48.107] Average value of 马匹装备 I : 0.7999995 

[14:52:48.107] Average value of 马匹装备 II : 0.7999995 

[14:52:48.107] Average value of 马匹装备 III : 0.8421892 

[14:52:48.107] Average value of 马匹装备 IV : 1.029672 

[14:52:48.107] Average value of 马匹装备 V : 1.082258 

[14:52:48.107] Average value of 近战武器 I : 0.7999995 

[14:52:48.107] Average value of 近战武器 II : 0.7999995 

[14:52:48.107] Average value of 近战武器 III : 0.7999995 

[14:52:48.107] Average value of 近战武器 IV : 0.7999995 

[14:52:48.107] Average value of 近战武器 V : 0.8403221 

[14:52:48.107] Average value of 远程武器 I : 0.7999995 

[14:52:48.107] Average value of 远程武器 II : 0.7999995 

[14:52:48.107] Average value of 远程武器 III : 0.7999995 

[14:52:48.107] Average value of 远程武器 IV : 0.808064 

[14:52:48.107] Average value of 远程武器 V : 0.8483866 

[14:52:48.107] Average value of 盾牌 I : 0.7999995 

[14:52:48.107] Average value of 盾牌 II : 0.7999995 

[14:52:48.107] Average value of 盾牌 III : 0.7999995 

[14:52:48.107] Average value of 盾牌 IV : 0.808064 

[14:52:48.107] Average value of 盾牌 V : 0.9209673 

[14:52:48.107] Average value of 服装 : 0.7999995 

[14:52:48.107] Average value of 轻甲 : 0.7999995 

[14:52:48.107] Average value of 中甲 : 0.7999995 

[14:52:48.107] Average value of 重甲 : 0.7999995 

[14:52:48.107] Average value of 终极护甲 : 0.8191306 

[14:52:48.107] Average value of 旗帜 : 1.3 

[14:52:48.107] Average value of 未分配 : 1.3 

[14:52:48.108] Force VSync State is now ACTIVE 

[14:52:48.108] PushScreen 

[14:52:48.108] SandBox.View.Map.MapScreen::HandlePause 

[14:52:48.108] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:52:48.108] Release Sound Event 55221 

[14:52:48.108] Release Sound Event 55222 

[14:52:48.108] OnScreenListChanged 

[14:52:48.108] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[14:52:48.385] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[14:52:48.385] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[14:52:48.585] Render Requested: sg_ar_c06_s4001_head 

[14:52:48.585] Render Requested: sg_ar_c06_s6001_shoulder 

[14:52:48.585] Render Requested: sg_ar_c06_s6002_body 

[14:52:48.585] Render Requested: sg_ar_c06_g004_arm 

[14:52:48.585] Render Requested: sg_ar_c06_s4001_leg 

[14:52:48.585] Render Requested: t3_khuzait_horse 

[14:52:48.585] Render Requested: northern_light_harness 

[14:52:48.585] Render Requested: lz_spear_youzhou_04 

[14:52:48.585] Render Requested: stronger_reinforced_kite_shield 

[14:52:48.585] Render Requested: lz_bow_youzhou_01 

[14:52:48.585] Render Requested: lz_arrow_youzhou_02 

[14:52:48.585] Render Requested: vlandia_horse 

[14:52:48.585] Render Requested: sturgia_horse 

[14:52:48.585] Render Requested: t2_empire_horse 

[14:52:48.585] Render Requested: t2_sturgia_horse 

[14:52:48.585] Render Requested: war_camel 

[14:52:48.585] Render Requested: t2_vlandia_horse 

[14:52:48.585] Render Requested: t3_sturgia_horse 

[14:52:48.585] Render Requested: lz_horse_youzhou_01 

[14:52:48.585] Render Requested: sg_t2_ht_sword_001 

[14:52:48.585] Render Requested: sg_spear_whole_001 

[14:52:48.585] Render Requested: default_arrows 

[14:52:48.585] Render Requested: barbed_arrows 

[14:52:48.585] Render Requested: lz_arrow_qingzhou_01 

[14:52:48.585] Render Requested: piercing_arrows 

[14:52:48.585] Render Requested: grain 

[14:52:48.585] Render Requested: cheese 

[14:52:48.585] Render Requested: highland_leg_wrappings 

[14:52:48.585] Render Requested: sg_cl_c06_s3002_leg 

[14:52:48.585] Render Requested: sg_ar_c06_s6002_leg 

[14:52:48.585] Render Requested: northern_padded_gambeson 

[14:52:48.585] Render Requested: empire_warrior_padded_armor_e 

[14:52:48.585] Render Requested: sg_ar_c06_s4003_body 

[14:52:48.585] Render Requested: sg_ar_c06_s4002_shoulder 

[14:52:48.585] Render Requested: sg_ar_c06_s6002_shoulder 

[14:52:48.585] Render Requested: sg_npc_guard_head 

[14:52:48.585] Render Requested: sg_ar_c05_s5004_head 

[14:52:48.585] Render Requested: sg_ar_c06_s6002_head 

[14:52:48.585] Render Requested: ironIngot2 

[14:52:48.585] Render Requested: charcoal 

[14:52:48.585] Render Requested: iron 

[14:52:48.585] Render Requested: grain 

[14:52:48.585] Render Requested: lz_arrow_youzhou_01 

[14:52:49.026] Render Requested: highland_leg_wrappings 

[14:52:49.026] Render Requested: sg_ar_c06_s4001_leg 

[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.898] Render Requested: sg_cl_c06_s3002_leg 

[14:52:50.046] Render Requested: sg_ar_c06_s6002_leg 

[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.238] Render Requested: northern_padded_gambeson 

[14:52:50.238] Render Requested: sg_ar_c06_s6002_body 

[14:52:50.514] Render Requested: sg_ar_c06_s6002_leg 

[14:52:50.514] Render Requested: sg_ar_c06_s4001_leg 

[14:52:51.047] Render Requested: sg_cl_c06_s3002_leg 

[14:52:51.130] Render Requested: highland_leg_wrappings 

[14:52:51.981] Render Requested: sg_cl_c06_s3002_leg 

[14:52:52.352] Render Requested: highland_leg_wrappings 

[14:52:52.579] TransferItem Name: 林地绑腿 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:52.588] Render Requested: highland_leg_wrappings 

[14:52:52.605] Render Requested: sg_cl_c06_s3002_leg 

[14:52:52.606] Render Requested: lz_arrow_youzhou_01 

[14:52:52.779] TransferItem Name: 三国-皮护胫配皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:52.788] Render Requested: sg_cl_c06_s3002_leg 

[14:52:52.800] Render Requested: sg_ar_c06_s6002_leg 

[14:52:52.800] Render Requested: lz_arrow_youzhou_02 

[14:52:53.179] TransferItem Name: 三国-覆铁片皮护胫配皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:53.191] Render Requested: sg_ar_c06_s6002_leg 

[14:52:53.203] Render Requested: northern_padded_gambeson 

[14:52:53.203] Render Requested: sg_ar_c06_s6002_body 

[14:52:53.203] Render Requested: lz_bow_youzhou_04 

[14:52:53.596] TransferItem Name: 短摆软甲衬束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:53.604] Render Requested: northern_padded_gambeson 

[14:52:53.622] Render Requested: empire_warrior_padded_armor_e 

[14:52:53.622] Render Requested: lz_bow_youzhou_05 

[14:52:53.830] TransferItem Name: 步兵长摆软甲 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:53.838] Render Requested: empire_warrior_padded_armor_e 

[14:52:53.855] Render Requested: sg_ar_c06_s4003_body 

[14:52:53.855] Render Requested: triangluar_spear_t3 

[14:52:54.580] TransferItem Name: 三国-幽州长袖戎服粗制皮两挡带腿裙 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:54.589] Render Requested: sg_ar_c06_s4003_body 

[14:52:54.606] Render Requested: sg_ar_c06_s4002_shoulder 

[14:52:54.606] Render Requested: sg_ar_c06_s6001_shoulder 

[14:52:54.606] Render Requested: lz_spear_youzhou_04 

[14:52:55.014] TransferItem Name: 三国-幽州粗制皮札披膊覆皮革 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:55.023] Render Requested: sg_ar_c06_s4002_shoulder 

[14:52:55.036] Render Requested: sg_ar_c06_s6002_shoulder 

[14:52:55.036] Render Requested: lz_danshou_youzhou_04 

[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.281] TransferItem Name: 三国-幽州皮披膊 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:55.294] Render Requested: sg_ar_c06_s6002_shoulder 

[14:52:55.304] Render Requested: sg_npc_guard_head 

[14:52:55.304] Render Requested: sg_ar_c06_s4001_head 

[14:52:55.304] Render Requested: sturgia_sword_1_t2 

[14:52:55.581] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:55.585] Render Requested: sg_npc_guard_head 

[14:52:55.611] Render Requested: sg_ar_c05_s5004_head 

[14:52:55.611] Render Requested: sumpter_horse 

[14:52:56.065] TransferItem Name: 三国-羽饰冀州皮胄 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:56.073] Render Requested: sg_ar_c05_s5004_head 

[14:52:56.088] Render Requested: sg_ar_c06_s6002_head 

[14:52:56.089] Render Requested: sturgia_horse 

[14:52:57.501] Render Requested: ironIngot2 

[14:52:58.020] Render Requested: sg_ar_c06_s6002_head 

[14:52:58.350] TransferItem Name: 三国-幽州缨饰覆铁片皮盔配皮护耳 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:52:58.359] Render Requested: sg_ar_c06_s6002_head 

[14:52:58.369] Render Requested: ironIngot2 

[14:52:58.485] Render Requested: charcoal 

[14:52:58.535] Render Requested: iron 

[14:52:58.586] Render Requested: grain 

[14:52:58.774] Render Requested: lz_arrow_youzhou_01 

[14:52:58.803] Render Requested: lz_arrow_youzhou_02 

[14:53:00.760] Render Requested: lz_arrow_youzhou_02 

[14:53:01.425] Render Requested: lz_bow_youzhou_04 

[14:53:01.425] Render Requested: lz_bow_youzhou_01 

[14:53:02.360] Render Requested: lz_bow_youzhou_05 

[14:53:03.423] Render Requested: lz_bow_youzhou_04 

[14:53:05.440] Render Requested: lz_bow_youzhou_04 

[14:53:06.324] TransferItem Name: 04幽州亲卫反曲弓 | From: PlayerInventory To: Equipment | Amount: 1 

[14:53:06.324] TransferItem Name: 04幽州弓 | From: Equipment To: PlayerInventory | Amount: 1 

[14:53:06.334] Render Requested: lz_bow_youzhou_04 

[14:53:06.334] Render Requested: lz_bow_youzhou_01 

[14:53:06.376] Render Requested: lz_bow_youzhou_04 

[14:53:06.543] Render Requested: lz_arrow_youzhou_02 

[14:53:06.543] Render Requested: lz_arrow_youzhou_02 

[14:53:06.612] Render Requested: lz_bow_youzhou_05 

[14:53:06.612] Render Requested: lz_bow_youzhou_04 

[14:53:07.062] Render Requested: triangluar_spear_t3 

[14:53:07.127] Render Requested: lz_spear_youzhou_04 

[14:53:07.127] Render Requested: lz_spear_youzhou_04 

[14:53:07.146] Render Requested: lz_danshou_youzhou_04 

[14:53:07.211] Render Requested: sturgia_sword_1_t2 

[14:53:07.460] Render Requested: lz_danshou_youzhou_04 

[14:53:07.544] Render Requested: sturgia_sword_1_t2 

[14:53:07.615] Render Requested: sumpter_horse 

[14:53:07.694] Render Requested: t3_khuzait_horse 

[14:53:07.694] Render Requested: sturgia_horse 

[14:53:07.961] Render Requested: lz_bow_youzhou_04 

[14:53:07.961] Render Requested: lz_bow_youzhou_01 

[14:53:09.379] Render Requested: t3_khuzait_horse 

[14:53:09.379] Render Requested: sturgia_horse 

[14:53:09.729] Render Requested: lz_bow_youzhou_04 

[14:53:09.729] Render Requested: lz_bow_youzhou_01 

[14:53:12.479] TransferItem Name: 04幽州弓 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:53:12.488] Render Requested: lz_bow_youzhou_01 

[14:53:12.681] Render Requested: t3_khuzait_horse 

[14:53:12.681] Render Requested: sturgia_horse 

[14:53:12.700] Render Requested: sumpter_horse 

[14:53:12.766] Render Requested: sturgia_sword_1_t2 

[14:53:13.349] Render Requested: sumpter_horse 

[14:53:13.600] Render Requested: sturgia_sword_1_t2 

[14:53:14.830] TransferItem Name: 锥形剑 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:53:14.839] Render Requested: sturgia_sword_1_t2 

[14:53:14.857] Render Requested: sumpter_horse 

[14:53:14.951] Render Requested: lz_danshou_youzhou_04 

[14:53:17.850] TransferItem Name: 04幽州军卅炼兽首宽刃单手戈 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:53:17.859] Render Requested: lz_danshou_youzhou_04 

[14:53:17.877] Render Requested: sumpter_horse 

[14:53:18.039] Render Requested: lz_spear_youzhou_04 

[14:53:18.039] Render Requested: lz_spear_youzhou_04 

[14:53:20.002] TransferItem Name: 04幽州军精锐长矛 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:53:20.011] Render Requested: lz_spear_youzhou_04 

[14:53:20.029] Render Requested: sumpter_horse 

[14:53:20.029] Render Requested: t3_khuzait_horse 

[14:53:20.354] Render Requested: triangluar_spear_t3 

[14:53:21.119] TransferItem Name: 三角刃矛 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:53:21.130] Render Requested: triangluar_spear_t3 

[14:53:21.143] Render Requested: sumpter_horse 

[14:53:21.194] Render Requested: lz_bow_youzhou_05 

[14:53:21.194] Render Requested: lz_bow_youzhou_04 

[14:53:24.157] Render Requested: lz_arrow_youzhou_02 

[14:53:24.158] Render Requested: lz_arrow_youzhou_02 

[14:53:24.291] Render Requested: lz_arrow_youzhou_01 

[14:53:24.509] Render Requested: lz_arrow_youzhou_02 

[14:53:26.211] Render Requested: lz_arrow_youzhou_01 

[14:53:27.644] Render Requested: lz_arrow_youzhou_02 

[14:53:28.813] Render Requested: lz_arrow_youzhou_01 

[14:53:29.631] Render Requested: lz_arrow_youzhou_02 

[14:53:30.366] Render Requested: lz_arrow_youzhou_01 

[14:53:31.377] Render Requested: lz_arrow_youzhou_01 

[14:53:32.078] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: Equipment | Amount: 1 

[14:53:32.078] TransferItem Name: 04幽州鸣镝箭 | From: Equipment To: PlayerInventory | Amount: 1 

[14:53:32.082] Render Requested: lz_arrow_youzhou_01 

[14:53:32.297] Render Requested: lz_arrow_youzhou_01 

[14:53:32.298] Render Requested: lz_arrow_youzhou_01 

[14:53:34.146] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: OtherInventory | Amount: 1 

[14:53:34.155] Render Requested: lz_arrow_youzhou_01 

[14:53:34.168] Render Requested: lz_arrow_youzhou_02 

[14:53:35.053] Render Requested: lz_bow_youzhou_05 

[14:53:35.053] Render Requested: lz_bow_youzhou_04 

[14:53:35.650] Render Requested: t3_khuzait_horse 

[14:53:35.650] Render Requested: sturgia_horse 

[14:53:35.673] Render Requested: sumpter_horse 

[14:53:35.917] Render Requested: lz_bow_youzhou_04 

[14:53:35.917] Render Requested: lz_bow_youzhou_05 

[14:53:36.272] Render Requested: lz_arrow_youzhou_02 

[14:53:36.272] Render Requested: lz_arrow_youzhou_01 

[14:53:37.090] Render Requested: lz_bow_youzhou_05 

[14:53:37.090] Render Requested: lz_bow_youzhou_04 

[14:53:39.142] Render Requested: sumpter_horse 

[14:53:39.142] Render Requested: t3_khuzait_horse 

[14:53:40.922] Render Requested: empire_warrior_padded_armor_e 

[14:53:40.922] Render Requested: leather_shoes 

[14:53:41.355] Render Requested: t2_sturgia_horse 

[14:53:41.739] Render Requested: t2_empire_horse 

[14:53:44.457] Render Requested: default_arrows 

[14:53:44.574] Render Requested: barbed_arrows 

[14:53:44.606] Render Requested: butter 

[14:53:44.624] Render Requested: lz_arrow_qingzhou_01 

[14:53:44.659] Render Requested: beer 

[14:53:44.690] Render Requested: hardwood 

[14:53:44.724] Render Requested: grain 

[14:53:44.738] Render Requested: iron 

[14:53:44.756] Render Requested: cheese 

[14:53:44.805] Render Requested: cotton 

[14:53:44.891] Render Requested: butter 

[14:53:44.972] Render Requested: clay 

[14:53:45.056] Render Requested: beer 

[14:53:45.089] Render Requested: salt 

[14:53:45.106] Render Requested: hardwood 

[14:53:45.123] Render Requested: wool 

[14:53:45.139] Render Requested: hides 

[14:53:45.158] Render Requested: iron 

[14:53:45.173] Render Requested: cotton 

[14:53:45.189] Render Requested: tools 

[14:53:45.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.223] Render Requested: clay 

[14:53:45.256] Render Requested: silver 

[14:53:45.290] Render Requested: salt 

[14:53:45.356] Render Requested: pottery 

[14:53:45.393] Render Requested: wool 

[14:53:45.407] Render Requested: leather 

[14:53:45.423] Render Requested: oil 

[14:53:45.440] Render Requested: fur 

[14:53:45.457] Render Requested: gm_box_2 

[14:53:45.489] Render Requested: sg_ar_c07_s4003_head 

[14:53:45.522] Render Requested: sg_ar_c07_s4002_head 

[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.556] Render Requested: sg_ar_c07_s4001_head 

[14:53:45.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.589] Render Requested: sg_ar_c07_s5003_head 

[14:53:45.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.673] Render Requested: sg_ar_c07_s6002_shoulder 

[14:53:45.806] Render Requested: sg_ar_c07_s4001_arm 

[14:53:45.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.440] Render Requested: sg_ar_c07_s7001_arm 

[14:53:46.440] Render Requested: sg_ar_c07_s4001_leg 

[14:53:46.441] Render Requested: sg_ar_c07_s5001_leg 

[14:53:46.441] Render Requested: sg_ar_c07_s7001_leg 

[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:51.296] Render Requested: sg_ar_c07_s7001_leg 

[14:53:51.296] Render Requested: leather_shoes 

[14:53:51.331] Render Requested: highland_leg_wrappings 

[14:53:51.381] Render Requested: sg_cl_c06_s3002_leg 

[14:53:51.529] Render Requested: sg_ar_c06_s4003_body 

[14:53:51.529] Render Requested: empire_warrior_padded_armor_e 

[14:53:51.596] Render Requested: sg_ar_c06_s4002_shoulder 

[14:53:52.030] Render Requested: sg_ar_c06_s4003_body 

[14:53:54.175] Render Requested: empire_warrior_padded_armor_e 

[14:53:55.419] Render Requested: sg_ar_c06_s6002_body 

[14:53:55.419] Render Requested: sg_ar_c06_s4001_leg 

[14:53:55.420] Render Requested: sg_ar_c06_s4001_head 

[14:53:55.420] Render Requested: sg_ar_c06_s6001_shoulder 

[14:53:55.420] Render Requested: sg_ar_c06_g004_arm 

[14:53:55.420] Render Requested: t3_khuzait_horse 

[14:53:55.420] Render Requested: northern_light_harness 

[14:53:55.420] Render Requested: lz_spear_youzhou_04 

[14:53:55.420] Render Requested: stronger_reinforced_kite_shield 

[14:53:55.420] Render Requested: lz_bow_youzhou_04 

[14:53:55.420] Render Requested: lz_arrow_youzhou_01 

[14:53:55.900] Render Requested: sg_ar_c06_s6002_leg 

[14:53:55.900] Render Requested: sg_ar_c06_s4001_leg 

[14:53:55.921] Render Requested: northern_padded_gambeson 

[14:53:55.921] Render Requested: sg_ar_c06_s6002_body 

[14:53:55.969] Render Requested: empire_warrior_padded_armor_e 

[14:53:56.035] Render Requested: sg_ar_c06_s4003_body 

[14:53:56.220] Render Requested: sg_ar_c06_s4002_shoulder 

[14:53:56.220] Render Requested: sg_ar_c06_s6001_shoulder 

[14:53:56.517] Render Requested: sg_ar_c06_s4003_body 

[14:53:56.517] Render Requested: sg_ar_c06_s6002_body 

[14:53:57.123] Render Requested: sg_ar_c05_s5004_head 

[14:53:57.123] Render Requested: sg_ar_c06_s4001_head 

[14:53:57.267] Render Requested: sg_ar_c06_s6002_head 

[14:53:57.834] Render Requested: sg_ar_c05_s5004_head 

[14:53:57.852] Render Requested: sg_npc_guard_head 

[14:53:57.936] Render Requested: sg_ar_c06_s6002_shoulder 

[14:53:57.936] Render Requested: sg_ar_c06_s6001_shoulder 

[14:53:58.006] Render Requested: sg_ar_c06_s4002_shoulder 

[14:53:58.120] Render Requested: sg_ar_c06_s4003_body 

[14:53:58.120] Render Requested: sg_ar_c06_s6002_body 

[14:53:58.203] Render Requested: empire_warrior_padded_armor_e 

[14:53:58.406] Render Requested: northern_padded_gambeson 

[14:53:58.585] Render Requested: empire_warrior_padded_armor_e 

[14:53:58.637] Render Requested: northern_padded_gambeson 

[14:53:58.703] Render Requested: sg_ar_c06_s6002_leg 

[14:53:58.703] Render Requested: sg_ar_c06_s4001_leg 

[14:53:58.852] Render Requested: sg_ar_c07_s6002_shoulder 

[14:53:58.852] Render Requested: sg_ar_c06_s6001_shoulder 

[14:53:58.922] Render Requested: sg_ar_c07_s5003_head 

[14:53:58.922] Render Requested: sg_ar_c06_s4001_head 

[14:54:00.688] Render Requested: sg_ar_c07_s6002_shoulder 

[14:54:00.688] Render Requested: sg_ar_c06_s6001_shoulder 

[14:54:00.773] Render Requested: sg_ar_c07_s5003_head 

[14:54:00.773] Render Requested: sg_ar_c06_s4001_head 

[14:54:01.189] Render Requested: sg_ar_c07_s4001_head 

[14:54:02.488] Render Requested: lz_danshou_youzhou_04 

[14:54:02.509] Render Requested: lz_spear_youzhou_04 

[14:54:02.538] Render Requested: lz_spear_youzhou_04 

[14:54:07.342] Render Requested: triangluar_spear_t3 

[14:54:11.379] Render Requested: lz_spear_youzhou_04 

[14:54:11.996] Render Requested: triangluar_spear_t3 

[14:54:12.467] Render Requested: lz_spear_youzhou_04 

[14:54:13.134] Render Requested: triangluar_spear_t3 

[14:54:13.535] Render Requested: lz_spear_youzhou_04 

[14:54:14.048] Render Requested: sg_ar_c06_s4001_head 

[14:54:14.147] Render Requested: sturgia_sword_1_t2 

[14:54:14.199] Render Requested: lz_danshou_youzhou_04 

[14:54:14.550] Render Requested: sturgia_sword_1_t2 

[14:54:16.150] Render Requested: sg_t2_ht_sword_001 

[14:54:16.351] Render Requested: lz_horse_youzhou_01 

[14:54:16.351] Render Requested: t3_khuzait_horse 

[14:54:22.678] Render Requested: t3_sturgia_horse 

[14:54:23.812] Render Requested: lz_horse_youzhou_01 

[14:54:28.249] Render Requested: t3_sturgia_horse 

[14:54:28.365] Render Requested: t2_vlandia_horse 

[14:54:28.430] Render Requested: war_camel 

[14:54:29.017] Render Requested: t2_vlandia_horse 

[14:54:31.046] Render Requested: war_camel 

[14:54:31.102] Render Requested: t2_sturgia_horse 

[14:54:32.118] Render Requested: war_camel 

[14:54:32.169] Render Requested: t2_vlandia_horse 

[14:54:32.330] Render Requested: sg_t2_ht_sword_001 

[14:54:32.952] Render Requested: sg_spear_whole_001 

[14:54:32.981] Render Requested: lz_spear_youzhou_04 

[14:54:33.032] Render Requested: default_arrows 

[14:54:33.032] Render Requested: lz_arrow_youzhou_01 

[14:54:33.298] Render Requested: barbed_arrows 

[14:54:33.466] Render Requested: default_arrows 

[14:54:33.538] Render Requested: sg_spear_whole_001 

[14:54:33.538] Render Requested: lz_spear_youzhou_04 

[14:54:39.356] Render Requested: default_arrows 

[14:54:39.356] Render Requested: lz_arrow_youzhou_01 

[14:54:39.486] Render Requested: barbed_arrows 

[14:54:39.524] Render Requested: lz_arrow_qingzhou_01 

[14:54:41.123] Render Requested: piercing_arrows 

[14:54:41.187] Render Requested: grain 

[14:54:41.203] Render Requested: cheese 

[14:54:41.271] Render Requested: butter 

[14:54:41.287] Render Requested: beer 

[14:54:41.554] Render Requested: hardwood 

[14:54:41.705] Render Requested: clay 

[14:54:41.720] Render Requested: salt 

[14:54:41.820] Render Requested: wool 

[14:54:41.887] Render Requested: hides 

[14:54:42.072] Render Requested: oil 

[14:54:42.088] Render Requested: fur 

[14:54:42.187] Render Requested: gm_box_2 

[14:54:42.606] Render Requested: sg_ar_c07_s4003_head 

[14:54:42.606] Render Requested: sg_ar_c06_s4001_head 

[14:54:42.806] Render Requested: sg_ar_c07_s4002_head 

[14:54:42.858] Render Requested: sg_ar_c07_s4001_head 

[14:54:42.970] Render Requested: hog 

[14:54:42.973] Render Requested: sg_ar_c07_s6002_shoulder 

[14:54:42.973] Render Requested: sg_ar_c06_s6001_shoulder 

[14:54:43.027] Render Requested: sg_ar_c07_s4001_arm 

[14:54:43.027] Render Requested: sg_ar_c06_g004_arm 

[14:54:43.070] Render Requested: sheep 

[14:54:43.206] Render Requested: sg_ar_c07_s7001_arm 

[14:54:43.271] Render Requested: cow 

[14:54:43.291] Render Requested: sg_ar_c07_s4001_leg 

[14:54:43.291] Render Requested: sg_ar_c06_s4001_leg 

[14:54:43.439] Render Requested: sheep 

[14:54:43.455] Render Requested: cow 

[14:54:43.526] Render Requested: highland_leg_wrappings 

[14:54:43.607] Render Requested: sg_cl_c06_s3002_leg 

[14:54:43.724] Render Requested: empire_warrior_padded_armor_e 

[14:54:43.724] Render Requested: sg_ar_c06_s6002_body 

[14:54:43.741] Render Requested: sg_ar_c06_s4003_body 

[14:54:43.793] Render Requested: sg_ar_c06_s4002_shoulder 

[14:54:43.793] Render Requested: sg_ar_c06_s6001_shoulder 

[14:54:43.891] Render Requested: sg_ar_c06_s6002_shoulder 

[14:54:43.958] Render Requested: sg_npc_guard_head 

[14:54:43.958] Render Requested: sg_ar_c06_s4001_head 

[14:54:44.124] Render Requested: lz_bow_youzhou_01 

[14:54:44.124] Render Requested: lz_bow_youzhou_04 

[14:54:44.325] Render Requested: sturgia_sword_1_t2 

[14:54:44.423] Render Requested: lz_bow_youzhou_01 

[14:54:45.478] Render Requested: sturgia_sword_1_t2 

[14:54:47.207] Force VSync State is now DEACTIVATED 

[14:54:47.207] PopScreen 

[14:54:47.207] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[14:54:47.207] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[14:54:47.207] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[14:54:47.230] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[14:54:47.230] OnScreenListChanged 

[14:54:47.230] SandBox.View.Map.MapScreen::HandleActivate 

[14:54:47.231] SandBox.View.Map.MapScreen::HandleResume 

[14:54:47.253] [GAME MENU] town 

[14:54:47.264] Release Sound Event -1 

[14:54:47.264] Release Sound Event -1 

[14:54:47.264] Release Sound Event -1 

[14:54:47.264] Release Sound Event -1 

[14:54:47.692] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:54:47.692] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:54:47.692] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:54:47.697] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:54:47.697] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:54:47.727] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:54:47.727] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:54:54.447] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:54:54.479] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:54:54.479] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:54:54.480] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:54:55.450] [GAME MENU] town_backstreet 

[14:54:55.455] Release Sound Event 55224 

[14:54:55.455] Release Sound Event 55223 

[14:54:55.455] Release Sound Event -1 

[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.486] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.486] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:57.565] --------------- Conversation Start ---------------  

[14:54:57.565] Conversation character name: 伊勒德力木
id: CharacterObject_4698
culture:库赛特
persona:PersonaSoftspoken 

[14:54:57.565] AI -> (start_wanderer_unmet) -  

[14:54:57.565] [VOICEOVER]VoiceObject search for: ! 

[14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_001 

[14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_001 

[14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_001 

[14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_001 

[14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_mcNlccCF 

[14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_mcNlccCF 

[14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_mcNlccCF 

[14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_mcNlccCF 

[14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_mcNlccCF 

[14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_mcNlccCF 

[14:54:57.565] accentClass: khuzait 

[14:54:57.583] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_mcNlccCF 

[14:54:57.941] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_softspoken_mcNlccCF.ogg 

[14:54:57.941] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_softspoken_mcNlccCF.xml.
[14:55:00.345] P  -> (wanderer_meet_player_response1) -  

[14:55:00.345] AI -> (wanderer_prebackstory) -  

[14:55:00.345] [VOICEOVER]VoiceObject search for: ! 

[14:55:00.985] ExecuteContinue 

[14:55:00.985] AI -> (wanderer_introduction_a) -  

[14:55:00.985] [VOICEOVER]VoiceObject search for: ! 

[14:55:08.147] ExecuteContinue 

[14:55:08.147] AI -> (wanderer_introduction_b) -  

[14:55:08.147] [VOICEOVER]VoiceObject search for: ! 

[14:55:08.557] ExecuteContinue 

[14:55:08.557] AI -> (wanderer_introduction_c) -  

[14:55:08.557] [VOICEOVER]VoiceObject search for: ! 

[14:55:10.234] P  -> (wanderer_meet_player_response1_2) -  

[14:55:10.234] [VOICEOVER]VoiceObject search for: ! 

[14:55:10.234] AI -> (wanderer_introduction_d) -  

[14:55:10.234] [VOICEOVER]VoiceObject search for: ! 

[14:55:10.689] ExecuteContinue 

[14:55:10.689] AI -> (wanderer_job_status_2) -  

[14:55:10.689] [VOICEOVER]VoiceObject search for: ! 

[14:55:11.476] P  -> (main_option_faction_hire) -  

[14:55:11.476] AI -> (companion_hire) -  

[14:55:11.477] [VOICEOVER]VoiceObject search for: ! 

[14:55:12.250] P  -> (player_companion_hire_response_1) -  

[14:55:12.250] 伊勒德力木加入了你的部队。 

[14:55:12.250] AI -> (hero_leave) -  

[14:55:12.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:12.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:12.475] ExecuteContinue 

[14:55:12.475] --------------- Conversation End ---------------  

[14:55:12.485] Scene_view::clear_all(scn_conversation_tableau)
[14:55:12.486] [GAME MENU] town_backstreet 

[14:55:12.486] Release Sound Event 55225 

[14:55:12.486] Release Sound Event 55223 

[14:55:12.486] Release Sound Event -1 

[14:55:16.008] Force VSync State is now ACTIVE 

[14:55:16.008] PushScreen 

[14:55:16.008] SandBox.View.Map.MapScreen::HandlePause 

[14:55:16.008] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:55:16.008] Release Sound Event 55227 

[14:55:16.008] Release Sound Event 55223 

[14:55:16.008] OnScreenListChanged 

[14:55:16.008] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[14:55:16.008] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[14:55:16.008] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:17.116] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[14:55:17.116] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[14:55:28.628] Force VSync State is now DEACTIVATED 

[14:55:28.628] PopScreen 

[14:55:28.628] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[14:55:28.628] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[14:55:28.628] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[14:55:28.628] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[14:55:28.628] OnScreenListChanged 

[14:55:28.628] SandBox.View.Map.MapScreen::HandleActivate 

[14:55:28.628] SandBox.View.Map.MapScreen::HandleResume 

[14:55:28.646] [GAME MENU] town_backstreet 

[14:55:28.646] Release Sound Event -1 

[14:55:28.646] Release Sound Event 55223 

[14:55:28.646] Release Sound Event -1 

[14:55:28.834] Scene_view::clear_all(inventory_character_scene)
[14:55:30.357] [GAME MENU] town 

[14:55:30.362] Release Sound Event 55228 

[14:55:30.362] Release Sound Event 55223 

[14:55:30.362] Release Sound Event 55223 

[14:55:30.362] Release Sound Event -1 

[14:55:35.996] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:55:35.996] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:55:36.006] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:55:36.006] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:55:36.029] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:55:36.131] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:55:36.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:55:36.509] Release Sound Event 55230 

[14:55:36.509] Release Sound Event 55229 

[14:55:39.636] [GAME MENU] encounter_meeting 

[14:55:39.637] [GAME MENU] army_encounter 

[14:55:42.005] [GAME MENU] game_menu_army_talk_to_other_members 

[14:55:47.728] --------------- Conversation Start ---------------  

[14:55:47.728] Conversation character name: 公孙康
id: lord_gongsunkang
culture:幽州
persona:PersonaSoftspoken 

[14:55:47.729] AI -> (start_lord_unmet) -  

[14:55:47.729] [VOICEOVER]VoiceObject search for: ! 

[14:55:47.729] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 

[14:55:47.729] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[14:55:47.729] accentClass:  

[14:55:47.732] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[14:55:48.203] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_001.ogg 

[14:55:49.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:49.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:51.675] P  -> (lord_meet_player_response1) -  

[14:55:51.675] AI -> (lord_introduction) -  

[14:55:52.188] ExecuteContinue 

[14:55:52.188] AI -> (lord_ask_2) -  

[14:55:52.188] [VOICEOVER]VoiceObject search for: ! 

[14:55:53.530] P  -> (player_is_leaving_neutral_or_friendly) -  

[14:55:53.530] AI -> (hero_leave) -  

[14:55:54.530] ExecuteContinue 

[14:55:54.530] --------------- Conversation End ---------------  

[14:55:54.535] Scene_view::clear_all(scn_conversation_tableau)
[14:55:54.536] [GAME MENU] game_menu_army_talk_to_other_members 

[14:55:59.610] Force VSync State is now ACTIVE 

[14:55:59.610] PushScreen 

[14:55:59.610] SandBox.View.Map.MapScreen::HandlePause 

[14:55:59.610] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:55:59.610] OnScreenListChanged 

[14:55:59.610] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize 

[14:55:59.610] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate 

[14:55:59.610] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume 

[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:20.506] Force VSync State is now DEACTIVATED 

[14:56:20.506] PopScreen 

[14:56:20.506] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause 

[14:56:20.506] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate 

[14:56:20.506] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize 

[14:56:20.506] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen 

[14:56:20.506] OnScreenListChanged 

[14:56:20.506] SandBox.View.Map.MapScreen::HandleActivate 

[14:56:20.506] SandBox.View.Map.MapScreen::HandleResume 

[14:56:20.546] [GAME MENU] game_menu_army_talk_to_other_members 

[14:56:23.573] --------------- Conversation Start ---------------  

[14:56:23.573] Conversation character name: 公孙离
id: lord_gongsunli
culture:幽州
persona:PersonaSoftspoken 

[14:56:23.574] AI -> (start_lord_unmet) -  

[14:56:23.574] [VOICEOVER]VoiceObject search for: ! 

[14:56:23.574] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 

[14:56:23.574] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[14:56:23.574] accentClass:  

[14:56:23.578] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 

[14:56:27.651] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_001.ogg 

[14:56:27.651] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_001.xml.
[14:56:27.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:27.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:28.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.077] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.077] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.078] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.106] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.139] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.196] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.206] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.206] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.214] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.222] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.229] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.230] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.250] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.255] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.275] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.276] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.291] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.296] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:28.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[14:56:28.297] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[14:56:32.701] P  -> (lord_meet_player_response3) -  

[14:56:32.701] AI -> (lord_introduction) -  

[14:56:33.506] ExecuteContinue 

[14:56:33.507] AI -> (lord_ask_2) -  

[14:56:33.507] [VOICEOVER]VoiceObject search for: ! 

[14:56:37.650] P  -> (op_player_ask_impart_speciality) -  

[14:56:37.650] AI -> (op_general_impart_speciality_ask) -  

[14:56:42.067] P  -> (op_player_choose_speciality_option_cancel) -  

[14:56:42.067] AI -> (hero_leave) -  

[14:56:42.812] ExecuteContinue 

[14:56:42.812] --------------- Conversation End ---------------  

[14:56:42.817] Scene_view::clear_all(scn_conversation_tableau)
[14:56:42.818] [GAME MENU] game_menu_army_talk_to_other_members 

[14:56:48.739] --------------- Conversation Start ---------------  

[14:56:48.739] Conversation character name: 公孙离
id: lord_gongsunli
culture:幽州
persona:PersonaSoftspoken 

[14:56:48.740] AI -> (start_default_under_24_hours) -  

[14:56:48.740] [VOICEOVER]VoiceObject search for: ! 

[14:56:48.740] [VOICEOVER]VoiceObject search for: ! 

[14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[14:56:48.740] accentClass:  

[14:56:48.749] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[14:56:49.067] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_female_generic_xnR3sXJP.ogg 

[14:56:49.067] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_female_generic_xnR3sXJP.xml.
[14:56:49.535] ExecuteContinue 

[14:56:49.535] AI -> (hero_ask_4) -  

[14:56:49.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:49.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:50.659] P  -> (main_option_discussions_3) -  

[14:56:50.659] AI -> (lord_politics_request) -  

[14:56:50.659] [VOICEOVER]VoiceObject search for: ! 

[14:56:53.217] P  -> (hero_barter) -  

[14:56:53.217] AI -> (lord_considers_barter) -  

[14:56:53.857] ExecuteContinue 

[14:56:53.857] AI -> (barter_decision_thinking) -  

[14:56:53.889] Render Requested: khuzait_horse 

[14:56:53.889] Render Requested: t2_sturgia_horse 

[14:56:53.889] Render Requested: sumpter_horse 

[14:56:53.889] Render Requested: sturgia_horse 

[14:56:53.889] Render Requested: lz_bow_youzhou_05 

[14:56:53.889] Render Requested: lz_arrow_youzhou_02 

[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:55.293] 对方拒绝谈判提案! 

[14:56:55.293] AI -> (barter_decision_thinking_2) -  

[14:56:55.293] [VOICEOVER]VoiceObject search for: ! 

[14:56:56.333] ExecuteContinue 

[14:56:56.333] AI -> (hero_pretalk_2) -  

[14:56:57.861] P  -> (player_is_leaving_neutral_or_friendly) -  

[14:56:57.861] AI -> (hero_leave) -  

[14:56:58.786] ExecuteContinue 

[14:56:58.786] --------------- Conversation End ---------------  

[14:56:58.791] Scene_view::clear_all(scn_conversation_tableau)
[14:56:58.791] [GAME MENU] game_menu_army_talk_to_other_members 

[14:57:03.917] --------------- Conversation Start ---------------  

[14:57:03.917] Conversation character name: 公孙离
id: lord_gongsunli
culture:幽州
persona:PersonaSoftspoken 

[14:57:03.918] AI -> (start_default_under_24_hours) -  

[14:57:03.918] [VOICEOVER]VoiceObject search for: ! 

[14:57:03.918] [VOICEOVER]VoiceObject search for: ! 

[14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[14:57:03.918] accentClass:  

[14:57:03.928] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[14:57:04.417] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_female_generic_xnR3sXJP.ogg 

[14:57:04.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:04.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:18.812] ExecuteContinue 

[14:58:18.813] AI -> (hero_ask_4) -  

[14:58:19.729] P  -> (op_player_ask_impart_speciality) -  

[14:58:19.729] AI -> (op_general_impart_speciality_ask) -  

[14:58:21.746] P  -> (op_player_choose_speciality_option_continue) -  

[14:58:21.746] AI -> (op_general_impart_speciality_ask) -  

[14:58:27.369] P  -> (op_player_choose_speciality_option) -  

[14:58:27.369] AI -> (op_general_impart_speciality_ack) -  

[14:58:28.958] P  -> (op_player_impart_speciality_thank) -  

[14:58:28.958] 李大碗,我已将特性【突阵】传授与你。希望对你日后之鸿途有所助益! 

[14:58:28.958] AI -> (hero_ask_4) -  

[14:58:32.778] P  -> (player_is_leaving_neutral_or_friendly) -  

[14:58:32.778] AI -> (hero_leave) -  

[14:58:33.333] ExecuteContinue 

[14:58:33.333] --------------- Conversation End ---------------  

[14:58:33.338] Scene_view::clear_all(scn_conversation_tableau)
[14:58:33.339] [GAME MENU] game_menu_army_talk_to_other_members 

[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:51.888] --------------- Conversation Start ---------------  

[14:58:51.888] Conversation character name: 侯氏
id: lord_houshi
culture:幽州
persona:PersonaSoftspoken 

[14:58:51.889] AI -> (start_lord_unmet) -  

[14:58:51.889] [VOICEOVER]VoiceObject search for: ! 

[14:58:51.889] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 

[14:58:51.889] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[14:58:51.889] accentClass:  

[14:58:51.892] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 

[14:58:52.288] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_001.ogg 

[14:58:52.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:52.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.503] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.574] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.574] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.574] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.574] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:02.465] P  -> (lord_meet_player_response3) -  

[14:59:02.465] AI -> (lord_introduction) -  

[14:59:02.981] ExecuteContinue 

[14:59:02.981] AI -> (lord_ask_2) -  

[14:59:02.981] [VOICEOVER]VoiceObject search for: ! 

[14:59:03.713] P  -> (player_is_leaving_neutral_or_friendly) -  

[14:59:03.713] AI -> (hero_leave) -  

[14:59:04.074] ExecuteContinue 

[14:59:04.074] --------------- Conversation End ---------------  

[14:59:04.079] Scene_view::clear_all(scn_conversation_tableau)
[14:59:04.081] [GAME MENU] game_menu_army_talk_to_other_members 

[14:59:08.251] [GAME MENU] army_encounter 

[14:59:09.132] --------------- Conversation Start ---------------  

[14:59:09.132] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[14:59:09.132] AI -> (start_default_under_24_hours) -  

[14:59:09.132] [VOICEOVER]VoiceObject search for: ! 

[14:59:09.132] [VOICEOVER]VoiceObject search for: ! 

[14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc 

[14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc 

[14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc 

[14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc 

[14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc 

[14:59:09.132] accentClass:  

[14:59:09.142] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[14:59:09.471] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg 

[14:59:10.551] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:10.551] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:11.145] ExecuteContinue 

[14:59:11.145] AI -> (hero_ask_4) -  

[14:59:16.165] P  -> (main_option_discussions_3) -  

[14:59:16.165] AI -> (lord_politics_request) -  

[14:59:16.165] [VOICEOVER]VoiceObject search for: ! 

[14:59:16.165] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[14:59:16.165] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[14:59:16.165] accentClass:  

[14:59:16.168] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[14:59:16.168] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[14:59:17.422] P  -> (hero_special_request) -  

[14:59:17.422] AI -> (hero_pretalk_2) -  

[14:59:19.008] P  -> (hero_give_issue) -  

[14:59:19.009] AI -> (issue_not_offered) -  

[14:59:19.009] [VOICEOVER]VoiceObject search for: ! 

[14:59:19.009] [VOICEOVER]VoiceObject search for: ! 

[14:59:23.465] P  -> (op_player_ask_impart_speciality) -  

[14:59:23.466] AI -> (op_general_impart_speciality_ask_rejected_by_general_3rd) -  

[14:59:24.690] P  -> (op_player_ack_rejection_no_more) -  

[14:59:24.690] AI -> (hero_ask_4) -  

[14:59:27.281] P  -> (op_player_report_to_general) -  

[14:59:27.281] AI -> (op_general_listen_to_player_start) -  

[14:59:31.516] P  -> (op_player_ask_for_promotion) -  

[14:59:31.518] AI -> (op_general_listen_to_player_ask_for_promotion_cannot) -  

[14:59:33.220] P  -> (op_general_offer_player_promotion_confirm_cannot) -  

[14:59:33.220] AI -> (hero_ask_4) -  

[14:59:38.162] P  -> (player_is_leaving_neutral_or_friendly) -  

[14:59:38.162] AI -> (hero_leave) -  

[14:59:38.676] ExecuteContinue 

[14:59:38.676] --------------- Conversation End ---------------  

[14:59:38.682] Scene_view::clear_all(scn_conversation_tableau)
[14:59:38.682] [GAME MENU] army_encounter 

[14:59:44.683] Force VSync State is now ACTIVE 

[14:59:44.683] PushScreen 

[14:59:44.683] SandBox.View.Map.MapScreen::HandlePause 

[14:59:44.684] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:59:44.684] OnScreenListChanged 

[14:59:44.684] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[14:59:44.684] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[14:59:44.684] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[14:59:45.591] Force VSync State is now DEACTIVATED 

[14:59:45.591] PopScreen 

[14:59:45.591] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[14:59:45.591] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[14:59:45.591] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[14:59:45.591] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[14:59:45.591] OnScreenListChanged 

[14:59:45.591] SandBox.View.Map.MapScreen::HandleActivate 

[14:59:45.591] SandBox.View.Map.MapScreen::HandleResume 

[14:59:45.776] Force VSync State is now ACTIVE 

[14:59:45.776] PushScreen 

[14:59:45.776] SandBox.View.Map.MapScreen::HandlePause 

[14:59:45.777] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:59:45.777] OnScreenListChanged 

[14:59:45.777] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[14:59:45.777] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[14:59:45.777] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[14:59:48.174] Force VSync State is now DEACTIVATED 

[14:59:48.174] PopScreen 

[14:59:48.174] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[14:59:48.174] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[14:59:48.174] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[14:59:48.174] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[14:59:48.174] OnScreenListChanged 

[14:59:48.174] SandBox.View.Map.MapScreen::HandleActivate 

[14:59:48.174] SandBox.View.Map.MapScreen::HandleResume 

[14:59:48.354] Force VSync State is now ACTIVE 

[14:59:48.354] PushScreen 

[14:59:48.354] SandBox.View.Map.MapScreen::HandlePause 

[14:59:48.355] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:59:48.355] OnScreenListChanged 

[14:59:48.355] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize 

[14:59:48.355] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate 

[14:59:48.355] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume 

[14:59:52.566] Force VSync State is now DEACTIVATED 

[14:59:52.566] PopScreen 

[14:59:52.566] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause 

[14:59:52.566] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate 

[14:59:52.566] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize 

[14:59:52.566] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen 

[14:59:52.566] OnScreenListChanged 

[14:59:52.566] SandBox.View.Map.MapScreen::HandleActivate 

[14:59:52.566] SandBox.View.Map.MapScreen::HandleResume 

[14:59:52.750] Force VSync State is now ACTIVE 

[14:59:52.750] PushScreen 

[14:59:52.750] SandBox.View.Map.MapScreen::HandlePause 

[14:59:52.750] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:59:52.750] OnScreenListChanged 

[14:59:52.750] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[14:59:52.750] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[14:59:52.750] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.071] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.071] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.071] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:54.915] Force VSync State is now DEACTIVATED 

[14:59:54.915] PopScreen 

[14:59:54.915] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[14:59:54.915] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[14:59:54.915] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[14:59:54.915] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[14:59:54.915] OnScreenListChanged 

[14:59:54.915] SandBox.View.Map.MapScreen::HandleActivate 

[14:59:54.916] SandBox.View.Map.MapScreen::HandleResume 

[14:59:55.103] Force VSync State is now ACTIVE 

[14:59:55.103] PushScreen 

[14:59:55.103] SandBox.View.Map.MapScreen::HandlePause 

[14:59:55.103] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:59:55.103] OnScreenListChanged 

[14:59:55.103] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[14:59:55.200] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[14:59:55.200] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[14:59:58.250] Force VSync State is now DEACTIVATED 

[14:59:58.250] PopScreen 

[14:59:58.250] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[14:59:58.250] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[14:59:58.250] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[14:59:58.253] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[14:59:58.253] OnScreenListChanged 

[14:59:58.253] SandBox.View.Map.MapScreen::HandleActivate 

[14:59:58.253] SandBox.View.Map.MapScreen::HandleResume 

[14:59:58.435] Force VSync State is now ACTIVE 

[14:59:58.435] PushScreen 

[14:59:58.435] SandBox.View.Map.MapScreen::HandlePause 

[14:59:58.436] SandBox.View.Map.MapScreen::HandleDeactivate 

[14:59:58.436] OnScreenListChanged 

[14:59:58.436] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[14:59:58.436] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[14:59:58.436] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:00:00.057] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[15:00:00.057] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[15:00:04.221] Scene_view::clear_all(inventory_character_scene)
[15:00:09.327] Force VSync State is now DEACTIVATED 

[15:00:09.327] PopScreen 

[15:00:09.327] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:00:09.327] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:00:09.327] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[15:00:09.327] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[15:00:09.327] OnScreenListChanged 

[15:00:09.327] SandBox.View.Map.MapScreen::HandleActivate 

[15:00:09.327] SandBox.View.Map.MapScreen::HandleResume 

[15:00:10.131] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:00:10.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:10.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:10.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:10.137] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:00:10.137] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:10.137] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:10.152] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:00:10.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:10.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:10.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:10.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:10.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:10.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:12.649] [GAME MENU] encounter_meeting 

[15:00:12.649] [GAME MENU] army_encounter 

[15:00:18.487] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:00:18.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:19.203] --------------- Conversation Start ---------------  

[15:00:19.203] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[15:00:19.203] AI -> (start_default_under_24_hours) -  

[15:00:19.203] [VOICEOVER]VoiceObject search for: ! 

[15:00:19.203] [VOICEOVER]VoiceObject search for: ! 

[15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc 

[15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc 

[15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc 

[15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc 

[15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc 

[15:00:19.203] accentClass:  

[15:00:19.212] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[15:00:19.535] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg 

[15:00:20.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:20.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:21.220] ExecuteContinue 

[15:00:21.220] AI -> (hero_ask_4) -  

[15:00:24.232] P  -> (op_player_report_to_general) -  

[15:00:24.232] AI -> (op_general_listen_to_player_start) -  

[15:00:27.077] P  -> (op_player_ask_for_merge_party) -  

[15:00:27.077] AI -> (op_general_consider_merge_party) -  

[15:00:27.553] P  -> (op_player_confirm_merge_party) -  

[15:00:27.554] AI -> (hero_leave) -  

[15:00:28.018] ExecuteContinue 

[15:00:28.018] --------------- Conversation End ---------------  

[15:00:28.024] Scene_view::clear_all(scn_conversation_tableau)
[15:00:28.024] [GAME MENU] army_encounter 

[15:00:28.035] [GAME MENU] player_in_camp_main 

[15:00:31.943] [GAME MENU] camp_junsima 

[15:00:35.055] Before Daily Tick: 初平元年 秋
一十月 上旬 

[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:36.003] 公孙瓒势力的公孙瓒在他深思熟虑后,将鲁县封予田豫。 

[15:00:36.983] Force VSync State is now ACTIVE 

[15:00:36.983] PushScreen 

[15:00:36.983] SandBox.View.Map.MapScreen::HandlePause 

[15:00:36.983] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:00:36.983] OnScreenListChanged 

[15:00:36.983] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:00:36.983] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:00:36.983] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:00:42.421] Force VSync State is now DEACTIVATED 

[15:00:42.421] PopScreen 

[15:00:42.421] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:00:42.421] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:00:42.421] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:00:42.421] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:00:42.421] OnScreenListChanged 

[15:00:42.421] SandBox.View.Map.MapScreen::HandleActivate 

[15:00:42.421] SandBox.View.Map.MapScreen::HandleResume 

[15:00:42.441] [GAME MENU] camp_junsima 

[15:00:44.367] [GAME MENU] camp_junsima_select_training 

[15:00:46.410] [GAME MENU] camp_junsima_training 

[15:00:47.292] creating hero from template with id: spc_notable_jizhou_22 

[15:00:49.827] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:00:49.827] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:49.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:00:49.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:49.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:49.894] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:00:49.894] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:49.934] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:00:49.934] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:49.935] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:49.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:00:56.380] Force VSync State is now ACTIVE 

[15:00:56.380] PushScreen 

[15:00:56.380] SandBox.View.Map.MapScreen::HandlePause 

[15:00:56.380] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:00:56.380] OnScreenListChanged 

[15:00:56.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:00:56.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:00:56.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:00:58.702] Force VSync State is now DEACTIVATED 

[15:00:58.702] PopScreen 

[15:00:58.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:00:58.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:00:58.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:00:58.702] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:00:58.702] OnScreenListChanged 

[15:00:58.702] SandBox.View.Map.MapScreen::HandleActivate 

[15:00:58.702] SandBox.View.Map.MapScreen::HandleResume 

[15:00:58.719] [GAME MENU] camp_junsima_training 

[15:01:02.163] creating hero from template with id: spc_jizhou_headman_1 

[15:01:02.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:02.276] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:02.276] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:01:02.276] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:02.276] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:02.285] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:02.296] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:01:02.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:02.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:02.306] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:02.306] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:02.345] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:01:02.345] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:02.346] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:03.545] Before Daily Tick: 初平元年 秋
一十月 上旬 

[15:01:12.202] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:01:12.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:12.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:12.217] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:01:12.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:12.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:12.517] [GAME MENU] player_in_camp_join_siege 

[15:01:12.518] [GAME MENU] player_in_camp 

[15:01:14.237] Opening new mission SiegeMissionWithDeployment level_3 siege.
 

[15:01:14.241] IMono_MBMission::create_mission : 0.003698
[15:01:14.432] Force VSync State is now DEACTIVATED 

[15:01:14.432] PushScreen 

[15:01:14.432] SandBox.View.Map.MapScreen::HandlePause 

[15:01:14.432] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:01:14.432] Release Sound Event 55267 

[15:01:14.432] OnScreenListChanged 

[15:01:14.432] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[15:01:14.432] -------MissionScreen-OnInitialize 

[15:01:14.432] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[15:01:14.432] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[15:01:14.809] Scene_view::clear_all(Main_map)
[15:01:15.011] Scene level: level_3 set to activate.
[15:01:15.011] Scene level: siege set to activate.
[15:01:15.011] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_b/scene.xscene.
[15:01:15.081] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_b/atmosphere.xml.
[15:01:18.735] Oro temporary memory watermark: 7.88 KB (max 4096 KB).
[15:01:18.754] 473 entities are registered as oro.
[15:01:19.756] NAV_MESH: load finished, first load for scene: 1
[15:01:21.224] rglShader_manager::read_compressed_shader_cache_package : 0.000235
[15:01:21.293] Placed flora count, 1998, flora_green_k
[15:01:21.298] Placed tree count, 7505, tree_forest_beech___mix_young
[15:01:21.298] Placed flora count, 6601, flora_green__mix
[15:01:21.300] Placed flora count, 5995, brushwood
[15:01:21.303] Placed tree count, 15841, tree_high__mix
[15:01:21.309] Placed flora count, 14620, flora_dry_plant__mix_big_volume
[15:01:21.318] Placed tree count, 32189, tree_forest_beech___mix
[15:01:21.325] Placed flora count, 34973, flora_grass_b_non_shadow
[15:01:21.478] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[15:01:25.008] NAV_MESH: load finished, first load for scene: 0
[15:01:25.021] NAV_MESH: load finished, first load for scene: 0
[15:01:25.027] NAV_MESH: load finished, first load for scene: 0
[15:01:25.029] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.033] NAV_MESH: load finished, first load for scene: 0
[15:01:25.039] NAV_MESH: load finished, first load for scene: 0
[15:01:25.042] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.045] NAV_MESH: load finished, first load for scene: 0
[15:01:25.050] NAV_MESH: load finished, first load for scene: 0
[15:01:25.053] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.057] NAV_MESH: load finished, first load for scene: 0
[15:01:25.063] NAV_MESH: load finished, first load for scene: 0
[15:01:25.066] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.069] NAV_MESH: load finished, first load for scene: 0
[15:01:25.076] NAV_MESH: load finished, first load for scene: 0
[15:01:25.078] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.082] NAV_MESH: load finished, first load for scene: 0
[15:01:25.089] NAV_MESH: load finished, first load for scene: 0
[15:01:25.092] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.096] NAV_MESH: load finished, first load for scene: 0
[15:01:25.101] NAV_MESH: load finished, first load for scene: 0
[15:01:25.104] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.117] NAV_MESH: load finished, first load for scene: 0
[15:01:25.123] NAV_MESH: load finished, first load for scene: 0
[15:01:25.126] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.130] NAV_MESH: load finished, first load for scene: 0
[15:01:25.136] NAV_MESH: load finished, first load for scene: 0
[15:01:25.138] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.138] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.142] NAV_MESH: load finished, first load for scene: 0
[15:01:25.145] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.145] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.149] NAV_MESH: load finished, first load for scene: 0
[15:01:25.152] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.156] NAV_MESH: load finished, first load for scene: 0
[15:01:25.163] NAV_MESH: load finished, first load for scene: 0
[15:01:25.164] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.168] NAV_MESH: load finished, first load for scene: 0
[15:01:25.186] NAV_MESH: load finished, first load for scene: 0
[15:01:25.189] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.189] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.192] NAV_MESH: load finished, first load for scene: 0
[15:01:25.195] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.195] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.199] NAV_MESH: load finished, first load for scene: 0
[15:01:25.231] NAV_MESH: load finished, first load for scene: 0
[15:01:25.237] NAV_MESH: load finished, first load for scene: 0
[15:01:25.239] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.243] NAV_MESH: load finished, first load for scene: 0
[15:01:25.248] NAV_MESH: load finished, first load for scene: 0
[15:01:25.251] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.255] NAV_MESH: load finished, first load for scene: 0
[15:01:25.262] NAV_MESH: load finished, first load for scene: 0
[15:01:25.281] NAV_MESH: load finished, first load for scene: 0
[15:01:25.286] NAV_MESH: load finished, first load for scene: 0
[15:01:25.289] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.289] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.293] NAV_MESH: load finished, first load for scene: 0
[15:01:25.296] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.296] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.299] NAV_MESH: load finished, first load for scene: 0
[15:01:25.302] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[15:01:25.324] NAV_MESH: load finished, first load for scene: 0
[15:01:25.330] NAV_MESH: load finished, first load for scene: 0
[15:01:25.333] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[15:01:25.336] NAV_MESH: load finished, first load for scene: 0
[15:01:25.342] NAV_MESH: load finished, first load for scene: 0
[15:01:25.344] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.348] NAV_MESH: load finished, first load for scene: 0
[15:01:25.353] NAV_MESH: load finished, first load for scene: 0
[15:01:25.356] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.360] NAV_MESH: load finished, first load for scene: 0
[15:01:25.367] NAV_MESH: load finished, first load for scene: 0
[15:01:25.369] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.369] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.373] NAV_MESH: load finished, first load for scene: 0
[15:01:25.375] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.376] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.379] NAV_MESH: load finished, first load for scene: 0
[15:01:25.381] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.385] NAV_MESH: load finished, first load for scene: 0
[15:01:25.390] NAV_MESH: load finished, first load for scene: 0
[15:01:25.393] Could not find the event index for: event:/mission/siege/mangonel/reload_end
[15:01:25.398] NAV_MESH: load finished, first load for scene: 0
[15:01:25.403] NAV_MESH: load finished, first load for scene: 0
[15:01:25.406] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[15:01:25.410] NAV_MESH: load finished, first load for scene: 0
[15:01:25.415] NAV_MESH: load finished, first load for scene: 0
[15:01:25.443] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[15:01:25.448] NAV_MESH: load finished, first load for scene: 0
[15:01:25.455] NAV_MESH: load finished, first load for scene: 0
[15:01:25.458] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.458] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.462] NAV_MESH: load finished, first load for scene: 0
[15:01:25.465] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.465] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.468] NAV_MESH: load finished, first load for scene: 0
[15:01:25.471] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.471] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.475] NAV_MESH: load finished, first load for scene: 0
[15:01:25.478] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.478] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.481] NAV_MESH: load finished, first load for scene: 0
[15:01:25.484] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.484] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.487] NAV_MESH: load finished, first load for scene: 0
[15:01:25.490] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.491] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.495] NAV_MESH: load finished, first load for scene: 0
[15:01:25.498] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.498] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.501] NAV_MESH: load finished, first load for scene: 0
[15:01:25.503] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.503] Could not find the event index for: event:/mission/siege/ballista/reload_end
[15:01:25.507] NAV_MESH: load finished, first load for scene: 0
[15:01:25.510] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[15:01:25.514] NAV_MESH: load finished, first load for scene: 0
[15:01:25.520] NAV_MESH: load finished, first load for scene: 0
[15:01:25.523] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[15:01:25.527] NAV_MESH: load finished, first load for scene: 0
[15:01:25.534] NAV_MESH: load finished, first load for scene: 0
[15:01:25.538] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[15:01:25.542] NAV_MESH: load finished, first load for scene: 0
[15:01:25.547] NAV_MESH: load finished, first load for scene: 0
[15:01:25.550] Could not find the event index for: event:/mission/siege/trebuchet/reload_end
[15:01:25.553] NAV_MESH: load finished, first load for scene: 0
[15:01:46.009] ----------Mission-AddTeam-Defender 

[15:01:46.010] ----------Mission-AddTeam-Attacker 

[15:01:46.010] ----------Mission-AddTeam-Attacker 

[15:01:46.230] -------MissionScreen-OnActivate 

[15:01:48.997] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:49.027] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:01:49.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:49.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:01:49.669] Bake Terrain
[15:01:49.752] Bake Terrain
[15:01:49.763] Bake Terrain
[15:01:49.797] Bake Terrain
[15:01:51.377] Selected formations being cleared. Select all formations: 

[15:01:51.378] Infantry added to selected formations. 

[15:01:51.378] Ranged added to selected formations. 

[15:01:51.378] SetOrder AIControlOffon team 

[15:01:51.378] After set order called, number of selected formations: 2 

[15:01:51.378] Infantry formation being processed. 

[15:01:51.381] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.381] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.381] Ranged formation being processed. 

[15:01:51.382] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.382] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.382] After set order loop complete, number of selected formations: 2 

[15:01:51.382] SetOrder Mounton team 

[15:01:51.383] After set order called, number of selected formations: 2 

[15:01:51.383] Infantry formation being processed. 

[15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.383] Ranged formation being processed. 

[15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.383] After set order loop complete, number of selected formations: 2 

[15:01:51.383] SetOrder FireAtWillon team 

[15:01:51.383] After set order called, number of selected formations: 2 

[15:01:51.383] Infantry formation being processed. 

[15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.383] Ranged formation being processed. 

[15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.383] After set order loop complete, number of selected formations: 2 

[15:01:51.383] SetOrder ArrangementLineon team 

[15:01:51.383] After set order called, number of selected formations: 2 

[15:01:51.383] Infantry formation being processed. 

[15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.383] Ranged formation being processed. 

[15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.383] After set order loop complete, number of selected formations: 2 

[15:01:51.383] SetOrder StandYourGroundon team 

[15:01:51.383] After set order called, number of selected formations: 2 

[15:01:51.383] Infantry formation being processed. 

[15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.383] Ranged formation being processed. 

[15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.383] After set order loop complete, number of selected formations: 2 

[15:01:51.383] SetOrder AIControlOnon team 

[15:01:51.383] After set order called, number of selected formations: 2 

[15:01:51.383] Infantry formation being processed. 

[15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.383] Ranged formation being processed. 

[15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:51.383] After set order loop complete, number of selected formations: 2 

[15:01:51.384] Infantry has 100 units, Cavalry has 0 units 

[15:01:51.384] Defender Infantry transfers 34 units to Cavalry 

[15:01:51.387] Infantry has 66 units, Cavalry has 34 units 

[15:01:51.387] Infantry has 66 units, HorseArcher has 0 units 

[15:01:51.387] Defender Infantry transfers 32 units to HorseArcher 

[15:01:51.389] Infantry has 34 units, HorseArcher has 32 units 

[15:01:51.389] Ranged has 45 units, Skirmisher has 0 units 

[15:01:51.389] Defender Ranged transfers 12 units to Skirmisher 

[15:01:51.390] Ranged has 33 units, Skirmisher has 12 units 

[15:01:51.390] Ranged has 33 units, HeavyInfantry has 0 units 

[15:01:51.390] Defender Ranged transfers 12 units to HeavyInfantry 

[15:01:51.391] Ranged has 21 units, HeavyInfantry has 12 units 

[15:01:51.391] Ranged has 21 units, LightCavalry has 0 units 

[15:01:51.391] Defender Ranged transfers 9 units to LightCavalry 

[15:01:51.391] Ranged has 12 units, LightCavalry has 9 units 

[15:01:51.404] Selected formations being cleared. 

[15:01:51.410] Selected formations being cleared. Select all formations: 

[15:01:53.068] Selected formations being cleared. Select all formations: 

[15:01:53.068] Infantry added to selected formations. 

[15:01:53.068] Ranged added to selected formations. 

[15:01:53.069] Selected formations being cleared. Select all formations: 

[15:01:53.069] Infantry added to selected formations. 

[15:01:53.069] Ranged added to selected formations. 

[15:01:53.069] SetOrder AIControlOffon team 

[15:01:53.069] After set order called, number of selected formations: 2 

[15:01:53.069] Infantry formation being processed. 

[15:01:53.069] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.069] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.069] Ranged formation being processed. 

[15:01:53.069] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.069] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.069] After set order loop complete, number of selected formations: 2 

[15:01:53.070] SetOrder Mounton team 

[15:01:53.070] After set order called, number of selected formations: 2 

[15:01:53.070] Infantry formation being processed. 

[15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.070] Ranged formation being processed. 

[15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.070] After set order loop complete, number of selected formations: 2 

[15:01:53.070] SetOrder FireAtWillon team 

[15:01:53.070] After set order called, number of selected formations: 2 

[15:01:53.070] Infantry formation being processed. 

[15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.070] Ranged formation being processed. 

[15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.070] After set order loop complete, number of selected formations: 2 

[15:01:53.070] SetOrder ArrangementLineon team 

[15:01:53.070] After set order called, number of selected formations: 2 

[15:01:53.070] Infantry formation being processed. 

[15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.070] Ranged formation being processed. 

[15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.070] After set order loop complete, number of selected formations: 2 

[15:01:53.070] SetOrder StandYourGroundon team 

[15:01:53.070] After set order called, number of selected formations: 2 

[15:01:53.070] Infantry formation being processed. 

[15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.070] Ranged formation being processed. 

[15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.070] After set order loop complete, number of selected formations: 2 

[15:01:53.071] SetOrder AIControlOnon team 

[15:01:53.071] After set order called, number of selected formations: 2 

[15:01:53.071] Infantry formation being processed. 

[15:01:53.071] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.071] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.071] Ranged formation being processed. 

[15:01:53.071] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:01:53.071] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:01:53.071] After set order loop complete, number of selected formations: 2 

[15:01:53.071] Ranged has 3 units, Cavalry has 0 units 

[15:01:53.071] Attacker Ranged transfers 1 units to Cavalry 

[15:01:53.071] Ranged has 2 units, Cavalry has 1 units 

[15:01:53.076] Selected formations being cleared. 

[15:01:53.080] Selected formations being cleared. Select all formations: 

[15:01:53.080] Infantry added to selected formations. 

[15:01:53.080] Ranged added to selected formations. 

[15:01:53.080] Infantry added to selected formations. 

[15:01:53.080] Infantry added to selected formations. 

[15:01:53.080] Ranged added to selected formations. 

[15:01:53.080] Ranged added to selected formations. 

[15:01:53.080] Ranged added to selected formations. 

[15:01:53.080] SetOrder AIControlOffon team 

[15:01:53.080] After set order called, number of selected formations: 7 

[15:01:53.080] Infantry formation being processed. 

[15:01:53.081] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.081] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.081] Ranged formation being processed. 

[15:01:53.081] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.081] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.081] Cavalry formation being processed. 

[15:01:53.082] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.082] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.082] HorseArcher formation being processed. 

[15:01:53.082] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.082] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.082] NumberOfDefaultFormations formation being processed. 

[15:01:53.083] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.083] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.083] HeavyInfantry formation being processed. 

[15:01:53.083] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.083] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.083] LightCavalry formation being processed. 

[15:01:53.083] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.083] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.083] After set order loop complete, number of selected formations: 7 

[15:01:53.083] SetOrder Mounton team 

[15:01:53.084] After set order called, number of selected formations: 7 

[15:01:53.084] Infantry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] Ranged formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] Cavalry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] HorseArcher formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] NumberOfDefaultFormations formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] HeavyInfantry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] LightCavalry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] After set order loop complete, number of selected formations: 7 

[15:01:53.084] SetOrder FireAtWillon team 

[15:01:53.084] After set order called, number of selected formations: 7 

[15:01:53.084] Infantry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] Ranged formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] Cavalry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] HorseArcher formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] NumberOfDefaultFormations formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] HeavyInfantry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] LightCavalry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] After set order loop complete, number of selected formations: 7 

[15:01:53.084] SetOrder ArrangementLineon team 

[15:01:53.084] After set order called, number of selected formations: 7 

[15:01:53.084] Infantry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] Ranged formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] Cavalry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] HorseArcher formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] NumberOfDefaultFormations formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] HeavyInfantry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] LightCavalry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] After set order loop complete, number of selected formations: 7 

[15:01:53.084] SetOrder StandYourGroundon team 

[15:01:53.084] After set order called, number of selected formations: 7 

[15:01:53.084] Infantry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] Ranged formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] Cavalry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] HorseArcher formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] NumberOfDefaultFormations formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] HeavyInfantry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] LightCavalry formation being processed. 

[15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.084] After set order loop complete, number of selected formations: 7 

[15:01:53.084] SetOrder AIControlOnon team 

[15:01:53.087] After set order called, number of selected formations: 7 

[15:01:53.087] Infantry formation being processed. 

[15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.087] Ranged formation being processed. 

[15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.087] Cavalry formation being processed. 

[15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.087] HorseArcher formation being processed. 

[15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.087] NumberOfDefaultFormations formation being processed. 

[15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.087] HeavyInfantry formation being processed. 

[15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.087] LightCavalry formation being processed. 

[15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 

[15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 

[15:01:53.087] After set order loop complete, number of selected formations: 7 

[15:01:53.093] Selected formations being cleared. 

[15:01:53.097] Ranged added to selected formations. 

[15:01:53.097] SetOrderWithAgent FollowMe 李大碗on team 

[15:01:53.097] After set order called, number of selected formations: 1 

[15:01:53.097] General formation being processed. 

[15:01:53.097] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:01:53.097] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:01:53.097] After set order loop complete, number of selected formations: 1 

[15:01:53.097] Selected formations being cleared. 

[15:01:53.097] Ranged added to selected formations. 

[15:01:53.097] SetOrderWithAgent FollowMe 公孙瓒on team 

[15:01:53.098] After set order called, number of selected formations: 1 

[15:01:53.098] General formation being processed. 

[15:01:53.098] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:01:53.098] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:01:53.098] After set order loop complete, number of selected formations: 1 

[15:01:53.098] Selected formations being cleared. 

[15:01:53.099] Selected formations being cleared. Select all formations: 

[15:01:53.099] Infantry added to selected formations. 

[15:01:53.099] Ranged added to selected formations. 

[15:01:53.099] Infantry added to selected formations. 

[15:01:53.106] Infantry has 175 units, Cavalry has 0 units 

[15:01:53.106] Attacker Infantry transfers 59 units to Cavalry 

[15:01:53.111] Infantry has 116 units, Cavalry has 59 units 

[15:01:53.111] Infantry has 116 units, HorseArcher has 0 units 

[15:01:53.111] Attacker Infantry transfers 57 units to HorseArcher 

[15:01:53.113] Infantry has 59 units, HorseArcher has 57 units 

[15:01:53.113] Ranged has 99 units, Skirmisher has 0 units 

[15:01:53.113] Attacker Ranged transfers 49 units to Skirmisher 

[15:01:53.115] Ranged has 50 units, Skirmisher has 49 units 

[15:01:53.174] Render Requested: lz_spear_youzhou_04 

[15:01:53.174] Render Requested: stronger_reinforced_kite_shield 

[15:01:53.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:53.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.644] Updated mission time speed with request ID:864, time speed0.25 

[15:01:54.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:58.922] Reverted time speed back to default(1) 

[15:01:59.451] Updated mission time speed with request ID:864, time speed0.25 

[15:02:00.077] SetOrder Retreaton team 

[15:02:00.078] After set order called, number of selected formations: 3 

[15:02:00.078] Infantry formation being processed. 

[15:02:00.078] Update cached and formation values on each agent complete, number of selected formations: 3 

[15:02:00.078] Set random decide time of agents with indices complete, number of selected formations: 3 

[15:02:00.078] Ranged formation being processed. 

[15:02:00.078] Update cached and formation values on each agent complete, number of selected formations: 3 

[15:02:00.078] Set random decide time of agents with indices complete, number of selected formations: 3 

[15:02:00.078] Cavalry formation being processed. 

[15:02:00.078] Update cached and formation values on each agent complete, number of selected formations: 3 

[15:02:00.078] Set random decide time of agents with indices complete, number of selected formations: 3 

[15:02:00.078] After set order loop complete, number of selected formations: 3 

[15:02:00.084] Reverted time speed back to default(1) 

[15:02:00.409] 首功者,西米尔! 

[15:02:03.489] Render Requested: lz_bow_youzhou_04 

[15:02:05.169] ==============================DELETE RIGID BODY================== 
[15:02:22.066] ==============================DELETE RIGID BODY================== 
[15:02:37.572] ==============================DELETE RIGID BODY================== 
[15:02:53.218] ==============================DELETE RIGID BODY================== 
[15:02:56.014] 我等亦当奋勇杀敌! 

[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.063] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.063] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.063] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:03:12.045] ==============================DELETE RIGID BODY================== 
[15:03:28.518] ==============================DELETE RIGID BODY================== 
[15:03:29.076] 李大碗提高了1级。 

[15:03:44.397] ==============================DELETE RIGID BODY================== 
[15:03:47.583] 将军实在勇武过人! 

[15:03:59.861] ==============================DELETE RIGID BODY================== 
[15:04:15.745] ==============================DELETE RIGID BODY================== 
[15:04:28.885] HeavyInfantry has 7 units, Ranged has 2 units 

[15:04:28.885] Defender HeavyInfantry transfers 2 units to Ranged 

[15:04:28.885] HeavyInfantry has 5 units, Ranged has 4 units 

[15:04:32.922] Ranged has 4 units, HeavyInfantry has 5 units 

[15:04:32.922] Defender Ranged transfers 4 units to HeavyInfantry 

[15:04:32.923] Ranged has 0 units, HeavyInfantry has 9 units 

[15:04:32.923] LightCavalry has 3 units, Skirmisher has 6 units 

[15:04:32.923] Defender LightCavalry transfers 3 units to Skirmisher 

[15:04:32.923] LightCavalry has 0 units, Skirmisher has 9 units 

[15:04:35.925] 杀啊啊啊啊!!! 

[15:04:36.963] Defender team formation 5 split 

[15:04:36.963] HeavyInfantry has 9 units, Ranged has 0 units 

[15:04:36.963] Defender HeavyInfantry transfers 3 units to Ranged 

[15:04:36.963] HeavyInfantry has 6 units, Ranged has 3 units 

[15:04:36.963] HeavyInfantry has 6 units, LightCavalry has 0 units 

[15:04:36.963] Defender HeavyInfantry transfers 3 units to LightCavalry 

[15:04:36.964] HeavyInfantry has 3 units, LightCavalry has 3 units 

[15:04:43.000] Ranged has 3 units, HeavyInfantry has 3 units 

[15:04:43.000] Defender Ranged transfers 3 units to HeavyInfantry 

[15:04:43.000] Ranged has 0 units, HeavyInfantry has 6 units 

[15:04:43.000] LightCavalry has 3 units, Skirmisher has 9 units 

[15:04:43.000] Defender LightCavalry transfers 3 units to Skirmisher 

[15:04:43.000] LightCavalry has 0 units, Skirmisher has 12 units 

[15:04:43.764] Render Requested: stronger_reinforced_kite_shield 

[15:04:43.943] Render Requested: lz_spear_youzhou_04 

[15:04:44.008] Skirmisher has 12 units, HeavyInfantry has 6 units 

[15:04:44.008] Defender Skirmisher transfers 3 units to HeavyInfantry 

[15:04:44.008] Skirmisher has 9 units, HeavyInfantry has 9 units 

[15:04:45.009] Defender team formation 5 split 

[15:04:45.009] HeavyInfantry has 9 units, Ranged has 0 units 

[15:04:45.009] Defender HeavyInfantry transfers 3 units to Ranged 

[15:04:45.009] HeavyInfantry has 6 units, Ranged has 3 units 

[15:04:45.009] HeavyInfantry has 6 units, LightCavalry has 0 units 

[15:04:45.009] Defender HeavyInfantry transfers 3 units to LightCavalry 

[15:04:45.010] HeavyInfantry has 3 units, LightCavalry has 3 units 

[15:04:45.540] ==============================DELETE RIGID BODY================== 
[15:05:02.585] Render Requested: lz_bow_youzhou_04 

[15:05:03.953] ==============================DELETE RIGID BODY================== 
[15:05:10.952] ==============================DELETE RIGID BODY================== 
[15:05:19.597] ==============================DELETE RIGID BODY================== 
[15:05:21.075] ==============================DELETE RIGID BODY================== 
[15:05:21.543] ==============================DELETE RIGID BODY================== 
[15:05:28.293] Defender team formation 2 split 

[15:05:28.293] Cavalry has 34 units, HeavyCavalry has 0 units 

[15:05:28.293] Defender Cavalry transfers 17 units to HeavyCavalry 

[15:05:28.294] Cavalry has 17 units, HeavyCavalry has 17 units 

[15:05:30.801] ==============================DELETE RIGID BODY================== 
[15:05:31.317] Infantry has 38 units, HeavyCavalry has 17 units 

[15:05:31.317] Defender Infantry transfers 38 units to HeavyCavalry 

[15:05:31.318] Infantry has 0 units, HeavyCavalry has 55 units 

[15:05:32.324] Infantry has 4 units, HeavyCavalry has 55 units 

[15:05:32.324] Defender Infantry transfers 4 units to HeavyCavalry 

[15:05:32.324] Infantry has 0 units, HeavyCavalry has 59 units 

[15:05:33.332] Ranged has 34 units, HeavyInfantry has 3 units 

[15:05:33.332] Defender Ranged transfers 8 units to HeavyInfantry 

[15:05:33.333] Ranged has 26 units, HeavyInfantry has 11 units 

[15:05:33.333] Ranged has 26 units, LightCavalry has 2 units 

[15:05:33.333] Defender Ranged transfers 9 units to LightCavalry 

[15:05:33.333] Ranged has 17 units, LightCavalry has 11 units 

[15:05:34.990] 呵!将军好武艺! 

[15:05:35.353] Ranged has 17 units, Skirmisher has 6 units 

[15:05:35.353] Defender Ranged transfers 5 units to Skirmisher 

[15:05:35.353] Ranged has 12 units, Skirmisher has 11 units 

[15:05:36.537] ==============================DELETE RIGID BODY================== 
[15:05:41.936] ==============================DELETE RIGID BODY================== 
[15:05:47.351] ==============================DELETE RIGID BODY================== 
[15:05:53.463] Defender team formation 7 split 

[15:05:53.463] HeavyCavalry has 59 units, Infantry has 0 units 

[15:05:53.463] Defender HeavyCavalry transfers 29 units to Infantry 

[15:05:53.464] HeavyCavalry has 30 units, Infantry has 29 units 

[15:05:55.094] ==============================DELETE RIGID BODY================== 
[15:06:03.525] Ranged has 11 units, HeavyInfantry has 5 units 

[15:06:03.525] Defender Ranged transfers 2 units to HeavyInfantry 

[15:06:03.525] Ranged has 9 units, HeavyInfantry has 7 units 

[15:06:14.580] LightCavalry has 9 units, HeavyInfantry has 4 units 

[15:06:14.581] Defender LightCavalry transfers 2 units to HeavyInfantry 

[15:06:14.581] LightCavalry has 7 units, HeavyInfantry has 6 units 

[15:06:22.268] IsEquipmentSelectionActive: False 

[15:06:22.270] 将军竟然败退了...我需得谨慎对敌,不可枉送了性命! 

[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:25.650] HeavyInfantry has 31 units, Ranged has 6 units 

[15:06:25.650] Defender HeavyInfantry transfers 6 units to Ranged 

[15:06:25.651] HeavyInfantry has 25 units, Ranged has 12 units 

[15:06:25.651] HeavyInfantry has 25 units, LightCavalry has 6 units 

[15:06:25.651] Defender HeavyInfantry transfers 6 units to LightCavalry 

[15:06:25.651] HeavyInfantry has 19 units, LightCavalry has 12 units 

[15:06:30.823] Defender team formation 2 split 

[15:06:30.823] Cavalry has 51 units, HorseArcher has 0 units 

[15:06:30.823] Defender Cavalry transfers 25 units to HorseArcher 

[15:06:30.823] Cavalry has 26 units, HorseArcher has 25 units 

[15:06:31.724] 敌人开始溃退了!他们有人开始逃跑了! 

[15:06:31.836] Defender team formation 2 split 

[15:06:31.836] Cavalry has 25 units, HeavyCavalry has 0 units 

[15:06:31.836] Defender Cavalry transfers 12 units to HeavyCavalry 

[15:06:31.836] Cavalry has 13 units, HeavyCavalry has 12 units 

[15:06:32.845] I called EndMission 

[15:06:32.867] I called EndMissionInternal 

[15:06:33.180] -------MissionScreen-OnDeactivate 

[15:06:33.658] PopScreen 

[15:06:33.658] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[15:06:33.658] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[15:06:33.658] -------MissionScreen-OnDeactivate 

[15:06:33.658] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[15:06:33.658] -------MissionScreen-OnFinalize 

[15:06:33.683] Scene_view::clear_all(empire_castle_b)
[15:06:33.684] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[15:06:33.684] OnScreenListChanged 

[15:06:33.684] SandBox.View.Map.MapScreen::HandleActivate 

[15:06:33.684] SandBox.View.Map.MapScreen::HandleResume 

[15:06:33.697] [GAME MENU] player_in_camp 

[15:06:33.697] Release Sound Event -1 

[15:06:33.698] Release Sound Event 58523 

[15:06:40.493] rglShader_manager::read_compressed_shader_cache_package : 0.000111
[15:06:40.493] Missing shader from sack: pbr_terrain
[15:06:40.493] Missing shader from sack: pbr_terrain
[15:06:40.493] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.493] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.493] Missing shader from sack: pbr_terrain_shadowmap
[15:06:40.493] Missing shader from sack: pbr_terrain_pointlight
[15:06:40.494] Missing shader from sack: pbr_terrain
[15:06:40.494] Missing shader from sack: pbr_terrain
[15:06:40.494] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.494] Missing shader from sack: pbr_terrain
[15:06:40.494] Missing shader from sack: pbr_terrain
[15:06:40.494] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.495] Missing shader from sack: pbr_terrain
[15:06:40.495] Missing shader from sack: pbr_terrain
[15:06:40.495] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.495] Missing shader from sack: pbr_terrain
[15:06:40.495] Missing shader from sack: pbr_terrain
[15:06:40.495] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.495] Missing shader from sack: pbr_terrain
[15:06:40.495] Missing shader from sack: pbr_terrain
[15:06:40.495] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.496] Missing shader from sack: pbr_terrain
[15:06:40.496] Missing shader from sack: pbr_terrain
[15:06:40.496] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.496] Missing shader from sack: pbr_terrain
[15:06:40.496] Missing shader from sack: pbr_terrain
[15:06:40.496] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.497] Missing shader from sack: pbr_terrain
[15:06:40.497] Missing shader from sack: pbr_terrain
[15:06:40.497] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.497] Missing shader from sack: pbr_terrain
[15:06:40.497] Missing shader from sack: pbr_terrain
[15:06:40.497] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.497] Missing shader from sack: pbr_terrain
[15:06:40.497] Missing shader from sack: pbr_terrain
[15:06:40.497] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.498] Missing shader from sack: pbr_terrain
[15:06:40.498] Missing shader from sack: pbr_terrain
[15:06:40.498] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.498] Missing shader from sack: pbr_terrain
[15:06:40.498] Missing shader from sack: pbr_terrain
[15:06:40.498] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.498] Missing shader from sack: pbr_terrain
[15:06:40.498] Missing shader from sack: pbr_terrain
[15:06:40.498] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.499] Missing shader from sack: pbr_terrain
[15:06:40.499] Missing shader from sack: pbr_terrain
[15:06:40.499] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.499] Missing shader from sack: pbr_terrain
[15:06:40.499] Missing shader from sack: pbr_terrain
[15:06:40.499] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.500] Missing shader from sack: pbr_terrain
[15:06:40.500] Missing shader from sack: pbr_terrain
[15:06:40.500] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.501] Missing shader from sack: pbr_terrain
[15:06:40.501] Missing shader from sack: pbr_terrain
[15:06:40.501] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.502] Missing shader from sack: pbr_terrain
[15:06:40.502] Missing shader from sack: pbr_terrain
[15:06:40.502] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.502] Missing shader from sack: pbr_terrain
[15:06:40.502] Missing shader from sack: pbr_terrain
[15:06:40.502] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.503] Missing shader from sack: pbr_terrain
[15:06:40.503] Missing shader from sack: pbr_terrain
[15:06:40.503] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.503] Missing shader from sack: pbr_terrain
[15:06:40.503] Missing shader from sack: pbr_terrain
[15:06:40.503] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.504] Missing shader from sack: pbr_terrain
[15:06:40.504] Missing shader from sack: pbr_terrain
[15:06:40.504] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.505] Missing shader from sack: pbr_terrain
[15:06:40.505] Missing shader from sack: pbr_terrain
[15:06:40.505] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.506] Missing shader from sack: pbr_terrain
[15:06:40.506] Missing shader from sack: pbr_terrain
[15:06:40.506] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.507] Missing shader from sack: pbr_terrain
[15:06:40.507] Missing shader from sack: pbr_terrain
[15:06:40.507] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.507] Missing shader from sack: pbr_terrain
[15:06:40.507] Missing shader from sack: pbr_terrain
[15:06:40.507] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.509] Missing shader from sack: pbr_terrain
[15:06:40.509] Missing shader from sack: pbr_terrain
[15:06:40.509] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.516] Missing shader from sack: pbr_terrain
[15:06:40.516] Missing shader from sack: pbr_terrain
[15:06:40.516] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.516] Missing shader from sack: pbr_terrain
[15:06:40.516] Missing shader from sack: pbr_terrain
[15:06:40.516] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.516] Missing shader from sack: pbr_terrain
[15:06:40.516] Missing shader from sack: pbr_terrain
[15:06:40.516] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.516] Missing shader from sack: pbr_terrain
[15:06:40.516] Missing shader from sack: pbr_terrain
[15:06:40.516] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.517] Missing shader from sack: pbr_terrain
[15:06:40.517] Missing shader from sack: pbr_terrain
[15:06:40.517] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.519] Missing shader from sack: pbr_terrain
[15:06:40.519] Missing shader from sack: pbr_terrain
[15:06:40.519] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.524] Missing shader from sack: pbr_terrain
[15:06:40.524] Missing shader from sack: pbr_terrain
[15:06:40.524] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.524] Missing shader from sack: pbr_terrain
[15:06:40.524] Missing shader from sack: pbr_terrain
[15:06:40.524] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.526] Missing shader from sack: pbr_terrain
[15:06:40.526] Missing shader from sack: pbr_terrain
[15:06:40.526] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.531] Missing shader from sack: pbr_terrain
[15:06:40.531] Missing shader from sack: pbr_terrain
[15:06:40.531] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.531] Missing shader from sack: pbr_terrain
[15:06:40.531] Missing shader from sack: pbr_terrain
[15:06:40.531] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.533] Missing shader from sack: pbr_terrain
[15:06:40.533] Missing shader from sack: pbr_terrain
[15:06:40.533] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.534] Missing shader from sack: pbr_terrain
[15:06:40.534] Missing shader from sack: pbr_terrain
[15:06:40.534] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.536] Missing shader from sack: pbr_terrain
[15:06:40.536] Missing shader from sack: pbr_terrain
[15:06:40.536] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.538] Missing shader from sack: pbr_terrain
[15:06:40.538] Missing shader from sack: pbr_terrain
[15:06:40.538] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.538] Missing shader from sack: pbr_terrain
[15:06:40.538] Missing shader from sack: pbr_terrain
[15:06:40.538] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.540] Missing shader from sack: pbr_terrain
[15:06:40.540] Missing shader from sack: pbr_terrain
[15:06:40.541] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.541] Missing shader from sack: pbr_terrain
[15:06:40.541] Missing shader from sack: pbr_terrain
[15:06:40.541] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.543] Missing shader from sack: pbr_terrain
[15:06:40.543] Missing shader from sack: pbr_terrain
[15:06:40.543] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.548] Missing shader from sack: pbr_terrain
[15:06:40.548] Missing shader from sack: pbr_terrain
[15:06:40.548] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.548] Missing shader from sack: pbr_terrain
[15:06:40.548] Missing shader from sack: pbr_terrain
[15:06:40.548] Missing shader from sack: pbr_terrain_gbuffer
[15:06:40.549] Missing shader from sack: pbr_terrain
[15:06:40.549] Missing shader from sack: pbr_terrain
[15:06:40.549] Missing shader from sack: pbr_terrain_gbuffer
[15:06:41.086] Bake Terrain
[15:06:45.414] Bake Terrain
[15:06:45.450] Bake Terrain
[15:06:45.475] Bake Terrain
[15:06:46.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:06:47.340] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:06:47.340] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:06:47.341] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:06:47.341] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:06:47.341] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:06:50.376] Release Sound Event -1 

[15:06:51.872] Player MapEvent BattleState: AttackerVictory 

[15:06:52.729] [GAME MENU] player_in_camp 

[15:06:52.731] 你掠夺了30第纳尔。 

[15:06:52.731] Player MapEvent State: WaitingRemoval 

[15:06:52.829] 成功夺取无盐,领主选举开始。 

[15:06:52.856] Player has entered town_dongpingguo_wuyan: 无盐 

[15:06:52.859] Player has entered town_dongpingguo_wuyan: 无盐 

[15:06:52.859] [GAME MENU] castle_outside 

[15:06:52.859] [GAME MENU] menu_settlement_taken 

[15:06:52.860] [GAME MENU] menu_settlement_taken_player_participant 

[15:06:52.874] [GAME MENU] player_in_camp_battle_end 

[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:59.491] [GAME MENU] player_in_camp_main 

[15:07:00.126] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:07:00.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:07:00.132] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:00.132] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:00.175] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:00.175] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:00.175] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:02.219] Force VSync State is now ACTIVE 

[15:07:02.219] PushScreen 

[15:07:02.219] SandBox.View.Map.MapScreen::HandlePause 

[15:07:02.219] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:07:02.219] OnScreenListChanged 

[15:07:02.219] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:07:02.219] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:07:02.219] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:07:05.539] Force VSync State is now DEACTIVATED 

[15:07:05.539] PopScreen 

[15:07:05.539] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:07:05.539] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:07:05.539] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:07:05.539] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:07:05.539] OnScreenListChanged 

[15:07:05.539] SandBox.View.Map.MapScreen::HandleActivate 

[15:07:05.539] SandBox.View.Map.MapScreen::HandleResume 

[15:07:05.557] [GAME MENU] player_in_camp_main 

[15:07:05.973] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:05.973] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:05.973] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:05.983] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:05.983] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:05.983] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:06.042] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:06.042] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:06.169] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:06.169] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:06.275] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:06.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:06.286] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:06.683] --------------- Conversation Start ---------------  

[15:07:06.683] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[15:07:06.683] AI -> (start_default) -  

[15:07:06.683] [VOICEOVER]VoiceObject search for: ! 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[15:07:06.683] accentClass:  

[15:07:06.783] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[15:07:11.905] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg 

[15:07:13.483] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:13.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:13.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:07:13.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:07:13.567] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:13.567] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:13.568] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:13.568] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:13.568] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:13.629] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:13.629] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:13.633] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:13.670] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:13.670] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:13.696] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:07:13.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:07:17.944] ExecuteContinue 

[15:07:17.947] AI -> (lord_ask_2) -  

[15:07:17.947] [VOICEOVER]VoiceObject search for: ! 

[15:07:20.491] P  -> (op_player_report_to_general) -  

[15:07:20.491] AI -> (op_general_listen_to_player_start) -  

[15:07:21.086] P  -> (op_player_ask_for_promotion) -  

[15:07:21.087] AI -> (op_general_listen_to_player_ask_for_promotion_cannot) -  

[15:07:21.929] P  -> (op_general_offer_player_promotion_confirm_cannot) -  

[15:07:21.929] AI -> (hero_ask_4) -  

[15:07:37.963] P  -> (op_player_ask_impart_speciality) -  

[15:07:37.963] AI -> (op_general_impart_speciality_ask_rejected_by_general_3rd) -  

[15:07:38.610] P  -> (op_player_ack_rejection_no_more) -  

[15:07:38.610] AI -> (hero_ask_4) -  

[15:07:46.475] P  -> (main_option_discussions_3) -  

[15:07:46.475] AI -> (lord_politics_request) -  

[15:07:46.475] [VOICEOVER]VoiceObject search for: ! 

[15:07:46.475] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:07:46.475] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:07:46.475] accentClass:  

[15:07:46.479] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:07:46.479] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:07:48.132] P  -> (hero_special_request) -  

[15:07:48.132] AI -> (hero_pretalk_2) -  

[15:07:50.001] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:07:50.001] AI -> (hero_leave) -  

[15:07:50.720] ExecuteContinue 

[15:07:50.720] --------------- Conversation End ---------------  

[15:07:50.726] Scene_view::clear_all(scn_conversation_tableau)
[15:07:50.726] [GAME MENU] player_in_camp_main 

[15:08:01.014] [GAME MENU] camp_junsima 

[15:08:02.464] [GAME MENU] camp_junsima_select_training 

[15:08:03.446] [GAME MENU] camp_junsima_training 

[15:08:07.074] [GAME MENU] camp_junsima_training 

[15:08:09.366] Before Daily Tick: 初平元年 秋
一十月 上旬 

[15:08:09.375] creating hero from template with id: spc_wanderer_jingzhou_6 

[15:08:14.485] [GAME MENU] player_in_camp_join_encounter 

[15:08:14.486] [GAME MENU] player_in_camp 

[15:08:15.790] Opening new mission Battle .
 

[15:08:15.794] IMono_MBMission::create_mission : 0.004303
[15:08:15.998] Force VSync State is now DEACTIVATED 

[15:08:15.998] PushScreen 

[15:08:15.998] SandBox.View.Map.MapScreen::HandlePause 

[15:08:15.999] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:08:15.999] Release Sound Event 58547 

[15:08:15.999] OnScreenListChanged 

[15:08:15.999] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[15:08:15.999] -------MissionScreen-OnInitialize 

[15:08:15.999] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[15:08:15.999] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[15:08:16.375] Scene_view::clear_all(Main_map)
[15:08:16.585] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_004/scene.xscene.
[15:08:16.614] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_004/atmosphere.xml.
[15:08:16.953] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[15:08:16.953] 79 entities are registered as oro.
[15:08:17.058] NAV_MESH: load finished, first load for scene: 1
[15:08:17.983] rglShader_manager::read_compressed_shader_cache_package : 0.000226
[15:08:17.999] Placed tree count, 861, tree_high__mix
[15:08:17.999] Placed tree count, 879, tree_forest_beech___mix
[15:08:17.999] Placed tree count, 1304, tree_high__mix_poplar
[15:08:17.999] Placed tree count, 1727, tree_high__mix_poplar_sprout
[15:08:18.000] Placed tree count, 716, shrub__mix
[15:08:18.005] Placed flora count, 6560, rock_new_green
[15:08:18.006] Placed flora count, 7008, flora_green_g
[15:08:18.010] Placed flora count, 11965, flora_green__mix
[15:08:18.013] Placed flora count, 13861, flora_plant__mix
[15:08:18.025] Placed flora count, 36172, flora_dry_plant__mix_grass
[15:08:18.026] Placed flora count, 38320, flora_dry_plant__mix_long
[15:08:18.110] Placed flora count, 169888, flora_grass_b_non_shadow
[15:08:18.226] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[15:08:43.322] ----------Mission-AddTeam-Defender 

[15:08:43.322] ----------Mission-AddTeam-Attacker 

[15:08:43.322] ----------Mission-AddTeam-Attacker 

[15:08:43.414] -------MissionScreen-OnActivate 

[15:08:43.431] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.432] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:43.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.434] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:43.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.469] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.472] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.472] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.506] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:43.506] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.516] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:43.516] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.517] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:43.887] Bake Terrain
[15:08:43.928] Bake Terrain
[15:08:43.955] Bake Terrain
[15:08:44.012] Bake Terrain
[15:08:44.619] HorseArcher added to selected formations. 

[15:08:44.619] SetOrderWithAgent FollowMe 夏侯渊on team 

[15:08:44.619] After set order called, number of selected formations: 1 

[15:08:44.619] General formation being processed. 

[15:08:44.619] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:08:44.619] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:08:44.619] After set order loop complete, number of selected formations: 1 

[15:08:44.619] Selected formations being cleared. 

[15:08:44.619] Cavalry added to selected formations. 

[15:08:44.619] SetOrderWithAgent FollowMe 夏侯渊on team 

[15:08:44.619] After set order called, number of selected formations: 1 

[15:08:44.619] Bodyguard formation being processed. 

[15:08:44.619] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:08:44.619] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:08:44.619] After set order loop complete, number of selected formations: 1 

[15:08:44.619] Selected formations being cleared. 

[15:08:44.621] Cavalry has 23 units, Skirmisher has 0 units 

[15:08:44.621] Defender Cavalry transfers 11 units to Skirmisher 

[15:08:44.621] Cavalry has 12 units, Skirmisher has 11 units 

[15:08:46.586] Selected formations being cleared. Select all formations: 

[15:08:46.586] Infantry added to selected formations. 

[15:08:46.586] Ranged added to selected formations. 

[15:08:46.586] Cavalry added to selected formations. 

[15:08:46.586] HorseArcher added to selected formations. 

[15:08:46.588] Selected formations being cleared. Select all formations: 

[15:08:46.588] Ranged added to selected formations. 

[15:08:46.588] Cavalry added to selected formations. 

[15:08:46.588] SetOrder AIControlOffon team 

[15:08:46.588] After set order called, number of selected formations: 2 

[15:08:46.588] Ranged formation being processed. 

[15:08:46.588] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.588] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.589] Cavalry formation being processed. 

[15:08:46.589] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.589] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.589] After set order loop complete, number of selected formations: 2 

[15:08:46.589] SetOrder Mounton team 

[15:08:46.589] After set order called, number of selected formations: 2 

[15:08:46.589] Ranged formation being processed. 

[15:08:46.589] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.589] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.589] Cavalry formation being processed. 

[15:08:46.589] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.589] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.589] After set order loop complete, number of selected formations: 2 

[15:08:46.590] SetOrder FireAtWillon team 

[15:08:46.590] After set order called, number of selected formations: 2 

[15:08:46.590] Ranged formation being processed. 

[15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.590] Cavalry formation being processed. 

[15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.590] After set order loop complete, number of selected formations: 2 

[15:08:46.590] SetOrder ArrangementLineon team 

[15:08:46.590] After set order called, number of selected formations: 2 

[15:08:46.590] Ranged formation being processed. 

[15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.590] Cavalry formation being processed. 

[15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.590] After set order loop complete, number of selected formations: 2 

[15:08:46.590] SetOrder StandYourGroundon team 

[15:08:46.590] After set order called, number of selected formations: 2 

[15:08:46.590] Ranged formation being processed. 

[15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.590] Cavalry formation being processed. 

[15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.590] After set order loop complete, number of selected formations: 2 

[15:08:46.591] SetOrder AIControlOffon team 

[15:08:46.591] After set order called, number of selected formations: 2 

[15:08:46.591] Ranged formation being processed. 

[15:08:46.591] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.591] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.591] Cavalry formation being processed. 

[15:08:46.591] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:08:46.591] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:08:46.591] After set order loop complete, number of selected formations: 2 

[15:08:46.591] Selected formations being cleared. 

[15:08:46.597] HorseArcher added to selected formations. 

[15:08:46.597] SetOrderWithAgent FollowMe 李大碗on team 

[15:08:46.597] After set order called, number of selected formations: 1 

[15:08:46.597] General formation being processed. 

[15:08:46.597] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:08:46.597] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:08:46.597] After set order loop complete, number of selected formations: 1 

[15:08:46.597] Selected formations being cleared. 

[15:08:46.597] HorseArcher added to selected formations. 

[15:08:46.597] SetOrderWithAgent FollowMe 公孙瓒on team 

[15:08:46.598] After set order called, number of selected formations: 1 

[15:08:46.598] General formation being processed. 

[15:08:46.598] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:08:46.598] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:08:46.598] After set order loop complete, number of selected formations: 1 

[15:08:46.598] Selected formations being cleared. 

[15:08:46.598] HorseArcher added to selected formations. 

[15:08:46.598] SetOrderWithAgent FollowMe 公孙瓒on team 

[15:08:46.598] After set order called, number of selected formations: 1 

[15:08:46.598] Bodyguard formation being processed. 

[15:08:46.598] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:08:46.598] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:08:46.598] After set order loop complete, number of selected formations: 1 

[15:08:46.598] Selected formations being cleared. 

[15:08:46.598] Selected formations being cleared. Select all formations: 

[15:08:46.598] Ranged added to selected formations. 

[15:08:46.598] Cavalry added to selected formations. 

[15:08:46.703] Render Requested: lz_spear_youzhou_04 

[15:08:46.703] Render Requested: stronger_reinforced_kite_shield 

[15:08:46.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:46.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:46.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:48.330] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[15:08:48.331] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.477] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:49.477] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:49.512] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:49.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:49.513] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:49.568] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:49.568] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:49.569] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:49.604] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:49.604] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.738] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:49.738] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:49.754] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:49.754] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:49.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:55.795] Scene_view::clear_all(inventory_character_scene)
[15:08:58.664] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:58.664] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:58.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:58.768] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:58.768] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:58.769] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:58.995] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:58.995] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:59.044] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:59.044] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:59.145] 敌方同意单挑 

[15:08:59.148] Formation order position is not valid. Team: 0, Formation: 5 

[15:08:59.148] Formation order position is not valid. Team: 0, Formation: 6 

[15:08:59.148] Formation order position is not valid. Team: 0, Formation: 7 

[15:08:59.149] Formation order position is not valid. Team: 2, Formation: 4 

[15:08:59.149] Formation order position is not valid. Team: 2, Formation: 5 

[15:08:59.149] Formation order position is not valid. Team: 2, Formation: 6 

[15:08:59.149] Formation order position is not valid. Team: 2, Formation: 7 

[15:08:59.188] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:08:59.188] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:08:59.241] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:09:22.046] 首功者,公孙瓒麾下李大碗! 

[15:09:22.047] 镇北将军公孙瓒麾下军侯李大碗,杀退敌方长水校尉曹节! 

[15:09:22.047] 你与公孙瓒派系的关系+9,现为97。 

[15:09:22.047] 你与公孙瓒派系的关系+5,现为100。 

[15:09:22.047] 我方赢得了单挑, 敌方士气下降 

[15:09:52.155] Render Requested: lz_bow_youzhou_04 

[15:09:55.796] Render Requested: stronger_reinforced_kite_shield 

[15:09:55.978] Render Requested: lz_spear_youzhou_04 

[15:10:06.749] Render Requested: lz_bow_youzhou_04 

[15:10:16.826] Render Requested: stronger_reinforced_kite_shield 

[15:10:17.016] Render Requested: lz_spear_youzhou_04 

[15:10:31.550] Render Requested: lz_bow_youzhou_04 

[15:10:42.488] 尔等可速降,免遭刀戈屠戮... 

[15:11:32.091] Cavalry has 67 units, Skirmisher has 0 units 

[15:11:32.091] Attacker Cavalry transfers 33 units to Skirmisher 

[15:11:32.094] Cavalry has 34 units, Skirmisher has 33 units 

[15:11:43.232] Render Requested: stronger_reinforced_kite_shield 

[15:11:43.419] Render Requested: lz_spear_youzhou_04 

[15:11:58.902] Render Requested: lz_bow_youzhou_04 

[15:12:07.550] 我等亦当奋勇杀敌! 

[15:12:30.885] 李大碗提高了1级。 

[15:12:51.577] Render Requested: stronger_reinforced_kite_shield 

[15:12:51.754] Render Requested: lz_spear_youzhou_04 

[15:12:55.949] IsEquipmentSelectionActive: False 

[15:12:55.949] 嗯...连将军都被击退了... 

[15:13:18.967] 典农将军邹靖麾下河朔阵骑,杀退敌方虎贲中郎将许褚! 

[15:13:48.282] I called EndMission 

[15:13:48.301] I called EndMissionInternal 

[15:13:48.614] -------MissionScreen-OnDeactivate 

[15:13:49.135] PopScreen 

[15:13:49.135] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[15:13:49.135] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[15:13:49.135] -------MissionScreen-OnDeactivate 

[15:13:49.135] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[15:13:49.135] -------MissionScreen-OnFinalize 

[15:13:49.150] Scene_view::clear_all(battle_terrain_004)
[15:13:49.150] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[15:13:49.150] OnScreenListChanged 

[15:13:49.150] SandBox.View.Map.MapScreen::HandleActivate 

[15:13:49.151] SandBox.View.Map.MapScreen::HandleResume 

[15:13:49.165] [GAME MENU] player_in_camp 

[15:13:49.165] Release Sound Event -1 

[15:13:49.165] Release Sound Event 65917 

[15:13:55.519] rglShader_manager::read_compressed_shader_cache_package : 0.000109
[15:13:55.520] Missing shader from sack: pbr_terrain
[15:13:55.520] Missing shader from sack: pbr_terrain
[15:13:55.520] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.520] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.520] Missing shader from sack: pbr_terrain_shadowmap
[15:13:55.520] Missing shader from sack: pbr_terrain_pointlight
[15:13:55.520] Missing shader from sack: pbr_terrain
[15:13:55.521] Missing shader from sack: pbr_terrain
[15:13:55.521] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.521] Missing shader from sack: pbr_terrain
[15:13:55.521] Missing shader from sack: pbr_terrain
[15:13:55.521] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.521] Missing shader from sack: pbr_terrain
[15:13:55.521] Missing shader from sack: pbr_terrain
[15:13:55.521] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.522] Missing shader from sack: pbr_terrain
[15:13:55.522] Missing shader from sack: pbr_terrain
[15:13:55.522] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.522] Missing shader from sack: pbr_terrain
[15:13:55.522] Missing shader from sack: pbr_terrain
[15:13:55.522] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.523] Missing shader from sack: pbr_terrain
[15:13:55.523] Missing shader from sack: pbr_terrain
[15:13:55.523] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.523] Missing shader from sack: pbr_terrain
[15:13:55.523] Missing shader from sack: pbr_terrain
[15:13:55.523] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.523] Missing shader from sack: pbr_terrain
[15:13:55.523] Missing shader from sack: pbr_terrain
[15:13:55.523] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.523] Missing shader from sack: pbr_terrain
[15:13:55.523] Missing shader from sack: pbr_terrain
[15:13:55.523] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.524] Missing shader from sack: pbr_terrain
[15:13:55.524] Missing shader from sack: pbr_terrain
[15:13:55.524] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.524] Missing shader from sack: pbr_terrain
[15:13:55.524] Missing shader from sack: pbr_terrain
[15:13:55.524] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.524] Missing shader from sack: pbr_terrain
[15:13:55.524] Missing shader from sack: pbr_terrain
[15:13:55.524] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.524] Missing shader from sack: pbr_terrain
[15:13:55.524] Missing shader from sack: pbr_terrain
[15:13:55.524] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.525] Missing shader from sack: pbr_terrain
[15:13:55.525] Missing shader from sack: pbr_terrain
[15:13:55.525] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.526] Missing shader from sack: pbr_terrain
[15:13:55.526] Missing shader from sack: pbr_terrain
[15:13:55.526] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.526] Missing shader from sack: pbr_terrain
[15:13:55.526] Missing shader from sack: pbr_terrain
[15:13:55.526] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.528] Missing shader from sack: pbr_terrain
[15:13:55.528] Missing shader from sack: pbr_terrain
[15:13:55.528] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.528] Missing shader from sack: pbr_terrain
[15:13:55.528] Missing shader from sack: pbr_terrain
[15:13:55.528] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.529] Missing shader from sack: pbr_terrain
[15:13:55.529] Missing shader from sack: pbr_terrain
[15:13:55.529] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.529] Missing shader from sack: pbr_terrain
[15:13:55.529] Missing shader from sack: pbr_terrain
[15:13:55.529] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.529] Missing shader from sack: pbr_terrain
[15:13:55.529] Missing shader from sack: pbr_terrain
[15:13:55.529] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.530] Missing shader from sack: pbr_terrain
[15:13:55.530] Missing shader from sack: pbr_terrain
[15:13:55.530] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.531] Missing shader from sack: pbr_terrain
[15:13:55.531] Missing shader from sack: pbr_terrain
[15:13:55.531] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.532] Missing shader from sack: pbr_terrain
[15:13:55.532] Missing shader from sack: pbr_terrain
[15:13:55.532] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.533] Missing shader from sack: pbr_terrain
[15:13:55.533] Missing shader from sack: pbr_terrain
[15:13:55.533] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.534] Missing shader from sack: pbr_terrain
[15:13:55.534] Missing shader from sack: pbr_terrain
[15:13:55.534] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.535] Missing shader from sack: pbr_terrain
[15:13:55.535] Missing shader from sack: pbr_terrain
[15:13:55.535] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.540] Missing shader from sack: pbr_terrain
[15:13:55.540] Missing shader from sack: pbr_terrain
[15:13:55.540] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.540] Missing shader from sack: pbr_terrain
[15:13:55.540] Missing shader from sack: pbr_terrain
[15:13:55.540] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.541] Missing shader from sack: pbr_terrain
[15:13:55.541] Missing shader from sack: pbr_terrain
[15:13:55.541] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.541] Missing shader from sack: pbr_terrain
[15:13:55.541] Missing shader from sack: pbr_terrain
[15:13:55.541] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.541] Missing shader from sack: pbr_terrain
[15:13:55.541] Missing shader from sack: pbr_terrain
[15:13:55.541] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.543] Missing shader from sack: pbr_terrain
[15:13:55.543] Missing shader from sack: pbr_terrain
[15:13:55.543] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.547] Missing shader from sack: pbr_terrain
[15:13:55.547] Missing shader from sack: pbr_terrain
[15:13:55.547] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.548] Missing shader from sack: pbr_terrain
[15:13:55.548] Missing shader from sack: pbr_terrain
[15:13:55.548] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.549] Missing shader from sack: pbr_terrain
[15:13:55.549] Missing shader from sack: pbr_terrain
[15:13:55.549] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.552] Missing shader from sack: pbr_terrain
[15:13:55.552] Missing shader from sack: pbr_terrain
[15:13:55.552] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.552] Missing shader from sack: pbr_terrain
[15:13:55.552] Missing shader from sack: pbr_terrain
[15:13:55.552] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.555] Missing shader from sack: pbr_terrain
[15:13:55.555] Missing shader from sack: pbr_terrain
[15:13:55.555] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.556] Missing shader from sack: pbr_terrain
[15:13:55.556] Missing shader from sack: pbr_terrain
[15:13:55.556] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.560] Missing shader from sack: pbr_terrain
[15:13:55.560] Missing shader from sack: pbr_terrain
[15:13:55.560] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.562] Missing shader from sack: pbr_terrain
[15:13:55.562] Missing shader from sack: pbr_terrain
[15:13:55.562] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.562] Missing shader from sack: pbr_terrain
[15:13:55.562] Missing shader from sack: pbr_terrain
[15:13:55.562] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.565] Missing shader from sack: pbr_terrain
[15:13:55.565] Missing shader from sack: pbr_terrain
[15:13:55.565] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.565] Missing shader from sack: pbr_terrain
[15:13:55.565] Missing shader from sack: pbr_terrain
[15:13:55.565] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.567] Missing shader from sack: pbr_terrain
[15:13:55.567] Missing shader from sack: pbr_terrain
[15:13:55.567] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.573] Missing shader from sack: pbr_terrain
[15:13:55.573] Missing shader from sack: pbr_terrain
[15:13:55.573] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.573] Missing shader from sack: pbr_terrain
[15:13:55.573] Missing shader from sack: pbr_terrain
[15:13:55.573] Missing shader from sack: pbr_terrain_gbuffer
[15:13:55.574] Missing shader from sack: pbr_terrain
[15:13:55.574] Missing shader from sack: pbr_terrain
[15:13:55.574] Missing shader from sack: pbr_terrain_gbuffer
[15:13:56.125] Bake Terrain
[15:14:00.120] Bake Terrain
[15:14:00.155] Bake Terrain
[15:14:00.175] Bake Terrain
[15:14:07.085] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:14:07.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:14:07.095] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:14:07.095] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:14:07.096] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:14:07.118] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:14:07.148] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:14:07.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:14:09.538] Release Sound Event -1 

[15:14:10.372] Player MapEvent BattleState: AttackerVictory 

[15:14:12.085] [GAME MENU] player_in_camp 

[15:14:12.092] 你掠夺了349第纳尔。 

[15:14:12.093] Player MapEvent State: WaitingRemoval 

[15:14:12.130] Dump integrity is compromised due to non-default modules being used 

[15:14:12.130] Dump integrity is compromised due to non-default modules being used 

[15:14:12.130] Dump integrity is compromised due to non-default modules being used 

[15:14:12.133] AutoSaveCurrentGame: saveauto1 

[15:14:12.133] Save Process block is started. 

[15:14:12.133] ------Saving with new context. Save name: saveauto1------ 

[15:14:12.134] SaveContext::Save block is started. 

[15:14:12.134] SaveContext::CollectObjects block is started. 

[15:14:14.578] SaveContext::CollectObjects completed in 2.443 seconds. 

[15:14:14.578] SaveContext::Saving Objects block is started. 

[15:14:15.242] SaveContext::Saving Objects completed in 0.664 seconds. 

[15:14:15.242] SaveContext::Saving Containers block is started. 

[15:14:16.959] SaveContext::Saving Containers completed in 1.716 seconds. 

[15:14:17.159] SaveContext::Save completed in 5.023 seconds. 

[15:14:17.159] Save Process completed in 5.025 seconds. 

[15:14:17.594] ------Successfully saved------ 

[15:14:17.881] [GAME MENU] player_in_camp_battle_end 

[15:14:19.830] [GAME MENU] player_in_camp_main 

[15:14:21.704] Force VSync State is now ACTIVE 

[15:14:21.704] PushScreen 

[15:14:21.704] SandBox.View.Map.MapScreen::HandlePause 

[15:14:21.704] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:14:21.704] OnScreenListChanged 

[15:14:21.704] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:14:21.704] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:14:21.704] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:15:01.001] Force VSync State is now DEACTIVATED 

[15:15:01.001] PopScreen 

[15:15:01.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:15:01.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:15:01.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:15:01.001] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:15:01.001] OnScreenListChanged 

[15:15:01.001] SandBox.View.Map.MapScreen::HandleActivate 

[15:15:01.001] SandBox.View.Map.MapScreen::HandleResume 

[15:15:01.025] [GAME MENU] player_in_camp_main 

[15:15:01.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.318] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.319] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.325] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.325] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.329] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.329] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.330] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.391] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.391] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.392] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.420] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.420] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.420] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.459] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.459] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.459] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.469] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.552] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.553] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.624] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.624] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.632] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.705] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.705] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:01.714] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:01.772] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:03.020] Force VSync State is now ACTIVE 

[15:15:03.020] PushScreen 

[15:15:03.020] SandBox.View.Map.MapScreen::HandlePause 

[15:15:03.021] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:15:03.021] OnScreenListChanged 

[15:15:03.021] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:15:03.021] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:15:03.021] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:15:16.614] Force VSync State is now DEACTIVATED 

[15:15:16.614] PopScreen 

[15:15:16.614] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:15:16.614] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:15:16.614] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:15:16.614] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:15:16.614] OnScreenListChanged 

[15:15:16.614] SandBox.View.Map.MapScreen::HandleActivate 

[15:15:16.614] SandBox.View.Map.MapScreen::HandleResume 

[15:15:16.632] [GAME MENU] player_in_camp_main 

[15:15:16.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:16.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:16.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:16.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:16.944] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:16.979] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:16.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:16.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.027] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:17.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.028] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:17.028] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.073] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:17.073] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.104] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:17.104] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.104] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.104] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.126] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.126] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.136] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:17.136] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.214] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:17.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.290] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:17.290] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.340] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:17.340] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:15:17.444] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:15:18.892] --------------- Conversation Start ---------------  

[15:15:18.892] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[15:15:18.892] AI -> (start_default_under_24_hours) -  

[15:15:18.892] [VOICEOVER]VoiceObject search for: ! 

[15:15:18.892] [VOICEOVER]VoiceObject search for: ! 

[15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc 

[15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc 

[15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc 

[15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc 

[15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc 

[15:15:18.892] accentClass:  

[15:15:18.902] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[15:15:25.639] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg 

[15:15:26.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:26.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:26.920] ExecuteContinue 

[15:15:26.920] AI -> (hero_ask_4) -  

[15:15:31.649] P  -> (main_option_discussions_3) -  

[15:15:31.649] AI -> (lord_politics_request) -  

[15:15:31.649] [VOICEOVER]VoiceObject search for: ! 

[15:15:31.649] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:15:31.649] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:15:31.649] accentClass:  

[15:15:31.653] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:15:31.653] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:15:32.690] P  -> (hero_special_request) -  

[15:15:32.690] AI -> (hero_pretalk_2) -  

[15:15:33.348] P  -> (main_option_prisoner_interaction) -  

[15:15:33.348] AI -> (main_option_prisoner_interaction_lord_answer_2) -  

[15:15:35.978] P  -> (main_option_prisoner_interaction_list_prisoners_cancel) -  

[15:15:35.978] AI -> (main_option_prisoner_interaction_list_prisoners_cancel_answer) -  

[15:15:38.520] P  -> (op_player_ask_impart_speciality) -  

[15:15:38.520] AI -> (op_general_impart_speciality_ask_rejected_by_general_3rd) -  

[15:15:39.154] P  -> (op_player_ack_rejection_no_more) -  

[15:15:39.154] AI -> (hero_ask_4) -  

[15:15:39.661] P  -> (op_player_report_to_general) -  

[15:15:39.661] AI -> (op_general_listen_to_player_start) -  

[15:15:41.192] P  -> (op_player_ask_for_promotion) -  

[15:15:41.193] AI -> (op_general_listen_to_player_ask_for_promotion_cannot) -  

[15:15:43.081] P  -> (op_general_offer_player_promotion_confirm_cannot) -  

[15:15:43.081] AI -> (hero_ask_4) -  

[15:15:43.914] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:15:43.914] AI -> (hero_leave) -  

[15:15:45.008] ExecuteContinue 

[15:15:45.008] --------------- Conversation End ---------------  

[15:15:45.013] Scene_view::clear_all(scn_conversation_tableau)
[15:15:45.014] [GAME MENU] player_in_camp_main 

[15:15:47.710] --------------- Conversation Start ---------------  

[15:15:47.710] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[15:15:47.710] AI -> (start_default_under_24_hours) -  

[15:15:47.710] [VOICEOVER]VoiceObject search for: ! 

[15:15:47.710] [VOICEOVER]VoiceObject search for: ! 

[15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc 

[15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc 

[15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc 

[15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc 

[15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc 

[15:15:47.710] accentClass:  

[15:15:47.719] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[15:15:48.397] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg 

[15:15:48.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:48.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:49.627] ExecuteContinue 

[15:15:49.627] AI -> (hero_ask_4) -  

[15:15:52.162] P  -> (main_option_discussions_3) -  

[15:15:52.162] AI -> (lord_politics_request) -  

[15:15:52.162] [VOICEOVER]VoiceObject search for: ! 

[15:15:52.162] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:15:52.162] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:15:52.162] accentClass:  

[15:15:52.166] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:15:52.166] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:15:53.409] P  -> (hero_barter) -  

[15:15:53.409] AI -> (lord_considers_barter) -  

[15:15:54.065] ExecuteContinue 

[15:15:54.065] AI -> (barter_decision_thinking) -  

[15:15:54.113] Render Requested: vlandia_horse 

[15:15:54.113] Render Requested: sturgia_horse 

[15:15:54.113] Render Requested: khuzait_horse 

[15:15:54.113] Render Requested: hunter 

[15:15:54.113] Render Requested: t2_khuzait_horse 

[15:15:54.113] Render Requested: aserai_horse 

[15:15:54.113] Render Requested: camel 

[15:15:54.113] Render Requested: empire_horse 

[15:15:54.113] Render Requested: cow 

[15:15:54.113] Render Requested: sumpter_horse 

[15:15:54.113] Render Requested: sturgia_horse 

[15:15:54.113] Render Requested: lz_bow_youzhou_05 

[15:15:54.113] Render Requested: lz_arrow_youzhou_02 

[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:02.011] AI -> (barter_decision_thinking_2) -  

[15:16:02.011] [VOICEOVER]VoiceObject search for: ! 

[15:16:02.011] 对方接受谈判提案! 

[15:16:02.715] ExecuteContinue 

[15:16:02.716] AI -> (hero_pretalk_2) -  

[15:16:03.628] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:16:03.629] AI -> (hero_leave) -  

[15:16:04.263] ExecuteContinue 

[15:16:04.263] --------------- Conversation End ---------------  

[15:16:04.269] Scene_view::clear_all(scn_conversation_tableau)
[15:16:04.270] [GAME MENU] player_in_camp_main 

[15:16:10.238] Force VSync State is now ACTIVE 

[15:16:10.238] PushScreen 

[15:16:10.238] SandBox.View.Map.MapScreen::HandlePause 

[15:16:10.238] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:16:10.238] OnScreenListChanged 

[15:16:10.238] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:16:10.238] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:16:10.238] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:16:12.009] Force VSync State is now DEACTIVATED 

[15:16:12.009] PopScreen 

[15:16:12.009] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:16:12.009] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:16:12.009] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:16:12.009] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:16:12.009] OnScreenListChanged 

[15:16:12.009] SandBox.View.Map.MapScreen::HandleActivate 

[15:16:12.009] SandBox.View.Map.MapScreen::HandleResume 

[15:16:12.029] [GAME MENU] player_in_camp_main 

[15:16:12.208] Force VSync State is now ACTIVE 

[15:16:12.208] PushScreen 

[15:16:12.208] SandBox.View.Map.MapScreen::HandlePause 

[15:16:12.209] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:16:12.209] OnScreenListChanged 

[15:16:12.209] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[15:16:12.209] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[15:16:12.209] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:16.348] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:16:16.348] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:16:16.348] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:16:16.378] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:16:16.378] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:16:16.379] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:16:23.036] Opening new mission Conversation .
 

[15:16:23.039] IMono_MBMission::create_mission : 0.003093
[15:16:23.231] Force VSync State is now DEACTIVATED 

[15:16:23.231] PushScreen 

[15:16:23.231] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:16:23.231] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:16:23.231] OnScreenListChanged 

[15:16:23.231] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[15:16:23.231] -------MissionScreen-OnInitialize 

[15:16:23.231] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[15:16:23.231] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[15:16:23.794] Loading xml file: $BASE/Modules/SandBox/SceneObj/conversation_scene_forest/scene.xscene.
[15:16:23.795] Loading xml file: $BASE/Modules/SandBox/SceneObj/conversation_scene_forest/atmosphere.xml.
[15:16:24.226] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[15:16:24.226] 64 entities are registered as oro.
[15:16:24.778] rglTerrain_shader_generator::handle_mesh_blend_state : 0.009119
[15:16:24.787] rglShader_manager::read_compressed_shader_cache_package : 0.000166
[15:16:24.791] Placed flora count, 0, flora_green_c
[15:16:24.791] Placed flora count, 0, flora_grass_b_non_shadow
[15:16:24.794] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[15:16:26.897] ----------Mission-AddTeam-Attacker 

[15:16:28.597] -------MissionScreen-OnActivate 

[15:16:29.483] Bake Terrain
[15:16:29.575] Bake Terrain
[15:16:29.637] Bake Terrain
[15:16:29.689] Bake Terrain
[15:16:30.126] --------------- Conversation Start ---------------  

[15:16:30.126] Conversation character name: 夏侯渊
id: lord_xiahouyuan
culture:兖州
persona:PersonaSoftspoken 

[15:16:30.127] AI -> (start_lord_unmet) -  

[15:16:30.127] [VOICEOVER]VoiceObject search for: ! 

[15:16:30.127] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[15:16:30.127] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[15:16:30.127] accentClass:  

[15:16:30.132] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[15:16:30.132] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_002.ogg, position: (115.1435, 216.8255, 0.2347937) 

[15:16:30.132] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_002.xml.
[15:16:30.180] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:30.180] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:31.668] P  -> (lord_meet_player_response1) -  

[15:16:31.668] AI -> (lord_introduction) -  

[15:16:32.633] ExecuteContinue 

[15:16:32.633] AI -> (lord_ask_2) -  

[15:16:32.633] [VOICEOVER]VoiceObject search for: ! 

[15:16:35.489] P  -> (player_is_leaving_enemy_prisoner) -  

[15:16:35.489] AI -> (prisoner_hero_leave_answer) -  

[15:16:36.144] ExecuteContinue 

[15:16:36.144] --------------- Conversation End ---------------  

[15:16:36.157] I called EndMission 

[15:16:36.171] I called EndMissionInternal 

[15:16:36.212] -------MissionScreen-OnDeactivate 

[15:16:36.563] Force VSync State is now ACTIVE 

[15:16:36.563] PopScreen 

[15:16:36.563] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[15:16:36.563] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[15:16:36.563] -------MissionScreen-OnDeactivate 

[15:16:36.563] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[15:16:36.563] -------MissionScreen-OnFinalize 

[15:16:36.580] Scene_view::clear_all(conversation_scene_forest)
[15:16:36.580] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[15:16:36.580] OnScreenListChanged 

[15:16:36.580] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[15:16:36.580] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:16:38.362] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[15:16:38.362] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[15:16:41.133] Scene_view::clear_all(inventory_character_scene)
[15:16:42.703] Force VSync State is now DEACTIVATED 

[15:16:42.703] PopScreen 

[15:16:42.703] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:16:42.703] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:16:42.703] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[15:16:42.703] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[15:16:42.703] OnScreenListChanged 

[15:16:42.703] SandBox.View.Map.MapScreen::HandleActivate 

[15:16:42.704] SandBox.View.Map.MapScreen::HandleResume 

[15:16:42.718] [GAME MENU] player_in_camp_main 

[15:16:54.412] [GAME MENU] camp_junsima 

[15:16:54.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:54.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:56.267] [GAME MENU] camp_junsima_select_training 

[15:16:57.229] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:16:57.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:16:57.247] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:16:57.247] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:16:57.247] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:16:57.265] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:16:57.537] [GAME MENU] camp_junsima_training 

[15:16:57.810] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:16:57.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:16:58.258] Player has entered town_dongpingguo_wuyan: 无盐 

[15:16:58.258] [GAME MENU] castle_outside 

[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.798] [GAME MENU] camp_junsima_training 

[15:17:02.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:02.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:02.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:02.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:08.438] Before Daily Tick: 初平元年 秋
一十月 中旬 

[15:17:12.096] creating hero from template with id: lord_zhufu 

[15:17:21.673] Force VSync State is now ACTIVE 

[15:17:21.673] PushScreen 

[15:17:21.673] SandBox.View.Map.MapScreen::HandlePause 

[15:17:21.674] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:17:21.674] OnScreenListChanged 

[15:17:21.674] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[15:17:21.674] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[15:17:21.674] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:17:26.773] Force VSync State is now DEACTIVATED 

[15:17:26.773] PopScreen 

[15:17:26.773] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:17:26.773] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:17:26.773] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[15:17:26.773] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[15:17:26.773] OnScreenListChanged 

[15:17:26.773] SandBox.View.Map.MapScreen::HandleActivate 

[15:17:26.773] SandBox.View.Map.MapScreen::HandleResume 

[15:17:26.795] [GAME MENU] camp_junsima_training 

[15:17:27.165] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.165] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.166] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:27.166] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.166] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.179] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:27.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.180] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:27.180] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.180] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.196] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.196] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.315] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:27.315] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.315] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.400] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:27.400] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.474] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:27.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.616] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:27.616] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.751] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:27.751] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:27.895] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:27.895] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:31.297] 公孙瓒势力的公孙瓒在他深思熟虑后,将无盐封予公孙纪。 

[15:17:33.788] Before Daily Tick: 初平元年 秋
一十月 中旬 

[15:17:34.490] 夏侯渊已从你的部队逃离。 

[15:17:36.869] [GAME MENU] camp_junsima 

[15:17:37.904] Force VSync State is now ACTIVE 

[15:17:37.904] PushScreen 

[15:17:37.904] SandBox.View.Map.MapScreen::HandlePause 

[15:17:37.905] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:17:37.905] OnScreenListChanged 

[15:17:37.905] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:17:37.905] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:17:37.905] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:17:40.192] Force VSync State is now DEACTIVATED 

[15:17:40.192] PopScreen 

[15:17:40.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:17:40.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:17:40.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:17:40.192] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:17:40.192] OnScreenListChanged 

[15:17:40.192] SandBox.View.Map.MapScreen::HandleActivate 

[15:17:40.192] SandBox.View.Map.MapScreen::HandleResume 

[15:17:40.214] [GAME MENU] camp_junsima 

[15:17:40.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:40.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:41.034] [GAME MENU] player_in_camp_join_encounter 

[15:17:41.035] [GAME MENU] player_in_camp 

[15:17:41.125] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:41.125] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.125] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.125] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.126] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.134] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:41.134] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.134] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.134] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:41.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.147] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:41.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.197] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:41.197] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.198] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.225] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.226] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.254] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:41.254] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.254] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.268] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:41.268] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.268] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.382] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:41.382] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.476] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.490] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.491] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:41.599] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:17:41.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:17:42.392] Opening new mission Battle .
 

[15:17:42.397] IMono_MBMission::create_mission : 0.004546
[15:17:46.289] Force VSync State is now DEACTIVATED 

[15:17:46.289] PushScreen 

[15:17:46.289] SandBox.View.Map.MapScreen::HandlePause 

[15:17:46.289] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:17:46.289] Release Sound Event 65944 

[15:17:46.289] OnScreenListChanged 

[15:17:46.289] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[15:17:46.289] -------MissionScreen-OnInitialize 

[15:17:46.289] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[15:17:46.289] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[15:17:46.664] Scene_view::clear_all(Main_map)
[15:17:46.868] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_h/scene.xscene.
[15:17:46.914] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_h/atmosphere.xml.
[15:17:47.395] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[15:17:47.396] 177 entities are registered as oro.
[15:17:47.486] NAV_MESH: load finished, first load for scene: 1
[15:17:48.946] rglShader_manager::read_compressed_shader_cache_package : 0.000334
[15:17:49.053] Placed flora count, 2728, rock_new_green
[15:17:49.076] Placed flora count, 32368, flora_plant__mix
[15:17:49.086] Placed flora count, 50301, flora_grass_b_non_shadow
[15:17:49.088] Placed flora count, 48040, flora_green__mix
[15:17:49.205] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[15:18:12.814] ----------Mission-AddTeam-Defender 

[15:18:12.814] ----------Mission-AddTeam-Attacker 

[15:18:12.815] ----------Mission-AddTeam-Attacker 

[15:18:12.893] -------MissionScreen-OnActivate 

[15:18:12.913] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:12.914] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:12.914] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:12.914] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:12.914] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:12.916] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:13.022] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:13.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:13.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:13.069] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:13.069] Bake Terrain
[15:18:13.181] Bake Terrain
[15:18:13.205] Bake Terrain
[15:18:13.233] Bake Terrain
[15:18:13.252] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:13.252] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:13.275] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:13.728] HorseArcher added to selected formations. 

[15:18:13.728] SetOrderWithAgent FollowMe 荀藿on team 

[15:18:13.728] After set order called, number of selected formations: 1 

[15:18:13.728] General formation being processed. 

[15:18:13.728] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:18:13.728] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:18:13.728] After set order loop complete, number of selected formations: 1 

[15:18:13.728] Selected formations being cleared. 

[15:18:13.729] Cavalry has 7 units, Skirmisher has 0 units 

[15:18:13.729] Defender Cavalry transfers 3 units to Skirmisher 

[15:18:13.729] Cavalry has 4 units, Skirmisher has 3 units 

[15:18:15.954] Selected formations being cleared. Select all formations: 

[15:18:15.954] Infantry added to selected formations. 

[15:18:15.954] Ranged added to selected formations. 

[15:18:15.954] Cavalry added to selected formations. 

[15:18:15.954] HorseArcher added to selected formations. 

[15:18:15.956] Selected formations being cleared. Select all formations: 

[15:18:15.956] Ranged added to selected formations. 

[15:18:15.956] Cavalry added to selected formations. 

[15:18:15.956] SetOrder AIControlOffon team 

[15:18:15.956] After set order called, number of selected formations: 2 

[15:18:15.956] Ranged formation being processed. 

[15:18:15.956] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.956] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.956] Cavalry formation being processed. 

[15:18:15.956] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.956] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.956] After set order loop complete, number of selected formations: 2 

[15:18:15.957] SetOrder Mounton team 

[15:18:15.957] After set order called, number of selected formations: 2 

[15:18:15.957] Ranged formation being processed. 

[15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.957] Cavalry formation being processed. 

[15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.957] After set order loop complete, number of selected formations: 2 

[15:18:15.957] SetOrder FireAtWillon team 

[15:18:15.957] After set order called, number of selected formations: 2 

[15:18:15.957] Ranged formation being processed. 

[15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.957] Cavalry formation being processed. 

[15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.957] After set order loop complete, number of selected formations: 2 

[15:18:15.957] SetOrder ArrangementLineon team 

[15:18:15.957] After set order called, number of selected formations: 2 

[15:18:15.957] Ranged formation being processed. 

[15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.957] Cavalry formation being processed. 

[15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.957] After set order loop complete, number of selected formations: 2 

[15:18:15.957] SetOrder StandYourGroundon team 

[15:18:15.957] After set order called, number of selected formations: 2 

[15:18:15.957] Ranged formation being processed. 

[15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.957] Cavalry formation being processed. 

[15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.957] After set order loop complete, number of selected formations: 2 

[15:18:15.958] SetOrder AIControlOffon team 

[15:18:15.958] After set order called, number of selected formations: 2 

[15:18:15.958] Ranged formation being processed. 

[15:18:15.958] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.958] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.958] Cavalry formation being processed. 

[15:18:15.958] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:18:15.958] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:18:15.958] After set order loop complete, number of selected formations: 2 

[15:18:15.958] Selected formations being cleared. 

[15:18:15.964] HorseArcher added to selected formations. 

[15:18:15.964] SetOrderWithAgent FollowMe 李大碗on team 

[15:18:15.964] After set order called, number of selected formations: 1 

[15:18:15.964] General formation being processed. 

[15:18:15.964] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:18:15.964] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:18:15.964] After set order loop complete, number of selected formations: 1 

[15:18:15.964] Selected formations being cleared. 

[15:18:15.964] HorseArcher added to selected formations. 

[15:18:15.964] SetOrderWithAgent FollowMe 公孙离on team 

[15:18:15.964] After set order called, number of selected formations: 1 

[15:18:15.964] General formation being processed. 

[15:18:15.964] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:18:15.964] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:18:15.964] After set order loop complete, number of selected formations: 1 

[15:18:15.964] Selected formations being cleared. 

[15:18:15.964] HorseArcher added to selected formations. 

[15:18:15.964] SetOrderWithAgent FollowMe 公孙离on team 

[15:18:15.965] After set order called, number of selected formations: 1 

[15:18:15.965] Bodyguard formation being processed. 

[15:18:15.965] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:18:15.965] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:18:15.965] After set order loop complete, number of selected formations: 1 

[15:18:15.965] Selected formations being cleared. 

[15:18:15.965] Selected formations being cleared. Select all formations: 

[15:18:15.965] Ranged added to selected formations. 

[15:18:15.965] Cavalry added to selected formations. 

[15:18:16.060] Render Requested: lz_spear_youzhou_04 

[15:18:16.060] Render Requested: stronger_reinforced_kite_shield 

[15:18:16.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:16.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:16.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:17.907] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[15:18:17.907] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.800] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:18.800] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:18.837] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:18.837] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:18.838] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:18.856] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:18.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:18.890] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:18.890] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:18.926] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:18.927] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:19.042] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:19.042] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:23.542] Scene_view::clear_all(inventory_character_scene)
[15:18:26.662] 敌方同意单挑 

[15:18:26.662] Formation order position is not valid. Team: 0, Formation: 5 

[15:18:26.662] Formation order position is not valid. Team: 0, Formation: 6 

[15:18:26.662] Formation order position is not valid. Team: 0, Formation: 7 

[15:18:26.666] Formation order position is not valid. Team: 2, Formation: 4 

[15:18:26.666] Formation order position is not valid. Team: 2, Formation: 5 

[15:18:26.666] Formation order position is not valid. Team: 2, Formation: 6 

[15:18:26.666] Formation order position is not valid. Team: 2, Formation: 7 

[15:18:29.482] Render Requested: lz_bow_youzhou_04 

[15:18:30.091] Render Requested: stronger_reinforced_kite_shield 

[15:18:30.275] Render Requested: lz_spear_youzhou_04 

[15:18:37.916] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:37.946] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:18:37.946] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:37.947] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:18:42.575] Render Requested: lz_bow_youzhou_04 

[15:18:44.900] Render Requested: stronger_reinforced_kite_shield 

[15:18:45.092] Render Requested: lz_spear_youzhou_04 

[15:18:50.254] Render Requested: lz_bow_youzhou_04 

[15:19:02.624] Render Requested: stronger_reinforced_kite_shield 

[15:19:02.809] Render Requested: lz_spear_youzhou_04 

[15:19:16.300] Render Requested: lz_bow_youzhou_04 

[15:19:26.008] 呵!将军好武艺! 

[15:19:26.008] 首功者,公孙瓒麾下李大碗! 

[15:19:26.009] 镇北将军公孙瓒麾下军侯李大碗,杀退敌方虎贲校尉荀藿! 

[15:19:26.009] 你与公孙瓒派系的关系+9,现为100。 

[15:19:26.009] 你与公孙瓒派系的关系+5,现为100。 

[15:19:26.009] 我方赢得了单挑, 敌方士气下降 

[15:19:27.384] Render Requested: stronger_reinforced_kite_shield 

[15:19:27.565] Render Requested: lz_spear_youzhou_04 

[15:19:49.707] Cavalry has 4 units, Skirmisher has 0 units 

[15:19:49.707] Defender Cavalry transfers 2 units to Skirmisher 

[15:19:49.708] Cavalry has 2 units, Skirmisher has 2 units 

[15:19:59.787] Skirmisher has 1 units, Infantry has 49 units 

[15:19:59.787] Defender Skirmisher transfers 1 units to Infantry 

[15:19:59.787] Skirmisher has 0 units, Infantry has 50 units 

[15:20:06.187] Render Requested: lz_bow_youzhou_04 

[15:20:09.091] 将军实在勇武过人! 

[15:20:09.476] Render Requested: stronger_reinforced_kite_shield 

[15:20:09.670] Render Requested: lz_spear_youzhou_04 

[15:20:31.826] Render Requested: lz_bow_youzhou_04 

[15:20:51.289] 将军实在勇武过人! 

[15:20:53.840] Render Requested: stronger_reinforced_kite_shield 

[15:20:54.027] Render Requested: lz_spear_youzhou_04 

[15:20:57.341] CheckMissionEnded::ended 

[15:20:57.341] Player MapEvent BattleState: AttackerVictory 

[15:21:02.788] I called EndMission 

[15:21:02.796] I called EndMissionInternal 

[15:21:03.067] -------MissionScreen-OnDeactivate 

[15:21:03.526] PopScreen 

[15:21:03.526] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[15:21:03.526] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[15:21:03.526] -------MissionScreen-OnDeactivate 

[15:21:03.526] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[15:21:03.526] -------MissionScreen-OnFinalize 

[15:21:03.540] Scene_view::clear_all(battle_terrain_h)
[15:21:03.541] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[15:21:03.541] OnScreenListChanged 

[15:21:03.541] SandBox.View.Map.MapScreen::HandleActivate 

[15:21:03.541] SandBox.View.Map.MapScreen::HandleResume 

[15:21:03.554] [GAME MENU] player_in_camp 

[15:21:03.554] Release Sound Event 65944 

[15:21:03.556] 你掠夺了20第纳尔。 

[15:21:03.556] Player MapEvent State: WaitingRemoval 

[15:21:03.745] Release Sound Event 68396 

[15:21:03.766] [GAME MENU] player_in_camp_battle_end 

[15:21:09.680] rglShader_manager::read_compressed_shader_cache_package : 0.000116
[15:21:09.681] Missing shader from sack: pbr_terrain
[15:21:09.681] Missing shader from sack: pbr_terrain
[15:21:09.681] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.681] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.681] Missing shader from sack: pbr_terrain_shadowmap
[15:21:09.681] Missing shader from sack: pbr_terrain_pointlight
[15:21:09.681] Missing shader from sack: pbr_terrain
[15:21:09.681] Missing shader from sack: pbr_terrain
[15:21:09.681] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.682] Missing shader from sack: pbr_terrain
[15:21:09.682] Missing shader from sack: pbr_terrain
[15:21:09.682] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.682] Missing shader from sack: pbr_terrain
[15:21:09.682] Missing shader from sack: pbr_terrain
[15:21:09.682] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.683] Missing shader from sack: pbr_terrain
[15:21:09.683] Missing shader from sack: pbr_terrain
[15:21:09.683] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.683] Missing shader from sack: pbr_terrain
[15:21:09.683] Missing shader from sack: pbr_terrain
[15:21:09.683] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.684] Missing shader from sack: pbr_terrain
[15:21:09.684] Missing shader from sack: pbr_terrain
[15:21:09.684] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.684] Missing shader from sack: pbr_terrain
[15:21:09.684] Missing shader from sack: pbr_terrain
[15:21:09.684] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.684] Missing shader from sack: pbr_terrain
[15:21:09.684] Missing shader from sack: pbr_terrain
[15:21:09.684] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.685] Missing shader from sack: pbr_terrain
[15:21:09.685] Missing shader from sack: pbr_terrain
[15:21:09.685] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.685] Missing shader from sack: pbr_terrain
[15:21:09.685] Missing shader from sack: pbr_terrain
[15:21:09.685] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.685] Missing shader from sack: pbr_terrain
[15:21:09.685] Missing shader from sack: pbr_terrain
[15:21:09.685] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.685] Missing shader from sack: pbr_terrain
[15:21:09.685] Missing shader from sack: pbr_terrain
[15:21:09.685] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.686] Missing shader from sack: pbr_terrain
[15:21:09.686] Missing shader from sack: pbr_terrain
[15:21:09.686] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.686] Missing shader from sack: pbr_terrain
[15:21:09.686] Missing shader from sack: pbr_terrain
[15:21:09.686] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.687] Missing shader from sack: pbr_terrain
[15:21:09.687] Missing shader from sack: pbr_terrain
[15:21:09.687] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.687] Missing shader from sack: pbr_terrain
[15:21:09.687] Missing shader from sack: pbr_terrain
[15:21:09.687] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.689] Missing shader from sack: pbr_terrain
[15:21:09.689] Missing shader from sack: pbr_terrain
[15:21:09.689] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.690] Missing shader from sack: pbr_terrain
[15:21:09.690] Missing shader from sack: pbr_terrain
[15:21:09.690] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.690] Missing shader from sack: pbr_terrain
[15:21:09.690] Missing shader from sack: pbr_terrain
[15:21:09.690] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.690] Missing shader from sack: pbr_terrain
[15:21:09.690] Missing shader from sack: pbr_terrain
[15:21:09.690] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.690] Missing shader from sack: pbr_terrain
[15:21:09.690] Missing shader from sack: pbr_terrain
[15:21:09.691] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.692] Missing shader from sack: pbr_terrain
[15:21:09.692] Missing shader from sack: pbr_terrain
[15:21:09.692] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.693] Missing shader from sack: pbr_terrain
[15:21:09.693] Missing shader from sack: pbr_terrain
[15:21:09.693] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.694] Missing shader from sack: pbr_terrain
[15:21:09.694] Missing shader from sack: pbr_terrain
[15:21:09.694] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.695] Missing shader from sack: pbr_terrain
[15:21:09.695] Missing shader from sack: pbr_terrain
[15:21:09.695] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.695] Missing shader from sack: pbr_terrain
[15:21:09.695] Missing shader from sack: pbr_terrain
[15:21:09.695] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.697] Missing shader from sack: pbr_terrain
[15:21:09.697] Missing shader from sack: pbr_terrain
[15:21:09.697] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.702] Missing shader from sack: pbr_terrain
[15:21:09.702] Missing shader from sack: pbr_terrain
[15:21:09.702] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.702] Missing shader from sack: pbr_terrain
[15:21:09.702] Missing shader from sack: pbr_terrain
[15:21:09.702] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.703] Missing shader from sack: pbr_terrain
[15:21:09.703] Missing shader from sack: pbr_terrain
[15:21:09.703] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.703] Missing shader from sack: pbr_terrain
[15:21:09.703] Missing shader from sack: pbr_terrain
[15:21:09.703] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.703] Missing shader from sack: pbr_terrain
[15:21:09.703] Missing shader from sack: pbr_terrain
[15:21:09.703] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.705] Missing shader from sack: pbr_terrain
[15:21:09.705] Missing shader from sack: pbr_terrain
[15:21:09.705] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.711] Missing shader from sack: pbr_terrain
[15:21:09.711] Missing shader from sack: pbr_terrain
[15:21:09.711] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.712] Missing shader from sack: pbr_terrain
[15:21:09.712] Missing shader from sack: pbr_terrain
[15:21:09.712] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.714] Missing shader from sack: pbr_terrain
[15:21:09.714] Missing shader from sack: pbr_terrain
[15:21:09.714] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.717] Missing shader from sack: pbr_terrain
[15:21:09.717] Missing shader from sack: pbr_terrain
[15:21:09.717] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.717] Missing shader from sack: pbr_terrain
[15:21:09.717] Missing shader from sack: pbr_terrain
[15:21:09.717] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.719] Missing shader from sack: pbr_terrain
[15:21:09.719] Missing shader from sack: pbr_terrain
[15:21:09.719] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.719] Missing shader from sack: pbr_terrain
[15:21:09.719] Missing shader from sack: pbr_terrain
[15:21:09.719] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.723] Missing shader from sack: pbr_terrain
[15:21:09.723] Missing shader from sack: pbr_terrain
[15:21:09.723] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.725] Missing shader from sack: pbr_terrain
[15:21:09.725] Missing shader from sack: pbr_terrain
[15:21:09.725] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.725] Missing shader from sack: pbr_terrain
[15:21:09.725] Missing shader from sack: pbr_terrain
[15:21:09.725] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.728] Missing shader from sack: pbr_terrain
[15:21:09.728] Missing shader from sack: pbr_terrain
[15:21:09.728] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.729] Missing shader from sack: pbr_terrain
[15:21:09.729] Missing shader from sack: pbr_terrain
[15:21:09.729] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.730] Missing shader from sack: pbr_terrain
[15:21:09.730] Missing shader from sack: pbr_terrain
[15:21:09.730] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.736] Missing shader from sack: pbr_terrain
[15:21:09.736] Missing shader from sack: pbr_terrain
[15:21:09.736] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.736] Missing shader from sack: pbr_terrain
[15:21:09.736] Missing shader from sack: pbr_terrain
[15:21:09.736] Missing shader from sack: pbr_terrain_gbuffer
[15:21:09.737] Missing shader from sack: pbr_terrain
[15:21:09.737] Missing shader from sack: pbr_terrain
[15:21:09.737] Missing shader from sack: pbr_terrain_gbuffer
[15:21:10.274] Bake Terrain
[15:21:16.975] Bake Terrain
[15:21:17.008] Bake Terrain
[15:21:17.030] Bake Terrain
[15:21:19.417] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:19.462] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:19.462] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:19.480] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:19.480] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:19.489] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:19.489] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:22.857] [GAME MENU] player_in_camp_main 

[15:21:26.991] --------------- Conversation Start ---------------  

[15:21:26.991] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[15:21:26.991] AI -> (start_default) -  

[15:21:26.991] [VOICEOVER]VoiceObject search for: ! 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[15:21:26.992] accentClass:  

[15:21:27.058] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[15:21:27.736] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg 

[15:21:28.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:21:28.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:21:29.347] ExecuteContinue 

[15:21:29.347] AI -> (hero_ask_4) -  

[15:21:32.303] P  -> (main_option_discussions_3) -  

[15:21:32.303] AI -> (lord_politics_request) -  

[15:21:32.303] [VOICEOVER]VoiceObject search for: ! 

[15:21:32.303] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:21:32.303] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:21:32.304] accentClass:  

[15:21:32.308] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:21:32.308] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:21:33.676] P  -> (hero_barter) -  

[15:21:33.676] AI -> (lord_refuses_barter) -  

[15:21:34.456] ExecuteContinue 

[15:21:34.456] AI -> (hero_ask_4) -  

[15:21:36.817] P  -> (main_option_discussions_3) -  

[15:21:36.817] AI -> (lord_politics_request) -  

[15:21:36.817] [VOICEOVER]VoiceObject search for: ! 

[15:21:36.817] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:21:36.817] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:21:36.817] accentClass:  

[15:21:36.821] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:21:36.821] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:21:37.475] P  -> (hero_barter) -  

[15:21:37.475] AI -> (lord_refuses_barter) -  

[15:21:38.295] ExecuteContinue 

[15:21:38.296] AI -> (hero_ask_4) -  

[15:21:38.792] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:21:38.792] AI -> (hero_leave) -  

[15:21:39.233] ExecuteContinue 

[15:21:39.233] --------------- Conversation End ---------------  

[15:21:39.238] Scene_view::clear_all(scn_conversation_tableau)
[15:21:39.239] [GAME MENU] player_in_camp_main 

[15:21:43.919] Force VSync State is now ACTIVE 

[15:21:43.919] PushScreen 

[15:21:43.919] SandBox.View.Map.MapScreen::HandlePause 

[15:21:43.919] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:21:43.919] OnScreenListChanged 

[15:21:43.919] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:21:43.919] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:21:43.919] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:21:45.670] Force VSync State is now DEACTIVATED 

[15:21:45.670] PopScreen 

[15:21:45.670] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:21:45.670] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:21:45.670] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:21:45.670] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:21:45.670] OnScreenListChanged 

[15:21:45.670] SandBox.View.Map.MapScreen::HandleActivate 

[15:21:45.670] SandBox.View.Map.MapScreen::HandleResume 

[15:21:45.692] [GAME MENU] player_in_camp_main 

[15:21:46.155] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:46.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.171] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:46.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.172] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.580] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:46.580] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.580] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.581] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.581] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.586] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:46.586] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.596] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:46.596] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.597] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.627] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:46.627] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.628] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.648] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.648] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:46.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.738] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:46.738] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.759] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:21:46.817] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.847] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:46.861] [GAME MENU] camp_junsima 

[15:21:46.931] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:21:47.749] [GAME MENU] camp_junsima_select_training 

[15:21:48.874] [GAME MENU] camp_junsima_training 

[15:21:57.991] Before Daily Tick: 初平元年 秋
一十月 中旬 

[15:22:01.255] [GAME MENU] camp_junsima 

[15:22:02.422] [GAME MENU] player_in_camp_main 

[15:22:03.049] --------------- Conversation Start ---------------  

[15:22:03.049] Conversation character name: 公孙瓒
id: lord_gongsunzan
culture:幽州
persona:PersonaSoftspoken 

[15:22:03.050] AI -> (start_default_under_24_hours) -  

[15:22:03.050] [VOICEOVER]VoiceObject search for: ! 

[15:22:03.050] [VOICEOVER]VoiceObject search for: ! 

[15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc 

[15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc 

[15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc 

[15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc 

[15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc 

[15:22:03.050] accentClass:  

[15:22:03.059] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc 

[15:22:03.741] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg 

[15:22:04.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:04.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:05.273] ExecuteContinue 

[15:22:05.273] AI -> (hero_ask_4) -  

[15:22:05.994] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:22:05.994] AI -> (hero_leave) -  

[15:22:06.417] ExecuteContinue 

[15:22:06.417] --------------- Conversation End ---------------  

[15:22:06.422] Scene_view::clear_all(scn_conversation_tableau)
[15:22:06.423] [GAME MENU] player_in_camp_main 

[15:22:09.700] [GAME MENU] camp_junsima 

[15:22:11.602] --------------- Conversation Start ---------------  

[15:22:11.602] Conversation character name: 军司马
id: youzhou_sol_7001
culture:幽州
persona:PersonaSoftspoken 

[15:22:11.602] AI -> (op_junsima_camp_hello) -  

[15:22:14.096] P  -> (op_player_ask_for_vacation) -  

[15:22:14.096] AI -> (op_junsima_camp_vacation_check_0) -  

[15:22:14.562] ExecuteContinue 

[15:22:14.562] AI -> (op_junsima_camp_vacation_check_1) -  

[15:22:15.018] ExecuteContinue 

[15:22:15.018] AI -> (op_junsima_camp_vacation_check_2) -  

[15:22:15.803] P  -> (op_player_confirm_vacation) -  

[15:22:15.803] AI -> (op_junsima_camp_vacation_confirm_1) -  

[15:22:16.178] ExecuteContinue 

[15:22:16.179] AI -> (op_junsima_camp_vacation_confirm_2) -  

[15:22:16.947] P  -> (op_player_thank_for_vacation) -  

[15:22:16.950] --------------- Conversation End ---------------  

[15:22:16.955] Scene_view::clear_all(scn_conversation_tableau)
[15:22:26.948] Player has entered village_dongpingguo_fucheng: 富成 

[15:22:26.948] [GAME MENU] village_outside 

[15:22:26.949] [GAME MENU] village 

[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:31.624] Force VSync State is now ACTIVE 

[15:22:31.624] PushScreen 

[15:22:31.624] SandBox.View.Map.MapScreen::HandlePause 

[15:22:31.625] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:22:31.625] Release Sound Event 68425 

[15:22:31.625] Release Sound Event 68426 

[15:22:31.625] OnScreenListChanged 

[15:22:31.625] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:22:31.625] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:22:31.625] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:22:32.876] Force VSync State is now DEACTIVATED 

[15:22:32.876] PopScreen 

[15:22:32.876] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:22:32.876] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:22:32.876] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:22:32.876] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:22:32.876] OnScreenListChanged 

[15:22:32.876] SandBox.View.Map.MapScreen::HandleActivate 

[15:22:32.876] SandBox.View.Map.MapScreen::HandleResume 

[15:22:32.903] [GAME MENU] village 

[15:22:32.904] Release Sound Event -1 

[15:22:32.904] Release Sound Event 68426 

[15:22:32.904] Release Sound Event 68426 

[15:22:32.904] Release Sound Event -1 

[15:22:33.633] Force VSync State is now ACTIVE 

[15:22:33.633] PushScreen 

[15:22:33.633] SandBox.View.Map.MapScreen::HandlePause 

[15:22:33.633] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:22:33.633] Release Sound Event 68428 

[15:22:33.633] Release Sound Event 68427 

[15:22:33.633] OnScreenListChanged 

[15:22:33.633] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[15:22:33.633] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[15:22:33.633] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[15:22:36.113] Force VSync State is now DEACTIVATED 

[15:22:36.113] PopScreen 

[15:22:36.113] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[15:22:36.113] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[15:22:36.113] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[15:22:36.113] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[15:22:36.113] OnScreenListChanged 

[15:22:36.113] SandBox.View.Map.MapScreen::HandleActivate 

[15:22:36.114] SandBox.View.Map.MapScreen::HandleResume 

[15:22:36.131] [GAME MENU] village 

[15:22:36.131] Release Sound Event -1 

[15:22:36.131] Release Sound Event -1 

[15:22:36.132] Release Sound Event -1 

[15:22:36.132] Release Sound Event -1 

[15:22:41.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:41.699] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:41.700] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:41.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:41.953] Force VSync State is now ACTIVE 

[15:22:41.953] PushScreen 

[15:22:41.953] SandBox.View.Map.MapScreen::HandlePause 

[15:22:41.953] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:22:41.953] Release Sound Event 68430 

[15:22:41.953] Release Sound Event 68429 

[15:22:41.954] OnScreenListChanged 

[15:22:41.954] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[15:22:41.954] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[15:22:41.954] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:22:44.304] Force VSync State is now DEACTIVATED 

[15:22:44.304] PopScreen 

[15:22:44.304] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:22:44.304] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:22:44.304] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[15:22:44.304] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[15:22:44.304] OnScreenListChanged 

[15:22:44.304] SandBox.View.Map.MapScreen::HandleActivate 

[15:22:44.304] SandBox.View.Map.MapScreen::HandleResume 

[15:22:44.324] [GAME MENU] village 

[15:22:44.325] Release Sound Event -1 

[15:22:44.325] Release Sound Event -1 

[15:22:44.325] Release Sound Event -1 

[15:22:44.325] Release Sound Event -1 

[15:22:47.664] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:47.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.671] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:47.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.672] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.672] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:47.672] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.672] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.678] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:47.678] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.699] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:47.699] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.700] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.700] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:47.700] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.701] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.865] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:47.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.911] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:47.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.912] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:47.978] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:47.978] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:48.095] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:48.095] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:48.106] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:48.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:48.107] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:48.118] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:48.118] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:48.216] Force VSync State is now ACTIVE 

[15:22:48.216] PushScreen 

[15:22:48.216] SandBox.View.Map.MapScreen::HandlePause 

[15:22:48.217] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:22:48.217] Release Sound Event 68432 

[15:22:48.217] Release Sound Event 68431 

[15:22:48.217] OnScreenListChanged 

[15:22:48.217] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[15:22:48.217] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[15:22:48.217] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[15:22:52.857] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[15:22:52.857] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[15:22:53.528] Force VSync State is now DEACTIVATED 

[15:22:53.528] PopScreen 

[15:22:53.528] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[15:22:53.528] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[15:22:53.528] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[15:22:53.528] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[15:22:53.528] OnScreenListChanged 

[15:22:53.528] SandBox.View.Map.MapScreen::HandleActivate 

[15:22:53.528] SandBox.View.Map.MapScreen::HandleResume 

[15:22:53.548] [GAME MENU] village 

[15:22:53.548] Release Sound Event -1 

[15:22:53.548] Release Sound Event -1 

[15:22:53.548] Release Sound Event -1 

[15:22:53.548] Release Sound Event -1 

[15:22:54.749] Scene_view::clear_all(inventory_character_scene)
[15:22:55.131] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:55.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.132] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.132] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.138] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:55.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:55.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.153] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:55.153] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.153] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.164] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:55.164] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.178] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.178] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:55.178] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.190] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:55.190] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.190] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.191] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:22:55.191] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:55.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:22:57.792] Release Sound Event 68434 

[15:22:57.792] Release Sound Event 68433 

[15:23:28.344] Before Daily Tick: 初平元年 秋
一十月 下旬 

[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:32.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:42.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:42.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:08.011] Before Daily Tick: 初平元年 冬
一十一月 上旬 

[15:24:15.511] Force VSync State is now ACTIVE 

[15:24:15.511] PushScreen 

[15:24:15.511] SandBox.View.Map.MapScreen::HandlePause 

[15:24:15.511] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:24:15.511] OnScreenListChanged 

[15:24:15.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:24:15.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:24:15.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:24:31.208] Force VSync State is now DEACTIVATED 

[15:24:31.208] PopScreen 

[15:24:31.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:24:31.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:24:31.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:24:31.208] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:24:31.208] OnScreenListChanged 

[15:24:31.208] SandBox.View.Map.MapScreen::HandleActivate 

[15:24:31.208] SandBox.View.Map.MapScreen::HandleResume 

[15:24:37.261] creating hero from template with id: spc_notable_yongliang_22 

[15:24:37.640] 张郃因功被封【箕陵亭侯】。 

[15:24:37.794] Player has entered village_hejianguo_gaoyang: 高阳 

[15:24:37.794] [GAME MENU] village_outside 

[15:24:37.794] [GAME MENU] village 

[15:24:37.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:40.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:40.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:40.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:45.947] --------------- Conversation Start ---------------  

[15:24:45.948] Conversation character name: 高阳的亮
id: CharacterObject_5409
culture:冀州
persona:PersonaCurt 

[15:24:45.948] AI -> (start_lord_unmet) -  

[15:24:45.948] [VOICEOVER]VoiceObject search for: ! 

[15:24:45.948] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 

[15:24:45.948] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[15:24:45.948] accentClass:  

[15:24:45.951] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[15:24:46.260] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg 

[15:24:48.035] P  -> (lord_meet_player_response1) -  

[15:24:48.035] AI -> (rural_notable_introduction) -  

[15:24:48.322] ExecuteContinue 

[15:24:48.322] AI -> (lord_ask_2) -  

[15:24:48.322] [VOICEOVER]VoiceObject search for: ! 

[15:24:49.154] P  -> (hero_give_issue) -  

[15:24:49.155] AI -> (issue_explanation) -  

[15:24:49.155] [VOICEOVER]VoiceObject search for: ! 

[15:24:50.432] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[15:24:50.432] [VOICEOVER]VoiceObject search for: ! 

[15:24:50.432] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[15:24:50.433] [VOICEOVER]VoiceObject search for: ! 

[15:24:51.339] P  -> (issue_alternative_solution_player_response) -  

[15:24:51.339] [VOICEOVER]VoiceObject search for: ! 

[15:24:51.339] AI -> (issue_alternative_solution_brief) -  

[15:24:51.340] [VOICEOVER]VoiceObject search for: ! 

[15:24:54.088] P  -> (issue_offer_player_accept_quest) -  

[15:24:54.104] [VOICEOVER]VoiceObject search for: ! 

[15:24:54.104] AI -> (adg:38) -  

[15:24:54.106] 任务激活:高阳的亮需要人帮忙解决匪徒 

[15:24:54.843] ExecuteContinue 

[15:24:54.843] --------------- Conversation End ---------------  

[15:24:54.848] Scene_view::clear_all(scn_conversation_tableau)
[15:24:54.849] [GAME MENU] village 

[15:24:54.850] Release Sound Event 68481 

[15:24:54.850] Release Sound Event 68482 

[15:24:54.850] Release Sound Event 68482 

[15:24:54.850] Release Sound Event -1 

[15:24:59.743] Release Sound Event 68485 

[15:24:59.743] Release Sound Event 68484 

[15:25:02.372] Force VSync State is now ACTIVE 

[15:25:02.372] PushScreen 

[15:25:02.372] SandBox.View.Map.MapScreen::HandlePause 

[15:25:02.372] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:25:02.372] OnScreenListChanged 

[15:25:02.372] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[15:25:02.372] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[15:25:02.372] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.599] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.599] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.599] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:07.403] Force VSync State is now DEACTIVATED 

[15:25:07.403] PopScreen 

[15:25:07.403] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[15:25:07.403] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[15:25:07.403] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[15:25:07.403] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[15:25:07.403] OnScreenListChanged 

[15:25:07.403] SandBox.View.Map.MapScreen::HandleActivate 

[15:25:07.403] SandBox.View.Map.MapScreen::HandleResume 

[15:25:15.557] creating hero from template with id: spc_yizhou_headman_3 

[15:25:17.324] creating hero from template with id: spc_yuzhou_headman_1 

[15:25:17.718] creating hero from template with id: spc_notable_jingzhou_22 

[15:25:22.203] [GAME MENU] encounter_meeting 

[15:25:22.205] Ally parties wont join player encounter since there is an ignored party in enemy side 

[15:25:22.213] --------------- Conversation Start ---------------  

[15:25:22.213] Conversation character name: 三国-劫匪
id: sg_looter
culture:劫匪
persona:PersonaSoftspoken 

[15:25:22.213] Ally parties wont join player encounter since there is an ignored party in enemy side 

[15:25:22.213] AI -> (bandit_start_attacker) -  

[15:25:22.213] [VOICEOVER]VoiceObject search for: ! 

[15:25:22.213] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_016 

[15:25:22.213] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_016 

[15:25:22.213] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_xQ0aBavD 

[15:25:22.213] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_xQ0aBavD 

[15:25:22.213] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_xQ0aBavD 

[15:25:22.213] accentClass: looters 

[15:25:22.221] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_016 

[15:25:22.694] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_016.ogg 

[15:25:25.161] P  -> (common_encounter_ultimatum) -  

[15:25:25.161] [VOICEOVER]VoiceObject search for: ! 

[15:25:25.161] AI -> (common_encounter_ultimatum_war) -  

[15:25:25.571] ExecuteContinue 

[15:25:25.571] --------------- Conversation End ---------------  

[15:25:25.576] Scene_view::clear_all(scn_conversation_tableau)
[15:25:25.577] [GAME MENU] encounter_meeting 

[15:25:25.578] Player MapEvent State: Wait 

[15:25:25.579] Ally parties wont join player encounter since there is an ignored party in enemy side 

[15:25:25.579] [GAME MENU] encounter 

[15:25:25.587] Release Sound Event 68495 

[15:25:25.590] Release Sound Event -1 

[15:25:26.729] Opening new mission Battle .
 

[15:25:26.734] IMono_MBMission::create_mission : 0.004362
[15:25:26.937] Force VSync State is now DEACTIVATED 

[15:25:26.937] PushScreen 

[15:25:26.937] SandBox.View.Map.MapScreen::HandlePause 

[15:25:26.937] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:25:26.937] Release Sound Event -1 

[15:25:26.937] OnScreenListChanged 

[15:25:26.937] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[15:25:26.938] -------MissionScreen-OnInitialize 

[15:25:26.938] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[15:25:26.938] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[15:25:27.317] Scene_view::clear_all(Main_map)
[15:25:27.525] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_003/scene.xscene.
[15:25:27.552] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_003/atmosphere.xml.
[15:25:27.888] NAV_MESH: load finished, first load for scene: 1
[15:25:28.504] rglShader_manager::read_compressed_shader_cache_package : 0.000166
[15:25:28.523] Placed flora count, 867, flora_dry_plant_g
[15:25:28.526] Placed flora count, 3954, flora_dry_plant_b
[15:25:28.527] Placed flora count, 4859, flora_dry_plant_b
[15:25:28.533] Placed tree count, 11707, shrub__mix
[15:25:28.565] Placed flora count, 17646, flora_fern_a
[15:25:28.575] Placed flora count, 34266, flora_dry_plant__mix_grass
[15:25:28.579] Placed flora count, 38233, flora_dry_plant_f
[15:25:28.583] Placed tree count, 62258, flora_tree_pines_01
[15:25:28.584] Placed tree count, 3851, shrub__mix
[15:25:28.586] Placed flora count, 35697, flora_dry_plant__mix_long
[15:25:28.598] Placed flora count, 10051, flora_dry_plant_g
[15:25:28.629] Placed tree count, 107583, flora_tree_spruce_forest
[15:25:28.632] Placed tree count, 107502, flora_tree_spruce_01
[15:25:28.634] Placed flora count, 36760, flora_dry_plant__mix_big_volume
[15:25:28.651] Placed flora count, 108870, flora_dry_plant_j
[15:25:28.656] Placed flora count, 105418, flora_grass_a_non_shadow
[15:25:28.664] Placed flora count, 107070, flora_grass_b_non_shadow
[15:25:29.112] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[15:25:34.515] ----------Mission-AddTeam-Defender 

[15:25:34.515] ----------Mission-AddTeam-Attacker 

[15:25:34.603] -------MissionScreen-OnActivate 

[15:25:35.004] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:25:35.025] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:25:35.025] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:25:35.268] Bake Terrain
[15:25:35.316] Bake Terrain
[15:25:35.343] Bake Terrain
[15:25:35.411] Bake Terrain
[15:25:37.185] Selected formations being cleared. Select all formations: 

[15:25:37.185] Infantry added to selected formations. 

[15:25:37.185] Ranged added to selected formations. 

[15:25:37.185] Cavalry added to selected formations. 

[15:25:37.185] HorseArcher added to selected formations. 

[15:25:37.186] Selected formations being cleared. Select all formations: 

[15:25:37.186] Ranged added to selected formations. 

[15:25:37.186] Cavalry added to selected formations. 

[15:25:37.186] SetOrder AIControlOffon team 

[15:25:37.186] After set order called, number of selected formations: 2 

[15:25:37.186] Ranged formation being processed. 

[15:25:37.186] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.186] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.186] Cavalry formation being processed. 

[15:25:37.186] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.186] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.186] After set order loop complete, number of selected formations: 2 

[15:25:37.186] SetOrder Mounton team 

[15:25:37.186] After set order called, number of selected formations: 2 

[15:25:37.186] Ranged formation being processed. 

[15:25:37.186] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.186] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.186] Cavalry formation being processed. 

[15:25:37.186] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.186] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.186] After set order loop complete, number of selected formations: 2 

[15:25:37.192] SetOrder FireAtWillon team 

[15:25:37.192] After set order called, number of selected formations: 2 

[15:25:37.192] Ranged formation being processed. 

[15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.192] Cavalry formation being processed. 

[15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.192] After set order loop complete, number of selected formations: 2 

[15:25:37.192] SetOrder ArrangementLineon team 

[15:25:37.192] After set order called, number of selected formations: 2 

[15:25:37.192] Ranged formation being processed. 

[15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.192] Cavalry formation being processed. 

[15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.192] After set order loop complete, number of selected formations: 2 

[15:25:37.192] SetOrder StandYourGroundon team 

[15:25:37.192] After set order called, number of selected formations: 2 

[15:25:37.192] Ranged formation being processed. 

[15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.192] Cavalry formation being processed. 

[15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.192] After set order loop complete, number of selected formations: 2 

[15:25:37.193] SetOrder AIControlOffon team 

[15:25:37.193] After set order called, number of selected formations: 2 

[15:25:37.193] Ranged formation being processed. 

[15:25:37.193] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.193] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.193] Cavalry formation being processed. 

[15:25:37.193] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:25:37.193] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:25:37.193] After set order loop complete, number of selected formations: 2 

[15:25:37.193] Selected formations being cleared. 

[15:25:37.193] HorseArcher added to selected formations. 

[15:25:37.193] SetOrderWithAgent FollowMe 李大碗on team 

[15:25:37.193] After set order called, number of selected formations: 1 

[15:25:37.193] General formation being processed. 

[15:25:37.193] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:25:37.193] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:25:37.193] After set order loop complete, number of selected formations: 1 

[15:25:37.193] Selected formations being cleared. 

[15:25:37.194] Selected formations being cleared. Select all formations: 

[15:25:37.194] Ranged added to selected formations. 

[15:25:37.194] Cavalry added to selected formations. 

[15:25:37.208] Render Requested: lz_spear_youzhou_04 

[15:25:37.208] Render Requested: stronger_reinforced_kite_shield 

[15:25:37.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:37.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:37.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:49.297] Render Requested: lz_bow_youzhou_04 

[15:26:24.304] 呵!将军好武艺! 

[15:26:37.592] CheckMissionEnded::ended 

[15:26:37.592] Player MapEvent BattleState: AttackerVictory 

[15:26:40.449] I called EndMission 

[15:26:40.456] I called EndMissionInternal 

[15:26:40.626] -------MissionScreen-OnDeactivate 

[15:26:41.000] PopScreen 

[15:26:41.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[15:26:41.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[15:26:41.000] -------MissionScreen-OnDeactivate 

[15:26:41.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[15:26:41.000] -------MissionScreen-OnFinalize 

[15:26:41.017] Scene_view::clear_all(battle_terrain_003)
[15:26:41.017] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[15:26:41.017] OnScreenListChanged 

[15:26:41.017] SandBox.View.Map.MapScreen::HandleActivate 

[15:26:41.018] SandBox.View.Map.MapScreen::HandleResume 

[15:26:41.032] [GAME MENU] encounter 

[15:26:41.032] Release Sound Event -1 

[15:26:41.033] 你掠夺了289第纳尔。 

[15:26:41.034] Force VSync State is now ACTIVE 

[15:26:41.034] PushScreen 

[15:26:41.034] SandBox.View.Map.MapScreen::HandlePause 

[15:26:41.034] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:26:41.034] Release Sound Event 68771 

[15:26:41.034] OnScreenListChanged 

[15:26:41.034] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[15:26:41.034] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[15:26:41.034] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:26:41.328] Release Sound Event -1 

[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:43.686] Force VSync State is now DEACTIVATED 

[15:26:43.686] PopScreen 

[15:26:43.686] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:26:43.686] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:26:43.686] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[15:26:43.686] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[15:26:43.686] OnScreenListChanged 

[15:26:43.686] SandBox.View.Map.MapScreen::HandleActivate 

[15:26:43.686] SandBox.View.Map.MapScreen::HandleResume 

[15:26:43.726] [GAME MENU] encounter 

[15:26:43.727] Release Sound Event -1 

[15:26:43.727] Force VSync State is now ACTIVE 

[15:26:43.727] PushScreen 

[15:26:43.727] SandBox.View.Map.MapScreen::HandlePause 

[15:26:43.727] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:26:43.727] Release Sound Event 68772 

[15:26:43.727] OnScreenListChanged 

[15:26:43.727] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[15:26:43.884] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[15:26:43.884] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[15:26:44.220] Release Sound Event -1 

[15:26:46.200] Render Requested: sg_ar_c06_s4001_head 

[15:26:46.200] Render Requested: sg_ar_c06_s6001_shoulder 

[15:26:46.200] Render Requested: sg_ar_c06_s6002_body 

[15:26:46.200] Render Requested: sg_ar_c06_g004_arm 

[15:26:46.200] Render Requested: sg_ar_c06_s4001_leg 

[15:26:46.200] Render Requested: t3_khuzait_horse 

[15:26:46.200] Render Requested: northern_light_harness 

[15:26:46.200] Render Requested: lz_spear_youzhou_04 

[15:26:46.200] Render Requested: stronger_reinforced_kite_shield 

[15:26:46.200] Render Requested: lz_bow_youzhou_04 

[15:26:46.200] Render Requested: lz_arrow_youzhou_01 

[15:26:46.200] Render Requested: peasant_2haxe_1_t1 

[15:26:46.200] Render Requested: sg_npc_guard_head 

[15:26:46.200] Render Requested: sg_ar_c11_com01_arm 

[15:26:46.200] Render Requested: meat 

[15:26:46.200] Render Requested: sg_ar_c11_com01_arm 

[15:26:46.200] Render Requested: sg_ar_c11_com01_arm 

[15:26:46.200] Render Requested: sg_ar_c11_com01_arm 

[15:26:46.200] Render Requested: grain 

[15:26:46.200] Render Requested: ironIngot2 

[15:26:46.200] Render Requested: iron 

[15:26:46.200] Render Requested: charcoal 

[15:26:46.200] Render Requested: grain 

[15:26:46.200] Render Requested: lz_arrow_youzhou_02 

[15:26:46.200] Render Requested: lz_bow_youzhou_05 

[15:26:46.200] Render Requested: sumpter_horse 

[15:26:46.200] Render Requested: sturgia_horse 

[15:26:46.686] Render Requested: sg_ar_c11_com01_arm 

[15:26:46.686] Render Requested: sg_ar_c06_g004_arm 

[15:26:46.921] Render Requested: meat 

[15:26:46.988] Render Requested: sg_npc_guard_head 

[15:26:46.988] Render Requested: sg_ar_c06_s4001_head 

[15:26:47.071] Render Requested: peasant_2haxe_1_t1 

[15:26:47.836] TransferItem Name: 锄头 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:26:47.844] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:26:47.845] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 3 

[15:26:47.847] TransferItem Name: 肉 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:26:47.861] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 3 

[15:26:47.868] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 

[15:26:47.870] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 3 

[15:26:47.871] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:26:47.873] Render Requested: peasant_2haxe_1_t1 

[15:26:47.873] Render Requested: sg_npc_guard_head 

[15:26:47.873] Render Requested: sg_ar_c11_com01_arm 

[15:26:47.873] Render Requested: meat 

[15:26:47.873] Render Requested: sg_ar_c11_com01_arm 

[15:26:47.873] Render Requested: sg_ar_c11_com01_arm 

[15:26:47.873] Render Requested: sg_ar_c11_com01_arm 

[15:26:48.620] Force VSync State is now DEACTIVATED 

[15:26:48.620] PopScreen 

[15:26:48.620] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[15:26:48.620] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[15:26:48.620] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[15:26:48.625] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[15:26:48.625] OnScreenListChanged 

[15:26:48.625] SandBox.View.Map.MapScreen::HandleActivate 

[15:26:48.625] SandBox.View.Map.MapScreen::HandleResume 

[15:26:48.640] [GAME MENU] encounter 

[15:26:48.640] Release Sound Event -1 

[15:26:48.640] Player MapEvent State: WaitingRemoval 

[15:26:48.642] 你已剿杀1/2伙匪徒 

[15:26:48.816] Release Sound Event 68773 

[15:26:54.536] rglShader_manager::read_compressed_shader_cache_package : 0.000107
[15:26:54.536] Missing shader from sack: pbr_terrain
[15:26:54.536] Missing shader from sack: pbr_terrain
[15:26:54.536] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.536] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.537] Missing shader from sack: pbr_terrain_shadowmap
[15:26:54.537] Missing shader from sack: pbr_terrain_pointlight
[15:26:54.537] Missing shader from sack: pbr_terrain
[15:26:54.537] Missing shader from sack: pbr_terrain
[15:26:54.537] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.537] Missing shader from sack: pbr_terrain
[15:26:54.537] Missing shader from sack: pbr_terrain
[15:26:54.537] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.538] Missing shader from sack: pbr_terrain
[15:26:54.538] Missing shader from sack: pbr_terrain
[15:26:54.538] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.538] Missing shader from sack: pbr_terrain
[15:26:54.538] Missing shader from sack: pbr_terrain
[15:26:54.538] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.539] Missing shader from sack: pbr_terrain
[15:26:54.539] Missing shader from sack: pbr_terrain
[15:26:54.539] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.539] Missing shader from sack: pbr_terrain
[15:26:54.539] Missing shader from sack: pbr_terrain
[15:26:54.539] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.539] Missing shader from sack: pbr_terrain
[15:26:54.539] Missing shader from sack: pbr_terrain
[15:26:54.539] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.540] Missing shader from sack: pbr_terrain
[15:26:54.540] Missing shader from sack: pbr_terrain
[15:26:54.540] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.540] Missing shader from sack: pbr_terrain
[15:26:54.540] Missing shader from sack: pbr_terrain
[15:26:54.540] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.540] Missing shader from sack: pbr_terrain
[15:26:54.540] Missing shader from sack: pbr_terrain
[15:26:54.540] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.541] Missing shader from sack: pbr_terrain
[15:26:54.541] Missing shader from sack: pbr_terrain
[15:26:54.541] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.541] Missing shader from sack: pbr_terrain
[15:26:54.541] Missing shader from sack: pbr_terrain
[15:26:54.541] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.541] Missing shader from sack: pbr_terrain
[15:26:54.541] Missing shader from sack: pbr_terrain
[15:26:54.541] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.542] Missing shader from sack: pbr_terrain
[15:26:54.542] Missing shader from sack: pbr_terrain
[15:26:54.542] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.543] Missing shader from sack: pbr_terrain
[15:26:54.543] Missing shader from sack: pbr_terrain
[15:26:54.543] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.543] Missing shader from sack: pbr_terrain
[15:26:54.543] Missing shader from sack: pbr_terrain
[15:26:54.543] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.545] Missing shader from sack: pbr_terrain
[15:26:54.545] Missing shader from sack: pbr_terrain
[15:26:54.545] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.545] Missing shader from sack: pbr_terrain
[15:26:54.545] Missing shader from sack: pbr_terrain
[15:26:54.545] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.546] Missing shader from sack: pbr_terrain
[15:26:54.546] Missing shader from sack: pbr_terrain
[15:26:54.546] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.546] Missing shader from sack: pbr_terrain
[15:26:54.546] Missing shader from sack: pbr_terrain
[15:26:54.546] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.546] Missing shader from sack: pbr_terrain
[15:26:54.546] Missing shader from sack: pbr_terrain
[15:26:54.546] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.547] Missing shader from sack: pbr_terrain
[15:26:54.547] Missing shader from sack: pbr_terrain
[15:26:54.547] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.548] Missing shader from sack: pbr_terrain
[15:26:54.548] Missing shader from sack: pbr_terrain
[15:26:54.548] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.549] Missing shader from sack: pbr_terrain
[15:26:54.549] Missing shader from sack: pbr_terrain
[15:26:54.549] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.550] Missing shader from sack: pbr_terrain
[15:26:54.550] Missing shader from sack: pbr_terrain
[15:26:54.550] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.550] Missing shader from sack: pbr_terrain
[15:26:54.550] Missing shader from sack: pbr_terrain
[15:26:54.550] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.552] Missing shader from sack: pbr_terrain
[15:26:54.552] Missing shader from sack: pbr_terrain
[15:26:54.552] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.560] Missing shader from sack: pbr_terrain
[15:26:54.560] Missing shader from sack: pbr_terrain
[15:26:54.560] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.561] Missing shader from sack: pbr_terrain
[15:26:54.561] Missing shader from sack: pbr_terrain
[15:26:54.561] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.561] Missing shader from sack: pbr_terrain
[15:26:54.561] Missing shader from sack: pbr_terrain
[15:26:54.561] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.561] Missing shader from sack: pbr_terrain
[15:26:54.561] Missing shader from sack: pbr_terrain
[15:26:54.561] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.562] Missing shader from sack: pbr_terrain
[15:26:54.562] Missing shader from sack: pbr_terrain
[15:26:54.562] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.563] Missing shader from sack: pbr_terrain
[15:26:54.563] Missing shader from sack: pbr_terrain
[15:26:54.563] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.569] Missing shader from sack: pbr_terrain
[15:26:54.569] Missing shader from sack: pbr_terrain
[15:26:54.569] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.569] Missing shader from sack: pbr_terrain
[15:26:54.569] Missing shader from sack: pbr_terrain
[15:26:54.569] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.570] Missing shader from sack: pbr_terrain
[15:26:54.570] Missing shader from sack: pbr_terrain
[15:26:54.570] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.575] Missing shader from sack: pbr_terrain
[15:26:54.575] Missing shader from sack: pbr_terrain
[15:26:54.575] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.575] Missing shader from sack: pbr_terrain
[15:26:54.575] Missing shader from sack: pbr_terrain
[15:26:54.575] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.577] Missing shader from sack: pbr_terrain
[15:26:54.577] Missing shader from sack: pbr_terrain
[15:26:54.577] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.578] Missing shader from sack: pbr_terrain
[15:26:54.578] Missing shader from sack: pbr_terrain
[15:26:54.578] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.580] Missing shader from sack: pbr_terrain
[15:26:54.580] Missing shader from sack: pbr_terrain
[15:26:54.580] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.582] Missing shader from sack: pbr_terrain
[15:26:54.582] Missing shader from sack: pbr_terrain
[15:26:54.582] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.582] Missing shader from sack: pbr_terrain
[15:26:54.582] Missing shader from sack: pbr_terrain
[15:26:54.582] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.585] Missing shader from sack: pbr_terrain
[15:26:54.585] Missing shader from sack: pbr_terrain
[15:26:54.585] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.585] Missing shader from sack: pbr_terrain
[15:26:54.585] Missing shader from sack: pbr_terrain
[15:26:54.585] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.587] Missing shader from sack: pbr_terrain
[15:26:54.587] Missing shader from sack: pbr_terrain
[15:26:54.587] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.592] Missing shader from sack: pbr_terrain
[15:26:54.592] Missing shader from sack: pbr_terrain
[15:26:54.592] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.593] Missing shader from sack: pbr_terrain
[15:26:54.593] Missing shader from sack: pbr_terrain
[15:26:54.593] Missing shader from sack: pbr_terrain_gbuffer
[15:26:54.593] Missing shader from sack: pbr_terrain
[15:26:54.593] Missing shader from sack: pbr_terrain
[15:26:54.593] Missing shader from sack: pbr_terrain_gbuffer
[15:26:55.128] Bake Terrain
[15:27:00.334] Bake Terrain
[15:27:00.430] Bake Terrain
[15:27:00.457] Bake Terrain
[15:27:14.154] [GAME MENU] encounter_meeting 

[15:27:14.156] Ally parties wont join player encounter since there is an ignored party in enemy side 

[15:27:14.166] --------------- Conversation Start ---------------  

[15:27:14.166] Conversation character name: 三国-劫匪
id: sg_looter
culture:劫匪
persona:PersonaSoftspoken 

[15:27:14.167] Ally parties wont join player encounter since there is an ignored party in enemy side 

[15:27:14.167] AI -> (bandit_start_attacker) -  

[15:27:14.167] [VOICEOVER]VoiceObject search for: ! 

[15:27:14.167] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_017 

[15:27:14.167] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_017 

[15:27:14.167] accentClass: looters 

[15:27:14.169] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_017 

[15:27:14.707] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_017.ogg 

[15:27:14.707] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_017.xml.
[15:27:16.289] P  -> (common_encounter_ultimatum) -  

[15:27:16.289] [VOICEOVER]VoiceObject search for: ! 

[15:27:16.289] AI -> (common_encounter_ultimatum_war) -  

[15:27:16.593] ExecuteContinue 

[15:27:16.593] --------------- Conversation End ---------------  

[15:27:16.599] Scene_view::clear_all(scn_conversation_tableau)
[15:27:16.599] [GAME MENU] encounter_meeting 

[15:27:16.600] Player MapEvent State: Wait 

[15:27:16.600] Ally parties wont join player encounter since there is an ignored party in enemy side 

[15:27:16.600] [GAME MENU] encounter 

[15:27:16.608] Release Sound Event 68781 

[15:27:16.611] Release Sound Event -1 

[15:27:17.697] Opening new mission Battle .
 

[15:27:17.701] IMono_MBMission::create_mission : 0.003587
[15:27:17.881] Force VSync State is now DEACTIVATED 

[15:27:17.881] PushScreen 

[15:27:17.881] SandBox.View.Map.MapScreen::HandlePause 

[15:27:17.881] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:27:17.881] Release Sound Event -1 

[15:27:17.881] OnScreenListChanged 

[15:27:17.881] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[15:27:17.881] -------MissionScreen-OnInitialize 

[15:27:17.881] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[15:27:17.881] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[15:27:18.258] Scene_view::clear_all(Main_map)
[15:27:18.456] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_s/scene.xscene.
[15:27:18.484] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_s/atmosphere.xml.
[15:27:18.914] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[15:27:18.915] 116 entities are registered as oro.
[15:27:18.988] NAV_MESH: load finished, first load for scene: 1
[15:27:20.568] rglShader_manager::read_compressed_shader_cache_package : 0.000228
[15:27:20.600] Placed tree count, 42, tree_high_i_poplar_forest
[15:27:20.600] Placed tree count, 42, tree_forest_beech_d
[15:27:20.601] Placed tree count, 267, tree_high_l_poplar
[15:27:20.602] Placed tree count, 345, tree_high_m_poplar
[15:27:20.611] Placed flora count, 9210, flora_dry_plant_l
[15:27:20.617] Placed tree count, 2533, tree_high__mix
[15:27:20.671] Placed flora count, 115123, flora_grass_b_non_shadow
[15:27:20.676] Placed flora count, 54080, flora_dry_plant_b
[15:27:20.724] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[15:27:20.738] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[15:27:26.193] ----------Mission-AddTeam-Defender 

[15:27:26.194] ----------Mission-AddTeam-Attacker 

[15:27:26.275] -------MissionScreen-OnActivate 

[15:27:26.469] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:27:26.509] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:27:26.509] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:27:26.856] Bake Terrain
[15:27:26.896] Bake Terrain
[15:27:26.923] Bake Terrain
[15:27:26.990] Bake Terrain
[15:27:28.689] Selected formations being cleared. Select all formations: 

[15:27:28.689] Infantry added to selected formations. 

[15:27:28.689] Ranged added to selected formations. 

[15:27:28.689] Cavalry added to selected formations. 

[15:27:28.689] HorseArcher added to selected formations. 

[15:27:28.690] Selected formations being cleared. Select all formations: 

[15:27:28.690] Ranged added to selected formations. 

[15:27:28.690] Cavalry added to selected formations. 

[15:27:28.690] SetOrder AIControlOffon team 

[15:27:28.690] After set order called, number of selected formations: 2 

[15:27:28.690] Ranged formation being processed. 

[15:27:28.690] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.690] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.690] Cavalry formation being processed. 

[15:27:28.690] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.690] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.690] After set order loop complete, number of selected formations: 2 

[15:27:28.696] SetOrder Mounton team 

[15:27:28.696] After set order called, number of selected formations: 2 

[15:27:28.696] Ranged formation being processed. 

[15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.696] Cavalry formation being processed. 

[15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.696] After set order loop complete, number of selected formations: 2 

[15:27:28.696] SetOrder FireAtWillon team 

[15:27:28.696] After set order called, number of selected formations: 2 

[15:27:28.696] Ranged formation being processed. 

[15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.696] Cavalry formation being processed. 

[15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.696] After set order loop complete, number of selected formations: 2 

[15:27:28.696] SetOrder ArrangementLineon team 

[15:27:28.696] After set order called, number of selected formations: 2 

[15:27:28.696] Ranged formation being processed. 

[15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.696] Cavalry formation being processed. 

[15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.696] After set order loop complete, number of selected formations: 2 

[15:27:28.697] SetOrder StandYourGroundon team 

[15:27:28.697] After set order called, number of selected formations: 2 

[15:27:28.697] Ranged formation being processed. 

[15:27:28.697] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.697] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.697] Cavalry formation being processed. 

[15:27:28.697] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.697] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.697] After set order loop complete, number of selected formations: 2 

[15:27:28.697] SetOrder AIControlOffon team 

[15:27:28.697] After set order called, number of selected formations: 2 

[15:27:28.697] Ranged formation being processed. 

[15:27:28.697] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.697] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.697] Cavalry formation being processed. 

[15:27:28.697] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:28.697] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:28.697] After set order loop complete, number of selected formations: 2 

[15:27:28.697] Selected formations being cleared. 

[15:27:28.698] HorseArcher added to selected formations. 

[15:27:28.698] SetOrderWithAgent FollowMe 李大碗on team 

[15:27:28.698] After set order called, number of selected formations: 1 

[15:27:28.698] General formation being processed. 

[15:27:28.698] Update cached and formation values on each agent complete, number of selected formations: 1 

[15:27:28.698] Set random decide time of agents with indices complete, number of selected formations: 1 

[15:27:28.698] After set order loop complete, number of selected formations: 1 

[15:27:28.698] Selected formations being cleared. 

[15:27:28.698] Selected formations being cleared. Select all formations: 

[15:27:28.698] Ranged added to selected formations. 

[15:27:28.698] Cavalry added to selected formations. 

[15:27:28.710] Render Requested: lz_spear_youzhou_04 

[15:27:28.710] Render Requested: stronger_reinforced_kite_shield 

[15:27:28.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:27:28.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:27:28.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:27:29.375] Updated mission time speed with request ID:864, time speed0.25 

[15:27:29.498] SetOrder Chargeon team 

[15:27:29.498] After set order called, number of selected formations: 2 

[15:27:29.498] Ranged formation being processed. 

[15:27:29.498] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:29.498] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:29.498] Cavalry formation being processed. 

[15:27:29.498] Update cached and formation values on each agent complete, number of selected formations: 2 

[15:27:29.498] Set random decide time of agents with indices complete, number of selected formations: 2 

[15:27:29.498] After set order loop complete, number of selected formations: 2 

[15:27:29.510] Reverted time speed back to default(1) 

[15:27:30.365] Render Requested: lz_bow_youzhou_04 

[15:27:31.261] Render Requested: stronger_reinforced_kite_shield 

[15:27:31.444] Render Requested: lz_spear_youzhou_04 

[15:27:40.340] Render Requested: lz_bow_youzhou_04 

[15:28:18.046] CheckMissionEnded::ended 

[15:28:18.046] Player MapEvent BattleState: AttackerVictory 

[15:28:20.966] 你获胜了! 

[15:28:24.046] I called EndMission 

[15:28:24.054] I called EndMissionInternal 

[15:28:24.180] -------MissionScreen-OnDeactivate 

[15:28:24.550] PopScreen 

[15:28:24.550] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[15:28:24.550] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[15:28:24.550] -------MissionScreen-OnDeactivate 

[15:28:24.550] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[15:28:24.550] -------MissionScreen-OnFinalize 

[15:28:24.568] Scene_view::clear_all(battle_terrain_s)
[15:28:24.568] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[15:28:24.568] OnScreenListChanged 

[15:28:24.568] SandBox.View.Map.MapScreen::HandleActivate 

[15:28:24.568] SandBox.View.Map.MapScreen::HandleResume 

[15:28:24.581] [GAME MENU] encounter 

[15:28:24.581] Release Sound Event -1 

[15:28:24.583] 李的等级提升至1级 

[15:28:24.583] 你掠夺了425第纳尔。 

[15:28:24.583] Force VSync State is now ACTIVE 

[15:28:24.583] PushScreen 

[15:28:24.583] SandBox.View.Map.MapScreen::HandlePause 

[15:28:24.583] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:28:24.583] Release Sound Event 69048 

[15:28:24.583] OnScreenListChanged 

[15:28:24.583] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[15:28:24.583] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[15:28:24.583] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:28:24.887] Release Sound Event -1 

[15:28:27.006] Force VSync State is now DEACTIVATED 

[15:28:27.006] PopScreen 

[15:28:27.006] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:28:27.006] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:28:27.006] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[15:28:27.006] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[15:28:27.006] OnScreenListChanged 

[15:28:27.006] SandBox.View.Map.MapScreen::HandleActivate 

[15:28:27.006] SandBox.View.Map.MapScreen::HandleResume 

[15:28:27.055] [GAME MENU] encounter 

[15:28:27.055] Release Sound Event -1 

[15:28:27.055] Force VSync State is now ACTIVE 

[15:28:27.055] PushScreen 

[15:28:27.055] SandBox.View.Map.MapScreen::HandlePause 

[15:28:27.056] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:28:27.056] Release Sound Event 69049 

[15:28:27.056] OnScreenListChanged 

[15:28:27.056] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[15:28:27.214] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[15:28:27.214] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[15:28:27.400] Release Sound Event -1 

[15:28:27.800] Render Requested: sg_ar_c06_s4001_head 

[15:28:27.800] Render Requested: sg_ar_c06_s6001_shoulder 

[15:28:27.800] Render Requested: sg_ar_c06_s6002_body 

[15:28:27.800] Render Requested: sg_ar_c06_g004_arm 

[15:28:27.800] Render Requested: sg_ar_c06_s4001_leg 

[15:28:27.800] Render Requested: t3_khuzait_horse 

[15:28:27.800] Render Requested: northern_light_harness 

[15:28:27.800] Render Requested: lz_spear_youzhou_04 

[15:28:27.800] Render Requested: stronger_reinforced_kite_shield 

[15:28:27.800] Render Requested: lz_bow_youzhou_04 

[15:28:27.800] Render Requested: lz_arrow_youzhou_01 

[15:28:27.800] Render Requested: sg_t1_ht_sword_001 

[15:28:27.800] Render Requested: sg_t1_ht_sword_001 

[15:28:27.800] Render Requested: peasant_2haxe_1_t1 

[15:28:27.800] Render Requested: sg_cl_c03_s1001_shoulder 

[15:28:27.800] Render Requested: cheese 

[15:28:27.800] Render Requested: sg_cl_c03_s1001_shoulder 

[15:28:27.800] Render Requested: butter 

[15:28:27.800] Render Requested: sg_ar_c11_com01_arm 

[15:28:27.800] Render Requested: beer 

[15:28:27.800] Render Requested: sg_ar_c11_com01_arm 

[15:28:27.800] Render Requested: sg_npc_guard_head 

[15:28:27.800] Render Requested: fish 

[15:28:27.800] Render Requested: sg_ar_c11_com01_arm 

[15:28:27.800] Render Requested: sg_ar_c11_com01_arm 

[15:28:27.800] Render Requested: sg_ar_c11_com01_arm 

[15:28:27.801] Render Requested: sg_ar_c11_com01_arm 

[15:28:27.801] Render Requested: sg_ar_c11_com01_arm 

[15:28:27.801] Render Requested: sg_ar_c11_com01_arm 

[15:28:27.801] Render Requested: sg_npc_guard_head 

[15:28:27.801] Render Requested: charcoal 

[15:28:27.801] Render Requested: ironIngot2 

[15:28:27.801] Render Requested: iron 

[15:28:27.801] Render Requested: grain 

[15:28:27.801] Render Requested: meat 

[15:28:27.801] Render Requested: lz_arrow_youzhou_02 

[15:28:27.801] Render Requested: lz_bow_youzhou_05 

[15:28:27.801] Render Requested: peasant_2haxe_1_t1 

[15:28:27.801] Render Requested: sumpter_horse 

[15:28:27.801] Render Requested: sturgia_horse 

[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:28.787] Render Requested: sg_t1_ht_sword_001 

[15:28:34.541] TransferItem Name: 汉单手刀1 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.548] TransferItem Name: 汉单手刀1 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.560] TransferItem Name: 锄头 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.561] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.562] TransferItem Name: 奶酥 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.564] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.566] TransferItem Name: 膏脂 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.567] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 

[15:28:34.567] TransferItem Name: 浊酒 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.575] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 4 

[15:28:34.575] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.581] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.582] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:28:34.582] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 

[15:28:34.586] Render Requested: sg_t1_ht_sword_001 

[15:28:34.586] Render Requested: sg_t1_ht_sword_001 

[15:28:34.586] Render Requested: sg_cl_c03_s1001_shoulder 

[15:28:34.586] Render Requested: cheese 

[15:28:34.586] Render Requested: sg_cl_c03_s1001_shoulder 

[15:28:34.586] Render Requested: butter 

[15:28:34.586] Render Requested: beer 

[15:28:34.586] Render Requested: sg_npc_guard_head 

[15:28:34.586] Render Requested: fish 

[15:28:35.425] Force VSync State is now DEACTIVATED 

[15:28:35.425] PopScreen 

[15:28:35.425] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[15:28:35.425] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[15:28:35.425] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[15:28:35.432] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[15:28:35.432] OnScreenListChanged 

[15:28:35.432] SandBox.View.Map.MapScreen::HandleActivate 

[15:28:35.432] SandBox.View.Map.MapScreen::HandleResume 

[15:28:35.446] [GAME MENU] encounter 

[15:28:35.446] Release Sound Event -1 

[15:28:35.446] Player MapEvent State: WaitingRemoval 

[15:28:35.449] 高阳的亮需要人帮忙解决匪徒:日志已更新。 

[15:28:35.450] 任务完成:高阳的亮需要人帮忙解决匪徒 

[15:28:35.450] 你与高阳的亮的关系+6,现为6。 

[15:28:35.625] Release Sound Event 69050 

[15:28:41.624] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[15:28:41.624] Missing shader from sack: pbr_terrain
[15:28:41.624] Missing shader from sack: pbr_terrain
[15:28:41.624] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.624] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.624] Missing shader from sack: pbr_terrain_shadowmap
[15:28:41.624] Missing shader from sack: pbr_terrain_pointlight
[15:28:41.625] Missing shader from sack: pbr_terrain
[15:28:41.625] Missing shader from sack: pbr_terrain
[15:28:41.625] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.625] Missing shader from sack: pbr_terrain
[15:28:41.625] Missing shader from sack: pbr_terrain
[15:28:41.625] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.626] Missing shader from sack: pbr_terrain
[15:28:41.626] Missing shader from sack: pbr_terrain
[15:28:41.626] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.626] Missing shader from sack: pbr_terrain
[15:28:41.626] Missing shader from sack: pbr_terrain
[15:28:41.626] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.626] Missing shader from sack: pbr_terrain
[15:28:41.626] Missing shader from sack: pbr_terrain
[15:28:41.626] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.627] Missing shader from sack: pbr_terrain
[15:28:41.627] Missing shader from sack: pbr_terrain
[15:28:41.627] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.627] Missing shader from sack: pbr_terrain
[15:28:41.627] Missing shader from sack: pbr_terrain
[15:28:41.627] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.628] Missing shader from sack: pbr_terrain
[15:28:41.628] Missing shader from sack: pbr_terrain
[15:28:41.628] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.628] Missing shader from sack: pbr_terrain
[15:28:41.628] Missing shader from sack: pbr_terrain
[15:28:41.628] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.628] Missing shader from sack: pbr_terrain
[15:28:41.628] Missing shader from sack: pbr_terrain
[15:28:41.628] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.628] Missing shader from sack: pbr_terrain
[15:28:41.628] Missing shader from sack: pbr_terrain
[15:28:41.628] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.628] Missing shader from sack: pbr_terrain
[15:28:41.629] Missing shader from sack: pbr_terrain
[15:28:41.629] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.629] Missing shader from sack: pbr_terrain
[15:28:41.629] Missing shader from sack: pbr_terrain
[15:28:41.629] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.630] Missing shader from sack: pbr_terrain
[15:28:41.630] Missing shader from sack: pbr_terrain
[15:28:41.630] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.630] Missing shader from sack: pbr_terrain
[15:28:41.630] Missing shader from sack: pbr_terrain
[15:28:41.630] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.630] Missing shader from sack: pbr_terrain
[15:28:41.630] Missing shader from sack: pbr_terrain
[15:28:41.630] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.632] Missing shader from sack: pbr_terrain
[15:28:41.632] Missing shader from sack: pbr_terrain
[15:28:41.632] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.633] Missing shader from sack: pbr_terrain
[15:28:41.633] Missing shader from sack: pbr_terrain
[15:28:41.633] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.633] Missing shader from sack: pbr_terrain
[15:28:41.633] Missing shader from sack: pbr_terrain
[15:28:41.633] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.633] Missing shader from sack: pbr_terrain
[15:28:41.633] Missing shader from sack: pbr_terrain
[15:28:41.633] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.633] Missing shader from sack: pbr_terrain
[15:28:41.633] Missing shader from sack: pbr_terrain
[15:28:41.633] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.635] Missing shader from sack: pbr_terrain
[15:28:41.635] Missing shader from sack: pbr_terrain
[15:28:41.635] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.636] Missing shader from sack: pbr_terrain
[15:28:41.636] Missing shader from sack: pbr_terrain
[15:28:41.636] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.636] Missing shader from sack: pbr_terrain
[15:28:41.636] Missing shader from sack: pbr_terrain
[15:28:41.636] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.638] Missing shader from sack: pbr_terrain
[15:28:41.638] Missing shader from sack: pbr_terrain
[15:28:41.638] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.638] Missing shader from sack: pbr_terrain
[15:28:41.638] Missing shader from sack: pbr_terrain
[15:28:41.638] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.640] Missing shader from sack: pbr_terrain
[15:28:41.640] Missing shader from sack: pbr_terrain
[15:28:41.640] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.646] Missing shader from sack: pbr_terrain
[15:28:41.646] Missing shader from sack: pbr_terrain
[15:28:41.646] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.646] Missing shader from sack: pbr_terrain
[15:28:41.646] Missing shader from sack: pbr_terrain
[15:28:41.646] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.646] Missing shader from sack: pbr_terrain
[15:28:41.646] Missing shader from sack: pbr_terrain
[15:28:41.646] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.647] Missing shader from sack: pbr_terrain
[15:28:41.647] Missing shader from sack: pbr_terrain
[15:28:41.647] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.647] Missing shader from sack: pbr_terrain
[15:28:41.647] Missing shader from sack: pbr_terrain
[15:28:41.647] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.649] Missing shader from sack: pbr_terrain
[15:28:41.649] Missing shader from sack: pbr_terrain
[15:28:41.649] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.654] Missing shader from sack: pbr_terrain
[15:28:41.654] Missing shader from sack: pbr_terrain
[15:28:41.654] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.655] Missing shader from sack: pbr_terrain
[15:28:41.655] Missing shader from sack: pbr_terrain
[15:28:41.655] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.656] Missing shader from sack: pbr_terrain
[15:28:41.656] Missing shader from sack: pbr_terrain
[15:28:41.656] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.660] Missing shader from sack: pbr_terrain
[15:28:41.660] Missing shader from sack: pbr_terrain
[15:28:41.660] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.661] Missing shader from sack: pbr_terrain
[15:28:41.661] Missing shader from sack: pbr_terrain
[15:28:41.661] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.663] Missing shader from sack: pbr_terrain
[15:28:41.663] Missing shader from sack: pbr_terrain
[15:28:41.663] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.663] Missing shader from sack: pbr_terrain
[15:28:41.663] Missing shader from sack: pbr_terrain
[15:28:41.663] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.665] Missing shader from sack: pbr_terrain
[15:28:41.665] Missing shader from sack: pbr_terrain
[15:28:41.665] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.667] Missing shader from sack: pbr_terrain
[15:28:41.667] Missing shader from sack: pbr_terrain
[15:28:41.667] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.667] Missing shader from sack: pbr_terrain
[15:28:41.667] Missing shader from sack: pbr_terrain
[15:28:41.667] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.670] Missing shader from sack: pbr_terrain
[15:28:41.670] Missing shader from sack: pbr_terrain
[15:28:41.670] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.670] Missing shader from sack: pbr_terrain
[15:28:41.670] Missing shader from sack: pbr_terrain
[15:28:41.670] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.672] Missing shader from sack: pbr_terrain
[15:28:41.672] Missing shader from sack: pbr_terrain
[15:28:41.672] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.678] Missing shader from sack: pbr_terrain
[15:28:41.678] Missing shader from sack: pbr_terrain
[15:28:41.678] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.678] Missing shader from sack: pbr_terrain
[15:28:41.678] Missing shader from sack: pbr_terrain
[15:28:41.678] Missing shader from sack: pbr_terrain_gbuffer
[15:28:41.679] Missing shader from sack: pbr_terrain
[15:28:41.679] Missing shader from sack: pbr_terrain
[15:28:41.679] Missing shader from sack: pbr_terrain_gbuffer
[15:28:42.229] Bake Terrain
[15:28:47.449] Bake Terrain
[15:28:47.471] Bake Terrain
[15:28:47.494] Bake Terrain
[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:54.526] Force VSync State is now ACTIVE 

[15:28:54.526] PushScreen 

[15:28:54.526] SandBox.View.Map.MapScreen::HandlePause 

[15:28:54.527] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:28:54.527] OnScreenListChanged 

[15:28:54.527] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[15:28:54.527] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[15:28:54.527] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[15:28:56.427] Force VSync State is now DEACTIVATED 

[15:28:56.427] PopScreen 

[15:28:56.427] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[15:28:56.427] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[15:28:56.427] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[15:28:56.427] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[15:28:56.427] OnScreenListChanged 

[15:28:56.427] SandBox.View.Map.MapScreen::HandleActivate 

[15:28:56.427] SandBox.View.Map.MapScreen::HandleResume 

[15:28:56.607] Force VSync State is now ACTIVE 

[15:28:56.607] PushScreen 

[15:28:56.607] SandBox.View.Map.MapScreen::HandlePause 

[15:28:56.607] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:28:56.607] OnScreenListChanged 

[15:28:56.607] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[15:28:56.607] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[15:28:56.607] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[15:29:00.199] Force VSync State is now DEACTIVATED 

[15:29:00.199] PopScreen 

[15:29:00.199] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[15:29:00.199] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[15:29:00.199] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[15:29:00.199] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[15:29:00.199] OnScreenListChanged 

[15:29:00.199] SandBox.View.Map.MapScreen::HandleActivate 

[15:29:00.199] SandBox.View.Map.MapScreen::HandleResume 

[15:29:00.380] Force VSync State is now ACTIVE 

[15:29:00.380] PushScreen 

[15:29:00.380] SandBox.View.Map.MapScreen::HandlePause 

[15:29:00.380] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:29:00.380] OnScreenListChanged 

[15:29:00.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:29:00.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:29:00.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:29:17.245] Force VSync State is now DEACTIVATED 

[15:29:17.245] PopScreen 

[15:29:17.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:29:17.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:29:17.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:29:17.245] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:29:17.245] OnScreenListChanged 

[15:29:17.245] SandBox.View.Map.MapScreen::HandleActivate 

[15:29:17.246] SandBox.View.Map.MapScreen::HandleResume 

[15:29:24.997] Before Daily Tick: 初平元年 冬
一十一月 上旬 

[15:29:27.141] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:29:27.141] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:29:31.908] Force VSync State is now ACTIVE 

[15:29:31.908] PushScreen 

[15:29:31.908] SandBox.View.Map.MapScreen::HandlePause 

[15:29:31.909] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:29:31.909] OnScreenListChanged 

[15:29:31.909] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[15:29:31.909] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[15:29:31.909] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:29:36.146] Force VSync State is now DEACTIVATED 

[15:29:36.146] PopScreen 

[15:29:36.146] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:29:36.146] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:29:36.146] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[15:29:36.146] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[15:29:36.146] OnScreenListChanged 

[15:29:36.146] SandBox.View.Map.MapScreen::HandleActivate 

[15:29:36.146] SandBox.View.Map.MapScreen::HandleResume 

[15:29:37.112] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:29:37.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:29:37.113] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:29:37.135] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:29:37.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:29:37.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:29:42.748] Force VSync State is now ACTIVE 

[15:29:42.748] PushScreen 

[15:29:42.748] SandBox.View.Map.MapScreen::HandlePause 

[15:29:42.748] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:29:42.748] OnScreenListChanged 

[15:29:42.748] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:29:42.748] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:29:42.748] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:29:48.571] Force VSync State is now DEACTIVATED 

[15:29:48.571] PopScreen 

[15:29:48.571] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:29:48.571] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:29:48.571] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:29:48.571] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:29:48.571] OnScreenListChanged 

[15:29:48.571] SandBox.View.Map.MapScreen::HandleActivate 

[15:29:48.572] SandBox.View.Map.MapScreen::HandleResume 

[15:29:49.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:29:49.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:29:49.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:29:49.291] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:29:49.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:29:49.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:29:50.510] Player has entered city_bohaiguo_nanpi: 南皮 

[15:29:50.510] [GAME MENU] town_outside 

[15:29:50.510] [GAME MENU] town 

[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:51.824] [GAME MENU] town_backstreet 

[15:29:51.828] Release Sound Event 69061 

[15:29:51.828] Release Sound Event 69062 

[15:29:51.828] Release Sound Event -1 

[15:29:55.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.020] [GAME MENU] town_backstreet 

[15:30:02.021] Release Sound Event 69063 

[15:30:02.021] Release Sound Event -1 

[15:30:02.021] Release Sound Event -1 

[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.663] [GAME MENU] town 

[15:30:02.672] Release Sound Event 69064 

[15:30:02.672] Release Sound Event -1 

[15:30:02.672] Release Sound Event -1 

[15:30:02.672] Release Sound Event -1 

[15:30:03.706] Average value of 五谷 : 0.6483924 

[15:30:03.706] Average value of 鱼 : 2.207442 

[15:30:03.706] Average value of 肉 : 1.684041 

[15:30:03.706] Average value of 奶酥 : 1.429359 

[15:30:03.706] Average value of 葡萄 : 2.985553 

[15:30:03.707] Average value of 枣 : 2.846444 

[15:30:03.707] Average value of 青果 : 2.862499 

[15:30:03.707] Average value of 膏脂 : 2.002443 

[15:30:03.707] Average value of 菜油 : 1.860719 

[15:30:03.707] Average value of 苎麻 : 2.182244 

[15:30:03.707] Average value of 苧布 : 1.919465 

[15:30:03.707] Average value of 羊毛 : 2.138832 

[15:30:03.707] Average value of 布匹 : 1.3 

[15:30:03.707] Average value of 蚕丝 : 0.3102456 

[15:30:03.707] Average value of 绸缎 : 0.8106782 

[15:30:03.707] Average value of 硬木 : 0.7934248 

[15:30:03.707] Average value of 铁 : 1.18171 

[15:30:03.707] Average value of 盐巴 : 2.210898 

[15:30:03.707] Average value of 银矿石 : 2.043032 

[15:30:03.707] Average value of 兽皮 : 0.8430615 

[15:30:03.707] Average value of 陶土 : 1.812745 

[15:30:03.707] Average value of 浊酒 : 0.5162371 

[15:30:03.707] Average value of 西域葡萄酒 : 0.7648326 

[15:30:03.707] Average value of 工具 : 0.4237563 

[15:30:03.707] Average value of 陶瓷 : 1.027454 

[15:30:03.707] Average value of 皮革 : 1.202866 

[15:30:03.707] Average value of 毛皮 : 1.303563 

[15:30:03.707] Average value of 金银器 : 1.357697 

[15:30:03.707] Average value of 箭 : 0.7999995 

[15:30:03.707] Average value of 羊 : 1.404666 

[15:30:03.707] Average value of 牛 : 1.733443 

[15:30:03.707] Average value of 豕 : 0.6815885 

[15:30:03.707] Average value of 驮畜 : 1.095574 

[15:30:03.707] Average value of 坐骑 : 1.370022 

[15:30:03.707] Average value of 战争坐骑 : 0.8206608 

[15:30:03.707] Average value of 贵族坐骑 : 0.9790091 

[15:30:03.707] Average value of 马匹装备 I : 0.808064 

[15:30:03.707] Average value of 马匹装备 II : 0.808064 

[15:30:03.707] Average value of 马匹装备 III : 0.8483866 

[15:30:03.707] Average value of 马匹装备 IV : 1.041935 

[15:30:03.707] Average value of 马匹装备 V : 1.090322 

[15:30:03.707] Average value of 近战武器 I : 0.808064 

[15:30:03.707] Average value of 近战武器 II : 0.7999995 

[15:30:03.707] Average value of 近战武器 III : 0.7999995 

[15:30:03.707] Average value of 近战武器 IV : 0.808064 

[15:30:03.707] Average value of 近战武器 V : 0.8483866 

[15:30:03.707] Average value of 远程武器 I : 0.808064 

[15:30:03.708] Average value of 远程武器 II : 0.808064 

[15:30:03.708] Average value of 远程武器 III : 0.808064 

[15:30:03.708] Average value of 远程武器 IV : 0.8161286 

[15:30:03.708] Average value of 远程武器 V : 0.8564512 

[15:30:03.708] Average value of 盾牌 I : 0.808064 

[15:30:03.708] Average value of 盾牌 II : 0.808064 

[15:30:03.708] Average value of 盾牌 III : 0.808064 

[15:30:03.708] Average value of 盾牌 IV : 0.8161286 

[15:30:03.708] Average value of 盾牌 V : 0.9290318 

[15:30:03.708] Average value of 服装 : 0.7999995 

[15:30:03.708] Average value of 轻甲 : 0.7999995 

[15:30:03.708] Average value of 中甲 : 0.7999995 

[15:30:03.708] Average value of 重甲 : 0.7999995 

[15:30:03.708] Average value of 终极护甲 : 0.8322576 

[15:30:03.708] Average value of 旗帜 : 1.3 

[15:30:03.708] Average value of 未分配 : 1.3 

[15:30:03.708] Force VSync State is now ACTIVE 

[15:30:03.708] PushScreen 

[15:30:03.708] SandBox.View.Map.MapScreen::HandlePause 

[15:30:03.708] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:30:03.708] Release Sound Event 69066 

[15:30:03.708] Release Sound Event 69065 

[15:30:03.708] OnScreenListChanged 

[15:30:03.708] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[15:30:04.802] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[15:30:04.802] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[15:30:05.065] Render Requested: sg_ar_c06_s4001_head 

[15:30:05.065] Render Requested: sg_ar_c06_s6001_shoulder 

[15:30:05.065] Render Requested: sg_ar_c06_s6002_body 

[15:30:05.065] Render Requested: sg_ar_c06_g004_arm 

[15:30:05.065] Render Requested: sg_ar_c06_s4001_leg 

[15:30:05.065] Render Requested: t3_khuzait_horse 

[15:30:05.065] Render Requested: northern_light_harness 

[15:30:05.065] Render Requested: lz_spear_youzhou_04 

[15:30:05.065] Render Requested: stronger_reinforced_kite_shield 

[15:30:05.065] Render Requested: lz_bow_youzhou_04 

[15:30:05.065] Render Requested: lz_arrow_youzhou_01 

[15:30:05.065] Render Requested: sumpter_horse 

[15:30:05.065] Render Requested: mule 

[15:30:05.065] Render Requested: old_horse 

[15:30:05.065] Render Requested: khuzait_horse 

[15:30:05.065] Render Requested: camel 

[15:30:05.065] Render Requested: sturgia_horse 

[15:30:05.065] Render Requested: t2_khuzait_horse 

[15:30:05.065] Render Requested: t2_sturgia_horse 

[15:30:05.065] Render Requested: t2_vlandia_horse 

[15:30:05.066] Render Requested: t3_khuzait_horse 

[15:30:05.066] Render Requested: sg_sword_1h_001 

[15:30:05.066] Render Requested: sg_t1_ht_sword_001 

[15:30:05.066] Render Requested: sg_sword_1h_002 

[15:30:05.066] Render Requested: sg_t1_ht_sword_002 

[15:30:05.066] Render Requested: sg_t2_ht_sword_001 

[15:30:05.066] Render Requested: sg_t2_ht_sword_002 

[15:30:05.066] Render Requested: sg_ar_c11_com01_arm 

[15:30:05.066] Render Requested: sg_ar_c11_com01_arm 

[15:30:05.066] Render Requested: sg_ar_c11_com01_arm 

[15:30:05.066] Render Requested: sg_ar_c11_com01_arm 

[15:30:05.066] Render Requested: sg_cl_c03_s1001_shoulder 

[15:30:05.066] Render Requested: sg_cl_c03_s1001_shoulder 

[15:30:05.066] Render Requested: sg_npc_guard_head 

[15:30:05.066] Render Requested: sg_npc_guard_head 

[15:30:05.066] Render Requested: ironIngot2 

[15:30:05.066] Render Requested: iron 

[15:30:05.066] Render Requested: charcoal 

[15:30:05.066] Render Requested: grain 

[15:30:05.066] Render Requested: butter 

[15:30:05.066] Render Requested: cheese 

[15:30:05.066] Render Requested: fish 

[15:30:05.066] Render Requested: meat 

[15:30:05.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.751] Render Requested: sturgia_horse 

[15:30:05.751] Render Requested: t3_khuzait_horse 

[15:30:05.790] Render Requested: t2_khuzait_horse 

[15:30:05.943] Render Requested: t2_sturgia_horse 

[15:30:06.006] Render Requested: t2_vlandia_horse 

[15:30:06.059] Render Requested: t3_khuzait_horse 

[15:30:07.857] Render Requested: sg_sword_1h_001 

[15:30:07.886] Render Requested: sg_sword_1h_003 

[15:30:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:07.922] Render Requested: sg_t1_ht_sword_001 

[15:30:07.969] Render Requested: star_falchion_sword_t3 

[15:30:08.071] Render Requested: sg_sword_1h_002 

[15:30:08.203] Render Requested: narrow_sword_t3 

[15:30:08.523] Render Requested: sg_t1_ht_sword_002 

[15:30:08.536] Render Requested: sg_sword_1h_005 

[15:30:08.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.593] Render Requested: sg_t2_ht_sword_001 

[15:30:08.603] Render Requested: sg_t4_ht_sword_001 

[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.654] Render Requested: sg_sword_1h_014 

[15:30:08.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.704] Render Requested: sg_axe_whole_003_1h 

[15:30:08.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.708] Render Requested: sg_sword_1h_003 

[15:30:08.739] Render Requested: star_falchion_sword_t3 

[15:30:08.770] Render Requested: sg_axe_whole_002_b_1h 

[15:30:08.826] Render Requested: narrow_sword_t3 

[15:30:08.886] Render Requested: sg_axe_whole_002_a_1h 

[15:30:09.106] Render Requested: sg_sword_1h_005 

[15:30:09.121] Render Requested: peasant_hatchet_1_t1 

[15:30:09.159] Render Requested: sg_t4_ht_sword_001 

[15:30:09.171] Render Requested: sg_axe_1h_001 

[15:30:09.204] Render Requested: sg_t1_axe_001 

[15:30:09.237] Render Requested: peasant_pickaxe_1_t1 

[15:30:09.258] Render Requested: sg_axe_whole_003_1h 

[15:30:09.273] Render Requested: sg_axe_whole_002_b_1h 

[15:30:09.288] Render Requested: sg_axe_001 

[15:30:09.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.352] Render Requested: sg_axe_whole_002_a_1h 

[15:30:09.370] Render Requested: peasant_sickle_1_t1 

[15:30:09.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.525] Render Requested: peasant_hatchet_1_t1 

[15:30:09.670] Render Requested: sg_t2_ht_axe_004 

[15:30:09.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.994] Render Requested: sg_axe_1h_001 

[15:30:10.005] Render Requested: sg_t1_ht_axe_002 

[15:30:10.040] Render Requested: sg_t1_axe_001 

[15:30:10.055] Render Requested: small_spurred_axe_t2 

[15:30:10.088] Render Requested: sg_t3_ht_axe_001 

[15:30:10.137] Render Requested: sg_t2_ht_axe_003 

[15:30:10.142] Render Requested: sg_axe_001 

[15:30:10.176] Render Requested: peasant_sickle_1_t1 

[15:30:10.204] Render Requested: sg_t3_ht_axe_002 

[15:30:10.308] Render Requested: sg_t2_ht_axe_004 

[15:30:10.338] Render Requested: sg_t3_ht_axe_003 

[15:30:10.438] Render Requested: tzkurion_axe_t3 

[15:30:10.472] Render Requested: sg_t3_ht_axe_005 

[15:30:10.493] Render Requested: small_spurred_axe_t2 

[15:30:10.508] Render Requested: sg_t3_ht_axe_001 

[15:30:10.521] Render Requested: battle_axe_t4 

[15:30:10.604] Render Requested: peasant_hammer_2_t1 

[15:30:10.608] Render Requested: sg_t2_ht_axe_003 

[15:30:10.674] Render Requested: sg_t3_ht_axe_002 

[15:30:10.771] Render Requested: peasant_hammer_1_t1 

[15:30:11.026] Render Requested: sg_t3_ht_axe_003 

[15:30:11.039] Render Requested: sg_t1_ht_mace_002 

[15:30:11.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.072] Render Requested: sg_t1_ht_mace_001 

[15:30:11.105] Render Requested: sg_t2_ht_mace_002 

[15:30:11.139] Render Requested: morningstar_mace_t3 

[15:30:11.159] Render Requested: battle_axe_t4 

[15:30:11.176] Render Requested: peasant_hammer_2_t1 

[15:30:11.206] Render Requested: steel_mace_t3 

[15:30:11.257] Render Requested: peasant_hammer_1_t1 

[15:30:11.305] Render Requested: sg_t3_ht_mace_001 

[15:30:11.493] Render Requested: sg_t1_ht_mace_002 

[15:30:11.539] Render Requested: peasant_2haxe_1_t1 

[15:30:11.576] Render Requested: sg_t1_ht_mace_001 

[15:30:11.589] Render Requested: simple_sparth_axe_t2 

[15:30:11.622] Render Requested: sg_t2_ht_axe2_002 

[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.656] Render Requested: sg_t2_ht_axe2_004 

[15:30:11.676] Render Requested: morningstar_mace_t3 

[15:30:11.693] Render Requested: steel_mace_t3 

[15:30:11.706] Render Requested: sg_t1_ht_axe2_004 

[15:30:11.760] Render Requested: sg_t3_ht_mace_001 

[15:30:11.790] Render Requested: sg_axe_2h_001 

[15:30:11.875] Render Requested: peasant_2haxe_1_t1 

[15:30:11.989] Render Requested: sg_t4_ht_axe2_004 

[15:30:12.190] Render Requested: sg_t3_ht_axe2_005 

[15:30:12.223] Render Requested: sg_t1_ht_mace2_002 

[15:30:12.256] Render Requested: peasant_pitchfork_1_t1 

[15:30:12.290] Render Requested: peasant_pitchfork_2_t1 

[15:30:12.311] Render Requested: sg_t1_ht_axe2_004 

[15:30:12.357] Render Requested: sg_spear_004 

[15:30:12.377] Render Requested: sg_axe_2h_001 

[15:30:12.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.460] Render Requested: sg_t4_ht_axe2_004 

[15:30:12.473] Render Requested: sg_polearm_001 

[15:30:12.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.695] Render Requested: sg_t3_ht_axe2_005 

[15:30:12.707] Render Requested: sg_spear_018 

[15:30:12.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.746] Render Requested: sg_t1_ht_mace2_002 

[15:30:12.757] Render Requested: sg_polearm_001 

[15:30:12.778] Render Requested: sg_t1_ht_spear_001 

[15:30:12.806] Render Requested: triangluar_spear_t3 

[15:30:12.840] Render Requested: triangluar_spear_t3 

[15:30:12.890] Render Requested: sg_t2_ht_spear2_001 

[15:30:12.895] Render Requested: sg_polearm_001 

[15:30:12.895] Render Requested: lz_spear_youzhou_04 

[15:30:12.933] Render Requested: sg_spear_018 

[15:30:12.941] Render Requested: sg_t3_ht_spear2_001 

[15:30:13.045] Render Requested: sg_polearm_001 

[15:30:13.057] Render Requested: sg_polearm_008 

[15:30:13.196] Render Requested: sg_t1_ht_spear_001 

[15:30:13.207] Render Requested: wide_leaf_spear_t4 

[15:30:13.241] Render Requested: sg_polearm_012 

[15:30:13.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.274] Render Requested: sg_spear_026 

[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.307] Render Requested: sg_t4_ht_spear2_001 

[15:30:13.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.328] Render Requested: sg_t2_ht_spear2_001 

[15:30:13.349] Render Requested: sg_t3_ht_spear2_001 

[15:30:13.358] Render Requested: sg_spear_009 

[15:30:13.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.441] Render Requested: sg_t4_ht_spear_001 

[15:30:13.445] Render Requested: sg_polearm_008 

[15:30:13.528] Render Requested: wide_leaf_spear_t4 

[15:30:13.641] Render Requested: simple_pike_t2 

[15:30:13.679] Render Requested: sg_polearm_012 

[15:30:13.691] Render Requested: peasant_polearm_1_t1 

[15:30:13.732] Render Requested: sg_spear_026 

[15:30:13.741] Render Requested: military_fork_pike_t3 

[15:30:13.791] Render Requested: sg_spear_whole_004 

[15:30:13.812] Render Requested: sg_t4_ht_spear2_001 

[15:30:13.848] Render Requested: sg_spear_009 

[15:30:13.875] Render Requested: fine_pike_t4 

[15:30:13.984] Render Requested: sg_t4_ht_spear_001 

[15:30:14.158] Render Requested: thamaskene_pike_t4 

[15:30:14.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.546] Render Requested: simple_pike_t2 

[15:30:14.558] Render Requested: sg_spear_whole_003 

[15:30:14.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.592] Render Requested: banner_big 

[15:30:14.626] Render Requested: old_kite_shield 

[15:30:14.658] Render Requested: battered_kite_shield 

[15:30:14.692] Render Requested: leather_bound_kite_shield 

[15:30:14.713] Render Requested: fine_pike_t4 

[15:30:14.730] Render Requested: thamaskene_pike_t4 

[15:30:14.742] Render Requested: battered_horsemans_kite_shield 

[15:30:14.798] Render Requested: sg_spear_whole_003 

[15:30:14.825] Render Requested: old_horsemans_kite_shield 

[15:30:14.931] Render Requested: banner_big 

[15:30:14.931] Render Requested: stronger_reinforced_kite_shield 

[15:30:15.075] Render Requested: worn_horsemans_kite_shield 

[15:30:15.884] Render Requested: sg_spear_whole_003 

[15:30:15.884] Render Requested: lz_spear_youzhou_04 

[15:30:15.996] Render Requested: thamaskene_pike_t4 

[15:30:18.916] Render Requested: fine_pike_t4 

[15:30:19.800] Render Requested: thamaskene_pike_t4 

[15:30:21.890] Render Requested: sg_spear_whole_003 

[15:30:22.018] Render Requested: leather_bound_kite_shield 

[15:30:22.019] Render Requested: stronger_reinforced_kite_shield 

[15:30:22.137] Render Requested: battered_horsemans_kite_shield 

[15:30:22.137] Render Requested: bound_horsemans_kite_shield 

[15:30:22.169] Render Requested: reinforced_horsemans_kite_shield 

[15:30:22.201] Render Requested: studded_bound_kite_shield 

[15:30:22.235] Render Requested: worn_horsemans_kite_shield 

[15:30:22.252] Render Requested: bound_horsemans_kite_shield 

[15:30:22.252] Render Requested: light_horsemans_kite_shield 

[15:30:22.318] Render Requested: reinforced_horsemans_kite_shield 

[15:30:22.318] Render Requested: reinforced_kite_shield 

[15:30:22.431] Render Requested: stronger_reinforced_kite_shield 

[15:30:22.454] Render Requested: studded_bound_kite_shield 

[15:30:22.485] Render Requested: heavy_horsemans_kite_shield 

[15:30:22.519] Render Requested: steppe_guardian_shield 

[15:30:22.533] Render Requested: fortified_kite_shield 

[15:30:22.568] Render Requested: battania_large_shield_b 

[15:30:22.604] Render Requested: lz_shield_bingzhou_04 

[15:30:22.635] Render Requested: steppe_guardian_shield 

[15:30:22.654] Render Requested: fortified_kite_shield 

[15:30:22.655] Render Requested: lz_shield_yongliang_06 

[15:30:22.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.718] Render Requested: battania_large_shield_b 

[15:30:22.718] Render Requested: sg_gong_004 

[15:30:22.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.832] Render Requested: lz_longbow_bingzhou_01 

[15:30:22.854] Render Requested: lz_shield_bingzhou_04 

[15:30:23.065] Render Requested: lz_bow_xuzhou_01 

[15:30:23.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.119] Render Requested: lz_shield_yongliang_06 

[15:30:23.138] Render Requested: sg_gong_004 

[15:30:23.138] Render Requested: lz_bow_youzhou_04 

[15:30:23.139] Render Requested: lz_bow_yanzhou_01 

[15:30:23.165] Render Requested: lz_bow_qingzhou_01 

[15:30:23.190] Render Requested: lz_longbow_bingzhou_01 

[15:30:23.254] Render Requested: lz_bow_xuzhou_01 

[15:30:23.254] Render Requested: lz_longbow_yangzhou_01 

[15:30:23.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.382] Render Requested: lz_bow_yongliang_01 

[15:30:23.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.453] Render Requested: lz_bow_yanzhou_01 

[15:30:23.836] Render Requested: sg_gong_004 

[15:30:23.869] Render Requested: lz_shield_yongliang_06 

[15:30:23.869] Render Requested: stronger_reinforced_kite_shield 

[15:30:25.192] Render Requested: sg_gong_004 

[15:30:25.192] Render Requested: lz_bow_youzhou_04 

[15:30:25.192] Render Requested: lz_longbow_yangzhou_02 

[15:30:25.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.239] Render Requested: lz_longbow_bingzhou_01 

[15:30:25.239] Render Requested: lz_bow_han_01 

[15:30:25.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.290] Render Requested: lz_bow_xuzhou_01 

[15:30:25.291] Render Requested: lz_bow_jjc_01 

[15:30:25.375] Render Requested: lz_bow_xuzhou_02 

[15:30:25.405] Render Requested: lz_bow_yanzhou_01 

[15:30:25.540] Render Requested: lz_bow_yongliang_02 

[15:30:25.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.572] Render Requested: lz_bow_qingzhou_01 

[15:30:26.191] Render Requested: lz_longbow_yangzhou_01 

[15:30:26.289] Render Requested: lz_longbow_yangzhou_02 

[15:30:26.390] Render Requested: lz_bow_han_01 

[15:30:26.418] Render Requested: lz_bow_youzhou_01 

[15:30:26.442] Render Requested: lz_bow_jjc_01 

[15:30:26.452] Render Requested: sg_gong_005 

[15:30:26.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.485] Render Requested: lz_longbow_yangzhou_03 

[15:30:26.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.518] Render Requested: lz_bow_qingzhou_03 

[15:30:26.539] Render Requested: lz_bow_yongliang_02 

[15:30:26.559] Render Requested: lz_bow_youzhou_01 

[15:30:26.585] Render Requested: lz_bow_xuzhou_03 

[15:30:26.640] Render Requested: sg_gong_005 

[15:30:26.685] Render Requested: composite_bow 

[15:30:26.855] Render Requested: lz_longbow_yangzhou_03 

[15:30:27.102] Render Requested: lz_longbow_yanzhou_01 

[15:30:27.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.169] Render Requested: lz_longbow_han_01 

[15:30:27.189] Render Requested: lz_bow_qingzhou_03 

[15:30:27.209] Render Requested: lz_bow_xuzhou_03 

[15:30:27.235] Render Requested: lz_bow_youzhou_03 

[15:30:27.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.286] Render Requested: lz_bow_yongliang_04 

[15:30:27.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.307] Render Requested: composite_bow 

[15:30:27.361] Render Requested: lz_longbow_yanzhou_01 

[15:30:27.419] Render Requested: lz_longbow_yangzhou_04 

[15:30:27.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.657] Render Requested: lz_longbow_han_01 

[15:30:27.752] Render Requested: lz_bow_han_04 

[15:30:27.778] Render Requested: lz_bow_youzhou_03 

[15:30:27.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.786] Render Requested: lz_bow_youzhou_04 

[15:30:27.820] Render Requested: lz_bow_yanzhou_05 

[15:30:27.853] Render Requested: default_arrows 

[15:30:27.873] Render Requested: lz_longbow_yangzhou_04 

[15:30:27.894] Render Requested: lz_bow_han_04 

[15:30:27.919] Render Requested: sg_arrows_001 

[15:30:27.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.958] Render Requested: lz_bow_youzhou_04 

[15:30:28.003] Render Requested: sg_arrows_002 

[15:30:28.094] Render Requested: lz_bow_yanzhou_05 

[15:30:28.269] Render Requested: sg_arrows_003 

[15:30:28.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:29.260] Render Requested: lz_bow_youzhou_04 

[15:30:31.078] Render Requested: lz_bow_han_04 

[15:30:31.393] Render Requested: sg_ar_c06_g004_arm 

[15:30:31.393] Render Requested: sg_ar_c11_com01_arm 

[15:30:32.657] Render Requested: peasant_2haxe_1_t1 

[15:30:32.657] Render Requested: sg_t1_ht_sword_001 

[15:30:32.657] Render Requested: sg_t1_ht_sword_001 

[15:30:33.042] Render Requested: peasant_2haxe_1_t1 

[15:30:33.126] Render Requested: sg_t1_ht_sword_001 

[15:30:33.578] Render Requested: peasant_2haxe_1_t1 

[15:30:34.391] TransferItem Name: 锄头 | From: PlayerInventory To: OtherInventory | Amount: 2 

[15:30:34.392] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:30:34.402] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:30:34.408] Render Requested: sg_t1_ht_sword_001 

[15:30:34.408] Render Requested: sg_t1_ht_sword_001 

[15:30:34.925] Render Requested: lz_arrow_han_02 

[15:30:34.925] Render Requested: lz_xbow_han_05 

[15:30:34.925] Render Requested: lz_xbow_yizhou_01 

[15:30:34.925] Render Requested: lz_xbow_yanzhou_01 

[15:30:34.925] Render Requested: lz_xbow_yongliang_01 

[15:30:34.925] Render Requested: lz_xbow_jizhou_01 

[15:30:34.925] Render Requested: lz_xbow_yuzhou_01 

[15:30:34.925] Render Requested: lz_xbow_han_01 

[15:30:34.925] Render Requested: lz_xbow_yizhou_05 

[15:30:34.926] Render Requested: lz_xbow_yanzhou_02 

[15:30:34.926] Render Requested: lz_xbow_yuzhou_03 

[15:30:34.926] Render Requested: bolt_a 

[15:30:34.926] Render Requested: sg_t1_shortaxe_001 

[15:30:34.926] Render Requested: sg_t2_shortaxe_001 

[15:30:34.926] Render Requested: western_javelin_1_t2 

[15:30:34.926] Render Requested: lz_arrow_youzhou_02 

[15:30:34.926] Render Requested: lz_bow_youzhou_05 

[15:30:34.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.395] Render Requested: lz_arrow_youzhou_01 

[15:30:35.395] Render Requested: lz_arrow_youzhou_02 

[15:30:35.911] Render Requested: lz_bow_youzhou_04 

[15:30:35.912] Render Requested: lz_bow_youzhou_05 

[15:30:35.965] Render Requested: lz_arrow_youzhou_02 

[15:30:35.965] Render Requested: lz_arrow_youzhou_01 

[15:30:36.810] Render Requested: sg_ar_c05_s3002_body_old 

[15:30:36.810] Render Requested: sg_npc_barber_body 

[15:30:36.811] Render Requested: sg_npc_maid_body 

[15:30:36.811] Render Requested: sg_npc_wenguan_body 

[15:30:36.811] Render Requested: sg_npc_wuguan_body 

[15:30:36.811] Render Requested: sg_npc_gladiator_body 

[15:30:36.811] Render Requested: sg_npc_merchant_body 

[15:30:36.811] Render Requested: sg_npc_booksellers_body 

[15:30:36.811] Render Requested: sg_npc_clerk_body 

[15:30:36.811] Render Requested: sg_ar_c05_s4003_body 

[15:30:36.811] Render Requested: sg_ar_c05_s2001_body 

[15:30:36.811] Render Requested: sg_ar_c05_s3001_body 

[15:30:36.811] Render Requested: sg_ar_c05_g007_body 

[15:30:36.811] Render Requested: sg_ar_c05_s5003_body 

[15:30:36.811] Render Requested: sg_ar_c05_g004_body 

[15:30:36.811] Render Requested: sg_npc_merchant_arm 

[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.378] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.378] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.378] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.911] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 5 

[15:30:37.920] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 3 

[15:30:37.923] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 7 

[15:30:37.930] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 5 

[15:30:37.938] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:30:37.941] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:30:37.944] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:30:37.947] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:30:37.954] Render Requested: sg_ar_c11_com01_arm 

[15:30:37.954] Render Requested: sg_ar_c11_com01_arm 

[15:30:37.954] Render Requested: sg_ar_c11_com01_arm 

[15:30:37.954] Render Requested: sg_ar_c11_com01_arm 

[15:30:37.954] Render Requested: sg_cl_c03_s1001_shoulder 

[15:30:37.954] Render Requested: sg_cl_c03_s1001_shoulder 

[15:30:37.954] Render Requested: sg_npc_guard_head 

[15:30:37.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.594] Render Requested: sumpter_horse 

[15:30:38.594] Render Requested: sturgia_horse 

[15:30:38.611] Render Requested: bandit_saddle_steppe 

[15:30:38.611] Render Requested: light_harness 

[15:30:38.611] Render Requested: sg_hh_c07_001_t1 

[15:30:38.611] Render Requested: northern_light_harness 

[15:30:38.611] Render Requested: sg_hh_c05_001_b 

[15:30:38.611] Render Requested: sg_hh_c05_001_a 

[15:30:38.611] Render Requested: battania_horse_harness_halfscaled 

[15:30:38.611] Render Requested: northern_ring_barding 

[15:30:38.611] Render Requested: chain_horse_harness 

[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:39.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:39.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:39.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:39.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:40.080] Render Requested: beer 

[15:30:40.080] Render Requested: flax 

[15:30:40.080] Render Requested: hardwood 

[15:30:40.080] Render Requested: clay 

[15:30:40.080] Render Requested: cotton 

[15:30:40.080] Render Requested: hides 

[15:30:40.080] Render Requested: iron 

[15:30:40.080] Render Requested: tools 

[15:30:40.080] Render Requested: wool 

[15:30:40.080] Render Requested: salt 

[15:30:40.080] Render Requested: linen 

[15:30:40.080] Render Requested: pottery 

[15:30:40.080] Render Requested: leather 

[15:30:40.080] Render Requested: oil 

[15:30:40.080] Render Requested: fur 

[15:30:40.080] Render Requested: velvet 

[15:30:40.080] Render Requested: beer 

[15:30:40.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:41.149] Render Requested: charcoal 

[15:30:41.198] Render Requested: grain 

[15:30:41.251] Render Requested: butter 

[15:30:41.315] Render Requested: cheese 

[15:30:41.415] Render Requested: fish 

[15:30:41.583] Render Requested: meat 

[15:30:41.749] Render Requested: fish 

[15:30:41.815] Render Requested: cheese 

[15:30:42.651] Render Requested: butter 

[15:30:43.217] Render Requested: cheese 

[15:30:43.269] Render Requested: fish 

[15:30:43.551] Render Requested: meat 

[15:30:43.885] Render Requested: beer 

[15:30:45.584] TransferItem Name: 浊酒 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:30:46.019] Render Requested: tools 

[15:30:46.186] Render Requested: iron 

[15:30:46.437] Render Requested: lz_spear_youzhou_04 

[15:30:47.656] Render Requested: sg_sword_1h_001 

[15:30:47.675] Render Requested: sg_t1_ht_sword_001 

[15:30:47.756] Render Requested: sg_t1_ht_sword_002 

[15:30:47.772] Render Requested: sg_t2_ht_sword_001 

[15:30:48.073] Render Requested: narrow_sword_t3 

[15:30:48.107] Render Requested: sg_sword_1h_005 

[15:30:48.239] Render Requested: sg_t4_ht_sword_001 

[15:30:48.823] Render Requested: sg_axe_001 

[15:30:48.889] Render Requested: peasant_sickle_1_t1 

[15:30:49.057] Render Requested: sg_t2_ht_axe_003 

[15:30:49.089] Render Requested: sg_t3_ht_axe_002 

[15:30:49.156] Render Requested: sg_t3_ht_axe_003 

[15:30:49.407] Render Requested: morningstar_mace_t3 

[15:30:49.557] Render Requested: simple_sparth_axe_t2 

[15:30:50.271] Render Requested: sg_arrows_004 

[15:30:50.271] Render Requested: sg_arrows_005 

[15:30:50.271] Render Requested: lz_arrow_qingzhou_01 

[15:30:50.271] Render Requested: range_arrows 

[15:30:50.271] Render Requested: lz_arrow_xuzhou_02 

[15:30:50.271] Render Requested: vlandic_arrows 

[15:30:50.271] Render Requested: lz_arrow_bingzhou_01 

[15:30:50.271] Render Requested: lz_arrow_yongliang_01 

[15:30:50.271] Render Requested: lz_arrow_jjc_01 

[15:30:50.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:51.008] Render Requested: lz_arrow_yongliang_01 

[15:30:51.008] Render Requested: lz_arrow_youzhou_01 

[15:30:51.445] Render Requested: lz_arrow_jjc_01 

[15:30:51.674] Render Requested: lz_arrow_han_02 

[15:30:52.608] Render Requested: lz_arrow_jjc_01 

[15:30:52.943] Render Requested: lz_arrow_han_02 

[15:30:53.043] Render Requested: lz_xbow_han_05 

[15:30:53.193] Render Requested: lz_xbow_jizhou_01 

[15:30:53.210] Render Requested: lz_xbow_yuzhou_01 

[15:30:53.309] Render Requested: lz_xbow_han_01 

[15:30:53.459] Render Requested: lz_xbow_yuzhou_03 

[15:30:53.510] Render Requested: lz_xbow_yanzhou_02 

[15:30:54.565] Render Requested: lz_xbow_yuzhou_03 

[15:30:54.628] Render Requested: bolt_a 

[15:30:54.678] Render Requested: sg_t1_shortaxe_001 

[15:30:55.296] Render Requested: sg_t2_shortaxe_001 

[15:30:55.528] Render Requested: western_javelin_1_t2 

[15:30:56.328] Render Requested: sg_t2_shortaxe_001 

[15:30:56.345] Render Requested: sg_t1_shortaxe_001 

[15:30:56.413] Render Requested: bolt_a 

[15:30:58.133] Render Requested: sg_ar_c06_s5002_shoulder 

[15:30:58.133] Render Requested: sg_ar_c06_s5002_body 

[15:30:58.133] Render Requested: sg_ar_c11_com01_arm 

[15:30:58.133] Render Requested: lz_shuangshou_bingzhou_03 

[15:30:58.133] Render Requested: western_javelin_1_t2 

[15:30:58.133] Render Requested: western_javelin_1_t2 

[15:30:58.133] Render Requested: western_javelin_1_t2 

[15:30:59.253] Render Requested: fur_hood 

[15:30:59.253] Render Requested: scarf 

[15:30:59.253] Render Requested: khuzait_civil_coat_b 

[15:30:59.253] Render Requested: khuzait_curved_boots 

[15:30:59.254] Render Requested: simple_sabre_sword_t2 

[15:30:59.255] Render Requested: sumpter_horse 

[15:30:59.255] Render Requested: bandit_saddle_steppe 

[15:30:59.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:59.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:59.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:59.645] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:30:59.679] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:30:59.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:30:59.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:00.215] Render Requested: khuzait_civil_coat_b 

[15:31:07.671] Render Requested: simple_sabre_sword_t2 

[15:31:08.803] Render Requested: simple_sabre_sword_t2 

[15:31:10.488] TransferItem Name: 简易刀 | From: Equipment To: PlayerInventory | Amount: 1 

[15:31:10.499] Render Requested: simple_sabre_sword_t2 

[15:31:10.940] Render Requested: lz_xbow_yongliang_01 

[15:31:11.027] Render Requested: lz_xbow_jizhou_01 

[15:31:11.158] Render Requested: lz_xbow_yongliang_01 

[15:31:11.224] Render Requested: lz_xbow_yanzhou_01 

[15:31:11.374] Render Requested: lz_xbow_yizhou_01 

[15:31:11.476] Render Requested: lz_xbow_han_05 

[15:31:11.825] Render Requested: lz_xbow_yizhou_01 

[15:31:11.926] Render Requested: lz_xbow_yongliang_01 

[15:31:12.010] Render Requested: lz_xbow_yanzhou_01 

[15:31:12.058] Render Requested: lz_xbow_yizhou_01 

[15:31:12.125] Render Requested: lz_xbow_han_05 

[15:31:12.141] Render Requested: lz_arrow_han_02 

[15:31:12.208] Render Requested: lz_arrow_jjc_01 

[15:31:12.392] Render Requested: lz_arrow_yongliang_01 

[15:31:12.791] Render Requested: lz_arrow_bingzhou_01 

[15:31:12.892] Render Requested: vlandic_arrows 

[15:31:12.976] Render Requested: lz_arrow_xuzhou_02 

[15:31:13.043] Render Requested: range_arrows 

[15:31:13.276] Render Requested: range_arrows 

[15:31:13.326] Render Requested: lz_arrow_xuzhou_02 

[15:31:13.492] Render Requested: vlandic_arrows 

[15:31:13.559] Render Requested: lz_arrow_bingzhou_01 

[15:31:14.694] Render Requested: lz_arrow_yongliang_01 

[15:31:15.262] Render Requested: lz_arrow_bingzhou_01 

[15:31:15.878] Render Requested: lz_arrow_yongliang_01 

[15:31:16.244] Render Requested: lz_arrow_bingzhou_01 

[15:31:16.695] Render Requested: vlandic_arrows 

[15:31:17.379] Render Requested: lz_arrow_bingzhou_01 

[15:31:17.763] Render Requested: vlandic_arrows 

[15:31:18.415] Render Requested: lz_arrow_bingzhou_01 

[15:31:19.145] Render Requested: lz_arrow_bingzhou_01 

[15:31:19.862] TransferItem Name: 12并州羽箭 | From: OtherInventory To: Equipment | Amount: 1 

[15:31:19.867] Render Requested: lz_arrow_bingzhou_01 

[15:31:20.099] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:20.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:20.100] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:31:20.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:20.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:20.103] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:20.107] Render Requested: lz_arrow_bingzhou_01 

[15:31:20.147] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:31:20.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:20.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:20.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:20.313] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:31:20.313] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:20.347] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:31:20.415] Render Requested: lz_arrow_qingzhou_01 

[15:31:20.416] Render Requested: lz_arrow_bingzhou_01 

[15:31:20.799] Render Requested: sg_arrows_004 

[15:31:20.865] Render Requested: sg_arrows_003 

[15:31:20.883] Render Requested: sg_arrows_002 

[15:31:20.935] Render Requested: sg_arrows_001 

[15:31:21.099] Render Requested: default_arrows 

[15:31:21.116] Render Requested: lz_bow_yanzhou_05 

[15:31:21.182] Render Requested: lz_bow_youzhou_04 

[15:31:21.199] Render Requested: lz_bow_han_04 

[15:31:21.266] Render Requested: lz_longbow_yangzhou_04 

[15:31:21.399] Render Requested: lz_bow_yongliang_04 

[15:31:21.668] Render Requested: lz_bow_youzhou_03 

[15:31:21.883] Render Requested: lz_longbow_han_01 

[15:31:23.418] Render Requested: lz_bow_youzhou_03 

[15:31:24.404] Render Requested: lz_longbow_han_01 

[15:31:25.753] Render Requested: lz_bow_youzhou_03 

[15:31:26.271] Render Requested: lz_longbow_han_01 

[15:31:27.604] Render Requested: lz_longbow_yanzhou_01 

[15:31:28.555] Render Requested: composite_bow 

[15:31:29.457] Render Requested: lz_longbow_yanzhou_01 

[15:31:31.711] Render Requested: lz_longbow_han_01 

[15:31:32.343] Render Requested: lz_longbow_yanzhou_01 

[15:31:33.027] Render Requested: lz_longbow_han_01 

[15:31:33.659] Render Requested: lz_longbow_yanzhou_01 

[15:31:34.762] Render Requested: lz_longbow_han_01 

[15:31:36.393] Render Requested: lz_longbow_han_01 

[15:31:37.060] TransferItem Name: 01汉桑木长弓 | From: OtherInventory To: Equipment | Amount: 1 

[15:31:37.069] Render Requested: lz_longbow_han_01 

[15:31:37.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:37.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:37.171] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:31:37.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:37.172] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:37.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:37.181] Render Requested: lz_longbow_han_01 

[15:31:37.227] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:31:37.227] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:37.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:37.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:37.411] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:31:37.411] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:31:37.529] Render Requested: composite_bow 

[15:31:37.529] Render Requested: lz_longbow_han_01 

[15:31:37.816] Render Requested: lz_bow_xuzhou_03 

[15:31:37.869] Render Requested: lz_bow_qingzhou_03 

[15:31:37.930] Render Requested: lz_longbow_yangzhou_03 

[15:31:37.951] Render Requested: sg_gong_005 

[15:31:38.046] Render Requested: lz_bow_youzhou_01 

[15:31:38.116] Render Requested: lz_bow_yongliang_02 

[15:31:38.284] Render Requested: lz_bow_xuzhou_02 

[15:31:38.346] Render Requested: lz_bow_jjc_01 

[15:31:38.367] Render Requested: lz_bow_han_01 

[15:31:38.463] Render Requested: lz_longbow_yangzhou_02 

[15:31:38.581] Render Requested: lz_bow_yongliang_01 

[15:31:39.180] Render Requested: lz_bow_youzhou_05 

[15:31:39.251] Render Requested: lz_arrow_youzhou_02 

[15:31:39.252] Render Requested: lz_arrow_bingzhou_01 

[15:31:39.848] Render Requested: lz_bow_qingzhou_01 

[15:31:39.848] Render Requested: lz_longbow_han_01 

[15:31:39.951] Render Requested: lz_longbow_yangzhou_01 

[15:31:40.054] Render Requested: lz_bow_yongliang_01 

[15:31:40.282] Render Requested: lz_bow_qingzhou_01 

[15:31:40.304] Render Requested: lz_bow_yanzhou_01 

[15:31:40.352] Render Requested: lz_bow_xuzhou_01 

[15:31:40.421] Render Requested: lz_longbow_bingzhou_01 

[15:31:40.537] Render Requested: sg_gong_004 

[15:31:40.616] Render Requested: lz_shield_yongliang_06 

[15:31:42.133] Render Requested: sg_t1_ht_axe_002 

[15:31:42.217] Render Requested: small_spurred_axe_t2 

[15:31:42.384] Render Requested: sg_t3_ht_axe_003 

[15:31:42.400] Render Requested: tzkurion_axe_t3 

[15:31:42.485] Render Requested: sg_t3_ht_axe_005 

[15:31:42.700] Render Requested: morningstar_mace_t3 

[15:31:42.717] Render Requested: steel_mace_t3 

[15:31:42.784] Render Requested: sg_t3_ht_mace_001 

[15:31:43.033] Render Requested: sg_t3_ht_axe2_005 

[15:31:43.051] Render Requested: sg_t1_ht_mace2_002 

[15:31:43.120] Render Requested: peasant_pitchfork_1_t1 

[15:31:43.318] Render Requested: triangluar_spear_t3 

[15:31:43.390] Render Requested: sg_t2_ht_spear2_001 

[15:31:43.468] Render Requested: sg_t3_ht_spear2_001 

[15:31:43.734] Render Requested: simple_pike_t2 

[15:31:43.801] Render Requested: peasant_polearm_1_t1 

[15:31:43.885] Render Requested: military_fork_pike_t3 

[15:31:45.021] Render Requested: peasant_polearm_1_t1 

[15:31:45.102] Render Requested: sg_t4_ht_spear_001 

[15:31:45.236] Render Requested: sg_spear_009 

[15:31:45.624] Render Requested: sg_t4_ht_spear_001 

[15:31:45.754] Render Requested: simple_pike_t2 

[15:31:46.104] Render Requested: peasant_polearm_1_t1 

[15:31:46.203] Render Requested: military_fork_pike_t3 

[15:31:46.287] Render Requested: sg_spear_whole_004 

[15:31:46.470] Render Requested: military_fork_pike_t3 

[15:31:46.921] Render Requested: thamaskene_pike_t4 

[15:31:47.004] Render Requested: sg_spear_whole_003 

[15:31:47.387] Render Requested: sg_t1_ht_sword_001 

[15:31:47.754] Render Requested: sg_spear_whole_003 

[15:31:47.905] Render Requested: thamaskene_pike_t4 

[15:31:47.972] Render Requested: fine_pike_t4 

[15:31:48.006] Render Requested: sg_spear_whole_004 

[15:31:48.105] Render Requested: military_fork_pike_t3 

[15:31:48.356] Render Requested: peasant_polearm_1_t1 

[15:31:48.425] Render Requested: simple_pike_t2 

[15:31:48.488] Render Requested: sg_t4_ht_spear_001 

[15:31:48.506] Render Requested: sg_spear_009 

[15:31:48.555] Render Requested: sg_t4_ht_spear2_001 

[15:31:48.624] Render Requested: sg_spear_026 

[15:31:48.790] Render Requested: sg_polearm_012 

[15:31:48.855] Render Requested: wide_leaf_spear_t4 

[15:31:48.939] Render Requested: sg_polearm_008 

[15:31:48.956] Render Requested: sg_t3_ht_spear2_001 

[15:31:49.072] Render Requested: sg_t2_ht_spear2_001 

[15:31:49.173] Render Requested: triangluar_spear_t3 

[15:31:49.306] Render Requested: sg_t1_ht_spear_001 

[15:31:49.323] Render Requested: sg_polearm_001 

[15:31:49.423] Render Requested: sg_spear_018 

[15:31:49.756] Render Requested: sg_polearm_001 

[15:31:49.990] Render Requested: sg_spear_004 

[15:31:50.156] Render Requested: sg_t3_ht_axe2_005 

[15:31:50.173] Render Requested: sg_t4_ht_axe2_004 

[15:31:50.257] Render Requested: sg_axe_2h_001 

[15:31:50.360] Render Requested: sg_t1_ht_axe2_004 

[15:31:50.556] Render Requested: sg_t3_ht_mace_001 

[15:31:50.573] Render Requested: steel_mace_t3 

[15:31:50.657] Render Requested: morningstar_mace_t3 

[15:31:50.890] Render Requested: sg_t2_ht_mace_002 

[15:31:51.291] Render Requested: sg_t1_ht_mace_001 

[15:31:51.374] Render Requested: sg_t1_ht_mace_002 

[15:31:51.441] Render Requested: peasant_hammer_1_t1 

[15:31:51.459] Render Requested: peasant_hammer_2_t1 

[15:31:51.624] Render Requested: battle_axe_t4 

[15:31:52.359] Render Requested: sg_t3_ht_axe_005 

[15:31:52.977] Render Requested: tzkurion_axe_t3 

[15:31:53.778] Render Requested: sg_t3_ht_axe_003 

[15:31:54.026] Render Requested: sg_t3_ht_axe_002 

[15:31:54.376] Render Requested: sg_t3_ht_axe_003 

[15:31:54.427] Render Requested: tzkurion_axe_t3 

[15:31:54.562] Render Requested: sg_t3_ht_axe_003 

[15:31:54.627] Render Requested: sg_t3_ht_axe_002 

[15:31:54.744] Render Requested: sg_t2_ht_axe_003 

[15:31:55.096] Render Requested: sg_t3_ht_axe_002 

[15:31:55.178] Render Requested: tzkurion_axe_t3 

[15:31:58.982] Render Requested: sg_t3_ht_axe_005 

[15:31:59.063] Render Requested: peasant_hammer_1_t1 

[15:31:59.181] Render Requested: peasant_hammer_2_t1 

[15:31:59.298] Render Requested: sg_t3_ht_axe_002 

[15:31:59.331] Render Requested: sg_t3_ht_axe_003 

[15:31:59.414] Render Requested: tzkurion_axe_t3 

[15:31:59.464] Render Requested: sg_t3_ht_axe_003 

[15:31:59.516] Render Requested: sg_t3_ht_axe_002 

[15:31:59.614] Render Requested: sg_t3_ht_axe_001 

[15:31:59.648] Render Requested: small_spurred_axe_t2 

[15:31:59.798] Render Requested: sg_t1_ht_axe_002 

[15:31:59.834] Render Requested: sg_t2_ht_axe_004 

[15:31:59.965] Render Requested: peasant_pickaxe_1_t1 

[15:32:00.032] Render Requested: sg_t1_axe_001 

[15:32:00.066] Render Requested: sg_axe_1h_001 

[15:32:00.315] Render Requested: peasant_hatchet_1_t1 

[15:32:00.499] Render Requested: sg_axe_whole_002_a_1h 

[15:32:00.551] Render Requested: sg_axe_whole_002_b_1h 

[15:32:00.599] Render Requested: sg_axe_whole_003_1h 

[15:32:00.682] Render Requested: sg_sword_1h_014 

[15:32:03.435] Render Requested: sg_axe_whole_003_1h 

[15:32:03.600] Render Requested: sg_sword_1h_014 

[15:32:04.505] Render Requested: sg_t4_ht_sword_001 

[15:32:06.270] Render Requested: sg_sword_1h_005 

[15:32:07.254] Render Requested: star_falchion_sword_t3 

[15:32:08.303] Render Requested: star_falchion_sword_t3 

[15:32:09.036] TransferItem Name: 星头单刀 | From: OtherInventory To: Equipment | Amount: 1 

[15:32:09.045] Render Requested: star_falchion_sword_t3 

[15:32:09.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:09.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:09.133] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:09.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:09.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:09.139] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:09.143] Render Requested: star_falchion_sword_t3 

[15:32:09.187] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:09.187] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:09.187] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:09.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:09.354] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:09.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:09.440] Render Requested: star_falchion_sword_t3 

[15:32:09.440] Render Requested: simple_sabre_sword_t2 

[15:32:09.454] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:09.937] TransferItem Name: 简易刀 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:32:09.947] Render Requested: simple_sabre_sword_t2 

[15:32:10.807] Render Requested: narrow_sword_t3 

[15:32:11.774] Render Requested: fur_hood 

[15:32:11.791] Render Requested: reinforced_horsemans_kite_shield 

[15:32:11.859] Render Requested: studded_bound_kite_shield 

[15:32:12.141] Render Requested: light_horsemans_kite_shield 

[15:32:12.258] Render Requested: fortified_kite_shield 

[15:32:12.392] Render Requested: battania_large_shield_b 

[15:32:12.574] Render Requested: fortified_kite_shield 

[15:32:14.578] Render Requested: steppe_guardian_shield 

[15:32:14.793] Render Requested: heavy_horsemans_kite_shield 

[15:32:15.444] Render Requested: stronger_reinforced_kite_shield 

[15:32:16.728] Render Requested: reinforced_kite_shield 

[15:32:17.846] Render Requested: stronger_reinforced_kite_shield 

[15:32:18.447] Render Requested: reinforced_kite_shield 

[15:32:18.795] Render Requested: reinforced_kite_shield 

[15:32:19.445] TransferItem Name: 强化筝形盾 | From: OtherInventory To: Equipment | Amount: 1 

[15:32:19.453] Render Requested: reinforced_kite_shield 

[15:32:19.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.512] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:19.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.517] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.521] Render Requested: reinforced_kite_shield 

[15:32:19.564] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:19.564] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.564] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.729] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:19.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.746] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:19.746] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.746] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:19.881] Render Requested: lz_longbow_han_01 

[15:32:20.165] Render Requested: scarf 

[15:32:20.187] Render Requested: light_horsemans_kite_shield 

[15:32:20.216] Render Requested: reinforced_kite_shield 

[15:32:20.299] Render Requested: studded_bound_kite_shield 

[15:32:20.365] Render Requested: reinforced_horsemans_kite_shield 

[15:32:20.385] Render Requested: bound_horsemans_kite_shield 

[15:32:20.997] Render Requested: sg_npc_bartender_head 

[15:32:20.997] Render Requested: lz_yanzhou_mao_03 

[15:32:20.997] Render Requested: sg_npc_clerk_head 

[15:32:20.997] Render Requested: lz_yanzhou_mao_01 

[15:32:20.997] Render Requested: sg_ar_c05_g008_head 

[15:32:20.997] Render Requested: sg_ar_c05_g009_head 

[15:32:20.997] Render Requested: sg_npc_guard_head 

[15:32:20.997] Render Requested: sg_npc_wenguan_head 

[15:32:20.997] Render Requested: sg_npc_wuguan_head 

[15:32:20.997] Render Requested: sg_ar_c05_g006_head03 

[15:32:20.997] Render Requested: sg_ar_c05_s3002_head_b 

[15:32:20.997] Render Requested: lz_yanzhou_mao_04 

[15:32:20.997] Render Requested: lz_yanzhou_mao_05 

[15:32:20.997] Render Requested: sg_ar_c05_s5004_head 

[15:32:20.997] Render Requested: sg_ar_c05_s2001_head 

[15:32:20.997] Render Requested: lz_yanzhou_mao_06 

[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.183] Render Requested: sg_npc_clerk_head 

[15:32:21.183] Render Requested: fur_hood 

[15:32:21.331] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.331] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.331] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.331] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.416] Render Requested: lz_yanzhou_mao_01 

[15:32:21.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.567] Render Requested: sg_ar_c05_g008_head 

[15:32:21.601] Render Requested: sg_ar_c05_g009_head 

[15:32:21.650] Render Requested: sg_npc_guard_head 

[15:32:21.700] Render Requested: sg_npc_wenguan_head 

[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.769] Render Requested: sg_npc_wuguan_head 

[15:32:22.084] Render Requested: sg_npc_wenguan_head 

[15:32:22.183] Render Requested: sg_ar_c05_g009_head 

[15:32:22.334] Render Requested: sg_npc_guard_head 

[15:32:22.383] Render Requested: sg_npc_wenguan_head 

[15:32:22.453] Render Requested: sg_npc_wuguan_head 

[15:32:22.834] Render Requested: sg_ar_c05_g006_head03 

[15:32:22.885] Render Requested: sg_ar_c05_s3002_head_b 

[15:32:22.986] Render Requested: lz_yanzhou_mao_04 

[15:32:23.168] Render Requested: sg_ar_c05_s3002_head_b 

[15:32:23.848] Render Requested: lz_yanzhou_mao_08 

[15:32:23.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.936] Render Requested: lz_yanzhou_mao_04 

[15:32:23.949] Render Requested: sg_ar_c05_s6002_head 

[15:32:23.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.002] Render Requested: lz_yanzhou_mao_05 

[15:32:24.049] Render Requested: sg_ar_c05_g006_head02 

[15:32:24.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.171] Render Requested: sg_ar_c05_s5004_head 

[15:32:24.266] Render Requested: sg_ar_c05_g005_head 

[15:32:24.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.319] Render Requested: sg_ar_c05_s2001_head 

[15:32:24.319] Render Requested: sg_ar_c05_s4001_head 

[15:32:24.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.367] Render Requested: sg_ar_c05_g002_head 

[15:32:24.368] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.368] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.368] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.386] Render Requested: lz_yanzhou_mao_06 

[15:32:24.403] Render Requested: lz_yanzhou_mao_08 

[15:32:24.432] Render Requested: female_hood 

[15:32:24.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.487] Render Requested: sg_ar_c05_s6002_head 

[15:32:24.533] Render Requested: wrapped_scarf 

[15:32:24.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.736] Render Requested: sg_ar_c05_g006_head02 

[15:32:25.100] Render Requested: female_scarf 

[15:32:25.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.171] Render Requested: sg_ar_c05_g005_head 

[15:32:25.183] Render Requested: sg_ar_c05_g002_shoulder03 

[15:32:25.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.236] Render Requested: sg_ar_c05_s4001_head 

[15:32:25.283] Render Requested: scarf 

[15:32:25.436] Render Requested: sg_ar_c05_g002_head 

[15:32:25.567] Render Requested: sg_ar_c05_g002_shoulder02 

[15:32:25.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.586] Render Requested: sg_ar_c05_s4001_head 

[15:32:25.686] Render Requested: sg_ar_c05_g005_head 

[15:32:27.871] Render Requested: sg_ar_c05_g006_head02 

[15:32:28.341] Render Requested: sg_ar_c05_g005_head 

[15:32:29.942] Render Requested: sg_ar_c05_g006_head02 

[15:32:30.824] Render Requested: sg_ar_c05_g005_head 

[15:32:30.893] Render Requested: sg_ar_c05_s4001_head 

[15:32:31.108] Render Requested: sg_ar_c05_g002_head 

[15:32:34.680] Render Requested: sg_ar_c05_s4001_head 

[15:32:35.211] Render Requested: sg_ar_c05_g002_head 

[15:32:36.159] Render Requested: sg_ar_c05_g005_shoulder_03 

[15:32:36.160] Render Requested: sg_ar_c05_g002_head 

[15:32:36.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:36.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:36.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:36.692] TransferItem Name: 三国-缨饰强化高顶鱼鳞铁胄 | From: OtherInventory To: Equipment | Amount: 1 

[15:32:36.692] TransferItem Name: 厚毛皮风帽 | From: Equipment To: PlayerInventory | Amount: 1 

[15:32:36.706] Render Requested: sg_ar_c05_g002_head 

[15:32:36.706] Render Requested: fur_hood 

[15:32:36.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:36.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:36.956] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:36.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:36.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:36.960] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:36.965] Render Requested: sg_ar_c05_g002_head 

[15:32:37.011] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:37.011] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:37.011] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:37.043] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:37.193] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:37.193] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:39.395] Render Requested: sg_ar_c05_g002_head 

[15:32:39.762] TransferItem Name: 三国-缨饰强化高顶鱼鳞铁胄 | From: Equipment To: OtherInventory | Amount: 1 

[15:32:39.773] Render Requested: sg_ar_c05_g002_head 

[15:32:39.896] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:39.896] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:39.896] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:39.896] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:39.897] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:39.903] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:39.932] Render Requested: sg_ar_c05_s4001_head 

[15:32:39.946] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:39.946] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:39.947] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:39.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:40.031] Render Requested: sg_ar_c05_g005_head 

[15:32:40.112] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:40.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:40.229] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:40.815] Render Requested: sg_ar_c05_g006_head02 

[15:32:40.882] Render Requested: sg_ar_c05_s6002_head 

[15:32:41.047] Render Requested: sg_ar_c05_g006_head02 

[15:32:41.383] Render Requested: sg_ar_c05_g005_head 

[15:32:42.183] Render Requested: sg_ar_c05_s4001_head 

[15:32:42.267] Render Requested: sg_ar_c05_g005_head 

[15:32:42.449] Render Requested: sg_ar_c05_g006_head02 

[15:32:43.218] Render Requested: sg_ar_c05_g005_head 

[15:32:43.515] Render Requested: empire_cape_a 

[15:32:43.515] Render Requested: sg_ar_c05_g005_head 

[15:32:43.982] TransferItem Name: 三国-缨饰强化皮札胄 | From: OtherInventory To: Equipment | Amount: 1 

[15:32:43.991] Render Requested: sg_ar_c05_g005_head 

[15:32:44.084] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:44.084] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:44.084] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:44.084] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:44.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:44.089] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:44.093] Render Requested: sg_ar_c05_g005_head 

[15:32:44.132] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:44.132] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:44.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:44.166] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:44.300] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:44.300] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:44.365] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:45.484] Render Requested: sg_ar_c05_g005_head 

[15:32:45.750] TransferItem Name: 三国-缨饰强化皮札胄 | From: Equipment To: OtherInventory | Amount: 1 

[15:32:45.763] Render Requested: sg_ar_c05_g005_head 

[15:32:45.809] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:45.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:45.810] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:45.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:45.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:45.817] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:45.822] Render Requested: sg_ar_c05_g006_head02 

[15:32:45.867] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:45.868] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:45.868] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:45.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:46.003] Render Requested: sg_ar_c05_s6002_head 

[15:32:46.035] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:46.035] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:46.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:46.167] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:46.170] Render Requested: lz_yanzhou_mao_08 

[15:32:47.405] Render Requested: lz_yanzhou_mao_06 

[15:32:48.839] Render Requested: sg_ar_c05_s2001_head 

[15:32:49.172] Render Requested: sg_ar_c05_s5004_head 

[15:32:50.338] Render Requested: southern_shawl 

[15:32:50.338] Render Requested: sg_ar_c05_s5004_head 

[15:32:50.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:50.688] TransferItem Name: 三国-羽饰冀州皮胄 | From: OtherInventory To: Equipment | Amount: 1 

[15:32:50.694] Render Requested: sg_ar_c05_s5004_head 

[15:32:50.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:50.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:50.853] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:50.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:50.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:50.857] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:50.861] Render Requested: sg_ar_c05_s5004_head 

[15:32:50.905] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:50.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:50.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:50.938] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:51.072] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:51.072] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:32:51.105] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:32:51.341] Render Requested: sg_ar_c05_g002_shoulder03 

[15:32:51.341] Render Requested: scarf 

[15:32:51.459] Render Requested: scarf 

[15:32:51.506] Render Requested: sg_ar_c05_g004_shoulder03 

[15:32:51.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.538] Render Requested: sg_ar_c05_g004_shoulder04 

[15:32:51.572] Render Requested: desert_leather_shoulderpad 

[15:32:51.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.590] Render Requested: empire_cape_a 

[15:32:51.655] Render Requested: sg_ar_c05_g007_shoulder 

[15:32:51.658] Render Requested: southern_shawl 

[15:32:51.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.709] Render Requested: sg_ar_c05_g004_shoulder03 

[15:32:51.789] Render Requested: sg_ar_c05_g004_shoulder02 

[15:32:51.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.842] Render Requested: southern_shawl 

[15:32:51.958] Render Requested: sg_ar_c05_g002_shoulder02 

[15:32:52.061] Render Requested: scarf 

[15:32:52.326] Render Requested: sg_ar_c05_g002_shoulder02 

[15:32:52.379] Render Requested: sg_ar_c05_g005_shoulder_03 

[15:32:52.575] Render Requested: sg_ar_c05_g002_shoulder03 

[15:32:54.178] Render Requested: scarf 

[15:32:54.293] Render Requested: southern_shawl 

[15:32:54.360] Render Requested: sg_ar_c05_g004_shoulder03 

[15:32:55.179] Render Requested: sg_ar_c05_g004_shoulder04 

[15:32:55.695] Render Requested: desert_leather_shoulderpad 

[15:32:55.695] Render Requested: sg_ar_c05_g002_shoulder 

[15:32:55.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.747] Render Requested: sg_ar_c05_g007_shoulder 

[15:32:55.747] Render Requested: sg_ar_c05_s7001_shoulder 

[15:32:55.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.798] Render Requested: sg_ar_c05_g004_shoulder02 

[15:32:55.798] Render Requested: sg_ar_c05_g003_shoulder 

[15:32:55.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.864] Render Requested: sg_ar_c05_g002_shoulder 

[15:32:55.865] Render Requested: sg_ar_c05_g004_shoulder01 

[15:32:55.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:56.042] Render Requested: sg_ar_c05_g005_shoulder_02 

[15:32:56.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:56.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:56.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:56.113] Render Requested: sg_ar_c05_g004_shoulder02 

[15:32:56.212] Render Requested: desert_leather_shoulderpad 

[15:32:56.229] Render Requested: sg_ar_c05_g004_shoulder04 

[15:32:56.315] Render Requested: sg_ar_c05_g004_shoulder03 

[15:32:56.446] Render Requested: sg_ar_c05_g004_shoulder04 

[15:32:56.495] Render Requested: desert_leather_shoulderpad 

[15:32:56.628] Render Requested: sg_ar_c05_g002_shoulder 

[15:32:56.895] Render Requested: sg_ar_c05_g004_shoulder02 

[15:32:57.379] Render Requested: sg_ar_c05_g007_shoulder 

[15:32:58.749] Render Requested: sg_ar_c05_g004_shoulder02 

[15:32:59.549] Render Requested: sg_ar_c05_g007_shoulder 

[15:32:59.647] Render Requested: sg_ar_c05_g004_shoulder04 

[15:33:00.116] Render Requested: sg_ar_c05_g004_shoulder03 

[15:33:01.013] Render Requested: sg_ar_c05_g006_shoulder 

[15:33:01.013] Render Requested: sg_ar_c05_g004_shoulder03 

[15:33:01.030] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:01.030] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:01.030] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:01.513] TransferItem Name: 三国-加强皮札披膊 | From: OtherInventory To: Equipment | Amount: 1 

[15:33:01.513] TransferItem Name: 围巾 | From: Equipment To: PlayerInventory | Amount: 1 

[15:33:01.529] Render Requested: sg_ar_c05_g004_shoulder03 

[15:33:01.529] Render Requested: scarf 

[15:33:01.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:01.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:01.752] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:01.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:01.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:01.763] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:01.813] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:01.813] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:01.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:01.817] Render Requested: sg_ar_c05_g004_shoulder04 

[15:33:01.817] Render Requested: sg_ar_c05_g004_shoulder03 

[15:33:01.836] Render Requested: desert_leather_shoulderpad 

[15:33:01.847] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:01.883] Render Requested: sg_ar_c05_g007_shoulder 

[15:33:01.901] Render Requested: sg_ar_c05_g004_shoulder02 

[15:33:01.981] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:01.981] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:02.001] Render Requested: sg_ar_c05_g002_shoulder 

[15:33:02.052] Render Requested: sg_ar_c05_s7001_shoulder 

[15:33:02.065] Render Requested: sg_ar_c05_s5003_shoulder 

[15:33:02.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.097] Render Requested: sg_ar_c05_g001_shoulder 

[15:33:02.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.117] Render Requested: sg_ar_c05_g003_shoulder 

[15:33:02.130] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:02.135] Render Requested: sg_ar_c05_g004_shoulder01 

[15:33:02.147] Render Requested: sg_ar_c05_s6001_shoulder 

[15:33:02.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.217] Render Requested: sg_ar_c05_g005_shoulder_02 

[15:33:02.231] Render Requested: sg_ar_c05_s6001_shoulder 

[15:33:02.336] Render Requested: sg_ar_c05_g006_shoulder 

[15:33:02.348] Render Requested: half_apron 

[15:33:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.384] Render Requested: sg_ar_c05_s5003_shoulder 

[15:33:02.384] Render Requested: cloth_apron 

[15:33:02.421] Render Requested: merchants_fur_coat 

[15:33:02.450] Render Requested: sg_ar_c05_g001_shoulder 

[15:33:02.469] Render Requested: sg_ar_c05_s6001_shoulder 

[15:33:02.481] Render Requested: sg_ar_c05_g008_body 

[15:33:02.565] Render Requested: sg_ar_c05_g009_body 

[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.687] Render Requested: half_apron 

[15:33:02.687] Render Requested: khuzait_civil_coat_b 

[15:33:02.698] Render Requested: sg_ar_c05_s3002_body 

[15:33:02.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.785] Render Requested: cloth_apron 

[15:33:03.171] Render Requested: merchants_fur_coat 

[15:33:03.235] Render Requested: sg_ar_c05_g008_body 

[15:33:03.302] Render Requested: sg_ar_c05_g009_body 

[15:33:03.320] Render Requested: sg_ar_c05_s3002_body 

[15:33:03.417] Render Requested: sg_npc_barber_body 

[15:33:03.452] Render Requested: sg_npc_maid_body 

[15:33:03.584] Render Requested: sg_npc_wenguan_body 

[15:33:03.953] Render Requested: sg_npc_wuguan_body 

[15:33:04.356] Render Requested: sg_npc_gladiator_body 

[15:33:04.436] Render Requested: sg_npc_merchant_body 

[15:33:04.535] Render Requested: sg_npc_booksellers_body 

[15:33:04.652] Render Requested: sg_npc_clerk_body 

[15:33:04.770] Render Requested: sg_ar_c05_s4003_body 

[15:33:04.837] Render Requested: sg_npc_gladiator_arm 

[15:33:04.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.889] Render Requested: sg_ar_c05_s2001_arm 

[15:33:04.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.918] Render Requested: sg_ar_c05_g007_body 

[15:33:04.936] Render Requested: sg_ar_c05_s5003_body 

[15:33:04.937] Render Requested: sg_ar_c05_s3002_arm 

[15:33:04.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.022] Render Requested: sg_ar_c05_g004_body 

[15:33:05.033] Render Requested: sg_ar_c05_g001_arm 

[15:33:05.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.302] Render Requested: sg_npc_merchant_arm 

[15:33:05.383] Render Requested: sg_ar_c05_g005_arm 

[15:33:05.401] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.401] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.401] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.920] Render Requested: sg_ar_c05_g004_body 

[15:33:06.706] Render Requested: sg_ar_c05_s5003_body 

[15:33:08.541] Render Requested: sg_ar_c05_g007_body 

[15:33:08.640] Render Requested: sg_ar_c05_s3001_body 

[15:33:11.805] Render Requested: sg_ar_c05_g002_arm 

[15:33:11.805] Render Requested: sg_ar_c05_s3001_body 

[15:33:11.823] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:11.823] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:11.823] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:12.857] TransferItem Name: 三国-冀州玄色皮札甲 | From: OtherInventory To: Equipment | Amount: 1 

[15:33:12.857] TransferItem Name: 奢华厚外套 | From: Equipment To: PlayerInventory | Amount: 1 

[15:33:12.867] Render Requested: sg_ar_c05_s3001_body 

[15:33:12.867] Render Requested: khuzait_civil_coat_b 

[15:33:13.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:13.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:13.214] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:13.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:13.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:13.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:13.243] Render Requested: sg_ar_c05_g004_body 

[15:33:13.243] Render Requested: sg_ar_c05_s3001_body 

[15:33:13.273] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:13.273] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:13.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:13.307] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:13.360] Render Requested: sg_npc_merchant_arm 

[15:33:13.441] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:13.441] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:13.476] Render Requested: sg_npc_gladiator_arm 

[15:33:13.525] Render Requested: sg_ar_c05_s2001_arm 

[15:33:13.557] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:13.573] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:13.708] Render Requested: sg_ar_c05_s3002_arm 

[15:33:13.775] Render Requested: sg_ar_c05_g001_arm 

[15:33:13.775] Render Requested: sg_ar_c05_g004_arm 

[15:33:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.825] Render Requested: sg_ar_c05_g005_arm 

[15:33:13.825] Render Requested: sg_ar_c05_g006_arm 

[15:33:13.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.875] Render Requested: sg_ar_c05_g002_arm 

[15:33:13.876] Render Requested: sg_ar_c05_g003_arm 

[15:33:13.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.943] Render Requested: sg_ar_c05_g004_arm 

[15:33:13.943] Render Requested: ladys_shoe 

[15:33:14.091] Render Requested: leather_shoes 

[15:33:14.143] Render Requested: sg_ar_c05_g006_arm 

[15:33:14.293] Render Requested: sg_ar_c05_g004_arm 

[15:33:14.376] Render Requested: sg_ar_c05_g005_arm 

[15:33:14.392] Render Requested: sg_ar_c05_g001_arm 

[15:33:14.542] Render Requested: sg_ar_c05_g005_arm 

[15:33:14.844] Render Requested: sg_ar_c05_g002_arm 

[15:33:14.944] Render Requested: sg_ar_c05_g006_arm 

[15:33:15.378] Render Requested: sg_ar_c05_g004_arm 

[15:33:15.511] Render Requested: sg_ar_c05_g002_arm 

[15:33:15.593] Render Requested: sg_ar_c05_g005_arm 

[15:33:15.746] Render Requested: sg_ar_c05_g001_arm 

[15:33:16.243] Render Requested: sg_ar_c05_s3002_arm 

[15:33:17.294] Render Requested: sg_ar_c05_s1001_leg 

[15:33:17.294] Render Requested: sg_ar_c05_s3002_arm 

[15:33:17.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:17.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:17.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:17.844] TransferItem Name: 三国-冀州缝制皮护臂 | From: OtherInventory To: Equipment | Amount: 1 

[15:33:17.849] Render Requested: sg_ar_c05_s3002_arm 

[15:33:18.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:18.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:18.142] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:18.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:18.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:18.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:18.164] Render Requested: sg_ar_c05_g005_arm 

[15:33:18.164] Render Requested: sg_ar_c05_s3002_arm 

[15:33:18.194] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:18.194] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:18.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:18.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:18.231] Render Requested: sg_ar_c05_g002_arm 

[15:33:18.331] Render Requested: sg_ar_c05_g004_arm 

[15:33:18.378] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:18.378] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:18.400] Render Requested: sg_ar_c05_g006_arm 

[15:33:18.510] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:18.581] Render Requested: sg_ar_c05_g003_arm 

[15:33:18.628] Render Requested: sg_ar_c05_g008_leg 

[15:33:18.648] Render Requested: ladys_shoe 

[15:33:18.648] Render Requested: khuzait_curved_boots 

[15:33:18.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.745] Render Requested: sg_npc_booksellers_leg 

[15:33:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.800] Render Requested: leather_shoes 

[15:33:19.298] Render Requested: ladys_shoe 

[15:33:19.614] Render Requested: leather_shoes 

[15:33:19.749] Render Requested: ladys_shoe 

[15:33:20.332] Render Requested: leather_shoes 

[15:33:20.368] Render Requested: ladys_shoe 

[15:33:20.417] Render Requested: sg_ar_c05_g003_arm 

[15:33:20.417] Render Requested: sg_ar_c05_s3002_arm 

[15:33:20.466] Render Requested: sg_ar_c05_g006_arm 

[15:33:20.533] Render Requested: sg_ar_c05_g004_arm 

[15:33:20.649] Render Requested: sg_ar_c05_g002_arm 

[15:33:21.383] Render Requested: sg_ar_c05_g004_arm 

[15:33:21.451] Render Requested: sg_ar_c05_g006_arm 

[15:33:21.499] Render Requested: sg_ar_c05_g003_arm 

[15:33:21.600] Render Requested: ladys_shoe 

[15:33:21.600] Render Requested: khuzait_curved_boots 

[15:33:22.167] Render Requested: leather_shoes 

[15:33:22.598] Render Requested: sg_npc_barber_leg 

[15:33:22.615] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.615] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.615] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.615] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.650] Render Requested: sg_ar_c05_s1001_leg 

[15:33:22.665] Render Requested: ragged_boots 

[15:33:22.666] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.736] Render Requested: sg_ar_c05_g008_leg 

[15:33:22.765] Render Requested: sg_npc_guard_leg 

[15:33:22.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.000] Render Requested: sg_npc_booksellers_leg 

[15:33:23.132] Render Requested: strapped_shoes 

[15:33:23.184] Render Requested: sg_npc_barber_leg 

[15:33:23.184] Render Requested: sg_ar_c05_s2001_leg 

[15:33:23.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.219] Render Requested: sg_npc_gladiator_leg 

[15:33:23.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.265] Render Requested: sg_npc_peddler_leg 

[15:33:23.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.284] Render Requested: sg_npc_guard_leg 

[15:33:23.301] Render Requested: strapped_shoes 

[15:33:23.316] Render Requested: sg_npc_wenguan_leg 

[15:33:23.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.368] Render Requested: sg_ar_c05_s2001_leg 

[15:33:23.382] Render Requested: sg_npc_wuguan_leg 

[15:33:23.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.553] Render Requested: strapped_shoes 

[15:33:23.553] Render Requested: sg_ar_c05_g007_leg 

[15:33:23.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.635] Render Requested: khuzait_curved_boots 

[15:33:24.518] Render Requested: strapped_shoes 

[15:33:24.635] Render Requested: sg_ar_c05_s2001_leg 

[15:33:24.752] Render Requested: sg_npc_gladiator_leg 

[15:33:24.770] Render Requested: sg_npc_peddler_leg 

[15:33:24.838] Render Requested: sg_npc_wenguan_leg 

[15:33:24.986] Render Requested: sg_npc_wuguan_leg 

[15:33:24.986] Render Requested: sg_ar_c05_g002_leg 

[15:33:25.001] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.001] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.001] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.019] Render Requested: sg_ar_c05_g005_leg 

[15:33:25.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.055] Render Requested: sg_ar_c05_g006_leg 

[15:33:25.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.085] Render Requested: sg_ar_c05_g002_leg 

[15:33:25.103] Render Requested: sg_ar_c05_g005_leg 

[15:33:25.103] Render Requested: sg_ar_c05_s5003_leg 

[15:33:25.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.153] Render Requested: sg_ar_c05_g006_leg 

[15:33:25.153] Render Requested: sg_ar_c05_g001_leg 

[15:33:25.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.272] Render Requested: sg_ar_c05_g003_leg 

[15:33:25.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.302] Render Requested: sg_ar_c05_s5003_leg 

[15:33:25.406] Render Requested: sg_ar_c05_g001_leg 

[15:33:25.406] Render Requested: sg_ar_c05_g004_leg 

[15:33:25.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.470] Render Requested: sg_ar_c05_g003_leg 

[15:33:25.520] Render Requested: sg_ar_c05_g004_leg 

[15:33:25.570] Render Requested: sg_ar_c11_com01_arm 

[15:33:25.570] Render Requested: sg_ar_c05_s3002_arm 

[15:33:25.803] Render Requested: sg_ar_c05_g004_leg 

[15:33:25.803] Render Requested: khuzait_curved_boots 

[15:33:25.903] Render Requested: sg_ar_c05_g003_leg 

[15:33:25.937] Render Requested: sg_ar_c05_g001_leg 

[15:33:26.053] Render Requested: sg_ar_c05_s5003_leg 

[15:33:26.272] Render Requested: sg_ar_c05_g006_leg 

[15:33:26.504] Render Requested: sg_ar_c05_g005_leg 

[15:33:26.521] Render Requested: sg_ar_c05_g002_leg 

[15:33:26.723] Render Requested: sg_ar_c05_g005_leg 

[15:33:27.488] Render Requested: sg_ar_c05_g006_leg 

[15:33:27.754] Render Requested: sg_ar_c05_s5003_leg 

[15:33:28.041] Render Requested: sg_ar_c05_g001_leg 

[15:33:29.257] Render Requested: sg_ar_c05_s5003_leg 

[15:33:29.308] Render Requested: sg_ar_c05_g006_leg 

[15:33:29.373] Render Requested: sg_ar_c05_g005_leg 

[15:33:30.173] Render Requested: sg_ar_c05_g002_leg 

[15:33:31.024] Render Requested: sg_ar_c05_g005_leg 

[15:33:32.258] Render Requested: sg_ar_c05_g002_leg 

[15:33:32.572] Render Requested: sg_ar_c05_g002_leg 

[15:33:33.090] TransferItem Name: 三国-冀州华丽衬布加强覆铁叶皮护胫方头布履1 | From: OtherInventory To: Equipment | Amount: 1 

[15:33:33.090] TransferItem Name: 弯靴 | From: Equipment To: PlayerInventory | Amount: 1 

[15:33:33.103] Missing shader from sack: pbr_metallic_gbuffer
[15:33:33.103] Missing shader from sack: pbr_metallic_gbuffer
[15:33:33.103] Missing shader from sack: pbr_metallic_gbuffer
[15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 266240, 0.
[15:33:33.103] Missing shader from sack: pbr_metallic_shadowmap
[15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 266242, 0.
[15:33:33.103] Missing shader from sack: pbr_metallic_shadowmap
[15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 266242, 0.
[15:33:33.103] Missing shader from sack: pbr_metallic_shadowmap
[15:33:33.103] Missing shader from sack: pbr_metallic_pointlight
[15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 266240, 0.
[15:33:33.103] Missing shader from sack: pbr_metallic_pointlight
[15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 266242, 0.
[15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 266242, 0.
[15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 266240, 0.
[15:33:33.103] Missing shader from sack: pbr_metallic_constant_output
[15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 266242, 0.
[15:33:33.103] Missing shader from sack: pbr_metallic_constant_output
[15:33:33.103] Missing shader from sack: pbr_metallic_constant_output
[15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 266240, 0.
[15:33:33.103] Missing shader from sack: pbr_metallic_constant_output
[15:33:33.103] Missing shader from sack: pbr_metallic_constant_output
[15:33:33.103] Missing shader from sack: pbr_metallic_constant_output
[15:33:33.103] Missing shader from sack: pbr_metallic_constant_output
[15:33:33.103] Render Requested: sg_ar_c05_g002_leg 

[15:33:33.104] Render Requested: khuzait_curved_boots 

[15:33:33.292] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 266242, 1.
[15:33:33.292] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 266240, 1.
[15:33:33.296] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 266242, 1.
[15:33:33.336] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 266240, 1.
[15:33:33.340] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 266242, 1.
[15:33:33.346] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 266240, 1.
[15:33:33.352] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 266242, 1.
[15:33:33.488] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 266242, 0.
[15:33:33.539] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 266242, 0.
[15:33:33.543] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 266240, 0.
[15:33:33.560] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 266240, 0.
[15:33:33.678] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 266242, 0.
[15:33:33.709] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 266242, 1.
[15:33:33.750] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 266242, 1.
[15:33:33.761] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 266240, 1.
[15:33:33.772] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 266240, 1.
[15:33:33.840] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 266242, 0.
[15:33:33.876] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 266242, 1.
[15:33:34.029] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 266242, 1.
[15:33:34.049] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 266240, 1.
[15:33:34.063] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 266242, 1.
[15:33:34.216] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:34.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:34.217] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:34.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:34.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:34.224] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:34.274] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:34.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:34.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:34.307] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:34.457] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:33:34.457] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:34.457] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:33:34.591] TransferItem Name: 厚毛皮风帽 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:33:34.594] TransferItem Name: 围巾 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:33:34.602] TransferItem Name: 奢华厚外套 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:33:34.610] TransferItem Name: 弯靴 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:33:34.615] Render Requested: fur_hood 

[15:33:34.615] Render Requested: scarf 

[15:33:34.615] Render Requested: khuzait_civil_coat_b 

[15:33:34.615] Render Requested: khuzait_curved_boots 

[15:33:37.295] Render Requested: sumpter_horse 

[15:33:38.230] Render Requested: sg_ar_c05_g004_leg 

[15:33:38.263] Render Requested: sg_ar_c05_g002_leg 

[15:33:38.630] Render Requested: sg_ar_c05_g006_leg 

[15:33:38.664] Render Requested: sg_ar_c05_g005_leg 

[15:33:38.764] Render Requested: sg_ar_c05_g002_leg 

[15:33:38.816] Render Requested: sg_ar_c05_g007_leg 

[15:33:38.997] Render Requested: sg_ar_c05_s2001_leg 

[15:33:39.030] Render Requested: sg_npc_gladiator_leg 

[15:33:42.800] Render Requested: sg_ar_c05_s5004_head 

[15:33:43.033] Render Requested: light_harness 

[15:33:43.033] Render Requested: bandit_saddle_steppe 

[15:33:43.252] Render Requested: bandit_saddle_steppe 

[15:33:43.471] Render Requested: t3_khuzait_horse 

[15:33:43.471] Render Requested: sumpter_horse 

[15:33:44.222] Render Requested: t2_vlandia_horse 

[15:33:44.434] Render Requested: t2_sturgia_horse 

[15:33:46.253] Render Requested: t2_khuzait_horse 

[15:33:46.808] Render Requested: t2_sturgia_horse 

[15:33:47.301] Render Requested: t2_sturgia_horse 

[15:33:48.252] TransferItem Name: 北地战马 | From: OtherInventory To: Equipment | Amount: 1 

[15:33:48.252] TransferItem Name: 驮马 | From: Equipment To: PlayerInventory | Amount: 1 

[15:33:48.272] Render Requested: t2_sturgia_horse 

[15:33:48.272] Render Requested: sumpter_horse 

[15:33:48.505] Render Requested: t2_sturgia_horse 

[15:33:49.944] Render Requested: sg_ar_c06_s5002_shoulder 

[15:33:49.945] Render Requested: sg_ar_c06_s5002_body 

[15:33:49.945] Render Requested: sg_ar_c11_com01_arm 

[15:33:49.945] Render Requested: sg_ar_c06_s4001_leg 

[15:33:49.945] Render Requested: western_javelin_1_t2 

[15:33:49.945] Render Requested: western_javelin_1_t2 

[15:33:49.945] Render Requested: western_javelin_1_t2 

[15:33:49.945] Render Requested: lz_shuangshou_bingzhou_03 

[15:33:49.945] Render Requested: sg_ar_c06_s4001_head 

[15:33:52.141] Render Requested: sumpter_horse 

[15:33:56.141] TransferItem Name: 驮马 | From: PlayerInventory To: OtherInventory | Amount: 1 

[15:33:56.154] Render Requested: sumpter_horse 

[15:33:56.560] Render Requested: northern_light_harness 

[15:33:56.711] Render Requested: sg_hh_c07_001_t1 

[15:33:56.727] Render Requested: light_harness 

[15:33:56.811] Render Requested: bandit_saddle_steppe 

[15:33:56.913] Render Requested: t3_khuzait_horse 

[15:33:57.030] Render Requested: t2_vlandia_horse 

[15:33:57.677] Render Requested: t2_vlandia_horse 

[15:33:58.229] Render Requested: t2_sturgia_horse 

[15:33:58.411] Render Requested: t2_sturgia_horse 

[15:33:59.211] TransferItem Name: 北地战马 | From: OtherInventory To: Equipment | Amount: 1 

[15:33:59.222] Render Requested: t2_sturgia_horse 

[15:33:59.265] Render Requested: t2_sturgia_horse 

[15:33:59.530] Render Requested: northern_light_harness 

[15:33:59.663] Render Requested: sg_hh_c07_001_t1 

[15:33:59.880] Render Requested: light_harness 

[15:34:00.031] Render Requested: bandit_saddle_steppe 

[15:34:01.067] Render Requested: light_harness 

[15:34:01.513] Render Requested: light_harness 

[15:34:02.098] TransferItem Name: 轻型挽具 | From: OtherInventory To: Equipment | Amount: 1 

[15:34:02.106] Render Requested: light_harness 

[15:34:02.150] Render Requested: light_harness 

[15:34:02.883] Render Requested: sg_ar_c06_s4001_leg 

[15:34:03.934] Render Requested: sg_ar_c11_com01_arm 

[15:34:04.018] Render Requested: sg_ar_c06_s5002_body 

[15:34:04.184] Render Requested: sg_ar_c06_s5002_shoulder 

[15:34:04.385] Render Requested: sg_ar_c06_s4001_head 

[15:34:04.901] Render Requested: western_javelin_1_t2 

[15:34:06.069] Render Requested: lz_shuangshou_bingzhou_03 

[15:34:06.584] Render Requested: lz_shuangshou_bingzhou_03 

[15:34:07.518] TransferItem Name: 12北方边军装饰双手铜斧 | From: Equipment To: PlayerInventory | Amount: 1 

[15:34:07.528] Render Requested: lz_shuangshou_bingzhou_03 

[15:34:08.456] Render Requested: t2_sturgia_horse 

[15:34:08.456] Render Requested: sturgia_horse 

[15:34:08.526] Render Requested: sumpter_horse 

[15:34:09.991] Render Requested: iron 

[15:34:10.057] Render Requested: charcoal 

[15:34:10.088] Render Requested: grain 

[15:34:10.173] Render Requested: fish 

[15:34:10.240] Render Requested: meat 

[15:34:10.341] Render Requested: lz_arrow_youzhou_02 

[15:34:10.406] Render Requested: lz_bow_youzhou_05 

[15:34:10.856] Render Requested: lz_arrow_youzhou_02 

[15:34:11.291] Render Requested: sumpter_horse 

[15:34:11.329] Render Requested: sturgia_horse 

[15:34:11.392] Render Requested: lz_shuangshou_bingzhou_03 

[15:34:14.811] Render Requested: sg_t1_ht_sword_001 

[15:34:15.244] Render Requested: sg_sword_1h_002 

[15:34:15.330] Render Requested: sg_t1_ht_sword_001 

[15:34:15.829] Render Requested: western_javelin_1_t2 

[15:34:16.395] Render Requested: sg_t2_ht_sword_001 

[15:34:16.528] Render Requested: sg_t2_ht_sword_002 

[15:34:16.679] Render Requested: sg_t4_ht_sword_001 

[15:34:16.695] Render Requested: sg_sword_1h_014 

[15:34:16.762] Render Requested: sg_axe_whole_003_1h 

[15:34:16.848] Render Requested: sg_axe_whole_002_b_1h 

[15:34:17.013] Render Requested: sg_axe_001 

[15:34:17.029] Render Requested: peasant_sickle_1_t1 

[15:34:17.079] Render Requested: sg_t2_ht_axe_004 

[15:34:17.146] Render Requested: sg_t1_ht_axe_002 

[15:34:17.330] Render Requested: battle_axe_t4 

[15:34:17.345] Render Requested: peasant_hammer_2_t1 

[15:34:17.430] Render Requested: peasant_hammer_1_t1 

[15:34:17.464] Render Requested: sg_t1_ht_mace_002 

[15:34:17.530] Render Requested: sg_t1_ht_mace_001 

[15:34:17.579] Render Requested: sg_t1_ht_mace_002 

[15:34:17.880] Render Requested: sumpter_horse 

[15:34:18.049] Render Requested: sturgia_horse 

[15:34:18.114] Render Requested: lz_shuangshou_bingzhou_03 

[15:34:18.345] Render Requested: lz_shuangshou_bingzhou_03 

[15:34:18.861] TransferItem Name: 12北方边军装饰双手铜斧 | From: PlayerInventory To: Equipment | Amount: 1 

[15:34:18.867] Render Requested: lz_shuangshou_bingzhou_03 

[15:34:20.246] Force VSync State is now DEACTIVATED 

[15:34:20.246] PopScreen 

[15:34:20.246] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[15:34:20.246] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[15:34:20.246] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[15:34:20.318] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[15:34:20.318] OnScreenListChanged 

[15:34:20.318] SandBox.View.Map.MapScreen::HandleActivate 

[15:34:20.318] SandBox.View.Map.MapScreen::HandleResume 

[15:34:20.350] [GAME MENU] town 

[15:34:20.351] Release Sound Event -1 

[15:34:20.351] Release Sound Event -1 

[15:34:20.351] Release Sound Event -1 

[15:34:20.351] Release Sound Event -1 

[15:34:21.929] Release Sound Event 69068 

[15:34:21.929] Release Sound Event 69067 

[15:34:22.327] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:34:22.327] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:34:33.478] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:34:33.513] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:34:33.513] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:34:33.514] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:34:33.911] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:34:33.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:34:33.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:34:33.932] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:34:33.932] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:34:33.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:34:41.255] Before Daily Tick: 初平元年 冬
一十一月 上旬 

[15:34:43.184] Player has entered city_anpingguo_xindu: 信都 

[15:34:43.184] [GAME MENU] town_outside 

[15:34:43.185] [GAME MENU] town 

[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.280] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.280] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.280] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.576] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.576] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.576] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.631] [GAME MENU] town_backstreet 

[15:34:45.632] Release Sound Event 69076 

[15:34:45.632] Release Sound Event 69077 

[15:34:45.632] Release Sound Event -1 

[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:46.785] [GAME MENU] town 

[15:34:46.790] Release Sound Event 69078 

[15:34:46.790] Release Sound Event 69077 

[15:34:46.790] Release Sound Event 69077 

[15:34:46.790] Release Sound Event -1 

[15:34:49.814] Average value of 五谷 : 0.6556901 

[15:34:49.814] Average value of 鱼 : 2.213089 

[15:34:49.814] Average value of 肉 : 1.703406 

[15:34:49.814] Average value of 奶酥 : 1.424587 

[15:34:49.814] Average value of 葡萄 : 2.924003 

[15:34:49.814] Average value of 枣 : 2.889881 

[15:34:49.814] Average value of 青果 : 2.924453 

[15:34:49.814] Average value of 膏脂 : 2.023685 

[15:34:49.814] Average value of 菜油 : 1.892424 

[15:34:49.814] Average value of 苎麻 : 2.18371 

[15:34:49.814] Average value of 苧布 : 1.918793 

[15:34:49.814] Average value of 羊毛 : 2.149015 

[15:34:49.814] Average value of 布匹 : 1.3 

[15:34:49.814] Average value of 蚕丝 : 0.3166673 

[15:34:49.814] Average value of 绸缎 : 0.8253098 

[15:34:49.814] Average value of 硬木 : 0.8148839 

[15:34:49.814] Average value of 铁 : 1.195701 

[15:34:49.814] Average value of 盐巴 : 2.195634 

[15:34:49.814] Average value of 银矿石 : 2.17475 

[15:34:49.814] Average value of 兽皮 : 0.8548627 

[15:34:49.814] Average value of 陶土 : 1.798835 

[15:34:49.814] Average value of 浊酒 : 0.5218316 

[15:34:49.814] Average value of 西域葡萄酒 : 0.7692643 

[15:34:49.814] Average value of 工具 : 0.4236544 

[15:34:49.814] Average value of 陶瓷 : 1.044502 

[15:34:49.814] Average value of 皮革 : 1.207251 

[15:34:49.814] Average value of 毛皮 : 1.329321 

[15:34:49.814] Average value of 金银器 : 1.355098 

[15:34:49.815] Average value of 箭 : 0.7999995 

[15:34:49.815] Average value of 羊 : 1.417357 

[15:34:49.815] Average value of 牛 : 1.762783 

[15:34:49.815] Average value of 豕 : 0.6775066 

[15:34:49.815] Average value of 驮畜 : 1.089253 

[15:34:49.815] Average value of 坐骑 : 1.376385 

[15:34:49.815] Average value of 战争坐骑 : 0.8244944 

[15:34:49.815] Average value of 贵族坐骑 : 0.9760048 

[15:34:49.815] Average value of 马匹装备 I : 0.808064 

[15:34:49.815] Average value of 马匹装备 II : 0.808064 

[15:34:49.815] Average value of 马匹装备 III : 0.8483866 

[15:34:49.815] Average value of 马匹装备 IV : 1.041935 

[15:34:49.815] Average value of 马匹装备 V : 1.090322 

[15:34:49.815] Average value of 近战武器 I : 0.808064 

[15:34:49.815] Average value of 近战武器 II : 0.7999995 

[15:34:49.815] Average value of 近战武器 III : 0.7999995 

[15:34:49.815] Average value of 近战武器 IV : 0.808064 

[15:34:49.815] Average value of 近战武器 V : 0.8483866 

[15:34:49.815] Average value of 远程武器 I : 0.808064 

[15:34:49.815] Average value of 远程武器 II : 0.808064 

[15:34:49.815] Average value of 远程武器 III : 0.808064 

[15:34:49.815] Average value of 远程武器 IV : 0.8161286 

[15:34:49.815] Average value of 远程武器 V : 0.8577338 

[15:34:49.815] Average value of 盾牌 I : 0.808064 

[15:34:49.815] Average value of 盾牌 II : 0.808064 

[15:34:49.815] Average value of 盾牌 III : 0.808064 

[15:34:49.815] Average value of 盾牌 IV : 0.8161286 

[15:34:49.815] Average value of 盾牌 V : 0.9290318 

[15:34:49.815] Average value of 服装 : 0.7999995 

[15:34:49.815] Average value of 轻甲 : 0.7999995 

[15:34:49.815] Average value of 中甲 : 0.7999995 

[15:34:49.815] Average value of 重甲 : 0.7999995 

[15:34:49.815] Average value of 终极护甲 : 0.8322576 

[15:34:49.815] Average value of 旗帜 : 1.3 

[15:34:49.815] Average value of 未分配 : 1.3 

[15:34:49.815] Force VSync State is now ACTIVE 

[15:34:49.815] PushScreen 

[15:34:49.815] SandBox.View.Map.MapScreen::HandlePause 

[15:34:49.815] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:34:49.815] Release Sound Event 69080 

[15:34:49.815] Release Sound Event 69079 

[15:34:49.815] OnScreenListChanged 

[15:34:49.815] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[15:34:50.788] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[15:34:50.788] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[15:34:51.061] Render Requested: sg_ar_c06_s4001_head 

[15:34:51.061] Render Requested: sg_ar_c06_s6001_shoulder 

[15:34:51.061] Render Requested: sg_ar_c06_s6002_body 

[15:34:51.061] Render Requested: sg_ar_c06_g004_arm 

[15:34:51.061] Render Requested: sg_ar_c06_s4001_leg 

[15:34:51.061] Render Requested: t3_khuzait_horse 

[15:34:51.061] Render Requested: northern_light_harness 

[15:34:51.061] Render Requested: lz_spear_youzhou_04 

[15:34:51.061] Render Requested: stronger_reinforced_kite_shield 

[15:34:51.061] Render Requested: lz_bow_youzhou_04 

[15:34:51.061] Render Requested: lz_arrow_youzhou_01 

[15:34:51.061] Render Requested: sumpter_horse 

[15:34:51.061] Render Requested: old_horse 

[15:34:51.061] Render Requested: pack_camel 

[15:34:51.061] Render Requested: sturgia_horse 

[15:34:51.061] Render Requested: t2_khuzait_horse 

[15:34:51.062] Render Requested: t2_empire_horse 

[15:34:51.062] Render Requested: t2_sturgia_horse 

[15:34:51.062] Render Requested: t2_vlandia_horse 

[15:34:51.062] Render Requested: t3_khuzait_horse 

[15:34:51.062] Render Requested: t3_empire_horse 

[15:34:51.062] Render Requested: t3_aserai_horse 

[15:34:51.062] Render Requested: sg_sword_1h_001 

[15:34:51.062] Render Requested: sg_t1_ht_sword_001 

[15:34:51.062] Render Requested: falchion_sword_t2 

[15:34:51.062] Render Requested: bastard_sword_t2 

[15:34:51.062] Render Requested: sg_sword_1h_012 

[15:34:51.062] Render Requested: ironIngot2 

[15:34:51.062] Render Requested: charcoal 

[15:34:51.062] Render Requested: iron 

[15:34:51.062] Render Requested: grain 

[15:34:51.062] Render Requested: fish 

[15:34:51.062] Render Requested: cheese 

[15:34:51.062] Render Requested: butter 

[15:34:51.062] Render Requested: meat 

[15:34:51.062] Render Requested: lz_arrow_youzhou_02 

[15:34:51.062] Render Requested: lz_bow_youzhou_05 

[15:34:51.062] Render Requested: sumpter_horse 

[15:34:51.062] Render Requested: sturgia_horse 

[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.110] Render Requested: t3_khuzait_horse 

[15:34:52.110] Render Requested: t3_khuzait_horse 

[15:34:52.145] Render Requested: t3_empire_horse 

[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.426] Render Requested: t3_aserai_horse 

[15:34:52.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.761] Render Requested: sg_sword_1h_001 

[15:34:52.792] Render Requested: sg_t2_ht_sword_001 

[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.823] Render Requested: short_sword_t3 

[15:34:52.827] Render Requested: sg_t1_ht_sword_001 

[15:34:52.842] Render Requested: falchion_sword_t2 

[15:34:52.889] Render Requested: sg_t2_ht_sword_002 

[15:34:52.911] Render Requested: bastard_sword_t2 

[15:34:52.989] Render Requested: sg_sword_1h_003 

[15:34:52.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.060] Render Requested: sg_sword_1h_012 

[15:34:53.207] Render Requested: star_falchion_sword_t3 

[15:34:53.226] Render Requested: sg_t2_ht_sword_001 

[15:34:53.262] Render Requested: sg_sword_1h_013 

[15:34:53.292] Render Requested: sg_t3_ht_sword_001 

[15:34:53.306] Render Requested: cleaver_sword_t3 

[15:34:53.342] Render Requested: sg_t4_ht_sword_001 

[15:34:53.356] Render Requested: sg_sword_1h_014 

[15:34:53.410] Render Requested: sg_axe_whole_003_1h 

[15:34:53.439] Render Requested: sg_axe_whole_002_b_1h 

[15:34:53.443] Render Requested: sg_t3_ht_sword_001 

[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.523] Render Requested: peasant_hatchet_1_t1 

[15:34:53.559] Render Requested: sg_t4_ht_sword_001 

[15:34:53.628] Render Requested: sg_sword_1h_014 

[15:34:53.628] Render Requested: peasant_pickaxe_1_t1 

[15:34:53.641] Render Requested: sg_axe_001 

[15:34:53.676] Render Requested: sg_axe_004 

[15:34:53.690] Render Requested: sg_t1_ht_axe_004 

[15:34:53.691] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.691] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.691] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.729] Render Requested: sg_t2_ht_axe_004 

[15:34:53.756] Render Requested: sg_t1_ht_axe_002 

[15:34:53.776] Render Requested: sg_axe_001 

[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.806] Render Requested: small_spurred_axe_t2 

[15:34:53.826] Render Requested: sg_axe_004 

[15:34:53.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.874] Render Requested: sg_t2_ht_axe_003 

[15:34:53.909] Render Requested: sg_t1_ht_axe_004 

[15:34:54.007] Render Requested: sg_t2_ht_axe_002 

[15:34:54.044] Render Requested: sg_t2_ht_axe_004 

[15:34:54.109] Render Requested: large_franziskaa_axe_t3 

[15:34:54.340] Render Requested: sg_t3_ht_axe_005 

[15:34:55.278] Render Requested: sg_axe_004 

[15:34:55.345] Render Requested: sg_axe_001 

[15:34:55.941] Render Requested: sg_t1_ht_mace_002 

[15:34:55.941] Render Requested: sg_t1_ht_mace_001 

[15:34:55.941] Render Requested: steel_mace_t3 

[15:34:55.941] Render Requested: sg_t3_ht_mace_001 

[15:34:55.942] Render Requested: light_mace_t3 

[15:34:55.942] Render Requested: sg_t3_ht_mace_002 

[15:34:55.942] Render Requested: sg_t4_ht_mace_002 

[15:34:55.942] Render Requested: peasant_2haxe_1_t1 

[15:34:55.942] Render Requested: simple_sparth_axe_t2 

[15:34:55.942] Render Requested: sg_t2_ht_axe2_002 

[15:34:55.942] Render Requested: sg_axe_whole_001_2h 

[15:34:55.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:55.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:55.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:56.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:56.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:56.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.162] Render Requested: peasant_2haxe_1_t1 

[15:34:57.213] Render Requested: simple_sparth_axe_t2 

[15:34:57.227] Render Requested: sg_t1_ht_axe2_003 

[15:34:57.251] Render Requested: sg_axe_002 

[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.276] Render Requested: sg_t1_ht_mace2_002 

[15:34:57.310] Render Requested: peasant_pitchfork_1_t1 

[15:34:57.344] Render Requested: peasant_pitchfork_2_t1 

[15:34:57.393] Render Requested: sg_spear_004 

[15:34:57.412] Render Requested: sg_t1_ht_mace2_002 

[15:34:57.477] Render Requested: sg_polearm_001 

[15:34:57.479] Render Requested: peasant_pitchfork_1_t1 

[15:34:57.529] Render Requested: peasant_pitchfork_2_t1 

[15:34:57.552] Render Requested: sg_t1_ht_spear2_001 

[15:34:57.560] Render Requested: sg_spear_018 

[15:34:57.583] Render Requested: triangluar_spear_t3 

[15:34:57.602] Render Requested: sg_polearm_007 

[15:34:57.632] Render Requested: sg_t3_ht_spear_001 

[15:34:57.643] Render Requested: sg_polearm_002 

[15:34:57.676] Render Requested: sg_spear_006 

[15:34:57.726] Render Requested: sg_t4_ht_spear2_001 

[15:34:57.729] Render Requested: lz_spear_youzhou_04 

[15:34:57.777] Render Requested: sg_spear_031 

[15:34:57.836] Render Requested: sg_spear_006 

[15:34:57.844] Render Requested: sg_spear_020 

[15:34:57.884] Render Requested: simple_pike_t2 

[15:34:57.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.894] Render Requested: sg_spear_whole_002 

[15:34:57.919] Render Requested: military_fork_pike_t3 

[15:34:57.931] Render Requested: sg_spear_whole_004 

[15:34:57.961] Render Requested: thamaskene_pike_t4 

[15:34:57.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:58.045] Render Requested: military_fork_pike_t3 

[15:34:58.230] Render Requested: sg_spear_whole_004 

[15:34:58.346] Render Requested: military_fork_pike_t3 

[15:34:58.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:58.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:58.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:59.697] Render Requested: sg_spear_whole_002 

[15:35:00.032] Render Requested: military_fork_pike_t3 

[15:35:00.164] Render Requested: sg_spear_whole_004 

[15:35:00.348] Render Requested: thamaskene_pike_t4 

[15:35:01.189] Render Requested: sg_spear_whole_004 

[15:35:01.332] Render Requested: sg_spear_020 

[15:35:04.568] Render Requested: sg_spear_031 

[15:35:06.327] Render Requested: sg_spear_020 

[15:35:06.436] Render Requested: thamaskene_pike_t4 

[15:35:10.410] Render Requested: sg_spear_whole_004 

[15:35:11.175] Render Requested: thamaskene_pike_t4 

[15:35:12.765] Render Requested: sg_spear_whole_004 

[15:35:16.199] Render Requested: military_fork_pike_t3 

[15:35:16.700] Render Requested: sg_spear_whole_004 

[15:35:17.480] Render Requested: thamaskene_pike_t4 

[15:35:18.303] Render Requested: sg_spear_whole_004 

[15:35:20.480] Render Requested: lz_bow_yongliang_04 

[15:35:20.481] Render Requested: lz_longbow_yangzhou_04 

[15:35:20.481] Render Requested: lz_bow_han_04 

[15:35:20.481] Render Requested: lz_longbow_yanzhou_02 

[15:35:20.481] Render Requested: lz_longbow_yangzhou_05 

[15:35:20.481] Render Requested: lz_longbow_han_02 

[15:35:20.481] Render Requested: lz_bow_youzhou_04 

[15:35:20.481] Render Requested: lz_longbow_yangzhou_06 

[15:35:20.481] Render Requested: lz_bow_youzhou_05 

[15:35:20.481] Render Requested: noble_bow 

[15:35:20.481] Render Requested: default_arrows 

[15:35:20.481] Render Requested: sg_arrows_001 

[15:35:20.481] Render Requested: sg_arrows_005 

[15:35:20.481] Render Requested: barbed_arrows 

[15:35:20.481] Render Requested: lz_arrow_qingzhou_01 

[15:35:20.481] Render Requested: range_arrows 

[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:21.548] Render Requested: lz_bow_youzhou_05 

[15:35:21.548] Render Requested: lz_bow_youzhou_04 

[15:35:21.849] Render Requested: noble_bow 

[15:35:25.219] Render Requested: lz_bow_youzhou_05 

[15:35:26.386] Render Requested: lz_longbow_yangzhou_06 

[15:35:27.274] Render Requested: lz_bow_youzhou_04 

[15:35:27.708] Render Requested: lz_longbow_yangzhou_06 

[15:35:27.771] Render Requested: lz_bow_youzhou_05 

[15:35:27.954] Render Requested: noble_bow 

[15:35:28.919] Render Requested: lz_arrow_xuzhou_02 

[15:35:28.919] Render Requested: noble_bow 

[15:35:28.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:29.486] TransferItem Name: 贵族弓 | From: OtherInventory To: Equipment | Amount: 1 

[15:35:29.486] TransferItem Name: 04幽州亲卫反曲弓 | From: Equipment To: PlayerInventory | Amount: 1 

[15:35:29.505] Render Requested: noble_bow 

[15:35:29.506] Render Requested: lz_bow_youzhou_04 

[15:35:29.538] Render Requested: noble_bow 

[15:35:29.739] Render Requested: noble_bow 

[15:35:29.739] Render Requested: lz_bow_youzhou_04 

[15:35:32.198] Render Requested: lz_bow_youzhou_05 

[15:35:33.209] Render Requested: noble_bow 

[15:35:34.041] Render Requested: noble_bow 

[15:35:34.173] TransferItem Name: 贵族弓 | From: Equipment To: PlayerInventory | Amount: 1 

[15:35:34.184] Render Requested: noble_bow 

[15:35:34.326] Render Requested: noble_bow 

[15:35:35.524] Render Requested: noble_bow 

[15:35:35.891] TransferItem Name: 贵族弓 | From: PlayerInventory To: Equipment | Amount: 1 

[15:35:35.896] Render Requested: noble_bow 

[15:35:35.977] Render Requested: noble_bow 

[15:35:36.361] Render Requested: sg_arrows_001 

[15:35:36.362] Render Requested: lz_arrow_youzhou_01 

[15:35:36.463] Render Requested: sg_arrows_005 

[15:35:36.592] Render Requested: lz_arrow_bingzhou_01 

[15:35:36.626] Render Requested: bodkin_arrows_c 

[15:35:36.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:36.659] Render Requested: lz_xbow_yizhou_01 

[15:35:36.710] Render Requested: lz_xbow_yanzhou_01 

[15:35:36.728] Render Requested: lz_arrow_xuzhou_02 

[15:35:36.747] Render Requested: lz_arrow_bingzhou_01 

[15:35:36.792] Render Requested: lz_xbow_yongliang_01 

[15:35:36.878] Render Requested: bodkin_arrows_c 

[15:35:36.926] Render Requested: lz_xbow_jizhou_01 

[15:35:36.965] Render Requested: lz_xbow_yizhou_01 

[15:35:36.976] Render Requested: lz_xbow_jingzhou_01 

[15:35:37.009] Render Requested: lz_xbow_yuzhou_01 

[15:35:37.043] Render Requested: lz_xbow_han_01 

[15:35:37.076] Render Requested: lz_xbow_yizhou_05 

[15:35:37.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:37.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:37.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:37.096] Render Requested: lz_xbow_jizhou_01 

[15:35:37.114] Render Requested: lz_xbow_jingzhou_01 

[15:35:37.143] Render Requested: lz_xbow_yizhou_02 

[15:35:37.180] Render Requested: lz_xbow_yuzhou_01 

[15:35:37.242] Render Requested: lz_xbow_yanzhou_02 

[15:35:37.329] Render Requested: lz_xbow_jingzhou_01 

[15:35:37.396] Render Requested: lz_xbow_jizhou_01 

[15:35:37.415] Render Requested: lz_xbow_yongliang_01 

[15:35:37.496] Render Requested: lz_xbow_yizhou_01 

[15:35:37.547] Render Requested: bodkin_arrows_c 

[15:35:37.943] Render Requested: lz_xbow_han_02 

[15:35:38.498] Render Requested: lz_arrow_bingzhou_01 

[15:35:39.614] Render Requested: bodkin_arrows_c 

[15:35:39.731] Render Requested: lz_xbow_yanzhou_01 

[15:35:39.747] Render Requested: lz_xbow_yongliang_01 

[15:35:40.049] Render Requested: lz_xbow_jizhou_01 

[15:35:40.148] Render Requested: lz_xbow_yuzhou_01 

[15:35:40.182] Render Requested: lz_xbow_han_01 

[15:35:40.250] Render Requested: lz_xbow_jjc_01 

[15:35:40.282] Render Requested: lz_xbow_jingzhou_02 

[15:35:40.315] Render Requested: lz_xbow_yongliang_03 

[15:35:40.348] Render Requested: lz_xbow_yanzhou_02 

[15:35:40.365] Render Requested: lz_xbow_han_02 

[15:35:40.365] Render Requested: lz_xbow_han_03 

[15:35:40.433] Render Requested: lz_xbow_jjc_01 

[15:35:40.445] Render Requested: lz_xbow_yizhou_03 

[15:35:40.565] Render Requested: lz_xbow_jingzhou_02 

[15:35:40.565] Render Requested: lz_xbow_jizhou_03 

[15:35:40.615] Render Requested: lz_xbow_yuzhou_03 

[15:35:40.632] Render Requested: lz_xbow_yanzhou_03 

[15:35:40.663] Render Requested: bolt_a 

[15:35:40.682] Render Requested: sg_t1_shortaxe_001 

[15:35:40.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.729] Render Requested: sg_t2_shortaxe_001 

[15:35:40.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.748] Render Requested: lz_xbow_yuzhou_03 

[15:35:40.764] Render Requested: lz_xbow_yanzhou_03 

[15:35:40.764] Render Requested: sg_t3_shortaxe_001 

[15:35:40.835] Render Requested: bolt_a 

[15:35:40.846] Render Requested: western_javelin_1_t2 

[15:35:40.915] Render Requested: sg_t1_shortaxe_001 

[15:35:40.998] Render Requested: sg_t2_shortaxe_001 

[15:35:41.067] Render Requested: sg_t1_shortaxe_001 

[15:35:41.450] Render Requested: sg_t2_shortaxe_001 

[15:35:41.499] Render Requested: sg_t3_shortaxe_001 

[15:35:41.549] Render Requested: western_javelin_1_t2 

[15:35:42.402] Render Requested: sg_t3_shortaxe_001 

[15:35:42.449] Render Requested: sg_t2_shortaxe_001 

[15:35:42.551] Render Requested: sg_t1_shortaxe_001 

[15:35:42.800] Render Requested: sg_t2_shortaxe_001 

[15:35:42.866] Render Requested: sg_t3_shortaxe_001 

[15:35:43.084] Render Requested: western_javelin_1_t2 

[15:35:44.299] Force VSync State is now DEACTIVATED 

[15:35:44.299] PopScreen 

[15:35:44.299] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[15:35:44.299] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[15:35:44.299] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[15:35:44.374] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[15:35:44.374] OnScreenListChanged 

[15:35:44.374] SandBox.View.Map.MapScreen::HandleActivate 

[15:35:44.374] SandBox.View.Map.MapScreen::HandleResume 

[15:35:44.395] [GAME MENU] town 

[15:35:44.396] Release Sound Event -1 

[15:35:44.396] Release Sound Event 69079 

[15:35:44.396] Release Sound Event 69079 

[15:35:44.396] Release Sound Event -1 

[15:35:45.696] Release Sound Event 69083 

[15:35:45.696] Release Sound Event 69082 

[15:35:50.116] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:35:50.116] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:50.116] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:50.144] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:35:50.144] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:50.144] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.505] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.505] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.506] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:35:55.506] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.506] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.519] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.533] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:35:55.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.548] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.549] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:55.715] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:35:55.715] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:56.607] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:35:56.607] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:56.608] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:56.638] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:35:56.638] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:35:56.638] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:03.016] creating hero from template with id: sg_yangzhou_spc_hidden_hand_leader_0 

[15:36:03.018] creating hero from template with id: sg_yangzhou_spc_hidden_hand_leader_2 

[15:36:03.018] creating hero from template with id: sg_yangzhou_spc_embers_of_flame_leader_2 

[15:36:03.019] creating hero from template with id: sg_yangzhou_spc_eleftheroi_leader_3 

[15:36:03.138] 柴桑的叛军已开始起身反抗自己的领主刘表。 

[15:36:09.727] Player has entered city_weijun_yexian: 邺县 

[15:36:09.727] [GAME MENU] town_outside 

[15:36:09.727] [GAME MENU] town 

[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:11.030] [GAME MENU] town_backstreet 

[15:36:11.031] Release Sound Event 69106 

[15:36:11.031] Release Sound Event 69107 

[15:36:11.031] Release Sound Event -1 

[15:36:12.053] [GAME MENU] town 

[15:36:12.058] Release Sound Event 69108 

[15:36:12.058] Release Sound Event -1 

[15:36:12.058] Release Sound Event -1 

[15:36:12.059] Release Sound Event -1 

[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:13.680] Average value of 五谷 : 0.6558946 

[15:36:13.680] Average value of 鱼 : 2.158998 

[15:36:13.680] Average value of 肉 : 1.713477 

[15:36:13.680] Average value of 奶酥 : 1.448647 

[15:36:13.680] Average value of 葡萄 : 2.861979 

[15:36:13.680] Average value of 枣 : 2.921124 

[15:36:13.680] Average value of 青果 : 2.840992 

[15:36:13.680] Average value of 膏脂 : 2.038697 

[15:36:13.680] Average value of 菜油 : 1.935979 

[15:36:13.680] Average value of 苎麻 : 2.158731 

[15:36:13.680] Average value of 苧布 : 1.944383 

[15:36:13.680] Average value of 羊毛 : 2.11438 

[15:36:13.680] Average value of 布匹 : 1.3 

[15:36:13.680] Average value of 蚕丝 : 0.3160858 

[15:36:13.680] Average value of 绸缎 : 0.8362693 

[15:36:13.680] Average value of 硬木 : 0.8287002 

[15:36:13.680] Average value of 铁 : 1.16974 

[15:36:13.680] Average value of 盐巴 : 2.274785 

[15:36:13.680] Average value of 银矿石 : 2.233474 

[15:36:13.680] Average value of 兽皮 : 0.8637425 

[15:36:13.680] Average value of 陶土 : 1.788923 

[15:36:13.680] Average value of 浊酒 : 0.521803 

[15:36:13.680] Average value of 西域葡萄酒 : 0.7640607 

[15:36:13.680] Average value of 工具 : 0.4195545 

[15:36:13.680] Average value of 陶瓷 : 1.04553 

[15:36:13.680] Average value of 皮革 : 1.164084 

[15:36:13.680] Average value of 毛皮 : 1.360799 

[15:36:13.680] Average value of 金银器 : 1.357212 

[15:36:13.680] Average value of 箭 : 0.7999995 

[15:36:13.680] Average value of 羊 : 1.406094 

[15:36:13.680] Average value of 牛 : 1.727824 

[15:36:13.681] Average value of 豕 : 0.6706221 

[15:36:13.681] Average value of 驮畜 : 1.109554 

[15:36:13.681] Average value of 坐骑 : 1.401835 

[15:36:13.681] Average value of 战争坐骑 : 0.8388121 

[15:36:13.681] Average value of 贵族坐骑 : 0.9796658 

[15:36:13.681] Average value of 马匹装备 I : 0.808064 

[15:36:13.681] Average value of 马匹装备 II : 0.808064 

[15:36:13.681] Average value of 马匹装备 III : 0.8483866 

[15:36:13.681] Average value of 马匹装备 IV : 1.041935 

[15:36:13.681] Average value of 马匹装备 V : 1.082258 

[15:36:13.681] Average value of 近战武器 I : 0.808064 

[15:36:13.681] Average value of 近战武器 II : 0.7999995 

[15:36:13.681] Average value of 近战武器 III : 0.7999995 

[15:36:13.681] Average value of 近战武器 IV : 0.808064 

[15:36:13.681] Average value of 近战武器 V : 0.8483866 

[15:36:13.681] Average value of 远程武器 I : 0.808064 

[15:36:13.681] Average value of 远程武器 II : 0.808064 

[15:36:13.681] Average value of 远程武器 III : 0.808064 

[15:36:13.681] Average value of 远程武器 IV : 0.8161286 

[15:36:13.681] Average value of 远程武器 V : 0.859152 

[15:36:13.681] Average value of 盾牌 I : 0.808064 

[15:36:13.681] Average value of 盾牌 II : 0.808064 

[15:36:13.681] Average value of 盾牌 III : 0.808064 

[15:36:13.681] Average value of 盾牌 IV : 0.8161286 

[15:36:13.681] Average value of 盾牌 V : 0.9290318 

[15:36:13.681] Average value of 服装 : 0.7999995 

[15:36:13.681] Average value of 轻甲 : 0.7999995 

[15:36:13.681] Average value of 中甲 : 0.7999995 

[15:36:13.681] Average value of 重甲 : 0.7999995 

[15:36:13.681] Average value of 终极护甲 : 0.8322576 

[15:36:13.681] Average value of 旗帜 : 1.3 

[15:36:13.681] Average value of 未分配 : 1.3 

[15:36:13.681] Force VSync State is now ACTIVE 

[15:36:13.681] PushScreen 

[15:36:13.681] SandBox.View.Map.MapScreen::HandlePause 

[15:36:13.681] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:36:13.681] Release Sound Event 69110 

[15:36:13.681] Release Sound Event 69109 

[15:36:13.681] OnScreenListChanged 

[15:36:13.681] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[15:36:14.479] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[15:36:14.479] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[15:36:14.736] Render Requested: sg_ar_c06_s4001_head 

[15:36:14.736] Render Requested: sg_ar_c06_s6001_shoulder 

[15:36:14.736] Render Requested: sg_ar_c06_s6002_body 

[15:36:14.736] Render Requested: sg_ar_c06_g004_arm 

[15:36:14.736] Render Requested: sg_ar_c06_s4001_leg 

[15:36:14.736] Render Requested: t3_khuzait_horse 

[15:36:14.736] Render Requested: northern_light_harness 

[15:36:14.736] Render Requested: lz_spear_youzhou_04 

[15:36:14.736] Render Requested: stronger_reinforced_kite_shield 

[15:36:14.736] Render Requested: noble_bow 

[15:36:14.736] Render Requested: lz_arrow_youzhou_01 

[15:36:14.736] Render Requested: sumpter_horse 

[15:36:14.736] Render Requested: mule 

[15:36:14.736] Render Requested: pack_camel 

[15:36:14.736] Render Requested: khuzait_horse 

[15:36:14.736] Render Requested: aserai_horse 

[15:36:14.736] Render Requested: t2_khuzait_horse 

[15:36:14.736] Render Requested: t2_empire_horse 

[15:36:14.736] Render Requested: t2_sturgia_horse 

[15:36:14.736] Render Requested: t3_aserai_horse 

[15:36:14.736] Render Requested: sg_t1_ht_sword_002 

[15:36:14.736] Render Requested: falchion_sword_t2 

[15:36:14.736] Render Requested: bastard_sword_t2 

[15:36:14.736] Render Requested: sg_sword_1h_012 

[15:36:14.736] Render Requested: sg_t2_ht_sword_001 

[15:36:14.736] Render Requested: sg_t3_ht_sword_002 

[15:36:14.737] Render Requested: sg_t3_ht_sword_001 

[15:36:14.737] Render Requested: ironIngot2 

[15:36:14.737] Render Requested: charcoal 

[15:36:14.737] Render Requested: iron 

[15:36:14.737] Render Requested: grain 

[15:36:14.737] Render Requested: fish 

[15:36:14.737] Render Requested: butter 

[15:36:14.737] Render Requested: meat 

[15:36:14.737] Render Requested: cheese 

[15:36:14.737] Render Requested: lz_arrow_youzhou_02 

[15:36:14.737] Render Requested: lz_bow_youzhou_04 

[15:36:14.737] Render Requested: lz_bow_youzhou_05 

[15:36:14.737] Render Requested: sumpter_horse 

[15:36:14.737] Render Requested: sturgia_horse 

[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.391] Render Requested: ironIngot2 

[15:36:15.409] Render Requested: charcoal 

[15:36:15.612] Render Requested: lz_arrow_youzhou_02 

[15:36:15.625] Render Requested: lz_arrow_youzhou_01 

[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.898] Render Requested: lz_bow_youzhou_04 

[15:36:15.898] Render Requested: noble_bow 

[15:36:15.969] Render Requested: lz_bow_youzhou_05 

[15:36:16.047] Render Requested: sumpter_horse 

[15:36:16.047] Render Requested: t3_khuzait_horse 

[15:36:16.348] Render Requested: lz_bow_youzhou_05 

[15:36:16.348] Render Requested: noble_bow 

[15:36:16.400] Render Requested: lz_bow_youzhou_04 

[15:36:16.463] Render Requested: lz_arrow_youzhou_01 

[15:36:16.463] Render Requested: lz_arrow_youzhou_02 

[15:36:16.477] Render Requested: cheese 

[15:36:16.729] Render Requested: meat 

[15:36:16.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:16.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:16.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:17.766] Render Requested: lz_bow_youzhou_05 

[15:36:17.796] Render Requested: noble_bow 

[15:36:18.380] Render Requested: t2_sturgia_horse 

[15:36:18.380] Render Requested: t3_khuzait_horse 

[15:36:18.684] Render Requested: t3_aserai_horse 

[15:36:18.747] Render Requested: sg_t1_ht_sword_002 

[15:36:18.747] Render Requested: sg_sword_1h_006 

[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.777] Render Requested: sg_sword_1h_005 

[15:36:18.797] Render Requested: falchion_sword_t2 

[15:36:18.844] Render Requested: sg_t4_ht_sword_001 

[15:36:18.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.866] Render Requested: bastard_sword_t2 

[15:36:18.961] Render Requested: sg_axe_whole_003_1h 

[15:36:18.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:19.031] Render Requested: sg_sword_1h_012 

[15:36:19.378] Render Requested: sg_axe_whole_002_b_1h 

[15:36:19.448] Render Requested: sg_axe_whole_002_a_1h 

[15:36:19.477] Render Requested: sg_t1_ht_axe_003 

[15:36:19.481] Render Requested: sg_t3_ht_sword_002 

[15:36:19.497] Render Requested: sg_t3_ht_sword_001 

[15:36:19.530] Render Requested: sg_t1_ht_axe_004 

[15:36:19.565] Render Requested: sg_sword_1h_006 

[15:36:19.583] Render Requested: sg_sword_1h_005 

[15:36:19.583] Render Requested: sg_t2_ht_axe_004 

[15:36:19.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:19.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:19.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:19.662] Render Requested: sg_t1_ht_axe_002 

[15:36:19.682] Render Requested: sg_t4_ht_sword_001 

[15:36:19.861] Render Requested: small_spurred_axe_t2 

[15:36:20.031] Render Requested: sg_axe_whole_003_1h 

[15:36:20.799] Render Requested: sg_axe_whole_002_b_1h 

[15:36:20.799] Render Requested: sg_t3_ht_axe_001 

[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.831] Render Requested: sg_t3_ht_axe_003 

[15:36:20.854] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[15:36:20.862] Render Requested: tzkurion_axe_t3 

[15:36:20.898] Render Requested: sg_t4_ht_axe_002 

[15:36:20.931] Render Requested: peasant_hammer_2_t1 

[15:36:20.962] Render Requested: peasant_hammer_1_t1 

[15:36:20.966] Render Requested: sg_t1_ht_axe_002 

[15:36:20.981] Render Requested: small_spurred_axe_t2 

[15:36:21.029] Render Requested: sg_t1_ht_mace_002 

[15:36:21.050] Render Requested: sg_t3_ht_axe_001 

[15:36:21.113] Render Requested: sg_t1_ht_mace_001 

[15:36:21.132] Render Requested: sg_t3_ht_axe_003 

[15:36:21.146] Render Requested: sg_t2_ht_mace_002 

[15:36:21.164] Render Requested: steel_mace_t3 

[15:36:21.202] Render Requested: sg_t3_ht_mace_002 

[15:36:21.212] Render Requested: sg_t1_ht_axe2_002 

[15:36:21.246] Render Requested: sg_t2_ht_axe2_004 

[15:36:21.296] Render Requested: sg_t2_ht_axe2_003 

[15:36:21.346] Render Requested: sg_t2_ht_mace2_001 

[15:36:21.369] Render Requested: sg_t1_ht_mace_001 

[15:36:21.434] Render Requested: sg_t2_ht_mace_002 

[15:36:21.434] Render Requested: peasant_pitchfork_1_t1 

[15:36:21.446] Render Requested: peasant_pitchfork_2_t1 

[15:36:21.466] Render Requested: sg_spear_004 

[15:36:21.482] Render Requested: sg_polearm_001 

[15:36:21.518] Render Requested: sg_t1_ht_spear2_001 

[15:36:21.530] Render Requested: sg_spear_018 

[15:36:21.565] Render Requested: sg_t1_ht_spear_001 

[15:36:21.599] Render Requested: triangluar_spear_t3 

[15:36:21.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:21.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:21.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:21.629] Render Requested: sg_t2_ht_spear_001 

[15:36:21.633] Render Requested: peasant_pitchfork_1_t1 

[15:36:21.651] Render Requested: peasant_pitchfork_2_t1 

[15:36:21.696] Render Requested: sg_t2_ht_spear2_001 

[15:36:21.736] Render Requested: sg_spear_004 

[15:36:21.768] Render Requested: lz_spear_youzhou_04 

[15:36:21.830] Render Requested: wide_leaf_spear_t4 

[15:36:21.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:21.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:21.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.297] Render Requested: sg_polearm_012 

[15:36:22.323] Render Requested: sg_t1_ht_spear2_001 

[15:36:22.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.353] Render Requested: sg_spear_015 

[15:36:22.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.364] Render Requested: sg_polearm_006 

[15:36:22.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.397] Render Requested: simple_pike_t2 

[15:36:22.430] Render Requested: peasant_polearm_1_t1 

[15:36:22.480] Render Requested: sg_spear_whole_001 

[15:36:22.484] Render Requested: sg_t2_ht_spear_001 

[15:36:22.504] Render Requested: sg_t2_ht_spear2_001 

[15:36:22.531] Render Requested: sg_spear_whole_004 

[15:36:22.567] Render Requested: wide_leaf_spear_t4 

[15:36:22.647] Render Requested: banner_big 

[15:36:22.723] Render Requested: old_kite_shield 

[15:36:22.731] Render Requested: leather_bound_kite_shield 

[15:36:22.771] Render Requested: light_horsemans_kite_shield 

[15:36:22.784] Render Requested: old_horsemans_kite_shield 

[15:36:22.798] Render Requested: worn_horsemans_kite_shield 

[15:36:22.831] Render Requested: bound_horsemans_kite_shield 

[15:36:22.864] Render Requested: studded_bound_kite_shield 

[15:36:22.914] Render Requested: light_horsemans_kite_shield 

[15:36:22.918] Render Requested: banner_big 

[15:36:22.918] Render Requested: stronger_reinforced_kite_shield 

[15:36:22.936] Render Requested: old_kite_shield 

[15:36:22.998] Render Requested: reinforced_kite_shield 

[15:36:23.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:23.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:23.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:23.068] Render Requested: leather_bound_kite_shield 

[15:36:23.148] Render Requested: stronger_reinforced_kite_shield 

[15:36:23.318] Render Requested: light_horsemans_kite_shield 

[15:36:24.271] Render Requested: leather_bound_kite_shield 

[15:36:24.319] Render Requested: old_kite_shield 

[15:36:24.385] Render Requested: banner_big 

[15:36:24.468] Render Requested: sg_spear_whole_004 

[15:36:24.468] Render Requested: lz_spear_youzhou_04 

[15:36:25.587] Render Requested: sg_spear_whole_001 

[15:36:26.470] Render Requested: peasant_polearm_1_t1 

[15:36:26.926] Render Requested: sg_spear_whole_001 

[15:36:27.735] InventoryLogic::Reset 

[15:36:27.735] Force VSync State is now DEACTIVATED 

[15:36:27.735] PopScreen 

[15:36:27.735] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[15:36:27.735] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[15:36:27.735] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[15:36:27.782] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[15:36:27.782] OnScreenListChanged 

[15:36:27.782] SandBox.View.Map.MapScreen::HandleActivate 

[15:36:27.783] SandBox.View.Map.MapScreen::HandleResume 

[15:36:27.806] [GAME MENU] town 

[15:36:27.831] Release Sound Event -1 

[15:36:27.831] Release Sound Event -1 

[15:36:27.831] Release Sound Event -1 

[15:36:27.831] Release Sound Event -1 

[15:36:28.316] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:36:28.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:28.317] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:28.363] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:36:28.363] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:29.401] Release Sound Event 69112 

[15:36:29.401] Release Sound Event 69111 

[15:36:36.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:36.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:36.720] Before Daily Tick: 初平元年 冬
一十一月 中旬 

[15:36:42.957] Force VSync State is now ACTIVE 

[15:36:42.957] PushScreen 

[15:36:42.957] SandBox.View.Map.MapScreen::HandlePause 

[15:36:42.957] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:36:42.957] OnScreenListChanged 

[15:36:42.957] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:36:42.957] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:36:42.957] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:36:46.702] Force VSync State is now DEACTIVATED 

[15:36:46.702] PopScreen 

[15:36:46.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:36:46.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:36:46.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:36:46.702] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:36:46.702] OnScreenListChanged 

[15:36:46.702] SandBox.View.Map.MapScreen::HandleActivate 

[15:36:46.702] SandBox.View.Map.MapScreen::HandleResume 

[15:36:47.522] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:36:47.522] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:47.522] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:47.570] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:36:47.570] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:47.571] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:50.146] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:50.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:50.147] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:36:50.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:50.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:50.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:50.231] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:36:50.231] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:50.232] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:50.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:50.379] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:36:50.379] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:50.421] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:36:51.810] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:36:51.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:51.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:51.828] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:36:51.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:36:51.829] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:37:03.945] Player has entered town_dongjun_liaocheng: 聊城 

[15:37:03.945] [GAME MENU] castle_outside 

[15:37:06.937] [GAME MENU] castle 

[15:37:08.335] Dump integrity is compromised due to non-default modules being used 

[15:37:08.335] Dump integrity is compromised due to non-default modules being used 

[15:37:08.335] Dump integrity is compromised due to non-default modules being used 

[15:37:08.338] AutoSaveCurrentGame: saveauto2 

[15:37:08.338] Save Process block is started. 

[15:37:08.338] ------Saving with new context. Save name: saveauto2------ 

[15:37:08.340] SaveContext::Save block is started. 

[15:37:08.340] SaveContext::CollectObjects block is started. 

[15:37:10.815] SaveContext::CollectObjects completed in 2.474 seconds. 

[15:37:10.815] SaveContext::Saving Objects block is started. 

[15:37:11.527] SaveContext::Saving Objects completed in 0.712 seconds. 

[15:37:11.527] SaveContext::Saving Containers block is started. 

[15:37:13.233] SaveContext::Saving Containers completed in 1.706 seconds. 

[15:37:13.425] SaveContext::Save completed in 5.084 seconds. 

[15:37:13.425] Save Process completed in 5.086 seconds. 

[15:37:13.902] ------Successfully saved------ 

[15:37:46.034] Before Daily Tick: 初平元年 冬
一十一月 中旬 

[15:37:48.868] Player has entered town_dongjun_liaocheng: 聊城 

[15:37:48.868] [GAME MENU] castle_outside 

[15:37:51.209] [GAME MENU] castle 

[15:37:58.002] [GAME MENU] encounter_meeting 

[15:37:58.012] --------------- Conversation Start ---------------  

[15:37:58.012] Conversation character name: 公孙越
id: lord_gongsunyue
culture:幽州
persona:PersonaSoftspoken 

[15:37:58.012] AI -> (start_lord_unmet) -  

[15:37:58.012] [VOICEOVER]VoiceObject search for: ! 

[15:37:58.012] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 

[15:37:58.012] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[15:37:58.012] accentClass:  

[15:37:58.016] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[15:37:58.359] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_001.ogg 

[15:37:58.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:37:58.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:37:59.834] P  -> (lord_meet_player_response1) -  

[15:37:59.834] AI -> (lord_introduction) -  

[15:38:00.150] ExecuteContinue 

[15:38:00.150] AI -> (lord_ask_2) -  

[15:38:00.150] [VOICEOVER]VoiceObject search for: ! 

[15:38:05.753] P  -> (main_option_discussions_3) -  

[15:38:05.753] AI -> (lord_politics_request) -  

[15:38:05.753] [VOICEOVER]VoiceObject search for: ! 

[15:38:05.753] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:38:05.753] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:38:05.753] accentClass:  

[15:38:05.757] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:38:05.757] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:38:06.984] P  -> (hero_barter) -  

[15:38:06.984] AI -> (lord_considers_barter) -  

[15:38:07.545] ExecuteContinue 

[15:38:07.545] AI -> (barter_decision_thinking) -  

[15:38:07.588] Render Requested: sturgia_horse 

[15:38:07.588] Render Requested: t2_sturgia_horse 

[15:38:07.588] Render Requested: khuzait_horse 

[15:38:07.588] Render Requested: t2_khuzait_horse 

[15:38:07.588] Render Requested: war_camel 

[15:38:07.588] Render Requested: vlandia_horse 

[15:38:07.588] Render Requested: hunter 

[15:38:07.588] Render Requested: cow 

[15:38:07.588] Render Requested: sumpter_horse 

[15:38:07.588] Render Requested: sturgia_horse 

[15:38:07.588] Render Requested: lz_bow_youzhou_05 

[15:38:07.588] Render Requested: lz_arrow_youzhou_02 

[15:38:07.589] Render Requested: lz_bow_youzhou_04 

[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:10.560] 对方拒绝谈判提案! 

[15:38:10.560] AI -> (barter_decision_thinking_2) -  

[15:38:10.560] [VOICEOVER]VoiceObject search for: ! 

[15:38:11.264] ExecuteContinue 

[15:38:11.264] AI -> (hero_pretalk_2) -  

[15:38:13.017] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:38:13.018] AI -> (hero_leave) -  

[15:38:13.858] ExecuteContinue 

[15:38:13.858] --------------- Conversation End ---------------  

[15:38:13.863] Scene_view::clear_all(scn_conversation_tableau)
[15:38:13.864] [GAME MENU] encounter_meeting 

[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:59.598] Force VSync State is now ACTIVE 

[15:38:59.598] PushScreen 

[15:38:59.598] SandBox.View.Map.MapScreen::HandlePause 

[15:38:59.598] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:38:59.598] OnScreenListChanged 

[15:38:59.598] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[15:38:59.598] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[15:38:59.598] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:01.998] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[15:39:01.999] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[15:39:04.191] Scene_view::clear_all(inventory_character_scene)
[15:39:13.425] Force VSync State is now DEACTIVATED 

[15:39:13.425] PopScreen 

[15:39:13.425] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[15:39:13.425] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[15:39:13.425] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[15:39:13.425] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[15:39:13.425] OnScreenListChanged 

[15:39:13.425] SandBox.View.Map.MapScreen::HandleActivate 

[15:39:13.425] SandBox.View.Map.MapScreen::HandleResume 

[15:39:20.071] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:39:20.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:39:20.085] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:39:20.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:39:20.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:39:20.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:39:20.109] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:39:20.109] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:39:20.109] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:39:35.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:18.722] Before Daily Tick: 初平元年 冬
一十一月 中旬 

[15:41:26.698] Force VSync State is now ACTIVE 

[15:41:26.698] PushScreen 

[15:41:26.698] SandBox.View.Map.MapScreen::HandlePause 

[15:41:26.698] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:41:26.698] OnScreenListChanged 

[15:41:26.698] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:41:26.698] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:41:26.698] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:41:29.104] Force VSync State is now DEACTIVATED 

[15:41:29.104] PopScreen 

[15:41:29.104] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:41:29.104] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:41:29.104] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:41:29.104] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:41:29.104] OnScreenListChanged 

[15:41:29.104] SandBox.View.Map.MapScreen::HandleActivate 

[15:41:29.104] SandBox.View.Map.MapScreen::HandleResume 

[15:41:29.536] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:41:29.536] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:41:31.313] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:41:31.313] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:41:31.313] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:41:31.313] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:41:31.314] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:41:31.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:41:31.374] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:41:31.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:41:31.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:41:31.403] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:41:31.527] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:41:31.527] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:41:31.626] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.171] Player has entered city_guangyang_jixian: 蓟县 

[15:42:02.172] [GAME MENU] town_outside 

[15:42:02.172] [GAME MENU] town 

[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.490] Average value of 五谷 : 0.6542948 

[15:42:06.490] Average value of 鱼 : 2.168145 

[15:42:06.490] Average value of 肉 : 1.752094 

[15:42:06.490] Average value of 奶酥 : 1.517064 

[15:42:06.490] Average value of 葡萄 : 2.696799 

[15:42:06.490] Average value of 枣 : 2.939209 

[15:42:06.490] Average value of 青果 : 2.868408 

[15:42:06.490] Average value of 膏脂 : 1.995096 

[15:42:06.490] Average value of 菜油 : 1.958717 

[15:42:06.490] Average value of 苎麻 : 2.260814 

[15:42:06.491] Average value of 苧布 : 2.093922 

[15:42:06.491] Average value of 羊毛 : 2.136263 

[15:42:06.491] Average value of 布匹 : 1.3 

[15:42:06.491] Average value of 蚕丝 : 0.3262901 

[15:42:06.491] Average value of 绸缎 : 0.856514 

[15:42:06.491] Average value of 硬木 : 0.8642064 

[15:42:06.491] Average value of 铁 : 1.269702 

[15:42:06.491] Average value of 盐巴 : 2.435001 

[15:42:06.491] Average value of 银矿石 : 2.305586 

[15:42:06.491] Average value of 兽皮 : 0.9291677 

[15:42:06.491] Average value of 陶土 : 1.839643 

[15:42:06.491] Average value of 浊酒 : 0.4857181 

[15:42:06.491] Average value of 西域葡萄酒 : 0.7044852 

[15:42:06.491] Average value of 工具 : 0.4048976 

[15:42:06.491] Average value of 陶瓷 : 1.052735 

[15:42:06.491] Average value of 皮革 : 1.391159 

[15:42:06.491] Average value of 毛皮 : 1.43473 

[15:42:06.491] Average value of 金银器 : 1.423117 

[15:42:06.491] Average value of 箭 : 0.7999995 

[15:42:06.491] Average value of 羊 : 1.435536 

[15:42:06.491] Average value of 牛 : 1.793482 

[15:42:06.491] Average value of 豕 : 0.6864226 

[15:42:06.491] Average value of 驮畜 : 1.10981 

[15:42:06.491] Average value of 坐骑 : 1.421294 

[15:42:06.491] Average value of 战争坐骑 : 0.8621363 

[15:42:06.491] Average value of 贵族坐骑 : 0.9835047 

[15:42:06.491] Average value of 马匹装备 I : 0.808064 

[15:42:06.491] Average value of 马匹装备 II : 0.808064 

[15:42:06.491] Average value of 马匹装备 III : 0.8403221 

[15:42:06.491] Average value of 马匹装备 IV : 1.018665 

[15:42:06.491] Average value of 马匹装备 V : 1.033871 

[15:42:06.491] Average value of 近战武器 I : 0.808064 

[15:42:06.491] Average value of 近战武器 II : 0.7999995 

[15:42:06.491] Average value of 近战武器 III : 0.8014677 

[15:42:06.491] Average value of 近战武器 IV : 0.808064 

[15:42:06.491] Average value of 近战武器 V : 0.8322576 

[15:42:06.491] Average value of 远程武器 I : 0.808064 

[15:42:06.491] Average value of 远程武器 II : 0.808064 

[15:42:06.491] Average value of 远程武器 III : 0.808064 

[15:42:06.491] Average value of 远程武器 IV : 0.808064 

[15:42:06.491] Average value of 远程武器 V : 0.8561585 

[15:42:06.491] Average value of 盾牌 I : 0.808064 

[15:42:06.491] Average value of 盾牌 II : 0.808064 

[15:42:06.491] Average value of 盾牌 III : 0.808064 

[15:42:06.491] Average value of 盾牌 IV : 0.8161286 

[15:42:06.491] Average value of 盾牌 V : 0.9129028 

[15:42:06.491] Average value of 服装 : 0.7999995 

[15:42:06.491] Average value of 轻甲 : 0.7999995 

[15:42:06.491] Average value of 中甲 : 0.7999995 

[15:42:06.491] Average value of 重甲 : 0.7999995 

[15:42:06.491] Average value of 终极护甲 : 0.8322576 

[15:42:06.491] Average value of 旗帜 : 1.3 

[15:42:06.491] Average value of 未分配 : 1.3 

[15:42:06.492] Force VSync State is now ACTIVE 

[15:42:06.492] PushScreen 

[15:42:06.492] SandBox.View.Map.MapScreen::HandlePause 

[15:42:06.492] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:42:06.492] Release Sound Event 69232 

[15:42:06.492] Release Sound Event 69233 

[15:42:06.492] OnScreenListChanged 

[15:42:06.492] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[15:42:07.626] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[15:42:07.626] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[15:42:07.896] Render Requested: sg_ar_c06_s4001_head 

[15:42:07.896] Render Requested: sg_ar_c06_s6001_shoulder 

[15:42:07.896] Render Requested: sg_ar_c06_s6002_body 

[15:42:07.896] Render Requested: sg_ar_c06_g004_arm 

[15:42:07.896] Render Requested: sg_ar_c06_s4001_leg 

[15:42:07.896] Render Requested: t3_khuzait_horse 

[15:42:07.896] Render Requested: northern_light_harness 

[15:42:07.896] Render Requested: lz_spear_youzhou_04 

[15:42:07.896] Render Requested: stronger_reinforced_kite_shield 

[15:42:07.896] Render Requested: noble_bow 

[15:42:07.896] Render Requested: lz_arrow_youzhou_01 

[15:42:07.896] Render Requested: sumpter_horse 

[15:42:07.896] Render Requested: mule 

[15:42:07.896] Render Requested: old_horse 

[15:42:07.896] Render Requested: saddle_horse 

[15:42:07.896] Render Requested: khuzait_horse 

[15:42:07.896] Render Requested: sturgia_horse 

[15:42:07.896] Render Requested: t2_khuzait_horse 

[15:42:07.896] Render Requested: charger 

[15:42:07.896] Render Requested: t2_sturgia_horse 

[15:42:07.896] Render Requested: t2_vlandia_horse 

[15:42:07.896] Render Requested: t3_sturgia_horse 

[15:42:07.896] Render Requested: t3_khuzait_horse 

[15:42:07.896] Render Requested: t3_vlandia_horse 

[15:42:07.897] Render Requested: lz_horse_youzhou_01 

[15:42:07.897] Render Requested: sg_t1_ht_sword_001 

[15:42:07.897] Render Requested: sg_sword_whole_001_1h 

[15:42:07.897] Render Requested: charcoal 

[15:42:07.897] Render Requested: ironIngot2 

[15:42:07.897] Render Requested: iron 

[15:42:07.897] Render Requested: grain 

[15:42:07.897] Render Requested: fish 

[15:42:07.897] Render Requested: butter 

[15:42:07.897] Render Requested: cheese 

[15:42:07.897] Render Requested: meat 

[15:42:07.897] Render Requested: lz_arrow_youzhou_02 

[15:42:07.897] Render Requested: lz_bow_youzhou_04 

[15:42:07.897] Render Requested: lz_bow_youzhou_05 

[15:42:07.897] Render Requested: sumpter_horse 

[15:42:07.897] Render Requested: sturgia_horse 

[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.184] Render Requested: sturgia_horse 

[15:42:08.184] Render Requested: t3_khuzait_horse 

[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.322] Render Requested: t3_sturgia_horse 

[15:42:09.344] Render Requested: t2_vlandia_horse 

[15:42:09.592] Render Requested: t3_sturgia_horse 

[15:42:09.652] Render Requested: sg_t1_ht_sword_002 

[15:42:09.677] Render Requested: t3_khuzait_horse 

[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.736] Render Requested: falchion_sword_t2 

[15:42:09.758] Render Requested: t3_vlandia_horse 

[15:42:09.969] Render Requested: bastard_sword_t2 

[15:42:10.124] Render Requested: lz_horse_youzhou_01 

[15:42:10.159] Render Requested: sg_t1_ht_sword_001 

[15:42:10.159] Render Requested: sg_t2_ht_sword_001 

[15:42:10.189] Render Requested: sg_t2_ht_sword_001 

[15:42:10.222] Render Requested: sg_t3_ht_sword_002 

[15:42:10.256] Render Requested: sg_t1_ht_sword_002 

[15:42:10.272] Render Requested: falchion_sword_t2 

[15:42:10.272] Render Requested: sg_t2_ht_sword_002 

[15:42:10.340] Render Requested: bastard_sword_t2 

[15:42:10.341] Render Requested: sg_sword_1h_007 

[15:42:10.342] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:10.342] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:10.342] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:10.452] Render Requested: star_falchion_sword_t3 

[15:42:10.523] Render Requested: sg_t2_ht_sword_001 

[15:42:10.572] Render Requested: bastard_sword_t2 

[15:42:10.741] Render Requested: sg_t1_ht_sword_001 

[15:42:10.774] Render Requested: lz_horse_youzhou_01 

[15:42:10.828] Render Requested: t3_vlandia_horse 

[15:42:11.073] Render Requested: northern_light_harness 

[15:42:11.170] Render Requested: sg_t3_ht_sword_001 

[15:42:11.174] Render Requested: sg_t2_ht_sword_002 

[15:42:11.190] Render Requested: sg_sword_1h_007 

[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.223] Render Requested: sg_sword_1h_005 

[15:42:11.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.259] Render Requested: sg_sword_1h_014 

[15:42:11.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.274] Render Requested: sg_t4_ht_sword_002 

[15:42:11.303] Render Requested: sg_axe_whole_003_1h 

[15:42:11.356] Render Requested: sg_axe_whole_002_b_1h 

[15:42:11.391] Render Requested: sg_t4_ht_sword_002 

[15:42:11.424] Render Requested: sg_axe_whole_003_1h 

[15:42:11.424] Render Requested: sg_axe_whole_002_a_1h 

[15:42:11.537] Render Requested: peasant_hatchet_1_t1 

[15:42:11.556] Render Requested: sg_axe_whole_002_b_1h 

[15:42:11.626] Render Requested: sg_axe_whole_002_a_1h 

[15:42:11.626] Render Requested: sg_axe_1h_001 

[15:42:11.637] Render Requested: sg_t1_axe_001 

[15:42:11.673] Render Requested: peasant_pickaxe_1_t1 

[15:42:11.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.709] Render Requested: sg_axe_1h_001 

[15:42:11.724] Render Requested: sg_t1_axe_001 

[15:42:11.724] Render Requested: sg_axe_004 

[15:42:11.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.775] Render Requested: peasant_pickaxe_1_t1 

[15:42:11.775] Render Requested: sg_t1_ht_axe_003 

[15:42:11.854] Render Requested: peasant_sickle_1_t1 

[15:42:11.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.937] Render Requested: sg_t1_ht_axe_004 

[15:42:12.054] Render Requested: sg_t2_ht_axe_004 

[15:42:12.088] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:12.088] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:12.088] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:12.638] InventoryLogic::Reset 

[15:42:12.638] Force VSync State is now DEACTIVATED 

[15:42:12.638] PopScreen 

[15:42:12.638] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[15:42:12.638] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[15:42:12.638] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[15:42:12.702] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[15:42:12.702] OnScreenListChanged 

[15:42:12.702] SandBox.View.Map.MapScreen::HandleActivate 

[15:42:12.702] SandBox.View.Map.MapScreen::HandleResume 

[15:42:12.750] [GAME MENU] town 

[15:42:12.751] Release Sound Event -1 

[15:42:12.751] Release Sound Event 69233 

[15:42:12.751] Release Sound Event 69233 

[15:42:12.751] Release Sound Event -1 

[15:42:15.422] [GAME MENU] town_backstreet 

[15:42:15.430] Release Sound Event 69235 

[15:42:15.430] Release Sound Event 69234 

[15:42:15.430] Release Sound Event -1 

[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:21.262] [GAME MENU] town 

[15:42:21.268] Release Sound Event 69236 

[15:42:21.268] Release Sound Event 69234 

[15:42:21.268] Release Sound Event 69234 

[15:42:21.268] Release Sound Event -1 

[15:42:21.959] Release Sound Event 69238 

[15:42:21.959] Release Sound Event 69237 

[15:42:24.464] Before Daily Tick: 初平元年 冬
一十一月 下旬 

[15:42:29.767] Player has entered village_guangyang_changping: 昌平 

[15:42:29.767] [GAME MENU] village_outside 

[15:42:29.767] [GAME MENU] village 

[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:31.570] Release Sound Event 69244 

[15:42:31.570] Release Sound Event 69245 

[15:42:33.818] 为庞凰在不韦举办了一场比武招亲 

[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:35.161] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:42:35.161] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:42:35.162] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:42:35.185] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:42:35.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:42:35.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:42:35.967] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:42:36.847] 公孙续在聊城附近组建了一支军团。 

[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:39.724] Player has entered pass_shanggu_juyongguan: 居庸关 

[15:42:39.725] [GAME MENU] castle_outside 

[15:42:42.014] [GAME MENU] castle 

[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:44.476] --------------- Conversation Start ---------------  

[15:42:44.476] Conversation character name: 赵雨
id: lord_zhaoyu
culture:幽州
persona:PersonaSoftspoken 

[15:42:44.476] AI -> (start_lord_unmet) -  

[15:42:44.476] [VOICEOVER]VoiceObject search for: ! 

[15:42:44.476] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 

[15:42:44.476] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[15:42:44.476] accentClass:  

[15:42:44.480] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 

[15:42:44.808] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_001.ogg 

[15:42:44.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:44.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:55.408] P  -> (lord_meet_player_response2) -  

[15:42:55.408] AI -> (lord_introduction) -  

[15:42:56.109] ExecuteContinue 

[15:42:56.109] AI -> (lord_ask_2) -  

[15:42:56.109] [VOICEOVER]VoiceObject search for: ! 

[15:42:58.242] P  -> (main_option_discussions_3) -  

[15:42:58.242] AI -> (lord_politics_request) -  

[15:42:58.242] [VOICEOVER]VoiceObject search for: ! 

[15:42:58.242] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:42:58.242] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:42:58.242] accentClass:  

[15:42:58.246] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:42:58.246] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:43:02.336] P  -> (lord_special_request_flirt) -  

[15:43:02.338] [VOICEOVER]VoiceObject search for: ! 

[15:43:02.356] AI -> (lord_start_courtship_response) -  

[15:43:02.356] [VOICEOVER]VoiceObject search for: ! 

[15:43:03.889] P  -> (lord_start_courtship_response_player_offer) -  

[15:43:03.892] AI -> (lord_start_courtship_response_2) -  

[15:43:03.892] [VOICEOVER]VoiceObject search for: ! 

[15:43:04.910] ExecuteContinue 

[15:43:04.911] AI -> (lord_start_courtship_response_3) -  

[15:43:06.386] ExecuteContinue 

[15:43:06.386] --------------- Conversation End ---------------  

[15:43:06.391] Scene_view::clear_all(scn_conversation_tableau)
[15:43:06.392] [GAME MENU] castle 

[15:43:10.459] --------------- Conversation Start ---------------  

[15:43:10.459] Conversation character name: 赵雨
id: lord_zhaoyu
culture:幽州
persona:PersonaSoftspoken 

[15:43:10.459] AI -> (start_default_under_24_hours) -  

[15:43:10.459] [VOICEOVER]VoiceObject search for: ! 

[15:43:10.459] [VOICEOVER]VoiceObject search for: ! 

[15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[15:43:10.459] accentClass:  

[15:43:10.468] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:43:11.207] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg 

[15:43:11.207] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.xml.
[15:43:11.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:43:11.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:43:12.246] ExecuteContinue 

[15:43:12.247] AI -> (hero_ask_4) -  

[15:43:15.702] P  -> (hero_romance_task_pt1) -  

[15:43:15.732] AI -> (hero_courtship_persuasion_start) -  

[15:43:16.957] ExecuteContinue 

[15:43:16.958] AI -> (hero_courtship_persuasion_attempt) -  

[15:43:16.958] [VOICEOVER]VoiceObject search for: ! 

[15:43:24.375] P  -> (hero_courtship_argument_1) -  

[15:43:24.379] [VOICEOVER]VoiceObject search for: ! 

[15:43:24.381] AI -> (lord_ask_recruit_argument_reaction_1) -  

[15:43:24.383] [VOICEOVER]VoiceObject search for: ! 

[15:43:28.387] ExecuteContinue 

[15:43:28.387] AI -> (hero_courtship_persuasion_attempt) -  

[15:43:28.387] [VOICEOVER]VoiceObject search for: ! 

[15:43:30.720] P  -> (hero_courtship_argument_1) -  

[15:43:30.720] [VOICEOVER]VoiceObject search for: ! 

[15:43:30.720] AI -> (lord_ask_recruit_argument_reaction_1) -  

[15:43:30.720] [VOICEOVER]VoiceObject search for: ! 

[15:43:33.990] ExecuteContinue 

[15:43:33.990] AI -> (hero_courtship_persuasion_attempt) -  

[15:43:33.990] [VOICEOVER]VoiceObject search for: ! 

[15:43:39.248] P  -> (hero_courtship_argument_2) -  

[15:43:39.249] [VOICEOVER]VoiceObject search for: ! 

[15:43:39.249] AI -> (lord_ask_recruit_argument_reaction_1) -  

[15:43:39.249] [VOICEOVER]VoiceObject search for: ! 

[15:43:42.663] ExecuteContinue 

[15:43:42.663] AI -> (hero_courtship_persuasion_fail_3) -  

[15:43:42.664] [VOICEOVER]VoiceObject search for: ! 

[15:43:43.598] ExecuteContinue 

[15:43:43.598] AI -> (hero_pretalk_2) -  

[15:43:45.267] P  -> (main_option_discussions_3) -  

[15:43:45.267] AI -> (lord_politics_request) -  

[15:43:45.267] [VOICEOVER]VoiceObject search for: ! 

[15:43:45.267] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:43:45.267] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:43:45.267] accentClass:  

[15:43:45.271] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:43:45.271] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:43:46.008] P  -> (hero_special_request) -  

[15:43:46.008] AI -> (hero_pretalk_2) -  

[15:43:46.734] P  -> (main_option_discussions_3) -  

[15:43:46.734] AI -> (lord_politics_request) -  

[15:43:46.734] [VOICEOVER]VoiceObject search for: ! 

[15:43:46.734] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:43:46.734] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:43:46.734] accentClass:  

[15:43:46.738] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:43:46.738] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:43:48.400] P  -> (lord_special_request_flirt) -  

[15:43:48.400] [VOICEOVER]VoiceObject search for: ! 

[15:43:48.401] AI -> (lord_start_courtship_response_decline) -  

[15:43:48.402] [VOICEOVER]VoiceObject search for: ! 

[15:43:49.006] ExecuteContinue 

[15:43:49.006] AI -> (hero_pretalk_2) -  

[15:43:50.128] P  -> (main_option_discussions_3) -  

[15:43:50.129] AI -> (lord_politics_request) -  

[15:43:50.129] [VOICEOVER]VoiceObject search for: ! 

[15:43:50.129] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:43:50.129] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:43:50.129] accentClass:  

[15:43:50.133] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:43:50.133] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:43:51.449] P  -> (lord_special_request_flirt) -  

[15:43:51.449] [VOICEOVER]VoiceObject search for: ! 

[15:43:51.449] AI -> (lord_start_courtship_response_decline) -  

[15:43:51.449] [VOICEOVER]VoiceObject search for: ! 

[15:43:53.199] ExecuteContinue 

[15:43:53.199] AI -> (hero_pretalk_2) -  

[15:43:54.368] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:43:54.368] AI -> (hero_leave) -  

[15:43:54.993] ExecuteContinue 

[15:43:54.993] --------------- Conversation End ---------------  

[15:43:54.999] Scene_view::clear_all(scn_conversation_tableau)
[15:43:54.999] [GAME MENU] castle 

[15:43:59.812] --------------- Conversation Start ---------------  

[15:43:59.812] Conversation character name: 赵雨
id: lord_zhaoyu
culture:幽州
persona:PersonaSoftspoken 

[15:43:59.812] AI -> (start_default_under_24_hours) -  

[15:43:59.812] [VOICEOVER]VoiceObject search for: ! 

[15:43:59.812] [VOICEOVER]VoiceObject search for: ! 

[15:43:59.812] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[15:43:59.812] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[15:43:59.812] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:43:59.812] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[15:43:59.813] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[15:43:59.813] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[15:43:59.813] accentClass:  

[15:43:59.822] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:44:00.571] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg 

[15:44:00.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:00.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:01.685] ExecuteContinue 

[15:44:01.685] AI -> (hero_ask_4) -  

[15:44:02.869] P  -> (main_option_discussions_3) -  

[15:44:02.869] AI -> (lord_politics_request) -  

[15:44:02.869] [VOICEOVER]VoiceObject search for: ! 

[15:44:02.869] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:44:02.869] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:44:02.869] accentClass:  

[15:44:02.873] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:44:02.873] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:44:03.616] P  -> (lord_special_request_flirt) -  

[15:44:03.616] [VOICEOVER]VoiceObject search for: ! 

[15:44:03.616] AI -> (lord_start_courtship_response_decline) -  

[15:44:03.616] [VOICEOVER]VoiceObject search for: ! 

[15:44:04.406] ExecuteContinue 

[15:44:04.406] AI -> (hero_pretalk_2) -  

[15:44:05.754] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:44:05.754] AI -> (hero_leave) -  

[15:44:06.289] ExecuteContinue 

[15:44:06.289] --------------- Conversation End ---------------  

[15:44:06.294] Scene_view::clear_all(scn_conversation_tableau)
[15:44:06.294] [GAME MENU] castle 

[15:44:13.564] Player has entered pass_shanggu_juyongguan: 居庸关 

[15:44:13.564] [GAME MENU] castle_outside 

[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:45:21.436] Force VSync State is now ACTIVE 

[15:45:21.436] PushScreen 

[15:45:21.436] SandBox.View.Map.MapScreen::HandlePause 

[15:45:21.436] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:45:21.436] OnScreenListChanged 

[15:45:21.436] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[15:45:21.436] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[15:45:21.436] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[15:45:24.012] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[15:45:24.012] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[15:45:25.178] Scene_view::clear_all(inventory_character_scene)
[15:45:45.279] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[15:45:45.279] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[15:45:52.838] Scene_view::clear_all(inventory_character_scene)
[15:45:55.025] Force VSync State is now DEACTIVATED 

[15:45:55.025] PopScreen 

[15:45:55.025] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[15:45:55.025] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[15:45:55.025] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[15:45:55.025] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[15:45:55.025] OnScreenListChanged 

[15:45:55.025] SandBox.View.Map.MapScreen::HandleActivate 

[15:45:55.025] SandBox.View.Map.MapScreen::HandleResume 

[15:45:56.808] Player has entered pass_shanggu_juyongguan: 居庸关 

[15:45:56.808] [GAME MENU] castle_outside 

[15:45:59.095] [GAME MENU] castle 

[15:46:01.017] --------------- Conversation Start ---------------  

[15:46:01.017] Conversation character name: 赵雨
id: lord_zhaoyu
culture:幽州
persona:PersonaSoftspoken 

[15:46:01.018] AI -> (start_default_under_24_hours) -  

[15:46:01.018] [VOICEOVER]VoiceObject search for: ! 

[15:46:01.018] [VOICEOVER]VoiceObject search for: ! 

[15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[15:46:01.018] accentClass:  

[15:46:01.027] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:46:01.634] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg 

[15:46:01.856] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:01.856] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:02.551] ExecuteContinue 

[15:46:02.551] AI -> (hero_ask_4) -  

[15:46:04.129] P  -> (main_option_discussions_3) -  

[15:46:04.129] AI -> (lord_politics_request) -  

[15:46:04.129] [VOICEOVER]VoiceObject search for: ! 

[15:46:04.129] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:46:04.129] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:46:04.129] accentClass:  

[15:46:04.133] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:46:04.133] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:46:07.449] P  -> (hero_barter) -  

[15:46:07.449] AI -> (lord_considers_barter) -  

[15:46:08.054] ExecuteContinue 

[15:46:08.054] AI -> (barter_decision_thinking) -  

[15:46:08.089] Render Requested: charger 

[15:46:08.089] Render Requested: khuzait_horse 

[15:46:08.089] Render Requested: war_camel 

[15:46:08.089] Render Requested: sumpter_horse 

[15:46:08.089] Render Requested: sturgia_horse 

[15:46:08.089] Render Requested: lz_bow_youzhou_05 

[15:46:08.089] Render Requested: lz_arrow_youzhou_02 

[15:46:08.089] Render Requested: lz_bow_youzhou_04 

[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:14.960] 你与赵云派系的关系+5,现为5。 

[15:46:14.962] AI -> (barter_decision_thinking_2) -  

[15:46:14.962] [VOICEOVER]VoiceObject search for: ! 

[15:46:14.962] 对方接受谈判提案! 

[15:46:15.870] ExecuteContinue 

[15:46:15.871] AI -> (hero_pretalk_2) -  

[15:46:16.719] P  -> (main_option_discussions_3) -  

[15:46:16.719] AI -> (lord_politics_request) -  

[15:46:16.719] [VOICEOVER]VoiceObject search for: ! 

[15:46:16.719] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:46:16.719] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:46:16.719] accentClass:  

[15:46:16.723] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:46:16.723] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:46:17.281] P  -> (lord_special_request_flirt) -  

[15:46:17.281] [VOICEOVER]VoiceObject search for: ! 

[15:46:17.281] AI -> (lord_start_courtship_response_decline) -  

[15:46:17.281] [VOICEOVER]VoiceObject search for: ! 

[15:46:18.101] ExecuteContinue 

[15:46:18.101] AI -> (hero_pretalk_2) -  

[15:46:18.769] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:46:18.769] AI -> (hero_leave) -  

[15:46:19.114] ExecuteContinue 

[15:46:19.114] --------------- Conversation End ---------------  

[15:46:19.119] Scene_view::clear_all(scn_conversation_tableau)
[15:46:19.120] [GAME MENU] castle 

[15:46:24.007] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:46:24.008] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:46:24.008] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:46:24.008] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:46:24.008] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:46:24.020] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:46:24.063] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:46:24.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:46:24.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:46:24.090] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:46:24.197] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:46:24.197] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:46:24.293] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:46:24.318] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:46:28.296] [GAME MENU] encounter_meeting 

[15:46:28.306] --------------- Conversation Start ---------------  

[15:46:28.306] Conversation character name: 赵雨
id: lord_zhaoyu
culture:幽州
persona:PersonaSoftspoken 

[15:46:28.306] AI -> (start_default_under_24_hours) -  

[15:46:28.306] [VOICEOVER]VoiceObject search for: ! 

[15:46:28.306] [VOICEOVER]VoiceObject search for: ! 

[15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[15:46:28.306] accentClass:  

[15:46:28.316] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:46:29.270] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg 

[15:46:29.508] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:29.508] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:30.305] ExecuteContinue 

[15:46:30.305] AI -> (hero_ask_4) -  

[15:46:33.998] P  -> (op_player_request_transfer_to_general) -  

[15:46:33.998] AI -> (op_general_confirm_player_transfer) -  

[15:46:34.990] P  -> (op_player_confirm_transfer) -  

[15:46:34.991] AI -> (hero_leave) -  

[15:46:35.520] ExecuteContinue 

[15:46:35.520] --------------- Conversation End ---------------  

[15:46:35.525] Scene_view::clear_all(scn_conversation_tableau)
[15:46:35.526] [GAME MENU] encounter_meeting 

[15:46:35.535] [GAME MENU] player_in_camp_main 

[15:46:42.066] --------------- Conversation Start ---------------  

[15:46:42.066] Conversation character name: 赵雨
id: lord_zhaoyu
culture:幽州
persona:PersonaSoftspoken 

[15:46:42.066] AI -> (start_default_under_24_hours) -  

[15:46:42.067] [VOICEOVER]VoiceObject search for: ! 

[15:46:42.067] [VOICEOVER]VoiceObject search for: ! 

[15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[15:46:42.067] accentClass:  

[15:46:42.076] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:46:43.081] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg 

[15:46:43.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:43.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:43.968] ExecuteContinue 

[15:46:43.968] AI -> (hero_ask_4) -  

[15:46:45.384] P  -> (main_option_discussions_3) -  

[15:46:45.384] AI -> (lord_politics_request) -  

[15:46:45.385] [VOICEOVER]VoiceObject search for: ! 

[15:46:45.385] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:46:45.385] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:46:45.385] accentClass:  

[15:46:45.388] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:46:45.388] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg 

[15:46:48.040] P  -> (hero_special_request) -  

[15:46:48.040] AI -> (hero_pretalk_2) -  

[15:46:48.847] P  -> (op_player_report_to_general) -  

[15:46:48.848] AI -> (op_general_listen_to_player_start) -  

[15:46:52.200] P  -> (op_player_ask_for_promotion) -  

[15:46:52.201] AI -> (op_general_listen_to_player_ask_for_promotion_cannot) -  

[15:47:04.814] P  -> (op_general_offer_player_promotion_confirm_cannot) -  

[15:47:04.814] AI -> (hero_ask_4) -  

[15:47:05.552] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:47:05.552] AI -> (hero_leave) -  

[15:47:06.536] ExecuteContinue 

[15:47:06.536] --------------- Conversation End ---------------  

[15:47:06.542] Scene_view::clear_all(scn_conversation_tableau)
[15:47:06.542] [GAME MENU] player_in_camp_main 

[15:47:08.347] [GAME MENU] camp_junsima 

[15:47:09.840] --------------- Conversation Start ---------------  

[15:47:09.840] Conversation character name: 军司马
id: youzhou_sol_8001
culture:幽州
persona:PersonaSoftspoken 

[15:47:09.840] AI -> (op_junsima_camp_hello) -  

[15:47:13.392] P  -> (op_player_ask_for_retire) -  

[15:47:13.392] AI -> (op_junsima_camp_retire_check_0) -  

[15:47:15.154] P  -> (op_player_confirm_retire) -  

[15:47:15.154] AI -> (op_junsima_camp_retire_check_1) -  

[15:47:16.784] ExecuteContinue 

[15:47:16.784] AI -> (op_junsima_camp_retire_check_2) -  

[15:47:17.670] ExecuteContinue 

[15:47:17.670] AI -> (op_junsima_camp_retire_check_3) -  

[15:47:19.541] P  -> (op_player_thank_for_merit_to_gold) -  

[15:47:19.543] 久在军旅,此次离去,军中赠与钱2480以为资费。 

[15:47:19.544] 李离开了公孙瓒。 

[15:47:19.548] --------------- Conversation End ---------------  

[15:47:19.556] Scene_view::clear_all(scn_conversation_tableau)
[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.903] Player has entered village_guangyang_changping: 昌平 

[15:47:22.904] [GAME MENU] village_outside 

[15:47:22.904] [GAME MENU] village 

[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:24.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:24.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:24.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:31.556] Release Sound Event 69336 

[15:47:31.556] Release Sound Event 69337 

[15:47:36.650] Player has entered city_guangyang_jixian: 蓟县 

[15:47:36.650] [GAME MENU] town_outside 

[15:47:36.650] [GAME MENU] town 

[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:42.734] [GAME MENU] town_backstreet 

[15:47:42.738] Release Sound Event 69347 

[15:47:42.738] Release Sound Event 69348 

[15:47:42.738] Release Sound Event -1 

[15:47:43.945] [GAME MENU] town 

[15:47:43.951] Release Sound Event 69349 

[15:47:43.951] Release Sound Event 69348 

[15:47:43.951] Release Sound Event 69348 

[15:47:43.951] Release Sound Event -1 

[15:47:44.896] Release Sound Event 69351 

[15:47:44.896] Release Sound Event 69350 

[15:47:46.983] Before Daily Tick: 初平元年 冬
一十二月 上旬 

[15:47:50.358] Player has entered village_guangyang_anci: 安次 

[15:47:50.358] [GAME MENU] village_outside 

[15:47:50.359] [GAME MENU] village 

[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:52.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:52.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:52.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:52.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:52.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:00.157] Release Sound Event 69352 

[15:48:00.157] Release Sound Event 69353 

[15:48:03.826] Force VSync State is now ACTIVE 

[15:48:03.826] PushScreen 

[15:48:03.826] SandBox.View.Map.MapScreen::HandlePause 

[15:48:03.826] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:48:03.826] OnScreenListChanged 

[15:48:03.826] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[15:48:03.826] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[15:48:03.826] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:08.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:08.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:08.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:08.483] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:48:08.483] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:11.439] Force VSync State is now DEACTIVATED 

[15:48:11.439] PopScreen 

[15:48:11.439] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:48:11.439] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:48:11.439] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[15:48:11.439] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[15:48:11.439] OnScreenListChanged 

[15:48:11.439] SandBox.View.Map.MapScreen::HandleActivate 

[15:48:11.439] SandBox.View.Map.MapScreen::HandleResume 

[15:48:13.598] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:13.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:13.599] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:48:13.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:13.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:13.612] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:13.659] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:48:13.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:13.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:13.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:13.810] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:48:13.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:13.929] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:48:15.011] Player has entered village_guangyang_guangyang: 广阳 

[15:48:15.011] [GAME MENU] village_outside 

[15:48:15.012] [GAME MENU] village 

[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:18.645] Release Sound Event 69357 

[15:48:18.645] Release Sound Event 69358 

[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:23.878] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:48:23.878] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:23.878] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:23.910] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:48:23.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:23.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:48:37.669] Before Daily Tick: 初平元年 冬
一十二月 上旬 

[15:48:37.678] creating hero from template with id: spc_wanderer_aserai_7 

[15:48:38.084] Player has entered village_yuyang_quanzhou: 泉州 

[15:48:38.085] [GAME MENU] village_outside 

[15:48:38.085] [GAME MENU] village 

[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:45.052] Release Sound Event 69372 

[15:48:45.052] Release Sound Event 69373 

[15:48:53.874] Force VSync State is now ACTIVE 

[15:48:53.874] PushScreen 

[15:48:53.874] SandBox.View.Map.MapScreen::HandlePause 

[15:48:53.874] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:48:53.874] OnScreenListChanged 

[15:48:53.874] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[15:48:53.874] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[15:48:53.874] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:56.786] Force VSync State is now DEACTIVATED 

[15:48:56.786] PopScreen 

[15:48:56.786] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:48:56.786] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:48:56.786] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[15:48:56.786] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[15:48:56.786] OnScreenListChanged 

[15:48:56.786] SandBox.View.Map.MapScreen::HandleActivate 

[15:48:56.786] SandBox.View.Map.MapScreen::HandleResume 

[15:48:57.274] Player has entered village_zhuojun_fangcheng: 方城 

[15:48:57.274] [GAME MENU] village_outside 

[15:48:57.274] [GAME MENU] village 

[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:05.894] Release Sound Event 69382 

[15:49:05.894] Release Sound Event 69383 

[15:49:08.171] Force VSync State is now ACTIVE 

[15:49:08.171] PushScreen 

[15:49:08.171] SandBox.View.Map.MapScreen::HandlePause 

[15:49:08.172] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:49:08.172] OnScreenListChanged 

[15:49:08.172] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[15:49:08.172] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[15:49:08.172] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[15:49:13.357] Force VSync State is now DEACTIVATED 

[15:49:13.357] PopScreen 

[15:49:13.357] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[15:49:13.357] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[15:49:13.357] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[15:49:13.357] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[15:49:13.357] OnScreenListChanged 

[15:49:13.357] SandBox.View.Map.MapScreen::HandleActivate 

[15:49:13.357] SandBox.View.Map.MapScreen::HandleResume 

[15:49:21.206] Player has entered village_hejianguo_yixian: 易县 

[15:49:21.206] [GAME MENU] village_outside 

[15:49:21.206] [GAME MENU] village 

[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:24.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:24.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:24.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:29.409] Release Sound Event 69396 

[15:49:29.409] Release Sound Event 69397 

[15:49:36.128] Player has entered village_zhuojun_guan: 故安 

[15:49:36.128] [GAME MENU] village_outside 

[15:49:36.129] [GAME MENU] village 

[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:44.699] Release Sound Event 69406 

[15:49:44.699] Release Sound Event 69407 

[15:49:45.927] Before Daily Tick: 初平元年 冬
一十二月 上旬 

[15:49:45.935] creating hero from template with id: spc_wanderer_jiaozhou_8 

[15:49:49.704] Player has entered village_zhuojun_fanyang: 范阳 

[15:49:49.704] [GAME MENU] village_outside 

[15:49:49.704] [GAME MENU] village 

[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:59.967] Average value of 五谷 : 0.6357746 

[15:49:59.967] Average value of 鱼 : 2.214134 

[15:49:59.967] Average value of 肉 : 1.63007 

[15:49:59.967] Average value of 奶酥 : 1.510043 

[15:49:59.967] Average value of 葡萄 : 2.909775 

[15:49:59.967] Average value of 枣 : 2.756191 

[15:49:59.968] Average value of 青果 : 2.861307 

[15:49:59.968] Average value of 膏脂 : 1.998325 

[15:49:59.968] Average value of 菜油 : 2.130883 

[15:49:59.968] Average value of 苎麻 : 2.254754 

[15:49:59.968] Average value of 苧布 : 1.933495 

[15:49:59.968] Average value of 羊毛 : 2.179908 

[15:49:59.968] Average value of 布匹 : 1.320968 

[15:49:59.968] Average value of 蚕丝 : 0.3485002 

[15:49:59.968] Average value of 绸缎 : 0.913318 

[15:49:59.968] Average value of 硬木 : 0.795441 

[15:49:59.968] Average value of 铁 : 1.184375 

[15:49:59.968] Average value of 盐巴 : 2.237711 

[15:49:59.968] Average value of 银矿石 : 2.19641 

[15:49:59.968] Average value of 兽皮 : 0.8962435 

[15:49:59.968] Average value of 陶土 : 1.590688 

[15:49:59.968] Average value of 浊酒 : 0.5190454 

[15:49:59.968] Average value of 西域葡萄酒 : 0.7013557 

[15:49:59.968] Average value of 工具 : 0.4041445 

[15:49:59.968] Average value of 陶瓷 : 1.019975 

[15:49:59.968] Average value of 皮革 : 1.440012 

[15:49:59.968] Average value of 毛皮 : 1.485967 

[15:49:59.968] Average value of 金银器 : 1.484669 

[15:49:59.968] Average value of 箭 : 0.8129027 

[15:49:59.968] Average value of 羊 : 1.421842 

[15:49:59.968] Average value of 牛 : 1.865658 

[15:49:59.968] Average value of 豕 : 0.6799142 

[15:49:59.968] Average value of 驮畜 : 1.137261 

[15:49:59.968] Average value of 坐骑 : 1.408793 

[15:49:59.968] Average value of 战争坐骑 : 0.887591 

[15:49:59.968] Average value of 贵族坐骑 : 0.9994103 

[15:49:59.968] Average value of 马匹装备 I : 0.8209673 

[15:49:59.968] Average value of 马匹装备 II : 0.8209673 

[15:49:59.968] Average value of 马匹装备 III : 0.8532254 

[15:49:59.968] Average value of 马匹装备 IV : 1.037322 

[15:49:59.968] Average value of 马匹装备 V : 1.046895 

[15:49:59.968] Average value of 近战武器 I : 0.8209673 

[15:49:59.968] Average value of 近战武器 II : 0.8129027 

[15:49:59.968] Average value of 近战武器 III : 0.8195568 

[15:49:59.968] Average value of 近战武器 IV : 0.8209673 

[15:49:59.968] Average value of 近战武器 V : 0.8451608 

[15:49:59.968] Average value of 远程武器 I : 0.8209673 

[15:49:59.968] Average value of 远程武器 II : 0.8209673 

[15:49:59.968] Average value of 远程武器 III : 0.8209673 

[15:49:59.968] Average value of 远程武器 IV : 0.8209673 

[15:49:59.968] Average value of 远程武器 V : 0.8693544 

[15:49:59.968] Average value of 盾牌 I : 0.8209673 

[15:49:59.968] Average value of 盾牌 II : 0.8209673 

[15:49:59.969] Average value of 盾牌 III : 0.8209673 

[15:49:59.969] Average value of 盾牌 IV : 0.8290318 

[15:49:59.969] Average value of 盾牌 V : 0.925806 

[15:49:59.969] Average value of 服装 : 0.8129027 

[15:49:59.969] Average value of 轻甲 : 0.8129027 

[15:49:59.969] Average value of 中甲 : 0.8129027 

[15:49:59.969] Average value of 重甲 : 0.8129027 

[15:49:59.969] Average value of 终极护甲 : 0.8451608 

[15:49:59.969] Average value of 旗帜 : 1.320968 

[15:49:59.969] Average value of 未分配 : 1.320968 

[15:49:59.969] Force VSync State is now ACTIVE 

[15:49:59.969] PushScreen 

[15:49:59.969] SandBox.View.Map.MapScreen::HandlePause 

[15:49:59.969] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:49:59.969] Release Sound Event 69410 

[15:49:59.969] Release Sound Event 69411 

[15:49:59.969] OnScreenListChanged 

[15:49:59.969] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[15:50:00.049] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[15:50:00.049] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[15:50:00.245] Render Requested: sg_ar_c06_s4001_head 

[15:50:00.245] Render Requested: sg_ar_c06_s6001_shoulder 

[15:50:00.245] Render Requested: sg_ar_c06_s6002_body 

[15:50:00.245] Render Requested: sg_ar_c06_g004_arm 

[15:50:00.245] Render Requested: sg_ar_c06_s4001_leg 

[15:50:00.245] Render Requested: t3_khuzait_horse 

[15:50:00.245] Render Requested: northern_light_harness 

[15:50:00.245] Render Requested: lz_spear_youzhou_04 

[15:50:00.245] Render Requested: stronger_reinforced_kite_shield 

[15:50:00.245] Render Requested: noble_bow 

[15:50:00.245] Render Requested: lz_arrow_youzhou_01 

[15:50:00.245] Render Requested: grain 

[15:50:00.245] Render Requested: butter 

[15:50:00.245] Render Requested: cheese 

[15:50:00.245] Render Requested: hardwood 

[15:50:00.245] Render Requested: charcoal 

[15:50:00.245] Render Requested: ironIngot2 

[15:50:00.245] Render Requested: iron 

[15:50:00.245] Render Requested: grain 

[15:50:00.245] Render Requested: cheese 

[15:50:00.245] Render Requested: lz_arrow_youzhou_02 

[15:50:00.245] Render Requested: lz_bow_youzhou_04 

[15:50:00.245] Render Requested: lz_bow_youzhou_05 

[15:50:00.245] Render Requested: sumpter_horse 

[15:50:00.245] Render Requested: sturgia_horse 

[15:50:00.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:00.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:00.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:00.692] Render Requested: lz_arrow_youzhou_02 

[15:50:00.692] Render Requested: lz_arrow_youzhou_01 

[15:50:01.082] Render Requested: lz_bow_youzhou_04 

[15:50:01.082] Render Requested: noble_bow 

[15:50:01.156] Render Requested: lz_bow_youzhou_05 

[15:50:01.265] Render Requested: sumpter_horse 

[15:50:01.265] Render Requested: t3_khuzait_horse 

[15:50:01.505] Render Requested: lz_bow_youzhou_05 

[15:50:01.505] Render Requested: noble_bow 

[15:50:01.729] Render Requested: cheese 

[15:50:02.280] Render Requested: butter 

[15:50:02.847] Render Requested: grain 

[15:50:03.245] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:03.545] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:03.762] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:03.979] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:04.296] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:04.579] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:04.897] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:05.079] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:05.230] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:05.396] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:05.563] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:05.747] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[15:50:06.314] Force VSync State is now DEACTIVATED 

[15:50:06.314] PopScreen 

[15:50:06.314] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[15:50:06.314] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[15:50:06.314] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[15:50:06.319] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[15:50:06.319] OnScreenListChanged 

[15:50:06.319] SandBox.View.Map.MapScreen::HandleActivate 

[15:50:06.319] SandBox.View.Map.MapScreen::HandleResume 

[15:50:06.353] [GAME MENU] village 

[15:50:06.354] Release Sound Event -1 

[15:50:06.354] Release Sound Event 69411 

[15:50:06.354] Release Sound Event 69411 

[15:50:06.354] Release Sound Event -1 

[15:50:07.406] Release Sound Event 69413 

[15:50:07.406] Release Sound Event 69412 

[15:50:13.656] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:50:13.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:50:13.657] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:50:13.670] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:50:13.670] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:50:13.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:50:13.744] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:50:13.744] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:50:13.873] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.078] Player has entered city_zhongshanguo_lunu: 卢奴 

[15:50:19.078] [GAME MENU] town_outside 

[15:50:19.078] [GAME MENU] town 

[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.158] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.158] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.158] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:21.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:21.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:21.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:21.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:21.984] [GAME MENU] town_backstreet 

[15:50:21.988] Release Sound Event 69428 

[15:50:21.988] Release Sound Event 69429 

[15:50:21.988] Release Sound Event -1 

[15:50:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:34.409] [GAME MENU] town 

[15:50:34.417] Release Sound Event 69432 

[15:50:34.417] Release Sound Event 69429 

[15:50:34.417] Release Sound Event 69429 

[15:50:34.417] Release Sound Event -1 

[15:50:37.622] [GAME MENU] town_backstreet 

[15:50:37.626] Release Sound Event 69434 

[15:50:37.626] Release Sound Event 69433 

[15:50:37.626] Release Sound Event -1 

[15:50:41.753] --------------- Conversation Start ---------------  

[15:50:41.753] Conversation character name: 宁
id: CharacterObject_4694
culture:豫州
persona:PersonaIronic 

[15:50:41.753] AI -> (start_wanderer_unmet) -  

[15:50:41.753] [VOICEOVER]VoiceObject search for: ! 

[15:50:41.753] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_ironic_001 

[15:50:41.753] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_001 

[15:50:41.753] accentClass:  

[15:50:41.757] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_001 

[15:50:42.286] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_ironic_001.ogg 

[15:50:43.991] P  -> (wanderer_meet_player_response2) -  

[15:50:43.991] AI -> (wanderer_skip_intro) -  

[15:50:44.313] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:50:44.313] AI -> (hero_leave) -  

[15:50:44.713] ExecuteContinue 

[15:50:44.713] --------------- Conversation End ---------------  

[15:50:44.718] Scene_view::clear_all(scn_conversation_tableau)
[15:50:44.718] [GAME MENU] town_backstreet 

[15:50:44.719] Release Sound Event 69435 

[15:50:44.719] Release Sound Event 69433 

[15:50:44.719] Release Sound Event -1 

[15:50:45.913] [GAME MENU] town 

[15:50:45.920] Release Sound Event 69437 

[15:50:45.920] Release Sound Event 69433 

[15:50:45.920] Release Sound Event 69433 

[15:50:45.920] Release Sound Event -1 

[15:50:47.187] Release Sound Event 69439 

[15:50:47.187] Release Sound Event 69438 

[15:50:59.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:59.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:00.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:00.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:00.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:00.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:02.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:02.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:02.342] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:02.342] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:15.660] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:51:15.660] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:51:21.043] Before Daily Tick: 初平元年 冬
一十二月 中旬 

[15:51:37.866] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:51:37.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:51:37.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:51:37.893] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:51:37.893] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:51:37.893] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:51:43.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:53:58.877] Before Daily Tick: 初平元年 冬
一十二月 中旬 

[15:53:59.440] creating hero from template with id: lord_xiahoujuan 

[15:54:04.360] Player has entered city_weijun_yexian: 邺县 

[15:54:04.361] [GAME MENU] town_outside 

[15:54:04.361] [GAME MENU] town 

[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:09.799] Release Sound Event 69721 

[15:54:09.799] Release Sound Event 69722 

[15:54:36.612] Force VSync State is now ACTIVE 

[15:54:36.612] PushScreen 

[15:54:36.612] SandBox.View.Map.MapScreen::HandlePause 

[15:54:36.612] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:54:36.612] OnScreenListChanged 

[15:54:36.612] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[15:54:36.612] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[15:54:36.612] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[15:54:38.593] Force VSync State is now DEACTIVATED 

[15:54:38.593] PopScreen 

[15:54:38.593] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[15:54:38.593] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[15:54:38.593] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[15:54:38.593] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[15:54:38.593] OnScreenListChanged 

[15:54:38.593] SandBox.View.Map.MapScreen::HandleActivate 

[15:54:38.593] SandBox.View.Map.MapScreen::HandleResume 

[15:54:40.774] Before Daily Tick: 初平元年 冬
一十二月 中旬 

[15:54:49.686] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:54:49.686] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:54:54.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:54:54.729] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:54:54.730] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:54:59.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:59.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:59.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:59.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:59.296] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:55:03.487] Before Daily Tick: 初平元年 冬
一十二月 下旬 

[15:55:06.026] [GAME MENU] player_in_camp_meeting 

[15:55:06.035] --------------- Conversation Start ---------------  

[15:55:06.035] Conversation character name: 董白
id: lord_dongbai
culture:雍凉
persona:PersonaSoftspoken 

[15:55:06.036] AI -> (start_lord_unmet) -  

[15:55:06.036] [VOICEOVER]VoiceObject search for: ! 

[15:55:06.036] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[15:55:06.036] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[15:55:06.036] accentClass:  

[15:55:06.040] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[15:55:06.584] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_002.ogg 

[15:55:06.584] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_002.xml.
[15:55:06.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:55:06.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:55:11.023] P  -> (lord_meet_player_response2) -  

[15:55:11.023] AI -> (lord_introduction) -  

[15:55:11.630] ExecuteContinue 

[15:55:11.630] AI -> (lord_ask_2) -  

[15:55:11.630] [VOICEOVER]VoiceObject search for: ! 

[15:55:14.487] P  -> (main_option_discussions_3) -  

[15:55:14.488] AI -> (lord_politics_request) -  

[15:55:14.488] [VOICEOVER]VoiceObject search for: ! 

[15:55:14.488] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:55:14.488] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:55:14.488] accentClass:  

[15:55:14.491] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:55:14.491] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.ogg 

[15:55:14.492] Loading xml file: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.xml.
[15:55:17.342] P  -> (lord_special_request_flirt) -  

[15:55:17.342] [VOICEOVER]VoiceObject search for: ! 

[15:55:17.343] AI -> (lord_start_courtship_response) -  

[15:55:17.343] [VOICEOVER]VoiceObject search for: ! 

[15:55:18.703] P  -> (lord_start_courtship_response_player_offer) -  

[15:55:18.703] AI -> (lord_start_courtship_response_2) -  

[15:55:18.703] [VOICEOVER]VoiceObject search for: ! 

[15:55:19.464] ExecuteContinue 

[15:55:19.464] AI -> (lord_start_courtship_response_3) -  

[15:55:20.423] ExecuteContinue 

[15:55:20.423] --------------- Conversation End ---------------  

[15:55:20.429] Scene_view::clear_all(scn_conversation_tableau)
[15:55:20.430] [GAME MENU] player_in_camp_meeting 

[15:55:24.686] [GAME MENU] player_in_camp_meeting 

[15:55:24.696] --------------- Conversation Start ---------------  

[15:55:24.696] Conversation character name: 董白
id: lord_dongbai
culture:雍凉
persona:PersonaSoftspoken 

[15:55:24.696] AI -> (start_default_under_24_hours) -  

[15:55:24.696] [VOICEOVER]VoiceObject search for: ! 

[15:55:24.696] [VOICEOVER]VoiceObject search for: ! 

[15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[15:55:24.696] accentClass:  

[15:55:24.706] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:55:25.167] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg 

[15:55:25.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:55:25.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:55:26.200] ExecuteContinue 

[15:55:26.200] AI -> (hero_ask_4) -  

[15:55:29.512] P  -> (hero_romance_task_pt1) -  

[15:55:29.512] AI -> (hero_courtship_persuasion_start) -  

[15:55:30.837] ExecuteContinue 

[15:55:30.837] AI -> (hero_courtship_persuasion_attempt) -  

[15:55:30.837] [VOICEOVER]VoiceObject search for: ! 

[15:55:47.447] P  -> (hero_courtship_argument_3) -  

[15:55:47.448] [VOICEOVER]VoiceObject search for: ! 

[15:55:47.448] AI -> (lord_ask_recruit_argument_reaction_1) -  

[15:55:47.448] [VOICEOVER]VoiceObject search for: ! 

[15:55:50.806] ExecuteContinue 

[15:55:50.806] AI -> (hero_courtship_persuasion_attempt) -  

[15:55:50.806] [VOICEOVER]VoiceObject search for: ! 

[15:55:59.487] P  -> (hero_courtship_argument_1) -  

[15:55:59.488] [VOICEOVER]VoiceObject search for: ! 

[15:55:59.488] AI -> (lord_ask_recruit_argument_reaction_1) -  

[15:55:59.488] [VOICEOVER]VoiceObject search for: ! 

[15:56:02.764] ExecuteContinue 

[15:56:02.764] AI -> (hero_courtship_persuasion_attempt) -  

[15:56:02.764] [VOICEOVER]VoiceObject search for: ! 

[15:56:07.801] P  -> (hero_courtship_argument_2) -  

[15:56:07.801] [VOICEOVER]VoiceObject search for: ! 

[15:56:07.801] AI -> (lord_ask_recruit_argument_reaction_1) -  

[15:56:07.801] [VOICEOVER]VoiceObject search for: ! 

[15:56:10.701] ExecuteContinue 

[15:56:10.701] AI -> (hero_courtship_persuasion_success) -  

[15:56:11.526] ExecuteContinue 

[15:56:11.526] AI -> (persuasion_leave_faction_npc_result_success_2_1) -  

[15:56:12.127] ExecuteContinue 

[15:56:12.127] --------------- Conversation End ---------------  

[15:56:12.132] Scene_view::clear_all(scn_conversation_tableau)
[15:56:12.133] [GAME MENU] player_in_camp_meeting 

[15:56:15.979] [GAME MENU] player_in_camp_meeting 

[15:56:15.992] --------------- Conversation Start ---------------  

[15:56:15.992] Conversation character name: 董白
id: lord_dongbai
culture:雍凉
persona:PersonaSoftspoken 

[15:56:15.992] AI -> (start_default_under_24_hours) -  

[15:56:15.992] [VOICEOVER]VoiceObject search for: ! 

[15:56:15.992] [VOICEOVER]VoiceObject search for: ! 

[15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[15:56:15.992] accentClass:  

[15:56:16.002] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:56:16.457] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg 

[15:56:16.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:16.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:17.366] ExecuteContinue 

[15:56:17.366] AI -> (hero_ask_4) -  

[15:56:19.384] P  -> (main_option_discussions_3) -  

[15:56:19.384] AI -> (lord_politics_request) -  

[15:56:19.384] [VOICEOVER]VoiceObject search for: ! 

[15:56:19.384] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:56:19.384] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[15:56:19.384] accentClass:  

[15:56:19.388] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[15:56:19.388] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.ogg 

[15:56:21.885] P  -> (hero_special_request) -  

[15:56:21.885] AI -> (hero_pretalk_2) -  

[15:56:24.710] P  -> (main_option_hostile_1) -  

[15:56:24.710] AI -> (lord_predemand) -  

[15:56:25.463] P  -> (lord_forgive_me) -  

[15:56:25.463] AI -> (hero_pretalk_2) -  

[15:56:26.260] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:56:26.260] AI -> (hero_leave) -  

[15:56:27.550] ExecuteContinue 

[15:56:27.550] --------------- Conversation End ---------------  

[15:56:27.555] Scene_view::clear_all(scn_conversation_tableau)
[15:56:27.556] [GAME MENU] player_in_camp_meeting 

[15:56:30.686] Force VSync State is now ACTIVE 

[15:56:30.686] PushScreen 

[15:56:30.686] SandBox.View.Map.MapScreen::HandlePause 

[15:56:30.687] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:56:30.687] OnScreenListChanged 

[15:56:30.687] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[15:56:30.687] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[15:56:30.687] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.069] Force VSync State is now DEACTIVATED 

[15:56:33.069] PopScreen 

[15:56:33.069] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[15:56:33.069] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[15:56:33.069] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[15:56:33.069] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[15:56:33.069] OnScreenListChanged 

[15:56:33.069] SandBox.View.Map.MapScreen::HandleActivate 

[15:56:33.069] SandBox.View.Map.MapScreen::HandleResume 

[15:56:33.269] Force VSync State is now ACTIVE 

[15:56:33.269] PushScreen 

[15:56:33.269] SandBox.View.Map.MapScreen::HandlePause 

[15:56:33.269] SandBox.View.Map.MapScreen::HandleDeactivate 

[15:56:33.269] OnScreenListChanged 

[15:56:33.269] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[15:56:33.269] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[15:56:33.269] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.654] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.654] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.654] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:35.640] Force VSync State is now DEACTIVATED 

[15:56:35.640] PopScreen 

[15:56:35.640] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[15:56:35.640] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[15:56:35.640] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[15:56:35.640] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[15:56:35.640] OnScreenListChanged 

[15:56:35.640] SandBox.View.Map.MapScreen::HandleActivate 

[15:56:35.640] SandBox.View.Map.MapScreen::HandleResume 

[15:56:42.184] [GAME MENU] player_in_camp_meeting 

[15:56:42.194] --------------- Conversation Start ---------------  

[15:56:42.194] Conversation character name: 董白
id: lord_dongbai
culture:雍凉
persona:PersonaSoftspoken 

[15:56:42.195] AI -> (start_default_under_24_hours) -  

[15:56:42.195] [VOICEOVER]VoiceObject search for: ! 

[15:56:42.195] [VOICEOVER]VoiceObject search for: ! 

[15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[15:56:42.195] accentClass:  

[15:56:42.205] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[15:56:44.514] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg 

[15:56:45.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:45.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:45.792] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:56:45.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:56:45.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:56:45.919] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:56:45.919] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:56:45.935] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:56:45.935] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:56:45.936] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:56:47.204] ExecuteContinue 

[15:56:47.205] AI -> (hero_ask_4) -  

[15:56:58.255] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:56:58.255] AI -> (hero_leave) -  

[15:56:58.546] ExecuteContinue 

[15:56:58.546] --------------- Conversation End ---------------  

[15:56:58.551] Scene_view::clear_all(scn_conversation_tableau)
[15:56:58.552] [GAME MENU] player_in_camp_meeting 

[15:58:25.920] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:58:25.920] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:58:25.920] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:58:25.950] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:58:25.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:58:25.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:58:46.800] Before Daily Tick: 初平元年 冬
一月 上旬 

[15:58:51.319] Player has entered town_hongnong_hongnong: 弘农 

[15:58:51.319] [GAME MENU] castle_outside 

[15:58:53.272] [GAME MENU] castle_outside 

[15:59:11.755] creating hero from template with id: spc_notable_jizhou_22 

[15:59:14.346] creating hero from template with id: spc_notable_jizhou_21 

[15:59:16.298] Player has entered pass_hongnong_tongguan: 潼关 

[15:59:16.298] [GAME MENU] castle_outside 

[15:59:23.797] creating hero from template with id: spc_notable_yanzhou_21 

[15:59:25.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:59:25.596] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[15:59:25.596] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[15:59:47.002] [GAME MENU] player_in_camp_meeting 

[15:59:47.011] --------------- Conversation Start ---------------  

[15:59:47.011] Conversation character name: 严氏
id: lord_yanshi
culture:雍凉
persona:PersonaSoftspoken 

[15:59:47.012] AI -> (start_lord_unmet) -  

[15:59:47.012] [VOICEOVER]VoiceObject search for: ! 

[15:59:47.012] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[15:59:47.012] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[15:59:47.012] accentClass:  

[15:59:47.016] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[15:59:48.135] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_002.ogg 

[15:59:49.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:59:49.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:59:52.326] P  -> (lord_meet_player_response2) -  

[15:59:52.327] AI -> (lord_introduction) -  

[15:59:52.741] ExecuteContinue 

[15:59:52.741] AI -> (lord_ask_2) -  

[15:59:52.741] [VOICEOVER]VoiceObject search for: ! 

[15:59:54.437] P  -> (player_is_leaving_neutral_or_friendly) -  

[15:59:54.437] AI -> (hero_leave) -  

[15:59:55.172] ExecuteContinue 

[15:59:55.172] --------------- Conversation End ---------------  

[15:59:55.177] Scene_view::clear_all(scn_conversation_tableau)
[15:59:55.178] [GAME MENU] player_in_camp_meeting 

[16:00:16.371] Before Daily Tick: 初平元年 冬
一月 上旬 

[16:00:18.592] Player has entered village_jingzhaoyin_xinfeng: 新丰 

[16:00:18.592] [GAME MENU] village_outside 

[16:00:18.592] [GAME MENU] village 

[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:20.449] Release Sound Event 70024 

[16:00:20.449] Release Sound Event 70025 

[16:00:20.469] Dump integrity is compromised due to non-default modules being used 

[16:00:20.469] Dump integrity is compromised due to non-default modules being used 

[16:00:20.469] Dump integrity is compromised due to non-default modules being used 

[16:00:20.472] AutoSaveCurrentGame: saveauto3 

[16:00:20.472] Save Process block is started. 

[16:00:20.472] ------Saving with new context. Save name: saveauto3------ 

[16:00:20.473] SaveContext::Save block is started. 

[16:00:20.473] SaveContext::CollectObjects block is started. 

[16:00:22.945] SaveContext::CollectObjects completed in 2.471 seconds. 

[16:00:22.945] SaveContext::Saving Objects block is started. 

[16:00:23.626] SaveContext::Saving Objects completed in 0.68 seconds. 

[16:00:23.626] SaveContext::Saving Containers block is started. 

[16:00:25.490] SaveContext::Saving Containers completed in 1.864 seconds. 

[16:00:25.688] SaveContext::Save completed in 5.214 seconds. 

[16:00:25.688] Save Process completed in 5.216 seconds. 

[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:26.134] ------Successfully saved------ 

[16:00:32.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:32.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.499] Player has entered city_jingzhaoyin_changan: 长安 

[16:00:34.499] [GAME MENU] town_outside 

[16:00:34.499] [GAME MENU] town 

[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.217] [GAME MENU] town_backstreet 

[16:00:40.221] Release Sound Event 70034 

[16:00:40.221] Release Sound Event 70035 

[16:00:40.221] Release Sound Event -1 

[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:50.387] Force VSync State is now ACTIVE 

[16:00:50.387] PushScreen 

[16:00:50.387] SandBox.View.Map.MapScreen::HandlePause 

[16:00:50.387] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:00:50.387] Release Sound Event 70037 

[16:00:50.387] Release Sound Event 70035 

[16:00:50.387] OnScreenListChanged 

[16:00:50.387] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[16:00:50.387] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[16:00:50.387] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[16:00:53.485] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[16:00:53.485] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[16:01:00.593] Force VSync State is now DEACTIVATED 

[16:01:00.593] PopScreen 

[16:01:00.593] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[16:01:00.593] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[16:01:00.593] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[16:01:00.593] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[16:01:00.593] OnScreenListChanged 

[16:01:00.593] SandBox.View.Map.MapScreen::HandleActivate 

[16:01:00.594] SandBox.View.Map.MapScreen::HandleResume 

[16:01:00.615] [GAME MENU] town_backstreet 

[16:01:00.616] Release Sound Event -1 

[16:01:00.616] Release Sound Event 70035 

[16:01:00.616] Release Sound Event -1 

[16:01:00.814] Scene_view::clear_all(inventory_character_scene)
[16:01:07.586] [GAME MENU] town 

[16:01:07.592] Release Sound Event 70038 

[16:01:07.592] Release Sound Event 70035 

[16:01:07.592] Release Sound Event 70035 

[16:01:07.592] Release Sound Event -1 

[16:01:13.468] Average value of 五谷 : 0.6499384 

[16:01:13.469] Average value of 鱼 : 2.830619 

[16:01:13.469] Average value of 肉 : 1.680743 

[16:01:13.469] Average value of 奶酥 : 1.466937 

[16:01:13.469] Average value of 葡萄 : 2.811076 

[16:01:13.469] Average value of 枣 : 2.579611 

[16:01:13.469] Average value of 青果 : 3.093595 

[16:01:13.469] Average value of 膏脂 : 2.018753 

[16:01:13.469] Average value of 菜油 : 2.849497 

[16:01:13.469] Average value of 苎麻 : 2.101129 

[16:01:13.469] Average value of 苧布 : 2.029261 

[16:01:13.469] Average value of 羊毛 : 2.125906 

[16:01:13.469] Average value of 布匹 : 1.3 

[16:01:13.469] Average value of 蚕丝 : 0.3236555 

[16:01:13.469] Average value of 绸缎 : 0.9735616 

[16:01:13.469] Average value of 硬木 : 0.735932 

[16:01:13.469] Average value of 铁 : 1.105391 

[16:01:13.469] Average value of 盐巴 : 2.072804 

[16:01:13.469] Average value of 银矿石 : 2.303632 

[16:01:13.469] Average value of 兽皮 : 0.8464105 

[16:01:13.469] Average value of 陶土 : 1.347609 

[16:01:13.469] Average value of 浊酒 : 0.5282842 

[16:01:13.469] Average value of 西域葡萄酒 : 0.7727658 

[16:01:13.469] Average value of 工具 : 0.3841168 

[16:01:13.469] Average value of 陶瓷 : 1.000386 

[16:01:13.469] Average value of 皮革 : 1.368108 

[16:01:13.469] Average value of 毛皮 : 1.656959 

[16:01:13.469] Average value of 金银器 : 1.585123 

[16:01:13.469] Average value of 箭 : 0.7999995 

[16:01:13.469] Average value of 羊 : 1.431328 

[16:01:13.469] Average value of 牛 : 1.827113 

[16:01:13.469] Average value of 豕 : 0.6906539 

[16:01:13.469] Average value of 驮畜 : 1.132851 

[16:01:13.469] Average value of 坐骑 : 1.430744 

[16:01:13.469] Average value of 战争坐骑 : 0.8624796 

[16:01:13.469] Average value of 贵族坐骑 : 0.9717618 

[16:01:13.469] Average value of 马匹装备 I : 0.808064 

[16:01:13.469] Average value of 马匹装备 II : 0.808064 

[16:01:13.469] Average value of 马匹装备 III : 0.8462014 

[16:01:13.469] Average value of 马匹装备 IV : 1.025806 

[16:01:13.469] Average value of 马匹装备 V : 1.025806 

[16:01:13.469] Average value of 近战武器 I : 0.808064 

[16:01:13.469] Average value of 近战武器 II : 0.7999995 

[16:01:13.469] Average value of 近战武器 III : 0.808064 

[16:01:13.469] Average value of 近战武器 IV : 0.808064 

[16:01:13.470] Average value of 近战武器 V : 0.8322576 

[16:01:13.470] Average value of 远程武器 I : 0.808064 

[16:01:13.470] Average value of 远程武器 II : 0.808064 

[16:01:13.470] Average value of 远程武器 III : 0.808064 

[16:01:13.470] Average value of 远程武器 IV : 0.808064 

[16:01:13.470] Average value of 远程武器 V : 0.8619742 

[16:01:13.470] Average value of 盾牌 I : 0.808064 

[16:01:13.470] Average value of 盾牌 II : 0.808064 

[16:01:13.470] Average value of 盾牌 III : 0.808064 

[16:01:13.470] Average value of 盾牌 IV : 0.808064 

[16:01:13.470] Average value of 盾牌 V : 0.9129028 

[16:01:13.470] Average value of 服装 : 0.8043597 

[16:01:13.470] Average value of 轻甲 : 0.7999995 

[16:01:13.470] Average value of 中甲 : 0.7999995 

[16:01:13.470] Average value of 重甲 : 0.7999995 

[16:01:13.470] Average value of 终极护甲 : 0.8241931 

[16:01:13.470] Average value of 旗帜 : 1.3 

[16:01:13.470] Average value of 未分配 : 1.3 

[16:01:13.470] Force VSync State is now ACTIVE 

[16:01:13.470] PushScreen 

[16:01:13.470] SandBox.View.Map.MapScreen::HandlePause 

[16:01:13.470] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:01:13.470] Release Sound Event 70040 

[16:01:13.470] Release Sound Event 70039 

[16:01:13.470] OnScreenListChanged 

[16:01:13.470] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:01:14.582] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:01:14.582] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:01:14.850] Render Requested: sg_ar_c06_s4001_head 

[16:01:14.850] Render Requested: sg_ar_c06_s6001_shoulder 

[16:01:14.850] Render Requested: sg_ar_c06_s6002_body 

[16:01:14.850] Render Requested: sg_ar_c06_g004_arm 

[16:01:14.850] Render Requested: sg_ar_c06_s4001_leg 

[16:01:14.850] Render Requested: t3_khuzait_horse 

[16:01:14.850] Render Requested: northern_light_harness 

[16:01:14.850] Render Requested: lz_spear_youzhou_04 

[16:01:14.850] Render Requested: stronger_reinforced_kite_shield 

[16:01:14.850] Render Requested: noble_bow 

[16:01:14.850] Render Requested: lz_arrow_youzhou_01 

[16:01:14.850] Render Requested: sumpter_horse 

[16:01:14.850] Render Requested: mule 

[16:01:14.850] Render Requested: saddle_horse 

[16:01:14.850] Render Requested: pack_camel 

[16:01:14.850] Render Requested: aserai_horse 

[16:01:14.850] Render Requested: vlandia_horse 

[16:01:14.850] Render Requested: sturgia_horse 

[16:01:14.850] Render Requested: t2_battania_horse 

[16:01:14.850] Render Requested: t2_vlandia_horse 

[16:01:14.850] Render Requested: t3_sturgia_horse 

[16:01:14.851] Render Requested: t3_khuzait_horse 

[16:01:14.851] Render Requested: t3_vlandia_horse 

[16:01:14.851] Render Requested: t3_aserai_horse 

[16:01:14.851] Render Requested: sg_sword_1h_001 

[16:01:14.851] Render Requested: sg_t1_ht_sword_001 

[16:01:14.851] Render Requested: sg_sword_1h_002 

[16:01:14.851] Render Requested: ironIngot2 

[16:01:14.851] Render Requested: charcoal 

[16:01:14.851] Render Requested: iron 

[16:01:14.851] Render Requested: grain 

[16:01:14.851] Render Requested: lz_arrow_youzhou_02 

[16:01:14.851] Render Requested: lz_bow_youzhou_04 

[16:01:14.851] Render Requested: lz_bow_youzhou_05 

[16:01:14.851] Render Requested: sumpter_horse 

[16:01:14.851] Render Requested: sturgia_horse 

[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:15.687] Render Requested: sturgia_horse 

[16:01:15.687] Render Requested: t3_khuzait_horse 

[16:01:15.879] Render Requested: t2_battania_horse 

[16:01:16.010] Render Requested: t2_vlandia_horse 

[16:01:16.288] Render Requested: sg_t1_ht_sword_002 

[16:01:16.292] Render Requested: t3_sturgia_horse 

[16:01:16.314] Render Requested: t3_khuzait_horse 

[16:01:16.337] Render Requested: sg_sword_1h_012 

[16:01:16.364] Render Requested: t3_vlandia_horse 

[16:01:16.404] Render Requested: star_falchion_sword_t3 

[16:01:16.427] Render Requested: t3_aserai_horse 

[16:01:16.504] Render Requested: sg_sword_1h_006 

[16:01:16.559] Render Requested: sg_sword_1h_001 

[16:01:17.138] Render Requested: sg_sword_1h_011 

[16:01:17.176] Render Requested: sg_t1_ht_sword_001 

[16:01:17.254] Render Requested: sg_axe_whole_003_1h 

[16:01:17.274] Render Requested: sg_sword_1h_002 

[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.338] Render Requested: sg_axe_whole_002_b_1h 

[16:01:17.426] Render Requested: sg_t1_ht_sword_002 

[16:01:17.643] Render Requested: sg_sword_1h_002 

[16:01:17.693] Render Requested: sg_axe_whole_002_a_1h 

[16:01:17.759] Render Requested: t3_aserai_horse 

[16:01:18.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.302] Render Requested: sg_t1_ht_sword_001 

[16:01:19.460] Render Requested: sg_sword_1h_006 

[16:01:19.611] Render Requested: sg_sword_1h_011 

[16:01:19.611] Render Requested: sg_t1_axe_001 

[16:01:19.625] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.625] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.625] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.657] Render Requested: peasant_pickaxe_1_t1 

[16:01:19.677] Render Requested: sg_axe_whole_003_1h 

[16:01:19.709] Render Requested: sg_axe_whole_002_b_1h 

[16:01:19.709] Render Requested: sg_axe_001 

[16:01:19.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.795] Render Requested: sg_axe_whole_002_a_1h 

[16:01:19.824] Render Requested: sg_axe_004 

[16:01:19.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.959] Render Requested: sg_t1_axe_001 

[16:01:19.959] Render Requested: sg_t1_ht_axe_003 

[16:01:19.993] Render Requested: sg_t1_ht_axe_004 

[16:01:20.024] Render Requested: sg_t1_ht_axe_002 

[16:01:20.044] Render Requested: small_spurred_axe_t2 

[16:01:20.076] Render Requested: sg_t2_ht_axe_003 

[16:01:20.124] Render Requested: sg_t3_ht_axe_002 

[16:01:20.176] Render Requested: sg_t1_ht_axe_002 

[16:01:20.176] Render Requested: peasant_hammer_1_t1 

[16:01:20.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.261] Render Requested: small_spurred_axe_t2 

[16:01:20.273] Render Requested: sg_t1_ht_mace_002 

[16:01:20.627] Render Requested: sg_t1_ht_mace_001 

[16:01:20.674] Render Requested: sg_t2_ht_mace_001 

[16:01:20.694] Render Requested: sg_t2_ht_mace_002 

[16:01:20.710] Render Requested: morningstar_mace_t3 

[16:01:20.743] Render Requested: peasant_2haxe_1_t1 

[16:01:20.760] Render Requested: simple_sparth_axe_t2 

[16:01:20.797] Render Requested: sg_t1_ht_axe2_002 

[16:01:20.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.829] Render Requested: sg_t2_ht_mace_002 

[16:01:20.844] Render Requested: morningstar_mace_t3 

[16:01:20.844] Render Requested: sg_t2_ht_axe2_004 

[16:01:20.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.911] Render Requested: peasant_2haxe_1_t1 

[16:01:20.911] Render Requested: sg_axe_2h_001 

[16:01:21.029] Render Requested: simple_sparth_axe_t2 

[16:01:21.041] Render Requested: sg_t3_ht_axe2_004 

[16:01:21.144] Render Requested: sg_t1_ht_axe2_002 

[16:01:21.144] Render Requested: sg_axe_003 

[16:01:21.161] Render Requested: sg_t4_ht_mace2_002 

[16:01:21.194] Render Requested: peasant_pitchfork_2_t1 

[16:01:21.212] Render Requested: sg_t1_ht_spear2_001 

[16:01:21.228] Render Requested: sg_spear_018 

[16:01:21.260] Render Requested: sg_t1_ht_spear_001 

[16:01:21.294] Render Requested: sg_t2_ht_spear_001 

[16:01:21.329] Render Requested: peasant_pitchfork_2_t1 

[16:01:21.351] Render Requested: sg_t1_ht_spear2_001 

[16:01:21.358] Render Requested: sg_polearm_008 

[16:01:21.379] Render Requested: lz_spear_youzhou_04 

[16:01:21.431] Render Requested: sg_spear_018 

[16:01:21.431] Render Requested: sg_spear_006 

[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.615] Render Requested: sg_t1_ht_spear_001 

[16:01:21.625] Render Requested: sg_spear_010 

[16:01:21.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:22.469] Render Requested: sg_t2_ht_spear_001 

[16:01:22.469] Render Requested: sg_polearm_014 

[16:01:22.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:22.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:22.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:22.532] Render Requested: sg_polearm_008 

[16:01:22.532] Render Requested: simple_pike_t2 

[16:01:22.687] Render Requested: peasant_polearm_1_t1 

[16:01:22.713] Render Requested: sg_spear_006 

[16:01:23.167] Render Requested: sg_polearm_008 

[16:01:24.736] Render Requested: sg_spear_006 

[16:01:24.736] Render Requested: sg_spear_whole_002 

[16:01:24.978] Render Requested: sg_spear_whole_001 

[16:01:25.048] Render Requested: sg_spear_010 

[16:01:25.202] Render Requested: sg_spear_006 

[16:01:25.286] Render Requested: sg_polearm_008 

[16:01:25.621] Render Requested: sg_spear_006 

[16:01:25.682] Render Requested: sg_spear_010 

[16:01:25.719] Render Requested: sg_polearm_014 

[16:01:25.867] Render Requested: simple_pike_t2 

[16:01:25.868] Render Requested: sg_spear_whole_004 

[16:01:25.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:25.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:25.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:25.928] Render Requested: fine_pike_t4 

[16:01:25.947] Render Requested: peasant_polearm_1_t1 

[16:01:26.112] Render Requested: sg_t1_ht_spear2_002 

[16:01:26.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.200] Render Requested: sg_spear_whole_002 

[16:01:26.301] Render Requested: sg_spear_whole_001 

[16:01:26.301] Render Requested: sg_t3_ht_spear2_003 

[16:01:26.370] Render Requested: sg_spear_whole_004 

[16:01:26.370] Render Requested: sg_shield_006 

[16:01:26.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.496] Render Requested: old_kite_shield 

[16:01:26.566] Render Requested: fine_pike_t4 

[16:01:26.803] Render Requested: sg_spear_whole_004 

[16:01:26.871] Render Requested: sg_spear_whole_001 

[16:01:27.384] Render Requested: fine_pike_t4 

[16:01:27.422] Render Requested: sg_t1_ht_spear2_002 

[16:01:27.723] Render Requested: sg_t3_ht_spear2_003 

[16:01:28.140] Render Requested: sg_t1_ht_spear2_002 

[16:01:28.802] Render Requested: fine_pike_t4 

[16:01:29.057] Render Requested: sg_t1_ht_spear2_002 

[16:01:34.457] Render Requested: fine_pike_t4 

[16:01:34.527] Render Requested: sg_spear_whole_004 

[16:01:34.591] Render Requested: sg_spear_whole_001 

[16:01:36.692] Render Requested: sg_spear_whole_002 

[16:01:37.091] Render Requested: peasant_polearm_1_t1 

[16:01:37.143] Render Requested: simple_pike_t2 

[16:01:37.211] Render Requested: sg_polearm_014 

[16:01:38.016] Render Requested: sg_spear_010 

[16:01:38.079] Render Requested: sg_spear_006 

[16:01:38.149] Render Requested: sg_polearm_008 

[16:01:38.780] Render Requested: sg_spear_006 

[16:01:40.114] Render Requested: sg_polearm_008 

[16:01:40.198] Render Requested: sg_t2_ht_spear_001 

[16:01:40.444] Render Requested: sg_t1_ht_spear_001 

[16:01:40.496] Render Requested: sg_t2_ht_spear_001 

[16:01:41.617] Render Requested: sg_polearm_008 

[16:01:51.026] Render Requested: sg_spear_006 

[16:01:51.089] Render Requested: sg_spear_010 

[16:01:51.257] Render Requested: sg_polearm_014 

[16:01:51.306] Render Requested: simple_pike_t2 

[16:01:51.403] Render Requested: peasant_polearm_1_t1 

[16:01:51.591] Render Requested: sg_spear_whole_002 

[16:01:51.671] Render Requested: leather_bound_kite_shield 

[16:01:51.710] Render Requested: battered_horsemans_kite_shield 

[16:01:51.737] Render Requested: sg_t1_ht_spear2_002 

[16:01:51.756] Render Requested: sg_t3_ht_spear2_003 

[16:01:51.757] Render Requested: sg_shield_004 

[16:01:51.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.816] Render Requested: bound_horsemans_kite_shield 

[16:01:51.841] Render Requested: sg_shield_006 

[16:01:51.841] Render Requested: stronger_reinforced_kite_shield 

[16:01:51.900] Render Requested: reinforced_horsemans_kite_shield 

[16:01:51.921] Render Requested: old_kite_shield 

[16:01:51.957] Render Requested: sg_shield_001 

[16:01:51.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.969] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.988] Render Requested: reinforced_flat_kite_shield 

[16:01:52.022] Render Requested: battered_horsemans_kite_shield 

[16:01:52.033] Render Requested: studded_bound_kite_shield 

[16:01:52.087] Render Requested: sg_shield_004 

[16:01:52.117] Render Requested: light_horsemans_kite_shield 

[16:01:52.171] Render Requested: bound_horsemans_kite_shield 

[16:01:52.317] Render Requested: sg_shield_008_a 

[16:01:52.405] Render Requested: reinforced_horsemans_kite_shield 

[16:01:52.472] Render Requested: sg_shield_001 

[16:01:52.472] Render Requested: sg_shield_008_b 

[16:01:52.504] Render Requested: sg_shield_008_d 

[16:01:52.523] Render Requested: sg_shield_009 

[16:01:52.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.555] Render Requested: lz_shield_jizhou_01a 

[16:01:52.584] Render Requested: sg_shield_005 

[16:01:52.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.634] Render Requested: stronger_reinforced_kite_shield 

[16:01:52.638] Render Requested: sg_shield_008_a 

[16:01:52.657] Render Requested: sg_shield_008_b 

[16:01:52.717] Render Requested: sg_shield_008_a_big 

[16:01:52.771] Render Requested: sg_shield_008_d 

[16:01:52.823] Render Requested: sg_shield_009 

[16:01:52.823] Render Requested: sg_shield_008_b_big 

[16:01:52.838] Render Requested: sg_shield_005 

[16:01:52.871] Render Requested: sg_shield_008_d_big 

[16:01:52.889] Render Requested: sg_shield_009_big 

[16:01:52.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.921] Render Requested: heavy_horsemans_kite_shield 

[16:01:52.951] Render Requested: sg_shield_007_a 

[16:01:52.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.001] Render Requested: sg_shield_007_b 

[16:01:53.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.054] Render Requested: sg_shield_005 

[16:01:53.087] Render Requested: sg_shield_008_d_big 

[16:01:53.087] Render Requested: sg_shield_008_c_big 

[16:01:53.173] Render Requested: sg_shield_009_big 

[16:01:53.173] Render Requested: sg_shield_003 

[16:01:53.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.205] Render Requested: noyans_shield 

[16:01:53.222] Render Requested: steppe_guardian_shield 

[16:01:53.239] Render Requested: fortified_kite_shield 

[16:01:53.272] Render Requested: lz_shield_jizhou_01 

[16:01:53.301] Render Requested: lz_shield_youzhou_01 

[16:01:53.352] Render Requested: lz_shield_yuzhou_01 

[16:01:53.405] Render Requested: noyans_shield 

[16:01:53.418] Render Requested: lz_shield_jingzhou_04 

[16:01:53.437] Render Requested: steppe_guardian_shield 

[16:01:53.524] Render Requested: fortified_kite_shield 

[16:01:53.524] Render Requested: lz_shield_yizhou_03 

[16:01:53.555] Render Requested: lz_shield_yongliang_03 

[16:01:53.574] Render Requested: lz_shield_jizhou_02 

[16:01:53.605] Render Requested: lz_shield_youzhou_02 

[16:01:53.618] Render Requested: lz_shield_yizhou_02 

[16:01:53.652] Render Requested: lz_shield_qingzhou_05 

[16:01:53.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.706] Render Requested: sg_gong_004 

[16:01:53.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.769] Render Requested: sg_longbow_002 

[16:01:53.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.918] Render Requested: lz_longbow_bingzhou_01 

[16:01:55.006] Render Requested: lz_shield_yizhou_02 

[16:01:55.103] Render Requested: lz_bow_xuzhou_01 

[16:01:55.124] Render Requested: lz_shield_qingzhou_05 

[16:01:55.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.136] Render Requested: lz_bow_yanzhou_01 

[16:01:55.169] Render Requested: lz_bow_qingzhou_01 

[16:01:55.219] Render Requested: lz_longbow_yangzhou_01 

[16:01:55.223] Render Requested: sg_longbow_002 

[16:01:55.223] Render Requested: noble_bow 

[16:01:55.242] Render Requested: lz_longbow_bingzhou_01 

[16:01:55.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.269] Render Requested: lz_bow_yongliang_01 

[16:01:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.340] Render Requested: lz_bow_xuzhou_01 

[16:01:55.369] Render Requested: lz_longbow_yangzhou_02 

[16:01:55.387] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.387] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.387] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.408] Render Requested: lz_bow_yanzhou_01 

[16:01:55.442] Render Requested: lz_longbow_bingzhou_02 

[16:01:55.454] Render Requested: lz_bow_han_01 

[16:01:55.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.493] Render Requested: lz_bow_jjc_01 

[16:01:55.503] Render Requested: lz_bow_yanzhou_02 

[16:01:55.536] Render Requested: lz_bow_xuzhou_02 

[16:01:55.593] Render Requested: lz_bow_qingzhou_02 

[16:01:55.624] Render Requested: lz_bow_han_01 

[16:01:55.637] Render Requested: lz_bow_han_02 

[16:01:55.660] Render Requested: lz_bow_jjc_01 

[16:01:55.720] Render Requested: lz_bow_youzhou_01 

[16:01:55.742] Render Requested: lz_bow_yanzhou_02 

[16:01:55.770] Render Requested: sg_gong_005 

[16:01:55.795] Render Requested: lz_bow_xuzhou_02 

[16:01:55.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.810] Render Requested: lz_longbow_yangzhou_03 

[16:01:55.822] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.822] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.822] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.844] Render Requested: lz_bow_yanzhou_03 

[16:01:55.870] Render Requested: lz_bow_youzhou_02 

[16:01:55.874] Render Requested: lz_bow_han_02 

[16:01:55.891] Render Requested: lz_bow_youzhou_01 

[16:01:55.920] Render Requested: lz_bow_xuzhou_03 

[16:01:55.942] Render Requested: sg_gong_005 

[16:01:55.987] Render Requested: composite_bow 

[16:01:56.044] Render Requested: lz_longbow_yangzhou_03 

[16:01:56.137] Render Requested: lz_bow_yongliang_03 

[16:01:56.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.341] Render Requested: lz_bow_yanzhou_03 

[16:01:56.504] Render Requested: lz_bow_han_03 

[16:01:56.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.562] Render Requested: lz_longbow_han_01 

[16:01:56.571] Render Requested: lz_bow_xuzhou_04 

[16:01:56.604] Render Requested: lz_bow_yanzhou_04 

[16:01:56.638] Render Requested: lz_bow_qingzhou_04 

[16:01:56.687] Render Requested: lz_bow_yongliang_04 

[16:01:56.691] Render Requested: lz_bow_han_03 

[16:01:56.710] Render Requested: lz_longbow_han_01 

[16:01:56.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.754] Render Requested: lz_longbow_yangzhou_04 

[16:01:56.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.795] Render Requested: lz_bow_xuzhou_04 

[16:01:56.887] Render Requested: lz_bow_han_04 

[16:01:56.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.042] Render Requested: lz_bow_yanzhou_04 

[16:01:57.238] Render Requested: lz_longbow_yanzhou_02 

[16:01:57.261] Render Requested: lz_bow_qingzhou_04 

[16:01:57.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.272] Render Requested: lz_bow_qingzhou_04 

[16:01:57.312] Render Requested: lz_longbow_han_02 

[16:01:57.322] Render Requested: lz_bow_youzhou_04 

[16:01:57.356] Render Requested: sg_longbow_003 

[16:01:57.405] Render Requested: lz_bow_yanzhou_05 

[16:01:57.409] Render Requested: lz_longbow_yanzhou_02 

[16:01:57.430] Render Requested: lz_bow_qingzhou_04 

[16:01:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.472] Render Requested: lz_bow_yongliang_05 

[16:01:57.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.513] Render Requested: lz_longbow_han_02 

[16:01:57.604] Render Requested: lz_bow_han_05 

[16:01:57.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.742] Render Requested: lz_bow_youzhou_04 

[16:01:58.211] Render Requested: sg_longbow_003 

[16:01:58.413] Render Requested: lz_bow_yanzhou_05 

[16:01:58.423] Render Requested: sg_gong_007 

[16:01:58.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:58.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:58.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:58.463] Render Requested: lz_bow_yongliang_05 

[16:01:58.463] Render Requested: default_arrows 

[16:01:58.495] Render Requested: sg_arrows_001 

[16:01:58.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:58.546] Render Requested: sg_arrows_002 

[16:01:58.576] Render Requested: sg_gong_007 

[16:01:58.593] Render Requested: default_arrows 

[16:01:58.593] Render Requested: lz_arrow_youzhou_01 

[16:01:58.593] Render Requested: sg_arrows_003 

[16:01:58.672] Render Requested: sg_arrows_004 

[16:01:58.694] Render Requested: sg_arrows_001 

[16:01:58.926] Render Requested: default_arrows 

[16:01:58.955] Render Requested: barbed_arrows 

[16:01:58.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:59.014] Render Requested: sg_gong_007 

[16:01:59.014] Render Requested: noble_bow 

[16:01:59.078] Render Requested: lz_bow_han_05 

[16:01:59.329] Render Requested: sg_gong_007 

[16:02:02.096] Render Requested: lz_bow_han_05 

[16:02:03.699] Render Requested: lz_bow_yongliang_05 

[16:02:03.846] Render Requested: lz_bow_yanzhou_05 

[16:02:03.980] Render Requested: lz_bow_yongliang_05 

[16:02:04.249] Render Requested: lz_bow_han_05 

[16:02:04.317] Render Requested: sg_gong_007 

[16:02:04.515] Render Requested: default_arrows 

[16:02:04.515] Render Requested: lz_arrow_youzhou_01 

[16:02:04.748] Render Requested: sg_gong_007 

[16:02:04.748] Render Requested: noble_bow 

[16:02:05.099] Render Requested: lz_bow_han_05 

[16:02:05.133] Render Requested: lz_bow_yongliang_05 

[16:02:05.999] Render Requested: lz_bow_yanzhou_05 

[16:02:06.585] Render Requested: sg_longbow_003 

[16:02:07.252] Render Requested: lz_bow_yanzhou_05 

[16:02:07.334] Render Requested: lz_bow_han_05 

[16:02:07.485] Render Requested: sg_gong_007 

[16:02:14.323] Render Requested: default_arrows 

[16:02:14.323] Render Requested: lz_arrow_youzhou_01 

[16:02:14.373] Render Requested: sg_arrows_001 

[16:02:14.555] Render Requested: sg_arrows_002 

[16:02:14.555] Render Requested: lz_arrow_qingzhou_02 

[16:02:14.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:14.591] Render Requested: bodkin_arrows_a 

[16:02:14.606] Render Requested: piercing_arrows 

[16:02:14.636] Render Requested: lz_xbow_han_05 

[16:02:14.658] Render Requested: lz_xbow_yizhou_01 

[16:02:14.689] Render Requested: lz_xbow_yanzhou_01 

[16:02:14.736] Render Requested: lz_xbow_yongliang_01 

[16:02:14.756] Render Requested: piercing_arrows 

[16:02:14.789] Render Requested: lz_xbow_han_05 

[16:02:14.803] Render Requested: lz_xbow_jizhou_01 

[16:02:14.872] Render Requested: lz_xbow_yizhou_01 

[16:02:14.872] Render Requested: lz_xbow_jingzhou_01 

[16:02:14.919] Render Requested: lz_xbow_han_01 

[16:02:14.939] Render Requested: lz_xbow_yanzhou_01 

[16:02:14.973] Render Requested: lz_xbow_yongliang_01 

[16:02:14.973] Render Requested: lz_xbow_yizhou_05 

[16:02:14.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:14.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:14.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:15.056] Render Requested: lz_xbow_jizhou_01 

[16:02:15.069] Render Requested: lz_xbow_yizhou_02 

[16:02:15.339] Render Requested: lz_xbow_yongliang_01 

[16:02:15.453] Render Requested: lz_xbow_yanzhou_02 

[16:02:15.456] Render Requested: lz_arrow_qingzhou_02 

[16:02:15.624] Render Requested: bodkin_arrows_a 

[16:02:15.742] Render Requested: piercing_arrows 

[16:02:17.024] Render Requested: lz_xbow_han_05 

[16:02:17.092] Render Requested: lz_xbow_yizhou_01 

[16:02:17.107] Render Requested: lz_xbow_yanzhou_01 

[16:02:17.358] Render Requested: lz_xbow_yizhou_01 

[16:02:17.558] Render Requested: lz_xbow_yanzhou_01 

[16:02:17.659] Render Requested: lz_xbow_yongliang_01 

[16:02:17.675] Render Requested: lz_xbow_jizhou_01 

[16:02:17.725] Render Requested: lz_xbow_jingzhou_01 

[16:02:17.725] Render Requested: lz_xbow_yongliang_02 

[16:02:17.757] Render Requested: lz_xbow_han_02 

[16:02:17.788] Render Requested: lz_xbow_jjc_01 

[16:02:17.808] Render Requested: lz_xbow_yongliang_03 

[16:02:17.855] Render Requested: lz_xbow_yuzhou_02 

[16:02:17.875] Render Requested: lz_xbow_yanzhou_02 

[16:02:17.893] Render Requested: lz_xbow_yongliang_02 

[16:02:17.905] Render Requested: lz_xbow_han_03 

[16:02:17.958] Render Requested: lz_xbow_han_02 

[16:02:18.005] Render Requested: lz_xbow_yizhou_03 

[16:02:18.058] Render Requested: lz_xbow_jjc_01 

[16:02:18.073] Render Requested: lz_xbow_jingzhou_03 

[16:02:18.091] Render Requested: lz_xbow_jizhou_03 

[16:02:18.122] Render Requested: lz_xbow_yanzhou_03 

[16:02:18.141] Render Requested: lz_xbow_yizhou_04 

[16:02:18.172] Render Requested: bolt_a 

[16:02:18.192] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.205] Render Requested: sg_t2_shortaxe_001 

[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.226] Render Requested: lz_xbow_jingzhou_03 

[16:02:18.243] Render Requested: lz_xbow_jizhou_03 

[16:02:18.272] Render Requested: sg_t3_shortaxe_001 

[16:02:18.355] Render Requested: sg_t4_shortaxe_001 

[16:02:18.359] Render Requested: lz_xbow_yanzhou_03 

[16:02:18.424] Render Requested: lz_xbow_yizhou_04 

[16:02:18.455] Render Requested: western_javelin_1_t2 

[16:02:18.477] Render Requested: bolt_a 

[16:02:18.489] Render Requested: grain 

[16:02:18.509] Render Requested: beer 

[16:02:18.539] Render Requested: butter 

[16:02:18.573] Render Requested: hardwood 

[16:02:18.606] Render Requested: clay 

[16:02:18.626] Render Requested: western_javelin_1_t2 

[16:02:18.641] Render Requested: grain 

[16:02:18.656] Render Requested: iron 

[16:02:18.707] Render Requested: beer 

[16:02:18.739] Render Requested: wine 

[16:02:18.956] Render Requested: hides 

[16:02:19.226] Render Requested: lz_xbow_yizhou_04 

[16:02:19.244] Render Requested: lz_xbow_yanzhou_03 

[16:02:19.442] Render Requested: lz_xbow_yizhou_04 

[16:02:20.427] Render Requested: bolt_a 

[16:02:20.528] Render Requested: western_javelin_1_t2 

[16:02:20.694] Render Requested: grain 

[16:02:21.028] Render Requested: western_javelin_1_t2 

[16:02:21.378] Render Requested: grain 

[16:02:21.410] Render Requested: beer 

[16:02:21.460] Render Requested: butter 

[16:02:21.460] Render Requested: cotton 

[16:02:21.525] Render Requested: tools 

[16:02:21.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:21.578] Render Requested: hardwood 

[16:02:21.695] Render Requested: clay 

[16:02:21.695] Render Requested: salt 

[16:02:21.877] Render Requested: pottery 

[16:02:21.893] Render Requested: silver 

[16:02:21.926] Render Requested: velvet 

[16:02:21.960] Render Requested: gm_box_2 

[16:02:21.993] Render Requested: gm_box_3 

[16:02:22.029] Render Requested: tools 

[16:02:22.043] Render Requested: salt 

[16:02:22.044] Render Requested: sg_ar_c01_s001_head_a 

[16:02:22.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.110] Render Requested: sg_npc_merchant_head 

[16:02:22.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.259] Render Requested: sg_npc_gladiator_head 

[16:02:22.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.659] InventoryLogic::Reset 

[16:02:22.659] Force VSync State is now DEACTIVATED 

[16:02:22.659] PopScreen 

[16:02:22.659] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:02:22.659] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:02:22.659] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:02:22.729] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:02:22.729] OnScreenListChanged 

[16:02:22.729] SandBox.View.Map.MapScreen::HandleActivate 

[16:02:22.729] SandBox.View.Map.MapScreen::HandleResume 

[16:02:22.750] [GAME MENU] town 

[16:02:22.751] Release Sound Event -1 

[16:02:22.751] Release Sound Event 70039 

[16:02:22.751] Release Sound Event 70039 

[16:02:22.751] Release Sound Event -1 

[16:02:24.668] Release Sound Event 70042 

[16:02:24.668] Release Sound Event 70041 

[16:02:38.105] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:38.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:38.106] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:02:38.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:38.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:38.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:38.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:02:38.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:38.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:38.172] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:38.262] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:02:38.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:38.327] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.401] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:02:39.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:43.744] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:02:43.744] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:43.744] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:43.759] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:02:43.759] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:43.760] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:02:52.011] Before Daily Tick: 初平元年 冬
一月 上旬 

[16:02:53.097] [GAME MENU] player_in_camp_meeting 

[16:02:53.109] --------------- Conversation Start ---------------  

[16:02:53.109] Conversation character name: 严氏
id: lord_yanshi
culture:雍凉
persona:PersonaSoftspoken 

[16:02:53.109] AI -> (start_default) -  

[16:02:53.109] [VOICEOVER]VoiceObject search for: ! 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[16:02:53.109] accentClass:  

[16:02:53.175] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[16:02:53.744] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_female_softspoken_gMyAYyEX.ogg 

[16:02:53.744] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_female_softspoken_gMyAYyEX.xml.
[16:02:55.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:55.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:55.853] ExecuteContinue 

[16:02:55.853] AI -> (hero_ask_4) -  

[16:02:57.444] P  -> (player_is_leaving_neutral_or_friendly) -  

[16:02:57.444] AI -> (hero_leave) -  

[16:02:57.959] ExecuteContinue 

[16:02:57.959] --------------- Conversation End ---------------  

[16:02:57.964] Scene_view::clear_all(scn_conversation_tableau)
[16:02:57.965] [GAME MENU] player_in_camp_meeting 

[16:03:19.700] [GAME MENU] join_siege_event 

[16:03:33.728] Before Daily Tick: 初平元年 冬
一月 中旬 

[16:03:33.737] creating hero from template with id: spc_wanderer_empire_0 

[16:03:54.986] [GAME MENU] join_siege_event 

[16:04:03.983] Player has entered village_henanyin_qianting: 前亭 

[16:04:03.983] [GAME MENU] village_outside 

[16:04:03.983] [GAME MENU] village 

[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:08.496] Release Sound Event 70125 

[16:04:08.496] Release Sound Event 70126 

[16:04:12.818] Before Daily Tick: 初平元年 冬
一月 中旬 

[16:04:13.647] creating hero from template with id: lord_zhangxingcai 

[16:04:28.526] [GAME MENU] encounter_meeting 

[16:04:28.536] --------------- Conversation Start ---------------  

[16:04:28.536] Conversation character name: 三国-劫匪
id: sg_looter
culture:劫匪
persona:PersonaSoftspoken 

[16:04:28.537] AI -> (bandit_start_attacker) -  

[16:04:28.537] [VOICEOVER]VoiceObject search for: ! 

[16:04:28.537] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_005 

[16:04:28.537] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_005 

[16:04:28.537] accentClass: looters 

[16:04:28.539] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_005 

[16:04:28.893] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_005.ogg 

[16:04:28.893] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_005.xml.
[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:30.549] P  -> (common_encounter_ultimatum) -  

[16:04:30.549] [VOICEOVER]VoiceObject search for: ! 

[16:04:30.549] AI -> (common_encounter_ultimatum_war) -  

[16:04:30.859] ExecuteContinue 

[16:04:30.859] --------------- Conversation End ---------------  

[16:04:30.864] Scene_view::clear_all(scn_conversation_tableau)
[16:04:30.865] [GAME MENU] encounter_meeting 

[16:04:30.866] Player MapEvent State: Wait 

[16:04:30.866] [GAME MENU] encounter 

[16:04:30.874] Release Sound Event 70151 

[16:04:30.877] Release Sound Event -1 

[16:04:31.993] Opening new mission Battle .
 

[16:04:31.997] IMono_MBMission::create_mission : 0.003811
[16:04:32.353] Force VSync State is now DEACTIVATED 

[16:04:32.353] PushScreen 

[16:04:32.353] SandBox.View.Map.MapScreen::HandlePause 

[16:04:32.354] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:04:32.354] Release Sound Event -1 

[16:04:32.354] OnScreenListChanged 

[16:04:32.354] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[16:04:32.354] -------MissionScreen-OnInitialize 

[16:04:32.354] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[16:04:32.354] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[16:04:32.742] Scene_view::clear_all(Main_map)
[16:04:32.953] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_092/scene.xscene.
[16:04:32.955] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_092/atmosphere.xml.
[16:04:33.423] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[16:04:33.425] 287 entities are registered as oro.
[16:04:33.797] NAV_MESH: load finished, first load for scene: 1
[16:04:35.197] rglShader_manager::read_compressed_shader_cache_package : 0.000202
[16:04:35.296] Placed flora count, 3300, flora_plant_g
[16:04:35.302] Placed flora count, 12688, flora_green_b
[16:04:35.303] Placed tree count, 15777, shrub__mix
[16:04:35.306] Placed flora count, 15486, flora_green_b
[16:04:35.308] Placed flora count, 16504, flora_fern_a
[16:04:35.331] Placed flora count, 54873, flora_green_j
[16:04:35.348] Placed flora count, 64331, flora_plant_f
[16:04:35.351] Placed tree count, 27210, tree_high_o_pine
[16:04:35.351] Placed tree count, 26943, flora_tree_pines_02
[16:04:35.356] Placed tree count, 28199, tree_high_q_pine
[16:04:35.448] Placed flora count, 252085, flora_dry_plant_f
[16:04:35.554] Placed flora count, 143537, ground_rocks_group
[16:04:35.828] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:04:35.844] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4096, 0.
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4098, 0.
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4096, 0.
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 4098, 0.
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4098, 0.
[16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4098, 0.
[16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4096, 0.
[16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4096, 0.
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4098, 0.
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer
[16:04:37.837] Missing shader from sack: pbr_metallic_shadowmap
[16:04:37.837] Missing shader from sack: pbr_metallic_shadowmap
[16:04:37.837] Missing shader from sack: pbr_metallic_shadowmap
[16:04:37.837] Missing shader from sack: pbr_metallic_pointlight
[16:04:37.837] Missing shader from sack: pbr_metallic_pointlight
[16:04:37.837] Missing shader from sack: pbr_metallic_constant_output
[16:04:37.837] Missing shader from sack: pbr_metallic_constant_output
[16:04:37.837] Missing shader from sack: pbr_metallic_constant_output
[16:04:37.837] Missing shader from sack: pbr_metallic_constant_output
[16:04:37.837] Missing shader from sack: pbr_metallic_constant_output
[16:04:37.837] Missing shader from sack: pbr_metallic_constant_output
[16:04:37.837] Missing shader from sack: pbr_metallic_constant_output
[16:04:37.837] Missing shader from sack: pbr_metallic_constant_output
[16:04:38.091] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4098, 1.
[16:04:38.097] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4096, 1.
[16:04:38.099] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4096, 1.
[16:04:38.104] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4096, 1.
[16:04:38.105] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4098, 1.
[16:04:38.109] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4098, 1.
[16:04:38.111] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 4098, 1.
[16:04:38.113] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4096, 1.
[16:04:38.117] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4098, 1.
[16:04:38.463] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4098, 0.
[16:04:38.513] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4096, 0.
[16:04:38.635] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4096, 0.
[16:04:38.641] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4098, 1.
[16:04:38.657] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4096, 0.
[16:04:38.671] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4096, 0.
[16:04:38.702] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4096, 0.
[16:04:38.708] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4098, 0.
[16:04:38.755] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4096, 1.
[16:04:38.826] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4096, 0.
[16:04:38.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4096, 1.
[16:04:38.859] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 4098, 0.
[16:04:38.885] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4096, 1.
[16:04:38.897] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4096, 0.
[16:04:38.933] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4096, 1.
[16:04:38.950] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4098, 1.
[16:04:38.951] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4096, 1.
[16:04:39.051] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4098, 0.
[16:04:39.058] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 4098, 1.
[16:04:39.063] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4096, 1.
[16:04:39.108] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 4096, 0.
[16:04:39.131] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4096, 1.
[16:04:39.175] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4098, 0.
[16:04:39.234] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4096, 0.
[16:04:39.292] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 4098, 0.
[16:04:39.298] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4098, 1.
[16:04:39.305] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4098, 0.
[16:04:39.311] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4098, 0.
[16:04:39.357] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4098, 0.
[16:04:39.430] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4098, 1.
[16:04:39.450] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4098, 0.
[16:04:39.469] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4096, 1.
[16:04:39.540] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4098, 1.
[16:04:39.554] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4098, 1.
[16:04:39.589] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4098, 1.
[16:04:39.669] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4098, 1.
[16:04:40.157] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 4096, 1.
[16:04:40.240] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 4098, 1.
[16:04:42.171] ----------Mission-AddTeam-Defender 

[16:04:42.171] ----------Mission-AddTeam-Attacker 

[16:04:42.182] 将军,今日军中粮草分发日少,将士们多有怨言,我看我们还是早做打算为好... 

[16:04:42.268] -------MissionScreen-OnActivate 

[16:04:42.285] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:42.285] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:42.285] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:04:42.285] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:42.286] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:42.289] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:42.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.316] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:04:42.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:42.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:42.327] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:42.369] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:04:42.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:42.405] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:04:42.414] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:04:44.004] Bake Terrain
[16:04:44.032] Bake Terrain
[16:04:44.042] Bake Terrain
[16:04:44.068] Bake Terrain
[16:04:47.197] Selected formations being cleared. Select all formations: 

[16:04:47.197] Infantry added to selected formations. 

[16:04:47.197] Ranged added to selected formations. 

[16:04:47.197] Cavalry added to selected formations. 

[16:04:47.197] HorseArcher added to selected formations. 

[16:04:47.198] Selected formations being cleared. Select all formations: 

[16:04:47.198] Infantry added to selected formations. 

[16:04:47.198] Ranged added to selected formations. 

[16:04:47.198] Cavalry added to selected formations. 

[16:04:47.198] HorseArcher added to selected formations. 

[16:04:47.198] SetOrder AIControlOffon team 

[16:04:47.198] After set order called, number of selected formations: 4 

[16:04:47.198] Infantry formation being processed. 

[16:04:47.198] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.198] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.198] Ranged formation being processed. 

[16:04:47.198] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.198] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.198] Cavalry formation being processed. 

[16:04:47.198] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.198] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.198] HorseArcher formation being processed. 

[16:04:47.198] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.198] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.198] After set order loop complete, number of selected formations: 4 

[16:04:47.199] SetOrder Mounton team 

[16:04:47.199] After set order called, number of selected formations: 4 

[16:04:47.199] Infantry formation being processed. 

[16:04:47.199] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.200] Ranged formation being processed. 

[16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.200] Cavalry formation being processed. 

[16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.200] HorseArcher formation being processed. 

[16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.200] After set order loop complete, number of selected formations: 4 

[16:04:47.200] SetOrder FireAtWillon team 

[16:04:47.200] After set order called, number of selected formations: 4 

[16:04:47.200] Infantry formation being processed. 

[16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.200] Ranged formation being processed. 

[16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.200] Cavalry formation being processed. 

[16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.200] HorseArcher formation being processed. 

[16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.200] After set order loop complete, number of selected formations: 4 

[16:04:47.201] SetOrder ArrangementLineon team 

[16:04:47.201] After set order called, number of selected formations: 4 

[16:04:47.201] Infantry formation being processed. 

[16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.201] Ranged formation being processed. 

[16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.201] Cavalry formation being processed. 

[16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.201] HorseArcher formation being processed. 

[16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.201] After set order loop complete, number of selected formations: 4 

[16:04:47.201] SetOrder StandYourGroundon team 

[16:04:47.201] After set order called, number of selected formations: 4 

[16:04:47.201] Infantry formation being processed. 

[16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.201] Ranged formation being processed. 

[16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.201] Cavalry formation being processed. 

[16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.201] HorseArcher formation being processed. 

[16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.201] After set order loop complete, number of selected formations: 4 

[16:04:47.202] SetOrder AIControlOffon team 

[16:04:47.202] After set order called, number of selected formations: 4 

[16:04:47.202] Infantry formation being processed. 

[16:04:47.202] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.202] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.202] Ranged formation being processed. 

[16:04:47.202] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.202] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.202] Cavalry formation being processed. 

[16:04:47.202] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.202] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.202] HorseArcher formation being processed. 

[16:04:47.202] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:47.202] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:47.202] After set order loop complete, number of selected formations: 4 

[16:04:47.202] Selected formations being cleared. 

[16:04:47.580] Selected formations being cleared. 

[16:04:47.594] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:04:47.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:47.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.625] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:04:47.625] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:47.625] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:04:47.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:50.914] Selected formations being cleared. Select all formations: 

[16:04:50.914] Infantry added to selected formations. 

[16:04:50.914] Ranged added to selected formations. 

[16:04:50.914] Cavalry added to selected formations. 

[16:04:50.914] HorseArcher added to selected formations. 

[16:04:50.956] Render Requested: lz_spear_youzhou_04 

[16:04:50.956] Render Requested: stronger_reinforced_kite_shield 

[16:04:50.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:50.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:50.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:51.937] Updated mission time speed with request ID:864, time speed0.25 

[16:04:52.269] SetOrder Chargeon team 

[16:04:52.269] After set order called, number of selected formations: 4 

[16:04:52.269] Infantry formation being processed. 

[16:04:52.269] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:52.269] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:52.269] Ranged formation being processed. 

[16:04:52.270] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:52.270] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:52.270] Cavalry formation being processed. 

[16:04:52.270] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:52.270] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:52.270] HorseArcher formation being processed. 

[16:04:52.270] Update cached and formation values on each agent complete, number of selected formations: 4 

[16:04:52.270] Set random decide time of agents with indices complete, number of selected formations: 4 

[16:04:52.270] After set order loop complete, number of selected formations: 4 

[16:04:52.273] Reverted time speed back to default(1) 

[16:05:17.367] Render Requested: noble_bow 

[16:05:27.333] Render Requested: stronger_reinforced_kite_shield 

[16:05:27.520] Render Requested: lz_spear_youzhou_04 

[16:05:30.727] 将军实在勇武过人! 

[16:05:31.997] CheckMissionEnded::ended 

[16:05:31.997] Player MapEvent BattleState: AttackerVictory 

[16:05:34.991] 敌人正在逃离战场,你赢得了战斗。 

[16:05:41.718] I called EndMission 

[16:05:41.726] I called EndMissionInternal 

[16:05:41.898] -------MissionScreen-OnDeactivate 

[16:05:42.287] PopScreen 

[16:05:42.287] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[16:05:42.287] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[16:05:42.287] -------MissionScreen-OnDeactivate 

[16:05:42.287] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[16:05:42.287] -------MissionScreen-OnFinalize 

[16:05:42.302] Scene_view::clear_all(battle_terrain_biome_092)
[16:05:42.303] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[16:05:42.303] OnScreenListChanged 

[16:05:42.303] SandBox.View.Map.MapScreen::HandleActivate 

[16:05:42.303] SandBox.View.Map.MapScreen::HandleResume 

[16:05:42.319] [GAME MENU] encounter 

[16:05:42.319] Release Sound Event -1 

[16:05:42.320] 你掠夺了395第纳尔。 

[16:05:42.320] Force VSync State is now ACTIVE 

[16:05:42.320] PushScreen 

[16:05:42.320] SandBox.View.Map.MapScreen::HandlePause 

[16:05:42.320] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:05:42.320] Release Sound Event 70562 

[16:05:42.320] OnScreenListChanged 

[16:05:42.320] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[16:05:42.320] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[16:05:42.320] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[16:05:42.641] Release Sound Event -1 

[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.560] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[16:05:52.561] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:02.330] Scene_view::clear_all(inventory_character_scene)
[16:06:03.953] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[16:06:03.953] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[16:06:05.732] Scene_view::clear_all(inventory_character_scene)
[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:12.504] Force VSync State is now DEACTIVATED 

[16:06:12.504] PopScreen 

[16:06:12.504] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[16:06:12.504] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[16:06:12.504] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[16:06:12.504] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[16:06:12.504] OnScreenListChanged 

[16:06:12.504] SandBox.View.Map.MapScreen::HandleActivate 

[16:06:12.504] SandBox.View.Map.MapScreen::HandleResume 

[16:06:12.522] [GAME MENU] encounter 

[16:06:12.522] Release Sound Event -1 

[16:06:12.522] Force VSync State is now ACTIVE 

[16:06:12.522] PushScreen 

[16:06:12.522] SandBox.View.Map.MapScreen::HandlePause 

[16:06:12.522] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:06:12.522] Release Sound Event 70563 

[16:06:12.522] OnScreenListChanged 

[16:06:12.522] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:06:12.660] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:06:12.660] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:06:12.848] Release Sound Event -1 

[16:06:13.061] Render Requested: sg_ar_c06_s4001_head 

[16:06:13.061] Render Requested: sg_ar_c06_s6001_shoulder 

[16:06:13.061] Render Requested: sg_ar_c06_s6002_body 

[16:06:13.061] Render Requested: sg_ar_c06_g004_arm 

[16:06:13.061] Render Requested: sg_ar_c06_s4001_leg 

[16:06:13.061] Render Requested: t3_khuzait_horse 

[16:06:13.061] Render Requested: northern_light_harness 

[16:06:13.061] Render Requested: lz_spear_youzhou_04 

[16:06:13.061] Render Requested: stronger_reinforced_kite_shield 

[16:06:13.061] Render Requested: noble_bow 

[16:06:13.061] Render Requested: lz_arrow_youzhou_01 

[16:06:13.061] Render Requested: sg_t1_ht_sword_001 

[16:06:13.061] Render Requested: sg_cl_c03_s1001_shoulder 

[16:06:13.061] Render Requested: sg_t1_ht_sword_001 

[16:06:13.061] Render Requested: cheese 

[16:06:13.061] Render Requested: sg_npc_guard_head 

[16:06:13.061] Render Requested: sg_npc_guard_head 

[16:06:13.061] Render Requested: sg_npc_guard_head 

[16:06:13.061] Render Requested: fish 

[16:06:13.061] Render Requested: sg_npc_guard_head 

[16:06:13.061] Render Requested: sg_ar_c11_com01_arm 

[16:06:13.061] Render Requested: sg_ar_c11_com01_arm 

[16:06:13.061] Render Requested: sg_npc_guard_head 

[16:06:13.061] Render Requested: sg_ar_c11_com01_arm 

[16:06:13.061] Render Requested: sg_ar_c11_com01_arm 

[16:06:13.061] Render Requested: ironIngot2 

[16:06:13.061] Render Requested: iron 

[16:06:13.061] Render Requested: charcoal 

[16:06:13.062] Render Requested: grain 

[16:06:13.062] Render Requested: lz_arrow_youzhou_02 

[16:06:13.062] Render Requested: lz_bow_youzhou_04 

[16:06:13.062] Render Requested: lz_bow_youzhou_05 

[16:06:13.062] Render Requested: sumpter_horse 

[16:06:13.062] Render Requested: sturgia_horse 

[16:06:13.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.634] Render Requested: sg_npc_guard_head 

[16:06:13.634] Render Requested: sg_ar_c06_s4001_head 

[16:06:13.939] Render Requested: sg_ar_c11_com01_arm 

[16:06:13.939] Render Requested: sg_ar_c06_g004_arm 

[16:06:14.002] Render Requested: sg_npc_guard_head 

[16:06:14.003] Render Requested: sg_ar_c06_s4001_head 

[16:06:14.022] Render Requested: fish 

[16:06:14.138] Render Requested: sg_npc_guard_head 

[16:06:14.904] Render Requested: cheese 

[16:06:15.020] Render Requested: sg_cl_c03_s1001_shoulder 

[16:06:15.020] Render Requested: sg_ar_c06_s6001_shoulder 

[16:06:15.042] Render Requested: sg_t1_ht_sword_001 

[16:06:15.853] TransferItem Name: 汉单手刀1 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.860] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.861] TransferItem Name: 汉单手刀1 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.863] TransferItem Name: 奶酥 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.869] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.876] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.878] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.880] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.881] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.883] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 

[16:06:15.890] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 

[16:06:15.896] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.898] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 3 

[16:06:15.899] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:06:15.909] Render Requested: sg_t1_ht_sword_001 

[16:06:15.909] Render Requested: sg_cl_c03_s1001_shoulder 

[16:06:15.909] Render Requested: sg_t1_ht_sword_001 

[16:06:15.909] Render Requested: cheese 

[16:06:15.909] Render Requested: sg_npc_guard_head 

[16:06:15.909] Render Requested: sg_npc_guard_head 

[16:06:15.909] Render Requested: sg_npc_guard_head 

[16:06:15.909] Render Requested: fish 

[16:06:15.909] Render Requested: sg_npc_guard_head 

[16:06:15.909] Render Requested: sg_ar_c11_com01_arm 

[16:06:15.909] Render Requested: sg_ar_c11_com01_arm 

[16:06:15.909] Render Requested: sg_npc_guard_head 

[16:06:15.909] Render Requested: sg_ar_c11_com01_arm 

[16:06:15.909] Render Requested: sg_ar_c11_com01_arm 

[16:06:16.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:16.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:16.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:16.654] Render Requested: lz_arrow_youzhou_01 

[16:06:16.654] Render Requested: lz_arrow_youzhou_02 

[16:06:16.676] Render Requested: lz_bow_youzhou_04 

[16:06:16.676] Render Requested: noble_bow 

[16:06:16.739] Render Requested: lz_bow_youzhou_05 

[16:06:17.605] Render Requested: sg_t1_ht_sword_001 

[16:06:17.723] Render Requested: cheese 

[16:06:17.823] Render Requested: sg_ar_c06_s4001_head 

[16:06:17.823] Render Requested: sg_npc_guard_head 

[16:06:17.907] Render Requested: fish 

[16:06:18.026] Render Requested: sg_npc_guard_head 

[16:06:18.123] Render Requested: sg_ar_c06_g004_arm 

[16:06:18.123] Render Requested: sg_ar_c11_com01_arm 

[16:06:18.558] Render Requested: sg_npc_guard_head 

[16:06:18.558] Render Requested: sg_ar_c06_s4001_head 

[16:06:19.022] Force VSync State is now DEACTIVATED 

[16:06:19.022] PopScreen 

[16:06:19.022] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:06:19.022] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:06:19.022] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:06:19.029] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:06:19.029] OnScreenListChanged 

[16:06:19.029] SandBox.View.Map.MapScreen::HandleActivate 

[16:06:19.029] SandBox.View.Map.MapScreen::HandleResume 

[16:06:19.049] [GAME MENU] encounter 

[16:06:19.049] Release Sound Event -1 

[16:06:19.049] Player MapEvent State: WaitingRemoval 

[16:06:19.257] Release Sound Event 70564 

[16:06:24.975] rglShader_manager::read_compressed_shader_cache_package : 0.000110
[16:06:24.975] Missing shader from sack: pbr_terrain
[16:06:24.975] Missing shader from sack: pbr_terrain
[16:06:24.975] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.975] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.975] Missing shader from sack: pbr_terrain_shadowmap
[16:06:24.975] Missing shader from sack: pbr_terrain_pointlight
[16:06:24.976] Missing shader from sack: pbr_terrain
[16:06:24.976] Missing shader from sack: pbr_terrain
[16:06:24.976] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.976] Missing shader from sack: pbr_terrain
[16:06:24.976] Missing shader from sack: pbr_terrain
[16:06:24.976] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.977] Missing shader from sack: pbr_terrain
[16:06:24.977] Missing shader from sack: pbr_terrain
[16:06:24.977] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.977] Missing shader from sack: pbr_terrain
[16:06:24.977] Missing shader from sack: pbr_terrain
[16:06:24.977] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.978] Missing shader from sack: pbr_terrain
[16:06:24.978] Missing shader from sack: pbr_terrain
[16:06:24.978] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.978] Missing shader from sack: pbr_terrain
[16:06:24.978] Missing shader from sack: pbr_terrain
[16:06:24.978] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.978] Missing shader from sack: pbr_terrain
[16:06:24.978] Missing shader from sack: pbr_terrain
[16:06:24.978] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.979] Missing shader from sack: pbr_terrain
[16:06:24.979] Missing shader from sack: pbr_terrain
[16:06:24.979] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.979] Missing shader from sack: pbr_terrain
[16:06:24.979] Missing shader from sack: pbr_terrain
[16:06:24.979] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.979] Missing shader from sack: pbr_terrain
[16:06:24.979] Missing shader from sack: pbr_terrain
[16:06:24.979] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.980] Missing shader from sack: pbr_terrain
[16:06:24.980] Missing shader from sack: pbr_terrain
[16:06:24.980] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.980] Missing shader from sack: pbr_terrain
[16:06:24.980] Missing shader from sack: pbr_terrain
[16:06:24.980] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.980] Missing shader from sack: pbr_terrain
[16:06:24.980] Missing shader from sack: pbr_terrain
[16:06:24.980] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.981] Missing shader from sack: pbr_terrain
[16:06:24.981] Missing shader from sack: pbr_terrain
[16:06:24.981] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.982] Missing shader from sack: pbr_terrain
[16:06:24.982] Missing shader from sack: pbr_terrain
[16:06:24.982] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.983] Missing shader from sack: pbr_terrain
[16:06:24.983] Missing shader from sack: pbr_terrain
[16:06:24.983] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.985] Missing shader from sack: pbr_terrain
[16:06:24.985] Missing shader from sack: pbr_terrain
[16:06:24.985] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.986] Missing shader from sack: pbr_terrain
[16:06:24.986] Missing shader from sack: pbr_terrain
[16:06:24.986] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.986] Missing shader from sack: pbr_terrain
[16:06:24.986] Missing shader from sack: pbr_terrain
[16:06:24.986] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.986] Missing shader from sack: pbr_terrain
[16:06:24.986] Missing shader from sack: pbr_terrain
[16:06:24.986] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.987] Missing shader from sack: pbr_terrain
[16:06:24.987] Missing shader from sack: pbr_terrain
[16:06:24.987] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.988] Missing shader from sack: pbr_terrain
[16:06:24.988] Missing shader from sack: pbr_terrain
[16:06:24.988] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.989] Missing shader from sack: pbr_terrain
[16:06:24.989] Missing shader from sack: pbr_terrain
[16:06:24.989] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.989] Missing shader from sack: pbr_terrain
[16:06:24.989] Missing shader from sack: pbr_terrain
[16:06:24.989] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.991] Missing shader from sack: pbr_terrain
[16:06:24.991] Missing shader from sack: pbr_terrain
[16:06:24.991] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.991] Missing shader from sack: pbr_terrain
[16:06:24.991] Missing shader from sack: pbr_terrain
[16:06:24.991] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.993] Missing shader from sack: pbr_terrain
[16:06:24.993] Missing shader from sack: pbr_terrain
[16:06:24.993] Missing shader from sack: pbr_terrain_gbuffer
[16:06:24.999] Missing shader from sack: pbr_terrain
[16:06:24.999] Missing shader from sack: pbr_terrain
[16:06:24.999] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.000] Missing shader from sack: pbr_terrain
[16:06:25.000] Missing shader from sack: pbr_terrain
[16:06:25.000] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.000] Missing shader from sack: pbr_terrain
[16:06:25.000] Missing shader from sack: pbr_terrain
[16:06:25.000] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.000] Missing shader from sack: pbr_terrain
[16:06:25.000] Missing shader from sack: pbr_terrain
[16:06:25.000] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.000] Missing shader from sack: pbr_terrain
[16:06:25.000] Missing shader from sack: pbr_terrain
[16:06:25.000] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.002] Missing shader from sack: pbr_terrain
[16:06:25.002] Missing shader from sack: pbr_terrain
[16:06:25.002] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.006] Missing shader from sack: pbr_terrain
[16:06:25.006] Missing shader from sack: pbr_terrain
[16:06:25.006] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.007] Missing shader from sack: pbr_terrain
[16:06:25.007] Missing shader from sack: pbr_terrain
[16:06:25.007] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.008] Missing shader from sack: pbr_terrain
[16:06:25.008] Missing shader from sack: pbr_terrain
[16:06:25.008] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.011] Missing shader from sack: pbr_terrain
[16:06:25.011] Missing shader from sack: pbr_terrain
[16:06:25.011] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.012] Missing shader from sack: pbr_terrain
[16:06:25.012] Missing shader from sack: pbr_terrain
[16:06:25.012] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.014] Missing shader from sack: pbr_terrain
[16:06:25.014] Missing shader from sack: pbr_terrain
[16:06:25.014] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.014] Missing shader from sack: pbr_terrain
[16:06:25.014] Missing shader from sack: pbr_terrain
[16:06:25.014] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.016] Missing shader from sack: pbr_terrain
[16:06:25.016] Missing shader from sack: pbr_terrain
[16:06:25.016] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.018] Missing shader from sack: pbr_terrain
[16:06:25.018] Missing shader from sack: pbr_terrain
[16:06:25.018] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.018] Missing shader from sack: pbr_terrain
[16:06:25.019] Missing shader from sack: pbr_terrain
[16:06:25.019] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.021] Missing shader from sack: pbr_terrain
[16:06:25.021] Missing shader from sack: pbr_terrain
[16:06:25.021] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.021] Missing shader from sack: pbr_terrain
[16:06:25.021] Missing shader from sack: pbr_terrain
[16:06:25.021] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.023] Missing shader from sack: pbr_terrain
[16:06:25.023] Missing shader from sack: pbr_terrain
[16:06:25.023] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.029] Missing shader from sack: pbr_terrain
[16:06:25.029] Missing shader from sack: pbr_terrain
[16:06:25.029] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.029] Missing shader from sack: pbr_terrain
[16:06:25.029] Missing shader from sack: pbr_terrain
[16:06:25.029] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.029] Missing shader from sack: pbr_terrain
[16:06:25.029] Missing shader from sack: pbr_terrain
[16:06:25.029] Missing shader from sack: pbr_terrain_gbuffer
[16:06:25.577] Bake Terrain
[16:06:31.496] Bake Terrain
[16:06:31.528] Bake Terrain
[16:06:31.552] Bake Terrain
[16:06:37.190] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.190] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.191] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.191] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.192] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.288] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.288] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.289] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.289] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.289] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.292] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.316] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.317] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.328] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.328] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.329] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.341] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.341] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.342] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.379] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.379] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.505] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.505] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.599] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.610] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.770] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:37.820] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:06:37.829] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:06:42.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:42.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:42.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:42.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:45.299] [GAME MENU] player_in_camp_meeting 

[16:06:45.309] --------------- Conversation Start ---------------  

[16:06:45.309] Conversation character name: 皇甫嵩
id: lord_huangfusong
culture:雍凉
persona:PersonaSoftspoken 

[16:06:45.310] AI -> (start_lord_unmet) -  

[16:06:45.310] [VOICEOVER]VoiceObject search for: ! 

[16:06:45.310] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[16:06:45.310] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[16:06:45.310] accentClass:  

[16:06:45.313] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[16:06:45.837] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_002.ogg 

[16:06:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:48.716] P  -> (lord_meet_player_response2) -  

[16:06:48.716] AI -> (lord_introduction) -  

[16:06:49.297] ExecuteContinue 

[16:06:49.297] AI -> (lord_ask_2) -  

[16:06:49.297] [VOICEOVER]VoiceObject search for: ! 

[16:06:51.261] P  -> (main_option_discussions_3) -  

[16:06:51.261] AI -> (lord_politics_request) -  

[16:06:51.261] [VOICEOVER]VoiceObject search for: ! 

[16:06:51.261] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[16:06:51.261] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[16:06:51.261] accentClass:  

[16:06:51.265] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[16:06:51.265] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.ogg 

[16:06:54.008] P  -> (hero_special_request) -  

[16:06:54.008] AI -> (hero_pretalk_2) -  

[16:06:54.782] P  -> (player_is_leaving_neutral_or_friendly) -  

[16:06:54.782] AI -> (hero_leave) -  

[16:06:55.648] ExecuteContinue 

[16:06:55.648] --------------- Conversation End ---------------  

[16:06:55.653] Scene_view::clear_all(scn_conversation_tableau)
[16:06:55.654] [GAME MENU] player_in_camp_meeting 

[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:10.058] Before Daily Tick: 初平元年 冬
一月 中旬 

[16:07:21.712] Force VSync State is now ACTIVE 

[16:07:21.712] PushScreen 

[16:07:21.712] SandBox.View.Map.MapScreen::HandlePause 

[16:07:21.713] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:07:21.713] OnScreenListChanged 

[16:07:21.713] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:07:21.825] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:07:21.825] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:07:22.024] Render Requested: sg_ar_c06_s4001_head 

[16:07:22.024] Render Requested: sg_ar_c06_s6001_shoulder 

[16:07:22.024] Render Requested: sg_ar_c06_s6002_body 

[16:07:22.024] Render Requested: sg_ar_c06_g004_arm 

[16:07:22.024] Render Requested: sg_ar_c06_s4001_leg 

[16:07:22.024] Render Requested: t3_khuzait_horse 

[16:07:22.024] Render Requested: northern_light_harness 

[16:07:22.024] Render Requested: lz_spear_youzhou_04 

[16:07:22.024] Render Requested: stronger_reinforced_kite_shield 

[16:07:22.024] Render Requested: noble_bow 

[16:07:22.024] Render Requested: lz_arrow_youzhou_01 

[16:07:22.024] Render Requested: sg_ar_c11_com01_arm 

[16:07:22.024] Render Requested: sg_ar_c11_com01_arm 

[16:07:22.024] Render Requested: sg_ar_c11_com01_arm 

[16:07:22.024] Render Requested: sg_ar_c11_com01_arm 

[16:07:22.024] Render Requested: sg_cl_c03_s1001_shoulder 

[16:07:22.024] Render Requested: sg_npc_guard_head 

[16:07:22.024] Render Requested: sg_npc_guard_head 

[16:07:22.024] Render Requested: sg_npc_guard_head 

[16:07:22.024] Render Requested: sg_npc_guard_head 

[16:07:22.024] Render Requested: sg_npc_guard_head 

[16:07:22.024] Render Requested: ironIngot2 

[16:07:22.024] Render Requested: iron 

[16:07:22.024] Render Requested: charcoal 

[16:07:22.024] Render Requested: grain 

[16:07:22.025] Render Requested: cheese 

[16:07:22.025] Render Requested: lz_arrow_youzhou_02 

[16:07:22.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:22.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:22.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:22.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:22.708] Force VSync State is now DEACTIVATED 

[16:07:22.708] PopScreen 

[16:07:22.708] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:07:22.708] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:07:22.708] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:07:22.714] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:07:22.714] OnScreenListChanged 

[16:07:22.714] SandBox.View.Map.MapScreen::HandleActivate 

[16:07:22.714] SandBox.View.Map.MapScreen::HandleResume 

[16:07:22.926] Force VSync State is now ACTIVE 

[16:07:22.926] PushScreen 

[16:07:22.926] SandBox.View.Map.MapScreen::HandlePause 

[16:07:22.926] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:07:22.926] OnScreenListChanged 

[16:07:22.926] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[16:07:22.926] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[16:07:22.926] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[16:07:26.165] Force VSync State is now DEACTIVATED 

[16:07:26.165] PopScreen 

[16:07:26.165] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[16:07:26.165] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[16:07:26.165] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[16:07:26.165] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[16:07:26.165] OnScreenListChanged 

[16:07:26.165] SandBox.View.Map.MapScreen::HandleActivate 

[16:07:26.165] SandBox.View.Map.MapScreen::HandleResume 

[16:07:26.502] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.502] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.502] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:26.502] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.502] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.508] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.509] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.572] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:26.572] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.572] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.661] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.662] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.719] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:26.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:26.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:27.207] Force VSync State is now ACTIVE 

[16:07:27.207] PushScreen 

[16:07:27.207] SandBox.View.Map.MapScreen::HandlePause 

[16:07:27.207] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:07:27.207] OnScreenListChanged 

[16:07:27.207] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[16:07:27.207] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[16:07:27.207] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[16:07:32.500] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:32.500] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:32.517] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:32.517] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:36.338] Force VSync State is now DEACTIVATED 

[16:07:36.338] PopScreen 

[16:07:36.338] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[16:07:36.338] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[16:07:36.338] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[16:07:36.338] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[16:07:36.338] OnScreenListChanged 

[16:07:36.338] SandBox.View.Map.MapScreen::HandleActivate 

[16:07:36.339] SandBox.View.Map.MapScreen::HandleResume 

[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:40.332] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:40.332] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:40.332] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:40.345] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:40.345] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:40.345] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:40.363] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:40.363] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:40.379] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:40.379] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:40.380] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:40.414] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:40.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:40.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:40.513] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:40.513] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:43.873] Player has entered city_henanyin_luoyang: 洛阳 

[16:07:43.873] [GAME MENU] town_outside 

[16:07:43.873] [GAME MENU] town 

[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:45.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:45.324] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:07:45.324] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:07:45.645] [GAME MENU] town_backstreet 

[16:07:45.646] Release Sound Event 70622 

[16:07:45.646] Release Sound Event 70623 

[16:07:45.646] Release Sound Event -1 

[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.469] [GAME MENU] town_backstreet 

[16:07:47.470] Release Sound Event 70624 

[16:07:47.470] Release Sound Event -1 

[16:07:47.470] Release Sound Event -1 

[16:07:48.068] [GAME MENU] town 

[16:07:48.073] Release Sound Event 70625 

[16:07:48.073] Release Sound Event -1 

[16:07:48.073] Release Sound Event -1 

[16:07:48.073] Release Sound Event -1 

[16:07:49.534] Average value of 五谷 : 0.6564178 

[16:07:49.534] Average value of 鱼 : 3.081343 

[16:07:49.534] Average value of 肉 : 1.767467 

[16:07:49.534] Average value of 奶酥 : 1.414319 

[16:07:49.534] Average value of 葡萄 : 2.819041 

[16:07:49.534] Average value of 枣 : 2.483229 

[16:07:49.534] Average value of 青果 : 3.351084 

[16:07:49.534] Average value of 膏脂 : 1.968279 

[16:07:49.534] Average value of 菜油 : 3.416019 

[16:07:49.534] Average value of 苎麻 : 2.162415 

[16:07:49.534] Average value of 苧布 : 2.092229 

[16:07:49.534] Average value of 羊毛 : 2.25057 

[16:07:49.534] Average value of 布匹 : 1.3 

[16:07:49.534] Average value of 蚕丝 : 0.3340877 

[16:07:49.534] Average value of 绸缎 : 1.009802 

[16:07:49.534] Average value of 硬木 : 0.7244473 

[16:07:49.534] Average value of 铁 : 1.169882 

[16:07:49.534] Average value of 盐巴 : 2.119317 

[16:07:49.534] Average value of 银矿石 : 2.344511 

[16:07:49.534] Average value of 兽皮 : 0.8953342 

[16:07:49.534] Average value of 陶土 : 1.394204 

[16:07:49.534] Average value of 浊酒 : 0.5392835 

[16:07:49.534] Average value of 西域葡萄酒 : 0.7896419 

[16:07:49.534] Average value of 工具 : 0.3860608 

[16:07:49.534] Average value of 陶瓷 : 1.079401 

[16:07:49.534] Average value of 皮革 : 1.367436 

[16:07:49.534] Average value of 毛皮 : 1.972719 

[16:07:49.534] Average value of 金银器 : 1.725509 

[16:07:49.534] Average value of 箭 : 0.7999995 

[16:07:49.534] Average value of 羊 : 1.407145 

[16:07:49.534] Average value of 牛 : 1.814845 

[16:07:49.534] Average value of 豕 : 0.6929994 

[16:07:49.534] Average value of 驮畜 : 1.128059 

[16:07:49.534] Average value of 坐骑 : 1.44124 

[16:07:49.534] Average value of 战争坐骑 : 0.8737362 

[16:07:49.534] Average value of 贵族坐骑 : 0.9448078 

[16:07:49.534] Average value of 马匹装备 I : 0.808064 

[16:07:49.534] Average value of 马匹装备 II : 0.808064 

[16:07:49.534] Average value of 马匹装备 III : 0.8463815 

[16:07:49.535] Average value of 马匹装备 IV : 1.038464 

[16:07:49.535] Average value of 马匹装备 V : 1.033871 

[16:07:49.535] Average value of 近战武器 I : 0.808064 

[16:07:49.535] Average value of 近战武器 II : 0.7999995 

[16:07:49.535] Average value of 近战武器 III : 0.808064 

[16:07:49.535] Average value of 近战武器 IV : 0.808064 

[16:07:49.535] Average value of 近战武器 V : 0.8322576 

[16:07:49.535] Average value of 远程武器 I : 0.808064 

[16:07:49.535] Average value of 远程武器 II : 0.808064 

[16:07:49.535] Average value of 远程武器 III : 0.808064 

[16:07:49.535] Average value of 远程武器 IV : 0.808064 

[16:07:49.535] Average value of 远程武器 V : 0.8645364 

[16:07:49.535] Average value of 盾牌 I : 0.808064 

[16:07:49.535] Average value of 盾牌 II : 0.808064 

[16:07:49.535] Average value of 盾牌 III : 0.808064 

[16:07:49.535] Average value of 盾牌 IV : 0.808064 

[16:07:49.535] Average value of 盾牌 V : 0.9129028 

[16:07:49.535] Average value of 服装 : 0.808064 

[16:07:49.535] Average value of 轻甲 : 0.7999995 

[16:07:49.535] Average value of 中甲 : 0.7999995 

[16:07:49.535] Average value of 重甲 : 0.7999995 

[16:07:49.535] Average value of 终极护甲 : 0.8241931 

[16:07:49.535] Average value of 旗帜 : 1.3 

[16:07:49.535] Average value of 未分配 : 1.3 

[16:07:49.535] Force VSync State is now ACTIVE 

[16:07:49.535] PushScreen 

[16:07:49.535] SandBox.View.Map.MapScreen::HandlePause 

[16:07:49.535] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:07:49.535] Release Sound Event 70627 

[16:07:49.535] Release Sound Event 70626 

[16:07:49.535] OnScreenListChanged 

[16:07:49.535] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:07:50.662] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:07:50.662] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:07:50.946] Render Requested: sg_ar_c06_s4001_head 

[16:07:50.946] Render Requested: sg_ar_c06_s6001_shoulder 

[16:07:50.946] Render Requested: sg_ar_c06_s6002_body 

[16:07:50.946] Render Requested: sg_ar_c06_g004_arm 

[16:07:50.946] Render Requested: sg_ar_c06_s4001_leg 

[16:07:50.946] Render Requested: t3_khuzait_horse 

[16:07:50.946] Render Requested: northern_light_harness 

[16:07:50.946] Render Requested: lz_spear_youzhou_04 

[16:07:50.946] Render Requested: stronger_reinforced_kite_shield 

[16:07:50.946] Render Requested: noble_bow 

[16:07:50.946] Render Requested: lz_arrow_youzhou_01 

[16:07:50.946] Render Requested: sumpter_horse 

[16:07:50.946] Render Requested: old_horse 

[16:07:50.946] Render Requested: charger 

[16:07:50.946] Render Requested: sg_sword_1h_001 

[16:07:50.946] Render Requested: sg_t1_ht_sword_001 

[16:07:50.946] Render Requested: sg_sword_1h_002 

[16:07:50.946] Render Requested: falchion_sword_t2 

[16:07:50.946] Render Requested: bastard_sword_t2 

[16:07:50.946] Render Requested: sg_t2_ht_sword_001 

[16:07:50.946] Render Requested: sg_sword_1h_004 

[16:07:50.946] Render Requested: short_sword_t3 

[16:07:50.946] Render Requested: star_falchion_sword_t3 

[16:07:50.946] Render Requested: sg_sword_1h_013 

[16:07:50.946] Render Requested: cleaver_sword_t3 

[16:07:50.946] Render Requested: narrow_sword_t3 

[16:07:50.947] Render Requested: sg_sword_1h_006 

[16:07:50.947] Render Requested: sg_ar_c11_com01_arm 

[16:07:50.947] Render Requested: sg_ar_c11_com01_arm 

[16:07:50.947] Render Requested: sg_ar_c11_com01_arm 

[16:07:50.947] Render Requested: sg_ar_c11_com01_arm 

[16:07:50.947] Render Requested: sg_cl_c03_s1001_shoulder 

[16:07:50.947] Render Requested: sg_npc_guard_head 

[16:07:50.947] Render Requested: sg_npc_guard_head 

[16:07:50.947] Render Requested: sg_npc_guard_head 

[16:07:50.947] Render Requested: sg_npc_guard_head 

[16:07:50.947] Render Requested: sg_npc_guard_head 

[16:07:50.947] Render Requested: ironIngot2 

[16:07:50.947] Render Requested: iron 

[16:07:50.947] Render Requested: charcoal 

[16:07:50.947] Render Requested: grain 

[16:07:50.947] Render Requested: cheese 

[16:07:50.947] Render Requested: lz_arrow_youzhou_02 

[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.949] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:07:51.958] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 3 

[16:07:51.961] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 

[16:07:51.964] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 

[16:07:51.968] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:07:51.990] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:07:51.997] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:07:52.000] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:07:52.004] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:07:52.007] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:07:52.014] TransferItem Name: 奶酥 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:07:52.014] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:07:52.015] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:07:52.028] Render Requested: sg_ar_c11_com01_arm 

[16:07:52.028] Render Requested: sg_ar_c11_com01_arm 

[16:07:52.028] Render Requested: sg_ar_c11_com01_arm 

[16:07:52.028] Render Requested: sg_ar_c11_com01_arm 

[16:07:52.028] Render Requested: sg_cl_c03_s1001_shoulder 

[16:07:52.028] Render Requested: sg_npc_guard_head 

[16:07:52.028] Render Requested: sg_npc_guard_head 

[16:07:52.028] Render Requested: sg_npc_guard_head 

[16:07:52.028] Render Requested: sg_npc_guard_head 

[16:07:52.028] Render Requested: sg_npc_guard_head 

[16:07:52.028] Render Requested: sg_t1_ht_sword_001 

[16:07:52.036] Render Requested: lz_bow_youzhou_04 

[16:07:52.036] Render Requested: lz_bow_youzhou_05 

[16:07:52.036] Render Requested: sumpter_horse 

[16:07:52.036] Render Requested: sturgia_horse 

[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.533] Render Requested: grain 

[16:07:52.804] Render Requested: lz_arrow_youzhou_02 

[16:07:52.816] Render Requested: lz_arrow_youzhou_01 

[16:07:52.858] Render Requested: lz_bow_youzhou_04 

[16:07:52.858] Render Requested: noble_bow 

[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.189] Render Requested: short_sword_t3 

[16:07:55.423] Render Requested: star_falchion_sword_t3 

[16:07:55.452] Render Requested: broad_falchion_sword_t3 

[16:07:55.471] Render Requested: sg_sword_1h_013 

[16:07:55.485] Render Requested: sg_sword_1h_005 

[16:07:55.487] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.487] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.487] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.519] Render Requested: sg_t4_ht_sword_001 

[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.569] Render Requested: broad_arming_sword_t4 

[16:07:55.573] Render Requested: narrow_sword_t3 

[16:07:55.590] Render Requested: sg_sword_1h_006 

[16:07:55.652] Render Requested: sg_axe_whole_003_1h 

[16:07:55.672] Render Requested: broad_falchion_sword_t3 

[16:07:55.739] Render Requested: sg_sword_1h_005 

[16:07:55.739] Render Requested: sg_axe_whole_002_a_1h 

[16:07:55.775] Render Requested: peasant_hatchet_1_t1 

[16:07:55.790] Render Requested: sg_axe_1h_001 

[16:07:55.803] Render Requested: peasant_pickaxe_1_t1 

[16:07:55.838] Render Requested: sg_axe_001 

[16:07:55.853] Render Requested: sg_axe_004 

[16:07:55.886] Render Requested: sg_t1_ht_axe_003 

[16:07:55.938] Render Requested: peasant_sickle_1_t1 

[16:07:55.973] Render Requested: peasant_pickaxe_1_t1 

[16:07:55.986] Render Requested: sg_t1_ht_axe_004 

[16:07:56.005] Render Requested: sg_axe_001 

[16:07:56.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.070] Render Requested: sg_axe_1h_001 

[16:07:56.108] Render Requested: sg_axe_004 

[16:07:56.353] Render Requested: sg_t1_ht_axe_002 

[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.871] Render Requested: small_spurred_axe_t2 

[16:07:56.874] Render Requested: sg_t1_ht_axe_003 

[16:07:56.889] Render Requested: peasant_sickle_1_t1 

[16:07:56.906] Render Requested: sg_t3_ht_axe_001 

[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.920] Render Requested: sg_t2_ht_axe_003 

[16:07:56.954] Render Requested: sg_t2_ht_axe_002 

[16:07:57.007] Render Requested: sg_t3_ht_axe_002 

[16:07:57.041] Render Requested: small_spurred_axe_t2 

[16:07:57.053] Render Requested: large_franziskaa_axe_t3 

[16:07:57.108] Render Requested: sg_t3_ht_axe_001 

[16:07:57.137] Render Requested: sg_t3_ht_axe_005 

[16:07:57.156] Render Requested: sg_t2_ht_axe_003 

[16:07:57.371] Render Requested: battle_axe_t4 

[16:07:57.404] Render Requested: sg_t4_ht_axe_002 

[16:07:57.438] Render Requested: peasant_hammer_2_t1 

[16:07:57.474] Render Requested: sg_t1_ht_mace_001 

[16:07:57.508] Render Requested: sg_t2_ht_mace_001 

[16:07:57.539] Render Requested: sg_t2_ht_mace_002 

[16:07:57.574] Render Requested: sg_t4_ht_axe_002 

[16:07:57.587] Render Requested: morningstar_mace_t3 

[16:07:57.606] Render Requested: peasant_hammer_2_t1 

[16:07:57.671] Render Requested: sg_t3_ht_mace_001 

[16:07:57.690] Render Requested: sg_t1_ht_mace_001 

[16:07:57.887] Render Requested: light_mace_t3 

[16:07:58.091] Render Requested: sg_t2_ht_mace_001 

[16:07:58.221] Render Requested: sg_t3_ht_mace_002 

[16:07:58.240] Render Requested: sg_t2_ht_mace_002 

[16:07:58.241] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.241] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.241] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.260] Render Requested: peasant_2haxe_1_t1 

[16:07:58.271] Render Requested: simple_sparth_axe_t2 

[16:07:58.307] Render Requested: sg_t1_ht_axe2_002 

[16:07:58.322] Render Requested: sg_axe_whole_001_2h 

[16:07:58.355] Render Requested: sg_t2_ht_axe2_004 

[16:07:58.409] Render Requested: sg_t2_ht_axe2_003 

[16:07:58.442] Render Requested: simple_sparth_axe_t2 

[16:07:58.454] Render Requested: sg_t1_ht_axe2_004 

[16:07:58.473] Render Requested: sg_t1_ht_axe2_002 

[16:07:58.555] Render Requested: sg_t3_ht_axe2_001 

[16:07:58.591] Render Requested: sg_axe_whole_001_2h 

[16:07:58.622] Render Requested: sg_t1_ht_axe2_003 

[16:07:58.644] Render Requested: sg_t2_ht_axe2_004 

[16:07:58.658] Render Requested: sg_t4_ht_axe2_004 

[16:07:58.675] Render Requested: sg_t3_ht_axe2_005 

[16:07:58.707] Render Requested: sg_t1_ht_mace2_001 

[16:07:58.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.743] Render Requested: sg_t4_ht_mace2_002 

[16:07:58.771] Render Requested: sg_t2_ht_mace2_001 

[16:07:58.775] Render Requested: sg_t1_ht_axe2_003 

[16:07:58.792] Render Requested: sg_t4_ht_axe2_004 

[16:07:58.841] Render Requested: sg_t3_ht_axe2_005 

[16:07:58.841] Render Requested: sg_t3_ht_mace2_001 

[16:07:58.922] Render Requested: peasant_pitchfork_2_t1 

[16:07:58.958] Render Requested: sg_t1_ht_mace2_001 

[16:07:59.389] Render Requested: sg_polearm_001 

[16:07:59.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.523] Render Requested: sg_t1_ht_spear2_001 

[16:07:59.527] Render Requested: sg_t4_ht_mace2_002 

[16:07:59.542] Render Requested: sg_t2_ht_mace2_001 

[16:07:59.556] Render Requested: sg_spear_018 

[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.592] Render Requested: sg_t1_ht_spear_001 

[16:07:59.606] Render Requested: triangluar_spear_t3 

[16:07:59.648] Render Requested: sg_t2_ht_spear_001 

[16:07:59.680] Render Requested: sg_polearm_007 

[16:07:59.709] Render Requested: sg_spear_018 

[16:07:59.710] Render Requested: lz_spear_youzhou_04 

[16:07:59.728] Render Requested: sg_t1_ht_spear_001 

[16:07:59.728] Render Requested: sg_t3_ht_spear_001 

[16:07:59.789] Render Requested: sg_polearm_003 

[16:07:59.809] Render Requested: triangluar_spear_t3 

[16:07:59.906] Render Requested: sg_spear_006 

[16:07:59.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.373] Render Requested: sg_spear_015 

[16:08:00.396] Render Requested: sg_polearm_007 

[16:08:00.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.406] Render Requested: sg_t4_ht_spear2_001 

[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.446] Render Requested: sg_spear_031 

[16:08:00.466] Render Requested: sg_polearm_011 

[16:08:00.473] Render Requested: sg_spear_023 

[16:08:00.514] Render Requested: simple_pike_t2 

[16:08:00.523] Render Requested: peasant_polearm_1_t1 

[16:08:00.557] Render Requested: sg_spear_028 

[16:08:00.616] Render Requested: sg_spear_whole_002 

[16:08:00.644] Render Requested: sg_spear_023 

[16:08:00.657] Render Requested: military_fork_pike_t3 

[16:08:00.677] Render Requested: simple_pike_t2 

[16:08:00.756] Render Requested: sg_spear_whole_001 

[16:08:00.796] Render Requested: peasant_polearm_1_t1 

[16:08:00.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:01.357] Render Requested: sg_spear_whole_004 

[16:08:01.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:01.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:01.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.108] Render Requested: thamaskene_pike_t4 

[16:08:02.112] Render Requested: sg_spear_028 

[16:08:02.134] Render Requested: sg_spear_whole_002 

[16:08:02.141] Render Requested: sg_t3_ht_spear2_003 

[16:08:02.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.175] Render Requested: sg_t4_ht_spear2_003 

[16:08:02.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.208] Render Requested: battered_kite_shield 

[16:08:02.263] Render Requested: leather_bound_kite_shield 

[16:08:02.296] Render Requested: thamaskene_pike_t4 

[16:08:02.308] Render Requested: battered_horsemans_kite_shield 

[16:08:02.331] Render Requested: sg_t3_ht_spear2_003 

[16:08:02.408] Render Requested: worn_kite_shield 

[16:08:02.433] Render Requested: sg_t4_ht_spear2_003 

[16:08:02.776] Render Requested: sg_shield_004 

[16:08:09.257] Render Requested: sg_t3_ht_spear2_003 

[16:08:10.322] Render Requested: sg_t4_ht_spear2_003 

[16:08:27.517] Render Requested: battered_kite_shield 

[16:08:27.517] Render Requested: stronger_reinforced_kite_shield 

[16:08:27.529] Render Requested: bound_horsemans_kite_shield 

[16:08:27.568] Render Requested: leather_bound_kite_shield 

[16:08:27.613] Render Requested: reinforced_horsemans_kite_shield 

[16:08:27.682] Render Requested: battered_horsemans_kite_shield 

[16:08:27.762] Render Requested: sg_shield_001 

[16:08:28.050] Render Requested: leather_bound_kite_shield 

[16:08:28.117] Render Requested: sg_t4_ht_spear2_003 

[16:08:28.117] Render Requested: lz_spear_youzhou_04 

[16:08:31.504] Render Requested: battered_kite_shield 

[16:08:31.504] Render Requested: stronger_reinforced_kite_shield 

[16:08:31.587] Render Requested: worn_kite_shield 

[16:08:31.603] Render Requested: sg_shield_004 

[16:08:31.722] Render Requested: bound_horsemans_kite_shield 

[16:08:31.722] Render Requested: lz_shield_yizhou_01 

[16:08:31.732] Render Requested: studded_bound_kite_shield 

[16:08:31.766] Render Requested: light_horsemans_kite_shield 

[16:08:31.820] Render Requested: sg_shield_008_b 

[16:08:31.853] Render Requested: lz_shield_yizhou_01 

[16:08:31.886] Render Requested: studded_bound_kite_shield 

[16:08:31.886] Render Requested: reinforced_kite_shield 

[16:08:31.983] Render Requested: sg_shield_009 

[16:08:32.005] Render Requested: light_horsemans_kite_shield 

[16:08:32.036] Render Requested: lz_shield_jizhou_01a 

[16:08:32.072] Render Requested: sg_shield_008_c 

[16:08:32.087] Render Requested: sg_shield_005 

[16:08:32.100] Render Requested: stronger_reinforced_kite_shield 

[16:08:32.133] Render Requested: sg_shield_008_a_big 

[16:08:32.186] Render Requested: sg_shield_008_d_big 

[16:08:32.221] Render Requested: sg_shield_005 

[16:08:32.233] Render Requested: sg_shield_009_big 

[16:08:32.253] Render Requested: stronger_reinforced_kite_shield 

[16:08:32.323] Render Requested: sg_shield_008_a_big 

[16:08:32.323] Render Requested: heavy_horsemans_kite_shield 

[16:08:32.337] Render Requested: sg_shield_007_a 

[16:08:32.350] Render Requested: sg_shield_007_b 

[16:08:32.387] Render Requested: sg_shield_008_c_big 

[16:08:32.399] Render Requested: sg_shield_003 

[16:08:32.433] Render Requested: steppe_guardian_shield 

[16:08:32.487] Render Requested: fortified_kite_shield 

[16:08:32.520] Render Requested: sg_shield_008_c_big 

[16:08:32.533] Render Requested: lz_shield_bingzhou_01 

[16:08:32.553] Render Requested: sg_shield_003 

[16:08:32.623] Render Requested: steppe_guardian_shield 

[16:08:32.623] Render Requested: lz_shield_yanzhou_01 

[16:08:32.637] Render Requested: lz_shield_yongliang_04 

[16:08:32.650] Render Requested: lz_shield_xuzhou_03 

[16:08:32.688] Render Requested: lz_shield_yongliang_03 

[16:08:32.704] Render Requested: lz_shield_yanzhou_03 

[16:08:32.740] Render Requested: lz_shield_yuzhou_02 

[16:08:32.783] Render Requested: lz_shield_qingzhou_05 

[16:08:32.833] Render Requested: lz_longbow_bingzhou_01 

[16:08:32.917] Render Requested: lz_bow_xuzhou_01 

[16:08:32.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:32.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:32.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:33.084] Render Requested: lz_bow_yanzhou_01 

[16:08:33.133] Render Requested: lz_bow_qingzhou_01 

[16:08:33.149] InventoryLogic::Reset 

[16:08:33.150] Force VSync State is now DEACTIVATED 

[16:08:33.150] PopScreen 

[16:08:33.150] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:08:33.150] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:08:33.150] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:08:33.219] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:08:33.219] OnScreenListChanged 

[16:08:33.219] SandBox.View.Map.MapScreen::HandleActivate 

[16:08:33.219] SandBox.View.Map.MapScreen::HandleResume 

[16:08:33.248] [GAME MENU] town 

[16:08:33.249] Release Sound Event -1 

[16:08:33.249] Release Sound Event -1 

[16:08:33.249] Release Sound Event -1 

[16:08:33.249] Release Sound Event -1 

[16:08:33.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:33.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:33.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:33.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.656] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:33.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.657] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.808] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:33.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.809] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.857] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.865] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.928] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:33.928] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:33.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:34.601] Average value of 五谷 : 0.6564178 

[16:08:34.601] Average value of 鱼 : 3.081343 

[16:08:34.601] Average value of 肉 : 1.767467 

[16:08:34.601] Average value of 奶酥 : 1.414319 

[16:08:34.601] Average value of 葡萄 : 2.819041 

[16:08:34.601] Average value of 枣 : 2.483229 

[16:08:34.602] Average value of 青果 : 3.351084 

[16:08:34.602] Average value of 膏脂 : 1.968279 

[16:08:34.602] Average value of 菜油 : 3.416019 

[16:08:34.602] Average value of 苎麻 : 2.162415 

[16:08:34.602] Average value of 苧布 : 2.092229 

[16:08:34.602] Average value of 羊毛 : 2.25057 

[16:08:34.602] Average value of 布匹 : 1.3 

[16:08:34.602] Average value of 蚕丝 : 0.3340877 

[16:08:34.602] Average value of 绸缎 : 1.009802 

[16:08:34.602] Average value of 硬木 : 0.7244473 

[16:08:34.602] Average value of 铁 : 1.169882 

[16:08:34.602] Average value of 盐巴 : 2.119317 

[16:08:34.602] Average value of 银矿石 : 2.344511 

[16:08:34.602] Average value of 兽皮 : 0.8953342 

[16:08:34.602] Average value of 陶土 : 1.394204 

[16:08:34.602] Average value of 浊酒 : 0.5392835 

[16:08:34.602] Average value of 西域葡萄酒 : 0.7896419 

[16:08:34.602] Average value of 工具 : 0.3860608 

[16:08:34.602] Average value of 陶瓷 : 1.079401 

[16:08:34.602] Average value of 皮革 : 1.367436 

[16:08:34.602] Average value of 毛皮 : 1.972719 

[16:08:34.602] Average value of 金银器 : 1.725509 

[16:08:34.602] Average value of 箭 : 0.7999995 

[16:08:34.602] Average value of 羊 : 1.407145 

[16:08:34.602] Average value of 牛 : 1.814845 

[16:08:34.602] Average value of 豕 : 0.6929994 

[16:08:34.602] Average value of 驮畜 : 1.128059 

[16:08:34.602] Average value of 坐骑 : 1.44124 

[16:08:34.602] Average value of 战争坐骑 : 0.8737362 

[16:08:34.602] Average value of 贵族坐骑 : 0.9448078 

[16:08:34.602] Average value of 马匹装备 I : 0.808064 

[16:08:34.602] Average value of 马匹装备 II : 0.808064 

[16:08:34.602] Average value of 马匹装备 III : 0.8463815 

[16:08:34.602] Average value of 马匹装备 IV : 1.038464 

[16:08:34.602] Average value of 马匹装备 V : 1.033871 

[16:08:34.602] Average value of 近战武器 I : 0.808064 

[16:08:34.602] Average value of 近战武器 II : 0.7999995 

[16:08:34.602] Average value of 近战武器 III : 0.808064 

[16:08:34.602] Average value of 近战武器 IV : 0.808064 

[16:08:34.602] Average value of 近战武器 V : 0.8322576 

[16:08:34.602] Average value of 远程武器 I : 0.808064 

[16:08:34.602] Average value of 远程武器 II : 0.808064 

[16:08:34.602] Average value of 远程武器 III : 0.808064 

[16:08:34.602] Average value of 远程武器 IV : 0.808064 

[16:08:34.602] Average value of 远程武器 V : 0.8645364 

[16:08:34.602] Average value of 盾牌 I : 0.808064 

[16:08:34.602] Average value of 盾牌 II : 0.808064 

[16:08:34.602] Average value of 盾牌 III : 0.808064 

[16:08:34.602] Average value of 盾牌 IV : 0.808064 

[16:08:34.603] Average value of 盾牌 V : 0.9129028 

[16:08:34.603] Average value of 服装 : 0.808064 

[16:08:34.603] Average value of 轻甲 : 0.7999995 

[16:08:34.603] Average value of 中甲 : 0.7999995 

[16:08:34.603] Average value of 重甲 : 0.7999995 

[16:08:34.603] Average value of 终极护甲 : 0.8241931 

[16:08:34.603] Average value of 旗帜 : 1.3 

[16:08:34.603] Average value of 未分配 : 1.3 

[16:08:34.603] Force VSync State is now ACTIVE 

[16:08:34.603] PushScreen 

[16:08:34.603] SandBox.View.Map.MapScreen::HandlePause 

[16:08:34.603] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:08:34.603] Release Sound Event 70629 

[16:08:34.603] Release Sound Event 70628 

[16:08:34.603] OnScreenListChanged 

[16:08:34.603] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:08:35.746] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:08:35.746] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:08:36.046] Render Requested: sg_ar_c06_s4001_head 

[16:08:36.046] Render Requested: sg_ar_c06_s6001_shoulder 

[16:08:36.046] Render Requested: sg_ar_c06_s6002_body 

[16:08:36.046] Render Requested: sg_ar_c06_g004_arm 

[16:08:36.046] Render Requested: sg_ar_c06_s4001_leg 

[16:08:36.046] Render Requested: t3_khuzait_horse 

[16:08:36.046] Render Requested: northern_light_harness 

[16:08:36.046] Render Requested: lz_spear_youzhou_04 

[16:08:36.046] Render Requested: stronger_reinforced_kite_shield 

[16:08:36.046] Render Requested: noble_bow 

[16:08:36.046] Render Requested: lz_arrow_youzhou_01 

[16:08:36.046] Render Requested: sumpter_horse 

[16:08:36.046] Render Requested: old_horse 

[16:08:36.046] Render Requested: charger 

[16:08:36.046] Render Requested: sg_sword_1h_001 

[16:08:36.046] Render Requested: sg_t1_ht_sword_001 

[16:08:36.046] Render Requested: sg_sword_1h_002 

[16:08:36.046] Render Requested: falchion_sword_t2 

[16:08:36.046] Render Requested: bastard_sword_t2 

[16:08:36.046] Render Requested: sg_t2_ht_sword_001 

[16:08:36.046] Render Requested: sg_sword_1h_004 

[16:08:36.046] Render Requested: short_sword_t3 

[16:08:36.046] Render Requested: star_falchion_sword_t3 

[16:08:36.046] Render Requested: sg_sword_1h_013 

[16:08:36.046] Render Requested: cleaver_sword_t3 

[16:08:36.046] Render Requested: narrow_sword_t3 

[16:08:36.046] Render Requested: sg_sword_1h_006 

[16:08:36.046] Render Requested: sg_ar_c11_com01_arm 

[16:08:36.046] Render Requested: sg_ar_c11_com01_arm 

[16:08:36.046] Render Requested: sg_ar_c11_com01_arm 

[16:08:36.046] Render Requested: sg_ar_c11_com01_arm 

[16:08:36.046] Render Requested: sg_cl_c03_s1001_shoulder 

[16:08:36.046] Render Requested: sg_npc_guard_head 

[16:08:36.046] Render Requested: sg_npc_guard_head 

[16:08:36.046] Render Requested: sg_npc_guard_head 

[16:08:36.046] Render Requested: sg_npc_guard_head 

[16:08:36.046] Render Requested: sg_npc_guard_head 

[16:08:36.046] Render Requested: ironIngot2 

[16:08:36.047] Render Requested: iron 

[16:08:36.047] Render Requested: charcoal 

[16:08:36.047] Render Requested: grain 

[16:08:36.047] Render Requested: cheese 

[16:08:36.047] Render Requested: lz_arrow_youzhou_02 

[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.457] Render Requested: sg_ar_c11_com01_arm 

[16:08:36.457] Render Requested: sg_ar_c06_g004_arm 

[16:08:36.954] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:08:36.980] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 3 

[16:08:36.987] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 

[16:08:36.990] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 

[16:08:36.993] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:08:36.996] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:08:37.005] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:08:37.013] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:08:37.016] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:08:37.019] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:08:37.023] TransferItem Name: 奶酥 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:08:37.023] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:08:37.023] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:08:37.035] Render Requested: sg_ar_c11_com01_arm 

[16:08:37.035] Render Requested: sg_ar_c11_com01_arm 

[16:08:37.035] Render Requested: sg_ar_c11_com01_arm 

[16:08:37.035] Render Requested: sg_ar_c11_com01_arm 

[16:08:37.035] Render Requested: sg_cl_c03_s1001_shoulder 

[16:08:37.035] Render Requested: sg_npc_guard_head 

[16:08:37.035] Render Requested: sg_npc_guard_head 

[16:08:37.035] Render Requested: sg_npc_guard_head 

[16:08:37.035] Render Requested: sg_npc_guard_head 

[16:08:37.035] Render Requested: sg_npc_guard_head 

[16:08:37.035] Render Requested: sg_t1_ht_sword_001 

[16:08:37.052] Render Requested: lz_bow_youzhou_04 

[16:08:37.052] Render Requested: lz_bow_youzhou_05 

[16:08:37.052] Render Requested: sumpter_horse 

[16:08:37.052] Render Requested: sturgia_horse 

[16:08:37.654] Force VSync State is now DEACTIVATED 

[16:08:37.654] PopScreen 

[16:08:37.654] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:08:37.654] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:08:37.654] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:08:37.733] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:08:37.733] OnScreenListChanged 

[16:08:37.733] SandBox.View.Map.MapScreen::HandleActivate 

[16:08:37.733] SandBox.View.Map.MapScreen::HandleResume 

[16:08:37.756] [GAME MENU] town 

[16:08:37.757] Release Sound Event -1 

[16:08:37.757] Release Sound Event -1 

[16:08:37.757] Release Sound Event -1 

[16:08:37.757] Release Sound Event -1 

[16:08:40.495] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.495] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.496] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.502] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.502] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.503] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.509] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.509] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.553] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.553] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.554] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.651] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.651] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.652] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.695] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.787] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.787] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.788] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.851] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.851] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.851] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.859] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.869] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.869] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.879] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.880] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.901] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.901] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.920] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.920] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.921] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.930] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.962] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.962] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.962] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.970] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.970] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.970] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.980] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:40.980] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:40.981] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:41.039] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:41.039] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:41.039] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:42.342] Release Sound Event 70631 

[16:08:42.342] Release Sound Event 70630 

[16:08:44.902] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:44.919] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:08:44.919] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:01.637] Before Daily Tick: 初平元年 冬
一月 下旬 

[16:09:04.384] creating hero from template with id: lord_sunyi 

[16:09:28.363] Before Daily Tick: 初平二年 春
二月 上旬 

[16:09:38.794] creating hero from template with id: spc_notable_jingzhou_22 

[16:09:42.391] [GAME MENU] encounter_meeting 

[16:09:42.404] --------------- Conversation Start ---------------  

[16:09:42.404] Conversation character name: 三国-劫匪
id: sg_looter
culture:劫匪
persona:PersonaSoftspoken 

[16:09:42.404] AI -> (bandit_start_attacker) -  

[16:09:42.405] [VOICEOVER]VoiceObject search for: ! 

[16:09:42.405] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_015 

[16:09:42.405] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_015 

[16:09:42.405] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_wSwzyr6M 

[16:09:42.405] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_wSwzyr6M 

[16:09:42.405] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_wSwzyr6M 

[16:09:42.405] accentClass: looters 

[16:09:42.413] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_015 

[16:09:42.865] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_015.ogg 

[16:09:42.865] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_015.xml.
[16:09:45.631] P  -> (common_encounter_ultimatum) -  

[16:09:45.631] [VOICEOVER]VoiceObject search for: ! 

[16:09:45.631] AI -> (common_encounter_ultimatum_war) -  

[16:09:46.061] ExecuteContinue 

[16:09:46.061] --------------- Conversation End ---------------  

[16:09:46.066] Scene_view::clear_all(scn_conversation_tableau)
[16:09:46.067] [GAME MENU] encounter_meeting 

[16:09:46.067] Player MapEvent State: Wait 

[16:09:46.068] [GAME MENU] encounter 

[16:09:46.078] Release Sound Event 70695 

[16:09:46.081] Release Sound Event -1 

[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:47.206] Release Sound Event -1 

[16:09:48.152] Player MapEvent BattleState: AttackerVictory 

[16:09:48.770] [GAME MENU] encounter 

[16:09:48.771] 你掠夺了60第纳尔。 

[16:09:48.772] Force VSync State is now ACTIVE 

[16:09:48.772] PushScreen 

[16:09:48.772] SandBox.View.Map.MapScreen::HandlePause 

[16:09:48.772] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:09:48.772] OnScreenListChanged 

[16:09:48.772] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[16:09:48.772] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[16:09:48.772] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[16:09:56.191] Force VSync State is now DEACTIVATED 

[16:09:56.191] PopScreen 

[16:09:56.191] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[16:09:56.191] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[16:09:56.191] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[16:09:56.191] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[16:09:56.191] OnScreenListChanged 

[16:09:56.191] SandBox.View.Map.MapScreen::HandleActivate 

[16:09:56.191] SandBox.View.Map.MapScreen::HandleResume 

[16:09:56.217] [GAME MENU] encounter 

[16:09:56.217] Force VSync State is now ACTIVE 

[16:09:56.217] PushScreen 

[16:09:56.217] SandBox.View.Map.MapScreen::HandlePause 

[16:09:56.218] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:09:56.218] OnScreenListChanged 

[16:09:56.218] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:09:56.315] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:09:56.315] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:09:56.694] Render Requested: sg_ar_c06_s4001_head 

[16:09:56.694] Render Requested: sg_ar_c06_s6001_shoulder 

[16:09:56.694] Render Requested: sg_ar_c06_s6002_body 

[16:09:56.694] Render Requested: sg_ar_c06_g004_arm 

[16:09:56.694] Render Requested: sg_ar_c06_s4001_leg 

[16:09:56.694] Render Requested: t3_khuzait_horse 

[16:09:56.694] Render Requested: northern_light_harness 

[16:09:56.694] Render Requested: lz_spear_youzhou_04 

[16:09:56.694] Render Requested: stronger_reinforced_kite_shield 

[16:09:56.694] Render Requested: noble_bow 

[16:09:56.694] Render Requested: lz_arrow_youzhou_01 

[16:09:56.694] Render Requested: olives 

[16:09:56.694] Render Requested: sg_ar_c11_com01_arm 

[16:09:56.694] Render Requested: charcoal 

[16:09:56.694] Render Requested: ironIngot2 

[16:09:56.694] Render Requested: iron 

[16:09:56.694] Render Requested: grain 

[16:09:56.694] Render Requested: lz_arrow_youzhou_02 

[16:09:56.694] Render Requested: lz_bow_youzhou_04 

[16:09:56.694] Render Requested: lz_bow_youzhou_05 

[16:09:56.694] Render Requested: sumpter_horse 

[16:09:56.694] Render Requested: sturgia_horse 

[16:09:57.454] Render Requested: sg_ar_c06_g004_arm 

[16:09:57.648] Render Requested: olives 

[16:09:59.038] TransferItem Name: 青果 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:09:59.045] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:09:59.048] Render Requested: olives 

[16:09:59.048] Render Requested: sg_ar_c11_com01_arm 

[16:09:59.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:59.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:59.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:00.039] Force VSync State is now DEACTIVATED 

[16:10:00.039] PopScreen 

[16:10:00.039] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:10:00.039] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:10:00.039] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:10:00.043] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:10:00.043] OnScreenListChanged 

[16:10:00.043] SandBox.View.Map.MapScreen::HandleActivate 

[16:10:00.043] SandBox.View.Map.MapScreen::HandleResume 

[16:10:00.058] [GAME MENU] encounter 

[16:10:00.059] Player MapEvent State: WaitingRemoval 

[16:10:00.856] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:10:00.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:00.862] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:10:00.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:00.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:00.869] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:10:00.869] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:00.869] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:00.887] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:10:00.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:00.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:00.976] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:10:00.976] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:00.977] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:01.000] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:10:01.000] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:01.000] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:12.218] [GAME MENU] player_in_camp_meeting 

[16:10:12.230] --------------- Conversation Start ---------------  

[16:10:12.230] Conversation character name: 王桃
id: lord_wangtao
culture:雍凉
persona:PersonaSoftspoken 

[16:10:12.230] AI -> (start_lord_unmet) -  

[16:10:12.230] [VOICEOVER]VoiceObject search for: ! 

[16:10:12.230] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[16:10:12.230] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[16:10:12.230] accentClass:  

[16:10:12.234] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[16:10:13.215] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_002.ogg 

[16:10:13.723] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:13.723] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:20.719] P  -> (lord_meet_player_response3) -  

[16:10:20.720] AI -> (lord_introduction) -  

[16:10:21.174] ExecuteContinue 

[16:10:21.175] AI -> (lord_ask_2) -  

[16:10:21.175] [VOICEOVER]VoiceObject search for: ! 

[16:10:22.311] P  -> (player_is_leaving_neutral_or_friendly) -  

[16:10:22.311] AI -> (hero_leave) -  

[16:10:22.696] ExecuteContinue 

[16:10:22.696] --------------- Conversation End ---------------  

[16:10:22.701] Scene_view::clear_all(scn_conversation_tableau)
[16:10:22.701] [GAME MENU] player_in_camp_meeting 

[16:10:26.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:26.778] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:10:26.778] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:26.778] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:10:28.269] 袁术派系家族被摧毁。 

[16:10:32.636] 纪灵派系家族被摧毁。 

[16:10:32.819] 乐就派系家族被摧毁。 

[16:10:33.016] 张勋派系家族被摧毁。 

[16:10:33.208] 李丰派系家族被摧毁。 

[16:10:33.397] 袁耀派系家族被摧毁。 

[16:10:33.792] 袁胤派系家族被摧毁。 

[16:10:36.980] Before Daily Tick: 初平二年 春
二月 上旬 

[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.261] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.261] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.261] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.261] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.427] 为李师师在觻得举办了一场比武招亲 

[16:10:45.634] [GAME MENU] player_in_camp_meeting 

[16:10:45.644] --------------- Conversation Start ---------------  

[16:10:45.644] Conversation character name: 李师师
id: lord_lishishi
culture:雍凉
persona:PersonaSoftspoken 

[16:10:45.645] AI -> (start_lord_unmet) -  

[16:10:45.645] [VOICEOVER]VoiceObject search for: ! 

[16:10:45.645] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[16:10:45.645] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 

[16:10:45.645] accentClass:  

[16:10:45.648] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 

[16:10:45.997] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_002.ogg 

[16:10:46.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:46.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:47.815] P  -> (lord_meet_player_response2) -  

[16:10:47.815] AI -> (lord_introduction) -  

[16:10:48.166] ExecuteContinue 

[16:10:48.166] AI -> (lord_ask_2) -  

[16:10:48.166] [VOICEOVER]VoiceObject search for: ! 

[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:11:03.510] P  -> (main_option_discussions_3) -  

[16:11:03.510] AI -> (lord_politics_request) -  

[16:11:03.510] [VOICEOVER]VoiceObject search for: ! 

[16:11:06.420] P  -> (lord_special_request_flirt) -  

[16:11:06.420] [VOICEOVER]VoiceObject search for: ! 

[16:11:06.421] AI -> (lord_start_courtship_response) -  

[16:11:06.421] [VOICEOVER]VoiceObject search for: ! 

[16:11:07.303] P  -> (lord_start_courtship_response_player_offer) -  

[16:11:07.303] AI -> (lord_start_courtship_response_2) -  

[16:11:07.304] [VOICEOVER]VoiceObject search for: ! 

[16:11:07.974] ExecuteContinue 

[16:11:07.974] AI -> (lord_start_courtship_response_3) -  

[16:11:11.948] ExecuteContinue 

[16:11:11.948] --------------- Conversation End ---------------  

[16:11:11.953] Scene_view::clear_all(scn_conversation_tableau)
[16:11:11.955] [GAME MENU] player_in_camp_meeting 

[16:11:16.726] [GAME MENU] player_in_camp_meeting 

[16:11:16.735] --------------- Conversation Start ---------------  

[16:11:16.735] Conversation character name: 李师师
id: lord_lishishi
culture:雍凉
persona:PersonaSoftspoken 

[16:11:16.736] AI -> (start_default_under_24_hours) -  

[16:11:16.736] [VOICEOVER]VoiceObject search for: ! 

[16:11:16.736] [VOICEOVER]VoiceObject search for: ! 

[16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[16:11:16.736] accentClass:  

[16:11:16.745] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[16:11:17.171] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_female_generic_xnR3sXJP.ogg 

[16:11:17.171] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_female_generic_xnR3sXJP.xml.
[16:11:17.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:11:17.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:11:18.231] ExecuteContinue 

[16:11:18.232] AI -> (hero_ask_4) -  

[16:11:20.510] P  -> (hero_romance_task_pt1) -  

[16:11:20.510] AI -> (hero_courtship_persuasion_start) -  

[16:11:21.015] ExecuteContinue 

[16:11:21.015] AI -> (hero_courtship_persuasion_attempt) -  

[16:11:21.015] [VOICEOVER]VoiceObject search for: ! 

[16:11:27.950] P  -> (hero_courtship_argument_3) -  

[16:11:27.951] [VOICEOVER]VoiceObject search for: ! 

[16:11:27.951] AI -> (lord_ask_recruit_argument_reaction_1) -  

[16:11:27.951] [VOICEOVER]VoiceObject search for: ! 

[16:11:31.150] ExecuteContinue 

[16:11:31.150] AI -> (hero_courtship_persuasion_attempt) -  

[16:11:31.150] [VOICEOVER]VoiceObject search for: ! 

[16:11:32.358] P  -> (hero_courtship_argument_1) -  

[16:11:32.358] [VOICEOVER]VoiceObject search for: ! 

[16:11:32.358] AI -> (lord_ask_recruit_argument_reaction_1) -  

[16:11:32.358] [VOICEOVER]VoiceObject search for: ! 

[16:11:35.533] ExecuteContinue 

[16:11:35.533] AI -> (hero_courtship_persuasion_attempt) -  

[16:11:35.533] [VOICEOVER]VoiceObject search for: ! 

[16:11:37.628] P  -> (hero_courtship_argument_2) -  

[16:11:37.628] [VOICEOVER]VoiceObject search for: ! 

[16:11:37.628] AI -> (lord_ask_recruit_argument_reaction_1) -  

[16:11:37.628] [VOICEOVER]VoiceObject search for: ! 

[16:11:40.797] ExecuteContinue 

[16:11:40.797] AI -> (hero_courtship_persuasion_success) -  

[16:11:41.542] ExecuteContinue 

[16:11:41.542] AI -> (persuasion_leave_faction_npc_result_success_2_1) -  

[16:11:42.831] ExecuteContinue 

[16:11:42.831] --------------- Conversation End ---------------  

[16:11:42.836] Scene_view::clear_all(scn_conversation_tableau)
[16:11:42.837] [GAME MENU] player_in_camp_meeting 

[16:11:46.967] [GAME MENU] player_in_camp_meeting 

[16:11:46.976] --------------- Conversation Start ---------------  

[16:11:46.976] Conversation character name: 李师师
id: lord_lishishi
culture:雍凉
persona:PersonaSoftspoken 

[16:11:46.976] AI -> (start_default_under_24_hours) -  

[16:11:46.976] [VOICEOVER]VoiceObject search for: ! 

[16:11:46.976] [VOICEOVER]VoiceObject search for: ! 

[16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[16:11:46.977] accentClass:  

[16:11:46.986] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[16:11:47.345] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_female_generic_xnR3sXJP.ogg 

[16:11:47.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:11:47.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:11:48.480] ExecuteContinue 

[16:11:48.480] AI -> (hero_ask_4) -  

[16:11:49.943] P  -> (main_option_discussions_3) -  

[16:11:49.943] AI -> (lord_politics_request) -  

[16:11:49.943] [VOICEOVER]VoiceObject search for: ! 

[16:11:52.405] P  -> (hero_special_request) -  

[16:11:52.405] AI -> (hero_pretalk_2) -  

[16:11:52.973] P  -> (player_is_leaving_neutral_or_friendly) -  

[16:11:52.973] AI -> (hero_leave) -  

[16:11:53.439] ExecuteContinue 

[16:11:53.439] --------------- Conversation End ---------------  

[16:11:53.444] Scene_view::clear_all(scn_conversation_tableau)
[16:11:53.444] [GAME MENU] player_in_camp_meeting 

[16:12:30.584] Force VSync State is now ACTIVE 

[16:12:30.584] PushScreen 

[16:12:30.584] SandBox.View.Map.MapScreen::HandlePause 

[16:12:30.584] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:12:30.584] OnScreenListChanged 

[16:12:30.584] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[16:12:30.584] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[16:12:30.584] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[16:12:34.920] Force VSync State is now DEACTIVATED 

[16:12:34.920] PopScreen 

[16:12:34.920] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[16:12:34.920] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[16:12:34.920] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[16:12:34.920] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[16:12:34.920] OnScreenListChanged 

[16:12:34.920] SandBox.View.Map.MapScreen::HandleActivate 

[16:12:34.920] SandBox.View.Map.MapScreen::HandleResume 

[16:12:35.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.849] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:12:35.849] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.849] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.872] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.883] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:12:35.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.893] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.893] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.907] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.907] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.907] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:12:35.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:35.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:43.752] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:12:43.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:43.823] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:12:43.823] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:43.824] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:44.015] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:12:44.015] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:44.016] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:44.027] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:12:44.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:44.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:44.246] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:12:44.246] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:13:15.038] Before Daily Tick: 初平二年 春
二月 上旬 

[16:13:15.045] creating hero from template with id: spc_wanderer_yangzhou_8 

[16:13:23.568] Force VSync State is now ACTIVE 

[16:13:23.568] PushScreen 

[16:13:23.568] SandBox.View.Map.MapScreen::HandlePause 

[16:13:23.568] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:13:23.568] OnScreenListChanged 

[16:13:23.568] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[16:13:23.568] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[16:13:23.568] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[16:13:28.233] Force VSync State is now DEACTIVATED 

[16:13:28.233] PopScreen 

[16:13:28.233] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[16:13:28.233] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[16:13:28.233] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[16:13:28.233] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[16:13:28.233] OnScreenListChanged 

[16:13:28.233] SandBox.View.Map.MapScreen::HandleActivate 

[16:13:28.233] SandBox.View.Map.MapScreen::HandleResume 

[16:13:31.026] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:13:31.026] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:31.026] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:31.052] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:13:31.052] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:31.053] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:56.917] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:56.917] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:56.918] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:13:56.918] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:56.918] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:56.930] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:13:56.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:56.942] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:56.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:56.953] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:56.995] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:13:56.995] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:56.996] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:57.016] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:13:57.016] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:57.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:57.024] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:57.031] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:57.032] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:57.102] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:13:57.102] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:57.134] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:13:57.192] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:13:57.192] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:13:57.272] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:14:04.457] Before Daily Tick: 初平二年 春
二月 中旬 

[16:14:06.595] [GAME MENU] player_in_camp_meeting 

[16:14:06.604] --------------- Conversation Start ---------------  

[16:14:06.604] Conversation character name: 军司马
id: yongliang_sol_7001
culture:雍凉
persona:PersonaSoftspoken 

[16:14:06.604] AI -> (op_junsima_enlist_ask) -  

[16:14:13.071] P  -> (op_player_enlist_no) -  

[16:14:13.071] AI -> (op_player_enlist_ask_meet_zhugong_reject) -  

[16:14:14.286] P  -> (op_player_enlist_say_goodbye) -  

[16:14:14.286] --------------- Conversation End ---------------  

[16:14:14.291] Scene_view::clear_all(scn_conversation_tableau)
[16:14:16.655] [GAME MENU] player_in_camp_meeting 

[16:14:16.664] --------------- Conversation Start ---------------  

[16:14:16.664] Conversation character name: 军司马
id: yongliang_sol_7001
culture:雍凉
persona:PersonaSoftspoken 

[16:14:16.664] AI -> (op_junsima_enlist_ask) -  

[16:14:26.816] P  -> (op_player_enlist_yes) -  

[16:14:26.816] AI -> (op_junsima_enlist_offer_player_worst_official_position) -  

[16:14:28.607] P  -> (op_player_enlist_player_to_buy_official_position) -  

[16:14:28.608] AI -> (op_player_enlist_consider_buy_higher_official_position) -  

[16:14:33.781] P  -> (op_player_enlist_choose_buy_official_position) -  

[16:14:33.782] 你购买了 都伯 職位 

[16:14:33.782] AI -> (op_player_enlist_done) -  

[16:14:33.786] 李加入了董卓 

[16:14:33.801] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/scene.xscene.
[16:14:33.802] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/atmosphere.xml.
[16:14:34.167] rglShader_manager::read_compressed_shader_cache_package : 0.000120
[16:14:34.167] Missing shader from sack: pbr_terrain
[16:14:34.167] Missing shader from sack: pbr_terrain
[16:14:34.167] Missing shader from sack: pbr_terrain_gbuffer
[16:14:34.167] Missing shader from sack: pbr_terrain_gbuffer
[16:14:34.167] Missing shader from sack: pbr_terrain_shadowmap
[16:14:34.167] Missing shader from sack: pbr_terrain_pointlight
[16:14:39.674] Scene_view::clear_all(scn_cutscene_factionjoin)
[16:14:40.278] ExecuteContinue 

[16:14:40.278] --------------- Conversation End ---------------  

[16:14:40.284] Scene_view::clear_all(scn_conversation_tableau)
[16:14:40.285] [GAME MENU] player_in_camp_meeting 

[16:14:40.292] [GAME MENU] player_in_camp_main 

[16:14:42.688] --------------- Conversation Start ---------------  

[16:14:42.688] Conversation character name: 董卓
id: lord_dongzhuo
culture:雍凉
persona:PersonaSoftspoken 

[16:14:42.688] AI -> (start_lord_unmet) -  

[16:14:42.688] [VOICEOVER]VoiceObject search for: ! 

[16:14:42.688] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 

[16:14:42.688] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[16:14:42.688] accentClass:  

[16:14:42.692] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 

[16:14:43.303] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_001.ogg 

[16:14:44.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:14:44.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:14:45.542] P  -> (lord_meet_player_response2) -  

[16:14:45.542] AI -> (lord_introduction) -  

[16:14:45.887] ExecuteContinue 

[16:14:45.887] AI -> (lord_ask_2) -  

[16:14:45.887] [VOICEOVER]VoiceObject search for: ! 

[16:14:49.055] P  -> (op_player_report_to_general) -  

[16:14:49.055] AI -> (op_general_listen_to_player_start) -  

[16:14:49.948] P  -> (op_player_ask_for_promotion) -  

[16:14:49.950] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) -  

[16:14:50.839] P  -> (op_general_offer_player_promotion_option_cancel) -  

[16:14:50.839] AI -> (hero_ask_4) -  

[16:14:51.439] P  -> (main_option_discussions_3) -  

[16:14:51.439] AI -> (lord_politics_request) -  

[16:14:51.439] [VOICEOVER]VoiceObject search for: ! 

[16:14:51.439] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[16:14:51.439] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[16:14:51.439] accentClass:  

[16:14:51.443] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[16:14:51.443] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.ogg 

[16:14:52.614] P  -> (hero_special_request) -  

[16:14:52.614] AI -> (hero_pretalk_2) -  

[16:14:53.245] P  -> (player_is_leaving_neutral_or_friendly) -  

[16:14:53.245] AI -> (hero_leave) -  

[16:14:54.195] ExecuteContinue 

[16:14:54.195] --------------- Conversation End ---------------  

[16:14:54.200] Scene_view::clear_all(scn_conversation_tableau)
[16:14:54.201] [GAME MENU] player_in_camp_main 

[16:14:56.678] [GAME MENU] camp_junsima 

[16:14:57.640] [GAME MENU] camp_junsima 

[16:14:58.584] --------------- Conversation Start ---------------  

[16:14:58.585] Conversation character name: 军司马
id: yongliang_sol_7001
culture:雍凉
persona:PersonaSoftspoken 

[16:14:58.585] AI -> (op_junsima_camp_hello) -  

[16:15:01.643] P  -> (op_player_leave_junsima) -  

[16:15:01.643] --------------- Conversation End ---------------  

[16:15:01.648] Scene_view::clear_all(scn_conversation_tableau)
[16:15:01.649] [GAME MENU] camp_junsima 

[16:15:03.402] [GAME MENU] player_in_camp_main 

[16:15:04.139] --------------- Conversation Start ---------------  

[16:15:04.139] Conversation character name: 军需官
id: yongliang_sol_7002
culture:雍凉
persona:PersonaSoftspoken 

[16:15:04.139] AI -> (op_junxuguan_camp_hello) -  

[16:15:06.559] P  -> (op_player_camp_receive_set_from_junxuguan) -  

[16:15:06.559] Force VSync State is now ACTIVE 

[16:15:06.559] PushScreen 

[16:15:06.559] SandBox.View.Map.MapScreen::HandlePause 

[16:15:06.560] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:15:06.560] OnScreenListChanged 

[16:15:06.560] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:15:06.666] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:15:06.666] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:15:06.863] AI -> (op_junxuguan_camp_complete_give_player_set) -  

[16:15:06.872] Render Requested: sg_ar_c06_s4001_head 

[16:15:06.872] Render Requested: sg_ar_c06_s6001_shoulder 

[16:15:06.872] Render Requested: sg_ar_c06_s6002_body 

[16:15:06.872] Render Requested: sg_ar_c06_g004_arm 

[16:15:06.872] Render Requested: sg_ar_c06_s4001_leg 

[16:15:06.872] Render Requested: t3_khuzait_horse 

[16:15:06.872] Render Requested: northern_light_harness 

[16:15:06.872] Render Requested: lz_spear_youzhou_04 

[16:15:06.872] Render Requested: stronger_reinforced_kite_shield 

[16:15:06.872] Render Requested: noble_bow 

[16:15:06.872] Render Requested: lz_arrow_youzhou_01 

[16:15:06.872] Render Requested: lz_danshou_yongliang_02 

[16:15:06.872] Render Requested: lz_bow_yongliang_03 

[16:15:06.872] Render Requested: lz_arrow_yongliang_01 

[16:15:06.872] Render Requested: sg_ar_c01_s4003_head 

[16:15:06.872] Render Requested: sg_ar_c01_s4003_shoulder 

[16:15:06.872] Render Requested: sg_ar_c01_s4003_body 

[16:15:06.872] Render Requested: sg_ar_c01_s4003_arm 

[16:15:06.873] Render Requested: sg_ar_c01_s4003_leg 

[16:15:06.873] Render Requested: sg_ar_c11_com01_arm 

[16:15:06.873] Render Requested: charcoal 

[16:15:06.873] Render Requested: ironIngot2 

[16:15:06.873] Render Requested: iron 

[16:15:06.873] Render Requested: grain 

[16:15:06.873] Render Requested: olives 

[16:15:06.873] Render Requested: lz_arrow_youzhou_02 

[16:15:06.873] Render Requested: lz_bow_youzhou_04 

[16:15:06.873] Render Requested: lz_bow_youzhou_05 

[16:15:06.873] Render Requested: sumpter_horse 

[16:15:06.873] Render Requested: sturgia_horse 

[16:15:06.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.378] Render Requested: sg_ar_c01_s4003_body 

[16:15:07.378] Render Requested: sg_ar_c06_s6002_body 

[16:15:07.416] Render Requested: sg_ar_c01_s4003_shoulder 

[16:15:07.417] Render Requested: sg_ar_c06_s6001_shoulder 

[16:15:07.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.781] Render Requested: sg_ar_c01_s4003_head 

[16:15:07.781] Render Requested: sg_ar_c06_s4001_head 

[16:15:07.869] Render Requested: lz_arrow_yongliang_01 

[16:15:07.869] Render Requested: lz_arrow_youzhou_01 

[16:15:07.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:08.334] Render Requested: lz_bow_yongliang_03 

[16:15:08.334] Render Requested: noble_bow 

[16:15:10.369] Render Requested: lz_arrow_yongliang_01 

[16:15:10.369] Render Requested: lz_arrow_youzhou_01 

[16:15:11.933] Render Requested: sg_ar_c01_s4003_head 

[16:15:11.933] Render Requested: sg_ar_c06_s4001_head 

[16:15:13.103] Render Requested: sg_ar_c01_s4003_shoulder 

[16:15:13.103] Render Requested: sg_ar_c06_s6001_shoulder 

[16:15:13.189] Render Requested: sg_ar_c01_s4003_body 

[16:15:13.189] Render Requested: sg_ar_c06_s6002_body 

[16:15:13.419] Render Requested: sg_ar_c01_s4003_arm 

[16:15:13.419] Render Requested: sg_ar_c06_g004_arm 

[16:15:13.636] Render Requested: sg_ar_c01_s4003_leg 

[16:15:13.636] Render Requested: sg_ar_c06_s4001_leg 

[16:15:13.955] Render Requested: sg_ar_c01_s4003_arm 

[16:15:13.955] Render Requested: sg_ar_c06_g004_arm 

[16:15:14.118] Render Requested: lz_danshou_yongliang_02 

[16:15:15.551] TransferItem Name: 10雍凉军黄铜套筒四孔卜字单手短戟 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:15:15.558] TransferItem Name: 10雍凉长安武库角端弓 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:15:15.560] TransferItem Name: 10雍凉长安武库羽箭 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:15:15.567] TransferItem Name: 三国-西凉羽饰毡帽皮武弁2 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:15:15.574] TransferItem Name: 三国-棕绒皮护肩 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:15:15.575] TransferItem Name: 三国-西凉革带短袖戎服皮札护胸 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:15:15.577] TransferItem Name: 三国-西凉皮札护臂2 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:15:15.579] TransferItem Name: 三国-白色裹腿配布鞋2 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:15:15.588] Render Requested: lz_danshou_yongliang_02 

[16:15:15.588] Render Requested: lz_bow_yongliang_03 

[16:15:15.588] Render Requested: lz_arrow_yongliang_01 

[16:15:15.588] Render Requested: sg_ar_c01_s4003_head 

[16:15:15.588] Render Requested: sg_ar_c01_s4003_shoulder 

[16:15:15.588] Render Requested: sg_ar_c01_s4003_body 

[16:15:15.588] Render Requested: sg_ar_c01_s4003_arm 

[16:15:15.588] Render Requested: sg_ar_c01_s4003_leg 

[16:15:15.954] Render Requested: lz_arrow_youzhou_01 

[16:15:15.954] Render Requested: lz_arrow_yongliang_01 

[16:15:17.303] Force VSync State is now DEACTIVATED 

[16:15:17.303] PopScreen 

[16:15:17.303] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:15:17.303] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:15:17.303] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:15:17.316] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:15:17.316] OnScreenListChanged 

[16:15:17.316] SandBox.View.Map.MapScreen::HandleActivate 

[16:15:17.317] SandBox.View.Map.MapScreen::HandleResume 

[16:15:17.341] [GAME MENU] player_in_camp_main 

[16:15:20.759] ExecuteContinue 

[16:15:20.759] AI -> (op_junxuguan_camp_hint_to_player) -  

[16:15:21.623] P  -> (op_player_camp_thank_junxuguan) -  

[16:15:21.623] --------------- Conversation End ---------------  

[16:15:21.629] Scene_view::clear_all(scn_conversation_tableau)
[16:15:21.629] [GAME MENU] player_in_camp_main 

[16:15:21.729] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:15:21.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:15:21.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:15:21.753] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:15:21.753] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:15:21.753] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:15:22.714] --------------- Conversation Start ---------------  

[16:15:22.714] Conversation character name: 董卓
id: lord_dongzhuo
culture:雍凉
persona:PersonaSoftspoken 

[16:15:22.714] AI -> (start_default_under_24_hours) -  

[16:15:22.714] [VOICEOVER]VoiceObject search for: ! 

[16:15:22.714] [VOICEOVER]VoiceObject search for: ! 

[16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[16:15:22.714] accentClass:  

[16:15:22.724] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[16:15:23.846] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_xnR3sXJP.ogg 

[16:15:23.846] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_xnR3sXJP.xml.
[16:15:25.457] ExecuteContinue 

[16:15:25.457] AI -> (hero_ask_4) -  

[16:15:25.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:25.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:26.821] P  -> (player_is_leaving_neutral_or_friendly) -  

[16:15:26.821] AI -> (hero_leave) -  

[16:15:27.527] ExecuteContinue 

[16:15:27.527] --------------- Conversation End ---------------  

[16:15:27.531] Scene_view::clear_all(scn_conversation_tableau)
[16:15:27.532] [GAME MENU] player_in_camp_main 

[16:15:29.440] --------------- Conversation Start ---------------  

[16:15:29.440] Conversation character name: 军需官
id: yongliang_sol_7002
culture:雍凉
persona:PersonaSoftspoken 

[16:15:29.440] AI -> (op_junxuguan_camp_hello_2) -  

[16:15:31.727] ExecuteContinue 

[16:15:31.727] AI -> (op_junxuguan_camp_introduce_0) -  

[16:15:32.207] ExecuteContinue 

[16:15:32.207] AI -> (op_junxuguan_camp_introduce_1) -  

[16:15:32.587] ExecuteContinue 

[16:15:32.587] AI -> (op_junxuguan_camp_introduce_2) -  

[16:15:33.367] P  -> (op_player_camp_thank_junxuguan_2) -  

[16:15:33.367] --------------- Conversation End ---------------  

[16:15:33.372] Scene_view::clear_all(scn_conversation_tableau)
[16:15:33.373] [GAME MENU] player_in_camp_main 

[16:15:34.947] [GAME MENU] camp_junxuguan 

[16:15:35.722] [GAME MENU] camp_junxuguan 

[16:15:38.034] --------------- Conversation Start ---------------  

[16:15:38.034] Conversation character name: 军需官
id: yongliang_sol_7003
culture:雍凉
persona:PersonaSoftspoken 

[16:15:38.035] AI -> (op_junxuguan_camp_hello) -  

[16:15:40.711] P  -> (op_junxuguan_ask_for_quest_option) -  

[16:15:40.712] AI -> (op_junxuguan_quest_not_exist) -  

[16:15:41.878] P  -> (op_player_leave_junxuguan) -  

[16:15:41.878] --------------- Conversation End ---------------  

[16:15:41.883] Scene_view::clear_all(scn_conversation_tableau)
[16:15:41.884] [GAME MENU] camp_junxuguan 

[16:15:44.642] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:15:47.821] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:15:47.821] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:15:47.821] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:15:47.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:15:47.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:15:47.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:15:48.612] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:15:53.658] Before Daily Tick: 初平二年 春
二月 中旬 

[16:15:55.801] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:37.822] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:16:37.822] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:16:37.822] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:16:37.834] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:16:37.834] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:16:37.835] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:16:37.908] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:16:37.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:16:37.909] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:16:38.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:16:40.467] Before Daily Tick: 初平二年 春
二月 中旬 

[16:16:45.154] 你与董卓派系的关系+4,现为4。 

[16:16:48.357] OnGameWindowFocusChange: False 

[16:16:48.357] TopScreen: MapScreen 

[16:16:49.528] OnGameWindowFocusChange: True 

[16:16:49.528] TopScreen: MapScreen 

[16:16:51.083] Force VSync State is now ACTIVE 

[16:16:51.083] PushScreen 

[16:16:51.083] SandBox.View.Map.MapScreen::HandlePause 

[16:16:51.083] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:16:51.083] OnScreenListChanged 

[16:16:51.083] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[16:16:51.083] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[16:16:51.083] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[16:16:54.702] Force VSync State is now DEACTIVATED 

[16:16:54.702] PopScreen 

[16:16:54.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[16:16:54.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[16:16:54.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[16:16:54.702] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[16:16:54.702] OnScreenListChanged 

[16:16:54.702] SandBox.View.Map.MapScreen::HandleActivate 

[16:16:54.702] SandBox.View.Map.MapScreen::HandleResume 

[16:16:54.724] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:16:56.722] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:16:56.723] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:17:05.111] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:17:06.007] Before Daily Tick: 初平二年 春
二月 下旬 

[16:17:06.700] creating hero from template with id: lord_houshi 

[16:17:15.793] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:17:26.159] Before Daily Tick: 初平二年 春
三月 上旬 

[16:17:29.614] 成功夺取弘农,领主选举开始。 

[16:17:31.725] creating hero from template with id: spc_notable_yizhou_21 

[16:17:32.557] 你与董卓派系的关系+2,现为6。 

[16:17:39.812] creating hero from template with id: sg_yuzhou_spc_eleftheroi_leader_1 

[16:17:39.813] creating hero from template with id: sg_yuzhou_spc_embers_of_flame_leader_1 

[16:17:39.813] creating hero from template with id: sg_yuzhou_spc_eleftheroi_leader_3 

[16:17:39.813] creating hero from template with id: sg_yuzhou_spc_hidden_hand_leader_0 

[16:17:39.905] 下邳的叛军已开始起身反抗自己的领主韩猛。 

[16:17:46.271] Before Daily Tick: 初平二年 春
三月 上旬 

[16:17:46.446] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:17:49.034] Force VSync State is now ACTIVE 

[16:17:49.034] PushScreen 

[16:17:49.034] SandBox.View.Map.MapScreen::HandlePause 

[16:17:49.035] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:17:49.035] OnScreenListChanged 

[16:17:49.035] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[16:17:49.035] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[16:17:49.035] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[16:17:52.384] Force VSync State is now DEACTIVATED 

[16:17:52.384] PopScreen 

[16:17:52.384] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[16:17:52.384] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[16:17:52.384] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[16:17:52.384] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[16:17:52.384] OnScreenListChanged 

[16:17:52.384] SandBox.View.Map.MapScreen::HandleActivate 

[16:17:52.384] SandBox.View.Map.MapScreen::HandleResume 

[16:17:52.402] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:17:53.244] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:17:53.244] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:17:53.244] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:17:53.270] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:17:53.270] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:17:53.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:03.106] 協助修理武備完成!營中原本的一件【三国-西凉羽饰带绒皮武冠】被重鑄為【优质三国-西凉羽饰带绒皮武冠】。 

[16:18:03.871] Player has entered town_anding_linjing: 临泾 

[16:18:03.872] [GAME MENU] castle_outside 

[16:18:05.655] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:18:09.822] 協助修理武備完成!營中原本的一件【10雍凉长安武库汉弓】被重鑄為【平衡的10雍凉长安武库汉弓】。 

[16:18:15.319] Before Daily Tick: 初平二年 春
三月 上旬 

[16:18:15.656] 協助修理武備完成!營中原本的一件【三国-前朝皮甲】被重鑄為【上蜡的三国-前朝皮甲】。 

[16:18:15.656] 你与董卓派系的关系+2,现为8。 

[16:18:23.164] 協助修理武備完成!營中原本的一件【三国-前朝皮甲】被重鑄為【上蜡的三国-前朝皮甲】。 

[16:18:24.342] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:18:31.263] 董卓势力的董卓在他深思熟虑后,将弘农封予魏续。 

[16:18:33.564] 協助修理武備完成!營中原本的一件【10雍凉军黄铜套筒卜字单手短戟】被重鑄為【优良的10雍凉军黄铜套筒卜字单手短戟】。 

[16:18:35.354] Before Daily Tick: 初平二年 春
三月 中旬 

[16:18:36.675] [GAME MENU] player_in_camp_join_encounter 

[16:18:36.676] [GAME MENU] player_in_camp 

[16:18:38.792] Opening new mission Battle .
 

[16:18:38.795] IMono_MBMission::create_mission : 0.003142
[16:18:38.995] Force VSync State is now DEACTIVATED 

[16:18:38.995] PushScreen 

[16:18:38.995] SandBox.View.Map.MapScreen::HandlePause 

[16:18:38.995] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:18:38.995] Release Sound Event 70959 

[16:18:38.995] OnScreenListChanged 

[16:18:38.995] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[16:18:38.995] -------MissionScreen-OnInitialize 

[16:18:38.995] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[16:18:38.995] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[16:18:39.394] Scene_view::clear_all(Main_map)
[16:18:39.611] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_017/scene.xscene.
[16:18:39.639] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_017/atmosphere.xml.
[16:18:40.047] NAV_MESH: load finished, first load for scene: 1
[16:18:40.822] rglShader_manager::read_compressed_shader_cache_package : 0.000222
[16:18:40.836] Placed tree count, 1296, shrub__mix
[16:18:40.870] Placed flora count, 44245, flora_plant_a
[16:18:40.923] Placed flora count, 143685, flora_reed_b
[16:18:41.094] Placed flora count, 346909, flora_plant_f
[16:18:41.191] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:18:41.205] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[16:18:49.678] ----------Mission-AddTeam-Defender 

[16:18:49.678] ----------Mission-AddTeam-Attacker 

[16:18:49.678] ----------Mission-AddTeam-Attacker 

[16:18:49.767] -------MissionScreen-OnActivate 

[16:18:49.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:49.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:49.780] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:18:49.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:49.781] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:49.782] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:49.805] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:18:49.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:49.806] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:49.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:49.853] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:18:49.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:50.024] Bake Terrain
[16:18:50.107] Bake Terrain
[16:18:50.153] Bake Terrain
[16:18:50.258] Bake Terrain
[16:18:52.164] Selected formations being cleared. Select all formations: 

[16:18:52.164] Infantry added to selected formations. 

[16:18:52.164] Ranged added to selected formations. 

[16:18:52.164] Cavalry added to selected formations. 

[16:18:52.164] HorseArcher added to selected formations. 

[16:18:52.166] Selected formations being cleared. Select all formations: 

[16:18:52.166] Infantry added to selected formations. 

[16:18:52.166] Ranged added to selected formations. 

[16:18:52.166] Cavalry added to selected formations. 

[16:18:52.166] SetOrder AIControlOffon team 

[16:18:52.166] After set order called, number of selected formations: 3 

[16:18:52.166] Infantry formation being processed. 

[16:18:52.167] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.167] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.167] Ranged formation being processed. 

[16:18:52.167] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.167] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.167] HorseArcher formation being processed. 

[16:18:52.167] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.167] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.167] After set order loop complete, number of selected formations: 3 

[16:18:52.168] SetOrder Mounton team 

[16:18:52.168] After set order called, number of selected formations: 3 

[16:18:52.168] Infantry formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] Ranged formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] HorseArcher formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] After set order loop complete, number of selected formations: 3 

[16:18:52.168] SetOrder FireAtWillon team 

[16:18:52.168] After set order called, number of selected formations: 3 

[16:18:52.168] Infantry formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] Ranged formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] HorseArcher formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] After set order loop complete, number of selected formations: 3 

[16:18:52.168] SetOrder ArrangementLineon team 

[16:18:52.168] After set order called, number of selected formations: 3 

[16:18:52.168] Infantry formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] Ranged formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] HorseArcher formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] After set order loop complete, number of selected formations: 3 

[16:18:52.168] SetOrder StandYourGroundon team 

[16:18:52.168] After set order called, number of selected formations: 3 

[16:18:52.168] Infantry formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] Ranged formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] HorseArcher formation being processed. 

[16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.168] After set order loop complete, number of selected formations: 3 

[16:18:52.169] SetOrder AIControlOffon team 

[16:18:52.169] After set order called, number of selected formations: 3 

[16:18:52.169] Infantry formation being processed. 

[16:18:52.169] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.169] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.169] Ranged formation being processed. 

[16:18:52.169] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.169] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.169] HorseArcher formation being processed. 

[16:18:52.169] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:18:52.169] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:18:52.169] After set order loop complete, number of selected formations: 3 

[16:18:52.169] Selected formations being cleared. 

[16:18:52.171] HorseArcher added to selected formations. 

[16:18:52.171] SetOrderWithAgent FollowMe 李大碗on team 

[16:18:52.171] After set order called, number of selected formations: 1 

[16:18:52.171] General formation being processed. 

[16:18:52.171] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:18:52.171] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:18:52.171] After set order loop complete, number of selected formations: 1 

[16:18:52.172] Selected formations being cleared. 

[16:18:52.172] HorseArcher added to selected formations. 

[16:18:52.172] SetOrderWithAgent FollowMe 董卓on team 

[16:18:52.172] After set order called, number of selected formations: 1 

[16:18:52.172] General formation being processed. 

[16:18:52.172] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:18:52.172] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:18:52.172] After set order loop complete, number of selected formations: 1 

[16:18:52.172] Selected formations being cleared. 

[16:18:52.172] Cavalry added to selected formations. 

[16:18:52.172] SetOrderWithAgent FollowMe 董卓on team 

[16:18:52.172] After set order called, number of selected formations: 1 

[16:18:52.172] Bodyguard formation being processed. 

[16:18:52.172] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:18:52.172] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:18:52.172] After set order loop complete, number of selected formations: 1 

[16:18:52.172] Selected formations being cleared. 

[16:18:52.172] Selected formations being cleared. Select all formations: 

[16:18:52.172] Infantry added to selected formations. 

[16:18:52.172] Ranged added to selected formations. 

[16:18:52.172] Cavalry added to selected formations. 

[16:18:52.213] Render Requested: lz_spear_youzhou_04 

[16:18:52.213] Render Requested: stronger_reinforced_kite_shield 

[16:18:52.218] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:18:52.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:52.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:18:52.227] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:18:52.227] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:18:52.227] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:18:52.260] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:18:52.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:19:13.200] Render Requested: noble_bow 

[16:19:32.883] 呵!将军好武艺! 

[16:19:42.737] Render Requested: stronger_reinforced_kite_shield 

[16:19:42.916] Render Requested: lz_spear_youzhou_04 

[16:19:45.441] CheckMissionEnded::ended 

[16:19:45.441] Player MapEvent BattleState: AttackerVictory 

[16:19:48.382] 你获胜了! 

[16:19:50.235] I called EndMission 

[16:19:50.244] I called EndMissionInternal 

[16:19:50.417] -------MissionScreen-OnDeactivate 

[16:19:50.837] PopScreen 

[16:19:50.837] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[16:19:50.837] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[16:19:50.837] -------MissionScreen-OnDeactivate 

[16:19:50.837] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[16:19:50.837] -------MissionScreen-OnFinalize 

[16:19:50.853] Scene_view::clear_all(battle_terrain_017)
[16:19:50.854] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[16:19:50.854] OnScreenListChanged 

[16:19:50.854] SandBox.View.Map.MapScreen::HandleActivate 

[16:19:50.854] SandBox.View.Map.MapScreen::HandleResume 

[16:19:50.866] [GAME MENU] player_in_camp 

[16:19:50.866] Release Sound Event -1 

[16:19:50.867] 你掠夺了139第纳尔。 

[16:19:50.867] Player MapEvent State: WaitingRemoval 

[16:19:51.063] Release Sound Event 71692 

[16:19:51.073] [GAME MENU] player_in_camp_battle_end 

[16:19:57.465] rglShader_manager::read_compressed_shader_cache_package : 0.000111
[16:19:57.466] Missing shader from sack: pbr_terrain
[16:19:57.466] Missing shader from sack: pbr_terrain
[16:19:57.466] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.466] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.466] Missing shader from sack: pbr_terrain_shadowmap
[16:19:57.466] Missing shader from sack: pbr_terrain_pointlight
[16:19:57.466] Missing shader from sack: pbr_terrain
[16:19:57.466] Missing shader from sack: pbr_terrain
[16:19:57.466] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.467] Missing shader from sack: pbr_terrain
[16:19:57.467] Missing shader from sack: pbr_terrain
[16:19:57.467] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.467] Missing shader from sack: pbr_terrain
[16:19:57.468] Missing shader from sack: pbr_terrain
[16:19:57.468] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.468] Missing shader from sack: pbr_terrain
[16:19:57.468] Missing shader from sack: pbr_terrain
[16:19:57.468] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.468] Missing shader from sack: pbr_terrain
[16:19:57.468] Missing shader from sack: pbr_terrain
[16:19:57.468] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.469] Missing shader from sack: pbr_terrain
[16:19:57.469] Missing shader from sack: pbr_terrain
[16:19:57.469] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.469] Missing shader from sack: pbr_terrain
[16:19:57.469] Missing shader from sack: pbr_terrain
[16:19:57.469] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.470] Missing shader from sack: pbr_terrain
[16:19:57.470] Missing shader from sack: pbr_terrain
[16:19:57.470] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.470] Missing shader from sack: pbr_terrain
[16:19:57.470] Missing shader from sack: pbr_terrain
[16:19:57.470] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.470] Missing shader from sack: pbr_terrain
[16:19:57.470] Missing shader from sack: pbr_terrain
[16:19:57.470] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.470] Missing shader from sack: pbr_terrain
[16:19:57.470] Missing shader from sack: pbr_terrain
[16:19:57.470] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.471] Missing shader from sack: pbr_terrain
[16:19:57.471] Missing shader from sack: pbr_terrain
[16:19:57.471] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.471] Missing shader from sack: pbr_terrain
[16:19:57.471] Missing shader from sack: pbr_terrain
[16:19:57.471] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.472] Missing shader from sack: pbr_terrain
[16:19:57.472] Missing shader from sack: pbr_terrain
[16:19:57.472] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.472] Missing shader from sack: pbr_terrain
[16:19:57.472] Missing shader from sack: pbr_terrain
[16:19:57.472] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.472] Missing shader from sack: pbr_terrain
[16:19:57.473] Missing shader from sack: pbr_terrain
[16:19:57.473] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.475] Missing shader from sack: pbr_terrain
[16:19:57.475] Missing shader from sack: pbr_terrain
[16:19:57.475] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.476] Missing shader from sack: pbr_terrain
[16:19:57.476] Missing shader from sack: pbr_terrain
[16:19:57.476] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.476] Missing shader from sack: pbr_terrain
[16:19:57.476] Missing shader from sack: pbr_terrain
[16:19:57.476] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.477] Missing shader from sack: pbr_terrain
[16:19:57.477] Missing shader from sack: pbr_terrain
[16:19:57.477] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.477] Missing shader from sack: pbr_terrain
[16:19:57.477] Missing shader from sack: pbr_terrain
[16:19:57.477] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.478] Missing shader from sack: pbr_terrain
[16:19:57.478] Missing shader from sack: pbr_terrain
[16:19:57.478] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.479] Missing shader from sack: pbr_terrain
[16:19:57.479] Missing shader from sack: pbr_terrain
[16:19:57.479] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.480] Missing shader from sack: pbr_terrain
[16:19:57.480] Missing shader from sack: pbr_terrain
[16:19:57.480] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.481] Missing shader from sack: pbr_terrain
[16:19:57.481] Missing shader from sack: pbr_terrain
[16:19:57.481] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.481] Missing shader from sack: pbr_terrain
[16:19:57.481] Missing shader from sack: pbr_terrain
[16:19:57.481] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.483] Missing shader from sack: pbr_terrain
[16:19:57.483] Missing shader from sack: pbr_terrain
[16:19:57.483] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.488] Missing shader from sack: pbr_terrain
[16:19:57.488] Missing shader from sack: pbr_terrain
[16:19:57.488] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.488] Missing shader from sack: pbr_terrain
[16:19:57.488] Missing shader from sack: pbr_terrain
[16:19:57.488] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.489] Missing shader from sack: pbr_terrain
[16:19:57.489] Missing shader from sack: pbr_terrain
[16:19:57.489] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.489] Missing shader from sack: pbr_terrain
[16:19:57.489] Missing shader from sack: pbr_terrain
[16:19:57.489] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.490] Missing shader from sack: pbr_terrain
[16:19:57.490] Missing shader from sack: pbr_terrain
[16:19:57.490] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.492] Missing shader from sack: pbr_terrain
[16:19:57.492] Missing shader from sack: pbr_terrain
[16:19:57.492] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.496] Missing shader from sack: pbr_terrain
[16:19:57.496] Missing shader from sack: pbr_terrain
[16:19:57.496] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.497] Missing shader from sack: pbr_terrain
[16:19:57.497] Missing shader from sack: pbr_terrain
[16:19:57.497] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.498] Missing shader from sack: pbr_terrain
[16:19:57.498] Missing shader from sack: pbr_terrain
[16:19:57.498] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.501] Missing shader from sack: pbr_terrain
[16:19:57.501] Missing shader from sack: pbr_terrain
[16:19:57.501] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.501] Missing shader from sack: pbr_terrain
[16:19:57.501] Missing shader from sack: pbr_terrain
[16:19:57.501] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.504] Missing shader from sack: pbr_terrain
[16:19:57.504] Missing shader from sack: pbr_terrain
[16:19:57.504] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.504] Missing shader from sack: pbr_terrain
[16:19:57.504] Missing shader from sack: pbr_terrain
[16:19:57.504] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.506] Missing shader from sack: pbr_terrain
[16:19:57.506] Missing shader from sack: pbr_terrain
[16:19:57.507] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.509] Missing shader from sack: pbr_terrain
[16:19:57.509] Missing shader from sack: pbr_terrain
[16:19:57.509] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.509] Missing shader from sack: pbr_terrain
[16:19:57.509] Missing shader from sack: pbr_terrain
[16:19:57.509] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.513] Missing shader from sack: pbr_terrain
[16:19:57.513] Missing shader from sack: pbr_terrain
[16:19:57.513] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.513] Missing shader from sack: pbr_terrain
[16:19:57.513] Missing shader from sack: pbr_terrain
[16:19:57.513] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.516] Missing shader from sack: pbr_terrain
[16:19:57.516] Missing shader from sack: pbr_terrain
[16:19:57.516] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.522] Missing shader from sack: pbr_terrain
[16:19:57.522] Missing shader from sack: pbr_terrain
[16:19:57.522] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.522] Missing shader from sack: pbr_terrain
[16:19:57.522] Missing shader from sack: pbr_terrain
[16:19:57.522] Missing shader from sack: pbr_terrain_gbuffer
[16:19:57.523] Missing shader from sack: pbr_terrain
[16:19:57.523] Missing shader from sack: pbr_terrain
[16:19:57.523] Missing shader from sack: pbr_terrain_gbuffer
[16:19:58.056] Bake Terrain
[16:20:02.233] Bake Terrain
[16:20:02.260] Bake Terrain
[16:20:02.279] Bake Terrain
[16:20:02.660] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:20:02.661] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:20:06.888] [GAME MENU] player_in_camp_main 

[16:20:08.299] [GAME MENU] camp_junsima 

[16:20:08.917] [GAME MENU] player_in_camp_main 

[16:20:09.508] [GAME MENU] camp_junxuguan 

[16:20:10.830] [GAME MENU] camp_junxuguan 

[16:20:11.237] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:20:12.595] Force VSync State is now ACTIVE 

[16:20:12.595] PushScreen 

[16:20:12.595] SandBox.View.Map.MapScreen::HandlePause 

[16:20:12.595] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:20:12.595] OnScreenListChanged 

[16:20:12.595] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[16:20:12.595] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[16:20:12.595] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[16:20:14.201] Force VSync State is now DEACTIVATED 

[16:20:14.202] PopScreen 

[16:20:14.202] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[16:20:14.202] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[16:20:14.202] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[16:20:14.202] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[16:20:14.202] OnScreenListChanged 

[16:20:14.202] SandBox.View.Map.MapScreen::HandleActivate 

[16:20:14.202] SandBox.View.Map.MapScreen::HandleResume 

[16:20:14.220] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:20:15.434] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:20:15.434] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:20:15.435] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:20:15.495] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:20:15.495] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:20:15.496] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:20:23.090] 你与董卓派系的关系+2,现为10。 

[16:20:27.716] Before Daily Tick: 初平二年 春
三月 中旬 

[16:20:40.697] 協助修理武備完成!營中原本的一件【10雍凉军黄铜套筒卜字单手短戟】被重鑄為【优良的10雍凉军黄铜套筒卜字单手短戟】。 

[16:20:47.783] Before Daily Tick: 初平二年 春
三月 中旬 

[16:20:47.790] creating hero from template with id: spc_wanderer_sturgia_6 

[16:20:51.586] 你与董卓派系的关系+3,现为13。 

[16:20:55.723] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:21:03.226] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:21:03.226] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:21:03.227] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:21:03.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:21:03.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:21:03.258] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:21:04.670] Player has entered city_jincheng_yunwu: 允吾 

[16:21:04.670] [GAME MENU] town_outside 

[16:21:04.670] [GAME MENU] town 

[16:21:04.695] Release Sound Event 71727 

[16:21:04.695] Release Sound Event 71726 

[16:21:04.695] Release Sound Event -1 

[16:21:04.695] Release Sound Event -1 

[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:06.975] [GAME MENU] town_backstreet 

[16:21:06.978] Release Sound Event 71729 

[16:21:06.978] Release Sound Event 71728 

[16:21:06.978] Release Sound Event -1 

[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:09.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:09.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:09.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:15.223] [GAME MENU] town_backstreet 

[16:21:15.224] Release Sound Event 71730 

[16:21:15.224] Release Sound Event 71728 

[16:21:15.224] Release Sound Event -1 

[16:21:16.260] [GAME MENU] town 

[16:21:16.269] Release Sound Event 71731 

[16:21:16.269] Release Sound Event 71728 

[16:21:16.269] Release Sound Event 71728 

[16:21:16.269] Release Sound Event -1 

[16:21:23.405] Average value of 五谷 : 0.6790805 

[16:21:23.405] Average value of 鱼 : 3.143638 

[16:21:23.405] Average value of 肉 : 1.878028 

[16:21:23.405] Average value of 奶酥 : 1.50472 

[16:21:23.405] Average value of 葡萄 : 2.848806 

[16:21:23.405] Average value of 枣 : 2.260325 

[16:21:23.405] Average value of 青果 : 2.708229 

[16:21:23.405] Average value of 膏脂 : 2.124959 

[16:21:23.405] Average value of 菜油 : 3.685915 

[16:21:23.405] Average value of 苎麻 : 2.145495 

[16:21:23.405] Average value of 苧布 : 2.285599 

[16:21:23.405] Average value of 羊毛 : 2.519279 

[16:21:23.405] Average value of 布匹 : 1.3 

[16:21:23.405] Average value of 蚕丝 : 0.3902833 

[16:21:23.405] Average value of 绸缎 : 0.930839 

[16:21:23.405] Average value of 硬木 : 0.801307 

[16:21:23.405] Average value of 铁 : 1.190475 

[16:21:23.405] Average value of 盐巴 : 2.101179 

[16:21:23.405] Average value of 银矿石 : 2.390126 

[16:21:23.405] Average value of 兽皮 : 0.9903646 

[16:21:23.405] Average value of 陶土 : 1.493089 

[16:21:23.405] Average value of 浊酒 : 0.4925359 

[16:21:23.405] Average value of 西域葡萄酒 : 0.8956946 

[16:21:23.405] Average value of 工具 : 0.429545 

[16:21:23.405] Average value of 陶瓷 : 1.046903 

[16:21:23.405] Average value of 皮革 : 1.226427 

[16:21:23.405] Average value of 毛皮 : 1.957187 

[16:21:23.405] Average value of 金银器 : 2.189181 

[16:21:23.405] Average value of 箭 : 0.7999995 

[16:21:23.405] Average value of 羊 : 1.464004 

[16:21:23.405] Average value of 牛 : 1.858394 

[16:21:23.405] Average value of 豕 : 0.7210335 

[16:21:23.405] Average value of 驮畜 : 1.141184 

[16:21:23.405] Average value of 坐骑 : 1.449831 

[16:21:23.405] Average value of 战争坐骑 : 0.9009093 

[16:21:23.405] Average value of 贵族坐骑 : 0.9841905 

[16:21:23.405] Average value of 马匹装备 I : 0.7999995 

[16:21:23.405] Average value of 马匹装备 II : 0.8008296 

[16:21:23.405] Average value of 马匹装备 III : 0.8236279 

[16:21:23.406] Average value of 马匹装备 IV : 1.043575 

[16:21:23.406] Average value of 马匹装备 V : 1.017741 

[16:21:23.406] Average value of 近战武器 I : 0.7999995 

[16:21:23.406] Average value of 近战武器 II : 0.7999995 

[16:21:23.406] Average value of 近战武器 III : 0.7999995 

[16:21:23.406] Average value of 近战武器 IV : 0.7999995 

[16:21:23.406] Average value of 近战武器 V : 0.8161286 

[16:21:23.406] Average value of 远程武器 I : 0.7999995 

[16:21:23.406] Average value of 远程武器 II : 0.7999995 

[16:21:23.406] Average value of 远程武器 III : 0.7999995 

[16:21:23.406] Average value of 远程武器 IV : 0.7999995 

[16:21:23.406] Average value of 远程武器 V : 0.8322576 

[16:21:23.406] Average value of 盾牌 I : 0.8004358 

[16:21:23.406] Average value of 盾牌 II : 0.7999995 

[16:21:23.406] Average value of 盾牌 III : 0.7999995 

[16:21:23.406] Average value of 盾牌 IV : 0.8161286 

[16:21:23.406] Average value of 盾牌 V : 0.8967738 

[16:21:23.406] Average value of 服装 : 0.7999995 

[16:21:23.406] Average value of 轻甲 : 0.7999995 

[16:21:23.406] Average value of 中甲 : 0.7999995 

[16:21:23.406] Average value of 重甲 : 0.7999995 

[16:21:23.406] Average value of 终极护甲 : 0.8161286 

[16:21:23.406] Average value of 旗帜 : 1.3 

[16:21:23.406] Average value of 未分配 : 1.3 

[16:21:23.406] Force VSync State is now ACTIVE 

[16:21:23.406] PushScreen 

[16:21:23.406] SandBox.View.Map.MapScreen::HandlePause 

[16:21:23.406] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:21:23.406] Release Sound Event 71733 

[16:21:23.406] Release Sound Event 71732 

[16:21:23.406] OnScreenListChanged 

[16:21:23.406] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:21:24.534] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:21:24.534] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:21:24.816] Render Requested: sg_ar_c06_s4001_head 

[16:21:24.816] Render Requested: sg_ar_c06_s6001_shoulder 

[16:21:24.816] Render Requested: sg_ar_c06_s6002_body 

[16:21:24.816] Render Requested: sg_ar_c06_g004_arm 

[16:21:24.816] Render Requested: sg_ar_c06_s4001_leg 

[16:21:24.816] Render Requested: t3_khuzait_horse 

[16:21:24.816] Render Requested: northern_light_harness 

[16:21:24.816] Render Requested: lz_spear_youzhou_04 

[16:21:24.816] Render Requested: stronger_reinforced_kite_shield 

[16:21:24.816] Render Requested: noble_bow 

[16:21:24.816] Render Requested: lz_arrow_youzhou_01 

[16:21:24.816] Render Requested: mule 

[16:21:24.816] Render Requested: old_horse 

[16:21:24.816] Render Requested: saddle_horse 

[16:21:24.816] Render Requested: pack_camel 

[16:21:24.816] Render Requested: aserai_horse 

[16:21:24.816] Render Requested: vlandia_horse 

[16:21:24.816] Render Requested: war_camel 

[16:21:24.816] Render Requested: t2_vlandia_horse 

[16:21:24.816] Render Requested: t3_vlandia_horse 

[16:21:24.816] Render Requested: t3_aserai_horse 

[16:21:24.817] Render Requested: sg_sword_1h_001 

[16:21:24.817] Render Requested: sg_t1_ht_sword_001 

[16:21:24.817] Render Requested: sg_t1_ht_sword_002 

[16:21:24.817] Render Requested: falchion_sword_t2 

[16:21:24.817] Render Requested: bastard_sword_t2 

[16:21:24.817] Render Requested: sg_sword_1h_012 

[16:21:24.817] Render Requested: sg_ar_c01_s4003_leg 

[16:21:24.817] Render Requested: sg_ar_c11_com01_arm 

[16:21:24.817] Render Requested: sg_ar_c01_s4003_arm 

[16:21:24.817] Render Requested: sg_ar_c01_s4003_body 

[16:21:24.817] Render Requested: sg_ar_c01_s4003_shoulder 

[16:21:24.817] Render Requested: sg_ar_c01_s4003_head 

[16:21:24.817] Render Requested: ironIngot2 

[16:21:24.817] Render Requested: charcoal 

[16:21:24.817] Render Requested: iron 

[16:21:24.817] Render Requested: grain 

[16:21:24.817] Render Requested: olives 

[16:21:24.817] Render Requested: lz_arrow_yongliang_01 

[16:21:24.817] Render Requested: lz_arrow_youzhou_02 

[16:21:24.817] Render Requested: lz_bow_yongliang_03 

[16:21:24.817] Render Requested: lz_bow_youzhou_04 

[16:21:24.817] Render Requested: lz_bow_youzhou_05 

[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.909] Render Requested: vlandia_horse 

[16:21:24.909] Render Requested: t3_khuzait_horse 

[16:21:25.819] Render Requested: war_camel 

[16:21:26.020] Render Requested: t2_vlandia_horse 

[16:21:26.063] Render Requested: t3_vlandia_horse 

[16:21:26.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.283] Render Requested: t3_aserai_horse 

[16:21:27.349] Render Requested: sg_sword_1h_001 

[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.882] Render Requested: sg_t1_ht_sword_001 

[16:21:27.894] Render Requested: sg_sword_1h_004 

[16:21:27.964] Render Requested: sg_t1_ht_sword_002 

[16:21:27.977] Render Requested: short_sword_t3 

[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.147] Render Requested: falchion_sword_t2 

[16:21:28.211] Render Requested: sg_t2_ht_sword_002 

[16:21:28.332] Render Requested: bastard_sword_t2 

[16:21:28.332] Render Requested: sg_sword_1h_007 

[16:21:28.364] Render Requested: sg_axe_whole_003_1h 

[16:21:28.380] Render Requested: sg_axe_whole_002_b_1h 

[16:21:28.399] Render Requested: sg_axe_whole_002_a_1h 

[16:21:28.415] Render Requested: peasant_hatchet_1_t1 

[16:21:28.444] Render Requested: sg_axe_1h_001 

[16:21:28.463] Render Requested: sg_t1_axe_001 

[16:21:28.497] Render Requested: peasant_pickaxe_1_t1 

[16:21:28.532] Render Requested: sg_axe_whole_002_b_1h 

[16:21:28.549] Render Requested: sg_axe_whole_002_a_1h 

[16:21:28.549] Render Requested: sg_axe_001 

[16:21:28.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.613] Render Requested: peasant_hatchet_1_t1 

[16:21:28.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.627] Render Requested: sg_axe_004 

[16:21:28.714] Render Requested: sg_axe_1h_001 

[16:21:28.714] Render Requested: sg_t1_ht_axe_003 

[16:21:28.750] Render Requested: peasant_sickle_1_t1 

[16:21:28.765] Render Requested: sg_t1_ht_axe_004 

[16:21:28.781] Render Requested: sg_t2_ht_axe_004 

[16:21:28.814] Render Requested: sg_t1_ht_axe_002 

[16:21:28.831] Render Requested: small_spurred_axe_t2 

[16:21:28.868] Render Requested: sg_t2_ht_axe_003 

[16:21:28.898] Render Requested: sg_t2_ht_axe_002 

[16:21:28.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.933] Render Requested: sg_t1_ht_axe_004 

[16:21:28.947] Render Requested: sg_t2_ht_axe_004 

[16:21:28.962] Render Requested: sg_t3_ht_axe_002 

[16:21:29.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.030] Render Requested: sg_t1_ht_axe_002 

[16:21:29.045] Render Requested: peasant_hammer_2_t1 

[16:21:29.099] Render Requested: small_spurred_axe_t2 

[16:21:29.099] Render Requested: peasant_hammer_1_t1 

[16:21:29.114] Render Requested: sg_t1_ht_mace_002 

[16:21:29.131] Render Requested: sg_t1_ht_mace_001 

[16:21:29.148] Render Requested: sg_t2_ht_mace_002 

[16:21:29.184] Render Requested: morningstar_mace_t3 

[16:21:29.199] Render Requested: sg_t4_ht_mace_002 

[16:21:29.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.230] Render Requested: sg_sword_2h_001 

[16:21:29.265] Render Requested: sg_t1_ht_mace_002 

[16:21:29.280] Render Requested: sg_t1_ht_mace_001 

[16:21:29.280] Render Requested: peasant_2haxe_1_t1 

[16:21:29.331] Render Requested: sg_t2_ht_mace_002 

[16:21:29.346] Render Requested: simple_sparth_axe_t2 

[16:21:29.449] Render Requested: sg_t1_ht_axe2_002 

[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.233] Render Requested: sg_t4_ht_mace_002 

[16:21:30.233] Render Requested: sg_t1_ht_axe2_001 

[16:21:30.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.282] Render Requested: sg_sword_2h_001 

[16:21:30.282] Render Requested: sg_t2_ht_axe2_004 

[16:21:30.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.332] Render Requested: peasant_2haxe_1_t1 

[16:21:30.332] Render Requested: sg_axe_003 

[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.379] Render Requested: sg_t1_ht_mace2_002 

[16:21:30.400] Render Requested: simple_sparth_axe_t2 

[16:21:30.415] Render Requested: sg_t1_ht_axe2_002 

[16:21:30.429] Render Requested: sg_t1_ht_mace2_001 

[16:21:30.498] Render Requested: sg_t1_ht_axe2_001 

[16:21:30.498] Render Requested: peasant_pitchfork_1_t1 

[16:21:30.685] Render Requested: peasant_pitchfork_2_t1 

[16:21:30.715] Render Requested: sg_spear_004 

[16:21:30.749] Render Requested: sg_polearm_001 

[16:21:30.782] Render Requested: sg_t1_ht_spear2_001 

[16:21:30.802] Render Requested: sg_spear_018 

[16:21:30.833] Render Requested: sg_t1_ht_spear_001 

[16:21:30.868] Render Requested: triangluar_spear_t3 

[16:21:30.904] Render Requested: sg_t2_ht_spear_001 

[16:21:30.933] Render Requested: sg_polearm_001 

[16:21:30.934] Render Requested: lz_spear_youzhou_04 

[16:21:30.972] Render Requested: sg_t1_ht_spear2_001 

[16:21:30.972] Render Requested: sg_t2_ht_spear2_001 

[16:21:31.031] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.031] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.031] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.052] Render Requested: sg_spear_018 

[16:21:31.063] Render Requested: sg_t3_ht_spear2_001 

[16:21:31.467] Render Requested: sg_t1_ht_spear_001 

[16:21:31.513] Render Requested: wide_leaf_spear_t4 

[16:21:31.852] Render Requested: triangluar_spear_t3 

[16:21:31.852] Render Requested: sg_spear_015 

[16:21:31.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.897] Render Requested: sg_spear_009 

[16:21:31.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.923] Render Requested: simple_pike_t2 

[16:21:31.953] Render Requested: peasant_polearm_1_t1 

[16:21:32.002] Render Requested: sg_spear_028 

[16:21:32.035] Render Requested: wide_leaf_spear_t4 

[16:21:32.053] Render Requested: sg_spear_015 

[16:21:32.053] Render Requested: sg_spear_whole_002 

[16:21:32.156] Render Requested: sg_spear_009 

[16:21:32.156] Render Requested: military_fork_pike_t3 

[16:21:32.481] Render Requested: sg_spear_whole_001 

[16:21:32.740] Render Requested: sg_spear_015 

[16:21:32.802] Render Requested: wide_leaf_spear_t4 

[16:21:32.903] Render Requested: sg_t3_ht_spear2_001 

[16:21:34.520] Render Requested: sg_t2_ht_spear2_001 

[16:21:35.057] Render Requested: sg_t3_ht_spear2_001 

[16:21:35.138] Render Requested: wide_leaf_spear_t4 

[16:21:35.222] Render Requested: sg_spear_015 

[16:21:35.375] Render Requested: sg_spear_009 

[16:21:35.375] Render Requested: sg_spear_whole_004 

[16:21:35.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:35.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:35.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:35.456] Render Requested: fine_pike_t4 

[16:21:35.487] Render Requested: simple_pike_t2 

[16:21:35.503] Render Requested: peasant_polearm_1_t1 

[16:21:35.503] Render Requested: thamaskene_pike_t4 

[16:21:35.608] Render Requested: sg_spear_028 

[16:21:35.608] Render Requested: banner_big 

[16:21:36.143] Render Requested: sg_spear_whole_002 

[16:21:36.143] Render Requested: sg_shield_006 

[16:21:36.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:36.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:36.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:36.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:36.204] Render Requested: military_fork_pike_t3 

[16:21:36.217] Render Requested: old_kite_shield 

[16:21:36.276] Render Requested: leather_bound_kite_shield 

[16:21:36.305] Render Requested: sg_spear_whole_001 

[16:21:36.324] Render Requested: sg_spear_whole_004 

[16:21:36.334] Render Requested: battered_horsemans_kite_shield 

[16:21:36.441] Render Requested: fine_pike_t4 

[16:21:36.451] Render Requested: worn_kite_shield 

[16:21:37.022] Render Requested: thamaskene_pike_t4 

[16:21:38.740] Render Requested: fine_pike_t4 

[16:21:39.841] Render Requested: thamaskene_pike_t4 

[16:21:40.442] Render Requested: fine_pike_t4 

[16:21:40.494] Render Requested: sg_spear_whole_004 

[16:21:41.696] Render Requested: sg_spear_whole_001 

[16:21:42.627] Render Requested: military_fork_pike_t3 

[16:21:44.762] Render Requested: fine_pike_t4 

[16:21:44.827] Render Requested: thamaskene_pike_t4 

[16:21:45.346] Render Requested: banner_big 

[16:21:45.346] Render Requested: stronger_reinforced_kite_shield 

[16:21:45.408] Render Requested: battered_kite_shield 

[16:21:45.428] Render Requested: sg_shield_006 

[16:21:45.465] Render Requested: old_horsemans_kite_shield 

[16:21:45.498] Render Requested: worn_horsemans_kite_shield 

[16:21:45.525] Render Requested: bound_horsemans_kite_shield 

[16:21:45.575] Render Requested: reinforced_horsemans_kite_shield 

[16:21:45.580] Render Requested: battered_horsemans_kite_shield 

[16:21:45.596] Render Requested: worn_kite_shield 

[16:21:45.659] Render Requested: sg_shield_001 

[16:21:45.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.695] Render Requested: battered_kite_shield 

[16:21:45.742] Render Requested: reinforced_flat_kite_shield 

[16:21:45.779] Render Requested: studded_bound_kite_shield 

[16:21:45.798] Render Requested: light_horsemans_kite_shield 

[16:21:45.813] Render Requested: sg_shield_008_a 

[16:21:45.825] Render Requested: sg_shield_008_b 

[16:21:45.865] Render Requested: reinforced_kite_shield 

[16:21:45.892] Render Requested: sg_shield_008_d 

[16:21:45.896] Render Requested: reinforced_flat_kite_shield 

[16:21:45.913] Render Requested: studded_bound_kite_shield 

[16:21:45.926] Render Requested: sg_shield_009 

[16:21:45.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.992] Render Requested: sg_shield_008_c 

[16:21:46.043] Render Requested: sg_shield_005 

[16:21:46.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.082] Render Requested: stronger_reinforced_kite_shield 

[16:21:46.098] Render Requested: sg_shield_008_a_big 

[16:21:46.113] Render Requested: sg_shield_008_b_big 

[16:21:46.126] Render Requested: sg_shield_009_big 

[16:21:46.163] Render Requested: heavy_horsemans_kite_shield 

[16:21:46.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.177] Render Requested: sg_shield_007_a 

[16:21:46.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.210] Render Requested: sg_shield_003 

[16:21:46.259] Render Requested: steppe_guardian_shield 

[16:21:46.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.264] Render Requested: sg_shield_008_a_big 

[16:21:46.279] Render Requested: sg_shield_008_b_big 

[16:21:46.326] Render Requested: fortified_kite_shield 

[16:21:46.348] Render Requested: sg_shield_009_big 

[16:21:46.380] Render Requested: sg_gong_004 

[16:21:46.393] Render Requested: sg_longbow_002 

[16:21:46.413] Render Requested: lz_longbow_bingzhou_01 

[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.447] Render Requested: lz_bow_yanzhou_01 

[16:21:46.463] Render Requested: lz_bow_qingzhou_01 

[16:21:46.476] Render Requested: lz_longbow_yangzhou_01 

[16:21:46.510] Render Requested: lz_bow_yongliang_01 

[16:21:46.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.551] Render Requested: lz_longbow_yangzhou_02 

[16:21:46.597] Render Requested: lz_longbow_bingzhou_01 

[16:21:46.597] Render Requested: noble_bow 

[16:21:46.609] Render Requested: lz_longbow_bingzhou_02 

[16:21:46.634] Render Requested: lz_bow_yanzhou_01 

[16:21:46.693] Render Requested: lz_bow_han_01 

[16:21:46.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.764] Render Requested: lz_bow_qingzhou_01 

[16:21:46.892] Render Requested: lz_bow_jjc_01 

[16:21:46.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.280] Render Requested: lz_longbow_yangzhou_01 

[16:21:47.334] Render Requested: lz_bow_yongliang_01 

[16:21:47.334] Render Requested: lz_bow_yanzhou_02 

[16:21:47.349] Render Requested: lz_bow_xuzhou_02 

[16:21:47.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.386] Render Requested: lz_bow_yongliang_02 

[16:21:47.402] Render Requested: sg_gong_005 

[16:21:47.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.410] Render Requested: lz_longbow_yangzhou_03 

[16:21:47.444] Render Requested: lz_bow_qingzhou_03 

[16:21:47.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.493] Render Requested: lz_bow_youzhou_02 

[16:21:47.497] Render Requested: lz_bow_yanzhou_02 

[16:21:47.515] Render Requested: lz_bow_xuzhou_02 

[16:21:47.560] Render Requested: lz_bow_xuzhou_03 

[16:21:47.583] Render Requested: lz_bow_yongliang_02 

[16:21:47.660] Render Requested: lz_bow_han_03 

[16:21:47.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.701] Render Requested: sg_gong_005 

[16:21:48.061] Render Requested: lz_longbow_yanzhou_01 

[16:21:48.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.136] Render Requested: lz_longbow_han_01 

[16:21:48.160] Render Requested: lz_bow_qingzhou_04 

[16:21:48.164] Render Requested: lz_bow_qingzhou_03 

[16:21:48.185] Render Requested: lz_bow_youzhou_02 

[16:21:48.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.227] Render Requested: sg_arrows_003 

[16:21:48.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.299] Render Requested: lz_bow_xuzhou_03 

[16:21:48.344] Render Requested: default_arrows 

[16:21:48.448] Render Requested: lz_bow_han_03 

[16:21:48.611] Render Requested: sg_arrows_001 

[16:21:48.635] Render Requested: lz_longbow_yanzhou_01 

[16:21:48.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.652] Render Requested: sg_arrows_002 

[16:21:48.688] Render Requested: sg_arrows_003 

[16:21:48.695] Render Requested: sg_arrows_004 

[16:21:48.728] Render Requested: sg_arrows_005 

[16:21:48.777] Render Requested: barbed_arrows 

[16:21:48.781] Render Requested: default_arrows 

[16:21:48.781] Render Requested: lz_arrow_youzhou_01 

[16:21:48.798] Render Requested: sg_arrows_001 

[16:21:48.844] Render Requested: lz_arrow_qingzhou_01 

[16:21:48.864] Render Requested: sg_arrows_002 

[16:21:48.944] Render Requested: lz_arrow_xuzhou_01 

[16:21:48.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:49.000] Render Requested: sg_arrows_003 

[16:21:49.533] Render Requested: sg_arrows_002 

[16:21:49.632] Render Requested: sg_arrows_003 

[16:21:49.932] Render Requested: lz_bow_qingzhou_04 

[16:21:49.932] Render Requested: noble_bow 

[16:21:50.750] Render Requested: sg_arrows_003 

[16:21:50.750] Render Requested: lz_arrow_youzhou_01 

[16:21:50.984] Render Requested: sg_arrows_001 

[16:21:51.067] Render Requested: sg_arrows_002 

[16:21:51.096] Render Requested: range_arrows 

[16:21:51.167] Render Requested: lz_arrow_qingzhou_02 

[16:21:51.180] Render Requested: lz_arrow_xuzhou_02 

[16:21:51.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:51.230] Render Requested: vlandic_arrows 

[16:21:51.280] Render Requested: lz_arrow_bingzhou_01 

[16:21:51.284] Render Requested: barbed_arrows 

[16:21:51.319] Render Requested: lz_arrow_qingzhou_01 

[16:21:51.364] Render Requested: bodkin_arrows_c 

[16:21:51.433] Render Requested: lz_arrow_xuzhou_01 

[16:21:51.563] Render Requested: bodkin_arrows_b 

[16:21:51.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:51.885] Render Requested: range_arrows 

[16:21:51.914] Render Requested: lz_arrow_han_01 

[16:21:51.934] Render Requested: lz_arrow_qingzhou_02 

[16:21:51.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:51.947] Render Requested: lz_xbow_han_05 

[16:21:51.981] Render Requested: lz_xbow_yizhou_01 

[16:21:52.031] Render Requested: lz_xbow_yanzhou_01 

[16:21:52.036] Render Requested: vlandic_arrows 

[16:21:52.051] Render Requested: lz_arrow_bingzhou_01 

[16:21:52.081] Render Requested: lz_xbow_jingzhou_01 

[16:21:52.184] Render Requested: bodkin_arrows_c 

[16:21:52.197] Render Requested: lz_xbow_yuzhou_01 

[16:21:52.419] Render Requested: bodkin_arrows_b 

[16:21:52.936] Render Requested: lz_arrow_han_01 

[16:21:53.732] Render Requested: lz_xbow_han_01 

[16:21:53.769] Render Requested: lz_xbow_han_05 

[16:21:53.782] Render Requested: lz_xbow_yizhou_02 

[16:21:53.819] Render Requested: bolt_a 

[16:21:53.832] Render Requested: sg_t1_shortaxe_001 

[16:21:53.834] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.834] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.834] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.834] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.865] Render Requested: sg_t2_shortaxe_001 

[16:21:53.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.915] Render Requested: western_javelin_1_t2 

[16:21:53.919] Render Requested: lz_xbow_yuzhou_01 

[16:21:53.965] Render Requested: beer 

[16:21:53.986] Render Requested: lz_xbow_han_01 

[16:21:54.035] Render Requested: lz_xbow_yizhou_02 

[16:21:54.082] Render Requested: flax 

[16:21:54.303] Render Requested: bolt_a 

[16:21:54.419] Render Requested: sg_t1_shortaxe_001 

[16:21:54.787] Render Requested: flax 

[16:21:54.851] Render Requested: beer 

[16:21:54.970] Render Requested: western_javelin_1_t2 

[16:21:55.050] Render Requested: hides 

[16:21:55.067] Render Requested: beer 

[16:21:55.117] Render Requested: flax 

[16:21:55.117] Render Requested: clay 

[16:21:55.150] Render Requested: cotton 

[16:21:55.216] Render Requested: tools 

[16:21:55.221] Render Requested: hides 

[16:21:55.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:55.267] Render Requested: clay 

[16:21:55.350] Render Requested: leather 

[16:21:56.200] InventoryLogic::Reset 

[16:21:56.200] Force VSync State is now DEACTIVATED 

[16:21:56.200] PopScreen 

[16:21:56.200] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:21:56.201] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:21:56.201] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:21:56.264] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:21:56.264] OnScreenListChanged 

[16:21:56.264] SandBox.View.Map.MapScreen::HandleActivate 

[16:21:56.264] SandBox.View.Map.MapScreen::HandleResume 

[16:21:56.311] [GAME MENU] town 

[16:21:56.312] Release Sound Event -1 

[16:21:56.312] Release Sound Event 71732 

[16:21:56.312] Release Sound Event 71732 

[16:21:56.312] Release Sound Event -1 

[16:21:56.751] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:21:56.751] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:21:56.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:21:56.804] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:21:56.804] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:21:56.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:21:57.797] Average value of 五谷 : 0.6790805 

[16:21:57.797] Average value of 鱼 : 3.143638 

[16:21:57.797] Average value of 肉 : 1.878028 

[16:21:57.797] Average value of 奶酥 : 1.50472 

[16:21:57.797] Average value of 葡萄 : 2.848806 

[16:21:57.797] Average value of 枣 : 2.260325 

[16:21:57.797] Average value of 青果 : 2.708229 

[16:21:57.797] Average value of 膏脂 : 2.124959 

[16:21:57.797] Average value of 菜油 : 3.685915 

[16:21:57.797] Average value of 苎麻 : 2.145495 

[16:21:57.797] Average value of 苧布 : 2.285599 

[16:21:57.797] Average value of 羊毛 : 2.519279 

[16:21:57.797] Average value of 布匹 : 1.3 

[16:21:57.797] Average value of 蚕丝 : 0.3902833 

[16:21:57.797] Average value of 绸缎 : 0.930839 

[16:21:57.798] Average value of 硬木 : 0.801307 

[16:21:57.798] Average value of 铁 : 1.190475 

[16:21:57.798] Average value of 盐巴 : 2.101179 

[16:21:57.798] Average value of 银矿石 : 2.390126 

[16:21:57.798] Average value of 兽皮 : 0.9903646 

[16:21:57.798] Average value of 陶土 : 1.493089 

[16:21:57.798] Average value of 浊酒 : 0.4925359 

[16:21:57.798] Average value of 西域葡萄酒 : 0.8956946 

[16:21:57.798] Average value of 工具 : 0.429545 

[16:21:57.798] Average value of 陶瓷 : 1.046903 

[16:21:57.798] Average value of 皮革 : 1.226427 

[16:21:57.798] Average value of 毛皮 : 1.957187 

[16:21:57.798] Average value of 金银器 : 2.189181 

[16:21:57.798] Average value of 箭 : 0.7999995 

[16:21:57.798] Average value of 羊 : 1.464004 

[16:21:57.798] Average value of 牛 : 1.858394 

[16:21:57.798] Average value of 豕 : 0.7210335 

[16:21:57.798] Average value of 驮畜 : 1.141184 

[16:21:57.798] Average value of 坐骑 : 1.449831 

[16:21:57.798] Average value of 战争坐骑 : 0.9009093 

[16:21:57.798] Average value of 贵族坐骑 : 0.9841905 

[16:21:57.798] Average value of 马匹装备 I : 0.7999995 

[16:21:57.798] Average value of 马匹装备 II : 0.8008296 

[16:21:57.798] Average value of 马匹装备 III : 0.8236279 

[16:21:57.798] Average value of 马匹装备 IV : 1.043575 

[16:21:57.798] Average value of 马匹装备 V : 1.017741 

[16:21:57.798] Average value of 近战武器 I : 0.7999995 

[16:21:57.798] Average value of 近战武器 II : 0.7999995 

[16:21:57.798] Average value of 近战武器 III : 0.7999995 

[16:21:57.798] Average value of 近战武器 IV : 0.7999995 

[16:21:57.798] Average value of 近战武器 V : 0.8161286 

[16:21:57.798] Average value of 远程武器 I : 0.7999995 

[16:21:57.798] Average value of 远程武器 II : 0.7999995 

[16:21:57.798] Average value of 远程武器 III : 0.7999995 

[16:21:57.798] Average value of 远程武器 IV : 0.7999995 

[16:21:57.799] Average value of 远程武器 V : 0.8322576 

[16:21:57.799] Average value of 盾牌 I : 0.8004358 

[16:21:57.799] Average value of 盾牌 II : 0.7999995 

[16:21:57.799] Average value of 盾牌 III : 0.7999995 

[16:21:57.799] Average value of 盾牌 IV : 0.8161286 

[16:21:57.799] Average value of 盾牌 V : 0.8967738 

[16:21:57.799] Average value of 服装 : 0.7999995 

[16:21:57.799] Average value of 轻甲 : 0.7999995 

[16:21:57.799] Average value of 中甲 : 0.7999995 

[16:21:57.799] Average value of 重甲 : 0.7999995 

[16:21:57.799] Average value of 终极护甲 : 0.8161286 

[16:21:57.799] Average value of 旗帜 : 1.3 

[16:21:57.799] Average value of 未分配 : 1.3 

[16:21:57.799] Force VSync State is now ACTIVE 

[16:21:57.799] PushScreen 

[16:21:57.799] SandBox.View.Map.MapScreen::HandlePause 

[16:21:57.799] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:21:57.799] Release Sound Event 71735 

[16:21:57.799] Release Sound Event 71734 

[16:21:57.799] OnScreenListChanged 

[16:21:57.799] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:21:58.943] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:21:58.943] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:21:59.242] Render Requested: sg_ar_c06_s4001_head 

[16:21:59.242] Render Requested: sg_ar_c06_s6001_shoulder 

[16:21:59.242] Render Requested: sg_ar_c06_s6002_body 

[16:21:59.242] Render Requested: sg_ar_c06_g004_arm 

[16:21:59.242] Render Requested: sg_ar_c06_s4001_leg 

[16:21:59.242] Render Requested: t3_khuzait_horse 

[16:21:59.242] Render Requested: northern_light_harness 

[16:21:59.242] Render Requested: lz_spear_youzhou_04 

[16:21:59.242] Render Requested: stronger_reinforced_kite_shield 

[16:21:59.242] Render Requested: noble_bow 

[16:21:59.242] Render Requested: lz_arrow_youzhou_01 

[16:21:59.242] Render Requested: mule 

[16:21:59.242] Render Requested: old_horse 

[16:21:59.242] Render Requested: saddle_horse 

[16:21:59.242] Render Requested: pack_camel 

[16:21:59.242] Render Requested: aserai_horse 

[16:21:59.242] Render Requested: vlandia_horse 

[16:21:59.242] Render Requested: war_camel 

[16:21:59.242] Render Requested: t2_vlandia_horse 

[16:21:59.242] Render Requested: t3_vlandia_horse 

[16:21:59.242] Render Requested: t3_aserai_horse 

[16:21:59.242] Render Requested: sg_sword_1h_001 

[16:21:59.242] Render Requested: sg_t1_ht_sword_001 

[16:21:59.242] Render Requested: sg_t1_ht_sword_002 

[16:21:59.243] Render Requested: falchion_sword_t2 

[16:21:59.243] Render Requested: bastard_sword_t2 

[16:21:59.243] Render Requested: sg_sword_1h_012 

[16:21:59.243] Render Requested: sg_ar_c01_s4003_leg 

[16:21:59.243] Render Requested: sg_ar_c11_com01_arm 

[16:21:59.243] Render Requested: sg_ar_c01_s4003_arm 

[16:21:59.243] Render Requested: sg_ar_c01_s4003_body 

[16:21:59.243] Render Requested: sg_ar_c01_s4003_shoulder 

[16:21:59.243] Render Requested: sg_ar_c01_s4003_head 

[16:21:59.243] Render Requested: ironIngot2 

[16:21:59.243] Render Requested: charcoal 

[16:21:59.243] Render Requested: iron 

[16:21:59.243] Render Requested: grain 

[16:21:59.243] Render Requested: olives 

[16:21:59.243] Render Requested: lz_arrow_yongliang_01 

[16:21:59.243] Render Requested: lz_arrow_youzhou_02 

[16:21:59.243] Render Requested: lz_bow_yongliang_03 

[16:21:59.243] Render Requested: lz_bow_youzhou_04 

[16:21:59.243] Render Requested: lz_bow_youzhou_05 

[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.005] Render Requested: sg_ar_c01_s4003_leg 

[16:22:01.005] Render Requested: sg_ar_c06_s4001_leg 

[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.888] Render Requested: sg_sword_1h_004 

[16:22:01.889] Render Requested: short_sword_t3 

[16:22:01.889] Render Requested: sg_t2_ht_sword_002 

[16:22:01.889] Render Requested: sg_sword_1h_007 

[16:22:01.889] Render Requested: sg_axe_whole_003_1h 

[16:22:01.889] Render Requested: sg_axe_whole_002_b_1h 

[16:22:01.889] Render Requested: sg_axe_whole_002_a_1h 

[16:22:01.889] Render Requested: peasant_hatchet_1_t1 

[16:22:01.889] Render Requested: sg_axe_1h_001 

[16:22:01.889] Render Requested: sg_t1_axe_001 

[16:22:01.889] Render Requested: lz_danshou_yongliang_02 

[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.792] Render Requested: lz_danshou_yongliang_02 

[16:22:02.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:04.557] TransferItem Name: 10雍凉军黄铜套筒四孔卜字单手短戟 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:22:04.571] Render Requested: lz_danshou_yongliang_02 

[16:22:05.375] Render Requested: banner_big 

[16:22:05.375] Render Requested: sg_shield_006 

[16:22:05.375] Render Requested: old_kite_shield 

[16:22:05.375] Render Requested: leather_bound_kite_shield 

[16:22:05.375] Render Requested: battered_horsemans_kite_shield 

[16:22:05.375] Render Requested: worn_kite_shield 

[16:22:05.375] Render Requested: battered_kite_shield 

[16:22:05.375] Render Requested: old_horsemans_kite_shield 

[16:22:05.375] Render Requested: worn_horsemans_kite_shield 

[16:22:05.375] Render Requested: bound_horsemans_kite_shield 

[16:22:05.375] Render Requested: reinforced_horsemans_kite_shield 

[16:22:05.375] Render Requested: sg_shield_001 

[16:22:05.375] Render Requested: reinforced_flat_kite_shield 

[16:22:05.375] Render Requested: studded_bound_kite_shield 

[16:22:05.375] Render Requested: light_horsemans_kite_shield 

[16:22:05.375] Render Requested: sg_shield_008_a 

[16:22:07.296] Render Requested: lz_arrow_youzhou_01 

[16:22:07.296] Render Requested: lz_arrow_youzhou_02 

[16:22:07.319] Render Requested: lz_bow_yongliang_03 

[16:22:07.319] Render Requested: noble_bow 

[16:22:08.299] Render Requested: lz_arrow_youzhou_02 

[16:22:08.299] Render Requested: lz_arrow_youzhou_01 

[16:22:08.680] Render Requested: lz_arrow_yongliang_01 

[16:22:10.384] Render Requested: lz_arrow_youzhou_02 

[16:22:10.455] Render Requested: lz_bow_yongliang_03 

[16:22:10.455] Render Requested: noble_bow 

[16:22:10.767] Render Requested: lz_arrow_youzhou_02 

[16:22:10.767] Render Requested: lz_arrow_youzhou_01 

[16:22:11.566] Render Requested: lz_arrow_yongliang_01 

[16:22:11.667] Render Requested: lz_arrow_youzhou_02 

[16:22:11.953] Render Requested: lz_arrow_yongliang_01 

[16:22:13.736] Render Requested: lz_arrow_youzhou_02 

[16:22:13.918] Render Requested: noble_bow 

[16:22:13.918] Render Requested: lz_bow_yongliang_03 

[16:22:15.705] Render Requested: lz_arrow_youzhou_02 

[16:22:15.705] Render Requested: lz_arrow_youzhou_01 

[16:22:17.001] Render Requested: sg_ar_c01_s015_head_b 

[16:22:17.001] Render Requested: sg_S_SOL00001_Tk 

[16:22:17.002] Render Requested: sg_npc_barber_head 

[16:22:17.002] Render Requested: sg_ar_c01_s001_head_a 

[16:22:17.002] Render Requested: merchants_hat 

[16:22:17.002] Render Requested: sg_ar_c01_s010_head_b 

[16:22:17.002] Render Requested: sg_npc_gladiator_head 

[16:22:17.002] Render Requested: sg_npc_peddler_head 

[16:22:17.002] Render Requested: sg_npc_booksellers_head 

[16:22:17.002] Render Requested: sg_npc_bartender_head 

[16:22:17.002] Render Requested: sg_npc_clerk_head 

[16:22:17.002] Render Requested: sg_ar_c01_g015_head_old_a 

[16:22:17.002] Render Requested: sg_ar_c01_g015_hair_old 

[16:22:17.002] Render Requested: sg_ar_c01_g011_hair 

[16:22:17.002] Render Requested: sg_ar_c01_g005_hair 

[16:22:17.002] Render Requested: sg_ar_c01_g016_head 

[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:20.824] Render Requested: sg_ar_c06_s6002_body 

[16:22:20.824] Render Requested: sg_ar_c01_s4003_body 

[16:22:21.177] Render Requested: sg_ar_c01_s4003_shoulder 

[16:22:21.177] Render Requested: sg_ar_c06_s6001_shoulder 

[16:22:22.707] Render Requested: sg_ar_c01_s4003_shoulder 

[16:22:23.257] TransferItem Name: 三国-棕绒皮护肩 | From: PlayerInventory To: Equipment | Amount: 1 

[16:22:23.257] TransferItem Name: 三国-幽州粗制加铜钉皮札披膊覆绒饰铁札 | From: Equipment To: PlayerInventory | Amount: 1 

[16:22:23.267] Render Requested: sg_ar_c01_s4003_shoulder 

[16:22:23.268] Render Requested: sg_ar_c06_s6001_shoulder 

[16:22:23.309] Render Requested: sg_ar_c01_s4003_shoulder 

[16:22:23.810] Render Requested: sg_ar_c06_s4001_head 

[16:22:23.810] Render Requested: sg_ar_c01_s4003_head 

[16:22:24.145] Render Requested: sg_ar_c06_s6001_shoulder 

[16:22:24.145] Render Requested: sg_ar_c01_s4003_shoulder 

[16:22:24.778] Render Requested: sg_ar_c06_s4001_head 

[16:22:24.778] Render Requested: sg_ar_c01_s4003_head 

[16:22:26.447] Render Requested: sg_ar_c01_s4003_body 

[16:22:26.447] Render Requested: sg_ar_c06_s6002_body 

[16:22:27.131] Render Requested: sg_ar_c01_s4003_arm 

[16:22:27.131] Render Requested: sg_ar_c06_g004_arm 

[16:22:28.183] Render Requested: sg_ar_c11_com01_arm 

[16:22:29.017] Render Requested: sg_ar_c01_s4003_arm 

[16:22:29.565] Render Requested: sg_ar_c11_com01_arm 

[16:22:29.683] Render Requested: sg_ar_c01_s4003_leg 

[16:22:29.683] Render Requested: sg_ar_c06_s4001_leg 

[16:22:31.096] TransferItem Name: 三国-白色裹腿配布鞋2 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:22:31.105] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:22:31.115] TransferItem Name: 三国-西凉皮札护臂2 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:22:31.118] TransferItem Name: 三国-西凉革带短袖戎服皮札护胸 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:22:31.118] TransferItem Name: 三国-西凉羽饰毡帽皮武弁2 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:22:31.121] TransferItem Name: 三国-幽州粗制加铜钉皮札披膊覆绒饰铁札 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:22:31.131] Render Requested: sg_ar_c01_s4003_leg 

[16:22:31.131] Render Requested: sg_ar_c11_com01_arm 

[16:22:31.131] Render Requested: sg_ar_c01_s4003_arm 

[16:22:31.131] Render Requested: sg_ar_c01_s4003_head 

[16:22:31.131] Render Requested: sg_ar_c06_s6001_shoulder 

[16:22:32.514] Render Requested: bandit_saddle_steppe 

[16:22:32.514] Render Requested: light_harness 

[16:22:32.514] Render Requested: sg_hh_c07_001_t1 

[16:22:32.515] Render Requested: northern_light_harness 

[16:22:32.515] Render Requested: sg_hh_c01_001_a 

[16:22:32.515] Render Requested: sumpter_horse 

[16:22:32.515] Render Requested: sturgia_horse 

[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.749] Render Requested: t3_khuzait_horse 

[16:22:32.750] Render Requested: sumpter_horse 

[16:22:34.316] Render Requested: beer 

[16:22:34.316] Render Requested: flax 

[16:22:34.316] Render Requested: hides 

[16:22:34.316] Render Requested: clay 

[16:22:34.316] Render Requested: cotton 

[16:22:34.316] Render Requested: tools 

[16:22:34.316] Render Requested: leather 

[16:22:34.316] Render Requested: velvet 

[16:22:34.316] Render Requested: pottery 

[16:22:34.316] Render Requested: gm_box_1 

[16:22:34.316] Render Requested: hog 

[16:22:34.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:35.602] Render Requested: sg_ar_c06_s4001_leg 

[16:22:36.253] Render Requested: t3_khuzait_horse 

[16:22:39.121] Render Requested: hog 

[16:22:40.654] Force VSync State is now DEACTIVATED 

[16:22:40.654] PopScreen 

[16:22:40.654] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:22:40.654] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:22:40.654] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:22:40.725] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:22:40.725] OnScreenListChanged 

[16:22:40.725] SandBox.View.Map.MapScreen::HandleActivate 

[16:22:40.725] SandBox.View.Map.MapScreen::HandleResume 

[16:22:40.745] [GAME MENU] town 

[16:22:40.746] Release Sound Event -1 

[16:22:40.746] Release Sound Event -1 

[16:22:40.746] Release Sound Event -1 

[16:22:40.746] Release Sound Event -1 

[16:22:41.184] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:22:41.184] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:22:41.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:22:41.210] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:22:41.210] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:22:41.211] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:22:48.711] Before Daily Tick: 初平二年 春
三月 下旬 

[16:22:54.256] [GAME MENU] town_wait_menus 

[16:22:54.256] Release Sound Event 71737 

[16:22:54.256] Release Sound Event 71736 

[16:22:54.256] Release Sound Event -1 

[16:22:54.269] [GAME MENU] player_in_camp_main 

[16:22:54.271] Release Sound Event 71738 

[16:22:54.271] Release Sound Event 71736 

[16:22:55.449] [GAME MENU] camp_junsima 

[16:22:55.449] Release Sound Event -1 

[16:22:55.449] Release Sound Event 71736 

[16:22:56.139] [GAME MENU] player_in_camp_main 

[16:22:56.139] Release Sound Event -1 

[16:22:56.139] Release Sound Event 71736 

[16:22:56.511] [GAME MENU] camp_junxuguan 

[16:22:56.512] Release Sound Event -1 

[16:22:56.512] Release Sound Event 71736 

[16:22:56.688] 董卓在新丰附近组建了一支军团。 

[16:22:56.701] [GAME MENU] camp_junxuguan 

[16:22:56.701] Release Sound Event -1 

[16:22:56.701] Release Sound Event 71736 

[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.722] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:22:56.723] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:22:56.723] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:22:56.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.755] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:22:56.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:22:56.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:22:57.186] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:22:57.186] Release Sound Event -1 

[16:22:57.186] Release Sound Event 71736 

[16:23:04.656] Force VSync State is now ACTIVE 

[16:23:04.656] PushScreen 

[16:23:04.656] SandBox.View.Map.MapScreen::HandlePause 

[16:23:04.656] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:23:04.656] Release Sound Event -1 

[16:23:04.656] Release Sound Event 71736 

[16:23:04.656] OnScreenListChanged 

[16:23:04.656] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[16:23:04.656] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[16:23:04.656] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[16:23:07.028] Force VSync State is now DEACTIVATED 

[16:23:07.028] PopScreen 

[16:23:07.028] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[16:23:07.028] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[16:23:07.028] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[16:23:07.028] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[16:23:07.028] OnScreenListChanged 

[16:23:07.028] SandBox.View.Map.MapScreen::HandleActivate 

[16:23:07.028] SandBox.View.Map.MapScreen::HandleResume 

[16:23:07.049] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:23:07.049] Release Sound Event -1 

[16:23:07.049] Release Sound Event 71736 

[16:23:07.399] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:23:07.399] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:07.400] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:07.411] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:23:07.411] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:07.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:07.460] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:23:07.460] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:07.461] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:07.480] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:23:07.481] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:07.481] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:07.661] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:23:07.661] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:15.550] Before Daily Tick: 初平二年 春
四月 上旬 

[16:23:25.597] 你与董卓派系的关系+4,现为17。 

[16:23:28.314] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:23:28.315] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:28.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:23:31.075] creating hero from template with id: spc_yanzhou_headman_1 

[16:23:32.263] 協助修理武備完成!營中原本的一件【10雍凉军黄铜套筒四孔卜字单手短戟】被重鑄為【优良的10雍凉军黄铜套筒四孔卜字单手短戟】。 

[16:23:32.305] creating hero from template with id: spc_notable_yanzhou_22 

[16:23:35.537] Before Daily Tick: 初平二年 春
四月 上旬 

[16:23:46.445] 協助修理武備完成!營中原本的一件【汉戍卒粗制皮弁】被重鑄為【定制的汉戍卒粗制皮弁】。 

[16:23:49.781] 你与董卓派系的关系+2,现为19。 

[16:23:55.532] Before Daily Tick: 初平二年 春
四月 上旬 

[16:24:12.347] Force VSync State is now ACTIVE 

[16:24:12.348] PushScreen 

[16:24:12.348] SandBox.View.Map.MapScreen::HandlePause 

[16:24:12.348] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:24:12.348] Release Sound Event -1 

[16:24:12.348] Release Sound Event 71736 

[16:24:12.348] OnScreenListChanged 

[16:24:12.348] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize 

[16:24:12.348] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate 

[16:24:12.348] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume 

[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:33.187] Force VSync State is now DEACTIVATED 

[16:24:33.187] PopScreen 

[16:24:33.187] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause 

[16:24:33.187] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate 

[16:24:33.187] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize 

[16:24:33.187] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen 

[16:24:33.187] OnScreenListChanged 

[16:24:33.187] SandBox.View.Map.MapScreen::HandleActivate 

[16:24:33.187] SandBox.View.Map.MapScreen::HandleResume 

[16:24:33.211] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:24:33.211] Release Sound Event -1 

[16:24:33.211] Release Sound Event 71736 

[16:24:33.634] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:33.634] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.635] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.635] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.635] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.690] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:33.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.695] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:33.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.764] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:33.764] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.764] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.792] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:33.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.822] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.823] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.856] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:33.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.884] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:33.884] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.885] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:33.897] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:33.897] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:34.019] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:34.019] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:34.140] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:34.261] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:34.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:24:34.377] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:24:36.672] Before Daily Tick: 初平二年 春
四月 中旬 

[16:24:36.680] creating hero from template with id: spc_wanderer_yongliang_1 

[16:24:36.732] creating hero from template with id: lord_zoushi 

[16:24:58.445] 你与董卓派系的关系+2,现为21。 

[16:25:04.282] 協助修理武備完成!營中原本的一件【三国-西凉皮束臂】被重鑄為【定制的三国-西凉皮束臂】。 

[16:25:08.427] Before Daily Tick: 初平二年 春
四月 中旬 

[16:25:10.686] creating hero from template with id: lord_qiaoying 

[16:25:14.088] [GAME MENU] camp_junxuguan 

[16:25:14.088] Release Sound Event -1 

[16:25:14.088] Release Sound Event 71736 

[16:25:16.773] [GAME MENU] player_in_camp_main 

[16:25:16.775] Release Sound Event -1 

[16:25:16.775] Release Sound Event 71736 

[16:25:17.324] [GAME MENU] camp_junsima 

[16:25:17.324] Release Sound Event -1 

[16:25:17.324] Release Sound Event 71736 

[16:25:18.207] --------------- Conversation Start ---------------  

[16:25:18.207] Conversation character name: 军司马
id: yongliang_sol_7001
culture:雍凉
persona:PersonaSoftspoken 

[16:25:18.207] AI -> (op_junsima_camp_hello) -  

[16:25:20.704] P  -> (op_player_ask_for_vacation) -  

[16:25:20.704] AI -> (op_junsima_camp_vacation_check_0) -  

[16:25:21.143] ExecuteContinue 

[16:25:21.143] AI -> (op_junsima_camp_vacation_check_1) -  

[16:25:21.558] ExecuteContinue 

[16:25:21.558] AI -> (op_junsima_camp_vacation_check_2) -  

[16:25:22.157] P  -> (op_player_confirm_vacation) -  

[16:25:22.157] AI -> (op_junsima_camp_vacation_confirm_1) -  

[16:25:22.388] ExecuteContinue 

[16:25:22.388] AI -> (op_junsima_camp_vacation_confirm_2) -  

[16:25:23.070] P  -> (op_player_thank_for_vacation) -  

[16:25:23.072] --------------- Conversation End ---------------  

[16:25:23.073] Release Sound Event -1 

[16:25:23.073] Release Sound Event 71736 

[16:25:23.077] Scene_view::clear_all(scn_conversation_tableau)
[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.782] [GAME MENU] encounter_meeting 

[16:25:33.791] --------------- Conversation Start ---------------  

[16:25:33.791] Conversation character name: 董白
id: lord_dongbai
culture:雍凉
persona:PersonaSoftspoken 

[16:25:33.791] AI -> (start_default) -  

[16:25:33.791] [VOICEOVER]VoiceObject search for: ! 

[16:25:33.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_012 

[16:25:33.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_012 

[16:25:33.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_012 

[16:25:33.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_012 

[16:25:33.791] accentClass:  

[16:25:33.798] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_012 

[16:25:35.243] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_ironic_012.ogg 

[16:25:35.243] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_ironic_012.xml.
[16:25:35.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:35.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:36.250] ExecuteContinue 

[16:25:36.250] AI -> (hero_ask_4) -  

[16:25:38.686] P  -> (hero_romance_task_pt2) -  

[16:25:38.709] AI -> (hero_courtship_persuasion_2_start) -  

[16:25:39.772] ExecuteContinue 

[16:25:39.772] AI -> (hero_courtship_persuasion_2_attempt) -  

[16:25:39.772] [VOICEOVER]VoiceObject search for: ! 

[16:25:43.278] P  -> (hero_courtship_argument_2) -  

[16:25:43.278] [VOICEOVER]VoiceObject search for: ! 

[16:25:43.279] AI -> (lord_ask_recruit_argument_reaction_2) -  

[16:25:43.280] [VOICEOVER]VoiceObject search for: ! 

[16:25:46.778] ExecuteContinue 

[16:25:46.778] AI -> (hero_courtship_persuasion_2_fail) -  

[16:25:46.779] [VOICEOVER]VoiceObject search for: ! 

[16:25:47.578] ExecuteContinue 

[16:25:47.578] AI -> (hero_pretalk_2) -  

[16:25:49.836] P  -> (op_player_ask_impart_speciality) -  

[16:25:49.836] AI -> (op_general_impart_speciality_ask_rejected_by_general_1st) -  

[16:25:50.443] P  -> (op_player_ack_rejection) -  

[16:25:50.443] AI -> (hero_ask_4) -  

[16:25:51.107] P  -> (main_option_discussions_3) -  

[16:25:51.107] AI -> (lord_politics_request) -  

[16:25:51.107] [VOICEOVER]VoiceObject search for: ! 

[16:25:51.107] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[16:25:51.107] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 

[16:25:51.107] accentClass:  

[16:25:51.110] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 

[16:25:51.110] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.ogg 

[16:25:52.994] P  -> (lord_special_request_flirt) -  

[16:25:52.995] [VOICEOVER]VoiceObject search for: ! 

[16:25:52.995] AI -> (lord_start_courtship_response_decline) -  

[16:25:52.995] [VOICEOVER]VoiceObject search for: ! 

[16:25:55.155] ExecuteContinue 

[16:25:55.155] AI -> (hero_pretalk_2) -  

[16:25:56.214] P  -> (player_is_leaving_neutral_or_friendly) -  

[16:25:56.215] AI -> (hero_leave) -  

[16:25:56.670] ExecuteContinue 

[16:25:56.670] --------------- Conversation End ---------------  

[16:25:56.675] Scene_view::clear_all(scn_conversation_tableau)
[16:25:56.676] [GAME MENU] encounter_meeting 

[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:09.666] Before Daily Tick: 初平二年 春
四月 中旬 

[16:26:25.827] [GAME MENU] encounter_meeting 

[16:26:25.827] [GAME MENU] army_encounter 

[16:26:27.420] [GAME MENU] game_menu_army_talk_to_other_members 

[16:26:29.710] --------------- Conversation Start ---------------  

[16:26:29.710] Conversation character name: 李师师
id: lord_lishishi
culture:雍凉
persona:PersonaSoftspoken 

[16:26:29.710] AI -> (start_default) -  

[16:26:29.710] [VOICEOVER]VoiceObject search for: ! 

[16:26:29.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_012 

[16:26:29.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_012 

[16:26:29.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_012 

[16:26:29.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_012 

[16:26:29.710] accentClass:  

[16:26:29.717] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_012 

[16:26:30.219] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_ironic_012.ogg 

[16:26:30.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:30.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:31.907] ExecuteContinue 

[16:26:31.907] AI -> (hero_ask_4) -  

[16:26:34.422] P  -> (hero_romance_task_blocked) -  

[16:26:34.422] AI -> (hero_courtship_persuasion_fail) -  

[16:26:34.423] [VOICEOVER]VoiceObject search for: ! 

[16:26:35.722] ExecuteContinue 

[16:26:35.722] AI -> (hero_pretalk_2) -  

[16:26:37.578] P  -> (hero_romance_task_blocked) -  

[16:26:37.579] AI -> (hero_courtship_persuasion_fail) -  

[16:26:37.579] [VOICEOVER]VoiceObject search for: ! 

[16:26:38.179] ExecuteContinue 

[16:26:38.179] AI -> (hero_pretalk_2) -  

[16:26:38.682] P  -> (player_is_leaving_neutral_or_friendly) -  

[16:26:38.682] AI -> (hero_leave) -  

[16:26:39.308] ExecuteContinue 

[16:26:39.308] --------------- Conversation End ---------------  

[16:26:39.313] Scene_view::clear_all(scn_conversation_tableau)
[16:26:39.313] [GAME MENU] game_menu_army_talk_to_other_members 

[16:26:45.358] [GAME MENU] army_encounter 

[16:26:46.461] --------------- Conversation Start ---------------  

[16:26:46.461] Conversation character name: 董卓
id: lord_dongzhuo
culture:雍凉
persona:PersonaSoftspoken 

[16:26:46.461] AI -> (start_default) -  

[16:26:46.461] [VOICEOVER]VoiceObject search for: ! 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[16:26:46.461] accentClass:  

[16:26:46.527] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[16:26:47.019] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_earnest_gMyAYyEX.ogg 

[16:26:47.019] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_earnest_gMyAYyEX.xml.
[16:26:47.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:47.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:48.837] ExecuteContinue 

[16:26:48.837] AI -> (lord_ask_2) -  

[16:26:48.837] [VOICEOVER]VoiceObject search for: ! 

[16:26:50.510] P  -> (op_player_ask_impart_speciality) -  

[16:26:50.511] AI -> (op_general_impart_speciality_ask_rejected_by_general_1st) -  

[16:26:51.179] P  -> (op_player_ack_rejection) -  

[16:26:51.179] AI -> (hero_ask_4) -  

[16:26:53.259] P  -> (op_player_report_to_general) -  

[16:26:53.260] AI -> (op_general_listen_to_player_start) -  

[16:26:55.339] P  -> (op_player_ask_for_merge_party) -  

[16:26:55.339] AI -> (op_general_consider_merge_party) -  

[16:26:56.451] P  -> (op_player_confirm_merge_party) -  

[16:26:56.452] AI -> (hero_leave) -  

[16:26:56.926] ExecuteContinue 

[16:26:56.926] --------------- Conversation End ---------------  

[16:26:56.932] Scene_view::clear_all(scn_conversation_tableau)
[16:26:56.932] [GAME MENU] army_encounter 

[16:26:56.942] [GAME MENU] player_in_camp_main 

[16:27:00.051] [GAME MENU] camp_junxuguan 

[16:27:00.634] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:27:02.108] Force VSync State is now ACTIVE 

[16:27:02.108] PushScreen 

[16:27:02.108] SandBox.View.Map.MapScreen::HandlePause 

[16:27:02.108] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:27:02.108] OnScreenListChanged 

[16:27:02.108] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[16:27:02.108] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[16:27:02.108] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[16:27:03.592] Force VSync State is now DEACTIVATED 

[16:27:03.592] PopScreen 

[16:27:03.592] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[16:27:03.592] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[16:27:03.592] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[16:27:03.592] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[16:27:03.592] OnScreenListChanged 

[16:27:03.592] SandBox.View.Map.MapScreen::HandleActivate 

[16:27:03.592] SandBox.View.Map.MapScreen::HandleResume 

[16:27:03.620] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:27:04.093] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:04.093] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:04.100] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:04.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:04.101] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:08.270] Before Daily Tick: 初平二年 春
四月 下旬 

[16:27:09.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:09.542] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:09.542] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:09.542] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:10.432] 協助修理武備完成!營中原本的一件【裂开的10雍凉士卒矛】被重鑄為【弯曲的10雍凉士卒矛】。 

[16:27:20.444] 你与董卓派系的关系+2,现为23。 

[16:27:24.788] Force VSync State is now ACTIVE 

[16:27:24.788] PushScreen 

[16:27:24.788] SandBox.View.Map.MapScreen::HandlePause 

[16:27:24.788] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:27:24.788] OnScreenListChanged 

[16:27:24.788] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[16:27:24.788] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[16:27:24.788] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[16:27:26.945] Force VSync State is now DEACTIVATED 

[16:27:26.945] PopScreen 

[16:27:26.945] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[16:27:26.945] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[16:27:26.945] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[16:27:26.945] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[16:27:26.945] OnScreenListChanged 

[16:27:26.945] SandBox.View.Map.MapScreen::HandleActivate 

[16:27:26.945] SandBox.View.Map.MapScreen::HandleResume 

[16:27:26.969] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[16:27:27.684] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.684] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.685] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:27.685] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.685] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.696] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:27.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.713] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:27.713] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.714] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.715] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.716] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.774] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:27.774] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.852] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:27.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.871] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:27.871] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.871] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.888] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:27.918] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:28.014] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:28.014] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:28.045] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:28.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:28.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:28.154] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:28.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:28.275] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:27:28.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:27:28.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:27:28.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:27:30.883] Before Daily Tick: 初平二年 夏
五月 上旬 

[16:27:31.580] 協助修理武備完成!營中原本的一件【裂开的10雍凉士卒长矛】被重鑄為【弯曲的10雍凉士卒长矛】。 

[16:27:32.715] creating hero from template with id: spc_notable_yizhou_12 

[16:27:42.436] 協助修理武備完成!營中原本的一件【10雍凉军黄铜套筒四孔卜字单手短戟】被重鑄為【优良的10雍凉军黄铜套筒四孔卜字单手短戟】。 

[16:27:48.646] creating hero from template with id: spc_notable_jizhou_22 

[16:27:50.881] Before Daily Tick: 初平二年 夏
五月 上旬 

[16:27:56.624] 協助修理武備完成!營中原本的一件【弯曲的10雍凉士卒长矛】被重鑄為【平衡的10雍凉士卒长矛】。 

[16:27:56.624] 你与董卓派系的关系+2,现为25。 

[16:28:09.973] 協助修理武備完成!營中原本的一件【10雍凉军黄铜套筒四孔卜字单手短戟】被重鑄為【优良的10雍凉军黄铜套筒四孔卜字单手短戟】。 

[16:28:10.876] Before Daily Tick: 初平二年 夏
五月 上旬 

[16:28:13.148] creating hero from template with id: lord_sunquan 

[16:28:13.169] creating hero from template with id: lord_zhouyu 

[16:28:16.103] [GAME MENU] player_in_camp_join_encounter 

[16:28:16.104] [GAME MENU] player_in_camp 

[16:28:17.159] Opening new mission Battle .
 

[16:28:17.163] IMono_MBMission::create_mission : 0.003239
[16:28:17.369] Force VSync State is now DEACTIVATED 

[16:28:17.369] PushScreen 

[16:28:17.369] SandBox.View.Map.MapScreen::HandlePause 

[16:28:17.369] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:28:17.370] Release Sound Event 71898 

[16:28:17.370] OnScreenListChanged 

[16:28:17.370] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[16:28:17.370] -------MissionScreen-OnInitialize 

[16:28:17.370] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[16:28:17.370] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[16:28:17.914] Scene_view::clear_all(Main_map)
[16:28:18.133] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_O/scene.xscene.
[16:28:18.133] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_O/atmosphere.xml.
[16:28:18.421] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[16:28:18.422] 19 entities are registered as oro.
[16:28:18.462] NAV_MESH: load finished, first load for scene: 1
[16:28:19.659] rglShader_manager::read_compressed_shader_cache_package : 0.000277
[16:28:19.668] Placed tree count, 1342, shrub__mix
[16:28:19.670] Placed flora count, 2163, flora_snow_b
[16:28:19.671] Placed tree count, 5685, shrub__mix
[16:28:19.679] Placed tree count, 16511, tree_high__mix_pine
[16:28:19.684] Placed flora count, 13616, flora_grass_a_non_shadow
[16:28:19.686] Placed flora count, 5487, flora_snow_g
[16:28:19.690] Placed flora count, 13685, flora_grass_b_non_shadow
[16:28:19.698] Placed flora count, 14814, flora_snow_c
[16:28:19.699] Placed flora count, 13035, flora_snow_i
[16:28:19.706] Placed flora count, 26888, flora_grass_a_non_shadow
[16:28:19.716] Placed flora count, 29445, flora_grass_a_non_shadow
[16:28:19.718] Placed flora count, 25256, flora_green__mix
[16:28:19.748] Placed flora count, 38293, flora_snow_l
[16:28:19.790] Placed flora count, 62, rock_new_green
[16:28:19.852] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[16:28:41.206] ----------Mission-AddTeam-Defender 

[16:28:41.207] ----------Mission-AddTeam-Attacker 

[16:28:41.207] ----------Mission-AddTeam-Defender 

[16:28:41.307] -------MissionScreen-OnActivate 

[16:28:41.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:41.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:41.334] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:41.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:41.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:41.336] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:41.362] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:41.362] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:41.362] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:41.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:41.429] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:41.429] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:41.508] Bake Terrain
[16:28:41.586] Bake Terrain
[16:28:41.636] Bake Terrain
[16:28:41.674] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:41.680] Bake Terrain
[16:28:42.171] HorseArcher added to selected formations. 

[16:28:42.171] SetOrderWithAgent FollowMe 黄祖on team 

[16:28:42.171] After set order called, number of selected formations: 1 

[16:28:42.171] General formation being processed. 

[16:28:42.171] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:28:42.171] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:28:42.171] After set order loop complete, number of selected formations: 1 

[16:28:42.171] Selected formations being cleared. 

[16:28:42.171] HorseArcher added to selected formations. 

[16:28:42.171] SetOrderWithAgent FollowMe 黄祖on team 

[16:28:42.171] After set order called, number of selected formations: 1 

[16:28:42.171] Bodyguard formation being processed. 

[16:28:42.171] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:28:42.172] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:28:42.172] After set order loop complete, number of selected formations: 1 

[16:28:42.172] Selected formations being cleared. 

[16:28:44.126] Selected formations being cleared. Select all formations: 

[16:28:44.126] Infantry added to selected formations. 

[16:28:44.126] Ranged added to selected formations. 

[16:28:44.126] Cavalry added to selected formations. 

[16:28:44.126] HorseArcher added to selected formations. 

[16:28:44.145] Selected formations being cleared. Select all formations: 

[16:28:44.145] Infantry added to selected formations. 

[16:28:44.145] Ranged added to selected formations. 

[16:28:44.145] Cavalry added to selected formations. 

[16:28:44.145] SetOrder AIControlOffon team 

[16:28:44.145] After set order called, number of selected formations: 3 

[16:28:44.145] Infantry formation being processed. 

[16:28:44.145] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.145] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.145] Ranged formation being processed. 

[16:28:44.145] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.145] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.145] HorseArcher formation being processed. 

[16:28:44.145] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.145] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.145] After set order loop complete, number of selected formations: 3 

[16:28:44.146] SetOrder Mounton team 

[16:28:44.146] After set order called, number of selected formations: 3 

[16:28:44.146] Infantry formation being processed. 

[16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.146] Ranged formation being processed. 

[16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.146] HorseArcher formation being processed. 

[16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.146] After set order loop complete, number of selected formations: 3 

[16:28:44.146] SetOrder FireAtWillon team 

[16:28:44.146] After set order called, number of selected formations: 3 

[16:28:44.146] Infantry formation being processed. 

[16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.146] Ranged formation being processed. 

[16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.146] HorseArcher formation being processed. 

[16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.146] After set order loop complete, number of selected formations: 3 

[16:28:44.146] SetOrder ArrangementLineon team 

[16:28:44.146] After set order called, number of selected formations: 3 

[16:28:44.146] Infantry formation being processed. 

[16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.146] Ranged formation being processed. 

[16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.146] HorseArcher formation being processed. 

[16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.146] After set order loop complete, number of selected formations: 3 

[16:28:44.147] SetOrder StandYourGroundon team 

[16:28:44.147] After set order called, number of selected formations: 3 

[16:28:44.147] Infantry formation being processed. 

[16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.147] Ranged formation being processed. 

[16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.147] HorseArcher formation being processed. 

[16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.147] After set order loop complete, number of selected formations: 3 

[16:28:44.147] SetOrder AIControlOffon team 

[16:28:44.147] After set order called, number of selected formations: 3 

[16:28:44.147] Infantry formation being processed. 

[16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.147] Ranged formation being processed. 

[16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.147] HorseArcher formation being processed. 

[16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 

[16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 

[16:28:44.147] After set order loop complete, number of selected formations: 3 

[16:28:44.147] Selected formations being cleared. 

[16:28:44.151] HorseArcher added to selected formations. 

[16:28:44.151] SetOrderWithAgent FollowMe 李大碗on team 

[16:28:44.151] After set order called, number of selected formations: 1 

[16:28:44.151] General formation being processed. 

[16:28:44.151] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:28:44.151] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:28:44.151] After set order loop complete, number of selected formations: 1 

[16:28:44.151] Selected formations being cleared. 

[16:28:44.151] HorseArcher added to selected formations. 

[16:28:44.151] SetOrderWithAgent FollowMe 董卓on team 

[16:28:44.151] After set order called, number of selected formations: 1 

[16:28:44.151] General formation being processed. 

[16:28:44.151] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:28:44.151] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:28:44.151] After set order loop complete, number of selected formations: 1 

[16:28:44.151] Selected formations being cleared. 

[16:28:44.151] Cavalry added to selected formations. 

[16:28:44.151] SetOrderWithAgent FollowMe 董卓on team 

[16:28:44.151] After set order called, number of selected formations: 1 

[16:28:44.151] Bodyguard formation being processed. 

[16:28:44.151] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:28:44.151] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:28:44.151] After set order loop complete, number of selected formations: 1 

[16:28:44.151] Selected formations being cleared. 

[16:28:44.152] Selected formations being cleared. Select all formations: 

[16:28:44.152] Infantry added to selected formations. 

[16:28:44.152] Ranged added to selected formations. 

[16:28:44.152] Cavalry added to selected formations. 

[16:28:44.170] Cavalry has 68 units, Skirmisher has 0 units 

[16:28:44.170] Defender Cavalry transfers 34 units to Skirmisher 

[16:28:44.173] Cavalry has 34 units, Skirmisher has 34 units 

[16:28:44.244] Render Requested: lz_spear_youzhou_04 

[16:28:44.244] Render Requested: stronger_reinforced_kite_shield 

[16:28:44.254] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:44.254] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:44.254] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:44.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:44.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:44.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:44.271] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:44.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:44.272] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:44.436] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:44.436] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:44.467] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:44.467] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:44.467] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:44.614] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:44.614] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:45.131] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[16:28:45.132] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:46.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:46.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:46.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:49.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:49.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:49.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:49.336] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:55.656] Scene_view::clear_all(inventory_character_scene)
[16:28:57.177] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:57.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:57.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:57.283] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:28:57.283] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:57.284] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:28:57.529] 敌方拒绝单挑 

[16:29:17.485] 李大碗提高了1级。 

[16:29:17.489] 首功者,董卓麾下李大碗! 

[16:29:39.936] 我等亦当奋勇杀敌! 

[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:53.722] IsEquipmentSelectionActive: False 

[16:29:54.333] HorseArcher has 2 units, Cavalry has 0 units 

[16:29:54.333] Defender HorseArcher transfers 1 units to Cavalry 

[16:29:54.334] HorseArcher has 1 units, Cavalry has 1 units 

[16:30:05.384] 别部司马董贵人麾下雍凉骠骑,杀退敌方别部司马蔡中! 

[16:30:05.984] Cavalry has 32 units, Skirmisher has 34 units 

[16:30:05.984] Defender Cavalry transfers 32 units to Skirmisher 

[16:30:05.986] Cavalry has 0 units, Skirmisher has 66 units 

[16:30:06.897] 前将军董卓麾下雍凉重骑,杀退敌方别部司马黄射! 

[16:30:09.304] 前将军董卓麾下雍凉骠骑,杀退敌方越骑司马向朗! 

[16:30:12.461] 平难中郎将李儒麾下雍凉骠骑,杀退敌方鹰扬中郎将苏飞! 

[16:30:15.538] 羽林中郎将张济麾下雍凉骠骑,杀退敌方平难将军黄祖! 

[16:30:26.083] 平难中郎将李儒麾下雍凉材官弓手,杀退敌方别部司马蒯越! 

[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:32.894] 羽林中郎将张济麾下雍凉骠骑,杀退敌方偏将军文聘! 

[16:30:49.059] HorseArcher has 1 units, Ranged has 14 units 

[16:30:49.059] Defender HorseArcher transfers 1 units to Ranged 

[16:30:49.060] HorseArcher has 0 units, Ranged has 15 units 

[16:30:49.061] HorseArcher is removed from selected formations. 

[16:31:04.314] 糟糕,军心动摇了... 

[16:31:06.019] I called EndMission 

[16:31:06.035] I called EndMissionInternal 

[16:31:06.304] -------MissionScreen-OnDeactivate 

[16:31:06.826] PopScreen 

[16:31:06.826] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[16:31:06.826] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[16:31:06.826] -------MissionScreen-OnDeactivate 

[16:31:06.826] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[16:31:06.826] -------MissionScreen-OnFinalize 

[16:31:06.839] Scene_view::clear_all(battle_terrain_O)
[16:31:06.839] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[16:31:06.839] OnScreenListChanged 

[16:31:06.839] SandBox.View.Map.MapScreen::HandleActivate 

[16:31:06.840] SandBox.View.Map.MapScreen::HandleResume 

[16:31:06.855] [GAME MENU] player_in_camp 

[16:31:06.855] Release Sound Event -1 

[16:31:06.856] Release Sound Event 79148 

[16:31:13.176] rglShader_manager::read_compressed_shader_cache_package : 0.000109
[16:31:13.176] Missing shader from sack: pbr_terrain
[16:31:13.176] Missing shader from sack: pbr_terrain
[16:31:13.176] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.176] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.176] Missing shader from sack: pbr_terrain_shadowmap
[16:31:13.176] Missing shader from sack: pbr_terrain_pointlight
[16:31:13.177] Missing shader from sack: pbr_terrain
[16:31:13.177] Missing shader from sack: pbr_terrain
[16:31:13.177] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.177] Missing shader from sack: pbr_terrain
[16:31:13.177] Missing shader from sack: pbr_terrain
[16:31:13.177] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.178] Missing shader from sack: pbr_terrain
[16:31:13.178] Missing shader from sack: pbr_terrain
[16:31:13.178] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.178] Missing shader from sack: pbr_terrain
[16:31:13.178] Missing shader from sack: pbr_terrain
[16:31:13.178] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.178] Missing shader from sack: pbr_terrain
[16:31:13.178] Missing shader from sack: pbr_terrain
[16:31:13.178] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.179] Missing shader from sack: pbr_terrain
[16:31:13.179] Missing shader from sack: pbr_terrain
[16:31:13.179] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.179] Missing shader from sack: pbr_terrain
[16:31:13.179] Missing shader from sack: pbr_terrain
[16:31:13.179] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.180] Missing shader from sack: pbr_terrain
[16:31:13.180] Missing shader from sack: pbr_terrain
[16:31:13.180] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.180] Missing shader from sack: pbr_terrain
[16:31:13.180] Missing shader from sack: pbr_terrain
[16:31:13.180] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.180] Missing shader from sack: pbr_terrain
[16:31:13.180] Missing shader from sack: pbr_terrain
[16:31:13.180] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.181] Missing shader from sack: pbr_terrain
[16:31:13.181] Missing shader from sack: pbr_terrain
[16:31:13.181] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.181] Missing shader from sack: pbr_terrain
[16:31:13.181] Missing shader from sack: pbr_terrain
[16:31:13.181] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.181] Missing shader from sack: pbr_terrain
[16:31:13.181] Missing shader from sack: pbr_terrain
[16:31:13.181] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.182] Missing shader from sack: pbr_terrain
[16:31:13.182] Missing shader from sack: pbr_terrain
[16:31:13.182] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.182] Missing shader from sack: pbr_terrain
[16:31:13.182] Missing shader from sack: pbr_terrain
[16:31:13.182] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.183] Missing shader from sack: pbr_terrain
[16:31:13.183] Missing shader from sack: pbr_terrain
[16:31:13.183] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.184] Missing shader from sack: pbr_terrain
[16:31:13.184] Missing shader from sack: pbr_terrain
[16:31:13.184] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.185] Missing shader from sack: pbr_terrain
[16:31:13.185] Missing shader from sack: pbr_terrain
[16:31:13.185] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.185] Missing shader from sack: pbr_terrain
[16:31:13.185] Missing shader from sack: pbr_terrain
[16:31:13.185] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.186] Missing shader from sack: pbr_terrain
[16:31:13.186] Missing shader from sack: pbr_terrain
[16:31:13.186] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.186] Missing shader from sack: pbr_terrain
[16:31:13.186] Missing shader from sack: pbr_terrain
[16:31:13.186] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.187] Missing shader from sack: pbr_terrain
[16:31:13.187] Missing shader from sack: pbr_terrain
[16:31:13.187] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.188] Missing shader from sack: pbr_terrain
[16:31:13.188] Missing shader from sack: pbr_terrain
[16:31:13.188] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.189] Missing shader from sack: pbr_terrain
[16:31:13.189] Missing shader from sack: pbr_terrain
[16:31:13.189] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.190] Missing shader from sack: pbr_terrain
[16:31:13.190] Missing shader from sack: pbr_terrain
[16:31:13.190] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.190] Missing shader from sack: pbr_terrain
[16:31:13.190] Missing shader from sack: pbr_terrain
[16:31:13.190] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.192] Missing shader from sack: pbr_terrain
[16:31:13.192] Missing shader from sack: pbr_terrain
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[16:31:13.198] Missing shader from sack: pbr_terrain
[16:31:13.198] Missing shader from sack: pbr_terrain
[16:31:13.198] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.198] Missing shader from sack: pbr_terrain
[16:31:13.199] Missing shader from sack: pbr_terrain
[16:31:13.199] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.199] Missing shader from sack: pbr_terrain
[16:31:13.199] Missing shader from sack: pbr_terrain
[16:31:13.199] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.199] Missing shader from sack: pbr_terrain
[16:31:13.199] Missing shader from sack: pbr_terrain
[16:31:13.199] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.200] Missing shader from sack: pbr_terrain
[16:31:13.200] Missing shader from sack: pbr_terrain
[16:31:13.200] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.202] Missing shader from sack: pbr_terrain
[16:31:13.202] Missing shader from sack: pbr_terrain
[16:31:13.202] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.208] Missing shader from sack: pbr_terrain
[16:31:13.208] Missing shader from sack: pbr_terrain
[16:31:13.208] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.208] Missing shader from sack: pbr_terrain
[16:31:13.208] Missing shader from sack: pbr_terrain
[16:31:13.208] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.209] Missing shader from sack: pbr_terrain
[16:31:13.209] Missing shader from sack: pbr_terrain
[16:31:13.209] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.212] Missing shader from sack: pbr_terrain
[16:31:13.212] Missing shader from sack: pbr_terrain
[16:31:13.212] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.212] Missing shader from sack: pbr_terrain
[16:31:13.212] Missing shader from sack: pbr_terrain
[16:31:13.212] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.214] Missing shader from sack: pbr_terrain
[16:31:13.214] Missing shader from sack: pbr_terrain
[16:31:13.214] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.215] Missing shader from sack: pbr_terrain
[16:31:13.215] Missing shader from sack: pbr_terrain
[16:31:13.215] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.217] Missing shader from sack: pbr_terrain
[16:31:13.217] Missing shader from sack: pbr_terrain
[16:31:13.217] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.219] Missing shader from sack: pbr_terrain
[16:31:13.219] Missing shader from sack: pbr_terrain
[16:31:13.219] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.219] Missing shader from sack: pbr_terrain
[16:31:13.219] Missing shader from sack: pbr_terrain
[16:31:13.219] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.222] Missing shader from sack: pbr_terrain
[16:31:13.222] Missing shader from sack: pbr_terrain
[16:31:13.222] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.222] Missing shader from sack: pbr_terrain
[16:31:13.222] Missing shader from sack: pbr_terrain
[16:31:13.222] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.224] Missing shader from sack: pbr_terrain
[16:31:13.224] Missing shader from sack: pbr_terrain
[16:31:13.224] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.229] Missing shader from sack: pbr_terrain
[16:31:13.229] Missing shader from sack: pbr_terrain
[16:31:13.229] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.230] Missing shader from sack: pbr_terrain
[16:31:13.230] Missing shader from sack: pbr_terrain
[16:31:13.230] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.230] Missing shader from sack: pbr_terrain
[16:31:13.230] Missing shader from sack: pbr_terrain
[16:31:13.230] Missing shader from sack: pbr_terrain_gbuffer
[16:31:13.767] Bake Terrain
[16:31:17.020] Bake Terrain
[16:31:17.049] Bake Terrain
[16:31:17.072] Bake Terrain
[16:31:18.811] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:31:18.811] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:31:18.820] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:31:18.820] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:31:18.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:31:18.877] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:31:18.877] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:31:20.371] Release Sound Event -1 

[16:31:21.427] Player MapEvent BattleState: AttackerVictory 

[16:31:22.414] [GAME MENU] player_in_camp 

[16:31:22.441] 李大碗已被黄祖的部队俘虏! 

[16:31:22.450] 西米尔已被蔡勋的部队俘虏! 

[16:31:22.454] 伊勒德力木已被蔡中的部队俘虏! 

[16:31:22.463] Player MapEvent State: WaitingRemoval 

[16:31:22.516] Dump integrity is compromised due to non-default modules being used 

[16:31:22.516] Dump integrity is compromised due to non-default modules being used 

[16:31:22.516] Dump integrity is compromised due to non-default modules being used 

[16:31:22.527] AutoSaveCurrentGame: saveauto1 

[16:31:22.527] Save Process block is started. 

[16:31:22.527] ------Saving with new context. Save name: saveauto1------ 

[16:31:22.528] SaveContext::Save block is started. 

[16:31:22.528] SaveContext::CollectObjects block is started. 

[16:31:24.956] SaveContext::CollectObjects completed in 2.428 seconds. 

[16:31:24.956] SaveContext::Saving Objects block is started. 

[16:31:25.624] SaveContext::Saving Objects completed in 0.668 seconds. 

[16:31:25.624] SaveContext::Saving Containers block is started. 

[16:31:27.557] SaveContext::Saving Containers completed in 1.931 seconds. 

[16:31:27.752] SaveContext::Save completed in 5.224 seconds. 

[16:31:27.752] Save Process completed in 5.225 seconds. 

[16:31:28.205] ------Successfully saved------ 

[16:31:28.498] [GAME MENU] prisoner_wait 

[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:35.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:35.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:35.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:43.272] Before Daily Tick: 初平二年 夏
五月 中旬 

[16:32:03.847] Before Daily Tick: 初平二年 夏
五月 中旬 

[16:32:03.855] creating hero from template with id: spc_wanderer_yizhou_10 

[16:32:05.166] [GAME MENU] menu_captivity_end_propose_ransom_wilderness 

[16:32:12.113] 李大碗已从他的囚禁处逃离。 

[16:32:28.983] [GAME MENU] encounter_meeting 

[16:32:28.993] --------------- Conversation Start ---------------  

[16:32:28.993] Conversation character name: 宋忠
id: lord_songzhong
culture:荆州
persona:PersonaSoftspoken 

[16:32:28.994] AI -> (start_attacking_unmet) -  

[16:32:28.994] [VOICEOVER]VoiceObject search for: ! 

[16:32:28.994] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_005 

[16:32:28.994] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_005 

[16:32:28.994] accentClass:  

[16:32:28.998] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_005 

[16:32:29.352] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_005.ogg 

[16:32:29.352] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_005.xml.
[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:31.435] P  -> (lord_meet_player_response1) -  

[16:32:31.435] AI -> (lord_introduction) -  

[16:32:32.199] ExecuteContinue 

[16:32:32.199] AI -> (lord_ask) -  

[16:32:32.199] [VOICEOVER]VoiceObject search for: ! 

[16:32:32.931] ExecuteContinue 

[16:32:32.932] AI -> (lord_ask_6) -  

[16:32:32.932] [VOICEOVER]VoiceObject search for: ! 

[16:32:35.380] P  -> (547) -  

[16:32:35.380] AI -> (lord_politics_request) -  

[16:32:35.380] [VOICEOVER]VoiceObject search for: ! 

[16:32:38.580] P  -> (lord_barter_let_go_2) -  

[16:32:38.581] AI -> (lord_considers_letting_player_go) -  

[16:32:38.581] [VOICEOVER]VoiceObject search for: ! 

[16:32:39.887] ExecuteContinue 

[16:32:39.887] AI -> (hero_pretalk) -  

[16:32:39.887] [VOICEOVER]VoiceObject search for: ! 

[16:32:41.945] P  -> (547) -  

[16:32:41.945] AI -> (lord_politics_request) -  

[16:32:41.945] [VOICEOVER]VoiceObject search for: ! 

[16:32:43.726] P  -> (player_is_requesting_enemy_change_sides) -  

[16:32:43.759] AI -> (persuasion_leave_faction_npc_redirected) -  

[16:32:44.934] ExecuteContinue 

[16:32:44.934] AI -> (hero_pretalk) -  

[16:32:44.934] [VOICEOVER]VoiceObject search for: ! 

[16:32:48.473] P  -> (546) -  

[16:32:48.474] AI -> (frivolous_surrender_demand_response) -  

[16:32:49.074] ExecuteContinue 

[16:32:49.074] --------------- Conversation End ---------------  

[16:32:49.080] Scene_view::clear_all(scn_conversation_tableau)
[16:32:49.080] [GAME MENU] encounter_meeting 

[16:32:49.081] Player MapEvent State: Wait 

[16:32:49.081] [GAME MENU] encounter 

[16:32:49.090] Release Sound Event 79174 

[16:32:49.094] Release Sound Event -1 

[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:55.372] Opening new mission Battle .
 

[16:32:55.376] IMono_MBMission::create_mission : 0.003355
[16:32:55.767] Force VSync State is now DEACTIVATED 

[16:32:55.767] PushScreen 

[16:32:55.767] SandBox.View.Map.MapScreen::HandlePause 

[16:32:55.767] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:32:55.767] Release Sound Event -1 

[16:32:55.767] OnScreenListChanged 

[16:32:55.767] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[16:32:55.767] -------MissionScreen-OnInitialize 

[16:32:55.767] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[16:32:55.767] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[16:32:56.159] Scene_view::clear_all(Main_map)
[16:32:56.401] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_J/scene.xscene.
[16:32:56.434] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_J/atmosphere.xml.
[16:32:56.730] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[16:32:56.730] 4 entities are registered as oro.
[16:32:56.805] NAV_MESH: load finished, first load for scene: 1
[16:32:57.992] rglShader_manager::read_compressed_shader_cache_package : 0.000231
[16:32:58.026] Placed tree count, 5023, shrub__mix
[16:32:58.027] Placed tree count, 4747, tree_high__mix_pine
[16:32:58.027] Placed flora count, 2258, flora_snow_b
[16:32:58.033] Placed tree count, 14657, flora_tree_spruce_03
[16:32:58.035] Placed flora count, 9573, flora_fern_a
[16:32:58.036] Placed tree count, 6642, flora_tree_pines_mix
[16:32:58.037] Placed flora count, 2313, flora_green_d
[16:32:58.037] Placed flora count, 1653, flora_green_b
[16:32:58.037] Placed tree count, 14657, flora_tree_spruce_04
[16:32:58.039] Placed flora count, 10972, flora_grass_a_non_shadow
[16:32:58.040] Placed flora count, 1990, flora_green_b
[16:32:58.042] Placed flora count, 2687, flora_dry_plant_b
[16:32:58.050] Placed flora count, 8656, flora_plant_j
[16:32:58.051] Placed flora count, 483, flora_plant_g
[16:32:58.055] Placed flora count, 5746, flora_snow_g
[16:32:58.058] Placed tree count, 7516, shrub__mix
[16:32:58.073] Placed flora count, 13307, flora_grass_a_non_shadow
[16:32:58.075] Placed tree count, 1341, shrub__mix
[16:32:58.084] Placed flora count, 15484, flora_snow_c
[16:32:58.086] Placed flora count, 20901, flora_plant_f
[16:32:58.090] Placed flora count, 26109, flora_grass_a_non_shadow
[16:32:58.093] Placed flora count, 13976, flora_snow_i
[16:32:58.102] Placed flora count, 44769, flora_green_j
[16:32:58.116] Placed flora count, 28361, flora_green__mix
[16:32:58.136] Placed flora count, 32024, flora_grass_a_non_shadow
[16:32:58.136] Placed flora count, 57467, flora_grass_a_non_shadow
[16:32:58.139] Placed flora count, 40043, flora_snow_l
[16:32:58.191] Placed flora count, 62, rock_new_green
[16:32:58.289] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[16:33:08.482] ----------Mission-AddTeam-Defender 

[16:33:08.483] ----------Mission-AddTeam-Attacker 

[16:33:08.569] -------MissionScreen-OnActivate 

[16:33:08.727] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:08.757] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:33:08.757] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:08.875] Bake Terrain
[16:33:08.895] Bake Terrain
[16:33:08.900] Bake Terrain
[16:33:08.917] Bake Terrain
[16:33:09.295] HorseArcher added to selected formations. 

[16:33:09.295] SetOrderWithAgent FollowMe 宋忠on team 

[16:33:09.295] After set order called, number of selected formations: 1 

[16:33:09.295] General formation being processed. 

[16:33:09.295] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:33:09.295] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:33:09.295] After set order loop complete, number of selected formations: 1 

[16:33:09.295] Selected formations being cleared. 

[16:33:10.538] Selected formations being cleared. Select all formations: 

[16:33:10.538] HorseArcher added to selected formations. 

[16:33:10.539] Selected formations being cleared. Select all formations: 

[16:33:10.539] SetOrder AIControlOffon team 

[16:33:10.539] After set order called, number of selected formations: 0 

[16:33:10.539] After set order loop complete, number of selected formations: 0 

[16:33:10.539] Selected formations being cleared. Select all formations: 

[16:33:10.539] SetOrder Mounton team 

[16:33:10.539] After set order called, number of selected formations: 0 

[16:33:10.539] After set order loop complete, number of selected formations: 0 

[16:33:10.539] Selected formations being cleared. Select all formations: 

[16:33:10.539] SetOrder FireAtWillon team 

[16:33:10.539] After set order called, number of selected formations: 0 

[16:33:10.539] After set order loop complete, number of selected formations: 0 

[16:33:10.539] Selected formations being cleared. Select all formations: 

[16:33:10.540] SetOrder ArrangementLineon team 

[16:33:10.540] After set order called, number of selected formations: 0 

[16:33:10.540] After set order loop complete, number of selected formations: 0 

[16:33:10.540] Selected formations being cleared. Select all formations: 

[16:33:10.540] SetOrder StandYourGroundon team 

[16:33:10.540] After set order called, number of selected formations: 0 

[16:33:10.540] After set order loop complete, number of selected formations: 0 

[16:33:10.540] Selected formations being cleared. Select all formations: 

[16:33:10.540] SetOrder AIControlOffon team 

[16:33:10.540] After set order called, number of selected formations: 0 

[16:33:10.540] After set order loop complete, number of selected formations: 0 

[16:33:10.540] Selected formations being cleared. Select all formations: 

[16:33:10.540] Selected formations being cleared. 

[16:33:10.540] HorseArcher added to selected formations. 

[16:33:10.540] SetOrderWithAgent FollowMe 李大碗on team 

[16:33:10.540] After set order called, number of selected formations: 1 

[16:33:10.540] General formation being processed. 

[16:33:10.540] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:33:10.540] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:33:10.540] After set order loop complete, number of selected formations: 1 

[16:33:10.540] Selected formations being cleared. Select all formations: 

[16:33:10.540] Selected formations being cleared. 

[16:33:10.541] Selected formations being cleared. Select all formations: 

[16:33:10.571] Render Requested: lz_spear_youzhou_04 

[16:33:10.571] Render Requested: stronger_reinforced_kite_shield 

[16:33:10.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:10.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:10.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:10.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:33:10.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:10.670] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:33:10.670] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:10.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:11.144] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[16:33:11.144] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:16.229] Scene_view::clear_all(inventory_character_scene)
[16:33:18.431] 敌方同意单挑 

[16:33:18.434] Formation order position is not valid. Team: 1, Formation: 2 

[16:33:18.434] Formation order position is not valid. Team: 1, Formation: 4 

[16:33:18.434] Formation order position is not valid. Team: 1, Formation: 5 

[16:33:18.434] Formation order position is not valid. Team: 1, Formation: 6 

[16:33:18.434] Formation order position is not valid. Team: 1, Formation: 7 

[16:33:40.006] Render Requested: noble_bow 

[16:33:47.938] Render Requested: stronger_reinforced_kite_shield 

[16:33:48.119] Render Requested: lz_spear_youzhou_04 

[16:33:50.492] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:50.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:50.493] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:33:50.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:50.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:50.498] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:50.506] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:33:50.506] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:33:54.102] Render Requested: noble_bow 

[16:33:59.816] Render Requested: stronger_reinforced_kite_shield 

[16:34:00.001] Render Requested: lz_spear_youzhou_04 

[16:34:06.816] Render Requested: noble_bow 

[16:34:10.766] Render Requested: stronger_reinforced_kite_shield 

[16:34:10.950] Render Requested: lz_spear_youzhou_04 

[16:34:20.180] Render Requested: noble_bow 

[16:34:29.307] Render Requested: stronger_reinforced_kite_shield 

[16:34:29.494] Render Requested: lz_spear_youzhou_04 

[16:34:41.075] Render Requested: noble_bow 

[16:34:47.655] Render Requested: stronger_reinforced_kite_shield 

[16:34:47.840] Render Requested: lz_spear_youzhou_04 

[16:34:56.350] 我方赢得了单挑, 敌方士气下降 

[16:35:16.013] I called EndMission 

[16:35:16.018] I called EndMissionInternal 

[16:35:16.261] -------MissionScreen-OnDeactivate 

[16:35:16.666] PopScreen 

[16:35:16.666] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[16:35:16.666] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[16:35:16.666] -------MissionScreen-OnDeactivate 

[16:35:16.666] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[16:35:16.666] -------MissionScreen-OnFinalize 

[16:35:16.683] Scene_view::clear_all(battle_terrain_J)
[16:35:16.683] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[16:35:16.683] OnScreenListChanged 

[16:35:16.683] SandBox.View.Map.MapScreen::HandleActivate 

[16:35:16.683] SandBox.View.Map.MapScreen::HandleResume 

[16:35:16.699] [GAME MENU] encounter 

[16:35:16.699] Release Sound Event -1 

[16:35:16.701] Release Sound Event 79456 

[16:35:23.160] rglShader_manager::read_compressed_shader_cache_package : 0.000110
[16:35:23.160] Missing shader from sack: pbr_terrain
[16:35:23.160] Missing shader from sack: pbr_terrain
[16:35:23.160] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.160] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.160] Missing shader from sack: pbr_terrain_shadowmap
[16:35:23.161] Missing shader from sack: pbr_terrain_pointlight
[16:35:23.161] Missing shader from sack: pbr_terrain
[16:35:23.161] Missing shader from sack: pbr_terrain
[16:35:23.161] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.161] Missing shader from sack: pbr_terrain
[16:35:23.161] Missing shader from sack: pbr_terrain
[16:35:23.161] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.162] Missing shader from sack: pbr_terrain
[16:35:23.162] Missing shader from sack: pbr_terrain
[16:35:23.162] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.162] Missing shader from sack: pbr_terrain
[16:35:23.162] Missing shader from sack: pbr_terrain
[16:35:23.162] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.163] Missing shader from sack: pbr_terrain
[16:35:23.163] Missing shader from sack: pbr_terrain
[16:35:23.163] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.163] Missing shader from sack: pbr_terrain
[16:35:23.163] Missing shader from sack: pbr_terrain
[16:35:23.163] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.163] Missing shader from sack: pbr_terrain
[16:35:23.163] Missing shader from sack: pbr_terrain
[16:35:23.163] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.164] Missing shader from sack: pbr_terrain
[16:35:23.164] Missing shader from sack: pbr_terrain
[16:35:23.164] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.164] Missing shader from sack: pbr_terrain
[16:35:23.164] Missing shader from sack: pbr_terrain
[16:35:23.164] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.164] Missing shader from sack: pbr_terrain
[16:35:23.164] Missing shader from sack: pbr_terrain
[16:35:23.164] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.164] Missing shader from sack: pbr_terrain
[16:35:23.164] Missing shader from sack: pbr_terrain
[16:35:23.164] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.165] Missing shader from sack: pbr_terrain
[16:35:23.165] Missing shader from sack: pbr_terrain
[16:35:23.165] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.165] Missing shader from sack: pbr_terrain
[16:35:23.165] Missing shader from sack: pbr_terrain
[16:35:23.165] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.166] Missing shader from sack: pbr_terrain
[16:35:23.166] Missing shader from sack: pbr_terrain
[16:35:23.166] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.166] Missing shader from sack: pbr_terrain
[16:35:23.166] Missing shader from sack: pbr_terrain
[16:35:23.166] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.166] Missing shader from sack: pbr_terrain
[16:35:23.166] Missing shader from sack: pbr_terrain
[16:35:23.166] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.168] Missing shader from sack: pbr_terrain
[16:35:23.168] Missing shader from sack: pbr_terrain
[16:35:23.168] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.169] Missing shader from sack: pbr_terrain
[16:35:23.169] Missing shader from sack: pbr_terrain
[16:35:23.169] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.169] Missing shader from sack: pbr_terrain
[16:35:23.169] Missing shader from sack: pbr_terrain
[16:35:23.169] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.169] Missing shader from sack: pbr_terrain
[16:35:23.169] Missing shader from sack: pbr_terrain
[16:35:23.169] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.169] Missing shader from sack: pbr_terrain
[16:35:23.170] Missing shader from sack: pbr_terrain
[16:35:23.170] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.171] Missing shader from sack: pbr_terrain
[16:35:23.171] Missing shader from sack: pbr_terrain
[16:35:23.171] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.172] Missing shader from sack: pbr_terrain
[16:35:23.172] Missing shader from sack: pbr_terrain
[16:35:23.172] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.173] Missing shader from sack: pbr_terrain
[16:35:23.173] Missing shader from sack: pbr_terrain
[16:35:23.173] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.174] Missing shader from sack: pbr_terrain
[16:35:23.174] Missing shader from sack: pbr_terrain
[16:35:23.174] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.175] Missing shader from sack: pbr_terrain
[16:35:23.175] Missing shader from sack: pbr_terrain
[16:35:23.175] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.176] Missing shader from sack: pbr_terrain
[16:35:23.176] Missing shader from sack: pbr_terrain
[16:35:23.176] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.184] Missing shader from sack: pbr_terrain
[16:35:23.184] Missing shader from sack: pbr_terrain
[16:35:23.184] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.185] Missing shader from sack: pbr_terrain
[16:35:23.185] Missing shader from sack: pbr_terrain
[16:35:23.185] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.185] Missing shader from sack: pbr_terrain
[16:35:23.185] Missing shader from sack: pbr_terrain
[16:35:23.185] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.186] Missing shader from sack: pbr_terrain
[16:35:23.186] Missing shader from sack: pbr_terrain
[16:35:23.186] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.186] Missing shader from sack: pbr_terrain
[16:35:23.186] Missing shader from sack: pbr_terrain
[16:35:23.186] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.188] Missing shader from sack: pbr_terrain
[16:35:23.188] Missing shader from sack: pbr_terrain
[16:35:23.188] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.193] Missing shader from sack: pbr_terrain
[16:35:23.193] Missing shader from sack: pbr_terrain
[16:35:23.193] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.193] Missing shader from sack: pbr_terrain
[16:35:23.193] Missing shader from sack: pbr_terrain
[16:35:23.193] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.194] Missing shader from sack: pbr_terrain
[16:35:23.194] Missing shader from sack: pbr_terrain
[16:35:23.194] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.197] Missing shader from sack: pbr_terrain
[16:35:23.197] Missing shader from sack: pbr_terrain
[16:35:23.197] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.198] Missing shader from sack: pbr_terrain
[16:35:23.198] Missing shader from sack: pbr_terrain
[16:35:23.198] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.200] Missing shader from sack: pbr_terrain
[16:35:23.200] Missing shader from sack: pbr_terrain
[16:35:23.200] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.200] Missing shader from sack: pbr_terrain
[16:35:23.200] Missing shader from sack: pbr_terrain
[16:35:23.200] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.202] Missing shader from sack: pbr_terrain
[16:35:23.202] Missing shader from sack: pbr_terrain
[16:35:23.202] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.204] Missing shader from sack: pbr_terrain
[16:35:23.204] Missing shader from sack: pbr_terrain
[16:35:23.204] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.205] Missing shader from sack: pbr_terrain
[16:35:23.205] Missing shader from sack: pbr_terrain
[16:35:23.205] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.207] Missing shader from sack: pbr_terrain
[16:35:23.208] Missing shader from sack: pbr_terrain
[16:35:23.208] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.208] Missing shader from sack: pbr_terrain
[16:35:23.208] Missing shader from sack: pbr_terrain
[16:35:23.208] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.210] Missing shader from sack: pbr_terrain
[16:35:23.210] Missing shader from sack: pbr_terrain
[16:35:23.210] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.215] Missing shader from sack: pbr_terrain
[16:35:23.215] Missing shader from sack: pbr_terrain
[16:35:23.215] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.216] Missing shader from sack: pbr_terrain
[16:35:23.216] Missing shader from sack: pbr_terrain
[16:35:23.216] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.216] Missing shader from sack: pbr_terrain
[16:35:23.216] Missing shader from sack: pbr_terrain
[16:35:23.216] Missing shader from sack: pbr_terrain_gbuffer
[16:35:23.753] Bake Terrain
[16:35:30.188] Bake Terrain
[16:35:30.222] Bake Terrain
[16:35:30.243] Bake Terrain
[16:35:34.384] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:34.384] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.385] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.394] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.394] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.403] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:34.403] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.404] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:34.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.428] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:34.428] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.448] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.459] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:34.459] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.459] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.460] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:34.460] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.460] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.484] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:34.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.485] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.597] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:34.597] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.598] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.706] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:34.706] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.707] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.807] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.873] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.874] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:34.874] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:34.874] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:37.958] Opening new mission Battle .
 

[16:35:37.962] IMono_MBMission::create_mission : 0.003419
[16:35:38.160] Force VSync State is now DEACTIVATED 

[16:35:38.160] PushScreen 

[16:35:38.160] SandBox.View.Map.MapScreen::HandlePause 

[16:35:38.160] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:35:38.160] Release Sound Event -1 

[16:35:38.160] OnScreenListChanged 

[16:35:38.160] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[16:35:38.160] -------MissionScreen-OnInitialize 

[16:35:38.160] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[16:35:38.160] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[16:35:38.564] Scene_view::clear_all(Main_map)
[16:35:38.781] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_a/scene.xscene.
[16:35:38.827] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_a/atmosphere.xml.
[16:35:39.127] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[16:35:39.128] 16 entities are registered as oro.
[16:35:39.196] NAV_MESH: load finished, first load for scene: 1
[16:35:40.270] rglShader_manager::read_compressed_shader_cache_package : 0.000241
[16:35:40.294] Placed tree count, 832, tree_high__mix_poplar_forest
[16:35:40.294] Placed tree count, 1320, tree_high__mix_pine_sprout
[16:35:40.295] Placed tree count, 1227, tree_high__mix
[16:35:40.297] Placed tree count, 2893, tree_high__mix_pine
[16:35:40.315] Placed flora count, 19393, flora_grass_b_non_shadow
[16:35:40.317] Placed flora count, 23590, flora_grass_a_non_shadow
[16:35:40.318] Placed flora count, 23361, flora_plant__mix
[16:35:40.390] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[16:35:50.419] ----------Mission-AddTeam-Defender 

[16:35:50.420] ----------Mission-AddTeam-Attacker 

[16:35:50.508] -------MissionScreen-OnActivate 

[16:35:50.519] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:50.521] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:50.521] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:50.521] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:50.521] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:50.522] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:50.544] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:50.544] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:50.557] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:50.598] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:50.598] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:50.598] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:50.902] Bake Terrain
[16:35:50.918] Bake Terrain
[16:35:50.929] Bake Terrain
[16:35:50.950] Bake Terrain
[16:35:51.349] HorseArcher added to selected formations. 

[16:35:51.349] SetOrderWithAgent FollowMe 宋忠on team 

[16:35:51.349] After set order called, number of selected formations: 1 

[16:35:51.349] General formation being processed. 

[16:35:51.349] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:35:51.349] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:35:51.349] After set order loop complete, number of selected formations: 1 

[16:35:51.349] Selected formations being cleared. 

[16:35:52.574] Selected formations being cleared. Select all formations: 

[16:35:52.574] HorseArcher added to selected formations. 

[16:35:52.575] Selected formations being cleared. Select all formations: 

[16:35:52.575] SetOrder AIControlOffon team 

[16:35:52.575] After set order called, number of selected formations: 0 

[16:35:52.575] After set order loop complete, number of selected formations: 0 

[16:35:52.575] Selected formations being cleared. Select all formations: 

[16:35:52.576] SetOrder Mounton team 

[16:35:52.576] After set order called, number of selected formations: 0 

[16:35:52.576] After set order loop complete, number of selected formations: 0 

[16:35:52.576] Selected formations being cleared. Select all formations: 

[16:35:52.576] SetOrder FireAtWillon team 

[16:35:52.576] After set order called, number of selected formations: 0 

[16:35:52.576] After set order loop complete, number of selected formations: 0 

[16:35:52.576] Selected formations being cleared. Select all formations: 

[16:35:52.576] SetOrder ArrangementLineon team 

[16:35:52.576] After set order called, number of selected formations: 0 

[16:35:52.576] After set order loop complete, number of selected formations: 0 

[16:35:52.576] Selected formations being cleared. Select all formations: 

[16:35:52.576] SetOrder StandYourGroundon team 

[16:35:52.576] After set order called, number of selected formations: 0 

[16:35:52.576] After set order loop complete, number of selected formations: 0 

[16:35:52.576] Selected formations being cleared. Select all formations: 

[16:35:52.576] SetOrder AIControlOffon team 

[16:35:52.576] After set order called, number of selected formations: 0 

[16:35:52.577] After set order loop complete, number of selected formations: 0 

[16:35:52.577] Selected formations being cleared. Select all formations: 

[16:35:52.577] Selected formations being cleared. 

[16:35:52.577] HorseArcher added to selected formations. 

[16:35:52.577] SetOrderWithAgent FollowMe 李大碗on team 

[16:35:52.577] After set order called, number of selected formations: 1 

[16:35:52.577] General formation being processed. 

[16:35:52.577] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:35:52.577] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:35:52.577] After set order loop complete, number of selected formations: 1 

[16:35:52.577] Selected formations being cleared. Select all formations: 

[16:35:52.577] Selected formations being cleared. 

[16:35:52.577] Selected formations being cleared. Select all formations: 

[16:35:52.588] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:52.588] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:52.605] Render Requested: lz_spear_youzhou_04 

[16:35:52.605] Render Requested: stronger_reinforced_kite_shield 

[16:35:52.610] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:52.610] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:52.611] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:52.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:35:52.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:35:52.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:35:52.636] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:52.636] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:52.636] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:52.643] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:52.644] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:52.644] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:52.719] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:52.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:35:52.780] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:35:53.238] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[16:35:53.238] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[16:35:58.141] Scene_view::clear_all(inventory_character_scene)
[16:36:00.020] 敌方同意单挑 

[16:36:00.022] Formation order position is not valid. Team: 1, Formation: 2 

[16:36:00.022] Formation order position is not valid. Team: 1, Formation: 4 

[16:36:00.022] Formation order position is not valid. Team: 1, Formation: 5 

[16:36:00.022] Formation order position is not valid. Team: 1, Formation: 6 

[16:36:00.022] Formation order position is not valid. Team: 1, Formation: 7 

[16:36:11.190] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:36:11.222] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:36:11.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:36:11.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:36:16.058] Render Requested: noble_bow 

[16:36:19.552] Render Requested: stronger_reinforced_kite_shield 

[16:36:19.737] Render Requested: lz_spear_youzhou_04 

[16:36:34.254] 我方赢得了单挑, 敌方士气下降 

[16:37:02.913] I called EndMission 

[16:37:02.921] I called EndMissionInternal 

[16:37:03.077] -------MissionScreen-OnDeactivate 

[16:37:03.481] PopScreen 

[16:37:03.481] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[16:37:03.481] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[16:37:03.481] -------MissionScreen-OnDeactivate 

[16:37:03.481] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[16:37:03.481] -------MissionScreen-OnFinalize 

[16:37:03.497] Scene_view::clear_all(battle_terrain_a)
[16:37:03.497] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[16:37:03.497] OnScreenListChanged 

[16:37:03.497] SandBox.View.Map.MapScreen::HandleActivate 

[16:37:03.497] SandBox.View.Map.MapScreen::HandleResume 

[16:37:03.514] [GAME MENU] encounter 

[16:37:03.514] Release Sound Event -1 

[16:37:03.515] Release Sound Event 79623 

[16:37:09.882] rglShader_manager::read_compressed_shader_cache_package : 0.000109
[16:37:09.882] Missing shader from sack: pbr_terrain
[16:37:09.882] Missing shader from sack: pbr_terrain
[16:37:09.882] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.882] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.882] Missing shader from sack: pbr_terrain_shadowmap
[16:37:09.882] Missing shader from sack: pbr_terrain_pointlight
[16:37:09.883] Missing shader from sack: pbr_terrain
[16:37:09.883] Missing shader from sack: pbr_terrain
[16:37:09.883] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.883] Missing shader from sack: pbr_terrain
[16:37:09.883] Missing shader from sack: pbr_terrain
[16:37:09.883] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.884] Missing shader from sack: pbr_terrain
[16:37:09.884] Missing shader from sack: pbr_terrain
[16:37:09.884] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.884] Missing shader from sack: pbr_terrain
[16:37:09.884] Missing shader from sack: pbr_terrain
[16:37:09.884] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.884] Missing shader from sack: pbr_terrain
[16:37:09.884] Missing shader from sack: pbr_terrain
[16:37:09.884] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.885] Missing shader from sack: pbr_terrain
[16:37:09.885] Missing shader from sack: pbr_terrain
[16:37:09.885] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.885] Missing shader from sack: pbr_terrain
[16:37:09.885] Missing shader from sack: pbr_terrain
[16:37:09.885] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.885] Missing shader from sack: pbr_terrain
[16:37:09.885] Missing shader from sack: pbr_terrain
[16:37:09.885] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.886] Missing shader from sack: pbr_terrain
[16:37:09.886] Missing shader from sack: pbr_terrain
[16:37:09.886] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.886] Missing shader from sack: pbr_terrain
[16:37:09.886] Missing shader from sack: pbr_terrain
[16:37:09.886] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.886] Missing shader from sack: pbr_terrain
[16:37:09.886] Missing shader from sack: pbr_terrain
[16:37:09.886] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.886] Missing shader from sack: pbr_terrain
[16:37:09.886] Missing shader from sack: pbr_terrain
[16:37:09.886] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.887] Missing shader from sack: pbr_terrain
[16:37:09.887] Missing shader from sack: pbr_terrain
[16:37:09.887] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.887] Missing shader from sack: pbr_terrain
[16:37:09.887] Missing shader from sack: pbr_terrain
[16:37:09.888] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.888] Missing shader from sack: pbr_terrain
[16:37:09.888] Missing shader from sack: pbr_terrain
[16:37:09.888] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.888] Missing shader from sack: pbr_terrain
[16:37:09.888] Missing shader from sack: pbr_terrain
[16:37:09.888] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.890] Missing shader from sack: pbr_terrain
[16:37:09.890] Missing shader from sack: pbr_terrain
[16:37:09.890] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.891] Missing shader from sack: pbr_terrain
[16:37:09.891] Missing shader from sack: pbr_terrain
[16:37:09.891] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.891] Missing shader from sack: pbr_terrain
[16:37:09.891] Missing shader from sack: pbr_terrain
[16:37:09.891] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.891] Missing shader from sack: pbr_terrain
[16:37:09.891] Missing shader from sack: pbr_terrain
[16:37:09.891] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.891] Missing shader from sack: pbr_terrain
[16:37:09.891] Missing shader from sack: pbr_terrain
[16:37:09.891] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.892] Missing shader from sack: pbr_terrain
[16:37:09.892] Missing shader from sack: pbr_terrain
[16:37:09.892] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.894] Missing shader from sack: pbr_terrain
[16:37:09.894] Missing shader from sack: pbr_terrain
[16:37:09.894] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.894] Missing shader from sack: pbr_terrain
[16:37:09.894] Missing shader from sack: pbr_terrain
[16:37:09.894] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.896] Missing shader from sack: pbr_terrain
[16:37:09.896] Missing shader from sack: pbr_terrain
[16:37:09.896] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.896] Missing shader from sack: pbr_terrain
[16:37:09.896] Missing shader from sack: pbr_terrain
[16:37:09.896] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.897] Missing shader from sack: pbr_terrain
[16:37:09.897] Missing shader from sack: pbr_terrain
[16:37:09.897] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.902] Missing shader from sack: pbr_terrain
[16:37:09.902] Missing shader from sack: pbr_terrain
[16:37:09.902] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.903] Missing shader from sack: pbr_terrain
[16:37:09.903] Missing shader from sack: pbr_terrain
[16:37:09.903] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.903] Missing shader from sack: pbr_terrain
[16:37:09.903] Missing shader from sack: pbr_terrain
[16:37:09.903] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.903] Missing shader from sack: pbr_terrain
[16:37:09.903] Missing shader from sack: pbr_terrain
[16:37:09.903] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.904] Missing shader from sack: pbr_terrain
[16:37:09.904] Missing shader from sack: pbr_terrain
[16:37:09.904] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.905] Missing shader from sack: pbr_terrain
[16:37:09.905] Missing shader from sack: pbr_terrain
[16:37:09.905] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.911] Missing shader from sack: pbr_terrain
[16:37:09.911] Missing shader from sack: pbr_terrain
[16:37:09.911] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.911] Missing shader from sack: pbr_terrain
[16:37:09.911] Missing shader from sack: pbr_terrain
[16:37:09.911] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.912] Missing shader from sack: pbr_terrain
[16:37:09.912] Missing shader from sack: pbr_terrain
[16:37:09.912] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.915] Missing shader from sack: pbr_terrain
[16:37:09.915] Missing shader from sack: pbr_terrain
[16:37:09.915] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.916] Missing shader from sack: pbr_terrain
[16:37:09.916] Missing shader from sack: pbr_terrain
[16:37:09.916] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.919] Missing shader from sack: pbr_terrain
[16:37:09.919] Missing shader from sack: pbr_terrain
[16:37:09.919] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.920] Missing shader from sack: pbr_terrain
[16:37:09.920] Missing shader from sack: pbr_terrain
[16:37:09.920] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.922] Missing shader from sack: pbr_terrain
[16:37:09.922] Missing shader from sack: pbr_terrain
[16:37:09.922] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.924] Missing shader from sack: pbr_terrain
[16:37:09.924] Missing shader from sack: pbr_terrain
[16:37:09.924] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.924] Missing shader from sack: pbr_terrain
[16:37:09.924] Missing shader from sack: pbr_terrain
[16:37:09.924] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.927] Missing shader from sack: pbr_terrain
[16:37:09.927] Missing shader from sack: pbr_terrain
[16:37:09.927] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.927] Missing shader from sack: pbr_terrain
[16:37:09.927] Missing shader from sack: pbr_terrain
[16:37:09.927] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.929] Missing shader from sack: pbr_terrain
[16:37:09.929] Missing shader from sack: pbr_terrain
[16:37:09.929] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.934] Missing shader from sack: pbr_terrain
[16:37:09.934] Missing shader from sack: pbr_terrain
[16:37:09.934] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.935] Missing shader from sack: pbr_terrain
[16:37:09.935] Missing shader from sack: pbr_terrain
[16:37:09.935] Missing shader from sack: pbr_terrain_gbuffer
[16:37:09.935] Missing shader from sack: pbr_terrain
[16:37:09.935] Missing shader from sack: pbr_terrain
[16:37:09.935] Missing shader from sack: pbr_terrain_gbuffer
[16:37:10.470] Bake Terrain
[16:37:16.908] Bake Terrain
[16:37:16.955] Bake Terrain
[16:37:16.980] Bake Terrain
[16:37:18.089] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:18.089] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:18.097] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:18.097] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:18.127] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:18.180] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:18.180] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:25.789] Opening new mission Battle .
 

[16:37:25.793] IMono_MBMission::create_mission : 0.003510
[16:37:25.994] Force VSync State is now DEACTIVATED 

[16:37:25.994] PushScreen 

[16:37:25.994] SandBox.View.Map.MapScreen::HandlePause 

[16:37:25.994] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:37:25.994] Release Sound Event -1 

[16:37:25.994] OnScreenListChanged 

[16:37:25.994] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[16:37:25.994] -------MissionScreen-OnInitialize 

[16:37:25.994] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[16:37:25.994] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[16:37:26.391] Scene_view::clear_all(Main_map)
[16:37:26.610] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_m/scene.xscene.
[16:37:26.610] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_m/atmosphere.xml.
[16:37:26.613] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[16:37:26.614] 1 entities are registered as oro.
[16:37:26.673] NAV_MESH: load finished, first load for scene: 1
[16:37:28.179] rglShader_manager::read_compressed_shader_cache_package : 0.000200
[16:37:28.189] Placed tree count, 2128, shrub__mix
[16:37:28.197] Placed tree count, 12895, tree_high__mix_pine
[16:37:28.197] Placed flora count, 11792, flora_grass_b_non_shadow
[16:37:28.204] Placed tree count, 25202, shrub__mix
[16:37:28.209] Placed flora count, 22911, flora_grass_a_non_shadow
[16:37:28.216] Placed flora count, 39777, flora_green_a
[16:37:28.217] Placed flora count, 28610, flora_grass_a_non_shadow
[16:37:28.301] Placed flora count, 141, rock_new_green
[16:37:28.321] Placed flora count, 149936, flora_green__mix
[16:37:28.452] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[16:37:37.306] ----------Mission-AddTeam-Defender 

[16:37:37.306] ----------Mission-AddTeam-Attacker 

[16:37:37.397] -------MissionScreen-OnActivate 

[16:37:37.409] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:37.409] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:37.409] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:37.409] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:37.410] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:37.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:37.439] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:37.439] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:37.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:37.449] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:37.488] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:37.488] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:37.618] Bake Terrain
[16:37:37.697] Bake Terrain
[16:37:37.702] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:37.707] Bake Terrain
[16:37:37.731] Bake Terrain
[16:37:39.380] Selected formations being cleared. Select all formations: 

[16:37:39.380] HorseArcher added to selected formations. 

[16:37:39.381] Selected formations being cleared. Select all formations: 

[16:37:39.381] SetOrder AIControlOffon team 

[16:37:39.381] After set order called, number of selected formations: 0 

[16:37:39.381] After set order loop complete, number of selected formations: 0 

[16:37:39.381] Selected formations being cleared. Select all formations: 

[16:37:39.381] SetOrder Mounton team 

[16:37:39.381] After set order called, number of selected formations: 0 

[16:37:39.381] After set order loop complete, number of selected formations: 0 

[16:37:39.381] Selected formations being cleared. Select all formations: 

[16:37:39.381] SetOrder FireAtWillon team 

[16:37:39.381] After set order called, number of selected formations: 0 

[16:37:39.381] After set order loop complete, number of selected formations: 0 

[16:37:39.381] Selected formations being cleared. Select all formations: 

[16:37:39.382] SetOrder ArrangementLineon team 

[16:37:39.382] After set order called, number of selected formations: 0 

[16:37:39.382] After set order loop complete, number of selected formations: 0 

[16:37:39.382] Selected formations being cleared. Select all formations: 

[16:37:39.382] SetOrder StandYourGroundon team 

[16:37:39.382] After set order called, number of selected formations: 0 

[16:37:39.382] After set order loop complete, number of selected formations: 0 

[16:37:39.382] Selected formations being cleared. Select all formations: 

[16:37:39.382] SetOrder AIControlOffon team 

[16:37:39.382] After set order called, number of selected formations: 0 

[16:37:39.382] After set order loop complete, number of selected formations: 0 

[16:37:39.382] Selected formations being cleared. Select all formations: 

[16:37:39.382] Selected formations being cleared. 

[16:37:39.382] HorseArcher added to selected formations. 

[16:37:39.382] SetOrderWithAgent FollowMe 李大碗on team 

[16:37:39.382] After set order called, number of selected formations: 1 

[16:37:39.382] General formation being processed. 

[16:37:39.382] Update cached and formation values on each agent complete, number of selected formations: 1 

[16:37:39.382] Set random decide time of agents with indices complete, number of selected formations: 1 

[16:37:39.382] After set order loop complete, number of selected formations: 1 

[16:37:39.382] Selected formations being cleared. Select all formations: 

[16:37:39.382] Selected formations being cleared. 

[16:37:39.382] Selected formations being cleared. Select all formations: 

[16:37:39.393] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:39.393] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:39.394] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:39.410] Render Requested: lz_spear_youzhou_04 

[16:37:39.410] Render Requested: stronger_reinforced_kite_shield 

[16:37:39.415] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:39.415] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:39.415] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:39.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:37:39.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:37:39.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:37:39.458] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:39.458] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:39.465] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:39.465] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:39.466] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:39.530] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:39.530] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:39.557] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:37:39.557] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:37:42.157] Render Requested: noble_bow 

[16:37:42.478] Render Requested: stronger_reinforced_kite_shield 

[16:37:42.662] Render Requested: lz_spear_youzhou_04 

[16:38:03.350] Render Requested: noble_bow 

[16:38:07.707] IsEquipmentSelectionActive: False 

[16:38:08.525] CheckMissionEnded::ended 

[16:38:10.566] I called EndMission 

[16:38:10.573] I called EndMissionInternal 

[16:38:10.725] -------MissionScreen-OnDeactivate 

[16:38:11.132] PopScreen 

[16:38:11.132] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[16:38:11.132] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[16:38:11.132] -------MissionScreen-OnDeactivate 

[16:38:11.132] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[16:38:11.132] -------MissionScreen-OnFinalize 

[16:38:11.152] Scene_view::clear_all(battle_terrain_m)
[16:38:11.153] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[16:38:11.153] OnScreenListChanged 

[16:38:11.153] SandBox.View.Map.MapScreen::HandleActivate 

[16:38:11.153] SandBox.View.Map.MapScreen::HandleResume 

[16:38:11.169] [GAME MENU] encounter 

[16:38:11.169] Release Sound Event -1 

[16:38:11.169] Player MapEvent BattleState: AttackerVictory 

[16:38:11.170] 李大碗已被宋忠的部队俘虏! 

[16:38:11.171] Player MapEvent State: WaitingRemoval 

[16:38:11.365] Release Sound Event 79763 

[16:38:11.382] [GAME MENU] prisoner_wait 

[16:38:17.745] rglShader_manager::read_compressed_shader_cache_package : 0.000110
[16:38:17.746] Missing shader from sack: pbr_terrain
[16:38:17.746] Missing shader from sack: pbr_terrain
[16:38:17.746] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.746] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.746] Missing shader from sack: pbr_terrain_shadowmap
[16:38:17.746] Missing shader from sack: pbr_terrain_pointlight
[16:38:17.746] Missing shader from sack: pbr_terrain
[16:38:17.746] Missing shader from sack: pbr_terrain
[16:38:17.746] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.747] Missing shader from sack: pbr_terrain
[16:38:17.747] Missing shader from sack: pbr_terrain
[16:38:17.747] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.747] Missing shader from sack: pbr_terrain
[16:38:17.747] Missing shader from sack: pbr_terrain
[16:38:17.747] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.748] Missing shader from sack: pbr_terrain
[16:38:17.748] Missing shader from sack: pbr_terrain
[16:38:17.748] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.748] Missing shader from sack: pbr_terrain
[16:38:17.748] Missing shader from sack: pbr_terrain
[16:38:17.748] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.748] Missing shader from sack: pbr_terrain
[16:38:17.749] Missing shader from sack: pbr_terrain
[16:38:17.749] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.749] Missing shader from sack: pbr_terrain
[16:38:17.749] Missing shader from sack: pbr_terrain
[16:38:17.749] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.749] Missing shader from sack: pbr_terrain
[16:38:17.749] Missing shader from sack: pbr_terrain
[16:38:17.749] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.750] Missing shader from sack: pbr_terrain
[16:38:17.750] Missing shader from sack: pbr_terrain
[16:38:17.750] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.750] Missing shader from sack: pbr_terrain
[16:38:17.750] Missing shader from sack: pbr_terrain
[16:38:17.750] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.750] Missing shader from sack: pbr_terrain
[16:38:17.750] Missing shader from sack: pbr_terrain
[16:38:17.750] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.750] Missing shader from sack: pbr_terrain
[16:38:17.750] Missing shader from sack: pbr_terrain
[16:38:17.750] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.751] Missing shader from sack: pbr_terrain
[16:38:17.751] Missing shader from sack: pbr_terrain
[16:38:17.751] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.751] Missing shader from sack: pbr_terrain
[16:38:17.751] Missing shader from sack: pbr_terrain
[16:38:17.751] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.752] Missing shader from sack: pbr_terrain
[16:38:17.752] Missing shader from sack: pbr_terrain
[16:38:17.752] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.752] Missing shader from sack: pbr_terrain
[16:38:17.752] Missing shader from sack: pbr_terrain
[16:38:17.752] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.754] Missing shader from sack: pbr_terrain
[16:38:17.754] Missing shader from sack: pbr_terrain
[16:38:17.754] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.754] Missing shader from sack: pbr_terrain
[16:38:17.754] Missing shader from sack: pbr_terrain
[16:38:17.754] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.755] Missing shader from sack: pbr_terrain
[16:38:17.755] Missing shader from sack: pbr_terrain
[16:38:17.755] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.755] Missing shader from sack: pbr_terrain
[16:38:17.755] Missing shader from sack: pbr_terrain
[16:38:17.755] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.755] Missing shader from sack: pbr_terrain
[16:38:17.755] Missing shader from sack: pbr_terrain
[16:38:17.755] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.756] Missing shader from sack: pbr_terrain
[16:38:17.756] Missing shader from sack: pbr_terrain
[16:38:17.756] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.757] Missing shader from sack: pbr_terrain
[16:38:17.757] Missing shader from sack: pbr_terrain
[16:38:17.757] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.758] Missing shader from sack: pbr_terrain
[16:38:17.758] Missing shader from sack: pbr_terrain
[16:38:17.758] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.759] Missing shader from sack: pbr_terrain
[16:38:17.759] Missing shader from sack: pbr_terrain
[16:38:17.759] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.760] Missing shader from sack: pbr_terrain
[16:38:17.760] Missing shader from sack: pbr_terrain
[16:38:17.760] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.761] Missing shader from sack: pbr_terrain
[16:38:17.761] Missing shader from sack: pbr_terrain
[16:38:17.761] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.766] Missing shader from sack: pbr_terrain
[16:38:17.766] Missing shader from sack: pbr_terrain
[16:38:17.766] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.766] Missing shader from sack: pbr_terrain
[16:38:17.766] Missing shader from sack: pbr_terrain
[16:38:17.766] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.767] Missing shader from sack: pbr_terrain
[16:38:17.767] Missing shader from sack: pbr_terrain
[16:38:17.767] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.767] Missing shader from sack: pbr_terrain
[16:38:17.767] Missing shader from sack: pbr_terrain
[16:38:17.767] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.767] Missing shader from sack: pbr_terrain
[16:38:17.767] Missing shader from sack: pbr_terrain
[16:38:17.767] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.769] Missing shader from sack: pbr_terrain
[16:38:17.769] Missing shader from sack: pbr_terrain
[16:38:17.769] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.773] Missing shader from sack: pbr_terrain
[16:38:17.773] Missing shader from sack: pbr_terrain
[16:38:17.773] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.774] Missing shader from sack: pbr_terrain
[16:38:17.774] Missing shader from sack: pbr_terrain
[16:38:17.774] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.775] Missing shader from sack: pbr_terrain
[16:38:17.775] Missing shader from sack: pbr_terrain
[16:38:17.775] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.778] Missing shader from sack: pbr_terrain
[16:38:17.778] Missing shader from sack: pbr_terrain
[16:38:17.778] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.779] Missing shader from sack: pbr_terrain
[16:38:17.779] Missing shader from sack: pbr_terrain
[16:38:17.779] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.781] Missing shader from sack: pbr_terrain
[16:38:17.781] Missing shader from sack: pbr_terrain
[16:38:17.781] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.781] Missing shader from sack: pbr_terrain
[16:38:17.781] Missing shader from sack: pbr_terrain
[16:38:17.781] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.783] Missing shader from sack: pbr_terrain
[16:38:17.783] Missing shader from sack: pbr_terrain
[16:38:17.783] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.786] Missing shader from sack: pbr_terrain
[16:38:17.786] Missing shader from sack: pbr_terrain
[16:38:17.786] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.786] Missing shader from sack: pbr_terrain
[16:38:17.786] Missing shader from sack: pbr_terrain
[16:38:17.786] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.788] Missing shader from sack: pbr_terrain
[16:38:17.788] Missing shader from sack: pbr_terrain
[16:38:17.788] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.789] Missing shader from sack: pbr_terrain
[16:38:17.789] Missing shader from sack: pbr_terrain
[16:38:17.789] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.790] Missing shader from sack: pbr_terrain
[16:38:17.791] Missing shader from sack: pbr_terrain
[16:38:17.791] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.796] Missing shader from sack: pbr_terrain
[16:38:17.797] Missing shader from sack: pbr_terrain
[16:38:17.797] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.797] Missing shader from sack: pbr_terrain
[16:38:17.797] Missing shader from sack: pbr_terrain
[16:38:17.797] Missing shader from sack: pbr_terrain_gbuffer
[16:38:17.797] Missing shader from sack: pbr_terrain
[16:38:17.797] Missing shader from sack: pbr_terrain
[16:38:17.797] Missing shader from sack: pbr_terrain_gbuffer
[16:38:18.342] Bake Terrain
[16:38:23.990] Bake Terrain
[16:38:24.090] Bake Terrain
[16:38:24.118] Bake Terrain
[16:38:24.901] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:38:24.901] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:38:24.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:38:24.929] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:38:24.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:38:24.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:38:24.938] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:38:24.938] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:38:30.409] 为荀藿在临菑举办了一场比武招亲 

[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:38.540] Before Daily Tick: 初平二年 夏
五月 中旬 

[16:38:41.139] [GAME MENU] menu_captivity_end_propose_ransom_wilderness 

[16:38:45.642] [GAME MENU] prisoner_wait 

[16:38:46.374] 西米尔已从他的囚禁处逃离。 

[16:39:03.167] Before Daily Tick: 初平二年 夏
五月 下旬 

[16:39:05.655] 董卓势力的董卓综合各方考量,决定与孙坚势力休战。 

[16:39:20.314] [GAME MENU] menu_captivity_end_wilderness_escape 

[16:39:23.115] 李大碗已从他的囚禁处逃离。 

[16:39:29.268] Dump integrity is compromised due to non-default modules being used 

[16:39:29.268] Dump integrity is compromised due to non-default modules being used 

[16:39:29.268] Dump integrity is compromised due to non-default modules being used 

[16:39:29.270] QuickSaveCurrentGame: save001 

[16:39:29.271] Save Process block is started. 

[16:39:29.271] ------Saving with new context. Save name: save001------ 

[16:39:29.271] SaveContext::Save block is started. 

[16:39:29.271] SaveContext::CollectObjects block is started. 

[16:39:31.718] SaveContext::CollectObjects completed in 2.446 seconds. 

[16:39:31.718] SaveContext::Saving Objects block is started. 

[16:39:32.453] SaveContext::Saving Objects completed in 0.734 seconds. 

[16:39:32.453] SaveContext::Saving Containers block is started. 

[16:39:33.979] SaveContext::Saving Containers completed in 1.526 seconds. 

[16:39:34.169] SaveContext::Save completed in 4.897 seconds. 

[16:39:34.169] Save Process completed in 4.898 seconds. 

[16:39:34.583] ------Successfully saved------ 

[16:39:34.862] CleanScreens 

[16:39:34.862] SandBox.View.Map.MapScreen::HandlePause 

[16:39:34.862] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:39:34.862] SandBox.View.Map.MapScreen::HandleFinalize 

[16:39:34.865] RemoveGlobalLayer 

[16:39:35.570] Scene_view::clear_all(Main_map)
[16:39:35.580] OnScreenListChanged 

[16:39:35.598] RemoveGlobalLayer 

[16:39:35.640] CleanScreens 

[16:39:36.077] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:36.077] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:36.078] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:36.078] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:36.079] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:36.079] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:36.079] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:36.080] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:36.080] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:36.080] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:36.307] Force VSync State is now DEACTIVATED 

[16:39:36.307] CleanAndPushScreen 

[16:39:36.307] DeactivateAndFinalizeAllScreens 

[16:39:36.307] OnScreenListChanged 

[16:39:36.453] OnScreenListChanged 

[16:39:36.453] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleInitialize 

[16:39:37.217] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleActivate 

[16:39:37.217] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/scene.xscene.
[16:39:37.218] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/atmosphere.xml.
[16:39:39.043] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[16:39:39.044] Missing shader from sack: pbr_terrain
[16:39:39.044] Missing shader from sack: pbr_terrain
[16:39:39.044] Missing shader from sack: pbr_terrain_gbuffer
[16:39:39.044] Missing shader from sack: pbr_terrain_gbuffer
[16:39:39.044] Missing shader from sack: pbr_terrain_shadowmap
[16:39:39.044] Missing shader from sack: pbr_terrain_pointlight
[16:39:39.044] Missing shader from sack: pbr_terrain
[16:39:39.044] Missing shader from sack: pbr_terrain
[16:39:39.044] Missing shader from sack: pbr_terrain_gbuffer
[16:39:39.044] Missing shader from sack: pbr_terrain
[16:39:39.044] Missing shader from sack: pbr_terrain
[16:39:39.044] Missing shader from sack: pbr_terrain_gbuffer
[16:39:39.047] Missing shader from sack: pbr_terrain
[16:39:39.047] Missing shader from sack: pbr_terrain
[16:39:39.047] Missing shader from sack: pbr_terrain_gbuffer
[16:39:39.194] Placed tree count, 93, flora_shrub_mix
[16:39:39.194] Placed tree count, 143, shrub__mix
[16:39:39.195] Placed flora count, 555, rock_new_green
[16:39:39.197] Placed flora count, 2203, flora_green__mix
[16:39:39.197] Placed flora count, 1162, free_valley_flower__mix
[16:39:39.197] Placed flora count, 2335, flora_plant__mix
[16:39:39.197] Placed flora count, 3331, flora_grass_b_non_shadow
[16:39:39.199] Placed tree count, 1984, flora_tree_aspen_young_03
[16:39:39.202] Placed tree count, 1434, flora_tree_birch_mix
[16:39:39.202] Placed tree count, 2035, flora_tree_aspen_forest
[16:39:39.203] Placed tree count, 3194, flora_tree_aspen_mix
[16:39:39.203] Placed tree count, 2579, flora_tree_beech_mix
[16:39:39.204] Placed flora count, 11011, flora_grass_a_non_shadow
[16:39:39.376] Placed flora count, 145355, flora_grass_aa
[16:39:39.439] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:39:39.492] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleResume 

[16:39:39.771] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:39.771] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:39.772] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:39.773] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:39.773] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:39.773] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:39.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:39.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:39.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:39.775] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:39:48.378] Bake Terrain
[16:39:48.468] Bake Terrain
[16:39:48.501] Bake Terrain
[16:39:48.535] Bake Terrain
[16:41:33.944] Force VSync State is now DEACTIVATED 

[16:41:33.944] CleanAndPushScreen 

[16:41:33.944] DeactivateAndFinalizeAllScreens 

[16:41:33.944] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandlePause 

[16:41:33.945] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleDeactivate 

[16:41:33.945] Scene_view::clear_all(main_menu_a)
[16:41:33.968] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleFinalize 

[16:41:33.968] OnScreenListChanged 

[16:41:34.108] OnScreenListChanged 

[16:41:34.109] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleInitialize 

[16:41:34.109] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleActivate 

[16:41:34.126] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleResume 

[16:41:34.289] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
[16:41:34.289] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj.
[16:41:34.290] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj.
[16:41:34.290] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj.
[16:41:34.296] Initializing new game begin... 

[16:41:34.456] opening ..\..\Modules\Native/ModuleData/managed_core_parameters.xml 

[16:41:34.456] loading managed_core_parameters.xml 

[16:41:34.456] opening ..\..\Modules\Native/ModuleData/managed_campaign_parameters.xml 

[16:41:34.457] Initializing new game end... 

[16:41:34.457] opening ..\..\Modules\Native/ModuleData/global_strings.xml 

[16:41:34.458] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.462] opening ..\..\Modules\Native/ModuleData/native_strings.xml 

[16:41:34.462] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.470] opening ..\..\Modules\Native/ModuleData/module_strings.xml 

[16:41:34.471] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.488] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml 

[16:41:34.488] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.493] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml 

[16:41:34.494] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.500] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml 

[16:41:34.500] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.510] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml 

[16:41:34.511] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.518] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml 

[16:41:34.518] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.530] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml 

[16:41:34.531] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.545] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml 

[16:41:34.548] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.558] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml 

[16:41:34.558] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.572] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml 

[16:41:34.572] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.586] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml 

[16:41:34.586] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.602] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/module_strings.xml 

[16:41:34.602] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.612] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/module_strings_code.xml 

[16:41:34.612] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.626] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/tk_wanderer_strings.xml 

[16:41:34.627] opening ../../XmlSchemas/GameText.xsd 

[16:41:34.830] opening ..\..\Modules\SandBox/ModuleData/conversation_animations.xml 

[16:41:34.923] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_battle_scenes.xml 

[16:41:34.923] loading sp_battles.xml 

[16:41:34.923] opening ..\..\Modules\SandBox/ModuleData/conversation_scenes.xml 

[16:41:34.924] loading conversation_scenes.xml 

[16:41:34.924] opening ..\..\Modules\SandBox/ModuleData/meeting_scenes.xml 

[16:41:34.924] loading meeting_scenes.xml 

[16:41:34.929] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/scene.xscene.
[16:41:34.930] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/atmosphere.xml.
[16:41:34.935] opening ..\..\Modules\Native/ModuleData/siegeengines.xml 

[16:41:34.935] opening ../../XmlSchemas/SiegeEngines.xsd 

[16:41:34.945] opening ..\..\Modules\Native/ModuleData/monsters.xml 

[16:41:34.945] opening ../../XmlSchemas/Monsters.xsd 

[16:41:34.949] opening ..\..\Modules\Native/ModuleData/skeleton_scales.xml 

[16:41:34.949] opening ../../XmlSchemas/SkeletonScales.xsd 

[16:41:34.950] opening ..\..\Modules\Native/ModuleData/item_modifiers.xml 

[16:41:34.951] opening ../../XmlSchemas/ItemModifiers.xsd 

[16:41:34.953] opening ..\..\Modules\Native/ModuleData/item_modifiers_groups.xml 

[16:41:34.953] opening ../../XmlSchemas/ItemModifierGroups.xsd 

[16:41:34.955] opening ..\..\Modules\Native/ModuleData/crafting_pieces.xml 

[16:41:34.956] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:34.984] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_axes.xml 

[16:41:34.984] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.012] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_crafting_pieces_001.xml 

[16:41:35.013] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.029] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_crafting_pieces_001_discard.xml 

[16:41:35.029] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.052] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_mace_handles.xml 

[16:41:35.052] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.078] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_mace_heads.xml 

[16:41:35.079] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.095] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_pommel_a.xml 

[16:41:35.095] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.109] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_blades.xml 

[16:41:35.109] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.133] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_guards.xml 

[16:41:35.133] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.155] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_handles.xml 

[16:41:35.155] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.180] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_blades.xml 

[16:41:35.181] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.205] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_grips.xml 

[16:41:35.205] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.233] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_guards.xml 

[16:41:35.234] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.254] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_pommels.xml 

[16:41:35.254] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.277] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_throwing_axe.xml 

[16:41:35.277] opening ../../XmlSchemas/CraftingPieces.xsd 

[16:41:35.312] opening ..\..\Modules\Native/ModuleData/weapon_descriptions.xml 

[16:41:35.312] opening ../../XmlSchemas/WeaponDescriptions.xsd 

[16:41:35.325] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_weapon_descriptions.xml 

[16:41:35.325] opening ../../XmlSchemas/WeaponDescriptions.xsd 

[16:41:35.338] opening ..\..\Modules\Native/ModuleData/crafting_templates.xml 

[16:41:35.339] opening ../../XmlSchemas/CraftingTemplates.xsd 

[16:41:35.348] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_templates.xml 

[16:41:35.349] opening ../../XmlSchemas/CraftingTemplates.xsd 

[16:41:35.360] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_bodyproperties.xml 

[16:41:35.360] opening ../../XmlSchemas/BodyProperties.xsd 

[16:41:35.362] opening ..\..\Modules\SandBox/ModuleData/sandbox_bodyproperties.xml 

[16:41:35.362] opening ../../XmlSchemas/BodyProperties.xsd 

[16:41:35.363] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_bodyproperties/sg_bodyproperties_cultures.xml 

[16:41:35.364] opening ../../XmlSchemas/BodyProperties.xsd 

[16:41:35.368] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_skill_sets.xml 

[16:41:35.368] opening ../../XmlSchemas/SkillSets.xsd 

[16:41:35.372] opening ..\..\Modules\SandBox/ModuleData/sandbox_skill_sets.xml 

[16:41:35.372] opening ../../XmlSchemas/SkillSets.xsd 

[16:41:35.376] opening ..\..\Modules\SandBoxCore/ModuleData/items/arm_armors.xml 

[16:41:35.377] opening ../../XmlSchemas/Items.xsd 

[16:41:35.380] opening ..\..\Modules\SandBoxCore/ModuleData/items/banners.xml 

[16:41:35.380] opening ../../XmlSchemas/Items.xsd 

[16:41:35.385] opening ..\..\Modules\SandBoxCore/ModuleData/items/body_armors.xml 

[16:41:35.385] opening ../../XmlSchemas/Items.xsd 

[16:41:35.410] opening ..\..\Modules\SandBoxCore/ModuleData/items/head_armors.xml 

[16:41:35.411] opening ../../XmlSchemas/Items.xsd 

[16:41:35.431] opening ..\..\Modules\SandBoxCore/ModuleData/items/horses_and_others.xml 

[16:41:35.432] opening ../../XmlSchemas/Items.xsd 

[16:41:35.451] opening ..\..\Modules\SandBoxCore/ModuleData/items/leg_armors.xml 

[16:41:35.451] opening ../../XmlSchemas/Items.xsd 

[16:41:35.461] opening ..\..\Modules\SandBoxCore/ModuleData/items/shields.xml 

[16:41:35.461] opening ../../XmlSchemas/Items.xsd 

[16:41:35.483] opening ..\..\Modules\SandBoxCore/ModuleData/items/shoulder_armors.xml 

[16:41:35.484] opening ../../XmlSchemas/Items.xsd 

[16:41:35.500] opening ..\..\Modules\SandBoxCore/ModuleData/items/tournament_weapons.xml 

[16:41:35.500] opening ../../XmlSchemas/Items.xsd 

[16:41:35.513] opening ..\..\Modules\SandBoxCore/ModuleData/items/weapons.xml 

[16:41:35.519] opening ../../XmlSchemas/Items.xsd 

[16:41:35.550] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/ghost_marketplace_item.xml 

[16:41:35.550] opening ../../XmlSchemas/Items.xsd 

[16:41:35.570] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_banners.xml 

[16:41:35.571] opening ../../XmlSchemas/Items.xsd 

[16:41:35.594] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_arm.xml 

[16:41:35.595] opening ../../XmlSchemas/Items.xsd 

[16:41:35.617] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_body.xml 

[16:41:35.618] opening ../../XmlSchemas/Items.xsd 

[16:41:35.648] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_head.xml 

[16:41:35.649] opening ../../XmlSchemas/Items.xsd 

[16:41:35.678] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_leg.xml 

[16:41:35.678] opening ../../XmlSchemas/Items.xsd 

[16:41:35.711] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_shoulder.xml 

[16:41:35.712] opening ../../XmlSchemas/Items.xsd 

[16:41:35.754] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_hero_horses.xml 

[16:41:35.754] opening ../../XmlSchemas/Items.xsd 

[16:41:35.781] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_horseharness.xml 

[16:41:35.781] opening ../../XmlSchemas/Items.xsd 

[16:41:35.807] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_horses_and_others.xml 

[16:41:35.808] opening ../../XmlSchemas/Items.xsd 

[16:41:35.859] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons.xml 

[16:41:35.860] opening ../../XmlSchemas/Items.xsd 

[16:41:35.923] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_001.xml 

[16:41:35.923] opening ../../XmlSchemas/Items.xsd 

[16:41:35.968] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_bows.xml 

[16:41:35.968] opening ../../XmlSchemas/Items.xsd 

[16:41:36.004] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_common.xml 

[16:41:36.004] opening ../../XmlSchemas/Items.xsd 

[16:41:36.051] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_shields.xml 

[16:41:36.051] opening ../../XmlSchemas/Items.xsd 

[16:41:36.101] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_flag_yigutest.xml 

[16:41:36.101] opening ../../XmlSchemas/Items.xsd 

[16:41:36.329] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_equipment_sets.xml 

[16:41:36.330] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.350] opening ..\..\Modules\SandBox/ModuleData/education_equipment_templates.xml 

[16:41:36.351] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.384] opening ..\..\Modules\SandBox/ModuleData/sandbox_equipment_sets.xml 

[16:41:36.385] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.442] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentrosters_charactercreator.xml 

[16:41:36.443] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.488] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jiaozhou.xml 

[16:41:36.489] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.525] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jingzhou.xml 

[16:41:36.525] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.555] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jizhou.xml 

[16:41:36.555] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.594] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yangzhou.xml 

[16:41:36.595] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.626] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yanzhou.xml 

[16:41:36.626] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.665] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yizhou.xml 

[16:41:36.665] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.703] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yongliang.xml 

[16:41:36.704] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.741] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_youzhou.xml 

[16:41:36.741] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.774] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yuzhou.xml 

[16:41:36.774] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.818] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipment_sets.xml 

[16:41:36.818] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.870] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_npc_equipment_sets.xml 

[16:41:36.871] opening ../../XmlSchemas/EquipmentRosters.xsd 

[16:41:36.947] opening ..\..\Modules\SandBox/ModuleData/partyTemplates.xml 

[16:41:36.947] opening ../../XmlSchemas/partyTemplates.xsd 

[16:41:36.963] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates.xml 

[16:41:36.963] opening ../../XmlSchemas/partyTemplates.xsd 

[16:41:36.964] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates_bandits.xml 

[16:41:36.965] opening ../../XmlSchemas/partyTemplates.xsd 

[16:41:36.967] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates_cultures.xml 

[16:41:36.967] opening ../../XmlSchemas/partyTemplates.xsd 

[16:41:36.978] opening ..\..\Modules\SandBoxCore/ModuleData/spcultures.xml 

[16:41:36.979] opening ../../XmlSchemas/SPCultures.xsd 

[16:41:36.987] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spcultures.xml 

[16:41:36.988] opening ../../XmlSchemas/SPCultures.xsd 

[16:41:37.041] opening ..\..\Modules\SandBox/ModuleData/concept_strings.xml 

[16:41:37.042] opening ../../XmlSchemas/Concepts.xsd 

[16:41:37.101] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharactertemplates.xml 

[16:41:37.102] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.111] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharacters.xml 

[16:41:37.114] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.251] opening ..\..\Modules\SandBoxCore/ModuleData/obsolete_characters.xml 

[16:41:37.251] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.288] opening ..\..\Modules\SandBox/ModuleData/obsolete_characters.xml 

[16:41:37.288] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.332] opening ..\..\Modules\SandBox/ModuleData/lords.xml 

[16:41:37.333] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.425] opening ..\..\Modules\SandBox/ModuleData/bandits.xml 

[16:41:37.426] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.496] opening ..\..\Modules\SandBox/ModuleData/education_character_templates.xml 

[16:41:37.497] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.562] opening ..\..\Modules\SandBox/ModuleData/caravans.xml 

[16:41:37.562] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.612] opening ..\..\Modules\SandBox/ModuleData/spspecialcharacters.xml 

[16:41:37.613] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.707] opening ..\..\Modules\SandBox/ModuleData/spgenericcharacters.xml 

[16:41:37.707] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.791] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/ghost_marketplace_npc.xml 

[16:41:37.791] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.875] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_beifangshizu.xml 

[16:41:37.875] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:37.948] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_caocao.xml 

[16:41:37.948] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:38.024] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_huangjin.xml 

[16:41:38.024] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:38.113] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jiaozhou.xml 

[16:41:38.114] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:38.216] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jingzhou.xml 

[16:41:38.216] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:38.317] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jizhou.xml 

[16:41:38.317] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:38.418] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_manzu.xml 

[16:41:38.419] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:38.517] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_npc.xml 

[16:41:38.517] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:38.665] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_qiangzu.xml 

[16:41:38.665] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:38.776] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_shanyue.xml 

[16:41:38.776] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:38.884] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yangzhou.xml 

[16:41:38.885] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:38.999] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yeguaitihuan.xml 

[16:41:39.000] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:39.090] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yizhou.xml 

[16:41:39.090] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:39.196] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yongliang.xml 

[16:41:39.196] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:39.411] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_youzhou.xml 

[16:41:39.411] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:39.558] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yuzhou.xml 

[16:41:39.559] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:39.710] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/two_little_characters.xml 

[16:41:39.710] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:39.827] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.828] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:39.839] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_dingfuren
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.839] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 218
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 266
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 314
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 362
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 410
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 458
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 506
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 554
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 602
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 698
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 746
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 794
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.841] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 842
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 890
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 938
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.842] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caocao
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_bianfuren
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.844] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.845] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caocao
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_dingfuren
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caocao
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_bianfuren
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_caocao
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caocao
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_bianfuren
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2499
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2499
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2499
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2547
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2547
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2547
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_xiahoudun
Line: 2595
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2595
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2595
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2643
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2643
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2643
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_xunyu
Line: 2691
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2691
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.847] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2691
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2739
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2739
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2739
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2787
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2787
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2787
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caoren
Line: 2835
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2835
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2835
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caocao
Line: 2883
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_bianfuren
Line: 2883
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2883
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.848] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2906
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml 

[16:41:39.992] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.993] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:39.997] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_dongzhuo
Line: 68
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 68
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_yanshi
Line: 68
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 91
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 134
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 134
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 134
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 157
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 224
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 290
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 331
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 331
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 331
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 354
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 422
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 465
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 465
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 465
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 488
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 513
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 513
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 513
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 536
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 561
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 561
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_dongyi
Line: 561
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 584
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 692
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 692
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 692
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 715
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 759
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 759
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 759
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 782
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_wangyun
Line: 807
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 807
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 807
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 830
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_lvbu
Line: 855
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_yanshi
Line: 855
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 855
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 878
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 924
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 924
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 924
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 947
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_dongzhuo
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_niufu
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1009
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_zhangliao
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1057
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1105
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1153
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:39.999] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1249
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1297
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1345
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1393
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1441
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1489
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.000] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.001] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.001] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.001] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1537
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.001] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_caiyong
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.001] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.001] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.001] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1585
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.001] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.001] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.001] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1633
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1681
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1729
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1777
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1825
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1873
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1921
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1969
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2017
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2065
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_lvbu
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2113
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhangji
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2161
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2209
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2257
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2305
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2353
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2401
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2449
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_fuwan
Line: 2474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2497
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_dongcheng
Line: 2522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2545
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_huaxiong
Line: 2570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2593
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2641
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2689
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2737
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_wangyun
Line: 2762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2785
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_wangyun
Line: 2810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2833
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2881
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml 

[16:41:40.155] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.155] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:40.158] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_houshi
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 92
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 117
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 117
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 117
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 140
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsunzan
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_houshi
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 188
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.158] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_mayunlu
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 236
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 284
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 332
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 368
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 368
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 368
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 391
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 416
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 416
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 416
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 439
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 464
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 464
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 464
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 487
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 528
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 528
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 528
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 551
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsunzan
Line: 592
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_houshi
Line: 592
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 592
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 615
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 681
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 729
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 777
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_gongsunzan
Line: 802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 825
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 873
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.160] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 921
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 969
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1017
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1065
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1113
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1161
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsundu
Line: 1186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1209
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsundu
Line: 1234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1257
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1305
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1353
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1401
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1449
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsunkang
Line: 1474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1497
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1522
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1545
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1570
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1593
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.162] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1618
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1641
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yangang
Line: 1666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1666
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1689
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1714
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1737
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsunkang
Line: 1762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1762
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1785
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gongsunfan
Line: 1810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1810
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1833
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1858
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1881
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml 

[16:41:40.317] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.318] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:40.321] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.321] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.321] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.321] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.321] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.321] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 218
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 266
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 314
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 362
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 410
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.322] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 458
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 506
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 554
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_guanyu
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 602
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_zhangfei
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_guanyu
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 698
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 746
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_guanyu
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 794
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.323] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 842
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 890
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_liubei
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 938
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhangfei
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_liubei
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhaoyun
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.325] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_xiahouyuan
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.326] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_liubei
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_ganfuren
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhangxingcai
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_zhangfei
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_xiahoujuan
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_liushan
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_guanyu
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.327] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_guanyu
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2451
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2474
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml 

[16:41:40.484] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.485] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:40.488] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_caifuren
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 165
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 188
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_liubiao
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_kuaizhenlan
Line: 213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 236
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_liubiao
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_caifuren
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 284
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 332
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 380
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 428
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 476
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 524
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 572
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_huangzhong
Line: 597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 620
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.489] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_liubiao
Line: 645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 668
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 716
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 764
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 812
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 860
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 908
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 956
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.490] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1004
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1052
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1100
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1148
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1196
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1244
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1292
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1340
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1388
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1436
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1484
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1532
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1580
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1628
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1676
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.492] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1724
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1749
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1749
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1749
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1772
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_huangzu
Line: 1797
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1797
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1797
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1820
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sufei
Line: 1845
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1845
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1845
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1868
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_huojun
Line: 1893
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1893
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1893
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1916
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_kuailiang
Line: 1941
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1941
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_liuqi
Line: 1941
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1964
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1989
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1989
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1989
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2012
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml 

[16:41:40.655] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.656] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:40.658] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_luoxifen
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.658] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_shixie
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 218
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_shixie
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 266
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_shiliyan
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 314
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 362
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 410
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 458
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_shixie
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhangjin
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 506
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_shixie
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhufu
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 554
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_shilijia
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 602
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.660] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 698
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml 

[16:41:40.809] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.810] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:40.813] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.813] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.813] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_wuguotai
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sunjian
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_wuguotai
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_qiaoying
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sunjian
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_wuguotai
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_bulianshi
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_qiaowan
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 218
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 266
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 314
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.814] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 362
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sunjian
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_wuguotai
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 410
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 458
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 506
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 554
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 602
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.815] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 698
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 746
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_sunjian
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 794
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 842
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 890
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 938
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_lingcao
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sunjing
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.817] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_zhuzhi
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_sunce
Line: 1347
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1370
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhouyu
Line: 1395
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1418
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1443
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1466
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_sunquan
Line: 1491
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1514
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.818] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1539
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1562
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1587
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1610
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1635
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1658
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1683
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1706
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1731
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1754
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_sunjian
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_xufuren
Line: 1779
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1802
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_sunyi
Line: 1827
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1850
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1875
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1898
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1923
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1946
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1971
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1994
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2019
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2042
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2067
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2090
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2115
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2138
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.820] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2163
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2186
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2211
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2234
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2259
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2282
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2307
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2330
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2355
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2378
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2403
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2426
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml 

[16:41:40.957] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yeguai.xml 

[16:41:40.957] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:41.134] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.134] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:41.143] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.143] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.143] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_liufuren
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.143] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.144] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.144] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.144] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 69
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.144] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 92
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.144] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 135
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.144] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 135
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.144] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 135
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.144] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 158
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.144] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.144] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.148] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 201
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.148] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 224
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.148] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.148] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.148] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 267
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.148] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 290
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.148] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 333
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.148] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 333
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.148] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 333
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.148] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 356
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 399
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 422
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 484
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 523
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 523
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 523
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 546
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 571
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 571
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 571
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 594
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 619
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 619
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 619
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 642
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 667
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 667
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 667
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 690
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 715
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 715
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 715
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 738
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 763
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 763
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 763
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 786
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 811
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 811
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 811
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 834
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yuanshao
Line: 859
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_liufuren
Line: 859
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 859
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 882
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yuanshao
Line: 907
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 907
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 907
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 930
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 955
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 955
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 955
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 978
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1003
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1003
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.150] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1003
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1026
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1051
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1051
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1051
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1074
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yuanshao
Line: 1099
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_liufuren
Line: 1099
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_zhenfu
Line: 1099
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.151] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_yuanxi
Line: 1147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1213
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1236
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1261
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1284
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1309
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1332
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1357
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1380
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1405
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1428
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.154] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1453
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1476
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1501
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1524
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_yuanshao
Line: 1549
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1572
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1597
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1620
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1645
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1668
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1693
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1716
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1741
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1764
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1789
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1812
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1837
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1860
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1885
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1908
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1933
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1956
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1981
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2004
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2029
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2052
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_chunyuqiong
Line: 2077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.156] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2077
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2100
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2125
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2148
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2173
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2196
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2221
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2244
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2269
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2292
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2317
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2340
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 2365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2365
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2388
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_jushou
Line: 2413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.157] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2413
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2436
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yanliang
Line: 2461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2461
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2484
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_wenchou
Line: 2509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2509
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2532
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_gaolan
Line: 2557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2557
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2580
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_tianfeng
Line: 2605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2605
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2628
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yuanshao
Line: 2653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.158] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2653
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2676
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.161] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_juyi
Line: 2701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.161] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 2701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.161] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 2701
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 2724
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml 

[16:41:41.413] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.413] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:41.416] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 3
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 26
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_zhangyun
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 51
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 74
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_huangzhong
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 99
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 122
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.416] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_fengfuren
Line: 147
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 170
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 195
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 218
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 243
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 266
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 291
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 314
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 339
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 362
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 387
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 410
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 435
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 458
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.417] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 483
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 506
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 531
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 554
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 579
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 602
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 627
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 650
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: Hero.lord_yuanshu
Line: 675
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 698
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 723
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 746
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 771
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 794
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 819
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 842
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_yuanshu
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'mother' attribute is not declared.
Node: mother  Value: Hero.lord_fengfuren
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 867
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 890
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 915
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 938
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 963
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 986
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'father' attribute is not declared.
Node: father  Value: Hero.lord_jiling
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1011
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1034
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1059
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1082
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1107
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1130
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1155
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1178
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1203
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1226
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1251
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1274
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'father' attribute is not declared.
Node: father  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'mother' attribute is not declared.
Node: mother  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The 'spouse' attribute is not declared.
Node: spouse  Value: 
Line: 1299
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.420] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'.
Node: NengLis  Value: 
Line: 1322
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml 

[16:41:41.603] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_education_character_templates.xml 

[16:41:41.604] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:41.792] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_education_equipment_templates.xml 

[16:41:41.797] opening ../../XmlSchemas/NPCCharacters.xsd 

[16:41:41.851] Error: The 'EquipmentRosters' element is not declared.
Node: EquipmentRosters  Value: 
Line: 2
XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_education_equipment_templates.xml 

[16:41:42.437] opening ..\..\Modules\SandBox/ModuleData/heroes.xml 

[16:41:42.437] opening ../../XmlSchemas/Heroes.xsd 

[16:41:42.443] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_heroes.xml 

[16:41:42.444] opening ../../XmlSchemas/Heroes.xsd 

[16:41:42.520] opening ..\..\Modules\SandBox/ModuleData/spkingdoms.xml 

[16:41:42.521] opening ../../XmlSchemas/Kingdoms.xsd 

[16:41:42.524] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spkingdoms.xml 

[16:41:42.524] opening ../../XmlSchemas/Kingdoms.xsd 

[16:41:42.526] opening ..\..\Modules\SandBox/ModuleData/spclans.xml 

[16:41:42.527] opening ../../XmlSchemas/Factions.xsd 

[16:41:42.532] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spclans.xml 

[16:41:42.532] opening ../../XmlSchemas/Factions.xsd 

[16:41:42.553] opening ..\..\Modules\SandBox/ModuleData/spworkshops.xml 

[16:41:42.554] opening ../../XmlSchemas/WorkshopTypes.xsd 

[16:41:42.556] opening ..\..\Modules\SandBox/ModuleData/location_complex_templates.xml 

[16:41:42.556] opening ../../XmlSchemas/LocationComplexTemplates.xsd 

[16:41:42.557] opening ..\..\Modules\SandBox/ModuleData/settlements.xml 

[16:41:42.559] opening ../../XmlSchemas/Settlements.xsd 

[16:41:42.590] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/settlements.xml 

[16:41:42.591] opening ../../XmlSchemas/Settlements.xsd 

[16:41:42.673] Null object reference found with ID: sol001_0002 

[16:41:42.673] Null object reference found with ID: sol001_0003 

[16:41:42.673] Null object reference found with ID: sol001_0010 

[16:41:42.673] Null object reference found with ID: sol001_0005 

[16:41:42.673] Null object reference found with ID: sol001_0013 

[16:41:42.673] Null object reference found with ID: sol001_0006 

[16:41:42.673] Null object reference found with ID: sol001_0007 

[16:41:42.673] Null object reference found with ID: sol001_0011 

[16:41:42.673] Null object reference found with ID: sol001_0016 

[16:41:42.673] Null object reference found with ID: sol001_0014 

[16:41:42.673] Null object reference found with ID: sol001_0015 

[16:41:42.673] Null object reference found with ID: sol001_0009 

[16:41:42.673] Null object reference found with ID: sol001_0001 

[16:41:42.673] Null object reference found with ID: youzhou_sol_7002 

[16:41:42.673] Null object reference found with ID: jingzhou_sol_7003 

[16:41:42.724] opening ..\..\Modules\SandBox/ModuleData/settlement_track_instruments.xml 

[16:41:42.725] opening ../../XmlSchemas/MusicInstruments.xsd 

[16:41:42.726] opening ..\..\Modules\SandBox/ModuleData/settlement_tracks.xml 

[16:41:42.726] opening ../../XmlSchemas/MusicTracks.xsd 

[16:41:42.734] AddGlobalLayer 

[16:41:42.745] Creating map scene 

[16:41:42.745] Reading map scene 

[16:41:42.745] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/Main_map/scene.xscene.
[16:41:42.748] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/Main_map/atmosphere.xml.
[16:41:42.929] NAV_MESH: load finished, first load for scene: 1
[16:41:45.377] rglShader_manager::read_compressed_shader_cache_package : 0.000111
[16:41:45.378] Missing shader from sack: pbr_terrain
[16:41:45.378] Missing shader from sack: pbr_terrain
[16:41:45.378] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.378] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.378] Missing shader from sack: pbr_terrain_shadowmap
[16:41:45.378] Missing shader from sack: pbr_terrain_pointlight
[16:41:45.378] Missing shader from sack: pbr_terrain
[16:41:45.378] Missing shader from sack: pbr_terrain
[16:41:45.378] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.379] Missing shader from sack: pbr_terrain
[16:41:45.379] Missing shader from sack: pbr_terrain
[16:41:45.379] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.379] Missing shader from sack: pbr_terrain
[16:41:45.379] Missing shader from sack: pbr_terrain
[16:41:45.379] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.380] Missing shader from sack: pbr_terrain
[16:41:45.380] Missing shader from sack: pbr_terrain
[16:41:45.380] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.380] Missing shader from sack: pbr_terrain
[16:41:45.380] Missing shader from sack: pbr_terrain
[16:41:45.380] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.381] Missing shader from sack: pbr_terrain
[16:41:45.381] Missing shader from sack: pbr_terrain
[16:41:45.381] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.381] Missing shader from sack: pbr_terrain
[16:41:45.381] Missing shader from sack: pbr_terrain
[16:41:45.381] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.381] Missing shader from sack: pbr_terrain
[16:41:45.381] Missing shader from sack: pbr_terrain
[16:41:45.381] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.381] Missing shader from sack: pbr_terrain
[16:41:45.381] Missing shader from sack: pbr_terrain
[16:41:45.382] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.382] Missing shader from sack: pbr_terrain
[16:41:45.382] Missing shader from sack: pbr_terrain
[16:41:45.382] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.382] Missing shader from sack: pbr_terrain
[16:41:45.382] Missing shader from sack: pbr_terrain
[16:41:45.382] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.382] Missing shader from sack: pbr_terrain
[16:41:45.382] Missing shader from sack: pbr_terrain
[16:41:45.382] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.382] Missing shader from sack: pbr_terrain
[16:41:45.382] Missing shader from sack: pbr_terrain
[16:41:45.383] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.383] Missing shader from sack: pbr_terrain
[16:41:45.383] Missing shader from sack: pbr_terrain
[16:41:45.383] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.384] Missing shader from sack: pbr_terrain
[16:41:45.384] Missing shader from sack: pbr_terrain
[16:41:45.384] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.384] Missing shader from sack: pbr_terrain
[16:41:45.384] Missing shader from sack: pbr_terrain
[16:41:45.384] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.386] Missing shader from sack: pbr_terrain
[16:41:45.386] Missing shader from sack: pbr_terrain
[16:41:45.386] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.386] Missing shader from sack: pbr_terrain
[16:41:45.386] Missing shader from sack: pbr_terrain
[16:41:45.386] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.387] Missing shader from sack: pbr_terrain
[16:41:45.387] Missing shader from sack: pbr_terrain
[16:41:45.387] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.387] Missing shader from sack: pbr_terrain
[16:41:45.387] Missing shader from sack: pbr_terrain
[16:41:45.387] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.387] Missing shader from sack: pbr_terrain
[16:41:45.387] Missing shader from sack: pbr_terrain
[16:41:45.387] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.388] Missing shader from sack: pbr_terrain
[16:41:45.388] Missing shader from sack: pbr_terrain
[16:41:45.388] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.389] Missing shader from sack: pbr_terrain
[16:41:45.389] Missing shader from sack: pbr_terrain
[16:41:45.389] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.391] Missing shader from sack: pbr_terrain
[16:41:45.391] Missing shader from sack: pbr_terrain
[16:41:45.391] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.393] Missing shader from sack: pbr_terrain
[16:41:45.393] Missing shader from sack: pbr_terrain
[16:41:45.393] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.394] Missing shader from sack: pbr_terrain
[16:41:45.394] Missing shader from sack: pbr_terrain
[16:41:45.394] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.396] Missing shader from sack: pbr_terrain
[16:41:45.396] Missing shader from sack: pbr_terrain
[16:41:45.396] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.402] Missing shader from sack: pbr_terrain
[16:41:45.402] Missing shader from sack: pbr_terrain
[16:41:45.402] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.402] Missing shader from sack: pbr_terrain
[16:41:45.402] Missing shader from sack: pbr_terrain
[16:41:45.402] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.403] Missing shader from sack: pbr_terrain
[16:41:45.403] Missing shader from sack: pbr_terrain
[16:41:45.403] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.403] Missing shader from sack: pbr_terrain
[16:41:45.403] Missing shader from sack: pbr_terrain
[16:41:45.403] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.404] Missing shader from sack: pbr_terrain
[16:41:45.404] Missing shader from sack: pbr_terrain
[16:41:45.404] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.406] Missing shader from sack: pbr_terrain
[16:41:45.406] Missing shader from sack: pbr_terrain
[16:41:45.406] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.411] Missing shader from sack: pbr_terrain
[16:41:45.411] Missing shader from sack: pbr_terrain
[16:41:45.411] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.412] Missing shader from sack: pbr_terrain
[16:41:45.412] Missing shader from sack: pbr_terrain
[16:41:45.412] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.413] Missing shader from sack: pbr_terrain
[16:41:45.413] Missing shader from sack: pbr_terrain
[16:41:45.413] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.416] Missing shader from sack: pbr_terrain
[16:41:45.416] Missing shader from sack: pbr_terrain
[16:41:45.416] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.417] Missing shader from sack: pbr_terrain
[16:41:45.417] Missing shader from sack: pbr_terrain
[16:41:45.417] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.419] Missing shader from sack: pbr_terrain
[16:41:45.419] Missing shader from sack: pbr_terrain
[16:41:45.419] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.419] Missing shader from sack: pbr_terrain
[16:41:45.419] Missing shader from sack: pbr_terrain
[16:41:45.419] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.421] Missing shader from sack: pbr_terrain
[16:41:45.421] Missing shader from sack: pbr_terrain
[16:41:45.421] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.423] Missing shader from sack: pbr_terrain
[16:41:45.423] Missing shader from sack: pbr_terrain
[16:41:45.423] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.423] Missing shader from sack: pbr_terrain
[16:41:45.423] Missing shader from sack: pbr_terrain
[16:41:45.423] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.427] Missing shader from sack: pbr_terrain
[16:41:45.427] Missing shader from sack: pbr_terrain
[16:41:45.427] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.427] Missing shader from sack: pbr_terrain
[16:41:45.427] Missing shader from sack: pbr_terrain
[16:41:45.427] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.429] Missing shader from sack: pbr_terrain
[16:41:45.429] Missing shader from sack: pbr_terrain
[16:41:45.429] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.434] Missing shader from sack: pbr_terrain
[16:41:45.434] Missing shader from sack: pbr_terrain
[16:41:45.434] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.435] Missing shader from sack: pbr_terrain
[16:41:45.435] Missing shader from sack: pbr_terrain
[16:41:45.435] Missing shader from sack: pbr_terrain_gbuffer
[16:41:45.435] Missing shader from sack: pbr_terrain
[16:41:45.435] Missing shader from sack: pbr_terrain
[16:41:45.435] Missing shader from sack: pbr_terrain_gbuffer
[16:41:46.106] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:41:46.167] opening ..\..\Modules\Native/ModuleData/worldmap_color_grades.xml 

[16:41:46.764] SettlementsDistanceCacheFilePath: ../../Modules/YiGuThreekingdoms/ModuleData/settlements_distance_cache.bin 

[16:41:47.113] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/campaign_map.xml.
[16:41:47.187] Ticking map scene for first initialization 

[16:41:48.792] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.792] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.793] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.793] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.794] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.794] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.794] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.795] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.795] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.796] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.841] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.841] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.842] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.842] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.843] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.843] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.843] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.844] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.844] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:48.844] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 

[16:41:50.688] creating hero from template with id: spc_wanderer_yuzhou_0 

[16:41:50.689] creating hero from template with id: spc_wanderer_yongliang_3 

[16:41:50.690] creating hero from template with id: spc_wanderer_empire_2 

[16:41:50.691] creating hero from template with id: spc_wanderer_khuzait_4 

[16:41:50.691] creating hero from template with id: spc_wanderer_jizhou_8 

[16:41:50.691] creating hero from template with id: spc_wanderer_jizhou_5 

[16:41:50.692] creating hero from template with id: spc_wanderer_jingzhou_10 

[16:41:50.693] creating hero from template with id: spc_wanderer_yongliang_7 

[16:41:50.693] creating hero from template with id: spc_wanderer_jingzhou_6 

[16:41:50.694] creating hero from template with id: spc_wanderer_khuzait_1 

[16:41:50.694] creating hero from template with id: spc_wanderer_battania_5 

[16:41:50.695] creating hero from template with id: spc_wanderer_battania_2 

[16:41:50.695] creating hero from template with id: spc_wanderer_jiaozhou_1 

[16:41:50.696] creating hero from template with id: spc_wanderer_empire_9 

[16:41:50.696] creating hero from template with id: spc_wanderer_yanzhou_2 

[16:41:50.697] creating hero from template with id: spc_wanderer_empire_11 

[16:41:50.698] creating hero from template with id: spc_wanderer_empire_8 

[16:41:50.698] creating hero from template with id: spc_wanderer_yuzhou_10 

[16:41:50.699] creating hero from template with id: spc_wanderer_battania_6 

[16:41:50.699] creating hero from template with id: spc_wanderer_aserai_3 

[16:41:50.699] creating hero from template with id: spc_wanderer_jiaozhou_0 

[16:41:50.700] creating hero from template with id: spc_wanderer_yuzhou_3 

[16:41:50.701] creating hero from template with id: spc_wanderer_jiaozhou_9 

[16:41:50.701] creating hero from template with id: spc_wanderer_jingzhou_7 

[16:41:50.702] creating hero from template with id: spc_wanderer_yanzhou_6 

[16:41:50.702] creating hero from template with id: spc_wanderer_sturgia_8 

[16:41:50.703] creating hero from template with id: spc_wanderer_aserai_2 

[16:41:50.703] creating hero from template with id: spc_wanderer_yanzhou_11 

[16:41:50.703] creating hero from template with id: spc_wanderer_yanzhou_8 

[16:41:50.704] creating hero from template with id: spc_wanderer_sturgia_0 

[16:41:50.704] creating hero from template with id: spc_wanderer_aserai_1 

[16:41:50.705] creating hero from template with id: spc_wanderer_yizhou_9 

[16:41:50.705] creating hero from template with id: spc_wanderer_vlandia_6 

[16:41:50.706] creating hero from template with id: spc_wanderer_sturgia_1 

[16:41:50.707] creating hero from template with id: spc_wanderer_yizhou_6 

[16:41:50.707] creating hero from template with id: spc_wanderer_vlandia_10 

[16:41:50.708] creating hero from template with id: spc_wanderer_khuzait_6 

[16:41:50.708] creating hero from template with id: spc_wanderer_battania_3 

[16:41:50.708] creating hero from template with id: spc_notable_yizhou_8 

[16:41:50.709] creating hero from template with id: spc_notable_yizhou_4 

[16:41:50.709] creating hero from template with id: spc_notable_yizhou_4 

[16:41:50.709] creating hero from template with id: spc_notable_yizhou_12 

[16:41:50.710] creating hero from template with id: spc_notable_yizhou_10 

[16:41:50.710] creating hero from template with id: spc_notable_jingzhou_9 

[16:41:50.711] creating hero from template with id: spc_notable_jingzhou_4 

[16:41:50.711] creating hero from template with id: spc_notable_jingzhou_0 

[16:41:50.711] creating hero from template with id: spc_notable_jingzhou_12 

[16:41:50.711] creating hero from template with id: spc_notable_jingzhou_gl4 

[16:41:50.712] creating hero from template with id: spc_notable_yanzhou_8 

[16:41:50.712] creating hero from template with id: spc_notable_yanzhou_4b 

[16:41:50.712] creating hero from template with id: spc_notable_yanzhou_2 

[16:41:50.712] creating hero from template with id: spc_notable_yanzhou_gl1 

[16:41:50.713] creating hero from template with id: spc_notable_yanzhou_10 

[16:41:50.713] creating hero from template with id: spc_notable_yangzhou_8 

[16:41:50.713] creating hero from template with id: spc_notable_yangzhou_0b 

[16:41:50.713] creating hero from template with id: spc_notable_yangzhou_3b 

[16:41:50.714] creating hero from template with id: spc_notable_yangzhou_gl4 

[16:41:50.714] creating hero from template with id: spc_notable_yangzhou_10 

[16:41:50.714] creating hero from template with id: spc_notable_yanzhou_8 

[16:41:50.715] creating hero from template with id: spc_notable_yanzhou_1b 

[16:41:50.715] creating hero from template with id: spc_notable_yanzhou_1 

[16:41:50.715] creating hero from template with id: spc_notable_yanzhou_gl4 

[16:41:50.715] creating hero from template with id: spc_notable_yanzhou_gl4 

[16:41:50.716] creating hero from template with id: spc_notable_youzhou_8 

[16:41:50.716] creating hero from template with id: spc_notable_youzhou_1b 

[16:41:50.716] creating hero from template with id: spc_notable_youzhou_4b 

[16:41:50.716] creating hero from template with id: spc_notable_youzhou_10 

[16:41:50.717] creating hero from template with id: spc_notable_youzhou_gl1 

[16:41:50.717] creating hero from template with id: spc_notable_yongliang_9 

[16:41:50.717] creating hero from template with id: spc_notable_yongliang_4b 

[16:41:50.717] creating hero from template with id: spc_notable_yongliang_4b 

[16:41:50.718] creating hero from template with id: spc_notable_yongliang_gl4 

[16:41:50.718] creating hero from template with id: spc_notable_yongliang_10 

[16:41:50.718] creating hero from template with id: spc_notable_jingzhou_9 

[16:41:50.718] creating hero from template with id: spc_notable_jingzhou_1 

[16:41:50.719] creating hero from template with id: spc_notable_jingzhou_1b 

[16:41:50.719] creating hero from template with id: spc_notable_jingzhou_gl1 

[16:41:50.719] creating hero from template with id: spc_notable_jingzhou_10 

[16:41:50.720] creating hero from template with id: spc_notable_yongliang_9 

[16:41:50.723] creating hero from template with id: spc_notable_yongliang_3b 

[16:41:50.723] creating hero from template with id: spc_notable_yongliang_1b 

[16:41:50.723] creating hero from template with id: spc_notable_yongliang_12 

[16:41:50.724] creating hero from template with id: spc_notable_yongliang_12 

[16:41:50.724] creating hero from template with id: spc_notable_yangzhou_8 

[16:41:50.724] creating hero from template with id: spc_notable_yangzhou_0 

[16:41:50.724] creating hero from template with id: spc_notable_yangzhou_0b 

[16:41:50.725] creating hero from template with id: spc_notable_yangzhou_12 

[16:41:50.725] creating hero from template with id: spc_notable_yangzhou_11 

[16:41:50.725] creating hero from template with id: spc_notable_yangzhou_8 

[16:41:50.726] creating hero from template with id: spc_notable_yangzhou_4 

[16:41:50.726] creating hero from template with id: spc_notable_yangzhou_4 

[16:41:50.726] creating hero from template with id: spc_notable_yangzhou_10 

[16:41:50.726] creating hero from template with id: spc_notable_yangzhou_12 

[16:41:50.727] creating hero from template with id: spc_notable_jiaozhou_9 

[16:41:50.727] creating hero from template with id: spc_notable_jiaozhou_1b 

[16:41:50.727] creating hero from template with id: spc_notable_jiaozhou_4 

[16:41:50.727] creating hero from template with id: spc_notable_jiaozhou_gl1 

[16:41:50.728] creating hero from template with id: spc_notable_jiaozhou_13 

[16:41:50.728] creating hero from template with id: spc_notable_jingzhou_8 

[16:41:50.728] creating hero from template with id: spc_notable_jingzhou_4b 

[16:41:50.728] creating hero from template with id: spc_notable_jingzhou_2b 

[16:41:50.729] creating hero from template with id: spc_notable_jingzhou_11 

[16:41:50.729] creating hero from template with id: spc_notable_jingzhou_11 

[16:41:50.729] creating hero from template with id: spc_notable_jingzhou_8 

[16:41:50.730] creating hero from template with id: spc_notable_jingzhou_4 

[16:41:50.730] creating hero from template with id: spc_notable_jingzhou_4b 

[16:41:50.730] creating hero from template with id: spc_notable_jingzhou_13 

[16:41:50.730] creating hero from template with id: spc_notable_jingzhou_10 

[16:41:50.731] creating hero from template with id: spc_notable_jingzhou_9 

[16:41:50.731] creating hero from template with id: spc_notable_jingzhou_4b 

[16:41:50.731] creating hero from template with id: spc_notable_jingzhou_2b 

[16:41:50.731] creating hero from template with id: spc_notable_jingzhou_12 

[16:41:50.732] creating hero from template with id: spc_notable_jingzhou_13 

[16:41:50.732] creating hero from template with id: spc_notable_yuzhou_9 

[16:41:50.732] creating hero from template with id: spc_notable_yuzhou_2 

[16:41:50.733] creating hero from template with id: spc_notable_yuzhou_4b 

[16:41:50.733] creating hero from template with id: spc_notable_yuzhou_10 

[16:41:50.733] creating hero from template with id: spc_notable_yuzhou_11 

[16:41:50.733] creating hero from template with id: spc_notable_yizhou_9 

[16:41:50.734] creating hero from template with id: spc_notable_yizhou_2 

[16:41:50.734] creating hero from template with id: spc_notable_yizhou_0b 

[16:41:50.734] creating hero from template with id: spc_notable_yizhou_11 

[16:41:50.734] creating hero from template with id: spc_notable_yizhou_gl4 

[16:41:50.735] creating hero from template with id: spc_notable_jizhou_9 

[16:41:50.735] creating hero from template with id: spc_notable_jizhou_1b 

[16:41:50.735] creating hero from template with id: spc_notable_jizhou_2b 

[16:41:50.735] creating hero from template with id: spc_notable_jizhou_10 

[16:41:50.736] creating hero from template with id: spc_notable_jizhou_gl1 

[16:41:50.736] creating hero from template with id: spc_notable_jizhou_9 

[16:41:50.736] creating hero from template with id: spc_notable_jizhou_1b 

[16:41:50.736] creating hero from template with id: spc_notable_jizhou_1b 

[16:41:50.737] creating hero from template with id: spc_notable_jizhou_11 

[16:41:50.737] creating hero from template with id: spc_notable_jizhou_13 

[16:41:50.737] creating hero from template with id: spc_notable_jingzhou_9 

[16:41:50.738] creating hero from template with id: spc_notable_jingzhou_4b 

[16:41:50.738] creating hero from template with id: spc_notable_jingzhou_3 

[16:41:50.738] creating hero from template with id: spc_notable_jingzhou_13 

[16:41:50.738] creating hero from template with id: spc_notable_jingzhou_gl1 

[16:41:50.739] creating hero from template with id: spc_notable_yuzhou_8 

[16:41:50.739] creating hero from template with id: spc_notable_yuzhou_4b 

[16:41:50.739] creating hero from template with id: spc_notable_yuzhou_2b 

[16:41:50.739] creating hero from template with id: spc_notable_yuzhou_gl4 

[16:41:50.740] creating hero from template with id: spc_notable_yuzhou_gl1 

[16:41:50.740] creating hero from template with id: spc_notable_yuzhou_9 

[16:41:50.740] creating hero from template with id: spc_notable_yuzhou_2b 

[16:41:50.740] creating hero from template with id: spc_notable_yuzhou_4b 

[16:41:50.741] creating hero from template with id: spc_notable_yuzhou_gl1 

[16:41:50.741] creating hero from template with id: spc_notable_yuzhou_11 

[16:41:50.741] creating hero from template with id: spc_notable_yangzhou_8 

[16:41:50.741] creating hero from template with id: spc_notable_yangzhou_2b 

[16:41:50.742] creating hero from template with id: spc_notable_yangzhou_3b 

[16:41:50.742] creating hero from template with id: spc_notable_yangzhou_gl4 

[16:41:50.742] creating hero from template with id: spc_notable_yangzhou_gl1 

[16:41:50.743] creating hero from template with id: spc_notable_yongliang_8 

[16:41:50.743] creating hero from template with id: spc_notable_yongliang_4 

[16:41:50.743] creating hero from template with id: spc_notable_yongliang_1b 

[16:41:50.743] creating hero from template with id: spc_notable_yongliang_12 

[16:41:50.744] creating hero from template with id: spc_notable_yongliang_13 

[16:41:50.744] creating hero from template with id: spc_notable_jizhou_8 

[16:41:50.744] creating hero from template with id: spc_notable_jizhou_2b 

[16:41:50.745] creating hero from template with id: spc_notable_jizhou_1b 

[16:41:50.745] creating hero from template with id: spc_notable_jizhou_13 

[16:41:50.745] creating hero from template with id: spc_notable_jizhou_11 

[16:41:50.745] creating hero from template with id: spc_notable_jizhou_8 

[16:41:50.746] creating hero from template with id: spc_notable_jizhou_2b 

[16:41:50.746] creating hero from template with id: spc_notable_jizhou_4b 

[16:41:50.746] creating hero from template with id: spc_notable_jizhou_10 

[16:41:50.746] creating hero from template with id: spc_notable_jizhou_gl1 

[16:41:50.747] creating hero from template with id: spc_notable_yongliang_9 

[16:41:50.747] creating hero from template with id: spc_notable_yongliang_2 

[16:41:50.747] creating hero from template with id: spc_notable_yongliang_4b 

[16:41:50.748] creating hero from template with id: spc_notable_yongliang_13 

[16:41:50.748] creating hero from template with id: spc_notable_yongliang_gl1 

[16:41:50.748] creating hero from template with id: spc_notable_yizhou_8 

[16:41:50.748] creating hero from template with id: spc_notable_yizhou_0 

[16:41:50.749] creating hero from template with id: spc_notable_yizhou_2 

[16:41:50.749] creating hero from template with id: spc_notable_yizhou_12 

[16:41:50.749] creating hero from template with id: spc_notable_yizhou_gl1 

[16:41:50.749] creating hero from template with id: spc_notable_yanzhou_9 

[16:41:50.750] creating hero from template with id: spc_notable_yanzhou_4b 

[16:41:50.750] creating hero from template with id: spc_notable_yanzhou_1 

[16:41:50.750] creating hero from template with id: spc_notable_yanzhou_13 

[16:41:50.750] creating hero from template with id: spc_notable_yanzhou_13 

[16:41:50.751] creating hero from template with id: spc_notable_youzhou_8 

[16:41:50.751] creating hero from template with id: spc_notable_youzhou_3 

[16:41:50.751] creating hero from template with id: spc_notable_youzhou_4 

[16:41:50.751] creating hero from template with id: spc_notable_youzhou_12 

[16:41:50.751] creating hero from template with id: spc_notable_youzhou_10 

[16:41:50.752] creating hero from template with id: spc_notable_jizhou_9 

[16:41:50.752] creating hero from template with id: spc_notable_jizhou_0 

[16:41:50.752] creating hero from template with id: spc_notable_jizhou_1 

[16:41:50.752] creating hero from template with id: spc_notable_jizhou_11 

[16:41:50.753] creating hero from template with id: spc_notable_jizhou_13 

[16:41:50.753] creating hero from template with id: spc_notable_yangzhou_9 

[16:41:50.753] creating hero from template with id: spc_notable_yangzhou_2 

[16:41:50.754] creating hero from template with id: spc_notable_yangzhou_1b 

[16:41:50.754] creating hero from template with id: spc_notable_yangzhou_11 

[16:41:50.754] creating hero from template with id: spc_notable_yangzhou_12 

[16:41:50.755] creating hero from template with id: spc_notable_jiaozhou_8 

[16:41:50.755] creating hero from template with id: spc_notable_jiaozhou_0 

[16:41:50.755] creating hero from template with id: spc_notable_jiaozhou_3 

[16:41:50.755] creating hero from template with id: spc_notable_jiaozhou_13 

[16:41:50.756] creating hero from template with id: spc_notable_jiaozhou_13 

[16:41:50.756] creating hero from template with id: spc_notable_yangzhou_8 

[16:41:50.756] creating hero from template with id: spc_notable_yangzhou_0b 

[16:41:50.756] creating hero from template with id: spc_notable_yangzhou_0b 

[16:41:50.756] creating hero from template with id: spc_notable_yangzhou_gl4 

[16:41:50.757] creating hero from template with id: spc_notable_yangzhou_12 

[16:41:50.757] creating hero from template with id: spc_notable_yangzhou_9 

[16:41:50.757] creating hero from template with id: spc_notable_yangzhou_3b 

[16:41:50.757] creating hero from template with id: spc_notable_yangzhou_4b 

[16:41:50.758] creating hero from template with id: spc_notable_yangzhou_12 

[16:41:50.758] creating hero from template with id: spc_notable_yangzhou_gl4 

[16:41:50.758] creating hero from template with id: spc_notable_yangzhou_8 

[16:41:50.759] creating hero from template with id: spc_notable_yangzhou_1 

[16:41:50.759] creating hero from template with id: spc_notable_yangzhou_2b 

[16:41:50.759] creating hero from template with id: spc_notable_yangzhou_12 

[16:41:50.759] creating hero from template with id: spc_notable_yangzhou_10 

[16:41:50.760] creating hero from template with id: spc_notable_yongliang_9 

[16:41:50.760] creating hero from template with id: spc_notable_yongliang_3 

[16:41:50.760] creating hero from template with id: spc_notable_yongliang_0b 

[16:41:50.760] creating hero from template with id: spc_notable_yongliang_13 

[16:41:50.761] creating hero from template with id: spc_notable_yongliang_11 

[16:41:50.761] creating hero from template with id: spc_notable_jingzhou_9 

[16:41:50.761] creating hero from template with id: spc_notable_jingzhou_4 

[16:41:50.761] creating hero from template with id: spc_notable_jingzhou_1b 

[16:41:50.762] creating hero from template with id: spc_notable_jingzhou_12 

[16:41:50.762] creating hero from template with id: spc_notable_jingzhou_10 

[16:41:50.762] creating hero from template with id: spc_notable_yangzhou_8 

[16:41:50.763] creating hero from template with id: spc_notable_yangzhou_0 

[16:41:50.763] creating hero from template with id: spc_notable_yangzhou_1b 

[16:41:50.763] creating hero from template with id: spc_notable_yangzhou_12 

[16:41:50.763] creating hero from template with id: spc_notable_yangzhou_13 

[16:41:50.764] creating hero from template with id: spc_notable_jingzhou_8 

[16:41:50.764] creating hero from template with id: spc_notable_jingzhou_3 

[16:41:50.764] creating hero from template with id: spc_notable_jingzhou_0b 

[16:41:50.764] creating hero from template with id: spc_notable_jingzhou_gl4 

[16:41:50.765] creating hero from template with id: spc_notable_jingzhou_gl1 

[16:41:50.765] creating hero from template with id: spc_notable_yongliang_9 

[16:41:50.765] creating hero from template with id: spc_notable_yongliang_0 

[16:41:50.766] creating hero from template with id: spc_notable_yongliang_1 

[16:41:50.766] creating hero from template with id: spc_notable_yongliang_11 

[16:41:50.789] creating hero from template with id: spc_notable_yongliang_10 

[16:41:50.790] creating hero from template with id: spc_notable_youzhou_9 

[16:41:50.790] creating hero from template with id: spc_notable_youzhou_1 

[16:41:50.790] creating hero from template with id: spc_notable_youzhou_1b 

[16:41:50.791] creating hero from template with id: spc_notable_youzhou_12 

[16:41:50.791] creating hero from template with id: spc_notable_youzhou_10 

[16:41:50.791] creating hero from template with id: spc_notable_jizhou_8 

[16:41:50.791] creating hero from template with id: spc_notable_jizhou_0b 

[16:41:50.792] creating hero from template with id: spc_notable_jizhou_4 

[16:41:50.792] creating hero from template with id: spc_notable_jizhou_10 

[16:41:50.792] creating hero from template with id: spc_notable_jizhou_12 

[16:41:50.793] creating hero from template with id: spc_notable_yanzhou_8 

[16:41:50.793] creating hero from template with id: spc_notable_yanzhou_4b 

[16:41:50.793] creating hero from template with id: spc_notable_yanzhou_1 

[16:41:50.793] creating hero from template with id: spc_notable_yanzhou_gl1 

[16:41:50.794] creating hero from template with id: spc_notable_yanzhou_10 

[16:41:50.794] creating hero from template with id: spc_notable_yuzhou_9 

[16:41:50.794] creating hero from template with id: spc_notable_yuzhou_1b 

[16:41:50.795] creating hero from template with id: spc_notable_yuzhou_0b 

[16:41:50.795] creating hero from template with id: spc_notable_yuzhou_10 

[16:41:50.795] creating hero from template with id: spc_notable_yuzhou_11 

[16:41:50.796] creating hero from template with id: spc_notable_yuzhou_9 

[16:41:50.796] creating hero from template with id: spc_notable_yuzhou_4 

[16:41:50.796] creating hero from template with id: spc_notable_yuzhou_3b 

[16:41:50.796] creating hero from template with id: spc_notable_yuzhou_13 

[16:41:50.797] creating hero from template with id: spc_notable_yuzhou_10 

[16:41:50.797] creating hero from template with id: spc_notable_yizhou_8 

[16:41:50.797] creating hero from template with id: spc_notable_yizhou_1 

[16:41:50.798] creating hero from template with id: spc_notable_yizhou_0 

[16:41:50.798] creating hero from template with id: spc_notable_yizhou_13 

[16:41:50.798] creating hero from template with id: spc_notable_yizhou_13 

[16:41:50.798] creating hero from template with id: spc_notable_youzhou_9 

[16:41:50.799] creating hero from template with id: spc_notable_youzhou_3 

[16:41:50.799] creating hero from template with id: spc_notable_youzhou_2b 

[16:41:50.799] creating hero from template with id: spc_notable_youzhou_10 

[16:41:50.799] creating hero from template with id: spc_notable_youzhou_12 

[16:41:50.800] creating hero from template with id: spc_notable_youzhou_9 

[16:41:50.800] creating hero from template with id: spc_notable_youzhou_3b 

[16:41:50.800] creating hero from template with id: spc_notable_youzhou_0 

[16:41:50.800] creating hero from template with id: spc_notable_youzhou_12 

[16:41:50.801] creating hero from template with id: spc_notable_youzhou_10 

[16:41:50.801] creating hero from template with id: spc_notable_yuzhou_9 

[16:41:50.801] creating hero from template with id: spc_notable_yuzhou_3b 

[16:41:50.802] creating hero from template with id: spc_notable_yuzhou_1 

[16:41:50.802] creating hero from template with id: spc_notable_yuzhou_11 

[16:41:50.802] creating hero from template with id: spc_notable_yuzhou_gl1 

[16:41:50.802] creating hero from template with id: spc_notable_yuzhou_8 

[16:41:50.802] creating hero from template with id: spc_notable_yuzhou_1b 

[16:41:50.803] creating hero from template with id: spc_notable_yuzhou_3b 

[16:41:50.803] creating hero from template with id: spc_notable_yuzhou_12 

[16:41:50.803] creating hero from template with id: spc_notable_yuzhou_gl1 

[16:41:50.804] creating hero from template with id: spc_notable_yizhou_9 

[16:41:50.804] creating hero from template with id: spc_notable_yizhou_0b 

[16:41:50.804] creating hero from template with id: spc_notable_yizhou_2b 

[16:41:50.804] creating hero from template with id: spc_notable_yizhou_11 

[16:41:50.805] creating hero from template with id: spc_notable_yizhou_10 

[16:41:50.805] creating hero from template with id: spc_notable_yizhou_9 

[16:41:50.805] creating hero from template with id: spc_notable_yizhou_0b 

[16:41:50.805] creating hero from template with id: spc_notable_yizhou_3 

[16:41:50.805] creating hero from template with id: spc_notable_yizhou_13 

[16:41:50.806] creating hero from template with id: spc_notable_yizhou_12 

[16:41:50.806] creating hero from template with id: spc_notable_jiaozhou_9 

[16:41:50.806] creating hero from template with id: spc_notable_jiaozhou_0b 

[16:41:50.807] creating hero from template with id: spc_notable_jiaozhou_3 

[16:41:50.807] creating hero from template with id: spc_notable_jiaozhou_13 

[16:41:50.807] creating hero from template with id: spc_notable_jiaozhou_10 

[16:41:50.807] creating hero from template with id: spc_notable_yanzhou_8 

[16:41:50.808] creating hero from template with id: spc_notable_yanzhou_3 

[16:41:50.808] creating hero from template with id: spc_notable_yanzhou_0b 

[16:41:50.808] creating hero from template with id: spc_notable_yanzhou_gl1 

[16:41:50.808] creating hero from template with id: spc_notable_yanzhou_10 

[16:41:50.809] creating hero from template with id: spc_notable_jizhou_8 

[16:41:50.809] creating hero from template with id: spc_notable_jizhou_2 

[16:41:50.809] creating hero from template with id: spc_notable_jizhou_3b 

[16:41:50.809] creating hero from template with id: spc_notable_jizhou_gl4 

[16:41:50.810] creating hero from template with id: spc_notable_jizhou_gl4 

[16:41:50.810] creating hero from template with id: spc_notable_yuzhou_8 

[16:41:50.810] creating hero from template with id: spc_notable_yuzhou_0b 

[16:41:50.811] creating hero from template with id: spc_notable_yuzhou_0b 

[16:41:50.811] creating hero from template with id: spc_notable_yuzhou_11 

[16:41:50.811] creating hero from template with id: spc_notable_yuzhou_gl4 

[16:41:50.811] creating hero from template with id: spc_notable_yizhou_8 

[16:41:50.812] creating hero from template with id: spc_notable_yizhou_3 

[16:41:50.812] creating hero from template with id: spc_notable_yizhou_4 

[16:41:50.812] creating hero from template with id: spc_notable_yizhou_gl4 

[16:41:50.812] creating hero from template with id: spc_notable_yizhou_10 

[16:41:50.813] creating hero from template with id: spc_notable_yizhou_9 

[16:41:50.813] creating hero from template with id: spc_notable_yizhou_1 

[16:41:50.813] creating hero from template with id: spc_notable_yizhou_3 

[16:41:50.814] creating hero from template with id: spc_notable_yizhou_gl4 

[16:41:50.814] creating hero from template with id: spc_notable_yizhou_11 

[16:41:50.814] creating hero from template with id: spc_notable_yizhou_9 

[16:41:50.814] creating hero from template with id: spc_notable_yizhou_4b 

[16:41:50.815] creating hero from template with id: spc_notable_yizhou_1 

[16:41:50.815] creating hero from template with id: spc_notable_yizhou_gl1 

[16:41:50.815] creating hero from template with id: spc_notable_yizhou_10 

[16:41:50.816] creating hero from template with id: spc_notable_yanzhou_9 

[16:41:50.816] creating hero from template with id: spc_notable_yanzhou_4 

[16:41:50.816] creating hero from template with id: spc_notable_yanzhou_2b 

[16:41:50.816] creating hero from template with id: spc_notable_yanzhou_12 

[16:41:50.817] creating hero from template with id: spc_notable_yanzhou_13 

[16:41:50.817] creating hero from template with id: spc_notable_yuzhou_8 

[16:41:50.817] creating hero from template with id: spc_notable_yuzhou_4 

[16:41:50.817] creating hero from template with id: spc_notable_yuzhou_3b 

[16:41:50.818] creating hero from template with id: spc_notable_yuzhou_gl4 

[16:41:50.818] creating hero from template with id: spc_notable_yuzhou_12 

[16:41:50.818] creating hero from template with id: spc_notable_yanzhou_9 

[16:41:50.819] creating hero from template with id: spc_notable_yanzhou_2b 

[16:41:50.819] creating hero from template with id: spc_notable_yanzhou_2b 

[16:41:50.819] creating hero from template with id: spc_notable_yanzhou_11 

[16:41:50.819] creating hero from template with id: spc_notable_yanzhou_12 

[16:41:50.820] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.820] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.820] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:50.820] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.820] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.821] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:50.821] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.821] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.821] creating hero from template with id: spc_yizhou_headman_2 

[16:41:50.822] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.822] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.822] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.822] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.822] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.823] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.823] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.823] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.823] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:50.824] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.824] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.824] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.824] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.825] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.825] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:50.825] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.825] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.825] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:50.826] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.826] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.826] creating hero from template with id: spc_youzhou_headman_1 

[16:41:50.826] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.827] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.827] creating hero from template with id: spc_youzhou_headman_3 

[16:41:50.827] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.827] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.828] creating hero from template with id: spc_youzhou_headman_1 

[16:41:50.828] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.828] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.828] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.829] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.829] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.829] creating hero from template with id: spc_jiaozhou_headman_2 

[16:41:50.829] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.829] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.830] creating hero from template with id: spc_jingzhou_headman_1 

[16:41:50.830] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.830] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.830] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.831] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.831] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.831] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.831] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.831] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.832] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.832] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.832] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.832] creating hero from template with id: spc_jizhou_headman_2 

[16:41:50.833] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.833] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.833] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.833] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.833] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.834] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.834] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.834] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.834] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.837] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.837] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.837] creating hero from template with id: spc_jiaozhou_headman_1 

[16:41:50.838] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.838] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.838] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.838] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.838] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.839] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.839] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.840] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.840] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.840] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.841] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.841] creating hero from template with id: spc_jizhou_headman_1 

[16:41:50.841] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.841] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.842] creating hero from template with id: spc_jizhou_headman_2 

[16:41:50.842] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.842] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.842] creating hero from template with id: spc_jizhou_headman_1 

[16:41:50.843] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.843] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.843] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.843] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.844] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.844] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.844] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.844] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.845] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.845] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.845] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.845] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.846] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.846] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.846] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.846] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.847] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.847] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.847] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.847] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.847] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.848] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.848] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.848] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.848] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.849] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.849] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.849] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.849] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.849] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.850] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.850] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.850] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.850] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.851] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.851] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.851] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.851] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.851] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:50.852] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.852] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.852] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.852] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.853] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.853] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.853] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.853] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.853] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.854] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.854] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.854] creating hero from template with id: spc_jizhou_headman_1 

[16:41:50.854] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.855] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.855] creating hero from template with id: spc_jizhou_headman_3 

[16:41:50.855] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.855] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.856] creating hero from template with id: spc_jizhou_headman_1 

[16:41:50.856] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.856] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.856] creating hero from template with id: spc_jizhou_headman_3 

[16:41:50.856] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.857] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.857] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:50.857] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.857] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.858] creating hero from template with id: spc_jiaozhou_headman_2 

[16:41:50.858] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.858] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.858] creating hero from template with id: spc_jiaozhou_headman_2 

[16:41:50.858] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.859] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.859] creating hero from template with id: spc_jiaozhou_headman_2 

[16:41:50.859] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.859] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.860] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.860] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.860] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.860] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.861] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.861] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.861] creating hero from template with id: spc_jingzhou_headman_1 

[16:41:50.861] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.862] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.862] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.862] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.862] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.862] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:50.863] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.863] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.863] creating hero from template with id: spc_jizhou_headman_2 

[16:41:50.863] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.864] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.864] creating hero from template with id: spc_jizhou_headman_1 

[16:41:50.864] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.864] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.865] creating hero from template with id: spc_jizhou_headman_3 

[16:41:50.865] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.865] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.865] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:50.865] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.866] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.866] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:50.866] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.866] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.867] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:50.867] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.867] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.867] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.867] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.868] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.868] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.868] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.868] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.869] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.869] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.869] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.869] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:50.869] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.870] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.870] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.870] creating hero from template with id: spc_notable_youzhou_22 

[16:41:50.870] creating hero from template with id: spc_notable_youzhou_22 

[16:41:50.871] creating hero from template with id: spc_youzhou_headman_2 

[16:41:50.871] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.871] creating hero from template with id: spc_notable_youzhou_22 

[16:41:50.871] creating hero from template with id: spc_youzhou_headman_3 

[16:41:50.872] creating hero from template with id: spc_notable_youzhou_22 

[16:41:50.872] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.872] creating hero from template with id: spc_youzhou_headman_2 

[16:41:50.872] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.872] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.873] creating hero from template with id: spc_jiaozhou_headman_2 

[16:41:50.873] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.873] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.873] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.874] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.874] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.874] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.874] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.874] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.875] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.875] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.875] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.875] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.876] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.876] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.876] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.877] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.877] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.877] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.877] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.878] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.878] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.878] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.878] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.879] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.879] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.879] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.879] creating hero from template with id: spc_jizhou_headman_2 

[16:41:50.880] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.880] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.880] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:50.880] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.881] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.881] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:50.881] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.881] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.881] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:50.882] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.882] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.882] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.882] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.883] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.883] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.883] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.883] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.884] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.884] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.884] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.884] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:50.885] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.885] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.885] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.885] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.886] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.886] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.886] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.886] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.887] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.889] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.889] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.890] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:50.890] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.890] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.890] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.891] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.891] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.891] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.891] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.892] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.892] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.892] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.892] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.893] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.893] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.893] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.893] creating hero from template with id: spc_yizhou_headman_2 

[16:41:50.894] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.894] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.894] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.894] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.895] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.895] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.895] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.895] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.896] creating hero from template with id: spc_yizhou_headman_2 

[16:41:50.896] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.896] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.896] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.896] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.897] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.897] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.897] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.897] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.898] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.898] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.898] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.898] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.899] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.899] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.899] creating hero from template with id: spc_yizhou_headman_2 

[16:41:50.899] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.899] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.900] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:50.900] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.900] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.900] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:50.901] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.901] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.901] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:50.901] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.902] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.902] creating hero from template with id: spc_youzhou_headman_1 

[16:41:50.902] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.902] creating hero from template with id: spc_notable_youzhou_22 

[16:41:50.902] creating hero from template with id: spc_youzhou_headman_2 

[16:41:50.903] creating hero from template with id: spc_notable_youzhou_22 

[16:41:50.903] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.903] creating hero from template with id: spc_youzhou_headman_2 

[16:41:50.903] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.904] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.904] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.904] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.904] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.905] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:50.905] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.905] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.905] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.906] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.906] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.906] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.906] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.906] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.907] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.907] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.907] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.907] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.908] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.908] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.908] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.908] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.909] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.909] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.909] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.909] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.909] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.910] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.910] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.910] creating hero from template with id: spc_yizhou_headman_1 

[16:41:50.911] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.911] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.911] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.911] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.912] creating hero from template with id: spc_notable_yizhou_22 

[16:41:50.912] creating hero from template with id: spc_yizhou_headman_3 

[16:41:50.912] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.912] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.912] creating hero from template with id: spc_yizhou_headman_2 

[16:41:50.913] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.913] creating hero from template with id: spc_notable_yizhou_21 

[16:41:50.913] creating hero from template with id: spc_yizhou_headman_2 

[16:41:50.913] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.914] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.914] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.914] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.914] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.915] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.915] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.915] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.915] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.916] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.916] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.916] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.916] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.916] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.917] creating hero from template with id: spc_jizhou_headman_2 

[16:41:50.917] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.917] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.917] creating hero from template with id: spc_jizhou_headman_3 

[16:41:50.918] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.918] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.918] creating hero from template with id: spc_jizhou_headman_1 

[16:41:50.918] creating hero from template with id: spc_notable_jizhou_21 

[16:41:50.919] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.919] creating hero from template with id: spc_jizhou_headman_3 

[16:41:50.919] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.919] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.920] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.920] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.920] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.920] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.920] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.921] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.921] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.921] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.921] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.922] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.922] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.922] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.922] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.923] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.923] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.923] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.923] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.924] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.924] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.924] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.924] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.925] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.925] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.925] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.925] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.926] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.926] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.926] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.926] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.927] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.927] creating hero from template with id: spc_jiaozhou_headman_2 

[16:41:50.927] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.927] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.928] creating hero from template with id: spc_jiaozhou_headman_1 

[16:41:50.928] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.928] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.928] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.929] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.929] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.929] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.929] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.930] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.930] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.930] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.930] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.931] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.931] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.931] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.931] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.932] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.932] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.932] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.932] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.933] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.933] creating hero from template with id: spc_jingzhou_headman_1 

[16:41:50.933] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.933] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.934] creating hero from template with id: spc_jingzhou_headman_1 

[16:41:50.934] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.934] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.934] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.935] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.935] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.935] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:50.935] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.936] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.936] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.936] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.936] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.937] creating hero from template with id: spc_jiaozhou_headman_1 

[16:41:50.937] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.937] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.937] creating hero from template with id: spc_jiaozhou_headman_1 

[16:41:50.938] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.938] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.938] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.938] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.939] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.939] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:50.939] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.939] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.940] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.943] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.943] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.943] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.943] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.944] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.944] creating hero from template with id: spc_yongliang_headman_2 

[16:41:50.944] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.944] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.945] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.945] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.945] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.945] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.946] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.946] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.946] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.946] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.947] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.947] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.947] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.947] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.947] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.948] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.948] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.948] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.948] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.949] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.949] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.949] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.949] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.950] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.950] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.950] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.950] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.951] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.951] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.951] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.951] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.952] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.952] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.952] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.952] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.952] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.953] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.953] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.953] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.953] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.954] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.954] creating hero from template with id: spc_jiaozhou_headman_1 

[16:41:50.954] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.955] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.955] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:50.955] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.955] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.956] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:50.956] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.956] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.956] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:50.957] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.957] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.957] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.957] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.957] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.958] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.958] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.958] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.958] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:50.959] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.959] creating hero from template with id: spc_notable_jizhou_22 

[16:41:50.959] creating hero from template with id: spc_jizhou_headman_2 

[16:41:50.959] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.960] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.960] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.960] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.961] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.961] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.961] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.961] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.962] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.962] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.962] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.962] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.963] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.963] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.963] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:50.963] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.964] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.964] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.964] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.964] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.965] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:50.965] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.965] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.965] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:50.966] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.966] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.966] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:50.966] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.966] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.967] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:50.967] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.967] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.967] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:50.968] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:50.968] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:50.968] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:50.968] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.969] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.969] creating hero from template with id: spc_youzhou_headman_3 

[16:41:50.969] creating hero from template with id: spc_notable_youzhou_22 

[16:41:50.969] creating hero from template with id: spc_notable_youzhou_22 

[16:41:50.970] creating hero from template with id: spc_youzhou_headman_3 

[16:41:50.970] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.970] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.971] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:50.971] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.971] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.971] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:50.971] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.972] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.972] creating hero from template with id: spc_youzhou_headman_1 

[16:41:50.972] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.972] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.973] creating hero from template with id: spc_youzhou_headman_3 

[16:41:50.973] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.973] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.973] creating hero from template with id: spc_youzhou_headman_3 

[16:41:50.974] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.974] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.974] creating hero from template with id: spc_youzhou_headman_1 

[16:41:50.974] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.974] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.974] creating hero from template with id: spc_youzhou_headman_2 

[16:41:50.975] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.975] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.975] creating hero from template with id: spc_youzhou_headman_2 

[16:41:50.975] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.976] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.976] creating hero from template with id: spc_youzhou_headman_3 

[16:41:50.976] creating hero from template with id: spc_notable_youzhou_21 

[16:41:50.976] creating hero from template with id: spc_notable_youzhou_22 

[16:41:50.977] creating hero from template with id: spc_youzhou_headman_1 

[16:41:50.977] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.977] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.977] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:50.978] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.978] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.978] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:50.978] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.979] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.979] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:50.979] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.979] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.980] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.980] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.980] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.980] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.981] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.981] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.981] creating hero from template with id: spc_yongliang_headman_3 

[16:41:50.981] creating hero from template with id: spc_notable_yongliang_21 

[16:41:50.982] creating hero from template with id: spc_notable_yongliang_22 

[16:41:50.982] creating hero from template with id: spc_yongliang_headman_1 

[16:41:50.982] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.982] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.983] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:50.983] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:50.983] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:50.983] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:50.984] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.984] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.984] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.985] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.985] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.985] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.985] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.986] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.986] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.986] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:50.986] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:50.987] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:50.987] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.987] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.987] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:50.988] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.988] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.988] creating hero from template with id: spc_jiaozhou_headman_1 

[16:41:50.988] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.989] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.989] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:50.989] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.989] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:50.990] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:50.990] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.990] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:50.991] creating hero from template with id: spc_jiaozhou_headman_2 

[16:41:50.991] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.991] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.991] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:50.992] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.992] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.992] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:50.992] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.993] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.993] creating hero from template with id: spc_jingzhou_headman_1 

[16:41:50.993] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.993] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:50.994] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:50.994] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.994] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:50.995] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:50.995] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.005] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.005] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:51.005] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.006] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.006] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:51.006] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.006] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.007] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:51.007] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.007] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.007] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:51.008] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.008] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.008] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:51.008] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.009] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.009] creating hero from template with id: spc_jingzhou_headman_1 

[16:41:51.009] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.009] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.010] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:51.010] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.010] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.010] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:51.011] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.011] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.011] creating hero from template with id: spc_jingzhou_headman_1 

[16:41:51.012] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.012] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.012] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:51.012] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.012] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.013] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.013] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.013] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.013] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.014] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.014] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.014] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.014] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.015] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.015] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.015] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.015] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.016] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:51.016] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.016] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.016] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:51.017] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.017] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.017] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.017] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.018] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.018] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.018] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.018] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.019] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.019] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.019] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.019] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.020] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.020] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.020] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.020] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.021] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.021] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:51.021] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.021] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.022] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:51.022] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.022] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.022] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:51.023] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.023] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.023] creating hero from template with id: spc_yizhou_headman_3 

[16:41:51.023] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.024] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.024] creating hero from template with id: spc_yizhou_headman_3 

[16:41:51.024] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.024] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.025] creating hero from template with id: spc_yizhou_headman_3 

[16:41:51.025] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.025] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.025] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.026] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.026] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.026] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.026] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.027] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.027] creating hero from template with id: spc_yizhou_headman_1 

[16:41:51.027] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.028] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.028] creating hero from template with id: spc_yizhou_headman_1 

[16:41:51.028] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.028] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.029] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:51.029] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.029] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.029] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:51.030] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.030] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.030] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.030] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.031] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.031] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.031] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.031] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.032] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.032] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.032] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.032] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:51.033] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.033] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.033] creating hero from template with id: spc_yanzhou_headman_2 

[16:41:51.033] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:51.034] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:51.034] creating hero from template with id: spc_jiaozhou_headman_1 

[16:41:51.034] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:51.034] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.035] creating hero from template with id: spc_jiaozhou_headman_1 

[16:41:51.035] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.035] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.035] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.036] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.036] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.036] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.036] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.037] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.037] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:51.037] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.037] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.038] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.038] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.038] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.038] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.039] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.039] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.039] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.039] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.040] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.040] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.040] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.040] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.041] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:51.041] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.041] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.041] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.042] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.042] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.042] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.042] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.043] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.043] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.043] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.044] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.044] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.044] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.044] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.045] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.045] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.045] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.045] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.046] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.046] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.046] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.047] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.047] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.047] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.047] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.048] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.048] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.048] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.048] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.049] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.049] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.049] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.049] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.050] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.050] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.050] creating hero from template with id: spc_youzhou_headman_2 

[16:41:51.051] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.051] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.051] creating hero from template with id: spc_youzhou_headman_2 

[16:41:51.051] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.052] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.052] creating hero from template with id: spc_youzhou_headman_1 

[16:41:51.052] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.052] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.053] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.053] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.053] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.053] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.054] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.054] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.054] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.054] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.055] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.055] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.055] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.055] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.056] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:51.056] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.056] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.056] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:51.057] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.057] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.057] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:51.057] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.058] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.058] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.058] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.061] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.061] creating hero from template with id: spc_yizhou_headman_1 

[16:41:51.062] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.062] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.062] creating hero from template with id: spc_yizhou_headman_1 

[16:41:51.062] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.063] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.063] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.063] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.063] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.064] creating hero from template with id: spc_yizhou_headman_1 

[16:41:51.064] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.064] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.064] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.065] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.065] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.065] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.065] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.066] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.066] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.066] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.066] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.067] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:51.067] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.067] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.067] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:51.068] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.068] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.068] creating hero from template with id: spc_yanzhou_headman_3 

[16:41:51.068] creating hero from template with id: spc_notable_yanzhou_21 

[16:41:51.069] creating hero from template with id: spc_notable_yanzhou_22 

[16:41:51.069] creating hero from template with id: spc_yanzhou_headman_1 

[16:41:51.069] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.070] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.070] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.070] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.070] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.071] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.071] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.071] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.071] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.071] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.072] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.072] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.072] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.072] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.073] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.073] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.073] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.073] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.074] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.074] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.074] creating hero from template with id: spc_yongliang_headman_1 

[16:41:51.074] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.075] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.075] creating hero from template with id: spc_yongliang_headman_1 

[16:41:51.075] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.076] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.076] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:51.076] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.076] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.077] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:51.077] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.077] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.077] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:51.078] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.078] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.078] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:51.079] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.079] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.079] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:51.079] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.080] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.080] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:51.080] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.080] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.081] creating hero from template with id: spc_jingzhou_headman_1 

[16:41:51.081] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.081] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.081] creating hero from template with id: spc_jingzhou_headman_1 

[16:41:51.082] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.082] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.082] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:51.082] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.083] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.083] creating hero from template with id: spc_jingzhou_headman_1 

[16:41:51.083] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.083] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.084] creating hero from template with id: spc_jingzhou_headman_3 

[16:41:51.084] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.084] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.084] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:51.085] creating hero from template with id: spc_notable_jingzhou_22 

[16:41:51.085] creating hero from template with id: spc_notable_jingzhou_21 

[16:41:51.085] creating hero from template with id: spc_jingzhou_headman_2 

[16:41:51.085] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.086] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.086] creating hero from template with id: spc_yongliang_headman_1 

[16:41:51.086] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.087] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.087] creating hero from template with id: spc_yongliang_headman_3 

[16:41:51.087] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.087] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.088] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.088] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.088] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.088] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.088] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.089] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.089] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:51.089] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.090] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.090] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:51.090] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.090] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.091] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.091] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.091] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.091] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.092] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.092] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.092] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.092] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.093] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.093] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.093] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.094] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.094] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.094] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.094] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.095] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.095] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.095] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.095] creating hero from template with id: spc_youzhou_headman_1 

[16:41:51.096] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.096] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.096] creating hero from template with id: spc_youzhou_headman_1 

[16:41:51.096] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.097] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.097] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.097] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.097] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.098] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.098] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.098] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.098] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.099] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.099] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.099] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.099] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.100] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.100] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.100] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.100] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.101] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:51.101] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.101] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.101] creating hero from template with id: spc_yuzhou_headman_2 

[16:41:51.102] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.102] creating hero from template with id: spc_notable_yuzhou_21 

[16:41:51.102] creating hero from template with id: spc_yuzhou_headman_3 

[16:41:51.102] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.103] creating hero from template with id: spc_notable_yuzhou_22 

[16:41:51.103] creating hero from template with id: spc_yuzhou_headman_1 

[16:41:51.103] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.103] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.104] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.104] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.104] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.104] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.105] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.105] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.105] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.106] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.106] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.106] creating hero from template with id: spc_yizhou_headman_1 

[16:41:51.106] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.107] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.107] creating hero from template with id: spc_youzhou_headman_2 

[16:41:51.107] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.107] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.108] creating hero from template with id: spc_youzhou_headman_1 

[16:41:51.108] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.108] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.108] creating hero from template with id: spc_yongliang_headman_3 

[16:41:51.109] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.109] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.109] creating hero from template with id: spc_yongliang_headman_2 

[16:41:51.110] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.110] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.110] creating hero from template with id: spc_yongliang_headman_3 

[16:41:51.111] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.111] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.111] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.112] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.112] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.112] creating hero from template with id: spc_yizhou_headman_3 

[16:41:51.112] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.113] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.113] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.113] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.113] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.114] creating hero from template with id: spc_yizhou_headman_1 

[16:41:51.114] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.114] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.115] creating hero from template with id: spc_jiaozhou_headman_1 

[16:41:51.115] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:51.115] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.115] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:51.118] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:51.118] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.119] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:51.119] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.119] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.119] creating hero from template with id: spc_jiaozhou_headman_1 

[16:41:51.119] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.120] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.120] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:51.120] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.120] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:51.121] creating hero from template with id: spc_jiaozhou_headman_2 

[16:41:51.121] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:51.121] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:51.121] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:51.122] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.122] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.122] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.123] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.123] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.123] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.123] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.124] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.124] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.124] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.124] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.125] creating hero from template with id: spc_youzhou_headman_2 

[16:41:51.125] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.125] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.126] creating hero from template with id: spc_youzhou_headman_2 

[16:41:51.126] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.126] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.127] creating hero from template with id: spc_youzhou_headman_1 

[16:41:51.127] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.127] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.127] creating hero from template with id: spc_youzhou_headman_3 

[16:41:51.128] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.128] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.128] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:51.128] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.129] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.129] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:51.129] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.129] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.130] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:51.130] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.130] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.131] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:51.131] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.131] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.131] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:51.132] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.132] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.132] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:51.132] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.133] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.133] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:51.133] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.133] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.134] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:51.134] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.134] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.134] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:51.135] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.135] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.135] creating hero from template with id: spc_yangzhou_headman_1 

[16:41:51.135] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.136] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.136] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:51.136] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.136] creating hero from template with id: spc_notable_yangzhou_21 

[16:41:51.137] creating hero from template with id: spc_yangzhou_headman_3 

[16:41:51.137] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.137] creating hero from template with id: spc_notable_yangzhou_22 

[16:41:51.138] creating hero from template with id: spc_yangzhou_headman_2 

[16:41:51.138] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.138] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.138] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.139] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.139] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.139] creating hero from template with id: spc_yizhou_headman_1 

[16:41:51.139] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.140] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.140] creating hero from template with id: spc_yizhou_headman_3 

[16:41:51.140] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.141] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.141] creating hero from template with id: spc_yizhou_headman_1 

[16:41:51.141] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.141] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.142] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.142] creating hero from template with id: spc_notable_yizhou_22 

[16:41:51.142] creating hero from template with id: spc_notable_yizhou_21 

[16:41:51.142] creating hero from template with id: spc_yizhou_headman_2 

[16:41:51.143] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.143] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.143] creating hero from template with id: spc_yongliang_headman_2 

[16:41:51.143] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.144] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.144] creating hero from template with id: spc_yongliang_headman_3 

[16:41:51.144] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.145] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.145] creating hero from template with id: spc_yongliang_headman_1 

[16:41:51.145] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.145] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.146] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.146] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.146] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.146] creating hero from template with id: spc_jizhou_headman_3 

[16:41:51.147] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.147] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.147] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.147] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.148] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.148] creating hero from template with id: spc_jizhou_headman_1 

[16:41:51.148] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.149] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.149] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.149] creating hero from template with id: spc_notable_jizhou_22 

[16:41:51.149] creating hero from template with id: spc_notable_jizhou_21 

[16:41:51.150] creating hero from template with id: spc_jizhou_headman_2 

[16:41:51.150] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.150] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.150] creating hero from template with id: spc_youzhou_headman_1 

[16:41:51.151] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.151] creating hero from template with id: spc_notable_youzhou_22 

[16:41:51.151] creating hero from template with id: spc_youzhou_headman_1 

[16:41:51.151] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.152] creating hero from template with id: spc_notable_youzhou_21 

[16:41:51.152] creating hero from template with id: spc_youzhou_headman_2 

[16:41:51.152] creating hero from template with id: spc_notable_jiaozhou_22 

[16:41:51.153] creating hero from template with id: spc_notable_jiaozhou_21 

[16:41:51.153] creating hero from template with id: spc_jiaozhou_headman_3 

[16:41:51.153] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.153] creating hero from template with id: spc_notable_yongliang_22 

[16:41:51.154] creating hero from template with id: spc_yongliang_headman_1 

[16:41:51.154] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.154] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.154] creating hero from template with id: spc_yongliang_headman_3 

[16:41:51.155] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.155] creating hero from template with id: spc_notable_yongliang_21 

[16:41:51.155] creating hero from template with id: spc_yongliang_headman_1 

[16:41:52.630] Dump integrity is compromised due to non-default modules being used 

[16:41:52.630] Dump integrity is compromised due to non-default modules being used 

[16:41:52.630] Dump integrity is compromised due to non-default modules being used 

[16:41:52.896] Finished starting a new game. 

[16:41:52.897] CleanScreens 

[16:41:52.897] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandlePause 

[16:41:52.897] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleDeactivate 

[16:41:52.897] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleFinalize 

[16:41:52.897] OnScreenListChanged 

[16:41:52.897] Switching to menu window... 

[16:41:52.956] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene.
[16:41:52.956] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml.
[16:41:53.390] Force VSync State is now DEACTIVATED 

[16:41:53.390] CleanAndPushScreen 

[16:41:53.390] DeactivateAndFinalizeAllScreens 

[16:41:53.390] OnScreenListChanged 

[16:41:53.575] OnScreenListChanged 

[16:41:53.575] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleInitialize 

[16:41:53.575] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleActivate 

[16:41:53.575] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleResume 

[16:42:31.102] FaceGen set character> character face key:  

[16:42:31.109] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene.
[16:42:31.109] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml.
[16:42:31.114] Called GetVoiceTypeUsableForPlayerData 

[16:42:31.114] Called GetVoiceTypeUsableForPlayerData 

[16:42:31.114] Called GetVoiceTypeUsableForPlayerData 

[16:42:41.130] Scene_view::clear_all(character_menu_new)
[16:47:03.757] Scene_view::clear_all(character_menu_new)
[16:47:03.758] FaceGen set character> character face key:  

[16:47:03.766] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene.
[16:47:03.766] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml.
[16:47:03.771] Called GetVoiceTypeUsableForPlayerData 

[16:47:03.771] Called GetVoiceTypeUsableForPlayerData 

[16:47:03.771] Called GetVoiceTypeUsableForPlayerData 

[16:47:04.063] Scene_view::clear_all(character_menu_new)
[16:47:06.907] FaceGen set character> character face key:  

[16:47:06.913] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene.
[16:47:06.914] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml.
[16:47:06.918] Called GetVoiceTypeUsableForPlayerData 

[16:47:06.918] Called GetVoiceTypeUsableForPlayerData 

[16:47:06.918] Called GetVoiceTypeUsableForPlayerData 

[16:47:11.749] Scene_view::clear_all(character_menu_new)
[16:47:37.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:47:37.189] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:47:37.189] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:47:53.779] Scene_view::clear_all(character_menu_new)
[16:47:53.819] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/scene.xscene.
[16:47:53.820] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/atmosphere.xml.
[16:47:53.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:53.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:55.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:55.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:57.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:57.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:58.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:58.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:58.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:58.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:00.514] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/scene.xscene.
[16:48:00.514] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/atmosphere.xml.
[16:48:00.577] Scene_view::clear_all(banner_editor_scene)
[16:48:19.940] Scene_view::clear_all(banner_editor_scene)
[16:48:26.523] Scene_view::clear_all(character_menu_new)
[16:48:26.813] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:48:26.842] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:48:26.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:48:29.746] Scene_view::clear_all(character_menu_new)
[16:48:30.095] Force VSync State is now DEACTIVATED 

[16:48:30.095] CleanAndPushScreen 

[16:48:30.095] DeactivateAndFinalizeAllScreens 

[16:48:30.095] SandBox.View.CharacterCreation.CharacterCreationScreen::HandlePause 

[16:48:30.095] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleDeactivate 

[16:48:30.095] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleFinalize 

[16:48:30.096] OnScreenListChanged 

[16:48:30.279] OnScreenListChanged 

[16:48:30.279] SandBox.View.Map.MapScreen::HandleInitialize 

[16:48:31.296] AddGlobalLayer 

[16:48:31.297] SandBox.View.Map.MapScreen::HandleActivate 

[16:48:31.297] SandBox.View.Map.MapScreen::HandleResume 

[16:48:31.837] Before Daily Tick: 中平六年 夏
七月 上旬 

[16:48:33.058] AddGlobalLayer 

[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:37.039] Bake Terrain
[16:48:39.707] Bake Terrain
[16:48:39.728] Bake Terrain
[16:48:39.749] Bake Terrain
[16:48:46.266] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:48:46.275] RemoveGlobalLayer 

[16:48:46.291] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:48:46.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:48:46.311] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:48:46.311] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:48:51.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:51.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:53.666] 李在鸢提高了1级。 

[16:48:53.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:53.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:53.831] Before Daily Tick: 中平六年 夏
七月 上旬 

[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.212] Player has entered city_shujun_chengdu: 成都 

[16:48:55.212] [GAME MENU] town_outside 

[16:48:55.212] [GAME MENU] town 

[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:06.062] [GAME MENU] town_backstreet 

[16:49:06.064] Release Sound Event 79890 

[16:49:06.064] Release Sound Event 79891 

[16:49:06.064] Release Sound Event -1 

[16:49:08.327] [GAME MENU] town 

[16:49:08.332] Release Sound Event 79892 

[16:49:08.332] Release Sound Event 79891 

[16:49:08.332] Release Sound Event 79891 

[16:49:08.333] Release Sound Event -1 

[16:49:09.477] Average value of 五谷 : 1.302662 

[16:49:09.477] Average value of 鱼 : 2.250471 

[16:49:09.477] Average value of 肉 : 1.036025 

[16:49:09.477] Average value of 奶酥 : 1.443907 

[16:49:09.477] Average value of 葡萄 : 2.512477 

[16:49:09.477] Average value of 枣 : 2.055431 

[16:49:09.477] Average value of 青果 : 1.943429 

[16:49:09.477] Average value of 膏脂 : 1.600206 

[16:49:09.477] Average value of 菜油 : 7.441617 

[16:49:09.477] Average value of 苎麻 : 2.374052 

[16:49:09.477] Average value of 苧布 : 6.718462 

[16:49:09.477] Average value of 羊毛 : 5.197062 

[16:49:09.477] Average value of 布匹 : 1.3 

[16:49:09.477] Average value of 蚕丝 : 0.7595351 

[16:49:09.477] Average value of 绸缎 : 6.122008 

[16:49:09.477] Average value of 硬木 : 0.9893951 

[16:49:09.477] Average value of 铁 : 0.9083138 

[16:49:09.477] Average value of 盐巴 : 1.985957 

[16:49:09.477] Average value of 银矿石 : 2.12317 

[16:49:09.477] Average value of 兽皮 : 1.157339 

[16:49:09.477] Average value of 陶土 : 1.69427 

[16:49:09.477] Average value of 浊酒 : 1.38121 

[16:49:09.477] Average value of 西域葡萄酒 : 6.669674 

[16:49:09.477] Average value of 工具 : 1.423205 

[16:49:09.477] Average value of 陶瓷 : 6.496359 

[16:49:09.477] Average value of 皮革 : 4.422315 

[16:49:09.477] Average value of 毛皮 : 2.959743 

[16:49:09.477] Average value of 金银器 : 7.096746 

[16:49:09.477] Average value of 箭 : 0.8764642 

[16:49:09.477] Average value of 羊 : 1.573495 

[16:49:09.477] Average value of 牛 : 1.530082 

[16:49:09.478] Average value of 豕 : 0.7115358 

[16:49:09.478] Average value of 驮畜 : 2.369742 

[16:49:09.478] Average value of 坐骑 : 1.554879 

[16:49:09.478] Average value of 战争坐骑 : 1.419525 

[16:49:09.478] Average value of 贵族坐骑 : 1.112091 

[16:49:09.478] Average value of 马匹装备 I : 0.8138839 

[16:49:09.478] Average value of 马匹装备 II : 0.8443685 

[16:49:09.478] Average value of 马匹装备 III : 1.3 

[16:49:09.478] Average value of 马匹装备 IV : 1.3 

[16:49:09.478] Average value of 马匹装备 V : 1.3 

[16:49:09.478] Average value of 近战武器 I : 0.8010993 

[16:49:09.478] Average value of 近战武器 II : 0.7999995 

[16:49:09.478] Average value of 近战武器 III : 0.7999995 

[16:49:09.478] Average value of 近战武器 IV : 1.291936 

[16:49:09.478] Average value of 近战武器 V : 1.3 

[16:49:09.478] Average value of 远程武器 I : 0.8241767 

[16:49:09.478] Average value of 远程武器 II : 0.7999995 

[16:49:09.478] Average value of 远程武器 III : 0.808064 

[16:49:09.478] Average value of 远程武器 IV : 1.203226 

[16:49:09.478] Average value of 远程武器 V : 1.3 

[16:49:09.478] Average value of 盾牌 I : 0.8383538 

[16:49:09.478] Average value of 盾牌 II : 0.7999995 

[16:49:09.478] Average value of 盾牌 III : 0.8161286 

[16:49:09.478] Average value of 盾牌 IV : 1.3 

[16:49:09.478] Average value of 盾牌 V : 1.3 

[16:49:09.478] Average value of 服装 : 0.8111133 

[16:49:09.478] Average value of 轻甲 : 0.7999995 

[16:49:09.478] Average value of 中甲 : 0.9048382 

[16:49:09.478] Average value of 重甲 : 1.154839 

[16:49:09.478] Average value of 终极护甲 : 1.3 

[16:49:09.478] Average value of 旗帜 : 1.3 

[16:49:09.478] Average value of 未分配 : 1.3 

[16:49:09.478] Force VSync State is now ACTIVE 

[16:49:09.478] PushScreen 

[16:49:09.478] SandBox.View.Map.MapScreen::HandlePause 

[16:49:09.478] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:49:09.478] Release Sound Event 79894 

[16:49:09.478] Release Sound Event 79893 

[16:49:09.478] OnScreenListChanged 

[16:49:09.478] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:49:09.719] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:49:09.719] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:49:09.985] Render Requested: tunic_with_shoulder_pads 

[16:49:09.985] Render Requested: empire_horseman_boots 

[16:49:09.985] Render Requested: sumpter_horse 

[16:49:09.985] Render Requested: light_harness 

[16:49:09.985] Render Requested: small_flat_heater_shield 

[16:49:09.985] Render Requested: empire_sword_1_t2 

[16:49:09.985] Render Requested: imperial_spear_t2 

[16:49:09.985] Render Requested: old_horse 

[16:49:09.985] Render Requested: hunter 

[16:49:09.985] Render Requested: battania_horse 

[16:49:09.985] Render Requested: charger 

[16:49:09.985] Render Requested: t2_battania_horse 

[16:49:09.985] Render Requested: t2_vlandia_horse 

[16:49:09.985] Render Requested: t3_battania_horse 

[16:49:09.985] Render Requested: t3_vlandia_horse 

[16:49:09.985] Render Requested: peasant_hatchet_1_t1 

[16:49:09.985] Render Requested: sg_t1_ht_axe_004 

[16:49:09.985] Render Requested: sg_axe_001 

[16:49:09.985] Render Requested: sg_axe_whole_002_b_1h 

[16:49:09.985] Render Requested: sg_axe_001 

[16:49:09.985] Render Requested: sg_t3_ht_axe_002 

[16:49:09.985] Render Requested: sg_t1_ht_mace_001 

[16:49:09.985] Render Requested: peasant_2haxe_1_t1 

[16:49:09.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:09.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.474] Render Requested: t3_battania_horse 

[16:49:10.474] Render Requested: sumpter_horse 

[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.520] Render Requested: t3_vlandia_horse 

[16:49:10.543] Render Requested: peasant_hatchet_1_t1 

[16:49:10.596] Render Requested: sg_t1_ht_axe_004 

[16:49:10.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:11.129] Render Requested: peasant_hatchet_1_t1 

[16:49:11.675] Render Requested: grain 

[16:49:11.676] Render Requested: meat 

[16:49:11.676] Render Requested: cheese 

[16:49:11.676] Render Requested: beer 

[16:49:11.676] Render Requested: clay 

[16:49:11.676] Render Requested: cotton 

[16:49:11.676] Render Requested: salt 

[16:49:11.676] Render Requested: hides 

[16:49:11.676] Render Requested: hardwood 

[16:49:11.676] Render Requested: silver 

[16:49:11.676] Render Requested: iron 

[16:49:11.676] Render Requested: tools 

[16:49:11.676] Render Requested: leather 

[16:49:11.676] Render Requested: fur 

[16:49:11.676] Render Requested: oil 

[16:49:11.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:11.994] Render Requested: beer 

[16:49:12.038] Render Requested: cheese 

[16:49:12.077] Render Requested: meat 

[16:49:12.295] Render Requested: cheese 

[16:49:12.394] Render Requested: beer 

[16:49:12.444] Render Requested: clay 

[16:49:12.561] Render Requested: tools 

[16:49:12.661] Render Requested: leather 

[16:49:12.995] Render Requested: tools 

[16:49:14.928] InventoryLogic::Reset 

[16:49:14.928] Force VSync State is now DEACTIVATED 

[16:49:14.928] PopScreen 

[16:49:14.928] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:49:14.928] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:49:14.928] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:49:14.944] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:49:14.944] OnScreenListChanged 

[16:49:14.944] SandBox.View.Map.MapScreen::HandleActivate 

[16:49:14.944] SandBox.View.Map.MapScreen::HandleResume 

[16:49:14.952] [GAME MENU] town 

[16:49:14.953] Release Sound Event -1 

[16:49:14.953] Release Sound Event -1 

[16:49:14.953] Release Sound Event -1 

[16:49:14.953] Release Sound Event -1 

[16:49:26.408] Release Sound Event 79896 

[16:49:26.408] Release Sound Event 79895 

[16:49:27.206] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:49:27.237] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:49:27.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:49:27.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:49:31.464] Force VSync State is now ACTIVE 

[16:49:31.464] PushScreen 

[16:49:31.464] SandBox.View.Map.MapScreen::HandlePause 

[16:49:31.465] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:49:31.465] OnScreenListChanged 

[16:49:31.465] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[16:49:31.465] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[16:49:31.465] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[16:49:57.098] Force VSync State is now DEACTIVATED 

[16:49:57.099] PopScreen 

[16:49:57.099] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[16:49:57.099] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[16:49:57.099] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[16:49:57.099] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[16:49:57.099] OnScreenListChanged 

[16:49:57.099] SandBox.View.Map.MapScreen::HandleActivate 

[16:49:57.099] SandBox.View.Map.MapScreen::HandleResume 

[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.538] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:49:59.613] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:49:59.613] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:50:07.940] [GAME MENU] player_in_camp_meeting 

[16:50:07.951] --------------- Conversation Start ---------------  

[16:50:07.951] Conversation character name: 军司马
id: yizhou_sol_7002
culture:益州
persona:PersonaSoftspoken 

[16:50:07.951] AI -> (op_junsima_enlist_ask) -  

[16:50:13.666] P  -> (op_player_enlist_no) -  

[16:50:13.666] AI -> (op_player_enlist_ask_meet_zhugong_reject) -  

[16:50:14.386] P  -> (op_player_enlist_say_goodbye) -  

[16:50:14.386] --------------- Conversation End ---------------  

[16:50:14.391] Scene_view::clear_all(scn_conversation_tableau)
[16:50:29.765] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:50:29.765] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:50:30.787] Player has entered village_shujun_pixian: 郫县 

[16:50:30.787] [GAME MENU] village_outside 

[16:50:30.787] [GAME MENU] village 

[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:38.285] Average value of 五谷 : 1.315432 

[16:50:38.285] Average value of 鱼 : 2.316639 

[16:50:38.285] Average value of 肉 : 1.044805 

[16:50:38.285] Average value of 奶酥 : 1.4668 

[16:50:38.285] Average value of 葡萄 : 2.566317 

[16:50:38.285] Average value of 枣 : 2.104423 

[16:50:38.285] Average value of 青果 : 1.990291 

[16:50:38.285] Average value of 膏脂 : 1.634999 

[16:50:38.285] Average value of 菜油 : 7.514432 

[16:50:38.286] Average value of 苎麻 : 2.47876 

[16:50:38.286] Average value of 苧布 : 6.810205 

[16:50:38.286] Average value of 羊毛 : 5.333194 

[16:50:38.286] Average value of 布匹 : 1.3 

[16:50:38.286] Average value of 蚕丝 : 0.7695705 

[16:50:38.286] Average value of 绸缎 : 6.220121 

[16:50:38.286] Average value of 硬木 : 1.006519 

[16:50:38.286] Average value of 铁 : 0.920637 

[16:50:38.286] Average value of 盐巴 : 2.043407 

[16:50:38.286] Average value of 银矿石 : 2.213926 

[16:50:38.286] Average value of 兽皮 : 1.156993 

[16:50:38.286] Average value of 陶土 : 1.740143 

[16:50:38.286] Average value of 浊酒 : 1.433208 

[16:50:38.286] Average value of 西域葡萄酒 : 6.726715 

[16:50:38.286] Average value of 工具 : 1.42638 

[16:50:38.286] Average value of 陶瓷 : 6.492774 

[16:50:38.286] Average value of 皮革 : 4.403241 

[16:50:38.286] Average value of 毛皮 : 3.074692 

[16:50:38.286] Average value of 金银器 : 7.137364 

[16:50:38.286] Average value of 箭 : 0.8822422 

[16:50:38.286] Average value of 羊 : 1.58706 

[16:50:38.286] Average value of 牛 : 1.544075 

[16:50:38.286] Average value of 豕 : 0.7182382 

[16:50:38.286] Average value of 驮畜 : 2.407093 

[16:50:38.286] Average value of 坐骑 : 1.553944 

[16:50:38.286] Average value of 战争坐骑 : 1.425979 

[16:50:38.286] Average value of 贵族坐骑 : 1.107949 

[16:50:38.286] Average value of 马匹装备 I : 0.8129821 

[16:50:38.286] Average value of 马匹装备 II : 0.8404469 

[16:50:38.286] Average value of 马匹装备 III : 1.3 

[16:50:38.286] Average value of 马匹装备 IV : 1.3 

[16:50:38.286] Average value of 马匹装备 V : 1.3 

[16:50:38.286] Average value of 近战武器 I : 0.8009886 

[16:50:38.286] Average value of 近战武器 II : 0.7999995 

[16:50:38.286] Average value of 近战武器 III : 0.7999995 

[16:50:38.286] Average value of 近战武器 IV : 1.267742 

[16:50:38.286] Average value of 近战武器 V : 1.3 

[16:50:38.286] Average value of 远程武器 I : 0.8247686 

[16:50:38.286] Average value of 远程武器 II : 0.7999995 

[16:50:38.286] Average value of 远程武器 III : 0.808064 

[16:50:38.286] Average value of 远程武器 IV : 1.203226 

[16:50:38.286] Average value of 远程武器 V : 1.283871 

[16:50:38.286] Average value of 盾牌 I : 0.8367592 

[16:50:38.286] Average value of 盾牌 II : 0.7999995 

[16:50:38.286] Average value of 盾牌 III : 0.8161286 

[16:50:38.286] Average value of 盾牌 IV : 1.3 

[16:50:38.286] Average value of 盾牌 V : 1.3 

[16:50:38.286] Average value of 服装 : 0.8095863 

[16:50:38.286] Average value of 轻甲 : 0.7999995 

[16:50:38.286] Average value of 中甲 : 0.9048382 

[16:50:38.286] Average value of 重甲 : 1.154839 

[16:50:38.286] Average value of 终极护甲 : 1.3 

[16:50:38.286] Average value of 旗帜 : 1.3 

[16:50:38.286] Average value of 未分配 : 1.3 

[16:50:38.286] Force VSync State is now ACTIVE 

[16:50:38.287] PushScreen 

[16:50:38.287] SandBox.View.Map.MapScreen::HandlePause 

[16:50:38.287] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:50:38.287] Release Sound Event 79903 

[16:50:38.287] Release Sound Event 79904 

[16:50:38.287] OnScreenListChanged 

[16:50:38.287] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:50:38.345] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:50:38.345] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:50:38.592] Render Requested: tunic_with_shoulder_pads 

[16:50:38.592] Render Requested: empire_horseman_boots 

[16:50:38.592] Render Requested: sumpter_horse 

[16:50:38.592] Render Requested: light_harness 

[16:50:38.592] Render Requested: small_flat_heater_shield 

[16:50:38.592] Render Requested: empire_sword_1_t2 

[16:50:38.592] Render Requested: imperial_spear_t2 

[16:50:38.592] Render Requested: grain 

[16:50:38.593] Render Requested: butter 

[16:50:38.593] Render Requested: cheese 

[16:50:38.593] Render Requested: hog 

[16:50:38.593] Render Requested: sheep 

[16:50:38.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:38.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:38.682] Render Requested: sheep 

[16:50:39.549] Render Requested: light_harness 

[16:50:40.300] Render Requested: sheep 

[16:50:40.350] Render Requested: hog 

[16:50:40.685] Render Requested: sheep 

[16:50:41.167] InventoryLogic::Reset 

[16:50:41.167] Force VSync State is now DEACTIVATED 

[16:50:41.167] PopScreen 

[16:50:41.167] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:50:41.167] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:50:41.167] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:50:41.170] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:50:41.170] OnScreenListChanged 

[16:50:41.170] SandBox.View.Map.MapScreen::HandleActivate 

[16:50:41.170] SandBox.View.Map.MapScreen::HandleResume 

[16:50:41.183] [GAME MENU] village 

[16:50:41.184] Release Sound Event -1 

[16:50:41.184] Release Sound Event 79904 

[16:50:41.184] Release Sound Event 79904 

[16:50:41.184] Release Sound Event -1 

[16:50:42.509] Release Sound Event 79906 

[16:50:42.509] Release Sound Event 79905 

[16:50:43.032] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:50:43.062] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:50:43.062] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:50:43.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:50:50.802] [GAME MENU] encounter_meeting 

[16:50:50.813] --------------- Conversation Start ---------------  

[16:50:50.813] Conversation character name: 三国-劫匪
id: sg_looter
culture:劫匪
persona:PersonaSoftspoken 

[16:50:50.813] AI -> (bandit_start_defender) -  

[16:50:50.814] [VOICEOVER]VoiceObject search for: ! 

[16:50:50.814] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_003 

[16:50:50.814] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_003 

[16:50:50.814] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_kdV0tx9K 

[16:50:50.814] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_kdV0tx9K 

[16:50:50.814] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_kdV0tx9K 

[16:50:50.814] accentClass: looters 

[16:50:50.821] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_003 

[16:50:51.168] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_003.ogg 

[16:50:51.168] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_003.xml.
[16:50:52.608] P  -> (bandit_start_defender_2) -  

[16:50:52.608] AI -> (barter_with_bandit_prebarter) -  

[16:50:52.608] [VOICEOVER]VoiceObject search for: ! 

[16:50:52.888] ExecuteContinue 

[16:50:52.888] AI -> (barter_with_bandit_screen) -  

[16:50:52.913] [VOICEOVER]VoiceObject search for: ! 

[16:50:54.987] AI -> (barter_with_bandit_postbarter_1) -  

[16:50:54.987] [VOICEOVER]VoiceObject search for: ! 

[16:50:54.988] 对方接受谈判提案! 

[16:50:55.561] ExecuteContinue 

[16:50:55.561] --------------- Conversation End ---------------  

[16:50:55.566] Scene_view::clear_all(scn_conversation_tableau)
[16:50:55.567] [GAME MENU] encounter_meeting 

[16:51:03.597] Player has entered village_shujun_lingong: 临卭 

[16:51:03.597] [GAME MENU] village_outside 

[16:51:03.598] [GAME MENU] village 

[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:07.240] --------------- Conversation Start ---------------  

[16:51:07.240] Conversation character name: 临卭的邈
id: CharacterObject_5926
culture:益州
persona:PersonaCurt 

[16:51:07.240] AI -> (start_lord_unmet) -  

[16:51:07.240] [VOICEOVER]VoiceObject search for: ! 

[16:51:07.240] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 

[16:51:07.240] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[16:51:07.240] accentClass:  

[16:51:07.244] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[16:51:07.551] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg 

[16:51:09.795] P  -> (lord_meet_player_response1) -  

[16:51:09.795] AI -> (rural_notable_introduction) -  

[16:51:10.019] ExecuteContinue 

[16:51:10.019] AI -> (lord_ask_2) -  

[16:51:10.019] [VOICEOVER]VoiceObject search for: ! 

[16:51:10.701] P  -> (hero_give_issue) -  

[16:51:10.701] AI -> (issue_explanation) -  

[16:51:10.701] [VOICEOVER]VoiceObject search for: ! 

[16:51:12.322] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[16:51:12.322] [VOICEOVER]VoiceObject search for: ! 

[16:51:12.323] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[16:51:12.323] [VOICEOVER]VoiceObject search for: ! 

[16:51:13.185] P  -> (issue_alternative_solution_player_response) -  

[16:51:13.185] [VOICEOVER]VoiceObject search for: ! 

[16:51:13.186] AI -> (issue_alternative_solution_brief) -  

[16:51:13.186] [VOICEOVER]VoiceObject search for: ! 

[16:51:14.432] P  -> (issue_offer_player_accept_quest) -  

[16:51:14.446] [VOICEOVER]VoiceObject search for: ! 

[16:51:14.446] AI -> (adg:0) -  

[16:51:14.447] 任务激活:地主需要劳工 

[16:51:14.448] 地主需要劳工:日志已更新。 

[16:51:15.017] ExecuteContinue 

[16:51:15.017] --------------- Conversation End ---------------  

[16:51:15.022] Scene_view::clear_all(scn_conversation_tableau)
[16:51:15.022] [GAME MENU] village 

[16:51:15.024] Release Sound Event 79932 

[16:51:15.024] Release Sound Event 79933 

[16:51:15.024] Release Sound Event 79933 

[16:51:15.024] Release Sound Event -1 

[16:51:16.948] Average value of 五谷 : 1.353583 

[16:51:16.948] Average value of 鱼 : 2.428832 

[16:51:16.948] Average value of 肉 : 1.070576 

[16:51:16.948] Average value of 奶酥 : 1.513029 

[16:51:16.948] Average value of 葡萄 : 2.66218 

[16:51:16.948] Average value of 枣 : 2.216504 

[16:51:16.948] Average value of 青果 : 2.069503 

[16:51:16.948] Average value of 膏脂 : 1.703797 

[16:51:16.948] Average value of 菜油 : 7.44979 

[16:51:16.948] Average value of 苎麻 : 2.544872 

[16:51:16.948] Average value of 苧布 : 6.894802 

[16:51:16.948] Average value of 羊毛 : 5.423784 

[16:51:16.948] Average value of 布匹 : 1.3 

[16:51:16.948] Average value of 蚕丝 : 0.778475 

[16:51:16.948] Average value of 绸缎 : 5.946522 

[16:51:16.948] Average value of 硬木 : 1.065357 

[16:51:16.948] Average value of 铁 : 0.9533876 

[16:51:16.948] Average value of 盐巴 : 2.093596 

[16:51:16.948] Average value of 银矿石 : 2.176856 

[16:51:16.948] Average value of 兽皮 : 1.154277 

[16:51:16.948] Average value of 陶土 : 1.765129 

[16:51:16.948] Average value of 浊酒 : 1.444189 

[16:51:16.948] Average value of 西域葡萄酒 : 6.643213 

[16:51:16.948] Average value of 工具 : 1.417679 

[16:51:16.948] Average value of 陶瓷 : 6.359062 

[16:51:16.948] Average value of 皮革 : 3.481845 

[16:51:16.948] Average value of 毛皮 : 3.036567 

[16:51:16.948] Average value of 金银器 : 6.948721 

[16:51:16.948] Average value of 箭 : 0.8839338 

[16:51:16.948] Average value of 羊 : 1.586341 

[16:51:16.948] Average value of 牛 : 1.54881 

[16:51:16.948] Average value of 豕 : 0.7296967 

[16:51:16.948] Average value of 驮畜 : 2.407689 

[16:51:16.948] Average value of 坐骑 : 1.567667 

[16:51:16.948] Average value of 战争坐骑 : 1.393195 

[16:51:16.948] Average value of 贵族坐骑 : 1.092249 

[16:51:16.948] Average value of 马匹装备 I : 0.8107116 

[16:51:16.948] Average value of 马匹装备 II : 0.8345291 

[16:51:16.948] Average value of 马匹装备 III : 1.3 

[16:51:16.948] Average value of 马匹装备 IV : 1.3 

[16:51:16.948] Average value of 马匹装备 V : 1.3 

[16:51:16.948] Average value of 近战武器 I : 0.8036985 

[16:51:16.948] Average value of 近战武器 II : 0.7999995 

[16:51:16.948] Average value of 近战武器 III : 0.7999995 

[16:51:16.948] Average value of 近战武器 IV : 1.219355 

[16:51:16.949] Average value of 近战武器 V : 1.3 

[16:51:16.949] Average value of 远程武器 I : 0.8211656 

[16:51:16.949] Average value of 远程武器 II : 0.7999995 

[16:51:16.949] Average value of 远程武器 III : 0.808064 

[16:51:16.949] Average value of 远程武器 IV : 1.203226 

[16:51:16.949] Average value of 远程武器 V : 1.251613 

[16:51:16.949] Average value of 盾牌 I : 0.8363149 

[16:51:16.949] Average value of 盾牌 II : 0.8004364 

[16:51:16.949] Average value of 盾牌 III : 0.8161286 

[16:51:16.949] Average value of 盾牌 IV : 1.3 

[16:51:16.949] Average value of 盾牌 V : 1.3 

[16:51:16.949] Average value of 服装 : 0.8089812 

[16:51:16.949] Average value of 轻甲 : 0.7999995 

[16:51:16.949] Average value of 中甲 : 0.9048382 

[16:51:16.949] Average value of 重甲 : 1.154839 

[16:51:16.949] Average value of 终极护甲 : 1.3 

[16:51:16.949] Average value of 旗帜 : 1.3 

[16:51:16.949] Average value of 未分配 : 1.3 

[16:51:16.949] Force VSync State is now ACTIVE 

[16:51:16.949] PushScreen 

[16:51:16.949] SandBox.View.Map.MapScreen::HandlePause 

[16:51:16.949] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:51:16.949] Release Sound Event 79936 

[16:51:16.949] Release Sound Event 79935 

[16:51:16.949] OnScreenListChanged 

[16:51:16.949] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:51:16.993] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:51:16.993] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:51:17.243] Render Requested: tunic_with_shoulder_pads 

[16:51:17.243] Render Requested: empire_horseman_boots 

[16:51:17.243] Render Requested: sumpter_horse 

[16:51:17.243] Render Requested: light_harness 

[16:51:17.243] Render Requested: small_flat_heater_shield 

[16:51:17.243] Render Requested: empire_sword_1_t2 

[16:51:17.243] Render Requested: imperial_spear_t2 

[16:51:17.243] Render Requested: grain 

[16:51:17.243] Render Requested: butter 

[16:51:17.243] Render Requested: clay 

[16:51:17.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:18.131] Render Requested: clay 

[16:51:18.848] InventoryLogic::Reset 

[16:51:18.848] Force VSync State is now DEACTIVATED 

[16:51:18.848] PopScreen 

[16:51:18.848] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:51:18.848] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:51:18.848] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:51:18.851] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:51:18.851] OnScreenListChanged 

[16:51:18.851] SandBox.View.Map.MapScreen::HandleActivate 

[16:51:18.851] SandBox.View.Map.MapScreen::HandleResume 

[16:51:18.860] [GAME MENU] village 

[16:51:18.861] Release Sound Event -1 

[16:51:18.861] Release Sound Event -1 

[16:51:18.861] Release Sound Event -1 

[16:51:18.861] Release Sound Event -1 

[16:51:20.152] Release Sound Event 79938 

[16:51:20.152] Release Sound Event 79937 

[16:51:20.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.223] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:20.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.232] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.263] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:20.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.264] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.287] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.309] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.310] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.375] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:20.375] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:20.451] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:24.095] Player has entered village_shujun_lingong: 临卭 

[16:51:24.095] [GAME MENU] village_outside 

[16:51:24.095] [GAME MENU] village 

[16:51:30.396] Release Sound Event 79942 

[16:51:30.396] Release Sound Event 79943 

[16:51:34.639] Player has entered village_shujunshuguo_hanjia: 汉嘉 

[16:51:34.639] [GAME MENU] village_outside 

[16:51:34.639] [GAME MENU] village 

[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:37.533] Release Sound Event 79949 

[16:51:37.533] Release Sound Event 79950 

[16:51:42.588] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:42.588] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:43.159] Before Daily Tick: 中平六年 夏
七月 上旬 

[16:51:43.168] creating hero from template with id: spc_wanderer_sturgia_2 

[16:51:44.076] Force VSync State is now ACTIVE 

[16:51:44.076] PushScreen 

[16:51:44.076] SandBox.View.Map.MapScreen::HandlePause 

[16:51:44.076] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:51:44.076] OnScreenListChanged 

[16:51:44.076] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:51:44.108] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:51:44.108] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:51:44.357] Render Requested: tunic_with_shoulder_pads 

[16:51:44.357] Render Requested: empire_horseman_boots 

[16:51:44.357] Render Requested: sumpter_horse 

[16:51:44.357] Render Requested: light_harness 

[16:51:44.357] Render Requested: small_flat_heater_shield 

[16:51:44.357] Render Requested: empire_sword_1_t2 

[16:51:44.357] Render Requested: imperial_spear_t2 

[16:51:44.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:44.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:45.553] Render Requested: empire_sword_1_t2 

[16:51:45.921] Render Requested: imperial_spear_t2 

[16:51:46.405] Render Requested: imperial_spear_t2 

[16:51:46.721] TransferItem Name: 民兵短矛 | From: Equipment To: Equipment | Amount: 1 

[16:51:46.721] TransferItem Name: 平面扇形小盾 | From: Equipment To: PlayerInventory | Amount: 1 

[16:51:46.747] TransferItem Name: 平面扇形小盾 | From: PlayerInventory To: Equipment | Amount: 1 

[16:51:46.749] Render Requested: imperial_spear_t2 

[16:51:46.749] Render Requested: small_flat_heater_shield 

[16:51:46.772] Render Requested: imperial_spear_t2 

[16:51:46.922] Render Requested: empire_sword_1_t2 

[16:51:47.140] Render Requested: small_flat_heater_shield 

[16:51:47.271] Render Requested: small_flat_heater_shield 

[16:51:47.472] TransferItem Name: 平面扇形小盾 | From: Equipment To: Equipment | Amount: 1 

[16:51:47.472] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 

[16:51:47.487] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: Equipment | Amount: 1 

[16:51:47.489] Render Requested: small_flat_heater_shield 

[16:51:47.489] Render Requested: empire_sword_1_t2 

[16:51:47.708] Render Requested: empire_sword_1_t2 

[16:51:47.773] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:47.805] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:47.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:47.806] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.122] Render Requested: empire_sword_1_t2 

[16:51:48.256] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 

[16:51:48.262] Render Requested: empire_sword_1_t2 

[16:51:48.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.377] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:48.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.390] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.439] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:48.439] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.473] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.473] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.607] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:48.607] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.623] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:48.623] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:48.624] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:49.178] Render Requested: fine_town_tunic 

[16:51:49.178] Render Requested: empire_sword_1_t2 

[16:51:49.190] Render Requested: scarf 

[16:51:49.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:49.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:49.441] Render Requested: empire_sword_1_t2 

[16:51:49.591] Render Requested: empire_sword_1_t2 

[16:51:49.740] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 

[16:51:50.562] Render Requested: tunic_with_shoulder_pads 

[16:51:50.562] Render Requested: sumpter_horse 

[16:51:50.562] Render Requested: light_harness 

[16:51:50.563] Render Requested: imperial_spear_t2 

[16:51:50.563] Render Requested: small_flat_heater_shield 

[16:51:50.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:50.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:50.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:50.599] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:50.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:50.600] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:50.608] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:50.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:50.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:50.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:50.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:50.825] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:50.825] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:50.875] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:51.792] Force VSync State is now DEACTIVATED 

[16:51:51.792] PopScreen 

[16:51:51.792] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:51:51.792] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:51:51.792] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:51:51.795] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:51:51.795] OnScreenListChanged 

[16:51:51.795] SandBox.View.Map.MapScreen::HandleActivate 

[16:51:51.795] SandBox.View.Map.MapScreen::HandleResume 

[16:51:52.397] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:52.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:52.398] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:52.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:52.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:52.408] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:52.445] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:52.445] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:52.446] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:52.471] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:52.589] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:52.589] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:51:52.628] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:51:52.629] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:04.578] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:04.578] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:10.453] [GAME MENU] player_in_camp_meeting 

[16:52:10.462] --------------- Conversation Start ---------------  

[16:52:10.462] Conversation character name: 军司马
id: yizhou_sol_7002
culture:益州
persona:PersonaSoftspoken 

[16:52:10.462] AI -> (op_junsima_enlist_ask) -  

[16:52:13.816] P  -> (op_player_enlist_no) -  

[16:52:13.816] AI -> (op_player_enlist_ask_meet_general_reject) -  

[16:52:14.571] P  -> (op_player_enlist_say_goodbye) -  

[16:52:14.572] --------------- Conversation End ---------------  

[16:52:14.577] Scene_view::clear_all(scn_conversation_tableau)
[16:52:16.495] Force VSync State is now ACTIVE 

[16:52:16.495] PushScreen 

[16:52:16.495] SandBox.View.Map.MapScreen::HandlePause 

[16:52:16.495] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:52:16.495] OnScreenListChanged 

[16:52:16.495] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[16:52:16.495] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[16:52:16.495] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:19.749] Force VSync State is now DEACTIVATED 

[16:52:19.749] PopScreen 

[16:52:19.749] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[16:52:19.749] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[16:52:19.749] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[16:52:19.749] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[16:52:19.749] OnScreenListChanged 

[16:52:19.749] SandBox.View.Map.MapScreen::HandleActivate 

[16:52:19.749] SandBox.View.Map.MapScreen::HandleResume 

[16:52:21.013] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.013] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.013] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:21.013] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.014] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.019] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:21.019] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.028] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.029] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.037] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.067] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:21.067] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.067] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:21.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.084] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:21.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.105] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.187] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:21.187] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.283] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:21.283] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:21.381] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:21.381] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:23.821] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:23.821] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:23.822] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:23.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:52:23.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:23.847] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:52:29.745] Player has entered village_guanghan_xindu: 新都 

[16:52:29.745] [GAME MENU] village_outside 

[16:52:29.745] [GAME MENU] village 

[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:37.574] --------------- Conversation Start ---------------  

[16:52:37.574] Conversation character name: 新都的敬
id: CharacterObject_5328
culture:益州
persona:PersonaCurt 

[16:52:37.575] AI -> (start_lord_unmet) -  

[16:52:37.575] [VOICEOVER]VoiceObject search for: ! 

[16:52:37.575] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 

[16:52:37.575] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[16:52:37.575] accentClass:  

[16:52:37.578] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[16:52:37.906] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg 

[16:52:39.348] P  -> (lord_meet_player_response1) -  

[16:52:39.349] AI -> (rural_notable_introduction) -  

[16:52:39.549] ExecuteContinue 

[16:52:39.549] AI -> (lord_ask_2) -  

[16:52:39.549] [VOICEOVER]VoiceObject search for: ! 

[16:52:40.306] P  -> (hero_give_issue) -  

[16:52:40.306] AI -> (issue_explanation) -  

[16:52:40.306] [VOICEOVER]VoiceObject search for: ! 

[16:52:41.427] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[16:52:41.427] [VOICEOVER]VoiceObject search for: ! 

[16:52:41.427] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[16:52:41.428] [VOICEOVER]VoiceObject search for: ! 

[16:52:47.105] P  -> (issue_alternative_solution_player_response) -  

[16:52:47.105] [VOICEOVER]VoiceObject search for: ! 

[16:52:47.105] AI -> (issue_alternative_solution_brief) -  

[16:52:47.105] [VOICEOVER]VoiceObject search for: ! 

[16:52:48.235] P  -> (issue_offer_player_accept_quest) -  

[16:52:48.235] [VOICEOVER]VoiceObject search for: ! 

[16:52:48.235] AI -> (adg:18) -  

[16:52:48.804] ExecuteContinue 

[16:52:48.804] AI -> (adg:19) -  

[16:52:49.402] P  -> (adg:20) -  

[16:52:49.403] AI -> (adg:21) -  

[16:52:49.403] 任务激活:经商的艺术 

[16:52:49.403] 经商的艺术:日志已更新。 

[16:52:49.403] 李在鸢的部队声望+1,李家族现有1声望。 

[16:52:49.404] 任务完成:经商的艺术 

[16:52:49.404] 你与新都的敬的关系+1,现为1。 

[16:52:49.824] ExecuteContinue 

[16:52:49.824] --------------- Conversation End ---------------  

[16:52:49.829] Scene_view::clear_all(scn_conversation_tableau)
[16:52:49.830] [GAME MENU] village 

[16:52:49.831] Release Sound Event 79993 

[16:52:49.831] Release Sound Event 79994 

[16:52:49.831] Release Sound Event 79994 

[16:52:49.831] Release Sound Event -1 

[16:52:52.944] Release Sound Event 79997 

[16:52:52.944] Release Sound Event 79996 

[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.297] Before Daily Tick: 中平六年 夏
七月 上旬 

[16:53:04.474] Force VSync State is now ACTIVE 

[16:53:04.474] PushScreen 

[16:53:04.474] SandBox.View.Map.MapScreen::HandlePause 

[16:53:04.474] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:53:04.474] OnScreenListChanged 

[16:53:04.474] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[16:53:04.474] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[16:53:04.474] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[16:53:06.038] Force VSync State is now DEACTIVATED 

[16:53:06.038] PopScreen 

[16:53:06.038] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[16:53:06.038] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[16:53:06.038] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[16:53:06.038] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[16:53:06.038] OnScreenListChanged 

[16:53:06.038] SandBox.View.Map.MapScreen::HandleActivate 

[16:53:06.038] SandBox.View.Map.MapScreen::HandleResume 

[16:53:06.431] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:53:06.431] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:06.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:06.432] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:53:06.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:06.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:06.444] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:53:06.444] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:06.456] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:53:06.456] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:07.420] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:07.434] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:07.435] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:17.052] Player has entered city_shujun_chengdu: 成都 

[16:53:17.052] [GAME MENU] town_outside 

[16:53:17.052] [GAME MENU] town 

[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.136] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.136] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.136] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:18.300] Average value of 五谷 : 1.505258 

[16:53:18.300] Average value of 鱼 : 2.879493 

[16:53:18.300] Average value of 肉 : 1.271047 

[16:53:18.300] Average value of 奶酥 : 1.73743 

[16:53:18.300] Average value of 葡萄 : 2.854377 

[16:53:18.300] Average value of 枣 : 2.312594 

[16:53:18.300] Average value of 青果 : 2.316386 

[16:53:18.300] Average value of 膏脂 : 1.947233 

[16:53:18.300] Average value of 菜油 : 7.68106 

[16:53:18.300] Average value of 苎麻 : 2.741859 

[16:53:18.300] Average value of 苧布 : 6.853789 

[16:53:18.300] Average value of 羊毛 : 5.266392 

[16:53:18.300] Average value of 布匹 : 1.3 

[16:53:18.300] Average value of 蚕丝 : 0.7313609 

[16:53:18.300] Average value of 绸缎 : 4.287248 

[16:53:18.300] Average value of 硬木 : 1.321372 

[16:53:18.300] Average value of 铁 : 1.095823 

[16:53:18.300] Average value of 盐巴 : 2.300077 

[16:53:18.300] Average value of 银矿石 : 2.268888 

[16:53:18.300] Average value of 兽皮 : 1.149934 

[16:53:18.300] Average value of 陶土 : 2.017094 

[16:53:18.300] Average value of 浊酒 : 0.8790886 

[16:53:18.300] Average value of 西域葡萄酒 : 6.074252 

[16:53:18.300] Average value of 工具 : 1.155589 

[16:53:18.300] Average value of 陶瓷 : 5.544338 

[16:53:18.300] Average value of 皮革 : 2.516021 

[16:53:18.300] Average value of 毛皮 : 2.800776 

[16:53:18.300] Average value of 金银器 : 6.339489 

[16:53:18.300] Average value of 箭 : 0.8698181 

[16:53:18.300] Average value of 羊 : 1.616776 

[16:53:18.300] Average value of 牛 : 1.579208 

[16:53:18.300] Average value of 豕 : 0.7957976 

[16:53:18.300] Average value of 驮畜 : 2.278772 

[16:53:18.300] Average value of 坐骑 : 1.39109 

[16:53:18.300] Average value of 战争坐骑 : 0.9797243 

[16:53:18.300] Average value of 贵族坐骑 : 1.009292 

[16:53:18.300] Average value of 马匹装备 I : 0.8059222 

[16:53:18.300] Average value of 马匹装备 II : 0.8649136 

[16:53:18.300] Average value of 马匹装备 III : 1.3 

[16:53:18.300] Average value of 马匹装备 IV : 1.3 

[16:53:18.300] Average value of 马匹装备 V : 1.3 

[16:53:18.300] Average value of 近战武器 I : 0.8087184 

[16:53:18.300] Average value of 近战武器 II : 0.8024827 

[16:53:18.300] Average value of 近战武器 III : 0.7999995 

[16:53:18.300] Average value of 近战武器 IV : 1.058064 

[16:53:18.300] Average value of 近战武器 V : 1.3 

[16:53:18.300] Average value of 远程武器 I : 0.8167427 

[16:53:18.300] Average value of 远程武器 II : 0.7999995 

[16:53:18.301] Average value of 远程武器 III : 0.8083367 

[16:53:18.301] Average value of 远程武器 IV : 1.203226 

[16:53:18.301] Average value of 远程武器 V : 1.235484 

[16:53:18.301] Average value of 盾牌 I : 0.8321874 

[16:53:18.301] Average value of 盾牌 II : 0.8035865 

[16:53:18.301] Average value of 盾牌 III : 0.8161286 

[16:53:18.301] Average value of 盾牌 IV : 1.3 

[16:53:18.301] Average value of 盾牌 V : 1.3 

[16:53:18.301] Average value of 服装 : 0.8037164 

[16:53:18.301] Average value of 轻甲 : 0.7999995 

[16:53:18.301] Average value of 中甲 : 0.8855125 

[16:53:18.301] Average value of 重甲 : 0.9451608 

[16:53:18.301] Average value of 终极护甲 : 1.3 

[16:53:18.301] Average value of 旗帜 : 1.3 

[16:53:18.301] Average value of 未分配 : 1.3 

[16:53:18.301] Force VSync State is now ACTIVE 

[16:53:18.301] PushScreen 

[16:53:18.301] SandBox.View.Map.MapScreen::HandlePause 

[16:53:18.301] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:53:18.301] Release Sound Event 80012 

[16:53:18.301] Release Sound Event 80013 

[16:53:18.301] OnScreenListChanged 

[16:53:18.301] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:53:18.511] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:53:18.511] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:53:18.773] Render Requested: tunic_with_shoulder_pads 

[16:53:18.774] Render Requested: empire_horseman_boots 

[16:53:18.774] Render Requested: sumpter_horse 

[16:53:18.774] Render Requested: light_harness 

[16:53:18.774] Render Requested: imperial_spear_t2 

[16:53:18.774] Render Requested: small_flat_heater_shield 

[16:53:18.774] Render Requested: battania_horse 

[16:53:18.774] Render Requested: charger 

[16:53:18.774] Render Requested: t2_battania_horse 

[16:53:18.774] Render Requested: war_camel 

[16:53:18.774] Render Requested: t2_vlandia_horse 

[16:53:18.774] Render Requested: t3_battania_horse 

[16:53:18.774] Render Requested: t3_vlandia_horse 

[16:53:18.774] Render Requested: sg_axe_whole_003_1h 

[16:53:18.774] Render Requested: sg_axe_whole_002_b_1h 

[16:53:18.774] Render Requested: sg_t1_ht_mace_001 

[16:53:18.774] Render Requested: peasant_2haxe_1_t1 

[16:53:18.774] Render Requested: sg_spear_whole_002 

[16:53:18.774] Render Requested: old_kite_shield 

[16:53:18.774] Render Requested: battered_kite_shield 

[16:53:18.774] Render Requested: worn_horsemans_kite_shield 

[16:53:18.774] Render Requested: reinforced_kite_shield 

[16:53:18.774] Render Requested: grain 

[16:53:18.774] Render Requested: empire_sword_1_t2 

[16:53:18.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:18.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.381] Render Requested: empire_sword_1_t2 

[16:53:19.467] Render Requested: grain 

[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:20.019] Render Requested: empire_sword_1_t2 

[16:53:20.633] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:53:20.641] Render Requested: empire_sword_1_t2 

[16:53:21.066] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:53:21.251] Render Requested: grain 

[16:53:21.934] Render Requested: studded_bound_kite_shield 

[16:53:21.934] Render Requested: stronger_reinforced_kite_shield 

[16:53:21.951] Render Requested: lz_bow_yanzhou_01 

[16:53:21.951] Render Requested: lz_bow_qingzhou_02 

[16:53:21.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:21.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:21.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:21.968] Render Requested: composite_bow 

[16:53:21.968] Render Requested: sg_arrows_002 

[16:53:21.984] Render Requested: sg_arrows_003 

[16:53:21.984] Render Requested: bodkin_arrows_b 

[16:53:21.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:22.001] Render Requested: western_javelin_1_t2 

[16:53:22.001] Render Requested: grain 

[16:53:22.033] Render Requested: fish 

[16:53:22.067] Render Requested: butter 

[16:53:22.117] Render Requested: cheese 

[16:53:22.701] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 71 

[16:53:22.751] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 4 

[16:53:22.768] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 15 

[16:53:22.784] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 12 

[16:53:22.786] Render Requested: beer 

[16:53:22.801] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 12 

[16:53:22.818] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 11 

[16:53:22.820] Render Requested: clay 

[16:53:22.835] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 3 

[16:53:22.851] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 

[16:53:22.868] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 

[16:53:22.885] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 4 

[16:53:22.886] Render Requested: cotton 

[16:53:22.901] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 3 

[16:53:22.918] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 8 

[16:53:22.935] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 4 

[16:53:22.967] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:53:22.984] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 4 

[16:53:23.001] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 6 

[16:53:23.018] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 9 

[16:53:23.034] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 9 

[16:53:23.051] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 6 

[16:53:23.068] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 

[16:53:23.085] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 

[16:53:23.319] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:53:23.735] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 2 

[16:53:23.852] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 2 

[16:53:24.069] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 2 

[16:53:26.788] Render Requested: salt 

[16:53:26.837] Render Requested: hardwood 

[16:53:26.871] Force VSync State is now DEACTIVATED 

[16:53:26.871] PopScreen 

[16:53:26.871] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:53:26.871] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:53:26.871] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:53:26.884] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:53:26.884] OnScreenListChanged 

[16:53:26.884] SandBox.View.Map.MapScreen::HandleActivate 

[16:53:26.884] SandBox.View.Map.MapScreen::HandleResume 

[16:53:26.897] [GAME MENU] town 

[16:53:26.898] Release Sound Event -1 

[16:53:26.898] Release Sound Event -1 

[16:53:26.898] Release Sound Event -1 

[16:53:26.898] Release Sound Event -1 

[16:53:28.244] Average value of 五谷 : 1.505258 

[16:53:28.244] Average value of 鱼 : 2.879493 

[16:53:28.244] Average value of 肉 : 1.271047 

[16:53:28.244] Average value of 奶酥 : 1.73743 

[16:53:28.244] Average value of 葡萄 : 2.854377 

[16:53:28.244] Average value of 枣 : 2.312594 

[16:53:28.244] Average value of 青果 : 2.316386 

[16:53:28.244] Average value of 膏脂 : 1.947233 

[16:53:28.244] Average value of 菜油 : 7.68106 

[16:53:28.244] Average value of 苎麻 : 2.741859 

[16:53:28.244] Average value of 苧布 : 6.853789 

[16:53:28.244] Average value of 羊毛 : 5.266392 

[16:53:28.244] Average value of 布匹 : 1.3 

[16:53:28.244] Average value of 蚕丝 : 0.7313609 

[16:53:28.244] Average value of 绸缎 : 4.287248 

[16:53:28.244] Average value of 硬木 : 1.321372 

[16:53:28.244] Average value of 铁 : 1.095823 

[16:53:28.244] Average value of 盐巴 : 2.300077 

[16:53:28.244] Average value of 银矿石 : 2.268888 

[16:53:28.244] Average value of 兽皮 : 1.149934 

[16:53:28.244] Average value of 陶土 : 2.017094 

[16:53:28.244] Average value of 浊酒 : 0.8790886 

[16:53:28.244] Average value of 西域葡萄酒 : 6.074252 

[16:53:28.244] Average value of 工具 : 1.155589 

[16:53:28.244] Average value of 陶瓷 : 5.544338 

[16:53:28.244] Average value of 皮革 : 2.516021 

[16:53:28.244] Average value of 毛皮 : 2.800776 

[16:53:28.244] Average value of 金银器 : 6.339489 

[16:53:28.244] Average value of 箭 : 0.8698181 

[16:53:28.244] Average value of 羊 : 1.616776 

[16:53:28.244] Average value of 牛 : 1.579208 

[16:53:28.244] Average value of 豕 : 0.7957976 

[16:53:28.244] Average value of 驮畜 : 2.278772 

[16:53:28.244] Average value of 坐骑 : 1.39109 

[16:53:28.244] Average value of 战争坐骑 : 0.9797243 

[16:53:28.245] Average value of 贵族坐骑 : 1.009292 

[16:53:28.245] Average value of 马匹装备 I : 0.8059222 

[16:53:28.245] Average value of 马匹装备 II : 0.8649136 

[16:53:28.245] Average value of 马匹装备 III : 1.3 

[16:53:28.245] Average value of 马匹装备 IV : 1.3 

[16:53:28.245] Average value of 马匹装备 V : 1.3 

[16:53:28.245] Average value of 近战武器 I : 0.8087184 

[16:53:28.245] Average value of 近战武器 II : 0.8024827 

[16:53:28.245] Average value of 近战武器 III : 0.7999995 

[16:53:28.245] Average value of 近战武器 IV : 1.058064 

[16:53:28.245] Average value of 近战武器 V : 1.3 

[16:53:28.245] Average value of 远程武器 I : 0.8167427 

[16:53:28.245] Average value of 远程武器 II : 0.7999995 

[16:53:28.245] Average value of 远程武器 III : 0.8083367 

[16:53:28.245] Average value of 远程武器 IV : 1.203226 

[16:53:28.245] Average value of 远程武器 V : 1.235484 

[16:53:28.245] Average value of 盾牌 I : 0.8321874 

[16:53:28.245] Average value of 盾牌 II : 0.8035865 

[16:53:28.245] Average value of 盾牌 III : 0.8161286 

[16:53:28.245] Average value of 盾牌 IV : 1.3 

[16:53:28.245] Average value of 盾牌 V : 1.3 

[16:53:28.245] Average value of 服装 : 0.8037164 

[16:53:28.245] Average value of 轻甲 : 0.7999995 

[16:53:28.245] Average value of 中甲 : 0.8855125 

[16:53:28.245] Average value of 重甲 : 0.9451608 

[16:53:28.245] Average value of 终极护甲 : 1.3 

[16:53:28.245] Average value of 旗帜 : 1.3 

[16:53:28.245] Average value of 未分配 : 1.3 

[16:53:28.245] Force VSync State is now ACTIVE 

[16:53:28.245] PushScreen 

[16:53:28.245] SandBox.View.Map.MapScreen::HandlePause 

[16:53:28.245] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:53:28.245] Release Sound Event 80015 

[16:53:28.245] Release Sound Event 80014 

[16:53:28.245] OnScreenListChanged 

[16:53:28.245] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:53:28.452] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:53:28.452] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:53:28.730] Render Requested: tunic_with_shoulder_pads 

[16:53:28.730] Render Requested: empire_horseman_boots 

[16:53:28.730] Render Requested: sumpter_horse 

[16:53:28.730] Render Requested: light_harness 

[16:53:28.730] Render Requested: imperial_spear_t2 

[16:53:28.730] Render Requested: small_flat_heater_shield 

[16:53:28.730] Render Requested: battania_horse 

[16:53:28.730] Render Requested: charger 

[16:53:28.730] Render Requested: t2_battania_horse 

[16:53:28.730] Render Requested: war_camel 

[16:53:28.730] Render Requested: t2_vlandia_horse 

[16:53:28.730] Render Requested: t3_battania_horse 

[16:53:28.730] Render Requested: t3_vlandia_horse 

[16:53:28.730] Render Requested: empire_sword_1_t2 

[16:53:28.730] Render Requested: sg_axe_whole_003_1h 

[16:53:28.730] Render Requested: sg_axe_whole_002_b_1h 

[16:53:28.730] Render Requested: sg_t1_ht_mace_001 

[16:53:28.730] Render Requested: peasant_2haxe_1_t1 

[16:53:28.730] Render Requested: sg_spear_whole_002 

[16:53:28.730] Render Requested: old_kite_shield 

[16:53:28.730] Render Requested: battered_kite_shield 

[16:53:28.730] Render Requested: worn_horsemans_kite_shield 

[16:53:28.730] Render Requested: grain 

[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.973] Render Requested: t3_battania_horse 

[16:53:28.973] Render Requested: sumpter_horse 

[16:53:29.211] Render Requested: t3_vlandia_horse 

[16:53:29.276] Render Requested: sg_axe_whole_003_1h 

[16:53:29.343] Render Requested: sg_axe_whole_002_b_1h 

[16:53:29.376] Render Requested: sg_t1_ht_mace_001 

[16:53:29.492] Render Requested: peasant_2haxe_1_t1 

[16:53:29.509] Render Requested: sg_spear_whole_002 

[16:53:29.524] Render Requested: reinforced_kite_shield 

[16:53:29.558] Render Requested: studded_bound_kite_shield 

[16:53:29.577] Render Requested: stronger_reinforced_kite_shield 

[16:53:29.611] Render Requested: lz_bow_yanzhou_01 

[16:53:29.648] Render Requested: lz_bow_qingzhou_02 

[16:53:29.676] Render Requested: reinforced_kite_shield 

[16:53:29.676] Render Requested: small_flat_heater_shield 

[16:53:29.694] Render Requested: studded_bound_kite_shield 

[16:53:29.708] Render Requested: composite_bow 

[16:53:29.780] Render Requested: stronger_reinforced_kite_shield 

[16:53:29.791] Render Requested: sg_arrows_002 

[16:53:29.843] Render Requested: lz_bow_yanzhou_01 

[16:53:29.843] Render Requested: sg_arrows_003 

[16:53:29.859] Render Requested: bodkin_arrows_b 

[16:53:29.876] Render Requested: western_javelin_1_t2 

[16:53:29.892] Render Requested: grain 

[16:53:29.924] Render Requested: fish 

[16:53:29.944] Render Requested: butter 

[16:53:29.977] Render Requested: cheese 

[16:53:30.026] Render Requested: beer 

[16:53:30.041] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:30.059] Render Requested: grain 

[16:53:30.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:53:30.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:30.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:30.076] Render Requested: fish 

[16:53:30.091] Render Requested: clay 

[16:53:30.207] Render Requested: cotton 

[16:53:30.226] Render Requested: butter 

[16:53:30.592] Render Requested: fish 

[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:31.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:31.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:31.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:31.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:33.462] Render Requested: stronger_reinforced_kite_shield 

[16:53:33.528] Render Requested: lz_bow_yanzhou_01 

[16:53:33.565] Render Requested: lz_bow_qingzhou_02 

[16:53:34.680] Render Requested: composite_bow 

[16:53:34.762] Render Requested: sg_arrows_003 

[16:53:34.829] Render Requested: bodkin_arrows_b 

[16:53:35.197] Render Requested: sg_arrows_003 

[16:53:35.263] Render Requested: sg_arrows_002 

[16:53:35.364] Render Requested: lz_bow_qingzhou_02 

[16:53:35.382] Render Requested: lz_bow_yanzhou_01 

[16:53:35.581] Render Requested: lz_bow_qingzhou_02 

[16:53:36.781] Render Requested: lz_bow_yanzhou_01 

[16:53:37.114] Render Requested: small_flat_heater_shield 

[16:53:40.783] Render Requested: sg_npc_cityresident_body 

[16:53:40.783] Render Requested: sg_ar_c03_s8001_arm 

[16:53:40.783] Render Requested: sg_ar_c03_s5004_arm 

[16:53:40.783] Render Requested: sg_npc_bartender_leg 

[16:53:40.783] Render Requested: sg_ar_c03_s5003_leg 

[16:53:40.783] Render Requested: sg_ar_c03_s7001_leg 

[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.700] Render Requested: bandit_saddle_steppe 

[16:53:44.169] Render Requested: salt 

[16:53:44.169] Render Requested: hardwood 

[16:53:44.169] Render Requested: hides 

[16:53:44.169] Render Requested: tools 

[16:53:44.169] Render Requested: leather 

[16:53:44.169] Render Requested: velvet 

[16:53:44.170] Render Requested: hog 

[16:53:44.170] Render Requested: sheep 

[16:53:44.170] Render Requested: cow 

[16:53:44.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:44.320] Render Requested: grain 

[16:53:45.588] Render Requested: battania_horse 

[16:53:45.588] Render Requested: sumpter_horse 

[16:53:48.857] Render Requested: battania_horse 

[16:53:49.474] TransferItem Name: 巴蜀优种马 | From: OtherInventory To: Equipment | Amount: 1 

[16:53:49.474] TransferItem Name: 驮马 | From: Equipment To: PlayerInventory | Amount: 1 

[16:53:49.496] Render Requested: battania_horse 

[16:53:49.496] Render Requested: sumpter_horse 

[16:53:49.524] Render Requested: battania_horse 

[16:53:49.623] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:53:49.623] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:49.623] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:49.892] Render Requested: battania_horse 

[16:53:49.892] Render Requested: sumpter_horse 

[16:53:52.876] Force VSync State is now DEACTIVATED 

[16:53:52.876] PopScreen 

[16:53:52.876] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:53:52.876] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:53:52.876] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:53:52.892] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:53:52.892] OnScreenListChanged 

[16:53:52.892] SandBox.View.Map.MapScreen::HandleActivate 

[16:53:52.892] SandBox.View.Map.MapScreen::HandleResume 

[16:53:52.902] [GAME MENU] town 

[16:53:52.903] Release Sound Event -1 

[16:53:52.903] Release Sound Event -1 

[16:53:52.903] Release Sound Event -1 

[16:53:52.903] Release Sound Event -1 

[16:53:54.563] Release Sound Event 80017 

[16:53:54.563] Release Sound Event 80016 

[16:53:55.755] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:53:55.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:55.756] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:55.779] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:53:55.779] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:55.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:57.576] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:53:57.577] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:53:59.698] Player has entered village_shujun_pixian: 郫县 

[16:53:59.698] [GAME MENU] village_outside 

[16:53:59.698] [GAME MENU] village 

[16:54:03.320] Release Sound Event 80025 

[16:54:03.320] Release Sound Event 80026 

[16:54:06.029] Before Daily Tick: 中平六年 夏
七月 中旬 

[16:54:14.018] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:54:14.019] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:54:14.019] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:54:14.032] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:54:14.032] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:54:14.033] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:54:32.053] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:54:32.081] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:54:32.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:54:32.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:54:35.693] Before Daily Tick: 中平六年 夏
七月 中旬 

[16:54:41.737] Player has entered village_qianwei_niubi: 牛鞞 

[16:54:41.738] [GAME MENU] village_outside 

[16:54:41.738] [GAME MENU] village 

[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:57.336] Opening new mission Village .
 

[16:54:57.339] IMono_MBMission::create_mission : 0.003153
[16:54:57.600] Force VSync State is now DEACTIVATED 

[16:54:57.600] PushScreen 

[16:54:57.600] SandBox.View.Map.MapScreen::HandlePause 

[16:54:57.600] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:54:57.600] Release Sound Event 80085 

[16:54:57.600] Release Sound Event 80086 

[16:54:57.600] OnScreenListChanged 

[16:54:57.600] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[16:54:57.600] -------MissionScreen-OnInitialize 

[16:54:57.600] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[16:54:57.600] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[16:54:58.108] Scene_view::clear_all(Main_map)
[16:54:58.374] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_xl_sc_a_02/scene.xscene.
[16:54:58.411] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_xl_sc_a_02/atmosphere.xml.
[16:54:59.960] Oro temporary memory watermark: 9.00 KB (max 4096 KB).
[16:54:59.982] 826 entities are registered as oro.
[16:55:00.515] NAV_MESH: load finished, first load for scene: 1
[16:55:01.993] rglShader_manager::read_compressed_shader_cache_package : 0.000151
[16:55:01.993] Missing shader from sack: pbr_terrain
[16:55:01.993] Missing shader from sack: pbr_terrain
[16:55:01.993] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.993] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.993] Missing shader from sack: pbr_terrain_shadowmap
[16:55:01.993] Missing shader from sack: pbr_terrain_pointlight
[16:55:01.994] Missing shader from sack: pbr_terrain
[16:55:01.994] Missing shader from sack: pbr_terrain
[16:55:01.994] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.994] Missing shader from sack: pbr_terrain
[16:55:01.994] Missing shader from sack: pbr_terrain
[16:55:01.994] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.996] Missing shader from sack: pbr_terrain
[16:55:01.996] Missing shader from sack: pbr_terrain
[16:55:01.996] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.996] Missing shader from sack: pbr_terrain
[16:55:01.996] Missing shader from sack: pbr_terrain
[16:55:01.996] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.996] Missing shader from sack: pbr_terrain
[16:55:01.996] Missing shader from sack: pbr_terrain
[16:55:01.996] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.998] Missing shader from sack: pbr_terrain
[16:55:01.998] Missing shader from sack: pbr_terrain
[16:55:01.998] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.998] Missing shader from sack: pbr_terrain
[16:55:01.998] Missing shader from sack: pbr_terrain
[16:55:01.998] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.999] Missing shader from sack: pbr_terrain
[16:55:01.999] Missing shader from sack: pbr_terrain
[16:55:01.999] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.999] Missing shader from sack: pbr_terrain
[16:55:01.999] Missing shader from sack: pbr_terrain
[16:55:01.999] Missing shader from sack: pbr_terrain_gbuffer
[16:55:01.999] Missing shader from sack: pbr_terrain
[16:55:01.999] Missing shader from sack: pbr_terrain
[16:55:01.999] Missing shader from sack: pbr_terrain_gbuffer
[16:55:02.000] Missing shader from sack: pbr_terrain
[16:55:02.000] Missing shader from sack: pbr_terrain
[16:55:02.000] Missing shader from sack: pbr_terrain_gbuffer
[16:55:02.053] Placed tree count, 5157, flora_shrub_mix
[16:55:02.055] Placed flora count, 4271, flora_green__mix_flower
[16:55:02.057] Placed flora count, 2888, ground_rock
[16:55:02.082] Placed flora count, 38104, wheats_yellow
[16:55:02.186] Placed flora count, 40589, flora_grass_aa
[16:55:02.220] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[16:55:02.236] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml.
[16:55:04.397] ----------Mission-AddTeam-Defender 

[16:55:04.397] ----------Mission-AddTeam-Attacker 

[16:55:04.398] ----------Mission-AddTeam-Attacker 

[16:55:08.982] -------MissionScreen-OnActivate 

[16:55:09.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.001] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:55:09.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.007] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.007] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.030] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:55:09.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.043] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.043] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.081] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:55:09.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:09.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:10.357] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:55:10.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:10.358] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:10.643] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:55:10.643] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:10.648] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:55:10.648] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:13.100] Bake Terrain
[16:55:13.169] Bake Terrain
[16:55:13.195] Bake Terrain
[16:55:13.254] Bake Terrain
[16:55:16.297] I called EndMission 

[16:55:16.303] I called EndMissionInternal 

[16:55:16.365] -------MissionScreen-OnDeactivate 

[16:55:16.863] PopScreen 

[16:55:16.863] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[16:55:16.863] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[16:55:16.863] -------MissionScreen-OnDeactivate 

[16:55:16.863] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[16:55:16.863] -------MissionScreen-OnFinalize 

[16:55:16.882] Scene_view::clear_all(scn_xl_sc_a_02)
[16:55:16.883] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[16:55:16.883] OnScreenListChanged 

[16:55:16.883] SandBox.View.Map.MapScreen::HandleActivate 

[16:55:16.883] SandBox.View.Map.MapScreen::HandleResume 

[16:55:16.889] [GAME MENU] village 

[16:55:16.890] Release Sound Event -1 

[16:55:16.890] Release Sound Event 80086 

[16:55:16.890] Release Sound Event 80086 

[16:55:16.890] Release Sound Event -1 

[16:55:23.471] rglShader_manager::read_compressed_shader_cache_package : 0.000111
[16:55:23.472] Missing shader from sack: pbr_terrain
[16:55:23.472] Missing shader from sack: pbr_terrain
[16:55:23.472] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.472] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.472] Missing shader from sack: pbr_terrain_shadowmap
[16:55:23.472] Missing shader from sack: pbr_terrain_pointlight
[16:55:23.472] Missing shader from sack: pbr_terrain
[16:55:23.472] Missing shader from sack: pbr_terrain
[16:55:23.472] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.473] Missing shader from sack: pbr_terrain
[16:55:23.473] Missing shader from sack: pbr_terrain
[16:55:23.473] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.473] Missing shader from sack: pbr_terrain
[16:55:23.473] Missing shader from sack: pbr_terrain
[16:55:23.473] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.474] Missing shader from sack: pbr_terrain
[16:55:23.474] Missing shader from sack: pbr_terrain
[16:55:23.474] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.474] Missing shader from sack: pbr_terrain
[16:55:23.474] Missing shader from sack: pbr_terrain
[16:55:23.474] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.475] Missing shader from sack: pbr_terrain
[16:55:23.475] Missing shader from sack: pbr_terrain
[16:55:23.475] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.475] Missing shader from sack: pbr_terrain
[16:55:23.475] Missing shader from sack: pbr_terrain
[16:55:23.475] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.475] Missing shader from sack: pbr_terrain
[16:55:23.475] Missing shader from sack: pbr_terrain
[16:55:23.475] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.475] Missing shader from sack: pbr_terrain
[16:55:23.475] Missing shader from sack: pbr_terrain
[16:55:23.475] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.476] Missing shader from sack: pbr_terrain
[16:55:23.476] Missing shader from sack: pbr_terrain
[16:55:23.476] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.476] Missing shader from sack: pbr_terrain
[16:55:23.476] Missing shader from sack: pbr_terrain
[16:55:23.476] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.476] Missing shader from sack: pbr_terrain
[16:55:23.476] Missing shader from sack: pbr_terrain
[16:55:23.476] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.476] Missing shader from sack: pbr_terrain
[16:55:23.476] Missing shader from sack: pbr_terrain
[16:55:23.477] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.477] Missing shader from sack: pbr_terrain
[16:55:23.477] Missing shader from sack: pbr_terrain
[16:55:23.477] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.478] Missing shader from sack: pbr_terrain
[16:55:23.478] Missing shader from sack: pbr_terrain
[16:55:23.478] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.478] Missing shader from sack: pbr_terrain
[16:55:23.478] Missing shader from sack: pbr_terrain
[16:55:23.478] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.480] Missing shader from sack: pbr_terrain
[16:55:23.480] Missing shader from sack: pbr_terrain
[16:55:23.480] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.480] Missing shader from sack: pbr_terrain
[16:55:23.480] Missing shader from sack: pbr_terrain
[16:55:23.480] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.481] Missing shader from sack: pbr_terrain
[16:55:23.481] Missing shader from sack: pbr_terrain
[16:55:23.481] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.481] Missing shader from sack: pbr_terrain
[16:55:23.481] Missing shader from sack: pbr_terrain
[16:55:23.481] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.481] Missing shader from sack: pbr_terrain
[16:55:23.481] Missing shader from sack: pbr_terrain
[16:55:23.481] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.482] Missing shader from sack: pbr_terrain
[16:55:23.482] Missing shader from sack: pbr_terrain
[16:55:23.482] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.483] Missing shader from sack: pbr_terrain
[16:55:23.483] Missing shader from sack: pbr_terrain
[16:55:23.483] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.484] Missing shader from sack: pbr_terrain
[16:55:23.484] Missing shader from sack: pbr_terrain
[16:55:23.484] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.486] Missing shader from sack: pbr_terrain
[16:55:23.486] Missing shader from sack: pbr_terrain
[16:55:23.486] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.486] Missing shader from sack: pbr_terrain
[16:55:23.486] Missing shader from sack: pbr_terrain
[16:55:23.487] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.488] Missing shader from sack: pbr_terrain
[16:55:23.488] Missing shader from sack: pbr_terrain
[16:55:23.488] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.493] Missing shader from sack: pbr_terrain
[16:55:23.493] Missing shader from sack: pbr_terrain
[16:55:23.493] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.493] Missing shader from sack: pbr_terrain
[16:55:23.493] Missing shader from sack: pbr_terrain
[16:55:23.493] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.494] Missing shader from sack: pbr_terrain
[16:55:23.494] Missing shader from sack: pbr_terrain
[16:55:23.494] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.494] Missing shader from sack: pbr_terrain
[16:55:23.494] Missing shader from sack: pbr_terrain
[16:55:23.494] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.495] Missing shader from sack: pbr_terrain
[16:55:23.495] Missing shader from sack: pbr_terrain
[16:55:23.495] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.497] Missing shader from sack: pbr_terrain
[16:55:23.497] Missing shader from sack: pbr_terrain
[16:55:23.497] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.503] Missing shader from sack: pbr_terrain
[16:55:23.503] Missing shader from sack: pbr_terrain
[16:55:23.503] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.504] Missing shader from sack: pbr_terrain
[16:55:23.504] Missing shader from sack: pbr_terrain
[16:55:23.504] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.506] Missing shader from sack: pbr_terrain
[16:55:23.506] Missing shader from sack: pbr_terrain
[16:55:23.506] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.509] Missing shader from sack: pbr_terrain
[16:55:23.509] Missing shader from sack: pbr_terrain
[16:55:23.509] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.509] Missing shader from sack: pbr_terrain
[16:55:23.509] Missing shader from sack: pbr_terrain
[16:55:23.509] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.511] Missing shader from sack: pbr_terrain
[16:55:23.511] Missing shader from sack: pbr_terrain
[16:55:23.511] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.512] Missing shader from sack: pbr_terrain
[16:55:23.512] Missing shader from sack: pbr_terrain
[16:55:23.512] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.514] Missing shader from sack: pbr_terrain
[16:55:23.514] Missing shader from sack: pbr_terrain
[16:55:23.514] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.516] Missing shader from sack: pbr_terrain
[16:55:23.516] Missing shader from sack: pbr_terrain
[16:55:23.516] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.516] Missing shader from sack: pbr_terrain
[16:55:23.516] Missing shader from sack: pbr_terrain
[16:55:23.516] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.519] Missing shader from sack: pbr_terrain
[16:55:23.519] Missing shader from sack: pbr_terrain
[16:55:23.519] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.519] Missing shader from sack: pbr_terrain
[16:55:23.519] Missing shader from sack: pbr_terrain
[16:55:23.519] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.521] Missing shader from sack: pbr_terrain
[16:55:23.521] Missing shader from sack: pbr_terrain
[16:55:23.521] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.527] Missing shader from sack: pbr_terrain
[16:55:23.527] Missing shader from sack: pbr_terrain
[16:55:23.527] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.527] Missing shader from sack: pbr_terrain
[16:55:23.527] Missing shader from sack: pbr_terrain
[16:55:23.527] Missing shader from sack: pbr_terrain_gbuffer
[16:55:23.528] Missing shader from sack: pbr_terrain
[16:55:23.528] Missing shader from sack: pbr_terrain
[16:55:23.528] Missing shader from sack: pbr_terrain_gbuffer
[16:55:24.063] Bake Terrain
[16:55:27.365] Bake Terrain
[16:55:27.392] Bake Terrain
[16:55:27.412] Bake Terrain
[16:55:31.455] --------------- Conversation Start ---------------  

[16:55:31.455] Conversation character name: 牛鞞的昭
id: CharacterObject_5798
culture:益州
persona:PersonaCurt 

[16:55:31.455] AI -> (start_lord_unmet) -  

[16:55:31.455] [VOICEOVER]VoiceObject search for: ! 

[16:55:31.455] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 

[16:55:31.455] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[16:55:31.455] accentClass:  

[16:55:31.458] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[16:55:31.960] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg 

[16:55:33.617] P  -> (lord_meet_player_response1) -  

[16:55:33.617] AI -> (headman_introduction) -  

[16:55:33.852] ExecuteContinue 

[16:55:33.852] AI -> (lord_ask_2) -  

[16:55:33.852] [VOICEOVER]VoiceObject search for: ! 

[16:55:34.824] P  -> (hero_give_issue) -  

[16:55:34.825] AI -> (issue_explanation) -  

[16:55:34.825] [VOICEOVER]VoiceObject search for: ! 

[16:55:37.857] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[16:55:37.857] [VOICEOVER]VoiceObject search for: ! 

[16:55:37.870] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[16:55:37.875] [VOICEOVER]VoiceObject search for: ! 

[16:55:43.077] P  -> (issue_alternative_solution_player_response) -  

[16:55:43.077] [VOICEOVER]VoiceObject search for: ! 

[16:55:43.092] AI -> (issue_alternative_solution_brief) -  

[16:55:43.092] [VOICEOVER]VoiceObject search for: ! 

[16:55:47.171] P  -> (issue_offer_player_accept_quest) -  

[16:55:47.173] [VOICEOVER]VoiceObject search for: ! 

[16:55:47.173] AI -> (adg:39) -  

[16:55:47.175] 任务激活:牛鞞需要工具 

[16:55:47.175] 牛鞞需要工具:日志已更新。 

[16:55:47.856] ExecuteContinue 

[16:55:47.856] --------------- Conversation End ---------------  

[16:55:47.861] Scene_view::clear_all(scn_conversation_tableau)
[16:55:47.862] [GAME MENU] village 

[16:55:47.862] Release Sound Event 80135 

[16:55:47.862] Release Sound Event 80134 

[16:55:47.862] Release Sound Event 80134 

[16:55:47.862] Release Sound Event -1 

[16:55:49.807] Release Sound Event 80138 

[16:55:49.807] Release Sound Event 80137 

[16:55:49.945] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:55:49.945] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:49.946] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:53.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:53.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:59.209] Force VSync State is now ACTIVE 

[16:55:59.209] PushScreen 

[16:55:59.209] SandBox.View.Map.MapScreen::HandlePause 

[16:55:59.209] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:55:59.209] OnScreenListChanged 

[16:55:59.209] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[16:55:59.209] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[16:55:59.209] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:05.721] Force VSync State is now DEACTIVATED 

[16:56:05.721] PopScreen 

[16:56:05.721] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[16:56:05.721] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[16:56:05.721] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[16:56:05.721] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[16:56:05.721] OnScreenListChanged 

[16:56:05.721] SandBox.View.Map.MapScreen::HandleActivate 

[16:56:05.721] SandBox.View.Map.MapScreen::HandleResume 

[16:56:06.672] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:06.672] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:06.672] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:06.700] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:06.700] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:06.700] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:12.342] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:12.371] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:12.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:12.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:12.685] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:12.685] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:18.630] Player has entered city_shujun_chengdu: 成都 

[16:56:18.630] [GAME MENU] town_outside 

[16:56:18.631] [GAME MENU] town 

[16:56:20.206] Average value of 五谷 : 1.538545 

[16:56:20.206] Average value of 鱼 : 3.095815 

[16:56:20.206] Average value of 肉 : 1.510219 

[16:56:20.206] Average value of 奶酥 : 1.879002 

[16:56:20.206] Average value of 葡萄 : 2.927757 

[16:56:20.206] Average value of 枣 : 2.486984 

[16:56:20.206] Average value of 青果 : 2.483048 

[16:56:20.206] Average value of 膏脂 : 2.075437 

[16:56:20.206] Average value of 菜油 : 7.336332 

[16:56:20.206] Average value of 苎麻 : 2.739515 

[16:56:20.206] Average value of 苧布 : 6.466842 

[16:56:20.206] Average value of 羊毛 : 5.112179 

[16:56:20.206] Average value of 布匹 : 1.3 

[16:56:20.206] Average value of 蚕丝 : 0.7450554 

[16:56:20.206] Average value of 绸缎 : 3.36925 

[16:56:20.206] Average value of 硬木 : 1.170457 

[16:56:20.206] Average value of 铁 : 1.094961 

[16:56:20.206] Average value of 盐巴 : 2.354558 

[16:56:20.207] Average value of 银矿石 : 2.333693 

[16:56:20.207] Average value of 兽皮 : 1.168775 

[16:56:20.207] Average value of 陶土 : 2.119701 

[16:56:20.207] Average value of 浊酒 : 0.7676508 

[16:56:20.207] Average value of 西域葡萄酒 : 5.23894 

[16:56:20.207] Average value of 工具 : 1.047814 

[16:56:20.207] Average value of 陶瓷 : 5.0734 

[16:56:20.207] Average value of 皮革 : 1.805057 

[16:56:20.207] Average value of 毛皮 : 2.642887 

[16:56:20.207] Average value of 金银器 : 6.327005 

[16:56:20.207] Average value of 箭 : 0.8548362 

[16:56:20.207] Average value of 羊 : 1.647301 

[16:56:20.207] Average value of 牛 : 1.690434 

[16:56:20.207] Average value of 豕 : 0.8305972 

[16:56:20.207] Average value of 驮畜 : 2.194018 

[16:56:20.207] Average value of 坐骑 : 1.182812 

[16:56:20.207] Average value of 战争坐骑 : 0.7816457 

[16:56:20.207] Average value of 贵族坐骑 : 0.9858547 

[16:56:20.207] Average value of 马匹装备 I : 0.8034917 

[16:56:20.207] Average value of 马匹装备 II : 0.8630548 

[16:56:20.207] Average value of 马匹装备 III : 1.3 

[16:56:20.207] Average value of 马匹装备 IV : 1.3 

[16:56:20.207] Average value of 马匹装备 V : 1.3 

[16:56:20.207] Average value of 近战武器 I : 0.8081122 

[16:56:20.207] Average value of 近战武器 II : 0.8080498 

[16:56:20.207] Average value of 近战武器 III : 0.7999995 

[16:56:20.207] Average value of 近战武器 IV : 1.028341 

[16:56:20.207] Average value of 近战武器 V : 1.291936 

[16:56:20.207] Average value of 远程武器 I : 0.8096948 

[16:56:20.207] Average value of 远程武器 II : 0.7999995 

[16:56:20.207] Average value of 远程武器 III : 0.8115268 

[16:56:20.207] Average value of 远程武器 IV : 1.203226 

[16:56:20.207] Average value of 远程武器 V : 1.235484 

[16:56:20.207] Average value of 盾牌 I : 0.830344 

[16:56:20.207] Average value of 盾牌 II : 0.8018094 

[16:56:20.207] Average value of 盾牌 III : 0.8182209 

[16:56:20.207] Average value of 盾牌 IV : 1.291936 

[16:56:20.207] Average value of 盾牌 V : 1.3 

[16:56:20.207] Average value of 服装 : 0.7999995 

[16:56:20.207] Average value of 轻甲 : 0.7999995 

[16:56:20.207] Average value of 中甲 : 0.8743104 

[16:56:20.207] Average value of 重甲 : 0.8820188 

[16:56:20.207] Average value of 终极护甲 : 1.291936 

[16:56:20.207] Average value of 旗帜 : 1.3 

[16:56:20.207] Average value of 未分配 : 1.3 

[16:56:20.207] Force VSync State is now ACTIVE 

[16:56:20.207] PushScreen 

[16:56:20.207] SandBox.View.Map.MapScreen::HandlePause 

[16:56:20.208] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:56:20.208] Release Sound Event 80159 

[16:56:20.208] Release Sound Event 80160 

[16:56:20.208] OnScreenListChanged 

[16:56:20.208] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:56:20.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:56:20.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:56:20.698] Render Requested: tunic_with_shoulder_pads 

[16:56:20.698] Render Requested: empire_horseman_boots 

[16:56:20.698] Render Requested: battania_horse 

[16:56:20.698] Render Requested: light_harness 

[16:56:20.698] Render Requested: imperial_spear_t2 

[16:56:20.698] Render Requested: small_flat_heater_shield 

[16:56:20.698] Render Requested: sumpter_horse 

[16:56:20.698] Render Requested: mule 

[16:56:20.698] Render Requested: old_horse 

[16:56:20.698] Render Requested: saddle_horse 

[16:56:20.698] Render Requested: hunter 

[16:56:20.698] Render Requested: battania_horse 

[16:56:20.698] Render Requested: charger 

[16:56:20.698] Render Requested: t2_battania_horse 

[16:56:20.698] Render Requested: war_camel 

[16:56:20.698] Render Requested: t2_vlandia_horse 

[16:56:20.698] Render Requested: t3_battania_horse 

[16:56:20.698] Render Requested: t3_vlandia_horse 

[16:56:20.698] Render Requested: empire_sword_1_t2 

[16:56:20.698] Render Requested: sg_axe_whole_003_1h 

[16:56:20.698] Render Requested: sg_axe_whole_002_b_1h 

[16:56:20.698] Render Requested: sg_axe_1h_001 

[16:56:20.699] Render Requested: grain 

[16:56:20.699] Render Requested: sumpter_horse 

[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.916] Render Requested: battania_horse 

[16:56:20.916] Render Requested: battania_horse 

[16:56:21.189] Render Requested: charger 

[16:56:21.243] Render Requested: t2_battania_horse 

[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.335] Render Requested: t3_battania_horse 

[16:56:21.356] Render Requested: t3_vlandia_horse 

[16:56:21.657] Render Requested: empire_sword_1_t2 

[16:56:21.657] Render Requested: peasant_pickaxe_1_t1 

[16:56:21.686] Render Requested: sg_t1_ht_mace_001 

[16:56:21.719] Render Requested: peasant_2haxe_1_t1 

[16:56:21.769] Render Requested: sg_spear_whole_002 

[16:56:21.802] Render Requested: sg_axe_1h_001 

[16:56:21.836] Render Requested: peasant_pickaxe_1_t1 

[16:56:21.850] Render Requested: old_kite_shield 

[16:56:22.001] Render Requested: battered_kite_shield 

[16:56:22.003] Render Requested: sg_t1_ht_mace_001 

[16:56:22.087] Render Requested: worn_horsemans_kite_shield 

[16:56:22.117] Render Requested: studded_bound_kite_shield 

[16:56:22.138] Render Requested: reinforced_kite_shield 

[16:56:22.157] Render Requested: stronger_reinforced_kite_shield 

[16:56:22.187] Render Requested: lz_bow_yanzhou_01 

[16:56:22.220] Render Requested: lz_bow_qingzhou_02 

[16:56:22.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:22.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:22.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:22.260] Render Requested: composite_bow 

[16:56:22.286] Render Requested: reinforced_kite_shield 

[16:56:22.286] Render Requested: small_flat_heater_shield 

[16:56:22.304] Render Requested: stronger_reinforced_kite_shield 

[16:56:22.305] Render Requested: sg_arrows_002 

[16:56:22.319] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:22.374] Render Requested: reinforced_kite_shield 

[16:56:22.401] Render Requested: bodkin_arrows_b 

[16:56:22.667] Render Requested: western_javelin_1_t2 

[16:56:23.001] Render Requested: beer 

[16:56:23.001] Render Requested: butter 

[16:56:23.001] Render Requested: cheese 

[16:56:23.001] Render Requested: clay 

[16:56:23.001] Render Requested: cotton 

[16:56:23.001] Render Requested: salt 

[16:56:23.001] Render Requested: hardwood 

[16:56:23.001] Render Requested: hides 

[16:56:23.001] Render Requested: silver 

[16:56:23.001] Render Requested: tools 

[16:56:23.001] Render Requested: leather 

[16:56:23.001] Render Requested: fur 

[16:56:23.001] Render Requested: velvet 

[16:56:23.001] Render Requested: hog 

[16:56:23.001] Render Requested: sheep 

[16:56:23.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:23.336] Render Requested: hides 

[16:56:23.369] Render Requested: silver 

[16:56:24.336] Render Requested: tools 

[16:56:24.920] TransferItem Name: 工具 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:56:24.928] Render Requested: tools 

[16:56:25.855] Render Requested: grain 

[16:56:26.655] Render Requested: tools 

[16:56:27.154] Force VSync State is now DEACTIVATED 

[16:56:27.154] PopScreen 

[16:56:27.154] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:56:27.154] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:56:27.154] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:56:27.169] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:56:27.169] OnScreenListChanged 

[16:56:27.169] SandBox.View.Map.MapScreen::HandleActivate 

[16:56:27.169] SandBox.View.Map.MapScreen::HandleResume 

[16:56:27.181] [GAME MENU] town 

[16:56:27.183] Release Sound Event -1 

[16:56:27.183] Release Sound Event -1 

[16:56:27.183] Release Sound Event -1 

[16:56:27.183] Release Sound Event -1 

[16:56:28.082] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.082] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.083] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:28.083] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.083] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.089] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:28.089] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.096] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.097] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.107] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.135] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:28.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.136] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.145] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:28.145] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.155] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:28.155] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.176] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.247] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:28.247] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.318] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:28.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:28.592] Release Sound Event 80162 

[16:56:28.592] Release Sound Event 80161 

[16:56:29.515] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:29.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:29.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:30.924] Before Daily Tick: 中平六年 夏
七月 中旬 

[16:56:34.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:34.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:40.752] Force VSync State is now ACTIVE 

[16:56:40.752] PushScreen 

[16:56:40.752] SandBox.View.Map.MapScreen::HandlePause 

[16:56:40.752] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:56:40.752] OnScreenListChanged 

[16:56:40.752] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[16:56:40.752] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[16:56:40.752] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[16:56:44.422] Force VSync State is now DEACTIVATED 

[16:56:44.422] PopScreen 

[16:56:44.422] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[16:56:44.422] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[16:56:44.422] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[16:56:44.422] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[16:56:44.422] OnScreenListChanged 

[16:56:44.422] SandBox.View.Map.MapScreen::HandleActivate 

[16:56:44.422] SandBox.View.Map.MapScreen::HandleResume 

[16:56:44.785] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:44.785] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:44.786] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:44.852] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:44.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:44.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:49.899] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:49.924] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:49.924] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:49.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:49.940] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:49.940] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:50.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:56:50.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:50.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:56:53.899] [GAME MENU] player_in_camp_meeting 

[16:56:53.910] --------------- Conversation Start ---------------  

[16:56:53.910] Conversation character name: 军司马
id: yizhou_sol_7002
culture:益州
persona:PersonaSoftspoken 

[16:56:53.910] AI -> (op_junsima_enlist_ask) -  

[16:56:58.623] P  -> (op_player_enlist_no) -  

[16:56:58.623] AI -> (op_player_enlist_ask_meet_general_reject) -  

[16:56:59.451] P  -> (op_player_enlist_say_goodbye) -  

[16:56:59.451] --------------- Conversation End ---------------  

[16:56:59.456] Scene_view::clear_all(scn_conversation_tableau)
[16:57:02.330] Player has entered village_qianwei_niubi: 牛鞞 

[16:57:02.330] [GAME MENU] village_outside 

[16:57:02.330] [GAME MENU] village 

[16:57:04.847] --------------- Conversation Start ---------------  

[16:57:04.847] Conversation character name: 牛鞞的昭
id: CharacterObject_5798
culture:益州
persona:PersonaCurt 

[16:57:04.848] AI -> (start_default) -  

[16:57:04.848] [VOICEOVER]VoiceObject search for: ! 

[16:57:04.848] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005 

[16:57:04.848] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 

[16:57:04.848] accentClass:  

[16:57:04.851] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 

[16:57:05.164] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_curt_005.ogg 

[16:57:06.346] ExecuteContinue 

[16:57:06.347] AI -> (lord_ask_2) -  

[16:57:06.347] [VOICEOVER]VoiceObject search for: ! 

[16:57:07.089] P  -> (hero_task_given) -  

[16:57:07.090] AI -> (adg:40) -  

[16:57:07.921] P  -> (adg:41) -  

[16:57:07.921] AI -> (adg:42) -  

[16:57:07.923] 牛鞞需要工具:日志已更新。 

[16:57:07.924] 你与牛鞞的昭的关系+7,现为7。 

[16:57:07.924] 你与牛鞞的寿的关系+2,现为2。 

[16:57:07.924] 你与牛鞞的干的关系+2,现为2。 

[16:57:07.926] 任务完成:牛鞞需要工具 

[16:57:08.573] ExecuteContinue 

[16:57:08.573] --------------- Conversation End ---------------  

[16:57:08.578] Scene_view::clear_all(scn_conversation_tableau)
[16:57:08.578] [GAME MENU] village 

[16:57:08.579] Release Sound Event 80196 

[16:57:08.579] Release Sound Event 80197 

[16:57:08.579] Release Sound Event 80197 

[16:57:08.579] Release Sound Event -1 

[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:11.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:11.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:11.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:11.358] Release Sound Event 80200 

[16:57:11.358] Release Sound Event 80199 

[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:13.512] Force VSync State is now ACTIVE 

[16:57:13.512] PushScreen 

[16:57:13.512] SandBox.View.Map.MapScreen::HandlePause 

[16:57:13.512] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:57:13.512] OnScreenListChanged 

[16:57:13.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[16:57:13.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[16:57:13.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[16:57:15.346] Force VSync State is now DEACTIVATED 

[16:57:15.346] PopScreen 

[16:57:15.346] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[16:57:15.346] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[16:57:15.346] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[16:57:15.346] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[16:57:15.346] OnScreenListChanged 

[16:57:15.346] SandBox.View.Map.MapScreen::HandleActivate 

[16:57:15.346] SandBox.View.Map.MapScreen::HandleResume 

[16:57:16.751] Force VSync State is now ACTIVE 

[16:57:16.751] PushScreen 

[16:57:16.751] SandBox.View.Map.MapScreen::HandlePause 

[16:57:16.751] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:57:16.751] OnScreenListChanged 

[16:57:16.751] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[16:57:16.751] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[16:57:16.751] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[16:57:19.166] Force VSync State is now DEACTIVATED 

[16:57:19.166] PopScreen 

[16:57:19.166] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[16:57:19.166] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[16:57:19.166] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[16:57:19.166] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[16:57:19.166] OnScreenListChanged 

[16:57:19.166] SandBox.View.Map.MapScreen::HandleActivate 

[16:57:19.166] SandBox.View.Map.MapScreen::HandleResume 

[16:57:19.860] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:19.860] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.861] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.865] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.866] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:19.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.872] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:19.872] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.872] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.877] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:19.877] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.892] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:19.892] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.892] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.912] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:19.912] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.924] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.942] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:19.942] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.961] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:19.961] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.962] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.962] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:19.962] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.987] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:19.987] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:19.988] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.003] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:20.003] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.003] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.128] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.129] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.138] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:20.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.148] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:20.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.246] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:20.246] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.247] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.311] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:20.311] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.312] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.325] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:20.325] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.857] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:20.857] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.857] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.857] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:20.857] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.858] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.898] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:20.898] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.899] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.899] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:20.899] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:20.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:21.045] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:21.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:21.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:21.085] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:21.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:21.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:21.085] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:21.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:21.086] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:21.690] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:57:21.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:21.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:57:26.954] Before Daily Tick: 中平六年 夏
七月 下旬 

[16:57:31.059] Player has entered village_qianwei_zizhong: 资中 

[16:57:31.059] [GAME MENU] village_outside 

[16:57:31.059] [GAME MENU] village 

[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:33.579] --------------- Conversation Start ---------------  

[16:57:33.579] Conversation character name: 资中的璋
id: CharacterObject_5801
culture:益州
persona:PersonaEarnest 

[16:57:33.579] AI -> (start_lord_unmet) -  

[16:57:33.579] [VOICEOVER]VoiceObject search for: ! 

[16:57:33.579] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_001 

[16:57:33.579] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_001 

[16:57:33.579] accentClass:  

[16:57:33.582] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_001 

[16:57:33.888] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_earnest_001.ogg 

[16:57:33.888] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_earnest_001.xml.
[16:57:35.628] P  -> (lord_meet_player_response1) -  

[16:57:35.628] AI -> (headman_introduction) -  

[16:57:36.032] ExecuteContinue 

[16:57:36.032] AI -> (lord_ask_2) -  

[16:57:36.032] [VOICEOVER]VoiceObject search for: ! 

[16:57:36.552] P  -> (hero_give_issue) -  

[16:57:36.552] AI -> (issue_explanation) -  

[16:57:36.552] [VOICEOVER]VoiceObject search for: ! 

[16:57:37.503] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[16:57:37.503] [VOICEOVER]VoiceObject search for: ! 

[16:57:37.503] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[16:57:37.505] [VOICEOVER]VoiceObject search for: ! 

[16:57:41.796] P  -> (issue_alternative_solution_player_response) -  

[16:57:41.796] [VOICEOVER]VoiceObject search for: ! 

[16:57:41.796] AI -> (issue_alternative_solution_brief) -  

[16:57:41.797] [VOICEOVER]VoiceObject search for: ! 

[16:57:47.555] P  -> (issue_offer_player_accept_quest) -  

[16:57:47.555] [VOICEOVER]VoiceObject search for: ! 

[16:57:47.555] AI -> (adg:45) -  

[16:57:47.556] 任务激活:资中需要工具 

[16:57:47.556] 资中需要工具:日志已更新。 

[16:57:48.312] ExecuteContinue 

[16:57:48.312] --------------- Conversation End ---------------  

[16:57:48.317] Scene_view::clear_all(scn_conversation_tableau)
[16:57:48.318] [GAME MENU] village 

[16:57:48.319] Release Sound Event 80214 

[16:57:48.319] Release Sound Event 80215 

[16:57:48.319] Release Sound Event 80215 

[16:57:48.319] Release Sound Event -1 

[16:57:49.912] Release Sound Event 80218 

[16:57:49.912] Release Sound Event 80217 

[16:57:55.379] Force VSync State is now ACTIVE 

[16:57:55.379] PushScreen 

[16:57:55.379] SandBox.View.Map.MapScreen::HandlePause 

[16:57:55.380] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:57:55.380] OnScreenListChanged 

[16:57:55.380] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:57:55.425] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:57:55.425] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:57:55.677] Render Requested: tunic_with_shoulder_pads 

[16:57:55.677] Render Requested: empire_horseman_boots 

[16:57:55.677] Render Requested: battania_horse 

[16:57:55.677] Render Requested: light_harness 

[16:57:55.677] Render Requested: imperial_spear_t2 

[16:57:55.677] Render Requested: small_flat_heater_shield 

[16:57:55.677] Render Requested: grain 

[16:57:55.677] Render Requested: grape 

[16:57:55.677] Render Requested: sumpter_horse 

[16:57:55.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:55.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:56.179] Render Requested: sumpter_horse 

[16:57:56.179] Render Requested: battania_horse 

[16:57:56.647] Render Requested: grape 

[16:57:57.802] Render Requested: sumpter_horse 

[16:57:58.564] Force VSync State is now DEACTIVATED 

[16:57:58.564] PopScreen 

[16:57:58.564] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:57:58.564] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:57:58.564] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:57:58.588] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:57:58.588] OnScreenListChanged 

[16:57:58.588] SandBox.View.Map.MapScreen::HandleActivate 

[16:57:58.588] SandBox.View.Map.MapScreen::HandleResume 

[16:58:00.432] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:58:00.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:00.433] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:10.742] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:58:10.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:19.817] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:19.855] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:58:19.855] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:19.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:26.957] Before Daily Tick: 中平六年 秋
八月 上旬 

[16:58:27.073] Force VSync State is now ACTIVE 

[16:58:27.073] PushScreen 

[16:58:27.073] SandBox.View.Map.MapScreen::HandlePause 

[16:58:27.073] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:58:27.073] OnScreenListChanged 

[16:58:27.073] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[16:58:27.073] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[16:58:27.073] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:31.361] Force VSync State is now DEACTIVATED 

[16:58:31.361] PopScreen 

[16:58:31.361] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[16:58:31.361] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[16:58:31.361] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[16:58:31.361] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[16:58:31.361] OnScreenListChanged 

[16:58:31.361] SandBox.View.Map.MapScreen::HandleActivate 

[16:58:31.361] SandBox.View.Map.MapScreen::HandleResume 

[16:58:31.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:31.816] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:31.816] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:58:31.816] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:31.816] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:31.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:31.859] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:58:31.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:31.860] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:31.878] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:31.878] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:31.922] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:58:31.922] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:31.922] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:34.346] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:58:34.346] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:34.346] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:34.402] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:58:34.402] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:58:54.305] creating hero from template with id: spc_notable_yangzhou_21 

[16:58:57.348] creating hero from template with id: spc_yanzhou_headman_3 

[16:58:58.187] Before Daily Tick: 中平六年 秋
八月 上旬 

[16:59:03.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:03.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.517] Player has entered city_guanghan_zitong: 梓潼 

[16:59:05.517] [GAME MENU] town_outside 

[16:59:05.517] [GAME MENU] town 

[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:06.487] Average value of 五谷 : 1.584618 

[16:59:06.487] Average value of 鱼 : 3.485492 

[16:59:06.487] Average value of 肉 : 1.779811 

[16:59:06.487] Average value of 奶酥 : 1.919978 

[16:59:06.487] Average value of 葡萄 : 3.34637 

[16:59:06.487] Average value of 枣 : 2.792545 

[16:59:06.487] Average value of 青果 : 2.855438 

[16:59:06.487] Average value of 膏脂 : 2.355678 

[16:59:06.487] Average value of 菜油 : 6.841764 

[16:59:06.487] Average value of 苎麻 : 2.945799 

[16:59:06.487] Average value of 苧布 : 6.441048 

[16:59:06.487] Average value of 羊毛 : 5.005541 

[16:59:06.487] Average value of 布匹 : 1.3 

[16:59:06.487] Average value of 蚕丝 : 0.6684086 

[16:59:06.487] Average value of 绸缎 : 2.971194 

[16:59:06.487] Average value of 硬木 : 1.190906 

[16:59:06.487] Average value of 铁 : 1.201493 

[16:59:06.487] Average value of 盐巴 : 2.510645 

[16:59:06.487] Average value of 银矿石 : 2.445247 

[16:59:06.487] Average value of 兽皮 : 1.213436 

[16:59:06.487] Average value of 陶土 : 2.083711 

[16:59:06.487] Average value of 浊酒 : 0.5922138 

[16:59:06.487] Average value of 西域葡萄酒 : 4.676584 

[16:59:06.487] Average value of 工具 : 0.9235573 

[16:59:06.487] Average value of 陶瓷 : 5.076117 

[16:59:06.487] Average value of 皮革 : 1.412773 

[16:59:06.487] Average value of 毛皮 : 2.752495 

[16:59:06.487] Average value of 金银器 : 5.313806 

[16:59:06.488] Average value of 箭 : 0.8207456 

[16:59:06.488] Average value of 羊 : 1.652586 

[16:59:06.488] Average value of 牛 : 1.763025 

[16:59:06.488] Average value of 豕 : 0.9132912 

[16:59:06.488] Average value of 驮畜 : 2.024521 

[16:59:06.488] Average value of 坐骑 : 1.100359 

[16:59:06.488] Average value of 战争坐骑 : 0.6972323 

[16:59:06.488] Average value of 贵族坐骑 : 0.9571522 

[16:59:06.488] Average value of 马匹装备 I : 0.8036584 

[16:59:06.488] Average value of 马匹装备 II : 0.8359472 

[16:59:06.488] Average value of 马匹装备 III : 1.20904 

[16:59:06.488] Average value of 马匹装备 IV : 1.3 

[16:59:06.488] Average value of 马匹装备 V : 1.3 

[16:59:06.488] Average value of 近战武器 I : 0.8087897 

[16:59:06.488] Average value of 近战武器 II : 0.8025342 

[16:59:06.488] Average value of 近战武器 III : 0.8002648 

[16:59:06.488] Average value of 近战武器 IV : 1.025558 

[16:59:06.488] Average value of 近战武器 V : 1.21129 

[16:59:06.488] Average value of 远程武器 I : 0.8071676 

[16:59:06.488] Average value of 远程武器 II : 0.801043 

[16:59:06.488] Average value of 远程武器 III : 0.8180618 

[16:59:06.488] Average value of 远程武器 IV : 1.058668 

[16:59:06.488] Average value of 远程武器 V : 1.219355 

[16:59:06.488] Average value of 盾牌 I : 0.8135712 

[16:59:06.488] Average value of 盾牌 II : 0.8039806 

[16:59:06.488] Average value of 盾牌 III : 0.8197514 

[16:59:06.488] Average value of 盾牌 IV : 1.125434 

[16:59:06.488] Average value of 盾牌 V : 1.259678 

[16:59:06.488] Average value of 服装 : 0.7999995 

[16:59:06.488] Average value of 轻甲 : 0.7999995 

[16:59:06.488] Average value of 中甲 : 0.8263131 

[16:59:06.488] Average value of 重甲 : 0.8853421 

[16:59:06.488] Average value of 终极护甲 : 1.195161 

[16:59:06.489] Average value of 旗帜 : 1.3 

[16:59:06.489] Average value of 未分配 : 1.3 

[16:59:06.489] Force VSync State is now ACTIVE 

[16:59:06.489] PushScreen 

[16:59:06.489] SandBox.View.Map.MapScreen::HandlePause 

[16:59:06.489] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:59:06.489] Release Sound Event 80366 

[16:59:06.489] Release Sound Event 80367 

[16:59:06.489] OnScreenListChanged 

[16:59:06.489] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:59:06.878] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:59:06.878] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:59:07.173] Render Requested: tunic_with_shoulder_pads 

[16:59:07.173] Render Requested: empire_horseman_boots 

[16:59:07.173] Render Requested: battania_horse 

[16:59:07.173] Render Requested: light_harness 

[16:59:07.173] Render Requested: imperial_spear_t2 

[16:59:07.173] Render Requested: small_flat_heater_shield 

[16:59:07.173] Render Requested: sumpter_horse 

[16:59:07.173] Render Requested: mule 

[16:59:07.173] Render Requested: old_horse 

[16:59:07.173] Render Requested: saddle_horse 

[16:59:07.173] Render Requested: hunter 

[16:59:07.173] Render Requested: battania_horse 

[16:59:07.173] Render Requested: charger 

[16:59:07.173] Render Requested: t2_battania_horse 

[16:59:07.173] Render Requested: t2_vlandia_horse 

[16:59:07.173] Render Requested: t3_battania_horse 

[16:59:07.173] Render Requested: t3_vlandia_horse 

[16:59:07.173] Render Requested: sg_sword_1h_001 

[16:59:07.173] Render Requested: bastard_sword_t2 

[16:59:07.173] Render Requested: sg_axe_whole_003_1h 

[16:59:07.173] Render Requested: peasant_hatchet_1_t1 

[16:59:07.173] Render Requested: sg_t1_axe_001 

[16:59:07.173] Render Requested: grain 

[16:59:07.173] Render Requested: grape 

[16:59:07.173] Render Requested: sumpter_horse 

[16:59:07.839] Render Requested: sumpter_horse 

[16:59:07.839] Render Requested: battania_horse 

[16:59:08.057] Render Requested: grape 

[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:09.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:09.123] TransferItem Name: 葡萄 | From: PlayerInventory To: OtherInventory | Amount: 53 

[16:59:09.133] Render Requested: grape 

[16:59:09.157] Render Requested: peasant_pickaxe_1_t1 

[16:59:09.157] Render Requested: sg_axe_004 

[16:59:09.157] Render Requested: sg_t1_ht_axe_003 

[16:59:09.157] Render Requested: sg_t1_ht_axe_002 

[16:59:09.174] Render Requested: peasant_hammer_2_t1 

[16:59:09.174] Render Requested: sg_t1_ht_mace_002 

[16:59:09.174] Render Requested: sg_t1_ht_axe2_001 

[16:59:09.174] Render Requested: peasant_pitchfork_2_t1 

[16:59:09.174] Render Requested: sg_spear_018 

[16:59:09.174] Render Requested: simple_pike_t2 

[16:59:09.174] Render Requested: peasant_polearm_1_t1 

[16:59:09.174] Render Requested: banner_big 

[16:59:09.191] TransferItem Name: 葡萄 | From: PlayerInventory To: OtherInventory | Amount: 2 

[16:59:09.194] Render Requested: old_kite_shield 

[16:59:09.194] Render Requested: battered_kite_shield 

[16:59:09.194] Render Requested: leather_bound_kite_shield 

[16:59:09.194] Render Requested: battered_horsemans_kite_shield 

[16:59:09.194] Render Requested: worn_kite_shield 

[16:59:09.194] Render Requested: leather_bound_kite_shield 

[16:59:09.194] Render Requested: old_horsemans_kite_shield 

[16:59:09.194] Render Requested: bound_horsemans_kite_shield 

[16:59:09.194] Render Requested: reinforced_horsemans_kite_shield 

[16:59:09.194] Render Requested: reinforced_flat_kite_shield 

[16:59:09.194] Render Requested: studded_bound_kite_shield 

[16:59:09.206] TransferItem Name: 葡萄 | From: PlayerInventory To: OtherInventory | Amount: 2 

[16:59:09.207] Render Requested: studded_bound_kite_shield 

[16:59:09.208] Render Requested: steppe_guardian_shield 

[16:59:09.208] Render Requested: heavy_horsemans_kite_shield 

[16:59:09.208] Render Requested: noyans_shield 

[16:59:09.208] Render Requested: sg_gong_004 

[16:59:09.208] Render Requested: lz_longbow_yangzhou_01 

[16:59:09.208] Render Requested: lz_longbow_yangzhou_02 

[16:59:09.208] Render Requested: lz_bow_han_01 

[16:59:09.208] Render Requested: lz_bow_yongliang_01 

[16:59:09.208] Render Requested: sg_gong_005 

[16:59:09.208] Render Requested: composite_bow 

[16:59:09.208] Render Requested: lz_longbow_yanzhou_02 

[16:59:09.223] Render Requested: lz_longbow_yangzhou_05 

[16:59:09.224] Render Requested: lz_longbow_yangzhou_06 

[16:59:09.224] Render Requested: sg_arrows_001 

[16:59:09.224] Render Requested: sg_arrows_003 

[16:59:09.224] Render Requested: lz_arrow_qingzhou_01 

[16:59:09.224] Render Requested: lz_arrow_xuzhou_01 

[16:59:09.224] Render Requested: sg_arrows_005 

[16:59:09.224] Render Requested: lz_arrow_xuzhou_02 

[16:59:09.224] Render Requested: bodkin_arrows_b 

[16:59:09.224] Render Requested: piercing_arrows 

[16:59:09.224] Render Requested: lz_xbow_yongliang_01 

[16:59:09.224] Render Requested: lz_xbow_yuzhou_01 

[16:59:09.224] Render Requested: lz_xbow_yongliang_02 

[16:59:09.240] Render Requested: bolt_a 

[16:59:09.240] Render Requested: sg_t1_shortaxe_001 

[16:59:09.240] Render Requested: western_javelin_1_t2 

[16:59:09.240] Render Requested: grain 

[16:59:09.240] Render Requested: beer 

[16:59:09.240] Render Requested: cheese 

[16:59:09.240] Render Requested: hardwood 

[16:59:09.240] Render Requested: clay 

[16:59:09.240] Render Requested: flax 

[16:59:09.240] Render Requested: hides 

[16:59:09.240] Render Requested: cotton 

[16:59:09.257] Render Requested: tools 

[16:59:09.257] Render Requested: leather 

[16:59:09.257] Render Requested: fur 

[16:59:09.257] Render Requested: sg_npc_merchant_head 

[16:59:09.257] Render Requested: sg_npc_booksellers_head 

[16:59:09.257] Render Requested: sg_npc_guard_head 

[16:59:09.257] Render Requested: sg_npc_wenguan_head 

[16:59:09.257] Render Requested: sg_ar_c03_s8001_head 

[16:59:09.257] Render Requested: sg_ar_c03_s8001_head 

[16:59:09.257] Render Requested: sg_ar_c03_s5003_head 

[16:59:09.273] Render Requested: sg_ar_c03_s7001_head_b 

[16:59:09.273] Render Requested: sg_ar_c03_s7002_head 

[16:59:09.273] Render Requested: leather_apron 

[16:59:09.274] Render Requested: sg_cl_c03_s1001_body 

[16:59:09.274] Render Requested: merchants_fur_coat 

[16:59:09.274] Render Requested: sg_npc_wuguan_body 

[16:59:09.274] Render Requested: sg_ar_c03_s5003_body 

[16:59:09.290] Render Requested: sg_npc_guard_arm 

[16:59:09.290] Render Requested: sg_npc_gladiator_arm 

[16:59:09.290] Render Requested: sg_ar_c03_s8001_arm 

[16:59:09.290] Render Requested: sg_ar_c03_s5004_arm 

[16:59:09.290] Render Requested: strapped_shoes 

[16:59:09.306] Render Requested: sg_ar_c03_s8001_leg 

[16:59:09.306] Render Requested: hog 

[16:59:09.306] Render Requested: sheep 

[16:59:09.323] Render Requested: bandit_saddle_steppe 

[16:59:09.323] Render Requested: light_harness 

[16:59:09.340] Render Requested: sg_hh_c07_001_t1 

[16:59:09.691] Render Requested: sumpter_horse 

[16:59:10.143] Render Requested: sg_npc_guard_arm 

[16:59:10.392] Render Requested: sg_npc_gladiator_arm 

[16:59:10.409] Render Requested: sg_ar_c03_s8001_arm 

[16:59:10.459] Render Requested: sg_ar_c03_s5004_arm 

[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.546] Render Requested: strapped_shoes 

[16:59:10.576] Render Requested: empire_horseman_boots 

[16:59:10.627] Render Requested: sg_ar_c03_s8001_leg 

[16:59:10.759] Render Requested: empire_horseman_boots 

[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.193] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.193] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.193] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.628] Render Requested: hog 

[16:59:13.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.727] Render Requested: sheep 

[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.978] Render Requested: hog 

[16:59:14.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:17.496] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 23 

[16:59:17.506] Render Requested: hog 

[16:59:17.517] Render Requested: sheep 

[16:59:18.499] Render Requested: tunic_with_shoulder_pads 

[16:59:18.698] Render Requested: hardwood 

[16:59:19.165] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:19.190] Render Requested: hardwood 

[16:59:19.431] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:19.781] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:19.998] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:20.249] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:20.715] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:20.915] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:21.116] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:21.333] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:21.783] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:22.784] Force VSync State is now DEACTIVATED 

[16:59:22.784] PopScreen 

[16:59:22.784] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:59:22.784] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:59:22.784] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:59:22.811] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:59:22.811] OnScreenListChanged 

[16:59:22.811] SandBox.View.Map.MapScreen::HandleActivate 

[16:59:22.812] SandBox.View.Map.MapScreen::HandleResume 

[16:59:22.829] [GAME MENU] town 

[16:59:22.830] Release Sound Event -1 

[16:59:22.830] Release Sound Event -1 

[16:59:22.830] Release Sound Event -1 

[16:59:22.830] Release Sound Event -1 

[16:59:24.226] Force VSync State is now ACTIVE 

[16:59:24.226] PushScreen 

[16:59:24.226] SandBox.View.Map.MapScreen::HandlePause 

[16:59:24.226] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:59:24.226] Release Sound Event 80369 

[16:59:24.226] Release Sound Event 80368 

[16:59:24.226] OnScreenListChanged 

[16:59:24.226] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize 

[16:59:24.538] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene.
[16:59:24.538] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml.
[16:59:24.540] Unable to find particle system with name prt_crafting_scene
[16:59:24.540] Emitter hierarchy does not match invalid_particle-invalid_particle
[16:59:24.542] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate 

[16:59:24.542] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume 

[16:59:28.738] Force VSync State is now DEACTIVATED 

[16:59:28.738] PopScreen 

[16:59:28.739] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause 

[16:59:28.739] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate 

[16:59:28.739] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize 

[16:59:28.739] Scene_view::clear_all(crafting_menu_outdoor)
[16:59:28.794] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen 

[16:59:28.794] OnScreenListChanged 

[16:59:28.794] SandBox.View.Map.MapScreen::HandleActivate 

[16:59:28.794] SandBox.View.Map.MapScreen::HandleResume 

[16:59:28.803] [GAME MENU] town 

[16:59:28.804] Release Sound Event -1 

[16:59:28.804] Release Sound Event -1 

[16:59:28.804] Release Sound Event -1 

[16:59:28.804] Release Sound Event -1 

[16:59:33.864] Average value of 五谷 : 1.584618 

[16:59:33.864] Average value of 鱼 : 3.485492 

[16:59:33.864] Average value of 肉 : 1.779811 

[16:59:33.864] Average value of 奶酥 : 1.919978 

[16:59:33.865] Average value of 葡萄 : 3.34637 

[16:59:33.865] Average value of 枣 : 2.792545 

[16:59:33.865] Average value of 青果 : 2.855438 

[16:59:33.865] Average value of 膏脂 : 2.355678 

[16:59:33.865] Average value of 菜油 : 6.841764 

[16:59:33.865] Average value of 苎麻 : 2.945799 

[16:59:33.865] Average value of 苧布 : 6.441048 

[16:59:33.865] Average value of 羊毛 : 5.005541 

[16:59:33.865] Average value of 布匹 : 1.3 

[16:59:33.865] Average value of 蚕丝 : 0.6684086 

[16:59:33.865] Average value of 绸缎 : 2.971194 

[16:59:33.865] Average value of 硬木 : 1.190906 

[16:59:33.865] Average value of 铁 : 1.201493 

[16:59:33.865] Average value of 盐巴 : 2.510645 

[16:59:33.865] Average value of 银矿石 : 2.445247 

[16:59:33.865] Average value of 兽皮 : 1.213436 

[16:59:33.865] Average value of 陶土 : 2.083711 

[16:59:33.865] Average value of 浊酒 : 0.5922138 

[16:59:33.865] Average value of 西域葡萄酒 : 4.676584 

[16:59:33.865] Average value of 工具 : 0.9235573 

[16:59:33.865] Average value of 陶瓷 : 5.076117 

[16:59:33.865] Average value of 皮革 : 1.412773 

[16:59:33.865] Average value of 毛皮 : 2.752495 

[16:59:33.865] Average value of 金银器 : 5.313806 

[16:59:33.865] Average value of 箭 : 0.8207456 

[16:59:33.865] Average value of 羊 : 1.652586 

[16:59:33.865] Average value of 牛 : 1.763025 

[16:59:33.865] Average value of 豕 : 0.9132912 

[16:59:33.865] Average value of 驮畜 : 2.024521 

[16:59:33.865] Average value of 坐骑 : 1.100359 

[16:59:33.865] Average value of 战争坐骑 : 0.6972323 

[16:59:33.865] Average value of 贵族坐骑 : 0.9571522 

[16:59:33.865] Average value of 马匹装备 I : 0.8036584 

[16:59:33.865] Average value of 马匹装备 II : 0.8359472 

[16:59:33.865] Average value of 马匹装备 III : 1.20904 

[16:59:33.865] Average value of 马匹装备 IV : 1.3 

[16:59:33.865] Average value of 马匹装备 V : 1.3 

[16:59:33.865] Average value of 近战武器 I : 0.8087897 

[16:59:33.865] Average value of 近战武器 II : 0.8025342 

[16:59:33.865] Average value of 近战武器 III : 0.8002648 

[16:59:33.865] Average value of 近战武器 IV : 1.025558 

[16:59:33.865] Average value of 近战武器 V : 1.21129 

[16:59:33.865] Average value of 远程武器 I : 0.8071676 

[16:59:33.865] Average value of 远程武器 II : 0.801043 

[16:59:33.865] Average value of 远程武器 III : 0.8180618 

[16:59:33.865] Average value of 远程武器 IV : 1.058668 

[16:59:33.865] Average value of 远程武器 V : 1.219355 

[16:59:33.865] Average value of 盾牌 I : 0.8135712 

[16:59:33.865] Average value of 盾牌 II : 0.8039806 

[16:59:33.865] Average value of 盾牌 III : 0.8197514 

[16:59:33.865] Average value of 盾牌 IV : 1.125434 

[16:59:33.865] Average value of 盾牌 V : 1.259678 

[16:59:33.865] Average value of 服装 : 0.7999995 

[16:59:33.865] Average value of 轻甲 : 0.7999995 

[16:59:33.865] Average value of 中甲 : 0.8263131 

[16:59:33.865] Average value of 重甲 : 0.8853421 

[16:59:33.866] Average value of 终极护甲 : 1.195161 

[16:59:33.866] Average value of 旗帜 : 1.3 

[16:59:33.866] Average value of 未分配 : 1.3 

[16:59:33.866] Force VSync State is now ACTIVE 

[16:59:33.866] PushScreen 

[16:59:33.866] SandBox.View.Map.MapScreen::HandlePause 

[16:59:33.866] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:59:33.866] Release Sound Event 80372 

[16:59:33.866] Release Sound Event 80371 

[16:59:33.866] OnScreenListChanged 

[16:59:33.866] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:59:34.262] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:59:34.262] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:59:34.548] Render Requested: tunic_with_shoulder_pads 

[16:59:34.548] Render Requested: empire_horseman_boots 

[16:59:34.548] Render Requested: battania_horse 

[16:59:34.548] Render Requested: light_harness 

[16:59:34.548] Render Requested: imperial_spear_t2 

[16:59:34.548] Render Requested: small_flat_heater_shield 

[16:59:34.548] Render Requested: sumpter_horse 

[16:59:34.548] Render Requested: mule 

[16:59:34.548] Render Requested: old_horse 

[16:59:34.548] Render Requested: saddle_horse 

[16:59:34.548] Render Requested: hunter 

[16:59:34.548] Render Requested: battania_horse 

[16:59:34.548] Render Requested: charger 

[16:59:34.548] Render Requested: t2_battania_horse 

[16:59:34.548] Render Requested: t2_vlandia_horse 

[16:59:34.548] Render Requested: t3_battania_horse 

[16:59:34.548] Render Requested: t3_vlandia_horse 

[16:59:34.548] Render Requested: sg_sword_1h_001 

[16:59:34.548] Render Requested: bastard_sword_t2 

[16:59:34.548] Render Requested: sg_axe_whole_003_1h 

[16:59:34.548] Render Requested: peasant_hatchet_1_t1 

[16:59:34.548] Render Requested: sg_t1_axe_001 

[16:59:34.549] Render Requested: hog 

[16:59:34.549] Render Requested: charcoal 

[16:59:34.549] Render Requested: grain 

[16:59:34.549] Render Requested: sumpter_horse 

[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.662] Render Requested: grain 

[16:59:34.984] Render Requested: sumpter_horse 

[16:59:35.012] Render Requested: battania_horse 

[16:59:35.177] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:59:35.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:59:35.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:59:35.252] Render Requested: grain 

[16:59:35.547] Render Requested: charcoal 

[16:59:35.913] Render Requested: hog 

[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.296] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.296] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.296] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.872] Render Requested: charcoal 

[16:59:39.201] Render Requested: t2_battania_horse 

[16:59:39.254] Render Requested: t2_vlandia_horse 

[16:59:39.323] Render Requested: t2_battania_horse 

[16:59:39.840] Render Requested: t2_vlandia_horse 

[16:59:39.934] Render Requested: t3_vlandia_horse 

[16:59:40.068] Render Requested: sg_sword_1h_001 

[16:59:40.087] Render Requested: bastard_sword_t2 

[16:59:40.167] Render Requested: peasant_hatchet_1_t1 

[16:59:40.334] Render Requested: sg_t1_axe_001 

[16:59:41.132] Render Requested: grain 

[16:59:41.132] Render Requested: grape 

[16:59:41.132] Render Requested: beer 

[16:59:41.132] Render Requested: cheese 

[16:59:41.132] Render Requested: hardwood 

[16:59:41.132] Render Requested: clay 

[16:59:41.132] Render Requested: flax 

[16:59:41.132] Render Requested: hides 

[16:59:41.132] Render Requested: cotton 

[16:59:41.132] Render Requested: tools 

[16:59:41.133] Render Requested: leather 

[16:59:41.133] Render Requested: fur 

[16:59:41.133] Render Requested: sheep 

[16:59:41.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:41.467] Render Requested: beer 

[16:59:41.835] Render Requested: cheese 

[16:59:41.903] Render Requested: hardwood 

[16:59:41.985] Render Requested: clay 

[16:59:42.251] Render Requested: grain 

[16:59:42.318] Render Requested: charcoal 

[16:59:45.806] Render Requested: hog 

[16:59:47.059] Render Requested: meat 

[16:59:47.059] Render Requested: hides 

[16:59:47.189] Render Requested: charcoal 

[16:59:47.688] TransferItem Name: 木炭 | From: PlayerInventory To: OtherInventory | Amount: 5 

[16:59:47.695] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 7 

[16:59:47.695] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 23 

[16:59:47.697] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 23 

[16:59:47.699] Render Requested: charcoal 

[16:59:47.699] Render Requested: meat 

[16:59:48.590] Render Requested: clay 

[16:59:49.008] Render Requested: grape 

[16:59:49.125] Render Requested: grain 

[16:59:49.756] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:49.764] Render Requested: grain 

[16:59:49.973] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:50.157] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:51.091] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:51.358] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[16:59:52.676] Force VSync State is now DEACTIVATED 

[16:59:52.676] PopScreen 

[16:59:52.676] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[16:59:52.676] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[16:59:52.676] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[16:59:52.701] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[16:59:52.701] OnScreenListChanged 

[16:59:52.701] SandBox.View.Map.MapScreen::HandleActivate 

[16:59:52.701] SandBox.View.Map.MapScreen::HandleResume 

[16:59:52.710] [GAME MENU] town 

[16:59:52.712] Release Sound Event -1 

[16:59:52.712] Release Sound Event 80371 

[16:59:52.712] Release Sound Event 80371 

[16:59:52.712] Release Sound Event -1 

[16:59:54.207] Average value of 五谷 : 1.584618 

[16:59:54.207] Average value of 鱼 : 3.485492 

[16:59:54.207] Average value of 肉 : 1.779811 

[16:59:54.207] Average value of 奶酥 : 1.919978 

[16:59:54.207] Average value of 葡萄 : 3.34637 

[16:59:54.207] Average value of 枣 : 2.792545 

[16:59:54.207] Average value of 青果 : 2.855438 

[16:59:54.207] Average value of 膏脂 : 2.355678 

[16:59:54.207] Average value of 菜油 : 6.841764 

[16:59:54.207] Average value of 苎麻 : 2.945799 

[16:59:54.207] Average value of 苧布 : 6.441048 

[16:59:54.207] Average value of 羊毛 : 5.005541 

[16:59:54.207] Average value of 布匹 : 1.3 

[16:59:54.207] Average value of 蚕丝 : 0.6684086 

[16:59:54.207] Average value of 绸缎 : 2.971194 

[16:59:54.207] Average value of 硬木 : 1.190906 

[16:59:54.207] Average value of 铁 : 1.201493 

[16:59:54.207] Average value of 盐巴 : 2.510645 

[16:59:54.207] Average value of 银矿石 : 2.445247 

[16:59:54.207] Average value of 兽皮 : 1.213436 

[16:59:54.207] Average value of 陶土 : 2.083711 

[16:59:54.207] Average value of 浊酒 : 0.5922138 

[16:59:54.207] Average value of 西域葡萄酒 : 4.676584 

[16:59:54.207] Average value of 工具 : 0.9235573 

[16:59:54.207] Average value of 陶瓷 : 5.076117 

[16:59:54.207] Average value of 皮革 : 1.412773 

[16:59:54.207] Average value of 毛皮 : 2.752495 

[16:59:54.207] Average value of 金银器 : 5.313806 

[16:59:54.207] Average value of 箭 : 0.8207456 

[16:59:54.207] Average value of 羊 : 1.652586 

[16:59:54.207] Average value of 牛 : 1.763025 

[16:59:54.207] Average value of 豕 : 0.9132912 

[16:59:54.207] Average value of 驮畜 : 2.024521 

[16:59:54.207] Average value of 坐骑 : 1.100359 

[16:59:54.207] Average value of 战争坐骑 : 0.6972323 

[16:59:54.207] Average value of 贵族坐骑 : 0.9571522 

[16:59:54.207] Average value of 马匹装备 I : 0.8036584 

[16:59:54.208] Average value of 马匹装备 II : 0.8359472 

[16:59:54.208] Average value of 马匹装备 III : 1.20904 

[16:59:54.208] Average value of 马匹装备 IV : 1.3 

[16:59:54.208] Average value of 马匹装备 V : 1.3 

[16:59:54.208] Average value of 近战武器 I : 0.8087897 

[16:59:54.208] Average value of 近战武器 II : 0.8025342 

[16:59:54.208] Average value of 近战武器 III : 0.8002648 

[16:59:54.208] Average value of 近战武器 IV : 1.025558 

[16:59:54.208] Average value of 近战武器 V : 1.21129 

[16:59:54.208] Average value of 远程武器 I : 0.8071676 

[16:59:54.208] Average value of 远程武器 II : 0.801043 

[16:59:54.208] Average value of 远程武器 III : 0.8180618 

[16:59:54.208] Average value of 远程武器 IV : 1.058668 

[16:59:54.208] Average value of 远程武器 V : 1.219355 

[16:59:54.208] Average value of 盾牌 I : 0.8135712 

[16:59:54.208] Average value of 盾牌 II : 0.8039806 

[16:59:54.208] Average value of 盾牌 III : 0.8197514 

[16:59:54.208] Average value of 盾牌 IV : 1.125434 

[16:59:54.208] Average value of 盾牌 V : 1.259678 

[16:59:54.208] Average value of 服装 : 0.7999995 

[16:59:54.208] Average value of 轻甲 : 0.7999995 

[16:59:54.208] Average value of 中甲 : 0.8263131 

[16:59:54.208] Average value of 重甲 : 0.8853421 

[16:59:54.208] Average value of 终极护甲 : 1.195161 

[16:59:54.208] Average value of 旗帜 : 1.3 

[16:59:54.208] Average value of 未分配 : 1.3 

[16:59:54.208] Force VSync State is now ACTIVE 

[16:59:54.208] PushScreen 

[16:59:54.208] SandBox.View.Map.MapScreen::HandlePause 

[16:59:54.208] SandBox.View.Map.MapScreen::HandleDeactivate 

[16:59:54.208] Release Sound Event 80375 

[16:59:54.208] Release Sound Event 80374 

[16:59:54.208] OnScreenListChanged 

[16:59:54.208] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[16:59:54.616] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[16:59:54.616] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[16:59:54.898] Render Requested: tunic_with_shoulder_pads 

[16:59:54.898] Render Requested: empire_horseman_boots 

[16:59:54.898] Render Requested: battania_horse 

[16:59:54.898] Render Requested: light_harness 

[16:59:54.898] Render Requested: imperial_spear_t2 

[16:59:54.898] Render Requested: small_flat_heater_shield 

[16:59:54.898] Render Requested: sumpter_horse 

[16:59:54.898] Render Requested: mule 

[16:59:54.898] Render Requested: old_horse 

[16:59:54.898] Render Requested: saddle_horse 

[16:59:54.898] Render Requested: hunter 

[16:59:54.898] Render Requested: battania_horse 

[16:59:54.898] Render Requested: charger 

[16:59:54.898] Render Requested: t2_battania_horse 

[16:59:54.898] Render Requested: t2_vlandia_horse 

[16:59:54.898] Render Requested: t3_battania_horse 

[16:59:54.899] Render Requested: t3_vlandia_horse 

[16:59:54.899] Render Requested: sg_sword_1h_001 

[16:59:54.899] Render Requested: bastard_sword_t2 

[16:59:54.899] Render Requested: sg_axe_whole_003_1h 

[16:59:54.899] Render Requested: peasant_hatchet_1_t1 

[16:59:54.899] Render Requested: sg_t1_axe_001 

[16:59:54.899] Render Requested: grain 

[16:59:54.899] Render Requested: sumpter_horse 

[16:59:54.905] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:59:54.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:59:54.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.936] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:59:54.936] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:59:54.936] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:59:54.961] Render Requested: charger 

[16:59:54.961] Render Requested: battania_horse 

[16:59:55.040] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[16:59:55.040] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[16:59:55.468] Render Requested: t2_battania_horse 

[16:59:55.531] Render Requested: t2_vlandia_horse 

[16:59:55.560] Render Requested: t3_battania_horse 

[16:59:55.617] Render Requested: t3_vlandia_horse 

[16:59:55.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.835] Render Requested: sg_sword_1h_001 

[16:59:55.862] Render Requested: peasant_pickaxe_1_t1 

[16:59:55.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.899] Render Requested: bastard_sword_t2 

[16:59:55.912] Render Requested: sg_axe_004 

[16:59:55.948] Render Requested: sg_axe_whole_003_1h 

[16:59:55.978] Render Requested: sg_t1_ht_axe_003 

[16:59:56.030] Render Requested: peasant_hatchet_1_t1 

[16:59:56.095] Render Requested: sg_t1_ht_axe_002 

[16:59:56.264] Render Requested: sg_t1_axe_001 

[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.532] Render Requested: peasant_hatchet_1_t1 

[16:59:57.179] Render Requested: cheese 

[16:59:57.179] Render Requested: hardwood 

[16:59:57.179] Render Requested: charcoal 

[16:59:57.179] Render Requested: clay 

[16:59:57.179] Render Requested: flax 

[16:59:57.179] Render Requested: hides 

[16:59:57.179] Render Requested: cotton 

[16:59:57.179] Render Requested: tools 

[16:59:57.179] Render Requested: leather 

[16:59:57.179] Render Requested: fur 

[16:59:57.180] Render Requested: sheep 

[16:59:57.195] Render Requested: grain 

[16:59:57.195] Render Requested: grape 

[16:59:57.196] Render Requested: meat 

[16:59:57.196] Render Requested: beer 

[16:59:57.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:57.480] Render Requested: meat 

[16:59:57.497] Render Requested: beer 

[16:59:57.631] Render Requested: clay 

[16:59:57.648] Render Requested: flax 

[16:59:57.798] Render Requested: hides 

[16:59:57.914] Render Requested: leather 

[16:59:58.015] Render Requested: fur 

[16:59:58.532] Render Requested: sheep 

[16:59:58.916] Render Requested: fur 

[16:59:59.199] Render Requested: leather 

[16:59:59.315] Render Requested: tools 

[16:59:59.466] Render Requested: clay 

[16:59:59.632] Render Requested: charcoal 

[16:59:59.866] Render Requested: clay 

[16:59:59.917] Render Requested: charcoal 

[17:00:00.049] Render Requested: cheese 

[17:00:00.216] Render Requested: hardwood 

[17:00:03.134] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:00:03.143] Render Requested: hardwood 

[17:00:03.334] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:00:03.534] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:00:03.952] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:00:04.151] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:00:04.369] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:00:04.568] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:00:05.103] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:00:05.353] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:00:05.536] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:00:07.405] Force VSync State is now DEACTIVATED 

[17:00:07.405] PopScreen 

[17:00:07.405] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:00:07.405] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:00:07.405] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:00:07.443] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:00:07.443] OnScreenListChanged 

[17:00:07.443] SandBox.View.Map.MapScreen::HandleActivate 

[17:00:07.443] SandBox.View.Map.MapScreen::HandleResume 

[17:00:07.452] [GAME MENU] town 

[17:00:07.453] Release Sound Event -1 

[17:00:07.453] Release Sound Event -1 

[17:00:07.453] Release Sound Event -1 

[17:00:07.453] Release Sound Event -1 

[17:00:08.978] Force VSync State is now ACTIVE 

[17:00:08.978] PushScreen 

[17:00:08.978] SandBox.View.Map.MapScreen::HandlePause 

[17:00:08.978] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:00:08.978] Release Sound Event 80377 

[17:00:08.978] Release Sound Event 80376 

[17:00:08.978] OnScreenListChanged 

[17:00:08.978] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize 

[17:00:09.287] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene.
[17:00:09.288] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml.
[17:00:09.289] Unable to find particle system with name prt_crafting_scene
[17:00:09.289] Emitter hierarchy does not match invalid_particle-invalid_particle
[17:00:09.292] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate 

[17:00:09.292] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume 

[17:00:16.445] Force VSync State is now DEACTIVATED 

[17:00:16.445] PopScreen 

[17:00:16.445] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause 

[17:00:16.445] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate 

[17:00:16.445] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize 

[17:00:16.445] Scene_view::clear_all(crafting_menu_outdoor)
[17:00:16.480] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen 

[17:00:16.481] OnScreenListChanged 

[17:00:16.481] SandBox.View.Map.MapScreen::HandleActivate 

[17:00:16.481] SandBox.View.Map.MapScreen::HandleResume 

[17:00:16.522] [GAME MENU] town 

[17:00:16.523] Release Sound Event -1 

[17:00:16.523] Release Sound Event -1 

[17:00:16.523] Release Sound Event -1 

[17:00:16.523] Release Sound Event -1 

[17:00:20.771] Average value of 五谷 : 1.584618 

[17:00:20.771] Average value of 鱼 : 3.485492 

[17:00:20.771] Average value of 肉 : 1.779811 

[17:00:20.771] Average value of 奶酥 : 1.919978 

[17:00:20.771] Average value of 葡萄 : 3.34637 

[17:00:20.771] Average value of 枣 : 2.792545 

[17:00:20.771] Average value of 青果 : 2.855438 

[17:00:20.771] Average value of 膏脂 : 2.355678 

[17:00:20.771] Average value of 菜油 : 6.841764 

[17:00:20.772] Average value of 苎麻 : 2.945799 

[17:00:20.772] Average value of 苧布 : 6.441048 

[17:00:20.772] Average value of 羊毛 : 5.005541 

[17:00:20.772] Average value of 布匹 : 1.3 

[17:00:20.772] Average value of 蚕丝 : 0.6684086 

[17:00:20.772] Average value of 绸缎 : 2.971194 

[17:00:20.772] Average value of 硬木 : 1.190906 

[17:00:20.772] Average value of 铁 : 1.201493 

[17:00:20.772] Average value of 盐巴 : 2.510645 

[17:00:20.772] Average value of 银矿石 : 2.445247 

[17:00:20.772] Average value of 兽皮 : 1.213436 

[17:00:20.772] Average value of 陶土 : 2.083711 

[17:00:20.772] Average value of 浊酒 : 0.5922138 

[17:00:20.772] Average value of 西域葡萄酒 : 4.676584 

[17:00:20.772] Average value of 工具 : 0.9235573 

[17:00:20.772] Average value of 陶瓷 : 5.076117 

[17:00:20.772] Average value of 皮革 : 1.412773 

[17:00:20.772] Average value of 毛皮 : 2.752495 

[17:00:20.772] Average value of 金银器 : 5.313806 

[17:00:20.772] Average value of 箭 : 0.8207456 

[17:00:20.772] Average value of 羊 : 1.652586 

[17:00:20.772] Average value of 牛 : 1.763025 

[17:00:20.772] Average value of 豕 : 0.9132912 

[17:00:20.772] Average value of 驮畜 : 2.024521 

[17:00:20.772] Average value of 坐骑 : 1.100359 

[17:00:20.772] Average value of 战争坐骑 : 0.6972323 

[17:00:20.772] Average value of 贵族坐骑 : 0.9571522 

[17:00:20.772] Average value of 马匹装备 I : 0.8036584 

[17:00:20.772] Average value of 马匹装备 II : 0.8359472 

[17:00:20.772] Average value of 马匹装备 III : 1.20904 

[17:00:20.772] Average value of 马匹装备 IV : 1.3 

[17:00:20.772] Average value of 马匹装备 V : 1.3 

[17:00:20.772] Average value of 近战武器 I : 0.8087897 

[17:00:20.772] Average value of 近战武器 II : 0.8025342 

[17:00:20.772] Average value of 近战武器 III : 0.8002648 

[17:00:20.772] Average value of 近战武器 IV : 1.025558 

[17:00:20.772] Average value of 近战武器 V : 1.21129 

[17:00:20.772] Average value of 远程武器 I : 0.8071676 

[17:00:20.772] Average value of 远程武器 II : 0.801043 

[17:00:20.772] Average value of 远程武器 III : 0.8180618 

[17:00:20.772] Average value of 远程武器 IV : 1.058668 

[17:00:20.772] Average value of 远程武器 V : 1.219355 

[17:00:20.772] Average value of 盾牌 I : 0.8135712 

[17:00:20.772] Average value of 盾牌 II : 0.8039806 

[17:00:20.772] Average value of 盾牌 III : 0.8197514 

[17:00:20.772] Average value of 盾牌 IV : 1.125434 

[17:00:20.772] Average value of 盾牌 V : 1.259678 

[17:00:20.772] Average value of 服装 : 0.7999995 

[17:00:20.772] Average value of 轻甲 : 0.7999995 

[17:00:20.772] Average value of 中甲 : 0.8263131 

[17:00:20.772] Average value of 重甲 : 0.8853421 

[17:00:20.772] Average value of 终极护甲 : 1.195161 

[17:00:20.772] Average value of 旗帜 : 1.3 

[17:00:20.772] Average value of 未分配 : 1.3 

[17:00:20.772] Force VSync State is now ACTIVE 

[17:00:20.772] PushScreen 

[17:00:20.772] SandBox.View.Map.MapScreen::HandlePause 

[17:00:20.773] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:00:20.773] Release Sound Event 80380 

[17:00:20.773] Release Sound Event 80379 

[17:00:20.773] OnScreenListChanged 

[17:00:20.773] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:00:21.180] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:00:21.180] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:00:21.462] Render Requested: tunic_with_shoulder_pads 

[17:00:21.462] Render Requested: empire_horseman_boots 

[17:00:21.462] Render Requested: battania_horse 

[17:00:21.462] Render Requested: light_harness 

[17:00:21.462] Render Requested: imperial_spear_t2 

[17:00:21.462] Render Requested: small_flat_heater_shield 

[17:00:21.462] Render Requested: sumpter_horse 

[17:00:21.462] Render Requested: mule 

[17:00:21.462] Render Requested: old_horse 

[17:00:21.462] Render Requested: saddle_horse 

[17:00:21.462] Render Requested: hunter 

[17:00:21.462] Render Requested: battania_horse 

[17:00:21.462] Render Requested: charger 

[17:00:21.462] Render Requested: t2_battania_horse 

[17:00:21.462] Render Requested: t2_vlandia_horse 

[17:00:21.462] Render Requested: t3_battania_horse 

[17:00:21.462] Render Requested: t3_vlandia_horse 

[17:00:21.462] Render Requested: sg_sword_1h_001 

[17:00:21.462] Render Requested: bastard_sword_t2 

[17:00:21.462] Render Requested: sg_axe_whole_003_1h 

[17:00:21.462] Render Requested: peasant_hatchet_1_t1 

[17:00:21.462] Render Requested: sg_t1_axe_001 

[17:00:21.462] Render Requested: charcoal 

[17:00:21.463] Render Requested: grain 

[17:00:21.463] Render Requested: sumpter_horse 

[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.599] Render Requested: battania_horse 

[17:00:21.599] Render Requested: battania_horse 

[17:00:22.100] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:00:22.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:22.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:22.187] Render Requested: grain 

[17:00:22.286] Render Requested: charcoal 

[17:00:22.418] Render Requested: grain 

[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.086] Render Requested: charcoal 

[17:00:26.687] TransferItem Name: 木炭 | From: PlayerInventory To: OtherInventory | Amount: 5 

[17:00:26.708] Render Requested: grain 

[17:00:27.162] Render Requested: sumpter_horse 

[17:00:27.925] Render Requested: grain 

[17:00:28.610] Render Requested: sumpter_horse 

[17:00:29.139] Force VSync State is now DEACTIVATED 

[17:00:29.139] PopScreen 

[17:00:29.139] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:00:29.139] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:00:29.139] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:00:29.164] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:00:29.165] OnScreenListChanged 

[17:00:29.165] SandBox.View.Map.MapScreen::HandleActivate 

[17:00:29.165] SandBox.View.Map.MapScreen::HandleResume 

[17:00:29.174] [GAME MENU] town 

[17:00:29.175] Release Sound Event -1 

[17:00:29.175] Release Sound Event 80379 

[17:00:29.175] Release Sound Event 80379 

[17:00:29.175] Release Sound Event -1 

[17:00:30.554] Average value of 五谷 : 1.584618 

[17:00:30.554] Average value of 鱼 : 3.485492 

[17:00:30.554] Average value of 肉 : 1.779811 

[17:00:30.554] Average value of 奶酥 : 1.919978 

[17:00:30.554] Average value of 葡萄 : 3.34637 

[17:00:30.554] Average value of 枣 : 2.792545 

[17:00:30.554] Average value of 青果 : 2.855438 

[17:00:30.554] Average value of 膏脂 : 2.355678 

[17:00:30.554] Average value of 菜油 : 6.841764 

[17:00:30.554] Average value of 苎麻 : 2.945799 

[17:00:30.554] Average value of 苧布 : 6.441048 

[17:00:30.554] Average value of 羊毛 : 5.005541 

[17:00:30.554] Average value of 布匹 : 1.3 

[17:00:30.554] Average value of 蚕丝 : 0.6684086 

[17:00:30.554] Average value of 绸缎 : 2.971194 

[17:00:30.554] Average value of 硬木 : 1.190906 

[17:00:30.554] Average value of 铁 : 1.201493 

[17:00:30.554] Average value of 盐巴 : 2.510645 

[17:00:30.554] Average value of 银矿石 : 2.445247 

[17:00:30.554] Average value of 兽皮 : 1.213436 

[17:00:30.554] Average value of 陶土 : 2.083711 

[17:00:30.554] Average value of 浊酒 : 0.5922138 

[17:00:30.554] Average value of 西域葡萄酒 : 4.676584 

[17:00:30.554] Average value of 工具 : 0.9235573 

[17:00:30.554] Average value of 陶瓷 : 5.076117 

[17:00:30.554] Average value of 皮革 : 1.412773 

[17:00:30.554] Average value of 毛皮 : 2.752495 

[17:00:30.554] Average value of 金银器 : 5.313806 

[17:00:30.554] Average value of 箭 : 0.8207456 

[17:00:30.554] Average value of 羊 : 1.652586 

[17:00:30.554] Average value of 牛 : 1.763025 

[17:00:30.554] Average value of 豕 : 0.9132912 

[17:00:30.554] Average value of 驮畜 : 2.024521 

[17:00:30.554] Average value of 坐骑 : 1.100359 

[17:00:30.555] Average value of 战争坐骑 : 0.6972323 

[17:00:30.555] Average value of 贵族坐骑 : 0.9571522 

[17:00:30.555] Average value of 马匹装备 I : 0.8036584 

[17:00:30.555] Average value of 马匹装备 II : 0.8359472 

[17:00:30.555] Average value of 马匹装备 III : 1.20904 

[17:00:30.555] Average value of 马匹装备 IV : 1.3 

[17:00:30.555] Average value of 马匹装备 V : 1.3 

[17:00:30.555] Average value of 近战武器 I : 0.8087897 

[17:00:30.555] Average value of 近战武器 II : 0.8025342 

[17:00:30.555] Average value of 近战武器 III : 0.8002648 

[17:00:30.555] Average value of 近战武器 IV : 1.025558 

[17:00:30.555] Average value of 近战武器 V : 1.21129 

[17:00:30.555] Average value of 远程武器 I : 0.8071676 

[17:00:30.555] Average value of 远程武器 II : 0.801043 

[17:00:30.555] Average value of 远程武器 III : 0.8180618 

[17:00:30.555] Average value of 远程武器 IV : 1.058668 

[17:00:30.555] Average value of 远程武器 V : 1.219355 

[17:00:30.555] Average value of 盾牌 I : 0.8135712 

[17:00:30.555] Average value of 盾牌 II : 0.8039806 

[17:00:30.555] Average value of 盾牌 III : 0.8197514 

[17:00:30.555] Average value of 盾牌 IV : 1.125434 

[17:00:30.555] Average value of 盾牌 V : 1.259678 

[17:00:30.555] Average value of 服装 : 0.7999995 

[17:00:30.555] Average value of 轻甲 : 0.7999995 

[17:00:30.555] Average value of 中甲 : 0.8263131 

[17:00:30.555] Average value of 重甲 : 0.8853421 

[17:00:30.555] Average value of 终极护甲 : 1.195161 

[17:00:30.555] Average value of 旗帜 : 1.3 

[17:00:30.555] Average value of 未分配 : 1.3 

[17:00:30.555] Force VSync State is now ACTIVE 

[17:00:30.555] PushScreen 

[17:00:30.555] SandBox.View.Map.MapScreen::HandlePause 

[17:00:30.555] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:00:30.555] Release Sound Event 80382 

[17:00:30.555] Release Sound Event 80381 

[17:00:30.555] OnScreenListChanged 

[17:00:30.555] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:00:30.944] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:00:30.944] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:00:31.230] Render Requested: tunic_with_shoulder_pads 

[17:00:31.230] Render Requested: empire_horseman_boots 

[17:00:31.231] Render Requested: battania_horse 

[17:00:31.231] Render Requested: light_harness 

[17:00:31.231] Render Requested: imperial_spear_t2 

[17:00:31.231] Render Requested: small_flat_heater_shield 

[17:00:31.231] Render Requested: sumpter_horse 

[17:00:31.231] Render Requested: mule 

[17:00:31.231] Render Requested: old_horse 

[17:00:31.231] Render Requested: saddle_horse 

[17:00:31.231] Render Requested: hunter 

[17:00:31.231] Render Requested: battania_horse 

[17:00:31.231] Render Requested: charger 

[17:00:31.231] Render Requested: t2_battania_horse 

[17:00:31.231] Render Requested: t2_vlandia_horse 

[17:00:31.231] Render Requested: t3_battania_horse 

[17:00:31.231] Render Requested: t3_vlandia_horse 

[17:00:31.231] Render Requested: sg_sword_1h_001 

[17:00:31.231] Render Requested: bastard_sword_t2 

[17:00:31.231] Render Requested: sg_axe_whole_003_1h 

[17:00:31.231] Render Requested: peasant_hatchet_1_t1 

[17:00:31.231] Render Requested: sg_t1_axe_001 

[17:00:31.231] Render Requested: grain 

[17:00:31.231] Render Requested: sumpter_horse 

[17:00:31.236] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:00:31.236] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:31.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.263] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:00:31.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:31.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:31.358] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:00:31.358] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:31.359] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:31.608] Render Requested: tunic_with_shoulder_pads 

[17:00:31.654] Render Requested: hunter 

[17:00:31.675] Render Requested: battania_horse 

[17:00:31.764] Render Requested: battania_horse 

[17:00:31.840] Render Requested: charger 

[17:00:31.977] Render Requested: sg_sword_1h_001 

[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.144] Render Requested: bastard_sword_t2 

[17:00:32.159] Render Requested: peasant_pickaxe_1_t1 

[17:00:32.241] Render Requested: sg_axe_004 

[17:00:32.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.261] Render Requested: peasant_hatchet_1_t1 

[17:00:32.475] Render Requested: sg_t1_ht_axe_003 

[17:00:32.811] Render Requested: peasant_hatchet_1_t1 

[17:00:33.331] Render Requested: sg_axe_whole_003_1h 

[17:00:33.411] Render Requested: sg_t1_axe_001 

[17:00:33.480] Render Requested: peasant_pickaxe_1_t1 

[17:00:33.480] Render Requested: sg_t1_ht_axe_002 

[17:00:33.494] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.494] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.494] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.512] Render Requested: peasant_hammer_2_t1 

[17:00:33.546] Render Requested: sg_t1_ht_mace_002 

[17:00:33.596] Render Requested: sg_t1_ht_axe2_001 

[17:00:33.629] Render Requested: sg_t1_ht_axe_002 

[17:00:33.648] Render Requested: peasant_hammer_2_t1 

[17:00:33.659] Render Requested: peasant_pitchfork_2_t1 

[17:00:33.745] Render Requested: sg_t1_ht_mace_002 

[17:00:33.745] Render Requested: sg_spear_018 

[17:00:33.779] Render Requested: simple_pike_t2 

[17:00:33.810] Render Requested: peasant_polearm_1_t1 

[17:00:33.830] Render Requested: banner_big 

[17:00:33.860] Render Requested: old_kite_shield 

[17:00:33.893] Render Requested: battered_kite_shield 

[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.912] Render Requested: imperial_spear_t2 

[17:00:33.931] Render Requested: banner_big 

[17:00:33.931] Render Requested: small_flat_heater_shield 

[17:00:33.931] Render Requested: leather_bound_kite_shield 

[17:00:33.997] Render Requested: old_kite_shield 

[17:00:33.997] Render Requested: battered_horsemans_kite_shield 

[17:00:34.083] Render Requested: battered_kite_shield 

[17:00:34.093] Render Requested: worn_kite_shield 

[17:00:34.163] Render Requested: leather_bound_kite_shield 

[17:00:34.163] Render Requested: leather_bound_kite_shield 

[17:00:34.344] Render Requested: old_horsemans_kite_shield 

[17:00:34.363] Render Requested: battered_horsemans_kite_shield 

[17:00:34.631] Render Requested: worn_kite_shield 

[17:00:34.631] Render Requested: bound_horsemans_kite_shield 

[17:00:34.664] Render Requested: reinforced_horsemans_kite_shield 

[17:00:34.683] Render Requested: reinforced_flat_kite_shield 

[17:00:34.714] Render Requested: studded_bound_kite_shield 

[17:00:34.747] Render Requested: studded_bound_kite_shield 

[17:00:34.779] Render Requested: reinforced_horsemans_kite_shield 

[17:00:34.799] Render Requested: reinforced_flat_kite_shield 

[17:00:34.799] Render Requested: steppe_guardian_shield 

[17:00:34.864] Render Requested: studded_bound_kite_shield 

[17:00:34.877] Render Requested: heavy_horsemans_kite_shield 

[17:00:35.044] Render Requested: noyans_shield 

[17:00:35.614] Render Requested: steppe_guardian_shield 

[17:00:35.615] Render Requested: sg_gong_004 

[17:00:35.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.684] Render Requested: lz_longbow_yangzhou_01 

[17:00:35.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.713] Render Requested: heavy_horsemans_kite_shield 

[17:00:35.732] Render Requested: noyans_shield 

[17:00:35.732] Render Requested: lz_longbow_yangzhou_02 

[17:00:35.814] Render Requested: lz_bow_han_01 

[17:00:35.829] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.829] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.829] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.847] Render Requested: sg_gong_004 

[17:00:36.028] Render Requested: lz_bow_yongliang_01 

[17:00:36.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.047] Render Requested: lz_longbow_yangzhou_01 

[17:00:36.184] Render Requested: lz_longbow_yangzhou_02 

[17:00:36.195] Render Requested: sg_gong_005 

[17:00:36.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.231] Render Requested: lz_bow_han_01 

[17:00:36.231] Render Requested: composite_bow 

[17:00:36.264] Render Requested: lz_longbow_yanzhou_02 

[17:00:36.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.297] Render Requested: lz_bow_yongliang_01 

[17:00:36.314] Render Requested: sg_gong_005 

[17:00:36.314] Render Requested: lz_longbow_yangzhou_05 

[17:00:36.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.381] Render Requested: composite_bow 

[17:00:36.381] Render Requested: lz_longbow_yangzhou_06 

[17:00:36.499] Render Requested: lz_longbow_yanzhou_02 

[17:00:36.499] Render Requested: sg_arrows_001 

[17:00:36.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.832] Render Requested: lz_longbow_yangzhou_05 

[17:00:36.832] Render Requested: sg_arrows_003 

[17:00:36.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.865] Render Requested: lz_arrow_qingzhou_01 

[17:00:36.898] Render Requested: lz_arrow_xuzhou_01 

[17:00:36.917] Render Requested: sg_arrows_005 

[17:00:36.948] Render Requested: lz_arrow_xuzhou_02 

[17:00:36.982] Render Requested: lz_arrow_qingzhou_01 

[17:00:36.998] Render Requested: lz_arrow_xuzhou_01 

[17:00:36.998] Render Requested: bodkin_arrows_b 

[17:00:37.064] Render Requested: sg_arrows_005 

[17:00:37.065] Render Requested: piercing_arrows 

[17:00:37.164] Render Requested: lz_arrow_xuzhou_02 

[17:00:37.179] Render Requested: lz_xbow_yongliang_01 

[17:00:37.531] Render Requested: bodkin_arrows_b 

[17:00:37.531] Render Requested: lz_xbow_yuzhou_01 

[17:00:37.701] Render Requested: lz_xbow_yongliang_02 

[17:00:37.732] Render Requested: piercing_arrows 

[17:00:37.766] Render Requested: lz_xbow_yongliang_01 

[17:00:37.766] Render Requested: bolt_a 

[17:00:37.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:37.815] Render Requested: lz_xbow_yuzhou_01 

[17:00:37.815] Render Requested: sg_t1_shortaxe_001 

[17:00:37.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:37.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:37.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:37.865] Render Requested: lz_xbow_yongliang_02 

[17:00:37.879] Render Requested: western_javelin_1_t2 

[17:00:37.948] Render Requested: bolt_a 

[17:00:37.963] Render Requested: grain 

[17:00:38.180] Render Requested: grape 

[17:00:38.198] Render Requested: sg_t1_shortaxe_001 

[17:00:38.983] Render Requested: western_javelin_1_t2 

[17:00:38.997] Render Requested: meat 

[17:00:40.334] Render Requested: sg_t1_shortaxe_001 

[17:00:40.518] Render Requested: western_javelin_1_t2 

[17:00:40.634] Render Requested: grain 

[17:00:41.067] Render Requested: grape 

[17:00:41.137] Render Requested: meat 

[17:00:41.299] Render Requested: beer 

[17:00:41.351] Render Requested: beer 

[17:00:41.366] Render Requested: cheese 

[17:00:41.401] Render Requested: cheese 

[17:00:41.416] Render Requested: hardwood 

[17:00:41.483] Render Requested: charcoal 

[17:00:41.502] Render Requested: hardwood 

[17:00:41.518] Render Requested: charcoal 

[17:00:41.617] Render Requested: clay 

[17:00:42.133] InventoryLogic::Reset 

[17:00:42.133] Force VSync State is now DEACTIVATED 

[17:00:42.133] PopScreen 

[17:00:42.133] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:00:42.133] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:00:42.133] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:00:42.157] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:00:42.157] OnScreenListChanged 

[17:00:42.157] SandBox.View.Map.MapScreen::HandleActivate 

[17:00:42.157] SandBox.View.Map.MapScreen::HandleResume 

[17:00:42.179] [GAME MENU] town 

[17:00:42.180] Release Sound Event -1 

[17:00:42.180] Release Sound Event -1 

[17:00:42.180] Release Sound Event -1 

[17:00:42.180] Release Sound Event -1 

[17:00:43.374] Release Sound Event 80384 

[17:00:43.374] Release Sound Event 80383 

[17:00:43.948] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:00:43.948] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:43.948] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:43.976] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:00:43.976] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:43.976] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:46.221] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:46.241] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:00:46.241] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:46.242] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:49.675] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:00:49.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:00:57.942] [GAME MENU] encounter_meeting 

[17:00:57.952] --------------- Conversation Start ---------------  

[17:00:57.952] Conversation character name: 三国-劫匪
id: sg_looter
culture:劫匪
persona:PersonaSoftspoken 

[17:00:57.953] AI -> (bandit_start_attacker) -  

[17:00:57.953] [VOICEOVER]VoiceObject search for: ! 

[17:00:57.953] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_005 

[17:00:57.953] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_005 

[17:00:57.953] accentClass: looters 

[17:00:57.955] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_005 

[17:00:58.549] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_005.ogg 

[17:00:59.762] P  -> (common_encounter_ultimatum) -  

[17:00:59.762] [VOICEOVER]VoiceObject search for: ! 

[17:00:59.762] AI -> (common_encounter_ultimatum_war) -  

[17:01:00.012] ExecuteContinue 

[17:01:00.012] --------------- Conversation End ---------------  

[17:01:00.018] Scene_view::clear_all(scn_conversation_tableau)
[17:01:00.018] [GAME MENU] encounter_meeting 

[17:01:00.019] Player MapEvent State: Wait 

[17:01:00.019] [GAME MENU] encounter 

[17:01:00.032] Release Sound Event 80404 

[17:01:00.036] Release Sound Event -1 

[17:01:01.539] Opening new mission Battle .
 

[17:01:01.543] IMono_MBMission::create_mission : 0.003433
[17:01:01.804] Force VSync State is now DEACTIVATED 

[17:01:01.804] PushScreen 

[17:01:01.804] SandBox.View.Map.MapScreen::HandlePause 

[17:01:01.804] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:01:01.804] Release Sound Event -1 

[17:01:01.804] OnScreenListChanged 

[17:01:01.804] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[17:01:01.804] -------MissionScreen-OnInitialize 

[17:01:01.804] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[17:01:01.804] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[17:01:02.324] Scene_view::clear_all(Main_map)
[17:01:02.593] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_096/scene.xscene.
[17:01:02.637] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_096/atmosphere.xml.
[17:01:02.998] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[17:01:02.999] 53 entities are registered as oro.
[17:01:03.065] NAV_MESH: load finished, first load for scene: 1
[17:01:03.948] rglShader_manager::read_compressed_shader_cache_package : 0.000211
[17:01:03.967] Placed tree count, 670, flora_tree_birch_mix
[17:01:03.968] Placed tree count, 1124, flora_shrub_mix
[17:01:03.969] Placed tree count, 1043, flora_tree_beech_mix
[17:01:03.969] Placed flora count, 1304, flora_reed_d
[17:01:03.971] Placed flora count, 1163, ground_rock
[17:01:03.972] Placed flora count, 1062, rocks_small
[17:01:03.977] Placed flora count, 5578, mushroom_mix_b
[17:01:03.978] Placed flora count, 163, flora_green__mix_flower
[17:01:03.980] Placed flora count, 1611, artemis_yellow
[17:01:03.981] Placed flora count, 147, artemis_white
[17:01:03.984] Placed flora count, 5616, ground_rock
[17:01:03.988] Placed flora count, 2833, flora_dry_plant__mix_grass
[17:01:03.993] Placed flora count, 4726, flora_grass_b
[17:01:03.993] Placed flora count, 14490, flora_reed_f
[17:01:03.998] Placed flora count, 7087, flora_dry_plant__mix_grass
[17:01:03.999] Placed flora count, 27068, flora_grass_b_non_shadow
[17:01:04.025] Placed flora count, 27935, flora_dry_plant__mix_grass
[17:01:04.040] Placed flora count, 77289, flora_grass_b
[17:01:04.147] Placed flora count, 282096, flora_terrain_drygrass
[17:01:04.228] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[17:01:04.243] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[17:01:08.598] ----------Mission-AddTeam-Defender 

[17:01:08.599] ----------Mission-AddTeam-Attacker 

[17:01:08.677] -------MissionScreen-OnActivate 

[17:01:08.688] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.688] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.688] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:01:08.688] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.689] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.716] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:01:08.716] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.716] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.726] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.757] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:01:08.757] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.762] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:01:08.762] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.762] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:08.901] Bake Terrain
[17:01:08.966] Bake Terrain
[17:01:09.015] Bake Terrain
[17:01:09.062] Bake Terrain
[17:01:11.134] Selected formations being cleared. Select all formations: 

[17:01:11.134] Infantry added to selected formations. 

[17:01:11.134] Cavalry added to selected formations. 

[17:01:11.134] Selected formations being cleared. Select all formations: 

[17:01:11.134] Infantry added to selected formations. 

[17:01:11.134] SetOrder AIControlOffon team 

[17:01:11.134] After set order called, number of selected formations: 1 

[17:01:11.134] Infantry formation being processed. 

[17:01:11.135] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:01:11.135] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:01:11.135] After set order loop complete, number of selected formations: 1 

[17:01:11.135] SetOrder Mounton team 

[17:01:11.135] After set order called, number of selected formations: 1 

[17:01:11.135] Infantry formation being processed. 

[17:01:11.135] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:01:11.135] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:01:11.135] After set order loop complete, number of selected formations: 1 

[17:01:11.135] SetOrder FireAtWillon team 

[17:01:11.135] After set order called, number of selected formations: 1 

[17:01:11.135] Infantry formation being processed. 

[17:01:11.135] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:01:11.135] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:01:11.135] After set order loop complete, number of selected formations: 1 

[17:01:11.136] SetOrder ArrangementLineon team 

[17:01:11.136] After set order called, number of selected formations: 1 

[17:01:11.136] Infantry formation being processed. 

[17:01:11.136] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:01:11.136] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:01:11.136] After set order loop complete, number of selected formations: 1 

[17:01:11.136] SetOrder StandYourGroundon team 

[17:01:11.136] After set order called, number of selected formations: 1 

[17:01:11.136] Infantry formation being processed. 

[17:01:11.136] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:01:11.136] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:01:11.136] After set order loop complete, number of selected formations: 1 

[17:01:11.136] SetOrder AIControlOffon team 

[17:01:11.136] After set order called, number of selected formations: 1 

[17:01:11.136] Infantry formation being processed. 

[17:01:11.136] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:01:11.136] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:01:11.136] After set order loop complete, number of selected formations: 1 

[17:01:11.136] Selected formations being cleared. 

[17:01:11.137] Cavalry added to selected formations. 

[17:01:11.137] SetOrderWithAgent FollowMe 李在鸢on team 

[17:01:11.137] After set order called, number of selected formations: 1 

[17:01:11.137] General formation being processed. 

[17:01:11.137] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:01:11.137] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:01:11.137] After set order loop complete, number of selected formations: 1 

[17:01:11.137] Selected formations being cleared. 

[17:01:11.137] Selected formations being cleared. Select all formations: 

[17:01:11.137] Infantry added to selected formations. 

[17:01:11.162] Render Requested: imperial_spear_t2 

[17:01:11.162] Render Requested: small_flat_heater_shield 

[17:01:11.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:11.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:11.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:12.287] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:01:12.287] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:12.287] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:12.326] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:01:12.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:12.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:12.368] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:01:12.368] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:12.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:01:12.841] Updated mission time speed with request ID:864, time speed0.25 

[17:01:12.984] SetOrder Chargeon team 

[17:01:12.984] After set order called, number of selected formations: 1 

[17:01:12.984] Infantry formation being processed. 

[17:01:12.984] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:01:12.984] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:01:12.984] After set order loop complete, number of selected formations: 1 

[17:01:12.988] Reverted time speed back to default(1) 

[17:01:55.979] 李在鸢提高了1级。 

[17:03:38.432] IsEquipmentSelectionActive: False 

[17:03:38.951] CheckMissionEnded::ended 

[17:03:40.129] I called EndMission 

[17:03:40.136] I called EndMissionInternal 

[17:03:40.283] -------MissionScreen-OnDeactivate 

[17:03:40.811] PopScreen 

[17:03:40.811] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[17:03:40.811] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[17:03:40.811] -------MissionScreen-OnDeactivate 

[17:03:40.811] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[17:03:40.811] -------MissionScreen-OnFinalize 

[17:03:40.827] Scene_view::clear_all(battle_terrain_biome_096)
[17:03:40.827] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[17:03:40.827] OnScreenListChanged 

[17:03:40.827] SandBox.View.Map.MapScreen::HandleActivate 

[17:03:40.828] SandBox.View.Map.MapScreen::HandleResume 

[17:03:40.834] [GAME MENU] encounter 

[17:03:40.834] Release Sound Event -1 

[17:03:40.835] Player MapEvent BattleState: DefenderVictory 

[17:03:40.835] 李在鸢已被劫匪俘虏! 

[17:03:40.836] Player MapEvent State: WaitingRemoval 

[17:03:41.088] Release Sound Event 81244 

[17:03:41.102] [GAME MENU] prisoner_wait 

[17:03:47.596] rglShader_manager::read_compressed_shader_cache_package : 0.000111
[17:03:47.596] Missing shader from sack: pbr_terrain
[17:03:47.596] Missing shader from sack: pbr_terrain
[17:03:47.596] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.596] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.597] Missing shader from sack: pbr_terrain_shadowmap
[17:03:47.597] Missing shader from sack: pbr_terrain_pointlight
[17:03:47.597] Missing shader from sack: pbr_terrain
[17:03:47.597] Missing shader from sack: pbr_terrain
[17:03:47.597] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.597] Missing shader from sack: pbr_terrain
[17:03:47.597] Missing shader from sack: pbr_terrain
[17:03:47.597] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.598] Missing shader from sack: pbr_terrain
[17:03:47.598] Missing shader from sack: pbr_terrain
[17:03:47.598] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.598] Missing shader from sack: pbr_terrain
[17:03:47.598] Missing shader from sack: pbr_terrain
[17:03:47.599] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.599] Missing shader from sack: pbr_terrain
[17:03:47.599] Missing shader from sack: pbr_terrain
[17:03:47.599] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.599] Missing shader from sack: pbr_terrain
[17:03:47.599] Missing shader from sack: pbr_terrain
[17:03:47.599] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.599] Missing shader from sack: pbr_terrain
[17:03:47.599] Missing shader from sack: pbr_terrain
[17:03:47.599] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.600] Missing shader from sack: pbr_terrain
[17:03:47.600] Missing shader from sack: pbr_terrain
[17:03:47.600] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.600] Missing shader from sack: pbr_terrain
[17:03:47.600] Missing shader from sack: pbr_terrain
[17:03:47.600] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.600] Missing shader from sack: pbr_terrain
[17:03:47.600] Missing shader from sack: pbr_terrain
[17:03:47.601] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.601] Missing shader from sack: pbr_terrain
[17:03:47.601] Missing shader from sack: pbr_terrain
[17:03:47.601] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.601] Missing shader from sack: pbr_terrain
[17:03:47.601] Missing shader from sack: pbr_terrain
[17:03:47.601] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.601] Missing shader from sack: pbr_terrain
[17:03:47.601] Missing shader from sack: pbr_terrain
[17:03:47.601] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.602] Missing shader from sack: pbr_terrain
[17:03:47.602] Missing shader from sack: pbr_terrain
[17:03:47.602] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.603] Missing shader from sack: pbr_terrain
[17:03:47.603] Missing shader from sack: pbr_terrain
[17:03:47.603] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.603] Missing shader from sack: pbr_terrain
[17:03:47.603] Missing shader from sack: pbr_terrain
[17:03:47.603] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.604] Missing shader from sack: pbr_terrain
[17:03:47.605] Missing shader from sack: pbr_terrain
[17:03:47.605] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.605] Missing shader from sack: pbr_terrain
[17:03:47.605] Missing shader from sack: pbr_terrain
[17:03:47.605] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.605] Missing shader from sack: pbr_terrain
[17:03:47.605] Missing shader from sack: pbr_terrain
[17:03:47.605] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.606] Missing shader from sack: pbr_terrain
[17:03:47.606] Missing shader from sack: pbr_terrain
[17:03:47.606] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.606] Missing shader from sack: pbr_terrain
[17:03:47.606] Missing shader from sack: pbr_terrain
[17:03:47.606] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.607] Missing shader from sack: pbr_terrain
[17:03:47.607] Missing shader from sack: pbr_terrain
[17:03:47.607] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.609] Missing shader from sack: pbr_terrain
[17:03:47.609] Missing shader from sack: pbr_terrain
[17:03:47.609] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.610] Missing shader from sack: pbr_terrain
[17:03:47.610] Missing shader from sack: pbr_terrain
[17:03:47.610] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.611] Missing shader from sack: pbr_terrain
[17:03:47.611] Missing shader from sack: pbr_terrain
[17:03:47.611] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.611] Missing shader from sack: pbr_terrain
[17:03:47.611] Missing shader from sack: pbr_terrain
[17:03:47.611] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.613] Missing shader from sack: pbr_terrain
[17:03:47.613] Missing shader from sack: pbr_terrain
[17:03:47.613] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.618] Missing shader from sack: pbr_terrain
[17:03:47.618] Missing shader from sack: pbr_terrain
[17:03:47.618] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.618] Missing shader from sack: pbr_terrain
[17:03:47.618] Missing shader from sack: pbr_terrain
[17:03:47.618] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.618] Missing shader from sack: pbr_terrain
[17:03:47.618] Missing shader from sack: pbr_terrain
[17:03:47.618] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.618] Missing shader from sack: pbr_terrain
[17:03:47.618] Missing shader from sack: pbr_terrain
[17:03:47.618] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.619] Missing shader from sack: pbr_terrain
[17:03:47.619] Missing shader from sack: pbr_terrain
[17:03:47.619] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.620] Missing shader from sack: pbr_terrain
[17:03:47.620] Missing shader from sack: pbr_terrain
[17:03:47.620] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.625] Missing shader from sack: pbr_terrain
[17:03:47.625] Missing shader from sack: pbr_terrain
[17:03:47.625] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.626] Missing shader from sack: pbr_terrain
[17:03:47.626] Missing shader from sack: pbr_terrain
[17:03:47.626] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.627] Missing shader from sack: pbr_terrain
[17:03:47.627] Missing shader from sack: pbr_terrain
[17:03:47.627] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.630] Missing shader from sack: pbr_terrain
[17:03:47.630] Missing shader from sack: pbr_terrain
[17:03:47.630] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.630] Missing shader from sack: pbr_terrain
[17:03:47.630] Missing shader from sack: pbr_terrain
[17:03:47.630] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.632] Missing shader from sack: pbr_terrain
[17:03:47.632] Missing shader from sack: pbr_terrain
[17:03:47.632] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.633] Missing shader from sack: pbr_terrain
[17:03:47.633] Missing shader from sack: pbr_terrain
[17:03:47.633] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.635] Missing shader from sack: pbr_terrain
[17:03:47.635] Missing shader from sack: pbr_terrain
[17:03:47.635] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.638] Missing shader from sack: pbr_terrain
[17:03:47.638] Missing shader from sack: pbr_terrain
[17:03:47.638] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.638] Missing shader from sack: pbr_terrain
[17:03:47.638] Missing shader from sack: pbr_terrain
[17:03:47.638] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.641] Missing shader from sack: pbr_terrain
[17:03:47.641] Missing shader from sack: pbr_terrain
[17:03:47.641] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.641] Missing shader from sack: pbr_terrain
[17:03:47.641] Missing shader from sack: pbr_terrain
[17:03:47.641] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.643] Missing shader from sack: pbr_terrain
[17:03:47.643] Missing shader from sack: pbr_terrain
[17:03:47.643] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.648] Missing shader from sack: pbr_terrain
[17:03:47.648] Missing shader from sack: pbr_terrain
[17:03:47.648] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.649] Missing shader from sack: pbr_terrain
[17:03:47.649] Missing shader from sack: pbr_terrain
[17:03:47.649] Missing shader from sack: pbr_terrain_gbuffer
[17:03:47.649] Missing shader from sack: pbr_terrain
[17:03:47.649] Missing shader from sack: pbr_terrain
[17:03:47.649] Missing shader from sack: pbr_terrain_gbuffer
[17:03:48.199] Bake Terrain
[17:03:52.138] Bake Terrain
[17:03:52.220] Bake Terrain
[17:03:52.241] Bake Terrain
[17:03:53.249] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:03:53.292] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:03:53.292] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:03:53.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:03:53.305] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:03:53.305] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:03:54.255] Before Daily Tick: 中平六年 秋
八月 上旬 

[17:03:56.960] Force VSync State is now ACTIVE 

[17:03:56.960] PushScreen 

[17:03:56.960] SandBox.View.Map.MapScreen::HandlePause 

[17:03:56.960] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:03:56.960] OnScreenListChanged 

[17:03:56.960] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[17:03:56.960] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[17:03:56.960] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[17:04:14.795] Force VSync State is now DEACTIVATED 

[17:04:14.795] PopScreen 

[17:04:14.795] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[17:04:14.795] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[17:04:14.795] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[17:04:14.795] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[17:04:14.795] OnScreenListChanged 

[17:04:14.795] SandBox.View.Map.MapScreen::HandleActivate 

[17:04:14.795] SandBox.View.Map.MapScreen::HandleResume 

[17:04:14.800] [GAME MENU] prisoner_wait 

[17:04:23.344] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:23.344] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:23.359] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:23.415] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:23.415] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:23.416] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:25.627] [GAME MENU] menu_captivity_end_by_party_removed 

[17:04:26.764] 李在鸢已从他的囚禁处逃离。 

[17:04:26.912] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:26.912] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:26.913] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:32.548] Player has entered village_guanghan_pingyangxiang: 平阳乡 

[17:04:32.549] [GAME MENU] village_outside 

[17:04:32.549] [GAME MENU] village 

[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.239] Average value of 五谷 : 1.630522 

[17:04:39.239] Average value of 鱼 : 3.685588 

[17:04:39.239] Average value of 肉 : 1.87811 

[17:04:39.239] Average value of 奶酥 : 2.003917 

[17:04:39.239] Average value of 葡萄 : 3.513543 

[17:04:39.239] Average value of 枣 : 2.868871 

[17:04:39.239] Average value of 青果 : 3.036384 

[17:04:39.239] Average value of 膏脂 : 2.50381 

[17:04:39.239] Average value of 菜油 : 6.793505 

[17:04:39.239] Average value of 苎麻 : 2.931468 

[17:04:39.239] Average value of 苧布 : 6.380782 

[17:04:39.239] Average value of 羊毛 : 5.041597 

[17:04:39.239] Average value of 布匹 : 1.3 

[17:04:39.239] Average value of 蚕丝 : 0.6804918 

[17:04:39.239] Average value of 绸缎 : 2.76026 

[17:04:39.239] Average value of 硬木 : 1.24761 

[17:04:39.239] Average value of 铁 : 1.311063 

[17:04:39.239] Average value of 盐巴 : 2.590407 

[17:04:39.239] Average value of 银矿石 : 2.504951 

[17:04:39.239] Average value of 兽皮 : 1.222854 

[17:04:39.239] Average value of 陶土 : 2.054948 

[17:04:39.239] Average value of 浊酒 : 0.5016664 

[17:04:39.239] Average value of 西域葡萄酒 : 5.0721 

[17:04:39.239] Average value of 工具 : 0.8931566 

[17:04:39.240] Average value of 陶瓷 : 4.762572 

[17:04:39.240] Average value of 皮革 : 1.302325 

[17:04:39.240] Average value of 毛皮 : 2.873423 

[17:04:39.240] Average value of 金银器 : 5.67399 

[17:04:39.240] Average value of 箭 : 0.8215675 

[17:04:39.240] Average value of 羊 : 1.629793 

[17:04:39.240] Average value of 牛 : 1.736646 

[17:04:39.240] Average value of 豕 : 0.9541684 

[17:04:39.240] Average value of 驮畜 : 1.936186 

[17:04:39.240] Average value of 坐骑 : 1.091398 

[17:04:39.240] Average value of 战争坐骑 : 0.6793417 

[17:04:39.240] Average value of 贵族坐骑 : 0.957336 

[17:04:39.240] Average value of 马匹装备 I : 0.8027803 

[17:04:39.240] Average value of 马匹装备 II : 0.816751 

[17:04:39.240] Average value of 马匹装备 III : 1.212017 

[17:04:39.240] Average value of 马匹装备 IV : 1.3 

[17:04:39.240] Average value of 马匹装备 V : 1.3 

[17:04:39.240] Average value of 近战武器 I : 0.8090615 

[17:04:39.240] Average value of 近战武器 II : 0.808064 

[17:04:39.240] Average value of 近战武器 III : 0.8017175 

[17:04:39.240] Average value of 近战武器 IV : 0.9854833 

[17:04:39.240] Average value of 近战武器 V : 1.098387 

[17:04:39.240] Average value of 远程武器 I : 0.8057839 

[17:04:39.240] Average value of 远程武器 II : 0.8050057 

[17:04:39.240] Average value of 远程武器 III : 0.8055164 

[17:04:39.240] Average value of 远程武器 IV : 1.048548 

[17:04:39.240] Average value of 远程武器 V : 1.219355 

[17:04:39.240] Average value of 盾牌 I : 0.8096644 

[17:04:39.240] Average value of 盾牌 II : 0.8097269 

[17:04:39.240] Average value of 盾牌 III : 0.8161025 

[17:04:39.240] Average value of 盾牌 IV : 1.127057 

[17:04:39.240] Average value of 盾牌 V : 1.259678 

[17:04:39.240] Average value of 服装 : 0.7999995 

[17:04:39.241] Average value of 轻甲 : 0.7999995 

[17:04:39.241] Average value of 中甲 : 0.8241931 

[17:04:39.241] Average value of 重甲 : 0.8494563 

[17:04:39.241] Average value of 终极护甲 : 1.041935 

[17:04:39.241] Average value of 旗帜 : 1.3 

[17:04:39.241] Average value of 未分配 : 1.3 

[17:04:39.241] Force VSync State is now ACTIVE 

[17:04:39.241] PushScreen 

[17:04:39.241] SandBox.View.Map.MapScreen::HandlePause 

[17:04:39.241] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:04:39.241] Release Sound Event 81254 

[17:04:39.241] Release Sound Event 81255 

[17:04:39.241] OnScreenListChanged 

[17:04:39.241] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:04:39.307] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:04:39.307] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:04:39.566] Render Requested: tunic_with_shoulder_pads 

[17:04:39.566] Render Requested: empire_horseman_boots 

[17:04:39.566] Render Requested: battania_horse 

[17:04:39.566] Render Requested: light_harness 

[17:04:39.566] Render Requested: imperial_spear_t2 

[17:04:39.566] Render Requested: small_flat_heater_shield 

[17:04:39.566] Render Requested: sumpter_horse 

[17:04:39.566] Render Requested: mule 

[17:04:39.566] Render Requested: old_horse 

[17:04:39.566] Render Requested: hunter 

[17:04:39.566] Render Requested: battania_horse 

[17:04:39.566] Render Requested: grain 

[17:04:39.566] Render Requested: butter 

[17:04:39.566] Render Requested: sumpter_horse 

[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:40.615] Render Requested: battania_horse 

[17:04:40.615] Render Requested: battania_horse 

[17:04:40.866] Render Requested: grain 

[17:04:41.116] Render Requested: battania_horse 

[17:04:41.568] Render Requested: grain 

[17:04:41.900] Render Requested: battania_horse 

[17:04:42.768] Render Requested: grain 

[17:04:42.959] Render Requested: battania_horse 

[17:04:43.319] Render Requested: grain 

[17:04:44.602] Render Requested: butter 

[17:04:44.985] Render Requested: grain 

[17:04:45.168] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:04:45.196] Render Requested: grain 

[17:04:45.419] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:04:45.853] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:04:46.086] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:04:46.503] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:04:47.354] Force VSync State is now DEACTIVATED 

[17:04:47.354] PopScreen 

[17:04:47.354] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:04:47.354] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:04:47.354] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:04:47.379] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:04:47.379] OnScreenListChanged 

[17:04:47.379] SandBox.View.Map.MapScreen::HandleActivate 

[17:04:47.379] SandBox.View.Map.MapScreen::HandleResume 

[17:04:47.391] [GAME MENU] village 

[17:04:47.391] Release Sound Event -1 

[17:04:47.391] Release Sound Event 81255 

[17:04:47.391] Release Sound Event 81255 

[17:04:47.391] Release Sound Event -1 

[17:04:48.600] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:48.624] Release Sound Event 81257 

[17:04:48.624] Release Sound Event 81256 

[17:04:48.636] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:48.636] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:48.637] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:48.645] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:48.645] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:48.646] Dump integrity is compromised due to non-default modules being used 

[17:04:48.646] Dump integrity is compromised due to non-default modules being used 

[17:04:48.646] Dump integrity is compromised due to non-default modules being used 

[17:04:48.649] AutoSaveCurrentGame: saveauto1 

[17:04:48.649] Save Process block is started. 

[17:04:48.649] ------Saving with new context. Save name: saveauto1------ 

[17:04:48.651] SaveContext::Save block is started. 

[17:04:48.651] SaveContext::CollectObjects block is started. 

[17:04:51.263] SaveContext::CollectObjects completed in 2.612 seconds. 

[17:04:51.263] SaveContext::Saving Objects block is started. 

[17:04:51.963] SaveContext::Saving Objects completed in 0.699 seconds. 

[17:04:51.963] SaveContext::Saving Containers block is started. 

[17:04:53.011] SaveContext::Saving Containers completed in 1.047 seconds. 

[17:04:53.117] SaveContext::Save completed in 4.466 seconds. 

[17:04:53.117] Save Process completed in 4.469 seconds. 

[17:04:53.539] ------Successfully saved------ 

[17:04:53.989] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:53.989] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:53.989] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:54.434] Force VSync State is now ACTIVE 

[17:04:54.434] PushScreen 

[17:04:54.434] SandBox.View.Map.MapScreen::HandlePause 

[17:04:54.434] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:04:54.435] OnScreenListChanged 

[17:04:54.435] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[17:04:54.435] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[17:04:54.435] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:56.661] Force VSync State is now DEACTIVATED 

[17:04:56.661] PopScreen 

[17:04:56.661] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[17:04:56.661] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[17:04:56.661] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[17:04:56.661] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[17:04:56.661] OnScreenListChanged 

[17:04:56.661] SandBox.View.Map.MapScreen::HandleActivate 

[17:04:56.661] SandBox.View.Map.MapScreen::HandleResume 

[17:04:57.815] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:57.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:57.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:57.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:57.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:57.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:57.982] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:57.982] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:57.995] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.838] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:58.874] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:04:58.874] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:04:58.875] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:05:02.595] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:05:02.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:05:05.952] Before Daily Tick: 中平六年 秋
八月 中旬 

[17:05:09.807] Player has entered village_guanghan_mianzu: 绵竹 

[17:05:09.807] [GAME MENU] village_outside 

[17:05:09.807] [GAME MENU] village 

[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:13.700] Release Sound Event 81292 

[17:05:13.700] Release Sound Event 81293 

[17:05:18.296] Player has entered village_guanghan_shifang: 什邡 

[17:05:18.297] [GAME MENU] village_outside 

[17:05:18.297] [GAME MENU] village 

[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:22.282] Release Sound Event 81300 

[17:05:22.282] Release Sound Event 81301 

[17:05:26.135] Player has entered village_shujun_fanxian: 繁县 

[17:05:26.135] [GAME MENU] village_outside 

[17:05:26.135] [GAME MENU] village 

[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:30.025] Release Sound Event 81307 

[17:05:30.025] Release Sound Event 81308 

[17:05:34.214] Player has entered village_guanghan_xindu: 新都 

[17:05:34.214] [GAME MENU] village_outside 

[17:05:34.214] [GAME MENU] village 

[17:05:38.311] Release Sound Event 81312 

[17:05:38.311] Release Sound Event 81313 

[17:05:44.879] Player has entered city_shujun_chengdu: 成都 

[17:05:44.879] [GAME MENU] town_outside 

[17:05:44.880] [GAME MENU] town 

[17:05:46.139] Average value of 五谷 : 1.587096 

[17:05:46.139] Average value of 鱼 : 3.720947 

[17:05:46.139] Average value of 肉 : 1.90953 

[17:05:46.139] Average value of 奶酥 : 1.984128 

[17:05:46.139] Average value of 葡萄 : 3.510385 

[17:05:46.139] Average value of 枣 : 2.72122 

[17:05:46.139] Average value of 青果 : 2.916893 

[17:05:46.139] Average value of 膏脂 : 2.49176 

[17:05:46.139] Average value of 菜油 : 6.960964 

[17:05:46.139] Average value of 苎麻 : 2.90149 

[17:05:46.139] Average value of 苧布 : 6.600438 

[17:05:46.139] Average value of 羊毛 : 4.84583 

[17:05:46.139] Average value of 布匹 : 1.3 

[17:05:46.139] Average value of 蚕丝 : 0.6992891 

[17:05:46.139] Average value of 绸缎 : 2.76885 

[17:05:46.139] Average value of 硬木 : 1.194812 

[17:05:46.139] Average value of 铁 : 1.257782 

[17:05:46.139] Average value of 盐巴 : 2.674065 

[17:05:46.139] Average value of 银矿石 : 2.610044 

[17:05:46.140] Average value of 兽皮 : 1.218751 

[17:05:46.140] Average value of 陶土 : 2.07387 

[17:05:46.140] Average value of 浊酒 : 0.4532116 

[17:05:46.140] Average value of 西域葡萄酒 : 4.590497 

[17:05:46.140] Average value of 工具 : 0.8066168 

[17:05:46.140] Average value of 陶瓷 : 4.943131 

[17:05:46.140] Average value of 皮革 : 1.228465 

[17:05:46.140] Average value of 毛皮 : 2.75815 

[17:05:46.140] Average value of 金银器 : 5.409784 

[17:05:46.140] Average value of 箭 : 0.8199786 

[17:05:46.140] Average value of 羊 : 1.683247 

[17:05:46.140] Average value of 牛 : 1.784889 

[17:05:46.140] Average value of 豕 : 0.94381 

[17:05:46.140] Average value of 驮畜 : 1.837048 

[17:05:46.140] Average value of 坐骑 : 1.083664 

[17:05:46.140] Average value of 战争坐骑 : 0.6713527 

[17:05:46.140] Average value of 贵族坐骑 : 0.9625267 

[17:05:46.140] Average value of 马匹装备 I : 0.8008329 

[17:05:46.140] Average value of 马匹装备 II : 0.8121618 

[17:05:46.140] Average value of 马匹装备 III : 1.221485 

[17:05:46.140] Average value of 马匹装备 IV : 1.3 

[17:05:46.140] Average value of 马匹装备 V : 1.3 

[17:05:46.140] Average value of 近战武器 I : 0.8084303 

[17:05:46.140] Average value of 近战武器 II : 0.8022006 

[17:05:46.140] Average value of 近战武器 III : 0.804172 

[17:05:46.140] Average value of 近战武器 IV : 0.9370962 

[17:05:46.140] Average value of 近战武器 V : 1.05 

[17:05:46.140] Average value of 远程武器 I : 0.802981 

[17:05:46.140] Average value of 远程武器 II : 0.8040681 

[17:05:46.140] Average value of 远程武器 III : 0.8087099 

[17:05:46.140] Average value of 远程武器 IV : 1.05 

[17:05:46.140] Average value of 远程武器 V : 1.203226 

[17:05:46.140] Average value of 盾牌 I : 0.8088405 

[17:05:46.140] Average value of 盾牌 II : 0.8080713 

[17:05:46.140] Average value of 盾牌 III : 0.8195341 

[17:05:46.140] Average value of 盾牌 IV : 1.122297 

[17:05:46.140] Average value of 盾牌 V : 1.259678 

[17:05:46.140] Average value of 服装 : 0.7999995 

[17:05:46.140] Average value of 轻甲 : 0.7999995 

[17:05:46.140] Average value of 中甲 : 0.808064 

[17:05:46.140] Average value of 重甲 : 0.8347481 

[17:05:46.140] Average value of 终极护甲 : 0.9612899 

[17:05:46.140] Average value of 旗帜 : 1.3 

[17:05:46.140] Average value of 未分配 : 1.3 

[17:05:46.140] Force VSync State is now ACTIVE 

[17:05:46.140] PushScreen 

[17:05:46.140] SandBox.View.Map.MapScreen::HandlePause 

[17:05:46.141] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:05:46.141] Release Sound Event 81320 

[17:05:46.141] Release Sound Event 81321 

[17:05:46.141] OnScreenListChanged 

[17:05:46.141] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:05:46.471] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:05:46.471] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:05:46.756] Render Requested: tunic_with_shoulder_pads 

[17:05:46.756] Render Requested: empire_horseman_boots 

[17:05:46.756] Render Requested: battania_horse 

[17:05:46.756] Render Requested: light_harness 

[17:05:46.756] Render Requested: imperial_spear_t2 

[17:05:46.756] Render Requested: small_flat_heater_shield 

[17:05:46.756] Render Requested: sumpter_horse 

[17:05:46.756] Render Requested: mule 

[17:05:46.756] Render Requested: old_horse 

[17:05:46.756] Render Requested: saddle_horse 

[17:05:46.756] Render Requested: hunter 

[17:05:46.756] Render Requested: battania_horse 

[17:05:46.756] Render Requested: t2_battania_horse 

[17:05:46.756] Render Requested: war_camel 

[17:05:46.756] Render Requested: t2_vlandia_horse 

[17:05:46.756] Render Requested: t3_battania_horse 

[17:05:46.757] Render Requested: t3_vlandia_horse 

[17:05:46.757] Render Requested: empire_sword_1_t2 

[17:05:46.757] Render Requested: sg_axe_whole_003_1h 

[17:05:46.757] Render Requested: sg_axe_whole_002_b_1h 

[17:05:46.757] Render Requested: sg_axe_1h_001 

[17:05:46.757] Render Requested: peasant_pickaxe_1_t1 

[17:05:46.757] Render Requested: grain 

[17:05:46.757] Render Requested: sumpter_horse 

[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.437] Render Requested: sumpter_horse 

[17:05:47.437] Render Requested: battania_horse 

[17:05:47.879] Render Requested: t2_battania_horse 

[17:05:48.061] Render Requested: war_camel 

[17:05:48.124] Render Requested: t2_vlandia_horse 

[17:05:48.596] Render Requested: t3_battania_horse 

[17:05:48.626] Render Requested: large_franziskaa_axe_t3 

[17:05:48.654] Render Requested: peasant_hammer_1_t1 

[17:05:48.656] Render Requested: t3_vlandia_horse 

[17:05:48.675] Render Requested: empire_sword_1_t2 

[17:05:48.721] Render Requested: sg_t1_ht_mace_001 

[17:05:48.741] Render Requested: sg_axe_whole_003_1h 

[17:05:48.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:48.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:48.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:48.838] Render Requested: peasant_2haxe_1_t1 

[17:05:48.874] Render Requested: sg_axe_whole_002_b_1h 

[17:05:48.971] Render Requested: sg_polearm_001 

[17:05:49.007] Render Requested: sg_spear_whole_002 

[17:05:49.042] Render Requested: leather_bound_kite_shield 

[17:05:49.071] Render Requested: old_kite_shield 

[17:05:49.073] Render Requested: large_franziskaa_axe_t3 

[17:05:49.091] Render Requested: peasant_hammer_1_t1 

[17:05:49.122] Render Requested: battered_kite_shield 

[17:05:49.141] Render Requested: sg_t1_ht_mace_001 

[17:05:49.205] Render Requested: worn_kite_shield 

[17:05:49.274] Render Requested: peasant_2haxe_1_t1 

[17:05:49.305] Render Requested: worn_horsemans_kite_shield 

[17:05:49.343] Render Requested: bound_horsemans_kite_shield 

[17:05:49.355] Render Requested: studded_bound_kite_shield 

[17:05:49.375] Render Requested: reinforced_kite_shield 

[17:05:49.410] Render Requested: stronger_reinforced_kite_shield 

[17:05:49.422] Render Requested: lz_longbow_bingzhou_01 

[17:05:49.455] Render Requested: lz_bow_yanzhou_01 

[17:05:49.505] Render Requested: lz_bow_qingzhou_02 

[17:05:49.507] Render Requested: worn_horsemans_kite_shield 

[17:05:49.507] Render Requested: small_flat_heater_shield 

[17:05:49.528] Render Requested: bound_horsemans_kite_shield 

[17:05:49.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:49.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:49.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:49.555] Render Requested: lz_bow_youzhou_02 

[17:05:49.623] Render Requested: composite_bow 

[17:05:49.659] Render Requested: sg_arrows_002 

[17:05:49.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:49.672] Render Requested: lz_arrow_xuzhou_01 

[17:05:49.691] Render Requested: lz_arrow_bingzhou_01 

[17:05:49.723] Render Requested: bodkin_arrows_c 

[17:05:49.756] Render Requested: bodkin_arrows_b 

[17:05:49.789] Render Requested: lz_xbow_han_05 

[17:05:49.856] Render Requested: lz_xbow_han_01 

[17:05:49.939] Render Requested: western_javelin_1_t2 

[17:05:50.091] Render Requested: imperial_spear_t2 

[17:05:50.339] Render Requested: grain 

[17:05:51.106] Render Requested: imperial_spear_t2 

[17:05:51.307] TransferItem Name: 民兵短矛 | From: Equipment To: OtherInventory | Amount: 1 

[17:05:51.317] Render Requested: imperial_spear_t2 

[17:05:51.359] Render Requested: composite_bow 

[17:05:51.961] Render Requested: sg_arrows_002 

[17:05:52.091] Render Requested: beer 

[17:05:52.110] Render Requested: bodkin_arrows_c 

[17:05:52.126] Render Requested: bodkin_arrows_b 

[17:05:52.157] Render Requested: meat 

[17:05:52.226] Render Requested: lz_xbow_han_05 

[17:05:52.241] Render Requested: butter 

[17:05:52.262] Render Requested: cheese 

[17:05:52.293] Render Requested: clay 

[17:05:52.308] Render Requested: cotton 

[17:05:52.326] Render Requested: salt 

[17:05:52.358] Render Requested: iron 

[17:05:52.391] Render Requested: flax 

[17:05:52.425] Render Requested: hides 

[17:05:52.443] Render Requested: cheese 

[17:05:52.479] Render Requested: silver 

[17:05:52.575] Render Requested: leather 

[17:05:52.875] Render Requested: tools 

[17:05:52.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:53.594] Render Requested: peasant_hammer_1_t1 

[17:05:53.761] Render Requested: sg_t1_ht_mace_001 

[17:05:53.878] Render Requested: peasant_2haxe_1_t1 

[17:05:53.964] Render Requested: sg_t1_ht_mace_001 

[17:05:54.227] Render Requested: peasant_2haxe_1_t1 

[17:05:54.262] Render Requested: sg_polearm_001 

[17:05:54.344] Render Requested: sg_spear_whole_002 

[17:05:55.448] Render Requested: imperial_spear_t2 

[17:05:55.779] Render Requested: sg_spear_whole_002 

[17:05:55.912] Render Requested: sg_polearm_001 

[17:05:57.233] Render Requested: sg_spear_whole_002 

[17:05:57.281] Render Requested: imperial_spear_t2 

[17:05:58.497] Render Requested: sg_polearm_001 

[17:05:59.598] Render Requested: imperial_spear_t2 

[17:06:00.284] Render Requested: sg_spear_whole_002 

[17:06:00.333] Render Requested: sg_polearm_001 

[17:06:01.453] Render Requested: sg_spear_whole_002 

[17:06:01.885] Render Requested: sg_polearm_001 

[17:06:02.784] Render Requested: large_franziskaa_axe_t3 

[17:06:03.018] Render Requested: peasant_hammer_1_t1 

[17:06:03.169] Render Requested: large_franziskaa_axe_t3 

[17:06:03.919] Render Requested: empire_sword_1_t2 

[17:06:04.869] Render Requested: old_kite_shield 

[17:06:04.888] Render Requested: battered_kite_shield 

[17:06:04.991] Render Requested: worn_kite_shield 

[17:06:05.153] Render Requested: stronger_reinforced_kite_shield 

[17:06:05.287] Render Requested: lz_longbow_bingzhou_01 

[17:06:05.604] Render Requested: lz_bow_yanzhou_01 

[17:06:05.670] Render Requested: lz_bow_qingzhou_02 

[17:06:05.704] Render Requested: lz_bow_youzhou_02 

[17:06:05.805] Render Requested: composite_bow 

[17:06:06.171] Render Requested: sg_arrows_002 

[17:06:06.254] Render Requested: lz_arrow_xuzhou_01 

[17:06:06.338] Render Requested: lz_arrow_bingzhou_01 

[17:06:07.639] Render Requested: bodkin_arrows_c 

[17:06:07.739] Render Requested: lz_xbow_han_01 

[17:06:07.955] Render Requested: western_javelin_1_t2 

[17:06:08.342] Render Requested: lz_xbow_han_01 

[17:06:08.407] Render Requested: lz_xbow_han_05 

[17:06:09.707] Render Requested: lz_xbow_han_01 

[17:06:10.043] Render Requested: lz_xbow_han_05 

[17:06:11.824] Render Requested: lz_xbow_han_05 

[17:06:12.391] TransferItem Name: 01汉连弩 | From: OtherInventory To: Equipment | Amount: 1 

[17:06:12.411] Render Requested: lz_xbow_han_05 

[17:06:12.611] Render Requested: lz_xbow_han_05 

[17:06:12.675] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:12.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:12.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:13.127] Render Requested: sg_arrows_002 

[17:06:13.144] Render Requested: lz_arrow_xuzhou_01 

[17:06:13.210] Render Requested: lz_arrow_bingzhou_01 

[17:06:13.343] Render Requested: bodkin_arrows_c 

[17:06:13.830] Render Requested: bodkin_arrows_b 

[17:06:13.948] Render Requested: lz_xbow_han_01 

[17:06:13.977] Render Requested: lz_xbow_han_05 

[17:06:16.011] Force VSync State is now DEACTIVATED 

[17:06:16.011] PopScreen 

[17:06:16.011] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:06:16.011] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:06:16.011] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:06:16.048] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:06:16.048] OnScreenListChanged 

[17:06:16.048] SandBox.View.Map.MapScreen::HandleActivate 

[17:06:16.048] SandBox.View.Map.MapScreen::HandleResume 

[17:06:16.060] [GAME MENU] town 

[17:06:16.061] Release Sound Event -1 

[17:06:16.061] Release Sound Event -1 

[17:06:16.061] Release Sound Event -1 

[17:06:16.061] Release Sound Event -1 

[17:06:17.072] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:17.108] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:17.108] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:17.117] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:17.117] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:18.134] Average value of 五谷 : 1.587096 

[17:06:18.134] Average value of 鱼 : 3.720947 

[17:06:18.134] Average value of 肉 : 1.90953 

[17:06:18.134] Average value of 奶酥 : 1.984128 

[17:06:18.134] Average value of 葡萄 : 3.510385 

[17:06:18.134] Average value of 枣 : 2.72122 

[17:06:18.134] Average value of 青果 : 2.916893 

[17:06:18.134] Average value of 膏脂 : 2.49176 

[17:06:18.134] Average value of 菜油 : 6.960964 

[17:06:18.134] Average value of 苎麻 : 2.90149 

[17:06:18.134] Average value of 苧布 : 6.600438 

[17:06:18.134] Average value of 羊毛 : 4.84583 

[17:06:18.134] Average value of 布匹 : 1.3 

[17:06:18.134] Average value of 蚕丝 : 0.6992891 

[17:06:18.134] Average value of 绸缎 : 2.76885 

[17:06:18.134] Average value of 硬木 : 1.194812 

[17:06:18.134] Average value of 铁 : 1.257782 

[17:06:18.134] Average value of 盐巴 : 2.674065 

[17:06:18.134] Average value of 银矿石 : 2.610044 

[17:06:18.134] Average value of 兽皮 : 1.218751 

[17:06:18.134] Average value of 陶土 : 2.07387 

[17:06:18.134] Average value of 浊酒 : 0.4532116 

[17:06:18.134] Average value of 西域葡萄酒 : 4.590497 

[17:06:18.134] Average value of 工具 : 0.8066168 

[17:06:18.134] Average value of 陶瓷 : 4.943131 

[17:06:18.134] Average value of 皮革 : 1.228465 

[17:06:18.134] Average value of 毛皮 : 2.75815 

[17:06:18.134] Average value of 金银器 : 5.409784 

[17:06:18.134] Average value of 箭 : 0.8199786 

[17:06:18.134] Average value of 羊 : 1.683247 

[17:06:18.134] Average value of 牛 : 1.784889 

[17:06:18.134] Average value of 豕 : 0.94381 

[17:06:18.134] Average value of 驮畜 : 1.837048 

[17:06:18.134] Average value of 坐骑 : 1.083664 

[17:06:18.134] Average value of 战争坐骑 : 0.6713527 

[17:06:18.134] Average value of 贵族坐骑 : 0.9625267 

[17:06:18.134] Average value of 马匹装备 I : 0.8008329 

[17:06:18.134] Average value of 马匹装备 II : 0.8121618 

[17:06:18.134] Average value of 马匹装备 III : 1.221485 

[17:06:18.134] Average value of 马匹装备 IV : 1.3 

[17:06:18.134] Average value of 马匹装备 V : 1.3 

[17:06:18.134] Average value of 近战武器 I : 0.8084303 

[17:06:18.134] Average value of 近战武器 II : 0.8022006 

[17:06:18.134] Average value of 近战武器 III : 0.804172 

[17:06:18.134] Average value of 近战武器 IV : 0.9370962 

[17:06:18.134] Average value of 近战武器 V : 1.05 

[17:06:18.134] Average value of 远程武器 I : 0.802981 

[17:06:18.135] Average value of 远程武器 II : 0.8040681 

[17:06:18.135] Average value of 远程武器 III : 0.8087099 

[17:06:18.135] Average value of 远程武器 IV : 1.05 

[17:06:18.135] Average value of 远程武器 V : 1.203226 

[17:06:18.135] Average value of 盾牌 I : 0.8088405 

[17:06:18.135] Average value of 盾牌 II : 0.8080713 

[17:06:18.135] Average value of 盾牌 III : 0.8195341 

[17:06:18.135] Average value of 盾牌 IV : 1.122297 

[17:06:18.135] Average value of 盾牌 V : 1.259678 

[17:06:18.135] Average value of 服装 : 0.7999995 

[17:06:18.135] Average value of 轻甲 : 0.7999995 

[17:06:18.135] Average value of 中甲 : 0.808064 

[17:06:18.135] Average value of 重甲 : 0.8347481 

[17:06:18.135] Average value of 终极护甲 : 0.9612899 

[17:06:18.135] Average value of 旗帜 : 1.3 

[17:06:18.135] Average value of 未分配 : 1.3 

[17:06:18.135] Force VSync State is now ACTIVE 

[17:06:18.135] PushScreen 

[17:06:18.135] SandBox.View.Map.MapScreen::HandlePause 

[17:06:18.135] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:06:18.135] Release Sound Event 81323 

[17:06:18.135] Release Sound Event 81322 

[17:06:18.135] OnScreenListChanged 

[17:06:18.135] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:06:18.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:06:18.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:06:18.761] Render Requested: tunic_with_shoulder_pads 

[17:06:18.761] Render Requested: empire_horseman_boots 

[17:06:18.761] Render Requested: battania_horse 

[17:06:18.761] Render Requested: light_harness 

[17:06:18.761] Render Requested: small_flat_heater_shield 

[17:06:18.761] Render Requested: lz_xbow_han_05 

[17:06:18.761] Render Requested: sumpter_horse 

[17:06:18.761] Render Requested: mule 

[17:06:18.761] Render Requested: old_horse 

[17:06:18.761] Render Requested: saddle_horse 

[17:06:18.761] Render Requested: hunter 

[17:06:18.761] Render Requested: battania_horse 

[17:06:18.761] Render Requested: t2_battania_horse 

[17:06:18.761] Render Requested: war_camel 

[17:06:18.761] Render Requested: t2_vlandia_horse 

[17:06:18.761] Render Requested: t3_battania_horse 

[17:06:18.761] Render Requested: t3_vlandia_horse 

[17:06:18.761] Render Requested: empire_sword_1_t2 

[17:06:18.761] Render Requested: sg_axe_whole_003_1h 

[17:06:18.761] Render Requested: sg_axe_whole_002_b_1h 

[17:06:18.761] Render Requested: sg_axe_1h_001 

[17:06:18.761] Render Requested: peasant_pickaxe_1_t1 

[17:06:18.761] Render Requested: grain 

[17:06:18.762] Render Requested: sumpter_horse 

[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:19.614] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:19.614] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:19.614] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:19.630] Render Requested: grain 

[17:06:19.630] Render Requested: beer 

[17:06:19.630] Render Requested: meat 

[17:06:19.630] Render Requested: butter 

[17:06:19.630] Render Requested: cheese 

[17:06:19.630] Render Requested: clay 

[17:06:19.630] Render Requested: cotton 

[17:06:19.630] Render Requested: salt 

[17:06:19.630] Render Requested: iron 

[17:06:19.630] Render Requested: flax 

[17:06:19.630] Render Requested: hides 

[17:06:19.630] Render Requested: silver 

[17:06:19.630] Render Requested: leather 

[17:06:19.630] Render Requested: tools 

[17:06:19.631] Render Requested: velvet 

[17:06:19.631] Render Requested: fur 

[17:06:19.881] Render Requested: beer 

[17:06:19.966] Render Requested: meat 

[17:06:19.983] Render Requested: butter 

[17:06:20.115] Render Requested: hides 

[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.717] Render Requested: silver 

[17:06:20.765] Render Requested: leather 

[17:06:20.866] Render Requested: tools 

[17:06:21.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:21.415] TransferItem Name: 工具 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:06:21.433] Render Requested: tools 

[17:06:21.600] Render Requested: leather 

[17:06:21.750] Render Requested: silver 

[17:06:22.500] Render Requested: leather 

[17:06:22.532] Render Requested: hog 

[17:06:22.551] Render Requested: tools 

[17:06:22.566] Render Requested: sheep 

[17:06:22.602] Render Requested: velvet 

[17:06:22.633] Render Requested: cow 

[17:06:22.686] Render Requested: fur 

[17:06:22.818] Render Requested: velvet 

[17:06:22.868] Render Requested: tools 

[17:06:22.934] Render Requested: leather 

[17:06:22.951] Render Requested: silver 

[17:06:23.484] Render Requested: leather 

[17:06:23.601] Render Requested: fur 

[17:06:23.952] Render Requested: hog 

[17:06:24.052] Render Requested: fur 

[17:06:24.419] Render Requested: hog 

[17:06:24.486] Render Requested: sheep 

[17:06:25.786] Force VSync State is now DEACTIVATED 

[17:06:25.786] PopScreen 

[17:06:25.786] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:06:25.786] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:06:25.786] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:06:25.808] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:06:25.808] OnScreenListChanged 

[17:06:25.808] SandBox.View.Map.MapScreen::HandleActivate 

[17:06:25.808] SandBox.View.Map.MapScreen::HandleResume 

[17:06:25.819] [GAME MENU] town 

[17:06:25.821] Release Sound Event -1 

[17:06:25.821] Release Sound Event -1 

[17:06:25.821] Release Sound Event -1 

[17:06:25.821] Release Sound Event -1 

[17:06:27.065] Release Sound Event 81325 

[17:06:27.065] Release Sound Event 81324 

[17:06:27.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:27.815] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:27.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:27.827] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:27.827] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:29.491] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:29.491] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:29.492] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:32.021] Player has entered village_shujun_pixian: 郫县 

[17:06:32.021] [GAME MENU] village_outside 

[17:06:32.021] [GAME MENU] village 

[17:06:33.484] Average value of 五谷 : 1.590518 

[17:06:33.484] Average value of 鱼 : 3.729573 

[17:06:33.484] Average value of 肉 : 1.912082 

[17:06:33.484] Average value of 奶酥 : 1.984787 

[17:06:33.484] Average value of 葡萄 : 3.520662 

[17:06:33.484] Average value of 枣 : 2.744456 

[17:06:33.484] Average value of 青果 : 2.942338 

[17:06:33.484] Average value of 膏脂 : 2.495524 

[17:06:33.484] Average value of 菜油 : 6.97381 

[17:06:33.484] Average value of 苎麻 : 2.891921 

[17:06:33.484] Average value of 苧布 : 6.458391 

[17:06:33.484] Average value of 羊毛 : 4.773594 

[17:06:33.484] Average value of 布匹 : 1.3 

[17:06:33.484] Average value of 蚕丝 : 0.6938629 

[17:06:33.484] Average value of 绸缎 : 2.692157 

[17:06:33.484] Average value of 硬木 : 1.201532 

[17:06:33.484] Average value of 铁 : 1.250372 

[17:06:33.484] Average value of 盐巴 : 2.657228 

[17:06:33.484] Average value of 银矿石 : 2.615638 

[17:06:33.484] Average value of 兽皮 : 1.217654 

[17:06:33.484] Average value of 陶土 : 2.080374 

[17:06:33.484] Average value of 浊酒 : 0.4512529 

[17:06:33.484] Average value of 西域葡萄酒 : 4.770003 

[17:06:33.484] Average value of 工具 : 0.7963628 

[17:06:33.484] Average value of 陶瓷 : 4.768939 

[17:06:33.484] Average value of 皮革 : 1.239841 

[17:06:33.484] Average value of 毛皮 : 2.820473 

[17:06:33.484] Average value of 金银器 : 5.233391 

[17:06:33.484] Average value of 箭 : 0.8200875 

[17:06:33.484] Average value of 羊 : 1.690952 

[17:06:33.484] Average value of 牛 : 1.782541 

[17:06:33.484] Average value of 豕 : 0.9451393 

[17:06:33.484] Average value of 驮畜 : 1.819255 

[17:06:33.484] Average value of 坐骑 : 1.081077 

[17:06:33.484] Average value of 战争坐骑 : 0.6705306 

[17:06:33.484] Average value of 贵族坐骑 : 0.9627807 

[17:06:33.484] Average value of 马匹装备 I : 0.8006413 

[17:06:33.484] Average value of 马匹装备 II : 0.8121618 

[17:06:33.485] Average value of 马匹装备 III : 1.221485 

[17:06:33.485] Average value of 马匹装备 IV : 1.3 

[17:06:33.485] Average value of 马匹装备 V : 1.3 

[17:06:33.485] Average value of 近战武器 I : 0.8082175 

[17:06:33.485] Average value of 近战武器 II : 0.7999995 

[17:06:33.485] Average value of 近战武器 III : 0.804172 

[17:06:33.485] Average value of 近战武器 IV : 0.9397804 

[17:06:33.485] Average value of 近战武器 V : 1.05 

[17:06:33.485] Average value of 远程武器 I : 0.802981 

[17:06:33.485] Average value of 远程武器 II : 0.8040681 

[17:06:33.485] Average value of 远程武器 III : 0.8087099 

[17:06:33.485] Average value of 远程武器 IV : 1.05 

[17:06:33.485] Average value of 远程武器 V : 1.203226 

[17:06:33.485] Average value of 盾牌 I : 0.8060004 

[17:06:33.485] Average value of 盾牌 II : 0.8080713 

[17:06:33.485] Average value of 盾牌 III : 0.8208833 

[17:06:33.485] Average value of 盾牌 IV : 1.124117 

[17:06:33.485] Average value of 盾牌 V : 1.259678 

[17:06:33.485] Average value of 服装 : 0.7999995 

[17:06:33.485] Average value of 轻甲 : 0.7999995 

[17:06:33.485] Average value of 中甲 : 0.808064 

[17:06:33.485] Average value of 重甲 : 0.8347481 

[17:06:33.485] Average value of 终极护甲 : 0.9612899 

[17:06:33.485] Average value of 旗帜 : 1.3 

[17:06:33.485] Average value of 未分配 : 1.3 

[17:06:33.485] Force VSync State is now ACTIVE 

[17:06:33.485] PushScreen 

[17:06:33.485] SandBox.View.Map.MapScreen::HandlePause 

[17:06:33.485] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:06:33.485] Release Sound Event 81329 

[17:06:33.485] Release Sound Event 81330 

[17:06:33.485] OnScreenListChanged 

[17:06:33.485] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:06:33.558] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:06:33.558] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:06:34.033] Render Requested: tunic_with_shoulder_pads 

[17:06:34.033] Render Requested: empire_horseman_boots 

[17:06:34.033] Render Requested: battania_horse 

[17:06:34.033] Render Requested: light_harness 

[17:06:34.033] Render Requested: small_flat_heater_shield 

[17:06:34.033] Render Requested: lz_xbow_han_05 

[17:06:34.033] Render Requested: grain 

[17:06:34.033] Render Requested: butter 

[17:06:34.033] Render Requested: cheese 

[17:06:34.033] Render Requested: hog 

[17:06:34.033] Render Requested: sheep 

[17:06:34.033] Render Requested: cow 

[17:06:34.033] Render Requested: tools 

[17:06:34.033] Render Requested: grain 

[17:06:34.033] Render Requested: sumpter_horse 

[17:06:34.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:34.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:34.143] Render Requested: sheep 

[17:06:34.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:36.394] InventoryLogic::Reset 

[17:06:36.394] Force VSync State is now DEACTIVATED 

[17:06:36.394] PopScreen 

[17:06:36.394] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:06:36.394] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:06:36.394] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:06:36.406] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:06:36.406] OnScreenListChanged 

[17:06:36.406] SandBox.View.Map.MapScreen::HandleActivate 

[17:06:36.406] SandBox.View.Map.MapScreen::HandleResume 

[17:06:36.416] [GAME MENU] village 

[17:06:36.417] Release Sound Event -1 

[17:06:36.417] Release Sound Event -1 

[17:06:36.417] Release Sound Event -1 

[17:06:36.417] Release Sound Event -1 

[17:06:37.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:37.405] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:37.405] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:37.405] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:37.413] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:37.413] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:40.654] Release Sound Event 81332 

[17:06:40.654] Release Sound Event 81331 

[17:06:41.154] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:41.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:41.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:42.115] Before Daily Tick: 中平六年 秋
八月 中旬 

[17:06:45.233] Force VSync State is now ACTIVE 

[17:06:45.233] PushScreen 

[17:06:45.233] SandBox.View.Map.MapScreen::HandlePause 

[17:06:45.233] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:06:45.233] OnScreenListChanged 

[17:06:45.233] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[17:06:45.233] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[17:06:45.233] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[17:06:48.671] Force VSync State is now DEACTIVATED 

[17:06:48.671] PopScreen 

[17:06:48.671] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[17:06:48.671] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[17:06:48.671] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[17:06:48.671] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[17:06:48.671] OnScreenListChanged 

[17:06:48.671] SandBox.View.Map.MapScreen::HandleActivate 

[17:06:48.671] SandBox.View.Map.MapScreen::HandleResume 

[17:06:49.061] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:49.061] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:49.061] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:49.144] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:06:49.144] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:49.145] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:06:50.676] Player has entered village_shujun_lingong: 临卭 

[17:06:50.676] [GAME MENU] village_outside 

[17:06:50.676] [GAME MENU] village 

[17:06:52.563] --------------- Conversation Start ---------------  

[17:06:52.563] Conversation character name: 临卭的邈
id: CharacterObject_5926
culture:益州
persona:PersonaCurt 

[17:06:52.564] AI -> (start_default) -  

[17:06:52.564] [VOICEOVER]VoiceObject search for: ! 

[17:06:52.564] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005 

[17:06:52.564] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 

[17:06:52.564] accentClass:  

[17:06:52.567] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 

[17:06:52.936] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_curt_005.ogg 

[17:06:53.995] ExecuteContinue 

[17:06:53.996] AI -> (lord_ask_2) -  

[17:06:53.996] [VOICEOVER]VoiceObject search for: ! 

[17:06:54.778] P  -> (hero_task_given) -  

[17:06:54.778] AI -> (adg:2) -  

[17:06:54.778] [VOICEOVER]VoiceObject search for: ! 

[17:06:55.555] P  -> (adg:9) -  

[17:06:55.555] AI -> (adg:10) -  

[17:06:56.505] ExecuteContinue 

[17:06:56.505] --------------- Conversation End ---------------  

[17:06:56.510] Scene_view::clear_all(scn_conversation_tableau)
[17:06:56.510] [GAME MENU] village 

[17:06:56.511] Release Sound Event 81348 

[17:06:56.511] Release Sound Event 81349 

[17:06:56.511] Release Sound Event 81349 

[17:06:56.511] Release Sound Event -1 

[17:07:00.438] Release Sound Event 81352 

[17:07:00.439] Release Sound Event 81351 

[17:07:05.087] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:07:05.087] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:12.732] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:07:12.732] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:12.732] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:12.761] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:07:12.761] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:12.762] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:12.839] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:12.839] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:12.867] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:07:12.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:12.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:13.093] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:07:13.093] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:13.191] Player has entered village_shujun_guangdu: 广都 

[17:07:13.191] [GAME MENU] village_outside 

[17:07:13.191] [GAME MENU] village 

[17:07:13.228] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:07:13.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:13.245] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:07:13.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:13.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:18.213] Release Sound Event 81383 

[17:07:18.213] Release Sound Event 81384 

[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:23.808] Force VSync State is now ACTIVE 

[17:07:23.808] PushScreen 

[17:07:23.808] SandBox.View.Map.MapScreen::HandlePause 

[17:07:23.808] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:07:23.808] OnScreenListChanged 

[17:07:23.808] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[17:07:23.808] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[17:07:23.808] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[17:07:25.235] Force VSync State is now DEACTIVATED 

[17:07:25.235] PopScreen 

[17:07:25.235] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[17:07:25.235] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[17:07:25.235] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[17:07:25.235] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[17:07:25.235] OnScreenListChanged 

[17:07:25.235] SandBox.View.Map.MapScreen::HandleActivate 

[17:07:25.236] SandBox.View.Map.MapScreen::HandleResume 

[17:07:26.039] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:07:26.039] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:26.040] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:27.020] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:27.047] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:07:27.047] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:27.060] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:07:27.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:07:28.917] Before Daily Tick: 中平六年 秋
八月 中旬 

[17:07:32.863] Player has entered village_qianwei_niubi: 牛鞞 

[17:07:32.863] [GAME MENU] village_outside 

[17:07:32.863] [GAME MENU] village 

[17:07:38.034] Release Sound Event 81418 

[17:07:38.034] Release Sound Event 81419 

[17:07:44.140] Player has entered village_qianwei_zizhong: 资中 

[17:07:44.140] [GAME MENU] village_outside 

[17:07:44.140] [GAME MENU] village 

[17:07:50.246] --------------- Conversation Start ---------------  

[17:07:50.246] Conversation character name: 资中的璋
id: CharacterObject_5801
culture:益州
persona:PersonaEarnest 

[17:07:50.246] AI -> (start_default) -  

[17:07:50.246] [VOICEOVER]VoiceObject search for: ! 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX 

[17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX 

[17:07:50.246] accentClass:  

[17:07:50.311] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 

[17:07:50.710] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/battanian_male_softspoken_005.ogg 

[17:07:50.711] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/battanian_male_softspoken_005.xml.
[17:07:52.266] ExecuteContinue 

[17:07:52.266] AI -> (lord_ask_2) -  

[17:07:52.266] [VOICEOVER]VoiceObject search for: ! 

[17:07:52.954] P  -> (hero_task_given) -  

[17:07:52.954] AI -> (adg:46) -  

[17:07:53.483] P  -> (adg:47) -  

[17:07:53.483] AI -> (adg:48) -  

[17:07:53.483] 资中需要工具:日志已更新。 

[17:07:53.484] 你与资中的璋的关系+7,现为7。 

[17:07:53.484] 你与资中的南的关系+2,现为2。 

[17:07:53.484] 你与资中的丰的关系+2,现为2。 

[17:07:53.485] 任务完成:资中需要工具 

[17:07:53.931] ExecuteContinue 

[17:07:53.931] --------------- Conversation End ---------------  

[17:07:53.936] Scene_view::clear_all(scn_conversation_tableau)
[17:07:53.937] [GAME MENU] village 

[17:07:53.938] Release Sound Event 81433 

[17:07:53.938] Release Sound Event 81434 

[17:07:53.938] Release Sound Event 81434 

[17:07:53.938] Release Sound Event -1 

[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.148] Release Sound Event 81437 

[17:07:55.148] Release Sound Event 81436 

[17:07:55.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.371] Player has entered village_guanghan_deyang: 德阳 

[17:08:03.372] [GAME MENU] village_outside 

[17:08:03.372] [GAME MENU] village 

[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:07.753] Release Sound Event 81441 

[17:08:07.753] Release Sound Event 81442 

[17:08:21.042] Before Daily Tick: 中平六年 秋
八月 下旬 

[17:08:24.406] Force VSync State is now ACTIVE 

[17:08:24.406] PushScreen 

[17:08:24.406] SandBox.View.Map.MapScreen::HandlePause 

[17:08:24.406] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:08:24.406] OnScreenListChanged 

[17:08:24.407] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:08:24.407] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:08:24.407] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:28.423] Force VSync State is now DEACTIVATED 

[17:08:28.423] PopScreen 

[17:08:28.423] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:08:28.423] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:08:28.423] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:08:28.423] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:08:28.423] OnScreenListChanged 

[17:08:28.423] SandBox.View.Map.MapScreen::HandleActivate 

[17:08:28.423] SandBox.View.Map.MapScreen::HandleResume 

[17:08:29.401] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:08:29.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:08:29.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:08:31.269] Player has entered village_bajun_dianjiang: 垫江 

[17:08:31.270] [GAME MENU] village_outside 

[17:08:31.270] [GAME MENU] village 

[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:35.651] Release Sound Event 81467 

[17:08:35.651] Release Sound Event 81468 

[17:08:43.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:43.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.614] Player has entered city_bajun_jiangzhou: 江州 

[17:08:46.614] [GAME MENU] town_outside 

[17:08:46.615] [GAME MENU] town 

[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:48.236] [GAME MENU] town_backstreet 

[17:08:48.240] Release Sound Event 81483 

[17:08:48.240] Release Sound Event 81484 

[17:08:48.240] Release Sound Event -1 

[17:08:49.098] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:56.424] --------------- Conversation Start ---------------  

[17:08:56.424] Conversation character name: 融
id: CharacterObject_4691
culture:兖州
persona:PersonaCurt 

[17:08:56.424] AI -> (start_wanderer_unmet) -  

[17:08:56.424] [VOICEOVER]VoiceObject search for: ! 

[17:08:56.424] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_005 

[17:08:56.424] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_005 

[17:08:56.424] accentClass:  

[17:08:56.428] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_005 

[17:08:57.091] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_curt_005.ogg 

[17:08:57.091] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_curt_005.xml.
[17:08:58.575] P  -> (wanderer_meet_player_response1) -  

[17:08:58.576] AI -> (wanderer_prebackstory) -  

[17:08:58.576] [VOICEOVER]VoiceObject search for: ! 

[17:08:58.876] ExecuteContinue 

[17:08:58.876] AI -> (wanderer_introduction_a) -  

[17:08:58.876] [VOICEOVER]VoiceObject search for: ! 

[17:08:59.275] ExecuteContinue 

[17:08:59.275] AI -> (wanderer_introduction_b) -  

[17:08:59.275] [VOICEOVER]VoiceObject search for: ! 

[17:08:59.641] ExecuteContinue 

[17:08:59.641] AI -> (wanderer_introduction_c) -  

[17:08:59.641] [VOICEOVER]VoiceObject search for: ! 

[17:09:02.068] P  -> (wanderer_meet_player_response1_2) -  

[17:09:02.068] [VOICEOVER]VoiceObject search for: ! 

[17:09:02.068] AI -> (wanderer_introduction_d) -  

[17:09:02.068] [VOICEOVER]VoiceObject search for: ! 

[17:09:02.468] ExecuteContinue 

[17:09:02.468] AI -> (wanderer_job_status_2) -  

[17:09:02.468] [VOICEOVER]VoiceObject search for: ! 

[17:09:03.080] P  -> (main_option_faction_hire) -  

[17:09:03.080] AI -> (companion_hire) -  

[17:09:03.080] [VOICEOVER]VoiceObject search for: ! 

[17:09:04.567] P  -> (player_companion_hire_response_2) -  

[17:09:04.567] AI -> (hero_pretalk_2) -  

[17:09:05.139] P  -> (player_is_leaving_neutral_or_friendly) -  

[17:09:05.139] AI -> (hero_leave) -  

[17:09:05.539] ExecuteContinue 

[17:09:05.539] --------------- Conversation End ---------------  

[17:09:05.544] Scene_view::clear_all(scn_conversation_tableau)
[17:09:05.544] [GAME MENU] town_backstreet 

[17:09:05.545] Release Sound Event 81485 

[17:09:05.545] Release Sound Event -1 

[17:09:05.545] Release Sound Event -1 

[17:09:06.403] [GAME MENU] town 

[17:09:06.409] Release Sound Event 81487 

[17:09:06.409] Release Sound Event -1 

[17:09:06.409] Release Sound Event -1 

[17:09:06.409] Release Sound Event -1 

[17:09:07.039] Average value of 五谷 : 1.373378 

[17:09:07.039] Average value of 鱼 : 3.975224 

[17:09:07.039] Average value of 肉 : 1.941604 

[17:09:07.039] Average value of 奶酥 : 1.82121 

[17:09:07.039] Average value of 葡萄 : 3.485016 

[17:09:07.039] Average value of 枣 : 2.860354 

[17:09:07.039] Average value of 青果 : 2.989779 

[17:09:07.039] Average value of 膏脂 : 2.379858 

[17:09:07.039] Average value of 菜油 : 7.020327 

[17:09:07.039] Average value of 苎麻 : 2.981418 

[17:09:07.039] Average value of 苧布 : 6.235027 

[17:09:07.040] Average value of 羊毛 : 4.640806 

[17:09:07.040] Average value of 布匹 : 1.3 

[17:09:07.040] Average value of 蚕丝 : 0.6911488 

[17:09:07.040] Average value of 绸缎 : 2.262695 

[17:09:07.040] Average value of 硬木 : 1.120741 

[17:09:07.040] Average value of 铁 : 1.345279 

[17:09:07.040] Average value of 盐巴 : 2.533586 

[17:09:07.040] Average value of 银矿石 : 2.449059 

[17:09:07.040] Average value of 兽皮 : 1.179347 

[17:09:07.040] Average value of 陶土 : 2.097831 

[17:09:07.040] Average value of 浊酒 : 0.4150563 

[17:09:07.040] Average value of 西域葡萄酒 : 4.242115 

[17:09:07.040] Average value of 工具 : 0.7196622 

[17:09:07.040] Average value of 陶瓷 : 4.2584 

[17:09:07.040] Average value of 皮革 : 1.107951 

[17:09:07.040] Average value of 毛皮 : 2.548427 

[17:09:07.040] Average value of 金银器 : 5.528434 

[17:09:07.040] Average value of 箭 : 0.8144875 

[17:09:07.040] Average value of 羊 : 1.725308 

[17:09:07.040] Average value of 牛 : 1.858665 

[17:09:07.040] Average value of 豕 : 0.9506914 

[17:09:07.040] Average value of 驮畜 : 1.729169 

[17:09:07.040] Average value of 坐骑 : 1.086448 

[17:09:07.040] Average value of 战争坐骑 : 0.661022 

[17:09:07.040] Average value of 贵族坐骑 : 0.9582988 

[17:09:07.040] Average value of 马匹装备 I : 0.8007295 

[17:09:07.040] Average value of 马匹装备 II : 0.8060467 

[17:09:07.040] Average value of 马匹装备 III : 1.197267 

[17:09:07.040] Average value of 马匹装备 IV : 1.291936 

[17:09:07.040] Average value of 马匹装备 V : 1.3 

[17:09:07.040] Average value of 近战武器 I : 0.8049672 

[17:09:07.040] Average value of 近战武器 II : 0.7999995 

[17:09:07.040] Average value of 近战武器 III : 0.8017291 

[17:09:07.040] Average value of 近战武器 IV : 0.9430815 

[17:09:07.040] Average value of 近战武器 V : 1.054884 

[17:09:07.040] Average value of 远程武器 I : 0.8034445 

[17:09:07.040] Average value of 远程武器 II : 0.7999995 

[17:09:07.040] Average value of 远程武器 III : 0.8065159 

[17:09:07.040] Average value of 远程武器 IV : 1.039467 

[17:09:07.040] Average value of 远程武器 V : 1.195161 

[17:09:07.040] Average value of 盾牌 I : 0.806569 

[17:09:07.040] Average value of 盾牌 II : 0.8037527 

[17:09:07.040] Average value of 盾牌 III : 0.8045139 

[17:09:07.040] Average value of 盾牌 IV : 1.123534 

[17:09:07.040] Average value of 盾牌 V : 1.243549 

[17:09:07.040] Average value of 服装 : 0.7999995 

[17:09:07.040] Average value of 轻甲 : 0.7999995 

[17:09:07.040] Average value of 中甲 : 0.8000025 

[17:09:07.040] Average value of 重甲 : 0.8433897 

[17:09:07.040] Average value of 终极护甲 : 0.9612899 

[17:09:07.040] Average value of 旗帜 : 1.3 

[17:09:07.040] Average value of 未分配 : 1.3 

[17:09:07.040] Force VSync State is now ACTIVE 

[17:09:07.040] PushScreen 

[17:09:07.040] SandBox.View.Map.MapScreen::HandlePause 

[17:09:07.041] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:09:07.041] Release Sound Event 81489 

[17:09:07.041] Release Sound Event 81488 

[17:09:07.041] OnScreenListChanged 

[17:09:07.041] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:09:07.399] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:09:07.399] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:09:07.671] Render Requested: tunic_with_shoulder_pads 

[17:09:07.671] Render Requested: empire_horseman_boots 

[17:09:07.671] Render Requested: battania_horse 

[17:09:07.671] Render Requested: light_harness 

[17:09:07.671] Render Requested: small_flat_heater_shield 

[17:09:07.671] Render Requested: lz_xbow_han_05 

[17:09:07.671] Render Requested: sturgia_horse 

[17:09:07.671] Render Requested: battania_horse 

[17:09:07.671] Render Requested: t2_battania_horse 

[17:09:07.671] Render Requested: t2_empire_horse 

[17:09:07.671] Render Requested: falchion_sword_t2 

[17:09:07.671] Render Requested: sg_t2_ht_sword_001 

[17:09:07.671] Render Requested: sg_sword_1h_004 

[17:09:07.672] Render Requested: sg_sword_1h_006 

[17:09:07.672] Render Requested: sg_axe_whole_003_1h 

[17:09:07.672] Render Requested: peasant_hatchet_1_t1 

[17:09:07.672] Render Requested: peasant_pickaxe_1_t1 

[17:09:07.672] Render Requested: sg_axe_001 

[17:09:07.672] Render Requested: sg_t1_ht_axe_003 

[17:09:07.672] Render Requested: sg_t2_ht_axe_004 

[17:09:07.672] Render Requested: sg_t3_ht_axe_002 

[17:09:07.672] Render Requested: sg_t3_ht_axe_003 

[17:09:07.672] Render Requested: silver 

[17:09:07.672] Render Requested: grain 

[17:09:07.672] Render Requested: sumpter_horse 

[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.439] Render Requested: silver 

[17:09:09.639] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.639] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.639] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:11.223] TransferItem Name: 银矿石 | From: PlayerInventory To: OtherInventory | Amount: 9 

[17:09:11.232] Render Requested: silver 

[17:09:11.244] Render Requested: grain 

[17:09:11.940] Render Requested: grain 

[17:09:11.940] Render Requested: grape 

[17:09:11.940] Render Requested: beer 

[17:09:11.940] Render Requested: meat 

[17:09:11.940] Render Requested: olives 

[17:09:11.940] Render Requested: butter 

[17:09:11.940] Render Requested: cheese 

[17:09:11.940] Render Requested: date_fruit 

[17:09:11.940] Render Requested: iron 

[17:09:11.940] Render Requested: flax 

[17:09:11.940] Render Requested: clay 

[17:09:11.941] Render Requested: cotton 

[17:09:11.941] Render Requested: hides 

[17:09:11.941] Render Requested: wool 

[17:09:11.941] Render Requested: tools 

[17:09:11.941] Render Requested: salt 

[17:09:12.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:12.909] Render Requested: flax 

[17:09:12.926] Render Requested: clay 

[17:09:12.996] Render Requested: cotton 

[17:09:13.193] Render Requested: hides 

[17:09:13.208] Render Requested: leather 

[17:09:13.243] Render Requested: wool 

[17:09:13.243] Render Requested: pottery 

[17:09:13.276] Render Requested: fur 

[17:09:13.310] Render Requested: tools 

[17:09:13.326] Render Requested: salt 

[17:09:13.326] Render Requested: hog 

[17:09:13.393] Render Requested: leather 

[17:09:13.409] Render Requested: sheep 

[17:09:13.560] Render Requested: pottery 

[17:09:13.610] Render Requested: fur 

[17:09:14.295] Render Requested: hog 

[17:09:15.677] Render Requested: fur 

[17:09:15.778] Render Requested: leather 

[17:09:15.795] Render Requested: salt 

[17:09:15.845] Render Requested: tools 

[17:09:15.928] Render Requested: wool 

[17:09:16.095] Render Requested: hides 

[17:09:16.145] Render Requested: cotton 

[17:09:16.515] Render Requested: clay 

[17:09:17.645] Force VSync State is now DEACTIVATED 

[17:09:17.645] PopScreen 

[17:09:17.645] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:09:17.645] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:09:17.645] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:09:17.669] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:09:17.669] OnScreenListChanged 

[17:09:17.669] SandBox.View.Map.MapScreen::HandleActivate 

[17:09:17.670] SandBox.View.Map.MapScreen::HandleResume 

[17:09:17.700] [GAME MENU] town 

[17:09:17.701] Release Sound Event -1 

[17:09:17.701] Release Sound Event -1 

[17:09:17.701] Release Sound Event -1 

[17:09:17.701] Release Sound Event -1 

[17:09:20.042] [GAME MENU] town_backstreet 

[17:09:20.046] Release Sound Event 81491 

[17:09:20.046] Release Sound Event 81490 

[17:09:20.046] Release Sound Event -1 

[17:09:21.790] --------------- Conversation Start ---------------  

[17:09:21.790] Conversation character name: 融
id: CharacterObject_4691
culture:兖州
persona:PersonaCurt 

[17:09:21.790] AI -> (start_default_under_24_hours) -  

[17:09:21.791] [VOICEOVER]VoiceObject search for: ! 

[17:09:21.791] [VOICEOVER]VoiceObject search for: ! 

[17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP 

[17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP 

[17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP 

[17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP 

[17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP 

[17:09:21.791] accentClass:  

[17:09:21.801] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP 

[17:09:22.732] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_female_generic_xnR3sXJP.ogg 

[17:09:23.218] ExecuteContinue 

[17:09:23.218] AI -> (hero_ask_4) -  

[17:09:24.048] P  -> (main_option_faction_hire) -  

[17:09:24.048] AI -> (companion_hire) -  

[17:09:24.048] [VOICEOVER]VoiceObject search for: ! 

[17:09:24.890] P  -> (player_companion_hire_response_1) -  

[17:09:24.890] 融加入了你的部队。 

[17:09:24.890] AI -> (hero_leave) -  

[17:09:24.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:24.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:25.143] ExecuteContinue 

[17:09:25.143] --------------- Conversation End ---------------  

[17:09:25.148] Scene_view::clear_all(scn_conversation_tableau)
[17:09:25.149] [GAME MENU] town_backstreet 

[17:09:25.150] Release Sound Event 81492 

[17:09:25.150] Release Sound Event 81490 

[17:09:25.150] Release Sound Event -1 

[17:09:26.200] [GAME MENU] town 

[17:09:26.206] Release Sound Event 81494 

[17:09:26.206] Release Sound Event 81490 

[17:09:26.206] Release Sound Event 81490 

[17:09:26.206] Release Sound Event -1 

[17:09:28.142] Force VSync State is now ACTIVE 

[17:09:28.142] PushScreen 

[17:09:28.142] SandBox.View.Map.MapScreen::HandlePause 

[17:09:28.143] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:09:28.143] Release Sound Event 81496 

[17:09:28.143] Release Sound Event 81495 

[17:09:28.143] OnScreenListChanged 

[17:09:28.143] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:09:28.143] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:09:28.143] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.484] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:09:28.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:09:28.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:09:28.509] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:09:28.509] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:09:28.510] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:09:28.604] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:09:28.604] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:09:28.604] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:09:32.661] Force VSync State is now DEACTIVATED 

[17:09:32.661] PopScreen 

[17:09:32.661] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:09:32.661] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:09:32.661] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:09:32.661] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:09:32.661] OnScreenListChanged 

[17:09:32.661] SandBox.View.Map.MapScreen::HandleActivate 

[17:09:32.661] SandBox.View.Map.MapScreen::HandleResume 

[17:09:32.669] [GAME MENU] town 

[17:09:32.707] Release Sound Event -1 

[17:09:32.707] Release Sound Event -1 

[17:09:32.707] Release Sound Event -1 

[17:09:32.707] Release Sound Event -1 

[17:09:34.319] Force VSync State is now ACTIVE 

[17:09:34.319] PushScreen 

[17:09:34.319] SandBox.View.Map.MapScreen::HandlePause 

[17:09:34.319] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:09:34.319] Release Sound Event 81498 

[17:09:34.319] Release Sound Event 81497 

[17:09:34.319] OnScreenListChanged 

[17:09:34.319] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:09:34.319] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:09:34.319] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:09:36.713] Force VSync State is now DEACTIVATED 

[17:09:36.713] PopScreen 

[17:09:36.713] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:09:36.713] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:09:36.713] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:09:36.713] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:09:36.713] OnScreenListChanged 

[17:09:36.713] SandBox.View.Map.MapScreen::HandleActivate 

[17:09:36.714] SandBox.View.Map.MapScreen::HandleResume 

[17:09:36.749] [GAME MENU] town 

[17:09:36.751] Release Sound Event -1 

[17:09:36.751] Release Sound Event -1 

[17:09:36.751] Release Sound Event -1 

[17:09:36.751] Release Sound Event -1 

[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:39.590] Force VSync State is now ACTIVE 

[17:09:39.590] PushScreen 

[17:09:39.590] SandBox.View.Map.MapScreen::HandlePause 

[17:09:39.591] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:09:39.591] Release Sound Event 81500 

[17:09:39.591] Release Sound Event 81499 

[17:09:39.591] OnScreenListChanged 

[17:09:39.591] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[17:09:39.591] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[17:09:39.591] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[17:09:40.915] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[17:09:40.915] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[17:10:00.116] Force VSync State is now DEACTIVATED 

[17:10:00.116] PopScreen 

[17:10:00.116] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[17:10:00.116] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[17:10:00.116] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[17:10:00.116] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[17:10:00.116] OnScreenListChanged 

[17:10:00.116] SandBox.View.Map.MapScreen::HandleActivate 

[17:10:00.116] SandBox.View.Map.MapScreen::HandleResume 

[17:10:00.124] [GAME MENU] town 

[17:10:00.125] Release Sound Event -1 

[17:10:00.125] Release Sound Event 81499 

[17:10:00.125] Release Sound Event 81499 

[17:10:00.125] Release Sound Event -1 

[17:10:00.399] Scene_view::clear_all(inventory_character_scene)
[17:10:01.935] Average value of 五谷 : 1.373378 

[17:10:01.935] Average value of 鱼 : 3.975224 

[17:10:01.935] Average value of 肉 : 1.941604 

[17:10:01.935] Average value of 奶酥 : 1.82121 

[17:10:01.935] Average value of 葡萄 : 3.485016 

[17:10:01.935] Average value of 枣 : 2.860354 

[17:10:01.935] Average value of 青果 : 2.989779 

[17:10:01.935] Average value of 膏脂 : 2.379858 

[17:10:01.935] Average value of 菜油 : 7.020327 

[17:10:01.935] Average value of 苎麻 : 2.981418 

[17:10:01.935] Average value of 苧布 : 6.235027 

[17:10:01.935] Average value of 羊毛 : 4.640806 

[17:10:01.935] Average value of 布匹 : 1.3 

[17:10:01.935] Average value of 蚕丝 : 0.6911488 

[17:10:01.935] Average value of 绸缎 : 2.262695 

[17:10:01.935] Average value of 硬木 : 1.120741 

[17:10:01.935] Average value of 铁 : 1.345279 

[17:10:01.935] Average value of 盐巴 : 2.533586 

[17:10:01.935] Average value of 银矿石 : 2.449059 

[17:10:01.935] Average value of 兽皮 : 1.179347 

[17:10:01.935] Average value of 陶土 : 2.097831 

[17:10:01.935] Average value of 浊酒 : 0.4150563 

[17:10:01.935] Average value of 西域葡萄酒 : 4.242115 

[17:10:01.935] Average value of 工具 : 0.7196622 

[17:10:01.935] Average value of 陶瓷 : 4.2584 

[17:10:01.935] Average value of 皮革 : 1.107951 

[17:10:01.935] Average value of 毛皮 : 2.548427 

[17:10:01.935] Average value of 金银器 : 5.528434 

[17:10:01.935] Average value of 箭 : 0.8144875 

[17:10:01.935] Average value of 羊 : 1.725308 

[17:10:01.935] Average value of 牛 : 1.858665 

[17:10:01.935] Average value of 豕 : 0.9506914 

[17:10:01.935] Average value of 驮畜 : 1.729169 

[17:10:01.935] Average value of 坐骑 : 1.086448 

[17:10:01.935] Average value of 战争坐骑 : 0.661022 

[17:10:01.936] Average value of 贵族坐骑 : 0.9582988 

[17:10:01.936] Average value of 马匹装备 I : 0.8007295 

[17:10:01.936] Average value of 马匹装备 II : 0.8060467 

[17:10:01.936] Average value of 马匹装备 III : 1.197267 

[17:10:01.936] Average value of 马匹装备 IV : 1.291936 

[17:10:01.936] Average value of 马匹装备 V : 1.3 

[17:10:01.936] Average value of 近战武器 I : 0.8049672 

[17:10:01.936] Average value of 近战武器 II : 0.7999995 

[17:10:01.936] Average value of 近战武器 III : 0.8017291 

[17:10:01.936] Average value of 近战武器 IV : 0.9430815 

[17:10:01.936] Average value of 近战武器 V : 1.054884 

[17:10:01.936] Average value of 远程武器 I : 0.8034445 

[17:10:01.936] Average value of 远程武器 II : 0.7999995 

[17:10:01.936] Average value of 远程武器 III : 0.8065159 

[17:10:01.936] Average value of 远程武器 IV : 1.039467 

[17:10:01.936] Average value of 远程武器 V : 1.195161 

[17:10:01.936] Average value of 盾牌 I : 0.806569 

[17:10:01.936] Average value of 盾牌 II : 0.8037527 

[17:10:01.936] Average value of 盾牌 III : 0.8045139 

[17:10:01.936] Average value of 盾牌 IV : 1.123534 

[17:10:01.936] Average value of 盾牌 V : 1.243549 

[17:10:01.936] Average value of 服装 : 0.7999995 

[17:10:01.936] Average value of 轻甲 : 0.7999995 

[17:10:01.936] Average value of 中甲 : 0.8000025 

[17:10:01.936] Average value of 重甲 : 0.8433897 

[17:10:01.936] Average value of 终极护甲 : 0.9612899 

[17:10:01.936] Average value of 旗帜 : 1.3 

[17:10:01.936] Average value of 未分配 : 1.3 

[17:10:01.936] Force VSync State is now ACTIVE 

[17:10:01.936] PushScreen 

[17:10:01.936] SandBox.View.Map.MapScreen::HandlePause 

[17:10:01.936] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:10:01.936] Release Sound Event 81502 

[17:10:01.936] Release Sound Event 81501 

[17:10:01.936] OnScreenListChanged 

[17:10:01.936] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:10:02.305] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:10:02.305] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:10:02.582] Render Requested: tunic_with_shoulder_pads 

[17:10:02.582] Render Requested: empire_horseman_boots 

[17:10:02.582] Render Requested: battania_horse 

[17:10:02.582] Render Requested: light_harness 

[17:10:02.582] Render Requested: small_flat_heater_shield 

[17:10:02.582] Render Requested: lz_xbow_han_05 

[17:10:02.582] Render Requested: sturgia_horse 

[17:10:02.582] Render Requested: battania_horse 

[17:10:02.582] Render Requested: t2_battania_horse 

[17:10:02.582] Render Requested: t2_empire_horse 

[17:10:02.582] Render Requested: falchion_sword_t2 

[17:10:02.582] Render Requested: sg_t2_ht_sword_001 

[17:10:02.582] Render Requested: sg_sword_1h_004 

[17:10:02.583] Render Requested: sg_sword_1h_006 

[17:10:02.583] Render Requested: sg_axe_whole_003_1h 

[17:10:02.583] Render Requested: peasant_hatchet_1_t1 

[17:10:02.583] Render Requested: peasant_pickaxe_1_t1 

[17:10:02.583] Render Requested: sg_axe_001 

[17:10:02.583] Render Requested: sg_t1_ht_axe_003 

[17:10:02.583] Render Requested: sg_t2_ht_axe_004 

[17:10:02.583] Render Requested: sg_t3_ht_axe_002 

[17:10:02.583] Render Requested: sg_t3_ht_axe_003 

[17:10:02.583] Render Requested: grain 

[17:10:02.583] Render Requested: sumpter_horse 

[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.594] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:10:02.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:02.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:02.621] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:10:02.621] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:02.622] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:02.716] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:10:02.716] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:03.219] Render Requested: sg_t1_ht_axe_003 

[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.455] Render Requested: sg_axe_001 

[17:10:04.504] Render Requested: peasant_pickaxe_1_t1 

[17:10:04.619] Render Requested: sg_t2_ht_sword_001 

[17:10:04.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:05.154] Render Requested: sg_sword_1h_004 

[17:10:05.336] Render Requested: sg_axe_001 

[17:10:05.472] Render Requested: sg_t1_ht_axe_003 

[17:10:05.485] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[17:10:05.518] Render Requested: peasant_hammer_2_t1 

[17:10:05.537] Render Requested: sg_t2_ht_axe_004 

[17:10:05.554] Render Requested: sg_t3_ht_axe_002 

[17:10:05.554] Render Requested: peasant_hammer_1_t1 

[17:10:05.604] Render Requested: sg_t3_ht_axe_003 

[17:10:05.605] Render Requested: sg_t2_ht_mace_002 

[17:10:05.672] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[17:10:05.685] Render Requested: peasant_2haxe_1_t1 

[17:10:05.837] Render Requested: peasant_hammer_2_t1 

[17:10:05.852] Render Requested: simple_sparth_axe_t2 

[17:10:06.087] Render Requested: peasant_hammer_1_t1 

[17:10:06.102] Render Requested: sg_t1_ht_mace2_002 

[17:10:06.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.137] Render Requested: sg_t2_ht_mace_002 

[17:10:06.137] Render Requested: sg_t1_ht_mace2_001 

[17:10:06.174] Render Requested: sg_polearm_001 

[17:10:06.219] Render Requested: sg_t1_ht_spear2_001 

[17:10:06.237] Render Requested: simple_sparth_axe_t2 

[17:10:06.255] Render Requested: sg_t1_ht_mace2_002 

[17:10:06.269] Render Requested: triangluar_spear_t3 

[17:10:06.355] Render Requested: sg_t1_ht_mace2_001 

[17:10:06.386] Render Requested: sg_polearm_008 

[17:10:06.590] Render Requested: sg_polearm_001 

[17:10:06.603] Render Requested: sg_polearm_008 

[17:10:06.736] Render Requested: sg_spear_026 

[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.755] Render Requested: sg_t1_ht_spear2_001 

[17:10:06.805] Render Requested: triangluar_spear_t3 

[17:10:06.819] Render Requested: simple_pike_t2 

[17:10:07.038] Render Requested: sg_polearm_008 

[17:10:07.103] Render Requested: peasant_polearm_1_t1 

[17:10:07.209] Render Requested: sg_spear_028 

[17:10:07.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:07.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:07.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:07.253] Render Requested: sg_spear_whole_001 

[17:10:07.272] Render Requested: sg_spear_026 

[17:10:07.306] Render Requested: simple_pike_t2 

[17:10:07.306] Render Requested: banner_big 

[17:10:07.389] Render Requested: peasant_polearm_1_t1 

[17:10:07.403] Render Requested: old_kite_shield 

[17:10:07.592] Render Requested: simple_pike_t2 

[17:10:07.673] Render Requested: sg_spear_026 

[17:10:07.789] Render Requested: sg_polearm_008 

[17:10:08.220] Render Requested: leather_bound_kite_shield 

[17:10:14.664] Render Requested: sg_spear_026 

[17:10:14.714] Render Requested: simple_pike_t2 

[17:10:14.779] Render Requested: peasant_polearm_1_t1 

[17:10:14.861] Render Requested: sg_spear_028 

[17:10:15.296] Render Requested: peasant_polearm_1_t1 

[17:10:15.398] Render Requested: simple_pike_t2 

[17:10:15.561] Render Requested: triangluar_spear_t3 

[17:10:17.348] Render Requested: sg_t1_ht_spear2_001 

[17:10:17.583] Render Requested: triangluar_spear_t3 

[17:10:17.697] Render Requested: sg_spear_whole_001 

[17:10:17.832] Render Requested: banner_big 

[17:10:17.879] Render Requested: small_flat_heater_shield 

[17:10:17.929] Render Requested: worn_kite_shield 

[17:10:17.950] Render Requested: old_kite_shield 

[17:10:18.012] Render Requested: reinforced_flat_kite_shield 

[17:10:18.098] Render Requested: leather_bound_kite_shield 

[17:10:18.262] Render Requested: studded_bound_kite_shield 

[17:10:18.282] Render Requested: banner_big 

[17:10:18.348] Render Requested: sg_spear_whole_001 

[17:10:19.448] Render Requested: sg_spear_028 

[17:10:19.535] Render Requested: peasant_polearm_1_t1 

[17:10:19.800] Render Requested: sg_spear_028 

[17:10:20.400] Render Requested: sg_spear_whole_001 

[17:10:23.740] Render Requested: sg_spear_028 

[17:10:23.853] Render Requested: sg_polearm_008 

[17:10:24.103] Render Requested: triangluar_spear_t3 

[17:10:24.771] Render Requested: sg_polearm_008 

[17:10:25.322] Render Requested: triangluar_spear_t3 

[17:10:28.554] Render Requested: triangluar_spear_t3 

[17:10:29.055] TransferItem Name: 三角刃矛 | From: OtherInventory To: Equipment | Amount: 1 

[17:10:29.092] Render Requested: triangluar_spear_t3 

[17:10:29.106] Render Requested: triangluar_spear_t3 

[17:10:29.640] Render Requested: triangluar_spear_t3 

[17:10:30.942] Render Requested: sg_spear_028 

[17:10:31.060] Render Requested: sg_spear_whole_001 

[17:10:31.109] Render Requested: banner_big 

[17:10:31.178] Render Requested: light_horsemans_kite_shield 

[17:10:31.208] Render Requested: leather_bound_kite_shield 

[17:10:31.209] Render Requested: small_flat_heater_shield 

[17:10:31.226] Render Requested: worn_kite_shield 

[17:10:31.227] Render Requested: stronger_reinforced_kite_shield 

[17:10:31.290] Render Requested: sg_gong_004 

[17:10:31.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.313] Render Requested: reinforced_flat_kite_shield 

[17:10:31.411] Render Requested: studded_bound_kite_shield 

[17:10:31.411] Render Requested: sg_arrows_002 

[17:10:31.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.440] Render Requested: lz_arrow_qingzhou_01 

[17:10:31.464] Render Requested: light_horsemans_kite_shield 

[17:10:31.481] Render Requested: lz_arrow_xuzhou_02 

[17:10:31.506] Render Requested: lz_xbow_yizhou_05 

[17:10:31.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.558] Render Requested: bolt_a 

[17:10:31.591] Render Requested: sg_arrows_002 

[17:10:31.606] Render Requested: sg_t1_shortaxe_001 

[17:10:31.625] Render Requested: lz_arrow_qingzhou_01 

[17:10:31.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.724] Render Requested: grain 

[17:10:31.743] Render Requested: lz_arrow_xuzhou_02 

[17:10:31.860] Render Requested: lz_arrow_qingzhou_01 

[17:10:32.126] Render Requested: sg_arrows_002 

[17:10:32.410] Render Requested: lz_arrow_qingzhou_01 

[17:10:32.476] Render Requested: lz_arrow_xuzhou_02 

[17:10:32.532] Render Requested: lz_xbow_yizhou_05 

[17:10:32.559] Render Requested: lz_xbow_han_05 

[17:10:32.591] Render Requested: grape 

[17:10:32.660] Render Requested: beer 

[17:10:32.707] Render Requested: meat 

[17:10:32.726] Render Requested: sg_t1_shortaxe_001 

[17:10:32.759] Render Requested: grain 

[17:10:32.759] Render Requested: olives 

[17:10:32.859] Render Requested: grape 

[17:10:32.891] Render Requested: butter 

[17:10:32.961] Render Requested: grain 

[17:10:33.044] Render Requested: sg_t1_shortaxe_001 

[17:10:33.177] Render Requested: bolt_a 

[17:10:35.049] Render Requested: lz_xbow_yizhou_05 

[17:10:35.796] Render Requested: bolt_a 

[17:10:36.351] Render Requested: lz_xbow_yizhou_05 

[17:10:39.500] Render Requested: bolt_a 

[17:10:40.030] Render Requested: cheese 

[17:10:40.030] Render Requested: bolt_a 

[17:10:40.697] TransferItem Name: 轻弩矢 | From: OtherInventory To: Equipment | Amount: 1 

[17:10:40.717] Render Requested: bolt_a 

[17:10:40.928] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:10:40.928] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:40.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:40.947] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:10:40.947] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:40.948] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:41.984] Render Requested: battania_horse 

[17:10:41.984] Render Requested: sumpter_horse 

[17:10:43.817] Force VSync State is now DEACTIVATED 

[17:10:43.817] PopScreen 

[17:10:43.817] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:10:43.817] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:10:43.817] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:10:43.841] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:10:43.841] OnScreenListChanged 

[17:10:43.841] SandBox.View.Map.MapScreen::HandleActivate 

[17:10:43.841] SandBox.View.Map.MapScreen::HandleResume 

[17:10:43.857] [GAME MENU] town 

[17:10:43.858] Release Sound Event -1 

[17:10:43.858] Release Sound Event -1 

[17:10:43.858] Release Sound Event -1 

[17:10:43.858] Release Sound Event -1 

[17:10:45.607] Release Sound Event 81504 

[17:10:45.607] Release Sound Event 81503 

[17:10:46.182] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:10:46.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:46.183] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:46.204] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:10:46.204] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:46.205] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:10:47.723] Force VSync State is now ACTIVE 

[17:10:47.723] PushScreen 

[17:10:47.723] SandBox.View.Map.MapScreen::HandlePause 

[17:10:47.723] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:10:47.723] OnScreenListChanged 

[17:10:47.723] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:10:47.723] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:10:47.723] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:49.273] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[17:10:49.274] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[17:10:50.242] Scene_view::clear_all(inventory_character_scene)
[17:10:52.960] Force VSync State is now DEACTIVATED 

[17:10:52.960] PopScreen 

[17:10:52.960] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:10:52.960] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:10:52.960] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:10:52.960] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:10:52.960] OnScreenListChanged 

[17:10:52.960] SandBox.View.Map.MapScreen::HandleActivate 

[17:10:52.960] SandBox.View.Map.MapScreen::HandleResume 

[17:10:53.208] Force VSync State is now ACTIVE 

[17:10:53.208] PushScreen 

[17:10:53.208] SandBox.View.Map.MapScreen::HandlePause 

[17:10:53.208] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:10:53.208] OnScreenListChanged 

[17:10:53.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[17:10:53.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[17:10:53.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[17:11:29.407] Force VSync State is now DEACTIVATED 

[17:11:29.407] PopScreen 

[17:11:29.407] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[17:11:29.407] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[17:11:29.407] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[17:11:29.407] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[17:11:29.407] OnScreenListChanged 

[17:11:29.407] SandBox.View.Map.MapScreen::HandleActivate 

[17:11:29.407] SandBox.View.Map.MapScreen::HandleResume 

[17:11:29.734] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:11:29.734] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:29.734] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:29.763] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:11:29.763] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:29.764] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:37.038] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:37.064] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:11:37.064] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:37.065] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:37.076] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:11:37.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:37.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:58.657] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:11:58.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:58.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:58.692] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:11:58.692] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:11:58.692] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:05.678] Before Daily Tick: 中平六年 秋
九月 上旬 

[17:12:05.753] Player has entered village_bajun_pingdu: 平都 

[17:12:05.753] [GAME MENU] village_outside 

[17:12:05.753] [GAME MENU] village 

[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:07.879] --------------- Conversation Start ---------------  

[17:12:07.879] Conversation character name: 平都的修能
id: CharacterObject_5122
culture:益州
persona:PersonaCurt 

[17:12:07.879] AI -> (start_lord_unmet) -  

[17:12:07.879] [VOICEOVER]VoiceObject search for: ! 

[17:12:07.879] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 

[17:12:07.879] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[17:12:07.879] accentClass:  

[17:12:07.882] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[17:12:08.976] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg 

[17:12:10.887] P  -> (lord_meet_player_response1) -  

[17:12:10.887] AI -> (rural_notable_introduction) -  

[17:12:11.137] ExecuteContinue 

[17:12:11.137] AI -> (lord_ask_2) -  

[17:12:11.137] [VOICEOVER]VoiceObject search for: ! 

[17:12:11.719] P  -> (hero_give_issue) -  

[17:12:11.719] AI -> (issue_not_offered) -  

[17:12:11.719] [VOICEOVER]VoiceObject search for: ! 

[17:12:11.719] [VOICEOVER]VoiceObject search for: ! 

[17:12:12.416] P  -> (hero_give_issue) -  

[17:12:12.416] AI -> (issue_not_offered) -  

[17:12:12.416] [VOICEOVER]VoiceObject search for: ! 

[17:12:12.416] [VOICEOVER]VoiceObject search for: ! 

[17:12:15.744] P  -> (hero_give_issue) -  

[17:12:15.744] AI -> (issue_not_offered) -  

[17:12:15.744] [VOICEOVER]VoiceObject search for: ! 

[17:12:15.744] [VOICEOVER]VoiceObject search for: ! 

[17:12:16.130] P  -> (player_is_leaving_neutral_or_friendly) -  

[17:12:16.130] AI -> (hero_leave) -  

[17:12:16.720] ExecuteContinue 

[17:12:16.720] --------------- Conversation End ---------------  

[17:12:16.725] Scene_view::clear_all(scn_conversation_tableau)
[17:12:16.726] [GAME MENU] village 

[17:12:16.727] Release Sound Event 81635 

[17:12:16.727] Release Sound Event 81636 

[17:12:16.727] Release Sound Event 81636 

[17:12:16.727] Release Sound Event -1 

[17:12:18.129] Release Sound Event 81639 

[17:12:18.129] Release Sound Event 81638 

[17:12:23.230] creating hero from template with id: spc_notable_yuzhou_21 

[17:12:26.054] Force VSync State is now ACTIVE 

[17:12:26.054] PushScreen 

[17:12:26.054] SandBox.View.Map.MapScreen::HandlePause 

[17:12:26.054] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:12:26.054] OnScreenListChanged 

[17:12:26.054] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[17:12:26.054] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[17:12:26.054] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[17:12:27.303] Force VSync State is now DEACTIVATED 

[17:12:27.303] PopScreen 

[17:12:27.303] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[17:12:27.303] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[17:12:27.303] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[17:12:27.303] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[17:12:27.303] OnScreenListChanged 

[17:12:27.303] SandBox.View.Map.MapScreen::HandleActivate 

[17:12:27.303] SandBox.View.Map.MapScreen::HandleResume 

[17:12:27.713] creating hero from template with id: spc_yuzhou_headman_1 

[17:12:28.114] creating hero from template with id: spc_notable_yanzhou_21 

[17:12:28.673] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:12:28.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:28.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:30.686] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:30.776] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:12:30.776] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:30.811] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:12:30.811] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:33.253] Force VSync State is now ACTIVE 

[17:12:33.253] PushScreen 

[17:12:33.253] SandBox.View.Map.MapScreen::HandlePause 

[17:12:33.253] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:12:33.253] OnScreenListChanged 

[17:12:33.253] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[17:12:33.253] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[17:12:33.253] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[17:12:38.316] Force VSync State is now DEACTIVATED 

[17:12:38.316] PopScreen 

[17:12:38.316] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[17:12:38.316] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[17:12:38.316] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[17:12:38.316] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[17:12:38.316] OnScreenListChanged 

[17:12:38.316] SandBox.View.Map.MapScreen::HandleActivate 

[17:12:38.316] SandBox.View.Map.MapScreen::HandleResume 

[17:12:39.671] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:12:39.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:39.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:41.813] creating hero from template with id: spc_notable_youzhou_21 

[17:12:45.269] creating hero from template with id: spc_notable_jizhou_21 

[17:12:45.907] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:45.947] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:12:45.947] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:45.961] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:12:45.961] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:12:49.559] Player has entered village_bajun_quren: 朐忍 

[17:12:49.560] [GAME MENU] village_outside 

[17:12:49.560] [GAME MENU] village 

[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:52.354] --------------- Conversation Start ---------------  

[17:12:52.354] Conversation character name: 朐忍的宜
id: CharacterObject_5125
culture:益州
persona:PersonaCurt 

[17:12:52.354] AI -> (start_lord_unmet) -  

[17:12:52.354] [VOICEOVER]VoiceObject search for: ! 

[17:12:52.354] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 

[17:12:52.354] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[17:12:52.354] accentClass:  

[17:12:52.357] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[17:12:52.916] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg 

[17:12:54.647] P  -> (lord_meet_player_response3) -  

[17:12:54.647] AI -> (rural_notable_introduction) -  

[17:12:54.887] ExecuteContinue 

[17:12:54.887] AI -> (lord_ask_2) -  

[17:12:54.887] [VOICEOVER]VoiceObject search for: ! 

[17:12:55.434] P  -> (hero_give_issue) -  

[17:12:55.435] AI -> (issue_explanation) -  

[17:12:55.436] [VOICEOVER]VoiceObject search for: ! 

[17:12:59.914] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[17:12:59.914] [VOICEOVER]VoiceObject search for: ! 

[17:12:59.924] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[17:12:59.925] [VOICEOVER]VoiceObject search for: ! 

[17:13:05.857] P  -> (issue_alternative_solution_player_response) -  

[17:13:05.857] [VOICEOVER]VoiceObject search for: ! 

[17:13:05.858] AI -> (issue_alternative_solution_brief) -  

[17:13:05.858] [VOICEOVER]VoiceObject search for: ! 

[17:13:09.688] P  -> (issue_offer_player_accept_quest) -  

[17:13:09.690] [VOICEOVER]VoiceObject search for: ! 

[17:13:09.690] AI -> (adg:51) -  

[17:13:09.691] 任务激活:将畜群送往江州 

[17:13:09.692] 将畜群送往江州:日志已更新。 

[17:13:09.692] 10只羊被添加到了你的部队里。 

[17:13:10.298] ExecuteContinue 

[17:13:10.298] --------------- Conversation End ---------------  

[17:13:10.303] Scene_view::clear_all(scn_conversation_tableau)
[17:13:10.304] [GAME MENU] village 

[17:13:10.304] Release Sound Event 81662 

[17:13:10.304] Release Sound Event 81663 

[17:13:10.304] Release Sound Event 81663 

[17:13:10.304] Release Sound Event -1 

[17:13:11.988] Release Sound Event 81666 

[17:13:11.988] Release Sound Event 81665 

[17:13:17.851] creating hero from template with id: spc_notable_yangzhou_22 

[17:13:18.483] Before Daily Tick: 中平六年 秋
九月 上旬 

[17:13:38.983] Force VSync State is now ACTIVE 

[17:13:38.984] PushScreen 

[17:13:38.984] SandBox.View.Map.MapScreen::HandlePause 

[17:13:38.984] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:13:38.984] OnScreenListChanged 

[17:13:38.984] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[17:13:38.984] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[17:13:38.984] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[17:13:51.842] Force VSync State is now DEACTIVATED 

[17:13:51.842] PopScreen 

[17:13:51.842] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[17:13:51.842] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[17:13:51.842] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[17:13:51.842] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[17:13:51.842] OnScreenListChanged 

[17:13:51.842] SandBox.View.Map.MapScreen::HandleActivate 

[17:13:51.842] SandBox.View.Map.MapScreen::HandleResume 

[17:13:52.488] Before Daily Tick: 中平六年 秋
九月 上旬 

[17:13:53.675] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:13:53.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:13:53.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:13:53.681] Player has entered city_bajun_jiangzhou: 江州 

[17:13:53.681] [GAME MENU] town_outside 

[17:13:53.681] [GAME MENU] town 

[17:13:56.943] --------------- Conversation Start ---------------  

[17:13:56.943] Conversation character name: “王大锤”温
id: CharacterObject_4705
culture:益州
persona:PersonaIronic 

[17:13:56.943] AI -> (start_lord_unmet) -  

[17:13:56.943] [VOICEOVER]VoiceObject search for: ! 

[17:13:56.943] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_ironic_003 

[17:13:56.943] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_003 

[17:13:56.943] accentClass:  

[17:13:56.947] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_003 

[17:13:57.372] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_ironic_003.ogg 

[17:13:57.372] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_ironic_003.xml.
[17:13:59.131] P  -> (lord_meet_player_response3) -  

[17:13:59.132] AI -> (gangleader_introduction_4) -  

[17:13:59.486] ExecuteContinue 

[17:13:59.486] AI -> (lord_ask_2) -  

[17:13:59.486] [VOICEOVER]VoiceObject search for: ! 

[17:14:00.620] P  -> (adg:57) -  

[17:14:00.620] AI -> (adg:58) -  

[17:14:01.041] ExecuteContinue 

[17:14:01.041] AI -> (adg:59) -  

[17:14:01.913] P  -> (adg:60) -  

[17:14:01.914] AI -> (adg:61) -  

[17:14:01.916] 将畜群送往江州:日志已更新。 

[17:14:01.917] 任务完成:将畜群送往江州 

[17:14:01.917] 你与朐忍的宜的关系+5,现为5。 

[17:14:02.729] ExecuteContinue 

[17:14:02.729] --------------- Conversation End ---------------  

[17:14:02.734] Scene_view::clear_all(scn_conversation_tableau)
[17:14:02.735] [GAME MENU] town 

[17:14:02.736] Release Sound Event 81698 

[17:14:02.736] Release Sound Event 81699 

[17:14:02.736] Release Sound Event 81699 

[17:14:02.736] Release Sound Event -1 

[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.756] Average value of 五谷 : 1.255944 

[17:14:05.756] Average value of 鱼 : 3.779094 

[17:14:05.756] Average value of 肉 : 1.930795 

[17:14:05.756] Average value of 奶酥 : 1.653133 

[17:14:05.756] Average value of 葡萄 : 3.431176 

[17:14:05.756] Average value of 枣 : 2.859151 

[17:14:05.756] Average value of 青果 : 2.798073 

[17:14:05.756] Average value of 膏脂 : 2.404796 

[17:14:05.756] Average value of 菜油 : 6.242281 

[17:14:05.756] Average value of 苎麻 : 2.958246 

[17:14:05.756] Average value of 苧布 : 6.17214 

[17:14:05.756] Average value of 羊毛 : 4.363811 

[17:14:05.756] Average value of 布匹 : 1.3 

[17:14:05.756] Average value of 蚕丝 : 0.718429 

[17:14:05.756] Average value of 绸缎 : 1.912684 

[17:14:05.756] Average value of 硬木 : 1.159464 

[17:14:05.756] Average value of 铁 : 1.425673 

[17:14:05.756] Average value of 盐巴 : 2.583289 

[17:14:05.756] Average value of 银矿石 : 2.355346 

[17:14:05.756] Average value of 兽皮 : 1.20324 

[17:14:05.756] Average value of 陶土 : 2.157301 

[17:14:05.756] Average value of 浊酒 : 0.3920982 

[17:14:05.756] Average value of 西域葡萄酒 : 3.693517 

[17:14:05.756] Average value of 工具 : 0.6182598 

[17:14:05.756] Average value of 陶瓷 : 3.612506 

[17:14:05.757] Average value of 皮革 : 1.211803 

[17:14:05.757] Average value of 毛皮 : 2.219289 

[17:14:05.757] Average value of 金银器 : 5.297226 

[17:14:05.757] Average value of 箭 : 0.8085318 

[17:14:05.757] Average value of 羊 : 1.677743 

[17:14:05.757] Average value of 牛 : 1.886334 

[17:14:05.757] Average value of 豕 : 0.9283591 

[17:14:05.757] Average value of 驮畜 : 1.692786 

[17:14:05.757] Average value of 坐骑 : 1.023502 

[17:14:05.757] Average value of 战争坐骑 : 0.6536477 

[17:14:05.757] Average value of 贵族坐骑 : 0.965246 

[17:14:05.757] Average value of 马匹装备 I : 0.8002121 

[17:14:05.757] Average value of 马匹装备 II : 0.8026765 

[17:14:05.757] Average value of 马匹装备 III : 1.007974 

[17:14:05.757] Average value of 马匹装备 IV : 1.154839 

[17:14:05.757] Average value of 马匹装备 V : 1.3 

[17:14:05.757] Average value of 近战武器 I : 0.8031367 

[17:14:05.757] Average value of 近战武器 II : 0.7999995 

[17:14:05.757] Average value of 近战武器 III : 0.7999995 

[17:14:05.757] Average value of 近战武器 IV : 0.9209673 

[17:14:05.757] Average value of 近战武器 V : 1.039678 

[17:14:05.757] Average value of 远程武器 I : 0.8019315 

[17:14:05.757] Average value of 远程武器 II : 0.7999995 

[17:14:05.757] Average value of 远程武器 III : 0.7999995 

[17:14:05.757] Average value of 远程武器 IV : 0.9048383 

[17:14:05.757] Average value of 远程武器 V : 0.9693543 

[17:14:05.757] Average value of 盾牌 I : 0.8024747 

[17:14:05.757] Average value of 盾牌 II : 0.8003072 

[17:14:05.757] Average value of 盾牌 III : 0.808064 

[17:14:05.757] Average value of 盾牌 IV : 0.9398987 

[17:14:05.757] Average value of 盾牌 V : 1.001612 

[17:14:05.757] Average value of 服装 : 0.7999995 

[17:14:05.757] Average value of 轻甲 : 0.7999995 

[17:14:05.757] Average value of 中甲 : 0.7999995 

[17:14:05.757] Average value of 重甲 : 0.8473744 

[17:14:05.757] Average value of 终极护甲 : 0.9532254 

[17:14:05.757] Average value of 旗帜 : 1.3 

[17:14:05.757] Average value of 未分配 : 1.3 

[17:14:05.757] Force VSync State is now ACTIVE 

[17:14:05.757] PushScreen 

[17:14:05.757] SandBox.View.Map.MapScreen::HandlePause 

[17:14:05.757] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:14:05.757] Release Sound Event 81702 

[17:14:05.757] Release Sound Event 81701 

[17:14:05.757] OnScreenListChanged 

[17:14:05.757] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:14:06.186] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:14:06.186] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:14:06.465] Render Requested: tunic_with_shoulder_pads 

[17:14:06.465] Render Requested: empire_horseman_boots 

[17:14:06.465] Render Requested: battania_horse 

[17:14:06.465] Render Requested: light_harness 

[17:14:06.465] Render Requested: triangluar_spear_t3 

[17:14:06.465] Render Requested: small_flat_heater_shield 

[17:14:06.465] Render Requested: lz_xbow_han_05 

[17:14:06.465] Render Requested: bolt_a 

[17:14:06.465] Render Requested: mule 

[17:14:06.465] Render Requested: old_horse 

[17:14:06.465] Render Requested: saddle_horse 

[17:14:06.465] Render Requested: sturgia_horse 

[17:14:06.465] Render Requested: battania_horse 

[17:14:06.465] Render Requested: t2_battania_horse 

[17:14:06.465] Render Requested: t2_empire_horse 

[17:14:06.465] Render Requested: sg_sword_1h_001 

[17:14:06.465] Render Requested: falchion_sword_t2 

[17:14:06.466] Render Requested: sg_t2_ht_sword_001 

[17:14:06.466] Render Requested: sg_sword_1h_004 

[17:14:06.466] Render Requested: sg_sword_1h_006 

[17:14:06.466] Render Requested: sg_t4_ht_sword_001 

[17:14:06.466] Render Requested: sg_axe_whole_003_1h 

[17:14:06.466] Render Requested: peasant_hatchet_1_t1 

[17:14:06.466] Render Requested: sg_axe_1h_001 

[17:14:06.466] Render Requested: grain 

[17:14:06.466] Render Requested: sumpter_horse 

[17:14:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.636] Render Requested: t2_battania_horse 

[17:14:06.636] Render Requested: battania_horse 

[17:14:07.043] Render Requested: t2_empire_horse 

[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.071] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.202] Render Requested: sg_sword_1h_001 

[17:14:07.273] Render Requested: falchion_sword_t2 

[17:14:07.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.863] Render Requested: sg_t2_ht_sword_001 

[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.341] Render Requested: sg_sword_1h_004 

[17:14:08.406] Render Requested: sg_sword_1h_006 

[17:14:08.406] Render Requested: peasant_pickaxe_1_t1 

[17:14:08.439] Render Requested: sg_axe_001 

[17:14:08.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.470] Render Requested: sg_t1_ht_axe_003 

[17:14:08.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.520] Render Requested: sg_axe_004 

[17:14:08.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.572] Render Requested: peasant_hatchet_1_t1 

[17:14:08.606] Render Requested: sg_axe_1h_001 

[17:14:08.606] Render Requested: sg_t2_ht_axe_004 

[17:14:08.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.753] Render Requested: sg_t3_ht_axe_002 

[17:14:08.806] Render Requested: peasant_pickaxe_1_t1 

[17:14:09.205] Render Requested: sg_t3_ht_axe_003 

[17:14:09.232] Render Requested: sg_axe_001 

[17:14:09.258] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[17:14:09.290] Render Requested: peasant_hammer_2_t1 

[17:14:09.324] Render Requested: peasant_hammer_1_t1 

[17:14:09.357] Render Requested: sg_t2_ht_axe_004 

[17:14:09.392] Render Requested: sg_t3_ht_axe_002 

[17:14:09.392] Render Requested: sg_t2_ht_mace_002 

[17:14:09.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.487] Render Requested: peasant_2haxe_1_t1 

[17:14:09.507] Render Requested: sg_t3_ht_axe_003 

[17:14:09.588] Render Requested: simple_sparth_axe_t2 

[17:14:09.607] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[17:14:09.640] Render Requested: sg_t1_ht_mace2_002 

[17:14:09.676] Render Requested: sg_t1_ht_mace2_001 

[17:14:09.707] Render Requested: sg_polearm_001 

[17:14:09.740] Render Requested: sg_t2_ht_mace_002 

[17:14:09.757] Render Requested: peasant_2haxe_1_t1 

[17:14:09.757] Render Requested: sg_spear_004 

[17:14:09.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.838] Render Requested: sg_t1_ht_spear2_001 

[17:14:09.891] Render Requested: simple_sparth_axe_t2 

[17:14:09.972] Render Requested: sg_spear_018 

[17:14:09.993] Render Requested: sg_t1_ht_mace2_002 

[17:14:09.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:10.041] Render Requested: sg_t1_ht_mace2_001 

[17:14:10.041] Render Requested: sg_polearm_008 

[17:14:10.055] Render Requested: sg_spear_020 

[17:14:10.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:10.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:10.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:10.089] Render Requested: simple_pike_t2 

[17:14:10.139] Render Requested: peasant_polearm_1_t1 

[17:14:10.192] Render Requested: sg_t1_ht_spear2_001 

[17:14:10.205] Render Requested: sg_spear_028 

[17:14:10.257] Render Requested: sg_spear_018 

[17:14:10.321] Render Requested: sg_spear_whole_001 

[17:14:10.341] Render Requested: sg_polearm_008 

[17:14:10.725] Render Requested: sg_spear_020 

[17:14:10.725] Render Requested: fine_pike_t4 

[17:14:10.755] Render Requested: banner_big 

[17:14:10.778] Render Requested: simple_pike_t2 

[17:14:10.811] Render Requested: old_kite_shield 

[17:14:10.839] Render Requested: leather_bound_kite_shield 

[17:14:10.889] Render Requested: worn_kite_shield 

[17:14:10.891] Render Requested: sg_spear_028 

[17:14:10.913] Render Requested: sg_spear_whole_001 

[17:14:10.972] Render Requested: old_horsemans_kite_shield 

[17:14:10.991] Render Requested: fine_pike_t4 

[17:14:11.189] Render Requested: bound_horsemans_kite_shield 

[17:14:11.324] Render Requested: banner_big 

[17:14:11.324] Render Requested: small_flat_heater_shield 

[17:14:11.523] Render Requested: reinforced_flat_kite_shield 

[17:14:11.544] Render Requested: old_kite_shield 

[17:14:11.910] Render Requested: banner_big 

[17:14:11.979] Render Requested: fine_pike_t4 

[17:14:12.127] Render Requested: banner_big 

[17:14:12.242] Render Requested: old_horsemans_kite_shield 

[17:14:12.307] Render Requested: studded_bound_kite_shield 

[17:14:12.357] Render Requested: light_horsemans_kite_shield 

[17:14:12.360] Render Requested: bound_horsemans_kite_shield 

[17:14:12.377] Render Requested: reinforced_flat_kite_shield 

[17:14:12.397] Render Requested: sg_gong_004 

[17:14:12.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.428] Render Requested: sg_gong_005 

[17:14:12.459] Render Requested: lz_bow_yanzhou_05 

[17:14:12.490] Render Requested: sg_arrows_002 

[17:14:12.492] Render Requested: sg_gong_004 

[17:14:12.509] Render Requested: sg_gong_005 

[17:14:12.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.562] Render Requested: lz_bow_yanzhou_05 

[17:14:12.562] Render Requested: lz_arrow_qingzhou_01 

[17:14:12.657] Render Requested: sg_arrows_005 

[17:14:12.678] Render Requested: sg_arrows_002 

[17:14:12.709] Render Requested: bolt_a 

[17:14:12.728] Render Requested: lz_arrow_qingzhou_01 

[17:14:12.728] Render Requested: lz_arrow_xuzhou_02 

[17:14:12.746] Render Requested: bolt_a 

[17:14:12.762] Render Requested: sg_t1_shortaxe_001 

[17:14:12.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.795] Render Requested: sg_t1_shortaxe_001 

[17:14:12.828] Render Requested: sg_t3_shortaxe_001 

[17:14:12.860] Render Requested: western_javelin_1_t2 

[17:14:12.893] Render Requested: sg_t1_shortaxe_001 

[17:14:12.926] Render Requested: sg_t3_shortaxe_001 

[17:14:12.926] Render Requested: grain 

[17:14:13.010] Render Requested: western_javelin_1_t2 

[17:14:13.010] Render Requested: beer 

[17:14:13.042] Render Requested: grape 

[17:14:13.078] Render Requested: meat 

[17:14:13.093] Render Requested: olives 

[17:14:13.108] Render Requested: butter 

[17:14:13.141] Render Requested: cheese 

[17:14:13.193] Render Requested: hardwood 

[17:14:13.226] Render Requested: butter 

[17:14:13.240] Render Requested: iron 

[17:14:13.259] Render Requested: cheese 

[17:14:13.341] Render Requested: clay 

[17:14:13.674] Render Requested: flax 

[17:14:15.094] Render Requested: hardwood 

[17:14:15.378] Render Requested: iron 

[17:14:15.378] Render Requested: cotton 

[17:14:15.411] Render Requested: hides 

[17:14:15.445] Render Requested: tools 

[17:14:15.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:15.478] Render Requested: flax 

[17:14:15.495] Render Requested: cotton 

[17:14:15.495] Render Requested: salt 

[17:14:15.560] Render Requested: hides 

[17:14:15.561] Render Requested: leather 

[17:14:15.695] Render Requested: tools 

[17:14:15.710] Render Requested: silver 

[17:14:15.877] Render Requested: salt 

[17:14:15.877] Render Requested: velvet 

[17:14:15.928] Render Requested: leather 

[17:14:15.928] Render Requested: linen 

[17:14:15.978] Render Requested: silver 

[17:14:15.978] Render Requested: fur 

[17:14:16.044] Render Requested: velvet 

[17:14:16.060] Render Requested: pottery 

[17:14:16.244] Render Requested: gm_box_1 

[17:14:16.246] Render Requested: linen 

[17:14:16.513] Render Requested: fur 

[17:14:16.513] Render Requested: sg_npc_peddler_head 

[17:14:16.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.562] Render Requested: pottery 

[17:14:16.562] Render Requested: sg_npc_booksellers_head 

[17:14:16.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.578] Render Requested: sg_ar_c03_s4001_head 

[17:14:16.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.612] Render Requested: sg_ar_c03_s5003_head 

[17:14:16.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.645] Render Requested: sg_ar_c03_s6001_head 

[17:14:16.679] Render Requested: sg_npc_booksellers_head 

[17:14:16.695] Render Requested: sg_ar_c03_s4001_head 

[17:14:16.695] Render Requested: sg_ar_c03_s7001_head_b 

[17:14:16.762] Render Requested: sg_ar_c03_s5003_head 

[17:14:16.777] Render Requested: sg_ar_c03_s5004_head 

[17:14:16.829] Render Requested: sg_ar_c03_s6001_head 

[17:14:16.882] Render Requested: sg_ar_c03_s7001_head_b 

[17:14:16.944] Render Requested: sg_cl_c03_s1001_body 

[17:14:17.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:18.144] Force VSync State is now DEACTIVATED 

[17:14:18.144] PopScreen 

[17:14:18.144] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:14:18.144] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:14:18.144] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:14:18.170] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:14:18.170] OnScreenListChanged 

[17:14:18.170] SandBox.View.Map.MapScreen::HandleActivate 

[17:14:18.170] SandBox.View.Map.MapScreen::HandleResume 

[17:14:18.180] [GAME MENU] town 

[17:14:18.181] Release Sound Event -1 

[17:14:18.181] Release Sound Event 81701 

[17:14:18.181] Release Sound Event 81701 

[17:14:18.181] Release Sound Event -1 

[17:14:19.452] Release Sound Event 81704 

[17:14:19.452] Release Sound Event 81703 

[17:14:20.008] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:14:20.008] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:20.008] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:20.031] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:14:20.031] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:20.032] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:27.231] Force VSync State is now ACTIVE 

[17:14:27.231] PushScreen 

[17:14:27.231] SandBox.View.Map.MapScreen::HandlePause 

[17:14:27.231] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:14:27.231] OnScreenListChanged 

[17:14:27.231] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[17:14:27.231] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[17:14:27.231] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[17:14:29.104] Force VSync State is now DEACTIVATED 

[17:14:29.104] PopScreen 

[17:14:29.104] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[17:14:29.104] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[17:14:29.104] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[17:14:29.104] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[17:14:29.104] OnScreenListChanged 

[17:14:29.104] SandBox.View.Map.MapScreen::HandleActivate 

[17:14:29.104] SandBox.View.Map.MapScreen::HandleResume 

[17:14:29.929] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:14:29.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:29.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:29.956] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:14:29.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:29.957] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:30.006] Force VSync State is now ACTIVE 

[17:14:30.006] PushScreen 

[17:14:30.006] SandBox.View.Map.MapScreen::HandlePause 

[17:14:30.006] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:14:30.006] OnScreenListChanged 

[17:14:30.006] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[17:14:30.006] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[17:14:30.006] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[17:14:32.126] Force VSync State is now DEACTIVATED 

[17:14:32.126] PopScreen 

[17:14:32.126] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[17:14:32.126] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[17:14:32.126] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[17:14:32.126] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[17:14:32.126] OnScreenListChanged 

[17:14:32.126] SandBox.View.Map.MapScreen::HandleActivate 

[17:14:32.126] SandBox.View.Map.MapScreen::HandleResume 

[17:14:32.811] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:14:32.811] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:32.811] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:32.839] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:14:32.839] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:32.840] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:33.423] Force VSync State is now ACTIVE 

[17:14:33.423] PushScreen 

[17:14:33.423] SandBox.View.Map.MapScreen::HandlePause 

[17:14:33.423] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:14:33.423] OnScreenListChanged 

[17:14:33.423] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[17:14:33.423] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[17:14:33.423] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[17:14:51.307] Force VSync State is now DEACTIVATED 

[17:14:51.307] PopScreen 

[17:14:51.307] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[17:14:51.307] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[17:14:51.307] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[17:14:51.307] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[17:14:51.307] OnScreenListChanged 

[17:14:51.307] SandBox.View.Map.MapScreen::HandleActivate 

[17:14:51.307] SandBox.View.Map.MapScreen::HandleResume 

[17:14:52.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:14:52.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:52.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:52.182] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:14:52.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:52.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.926] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.926] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.926] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:26.255] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:15:26.255] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:34.969] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:15:34.969] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:34.970] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:35.010] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:15:35.010] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:35.010] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:40.299] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:15:40.299] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:40.299] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:40.349] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:15:40.349] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:40.350] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:40.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:40.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:40.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:44.223] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:15:44.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:44.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:44.272] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:15:44.272] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:44.272] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:15:44.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:44.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:44.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:44.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.984] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:16:25.984] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:16:25.985] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:26.030] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:16:26.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:16:26.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:30.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:30.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:30.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:39.284] Force VSync State is now ACTIVE 

[17:16:39.284] PushScreen 

[17:16:39.284] SandBox.View.Map.MapScreen::HandlePause 

[17:16:39.284] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:16:39.285] OnScreenListChanged 

[17:16:39.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[17:16:39.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[17:16:39.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[17:16:43.167] Force VSync State is now DEACTIVATED 

[17:16:43.167] PopScreen 

[17:16:43.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[17:16:43.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[17:16:43.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[17:16:43.167] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[17:16:43.167] OnScreenListChanged 

[17:16:43.167] SandBox.View.Map.MapScreen::HandleActivate 

[17:16:43.167] SandBox.View.Map.MapScreen::HandleResume 

[17:16:44.077] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:16:44.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:16:44.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:16:51.046] Before Daily Tick: 中平六年 秋
九月 中旬 

[17:16:57.155] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:16:57.155] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:17:18.038] Force VSync State is now ACTIVE 

[17:17:18.038] PushScreen 

[17:17:18.038] SandBox.View.Map.MapScreen::HandlePause 

[17:17:18.039] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:17:18.039] OnScreenListChanged 

[17:17:18.039] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:17:18.089] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:17:18.089] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:17:18.347] Render Requested: tunic_with_shoulder_pads 

[17:17:18.347] Render Requested: empire_horseman_boots 

[17:17:18.347] Render Requested: battania_horse 

[17:17:18.347] Render Requested: light_harness 

[17:17:18.347] Render Requested: triangluar_spear_t3 

[17:17:18.347] Render Requested: small_flat_heater_shield 

[17:17:18.347] Render Requested: lz_xbow_han_05 

[17:17:18.347] Render Requested: bolt_a 

[17:17:18.348] Render Requested: grain 

[17:17:18.348] Render Requested: sumpter_horse 

[17:17:18.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:18.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:20.529] Force VSync State is now DEACTIVATED 

[17:17:20.529] PopScreen 

[17:17:20.529] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:17:20.529] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:17:20.529] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:17:20.531] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:17:20.531] OnScreenListChanged 

[17:17:20.531] SandBox.View.Map.MapScreen::HandleActivate 

[17:17:20.532] SandBox.View.Map.MapScreen::HandleResume 

[17:17:21.537] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:17:21.537] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:17:21.537] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:17:22.441] Player has entered city_bajun_yufu: 鱼复 

[17:17:22.441] [GAME MENU] town_outside 

[17:17:22.441] [GAME MENU] town 

[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:24.844] Average value of 五谷 : 1.144845 

[17:17:24.844] Average value of 鱼 : 3.831904 

[17:17:24.844] Average value of 肉 : 1.904487 

[17:17:24.844] Average value of 奶酥 : 1.635741 

[17:17:24.844] Average value of 葡萄 : 3.276833 

[17:17:24.845] Average value of 枣 : 2.707624 

[17:17:24.845] Average value of 青果 : 2.924814 

[17:17:24.845] Average value of 膏脂 : 2.277027 

[17:17:24.845] Average value of 菜油 : 6.671607 

[17:17:24.845] Average value of 苎麻 : 2.959907 

[17:17:24.845] Average value of 苧布 : 6.317114 

[17:17:24.845] Average value of 羊毛 : 4.02207 

[17:17:24.845] Average value of 布匹 : 1.3 

[17:17:24.845] Average value of 蚕丝 : 0.7571275 

[17:17:24.845] Average value of 绸缎 : 1.489398 

[17:17:24.845] Average value of 硬木 : 1.096029 

[17:17:24.845] Average value of 铁 : 1.329975 

[17:17:24.845] Average value of 盐巴 : 2.55584 

[17:17:24.845] Average value of 银矿石 : 2.20397 

[17:17:24.845] Average value of 兽皮 : 1.203363 

[17:17:24.845] Average value of 陶土 : 2.141706 

[17:17:24.845] Average value of 浊酒 : 0.3810008 

[17:17:24.845] Average value of 西域葡萄酒 : 3.665712 

[17:17:24.845] Average value of 工具 : 0.5764105 

[17:17:24.845] Average value of 陶瓷 : 3.303586 

[17:17:24.845] Average value of 皮革 : 1.213527 

[17:17:24.845] Average value of 毛皮 : 2.196752 

[17:17:24.845] Average value of 金银器 : 5.194006 

[17:17:24.845] Average value of 箭 : 0.8109847 

[17:17:24.845] Average value of 羊 : 1.664119 

[17:17:24.845] Average value of 牛 : 1.861516 

[17:17:24.845] Average value of 豕 : 0.9575617 

[17:17:24.845] Average value of 驮畜 : 1.659385 

[17:17:24.845] Average value of 坐骑 : 1.024173 

[17:17:24.845] Average value of 战争坐骑 : 0.6548509 

[17:17:24.845] Average value of 贵族坐骑 : 0.9812335 

[17:17:24.845] Average value of 马匹装备 I : 0.7999995 

[17:17:24.845] Average value of 马匹装备 II : 0.8045939 

[17:17:24.845] Average value of 马匹装备 III : 1.017153 

[17:17:24.845] Average value of 马匹装备 IV : 1.146774 

[17:17:24.845] Average value of 马匹装备 V : 1.3 

[17:17:24.845] Average value of 近战武器 I : 0.8015631 

[17:17:24.845] Average value of 近战武器 II : 0.7999995 

[17:17:24.845] Average value of 近战武器 III : 0.7999995 

[17:17:24.845] Average value of 近战武器 IV : 0.9082475 

[17:17:24.845] Average value of 近战武器 V : 1.03387 

[17:17:24.845] Average value of 远程武器 I : 0.8003758 

[17:17:24.845] Average value of 远程武器 II : 0.808064 

[17:17:24.845] Average value of 远程武器 III : 0.8002722 

[17:17:24.845] Average value of 远程武器 IV : 0.8988286 

[17:17:24.845] Average value of 远程武器 V : 0.9612898 

[17:17:24.845] Average value of 盾牌 I : 0.8019995 

[17:17:24.845] Average value of 盾牌 II : 0.7999995 

[17:17:24.845] Average value of 盾牌 III : 0.811094 

[17:17:24.845] Average value of 盾牌 IV : 0.9395927 

[17:17:24.845] Average value of 盾牌 V : 0.9935479 

[17:17:24.845] Average value of 服装 : 0.7999995 

[17:17:24.845] Average value of 轻甲 : 0.7999995 

[17:17:24.845] Average value of 中甲 : 0.7999995 

[17:17:24.845] Average value of 重甲 : 0.8241931 

[17:17:24.845] Average value of 终极护甲 : 0.9532254 

[17:17:24.845] Average value of 旗帜 : 1.3 

[17:17:24.845] Average value of 未分配 : 1.3 

[17:17:24.846] Force VSync State is now ACTIVE 

[17:17:24.846] PushScreen 

[17:17:24.846] SandBox.View.Map.MapScreen::HandlePause 

[17:17:24.846] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:17:24.846] Release Sound Event 81750 

[17:17:24.846] Release Sound Event 81751 

[17:17:24.846] OnScreenListChanged 

[17:17:24.846] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:17:25.280] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:17:25.280] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:17:25.568] Render Requested: tunic_with_shoulder_pads 

[17:17:25.568] Render Requested: empire_horseman_boots 

[17:17:25.568] Render Requested: battania_horse 

[17:17:25.568] Render Requested: light_harness 

[17:17:25.568] Render Requested: triangluar_spear_t3 

[17:17:25.568] Render Requested: small_flat_heater_shield 

[17:17:25.568] Render Requested: lz_xbow_han_05 

[17:17:25.568] Render Requested: bolt_a 

[17:17:25.568] Render Requested: mule 

[17:17:25.568] Render Requested: saddle_horse 

[17:17:25.568] Render Requested: vlandia_horse 

[17:17:25.568] Render Requested: battania_horse 

[17:17:25.568] Render Requested: t2_aserai_horse 

[17:17:25.568] Render Requested: charger 

[17:17:25.568] Render Requested: t2_battania_horse 

[17:17:25.568] Render Requested: t2_vlandia_horse 

[17:17:25.568] Render Requested: t3_battania_horse 

[17:17:25.568] Render Requested: t3_vlandia_horse 

[17:17:25.569] Render Requested: sg_sword_1h_001 

[17:17:25.569] Render Requested: sg_sword_1h_002 

[17:17:25.569] Render Requested: sg_t1_ht_sword_002 

[17:17:25.569] Render Requested: sg_sword_1h_012 

[17:17:25.569] Render Requested: sg_sword_1h_004 

[17:17:25.569] Render Requested: sg_t3_ht_sword_001 

[17:17:25.569] Render Requested: grain 

[17:17:25.569] Render Requested: sumpter_horse 

[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.619] Render Requested: t2_battania_horse 

[17:17:26.619] Render Requested: battania_horse 

[17:17:27.102] Render Requested: t2_vlandia_horse 

[17:17:27.255] Render Requested: sg_sword_1h_004 

[17:17:27.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.722] Render Requested: sg_t3_ht_sword_001 

[17:17:27.722] Render Requested: sg_axe_whole_002_b_1h 

[17:17:27.755] Render Requested: peasant_hatchet_1_t1 

[17:17:27.774] Render Requested: sg_axe_1h_001 

[17:17:27.806] Render Requested: sg_t1_axe_001 

[17:17:27.839] Render Requested: sg_axe_1h_001 

[17:17:27.855] Render Requested: sg_t1_axe_001 

[17:17:27.855] Render Requested: peasant_pickaxe_1_t1 

[17:17:27.905] Render Requested: peasant_pickaxe_1_t1 

[17:17:27.905] Render Requested: sg_axe_004 

[17:17:28.003] Render Requested: sg_t1_ht_axe_003 

[17:17:28.055] Render Requested: sg_axe_004 

[17:17:28.074] Render Requested: sg_t1_ht_axe_003 

[17:17:28.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:28.353] InventoryLogic::Reset 

[17:17:28.353] Force VSync State is now DEACTIVATED 

[17:17:28.353] PopScreen 

[17:17:28.353] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:17:28.353] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:17:28.353] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:17:28.379] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:17:28.379] OnScreenListChanged 

[17:17:28.379] SandBox.View.Map.MapScreen::HandleActivate 

[17:17:28.379] SandBox.View.Map.MapScreen::HandleResume 

[17:17:28.413] [GAME MENU] town 

[17:17:28.414] Release Sound Event -1 

[17:17:28.414] Release Sound Event 81751 

[17:17:28.414] Release Sound Event 81751 

[17:17:28.414] Release Sound Event -1 

[17:17:29.844] [GAME MENU] town_backstreet 

[17:17:29.862] Release Sound Event 81753 

[17:17:29.862] Release Sound Event 81752 

[17:17:29.862] Release Sound Event -1 

[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:40.571] [GAME MENU] town 

[17:17:40.577] Release Sound Event 81754 

[17:17:40.577] Release Sound Event -1 

[17:17:40.577] Release Sound Event -1 

[17:17:40.577] Release Sound Event -1 

[17:17:43.723] [GAME MENU] town_backstreet 

[17:17:43.728] Release Sound Event 81756 

[17:17:43.728] Release Sound Event 81755 

[17:17:43.728] Release Sound Event -1 

[17:17:44.891] --------------- Conversation Start ---------------  

[17:17:44.891] Conversation character name: 米占
id: CharacterObject_4672
culture:库赛特
persona:PersonaCurt 

[17:17:44.891] AI -> (start_wanderer_unmet) -  

[17:17:44.891] [VOICEOVER]VoiceObject search for: ! 

[17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_001 

[17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_001 

[17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_001 

[17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_001 

[17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_PvxtpJaY 

[17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_PvxtpJaY 

[17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_PvxtpJaY 

[17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_PvxtpJaY 

[17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_PvxtpJaY 

[17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_PvxtpJaY 

[17:17:44.891] accentClass: khuzait 

[17:17:44.907] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_PvxtpJaY 

[17:17:45.365] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_curt_PvxtpJaY.ogg 

[17:17:45.365] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_curt_PvxtpJaY.xml.
[17:17:46.345] P  -> (wanderer_meet_player_response2) -  

[17:17:46.346] AI -> (wanderer_skip_intro) -  

[17:17:47.017] P  -> (player_is_leaving_neutral_or_friendly) -  

[17:17:47.017] AI -> (hero_leave) -  

[17:17:47.302] ExecuteContinue 

[17:17:47.302] --------------- Conversation End ---------------  

[17:17:47.306] Scene_view::clear_all(scn_conversation_tableau)
[17:17:47.307] [GAME MENU] town_backstreet 

[17:17:47.308] Release Sound Event 81757 

[17:17:47.308] Release Sound Event 81755 

[17:17:47.308] Release Sound Event -1 

[17:17:48.865] [GAME MENU] town 

[17:17:48.872] Release Sound Event 81759 

[17:17:48.872] Release Sound Event 81755 

[17:17:48.872] Release Sound Event 81755 

[17:17:48.872] Release Sound Event -1 

[17:17:52.072] Average value of 五谷 : 1.144845 

[17:17:52.072] Average value of 鱼 : 3.831904 

[17:17:52.072] Average value of 肉 : 1.904487 

[17:17:52.072] Average value of 奶酥 : 1.635741 

[17:17:52.072] Average value of 葡萄 : 3.276833 

[17:17:52.072] Average value of 枣 : 2.707624 

[17:17:52.072] Average value of 青果 : 2.924814 

[17:17:52.072] Average value of 膏脂 : 2.277027 

[17:17:52.072] Average value of 菜油 : 6.671607 

[17:17:52.072] Average value of 苎麻 : 2.959907 

[17:17:52.072] Average value of 苧布 : 6.317114 

[17:17:52.072] Average value of 羊毛 : 4.02207 

[17:17:52.072] Average value of 布匹 : 1.3 

[17:17:52.072] Average value of 蚕丝 : 0.7571275 

[17:17:52.072] Average value of 绸缎 : 1.489398 

[17:17:52.072] Average value of 硬木 : 1.096029 

[17:17:52.072] Average value of 铁 : 1.329975 

[17:17:52.072] Average value of 盐巴 : 2.55584 

[17:17:52.072] Average value of 银矿石 : 2.20397 

[17:17:52.072] Average value of 兽皮 : 1.203363 

[17:17:52.072] Average value of 陶土 : 2.141706 

[17:17:52.072] Average value of 浊酒 : 0.3810008 

[17:17:52.072] Average value of 西域葡萄酒 : 3.665712 

[17:17:52.072] Average value of 工具 : 0.5764105 

[17:17:52.072] Average value of 陶瓷 : 3.303586 

[17:17:52.072] Average value of 皮革 : 1.213527 

[17:17:52.072] Average value of 毛皮 : 2.196752 

[17:17:52.073] Average value of 金银器 : 5.194006 

[17:17:52.073] Average value of 箭 : 0.8109847 

[17:17:52.073] Average value of 羊 : 1.664119 

[17:17:52.073] Average value of 牛 : 1.861516 

[17:17:52.073] Average value of 豕 : 0.9575617 

[17:17:52.073] Average value of 驮畜 : 1.659385 

[17:17:52.073] Average value of 坐骑 : 1.024173 

[17:17:52.073] Average value of 战争坐骑 : 0.6548509 

[17:17:52.073] Average value of 贵族坐骑 : 0.9812335 

[17:17:52.073] Average value of 马匹装备 I : 0.7999995 

[17:17:52.073] Average value of 马匹装备 II : 0.8045939 

[17:17:52.073] Average value of 马匹装备 III : 1.017153 

[17:17:52.073] Average value of 马匹装备 IV : 1.146774 

[17:17:52.073] Average value of 马匹装备 V : 1.3 

[17:17:52.073] Average value of 近战武器 I : 0.8015631 

[17:17:52.073] Average value of 近战武器 II : 0.7999995 

[17:17:52.073] Average value of 近战武器 III : 0.7999995 

[17:17:52.073] Average value of 近战武器 IV : 0.9082475 

[17:17:52.073] Average value of 近战武器 V : 1.03387 

[17:17:52.073] Average value of 远程武器 I : 0.8003758 

[17:17:52.073] Average value of 远程武器 II : 0.808064 

[17:17:52.073] Average value of 远程武器 III : 0.8002722 

[17:17:52.073] Average value of 远程武器 IV : 0.8988286 

[17:17:52.073] Average value of 远程武器 V : 0.9612898 

[17:17:52.073] Average value of 盾牌 I : 0.8019995 

[17:17:52.073] Average value of 盾牌 II : 0.7999995 

[17:17:52.073] Average value of 盾牌 III : 0.811094 

[17:17:52.073] Average value of 盾牌 IV : 0.9395927 

[17:17:52.073] Average value of 盾牌 V : 0.9935479 

[17:17:52.073] Average value of 服装 : 0.7999995 

[17:17:52.073] Average value of 轻甲 : 0.7999995 

[17:17:52.073] Average value of 中甲 : 0.7999995 

[17:17:52.073] Average value of 重甲 : 0.8241931 

[17:17:52.073] Average value of 终极护甲 : 0.9532254 

[17:17:52.073] Average value of 旗帜 : 1.3 

[17:17:52.073] Average value of 未分配 : 1.3 

[17:17:52.073] Force VSync State is now ACTIVE 

[17:17:52.073] PushScreen 

[17:17:52.073] SandBox.View.Map.MapScreen::HandlePause 

[17:17:52.074] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:17:52.074] Release Sound Event 81761 

[17:17:52.074] Release Sound Event 81760 

[17:17:52.074] OnScreenListChanged 

[17:17:52.074] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:17:52.490] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:17:52.490] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:17:52.782] Render Requested: tunic_with_shoulder_pads 

[17:17:52.782] Render Requested: empire_horseman_boots 

[17:17:52.782] Render Requested: battania_horse 

[17:17:52.782] Render Requested: light_harness 

[17:17:52.782] Render Requested: triangluar_spear_t3 

[17:17:52.782] Render Requested: small_flat_heater_shield 

[17:17:52.782] Render Requested: lz_xbow_han_05 

[17:17:52.782] Render Requested: bolt_a 

[17:17:52.782] Render Requested: mule 

[17:17:52.782] Render Requested: saddle_horse 

[17:17:52.782] Render Requested: vlandia_horse 

[17:17:52.782] Render Requested: battania_horse 

[17:17:52.782] Render Requested: t2_aserai_horse 

[17:17:52.782] Render Requested: charger 

[17:17:52.782] Render Requested: t2_battania_horse 

[17:17:52.782] Render Requested: t2_vlandia_horse 

[17:17:52.782] Render Requested: t3_battania_horse 

[17:17:52.783] Render Requested: t3_vlandia_horse 

[17:17:52.783] Render Requested: sg_sword_1h_001 

[17:17:52.783] Render Requested: sg_sword_1h_002 

[17:17:52.783] Render Requested: sg_t1_ht_sword_002 

[17:17:52.783] Render Requested: sg_sword_1h_012 

[17:17:52.783] Render Requested: sg_sword_1h_004 

[17:17:52.783] Render Requested: sg_t3_ht_sword_001 

[17:17:52.783] Render Requested: grain 

[17:17:52.783] Render Requested: sumpter_horse 

[17:17:52.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.882] Render Requested: charger 

[17:17:52.882] Render Requested: battania_horse 

[17:17:53.277] Render Requested: t2_battania_horse 

[17:17:53.356] Render Requested: t2_vlandia_horse 

[17:17:53.408] Render Requested: t3_battania_horse 

[17:17:53.447] Render Requested: t3_vlandia_horse 

[17:17:53.457] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:17:53.457] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:17:53.457] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:17:53.528] Render Requested: sg_sword_1h_001 

[17:17:53.544] Render Requested: sg_sword_1h_002 

[17:17:53.744] Render Requested: sg_t1_ht_sword_002 

[17:17:53.758] Render Requested: sg_axe_whole_002_b_1h 

[17:17:53.791] Render Requested: peasant_hatchet_1_t1 

[17:17:53.810] Render Requested: sg_sword_1h_012 

[17:17:53.846] Render Requested: sg_sword_1h_004 

[17:17:53.858] Render Requested: sg_axe_1h_001 

[17:17:53.928] Render Requested: sg_t3_ht_sword_001 

[17:17:53.974] Render Requested: sg_t1_axe_001 

[17:17:54.293] Render Requested: sg_axe_whole_002_b_1h 

[17:17:54.392] Render Requested: peasant_pickaxe_1_t1 

[17:17:54.414] Render Requested: peasant_hatchet_1_t1 

[17:17:54.425] Render Requested: sg_axe_004 

[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.459] Render Requested: sg_t1_ht_axe_003 

[17:17:54.494] Render Requested: sg_t1_ht_axe_004 

[17:17:54.542] Render Requested: sg_t2_ht_axe_004 

[17:17:54.561] Render Requested: peasant_pickaxe_1_t1 

[17:17:54.610] Render Requested: sg_axe_004 

[17:17:54.625] Render Requested: sg_t2_ht_axe_003 

[17:17:54.795] Render Requested: sg_t1_ht_axe_003 

[17:17:54.825] Render Requested: sg_t2_ht_axe_002 

[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.982] Render Requested: sg_t1_ht_axe_004 

[17:17:55.993] Render Requested: battle_axe_t4 

[17:17:56.029] Render Requested: sg_t2_ht_axe_004 

[17:17:56.029] Render Requested: peasant_hammer_2_t1 

[17:17:56.060] Render Requested: peasant_hammer_2_t1 

[17:17:56.078] Render Requested: sg_t2_ht_mace_001 

[17:17:56.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.126] Render Requested: sg_t2_ht_mace_002 

[17:17:56.145] Render Requested: battle_axe_t4 

[17:17:56.164] Render Requested: peasant_hammer_2_t1 

[17:17:56.177] Render Requested: peasant_2haxe_1_t1 

[17:17:56.243] Render Requested: sg_axe_whole_001_2h 

[17:17:56.362] Render Requested: sg_t2_ht_mace_001 

[17:17:56.426] Render Requested: sg_t2_ht_axe2_004 

[17:17:56.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.662] Render Requested: sg_t2_ht_mace_002 

[17:17:56.676] Render Requested: sg_t4_ht_axe2_001 

[17:17:56.699] Render Requested: sg_t1_ht_mace2_001 

[17:17:56.730] Render Requested: peasant_pitchfork_1_t1 

[17:17:56.760] Render Requested: peasant_pitchfork_2_t1 

[17:17:56.793] Render Requested: sg_t1_ht_spear2_001 

[17:17:56.812] Render Requested: sg_t4_ht_axe2_001 

[17:17:56.832] Render Requested: sg_t1_ht_mace2_001 

[17:17:56.844] Render Requested: sg_spear_018 

[17:17:56.899] Render Requested: peasant_pitchfork_1_t1 

[17:17:56.911] Render Requested: sg_spear_030 

[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.929] Render Requested: triangluar_spear_t3 

[17:17:57.077] Render Requested: peasant_polearm_1_t1 

[17:17:57.332] Render Requested: sg_t1_ht_spear2_001 

[17:17:57.332] Render Requested: sg_spear_028 

[17:17:57.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:57.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:57.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:57.361] Render Requested: sg_spear_whole_002 

[17:17:57.381] Render Requested: military_fork_pike_t3 

[17:17:57.411] Render Requested: sg_spear_whole_001 

[17:17:57.444] Render Requested: banner_big 

[17:17:57.463] Render Requested: sg_spear_028 

[17:17:57.480] Render Requested: sg_spear_whole_002 

[17:17:57.493] Render Requested: old_kite_shield 

[17:17:57.549] Render Requested: military_fork_pike_t3 

[17:17:57.561] Render Requested: battered_kite_shield 

[17:17:57.664] Render Requested: sg_spear_whole_001 

[17:17:57.728] Render Requested: leather_bound_kite_shield 

[17:17:57.814] Render Requested: battered_horsemans_kite_shield 

[17:17:57.844] Render Requested: worn_kite_shield 

[17:17:57.865] Render Requested: bound_horsemans_kite_shield 

[17:17:57.897] Render Requested: reinforced_horsemans_kite_shield 

[17:17:57.932] Render Requested: studded_bound_kite_shield 

[17:17:57.977] Render Requested: reinforced_kite_shield 

[17:17:57.996] Render Requested: worn_kite_shield 

[17:17:57.996] Render Requested: small_flat_heater_shield 

[17:17:58.033] Render Requested: bound_horsemans_kite_shield 

[17:17:58.044] Render Requested: stronger_reinforced_kite_shield 

[17:17:58.180] Render Requested: reinforced_horsemans_kite_shield 

[17:17:58.195] Render Requested: sg_gong_004 

[17:17:58.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.762] Render Requested: lz_bow_xuzhou_01 

[17:17:58.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.781] Render Requested: studded_bound_kite_shield 

[17:17:58.798] Render Requested: reinforced_kite_shield 

[17:17:58.799] Render Requested: lz_longbow_bingzhou_02 

[17:17:58.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.828] Render Requested: sg_arrows_001 

[17:17:58.829] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.862] Render Requested: sg_arrows_002 

[17:17:58.895] Render Requested: sg_arrows_005 

[17:17:58.914] Render Requested: lz_bow_xuzhou_01 

[17:17:58.931] Render Requested: lz_longbow_bingzhou_02 

[17:17:58.931] Render Requested: range_arrows 

[17:17:58.982] Render Requested: sg_arrows_001 

[17:17:58.995] Render Requested: vlandic_arrows 

[17:17:59.014] Render Requested: bolt_a 

[17:17:59.130] Render Requested: sg_arrows_002 

[17:17:59.145] Render Requested: lz_arrow_bingzhou_01 

[17:17:59.466] Render Requested: sg_arrows_005 

[17:17:59.495] Render Requested: lz_xbow_yizhou_05 

[17:17:59.516] Render Requested: range_arrows 

[17:17:59.516] Render Requested: bolt_a 

[17:17:59.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.546] Render Requested: sg_t1_shortaxe_001 

[17:17:59.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.579] Render Requested: western_javelin_1_t2 

[17:17:59.613] Render Requested: grain 

[17:17:59.650] Render Requested: beer 

[17:17:59.681] Render Requested: bolt_a 

[17:17:59.681] Render Requested: bolt_a 

[17:17:59.699] Render Requested: sg_t1_shortaxe_001 

[17:17:59.713] Render Requested: fish 

[17:17:59.800] Render Requested: western_javelin_1_t2 

[17:17:59.846] Render Requested: cheese 

[17:17:59.881] Render Requested: grain 

[17:17:59.881] Render Requested: clay 

[17:17:59.913] Render Requested: hardwood 

[17:17:59.946] Render Requested: flax 

[17:17:59.980] Render Requested: cotton 

[17:17:59.998] Render Requested: cheese 

[17:18:00.014] Render Requested: clay 

[17:18:00.029] Render Requested: hides 

[17:18:00.100] Render Requested: hardwood 

[17:18:00.129] Render Requested: iron 

[17:18:00.315] Render Requested: flax 

[17:18:00.396] Render Requested: tools 

[17:18:00.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.682] Render Requested: cotton 

[17:18:00.696] Render Requested: salt 

[17:18:00.731] Render Requested: hides 

[17:18:00.746] Render Requested: leather 

[17:18:00.780] Render Requested: silver 

[17:18:00.799] Render Requested: iron 

[17:18:00.815] Render Requested: tools 

[17:18:00.830] Render Requested: sg_S_SOL00001_Tk 

[17:18:00.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.897] Render Requested: sg_npc_booksellers_head 

[17:18:00.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.915] Render Requested: salt 

[17:18:00.983] Render Requested: leather 

[17:18:01.030] Render Requested: sg_npc_wenguan_head 

[17:18:01.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.215] Render Requested: silver 

[17:18:01.230] Render Requested: sg_ar_c03_s8001_head 

[17:18:01.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.265] Render Requested: sg_S_SOL00001_Tk 

[17:18:01.265] Render Requested: sg_ar_c03_s5003_head 

[17:18:01.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.297] Render Requested: sg_ar_c03_s6002_head 

[17:18:01.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.315] Render Requested: sg_ar_c03_s6001_head 

[17:18:01.349] Render Requested: sg_ar_c03_s7001_head_b 

[17:18:01.398] Render Requested: sg_ar_c03_s5004_head 

[17:18:01.416] Render Requested: sg_ar_c03_s5003_head 

[17:18:01.450] Render Requested: sg_ar_c03_s6002_head 

[17:18:01.463] Render Requested: wrapped_scarf 

[17:18:01.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.549] Render Requested: sg_ar_c03_s6001_head 

[17:18:01.597] Render Requested: female_scarf 

[17:18:01.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.116] Render Requested: sg_ar_c03_s7001_head_b 

[17:18:02.131] Render Requested: southern_shawl 

[17:18:02.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.215] Render Requested: sg_ar_c03_s5004_head 

[17:18:02.231] Render Requested: leather_apron 

[17:18:02.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.299] Render Requested: wrapped_scarf 

[17:18:02.331] Render Requested: sg_ar_c03_s4001_body 

[17:18:02.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.617] Render Requested: female_scarf 

[17:18:02.683] Render Requested: wrapped_scarf 

[17:18:02.734] Render Requested: sg_ar_c03_s5004_head 

[17:18:02.850] Render Requested: sg_ar_c03_s6001_head 

[17:18:02.867] Render Requested: sg_ar_c03_s6002_head 

[17:18:02.983] Render Requested: sg_ar_c03_s5003_head 

[17:18:03.033] Render Requested: sg_ar_c03_s8001_head 

[17:18:03.083] Render Requested: sg_npc_wenguan_head 

[17:18:03.150] Render Requested: sg_npc_booksellers_head 

[17:18:04.883] Render Requested: hog 

[17:18:05.235] Render Requested: fish 

[17:18:05.652] Render Requested: cheese 

[17:18:05.836] Render Requested: silver 

[17:18:05.902] Render Requested: hog 

[17:18:06.836] Render Requested: silver 

[17:18:06.903] Render Requested: leather 

[17:18:07.036] Render Requested: iron 

[17:18:07.054] Render Requested: hides 

[17:18:07.154] Render Requested: cotton 

[17:18:07.170] Render Requested: flax 

[17:18:07.303] Render Requested: hardwood 

[17:18:09.223] Render Requested: flax 

[17:18:13.106] InventoryLogic::Reset 

[17:18:13.106] Force VSync State is now DEACTIVATED 

[17:18:13.106] PopScreen 

[17:18:13.106] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:18:13.106] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:18:13.106] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:18:13.133] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:18:13.133] OnScreenListChanged 

[17:18:13.133] SandBox.View.Map.MapScreen::HandleActivate 

[17:18:13.133] SandBox.View.Map.MapScreen::HandleResume 

[17:18:13.143] [GAME MENU] town 

[17:18:13.144] Release Sound Event -1 

[17:18:13.144] Release Sound Event 81760 

[17:18:13.144] Release Sound Event 81760 

[17:18:13.144] Release Sound Event -1 

[17:18:15.168] Release Sound Event 81763 

[17:18:15.168] Release Sound Event 81762 

[17:18:15.277] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:18:15.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:15.278] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:15.302] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:18:15.302] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:15.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:23.725] Before Daily Tick: 中平六年 秋
九月 中旬 

[17:18:29.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:29.856] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:33.846] Force VSync State is now ACTIVE 

[17:18:33.846] PushScreen 

[17:18:33.846] SandBox.View.Map.MapScreen::HandlePause 

[17:18:33.846] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:18:33.846] OnScreenListChanged 

[17:18:33.846] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:18:33.846] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:18:33.846] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:18:35.995] Force VSync State is now DEACTIVATED 

[17:18:35.995] PopScreen 

[17:18:35.995] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:18:35.995] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:18:35.995] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:18:35.995] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:18:35.995] OnScreenListChanged 

[17:18:35.995] SandBox.View.Map.MapScreen::HandleActivate 

[17:18:35.995] SandBox.View.Map.MapScreen::HandleResume 

[17:18:36.620] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:18:36.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:36.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:36.682] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:18:36.682] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:36.683] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:41.666] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:41.704] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:18:41.704] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:41.714] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:18:41.714] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:18:47.574] Before Daily Tick: 中平六年 秋
九月 中旬 

[17:19:11.464] Player has entered village_bajun_anhan: 安汉 

[17:19:11.464] [GAME MENU] village_outside 

[17:19:11.464] [GAME MENU] village 

[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:23.199] Average value of 五谷 : 1.119079 

[17:19:23.199] Average value of 鱼 : 3.567829 

[17:19:23.199] Average value of 肉 : 1.85439 

[17:19:23.199] Average value of 奶酥 : 1.56001 

[17:19:23.199] Average value of 葡萄 : 3.264479 

[17:19:23.199] Average value of 枣 : 2.757562 

[17:19:23.199] Average value of 青果 : 2.928359 

[17:19:23.199] Average value of 膏脂 : 2.081999 

[17:19:23.199] Average value of 菜油 : 6.828549 

[17:19:23.200] Average value of 苎麻 : 2.943248 

[17:19:23.200] Average value of 苧布 : 6.470839 

[17:19:23.200] Average value of 羊毛 : 3.905892 

[17:19:23.200] Average value of 布匹 : 1.320968 

[17:19:23.200] Average value of 蚕丝 : 0.7660755 

[17:19:23.200] Average value of 绸缎 : 1.156025 

[17:19:23.200] Average value of 硬木 : 1.162202 

[17:19:23.200] Average value of 铁 : 1.379496 

[17:19:23.200] Average value of 盐巴 : 2.444995 

[17:19:23.200] Average value of 银矿石 : 2.180476 

[17:19:23.200] Average value of 兽皮 : 1.228196 

[17:19:23.200] Average value of 陶土 : 2.091923 

[17:19:23.200] Average value of 浊酒 : 0.38454 

[17:19:23.200] Average value of 西域葡萄酒 : 3.557343 

[17:19:23.200] Average value of 工具 : 0.5592265 

[17:19:23.200] Average value of 陶瓷 : 2.867055 

[17:19:23.200] Average value of 皮革 : 1.288074 

[17:19:23.200] Average value of 毛皮 : 2.235361 

[17:19:23.200] Average value of 金银器 : 4.932961 

[17:19:23.200] Average value of 箭 : 0.8243856 

[17:19:23.200] Average value of 羊 : 1.673252 

[17:19:23.200] Average value of 牛 : 1.892306 

[17:19:23.200] Average value of 豕 : 0.9274457 

[17:19:23.200] Average value of 驮畜 : 1.668124 

[17:19:23.200] Average value of 坐骑 : 1.038812 

[17:19:23.200] Average value of 战争坐骑 : 0.6696004 

[17:19:23.200] Average value of 贵族坐骑 : 0.9847707 

[17:19:23.200] Average value of 马匹装备 I : 0.8129027 

[17:19:23.200] Average value of 马匹装备 II : 0.817842 

[17:19:23.200] Average value of 马匹装备 III : 1.044771 

[17:19:23.200] Average value of 马匹装备 IV : 1.170156 

[17:19:23.200] Average value of 马匹装备 V : 1.320968 

[17:19:23.200] Average value of 近战武器 I : 0.8136459 

[17:19:23.200] Average value of 近战武器 II : 0.8129027 

[17:19:23.200] Average value of 近战武器 III : 0.8129027 

[17:19:23.200] Average value of 近战武器 IV : 0.9216313 

[17:19:23.200] Average value of 近战武器 V : 1.049441 

[17:19:23.200] Average value of 远程武器 I : 0.8131553 

[17:19:23.200] Average value of 远程武器 II : 0.8209673 

[17:19:23.200] Average value of 远程武器 III : 0.8129027 

[17:19:23.200] Average value of 远程武器 IV : 0.9229855 

[17:19:23.200] Average value of 远程武器 V : 0.9822575 

[17:19:23.200] Average value of 盾牌 I : 0.8153092 

[17:19:23.200] Average value of 盾牌 II : 0.813841 

[17:19:23.200] Average value of 盾牌 III : 0.8159407 

[17:19:23.200] Average value of 盾牌 IV : 0.9708699 

[17:19:23.200] Average value of 盾牌 V : 1.015231 

[17:19:23.200] Average value of 服装 : 0.8129027 

[17:19:23.200] Average value of 轻甲 : 0.8129027 

[17:19:23.200] Average value of 中甲 : 0.8129027 

[17:19:23.200] Average value of 重甲 : 0.8370963 

[17:19:23.200] Average value of 终极护甲 : 0.9661286 

[17:19:23.200] Average value of 旗帜 : 1.320968 

[17:19:23.201] Average value of 未分配 : 1.320968 

[17:19:23.201] Force VSync State is now ACTIVE 

[17:19:23.201] PushScreen 

[17:19:23.201] SandBox.View.Map.MapScreen::HandlePause 

[17:19:23.201] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:19:23.201] Release Sound Event 81884 

[17:19:23.201] Release Sound Event 81885 

[17:19:23.201] OnScreenListChanged 

[17:19:23.201] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:19:23.256] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:19:23.256] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:19:23.515] Render Requested: tunic_with_shoulder_pads 

[17:19:23.515] Render Requested: empire_horseman_boots 

[17:19:23.515] Render Requested: battania_horse 

[17:19:23.515] Render Requested: light_harness 

[17:19:23.515] Render Requested: triangluar_spear_t3 

[17:19:23.515] Render Requested: small_flat_heater_shield 

[17:19:23.515] Render Requested: lz_xbow_han_05 

[17:19:23.515] Render Requested: bolt_a 

[17:19:23.515] Render Requested: grain 

[17:19:23.515] Render Requested: butter 

[17:19:23.516] Render Requested: cheese 

[17:19:23.516] Render Requested: hog 

[17:19:23.516] Render Requested: grain 

[17:19:23.516] Render Requested: sumpter_horse 

[17:19:23.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:23.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:24.850] Render Requested: hog 

[17:19:25.917] InventoryLogic::Reset 

[17:19:25.917] Force VSync State is now DEACTIVATED 

[17:19:25.917] PopScreen 

[17:19:25.917] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:19:25.917] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:19:25.917] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:19:25.921] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:19:25.921] OnScreenListChanged 

[17:19:25.921] SandBox.View.Map.MapScreen::HandleActivate 

[17:19:25.921] SandBox.View.Map.MapScreen::HandleResume 

[17:19:25.934] [GAME MENU] village 

[17:19:25.935] Release Sound Event -1 

[17:19:25.935] Release Sound Event 81885 

[17:19:25.935] Release Sound Event 81885 

[17:19:25.935] Release Sound Event -1 

[17:19:26.855] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:19:26.887] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:19:26.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:19:26.904] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:19:26.904] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:19:27.639] Force VSync State is now ACTIVE 

[17:19:27.639] PushScreen 

[17:19:27.639] SandBox.View.Map.MapScreen::HandlePause 

[17:19:27.639] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:19:27.639] Release Sound Event 81887 

[17:19:27.639] Release Sound Event 81886 

[17:19:27.639] OnScreenListChanged 

[17:19:27.639] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:19:27.639] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:19:27.639] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:28.852] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:19:28.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:19:28.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:19:30.358] Force VSync State is now DEACTIVATED 

[17:19:30.358] PopScreen 

[17:19:30.358] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:19:30.358] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:19:30.358] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:19:30.358] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:19:30.358] OnScreenListChanged 

[17:19:30.358] SandBox.View.Map.MapScreen::HandleActivate 

[17:19:30.358] SandBox.View.Map.MapScreen::HandleResume 

[17:19:30.391] [GAME MENU] village 

[17:19:30.392] Release Sound Event -1 

[17:19:30.392] Release Sound Event -1 

[17:19:30.392] Release Sound Event -1 

[17:19:30.392] Release Sound Event -1 

[17:19:32.675] Force VSync State is now ACTIVE 

[17:19:32.675] PushScreen 

[17:19:32.675] SandBox.View.Map.MapScreen::HandlePause 

[17:19:32.675] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:19:32.675] Release Sound Event 81889 

[17:19:32.675] Release Sound Event 81888 

[17:19:32.675] OnScreenListChanged 

[17:19:32.675] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[17:19:32.675] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[17:19:32.675] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[17:19:35.044] Force VSync State is now DEACTIVATED 

[17:19:35.044] PopScreen 

[17:19:35.044] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[17:19:35.044] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[17:19:35.044] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[17:19:35.044] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[17:19:35.044] OnScreenListChanged 

[17:19:35.044] SandBox.View.Map.MapScreen::HandleActivate 

[17:19:35.044] SandBox.View.Map.MapScreen::HandleResume 

[17:19:35.051] [GAME MENU] village 

[17:19:35.052] Release Sound Event -1 

[17:19:35.052] Release Sound Event -1 

[17:19:35.052] Release Sound Event -1 

[17:19:35.052] Release Sound Event -1 

[17:19:35.946] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:19:35.978] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:19:35.978] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:19:36.022] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:19:36.022] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:19:37.623] Release Sound Event 81891 

[17:19:37.623] Release Sound Event 81890 

[17:19:38.139] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:19:38.139] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:19:38.140] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:19:38.577] Before Daily Tick: 中平六年 秋
九月 下旬 

[17:19:40.399] Player has entered village_bajun_anhan: 安汉 

[17:19:40.399] [GAME MENU] village_outside 

[17:19:40.399] [GAME MENU] village 

[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.664] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.664] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.664] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:45.324] Release Sound Event 81896 

[17:19:45.324] Release Sound Event 81897 

[17:19:47.789] 为伏寿在姑臧举办了一场比武招亲 

[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:00.906] 地主需要劳工:日志已更新。 

[17:20:00.907] 任务超时:地主需要劳工 

[17:20:00.907] 你与临卭的邈的关系-5,现为-5。 

[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:06.734] Before Daily Tick: 中平六年 秋
一十月 上旬 

[17:20:08.633] Player has entered village_guanghan_qixian: 郪县 

[17:20:08.633] [GAME MENU] village_outside 

[17:20:08.633] [GAME MENU] village 

[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:16.214] Release Sound Event 81921 

[17:20:16.214] Release Sound Event 81922 

[17:20:18.739] creating hero from template with id: spc_notable_youzhou_21 

[17:20:24.414] creating hero from template with id: spc_yizhou_headman_2 

[17:20:27.315] Player has entered village_guanghan_pingyangxiang: 平阳乡 

[17:20:27.315] [GAME MENU] village_outside 

[17:20:27.315] [GAME MENU] village 

[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.506] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:32.321] Release Sound Event 81927 

[17:20:32.321] Release Sound Event 81928 

[17:20:40.193] creating hero from template with id: spc_notable_yongliang_21 

[17:20:42.590] creating hero from template with id: spc_notable_yongliang_22 

[17:20:45.566] Player has entered city_guanghan_zitong: 梓潼 

[17:20:45.566] [GAME MENU] town_outside 

[17:20:45.566] [GAME MENU] town 

[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:46.756] Average value of 五谷 : 1.07443 

[17:20:46.756] Average value of 鱼 : 3.250793 

[17:20:46.756] Average value of 肉 : 1.762248 

[17:20:46.756] Average value of 奶酥 : 1.487471 

[17:20:46.756] Average value of 葡萄 : 3.069434 

[17:20:46.756] Average value of 枣 : 2.679235 

[17:20:46.756] Average value of 青果 : 2.78373 

[17:20:46.756] Average value of 膏脂 : 1.997355 

[17:20:46.756] Average value of 菜油 : 6.714481 

[17:20:46.757] Average value of 苎麻 : 2.759917 

[17:20:46.757] Average value of 苧布 : 6.02768 

[17:20:46.757] Average value of 羊毛 : 3.466676 

[17:20:46.757] Average value of 布匹 : 1.3 

[17:20:46.757] Average value of 蚕丝 : 0.722021 

[17:20:46.757] Average value of 绸缎 : 0.8729919 

[17:20:46.757] Average value of 硬木 : 1.067261 

[17:20:46.757] Average value of 铁 : 1.365332 

[17:20:46.757] Average value of 盐巴 : 2.252611 

[17:20:46.757] Average value of 银矿石 : 2.017164 

[17:20:46.757] Average value of 兽皮 : 1.227249 

[17:20:46.757] Average value of 陶土 : 1.950696 

[17:20:46.757] Average value of 浊酒 : 0.3761807 

[17:20:46.757] Average value of 西域葡萄酒 : 3.160231 

[17:20:46.757] Average value of 工具 : 0.5382994 

[17:20:46.757] Average value of 陶瓷 : 2.468213 

[17:20:46.757] Average value of 皮革 : 1.046704 

[17:20:46.757] Average value of 毛皮 : 1.830549 

[17:20:46.757] Average value of 金银器 : 4.228622 

[17:20:46.757] Average value of 箭 : 0.8086364 

[17:20:46.757] Average value of 羊 : 1.691955 

[17:20:46.757] Average value of 牛 : 1.901688 

[17:20:46.757] Average value of 豕 : 0.9331949 

[17:20:46.757] Average value of 驮畜 : 1.644946 

[17:20:46.757] Average value of 坐骑 : 0.9952427 

[17:20:46.757] Average value of 战争坐骑 : 0.6679845 

[17:20:46.757] Average value of 贵族坐骑 : 0.9536095 

[17:20:46.757] Average value of 马匹装备 I : 0.7999995 

[17:20:46.757] Average value of 马匹装备 II : 0.8056743 

[17:20:46.757] Average value of 马匹装备 III : 1.040962 

[17:20:46.757] Average value of 马匹装备 IV : 1.155174 

[17:20:46.757] Average value of 马匹装备 V : 1.3 

[17:20:46.757] Average value of 近战武器 I : 0.7999995 

[17:20:46.757] Average value of 近战武器 II : 0.7999995 

[17:20:46.757] Average value of 近战武器 III : 0.7999995 

[17:20:46.757] Average value of 近战武器 IV : 0.9217017 

[17:20:46.757] Average value of 近战武器 V : 1.030045 

[17:20:46.757] Average value of 远程武器 I : 0.7999995 

[17:20:46.757] Average value of 远程武器 II : 0.808064 

[17:20:46.757] Average value of 远程武器 III : 0.7999995 

[17:20:46.757] Average value of 远程武器 IV : 0.9157556 

[17:20:46.757] Average value of 远程武器 V : 0.9693543 

[17:20:46.757] Average value of 盾牌 I : 0.8018351 

[17:20:46.757] Average value of 盾牌 II : 0.7999995 

[17:20:46.757] Average value of 盾牌 III : 0.804446 

[17:20:46.757] Average value of 盾牌 IV : 0.9679525 

[17:20:46.757] Average value of 盾牌 V : 1.005209 

[17:20:46.757] Average value of 服装 : 0.7999995 

[17:20:46.757] Average value of 轻甲 : 0.7999995 

[17:20:46.757] Average value of 中甲 : 0.7999995 

[17:20:46.757] Average value of 重甲 : 0.8241931 

[17:20:46.757] Average value of 终极护甲 : 0.9532254 

[17:20:46.757] Average value of 旗帜 : 1.3 

[17:20:46.757] Average value of 未分配 : 1.3 

[17:20:46.757] Force VSync State is now ACTIVE 

[17:20:46.757] PushScreen 

[17:20:46.757] SandBox.View.Map.MapScreen::HandlePause 

[17:20:46.758] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:20:46.758] Release Sound Event 81935 

[17:20:46.758] Release Sound Event 81936 

[17:20:46.758] OnScreenListChanged 

[17:20:46.758] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:20:47.304] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:20:47.304] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:20:47.613] Render Requested: tunic_with_shoulder_pads 

[17:20:47.613] Render Requested: empire_horseman_boots 

[17:20:47.613] Render Requested: battania_horse 

[17:20:47.613] Render Requested: light_harness 

[17:20:47.613] Render Requested: triangluar_spear_t3 

[17:20:47.613] Render Requested: small_flat_heater_shield 

[17:20:47.613] Render Requested: lz_xbow_han_05 

[17:20:47.613] Render Requested: bolt_a 

[17:20:47.613] Render Requested: sumpter_horse 

[17:20:47.613] Render Requested: mule 

[17:20:47.613] Render Requested: old_horse 

[17:20:47.613] Render Requested: saddle_horse 

[17:20:47.613] Render Requested: battania_horse 

[17:20:47.613] Render Requested: t2_battania_horse 

[17:20:47.613] Render Requested: t2_vlandia_horse 

[17:20:47.613] Render Requested: t3_battania_horse 

[17:20:47.613] Render Requested: sg_sword_1h_001 

[17:20:47.613] Render Requested: sg_sword_1h_002 

[17:20:47.613] Render Requested: bastard_sword_t2 

[17:20:47.613] Render Requested: sg_sword_1h_007 

[17:20:47.613] Render Requested: sg_axe_whole_003_1h 

[17:20:47.613] Render Requested: sg_axe_whole_002_b_1h 

[17:20:47.613] Render Requested: peasant_hatchet_1_t1 

[17:20:47.613] Render Requested: sg_axe_1h_001 

[17:20:47.613] Render Requested: grain 

[17:20:47.614] Render Requested: sumpter_horse 

[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.537] Render Requested: sumpter_horse 

[17:20:48.537] Render Requested: battania_horse 

[17:20:48.928] Render Requested: tunic_with_shoulder_pads 

[17:20:49.106] Render Requested: small_flat_heater_shield 

[17:20:49.289] Render Requested: battania_horse 

[17:20:49.460] Render Requested: t2_battania_horse 

[17:20:49.566] Render Requested: t2_vlandia_horse 

[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.690] Render Requested: sg_axe_whole_003_1h 

[17:20:49.988] Render Requested: sg_t1_axe_001 

[17:20:49.990] Render Requested: sg_axe_whole_002_b_1h 

[17:20:50.007] Render Requested: peasant_hatchet_1_t1 

[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.038] Render Requested: peasant_pickaxe_1_t1 

[17:20:50.057] Render Requested: sg_axe_1h_001 

[17:20:50.071] Render Requested: sg_axe_004 

[17:20:50.120] Render Requested: sg_t1_ht_axe_003 

[17:20:50.123] Render Requested: sg_t1_axe_001 

[17:20:50.156] Render Requested: peasant_pickaxe_1_t1 

[17:20:50.187] Render Requested: peasant_sickle_1_t1 

[17:20:50.273] Render Requested: sg_axe_004 

[17:20:50.323] Render Requested: peasant_pickaxe_1_t1 

[17:20:50.354] Render Requested: sg_t1_ht_axe_002 

[17:20:50.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.871] Render Requested: date_fruit 

[17:20:50.871] Render Requested: hardwood 

[17:20:50.871] Render Requested: clay 

[17:20:50.871] Render Requested: flax 

[17:20:50.871] Render Requested: hides 

[17:20:50.871] Render Requested: tools 

[17:20:50.871] Render Requested: cotton 

[17:20:50.871] Render Requested: iron 

[17:20:50.871] Render Requested: leather 

[17:20:50.871] Render Requested: fur 

[17:20:50.871] Render Requested: velvet 

[17:20:50.871] Render Requested: hog 

[17:20:50.871] Render Requested: sheep 

[17:20:50.887] Render Requested: beer 

[17:20:50.888] Render Requested: olives 

[17:20:50.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:51.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:51.876] Render Requested: olives 

[17:20:52.023] Render Requested: leather 

[17:20:52.174] Render Requested: fur 

[17:20:52.441] Render Requested: leather 

[17:20:52.894] Render Requested: fur 

[17:20:52.974] Render Requested: velvet 

[17:20:53.007] Render Requested: hog 

[17:20:54.308] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 17 

[17:20:54.318] Render Requested: hog 

[17:20:54.327] Render Requested: sheep 

[17:20:54.343] Render Requested: cheese 

[17:20:54.376] Render Requested: velvet 

[17:20:54.676] Render Requested: hog 

[17:20:55.659] 你没有足够的钱。 

[17:20:56.327] Render Requested: hog 

[17:20:56.427] Render Requested: grain 

[17:20:56.710] Render Requested: hog 

[17:20:57.510] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 14 

[17:20:57.520] Render Requested: hog 

[17:20:57.627] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:20:57.694] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:20:58.344] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:20:58.811] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:20:59.745] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:21:00.345] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:21:00.379] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:21:00.846] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:21:02.398] Force VSync State is now DEACTIVATED 

[17:21:02.398] PopScreen 

[17:21:02.398] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:21:02.398] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:21:02.398] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:21:02.430] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:21:02.430] OnScreenListChanged 

[17:21:02.430] SandBox.View.Map.MapScreen::HandleActivate 

[17:21:02.430] SandBox.View.Map.MapScreen::HandleResume 

[17:21:02.453] [GAME MENU] town 

[17:21:02.454] Release Sound Event -1 

[17:21:02.454] Release Sound Event -1 

[17:21:02.454] Release Sound Event -1 

[17:21:02.454] Release Sound Event -1 

[17:21:03.540] Average value of 五谷 : 1.07443 

[17:21:03.540] Average value of 鱼 : 3.250793 

[17:21:03.540] Average value of 肉 : 1.762248 

[17:21:03.540] Average value of 奶酥 : 1.487471 

[17:21:03.540] Average value of 葡萄 : 3.069434 

[17:21:03.540] Average value of 枣 : 2.679235 

[17:21:03.540] Average value of 青果 : 2.78373 

[17:21:03.540] Average value of 膏脂 : 1.997355 

[17:21:03.540] Average value of 菜油 : 6.714481 

[17:21:03.540] Average value of 苎麻 : 2.759917 

[17:21:03.540] Average value of 苧布 : 6.02768 

[17:21:03.540] Average value of 羊毛 : 3.466676 

[17:21:03.540] Average value of 布匹 : 1.3 

[17:21:03.540] Average value of 蚕丝 : 0.722021 

[17:21:03.540] Average value of 绸缎 : 0.8729919 

[17:21:03.540] Average value of 硬木 : 1.067261 

[17:21:03.540] Average value of 铁 : 1.365332 

[17:21:03.540] Average value of 盐巴 : 2.252611 

[17:21:03.540] Average value of 银矿石 : 2.017164 

[17:21:03.540] Average value of 兽皮 : 1.227249 

[17:21:03.540] Average value of 陶土 : 1.950696 

[17:21:03.540] Average value of 浊酒 : 0.3761807 

[17:21:03.540] Average value of 西域葡萄酒 : 3.160231 

[17:21:03.540] Average value of 工具 : 0.5382994 

[17:21:03.540] Average value of 陶瓷 : 2.468213 

[17:21:03.540] Average value of 皮革 : 1.046704 

[17:21:03.540] Average value of 毛皮 : 1.830549 

[17:21:03.540] Average value of 金银器 : 4.228622 

[17:21:03.540] Average value of 箭 : 0.8086364 

[17:21:03.540] Average value of 羊 : 1.691955 

[17:21:03.540] Average value of 牛 : 1.901688 

[17:21:03.540] Average value of 豕 : 0.9331949 

[17:21:03.540] Average value of 驮畜 : 1.644946 

[17:21:03.540] Average value of 坐骑 : 0.9952427 

[17:21:03.540] Average value of 战争坐骑 : 0.6679845 

[17:21:03.541] Average value of 贵族坐骑 : 0.9536095 

[17:21:03.541] Average value of 马匹装备 I : 0.7999995 

[17:21:03.541] Average value of 马匹装备 II : 0.8056743 

[17:21:03.541] Average value of 马匹装备 III : 1.040962 

[17:21:03.541] Average value of 马匹装备 IV : 1.155174 

[17:21:03.541] Average value of 马匹装备 V : 1.3 

[17:21:03.541] Average value of 近战武器 I : 0.7999995 

[17:21:03.541] Average value of 近战武器 II : 0.7999995 

[17:21:03.541] Average value of 近战武器 III : 0.7999995 

[17:21:03.541] Average value of 近战武器 IV : 0.9217017 

[17:21:03.541] Average value of 近战武器 V : 1.030045 

[17:21:03.541] Average value of 远程武器 I : 0.7999995 

[17:21:03.541] Average value of 远程武器 II : 0.808064 

[17:21:03.541] Average value of 远程武器 III : 0.7999995 

[17:21:03.541] Average value of 远程武器 IV : 0.9157556 

[17:21:03.541] Average value of 远程武器 V : 0.9693543 

[17:21:03.541] Average value of 盾牌 I : 0.8018351 

[17:21:03.541] Average value of 盾牌 II : 0.7999995 

[17:21:03.541] Average value of 盾牌 III : 0.804446 

[17:21:03.541] Average value of 盾牌 IV : 0.9679525 

[17:21:03.541] Average value of 盾牌 V : 1.005209 

[17:21:03.541] Average value of 服装 : 0.7999995 

[17:21:03.541] Average value of 轻甲 : 0.7999995 

[17:21:03.541] Average value of 中甲 : 0.7999995 

[17:21:03.541] Average value of 重甲 : 0.8241931 

[17:21:03.541] Average value of 终极护甲 : 0.9532254 

[17:21:03.541] Average value of 旗帜 : 1.3 

[17:21:03.541] Average value of 未分配 : 1.3 

[17:21:03.541] Force VSync State is now ACTIVE 

[17:21:03.541] PushScreen 

[17:21:03.541] SandBox.View.Map.MapScreen::HandlePause 

[17:21:03.541] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:21:03.541] Release Sound Event 81938 

[17:21:03.541] Release Sound Event 81937 

[17:21:03.541] OnScreenListChanged 

[17:21:03.541] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:21:04.100] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:21:04.100] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:21:04.405] Render Requested: tunic_with_shoulder_pads 

[17:21:04.405] Render Requested: empire_horseman_boots 

[17:21:04.405] Render Requested: battania_horse 

[17:21:04.405] Render Requested: light_harness 

[17:21:04.405] Render Requested: triangluar_spear_t3 

[17:21:04.405] Render Requested: small_flat_heater_shield 

[17:21:04.405] Render Requested: lz_xbow_han_05 

[17:21:04.405] Render Requested: bolt_a 

[17:21:04.405] Render Requested: sumpter_horse 

[17:21:04.405] Render Requested: mule 

[17:21:04.405] Render Requested: old_horse 

[17:21:04.405] Render Requested: saddle_horse 

[17:21:04.405] Render Requested: battania_horse 

[17:21:04.405] Render Requested: t2_battania_horse 

[17:21:04.405] Render Requested: t2_vlandia_horse 

[17:21:04.405] Render Requested: t3_battania_horse 

[17:21:04.405] Render Requested: sg_sword_1h_001 

[17:21:04.405] Render Requested: sg_sword_1h_002 

[17:21:04.406] Render Requested: bastard_sword_t2 

[17:21:04.406] Render Requested: sg_sword_1h_007 

[17:21:04.406] Render Requested: sg_axe_whole_003_1h 

[17:21:04.406] Render Requested: sg_axe_whole_002_b_1h 

[17:21:04.406] Render Requested: peasant_hatchet_1_t1 

[17:21:04.406] Render Requested: sg_axe_1h_001 

[17:21:04.406] Render Requested: hog 

[17:21:04.406] Render Requested: grain 

[17:21:04.406] Render Requested: sumpter_horse 

[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.484] Render Requested: grain 

[17:21:04.783] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:21:04.783] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:04.800] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:04.849] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:21:04.849] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:05.031] Render Requested: sumpter_horse 

[17:21:05.067] Render Requested: battania_horse 

[17:21:05.152] Render Requested: grain 

[17:21:05.202] Render Requested: hog 

[17:21:05.450] Render Requested: sg_t1_axe_001 

[17:21:05.450] Render Requested: peasant_pickaxe_1_t1 

[17:21:05.450] Render Requested: sg_axe_004 

[17:21:05.450] Render Requested: sg_t1_ht_axe_003 

[17:21:05.451] Render Requested: peasant_sickle_1_t1 

[17:21:05.451] Render Requested: sg_t1_ht_axe_002 

[17:21:05.467] Render Requested: peasant_hammer_2_t1 

[17:21:05.467] Render Requested: peasant_hammer_1_t1 

[17:21:05.467] Render Requested: sg_t1_ht_mace_002 

[17:21:05.467] Render Requested: sg_t1_ht_mace_001 

[17:21:05.467] Render Requested: sg_t1_ht_axe2_001 

[17:21:05.467] Render Requested: peasant_pitchfork_2_t1 

[17:21:05.467] Render Requested: sg_spear_004 

[17:21:05.467] Render Requested: sg_polearm_001 

[17:21:05.467] Render Requested: sg_t1_ht_spear2_001 

[17:21:05.467] Render Requested: sg_spear_018 

[17:21:05.467] Render Requested: simple_pike_t2 

[17:21:05.467] Render Requested: peasant_polearm_1_t1 

[17:21:05.484] Render Requested: sg_spear_whole_004 

[17:21:05.484] Render Requested: banner_big 

[17:21:05.484] Render Requested: old_kite_shield 

[17:21:05.484] Render Requested: leather_bound_kite_shield 

[17:21:05.484] Render Requested: battered_horsemans_kite_shield 

[17:21:05.484] Render Requested: worn_kite_shield 

[17:21:05.484] Render Requested: old_horsemans_kite_shield 

[17:21:05.484] Render Requested: bound_horsemans_kite_shield 

[17:21:05.484] Render Requested: reinforced_horsemans_kite_shield 

[17:21:05.484] Render Requested: reinforced_flat_kite_shield 

[17:21:05.484] Render Requested: studded_bound_kite_shield 

[17:21:05.484] Render Requested: light_horsemans_kite_shield 

[17:21:05.484] Render Requested: reinforced_kite_shield 

[17:21:05.484] Render Requested: stronger_reinforced_kite_shield 

[17:21:05.484] Render Requested: heavy_horsemans_kite_shield 

[17:21:05.484] Render Requested: noyans_shield 

[17:21:05.500] Render Requested: lz_bow_yanzhou_01 

[17:21:05.500] Render Requested: lz_bow_qingzhou_01 

[17:21:05.501] Render Requested: lz_longbow_yangzhou_01 

[17:21:05.501] Render Requested: lz_bow_yongliang_01 

[17:21:05.501] Render Requested: lz_longbow_yangzhou_02 

[17:21:05.501] Render Requested: lz_bow_han_01 

[17:21:05.501] Render Requested: lz_bow_jjc_01 

[17:21:05.501] Render Requested: lz_bow_xuzhou_02 

[17:21:05.501] Render Requested: lz_bow_qingzhou_02 

[17:21:05.501] Render Requested: lz_bow_yongliang_02 

[17:21:05.501] Render Requested: lz_bow_youzhou_01 

[17:21:05.501] Render Requested: sg_gong_005 

[17:21:05.501] Render Requested: lz_bow_yanzhou_03 

[17:21:05.501] Render Requested: lz_bow_qingzhou_03 

[17:21:05.501] Render Requested: lz_bow_youzhou_02 

[17:21:05.501] Render Requested: composite_bow 

[17:21:05.517] Render Requested: lz_longbow_yangzhou_06 

[17:21:05.517] Render Requested: default_arrows 

[17:21:05.517] Render Requested: sg_arrows_001 

[17:21:05.518] Render Requested: sg_arrows_002 

[17:21:05.518] Render Requested: sg_arrows_003 

[17:21:05.518] Render Requested: barbed_arrows 

[17:21:05.518] Render Requested: lz_arrow_qingzhou_01 

[17:21:05.518] Render Requested: lz_arrow_xuzhou_01 

[17:21:05.518] Render Requested: range_arrows 

[17:21:05.518] Render Requested: lz_arrow_qingzhou_02 

[17:21:05.518] Render Requested: lz_arrow_xuzhou_02 

[17:21:05.518] Render Requested: bodkin_arrows_b 

[17:21:05.518] Render Requested: piercing_arrows 

[17:21:05.518] Render Requested: lz_arrow_han_01 

[17:21:05.518] Render Requested: lz_xbow_yanzhou_01 

[17:21:05.518] Render Requested: lz_xbow_yongliang_01 

[17:21:05.534] Render Requested: lz_xbow_yongliang_02 

[17:21:05.534] Render Requested: lz_xbow_han_02 

[17:21:05.534] Render Requested: lz_xbow_jjc_01 

[17:21:05.534] Render Requested: lz_xbow_jingzhou_02 

[17:21:05.534] Render Requested: bolt_a 

[17:21:05.535] Render Requested: sg_t1_shortaxe_001 

[17:21:05.535] Render Requested: sg_t2_shortaxe_001 

[17:21:05.535] Render Requested: sg_t5_shortaxe_001 

[17:21:05.535] Render Requested: western_javelin_1_t2 

[17:21:05.535] Render Requested: grain 

[17:21:05.535] Render Requested: butter 

[17:21:05.535] Render Requested: meat 

[17:21:05.535] Render Requested: cheese 

[17:21:05.535] Render Requested: beer 

[17:21:05.535] Render Requested: olives 

[17:21:05.535] Render Requested: date_fruit 

[17:21:05.551] Render Requested: hardwood 

[17:21:05.551] Render Requested: clay 

[17:21:05.551] Render Requested: flax 

[17:21:05.551] Render Requested: hides 

[17:21:05.551] Render Requested: tools 

[17:21:05.551] Render Requested: cotton 

[17:21:05.551] Render Requested: iron 

[17:21:05.551] Render Requested: leather 

[17:21:05.551] Render Requested: fur 

[17:21:05.551] Render Requested: velvet 

[17:21:05.551] Render Requested: sg_npc_merchant_head 

[17:21:05.551] Render Requested: sg_npc_cityresident_head 

[17:21:05.551] Render Requested: sg_npc_booksellers_head 

[17:21:05.551] Render Requested: sg_npc_bartender_head 

[17:21:05.551] Render Requested: sg_npc_guard_head 

[17:21:05.568] Render Requested: sg_npc_wenguan_head 

[17:21:05.568] Render Requested: sg_ar_c03_s8001_head 

[17:21:05.568] Render Requested: sg_ar_c03_s4001_head 

[17:21:05.568] Render Requested: sg_ar_c03_s5003_head 

[17:21:05.568] Render Requested: sg_ar_c03_s7001_head_b 

[17:21:05.568] Render Requested: desert_fabric_shoulderpad 

[17:21:05.568] Render Requested: leather_apron 

[17:21:05.568] Render Requested: sg_cl_c03_s1001_body 

[17:21:05.568] Render Requested: sg_ar_c03_s4001_body 

[17:21:05.568] Render Requested: sg_npc_wenguan_body 

[17:21:05.568] Render Requested: sg_npc_wuguan_body 

[17:21:05.584] Render Requested: sg_npc_bartender_body 

[17:21:05.585] Render Requested: sg_ar_c03_s5003_body 

[17:21:05.585] Render Requested: sg_npc_guard_arm 

[17:21:05.585] Render Requested: sg_npc_gladiator_arm 

[17:21:05.585] Render Requested: leather_gloves 

[17:21:05.585] Render Requested: sg_ar_c03_s8001_arm 

[17:21:05.585] Render Requested: sg_ar_c03_s5004_arm 

[17:21:05.600] Render Requested: ladys_shoe 

[17:21:05.601] Render Requested: sg_npc_guard_leg 

[17:21:05.601] Render Requested: strapped_shoes 

[17:21:05.601] Render Requested: sg_ar_c03_s7002_leg 

[17:21:05.601] Render Requested: hog 

[17:21:05.634] Render Requested: sheep 

[17:21:05.634] Render Requested: bandit_saddle_steppe 

[17:21:05.684] Render Requested: light_harness 

[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.199] Render Requested: meat 

[17:21:06.200] Render Requested: hides 

[17:21:06.208] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:21:06.208] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:06.208] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:06.217] Render Requested: sg_hh_c07_001_t1 

[17:21:06.237] Render Requested: hides 

[17:21:06.284] Render Requested: northern_light_harness 

[17:21:06.334] Render Requested: sg_hh_c02_001_t1_b 

[17:21:06.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.470] Render Requested: meat 

[17:21:06.545] Render Requested: sumpter_horse 

[17:21:06.587] Render Requested: grain 

[17:21:06.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:07.619] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 5 

[17:21:07.619] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 5 

[17:21:07.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:07.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:07.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.620] Force VSync State is now DEACTIVATED 

[17:21:08.620] PopScreen 

[17:21:08.620] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:21:08.620] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:21:08.620] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:21:08.653] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:21:08.653] OnScreenListChanged 

[17:21:08.653] SandBox.View.Map.MapScreen::HandleActivate 

[17:21:08.653] SandBox.View.Map.MapScreen::HandleResume 

[17:21:08.664] [GAME MENU] town 

[17:21:08.690] Release Sound Event -1 

[17:21:08.690] Release Sound Event -1 

[17:21:08.690] Release Sound Event -1 

[17:21:08.690] Release Sound Event -1 

[17:21:09.875] Release Sound Event 81940 

[17:21:09.875] Release Sound Event 81939 

[17:21:10.056] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:21:10.056] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:10.078] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:10.113] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:21:10.113] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:10.113] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:11.736] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:21:11.736] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:11.737] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:17.926] Before Daily Tick: 中平六年 秋
一十月 上旬 

[17:21:31.309] [GAME MENU] encounter_meeting 

[17:21:31.318] --------------- Conversation Start ---------------  

[17:21:31.318] Conversation character name: 三国-劫匪
id: sg_looter
culture:劫匪
persona:PersonaSoftspoken 

[17:21:31.319] AI -> (bandit_start_attacker) -  

[17:21:31.319] [VOICEOVER]VoiceObject search for: ! 

[17:21:31.319] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_014 

[17:21:31.319] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_014 

[17:21:31.319] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_GUiT211X 

[17:21:31.319] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_GUiT211X 

[17:21:31.319] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_GUiT211X 

[17:21:31.319] accentClass: looters 

[17:21:31.326] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_014 

[17:21:31.844] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_014.ogg 

[17:21:31.844] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_014.xml.
[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:33.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:33.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:33.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:34.896] P  -> (common_encounter_ultimatum) -  

[17:21:34.896] [VOICEOVER]VoiceObject search for: ! 

[17:21:34.896] AI -> (common_encounter_ultimatum_war) -  

[17:21:35.286] ExecuteContinue 

[17:21:35.286] --------------- Conversation End ---------------  

[17:21:35.292] Scene_view::clear_all(scn_conversation_tableau)
[17:21:35.292] [GAME MENU] encounter_meeting 

[17:21:35.293] Player MapEvent State: Wait 

[17:21:35.293] [GAME MENU] encounter 

[17:21:35.301] Release Sound Event 81964 

[17:21:35.304] Release Sound Event -1 

[17:21:36.553] Opening new mission Battle .
 

[17:21:36.556] IMono_MBMission::create_mission : 0.003634
[17:21:36.824] Force VSync State is now DEACTIVATED 

[17:21:36.824] PushScreen 

[17:21:36.824] SandBox.View.Map.MapScreen::HandlePause 

[17:21:36.824] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:21:36.824] Release Sound Event -1 

[17:21:36.824] OnScreenListChanged 

[17:21:36.824] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[17:21:36.824] -------MissionScreen-OnInitialize 

[17:21:36.824] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[17:21:36.824] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[17:21:37.350] Scene_view::clear_all(Main_map)
[17:21:37.624] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_t/scene.xscene.
[17:21:37.660] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_t/atmosphere.xml.
[17:21:37.857] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[17:21:37.858] 42 entities are registered as oro.
[17:21:37.915] NAV_MESH: load finished, first load for scene: 1
[17:21:39.047] rglShader_manager::read_compressed_shader_cache_package : 0.000230
[17:21:39.086] Placed tree count, 236, flora_tree_birch_mix
[17:21:39.087] Placed tree count, 252, flora_tree_aspen_field
[17:21:39.088] Placed tree count, 3563, flora_tree_poplar_mix
[17:21:39.088] Placed tree count, 2603, flora_tree_birch_mix
[17:21:39.089] Placed tree count, 3628, flora_tree_birch_mix
[17:21:39.089] Placed tree count, 5816, shrub__mix
[17:21:39.114] Placed flora count, 42921, flora_plant__mix
[17:21:39.131] Placed flora count, 77998, flora_green__mix
[17:21:39.221] Placed flora count, 201357, flora_grass_b_non_shadow
[17:21:39.351] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[17:21:40.797] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[17:21:44.145] ----------Mission-AddTeam-Defender 

[17:21:44.145] ----------Mission-AddTeam-Attacker 

[17:21:44.156] 将军,军中粮草已不足数日,此战过后,我等首要目标当是筹措粮草啊。 

[17:21:44.232] -------MissionScreen-OnActivate 

[17:21:44.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.645] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:44.646] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:44.659] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:21:44.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:44.660] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:44.660] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:44.660] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:44.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:44.682] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:21:44.683] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:45.018] Bake Terrain
[17:21:45.041] Bake Terrain
[17:21:45.051] Bake Terrain
[17:21:45.065] Bake Terrain
[17:21:47.401] Selected formations being cleared. Select all formations: 

[17:21:47.401] Infantry added to selected formations. 

[17:21:47.401] Ranged added to selected formations. 

[17:21:47.401] HorseArcher added to selected formations. 

[17:21:47.401] Selected formations being cleared. Select all formations: 

[17:21:47.401] Infantry added to selected formations. 

[17:21:47.401] Ranged added to selected formations. 

[17:21:47.401] HorseArcher added to selected formations. 

[17:21:47.401] SetOrder AIControlOffon team 

[17:21:47.401] After set order called, number of selected formations: 3 

[17:21:47.401] Infantry formation being processed. 

[17:21:47.401] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.401] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.401] Ranged formation being processed. 

[17:21:47.401] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.401] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.401] HorseArcher formation being processed. 

[17:21:47.401] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.401] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.401] After set order loop complete, number of selected formations: 3 

[17:21:47.402] SetOrder Mounton team 

[17:21:47.402] After set order called, number of selected formations: 3 

[17:21:47.402] Infantry formation being processed. 

[17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.402] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.402] Ranged formation being processed. 

[17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.402] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.402] HorseArcher formation being processed. 

[17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.402] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.402] After set order loop complete, number of selected formations: 3 

[17:21:47.402] SetOrder FireAtWillon team 

[17:21:47.402] After set order called, number of selected formations: 3 

[17:21:47.402] Infantry formation being processed. 

[17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.402] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.402] Ranged formation being processed. 

[17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.402] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.402] HorseArcher formation being processed. 

[17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.403] After set order loop complete, number of selected formations: 3 

[17:21:47.403] SetOrder ArrangementLineon team 

[17:21:47.403] After set order called, number of selected formations: 3 

[17:21:47.403] Infantry formation being processed. 

[17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.403] Ranged formation being processed. 

[17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.403] HorseArcher formation being processed. 

[17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.403] After set order loop complete, number of selected formations: 3 

[17:21:47.403] SetOrder StandYourGroundon team 

[17:21:47.403] After set order called, number of selected formations: 3 

[17:21:47.403] Infantry formation being processed. 

[17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.403] Ranged formation being processed. 

[17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.403] HorseArcher formation being processed. 

[17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.403] After set order loop complete, number of selected formations: 3 

[17:21:47.403] SetOrder AIControlOffon team 

[17:21:47.403] After set order called, number of selected formations: 3 

[17:21:47.403] Infantry formation being processed. 

[17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.403] Ranged formation being processed. 

[17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.403] HorseArcher formation being processed. 

[17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:21:47.403] After set order loop complete, number of selected formations: 3 

[17:21:47.404] Selected formations being cleared. 

[17:21:47.519] Selected formations being cleared. 

[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.674] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:21:47.674] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:47.674] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:21:49.874] Selected formations being cleared. Select all formations: 

[17:21:49.874] Infantry added to selected formations. 

[17:21:49.874] Ranged added to selected formations. 

[17:21:49.874] HorseArcher added to selected formations. 

[17:21:49.901] Render Requested: triangluar_spear_t3 

[17:21:49.901] Render Requested: small_flat_heater_shield 

[17:21:49.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:49.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:49.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:50.377] Updated mission time speed with request ID:864, time speed0.25 

[17:21:50.572] SetOrder Chargeon team 

[17:21:50.572] HorseArcher is removed from selected formations. 

[17:21:50.572] After set order called, number of selected formations: 2 

[17:21:50.572] Infantry formation being processed. 

[17:21:50.572] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:21:50.572] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:21:50.572] Ranged formation being processed. 

[17:21:50.572] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:21:50.572] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:21:50.572] After set order loop complete, number of selected formations: 2 

[17:21:50.577] Reverted time speed back to default(1) 

[17:21:54.140] Render Requested: lz_xbow_han_05 

[17:22:16.626] 李在鸢提高了1级。 

[17:22:25.256] Render Requested: small_flat_heater_shield 

[17:22:25.442] Render Requested: triangluar_spear_t3 

[17:22:25.815] CheckMissionEnded::ended 

[17:22:25.815] Player MapEvent BattleState: AttackerVictory 

[17:22:28.797] 你获胜了! 

[17:22:30.447] I called EndMission 

[17:22:30.455] I called EndMissionInternal 

[17:22:30.612] -------MissionScreen-OnDeactivate 

[17:22:31.128] PopScreen 

[17:22:31.128] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[17:22:31.128] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[17:22:31.128] -------MissionScreen-OnDeactivate 

[17:22:31.128] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[17:22:31.128] -------MissionScreen-OnFinalize 

[17:22:31.141] Scene_view::clear_all(battle_terrain_t)
[17:22:31.141] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[17:22:31.141] OnScreenListChanged 

[17:22:31.141] SandBox.View.Map.MapScreen::HandleActivate 

[17:22:31.142] SandBox.View.Map.MapScreen::HandleResume 

[17:22:31.149] [GAME MENU] encounter 

[17:22:31.149] Release Sound Event -1 

[17:22:31.149] 你掠夺了360第纳尔。 

[17:22:31.150] Force VSync State is now ACTIVE 

[17:22:31.150] PushScreen 

[17:22:31.150] SandBox.View.Map.MapScreen::HandlePause 

[17:22:31.150] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:22:31.150] Release Sound Event 82261 

[17:22:31.150] OnScreenListChanged 

[17:22:31.150] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:22:31.150] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:22:31.150] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:22:31.523] Release Sound Event -1 

[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:34.540] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:22:34.540] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:22:34.540] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.235] Force VSync State is now DEACTIVATED 

[17:22:42.235] PopScreen 

[17:22:42.235] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:22:42.235] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:22:42.235] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:22:42.235] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:22:42.235] OnScreenListChanged 

[17:22:42.235] SandBox.View.Map.MapScreen::HandleActivate 

[17:22:42.235] SandBox.View.Map.MapScreen::HandleResume 

[17:22:42.243] [GAME MENU] encounter 

[17:22:42.243] Release Sound Event -1 

[17:22:42.243] Force VSync State is now ACTIVE 

[17:22:42.243] PushScreen 

[17:22:42.243] SandBox.View.Map.MapScreen::HandlePause 

[17:22:42.243] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:22:42.243] Release Sound Event 82262 

[17:22:42.243] OnScreenListChanged 

[17:22:42.243] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:22:42.367] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:22:42.367] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:22:42.625] Release Sound Event -1 

[17:22:42.904] Render Requested: tunic_with_shoulder_pads 

[17:22:42.904] Render Requested: empire_horseman_boots 

[17:22:42.904] Render Requested: battania_horse 

[17:22:42.904] Render Requested: light_harness 

[17:22:42.904] Render Requested: triangluar_spear_t3 

[17:22:42.904] Render Requested: small_flat_heater_shield 

[17:22:42.904] Render Requested: lz_xbow_han_05 

[17:22:42.904] Render Requested: bolt_a 

[17:22:42.904] Render Requested: sg_cl_c07_s1001_leg 

[17:22:42.904] Render Requested: sg_cl_c04_s1001_body 

[17:22:42.904] Render Requested: sg_cl_c03_s1001_shoulder 

[17:22:42.904] Render Requested: sg_sword_whole_001_1h 

[17:22:42.904] Render Requested: fish 

[17:22:42.904] Render Requested: sg_npc_bartender_head 

[17:22:42.904] Render Requested: sg_ar_c11_com01_arm 

[17:22:42.904] Render Requested: sg_npc_guard_head 

[17:22:42.904] Render Requested: sg_npc_bartender_head 

[17:22:42.904] Render Requested: cheese 

[17:22:42.904] Render Requested: sg_npc_bartender_head 

[17:22:42.904] Render Requested: sg_ar_c11_com01_arm 

[17:22:42.904] Render Requested: grain 

[17:22:42.905] Render Requested: grain 

[17:22:42.905] Render Requested: sumpter_horse 

[17:22:42.908] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:22:42.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:22:42.909] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.942] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:22:42.942] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:22:42.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:22:43.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:43.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:43.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:43.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:44.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:44.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:44.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:44.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:48.385] TransferItem Name: 三国-豫州草鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.424] TransferItem Name: 三国-扬州素服 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.430] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.431] TransferItem Name: 宰肉刀 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.433] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.435] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.448] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 5 

[17:22:48.457] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.458] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.460] TransferItem Name: 奶酥 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.461] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.463] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.471] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:22:48.474] Render Requested: sg_cl_c07_s1001_leg 

[17:22:48.474] Render Requested: sg_cl_c04_s1001_body 

[17:22:48.474] Render Requested: sg_cl_c03_s1001_shoulder 

[17:22:48.474] Render Requested: sg_sword_whole_001_1h 

[17:22:48.474] Render Requested: fish 

[17:22:48.474] Render Requested: sg_npc_bartender_head 

[17:22:48.474] Render Requested: sg_ar_c11_com01_arm 

[17:22:48.474] Render Requested: sg_npc_guard_head 

[17:22:48.474] Render Requested: sg_npc_bartender_head 

[17:22:48.474] Render Requested: cheese 

[17:22:48.474] Render Requested: sg_npc_bartender_head 

[17:22:48.474] Render Requested: sg_ar_c11_com01_arm 

[17:22:49.437] Force VSync State is now DEACTIVATED 

[17:22:49.437] PopScreen 

[17:22:49.437] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:22:49.437] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:22:49.437] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:22:49.458] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:22:49.458] OnScreenListChanged 

[17:22:49.458] SandBox.View.Map.MapScreen::HandleActivate 

[17:22:49.458] SandBox.View.Map.MapScreen::HandleResume 

[17:22:49.465] [GAME MENU] encounter 

[17:22:49.465] Release Sound Event -1 

[17:22:49.465] Player MapEvent State: WaitingRemoval 

[17:22:49.918] Release Sound Event 82263 

[17:22:55.793] rglShader_manager::read_compressed_shader_cache_package : 0.000126
[17:22:55.793] Missing shader from sack: pbr_terrain
[17:22:55.793] Missing shader from sack: pbr_terrain
[17:22:55.793] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.793] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.793] Missing shader from sack: pbr_terrain_shadowmap
[17:22:55.793] Missing shader from sack: pbr_terrain_pointlight
[17:22:55.794] Missing shader from sack: pbr_terrain
[17:22:55.794] Missing shader from sack: pbr_terrain
[17:22:55.794] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.794] Missing shader from sack: pbr_terrain
[17:22:55.794] Missing shader from sack: pbr_terrain
[17:22:55.794] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.795] Missing shader from sack: pbr_terrain
[17:22:55.795] Missing shader from sack: pbr_terrain
[17:22:55.795] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.795] Missing shader from sack: pbr_terrain
[17:22:55.795] Missing shader from sack: pbr_terrain
[17:22:55.795] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.795] Missing shader from sack: pbr_terrain
[17:22:55.795] Missing shader from sack: pbr_terrain
[17:22:55.795] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.796] Missing shader from sack: pbr_terrain
[17:22:55.796] Missing shader from sack: pbr_terrain
[17:22:55.796] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.796] Missing shader from sack: pbr_terrain
[17:22:55.796] Missing shader from sack: pbr_terrain
[17:22:55.796] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.796] Missing shader from sack: pbr_terrain
[17:22:55.796] Missing shader from sack: pbr_terrain
[17:22:55.796] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.797] Missing shader from sack: pbr_terrain
[17:22:55.797] Missing shader from sack: pbr_terrain
[17:22:55.797] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.797] Missing shader from sack: pbr_terrain
[17:22:55.797] Missing shader from sack: pbr_terrain
[17:22:55.797] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.797] Missing shader from sack: pbr_terrain
[17:22:55.797] Missing shader from sack: pbr_terrain
[17:22:55.797] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.797] Missing shader from sack: pbr_terrain
[17:22:55.798] Missing shader from sack: pbr_terrain
[17:22:55.798] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.798] Missing shader from sack: pbr_terrain
[17:22:55.798] Missing shader from sack: pbr_terrain
[17:22:55.798] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.799] Missing shader from sack: pbr_terrain
[17:22:55.799] Missing shader from sack: pbr_terrain
[17:22:55.799] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.799] Missing shader from sack: pbr_terrain
[17:22:55.799] Missing shader from sack: pbr_terrain
[17:22:55.799] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.799] Missing shader from sack: pbr_terrain
[17:22:55.799] Missing shader from sack: pbr_terrain
[17:22:55.799] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.801] Missing shader from sack: pbr_terrain
[17:22:55.801] Missing shader from sack: pbr_terrain
[17:22:55.801] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.802] Missing shader from sack: pbr_terrain
[17:22:55.802] Missing shader from sack: pbr_terrain
[17:22:55.802] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.802] Missing shader from sack: pbr_terrain
[17:22:55.802] Missing shader from sack: pbr_terrain
[17:22:55.802] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.802] Missing shader from sack: pbr_terrain
[17:22:55.802] Missing shader from sack: pbr_terrain
[17:22:55.802] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.802] Missing shader from sack: pbr_terrain
[17:22:55.802] Missing shader from sack: pbr_terrain
[17:22:55.802] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.804] Missing shader from sack: pbr_terrain
[17:22:55.804] Missing shader from sack: pbr_terrain
[17:22:55.804] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.805] Missing shader from sack: pbr_terrain
[17:22:55.805] Missing shader from sack: pbr_terrain
[17:22:55.805] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.805] Missing shader from sack: pbr_terrain
[17:22:55.805] Missing shader from sack: pbr_terrain
[17:22:55.805] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.807] Missing shader from sack: pbr_terrain
[17:22:55.807] Missing shader from sack: pbr_terrain
[17:22:55.807] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.807] Missing shader from sack: pbr_terrain
[17:22:55.807] Missing shader from sack: pbr_terrain
[17:22:55.807] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.809] Missing shader from sack: pbr_terrain
[17:22:55.809] Missing shader from sack: pbr_terrain
[17:22:55.809] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.815] Missing shader from sack: pbr_terrain
[17:22:55.815] Missing shader from sack: pbr_terrain
[17:22:55.815] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.815] Missing shader from sack: pbr_terrain
[17:22:55.815] Missing shader from sack: pbr_terrain
[17:22:55.815] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.815] Missing shader from sack: pbr_terrain
[17:22:55.815] Missing shader from sack: pbr_terrain
[17:22:55.815] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.816] Missing shader from sack: pbr_terrain
[17:22:55.816] Missing shader from sack: pbr_terrain
[17:22:55.816] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.816] Missing shader from sack: pbr_terrain
[17:22:55.816] Missing shader from sack: pbr_terrain
[17:22:55.816] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.817] Missing shader from sack: pbr_terrain
[17:22:55.817] Missing shader from sack: pbr_terrain
[17:22:55.817] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.822] Missing shader from sack: pbr_terrain
[17:22:55.822] Missing shader from sack: pbr_terrain
[17:22:55.822] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.823] Missing shader from sack: pbr_terrain
[17:22:55.823] Missing shader from sack: pbr_terrain
[17:22:55.823] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.824] Missing shader from sack: pbr_terrain
[17:22:55.824] Missing shader from sack: pbr_terrain
[17:22:55.824] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.827] Missing shader from sack: pbr_terrain
[17:22:55.827] Missing shader from sack: pbr_terrain
[17:22:55.827] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.827] Missing shader from sack: pbr_terrain
[17:22:55.827] Missing shader from sack: pbr_terrain
[17:22:55.827] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.829] Missing shader from sack: pbr_terrain
[17:22:55.829] Missing shader from sack: pbr_terrain
[17:22:55.829] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.830] Missing shader from sack: pbr_terrain
[17:22:55.830] Missing shader from sack: pbr_terrain
[17:22:55.830] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.832] Missing shader from sack: pbr_terrain
[17:22:55.832] Missing shader from sack: pbr_terrain
[17:22:55.832] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.834] Missing shader from sack: pbr_terrain
[17:22:55.834] Missing shader from sack: pbr_terrain
[17:22:55.834] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.834] Missing shader from sack: pbr_terrain
[17:22:55.834] Missing shader from sack: pbr_terrain
[17:22:55.834] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.837] Missing shader from sack: pbr_terrain
[17:22:55.837] Missing shader from sack: pbr_terrain
[17:22:55.837] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.837] Missing shader from sack: pbr_terrain
[17:22:55.837] Missing shader from sack: pbr_terrain
[17:22:55.837] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.839] Missing shader from sack: pbr_terrain
[17:22:55.839] Missing shader from sack: pbr_terrain
[17:22:55.839] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.845] Missing shader from sack: pbr_terrain
[17:22:55.845] Missing shader from sack: pbr_terrain
[17:22:55.845] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.845] Missing shader from sack: pbr_terrain
[17:22:55.845] Missing shader from sack: pbr_terrain
[17:22:55.845] Missing shader from sack: pbr_terrain_gbuffer
[17:22:55.845] Missing shader from sack: pbr_terrain
[17:22:55.846] Missing shader from sack: pbr_terrain
[17:22:55.846] Missing shader from sack: pbr_terrain_gbuffer
[17:22:56.377] Bake Terrain
[17:22:59.968] Bake Terrain
[17:22:59.982] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:22:59.982] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:22:59.982] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:00.054] Bake Terrain
[17:23:00.065] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:23:00.065] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:00.066] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:00.078] Bake Terrain
[17:23:01.479] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:01.635] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:23:01.635] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:01.710] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:23:01.710] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:10.334] Player has entered village_guanghan_jameng: 葭萌 

[17:23:10.334] [GAME MENU] village_outside 

[17:23:10.334] [GAME MENU] village 

[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:14.535] Average value of 五谷 : 1.048836 

[17:23:14.535] Average value of 鱼 : 3.354769 

[17:23:14.535] Average value of 肉 : 1.782958 

[17:23:14.535] Average value of 奶酥 : 1.463382 

[17:23:14.535] Average value of 葡萄 : 3.039335 

[17:23:14.535] Average value of 枣 : 2.802795 

[17:23:14.535] Average value of 青果 : 2.766465 

[17:23:14.535] Average value of 膏脂 : 1.924657 

[17:23:14.535] Average value of 菜油 : 6.695781 

[17:23:14.535] Average value of 苎麻 : 2.659356 

[17:23:14.535] Average value of 苧布 : 5.766806 

[17:23:14.535] Average value of 羊毛 : 3.423576 

[17:23:14.535] Average value of 布匹 : 1.320968 

[17:23:14.535] Average value of 蚕丝 : 0.7416802 

[17:23:14.535] Average value of 绸缎 : 0.8038493 

[17:23:14.535] Average value of 硬木 : 1.118141 

[17:23:14.535] Average value of 铁 : 1.484398 

[17:23:14.535] Average value of 盐巴 : 2.321034 

[17:23:14.535] Average value of 银矿石 : 2.114142 

[17:23:14.535] Average value of 兽皮 : 1.235485 

[17:23:14.535] Average value of 陶土 : 1.910526 

[17:23:14.535] Average value of 浊酒 : 0.380931 

[17:23:14.535] Average value of 西域葡萄酒 : 3.138087 

[17:23:14.535] Average value of 工具 : 0.5383455 

[17:23:14.535] Average value of 陶瓷 : 2.309518 

[17:23:14.535] Average value of 皮革 : 1.055397 

[17:23:14.535] Average value of 毛皮 : 1.701707 

[17:23:14.535] Average value of 金银器 : 4.54445 

[17:23:14.536] Average value of 箭 : 0.8220551 

[17:23:14.536] Average value of 羊 : 1.683078 

[17:23:14.536] Average value of 牛 : 1.946691 

[17:23:14.536] Average value of 豕 : 0.9294513 

[17:23:14.536] Average value of 驮畜 : 1.637505 

[17:23:14.536] Average value of 坐骑 : 1.009927 

[17:23:14.536] Average value of 战争坐骑 : 0.6779706 

[17:23:14.536] Average value of 贵族坐骑 : 0.9686326 

[17:23:14.536] Average value of 马匹装备 I : 0.8129027 

[17:23:14.536] Average value of 马匹装备 II : 0.8175805 

[17:23:14.536] Average value of 马匹装备 III : 1.058128 

[17:23:14.536] Average value of 马匹装备 IV : 1.179559 

[17:23:14.536] Average value of 马匹装备 V : 1.320968 

[17:23:14.536] Average value of 近战武器 I : 0.8129027 

[17:23:14.536] Average value of 近战武器 II : 0.8129027 

[17:23:14.536] Average value of 近战武器 III : 0.8129027 

[17:23:14.536] Average value of 近战武器 IV : 0.8917761 

[17:23:14.536] Average value of 近战武器 V : 0.99628 

[17:23:14.536] Average value of 远程武器 I : 0.8129027 

[17:23:14.536] Average value of 远程武器 II : 0.8177586 

[17:23:14.536] Average value of 远程武器 III : 0.8129027 

[17:23:14.536] Average value of 远程武器 IV : 0.9302025 

[17:23:14.536] Average value of 远程武器 V : 0.9827653 

[17:23:14.536] Average value of 盾牌 I : 0.8154989 

[17:23:14.536] Average value of 盾牌 II : 0.8129027 

[17:23:14.536] Average value of 盾牌 III : 0.818843 

[17:23:14.536] Average value of 盾牌 IV : 0.9760142 

[17:23:14.536] Average value of 盾牌 V : 1.019757 

[17:23:14.536] Average value of 服装 : 0.8129027 

[17:23:14.536] Average value of 轻甲 : 0.8129027 

[17:23:14.536] Average value of 中甲 : 0.8129027 

[17:23:14.536] Average value of 重甲 : 0.8209673 

[17:23:14.536] Average value of 终极护甲 : 0.8935479 

[17:23:14.536] Average value of 旗帜 : 1.320968 

[17:23:14.536] Average value of 未分配 : 1.320968 

[17:23:14.536] Force VSync State is now ACTIVE 

[17:23:14.536] PushScreen 

[17:23:14.536] SandBox.View.Map.MapScreen::HandlePause 

[17:23:14.536] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:23:14.536] Release Sound Event 82267 

[17:23:14.536] Release Sound Event 82268 

[17:23:14.536] OnScreenListChanged 

[17:23:14.536] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:23:14.630] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:23:14.630] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:23:14.888] Render Requested: tunic_with_shoulder_pads 

[17:23:14.888] Render Requested: empire_horseman_boots 

[17:23:14.888] Render Requested: battania_horse 

[17:23:14.888] Render Requested: light_harness 

[17:23:14.888] Render Requested: triangluar_spear_t3 

[17:23:14.888] Render Requested: small_flat_heater_shield 

[17:23:14.888] Render Requested: lz_xbow_han_05 

[17:23:14.888] Render Requested: bolt_a 

[17:23:14.888] Render Requested: grain 

[17:23:14.888] Render Requested: butter 

[17:23:14.888] Render Requested: hardwood 

[17:23:14.888] Render Requested: sg_cl_c07_s1001_leg 

[17:23:14.888] Render Requested: sg_ar_c11_com01_arm 

[17:23:14.888] Render Requested: sg_ar_c11_com01_arm 

[17:23:14.888] Render Requested: sg_cl_c04_s1001_body 

[17:23:14.888] Render Requested: sg_cl_c03_s1001_shoulder 

[17:23:14.888] Render Requested: sg_npc_bartender_head 

[17:23:14.888] Render Requested: sg_npc_bartender_head 

[17:23:14.888] Render Requested: sg_npc_guard_head 

[17:23:14.888] Render Requested: sg_npc_bartender_head 

[17:23:14.888] Render Requested: grain 

[17:23:14.888] Render Requested: cheese 

[17:23:14.888] Render Requested: fish 

[17:23:14.888] Render Requested: sg_sword_whole_001_1h 

[17:23:14.888] Render Requested: sumpter_horse 

[17:23:14.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:14.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.163] Render Requested: sg_cl_c04_s1001_body 

[17:23:15.208] Render Requested: tunic_with_shoulder_pads 

[17:23:15.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.460] Render Requested: sg_cl_c03_s1001_shoulder 

[17:23:15.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.543] Render Requested: sg_npc_bartender_head 

[17:23:15.611] Render Requested: sg_cl_c03_s1001_shoulder 

[17:23:15.661] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.812] Render Requested: sg_cl_c07_s1001_leg 

[17:23:15.826] Render Requested: empire_horseman_boots 

[17:23:16.577] Render Requested: sg_ar_c11_com01_arm 

[17:23:16.718] Render Requested: sg_cl_c04_s1001_body 

[17:23:16.744] Render Requested: tunic_with_shoulder_pads 

[17:23:16.828] Render Requested: sg_cl_c03_s1001_shoulder 

[17:23:16.964] Render Requested: sg_cl_c04_s1001_body 

[17:23:19.362] Render Requested: sg_ar_c11_com01_arm 

[17:23:19.515] Render Requested: sg_cl_c04_s1001_body 

[17:23:19.546] Render Requested: tunic_with_shoulder_pads 

[17:23:20.564] Render Requested: sg_cl_c03_s1001_shoulder 

[17:23:20.781] Render Requested: sg_npc_bartender_head 

[17:23:21.198] Render Requested: sg_npc_guard_head 

[17:23:22.181] Render Requested: sg_npc_guard_head 

[17:23:23.449] Render Requested: sg_npc_bartender_head 

[17:23:23.900] Render Requested: sg_npc_guard_head 

[17:23:23.983] Render Requested: sg_npc_bartender_head 

[17:23:24.134] Render Requested: sg_cl_c03_s1001_shoulder 

[17:23:24.186] Render Requested: sg_cl_c04_s1001_body 

[17:23:24.300] Render Requested: sg_ar_c11_com01_arm 

[17:23:24.434] Render Requested: empire_horseman_boots 

[17:23:24.434] Render Requested: sg_cl_c07_s1001_leg 

[17:23:25.967] TransferItem Name: 三国-豫州草鞋 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:25.974] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:25.976] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 5 

[17:23:25.978] TransferItem Name: 三国-扬州素服 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:25.989] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:25.991] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:25.992] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:25.994] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:25.996] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:26.003] TransferItem Name: 奶酥 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:26.009] TransferItem Name: 鱼 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:26.011] TransferItem Name: 宰肉刀 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:23:26.020] Render Requested: sg_cl_c07_s1001_leg 

[17:23:26.020] Render Requested: sg_ar_c11_com01_arm 

[17:23:26.020] Render Requested: sg_ar_c11_com01_arm 

[17:23:26.020] Render Requested: sg_cl_c04_s1001_body 

[17:23:26.020] Render Requested: sg_cl_c03_s1001_shoulder 

[17:23:26.020] Render Requested: sg_npc_bartender_head 

[17:23:26.020] Render Requested: sg_npc_bartender_head 

[17:23:26.020] Render Requested: sg_npc_guard_head 

[17:23:26.020] Render Requested: sg_npc_bartender_head 

[17:23:26.020] Render Requested: cheese 

[17:23:26.020] Render Requested: fish 

[17:23:26.020] Render Requested: sg_sword_whole_001_1h 

[17:23:26.701] Force VSync State is now DEACTIVATED 

[17:23:26.701] PopScreen 

[17:23:26.701] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:23:26.701] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:23:26.701] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:23:26.706] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:23:26.706] OnScreenListChanged 

[17:23:26.706] SandBox.View.Map.MapScreen::HandleActivate 

[17:23:26.706] SandBox.View.Map.MapScreen::HandleResume 

[17:23:26.737] [GAME MENU] village 

[17:23:26.738] Release Sound Event -1 

[17:23:26.738] Release Sound Event 82268 

[17:23:26.738] Release Sound Event 82268 

[17:23:26.738] Release Sound Event -1 

[17:23:28.276] Release Sound Event 82270 

[17:23:28.276] Release Sound Event 82269 

[17:23:28.966] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:23:28.966] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:28.977] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:23:28.977] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:29.022] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:30.148] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:23:30.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:30.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:34.819] Before Daily Tick: 中平六年 秋
一十月 上旬 

[17:23:38.243] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:23:38.243] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:23:46.599] Player has entered village_guanghan_baishui: 白水 

[17:23:46.599] [GAME MENU] village_outside 

[17:23:46.599] [GAME MENU] village 

[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:48.877] --------------- Conversation Start ---------------  

[17:23:48.877] Conversation character name: 白水的勇
id: CharacterObject_5303
culture:益州
persona:PersonaEarnest 

[17:23:48.877] AI -> (start_lord_unmet) -  

[17:23:48.877] [VOICEOVER]VoiceObject search for: ! 

[17:23:48.877] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_001 

[17:23:48.877] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_001 

[17:23:48.877] accentClass:  

[17:23:48.880] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_001 

[17:23:49.231] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_earnest_001.ogg 

[17:23:50.689] P  -> (lord_meet_player_response1) -  

[17:23:50.690] AI -> (headman_introduction) -  

[17:23:50.890] ExecuteContinue 

[17:23:50.890] AI -> (lord_ask_2) -  

[17:23:50.890] [VOICEOVER]VoiceObject search for: ! 

[17:23:51.737] P  -> (hero_give_issue) -  

[17:23:51.737] AI -> (issue_explanation) -  

[17:23:51.737] [VOICEOVER]VoiceObject search for: ! 

[17:23:53.112] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[17:23:53.112] [VOICEOVER]VoiceObject search for: ! 

[17:23:53.113] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[17:23:53.114] [VOICEOVER]VoiceObject search for: ! 

[17:24:00.906] P  -> (issue_alternative_solution_player_response) -  

[17:24:00.906] [VOICEOVER]VoiceObject search for: ! 

[17:24:00.906] AI -> (issue_alternative_solution_brief) -  

[17:24:00.906] [VOICEOVER]VoiceObject search for: ! 

[17:24:04.119] P  -> (issue_offer_player_response_reject) -  

[17:24:04.120] AI -> (issue_offer_hero_response_reject) -  

[17:24:04.120] [VOICEOVER]VoiceObject search for: ! 

[17:24:04.883] P  -> (player_is_leaving_neutral_or_friendly) -  

[17:24:04.883] AI -> (hero_leave) -  

[17:24:05.407] ExecuteContinue 

[17:24:05.407] --------------- Conversation End ---------------  

[17:24:05.412] Scene_view::clear_all(scn_conversation_tableau)
[17:24:05.413] [GAME MENU] village 

[17:24:05.413] Release Sound Event 82290 

[17:24:05.414] Release Sound Event 82291 

[17:24:05.414] Release Sound Event 82291 

[17:24:05.414] Release Sound Event -1 

[17:24:06.424] Release Sound Event 82295 

[17:24:06.424] Release Sound Event 82294 

[17:24:15.753] Force VSync State is now ACTIVE 

[17:24:15.753] PushScreen 

[17:24:15.753] SandBox.View.Map.MapScreen::HandlePause 

[17:24:15.753] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:24:15.753] OnScreenListChanged 

[17:24:15.753] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[17:24:15.753] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[17:24:15.753] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[17:24:19.313] Force VSync State is now DEACTIVATED 

[17:24:19.313] PopScreen 

[17:24:19.313] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[17:24:19.313] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[17:24:19.313] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[17:24:19.313] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[17:24:19.313] OnScreenListChanged 

[17:24:19.313] SandBox.View.Map.MapScreen::HandleActivate 

[17:24:19.313] SandBox.View.Map.MapScreen::HandleResume 

[17:24:20.450] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:20.450] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:20.450] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:21.328] Force VSync State is now ACTIVE 

[17:24:21.328] PushScreen 

[17:24:21.328] SandBox.View.Map.MapScreen::HandlePause 

[17:24:21.329] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:24:21.329] OnScreenListChanged 

[17:24:21.329] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:24:21.329] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:24:21.329] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:24:24.319] Force VSync State is now DEACTIVATED 

[17:24:24.319] PopScreen 

[17:24:24.319] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:24:24.319] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:24:24.319] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:24:24.319] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:24:24.319] OnScreenListChanged 

[17:24:24.319] SandBox.View.Map.MapScreen::HandleActivate 

[17:24:24.319] SandBox.View.Map.MapScreen::HandleResume 

[17:24:24.655] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:24.655] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:24.655] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:24.732] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:24.732] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:25.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:25.925] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:25.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:25.926] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:25.939] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:25.939] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:25.939] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:26.491] Before Daily Tick: 中平六年 秋
一十月 中旬 

[17:24:28.167] Force VSync State is now ACTIVE 

[17:24:28.167] PushScreen 

[17:24:28.167] SandBox.View.Map.MapScreen::HandlePause 

[17:24:28.167] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:24:28.167] OnScreenListChanged 

[17:24:28.167] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize 

[17:24:28.167] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate 

[17:24:28.167] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume 

[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:31.055] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:31.055] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:31.055] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:31.672] Force VSync State is now DEACTIVATED 

[17:24:31.672] PopScreen 

[17:24:31.672] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause 

[17:24:31.672] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate 

[17:24:31.672] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize 

[17:24:31.672] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen 

[17:24:31.673] OnScreenListChanged 

[17:24:31.673] SandBox.View.Map.MapScreen::HandleActivate 

[17:24:31.673] SandBox.View.Map.MapScreen::HandleResume 

[17:24:32.965] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:32.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:32.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:32.995] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:33.045] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:33.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:33.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:33.046] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:33.046] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:42.820] Player has entered city_hanzhong_nanzheng: 南郑 

[17:24:42.820] [GAME MENU] town_outside 

[17:24:42.820] [GAME MENU] town 

[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:46.365] Average value of 五谷 : 0.9605357 

[17:24:46.365] Average value of 鱼 : 3.528116 

[17:24:46.365] Average value of 肉 : 1.616021 

[17:24:46.365] Average value of 奶酥 : 1.454288 

[17:24:46.365] Average value of 葡萄 : 2.773093 

[17:24:46.365] Average value of 枣 : 2.678612 

[17:24:46.365] Average value of 青果 : 2.58332 

[17:24:46.365] Average value of 膏脂 : 1.856339 

[17:24:46.366] Average value of 菜油 : 6.647032 

[17:24:46.366] Average value of 苎麻 : 2.543235 

[17:24:46.366] Average value of 苧布 : 5.492604 

[17:24:46.366] Average value of 羊毛 : 3.228394 

[17:24:46.366] Average value of 布匹 : 1.3 

[17:24:46.366] Average value of 蚕丝 : 0.6640622 

[17:24:46.366] Average value of 绸缎 : 0.7163112 

[17:24:46.366] Average value of 硬木 : 1.092767 

[17:24:46.366] Average value of 铁 : 1.443878 

[17:24:46.366] Average value of 盐巴 : 2.237184 

[17:24:46.366] Average value of 银矿石 : 1.883877 

[17:24:46.366] Average value of 兽皮 : 1.098753 

[17:24:46.366] Average value of 陶土 : 1.863789 

[17:24:46.366] Average value of 浊酒 : 0.3752708 

[17:24:46.366] Average value of 西域葡萄酒 : 2.765662 

[17:24:46.366] Average value of 工具 : 0.5280895 

[17:24:46.366] Average value of 陶瓷 : 2.055048 

[17:24:46.366] Average value of 皮革 : 0.9846776 

[17:24:46.366] Average value of 毛皮 : 1.503698 

[17:24:46.366] Average value of 金银器 : 4.578808 

[17:24:46.366] Average value of 箭 : 0.807731 

[17:24:46.366] Average value of 羊 : 1.546061 

[17:24:46.366] Average value of 牛 : 1.827976 

[17:24:46.366] Average value of 豕 : 0.9144862 

[17:24:46.366] Average value of 驮畜 : 1.572655 

[17:24:46.366] Average value of 坐骑 : 1.018465 

[17:24:46.366] Average value of 战争坐骑 : 0.6795311 

[17:24:46.366] Average value of 贵族坐骑 : 0.9582154 

[17:24:46.366] Average value of 马匹装备 I : 0.7999995 

[17:24:46.366] Average value of 马匹装备 II : 0.8023292 

[17:24:46.366] Average value of 马匹装备 III : 1.049676 

[17:24:46.366] Average value of 马匹装备 IV : 1.162903 

[17:24:46.366] Average value of 马匹装备 V : 1.3 

[17:24:46.366] Average value of 近战武器 I : 0.7999995 

[17:24:46.366] Average value of 近战武器 II : 0.7999995 

[17:24:46.366] Average value of 近战武器 III : 0.7999995 

[17:24:46.366] Average value of 近战武器 IV : 0.8800742 

[17:24:46.366] Average value of 近战武器 V : 0.9451607 

[17:24:46.366] Average value of 远程武器 I : 0.7999995 

[17:24:46.366] Average value of 远程武器 II : 0.7999995 

[17:24:46.366] Average value of 远程武器 III : 0.7999995 

[17:24:46.366] Average value of 远程武器 IV : 0.9128873 

[17:24:46.366] Average value of 远程武器 V : 0.972703 

[17:24:46.366] Average value of 盾牌 I : 0.8020247 

[17:24:46.366] Average value of 盾牌 II : 0.7999995 

[17:24:46.366] Average value of 盾牌 III : 0.808064 

[17:24:46.367] Average value of 盾牌 IV : 0.9718727 

[17:24:46.367] Average value of 盾牌 V : 1.01013 

[17:24:46.367] Average value of 服装 : 0.7999995 

[17:24:46.367] Average value of 轻甲 : 0.7999995 

[17:24:46.367] Average value of 中甲 : 0.7999995 

[17:24:46.367] Average value of 重甲 : 0.808064 

[17:24:46.367] Average value of 终极护甲 : 0.8806447 

[17:24:46.367] Average value of 旗帜 : 1.3 

[17:24:46.367] Average value of 未分配 : 1.3 

[17:24:46.367] Force VSync State is now ACTIVE 

[17:24:46.367] PushScreen 

[17:24:46.367] SandBox.View.Map.MapScreen::HandlePause 

[17:24:46.367] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:24:46.367] Release Sound Event 82341 

[17:24:46.367] Release Sound Event 82342 

[17:24:46.367] OnScreenListChanged 

[17:24:46.367] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:24:46.852] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:24:46.852] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:24:47.146] Render Requested: tunic_with_shoulder_pads 

[17:24:47.146] Render Requested: empire_horseman_boots 

[17:24:47.146] Render Requested: battania_horse 

[17:24:47.146] Render Requested: light_harness 

[17:24:47.146] Render Requested: triangluar_spear_t3 

[17:24:47.146] Render Requested: small_flat_heater_shield 

[17:24:47.146] Render Requested: lz_xbow_han_05 

[17:24:47.146] Render Requested: bolt_a 

[17:24:47.146] Render Requested: saddle_horse 

[17:24:47.146] Render Requested: battania_horse 

[17:24:47.146] Render Requested: t2_khuzait_horse 

[17:24:47.146] Render Requested: t2_aserai_horse 

[17:24:47.146] Render Requested: charger 

[17:24:47.146] Render Requested: t2_battania_horse 

[17:24:47.146] Render Requested: t2_vlandia_horse 

[17:24:47.146] Render Requested: t3_battania_horse 

[17:24:47.146] Render Requested: t3_khuzait_horse 

[17:24:47.146] Render Requested: t3_aserai_horse 

[17:24:47.146] Render Requested: sg_sword_1h_001 

[17:24:47.146] Render Requested: sg_sword_1h_012 

[17:24:47.146] Render Requested: bastard_sword_t2 

[17:24:47.146] Render Requested: sg_t2_ht_sword_001 

[17:24:47.146] Render Requested: short_sword_t3 

[17:24:47.146] Render Requested: sg_axe_whole_003_1h 

[17:24:47.146] Render Requested: grain 

[17:24:47.146] Render Requested: sumpter_horse 

[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.818] Render Requested: sumpter_horse 

[17:24:47.818] Render Requested: battania_horse 

[17:24:48.088] Render Requested: charger 

[17:24:48.288] Render Requested: t2_battania_horse 

[17:24:48.380] Render Requested: charger 

[17:24:48.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:48.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:48.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:49.103] Render Requested: grain 

[17:24:49.103] Render Requested: grape 

[17:24:49.103] Render Requested: beer 

[17:24:49.103] Render Requested: butter 

[17:24:49.103] Render Requested: meat 

[17:24:49.103] Render Requested: cheese 

[17:24:49.103] Render Requested: clay 

[17:24:49.103] Render Requested: cotton 

[17:24:49.103] Render Requested: flax 

[17:24:49.103] Render Requested: hides 

[17:24:49.103] Render Requested: iron 

[17:24:49.103] Render Requested: salt 

[17:24:49.103] Render Requested: tools 

[17:24:49.103] Render Requested: leather 

[17:24:49.104] Render Requested: velvet 

[17:24:49.104] Render Requested: fur 

[17:24:49.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:49.638] Render Requested: cotton 

[17:24:49.654] Render Requested: flax 

[17:24:49.722] Render Requested: hides 

[17:24:49.955] Render Requested: iron 

[17:24:49.987] Render Requested: hog 

[17:24:50.005] Render Requested: salt 

[17:24:50.020] Render Requested: sheep 

[17:24:50.053] Render Requested: cow 

[17:24:50.071] Render Requested: tools 

[17:24:50.089] Render Requested: leather 

[17:24:50.556] Render Requested: velvet 

[17:24:50.622] Render Requested: leather 

[17:24:51.039] Render Requested: velvet 

[17:24:51.372] Render Requested: leather 

[17:24:51.439] Render Requested: velvet 

[17:24:51.888] InventoryLogic::Reset 

[17:24:51.888] Force VSync State is now DEACTIVATED 

[17:24:51.888] PopScreen 

[17:24:51.888] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:24:51.888] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:24:51.888] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:24:51.923] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:24:51.923] OnScreenListChanged 

[17:24:51.923] SandBox.View.Map.MapScreen::HandleActivate 

[17:24:51.923] SandBox.View.Map.MapScreen::HandleResume 

[17:24:51.935] [GAME MENU] town 

[17:24:51.936] Release Sound Event -1 

[17:24:51.936] Release Sound Event 82342 

[17:24:51.936] Release Sound Event 82342 

[17:24:51.936] Release Sound Event -1 

[17:24:54.288] Release Sound Event 82344 

[17:24:54.288] Release Sound Event 82343 

[17:24:54.347] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:54.381] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:54.381] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:54.381] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:54.391] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:54.391] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:54.862] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:24:54.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:24:54.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:25:07.372] Before Daily Tick: 中平六年 秋
一十月 中旬 

[17:25:09.073] [GAME MENU] encounter_meeting 

[17:25:09.084] --------------- Conversation Start ---------------  

[17:25:09.084] Conversation character name: 三国-劫匪
id: sg_looter
culture:劫匪
persona:PersonaSoftspoken 

[17:25:09.085] AI -> (bandit_start_attacker) -  

[17:25:09.085] [VOICEOVER]VoiceObject search for: ! 

[17:25:09.085] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_013 

[17:25:09.085] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_013 

[17:25:09.085] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_6XdHP9Pv 

[17:25:09.085] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_6XdHP9Pv 

[17:25:09.085] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_6XdHP9Pv 

[17:25:09.085] accentClass: looters 

[17:25:09.092] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_013 

[17:25:09.415] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_013.ogg 

[17:25:09.416] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_013.xml.
[17:25:10.766] P  -> (common_encounter_ultimatum) -  

[17:25:10.766] [VOICEOVER]VoiceObject search for: ! 

[17:25:10.766] AI -> (common_encounter_ultimatum_war) -  

[17:25:11.016] ExecuteContinue 

[17:25:11.016] --------------- Conversation End ---------------  

[17:25:11.022] Scene_view::clear_all(scn_conversation_tableau)
[17:25:11.022] [GAME MENU] encounter_meeting 

[17:25:11.023] Player MapEvent State: Wait 

[17:25:11.023] [GAME MENU] encounter 

[17:25:11.033] Release Sound Event 82360 

[17:25:11.036] Release Sound Event -1 

[17:25:12.180] Opening new mission Battle .
 

[17:25:12.184] IMono_MBMission::create_mission : 0.003563
[17:25:12.446] Force VSync State is now DEACTIVATED 

[17:25:12.446] PushScreen 

[17:25:12.446] SandBox.View.Map.MapScreen::HandlePause 

[17:25:12.446] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:25:12.446] Release Sound Event -1 

[17:25:12.446] OnScreenListChanged 

[17:25:12.446] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[17:25:12.446] -------MissionScreen-OnInitialize 

[17:25:12.446] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[17:25:12.446] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[17:25:12.962] Scene_view::clear_all(Main_map)
[17:25:13.232] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_001/scene.xscene.
[17:25:13.262] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_001/atmosphere.xml.
[17:25:13.652] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[17:25:13.653] 346 entities are registered as oro.
[17:25:13.729] NAV_MESH: load finished, first load for scene: 1
[17:25:14.645] rglShader_manager::read_compressed_shader_cache_package : 0.000213
[17:25:14.670] Placed tree count, 1437, flora_tree_aspen_mix
[17:25:14.670] Placed flora count, 1010, flora_grass_b_non_shadow
[17:25:14.676] Placed flora count, 3655, flora_snow_g
[17:25:14.677] Placed flora count, 13612, flora_snow_a
[17:25:14.679] Placed flora count, 7318, flora_dry_plant__mix_big_volume
[17:25:14.681] Placed flora count, 21172, flora_grass_b_non_shadow
[17:25:14.682] Placed flora count, 14833, ground_rock
[17:25:14.700] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[17:25:19.299] ----------Mission-AddTeam-Defender 

[17:25:19.299] ----------Mission-AddTeam-Attacker 

[17:25:19.309] 将军,这场仗打完,要是再没粮食吃,嘿嘿!那可就要坏事了! 

[17:25:19.384] -------MissionScreen-OnActivate 

[17:25:19.799] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:25:19.828] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:25:19.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:25:20.125] Bake Terrain
[17:25:20.164] Bake Terrain
[17:25:20.186] Bake Terrain
[17:25:20.219] Bake Terrain
[17:25:22.152] Selected formations being cleared. Select all formations: 

[17:25:22.152] Infantry added to selected formations. 

[17:25:22.152] Ranged added to selected formations. 

[17:25:22.152] HorseArcher added to selected formations. 

[17:25:22.152] Selected formations being cleared. Select all formations: 

[17:25:22.152] Infantry added to selected formations. 

[17:25:22.152] Ranged added to selected formations. 

[17:25:22.152] HorseArcher added to selected formations. 

[17:25:22.152] SetOrder AIControlOffon team 

[17:25:22.152] After set order called, number of selected formations: 3 

[17:25:22.152] Infantry formation being processed. 

[17:25:22.152] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.152] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.152] Ranged formation being processed. 

[17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.153] HorseArcher formation being processed. 

[17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.153] After set order loop complete, number of selected formations: 3 

[17:25:22.153] SetOrder Mounton team 

[17:25:22.153] After set order called, number of selected formations: 3 

[17:25:22.153] Infantry formation being processed. 

[17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.153] Ranged formation being processed. 

[17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.153] HorseArcher formation being processed. 

[17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.153] After set order loop complete, number of selected formations: 3 

[17:25:22.153] SetOrder FireAtWillon team 

[17:25:22.153] After set order called, number of selected formations: 3 

[17:25:22.153] Infantry formation being processed. 

[17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.153] Ranged formation being processed. 

[17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.153] HorseArcher formation being processed. 

[17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.154] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.154] After set order loop complete, number of selected formations: 3 

[17:25:22.154] SetOrder ArrangementLineon team 

[17:25:22.154] After set order called, number of selected formations: 3 

[17:25:22.154] Infantry formation being processed. 

[17:25:22.154] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.154] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.154] Ranged formation being processed. 

[17:25:22.154] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.154] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.154] HorseArcher formation being processed. 

[17:25:22.154] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.154] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.154] After set order loop complete, number of selected formations: 3 

[17:25:22.160] SetOrder StandYourGroundon team 

[17:25:22.160] After set order called, number of selected formations: 3 

[17:25:22.160] Infantry formation being processed. 

[17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.160] Ranged formation being processed. 

[17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.160] HorseArcher formation being processed. 

[17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.160] After set order loop complete, number of selected formations: 3 

[17:25:22.160] SetOrder AIControlOffon team 

[17:25:22.160] After set order called, number of selected formations: 3 

[17:25:22.160] Infantry formation being processed. 

[17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.160] Ranged formation being processed. 

[17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.160] HorseArcher formation being processed. 

[17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:25:22.160] After set order loop complete, number of selected formations: 3 

[17:25:22.160] Selected formations being cleared. 

[17:25:22.268] Selected formations being cleared. 

[17:25:22.406] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:25:22.406] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:25:22.406] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:25:24.109] Selected formations being cleared. Select all formations: 

[17:25:24.109] Infantry added to selected formations. 

[17:25:24.109] Ranged added to selected formations. 

[17:25:24.109] HorseArcher added to selected formations. 

[17:25:24.143] Render Requested: triangluar_spear_t3 

[17:25:24.143] Render Requested: small_flat_heater_shield 

[17:25:24.147] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:25:24.147] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:25:24.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:25:25.581] Render Requested: lz_xbow_han_05 

[17:25:47.105] Updated mission time speed with request ID:864, time speed0.25 

[17:25:47.313] SetOrder Chargeon team 

[17:25:47.313] HorseArcher is removed from selected formations. 

[17:25:47.313] After set order called, number of selected formations: 2 

[17:25:47.313] Infantry formation being processed. 

[17:25:47.313] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:25:47.313] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:25:47.313] Ranged formation being processed. 

[17:25:47.313] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:25:47.313] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:25:47.313] After set order loop complete, number of selected formations: 2 

[17:25:47.318] Reverted time speed back to default(1) 

[17:25:58.448] Render Requested: small_flat_heater_shield 

[17:25:58.631] Render Requested: triangluar_spear_t3 

[17:26:13.397] Render Requested: lz_xbow_han_05 

[17:26:13.986] Render Requested: small_flat_heater_shield 

[17:26:14.167] Render Requested: triangluar_spear_t3 

[17:26:17.594] CheckMissionEnded::ended 

[17:26:17.594] Player MapEvent BattleState: AttackerVictory 

[17:26:20.678] I called EndMission 

[17:26:20.684] I called EndMissionInternal 

[17:26:20.836] -------MissionScreen-OnDeactivate 

[17:26:21.343] PopScreen 

[17:26:21.343] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[17:26:21.343] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[17:26:21.343] -------MissionScreen-OnDeactivate 

[17:26:21.343] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[17:26:21.343] -------MissionScreen-OnFinalize 

[17:26:21.358] Scene_view::clear_all(battle_terrain_001)
[17:26:21.359] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[17:26:21.359] OnScreenListChanged 

[17:26:21.359] SandBox.View.Map.MapScreen::HandleActivate 

[17:26:21.359] SandBox.View.Map.MapScreen::HandleResume 

[17:26:21.365] [GAME MENU] encounter 

[17:26:21.366] Release Sound Event -1 

[17:26:21.366] 你掠夺了257第纳尔。 

[17:26:21.367] Force VSync State is now ACTIVE 

[17:26:21.367] PushScreen 

[17:26:21.367] SandBox.View.Map.MapScreen::HandlePause 

[17:26:21.367] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:26:21.367] Release Sound Event 82595 

[17:26:21.367] OnScreenListChanged 

[17:26:21.367] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:26:21.480] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:26:21.480] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:26:21.733] Release Sound Event -1 

[17:26:21.995] Render Requested: tunic_with_shoulder_pads 

[17:26:21.995] Render Requested: empire_horseman_boots 

[17:26:21.995] Render Requested: battania_horse 

[17:26:21.995] Render Requested: light_harness 

[17:26:21.995] Render Requested: triangluar_spear_t3 

[17:26:21.995] Render Requested: small_flat_heater_shield 

[17:26:21.995] Render Requested: lz_xbow_han_05 

[17:26:21.995] Render Requested: bolt_a 

[17:26:21.995] Render Requested: sg_cl_c03_s1001_shoulder 

[17:26:21.995] Render Requested: sg_npc_guard_head 

[17:26:21.995] Render Requested: sg_ar_c11_com01_arm 

[17:26:21.995] Render Requested: butter 

[17:26:21.995] Render Requested: sg_npc_bartender_head 

[17:26:21.995] Render Requested: sg_ar_c11_com01_arm 

[17:26:21.995] Render Requested: grain 

[17:26:21.995] Render Requested: sumpter_horse 

[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.947] Render Requested: sg_cl_c03_s1001_shoulder 

[17:26:23.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:23.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:23.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:23.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:23.147] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:26:23.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:26:23.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:26:23.268] Render Requested: sg_npc_guard_head 

[17:26:23.400] Render Requested: sg_ar_c11_com01_arm 

[17:26:23.600] Render Requested: butter 

[17:26:24.217] Render Requested: sg_ar_c11_com01_arm 

[17:26:24.667] Render Requested: sg_npc_guard_head 

[17:26:24.970] Render Requested: sg_cl_c03_s1001_shoulder 

[17:26:25.766] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:26:25.774] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:26:25.776] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:26:25.777] TransferItem Name: 膏脂 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:26:25.779] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:26:25.796] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:26:25.800] Render Requested: sg_cl_c03_s1001_shoulder 

[17:26:25.800] Render Requested: sg_npc_guard_head 

[17:26:25.800] Render Requested: sg_ar_c11_com01_arm 

[17:26:25.800] Render Requested: butter 

[17:26:25.800] Render Requested: sg_npc_bartender_head 

[17:26:25.800] Render Requested: sg_ar_c11_com01_arm 

[17:26:26.700] Force VSync State is now DEACTIVATED 

[17:26:26.700] PopScreen 

[17:26:26.700] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:26:26.700] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:26:26.700] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:26:26.704] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:26:26.704] OnScreenListChanged 

[17:26:26.704] SandBox.View.Map.MapScreen::HandleActivate 

[17:26:26.704] SandBox.View.Map.MapScreen::HandleResume 

[17:26:26.747] [GAME MENU] encounter 

[17:26:26.747] Release Sound Event -1 

[17:26:26.747] Player MapEvent State: WaitingRemoval 

[17:26:26.996] Release Sound Event 82596 

[17:26:33.268] rglShader_manager::read_compressed_shader_cache_package : 0.000110
[17:26:33.269] Missing shader from sack: pbr_terrain
[17:26:33.269] Missing shader from sack: pbr_terrain
[17:26:33.269] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.269] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.269] Missing shader from sack: pbr_terrain_shadowmap
[17:26:33.269] Missing shader from sack: pbr_terrain_pointlight
[17:26:33.269] Missing shader from sack: pbr_terrain
[17:26:33.269] Missing shader from sack: pbr_terrain
[17:26:33.269] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.269] Missing shader from sack: pbr_terrain
[17:26:33.269] Missing shader from sack: pbr_terrain
[17:26:33.269] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.270] Missing shader from sack: pbr_terrain
[17:26:33.270] Missing shader from sack: pbr_terrain
[17:26:33.270] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.271] Missing shader from sack: pbr_terrain
[17:26:33.271] Missing shader from sack: pbr_terrain
[17:26:33.271] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.271] Missing shader from sack: pbr_terrain
[17:26:33.271] Missing shader from sack: pbr_terrain
[17:26:33.271] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.271] Missing shader from sack: pbr_terrain
[17:26:33.271] Missing shader from sack: pbr_terrain
[17:26:33.271] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.271] Missing shader from sack: pbr_terrain
[17:26:33.271] Missing shader from sack: pbr_terrain
[17:26:33.272] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.272] Missing shader from sack: pbr_terrain
[17:26:33.272] Missing shader from sack: pbr_terrain
[17:26:33.272] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.272] Missing shader from sack: pbr_terrain
[17:26:33.272] Missing shader from sack: pbr_terrain
[17:26:33.272] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.273] Missing shader from sack: pbr_terrain
[17:26:33.273] Missing shader from sack: pbr_terrain
[17:26:33.273] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.273] Missing shader from sack: pbr_terrain
[17:26:33.273] Missing shader from sack: pbr_terrain
[17:26:33.273] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.273] Missing shader from sack: pbr_terrain
[17:26:33.273] Missing shader from sack: pbr_terrain
[17:26:33.273] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.273] Missing shader from sack: pbr_terrain
[17:26:33.273] Missing shader from sack: pbr_terrain
[17:26:33.273] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.274] Missing shader from sack: pbr_terrain
[17:26:33.274] Missing shader from sack: pbr_terrain
[17:26:33.274] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.275] Missing shader from sack: pbr_terrain
[17:26:33.275] Missing shader from sack: pbr_terrain
[17:26:33.275] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.275] Missing shader from sack: pbr_terrain
[17:26:33.275] Missing shader from sack: pbr_terrain
[17:26:33.275] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.276] Missing shader from sack: pbr_terrain
[17:26:33.276] Missing shader from sack: pbr_terrain
[17:26:33.276] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.277] Missing shader from sack: pbr_terrain
[17:26:33.277] Missing shader from sack: pbr_terrain
[17:26:33.277] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.277] Missing shader from sack: pbr_terrain
[17:26:33.277] Missing shader from sack: pbr_terrain
[17:26:33.277] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.278] Missing shader from sack: pbr_terrain
[17:26:33.278] Missing shader from sack: pbr_terrain
[17:26:33.278] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.278] Missing shader from sack: pbr_terrain
[17:26:33.278] Missing shader from sack: pbr_terrain
[17:26:33.278] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.279] Missing shader from sack: pbr_terrain
[17:26:33.279] Missing shader from sack: pbr_terrain
[17:26:33.279] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.280] Missing shader from sack: pbr_terrain
[17:26:33.280] Missing shader from sack: pbr_terrain
[17:26:33.280] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.281] Missing shader from sack: pbr_terrain
[17:26:33.281] Missing shader from sack: pbr_terrain
[17:26:33.281] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.282] Missing shader from sack: pbr_terrain
[17:26:33.282] Missing shader from sack: pbr_terrain
[17:26:33.282] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.282] Missing shader from sack: pbr_terrain
[17:26:33.282] Missing shader from sack: pbr_terrain
[17:26:33.282] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.284] Missing shader from sack: pbr_terrain
[17:26:33.284] Missing shader from sack: pbr_terrain
[17:26:33.284] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.290] Missing shader from sack: pbr_terrain
[17:26:33.290] Missing shader from sack: pbr_terrain
[17:26:33.290] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.290] Missing shader from sack: pbr_terrain
[17:26:33.290] Missing shader from sack: pbr_terrain
[17:26:33.290] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.290] Missing shader from sack: pbr_terrain
[17:26:33.290] Missing shader from sack: pbr_terrain
[17:26:33.290] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.291] Missing shader from sack: pbr_terrain
[17:26:33.291] Missing shader from sack: pbr_terrain
[17:26:33.291] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.291] Missing shader from sack: pbr_terrain
[17:26:33.291] Missing shader from sack: pbr_terrain
[17:26:33.291] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.292] Missing shader from sack: pbr_terrain
[17:26:33.292] Missing shader from sack: pbr_terrain
[17:26:33.292] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.297] Missing shader from sack: pbr_terrain
[17:26:33.297] Missing shader from sack: pbr_terrain
[17:26:33.297] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.298] Missing shader from sack: pbr_terrain
[17:26:33.298] Missing shader from sack: pbr_terrain
[17:26:33.298] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.299] Missing shader from sack: pbr_terrain
[17:26:33.299] Missing shader from sack: pbr_terrain
[17:26:33.299] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.303] Missing shader from sack: pbr_terrain
[17:26:33.303] Missing shader from sack: pbr_terrain
[17:26:33.303] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.304] Missing shader from sack: pbr_terrain
[17:26:33.304] Missing shader from sack: pbr_terrain
[17:26:33.304] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.306] Missing shader from sack: pbr_terrain
[17:26:33.306] Missing shader from sack: pbr_terrain
[17:26:33.306] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.307] Missing shader from sack: pbr_terrain
[17:26:33.307] Missing shader from sack: pbr_terrain
[17:26:33.307] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.310] Missing shader from sack: pbr_terrain
[17:26:33.310] Missing shader from sack: pbr_terrain
[17:26:33.310] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.313] Missing shader from sack: pbr_terrain
[17:26:33.313] Missing shader from sack: pbr_terrain
[17:26:33.313] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.313] Missing shader from sack: pbr_terrain
[17:26:33.313] Missing shader from sack: pbr_terrain
[17:26:33.313] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.316] Missing shader from sack: pbr_terrain
[17:26:33.316] Missing shader from sack: pbr_terrain
[17:26:33.316] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.316] Missing shader from sack: pbr_terrain
[17:26:33.316] Missing shader from sack: pbr_terrain
[17:26:33.316] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.318] Missing shader from sack: pbr_terrain
[17:26:33.318] Missing shader from sack: pbr_terrain
[17:26:33.318] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.324] Missing shader from sack: pbr_terrain
[17:26:33.324] Missing shader from sack: pbr_terrain
[17:26:33.324] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.324] Missing shader from sack: pbr_terrain
[17:26:33.324] Missing shader from sack: pbr_terrain
[17:26:33.324] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.324] Missing shader from sack: pbr_terrain
[17:26:33.324] Missing shader from sack: pbr_terrain
[17:26:33.325] Missing shader from sack: pbr_terrain_gbuffer
[17:26:33.855] Bake Terrain
[17:26:36.973] Bake Terrain
[17:26:37.006] Bake Terrain
[17:26:37.027] Bake Terrain
[17:26:37.354] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:26:37.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:26:37.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:26:51.291] Force VSync State is now ACTIVE 

[17:26:51.291] PushScreen 

[17:26:51.291] SandBox.View.Map.MapScreen::HandlePause 

[17:26:51.292] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:26:51.292] OnScreenListChanged 

[17:26:51.292] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[17:26:51.292] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[17:26:51.292] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[17:26:58.062] Force VSync State is now DEACTIVATED 

[17:26:58.062] PopScreen 

[17:26:58.062] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[17:26:58.062] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[17:26:58.062] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[17:26:58.062] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[17:26:58.062] OnScreenListChanged 

[17:26:58.062] SandBox.View.Map.MapScreen::HandleActivate 

[17:26:58.062] SandBox.View.Map.MapScreen::HandleResume 

[17:26:58.460] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:26:58.460] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:26:58.461] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:26:58.509] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:26:58.509] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:26:58.510] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:07.472] Player has entered city_hanzhong_nanzheng: 南郑 

[17:27:07.472] [GAME MENU] town_outside 

[17:27:07.472] [GAME MENU] town 

[17:27:08.901] Average value of 五谷 : 0.9304247 

[17:27:08.901] Average value of 鱼 : 3.592835 

[17:27:08.901] Average value of 肉 : 1.574984 

[17:27:08.901] Average value of 奶酥 : 1.441355 

[17:27:08.901] Average value of 葡萄 : 2.717932 

[17:27:08.901] Average value of 枣 : 2.699781 

[17:27:08.901] Average value of 青果 : 2.543775 

[17:27:08.901] Average value of 膏脂 : 1.8227 

[17:27:08.901] Average value of 菜油 : 5.989994 

[17:27:08.901] Average value of 苎麻 : 2.465715 

[17:27:08.901] Average value of 苧布 : 5.414201 

[17:27:08.901] Average value of 羊毛 : 3.116225 

[17:27:08.901] Average value of 布匹 : 1.3 

[17:27:08.901] Average value of 蚕丝 : 0.6477665 

[17:27:08.901] Average value of 绸缎 : 0.6797718 

[17:27:08.901] Average value of 硬木 : 1.10238 

[17:27:08.901] Average value of 铁 : 1.504029 

[17:27:08.901] Average value of 盐巴 : 2.17868 

[17:27:08.901] Average value of 银矿石 : 1.817237 

[17:27:08.901] Average value of 兽皮 : 1.050297 

[17:27:08.901] Average value of 陶土 : 1.807045 

[17:27:08.901] Average value of 浊酒 : 0.3751777 

[17:27:08.901] Average value of 西域葡萄酒 : 2.62951 

[17:27:08.901] Average value of 工具 : 0.5328919 

[17:27:08.901] Average value of 陶瓷 : 1.87767 

[17:27:08.901] Average value of 皮革 : 1.033633 

[17:27:08.902] Average value of 毛皮 : 1.435687 

[17:27:08.902] Average value of 金银器 : 4.520791 

[17:27:08.902] Average value of 箭 : 0.8093235 

[17:27:08.902] Average value of 羊 : 1.584649 

[17:27:08.902] Average value of 牛 : 1.865647 

[17:27:08.902] Average value of 豕 : 0.9268738 

[17:27:08.902] Average value of 驮畜 : 1.57847 

[17:27:08.902] Average value of 坐骑 : 1.03055 

[17:27:08.902] Average value of 战争坐骑 : 0.6881551 

[17:27:08.902] Average value of 贵族坐骑 : 0.9641366 

[17:27:08.902] Average value of 马匹装备 I : 0.800205 

[17:27:08.902] Average value of 马匹装备 II : 0.8026993 

[17:27:08.902] Average value of 马匹装备 III : 0.954147 

[17:27:08.902] Average value of 马匹装备 IV : 1.162903 

[17:27:08.902] Average value of 马匹装备 V : 1.3 

[17:27:08.902] Average value of 近战武器 I : 0.7999995 

[17:27:08.902] Average value of 近战武器 II : 0.7999995 

[17:27:08.902] Average value of 近战武器 III : 0.7999995 

[17:27:08.902] Average value of 近战武器 IV : 0.8806447 

[17:27:08.902] Average value of 近战武器 V : 0.9463958 

[17:27:08.902] Average value of 远程武器 I : 0.7999995 

[17:27:08.902] Average value of 远程武器 II : 0.7999995 

[17:27:08.902] Average value of 远程武器 III : 0.8011172 

[17:27:08.902] Average value of 远程武器 IV : 0.8575344 

[17:27:08.902] Average value of 远程武器 V : 0.9662622 

[17:27:08.902] Average value of 盾牌 I : 0.8013328 

[17:27:08.902] Average value of 盾牌 II : 0.7999995 

[17:27:08.902] Average value of 盾牌 III : 0.808064 

[17:27:08.902] Average value of 盾牌 IV : 0.9048383 

[17:27:08.902] Average value of 盾牌 V : 1.011484 

[17:27:08.902] Average value of 服装 : 0.7999995 

[17:27:08.902] Average value of 轻甲 : 0.7999995 

[17:27:08.902] Average value of 中甲 : 0.7999995 

[17:27:08.902] Average value of 重甲 : 0.808064 

[17:27:08.902] Average value of 终极护甲 : 0.8809485 

[17:27:08.902] Average value of 旗帜 : 1.3 

[17:27:08.902] Average value of 未分配 : 1.3 

[17:27:08.902] Force VSync State is now ACTIVE 

[17:27:08.902] PushScreen 

[17:27:08.902] SandBox.View.Map.MapScreen::HandlePause 

[17:27:08.903] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:27:08.903] Release Sound Event 82612 

[17:27:08.903] Release Sound Event 82613 

[17:27:08.903] OnScreenListChanged 

[17:27:08.903] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:27:09.402] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:27:09.402] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:27:09.688] Render Requested: tunic_with_shoulder_pads 

[17:27:09.688] Render Requested: empire_horseman_boots 

[17:27:09.688] Render Requested: battania_horse 

[17:27:09.688] Render Requested: light_harness 

[17:27:09.688] Render Requested: triangluar_spear_t3 

[17:27:09.688] Render Requested: small_flat_heater_shield 

[17:27:09.688] Render Requested: lz_xbow_han_05 

[17:27:09.688] Render Requested: bolt_a 

[17:27:09.688] Render Requested: battania_horse 

[17:27:09.688] Render Requested: t2_khuzait_horse 

[17:27:09.688] Render Requested: t2_aserai_horse 

[17:27:09.688] Render Requested: charger 

[17:27:09.688] Render Requested: t2_battania_horse 

[17:27:09.688] Render Requested: t2_vlandia_horse 

[17:27:09.688] Render Requested: t3_battania_horse 

[17:27:09.688] Render Requested: t3_khuzait_horse 

[17:27:09.688] Render Requested: t3_aserai_horse 

[17:27:09.688] Render Requested: sg_sword_1h_001 

[17:27:09.688] Render Requested: bastard_sword_t2 

[17:27:09.689] Render Requested: sg_t2_ht_sword_001 

[17:27:09.689] Render Requested: short_sword_t3 

[17:27:09.689] Render Requested: sg_axe_whole_003_1h 

[17:27:09.689] Render Requested: sg_axe_whole_002_b_1h 

[17:27:09.689] Render Requested: sg_axe_whole_002_a_1h 

[17:27:09.689] Render Requested: sg_ar_c11_com01_arm 

[17:27:09.689] Render Requested: sg_ar_c11_com01_arm 

[17:27:09.689] Render Requested: sg_cl_c03_s1001_shoulder 

[17:27:09.689] Render Requested: sg_npc_bartender_head 

[17:27:09.689] Render Requested: sg_npc_guard_head 

[17:27:09.689] Render Requested: butter 

[17:27:09.689] Render Requested: sumpter_horse 

[17:27:09.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.804] Render Requested: sg_ar_c11_com01_arm 

[17:27:10.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.737] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 

[17:27:10.746] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:27:10.748] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:27:10.748] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:27:10.750] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 2 

[17:27:10.778] TransferItem Name: 膏脂 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:27:10.781] Render Requested: sg_ar_c11_com01_arm 

[17:27:10.781] Render Requested: sg_ar_c11_com01_arm 

[17:27:10.781] Render Requested: sg_npc_bartender_head 

[17:27:10.781] Render Requested: sg_npc_guard_head 

[17:27:10.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:11.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:11.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:11.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:11.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:11.657] Render Requested: t3_khuzait_horse 

[17:27:11.677] Render Requested: t3_battania_horse 

[17:27:11.677] Render Requested: battania_horse 

[17:27:11.823] Render Requested: t2_aserai_horse 

[17:27:11.910] Render Requested: t2_khuzait_horse 

[17:27:11.928] Render Requested: t2_aserai_horse 

[17:27:11.980] Render Requested: charger 

[17:27:12.174] Render Requested: short_sword_t3 

[17:27:12.309] Render Requested: sg_t2_ht_sword_001 

[17:27:12.374] Render Requested: bastard_sword_t2 

[17:27:12.989] Render Requested: grain 

[17:27:12.989] Render Requested: grape 

[17:27:12.989] Render Requested: beer 

[17:27:12.989] Render Requested: meat 

[17:27:12.989] Render Requested: butter 

[17:27:12.989] Render Requested: cheese 

[17:27:12.989] Render Requested: clay 

[17:27:12.989] Render Requested: cotton 

[17:27:12.989] Render Requested: flax 

[17:27:12.989] Render Requested: hides 

[17:27:12.989] Render Requested: salt 

[17:27:12.989] Render Requested: leather 

[17:27:12.989] Render Requested: tools 

[17:27:12.990] Render Requested: velvet 

[17:27:12.990] Render Requested: fur 

[17:27:12.990] Render Requested: sheep 

[17:27:13.191] Render Requested: grain 

[17:27:13.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:13.374] Render Requested: grape 

[17:27:13.841] Render Requested: grain 

[17:27:13.958] Render Requested: grape 

[17:27:14.408] Render Requested: beer 

[17:27:14.492] Render Requested: grape 

[17:27:14.592] Render Requested: grain 

[17:27:15.476] Render Requested: clay 

[17:27:15.727] Render Requested: grain 

[17:27:15.909] Render Requested: clay 

[17:27:15.976] Render Requested: grain 

[17:27:16.642] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:27:16.655] Render Requested: grain 

[17:27:17.042] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:27:17.292] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:27:19.063] Render Requested: cotton 

[17:27:19.096] Render Requested: grain 

[17:27:19.928] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:27:20.261] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:27:20.879] Force VSync State is now DEACTIVATED 

[17:27:20.879] PopScreen 

[17:27:20.879] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:27:20.879] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:27:20.879] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:27:20.923] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:27:20.923] OnScreenListChanged 

[17:27:20.923] SandBox.View.Map.MapScreen::HandleActivate 

[17:27:20.923] SandBox.View.Map.MapScreen::HandleResume 

[17:27:20.933] [GAME MENU] town 

[17:27:20.934] Release Sound Event -1 

[17:27:20.934] Release Sound Event -1 

[17:27:20.934] Release Sound Event -1 

[17:27:20.934] Release Sound Event -1 

[17:27:22.221] Average value of 五谷 : 0.9304247 

[17:27:22.221] Average value of 鱼 : 3.592835 

[17:27:22.221] Average value of 肉 : 1.574984 

[17:27:22.221] Average value of 奶酥 : 1.441355 

[17:27:22.221] Average value of 葡萄 : 2.717932 

[17:27:22.221] Average value of 枣 : 2.699781 

[17:27:22.221] Average value of 青果 : 2.543775 

[17:27:22.221] Average value of 膏脂 : 1.8227 

[17:27:22.221] Average value of 菜油 : 5.989994 

[17:27:22.221] Average value of 苎麻 : 2.465715 

[17:27:22.221] Average value of 苧布 : 5.414201 

[17:27:22.221] Average value of 羊毛 : 3.116225 

[17:27:22.221] Average value of 布匹 : 1.3 

[17:27:22.221] Average value of 蚕丝 : 0.6477665 

[17:27:22.221] Average value of 绸缎 : 0.6797718 

[17:27:22.222] Average value of 硬木 : 1.10238 

[17:27:22.222] Average value of 铁 : 1.504029 

[17:27:22.222] Average value of 盐巴 : 2.17868 

[17:27:22.222] Average value of 银矿石 : 1.817237 

[17:27:22.222] Average value of 兽皮 : 1.050297 

[17:27:22.222] Average value of 陶土 : 1.807045 

[17:27:22.222] Average value of 浊酒 : 0.3751777 

[17:27:22.222] Average value of 西域葡萄酒 : 2.62951 

[17:27:22.222] Average value of 工具 : 0.5328919 

[17:27:22.222] Average value of 陶瓷 : 1.87767 

[17:27:22.222] Average value of 皮革 : 1.033633 

[17:27:22.222] Average value of 毛皮 : 1.435687 

[17:27:22.222] Average value of 金银器 : 4.520791 

[17:27:22.222] Average value of 箭 : 0.8093235 

[17:27:22.222] Average value of 羊 : 1.584649 

[17:27:22.222] Average value of 牛 : 1.865647 

[17:27:22.222] Average value of 豕 : 0.9268738 

[17:27:22.222] Average value of 驮畜 : 1.57847 

[17:27:22.222] Average value of 坐骑 : 1.03055 

[17:27:22.222] Average value of 战争坐骑 : 0.6881551 

[17:27:22.222] Average value of 贵族坐骑 : 0.9641366 

[17:27:22.222] Average value of 马匹装备 I : 0.800205 

[17:27:22.222] Average value of 马匹装备 II : 0.8026993 

[17:27:22.222] Average value of 马匹装备 III : 0.954147 

[17:27:22.222] Average value of 马匹装备 IV : 1.162903 

[17:27:22.222] Average value of 马匹装备 V : 1.3 

[17:27:22.222] Average value of 近战武器 I : 0.7999995 

[17:27:22.222] Average value of 近战武器 II : 0.7999995 

[17:27:22.222] Average value of 近战武器 III : 0.7999995 

[17:27:22.222] Average value of 近战武器 IV : 0.8806447 

[17:27:22.222] Average value of 近战武器 V : 0.9463958 

[17:27:22.222] Average value of 远程武器 I : 0.7999995 

[17:27:22.222] Average value of 远程武器 II : 0.7999995 

[17:27:22.222] Average value of 远程武器 III : 0.8011172 

[17:27:22.222] Average value of 远程武器 IV : 0.8575344 

[17:27:22.222] Average value of 远程武器 V : 0.9662622 

[17:27:22.222] Average value of 盾牌 I : 0.8013328 

[17:27:22.222] Average value of 盾牌 II : 0.7999995 

[17:27:22.222] Average value of 盾牌 III : 0.808064 

[17:27:22.222] Average value of 盾牌 IV : 0.9048383 

[17:27:22.222] Average value of 盾牌 V : 1.011484 

[17:27:22.222] Average value of 服装 : 0.7999995 

[17:27:22.222] Average value of 轻甲 : 0.7999995 

[17:27:22.222] Average value of 中甲 : 0.7999995 

[17:27:22.222] Average value of 重甲 : 0.808064 

[17:27:22.222] Average value of 终极护甲 : 0.8809485 

[17:27:22.222] Average value of 旗帜 : 1.3 

[17:27:22.222] Average value of 未分配 : 1.3 

[17:27:22.222] Force VSync State is now ACTIVE 

[17:27:22.222] PushScreen 

[17:27:22.222] SandBox.View.Map.MapScreen::HandlePause 

[17:27:22.223] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:27:22.223] Release Sound Event 82615 

[17:27:22.223] Release Sound Event 82614 

[17:27:22.223] OnScreenListChanged 

[17:27:22.223] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:27:22.719] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:27:22.719] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:27:23.011] Render Requested: tunic_with_shoulder_pads 

[17:27:23.011] Render Requested: empire_horseman_boots 

[17:27:23.011] Render Requested: battania_horse 

[17:27:23.011] Render Requested: light_harness 

[17:27:23.011] Render Requested: triangluar_spear_t3 

[17:27:23.011] Render Requested: small_flat_heater_shield 

[17:27:23.011] Render Requested: lz_xbow_han_05 

[17:27:23.011] Render Requested: bolt_a 

[17:27:23.011] Render Requested: battania_horse 

[17:27:23.011] Render Requested: t2_khuzait_horse 

[17:27:23.011] Render Requested: t2_aserai_horse 

[17:27:23.011] Render Requested: charger 

[17:27:23.011] Render Requested: t2_battania_horse 

[17:27:23.011] Render Requested: t2_vlandia_horse 

[17:27:23.011] Render Requested: t3_battania_horse 

[17:27:23.011] Render Requested: t3_khuzait_horse 

[17:27:23.011] Render Requested: t3_aserai_horse 

[17:27:23.011] Render Requested: sg_sword_1h_001 

[17:27:23.011] Render Requested: bastard_sword_t2 

[17:27:23.011] Render Requested: sg_t2_ht_sword_001 

[17:27:23.011] Render Requested: short_sword_t3 

[17:27:23.011] Render Requested: sg_axe_whole_003_1h 

[17:27:23.011] Render Requested: sg_axe_whole_002_b_1h 

[17:27:23.011] Render Requested: sg_axe_whole_002_a_1h 

[17:27:23.011] Render Requested: grain 

[17:27:23.012] Render Requested: sumpter_horse 

[17:27:23.020] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:27:23.020] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:23.021] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.060] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:27:23.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:23.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:23.165] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:27:23.165] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:23.165] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:23.973] Render Requested: grain 

[17:27:23.973] Render Requested: grape 

[17:27:23.973] Render Requested: beer 

[17:27:23.973] Render Requested: meat 

[17:27:23.973] Render Requested: butter 

[17:27:23.973] Render Requested: cheese 

[17:27:23.973] Render Requested: clay 

[17:27:23.973] Render Requested: cotton 

[17:27:23.973] Render Requested: flax 

[17:27:23.973] Render Requested: hides 

[17:27:23.973] Render Requested: salt 

[17:27:23.973] Render Requested: leather 

[17:27:23.973] Render Requested: tools 

[17:27:23.973] Render Requested: velvet 

[17:27:23.973] Render Requested: fur 

[17:27:23.973] Render Requested: sheep 

[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.365] Render Requested: flax 

[17:27:24.383] Render Requested: hides 

[17:27:24.433] Render Requested: salt 

[17:27:24.501] Render Requested: leather 

[17:27:24.667] Render Requested: salt 

[17:27:24.733] Render Requested: leather 

[17:27:24.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:25.035] Render Requested: salt 

[17:27:25.134] Render Requested: leather 

[17:27:25.151] Render Requested: tools 

[17:27:25.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:25.768] Render Requested: velvet 

[17:27:25.803] Render Requested: fur 

[17:27:28.251] InventoryLogic::Reset 

[17:27:28.252] Force VSync State is now DEACTIVATED 

[17:27:28.252] PopScreen 

[17:27:28.252] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:27:28.252] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:27:28.252] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:27:28.281] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:27:28.281] OnScreenListChanged 

[17:27:28.281] SandBox.View.Map.MapScreen::HandleActivate 

[17:27:28.282] SandBox.View.Map.MapScreen::HandleResume 

[17:27:28.316] [GAME MENU] town 

[17:27:28.317] Release Sound Event -1 

[17:27:28.317] Release Sound Event -1 

[17:27:28.317] Release Sound Event -1 

[17:27:28.317] Release Sound Event -1 

[17:27:29.772] Release Sound Event 82617 

[17:27:29.772] Release Sound Event 82616 

[17:27:29.789] Dump integrity is compromised due to non-default modules being used 

[17:27:29.789] Dump integrity is compromised due to non-default modules being used 

[17:27:29.789] Dump integrity is compromised due to non-default modules being used 

[17:27:29.791] AutoSaveCurrentGame: saveauto2 

[17:27:29.791] Save Process block is started. 

[17:27:29.791] ------Saving with new context. Save name: saveauto2------ 

[17:27:29.794] SaveContext::Save block is started. 

[17:27:29.794] SaveContext::CollectObjects block is started. 

[17:27:32.316] SaveContext::CollectObjects completed in 2.521 seconds. 

[17:27:32.316] SaveContext::Saving Objects block is started. 

[17:27:32.998] SaveContext::Saving Objects completed in 0.682 seconds. 

[17:27:32.998] SaveContext::Saving Containers block is started. 

[17:27:34.437] SaveContext::Saving Containers completed in 1.438 seconds. 

[17:27:34.622] SaveContext::Save completed in 4.827 seconds. 

[17:27:34.622] Save Process completed in 4.83 seconds. 

[17:27:35.006] ------Successfully saved------ 

[17:27:35.432] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:27:35.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:35.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:35.453] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:27:35.453] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:35.454] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:37.307] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:37.332] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:27:37.332] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:37.332] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:41.367] Player has entered village_hanzhong_baozhong: 褒中 

[17:27:41.367] [GAME MENU] village_outside 

[17:27:41.367] [GAME MENU] village 

[17:27:41.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:44.527] Average value of 五谷 : 0.9295105 

[17:27:44.527] Average value of 鱼 : 3.506227 

[17:27:44.527] Average value of 肉 : 1.577441 

[17:27:44.527] Average value of 奶酥 : 1.432221 

[17:27:44.527] Average value of 葡萄 : 2.735674 

[17:27:44.527] Average value of 枣 : 2.7002 

[17:27:44.527] Average value of 青果 : 2.580701 

[17:27:44.527] Average value of 膏脂 : 1.798866 

[17:27:44.527] Average value of 菜油 : 5.784505 

[17:27:44.527] Average value of 苎麻 : 2.468918 

[17:27:44.527] Average value of 苧布 : 5.226243 

[17:27:44.527] Average value of 羊毛 : 3.025984 

[17:27:44.527] Average value of 布匹 : 1.3 

[17:27:44.527] Average value of 蚕丝 : 0.6394333 

[17:27:44.527] Average value of 绸缎 : 0.6686432 

[17:27:44.527] Average value of 硬木 : 1.103705 

[17:27:44.527] Average value of 铁 : 1.508799 

[17:27:44.527] Average value of 盐巴 : 2.169411 

[17:27:44.527] Average value of 银矿石 : 1.794146 

[17:27:44.527] Average value of 兽皮 : 1.045548 

[17:27:44.527] Average value of 陶土 : 1.767323 

[17:27:44.527] Average value of 浊酒 : 0.3749703 

[17:27:44.527] Average value of 西域葡萄酒 : 2.436656 

[17:27:44.527] Average value of 工具 : 0.5301616 

[17:27:44.527] Average value of 陶瓷 : 1.879523 

[17:27:44.527] Average value of 皮革 : 1.06037 

[17:27:44.527] Average value of 毛皮 : 1.392502 

[17:27:44.527] Average value of 金银器 : 4.2867 

[17:27:44.527] Average value of 箭 : 0.8093235 

[17:27:44.528] Average value of 羊 : 1.583365 

[17:27:44.528] Average value of 牛 : 1.882452 

[17:27:44.528] Average value of 豕 : 0.9195969 

[17:27:44.528] Average value of 驮畜 : 1.579354 

[17:27:44.528] Average value of 坐骑 : 1.031555 

[17:27:44.528] Average value of 战争坐骑 : 0.6889757 

[17:27:44.528] Average value of 贵族坐骑 : 0.9648874 

[17:27:44.528] Average value of 马匹装备 I : 0.800205 

[17:27:44.528] Average value of 马匹装备 II : 0.8026993 

[17:27:44.528] Average value of 马匹装备 III : 0.9138244 

[17:27:44.528] Average value of 马匹装备 IV : 1.162903 

[17:27:44.528] Average value of 马匹装备 V : 1.3 

[17:27:44.528] Average value of 近战武器 I : 0.7999995 

[17:27:44.528] Average value of 近战武器 II : 0.7999995 

[17:27:44.528] Average value of 近战武器 III : 0.7999995 

[17:27:44.528] Average value of 近战武器 IV : 0.8819321 

[17:27:44.528] Average value of 近战武器 V : 0.9463958 

[17:27:44.528] Average value of 远程武器 I : 0.7999995 

[17:27:44.528] Average value of 远程武器 II : 0.7999995 

[17:27:44.528] Average value of 远程武器 III : 0.8011172 

[17:27:44.528] Average value of 远程武器 IV : 0.8414054 

[17:27:44.528] Average value of 远程武器 V : 0.9662622 

[17:27:44.528] Average value of 盾牌 I : 0.8013328 

[17:27:44.528] Average value of 盾牌 II : 0.7999995 

[17:27:44.528] Average value of 盾牌 III : 0.808064 

[17:27:44.528] Average value of 盾牌 IV : 0.8887092 

[17:27:44.528] Average value of 盾牌 V : 1.011484 

[17:27:44.528] Average value of 服装 : 0.7999995 

[17:27:44.528] Average value of 轻甲 : 0.7999995 

[17:27:44.528] Average value of 中甲 : 0.7999995 

[17:27:44.528] Average value of 重甲 : 0.808064 

[17:27:44.528] Average value of 终极护甲 : 0.8809485 

[17:27:44.528] Average value of 旗帜 : 1.3 

[17:27:44.528] Average value of 未分配 : 1.3 

[17:27:44.528] Force VSync State is now ACTIVE 

[17:27:44.528] PushScreen 

[17:27:44.528] SandBox.View.Map.MapScreen::HandlePause 

[17:27:44.528] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:27:44.528] Release Sound Event 82625 

[17:27:44.528] Release Sound Event 82626 

[17:27:44.528] OnScreenListChanged 

[17:27:44.528] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:27:44.584] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:27:44.584] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:27:45.057] Render Requested: tunic_with_shoulder_pads 

[17:27:45.057] Render Requested: empire_horseman_boots 

[17:27:45.057] Render Requested: battania_horse 

[17:27:45.057] Render Requested: light_harness 

[17:27:45.057] Render Requested: triangluar_spear_t3 

[17:27:45.057] Render Requested: small_flat_heater_shield 

[17:27:45.057] Render Requested: lz_xbow_han_05 

[17:27:45.057] Render Requested: bolt_a 

[17:27:45.057] Render Requested: grain 

[17:27:45.057] Render Requested: butter 

[17:27:45.057] Render Requested: cheese 

[17:27:45.058] Render Requested: cotton 

[17:27:45.058] Render Requested: grain 

[17:27:45.058] Render Requested: sumpter_horse 

[17:27:45.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:45.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:45.733] Render Requested: butter 

[17:27:46.468] Render Requested: cheese 

[17:27:46.769] Render Requested: butter 

[17:27:47.102] Render Requested: cheese 

[17:27:47.551] Render Requested: cotton 

[17:27:48.501] InventoryLogic::Reset 

[17:27:48.501] Force VSync State is now DEACTIVATED 

[17:27:48.501] PopScreen 

[17:27:48.501] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:27:48.501] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:27:48.501] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:27:48.505] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:27:48.505] OnScreenListChanged 

[17:27:48.505] SandBox.View.Map.MapScreen::HandleActivate 

[17:27:48.505] SandBox.View.Map.MapScreen::HandleResume 

[17:27:48.515] [GAME MENU] village 

[17:27:48.516] Release Sound Event -1 

[17:27:48.516] Release Sound Event 82626 

[17:27:48.516] Release Sound Event 82626 

[17:27:48.516] Release Sound Event -1 

[17:27:49.903] Release Sound Event 82628 

[17:27:49.903] Release Sound Event 82627 

[17:27:50.969] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:27:50.969] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:50.970] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:27:56.860] Before Daily Tick: 中平六年 秋
一十月 中旬 

[17:28:06.673] Player has entered village_hanzhong_longting: 龙庭 

[17:28:06.673] [GAME MENU] village_outside 

[17:28:06.673] [GAME MENU] village 

[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:09.992] Release Sound Event 82656 

[17:28:09.992] Release Sound Event 82657 

[17:28:11.555] [GAME MENU] join_encounter 

[17:28:12.775] [GAME MENU] encounter 

[17:28:12.786] Release Sound Event 82661 

[17:28:13.911] Release Sound Event -1 

[17:28:14.827] Player MapEvent BattleState: DefenderVictory 

[17:28:14.828] 你与刘备派系的关系+3,现为3。 

[17:28:14.828] 你与定远的灵的关系+2,现为2。 

[17:28:14.828] 你与定远的靖的关系+2,现为2。 

[17:28:14.828] 你与定远的敬直的关系+2,现为2。 

[17:28:15.252] [GAME MENU] encounter 

[17:28:15.252] 你与刘备派系的关系+3,现为6。 

[17:28:15.252] 你与定远的灵的关系+1,现为3。 

[17:28:15.252] 你与定远的靖的关系+2,现为4。 

[17:28:15.252] 你与定远的敬直的关系+1,现为3。 

[17:28:15.253] 你掠夺了175第纳尔。 

[17:28:15.253] Force VSync State is now ACTIVE 

[17:28:15.253] PushScreen 

[17:28:15.253] SandBox.View.Map.MapScreen::HandlePause 

[17:28:15.253] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:28:15.253] OnScreenListChanged 

[17:28:15.253] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:28:15.253] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:28:15.253] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:17.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:17.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:17.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:22.716] Force VSync State is now DEACTIVATED 

[17:28:22.716] PopScreen 

[17:28:22.717] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:28:22.717] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:28:22.717] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:28:22.717] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:28:22.717] OnScreenListChanged 

[17:28:22.717] SandBox.View.Map.MapScreen::HandleActivate 

[17:28:22.717] SandBox.View.Map.MapScreen::HandleResume 

[17:28:22.724] [GAME MENU] encounter 

[17:28:22.724] Force VSync State is now ACTIVE 

[17:28:22.724] PushScreen 

[17:28:22.724] SandBox.View.Map.MapScreen::HandlePause 

[17:28:22.725] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:28:22.725] OnScreenListChanged 

[17:28:22.725] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:28:22.825] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:28:22.825] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:28:23.347] Render Requested: tunic_with_shoulder_pads 

[17:28:23.347] Render Requested: empire_horseman_boots 

[17:28:23.347] Render Requested: battania_horse 

[17:28:23.347] Render Requested: light_harness 

[17:28:23.347] Render Requested: triangluar_spear_t3 

[17:28:23.347] Render Requested: small_flat_heater_shield 

[17:28:23.347] Render Requested: lz_xbow_han_05 

[17:28:23.347] Render Requested: bolt_a 

[17:28:23.347] Render Requested: sg_cl_c03_s1001_shoulder 

[17:28:23.347] Render Requested: sg_ar_c11_com01_arm 

[17:28:23.347] Render Requested: butter 

[17:28:23.347] Render Requested: sg_ar_c11_com01_arm 

[17:28:23.347] Render Requested: sg_npc_guard_head 

[17:28:23.347] Render Requested: sg_ar_c11_com01_arm 

[17:28:23.347] Render Requested: grain 

[17:28:23.347] Render Requested: sumpter_horse 

[17:28:23.351] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:28:23.351] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:23.352] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.371] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:28:23.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:23.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:23.998] Render Requested: sg_npc_guard_head 

[17:28:24.183] Render Requested: sg_ar_c11_com01_arm 

[17:28:25.166] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:28:25.173] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:28:25.175] TransferItem Name: 膏脂 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:28:25.176] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:28:25.192] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:28:25.194] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:28:25.197] Render Requested: sg_cl_c03_s1001_shoulder 

[17:28:25.197] Render Requested: sg_ar_c11_com01_arm 

[17:28:25.197] Render Requested: butter 

[17:28:25.197] Render Requested: sg_ar_c11_com01_arm 

[17:28:25.197] Render Requested: sg_npc_guard_head 

[17:28:25.197] Render Requested: sg_ar_c11_com01_arm 

[17:28:25.883] Force VSync State is now DEACTIVATED 

[17:28:25.883] PopScreen 

[17:28:25.883] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:28:25.883] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:28:25.883] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:28:25.908] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:28:25.908] OnScreenListChanged 

[17:28:25.908] SandBox.View.Map.MapScreen::HandleActivate 

[17:28:25.908] SandBox.View.Map.MapScreen::HandleResume 

[17:28:25.913] [GAME MENU] encounter 

[17:28:25.914] Player MapEvent State: WaitingRemoval 

[17:28:26.357] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:28:26.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:26.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:26.365] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:28:26.365] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:26.366] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:26.392] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:28:26.392] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:26.393] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:28.025] Player has entered village_hanzhong_longting: 龙庭 

[17:28:28.025] [GAME MENU] village_outside 

[17:28:28.025] [GAME MENU] village 

[17:28:29.561] Average value of 五谷 : 0.9200109 

[17:28:29.561] Average value of 鱼 : 3.488226 

[17:28:29.561] Average value of 肉 : 1.588325 

[17:28:29.561] Average value of 奶酥 : 1.432517 

[17:28:29.561] Average value of 葡萄 : 2.784158 

[17:28:29.561] Average value of 枣 : 2.653116 

[17:28:29.561] Average value of 青果 : 2.509443 

[17:28:29.561] Average value of 膏脂 : 1.800384 

[17:28:29.561] Average value of 菜油 : 5.614104 

[17:28:29.561] Average value of 苎麻 : 2.467935 

[17:28:29.561] Average value of 苧布 : 5.34262 

[17:28:29.561] Average value of 羊毛 : 3.013046 

[17:28:29.561] Average value of 布匹 : 1.3 

[17:28:29.561] Average value of 蚕丝 : 0.6392042 

[17:28:29.561] Average value of 绸缎 : 0.6449876 

[17:28:29.561] Average value of 硬木 : 1.13544 

[17:28:29.561] Average value of 铁 : 1.460417 

[17:28:29.561] Average value of 盐巴 : 2.143336 

[17:28:29.561] Average value of 银矿石 : 1.799811 

[17:28:29.561] Average value of 兽皮 : 1.053149 

[17:28:29.561] Average value of 陶土 : 1.767682 

[17:28:29.561] Average value of 浊酒 : 0.3763267 

[17:28:29.561] Average value of 西域葡萄酒 : 2.536611 

[17:28:29.561] Average value of 工具 : 0.5052527 

[17:28:29.561] Average value of 陶瓷 : 1.83961 

[17:28:29.561] Average value of 皮革 : 1.076544 

[17:28:29.561] Average value of 毛皮 : 1.308501 

[17:28:29.561] Average value of 金银器 : 4.478858 

[17:28:29.561] Average value of 箭 : 0.8094255 

[17:28:29.561] Average value of 羊 : 1.557296 

[17:28:29.561] Average value of 牛 : 1.880903 

[17:28:29.561] Average value of 豕 : 0.9219283 

[17:28:29.561] Average value of 驮畜 : 1.564955 

[17:28:29.561] Average value of 坐骑 : 1.04213 

[17:28:29.561] Average value of 战争坐骑 : 0.6925684 

[17:28:29.561] Average value of 贵族坐骑 : 0.9589732 

[17:28:29.561] Average value of 马匹装备 I : 0.8003948 

[17:28:29.561] Average value of 马匹装备 II : 0.8030681 

[17:28:29.561] Average value of 马匹装备 III : 0.9145692 

[17:28:29.561] Average value of 马匹装备 IV : 1.162903 

[17:28:29.561] Average value of 马匹装备 V : 1.3 

[17:28:29.561] Average value of 近战武器 I : 0.7999995 

[17:28:29.561] Average value of 近战武器 II : 0.7999995 

[17:28:29.562] Average value of 近战武器 III : 0.7999995 

[17:28:29.562] Average value of 近战武器 IV : 0.8819321 

[17:28:29.562] Average value of 近战武器 V : 0.9451607 

[17:28:29.562] Average value of 远程武器 I : 0.7999995 

[17:28:29.562] Average value of 远程武器 II : 0.7999995 

[17:28:29.562] Average value of 远程武器 III : 0.8025378 

[17:28:29.562] Average value of 远程武器 IV : 0.8360255 

[17:28:29.562] Average value of 远程武器 V : 0.9701602 

[17:28:29.562] Average value of 盾牌 I : 0.8007525 

[17:28:29.562] Average value of 盾牌 II : 0.7999995 

[17:28:29.562] Average value of 盾牌 III : 0.7999995 

[17:28:29.562] Average value of 盾牌 IV : 0.8892096 

[17:28:29.562] Average value of 盾牌 V : 1.012966 

[17:28:29.562] Average value of 服装 : 0.7999995 

[17:28:29.562] Average value of 轻甲 : 0.7999995 

[17:28:29.562] Average value of 中甲 : 0.7999995 

[17:28:29.562] Average value of 重甲 : 0.808064 

[17:28:29.562] Average value of 终极护甲 : 0.8809485 

[17:28:29.562] Average value of 旗帜 : 1.3 

[17:28:29.562] Average value of 未分配 : 1.3 

[17:28:29.562] Force VSync State is now ACTIVE 

[17:28:29.562] PushScreen 

[17:28:29.562] SandBox.View.Map.MapScreen::HandlePause 

[17:28:29.562] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:28:29.562] Release Sound Event 82663 

[17:28:29.562] Release Sound Event 82664 

[17:28:29.562] OnScreenListChanged 

[17:28:29.562] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:28:29.644] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:28:29.644] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:28:29.899] Render Requested: tunic_with_shoulder_pads 

[17:28:29.899] Render Requested: empire_horseman_boots 

[17:28:29.899] Render Requested: battania_horse 

[17:28:29.899] Render Requested: light_harness 

[17:28:29.899] Render Requested: triangluar_spear_t3 

[17:28:29.899] Render Requested: small_flat_heater_shield 

[17:28:29.899] Render Requested: lz_xbow_han_05 

[17:28:29.899] Render Requested: bolt_a 

[17:28:29.899] Render Requested: grain 

[17:28:29.899] Render Requested: butter 

[17:28:29.899] Render Requested: cheese 

[17:28:29.899] Render Requested: hog 

[17:28:29.899] Render Requested: sg_ar_c11_com01_arm 

[17:28:29.899] Render Requested: sg_ar_c11_com01_arm 

[17:28:29.899] Render Requested: sg_ar_c11_com01_arm 

[17:28:29.899] Render Requested: sg_cl_c03_s1001_shoulder 

[17:28:29.899] Render Requested: sg_npc_guard_head 

[17:28:29.899] Render Requested: grain 

[17:28:29.899] Render Requested: butter 

[17:28:29.899] Render Requested: sumpter_horse 

[17:28:29.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:29.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:30.520] Render Requested: cheese 

[17:28:30.922] Render Requested: hog 

[17:28:33.290] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 38 

[17:28:33.328] Render Requested: hog 

[17:28:36.509] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 18 

[17:28:36.546] Render Requested: hog 

[17:28:36.676] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:28:37.259] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:28:39.162] Render Requested: butter 

[17:28:39.262] Render Requested: sg_npc_guard_head 

[17:28:39.279] Render Requested: sg_cl_c03_s1001_shoulder 

[17:28:39.346] Render Requested: sg_ar_c11_com01_arm 

[17:28:40.514] Render Requested: hog 

[17:28:40.633] Render Requested: sumpter_horse 

[17:28:40.679] Render Requested: battania_horse 

[17:28:40.698] Render Requested: hog 

[17:28:41.185] Render Requested: sumpter_horse 

[17:28:41.780] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 

[17:28:41.787] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 

[17:28:41.789] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:28:41.791] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:28:41.797] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:28:41.803] TransferItem Name: 膏脂 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:28:41.805] Render Requested: sg_ar_c11_com01_arm 

[17:28:41.805] Render Requested: sg_ar_c11_com01_arm 

[17:28:41.805] Render Requested: sg_ar_c11_com01_arm 

[17:28:41.805] Render Requested: sg_cl_c03_s1001_shoulder 

[17:28:41.805] Render Requested: sg_npc_guard_head 

[17:28:42.248] Render Requested: sumpter_horse 

[17:28:42.499] Render Requested: hog 

[17:28:44.799] Force VSync State is now DEACTIVATED 

[17:28:44.799] PopScreen 

[17:28:44.799] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:28:44.799] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:28:44.799] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:28:44.803] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:28:44.803] OnScreenListChanged 

[17:28:44.803] SandBox.View.Map.MapScreen::HandleActivate 

[17:28:44.803] SandBox.View.Map.MapScreen::HandleResume 

[17:28:44.813] [GAME MENU] village 

[17:28:44.813] Release Sound Event -1 

[17:28:44.813] Release Sound Event -1 

[17:28:44.813] Release Sound Event -1 

[17:28:44.814] Release Sound Event -1 

[17:28:46.054] Release Sound Event 82667 

[17:28:46.054] Release Sound Event 82666 

[17:28:46.926] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:28:46.926] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:46.926] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:46.949] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:28:46.949] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:46.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:28:57.078] Before Daily Tick: 中平六年 秋
一十月 下旬 

[17:29:03.308] Player has entered city_hanzhong_nanzheng: 南郑 

[17:29:03.308] [GAME MENU] town_outside 

[17:29:03.308] [GAME MENU] town 

[17:29:07.672] [GAME MENU] town_backstreet 

[17:29:07.673] Release Sound Event 82684 

[17:29:07.673] Release Sound Event 82685 

[17:29:07.673] Release Sound Event -1 

[17:29:09.235] [GAME MENU] town_backstreet 

[17:29:09.236] Release Sound Event 82686 

[17:29:09.236] Release Sound Event 82685 

[17:29:09.236] Release Sound Event -1 

[17:29:09.240] Force VSync State is now ACTIVE 

[17:29:09.240] PushScreen 

[17:29:09.240] SandBox.View.Map.MapScreen::HandlePause 

[17:29:09.240] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:29:09.240] Release Sound Event 82687 

[17:29:09.240] Release Sound Event 82685 

[17:29:09.240] OnScreenListChanged 

[17:29:09.240] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:29:09.240] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:29:09.240] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:29:11.458] Force VSync State is now DEACTIVATED 

[17:29:11.458] PopScreen 

[17:29:11.458] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:29:11.458] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:29:11.458] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:29:11.458] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:29:11.458] OnScreenListChanged 

[17:29:11.458] SandBox.View.Map.MapScreen::HandleActivate 

[17:29:11.458] SandBox.View.Map.MapScreen::HandleResume 

[17:29:11.467] [GAME MENU] town_backstreet 

[17:29:11.467] Release Sound Event -1 

[17:29:11.467] Release Sound Event 82685 

[17:29:11.467] Release Sound Event -1 

[17:29:12.510] [GAME MENU] town 

[17:29:12.516] Release Sound Event 82688 

[17:29:12.516] Release Sound Event 82685 

[17:29:12.516] Release Sound Event 82685 

[17:29:12.516] Release Sound Event -1 

[17:29:13.422] Average value of 五谷 : 0.9114842 

[17:29:13.422] Average value of 鱼 : 3.43439 

[17:29:13.422] Average value of 肉 : 1.612486 

[17:29:13.422] Average value of 奶酥 : 1.425271 

[17:29:13.422] Average value of 葡萄 : 2.807018 

[17:29:13.422] Average value of 枣 : 2.606743 

[17:29:13.423] Average value of 青果 : 2.561216 

[17:29:13.423] Average value of 膏脂 : 1.815597 

[17:29:13.423] Average value of 菜油 : 5.79173 

[17:29:13.423] Average value of 苎麻 : 2.385735 

[17:29:13.423] Average value of 苧布 : 5.053194 

[17:29:13.423] Average value of 羊毛 : 3.026149 

[17:29:13.423] Average value of 布匹 : 1.3 

[17:29:13.423] Average value of 蚕丝 : 0.6282897 

[17:29:13.423] Average value of 绸缎 : 0.6255306 

[17:29:13.423] Average value of 硬木 : 1.117562 

[17:29:13.423] Average value of 铁 : 1.417956 

[17:29:13.423] Average value of 盐巴 : 2.161096 

[17:29:13.423] Average value of 银矿石 : 1.839666 

[17:29:13.423] Average value of 兽皮 : 1.053015 

[17:29:13.423] Average value of 陶土 : 1.75097 

[17:29:13.423] Average value of 浊酒 : 0.3767516 

[17:29:13.423] Average value of 西域葡萄酒 : 2.303578 

[17:29:13.423] Average value of 工具 : 0.5012386 

[17:29:13.423] Average value of 陶瓷 : 1.724992 

[17:29:13.423] Average value of 皮革 : 1.076146 

[17:29:13.423] Average value of 毛皮 : 1.258038 

[17:29:13.423] Average value of 金银器 : 4.138774 

[17:29:13.423] Average value of 箭 : 0.8095378 

[17:29:13.423] Average value of 羊 : 1.512518 

[17:29:13.423] Average value of 牛 : 1.857487 

[17:29:13.423] Average value of 豕 : 0.905795 

[17:29:13.423] Average value of 驮畜 : 1.528542 

[17:29:13.423] Average value of 坐骑 : 1.039786 

[17:29:13.423] Average value of 战争坐骑 : 0.6981314 

[17:29:13.423] Average value of 贵族坐骑 : 0.9633497 

[17:29:13.423] Average value of 马匹装备 I : 0.8003948 

[17:29:13.423] Average value of 马匹装备 II : 0.8009507 

[17:29:13.423] Average value of 马匹装备 III : 0.9272697 

[17:29:13.423] Average value of 马匹装备 IV : 1.162903 

[17:29:13.423] Average value of 马匹装备 V : 1.3 

[17:29:13.423] Average value of 近战武器 I : 0.7999995 

[17:29:13.423] Average value of 近战武器 II : 0.7999995 

[17:29:13.423] Average value of 近战武器 III : 0.7999995 

[17:29:13.423] Average value of 近战武器 IV : 0.8834834 

[17:29:13.423] Average value of 近战武器 V : 0.9451607 

[17:29:13.423] Average value of 远程武器 I : 0.7999995 

[17:29:13.423] Average value of 远程武器 II : 0.7999995 

[17:29:13.423] Average value of 远程武器 III : 0.8040939 

[17:29:13.423] Average value of 远程武器 IV : 0.8389773 

[17:29:13.423] Average value of 远程武器 V : 0.9733084 

[17:29:13.423] Average value of 盾牌 I : 0.8003714 

[17:29:13.424] Average value of 盾牌 II : 0.7999995 

[17:29:13.424] Average value of 盾牌 III : 0.7999995 

[17:29:13.424] Average value of 盾牌 IV : 0.8904046 

[17:29:13.424] Average value of 盾牌 V : 1.014588 

[17:29:13.424] Average value of 服装 : 0.7999995 

[17:29:13.424] Average value of 轻甲 : 0.7999995 

[17:29:13.424] Average value of 中甲 : 0.7999995 

[17:29:13.424] Average value of 重甲 : 0.808064 

[17:29:13.424] Average value of 终极护甲 : 0.8822314 

[17:29:13.424] Average value of 旗帜 : 1.3 

[17:29:13.424] Average value of 未分配 : 1.3 

[17:29:13.424] Force VSync State is now ACTIVE 

[17:29:13.424] PushScreen 

[17:29:13.424] SandBox.View.Map.MapScreen::HandlePause 

[17:29:13.424] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:29:13.424] Release Sound Event 82690 

[17:29:13.424] Release Sound Event 82689 

[17:29:13.424] OnScreenListChanged 

[17:29:13.424] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:29:13.962] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:29:13.962] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:29:14.248] Render Requested: tunic_with_shoulder_pads 

[17:29:14.248] Render Requested: empire_horseman_boots 

[17:29:14.248] Render Requested: battania_horse 

[17:29:14.248] Render Requested: light_harness 

[17:29:14.248] Render Requested: triangluar_spear_t3 

[17:29:14.249] Render Requested: small_flat_heater_shield 

[17:29:14.249] Render Requested: lz_xbow_han_05 

[17:29:14.249] Render Requested: bolt_a 

[17:29:14.249] Render Requested: sumpter_horse 

[17:29:14.249] Render Requested: battania_horse 

[17:29:14.249] Render Requested: t2_khuzait_horse 

[17:29:14.249] Render Requested: t2_aserai_horse 

[17:29:14.249] Render Requested: charger 

[17:29:14.249] Render Requested: t2_battania_horse 

[17:29:14.249] Render Requested: t2_vlandia_horse 

[17:29:14.249] Render Requested: t3_battania_horse 

[17:29:14.249] Render Requested: t3_khuzait_horse 

[17:29:14.249] Render Requested: t3_aserai_horse 

[17:29:14.249] Render Requested: sg_sword_1h_001 

[17:29:14.249] Render Requested: bastard_sword_t2 

[17:29:14.249] Render Requested: sg_t2_ht_sword_001 

[17:29:14.249] Render Requested: short_sword_t3 

[17:29:14.249] Render Requested: sg_axe_whole_003_1h 

[17:29:14.249] Render Requested: sg_axe_whole_002_b_1h 

[17:29:14.249] Render Requested: hog 

[17:29:14.249] Render Requested: grain 

[17:29:14.249] Render Requested: sumpter_horse 

[17:29:14.255] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:14.255] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:14.256] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.283] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:14.283] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:14.283] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:14.374] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:14.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:14.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:14.461] Render Requested: sumpter_horse 

[17:29:14.461] Render Requested: battania_horse 

[17:29:14.960] Render Requested: grain 

[17:29:15.159] Render Requested: hog 

[17:29:15.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.759] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.759] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.759] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:16.632] Render Requested: meat 

[17:29:16.632] Render Requested: hides 

[17:29:16.678] Render Requested: hides 

[17:29:16.977] Render Requested: meat 

[17:29:17.051] Render Requested: sumpter_horse 

[17:29:17.145] Render Requested: grain 

[17:29:17.416] Render Requested: sumpter_horse 

[17:29:17.528] Render Requested: grain 

[17:29:18.660] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 18 

[17:29:18.661] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 18 

[17:29:19.994] Force VSync State is now DEACTIVATED 

[17:29:19.994] PopScreen 

[17:29:19.994] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:29:19.994] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:29:19.994] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:29:20.025] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:29:20.025] OnScreenListChanged 

[17:29:20.025] SandBox.View.Map.MapScreen::HandleActivate 

[17:29:20.026] SandBox.View.Map.MapScreen::HandleResume 

[17:29:20.065] [GAME MENU] town 

[17:29:20.066] Release Sound Event -1 

[17:29:20.066] Release Sound Event -1 

[17:29:20.066] Release Sound Event -1 

[17:29:20.066] Release Sound Event -1 

[17:29:21.365] Release Sound Event 82692 

[17:29:21.365] Release Sound Event 82691 

[17:29:21.969] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:21.969] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:21.969] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:21.990] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:21.990] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:21.990] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:44.496] Player has entered village_hanzhong_mianyang: 沔阳 

[17:29:44.496] [GAME MENU] village_outside 

[17:29:44.497] [GAME MENU] village 

[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.679] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.679] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:45.801] Average value of 五谷 : 0.9293465 

[17:29:45.801] Average value of 鱼 : 3.417113 

[17:29:45.801] Average value of 肉 : 1.604452 

[17:29:45.801] Average value of 奶酥 : 1.443905 

[17:29:45.801] Average value of 葡萄 : 2.806229 

[17:29:45.801] Average value of 枣 : 2.606527 

[17:29:45.801] Average value of 青果 : 2.61128 

[17:29:45.801] Average value of 膏脂 : 1.843407 

[17:29:45.801] Average value of 菜油 : 6.09873 

[17:29:45.801] Average value of 苎麻 : 2.427883 

[17:29:45.801] Average value of 苧布 : 5.128076 

[17:29:45.801] Average value of 羊毛 : 3.071542 

[17:29:45.801] Average value of 布匹 : 1.320968 

[17:29:45.801] Average value of 蚕丝 : 0.605392 

[17:29:45.801] Average value of 绸缎 : 0.6176203 

[17:29:45.801] Average value of 硬木 : 1.103436 

[17:29:45.801] Average value of 铁 : 1.391155 

[17:29:45.801] Average value of 盐巴 : 2.03902 

[17:29:45.801] Average value of 银矿石 : 1.801383 

[17:29:45.801] Average value of 兽皮 : 1.051157 

[17:29:45.801] Average value of 陶土 : 1.749171 

[17:29:45.801] Average value of 浊酒 : 0.3812395 

[17:29:45.801] Average value of 西域葡萄酒 : 2.39537 

[17:29:45.801] Average value of 工具 : 0.5075557 

[17:29:45.801] Average value of 陶瓷 : 1.581944 

[17:29:45.801] Average value of 皮革 : 1.062756 

[17:29:45.801] Average value of 毛皮 : 1.209113 

[17:29:45.801] Average value of 金银器 : 4.2472 

[17:29:45.801] Average value of 箭 : 0.8222205 

[17:29:45.802] Average value of 羊 : 1.499809 

[17:29:45.802] Average value of 牛 : 1.878628 

[17:29:45.802] Average value of 豕 : 0.9205458 

[17:29:45.802] Average value of 驮畜 : 1.548043 

[17:29:45.802] Average value of 坐骑 : 1.043279 

[17:29:45.802] Average value of 战争坐骑 : 0.705901 

[17:29:45.802] Average value of 贵族坐骑 : 0.9698224 

[17:29:45.802] Average value of 马匹装备 I : 0.8134676 

[17:29:45.802] Average value of 马匹装备 II : 0.8138539 

[17:29:45.802] Average value of 马匹装备 III : 0.9401729 

[17:29:45.802] Average value of 马匹装备 IV : 1.18425 

[17:29:45.802] Average value of 马匹装备 V : 1.320968 

[17:29:45.802] Average value of 近战武器 I : 0.8129027 

[17:29:45.802] Average value of 近战武器 II : 0.8129027 

[17:29:45.802] Average value of 近战武器 III : 0.8129027 

[17:29:45.802] Average value of 近战武器 IV : 0.8979256 

[17:29:45.802] Average value of 近战武器 V : 0.9661285 

[17:29:45.802] Average value of 远程武器 I : 0.8129027 

[17:29:45.802] Average value of 远程武器 II : 0.8129027 

[17:29:45.802] Average value of 远程武器 III : 0.8169971 

[17:29:45.802] Average value of 远程武器 IV : 0.8518806 

[17:29:45.802] Average value of 远程武器 V : 0.9879691 

[17:29:45.802] Average value of 盾牌 I : 0.8132586 

[17:29:45.802] Average value of 盾牌 II : 0.8129027 

[17:29:45.802] Average value of 盾牌 III : 0.8130628 

[17:29:45.802] Average value of 盾牌 IV : 0.9033079 

[17:29:45.802] Average value of 盾牌 V : 1.027491 

[17:29:45.802] Average value of 服装 : 0.8129027 

[17:29:45.802] Average value of 轻甲 : 0.8129027 

[17:29:45.802] Average value of 中甲 : 0.8129027 

[17:29:45.802] Average value of 重甲 : 0.8209673 

[17:29:45.802] Average value of 终极护甲 : 0.8965262 

[17:29:45.802] Average value of 旗帜 : 1.320968 

[17:29:45.802] Average value of 未分配 : 1.320968 

[17:29:45.802] Force VSync State is now ACTIVE 

[17:29:45.802] PushScreen 

[17:29:45.802] SandBox.View.Map.MapScreen::HandlePause 

[17:29:45.802] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:29:45.802] Release Sound Event 82705 

[17:29:45.802] Release Sound Event 82706 

[17:29:45.802] OnScreenListChanged 

[17:29:45.802] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:29:45.862] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:29:45.862] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:29:46.129] Render Requested: tunic_with_shoulder_pads 

[17:29:46.129] Render Requested: empire_horseman_boots 

[17:29:46.129] Render Requested: battania_horse 

[17:29:46.129] Render Requested: light_harness 

[17:29:46.129] Render Requested: triangluar_spear_t3 

[17:29:46.129] Render Requested: small_flat_heater_shield 

[17:29:46.129] Render Requested: lz_xbow_han_05 

[17:29:46.129] Render Requested: bolt_a 

[17:29:46.129] Render Requested: grain 

[17:29:46.129] Render Requested: butter 

[17:29:46.129] Render Requested: hog 

[17:29:46.129] Render Requested: cow 

[17:29:46.129] Render Requested: grain 

[17:29:46.129] Render Requested: sumpter_horse 

[17:29:46.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:46.335] Render Requested: hog 

[17:29:46.552] Render Requested: butter 

[17:29:46.819] Render Requested: grain 

[17:29:46.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:47.684] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:29:47.851] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:29:48.051] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:29:48.635] Force VSync State is now DEACTIVATED 

[17:29:48.635] PopScreen 

[17:29:48.635] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:29:48.635] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:29:48.635] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:29:48.638] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:29:48.638] OnScreenListChanged 

[17:29:48.638] SandBox.View.Map.MapScreen::HandleActivate 

[17:29:48.638] SandBox.View.Map.MapScreen::HandleResume 

[17:29:48.648] [GAME MENU] village 

[17:29:48.649] Release Sound Event -1 

[17:29:48.649] Release Sound Event -1 

[17:29:48.649] Release Sound Event -1 

[17:29:48.649] Release Sound Event -1 

[17:29:49.710] Release Sound Event 82708 

[17:29:49.710] Release Sound Event 82707 

[17:29:49.842] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:49.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:49.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:49.863] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:49.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:49.864] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:55.889] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:55.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:56.242] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:56.242] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:56.242] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:56.271] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:56.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:56.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:56.674] Before Daily Tick: 中平六年 冬
一十一月 上旬 

[17:29:57.987] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:58.015] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:29:58.015] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:29:58.016] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:30:06.303] Player has entered village_wudu_hechi: 河池 

[17:30:06.303] [GAME MENU] village_outside 

[17:30:06.303] [GAME MENU] village 

[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:07.521] Average value of 五谷 : 0.9004843 

[17:30:07.521] Average value of 鱼 : 3.424329 

[17:30:07.521] Average value of 肉 : 1.599866 

[17:30:07.522] Average value of 奶酥 : 1.420901 

[17:30:07.522] Average value of 葡萄 : 2.709854 

[17:30:07.522] Average value of 枣 : 2.491517 

[17:30:07.522] Average value of 青果 : 2.667673 

[17:30:07.522] Average value of 膏脂 : 1.817401 

[17:30:07.522] Average value of 菜油 : 6.048896 

[17:30:07.522] Average value of 苎麻 : 2.336524 

[17:30:07.522] Average value of 苧布 : 5.451015 

[17:30:07.522] Average value of 羊毛 : 2.899836 

[17:30:07.522] Average value of 布匹 : 1.320968 

[17:30:07.522] Average value of 蚕丝 : 0.5971273 

[17:30:07.522] Average value of 绸缎 : 0.6103612 

[17:30:07.522] Average value of 硬木 : 1.095853 

[17:30:07.522] Average value of 铁 : 1.353505 

[17:30:07.522] Average value of 盐巴 : 2.005772 

[17:30:07.522] Average value of 银矿石 : 1.760805 

[17:30:07.522] Average value of 兽皮 : 1.054157 

[17:30:07.522] Average value of 陶土 : 1.739221 

[17:30:07.522] Average value of 浊酒 : 0.3816396 

[17:30:07.522] Average value of 西域葡萄酒 : 2.316992 

[17:30:07.522] Average value of 工具 : 0.5062138 

[17:30:07.522] Average value of 陶瓷 : 1.503783 

[17:30:07.522] Average value of 皮革 : 1.080366 

[17:30:07.522] Average value of 毛皮 : 1.168405 

[17:30:07.522] Average value of 金银器 : 4.268499 

[17:30:07.522] Average value of 箭 : 0.8256767 

[17:30:07.522] Average value of 羊 : 1.550498 

[17:30:07.522] Average value of 牛 : 1.895206 

[17:30:07.522] Average value of 豕 : 0.9138243 

[17:30:07.522] Average value of 驮畜 : 1.54805 

[17:30:07.522] Average value of 坐骑 : 1.02886 

[17:30:07.522] Average value of 战争坐骑 : 0.7088105 

[17:30:07.522] Average value of 贵族坐骑 : 0.969959 

[17:30:07.522] Average value of 马匹装备 I : 0.8136184 

[17:30:07.522] Average value of 马匹装备 II : 0.8135997 

[17:30:07.522] Average value of 马匹装备 III : 0.9451777 

[17:30:07.522] Average value of 马匹装备 IV : 1.18425 

[17:30:07.522] Average value of 马匹装备 V : 1.320968 

[17:30:07.522] Average value of 近战武器 I : 0.8129027 

[17:30:07.522] Average value of 近战武器 II : 0.8141267 

[17:30:07.522] Average value of 近战武器 III : 0.8129027 

[17:30:07.522] Average value of 近战武器 IV : 0.8992429 

[17:30:07.522] Average value of 近战武器 V : 0.9661285 

[17:30:07.522] Average value of 远程武器 I : 0.8129027 

[17:30:07.522] Average value of 远程武器 II : 0.8129027 

[17:30:07.522] Average value of 远程武器 III : 0.8186994 

[17:30:07.522] Average value of 远程武器 IV : 0.8556452 

[17:30:07.522] Average value of 远程武器 V : 0.9908858 

[17:30:07.522] Average value of 盾牌 I : 0.812946 

[17:30:07.522] Average value of 盾牌 II : 0.8129027 

[17:30:07.522] Average value of 盾牌 III : 0.8134626 

[17:30:07.522] Average value of 盾牌 IV : 0.9045787 

[17:30:07.522] Average value of 盾牌 V : 1.029261 

[17:30:07.522] Average value of 服装 : 0.8129027 

[17:30:07.522] Average value of 轻甲 : 0.8129027 

[17:30:07.522] Average value of 中甲 : 0.8129027 

[17:30:07.522] Average value of 重甲 : 0.8209673 

[17:30:07.523] Average value of 终极护甲 : 0.8965262 

[17:30:07.523] Average value of 旗帜 : 1.320968 

[17:30:07.523] Average value of 未分配 : 1.320968 

[17:30:07.523] Force VSync State is now ACTIVE 

[17:30:07.523] PushScreen 

[17:30:07.523] SandBox.View.Map.MapScreen::HandlePause 

[17:30:07.523] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:30:07.523] Release Sound Event 82722 

[17:30:07.523] Release Sound Event 82723 

[17:30:07.523] OnScreenListChanged 

[17:30:07.523] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:30:07.587] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:30:07.587] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:30:07.867] Render Requested: tunic_with_shoulder_pads 

[17:30:07.867] Render Requested: empire_horseman_boots 

[17:30:07.867] Render Requested: battania_horse 

[17:30:07.867] Render Requested: light_harness 

[17:30:07.867] Render Requested: triangluar_spear_t3 

[17:30:07.867] Render Requested: small_flat_heater_shield 

[17:30:07.867] Render Requested: lz_xbow_han_05 

[17:30:07.867] Render Requested: bolt_a 

[17:30:07.867] Render Requested: grain 

[17:30:07.867] Render Requested: butter 

[17:30:07.867] Render Requested: cheese 

[17:30:07.867] Render Requested: hog 

[17:30:07.867] Render Requested: grain 

[17:30:07.867] Render Requested: sumpter_horse 

[17:30:07.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:08.586] Render Requested: hog 

[17:30:08.720] Render Requested: cheese 

[17:30:08.873] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:09.053] Render Requested: butter 

[17:30:09.071] Render Requested: grain 

[17:30:09.455] Render Requested: cheese 

[17:30:09.504] Render Requested: hog 

[17:30:11.037] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 14 

[17:30:11.045] Render Requested: hog 

[17:30:11.621] Force VSync State is now DEACTIVATED 

[17:30:11.621] PopScreen 

[17:30:11.621] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:30:11.621] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:30:11.621] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:30:11.624] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:30:11.624] OnScreenListChanged 

[17:30:11.624] SandBox.View.Map.MapScreen::HandleActivate 

[17:30:11.624] SandBox.View.Map.MapScreen::HandleResume 

[17:30:11.634] [GAME MENU] village 

[17:30:11.635] Release Sound Event -1 

[17:30:11.635] Release Sound Event -1 

[17:30:11.635] Release Sound Event -1 

[17:30:11.635] Release Sound Event -1 

[17:30:12.654] Release Sound Event 82725 

[17:30:12.654] Release Sound Event 82724 

[17:30:13.511] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:30:13.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:30:13.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:30:23.425] creating hero from template with id: spc_notable_yangzhou_22 

[17:30:28.575] creating hero from template with id: spc_notable_yanzhou_21 

[17:30:30.441] creating hero from template with id: spc_notable_jizhou_22 

[17:30:31.509] creating hero from template with id: spc_notable_jiaozhou_22 

[17:30:31.815] Before Daily Tick: 中平六年 冬
一十一月 上旬 

[17:30:34.515] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:30:34.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:30:34.851] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:30:34.851] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:30:34.851] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:30:34.867] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:30:34.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:30:34.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:30:39.675] Player has entered city_hanyang_jixian: 冀县 

[17:30:39.675] [GAME MENU] town_outside 

[17:30:39.675] [GAME MENU] town 

[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.005] [GAME MENU] town_backstreet 

[17:30:42.009] Release Sound Event 82754 

[17:30:42.009] Release Sound Event 82755 

[17:30:42.009] Release Sound Event -1 

[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:48.392] [GAME MENU] town 

[17:30:48.397] Release Sound Event 82758 

[17:30:48.397] Release Sound Event 82755 

[17:30:48.397] Release Sound Event 82755 

[17:30:48.397] Release Sound Event -1 

[17:30:51.868] Average value of 五谷 : 0.8670583 

[17:30:51.868] Average value of 鱼 : 3.424007 

[17:30:51.868] Average value of 肉 : 1.590845 

[17:30:51.868] Average value of 奶酥 : 1.398957 

[17:30:51.869] Average value of 葡萄 : 2.782303 

[17:30:51.869] Average value of 枣 : 2.422285 

[17:30:51.869] Average value of 青果 : 2.488261 

[17:30:51.869] Average value of 膏脂 : 1.797777 

[17:30:51.869] Average value of 菜油 : 5.916828 

[17:30:51.869] Average value of 苎麻 : 2.314254 

[17:30:51.869] Average value of 苧布 : 5.0256 

[17:30:51.869] Average value of 羊毛 : 2.858093 

[17:30:51.869] Average value of 布匹 : 1.3 

[17:30:51.869] Average value of 蚕丝 : 0.5841798 

[17:30:51.869] Average value of 绸缎 : 0.5882415 

[17:30:51.869] Average value of 硬木 : 1.09287 

[17:30:51.869] Average value of 铁 : 1.361836 

[17:30:51.869] Average value of 盐巴 : 1.98601 

[17:30:51.869] Average value of 银矿石 : 1.721332 

[17:30:51.869] Average value of 兽皮 : 1.045631 

[17:30:51.869] Average value of 陶土 : 1.781982 

[17:30:51.869] Average value of 浊酒 : 0.3756687 

[17:30:51.869] Average value of 西域葡萄酒 : 2.238676 

[17:30:51.869] Average value of 工具 : 0.5024145 

[17:30:51.869] Average value of 陶瓷 : 1.427956 

[17:30:51.869] Average value of 皮革 : 1.079357 

[17:30:51.869] Average value of 毛皮 : 1.120204 

[17:30:51.869] Average value of 金银器 : 4.0837 

[17:30:51.869] Average value of 箭 : 0.8140646 

[17:30:51.869] Average value of 羊 : 1.503804 

[17:30:51.869] Average value of 牛 : 1.836704 

[17:30:51.869] Average value of 豕 : 0.8980349 

[17:30:51.869] Average value of 驮畜 : 1.498065 

[17:30:51.869] Average value of 坐骑 : 1.016653 

[17:30:51.869] Average value of 战争坐骑 : 0.7106742 

[17:30:51.869] Average value of 贵族坐骑 : 0.9641004 

[17:30:51.869] Average value of 马匹装备 I : 0.8007152 

[17:30:51.869] Average value of 马匹装备 II : 0.8000265 

[17:30:51.869] Average value of 马匹装备 III : 0.9356393 

[17:30:51.869] Average value of 马匹装备 IV : 1.164632 

[17:30:51.869] Average value of 马匹装备 V : 1.3 

[17:30:51.869] Average value of 近战武器 I : 0.7999995 

[17:30:51.869] Average value of 近战武器 II : 0.8026501 

[17:30:51.869] Average value of 近战武器 III : 0.7999995 

[17:30:51.869] Average value of 近战武器 IV : 0.8813931 

[17:30:51.869] Average value of 近战武器 V : 0.9451607 

[17:30:51.869] Average value of 远程武器 I : 0.7999995 

[17:30:51.869] Average value of 远程武器 II : 0.7999995 

[17:30:51.869] Average value of 远程武器 III : 0.7999995 

[17:30:51.869] Average value of 远程武器 IV : 0.8473829 

[17:30:51.869] Average value of 远程武器 V : 0.9839231 

[17:30:51.869] Average value of 盾牌 I : 0.7999995 

[17:30:51.869] Average value of 盾牌 II : 0.7999995 

[17:30:51.869] Average value of 盾牌 III : 0.8028943 

[17:30:51.869] Average value of 盾牌 IV : 0.8849553 

[17:30:51.869] Average value of 盾牌 V : 1.017741 

[17:30:51.869] Average value of 服装 : 0.7999995 

[17:30:51.869] Average value of 轻甲 : 0.7999995 

[17:30:51.870] Average value of 中甲 : 0.7999995 

[17:30:51.870] Average value of 重甲 : 0.808064 

[17:30:51.870] Average value of 终极护甲 : 0.8851277 

[17:30:51.870] Average value of 旗帜 : 1.3 

[17:30:51.870] Average value of 未分配 : 1.3 

[17:30:51.870] Force VSync State is now ACTIVE 

[17:30:51.870] PushScreen 

[17:30:51.870] SandBox.View.Map.MapScreen::HandlePause 

[17:30:51.870] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:30:51.870] Release Sound Event 82760 

[17:30:51.870] Release Sound Event 82759 

[17:30:51.870] OnScreenListChanged 

[17:30:51.870] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:30:52.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:30:52.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:30:52.727] Render Requested: tunic_with_shoulder_pads 

[17:30:52.727] Render Requested: empire_horseman_boots 

[17:30:52.728] Render Requested: battania_horse 

[17:30:52.728] Render Requested: light_harness 

[17:30:52.728] Render Requested: triangluar_spear_t3 

[17:30:52.728] Render Requested: small_flat_heater_shield 

[17:30:52.728] Render Requested: lz_xbow_han_05 

[17:30:52.728] Render Requested: bolt_a 

[17:30:52.728] Render Requested: sumpter_horse 

[17:30:52.728] Render Requested: mule 

[17:30:52.728] Render Requested: old_horse 

[17:30:52.728] Render Requested: saddle_horse 

[17:30:52.728] Render Requested: camel 

[17:30:52.728] Render Requested: vlandia_horse 

[17:30:52.728] Render Requested: hunter 

[17:30:52.728] Render Requested: pack_camel 

[17:30:52.728] Render Requested: battania_horse 

[17:30:52.728] Render Requested: t2_aserai_horse 

[17:30:52.728] Render Requested: charger 

[17:30:52.728] Render Requested: t2_battania_horse 

[17:30:52.728] Render Requested: t2_empire_horse 

[17:30:52.728] Render Requested: war_camel 

[17:30:52.728] Render Requested: t2_vlandia_horse 

[17:30:52.728] Render Requested: t3_battania_horse 

[17:30:52.728] Render Requested: hog 

[17:30:52.728] Render Requested: grain 

[17:30:52.728] Render Requested: sumpter_horse 

[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:53.039] Render Requested: bolt_a 

[17:30:53.509] Render Requested: sumpter_horse 

[17:30:53.525] Render Requested: grain 

[17:30:53.525] Render Requested: battania_horse 

[17:30:53.792] Render Requested: hog 

[17:30:54.056] Render Requested: t3_vlandia_horse 

[17:30:54.056] Render Requested: sg_sword_1h_012 

[17:30:54.056] Render Requested: sg_t3_ht_sword_002 

[17:30:54.056] Render Requested: sg_axe_whole_003_1h 

[17:30:54.056] Render Requested: sg_axe_whole_002_b_1h 

[17:30:54.056] Render Requested: peasant_hatchet_1_t1 

[17:30:54.072] Render Requested: sg_axe_1h_001 

[17:30:54.072] Render Requested: sg_t1_axe_001 

[17:30:54.073] Render Requested: peasant_pickaxe_1_t1 

[17:30:54.073] Render Requested: sg_t1_ht_axe_003 

[17:30:54.073] Render Requested: peasant_sickle_1_t1 

[17:30:54.073] Render Requested: peasant_hammer_2_t1 

[17:30:54.073] Render Requested: sg_t1_ht_mace_001 

[17:30:54.073] Render Requested: sg_t2_ht_mace_002 

[17:30:54.073] Render Requested: steel_mace_t3 

[17:30:54.073] Render Requested: sg_t3_ht_mace_002 

[17:30:54.073] Render Requested: sg_t1_ht_axe2_002 

[17:30:54.073] Render Requested: sg_t1_ht_mace2_002 

[17:30:54.073] Render Requested: peasant_pitchfork_1_t1 

[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.089] Render Requested: sg_spear_004 

[17:30:54.090] Render Requested: sg_t1_ht_spear_001 

[17:30:54.090] Render Requested: peasant_polearm_1_t1 

[17:30:54.090] Render Requested: sg_spear_028 

[17:30:54.090] Render Requested: sg_spear_whole_004 

[17:30:54.090] Render Requested: banner_big 

[17:30:54.090] Render Requested: old_kite_shield 

[17:30:54.090] Render Requested: leather_bound_kite_shield 

[17:30:54.090] Render Requested: battered_horsemans_kite_shield 

[17:30:54.090] Render Requested: worn_kite_shield 

[17:30:54.090] Render Requested: sg_shield_004 

[17:30:54.090] Render Requested: old_horsemans_kite_shield 

[17:30:54.090] Render Requested: worn_horsemans_kite_shield 

[17:30:54.090] Render Requested: bound_horsemans_kite_shield 

[17:30:54.090] Render Requested: reinforced_horsemans_kite_shield 

[17:30:54.090] Render Requested: reinforced_flat_kite_shield 

[17:30:54.106] Render Requested: sg_shield_005 

[17:30:54.106] Render Requested: stronger_reinforced_kite_shield 

[17:30:54.106] Render Requested: sg_shield_008_b_big 

[17:30:54.106] Render Requested: sg_shield_008_d_big 

[17:30:54.106] Render Requested: sg_shield_007_a 

[17:30:54.106] Render Requested: lz_shield_youzhou_01 

[17:30:54.106] Render Requested: sg_gong_004 

[17:30:54.106] Render Requested: sg_longbow_002 

[17:30:54.106] Render Requested: lz_bow_xuzhou_01 

[17:30:54.106] Render Requested: lz_bow_yanzhou_02 

[17:30:54.106] Render Requested: lz_bow_xuzhou_02 

[17:30:54.106] Render Requested: lz_bow_youzhou_01 

[17:30:54.106] Render Requested: lz_longbow_yangzhou_04 

[17:30:54.106] Render Requested: lz_bow_han_04 

[17:30:54.106] Render Requested: default_arrows 

[17:30:54.106] Render Requested: sg_arrows_001 

[17:30:54.123] Render Requested: sg_arrows_005 

[17:30:54.123] Render Requested: barbed_arrows 

[17:30:54.123] Render Requested: sg_arrows_001 

[17:30:54.123] Render Requested: lz_arrow_xuzhou_01 

[17:30:54.123] Render Requested: range_arrows 

[17:30:54.123] Render Requested: lz_arrow_xuzhou_02 

[17:30:54.123] Render Requested: lz_arrow_bingzhou_01 

[17:30:54.123] Render Requested: bodkin_arrows_c 

[17:30:54.123] Render Requested: lz_arrow_yangzhou_01 

[17:30:54.123] Render Requested: lz_xbow_han_05 

[17:30:54.123] Render Requested: lz_xbow_yongliang_01 

[17:30:54.123] Render Requested: lz_xbow_jizhou_01 

[17:30:54.123] Render Requested: lz_xbow_yizhou_05 

[17:30:54.123] Render Requested: lz_xbow_han_02 

[17:30:54.123] Render Requested: bolt_a 

[17:30:54.123] Render Requested: sg_t1_shortaxe_001 

[17:30:54.139] Render Requested: western_javelin_1_t2 

[17:30:54.139] Render Requested: grain 

[17:30:54.139] Render Requested: butter 

[17:30:54.140] Render Requested: meat 

[17:30:54.140] Render Requested: cheese 

[17:30:54.140] Render Requested: beer 

[17:30:54.140] Render Requested: hardwood 

[17:30:54.140] Render Requested: clay 

[17:30:54.140] Render Requested: hides 

[17:30:54.140] Render Requested: cotton 

[17:30:54.140] Render Requested: iron 

[17:30:54.140] Render Requested: tools 

[17:30:54.140] Render Requested: wool 

[17:30:54.140] Render Requested: leather 

[17:30:54.140] Render Requested: velvet 

[17:30:54.140] Render Requested: fur 

[17:30:54.156] Render Requested: pottery 

[17:30:54.156] Render Requested: gm_box_1 

[17:30:54.156] Render Requested: sg_ar_c01_s001_head_b 

[17:30:54.156] Render Requested: merchants_hat 

[17:30:54.156] Render Requested: sg_npc_cityresident_head 

[17:30:54.156] Render Requested: sg_npc_gladiator_head 

[17:30:54.156] Render Requested: sg_npc_clerk_head 

[17:30:54.156] Render Requested: sg_ar_c01_g015_head_old_a 

[17:30:54.157] Render Requested: sg_ar_c01_g011_hair 

[17:30:54.157] Render Requested: sg_npc_wuguan_head 

[17:30:54.157] Render Requested: sg_ar_c01_g011_hair 

[17:30:54.157] Render Requested: sg_ar_c01_s002_head 

[17:30:54.157] Render Requested: sg_ar_c01_s005_head_b 

[17:30:54.157] Render Requested: sg_ar_c01_s002_head 

[17:30:54.157] Render Requested: sg_ar_c01_s003_head 

[17:30:54.157] Render Requested: sg_ar_c01_s3002_head 

[17:30:54.173] Render Requested: sg_ar_c01_s4002_head 

[17:30:54.173] Render Requested: sg_ar_c01_s4001_head 

[17:30:54.173] Render Requested: female_hood 

[17:30:54.173] Render Requested: female_scarf 

[17:30:54.173] Render Requested: sg_ar_c01_s3001_shoulder 

[17:30:54.173] Render Requested: sg_ar_c01_g003_shoulder_b 

[17:30:54.173] Render Requested: sg_ar_c01_g004_shoulder_a 

[17:30:54.173] Render Requested: sg_ar_c01_g001_shoulder 

[17:30:54.173] Render Requested: sg_ar_c01_s001_body_b 

[17:30:54.173] Render Requested: sg_cl_c01_g015_body 

[17:30:54.173] Render Requested: sg_ar_c01_s009_body 

[17:30:54.190] Render Requested: sg_ar_c01_s3002_body 

[17:30:54.190] Render Requested: leather_gloves 

[17:30:54.190] Render Requested: sg_ar_c01_s4002_arm 

[17:30:54.190] Render Requested: sg_ar_c01_g007_arm 

[17:30:54.190] Render Requested: sg_ar_c01_g004_arm_b 

[17:30:54.190] Render Requested: sg_ar_c01_s5002_arm 

[17:30:54.190] Render Requested: sg_ar_c01_g006_arm 

[17:30:54.190] Render Requested: sg_ar_c01_s010_arm 

[17:30:54.209] Render Requested: sg_npc_bartender_leg 

[17:30:54.209] Render Requested: sg_ar_c01_g011_leg 

[17:30:54.209] Render Requested: sg_ar_c01_g001_leg 

[17:30:54.209] Render Requested: sg_ar_c01_g004_leg_a 

[17:30:54.209] Render Requested: hog 

[17:30:54.240] Render Requested: cow 

[17:30:54.257] Render Requested: bandit_saddle_steppe 

[17:30:54.307] Render Requested: light_harness 

[17:30:54.726] Render Requested: meat 

[17:30:54.726] Render Requested: hides 

[17:30:54.741] Render Requested: sg_hh_c07_001_t1 

[17:30:54.761] Render Requested: hides 

[17:30:54.807] Render Requested: sg_hh_c01_001_a 

[17:30:54.859] Render Requested: meat 

[17:30:54.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.935] Render Requested: sumpter_horse 

[17:30:54.993] Render Requested: grain 

[17:30:55.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.175] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 14 

[17:30:56.175] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 14 

[17:30:56.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.861] Render Requested: empire_horseman_boots 

[17:30:56.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.046] Render Requested: hog 

[17:30:57.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.045] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 30 

[17:31:00.055] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 10 

[17:31:00.056] Render Requested: hog 

[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.195] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:00.211] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:00.228] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:00.245] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:00.261] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 

[17:31:00.278] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:00.295] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:00.328] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:00.345] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:00.378] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:00.395] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:00.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.412] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 

[17:31:00.431] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:00.445] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:00.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.995] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:31:01.011] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:31:01.045] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:31:01.062] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:31:01.095] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:31:01.162] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:31:01.179] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:31:01.196] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:31:01.912] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:01.929] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:01.946] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:01.963] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:01.980] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:01.996] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:02.063] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:02.346] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:02.380] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:02.430] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:02.497] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:02.863] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:03.014] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:03.081] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:03.581] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:03.597] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:03.998] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:05.382] Force VSync State is now DEACTIVATED 

[17:31:05.382] PopScreen 

[17:31:05.382] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:31:05.383] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:31:05.383] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:31:05.419] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:31:05.419] OnScreenListChanged 

[17:31:05.419] SandBox.View.Map.MapScreen::HandleActivate 

[17:31:05.419] SandBox.View.Map.MapScreen::HandleResume 

[17:31:05.437] [GAME MENU] town 

[17:31:05.438] Release Sound Event -1 

[17:31:05.438] Release Sound Event 82759 

[17:31:05.438] Release Sound Event 82759 

[17:31:05.438] Release Sound Event -1 

[17:31:06.383] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:31:06.383] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:06.384] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:06.400] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:31:06.400] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:06.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:06.637] Average value of 五谷 : 0.8670583 

[17:31:06.637] Average value of 鱼 : 3.424007 

[17:31:06.637] Average value of 肉 : 1.590845 

[17:31:06.637] Average value of 奶酥 : 1.398957 

[17:31:06.637] Average value of 葡萄 : 2.782303 

[17:31:06.637] Average value of 枣 : 2.422285 

[17:31:06.637] Average value of 青果 : 2.488261 

[17:31:06.637] Average value of 膏脂 : 1.797777 

[17:31:06.637] Average value of 菜油 : 5.916828 

[17:31:06.637] Average value of 苎麻 : 2.314254 

[17:31:06.637] Average value of 苧布 : 5.0256 

[17:31:06.637] Average value of 羊毛 : 2.858093 

[17:31:06.637] Average value of 布匹 : 1.3 

[17:31:06.637] Average value of 蚕丝 : 0.5841798 

[17:31:06.637] Average value of 绸缎 : 0.5882415 

[17:31:06.637] Average value of 硬木 : 1.09287 

[17:31:06.637] Average value of 铁 : 1.361836 

[17:31:06.637] Average value of 盐巴 : 1.98601 

[17:31:06.637] Average value of 银矿石 : 1.721332 

[17:31:06.637] Average value of 兽皮 : 1.045631 

[17:31:06.637] Average value of 陶土 : 1.781982 

[17:31:06.637] Average value of 浊酒 : 0.3756687 

[17:31:06.637] Average value of 西域葡萄酒 : 2.238676 

[17:31:06.637] Average value of 工具 : 0.5024145 

[17:31:06.637] Average value of 陶瓷 : 1.427956 

[17:31:06.637] Average value of 皮革 : 1.079357 

[17:31:06.637] Average value of 毛皮 : 1.120204 

[17:31:06.637] Average value of 金银器 : 4.0837 

[17:31:06.637] Average value of 箭 : 0.8140646 

[17:31:06.637] Average value of 羊 : 1.503804 

[17:31:06.637] Average value of 牛 : 1.836704 

[17:31:06.637] Average value of 豕 : 0.8980349 

[17:31:06.637] Average value of 驮畜 : 1.498065 

[17:31:06.637] Average value of 坐骑 : 1.016653 

[17:31:06.637] Average value of 战争坐骑 : 0.7106742 

[17:31:06.637] Average value of 贵族坐骑 : 0.9641004 

[17:31:06.637] Average value of 马匹装备 I : 0.8007152 

[17:31:06.638] Average value of 马匹装备 II : 0.8000265 

[17:31:06.638] Average value of 马匹装备 III : 0.9356393 

[17:31:06.638] Average value of 马匹装备 IV : 1.164632 

[17:31:06.638] Average value of 马匹装备 V : 1.3 

[17:31:06.638] Average value of 近战武器 I : 0.7999995 

[17:31:06.638] Average value of 近战武器 II : 0.8026501 

[17:31:06.638] Average value of 近战武器 III : 0.7999995 

[17:31:06.638] Average value of 近战武器 IV : 0.8813931 

[17:31:06.638] Average value of 近战武器 V : 0.9451607 

[17:31:06.638] Average value of 远程武器 I : 0.7999995 

[17:31:06.638] Average value of 远程武器 II : 0.7999995 

[17:31:06.638] Average value of 远程武器 III : 0.7999995 

[17:31:06.638] Average value of 远程武器 IV : 0.8473829 

[17:31:06.638] Average value of 远程武器 V : 0.9839231 

[17:31:06.638] Average value of 盾牌 I : 0.7999995 

[17:31:06.638] Average value of 盾牌 II : 0.7999995 

[17:31:06.638] Average value of 盾牌 III : 0.8028943 

[17:31:06.638] Average value of 盾牌 IV : 0.8849553 

[17:31:06.638] Average value of 盾牌 V : 1.017741 

[17:31:06.638] Average value of 服装 : 0.7999995 

[17:31:06.638] Average value of 轻甲 : 0.7999995 

[17:31:06.638] Average value of 中甲 : 0.7999995 

[17:31:06.638] Average value of 重甲 : 0.808064 

[17:31:06.638] Average value of 终极护甲 : 0.8851277 

[17:31:06.638] Average value of 旗帜 : 1.3 

[17:31:06.638] Average value of 未分配 : 1.3 

[17:31:06.638] Force VSync State is now ACTIVE 

[17:31:06.638] PushScreen 

[17:31:06.638] SandBox.View.Map.MapScreen::HandlePause 

[17:31:06.638] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:31:06.638] Release Sound Event 82762 

[17:31:06.638] Release Sound Event 82761 

[17:31:06.638] OnScreenListChanged 

[17:31:06.638] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:31:07.263] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:31:07.263] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:31:07.571] Render Requested: tunic_with_shoulder_pads 

[17:31:07.571] Render Requested: empire_horseman_boots 

[17:31:07.571] Render Requested: battania_horse 

[17:31:07.571] Render Requested: light_harness 

[17:31:07.571] Render Requested: triangluar_spear_t3 

[17:31:07.571] Render Requested: small_flat_heater_shield 

[17:31:07.571] Render Requested: lz_xbow_han_05 

[17:31:07.571] Render Requested: bolt_a 

[17:31:07.571] Render Requested: sumpter_horse 

[17:31:07.571] Render Requested: mule 

[17:31:07.571] Render Requested: old_horse 

[17:31:07.571] Render Requested: saddle_horse 

[17:31:07.571] Render Requested: camel 

[17:31:07.571] Render Requested: vlandia_horse 

[17:31:07.571] Render Requested: hunter 

[17:31:07.571] Render Requested: pack_camel 

[17:31:07.571] Render Requested: battania_horse 

[17:31:07.571] Render Requested: t2_aserai_horse 

[17:31:07.571] Render Requested: charger 

[17:31:07.571] Render Requested: t2_battania_horse 

[17:31:07.571] Render Requested: t2_empire_horse 

[17:31:07.571] Render Requested: war_camel 

[17:31:07.571] Render Requested: t2_vlandia_horse 

[17:31:07.571] Render Requested: t3_battania_horse 

[17:31:07.572] Render Requested: hog 

[17:31:07.572] Render Requested: grain 

[17:31:07.572] Render Requested: sumpter_horse 

[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.710] Render Requested: hog 

[17:31:08.164] Render Requested: grain 

[17:31:08.224] Render Requested: sumpter_horse 

[17:31:08.269] Render Requested: battania_horse 

[17:31:08.420] Render Requested: grain 

[17:31:08.528] Render Requested: hog 

[17:31:08.718] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:31:08.718] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:08.718] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:08.737] Render Requested: t3_vlandia_horse 

[17:31:08.738] Render Requested: sg_sword_1h_012 

[17:31:08.738] Render Requested: sg_t3_ht_sword_002 

[17:31:08.738] Render Requested: sg_axe_whole_003_1h 

[17:31:08.738] Render Requested: sg_axe_whole_002_b_1h 

[17:31:08.738] Render Requested: peasant_hatchet_1_t1 

[17:31:08.752] Render Requested: sg_axe_1h_001 

[17:31:08.752] Render Requested: sg_t1_axe_001 

[17:31:08.752] Render Requested: peasant_pickaxe_1_t1 

[17:31:08.752] Render Requested: sg_t1_ht_axe_003 

[17:31:08.752] Render Requested: peasant_sickle_1_t1 

[17:31:08.752] Render Requested: peasant_hammer_2_t1 

[17:31:08.752] Render Requested: sg_t1_ht_mace_001 

[17:31:08.752] Render Requested: sg_t2_ht_mace_002 

[17:31:08.752] Render Requested: steel_mace_t3 

[17:31:08.752] Render Requested: sg_t3_ht_mace_002 

[17:31:08.752] Render Requested: sg_t1_ht_axe2_002 

[17:31:08.752] Render Requested: sg_t1_ht_mace2_002 

[17:31:08.752] Render Requested: peasant_pitchfork_1_t1 

[17:31:08.769] Render Requested: sg_spear_004 

[17:31:08.769] Render Requested: sg_t1_ht_spear_001 

[17:31:08.769] Render Requested: peasant_polearm_1_t1 

[17:31:08.769] Render Requested: sg_spear_028 

[17:31:08.769] Render Requested: sg_spear_whole_004 

[17:31:08.769] Render Requested: banner_big 

[17:31:08.769] Render Requested: old_kite_shield 

[17:31:08.769] Render Requested: leather_bound_kite_shield 

[17:31:08.769] Render Requested: battered_horsemans_kite_shield 

[17:31:08.769] Render Requested: worn_kite_shield 

[17:31:08.769] Render Requested: sg_shield_004 

[17:31:08.769] Render Requested: old_horsemans_kite_shield 

[17:31:08.769] Render Requested: worn_horsemans_kite_shield 

[17:31:08.769] Render Requested: bound_horsemans_kite_shield 

[17:31:08.769] Render Requested: reinforced_horsemans_kite_shield 

[17:31:08.769] Render Requested: reinforced_flat_kite_shield 

[17:31:08.785] Render Requested: sg_shield_005 

[17:31:08.785] Render Requested: stronger_reinforced_kite_shield 

[17:31:08.785] Render Requested: sg_shield_008_b_big 

[17:31:08.785] Render Requested: sg_shield_008_d_big 

[17:31:08.785] Render Requested: sg_shield_007_a 

[17:31:08.785] Render Requested: lz_shield_youzhou_01 

[17:31:08.785] Render Requested: sg_gong_004 

[17:31:08.785] Render Requested: sg_longbow_002 

[17:31:08.785] Render Requested: lz_bow_xuzhou_01 

[17:31:08.785] Render Requested: lz_bow_yanzhou_02 

[17:31:08.785] Render Requested: lz_bow_xuzhou_02 

[17:31:08.785] Render Requested: lz_bow_youzhou_01 

[17:31:08.785] Render Requested: lz_longbow_yangzhou_04 

[17:31:08.785] Render Requested: lz_bow_han_04 

[17:31:08.785] Render Requested: default_arrows 

[17:31:08.785] Render Requested: sg_arrows_001 

[17:31:08.802] Render Requested: sg_arrows_005 

[17:31:08.802] Render Requested: barbed_arrows 

[17:31:08.802] Render Requested: sg_arrows_001 

[17:31:08.802] Render Requested: lz_arrow_xuzhou_01 

[17:31:08.802] Render Requested: range_arrows 

[17:31:08.802] Render Requested: lz_arrow_xuzhou_02 

[17:31:08.802] Render Requested: lz_arrow_bingzhou_01 

[17:31:08.802] Render Requested: bodkin_arrows_c 

[17:31:08.802] Render Requested: lz_arrow_yangzhou_01 

[17:31:08.802] Render Requested: lz_xbow_han_05 

[17:31:08.802] Render Requested: lz_xbow_yongliang_01 

[17:31:08.802] Render Requested: lz_xbow_jizhou_01 

[17:31:08.802] Render Requested: lz_xbow_yizhou_05 

[17:31:08.802] Render Requested: lz_xbow_han_02 

[17:31:08.802] Render Requested: bolt_a 

[17:31:08.802] Render Requested: sg_t1_shortaxe_001 

[17:31:08.818] Render Requested: western_javelin_1_t2 

[17:31:08.819] Render Requested: grain 

[17:31:08.819] Render Requested: meat 

[17:31:08.819] Render Requested: butter 

[17:31:08.819] Render Requested: cheese 

[17:31:08.819] Render Requested: beer 

[17:31:08.819] Render Requested: hardwood 

[17:31:08.819] Render Requested: clay 

[17:31:08.819] Render Requested: hides 

[17:31:08.819] Render Requested: cotton 

[17:31:08.819] Render Requested: iron 

[17:31:08.819] Render Requested: tools 

[17:31:08.819] Render Requested: wool 

[17:31:08.819] Render Requested: leather 

[17:31:08.819] Render Requested: velvet 

[17:31:08.819] Render Requested: fur 

[17:31:08.835] Render Requested: pottery 

[17:31:08.835] Render Requested: gm_box_1 

[17:31:08.835] Render Requested: sg_ar_c01_s001_head_b 

[17:31:08.835] Render Requested: merchants_hat 

[17:31:08.835] Render Requested: sg_npc_cityresident_head 

[17:31:08.835] Render Requested: sg_npc_gladiator_head 

[17:31:08.835] Render Requested: sg_npc_clerk_head 

[17:31:08.835] Render Requested: sg_ar_c01_g015_head_old_a 

[17:31:08.835] Render Requested: sg_ar_c01_g011_hair 

[17:31:08.835] Render Requested: sg_npc_wuguan_head 

[17:31:08.835] Render Requested: sg_ar_c01_g011_hair 

[17:31:08.835] Render Requested: sg_ar_c01_s002_head 

[17:31:08.835] Render Requested: sg_ar_c01_s005_head_b 

[17:31:08.835] Render Requested: sg_ar_c01_s002_head 

[17:31:08.835] Render Requested: sg_ar_c01_s003_head 

[17:31:08.835] Render Requested: sg_ar_c01_s3002_head 

[17:31:08.852] Render Requested: sg_ar_c01_s4002_head 

[17:31:08.852] Render Requested: sg_ar_c01_s4001_head 

[17:31:08.852] Render Requested: female_hood 

[17:31:08.852] Render Requested: female_scarf 

[17:31:08.852] Render Requested: sg_ar_c01_s3001_shoulder 

[17:31:08.852] Render Requested: sg_ar_c01_g003_shoulder_b 

[17:31:08.852] Render Requested: sg_ar_c01_g004_shoulder_a 

[17:31:08.853] Render Requested: sg_ar_c01_g001_shoulder 

[17:31:08.853] Render Requested: sg_ar_c01_s001_body_b 

[17:31:08.853] Render Requested: sg_cl_c01_g015_body 

[17:31:08.853] Render Requested: sg_ar_c01_s009_body 

[17:31:08.869] Render Requested: sg_ar_c01_s3002_body 

[17:31:08.869] Render Requested: leather_gloves 

[17:31:08.869] Render Requested: sg_ar_c01_s4002_arm 

[17:31:08.869] Render Requested: sg_ar_c01_g007_arm 

[17:31:08.869] Render Requested: sg_ar_c01_g004_arm_b 

[17:31:08.869] Render Requested: sg_ar_c01_s5002_arm 

[17:31:08.870] Render Requested: sg_ar_c01_g006_arm 

[17:31:08.870] Render Requested: sg_ar_c01_s010_arm 

[17:31:08.885] Render Requested: sg_npc_bartender_leg 

[17:31:08.886] Render Requested: sg_ar_c01_g011_leg 

[17:31:08.886] Render Requested: sg_ar_c01_g001_leg 

[17:31:08.886] Render Requested: sg_ar_c01_g004_leg_a 

[17:31:08.886] Render Requested: hog 

[17:31:08.919] Render Requested: cow 

[17:31:08.935] Render Requested: bandit_saddle_steppe 

[17:31:08.986] Render Requested: light_harness 

[17:31:09.474] Render Requested: meat 

[17:31:09.474] Render Requested: hides 

[17:31:09.493] Render Requested: sg_hh_c07_001_t1 

[17:31:09.505] Render Requested: meat 

[17:31:09.519] Render Requested: sg_hh_c01_001_a 

[17:31:09.553] Render Requested: sumpter_horse 

[17:31:09.588] Render Requested: grain 

[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.069] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 74 

[17:31:10.070] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 74 

[17:31:10.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.042] Render Requested: sumpter_horse 

[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.306] Render Requested: hog 

[17:31:11.357] Render Requested: sg_ar_c01_g004_leg_a 

[17:31:11.390] Render Requested: empire_horseman_boots 

[17:31:11.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.756] Render Requested: hog 

[17:31:12.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.872] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 9 

[17:31:12.889] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 8 

[17:31:12.905] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 7 

[17:31:12.922] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 5 

[17:31:12.939] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 3 

[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.972] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 

[17:31:12.984] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 39 

[17:31:12.985] Render Requested: hog 

[17:31:12.990] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:13.006] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:13.022] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:13.039] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:13.055] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:13.072] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:13.122] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:31:13.139] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:13.155] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:13.172] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:13.189] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 

[17:31:13.205] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:31:13.223] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 

[17:31:13.239] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 8 

[17:31:13.255] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 9 

[17:31:13.272] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 

[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.659] Render Requested: bandit_saddle_steppe 

[17:31:14.659] Render Requested: light_harness 

[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.044] Render Requested: light_harness 

[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.841] Force VSync State is now DEACTIVATED 

[17:31:15.841] PopScreen 

[17:31:15.841] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:31:15.841] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:31:15.841] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:31:15.881] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:31:15.881] OnScreenListChanged 

[17:31:15.881] SandBox.View.Map.MapScreen::HandleActivate 

[17:31:15.881] SandBox.View.Map.MapScreen::HandleResume 

[17:31:15.893] [GAME MENU] town 

[17:31:15.894] Release Sound Event -1 

[17:31:15.894] Release Sound Event -1 

[17:31:15.894] Release Sound Event -1 

[17:31:15.894] Release Sound Event -1 

[17:31:17.115] Average value of 五谷 : 0.8670583 

[17:31:17.115] Average value of 鱼 : 3.424007 

[17:31:17.115] Average value of 肉 : 1.590845 

[17:31:17.115] Average value of 奶酥 : 1.398957 

[17:31:17.115] Average value of 葡萄 : 2.782303 

[17:31:17.115] Average value of 枣 : 2.422285 

[17:31:17.116] Average value of 青果 : 2.488261 

[17:31:17.116] Average value of 膏脂 : 1.797777 

[17:31:17.116] Average value of 菜油 : 5.916828 

[17:31:17.116] Average value of 苎麻 : 2.314254 

[17:31:17.116] Average value of 苧布 : 5.0256 

[17:31:17.116] Average value of 羊毛 : 2.858093 

[17:31:17.116] Average value of 布匹 : 1.3 

[17:31:17.116] Average value of 蚕丝 : 0.5841798 

[17:31:17.116] Average value of 绸缎 : 0.5882415 

[17:31:17.116] Average value of 硬木 : 1.09287 

[17:31:17.116] Average value of 铁 : 1.361836 

[17:31:17.116] Average value of 盐巴 : 1.98601 

[17:31:17.116] Average value of 银矿石 : 1.721332 

[17:31:17.116] Average value of 兽皮 : 1.045631 

[17:31:17.116] Average value of 陶土 : 1.781982 

[17:31:17.116] Average value of 浊酒 : 0.3756687 

[17:31:17.116] Average value of 西域葡萄酒 : 2.238676 

[17:31:17.116] Average value of 工具 : 0.5024145 

[17:31:17.116] Average value of 陶瓷 : 1.427956 

[17:31:17.116] Average value of 皮革 : 1.079357 

[17:31:17.116] Average value of 毛皮 : 1.120204 

[17:31:17.116] Average value of 金银器 : 4.0837 

[17:31:17.116] Average value of 箭 : 0.8140646 

[17:31:17.116] Average value of 羊 : 1.503804 

[17:31:17.116] Average value of 牛 : 1.836704 

[17:31:17.116] Average value of 豕 : 0.8980349 

[17:31:17.116] Average value of 驮畜 : 1.498065 

[17:31:17.116] Average value of 坐骑 : 1.016653 

[17:31:17.116] Average value of 战争坐骑 : 0.7106742 

[17:31:17.116] Average value of 贵族坐骑 : 0.9641004 

[17:31:17.116] Average value of 马匹装备 I : 0.8007152 

[17:31:17.116] Average value of 马匹装备 II : 0.8000265 

[17:31:17.116] Average value of 马匹装备 III : 0.9356393 

[17:31:17.116] Average value of 马匹装备 IV : 1.164632 

[17:31:17.116] Average value of 马匹装备 V : 1.3 

[17:31:17.116] Average value of 近战武器 I : 0.7999995 

[17:31:17.116] Average value of 近战武器 II : 0.8026501 

[17:31:17.116] Average value of 近战武器 III : 0.7999995 

[17:31:17.116] Average value of 近战武器 IV : 0.8813931 

[17:31:17.116] Average value of 近战武器 V : 0.9451607 

[17:31:17.116] Average value of 远程武器 I : 0.7999995 

[17:31:17.116] Average value of 远程武器 II : 0.7999995 

[17:31:17.116] Average value of 远程武器 III : 0.7999995 

[17:31:17.116] Average value of 远程武器 IV : 0.8473829 

[17:31:17.116] Average value of 远程武器 V : 0.9839231 

[17:31:17.116] Average value of 盾牌 I : 0.7999995 

[17:31:17.116] Average value of 盾牌 II : 0.7999995 

[17:31:17.116] Average value of 盾牌 III : 0.8028943 

[17:31:17.116] Average value of 盾牌 IV : 0.8849553 

[17:31:17.116] Average value of 盾牌 V : 1.017741 

[17:31:17.116] Average value of 服装 : 0.7999995 

[17:31:17.116] Average value of 轻甲 : 0.7999995 

[17:31:17.116] Average value of 中甲 : 0.7999995 

[17:31:17.116] Average value of 重甲 : 0.808064 

[17:31:17.117] Average value of 终极护甲 : 0.8851277 

[17:31:17.117] Average value of 旗帜 : 1.3 

[17:31:17.117] Average value of 未分配 : 1.3 

[17:31:17.117] Force VSync State is now ACTIVE 

[17:31:17.117] PushScreen 

[17:31:17.117] SandBox.View.Map.MapScreen::HandlePause 

[17:31:17.117] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:31:17.117] Release Sound Event 82764 

[17:31:17.117] Release Sound Event 82763 

[17:31:17.117] OnScreenListChanged 

[17:31:17.117] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:31:17.733] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:31:17.733] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:31:18.033] Render Requested: tunic_with_shoulder_pads 

[17:31:18.033] Render Requested: empire_horseman_boots 

[17:31:18.033] Render Requested: battania_horse 

[17:31:18.033] Render Requested: light_harness 

[17:31:18.033] Render Requested: triangluar_spear_t3 

[17:31:18.033] Render Requested: small_flat_heater_shield 

[17:31:18.033] Render Requested: lz_xbow_han_05 

[17:31:18.033] Render Requested: bolt_a 

[17:31:18.033] Render Requested: sumpter_horse 

[17:31:18.033] Render Requested: mule 

[17:31:18.033] Render Requested: old_horse 

[17:31:18.033] Render Requested: saddle_horse 

[17:31:18.033] Render Requested: camel 

[17:31:18.033] Render Requested: vlandia_horse 

[17:31:18.033] Render Requested: hunter 

[17:31:18.033] Render Requested: pack_camel 

[17:31:18.034] Render Requested: battania_horse 

[17:31:18.034] Render Requested: t2_aserai_horse 

[17:31:18.034] Render Requested: charger 

[17:31:18.034] Render Requested: t2_battania_horse 

[17:31:18.034] Render Requested: t2_empire_horse 

[17:31:18.034] Render Requested: war_camel 

[17:31:18.034] Render Requested: t2_vlandia_horse 

[17:31:18.034] Render Requested: t3_battania_horse 

[17:31:18.034] Render Requested: hog 

[17:31:18.034] Render Requested: grain 

[17:31:18.034] Render Requested: sumpter_horse 

[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.143] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:31:18.143] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:18.144] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:18.161] Render Requested: grain 

[17:31:18.561] Render Requested: sumpter_horse 

[17:31:18.577] Render Requested: battania_horse 

[17:31:18.763] Render Requested: grain 

[17:31:18.963] Render Requested: hog 

[17:31:19.861] Render Requested: meat 

[17:31:19.861] Render Requested: hides 

[17:31:20.228] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:31:20.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:20.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:20.579] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 90 

[17:31:20.580] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 90 

[17:31:21.131] Render Requested: battania_horse 

[17:31:21.452] Render Requested: t2_aserai_horse 

[17:31:21.598] Render Requested: charger 

[17:31:22.057] Render Requested: t2_aserai_horse 

[17:31:22.118] Render Requested: battania_horse 

[17:31:22.553] Render Requested: t2_aserai_horse 

[17:31:22.703] Render Requested: battania_horse 

[17:31:23.049] Render Requested: t2_aserai_horse 

[17:31:23.422] Render Requested: charger 

[17:31:23.422] Render Requested: t3_vlandia_horse 

[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.470] Render Requested: sg_sword_1h_012 

[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.500] Render Requested: t2_battania_horse 

[17:31:23.522] Render Requested: t2_empire_horse 

[17:31:23.531] Render Requested: sg_t3_ht_sword_002 

[17:31:23.620] Render Requested: war_camel 

[17:31:23.648] Render Requested: sg_axe_whole_003_1h 

[17:31:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.820] Render Requested: t2_vlandia_horse 

[17:31:23.831] Render Requested: sg_axe_whole_002_b_1h 

[17:31:23.889] Render Requested: peasant_hatchet_1_t1 

[17:31:23.931] Render Requested: sg_axe_1h_001 

[17:31:23.950] Render Requested: t3_vlandia_horse 

[17:31:23.985] Render Requested: sg_sword_1h_012 

[17:31:23.998] Render Requested: sg_t1_axe_001 

[17:31:24.103] Render Requested: sg_t3_ht_sword_002 

[17:31:24.132] Render Requested: peasant_pickaxe_1_t1 

[17:31:24.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:24.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:24.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:24.587] Render Requested: sg_sword_1h_012 

[17:31:24.667] Render Requested: t3_battania_horse 

[17:31:24.751] Render Requested: t2_vlandia_horse 

[17:31:27.860] Render Requested: t3_battania_horse 

[17:31:27.907] Render Requested: t3_vlandia_horse 

[17:31:28.003] Render Requested: sg_sword_1h_012 

[17:31:28.021] Render Requested: sg_t3_ht_sword_002 

[17:31:28.120] Render Requested: sg_axe_whole_003_1h 

[17:31:28.251] Render Requested: sg_t1_ht_axe_003 

[17:31:28.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.318] Render Requested: peasant_sickle_1_t1 

[17:31:28.320] Render Requested: sg_axe_whole_002_b_1h 

[17:31:28.354] Render Requested: peasant_hatchet_1_t1 

[17:31:28.435] Render Requested: peasant_hammer_2_t1 

[17:31:28.487] Render Requested: sg_axe_1h_001 

[17:31:28.752] Render Requested: sg_t1_ht_mace_001 

[17:31:28.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.818] Render Requested: sg_t2_ht_mace_002 

[17:31:28.821] Render Requested: sg_t1_axe_001 

[17:31:28.840] Render Requested: peasant_pickaxe_1_t1 

[17:31:28.869] Render Requested: steel_mace_t3 

[17:31:28.888] Render Requested: sg_t1_ht_axe_003 

[17:31:28.935] Render Requested: sg_t3_ht_mace_002 

[17:31:29.005] Render Requested: peasant_sickle_1_t1 

[17:31:29.068] Render Requested: sg_t1_ht_axe2_002 

[17:31:29.171] Render Requested: peasant_hammer_2_t1 

[17:31:29.269] Render Requested: sg_t1_ht_mace2_002 

[17:31:29.291] Render Requested: sg_t1_ht_mace_001 

[17:31:29.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.336] Render Requested: peasant_pitchfork_1_t1 

[17:31:29.355] Render Requested: sg_t2_ht_mace_002 

[17:31:29.435] Render Requested: peasant_pitchfork_2_t1 

[17:31:29.488] Render Requested: steel_mace_t3 

[17:31:29.738] Render Requested: sg_t3_ht_mace_002 

[17:31:29.738] Render Requested: sg_spear_004 

[17:31:29.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.769] Render Requested: sg_t1_ht_spear_001 

[17:31:29.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.790] Render Requested: sg_t1_ht_axe2_002 

[17:31:29.803] Render Requested: peasant_polearm_1_t1 

[17:31:29.857] Render Requested: sg_spear_028 

[17:31:29.888] Render Requested: peasant_pitchfork_1_t1 

[17:31:29.888] Render Requested: triangluar_spear_t3 

[17:31:29.902] Render Requested: sg_spear_whole_004 

[17:31:29.928] Render Requested: peasant_pitchfork_2_t1 

[17:31:29.969] Render Requested: banner_big 

[17:31:30.006] Render Requested: sg_spear_004 

[17:31:30.170] Render Requested: old_kite_shield 

[17:31:30.203] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:30.203] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:30.203] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:30.372] Render Requested: sg_t1_ht_spear_001 

[17:31:30.470] Render Requested: leather_bound_kite_shield 

[17:31:30.509] Render Requested: peasant_polearm_1_t1 

[17:31:30.553] Render Requested: battered_horsemans_kite_shield 

[17:31:30.591] Render Requested: sg_spear_028 

[17:31:30.703] Render Requested: worn_kite_shield 

[17:31:30.823] Render Requested: sg_spear_whole_004 

[17:31:30.924] Render Requested: banner_big 

[17:31:30.924] Render Requested: sg_shield_004 

[17:31:30.959] Render Requested: old_horsemans_kite_shield 

[17:31:30.991] Render Requested: worn_horsemans_kite_shield 

[17:31:31.020] Render Requested: bound_horsemans_kite_shield 

[17:31:31.022] Render Requested: leather_bound_kite_shield 

[17:31:31.022] Render Requested: small_flat_heater_shield 

[17:31:31.040] Render Requested: battered_horsemans_kite_shield 

[17:31:31.070] Render Requested: reinforced_horsemans_kite_shield 

[17:31:31.139] Render Requested: worn_kite_shield 

[17:31:31.170] Render Requested: reinforced_flat_kite_shield 

[17:31:31.256] Render Requested: sg_shield_004 

[17:31:31.571] Render Requested: lz_shield_yizhou_01 

[17:31:31.593] Render Requested: old_horsemans_kite_shield 

[17:31:31.621] Render Requested: light_horsemans_kite_shield 

[17:31:31.658] Render Requested: sg_shield_008_a 

[17:31:31.688] Render Requested: sg_shield_009 

[17:31:31.690] Render Requested: bound_horsemans_kite_shield 

[17:31:31.710] Render Requested: reinforced_horsemans_kite_shield 

[17:31:31.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:31.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:31.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:31.737] Render Requested: sg_shield_005 

[17:31:31.757] Render Requested: reinforced_flat_kite_shield 

[17:31:31.804] Render Requested: stronger_reinforced_kite_shield 

[17:31:31.842] Render Requested: lz_shield_yizhou_01 

[17:31:31.925] Render Requested: light_horsemans_kite_shield 

[17:31:31.926] Render Requested: sg_shield_008_b_big 

[17:31:31.958] Render Requested: sg_shield_008_d_big 

[17:31:31.972] Render Requested: sg_shield_007_a 

[17:31:32.005] Render Requested: lz_shield_youzhou_01 

[17:31:32.059] Render Requested: sg_gong_004 

[17:31:32.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.090] Render Requested: stronger_reinforced_kite_shield 

[17:31:32.104] Render Requested: sg_longbow_002 

[17:31:32.127] Render Requested: sg_shield_008_b_big 

[17:31:32.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.205] Render Requested: lz_bow_xuzhou_01 

[17:31:32.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.259] Render Requested: sg_shield_008_d_big 

[17:31:32.288] Render Requested: lz_bow_yanzhou_02 

[17:31:32.326] Render Requested: lz_bow_xuzhou_02 

[17:31:32.358] Render Requested: lz_bow_youzhou_01 

[17:31:32.388] Render Requested: lz_longbow_yangzhou_04 

[17:31:32.391] Render Requested: sg_gong_004 

[17:31:32.407] Render Requested: sg_longbow_002 

[17:31:32.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.438] Render Requested: lz_bow_han_04 

[17:31:32.460] Render Requested: lz_bow_xuzhou_01 

[17:31:32.460] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.460] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.460] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.522] Render Requested: default_arrows 

[17:31:32.542] Render Requested: lz_bow_yanzhou_02 

[17:31:32.688] Render Requested: sg_arrows_001 

[17:31:32.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.757] Render Requested: sg_arrows_002 

[17:31:32.791] Render Requested: sg_arrows_003 

[17:31:32.805] Render Requested: sg_arrows_004 

[17:31:32.842] Render Requested: sg_arrows_005 

[17:31:32.872] Render Requested: barbed_arrows 

[17:31:32.874] Render Requested: default_arrows 

[17:31:32.874] Render Requested: bolt_a 

[17:31:32.892] Render Requested: sg_arrows_001 

[17:31:32.922] Render Requested: sg_arrows_001 

[17:31:32.945] Render Requested: sg_arrows_002 

[17:31:32.989] Render Requested: lz_arrow_xuzhou_01 

[17:31:33.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.025] Render Requested: sg_arrows_003 

[17:31:33.106] Render Requested: range_arrows 

[17:31:33.126] Render Requested: sg_arrows_004 

[17:31:33.160] Render Requested: lz_arrow_xuzhou_02 

[17:31:33.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.189] Render Requested: lz_arrow_bingzhou_01 

[17:31:33.191] Render Requested: sg_arrows_005 

[17:31:33.209] Render Requested: barbed_arrows 

[17:31:33.245] Render Requested: bodkin_arrows_c 

[17:31:33.272] Render Requested: lz_arrow_yangzhou_01 

[17:31:33.274] Render Requested: sg_arrows_001 

[17:31:33.293] Render Requested: lz_arrow_xuzhou_01 

[17:31:33.339] Render Requested: lz_xbow_han_05 

[17:31:33.360] Render Requested: range_arrows 

[17:31:33.439] Render Requested: lz_xbow_yongliang_01 

[17:31:33.525] Render Requested: lz_arrow_xuzhou_02 

[17:31:33.773] Render Requested: lz_xbow_jizhou_01 

[17:31:33.793] Render Requested: lz_arrow_bingzhou_01 

[17:31:33.830] Render Requested: lz_xbow_yizhou_05 

[17:31:33.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.860] Render Requested: lz_xbow_han_02 

[17:31:33.895] Render Requested: bolt_a 

[17:31:33.925] Render Requested: lz_xbow_han_05 

[17:31:33.925] Render Requested: lz_xbow_han_05 

[17:31:33.940] Render Requested: sg_t1_shortaxe_001 

[17:31:33.962] Render Requested: lz_xbow_yongliang_01 

[17:31:33.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:34.006] Render Requested: sg_t1_shortaxe_001 

[17:31:34.048] Render Requested: lz_xbow_jizhou_01 

[17:31:34.189] Render Requested: sg_t5_shortaxe_001 

[17:31:34.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:34.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:34.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:34.392] Render Requested: lz_xbow_yizhou_05 

[17:31:34.525] Render Requested: lz_xbow_jizhou_01 

[17:31:34.748] Render Requested: lz_xbow_yongliang_01 

[17:31:34.829] Render Requested: lz_xbow_han_05 

[17:31:35.280] Render Requested: lz_xbow_yongliang_01 

[17:31:35.549] Render Requested: lz_xbow_jizhou_01 

[17:31:35.780] Render Requested: lz_xbow_yizhou_05 

[17:31:35.808] Render Requested: western_javelin_1_t2 

[17:31:35.848] Render Requested: lz_xbow_han_02 

[17:31:35.874] Render Requested: grain 

[17:31:35.897] Render Requested: bolt_a 

[17:31:35.897] Render Requested: bolt_a 

[17:31:35.925] Render Requested: meat 

[17:31:35.962] Render Requested: sg_t1_shortaxe_001 

[17:31:36.008] Render Requested: butter 

[17:31:36.178] Render Requested: bolt_a 

[17:31:36.241] Render Requested: cheese 

[17:31:36.266] Render Requested: lz_xbow_han_02 

[17:31:36.266] Render Requested: lz_xbow_han_05 

[17:31:36.331] Render Requested: lz_xbow_yizhou_05 

[17:31:36.644] Render Requested: lz_xbow_jizhou_01 

[17:31:37.768] Render Requested: lz_xbow_yongliang_01 

[17:31:37.833] Render Requested: lz_xbow_han_05 

[17:31:38.919] Render Requested: lz_xbow_yongliang_01 

[17:31:38.966] Render Requested: lz_xbow_jizhou_01 

[17:31:39.113] Render Requested: sg_t1_shortaxe_001 

[17:31:39.329] Render Requested: bolt_a 

[17:31:39.329] Render Requested: bolt_a 

[17:31:41.017] Render Requested: sg_t1_shortaxe_001 

[17:31:41.515] Render Requested: bolt_a 

[17:31:41.782] Render Requested: sg_t1_shortaxe_001 

[17:31:41.865] Render Requested: sg_t5_shortaxe_001 

[17:31:41.999] Render Requested: western_javelin_1_t2 

[17:31:42.062] Render Requested: beer 

[17:31:42.115] Render Requested: grain 

[17:31:42.129] Render Requested: hardwood 

[17:31:42.148] Render Requested: meat 

[17:31:42.296] Render Requested: clay 

[17:31:42.465] Render Requested: meat 

[17:31:42.534] Render Requested: grain 

[17:31:42.632] Render Requested: western_javelin_1_t2 

[17:31:42.716] Render Requested: sg_t5_shortaxe_001 

[17:31:42.900] Render Requested: western_javelin_1_t2 

[17:31:42.968] Render Requested: grain 

[17:31:43.015] Render Requested: meat 

[17:31:43.266] Render Requested: butter 

[17:31:43.314] Render Requested: hides 

[17:31:43.333] Render Requested: cheese 

[17:31:43.380] Render Requested: cotton 

[17:31:43.432] Render Requested: beer 

[17:31:43.497] Render Requested: iron 

[17:31:43.733] Render Requested: hardwood 

[17:31:43.747] Render Requested: tools 

[17:31:43.765] Render Requested: clay 

[17:31:43.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:43.801] Render Requested: wool 

[17:31:43.814] Render Requested: leather 

[17:31:43.864] Render Requested: velvet 

[17:31:43.915] Render Requested: fur 

[17:31:43.917] Render Requested: iron 

[17:31:43.949] Render Requested: tools 

[17:31:44.014] Render Requested: pottery 

[17:31:44.133] Render Requested: wool 

[17:31:44.299] Render Requested: gm_box_1 

[17:31:44.600] Render Requested: leather 

[17:31:44.631] Render Requested: sg_ar_c01_s001_head_b 

[17:31:44.650] Render Requested: velvet 

[17:31:44.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.682] Render Requested: merchants_hat 

[17:31:44.701] Render Requested: fur 

[17:31:44.732] Render Requested: sg_npc_cityresident_head 

[17:31:44.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.818] Render Requested: pottery 

[17:31:44.832] Render Requested: sg_npc_gladiator_head 

[17:31:44.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.933] Render Requested: gm_box_1 

[17:31:45.282] Render Requested: sg_npc_clerk_head 

[17:31:45.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.317] Render Requested: sg_ar_c01_s001_head_b 

[17:31:45.349] Render Requested: sg_ar_c01_g015_head_old_a 

[17:31:45.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.367] Render Requested: merchants_hat 

[17:31:45.382] Render Requested: sg_ar_c01_g011_hair 

[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.416] Render Requested: sg_npc_wuguan_head 

[17:31:45.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.434] Render Requested: sg_npc_cityresident_head 

[17:31:45.450] Render Requested: sg_npc_gladiator_head 

[17:31:45.466] Render Requested: sg_ar_c01_g011_hair 

[17:31:45.503] Render Requested: sg_npc_clerk_head 

[17:31:45.549] Render Requested: sg_ar_c01_s002_head 

[17:31:45.652] Render Requested: sg_ar_c01_g015_head_old_a 

[17:31:45.716] Render Requested: sg_ar_c01_s005_head_b 

[17:31:45.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.168] Render Requested: sg_ar_c01_g011_hair 

[17:31:46.199] Render Requested: sg_ar_c01_s002_head 

[17:31:46.218] Render Requested: sg_npc_wuguan_head 

[17:31:46.218] Render Requested: sg_ar_c01_s003_head 

[17:31:46.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.250] Render Requested: sg_ar_c01_s3002_head 

[17:31:46.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.269] Render Requested: sg_ar_c01_g011_hair 

[17:31:46.285] Render Requested: sg_ar_c01_s002_head 

[17:31:46.300] Render Requested: sg_ar_c01_s4002_head 

[17:31:46.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.335] Render Requested: sg_ar_c01_s005_head_b 

[17:31:46.366] Render Requested: sg_ar_c01_s4001_head 

[17:31:46.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.404] Render Requested: sg_ar_c01_s002_head 

[17:31:46.466] Render Requested: female_hood 

[17:31:46.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.585] Render Requested: sg_ar_c01_s003_head 

[17:31:46.650] Render Requested: female_scarf 

[17:31:46.668] Render Requested: sg_ar_c01_s3002_head 

[17:31:46.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.684] Render Requested: sg_ar_c01_s3001_shoulder 

[17:31:46.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.717] Render Requested: sg_ar_c01_g003_shoulder_b 

[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.751] Render Requested: sg_ar_c01_g004_shoulder_a 

[17:31:46.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.783] Render Requested: sg_ar_c01_g001_shoulder 

[17:31:46.816] Render Requested: sg_ar_c01_s001_body_b 

[17:31:46.836] Render Requested: female_scarf 

[17:31:46.851] Render Requested: sg_ar_c01_s3001_shoulder 

[17:31:46.883] Render Requested: sg_cl_c01_g015_body 

[17:31:46.921] Render Requested: sg_ar_c01_g003_shoulder_b 

[17:31:46.984] Render Requested: sg_ar_c01_s009_body 

[17:31:47.069] Render Requested: sg_ar_c01_g004_shoulder_a 

[17:31:47.084] Render Requested: sg_ar_c01_s3002_body 

[17:31:47.118] Render Requested: leather_gloves 

[17:31:47.150] Render Requested: sg_ar_c01_s4002_arm 

[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.184] Render Requested: sg_ar_c01_g007_arm 

[17:31:47.234] Render Requested: sg_ar_c01_g004_arm_b 

[17:31:47.253] Render Requested: sg_ar_c01_s009_body 

[17:31:47.253] Render Requested: tunic_with_shoulder_pads 

[17:31:47.271] Render Requested: sg_ar_c01_s3002_body 

[17:31:47.318] Render Requested: sg_ar_c01_s5002_arm 

[17:31:47.420] Render Requested: leather_gloves 

[17:31:47.486] Render Requested: sg_ar_c01_s4002_arm 

[17:31:47.501] Render Requested: sg_ar_c01_g006_arm 

[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.037] Render Requested: sg_ar_c01_s4002_arm 

[17:31:48.210] Render Requested: sg_ar_c01_g007_arm 

[17:31:48.218] Render Requested: sg_ar_c01_s010_arm 

[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.253] Render Requested: sg_ar_c01_g004_arm_b 

[17:31:48.268] Render Requested: sg_npc_bartender_leg 

[17:31:48.303] Render Requested: sg_ar_c01_s5002_arm 

[17:31:48.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.318] Render Requested: sg_ar_c01_g011_leg 

[17:31:48.370] Render Requested: sg_ar_c01_g006_arm 

[17:31:48.402] Render Requested: sg_ar_c01_g001_leg 

[17:31:48.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.519] Render Requested: sg_ar_c01_s010_arm 

[17:31:48.568] Render Requested: sg_ar_c01_g004_leg_a 

[17:31:48.638] Render Requested: sg_npc_bartender_leg 

[17:31:48.671] Render Requested: empire_horseman_boots 

[17:31:48.685] Render Requested: cow 

[17:31:48.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.937] Render Requested: sg_ar_c01_g011_leg 

[17:31:49.203] Render Requested: bandit_saddle_steppe 

[17:31:49.255] Render Requested: sg_ar_c01_g001_leg 

[17:31:49.269] Render Requested: light_harness 

[17:31:49.288] Render Requested: sg_hh_c07_001_t1 

[17:31:49.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.319] Render Requested: sg_hh_c01_001_a 

[17:31:49.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.371] Render Requested: bandit_saddle_steppe 

[17:31:49.371] Render Requested: light_harness 

[17:31:50.123] Render Requested: light_harness 

[17:31:50.422] Render Requested: bandit_saddle_steppe 

[17:31:52.221] Force VSync State is now DEACTIVATED 

[17:31:52.221] PopScreen 

[17:31:52.221] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:31:52.221] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:31:52.221] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:31:52.271] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:31:52.271] OnScreenListChanged 

[17:31:52.271] SandBox.View.Map.MapScreen::HandleActivate 

[17:31:52.271] SandBox.View.Map.MapScreen::HandleResume 

[17:31:52.283] [GAME MENU] town 

[17:31:52.284] Release Sound Event -1 

[17:31:52.284] Release Sound Event -1 

[17:31:52.284] Release Sound Event -1 

[17:31:52.284] Release Sound Event -1 

[17:31:54.248] [GAME MENU] town_backstreet 

[17:31:54.251] Release Sound Event 82766 

[17:31:54.251] Release Sound Event 82765 

[17:31:54.251] Release Sound Event -1 

[17:31:55.049] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:31:55.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:31:55.694] --------------- Conversation Start ---------------  

[17:31:55.694] Conversation character name: 灵
id: CharacterObject_1
culture:豫州
persona:PersonaCurt 

[17:31:55.694] AI -> (start_wanderer_unmet) -  

[17:31:55.694] [VOICEOVER]VoiceObject search for: ! 

[17:31:55.694] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 

[17:31:55.694] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[17:31:55.694] accentClass:  

[17:31:55.697] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 

[17:31:56.144] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg 

[17:31:57.743] P  -> (wanderer_meet_player_response1) -  

[17:31:57.743] AI -> (wanderer_prebackstory) -  

[17:31:57.743] [VOICEOVER]VoiceObject search for: ! 

[17:31:58.213] ExecuteContinue 

[17:31:58.213] AI -> (wanderer_introduction_a) -  

[17:31:58.213] [VOICEOVER]VoiceObject search for: ! 

[17:31:58.648] ExecuteContinue 

[17:31:58.648] AI -> (wanderer_introduction_b) -  

[17:31:58.649] [VOICEOVER]VoiceObject search for: ! 

[17:31:59.119] ExecuteContinue 

[17:31:59.119] AI -> (wanderer_introduction_c) -  

[17:31:59.119] [VOICEOVER]VoiceObject search for: ! 

[17:32:00.000] P  -> (wanderer_meet_player_response1_2) -  

[17:32:00.000] [VOICEOVER]VoiceObject search for: ! 

[17:32:00.000] AI -> (wanderer_introduction_d) -  

[17:32:00.000] [VOICEOVER]VoiceObject search for: ! 

[17:32:00.321] ExecuteContinue 

[17:32:00.321] AI -> (wanderer_job_status_2) -  

[17:32:00.321] [VOICEOVER]VoiceObject search for: ! 

[17:32:01.541] P  -> (main_option_faction_hire) -  

[17:32:01.542] AI -> (companion_hire) -  

[17:32:01.542] [VOICEOVER]VoiceObject search for: ! 

[17:32:02.374] P  -> (player_companion_hire_response_2) -  

[17:32:02.374] AI -> (hero_pretalk_2) -  

[17:32:02.653] P  -> (player_is_leaving_neutral_or_friendly) -  

[17:32:02.654] AI -> (hero_leave) -  

[17:32:03.104] ExecuteContinue 

[17:32:03.104] --------------- Conversation End ---------------  

[17:32:03.109] Scene_view::clear_all(scn_conversation_tableau)
[17:32:03.110] [GAME MENU] town_backstreet 

[17:32:03.110] Release Sound Event 82767 

[17:32:03.110] Release Sound Event -1 

[17:32:03.110] Release Sound Event -1 

[17:32:04.753] [GAME MENU] town 

[17:32:04.758] Release Sound Event 82769 

[17:32:04.758] Release Sound Event -1 

[17:32:04.758] Release Sound Event -1 

[17:32:04.758] Release Sound Event -1 

[17:32:10.308] Release Sound Event 82771 

[17:32:10.308] Release Sound Event 82770 

[17:32:10.326] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:32:10.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:32:10.327] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:32:25.409] Player has entered village_longxi_angu: 安故 

[17:32:25.409] [GAME MENU] village_outside 

[17:32:25.409] [GAME MENU] village 

[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:28.931] Average value of 五谷 : 0.8830142 

[17:32:28.931] Average value of 鱼 : 3.499648 

[17:32:28.931] Average value of 肉 : 1.627294 

[17:32:28.931] Average value of 奶酥 : 1.430797 

[17:32:28.931] Average value of 葡萄 : 2.875021 

[17:32:28.931] Average value of 枣 : 2.458972 

[17:32:28.931] Average value of 青果 : 2.446284 

[17:32:28.931] Average value of 膏脂 : 1.837679 

[17:32:28.931] Average value of 菜油 : 5.926844 

[17:32:28.931] Average value of 苎麻 : 2.397375 

[17:32:28.931] Average value of 苧布 : 5.137025 

[17:32:28.931] Average value of 羊毛 : 2.885186 

[17:32:28.931] Average value of 布匹 : 1.320968 

[17:32:28.931] Average value of 蚕丝 : 0.595028 

[17:32:28.931] Average value of 绸缎 : 0.5850057 

[17:32:28.931] Average value of 硬木 : 1.110595 

[17:32:28.931] Average value of 铁 : 1.344764 

[17:32:28.931] Average value of 盐巴 : 2.032408 

[17:32:28.931] Average value of 银矿石 : 1.711421 

[17:32:28.931] Average value of 兽皮 : 1.058609 

[17:32:28.931] Average value of 陶土 : 1.814227 

[17:32:28.931] Average value of 浊酒 : 0.3810101 

[17:32:28.931] Average value of 西域葡萄酒 : 2.28445 

[17:32:28.931] Average value of 工具 : 0.5072541 

[17:32:28.931] Average value of 陶瓷 : 1.414747 

[17:32:28.931] Average value of 皮革 : 1.080811 

[17:32:28.931] Average value of 毛皮 : 1.115938 

[17:32:28.931] Average value of 金银器 : 4.332973 

[17:32:28.931] Average value of 箭 : 0.8267296 

[17:32:28.931] Average value of 羊 : 1.499325 

[17:32:28.931] Average value of 牛 : 1.827366 

[17:32:28.931] Average value of 豕 : 0.8902708 

[17:32:28.931] Average value of 驮畜 : 1.512777 

[17:32:28.931] Average value of 坐骑 : 1.031978 

[17:32:28.931] Average value of 战争坐骑 : 0.7205058 

[17:32:28.931] Average value of 贵族坐骑 : 0.9758624 

[17:32:28.931] Average value of 马匹装备 I : 0.8137525 

[17:32:28.931] Average value of 马匹装备 II : 0.8129297 

[17:32:28.931] Average value of 马匹装备 III : 0.9485425 

[17:32:28.931] Average value of 马匹装备 IV : 1.187079 

[17:32:28.931] Average value of 马匹装备 V : 1.320968 

[17:32:28.931] Average value of 近战武器 I : 0.8129027 

[17:32:28.931] Average value of 近战武器 II : 0.8155533 

[17:32:28.931] Average value of 近战武器 III : 0.8129027 

[17:32:28.932] Average value of 近战武器 IV : 0.8719208 

[17:32:28.932] Average value of 近战武器 V : 0.9661285 

[17:32:28.932] Average value of 远程武器 I : 0.8129027 

[17:32:28.932] Average value of 远程武器 II : 0.8129027 

[17:32:28.932] Average value of 远程武器 III : 0.8129027 

[17:32:28.932] Average value of 远程武器 IV : 0.8602861 

[17:32:28.932] Average value of 远程武器 V : 0.999803 

[17:32:28.932] Average value of 盾牌 I : 0.8129027 

[17:32:28.932] Average value of 盾牌 II : 0.8129027 

[17:32:28.932] Average value of 盾牌 III : 0.816993 

[17:32:28.932] Average value of 盾牌 IV : 0.9068033 

[17:32:28.932] Average value of 盾牌 V : 1.031356 

[17:32:28.932] Average value of 服装 : 0.8129027 

[17:32:28.932] Average value of 轻甲 : 0.8129027 

[17:32:28.932] Average value of 中甲 : 0.8129027 

[17:32:28.932] Average value of 重甲 : 0.8209673 

[17:32:28.932] Average value of 终极护甲 : 0.9005226 

[17:32:28.932] Average value of 旗帜 : 1.320968 

[17:32:28.932] Average value of 未分配 : 1.320968 

[17:32:28.932] Force VSync State is now ACTIVE 

[17:32:28.932] PushScreen 

[17:32:28.932] SandBox.View.Map.MapScreen::HandlePause 

[17:32:28.932] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:32:28.932] Release Sound Event 82795 

[17:32:28.932] Release Sound Event 82796 

[17:32:28.932] OnScreenListChanged 

[17:32:28.932] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:32:28.991] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:32:28.992] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:32:29.254] Render Requested: tunic_with_shoulder_pads 

[17:32:29.254] Render Requested: empire_horseman_boots 

[17:32:29.254] Render Requested: battania_horse 

[17:32:29.254] Render Requested: light_harness 

[17:32:29.254] Render Requested: triangluar_spear_t3 

[17:32:29.254] Render Requested: small_flat_heater_shield 

[17:32:29.254] Render Requested: lz_xbow_han_05 

[17:32:29.254] Render Requested: bolt_a 

[17:32:29.254] Render Requested: grain 

[17:32:29.254] Render Requested: butter 

[17:32:29.254] Render Requested: cheese 

[17:32:29.254] Render Requested: hog 

[17:32:29.254] Render Requested: grain 

[17:32:29.254] Render Requested: sumpter_horse 

[17:32:29.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:29.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:30.069] Render Requested: hog 

[17:32:31.805] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 34 

[17:32:31.813] Render Requested: hog 

[17:32:32.888] Force VSync State is now DEACTIVATED 

[17:32:32.888] PopScreen 

[17:32:32.888] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:32:32.888] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:32:32.888] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:32:32.892] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:32:32.892] OnScreenListChanged 

[17:32:32.892] SandBox.View.Map.MapScreen::HandleActivate 

[17:32:32.892] SandBox.View.Map.MapScreen::HandleResume 

[17:32:32.908] [GAME MENU] village 

[17:32:32.909] Release Sound Event -1 

[17:32:32.909] Release Sound Event 82796 

[17:32:32.909] Release Sound Event 82796 

[17:32:32.909] Release Sound Event -1 

[17:32:34.325] Release Sound Event 82798 

[17:32:34.325] Release Sound Event 82797 

[17:32:34.344] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:32:34.344] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:32:34.345] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:32:34.364] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:32:34.364] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:32:34.364] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:32:46.838] Before Daily Tick: 中平六年 冬
一十一月 上旬 

[17:32:46.855] creating hero from template with id: spc_wanderer_empire_10 

[17:32:55.605] Player has entered city_hanyang_jixian: 冀县 

[17:32:55.605] [GAME MENU] town_outside 

[17:32:55.605] [GAME MENU] town 

[17:32:57.322] Average value of 五谷 : 0.8666534 

[17:32:57.322] Average value of 鱼 : 3.43268 

[17:32:57.322] Average value of 肉 : 1.539438 

[17:32:57.322] Average value of 奶酥 : 1.427008 

[17:32:57.322] Average value of 葡萄 : 2.891834 

[17:32:57.322] Average value of 枣 : 2.409999 

[17:32:57.323] Average value of 青果 : 2.342784 

[17:32:57.323] Average value of 膏脂 : 1.845236 

[17:32:57.323] Average value of 菜油 : 5.886878 

[17:32:57.323] Average value of 苎麻 : 2.324558 

[17:32:57.323] Average value of 苧布 : 5.116602 

[17:32:57.323] Average value of 羊毛 : 2.643455 

[17:32:57.323] Average value of 布匹 : 1.3 

[17:32:57.323] Average value of 蚕丝 : 0.5870544 

[17:32:57.323] Average value of 绸缎 : 0.5714228 

[17:32:57.323] Average value of 硬木 : 1.073323 

[17:32:57.323] Average value of 铁 : 1.310104 

[17:32:57.323] Average value of 盐巴 : 1.96122 

[17:32:57.323] Average value of 银矿石 : 1.684112 

[17:32:57.323] Average value of 兽皮 : 0.9936701 

[17:32:57.323] Average value of 陶土 : 1.809948 

[17:32:57.323] Average value of 浊酒 : 0.3755779 

[17:32:57.323] Average value of 西域葡萄酒 : 2.298575 

[17:32:57.323] Average value of 工具 : 0.4902878 

[17:32:57.323] Average value of 陶瓷 : 1.34035 

[17:32:57.323] Average value of 皮革 : 1.076922 

[17:32:57.323] Average value of 毛皮 : 1.103875 

[17:32:57.323] Average value of 金银器 : 4.246234 

[17:32:57.323] Average value of 箭 : 0.8090273 

[17:32:57.323] Average value of 羊 : 1.478315 

[17:32:57.323] Average value of 牛 : 1.837465 

[17:32:57.323] Average value of 豕 : 0.8764387 

[17:32:57.323] Average value of 驮畜 : 1.506676 

[17:32:57.323] Average value of 坐骑 : 1.026948 

[17:32:57.323] Average value of 战争坐骑 : 0.7173477 

[17:32:57.323] Average value of 贵族坐骑 : 0.9630212 

[17:32:57.323] Average value of 马匹装备 I : 0.7999995 

[17:32:57.323] Average value of 马匹装备 II : 0.7999995 

[17:32:57.323] Average value of 马匹装备 III : 0.9370962 

[17:32:57.323] Average value of 马匹装备 IV : 1.166111 

[17:32:57.323] Average value of 马匹装备 V : 1.3 

[17:32:57.323] Average value of 近战武器 I : 0.7999995 

[17:32:57.323] Average value of 近战武器 II : 0.8000978 

[17:32:57.323] Average value of 近战武器 III : 0.7999995 

[17:32:57.323] Average value of 近战武器 IV : 0.8525317 

[17:32:57.323] Average value of 近战武器 V : 0.9451607 

[17:32:57.323] Average value of 远程武器 I : 0.7999995 

[17:32:57.323] Average value of 远程武器 II : 0.7999995 

[17:32:57.323] Average value of 远程武器 III : 0.7999995 

[17:32:57.323] Average value of 远程武器 IV : 0.8507524 

[17:32:57.323] Average value of 远程武器 V : 0.9903899 

[17:32:57.323] Average value of 盾牌 I : 0.7999995 

[17:32:57.323] Average value of 盾牌 II : 0.7999995 

[17:32:57.323] Average value of 盾牌 III : 0.8024657 

[17:32:57.323] Average value of 盾牌 IV : 0.8879187 

[17:32:57.323] Average value of 盾牌 V : 1.018453 

[17:32:57.323] Average value of 服装 : 0.7999995 

[17:32:57.323] Average value of 轻甲 : 0.7999995 

[17:32:57.323] Average value of 中甲 : 0.7999995 

[17:32:57.323] Average value of 重甲 : 0.808064 

[17:32:57.323] Average value of 终极护甲 : 0.8876194 

[17:32:57.324] Average value of 旗帜 : 1.3 

[17:32:57.324] Average value of 未分配 : 1.3 

[17:32:57.324] Force VSync State is now ACTIVE 

[17:32:57.324] PushScreen 

[17:32:57.324] SandBox.View.Map.MapScreen::HandlePause 

[17:32:57.324] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:32:57.324] Release Sound Event 82847 

[17:32:57.324] Release Sound Event 82848 

[17:32:57.324] OnScreenListChanged 

[17:32:57.324] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:32:57.866] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:32:57.866] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:32:58.159] Render Requested: tunic_with_shoulder_pads 

[17:32:58.159] Render Requested: empire_horseman_boots 

[17:32:58.159] Render Requested: battania_horse 

[17:32:58.159] Render Requested: light_harness 

[17:32:58.159] Render Requested: triangluar_spear_t3 

[17:32:58.159] Render Requested: small_flat_heater_shield 

[17:32:58.159] Render Requested: lz_xbow_han_05 

[17:32:58.160] Render Requested: bolt_a 

[17:32:58.160] Render Requested: sumpter_horse 

[17:32:58.160] Render Requested: mule 

[17:32:58.160] Render Requested: old_horse 

[17:32:58.160] Render Requested: saddle_horse 

[17:32:58.160] Render Requested: vlandia_horse 

[17:32:58.160] Render Requested: hunter 

[17:32:58.160] Render Requested: battania_horse 

[17:32:58.160] Render Requested: t2_aserai_horse 

[17:32:58.160] Render Requested: charger 

[17:32:58.160] Render Requested: t2_battania_horse 

[17:32:58.160] Render Requested: t2_empire_horse 

[17:32:58.160] Render Requested: war_camel 

[17:32:58.160] Render Requested: t2_vlandia_horse 

[17:32:58.160] Render Requested: t3_vlandia_horse 

[17:32:58.160] Render Requested: sg_t2_ht_sword_002 

[17:32:58.160] Render Requested: sg_sword_1h_012 

[17:32:58.160] Render Requested: hog 

[17:32:58.160] Render Requested: grain 

[17:32:58.160] Render Requested: sumpter_horse 

[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.319] Render Requested: grain 

[17:32:58.487] Render Requested: sumpter_horse 

[17:32:58.502] Render Requested: battania_horse 

[17:32:58.712] Render Requested: grain 

[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.930] Render Requested: hog 

[17:32:59.794] Render Requested: meat 

[17:32:59.794] Render Requested: hides 

[17:32:59.963] Render Requested: meat 

[17:33:00.052] Render Requested: sumpter_horse 

[17:33:00.130] Render Requested: grain 

[17:33:00.578] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 34 

[17:33:00.579] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 34 

[17:33:01.413] Force VSync State is now DEACTIVATED 

[17:33:01.413] PopScreen 

[17:33:01.413] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:33:01.413] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:33:01.413] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:33:01.468] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:33:01.469] OnScreenListChanged 

[17:33:01.469] SandBox.View.Map.MapScreen::HandleActivate 

[17:33:01.469] SandBox.View.Map.MapScreen::HandleResume 

[17:33:01.481] [GAME MENU] town 

[17:33:01.482] Release Sound Event -1 

[17:33:01.482] Release Sound Event -1 

[17:33:01.482] Release Sound Event -1 

[17:33:01.482] Release Sound Event -1 

[17:33:09.023] Release Sound Event 82852 

[17:33:09.023] Release Sound Event 82851 

[17:33:09.141] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:33:09.141] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:09.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:09.163] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:33:09.163] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:09.163] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:19.602] Force VSync State is now ACTIVE 

[17:33:19.602] PushScreen 

[17:33:19.602] SandBox.View.Map.MapScreen::HandlePause 

[17:33:19.602] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:33:19.602] OnScreenListChanged 

[17:33:19.602] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:33:19.602] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:33:19.602] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:33:26.114] Force VSync State is now DEACTIVATED 

[17:33:26.114] PopScreen 

[17:33:26.114] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:33:26.114] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:33:26.114] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:33:26.114] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:33:26.114] OnScreenListChanged 

[17:33:26.114] SandBox.View.Map.MapScreen::HandleActivate 

[17:33:26.114] SandBox.View.Map.MapScreen::HandleResume 

[17:33:26.855] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:33:26.855] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:26.855] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:26.874] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:33:26.874] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:26.875] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:35.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:35.841] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:33:35.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:35.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:36.168] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:33:36.168] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:47.277] Force VSync State is now ACTIVE 

[17:33:47.277] PushScreen 

[17:33:47.277] SandBox.View.Map.MapScreen::HandlePause 

[17:33:47.277] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:33:47.277] OnScreenListChanged 

[17:33:47.277] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[17:33:47.277] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[17:33:47.277] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[17:33:49.522] Force VSync State is now DEACTIVATED 

[17:33:49.522] PopScreen 

[17:33:49.522] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[17:33:49.522] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[17:33:49.522] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[17:33:49.522] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[17:33:49.522] OnScreenListChanged 

[17:33:49.522] SandBox.View.Map.MapScreen::HandleActivate 

[17:33:49.522] SandBox.View.Map.MapScreen::HandleResume 

[17:33:49.784] Before Daily Tick: 中平六年 冬
一十一月 中旬 

[17:33:50.596] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:33:50.596] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:50.596] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:55.410] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:55.441] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:33:55.441] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:55.441] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:33:57.606] Player has entered village_hanyang_lueyang: 略阳 

[17:33:57.606] [GAME MENU] village_outside 

[17:33:57.606] [GAME MENU] village 

[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:59.637] --------------- Conversation Start ---------------  

[17:33:59.637] Conversation character name: 略阳的琳
id: CharacterObject_5369
culture:雍凉
persona:PersonaSoftspoken 

[17:33:59.637] AI -> (start_lord_unmet) -  

[17:33:59.637] [VOICEOVER]VoiceObject search for: ! 

[17:33:59.637] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_001 

[17:33:59.637] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_001 

[17:33:59.637] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_001 

[17:33:59.637] accentClass:  

[17:33:59.642] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_001 

[17:34:00.449] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_001.ogg 

[17:34:00.449] Loading xml file: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_001.xml.
[17:34:01.781] P  -> (lord_meet_player_response3) -  

[17:34:01.781] AI -> (headman_introduction) -  

[17:34:02.031] ExecuteContinue 

[17:34:02.031] AI -> (lord_ask_2) -  

[17:34:02.031] [VOICEOVER]VoiceObject search for: ! 

[17:34:02.662] P  -> (hero_give_issue) -  

[17:34:02.662] AI -> (issue_explanation) -  

[17:34:02.662] [VOICEOVER]VoiceObject search for: ! 

[17:34:03.568] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[17:34:03.568] [VOICEOVER]VoiceObject search for: ! 

[17:34:03.568] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[17:34:03.570] [VOICEOVER]VoiceObject search for: ! 

[17:34:06.961] P  -> (issue_alternative_solution_player_response) -  

[17:34:06.961] [VOICEOVER]VoiceObject search for: ! 

[17:34:06.962] AI -> (issue_alternative_solution_brief) -  

[17:34:06.962] [VOICEOVER]VoiceObject search for: ! 

[17:34:08.353] P  -> (issue_offer_player_response_reject) -  

[17:34:08.353] AI -> (issue_offer_hero_response_reject) -  

[17:34:08.353] [VOICEOVER]VoiceObject search for: ! 

[17:34:09.728] P  -> (player_is_leaving_neutral_or_friendly) -  

[17:34:09.729] AI -> (hero_leave) -  

[17:34:10.169] ExecuteContinue 

[17:34:10.169] --------------- Conversation End ---------------  

[17:34:10.174] Scene_view::clear_all(scn_conversation_tableau)
[17:34:10.174] [GAME MENU] village 

[17:34:10.175] Release Sound Event 82960 

[17:34:10.175] Release Sound Event 82961 

[17:34:10.175] Release Sound Event 82961 

[17:34:10.175] Release Sound Event -1 

[17:34:12.246] Release Sound Event 82964 

[17:34:12.246] Release Sound Event 82963 

[17:34:13.944] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:34:13.944] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:34:13.944] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:34:15.852] [GAME MENU] player_in_camp_meeting 

[17:34:15.861] --------------- Conversation Start ---------------  

[17:34:15.861] Conversation character name: 军司马
id: yizhou_sol_7001
culture:益州
persona:PersonaSoftspoken 

[17:34:15.861] AI -> (op_junsima_enlist_ask) -  

[17:34:19.986] P  -> (op_player_enlist_no) -  

[17:34:19.986] AI -> (op_player_enlist_ask_meet_general_reject) -  

[17:34:20.687] P  -> (op_player_enlist_say_goodbye) -  

[17:34:20.687] --------------- Conversation End ---------------  

[17:34:20.692] Scene_view::clear_all(scn_conversation_tableau)
[17:34:26.770] 在姑臧为伏寿举办的比武招亲结束,获胜者是董卓。双方最终喜结良缘,宾客尽欢。 

[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:36.267] Before Daily Tick: 中平六年 冬
一十一月 中旬 

[17:34:45.081] Player has entered city_jincheng_yunwu: 允吾 

[17:34:45.081] [GAME MENU] town_outside 

[17:34:45.081] [GAME MENU] town 

[17:34:45.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:46.362] [GAME MENU] town_backstreet 

[17:34:46.366] Release Sound Event 83014 

[17:34:46.366] Release Sound Event 83015 

[17:34:46.366] Release Sound Event -1 

[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:02.024] --------------- Conversation Start ---------------  

[17:35:02.024] Conversation character name: 子安
id: CharacterObject_4690
culture:兖州
persona:PersonaEarnest 

[17:35:02.024] AI -> (start_wanderer_unmet) -  

[17:35:02.024] [VOICEOVER]VoiceObject search for: ! 

[17:35:02.024] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_002 

[17:35:02.024] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_002 

[17:35:02.024] accentClass:  

[17:35:02.027] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_002 

[17:35:02.724] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_earnest_002.ogg 

[17:35:02.724] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_earnest_002.xml.
[17:35:05.679] P  -> (wanderer_meet_player_response1) -  

[17:35:05.679] AI -> (wanderer_prebackstory) -  

[17:35:05.679] [VOICEOVER]VoiceObject search for: ! 

[17:35:05.934] ExecuteContinue 

[17:35:05.934] AI -> (wanderer_introduction_a) -  

[17:35:05.934] [VOICEOVER]VoiceObject search for: ! 

[17:35:06.154] ExecuteContinue 

[17:35:06.154] AI -> (wanderer_introduction_b) -  

[17:35:06.154] [VOICEOVER]VoiceObject search for: ! 

[17:35:06.414] ExecuteContinue 

[17:35:06.414] AI -> (wanderer_introduction_c) -  

[17:35:06.414] [VOICEOVER]VoiceObject search for: ! 

[17:35:07.605] P  -> (wanderer_meet_player_response2_2) -  

[17:35:07.605] [VOICEOVER]VoiceObject search for: ! 

[17:35:07.605] AI -> (wanderer_introduction_d) -  

[17:35:07.605] [VOICEOVER]VoiceObject search for: ! 

[17:35:08.135] ExecuteContinue 

[17:35:08.135] AI -> (wanderer_job_status_2) -  

[17:35:08.135] [VOICEOVER]VoiceObject search for: ! 

[17:35:08.641] P  -> (main_option_faction_hire) -  

[17:35:08.641] AI -> (companion_hire) -  

[17:35:08.641] [VOICEOVER]VoiceObject search for: ! 

[17:35:10.951] P  -> (player_companion_hire_response_1) -  

[17:35:10.951] 子安加入了你的部队。 

[17:35:10.951] AI -> (hero_leave) -  

[17:35:10.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:10.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:11.286] ExecuteContinue 

[17:35:11.286] --------------- Conversation End ---------------  

[17:35:11.291] Scene_view::clear_all(scn_conversation_tableau)
[17:35:11.292] [GAME MENU] town_backstreet 

[17:35:11.292] Release Sound Event 83016 

[17:35:11.292] Release Sound Event -1 

[17:35:11.292] Release Sound Event -1 

[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:16.906] Force VSync State is now ACTIVE 

[17:35:16.906] PushScreen 

[17:35:16.906] SandBox.View.Map.MapScreen::HandlePause 

[17:35:16.906] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:35:16.906] Release Sound Event 83018 

[17:35:16.906] Release Sound Event -1 

[17:35:16.906] OnScreenListChanged 

[17:35:16.906] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize 

[17:35:16.906] SandBox.GauntletUI.GauntletClanScreen::HandleActivate 

[17:35:16.906] SandBox.GauntletUI.GauntletClanScreen::HandleResume 

[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:18.642] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
[17:35:18.643] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
[17:35:43.233] Force VSync State is now DEACTIVATED 

[17:35:43.233] PopScreen 

[17:35:43.233] SandBox.GauntletUI.GauntletClanScreen::HandlePause 

[17:35:43.233] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate 

[17:35:43.233] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize 

[17:35:43.233] PopScreen - SandBox.GauntletUI.GauntletClanScreen 

[17:35:43.233] OnScreenListChanged 

[17:35:43.233] SandBox.View.Map.MapScreen::HandleActivate 

[17:35:43.233] SandBox.View.Map.MapScreen::HandleResume 

[17:35:43.244] [GAME MENU] town_backstreet 

[17:35:43.264] Release Sound Event -1 

[17:35:43.264] Release Sound Event -1 

[17:35:43.264] Release Sound Event -1 

[17:35:43.533] Scene_view::clear_all(inventory_character_scene)
[17:35:44.880] [GAME MENU] town 

[17:35:44.885] Release Sound Event 83019 

[17:35:44.885] Release Sound Event -1 

[17:35:44.885] Release Sound Event -1 

[17:35:44.885] Release Sound Event -1 

[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:48.688] Average value of 五谷 : 0.8426045 

[17:35:48.688] Average value of 鱼 : 3.705443 

[17:35:48.688] Average value of 肉 : 1.415855 

[17:35:48.688] Average value of 奶酥 : 1.420756 

[17:35:48.688] Average value of 葡萄 : 2.759392 

[17:35:48.688] Average value of 枣 : 2.1222 

[17:35:48.688] Average value of 青果 : 2.333689 

[17:35:48.688] Average value of 膏脂 : 1.829692 

[17:35:48.688] Average value of 菜油 : 6.08388 

[17:35:48.688] Average value of 苎麻 : 2.344324 

[17:35:48.688] Average value of 苧布 : 4.87081 

[17:35:48.688] Average value of 羊毛 : 2.346968 

[17:35:48.688] Average value of 布匹 : 1.3 

[17:35:48.688] Average value of 蚕丝 : 0.595683 

[17:35:48.688] Average value of 绸缎 : 0.5543259 

[17:35:48.688] Average value of 硬木 : 1.045873 

[17:35:48.688] Average value of 铁 : 1.13318 

[17:35:48.688] Average value of 盐巴 : 1.892212 

[17:35:48.689] Average value of 银矿石 : 1.833791 

[17:35:48.689] Average value of 兽皮 : 0.9116668 

[17:35:48.689] Average value of 陶土 : 1.88577 

[17:35:48.689] Average value of 浊酒 : 0.3756639 

[17:35:48.689] Average value of 西域葡萄酒 : 2.175401 

[17:35:48.689] Average value of 工具 : 0.4871604 

[17:35:48.689] Average value of 陶瓷 : 1.217051 

[17:35:48.689] Average value of 皮革 : 0.9171699 

[17:35:48.689] Average value of 毛皮 : 0.9942618 

[17:35:48.689] Average value of 金银器 : 4.039294 

[17:35:48.689] Average value of 箭 : 0.8084272 

[17:35:48.689] Average value of 羊 : 1.452822 

[17:35:48.689] Average value of 牛 : 1.798279 

[17:35:48.689] Average value of 豕 : 0.8580346 

[17:35:48.689] Average value of 驮畜 : 1.47317 

[17:35:48.689] Average value of 坐骑 : 0.99237 

[17:35:48.689] Average value of 战争坐骑 : 0.708622 

[17:35:48.689] Average value of 贵族坐骑 : 0.9653782 

[17:35:48.689] Average value of 马匹装备 I : 0.7999995 

[17:35:48.689] Average value of 马匹装备 II : 0.7999995 

[17:35:48.689] Average value of 马匹装备 III : 0.9290317 

[17:35:48.689] Average value of 马匹装备 IV : 1.169572 

[17:35:48.689] Average value of 马匹装备 V : 1.3 

[17:35:48.689] Average value of 近战武器 I : 0.7999995 

[17:35:48.689] Average value of 近战武器 II : 0.7999995 

[17:35:48.689] Average value of 近战武器 III : 0.7999995 

[17:35:48.689] Average value of 近战武器 IV : 0.8483866 

[17:35:48.689] Average value of 近战武器 V : 0.9391716 

[17:35:48.689] Average value of 远程武器 I : 0.7999995 

[17:35:48.689] Average value of 远程武器 II : 0.7999995 

[17:35:48.689] Average value of 远程武器 III : 0.7999995 

[17:35:48.689] Average value of 远程武器 IV : 0.8562434 

[17:35:48.689] Average value of 远程武器 V : 0.9912056 

[17:35:48.689] Average value of 盾牌 I : 0.7999995 

[17:35:48.689] Average value of 盾牌 II : 0.7999995 

[17:35:48.689] Average value of 盾牌 III : 0.8063406 

[17:35:48.689] Average value of 盾牌 IV : 0.8942263 

[17:35:48.689] Average value of 盾牌 V : 1.013188 

[17:35:48.689] Average value of 服装 : 0.7999995 

[17:35:48.689] Average value of 轻甲 : 0.7999995 

[17:35:48.689] Average value of 中甲 : 0.7999995 

[17:35:48.689] Average value of 重甲 : 0.808064 

[17:35:48.689] Average value of 终极护甲 : 0.8806447 

[17:35:48.689] Average value of 旗帜 : 1.3 

[17:35:48.689] Average value of 未分配 : 1.3 

[17:35:48.689] Force VSync State is now ACTIVE 

[17:35:48.689] PushScreen 

[17:35:48.689] SandBox.View.Map.MapScreen::HandlePause 

[17:35:48.689] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:35:48.689] Release Sound Event 83021 

[17:35:48.689] Release Sound Event 83020 

[17:35:48.689] OnScreenListChanged 

[17:35:48.689] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:35:49.302] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:35:49.302] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:35:49.600] Render Requested: tunic_with_shoulder_pads 

[17:35:49.600] Render Requested: empire_horseman_boots 

[17:35:49.601] Render Requested: battania_horse 

[17:35:49.601] Render Requested: light_harness 

[17:35:49.601] Render Requested: triangluar_spear_t3 

[17:35:49.601] Render Requested: small_flat_heater_shield 

[17:35:49.601] Render Requested: lz_xbow_han_05 

[17:35:49.601] Render Requested: bolt_a 

[17:35:49.601] Render Requested: mule 

[17:35:49.601] Render Requested: old_horse 

[17:35:49.601] Render Requested: aserai_horse 

[17:35:49.601] Render Requested: vlandia_horse 

[17:35:49.601] Render Requested: battania_horse 

[17:35:49.601] Render Requested: t2_aserai_horse 

[17:35:49.601] Render Requested: charger 

[17:35:49.601] Render Requested: t2_battania_horse 

[17:35:49.601] Render Requested: war_camel 

[17:35:49.601] Render Requested: t2_vlandia_horse 

[17:35:49.601] Render Requested: t3_khuzait_horse 

[17:35:49.601] Render Requested: t3_vlandia_horse 

[17:35:49.601] Render Requested: t3_aserai_horse 

[17:35:49.601] Render Requested: sg_sword_1h_001 

[17:35:49.601] Render Requested: falchion_sword_t2 

[17:35:49.601] Render Requested: sg_t3_ht_sword_002 

[17:35:49.601] Render Requested: grain 

[17:35:49.601] Render Requested: sumpter_horse 

[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:50.353] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:35:50.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:35:50.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:35:50.526] Render Requested: battania_horse 

[17:35:50.526] Render Requested: battania_horse 

[17:35:50.642] Render Requested: t2_aserai_horse 

[17:35:50.694] Render Requested: charger 

[17:35:50.760] Render Requested: t2_aserai_horse 

[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.270] Render Requested: grain 

[17:35:51.270] Render Requested: meat 

[17:35:51.270] Render Requested: beer 

[17:35:51.270] Render Requested: hardwood 

[17:35:51.270] Render Requested: hides 

[17:35:51.271] Render Requested: clay 

[17:35:51.271] Render Requested: cotton 

[17:35:51.271] Render Requested: salt 

[17:35:51.271] Render Requested: tools 

[17:35:51.271] Render Requested: silver 

[17:35:51.271] Render Requested: leather 

[17:35:51.271] Render Requested: pottery 

[17:35:51.271] Render Requested: velvet 

[17:35:51.271] Render Requested: hog 

[17:35:51.605] Render Requested: hides 

[17:35:51.622] Render Requested: clay 

[17:35:51.822] Render Requested: leather 

[17:35:52.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:52.157] Render Requested: silver 

[17:35:52.372] Render Requested: leather 

[17:35:52.422] Render Requested: pottery 

[17:35:52.489] Render Requested: velvet 

[17:35:52.573] Render Requested: hog 

[17:35:54.256] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 15 

[17:35:54.266] Render Requested: hog 

[17:35:55.189] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.206] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.223] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.240] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.256] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.273] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.290] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.306] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.357] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.390] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.657] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.690] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:35:55.724] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:55.974] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:56.157] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:56.191] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:35:56.208] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:35:56.224] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:35:56.241] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 

[17:35:57.492] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:35:57.542] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:35:57.575] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:35:58.659] Force VSync State is now DEACTIVATED 

[17:35:58.659] PopScreen 

[17:35:58.659] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:35:58.659] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:35:58.659] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:35:58.716] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:35:58.716] OnScreenListChanged 

[17:35:58.716] SandBox.View.Map.MapScreen::HandleActivate 

[17:35:58.716] SandBox.View.Map.MapScreen::HandleResume 

[17:35:58.726] [GAME MENU] town 

[17:35:58.727] Release Sound Event -1 

[17:35:58.727] Release Sound Event 83020 

[17:35:58.727] Release Sound Event 83020 

[17:35:58.727] Release Sound Event -1 

[17:35:59.788] Average value of 五谷 : 0.8426045 

[17:35:59.788] Average value of 鱼 : 3.705443 

[17:35:59.788] Average value of 肉 : 1.415855 

[17:35:59.788] Average value of 奶酥 : 1.420756 

[17:35:59.788] Average value of 葡萄 : 2.759392 

[17:35:59.788] Average value of 枣 : 2.1222 

[17:35:59.788] Average value of 青果 : 2.333689 

[17:35:59.788] Average value of 膏脂 : 1.829692 

[17:35:59.788] Average value of 菜油 : 6.08388 

[17:35:59.788] Average value of 苎麻 : 2.344324 

[17:35:59.788] Average value of 苧布 : 4.87081 

[17:35:59.788] Average value of 羊毛 : 2.346968 

[17:35:59.788] Average value of 布匹 : 1.3 

[17:35:59.788] Average value of 蚕丝 : 0.595683 

[17:35:59.788] Average value of 绸缎 : 0.5543259 

[17:35:59.788] Average value of 硬木 : 1.045873 

[17:35:59.788] Average value of 铁 : 1.13318 

[17:35:59.788] Average value of 盐巴 : 1.892212 

[17:35:59.788] Average value of 银矿石 : 1.833791 

[17:35:59.788] Average value of 兽皮 : 0.9116668 

[17:35:59.788] Average value of 陶土 : 1.88577 

[17:35:59.788] Average value of 浊酒 : 0.3756639 

[17:35:59.788] Average value of 西域葡萄酒 : 2.175401 

[17:35:59.788] Average value of 工具 : 0.4871604 

[17:35:59.788] Average value of 陶瓷 : 1.217051 

[17:35:59.788] Average value of 皮革 : 0.9171699 

[17:35:59.788] Average value of 毛皮 : 0.9942618 

[17:35:59.788] Average value of 金银器 : 4.039294 

[17:35:59.788] Average value of 箭 : 0.8084272 

[17:35:59.788] Average value of 羊 : 1.452822 

[17:35:59.788] Average value of 牛 : 1.798279 

[17:35:59.788] Average value of 豕 : 0.8580346 

[17:35:59.788] Average value of 驮畜 : 1.47317 

[17:35:59.788] Average value of 坐骑 : 0.99237 

[17:35:59.788] Average value of 战争坐骑 : 0.708622 

[17:35:59.788] Average value of 贵族坐骑 : 0.9653782 

[17:35:59.788] Average value of 马匹装备 I : 0.7999995 

[17:35:59.788] Average value of 马匹装备 II : 0.7999995 

[17:35:59.788] Average value of 马匹装备 III : 0.9290317 

[17:35:59.788] Average value of 马匹装备 IV : 1.169572 

[17:35:59.788] Average value of 马匹装备 V : 1.3 

[17:35:59.788] Average value of 近战武器 I : 0.7999995 

[17:35:59.788] Average value of 近战武器 II : 0.7999995 

[17:35:59.788] Average value of 近战武器 III : 0.7999995 

[17:35:59.788] Average value of 近战武器 IV : 0.8483866 

[17:35:59.789] Average value of 近战武器 V : 0.9391716 

[17:35:59.789] Average value of 远程武器 I : 0.7999995 

[17:35:59.789] Average value of 远程武器 II : 0.7999995 

[17:35:59.789] Average value of 远程武器 III : 0.7999995 

[17:35:59.789] Average value of 远程武器 IV : 0.8562434 

[17:35:59.789] Average value of 远程武器 V : 0.9912056 

[17:35:59.789] Average value of 盾牌 I : 0.7999995 

[17:35:59.789] Average value of 盾牌 II : 0.7999995 

[17:35:59.789] Average value of 盾牌 III : 0.8063406 

[17:35:59.789] Average value of 盾牌 IV : 0.8942263 

[17:35:59.789] Average value of 盾牌 V : 1.013188 

[17:35:59.789] Average value of 服装 : 0.7999995 

[17:35:59.789] Average value of 轻甲 : 0.7999995 

[17:35:59.789] Average value of 中甲 : 0.7999995 

[17:35:59.789] Average value of 重甲 : 0.808064 

[17:35:59.789] Average value of 终极护甲 : 0.8806447 

[17:35:59.789] Average value of 旗帜 : 1.3 

[17:35:59.789] Average value of 未分配 : 1.3 

[17:35:59.789] Force VSync State is now ACTIVE 

[17:35:59.789] PushScreen 

[17:35:59.789] SandBox.View.Map.MapScreen::HandlePause 

[17:35:59.789] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:35:59.789] Release Sound Event 83023 

[17:35:59.789] Release Sound Event 83022 

[17:35:59.789] OnScreenListChanged 

[17:35:59.789] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:36:00.459] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:36:00.459] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:36:00.765] Render Requested: tunic_with_shoulder_pads 

[17:36:00.765] Render Requested: empire_horseman_boots 

[17:36:00.765] Render Requested: battania_horse 

[17:36:00.765] Render Requested: light_harness 

[17:36:00.765] Render Requested: triangluar_spear_t3 

[17:36:00.765] Render Requested: small_flat_heater_shield 

[17:36:00.765] Render Requested: lz_xbow_han_05 

[17:36:00.765] Render Requested: bolt_a 

[17:36:00.765] Render Requested: mule 

[17:36:00.765] Render Requested: old_horse 

[17:36:00.765] Render Requested: aserai_horse 

[17:36:00.765] Render Requested: vlandia_horse 

[17:36:00.765] Render Requested: battania_horse 

[17:36:00.765] Render Requested: t2_aserai_horse 

[17:36:00.766] Render Requested: charger 

[17:36:00.766] Render Requested: t2_battania_horse 

[17:36:00.766] Render Requested: war_camel 

[17:36:00.766] Render Requested: t2_vlandia_horse 

[17:36:00.766] Render Requested: t3_khuzait_horse 

[17:36:00.766] Render Requested: t3_vlandia_horse 

[17:36:00.766] Render Requested: t3_aserai_horse 

[17:36:00.766] Render Requested: sg_sword_1h_001 

[17:36:00.766] Render Requested: falchion_sword_t2 

[17:36:00.766] Render Requested: sg_t3_ht_sword_002 

[17:36:00.766] Render Requested: hog 

[17:36:00.766] Render Requested: grain 

[17:36:00.766] Render Requested: sumpter_horse 

[17:36:00.773] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:00.773] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:00.774] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.808] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:00.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:00.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:00.914] Render Requested: sumpter_horse 

[17:36:00.914] Render Requested: battania_horse 

[17:36:00.929] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:00.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:00.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:01.587] Render Requested: grain 

[17:36:01.698] Render Requested: hog 

[17:36:01.879] Render Requested: sg_axe_whole_002_a_1h 

[17:36:01.879] Render Requested: sg_axe_1h_001 

[17:36:01.879] Render Requested: sg_axe_001 

[17:36:01.880] Render Requested: sg_axe_004 

[17:36:01.880] Render Requested: sg_t1_ht_axe_003 

[17:36:01.880] Render Requested: peasant_sickle_1_t1 

[17:36:01.880] Render Requested: sg_t1_ht_axe_004 

[17:36:01.895] Render Requested: sg_t1_ht_axe_002 

[17:36:01.895] Render Requested: sg_t2_ht_axe_002 

[17:36:01.895] Render Requested: peasant_hammer_2_t1 

[17:36:01.895] Render Requested: peasant_hammer_1_t1 

[17:36:01.896] Render Requested: sg_t2_ht_mace_002 

[17:36:01.896] Render Requested: peasant_2haxe_1_t1 

[17:36:01.896] Render Requested: simple_sparth_axe_t2 

[17:36:01.896] Render Requested: sg_t1_ht_axe2_001 

[17:36:01.896] Render Requested: sg_t1_ht_mace2_002 

[17:36:01.896] Render Requested: peasant_pitchfork_1_t1 

[17:36:01.896] Render Requested: peasant_pitchfork_2_t1 

[17:36:01.896] Render Requested: peasant_pitchfork_2_t1 

[17:36:01.896] Render Requested: sg_spear_004 

[17:36:01.896] Render Requested: sg_polearm_001 

[17:36:01.912] Render Requested: sg_spear_028 

[17:36:01.912] Render Requested: military_fork_pike_t3 

[17:36:01.912] Render Requested: banner_big 

[17:36:01.912] Render Requested: sg_shield_006 

[17:36:01.912] Render Requested: old_kite_shield 

[17:36:01.912] Render Requested: battered_kite_shield 

[17:36:01.912] Render Requested: leather_bound_kite_shield 

[17:36:01.912] Render Requested: battered_horsemans_kite_shield 

[17:36:01.912] Render Requested: worn_kite_shield 

[17:36:01.912] Render Requested: sg_shield_004 

[17:36:01.912] Render Requested: worn_horsemans_kite_shield 

[17:36:01.912] Render Requested: reinforced_horsemans_kite_shield 

[17:36:01.912] Render Requested: sg_shield_001 

[17:36:01.912] Render Requested: reinforced_flat_kite_shield 

[17:36:01.912] Render Requested: lz_shield_yizhou_01 

[17:36:01.912] Render Requested: sg_shield_008_b 

[17:36:01.929] Render Requested: sg_shield_009_big 

[17:36:01.929] Render Requested: heavy_horsemans_kite_shield 

[17:36:01.929] Render Requested: sg_shield_007_a 

[17:36:01.929] Render Requested: sg_gong_004 

[17:36:01.929] Render Requested: sg_longbow_002 

[17:36:01.929] Render Requested: sg_longbow_002 

[17:36:01.929] Render Requested: lz_longbow_bingzhou_01 

[17:36:01.929] Render Requested: lz_longbow_bingzhou_02 

[17:36:01.930] Render Requested: lz_bow_han_01 

[17:36:01.930] Render Requested: lz_longbow_yangzhou_03 

[17:36:01.930] Render Requested: lz_bow_qingzhou_03 

[17:36:01.930] Render Requested: lz_bow_youzhou_02 

[17:36:01.930] Render Requested: lz_bow_xuzhou_03 

[17:36:01.930] Render Requested: composite_bow 

[17:36:01.930] Render Requested: lz_longbow_yanzhou_01 

[17:36:01.930] Render Requested: default_arrows 

[17:36:01.946] Render Requested: range_arrows 

[17:36:01.946] Render Requested: lz_arrow_qingzhou_02 

[17:36:01.946] Render Requested: vlandic_arrows 

[17:36:01.946] Render Requested: lz_arrow_bingzhou_01 

[17:36:01.946] Render Requested: bodkin_arrows_c 

[17:36:01.946] Render Requested: lz_xbow_han_05 

[17:36:01.946] Render Requested: lz_xbow_yizhou_05 

[17:36:01.946] Render Requested: sg_t1_shortaxe_001 

[17:36:01.946] Render Requested: sg_t3_shortaxe_001 

[17:36:01.946] Render Requested: western_javelin_1_t2 

[17:36:01.946] Render Requested: grain 

[17:36:01.946] Render Requested: meat 

[17:36:01.946] Render Requested: beer 

[17:36:01.946] Render Requested: hardwood 

[17:36:01.946] Render Requested: hides 

[17:36:01.946] Render Requested: clay 

[17:36:01.962] Render Requested: pottery 

[17:36:01.963] Render Requested: velvet 

[17:36:01.963] Render Requested: sg_ar_c01_s001_head_b 

[17:36:01.963] Render Requested: sg_ar_c01_s001_head_a 

[17:36:01.963] Render Requested: sg_ar_c01_s010_head_b 

[17:36:01.963] Render Requested: sg_npc_gladiator_head 

[17:36:01.963] Render Requested: sg_npc_wuguan_head 

[17:36:01.963] Render Requested: sg_ar_c01_g001_head 

[17:36:01.963] Render Requested: sg_ar_c01_s005_head_b 

[17:36:01.963] Render Requested: sg_ar_c01_s005_head_a 

[17:36:01.963] Render Requested: sg_ar_c01_s4002_head 

[17:36:01.963] Render Requested: sg_ar_c01_s4001_head 

[17:36:01.963] Render Requested: sg_ar_c01_g010_head 

[17:36:01.963] Render Requested: wrapped_scarf 

[17:36:01.963] Render Requested: sg_ar_c01_s4002_shoulder 

[17:36:01.963] Render Requested: sg_ar_c01_s7003_shoulder 

[17:36:01.979] Render Requested: sg_ar_c01_g003_shoulder_a 

[17:36:01.979] Render Requested: sg_ar_c01_g003_shoulder_b 

[17:36:01.979] Render Requested: sg_ar_c01_s7002_shoulder 

[17:36:01.979] Render Requested: sg_ar_c01_g004_shoulder_b 

[17:36:01.979] Render Requested: sg_ar_c01_s7001_shoulder 

[17:36:01.979] Render Requested: sg_ar_c01_s6002_shoulder 

[17:36:01.979] Render Requested: sg_ar_c01_g004_shoulder_c 

[17:36:01.979] Render Requested: sg_ar_c01_g015_shoulder 

[17:36:01.979] Render Requested: sg_ar_c01_s7001_shoulder_01 

[17:36:01.979] Render Requested: half_apron 

[17:36:01.979] Render Requested: sg_cl_com_body_0001 

[17:36:01.980] Render Requested: sg_cl_com_body_0002 

[17:36:01.980] Render Requested: sg_ar_c01_s002_body 

[17:36:01.980] Render Requested: sg_ar_c01_s001_body_a 

[17:36:01.980] Render Requested: sg_ar_c01_g016_body 

[17:36:01.980] Render Requested: cloth_apron 

[17:36:01.996] Render Requested: merchants_fur_coat 

[17:36:01.996] Render Requested: sg_ar_c01_s005_body 

[17:36:01.996] Render Requested: sg_npc_maid_body 

[17:36:01.996] Render Requested: sg_ar_c01_s006_body 

[17:36:01.996] Render Requested: sg_ar_c01_s6002_body 

[17:36:01.996] Render Requested: sg_ar_c01_s007_arm 

[17:36:01.996] Render Requested: padded_vambrace 

[17:36:01.996] Render Requested: sg_ar_c01_s013_arm 

[17:36:01.996] Render Requested: sg_cl_c01_s2001_arm 

[17:36:01.996] Render Requested: sg_ar_c01_s5004_arm 

[17:36:01.996] Render Requested: sg_ar_c01_g004_arm_a 

[17:36:01.997] Render Requested: sg_ar_c01_g007_arm 

[17:36:01.997] Render Requested: sg_ar_c01_g004_arm_b 

[17:36:02.013] Render Requested: sg_ar_c01_s6002_arm 

[17:36:02.013] Render Requested: sg_cl_com_leg_0001 

[17:36:02.013] Render Requested: sg_npc_barber_leg 

[17:36:02.013] Render Requested: sg_npc_guard_leg 

[17:36:02.013] Render Requested: sg_ar_c01_s3002_leg 

[17:36:02.013] Render Requested: sg_ar_c01_g011_leg 

[17:36:02.013] Render Requested: sg_ar_c01_g006_leg 

[17:36:02.013] Render Requested: sg_npc_peddler_leg 

[17:36:02.013] Render Requested: sg_npc_wenguan_leg 

[17:36:02.029] Render Requested: sg_ar_c01_s013_leg 

[17:36:02.029] Render Requested: sg_ar_c01_s019_leg 

[17:36:02.029] Render Requested: sg_ar_c01_s6001_leg 

[17:36:02.029] Render Requested: sg_ar_c01_s5003_leg 

[17:36:02.029] Render Requested: sg_ar_c01_s6002_leg 

[17:36:02.046] Render Requested: sg_ar_c01_s5002_leg 

[17:36:02.046] Render Requested: hog 

[17:36:02.080] Render Requested: bandit_saddle_steppe 

[17:36:02.129] Render Requested: light_harness 

[17:36:02.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.559] Render Requested: meat 

[17:36:02.559] Render Requested: hides 

[17:36:02.579] Render Requested: northern_light_harness 

[17:36:02.631] Render Requested: sg_hh_c01_001_a 

[17:36:02.667] Render Requested: meat 

[17:36:02.702] Render Requested: sumpter_horse 

[17:36:02.749] Render Requested: grain 

[17:36:02.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.263] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 35 

[17:36:03.264] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 35 

[17:36:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.264] Force VSync State is now DEACTIVATED 

[17:36:04.264] PopScreen 

[17:36:04.264] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:36:04.264] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:36:04.264] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:36:04.323] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:36:04.323] OnScreenListChanged 

[17:36:04.323] SandBox.View.Map.MapScreen::HandleActivate 

[17:36:04.323] SandBox.View.Map.MapScreen::HandleResume 

[17:36:04.333] [GAME MENU] town 

[17:36:04.334] Release Sound Event -1 

[17:36:04.334] Release Sound Event -1 

[17:36:04.334] Release Sound Event -1 

[17:36:04.334] Release Sound Event -1 

[17:36:05.709] Average value of 五谷 : 0.8426045 

[17:36:05.709] Average value of 鱼 : 3.705443 

[17:36:05.709] Average value of 肉 : 1.415855 

[17:36:05.709] Average value of 奶酥 : 1.420756 

[17:36:05.709] Average value of 葡萄 : 2.759392 

[17:36:05.709] Average value of 枣 : 2.1222 

[17:36:05.709] Average value of 青果 : 2.333689 

[17:36:05.709] Average value of 膏脂 : 1.829692 

[17:36:05.709] Average value of 菜油 : 6.08388 

[17:36:05.709] Average value of 苎麻 : 2.344324 

[17:36:05.709] Average value of 苧布 : 4.87081 

[17:36:05.709] Average value of 羊毛 : 2.346968 

[17:36:05.710] Average value of 布匹 : 1.3 

[17:36:05.710] Average value of 蚕丝 : 0.595683 

[17:36:05.710] Average value of 绸缎 : 0.5543259 

[17:36:05.710] Average value of 硬木 : 1.045873 

[17:36:05.710] Average value of 铁 : 1.13318 

[17:36:05.710] Average value of 盐巴 : 1.892212 

[17:36:05.710] Average value of 银矿石 : 1.833791 

[17:36:05.710] Average value of 兽皮 : 0.9116668 

[17:36:05.710] Average value of 陶土 : 1.88577 

[17:36:05.710] Average value of 浊酒 : 0.3756639 

[17:36:05.710] Average value of 西域葡萄酒 : 2.175401 

[17:36:05.710] Average value of 工具 : 0.4871604 

[17:36:05.710] Average value of 陶瓷 : 1.217051 

[17:36:05.710] Average value of 皮革 : 0.9171699 

[17:36:05.710] Average value of 毛皮 : 0.9942618 

[17:36:05.710] Average value of 金银器 : 4.039294 

[17:36:05.710] Average value of 箭 : 0.8084272 

[17:36:05.710] Average value of 羊 : 1.452822 

[17:36:05.710] Average value of 牛 : 1.798279 

[17:36:05.710] Average value of 豕 : 0.8580346 

[17:36:05.710] Average value of 驮畜 : 1.47317 

[17:36:05.710] Average value of 坐骑 : 0.99237 

[17:36:05.710] Average value of 战争坐骑 : 0.708622 

[17:36:05.710] Average value of 贵族坐骑 : 0.9653782 

[17:36:05.710] Average value of 马匹装备 I : 0.7999995 

[17:36:05.710] Average value of 马匹装备 II : 0.7999995 

[17:36:05.710] Average value of 马匹装备 III : 0.9290317 

[17:36:05.710] Average value of 马匹装备 IV : 1.169572 

[17:36:05.710] Average value of 马匹装备 V : 1.3 

[17:36:05.710] Average value of 近战武器 I : 0.7999995 

[17:36:05.710] Average value of 近战武器 II : 0.7999995 

[17:36:05.710] Average value of 近战武器 III : 0.7999995 

[17:36:05.710] Average value of 近战武器 IV : 0.8483866 

[17:36:05.710] Average value of 近战武器 V : 0.9391716 

[17:36:05.710] Average value of 远程武器 I : 0.7999995 

[17:36:05.710] Average value of 远程武器 II : 0.7999995 

[17:36:05.710] Average value of 远程武器 III : 0.7999995 

[17:36:05.710] Average value of 远程武器 IV : 0.8562434 

[17:36:05.710] Average value of 远程武器 V : 0.9912056 

[17:36:05.710] Average value of 盾牌 I : 0.7999995 

[17:36:05.710] Average value of 盾牌 II : 0.7999995 

[17:36:05.710] Average value of 盾牌 III : 0.8063406 

[17:36:05.710] Average value of 盾牌 IV : 0.8942263 

[17:36:05.710] Average value of 盾牌 V : 1.013188 

[17:36:05.710] Average value of 服装 : 0.7999995 

[17:36:05.710] Average value of 轻甲 : 0.7999995 

[17:36:05.710] Average value of 中甲 : 0.7999995 

[17:36:05.710] Average value of 重甲 : 0.808064 

[17:36:05.710] Average value of 终极护甲 : 0.8806447 

[17:36:05.710] Average value of 旗帜 : 1.3 

[17:36:05.710] Average value of 未分配 : 1.3 

[17:36:05.710] Force VSync State is now ACTIVE 

[17:36:05.710] PushScreen 

[17:36:05.710] SandBox.View.Map.MapScreen::HandlePause 

[17:36:05.711] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:36:05.711] Release Sound Event 83025 

[17:36:05.711] Release Sound Event 83024 

[17:36:05.711] OnScreenListChanged 

[17:36:05.711] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:36:06.324] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:36:06.324] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:36:06.630] Render Requested: tunic_with_shoulder_pads 

[17:36:06.630] Render Requested: empire_horseman_boots 

[17:36:06.630] Render Requested: battania_horse 

[17:36:06.630] Render Requested: light_harness 

[17:36:06.630] Render Requested: triangluar_spear_t3 

[17:36:06.630] Render Requested: small_flat_heater_shield 

[17:36:06.630] Render Requested: lz_xbow_han_05 

[17:36:06.630] Render Requested: bolt_a 

[17:36:06.630] Render Requested: mule 

[17:36:06.631] Render Requested: old_horse 

[17:36:06.631] Render Requested: aserai_horse 

[17:36:06.631] Render Requested: vlandia_horse 

[17:36:06.631] Render Requested: battania_horse 

[17:36:06.631] Render Requested: t2_aserai_horse 

[17:36:06.631] Render Requested: charger 

[17:36:06.631] Render Requested: t2_battania_horse 

[17:36:06.631] Render Requested: war_camel 

[17:36:06.631] Render Requested: t2_vlandia_horse 

[17:36:06.631] Render Requested: t3_khuzait_horse 

[17:36:06.631] Render Requested: t3_vlandia_horse 

[17:36:06.631] Render Requested: t3_aserai_horse 

[17:36:06.631] Render Requested: sg_sword_1h_001 

[17:36:06.631] Render Requested: falchion_sword_t2 

[17:36:06.631] Render Requested: sg_t3_ht_sword_002 

[17:36:06.631] Render Requested: grain 

[17:36:06.631] Render Requested: sumpter_horse 

[17:36:06.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.642] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:06.642] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:06.643] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:06.673] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:06.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:06.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:06.766] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:06.766] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:06.767] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:07.450] Render Requested: grain 

[17:36:07.450] Render Requested: meat 

[17:36:07.450] Render Requested: beer 

[17:36:07.450] Render Requested: hides 

[17:36:07.451] Render Requested: hardwood 

[17:36:07.451] Render Requested: clay 

[17:36:07.451] Render Requested: cotton 

[17:36:07.451] Render Requested: salt 

[17:36:07.451] Render Requested: tools 

[17:36:07.451] Render Requested: silver 

[17:36:07.451] Render Requested: leather 

[17:36:07.451] Render Requested: pottery 

[17:36:07.451] Render Requested: velvet 

[17:36:07.451] Render Requested: hog 

[17:36:08.069] Render Requested: velvet 

[17:36:08.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.302] Render Requested: hog 

[17:36:09.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:09.588] Render Requested: velvet 

[17:36:09.755] Render Requested: hog 

[17:36:10.069] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 46 

[17:36:10.080] Render Requested: hog 

[17:36:10.090] Render Requested: pottery 

[17:36:11.003] Force VSync State is now DEACTIVATED 

[17:36:11.003] PopScreen 

[17:36:11.003] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:36:11.003] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:36:11.003] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:36:11.045] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:36:11.045] OnScreenListChanged 

[17:36:11.045] SandBox.View.Map.MapScreen::HandleActivate 

[17:36:11.045] SandBox.View.Map.MapScreen::HandleResume 

[17:36:11.055] [GAME MENU] town 

[17:36:11.056] Release Sound Event -1 

[17:36:11.056] Release Sound Event -1 

[17:36:11.056] Release Sound Event -1 

[17:36:11.056] Release Sound Event -1 

[17:36:12.202] Average value of 五谷 : 0.8426045 

[17:36:12.202] Average value of 鱼 : 3.705443 

[17:36:12.202] Average value of 肉 : 1.415855 

[17:36:12.202] Average value of 奶酥 : 1.420756 

[17:36:12.202] Average value of 葡萄 : 2.759392 

[17:36:12.202] Average value of 枣 : 2.1222 

[17:36:12.202] Average value of 青果 : 2.333689 

[17:36:12.202] Average value of 膏脂 : 1.829692 

[17:36:12.202] Average value of 菜油 : 6.08388 

[17:36:12.202] Average value of 苎麻 : 2.344324 

[17:36:12.202] Average value of 苧布 : 4.87081 

[17:36:12.202] Average value of 羊毛 : 2.346968 

[17:36:12.202] Average value of 布匹 : 1.3 

[17:36:12.202] Average value of 蚕丝 : 0.595683 

[17:36:12.202] Average value of 绸缎 : 0.5543259 

[17:36:12.202] Average value of 硬木 : 1.045873 

[17:36:12.203] Average value of 铁 : 1.13318 

[17:36:12.203] Average value of 盐巴 : 1.892212 

[17:36:12.203] Average value of 银矿石 : 1.833791 

[17:36:12.203] Average value of 兽皮 : 0.9116668 

[17:36:12.203] Average value of 陶土 : 1.88577 

[17:36:12.203] Average value of 浊酒 : 0.3756639 

[17:36:12.203] Average value of 西域葡萄酒 : 2.175401 

[17:36:12.203] Average value of 工具 : 0.4871604 

[17:36:12.203] Average value of 陶瓷 : 1.217051 

[17:36:12.203] Average value of 皮革 : 0.9171699 

[17:36:12.203] Average value of 毛皮 : 0.9942618 

[17:36:12.203] Average value of 金银器 : 4.039294 

[17:36:12.203] Average value of 箭 : 0.8084272 

[17:36:12.203] Average value of 羊 : 1.452822 

[17:36:12.203] Average value of 牛 : 1.798279 

[17:36:12.203] Average value of 豕 : 0.8580346 

[17:36:12.203] Average value of 驮畜 : 1.47317 

[17:36:12.203] Average value of 坐骑 : 0.99237 

[17:36:12.203] Average value of 战争坐骑 : 0.708622 

[17:36:12.203] Average value of 贵族坐骑 : 0.9653782 

[17:36:12.203] Average value of 马匹装备 I : 0.7999995 

[17:36:12.203] Average value of 马匹装备 II : 0.7999995 

[17:36:12.203] Average value of 马匹装备 III : 0.9290317 

[17:36:12.203] Average value of 马匹装备 IV : 1.169572 

[17:36:12.203] Average value of 马匹装备 V : 1.3 

[17:36:12.203] Average value of 近战武器 I : 0.7999995 

[17:36:12.203] Average value of 近战武器 II : 0.7999995 

[17:36:12.203] Average value of 近战武器 III : 0.7999995 

[17:36:12.203] Average value of 近战武器 IV : 0.8483866 

[17:36:12.203] Average value of 近战武器 V : 0.9391716 

[17:36:12.203] Average value of 远程武器 I : 0.7999995 

[17:36:12.203] Average value of 远程武器 II : 0.7999995 

[17:36:12.203] Average value of 远程武器 III : 0.7999995 

[17:36:12.203] Average value of 远程武器 IV : 0.8562434 

[17:36:12.203] Average value of 远程武器 V : 0.9912056 

[17:36:12.203] Average value of 盾牌 I : 0.7999995 

[17:36:12.203] Average value of 盾牌 II : 0.7999995 

[17:36:12.203] Average value of 盾牌 III : 0.8063406 

[17:36:12.203] Average value of 盾牌 IV : 0.8942263 

[17:36:12.203] Average value of 盾牌 V : 1.013188 

[17:36:12.203] Average value of 服装 : 0.7999995 

[17:36:12.203] Average value of 轻甲 : 0.7999995 

[17:36:12.203] Average value of 中甲 : 0.7999995 

[17:36:12.203] Average value of 重甲 : 0.808064 

[17:36:12.204] Average value of 终极护甲 : 0.8806447 

[17:36:12.204] Average value of 旗帜 : 1.3 

[17:36:12.204] Average value of 未分配 : 1.3 

[17:36:12.204] Force VSync State is now ACTIVE 

[17:36:12.204] PushScreen 

[17:36:12.204] SandBox.View.Map.MapScreen::HandlePause 

[17:36:12.204] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:36:12.204] Release Sound Event 83027 

[17:36:12.204] Release Sound Event 83026 

[17:36:12.204] OnScreenListChanged 

[17:36:12.204] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:36:12.875] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:36:12.875] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:36:13.180] Render Requested: tunic_with_shoulder_pads 

[17:36:13.180] Render Requested: empire_horseman_boots 

[17:36:13.180] Render Requested: battania_horse 

[17:36:13.180] Render Requested: light_harness 

[17:36:13.180] Render Requested: triangluar_spear_t3 

[17:36:13.180] Render Requested: small_flat_heater_shield 

[17:36:13.180] Render Requested: lz_xbow_han_05 

[17:36:13.180] Render Requested: bolt_a 

[17:36:13.180] Render Requested: mule 

[17:36:13.180] Render Requested: old_horse 

[17:36:13.180] Render Requested: aserai_horse 

[17:36:13.180] Render Requested: vlandia_horse 

[17:36:13.180] Render Requested: battania_horse 

[17:36:13.180] Render Requested: t2_aserai_horse 

[17:36:13.180] Render Requested: charger 

[17:36:13.180] Render Requested: t2_battania_horse 

[17:36:13.180] Render Requested: war_camel 

[17:36:13.181] Render Requested: t2_vlandia_horse 

[17:36:13.181] Render Requested: t3_khuzait_horse 

[17:36:13.181] Render Requested: t3_vlandia_horse 

[17:36:13.181] Render Requested: t3_aserai_horse 

[17:36:13.181] Render Requested: sg_sword_1h_001 

[17:36:13.181] Render Requested: falchion_sword_t2 

[17:36:13.181] Render Requested: sg_t3_ht_sword_002 

[17:36:13.181] Render Requested: hog 

[17:36:13.181] Render Requested: grain 

[17:36:13.181] Render Requested: sumpter_horse 

[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.202] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:13.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:13.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:13.233] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:13.233] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:13.234] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:13.323] Render Requested: grain 

[17:36:13.339] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:13.339] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:13.339] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:13.679] Render Requested: sumpter_horse 

[17:36:13.723] Render Requested: battania_horse 

[17:36:13.925] Render Requested: grain 

[17:36:14.013] Render Requested: hog 

[17:36:14.525] Render Requested: grain 

[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.623] Render Requested: hog 

[17:36:15.054] Render Requested: meat 

[17:36:15.054] Render Requested: hides 

[17:36:15.093] Render Requested: hides 

[17:36:15.209] Render Requested: meat 

[17:36:16.458] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 46 

[17:36:16.458] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 46 

[17:36:17.509] Force VSync State is now DEACTIVATED 

[17:36:17.509] PopScreen 

[17:36:17.509] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:36:17.509] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:36:17.509] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:36:17.542] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:36:17.542] OnScreenListChanged 

[17:36:17.542] SandBox.View.Map.MapScreen::HandleActivate 

[17:36:17.542] SandBox.View.Map.MapScreen::HandleResume 

[17:36:17.571] [GAME MENU] town 

[17:36:17.572] Release Sound Event -1 

[17:36:17.572] Release Sound Event -1 

[17:36:17.572] Release Sound Event -1 

[17:36:17.572] Release Sound Event -1 

[17:36:22.814] Release Sound Event 83029 

[17:36:22.814] Release Sound Event 83028 

[17:36:22.908] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:22.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:22.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:22.929] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:22.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:22.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:33.651] Player has entered village_jincheng_yuzhong: 榆中 

[17:36:33.651] [GAME MENU] village_outside 

[17:36:33.651] [GAME MENU] village 

[17:36:33.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:34.700] Average value of 五谷 : 0.8353589 

[17:36:34.700] Average value of 鱼 : 3.705508 

[17:36:34.700] Average value of 肉 : 1.385003 

[17:36:34.700] Average value of 奶酥 : 1.402925 

[17:36:34.700] Average value of 葡萄 : 2.754416 

[17:36:34.700] Average value of 枣 : 2.07042 

[17:36:34.701] Average value of 青果 : 2.275833 

[17:36:34.701] Average value of 膏脂 : 1.85096 

[17:36:34.701] Average value of 菜油 : 5.973536 

[17:36:34.701] Average value of 苎麻 : 2.319921 

[17:36:34.701] Average value of 苧布 : 4.675328 

[17:36:34.701] Average value of 羊毛 : 2.27785 

[17:36:34.701] Average value of 布匹 : 1.3 

[17:36:34.701] Average value of 蚕丝 : 0.5860292 

[17:36:34.701] Average value of 绸缎 : 0.5537051 

[17:36:34.701] Average value of 硬木 : 1.017558 

[17:36:34.701] Average value of 铁 : 1.068472 

[17:36:34.701] Average value of 盐巴 : 1.884663 

[17:36:34.701] Average value of 银矿石 : 1.83788 

[17:36:34.701] Average value of 兽皮 : 0.8995293 

[17:36:34.701] Average value of 陶土 : 1.881642 

[17:36:34.701] Average value of 浊酒 : 0.3748847 

[17:36:34.701] Average value of 西域葡萄酒 : 2.122358 

[17:36:34.701] Average value of 工具 : 0.4880889 

[17:36:34.701] Average value of 陶瓷 : 1.171087 

[17:36:34.701] Average value of 皮革 : 0.8908941 

[17:36:34.701] Average value of 毛皮 : 0.972728 

[17:36:34.701] Average value of 金银器 : 3.893868 

[17:36:34.701] Average value of 箭 : 0.8088182 

[17:36:34.701] Average value of 羊 : 1.451701 

[17:36:34.701] Average value of 牛 : 1.803065 

[17:36:34.701] Average value of 豕 : 0.8435709 

[17:36:34.701] Average value of 驮畜 : 1.448039 

[17:36:34.701] Average value of 坐骑 : 0.9857965 

[17:36:34.701] Average value of 战争坐骑 : 0.6896781 

[17:36:34.701] Average value of 贵族坐骑 : 0.9678264 

[17:36:34.701] Average value of 马匹装备 I : 0.7999995 

[17:36:34.701] Average value of 马匹装备 II : 0.7999995 

[17:36:34.701] Average value of 马匹装备 III : 0.9290317 

[17:36:34.701] Average value of 马匹装备 IV : 1.170968 

[17:36:34.701] Average value of 马匹装备 V : 1.3 

[17:36:34.701] Average value of 近战武器 I : 0.7999995 

[17:36:34.701] Average value of 近战武器 II : 0.7999995 

[17:36:34.701] Average value of 近战武器 III : 0.7999995 

[17:36:34.701] Average value of 近战武器 IV : 0.8483866 

[17:36:34.701] Average value of 近战武器 V : 0.9406444 

[17:36:34.701] Average value of 远程武器 I : 0.7999995 

[17:36:34.701] Average value of 远程武器 II : 0.7999995 

[17:36:34.701] Average value of 远程武器 III : 0.7999995 

[17:36:34.701] Average value of 远程武器 IV : 0.8574421 

[17:36:34.701] Average value of 远程武器 V : 0.9927491 

[17:36:34.701] Average value of 盾牌 I : 0.7999995 

[17:36:34.701] Average value of 盾牌 II : 0.7999995 

[17:36:34.701] Average value of 盾牌 III : 0.8063406 

[17:36:34.701] Average value of 盾牌 IV : 0.8983008 

[17:36:34.701] Average value of 盾牌 V : 1.014773 

[17:36:34.701] Average value of 服装 : 0.7999995 

[17:36:34.701] Average value of 轻甲 : 0.7999995 

[17:36:34.701] Average value of 中甲 : 0.7999995 

[17:36:34.701] Average value of 重甲 : 0.809197 

[17:36:34.701] Average value of 终极护甲 : 0.8806447 

[17:36:34.702] Average value of 旗帜 : 1.3 

[17:36:34.702] Average value of 未分配 : 1.3 

[17:36:34.702] Force VSync State is now ACTIVE 

[17:36:34.702] PushScreen 

[17:36:34.702] SandBox.View.Map.MapScreen::HandlePause 

[17:36:34.702] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:36:34.702] Release Sound Event 83049 

[17:36:34.702] Release Sound Event 83050 

[17:36:34.702] OnScreenListChanged 

[17:36:34.702] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:36:34.757] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:36:34.757] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:36:35.026] Render Requested: tunic_with_shoulder_pads 

[17:36:35.026] Render Requested: empire_horseman_boots 

[17:36:35.026] Render Requested: battania_horse 

[17:36:35.026] Render Requested: light_harness 

[17:36:35.026] Render Requested: triangluar_spear_t3 

[17:36:35.026] Render Requested: small_flat_heater_shield 

[17:36:35.026] Render Requested: lz_xbow_han_05 

[17:36:35.026] Render Requested: bolt_a 

[17:36:35.026] Render Requested: grain 

[17:36:35.026] Render Requested: butter 

[17:36:35.026] Render Requested: cheese 

[17:36:35.026] Render Requested: hog 

[17:36:35.026] Render Requested: grain 

[17:36:35.026] Render Requested: sumpter_horse 

[17:36:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:35.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:36.841] Render Requested: hog 

[17:36:36.860] Render Requested: cheese 

[17:36:37.060] Render Requested: hog 

[17:36:38.676] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 21 

[17:36:38.684] Render Requested: hog 

[17:36:39.409] Force VSync State is now DEACTIVATED 

[17:36:39.409] PopScreen 

[17:36:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:36:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:36:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:36:39.413] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:36:39.413] OnScreenListChanged 

[17:36:39.413] SandBox.View.Map.MapScreen::HandleActivate 

[17:36:39.413] SandBox.View.Map.MapScreen::HandleResume 

[17:36:39.421] [GAME MENU] village 

[17:36:39.422] Release Sound Event -1 

[17:36:39.422] Release Sound Event -1 

[17:36:39.422] Release Sound Event -1 

[17:36:39.422] Release Sound Event -1 

[17:36:40.791] Release Sound Event 83054 

[17:36:40.791] Release Sound Event 83053 

[17:36:40.928] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:40.928] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:40.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:40.951] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:40.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:40.952] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:46.873] Before Daily Tick: 中平六年 冬
一十一月 中旬 

[17:36:48.212] Player has entered city_jincheng_yunwu: 允吾 

[17:36:48.212] [GAME MENU] town_outside 

[17:36:48.213] [GAME MENU] town 

[17:36:51.623] Average value of 五谷 : 0.8333018 

[17:36:51.623] Average value of 鱼 : 3.727228 

[17:36:51.623] Average value of 肉 : 1.395049 

[17:36:51.623] Average value of 奶酥 : 1.403863 

[17:36:51.623] Average value of 葡萄 : 2.757429 

[17:36:51.623] Average value of 枣 : 2.078165 

[17:36:51.623] Average value of 青果 : 2.309444 

[17:36:51.623] Average value of 膏脂 : 1.859723 

[17:36:51.623] Average value of 菜油 : 5.854725 

[17:36:51.623] Average value of 苎麻 : 2.336324 

[17:36:51.623] Average value of 苧布 : 4.707492 

[17:36:51.623] Average value of 羊毛 : 2.275775 

[17:36:51.623] Average value of 布匹 : 1.3 

[17:36:51.623] Average value of 蚕丝 : 0.5914522 

[17:36:51.623] Average value of 绸缎 : 0.5511264 

[17:36:51.623] Average value of 硬木 : 0.9726704 

[17:36:51.623] Average value of 铁 : 1.059914 

[17:36:51.623] Average value of 盐巴 : 1.869446 

[17:36:51.623] Average value of 银矿石 : 1.847532 

[17:36:51.623] Average value of 兽皮 : 0.8985767 

[17:36:51.623] Average value of 陶土 : 1.870526 

[17:36:51.623] Average value of 浊酒 : 0.3747249 

[17:36:51.623] Average value of 西域葡萄酒 : 2.137822 

[17:36:51.623] Average value of 工具 : 0.4901744 

[17:36:51.623] Average value of 陶瓷 : 1.165717 

[17:36:51.623] Average value of 皮革 : 0.9038471 

[17:36:51.623] Average value of 毛皮 : 0.9701625 

[17:36:51.623] Average value of 金银器 : 3.732106 

[17:36:51.623] Average value of 箭 : 0.8088182 

[17:36:51.623] Average value of 羊 : 1.422508 

[17:36:51.623] Average value of 牛 : 1.793106 

[17:36:51.623] Average value of 豕 : 0.8336425 

[17:36:51.623] Average value of 驮畜 : 1.444035 

[17:36:51.623] Average value of 坐骑 : 0.9822244 

[17:36:51.623] Average value of 战争坐骑 : 0.6847649 

[17:36:51.623] Average value of 贵族坐骑 : 0.9596003 

[17:36:51.623] Average value of 马匹装备 I : 0.7999995 

[17:36:51.623] Average value of 马匹装备 II : 0.7999995 

[17:36:51.623] Average value of 马匹装备 III : 0.9290317 

[17:36:51.623] Average value of 马匹装备 IV : 1.162903 

[17:36:51.623] Average value of 马匹装备 V : 1.291936 

[17:36:51.623] Average value of 近战武器 I : 0.7999995 

[17:36:51.624] Average value of 近战武器 II : 0.7999995 

[17:36:51.624] Average value of 近战武器 III : 0.7999995 

[17:36:51.624] Average value of 近战武器 IV : 0.8483866 

[17:36:51.624] Average value of 近战武器 V : 0.9406444 

[17:36:51.624] Average value of 远程武器 I : 0.7999995 

[17:36:51.624] Average value of 远程武器 II : 0.7999995 

[17:36:51.624] Average value of 远程武器 III : 0.7999995 

[17:36:51.624] Average value of 远程武器 IV : 0.8594138 

[17:36:51.624] Average value of 远程武器 V : 0.9846846 

[17:36:51.624] Average value of 盾牌 I : 0.7999995 

[17:36:51.624] Average value of 盾牌 II : 0.7999995 

[17:36:51.624] Average value of 盾牌 III : 0.8092164 

[17:36:51.624] Average value of 盾牌 IV : 0.8983008 

[17:36:51.624] Average value of 盾牌 V : 1.006708 

[17:36:51.624] Average value of 服装 : 0.7999995 

[17:36:51.624] Average value of 轻甲 : 0.7999995 

[17:36:51.624] Average value of 中甲 : 0.7999995 

[17:36:51.624] Average value of 重甲 : 0.809197 

[17:36:51.624] Average value of 终极护甲 : 0.8806447 

[17:36:51.624] Average value of 旗帜 : 1.3 

[17:36:51.624] Average value of 未分配 : 1.3 

[17:36:51.624] Force VSync State is now ACTIVE 

[17:36:51.624] PushScreen 

[17:36:51.624] SandBox.View.Map.MapScreen::HandlePause 

[17:36:51.624] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:36:51.624] Release Sound Event 83061 

[17:36:51.624] Release Sound Event 83062 

[17:36:51.624] OnScreenListChanged 

[17:36:51.624] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:36:52.257] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:36:52.257] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:36:52.565] Render Requested: tunic_with_shoulder_pads 

[17:36:52.565] Render Requested: empire_horseman_boots 

[17:36:52.565] Render Requested: battania_horse 

[17:36:52.565] Render Requested: light_harness 

[17:36:52.565] Render Requested: triangluar_spear_t3 

[17:36:52.565] Render Requested: small_flat_heater_shield 

[17:36:52.565] Render Requested: lz_xbow_han_05 

[17:36:52.565] Render Requested: bolt_a 

[17:36:52.565] Render Requested: mule 

[17:36:52.565] Render Requested: old_horse 

[17:36:52.565] Render Requested: aserai_horse 

[17:36:52.565] Render Requested: camel 

[17:36:52.565] Render Requested: vlandia_horse 

[17:36:52.566] Render Requested: battania_horse 

[17:36:52.566] Render Requested: t2_aserai_horse 

[17:36:52.566] Render Requested: charger 

[17:36:52.566] Render Requested: t2_battania_horse 

[17:36:52.566] Render Requested: war_camel 

[17:36:52.566] Render Requested: t2_vlandia_horse 

[17:36:52.566] Render Requested: t3_khuzait_horse 

[17:36:52.566] Render Requested: t3_vlandia_horse 

[17:36:52.566] Render Requested: t3_aserai_horse 

[17:36:52.566] Render Requested: sg_sword_1h_001 

[17:36:52.566] Render Requested: falchion_sword_t2 

[17:36:52.566] Render Requested: hog 

[17:36:52.566] Render Requested: grain 

[17:36:52.566] Render Requested: sumpter_horse 

[17:36:52.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.710] Render Requested: sumpter_horse 

[17:36:52.710] Render Requested: battania_horse 

[17:36:53.374] Render Requested: grain 

[17:36:53.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:53.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:53.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:53.474] Render Requested: hog 

[17:36:54.821] Render Requested: meat 

[17:36:54.821] Render Requested: hides 

[17:36:54.858] Render Requested: hides 

[17:36:55.094] Render Requested: grain 

[17:36:55.590] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 21 

[17:36:55.591] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 21 

[17:36:56.341] Force VSync State is now DEACTIVATED 

[17:36:56.341] PopScreen 

[17:36:56.341] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:36:56.341] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:36:56.341] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:36:56.396] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:36:56.396] OnScreenListChanged 

[17:36:56.396] SandBox.View.Map.MapScreen::HandleActivate 

[17:36:56.397] SandBox.View.Map.MapScreen::HandleResume 

[17:36:56.408] [GAME MENU] town 

[17:36:56.409] Release Sound Event -1 

[17:36:56.409] Release Sound Event 83062 

[17:36:56.409] Release Sound Event 83062 

[17:36:56.409] Release Sound Event -1 

[17:36:57.657] Release Sound Event 83064 

[17:36:57.657] Release Sound Event 83063 

[17:36:57.752] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:57.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:57.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:57.771] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:36:57.771] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:36:57.772] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:06.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:06.395] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:39:06.395] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:06.396] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:08.881] Player has entered village_hanyang_chengji: 成纪 

[17:39:08.881] [GAME MENU] village_outside 

[17:39:08.881] [GAME MENU] village 

[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.132] Average value of 五谷 : 0.8627807 

[17:39:11.132] Average value of 鱼 : 3.929625 

[17:39:11.132] Average value of 肉 : 1.40478 

[17:39:11.132] Average value of 奶酥 : 1.428247 

[17:39:11.132] Average value of 葡萄 : 2.728244 

[17:39:11.132] Average value of 枣 : 2.122488 

[17:39:11.132] Average value of 青果 : 2.405516 

[17:39:11.132] Average value of 膏脂 : 1.922524 

[17:39:11.132] Average value of 菜油 : 6.009767 

[17:39:11.132] Average value of 苎麻 : 2.390322 

[17:39:11.132] Average value of 苧布 : 4.721911 

[17:39:11.132] Average value of 羊毛 : 2.266811 

[17:39:11.132] Average value of 布匹 : 1.320968 

[17:39:11.132] Average value of 蚕丝 : 0.5824948 

[17:39:11.132] Average value of 绸缎 : 0.5606026 

[17:39:11.132] Average value of 硬木 : 0.9891976 

[17:39:11.132] Average value of 铁 : 1.070942 

[17:39:11.132] Average value of 盐巴 : 1.894471 

[17:39:11.132] Average value of 银矿石 : 1.873446 

[17:39:11.132] Average value of 兽皮 : 0.8893972 

[17:39:11.132] Average value of 陶土 : 1.895269 

[17:39:11.132] Average value of 浊酒 : 0.3835518 

[17:39:11.132] Average value of 西域葡萄酒 : 2.102363 

[17:39:11.132] Average value of 工具 : 0.4982899 

[17:39:11.132] Average value of 陶瓷 : 1.150797 

[17:39:11.132] Average value of 皮革 : 0.8238636 

[17:39:11.132] Average value of 毛皮 : 0.9646326 

[17:39:11.133] Average value of 金银器 : 3.793373 

[17:39:11.133] Average value of 箭 : 0.821781 

[17:39:11.133] Average value of 羊 : 1.464154 

[17:39:11.133] Average value of 牛 : 1.839589 

[17:39:11.133] Average value of 豕 : 0.8434617 

[17:39:11.133] Average value of 驮畜 : 1.418997 

[17:39:11.133] Average value of 坐骑 : 0.9888105 

[17:39:11.133] Average value of 战争坐骑 : 0.6892731 

[17:39:11.133] Average value of 贵族坐骑 : 0.9747838 

[17:39:11.133] Average value of 马匹装备 I : 0.8129027 

[17:39:11.133] Average value of 马匹装备 II : 0.8129027 

[17:39:11.133] Average value of 马匹装备 III : 0.9424821 

[17:39:11.133] Average value of 马匹装备 IV : 1.183871 

[17:39:11.133] Average value of 马匹装备 V : 1.312904 

[17:39:11.133] Average value of 近战武器 I : 0.8129027 

[17:39:11.133] Average value of 近战武器 II : 0.8129027 

[17:39:11.133] Average value of 近战武器 III : 0.8129027 

[17:39:11.133] Average value of 近战武器 IV : 0.8612899 

[17:39:11.133] Average value of 近战武器 V : 0.9551492 

[17:39:11.133] Average value of 远程武器 I : 0.8129027 

[17:39:11.133] Average value of 远程武器 II : 0.8129027 

[17:39:11.133] Average value of 远程武器 III : 0.8129027 

[17:39:11.133] Average value of 远程武器 IV : 0.8774914 

[17:39:11.133] Average value of 远程武器 V : 1.006451 

[17:39:11.133] Average value of 盾牌 I : 0.8129027 

[17:39:11.133] Average value of 盾牌 II : 0.8129027 

[17:39:11.133] Average value of 盾牌 III : 0.8236245 

[17:39:11.133] Average value of 盾牌 IV : 0.9236785 

[17:39:11.133] Average value of 盾牌 V : 1.030861 

[17:39:11.133] Average value of 服装 : 0.8129027 

[17:39:11.133] Average value of 轻甲 : 0.8129027 

[17:39:11.133] Average value of 中甲 : 0.8129027 

[17:39:11.133] Average value of 重甲 : 0.8235089 

[17:39:11.133] Average value of 终极护甲 : 0.8935479 

[17:39:11.133] Average value of 旗帜 : 1.320968 

[17:39:11.133] Average value of 未分配 : 1.320968 

[17:39:11.133] Force VSync State is now ACTIVE 

[17:39:11.133] PushScreen 

[17:39:11.133] SandBox.View.Map.MapScreen::HandlePause 

[17:39:11.133] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:39:11.133] Release Sound Event 83112 

[17:39:11.133] Release Sound Event 83113 

[17:39:11.133] OnScreenListChanged 

[17:39:11.133] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:39:11.202] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:39:11.202] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:39:11.688] Render Requested: tunic_with_shoulder_pads 

[17:39:11.688] Render Requested: empire_horseman_boots 

[17:39:11.688] Render Requested: battania_horse 

[17:39:11.688] Render Requested: light_harness 

[17:39:11.688] Render Requested: triangluar_spear_t3 

[17:39:11.688] Render Requested: small_flat_heater_shield 

[17:39:11.688] Render Requested: lz_xbow_han_05 

[17:39:11.688] Render Requested: bolt_a 

[17:39:11.688] Render Requested: sumpter_horse 

[17:39:11.688] Render Requested: mule 

[17:39:11.688] Render Requested: aserai_horse 

[17:39:11.688] Render Requested: t3_aserai_horse 

[17:39:11.688] Render Requested: grain 

[17:39:11.688] Render Requested: butter 

[17:39:11.688] Render Requested: sumpter_horse 

[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.104] Render Requested: aserai_horse 

[17:39:12.104] Render Requested: battania_horse 

[17:39:12.289] Render Requested: mule 

[17:39:12.355] Render Requested: sumpter_horse 

[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.555] Render Requested: mule 

[17:39:12.603] Render Requested: aserai_horse 

[17:39:12.710] Render Requested: t3_aserai_horse 

[17:39:12.806] Render Requested: grain 

[17:39:12.972] Render Requested: butter 

[17:39:13.189] Render Requested: grain 

[17:39:13.622] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:39:13.631] Render Requested: grain 

[17:39:13.805] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:39:14.005] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:39:14.188] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:39:14.689] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 7 

[17:39:14.709] Render Requested: butter 

[17:39:15.490] Force VSync State is now DEACTIVATED 

[17:39:15.490] PopScreen 

[17:39:15.490] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:39:15.490] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:39:15.490] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:39:15.493] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:39:15.493] OnScreenListChanged 

[17:39:15.493] SandBox.View.Map.MapScreen::HandleActivate 

[17:39:15.493] SandBox.View.Map.MapScreen::HandleResume 

[17:39:15.539] [GAME MENU] village 

[17:39:15.540] Release Sound Event -1 

[17:39:15.540] Release Sound Event 83113 

[17:39:15.540] Release Sound Event 83113 

[17:39:15.540] Release Sound Event -1 

[17:39:16.429] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:16.429] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:16.430] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:39:16.430] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:16.430] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:16.434] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:16.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:39:16.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:16.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:16.490] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:16.575] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:39:16.575] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:16.704] Release Sound Event 83115 

[17:39:16.704] Release Sound Event 83114 

[17:39:17.889] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:39:17.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:17.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:24.389] Before Daily Tick: 中平六年 冬
一十一月 下旬 

[17:39:25.378] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:39:25.378] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:41.109] OnGameWindowFocusChange: False 

[17:39:41.110] TopScreen: MapScreen 

[17:39:41.831] OnGameWindowFocusChange: True 

[17:39:41.831] TopScreen: MapScreen 

[17:39:47.473] Before Daily Tick: 中平六年 冬
一十二月 上旬 

[17:39:48.398] creating hero from template with id: spc_yizhou_headman_3 

[17:39:51.219] creating hero from template with id: spc_yuzhou_headman_2 

[17:39:57.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:39:57.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:57.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:57.095] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:39:57.095] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:57.096] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:39:57.147] creating hero from template with id: spc_yongliang_headman_1 

[17:39:57.322] creating hero from template with id: spc_jingzhou_headman_3 

[17:39:57.607] 李在鸢提高了1级。 

[17:40:06.972] Force VSync State is now ACTIVE 

[17:40:06.972] PushScreen 

[17:40:06.972] SandBox.View.Map.MapScreen::HandlePause 

[17:40:06.973] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:40:06.973] OnScreenListChanged 

[17:40:06.973] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[17:40:06.973] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[17:40:06.973] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[17:40:17.326] Force VSync State is now DEACTIVATED 

[17:40:17.326] PopScreen 

[17:40:17.326] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[17:40:17.326] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[17:40:17.326] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[17:40:17.326] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[17:40:17.326] OnScreenListChanged 

[17:40:17.326] SandBox.View.Map.MapScreen::HandleActivate 

[17:40:17.326] SandBox.View.Map.MapScreen::HandleResume 

[17:40:18.139] Before Daily Tick: 中平六年 冬
一十二月 上旬 

[17:40:18.274] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:40:18.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:40:18.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:40:19.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:20.001] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:20.774] Player has entered town_youfufeng_huaili: 槐里 

[17:40:20.774] [GAME MENU] castle_outside 

[17:40:26.683] Player has entered village_youfufeng_wugong: 武功 

[17:40:26.683] [GAME MENU] village_outside 

[17:40:26.683] [GAME MENU] village 

[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:29.027] --------------- Conversation Start ---------------  

[17:40:29.027] Conversation character name: 武功的真
id: CharacterObject_6112
culture:雍凉
persona:PersonaSoftspoken 

[17:40:29.027] AI -> (start_lord_unmet) -  

[17:40:29.027] [VOICEOVER]VoiceObject search for: ! 

[17:40:29.027] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_001 

[17:40:29.027] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_001 

[17:40:29.027] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_001 

[17:40:29.027] accentClass:  

[17:40:29.032] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_001 

[17:40:30.437] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_softspoken_001.ogg 

[17:40:32.001] P  -> (lord_meet_player_response1) -  

[17:40:32.001] AI -> (rural_notable_introduction) -  

[17:40:32.271] ExecuteContinue 

[17:40:32.271] AI -> (lord_ask_2) -  

[17:40:32.271] [VOICEOVER]VoiceObject search for: ! 

[17:40:32.772] P  -> (hero_give_issue) -  

[17:40:32.772] AI -> (issue_explanation) -  

[17:40:32.773] [VOICEOVER]VoiceObject search for: ! 

[17:40:33.508] P  -> (issue_explanation_player_response_pre_quest_solution) -  

[17:40:33.508] [VOICEOVER]VoiceObject search for: ! 

[17:40:33.508] AI -> (issue_quest_solution_brief_pre_alternative_solution) -  

[17:40:33.510] [VOICEOVER]VoiceObject search for: ! 

[17:40:35.777] P  -> (issue_alternative_solution_player_response) -  

[17:40:35.777] [VOICEOVER]VoiceObject search for: ! 

[17:40:35.777] AI -> (issue_alternative_solution_brief) -  

[17:40:35.777] [VOICEOVER]VoiceObject search for: ! 

[17:40:37.054] P  -> (issue_offer_player_accept_quest) -  

[17:40:37.054] [VOICEOVER]VoiceObject search for: ! 

[17:40:37.054] AI -> (adg:66) -  

[17:40:37.469] ExecuteContinue 

[17:40:37.469] AI -> (adg:67) -  

[17:40:38.151] P  -> (adg:68) -  

[17:40:38.151] AI -> (adg:69) -  

[17:40:38.152] 任务激活:经商的艺术 

[17:40:38.152] 经商的艺术:日志已更新。 

[17:40:38.152] 李在鸢的部队声望+1,李家族现有6.2声望。 

[17:40:38.153] 任务完成:经商的艺术 

[17:40:38.153] 你与武功的真的关系+1,现为1。 

[17:40:38.393] ExecuteContinue 

[17:40:38.393] --------------- Conversation End ---------------  

[17:40:38.398] Scene_view::clear_all(scn_conversation_tableau)
[17:40:38.399] [GAME MENU] village 

[17:40:38.399] Release Sound Event 83219 

[17:40:38.399] Release Sound Event 83220 

[17:40:38.399] Release Sound Event 83220 

[17:40:38.399] Release Sound Event -1 

[17:40:39.805] Release Sound Event 83226 

[17:40:39.805] Release Sound Event 83225 

[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.458] Player has entered city_jingzhaoyin_changan: 长安 

[17:40:57.458] [GAME MENU] town_outside 

[17:40:57.458] [GAME MENU] town 

[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:00.106] Average value of 五谷 : 0.8403853 

[17:41:00.106] Average value of 鱼 : 4.069027 

[17:41:00.106] Average value of 肉 : 1.336137 

[17:41:00.106] Average value of 奶酥 : 1.39768 

[17:41:00.106] Average value of 葡萄 : 2.726282 

[17:41:00.106] Average value of 枣 : 2.037782 

[17:41:00.106] Average value of 青果 : 2.531145 

[17:41:00.106] Average value of 膏脂 : 1.836631 

[17:41:00.106] Average value of 菜油 : 5.061833 

[17:41:00.106] Average value of 苎麻 : 2.450573 

[17:41:00.106] Average value of 苧布 : 4.210332 

[17:41:00.106] Average value of 羊毛 : 2.024904 

[17:41:00.106] Average value of 布匹 : 1.3 

[17:41:00.106] Average value of 蚕丝 : 0.5794727 

[17:41:00.106] Average value of 绸缎 : 0.5428949 

[17:41:00.106] Average value of 硬木 : 1.065244 

[17:41:00.106] Average value of 铁 : 1.127052 

[17:41:00.106] Average value of 盐巴 : 1.851913 

[17:41:00.106] Average value of 银矿石 : 1.972961 

[17:41:00.106] Average value of 兽皮 : 0.8743907 

[17:41:00.106] Average value of 陶土 : 1.790574 

[17:41:00.106] Average value of 浊酒 : 0.3850587 

[17:41:00.106] Average value of 西域葡萄酒 : 1.834385 

[17:41:00.106] Average value of 工具 : 0.457177 

[17:41:00.106] Average value of 陶瓷 : 1.029792 

[17:41:00.106] Average value of 皮革 : 0.9389693 

[17:41:00.106] Average value of 毛皮 : 0.863699 

[17:41:00.106] Average value of 金银器 : 3.885099 

[17:41:00.106] Average value of 箭 : 0.808064 

[17:41:00.106] Average value of 羊 : 1.402654 

[17:41:00.106] Average value of 牛 : 1.760716 

[17:41:00.106] Average value of 豕 : 0.8070191 

[17:41:00.106] Average value of 驮畜 : 1.321714 

[17:41:00.106] Average value of 坐骑 : 0.9716774 

[17:41:00.106] Average value of 战争坐骑 : 0.668415 

[17:41:00.106] Average value of 贵族坐骑 : 0.960867 

[17:41:00.106] Average value of 马匹装备 I : 0.7999995 

[17:41:00.106] Average value of 马匹装备 II : 0.7999995 

[17:41:00.106] Average value of 马匹装备 III : 0.8705257 

[17:41:00.106] Average value of 马匹装备 IV : 1.03387 

[17:41:00.106] Average value of 马匹装备 V : 1.12258 

[17:41:00.106] Average value of 近战武器 I : 0.7999995 

[17:41:00.106] Average value of 近战武器 II : 0.7999995 

[17:41:00.106] Average value of 近战武器 III : 0.7999995 

[17:41:00.106] Average value of 近战武器 IV : 0.8322576 

[17:41:00.106] Average value of 近战武器 V : 0.8967737 

[17:41:00.106] Average value of 远程武器 I : 0.7999995 

[17:41:00.106] Average value of 远程武器 II : 0.7999995 

[17:41:00.106] Average value of 远程武器 III : 0.7999995 

[17:41:00.107] Average value of 远程武器 IV : 0.8241931 

[17:41:00.107] Average value of 远程武器 V : 0.9078432 

[17:41:00.107] Average value of 盾牌 I : 0.7999995 

[17:41:00.107] Average value of 盾牌 II : 0.7999995 

[17:41:00.107] Average value of 盾牌 III : 0.8078057 

[17:41:00.107] Average value of 盾牌 IV : 0.8917961 

[17:41:00.107] Average value of 盾牌 V : 0.9290318 

[17:41:00.107] Average value of 服装 : 0.7999995 

[17:41:00.107] Average value of 轻甲 : 0.7999995 

[17:41:00.107] Average value of 中甲 : 0.7999995 

[17:41:00.107] Average value of 重甲 : 0.8156522 

[17:41:00.107] Average value of 终极护甲 : 0.8270212 

[17:41:00.107] Average value of 旗帜 : 1.3 

[17:41:00.107] Average value of 未分配 : 1.3 

[17:41:00.107] Force VSync State is now ACTIVE 

[17:41:00.107] PushScreen 

[17:41:00.107] SandBox.View.Map.MapScreen::HandlePause 

[17:41:00.107] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:41:00.107] Release Sound Event 83258 

[17:41:00.107] Release Sound Event 83259 

[17:41:00.107] OnScreenListChanged 

[17:41:00.107] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:41:00.847] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:41:00.847] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:41:01.157] Render Requested: tunic_with_shoulder_pads 

[17:41:01.157] Render Requested: empire_horseman_boots 

[17:41:01.157] Render Requested: battania_horse 

[17:41:01.157] Render Requested: light_harness 

[17:41:01.157] Render Requested: triangluar_spear_t3 

[17:41:01.157] Render Requested: small_flat_heater_shield 

[17:41:01.157] Render Requested: lz_xbow_han_05 

[17:41:01.157] Render Requested: bolt_a 

[17:41:01.157] Render Requested: sumpter_horse 

[17:41:01.157] Render Requested: mule 

[17:41:01.157] Render Requested: old_horse 

[17:41:01.157] Render Requested: saddle_horse 

[17:41:01.157] Render Requested: aserai_horse 

[17:41:01.157] Render Requested: camel 

[17:41:01.157] Render Requested: vlandia_horse 

[17:41:01.157] Render Requested: sturgia_horse 

[17:41:01.157] Render Requested: battania_horse 

[17:41:01.157] Render Requested: t2_khuzait_horse 

[17:41:01.157] Render Requested: t2_aserai_horse 

[17:41:01.157] Render Requested: charger 

[17:41:01.157] Render Requested: t2_battania_horse 

[17:41:01.157] Render Requested: war_camel 

[17:41:01.157] Render Requested: t2_vlandia_horse 

[17:41:01.157] Render Requested: t3_battania_horse 

[17:41:01.157] Render Requested: grain 

[17:41:01.157] Render Requested: sumpter_horse 

[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.287] Render Requested: camel 

[17:41:01.287] Render Requested: battania_horse 

[17:41:01.631] Render Requested: tunic_with_shoulder_pads 

[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.781] Render Requested: sumpter_horse 

[17:41:02.064] Render Requested: grain 

[17:41:02.348] Render Requested: sumpter_horse 

[17:41:03.279] Render Requested: grain 

[17:41:03.279] Render Requested: beer 

[17:41:03.279] Render Requested: grape 

[17:41:03.279] Render Requested: cheese 

[17:41:03.279] Render Requested: butter 

[17:41:03.280] Render Requested: meat 

[17:41:03.280] Render Requested: date_fruit 

[17:41:03.280] Render Requested: hardwood 

[17:41:03.280] Render Requested: hides 

[17:41:03.280] Render Requested: iron 

[17:41:03.280] Render Requested: tools 

[17:41:03.280] Render Requested: cotton 

[17:41:03.280] Render Requested: wool 

[17:41:03.280] Render Requested: pottery 

[17:41:03.280] Render Requested: leather 

[17:41:03.280] Render Requested: fur 

[17:41:03.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:03.514] Render Requested: grain 

[17:41:04.367] Render Requested: beer 

[17:41:04.549] Render Requested: iron 

[17:41:04.564] Render Requested: tools 

[17:41:04.632] Render Requested: cotton 

[17:41:04.682] Render Requested: wool 

[17:41:04.850] Render Requested: pottery 

[17:41:04.850] Render Requested: velvet 

[17:41:04.884] Render Requested: gm_box_2 

[17:41:04.915] Render Requested: hog 

[17:41:04.948] Render Requested: sheep 

[17:41:05.016] Render Requested: gm_box_2 

[17:41:06.334] Render Requested: hog 

[17:41:07.199] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 41 

[17:41:07.210] Render Requested: hog 

[17:41:07.223] Render Requested: sheep 

[17:41:07.268] Render Requested: gm_box_2 

[17:41:09.151] Force VSync State is now DEACTIVATED 

[17:41:09.151] PopScreen 

[17:41:09.151] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:41:09.151] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:41:09.151] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:41:09.194] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:41:09.194] OnScreenListChanged 

[17:41:09.194] SandBox.View.Map.MapScreen::HandleActivate 

[17:41:09.194] SandBox.View.Map.MapScreen::HandleResume 

[17:41:09.220] [GAME MENU] town 

[17:41:09.221] Release Sound Event -1 

[17:41:09.221] Release Sound Event 83259 

[17:41:09.221] Release Sound Event 83259 

[17:41:09.221] Release Sound Event -1 

[17:41:10.223] Average value of 五谷 : 0.8403853 

[17:41:10.223] Average value of 鱼 : 4.069027 

[17:41:10.223] Average value of 肉 : 1.336137 

[17:41:10.223] Average value of 奶酥 : 1.39768 

[17:41:10.223] Average value of 葡萄 : 2.726282 

[17:41:10.223] Average value of 枣 : 2.037782 

[17:41:10.223] Average value of 青果 : 2.531145 

[17:41:10.223] Average value of 膏脂 : 1.836631 

[17:41:10.224] Average value of 菜油 : 5.061833 

[17:41:10.224] Average value of 苎麻 : 2.450573 

[17:41:10.224] Average value of 苧布 : 4.210332 

[17:41:10.224] Average value of 羊毛 : 2.024904 

[17:41:10.224] Average value of 布匹 : 1.3 

[17:41:10.224] Average value of 蚕丝 : 0.5794727 

[17:41:10.224] Average value of 绸缎 : 0.5428949 

[17:41:10.224] Average value of 硬木 : 1.065244 

[17:41:10.224] Average value of 铁 : 1.127052 

[17:41:10.224] Average value of 盐巴 : 1.851913 

[17:41:10.224] Average value of 银矿石 : 1.972961 

[17:41:10.224] Average value of 兽皮 : 0.8743907 

[17:41:10.224] Average value of 陶土 : 1.790574 

[17:41:10.224] Average value of 浊酒 : 0.3850587 

[17:41:10.224] Average value of 西域葡萄酒 : 1.834385 

[17:41:10.224] Average value of 工具 : 0.457177 

[17:41:10.224] Average value of 陶瓷 : 1.029792 

[17:41:10.224] Average value of 皮革 : 0.9389693 

[17:41:10.224] Average value of 毛皮 : 0.863699 

[17:41:10.224] Average value of 金银器 : 3.885099 

[17:41:10.224] Average value of 箭 : 0.808064 

[17:41:10.224] Average value of 羊 : 1.402654 

[17:41:10.224] Average value of 牛 : 1.760716 

[17:41:10.224] Average value of 豕 : 0.8070191 

[17:41:10.224] Average value of 驮畜 : 1.321714 

[17:41:10.224] Average value of 坐骑 : 0.9716774 

[17:41:10.224] Average value of 战争坐骑 : 0.668415 

[17:41:10.224] Average value of 贵族坐骑 : 0.960867 

[17:41:10.224] Average value of 马匹装备 I : 0.7999995 

[17:41:10.224] Average value of 马匹装备 II : 0.7999995 

[17:41:10.224] Average value of 马匹装备 III : 0.8705257 

[17:41:10.224] Average value of 马匹装备 IV : 1.03387 

[17:41:10.224] Average value of 马匹装备 V : 1.12258 

[17:41:10.224] Average value of 近战武器 I : 0.7999995 

[17:41:10.224] Average value of 近战武器 II : 0.7999995 

[17:41:10.224] Average value of 近战武器 III : 0.7999995 

[17:41:10.224] Average value of 近战武器 IV : 0.8322576 

[17:41:10.224] Average value of 近战武器 V : 0.8967737 

[17:41:10.224] Average value of 远程武器 I : 0.7999995 

[17:41:10.224] Average value of 远程武器 II : 0.7999995 

[17:41:10.224] Average value of 远程武器 III : 0.7999995 

[17:41:10.224] Average value of 远程武器 IV : 0.8241931 

[17:41:10.224] Average value of 远程武器 V : 0.9078432 

[17:41:10.224] Average value of 盾牌 I : 0.7999995 

[17:41:10.224] Average value of 盾牌 II : 0.7999995 

[17:41:10.224] Average value of 盾牌 III : 0.8078057 

[17:41:10.224] Average value of 盾牌 IV : 0.8917961 

[17:41:10.224] Average value of 盾牌 V : 0.9290318 

[17:41:10.224] Average value of 服装 : 0.7999995 

[17:41:10.224] Average value of 轻甲 : 0.7999995 

[17:41:10.224] Average value of 中甲 : 0.7999995 

[17:41:10.224] Average value of 重甲 : 0.8156522 

[17:41:10.224] Average value of 终极护甲 : 0.8270212 

[17:41:10.224] Average value of 旗帜 : 1.3 

[17:41:10.224] Average value of 未分配 : 1.3 

[17:41:10.224] Force VSync State is now ACTIVE 

[17:41:10.225] PushScreen 

[17:41:10.225] SandBox.View.Map.MapScreen::HandlePause 

[17:41:10.225] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:41:10.225] Release Sound Event 83267 

[17:41:10.225] Release Sound Event 83266 

[17:41:10.225] OnScreenListChanged 

[17:41:10.225] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:41:11.004] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:41:11.004] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:41:11.329] Render Requested: tunic_with_shoulder_pads 

[17:41:11.329] Render Requested: empire_horseman_boots 

[17:41:11.329] Render Requested: battania_horse 

[17:41:11.329] Render Requested: light_harness 

[17:41:11.329] Render Requested: triangluar_spear_t3 

[17:41:11.329] Render Requested: small_flat_heater_shield 

[17:41:11.329] Render Requested: lz_xbow_han_05 

[17:41:11.329] Render Requested: bolt_a 

[17:41:11.329] Render Requested: sumpter_horse 

[17:41:11.329] Render Requested: mule 

[17:41:11.330] Render Requested: old_horse 

[17:41:11.330] Render Requested: saddle_horse 

[17:41:11.330] Render Requested: aserai_horse 

[17:41:11.330] Render Requested: camel 

[17:41:11.330] Render Requested: vlandia_horse 

[17:41:11.330] Render Requested: sturgia_horse 

[17:41:11.330] Render Requested: battania_horse 

[17:41:11.330] Render Requested: t2_khuzait_horse 

[17:41:11.330] Render Requested: t2_aserai_horse 

[17:41:11.330] Render Requested: charger 

[17:41:11.330] Render Requested: t2_battania_horse 

[17:41:11.330] Render Requested: war_camel 

[17:41:11.330] Render Requested: t2_vlandia_horse 

[17:41:11.330] Render Requested: t3_battania_horse 

[17:41:11.330] Render Requested: hog 

[17:41:11.330] Render Requested: grain 

[17:41:11.330] Render Requested: sumpter_horse 

[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.353] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:41:11.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:11.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:11.407] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:41:11.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:11.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:11.448] Render Requested: grain 

[17:41:11.525] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:41:11.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:11.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:12.754] Render Requested: t3_khuzait_horse 

[17:41:12.754] Render Requested: t3_vlandia_horse 

[17:41:12.754] Render Requested: sg_sword_1h_001 

[17:41:12.754] Render Requested: sg_t1_ht_sword_001 

[17:41:12.754] Render Requested: sg_sword_1h_002 

[17:41:12.770] Render Requested: bastard_sword_t2 

[17:41:12.771] Render Requested: sg_t2_ht_sword_001 

[17:41:12.771] Render Requested: sg_t3_ht_sword_002 

[17:41:12.771] Render Requested: sg_t2_ht_sword_002 

[17:41:12.771] Render Requested: sg_sword_1h_003 

[17:41:12.771] Render Requested: sg_sword_1h_013 

[17:41:12.771] Render Requested: sg_sword_1h_010 

[17:41:12.771] Render Requested: sg_axe_whole_003_1h 

[17:41:12.771] Render Requested: sg_axe_whole_002_a_1h 

[17:41:12.771] Render Requested: peasant_hatchet_1_t1 

[17:41:12.771] Render Requested: sg_axe_1h_001 

[17:41:12.771] Render Requested: sg_t1_axe_001 

[17:41:12.771] Render Requested: peasant_pickaxe_1_t1 

[17:41:12.787] Render Requested: sg_axe_001 

[17:41:12.787] Render Requested: sg_axe_004 

[17:41:12.787] Render Requested: sg_t1_ht_axe_003 

[17:41:12.787] Render Requested: peasant_sickle_1_t1 

[17:41:12.787] Render Requested: sg_t1_ht_axe_004 

[17:41:12.787] Render Requested: sg_t1_ht_axe_002 

[17:41:12.787] Render Requested: small_spurred_axe_t2 

[17:41:12.787] Render Requested: sg_t2_ht_axe_003 

[17:41:12.787] Render Requested: sg_t2_ht_axe_002 

[17:41:12.787] Render Requested: sg_t3_ht_axe_003 

[17:41:12.788] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[17:41:12.788] Render Requested: peasant_hammer_2_t1 

[17:41:12.788] Render Requested: sg_t1_ht_mace_001 

[17:41:12.788] Render Requested: sg_t2_ht_mace_001 

[17:41:12.804] Render Requested: sg_t2_ht_mace_002 

[17:41:12.804] Render Requested: steel_mace_t3 

[17:41:12.804] Render Requested: light_mace_t3 

[17:41:12.804] Render Requested: peasant_2haxe_1_t1 

[17:41:12.804] Render Requested: sg_t1_ht_axe2_002 

[17:41:12.804] Render Requested: sg_t2_ht_axe2_002 

[17:41:12.804] Render Requested: sg_axe_whole_001_2h 

[17:41:12.804] Render Requested: sg_axe_2h_001 

[17:41:12.804] Render Requested: sg_t1_ht_axe2_003 

[17:41:12.804] Render Requested: sg_t3_ht_axe2_004 

[17:41:12.805] Render Requested: sg_t4_ht_axe2_004 

[17:41:12.805] Render Requested: sg_t1_ht_mace2_002 

[17:41:12.805] Render Requested: sg_t1_ht_mace2_001 

[17:41:12.805] Render Requested: peasant_pitchfork_1_t1 

[17:41:12.805] Render Requested: peasant_pitchfork_2_t1 

[17:41:12.805] Render Requested: sg_spear_004 

[17:41:12.821] Render Requested: sg_spear_018 

[17:41:12.821] Render Requested: sg_t1_ht_spear_001 

[17:41:12.821] Render Requested: triangluar_spear_t3 

[17:41:12.821] Render Requested: sg_t3_ht_spear_001 

[17:41:12.821] Render Requested: sg_polearm_003 

[17:41:12.821] Render Requested: sg_spear_030 

[17:41:12.821] Render Requested: simple_pike_t2 

[17:41:12.821] Render Requested: military_fork_pike_t3 

[17:41:12.821] Render Requested: sg_spear_whole_004 

[17:41:12.821] Render Requested: sg_t1_ht_spear2_002 

[17:41:12.821] Render Requested: sg_shield_006 

[17:41:12.821] Render Requested: old_kite_shield 

[17:41:12.821] Render Requested: battered_kite_shield 

[17:41:12.821] Render Requested: leather_bound_kite_shield 

[17:41:12.821] Render Requested: battered_horsemans_kite_shield 

[17:41:12.821] Render Requested: old_horsemans_kite_shield 

[17:41:12.838] Render Requested: worn_horsemans_kite_shield 

[17:41:12.838] Render Requested: bound_horsemans_kite_shield 

[17:41:12.838] Render Requested: reinforced_horsemans_kite_shield 

[17:41:12.838] Render Requested: reinforced_flat_kite_shield 

[17:41:12.838] Render Requested: studded_bound_kite_shield 

[17:41:12.838] Render Requested: light_horsemans_kite_shield 

[17:41:12.838] Render Requested: sg_shield_008_a 

[17:41:12.838] Render Requested: reinforced_kite_shield 

[17:41:12.838] Render Requested: studded_bound_kite_shield 

[17:41:12.838] Render Requested: sg_shield_009 

[17:41:12.838] Render Requested: stronger_reinforced_kite_shield 

[17:41:12.838] Render Requested: sg_shield_008_a_big 

[17:41:12.838] Render Requested: heavy_horsemans_kite_shield 

[17:41:12.838] Render Requested: sg_shield_007_b 

[17:41:12.838] Render Requested: sg_shield_008_c_big 

[17:41:12.853] Render Requested: steppe_guardian_shield 

[17:41:12.853] Render Requested: lz_shield_youzhou_03 

[17:41:12.853] Render Requested: sg_gong_004 

[17:41:12.853] Render Requested: sg_longbow_002 

[17:41:12.853] Render Requested: lz_bow_yongliang_01 

[17:41:12.853] Render Requested: lz_longbow_yangzhou_02 

[17:41:12.853] Render Requested: lz_longbow_bingzhou_02 

[17:41:12.853] Render Requested: lz_bow_yanzhou_02 

[17:41:12.853] Render Requested: lz_longbow_yangzhou_01 

[17:41:12.853] Render Requested: lz_bow_yongliang_04 

[17:41:12.853] Render Requested: lz_bow_han_04 

[17:41:12.854] Render Requested: lz_bow_youzhou_04 

[17:41:12.854] Render Requested: lz_bow_yanzhou_05 

[17:41:12.870] Render Requested: default_arrows 

[17:41:12.870] Render Requested: sg_arrows_002 

[17:41:12.870] Render Requested: sg_arrows_003 

[17:41:12.870] Render Requested: sg_arrows_004 

[17:41:12.870] Render Requested: sg_arrows_005 

[17:41:12.870] Render Requested: barbed_arrows 

[17:41:12.870] Render Requested: lz_arrow_qingzhou_01 

[17:41:12.870] Render Requested: lz_arrow_xuzhou_01 

[17:41:12.870] Render Requested: lz_arrow_bingzhou_01 

[17:41:12.887] Render Requested: bodkin_arrows_b 

[17:41:12.887] Render Requested: bodkin_arrows_a 

[17:41:12.887] Render Requested: lz_xbow_yizhou_01 

[17:41:12.887] Render Requested: lz_xbow_yanzhou_01 

[17:41:12.887] Render Requested: lz_xbow_yongliang_01 

[17:41:12.887] Render Requested: lz_xbow_jingzhou_01 

[17:41:12.887] Render Requested: sg_t1_shortaxe_001 

[17:41:12.903] Render Requested: sg_t2_shortaxe_001 

[17:41:12.904] Render Requested: western_javelin_1_t2 

[17:41:12.904] Render Requested: grain 

[17:41:12.937] Render Requested: beer 

[17:41:12.937] Render Requested: grape 

[17:41:12.987] Render Requested: cheese 

[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.804] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 17 

[17:41:13.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.888] Render Requested: butter 

[17:41:13.921] Render Requested: meat 

[17:41:13.938] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 3 

[17:41:13.955] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 5 

[17:41:13.971] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 5 

[17:41:13.988] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 4 

[17:41:13.990] Render Requested: date_fruit 

[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.205] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:41:14.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.372] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 

[17:41:14.388] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:41:14.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.472] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:41:14.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.698] Render Requested: sumpter_horse 

[17:41:15.740] Render Requested: battania_horse 

[17:41:15.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.040] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.040] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.040] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.040] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.040] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.125] Render Requested: grain 

[17:41:16.343] Render Requested: hog 

[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.328] Render Requested: grain 

[17:41:17.825] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 

[17:41:17.841] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:41:17.891] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:41:17.925] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 

[17:41:17.974] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:41:18.008] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:41:18.509] Render Requested: hog 

[17:41:18.908] Render Requested: hardwood 

[17:41:18.958] Render Requested: hides 

[17:41:19.008] Render Requested: iron 

[17:41:21.461] Force VSync State is now DEACTIVATED 

[17:41:21.461] PopScreen 

[17:41:21.461] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:41:21.461] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:41:21.461] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:41:21.516] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:41:21.516] OnScreenListChanged 

[17:41:21.516] SandBox.View.Map.MapScreen::HandleActivate 

[17:41:21.517] SandBox.View.Map.MapScreen::HandleResume 

[17:41:21.528] [GAME MENU] town 

[17:41:21.565] Release Sound Event -1 

[17:41:21.565] Release Sound Event -1 

[17:41:21.565] Release Sound Event -1 

[17:41:21.565] Release Sound Event -1 

[17:41:22.897] Average value of 五谷 : 0.8403853 

[17:41:22.897] Average value of 鱼 : 4.069027 

[17:41:22.897] Average value of 肉 : 1.336137 

[17:41:22.897] Average value of 奶酥 : 1.39768 

[17:41:22.897] Average value of 葡萄 : 2.726282 

[17:41:22.897] Average value of 枣 : 2.037782 

[17:41:22.897] Average value of 青果 : 2.531145 

[17:41:22.897] Average value of 膏脂 : 1.836631 

[17:41:22.897] Average value of 菜油 : 5.061833 

[17:41:22.897] Average value of 苎麻 : 2.450573 

[17:41:22.897] Average value of 苧布 : 4.210332 

[17:41:22.897] Average value of 羊毛 : 2.024904 

[17:41:22.897] Average value of 布匹 : 1.3 

[17:41:22.897] Average value of 蚕丝 : 0.5794727 

[17:41:22.897] Average value of 绸缎 : 0.5428949 

[17:41:22.898] Average value of 硬木 : 1.065244 

[17:41:22.898] Average value of 铁 : 1.127052 

[17:41:22.898] Average value of 盐巴 : 1.851913 

[17:41:22.898] Average value of 银矿石 : 1.972961 

[17:41:22.898] Average value of 兽皮 : 0.8743907 

[17:41:22.898] Average value of 陶土 : 1.790574 

[17:41:22.898] Average value of 浊酒 : 0.3850587 

[17:41:22.898] Average value of 西域葡萄酒 : 1.834385 

[17:41:22.898] Average value of 工具 : 0.457177 

[17:41:22.898] Average value of 陶瓷 : 1.029792 

[17:41:22.898] Average value of 皮革 : 0.9389693 

[17:41:22.898] Average value of 毛皮 : 0.863699 

[17:41:22.898] Average value of 金银器 : 3.885099 

[17:41:22.898] Average value of 箭 : 0.808064 

[17:41:22.898] Average value of 羊 : 1.402654 

[17:41:22.898] Average value of 牛 : 1.760716 

[17:41:22.898] Average value of 豕 : 0.8070191 

[17:41:22.898] Average value of 驮畜 : 1.321714 

[17:41:22.898] Average value of 坐骑 : 0.9716774 

[17:41:22.898] Average value of 战争坐骑 : 0.668415 

[17:41:22.898] Average value of 贵族坐骑 : 0.960867 

[17:41:22.898] Average value of 马匹装备 I : 0.7999995 

[17:41:22.898] Average value of 马匹装备 II : 0.7999995 

[17:41:22.898] Average value of 马匹装备 III : 0.8705257 

[17:41:22.898] Average value of 马匹装备 IV : 1.03387 

[17:41:22.898] Average value of 马匹装备 V : 1.12258 

[17:41:22.898] Average value of 近战武器 I : 0.7999995 

[17:41:22.898] Average value of 近战武器 II : 0.7999995 

[17:41:22.898] Average value of 近战武器 III : 0.7999995 

[17:41:22.898] Average value of 近战武器 IV : 0.8322576 

[17:41:22.898] Average value of 近战武器 V : 0.8967737 

[17:41:22.898] Average value of 远程武器 I : 0.7999995 

[17:41:22.898] Average value of 远程武器 II : 0.7999995 

[17:41:22.898] Average value of 远程武器 III : 0.7999995 

[17:41:22.898] Average value of 远程武器 IV : 0.8241931 

[17:41:22.898] Average value of 远程武器 V : 0.9078432 

[17:41:22.898] Average value of 盾牌 I : 0.7999995 

[17:41:22.898] Average value of 盾牌 II : 0.7999995 

[17:41:22.898] Average value of 盾牌 III : 0.8078057 

[17:41:22.898] Average value of 盾牌 IV : 0.8917961 

[17:41:22.898] Average value of 盾牌 V : 0.9290318 

[17:41:22.898] Average value of 服装 : 0.7999995 

[17:41:22.898] Average value of 轻甲 : 0.7999995 

[17:41:22.898] Average value of 中甲 : 0.7999995 

[17:41:22.898] Average value of 重甲 : 0.8156522 

[17:41:22.898] Average value of 终极护甲 : 0.8270212 

[17:41:22.898] Average value of 旗帜 : 1.3 

[17:41:22.898] Average value of 未分配 : 1.3 

[17:41:22.898] Force VSync State is now ACTIVE 

[17:41:22.898] PushScreen 

[17:41:22.898] SandBox.View.Map.MapScreen::HandlePause 

[17:41:22.899] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:41:22.899] Release Sound Event 83269 

[17:41:22.899] Release Sound Event 83268 

[17:41:22.899] OnScreenListChanged 

[17:41:22.899] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:41:23.673] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:41:23.673] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:41:23.997] Render Requested: tunic_with_shoulder_pads 

[17:41:23.997] Render Requested: empire_horseman_boots 

[17:41:23.997] Render Requested: battania_horse 

[17:41:23.997] Render Requested: light_harness 

[17:41:23.997] Render Requested: triangluar_spear_t3 

[17:41:23.997] Render Requested: small_flat_heater_shield 

[17:41:23.997] Render Requested: lz_xbow_han_05 

[17:41:23.997] Render Requested: bolt_a 

[17:41:23.997] Render Requested: sumpter_horse 

[17:41:23.997] Render Requested: mule 

[17:41:23.997] Render Requested: old_horse 

[17:41:23.997] Render Requested: saddle_horse 

[17:41:23.997] Render Requested: aserai_horse 

[17:41:23.997] Render Requested: camel 

[17:41:23.997] Render Requested: vlandia_horse 

[17:41:23.997] Render Requested: sturgia_horse 

[17:41:23.997] Render Requested: battania_horse 

[17:41:23.997] Render Requested: t2_khuzait_horse 

[17:41:23.997] Render Requested: t2_aserai_horse 

[17:41:23.997] Render Requested: charger 

[17:41:23.997] Render Requested: t2_battania_horse 

[17:41:23.997] Render Requested: war_camel 

[17:41:23.997] Render Requested: t2_vlandia_horse 

[17:41:23.997] Render Requested: t3_battania_horse 

[17:41:23.998] Render Requested: hog 

[17:41:23.998] Render Requested: grain 

[17:41:23.998] Render Requested: sumpter_horse 

[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.014] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:41:24.014] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:24.015] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:24.038] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:41:24.038] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:24.039] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:24.114] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:41:24.114] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:24.114] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:24.464] Render Requested: sumpter_horse 

[17:41:24.464] Render Requested: battania_horse 

[17:41:24.549] Render Requested: grain 

[17:41:24.725] Render Requested: hog 

[17:41:25.686] Render Requested: meat 

[17:41:25.686] Render Requested: hides 

[17:41:25.966] Render Requested: meat 

[17:41:26.022] Render Requested: sumpter_horse 

[17:41:26.334] Render Requested: grain 

[17:41:26.732] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 41 

[17:41:26.733] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 41 

[17:41:27.616] Force VSync State is now DEACTIVATED 

[17:41:27.616] PopScreen 

[17:41:27.616] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:41:27.616] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:41:27.616] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:41:27.663] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:41:27.663] OnScreenListChanged 

[17:41:27.663] SandBox.View.Map.MapScreen::HandleActivate 

[17:41:27.663] SandBox.View.Map.MapScreen::HandleResume 

[17:41:27.674] [GAME MENU] town 

[17:41:27.675] Release Sound Event -1 

[17:41:27.675] Release Sound Event -1 

[17:41:27.675] Release Sound Event -1 

[17:41:27.675] Release Sound Event -1 

[17:41:31.098] [GAME MENU] town_backstreet 

[17:41:31.102] Release Sound Event 83271 

[17:41:31.102] Release Sound Event 83270 

[17:41:31.102] Release Sound Event -1 

[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:35.960] [GAME MENU] town 

[17:41:35.965] Release Sound Event 83272 

[17:41:35.965] Release Sound Event 83270 

[17:41:35.965] Release Sound Event 83270 

[17:41:35.965] Release Sound Event -1 

[17:41:40.017] Force VSync State is now ACTIVE 

[17:41:40.017] PushScreen 

[17:41:40.017] SandBox.View.Map.MapScreen::HandlePause 

[17:41:40.017] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:41:40.017] Release Sound Event 83274 

[17:41:40.017] Release Sound Event 83273 

[17:41:40.017] OnScreenListChanged 

[17:41:40.017] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize 

[17:41:40.303] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene.
[17:41:40.304] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml.
[17:41:40.305] Unable to find particle system with name prt_crafting_scene
[17:41:40.305] Emitter hierarchy does not match invalid_particle-invalid_particle
[17:41:40.308] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate 

[17:41:40.308] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume 

[17:41:43.945] Force VSync State is now DEACTIVATED 

[17:41:43.945] PopScreen 

[17:41:43.945] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause 

[17:41:43.945] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate 

[17:41:43.945] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize 

[17:41:43.945] Scene_view::clear_all(crafting_menu_outdoor)
[17:41:43.995] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen 

[17:41:43.995] OnScreenListChanged 

[17:41:43.995] SandBox.View.Map.MapScreen::HandleActivate 

[17:41:43.995] SandBox.View.Map.MapScreen::HandleResume 

[17:41:44.006] [GAME MENU] town 

[17:41:44.007] Release Sound Event -1 

[17:41:44.007] Release Sound Event 83273 

[17:41:44.007] Release Sound Event 83273 

[17:41:44.007] Release Sound Event -1 

[17:41:45.026] Average value of 五谷 : 0.8403853 

[17:41:45.026] Average value of 鱼 : 4.069027 

[17:41:45.026] Average value of 肉 : 1.336137 

[17:41:45.026] Average value of 奶酥 : 1.39768 

[17:41:45.026] Average value of 葡萄 : 2.726282 

[17:41:45.026] Average value of 枣 : 2.037782 

[17:41:45.026] Average value of 青果 : 2.531145 

[17:41:45.026] Average value of 膏脂 : 1.836631 

[17:41:45.026] Average value of 菜油 : 5.061833 

[17:41:45.026] Average value of 苎麻 : 2.450573 

[17:41:45.026] Average value of 苧布 : 4.210332 

[17:41:45.026] Average value of 羊毛 : 2.024904 

[17:41:45.026] Average value of 布匹 : 1.3 

[17:41:45.026] Average value of 蚕丝 : 0.5794727 

[17:41:45.026] Average value of 绸缎 : 0.5428949 

[17:41:45.026] Average value of 硬木 : 1.065244 

[17:41:45.026] Average value of 铁 : 1.127052 

[17:41:45.026] Average value of 盐巴 : 1.851913 

[17:41:45.026] Average value of 银矿石 : 1.972961 

[17:41:45.026] Average value of 兽皮 : 0.8743907 

[17:41:45.026] Average value of 陶土 : 1.790574 

[17:41:45.026] Average value of 浊酒 : 0.3850587 

[17:41:45.026] Average value of 西域葡萄酒 : 1.834385 

[17:41:45.026] Average value of 工具 : 0.457177 

[17:41:45.026] Average value of 陶瓷 : 1.029792 

[17:41:45.026] Average value of 皮革 : 0.9389693 

[17:41:45.026] Average value of 毛皮 : 0.863699 

[17:41:45.026] Average value of 金银器 : 3.885099 

[17:41:45.026] Average value of 箭 : 0.808064 

[17:41:45.026] Average value of 羊 : 1.402654 

[17:41:45.026] Average value of 牛 : 1.760716 

[17:41:45.026] Average value of 豕 : 0.8070191 

[17:41:45.026] Average value of 驮畜 : 1.321714 

[17:41:45.026] Average value of 坐骑 : 0.9716774 

[17:41:45.026] Average value of 战争坐骑 : 0.668415 

[17:41:45.026] Average value of 贵族坐骑 : 0.960867 

[17:41:45.026] Average value of 马匹装备 I : 0.7999995 

[17:41:45.026] Average value of 马匹装备 II : 0.7999995 

[17:41:45.026] Average value of 马匹装备 III : 0.8705257 

[17:41:45.026] Average value of 马匹装备 IV : 1.03387 

[17:41:45.026] Average value of 马匹装备 V : 1.12258 

[17:41:45.026] Average value of 近战武器 I : 0.7999995 

[17:41:45.026] Average value of 近战武器 II : 0.7999995 

[17:41:45.026] Average value of 近战武器 III : 0.7999995 

[17:41:45.027] Average value of 近战武器 IV : 0.8322576 

[17:41:45.027] Average value of 近战武器 V : 0.8967737 

[17:41:45.027] Average value of 远程武器 I : 0.7999995 

[17:41:45.027] Average value of 远程武器 II : 0.7999995 

[17:41:45.027] Average value of 远程武器 III : 0.7999995 

[17:41:45.027] Average value of 远程武器 IV : 0.8241931 

[17:41:45.027] Average value of 远程武器 V : 0.9078432 

[17:41:45.027] Average value of 盾牌 I : 0.7999995 

[17:41:45.027] Average value of 盾牌 II : 0.7999995 

[17:41:45.027] Average value of 盾牌 III : 0.8078057 

[17:41:45.027] Average value of 盾牌 IV : 0.8917961 

[17:41:45.027] Average value of 盾牌 V : 0.9290318 

[17:41:45.027] Average value of 服装 : 0.7999995 

[17:41:45.027] Average value of 轻甲 : 0.7999995 

[17:41:45.027] Average value of 中甲 : 0.7999995 

[17:41:45.027] Average value of 重甲 : 0.8156522 

[17:41:45.027] Average value of 终极护甲 : 0.8270212 

[17:41:45.027] Average value of 旗帜 : 1.3 

[17:41:45.027] Average value of 未分配 : 1.3 

[17:41:45.027] Force VSync State is now ACTIVE 

[17:41:45.027] PushScreen 

[17:41:45.027] SandBox.View.Map.MapScreen::HandlePause 

[17:41:45.027] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:41:45.027] Release Sound Event 83277 

[17:41:45.027] Release Sound Event 83276 

[17:41:45.027] OnScreenListChanged 

[17:41:45.027] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:41:45.790] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:41:45.790] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:41:46.113] Render Requested: tunic_with_shoulder_pads 

[17:41:46.114] Render Requested: empire_horseman_boots 

[17:41:46.114] Render Requested: battania_horse 

[17:41:46.114] Render Requested: light_harness 

[17:41:46.114] Render Requested: triangluar_spear_t3 

[17:41:46.114] Render Requested: small_flat_heater_shield 

[17:41:46.114] Render Requested: lz_xbow_han_05 

[17:41:46.114] Render Requested: bolt_a 

[17:41:46.114] Render Requested: sumpter_horse 

[17:41:46.114] Render Requested: mule 

[17:41:46.114] Render Requested: old_horse 

[17:41:46.114] Render Requested: saddle_horse 

[17:41:46.114] Render Requested: aserai_horse 

[17:41:46.114] Render Requested: camel 

[17:41:46.114] Render Requested: vlandia_horse 

[17:41:46.114] Render Requested: sturgia_horse 

[17:41:46.114] Render Requested: battania_horse 

[17:41:46.114] Render Requested: t2_khuzait_horse 

[17:41:46.114] Render Requested: t2_aserai_horse 

[17:41:46.114] Render Requested: charger 

[17:41:46.114] Render Requested: t2_battania_horse 

[17:41:46.114] Render Requested: war_camel 

[17:41:46.114] Render Requested: t2_vlandia_horse 

[17:41:46.114] Render Requested: t3_battania_horse 

[17:41:46.114] Render Requested: grain 

[17:41:46.114] Render Requested: sumpter_horse 

[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.816] Render Requested: t2_battania_horse 

[17:41:46.816] Render Requested: battania_horse 

[17:41:46.941] Render Requested: war_camel 

[17:41:46.982] Render Requested: t3_khuzait_horse 

[17:41:47.033] Render Requested: t3_vlandia_horse 

[17:41:47.036] Render Requested: t2_vlandia_horse 

[17:41:47.073] Render Requested: war_camel 

[17:41:47.093] Render Requested: sg_sword_1h_001 

[17:41:47.200] Render Requested: sg_t1_ht_sword_001 

[17:41:47.648] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:41:47.648] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:47.649] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:41:47.716] Render Requested: cheese 

[17:41:47.716] Render Requested: butter 

[17:41:47.716] Render Requested: date_fruit 

[17:41:47.716] Render Requested: hardwood 

[17:41:47.716] Render Requested: hides 

[17:41:47.716] Render Requested: iron 

[17:41:47.716] Render Requested: tools 

[17:41:47.717] Render Requested: cotton 

[17:41:47.717] Render Requested: wool 

[17:41:47.717] Render Requested: pottery 

[17:41:47.717] Render Requested: leather 

[17:41:47.717] Render Requested: fur 

[17:41:47.717] Render Requested: velvet 

[17:41:47.717] Render Requested: gm_box_2 

[17:41:47.717] Render Requested: sheep 

[17:41:48.002] Render Requested: tools 

[17:41:48.018] Render Requested: cotton 

[17:41:48.119] Render Requested: wool 

[17:41:48.202] Render Requested: leather 

[17:41:48.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:49.003] Render Requested: pottery 

[17:41:49.169] Render Requested: hardwood 

[17:41:49.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:51.403] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 12 

[17:41:51.413] Render Requested: hardwood 

[17:41:51.619] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:41:51.652] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:41:53.420] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:41:53.437] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:41:53.454] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:41:53.470] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:41:53.504] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:41:53.721] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:41:53.770] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:41:53.787] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:41:54.305] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:41:54.705] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:41:55.807] Force VSync State is now DEACTIVATED 

[17:41:55.807] PopScreen 

[17:41:55.807] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:41:55.807] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:41:55.807] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:41:55.856] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:41:55.856] OnScreenListChanged 

[17:41:55.856] SandBox.View.Map.MapScreen::HandleActivate 

[17:41:55.856] SandBox.View.Map.MapScreen::HandleResume 

[17:41:55.868] [GAME MENU] town 

[17:41:55.892] Release Sound Event -1 

[17:41:55.892] Release Sound Event -1 

[17:41:55.892] Release Sound Event -1 

[17:41:55.892] Release Sound Event -1 

[17:41:56.995] Force VSync State is now ACTIVE 

[17:41:56.995] PushScreen 

[17:41:56.995] SandBox.View.Map.MapScreen::HandlePause 

[17:41:56.995] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:41:56.995] Release Sound Event 83279 

[17:41:56.995] Release Sound Event 83278 

[17:41:56.995] OnScreenListChanged 

[17:41:56.995] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize 

[17:41:57.289] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene.
[17:41:57.289] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml.
[17:41:57.291] Unable to find particle system with name prt_crafting_scene
[17:41:57.291] Emitter hierarchy does not match invalid_particle-invalid_particle
[17:41:57.294] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate 

[17:41:57.294] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume 

[17:42:02.345] Force VSync State is now DEACTIVATED 

[17:42:02.345] PopScreen 

[17:42:02.345] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause 

[17:42:02.345] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate 

[17:42:02.345] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize 

[17:42:02.345] Scene_view::clear_all(crafting_menu_outdoor)
[17:42:02.396] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen 

[17:42:02.396] OnScreenListChanged 

[17:42:02.396] SandBox.View.Map.MapScreen::HandleActivate 

[17:42:02.397] SandBox.View.Map.MapScreen::HandleResume 

[17:42:02.407] [GAME MENU] town 

[17:42:02.408] Release Sound Event -1 

[17:42:02.408] Release Sound Event -1 

[17:42:02.408] Release Sound Event -1 

[17:42:02.408] Release Sound Event -1 

[17:42:06.457] [GAME MENU] town_wait_menus 

[17:42:06.458] Release Sound Event 83282 

[17:42:06.458] Release Sound Event 83281 

[17:42:06.458] Release Sound Event -1 

[17:42:07.147] Before Daily Tick: 中平六年 冬
一十二月 上旬 

[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:10.097] [GAME MENU] town_outside 

[17:42:10.097] [GAME MENU] town 

[17:42:10.098] Release Sound Event 83283 

[17:42:10.098] Release Sound Event 83281 

[17:42:10.098] Release Sound Event 83281 

[17:42:10.098] Release Sound Event -1 

[17:42:10.104] Release Sound Event 83285 

[17:42:10.104] Release Sound Event 83284 

[17:42:10.104] Release Sound Event -1 

[17:42:10.104] Release Sound Event -1 

[17:42:12.289] Force VSync State is now ACTIVE 

[17:42:12.289] PushScreen 

[17:42:12.289] SandBox.View.Map.MapScreen::HandlePause 

[17:42:12.290] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:42:12.290] Release Sound Event 83287 

[17:42:12.290] Release Sound Event 83286 

[17:42:12.290] OnScreenListChanged 

[17:42:12.290] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize 

[17:42:12.589] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene.
[17:42:12.589] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml.
[17:42:12.591] Unable to find particle system with name prt_crafting_scene
[17:42:12.591] Emitter hierarchy does not match invalid_particle-invalid_particle
[17:42:12.593] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate 

[17:42:12.593] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume 

[17:42:16.489] Force VSync State is now DEACTIVATED 

[17:42:16.489] PopScreen 

[17:42:16.489] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause 

[17:42:16.489] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate 

[17:42:16.489] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize 

[17:42:16.489] Scene_view::clear_all(crafting_menu_outdoor)
[17:42:16.542] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen 

[17:42:16.542] OnScreenListChanged 

[17:42:16.542] SandBox.View.Map.MapScreen::HandleActivate 

[17:42:16.542] SandBox.View.Map.MapScreen::HandleResume 

[17:42:16.554] [GAME MENU] town 

[17:42:16.555] Release Sound Event -1 

[17:42:16.555] Release Sound Event 83286 

[17:42:16.555] Release Sound Event 83286 

[17:42:16.555] Release Sound Event -1 

[17:42:17.596] Average value of 五谷 : 0.8357309 

[17:42:17.596] Average value of 鱼 : 4.142551 

[17:42:17.596] Average value of 肉 : 1.345434 

[17:42:17.596] Average value of 奶酥 : 1.402295 

[17:42:17.596] Average value of 葡萄 : 2.771744 

[17:42:17.596] Average value of 枣 : 2.021036 

[17:42:17.596] Average value of 青果 : 2.539221 

[17:42:17.596] Average value of 膏脂 : 1.813734 

[17:42:17.596] Average value of 菜油 : 4.915328 

[17:42:17.596] Average value of 苎麻 : 2.482595 

[17:42:17.596] Average value of 苧布 : 4.38281 

[17:42:17.596] Average value of 羊毛 : 2.028447 

[17:42:17.596] Average value of 布匹 : 1.3 

[17:42:17.596] Average value of 蚕丝 : 0.5777399 

[17:42:17.596] Average value of 绸缎 : 0.5400641 

[17:42:17.596] Average value of 硬木 : 1.049253 

[17:42:17.596] Average value of 铁 : 1.119518 

[17:42:17.596] Average value of 盐巴 : 1.843188 

[17:42:17.596] Average value of 银矿石 : 1.986648 

[17:42:17.596] Average value of 兽皮 : 0.8749377 

[17:42:17.596] Average value of 陶土 : 1.786727 

[17:42:17.596] Average value of 浊酒 : 0.3846947 

[17:42:17.596] Average value of 西域葡萄酒 : 1.844456 

[17:42:17.596] Average value of 工具 : 0.4561271 

[17:42:17.596] Average value of 陶瓷 : 1.026756 

[17:42:17.596] Average value of 皮革 : 0.9392552 

[17:42:17.596] Average value of 毛皮 : 0.863822 

[17:42:17.596] Average value of 金银器 : 3.765698 

[17:42:17.596] Average value of 箭 : 0.808064 

[17:42:17.596] Average value of 羊 : 1.393118 

[17:42:17.596] Average value of 牛 : 1.782865 

[17:42:17.596] Average value of 豕 : 0.8119678 

[17:42:17.596] Average value of 驮畜 : 1.312332 

[17:42:17.596] Average value of 坐骑 : 0.9711325 

[17:42:17.596] Average value of 战争坐骑 : 0.6673763 

[17:42:17.596] Average value of 贵族坐骑 : 0.9608958 

[17:42:17.596] Average value of 马匹装备 I : 0.7999995 

[17:42:17.596] Average value of 马匹装备 II : 0.7999995 

[17:42:17.597] Average value of 马匹装备 III : 0.8707449 

[17:42:17.597] Average value of 马匹装备 IV : 1.034052 

[17:42:17.597] Average value of 马匹装备 V : 1.114516 

[17:42:17.597] Average value of 近战武器 I : 0.7999995 

[17:42:17.597] Average value of 近战武器 II : 0.7999995 

[17:42:17.597] Average value of 近战武器 III : 0.7999995 

[17:42:17.597] Average value of 近战武器 IV : 0.8322576 

[17:42:17.597] Average value of 近战武器 V : 0.8967737 

[17:42:17.597] Average value of 远程武器 I : 0.7999995 

[17:42:17.597] Average value of 远程武器 II : 0.7999995 

[17:42:17.597] Average value of 远程武器 III : 0.7999995 

[17:42:17.597] Average value of 远程武器 IV : 0.8241931 

[17:42:17.597] Average value of 远程武器 V : 0.9078432 

[17:42:17.597] Average value of 盾牌 I : 0.7999995 

[17:42:17.597] Average value of 盾牌 II : 0.7999995 

[17:42:17.597] Average value of 盾牌 III : 0.808064 

[17:42:17.597] Average value of 盾牌 IV : 0.8917961 

[17:42:17.597] Average value of 盾牌 V : 0.9290318 

[17:42:17.597] Average value of 服装 : 0.7999995 

[17:42:17.597] Average value of 轻甲 : 0.7999995 

[17:42:17.597] Average value of 中甲 : 0.7999995 

[17:42:17.597] Average value of 重甲 : 0.8156522 

[17:42:17.597] Average value of 终极护甲 : 0.8270212 

[17:42:17.597] Average value of 旗帜 : 1.3 

[17:42:17.597] Average value of 未分配 : 1.3 

[17:42:17.597] Force VSync State is now ACTIVE 

[17:42:17.597] PushScreen 

[17:42:17.597] SandBox.View.Map.MapScreen::HandlePause 

[17:42:17.597] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:42:17.597] Release Sound Event 83290 

[17:42:17.597] Release Sound Event 83289 

[17:42:17.597] OnScreenListChanged 

[17:42:17.597] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:42:18.394] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:42:18.394] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:42:18.725] Render Requested: tunic_with_shoulder_pads 

[17:42:18.726] Render Requested: empire_horseman_boots 

[17:42:18.726] Render Requested: battania_horse 

[17:42:18.726] Render Requested: light_harness 

[17:42:18.726] Render Requested: triangluar_spear_t3 

[17:42:18.726] Render Requested: small_flat_heater_shield 

[17:42:18.726] Render Requested: lz_xbow_han_05 

[17:42:18.726] Render Requested: bolt_a 

[17:42:18.726] Render Requested: sumpter_horse 

[17:42:18.726] Render Requested: mule 

[17:42:18.726] Render Requested: old_horse 

[17:42:18.726] Render Requested: saddle_horse 

[17:42:18.726] Render Requested: aserai_horse 

[17:42:18.726] Render Requested: camel 

[17:42:18.726] Render Requested: vlandia_horse 

[17:42:18.726] Render Requested: sturgia_horse 

[17:42:18.726] Render Requested: battania_horse 

[17:42:18.726] Render Requested: t2_khuzait_horse 

[17:42:18.726] Render Requested: t2_aserai_horse 

[17:42:18.726] Render Requested: charger 

[17:42:18.726] Render Requested: t2_battania_horse 

[17:42:18.726] Render Requested: war_camel 

[17:42:18.726] Render Requested: t2_vlandia_horse 

[17:42:18.726] Render Requested: t3_battania_horse 

[17:42:18.726] Render Requested: charcoal 

[17:42:18.726] Render Requested: grain 

[17:42:18.726] Render Requested: sumpter_horse 

[17:42:18.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.826] Render Requested: grain 

[17:42:19.231] Render Requested: sumpter_horse 

[17:42:19.276] Render Requested: battania_horse 

[17:42:19.465] Render Requested: grain 

[17:42:19.512] Render Requested: charcoal 

[17:42:20.026] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:42:20.026] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:42:20.026] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:42:21.110] TransferItem Name: 木炭 | From: PlayerInventory To: OtherInventory | Amount: 10 

[17:42:21.129] Render Requested: charcoal 

[17:42:22.378] Force VSync State is now DEACTIVATED 

[17:42:22.378] PopScreen 

[17:42:22.378] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:42:22.378] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:42:22.378] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:42:22.428] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:42:22.428] OnScreenListChanged 

[17:42:22.428] SandBox.View.Map.MapScreen::HandleActivate 

[17:42:22.428] SandBox.View.Map.MapScreen::HandleResume 

[17:42:22.439] [GAME MENU] town 

[17:42:22.440] Release Sound Event -1 

[17:42:22.440] Release Sound Event -1 

[17:42:22.440] Release Sound Event -1 

[17:42:22.440] Release Sound Event -1 

[17:42:23.794] Release Sound Event 83292 

[17:42:23.794] Release Sound Event 83291 

[17:42:23.813] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:42:23.813] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:42:23.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:42:23.842] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:42:23.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:42:23.843] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:42:50.426] Before Daily Tick: 中平六年 冬
一十二月 中旬 

[17:42:52.694] [GAME MENU] player_in_camp_meeting 

[17:42:52.706] --------------- Conversation Start ---------------  

[17:42:52.706] Conversation character name: 军司马
id: yongliang_sol_7001
culture:雍凉
persona:PersonaSoftspoken 

[17:42:52.706] AI -> (op_junsima_enlist_ask) -  

[17:42:55.543] P  -> (op_player_enlist_yes) -  

[17:42:55.544] AI -> (op_junsima_enlist_offer_player_worst_official_position) -  

[17:42:56.701] P  -> (op_player_enlist_player_to_buy_official_position) -  

[17:42:56.701] AI -> (op_player_enlist_consider_buy_higher_official_position) -  

[17:43:01.111] P  -> (op_player_enlist_reject_buy_official_position_direct_enroll) -  

[17:43:01.111] AI -> (op_player_enlist_done) -  

[17:43:01.114] 李加入了董卓 

[17:43:01.129] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/scene.xscene.
[17:43:01.129] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/atmosphere.xml.
[17:43:01.518] rglShader_manager::read_compressed_shader_cache_package : 0.000107
[17:43:01.518] Missing shader from sack: pbr_terrain
[17:43:01.518] Missing shader from sack: pbr_terrain
[17:43:01.518] Missing shader from sack: pbr_terrain_gbuffer
[17:43:01.518] Missing shader from sack: pbr_terrain_gbuffer
[17:43:01.518] Missing shader from sack: pbr_terrain_shadowmap
[17:43:01.519] Missing shader from sack: pbr_terrain_pointlight
[17:43:01.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:01.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:07.501] Scene_view::clear_all(scn_cutscene_factionjoin)
[17:43:08.334] ExecuteContinue 

[17:43:08.334] --------------- Conversation End ---------------  

[17:43:08.339] Scene_view::clear_all(scn_conversation_tableau)
[17:43:08.340] [GAME MENU] player_in_camp_meeting 

[17:43:08.348] [GAME MENU] player_in_camp_main 

[17:43:09.228] creating hero from template with id: lord_qiaoying 

[17:43:10.879] --------------- Conversation Start ---------------  

[17:43:10.879] Conversation character name: 军需官
id: yongliang_sol_6002
culture:雍凉
persona:PersonaSoftspoken 

[17:43:10.879] AI -> (op_junxuguan_camp_hello) -  

[17:43:13.086] P  -> (op_player_camp_receive_set_from_junxuguan) -  

[17:43:13.086] Force VSync State is now ACTIVE 

[17:43:13.086] PushScreen 

[17:43:13.086] SandBox.View.Map.MapScreen::HandlePause 

[17:43:13.087] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:43:13.087] OnScreenListChanged 

[17:43:13.087] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:43:13.143] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:43:13.143] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:43:13.405] AI -> (op_junxuguan_camp_complete_give_player_set) -  

[17:43:13.415] Render Requested: tunic_with_shoulder_pads 

[17:43:13.415] Render Requested: empire_horseman_boots 

[17:43:13.416] Render Requested: battania_horse 

[17:43:13.416] Render Requested: light_harness 

[17:43:13.416] Render Requested: triangluar_spear_t3 

[17:43:13.416] Render Requested: small_flat_heater_shield 

[17:43:13.416] Render Requested: lz_xbow_han_05 

[17:43:13.416] Render Requested: bolt_a 

[17:43:13.416] Render Requested: lz_spear_yongliang_01 

[17:43:13.416] Render Requested: lz_yanzhou_mao_01 

[17:43:13.416] Render Requested: sg_cl_c01_s2001_body 

[17:43:13.416] Render Requested: sg_cl_c01_s2001_leg 

[17:43:13.416] Render Requested: grain 

[17:43:13.416] Render Requested: sumpter_horse 

[17:43:13.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.904] Render Requested: sg_cl_c01_s2001_leg 

[17:43:13.904] Render Requested: empire_horseman_boots 

[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:14.260] Render Requested: sg_cl_c01_s2001_body 

[17:43:14.260] Render Requested: tunic_with_shoulder_pads 

[17:43:14.305] Render Requested: lz_yanzhou_mao_01 

[17:43:14.324] Render Requested: lz_spear_yongliang_01 

[17:43:15.489] TransferItem Name: 10雍凉士卒矛 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:43:15.496] TransferItem Name: 汉戍卒粗制皮弁 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:43:15.498] TransferItem Name: 三国-西凉短袖戎服 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:43:15.520] TransferItem Name: 三国-白色裹腿配布鞋3 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:43:15.523] Render Requested: lz_spear_yongliang_01 

[17:43:15.523] Render Requested: lz_yanzhou_mao_01 

[17:43:15.523] Render Requested: sg_cl_c01_s2001_body 

[17:43:15.523] Render Requested: sg_cl_c01_s2001_leg 

[17:43:15.791] Render Requested: lz_spear_yongliang_01 

[17:43:17.153] Render Requested: sumpter_horse 

[17:43:17.192] Render Requested: triangluar_spear_t3 

[17:43:18.030] Render Requested: lz_spear_yongliang_01 

[17:43:19.062] Render Requested: triangluar_spear_t3 

[17:43:19.629] Render Requested: lz_spear_yongliang_01 

[17:43:20.516] Render Requested: sumpter_horse 

[17:43:20.561] Render Requested: triangluar_spear_t3 

[17:43:21.150] Render Requested: sumpter_horse 

[17:43:21.194] Render Requested: lz_spear_yongliang_01 

[17:43:23.952] Render Requested: sumpter_horse 

[17:43:23.980] Render Requested: battania_horse 

[17:43:25.088] Render Requested: lz_spear_yongliang_01 

[17:43:25.132] Render Requested: lz_yanzhou_mao_01 

[17:43:25.216] Render Requested: lz_spear_yongliang_01 

[17:43:25.384] Render Requested: triangluar_spear_t3 

[17:43:26.436] Render Requested: lz_spear_yongliang_01 

[17:43:27.919] Render Requested: triangluar_spear_t3 

[17:43:28.567] Render Requested: lz_spear_yongliang_01 

[17:43:28.866] Render Requested: lz_spear_yongliang_01 

[17:43:29.016] TransferItem Name: 10雍凉士卒矛 | From: PlayerInventory To: Equipment | Amount: 1 

[17:43:29.016] TransferItem Name: 三角刃矛 | From: Equipment To: PlayerInventory | Amount: 1 

[17:43:29.026] Render Requested: lz_spear_yongliang_01 

[17:43:29.026] Render Requested: triangluar_spear_t3 

[17:43:29.068] Render Requested: lz_spear_yongliang_01 

[17:43:29.302] Render Requested: tunic_with_shoulder_pads 

[17:43:29.302] Render Requested: sg_cl_c01_s2001_body 

[17:43:29.354] Render Requested: sg_cl_c01_s2001_leg 

[17:43:29.354] Render Requested: empire_horseman_boots 

[17:43:29.489] Render Requested: triangluar_spear_t3 

[17:43:29.955] Render Requested: sg_cl_c01_s2001_leg 

[17:43:30.039] Render Requested: sg_cl_c01_s2001_body 

[17:43:30.039] Render Requested: tunic_with_shoulder_pads 

[17:43:30.203] Render Requested: lz_yanzhou_mao_01 

[17:43:30.501] Render Requested: lz_yanzhou_mao_01 

[17:43:31.052] TransferItem Name: 汉戍卒粗制皮弁 | From: PlayerInventory To: Equipment | Amount: 1 

[17:43:31.070] Render Requested: lz_yanzhou_mao_01 

[17:43:31.394] Render Requested: sg_cl_c01_s2001_body 

[17:43:31.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:43:31.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:31.469] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:32.086] Render Requested: sg_cl_c01_s2001_body 

[17:43:32.636] TransferItem Name: 三国-西凉短袖戎服 | From: PlayerInventory To: Equipment | Amount: 1 

[17:43:32.637] TransferItem Name: 垫肩束腰衣 | From: Equipment To: PlayerInventory | Amount: 1 

[17:43:32.647] Render Requested: sg_cl_c01_s2001_body 

[17:43:32.647] Render Requested: tunic_with_shoulder_pads 

[17:43:33.060] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:43:33.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:33.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:33.088] Render Requested: empire_horseman_boots 

[17:43:33.089] Render Requested: sg_cl_c01_s2001_leg 

[17:43:33.091] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:43:33.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:33.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:33.821] Render Requested: sg_cl_c01_s2001_leg 

[17:43:34.405] TransferItem Name: 三国-白色裹腿配布鞋3 | From: PlayerInventory To: Equipment | Amount: 1 

[17:43:34.405] TransferItem Name: 骑手靴 | From: Equipment To: PlayerInventory | Amount: 1 

[17:43:34.415] Render Requested: sg_cl_c01_s2001_leg 

[17:43:34.415] Render Requested: empire_horseman_boots 

[17:43:34.495] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:43:34.495] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:34.496] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:34.506] Render Requested: sg_cl_c01_s2001_leg 

[17:43:34.522] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:43:34.522] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:34.522] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:35.373] Render Requested: triangluar_spear_t3 

[17:43:35.776] Render Requested: tunic_with_shoulder_pads 

[17:43:37.191] Force VSync State is now DEACTIVATED 

[17:43:37.191] PopScreen 

[17:43:37.191] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:43:37.191] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:43:37.191] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:43:37.194] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:43:37.194] OnScreenListChanged 

[17:43:37.194] SandBox.View.Map.MapScreen::HandleActivate 

[17:43:37.194] SandBox.View.Map.MapScreen::HandleResume 

[17:43:37.206] [GAME MENU] player_in_camp_main 

[17:43:40.582] ExecuteContinue 

[17:43:40.582] AI -> (op_junxuguan_camp_hint_to_player) -  

[17:43:41.279] P  -> (op_player_camp_thank_junxuguan) -  

[17:43:41.279] --------------- Conversation End ---------------  

[17:43:41.284] Scene_view::clear_all(scn_conversation_tableau)
[17:43:41.285] [GAME MENU] player_in_camp_main 

[17:43:42.353] --------------- Conversation Start ---------------  

[17:43:42.353] Conversation character name: 军需官
id: yongliang_sol_6002
culture:雍凉
persona:PersonaSoftspoken 

[17:43:42.353] AI -> (op_junxuguan_camp_hello_2) -  

[17:43:45.455] ExecuteContinue 

[17:43:45.455] AI -> (op_junxuguan_camp_introduce_0) -  

[17:43:45.812] ExecuteContinue 

[17:43:45.812] AI -> (op_junxuguan_camp_introduce_1) -  

[17:43:46.157] ExecuteContinue 

[17:43:46.157] AI -> (op_junxuguan_camp_introduce_2) -  

[17:43:46.767] P  -> (op_player_camp_thank_junxuguan_2) -  

[17:43:46.767] --------------- Conversation End ---------------  

[17:43:46.772] Scene_view::clear_all(scn_conversation_tableau)
[17:43:46.773] [GAME MENU] player_in_camp_main 

[17:43:48.004] [GAME MENU] camp_junsima 

[17:43:49.773] [GAME MENU] camp_junsima_doing_sentry 

[17:43:49.813] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:43:49.813] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:49.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:49.842] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:43:49.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:49.843] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:43:50.228] [GAME MENU] camp_junsima_doing_sentry 

[17:43:54.410] [GAME MENU] camp_junsima 

[17:43:55.595] [GAME MENU] player_in_camp_main 

[17:43:56.171] [GAME MENU] camp_junxuguan 

[17:43:59.455] [GAME MENU] player_in_camp_main 

[17:44:00.128] [GAME MENU] camp_junsima 

[17:44:00.868] [GAME MENU] camp_junsima_doing_sentry 

[17:44:03.463] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:44:03.463] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:03.922] Before Daily Tick: 中平六年 冬
一十二月 中旬 

[17:44:04.556] creating hero from template with id: lord_xiahoujuan 

[17:44:09.199] Player MapEvent State: Wait 

[17:44:09.207] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[17:44:10.301] Opening new mission Battle .
 

[17:44:10.304] IMono_MBMission::create_mission : 0.003657
[17:44:10.565] Force VSync State is now DEACTIVATED 

[17:44:10.565] PushScreen 

[17:44:10.565] SandBox.View.Map.MapScreen::HandlePause 

[17:44:10.565] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:44:10.565] OnScreenListChanged 

[17:44:10.565] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[17:44:10.565] -------MissionScreen-OnInitialize 

[17:44:10.565] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[17:44:10.565] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[17:44:11.078] Scene_view::clear_all(Main_map)
[17:44:11.351] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/scene.xscene.
[17:44:11.384] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/atmosphere.xml.
[17:44:12.271] Oro temporary memory watermark: 7.88 KB (max 4096 KB).
[17:44:12.277] 556 entities are registered as oro.
[17:44:13.293] NAV_MESH: load finished, first load for scene: 1
[17:44:14.487] rglShader_manager::read_compressed_shader_cache_package : 0.000166
[17:44:14.488] Missing shader from sack: pbr_terrain
[17:44:14.488] Missing shader from sack: pbr_terrain
[17:44:14.488] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.488] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.488] Missing shader from sack: pbr_terrain_shadowmap
[17:44:14.488] Missing shader from sack: pbr_terrain_pointlight
[17:44:14.488] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:14.488] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:14.488] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:14.488] Missing shader from sack: pbr_terrain
[17:44:14.488] Missing shader from sack: pbr_terrain
[17:44:14.488] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.488] Missing shader from sack: pbr_terrain
[17:44:14.488] Missing shader from sack: pbr_terrain
[17:44:14.488] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.489] Missing shader from sack: pbr_terrain
[17:44:14.489] Missing shader from sack: pbr_terrain
[17:44:14.489] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.490] Missing shader from sack: pbr_terrain
[17:44:14.490] Missing shader from sack: pbr_terrain
[17:44:14.490] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.490] Missing shader from sack: pbr_terrain
[17:44:14.490] Missing shader from sack: pbr_terrain
[17:44:14.490] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.490] Missing shader from sack: pbr_terrain
[17:44:14.490] Missing shader from sack: pbr_terrain
[17:44:14.490] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.491] Missing shader from sack: pbr_terrain
[17:44:14.491] Missing shader from sack: pbr_terrain
[17:44:14.491] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.491] Missing shader from sack: pbr_terrain
[17:44:14.491] Missing shader from sack: pbr_terrain
[17:44:14.491] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.492] Missing shader from sack: pbr_terrain
[17:44:14.492] Missing shader from sack: pbr_terrain
[17:44:14.492] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.496] Missing shader from sack: pbr_terrain
[17:44:14.496] Missing shader from sack: pbr_terrain
[17:44:14.496] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.497] Missing shader from sack: pbr_terrain
[17:44:14.497] Missing shader from sack: pbr_terrain
[17:44:14.497] Missing shader from sack: pbr_terrain_gbuffer
[17:44:14.716] Placed tree count, 43, flora_shrub_mix
[17:44:14.717] Placed tree count, 1160, shrub__mix
[17:44:14.718] Placed flora count, 414, free_valley_flower__mix
[17:44:14.720] Placed flora count, 4687, rock_new_green
[17:44:14.732] Placed flora count, 16520, flora_green__mix
[17:44:14.735] Placed flora count, 18383, flora_plant__mix
[17:44:14.740] Placed flora count, 26152, flora_grass_b_non_shadow
[17:44:14.758] Placed tree count, 18398, flora_tree_aspen_young_03
[17:44:14.763] Placed tree count, 18488, flora_tree_aspen_forest
[17:44:14.770] Placed tree count, 22586, flora_tree_aspen_mix
[17:44:14.771] Placed tree count, 20525, flora_tree_beech_mix
[17:44:14.773] Placed tree count, 15718, flora_tree_birch_mix
[17:44:14.795] Placed flora count, 85231, flora_grass_a_non_shadow
[17:44:14.834] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:14.834] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:14.835] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:14.896] Placed flora count, 54183, flora_grass_aa
[17:44:14.999] Placed flora count, 309988, wheats_yellow
[17:44:15.134] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:15.244] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[17:44:15.260] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[17:44:15.292] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:16.857] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:16.858] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:16.861] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:17.047] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:17.057] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:17.061] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:17.385] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:17.548] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:17.605] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:17.652] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:17.787] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:17.834] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:17.868] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:18.065] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:18.376] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:18.431] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:18.548] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:18.563] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:18.604] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:18.741] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:18.880] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:18.944] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:19.057] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:19.109] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:19.314] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:19.320] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:19.485] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:19.496] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:19.496] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:19.671] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:19.752] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:19.878] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:19.930] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:20.053] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:20.373] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:20.526] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:20.542] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:20.696] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:21.011] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:21.073] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:21.182] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:21.239] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:21.244] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:21.438] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:21.840] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:21.951] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:22.016] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:22.057] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:22.131] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:22.230] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:22.725] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:22.895] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:22.934] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:23.118] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:23.211] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:23.399] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:23.737] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:23.756] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0.
[17:44:23.915] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:23.931] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1.
[17:44:24.083] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0.
[17:44:24.279] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1.
[17:44:24.600] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0.
[17:44:24.798] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1.
[17:44:30.205] ----------Mission-AddTeam-Defender 

[17:44:30.233] ----------Mission-AddTeam-Attacker 

[17:44:30.233] ----------Mission-AddTeam-Attacker 

[17:44:30.244] 将军,军中粮草已不足数日,此战过后,我等首要目标当是筹措粮草啊。 

[17:44:30.316] -------MissionScreen-OnActivate 

[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:35.965] Bake Terrain
[17:44:36.051] Bake Terrain
[17:44:36.074] Bake Terrain
[17:44:36.123] Bake Terrain
[17:44:36.872] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:36.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:44:36.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:36.944] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:39.270] Selected formations being cleared. Select all formations: 

[17:44:39.270] Infantry added to selected formations. 

[17:44:39.270] Ranged added to selected formations. 

[17:44:39.270] HorseArcher added to selected formations. 

[17:44:39.270] Selected formations being cleared. Select all formations: 

[17:44:39.270] Infantry added to selected formations. 

[17:44:39.270] Ranged added to selected formations. 

[17:44:39.270] HorseArcher added to selected formations. 

[17:44:39.270] SetOrder AIControlOffon team 

[17:44:39.270] After set order called, number of selected formations: 3 

[17:44:39.270] Infantry formation being processed. 

[17:44:39.270] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.270] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.270] Ranged formation being processed. 

[17:44:39.270] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.270] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.270] HorseArcher formation being processed. 

[17:44:39.270] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.270] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.270] After set order loop complete, number of selected formations: 3 

[17:44:39.271] SetOrder Mounton team 

[17:44:39.271] After set order called, number of selected formations: 3 

[17:44:39.271] Infantry formation being processed. 

[17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.271] Ranged formation being processed. 

[17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.271] HorseArcher formation being processed. 

[17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.271] After set order loop complete, number of selected formations: 3 

[17:44:39.271] SetOrder FireAtWillon team 

[17:44:39.271] After set order called, number of selected formations: 3 

[17:44:39.271] Infantry formation being processed. 

[17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.271] Ranged formation being processed. 

[17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.271] HorseArcher formation being processed. 

[17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.271] After set order loop complete, number of selected formations: 3 

[17:44:39.271] SetOrder ArrangementLineon team 

[17:44:39.271] After set order called, number of selected formations: 3 

[17:44:39.271] Infantry formation being processed. 

[17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.271] Ranged formation being processed. 

[17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.271] HorseArcher formation being processed. 

[17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.271] After set order loop complete, number of selected formations: 3 

[17:44:39.272] SetOrder StandYourGroundon team 

[17:44:39.272] After set order called, number of selected formations: 3 

[17:44:39.272] Infantry formation being processed. 

[17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.272] Ranged formation being processed. 

[17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.272] HorseArcher formation being processed. 

[17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.272] After set order loop complete, number of selected formations: 3 

[17:44:39.272] SetOrder AIControlOffon team 

[17:44:39.272] After set order called, number of selected formations: 3 

[17:44:39.272] Infantry formation being processed. 

[17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.272] Ranged formation being processed. 

[17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.272] HorseArcher formation being processed. 

[17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:44:39.272] After set order loop complete, number of selected formations: 3 

[17:44:39.272] Selected formations being cleared. 

[17:44:39.378] Selected formations being cleared. 

[17:44:39.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.760] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:44:39.760] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:39.789] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:44:39.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:39.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:39.790] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:44:39.790] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:39.790] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:39.883] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:44:39.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:39.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:39.893] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:44:39.893] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:39.894] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:44:42.119] Selected formations being cleared. Select all formations: 

[17:44:42.119] Infantry added to selected formations. 

[17:44:42.119] Ranged added to selected formations. 

[17:44:42.119] HorseArcher added to selected formations. 

[17:44:42.166] Render Requested: lz_spear_yongliang_01 

[17:44:42.166] Render Requested: small_flat_heater_shield 

[17:44:42.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:42.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:42.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:44.248] Render Requested: lz_xbow_han_05 

[17:44:56.735] Updated mission time speed with request ID:864, time speed0.25 

[17:45:00.713] Reverted time speed back to default(1) 

[17:45:16.802] Render Requested: small_flat_heater_shield 

[17:45:16.985] Render Requested: lz_spear_yongliang_01 

[17:45:17.847] Render Requested: lz_xbow_han_05 

[17:45:44.075] 将军,你给我留点敌军来杀啊! 

[17:46:03.073] Render Requested: small_flat_heater_shield 

[17:46:03.258] Render Requested: lz_spear_yongliang_01 

[17:46:21.801] Render Requested: lz_xbow_han_05 

[17:46:37.139] Render Requested: small_flat_heater_shield 

[17:46:37.321] Render Requested: lz_spear_yongliang_01 

[17:46:40.692] 将军好武艺! 

[17:46:47.466] Updated mission time speed with request ID:864, time speed0.25 

[17:46:47.651] SetOrder Chargeon team 

[17:46:47.651] HorseArcher is removed from selected formations. 

[17:46:47.651] After set order called, number of selected formations: 2 

[17:46:47.651] Infantry formation being processed. 

[17:46:47.651] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:46:47.651] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:46:47.651] Ranged formation being processed. 

[17:46:47.651] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:46:47.651] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:46:47.651] After set order loop complete, number of selected formations: 2 

[17:46:47.658] Reverted time speed back to default(1) 

[17:46:55.015] 李在鸢提高了1级。 

[17:47:05.781] Render Requested: lz_xbow_han_05 

[17:47:06.674] IsEquipmentSelectionActive: False 

[17:47:08.780] CheckMissionEnded::ended 

[17:47:08.780] Player MapEvent BattleState: AttackerVictory 

[17:47:13.142] I called EndMission 

[17:47:13.150] I called EndMissionInternal 

[17:47:13.344] -------MissionScreen-OnDeactivate 

[17:47:13.878] PopScreen 

[17:47:13.878] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[17:47:13.878] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[17:47:13.878] -------MissionScreen-OnDeactivate 

[17:47:13.878] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[17:47:13.878] -------MissionScreen-OnFinalize 

[17:47:13.899] Scene_view::clear_all(cz_c02_pingyuancun_a2)
[17:47:13.899] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[17:47:13.899] OnScreenListChanged 

[17:47:13.899] SandBox.View.Map.MapScreen::HandleActivate 

[17:47:13.900] SandBox.View.Map.MapScreen::HandleResume 

[17:47:13.909] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[17:47:13.910] Player MapEvent State: WaitingRemoval 

[17:47:14.176] [GAME MENU] camp_junsima_doing_sentry_end_battle 

[17:47:20.952] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[17:47:20.952] Missing shader from sack: pbr_terrain
[17:47:20.952] Missing shader from sack: pbr_terrain
[17:47:20.952] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.952] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.952] Missing shader from sack: pbr_terrain_shadowmap
[17:47:20.952] Missing shader from sack: pbr_terrain_pointlight
[17:47:20.952] Missing shader from sack: pbr_terrain
[17:47:20.952] Missing shader from sack: pbr_terrain
[17:47:20.952] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.953] Missing shader from sack: pbr_terrain
[17:47:20.953] Missing shader from sack: pbr_terrain
[17:47:20.953] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.953] Missing shader from sack: pbr_terrain
[17:47:20.953] Missing shader from sack: pbr_terrain
[17:47:20.953] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.954] Missing shader from sack: pbr_terrain
[17:47:20.954] Missing shader from sack: pbr_terrain
[17:47:20.954] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.954] Missing shader from sack: pbr_terrain
[17:47:20.954] Missing shader from sack: pbr_terrain
[17:47:20.954] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.955] Missing shader from sack: pbr_terrain
[17:47:20.955] Missing shader from sack: pbr_terrain
[17:47:20.955] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.955] Missing shader from sack: pbr_terrain
[17:47:20.955] Missing shader from sack: pbr_terrain
[17:47:20.955] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.955] Missing shader from sack: pbr_terrain
[17:47:20.955] Missing shader from sack: pbr_terrain
[17:47:20.955] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.956] Missing shader from sack: pbr_terrain
[17:47:20.956] Missing shader from sack: pbr_terrain
[17:47:20.956] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.956] Missing shader from sack: pbr_terrain
[17:47:20.956] Missing shader from sack: pbr_terrain
[17:47:20.956] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.956] Missing shader from sack: pbr_terrain
[17:47:20.956] Missing shader from sack: pbr_terrain
[17:47:20.956] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.956] Missing shader from sack: pbr_terrain
[17:47:20.956] Missing shader from sack: pbr_terrain
[17:47:20.956] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.957] Missing shader from sack: pbr_terrain
[17:47:20.957] Missing shader from sack: pbr_terrain
[17:47:20.957] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.957] Missing shader from sack: pbr_terrain
[17:47:20.957] Missing shader from sack: pbr_terrain
[17:47:20.957] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.958] Missing shader from sack: pbr_terrain
[17:47:20.958] Missing shader from sack: pbr_terrain
[17:47:20.958] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.958] Missing shader from sack: pbr_terrain
[17:47:20.958] Missing shader from sack: pbr_terrain
[17:47:20.958] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.960] Missing shader from sack: pbr_terrain
[17:47:20.960] Missing shader from sack: pbr_terrain
[17:47:20.960] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.961] Missing shader from sack: pbr_terrain
[17:47:20.961] Missing shader from sack: pbr_terrain
[17:47:20.961] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.961] Missing shader from sack: pbr_terrain
[17:47:20.961] Missing shader from sack: pbr_terrain
[17:47:20.961] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.961] Missing shader from sack: pbr_terrain
[17:47:20.961] Missing shader from sack: pbr_terrain
[17:47:20.961] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.961] Missing shader from sack: pbr_terrain
[17:47:20.961] Missing shader from sack: pbr_terrain
[17:47:20.961] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.962] Missing shader from sack: pbr_terrain
[17:47:20.962] Missing shader from sack: pbr_terrain
[17:47:20.962] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.963] Missing shader from sack: pbr_terrain
[17:47:20.963] Missing shader from sack: pbr_terrain
[17:47:20.963] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.964] Missing shader from sack: pbr_terrain
[17:47:20.964] Missing shader from sack: pbr_terrain
[17:47:20.964] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.965] Missing shader from sack: pbr_terrain
[17:47:20.965] Missing shader from sack: pbr_terrain
[17:47:20.965] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.966] Missing shader from sack: pbr_terrain
[17:47:20.966] Missing shader from sack: pbr_terrain
[17:47:20.966] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.967] Missing shader from sack: pbr_terrain
[17:47:20.967] Missing shader from sack: pbr_terrain
[17:47:20.967] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.972] Missing shader from sack: pbr_terrain
[17:47:20.972] Missing shader from sack: pbr_terrain
[17:47:20.972] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.972] Missing shader from sack: pbr_terrain
[17:47:20.972] Missing shader from sack: pbr_terrain
[17:47:20.972] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.973] Missing shader from sack: pbr_terrain
[17:47:20.973] Missing shader from sack: pbr_terrain
[17:47:20.973] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.973] Missing shader from sack: pbr_terrain
[17:47:20.973] Missing shader from sack: pbr_terrain
[17:47:20.973] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.973] Missing shader from sack: pbr_terrain
[17:47:20.973] Missing shader from sack: pbr_terrain
[17:47:20.973] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.974] Missing shader from sack: pbr_terrain
[17:47:20.974] Missing shader from sack: pbr_terrain
[17:47:20.974] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.980] Missing shader from sack: pbr_terrain
[17:47:20.980] Missing shader from sack: pbr_terrain
[17:47:20.980] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.980] Missing shader from sack: pbr_terrain
[17:47:20.980] Missing shader from sack: pbr_terrain
[17:47:20.980] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.981] Missing shader from sack: pbr_terrain
[17:47:20.981] Missing shader from sack: pbr_terrain
[17:47:20.981] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.986] Missing shader from sack: pbr_terrain
[17:47:20.986] Missing shader from sack: pbr_terrain
[17:47:20.986] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.986] Missing shader from sack: pbr_terrain
[17:47:20.986] Missing shader from sack: pbr_terrain
[17:47:20.986] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.989] Missing shader from sack: pbr_terrain
[17:47:20.989] Missing shader from sack: pbr_terrain
[17:47:20.989] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.990] Missing shader from sack: pbr_terrain
[17:47:20.990] Missing shader from sack: pbr_terrain
[17:47:20.990] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.993] Missing shader from sack: pbr_terrain
[17:47:20.993] Missing shader from sack: pbr_terrain
[17:47:20.993] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.995] Missing shader from sack: pbr_terrain
[17:47:20.995] Missing shader from sack: pbr_terrain
[17:47:20.995] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.995] Missing shader from sack: pbr_terrain
[17:47:20.996] Missing shader from sack: pbr_terrain
[17:47:20.996] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.998] Missing shader from sack: pbr_terrain
[17:47:20.998] Missing shader from sack: pbr_terrain
[17:47:20.998] Missing shader from sack: pbr_terrain_gbuffer
[17:47:20.998] Missing shader from sack: pbr_terrain
[17:47:20.998] Missing shader from sack: pbr_terrain
[17:47:20.998] Missing shader from sack: pbr_terrain_gbuffer
[17:47:21.000] Missing shader from sack: pbr_terrain
[17:47:21.000] Missing shader from sack: pbr_terrain
[17:47:21.000] Missing shader from sack: pbr_terrain_gbuffer
[17:47:21.007] Missing shader from sack: pbr_terrain
[17:47:21.007] Missing shader from sack: pbr_terrain
[17:47:21.007] Missing shader from sack: pbr_terrain_gbuffer
[17:47:21.007] Missing shader from sack: pbr_terrain
[17:47:21.007] Missing shader from sack: pbr_terrain
[17:47:21.007] Missing shader from sack: pbr_terrain_gbuffer
[17:47:21.007] Missing shader from sack: pbr_terrain
[17:47:21.008] Missing shader from sack: pbr_terrain
[17:47:21.008] Missing shader from sack: pbr_terrain_gbuffer
[17:47:21.542] Bake Terrain
[17:47:25.921] Bake Terrain
[17:47:25.997] Bake Terrain
[17:47:26.020] Bake Terrain
[17:47:26.956] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:47:26.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:47:26.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:47:29.664] [GAME MENU] camp_junsima 

[17:47:31.673] [GAME MENU] camp_junsima 

[17:47:33.711] [GAME MENU] camp_junsima_select_training 

[17:47:34.684] [GAME MENU] camp_junsima_training 

[17:47:34.865] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:47:34.865] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:47:35.849] [GAME MENU] camp_junsima 

[17:47:37.125] [GAME MENU] camp_junsima_select_training 

[17:47:37.735] [GAME MENU] camp_junsima_training 

[17:47:38.418] Force VSync State is now ACTIVE 

[17:47:38.418] PushScreen 

[17:47:38.418] SandBox.View.Map.MapScreen::HandlePause 

[17:47:38.418] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:47:38.418] OnScreenListChanged 

[17:47:38.418] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[17:47:38.418] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[17:47:38.418] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[17:47:48.001] Force VSync State is now DEACTIVATED 

[17:47:48.001] PopScreen 

[17:47:48.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[17:47:48.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[17:47:48.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[17:47:48.001] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[17:47:48.001] OnScreenListChanged 

[17:47:48.001] SandBox.View.Map.MapScreen::HandleActivate 

[17:47:48.001] SandBox.View.Map.MapScreen::HandleResume 

[17:47:48.014] [GAME MENU] camp_junsima_training 

[17:47:49.361] Force VSync State is now ACTIVE 

[17:47:49.361] PushScreen 

[17:47:49.361] SandBox.View.Map.MapScreen::HandlePause 

[17:47:49.361] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:47:49.361] OnScreenListChanged 

[17:47:49.361] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize 

[17:47:49.361] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate 

[17:47:49.361] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume 

[17:48:14.255] Force VSync State is now DEACTIVATED 

[17:48:14.255] PopScreen 

[17:48:14.255] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause 

[17:48:14.255] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate 

[17:48:14.255] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize 

[17:48:14.255] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen 

[17:48:14.255] OnScreenListChanged 

[17:48:14.255] SandBox.View.Map.MapScreen::HandleActivate 

[17:48:14.256] SandBox.View.Map.MapScreen::HandleResume 

[17:48:14.266] [GAME MENU] camp_junsima_training 

[17:48:17.395] [GAME MENU] camp_junsima_training 

[17:48:18.568] [GAME MENU] camp_junsima 

[17:48:18.730] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:48:18.730] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:18.730] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:18.759] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:48:18.759] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:18.760] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:19.285] Before Daily Tick: 中平六年 冬
一十二月 中旬 

[17:48:19.293] creating hero from template with id: spc_wanderer_empire_7 

[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.100] Force VSync State is now ACTIVE 

[17:48:20.101] PushScreen 

[17:48:20.101] SandBox.View.Map.MapScreen::HandlePause 

[17:48:20.101] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:48:20.101] OnScreenListChanged 

[17:48:20.101] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize 

[17:48:20.101] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate 

[17:48:20.101] SandBox.GauntletUI.GauntletPartyScreen::HandleResume 

[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.229] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:48:24.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:24.230] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:25.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:31.488] Force VSync State is now DEACTIVATED 

[17:48:31.488] PopScreen 

[17:48:31.488] SandBox.GauntletUI.GauntletPartyScreen::HandlePause 

[17:48:31.488] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate 

[17:48:31.488] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize 

[17:48:31.488] PopScreen - SandBox.GauntletUI.GauntletPartyScreen 

[17:48:31.488] OnScreenListChanged 

[17:48:31.488] SandBox.View.Map.MapScreen::HandleActivate 

[17:48:31.488] SandBox.View.Map.MapScreen::HandleResume 

[17:48:31.503] [GAME MENU] camp_junsima 

[17:48:32.675] Player has entered city_henanyin_luoyang: 洛阳 

[17:48:32.677] [GAME MENU] town_outside 

[17:48:32.677] [GAME MENU] town 

[17:48:32.715] Release Sound Event 84495 

[17:48:32.715] Release Sound Event 84494 

[17:48:32.715] Release Sound Event -1 

[17:48:32.715] Release Sound Event -1 

[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.781] creating hero from template with id: lord_caocao 

[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:33.021] [GAME MENU] town_arena 

[17:48:33.023] Release Sound Event 84497 

[17:48:33.023] Release Sound Event 84496 

[17:48:33.023] Release Sound Event -1 

[17:48:35.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:48:35.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:36.146] [GAME MENU] town 

[17:48:36.158] Release Sound Event 84498 

[17:48:36.158] Release Sound Event -1 

[17:48:36.158] Release Sound Event -1 

[17:48:36.158] Release Sound Event -1 

[17:48:38.015] [GAME MENU] town_backstreet 

[17:48:38.020] Release Sound Event 84500 

[17:48:38.020] Release Sound Event 84499 

[17:48:38.020] Release Sound Event -1 

[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.218] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:44.764] [GAME MENU] town 

[17:48:44.773] Release Sound Event 84501 

[17:48:44.773] Release Sound Event -1 

[17:48:44.773] Release Sound Event -1 

[17:48:44.773] Release Sound Event -1 

[17:48:45.452] Average value of 五谷 : 0.8445951 

[17:48:45.452] Average value of 鱼 : 4.256304 

[17:48:45.452] Average value of 肉 : 1.262064 

[17:48:45.452] Average value of 奶酥 : 1.305552 

[17:48:45.452] Average value of 葡萄 : 2.684869 

[17:48:45.452] Average value of 枣 : 1.901725 

[17:48:45.452] Average value of 青果 : 2.639759 

[17:48:45.452] Average value of 膏脂 : 1.673701 

[17:48:45.452] Average value of 菜油 : 5.195416 

[17:48:45.452] Average value of 苎麻 : 2.530484 

[17:48:45.452] Average value of 苧布 : 3.317562 

[17:48:45.452] Average value of 羊毛 : 2.10953 

[17:48:45.452] Average value of 布匹 : 1.3 

[17:48:45.452] Average value of 蚕丝 : 0.6130708 

[17:48:45.452] Average value of 绸缎 : 0.545912 

[17:48:45.452] Average value of 硬木 : 1.023549 

[17:48:45.452] Average value of 铁 : 1.156956 

[17:48:45.452] Average value of 盐巴 : 1.743205 

[17:48:45.452] Average value of 银矿石 : 2.136585 

[17:48:45.452] Average value of 兽皮 : 0.8842875 

[17:48:45.452] Average value of 陶土 : 1.713834 

[17:48:45.453] Average value of 浊酒 : 0.3884407 

[17:48:45.453] Average value of 西域葡萄酒 : 1.586595 

[17:48:45.453] Average value of 工具 : 0.430779 

[17:48:45.453] Average value of 陶瓷 : 0.9844218 

[17:48:45.453] Average value of 皮革 : 0.9601253 

[17:48:45.453] Average value of 毛皮 : 0.8221223 

[17:48:45.453] Average value of 金银器 : 3.422001 

[17:48:45.453] Average value of 箭 : 0.808064 

[17:48:45.453] Average value of 羊 : 1.336043 

[17:48:45.453] Average value of 牛 : 1.724706 

[17:48:45.453] Average value of 豕 : 0.7964584 

[17:48:45.453] Average value of 驮畜 : 1.283676 

[17:48:45.453] Average value of 坐骑 : 0.9858124 

[17:48:45.453] Average value of 战争坐骑 : 0.664959 

[17:48:45.453] Average value of 贵族坐骑 : 0.955563 

[17:48:45.453] Average value of 马匹装备 I : 0.7999995 

[17:48:45.453] Average value of 马匹装备 II : 0.7999995 

[17:48:45.453] Average value of 马匹装备 III : 0.8825328 

[17:48:45.453] Average value of 马匹装备 IV : 1.038426 

[17:48:45.453] Average value of 马匹装备 V : 1.12258 

[17:48:45.453] Average value of 近战武器 I : 0.7999995 

[17:48:45.453] Average value of 近战武器 II : 0.7999995 

[17:48:45.453] Average value of 近战武器 III : 0.7999995 

[17:48:45.453] Average value of 近战武器 IV : 0.8322576 

[17:48:45.453] Average value of 近战武器 V : 0.8967737 

[17:48:45.453] Average value of 远程武器 I : 0.7999995 

[17:48:45.453] Average value of 远程武器 II : 0.7999995 

[17:48:45.453] Average value of 远程武器 III : 0.7999995 

[17:48:45.453] Average value of 远程武器 IV : 0.8161286 

[17:48:45.453] Average value of 远程武器 V : 0.9084969 

[17:48:45.453] Average value of 盾牌 I : 0.7999995 

[17:48:45.453] Average value of 盾牌 II : 0.7999995 

[17:48:45.453] Average value of 盾牌 III : 0.808064 

[17:48:45.453] Average value of 盾牌 IV : 0.8984067 

[17:48:45.453] Average value of 盾牌 V : 0.9303604 

[17:48:45.453] Average value of 服装 : 0.7999995 

[17:48:45.453] Average value of 轻甲 : 0.7999995 

[17:48:45.453] Average value of 中甲 : 0.7999995 

[17:48:45.453] Average value of 重甲 : 0.808064 

[17:48:45.453] Average value of 终极护甲 : 0.8301121 

[17:48:45.453] Average value of 旗帜 : 1.3 

[17:48:45.453] Average value of 未分配 : 1.3 

[17:48:45.453] Force VSync State is now ACTIVE 

[17:48:45.453] PushScreen 

[17:48:45.453] SandBox.View.Map.MapScreen::HandlePause 

[17:48:45.453] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:48:45.453] Release Sound Event 84503 

[17:48:45.453] Release Sound Event 84502 

[17:48:45.453] OnScreenListChanged 

[17:48:45.453] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:48:46.085] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:48:46.085] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:48:46.389] Render Requested: lz_yanzhou_mao_01 

[17:48:46.389] Render Requested: sg_cl_c01_s2001_body 

[17:48:46.389] Render Requested: sg_cl_c01_s2001_leg 

[17:48:46.389] Render Requested: battania_horse 

[17:48:46.389] Render Requested: light_harness 

[17:48:46.389] Render Requested: lz_spear_yongliang_01 

[17:48:46.389] Render Requested: small_flat_heater_shield 

[17:48:46.389] Render Requested: lz_xbow_han_05 

[17:48:46.389] Render Requested: bolt_a 

[17:48:46.389] Render Requested: mule 

[17:48:46.389] Render Requested: aserai_horse 

[17:48:46.389] Render Requested: camel 

[17:48:46.389] Render Requested: pack_camel 

[17:48:46.389] Render Requested: sturgia_horse 

[17:48:46.389] Render Requested: battania_horse 

[17:48:46.389] Render Requested: t2_khuzait_horse 

[17:48:46.389] Render Requested: t2_empire_horse 

[17:48:46.389] Render Requested: t2_sturgia_horse 

[17:48:46.389] Render Requested: war_camel 

[17:48:46.389] Render Requested: t2_vlandia_horse 

[17:48:46.389] Render Requested: t3_sturgia_horse 

[17:48:46.389] Render Requested: t3_khuzait_horse 

[17:48:46.389] Render Requested: t3_vlandia_horse 

[17:48:46.389] Render Requested: t3_empire_horse 

[17:48:46.389] Render Requested: sg_sword_1h_001 

[17:48:46.389] Render Requested: empire_horseman_boots 

[17:48:46.389] Render Requested: tunic_with_shoulder_pads 

[17:48:46.389] Render Requested: grain 

[17:48:46.390] Render Requested: triangluar_spear_t3 

[17:48:46.390] Render Requested: sumpter_horse 

[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.581] Render Requested: lz_spear_yongliang_01 

[17:48:46.713] Render Requested: tunic_with_shoulder_pads 

[17:48:46.737] Render Requested: empire_horseman_boots 

[17:48:46.748] Render Requested: sg_cl_c01_s2001_leg 

[17:48:47.281] TransferItem Name: 骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:48:47.290] TransferItem Name: 垫肩束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:48:47.292] TransferItem Name: 三角刃矛 | From: PlayerInventory To: OtherInventory | Amount: 1 

[17:48:47.294] Render Requested: empire_horseman_boots 

[17:48:47.294] Render Requested: tunic_with_shoulder_pads 

[17:48:47.480] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:48:47.480] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:47.481] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:47.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:47.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:47.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:47.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:47.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:48.382] Force VSync State is now DEACTIVATED 

[17:48:48.382] PopScreen 

[17:48:48.382] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:48:48.382] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:48:48.382] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:48:48.429] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:48:48.429] OnScreenListChanged 

[17:48:48.429] SandBox.View.Map.MapScreen::HandleActivate 

[17:48:48.429] SandBox.View.Map.MapScreen::HandleResume 

[17:48:48.445] [GAME MENU] town 

[17:48:48.446] Release Sound Event -1 

[17:48:48.446] Release Sound Event -1 

[17:48:48.446] Release Sound Event -1 

[17:48:48.446] Release Sound Event -1 

[17:48:49.935] Average value of 五谷 : 0.8445951 

[17:48:49.935] Average value of 鱼 : 4.256304 

[17:48:49.935] Average value of 肉 : 1.262064 

[17:48:49.935] Average value of 奶酥 : 1.305552 

[17:48:49.935] Average value of 葡萄 : 2.684869 

[17:48:49.935] Average value of 枣 : 1.901725 

[17:48:49.935] Average value of 青果 : 2.639759 

[17:48:49.935] Average value of 膏脂 : 1.673701 

[17:48:49.935] Average value of 菜油 : 5.195416 

[17:48:49.935] Average value of 苎麻 : 2.530484 

[17:48:49.935] Average value of 苧布 : 3.317562 

[17:48:49.935] Average value of 羊毛 : 2.10953 

[17:48:49.935] Average value of 布匹 : 1.3 

[17:48:49.935] Average value of 蚕丝 : 0.6130708 

[17:48:49.935] Average value of 绸缎 : 0.545912 

[17:48:49.935] Average value of 硬木 : 1.023549 

[17:48:49.935] Average value of 铁 : 1.156956 

[17:48:49.935] Average value of 盐巴 : 1.743205 

[17:48:49.935] Average value of 银矿石 : 2.136585 

[17:48:49.935] Average value of 兽皮 : 0.8842875 

[17:48:49.935] Average value of 陶土 : 1.713834 

[17:48:49.935] Average value of 浊酒 : 0.3884407 

[17:48:49.935] Average value of 西域葡萄酒 : 1.586595 

[17:48:49.935] Average value of 工具 : 0.430779 

[17:48:49.935] Average value of 陶瓷 : 0.9844218 

[17:48:49.936] Average value of 皮革 : 0.9601253 

[17:48:49.936] Average value of 毛皮 : 0.8221223 

[17:48:49.936] Average value of 金银器 : 3.422001 

[17:48:49.936] Average value of 箭 : 0.808064 

[17:48:49.936] Average value of 羊 : 1.336043 

[17:48:49.936] Average value of 牛 : 1.724706 

[17:48:49.936] Average value of 豕 : 0.7964584 

[17:48:49.936] Average value of 驮畜 : 1.283676 

[17:48:49.936] Average value of 坐骑 : 0.9858124 

[17:48:49.936] Average value of 战争坐骑 : 0.664959 

[17:48:49.936] Average value of 贵族坐骑 : 0.955563 

[17:48:49.936] Average value of 马匹装备 I : 0.7999995 

[17:48:49.936] Average value of 马匹装备 II : 0.7999995 

[17:48:49.936] Average value of 马匹装备 III : 0.8825328 

[17:48:49.936] Average value of 马匹装备 IV : 1.038426 

[17:48:49.936] Average value of 马匹装备 V : 1.12258 

[17:48:49.936] Average value of 近战武器 I : 0.7999995 

[17:48:49.936] Average value of 近战武器 II : 0.7999995 

[17:48:49.936] Average value of 近战武器 III : 0.7999995 

[17:48:49.936] Average value of 近战武器 IV : 0.8322576 

[17:48:49.936] Average value of 近战武器 V : 0.8967737 

[17:48:49.936] Average value of 远程武器 I : 0.7999995 

[17:48:49.936] Average value of 远程武器 II : 0.7999995 

[17:48:49.936] Average value of 远程武器 III : 0.7999995 

[17:48:49.936] Average value of 远程武器 IV : 0.8161286 

[17:48:49.936] Average value of 远程武器 V : 0.9084969 

[17:48:49.936] Average value of 盾牌 I : 0.7999995 

[17:48:49.936] Average value of 盾牌 II : 0.7999995 

[17:48:49.936] Average value of 盾牌 III : 0.808064 

[17:48:49.936] Average value of 盾牌 IV : 0.8984067 

[17:48:49.936] Average value of 盾牌 V : 0.9303604 

[17:48:49.936] Average value of 服装 : 0.7999995 

[17:48:49.936] Average value of 轻甲 : 0.7999995 

[17:48:49.936] Average value of 中甲 : 0.7999995 

[17:48:49.936] Average value of 重甲 : 0.808064 

[17:48:49.936] Average value of 终极护甲 : 0.8301121 

[17:48:49.936] Average value of 旗帜 : 1.3 

[17:48:49.936] Average value of 未分配 : 1.3 

[17:48:49.936] Force VSync State is now ACTIVE 

[17:48:49.936] PushScreen 

[17:48:49.936] SandBox.View.Map.MapScreen::HandlePause 

[17:48:49.936] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:48:49.936] Release Sound Event 84505 

[17:48:49.936] Release Sound Event 84504 

[17:48:49.936] OnScreenListChanged 

[17:48:49.936] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:48:50.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:48:50.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:48:50.882] Render Requested: lz_yanzhou_mao_01 

[17:48:50.882] Render Requested: sg_cl_c01_s2001_body 

[17:48:50.882] Render Requested: sg_cl_c01_s2001_leg 

[17:48:50.882] Render Requested: battania_horse 

[17:48:50.882] Render Requested: light_harness 

[17:48:50.882] Render Requested: lz_spear_yongliang_01 

[17:48:50.882] Render Requested: small_flat_heater_shield 

[17:48:50.882] Render Requested: lz_xbow_han_05 

[17:48:50.882] Render Requested: bolt_a 

[17:48:50.882] Render Requested: mule 

[17:48:50.882] Render Requested: aserai_horse 

[17:48:50.882] Render Requested: camel 

[17:48:50.882] Render Requested: pack_camel 

[17:48:50.882] Render Requested: sturgia_horse 

[17:48:50.882] Render Requested: battania_horse 

[17:48:50.882] Render Requested: t2_khuzait_horse 

[17:48:50.882] Render Requested: t2_empire_horse 

[17:48:50.882] Render Requested: t2_sturgia_horse 

[17:48:50.882] Render Requested: war_camel 

[17:48:50.882] Render Requested: t2_vlandia_horse 

[17:48:50.882] Render Requested: t3_sturgia_horse 

[17:48:50.882] Render Requested: t3_khuzait_horse 

[17:48:50.882] Render Requested: t3_vlandia_horse 

[17:48:50.882] Render Requested: t3_empire_horse 

[17:48:50.882] Render Requested: sg_sword_1h_001 

[17:48:50.883] Render Requested: grain 

[17:48:50.883] Render Requested: sumpter_horse 

[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.908] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:48:50.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:50.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:50.948] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:48:50.948] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:50.948] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:48:51.108] Render Requested: sturgia_horse 

[17:48:51.108] Render Requested: battania_horse 

[17:48:51.660] Render Requested: battania_horse 

[17:48:51.705] Render Requested: t2_khuzait_horse 

[17:48:52.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.585] Render Requested: sg_t1_ht_sword_002 

[17:48:52.585] Render Requested: sg_sword_1h_004 

[17:48:52.586] Render Requested: sg_t2_ht_sword_002 

[17:48:52.586] Render Requested: broad_falchion_sword_t3 

[17:48:52.586] Render Requested: pointed_falchion_sword_t4 

[17:48:52.586] Render Requested: sg_axe_1h_001 

[17:48:52.586] Render Requested: sg_t1_axe_001 

[17:48:52.586] Render Requested: sg_t2_ht_axe_004 

[17:48:52.586] Render Requested: sg_t1_ht_axe_002 

[17:48:52.586] Render Requested: sg_t3_ht_axe_001 

[17:48:52.586] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[17:48:52.586] Render Requested: battle_axe_t4 

[17:48:52.586] Render Requested: sg_t4_ht_axe_001 

[17:48:52.586] Render Requested: sg_t4_ht_axe_002 

[17:48:52.586] Render Requested: peasant_hammer_2_t1 

[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.922] Render Requested: sg_t3_ht_axe_001 

[17:48:53.056] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE 

[17:48:53.057] Render Requested: sg_t1_ht_mace_001 

[17:48:53.088] Render Requested: sg_t1_ht_axe2_002 

[17:48:53.122] Render Requested: sg_t2_ht_axe2_002 

[17:48:53.170] Render Requested: sg_axe_2h_001 

[17:48:53.189] Render Requested: sg_t4_ht_axe_002 

[17:48:53.223] Render Requested: peasant_hammer_2_t1 

[17:48:53.253] Render Requested: bearded_axe_t3 

[17:48:53.254] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.254] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.254] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.369] Render Requested: peasant_pitchfork_1_t1 

[17:48:53.371] Render Requested: sg_t1_ht_mace_001 

[17:48:53.405] Render Requested: sg_t1_ht_axe2_002 

[17:48:53.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.436] Render Requested: sg_spear_004 

[17:48:53.458] Render Requested: sg_t2_ht_axe2_002 

[17:48:53.458] Render Requested: sg_polearm_001 

[17:48:53.486] Render Requested: sg_t1_ht_spear2_001 

[17:48:53.520] Render Requested: triangluar_spear_t3 

[17:48:53.554] Render Requested: sg_polearm_007 

[17:48:53.572] Render Requested: peasant_pitchfork_1_t1 

[17:48:53.596] Render Requested: sg_spear_004 

[17:48:53.604] Render Requested: sg_polearm_008 

[17:48:53.622] Render Requested: lz_spear_yongliang_01 

[17:48:53.659] Render Requested: sg_polearm_001 

[17:48:53.670] Render Requested: peasant_polearm_1_t1 

[17:48:53.804] Render Requested: sg_spear_whole_002 

[17:48:53.840] Render Requested: triangluar_spear_t3 

[17:48:53.840] Render Requested: sg_spear_whole_001 

[17:48:53.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:55.456] Render Requested: triangluar_spear_t3 

[17:48:56.255] Render Requested: sg_ar_c01_s7001_shoulder_01 

[17:48:56.255] Render Requested: sg_cl_c01_s2001_body 

[17:48:56.255] Render Requested: tunic_with_shoulder_pads 

[17:48:56.255] Render Requested: sg_cl_c01_g005_body 

[17:48:56.255] Render Requested: sg_ar_c01_s009_body 

[17:48:56.256] Render Requested: sg_ar_c01_s006_body 

[17:48:56.256] Render Requested: sg_ar_c01_s3001_body 

[17:48:56.256] Render Requested: sg_ar_c01_s016_body 

[17:48:56.256] Render Requested: sg_ar_c01_s007_arm 

[17:48:56.256] Render Requested: leather_gloves 

[17:48:56.256] Render Requested: sg_ar_c01_g008_arm 

[17:48:56.256] Render Requested: sg_ar_c01_s5004_arm 

[17:48:56.256] Render Requested: sg_ar_c01_s4002_arm 

[17:48:56.256] Render Requested: sg_ar_c01_s010_arm 

[17:48:56.256] Render Requested: sg_ar_c01_s019_arm 

[17:48:56.256] Render Requested: sg_ar_c01_s7001_arm 

[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.622] Render Requested: sg_shield_008_c_big 

[17:48:56.622] Render Requested: noyans_shield 

[17:48:56.622] Render Requested: fortified_kite_shield 

[17:48:56.622] Render Requested: lz_shield_jizhou_01 

[17:48:56.623] Render Requested: lz_shield_yanzhou_03 

[17:48:56.623] Render Requested: lz_shield_jizhou_02 

[17:48:56.623] Render Requested: lz_shield_yuzhou_02 

[17:48:56.623] Render Requested: lz_bow_xuzhou_01 

[17:48:56.623] Render Requested: lz_bow_qingzhou_01 

[17:48:56.623] Render Requested: lz_longbow_yangzhou_01 

[17:48:56.623] Render Requested: lz_longbow_yangzhou_02 

[17:48:56.623] Render Requested: lz_longbow_bingzhou_02 

[17:48:56.623] Render Requested: lz_bow_jjc_01 

[17:48:56.623] Render Requested: lz_bow_yanzhou_02 

[17:48:56.623] Render Requested: lz_bow_xuzhou_02 

[17:48:56.623] Render Requested: lz_bow_qingzhou_02 

[17:48:56.723] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.723] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.093] Render Requested: lz_bow_qingzhou_01 

[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.243] Render Requested: lz_bow_yongliang_02 

[17:48:58.276] Render Requested: lz_longbow_yangzhou_03 

[17:48:58.307] Render Requested: lz_bow_qingzhou_03 

[17:48:58.357] Render Requested: lz_bow_xuzhou_03 

[17:48:58.359] Render Requested: lz_bow_jjc_01 

[17:48:58.379] Render Requested: lz_bow_yanzhou_02 

[17:48:58.424] Render Requested: lz_bow_yongliang_03 

[17:48:58.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.493] Render Requested: lz_bow_xuzhou_02 

[17:48:58.540] Render Requested: lz_bow_yongliang_03 

[17:48:58.560] Render Requested: lz_bow_qingzhou_02 

[17:48:58.574] Render Requested: lz_bow_youzhou_03 

[17:48:58.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.608] Render Requested: lz_bow_xuzhou_04 

[17:48:58.641] Render Requested: lz_bow_han_04 

[17:48:58.675] Render Requested: lz_longbow_yangzhou_05 

[17:48:58.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.727] Render Requested: lz_bow_xuzhou_03 

[17:48:58.741] Render Requested: lz_longbow_han_02 

[17:48:58.759] Render Requested: lz_bow_yongliang_03 

[17:48:58.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.840] Render Requested: lz_bow_youzhou_04 

[17:48:58.941] Render Requested: lz_longbow_yangzhou_06 

[17:48:58.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.980] Render Requested: lz_bow_youzhou_03 

[17:48:59.091] Render Requested: lz_bow_youzhou_05 

[17:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.143] Render Requested: lz_bow_xuzhou_04 

[17:48:59.193] Render Requested: lz_bow_han_04 

[17:48:59.193] Render Requested: default_arrows 

[17:48:59.208] Render Requested: sg_arrows_001 

[17:48:59.227] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.242] Render Requested: lz_arrow_qingzhou_02 

[17:48:59.292] Render Requested: lz_arrow_xuzhou_02 

[17:48:59.341] Render Requested: lz_xbow_yanzhou_01 

[17:48:59.343] Render Requested: lz_bow_youzhou_04 

[17:48:59.360] Render Requested: lz_longbow_yangzhou_06 

[17:48:59.442] Render Requested: lz_xbow_yongliang_01 

[17:48:59.530] Render Requested: lz_xbow_jizhou_01 

[17:48:59.541] Render Requested: lz_xbow_jingzhou_01 

[17:48:59.575] Render Requested: lz_xbow_yuzhou_01 

[17:48:59.608] Render Requested: lz_xbow_yongliang_02 

[17:48:59.658] Render Requested: lz_xbow_yongliang_03 

[17:48:59.660] Render Requested: lz_arrow_xuzhou_02 

[17:48:59.660] Render Requested: bolt_a 

[17:48:59.680] Render Requested: lz_xbow_yanzhou_01 

[17:48:59.680] Render Requested: lz_xbow_han_05 

[17:48:59.725] Render Requested: sg_t1_shortaxe_001 

[17:48:59.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.766] Render Requested: lz_xbow_yongliang_01 

[17:48:59.891] Render Requested: sg_t3_shortaxe_001 

[17:49:00.028] Render Requested: lz_xbow_jizhou_01 

[17:49:00.314] Render Requested: lz_xbow_jingzhou_01 

[17:49:00.314] Render Requested: western_javelin_1_t2 

[17:49:00.378] Render Requested: lz_xbow_yuzhou_01 

[17:49:00.578] Render Requested: lz_xbow_jingzhou_01 

[17:49:04.502] Render Requested: lz_xbow_yuzhou_01 

[17:49:05.920] Render Requested: lz_xbow_yongliang_02 

[17:49:08.256] Render Requested: lz_xbow_yuzhou_01 

[17:49:09.924] Render Requested: lz_xbow_yongliang_02 

[17:49:10.374] Render Requested: lz_xbow_yuzhou_01 

[17:49:10.425] Render Requested: lz_xbow_jingzhou_01 

[17:49:10.536] Render Requested: lz_xbow_jizhou_01 

[17:49:11.258] Render Requested: lz_xbow_yongliang_01 

[17:49:11.311] Render Requested: lz_xbow_yanzhou_01 

[17:49:11.604] Render Requested: lz_arrow_xuzhou_02 

[17:49:11.604] Render Requested: bolt_a 

[17:49:13.038] Render Requested: lz_spear_yongliang_01 

[17:49:13.838] Render Requested: default_arrows 

[17:49:13.889] Render Requested: lz_bow_youzhou_05 

[17:49:14.554] Render Requested: bandit_saddle_steppe 

[17:49:14.554] Render Requested: light_harness 

[17:49:14.554] Render Requested: sg_hh_c07_001_t1 

[17:49:14.554] Render Requested: northern_light_harness 

[17:49:14.554] Render Requested: sg_hh_c01_001_a 

[17:49:14.554] Render Requested: battania_horse_harness_halfscaled 

[17:49:14.554] Render Requested: northern_ring_barding 

[17:49:14.554] Render Requested: chain_horse_harness 

[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:15.023] Render Requested: t3_khuzait_horse 

[17:49:15.023] Render Requested: battania_horse 

[17:49:15.456] Render Requested: sg_cl_c01_s2001_leg 

[17:49:15.874] Render Requested: battania_horse 

[17:49:17.258] Render Requested: t3_sturgia_horse 

[17:49:17.392] Render Requested: t2_vlandia_horse 

[17:49:20.962] Render Requested: war_camel 

[17:49:21.468] Render Requested: t2_sturgia_horse 

[17:49:27.198] Render Requested: t2_sturgia_horse 

[17:49:27.765] TransferItem Name: 北地战马 | From: OtherInventory To: Equipment | Amount: 1 

[17:49:27.765] TransferItem Name: 巴蜀优种马 | From: Equipment To: PlayerInventory | Amount: 1 

[17:49:27.785] Render Requested: t2_sturgia_horse 

[17:49:27.785] Render Requested: battania_horse 

[17:49:27.817] Render Requested: t2_sturgia_horse 

[17:49:27.932] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:49:27.932] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:49:28.284] Render Requested: t2_sturgia_horse 

[17:49:28.284] Render Requested: battania_horse 

[17:49:31.568] Force VSync State is now DEACTIVATED 

[17:49:31.568] PopScreen 

[17:49:31.568] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:49:31.568] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:49:31.568] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:49:31.615] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:49:31.615] OnScreenListChanged 

[17:49:31.615] SandBox.View.Map.MapScreen::HandleActivate 

[17:49:31.615] SandBox.View.Map.MapScreen::HandleResume 

[17:49:31.628] [GAME MENU] town 

[17:49:31.629] Release Sound Event -1 

[17:49:31.629] Release Sound Event -1 

[17:49:31.629] Release Sound Event -1 

[17:49:31.629] Release Sound Event -1 

[17:49:33.945] [GAME MENU] town_wait_menus 

[17:49:33.947] Release Sound Event 84507 

[17:49:33.947] Release Sound Event 84506 

[17:49:33.947] Release Sound Event -1 

[17:49:33.955] [GAME MENU] player_in_camp_main 

[17:49:33.957] Release Sound Event 84508 

[17:49:33.957] Release Sound Event -1 

[17:49:34.695] [GAME MENU] camp_junsima 

[17:49:34.695] Release Sound Event -1 

[17:49:34.695] Release Sound Event -1 

[17:49:34.862] creating hero from template with id: lord_liuqi 

[17:49:35.523] [GAME MENU] camp_junsima_select_training 

[17:49:35.523] Release Sound Event -1 

[17:49:35.523] Release Sound Event -1 

[17:49:35.695] [GAME MENU] camp_junsima_select_training 

[17:49:35.695] Release Sound Event -1 

[17:49:35.695] Release Sound Event -1 

[17:49:36.586] [GAME MENU] camp_junsima_training 

[17:49:36.586] Release Sound Event -1 

[17:49:36.586] Release Sound Event -1 

[17:49:37.629] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:49:37.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:49:37.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:49:37.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:49:42.260] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:49:42.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:49:42.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:49:42.291] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:49:42.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:49:42.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:49:43.490] [GAME MENU] camp_junsima 

[17:49:43.490] Release Sound Event -1 

[17:49:43.490] Release Sound Event -1 

[17:49:44.543] [GAME MENU] player_in_camp_main 

[17:49:44.544] Release Sound Event -1 

[17:49:44.544] Release Sound Event -1 

[17:49:45.285] [GAME MENU] camp_junxuguan 

[17:49:45.286] Release Sound Event -1 

[17:49:45.286] Release Sound Event -1 

[17:49:45.942] [GAME MENU] camp_junxuguan_repair_weapon_armor 

[17:49:45.942] Release Sound Event -1 

[17:49:45.942] Release Sound Event -1 

[17:49:51.814] Before Daily Tick: 中平六年 冬
一十二月 下旬 

[17:49:57.621] [GAME MENU] player_in_camp_join_encounter 

[17:49:57.622] [GAME MENU] player_in_camp 

[17:49:57.625] Release Sound Event -1 

[17:49:59.125] Opening new mission Battle .
 

[17:49:59.129] IMono_MBMission::create_mission : 0.003631
[17:49:59.396] Force VSync State is now DEACTIVATED 

[17:49:59.396] PushScreen 

[17:49:59.396] SandBox.View.Map.MapScreen::HandlePause 

[17:49:59.397] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:49:59.397] Release Sound Event -1 

[17:49:59.397] Release Sound Event 84538 

[17:49:59.397] OnScreenListChanged 

[17:49:59.397] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[17:49:59.397] -------MissionScreen-OnInitialize 

[17:49:59.397] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[17:49:59.397] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[17:49:59.923] Scene_view::clear_all(Main_map)
[17:50:00.197] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/scene.xscene.
[17:50:00.199] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/atmosphere.xml.
[17:50:00.555] Oro temporary memory watermark: 0.38 KB (max 4096 KB).
[17:50:00.557] 172 entities are registered as oro.
[17:50:00.661] NAV_MESH: load finished, first load for scene: 1
[17:50:02.273] rglShader_manager::read_compressed_shader_cache_package : 0.000215
[17:50:02.300] Placed flora count, 595, flora_plant_g
[17:50:02.307] Placed flora count, 6498, artemis_white
[17:50:02.313] Placed flora count, 15394, artemis_yellow
[17:50:02.336] Placed flora count, 25041, flora_green__mix_flower
[17:50:02.400] Placed tree count, 96032, flora_tree_spruce_mix
[17:50:02.647] Placed flora count, 275785, flora_dry_plant_f
[17:50:02.915] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[17:50:02.931] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[17:50:16.550] ----------Mission-AddTeam-Defender 

[17:50:16.550] ----------Mission-AddTeam-Attacker 

[17:50:16.551] ----------Mission-AddTeam-Attacker 

[17:50:16.561] 将军,军中粮草已不足数日,此战过后,我等首要目标当是筹措粮草啊。 

[17:50:16.646] -------MissionScreen-OnActivate 

[17:50:16.669] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:16.669] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:16.669] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:50:16.669] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:16.669] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:16.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:16.701] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:50:16.701] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:16.702] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:16.712] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:16.749] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:50:16.749] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:16.784] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:50:16.954] Bake Terrain
[17:50:16.983] Bake Terrain
[17:50:16.993] Bake Terrain
[17:50:17.015] Bake Terrain
[17:50:21.551] Selected formations being cleared. Select all formations: 

[17:50:21.551] Infantry added to selected formations. 

[17:50:21.551] Ranged added to selected formations. 

[17:50:21.551] HorseArcher added to selected formations. 

[17:50:21.552] Selected formations being cleared. Select all formations: 

[17:50:21.552] Infantry added to selected formations. 

[17:50:21.552] Ranged added to selected formations. 

[17:50:21.552] SetOrder AIControlOffon team 

[17:50:21.552] After set order called, number of selected formations: 2 

[17:50:21.552] Infantry formation being processed. 

[17:50:21.552] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.552] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.552] Ranged formation being processed. 

[17:50:21.553] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.553] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.553] After set order loop complete, number of selected formations: 2 

[17:50:21.553] SetOrder Mounton team 

[17:50:21.553] After set order called, number of selected formations: 2 

[17:50:21.553] Infantry formation being processed. 

[17:50:21.553] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.553] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.553] Ranged formation being processed. 

[17:50:21.553] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.553] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.553] After set order loop complete, number of selected formations: 2 

[17:50:21.554] SetOrder FireAtWillon team 

[17:50:21.554] After set order called, number of selected formations: 2 

[17:50:21.554] Infantry formation being processed. 

[17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.554] Ranged formation being processed. 

[17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.554] After set order loop complete, number of selected formations: 2 

[17:50:21.554] SetOrder ArrangementLineon team 

[17:50:21.554] After set order called, number of selected formations: 2 

[17:50:21.554] Infantry formation being processed. 

[17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.554] Ranged formation being processed. 

[17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.554] After set order loop complete, number of selected formations: 2 

[17:50:21.554] SetOrder StandYourGroundon team 

[17:50:21.554] After set order called, number of selected formations: 2 

[17:50:21.554] Infantry formation being processed. 

[17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.554] Ranged formation being processed. 

[17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.554] After set order loop complete, number of selected formations: 2 

[17:50:21.555] SetOrder AIControlOffon team 

[17:50:21.555] After set order called, number of selected formations: 2 

[17:50:21.555] Infantry formation being processed. 

[17:50:21.555] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.555] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.555] Ranged formation being processed. 

[17:50:21.555] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:50:21.555] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:50:21.555] After set order loop complete, number of selected formations: 2 

[17:50:21.555] Selected formations being cleared. 

[17:50:21.558] HorseArcher added to selected formations. 

[17:50:21.558] SetOrderWithAgent FollowMe 李在鸢on team 

[17:50:21.558] After set order called, number of selected formations: 1 

[17:50:21.558] General formation being processed. 

[17:50:21.558] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:50:21.558] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:50:21.558] After set order loop complete, number of selected formations: 1 

[17:50:21.558] Selected formations being cleared. 

[17:50:21.558] HorseArcher added to selected formations. 

[17:50:21.558] SetOrderWithAgent FollowMe 董卓on team 

[17:50:21.559] After set order called, number of selected formations: 1 

[17:50:21.559] General formation being processed. 

[17:50:21.559] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:50:21.559] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:50:21.559] After set order loop complete, number of selected formations: 1 

[17:50:21.559] Selected formations being cleared. 

[17:50:21.559] Cavalry added to selected formations. 

[17:50:21.559] SetOrderWithAgent FollowMe 董卓on team 

[17:50:21.559] After set order called, number of selected formations: 1 

[17:50:21.559] Bodyguard formation being processed. 

[17:50:21.559] Update cached and formation values on each agent complete, number of selected formations: 1 

[17:50:21.559] Set random decide time of agents with indices complete, number of selected formations: 1 

[17:50:21.559] After set order loop complete, number of selected formations: 1 

[17:50:21.559] Selected formations being cleared. 

[17:50:21.559] Selected formations being cleared. Select all formations: 

[17:50:21.559] Infantry added to selected formations. 

[17:50:21.559] Ranged added to selected formations. 

[17:50:21.632] Render Requested: lz_spear_yongliang_01 

[17:50:21.632] Render Requested: small_flat_heater_shield 

[17:50:21.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:50:21.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:50:21.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:50:24.681] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:50:24.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.696] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:50:24.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.697] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.715] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:50:24.715] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.715] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.792] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:50:24.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.824] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:50:24.824] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.825] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.887] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:50:24.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:24.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:50:28.449] Render Requested: lz_xbow_han_05 

[17:51:01.720] CheckMissionEnded::ended 

[17:51:01.720] Player MapEvent BattleState: AttackerVictory 

[17:51:01.766] 将军,你给我留点敌军来杀啊! 

[17:51:04.714] 你获胜了! 

[17:51:11.722] 战斗胜利,按键查看结果 

[17:51:13.799] I called EndMission 

[17:51:13.808] I called EndMissionInternal 

[17:51:14.026] -------MissionScreen-OnDeactivate 

[17:51:14.593] PopScreen 

[17:51:14.593] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[17:51:14.593] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[17:51:14.593] -------MissionScreen-OnDeactivate 

[17:51:14.593] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[17:51:14.593] -------MissionScreen-OnFinalize 

[17:51:14.610] Scene_view::clear_all(battle_terrain_biome_048)
[17:51:14.611] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[17:51:14.611] OnScreenListChanged 

[17:51:14.611] SandBox.View.Map.MapScreen::HandleActivate 

[17:51:14.611] SandBox.View.Map.MapScreen::HandleResume 

[17:51:14.617] [GAME MENU] player_in_camp 

[17:51:14.617] Release Sound Event -1 

[17:51:14.618] 你掠夺了46第纳尔。 

[17:51:14.618] Player MapEvent State: WaitingRemoval 

[17:51:14.878] Release Sound Event -1 

[17:51:14.878] Release Sound Event 85613 

[17:51:14.932] Dump integrity is compromised due to non-default modules being used 

[17:51:14.932] Dump integrity is compromised due to non-default modules being used 

[17:51:14.932] Dump integrity is compromised due to non-default modules being used 

[17:51:14.935] AutoSaveCurrentGame: saveauto3 

[17:51:14.935] Save Process block is started. 

[17:51:14.935] ------Saving with new context. Save name: saveauto3------ 

[17:51:14.938] SaveContext::Save block is started. 

[17:51:14.938] SaveContext::CollectObjects block is started. 

[17:51:17.499] SaveContext::CollectObjects completed in 2.561 seconds. 

[17:51:17.499] SaveContext::Saving Objects block is started. 

[17:51:18.176] SaveContext::Saving Objects completed in 0.677 seconds. 

[17:51:18.176] SaveContext::Saving Containers block is started. 

[17:51:19.793] SaveContext::Saving Containers completed in 1.616 seconds. 

[17:51:19.980] SaveContext::Save completed in 5.042 seconds. 

[17:51:19.980] Save Process completed in 5.044 seconds. 

[17:51:20.423] ------Successfully saved------ 

[17:51:26.960] rglShader_manager::read_compressed_shader_cache_package : 0.000109
[17:51:26.961] Missing shader from sack: pbr_terrain
[17:51:26.961] Missing shader from sack: pbr_terrain
[17:51:26.961] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.961] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.961] Missing shader from sack: pbr_terrain_shadowmap
[17:51:26.961] Missing shader from sack: pbr_terrain_pointlight
[17:51:26.961] Missing shader from sack: pbr_terrain
[17:51:26.961] Missing shader from sack: pbr_terrain
[17:51:26.961] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.962] Missing shader from sack: pbr_terrain
[17:51:26.962] Missing shader from sack: pbr_terrain
[17:51:26.962] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.962] Missing shader from sack: pbr_terrain
[17:51:26.962] Missing shader from sack: pbr_terrain
[17:51:26.962] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.963] Missing shader from sack: pbr_terrain
[17:51:26.963] Missing shader from sack: pbr_terrain
[17:51:26.963] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.963] Missing shader from sack: pbr_terrain
[17:51:26.963] Missing shader from sack: pbr_terrain
[17:51:26.963] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.964] Missing shader from sack: pbr_terrain
[17:51:26.964] Missing shader from sack: pbr_terrain
[17:51:26.964] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.964] Missing shader from sack: pbr_terrain
[17:51:26.964] Missing shader from sack: pbr_terrain
[17:51:26.964] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.964] Missing shader from sack: pbr_terrain
[17:51:26.964] Missing shader from sack: pbr_terrain
[17:51:26.964] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.965] Missing shader from sack: pbr_terrain
[17:51:26.965] Missing shader from sack: pbr_terrain
[17:51:26.965] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.965] Missing shader from sack: pbr_terrain
[17:51:26.965] Missing shader from sack: pbr_terrain
[17:51:26.965] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.965] Missing shader from sack: pbr_terrain
[17:51:26.965] Missing shader from sack: pbr_terrain
[17:51:26.965] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.965] Missing shader from sack: pbr_terrain
[17:51:26.965] Missing shader from sack: pbr_terrain
[17:51:26.965] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.966] Missing shader from sack: pbr_terrain
[17:51:26.966] Missing shader from sack: pbr_terrain
[17:51:26.966] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.966] Missing shader from sack: pbr_terrain
[17:51:26.966] Missing shader from sack: pbr_terrain
[17:51:26.966] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.967] Missing shader from sack: pbr_terrain
[17:51:26.967] Missing shader from sack: pbr_terrain
[17:51:26.967] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.968] Missing shader from sack: pbr_terrain
[17:51:26.968] Missing shader from sack: pbr_terrain
[17:51:26.968] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.971] Missing shader from sack: pbr_terrain
[17:51:26.971] Missing shader from sack: pbr_terrain
[17:51:26.971] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.972] Missing shader from sack: pbr_terrain
[17:51:26.972] Missing shader from sack: pbr_terrain
[17:51:26.972] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.972] Missing shader from sack: pbr_terrain
[17:51:26.972] Missing shader from sack: pbr_terrain
[17:51:26.972] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.973] Missing shader from sack: pbr_terrain
[17:51:26.973] Missing shader from sack: pbr_terrain
[17:51:26.973] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.973] Missing shader from sack: pbr_terrain
[17:51:26.973] Missing shader from sack: pbr_terrain
[17:51:26.973] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.975] Missing shader from sack: pbr_terrain
[17:51:26.975] Missing shader from sack: pbr_terrain
[17:51:26.975] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.977] Missing shader from sack: pbr_terrain
[17:51:26.977] Missing shader from sack: pbr_terrain
[17:51:26.977] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.978] Missing shader from sack: pbr_terrain
[17:51:26.978] Missing shader from sack: pbr_terrain
[17:51:26.978] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.979] Missing shader from sack: pbr_terrain
[17:51:26.979] Missing shader from sack: pbr_terrain
[17:51:26.979] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.980] Missing shader from sack: pbr_terrain
[17:51:26.980] Missing shader from sack: pbr_terrain
[17:51:26.980] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.982] Missing shader from sack: pbr_terrain
[17:51:26.982] Missing shader from sack: pbr_terrain
[17:51:26.982] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.988] Missing shader from sack: pbr_terrain
[17:51:26.988] Missing shader from sack: pbr_terrain
[17:51:26.988] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.989] Missing shader from sack: pbr_terrain
[17:51:26.989] Missing shader from sack: pbr_terrain
[17:51:26.989] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.989] Missing shader from sack: pbr_terrain
[17:51:26.989] Missing shader from sack: pbr_terrain
[17:51:26.989] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.989] Missing shader from sack: pbr_terrain
[17:51:26.989] Missing shader from sack: pbr_terrain
[17:51:26.989] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.989] Missing shader from sack: pbr_terrain
[17:51:26.990] Missing shader from sack: pbr_terrain
[17:51:26.990] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.991] Missing shader from sack: pbr_terrain
[17:51:26.991] Missing shader from sack: pbr_terrain
[17:51:26.991] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.998] Missing shader from sack: pbr_terrain
[17:51:26.998] Missing shader from sack: pbr_terrain
[17:51:26.998] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.998] Missing shader from sack: pbr_terrain
[17:51:26.998] Missing shader from sack: pbr_terrain
[17:51:26.998] Missing shader from sack: pbr_terrain_gbuffer
[17:51:26.999] Missing shader from sack: pbr_terrain
[17:51:26.999] Missing shader from sack: pbr_terrain
[17:51:26.999] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.002] Missing shader from sack: pbr_terrain
[17:51:27.002] Missing shader from sack: pbr_terrain
[17:51:27.002] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.003] Missing shader from sack: pbr_terrain
[17:51:27.003] Missing shader from sack: pbr_terrain
[17:51:27.003] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.005] Missing shader from sack: pbr_terrain
[17:51:27.005] Missing shader from sack: pbr_terrain
[17:51:27.005] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.005] Missing shader from sack: pbr_terrain
[17:51:27.005] Missing shader from sack: pbr_terrain
[17:51:27.005] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.007] Missing shader from sack: pbr_terrain
[17:51:27.007] Missing shader from sack: pbr_terrain
[17:51:27.007] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.009] Missing shader from sack: pbr_terrain
[17:51:27.009] Missing shader from sack: pbr_terrain
[17:51:27.009] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.009] Missing shader from sack: pbr_terrain
[17:51:27.009] Missing shader from sack: pbr_terrain
[17:51:27.009] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.012] Missing shader from sack: pbr_terrain
[17:51:27.012] Missing shader from sack: pbr_terrain
[17:51:27.012] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.012] Missing shader from sack: pbr_terrain
[17:51:27.012] Missing shader from sack: pbr_terrain
[17:51:27.012] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.014] Missing shader from sack: pbr_terrain
[17:51:27.014] Missing shader from sack: pbr_terrain
[17:51:27.014] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.021] Missing shader from sack: pbr_terrain
[17:51:27.021] Missing shader from sack: pbr_terrain
[17:51:27.021] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.021] Missing shader from sack: pbr_terrain
[17:51:27.021] Missing shader from sack: pbr_terrain
[17:51:27.021] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.022] Missing shader from sack: pbr_terrain
[17:51:27.022] Missing shader from sack: pbr_terrain
[17:51:27.022] Missing shader from sack: pbr_terrain_gbuffer
[17:51:27.549] [GAME MENU] player_in_camp_battle_end 

[17:51:27.577] Bake Terrain
[17:51:31.672] Bake Terrain
[17:51:31.730] Bake Terrain
[17:51:31.750] Bake Terrain
[17:51:36.318] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:51:36.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.319] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.319] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.356] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.365] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:51:36.366] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.366] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.366] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.367] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.376] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:51:36.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:51:36.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:36.534] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:51:40.149] --------------- Conversation Start ---------------  

[17:51:40.149] Conversation character name: 军司马
id: yongliang_sol_7001
culture:雍凉
persona:PersonaSoftspoken 

[17:51:40.149] AI -> (op_junsima_camp_hello) -  

[17:51:43.428] P  -> (op_player_ask_for_promotion) -  

[17:51:43.428] AI -> (op_junsima_camp_promote_check) -  

[17:51:44.304] ExecuteContinue 

[17:51:44.304] AI -> (op_junsima_camp_can_promote) -  

[17:51:45.164] P  -> (op_player_camp_promotion_option) -  

[17:51:45.165] 被晋升为伍长。 

[17:51:45.165] Force VSync State is now ACTIVE 

[17:51:45.165] PushScreen 

[17:51:45.165] SandBox.View.Map.MapScreen::HandlePause 

[17:51:45.165] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:51:45.165] OnScreenListChanged 

[17:51:45.165] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize 

[17:51:45.255] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate 

[17:51:45.255] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume 

[17:51:45.524] --------------- Conversation End ---------------  

[17:51:45.538] Render Requested: lz_yanzhou_mao_01 

[17:51:45.538] Render Requested: sg_cl_c01_s2001_body 

[17:51:45.538] Render Requested: sg_cl_c01_s2001_leg 

[17:51:45.538] Render Requested: t2_sturgia_horse 

[17:51:45.538] Render Requested: light_harness 

[17:51:45.538] Render Requested: lz_spear_yongliang_01 

[17:51:45.538] Render Requested: small_flat_heater_shield 

[17:51:45.538] Render Requested: lz_xbow_han_05 

[17:51:45.538] Render Requested: bolt_a 

[17:51:45.538] Render Requested: lz_danshou_yongliang_01 

[17:51:45.538] Render Requested: lz_spear_yongliang_02 

[17:51:45.538] Render Requested: lz_yanzhou_mao_01 

[17:51:45.538] Render Requested: sg_ar_c01_s009_body 

[17:51:45.538] Render Requested: sg_cl_c01_s2001_arm 

[17:51:45.538] Render Requested: sg_cl_c01_s2001_leg 

[17:51:45.538] Render Requested: grain 

[17:51:45.538] Render Requested: sumpter_horse 

[17:51:45.538] Render Requested: battania_horse 

[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:46.302] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:51:46.302] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:46.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:51:46.330] Render Requested: lz_yanzhou_mao_01 

[17:51:46.330] Render Requested: lz_yanzhou_mao_01 

[17:51:46.766] Render Requested: lz_spear_yongliang_02 

[17:51:46.766] Render Requested: lz_spear_yongliang_01 

[17:51:46.851] Render Requested: lz_danshou_yongliang_01 

[17:51:48.808] Render Requested: lz_spear_yongliang_02 

[17:51:52.089] Render Requested: lz_danshou_yongliang_01 

[17:51:53.293] Render Requested: lz_spear_yongliang_02 

[17:51:53.354] Render Requested: lz_yanzhou_mao_01 

[17:51:53.354] Render Requested: lz_yanzhou_mao_01 

[17:51:53.390] Render Requested: sg_ar_c01_s009_body 

[17:51:53.390] Render Requested: sg_cl_c01_s2001_body 

[17:51:53.523] Render Requested: lz_yanzhou_mao_01 

[17:51:53.523] Render Requested: lz_yanzhou_mao_01 

[17:51:54.492] Render Requested: sg_ar_c01_s009_body 

[17:51:54.492] Render Requested: sg_cl_c01_s2001_body 

[17:51:55.656] Render Requested: sg_cl_c01_s2001_arm 

[17:51:57.211] Render Requested: sg_npc_cityresident_head 

[17:51:57.211] Render Requested: sg_npc_cityresident_body 

[17:51:57.211] Render Requested: sg_sword_001_b_1h 

[17:51:57.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:57.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:57.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:57.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:57.607] Render Requested: sg_ar_c01_s009_body 

[17:51:57.607] Render Requested: sg_npc_cityresident_body 

[17:51:57.797] Render Requested: lz_yanzhou_mao_01 

[17:51:57.797] Render Requested: sg_npc_cityresident_head 

[17:51:58.025] Render Requested: sg_npc_cityresident_head 

[17:51:58.491] Render Requested: sg_cl_c01_s2001_arm 

[17:51:58.575] Render Requested: sg_ar_c01_s009_body 

[17:51:58.575] Render Requested: sg_npc_cityresident_body 

[17:51:58.632] Render Requested: lz_yanzhou_mao_01 

[17:51:58.632] Render Requested: sg_npc_cityresident_head 

[17:51:59.108] Render Requested: lz_yanzhou_mao_01 

[17:51:59.691] TransferItem Name: 汉戍卒粗制皮弁 | From: OtherInventory To: Equipment | Amount: 1 

[17:51:59.691] TransferItem Name: 三国-深色戴首巾 | From: Equipment To: PlayerInventory | Amount: 1 

[17:51:59.700] Render Requested: lz_yanzhou_mao_01 

[17:51:59.700] Render Requested: sg_npc_cityresident_head 

[17:51:59.742] Render Requested: lz_yanzhou_mao_01 

[17:51:59.943] Render Requested: sg_ar_c01_s009_body 

[17:51:59.943] Render Requested: sg_npc_cityresident_body 

[17:52:00.425] Render Requested: sg_ar_c01_s009_body 

[17:52:00.975] TransferItem Name: 三国-前朝皮甲 | From: OtherInventory To: Equipment | Amount: 1 

[17:52:00.975] TransferItem Name: 三国-素短搭 | From: Equipment To: PlayerInventory | Amount: 1 

[17:52:00.985] Render Requested: sg_ar_c01_s009_body 

[17:52:00.985] Render Requested: sg_npc_cityresident_body 

[17:52:01.026] Render Requested: sg_ar_c01_s009_body 

[17:52:01.227] Render Requested: sg_cl_c01_s2001_arm 

[17:52:01.377] Render Requested: lz_spear_yongliang_02 

[17:52:01.461] Render Requested: sg_cl_c01_s2001_arm 

[17:52:01.643] Render Requested: sg_cl_c01_s2001_arm 

[17:52:02.193] TransferItem Name: 三国-西凉皮束臂 | From: OtherInventory To: Equipment | Amount: 1 

[17:52:02.215] Render Requested: sg_cl_c01_s2001_arm 

[17:52:02.245] Render Requested: sg_cl_c01_s2001_arm 

[17:52:02.478] Render Requested: sg_cl_c01_s2001_leg 

[17:52:02.478] Render Requested: sg_cl_c01_s2001_leg 

[17:52:02.694] Render Requested: sg_cl_c01_s2001_leg 

[17:52:03.260] TransferItem Name: 三国-白色裹腿配布鞋3 | From: OtherInventory To: Equipment | Amount: 1 

[17:52:03.261] TransferItem Name: 三国-白色裹腿配布鞋3 | From: Equipment To: PlayerInventory | Amount: 1 

[17:52:03.270] Render Requested: sg_cl_c01_s2001_leg 

[17:52:03.270] Render Requested: sg_cl_c01_s2001_leg 

[17:52:03.312] Render Requested: sg_cl_c01_s2001_leg 

[17:52:03.746] Render Requested: sg_cl_c01_s2001_leg 

[17:52:03.746] Render Requested: sg_cl_c01_s2001_leg 

[17:52:05.714] Render Requested: lz_spear_yongliang_02 

[17:52:05.766] Render Requested: lz_danshou_yongliang_01 

[17:52:06.350] Render Requested: lz_spear_yongliang_02 

[17:52:06.798] Render Requested: sg_sword_001_b_1h 

[17:52:08.348] Render Requested: sg_sword_001_b_1h 

[17:52:08.865] TransferItem Name: 八面汉剑 | From: Equipment To: PlayerInventory | Amount: 1 

[17:52:08.874] Render Requested: sg_sword_001_b_1h 

[17:52:09.233] Render Requested: lz_spear_yongliang_02 

[17:52:09.251] Render Requested: lz_danshou_yongliang_01 

[17:52:11.323] Render Requested: lz_spear_yongliang_02 

[17:52:12.319] Render Requested: lz_spear_yongliang_02 

[17:52:13.069] TransferItem Name: 10雍凉士卒长矛 | From: OtherInventory To: Equipment | Amount: 1 

[17:52:13.073] Render Requested: lz_spear_yongliang_02 

[17:52:13.121] Render Requested: lz_spear_yongliang_02 

[17:52:14.179] Render Requested: sg_npc_cityresident_head 

[17:52:14.179] Render Requested: sg_npc_cityresident_body 

[17:52:14.179] Render Requested: sg_cl_c01_s2001_leg 

[17:52:14.179] Render Requested: sg_sword_001_b_1h 

[17:52:16.343] Render Requested: lz_yanzhou_mao_01 

[17:52:16.343] Render Requested: sg_ar_c01_s009_body 

[17:52:16.343] Render Requested: lz_spear_yongliang_02 

[17:52:16.344] Render Requested: sg_cl_c01_s2001_arm 

[17:52:20.510] Render Requested: lz_danshou_yongliang_01 

[17:52:20.909] TransferItem Name: 10雍凉军黄铜套筒卜字单手短戟 | From: OtherInventory To: PlayerInventory | Amount: 1 

[17:52:20.921] Render Requested: lz_danshou_yongliang_01 

[17:52:22.127] Force VSync State is now DEACTIVATED 

[17:52:22.127] PopScreen 

[17:52:22.127] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause 

[17:52:22.127] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate 

[17:52:22.127] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize 

[17:52:22.135] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen 

[17:52:22.135] OnScreenListChanged 

[17:52:22.135] SandBox.View.Map.MapScreen::HandleActivate 

[17:52:22.135] SandBox.View.Map.MapScreen::HandleResume 

[17:52:24.152] Scene_view::clear_all(scn_conversation_tableau)
[17:52:24.169] [GAME MENU] player_in_camp_main 

[17:52:24.512] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:52:24.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:52:24.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:52:24.961] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:52:25.707] [GAME MENU] camp_junsima 

[17:52:26.903] [GAME MENU] camp_junsima_select_training 

[17:52:28.682] [GAME MENU] camp_junsima_training 

[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:32.109] [GAME MENU] camp_junsima 

[17:52:32.175] [GAME MENU] camp_junsima 

[17:52:32.945] [GAME MENU] camp_junsima_doing_sentry 

[17:52:33.208] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:52:33.208] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:52:38.218] [GAME MENU] camp_junsima_doing_sentry 

[17:52:38.580] Before Daily Tick: 中平六年 冬
一月 上旬 

[17:52:39.619] Player MapEvent State: Wait 

[17:52:39.622] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[17:52:41.698] Opening new mission Battle .
 

[17:52:41.702] IMono_MBMission::create_mission : 0.003495
[17:52:41.963] Force VSync State is now DEACTIVATED 

[17:52:41.963] PushScreen 

[17:52:41.963] SandBox.View.Map.MapScreen::HandlePause 

[17:52:41.963] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:52:41.963] OnScreenListChanged 

[17:52:41.963] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[17:52:41.963] -------MissionScreen-OnInitialize 

[17:52:41.963] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[17:52:41.963] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[17:52:42.494] Scene_view::clear_all(Main_map)
[17:52:42.772] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/scene.xscene.
[17:52:42.774] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/atmosphere.xml.
[17:52:43.672] Oro temporary memory watermark: 7.88 KB (max 4096 KB).
[17:52:43.679] 556 entities are registered as oro.
[17:52:44.295] NAV_MESH: load finished, first load for scene: 1
[17:52:45.924] rglShader_manager::read_compressed_shader_cache_package : 0.000113
[17:52:45.925] Missing shader from sack: pbr_terrain
[17:52:45.925] Missing shader from sack: pbr_terrain
[17:52:45.925] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.925] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.925] Missing shader from sack: pbr_terrain_shadowmap
[17:52:45.925] Missing shader from sack: pbr_terrain_pointlight
[17:52:45.925] Missing shader from sack: pbr_terrain
[17:52:45.925] Missing shader from sack: pbr_terrain
[17:52:45.925] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.925] Missing shader from sack: pbr_terrain
[17:52:45.925] Missing shader from sack: pbr_terrain
[17:52:45.925] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.926] Missing shader from sack: pbr_terrain
[17:52:45.926] Missing shader from sack: pbr_terrain
[17:52:45.926] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.928] Missing shader from sack: pbr_terrain
[17:52:45.928] Missing shader from sack: pbr_terrain
[17:52:45.928] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.928] Missing shader from sack: pbr_terrain
[17:52:45.928] Missing shader from sack: pbr_terrain
[17:52:45.928] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.928] Missing shader from sack: pbr_terrain
[17:52:45.928] Missing shader from sack: pbr_terrain
[17:52:45.928] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.929] Missing shader from sack: pbr_terrain
[17:52:45.929] Missing shader from sack: pbr_terrain
[17:52:45.929] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.930] Missing shader from sack: pbr_terrain
[17:52:45.930] Missing shader from sack: pbr_terrain
[17:52:45.930] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.931] Missing shader from sack: pbr_terrain
[17:52:45.931] Missing shader from sack: pbr_terrain
[17:52:45.931] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.936] Missing shader from sack: pbr_terrain
[17:52:45.936] Missing shader from sack: pbr_terrain
[17:52:45.936] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.937] Missing shader from sack: pbr_terrain
[17:52:45.937] Missing shader from sack: pbr_terrain
[17:52:45.937] Missing shader from sack: pbr_terrain_gbuffer
[17:52:45.947] Placed tree count, 43, flora_shrub_mix
[17:52:45.948] Placed tree count, 1160, shrub__mix
[17:52:45.950] Placed flora count, 414, free_valley_flower__mix
[17:52:45.953] Placed flora count, 4687, rock_new_green
[17:52:45.962] Placed flora count, 16520, flora_green__mix
[17:52:45.965] Placed flora count, 18383, flora_plant__mix
[17:52:45.970] Placed flora count, 26152, flora_grass_b_non_shadow
[17:52:45.984] Placed tree count, 18398, flora_tree_aspen_young_03
[17:52:45.995] Placed tree count, 18488, flora_tree_aspen_forest
[17:52:45.995] Placed tree count, 15718, flora_tree_birch_mix
[17:52:45.999] Placed tree count, 22586, flora_tree_aspen_mix
[17:52:46.002] Placed tree count, 20525, flora_tree_beech_mix
[17:52:46.011] Placed flora count, 85231, flora_grass_a_non_shadow
[17:52:46.100] Placed flora count, 54183, flora_grass_aa
[17:52:46.177] Placed flora count, 309988, wheats_yellow
[17:52:46.383] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[17:52:46.398] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[17:52:53.155] ----------Mission-AddTeam-Defender 

[17:52:53.156] ----------Mission-AddTeam-Attacker 

[17:52:53.156] ----------Mission-AddTeam-Attacker 

[17:52:53.194] 将军,军中粮草已不足数日,此战过后,我等首要目标当是筹措粮草啊。 

[17:52:53.254] -------MissionScreen-OnActivate 

[17:52:58.209] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:52:58.244] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:52:58.244] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:52:59.623] Bake Terrain
[17:52:59.672] Bake Terrain
[17:52:59.686] Bake Terrain
[17:52:59.703] Bake Terrain
[17:53:02.526] Selected formations being cleared. Select all formations: 

[17:53:02.526] Infantry added to selected formations. 

[17:53:02.526] Ranged added to selected formations. 

[17:53:02.526] HorseArcher added to selected formations. 

[17:53:02.526] Selected formations being cleared. Select all formations: 

[17:53:02.526] Infantry added to selected formations. 

[17:53:02.526] Ranged added to selected formations. 

[17:53:02.526] HorseArcher added to selected formations. 

[17:53:02.526] SetOrder AIControlOffon team 

[17:53:02.526] After set order called, number of selected formations: 3 

[17:53:02.526] Infantry formation being processed. 

[17:53:02.526] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.526] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.526] Ranged formation being processed. 

[17:53:02.527] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.527] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.527] HorseArcher formation being processed. 

[17:53:02.527] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.527] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.527] After set order loop complete, number of selected formations: 3 

[17:53:02.527] SetOrder Mounton team 

[17:53:02.527] After set order called, number of selected formations: 3 

[17:53:02.527] Infantry formation being processed. 

[17:53:02.527] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.527] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.527] Ranged formation being processed. 

[17:53:02.527] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.527] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.527] HorseArcher formation being processed. 

[17:53:02.527] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.527] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.527] After set order loop complete, number of selected formations: 3 

[17:53:02.528] SetOrder FireAtWillon team 

[17:53:02.528] After set order called, number of selected formations: 3 

[17:53:02.528] Infantry formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.528] Ranged formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.528] HorseArcher formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.528] After set order loop complete, number of selected formations: 3 

[17:53:02.528] SetOrder ArrangementLineon team 

[17:53:02.528] After set order called, number of selected formations: 3 

[17:53:02.528] Infantry formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.528] Ranged formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.528] HorseArcher formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.528] After set order loop complete, number of selected formations: 3 

[17:53:02.528] SetOrder StandYourGroundon team 

[17:53:02.528] After set order called, number of selected formations: 3 

[17:53:02.528] Infantry formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.528] Ranged formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.528] HorseArcher formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.528] After set order loop complete, number of selected formations: 3 

[17:53:02.528] SetOrder AIControlOffon team 

[17:53:02.528] After set order called, number of selected formations: 3 

[17:53:02.528] Infantry formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.528] Ranged formation being processed. 

[17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.529] HorseArcher formation being processed. 

[17:53:02.529] Update cached and formation values on each agent complete, number of selected formations: 3 

[17:53:02.529] Set random decide time of agents with indices complete, number of selected formations: 3 

[17:53:02.529] After set order loop complete, number of selected formations: 3 

[17:53:02.529] Selected formations being cleared. 

[17:53:02.642] Selected formations being cleared. 

[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.890] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:53:02.890] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:53:05.976] Selected formations being cleared. Select all formations: 

[17:53:05.976] Infantry added to selected formations. 

[17:53:05.976] Ranged added to selected formations. 

[17:53:05.976] HorseArcher added to selected formations. 

[17:53:06.009] Render Requested: lz_spear_yongliang_01 

[17:53:06.009] Render Requested: small_flat_heater_shield 

[17:53:06.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:06.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:06.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:09.378] Render Requested: lz_xbow_han_05 

[17:53:10.539] Render Requested: small_flat_heater_shield 

[17:53:10.725] Render Requested: lz_spear_yongliang_01 

[17:53:29.960] Render Requested: lz_xbow_han_05 

[17:53:43.404] 将军好武艺! 

[17:53:44.385] Render Requested: small_flat_heater_shield 

[17:53:44.565] Render Requested: lz_spear_yongliang_01 

[17:53:46.973] Render Requested: lz_xbow_han_05 

[17:54:11.664] Render Requested: small_flat_heater_shield 

[17:54:11.846] Render Requested: lz_spear_yongliang_01 

[17:54:14.479] Updated mission time speed with request ID:864, time speed0.25 

[17:54:16.994] Reverted time speed back to default(1) 

[17:54:27.565] 李在鸢提高了1级。 

[17:54:33.404] 将军好武艺! 

[17:54:48.949] Updated mission time speed with request ID:864, time speed0.25 

[17:54:49.049] SetOrder Chargeon team 

[17:54:49.049] HorseArcher is removed from selected formations. 

[17:54:49.049] After set order called, number of selected formations: 2 

[17:54:49.049] Infantry formation being processed. 

[17:54:49.049] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:54:49.049] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:54:49.049] Ranged formation being processed. 

[17:54:49.050] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:54:49.050] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:54:49.050] After set order loop complete, number of selected formations: 2 

[17:54:49.057] Reverted time speed back to default(1) 

[17:54:56.468] Updated mission time speed with request ID:864, time speed0.25 

[17:54:56.795] SetOrder Retreaton team 

[17:54:56.798] After set order called, number of selected formations: 2 

[17:54:56.798] Infantry formation being processed. 

[17:54:56.798] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:54:56.798] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:54:56.798] Ranged formation being processed. 

[17:54:56.798] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:54:56.798] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:54:56.798] After set order loop complete, number of selected formations: 2 

[17:54:56.802] Reverted time speed back to default(1) 

[17:55:00.233] Render Requested: lz_xbow_han_05 

[17:55:11.627] Render Requested: small_flat_heater_shield 

[17:55:11.813] Render Requested: lz_spear_yongliang_01 

[17:55:28.290] IsEquipmentSelectionActive: False 

[17:55:28.291] 不要自乱阵脚! 

[17:55:28.645] CheckMissionEnded::ended 

[17:55:31.184] I called EndMission 

[17:55:31.193] I called EndMissionInternal 

[17:55:31.370] -------MissionScreen-OnDeactivate 

[17:55:31.908] PopScreen 

[17:55:31.908] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause 

[17:55:31.908] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate 

[17:55:31.908] -------MissionScreen-OnDeactivate 

[17:55:31.908] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize 

[17:55:31.908] -------MissionScreen-OnFinalize 

[17:55:31.920] Scene_view::clear_all(cz_c02_pingyuancun_a2)
[17:55:31.921] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen 

[17:55:31.921] OnScreenListChanged 

[17:55:31.921] SandBox.View.Map.MapScreen::HandleActivate 

[17:55:31.921] SandBox.View.Map.MapScreen::HandleResume 

[17:55:31.931] [GAME MENU] camp_junsima_doing_sentry_start_battle 

[17:55:31.934] [PlayerEncounter.ContinueBattle Start] 

[17:55:31.934] playerSideStrength: 42.34 

[17:55:31.934] otherSideStrength: 3.024 

[17:55:31.934] playerSideStrengthRatio: 0.9333392 

[17:55:31.934] Battle continues. 

[17:55:31.934] Other side strength by party: 

[17:55:31.934] party: mountain_bandits_1: 山贼, strength: 3.024, healthy count: 3, wounded count: 2 

[17:55:31.934] [PlayerEncounter.ContinueBattle End] 

[17:55:38.628] rglShader_manager::read_compressed_shader_cache_package : 0.000111
[17:55:38.629] Missing shader from sack: pbr_terrain
[17:55:38.629] Missing shader from sack: pbr_terrain
[17:55:38.629] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.629] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.629] Missing shader from sack: pbr_terrain_shadowmap
[17:55:38.629] Missing shader from sack: pbr_terrain_pointlight
[17:55:38.629] Missing shader from sack: pbr_terrain
[17:55:38.629] Missing shader from sack: pbr_terrain
[17:55:38.629] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.629] Missing shader from sack: pbr_terrain
[17:55:38.629] Missing shader from sack: pbr_terrain
[17:55:38.629] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.630] Missing shader from sack: pbr_terrain
[17:55:38.630] Missing shader from sack: pbr_terrain
[17:55:38.630] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.630] Missing shader from sack: pbr_terrain
[17:55:38.630] Missing shader from sack: pbr_terrain
[17:55:38.630] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.631] Missing shader from sack: pbr_terrain
[17:55:38.631] Missing shader from sack: pbr_terrain
[17:55:38.631] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.631] Missing shader from sack: pbr_terrain
[17:55:38.631] Missing shader from sack: pbr_terrain
[17:55:38.631] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.631] Missing shader from sack: pbr_terrain
[17:55:38.631] Missing shader from sack: pbr_terrain
[17:55:38.631] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.632] Missing shader from sack: pbr_terrain
[17:55:38.632] Missing shader from sack: pbr_terrain
[17:55:38.632] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.632] Missing shader from sack: pbr_terrain
[17:55:38.632] Missing shader from sack: pbr_terrain
[17:55:38.632] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.632] Missing shader from sack: pbr_terrain
[17:55:38.632] Missing shader from sack: pbr_terrain
[17:55:38.632] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.633] Missing shader from sack: pbr_terrain
[17:55:38.633] Missing shader from sack: pbr_terrain
[17:55:38.633] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.633] Missing shader from sack: pbr_terrain
[17:55:38.633] Missing shader from sack: pbr_terrain
[17:55:38.633] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.633] Missing shader from sack: pbr_terrain
[17:55:38.633] Missing shader from sack: pbr_terrain
[17:55:38.633] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.634] Missing shader from sack: pbr_terrain
[17:55:38.635] Missing shader from sack: pbr_terrain
[17:55:38.635] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.635] Missing shader from sack: pbr_terrain
[17:55:38.635] Missing shader from sack: pbr_terrain
[17:55:38.635] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.636] Missing shader from sack: pbr_terrain
[17:55:38.636] Missing shader from sack: pbr_terrain
[17:55:38.636] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.639] Missing shader from sack: pbr_terrain
[17:55:38.639] Missing shader from sack: pbr_terrain
[17:55:38.639] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.640] Missing shader from sack: pbr_terrain
[17:55:38.640] Missing shader from sack: pbr_terrain
[17:55:38.640] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.640] Missing shader from sack: pbr_terrain
[17:55:38.640] Missing shader from sack: pbr_terrain
[17:55:38.640] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.640] Missing shader from sack: pbr_terrain
[17:55:38.640] Missing shader from sack: pbr_terrain
[17:55:38.640] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.640] Missing shader from sack: pbr_terrain
[17:55:38.641] Missing shader from sack: pbr_terrain
[17:55:38.641] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.642] Missing shader from sack: pbr_terrain
[17:55:38.642] Missing shader from sack: pbr_terrain
[17:55:38.642] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.643] Missing shader from sack: pbr_terrain
[17:55:38.643] Missing shader from sack: pbr_terrain
[17:55:38.643] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.643] Missing shader from sack: pbr_terrain
[17:55:38.643] Missing shader from sack: pbr_terrain
[17:55:38.643] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.644] Missing shader from sack: pbr_terrain
[17:55:38.644] Missing shader from sack: pbr_terrain
[17:55:38.644] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.645] Missing shader from sack: pbr_terrain
[17:55:38.645] Missing shader from sack: pbr_terrain
[17:55:38.645] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.646] Missing shader from sack: pbr_terrain
[17:55:38.646] Missing shader from sack: pbr_terrain
[17:55:38.646] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.650] Missing shader from sack: pbr_terrain
[17:55:38.650] Missing shader from sack: pbr_terrain
[17:55:38.650] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.651] Missing shader from sack: pbr_terrain
[17:55:38.651] Missing shader from sack: pbr_terrain
[17:55:38.651] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.651] Missing shader from sack: pbr_terrain
[17:55:38.651] Missing shader from sack: pbr_terrain
[17:55:38.651] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.651] Missing shader from sack: pbr_terrain
[17:55:38.651] Missing shader from sack: pbr_terrain
[17:55:38.651] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.651] Missing shader from sack: pbr_terrain
[17:55:38.651] Missing shader from sack: pbr_terrain
[17:55:38.651] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.653] Missing shader from sack: pbr_terrain
[17:55:38.653] Missing shader from sack: pbr_terrain
[17:55:38.653] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.657] Missing shader from sack: pbr_terrain
[17:55:38.657] Missing shader from sack: pbr_terrain
[17:55:38.657] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.658] Missing shader from sack: pbr_terrain
[17:55:38.658] Missing shader from sack: pbr_terrain
[17:55:38.658] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.659] Missing shader from sack: pbr_terrain
[17:55:38.659] Missing shader from sack: pbr_terrain
[17:55:38.659] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.662] Missing shader from sack: pbr_terrain
[17:55:38.662] Missing shader from sack: pbr_terrain
[17:55:38.662] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.662] Missing shader from sack: pbr_terrain
[17:55:38.662] Missing shader from sack: pbr_terrain
[17:55:38.662] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.665] Missing shader from sack: pbr_terrain
[17:55:38.665] Missing shader from sack: pbr_terrain
[17:55:38.665] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.665] Missing shader from sack: pbr_terrain
[17:55:38.665] Missing shader from sack: pbr_terrain
[17:55:38.665] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.668] Missing shader from sack: pbr_terrain
[17:55:38.668] Missing shader from sack: pbr_terrain
[17:55:38.668] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.670] Missing shader from sack: pbr_terrain
[17:55:38.670] Missing shader from sack: pbr_terrain
[17:55:38.670] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.670] Missing shader from sack: pbr_terrain
[17:55:38.670] Missing shader from sack: pbr_terrain
[17:55:38.670] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.673] Missing shader from sack: pbr_terrain
[17:55:38.674] Missing shader from sack: pbr_terrain
[17:55:38.674] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.674] Missing shader from sack: pbr_terrain
[17:55:38.674] Missing shader from sack: pbr_terrain
[17:55:38.674] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.676] Missing shader from sack: pbr_terrain
[17:55:38.676] Missing shader from sack: pbr_terrain
[17:55:38.676] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.681] Missing shader from sack: pbr_terrain
[17:55:38.681] Missing shader from sack: pbr_terrain
[17:55:38.681] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.681] Missing shader from sack: pbr_terrain
[17:55:38.681] Missing shader from sack: pbr_terrain
[17:55:38.681] Missing shader from sack: pbr_terrain_gbuffer
[17:55:38.682] Missing shader from sack: pbr_terrain
[17:55:38.682] Missing shader from sack: pbr_terrain
[17:55:38.682] Missing shader from sack: pbr_terrain_gbuffer
[17:55:39.224] Bake Terrain
[17:55:43.881] Bake Terrain
[17:55:43.908] Bake Terrain
[17:55:43.929] Bake Terrain
[17:55:46.052] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:55:46.052] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:55:46.087] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:55:46.146] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:55:46.146] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:55:47.262] Opening new mission Battle .
 

[17:55:47.266] IMono_MBMission::create_mission : 0.003823
[17:55:47.530] Force VSync State is now DEACTIVATED 

[17:55:47.530] PushScreen 

[17:55:47.530] SandBox.View.Map.MapScreen::HandlePause 

[17:55:47.530] SandBox.View.Map.MapScreen::HandleDeactivate 

[17:55:47.530] OnScreenListChanged 

[17:55:47.530] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize 

[17:55:47.530] -------MissionScreen-OnInitialize 

[17:55:47.530] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate 

[17:55:47.530] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume 

[17:55:48.246] Scene_view::clear_all(Main_map)
[17:55:48.518] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/scene.xscene.
[17:55:48.519] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/atmosphere.xml.
[17:55:49.365] Oro temporary memory watermark: 7.88 KB (max 4096 KB).
[17:55:49.371] 556 entities are registered as oro.
[17:55:49.985] NAV_MESH: load finished, first load for scene: 1
[17:55:51.486] rglShader_manager::read_compressed_shader_cache_package : 0.000108
[17:55:51.486] Missing shader from sack: pbr_terrain
[17:55:51.486] Missing shader from sack: pbr_terrain
[17:55:51.486] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.486] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.486] Missing shader from sack: pbr_terrain_shadowmap
[17:55:51.486] Missing shader from sack: pbr_terrain_pointlight
[17:55:51.486] Missing shader from sack: pbr_terrain
[17:55:51.486] Missing shader from sack: pbr_terrain
[17:55:51.486] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.487] Missing shader from sack: pbr_terrain
[17:55:51.487] Missing shader from sack: pbr_terrain
[17:55:51.487] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.487] Missing shader from sack: pbr_terrain
[17:55:51.487] Missing shader from sack: pbr_terrain
[17:55:51.487] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.488] Missing shader from sack: pbr_terrain
[17:55:51.488] Missing shader from sack: pbr_terrain
[17:55:51.488] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.489] Missing shader from sack: pbr_terrain
[17:55:51.489] Missing shader from sack: pbr_terrain
[17:55:51.489] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.489] Missing shader from sack: pbr_terrain
[17:55:51.489] Missing shader from sack: pbr_terrain
[17:55:51.489] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.490] Missing shader from sack: pbr_terrain
[17:55:51.490] Missing shader from sack: pbr_terrain
[17:55:51.490] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.491] Missing shader from sack: pbr_terrain
[17:55:51.491] Missing shader from sack: pbr_terrain
[17:55:51.491] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.491] Missing shader from sack: pbr_terrain
[17:55:51.491] Missing shader from sack: pbr_terrain
[17:55:51.491] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.496] Missing shader from sack: pbr_terrain
[17:55:51.496] Missing shader from sack: pbr_terrain
[17:55:51.496] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.497] Missing shader from sack: pbr_terrain
[17:55:51.497] Missing shader from sack: pbr_terrain
[17:55:51.497] Missing shader from sack: pbr_terrain_gbuffer
[17:55:51.606] Placed tree count, 43, flora_shrub_mix
[17:55:51.608] Placed tree count, 1160, shrub__mix
[17:55:51.608] Placed flora count, 414, free_valley_flower__mix
[17:55:51.610] Placed flora count, 4687, rock_new_green
[17:55:51.621] Placed flora count, 16520, flora_green__mix
[17:55:51.624] Placed flora count, 26152, flora_grass_b_non_shadow
[17:55:51.625] Placed flora count, 18383, flora_plant__mix
[17:55:51.644] Placed tree count, 18398, flora_tree_aspen_young_03
[17:55:51.647] Placed tree count, 15718, flora_tree_birch_mix
[17:55:51.649] Placed tree count, 20525, flora_tree_beech_mix
[17:55:51.651] Placed tree count, 22586, flora_tree_aspen_mix
[17:55:51.653] Placed tree count, 18488, flora_tree_aspen_forest
[17:55:51.669] Placed flora count, 85231, flora_grass_a_non_shadow
[17:55:51.750] Placed flora count, 54183, flora_grass_aa
[17:55:51.835] Placed flora count, 309988, wheats_yellow
[17:55:52.046] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
[17:55:52.062] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml.
[17:55:58.820] ----------Mission-AddTeam-Defender 

[17:55:58.820] ----------Mission-AddTeam-Attacker 

[17:55:58.820] ----------Mission-AddTeam-Attacker 

[17:55:58.867] 将军,军中粮草已不足数日,此战过后,我等首要目标当是筹措粮草啊。 

[17:55:58.954] -------MissionScreen-OnActivate 

[17:56:04.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:56:04.397] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[17:56:04.397] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[17:56:05.366] Bake Terrain
[17:56:05.436] Bake Terrain
[17:56:05.459] Bake Terrain
[17:56:05.502] Bake Terrain
[17:56:06.002] Selected formations being cleared. Select all formations: 

[17:56:06.002] Infantry added to selected formations. 

[17:56:06.002] Ranged added to selected formations. 

[17:56:06.002] Selected formations being cleared. Select all formations: 

[17:56:06.002] Infantry added to selected formations. 

[17:56:06.002] Ranged added to selected formations. 

[17:56:06.002] SetOrder AIControlOffon team 

[17:56:06.002] After set order called, number of selected formations: 2 

[17:56:06.002] Infantry formation being processed. 

[17:56:06.002] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.002] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.002] Ranged formation being processed. 

[17:56:06.002] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.002] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.002] After set order loop complete, number of selected formations: 2 

[17:56:06.003] SetOrder Mounton team 

[17:56:06.003] After set order called, number of selected formations: 2 

[17:56:06.003] Infantry formation being processed. 

[17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.003] Ranged formation being processed. 

[17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.003] After set order loop complete, number of selected formations: 2 

[17:56:06.003] SetOrder FireAtWillon team 

[17:56:06.003] After set order called, number of selected formations: 2 

[17:56:06.003] Infantry formation being processed. 

[17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.003] Ranged formation being processed. 

[17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.003] After set order loop complete, number of selected formations: 2 

[17:56:06.003] SetOrder ArrangementLineon team 

[17:56:06.003] After set order called, number of selected formations: 2 

[17:56:06.003] Infantry formation being processed. 

[17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.003] Ranged formation being processed. 

[17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.003] After set order loop complete, number of selected formations: 2 

[17:56:06.003] SetOrder StandYourGroundon team 

[17:56:06.004] After set order called, number of selected formations: 2 

[17:56:06.004] Infantry formation being processed. 

[17:56:06.004] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.004] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.004] Ranged formation being processed. 

[17:56:06.004] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.004] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.004] After set order loop complete, number of selected formations: 2 

[17:56:06.004] SetOrder AIControlOffon team 

[17:56:06.004] After set order called, number of selected formations: 2 

[17:56:06.004] Infantry formation being processed. 

[17:56:06.004] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.004] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.004] Ranged formation being processed. 

[17:56:06.004] Update cached and formation values on each agent complete, number of selected formations: 2 

[17:56:06.004] Set random decide time of agents with indices complete, number of selected formations: 2 

[17:56:06.004] After set order loop complete, number of selected formations: 2 

[17:56:06.004] Selected formations being cleared. 

[17:56:06.119] Selected formations being cleared. 

[17:56:08.933] Exception occurred inside invoke: ExecuteBeginMission
Target type: SandBox.ViewModelCollection.SPOrderOfBattleVM
Argument count: 0
Inner message: Object reference not set to an instance of an object. 

+ Harmony Patches

+ Troubleshoot

You can try several troubleshoot options down below.

Check for XML typos if an error were caused by faulty XMLs, tap the button on the right to validate them.


Attempt to disable faulty mods. This option may only work with the original Taleworlds Launcher.


Emergency save.
Forcefully to save the game. Keep in mind there are some cases where this is not possible to do.


Restart the program in debug mode.
Restart the program with dnSpy debugger and decompiler attached. This may helps you debug and even made patches to a faulty mod without a source code. What is dnSpy?
It will disable BetterExceptionWindow temporarily until the next game restart.
Dnspy is not installed

Install dnSpy


Attach screenshot.
Capture current game screenshot and attach it to this error report.


Attach latest save game to this error report.
You can extract the save game by opening this error report in the browser.


Dump the memory content.
This will dump the contents of the program memory into a file so it can be analysed later.
Memory dump can be quite big so BEW will save this dump seperately.
Dump full memory


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