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Bannerlord has encountered a problem and needs to close. We are sorry for the inconvenience. |
Exception has been thrown by the target of an invocation.
Object reference not set to an instance of an object.
Protip: Use a debugger like dnSpy orVisual studio to trace the source of error, by stepping the program line by line. You can restart with dnSpy attached.
Inner exception callstack:at YiGu.ThreeKingdoms.Modules.OfficialPositionSystem.MissionBahaviors.BattleAchievementLogic.OnDeploymentFinished() in F:\YiGuThreeKingdomsCode\YiGu.ThreeKingdoms\Modules\OfficialPositionSystem\MissionBahaviors\BattleAchievementLogic.cs:line 37 at TaleWorlds.MountAndBlade.Mission.OnDeploymentFinished() at TaleWorlds.MountAndBlade.DeploymentMissionController.FinishDeployment() at TaleWorlds.MountAndBlade.Missions.Handlers.BattleDeploymentHandler.FinishDeployment() at TaleWorlds.MountAndBlade.GauntletUI.Mission.Singleplayer.MissionGauntletOrderOfBattleUIHandler.OnBeginMission() at TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleVM.ExecuteBeginMission()Outer exception callstack:
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at TaleWorlds.Library.Common.InvokeWithLog(MethodInfo methodInfo, Object obj, Object[] args) at TaleWorlds.Library.ViewModel.ExecuteCommand_Patch1(ViewModel this, String commandName, Object[] parameters) at TaleWorlds.GauntletUI.Data.GauntletView.OnCommand(String command, Object[] args) at TaleWorlds.GauntletUI.BaseTypes.Widget.EventFired(String eventName, Object[] args) at TaleWorlds.GauntletUI.BaseTypes.ButtonWidget.HandleClick() at TaleWorlds.GauntletUI.BaseTypes.ButtonWidget.OnMouseReleased() at TaleWorlds.GauntletUI.EventManager.MouseUp() at TaleWorlds.GauntletUI.UIContext.UpdateInput(InputType handleInputs) at TaleWorlds.ScreenSystem.ScreenManager.Update_Patch1()
Hide taleworlds mods
Hide unloaded mods
Hide taleworlds dll
Recorded logs from the game engine (RGL). Taken at 2025-02-07 10:17 : 10 GMT+8
Starting new log file... [10:17:10.513] 07 Feb 2025 Friday 10:17 �й���ʱ�� [10:17:10.513] Computer: DESKTOP-CBHS4U7 User: Administrator [10:17:10.513] Build Version: 54620 [10:17:10.628] Loading xml file: $BASE/Modules/Bannerlord.ButterLib/SubModule.xml. [10:17:10.629] Loading xml file: $BASE/Modules/Bannerlord.Harmony/SubModule.xml. [10:17:10.629] Loading xml file: $BASE/Modules/Bannerlord.MBOptionScreen/SubModule.xml. [10:17:10.630] Loading xml file: $BASE/Modules/Bannerlord.UIExtenderEx/SubModule.xml. [10:17:10.630] Loading xml file: $BASE/Modules/BetterExceptionWindow/SubModule.xml. [10:17:10.630] Loading xml file: $BASE/Modules/BirthAndDeath/SubModule.xml. [10:17:10.631] Loading xml file: $BASE/Modules/CustomBattle/SubModule.xml. [10:17:10.631] Loading xml file: $BASE/Modules/Multiplayer/SubModule.xml. [10:17:10.631] Loading xml file: $BASE/Modules/Native/SubModule.xml. [10:17:10.631] Loading xml file: $BASE/Modules/SandBox/SubModule.xml. [10:17:10.632] Loading xml file: $BASE/Modules/SandBoxCore/SubModule.xml. [10:17:10.632] Loading xml file: $BASE/Modules/StoryMode/SubModule.xml. [10:17:10.633] Loading xml file: $BASE/Modules/TheLandOfSika/SubModule.xml. [10:17:10.633] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SubModule.xml. [10:17:10.633] Loading xml file: $BASE/Modules/Bannerlord.Harmony/SubModule.xml. [10:17:10.633] Loading xml file: $BASE/Modules/Bannerlord.UIExtenderEx/SubModule.xml. [10:17:10.633] Loading xml file: $BASE/Modules/BetterExceptionWindow/SubModule.xml. [10:17:10.634] Loading xml file: $BASE/Modules/Bannerlord.ButterLib/SubModule.xml. [10:17:10.634] Loading xml file: $BASE/Modules/Bannerlord.MBOptionScreen/SubModule.xml. [10:17:10.634] Loading xml file: $BASE/Modules/Native/SubModule.xml. [10:17:10.658] Loading xml file: $BASE/Modules/SandBoxCore/SubModule.xml. [10:17:10.685] Loading xml file: $BASE/Modules/SandBox/SubModule.xml. [10:17:10.725] Loading xml file: $BASE/Modules/CustomBattle/SubModule.xml. [10:17:10.725] Loading xml file: $BASE/Modules/StoryMode/SubModule.xml. [10:17:10.726] Loading xml file: $BASE/Modules/BirthAndDeath/SubModule.xml. [10:17:10.726] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SubModule.xml. [10:17:16.288] Command Args: /singleplayer _MODULES_*Bannerlord.Harmony*Bannerlord.UIExtenderEx*BetterExceptionWindow*Bannerlord.ButterLib*Bannerlord.MBOptionScreen*Native*SandBoxCore*Sandbox*CustomBattle*StoryMode*BirthAndDeath*YiGuThreeKingdoms*_MODULES_ [10:17:16.288] try_to_get_cache_save_privilege result : 1 [10:17:17.028] rglShader_manager::read_compressed_shader_cache_package : 0.481463 [10:17:17.102] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:17:17.102] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:17:17.107] reading sound_files xml files [10:17:17.107] reading physics_material xml files [10:17:17.107] file: ModuleData/soundfiles.xml [10:17:17.107] file: ModuleData/physics_materials.xml [10:17:17.107] Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml. [10:17:17.107] Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml. [10:17:17.215] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:17:17.215] reading physics_material xml files [10:17:17.327] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:17:17.327] reading physics_material xml files [10:17:17.341] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:17:17.354] reading physics_material xml files [10:17:17.354] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:17:17.354] reading physics_material xml files [10:17:17.354] file: ModuleData/physics_materials.xml [10:17:17.354] Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml. [10:17:17.355] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:17:17.355] reading physics_material xml files [10:17:17.355] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:17:17.355] reading physics_material xml files [10:17:17.355] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:17:17.355] reading physics_material xml files [10:17:18.129] Selected graphics adapter: [0] NVIDIA GeForce RTX 3070 [10:17:18.145] reading sound_files xml files [10:17:18.145] file: ModuleData/soundfiles.xml [10:17:18.145] Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml. [10:17:25.292] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:17:25.292] reading sound_files xml files [10:17:25.292] reading sound_files xml files [10:17:25.292] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:17:25.292] reading sound_files xml files [10:17:25.292] reading sound_files xml files [10:17:25.292] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:17:25.292] reading sound_files xml files [10:17:25.292] reading sound_files xml files [10:17:25.424] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:17:25.424] reading module_sound xml files [10:17:25.424] file: ModuleData/module_sounds.xml [10:17:25.424] Loading xml file: $BASE/Modules/Native/ModuleData/module_sounds.xml. [10:17:25.478] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:17:25.478] reading module_sound xml files [10:17:25.478] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:17:25.478] reading module_sound xml files [10:17:25.478] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:17:25.478] reading module_sound xml files [10:17:25.478] file: ModuleData/module_sounds.xml [10:17:25.478] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/module_sounds.xml. [10:17:54.051] Loading xml file: $BASE/Modules/Native/TileSets/ValidMaterials.xml. [10:17:54.334] Loading xml file: $BASE/Data/font_data.xml. [10:17:54.460] --------------Mono Loading Step::on_managed_interface_init-------------- [10:17:54.460] --------------Mono Loading Step::managed_interface_init-------------- [10:17:54.656] Loading packages $BASE/Modules/Bannerlord.MBOptionScreen/AssetPackages... [10:17:54.819] Registering items... [10:17:54.819] Initializing items [10:17:54.819] Loading packages $BASE/Modules/Native/AssetPackages... [10:17:58.515] Registering items... [10:17:58.592] Unable to find item to add dependency(depender battania_light_armor_c) [10:17:58.592] Unable to find item to add dependency(depender battania_light_armor_c_converted) [10:17:58.592] Unable to find item to add dependency(depender battania_light_armor_c_converted_slim) [10:17:58.592] Unable to find item to add dependency(depender battania_light_armor_c_slim) [10:17:58.592] Unable to find item to add dependency(depender battanian_chainmail_shoulder_b) [10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress) [10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted) [10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted) [10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted) [10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim) [10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim) [10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_converted_slim) [10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_slim) [10:17:58.592] Unable to find item to add dependency(depender burlap_sack_dress_slim) [10:17:58.592] Unable to find item to add dependency(depender conversation_negative_confident) [10:17:58.592] Unable to find item to add dependency(depender conversation_positive_confident) [10:17:58.592] Unable to find item to add dependency(depender conversation_trivial_confident) [10:17:58.592] Unable to find item to add dependency(depender conversation_unsure_confident) [10:17:58.592] Unable to find item to add dependency(depender conversation_very_negative_confident) [10:17:58.592] Unable to find item to add dependency(depender conversation_very_positive_confident) [10:17:58.593] Unable to find item to add dependency(depender empire_crown) [10:17:58.593] Unable to find item to add dependency(depender empire_crown_v2) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_a) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_a) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_d) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_e) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_f) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_g_b) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_g_b) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_g_c) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_g_d) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_g_f) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_ab) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_bb) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_bb) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_da) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_eb) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_fa) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_h_fb) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i_a) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i_aa) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i_da) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i_db) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_i_fb) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j__a) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_d) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_da) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_db) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_e) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_f) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_fa) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_j_fb) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_k_f) [10:17:58.593] Unable to find item to add dependency(depender empire_helmet_k_fb) [10:17:58.593] Unable to find item to add dependency(depender horse_harness_aserai_d) [10:17:58.593] Unable to find item to add dependency(depender horse_harness_imperial_b_clotest) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_converted) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_converted) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_converted_slim) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_converted_slim) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_slim) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_a_slim) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_converted) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_converted) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_converted_slim) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_converted_slim) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_slim) [10:17:58.594] Unable to find item to add dependency(depender plated_leather_armor_b_slim) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_base) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_base_converted) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_base_converted_slim) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_base_slim) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted_slim) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_converted_slim) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_slim) [10:17:58.595] Unable to find item to add dependency(depender sturgian_lamellar_fortified_slim) [10:17:58.595] Unable to find item to add dependency(depender walk_forward_unarmed) [10:17:58.628] Initializing items [10:17:59.700] Loading packages $BASE/Modules/SandBox/AssetPackages... [10:17:59.726] Registering items... [10:17:59.726] Initializing items [10:17:59.726] Loading packages $BASE/Modules/YiGuThreekingdoms/AssetPackages... [10:18:00.223] Overriding item horse_aniso_n [10:18:00.223] Overriding item horse_black_d [10:18:00.223] Overriding item horse_brown2_d [10:18:00.223] Overriding item horse_brown_n_detail [10:18:00.223] Overriding item horse_detail_b [10:18:00.224] Overriding item horse_detail_b_legs_combined [10:18:00.224] Overriding item horse_detail_flowmap [10:18:00.224] Overriding item horse_grey_d [10:18:00.224] Overriding item horse_grey_n [10:18:00.224] Overriding item horse_spec_test_s [10:18:00.224] Overriding item horse_white_d [10:18:00.224] Overriding item loadingscreen_texture_1 [10:18:00.228] Overriding item tree_beech_fall [10:18:00.234] Overriding item ui_bannericons_1 [10:18:00.234] Overriding item ui_fullscreens_1 [10:18:00.234] Overriding item ui_fullscreens_2 [10:18:00.234] Overriding item ui_fullscreens_3 [10:18:00.234] Overriding item ui_fullscreens_4 [10:18:00.234] Overriding item ui_loading_1 [10:18:00.234] Overriding item ui_loading_10 [10:18:00.234] Overriding item ui_loading_11 [10:18:00.234] Overriding item ui_loading_2 [10:18:00.234] Overriding item ui_loading_3 [10:18:00.234] Overriding item ui_loading_4 [10:18:00.234] Overriding item ui_loading_5 [10:18:00.234] Overriding item ui_loading_6 [10:18:00.234] Overriding item ui_loading_7 [10:18:00.234] Overriding item ui_loading_8 [10:18:00.234] Overriding item ui_loading_9 [10:18:00.235] Overriding item worldmap_battle_scene_grid [10:18:00.235] Registering items... [10:18:00.245] Unable to find item to add dependency(depender ar_c01_s3002_head) [10:18:00.245] Unable to find item to add dependency(depender ar_c01_s4003_head) [10:18:00.246] Unable to find item to add dependency(depender s_yol001_1002_2020_4_20_aworl_max19_yf) [10:18:00.251] Initializing items [10:18:00.292] Loading done... [10:18:00.293] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:00.293] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:00.293] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:00.293] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:00.317] Loading xml file: $BASE/Modules/Native/ModuleData/special_meshes.xml. [10:18:00.332] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:00.471] Loading xml file: $BASE/Modules/Native/ModuleData/cloth_materials.xml. [10:18:00.518] Loading xml file: $BASE/Modules/Native/ModuleData/flora_kinds.xml. [10:18:00.518] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_all.xml. [10:18:00.519] reading face_animation_record xml files [10:18:00.519] file: ModuleData/voices.xml [10:18:00.519] Loading xml file: $BASE/Modules/Native/ModuleData/voices.xml. [10:18:00.519] reading skinned_decals xml files [10:18:00.519] file: ModuleData/skinned_decals.xml [10:18:00.519] Loading xml file: $BASE/Modules/Native/ModuleData/skinned_decals.xml. [10:18:00.519] reading postfx xml files [10:18:00.519] file: ModuleData/postfx_graphs.xml [10:18:00.519] Loading xml file: $BASE/Modules/Native/ModuleData/postfx_graphs.xml. [10:18:00.519] reading decal_set xml files [10:18:00.519] file: ModuleData/decal_sets.xml [10:18:00.519] Loading xml file: $BASE/Modules/Native/ModuleData/decal_sets.xml. [10:18:00.584] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:00.602] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/flora_kinds.xml. [10:18:00.665] Loading xml file: $BASE/Modules/Native/ModuleData/cloth_bodies.xml. [10:18:00.666] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_worldmap.xml. [10:18:00.694] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:18:00.694] reading face_animation_record xml files [10:18:00.695] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:18:00.695] reading face_animation_record xml files [10:18:00.695] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:18:00.695] reading face_animation_record xml files [10:18:00.742] file: ModuleData/before_transparents_graph.xml [10:18:00.742] Loading xml file: $BASE/Modules/Native/ModuleData/before_transparents_graph.xml. [10:18:00.769] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:18:00.770] reading decal_set xml files [10:18:00.770] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:18:00.770] reading decal_set xml files [10:18:00.770] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:18:00.770] reading decal_set xml files [10:18:00.775] file: ModuleData/thumbnail_postfx_graphs.xml [10:18:00.775] Loading xml file: $BASE/Modules/Native/ModuleData/thumbnail_postfx_graphs.xml. [10:18:00.779] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:00.779] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_battle.xml. [10:18:00.801] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:18:00.802] reading skinned_decals xml files [10:18:00.802] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:18:00.802] reading skinned_decals xml files [10:18:00.802] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:18:00.802] reading skinned_decals xml files [10:18:00.819] file: ModuleData/prerender.xml [10:18:00.819] Loading xml file: $BASE/Modules/Native/ModuleData/prerender.xml. [10:18:00.828] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:00.828] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_town.xml. [10:18:00.849] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:00.849] Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures_multiplayer.xml. [10:18:00.872] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:18:00.873] reading postfx xml files [10:18:00.873] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:18:00.873] reading postfx xml files [10:18:00.873] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:18:00.873] reading postfx xml files [10:18:01.940] Loading assembly: TaleWorlds.MountAndBlade.AutoGenerated.dll [10:18:01.953] Assembly load result: SUCCESS [10:18:01.989] Creating module... [10:18:02.105] Module Initialize begin... [10:18:02.110] Loading platform services... [10:18:02.253] Loading assembly: TaleWorlds.PlatformService.Steam.dll [10:18:02.262] Assembly load result: SUCCESS [10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Multiplayer.GDK.dll [10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedServer.dll [10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCommunityServer.dll [10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.dll [10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll [10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.WebPanel.dll [10:18:03.086] Couldn't find .dll: ..\..\Modules\Multiplayer\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.ListedServer.MapServer.dll [10:18:03.103] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PS.dll [10:18:03.103] Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.GDK.dll [10:18:03.198] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\BR\language_data.xml [10:18:03.199] Loading localized text xml: #document [10:18:03.201] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\BYc\language_data.xml [10:18:03.201] Loading localized text xml: #document [10:18:03.201] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\BYl\language_data.xml [10:18:03.201] Loading localized text xml: #document [10:18:03.201] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\CNs\language_data.xml [10:18:03.202] Loading localized text xml: #document [10:18:03.202] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\CNt\language_data.xml [10:18:03.202] Loading localized text xml: #document [10:18:03.202] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\DE\language_data.xml [10:18:03.202] Loading localized text xml: #document [10:18:03.202] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\EN\language_data.xml [10:18:03.203] Loading localized text xml: #document [10:18:03.203] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\FR\language_data.xml [10:18:03.203] Loading localized text xml: #document [10:18:03.203] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\IT\language_data.xml [10:18:03.203] Loading localized text xml: #document [10:18:03.203] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\JP\language_data.xml [10:18:03.203] Loading localized text xml: #document [10:18:03.204] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\KO\language_data.xml [10:18:03.204] Loading localized text xml: #document [10:18:03.204] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\PL\language_data.xml [10:18:03.204] Loading localized text xml: #document [10:18:03.204] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\RO\language_data.xml [10:18:03.205] Loading localized text xml: #document [10:18:03.205] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\RU\language_data.xml [10:18:03.205] Loading localized text xml: #document [10:18:03.205] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\SP\language_data.xml [10:18:03.206] Loading localized text xml: #document [10:18:03.206] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\TR\language_data.xml [10:18:03.206] Loading localized text xml: #document [10:18:03.206] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages\UA\language_data.xml [10:18:03.206] Loading localized text xml: #document [10:18:03.207] opening ..\..\Modules\BetterExceptionWindow/ModuleData/Languages\language_data.xml [10:18:03.207] Loading localized text xml: #document [10:18:03.207] opening ..\..\Modules\BetterExceptionWindow/ModuleData/Languages\JP\language_data.xml [10:18:03.208] Loading localized text xml: #document [10:18:03.248] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\BR\language_data.xml [10:18:03.248] Loading localized text xml: #document [10:18:03.249] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\BYc\language_data.xml [10:18:03.249] Loading localized text xml: #document [10:18:03.249] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\BYl\language_data.xml [10:18:03.249] Loading localized text xml: #document [10:18:03.249] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\CNs\language_data.xml [10:18:03.249] Loading localized text xml: #document [10:18:03.249] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\CNt\language_data.xml [10:18:03.249] Loading localized text xml: #document [10:18:03.249] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\DE\language_data.xml [10:18:03.250] Loading localized text xml: #document [10:18:03.250] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\EN\language_data.xml [10:18:03.250] Loading localized text xml: #document [10:18:03.250] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\FR\language_data.xml [10:18:03.250] Loading localized text xml: #document [10:18:03.250] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\IT\language_data.xml [10:18:03.250] Loading localized text xml: #document [10:18:03.250] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\JP\language_data.xml [10:18:03.251] Loading localized text xml: #document [10:18:03.251] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\KO\language_data.xml [10:18:03.251] Loading localized text xml: #document [10:18:03.251] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\PL\language_data.xml [10:18:03.251] Loading localized text xml: #document [10:18:03.251] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\RO\language_data.xml [10:18:03.251] Loading localized text xml: #document [10:18:03.251] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\RU\language_data.xml [10:18:03.251] Loading localized text xml: #document [10:18:03.251] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\SP\language_data.xml [10:18:03.252] Loading localized text xml: #document [10:18:03.252] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\TR\language_data.xml [10:18:03.252] Loading localized text xml: #document [10:18:03.252] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages\UA\language_data.xml [10:18:03.252] Loading localized text xml: #document [10:18:03.309] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\BR\language_data.xml [10:18:03.310] Loading localized text xml: #document [10:18:03.310] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\BYc\language_data.xml [10:18:03.310] Loading localized text xml: #document [10:18:03.310] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\BYl\language_data.xml [10:18:03.310] Loading localized text xml: #document [10:18:03.310] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\CNs\language_data.xml [10:18:03.310] Loading localized text xml: #document [10:18:03.310] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\CNt\language_data.xml [10:18:03.311] Loading localized text xml: #document [10:18:03.311] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\DE\language_data.xml [10:18:03.311] Loading localized text xml: #document [10:18:03.311] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\EN\language_data.xml [10:18:03.311] Loading localized text xml: #document [10:18:03.311] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\FR\language_data.xml [10:18:03.311] Loading localized text xml: #document [10:18:03.311] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\IT\language_data.xml [10:18:03.312] Loading localized text xml: #document [10:18:03.312] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\JP\language_data.xml [10:18:03.312] Loading localized text xml: #document [10:18:03.312] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\KO\language_data.xml [10:18:03.313] Loading localized text xml: #document [10:18:03.313] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\PL\language_data.xml [10:18:03.313] Loading localized text xml: #document [10:18:03.313] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\RO\language_data.xml [10:18:03.313] Loading localized text xml: #document [10:18:03.313] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\RU\language_data.xml [10:18:03.313] Loading localized text xml: #document [10:18:03.313] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\SP\language_data.xml [10:18:03.314] Loading localized text xml: #document [10:18:03.314] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\TR\language_data.xml [10:18:03.314] Loading localized text xml: #document [10:18:03.314] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages\UA\language_data.xml [10:18:03.314] Loading localized text xml: #document [10:18:03.365] opening ..\..\Modules\Native/ModuleData/Languages\language_data.xml [10:18:03.373] Loading localized text xml: #document [10:18:03.373] opening ..\..\Modules\Native/ModuleData/Languages\BR\language_data.xml [10:18:03.417] Loading localized text xml: #document [10:18:03.417] opening ..\..\Modules\Native/ModuleData/Languages\CNs\language_data.xml [10:18:03.493] Loading localized text xml: #document [10:18:03.493] opening ..\..\Modules\Native/ModuleData/Languages\CNt\language_data.xml [10:18:03.523] Loading localized text xml: #document [10:18:03.523] opening ..\..\Modules\Native/ModuleData/Languages\DE\language_data.xml [10:18:03.548] Loading localized text xml: #document [10:18:03.548] opening ..\..\Modules\Native/ModuleData/Languages\FR\language_data.xml [10:18:03.559] Loading localized text xml: #document [10:18:03.559] opening ..\..\Modules\Native/ModuleData/Languages\IT\language_data.xml [10:18:03.578] Loading localized text xml: #document [10:18:03.578] opening ..\..\Modules\Native/ModuleData/Languages\JP\language_data.xml [10:18:03.595] Loading localized text xml: #document [10:18:03.595] opening ..\..\Modules\Native/ModuleData/Languages\KO\language_data.xml [10:18:03.618] Loading localized text xml: #document [10:18:03.618] opening ..\..\Modules\Native/ModuleData/Languages\PL\language_data.xml [10:18:03.642] Loading localized text xml: #document [10:18:03.642] opening ..\..\Modules\Native/ModuleData/Languages\RU\language_data.xml [10:18:03.644] Loading localized text xml: #document [10:18:03.644] opening ..\..\Modules\Native/ModuleData/Languages\SP\language_data.xml [10:18:03.645] Loading localized text xml: #document [10:18:03.645] opening ..\..\Modules\Native/ModuleData/Languages\TR\language_data.xml [10:18:03.670] Loading localized text xml: #document [10:18:03.705] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\BR\language_data.xml [10:18:03.715] Loading localized text xml: #document [10:18:03.715] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\CNs\language_data.xml [10:18:03.739] Loading localized text xml: #document [10:18:03.739] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\CNt\language_data.xml [10:18:03.760] Loading localized text xml: #document [10:18:03.760] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\DE\language_data.xml [10:18:03.761] Loading localized text xml: #document [10:18:03.761] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\FR\language_data.xml [10:18:03.770] Loading localized text xml: #document [10:18:03.770] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\IT\language_data.xml [10:18:03.770] Loading localized text xml: #document [10:18:03.770] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\JP\language_data.xml [10:18:03.777] Loading localized text xml: #document [10:18:03.777] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\KO\language_data.xml [10:18:03.785] Loading localized text xml: #document [10:18:03.785] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\PL\language_data.xml [10:18:03.794] Loading localized text xml: #document [10:18:03.794] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\RU\language_data.xml [10:18:03.795] Loading localized text xml: #document [10:18:03.795] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\SP\language_data.xml [10:18:03.795] Loading localized text xml: #document [10:18:03.795] opening ..\..\Modules\SandBoxCore/ModuleData/Languages\TR\language_data.xml [10:18:03.800] Loading localized text xml: #document [10:18:04.090] opening ..\..\Modules\SandBox/ModuleData/Languages\language_data.xml [10:18:04.090] Loading localized text xml: #document [10:18:04.090] opening ..\..\Modules\SandBox/ModuleData/Languages\BR\language_data.xml [10:18:04.101] Loading localized text xml: #document [10:18:04.102] opening ..\..\Modules\SandBox/ModuleData/Languages\CNs\language_data.xml [10:18:04.109] Loading localized text xml: #document [10:18:04.109] opening ..\..\Modules\SandBox/ModuleData/Languages\CNt\language_data.xml [10:18:04.109] Loading localized text xml: #document [10:18:04.109] opening ..\..\Modules\SandBox/ModuleData/Languages\DE\language_data.xml [10:18:04.114] Loading localized text xml: #document [10:18:04.114] opening ..\..\Modules\SandBox/ModuleData/Languages\FR\language_data.xml [10:18:04.125] Loading localized text xml: #document [10:18:04.125] opening ..\..\Modules\SandBox/ModuleData/Languages\IT\language_data.xml [10:18:04.133] Loading localized text xml: #document [10:18:04.133] opening ..\..\Modules\SandBox/ModuleData/Languages\JP\language_data.xml [10:18:04.140] Loading localized text xml: #document [10:18:04.140] opening ..\..\Modules\SandBox/ModuleData/Languages\KO\language_data.xml [10:18:04.140] Loading localized text xml: #document [10:18:04.140] opening ..\..\Modules\SandBox/ModuleData/Languages\PL\language_data.xml [10:18:04.148] Loading localized text xml: #document [10:18:04.149] opening ..\..\Modules\SandBox/ModuleData/Languages\RU\language_data.xml [10:18:04.160] Loading localized text xml: #document [10:18:04.160] opening ..\..\Modules\SandBox/ModuleData/Languages\SP\language_data.xml [10:18:04.160] Loading localized text xml: #document [10:18:04.160] opening ..\..\Modules\SandBox/ModuleData/Languages\TR\language_data.xml [10:18:04.181] Loading localized text xml: #document [10:18:04.239] opening ..\..\Modules\CustomBattle/ModuleData/Languages\BR\language_data.xml [10:18:04.239] Loading localized text xml: #document [10:18:04.239] opening ..\..\Modules\CustomBattle/ModuleData/Languages\CNs\language_data.xml [10:18:04.244] Loading localized text xml: #document [10:18:04.244] opening ..\..\Modules\CustomBattle/ModuleData/Languages\CNt\language_data.xml [10:18:04.248] Loading localized text xml: #document [10:18:04.248] opening ..\..\Modules\CustomBattle/ModuleData/Languages\DE\language_data.xml [10:18:04.248] Loading localized text xml: #document [10:18:04.248] opening ..\..\Modules\CustomBattle/ModuleData/Languages\FR\language_data.xml [10:18:04.249] Loading localized text xml: #document [10:18:04.249] opening ..\..\Modules\CustomBattle/ModuleData/Languages\IT\language_data.xml [10:18:04.249] Loading localized text xml: #document [10:18:04.249] opening ..\..\Modules\CustomBattle/ModuleData/Languages\JP\language_data.xml [10:18:04.249] Loading localized text xml: #document [10:18:04.249] opening ..\..\Modules\CustomBattle/ModuleData/Languages\KO\language_data.xml [10:18:04.249] Loading localized text xml: #document [10:18:04.249] opening ..\..\Modules\CustomBattle/ModuleData/Languages\PL\language_data.xml [10:18:04.250] Loading localized text xml: #document [10:18:04.250] opening ..\..\Modules\CustomBattle/ModuleData/Languages\RU\language_data.xml [10:18:04.250] Loading localized text xml: #document [10:18:04.250] opening ..\..\Modules\CustomBattle/ModuleData/Languages\SP\language_data.xml [10:18:04.250] Loading localized text xml: #document [10:18:04.250] opening ..\..\Modules\CustomBattle/ModuleData/Languages\TR\language_data.xml [10:18:04.256] Loading localized text xml: #document [10:18:04.337] opening ..\..\Modules\StoryMode/ModuleData/Languages\language_data.xml [10:18:04.339] Loading localized text xml: #document [10:18:04.339] opening ..\..\Modules\StoryMode/ModuleData/Languages\BR\language_data.xml [10:18:04.362] Loading localized text xml: #document [10:18:04.362] opening ..\..\Modules\StoryMode/ModuleData/Languages\CNs\language_data.xml [10:18:04.373] Loading localized text xml: #document [10:18:04.373] opening ..\..\Modules\StoryMode/ModuleData/Languages\CNt\language_data.xml [10:18:04.386] Loading localized text xml: #document [10:18:04.387] opening ..\..\Modules\StoryMode/ModuleData/Languages\DE\language_data.xml [10:18:04.389] Loading localized text xml: #document [10:18:04.389] opening ..\..\Modules\StoryMode/ModuleData/Languages\FR\language_data.xml [10:18:04.397] Loading localized text xml: #document [10:18:04.397] opening ..\..\Modules\StoryMode/ModuleData/Languages\IT\language_data.xml [10:18:04.408] Loading localized text xml: #document [10:18:04.408] opening ..\..\Modules\StoryMode/ModuleData/Languages\JP\language_data.xml [10:18:04.421] Loading localized text xml: #document [10:18:04.421] opening ..\..\Modules\StoryMode/ModuleData/Languages\KO\language_data.xml [10:18:04.428] Loading localized text xml: #document [10:18:04.428] opening ..\..\Modules\StoryMode/ModuleData/Languages\PL\language_data.xml [10:18:04.440] Loading localized text xml: #document [10:18:04.440] opening ..\..\Modules\StoryMode/ModuleData/Languages\RU\language_data.xml [10:18:04.440] Loading localized text xml: #document [10:18:04.440] opening ..\..\Modules\StoryMode/ModuleData/Languages\SP\language_data.xml [10:18:04.441] Loading localized text xml: #document [10:18:04.441] opening ..\..\Modules\StoryMode/ModuleData/Languages\TR\language_data.xml [10:18:04.442] Loading localized text xml: #document [10:18:04.498] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages\CNs\language_data.xml [10:18:04.499] Loading localized text xml: #document [10:18:04.499] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages\CNt\language_data.xml [10:18:04.499] Loading localized text xml: #document [10:18:04.499] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages\ENs\language_data.xml [10:18:04.499] Loading localized text xml: #document [10:18:04.507] opening ..\..\Modules\Native/ModuleData/global_strings.xml [10:18:04.598] Loading submodules... [10:18:04.620] Loading assembly: ..\..\Modules\Bannerlord.Harmony\bin\Win64_Shipping_Client\Bannerlord.Harmony.dll [10:18:04.628] Assembly load result: SUCCESS [10:18:04.664] Loading assembly: ..\..\Modules\Bannerlord.UIExtenderEx\bin\Win64_Shipping_Client\Bannerlord.UIExtenderEx.dll [10:18:04.671] Assembly load result: SUCCESS [10:18:04.677] Loading assembly: ..\..\Modules\Bannerlord.UIExtenderEx\bin\Win64_Shipping_Client\Bannerlord.UIExtenderEx.dll [10:18:04.677] Assembly load result: SUCCESS [10:18:04.677] Loading assembly: ..\..\Modules\BetterExceptionWindow\bin\Win64_Shipping_Client\BetterExceptionWindow.dll [10:18:04.684] Assembly load result: SUCCESS [10:18:04.732] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Microsoft.Bcl.HashCode.dll [10:18:04.744] Assembly load result: SUCCESS [10:18:04.744] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Serilog.dll [10:18:04.763] Assembly load result: SUCCESS [10:18:04.763] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Serilog.Extensions.Logging.dll [10:18:04.779] Assembly load result: SUCCESS [10:18:04.779] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Serilog.Sinks.File.dll [10:18:04.785] Assembly load result: SUCCESS [10:18:04.786] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Bannerlord.ButterLib.dll [10:18:04.793] Assembly load result: SUCCESS [10:18:05.119] Loading assembly: ..\..\Modules\Bannerlord.ButterLib\bin\Win64_Shipping_Client\Bannerlord.ButterLib.dll [10:18:05.119] Assembly load result: SUCCESS [10:18:05.120] Loading assembly: ..\..\Modules\Bannerlord.MBOptionScreen\bin\Win64_Shipping_Client\MCMv5.dll [10:18:05.127] Assembly load result: SUCCESS [10:18:05.211] Loading assembly: ..\..\Modules\Bannerlord.MBOptionScreen\bin\Win64_Shipping_Client\MCMv5.dll [10:18:05.211] Assembly load result: SUCCESS [10:18:05.211] Loading assembly: ..\..\Modules\Bannerlord.MBOptionScreen\bin\Win64_Shipping_Client\MCM.UI.Adapter.MCMv5.dll [10:18:05.218] Assembly load result: SUCCESS [10:18:05.220] Loading assembly: ..\..\Modules\Bannerlord.MBOptionScreen\bin\Win64_Shipping_Client\MCMv5.UI.dll [10:18:05.227] Assembly load result: SUCCESS [10:18:05.254] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.View.dll [10:18:05.263] Assembly load result: SUCCESS [10:18:05.301] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.AutoGenerated.0.dll [10:18:05.327] Assembly load result: SUCCESS [10:18:05.327] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.AutoGenerated.1.dll [10:18:05.347] Assembly load result: SUCCESS [10:18:05.347] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.dll [10:18:05.353] Assembly load result: SUCCESS [10:18:05.356] Loading assembly: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PC.dll [10:18:05.363] Assembly load result: SUCCESS [10:18:05.363] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.dll [10:18:05.370] Assembly load result: SUCCESS [10:18:05.402] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.ViewModelCollection.dll [10:18:05.419] Assembly load result: SUCCESS [10:18:05.419] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.View.dll [10:18:05.427] Assembly load result: SUCCESS [10:18:05.447] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.AutoGenerated.0.dll [10:18:05.480] Assembly load result: SUCCESS [10:18:05.480] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.AutoGenerated.1.dll [10:18:05.541] Assembly load result: SUCCESS [10:18:05.541] Loading assembly: ..\..\Modules\SandBox\bin\Win64_Shipping_Client\SandBox.GauntletUI.dll [10:18:05.549] Assembly load result: SUCCESS [10:18:05.552] Loading assembly: ..\..\Modules\CustomBattle\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.CustomBattle.dll [10:18:05.559] Assembly load result: SUCCESS [10:18:05.562] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.dll [10:18:05.569] Assembly load result: SUCCESS [10:18:05.573] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.ViewModelCollection.dll [10:18:05.588] Assembly load result: SUCCESS [10:18:05.588] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.View.dll [10:18:05.595] Assembly load result: SUCCESS [10:18:05.595] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.GauntletUI.AutoGenerated.dll [10:18:05.614] Assembly load result: SUCCESS [10:18:05.614] Loading assembly: ..\..\Modules\StoryMode\bin\Win64_Shipping_Client\StoryMode.GauntletUI.dll [10:18:05.620] Assembly load result: SUCCESS [10:18:05.681] Loading assembly: ..\..\Modules\BirthAndDeath\bin\Win64_Shipping_Client\TaleWorlds.CampaignSystem.ViewModelCollection.BirthAndDeath.dll [10:18:05.688] Assembly load result: SUCCESS [10:18:05.688] Loading assembly: ..\..\Modules\YiGuThreekingdoms\bin\Win64_Shipping_Client\Microsoft.Bcl.AsyncInterfaces.dll [10:18:05.713] Assembly load result: SUCCESS [10:18:05.713] Loading assembly: ..\..\Modules\YiGuThreekingdoms\bin\Win64_Shipping_Client\Microsoft.Bcl.HashCode.dll [10:18:05.726] Assembly load result: SUCCESS [10:18:05.726] Loading assembly: ..\..\Modules\YiGuThreekingdoms\bin\Win64_Shipping_Client\CsvHelper.dll [10:18:05.747] Assembly load result: SUCCESS [10:18:05.747] Loading assembly: ..\..\Modules\YiGuThreekingdoms\bin\Win64_Shipping_Client\YiGu.ThreeKingdoms.dll [10:18:05.754] Assembly load result: SUCCESS [10:18:06.289] Resolving: 0Harmony, Version=2.2.2.0, Culture=neutral, PublicKeyToken=null [10:18:07.397] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.398] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.431] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.433] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.438] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.439] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.440] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.441] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.443] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.444] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.787] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.788] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.789] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.790] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.791] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.792] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.793] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.794] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.795] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:07.796] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:08.227] BetterExceptionWindow: 2195 [10:18:08.228] BetterExceptionWindow: 2193 [10:18:08.229] BetterExceptionWindow: 147 [10:18:08.236] BetterExceptionWindow: 147 [10:18:08.239] BetterExceptionWindow: 147 [10:18:08.240] BetterExceptionWindow: 147 [10:18:08.241] BetterExceptionWindow: 147 [10:18:08.243] BetterExceptionWindow: 147 [10:18:08.245] BetterExceptionWindow: 147 [10:18:08.246] BetterExceptionWindow: 147 [10:18:08.247] BetterExceptionWindow: 147 [10:18:08.249] BetterExceptionWindow: 147 [10:18:08.250] BetterExceptionWindow: 147 [10:18:08.251] BetterExceptionWindow: 147 [10:18:08.253] BetterExceptionWindow: 147 [10:18:08.255] BetterExceptionWindow: 147 [10:18:08.260] BetterExceptionWindow: 147 [10:18:08.262] BetterExceptionWindow: 147 [10:18:08.263] BetterExceptionWindow: 147 [10:18:08.265] BetterExceptionWindow: 147 [10:18:08.266] BetterExceptionWindow: 147 [10:18:08.267] BetterExceptionWindow: 147 [10:18:08.268] BetterExceptionWindow: 147 [10:18:08.270] BetterExceptionWindow: 147 [10:18:08.299] BetterExceptionWindow: 147 [10:18:08.301] BetterExceptionWindow: 147 [10:18:08.302] BetterExceptionWindow: 147 [10:18:08.304] BetterExceptionWindow: 147 [10:18:08.306] BetterExceptionWindow: 147 [10:18:08.307] BetterExceptionWindow: 147 [10:18:08.308] BetterExceptionWindow: 147 [10:18:08.308] BetterExceptionWindow: 147 [10:18:08.309] BetterExceptionWindow: 147 [10:18:08.313] BetterExceptionWindow: 147 [10:18:08.314] BetterExceptionWindow: 147 [10:18:08.315] BetterExceptionWindow: 147 [10:18:08.316] BetterExceptionWindow: 147 [10:18:08.317] BetterExceptionWindow: 147 [10:18:08.318] BetterExceptionWindow: 147 [10:18:08.319] BetterExceptionWindow: 147 [10:18:08.320] BetterExceptionWindow: 147 [10:18:08.321] BetterExceptionWindow: 147 [10:18:08.322] BetterExceptionWindow: 147 [10:18:08.323] BetterExceptionWindow: 147 [10:18:08.324] BetterExceptionWindow: 147 [10:18:08.325] BetterExceptionWindow: 147 [10:18:08.327] BetterExceptionWindow: 147 [10:18:08.329] BetterExceptionWindow: 147 [10:18:08.330] BetterExceptionWindow: 147 [10:18:08.331] BetterExceptionWindow: 147 [10:18:08.331] BetterExceptionWindow: 147 [10:18:08.332] BetterExceptionWindow: 147 [10:18:08.333] BetterExceptionWindow: 147 [10:18:08.335] BetterExceptionWindow: 147 [10:18:08.336] BetterExceptionWindow: 147 [10:18:08.337] BetterExceptionWindow: 147 [10:18:08.338] BetterExceptionWindow: 147 [10:18:08.339] BetterExceptionWindow: 147 [10:18:08.341] BetterExceptionWindow: 147 [10:18:08.342] BetterExceptionWindow: 147 [10:18:08.345] BetterExceptionWindow: 147 [10:18:08.347] BetterExceptionWindow: 147 [10:18:08.349] BetterExceptionWindow: 147 [10:18:08.352] BetterExceptionWindow: 147 [10:18:08.354] BetterExceptionWindow: 147 [10:18:08.356] BetterExceptionWindow: 147 [10:18:08.358] BetterExceptionWindow: 147 [10:18:08.359] BetterExceptionWindow: 147 [10:18:08.361] BetterExceptionWindow: 147 [10:18:08.363] BetterExceptionWindow: 147 [10:18:08.364] BetterExceptionWindow: 147 [10:18:08.365] BetterExceptionWindow: 147 [10:18:08.366] BetterExceptionWindow: 147 [10:18:08.368] BetterExceptionWindow: 147 [10:18:08.369] BetterExceptionWindow: 147 [10:18:08.370] BetterExceptionWindow: 147 [10:18:08.372] BetterExceptionWindow: 147 [10:18:08.373] BetterExceptionWindow: 147 [10:18:08.374] BetterExceptionWindow: 147 [10:18:08.375] BetterExceptionWindow: 147 [10:18:08.376] BetterExceptionWindow: 147 [10:18:08.378] BetterExceptionWindow: 147 [10:18:08.379] BetterExceptionWindow: 147 [10:18:08.380] BetterExceptionWindow: 147 [10:18:08.381] BetterExceptionWindow: 147 [10:18:08.382] BetterExceptionWindow: 147 [10:18:08.384] BetterExceptionWindow: 147 [10:18:08.385] BetterExceptionWindow: 147 [10:18:08.386] BetterExceptionWindow: 147 [10:18:08.387] BetterExceptionWindow: 147 [10:18:08.388] BetterExceptionWindow: 147 [10:18:08.389] BetterExceptionWindow: 147 [10:18:08.390] BetterExceptionWindow: 147 [10:18:08.391] BetterExceptionWindow: 147 [10:18:08.392] BetterExceptionWindow: 147 [10:18:08.394] BetterExceptionWindow: 147 [10:18:08.395] BetterExceptionWindow: 147 [10:18:08.396] BetterExceptionWindow: 147 [10:18:08.397] BetterExceptionWindow: 147 [10:18:08.398] BetterExceptionWindow: 147 [10:18:08.399] BetterExceptionWindow: 147 [10:18:08.400] BetterExceptionWindow: 147 [10:18:08.401] BetterExceptionWindow: 147 [10:18:08.402] BetterExceptionWindow: 147 [10:18:08.403] BetterExceptionWindow: 147 [10:18:08.405] BetterExceptionWindow: 147 [10:18:08.408] BetterExceptionWindow: 2195 [10:18:08.409] BetterExceptionWindow: 2193 [10:18:08.410] BetterExceptionWindow: 147 [10:18:08.411] BetterExceptionWindow: 147 [10:18:08.412] BetterExceptionWindow: 147 [10:18:08.415] BetterExceptionWindow: 147 [10:18:08.416] BetterExceptionWindow: 147 [10:18:08.417] BetterExceptionWindow: 147 [10:18:08.417] BetterExceptionWindow: 147 [10:18:08.418] BetterExceptionWindow: 147 [10:18:08.419] BetterExceptionWindow: 147 [10:18:08.420] BetterExceptionWindow: 147 [10:18:08.421] BetterExceptionWindow: 147 [10:18:08.422] BetterExceptionWindow: 147 [10:18:08.423] BetterExceptionWindow: 147 [10:18:08.424] BetterExceptionWindow: 147 [10:18:08.425] BetterExceptionWindow: 147 [10:18:08.426] BetterExceptionWindow: 147 [10:18:08.427] BetterExceptionWindow: 147 [10:18:08.428] BetterExceptionWindow: 147 [10:18:08.429] BetterExceptionWindow: 147 [10:18:08.430] BetterExceptionWindow: 147 [10:18:08.430] BetterExceptionWindow: 147 [10:18:08.431] BetterExceptionWindow: 147 [10:18:08.433] BetterExceptionWindow: 147 [10:18:08.434] BetterExceptionWindow: 147 [10:18:08.435] BetterExceptionWindow: 147 [10:18:08.436] BetterExceptionWindow: 147 [10:18:08.437] BetterExceptionWindow: 147 [10:18:08.438] BetterExceptionWindow: 147 [10:18:08.439] BetterExceptionWindow: 147 [10:18:08.440] BetterExceptionWindow: 147 [10:18:08.441] BetterExceptionWindow: 147 [10:18:08.442] BetterExceptionWindow: 147 [10:18:08.444] BetterExceptionWindow: 147 [10:18:08.445] BetterExceptionWindow: 147 [10:18:08.446] BetterExceptionWindow: 147 [10:18:08.448] BetterExceptionWindow: 147 [10:18:08.449] BetterExceptionWindow: 147 [10:18:08.450] BetterExceptionWindow: 147 [10:18:08.450] BetterExceptionWindow: 147 [10:18:08.451] BetterExceptionWindow: 147 [10:18:08.452] BetterExceptionWindow: 147 [10:18:08.454] BetterExceptionWindow: 147 [10:18:08.455] BetterExceptionWindow: 147 [10:18:08.456] BetterExceptionWindow: 147 [10:18:08.457] BetterExceptionWindow: 147 [10:18:08.458] BetterExceptionWindow: 147 [10:18:08.459] BetterExceptionWindow: 147 [10:18:08.461] BetterExceptionWindow: 147 [10:18:08.463] BetterExceptionWindow: 147 [10:18:08.464] BetterExceptionWindow: 147 [10:18:08.465] BetterExceptionWindow: 147 [10:18:08.466] BetterExceptionWindow: 147 [10:18:08.467] BetterExceptionWindow: 147 [10:18:08.468] BetterExceptionWindow: 147 [10:18:08.469] BetterExceptionWindow: 147 [10:18:08.470] BetterExceptionWindow: 147 [10:18:08.471] BetterExceptionWindow: 147 [10:18:08.472] BetterExceptionWindow: 147 [10:18:08.473] BetterExceptionWindow: 147 [10:18:08.476] BetterExceptionWindow: 147 [10:18:08.478] BetterExceptionWindow: 147 [10:18:08.479] BetterExceptionWindow: 147 [10:18:08.480] BetterExceptionWindow: 147 [10:18:08.481] BetterExceptionWindow: 147 [10:18:08.482] BetterExceptionWindow: 147 [10:18:09.845] Game is using locale: en-us [10:18:09.846] Game is using locale: en-us [10:18:09.917] opening ..\..\Modules\Native/ModuleData/banner_icons.xml [10:18:09.938] loading banner_icons.xml: [10:18:09.946] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/banner_icons.xml [10:18:09.969] loading banner_icons.xml: [10:18:10.083] Resolving: TaleWorlds.PSAI.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [10:18:10.083] Resolving: TaleWorlds.PSAI.XmlSerializers [10:18:10.854] Loading GauntletUI Extra Custom Widgets [10:18:10.931] MusicParameters have been resetted. [10:18:11.017] Loading GauntletUI Bannerlord Custom Widgets [10:18:11.160] Loading FiraSansExtraCondensed-Light font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Light/FiraSansExtraCondensed-Light.fnt [10:18:11.197] Loading FiraSansExtraCondensed-Medium font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Medium/FiraSansExtraCondensed-Medium.fnt [10:18:11.211] Loading FiraSansExtraCondensed-Regular font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FiraSansExtraCondensed-Regular/FiraSansExtraCondensed-Regular.fnt [10:18:11.247] Loading FreeSerif-Dingbat font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\FreeSerif-Dingbat/FreeSerif-Dingbat.fnt [10:18:11.268] Loading Galahad font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\Galahad/Galahad.fnt [10:18:11.276] Loading Galahad_Numbers_Bold font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\Galahad_Numbers_Bold/Galahad_Numbers_Bold.fnt [10:18:11.289] Loading NanumGothicKR font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\NanumGothicKR/NanumGothicKR.fnt [10:18:11.332] Loading simkai font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\simkai/simkai.fnt [10:18:11.551] Loading SourceHanSansJP font, at: F:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI\Fonts\SourceHanSansJP/SourceHanSansJP.fnt [10:18:14.409] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.410] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.428] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.428] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.428] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.429] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.429] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.429] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.430] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.430] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.545] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.546] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.546] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.546] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.547] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.547] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.548] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.548] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.548] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.549] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.773] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.773] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.775] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.775] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.775] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.776] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:14.776] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:15.485] Adding trace listener... [10:18:15.485] MBModuleBase Initialize begin... [10:18:15.485] MBModuleBase Initialize end... [10:18:15.489] Searching Game NetworkMessages Methods [10:18:15.514] Found 55 Client Game Network Messages [10:18:15.515] Found 158 Server Game Network Messages [10:18:15.515] Searching Game SynchedMissionObjects [10:18:15.581] Module Initialize end... [10:18:15.583] Searching Mission Methods [10:18:15.622] Found 5 mission managers [10:18:15.623] Found 40 missions [10:18:15.765] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages/CNs/sta_strings.xml [10:18:15.783] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages/CNs/sta_strings.xml [10:18:15.794] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages/CNs/sta_strings.xml [10:18:15.804] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml [10:18:15.819] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_crafting_pieces_xml-zho-CN.xml [10:18:15.846] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_global_strings_xml-zho-CN.xml [10:18:15.857] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_item_modifiers_xml-zho-CN.xml [10:18:15.864] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GDK-zho-CN.xml [10:18:15.874] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GOG-zho-CN.xml [10:18:15.884] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_PS-zho-CN.xml [10:18:15.924] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_Steam-zho-CN.xml [10:18:15.955] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_Epic-zho-CN.xml [10:18:15.967] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_GDK-zho-CN.xml [10:18:15.988] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_PS-zho-CN.xml [10:18:15.991] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [10:18:16.000] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpbadges_xml-zho-CN.xml [10:18:16.017] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpcharacters_xml-zho-CN.xml [10:18:16.021] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpclassdivisions_xml-zho-CN.xml [10:18:16.028] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpitems_xml-zho-CN.xml [10:18:16.036] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_multiplayer_strings_xml-zho-CN.xml [10:18:16.043] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_native_strings_xml-zho-CN.xml [10:18:16.065] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_photo_mode_strings_xml-zho-CN.xml [10:18:16.072] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_siegeengines_xml-zho-CN.xml [10:18:16.084] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_Core-zho-CN.xml [10:18:16.094] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_GauntletUI-zho-CN.xml [10:18:16.103] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_ViewModelCollection-zho-CN.xml [10:18:16.109] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_View-zho-CN.xml [10:18:16.114] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade-zho-CN.xml [10:18:16.126] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_SandBox-zho-CN.xml [10:18:16.133] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spcultures_xml-zho-CN.xml [10:18:16.149] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spitems_xml-zho-CN.xml [10:18:16.174] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharacters_xml-zho-CN.xml [10:18:16.185] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharactertemplates_xml-zho-CN.xml [10:18:16.212] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_action_strings_xml-zho-CN.xml [10:18:16.217] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_bandits_xml-zho-CN.xml [10:18:16.225] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_caravans_xml-zho-CN.xml [10:18:16.248] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_on_action_strings_xml-zho-CN.xml [10:18:16.261] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_strings_xml-zho-CN.xml [10:18:16.273] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml [10:18:16.279] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_companion_strings_xml-zho-CN.xml [10:18:16.288] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_concept_strings_xml-zho-CN.xml [10:18:16.318] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_heroes_xml-zho-CN.xml [10:18:16.325] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_location_complex_templates_xml-zho-CN.xml [10:18:16.346] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_lords_xml-zho-CN.xml [10:18:16.370] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [10:18:16.381] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_GauntletUI-zho-CN.xml [10:18:16.393] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_ViewModelCollection-zho-CN.xml [10:18:16.396] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_View-zho-CN.xml [10:18:16.421] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_settlements_xml-zho-CN.xml [10:18:16.436] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spclans_xml-zho-CN.xml [10:18:16.452] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spkingdoms_xml-zho-CN.xml [10:18:16.453] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spprojects_xml-zho-CN.xml [10:18:16.463] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spspecialcharacters_xml-zho-CN.xml [10:18:16.475] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spworkshops_xml-zho-CN.xml [10:18:16.475] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem_ViewModelCollection-zho-CN.xml [10:18:16.486] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem-zho-CN.xml [10:18:16.521] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_trait_strings_xml-zho-CN.xml [10:18:16.536] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_voice_strings_xml-zho-CN.xml [10:18:16.545] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_wanderer_strings_xml-zho-CN.xml [10:18:16.554] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_world_lore_strings_xml-zho-CN.xml [10:18:16.555] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custombattlecharacters_xml-zho-CN.xml [10:18:16.574] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custom_battle_scenes_xml-zho-CN.xml [10:18:16.586] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_CustomBattle-zho-CN.xml [10:18:16.597] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [10:18:16.605] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_characters_xml-zho-CN.xml [10:18:16.629] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_items_xml-zho-CN.xml [10:18:16.653] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_location_complex_templates_xml-zho-CN.xml [10:18:16.664] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_settlements_xml-zho-CN.xml [10:18:16.664] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_GauntletUI-zho-CN.xml [10:18:16.664] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_ViewModelCollection-zho-CN.xml [10:18:16.665] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_View-zho-CN.xml [10:18:16.665] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode-zho-CN.xml [10:18:16.675] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/brCN.xml [10:18:16.703] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/CardCN.xml [10:18:16.703] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/ConfigCN.xml [10:18:16.703] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/encyclopedia_history_record-zho-CN.xml [10:18:16.704] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/GMCN.xml [10:18:16.704] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [10:18:16.716] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_config_strings_xml-zho-CN.xml [10:18:16.724] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_arm_armors_CN.xml [10:18:16.725] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_body_armors_CN.xml [10:18:16.725] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_head_armors_CN.xml [10:18:16.725] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_leg_armors_CN.xml [10:18:16.726] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_melee_weapons_CN.xml [10:18:16.726] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_shoulder_armors_CN.xml [10:18:16.726] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_weapon_descriptions_CN.xml [10:18:16.727] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spnpccharacters_CN/std_sg_spnpccharacters_CN.xml [10:18:16.727] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_RBS_global_strings_xml-zho-CN.xml [10:18:16.727] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_to_module_strings_xml-zho-CN.xml [10:18:16.728] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_officialposition_strings-zho-CN.xml [10:18:16.728] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_std_overrides_strings-zho-CN.xml [10:18:16.748] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_perks_strings-zho-CN.xml [10:18:16.749] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_banners_strings-zho-CN.xml [10:18:16.749] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_wonderers_strings-zho-CN.xml [10:18:16.749] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_goods_animals_strings-zho-CN.xml [10:18:16.750] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_arena_master_strings-zho-CN.xml [10:18:16.750] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_tournament_strings-zho-CN.xml [10:18:16.751] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_play_taodong_strings-zho-CN.xml [10:18:16.751] Loading localized text xml. [10:18:16.759] opening ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/sandbox_voiced_lines_en.xml [10:18:16.778] opening ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/story_mode_voiced_lines_en.xml [10:18:16.793] opening ..\..\Modules\Bannerlord.UIExtenderEx/ModuleData/Languages/CNs/sta_strings.xml [10:18:16.793] opening ..\..\Modules\Bannerlord.ButterLib/ModuleData/Languages/CNs/sta_strings.xml [10:18:16.794] opening ..\..\Modules\Bannerlord.MBOptionScreen/ModuleData/Languages/CNs/sta_strings.xml [10:18:16.794] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml [10:18:16.796] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_crafting_pieces_xml-zho-CN.xml [10:18:16.797] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_global_strings_xml-zho-CN.xml [10:18:16.799] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_item_modifiers_xml-zho-CN.xml [10:18:16.799] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GDK-zho-CN.xml [10:18:16.799] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_GOG-zho-CN.xml [10:18:16.799] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_PS-zho-CN.xml [10:18:16.799] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_Diamond_AccessProvider_Steam-zho-CN.xml [10:18:16.800] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_Epic-zho-CN.xml [10:18:16.800] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_GDK-zho-CN.xml [10:18:16.800] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_Engine_TaleWorlds_PlatformService_PS-zho-CN.xml [10:18:16.800] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [10:18:16.807] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpbadges_xml-zho-CN.xml [10:18:16.808] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpcharacters_xml-zho-CN.xml [10:18:16.808] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpclassdivisions_xml-zho-CN.xml [10:18:16.809] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_mpitems_xml-zho-CN.xml [10:18:16.809] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_multiplayer_strings_xml-zho-CN.xml [10:18:16.810] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_native_strings_xml-zho-CN.xml [10:18:16.811] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_photo_mode_strings_xml-zho-CN.xml [10:18:16.811] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_siegeengines_xml-zho-CN.xml [10:18:16.811] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_Core-zho-CN.xml [10:18:16.811] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_GauntletUI-zho-CN.xml [10:18:16.812] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_ViewModelCollection-zho-CN.xml [10:18:16.812] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_View-zho-CN.xml [10:18:16.812] opening ..\..\Modules\Native/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade-zho-CN.xml [10:18:16.813] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_SandBox-zho-CN.xml [10:18:16.815] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spcultures_xml-zho-CN.xml [10:18:16.816] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spitems_xml-zho-CN.xml [10:18:16.817] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharacters_xml-zho-CN.xml [10:18:16.818] opening ..\..\Modules\SandBoxCore/ModuleData/Languages/CNs/std_spnpccharactertemplates_xml-zho-CN.xml [10:18:16.818] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_action_strings_xml-zho-CN.xml [10:18:16.819] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_bandits_xml-zho-CN.xml [10:18:16.819] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_caravans_xml-zho-CN.xml [10:18:16.819] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_on_action_strings_xml-zho-CN.xml [10:18:16.820] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_comment_strings_xml-zho-CN.xml [10:18:16.826] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_common_strings_xml-zho-CN.xml [10:18:16.826] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_companion_strings_xml-zho-CN.xml [10:18:16.827] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_concept_strings_xml-zho-CN.xml [10:18:16.827] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_heroes_xml-zho-CN.xml [10:18:16.827] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_location_complex_templates_xml-zho-CN.xml [10:18:16.827] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_lords_xml-zho-CN.xml [10:18:16.828] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [10:18:16.828] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_GauntletUI-zho-CN.xml [10:18:16.829] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_ViewModelCollection-zho-CN.xml [10:18:16.829] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_SandBox_View-zho-CN.xml [10:18:16.829] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_settlements_xml-zho-CN.xml [10:18:16.831] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spclans_xml-zho-CN.xml [10:18:16.831] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spkingdoms_xml-zho-CN.xml [10:18:16.832] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spprojects_xml-zho-CN.xml [10:18:16.832] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spspecialcharacters_xml-zho-CN.xml [10:18:16.832] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_spworkshops_xml-zho-CN.xml [10:18:16.833] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem_ViewModelCollection-zho-CN.xml [10:18:16.834] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_TaleWorlds_CampaignSystem-zho-CN.xml [10:18:16.848] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_trait_strings_xml-zho-CN.xml [10:18:16.849] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_voice_strings_xml-zho-CN.xml [10:18:16.849] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_wanderer_strings_xml-zho-CN.xml [10:18:16.851] opening ..\..\Modules\SandBox/ModuleData/Languages/CNs/std_world_lore_strings_xml-zho-CN.xml [10:18:16.852] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custombattlecharacters_xml-zho-CN.xml [10:18:16.852] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_custom_battle_scenes_xml-zho-CN.xml [10:18:16.853] opening ..\..\Modules\CustomBattle/ModuleData/Languages/CNs/std_TaleWorlds_MountAndBlade_CustomBattle-zho-CN.xml [10:18:16.853] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [10:18:16.853] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_characters_xml-zho-CN.xml [10:18:16.854] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_items_xml-zho-CN.xml [10:18:16.854] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_location_complex_templates_xml-zho-CN.xml [10:18:16.854] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_story_mode_settlements_xml-zho-CN.xml [10:18:16.854] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_GauntletUI-zho-CN.xml [10:18:16.855] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_ViewModelCollection-zho-CN.xml [10:18:16.855] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode_View-zho-CN.xml [10:18:16.855] opening ..\..\Modules\StoryMode/ModuleData/Languages/CNs/std_StoryMode-zho-CN.xml [10:18:16.856] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/brCN.xml [10:18:16.857] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/CardCN.xml [10:18:16.857] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/ConfigCN.xml [10:18:16.857] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/encyclopedia_history_record-zho-CN.xml [10:18:16.858] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/GMCN.xml [10:18:16.858] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_module_strings_xml-zho-CN.xml [10:18:16.858] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_config_strings_xml-zho-CN.xml [10:18:16.858] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_arm_armors_CN.xml [10:18:16.859] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_body_armors_CN.xml [10:18:16.859] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_head_armors_CN.xml [10:18:16.859] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_leg_armors_CN.xml [10:18:16.859] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_melee_weapons_CN.xml [10:18:16.860] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_shoulder_armors_CN.xml [10:18:16.860] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spitems_CN/std_sg_weapon_descriptions_CN.xml [10:18:16.860] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_sg_spnpccharacters_CN/std_sg_spnpccharacters_CN.xml [10:18:16.860] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_RBS_global_strings_xml-zho-CN.xml [10:18:16.860] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/std_to_module_strings_xml-zho-CN.xml [10:18:16.861] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_officialposition_strings-zho-CN.xml [10:18:16.861] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_std_overrides_strings-zho-CN.xml [10:18:16.865] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_perks_strings-zho-CN.xml [10:18:16.866] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_banners_strings-zho-CN.xml [10:18:16.867] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_wonderers_strings-zho-CN.xml [10:18:16.867] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_goods_animals_strings-zho-CN.xml [10:18:16.867] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_default_arena_master_strings-zho-CN.xml [10:18:16.868] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_tournament_strings-zho-CN.xml [10:18:16.868] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/Languages/CNs/tk_play_taodong_strings-zho-CN.xml [10:18:16.869] Loading localized text xml. [10:18:17.416] --------------Mono Loading Step::rglScript_component_init-------------- [10:18:17.449] --------------Mono Loading Step::rglTest_lib_init-------------- [10:18:17.449] Loading xml file: $BASE/Modules/Native/ModuleData/terrain_materials.xml. [10:18:17.449] Loading xml file: $BASE/Modules/Native/ModuleData/flora_layer_sets.xml. [10:18:17.449] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:17.466] reading collision_infos xml files [10:18:17.466] file: ModuleData/collision_infos.xml [10:18:17.466] Loading xml file: $BASE/Modules/Native/ModuleData/collision_infos.xml. [10:18:17.477] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/flora_layer_sets.xml. [10:18:17.486] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:18:17.487] reading collision_infos xml files [10:18:17.487] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:18:17.487] reading collision_infos xml files [10:18:17.487] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:18:17.496] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/terrain_materials.xml. [10:18:17.496] reading collision_infos xml files [10:18:17.545] Loading xml file: $BASE/Modules/Native/Atmospheres/brightness_calibration_screen.xml. [10:18:17.573] Loading xml file: $BASE/Modules/Native/Atmospheres/character_menu.xml. [10:18:17.580] Loading xml file: $BASE/Modules/Native/Atmospheres/character_menu_a.xml. [10:18:17.590] Loading xml file: $BASE/Modules/Native/Atmospheres/character_pose_atmosphere.xml. [10:18:17.599] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_lordshall_0.xml. [10:18:17.606] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_night_0.xml. [10:18:17.615] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_noon_0.xml. [10:18:17.620] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_aserai_town_sunset_0.xml. [10:18:17.636] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_lordshall_0.xml. [10:18:17.636] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_night_0.xml. [10:18:17.648] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_noon_0.xml. [10:18:17.666] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_battania_town_sunset_0.xml. [10:18:17.672] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_night_0.xml. [10:18:17.681] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_noon_0.xml. [10:18:17.689] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_desert_sunset_0.xml. [10:18:17.700] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_lordshall_0.xml. [10:18:17.713] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_night_0.xml. [10:18:17.721] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_noon_0.xml. [10:18:17.731] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_empire_town_sunset_0.xml. [10:18:17.752] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_night_0.xml. [10:18:17.769] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_noon_0.xml. [10:18:17.788] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_forest_sunset_0.xml. [10:18:17.798] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_lordshall_0.xml. [10:18:17.820] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_night_0.xml. [10:18:17.839] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_noon_0.xml. [10:18:17.847] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_khuzait_town_sunset_0.xml. [10:18:17.847] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_night_0.xml. [10:18:17.856] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_noon_0.xml. [10:18:17.856] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_plains_sunset_0.xml. [10:18:17.865] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_night_0.xml. [10:18:17.869] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_noon_0.xml. [10:18:17.869] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_snow_sunset_0.xml. [10:18:17.886] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_night_0.xml. [10:18:17.892] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_noon_0.xml. [10:18:17.892] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_steppe_sunset_0.xml. [10:18:17.914] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_lordshall_0.xml. [10:18:17.915] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_night_0.xml. [10:18:17.915] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_noon_0.xml. [10:18:17.926] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_sturgia_town_sunset_0.xml. [10:18:17.927] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_lordshall_0.xml. [10:18:17.928] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_night_0.xml. [10:18:17.930] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_noon_0.xml. [10:18:17.931] Loading xml file: $BASE/Modules/Native/Atmospheres/conv_vlandia_town_sunset_0.xml. [10:18:17.945] Loading xml file: $BASE/Modules/Native/Atmospheres/crafting_thumbnail_atmo.xml. [10:18:17.945] Loading xml file: $BASE/Modules/Native/Atmospheres/default_atmosphere.xml. [10:18:17.948] Loading xml file: $BASE/Modules/Native/Atmospheres/default_fall.xml. [10:18:17.949] Loading xml file: $BASE/Modules/Native/Atmospheres/default_spring.xml. [10:18:17.956] Loading xml file: $BASE/Modules/Native/Atmospheres/default_summer.xml. [10:18:17.957] Loading xml file: $BASE/Modules/Native/Atmospheres/default_winter.xml. [10:18:17.959] Loading xml file: $BASE/Modules/Native/Atmospheres/editor_atmosphere.xml. [10:18:17.963] Loading xml file: $BASE/Modules/Native/Atmospheres/editor_default.xml. [10:18:17.964] Loading xml file: $BASE/Modules/Native/Atmospheres/exposure_calibration_interior.xml. [10:18:17.972] Loading xml file: $BASE/Modules/Native/Atmospheres/GG_atmosphere.xml. [10:18:17.972] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_prop_test.xml. [10:18:17.973] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_shop.xml. [10:18:17.992] Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_studio.xml. [10:18:18.001] Loading xml file: $BASE/Modules/Native/Atmospheres/interior.xml. [10:18:18.002] Loading xml file: $BASE/Modules/Native/Atmospheres/inventory.xml. [10:18:18.022] Loading xml file: $BASE/Modules/Native/Atmospheres/item_scene_atmosphere.xml. [10:18:18.029] Loading xml file: $BASE/Modules/Native/Atmospheres/main_menu_a_new.xml. [10:18:18.030] Loading xml file: $BASE/Modules/Native/Atmospheres/prefab_atmosphere.xml. [10:18:18.030] Loading xml file: $BASE/Modules/Native/Atmospheres/scene_atmosphere.xml. [10:18:18.031] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_01_00_HeavyRain.xml. [10:18:18.043] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_01_00_SemiCloudy.xml. [10:18:18.044] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_02_00_SemiCloudy.xml. [10:18:18.056] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_03_00_SemiCloudy.xml. [10:18:18.056] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_04_00_SemiCloudy.xml. [10:18:18.057] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_05_00_SemiCloudy.xml. [10:18:18.057] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_Overcast.xml. [10:18:18.059] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_SemiCloudy.xml. [10:18:18.060] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_07_00_SemiCloudy.xml. [10:18:18.072] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_08_00_Overcast.xml. [10:18:18.072] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_08_00_SemiCloudy.xml. [10:18:18.072] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_09_00_SemiCloudy.xml. [10:18:18.078] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_10_00_SemiCloudy.xml. [10:18:18.079] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_11_00_SemiCloudy.xml. [10:18:18.093] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_HeavyRain.xml. [10:18:18.093] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_Overcast.xml. [10:18:18.094] Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_SemiCloudy.xml. [10:18:18.095] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_atmosphere.xml. [10:18:18.095] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_atmosphere_with_envmap.xml. [10:18:18.096] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_darklights_atmosphere.xml. [10:18:18.100] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_envmap_atmo.xml. [10:18:18.100] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_face_atmosphere.xml. [10:18:18.102] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_hair_atmosphere.xml. [10:18:18.102] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_lights.xml. [10:18:18.110] Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_vegetation_atmosphere.xml. [10:18:18.110] Loading xml file: $BASE/Modules/Native/Atmospheres/worldmap_base_atmosphere.xml. [10:18:18.157] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:18.157] reading hard_coded_sound xml files [10:18:18.157] file: ModuleData/hard_coded_sounds.xml [10:18:18.157] Loading xml file: $BASE/Modules/Native/ModuleData/hard_coded_sounds.xml. [10:18:18.178] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:18:18.178] reading hard_coded_sound xml files [10:18:18.178] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:18:18.178] reading hard_coded_sound xml files [10:18:18.178] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:18:18.178] reading hard_coded_sound xml files [10:18:18.196] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:18.196] reading native_parameters xml files [10:18:18.196] file: ModuleData/native_parameters.xml [10:18:18.196] Loading xml file: $BASE/Modules/Native/ModuleData/native_parameters.xml. [10:18:20.147] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:18:20.147] reading native_parameters xml files [10:18:20.147] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:18:20.148] reading native_parameters xml files [10:18:20.148] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:18:20.148] reading native_parameters xml files [10:18:20.153] opening ..\..\Modules\Native/ModuleData/voice_definitions.xml [10:18:23.001] opening ..\..\Modules\Native/ModuleData/skins.xml [10:18:23.067] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_aserai.xml. [10:18:23.104] opening ..\..\Modules\Native/ModuleData/action_types.xml [10:18:23.134] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_battania.xml. [10:18:23.166] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_empire.xml. [10:18:23.195] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_action_types.xml [10:18:23.199] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_khuzait.xml. [10:18:23.241] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_sturgia.xml. [10:18:23.258] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:18:23.258] reading animation_combat_parameters xml files [10:18:23.258] file: ModuleData/combat_parameters.xml [10:18:23.258] Loading xml file: $BASE/Modules/Native/ModuleData/combat_parameters.xml. [10:18:23.268] Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_vlandia.xml. [10:18:23.288] Loading xml file: $BASE/Modules/Native/Prefabs/Banner.xml. [10:18:23.294] reading animation_combat_parameters xml files [10:18:23.294] file: ModuleData/combat_parameters.xml [10:18:23.294] Loading xml file: $BASE/Modules/Native/ModuleData/combat_parameters.xml. [10:18:23.294] reading combat parameters file![10:18:23.295] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:18:23.295] reading animation_combat_parameters xml files [10:18:23.295] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:18:23.295] reading animation_combat_parameters xml files [10:18:23.295] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:18:23.295] reading animation_combat_parameters xml files [10:18:23.313] opening ..\..\Modules\Native/ModuleData/action_sets.xml [10:18:23.326] Loading xml file: $BASE/Modules/Native/Prefabs/BlackPlanes.xml. [10:18:23.339] Loading xml file: $BASE/Modules/Native/Prefabs/building_details.xml. [10:18:23.362] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai.xml. [10:18:23.402] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l1.xml. [10:18:23.416] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l2.xml. [10:18:23.433] Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l3.xml. [10:18:23.451] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania.xml. [10:18:23.459] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l1.xml. [10:18:23.461] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_action_sets.xml [10:18:23.466] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l2.xml. [10:18:23.484] Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l3.xml. [10:18:23.491] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire.xml. [10:18:23.496] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l1.xml. [10:18:23.508] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l2.xml. [10:18:23.519] Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l3.xml. [10:18:23.520] reading action files![10:18:23.529] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait.xml. [10:18:23.680] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l1.xml. [10:18:23.682] Loading Module... [10:18:23.766] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l2.xml. [10:18:23.941] Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l3.xml. [10:18:24.043] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia.xml. [10:18:24.170] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l1.xml. [10:18:24.266] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l2.xml. [10:18:24.469] Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l3.xml. [10:18:24.575] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia.xml. [10:18:24.661] Body mesh name fetched: sg_body_male_01, for index: 0 [10:18:24.661] Body mesh name fetched: box_a, for index: 1 [10:18:24.661] Body mesh name fetched: sg_body_male_01_sh, for index: 2 [10:18:24.799] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l1.xml. [10:18:24.911] gpu_morph_mapping: 1704 [10:18:24.928] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l2.xml. [10:18:25.035] Body mesh name fetched: body_female_a, for index: 0 [10:18:25.035] Body mesh name fetched: box_a, for index: 1 [10:18:25.035] Body mesh name fetched: body_female_a_sh, for index: 2 [10:18:25.131] gpu_morph_mapping: 3480 [10:18:25.172] Body mesh name fetched: sg_body_male_01_teen, for index: 0 [10:18:25.172] Body mesh name fetched: box_a, for index: 1 [10:18:25.172] Body mesh name fetched: body_female_a_sh, for index: 2 [10:18:25.174] Body mesh name fetched: body_female_a, for index: 0 [10:18:25.174] Body mesh name fetched: box_a, for index: 1 [10:18:25.174] Body mesh name fetched: body_female_a_sh, for index: 2 [10:18:25.175] Body mesh name fetched: sg_body_male_01_kid, for index: 0 [10:18:25.175] Body mesh name fetched: box_a, for index: 1 [10:18:25.175] Body mesh name fetched: body_female_a_sh, for index: 2 [10:18:25.176] Body mesh name fetched: body_female_a_kid, for index: 0 [10:18:25.176] Body mesh name fetched: box_a, for index: 1 [10:18:25.176] Body mesh name fetched: body_female_a_sh, for index: 2 [10:18:25.177] Body mesh name fetched: sg_body_male_01_kid, for index: 0 [10:18:25.177] Body mesh name fetched: box_a, for index: 1 [10:18:25.177] Body mesh name fetched: body_female_a_sh, for index: 2 [10:18:25.178] Body mesh name fetched: body_female_a_kid, for index: 0 [10:18:25.178] Body mesh name fetched: box_a, for index: 1 [10:18:25.178] Body mesh name fetched: body_female_a_sh, for index: 2 [10:18:25.180] Body mesh name fetched: body_female_a_kid3, for index: 0 [10:18:25.180] Body mesh name fetched: box_a, for index: 1 [10:18:25.180] Body mesh name fetched: body_male_a_sh, for index: 2 [10:18:25.210] gpu_morph_mapping: 5256 [10:18:25.212] Body mesh name fetched: body_female_a_kid4, for index: 0 [10:18:25.212] Body mesh name fetched: box_a, for index: 1 [10:18:25.212] Body mesh name fetched: body_male_a_sh, for index: 2 [10:18:25.249] Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l3.xml. [10:18:25.270] Loading xml file: $BASE/Modules/Native/Prefabs/castle_wall_roof.xml. [10:18:25.282] Loading xml file: $BASE/Modules/Native/Prefabs/editor_barriers.xml. [10:18:25.310] Loading xml file: $BASE/Modules/Native/Prefabs/editor_contents.xml. [10:18:25.326] Loading xml file: $BASE/Modules/Native/Prefabs/editor_helpers_&_tests.xml. [10:18:25.436] Loading xml file: $BASE/Modules/Native/Prefabs/editor_occluders.xml. [10:18:25.585] Loading xml file: $BASE/Modules/Native/Prefabs/editor_spawnpoints.xml. [10:18:25.668] Loading xml file: $BASE/Modules/Native/Prefabs/flag_pole_big_cloth.xml. [10:18:25.785] Loading xml file: $BASE/Modules/Native/Prefabs/lighting.xml. [10:18:25.823] Loading xml file: $BASE/Modules/Native/Prefabs/map_icons.xml. [10:18:25.934] Loading xml file: $BASE/Modules/Native/Prefabs/map_icon_parts.xml. [10:18:26.001] Loading xml file: $BASE/Modules/Native/Prefabs/mp_models.xml. [10:18:26.091] Loading xml file: $BASE/Modules/Native/Prefabs/natural_landscapes.xml. [10:18:26.227] Loading xml file: $BASE/Modules/Native/Prefabs/natural_plants.xml. [10:18:26.295] Loading xml file: $BASE/Modules/Native/Prefabs/natural_rocks.xml. [10:18:26.358] Loading xml file: $BASE/Modules/Native/Prefabs/natural_trees.xml. [10:18:26.396] Loading xml file: $BASE/Modules/Native/Prefabs/new_prefabs.xml. [10:18:26.421] Loading xml file: $BASE/Modules/Native/Prefabs/outermeshes.xml. [10:18:26.459] Loading xml file: $BASE/Modules/Native/Prefabs/props_agent_carry_items.xml. [10:18:26.488] Loading xml file: $BASE/Modules/Native/Prefabs/props_archhitectural.xml. [10:18:26.520] Loading xml file: $BASE/Modules/Native/Prefabs/props_foods_&_kitchen.xml. [10:18:26.626] Loading xml file: $BASE/Modules/Native/Prefabs/props_furniture.xml. [10:18:26.647] Loading xml file: $BASE/Modules/Native/Prefabs/props_merchandise.xml. [10:18:26.777] Loading xml file: $BASE/Modules/Native/Prefabs/props_other.xml. [10:18:26.830] Loading xml file: $BASE/Modules/Native/Prefabs/props_particles.xml. [10:18:26.901] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege.xml. [10:18:26.964] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ballistas.xml. [10:18:27.013] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ballista_covers.xml. [10:18:27.093] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_batteringrams.xml. [10:18:27.158] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_design.xml. [10:18:27.294] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_inner.xml. [10:18:27.324] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_outer.xml. [10:18:27.341] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_sally.xml. [10:18:27.362] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ladders.xml. [10:18:27.447] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_mangonels.xml. [10:18:27.498] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_mapicons.xml. [10:18:27.542] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_siegetowers.xml. [10:18:27.632] Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_trebuchets.xml. [10:18:27.690] Loading xml file: $BASE/Modules/Native/Prefabs/props_testing.xml. [10:18:27.729] Loading xml file: $BASE/Modules/Native/Prefabs/quest_props.xml. [10:18:27.759] Loading xml file: $BASE/Modules/Native/Prefabs/scene_prop_prefabs.xml. [10:18:27.843] Loading xml file: $BASE/Modules/Native/Prefabs/siege_barricades.xml. [10:18:27.862] Loading xml file: $BASE/Modules/Native/Prefabs/sound_prefabs.xml. [10:18:28.047] Loading xml file: $BASE/Modules/Native/Prefabs/spawners.xml. [10:18:28.159] Loading xml file: $BASE/Modules/SandBox/Prefabs/cutscene_props.xml. [10:18:28.372] Loading xml file: $BASE/Modules/SandBox/Prefabs/merchant_sets.xml. [10:18:28.472] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_barriers.xml. [10:18:28.534] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_helpers_&_tests.xml. [10:18:28.550] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_paired_spawnpoints.xml. [10:18:28.580] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_editor_spawnpoints.xml. [10:18:28.620] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_hideout_prefabs.xml. [10:18:28.637] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_boardgames.xml. [10:18:28.833] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_furniture.xml. [10:18:28.864] Loading xml file: $BASE/Modules/SandBox/Prefabs/sp_props_merchandise.xml. [10:18:28.886] Loading xml file: $BASE/Modules/StoryMode/Prefabs/storymode_prefabs.xml. [10:18:29.015] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_default_chengmen_lv1_01.xml. [10:18:29.043] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_default_wall_level_1.xml. [10:18:29.061] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_default_wall_level_2.xml. [10:18:29.132] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_default_wall_level_3.xml. [10:18:29.147] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_wall_00.xml. [10:18:29.185] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_wall_00_prefabs.xml. [10:18:29.212] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/cf_wujian_01.xml. [10:18:29.224] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/env_01.xml. [10:18:29.234] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/env_prefabs_01.xml. [10:18:29.251] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/env_trees_01.xml. [10:18:29.252] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/flag_campaign.xml. [10:18:29.323] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/jianzhu_01.xml. [10:18:29.384] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/jz_prefabs_a.xml. [10:18:29.398] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/map_icons_01.xml. [10:18:29.443] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/map_icons_02.xml. [10:18:29.532] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/map_icons_settlements_01.xml. [10:18:29.577] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/map_icons_settlements_test.xml. [10:18:29.643] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/mi_map_chengfang.xml. [10:18:29.651] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/mi_new_settlement_1.xml. [10:18:29.707] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/mi_sg_settlements.xml. [10:18:29.764] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/other_shinei_01.xml. [10:18:29.789] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/sg_anims.xml. [10:18:29.808] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/sg_npc_yuzhijian.xml. [10:18:29.849] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/sys_boardgame.xml. [10:18:29.880] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/sys_main_map.xml. [10:18:29.881] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/wujian_01.xml. [10:18:29.927] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/wujian_paibian_01.xml. [10:18:29.959] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/wujian_paibian_text_01.xml. [10:18:30.025] Loading xml file: $BASE/Modules/YiGuThreekingdoms/Prefabs/wujian_wuqi_01.xml. [10:18:30.157] Unable to find particle system with name waterfall_splash [10:18:30.181] Unable to find particle system with name waterfall_splash [10:18:30.181] Unable to find particle system with name waterfall_splash [10:18:30.181] Unable to find particle system with name waterfall_splash [10:18:30.182] Unable to find particle system with name waterfall_splash [10:18:30.182] Unable to find particle system with name waterfall_splash [10:18:30.182] Unable to find particle system with name waterfall_splash [10:18:30.183] Unable to find particle system with name waterfall_splash [10:18:30.183] Unable to find particle system with name waterfall_splash [10:18:30.183] Unable to find particle system with name waterfall_splash [10:18:30.184] Unable to find particle system with name waterfall_splash [10:18:30.184] Unable to find particle system with name waterfall_splash [10:18:30.185] Unable to find particle system with name waterfall_splash [10:18:30.185] Unable to find particle system with name waterfall_splash [10:18:30.185] Unable to find particle system with name waterfall_splash [10:18:30.186] Unable to find particle system with name waterfall_splash [10:18:30.186] Unable to find particle system with name waterfall_splash [10:18:30.186] Unable to find particle system with name waterfall_splash [10:18:30.209] Unable to recover legacy particle system. No base effect guid or name found [10:18:30.209] Unable to find particle system with name outdoor_fire_sparks_large [10:18:30.209] Unable to find particle system with name outdoor_smoke_medium [10:18:30.209] Unable to find particle system with name outdoor_fire_large [10:18:30.210] Unable to find particle system with name outdoor_fire_medium [10:18:30.210] Unable to find particle system with name outdoor_fire_smoke_large [10:18:30.210] Unable to find particle system with name prt_small_fire_sparks [10:18:30.210] Unable to find particle system with name falling_burning_woods [10:18:30.210] Emitter hierarchy does not match invalid_particle-invalid_particle [10:18:30.210] Unable to find particle system with name prt_torch_fire_sparks [10:18:30.210] Unable to find particle system with name prt_small_outdoor_fire [10:18:30.211] Unable to find particle system with name prt_small_smoke [10:18:30.211] Unable to find particle system with name light_house_flame [10:18:30.211] Unable to find particle system with name outdoor_fire_small [10:18:30.211] Unable to find particle system with name outdoor_fire_large_line [10:18:30.212] Unable to find particle system with name outdor_fire_sparks_large_line [10:18:30.212] Unable to find particle system with name large_fire_smoke_line [10:18:30.213] Unable to find particle system with name psys_blaze_small_1 [10:18:30.214] Emitter hierarchy does not match invalid_particle-invalid_particle [10:18:30.216] Unable to find particle system with name psys_blaze_small_1 [10:18:30.216] Emitter hierarchy does not match invalid_particle-invalid_particle [10:18:30.217] Unable to find particle system with name psys_blaze_small_1 [10:18:30.217] Emitter hierarchy does not match invalid_particle-invalid_particle [10:18:30.217] Unable to find particle system with name psys_blaze_small_1 [10:18:30.217] Emitter hierarchy does not match invalid_particle-invalid_particle [10:18:30.217] Unable to find particle system with name psys_blaze_small_1 [10:18:30.217] Emitter hierarchy does not match invalid_particle-invalid_particle [10:18:30.220] Unable to find particle system with name psys_blaze_small_1 [10:18:30.220] Emitter hierarchy does not match invalid_particle-invalid_particle [10:18:30.226] Unable to find particle system with name psys_blaze_small_1 [10:18:30.226] Emitter hierarchy does not match invalid_particle-invalid_particle [10:18:30.229] Unable to find particle system with name psys_torch_fire [10:18:30.230] Unable to find particle system with name outdoor_fire_sparks_small [10:18:30.231] Unable to find particle system with name outdoor_fire_sparks_small [10:18:30.231] Unable to find particle system with name psys_torch_fire [10:18:30.231] Unable to find particle system with name psys_torch_fire [10:18:30.232] Unable to find particle system with name psys_torch_fire [10:18:30.232] Unable to find particle system with name outdoor_fire_sparks_small [10:18:30.232] Unable to find particle system with name outdoor_fire_sparks_small [10:18:30.232] Unable to find particle system with name outdoor_fire_sparks_small [10:18:30.234] Unable to recover legacy particle system. No base effect guid or name found [10:18:30.234] Unable to recover legacy particle system. No base effect guid or name found [10:18:30.235] Unable to find particle system with name psys_smoke_flue_tall [10:18:30.236] Unable to find particle system with name prt_small_outdoor_fire [10:18:30.237] Unable to find particle system with name outdoor_fire_sparks_large [10:18:30.237] Unable to find particle system with name outdoor_fire_large [10:18:30.237] Unable to find particle system with name outdoor_fire_smoke_large [10:18:30.237] Unable to find particle system with name prt_small_fire_sparks [10:18:30.238] Unable to find particle system with name prt_small_smoke [10:18:30.238] Unable to find particle system with name prt_small_outdoor_fire [10:18:30.238] Unable to find particle system with name prt_small_fire_sparks [10:18:30.238] Unable to find particle system with name prt_small_smoke [10:18:30.239] Unable to find particle system with name prt_torch_fire_sparks [10:18:30.239] Unable to find particle system with name waterfall_splash_1 [10:18:30.240] Unable to find particle system with name active_volcano_smoke [10:18:30.240] Unable to find particle system with name active_volcano_smoke [10:18:30.241] Unable to find particle system with name outdoor_fire_sparks_small [10:18:32.287] gpu_morph_mapping: 714102 [10:18:32.330] Loading xml file: $BASE/Modules/Native/ModuleData/photo_mode_strings.xml. [10:18:32.354] loading time: 76.066723[10:18:32.354] Loading Time: 76.067 secs [10:18:32.354] Windows Free Memory: %49.322 [10:18:32.354] Mount and Blade II Bannerlord Memory Usage: 2.464 Gb [10:18:32.354] Finished All... [10:18:32.822] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:32.825] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:32.826] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:32.826] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:32.826] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:32.827] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:32.827] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:32.827] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:32.828] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:32.828] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.338] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.338] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.356] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.356] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.357] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.357] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.357] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.358] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.358] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.358] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:33.610] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/scene.xscene. [10:18:33.659] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/atmosphere.xml. [10:18:33.928] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene. [10:18:33.950] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml. [10:18:33.968] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene. [10:18:33.969] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml. [10:18:33.971] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene. [10:18:33.971] Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml. [10:18:33.974] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/scene.xscene. [10:18:33.974] Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/atmosphere.xml. [10:18:34.460] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:18:34.544] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:18:34.578] AddGlobalLayer [10:18:34.676] AddGlobalLayer [10:18:34.793] AddGlobalLayer [10:18:34.861] AddGlobalLayer [10:18:34.891] AddGlobalLayer [10:18:34.896] AddGlobalLayer [10:18:34.971] AddGlobalLayer [10:18:35.300] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:35.300] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:35.301] Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException [10:18:35.301] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:35.302] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:35.302] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:35.302] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:35.302] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:35.303] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:35.303] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:35.304] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:35.304] Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException [10:18:35.477] Force VSync State is now DEACTIVATED [10:18:35.477] CleanAndPushScreen [10:18:35.478] DeactivateAndFinalizeAllScreens [10:18:35.479] OnScreenListChanged [10:18:35.528] OnScreenListChanged [10:18:35.529] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleInitialize [10:18:35.581] MusicManager Initialize completed. [10:18:36.324] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleActivate [10:18:36.327] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/scene.xscene. [10:18:36.340] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/atmosphere.xml. [10:18:38.373] rglShader_manager::read_compressed_shader_cache_package : 0.000198 [10:18:38.386] Missing shader from sack: pbr_terrain [10:18:38.386] Missing shader from sack: pbr_terrain [10:18:38.386] Missing shader from sack: pbr_terrain_gbuffer [10:18:38.386] Missing shader from sack: pbr_terrain_gbuffer [10:18:38.386] Missing shader from sack: pbr_terrain_shadowmap [10:18:38.386] Missing shader from sack: pbr_terrain_pointlight [10:18:38.387] Missing shader from sack: pbr_terrain [10:18:38.387] Missing shader from sack: pbr_terrain [10:18:38.387] Missing shader from sack: pbr_terrain_gbuffer [10:18:38.387] Missing shader from sack: pbr_terrain [10:18:38.387] Missing shader from sack: pbr_terrain [10:18:38.387] Missing shader from sack: pbr_terrain_gbuffer [10:18:38.389] Missing shader from sack: pbr_terrain [10:18:38.389] Missing shader from sack: pbr_terrain [10:18:38.389] Missing shader from sack: pbr_terrain_gbuffer [10:18:38.601] Placed flora count, 555, rock_new_green [10:18:38.602] Placed tree count, 143, shrub__mix [10:18:38.603] Placed flora count, 2203, flora_green__mix [10:18:38.604] Placed flora count, 2335, flora_plant__mix [10:18:38.605] Placed flora count, 3331, flora_grass_b_non_shadow [10:18:38.605] Placed tree count, 93, flora_shrub_mix [10:18:38.608] Placed flora count, 1162, free_valley_flower__mix [10:18:38.611] Placed tree count, 1434, flora_tree_birch_mix [10:18:38.611] Placed tree count, 1984, flora_tree_aspen_young_03 [10:18:38.613] Placed tree count, 2035, flora_tree_aspen_forest [10:18:38.613] Placed flora count, 11011, flora_grass_a_non_shadow [10:18:38.614] Placed tree count, 2579, flora_tree_beech_mix [10:18:38.614] Placed tree count, 3194, flora_tree_aspen_mix [10:18:38.805] Placed flora count, 145355, flora_grass_aa [10:18:40.843] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [10:18:42.001] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleResume [10:18:42.243] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:42.244] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:42.271] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:42.272] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:42.272] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:42.273] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:42.273] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:42.274] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:42.274] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:42.275] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:18:48.069] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:18:48.270] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:18:48.270] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:18:49.040] Bake Terrain [10:18:49.073] Bake Terrain [10:18:49.106] Bake Terrain [10:18:49.139] Bake Terrain [10:19:20.581] OnGameWindowFocusChange: True [10:19:20.581] TopScreen: GauntletInitialScreen [10:19:22.204] PushScreen [10:19:22.205] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandlePause [10:19:22.206] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleDeactivate [10:19:22.206] Scene_view::clear_all(main_menu_a) [10:19:22.238] OnScreenListChanged [10:19:22.239] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleInitialize [10:19:22.413] Force VSync State is now ACTIVE [10:19:22.413] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleActivate [10:19:22.413] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleResume [10:19:22.428] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:19:22.428] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:19:23.857] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:19:23.857] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:19:24.843] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:19:24.843] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:19:24.844] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:19:24.872] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:19:24.873] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:19:24.873] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:19:34.048] PopScreen [10:19:34.048] SandBox.GauntletUI.GauntletSaveLoadScreen::HandlePause [10:19:34.048] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleDeactivate [10:19:34.048] SandBox.GauntletUI.GauntletSaveLoadScreen::HandleFinalize [10:19:34.055] Force VSync State is now DEACTIVATED [10:19:34.055] PopScreen - SandBox.GauntletUI.GauntletSaveLoadScreen [10:19:34.055] OnScreenListChanged [10:19:34.055] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleActivate [10:19:34.055] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/scene.xscene. [10:19:34.056] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/atmosphere.xml. [10:19:36.024] rglShader_manager::read_compressed_shader_cache_package : 0.000115 [10:19:36.025] Missing shader from sack: pbr_terrain [10:19:36.025] Missing shader from sack: pbr_terrain [10:19:36.025] Missing shader from sack: pbr_terrain_gbuffer [10:19:36.025] Missing shader from sack: pbr_terrain_gbuffer [10:19:36.025] Missing shader from sack: pbr_terrain_shadowmap [10:19:36.025] Missing shader from sack: pbr_terrain_pointlight [10:19:36.025] Missing shader from sack: pbr_terrain [10:19:36.025] Missing shader from sack: pbr_terrain [10:19:36.025] Missing shader from sack: pbr_terrain_gbuffer [10:19:36.025] Missing shader from sack: pbr_terrain [10:19:36.025] Missing shader from sack: pbr_terrain [10:19:36.025] Missing shader from sack: pbr_terrain_gbuffer [10:19:36.028] Missing shader from sack: pbr_terrain [10:19:36.028] Missing shader from sack: pbr_terrain [10:19:36.028] Missing shader from sack: pbr_terrain_gbuffer [10:19:36.036] Placed tree count, 143, shrub__mix [10:19:36.036] Placed tree count, 93, flora_shrub_mix [10:19:36.037] Placed flora count, 555, rock_new_green [10:19:36.038] Placed flora count, 2203, flora_green__mix [10:19:36.039] Placed flora count, 2335, flora_plant__mix [10:19:36.039] Placed flora count, 3331, flora_grass_b_non_shadow [10:19:36.039] Placed flora count, 1162, free_valley_flower__mix [10:19:36.041] Placed tree count, 2035, flora_tree_aspen_forest [10:19:36.041] Placed tree count, 1434, flora_tree_birch_mix [10:19:36.042] Placed tree count, 1984, flora_tree_aspen_young_03 [10:19:36.043] Placed flora count, 11011, flora_grass_a_non_shadow [10:19:36.043] Placed tree count, 2579, flora_tree_beech_mix [10:19:36.044] Placed tree count, 3194, flora_tree_aspen_mix [10:19:36.221] Placed flora count, 145355, flora_grass_aa [10:19:36.286] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [10:19:36.312] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleResume [10:19:36.316] Scene_view::clear_all(inventory_character_scene) [10:19:37.463] Force VSync State is now DEACTIVATED [10:19:37.463] CleanAndPushScreen [10:19:37.463] DeactivateAndFinalizeAllScreens [10:19:37.463] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandlePause [10:19:37.463] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleDeactivate [10:19:37.463] Scene_view::clear_all(main_menu_a) [10:19:45.344] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleFinalize [10:19:45.345] OnScreenListChanged [10:19:45.384] OnScreenListChanged [10:19:45.384] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleInitialize [10:19:45.384] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleActivate [10:19:45.411] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleResume [10:19:45.464] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:19:45.464] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:19:45.465] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:19:45.465] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:19:45.466] opening ..\..\Modules\Native/ModuleData/movement_sets.xml [10:19:45.507] opening ..\..\Modules\Native/ModuleData/full_movement_sets.xml [10:19:45.523] opening ..\..\Modules\Native/ModuleData/bone_body_types.xml [10:19:45.537] opening ..\..\Modules\Native/ModuleData/monster_usage_sets.xml [10:19:45.584] opening ..\..\Modules\Native/ModuleData/item_usage_sets.xml [10:19:45.650] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:19:45.650] reading item_holster xml files [10:19:45.650] file: ModuleData/item_holsters.xml [10:19:45.650] Loading xml file: $BASE/Modules/Native/ModuleData/item_holsters.xml. [10:19:45.673] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:19:45.673] reading item_holster xml files [10:19:45.673] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:19:45.674] reading item_holster xml files [10:19:45.674] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:19:45.674] reading item_holster xml files [10:19:45.674] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [10:19:45.674] reading item_holster xml files [10:19:45.674] file: ModuleData/item_holsters.xml [10:19:45.674] Loading xml file: $BASE/Modules/Native/ModuleData/item_holsters.xml. [10:19:45.674] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [10:19:45.675] reading item_holster xml files [10:19:45.675] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [10:19:45.675] reading item_holster xml files [10:19:45.675] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [10:19:45.675] reading item_holster xml files [10:19:45.682] Initializing new game begin... [10:19:45.856] opening ..\..\Modules\Native/ModuleData/managed_core_parameters.xml [10:19:45.879] loading managed_core_parameters.xml [10:19:45.880] opening ..\..\Modules\Native/ModuleData/managed_campaign_parameters.xml [10:19:45.889] Initializing new game end... [10:19:45.916] opening ..\..\Modules\Native/ModuleData/global_strings.xml [10:19:45.918] opening ../../XmlSchemas/GameText.xsd [10:19:46.078] opening ..\..\Modules\Native/ModuleData/native_strings.xml [10:19:46.086] opening ../../XmlSchemas/GameText.xsd [10:19:46.090] opening ..\..\Modules\Native/ModuleData/module_strings.xml [10:19:46.103] opening ../../XmlSchemas/GameText.xsd [10:19:46.124] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml [10:19:46.124] opening ../../XmlSchemas/GameText.xsd [10:19:46.130] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml [10:19:46.137] opening ../../XmlSchemas/GameText.xsd [10:19:46.148] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml [10:19:46.155] opening ../../XmlSchemas/GameText.xsd [10:19:46.161] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml [10:19:46.163] opening ../../XmlSchemas/GameText.xsd [10:19:46.173] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml [10:19:46.187] opening ../../XmlSchemas/GameText.xsd [10:19:46.196] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml [10:19:46.209] opening ../../XmlSchemas/GameText.xsd [10:19:46.226] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml [10:19:46.242] opening ../../XmlSchemas/GameText.xsd [10:19:46.256] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml [10:19:46.262] opening ../../XmlSchemas/GameText.xsd [10:19:46.272] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml [10:19:46.284] opening ../../XmlSchemas/GameText.xsd [10:19:46.295] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml [10:19:46.310] opening ../../XmlSchemas/GameText.xsd [10:19:46.326] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/module_strings.xml [10:19:46.336] opening ../../XmlSchemas/GameText.xsd [10:19:46.349] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/module_strings_code.xml [10:19:46.356] opening ../../XmlSchemas/GameText.xsd [10:19:46.368] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/tk_wanderer_strings.xml [10:19:46.382] opening ../../XmlSchemas/GameText.xsd [10:19:46.622] opening ..\..\Modules\SandBox/ModuleData/conversation_animations.xml [10:19:46.781] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_battle_scenes.xml [10:19:46.802] loading sp_battles.xml [10:19:46.813] opening ..\..\Modules\SandBox/ModuleData/conversation_scenes.xml [10:19:46.816] loading conversation_scenes.xml [10:19:46.817] opening ..\..\Modules\SandBox/ModuleData/meeting_scenes.xml [10:19:46.818] loading meeting_scenes.xml [10:19:46.904] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/scene.xscene. [10:19:46.938] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/atmosphere.xml. [10:19:47.594] opening ..\..\Modules\Native/ModuleData/siegeengines.xml [10:19:47.610] opening ../../XmlSchemas/SiegeEngines.xsd [10:19:47.639] opening ..\..\Modules\Native/ModuleData/monsters.xml [10:19:47.663] opening ../../XmlSchemas/Monsters.xsd [10:19:47.727] opening ..\..\Modules\Native/ModuleData/skeleton_scales.xml [10:19:47.747] opening ../../XmlSchemas/SkeletonScales.xsd [10:19:47.772] opening ..\..\Modules\Native/ModuleData/item_modifiers.xml [10:19:47.780] opening ../../XmlSchemas/ItemModifiers.xsd [10:19:47.816] opening ..\..\Modules\Native/ModuleData/item_modifiers_groups.xml [10:19:47.826] opening ../../XmlSchemas/ItemModifierGroups.xsd [10:19:47.872] opening ..\..\Modules\Native/ModuleData/crafting_pieces.xml [10:19:47.893] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:47.919] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_axes.xml [10:19:47.945] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:47.963] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_crafting_pieces_001.xml [10:19:47.964] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:47.985] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_crafting_pieces_001_discard.xml [10:19:47.986] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.006] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_mace_handles.xml [10:19:48.006] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.020] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_mace_heads.xml [10:19:48.020] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.042] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_pommel_a.xml [10:19:48.043] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.059] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_blades.xml [10:19:48.072] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.095] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_guards.xml [10:19:48.096] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.119] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_handles.xml [10:19:48.119] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.141] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_blades.xml [10:19:48.141] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.168] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_grips.xml [10:19:48.180] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.203] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_guards.xml [10:19:48.204] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.221] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_pommels.xml [10:19:48.222] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.246] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_throwing_axe.xml [10:19:48.247] opening ../../XmlSchemas/CraftingPieces.xsd [10:19:48.313] opening ..\..\Modules\Native/ModuleData/weapon_descriptions.xml [10:19:48.324] opening ../../XmlSchemas/WeaponDescriptions.xsd [10:19:48.338] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_weapon_descriptions.xml [10:19:48.349] opening ../../XmlSchemas/WeaponDescriptions.xsd [10:19:48.375] opening ..\..\Modules\Native/ModuleData/crafting_templates.xml [10:19:48.382] opening ../../XmlSchemas/CraftingTemplates.xsd [10:19:48.404] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_templates.xml [10:19:48.412] opening ../../XmlSchemas/CraftingTemplates.xsd [10:19:48.449] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_bodyproperties.xml [10:19:48.462] opening ../../XmlSchemas/BodyProperties.xsd [10:19:48.490] opening ..\..\Modules\SandBox/ModuleData/sandbox_bodyproperties.xml [10:19:48.500] opening ../../XmlSchemas/BodyProperties.xsd [10:19:48.501] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_bodyproperties/sg_bodyproperties_cultures.xml [10:19:48.511] opening ../../XmlSchemas/BodyProperties.xsd [10:19:48.514] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_skill_sets.xml [10:19:48.523] opening ../../XmlSchemas/SkillSets.xsd [10:19:48.528] opening ..\..\Modules\SandBox/ModuleData/sandbox_skill_sets.xml [10:19:48.539] opening ../../XmlSchemas/SkillSets.xsd [10:19:48.576] opening ..\..\Modules\SandBoxCore/ModuleData/items/arm_armors.xml [10:19:48.590] opening ../../XmlSchemas/Items.xsd [10:19:48.598] opening ..\..\Modules\SandBoxCore/ModuleData/items/banners.xml [10:19:48.618] opening ../../XmlSchemas/Items.xsd [10:19:48.624] opening ..\..\Modules\SandBoxCore/ModuleData/items/body_armors.xml [10:19:48.644] opening ../../XmlSchemas/Items.xsd [10:19:48.660] opening ..\..\Modules\SandBoxCore/ModuleData/items/head_armors.xml [10:19:48.669] opening ../../XmlSchemas/Items.xsd [10:19:48.683] opening ..\..\Modules\SandBoxCore/ModuleData/items/horses_and_others.xml [10:19:48.697] opening ../../XmlSchemas/Items.xsd [10:19:48.718] opening ..\..\Modules\SandBoxCore/ModuleData/items/leg_armors.xml [10:19:48.727] opening ../../XmlSchemas/Items.xsd [10:19:48.743] opening ..\..\Modules\SandBoxCore/ModuleData/items/shields.xml [10:19:48.754] opening ../../XmlSchemas/Items.xsd [10:19:48.768] opening ..\..\Modules\SandBoxCore/ModuleData/items/shoulder_armors.xml [10:19:48.769] opening ../../XmlSchemas/Items.xsd [10:19:48.790] opening ..\..\Modules\SandBoxCore/ModuleData/items/tournament_weapons.xml [10:19:48.802] opening ../../XmlSchemas/Items.xsd [10:19:48.823] opening ..\..\Modules\SandBoxCore/ModuleData/items/weapons.xml [10:19:48.837] opening ../../XmlSchemas/Items.xsd [10:19:48.867] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/ghost_marketplace_item.xml [10:19:48.867] opening ../../XmlSchemas/Items.xsd [10:19:48.893] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_banners.xml [10:19:48.893] opening ../../XmlSchemas/Items.xsd [10:19:48.916] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_arm.xml [10:19:48.928] opening ../../XmlSchemas/Items.xsd [10:19:48.950] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_body.xml [10:19:48.951] opening ../../XmlSchemas/Items.xsd [10:19:48.980] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_head.xml [10:19:48.981] opening ../../XmlSchemas/Items.xsd [10:19:49.024] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_leg.xml [10:19:49.025] opening ../../XmlSchemas/Items.xsd [10:19:49.056] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_shoulder.xml [10:19:49.057] opening ../../XmlSchemas/Items.xsd [10:19:49.100] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_hero_horses.xml [10:19:49.100] opening ../../XmlSchemas/Items.xsd [10:19:49.135] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_horseharness.xml [10:19:49.135] opening ../../XmlSchemas/Items.xsd [10:19:49.178] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_horses_and_others.xml [10:19:49.179] opening ../../XmlSchemas/Items.xsd [10:19:49.212] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons.xml [10:19:49.214] opening ../../XmlSchemas/Items.xsd [10:19:49.292] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_001.xml [10:19:49.292] opening ../../XmlSchemas/Items.xsd [10:19:49.331] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_bows.xml [10:19:49.332] opening ../../XmlSchemas/Items.xsd [10:19:49.386] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_common.xml [10:19:49.386] opening ../../XmlSchemas/Items.xsd [10:19:49.442] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_shields.xml [10:19:49.443] opening ../../XmlSchemas/Items.xsd [10:19:49.480] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_flag_yigutest.xml [10:19:49.481] opening ../../XmlSchemas/Items.xsd [10:19:50.888] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_equipment_sets.xml [10:19:50.903] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:50.938] opening ..\..\Modules\SandBox/ModuleData/education_equipment_templates.xml [10:19:50.971] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:50.996] opening ..\..\Modules\SandBox/ModuleData/sandbox_equipment_sets.xml [10:19:51.010] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.062] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentrosters_charactercreator.xml [10:19:51.071] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.116] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jiaozhou.xml [10:19:51.117] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.147] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jingzhou.xml [10:19:51.148] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.188] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jizhou.xml [10:19:51.188] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.218] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yangzhou.xml [10:19:51.218] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.259] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yanzhou.xml [10:19:51.259] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.290] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yizhou.xml [10:19:51.290] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.331] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yongliang.xml [10:19:51.331] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.364] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_youzhou.xml [10:19:51.371] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.417] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yuzhou.xml [10:19:51.418] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.452] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipment_sets.xml [10:19:51.463] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.514] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_npc_equipment_sets.xml [10:19:51.514] opening ../../XmlSchemas/EquipmentRosters.xsd [10:19:51.602] opening ..\..\Modules\SandBox/ModuleData/partyTemplates.xml [10:19:51.612] opening ../../XmlSchemas/partyTemplates.xsd [10:19:51.625] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates.xml [10:19:51.635] opening ../../XmlSchemas/partyTemplates.xsd [10:19:51.637] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates_bandits.xml [10:19:51.637] opening ../../XmlSchemas/partyTemplates.xsd [10:19:51.639] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates_cultures.xml [10:19:51.652] opening ../../XmlSchemas/partyTemplates.xsd [10:19:51.801] opening ..\..\Modules\SandBoxCore/ModuleData/spcultures.xml [10:19:51.813] opening ../../XmlSchemas/SPCultures.xsd [10:19:51.833] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spcultures.xml [10:19:51.839] opening ../../XmlSchemas/SPCultures.xsd [10:19:51.896] opening ..\..\Modules\SandBox/ModuleData/concept_strings.xml [10:19:51.918] opening ../../XmlSchemas/Concepts.xsd [10:19:52.067] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharactertemplates.xml [10:19:52.078] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:52.092] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharacters.xml [10:19:52.117] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:52.250] opening ..\..\Modules\SandBoxCore/ModuleData/obsolete_characters.xml [10:19:52.259] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:52.320] opening ..\..\Modules\SandBox/ModuleData/obsolete_characters.xml [10:19:52.328] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:52.370] opening ..\..\Modules\SandBox/ModuleData/lords.xml [10:19:52.392] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:52.487] opening ..\..\Modules\SandBox/ModuleData/bandits.xml [10:19:52.501] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:52.577] opening ..\..\Modules\SandBox/ModuleData/education_character_templates.xml [10:19:52.583] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:52.649] opening ..\..\Modules\SandBox/ModuleData/caravans.xml [10:19:52.658] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:52.737] opening ..\..\Modules\SandBox/ModuleData/spspecialcharacters.xml [10:19:52.749] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:52.853] opening ..\..\Modules\SandBox/ModuleData/spgenericcharacters.xml [10:19:52.860] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:52.922] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/ghost_marketplace_npc.xml [10:19:52.922] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:53.010] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_beifangshizu.xml [10:19:53.011] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:53.083] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_caocao.xml [10:19:53.089] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:53.199] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_huangjin.xml [10:19:53.199] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:53.283] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jiaozhou.xml [10:19:53.297] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:53.389] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jingzhou.xml [10:19:53.390] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:53.490] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jizhou.xml [10:19:53.491] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:53.632] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_manzu.xml [10:19:53.632] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:53.740] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_npc.xml [10:19:53.741] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:53.883] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_qiangzu.xml [10:19:53.883] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:53.993] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_shanyue.xml [10:19:53.994] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:54.106] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yangzhou.xml [10:19:54.113] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:54.271] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yeguaitihuan.xml [10:19:54.272] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:54.420] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yizhou.xml [10:19:54.421] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:54.542] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yongliang.xml [10:19:54.543] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:54.671] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_youzhou.xml [10:19:54.672] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:54.809] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yuzhou.xml [10:19:54.810] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:54.926] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/two_little_characters.xml [10:19:54.932] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:55.136] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.148] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:55.157] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.157] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.157] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_dingfuren Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The 'father' attribute is not declared. Node: father Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The 'father' attribute is not declared. Node: father Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The 'father' attribute is not declared. Node: father Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.163] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'father' attribute is not declared. Node: father Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 218 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'father' attribute is not declared. Node: father Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 266 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'father' attribute is not declared. Node: father Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 314 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'father' attribute is not declared. Node: father Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 362 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'father' attribute is not declared. Node: father Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 410 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'father' attribute is not declared. Node: father Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.164] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 458 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'father' attribute is not declared. Node: father Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 506 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'father' attribute is not declared. Node: father Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 554 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'father' attribute is not declared. Node: father Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 602 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'father' attribute is not declared. Node: father Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'father' attribute is not declared. Node: father Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 698 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'father' attribute is not declared. Node: father Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 746 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'father' attribute is not declared. Node: father Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.165] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 794 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'father' attribute is not declared. Node: father Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 842 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'father' attribute is not declared. Node: father Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 890 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'father' attribute is not declared. Node: father Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 938 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'father' attribute is not declared. Node: father Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'father' attribute is not declared. Node: father Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'father' attribute is not declared. Node: father Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'father' attribute is not declared. Node: father Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.166] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'father' attribute is not declared. Node: father Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caocao Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_bianfuren Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'father' attribute is not declared. Node: father Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'father' attribute is not declared. Node: father Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'father' attribute is not declared. Node: father Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'father' attribute is not declared. Node: father Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.167] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'father' attribute is not declared. Node: father Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'father' attribute is not declared. Node: father Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'father' attribute is not declared. Node: father Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'father' attribute is not declared. Node: father Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'father' attribute is not declared. Node: father Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'father' attribute is not declared. Node: father Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'father' attribute is not declared. Node: father Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.168] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'father' attribute is not declared. Node: father Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'father' attribute is not declared. Node: father Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'father' attribute is not declared. Node: father Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'father' attribute is not declared. Node: father Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'father' attribute is not declared. Node: father Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'father' attribute is not declared. Node: father Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'father' attribute is not declared. Node: father Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.169] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'father' attribute is not declared. Node: father Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'father' attribute is not declared. Node: father Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'father' attribute is not declared. Node: father Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'father' attribute is not declared. Node: father Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caocao Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_dingfuren Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caocao Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_bianfuren Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'father' attribute is not declared. Node: father Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.170] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_caocao Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.171] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.171] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caocao Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.171] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_bianfuren Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.171] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.171] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The 'father' attribute is not declared. Node: father Value: Line: 2499 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2499 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2499 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The 'father' attribute is not declared. Node: father Value: Line: 2547 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2547 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2547 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_xiahoudun Line: 2595 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2595 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.175] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2595 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'father' attribute is not declared. Node: father Value: Line: 2643 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2643 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2643 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_xunyu Line: 2691 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2691 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2691 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'father' attribute is not declared. Node: father Value: Line: 2739 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2739 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2739 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'father' attribute is not declared. Node: father Value: Line: 2787 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2787 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2787 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caoren Line: 2835 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2835 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2835 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caocao Line: 2883 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_bianfuren Line: 2883 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2883 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.176] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2906 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [10:19:55.305] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.306] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:55.314] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_dongzhuo Line: 68 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 68 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_yanshi Line: 68 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 91 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'father' attribute is not declared. Node: father Value: Line: 134 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 134 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 134 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 157 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'father' attribute is not declared. Node: father Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 224 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'father' attribute is not declared. Node: father Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 290 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'father' attribute is not declared. Node: father Value: Line: 331 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 331 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 331 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 354 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'father' attribute is not declared. Node: father Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 422 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'father' attribute is not declared. Node: father Value: Line: 465 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 465 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 465 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 488 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'father' attribute is not declared. Node: father Value: Line: 513 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 513 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 513 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 536 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'father' attribute is not declared. Node: father Value: Line: 561 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 561 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_dongyi Line: 561 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 584 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'father' attribute is not declared. Node: father Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'father' attribute is not declared. Node: father Value: Line: 692 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 692 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 692 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 715 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'father' attribute is not declared. Node: father Value: Line: 759 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 759 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 759 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 782 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_wangyun Line: 807 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 807 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 807 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 830 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_lvbu Line: 855 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_yanshi Line: 855 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 855 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 878 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'father' attribute is not declared. Node: father Value: Line: 924 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 924 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 924 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 947 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_dongzhuo Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_niufu Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1009 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_zhangliao Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1057 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'father' attribute is not declared. Node: father Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1105 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'father' attribute is not declared. Node: father Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1153 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'father' attribute is not declared. Node: father Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'father' attribute is not declared. Node: father Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1249 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'father' attribute is not declared. Node: father Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1297 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'father' attribute is not declared. Node: father Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1345 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'father' attribute is not declared. Node: father Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1393 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'father' attribute is not declared. Node: father Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1441 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'father' attribute is not declared. Node: father Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1489 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'father' attribute is not declared. Node: father Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1537 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caiyong Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1585 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'father' attribute is not declared. Node: father Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1633 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'father' attribute is not declared. Node: father Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1681 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'father' attribute is not declared. Node: father Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1729 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'father' attribute is not declared. Node: father Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.321] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1777 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1825 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1873 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1921 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1969 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2017 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2065 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_lvbu Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2113 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhangji Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2161 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2209 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2257 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2305 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2353 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'father' attribute is not declared. Node: father Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2401 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'father' attribute is not declared. Node: father Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2449 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_fuwan Line: 2474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2497 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_dongcheng Line: 2522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2545 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_huaxiong Line: 2570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2593 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'father' attribute is not declared. Node: father Value: Line: 2618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2641 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'father' attribute is not declared. Node: father Value: Line: 2666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2689 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'father' attribute is not declared. Node: father Value: Line: 2714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2737 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_wangyun Line: 2762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2785 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_wangyun Line: 2810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2833 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'father' attribute is not declared. Node: father Value: Line: 2858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2881 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [10:19:55.519] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.520] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:55.527] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.527] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.527] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_houshi Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.527] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.527] Error: The 'father' attribute is not declared. Node: father Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.527] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.527] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.527] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 92 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.527] Error: The 'father' attribute is not declared. Node: father Value: Line: 117 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.527] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 117 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.527] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 117 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 140 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsunzan Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_houshi Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 188 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'father' attribute is not declared. Node: father Value: Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_mayunlu Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 236 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'father' attribute is not declared. Node: father Value: Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 284 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'father' attribute is not declared. Node: father Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 332 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'father' attribute is not declared. Node: father Value: Line: 368 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 368 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 368 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 391 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'father' attribute is not declared. Node: father Value: Line: 416 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 416 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.528] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 416 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 439 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'father' attribute is not declared. Node: father Value: Line: 464 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 464 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 464 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 487 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'father' attribute is not declared. Node: father Value: Line: 528 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 528 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 528 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 551 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsunzan Line: 592 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_houshi Line: 592 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 592 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 615 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'father' attribute is not declared. Node: father Value: Line: 658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 681 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'father' attribute is not declared. Node: father Value: Line: 706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 729 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'father' attribute is not declared. Node: father Value: Line: 754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.529] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 777 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'father' attribute is not declared. Node: father Value: Line: 802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_gongsunzan Line: 802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 825 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'father' attribute is not declared. Node: father Value: Line: 850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 873 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'father' attribute is not declared. Node: father Value: Line: 898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 921 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'father' attribute is not declared. Node: father Value: Line: 946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 969 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'father' attribute is not declared. Node: father Value: Line: 994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1017 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'father' attribute is not declared. Node: father Value: Line: 1042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1065 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'father' attribute is not declared. Node: father Value: Line: 1090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.530] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1113 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'father' attribute is not declared. Node: father Value: Line: 1138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1161 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsundu Line: 1186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1209 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsundu Line: 1234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1257 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'father' attribute is not declared. Node: father Value: Line: 1282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1305 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'father' attribute is not declared. Node: father Value: Line: 1330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1353 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.531] Error: The 'father' attribute is not declared. Node: father Value: Line: 1378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1401 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'father' attribute is not declared. Node: father Value: Line: 1426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1449 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsunkang Line: 1474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1497 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'father' attribute is not declared. Node: father Value: Line: 1522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1545 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'father' attribute is not declared. Node: father Value: Line: 1570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1593 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'father' attribute is not declared. Node: father Value: Line: 1618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1641 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yangang Line: 1666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.532] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1689 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'father' attribute is not declared. Node: father Value: Line: 1714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1737 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsunkang Line: 1762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1785 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsunfan Line: 1810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1833 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'father' attribute is not declared. Node: father Value: Line: 1858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.533] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1881 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [10:19:55.686] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.693] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:55.696] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.696] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.696] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'father' attribute is not declared. Node: father Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'father' attribute is not declared. Node: father Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'father' attribute is not declared. Node: father Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'father' attribute is not declared. Node: father Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 218 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'father' attribute is not declared. Node: father Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 266 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'father' attribute is not declared. Node: father Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.697] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 314 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'father' attribute is not declared. Node: father Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 362 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'father' attribute is not declared. Node: father Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 410 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'father' attribute is not declared. Node: father Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 458 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'father' attribute is not declared. Node: father Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 506 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'father' attribute is not declared. Node: father Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 554 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_guanyu Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 602 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_zhangfei Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.698] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_guanyu Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 698 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'father' attribute is not declared. Node: father Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 746 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_guanyu Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 794 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'father' attribute is not declared. Node: father Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 842 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'father' attribute is not declared. Node: father Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 890 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_liubei Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.699] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 938 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.705] Error: The 'father' attribute is not declared. Node: father Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.705] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.705] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhangfei Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.705] Error: The 'father' attribute is not declared. Node: father Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.705] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.705] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_liubei Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'father' attribute is not declared. Node: father Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'father' attribute is not declared. Node: father Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'father' attribute is not declared. Node: father Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'father' attribute is not declared. Node: father Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'father' attribute is not declared. Node: father Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'father' attribute is not declared. Node: father Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.706] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'father' attribute is not declared. Node: father Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'father' attribute is not declared. Node: father Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'father' attribute is not declared. Node: father Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhaoyun Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'father' attribute is not declared. Node: father Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'father' attribute is not declared. Node: father Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'father' attribute is not declared. Node: father Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'father' attribute is not declared. Node: father Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.707] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'father' attribute is not declared. Node: father Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'father' attribute is not declared. Node: father Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_xiahouyuan Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'father' attribute is not declared. Node: father Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'father' attribute is not declared. Node: father Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'father' attribute is not declared. Node: father Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.708] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'father' attribute is not declared. Node: father Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'father' attribute is not declared. Node: father Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'father' attribute is not declared. Node: father Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_liubei Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_ganfuren Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhangxingcai Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_zhangfei Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_xiahoujuan Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_liushan Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'father' attribute is not declared. Node: father Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'father' attribute is not declared. Node: father Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.709] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_guanyu Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_guanyu Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'father' attribute is not declared. Node: father Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'father' attribute is not declared. Node: father Value: Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [10:19:55.905] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.916] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:55.919] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.919] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.919] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_caifuren Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.919] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.919] Error: The 'father' attribute is not declared. Node: father Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.919] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.919] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.919] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'father' attribute is not declared. Node: father Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'father' attribute is not declared. Node: father Value: Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 188 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_liubiao Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_kuaizhenlan Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 236 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_liubiao Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_caifuren Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 284 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'father' attribute is not declared. Node: father Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 332 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'father' attribute is not declared. Node: father Value: Line: 357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 380 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'father' attribute is not declared. Node: father Value: Line: 405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 428 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'father' attribute is not declared. Node: father Value: Line: 453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 476 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.921] Error: The 'father' attribute is not declared. Node: father Value: Line: 501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.921] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.921] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 524 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'father' attribute is not declared. Node: father Value: Line: 549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 572 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_huangzhong Line: 597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 620 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'father' attribute is not declared. Node: father Value: Line: 645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_liubiao Line: 645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 668 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'father' attribute is not declared. Node: father Value: Line: 693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.926] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 716 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'father' attribute is not declared. Node: father Value: Line: 741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 764 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'father' attribute is not declared. Node: father Value: Line: 789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 812 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'father' attribute is not declared. Node: father Value: Line: 837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 860 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'father' attribute is not declared. Node: father Value: Line: 885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 908 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'father' attribute is not declared. Node: father Value: Line: 933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 956 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'father' attribute is not declared. Node: father Value: Line: 981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1004 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.927] Error: The 'father' attribute is not declared. Node: father Value: Line: 1029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1052 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'father' attribute is not declared. Node: father Value: Line: 1077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1100 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'father' attribute is not declared. Node: father Value: Line: 1125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1148 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'father' attribute is not declared. Node: father Value: Line: 1173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1196 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'father' attribute is not declared. Node: father Value: Line: 1221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1244 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'father' attribute is not declared. Node: father Value: Line: 1269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1292 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'father' attribute is not declared. Node: father Value: Line: 1317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.928] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1340 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'father' attribute is not declared. Node: father Value: Line: 1365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1388 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'father' attribute is not declared. Node: father Value: Line: 1413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1436 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'father' attribute is not declared. Node: father Value: Line: 1461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1484 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'father' attribute is not declared. Node: father Value: Line: 1509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1532 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'father' attribute is not declared. Node: father Value: Line: 1557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1580 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'father' attribute is not declared. Node: father Value: Line: 1605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1628 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'father' attribute is not declared. Node: father Value: Line: 1653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.929] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1676 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'father' attribute is not declared. Node: father Value: Line: 1701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1724 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'father' attribute is not declared. Node: father Value: Line: 1749 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1749 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1749 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1772 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_huangzu Line: 1797 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1797 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1797 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1820 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sufei Line: 1845 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1845 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1845 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1868 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_huojun Line: 1893 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1893 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1893 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1916 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_kuailiang Line: 1941 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1941 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_liuqi Line: 1941 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1964 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'father' attribute is not declared. Node: father Value: Line: 1989 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1989 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.930] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1989 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:55.931] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2012 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [10:19:56.091] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.092] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:56.094] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.094] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.094] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_luoxifen Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.094] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.094] Error: The 'father' attribute is not declared. Node: father Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.094] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.094] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The 'father' attribute is not declared. Node: father Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The 'father' attribute is not declared. Node: father Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_shixie Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.095] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 218 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.102] Error: The 'father' attribute is not declared. Node: father Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.102] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.102] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_shixie Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.102] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 266 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.102] Error: The 'father' attribute is not declared. Node: father Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.102] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.102] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_shiliyan Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 314 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'father' attribute is not declared. Node: father Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 362 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'father' attribute is not declared. Node: father Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 410 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'father' attribute is not declared. Node: father Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 458 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_shixie Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhangjin Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 506 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_shixie Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhufu Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 554 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'father' attribute is not declared. Node: father Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.103] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_shilijia Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.104] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 602 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.104] Error: The 'father' attribute is not declared. Node: father Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.104] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.104] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.104] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.104] Error: The 'father' attribute is not declared. Node: father Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.104] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.104] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.104] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 698 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [10:19:56.303] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.304] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:56.312] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_wuguotai Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sunjian Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_wuguotai Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_qiaoying Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sunjian Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_wuguotai Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_bulianshi Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'father' attribute is not declared. Node: father Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_qiaowan Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.312] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'father' attribute is not declared. Node: father Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 218 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'father' attribute is not declared. Node: father Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 266 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'father' attribute is not declared. Node: father Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 314 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'father' attribute is not declared. Node: father Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 362 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sunjian Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_wuguotai Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 410 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'father' attribute is not declared. Node: father Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 458 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'father' attribute is not declared. Node: father Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.313] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 506 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'father' attribute is not declared. Node: father Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 554 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'father' attribute is not declared. Node: father Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 602 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'father' attribute is not declared. Node: father Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'father' attribute is not declared. Node: father Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 698 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'father' attribute is not declared. Node: father Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 746 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'father' attribute is not declared. Node: father Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.314] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_sunjian Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 794 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'father' attribute is not declared. Node: father Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 842 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'father' attribute is not declared. Node: father Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 890 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'father' attribute is not declared. Node: father Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 938 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'father' attribute is not declared. Node: father Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_lingcao Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'father' attribute is not declared. Node: father Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.315] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'father' attribute is not declared. Node: father Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'father' attribute is not declared. Node: father Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'father' attribute is not declared. Node: father Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sunjing Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_zhuzhi Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'father' attribute is not declared. Node: father Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.316] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_sunce Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'father' attribute is not declared. Node: father Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhouyu Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'father' attribute is not declared. Node: father Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'father' attribute is not declared. Node: father Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_sunquan Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'father' attribute is not declared. Node: father Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'father' attribute is not declared. Node: father Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'father' attribute is not declared. Node: father Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.317] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'father' attribute is not declared. Node: father Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'father' attribute is not declared. Node: father Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sunjian Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_xufuren Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'father' attribute is not declared. Node: father Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_sunyi Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'father' attribute is not declared. Node: father Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'father' attribute is not declared. Node: father Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.318] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'father' attribute is not declared. Node: father Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'father' attribute is not declared. Node: father Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'father' attribute is not declared. Node: father Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'father' attribute is not declared. Node: father Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'father' attribute is not declared. Node: father Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'father' attribute is not declared. Node: father Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'father' attribute is not declared. Node: father Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.319] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The 'father' attribute is not declared. Node: father Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The 'father' attribute is not declared. Node: father Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The 'father' attribute is not declared. Node: father Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.320] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [10:19:56.488] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yeguai.xml [10:19:56.489] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:56.694] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.695] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:56.704] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_liufuren Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'father' attribute is not declared. Node: father Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 92 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'father' attribute is not declared. Node: father Value: Line: 135 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 135 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 135 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 158 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'father' attribute is not declared. Node: father Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 224 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'father' attribute is not declared. Node: father Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.704] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 290 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'father' attribute is not declared. Node: father Value: Line: 333 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 333 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 333 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 356 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'father' attribute is not declared. Node: father Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 422 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'father' attribute is not declared. Node: father Value: Line: 461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 484 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'father' attribute is not declared. Node: father Value: Line: 523 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 523 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 523 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.705] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 546 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.709] Error: The 'father' attribute is not declared. Node: father Value: Line: 571 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.709] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 571 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.709] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 571 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 594 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.709] Error: The 'father' attribute is not declared. Node: father Value: Line: 619 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.709] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 619 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.709] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 619 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.709] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 642 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'father' attribute is not declared. Node: father Value: Line: 667 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 667 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 667 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 690 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'father' attribute is not declared. Node: father Value: Line: 715 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 715 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 715 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 738 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'father' attribute is not declared. Node: father Value: Line: 763 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 763 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 763 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 786 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'father' attribute is not declared. Node: father Value: Line: 811 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 811 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 811 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 834 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yuanshao Line: 859 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_liufuren Line: 859 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 859 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 882 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yuanshao Line: 907 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 907 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 907 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 930 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'father' attribute is not declared. Node: father Value: Line: 955 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 955 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 955 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 978 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'father' attribute is not declared. Node: father Value: Line: 1003 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1003 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.710] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1003 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.711] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1026 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'father' attribute is not declared. Node: father Value: Line: 1051 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1051 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1051 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1074 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yuanshao Line: 1099 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_liufuren Line: 1099 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhenfu Line: 1099 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'father' attribute is not declared. Node: father Value: Line: 1147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_yuanxi Line: 1147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'father' attribute is not declared. Node: father Value: Line: 1213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1236 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'father' attribute is not declared. Node: father Value: Line: 1261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1284 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'father' attribute is not declared. Node: father Value: Line: 1309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1332 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'father' attribute is not declared. Node: father Value: Line: 1357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.714] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.715] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1380 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.715] Error: The 'father' attribute is not declared. Node: father Value: Line: 1405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.715] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.715] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.715] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1428 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'father' attribute is not declared. Node: father Value: Line: 1453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1476 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'father' attribute is not declared. Node: father Value: Line: 1501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1524 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'father' attribute is not declared. Node: father Value: Line: 1549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_yuanshao Line: 1549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1572 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'father' attribute is not declared. Node: father Value: Line: 1597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1620 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'father' attribute is not declared. Node: father Value: Line: 1645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1668 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'father' attribute is not declared. Node: father Value: Line: 1693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1716 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'father' attribute is not declared. Node: father Value: Line: 1741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.718] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1764 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'father' attribute is not declared. Node: father Value: Line: 1789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1812 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'father' attribute is not declared. Node: father Value: Line: 1837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1860 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'father' attribute is not declared. Node: father Value: Line: 1885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1908 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'father' attribute is not declared. Node: father Value: Line: 1933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1956 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'father' attribute is not declared. Node: father Value: Line: 1981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2004 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'father' attribute is not declared. Node: father Value: Line: 2029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2052 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_chunyuqiong Line: 2077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.719] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2100 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'father' attribute is not declared. Node: father Value: Line: 2125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2148 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'father' attribute is not declared. Node: father Value: Line: 2173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2196 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'father' attribute is not declared. Node: father Value: Line: 2221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2244 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'father' attribute is not declared. Node: father Value: Line: 2269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2292 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'father' attribute is not declared. Node: father Value: Line: 2317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2340 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'father' attribute is not declared. Node: father Value: Line: 2365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2388 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_jushou Line: 2413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.720] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2436 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.721] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yanliang Line: 2461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.721] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.721] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.721] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2484 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.721] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_wenchou Line: 2509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.721] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.721] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2532 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gaolan Line: 2557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2580 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_tianfeng Line: 2605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2628 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yuanshao Line: 2653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2676 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_juyi Line: 2701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.724] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2724 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [10:19:56.912] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.913] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:56.920] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_zhangyun Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_huangzhong Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.920] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'father' attribute is not declared. Node: father Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_fengfuren Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'father' attribute is not declared. Node: father Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 218 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'father' attribute is not declared. Node: father Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 266 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'father' attribute is not declared. Node: father Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 314 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'father' attribute is not declared. Node: father Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 362 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'father' attribute is not declared. Node: father Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 410 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'father' attribute is not declared. Node: father Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.921] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 458 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'father' attribute is not declared. Node: father Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 506 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'father' attribute is not declared. Node: father Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 554 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'father' attribute is not declared. Node: father Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 602 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'father' attribute is not declared. Node: father Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'father' attribute is not declared. Node: father Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_yuanshu Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 698 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'father' attribute is not declared. Node: father Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 746 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'father' attribute is not declared. Node: father Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.922] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 794 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'father' attribute is not declared. Node: father Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 842 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yuanshu Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_fengfuren Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 890 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'father' attribute is not declared. Node: father Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 938 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'father' attribute is not declared. Node: father Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_jiling Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'father' attribute is not declared. Node: father Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.923] Error: The 'father' attribute is not declared. Node: father Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'father' attribute is not declared. Node: father Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'father' attribute is not declared. Node: father Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'father' attribute is not declared. Node: father Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'father' attribute is not declared. Node: father Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:56.924] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [10:19:57.135] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_education_character_templates.xml [10:19:57.144] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:57.335] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_education_equipment_templates.xml [10:19:57.361] opening ../../XmlSchemas/NPCCharacters.xsd [10:19:57.389] Error: The 'EquipmentRosters' element is not declared. Node: EquipmentRosters Value: Line: 2 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_education_equipment_templates.xml [10:19:57.945] opening ..\..\Modules\SandBox/ModuleData/heroes.xml [10:19:57.961] opening ../../XmlSchemas/Heroes.xsd [10:19:57.966] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_heroes.xml [10:19:57.968] opening ../../XmlSchemas/Heroes.xsd [10:19:58.082] opening ..\..\Modules\SandBox/ModuleData/spkingdoms.xml [10:19:58.088] opening ../../XmlSchemas/Kingdoms.xsd [10:19:58.099] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spkingdoms.xml [10:19:58.115] opening ../../XmlSchemas/Kingdoms.xsd [10:19:58.132] opening ..\..\Modules\SandBox/ModuleData/spclans.xml [10:19:58.146] opening ../../XmlSchemas/Factions.xsd [10:19:58.161] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spclans.xml [10:19:58.161] opening ../../XmlSchemas/Factions.xsd [10:19:58.183] opening ..\..\Modules\SandBox/ModuleData/spworkshops.xml [10:19:58.195] opening ../../XmlSchemas/WorkshopTypes.xsd [10:19:58.214] opening ..\..\Modules\SandBox/ModuleData/location_complex_templates.xml [10:19:58.218] opening ../../XmlSchemas/LocationComplexTemplates.xsd [10:19:58.236] opening ..\..\Modules\SandBox/ModuleData/settlements.xml [10:19:58.256] opening ../../XmlSchemas/Settlements.xsd [10:19:58.329] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/settlements.xml [10:19:58.337] opening ../../XmlSchemas/Settlements.xsd [10:19:58.458] Null object reference found with ID: sol001_0002 [10:19:58.461] Null object reference found with ID: sol001_0003 [10:19:58.461] Null object reference found with ID: sol001_0010 [10:19:58.461] Null object reference found with ID: sol001_0005 [10:19:58.461] Null object reference found with ID: sol001_0013 [10:19:58.461] Null object reference found with ID: sol001_0006 [10:19:58.461] Null object reference found with ID: sol001_0007 [10:19:58.461] Null object reference found with ID: sol001_0011 [10:19:58.461] Null object reference found with ID: sol001_0016 [10:19:58.461] Null object reference found with ID: sol001_0014 [10:19:58.461] Null object reference found with ID: sol001_0015 [10:19:58.461] Null object reference found with ID: sol001_0009 [10:19:58.461] Null object reference found with ID: sol001_0001 [10:19:58.461] Null object reference found with ID: youzhou_sol_7002 [10:19:58.461] Null object reference found with ID: jingzhou_sol_7003 [10:19:58.560] opening ..\..\Modules\SandBox/ModuleData/settlement_track_instruments.xml [10:19:58.569] opening ../../XmlSchemas/MusicInstruments.xsd [10:19:58.581] opening ..\..\Modules\SandBox/ModuleData/settlement_tracks.xml [10:19:58.590] opening ../../XmlSchemas/MusicTracks.xsd [10:19:58.655] AddGlobalLayer [10:19:58.700] gpu_morph_mapping: 733580 [10:19:58.718] Creating map scene [10:19:58.726] Reading map scene [10:19:58.726] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/Main_map/scene.xscene. [10:19:58.766] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/Main_map/atmosphere.xml. [10:19:59.511] NAV_MESH: load finished, first load for scene: 1 [10:20:01.486] rglShader_manager::read_compressed_shader_cache_package : 0.000173 [10:20:01.486] Missing shader from sack: pbr_terrain [10:20:01.486] Missing shader from sack: pbr_terrain [10:20:01.486] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.486] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.486] Missing shader from sack: pbr_terrain_shadowmap [10:20:01.486] Missing shader from sack: pbr_terrain_pointlight [10:20:01.487] Missing shader from sack: pbr_terrain [10:20:01.487] Missing shader from sack: pbr_terrain [10:20:01.487] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.487] Missing shader from sack: pbr_terrain [10:20:01.487] Missing shader from sack: pbr_terrain [10:20:01.487] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.488] Missing shader from sack: pbr_terrain [10:20:01.488] Missing shader from sack: pbr_terrain [10:20:01.488] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.488] Missing shader from sack: pbr_terrain [10:20:01.488] Missing shader from sack: pbr_terrain [10:20:01.488] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.489] Missing shader from sack: pbr_terrain [10:20:01.489] Missing shader from sack: pbr_terrain [10:20:01.489] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.489] Missing shader from sack: pbr_terrain [10:20:01.489] Missing shader from sack: pbr_terrain [10:20:01.489] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.490] Missing shader from sack: pbr_terrain [10:20:01.490] Missing shader from sack: pbr_terrain [10:20:01.490] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.490] Missing shader from sack: pbr_terrain [10:20:01.490] Missing shader from sack: pbr_terrain [10:20:01.490] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.490] Missing shader from sack: pbr_terrain [10:20:01.490] Missing shader from sack: pbr_terrain [10:20:01.490] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.491] Missing shader from sack: pbr_terrain [10:20:01.491] Missing shader from sack: pbr_terrain [10:20:01.491] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.491] Missing shader from sack: pbr_terrain [10:20:01.491] Missing shader from sack: pbr_terrain [10:20:01.491] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.491] Missing shader from sack: pbr_terrain [10:20:01.491] Missing shader from sack: pbr_terrain [10:20:01.491] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.492] Missing shader from sack: pbr_terrain [10:20:01.492] Missing shader from sack: pbr_terrain [10:20:01.492] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.493] Missing shader from sack: pbr_terrain [10:20:01.493] Missing shader from sack: pbr_terrain [10:20:01.493] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.493] Missing shader from sack: pbr_terrain [10:20:01.493] Missing shader from sack: pbr_terrain [10:20:01.493] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.493] Missing shader from sack: pbr_terrain [10:20:01.493] Missing shader from sack: pbr_terrain [10:20:01.493] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.495] Missing shader from sack: pbr_terrain [10:20:01.495] Missing shader from sack: pbr_terrain [10:20:01.495] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.496] Missing shader from sack: pbr_terrain [10:20:01.496] Missing shader from sack: pbr_terrain [10:20:01.496] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.496] Missing shader from sack: pbr_terrain [10:20:01.496] Missing shader from sack: pbr_terrain [10:20:01.496] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.496] Missing shader from sack: pbr_terrain [10:20:01.496] Missing shader from sack: pbr_terrain [10:20:01.496] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.497] Missing shader from sack: pbr_terrain [10:20:01.497] Missing shader from sack: pbr_terrain [10:20:01.497] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.498] Missing shader from sack: pbr_terrain [10:20:01.498] Missing shader from sack: pbr_terrain [10:20:01.498] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.499] Missing shader from sack: pbr_terrain [10:20:01.499] Missing shader from sack: pbr_terrain [10:20:01.499] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.499] Missing shader from sack: pbr_terrain [10:20:01.499] Missing shader from sack: pbr_terrain [10:20:01.499] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.501] Missing shader from sack: pbr_terrain [10:20:01.501] Missing shader from sack: pbr_terrain [10:20:01.501] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.501] Missing shader from sack: pbr_terrain [10:20:01.501] Missing shader from sack: pbr_terrain [10:20:01.501] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.503] Missing shader from sack: pbr_terrain [10:20:01.503] Missing shader from sack: pbr_terrain [10:20:01.503] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.509] Missing shader from sack: pbr_terrain [10:20:01.509] Missing shader from sack: pbr_terrain [10:20:01.509] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.509] Missing shader from sack: pbr_terrain [10:20:01.509] Missing shader from sack: pbr_terrain [10:20:01.509] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.509] Missing shader from sack: pbr_terrain [10:20:01.509] Missing shader from sack: pbr_terrain [10:20:01.509] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.509] Missing shader from sack: pbr_terrain [10:20:01.509] Missing shader from sack: pbr_terrain [10:20:01.509] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.510] Missing shader from sack: pbr_terrain [10:20:01.510] Missing shader from sack: pbr_terrain [10:20:01.510] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.511] Missing shader from sack: pbr_terrain [10:20:01.511] Missing shader from sack: pbr_terrain [10:20:01.511] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.517] Missing shader from sack: pbr_terrain [10:20:01.517] Missing shader from sack: pbr_terrain [10:20:01.517] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.517] Missing shader from sack: pbr_terrain [10:20:01.517] Missing shader from sack: pbr_terrain [10:20:01.517] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.519] Missing shader from sack: pbr_terrain [10:20:01.519] Missing shader from sack: pbr_terrain [10:20:01.519] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.522] Missing shader from sack: pbr_terrain [10:20:01.522] Missing shader from sack: pbr_terrain [10:20:01.522] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.523] Missing shader from sack: pbr_terrain [10:20:01.523] Missing shader from sack: pbr_terrain [10:20:01.523] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.525] Missing shader from sack: pbr_terrain [10:20:01.525] Missing shader from sack: pbr_terrain [10:20:01.525] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.525] Missing shader from sack: pbr_terrain [10:20:01.525] Missing shader from sack: pbr_terrain [10:20:01.525] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.527] Missing shader from sack: pbr_terrain [10:20:01.527] Missing shader from sack: pbr_terrain [10:20:01.527] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.529] Missing shader from sack: pbr_terrain [10:20:01.529] Missing shader from sack: pbr_terrain [10:20:01.529] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.530] Missing shader from sack: pbr_terrain [10:20:01.530] Missing shader from sack: pbr_terrain [10:20:01.530] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.533] Missing shader from sack: pbr_terrain [10:20:01.533] Missing shader from sack: pbr_terrain [10:20:01.533] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.533] Missing shader from sack: pbr_terrain [10:20:01.533] Missing shader from sack: pbr_terrain [10:20:01.533] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.536] Missing shader from sack: pbr_terrain [10:20:01.536] Missing shader from sack: pbr_terrain [10:20:01.536] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.542] Missing shader from sack: pbr_terrain [10:20:01.542] Missing shader from sack: pbr_terrain [10:20:01.543] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.543] Missing shader from sack: pbr_terrain [10:20:01.543] Missing shader from sack: pbr_terrain [10:20:01.543] Missing shader from sack: pbr_terrain_gbuffer [10:20:01.543] Missing shader from sack: pbr_terrain [10:20:01.543] Missing shader from sack: pbr_terrain [10:20:01.543] Missing shader from sack: pbr_terrain_gbuffer [10:20:02.602] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [10:20:03.400] opening ..\..\Modules\Native/ModuleData/worldmap_color_grades.xml [10:20:03.440] SettlementsDistanceCacheFilePath: ../../Modules/YiGuThreekingdoms/ModuleData/settlements_distance_cache.bin [10:20:03.810] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/campaign_map.xml. [10:20:03.912] Ticking map scene for first initialization [10:20:05.657] OnGameWindowFocusChange: False [10:20:05.657] TopScreen: GameLoadingScreen [10:20:05.913] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.914] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.915] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.915] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.915] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.916] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.916] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.916] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.917] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.917] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.985] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.985] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.986] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.986] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.987] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.987] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.987] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.988] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.988] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:05.988] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [10:20:09.001] creating hero from template with id: spc_wanderer_aserai_10 [10:20:09.064] creating hero from template with id: spc_wanderer_jizhou_1 [10:20:09.065] creating hero from template with id: spc_wanderer_battania_1 [10:20:09.065] creating hero from template with id: spc_wanderer_khuzait_4 [10:20:09.066] creating hero from template with id: spc_wanderer_yanzhou_8 [10:20:09.067] creating hero from template with id: spc_wanderer_empire_5 [10:20:09.068] creating hero from template with id: spc_wanderer_jizhou_10 [10:20:09.068] creating hero from template with id: spc_wanderer_yuzhou_7 [10:20:09.069] creating hero from template with id: spc_wanderer_khuzait_8 [10:20:09.069] creating hero from template with id: spc_wanderer_battania_2 [10:20:09.070] creating hero from template with id: spc_wanderer_sturgia_4 [10:20:09.071] creating hero from template with id: spc_wanderer_khuzait_1 [10:20:09.072] creating hero from template with id: spc_wanderer_jingzhou_3 [10:20:09.073] creating hero from template with id: spc_wanderer_jizhou_5 [10:20:09.075] creating hero from template with id: spc_wanderer_vlandia_1 [10:20:09.077] creating hero from template with id: spc_wanderer_battania_9 [10:20:09.077] creating hero from template with id: spc_wanderer_youzhou_8 [10:20:09.078] creating hero from template with id: spc_wanderer_sturgia_0 [10:20:09.079] creating hero from template with id: spc_wanderer_battania_6 [10:20:09.080] creating hero from template with id: spc_wanderer_sturgia_1 [10:20:09.081] creating hero from template with id: spc_wanderer_yizhou_0 [10:20:09.082] creating hero from template with id: spc_wanderer_khuzait_7 [10:20:09.083] creating hero from template with id: spc_wanderer_aserai_9 [10:20:09.084] creating hero from template with id: spc_wanderer_youzhou_7 [10:20:09.084] creating hero from template with id: spc_wanderer_empire_6 [10:20:09.085] creating hero from template with id: spc_wanderer_sturgia_8 [10:20:09.086] creating hero from template with id: spc_wanderer_aserai_2 [10:20:09.087] creating hero from template with id: spc_wanderer_jizhou_11 [10:20:09.088] creating hero from template with id: spc_wanderer_khuzait_9 [10:20:09.088] creating hero from template with id: spc_wanderer_yangzhou_10 [10:20:09.090] creating hero from template with id: spc_wanderer_khuzait_6 [10:20:09.091] creating hero from template with id: spc_wanderer_yuzhou_4 [10:20:09.092] creating hero from template with id: spc_wanderer_vlandia_12 [10:20:09.093] creating hero from template with id: spc_wanderer_aserai_3 [10:20:09.094] creating hero from template with id: spc_wanderer_youzhou_6 [10:20:09.094] creating hero from template with id: spc_wanderer_khuzait_0 [10:20:09.095] creating hero from template with id: spc_wanderer_vlandia_11 [10:20:09.095] creating hero from template with id: spc_wanderer_jizhou_2 [10:20:09.101] creating hero from template with id: spc_notable_yizhou_9 [10:20:09.109] creating hero from template with id: spc_notable_yizhou_2 [10:20:09.109] creating hero from template with id: spc_notable_yizhou_4 [10:20:09.109] creating hero from template with id: spc_notable_yizhou_gl1 [10:20:09.111] creating hero from template with id: spc_notable_yizhou_11 [10:20:09.113] creating hero from template with id: spc_notable_jingzhou_9 [10:20:09.113] creating hero from template with id: spc_notable_jingzhou_3 [10:20:09.114] creating hero from template with id: spc_notable_jingzhou_3b [10:20:09.114] creating hero from template with id: spc_notable_jingzhou_13 [10:20:09.114] creating hero from template with id: spc_notable_jingzhou_11 [10:20:09.114] creating hero from template with id: spc_notable_yanzhou_8 [10:20:09.115] creating hero from template with id: spc_notable_yanzhou_3 [10:20:09.115] creating hero from template with id: spc_notable_yanzhou_4 [10:20:09.116] creating hero from template with id: spc_notable_yanzhou_12 [10:20:09.117] creating hero from template with id: spc_notable_yanzhou_10 [10:20:09.117] creating hero from template with id: spc_notable_yangzhou_8 [10:20:09.118] creating hero from template with id: spc_notable_yangzhou_2 [10:20:09.118] creating hero from template with id: spc_notable_yangzhou_1 [10:20:09.118] creating hero from template with id: spc_notable_yangzhou_12 [10:20:09.119] creating hero from template with id: spc_notable_yangzhou_10 [10:20:09.120] creating hero from template with id: spc_notable_yanzhou_8 [10:20:09.120] creating hero from template with id: spc_notable_yanzhou_2b [10:20:09.121] creating hero from template with id: spc_notable_yanzhou_1 [10:20:09.121] creating hero from template with id: spc_notable_yanzhou_13 [10:20:09.122] creating hero from template with id: spc_notable_yanzhou_gl4 [10:20:09.122] creating hero from template with id: spc_notable_youzhou_8 [10:20:09.123] creating hero from template with id: spc_notable_youzhou_1b [10:20:09.123] creating hero from template with id: spc_notable_youzhou_3b [10:20:09.124] creating hero from template with id: spc_notable_youzhou_11 [10:20:09.125] creating hero from template with id: spc_notable_youzhou_gl1 [10:20:09.125] creating hero from template with id: spc_notable_yongliang_8 [10:20:09.126] creating hero from template with id: spc_notable_yongliang_3 [10:20:09.126] creating hero from template with id: spc_notable_yongliang_1 [10:20:09.126] creating hero from template with id: spc_notable_yongliang_13 [10:20:09.127] creating hero from template with id: spc_notable_yongliang_13 [10:20:09.127] creating hero from template with id: spc_notable_jingzhou_9 [10:20:09.128] creating hero from template with id: spc_notable_jingzhou_4 [10:20:09.128] creating hero from template with id: spc_notable_jingzhou_1 [10:20:09.128] creating hero from template with id: spc_notable_jingzhou_gl1 [10:20:09.129] creating hero from template with id: spc_notable_jingzhou_13 [10:20:09.129] creating hero from template with id: spc_notable_yongliang_9 [10:20:09.130] creating hero from template with id: spc_notable_yongliang_3 [10:20:09.130] creating hero from template with id: spc_notable_yongliang_0b [10:20:09.130] creating hero from template with id: spc_notable_yongliang_11 [10:20:09.131] creating hero from template with id: spc_notable_yongliang_12 [10:20:09.131] creating hero from template with id: spc_notable_yangzhou_9 [10:20:09.131] creating hero from template with id: spc_notable_yangzhou_0 [10:20:09.132] creating hero from template with id: spc_notable_yangzhou_2b [10:20:09.132] creating hero from template with id: spc_notable_yangzhou_11 [10:20:09.132] creating hero from template with id: spc_notable_yangzhou_gl4 [10:20:09.133] creating hero from template with id: spc_notable_yangzhou_8 [10:20:09.133] creating hero from template with id: spc_notable_yangzhou_0b [10:20:09.134] creating hero from template with id: spc_notable_yangzhou_3 [10:20:09.134] creating hero from template with id: spc_notable_yangzhou_10 [10:20:09.134] creating hero from template with id: spc_notable_yangzhou_11 [10:20:09.135] creating hero from template with id: spc_notable_jiaozhou_8 [10:20:09.135] creating hero from template with id: spc_notable_jiaozhou_0b [10:20:09.136] creating hero from template with id: spc_notable_jiaozhou_0b [10:20:09.136] creating hero from template with id: spc_notable_jiaozhou_11 [10:20:09.137] creating hero from template with id: spc_notable_jiaozhou_11 [10:20:09.138] creating hero from template with id: spc_notable_jingzhou_9 [10:20:09.138] creating hero from template with id: spc_notable_jingzhou_3b [10:20:09.139] creating hero from template with id: spc_notable_jingzhou_2b [10:20:09.139] creating hero from template with id: spc_notable_jingzhou_gl1 [10:20:09.140] creating hero from template with id: spc_notable_jingzhou_gl1 [10:20:09.141] creating hero from template with id: spc_notable_jingzhou_9 [10:20:09.141] creating hero from template with id: spc_notable_jingzhou_1b [10:20:09.142] creating hero from template with id: spc_notable_jingzhou_0b [10:20:09.143] creating hero from template with id: spc_notable_jingzhou_13 [10:20:09.144] creating hero from template with id: spc_notable_jingzhou_13 [10:20:09.145] creating hero from template with id: spc_notable_jingzhou_8 [10:20:09.146] creating hero from template with id: spc_notable_jingzhou_0b [10:20:09.147] creating hero from template with id: spc_notable_jingzhou_3 [10:20:09.148] creating hero from template with id: spc_notable_jingzhou_gl4 [10:20:09.149] creating hero from template with id: spc_notable_jingzhou_gl1 [10:20:09.150] creating hero from template with id: spc_notable_yuzhou_9 [10:20:09.150] creating hero from template with id: spc_notable_yuzhou_0b [10:20:09.151] creating hero from template with id: spc_notable_yuzhou_0 [10:20:09.151] creating hero from template with id: spc_notable_yuzhou_13 [10:20:09.152] creating hero from template with id: spc_notable_yuzhou_gl1 [10:20:09.152] creating hero from template with id: spc_notable_yizhou_8 [10:20:09.153] creating hero from template with id: spc_notable_yizhou_0b [10:20:09.153] creating hero from template with id: spc_notable_yizhou_0 [10:20:09.154] creating hero from template with id: spc_notable_yizhou_gl1 [10:20:09.155] creating hero from template with id: spc_notable_yizhou_11 [10:20:09.157] creating hero from template with id: spc_notable_jizhou_8 [10:20:09.157] creating hero from template with id: spc_notable_jizhou_2 [10:20:09.158] creating hero from template with id: spc_notable_jizhou_1b [10:20:09.158] creating hero from template with id: spc_notable_jizhou_11 [10:20:09.169] creating hero from template with id: spc_notable_jizhou_13 [10:20:09.169] creating hero from template with id: spc_notable_jizhou_8 [10:20:09.169] creating hero from template with id: spc_notable_jizhou_0 [10:20:09.170] creating hero from template with id: spc_notable_jizhou_2 [10:20:09.170] creating hero from template with id: spc_notable_jizhou_10 [10:20:09.171] creating hero from template with id: spc_notable_jizhou_gl4 [10:20:09.171] creating hero from template with id: spc_notable_jingzhou_8 [10:20:09.171] creating hero from template with id: spc_notable_jingzhou_3b [10:20:09.171] creating hero from template with id: spc_notable_jingzhou_4b [10:20:09.172] creating hero from template with id: spc_notable_jingzhou_gl1 [10:20:09.173] creating hero from template with id: spc_notable_jingzhou_13 [10:20:09.173] creating hero from template with id: spc_notable_yuzhou_9 [10:20:09.174] creating hero from template with id: spc_notable_yuzhou_2 [10:20:09.174] creating hero from template with id: spc_notable_yuzhou_2 [10:20:09.175] creating hero from template with id: spc_notable_yuzhou_gl1 [10:20:09.175] creating hero from template with id: spc_notable_yuzhou_gl4 [10:20:09.176] creating hero from template with id: spc_notable_yuzhou_9 [10:20:09.176] creating hero from template with id: spc_notable_yuzhou_1b [10:20:09.177] creating hero from template with id: spc_notable_yuzhou_1b [10:20:09.177] creating hero from template with id: spc_notable_yuzhou_gl1 [10:20:09.178] creating hero from template with id: spc_notable_yuzhou_10 [10:20:09.179] creating hero from template with id: spc_notable_yangzhou_8 [10:20:09.180] creating hero from template with id: spc_notable_yangzhou_3b [10:20:09.180] creating hero from template with id: spc_notable_yangzhou_3b [10:20:09.180] creating hero from template with id: spc_notable_yangzhou_10 [10:20:09.181] creating hero from template with id: spc_notable_yangzhou_11 [10:20:09.181] creating hero from template with id: spc_notable_yongliang_8 [10:20:09.182] creating hero from template with id: spc_notable_yongliang_4b [10:20:09.185] creating hero from template with id: spc_notable_yongliang_2b [10:20:09.185] creating hero from template with id: spc_notable_yongliang_gl1 [10:20:09.186] creating hero from template with id: spc_notable_yongliang_gl1 [10:20:09.186] creating hero from template with id: spc_notable_jizhou_8 [10:20:09.186] creating hero from template with id: spc_notable_jizhou_4 [10:20:09.186] creating hero from template with id: spc_notable_jizhou_1b [10:20:09.187] creating hero from template with id: spc_notable_jizhou_11 [10:20:09.187] creating hero from template with id: spc_notable_jizhou_11 [10:20:09.187] creating hero from template with id: spc_notable_jizhou_9 [10:20:09.188] creating hero from template with id: spc_notable_jizhou_2 [10:20:09.188] creating hero from template with id: spc_notable_jizhou_2b [10:20:09.188] creating hero from template with id: spc_notable_jizhou_gl1 [10:20:09.189] creating hero from template with id: spc_notable_jizhou_12 [10:20:09.189] creating hero from template with id: spc_notable_yongliang_9 [10:20:09.189] creating hero from template with id: spc_notable_yongliang_1b [10:20:09.190] creating hero from template with id: spc_notable_yongliang_3 [10:20:09.190] creating hero from template with id: spc_notable_yongliang_gl1 [10:20:09.190] creating hero from template with id: spc_notable_yongliang_11 [10:20:09.191] creating hero from template with id: spc_notable_yizhou_9 [10:20:09.191] creating hero from template with id: spc_notable_yizhou_4b [10:20:09.191] creating hero from template with id: spc_notable_yizhou_1 [10:20:09.192] creating hero from template with id: spc_notable_yizhou_gl4 [10:20:09.192] creating hero from template with id: spc_notable_yizhou_13 [10:20:09.193] creating hero from template with id: spc_notable_yanzhou_8 [10:20:09.193] creating hero from template with id: spc_notable_yanzhou_4b [10:20:09.194] creating hero from template with id: spc_notable_yanzhou_1 [10:20:09.194] creating hero from template with id: spc_notable_yanzhou_gl1 [10:20:09.195] creating hero from template with id: spc_notable_yanzhou_gl4 [10:20:09.195] creating hero from template with id: spc_notable_youzhou_9 [10:20:09.195] creating hero from template with id: spc_notable_youzhou_0b [10:20:09.195] creating hero from template with id: spc_notable_youzhou_2 [10:20:09.199] creating hero from template with id: spc_notable_youzhou_11 [10:20:09.199] creating hero from template with id: spc_notable_youzhou_gl4 [10:20:09.200] creating hero from template with id: spc_notable_jizhou_9 [10:20:09.200] creating hero from template with id: spc_notable_jizhou_4b [10:20:09.200] creating hero from template with id: spc_notable_jizhou_1b [10:20:09.200] creating hero from template with id: spc_notable_jizhou_gl1 [10:20:09.201] creating hero from template with id: spc_notable_jizhou_11 [10:20:09.201] creating hero from template with id: spc_notable_yangzhou_9 [10:20:09.201] creating hero from template with id: spc_notable_yangzhou_2 [10:20:09.202] creating hero from template with id: spc_notable_yangzhou_4b [10:20:09.202] creating hero from template with id: spc_notable_yangzhou_gl1 [10:20:09.202] creating hero from template with id: spc_notable_yangzhou_13 [10:20:09.203] creating hero from template with id: spc_notable_jiaozhou_9 [10:20:09.203] creating hero from template with id: spc_notable_jiaozhou_3b [10:20:09.203] creating hero from template with id: spc_notable_jiaozhou_1b [10:20:09.204] creating hero from template with id: spc_notable_jiaozhou_12 [10:20:09.204] creating hero from template with id: spc_notable_jiaozhou_gl4 [10:20:09.204] creating hero from template with id: spc_notable_yangzhou_9 [10:20:09.205] creating hero from template with id: spc_notable_yangzhou_3 [10:20:09.205] creating hero from template with id: spc_notable_yangzhou_0 [10:20:09.205] creating hero from template with id: spc_notable_yangzhou_13 [10:20:09.206] creating hero from template with id: spc_notable_yangzhou_11 [10:20:09.206] creating hero from template with id: spc_notable_yangzhou_9 [10:20:09.207] creating hero from template with id: spc_notable_yangzhou_0b [10:20:09.207] creating hero from template with id: spc_notable_yangzhou_2 [10:20:09.207] creating hero from template with id: spc_notable_yangzhou_11 [10:20:09.208] creating hero from template with id: spc_notable_yangzhou_gl4 [10:20:09.209] creating hero from template with id: spc_notable_yangzhou_8 [10:20:09.209] creating hero from template with id: spc_notable_yangzhou_2b [10:20:09.212] creating hero from template with id: spc_notable_yangzhou_1b [10:20:09.212] creating hero from template with id: spc_notable_yangzhou_12 [10:20:09.213] creating hero from template with id: spc_notable_yangzhou_10 [10:20:09.213] creating hero from template with id: spc_notable_yongliang_9 [10:20:09.214] creating hero from template with id: spc_notable_yongliang_1b [10:20:09.214] creating hero from template with id: spc_notable_yongliang_1b [10:20:09.215] creating hero from template with id: spc_notable_yongliang_11 [10:20:09.215] creating hero from template with id: spc_notable_yongliang_gl1 [10:20:09.216] creating hero from template with id: spc_notable_jingzhou_9 [10:20:09.216] creating hero from template with id: spc_notable_jingzhou_4 [10:20:09.216] creating hero from template with id: spc_notable_jingzhou_2b [10:20:09.217] creating hero from template with id: spc_notable_jingzhou_gl1 [10:20:09.217] creating hero from template with id: spc_notable_jingzhou_gl1 [10:20:09.218] creating hero from template with id: spc_notable_yangzhou_8 [10:20:09.218] creating hero from template with id: spc_notable_yangzhou_3b [10:20:09.218] creating hero from template with id: spc_notable_yangzhou_4b [10:20:09.219] creating hero from template with id: spc_notable_yangzhou_gl1 [10:20:09.219] creating hero from template with id: spc_notable_yangzhou_gl1 [10:20:09.220] creating hero from template with id: spc_notable_jingzhou_8 [10:20:09.220] creating hero from template with id: spc_notable_jingzhou_1b [10:20:09.220] creating hero from template with id: spc_notable_jingzhou_1 [10:20:09.221] creating hero from template with id: spc_notable_jingzhou_gl1 [10:20:09.221] creating hero from template with id: spc_notable_jingzhou_11 [10:20:09.222] creating hero from template with id: spc_notable_yongliang_8 [10:20:09.223] creating hero from template with id: spc_notable_yongliang_3 [10:20:09.223] creating hero from template with id: spc_notable_yongliang_2b [10:20:09.224] creating hero from template with id: spc_notable_yongliang_11 [10:20:09.225] creating hero from template with id: spc_notable_yongliang_12 [10:20:09.228] creating hero from template with id: spc_notable_youzhou_8 [10:20:09.229] creating hero from template with id: spc_notable_youzhou_2 [10:20:09.229] creating hero from template with id: spc_notable_youzhou_1b [10:20:09.230] creating hero from template with id: spc_notable_youzhou_10 [10:20:09.230] creating hero from template with id: spc_notable_youzhou_gl4 [10:20:09.231] creating hero from template with id: spc_notable_jizhou_8 [10:20:09.231] creating hero from template with id: spc_notable_jizhou_4b [10:20:09.232] creating hero from template with id: spc_notable_jizhou_1b [10:20:09.232] creating hero from template with id: spc_notable_jizhou_10 [10:20:09.232] creating hero from template with id: spc_notable_jizhou_12 [10:20:09.233] creating hero from template with id: spc_notable_yanzhou_9 [10:20:09.233] creating hero from template with id: spc_notable_yanzhou_2 [10:20:09.234] creating hero from template with id: spc_notable_yanzhou_3b [10:20:09.234] creating hero from template with id: spc_notable_yanzhou_12 [10:20:09.234] creating hero from template with id: spc_notable_yanzhou_gl1 [10:20:09.235] creating hero from template with id: spc_notable_yuzhou_9 [10:20:09.235] creating hero from template with id: spc_notable_yuzhou_4 [10:20:09.235] creating hero from template with id: spc_notable_yuzhou_4b [10:20:09.236] creating hero from template with id: spc_notable_yuzhou_12 [10:20:09.237] creating hero from template with id: spc_notable_yuzhou_11 [10:20:09.237] creating hero from template with id: spc_notable_yuzhou_8 [10:20:09.237] creating hero from template with id: spc_notable_yuzhou_4b [10:20:09.238] creating hero from template with id: spc_notable_yuzhou_3 [10:20:09.238] creating hero from template with id: spc_notable_yuzhou_13 [10:20:09.239] creating hero from template with id: spc_notable_yuzhou_10 [10:20:09.240] creating hero from template with id: spc_notable_yizhou_9 [10:20:09.240] creating hero from template with id: spc_notable_yizhou_3b [10:20:09.241] creating hero from template with id: spc_notable_yizhou_3b [10:20:09.244] creating hero from template with id: spc_notable_yizhou_gl4 [10:20:09.244] creating hero from template with id: spc_notable_yizhou_12 [10:20:09.245] creating hero from template with id: spc_notable_youzhou_8 [10:20:09.245] creating hero from template with id: spc_notable_youzhou_3b [10:20:09.246] creating hero from template with id: spc_notable_youzhou_3b [10:20:09.246] creating hero from template with id: spc_notable_youzhou_12 [10:20:09.246] creating hero from template with id: spc_notable_youzhou_gl4 [10:20:09.247] creating hero from template with id: spc_notable_youzhou_8 [10:20:09.247] creating hero from template with id: spc_notable_youzhou_4 [10:20:09.247] creating hero from template with id: spc_notable_youzhou_2b [10:20:09.248] creating hero from template with id: spc_notable_youzhou_11 [10:20:09.248] creating hero from template with id: spc_notable_youzhou_11 [10:20:09.249] creating hero from template with id: spc_notable_yuzhou_8 [10:20:09.249] creating hero from template with id: spc_notable_yuzhou_2b [10:20:09.249] creating hero from template with id: spc_notable_yuzhou_3 [10:20:09.285] creating hero from template with id: spc_notable_yuzhou_gl4 [10:20:09.286] creating hero from template with id: spc_notable_yuzhou_12 [10:20:09.286] creating hero from template with id: spc_notable_yuzhou_9 [10:20:09.287] creating hero from template with id: spc_notable_yuzhou_1b [10:20:09.287] creating hero from template with id: spc_notable_yuzhou_2b [10:20:09.287] creating hero from template with id: spc_notable_yuzhou_10 [10:20:09.287] creating hero from template with id: spc_notable_yuzhou_gl1 [10:20:09.288] creating hero from template with id: spc_notable_yizhou_8 [10:20:09.288] creating hero from template with id: spc_notable_yizhou_2 [10:20:09.289] creating hero from template with id: spc_notable_yizhou_0b [10:20:09.289] creating hero from template with id: spc_notable_yizhou_10 [10:20:09.290] creating hero from template with id: spc_notable_yizhou_gl1 [10:20:09.291] creating hero from template with id: spc_notable_yizhou_8 [10:20:09.292] creating hero from template with id: spc_notable_yizhou_0b [10:20:09.302] creating hero from template with id: spc_notable_yizhou_0 [10:20:09.302] creating hero from template with id: spc_notable_yizhou_gl1 [10:20:09.303] creating hero from template with id: spc_notable_yizhou_10 [10:20:09.303] creating hero from template with id: spc_notable_jiaozhou_9 [10:20:09.304] creating hero from template with id: spc_notable_jiaozhou_1b [10:20:09.304] creating hero from template with id: spc_notable_jiaozhou_3b [10:20:09.305] creating hero from template with id: spc_notable_jiaozhou_12 [10:20:09.309] creating hero from template with id: spc_notable_jiaozhou_12 [10:20:09.311] creating hero from template with id: spc_notable_yanzhou_8 [10:20:09.311] creating hero from template with id: spc_notable_yanzhou_4b [10:20:09.312] creating hero from template with id: spc_notable_yanzhou_4 [10:20:09.313] creating hero from template with id: spc_notable_yanzhou_12 [10:20:09.314] creating hero from template with id: spc_notable_yanzhou_10 [10:20:09.315] creating hero from template with id: spc_notable_jizhou_9 [10:20:09.316] creating hero from template with id: spc_notable_jizhou_1 [10:20:09.316] creating hero from template with id: spc_notable_jizhou_0b [10:20:09.316] creating hero from template with id: spc_notable_jizhou_gl4 [10:20:09.317] creating hero from template with id: spc_notable_jizhou_13 [10:20:09.317] creating hero from template with id: spc_notable_yuzhou_8 [10:20:09.317] creating hero from template with id: spc_notable_yuzhou_3b [10:20:09.317] creating hero from template with id: spc_notable_yuzhou_3 [10:20:09.318] creating hero from template with id: spc_notable_yuzhou_11 [10:20:09.319] creating hero from template with id: spc_notable_yuzhou_12 [10:20:09.319] creating hero from template with id: spc_notable_yizhou_9 [10:20:09.320] creating hero from template with id: spc_notable_yizhou_4 [10:20:09.320] creating hero from template with id: spc_notable_yizhou_3 [10:20:09.323] creating hero from template with id: spc_notable_yizhou_13 [10:20:09.323] creating hero from template with id: spc_notable_yizhou_12 [10:20:09.324] creating hero from template with id: spc_notable_yizhou_9 [10:20:09.324] creating hero from template with id: spc_notable_yizhou_1b [10:20:09.324] creating hero from template with id: spc_notable_yizhou_1 [10:20:09.324] creating hero from template with id: spc_notable_yizhou_12 [10:20:09.325] creating hero from template with id: spc_notable_yizhou_gl1 [10:20:09.325] creating hero from template with id: spc_notable_yizhou_9 [10:20:09.326] creating hero from template with id: spc_notable_yizhou_1 [10:20:09.326] creating hero from template with id: spc_notable_yizhou_3b [10:20:09.327] creating hero from template with id: spc_notable_yizhou_11 [10:20:09.327] creating hero from template with id: spc_notable_yizhou_gl1 [10:20:09.328] creating hero from template with id: spc_notable_yanzhou_9 [10:20:09.328] creating hero from template with id: spc_notable_yanzhou_3b [10:20:09.329] creating hero from template with id: spc_notable_yanzhou_0b [10:20:09.329] creating hero from template with id: spc_notable_yanzhou_13 [10:20:09.330] creating hero from template with id: spc_notable_yanzhou_12 [10:20:09.330] creating hero from template with id: spc_notable_yuzhou_8 [10:20:09.330] creating hero from template with id: spc_notable_yuzhou_0 [10:20:09.331] creating hero from template with id: spc_notable_yuzhou_4b [10:20:09.331] creating hero from template with id: spc_notable_yuzhou_11 [10:20:09.332] creating hero from template with id: spc_notable_yuzhou_13 [10:20:09.332] creating hero from template with id: spc_notable_yanzhou_8 [10:20:09.333] creating hero from template with id: spc_notable_yanzhou_3b [10:20:09.333] creating hero from template with id: spc_notable_yanzhou_3 [10:20:09.333] creating hero from template with id: spc_notable_yanzhou_12 [10:20:09.333] creating hero from template with id: spc_notable_yanzhou_10 [10:20:09.334] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.334] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.335] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.335] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.335] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.336] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.336] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.336] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.336] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.336] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.337] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.337] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.338] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.338] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.339] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.339] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.340] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.340] creating hero from template with id: spc_jiaozhou_headman_2 [10:20:09.340] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.341] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.341] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.341] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.342] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.342] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.342] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.343] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.343] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.343] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.344] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.344] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.345] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.345] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.346] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.346] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.346] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.346] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.347] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.348] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.348] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.348] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.349] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.349] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.349] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.350] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.350] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.351] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.351] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.352] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.352] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.352] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.353] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.353] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.354] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.354] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.355] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.355] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.356] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.356] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.357] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.357] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.358] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.358] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.359] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.359] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.360] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.361] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.361] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.362] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.362] creating hero from template with id: spc_jiaozhou_headman_2 [10:20:09.362] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.363] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.363] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.363] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.364] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.364] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.364] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.365] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.365] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.365] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.366] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.366] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.367] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.367] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.367] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.368] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.368] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.369] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.369] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.370] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.370] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.371] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.371] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.372] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.372] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.373] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.373] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.374] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.374] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.375] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.375] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.376] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.376] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.376] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.377] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.377] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.377] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.377] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.378] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.378] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.378] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.378] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.379] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.379] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.379] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.380] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.380] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.380] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.380] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.380] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.381] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.381] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.384] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.385] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.385] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.386] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.386] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.386] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.387] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.387] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.387] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.387] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.388] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.388] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.389] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.389] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.390] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.391] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.391] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.392] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.392] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.393] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.394] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.394] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.395] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.395] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.396] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.396] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.396] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.397] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.397] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.398] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.399] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.400] creating hero from template with id: spc_jiaozhou_headman_1 [10:20:09.401] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.401] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.402] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.402] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.403] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.403] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.404] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.404] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.405] creating hero from template with id: spc_jingzhou_headman_1 [10:20:09.405] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.405] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.405] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.406] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.406] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.406] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.407] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.407] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.407] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.408] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.408] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.409] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.409] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.410] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.410] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.411] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.411] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.411] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.412] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.412] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.412] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.412] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.413] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.413] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.414] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.414] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.415] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.415] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.415] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.416] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.416] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.417] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.417] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.418] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.418] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.419] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.419] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.420] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.420] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.421] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.421] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.421] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.421] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.422] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.422] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.422] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.422] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.423] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.423] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.423] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.423] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.424] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.424] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.424] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.424] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.425] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.425] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.425] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.425] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.426] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.426] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.426] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.426] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.427] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.427] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.427] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.427] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.427] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.428] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.428] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.428] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.428] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.429] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.429] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.429] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.429] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.430] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.430] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.431] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.431] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.432] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.432] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.432] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.432] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.433] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.433] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.433] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.433] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.434] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.434] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.434] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.434] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.435] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.435] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.435] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.435] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.436] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.436] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.436] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.436] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.437] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.437] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.437] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.437] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.438] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.438] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.438] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.438] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.439] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.439] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.439] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.439] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.440] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.440] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.440] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.440] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.441] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.441] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.441] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.441] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.442] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.442] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.442] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.442] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.443] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.443] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.443] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.444] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.444] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.444] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.444] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.445] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.445] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.445] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.445] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.446] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.446] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.447] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.447] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.447] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.448] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.448] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.448] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.448] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.449] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.449] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.449] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.449] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.450] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.450] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.450] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.451] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.451] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.451] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.451] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.452] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.452] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.452] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.453] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.453] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.453] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.453] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.454] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.454] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.454] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.455] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.455] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.455] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.455] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.458] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.459] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.459] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.459] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.460] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.460] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.461] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.461] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.461] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.462] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.462] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.463] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.463] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.464] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.464] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.464] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.465] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.465] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.466] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.466] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.466] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.466] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.467] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.467] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.467] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.467] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.468] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.468] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.468] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.468] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.469] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.469] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.469] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.469] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.470] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.470] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.471] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.471] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.471] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.472] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.472] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.473] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.473] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.473] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.474] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.474] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.474] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.475] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.475] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.475] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.476] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.476] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.477] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.478] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.478] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.479] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.480] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.480] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.481] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.481] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.482] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.482] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.482] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.483] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.483] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.483] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.483] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.484] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.484] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.484] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.485] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.485] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.485] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.485] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.486] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.486] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.486] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.486] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.487] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.487] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.487] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.487] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.488] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.488] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.488] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.488] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.489] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.489] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.489] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.489] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.490] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.490] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.490] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.490] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.491] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.491] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.491] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.491] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.492] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.492] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.492] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.492] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.493] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.493] creating hero from template with id: spc_jiaozhou_headman_2 [10:20:09.493] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.493] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.494] creating hero from template with id: spc_jiaozhou_headman_2 [10:20:09.494] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.494] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.494] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.495] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.495] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.495] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.495] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.496] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.496] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.496] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.496] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.497] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.497] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.497] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.497] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.498] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.498] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.498] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.498] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.499] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.499] creating hero from template with id: spc_jingzhou_headman_1 [10:20:09.499] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.499] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.500] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.500] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.501] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.501] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.501] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.502] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.502] creating hero from template with id: spc_jingzhou_headman_1 [10:20:09.502] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.503] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.503] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.503] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.504] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.504] creating hero from template with id: spc_jiaozhou_headman_1 [10:20:09.504] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.505] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.505] creating hero from template with id: spc_jiaozhou_headman_2 [10:20:09.505] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.505] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.506] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.506] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.507] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.507] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.507] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.508] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.508] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.508] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.508] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.509] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.509] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.509] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.510] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.510] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.510] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.511] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.511] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.511] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.512] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.512] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.512] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.512] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.513] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.513] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.513] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.514] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.514] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.514] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.514] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.515] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.515] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.515] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.515] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.516] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.516] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.516] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.516] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.517] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.517] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.517] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.517] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.518] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.518] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.518] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.519] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.519] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.519] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.519] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.520] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.520] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.520] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.520] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.521] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.521] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.522] creating hero from template with id: spc_jiaozhou_headman_2 [10:20:09.522] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.523] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.524] creating hero from template with id: spc_jiaozhou_headman_1 [10:20:09.524] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.525] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.525] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.526] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.530] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.530] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.531] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.531] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.532] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.533] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.533] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.534] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.534] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.535] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.535] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.535] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.536] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.536] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.537] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.537] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.538] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.538] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.538] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.538] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.539] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.539] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.539] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.539] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.539] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.540] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.540] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.540] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.541] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.541] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.541] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.541] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.542] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.542] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.543] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.543] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.544] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.544] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.544] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.544] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.545] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.545] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.545] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.545] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.546] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.546] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.546] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.546] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.547] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.547] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.547] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.548] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.548] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.548] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.548] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.549] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.549] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.549] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.549] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.550] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.550] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.550] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.550] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.551] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.551] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.551] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.551] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.552] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.552] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.552] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.553] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.553] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.553] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.553] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.554] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.554] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.554] creating hero from template with id: spc_youzhou_headman_3 [10:20:09.555] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.555] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.555] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.555] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.556] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.556] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.556] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.556] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.557] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.557] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.557] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.557] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.558] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.558] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.558] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.558] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.559] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.559] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.559] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.559] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.560] creating hero from template with id: spc_jingzhou_headman_1 [10:20:09.560] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.560] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.560] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.561] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.561] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.561] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.561] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.562] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.562] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.562] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.562] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.563] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.563] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.563] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.563] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.564] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.564] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.564] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.564] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.565] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.565] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.565] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.565] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.566] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.566] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.566] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.566] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.567] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.567] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.567] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.567] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.568] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.568] creating hero from template with id: spc_jiaozhou_headman_2 [10:20:09.568] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.568] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.568] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.568] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.568] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.568] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.569] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.569] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.569] creating hero from template with id: spc_jiaozhou_headman_2 [10:20:09.569] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.570] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.570] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.570] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.570] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.570] creating hero from template with id: spc_jingzhou_headman_1 [10:20:09.571] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.571] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.571] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.572] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.572] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.572] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.572] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.573] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.573] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.573] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.573] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.574] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.574] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.574] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.574] creating hero from template with id: spc_jingzhou_headman_1 [10:20:09.575] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.575] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.575] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.576] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.576] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.576] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.576] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.577] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.577] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.578] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.578] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.578] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.578] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.579] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.579] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.579] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.580] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.580] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.580] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.580] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.581] creating hero from template with id: spc_jingzhou_headman_1 [10:20:09.581] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.581] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.581] creating hero from template with id: spc_jingzhou_headman_1 [10:20:09.582] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.582] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.582] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.583] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.583] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.583] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.583] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.584] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.584] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.584] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.584] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.585] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.585] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.585] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.586] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.586] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.586] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.586] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.587] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.587] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.587] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.588] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.588] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.588] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.588] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.600] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.601] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.601] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.601] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.602] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.602] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.602] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.602] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.603] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.603] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.604] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.605] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.605] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.606] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.606] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.607] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.607] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.607] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.607] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.608] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.608] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.608] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.609] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.609] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.609] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.610] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.610] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.610] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.610] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.611] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.611] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.611] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.612] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.612] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.612] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.612] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.613] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.613] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.613] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.614] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.614] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.614] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.614] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.615] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.615] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.615] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.615] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.616] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.616] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.616] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.616] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.617] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.617] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.617] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.617] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.618] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.618] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.618] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.618] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.618] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.619] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.619] creating hero from template with id: spc_jiaozhou_headman_1 [10:20:09.619] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.619] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.620] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.620] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.620] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.620] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.621] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.621] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.621] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.621] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.622] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.622] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.622] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.622] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.623] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.623] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.623] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.623] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.624] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.624] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.624] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.625] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.625] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.625] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.625] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.626] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.626] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.627] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.627] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.627] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.628] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.628] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.628] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.628] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.629] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.629] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.629] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.630] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.630] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.630] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.630] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.631] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.631] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.631] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.631] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.632] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.632] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.632] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.633] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.633] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.633] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.633] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.634] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.634] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.634] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.634] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.635] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.635] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.635] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.636] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.636] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.636] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.636] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.637] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.637] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.637] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.637] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.638] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.638] creating hero from template with id: spc_youzhou_headman_3 [10:20:09.638] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.638] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.639] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.639] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.639] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.639] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.640] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.640] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.640] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.640] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.641] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.641] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.641] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.641] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.642] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.642] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.642] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.643] creating hero from template with id: spc_yanzhou_headman_2 [10:20:09.643] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.643] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.644] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.644] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.644] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.644] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.645] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.645] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.645] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.645] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.646] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.646] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.646] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.646] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.647] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.647] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.647] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.648] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.648] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.648] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.648] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.649] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.649] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.649] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.650] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.650] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.650] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.650] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.651] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.651] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.651] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.651] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.652] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.652] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.652] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.652] creating hero from template with id: spc_yanzhou_headman_3 [10:20:09.653] creating hero from template with id: spc_notable_yanzhou_22 [10:20:09.653] creating hero from template with id: spc_notable_yanzhou_21 [10:20:09.653] creating hero from template with id: spc_yanzhou_headman_1 [10:20:09.653] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.654] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.654] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.654] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.654] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.655] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.655] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.655] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.655] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.656] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.656] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.656] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.656] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.656] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.657] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.657] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.657] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.657] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.658] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.658] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.658] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.659] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.662] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.663] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.663] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.663] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.663] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.664] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.664] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.664] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.664] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.665] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.665] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.665] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.666] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.666] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.666] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.666] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.667] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.667] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.667] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.667] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.668] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.668] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.668] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.668] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.669] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.669] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.669] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.669] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.670] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.670] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.670] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.670] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.671] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.671] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.671] creating hero from template with id: spc_jingzhou_headman_2 [10:20:09.671] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.672] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.672] creating hero from template with id: spc_jingzhou_headman_3 [10:20:09.672] creating hero from template with id: spc_notable_jingzhou_22 [10:20:09.672] creating hero from template with id: spc_notable_jingzhou_21 [10:20:09.673] creating hero from template with id: spc_jingzhou_headman_1 [10:20:09.673] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.674] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.674] creating hero from template with id: spc_yongliang_headman_1 [10:20:09.674] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.674] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.675] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.675] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.675] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.675] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.676] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.676] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.676] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.677] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.677] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.677] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.677] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.678] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.678] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.678] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.679] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.679] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.679] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.679] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.680] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.680] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.680] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.680] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.681] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.681] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.681] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.681] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.682] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.682] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.682] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.683] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.683] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.683] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.683] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.684] creating hero from template with id: spc_youzhou_headman_1 [10:20:09.684] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.684] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.684] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.685] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.685] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.685] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.685] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.686] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.686] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.686] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.686] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.687] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.687] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.687] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.687] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.688] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.688] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.688] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.688] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.689] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.689] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.689] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.690] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.690] creating hero from template with id: spc_yuzhou_headman_1 [10:20:09.690] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.690] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.691] creating hero from template with id: spc_yuzhou_headman_2 [10:20:09.691] creating hero from template with id: spc_notable_yuzhou_21 [10:20:09.691] creating hero from template with id: spc_notable_yuzhou_22 [10:20:09.691] creating hero from template with id: spc_yuzhou_headman_3 [10:20:09.692] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.692] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.692] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.692] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.693] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.693] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.693] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.693] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.694] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.694] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.694] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.695] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.695] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.695] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.695] creating hero from template with id: spc_youzhou_headman_3 [10:20:09.696] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.696] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.696] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.697] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.697] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.697] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.697] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.698] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.698] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.698] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.698] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.699] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.699] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.699] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.699] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.700] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.700] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.700] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.700] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.701] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.701] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.701] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.701] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.702] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.702] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.702] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.702] creating hero from template with id: spc_jiaozhou_headman_2 [10:20:09.703] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.703] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.703] creating hero from template with id: spc_jiaozhou_headman_1 [10:20:09.704] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.704] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.704] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.704] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.705] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.705] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.705] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.705] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.706] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.706] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.706] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.707] creating hero from template with id: spc_jiaozhou_headman_2 [10:20:09.707] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.707] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.707] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.708] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.708] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.708] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.708] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.709] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.709] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.709] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.710] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.710] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.710] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.711] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.711] creating hero from template with id: spc_youzhou_headman_3 [10:20:09.711] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.711] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.712] creating hero from template with id: spc_youzhou_headman_3 [10:20:09.712] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.712] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.713] creating hero from template with id: spc_youzhou_headman_3 [10:20:09.713] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.713] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.714] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.714] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.714] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.714] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.715] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.715] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.715] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.716] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.716] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.716] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.717] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.717] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.717] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.717] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.718] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.718] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.718] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.718] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.719] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.719] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.722] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.722] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.722] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.723] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.723] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.723] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.724] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.724] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.724] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.724] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.725] creating hero from template with id: spc_yangzhou_headman_2 [10:20:09.725] creating hero from template with id: spc_notable_yangzhou_21 [10:20:09.725] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.725] creating hero from template with id: spc_yangzhou_headman_1 [10:20:09.726] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.726] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.726] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.727] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.727] creating hero from template with id: spc_notable_yangzhou_22 [10:20:09.727] creating hero from template with id: spc_yangzhou_headman_3 [10:20:09.727] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.728] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.728] creating hero from template with id: spc_yizhou_headman_2 [10:20:09.728] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.729] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.729] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.729] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.729] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.730] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.730] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.730] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.731] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.731] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.731] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.731] creating hero from template with id: spc_yizhou_headman_3 [10:20:09.732] creating hero from template with id: spc_notable_yizhou_21 [10:20:09.732] creating hero from template with id: spc_notable_yizhou_22 [10:20:09.732] creating hero from template with id: spc_yizhou_headman_1 [10:20:09.733] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.733] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.733] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.733] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.734] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.734] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.734] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.735] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.735] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.735] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.735] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.736] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.736] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.736] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.737] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.737] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.737] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.737] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.738] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.738] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.738] creating hero from template with id: spc_jizhou_headman_2 [10:20:09.738] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.739] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.739] creating hero from template with id: spc_jizhou_headman_3 [10:20:09.739] creating hero from template with id: spc_notable_jizhou_22 [10:20:09.739] creating hero from template with id: spc_notable_jizhou_21 [10:20:09.740] creating hero from template with id: spc_jizhou_headman_1 [10:20:09.740] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.740] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.741] creating hero from template with id: spc_youzhou_headman_2 [10:20:09.741] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.741] creating hero from template with id: spc_notable_youzhou_21 [10:20:09.741] creating hero from template with id: spc_youzhou_headman_3 [10:20:09.742] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.742] creating hero from template with id: spc_notable_youzhou_22 [10:20:09.742] creating hero from template with id: spc_youzhou_headman_3 [10:20:09.742] creating hero from template with id: spc_notable_jiaozhou_21 [10:20:09.743] creating hero from template with id: spc_notable_jiaozhou_22 [10:20:09.743] creating hero from template with id: spc_jiaozhou_headman_3 [10:20:09.743] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.743] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.744] creating hero from template with id: spc_yongliang_headman_3 [10:20:09.744] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.744] creating hero from template with id: spc_notable_yongliang_22 [10:20:09.745] creating hero from template with id: spc_yongliang_headman_2 [10:20:09.745] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.745] creating hero from template with id: spc_notable_yongliang_21 [10:20:09.745] creating hero from template with id: spc_yongliang_headman_1 [10:20:11.910] Dump integrity is compromised due to non-default modules being used [10:20:11.912] Dump integrity is compromised due to non-default modules being used [10:20:11.912] Dump integrity is compromised due to non-default modules being used [10:20:12.668] Finished starting a new game. [10:20:12.697] CleanScreens [10:20:12.697] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandlePause [10:20:12.697] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleDeactivate [10:20:12.697] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleFinalize [10:20:12.697] OnScreenListChanged [10:20:12.697] Switching to menu window... [10:20:12.807] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene. [10:20:12.898] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml. [10:20:13.124] Force VSync State is now DEACTIVATED [10:20:13.124] CleanAndPushScreen [10:20:13.124] DeactivateAndFinalizeAllScreens [10:20:13.124] OnScreenListChanged [10:20:13.206] OnScreenListChanged [10:20:13.206] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleInitialize [10:20:13.206] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleActivate [10:20:13.206] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleResume [10:21:04.639] OnGameWindowFocusChange: True [10:21:04.639] TopScreen: CharacterCreationScreen [10:21:13.435] FaceGen set character> character face key:[10:21:13.461] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene. [10:21:13.462] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml. [10:21:13.933] Called GetVoiceTypeUsableForPlayerData [10:21:13.939] Called GetVoiceTypeUsableForPlayerData [10:21:13.940] Called GetVoiceTypeUsableForPlayerData [10:21:35.888] Scene_view::clear_all(character_menu_new) [10:22:36.585] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:22:36.585] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:22:36.585] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:22:36.594] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:22:36.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:22:36.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:23:28.577] Scene_view::clear_all(character_menu_new) [10:23:28.654] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/scene.xscene. [10:23:28.684] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/atmosphere.xml. [10:23:28.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:23:28.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:23:30.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:23:30.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:23:31.270] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/scene.xscene. [10:23:31.271] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/atmosphere.xml. [10:23:31.377] Scene_view::clear_all(banner_editor_scene) [10:23:37.551] Scene_view::clear_all(banner_editor_scene) [10:23:57.392] Scene_view::clear_all(character_menu_new) [10:23:57.843] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:23:57.843] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:24:00.813] Scene_view::clear_all(character_menu_new) [10:24:01.105] Force VSync State is now DEACTIVATED [10:24:01.105] CleanAndPushScreen [10:24:01.105] DeactivateAndFinalizeAllScreens [10:24:01.105] SandBox.View.CharacterCreation.CharacterCreationScreen::HandlePause [10:24:01.105] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleDeactivate [10:24:01.105] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleFinalize [10:24:01.107] OnScreenListChanged [10:24:01.188] OnScreenListChanged [10:24:01.188] SandBox.View.Map.MapScreen::HandleInitialize [10:24:02.527] AddGlobalLayer [10:24:02.530] SandBox.View.Map.MapScreen::HandleActivate [10:24:02.541] SandBox.View.Map.MapScreen::HandleResume [10:24:03.184] Before Daily Tick: 中平六年 夏 七月 上旬 [10:24:04.403] AddGlobalLayer [10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:04.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:08.372] Bake Terrain [10:24:11.370] Bake Terrain [10:24:11.389] Bake Terrain [10:24:11.409] Bake Terrain [10:24:11.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:11.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:13.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:17.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:17.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:18.460] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:24:18.460] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:24:18.488] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:24:18.535] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:24:18.535] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:24:19.101] RemoveGlobalLayer [10:24:19.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:19.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:21.664] 李大碗提高了1级。 [10:24:21.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:21.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:21.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:21.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:21.993] Before Daily Tick: 中平六年 夏 七月 上旬 [10:24:22.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.079] Player has entered city_nanjun_xiangyang: 襄阳 [10:24:23.082] [GAME MENU] town_outside [10:24:23.086] [GAME MENU] town [10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:23.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:24.504] Average value of 五谷 : 1.277728 [10:24:24.504] Average value of 鱼 : 2.331041 [10:24:24.504] Average value of 肉 : 1.014762 [10:24:24.504] Average value of 奶酥 : 1.481984 [10:24:24.504] Average value of 葡萄 : 2.432575 [10:24:24.504] Average value of 枣 : 2.153366 [10:24:24.504] Average value of 青果 : 2.157108 [10:24:24.504] Average value of 膏脂 : 1.520401 [10:24:24.504] Average value of 菜油 : 6.851 [10:24:24.504] Average value of 苎麻 : 2.241839 [10:24:24.504] Average value of 苧布 : 7.557004 [10:24:24.504] Average value of 羊毛 : 5.316216 [10:24:24.504] Average value of 布匹 : 1.3 [10:24:24.504] Average value of 蚕丝 : 0.6856347 [10:24:24.504] Average value of 绸缎 : 5.752969 [10:24:24.504] Average value of 硬木 : 1.205931 [10:24:24.504] Average value of 铁 : 1.019598 [10:24:24.504] Average value of 盐巴 : 1.780371 [10:24:24.504] Average value of 银矿石 : 2.383429 [10:24:24.504] Average value of 兽皮 : 1.025297 [10:24:24.504] Average value of 陶土 : 1.746256 [10:24:24.504] Average value of 浊酒 : 1.428578 [10:24:24.504] Average value of 西域葡萄酒 : 6.30974 [10:24:24.504] Average value of 工具 : 1.366797 [10:24:24.505] Average value of 陶瓷 : 6.93758 [10:24:24.505] Average value of 皮革 : 5.809662 [10:24:24.505] Average value of 毛皮 : 2.860052 [10:24:24.505] Average value of 金银器 : 6.397299 [10:24:24.505] Average value of 箭 : 0.8641793 [10:24:24.505] Average value of 羊 : 1.556063 [10:24:24.505] Average value of 牛 : 1.501898 [10:24:24.505] Average value of 豕 : 0.7084687 [10:24:24.505] Average value of 驮畜 : 2.328843 [10:24:24.505] Average value of 坐骑 : 1.505519 [10:24:24.505] Average value of 战争坐骑 : 1.444754 [10:24:24.505] Average value of 贵族坐骑 : 1.10403 [10:24:24.505] Average value of 马匹装备 I : 0.8188685 [10:24:24.505] Average value of 马匹装备 II : 0.8374821 [10:24:24.505] Average value of 马匹装备 III : 1.3 [10:24:24.505] Average value of 马匹装备 IV : 1.3 [10:24:24.505] Average value of 马匹装备 V : 1.3 [10:24:24.505] Average value of 近战武器 I : 0.8057953 [10:24:24.505] Average value of 近战武器 II : 0.7999995 [10:24:24.505] Average value of 近战武器 III : 0.7999995 [10:24:24.505] Average value of 近战武器 IV : 1.3 [10:24:24.505] Average value of 近战武器 V : 1.3 [10:24:24.505] Average value of 远程武器 I : 0.8274721 [10:24:24.505] Average value of 远程武器 II : 0.7999995 [10:24:24.505] Average value of 远程武器 III : 0.8161286 [10:24:24.505] Average value of 远程武器 IV : 1.146774 [10:24:24.505] Average value of 远程武器 V : 1.3 [10:24:24.505] Average value of 盾牌 I : 0.8417286 [10:24:24.505] Average value of 盾牌 II : 0.7999995 [10:24:24.505] Average value of 盾牌 III : 0.8161286 [10:24:24.505] Average value of 盾牌 IV : 1.3 [10:24:24.505] Average value of 盾牌 V : 1.3 [10:24:24.505] Average value of 服装 : 0.8035684 [10:24:24.505] Average value of 轻甲 : 0.7999995 [10:24:24.506] Average value of 中甲 : 0.9532253 [10:24:24.506] Average value of 重甲 : 1.179032 [10:24:24.506] Average value of 终极护甲 : 1.3 [10:24:24.506] Average value of 旗帜 : 1.3 [10:24:24.506] Average value of 未分配 : 1.3 [10:24:24.508] Force VSync State is now ACTIVE [10:24:24.508] PushScreen [10:24:24.508] SandBox.View.Map.MapScreen::HandlePause [10:24:24.508] SandBox.View.Map.MapScreen::HandleDeactivate [10:24:24.509] Release Sound Event 110 [10:24:24.509] Release Sound Event 111 [10:24:24.509] OnScreenListChanged [10:24:24.509] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:24:27.749] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:24:27.749] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:24:27.966] Render Requested: empire_warrior_padded_armor_e [10:24:27.976] Render Requested: leather_shoes [10:24:27.976] Render Requested: sumpter_horse [10:24:27.976] Render Requested: stripped_leather_harness [10:24:27.977] Render Requested: hunting_bow [10:24:27.977] Render Requested: default_arrows [10:24:27.977] Render Requested: empire_sword_1_t2 [10:24:27.982] Render Requested: old_horse [10:24:27.982] Render Requested: sturgia_horse [10:24:27.982] Render Requested: battania_horse [10:24:27.982] Render Requested: charger [10:24:27.982] Render Requested: t2_battania_horse [10:24:27.982] Render Requested: t2_empire_horse [10:24:27.982] Render Requested: t2_sturgia_horse [10:24:27.982] Render Requested: t2_vlandia_horse [10:24:27.982] Render Requested: t3_battania_horse [10:24:27.982] Render Requested: t3_empire_horse [10:24:27.982] Render Requested: t3_aserai_horse [10:24:27.982] Render Requested: sg_sword_1h_001 [10:24:27.982] Render Requested: sg_t1_ht_sword_001 [10:24:27.982] Render Requested: sg_sword_1h_006 [10:24:27.982] Render Requested: sg_axe_whole_003_1h [10:24:27.982] Render Requested: sg_axe_whole_002_b_1h [10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:27.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.140] Render Requested: t2_battania_horse [10:24:28.140] Render Requested: sumpter_horse [10:24:28.549] Render Requested: t2_empire_horse [10:24:28.644] Render Requested: t2_vlandia_horse [10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:28.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.384] Render Requested: t2_sturgia_horse [10:24:29.478] Render Requested: battania_horse [10:24:29.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.609] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:29.634] Render Requested: sturgia_horse [10:24:29.715] Render Requested: battania_horse [10:24:29.800] Render Requested: charger [10:24:29.945] Render Requested: t3_empire_horse [10:24:29.965] Render Requested: t3_aserai_horse [10:24:30.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:30.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:31.056] Render Requested: sg_sword_1h_001 [10:24:31.067] Render Requested: sg_axe_whole_002_a_1h [10:24:31.095] Render Requested: sg_t1_ht_sword_001 [10:24:31.113] Render Requested: sg_sword_1h_006 [10:24:31.113] Render Requested: peasant_hatchet_1_t1 [10:24:31.150] Render Requested: peasant_pickaxe_1_t1 [10:24:31.180] Render Requested: sg_t1_ht_axe_004 [10:24:31.213] Render Requested: sg_t2_ht_axe_004 [10:24:31.245] Render Requested: sg_axe_whole_002_a_1h [10:24:31.260] Render Requested: sg_t2_ht_axe_003 [10:24:31.279] Render Requested: peasant_hatchet_1_t1 [10:24:31.360] Render Requested: peasant_hammer_2_t1 [10:24:31.382] Render Requested: peasant_pickaxe_1_t1 [10:24:31.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:31.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:31.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:31.694] Render Requested: peasant_hammer_1_t1 [10:24:31.997] Render Requested: sg_axe_whole_002_a_1h [10:24:32.330] Render Requested: sg_axe_whole_003_1h [10:24:32.347] Render Requested: sg_axe_whole_002_b_1h [10:24:32.412] Render Requested: sg_axe_whole_002_a_1h [10:24:32.449] Render Requested: peasant_hatchet_1_t1 [10:24:32.514] Render Requested: peasant_pickaxe_1_t1 [10:24:32.545] Render Requested: sg_axe_whole_001_2h [10:24:32.564] Render Requested: sg_t1_ht_axe_004 [10:24:32.578] Render Requested: peasant_pitchfork_1_t1 [10:24:32.612] Render Requested: peasant_pitchfork_1_t1 [10:24:32.645] Render Requested: sg_t1_ht_spear2_001 [10:24:32.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:32.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:32.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:32.679] Render Requested: sg_t2_ht_spear2_001 [10:24:32.744] Render Requested: peasant_polearm_1_t1 [10:24:32.746] Render Requested: peasant_hammer_1_t1 [10:24:32.813] Render Requested: sg_axe_whole_001_2h [10:24:32.828] Render Requested: sg_spear_whole_001 [10:24:32.897] Render Requested: peasant_pitchfork_1_t1 [10:24:32.912] Render Requested: banner_big [10:24:32.945] Render Requested: old_kite_shield [10:24:32.979] Render Requested: leather_bound_kite_shield [10:24:33.012] Render Requested: worn_horsemans_kite_shield [10:24:33.062] Render Requested: bound_horsemans_kite_shield [10:24:33.080] Render Requested: peasant_polearm_1_t1 [10:24:33.133] Render Requested: studded_bound_kite_shield [10:24:33.248] Render Requested: sg_spear_whole_001 [10:24:33.262] Render Requested: light_horsemans_kite_shield [10:24:33.714] Render Requested: empire_sword_1_t2 [10:24:34.514] Render Requested: sg_t2_ht_spear2_001 [10:24:34.682] Render Requested: peasant_polearm_1_t1 [10:24:34.999] Render Requested: sg_spear_whole_001 [10:24:37.635] Render Requested: banner_big [10:24:37.971] Render Requested: sg_spear_whole_001 [10:24:38.018] Render Requested: peasant_polearm_1_t1 [10:24:38.435] Render Requested: sg_t2_ht_spear2_001 [10:24:44.423] Render Requested: sg_t1_ht_spear2_001 [10:24:45.409] Render Requested: sg_t2_ht_spear2_001 [10:24:45.742] Render Requested: sg_t1_ht_spear2_001 [10:24:49.394] Render Requested: peasant_pitchfork_1_t1 [10:24:50.065] Render Requested: sg_t1_ht_spear2_001 [10:24:51.012] Render Requested: sg_t2_ht_spear2_001 [10:24:52.279] Render Requested: sg_t1_ht_spear2_001 [10:24:52.530] Render Requested: peasant_pitchfork_1_t1 [10:24:52.966] Render Requested: sg_t1_ht_spear2_001 [10:24:53.015] Render Requested: sg_t2_ht_spear2_001 [10:24:53.065] Render Requested: peasant_polearm_1_t1 [10:24:53.133] Render Requested: sg_spear_whole_001 [10:24:53.133] Render Requested: heavy_horsemans_kite_shield [10:24:53.180] Render Requested: banner_big [10:24:53.180] Render Requested: sg_gong_004 [10:24:53.180] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.211] Render Requested: sg_gong_004 [10:24:53.234] Render Requested: old_kite_shield [10:24:53.295] Render Requested: lz_longbow_bingzhou_01 [10:24:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.364] Render Requested: leather_bound_kite_shield [10:24:53.461] Render Requested: lz_bow_xuzhou_01 [10:24:53.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.547] Render Requested: worn_horsemans_kite_shield [10:24:53.597] Render Requested: bound_horsemans_kite_shield [10:24:53.597] Render Requested: lz_bow_xuzhou_02 [10:24:53.613] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.613] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.613] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.629] Render Requested: lz_longbow_yangzhou_03 [10:24:53.649] Render Requested: studded_bound_kite_shield [10:24:53.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.679] Render Requested: sg_arrows_004 [10:24:53.697] Render Requested: light_horsemans_kite_shield [10:24:53.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.762] Render Requested: default_arrows [10:24:53.797] Render Requested: heavy_horsemans_kite_shield [10:24:53.912] Render Requested: sg_arrows_002 [10:24:53.938] Render Requested: sg_gong_004 [10:24:53.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:24:53.971] Render Requested: sg_arrows_005 [10:24:53.996] Render Requested: sg_arrows_002 [10:24:53.997] Render Requested: hunting_bow [10:24:54.020] Render Requested: lz_longbow_bingzhou_01 [10:24:54.046] Render Requested: range_arrows [10:24:54.115] Render Requested: lz_bow_xuzhou_01 [10:24:54.146] Render Requested: lz_xbow_han_05 [10:24:54.187] Render Requested: lz_bow_xuzhou_02 [10:24:54.418] Render Requested: lz_longbow_yangzhou_03 [10:24:54.430] Render Requested: lz_xbow_yongliang_02 [10:24:54.738] Render Requested: lz_bow_xuzhou_02 [10:24:54.855] Render Requested: lz_bow_xuzhou_01 [10:24:58.873] Render Requested: lz_longbow_bingzhou_01 [10:25:01.037] Render Requested: sg_gong_004 [10:25:01.575] Render Requested: lz_longbow_bingzhou_01 [10:25:02.177] Render Requested: sg_gong_004 [10:25:03.488] Render Requested: lz_longbow_bingzhou_01 [10:25:03.922] Render Requested: sg_t1_shortaxe_001 [10:25:03.922] Render Requested: lz_longbow_bingzhou_01 [10:25:03.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:03.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:03.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:05.134] TransferItem Name: 12并州戍卫长弓 | From: OtherInventory To: Equipment | Amount: 1 [10:25:05.136] TransferItem Name: 猎弓 | From: Equipment To: PlayerInventory | Amount: 1 [10:25:05.161] Render Requested: lz_longbow_bingzhou_01 [10:25:05.161] Render Requested: hunting_bow [10:25:05.190] Render Requested: lz_longbow_bingzhou_01 [10:25:05.958] Render Requested: lz_longbow_bingzhou_01 [10:25:05.958] Render Requested: hunting_bow [10:25:06.976] TransferItem Name: 猎弓 | From: PlayerInventory To: OtherInventory | Amount: 1 [10:25:06.985] Render Requested: hunting_bow [10:25:07.426] Render Requested: lz_longbow_yangzhou_03 [10:25:07.529] Render Requested: sg_arrows_004 [10:25:07.529] Render Requested: default_arrows [10:25:07.627] Render Requested: default_arrows [10:25:07.673] Render Requested: sg_t2_shortaxe_001 [10:25:07.697] Render Requested: sg_arrows_002 [10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:07.724] Render Requested: grain [10:25:07.744] Render Requested: sg_arrows_005 [10:25:07.791] Render Requested: meat [10:25:07.859] Render Requested: sg_arrows_002 [10:25:07.891] Render Requested: cheese [10:25:07.963] Render Requested: range_arrows [10:25:08.243] Render Requested: lz_xbow_han_05 [10:25:08.528] Render Requested: range_arrows [10:25:09.913] Render Requested: sg_arrows_002 [10:25:11.482] Render Requested: sg_arrows_005 [10:25:12.213] Render Requested: sg_arrows_002 [10:25:12.602] Render Requested: sg_arrows_005 [10:25:12.982] Render Requested: sg_arrows_002 [10:25:13.268] Render Requested: default_arrows [10:25:13.583] Render Requested: sg_arrows_004 [10:25:14.331] Render Requested: default_arrows [10:25:14.515] Render Requested: sg_arrows_005 [10:25:14.534] Render Requested: sg_arrows_002 [10:25:14.616] Render Requested: range_arrows [10:25:14.832] Render Requested: lz_xbow_han_05 [10:25:15.135] Render Requested: range_arrows [10:25:19.156] Render Requested: sg_arrows_002 [10:25:20.203] Render Requested: range_arrows [10:25:20.355] Render Requested: lz_xbow_han_05 [10:25:20.403] Render Requested: lz_xbow_yongliang_02 [10:25:20.472] Render Requested: sg_t1_shortaxe_001 [10:25:20.787] Render Requested: sg_t2_shortaxe_001 [10:25:20.818] Render Requested: date_fruit [10:25:20.892] Render Requested: grain [10:25:20.892] Render Requested: beer [10:25:20.985] Render Requested: clay [10:25:21.218] Render Requested: hardwood [10:25:21.506] Render Requested: empire_sword_1_t2 [10:25:21.970] Render Requested: empire_sword_1_t2 [10:25:22.119] Render Requested: empire_sword_1_t2 [10:25:22.270] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 [10:25:22.282] Render Requested: empire_sword_1_t2 [10:25:23.192] Render Requested: sumpter_horse [10:25:23.192] Render Requested: stripped_leather_harness [10:25:23.192] Render Requested: lz_longbow_bingzhou_01 [10:25:23.192] Render Requested: default_arrows [10:25:23.192] Render Requested: empire_sword_1_t2 [10:25:23.489] Render Requested: sg_arrows_002 [10:25:23.524] Render Requested: range_arrows [10:25:23.537] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:25:23.537] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:25:23.689] Render Requested: sg_t2_shortaxe_001 [10:25:23.706] Render Requested: grain [10:25:23.805] Render Requested: meat [10:25:23.820] Render Requested: iron [10:25:23.872] Render Requested: cheese [10:25:23.888] Render Requested: cotton [10:25:23.922] Render Requested: date_fruit [10:25:23.938] Render Requested: hides [10:25:24.038] Render Requested: salt [10:25:24.039] Render Requested: beer [10:25:24.223] Render Requested: clay [10:25:24.437] Render Requested: flax [10:25:24.689] Render Requested: hardwood [10:25:24.705] Render Requested: wool [10:25:24.737] Render Requested: tools [10:25:24.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:24.771] Render Requested: silver [10:25:24.789] Render Requested: pottery [10:25:24.838] Render Requested: fur [10:25:24.856] Render Requested: salt [10:25:24.872] Render Requested: flax [10:25:24.888] Render Requested: leather [10:25:24.956] Render Requested: wool [10:25:24.988] Render Requested: velvet [10:25:25.172] Render Requested: sg_S_SOL00001_Tk [10:25:25.174] Render Requested: tools [10:25:25.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.206] Render Requested: silver [10:25:25.207] Render Requested: merchants_hat [10:25:25.240] Render Requested: female_scarf [10:25:25.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.272] Render Requested: sg_ar_c08_s6002_shoulder [10:25:25.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.289] Render Requested: sg_ar_c08_s7001_shoulder [10:25:25.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.338] Render Requested: sg_ar_c08_s7002_shoulder [10:25:25.356] Render Requested: velvet [10:25:25.373] Render Requested: sg_S_SOL00001_Tk [10:25:25.388] Render Requested: sg_ar_c08_s2001_body [10:25:25.471] Render Requested: sg_ar_c08_s3001_body [10:25:25.490] Render Requested: merchants_hat [10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.624] Render Requested: female_scarf [10:25:25.739] Render Requested: sg_ar_c08_s3001_body [10:25:25.907] Render Requested: sg_ar_c08_s6002_shoulder [10:25:25.922] Render Requested: sg_ar_c08_s5004_body [10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.956] Render Requested: sg_ar_c08_s4002_arm [10:25:25.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:25.974] Render Requested: sg_ar_c08_s7001_shoulder [10:25:26.009] Render Requested: sg_ar_c08_s7002_shoulder [10:25:26.023] Render Requested: leather_shoes [10:25:26.092] Render Requested: sg_ar_c08_s2001_body [10:25:26.105] Render Requested: sg_npc_bartender_leg [10:25:26.124] Render Requested: empire_warrior_padded_armor_e [10:25:26.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.359] Render Requested: sg_ar_c08_s3001_body [10:25:26.589] Render Requested: sg_npc_guard_leg [10:25:26.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:26.994] Render Requested: sheep [10:25:27.027] Render Requested: bandit_saddle_steppe [10:25:27.041] Render Requested: sg_hh_c08_001_t1_a [10:25:27.042] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.042] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.042] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.078] Render Requested: sg_hh_c07_001_t1 [10:25:27.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:25:27.158] Render Requested: sg_npc_guard_leg [10:25:27.158] Render Requested: leather_shoes [10:25:28.194] Render Requested: sheep [10:25:28.309] Render Requested: bandit_saddle_steppe [10:25:28.309] Render Requested: stripped_leather_harness [10:25:28.659] Render Requested: sheep [10:25:29.861] Render Requested: bandit_saddle_steppe [10:25:29.898] Render Requested: sg_hh_c08_001_t1_a [10:25:29.946] Render Requested: sg_hh_c07_001_t1 [10:25:30.050] Render Requested: hunting_bow [10:25:30.050] Render Requested: lz_longbow_bingzhou_01 [10:25:31.149] Render Requested: sg_hh_c07_001_t1 [10:25:31.149] Render Requested: stripped_leather_harness [10:25:31.297] Render Requested: sg_hh_c08_001_t1_a [10:25:31.396] Render Requested: bandit_saddle_steppe [10:25:31.445] Render Requested: sheep [10:25:31.499] Render Requested: sg_npc_guard_leg [10:25:31.529] Render Requested: leather_shoes [10:25:32.679] Render Requested: sheep [10:25:32.781] Render Requested: bandit_saddle_steppe [10:25:32.813] Render Requested: stripped_leather_harness [10:25:33.230] Render Requested: sheep [10:25:33.715] Render Requested: empire_sword_1_t2 [10:25:33.715] Render Requested: empire_sword_1_t2 [10:25:34.980] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1 [10:25:34.993] Render Requested: empire_sword_1_t2 [10:25:36.767] Render Requested: sg_ar_c08_s7002_shoulder [10:25:36.851] Render Requested: sg_ar_c08_s2001_body [10:25:36.883] Render Requested: empire_warrior_padded_armor_e [10:25:36.935] Render Requested: sg_ar_c08_s3001_body [10:25:37.134] Render Requested: sg_ar_c08_s7002_shoulder [10:25:37.150] Render Requested: sg_ar_c08_s7001_shoulder [10:25:37.250] Render Requested: sg_ar_c08_s6002_shoulder [10:25:37.366] Render Requested: female_scarf [10:25:37.416] Render Requested: merchants_hat [10:25:37.550] Render Requested: leather [10:25:37.617] Render Requested: fur [10:25:37.716] Render Requested: pottery [10:25:38.017] Render Requested: silver [10:25:38.067] Render Requested: tools [10:25:38.149] Render Requested: wool [10:25:38.233] Render Requested: flax [10:25:38.334] Render Requested: salt [10:25:38.434] Render Requested: hides [10:25:38.517] Render Requested: iron [10:25:38.533] Render Requested: hardwood [10:25:38.583] Render Requested: clay [10:25:38.701] Render Requested: beer [10:25:38.802] Render Requested: date_fruit [10:25:38.851] Render Requested: cheese [10:25:39.018] Render Requested: sg_t1_shortaxe_001 [10:25:39.037] Render Requested: lz_xbow_yongliang_02 [10:25:39.119] Render Requested: lz_xbow_han_05 [10:25:39.335] Render Requested: range_arrows [10:25:39.336] Render Requested: default_arrows [10:25:40.985] Render Requested: range_arrows [10:25:41.668] TransferItem Name: 远程箭 | From: OtherInventory To: Equipment | Amount: 1 [10:25:41.688] Render Requested: range_arrows [10:25:41.720] Render Requested: range_arrows [10:25:42.633] Force VSync State is now DEACTIVATED [10:25:42.633] PopScreen [10:25:42.633] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:25:42.633] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:25:42.633] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:25:42.656] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:25:42.656] OnScreenListChanged [10:25:42.656] SandBox.View.Map.MapScreen::HandleActivate [10:25:42.657] SandBox.View.Map.MapScreen::HandleResume [10:25:42.664] [GAME MENU] town [10:25:42.666] Release Sound Event -1 [10:25:42.666] Release Sound Event -1 [10:25:42.666] Release Sound Event -1 [10:25:42.666] Release Sound Event -1 [10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:08.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:21.639] [GAME MENU] town_keep_bribe [10:26:21.642] Release Sound Event 113 [10:26:21.642] Release Sound Event 112 [10:26:21.643] Release Sound Event -1 [10:26:22.986] [GAME MENU] town [10:26:22.995] Release Sound Event 114 [10:26:22.995] Release Sound Event 112 [10:26:22.995] Release Sound Event 112 [10:26:22.996] Release Sound Event -1 [10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:25.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.227] [GAME MENU] town_backstreet [10:26:31.232] Release Sound Event 116 [10:26:31.232] Release Sound Event 115 [10:26:31.232] Release Sound Event -1 [10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:31.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:35.494] --------------- Conversation Start --------------- [10:26:35.494] Conversation character name: 贲 id: CharacterObject_4675 culture:荆州 persona:PersonaIronic [10:26:35.539] AI -> (start_wanderer_unmet) - [10:26:35.543] [VOICEOVER]VoiceObject search for: ! [10:26:35.546] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_ironic_001 [10:26:35.546] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_001 [10:26:35.547] accentClass: [10:26:35.551] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_001 [10:26:35.951] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_ironic_001.ogg [10:26:35.952] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_ironic_001.xml. [10:26:38.274] P -> (wanderer_meet_player_response1) - [10:26:38.276] AI -> (wanderer_prebackstory) - [10:26:38.276] [VOICEOVER]VoiceObject search for: ! [10:26:38.600] ExecuteContinue [10:26:38.602] AI -> (wanderer_introduction_a) - [10:26:38.602] [VOICEOVER]VoiceObject search for: ! [10:26:49.213] ExecuteContinue [10:26:49.213] AI -> (wanderer_introduction_b) - [10:26:49.213] [VOICEOVER]VoiceObject search for: ! [10:26:49.744] ExecuteContinue [10:26:49.744] AI -> (wanderer_introduction_c) - [10:26:49.744] [VOICEOVER]VoiceObject search for: ! [10:26:51.484] P -> (wanderer_meet_player_response2_2) - [10:26:51.484] [VOICEOVER]VoiceObject search for: ! [10:26:51.484] AI -> (wanderer_introduction_d) - [10:26:51.485] [VOICEOVER]VoiceObject search for: ! [10:26:52.055] ExecuteContinue [10:26:52.056] AI -> (wanderer_job_status_2) - [10:26:52.056] [VOICEOVER]VoiceObject search for: ! [10:26:52.768] P -> (player_is_leaving_neutral_or_friendly) - [10:26:52.771] AI -> (hero_leave) - [10:26:53.125] ExecuteContinue [10:26:53.126] --------------- Conversation End --------------- [10:26:53.135] Scene_view::clear_all(scn_conversation_tableau) [10:26:53.136] [GAME MENU] town_backstreet [10:26:53.137] Release Sound Event 117 [10:26:53.137] Release Sound Event 115 [10:26:53.137] Release Sound Event -1 [10:26:54.885] Force VSync State is now ACTIVE [10:26:54.885] PushScreen [10:26:54.885] SandBox.View.Map.MapScreen::HandlePause [10:26:54.885] SandBox.View.Map.MapScreen::HandleDeactivate [10:26:54.885] Release Sound Event 119 [10:26:54.885] Release Sound Event 115 [10:26:54.885] OnScreenListChanged [10:26:54.885] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [10:26:54.885] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [10:26:54.885] SandBox.GauntletUI.GauntletClanScreen::HandleResume [10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:55.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:26:56.414] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:26:56.414] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:27:18.677] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:27:18.678] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:18.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:27:34.462] Scene_view::clear_all(inventory_character_scene) [10:27:36.019] Force VSync State is now DEACTIVATED [10:27:36.019] PopScreen [10:27:36.019] SandBox.GauntletUI.GauntletClanScreen::HandlePause [10:27:36.019] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [10:27:36.019] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [10:27:36.019] PopScreen - SandBox.GauntletUI.GauntletClanScreen [10:27:36.019] OnScreenListChanged [10:27:36.019] SandBox.View.Map.MapScreen::HandleActivate [10:27:36.019] SandBox.View.Map.MapScreen::HandleResume [10:27:36.023] [GAME MENU] town_backstreet [10:27:36.024] Release Sound Event -1 [10:27:36.024] Release Sound Event 115 [10:27:36.024] Release Sound Event -1 [10:27:36.167] Force VSync State is now ACTIVE [10:27:36.167] PushScreen [10:27:36.167] SandBox.View.Map.MapScreen::HandlePause [10:27:36.167] SandBox.View.Map.MapScreen::HandleDeactivate [10:27:36.167] Release Sound Event 120 [10:27:36.167] Release Sound Event 115 [10:27:36.167] OnScreenListChanged [10:27:36.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [10:27:36.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [10:27:36.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [10:27:36.578] Scene_view::clear_all(inventory_character_scene) [10:27:50.714] Force VSync State is now DEACTIVATED [10:27:50.714] PopScreen [10:27:50.714] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [10:27:50.714] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [10:27:50.714] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [10:27:50.714] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [10:27:50.714] OnScreenListChanged [10:27:50.714] SandBox.View.Map.MapScreen::HandleActivate [10:27:50.714] SandBox.View.Map.MapScreen::HandleResume [10:27:50.717] [GAME MENU] town_backstreet [10:27:50.719] Release Sound Event -1 [10:27:50.719] Release Sound Event 115 [10:27:50.719] Release Sound Event -1 [10:27:52.324] [GAME MENU] town [10:27:52.331] Release Sound Event 121 [10:27:52.331] Release Sound Event 115 [10:27:52.331] Release Sound Event 115 [10:27:52.331] Release Sound Event -1 [10:28:00.375] Release Sound Event 123 [10:28:00.375] Release Sound Event 122 [10:28:01.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:01.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:01.031] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:28:01.031] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:04.506] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.834] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:05.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:06.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:28:07.041] Force VSync State is now ACTIVE [10:28:07.041] PushScreen [10:28:07.041] SandBox.View.Map.MapScreen::HandlePause [10:28:07.041] SandBox.View.Map.MapScreen::HandleDeactivate [10:28:07.041] OnScreenListChanged [10:28:07.041] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [10:28:07.041] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [10:28:07.041] SandBox.GauntletUI.GauntletClanScreen::HandleResume [10:28:10.380] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:28:10.381] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:28:11.477] Scene_view::clear_all(inventory_character_scene) [10:29:20.659] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:29:20.660] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:20.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:24.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.305] Scene_view::clear_all(inventory_character_scene) [10:29:25.380] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:29:25.380] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:25.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:28.647] Scene_view::clear_all(inventory_character_scene) [10:29:29.610] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:29:29.610] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:29.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:44.627] Scene_view::clear_all(inventory_character_scene) [10:29:52.064] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:29:52.064] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:52.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:56.982] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:57.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:57.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:57.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:29:59.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:00.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:01.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.419] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.419] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.419] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:02.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:03.153] Missing shader from sack: crossbow_deformer_gbuffer [10:30:03.153] Missing shader from sack: crossbow_deformer_shadowmap [10:30:03.153] compile_shader: $BASE/Shaders/Sources/crossbow_deformer_shadowmap.rs, main_vs, vs_5_0, 1, 1073741824, 4194432, 0. [10:30:03.153] compile_shader: $BASE/Shaders/Sources/crossbow_deformer_gbuffer.rs, main_vs, vs_5_0, 1, 8389632, 4194432, 0. [10:30:04.011] compile_shader: $BASE/Shaders/Sources/crossbow_deformer_shadowmap.rs, main_ps, ps_5_0, 1, 1073741824, 4194432, 1. [10:30:04.011] compile_shader: $BASE/Shaders/Sources/crossbow_deformer_gbuffer.rs, main_ps, ps_5_0, 1, 8389632, 4194432, 1. [10:30:07.290] Scene_view::clear_all(inventory_character_scene) [10:30:13.174] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:30:13.174] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:30:13.761] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:30:13.761] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:30:13.761] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:13.788] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:30:13.788] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:30:13.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:17.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:18.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:18.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:18.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:19.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.134] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:20.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:22.634] Scene_view::clear_all(inventory_character_scene) [10:30:32.020] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:30:32.021] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:32.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:35.336] Scene_view::clear_all(inventory_character_scene) [10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:36.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:39.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:40.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:40.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:40.100] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:42.987] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:30:42.988] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:30:43.012] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:30:43.012] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:30:43.012] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:43.045] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:30:43.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:30:43.046] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:30:48.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:48.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:49.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:50.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:51.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:30:59.993] Scene_view::clear_all(inventory_character_scene) [10:31:00.068] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:31:00.068] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:31:00.081] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:31:00.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:31:00.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:31:00.116] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:31:00.116] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:31:00.117] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:31:23.399] Scene_view::clear_all(inventory_character_scene) [10:31:23.419] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:31:23.419] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:31:37.789] Scene_view::clear_all(inventory_character_scene) [10:31:45.441] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:31:45.441] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:45.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.026] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:50.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:51.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:31:52.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:14.762] Scene_view::clear_all(inventory_character_scene) [10:32:18.728] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:32:18.729] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:23.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:24.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:24.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:24.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:24.946] Scene_view::clear_all(inventory_character_scene) [10:32:25.175] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:32:25.176] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:27.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:28.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:30.849] Scene_view::clear_all(inventory_character_scene) [10:32:30.938] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:32:30.938] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:32:33.138] Scene_view::clear_all(inventory_character_scene) [10:32:41.848] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:32:41.849] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.871] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:41.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:45.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.140] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.140] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:47.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:48.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:48.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:32:48.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:24.294] Scene_view::clear_all(inventory_character_scene) [10:33:24.405] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:33:24.406] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:33:34.528] Scene_view::clear_all(inventory_character_scene) [10:33:39.980] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:33:39.981] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:33:39.991] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:33:39.992] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:33:39.992] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:39.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.027] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:33:40.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:33:40.028] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:40.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:45.290] Scene_view::clear_all(inventory_character_scene) [10:33:45.296] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:33:45.297] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:33:48.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:00.892] Scene_view::clear_all(inventory_character_scene) [10:34:00.904] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:34:00.905] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:34:00.918] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:34:00.918] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:34:00.918] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:34:00.955] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:34:00.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:34:00.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:34:03.311] Scene_view::clear_all(inventory_character_scene) [10:34:04.982] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:34:04.983] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:34:08.979] Scene_view::clear_all(inventory_character_scene) [10:34:09.061] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:34:09.062] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:34:14.879] Scene_view::clear_all(inventory_character_scene) [10:34:24.680] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:34:24.680] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:24.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:27.472] Scene_view::clear_all(inventory_character_scene) [10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:29.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.760] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:34:31.760] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:31.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.496] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:32.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:36.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:34:50.701] Scene_view::clear_all(inventory_character_scene) [10:34:50.777] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:34:50.778] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:34:54.323] Scene_view::clear_all(inventory_character_scene) [10:34:54.335] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:34:54.335] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:34:56.603] Scene_view::clear_all(inventory_character_scene) [10:34:59.987] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:34:59.988] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:00.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:04.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:06.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:07.528] Scene_view::clear_all(inventory_character_scene) [10:35:08.013] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:35:08.014] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:08.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:10.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:11.092] Scene_view::clear_all(inventory_character_scene) [10:35:20.713] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:35:20.713] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:20.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:24.410] Scene_view::clear_all(inventory_character_scene) [10:35:25.536] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:35:25.537] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:25.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:28.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:29.632] Scene_view::clear_all(inventory_character_scene) [10:35:30.660] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:35:30.661] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:35:33.032] Scene_view::clear_all(inventory_character_scene) [10:35:37.027] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:35:37.028] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:35:37.037] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:35:37.037] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:35:37.037] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:35:37.076] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:35:37.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:35:37.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:35:44.503] Scene_view::clear_all(inventory_character_scene) [10:35:45.820] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:35:45.820] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:35:47.723] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/scene.xscene. [10:35:47.724] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/atmosphere.xml. [10:35:47.731] Force VSync State is now ACTIVE [10:35:47.731] PushScreen [10:35:47.731] SandBox.GauntletUI.GauntletClanScreen::HandlePause [10:35:47.731] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [10:35:47.731] OnScreenListChanged [10:35:47.731] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandleInitialize [10:35:47.731] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandleActivate [10:35:47.731] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandleResume [10:35:48.041] Scene_view::clear_all(inventory_character_scene) [10:35:50.375] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:50.375] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:51.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:51.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:51.859] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:51.859] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:53.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:53.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:56.765] Force VSync State is now DEACTIVATED [10:35:56.765] Force VSync State is now ACTIVE [10:35:56.765] PopScreen [10:35:56.765] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandlePause [10:35:56.765] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandleDeactivate [10:35:56.780] SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen::HandleFinalize [10:35:56.783] Scene_view::clear_all(banner_editor_scene) [10:35:56.783] PopScreen - SandBox.GauntletUI.BannerEditor.GauntletBannerEditorScreen [10:35:56.783] OnScreenListChanged [10:35:56.783] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [10:35:56.806] SandBox.GauntletUI.GauntletClanScreen::HandleResume [10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:57.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:58.300] Force VSync State is now DEACTIVATED [10:35:58.300] PopScreen [10:35:58.300] SandBox.GauntletUI.GauntletClanScreen::HandlePause [10:35:58.300] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [10:35:58.300] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [10:35:58.300] PopScreen - SandBox.GauntletUI.GauntletClanScreen [10:35:58.300] OnScreenListChanged [10:35:58.300] SandBox.View.Map.MapScreen::HandleActivate [10:35:58.300] SandBox.View.Map.MapScreen::HandleResume [10:35:59.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:35:59.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:00.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:01.173] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:36:01.173] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:36:04.728] Player has entered city_nanjun_xiangyang: 襄阳 [10:36:04.728] [GAME MENU] town_outside [10:36:04.728] [GAME MENU] town [10:36:04.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:04.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:07.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.233] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:08.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:09.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:11.356] Release Sound Event 158 [10:36:11.356] Release Sound Event 159 [10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:17.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:27.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:27.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:30.950] Player has entered city_nanyang_yuanxian: 宛县 [10:36:30.951] [GAME MENU] town_outside [10:36:30.951] [GAME MENU] town [10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.016] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:31.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:33.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:34.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:34.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:34.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:36.756] [GAME MENU] town_backstreet [10:36:36.757] Release Sound Event 176 [10:36:36.757] Release Sound Event 177 [10:36:36.757] Release Sound Event -1 [10:36:38.312] [GAME MENU] town [10:36:38.318] Release Sound Event 178 [10:36:38.318] Release Sound Event 177 [10:36:38.318] Release Sound Event 177 [10:36:38.318] Release Sound Event -1 [10:36:39.245] Average value of 五谷 : 1.297522 [10:36:39.246] Average value of 鱼 : 2.500912 [10:36:39.246] Average value of 肉 : 1.020114 [10:36:39.246] Average value of 奶酥 : 1.486952 [10:36:39.246] Average value of 葡萄 : 2.52236 [10:36:39.246] Average value of 枣 : 2.269233 [10:36:39.246] Average value of 青果 : 2.242224 [10:36:39.246] Average value of 膏脂 : 1.575036 [10:36:39.246] Average value of 菜油 : 6.926526 [10:36:39.246] Average value of 苎麻 : 2.3375 [10:36:39.246] Average value of 苧布 : 7.292425 [10:36:39.246] Average value of 羊毛 : 5.478524 [10:36:39.246] Average value of 布匹 : 1.3 [10:36:39.246] Average value of 蚕丝 : 0.6822671 [10:36:39.246] Average value of 绸缎 : 5.634579 [10:36:39.246] Average value of 硬木 : 1.309974 [10:36:39.246] Average value of 铁 : 1.040122 [10:36:39.246] Average value of 盐巴 : 1.815768 [10:36:39.246] Average value of 银矿石 : 2.531131 [10:36:39.246] Average value of 兽皮 : 1.005458 [10:36:39.246] Average value of 陶土 : 1.793435 [10:36:39.246] Average value of 浊酒 : 1.363582 [10:36:39.246] Average value of 西域葡萄酒 : 6.383487 [10:36:39.246] Average value of 工具 : 1.383718 [10:36:39.246] Average value of 陶瓷 : 6.589036 [10:36:39.246] Average value of 皮革 : 4.897969 [10:36:39.246] Average value of 毛皮 : 2.938101 [10:36:39.246] Average value of 金银器 : 6.497624 [10:36:39.246] Average value of 箭 : 0.8662639 [10:36:39.246] Average value of 羊 : 1.548104 [10:36:39.246] Average value of 牛 : 1.495182 [10:36:39.246] Average value of 豕 : 0.7243101 [10:36:39.246] Average value of 驮畜 : 2.361165 [10:36:39.246] Average value of 坐骑 : 1.461843 [10:36:39.246] Average value of 战争坐骑 : 1.428246 [10:36:39.246] Average value of 贵族坐骑 : 1.091628 [10:36:39.246] Average value of 马匹装备 I : 0.8153788 [10:36:39.246] Average value of 马匹装备 II : 0.8216738 [10:36:39.246] Average value of 马匹装备 III : 1.3 [10:36:39.246] Average value of 马匹装备 IV : 1.3 [10:36:39.246] Average value of 马匹装备 V : 1.3 [10:36:39.246] Average value of 近战武器 I : 0.8042673 [10:36:39.246] Average value of 近战武器 II : 0.7999995 [10:36:39.246] Average value of 近战武器 III : 0.7999995 [10:36:39.246] Average value of 近战武器 IV : 1.251613 [10:36:39.246] Average value of 近战武器 V : 1.3 [10:36:39.246] Average value of 远程武器 I : 0.8172005 [10:36:39.246] Average value of 远程武器 II : 0.7999995 [10:36:39.246] Average value of 远程武器 III : 0.8161286 [10:36:39.246] Average value of 远程武器 IV : 1.13871 [10:36:39.246] Average value of 远程武器 V : 1.235484 [10:36:39.246] Average value of 盾牌 I : 0.8284728 [10:36:39.247] Average value of 盾牌 II : 0.7999995 [10:36:39.247] Average value of 盾牌 III : 0.8161286 [10:36:39.247] Average value of 盾牌 IV : 1.3 [10:36:39.247] Average value of 盾牌 V : 1.3 [10:36:39.247] Average value of 服装 : 0.8017952 [10:36:39.247] Average value of 轻甲 : 0.7999995 [10:36:39.247] Average value of 中甲 : 0.9532253 [10:36:39.247] Average value of 重甲 : 1.170968 [10:36:39.247] Average value of 终极护甲 : 1.3 [10:36:39.247] Average value of 旗帜 : 1.3 [10:36:39.247] Average value of 未分配 : 1.3 [10:36:39.247] Force VSync State is now ACTIVE [10:36:39.247] PushScreen [10:36:39.247] SandBox.View.Map.MapScreen::HandlePause [10:36:39.247] SandBox.View.Map.MapScreen::HandleDeactivate [10:36:39.247] Release Sound Event 180 [10:36:39.247] Release Sound Event 179 [10:36:39.247] OnScreenListChanged [10:36:39.247] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:36:39.460] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:36:39.460] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:36:39.622] Render Requested: empire_warrior_padded_armor_e [10:36:39.622] Render Requested: leather_shoes [10:36:39.622] Render Requested: sumpter_horse [10:36:39.622] Render Requested: stripped_leather_harness [10:36:39.622] Render Requested: lz_longbow_bingzhou_01 [10:36:39.622] Render Requested: default_arrows [10:36:39.622] Render Requested: empire_sword_1_t2 [10:36:39.622] Render Requested: range_arrows [10:36:39.622] Render Requested: t2_khuzait_horse [10:36:39.622] Render Requested: sg_sword_1h_001 [10:36:39.622] Render Requested: sg_axe_1h_001 [10:36:39.622] Render Requested: peasant_hammer_2_t1 [10:36:39.622] Render Requested: sg_t1_ht_mace_002 [10:36:39.622] Render Requested: sg_t2_ht_mace_002 [10:36:39.622] Render Requested: peasant_pitchfork_2_t1 [10:36:39.622] Render Requested: military_fork_pike_t3 [10:36:39.622] Render Requested: battered_horsemans_kite_shield [10:36:39.622] Render Requested: battered_horsemans_kite_shield [10:36:39.622] Render Requested: worn_kite_shield [10:36:39.622] Render Requested: worn_horsemans_kite_shield [10:36:39.622] Render Requested: reinforced_kite_shield [10:36:39.622] Render Requested: studded_bound_kite_shield [10:36:39.623] Render Requested: heavy_horsemans_kite_shield [10:36:39.623] Render Requested: sg_gong_004 [10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:39.682] Render Requested: peasant_pitchfork_2_t1 [10:36:40.018] Render Requested: sg_t2_ht_mace_002 [10:36:41.070] Render Requested: peasant_pitchfork_2_t1 [10:36:41.918] Render Requested: military_fork_pike_t3 [10:36:41.949] Render Requested: sg_arrows_005 [10:36:42.251] Render Requested: battered_horsemans_kite_shield [10:36:42.368] Render Requested: barbed_arrows [10:36:42.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:42.402] Render Requested: lz_arrow_xuzhou_02 [10:36:42.435] Render Requested: lz_xbow_yanzhou_01 [10:36:42.468] Render Requested: reinforced_kite_shield [10:36:42.485] Render Requested: worn_horsemans_kite_shield [10:36:42.485] Render Requested: lz_xbow_jizhou_01 [10:36:42.533] Render Requested: sg_t1_shortaxe_001 [10:36:42.552] Render Requested: worn_kite_shield [10:36:42.569] Render Requested: battered_horsemans_kite_shield [10:36:42.633] Render Requested: sg_t1_shortaxe_001 [10:36:42.985] Render Requested: sg_t2_shortaxe_001 [10:36:43.618] Render Requested: hardwood [10:36:43.618] Render Requested: clay [10:36:43.618] Render Requested: iron [10:36:43.618] Render Requested: cotton [10:36:43.618] Render Requested: hides [10:36:43.618] Render Requested: salt [10:36:43.618] Render Requested: silver [10:36:43.618] Render Requested: pottery [10:36:43.618] Render Requested: tools [10:36:43.618] Render Requested: leather [10:36:43.634] Render Requested: butter [10:36:43.635] Render Requested: beer [10:36:43.635] Render Requested: olives [10:36:43.635] Render Requested: cheese [10:36:43.635] Render Requested: date_fruit [10:36:43.953] Render Requested: olives [10:36:44.037] Render Requested: cheese [10:36:44.070] Render Requested: date_fruit [10:36:44.219] Render Requested: hardwood [10:36:44.287] Render Requested: clay [10:36:44.353] Render Requested: iron [10:36:44.387] Render Requested: cotton [10:36:45.353] Render Requested: meat [10:36:45.371] Render Requested: iron [10:36:45.403] Render Requested: fish [10:36:45.424] Render Requested: clay [10:36:45.436] Render Requested: grain [10:36:45.487] Render Requested: hardwood [10:36:45.738] Render Requested: date_fruit [10:36:45.870] Render Requested: hardwood [10:36:46.271] Render Requested: date_fruit [10:36:46.305] Render Requested: cheese [10:36:46.372] Render Requested: olives [10:36:48.807] Render Requested: military_fork_pike_t3 [10:36:48.825] Render Requested: battered_horsemans_kite_shield [10:36:49.008] Render Requested: worn_kite_shield [10:36:49.057] Render Requested: worn_horsemans_kite_shield [10:36:49.124] Render Requested: reinforced_kite_shield [10:36:49.308] Render Requested: studded_bound_kite_shield [10:36:49.393] Render Requested: heavy_horsemans_kite_shield [10:36:49.489] Render Requested: western_javelin_1_t2 [10:36:49.542] Render Requested: lz_arrow_xuzhou_02 [10:36:49.562] Render Requested: lz_xbow_yanzhou_01 [10:36:49.562] Render Requested: default_arrows [10:36:49.642] Render Requested: lz_xbow_jizhou_01 [10:36:49.742] Render Requested: sg_t1_shortaxe_001 [10:36:49.908] Render Requested: grain [10:36:49.941] Render Requested: fish [10:36:50.058] Render Requested: meat [10:36:51.075] Render Requested: fish [10:36:51.145] Render Requested: grain [10:36:51.261] Render Requested: western_javelin_1_t2 [10:36:51.777] Render Requested: sg_t2_shortaxe_001 [10:36:51.828] Render Requested: sg_t1_shortaxe_001 [10:36:51.926] Render Requested: lz_xbow_yanzhou_01 [10:36:52.077] Render Requested: lz_arrow_xuzhou_02 [10:36:52.882] Render Requested: barbed_arrows [10:36:54.416] Render Requested: lz_arrow_xuzhou_02 [10:36:54.545] Render Requested: grain [10:36:54.561] Render Requested: fish [10:36:54.829] Render Requested: cheese [10:36:54.848] Render Requested: date_fruit [10:36:54.911] Render Requested: hardwood [10:36:55.127] Render Requested: sg_npc_barber_head [10:36:55.145] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.145] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.145] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.145] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.160] Render Requested: sg_npc_guard_head [10:36:55.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.179] Render Requested: silver [10:36:55.195] Render Requested: pottery [10:36:55.227] Render Requested: desert_fabric_shoulderpad [10:36:55.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.262] Render Requested: tools [10:36:55.311] Render Requested: sg_ar_c08_s2001_body [10:36:55.413] Render Requested: leather [10:36:55.511] Render Requested: sg_ar_c08_s5001_body [10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:55.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:56.046] Render Requested: tools [10:36:56.397] Render Requested: empire_sword_1_t2 [10:36:56.662] Render Requested: empire_sword_1_t2 [10:36:57.146] TransferItem Name: 铁制帝国重剑 | From: Equipment To: Equipment | Amount: 1 [10:36:57.146] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: PlayerInventory | Amount: 1 [10:36:57.153] TransferItem Name: 12并州戍卫长弓 | From: PlayerInventory To: Equipment | Amount: 1 [10:36:57.157] Render Requested: empire_sword_1_t2 [10:36:57.157] Render Requested: lz_longbow_bingzhou_01 [10:36:57.197] Render Requested: empire_sword_1_t2 [10:36:57.465] Render Requested: default_arrows [10:36:57.715] Render Requested: lz_longbow_bingzhou_01 [10:36:57.813] Render Requested: lz_longbow_bingzhou_01 [10:36:58.163] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: Equipment | Amount: 1 [10:36:58.163] TransferItem Name: 箭 | From: Equipment To: PlayerInventory | Amount: 1 [10:36:58.171] TransferItem Name: 箭 | From: PlayerInventory To: Equipment | Amount: 1 [10:36:58.175] Render Requested: lz_longbow_bingzhou_01 [10:36:58.175] Render Requested: default_arrows [10:36:58.400] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:36:58.400] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:36:58.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:36:58.431] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:36:58.431] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:36:58.431] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:36:58.882] Render Requested: hides [10:36:58.915] Render Requested: salt [10:36:59.065] Render Requested: sg_npc_guard_head [10:36:59.165] Render Requested: desert_fabric_shoulderpad [10:36:59.165] Render Requested: sg_ar_c08_004_arm [10:36:59.184] Render Requested: ladys_shoe [10:36:59.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.220] Render Requested: sg_npc_gladiator_leg [10:36:59.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:36:59.249] Render Requested: bandit_saddle_steppe [10:36:59.284] Render Requested: light_harness [10:36:59.316] Render Requested: ladys_shoe [10:36:59.316] Render Requested: leather_shoes [10:36:59.334] Render Requested: sg_npc_gladiator_leg [10:36:59.334] Render Requested: sg_hh_c08_001_t1_a [10:36:59.404] Render Requested: bandit_saddle_steppe [10:36:59.404] Render Requested: stripped_leather_harness [10:36:59.414] Render Requested: sg_hh_c07_001_t1 [10:36:59.484] Render Requested: light_harness [10:37:00.635] Render Requested: bandit_saddle_steppe [10:37:00.770] Render Requested: sg_npc_gladiator_leg [10:37:00.770] Render Requested: leather_shoes [10:37:00.852] Render Requested: ladys_shoe [10:37:01.001] Render Requested: sg_ar_c08_s2001_body [10:37:01.001] Render Requested: empire_warrior_padded_armor_e [10:37:01.085] Render Requested: desert_fabric_shoulderpad [10:37:01.150] Render Requested: sg_npc_guard_head [10:37:01.367] Render Requested: hides [10:37:01.384] Render Requested: cotton [10:37:01.468] Render Requested: iron [10:37:01.668] Render Requested: beer [10:37:01.735] Render Requested: butter [10:37:01.768] Render Requested: meat [10:37:02.035] Render Requested: lz_xbow_jizhou_01 [10:37:02.069] Render Requested: lz_xbow_yanzhou_01 [10:37:02.123] Render Requested: lz_arrow_xuzhou_02 [10:37:02.284] Render Requested: studded_bound_kite_shield [10:37:02.302] Render Requested: reinforced_kite_shield [10:37:02.385] Render Requested: worn_horsemans_kite_shield [10:37:02.436] Render Requested: worn_kite_shield [10:37:03.403] Render Requested: battered_horsemans_kite_shield [10:37:04.685] Force VSync State is now DEACTIVATED [10:37:04.685] PopScreen [10:37:04.685] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:37:04.685] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:37:04.685] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:37:04.701] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:37:04.701] OnScreenListChanged [10:37:04.701] SandBox.View.Map.MapScreen::HandleActivate [10:37:04.701] SandBox.View.Map.MapScreen::HandleResume [10:37:04.724] [GAME MENU] town [10:37:04.725] Release Sound Event -1 [10:37:04.725] Release Sound Event -1 [10:37:04.725] Release Sound Event -1 [10:37:04.725] Release Sound Event -1 [10:37:06.821] Release Sound Event 182 [10:37:06.821] Release Sound Event 181 [10:37:07.250] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:37:07.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:07.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:07.271] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:37:07.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:07.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.504] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:08.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.373] Player has entered village_nanyang_bowang: 博望 [10:37:15.373] [GAME MENU] village_outside [10:37:15.373] [GAME MENU] village [10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:15.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:17.434] Average value of 五谷 : 1.313721 [10:37:17.434] Average value of 鱼 : 2.552403 [10:37:17.434] Average value of 肉 : 1.0372 [10:37:17.434] Average value of 奶酥 : 1.515283 [10:37:17.434] Average value of 葡萄 : 2.553407 [10:37:17.434] Average value of 枣 : 2.292655 [10:37:17.434] Average value of 青果 : 2.256813 [10:37:17.434] Average value of 膏脂 : 1.593033 [10:37:17.434] Average value of 菜油 : 7.038253 [10:37:17.434] Average value of 苎麻 : 2.335679 [10:37:17.434] Average value of 苧布 : 7.224076 [10:37:17.434] Average value of 羊毛 : 5.345285 [10:37:17.434] Average value of 布匹 : 1.3 [10:37:17.435] Average value of 蚕丝 : 0.6834365 [10:37:17.435] Average value of 绸缎 : 5.58981 [10:37:17.435] Average value of 硬木 : 1.336288 [10:37:17.435] Average value of 铁 : 1.055468 [10:37:17.435] Average value of 盐巴 : 1.835063 [10:37:17.435] Average value of 银矿石 : 2.481121 [10:37:17.435] Average value of 兽皮 : 1.003944 [10:37:17.435] Average value of 陶土 : 1.806325 [10:37:17.435] Average value of 浊酒 : 1.35195 [10:37:17.435] Average value of 西域葡萄酒 : 6.238329 [10:37:17.435] Average value of 工具 : 1.402856 [10:37:17.435] Average value of 陶瓷 : 6.322158 [10:37:17.435] Average value of 皮革 : 4.690757 [10:37:17.435] Average value of 毛皮 : 3.063341 [10:37:17.435] Average value of 金银器 : 6.512828 [10:37:17.435] Average value of 箭 : 0.8674028 [10:37:17.435] Average value of 羊 : 1.557188 [10:37:17.435] Average value of 牛 : 1.504542 [10:37:17.435] Average value of 豕 : 0.7281811 [10:37:17.435] Average value of 驮畜 : 2.347117 [10:37:17.435] Average value of 坐骑 : 1.462152 [10:37:17.435] Average value of 战争坐骑 : 1.350236 [10:37:17.435] Average value of 贵族坐骑 : 1.088895 [10:37:17.435] Average value of 马匹装备 I : 0.8151744 [10:37:17.435] Average value of 马匹装备 II : 0.8201854 [10:37:17.435] Average value of 马匹装备 III : 1.3 [10:37:17.435] Average value of 马匹装备 IV : 1.3 [10:37:17.435] Average value of 马匹装备 V : 1.3 [10:37:17.435] Average value of 近战武器 I : 0.8042673 [10:37:17.435] Average value of 近战武器 II : 0.7999995 [10:37:17.435] Average value of 近战武器 III : 0.7999995 [10:37:17.435] Average value of 近战武器 IV : 1.251613 [10:37:17.435] Average value of 近战武器 V : 1.3 [10:37:17.435] Average value of 远程武器 I : 0.8154115 [10:37:17.435] Average value of 远程武器 II : 0.7999995 [10:37:17.435] Average value of 远程武器 III : 0.8161286 [10:37:17.435] Average value of 远程武器 IV : 1.13871 [10:37:17.435] Average value of 远程武器 V : 1.227419 [10:37:17.435] Average value of 盾牌 I : 0.828257 [10:37:17.435] Average value of 盾牌 II : 0.7999995 [10:37:17.435] Average value of 盾牌 III : 0.8161286 [10:37:17.435] Average value of 盾牌 IV : 1.3 [10:37:17.435] Average value of 盾牌 V : 1.3 [10:37:17.435] Average value of 服装 : 0.8017952 [10:37:17.435] Average value of 轻甲 : 0.7999995 [10:37:17.435] Average value of 中甲 : 0.9532253 [10:37:17.435] Average value of 重甲 : 1.170968 [10:37:17.435] Average value of 终极护甲 : 1.3 [10:37:17.435] Average value of 旗帜 : 1.3 [10:37:17.435] Average value of 未分配 : 1.3 [10:37:17.436] Force VSync State is now ACTIVE [10:37:17.436] PushScreen [10:37:17.436] SandBox.View.Map.MapScreen::HandlePause [10:37:17.436] SandBox.View.Map.MapScreen::HandleDeactivate [10:37:17.436] Release Sound Event 192 [10:37:17.436] Release Sound Event 193 [10:37:17.436] OnScreenListChanged [10:37:17.436] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:37:17.492] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:37:17.492] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:37:17.650] Render Requested: empire_warrior_padded_armor_e [10:37:17.650] Render Requested: leather_shoes [10:37:17.650] Render Requested: sumpter_horse [10:37:17.650] Render Requested: stripped_leather_harness [10:37:17.650] Render Requested: empire_sword_1_t2 [10:37:17.650] Render Requested: lz_longbow_bingzhou_01 [10:37:17.650] Render Requested: default_arrows [10:37:17.650] Render Requested: range_arrows [10:37:17.650] Render Requested: grain [10:37:17.650] Render Requested: butter [10:37:17.650] Render Requested: cheese [10:37:17.650] Render Requested: hog [10:37:17.650] Render Requested: sheep [10:37:17.713] Render Requested: sheep [10:37:17.931] Render Requested: hog [10:37:18.350] Render Requested: cheese [10:37:18.450] Render Requested: butter [10:37:18.616] Render Requested: grain [10:37:19.100] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [10:37:19.131] Render Requested: grain [10:37:19.281] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [10:37:19.447] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [10:37:20.066] Render Requested: grain [10:37:21.767] Force VSync State is now DEACTIVATED [10:37:21.767] PopScreen [10:37:21.767] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:37:21.767] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:37:21.767] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:37:21.770] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:37:21.770] OnScreenListChanged [10:37:21.770] SandBox.View.Map.MapScreen::HandleActivate [10:37:21.770] SandBox.View.Map.MapScreen::HandleResume [10:37:21.777] [GAME MENU] village [10:37:21.777] Release Sound Event -1 [10:37:21.777] Release Sound Event -1 [10:37:21.777] Release Sound Event -1 [10:37:21.777] Release Sound Event -1 [10:37:24.361] Average value of 五谷 : 1.313721 [10:37:24.361] Average value of 鱼 : 2.552403 [10:37:24.361] Average value of 肉 : 1.0372 [10:37:24.361] Average value of 奶酥 : 1.515283 [10:37:24.361] Average value of 葡萄 : 2.553407 [10:37:24.361] Average value of 枣 : 2.292655 [10:37:24.361] Average value of 青果 : 2.256813 [10:37:24.361] Average value of 膏脂 : 1.593033 [10:37:24.361] Average value of 菜油 : 7.038253 [10:37:24.361] Average value of 苎麻 : 2.335679 [10:37:24.361] Average value of 苧布 : 7.224076 [10:37:24.361] Average value of 羊毛 : 5.345285 [10:37:24.361] Average value of 布匹 : 1.3 [10:37:24.361] Average value of 蚕丝 : 0.6834365 [10:37:24.361] Average value of 绸缎 : 5.58981 [10:37:24.361] Average value of 硬木 : 1.336288 [10:37:24.361] Average value of 铁 : 1.055468 [10:37:24.361] Average value of 盐巴 : 1.835063 [10:37:24.361] Average value of 银矿石 : 2.481121 [10:37:24.361] Average value of 兽皮 : 1.003944 [10:37:24.361] Average value of 陶土 : 1.806325 [10:37:24.361] Average value of 浊酒 : 1.35195 [10:37:24.361] Average value of 西域葡萄酒 : 6.238329 [10:37:24.361] Average value of 工具 : 1.402856 [10:37:24.361] Average value of 陶瓷 : 6.322158 [10:37:24.362] Average value of 皮革 : 4.690757 [10:37:24.362] Average value of 毛皮 : 3.063341 [10:37:24.362] Average value of 金银器 : 6.512828 [10:37:24.362] Average value of 箭 : 0.8674028 [10:37:24.362] Average value of 羊 : 1.557188 [10:37:24.362] Average value of 牛 : 1.504542 [10:37:24.362] Average value of 豕 : 0.7281811 [10:37:24.362] Average value of 驮畜 : 2.347117 [10:37:24.362] Average value of 坐骑 : 1.462152 [10:37:24.362] Average value of 战争坐骑 : 1.350236 [10:37:24.362] Average value of 贵族坐骑 : 1.088895 [10:37:24.362] Average value of 马匹装备 I : 0.8151744 [10:37:24.362] Average value of 马匹装备 II : 0.8201854 [10:37:24.362] Average value of 马匹装备 III : 1.3 [10:37:24.362] Average value of 马匹装备 IV : 1.3 [10:37:24.362] Average value of 马匹装备 V : 1.3 [10:37:24.362] Average value of 近战武器 I : 0.8042673 [10:37:24.362] Average value of 近战武器 II : 0.7999995 [10:37:24.362] Average value of 近战武器 III : 0.7999995 [10:37:24.362] Average value of 近战武器 IV : 1.251613 [10:37:24.362] Average value of 近战武器 V : 1.3 [10:37:24.362] Average value of 远程武器 I : 0.8154115 [10:37:24.362] Average value of 远程武器 II : 0.7999995 [10:37:24.362] Average value of 远程武器 III : 0.8161286 [10:37:24.362] Average value of 远程武器 IV : 1.13871 [10:37:24.362] Average value of 远程武器 V : 1.227419 [10:37:24.362] Average value of 盾牌 I : 0.828257 [10:37:24.362] Average value of 盾牌 II : 0.7999995 [10:37:24.362] Average value of 盾牌 III : 0.8161286 [10:37:24.362] Average value of 盾牌 IV : 1.3 [10:37:24.362] Average value of 盾牌 V : 1.3 [10:37:24.362] Average value of 服装 : 0.8017952 [10:37:24.362] Average value of 轻甲 : 0.7999995 [10:37:24.362] Average value of 中甲 : 0.9532253 [10:37:24.362] Average value of 重甲 : 1.170968 [10:37:24.362] Average value of 终极护甲 : 1.3 [10:37:24.362] Average value of 旗帜 : 1.3 [10:37:24.362] Average value of 未分配 : 1.3 [10:37:24.362] Force VSync State is now ACTIVE [10:37:24.362] PushScreen [10:37:24.362] SandBox.View.Map.MapScreen::HandlePause [10:37:24.362] SandBox.View.Map.MapScreen::HandleDeactivate [10:37:24.363] Release Sound Event 195 [10:37:24.363] Release Sound Event 194 [10:37:24.363] OnScreenListChanged [10:37:24.363] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:37:24.417] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:37:24.417] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:37:24.564] Render Requested: empire_warrior_padded_armor_e [10:37:24.564] Render Requested: leather_shoes [10:37:24.564] Render Requested: sumpter_horse [10:37:24.564] Render Requested: stripped_leather_harness [10:37:24.564] Render Requested: empire_sword_1_t2 [10:37:24.564] Render Requested: lz_longbow_bingzhou_01 [10:37:24.564] Render Requested: default_arrows [10:37:24.564] Render Requested: range_arrows [10:37:24.564] Render Requested: grain [10:37:24.564] Render Requested: butter [10:37:24.564] Render Requested: cheese [10:37:24.564] Render Requested: hog [10:37:24.564] Render Requested: sheep [10:37:24.564] Render Requested: grain [10:37:24.577] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:37:24.577] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:24.577] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:24.611] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:37:24.612] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:24.736] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:37:24.736] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:24.787] Render Requested: sheep [10:37:25.154] Render Requested: hog [10:37:26.338] Render Requested: sheep [10:37:27.487] Force VSync State is now DEACTIVATED [10:37:27.487] PopScreen [10:37:27.487] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:37:27.487] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:37:27.487] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:37:27.516] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:37:27.516] OnScreenListChanged [10:37:27.516] SandBox.View.Map.MapScreen::HandleActivate [10:37:27.517] SandBox.View.Map.MapScreen::HandleResume [10:37:27.523] [GAME MENU] village [10:37:27.524] Release Sound Event -1 [10:37:27.524] Release Sound Event 194 [10:37:27.524] Release Sound Event 194 [10:37:27.524] Release Sound Event -1 [10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:30.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:34.084] Release Sound Event 197 [10:37:34.084] Release Sound Event 196 [10:37:34.129] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:37:34.129] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:34.129] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:34.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:37:34.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:34.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:36.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:36.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:37.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:38.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:38.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:38.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:38.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:38.571] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:38.605] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:37:38.605] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:38.605] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:37:41.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:41.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:37:57.967] Before Daily Tick: 中平六年 夏 七月 上旬 [10:38:11.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:11.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:12.751] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:38:12.751] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:38:12.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:12.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:17.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:17.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:17.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:17.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:25.742] Player has entered city_henanyin_luoyang: 洛阳 [10:38:25.743] [GAME MENU] town_outside [10:38:25.743] [GAME MENU] town [10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:26.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:28.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:29.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.282] [GAME MENU] town_backstreet [10:38:31.285] Release Sound Event 308 [10:38:31.285] Release Sound Event 309 [10:38:31.285] Release Sound Event -1 [10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:31.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:42.643] [GAME MENU] town [10:38:42.648] Release Sound Event 310 [10:38:42.648] Release Sound Event 309 [10:38:42.648] Release Sound Event 309 [10:38:42.648] Release Sound Event -1 [10:38:43.807] Average value of 五谷 : 1.408619 [10:38:43.807] Average value of 鱼 : 2.743946 [10:38:43.807] Average value of 肉 : 1.125777 [10:38:43.807] Average value of 奶酥 : 1.656123 [10:38:43.807] Average value of 葡萄 : 2.586495 [10:38:43.807] Average value of 枣 : 2.370687 [10:38:43.807] Average value of 青果 : 2.465968 [10:38:43.807] Average value of 膏脂 : 1.747346 [10:38:43.807] Average value of 菜油 : 7.041734 [10:38:43.807] Average value of 苎麻 : 2.527422 [10:38:43.807] Average value of 苧布 : 7.153574 [10:38:43.807] Average value of 羊毛 : 5.390365 [10:38:43.807] Average value of 布匹 : 1.3 [10:38:43.807] Average value of 蚕丝 : 0.6655353 [10:38:43.807] Average value of 绸缎 : 5.600449 [10:38:43.807] Average value of 硬木 : 1.372407 [10:38:43.807] Average value of 铁 : 0.9577042 [10:38:43.807] Average value of 盐巴 : 1.878434 [10:38:43.807] Average value of 银矿石 : 2.240177 [10:38:43.807] Average value of 兽皮 : 1.015218 [10:38:43.807] Average value of 陶土 : 1.897739 [10:38:43.807] Average value of 浊酒 : 1.323857 [10:38:43.807] Average value of 西域葡萄酒 : 6.195586 [10:38:43.807] Average value of 工具 : 1.020456 [10:38:43.807] Average value of 陶瓷 : 6.274174 [10:38:43.807] Average value of 皮革 : 3.959203 [10:38:43.807] Average value of 毛皮 : 2.861598 [10:38:43.807] Average value of 金银器 : 6.526486 [10:38:43.807] Average value of 箭 : 0.8734331 [10:38:43.807] Average value of 羊 : 1.584077 [10:38:43.807] Average value of 牛 : 1.541284 [10:38:43.807] Average value of 豕 : 0.7634354 [10:38:43.807] Average value of 驮畜 : 2.352905 [10:38:43.807] Average value of 坐骑 : 1.522248 [10:38:43.807] Average value of 战争坐骑 : 1.100388 [10:38:43.807] Average value of 贵族坐骑 : 1.041169 [10:38:43.807] Average value of 马匹装备 I : 0.8122486 [10:38:43.807] Average value of 马匹装备 II : 0.831635 [10:38:43.807] Average value of 马匹装备 III : 1.3 [10:38:43.807] Average value of 马匹装备 IV : 1.3 [10:38:43.807] Average value of 马匹装备 V : 1.3 [10:38:43.807] Average value of 近战武器 I : 0.8051811 [10:38:43.808] Average value of 近战武器 II : 0.8021343 [10:38:43.808] Average value of 近战武器 III : 0.7999995 [10:38:43.808] Average value of 近战武器 IV : 1.238385 [10:38:43.808] Average value of 近战武器 V : 1.3 [10:38:43.808] Average value of 远程武器 I : 0.8171825 [10:38:43.808] Average value of 远程武器 II : 0.7999995 [10:38:43.808] Average value of 远程武器 III : 0.8093604 [10:38:43.808] Average value of 远程武器 IV : 1.146774 [10:38:43.808] Average value of 远程武器 V : 1.187097 [10:38:43.808] Average value of 盾牌 I : 0.8274024 [10:38:43.808] Average value of 盾牌 II : 0.8036571 [10:38:43.808] Average value of 盾牌 III : 0.808064 [10:38:43.808] Average value of 盾牌 IV : 1.3 [10:38:43.808] Average value of 盾牌 V : 1.3 [10:38:43.808] Average value of 服装 : 0.8047431 [10:38:43.808] Average value of 轻甲 : 0.7999995 [10:38:43.808] Average value of 中甲 : 0.9554816 [10:38:43.808] Average value of 重甲 : 1.179032 [10:38:43.808] Average value of 终极护甲 : 1.3 [10:38:43.808] Average value of 旗帜 : 1.3 [10:38:43.808] Average value of 未分配 : 1.3 [10:38:43.808] Force VSync State is now ACTIVE [10:38:43.808] PushScreen [10:38:43.808] SandBox.View.Map.MapScreen::HandlePause [10:38:43.808] SandBox.View.Map.MapScreen::HandleDeactivate [10:38:43.808] Release Sound Event 312 [10:38:43.808] Release Sound Event 311 [10:38:43.808] OnScreenListChanged [10:38:43.808] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:38:44.144] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:38:44.144] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:38:44.315] Render Requested: empire_warrior_padded_armor_e [10:38:44.315] Render Requested: leather_shoes [10:38:44.315] Render Requested: sumpter_horse [10:38:44.315] Render Requested: stripped_leather_harness [10:38:44.315] Render Requested: empire_sword_1_t2 [10:38:44.315] Render Requested: lz_longbow_bingzhou_01 [10:38:44.315] Render Requested: default_arrows [10:38:44.315] Render Requested: range_arrows [10:38:44.315] Render Requested: aserai_horse [10:38:44.316] Render Requested: camel [10:38:44.316] Render Requested: hunter [10:38:44.316] Render Requested: sturgia_horse [10:38:44.316] Render Requested: battania_horse [10:38:44.316] Render Requested: t2_khuzait_horse [10:38:44.316] Render Requested: t2_aserai_horse [10:38:44.316] Render Requested: charger [10:38:44.316] Render Requested: t2_battania_horse [10:38:44.316] Render Requested: t2_empire_horse [10:38:44.316] Render Requested: t2_sturgia_horse [10:38:44.316] Render Requested: t2_vlandia_horse [10:38:44.316] Render Requested: t3_khuzait_horse [10:38:44.316] Render Requested: t3_vlandia_horse [10:38:44.316] Render Requested: t3_empire_horse [10:38:44.316] Render Requested: t3_aserai_horse [10:38:44.316] Render Requested: grain [10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:44.885] Render Requested: empire_warrior_padded_armor_e [10:38:45.045] Render Requested: t2_khuzait_horse [10:38:45.052] Render Requested: sumpter_horse [10:38:45.172] Render Requested: empire_warrior_padded_armor_e [10:38:45.404] Render Requested: aserai_horse [10:38:46.053] Render Requested: grain [10:38:46.053] Render Requested: fish [10:38:46.053] Render Requested: butter [10:38:46.053] Render Requested: cheese [10:38:46.053] Render Requested: meat [10:38:46.053] Render Requested: beer [10:38:46.053] Render Requested: hardwood [10:38:46.053] Render Requested: iron [10:38:46.053] Render Requested: clay [10:38:46.053] Render Requested: flax [10:38:46.053] Render Requested: hides [10:38:46.053] Render Requested: cotton [10:38:46.053] Render Requested: salt [10:38:46.053] Render Requested: tools [10:38:46.053] Render Requested: fur [10:38:46.053] Render Requested: hog [10:38:47.055] Render Requested: grain [10:38:47.072] Render Requested: fish [10:38:47.239] Render Requested: hides [10:38:47.256] Render Requested: cotton [10:38:47.372] Render Requested: salt [10:38:47.372] Render Requested: sheep [10:38:47.439] Render Requested: tools [10:38:48.089] Render Requested: fur [10:38:48.176] Render Requested: hog [10:38:51.210] Render Requested: sheep [10:38:51.291] Render Requested: hog [10:38:51.725] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 38 [10:38:51.733] Render Requested: hog [10:38:52.725] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 2 [10:38:52.742] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 2 [10:38:52.758] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 4 [10:38:52.775] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 4 [10:38:52.792] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 4 [10:38:52.809] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 2 [10:38:52.825] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [10:38:52.842] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [10:38:52.926] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [10:38:53.259] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [10:38:53.276] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [10:38:53.659] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [10:38:54.026] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [10:38:55.495] Force VSync State is now DEACTIVATED [10:38:55.495] PopScreen [10:38:55.495] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:38:55.495] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:38:55.495] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:38:55.520] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:38:55.520] OnScreenListChanged [10:38:55.520] SandBox.View.Map.MapScreen::HandleActivate [10:38:55.521] SandBox.View.Map.MapScreen::HandleResume [10:38:55.535] [GAME MENU] town [10:38:55.536] Release Sound Event -1 [10:38:55.536] Release Sound Event -1 [10:38:55.536] Release Sound Event -1 [10:38:55.536] Release Sound Event -1 [10:38:55.859] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:38:55.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:38:55.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:38:55.883] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:38:55.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:38:55.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:38:56.547] Average value of 五谷 : 1.408619 [10:38:56.547] Average value of 鱼 : 2.743946 [10:38:56.547] Average value of 肉 : 1.125777 [10:38:56.547] Average value of 奶酥 : 1.656123 [10:38:56.547] Average value of 葡萄 : 2.586495 [10:38:56.547] Average value of 枣 : 2.370687 [10:38:56.547] Average value of 青果 : 2.465968 [10:38:56.548] Average value of 膏脂 : 1.747346 [10:38:56.548] Average value of 菜油 : 7.041734 [10:38:56.548] Average value of 苎麻 : 2.527422 [10:38:56.548] Average value of 苧布 : 7.153574 [10:38:56.548] Average value of 羊毛 : 5.390365 [10:38:56.548] Average value of 布匹 : 1.3 [10:38:56.548] Average value of 蚕丝 : 0.6655353 [10:38:56.548] Average value of 绸缎 : 5.600449 [10:38:56.548] Average value of 硬木 : 1.372407 [10:38:56.548] Average value of 铁 : 0.9577042 [10:38:56.548] Average value of 盐巴 : 1.878434 [10:38:56.548] Average value of 银矿石 : 2.240177 [10:38:56.548] Average value of 兽皮 : 1.015218 [10:38:56.548] Average value of 陶土 : 1.897739 [10:38:56.548] Average value of 浊酒 : 1.323857 [10:38:56.548] Average value of 西域葡萄酒 : 6.195586 [10:38:56.548] Average value of 工具 : 1.020456 [10:38:56.548] Average value of 陶瓷 : 6.274174 [10:38:56.548] Average value of 皮革 : 3.959203 [10:38:56.548] Average value of 毛皮 : 2.861598 [10:38:56.548] Average value of 金银器 : 6.526486 [10:38:56.548] Average value of 箭 : 0.8734331 [10:38:56.548] Average value of 羊 : 1.584077 [10:38:56.548] Average value of 牛 : 1.541284 [10:38:56.548] Average value of 豕 : 0.7634354 [10:38:56.548] Average value of 驮畜 : 2.352905 [10:38:56.548] Average value of 坐骑 : 1.522248 [10:38:56.548] Average value of 战争坐骑 : 1.100388 [10:38:56.548] Average value of 贵族坐骑 : 1.041169 [10:38:56.548] Average value of 马匹装备 I : 0.8122486 [10:38:56.548] Average value of 马匹装备 II : 0.831635 [10:38:56.548] Average value of 马匹装备 III : 1.3 [10:38:56.548] Average value of 马匹装备 IV : 1.3 [10:38:56.548] Average value of 马匹装备 V : 1.3 [10:38:56.548] Average value of 近战武器 I : 0.8051811 [10:38:56.548] Average value of 近战武器 II : 0.8021343 [10:38:56.548] Average value of 近战武器 III : 0.7999995 [10:38:56.548] Average value of 近战武器 IV : 1.238385 [10:38:56.548] Average value of 近战武器 V : 1.3 [10:38:56.548] Average value of 远程武器 I : 0.8171825 [10:38:56.548] Average value of 远程武器 II : 0.7999995 [10:38:56.548] Average value of 远程武器 III : 0.8093604 [10:38:56.548] Average value of 远程武器 IV : 1.146774 [10:38:56.548] Average value of 远程武器 V : 1.187097 [10:38:56.548] Average value of 盾牌 I : 0.8274024 [10:38:56.548] Average value of 盾牌 II : 0.8036571 [10:38:56.548] Average value of 盾牌 III : 0.808064 [10:38:56.548] Average value of 盾牌 IV : 1.3 [10:38:56.548] Average value of 盾牌 V : 1.3 [10:38:56.548] Average value of 服装 : 0.8047431 [10:38:56.548] Average value of 轻甲 : 0.7999995 [10:38:56.548] Average value of 中甲 : 0.9554816 [10:38:56.548] Average value of 重甲 : 1.179032 [10:38:56.548] Average value of 终极护甲 : 1.3 [10:38:56.549] Average value of 旗帜 : 1.3 [10:38:56.549] Average value of 未分配 : 1.3 [10:38:56.549] Force VSync State is now ACTIVE [10:38:56.549] PushScreen [10:38:56.549] SandBox.View.Map.MapScreen::HandlePause [10:38:56.549] SandBox.View.Map.MapScreen::HandleDeactivate [10:38:56.549] Release Sound Event 314 [10:38:56.549] Release Sound Event 313 [10:38:56.549] OnScreenListChanged [10:38:56.549] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:38:56.918] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:38:56.918] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:38:57.095] Render Requested: empire_warrior_padded_armor_e [10:38:57.095] Render Requested: leather_shoes [10:38:57.095] Render Requested: sumpter_horse [10:38:57.095] Render Requested: stripped_leather_harness [10:38:57.095] Render Requested: empire_sword_1_t2 [10:38:57.095] Render Requested: lz_longbow_bingzhou_01 [10:38:57.095] Render Requested: default_arrows [10:38:57.095] Render Requested: range_arrows [10:38:57.095] Render Requested: aserai_horse [10:38:57.095] Render Requested: camel [10:38:57.095] Render Requested: hunter [10:38:57.095] Render Requested: sturgia_horse [10:38:57.095] Render Requested: battania_horse [10:38:57.095] Render Requested: t2_khuzait_horse [10:38:57.095] Render Requested: t2_aserai_horse [10:38:57.095] Render Requested: charger [10:38:57.095] Render Requested: t2_battania_horse [10:38:57.095] Render Requested: t2_empire_horse [10:38:57.095] Render Requested: t2_sturgia_horse [10:38:57.095] Render Requested: t2_vlandia_horse [10:38:57.095] Render Requested: t3_khuzait_horse [10:38:57.095] Render Requested: t3_vlandia_horse [10:38:57.095] Render Requested: t3_empire_horse [10:38:57.095] Render Requested: t3_aserai_horse [10:38:57.095] Render Requested: hog [10:38:57.095] Render Requested: grain [10:38:57.230] Render Requested: grain [10:38:57.731] Render Requested: hog [10:38:57.938] Render Requested: sg_t2_ht_sword_001 [10:38:57.938] Render Requested: sg_t1_ht_sword_002 [10:38:57.939] Render Requested: sg_axe_001 [10:38:57.947] Render Requested: sg_t1_ht_axe_003 [10:38:57.947] Render Requested: peasant_sickle_1_t1 [10:38:57.947] Render Requested: sg_t1_ht_axe_002 [10:38:57.947] Render Requested: sg_t2_ht_axe_003 [10:38:57.947] Render Requested: peasant_hammer_2_t1 [10:38:57.947] Render Requested: sg_t1_ht_axe2_002 [10:38:57.947] Render Requested: sg_t2_ht_axe2_004 [10:38:57.948] Render Requested: peasant_pitchfork_2_t1 [10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:38:57.964] Render Requested: sg_t1_ht_spear2_001 [10:38:57.964] Render Requested: sg_spear_018 [10:38:57.964] Render Requested: sg_polearm_007 [10:38:57.964] Render Requested: sg_spear_006 [10:38:57.964] Render Requested: simple_pike_t2 [10:38:57.964] Render Requested: peasant_polearm_1_t1 [10:38:57.964] Render Requested: military_fork_pike_t3 [10:38:57.964] Render Requested: old_kite_shield [10:38:57.964] Render Requested: battered_kite_shield [10:38:57.965] Render Requested: worn_horsemans_kite_shield [10:38:57.965] Render Requested: battered_horsemans_kite_shield [10:38:57.981] Render Requested: bound_horsemans_kite_shield [10:38:57.981] Render Requested: reinforced_kite_shield [10:38:57.981] Render Requested: sg_shield_009 [10:38:57.981] Render Requested: sg_shield_008_a [10:38:57.981] Render Requested: sg_shield_008_c [10:38:57.981] Render Requested: sg_gong_004 [10:38:57.981] Render Requested: lz_longbow_bingzhou_01 [10:38:57.981] Render Requested: sg_longbow_002 [10:38:57.981] Render Requested: lz_bow_han_03 [10:38:57.981] Render Requested: lz_bow_qingzhou_04 [10:38:57.981] Render Requested: lz_bow_youzhou_04 [10:38:57.998] Render Requested: sg_arrows_003 [10:38:57.998] Render Requested: sg_arrows_004 [10:38:57.998] Render Requested: sg_arrows_005 [10:38:57.998] Render Requested: barbed_arrows [10:38:57.998] Render Requested: lz_arrow_xuzhou_01 [10:38:57.998] Render Requested: bodkin_arrows_c [10:38:57.998] Render Requested: bodkin_arrows_b [10:38:57.998] Render Requested: lz_xbow_yizhou_01 [10:38:57.998] Render Requested: lz_xbow_yongliang_01 [10:38:57.998] Render Requested: lz_xbow_jingzhou_01 [10:38:57.998] Render Requested: sg_t1_shortaxe_001 [10:38:57.998] Render Requested: western_javelin_1_t2 [10:38:58.015] Render Requested: grain [10:38:58.015] Render Requested: fish [10:38:58.015] Render Requested: butter [10:38:58.015] Render Requested: cheese [10:38:58.015] Render Requested: meat [10:38:58.015] Render Requested: beer [10:38:58.015] Render Requested: hardwood [10:38:58.015] Render Requested: iron [10:38:58.015] Render Requested: clay [10:38:58.015] Render Requested: flax [10:38:58.031] Render Requested: hides [10:38:58.031] Render Requested: cotton [10:38:58.031] Render Requested: salt [10:38:58.031] Render Requested: tools [10:38:58.031] Render Requested: fur [10:38:58.031] Render Requested: sg_ar_c01_s010_head_b [10:38:58.031] Render Requested: sg_ar_c01_s003_head [10:38:58.031] Render Requested: sg_ar_c01_s4002_head [10:38:58.031] Render Requested: desert_fabric_shoulderpad [10:38:58.047] Render Requested: sg_ar_c01_s7001_shoulder [10:38:58.047] Render Requested: lz_yizhou_yi_01 [10:38:58.047] Render Requested: sg_cl_c01_farmer001_arm [10:38:58.047] Render Requested: padded_vambrace [10:38:58.047] Render Requested: sg_ar_c01_s5004_arm [10:38:58.047] Render Requested: sg_ar_c01_s5003_arm [10:38:58.063] Render Requested: sg_ar_c01_s5002_arm [10:38:58.063] Render Requested: sg_ar_c01_g016_leg [10:38:58.063] Render Requested: sg_ar_c01_s4002_leg [10:38:58.063] Render Requested: sg_ar_c01_s018_leg [10:38:58.063] Render Requested: hog [10:38:58.096] Render Requested: sheep [10:38:58.113] Render Requested: bandit_saddle_steppe [10:38:58.163] Render Requested: light_harness [10:38:58.663] Render Requested: meat [10:38:58.663] Render Requested: hides [10:38:58.681] Render Requested: sg_hh_c07_001_t1 [10:38:58.748] Render Requested: northern_light_harness [10:38:58.849] Render Requested: hides [10:38:58.933] Render Requested: meat [10:38:58.990] Render Requested: grain [10:38:59.653] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 13 [10:38:59.654] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 13 [10:39:00.749] Force VSync State is now DEACTIVATED [10:39:00.749] PopScreen [10:39:00.749] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:39:00.749] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:39:00.749] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:39:00.770] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:39:00.770] OnScreenListChanged [10:39:00.770] SandBox.View.Map.MapScreen::HandleActivate [10:39:00.770] SandBox.View.Map.MapScreen::HandleResume [10:39:00.799] [GAME MENU] town [10:39:00.800] Release Sound Event -1 [10:39:00.800] Release Sound Event -1 [10:39:00.800] Release Sound Event -1 [10:39:00.800] Release Sound Event -1 [10:39:02.161] Average value of 五谷 : 1.408619 [10:39:02.161] Average value of 鱼 : 2.743946 [10:39:02.161] Average value of 肉 : 1.125777 [10:39:02.161] Average value of 奶酥 : 1.656123 [10:39:02.161] Average value of 葡萄 : 2.586495 [10:39:02.161] Average value of 枣 : 2.370687 [10:39:02.161] Average value of 青果 : 2.465968 [10:39:02.161] Average value of 膏脂 : 1.747346 [10:39:02.161] Average value of 菜油 : 7.041734 [10:39:02.161] Average value of 苎麻 : 2.527422 [10:39:02.161] Average value of 苧布 : 7.153574 [10:39:02.161] Average value of 羊毛 : 5.390365 [10:39:02.161] Average value of 布匹 : 1.3 [10:39:02.161] Average value of 蚕丝 : 0.6655353 [10:39:02.161] Average value of 绸缎 : 5.600449 [10:39:02.161] Average value of 硬木 : 1.372407 [10:39:02.161] Average value of 铁 : 0.9577042 [10:39:02.161] Average value of 盐巴 : 1.878434 [10:39:02.161] Average value of 银矿石 : 2.240177 [10:39:02.161] Average value of 兽皮 : 1.015218 [10:39:02.161] Average value of 陶土 : 1.897739 [10:39:02.161] Average value of 浊酒 : 1.323857 [10:39:02.161] Average value of 西域葡萄酒 : 6.195586 [10:39:02.161] Average value of 工具 : 1.020456 [10:39:02.161] Average value of 陶瓷 : 6.274174 [10:39:02.161] Average value of 皮革 : 3.959203 [10:39:02.161] Average value of 毛皮 : 2.861598 [10:39:02.161] Average value of 金银器 : 6.526486 [10:39:02.161] Average value of 箭 : 0.8734331 [10:39:02.161] Average value of 羊 : 1.584077 [10:39:02.161] Average value of 牛 : 1.541284 [10:39:02.162] Average value of 豕 : 0.7634354 [10:39:02.162] Average value of 驮畜 : 2.352905 [10:39:02.162] Average value of 坐骑 : 1.522248 [10:39:02.162] Average value of 战争坐骑 : 1.100388 [10:39:02.162] Average value of 贵族坐骑 : 1.041169 [10:39:02.162] Average value of 马匹装备 I : 0.8122486 [10:39:02.162] Average value of 马匹装备 II : 0.831635 [10:39:02.162] Average value of 马匹装备 III : 1.3 [10:39:02.162] Average value of 马匹装备 IV : 1.3 [10:39:02.162] Average value of 马匹装备 V : 1.3 [10:39:02.162] Average value of 近战武器 I : 0.8051811 [10:39:02.162] Average value of 近战武器 II : 0.8021343 [10:39:02.162] Average value of 近战武器 III : 0.7999995 [10:39:02.162] Average value of 近战武器 IV : 1.238385 [10:39:02.162] Average value of 近战武器 V : 1.3 [10:39:02.162] Average value of 远程武器 I : 0.8171825 [10:39:02.162] Average value of 远程武器 II : 0.7999995 [10:39:02.162] Average value of 远程武器 III : 0.8093604 [10:39:02.162] Average value of 远程武器 IV : 1.146774 [10:39:02.162] Average value of 远程武器 V : 1.187097 [10:39:02.162] Average value of 盾牌 I : 0.8274024 [10:39:02.162] Average value of 盾牌 II : 0.8036571 [10:39:02.162] Average value of 盾牌 III : 0.808064 [10:39:02.162] Average value of 盾牌 IV : 1.3 [10:39:02.162] Average value of 盾牌 V : 1.3 [10:39:02.162] Average value of 服装 : 0.8047431 [10:39:02.162] Average value of 轻甲 : 0.7999995 [10:39:02.162] Average value of 中甲 : 0.9554816 [10:39:02.162] Average value of 重甲 : 1.179032 [10:39:02.162] Average value of 终极护甲 : 1.3 [10:39:02.162] Average value of 旗帜 : 1.3 [10:39:02.162] Average value of 未分配 : 1.3 [10:39:02.162] Force VSync State is now ACTIVE [10:39:02.162] PushScreen [10:39:02.162] SandBox.View.Map.MapScreen::HandlePause [10:39:02.162] SandBox.View.Map.MapScreen::HandleDeactivate [10:39:02.162] Release Sound Event 316 [10:39:02.162] Release Sound Event 315 [10:39:02.162] OnScreenListChanged [10:39:02.162] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:39:02.534] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:39:02.534] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:39:02.716] Render Requested: empire_warrior_padded_armor_e [10:39:02.716] Render Requested: leather_shoes [10:39:02.716] Render Requested: sumpter_horse [10:39:02.716] Render Requested: stripped_leather_harness [10:39:02.716] Render Requested: empire_sword_1_t2 [10:39:02.716] Render Requested: lz_longbow_bingzhou_01 [10:39:02.716] Render Requested: default_arrows [10:39:02.716] Render Requested: range_arrows [10:39:02.716] Render Requested: aserai_horse [10:39:02.716] Render Requested: camel [10:39:02.716] Render Requested: hunter [10:39:02.716] Render Requested: sturgia_horse [10:39:02.716] Render Requested: battania_horse [10:39:02.716] Render Requested: t2_khuzait_horse [10:39:02.716] Render Requested: t2_aserai_horse [10:39:02.716] Render Requested: charger [10:39:02.717] Render Requested: t2_battania_horse [10:39:02.717] Render Requested: t2_empire_horse [10:39:02.717] Render Requested: t2_sturgia_horse [10:39:02.717] Render Requested: t2_vlandia_horse [10:39:02.717] Render Requested: t3_khuzait_horse [10:39:02.717] Render Requested: t3_vlandia_horse [10:39:02.717] Render Requested: t3_empire_horse [10:39:02.717] Render Requested: t3_aserai_horse [10:39:02.717] Render Requested: grain [10:39:02.724] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:39:02.724] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:02.724] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:02.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:02.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:02.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:02.755] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:39:02.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:02.867] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:39:02.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:02.911] Render Requested: charger [10:39:02.911] Render Requested: sumpter_horse [10:39:02.968] Render Requested: t2_battania_horse [10:39:03.056] Render Requested: t2_empire_horse [10:39:03.285] Render Requested: t2_sturgia_horse [10:39:03.359] Render Requested: sg_t2_ht_sword_001 [10:39:04.002] Render Requested: fish [10:39:04.002] Render Requested: butter [10:39:04.002] Render Requested: cheese [10:39:04.002] Render Requested: meat [10:39:04.002] Render Requested: beer [10:39:04.002] Render Requested: hardwood [10:39:04.002] Render Requested: iron [10:39:04.002] Render Requested: clay [10:39:04.002] Render Requested: flax [10:39:04.002] Render Requested: hides [10:39:04.002] Render Requested: cotton [10:39:04.002] Render Requested: salt [10:39:04.002] Render Requested: tools [10:39:04.002] Render Requested: fur [10:39:04.002] Render Requested: hog [10:39:04.002] Render Requested: sheep [10:39:04.404] Render Requested: hog [10:39:04.537] Render Requested: sheep [10:39:04.570] Render Requested: hog [10:39:05.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:05.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.139] Render Requested: sheep [10:39:06.321] Render Requested: hog [10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.505] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.505] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.505] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:06.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.521] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 69 [10:39:07.534] Render Requested: hog [10:39:07.543] Render Requested: sheep [10:39:07.590] Render Requested: cotton [10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:07.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:08.857] Render Requested: hog [10:39:09.822] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 37 [10:39:09.837] Render Requested: hog [10:39:11.307] Force VSync State is now DEACTIVATED [10:39:11.307] PopScreen [10:39:11.307] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:39:11.307] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:39:11.307] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:39:11.328] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:39:11.328] OnScreenListChanged [10:39:11.328] SandBox.View.Map.MapScreen::HandleActivate [10:39:11.328] SandBox.View.Map.MapScreen::HandleResume [10:39:11.345] [GAME MENU] town [10:39:11.346] Release Sound Event -1 [10:39:11.346] Release Sound Event -1 [10:39:11.346] Release Sound Event -1 [10:39:11.346] Release Sound Event -1 [10:39:11.673] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:39:11.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:11.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:11.690] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:39:11.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:11.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:12.392] Average value of 五谷 : 1.408619 [10:39:12.392] Average value of 鱼 : 2.743946 [10:39:12.392] Average value of 肉 : 1.125777 [10:39:12.392] Average value of 奶酥 : 1.656123 [10:39:12.392] Average value of 葡萄 : 2.586495 [10:39:12.392] Average value of 枣 : 2.370687 [10:39:12.392] Average value of 青果 : 2.465968 [10:39:12.392] Average value of 膏脂 : 1.747346 [10:39:12.392] Average value of 菜油 : 7.041734 [10:39:12.392] Average value of 苎麻 : 2.527422 [10:39:12.392] Average value of 苧布 : 7.153574 [10:39:12.392] Average value of 羊毛 : 5.390365 [10:39:12.392] Average value of 布匹 : 1.3 [10:39:12.392] Average value of 蚕丝 : 0.6655353 [10:39:12.392] Average value of 绸缎 : 5.600449 [10:39:12.392] Average value of 硬木 : 1.372407 [10:39:12.392] Average value of 铁 : 0.9577042 [10:39:12.392] Average value of 盐巴 : 1.878434 [10:39:12.393] Average value of 银矿石 : 2.240177 [10:39:12.393] Average value of 兽皮 : 1.015218 [10:39:12.393] Average value of 陶土 : 1.897739 [10:39:12.393] Average value of 浊酒 : 1.323857 [10:39:12.393] Average value of 西域葡萄酒 : 6.195586 [10:39:12.393] Average value of 工具 : 1.020456 [10:39:12.393] Average value of 陶瓷 : 6.274174 [10:39:12.393] Average value of 皮革 : 3.959203 [10:39:12.393] Average value of 毛皮 : 2.861598 [10:39:12.393] Average value of 金银器 : 6.526486 [10:39:12.393] Average value of 箭 : 0.8734331 [10:39:12.393] Average value of 羊 : 1.584077 [10:39:12.393] Average value of 牛 : 1.541284 [10:39:12.393] Average value of 豕 : 0.7634354 [10:39:12.393] Average value of 驮畜 : 2.352905 [10:39:12.393] Average value of 坐骑 : 1.522248 [10:39:12.393] Average value of 战争坐骑 : 1.100388 [10:39:12.393] Average value of 贵族坐骑 : 1.041169 [10:39:12.393] Average value of 马匹装备 I : 0.8122486 [10:39:12.393] Average value of 马匹装备 II : 0.831635 [10:39:12.393] Average value of 马匹装备 III : 1.3 [10:39:12.393] Average value of 马匹装备 IV : 1.3 [10:39:12.393] Average value of 马匹装备 V : 1.3 [10:39:12.393] Average value of 近战武器 I : 0.8051811 [10:39:12.393] Average value of 近战武器 II : 0.8021343 [10:39:12.393] Average value of 近战武器 III : 0.7999995 [10:39:12.393] Average value of 近战武器 IV : 1.238385 [10:39:12.393] Average value of 近战武器 V : 1.3 [10:39:12.393] Average value of 远程武器 I : 0.8171825 [10:39:12.393] Average value of 远程武器 II : 0.7999995 [10:39:12.393] Average value of 远程武器 III : 0.8093604 [10:39:12.393] Average value of 远程武器 IV : 1.146774 [10:39:12.393] Average value of 远程武器 V : 1.187097 [10:39:12.393] Average value of 盾牌 I : 0.8274024 [10:39:12.393] Average value of 盾牌 II : 0.8036571 [10:39:12.393] Average value of 盾牌 III : 0.808064 [10:39:12.393] Average value of 盾牌 IV : 1.3 [10:39:12.393] Average value of 盾牌 V : 1.3 [10:39:12.393] Average value of 服装 : 0.8047431 [10:39:12.393] Average value of 轻甲 : 0.7999995 [10:39:12.393] Average value of 中甲 : 0.9554816 [10:39:12.393] Average value of 重甲 : 1.179032 [10:39:12.393] Average value of 终极护甲 : 1.3 [10:39:12.393] Average value of 旗帜 : 1.3 [10:39:12.393] Average value of 未分配 : 1.3 [10:39:12.393] Force VSync State is now ACTIVE [10:39:12.393] PushScreen [10:39:12.393] SandBox.View.Map.MapScreen::HandlePause [10:39:12.393] SandBox.View.Map.MapScreen::HandleDeactivate [10:39:12.393] Release Sound Event 318 [10:39:12.393] Release Sound Event 317 [10:39:12.394] OnScreenListChanged [10:39:12.394] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:39:12.754] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:39:12.754] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:39:12.931] Render Requested: empire_warrior_padded_armor_e [10:39:12.931] Render Requested: leather_shoes [10:39:12.931] Render Requested: sumpter_horse [10:39:12.931] Render Requested: stripped_leather_harness [10:39:12.931] Render Requested: empire_sword_1_t2 [10:39:12.931] Render Requested: lz_longbow_bingzhou_01 [10:39:12.931] Render Requested: default_arrows [10:39:12.931] Render Requested: range_arrows [10:39:12.931] Render Requested: aserai_horse [10:39:12.931] Render Requested: camel [10:39:12.931] Render Requested: hunter [10:39:12.931] Render Requested: sturgia_horse [10:39:12.931] Render Requested: battania_horse [10:39:12.931] Render Requested: t2_khuzait_horse [10:39:12.931] Render Requested: t2_aserai_horse [10:39:12.931] Render Requested: charger [10:39:12.931] Render Requested: t2_battania_horse [10:39:12.931] Render Requested: t2_empire_horse [10:39:12.931] Render Requested: t2_sturgia_horse [10:39:12.931] Render Requested: t2_vlandia_horse [10:39:12.931] Render Requested: t3_khuzait_horse [10:39:12.931] Render Requested: t3_vlandia_horse [10:39:12.931] Render Requested: t3_empire_horse [10:39:12.931] Render Requested: t3_aserai_horse [10:39:12.931] Render Requested: hog [10:39:12.931] Render Requested: grain [10:39:13.476] Render Requested: hunter [10:39:13.476] Render Requested: sumpter_horse [10:39:13.582] Render Requested: camel [10:39:14.346] Render Requested: hog [10:39:14.878] Render Requested: sg_t2_ht_sword_001 [10:39:14.878] Render Requested: sg_t1_ht_sword_002 [10:39:14.878] Render Requested: sg_axe_001 [10:39:14.894] Render Requested: sg_t1_ht_axe_003 [10:39:14.894] Render Requested: peasant_sickle_1_t1 [10:39:14.894] Render Requested: sg_t1_ht_axe_002 [10:39:14.894] Render Requested: sg_t2_ht_axe_003 [10:39:14.894] Render Requested: peasant_hammer_2_t1 [10:39:14.894] Render Requested: sg_t1_ht_axe2_002 [10:39:14.895] Render Requested: sg_t2_ht_axe2_004 [10:39:14.895] Render Requested: peasant_pitchfork_2_t1 [10:39:14.912] Render Requested: sg_t1_ht_spear2_001 [10:39:14.912] Render Requested: sg_spear_018 [10:39:14.912] Render Requested: sg_polearm_007 [10:39:14.912] Render Requested: sg_spear_006 [10:39:14.912] Render Requested: simple_pike_t2 [10:39:14.912] Render Requested: peasant_polearm_1_t1 [10:39:14.912] Render Requested: military_fork_pike_t3 [10:39:14.912] Render Requested: old_kite_shield [10:39:14.912] Render Requested: battered_kite_shield [10:39:14.912] Render Requested: worn_horsemans_kite_shield [10:39:14.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:14.928] Render Requested: battered_horsemans_kite_shield [10:39:14.928] Render Requested: bound_horsemans_kite_shield [10:39:14.928] Render Requested: reinforced_kite_shield [10:39:14.928] Render Requested: sg_shield_009 [10:39:14.928] Render Requested: sg_shield_008_a [10:39:14.928] Render Requested: sg_shield_008_c [10:39:14.928] Render Requested: sg_gong_004 [10:39:14.928] Render Requested: lz_longbow_bingzhou_01 [10:39:14.928] Render Requested: sg_longbow_002 [10:39:14.928] Render Requested: lz_bow_han_03 [10:39:14.928] Render Requested: lz_bow_qingzhou_04 [10:39:14.946] Render Requested: lz_bow_youzhou_04 [10:39:14.946] Render Requested: sg_arrows_003 [10:39:14.946] Render Requested: sg_arrows_004 [10:39:14.946] Render Requested: sg_arrows_005 [10:39:14.947] Render Requested: barbed_arrows [10:39:14.947] Render Requested: lz_arrow_xuzhou_01 [10:39:14.947] Render Requested: bodkin_arrows_c [10:39:14.947] Render Requested: bodkin_arrows_b [10:39:14.947] Render Requested: lz_xbow_yizhou_01 [10:39:14.947] Render Requested: lz_xbow_yongliang_01 [10:39:14.947] Render Requested: lz_xbow_jingzhou_01 [10:39:14.947] Render Requested: sg_t1_shortaxe_001 [10:39:14.961] Render Requested: western_javelin_1_t2 [10:39:14.962] Render Requested: grain [10:39:14.962] Render Requested: fish [10:39:14.962] Render Requested: butter [10:39:14.962] Render Requested: cheese [10:39:14.962] Render Requested: meat [10:39:14.962] Render Requested: beer [10:39:14.962] Render Requested: hardwood [10:39:14.962] Render Requested: iron [10:39:14.962] Render Requested: clay [10:39:14.979] Render Requested: flax [10:39:14.979] Render Requested: hides [10:39:14.979] Render Requested: cotton [10:39:14.979] Render Requested: salt [10:39:14.979] Render Requested: tools [10:39:14.979] Render Requested: fur [10:39:14.979] Render Requested: sg_ar_c01_s010_head_b [10:39:14.979] Render Requested: sg_ar_c01_s003_head [10:39:14.979] Render Requested: sg_ar_c01_s4002_head [10:39:14.994] Render Requested: desert_fabric_shoulderpad [10:39:14.994] Render Requested: sg_ar_c01_s7001_shoulder [10:39:14.994] Render Requested: lz_yizhou_yi_01 [10:39:14.994] Render Requested: sg_cl_c01_farmer001_arm [10:39:14.995] Render Requested: padded_vambrace [10:39:14.995] Render Requested: sg_ar_c01_s5004_arm [10:39:14.995] Render Requested: sg_ar_c01_s5003_arm [10:39:15.011] Render Requested: sg_ar_c01_s5002_arm [10:39:15.011] Render Requested: sg_ar_c01_g016_leg [10:39:15.011] Render Requested: sg_ar_c01_s4002_leg [10:39:15.011] Render Requested: sg_ar_c01_s018_leg [10:39:15.027] Render Requested: hog [10:39:15.044] Render Requested: sheep [10:39:15.061] Render Requested: bandit_saddle_steppe [10:39:15.112] Render Requested: light_harness [10:39:15.586] Render Requested: meat [10:39:15.586] Render Requested: hides [10:39:15.612] Render Requested: sg_hh_c07_001_t1 [10:39:15.662] Render Requested: northern_light_harness [10:39:15.763] Render Requested: hides [10:39:15.779] Render Requested: meat [10:39:17.646] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 32 [10:39:17.647] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 32 [10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:17.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.448] Render Requested: northern_light_harness [10:39:18.449] Render Requested: stripped_leather_harness [10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.667] Render Requested: sg_hh_c07_001_t1 [10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:18.748] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:19.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:20.967] Render Requested: sheep [10:39:20.983] Render Requested: hog [10:39:22.417] Render Requested: sheep [10:39:22.735] Render Requested: hog [10:39:24.051] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [10:39:24.063] Render Requested: hog [10:39:25.303] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 36 [10:39:25.325] Render Requested: sheep [10:39:25.370] Render Requested: sg_ar_c01_s018_leg [10:39:25.370] Render Requested: leather_shoes [10:39:26.671] Force VSync State is now DEACTIVATED [10:39:26.671] PopScreen [10:39:26.671] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:39:26.671] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:39:26.671] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:39:26.697] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:39:26.697] OnScreenListChanged [10:39:26.697] SandBox.View.Map.MapScreen::HandleActivate [10:39:26.697] SandBox.View.Map.MapScreen::HandleResume [10:39:26.721] [GAME MENU] town [10:39:26.722] Release Sound Event -1 [10:39:26.722] Release Sound Event -1 [10:39:26.722] Release Sound Event -1 [10:39:26.722] Release Sound Event -1 [10:39:27.049] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:39:27.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:27.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:27.072] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:39:27.072] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:27.073] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:28.018] Average value of 五谷 : 1.408619 [10:39:28.018] Average value of 鱼 : 2.743946 [10:39:28.018] Average value of 肉 : 1.125777 [10:39:28.018] Average value of 奶酥 : 1.656123 [10:39:28.018] Average value of 葡萄 : 2.586495 [10:39:28.018] Average value of 枣 : 2.370687 [10:39:28.018] Average value of 青果 : 2.465968 [10:39:28.018] Average value of 膏脂 : 1.747346 [10:39:28.018] Average value of 菜油 : 7.041734 [10:39:28.018] Average value of 苎麻 : 2.527422 [10:39:28.018] Average value of 苧布 : 7.153574 [10:39:28.018] Average value of 羊毛 : 5.390365 [10:39:28.018] Average value of 布匹 : 1.3 [10:39:28.018] Average value of 蚕丝 : 0.6655353 [10:39:28.018] Average value of 绸缎 : 5.600449 [10:39:28.018] Average value of 硬木 : 1.372407 [10:39:28.018] Average value of 铁 : 0.9577042 [10:39:28.018] Average value of 盐巴 : 1.878434 [10:39:28.018] Average value of 银矿石 : 2.240177 [10:39:28.018] Average value of 兽皮 : 1.015218 [10:39:28.018] Average value of 陶土 : 1.897739 [10:39:28.019] Average value of 浊酒 : 1.323857 [10:39:28.019] Average value of 西域葡萄酒 : 6.195586 [10:39:28.019] Average value of 工具 : 1.020456 [10:39:28.019] Average value of 陶瓷 : 6.274174 [10:39:28.019] Average value of 皮革 : 3.959203 [10:39:28.019] Average value of 毛皮 : 2.861598 [10:39:28.019] Average value of 金银器 : 6.526486 [10:39:28.019] Average value of 箭 : 0.8734331 [10:39:28.019] Average value of 羊 : 1.584077 [10:39:28.019] Average value of 牛 : 1.541284 [10:39:28.019] Average value of 豕 : 0.7634354 [10:39:28.019] Average value of 驮畜 : 2.352905 [10:39:28.019] Average value of 坐骑 : 1.522248 [10:39:28.019] Average value of 战争坐骑 : 1.100388 [10:39:28.019] Average value of 贵族坐骑 : 1.041169 [10:39:28.019] Average value of 马匹装备 I : 0.8122486 [10:39:28.019] Average value of 马匹装备 II : 0.831635 [10:39:28.019] Average value of 马匹装备 III : 1.3 [10:39:28.019] Average value of 马匹装备 IV : 1.3 [10:39:28.019] Average value of 马匹装备 V : 1.3 [10:39:28.019] Average value of 近战武器 I : 0.8051811 [10:39:28.019] Average value of 近战武器 II : 0.8021343 [10:39:28.019] Average value of 近战武器 III : 0.7999995 [10:39:28.019] Average value of 近战武器 IV : 1.238385 [10:39:28.019] Average value of 近战武器 V : 1.3 [10:39:28.019] Average value of 远程武器 I : 0.8171825 [10:39:28.019] Average value of 远程武器 II : 0.7999995 [10:39:28.019] Average value of 远程武器 III : 0.8093604 [10:39:28.019] Average value of 远程武器 IV : 1.146774 [10:39:28.019] Average value of 远程武器 V : 1.187097 [10:39:28.019] Average value of 盾牌 I : 0.8274024 [10:39:28.019] Average value of 盾牌 II : 0.8036571 [10:39:28.019] Average value of 盾牌 III : 0.808064 [10:39:28.019] Average value of 盾牌 IV : 1.3 [10:39:28.019] Average value of 盾牌 V : 1.3 [10:39:28.019] Average value of 服装 : 0.8047431 [10:39:28.019] Average value of 轻甲 : 0.7999995 [10:39:28.019] Average value of 中甲 : 0.9554816 [10:39:28.019] Average value of 重甲 : 1.179032 [10:39:28.019] Average value of 终极护甲 : 1.3 [10:39:28.019] Average value of 旗帜 : 1.3 [10:39:28.019] Average value of 未分配 : 1.3 [10:39:28.019] Force VSync State is now ACTIVE [10:39:28.019] PushScreen [10:39:28.019] SandBox.View.Map.MapScreen::HandlePause [10:39:28.019] SandBox.View.Map.MapScreen::HandleDeactivate [10:39:28.019] Release Sound Event 320 [10:39:28.019] Release Sound Event 319 [10:39:28.019] OnScreenListChanged [10:39:28.019] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:39:28.378] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:39:28.378] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:39:28.556] Render Requested: empire_warrior_padded_armor_e [10:39:28.556] Render Requested: leather_shoes [10:39:28.556] Render Requested: sumpter_horse [10:39:28.556] Render Requested: stripped_leather_harness [10:39:28.556] Render Requested: empire_sword_1_t2 [10:39:28.556] Render Requested: lz_longbow_bingzhou_01 [10:39:28.556] Render Requested: default_arrows [10:39:28.556] Render Requested: range_arrows [10:39:28.556] Render Requested: aserai_horse [10:39:28.556] Render Requested: camel [10:39:28.556] Render Requested: hunter [10:39:28.556] Render Requested: sturgia_horse [10:39:28.556] Render Requested: battania_horse [10:39:28.556] Render Requested: t2_khuzait_horse [10:39:28.556] Render Requested: t2_aserai_horse [10:39:28.556] Render Requested: charger [10:39:28.557] Render Requested: t2_battania_horse [10:39:28.557] Render Requested: t2_empire_horse [10:39:28.557] Render Requested: t2_sturgia_horse [10:39:28.557] Render Requested: t2_vlandia_horse [10:39:28.557] Render Requested: t3_khuzait_horse [10:39:28.557] Render Requested: t3_vlandia_horse [10:39:28.557] Render Requested: t3_empire_horse [10:39:28.557] Render Requested: t3_aserai_horse [10:39:28.557] Render Requested: hog [10:39:28.557] Render Requested: grain [10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:28.972] Render Requested: grain [10:39:29.174] Render Requested: hog [10:39:30.064] Render Requested: meat [10:39:30.065] Render Requested: hides [10:39:30.209] Render Requested: grain [10:39:30.706] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 37 [10:39:30.707] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 37 [10:39:31.707] Force VSync State is now DEACTIVATED [10:39:31.707] PopScreen [10:39:31.707] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:39:31.707] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:39:31.707] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:39:31.742] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:39:31.742] OnScreenListChanged [10:39:31.742] SandBox.View.Map.MapScreen::HandleActivate [10:39:31.742] SandBox.View.Map.MapScreen::HandleResume [10:39:31.752] [GAME MENU] town [10:39:31.753] Release Sound Event -1 [10:39:31.753] Release Sound Event -1 [10:39:31.753] Release Sound Event -1 [10:39:31.753] Release Sound Event -1 [10:39:32.659] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:39:32.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:32.660] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:32.719] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:39:32.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:39:33.379] Average value of 五谷 : 1.408619 [10:39:33.379] Average value of 鱼 : 2.743946 [10:39:33.379] Average value of 肉 : 1.125777 [10:39:33.379] Average value of 奶酥 : 1.656123 [10:39:33.379] Average value of 葡萄 : 2.586495 [10:39:33.379] Average value of 枣 : 2.370687 [10:39:33.379] Average value of 青果 : 2.465968 [10:39:33.379] Average value of 膏脂 : 1.747346 [10:39:33.379] Average value of 菜油 : 7.041734 [10:39:33.379] Average value of 苎麻 : 2.527422 [10:39:33.379] Average value of 苧布 : 7.153574 [10:39:33.379] Average value of 羊毛 : 5.390365 [10:39:33.379] Average value of 布匹 : 1.3 [10:39:33.379] Average value of 蚕丝 : 0.6655353 [10:39:33.379] Average value of 绸缎 : 5.600449 [10:39:33.379] Average value of 硬木 : 1.372407 [10:39:33.379] Average value of 铁 : 0.9577042 [10:39:33.379] Average value of 盐巴 : 1.878434 [10:39:33.379] Average value of 银矿石 : 2.240177 [10:39:33.379] Average value of 兽皮 : 1.015218 [10:39:33.379] Average value of 陶土 : 1.897739 [10:39:33.379] Average value of 浊酒 : 1.323857 [10:39:33.379] Average value of 西域葡萄酒 : 6.195586 [10:39:33.379] Average value of 工具 : 1.020456 [10:39:33.379] Average value of 陶瓷 : 6.274174 [10:39:33.380] Average value of 皮革 : 3.959203 [10:39:33.380] Average value of 毛皮 : 2.861598 [10:39:33.380] Average value of 金银器 : 6.526486 [10:39:33.380] Average value of 箭 : 0.8734331 [10:39:33.380] Average value of 羊 : 1.584077 [10:39:33.380] Average value of 牛 : 1.541284 [10:39:33.380] Average value of 豕 : 0.7634354 [10:39:33.380] Average value of 驮畜 : 2.352905 [10:39:33.380] Average value of 坐骑 : 1.522248 [10:39:33.380] Average value of 战争坐骑 : 1.100388 [10:39:33.380] Average value of 贵族坐骑 : 1.041169 [10:39:33.380] Average value of 马匹装备 I : 0.8122486 [10:39:33.380] Average value of 马匹装备 II : 0.831635 [10:39:33.380] Average value of 马匹装备 III : 1.3 [10:39:33.380] Average value of 马匹装备 IV : 1.3 [10:39:33.380] Average value of 马匹装备 V : 1.3 [10:39:33.380] Average value of 近战武器 I : 0.8051811 [10:39:33.380] Average value of 近战武器 II : 0.8021343 [10:39:33.380] Average value of 近战武器 III : 0.7999995 [10:39:33.380] Average value of 近战武器 IV : 1.238385 [10:39:33.380] Average value of 近战武器 V : 1.3 [10:39:33.380] Average value of 远程武器 I : 0.8171825 [10:39:33.380] Average value of 远程武器 II : 0.7999995 [10:39:33.380] Average value of 远程武器 III : 0.8093604 [10:39:33.380] Average value of 远程武器 IV : 1.146774 [10:39:33.380] Average value of 远程武器 V : 1.187097 [10:39:33.380] Average value of 盾牌 I : 0.8274024 [10:39:33.380] Average value of 盾牌 II : 0.8036571 [10:39:33.380] Average value of 盾牌 III : 0.808064 [10:39:33.380] Average value of 盾牌 IV : 1.3 [10:39:33.380] Average value of 盾牌 V : 1.3 [10:39:33.381] Average value of 服装 : 0.8047431 [10:39:33.381] Average value of 轻甲 : 0.7999995 [10:39:33.381] Average value of 中甲 : 0.9554816 [10:39:33.381] Average value of 重甲 : 1.179032 [10:39:33.381] Average value of 终极护甲 : 1.3 [10:39:33.381] Average value of 旗帜 : 1.3 [10:39:33.381] Average value of 未分配 : 1.3 [10:39:33.381] Force VSync State is now ACTIVE [10:39:33.381] PushScreen [10:39:33.381] SandBox.View.Map.MapScreen::HandlePause [10:39:33.381] SandBox.View.Map.MapScreen::HandleDeactivate [10:39:33.381] Release Sound Event 322 [10:39:33.381] Release Sound Event 321 [10:39:33.381] OnScreenListChanged [10:39:33.381] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:39:33.772] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:39:33.772] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:39:33.953] Render Requested: empire_warrior_padded_armor_e [10:39:33.953] Render Requested: leather_shoes [10:39:33.953] Render Requested: sumpter_horse [10:39:33.953] Render Requested: stripped_leather_harness [10:39:33.953] Render Requested: empire_sword_1_t2 [10:39:33.953] Render Requested: lz_longbow_bingzhou_01 [10:39:33.953] Render Requested: default_arrows [10:39:33.953] Render Requested: range_arrows [10:39:33.953] Render Requested: aserai_horse [10:39:33.953] Render Requested: camel [10:39:33.953] Render Requested: hunter [10:39:33.953] Render Requested: sturgia_horse [10:39:33.953] Render Requested: battania_horse [10:39:33.953] Render Requested: t2_khuzait_horse [10:39:33.953] Render Requested: t2_aserai_horse [10:39:33.953] Render Requested: charger [10:39:33.953] Render Requested: t2_battania_horse [10:39:33.953] Render Requested: t2_empire_horse [10:39:33.953] Render Requested: t2_sturgia_horse [10:39:33.953] Render Requested: t2_vlandia_horse [10:39:33.953] Render Requested: t3_khuzait_horse [10:39:33.954] Render Requested: t3_vlandia_horse [10:39:33.954] Render Requested: t3_empire_horse [10:39:33.954] Render Requested: t3_aserai_horse [10:39:33.954] Render Requested: grain [10:39:34.043] Render Requested: t2_aserai_horse [10:39:34.043] Render Requested: sumpter_horse [10:39:46.463] Render Requested: t2_khuzait_horse [10:39:46.509] Render Requested: battania_horse [10:39:46.610] Render Requested: sturgia_horse [10:39:46.761] Render Requested: battania_horse [10:39:46.809] Render Requested: t2_khuzait_horse [10:39:46.977] Render Requested: battania_horse [10:39:49.848] Render Requested: sturgia_horse [10:39:51.793] Render Requested: battania_horse [10:39:52.348] Render Requested: sturgia_horse [10:39:53.366] Render Requested: hunter [10:39:53.600] Render Requested: sturgia_horse [10:39:53.665] Render Requested: battania_horse [10:39:53.945] Render Requested: sturgia_horse [10:39:55.684] Render Requested: battania_horse [10:39:55.751] Render Requested: t2_khuzait_horse [10:39:55.902] Render Requested: battania_horse [10:39:56.000] Render Requested: sturgia_horse [10:39:57.379] Render Requested: sg_t2_ht_sword_001 [10:39:57.379] Render Requested: sturgia_horse [10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:57.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:39:58.497] TransferItem Name: 并州原生马 | From: OtherInventory To: Equipment | Amount: 1 [10:39:58.497] TransferItem Name: 驮马 | From: Equipment To: PlayerInventory | Amount: 1 [10:39:58.513] Render Requested: sturgia_horse [10:39:58.513] Render Requested: sumpter_horse [10:39:58.549] Render Requested: sturgia_horse [10:39:58.949] Render Requested: sturgia_horse [10:39:58.949] Render Requested: sumpter_horse [10:40:04.987] Render Requested: t2_sturgia_horse [10:40:05.144] Render Requested: t2_vlandia_horse [10:40:05.176] Render Requested: sg_t1_ht_sword_002 [10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.204] Render Requested: t3_khuzait_horse [10:40:05.224] Render Requested: t3_vlandia_horse [10:40:05.224] Render Requested: sg_axe_001 [10:40:05.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:05.252] Render Requested: sg_t1_ht_axe_003 [10:40:05.276] Render Requested: t3_empire_horse [10:40:05.335] Render Requested: peasant_sickle_1_t1 [10:40:05.361] Render Requested: t3_aserai_horse [10:40:05.452] Render Requested: sg_t1_ht_axe_002 [10:40:05.473] Render Requested: sg_t2_ht_sword_001 [10:40:05.503] Render Requested: sg_t2_ht_axe_003 [10:40:05.538] Render Requested: peasant_hammer_2_t1 [10:40:05.575] Render Requested: sg_t1_ht_axe2_002 [10:40:05.586] Render Requested: sg_t2_ht_axe2_004 [10:40:05.638] Render Requested: peasant_pitchfork_2_t1 [10:40:05.669] Render Requested: sg_t1_ht_spear2_001 [10:40:05.671] Render Requested: sg_t1_ht_axe_002 [10:40:05.688] Render Requested: sg_t2_ht_axe_003 [10:40:05.753] Render Requested: sg_spear_018 [10:40:05.789] Render Requested: peasant_hammer_2_t1 [10:40:05.838] Render Requested: sg_t2_ht_axe_003 [10:40:05.902] Render Requested: sg_polearm_007 [10:40:05.989] Render Requested: sg_t1_ht_axe_002 [10:40:06.439] Render Requested: sg_t2_ht_axe_003 [10:40:06.520] Render Requested: sg_spear_006 [10:40:06.540] Render Requested: peasant_hammer_2_t1 [10:40:06.553] Render Requested: simple_pike_t2 [10:40:06.587] Render Requested: peasant_polearm_1_t1 [10:40:06.636] Render Requested: military_fork_pike_t3 [10:40:06.638] Render Requested: sg_t2_ht_axe2_004 [10:40:06.656] Render Requested: peasant_pitchfork_2_t1 [10:40:06.686] Render Requested: old_kite_shield [10:40:06.723] Render Requested: sg_t1_ht_spear2_001 [10:40:06.787] Render Requested: battered_kite_shield [10:40:06.859] Render Requested: sg_spear_018 [10:40:06.890] Render Requested: worn_horsemans_kite_shield [10:40:06.904] Render Requested: battered_horsemans_kite_shield [10:40:06.937] Render Requested: bound_horsemans_kite_shield [10:40:06.971] Render Requested: reinforced_kite_shield [10:40:07.021] Render Requested: sg_shield_009 [10:40:07.039] Render Requested: peasant_polearm_1_t1 [10:40:07.056] Render Requested: military_fork_pike_t3 [10:40:07.103] Render Requested: sg_shield_008_a [10:40:07.155] Render Requested: old_kite_shield [10:40:07.271] Render Requested: sg_shield_008_c [10:40:07.909] Render Requested: military_fork_pike_t3 [10:40:08.006] Render Requested: sg_spear_006 [10:40:08.026] Render Requested: sg_polearm_007 [10:40:10.846] Render Requested: sg_spear_006 [10:40:10.943] Render Requested: simple_pike_t2 [10:40:11.160] Render Requested: sg_spear_006 [10:40:12.029] Render Requested: simple_pike_t2 [10:40:12.543] Render Requested: sg_spear_006 [10:40:15.799] Render Requested: simple_pike_t2 [10:40:16.917] Render Requested: peasant_polearm_1_t1 [10:40:17.031] Render Requested: military_fork_pike_t3 [10:40:17.281] Render Requested: old_kite_shield [10:40:17.281] Render Requested: sg_gong_004 [10:40:17.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.331] Render Requested: battered_kite_shield [10:40:17.331] Render Requested: lz_longbow_bingzhou_01 [10:40:17.380] Render Requested: worn_horsemans_kite_shield [10:40:17.380] Render Requested: sg_longbow_002 [10:40:17.462] Render Requested: lz_bow_han_03 [10:40:17.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.514] Render Requested: battered_horsemans_kite_shield [10:40:17.664] Render Requested: bound_horsemans_kite_shield [10:40:17.664] Render Requested: lz_bow_qingzhou_04 [10:40:17.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.730] Render Requested: reinforced_kite_shield [10:40:17.730] Render Requested: lz_bow_youzhou_04 [10:40:17.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.764] Render Requested: sg_arrows_003 [10:40:17.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:17.802] Render Requested: sg_arrows_004 [10:40:17.829] Render Requested: sg_arrows_005 [10:40:17.831] Render Requested: sg_shield_008_a [10:40:17.848] Render Requested: sg_shield_008_c [10:40:17.896] Render Requested: barbed_arrows [10:40:17.917] Render Requested: sg_gong_004 [10:40:17.948] Render Requested: lz_longbow_bingzhou_01 [10:40:18.029] Render Requested: lz_arrow_xuzhou_01 [10:40:18.054] Render Requested: lz_longbow_bingzhou_01 [10:40:18.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:18.780] Render Requested: bodkin_arrows_c [10:40:18.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:18.822] Render Requested: sg_longbow_002 [10:40:18.864] Render Requested: bodkin_arrows_b [10:40:18.886] Render Requested: lz_bow_han_03 [10:40:18.964] Render Requested: lz_xbow_yizhou_01 [10:40:19.021] Render Requested: lz_bow_qingzhou_04 [10:40:19.331] Render Requested: lz_xbow_yongliang_01 [10:40:19.370] Render Requested: lz_bow_youzhou_04 [10:40:19.399] Render Requested: lz_xbow_jingzhou_01 [10:40:19.419] Render Requested: sg_arrows_003 [10:40:19.419] Render Requested: default_arrows [10:40:19.447] Render Requested: sg_t1_shortaxe_001 [10:40:19.468] Render Requested: sg_arrows_004 [10:40:19.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:19.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:19.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:19.514] Render Requested: western_javelin_1_t2 [10:40:19.537] Render Requested: sg_arrows_005 [10:40:19.635] Render Requested: barbed_arrows [10:40:19.635] Render Requested: grain [10:40:19.688] Render Requested: lz_arrow_xuzhou_01 [10:40:19.782] Render Requested: lz_xbow_yizhou_01 [10:40:20.118] Render Requested: bodkin_arrows_b [10:40:20.899] Render Requested: fish [10:40:20.920] Render Requested: lz_xbow_yizhou_01 [10:40:20.932] Render Requested: butter [10:40:20.951] Render Requested: meat [10:40:20.982] Render Requested: cheese [10:40:21.015] Render Requested: beer [10:40:21.065] Render Requested: hardwood [10:40:21.084] Render Requested: western_javelin_1_t2 [10:40:21.103] Render Requested: grain [10:40:21.115] Render Requested: iron [10:40:21.184] Render Requested: fish [10:40:21.232] Render Requested: clay [10:40:21.351] Render Requested: hides [10:40:21.384] Render Requested: flax [10:40:21.401] Render Requested: cotton [10:40:21.433] Render Requested: salt [10:40:21.465] Render Requested: tools [10:40:21.500] Render Requested: fur [10:40:21.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.534] Render Requested: iron [10:40:21.553] Render Requested: clay [10:40:21.565] Render Requested: sg_ar_c01_s010_head_b [10:40:21.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.666] Render Requested: sg_ar_c01_s003_head [10:40:21.668] Render Requested: hides [10:40:21.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.767] Render Requested: flax [10:40:21.782] Render Requested: sg_ar_c01_s4002_head [10:40:21.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.816] Render Requested: desert_fabric_shoulderpad [10:40:21.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.849] Render Requested: sg_ar_c01_s7001_shoulder [10:40:21.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.867] Render Requested: lz_yizhou_yi_01 [10:40:21.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.900] Render Requested: sg_cl_c01_farmer001_arm [10:40:21.949] Render Requested: padded_vambrace [10:40:21.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:21.968] Render Requested: sg_ar_c01_s010_head_b [10:40:21.987] Render Requested: sg_ar_c01_s003_head [10:40:22.000] Render Requested: sg_ar_c01_s5004_arm [10:40:22.068] Render Requested: sg_ar_c01_s4002_head [10:40:22.100] Render Requested: sg_ar_c01_s5003_arm [10:40:22.134] Render Requested: desert_fabric_shoulderpad [10:40:22.150] Render Requested: sg_ar_c01_s5002_arm [10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.168] Render Requested: sg_ar_c01_g016_leg [10:40:22.187] Render Requested: sg_ar_c01_s4002_leg [10:40:22.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.217] Render Requested: sg_ar_c01_s018_leg [10:40:22.249] Render Requested: sheep [10:40:22.283] Render Requested: bandit_saddle_steppe [10:40:22.301] Render Requested: sg_ar_c01_s5004_arm [10:40:22.318] Render Requested: sg_ar_c01_s5003_arm [10:40:22.349] Render Requested: light_harness [10:40:22.401] Render Requested: sg_ar_c01_s5002_arm [10:40:22.433] Render Requested: sg_hh_c07_001_t1 [10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.570] Render Requested: sg_ar_c01_g016_leg [10:40:22.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:22.601] Render Requested: leather_shoes [10:40:22.800] Render Requested: northern_light_harness [10:40:23.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:23.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:23.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:23.339] Render Requested: sg_ar_c01_s4002_leg [10:40:23.452] Render Requested: sg_ar_c01_s4002_leg [10:40:23.753] Render Requested: sg_ar_c01_g016_leg [10:40:25.002] Force VSync State is now DEACTIVATED [10:40:25.002] PopScreen [10:40:25.002] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:40:25.002] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:40:25.002] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:40:25.023] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:40:25.023] OnScreenListChanged [10:40:25.023] SandBox.View.Map.MapScreen::HandleActivate [10:40:25.023] SandBox.View.Map.MapScreen::HandleResume [10:40:25.033] [GAME MENU] town [10:40:25.034] Release Sound Event -1 [10:40:25.034] Release Sound Event -1 [10:40:25.034] Release Sound Event -1 [10:40:25.034] Release Sound Event -1 [10:40:25.422] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:40:25.422] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:40:25.422] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:40:25.443] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:40:25.443] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:40:25.444] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:40:28.522] [GAME MENU] town_backstreet [10:40:28.527] Release Sound Event 324 [10:40:28.527] Release Sound Event 323 [10:40:28.527] Release Sound Event -1 [10:40:31.947] [GAME MENU] town [10:40:31.953] Release Sound Event 325 [10:40:31.953] Release Sound Event 323 [10:40:31.953] Release Sound Event 323 [10:40:31.953] Release Sound Event -1 [10:40:34.094] Force VSync State is now ACTIVE [10:40:34.094] PushScreen [10:40:34.094] SandBox.View.Map.MapScreen::HandlePause [10:40:34.095] SandBox.View.Map.MapScreen::HandleDeactivate [10:40:34.095] Release Sound Event 327 [10:40:34.095] Release Sound Event 326 [10:40:34.095] OnScreenListChanged [10:40:34.095] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [10:40:34.095] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [10:40:34.095] SandBox.GauntletUI.GauntletClanScreen::HandleResume [10:40:36.775] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:40:36.775] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:36.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:40:39.488] Scene_view::clear_all(inventory_character_scene) [10:40:49.235] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:40:49.235] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:40:54.010] Scene_view::clear_all(inventory_character_scene) [10:40:55.343] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:40:55.344] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:41:02.703] Force VSync State is now DEACTIVATED [10:41:02.703] PopScreen [10:41:02.703] SandBox.GauntletUI.GauntletClanScreen::HandlePause [10:41:02.703] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [10:41:02.703] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [10:41:02.703] PopScreen - SandBox.GauntletUI.GauntletClanScreen [10:41:02.703] OnScreenListChanged [10:41:02.703] SandBox.View.Map.MapScreen::HandleActivate [10:41:02.703] SandBox.View.Map.MapScreen::HandleResume [10:41:02.713] [GAME MENU] town [10:41:02.729] Release Sound Event -1 [10:41:02.729] Release Sound Event 326 [10:41:02.729] Release Sound Event 326 [10:41:02.730] Release Sound Event -1 [10:41:02.889] Scene_view::clear_all(inventory_character_scene) [10:41:03.036] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:41:03.036] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:03.036] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:03.056] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:41:03.056] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:03.057] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:06.646] Release Sound Event 329 [10:41:06.646] Release Sound Event 328 [10:41:10.476] Force VSync State is now ACTIVE [10:41:10.476] PushScreen [10:41:10.476] SandBox.View.Map.MapScreen::HandlePause [10:41:10.476] SandBox.View.Map.MapScreen::HandleDeactivate [10:41:10.476] OnScreenListChanged [10:41:10.476] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [10:41:10.476] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [10:41:10.476] SandBox.GauntletUI.GauntletClanScreen::HandleResume [10:41:15.452] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:41:15.453] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:41:16.375] Scene_view::clear_all(inventory_character_scene) [10:41:22.010] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:41:22.011] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:41:27.088] Scene_view::clear_all(inventory_character_scene) [10:41:28.357] Force VSync State is now DEACTIVATED [10:41:28.357] PopScreen [10:41:28.357] SandBox.GauntletUI.GauntletClanScreen::HandlePause [10:41:28.357] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [10:41:28.357] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [10:41:28.357] PopScreen - SandBox.GauntletUI.GauntletClanScreen [10:41:28.357] OnScreenListChanged [10:41:28.357] SandBox.View.Map.MapScreen::HandleActivate [10:41:28.357] SandBox.View.Map.MapScreen::HandleResume [10:41:28.657] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:41:28.657] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:28.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:28.678] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:41:28.678] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:28.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:31.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:35.204] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:35.241] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:41:35.241] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:35.242] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:36.470] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:41:36.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:36.471] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:36.495] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:41:36.495] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:41:51.227] Player has entered city_henanyin_luoyang: 洛阳 [10:41:51.227] [GAME MENU] town_outside [10:41:51.227] [GAME MENU] town [10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:51.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:41:55.874] Release Sound Event 339 [10:41:55.874] Release Sound Event 340 [10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:12.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:14.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.343] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.343] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.343] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:40.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:42.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:42:46.260] Before Daily Tick: 中平六年 夏 七月 上旬 [10:43:09.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:43:09.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:43:11.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:43:11.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:43:25.392] [GAME MENU] player_in_camp_meeting [10:43:25.420] --------------- Conversation Start --------------- [10:43:25.420] Conversation character name: 军司马 id: yongliang_sol_7002 culture:雍凉 persona:PersonaSoftspoken [10:43:25.420] AI -> (op_junsima_enlist_ask) - [10:43:47.852] P -> (op_player_enlist_no) - [10:43:47.853] --------------- Conversation End --------------- [10:43:47.858] Scene_view::clear_all(scn_conversation_tableau) [10:44:05.146] [GAME MENU] encounter_meeting [10:44:05.166] --------------- Conversation Start --------------- [10:44:05.166] Conversation character name: 黄巾马贼 id: huangjin_sol_2003 culture:黄巾乱军 persona:PersonaSoftspoken [10:44:05.216] AI -> (bandit_start_defender) - [10:44:05.216] [VOICEOVER]VoiceObject search for: ! [10:44:05.216] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_007 [10:44:05.216] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_007 [10:44:05.216] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_gOSpzTrt [10:44:05.216] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_gOSpzTrt [10:44:05.216] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_gOSpzTrt [10:44:05.216] accentClass: [10:44:05.223] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_007 [10:44:05.626] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_007.ogg [10:44:05.627] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_007.xml. [10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:05.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:07.278] P -> (bandit_start_defender_2) - [10:44:07.279] AI -> (barter_with_bandit_prebarter) - [10:44:07.279] [VOICEOVER]VoiceObject search for: ! [10:44:07.844] ExecuteContinue [10:44:07.844] AI -> (barter_with_bandit_screen) - [10:44:08.338] [VOICEOVER]VoiceObject search for: ! [10:44:08.346] Render Requested: sumpter_horse [10:44:10.294] AI -> (barter_with_bandit_postbarter_1) - [10:44:10.296] [VOICEOVER]VoiceObject search for: ! [10:44:10.296] 对方接受谈判提案! [10:44:10.921] ExecuteContinue [10:44:10.921] --------------- Conversation End --------------- [10:44:10.926] Scene_view::clear_all(scn_conversation_tableau) [10:44:10.926] [GAME MENU] encounter_meeting [10:44:15.892] [GAME MENU] encounter_meeting [10:44:15.901] --------------- Conversation Start --------------- [10:44:15.901] Conversation character name: 三国-劫匪 id: sg_looter culture:劫匪 persona:PersonaSoftspoken [10:44:15.902] AI -> (bandit_start_defender) - [10:44:15.902] [VOICEOVER]VoiceObject search for: ! [10:44:15.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_002 [10:44:15.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_002 [10:44:15.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_Pc0zpaGa [10:44:15.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_Pc0zpaGa [10:44:15.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_Pc0zpaGa [10:44:15.902] accentClass: looters [10:44:15.909] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_002 [10:44:16.285] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_002.ogg [10:44:16.285] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_002.xml. [10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:16.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:18.612] P -> (bandit_start_defender_2) - [10:44:18.613] AI -> (barter_with_bandit_prebarter) - [10:44:18.613] [VOICEOVER]VoiceObject search for: ! [10:44:19.207] ExecuteContinue [10:44:19.208] AI -> (barter_with_bandit_screen) - [10:44:19.235] [VOICEOVER]VoiceObject search for: ! [10:44:19.240] Render Requested: sumpter_horse [10:44:21.104] AI -> (barter_with_bandit_postbarter_1) - [10:44:21.104] [VOICEOVER]VoiceObject search for: ! [10:44:21.104] 对方接受谈判提案! [10:44:21.653] ExecuteContinue [10:44:21.653] --------------- Conversation End --------------- [10:44:21.658] Scene_view::clear_all(scn_conversation_tableau) [10:44:21.659] [GAME MENU] encounter_meeting [10:44:24.663] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:44:24.663] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:44:25.639] Player has entered village_henei_heyang: 河阳 [10:44:25.639] [GAME MENU] village_outside [10:44:25.639] [GAME MENU] village [10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:25.838] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:44:26.929] [GAME MENU] village_wait_menus [10:44:26.930] Release Sound Event 440 [10:44:26.930] Release Sound Event 441 [10:44:26.930] Release Sound Event -1 [10:44:29.102] Player has entered village_henei_heyang: 河阳 [10:44:29.103] [GAME MENU] village [10:44:29.103] Release Sound Event 442 [10:44:29.103] Release Sound Event -1 [10:44:29.103] Release Sound Event -1 [10:44:29.103] Release Sound Event -1 [10:44:31.746] Release Sound Event 444 [10:44:31.746] Release Sound Event 443 [10:44:31.800] Dump integrity is compromised due to non-default modules being used [10:44:31.800] Dump integrity is compromised due to non-default modules being used [10:44:31.800] Dump integrity is compromised due to non-default modules being used [10:44:31.830] AutoSaveCurrentGame: saveauto1 [10:44:31.833] Save Process block is started. [10:44:31.835] ------Saving with new context. Save name: saveauto1------ [10:44:31.841] SaveContext::Save block is started. [10:44:31.842] SaveContext::CollectObjects block is started. [10:44:34.362] SaveContext::CollectObjects completed in 2.52 seconds. [10:44:34.363] SaveContext::Saving Objects block is started. [10:44:35.074] SaveContext::Saving Objects completed in 0.711 seconds. [10:44:35.074] SaveContext::Saving Containers block is started. [10:44:36.006] SaveContext::Saving Containers completed in 0.931 seconds. [10:44:36.112] SaveContext::Save completed in 4.27 seconds. [10:44:36.115] Save Process completed in 4.282 seconds. [10:44:36.505] ------Successfully saved------ [10:44:39.011] Before Daily Tick: 中平六年 夏 七月 中旬 [10:44:58.578] Player has entered pass_henanyin_hanguguan: 函谷关 [10:44:58.578] [GAME MENU] castle_outside [10:45:05.172] Player has entered pass_henanyin_hanguguan: 函谷关 [10:45:05.173] [GAME MENU] castle_outside [10:45:20.886] [GAME MENU] encounter_meeting [10:45:20.897] --------------- Conversation Start --------------- [10:45:20.897] Conversation character name: 黄巾匪众 id: huangjin_sol_3001 culture:黄巾乱军 persona:PersonaSoftspoken [10:45:20.898] AI -> (bandit_start_defender) - [10:45:20.898] [VOICEOVER]VoiceObject search for: ! [10:45:20.898] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_006 [10:45:20.898] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_006 [10:45:20.898] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_EZLs7hLL [10:45:20.898] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_EZLs7hLL [10:45:20.898] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_EZLs7hLL [10:45:20.898] accentClass: [10:45:20.904] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_006 [10:45:21.310] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_006.ogg [10:45:21.310] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_006.xml. [10:45:22.757] P -> (bandit_start_defender_2) - [10:45:22.757] AI -> (barter_with_bandit_prebarter) - [10:45:22.757] [VOICEOVER]VoiceObject search for: ! [10:45:23.252] ExecuteContinue [10:45:23.252] AI -> (barter_with_bandit_screen) - [10:45:23.280] [VOICEOVER]VoiceObject search for: ! [10:45:23.285] Render Requested: silver [10:45:23.285] Render Requested: leather [10:45:23.286] Render Requested: sumpter_horse [10:45:24.494] AI -> (barter_with_bandit_postbarter_1) - [10:45:24.494] [VOICEOVER]VoiceObject search for: ! [10:45:24.494] 对方接受谈判提案! [10:45:25.052] ExecuteContinue [10:45:25.052] --------------- Conversation End --------------- [10:45:25.057] Scene_view::clear_all(scn_conversation_tableau) [10:45:25.058] [GAME MENU] encounter_meeting [10:46:03.278] Force VSync State is now ACTIVE [10:46:03.278] PushScreen [10:46:03.278] SandBox.View.Map.MapScreen::HandlePause [10:46:03.279] SandBox.View.Map.MapScreen::HandleDeactivate [10:46:03.279] OnScreenListChanged [10:46:03.279] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [10:46:03.279] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [10:46:03.279] SandBox.GauntletUI.GauntletClanScreen::HandleResume [10:46:05.971] Force VSync State is now DEACTIVATED [10:46:05.971] PopScreen [10:46:05.971] SandBox.GauntletUI.GauntletClanScreen::HandlePause [10:46:05.971] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [10:46:05.971] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [10:46:05.971] PopScreen - SandBox.GauntletUI.GauntletClanScreen [10:46:05.971] OnScreenListChanged [10:46:05.971] SandBox.View.Map.MapScreen::HandleActivate [10:46:05.971] SandBox.View.Map.MapScreen::HandleResume [10:46:06.126] Force VSync State is now ACTIVE [10:46:06.126] PushScreen [10:46:06.126] SandBox.View.Map.MapScreen::HandlePause [10:46:06.127] SandBox.View.Map.MapScreen::HandleDeactivate [10:46:06.127] OnScreenListChanged [10:46:06.127] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [10:46:06.127] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [10:46:06.127] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [10:46:07.303] Force VSync State is now DEACTIVATED [10:46:07.303] PopScreen [10:46:07.303] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [10:46:07.303] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [10:46:07.303] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [10:46:07.303] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [10:46:07.303] OnScreenListChanged [10:46:07.303] SandBox.View.Map.MapScreen::HandleActivate [10:46:07.304] SandBox.View.Map.MapScreen::HandleResume [10:46:07.447] Force VSync State is now ACTIVE [10:46:07.447] PushScreen [10:46:07.447] SandBox.View.Map.MapScreen::HandlePause [10:46:07.447] SandBox.View.Map.MapScreen::HandleDeactivate [10:46:07.447] OnScreenListChanged [10:46:07.447] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [10:46:07.447] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [10:46:07.447] SandBox.GauntletUI.GauntletClanScreen::HandleResume [10:46:08.468] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:46:08.469] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:46:10.159] Scene_view::clear_all(inventory_character_scene) [10:46:10.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:46:10.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:46:12.789] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:46:12.790] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:46:14.106] Scene_view::clear_all(inventory_character_scene) [10:46:16.879] Force VSync State is now DEACTIVATED [10:46:16.879] PopScreen [10:46:16.879] SandBox.GauntletUI.GauntletClanScreen::HandlePause [10:46:16.879] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [10:46:16.879] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [10:46:16.879] PopScreen - SandBox.GauntletUI.GauntletClanScreen [10:46:16.879] OnScreenListChanged [10:46:16.879] SandBox.View.Map.MapScreen::HandleActivate [10:46:16.879] SandBox.View.Map.MapScreen::HandleResume [10:46:17.158] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:46:17.158] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:46:17.158] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:46:17.237] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:46:17.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:46:17.238] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:46:18.741] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:46:18.776] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:46:18.776] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:46:18.776] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:46:22.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:46:22.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:46:47.857] Before Daily Tick: 中平六年 夏 七月 中旬 [10:46:56.688] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:46:56.688] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:46:56.689] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:46:56.713] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:46:56.713] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:46:56.713] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:47:06.000] Force VSync State is now ACTIVE [10:47:06.000] PushScreen [10:47:06.000] SandBox.View.Map.MapScreen::HandlePause [10:47:06.000] SandBox.View.Map.MapScreen::HandleDeactivate [10:47:06.000] OnScreenListChanged [10:47:06.000] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [10:47:06.000] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [10:47:06.000] SandBox.GauntletUI.GauntletClanScreen::HandleResume [10:47:07.085] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:47:07.085] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:47:08.515] Scene_view::clear_all(inventory_character_scene) [10:47:09.386] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:47:09.386] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:47:10.556] Scene_view::clear_all(inventory_character_scene) [10:47:10.928] Force VSync State is now DEACTIVATED [10:47:10.928] PopScreen [10:47:10.928] SandBox.GauntletUI.GauntletClanScreen::HandlePause [10:47:10.928] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [10:47:10.928] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [10:47:10.928] PopScreen - SandBox.GauntletUI.GauntletClanScreen [10:47:10.928] OnScreenListChanged [10:47:10.928] SandBox.View.Map.MapScreen::HandleActivate [10:47:10.928] SandBox.View.Map.MapScreen::HandleResume [10:47:11.951] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:47:11.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:47:11.952] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:47:11.971] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:47:11.971] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:47:11.972] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:47:28.111] Before Daily Tick: 中平六年 夏 七月 中旬 [10:47:31.280] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:47:31.308] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:47:31.308] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:47:35.365] [GAME MENU] encounter_meeting [10:47:35.374] --------------- Conversation Start --------------- [10:47:35.374] Conversation character name: 黄巾马贼 id: huangjin_sol_2003 culture:黄巾乱军 persona:PersonaSoftspoken [10:47:35.375] AI -> (bandit_start_defender) - [10:47:35.375] [VOICEOVER]VoiceObject search for: ! [10:47:35.375] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_002 [10:47:35.375] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_002 [10:47:35.375] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_Pc0zpaGa [10:47:35.375] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_Pc0zpaGa [10:47:35.375] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_Pc0zpaGa [10:47:35.375] accentClass: [10:47:35.381] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_002 [10:47:35.692] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_002.ogg [10:47:35.692] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_002.xml. [10:47:36.918] P -> (bandit_start_defender_2) - [10:47:36.918] AI -> (barter_with_bandit_prebarter) - [10:47:36.918] [VOICEOVER]VoiceObject search for: ! [10:47:37.468] ExecuteContinue [10:47:37.468] AI -> (barter_with_bandit_screen) - [10:47:37.498] [VOICEOVER]VoiceObject search for: ! [10:47:37.503] Render Requested: sumpter_horse [10:47:41.049] AI -> (barter_with_bandit_postbarter_1) - [10:47:41.049] [VOICEOVER]VoiceObject search for: ! [10:47:41.049] 对方接受谈判提案! [10:47:41.612] ExecuteContinue [10:47:41.612] --------------- Conversation End --------------- [10:47:41.617] Scene_view::clear_all(scn_conversation_tableau) [10:47:41.618] [GAME MENU] encounter_meeting [10:47:45.270] Player has entered pass_hongnong_tongguan: 潼关 [10:47:45.271] [GAME MENU] castle_outside [10:47:48.816] [GAME MENU] castle_outside [10:48:19.803] Force VSync State is now ACTIVE [10:48:19.803] PushScreen [10:48:19.803] SandBox.View.Map.MapScreen::HandlePause [10:48:19.803] SandBox.View.Map.MapScreen::HandleDeactivate [10:48:19.803] OnScreenListChanged [10:48:19.803] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [10:48:19.803] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [10:48:19.803] SandBox.GauntletUI.GauntletClanScreen::HandleResume [10:48:20.807] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:48:20.807] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:48:23.029] Scene_view::clear_all(inventory_character_scene) [10:48:24.967] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [10:48:24.967] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [10:48:26.293] Scene_view::clear_all(inventory_character_scene) [10:48:26.471] Force VSync State is now DEACTIVATED [10:48:26.471] PopScreen [10:48:26.471] SandBox.GauntletUI.GauntletClanScreen::HandlePause [10:48:26.471] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [10:48:26.471] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [10:48:26.471] PopScreen - SandBox.GauntletUI.GauntletClanScreen [10:48:26.471] OnScreenListChanged [10:48:26.471] SandBox.View.Map.MapScreen::HandleActivate [10:48:26.471] SandBox.View.Map.MapScreen::HandleResume [10:48:27.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:27.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:27.260] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:48:27.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:27.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:27.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:27.275] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:48:27.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:27.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:27.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:27.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:27.301] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:48:27.301] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:27.301] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:30.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:48:30.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:48:49.990] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:48:49.990] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:49:25.647] Before Daily Tick: 中平六年 夏 七月 下旬 [10:49:36.175] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:49:36.175] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:50:38.704] OnGameWindowFocusChange: False [10:50:38.704] TopScreen: MapScreen [10:51:23.320] OnGameWindowFocusChange: True [10:51:23.320] TopScreen: MapScreen [10:51:40.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:51:40.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:08.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:44.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:44.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:54.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:52:54.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:54:00.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:54:00.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:55:03.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:55:03.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.845] 为桥蔚在许县举办了一场比武招亲 [10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:38.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:56:46.482] Before Daily Tick: 中平六年 秋 八月 上旬 [10:57:18.879] creating hero from template with id: spc_yanzhou_headman_3 [10:57:29.506] Before Daily Tick: 中平六年 秋 八月 上旬 [10:58:04.639] Before Daily Tick: 中平六年 秋 八月 上旬 [10:58:05.540] [GAME MENU] encounter_meeting [10:58:05.553] --------------- Conversation Start --------------- [10:58:05.553] Conversation character name: 黄巾马贼 id: huangjin_sol_2003 culture:黄巾乱军 persona:PersonaSoftspoken [10:58:05.553] AI -> (bandit_start_defender) - [10:58:05.553] [VOICEOVER]VoiceObject search for: ! [10:58:05.553] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_001 [10:58:05.553] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_001 [10:58:05.553] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_J7DnK8Kv [10:58:05.554] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_J7DnK8Kv [10:58:05.554] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_J7DnK8Kv [10:58:05.554] accentClass: [10:58:05.560] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_J7DnK8Kv [10:58:06.187] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/desert_bandits_01_J7DnK8Kv.ogg [10:58:06.187] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/desert_bandits_01_J7DnK8Kv.xml. [10:58:07.260] P -> (bandit_start_defender_1) - [10:58:07.260] AI -> (bandit_start_fight) - [10:58:07.260] [VOICEOVER]VoiceObject search for: ! [10:58:07.539] ExecuteContinue [10:58:07.539] --------------- Conversation End --------------- [10:58:07.545] Scene_view::clear_all(scn_conversation_tableau) [10:58:07.545] [GAME MENU] encounter_meeting [10:58:07.548] Player MapEvent State: Wait [10:58:07.551] [GAME MENU] encounter [10:58:07.588] Release Sound Event 915 [10:58:07.617] Release Sound Event -1 [10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:07.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:09.579] Opening new mission Battle . [10:58:11.178] IMono_MBMission::create_mission : 1.572178 [10:58:11.571] Force VSync State is now DEACTIVATED [10:58:11.571] PushScreen [10:58:11.571] SandBox.View.Map.MapScreen::HandlePause [10:58:11.571] SandBox.View.Map.MapScreen::HandleDeactivate [10:58:11.571] Release Sound Event -1 [10:58:11.571] OnScreenListChanged [10:58:11.571] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [10:58:11.572] -------MissionScreen-OnInitialize [10:58:11.573] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [10:58:11.573] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [10:58:11.899] Scene_view::clear_all(Main_map) [10:58:12.072] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/scene.xscene. [10:58:12.134] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/atmosphere.xml. [10:58:12.541] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [10:58:12.543] 172 entities are registered as oro. [10:58:12.678] NAV_MESH: load finished, first load for scene: 1 [10:58:14.264] rglShader_manager::read_compressed_shader_cache_package : 0.000239 [10:58:14.336] Placed flora count, 26970, flora_dry_plant__mix_grass [10:58:14.346] Placed flora count, 26970, flora_dry_plant__mix_big_volume [10:58:14.351] Placed flora count, 30857, brushwood [10:58:14.389] Placed tree count, 42392, flora_tree_spruce_mix [10:58:14.497] Placed flora count, 170366, flora_dry_plant_f [10:58:14.642] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [10:58:16.027] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [10:58:21.952] ----------Mission-AddTeam-Defender [10:58:22.212] ----------Mission-AddTeam-Attacker [10:58:22.213] ----------Mission-AddTeam-Defender [10:58:23.501] -------MissionScreen-OnActivate [10:58:23.994] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:24.024] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:58:24.024] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:24.345] Bake Terrain [10:58:24.407] Bake Terrain [10:58:24.436] Bake Terrain [10:58:24.502] Bake Terrain [10:58:28.793] Selected formations being cleared. Select all formations: [10:58:28.793] HorseArcher added to selected formations. [10:58:28.809] Selected formations being cleared. Select all formations: [10:58:28.815] SetOrder AIControlOffon team [10:58:28.817] After set order called, number of selected formations: 0 [10:58:28.817] After set order loop complete, number of selected formations: 0 [10:58:28.831] Selected formations being cleared. Select all formations: [10:58:28.836] SetOrder Mounton team [10:58:28.836] After set order called, number of selected formations: 0 [10:58:28.836] After set order loop complete, number of selected formations: 0 [10:58:28.836] Selected formations being cleared. Select all formations: [10:58:28.836] SetOrder FireAtWillon team [10:58:28.836] After set order called, number of selected formations: 0 [10:58:28.836] After set order loop complete, number of selected formations: 0 [10:58:28.836] Selected formations being cleared. Select all formations: [10:58:28.836] SetOrder ArrangementLineon team [10:58:28.836] After set order called, number of selected formations: 0 [10:58:28.836] After set order loop complete, number of selected formations: 0 [10:58:28.836] Selected formations being cleared. Select all formations: [10:58:28.836] SetOrder StandYourGroundon team [10:58:28.836] After set order called, number of selected formations: 0 [10:58:28.836] After set order loop complete, number of selected formations: 0 [10:58:28.837] Selected formations being cleared. Select all formations: [10:58:28.837] SetOrder AIControlOffon team [10:58:28.837] After set order called, number of selected formations: 0 [10:58:28.837] After set order loop complete, number of selected formations: 0 [10:58:28.837] Selected formations being cleared. Select all formations: [10:58:28.837] Selected formations being cleared. [10:58:28.855] HorseArcher added to selected formations. [10:58:28.856] SetOrderWithAgent FollowMe 李大碗on team [10:58:28.857] After set order called, number of selected formations: 1 [10:58:28.857] General formation being processed. [10:58:28.857] Update cached and formation values on each agent complete, number of selected formations: 1 [10:58:28.858] Set random decide time of agents with indices complete, number of selected formations: 1 [10:58:28.858] After set order loop complete, number of selected formations: 1 [10:58:28.859] Selected formations being cleared. Select all formations: [10:58:28.860] Selected formations being cleared. [10:58:28.860] HorseArcher added to selected formations. [10:58:28.860] SetOrderWithAgent FollowMe 杨奉on team [10:58:28.860] After set order called, number of selected formations: 1 [10:58:28.860] General formation being processed. [10:58:28.860] Update cached and formation values on each agent complete, number of selected formations: 1 [10:58:28.860] Set random decide time of agents with indices complete, number of selected formations: 1 [10:58:28.860] After set order loop complete, number of selected formations: 1 [10:58:28.860] Selected formations being cleared. [10:58:28.860] Cavalry added to selected formations. [10:58:28.860] SetOrderWithAgent FollowMe 杨奉on team [10:58:28.860] After set order called, number of selected formations: 1 [10:58:28.860] Bodyguard formation being processed. [10:58:28.860] Update cached and formation values on each agent complete, number of selected formations: 1 [10:58:28.860] Set random decide time of agents with indices complete, number of selected formations: 1 [10:58:28.860] After set order loop complete, number of selected formations: 1 [10:58:28.861] Selected formations being cleared. [10:58:28.868] Selected formations being cleared. Select all formations: [10:58:29.399] Render Requested: empire_sword_1_t2 [10:58:29.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:29.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:29.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:58:29.862] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:58:29.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:29.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:29.871] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:58:29.871] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:29.872] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:29.933] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:58:29.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:29.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:30.000] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:58:30.000] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:30.000] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:30.063] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:58:30.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:58:50.233] CheckMissionEnded::ended [10:58:50.235] Player MapEvent BattleState: DefenderVictory [10:58:53.234] 你获胜了! [10:58:55.645] I called EndMission [10:58:55.650] I called EndMissionInternal [10:58:55.846] -------MissionScreen-OnDeactivate [10:58:56.185] PopScreen [10:58:56.185] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [10:58:56.185] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [10:58:56.185] -------MissionScreen-OnDeactivate [10:58:56.185] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [10:58:56.185] -------MissionScreen-OnFinalize [10:58:56.208] Scene_view::clear_all(battle_terrain_biome_048) [10:58:56.209] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [10:58:56.209] OnScreenListChanged [10:58:56.209] SandBox.View.Map.MapScreen::HandleActivate [10:58:56.209] SandBox.View.Map.MapScreen::HandleResume [10:58:56.215] [GAME MENU] encounter [10:58:56.215] Release Sound Event -1 [10:58:56.239] Player MapEvent State: WaitingRemoval [10:58:56.394] Release Sound Event 1169 [10:59:03.115] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [10:59:03.115] Missing shader from sack: pbr_terrain [10:59:03.115] Missing shader from sack: pbr_terrain [10:59:03.115] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.115] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.115] Missing shader from sack: pbr_terrain_shadowmap [10:59:03.115] Missing shader from sack: pbr_terrain_pointlight [10:59:03.116] Missing shader from sack: pbr_terrain [10:59:03.116] Missing shader from sack: pbr_terrain [10:59:03.116] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.116] Missing shader from sack: pbr_terrain [10:59:03.116] Missing shader from sack: pbr_terrain [10:59:03.116] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.117] Missing shader from sack: pbr_terrain [10:59:03.117] Missing shader from sack: pbr_terrain [10:59:03.117] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.117] Missing shader from sack: pbr_terrain [10:59:03.117] Missing shader from sack: pbr_terrain [10:59:03.117] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.117] Missing shader from sack: pbr_terrain [10:59:03.117] Missing shader from sack: pbr_terrain [10:59:03.118] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.118] Missing shader from sack: pbr_terrain [10:59:03.118] Missing shader from sack: pbr_terrain [10:59:03.118] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.118] Missing shader from sack: pbr_terrain [10:59:03.118] Missing shader from sack: pbr_terrain [10:59:03.118] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.119] Missing shader from sack: pbr_terrain [10:59:03.119] Missing shader from sack: pbr_terrain [10:59:03.119] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.119] Missing shader from sack: pbr_terrain [10:59:03.119] Missing shader from sack: pbr_terrain [10:59:03.119] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.120] Missing shader from sack: pbr_terrain [10:59:03.120] Missing shader from sack: pbr_terrain [10:59:03.120] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.120] Missing shader from sack: pbr_terrain [10:59:03.120] Missing shader from sack: pbr_terrain [10:59:03.120] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.120] Missing shader from sack: pbr_terrain [10:59:03.120] Missing shader from sack: pbr_terrain [10:59:03.120] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.121] Missing shader from sack: pbr_terrain [10:59:03.121] Missing shader from sack: pbr_terrain [10:59:03.121] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.122] Missing shader from sack: pbr_terrain [10:59:03.122] Missing shader from sack: pbr_terrain [10:59:03.122] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.123] Missing shader from sack: pbr_terrain [10:59:03.123] Missing shader from sack: pbr_terrain [10:59:03.123] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.123] Missing shader from sack: pbr_terrain [10:59:03.123] Missing shader from sack: pbr_terrain [10:59:03.123] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.125] Missing shader from sack: pbr_terrain [10:59:03.125] Missing shader from sack: pbr_terrain [10:59:03.125] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.125] Missing shader from sack: pbr_terrain [10:59:03.126] Missing shader from sack: pbr_terrain [10:59:03.126] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.126] Missing shader from sack: pbr_terrain [10:59:03.126] Missing shader from sack: pbr_terrain [10:59:03.126] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.126] Missing shader from sack: pbr_terrain [10:59:03.126] Missing shader from sack: pbr_terrain [10:59:03.126] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.126] Missing shader from sack: pbr_terrain [10:59:03.126] Missing shader from sack: pbr_terrain [10:59:03.126] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.127] Missing shader from sack: pbr_terrain [10:59:03.127] Missing shader from sack: pbr_terrain [10:59:03.127] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.128] Missing shader from sack: pbr_terrain [10:59:03.128] Missing shader from sack: pbr_terrain [10:59:03.128] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.129] Missing shader from sack: pbr_terrain [10:59:03.129] Missing shader from sack: pbr_terrain [10:59:03.129] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.131] Missing shader from sack: pbr_terrain [10:59:03.131] Missing shader from sack: pbr_terrain [10:59:03.131] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.132] Missing shader from sack: pbr_terrain [10:59:03.132] Missing shader from sack: pbr_terrain [10:59:03.132] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.134] Missing shader from sack: pbr_terrain [10:59:03.134] Missing shader from sack: pbr_terrain [10:59:03.134] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.141] Missing shader from sack: pbr_terrain [10:59:03.141] Missing shader from sack: pbr_terrain [10:59:03.141] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.142] Missing shader from sack: pbr_terrain [10:59:03.142] Missing shader from sack: pbr_terrain [10:59:03.142] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.142] Missing shader from sack: pbr_terrain [10:59:03.142] Missing shader from sack: pbr_terrain [10:59:03.142] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.142] Missing shader from sack: pbr_terrain [10:59:03.142] Missing shader from sack: pbr_terrain [10:59:03.142] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.143] Missing shader from sack: pbr_terrain [10:59:03.143] Missing shader from sack: pbr_terrain [10:59:03.143] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.144] Missing shader from sack: pbr_terrain [10:59:03.144] Missing shader from sack: pbr_terrain [10:59:03.144] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.149] Missing shader from sack: pbr_terrain [10:59:03.149] Missing shader from sack: pbr_terrain [10:59:03.149] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.149] Missing shader from sack: pbr_terrain [10:59:03.149] Missing shader from sack: pbr_terrain [10:59:03.149] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.150] Missing shader from sack: pbr_terrain [10:59:03.150] Missing shader from sack: pbr_terrain [10:59:03.150] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.153] Missing shader from sack: pbr_terrain [10:59:03.153] Missing shader from sack: pbr_terrain [10:59:03.153] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.153] Missing shader from sack: pbr_terrain [10:59:03.153] Missing shader from sack: pbr_terrain [10:59:03.153] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.155] Missing shader from sack: pbr_terrain [10:59:03.155] Missing shader from sack: pbr_terrain [10:59:03.155] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.156] Missing shader from sack: pbr_terrain [10:59:03.156] Missing shader from sack: pbr_terrain [10:59:03.156] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.158] Missing shader from sack: pbr_terrain [10:59:03.158] Missing shader from sack: pbr_terrain [10:59:03.158] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.160] Missing shader from sack: pbr_terrain [10:59:03.160] Missing shader from sack: pbr_terrain [10:59:03.160] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.160] Missing shader from sack: pbr_terrain [10:59:03.160] Missing shader from sack: pbr_terrain [10:59:03.160] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.163] Missing shader from sack: pbr_terrain [10:59:03.163] Missing shader from sack: pbr_terrain [10:59:03.163] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.163] Missing shader from sack: pbr_terrain [10:59:03.163] Missing shader from sack: pbr_terrain [10:59:03.163] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.165] Missing shader from sack: pbr_terrain [10:59:03.165] Missing shader from sack: pbr_terrain [10:59:03.165] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.171] Missing shader from sack: pbr_terrain [10:59:03.171] Missing shader from sack: pbr_terrain [10:59:03.171] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.171] Missing shader from sack: pbr_terrain [10:59:03.171] Missing shader from sack: pbr_terrain [10:59:03.171] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.171] Missing shader from sack: pbr_terrain [10:59:03.171] Missing shader from sack: pbr_terrain [10:59:03.171] Missing shader from sack: pbr_terrain_gbuffer [10:59:03.719] Bake Terrain [10:59:08.408] Bake Terrain [10:59:08.496] Bake Terrain [10:59:08.517] Bake Terrain [10:59:11.923] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:11.923] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:11.923] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:11.934] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:11.934] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:11.953] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:11.953] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:11.954] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:11.964] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:11.964] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:14.478] Force VSync State is now ACTIVE [10:59:14.478] PushScreen [10:59:14.478] SandBox.View.Map.MapScreen::HandlePause [10:59:14.478] SandBox.View.Map.MapScreen::HandleDeactivate [10:59:14.478] OnScreenListChanged [10:59:14.478] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [10:59:14.478] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [10:59:14.478] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:14.823] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:15.596] Force VSync State is now DEACTIVATED [10:59:15.596] PopScreen [10:59:15.596] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [10:59:15.596] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [10:59:15.596] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [10:59:15.596] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [10:59:15.596] OnScreenListChanged [10:59:15.596] SandBox.View.Map.MapScreen::HandleActivate [10:59:15.596] SandBox.View.Map.MapScreen::HandleResume [10:59:15.755] Force VSync State is now ACTIVE [10:59:15.755] PushScreen [10:59:15.755] SandBox.View.Map.MapScreen::HandlePause [10:59:15.755] SandBox.View.Map.MapScreen::HandleDeactivate [10:59:15.755] OnScreenListChanged [10:59:15.755] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [10:59:15.835] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [10:59:15.835] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [10:59:16.019] Render Requested: empire_warrior_padded_armor_e [10:59:16.019] Render Requested: leather_shoes [10:59:16.019] Render Requested: sturgia_horse [10:59:16.019] Render Requested: stripped_leather_harness [10:59:16.019] Render Requested: empire_sword_1_t2 [10:59:16.019] Render Requested: lz_longbow_bingzhou_01 [10:59:16.019] Render Requested: default_arrows [10:59:16.019] Render Requested: range_arrows [10:59:16.019] Render Requested: grain [10:59:16.019] Render Requested: sumpter_horse [10:59:16.022] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:16.022] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:16.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:16.055] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:16.056] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:16.174] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:16.174] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:16.624] Render Requested: sumpter_horse [10:59:16.624] Render Requested: sturgia_horse [10:59:17.780] Render Requested: default_arrows [10:59:18.193] Render Requested: lz_longbow_bingzhou_01 [10:59:22.763] Render Requested: default_arrows [10:59:23.730] Render Requested: range_arrows [10:59:24.782] Render Requested: default_arrows [10:59:25.949] Render Requested: range_arrows [10:59:26.767] Render Requested: empire_sword_1_t2 [10:59:27.383] Render Requested: lz_longbow_bingzhou_01 [10:59:27.499] Render Requested: lz_longbow_bingzhou_01 [10:59:27.716] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: Equipment | Amount: 1 [10:59:27.716] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 [10:59:27.723] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: Equipment | Amount: 1 [10:59:27.726] Render Requested: lz_longbow_bingzhou_01 [10:59:27.726] Render Requested: empire_sword_1_t2 [10:59:27.767] Render Requested: lz_longbow_bingzhou_01 [10:59:28.034] Render Requested: empire_sword_1_t2 [10:59:28.483] Render Requested: empire_sword_1_t2 [10:59:29.185] TransferItem Name: 铁制帝国重剑 | From: Equipment To: Equipment | Amount: 1 [10:59:29.185] TransferItem Name: 远程箭 | From: Equipment To: PlayerInventory | Amount: 1 [10:59:29.192] TransferItem Name: 远程箭 | From: PlayerInventory To: Equipment | Amount: 1 [10:59:29.194] Render Requested: empire_sword_1_t2 [10:59:29.194] Render Requested: range_arrows [10:59:29.412] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:29.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:29.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:29.435] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:29.435] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:29.435] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:29.552] Render Requested: default_arrows [10:59:29.836] Render Requested: range_arrows [10:59:31.420] Force VSync State is now DEACTIVATED [10:59:31.420] PopScreen [10:59:31.420] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [10:59:31.420] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [10:59:31.420] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [10:59:31.423] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [10:59:31.423] OnScreenListChanged [10:59:31.423] SandBox.View.Map.MapScreen::HandleActivate [10:59:31.423] SandBox.View.Map.MapScreen::HandleResume [10:59:32.241] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:32.241] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:32.241] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:32.254] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:32.254] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:32.255] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:33.513] PushScreen [10:59:33.513] SandBox.View.Map.MapScreen::HandlePause [10:59:33.513] SandBox.View.Map.MapScreen::HandleDeactivate [10:59:33.513] OnScreenListChanged [10:59:33.513] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandleInitialize [10:59:34.713] Force VSync State is now ACTIVE [10:59:34.713] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandleActivate [10:59:34.713] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandleResume [10:59:48.168] rglEngine_interface::set_resize_event: 2560-1440 [10:59:48.173] Dump integrity is compromised due to non-default modules being used [10:59:48.173] Dump integrity is compromised due to non-default modules being used [10:59:48.173] Dump integrity is compromised due to non-default modules being used [10:59:50.468] rglEngine_interface::set_resize_event: 2560-1440 [10:59:50.471] Dump integrity is compromised due to non-default modules being used [10:59:50.471] Dump integrity is compromised due to non-default modules being used [10:59:50.471] Dump integrity is compromised due to non-default modules being used [10:59:50.950] PopScreen [10:59:50.950] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandlePause [10:59:50.950] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandleDeactivate [10:59:50.978] TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen::HandleFinalize [10:59:50.979] Force VSync State is now DEACTIVATED [10:59:50.993] PopScreen - TaleWorlds.MountAndBlade.GauntletUI.GauntletOptionsScreen [10:59:50.993] OnScreenListChanged [10:59:50.993] SandBox.View.Map.MapScreen::HandleActivate [10:59:50.993] SandBox.View.Map.MapScreen::HandleResume [10:59:51.262] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:51.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:51.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:51.302] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:51.302] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:51.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:53.902] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:53.902] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:53.903] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:53.931] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [10:59:53.931] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:53.931] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [10:59:59.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[10:59:59.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:00:04.979] Force VSync State is now ACTIVE [11:00:04.979] PushScreen [11:00:04.979] SandBox.View.Map.MapScreen::HandlePause [11:00:04.979] SandBox.View.Map.MapScreen::HandleDeactivate [11:00:04.979] OnScreenListChanged [11:00:04.979] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [11:00:04.979] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [11:00:04.979] SandBox.GauntletUI.GauntletClanScreen::HandleResume [11:00:09.353] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [11:00:09.353] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [11:00:10.278] Scene_view::clear_all(inventory_character_scene) [11:01:33.645] Force VSync State is now DEACTIVATED [11:01:33.645] PopScreen [11:01:33.645] SandBox.GauntletUI.GauntletClanScreen::HandlePause [11:01:33.645] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [11:01:33.645] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [11:01:33.645] PopScreen - SandBox.GauntletUI.GauntletClanScreen [11:01:33.645] OnScreenListChanged [11:01:33.645] SandBox.View.Map.MapScreen::HandleActivate [11:01:33.646] SandBox.View.Map.MapScreen::HandleResume [11:01:34.020] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:01:34.020] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.020] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.033] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:01:34.033] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.034] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.074] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:01:34.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.098] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:01:34.098] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.099] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.110] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:01:34.110] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.209] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:01:34.209] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.290] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:01:34.290] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:34.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:01:44.709] Player has entered city_henanyin_luoyang: 洛阳 [11:01:44.709] [GAME MENU] town_outside [11:01:44.710] [GAME MENU] town [11:01:49.972] Average value of 五谷 : 1.604608 [11:01:49.972] Average value of 鱼 : 3.903375 [11:01:49.972] Average value of 肉 : 1.906335 [11:01:49.972] Average value of 奶酥 : 2.007792 [11:01:49.972] Average value of 葡萄 : 3.165544 [11:01:49.972] Average value of 枣 : 2.791732 [11:01:49.972] Average value of 青果 : 3.122546 [11:01:49.972] Average value of 膏脂 : 2.465632 [11:01:49.972] Average value of 菜油 : 6.35925 [11:01:49.972] Average value of 苎麻 : 2.695203 [11:01:49.972] Average value of 苧布 : 6.481122 [11:01:49.972] Average value of 羊毛 : 5.037935 [11:01:49.972] Average value of 布匹 : 1.3 [11:01:49.972] Average value of 蚕丝 : 0.705864 [11:01:49.972] Average value of 绸缎 : 3.886631 [11:01:49.972] Average value of 硬木 : 1.385069 [11:01:49.972] Average value of 铁 : 1.184404 [11:01:49.972] Average value of 盐巴 : 2.341908 [11:01:49.972] Average value of 银矿石 : 2.63549 [11:01:49.972] Average value of 兽皮 : 1.137169 [11:01:49.972] Average value of 陶土 : 2.158509 [11:01:49.972] Average value of 浊酒 : 0.5508049 [11:01:49.972] Average value of 西域葡萄酒 : 3.816136 [11:01:49.972] Average value of 工具 : 0.7549839 [11:01:49.972] Average value of 陶瓷 : 4.883222 [11:01:49.972] Average value of 皮革 : 1.58488 [11:01:49.972] Average value of 毛皮 : 2.854491 [11:01:49.972] Average value of 金银器 : 5.393836 [11:01:49.972] Average value of 箭 : 0.8367554 [11:01:49.972] Average value of 羊 : 1.69592 [11:01:49.972] Average value of 牛 : 1.789056 [11:01:49.972] Average value of 豕 : 0.9040304 [11:01:49.972] Average value of 驮畜 : 2.009714 [11:01:49.972] Average value of 坐骑 : 1.082942 [11:01:49.973] Average value of 战争坐骑 : 0.7027861 [11:01:49.973] Average value of 贵族坐骑 : 0.9304218 [11:01:49.973] Average value of 马匹装备 I : 0.8069241 [11:01:49.973] Average value of 马匹装备 II : 0.8518847 [11:01:49.973] Average value of 马匹装备 III : 1.227419 [11:01:49.973] Average value of 马匹装备 IV : 1.3 [11:01:49.973] Average value of 马匹装备 V : 1.3 [11:01:49.973] Average value of 近战武器 I : 0.8102226 [11:01:49.973] Average value of 近战武器 II : 0.7999995 [11:01:49.973] Average value of 近战武器 III : 0.8020298 [11:01:49.973] Average value of 近战武器 IV : 1.027648 [11:01:49.973] Average value of 近战武器 V : 1.187097 [11:01:49.973] Average value of 远程武器 I : 0.8060511 [11:01:49.973] Average value of 远程武器 II : 0.7999995 [11:01:49.973] Average value of 远程武器 III : 0.8135781 [11:01:49.973] Average value of 远程武器 IV : 1.036298 [11:01:49.973] Average value of 远程武器 V : 1.17215 [11:01:49.973] Average value of 盾牌 I : 0.8119448 [11:01:49.973] Average value of 盾牌 II : 0.8123487 [11:01:49.973] Average value of 盾牌 III : 0.8197579 [11:01:49.973] Average value of 盾牌 IV : 1.127681 [11:01:49.973] Average value of 盾牌 V : 1.219355 [11:01:49.973] Average value of 服装 : 0.8011628 [11:01:49.973] Average value of 轻甲 : 0.7999995 [11:01:49.973] Average value of 中甲 : 0.826462 [11:01:49.973] Average value of 重甲 : 0.8620567 [11:01:49.973] Average value of 终极护甲 : 1.13871 [11:01:49.973] Average value of 旗帜 : 1.3 [11:01:49.973] Average value of 未分配 : 1.3 [11:01:49.973] Force VSync State is now ACTIVE [11:01:49.973] PushScreen [11:01:49.973] SandBox.View.Map.MapScreen::HandlePause [11:01:49.973] SandBox.View.Map.MapScreen::HandleDeactivate [11:01:49.973] Release Sound Event 1183 [11:01:49.973] Release Sound Event 1184 [11:01:49.973] OnScreenListChanged [11:01:49.973] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:01:50.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:01:50.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:01:50.672] Render Requested: empire_warrior_padded_armor_e [11:01:50.672] Render Requested: leather_shoes [11:01:50.672] Render Requested: sturgia_horse [11:01:50.672] Render Requested: stripped_leather_harness [11:01:50.672] Render Requested: lz_longbow_bingzhou_01 [11:01:50.672] Render Requested: range_arrows [11:01:50.672] Render Requested: default_arrows [11:01:50.672] Render Requested: empire_sword_1_t2 [11:01:50.672] Render Requested: empire_horse [11:01:50.672] Render Requested: aserai_horse [11:01:50.672] Render Requested: camel [11:01:50.672] Render Requested: vlandia_horse [11:01:50.672] Render Requested: sturgia_horse [11:01:50.672] Render Requested: battania_horse [11:01:50.672] Render Requested: pack_camel [11:01:50.673] Render Requested: t2_khuzait_horse [11:01:50.673] Render Requested: t2_aserai_horse [11:01:50.673] Render Requested: charger [11:01:50.673] Render Requested: t2_battania_horse [11:01:50.673] Render Requested: t2_empire_horse [11:01:50.673] Render Requested: t2_sturgia_horse [11:01:50.673] Render Requested: war_camel [11:01:50.673] Render Requested: t2_vlandia_horse [11:01:50.673] Render Requested: t3_sturgia_horse [11:01:50.673] Render Requested: grain [11:01:50.673] Render Requested: sumpter_horse [11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:50.870] Render Requested: battania_horse [11:01:50.870] Render Requested: sturgia_horse [11:01:51.304] Render Requested: pack_camel [11:01:51.355] Render Requested: t2_khuzait_horse [11:01:51.421] Render Requested: t2_aserai_horse [11:01:51.472] Render Requested: charger [11:01:51.495] Render Requested: t2_battania_horse [11:01:51.561] Render Requested: t2_empire_horse [11:01:51.825] Render Requested: t2_battania_horse [11:01:51.972] Render Requested: pack_camel [11:01:52.038] Render Requested: battania_horse [11:01:52.211] Render Requested: pack_camel [11:01:52.262] Render Requested: t2_khuzait_horse [11:01:52.355] Render Requested: charger [11:01:52.376] Render Requested: t2_battania_horse [11:01:52.442] Render Requested: t2_empire_horse [11:01:52.453] Render Requested: t3_khuzait_horse [11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.481] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.487] Render Requested: t3_vlandia_horse [11:01:52.509] Render Requested: t3_empire_horse [11:01:52.537] Render Requested: t3_aserai_horse [11:01:52.587] Render Requested: sg_sword_1h_001 [11:01:52.637] Render Requested: sg_t2_ht_sword_001 [11:01:52.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:52.639] Render Requested: t3_khuzait_horse [11:01:52.725] Render Requested: t3_vlandia_horse [11:01:52.737] Render Requested: short_sword_t3 [11:01:52.795] Render Requested: t3_empire_horse [11:01:52.809] Render Requested: cleaver_sword_t3 [11:01:52.820] Render Requested: sg_axe_whole_003_1h [11:01:52.841] Render Requested: sg_axe_whole_002_a_1h [11:01:52.860] Render Requested: sg_axe_1h_001 [11:01:52.887] Render Requested: sg_axe_001 [11:01:52.913] Render Requested: sg_axe_004 [11:01:52.937] Render Requested: sg_t1_ht_axe_003 [11:01:52.956] Render Requested: sg_axe_whole_003_1h [11:01:52.973] Render Requested: sg_axe_whole_002_a_1h [11:01:52.987] Render Requested: peasant_sickle_1_t1 [11:01:53.027] Render Requested: sg_axe_1h_001 [11:01:53.054] Render Requested: sg_t1_ht_axe_004 [11:01:53.107] Render Requested: sg_axe_001 [11:01:53.138] Render Requested: peasant_pickaxe_1_t1 [11:01:53.172] Render Requested: sg_axe_004 [11:01:53.173] Render Requested: sg_t1_ht_axe_002 [11:01:53.204] Render Requested: sg_t2_ht_axe_003 [11:01:53.223] Render Requested: peasant_hammer_2_t1 [11:01:53.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.242] Render Requested: sg_t2_ht_mace_001 [11:01:53.271] Render Requested: sg_t1_ht_axe2_002 [11:01:53.304] Render Requested: sg_t4_ht_axe2_004 [11:01:53.337] Render Requested: sg_t1_ht_mace2_001 [11:01:53.387] Render Requested: peasant_pitchfork_2_t1 [11:01:53.390] Render Requested: peasant_hammer_2_t1 [11:01:53.424] Render Requested: sg_t2_ht_mace_001 [11:01:53.454] Render Requested: sg_polearm_001 [11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.523] Render Requested: sg_t1_ht_axe2_002 [11:01:53.621] Render Requested: sg_spear_004 [11:01:53.790] Render Requested: sg_t2_ht_mace_001 [11:01:53.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:53.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:54.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:54.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:54.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:01:54.388] Render Requested: hides [11:01:54.388] Render Requested: flax [11:01:54.388] Render Requested: clay [11:01:54.388] Render Requested: cotton [11:01:54.388] Render Requested: tools [11:01:54.388] Render Requested: salt [11:01:54.388] Render Requested: silver [11:01:54.388] Render Requested: leather [11:01:54.388] Render Requested: pottery [11:01:54.388] Render Requested: fur [11:01:54.388] Render Requested: linen [11:01:54.388] Render Requested: velvet [11:01:54.388] Render Requested: jewelry [11:01:54.388] Render Requested: hog [11:01:54.388] Render Requested: sheep [11:01:55.157] Render Requested: velvet [11:01:56.192] Render Requested: jewelry [11:01:56.258] Render Requested: hog [11:01:57.208] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 14 [11:01:57.221] Render Requested: hog [11:01:57.228] Render Requested: sheep [11:01:57.243] Render Requested: iron [11:01:57.275] Render Requested: jewelry [11:01:58.343] Render Requested: hog [11:02:00.460] Force VSync State is now DEACTIVATED [11:02:00.460] PopScreen [11:02:00.460] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:02:00.460] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:02:00.460] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:02:00.491] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:02:00.491] OnScreenListChanged [11:02:00.491] SandBox.View.Map.MapScreen::HandleActivate [11:02:00.491] SandBox.View.Map.MapScreen::HandleResume [11:02:00.507] [GAME MENU] town [11:02:00.508] Release Sound Event -1 [11:02:00.508] Release Sound Event 1184 [11:02:00.508] Release Sound Event 1184 [11:02:00.508] Release Sound Event -1 [11:02:00.904] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:00.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:00.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:00.911] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:00.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:00.912] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:00.949] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:00.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:00.958] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:00.958] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:00.959] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:01.037] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:01.037] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:01.105] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:01.113] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:01.567] Average value of 五谷 : 1.604608 [11:02:01.567] Average value of 鱼 : 3.903375 [11:02:01.567] Average value of 肉 : 1.906335 [11:02:01.567] Average value of 奶酥 : 2.007792 [11:02:01.567] Average value of 葡萄 : 3.165544 [11:02:01.567] Average value of 枣 : 2.791732 [11:02:01.567] Average value of 青果 : 3.122546 [11:02:01.567] Average value of 膏脂 : 2.465632 [11:02:01.567] Average value of 菜油 : 6.35925 [11:02:01.567] Average value of 苎麻 : 2.695203 [11:02:01.567] Average value of 苧布 : 6.481122 [11:02:01.567] Average value of 羊毛 : 5.037935 [11:02:01.567] Average value of 布匹 : 1.3 [11:02:01.567] Average value of 蚕丝 : 0.705864 [11:02:01.567] Average value of 绸缎 : 3.886631 [11:02:01.567] Average value of 硬木 : 1.385069 [11:02:01.567] Average value of 铁 : 1.184404 [11:02:01.567] Average value of 盐巴 : 2.341908 [11:02:01.567] Average value of 银矿石 : 2.63549 [11:02:01.567] Average value of 兽皮 : 1.137169 [11:02:01.567] Average value of 陶土 : 2.158509 [11:02:01.567] Average value of 浊酒 : 0.5508049 [11:02:01.567] Average value of 西域葡萄酒 : 3.816136 [11:02:01.568] Average value of 工具 : 0.7549839 [11:02:01.568] Average value of 陶瓷 : 4.883222 [11:02:01.568] Average value of 皮革 : 1.58488 [11:02:01.568] Average value of 毛皮 : 2.854491 [11:02:01.568] Average value of 金银器 : 5.393836 [11:02:01.568] Average value of 箭 : 0.8367554 [11:02:01.568] Average value of 羊 : 1.69592 [11:02:01.568] Average value of 牛 : 1.789056 [11:02:01.568] Average value of 豕 : 0.9040304 [11:02:01.568] Average value of 驮畜 : 2.009714 [11:02:01.568] Average value of 坐骑 : 1.082942 [11:02:01.568] Average value of 战争坐骑 : 0.7027861 [11:02:01.568] Average value of 贵族坐骑 : 0.9304218 [11:02:01.568] Average value of 马匹装备 I : 0.8069241 [11:02:01.568] Average value of 马匹装备 II : 0.8518847 [11:02:01.568] Average value of 马匹装备 III : 1.227419 [11:02:01.568] Average value of 马匹装备 IV : 1.3 [11:02:01.568] Average value of 马匹装备 V : 1.3 [11:02:01.568] Average value of 近战武器 I : 0.8102226 [11:02:01.568] Average value of 近战武器 II : 0.7999995 [11:02:01.568] Average value of 近战武器 III : 0.8020298 [11:02:01.568] Average value of 近战武器 IV : 1.027648 [11:02:01.568] Average value of 近战武器 V : 1.187097 [11:02:01.568] Average value of 远程武器 I : 0.8060511 [11:02:01.568] Average value of 远程武器 II : 0.7999995 [11:02:01.568] Average value of 远程武器 III : 0.8135781 [11:02:01.568] Average value of 远程武器 IV : 1.036298 [11:02:01.568] Average value of 远程武器 V : 1.17215 [11:02:01.568] Average value of 盾牌 I : 0.8119448 [11:02:01.568] Average value of 盾牌 II : 0.8123487 [11:02:01.568] Average value of 盾牌 III : 0.8197579 [11:02:01.568] Average value of 盾牌 IV : 1.127681 [11:02:01.568] Average value of 盾牌 V : 1.219355 [11:02:01.568] Average value of 服装 : 0.8011628 [11:02:01.568] Average value of 轻甲 : 0.7999995 [11:02:01.568] Average value of 中甲 : 0.826462 [11:02:01.568] Average value of 重甲 : 0.8620567 [11:02:01.568] Average value of 终极护甲 : 1.13871 [11:02:01.568] Average value of 旗帜 : 1.3 [11:02:01.568] Average value of 未分配 : 1.3 [11:02:01.568] Force VSync State is now ACTIVE [11:02:01.568] PushScreen [11:02:01.568] SandBox.View.Map.MapScreen::HandlePause [11:02:01.568] SandBox.View.Map.MapScreen::HandleDeactivate [11:02:01.568] Release Sound Event 1186 [11:02:01.568] Release Sound Event 1185 [11:02:01.568] OnScreenListChanged [11:02:01.568] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:02:02.101] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:02:02.101] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:02:02.308] Render Requested: empire_warrior_padded_armor_e [11:02:02.308] Render Requested: leather_shoes [11:02:02.308] Render Requested: sturgia_horse [11:02:02.308] Render Requested: stripped_leather_harness [11:02:02.308] Render Requested: lz_longbow_bingzhou_01 [11:02:02.308] Render Requested: range_arrows [11:02:02.308] Render Requested: default_arrows [11:02:02.308] Render Requested: empire_sword_1_t2 [11:02:02.308] Render Requested: empire_horse [11:02:02.308] Render Requested: aserai_horse [11:02:02.308] Render Requested: camel [11:02:02.308] Render Requested: vlandia_horse [11:02:02.308] Render Requested: sturgia_horse [11:02:02.308] Render Requested: battania_horse [11:02:02.308] Render Requested: pack_camel [11:02:02.308] Render Requested: t2_khuzait_horse [11:02:02.308] Render Requested: t2_aserai_horse [11:02:02.308] Render Requested: charger [11:02:02.308] Render Requested: t2_battania_horse [11:02:02.308] Render Requested: t2_empire_horse [11:02:02.308] Render Requested: t2_sturgia_horse [11:02:02.308] Render Requested: war_camel [11:02:02.308] Render Requested: t2_vlandia_horse [11:02:02.308] Render Requested: t3_sturgia_horse [11:02:02.308] Render Requested: hog [11:02:02.308] Render Requested: grain [11:02:02.308] Render Requested: sumpter_horse [11:02:02.429] Render Requested: sumpter_horse [11:02:02.429] Render Requested: sturgia_horse [11:02:02.998] Render Requested: grain [11:02:03.065] Render Requested: hog [11:02:03.946] Render Requested: meat [11:02:03.947] Render Requested: hides [11:02:03.982] Render Requested: hides [11:02:04.149] Render Requested: meat [11:02:04.266] Render Requested: sumpter_horse [11:02:04.500] Render Requested: grain [11:02:04.947] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 14 [11:02:04.955] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 14 [11:02:04.957] Render Requested: meat [11:02:05.681] Force VSync State is now DEACTIVATED [11:02:05.681] PopScreen [11:02:05.681] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:02:05.681] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:02:05.681] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:02:05.712] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:02:05.712] OnScreenListChanged [11:02:05.712] SandBox.View.Map.MapScreen::HandleActivate [11:02:05.712] SandBox.View.Map.MapScreen::HandleResume [11:02:05.726] [GAME MENU] town [11:02:05.727] Release Sound Event -1 [11:02:05.727] Release Sound Event -1 [11:02:05.727] Release Sound Event -1 [11:02:05.727] Release Sound Event -1 [11:02:07.498] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:07.498] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:07.498] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:07.535] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:07.535] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:07.536] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:07.624] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:07.624] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:07.624] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:07.647] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:07.647] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:07.656] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:07.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:07.657] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:07.734] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:07.734] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:02:07.802] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:02:09.580] [GAME MENU] town_backstreet [11:02:09.584] Release Sound Event 1188 [11:02:09.584] Release Sound Event 1187 [11:02:09.584] Release Sound Event -1 [11:02:19.417] --------------- Conversation Start --------------- [11:02:19.417] Conversation character name: 哲 id: CharacterObject_4676 culture:冀州 persona:PersonaCurt [11:02:19.418] AI -> (start_wanderer_unmet) - [11:02:19.418] [VOICEOVER]VoiceObject search for: ! [11:02:19.418] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_005 [11:02:19.418] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_005 [11:02:19.418] accentClass: [11:02:19.421] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_005 [11:02:19.754] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_005.ogg [11:02:19.754] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_005.xml. [11:02:21.278] P -> (wanderer_meet_player_response1) - [11:02:21.278] AI -> (wanderer_prebackstory) - [11:02:21.279] [VOICEOVER]VoiceObject search for: ! [11:02:21.909] ExecuteContinue [11:02:21.909] AI -> (wanderer_introduction_a) - [11:02:21.909] [VOICEOVER]VoiceObject search for: ! [11:02:22.199] ExecuteContinue [11:02:22.199] AI -> (wanderer_introduction_b) - [11:02:22.199] [VOICEOVER]VoiceObject search for: ! [11:02:22.363] ExecuteContinue [11:02:22.363] AI -> (wanderer_introduction_c) - [11:02:22.363] [VOICEOVER]VoiceObject search for: ! [11:02:23.549] P -> (wanderer_meet_player_response2_2) - [11:02:23.549] [VOICEOVER]VoiceObject search for: ! [11:02:23.549] AI -> (wanderer_introduction_d) - [11:02:23.550] [VOICEOVER]VoiceObject search for: ! [11:02:23.940] ExecuteContinue [11:02:23.940] AI -> (wanderer_job_status_2) - [11:02:23.940] [VOICEOVER]VoiceObject search for: ! [11:02:24.596] P -> (player_is_leaving_neutral_or_friendly) - [11:02:24.596] AI -> (hero_leave) - [11:02:24.926] ExecuteContinue [11:02:24.926] --------------- Conversation End --------------- [11:02:24.931] Scene_view::clear_all(scn_conversation_tableau) [11:02:24.931] [GAME MENU] town_backstreet [11:02:24.932] Release Sound Event 1189 [11:02:24.932] Release Sound Event 1187 [11:02:24.932] Release Sound Event -1 [11:02:27.953] [GAME MENU] town [11:02:27.959] Release Sound Event 1191 [11:02:27.959] Release Sound Event 1187 [11:02:27.959] Release Sound Event 1187 [11:02:27.959] Release Sound Event -1 [11:02:29.109] Release Sound Event 1193 [11:02:29.109] Release Sound Event 1192 [11:02:31.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:02:31.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:11.173] Before Daily Tick: 中平六年 秋 八月 中旬 [11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:15.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.337] Player has entered city_yingchuan_xuxian: 许县 [11:03:17.337] [GAME MENU] town_outside [11:03:17.337] [GAME MENU] town [11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:17.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:18.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.822] [GAME MENU] town_backstreet [11:03:19.824] Release Sound Event 1286 [11:03:19.824] Release Sound Event 1287 [11:03:19.824] Release Sound Event -1 [11:03:19.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:19.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:20.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:20.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:20.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:20.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:21.669] [GAME MENU] town [11:03:21.674] Release Sound Event 1288 [11:03:21.674] Release Sound Event 1287 [11:03:21.674] Release Sound Event 1287 [11:03:21.674] Release Sound Event -1 [11:03:25.251] Average value of 五谷 : 1.583773 [11:03:25.251] Average value of 鱼 : 3.865855 [11:03:25.251] Average value of 肉 : 1.970554 [11:03:25.251] Average value of 奶酥 : 1.989548 [11:03:25.251] Average value of 葡萄 : 3.16997 [11:03:25.251] Average value of 枣 : 2.625244 [11:03:25.251] Average value of 青果 : 3.016809 [11:03:25.251] Average value of 膏脂 : 2.478423 [11:03:25.251] Average value of 菜油 : 6.34176 [11:03:25.251] Average value of 苎麻 : 2.636657 [11:03:25.251] Average value of 苧布 : 6.335685 [11:03:25.251] Average value of 羊毛 : 4.82606 [11:03:25.251] Average value of 布匹 : 1.3 [11:03:25.251] Average value of 蚕丝 : 0.7113042 [11:03:25.251] Average value of 绸缎 : 3.888609 [11:03:25.251] Average value of 硬木 : 1.438854 [11:03:25.251] Average value of 铁 : 1.257108 [11:03:25.251] Average value of 盐巴 : 2.391942 [11:03:25.251] Average value of 银矿石 : 2.607543 [11:03:25.251] Average value of 兽皮 : 1.147098 [11:03:25.251] Average value of 陶土 : 2.060869 [11:03:25.251] Average value of 浊酒 : 0.526621 [11:03:25.251] Average value of 西域葡萄酒 : 3.687753 [11:03:25.251] Average value of 工具 : 0.7232935 [11:03:25.251] Average value of 陶瓷 : 4.676817 [11:03:25.251] Average value of 皮革 : 1.525227 [11:03:25.251] Average value of 毛皮 : 2.754962 [11:03:25.251] Average value of 金银器 : 5.209301 [11:03:25.251] Average value of 箭 : 0.834742 [11:03:25.251] Average value of 羊 : 1.671406 [11:03:25.251] Average value of 牛 : 1.837295 [11:03:25.251] Average value of 豕 : 0.9169248 [11:03:25.251] Average value of 驮畜 : 1.953667 [11:03:25.252] Average value of 坐骑 : 1.06893 [11:03:25.252] Average value of 战争坐骑 : 0.688333 [11:03:25.252] Average value of 贵族坐骑 : 0.9223865 [11:03:25.252] Average value of 马匹装备 I : 0.8061504 [11:03:25.252] Average value of 马匹装备 II : 0.8515843 [11:03:25.252] Average value of 马匹装备 III : 1.227419 [11:03:25.252] Average value of 马匹装备 IV : 1.3 [11:03:25.252] Average value of 马匹装备 V : 1.3 [11:03:25.252] Average value of 近战武器 I : 0.8102226 [11:03:25.252] Average value of 近战武器 II : 0.7999995 [11:03:25.252] Average value of 近战武器 III : 0.8000247 [11:03:25.252] Average value of 近战武器 IV : 0.9322825 [11:03:25.252] Average value of 近战武器 V : 1.082258 [11:03:25.252] Average value of 远程武器 I : 0.8033866 [11:03:25.252] Average value of 远程武器 II : 0.7999995 [11:03:25.252] Average value of 远程武器 III : 0.8169767 [11:03:25.252] Average value of 远程武器 IV : 1.032326 [11:03:25.252] Average value of 远程武器 V : 1.149365 [11:03:25.252] Average value of 盾牌 I : 0.8126065 [11:03:25.252] Average value of 盾牌 II : 0.812183 [11:03:25.252] Average value of 盾牌 III : 0.8071951 [11:03:25.252] Average value of 盾牌 IV : 1.124064 [11:03:25.252] Average value of 盾牌 V : 1.21129 [11:03:25.252] Average value of 服装 : 0.8011628 [11:03:25.252] Average value of 轻甲 : 0.7999995 [11:03:25.252] Average value of 中甲 : 0.8166608 [11:03:25.252] Average value of 重甲 : 0.8458357 [11:03:25.252] Average value of 终极护甲 : 0.9924276 [11:03:25.252] Average value of 旗帜 : 1.3 [11:03:25.252] Average value of 未分配 : 1.3 [11:03:25.252] Force VSync State is now ACTIVE [11:03:25.252] PushScreen [11:03:25.252] SandBox.View.Map.MapScreen::HandlePause [11:03:25.252] SandBox.View.Map.MapScreen::HandleDeactivate [11:03:25.252] Release Sound Event 1290 [11:03:25.252] Release Sound Event 1289 [11:03:25.252] OnScreenListChanged [11:03:25.252] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:03:25.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:03:25.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:03:25.768] Render Requested: empire_warrior_padded_armor_e [11:03:25.768] Render Requested: leather_shoes [11:03:25.768] Render Requested: sturgia_horse [11:03:25.768] Render Requested: stripped_leather_harness [11:03:25.768] Render Requested: lz_longbow_bingzhou_01 [11:03:25.768] Render Requested: range_arrows [11:03:25.768] Render Requested: default_arrows [11:03:25.768] Render Requested: empire_sword_1_t2 [11:03:25.768] Render Requested: khuzait_horse [11:03:25.768] Render Requested: empire_horse [11:03:25.768] Render Requested: aserai_horse [11:03:25.768] Render Requested: sturgia_horse [11:03:25.768] Render Requested: t2_sturgia_horse [11:03:25.768] Render Requested: t2_vlandia_horse [11:03:25.768] Render Requested: cleaver_sword_t3 [11:03:25.768] Render Requested: sg_axe_1h_001 [11:03:25.768] Render Requested: sg_t2_ht_axe_003 [11:03:25.768] Render Requested: sg_t3_ht_axe_003 [11:03:25.768] Render Requested: sg_t3_ht_axe_005 [11:03:25.768] Render Requested: sg_t1_ht_mace_001 [11:03:25.768] Render Requested: sg_t2_ht_mace_001 [11:03:25.768] Render Requested: sg_t1_ht_axe2_002 [11:03:25.768] Render Requested: sg_t1_ht_mace2_002 [11:03:25.768] Render Requested: peasant_pitchfork_2_t1 [11:03:25.768] Render Requested: grain [11:03:25.768] Render Requested: sumpter_horse [11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:25.865] Render Requested: cleaver_sword_t3 [11:03:25.865] Render Requested: empire_sword_1_t2 [11:03:26.288] Render Requested: t2_vlandia_horse [11:03:26.288] Render Requested: sturgia_horse [11:03:26.917] Render Requested: t2_vlandia_horse [11:03:26.956] Render Requested: cleaver_sword_t3 [11:03:26.956] Render Requested: empire_sword_1_t2 [11:03:27.068] Render Requested: sg_axe_1h_001 [11:03:27.125] Render Requested: sg_t2_ht_axe_003 [11:03:27.801] Render Requested: grain [11:03:27.801] Render Requested: meat [11:03:27.801] Render Requested: fish [11:03:27.801] Render Requested: beer [11:03:27.801] Render Requested: butter [11:03:27.801] Render Requested: olives [11:03:27.801] Render Requested: cheese [11:03:27.801] Render Requested: date_fruit [11:03:27.801] Render Requested: cotton [11:03:27.801] Render Requested: iron [11:03:27.801] Render Requested: hardwood [11:03:27.801] Render Requested: clay [11:03:27.801] Render Requested: hides [11:03:27.801] Render Requested: salt [11:03:27.801] Render Requested: tools [11:03:27.801] Render Requested: leather [11:03:28.451] Render Requested: olives [11:03:28.468] Render Requested: cheese [11:03:28.534] Render Requested: date_fruit [11:03:28.551] Render Requested: cotton [11:03:28.620] Render Requested: iron [11:03:28.633] Render Requested: fur [11:03:28.685] Render Requested: linen [11:03:28.700] Render Requested: jewelry [11:03:28.734] Render Requested: hog [11:03:28.767] Render Requested: sheep [11:03:28.785] Render Requested: salt [11:03:28.801] Render Requested: tools [11:03:29.118] Render Requested: leather [11:03:29.335] Render Requested: tools [11:03:29.669] Render Requested: salt [11:03:29.969] Render Requested: tools [11:03:30.119] Render Requested: hog [11:03:30.837] InventoryLogic::Reset [11:03:30.838] Force VSync State is now DEACTIVATED [11:03:30.838] PopScreen [11:03:30.838] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:03:30.838] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:03:30.838] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:03:30.856] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:03:30.856] OnScreenListChanged [11:03:30.856] SandBox.View.Map.MapScreen::HandleActivate [11:03:30.856] SandBox.View.Map.MapScreen::HandleResume [11:03:30.877] [GAME MENU] town [11:03:30.878] Release Sound Event -1 [11:03:30.878] Release Sound Event 1289 [11:03:30.878] Release Sound Event 1289 [11:03:30.878] Release Sound Event -1 [11:03:32.126] Average value of 五谷 : 1.583773 [11:03:32.126] Average value of 鱼 : 3.865855 [11:03:32.126] Average value of 肉 : 1.970554 [11:03:32.126] Average value of 奶酥 : 1.989548 [11:03:32.126] Average value of 葡萄 : 3.16997 [11:03:32.126] Average value of 枣 : 2.625244 [11:03:32.126] Average value of 青果 : 3.016809 [11:03:32.126] Average value of 膏脂 : 2.478423 [11:03:32.126] Average value of 菜油 : 6.34176 [11:03:32.126] Average value of 苎麻 : 2.636657 [11:03:32.126] Average value of 苧布 : 6.335685 [11:03:32.126] Average value of 羊毛 : 4.82606 [11:03:32.126] Average value of 布匹 : 1.3 [11:03:32.126] Average value of 蚕丝 : 0.7113042 [11:03:32.126] Average value of 绸缎 : 3.888609 [11:03:32.126] Average value of 硬木 : 1.438854 [11:03:32.126] Average value of 铁 : 1.257108 [11:03:32.126] Average value of 盐巴 : 2.391942 [11:03:32.126] Average value of 银矿石 : 2.607543 [11:03:32.126] Average value of 兽皮 : 1.147098 [11:03:32.126] Average value of 陶土 : 2.060869 [11:03:32.126] Average value of 浊酒 : 0.526621 [11:03:32.126] Average value of 西域葡萄酒 : 3.687753 [11:03:32.126] Average value of 工具 : 0.7232935 [11:03:32.126] Average value of 陶瓷 : 4.676817 [11:03:32.126] Average value of 皮革 : 1.525227 [11:03:32.126] Average value of 毛皮 : 2.754962 [11:03:32.126] Average value of 金银器 : 5.209301 [11:03:32.126] Average value of 箭 : 0.834742 [11:03:32.126] Average value of 羊 : 1.671406 [11:03:32.126] Average value of 牛 : 1.837295 [11:03:32.126] Average value of 豕 : 0.9169248 [11:03:32.126] Average value of 驮畜 : 1.953667 [11:03:32.126] Average value of 坐骑 : 1.06893 [11:03:32.127] Average value of 战争坐骑 : 0.688333 [11:03:32.127] Average value of 贵族坐骑 : 0.9223865 [11:03:32.127] Average value of 马匹装备 I : 0.8061504 [11:03:32.127] Average value of 马匹装备 II : 0.8515843 [11:03:32.127] Average value of 马匹装备 III : 1.227419 [11:03:32.127] Average value of 马匹装备 IV : 1.3 [11:03:32.127] Average value of 马匹装备 V : 1.3 [11:03:32.127] Average value of 近战武器 I : 0.8102226 [11:03:32.127] Average value of 近战武器 II : 0.7999995 [11:03:32.127] Average value of 近战武器 III : 0.8000247 [11:03:32.127] Average value of 近战武器 IV : 0.9322825 [11:03:32.127] Average value of 近战武器 V : 1.082258 [11:03:32.127] Average value of 远程武器 I : 0.8033866 [11:03:32.127] Average value of 远程武器 II : 0.7999995 [11:03:32.127] Average value of 远程武器 III : 0.8169767 [11:03:32.127] Average value of 远程武器 IV : 1.032326 [11:03:32.127] Average value of 远程武器 V : 1.149365 [11:03:32.127] Average value of 盾牌 I : 0.8126065 [11:03:32.127] Average value of 盾牌 II : 0.812183 [11:03:32.127] Average value of 盾牌 III : 0.8071951 [11:03:32.127] Average value of 盾牌 IV : 1.124064 [11:03:32.127] Average value of 盾牌 V : 1.21129 [11:03:32.127] Average value of 服装 : 0.8011628 [11:03:32.127] Average value of 轻甲 : 0.7999995 [11:03:32.127] Average value of 中甲 : 0.8166608 [11:03:32.127] Average value of 重甲 : 0.8458357 [11:03:32.127] Average value of 终极护甲 : 0.9924276 [11:03:32.127] Average value of 旗帜 : 1.3 [11:03:32.127] Average value of 未分配 : 1.3 [11:03:32.127] Force VSync State is now ACTIVE [11:03:32.127] PushScreen [11:03:32.127] SandBox.View.Map.MapScreen::HandlePause [11:03:32.127] SandBox.View.Map.MapScreen::HandleDeactivate [11:03:32.127] Release Sound Event 1292 [11:03:32.127] Release Sound Event 1291 [11:03:32.127] OnScreenListChanged [11:03:32.127] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:03:32.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:03:32.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:03:32.669] Render Requested: empire_warrior_padded_armor_e [11:03:32.669] Render Requested: leather_shoes [11:03:32.669] Render Requested: sturgia_horse [11:03:32.669] Render Requested: stripped_leather_harness [11:03:32.669] Render Requested: lz_longbow_bingzhou_01 [11:03:32.669] Render Requested: range_arrows [11:03:32.669] Render Requested: default_arrows [11:03:32.669] Render Requested: empire_sword_1_t2 [11:03:32.669] Render Requested: khuzait_horse [11:03:32.669] Render Requested: empire_horse [11:03:32.669] Render Requested: aserai_horse [11:03:32.669] Render Requested: sturgia_horse [11:03:32.669] Render Requested: t2_sturgia_horse [11:03:32.669] Render Requested: t2_vlandia_horse [11:03:32.669] Render Requested: cleaver_sword_t3 [11:03:32.669] Render Requested: sg_axe_1h_001 [11:03:32.669] Render Requested: sg_t2_ht_axe_003 [11:03:32.669] Render Requested: sg_t3_ht_axe_003 [11:03:32.669] Render Requested: sg_t3_ht_axe_005 [11:03:32.669] Render Requested: sg_t1_ht_mace_001 [11:03:32.669] Render Requested: sg_t2_ht_mace_001 [11:03:32.669] Render Requested: sg_t1_ht_axe2_002 [11:03:32.669] Render Requested: sg_t1_ht_mace2_002 [11:03:32.669] Render Requested: peasant_pitchfork_2_t1 [11:03:32.669] Render Requested: grain [11:03:32.669] Render Requested: sumpter_horse [11:03:32.681] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:03:32.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:03:32.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:03:32.705] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:03:32.705] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:03:32.705] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:03:32.771] Render Requested: cleaver_sword_t3 [11:03:32.771] Render Requested: empire_sword_1_t2 [11:03:32.804] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:03:32.804] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:03:33.158] Render Requested: sg_axe_1h_001 [11:03:33.720] InventoryLogic::Reset [11:03:33.720] Force VSync State is now DEACTIVATED [11:03:33.720] PopScreen [11:03:33.720] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:03:33.720] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:03:33.720] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:03:33.755] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:03:33.755] OnScreenListChanged [11:03:33.755] SandBox.View.Map.MapScreen::HandleActivate [11:03:33.755] SandBox.View.Map.MapScreen::HandleResume [11:03:33.766] [GAME MENU] town [11:03:33.767] Release Sound Event -1 [11:03:33.767] Release Sound Event -1 [11:03:33.767] Release Sound Event -1 [11:03:33.767] Release Sound Event -1 [11:03:35.014] Release Sound Event 1294 [11:03:35.014] Release Sound Event 1293 [11:03:35.841] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:03:35.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:03:35.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:03:35.865] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:03:35.865] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:03:35.865] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:03:45.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:45.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.484] Player has entered city_chenliu_chenliu: 陈留 [11:03:47.484] [GAME MENU] town_outside [11:03:47.484] [GAME MENU] town [11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:47.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.636] [GAME MENU] town_backstreet [11:03:50.641] Release Sound Event 1304 [11:03:50.641] Release Sound Event 1305 [11:03:50.641] Release Sound Event -1 [11:03:50.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:50.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.209] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.209] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.209] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.209] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:51.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:03:52.498] --------------- Conversation Start --------------- [11:03:52.498] Conversation character name: 巴杜夫 id: CharacterObject_4699 culture:瓦兰迪亚 persona:PersonaEarnest [11:03:52.498] AI -> (start_wanderer_unmet) - [11:03:52.498] [VOICEOVER]VoiceObject search for: ! [11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_001 [11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_001 [11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_001 [11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_001 [11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_TjrwrSH9 [11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_TjrwrSH9 [11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_TjrwrSH9 [11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_TjrwrSH9 [11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_TjrwrSH9 [11:03:52.498] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_TjrwrSH9 [11:03:52.498] accentClass: vlandian [11:03:52.516] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_001 [11:03:54.933] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/vlandian_male_earnest_001.ogg [11:03:54.933] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/vlandian_male_earnest_001.xml. [11:03:56.810] P -> (wanderer_meet_player_response1) - [11:03:56.810] AI -> (wanderer_prebackstory) - [11:03:56.811] [VOICEOVER]VoiceObject search for: ! [11:04:04.133] ExecuteContinue [11:04:04.133] AI -> (wanderer_introduction_a) - [11:04:04.133] [VOICEOVER]VoiceObject search for: ! [11:04:04.638] ExecuteContinue [11:04:04.638] AI -> (wanderer_introduction_b) - [11:04:04.638] [VOICEOVER]VoiceObject search for: ! [11:04:04.988] ExecuteContinue [11:04:04.988] AI -> (wanderer_introduction_c) - [11:04:04.988] [VOICEOVER]VoiceObject search for: ! [11:04:06.594] P -> (wanderer_meet_player_response2_2) - [11:04:06.594] [VOICEOVER]VoiceObject search for: ! [11:04:06.594] AI -> (wanderer_introduction_d) - [11:04:06.594] [VOICEOVER]VoiceObject search for: ! [11:04:06.880] ExecuteContinue [11:04:06.880] AI -> (wanderer_job_status_2) - [11:04:06.880] [VOICEOVER]VoiceObject search for: ! [11:04:07.651] P -> (player_is_leaving_neutral_or_friendly) - [11:04:07.651] AI -> (hero_leave) - [11:04:07.890] ExecuteContinue [11:04:07.890] --------------- Conversation End --------------- [11:04:07.896] Scene_view::clear_all(scn_conversation_tableau) [11:04:07.896] [GAME MENU] town_backstreet [11:04:07.897] Release Sound Event 1306 [11:04:07.897] Release Sound Event 1305 [11:04:07.897] Release Sound Event -1 [11:04:09.770] [GAME MENU] town [11:04:09.775] Release Sound Event 1308 [11:04:09.775] Release Sound Event 1305 [11:04:09.775] Release Sound Event 1305 [11:04:09.775] Release Sound Event -1 [11:04:11.036] Average value of 五谷 : 1.591753 [11:04:11.036] Average value of 鱼 : 3.925531 [11:04:11.036] Average value of 肉 : 1.949035 [11:04:11.036] Average value of 奶酥 : 1.976701 [11:04:11.036] Average value of 葡萄 : 3.222801 [11:04:11.036] Average value of 枣 : 2.629426 [11:04:11.036] Average value of 青果 : 2.996104 [11:04:11.036] Average value of 膏脂 : 2.49216 [11:04:11.036] Average value of 菜油 : 6.516309 [11:04:11.036] Average value of 苎麻 : 2.653456 [11:04:11.036] Average value of 苧布 : 6.501475 [11:04:11.036] Average value of 羊毛 : 4.588673 [11:04:11.036] Average value of 布匹 : 1.3 [11:04:11.036] Average value of 蚕丝 : 0.6937615 [11:04:11.036] Average value of 绸缎 : 3.833121 [11:04:11.036] Average value of 硬木 : 1.385684 [11:04:11.036] Average value of 铁 : 1.21305 [11:04:11.036] Average value of 盐巴 : 2.397279 [11:04:11.036] Average value of 银矿石 : 2.551097 [11:04:11.036] Average value of 兽皮 : 1.129768 [11:04:11.036] Average value of 陶土 : 2.051031 [11:04:11.036] Average value of 浊酒 : 0.520822 [11:04:11.037] Average value of 西域葡萄酒 : 3.721693 [11:04:11.037] Average value of 工具 : 0.7086194 [11:04:11.037] Average value of 陶瓷 : 4.496291 [11:04:11.037] Average value of 皮革 : 1.426805 [11:04:11.037] Average value of 毛皮 : 2.693151 [11:04:11.037] Average value of 金银器 : 5.249878 [11:04:11.037] Average value of 箭 : 0.834969 [11:04:11.037] Average value of 羊 : 1.704731 [11:04:11.037] Average value of 牛 : 1.824591 [11:04:11.037] Average value of 豕 : 0.9184405 [11:04:11.037] Average value of 驮畜 : 1.968499 [11:04:11.037] Average value of 坐骑 : 1.075751 [11:04:11.037] Average value of 战争坐骑 : 0.6947898 [11:04:11.037] Average value of 贵族坐骑 : 0.930119 [11:04:11.037] Average value of 马匹装备 I : 0.8058957 [11:04:11.037] Average value of 马匹装备 II : 0.8446983 [11:04:11.037] Average value of 马匹装备 III : 1.227419 [11:04:11.037] Average value of 马匹装备 IV : 1.3 [11:04:11.037] Average value of 马匹装备 V : 1.3 [11:04:11.037] Average value of 近战武器 I : 0.8095955 [11:04:11.037] Average value of 近战武器 II : 0.7999995 [11:04:11.037] Average value of 近战武器 III : 0.8012593 [11:04:11.037] Average value of 近战武器 IV : 0.9322825 [11:04:11.037] Average value of 近战武器 V : 1.082258 [11:04:11.037] Average value of 远程武器 I : 0.8031095 [11:04:11.037] Average value of 远程武器 II : 0.7999995 [11:04:11.037] Average value of 远程武器 III : 0.817784 [11:04:11.037] Average value of 远程武器 IV : 1.031106 [11:04:11.037] Average value of 远程武器 V : 1.150317 [11:04:11.037] Average value of 盾牌 I : 0.8122548 [11:04:11.037] Average value of 盾牌 II : 0.812183 [11:04:11.037] Average value of 盾牌 III : 0.8083701 [11:04:11.037] Average value of 盾牌 IV : 1.124064 [11:04:11.037] Average value of 盾牌 V : 1.21129 [11:04:11.037] Average value of 服装 : 0.8034733 [11:04:11.037] Average value of 轻甲 : 0.7999995 [11:04:11.037] Average value of 中甲 : 0.8179347 [11:04:11.037] Average value of 重甲 : 0.8458357 [11:04:11.037] Average value of 终极护甲 : 0.9843631 [11:04:11.037] Average value of 旗帜 : 1.3 [11:04:11.037] Average value of 未分配 : 1.3 [11:04:11.037] Force VSync State is now ACTIVE [11:04:11.037] PushScreen [11:04:11.037] SandBox.View.Map.MapScreen::HandlePause [11:04:11.038] SandBox.View.Map.MapScreen::HandleDeactivate [11:04:11.038] Release Sound Event 1310 [11:04:11.038] Release Sound Event 1309 [11:04:11.038] OnScreenListChanged [11:04:11.038] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:04:11.395] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:04:11.395] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:04:11.588] Render Requested: empire_warrior_padded_armor_e [11:04:11.588] Render Requested: leather_shoes [11:04:11.588] Render Requested: sturgia_horse [11:04:11.588] Render Requested: stripped_leather_harness [11:04:11.588] Render Requested: lz_longbow_bingzhou_01 [11:04:11.588] Render Requested: range_arrows [11:04:11.588] Render Requested: default_arrows [11:04:11.588] Render Requested: empire_sword_1_t2 [11:04:11.588] Render Requested: sumpter_horse [11:04:11.588] Render Requested: mule [11:04:11.588] Render Requested: old_horse [11:04:11.588] Render Requested: khuzait_horse [11:04:11.588] Render Requested: saddle_horse [11:04:11.588] Render Requested: empire_horse [11:04:11.588] Render Requested: aserai_horse [11:04:11.588] Render Requested: camel [11:04:11.588] Render Requested: hunter [11:04:11.588] Render Requested: sturgia_horse [11:04:11.588] Render Requested: battania_horse [11:04:11.588] Render Requested: t2_khuzait_horse [11:04:11.588] Render Requested: charger [11:04:11.588] Render Requested: t2_battania_horse [11:04:11.588] Render Requested: t2_empire_horse [11:04:11.588] Render Requested: t2_sturgia_horse [11:04:11.588] Render Requested: grain [11:04:11.589] Render Requested: sumpter_horse [11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:11.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:12.470] Render Requested: grain [11:04:12.470] Render Requested: fish [11:04:12.470] Render Requested: beer [11:04:12.470] Render Requested: meat [11:04:12.470] Render Requested: butter [11:04:12.470] Render Requested: cheese [11:04:12.470] Render Requested: hardwood [11:04:12.470] Render Requested: flax [11:04:12.470] Render Requested: clay [11:04:12.470] Render Requested: iron [11:04:12.470] Render Requested: salt [11:04:12.470] Render Requested: cotton [11:04:12.470] Render Requested: hides [11:04:12.470] Render Requested: leather [11:04:12.470] Render Requested: silver [11:04:12.470] Render Requested: wine [11:04:13.389] Render Requested: hides [11:04:13.472] Render Requested: leather [11:04:13.472] Render Requested: linen [11:04:13.505] Render Requested: hog [11:04:13.539] Render Requested: sheep [11:04:13.588] Render Requested: cow [11:04:13.607] Render Requested: linen [11:04:13.639] Render Requested: hog [11:04:16.039] InventoryLogic::Reset [11:04:16.039] Force VSync State is now DEACTIVATED [11:04:16.039] PopScreen [11:04:16.039] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:04:16.039] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:04:16.039] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:04:16.065] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:04:16.065] OnScreenListChanged [11:04:16.065] SandBox.View.Map.MapScreen::HandleActivate [11:04:16.065] SandBox.View.Map.MapScreen::HandleResume [11:04:16.077] [GAME MENU] town [11:04:16.093] Release Sound Event -1 [11:04:16.093] Release Sound Event -1 [11:04:16.093] Release Sound Event -1 [11:04:16.093] Release Sound Event -1 [11:04:17.833] Release Sound Event 1312 [11:04:17.833] Release Sound Event 1311 [11:04:18.749] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:18.749] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:25.058] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:25.099] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:25.099] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:25.099] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:35.129] Before Daily Tick: 中平六年 秋 八月 中旬 [11:04:36.476] Player has entered city_dongjun_puyang: 濮阳 [11:04:36.477] [GAME MENU] town_outside [11:04:36.477] [GAME MENU] town [11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:36.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:38.457] [GAME MENU] town_backstreet [11:04:38.459] Release Sound Event 1322 [11:04:38.459] Release Sound Event 1323 [11:04:38.459] Release Sound Event -1 [11:04:38.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:38.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:38.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.735] [GAME MENU] town [11:04:39.741] Release Sound Event 1324 [11:04:39.741] Release Sound Event -1 [11:04:39.741] Release Sound Event -1 [11:04:39.741] Release Sound Event -1 [11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:39.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:40.691] Average value of 五谷 : 1.538661 [11:04:40.691] Average value of 鱼 : 3.948801 [11:04:40.691] Average value of 肉 : 1.983294 [11:04:40.691] Average value of 奶酥 : 1.985903 [11:04:40.691] Average value of 葡萄 : 3.24167 [11:04:40.691] Average value of 枣 : 2.606642 [11:04:40.691] Average value of 青果 : 2.976918 [11:04:40.691] Average value of 膏脂 : 2.541861 [11:04:40.691] Average value of 菜油 : 6.282547 [11:04:40.691] Average value of 苎麻 : 2.671142 [11:04:40.691] Average value of 苧布 : 6.44902 [11:04:40.691] Average value of 羊毛 : 4.7476 [11:04:40.691] Average value of 布匹 : 1.3 [11:04:40.691] Average value of 蚕丝 : 0.7053937 [11:04:40.691] Average value of 绸缎 : 3.543541 [11:04:40.691] Average value of 硬木 : 1.433103 [11:04:40.691] Average value of 铁 : 1.256027 [11:04:40.691] Average value of 盐巴 : 2.440149 [11:04:40.691] Average value of 银矿石 : 2.629456 [11:04:40.691] Average value of 兽皮 : 1.168654 [11:04:40.691] Average value of 陶土 : 2.104812 [11:04:40.691] Average value of 浊酒 : 0.511719 [11:04:40.691] Average value of 西域葡萄酒 : 3.362605 [11:04:40.691] Average value of 工具 : 0.7110621 [11:04:40.691] Average value of 陶瓷 : 4.384988 [11:04:40.691] Average value of 皮革 : 1.398014 [11:04:40.691] Average value of 毛皮 : 2.716202 [11:04:40.691] Average value of 金银器 : 5.132875 [11:04:40.691] Average value of 箭 : 0.8353897 [11:04:40.691] Average value of 羊 : 1.729116 [11:04:40.691] Average value of 牛 : 1.878671 [11:04:40.691] Average value of 豕 : 0.9316359 [11:04:40.691] Average value of 驮畜 : 1.938746 [11:04:40.691] Average value of 坐骑 : 1.06509 [11:04:40.691] Average value of 战争坐骑 : 0.6939831 [11:04:40.691] Average value of 贵族坐骑 : 0.9299699 [11:04:40.692] Average value of 马匹装备 I : 0.8079619 [11:04:40.692] Average value of 马匹装备 II : 0.8399284 [11:04:40.692] Average value of 马匹装备 III : 1.235484 [11:04:40.692] Average value of 马匹装备 IV : 1.3 [11:04:40.692] Average value of 马匹装备 V : 1.3 [11:04:40.692] Average value of 近战武器 I : 0.8095955 [11:04:40.692] Average value of 近战武器 II : 0.7999995 [11:04:40.692] Average value of 近战武器 III : 0.8012593 [11:04:40.692] Average value of 近战武器 IV : 0.9242179 [11:04:40.692] Average value of 近战武器 V : 1.074193 [11:04:40.692] Average value of 远程武器 I : 0.8027347 [11:04:40.692] Average value of 远程武器 II : 0.7999995 [11:04:40.692] Average value of 远程武器 III : 0.820497 [11:04:40.692] Average value of 远程武器 IV : 1.029143 [11:04:40.692] Average value of 远程武器 V : 1.143777 [11:04:40.692] Average value of 盾牌 I : 0.8106945 [11:04:40.692] Average value of 盾牌 II : 0.8081318 [11:04:40.692] Average value of 盾牌 III : 0.809239 [11:04:40.692] Average value of 盾牌 IV : 1.133273 [11:04:40.692] Average value of 盾牌 V : 1.21129 [11:04:40.692] Average value of 服装 : 0.8034733 [11:04:40.692] Average value of 轻甲 : 0.7999995 [11:04:40.692] Average value of 中甲 : 0.8259992 [11:04:40.692] Average value of 重甲 : 0.8403086 [11:04:40.692] Average value of 终极护甲 : 0.9843631 [11:04:40.692] Average value of 旗帜 : 1.3 [11:04:40.692] Average value of 未分配 : 1.3 [11:04:40.692] Force VSync State is now ACTIVE [11:04:40.692] PushScreen [11:04:40.692] SandBox.View.Map.MapScreen::HandlePause [11:04:40.692] SandBox.View.Map.MapScreen::HandleDeactivate [11:04:40.692] Release Sound Event 1326 [11:04:40.692] Release Sound Event 1325 [11:04:40.692] OnScreenListChanged [11:04:40.692] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:04:41.002] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:04:41.002] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:04:41.187] Render Requested: empire_warrior_padded_armor_e [11:04:41.187] Render Requested: leather_shoes [11:04:41.187] Render Requested: sturgia_horse [11:04:41.187] Render Requested: stripped_leather_harness [11:04:41.187] Render Requested: lz_longbow_bingzhou_01 [11:04:41.187] Render Requested: range_arrows [11:04:41.187] Render Requested: default_arrows [11:04:41.187] Render Requested: empire_sword_1_t2 [11:04:41.187] Render Requested: khuzait_horse [11:04:41.187] Render Requested: mule [11:04:41.187] Render Requested: vlandia_horse [11:04:41.187] Render Requested: sturgia_horse [11:04:41.187] Render Requested: battania_horse [11:04:41.187] Render Requested: t2_khuzait_horse [11:04:41.187] Render Requested: charger [11:04:41.187] Render Requested: t2_battania_horse [11:04:41.187] Render Requested: t2_empire_horse [11:04:41.187] Render Requested: t2_sturgia_horse [11:04:41.187] Render Requested: t3_sturgia_horse [11:04:41.187] Render Requested: sg_t1_ht_sword_001 [11:04:41.187] Render Requested: falchion_sword_t2 [11:04:41.187] Render Requested: sg_t3_ht_sword_001 [11:04:41.187] Render Requested: sg_axe_1h_001 [11:04:41.187] Render Requested: sg_axe_001 [11:04:41.187] Render Requested: grain [11:04:41.187] Render Requested: sumpter_horse [11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.194] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:04:41.847] Render Requested: mule [11:04:41.847] Render Requested: sturgia_horse [11:04:42.166] Render Requested: vlandia_horse [11:04:42.222] Render Requested: mule [11:04:42.895] Render Requested: grain [11:04:42.895] Render Requested: beer [11:04:42.895] Render Requested: butter [11:04:42.895] Render Requested: cheese [11:04:42.895] Render Requested: date_fruit [11:04:42.895] Render Requested: clay [11:04:42.895] Render Requested: hardwood [11:04:42.895] Render Requested: hides [11:04:42.895] Render Requested: cotton [11:04:42.895] Render Requested: iron [11:04:42.895] Render Requested: salt [11:04:42.895] Render Requested: wool [11:04:42.895] Render Requested: tools [11:04:42.895] Render Requested: leather [11:04:42.895] Render Requested: hog [11:04:42.895] Render Requested: sheep [11:04:45.931] InventoryLogic::Reset [11:04:45.931] Force VSync State is now DEACTIVATED [11:04:45.931] PopScreen [11:04:45.931] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:04:45.931] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:04:45.931] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:04:45.950] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:04:45.950] OnScreenListChanged [11:04:45.950] SandBox.View.Map.MapScreen::HandleActivate [11:04:45.950] SandBox.View.Map.MapScreen::HandleResume [11:04:45.963] [GAME MENU] town [11:04:45.964] Release Sound Event -1 [11:04:45.964] Release Sound Event -1 [11:04:45.964] Release Sound Event -1 [11:04:45.964] Release Sound Event -1 [11:04:46.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.296] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:46.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.303] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:46.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.320] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.321] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.377] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:46.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.378] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.386] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:46.386] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.387] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.406] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:46.406] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.482] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:46.482] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.482] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.491] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:46.491] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.491] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.572] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:46.572] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:04:46.629] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:04:47.568] Release Sound Event 1328 [11:04:47.568] Release Sound Event 1327 [11:05:13.683] Player has entered city_weijun_yexian: 邺县 [11:05:13.683] [GAME MENU] town_outside [11:05:13.683] [GAME MENU] town [11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:13.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:14.999] [GAME MENU] town_backstreet [11:05:15.001] Release Sound Event 1381 [11:05:15.001] Release Sound Event 1382 [11:05:15.001] Release Sound Event -1 [11:05:16.010] [GAME MENU] town [11:05:16.015] Release Sound Event 1383 [11:05:16.015] Release Sound Event -1 [11:05:16.015] Release Sound Event -1 [11:05:16.015] Release Sound Event -1 [11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:16.693] Average value of 五谷 : 1.509749 [11:05:16.693] Average value of 鱼 : 3.828651 [11:05:16.693] Average value of 肉 : 1.978092 [11:05:16.693] Average value of 奶酥 : 1.946211 [11:05:16.693] Average value of 葡萄 : 3.234513 [11:05:16.693] Average value of 枣 : 2.570044 [11:05:16.693] Average value of 青果 : 2.949788 [11:05:16.693] Average value of 膏脂 : 2.497227 [11:05:16.693] Average value of 菜油 : 6.535679 [11:05:16.693] Average value of 苎麻 : 2.681688 [11:05:16.693] Average value of 苧布 : 6.493887 [11:05:16.693] Average value of 羊毛 : 4.688165 [11:05:16.693] Average value of 布匹 : 1.3 [11:05:16.693] Average value of 蚕丝 : 0.7080147 [11:05:16.693] Average value of 绸缎 : 3.627746 [11:05:16.693] Average value of 硬木 : 1.364252 [11:05:16.693] Average value of 铁 : 1.249168 [11:05:16.693] Average value of 盐巴 : 2.452399 [11:05:16.693] Average value of 银矿石 : 2.603383 [11:05:16.693] Average value of 兽皮 : 1.164917 [11:05:16.693] Average value of 陶土 : 2.097155 [11:05:16.693] Average value of 浊酒 : 0.5072417 [11:05:16.693] Average value of 西域葡萄酒 : 3.056274 [11:05:16.693] Average value of 工具 : 0.7054332 [11:05:16.693] Average value of 陶瓷 : 4.251733 [11:05:16.693] Average value of 皮革 : 1.362763 [11:05:16.693] Average value of 毛皮 : 2.751145 [11:05:16.693] Average value of 金银器 : 5.171851 [11:05:16.694] Average value of 箭 : 0.8343138 [11:05:16.694] Average value of 羊 : 1.704778 [11:05:16.694] Average value of 牛 : 1.815986 [11:05:16.694] Average value of 豕 : 0.9405058 [11:05:16.694] Average value of 驮畜 : 1.888304 [11:05:16.694] Average value of 坐骑 : 1.058608 [11:05:16.694] Average value of 战争坐骑 : 0.6888174 [11:05:16.694] Average value of 贵族坐骑 : 0.9338137 [11:05:16.694] Average value of 马匹装备 I : 0.8078125 [11:05:16.694] Average value of 马匹装备 II : 0.8314493 [11:05:16.694] Average value of 马匹装备 III : 1.227419 [11:05:16.694] Average value of 马匹装备 IV : 1.3 [11:05:16.694] Average value of 马匹装备 V : 1.3 [11:05:16.694] Average value of 近战武器 I : 0.8056735 [11:05:16.694] Average value of 近战武器 II : 0.7999995 [11:05:16.694] Average value of 近战武器 III : 0.8012593 [11:05:16.694] Average value of 近战武器 IV : 0.9176652 [11:05:16.694] Average value of 近战武器 V : 1.074193 [11:05:16.694] Average value of 远程武器 I : 0.8012375 [11:05:16.694] Average value of 远程武器 II : 0.7999995 [11:05:16.694] Average value of 远程武器 III : 0.8218125 [11:05:16.694] Average value of 远程武器 IV : 1.036893 [11:05:16.694] Average value of 远程武器 V : 1.143777 [11:05:16.694] Average value of 盾牌 I : 0.8112271 [11:05:16.694] Average value of 盾牌 II : 0.8081318 [11:05:16.694] Average value of 盾牌 III : 0.8104333 [11:05:16.694] Average value of 盾牌 IV : 1.138064 [11:05:16.694] Average value of 盾牌 V : 1.21129 [11:05:16.694] Average value of 服装 : 0.803678 [11:05:16.694] Average value of 轻甲 : 0.7999995 [11:05:16.694] Average value of 中甲 : 0.8259992 [11:05:16.694] Average value of 重甲 : 0.8403086 [11:05:16.694] Average value of 终极护甲 : 0.9829044 [11:05:16.694] Average value of 旗帜 : 1.3 [11:05:16.694] Average value of 未分配 : 1.3 [11:05:16.694] Force VSync State is now ACTIVE [11:05:16.694] PushScreen [11:05:16.694] SandBox.View.Map.MapScreen::HandlePause [11:05:16.694] SandBox.View.Map.MapScreen::HandleDeactivate [11:05:16.694] Release Sound Event 1385 [11:05:16.694] Release Sound Event 1384 [11:05:16.695] OnScreenListChanged [11:05:16.695] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:05:16.994] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:05:16.994] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:05:17.181] Render Requested: empire_warrior_padded_armor_e [11:05:17.181] Render Requested: leather_shoes [11:05:17.181] Render Requested: sturgia_horse [11:05:17.181] Render Requested: stripped_leather_harness [11:05:17.181] Render Requested: lz_longbow_bingzhou_01 [11:05:17.181] Render Requested: range_arrows [11:05:17.181] Render Requested: default_arrows [11:05:17.181] Render Requested: empire_sword_1_t2 [11:05:17.181] Render Requested: khuzait_horse [11:05:17.181] Render Requested: sturgia_horse [11:05:17.181] Render Requested: charger [11:05:17.181] Render Requested: t2_sturgia_horse [11:05:17.181] Render Requested: t2_vlandia_horse [11:05:17.181] Render Requested: t3_sturgia_horse [11:05:17.181] Render Requested: t3_khuzait_horse [11:05:17.181] Render Requested: t3_empire_horse [11:05:17.181] Render Requested: sg_t3_ht_sword_001 [11:05:17.181] Render Requested: sg_axe_whole_002_a_1h [11:05:17.181] Render Requested: sg_t1_ht_axe_003 [11:05:17.181] Render Requested: sg_t1_ht_axe_002 [11:05:17.181] Render Requested: peasant_hammer_2_t1 [11:05:17.181] Render Requested: sg_t1_ht_mace_001 [11:05:17.181] Render Requested: steel_mace_t3 [11:05:17.182] Render Requested: peasant_pitchfork_2_t1 [11:05:17.182] Render Requested: grain [11:05:17.182] Render Requested: sumpter_horse [11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.419] Render Requested: t2_vlandia_horse [11:05:17.419] Render Requested: sturgia_horse [11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:17.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:18.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:19.075] Render Requested: grain [11:05:19.075] Render Requested: beer [11:05:19.075] Render Requested: butter [11:05:19.075] Render Requested: cheese [11:05:19.075] Render Requested: meat [11:05:19.075] Render Requested: flax [11:05:19.075] Render Requested: cotton [11:05:19.075] Render Requested: hides [11:05:19.075] Render Requested: iron [11:05:19.075] Render Requested: wool [11:05:19.075] Render Requested: salt [11:05:19.075] Render Requested: linen [11:05:19.075] Render Requested: oil [11:05:19.075] Render Requested: tools [11:05:19.075] Render Requested: silver [11:05:19.075] Render Requested: leather [11:05:19.293] Render Requested: grain [11:05:20.759] Render Requested: sheep [11:05:21.260] Render Requested: pottery [11:05:21.260] Render Requested: jewelry [11:05:21.260] Render Requested: velvet [11:05:21.829] Render Requested: velvet [11:05:21.861] Render Requested: jewelry [11:05:22.029] Render Requested: pottery [11:05:22.629] Render Requested: jewelry [11:05:22.696] Render Requested: velvet [11:05:23.596] Render Requested: hides [11:05:23.613] Render Requested: iron [11:05:23.764] Render Requested: butter [11:05:23.864] Render Requested: cheese [11:05:23.963] Render Requested: sheep [11:05:24.114] Render Requested: meat [11:05:24.248] Render Requested: sturgia_horse [11:05:24.282] Render Requested: salt [11:05:24.564] Render Requested: linen [11:05:24.615] Render Requested: oil [11:05:25.380] InventoryLogic::Reset [11:05:25.380] Force VSync State is now DEACTIVATED [11:05:25.380] PopScreen [11:05:25.380] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:05:25.380] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:05:25.380] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:05:25.398] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:05:25.398] OnScreenListChanged [11:05:25.398] SandBox.View.Map.MapScreen::HandleActivate [11:05:25.398] SandBox.View.Map.MapScreen::HandleResume [11:05:25.412] [GAME MENU] town [11:05:25.413] Release Sound Event -1 [11:05:25.413] Release Sound Event -1 [11:05:25.413] Release Sound Event -1 [11:05:25.413] Release Sound Event -1 [11:05:27.077] Release Sound Event 1387 [11:05:27.077] Release Sound Event 1386 [11:05:27.795] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:05:27.795] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:05:34.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:05:34.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:05:34.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.382] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:05:34.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:05:34.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:05:34.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:06:00.512] Before Daily Tick: 中平六年 秋 八月 中旬 [11:06:05.775] Player has entered city_anpingguo_xindu: 信都 [11:06:05.776] [GAME MENU] town_outside [11:06:05.776] [GAME MENU] town [11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.132] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.147] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.147] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.147] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:06.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:08.547] [GAME MENU] town_backstreet [11:06:08.552] Release Sound Event 1419 [11:06:08.552] Release Sound Event 1420 [11:06:08.552] Release Sound Event -1 [11:06:09.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:09.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:15.857] --------------- Conversation Start --------------- [11:06:15.857] Conversation character name: 亦勒该 id: CharacterObject_4693 culture:库赛特 persona:PersonaCurt [11:06:15.857] AI -> (start_wanderer_unmet) - [11:06:15.857] [VOICEOVER]VoiceObject search for: ! [11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_003 [11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_003 [11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_003 [11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_003 [11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_nFPrHMdU [11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_nFPrHMdU [11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_nFPrHMdU [11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_nFPrHMdU [11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_nFPrHMdU [11:06:15.857] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_nFPrHMdU [11:06:15.857] accentClass: khuzait [11:06:15.873] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_nFPrHMdU [11:06:16.237] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_curt_nFPrHMdU.ogg [11:06:16.238] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_curt_nFPrHMdU.xml. [11:06:18.359] P -> (wanderer_meet_player_response1) - [11:06:18.359] AI -> (wanderer_prebackstory) - [11:06:18.359] [VOICEOVER]VoiceObject search for: ! [11:06:19.229] ExecuteContinue [11:06:19.229] AI -> (wanderer_introduction_a) - [11:06:19.229] [VOICEOVER]VoiceObject search for: ! [11:06:19.699] ExecuteContinue [11:06:19.699] AI -> (wanderer_introduction_b) - [11:06:19.700] [VOICEOVER]VoiceObject search for: ! [11:06:20.034] ExecuteContinue [11:06:20.034] AI -> (wanderer_introduction_c) - [11:06:20.034] [VOICEOVER]VoiceObject search for: ! [11:06:20.891] P -> (wanderer_meet_player_response2_2) - [11:06:20.891] [VOICEOVER]VoiceObject search for: ! [11:06:20.891] AI -> (wanderer_introduction_d) - [11:06:20.891] [VOICEOVER]VoiceObject search for: ! [11:06:21.141] ExecuteContinue [11:06:21.142] AI -> (wanderer_job_status_2) - [11:06:21.142] [VOICEOVER]VoiceObject search for: ! [11:06:21.727] P -> (player_is_leaving_neutral_or_friendly) - [11:06:21.727] AI -> (hero_leave) - [11:06:21.946] ExecuteContinue [11:06:21.946] --------------- Conversation End --------------- [11:06:21.951] Scene_view::clear_all(scn_conversation_tableau) [11:06:21.952] [GAME MENU] town_backstreet [11:06:21.953] Release Sound Event 1421 [11:06:21.953] Release Sound Event 1420 [11:06:21.953] Release Sound Event -1 [11:06:22.968] [GAME MENU] town [11:06:22.975] Release Sound Event 1423 [11:06:22.975] Release Sound Event 1420 [11:06:22.975] Release Sound Event 1420 [11:06:22.975] Release Sound Event -1 [11:06:23.711] Average value of 五谷 : 1.470467 [11:06:23.711] Average value of 鱼 : 3.963964 [11:06:23.711] Average value of 肉 : 2.029359 [11:06:23.711] Average value of 奶酥 : 1.995536 [11:06:23.711] Average value of 葡萄 : 3.337791 [11:06:23.711] Average value of 枣 : 2.566453 [11:06:23.711] Average value of 青果 : 2.917197 [11:06:23.711] Average value of 膏脂 : 2.55291 [11:06:23.711] Average value of 菜油 : 6.580972 [11:06:23.711] Average value of 苎麻 : 2.661304 [11:06:23.711] Average value of 苧布 : 6.401465 [11:06:23.712] Average value of 羊毛 : 4.689542 [11:06:23.712] Average value of 布匹 : 1.3 [11:06:23.712] Average value of 蚕丝 : 0.6855085 [11:06:23.712] Average value of 绸缎 : 3.729678 [11:06:23.712] Average value of 硬木 : 1.351149 [11:06:23.712] Average value of 铁 : 1.231557 [11:06:23.712] Average value of 盐巴 : 2.522647 [11:06:23.712] Average value of 银矿石 : 2.640466 [11:06:23.712] Average value of 兽皮 : 1.189545 [11:06:23.712] Average value of 陶土 : 2.035296 [11:06:23.712] Average value of 浊酒 : 0.4830074 [11:06:23.712] Average value of 西域葡萄酒 : 3.407586 [11:06:23.712] Average value of 工具 : 0.7047665 [11:06:23.712] Average value of 陶瓷 : 4.361592 [11:06:23.712] Average value of 皮革 : 1.338871 [11:06:23.712] Average value of 毛皮 : 2.728824 [11:06:23.712] Average value of 金银器 : 5.215028 [11:06:23.712] Average value of 箭 : 0.8346094 [11:06:23.712] Average value of 羊 : 1.703978 [11:06:23.712] Average value of 牛 : 1.858666 [11:06:23.712] Average value of 豕 : 0.9521668 [11:06:23.712] Average value of 驮畜 : 1.839275 [11:06:23.712] Average value of 坐骑 : 1.054096 [11:06:23.712] Average value of 战争坐骑 : 0.6884653 [11:06:23.712] Average value of 贵族坐骑 : 0.9377704 [11:06:23.712] Average value of 马匹装备 I : 0.809365 [11:06:23.712] Average value of 马匹装备 II : 0.8420802 [11:06:23.712] Average value of 马匹装备 III : 1.227419 [11:06:23.712] Average value of 马匹装备 IV : 1.3 [11:06:23.712] Average value of 马匹装备 V : 1.3 [11:06:23.712] Average value of 近战武器 I : 0.8056735 [11:06:23.712] Average value of 近战武器 II : 0.7999995 [11:06:23.712] Average value of 近战武器 III : 0.8025834 [11:06:23.712] Average value of 近战武器 IV : 0.9176652 [11:06:23.712] Average value of 近战武器 V : 1.074193 [11:06:23.712] Average value of 远程武器 I : 0.8025137 [11:06:23.712] Average value of 远程武器 II : 0.7999995 [11:06:23.712] Average value of 远程武器 III : 0.8246678 [11:06:23.712] Average value of 远程武器 IV : 1.036566 [11:06:23.712] Average value of 远程武器 V : 1.154833 [11:06:23.712] Average value of 盾牌 I : 0.8120919 [11:06:23.712] Average value of 盾牌 II : 0.808064 [11:06:23.712] Average value of 盾牌 III : 0.8123196 [11:06:23.712] Average value of 盾牌 IV : 1.136336 [11:06:23.713] Average value of 盾牌 V : 1.21129 [11:06:23.713] Average value of 服装 : 0.803678 [11:06:23.713] Average value of 轻甲 : 0.7999995 [11:06:23.713] Average value of 中甲 : 0.8273633 [11:06:23.713] Average value of 重甲 : 0.8403221 [11:06:23.713] Average value of 终极护甲 : 0.9854833 [11:06:23.713] Average value of 旗帜 : 1.3 [11:06:23.713] Average value of 未分配 : 1.3 [11:06:23.713] Force VSync State is now ACTIVE [11:06:23.713] PushScreen [11:06:23.713] SandBox.View.Map.MapScreen::HandlePause [11:06:23.713] SandBox.View.Map.MapScreen::HandleDeactivate [11:06:23.713] Release Sound Event 1425 [11:06:23.713] Release Sound Event 1424 [11:06:23.713] OnScreenListChanged [11:06:23.713] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:06:24.037] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:06:24.037] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:06:24.224] Render Requested: empire_warrior_padded_armor_e [11:06:24.224] Render Requested: leather_shoes [11:06:24.224] Render Requested: sturgia_horse [11:06:24.224] Render Requested: stripped_leather_harness [11:06:24.224] Render Requested: lz_longbow_bingzhou_01 [11:06:24.224] Render Requested: range_arrows [11:06:24.224] Render Requested: default_arrows [11:06:24.224] Render Requested: empire_sword_1_t2 [11:06:24.224] Render Requested: sumpter_horse [11:06:24.224] Render Requested: empire_horse [11:06:24.224] Render Requested: vlandia_horse [11:06:24.224] Render Requested: hunter [11:06:24.224] Render Requested: sturgia_horse [11:06:24.224] Render Requested: t2_khuzait_horse [11:06:24.224] Render Requested: t2_aserai_horse [11:06:24.224] Render Requested: charger [11:06:24.224] Render Requested: t2_empire_horse [11:06:24.224] Render Requested: t2_sturgia_horse [11:06:24.224] Render Requested: war_camel [11:06:24.224] Render Requested: t2_vlandia_horse [11:06:24.224] Render Requested: t3_khuzait_horse [11:06:24.224] Render Requested: t3_empire_horse [11:06:24.224] Render Requested: t3_aserai_horse [11:06:24.224] Render Requested: sg_sword_1h_001 [11:06:24.224] Render Requested: grain [11:06:24.224] Render Requested: sumpter_horse [11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:24.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:25.229] Render Requested: grain [11:06:25.833] Render Requested: sturgia_horse [11:06:25.847] Render Requested: sturgia_horse [11:06:25.904] Render Requested: hunter [11:06:25.999] Render Requested: sumpter_horse [11:06:26.515] Render Requested: grain [11:06:26.515] Render Requested: date_fruit [11:06:26.515] Render Requested: meat [11:06:26.515] Render Requested: butter [11:06:26.515] Render Requested: beer [11:06:26.515] Render Requested: olives [11:06:26.515] Render Requested: cheese [11:06:26.515] Render Requested: cotton [11:06:26.515] Render Requested: hardwood [11:06:26.515] Render Requested: iron [11:06:26.515] Render Requested: clay [11:06:26.515] Render Requested: hides [11:06:26.515] Render Requested: salt [11:06:26.515] Render Requested: tools [11:06:26.515] Render Requested: wool [11:06:26.515] Render Requested: silver [11:06:26.716] Render Requested: grain [11:06:27.198] Render Requested: hog [11:06:27.198] Render Requested: sheep [11:06:27.934] Render Requested: hardwood [11:06:28.034] Render Requested: hog [11:06:30.418] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 73 [11:06:30.428] Render Requested: hog [11:06:30.438] Render Requested: iron [11:06:31.236] Render Requested: hog [11:06:33.570] Force VSync State is now DEACTIVATED [11:06:33.570] PopScreen [11:06:33.570] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:06:33.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:06:33.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:06:33.591] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:06:33.591] OnScreenListChanged [11:06:33.591] SandBox.View.Map.MapScreen::HandleActivate [11:06:33.592] SandBox.View.Map.MapScreen::HandleResume [11:06:33.624] [GAME MENU] town [11:06:33.626] Release Sound Event -1 [11:06:33.626] Release Sound Event -1 [11:06:33.626] Release Sound Event -1 [11:06:33.626] Release Sound Event -1 [11:06:34.592] Average value of 五谷 : 1.470467 [11:06:34.592] Average value of 鱼 : 3.963964 [11:06:34.592] Average value of 肉 : 2.029359 [11:06:34.592] Average value of 奶酥 : 1.995536 [11:06:34.592] Average value of 葡萄 : 3.337791 [11:06:34.592] Average value of 枣 : 2.566453 [11:06:34.592] Average value of 青果 : 2.917197 [11:06:34.592] Average value of 膏脂 : 2.55291 [11:06:34.592] Average value of 菜油 : 6.580972 [11:06:34.592] Average value of 苎麻 : 2.661304 [11:06:34.592] Average value of 苧布 : 6.401465 [11:06:34.592] Average value of 羊毛 : 4.689542 [11:06:34.592] Average value of 布匹 : 1.3 [11:06:34.592] Average value of 蚕丝 : 0.6855085 [11:06:34.592] Average value of 绸缎 : 3.729678 [11:06:34.592] Average value of 硬木 : 1.351149 [11:06:34.592] Average value of 铁 : 1.231557 [11:06:34.593] Average value of 盐巴 : 2.522647 [11:06:34.593] Average value of 银矿石 : 2.640466 [11:06:34.593] Average value of 兽皮 : 1.189545 [11:06:34.593] Average value of 陶土 : 2.035296 [11:06:34.593] Average value of 浊酒 : 0.4830074 [11:06:34.593] Average value of 西域葡萄酒 : 3.407586 [11:06:34.593] Average value of 工具 : 0.7047665 [11:06:34.593] Average value of 陶瓷 : 4.361592 [11:06:34.593] Average value of 皮革 : 1.338871 [11:06:34.593] Average value of 毛皮 : 2.728824 [11:06:34.593] Average value of 金银器 : 5.215028 [11:06:34.593] Average value of 箭 : 0.8346094 [11:06:34.593] Average value of 羊 : 1.703978 [11:06:34.593] Average value of 牛 : 1.858666 [11:06:34.593] Average value of 豕 : 0.9521668 [11:06:34.593] Average value of 驮畜 : 1.839275 [11:06:34.593] Average value of 坐骑 : 1.054096 [11:06:34.593] Average value of 战争坐骑 : 0.6884653 [11:06:34.593] Average value of 贵族坐骑 : 0.9377704 [11:06:34.593] Average value of 马匹装备 I : 0.809365 [11:06:34.593] Average value of 马匹装备 II : 0.8420802 [11:06:34.593] Average value of 马匹装备 III : 1.227419 [11:06:34.593] Average value of 马匹装备 IV : 1.3 [11:06:34.593] Average value of 马匹装备 V : 1.3 [11:06:34.593] Average value of 近战武器 I : 0.8056735 [11:06:34.593] Average value of 近战武器 II : 0.7999995 [11:06:34.593] Average value of 近战武器 III : 0.8025834 [11:06:34.593] Average value of 近战武器 IV : 0.9176652 [11:06:34.593] Average value of 近战武器 V : 1.074193 [11:06:34.593] Average value of 远程武器 I : 0.8025137 [11:06:34.593] Average value of 远程武器 II : 0.7999995 [11:06:34.593] Average value of 远程武器 III : 0.8246678 [11:06:34.593] Average value of 远程武器 IV : 1.036566 [11:06:34.593] Average value of 远程武器 V : 1.154833 [11:06:34.593] Average value of 盾牌 I : 0.8120919 [11:06:34.593] Average value of 盾牌 II : 0.808064 [11:06:34.593] Average value of 盾牌 III : 0.8123196 [11:06:34.593] Average value of 盾牌 IV : 1.136336 [11:06:34.593] Average value of 盾牌 V : 1.21129 [11:06:34.593] Average value of 服装 : 0.803678 [11:06:34.593] Average value of 轻甲 : 0.7999995 [11:06:34.594] Average value of 中甲 : 0.8273633 [11:06:34.594] Average value of 重甲 : 0.8403221 [11:06:34.594] Average value of 终极护甲 : 0.9854833 [11:06:34.594] Average value of 旗帜 : 1.3 [11:06:34.594] Average value of 未分配 : 1.3 [11:06:34.594] Force VSync State is now ACTIVE [11:06:34.594] PushScreen [11:06:34.594] SandBox.View.Map.MapScreen::HandlePause [11:06:34.594] SandBox.View.Map.MapScreen::HandleDeactivate [11:06:34.594] Release Sound Event 1427 [11:06:34.594] Release Sound Event 1426 [11:06:34.594] OnScreenListChanged [11:06:34.594] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:06:34.935] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:06:34.935] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:06:35.120] Render Requested: empire_warrior_padded_armor_e [11:06:35.120] Render Requested: leather_shoes [11:06:35.120] Render Requested: sturgia_horse [11:06:35.120] Render Requested: stripped_leather_harness [11:06:35.120] Render Requested: lz_longbow_bingzhou_01 [11:06:35.120] Render Requested: range_arrows [11:06:35.120] Render Requested: default_arrows [11:06:35.120] Render Requested: empire_sword_1_t2 [11:06:35.120] Render Requested: sumpter_horse [11:06:35.120] Render Requested: empire_horse [11:06:35.120] Render Requested: vlandia_horse [11:06:35.120] Render Requested: hunter [11:06:35.120] Render Requested: sturgia_horse [11:06:35.120] Render Requested: t2_khuzait_horse [11:06:35.120] Render Requested: t2_aserai_horse [11:06:35.120] Render Requested: charger [11:06:35.120] Render Requested: t2_empire_horse [11:06:35.120] Render Requested: t2_sturgia_horse [11:06:35.120] Render Requested: war_camel [11:06:35.120] Render Requested: t2_vlandia_horse [11:06:35.120] Render Requested: t3_khuzait_horse [11:06:35.120] Render Requested: t3_empire_horse [11:06:35.120] Render Requested: t3_aserai_horse [11:06:35.120] Render Requested: sg_sword_1h_001 [11:06:35.120] Render Requested: hog [11:06:35.121] Render Requested: grain [11:06:35.121] Render Requested: sumpter_horse [11:06:35.205] Render Requested: sumpter_horse [11:06:35.205] Render Requested: sturgia_horse [11:06:35.691] Render Requested: grain [11:06:35.825] Render Requested: hog [11:06:36.189] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:06:36.189] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:06:36.899] Render Requested: meat [11:06:36.899] Render Requested: hides [11:06:36.942] Render Requested: hides [11:06:37.076] Render Requested: meat [11:06:37.147] Render Requested: sumpter_horse [11:06:37.209] Render Requested: grain [11:06:38.124] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 73 [11:06:38.124] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 73 [11:06:39.409] Force VSync State is now DEACTIVATED [11:06:39.409] PopScreen [11:06:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:06:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:06:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:06:39.431] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:06:39.431] OnScreenListChanged [11:06:39.431] SandBox.View.Map.MapScreen::HandleActivate [11:06:39.431] SandBox.View.Map.MapScreen::HandleResume [11:06:39.440] [GAME MENU] town [11:06:39.441] Release Sound Event -1 [11:06:39.441] Release Sound Event -1 [11:06:39.441] Release Sound Event -1 [11:06:39.441] Release Sound Event -1 [11:06:41.285] Average value of 五谷 : 1.470467 [11:06:41.285] Average value of 鱼 : 3.963964 [11:06:41.285] Average value of 肉 : 2.029359 [11:06:41.285] Average value of 奶酥 : 1.995536 [11:06:41.285] Average value of 葡萄 : 3.337791 [11:06:41.285] Average value of 枣 : 2.566453 [11:06:41.285] Average value of 青果 : 2.917197 [11:06:41.285] Average value of 膏脂 : 2.55291 [11:06:41.285] Average value of 菜油 : 6.580972 [11:06:41.285] Average value of 苎麻 : 2.661304 [11:06:41.285] Average value of 苧布 : 6.401465 [11:06:41.285] Average value of 羊毛 : 4.689542 [11:06:41.286] Average value of 布匹 : 1.3 [11:06:41.286] Average value of 蚕丝 : 0.6855085 [11:06:41.286] Average value of 绸缎 : 3.729678 [11:06:41.286] Average value of 硬木 : 1.351149 [11:06:41.286] Average value of 铁 : 1.231557 [11:06:41.286] Average value of 盐巴 : 2.522647 [11:06:41.286] Average value of 银矿石 : 2.640466 [11:06:41.286] Average value of 兽皮 : 1.189545 [11:06:41.286] Average value of 陶土 : 2.035296 [11:06:41.286] Average value of 浊酒 : 0.4830074 [11:06:41.286] Average value of 西域葡萄酒 : 3.407586 [11:06:41.286] Average value of 工具 : 0.7047665 [11:06:41.286] Average value of 陶瓷 : 4.361592 [11:06:41.286] Average value of 皮革 : 1.338871 [11:06:41.286] Average value of 毛皮 : 2.728824 [11:06:41.286] Average value of 金银器 : 5.215028 [11:06:41.286] Average value of 箭 : 0.8346094 [11:06:41.286] Average value of 羊 : 1.703978 [11:06:41.286] Average value of 牛 : 1.858666 [11:06:41.286] Average value of 豕 : 0.9521668 [11:06:41.286] Average value of 驮畜 : 1.839275 [11:06:41.286] Average value of 坐骑 : 1.054096 [11:06:41.286] Average value of 战争坐骑 : 0.6884653 [11:06:41.286] Average value of 贵族坐骑 : 0.9377704 [11:06:41.286] Average value of 马匹装备 I : 0.809365 [11:06:41.286] Average value of 马匹装备 II : 0.8420802 [11:06:41.286] Average value of 马匹装备 III : 1.227419 [11:06:41.286] Average value of 马匹装备 IV : 1.3 [11:06:41.286] Average value of 马匹装备 V : 1.3 [11:06:41.286] Average value of 近战武器 I : 0.8056735 [11:06:41.286] Average value of 近战武器 II : 0.7999995 [11:06:41.286] Average value of 近战武器 III : 0.8025834 [11:06:41.286] Average value of 近战武器 IV : 0.9176652 [11:06:41.286] Average value of 近战武器 V : 1.074193 [11:06:41.286] Average value of 远程武器 I : 0.8025137 [11:06:41.286] Average value of 远程武器 II : 0.7999995 [11:06:41.286] Average value of 远程武器 III : 0.8246678 [11:06:41.286] Average value of 远程武器 IV : 1.036566 [11:06:41.286] Average value of 远程武器 V : 1.154833 [11:06:41.286] Average value of 盾牌 I : 0.8120919 [11:06:41.286] Average value of 盾牌 II : 0.808064 [11:06:41.286] Average value of 盾牌 III : 0.8123196 [11:06:41.286] Average value of 盾牌 IV : 1.136336 [11:06:41.286] Average value of 盾牌 V : 1.21129 [11:06:41.286] Average value of 服装 : 0.803678 [11:06:41.286] Average value of 轻甲 : 0.7999995 [11:06:41.286] Average value of 中甲 : 0.8273633 [11:06:41.286] Average value of 重甲 : 0.8403221 [11:06:41.286] Average value of 终极护甲 : 0.9854833 [11:06:41.286] Average value of 旗帜 : 1.3 [11:06:41.286] Average value of 未分配 : 1.3 [11:06:41.287] Force VSync State is now ACTIVE [11:06:41.287] PushScreen [11:06:41.287] SandBox.View.Map.MapScreen::HandlePause [11:06:41.287] SandBox.View.Map.MapScreen::HandleDeactivate [11:06:41.287] Release Sound Event 1429 [11:06:41.287] Release Sound Event 1428 [11:06:41.287] OnScreenListChanged [11:06:41.287] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:06:41.631] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:06:41.631] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:06:41.821] Render Requested: empire_warrior_padded_armor_e [11:06:41.821] Render Requested: leather_shoes [11:06:41.821] Render Requested: sturgia_horse [11:06:41.821] Render Requested: stripped_leather_harness [11:06:41.821] Render Requested: lz_longbow_bingzhou_01 [11:06:41.821] Render Requested: range_arrows [11:06:41.821] Render Requested: default_arrows [11:06:41.821] Render Requested: empire_sword_1_t2 [11:06:41.821] Render Requested: sumpter_horse [11:06:41.821] Render Requested: empire_horse [11:06:41.821] Render Requested: vlandia_horse [11:06:41.821] Render Requested: hunter [11:06:41.821] Render Requested: sturgia_horse [11:06:41.821] Render Requested: t2_khuzait_horse [11:06:41.821] Render Requested: t2_aserai_horse [11:06:41.821] Render Requested: charger [11:06:41.821] Render Requested: t2_empire_horse [11:06:41.821] Render Requested: t2_sturgia_horse [11:06:41.821] Render Requested: war_camel [11:06:41.821] Render Requested: t2_vlandia_horse [11:06:41.821] Render Requested: t3_khuzait_horse [11:06:41.821] Render Requested: t3_empire_horse [11:06:41.821] Render Requested: t3_aserai_horse [11:06:41.821] Render Requested: sg_sword_1h_001 [11:06:41.821] Render Requested: grain [11:06:41.821] Render Requested: sumpter_horse [11:06:41.825] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:06:41.825] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:06:41.826] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:06:41.850] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:06:41.850] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:06:41.850] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:06:41.928] Render Requested: t2_aserai_horse [11:06:41.928] Render Requested: sturgia_horse [11:06:41.945] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:06:41.945] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:06:41.945] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:06:42.368] Render Requested: charger [11:06:42.440] Render Requested: t2_empire_horse [11:06:42.774] Render Requested: t2_sturgia_horse [11:06:42.878] Render Requested: sg_t2_ht_sword_001 [11:06:42.901] Render Requested: t2_empire_horse [11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:42.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.047] Render Requested: t2_khuzait_horse [11:06:43.119] Render Requested: t2_aserai_horse [11:06:43.231] Render Requested: war_camel [11:06:43.317] Render Requested: t2_vlandia_horse [11:06:43.328] Render Requested: sg_axe_whole_003_1h [11:06:43.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.369] Render Requested: t3_khuzait_horse [11:06:43.379] Render Requested: peasant_pickaxe_1_t1 [11:06:43.418] Render Requested: sg_axe_001 [11:06:43.452] Render Requested: sg_axe_004 [11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.481] Render Requested: t3_aserai_horse [11:06:43.499] Render Requested: sg_sword_1h_001 [11:06:43.512] Render Requested: sg_t1_ht_axe_004 [11:06:43.583] Render Requested: sg_t2_ht_sword_001 [11:06:43.595] Render Requested: light_mace_t3 [11:06:43.732] Render Requested: sg_axe_whole_003_1h [11:06:43.732] Render Requested: peasant_pitchfork_1_t1 [11:06:43.781] Render Requested: peasant_pickaxe_1_t1 [11:06:43.796] Render Requested: peasant_pitchfork_2_t1 [11:06:43.865] Render Requested: sg_axe_001 [11:06:43.865] Render Requested: sg_t3_ht_spear_001 [11:06:43.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:43.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.079] Render Requested: simple_pike_t2 [11:06:44.081] Render Requested: sg_axe_004 [11:06:44.299] Render Requested: sg_t1_ht_axe_004 [11:06:44.299] Render Requested: sg_spear_whole_004 [11:06:44.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.348] Render Requested: light_mace_t3 [11:06:44.348] Render Requested: banner_big [11:06:44.382] Render Requested: old_kite_shield [11:06:44.432] Render Requested: worn_kite_shield [11:06:44.465] Render Requested: peasant_pitchfork_2_t1 [11:06:44.486] Render Requested: sg_t3_ht_spear_001 [11:06:44.496] Render Requested: old_horsemans_kite_shield [11:06:44.599] Render Requested: simple_pike_t2 [11:06:44.612] Render Requested: worn_horsemans_kite_shield [11:06:44.698] Render Requested: sg_spear_whole_004 [11:06:44.698] Render Requested: studded_bound_kite_shield [11:06:44.731] Render Requested: reinforced_kite_shield [11:06:44.764] Render Requested: stronger_reinforced_kite_shield [11:06:44.801] Render Requested: heavy_horsemans_kite_shield [11:06:44.832] Render Requested: worn_kite_shield [11:06:44.848] Render Requested: old_horsemans_kite_shield [11:06:44.862] Render Requested: sg_gong_004 [11:06:44.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:44.931] Render Requested: worn_horsemans_kite_shield [11:06:44.946] Render Requested: lz_bow_yanzhou_01 [11:06:45.180] Render Requested: lz_bow_xuzhou_03 [11:06:45.182] Render Requested: studded_bound_kite_shield [11:06:45.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:45.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:45.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:46.016] Render Requested: reinforced_kite_shield [11:06:46.016] Render Requested: lz_longbow_yanzhou_02 [11:06:46.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:46.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:46.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:46.066] Render Requested: stronger_reinforced_kite_shield [11:06:46.066] Render Requested: lz_arrow_xuzhou_02 [11:06:46.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:46.115] Render Requested: heavy_horsemans_kite_shield [11:06:46.131] Render Requested: lz_xbow_yongliang_01 [11:06:46.219] Render Requested: sg_gong_004 [11:06:46.219] Render Requested: lz_xbow_jizhou_01 [11:06:46.250] Render Requested: lz_longbow_bingzhou_01 [11:06:46.550] Render Requested: lz_bow_yanzhou_01 [11:06:46.614] Render Requested: lz_xbow_han_01 [11:06:47.239] Render Requested: lz_bow_xuzhou_03 [11:06:47.249] Render Requested: lz_xbow_yongliang_03 [11:06:48.875] Render Requested: lz_bow_yanzhou_01 [11:06:48.985] Render Requested: heavy_horsemans_kite_shield [11:06:49.002] Render Requested: stronger_reinforced_kite_shield [11:06:49.051] Render Requested: reinforced_kite_shield [11:06:49.802] Render Requested: stronger_reinforced_kite_shield [11:06:50.053] Render Requested: sg_gong_004 [11:06:50.324] Render Requested: lz_bow_yanzhou_01 [11:06:50.386] Render Requested: lz_bow_xuzhou_03 [11:06:50.408] Render Requested: lz_longbow_yanzhou_02 [11:06:50.472] Render Requested: lz_arrow_xuzhou_02 [11:06:50.472] Render Requested: range_arrows [11:06:50.655] Render Requested: lz_xbow_yongliang_01 [11:06:50.655] Render Requested: lz_xbow_yuzhou_03 [11:06:50.720] Render Requested: lz_xbow_jizhou_01 [11:06:50.720] Render Requested: sg_t1_shortaxe_001 [11:06:50.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.770] Render Requested: sg_t2_shortaxe_001 [11:06:50.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:50.803] Render Requested: lz_xbow_han_01 [11:06:50.838] Render Requested: lz_xbow_yongliang_03 [11:06:50.839] Render Requested: western_javelin_1_t2 [11:06:50.985] Render Requested: western_javelin_1_t2 [11:06:51.037] Render Requested: lz_xbow_yuzhou_03 [11:06:51.421] Render Requested: lz_xbow_yongliang_03 [11:06:51.572] Render Requested: lz_xbow_han_01 [11:06:51.754] Render Requested: lz_xbow_yongliang_03 [11:06:51.823] Render Requested: lz_xbow_yuzhou_03 [11:06:51.923] Render Requested: sg_t1_shortaxe_001 [11:06:52.038] Render Requested: grain [11:06:52.071] Render Requested: meat [11:06:52.120] Render Requested: date_fruit [11:06:52.137] Render Requested: western_javelin_1_t2 [11:06:52.155] Render Requested: grain [11:06:52.155] Render Requested: butter [11:06:52.221] Render Requested: meat [11:06:52.221] Render Requested: beer [11:06:52.322] Render Requested: date_fruit [11:06:52.322] Render Requested: olives [11:06:52.702] Render Requested: cheese [11:06:52.721] Render Requested: butter [11:06:52.753] Render Requested: cotton [11:06:52.788] Render Requested: hardwood [11:06:52.819] Render Requested: iron [11:06:52.821] Render Requested: olives [11:06:52.838] Render Requested: cheese [11:06:52.869] Render Requested: hides [11:06:52.888] Render Requested: cotton [11:06:52.953] Render Requested: clay [11:06:52.972] Render Requested: hardwood [11:06:53.119] Render Requested: salt [11:06:53.155] Render Requested: iron [11:06:53.207] Render Requested: hides [11:06:53.207] Render Requested: tools [11:06:53.220] Render Requested: wool [11:06:53.254] Render Requested: silver [11:06:53.303] Render Requested: leather [11:06:53.305] Render Requested: salt [11:06:53.322] Render Requested: tools [11:06:53.370] Render Requested: pottery [11:06:53.389] Render Requested: wool [11:06:53.470] Render Requested: velvet [11:06:53.555] Render Requested: silver [11:06:53.589] Render Requested: leather [11:06:53.589] Render Requested: fur [11:06:53.604] Render Requested: sg_npc_merchant_head [11:06:53.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.637] Render Requested: sg_npc_cityresident_head [11:06:53.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.670] Render Requested: sg_npc_peddler_head [11:06:53.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.720] Render Requested: sg_npc_guard_head [11:06:53.722] Render Requested: fur [11:06:53.738] Render Requested: sg_npc_merchant_head [11:06:53.804] Render Requested: sg_ar_c05_g006_head03 [11:06:53.838] Render Requested: sg_npc_cityresident_head [11:06:53.921] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.921] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.921] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:53.921] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.004] Render Requested: lz_yanzhou_mao_05 [11:06:54.105] Render Requested: sg_npc_peddler_head [11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.205] Render Requested: sg_npc_guard_head [11:06:54.205] Render Requested: sg_ar_c05_g002_shoulder [11:06:54.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.239] Render Requested: sg_ar_c05_s3002_body [11:06:54.276] Render Requested: sg_ar_c05_s3002_body_old [11:06:54.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.304] Render Requested: leather_gloves [11:06:54.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.306] Render Requested: lz_yanzhou_mao_05 [11:06:54.323] Render Requested: sg_ar_c05_g002_shoulder [11:06:54.371] Render Requested: sg_ar_c05_s2001_arm [11:06:54.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.391] Render Requested: sg_ar_c05_s3002_body [11:06:54.422] Render Requested: empire_warrior_padded_armor_e [11:06:54.487] Render Requested: sg_ar_c05_s3002_leg [11:06:54.527] Render Requested: sg_ar_c05_s3002_body_old [11:06:54.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:54.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.074] Render Requested: leather_gloves [11:06:55.074] Render Requested: sg_ar_c05_g007_leg [11:06:55.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.123] Render Requested: sg_ar_c05_s2001_arm [11:06:55.123] Render Requested: sg_ar_c05_g001_leg [11:06:55.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.157] Render Requested: sheep [11:06:55.191] Render Requested: bandit_saddle_steppe [11:06:55.223] Render Requested: sg_ar_c05_g007_leg [11:06:55.223] Render Requested: leather_shoes [11:06:55.238] Render Requested: sg_hh_c07_001_t1 [11:06:55.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:06:55.260] Render Requested: sg_ar_c05_g001_leg [11:06:55.322] Render Requested: northern_light_harness [11:06:55.340] Render Requested: sheep [11:06:55.492] Render Requested: bandit_saddle_steppe [11:06:55.523] Render Requested: stripped_leather_harness [11:06:56.277] Render Requested: sg_hh_c07_001_t1 [11:06:58.291] Force VSync State is now DEACTIVATED [11:06:58.291] PopScreen [11:06:58.291] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:06:58.291] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:06:58.291] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:06:58.312] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:06:58.312] OnScreenListChanged [11:06:58.312] SandBox.View.Map.MapScreen::HandleActivate [11:06:58.312] SandBox.View.Map.MapScreen::HandleResume [11:06:58.322] [GAME MENU] town [11:06:58.323] Release Sound Event -1 [11:06:58.323] Release Sound Event -1 [11:06:58.323] Release Sound Event -1 [11:06:58.323] Release Sound Event -1 [11:07:00.557] Release Sound Event 1431 [11:07:00.557] Release Sound Event 1430 [11:07:01.053] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:07:01.053] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:07:01.053] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:07:01.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:07:01.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:07:01.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:07:20.368] Player has entered city_zhongshanguo_lunu: 卢奴 [11:07:20.368] [GAME MENU] town_outside [11:07:20.368] [GAME MENU] town [11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:20.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:21.871] [GAME MENU] town_backstreet [11:07:21.876] Release Sound Event 1458 [11:07:21.876] Release Sound Event 1459 [11:07:21.876] Release Sound Event -1 [11:07:22.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:22.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:22.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:22.940] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:24.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:29.741] --------------- Conversation Start --------------- [11:07:29.741] Conversation character name: 乔 id: CharacterObject_4670 culture:豫州 persona:PersonaIronic [11:07:29.741] AI -> (start_wanderer_unmet) - [11:07:29.741] [VOICEOVER]VoiceObject search for: ! [11:07:29.741] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_ironic_001 [11:07:29.741] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_001 [11:07:29.741] accentClass: [11:07:29.744] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_ironic_001 [11:07:30.492] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_ironic_001.ogg [11:07:30.493] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_ironic_001.xml. [11:07:31.706] P -> (wanderer_meet_player_response2) - [11:07:31.706] AI -> (wanderer_skip_intro) - [11:07:32.132] P -> (player_is_leaving_neutral_or_friendly) - [11:07:32.132] AI -> (hero_leave) - [11:07:32.676] ExecuteContinue [11:07:32.676] --------------- Conversation End --------------- [11:07:32.682] Scene_view::clear_all(scn_conversation_tableau) [11:07:32.682] [GAME MENU] town_backstreet [11:07:32.683] Release Sound Event 1460 [11:07:32.683] Release Sound Event -1 [11:07:32.683] Release Sound Event -1 [11:07:33.686] [GAME MENU] town [11:07:33.693] Release Sound Event 1462 [11:07:33.693] Release Sound Event -1 [11:07:33.693] Release Sound Event -1 [11:07:33.693] Release Sound Event -1 [11:07:34.917] Average value of 五谷 : 1.45002 [11:07:34.918] Average value of 鱼 : 3.962322 [11:07:34.918] Average value of 肉 : 2.023122 [11:07:34.918] Average value of 奶酥 : 1.960477 [11:07:34.918] Average value of 葡萄 : 3.431591 [11:07:34.918] Average value of 枣 : 2.562021 [11:07:34.918] Average value of 青果 : 2.900481 [11:07:34.918] Average value of 膏脂 : 2.513099 [11:07:34.918] Average value of 菜油 : 6.441405 [11:07:34.918] Average value of 苎麻 : 2.577111 [11:07:34.918] Average value of 苧布 : 6.378083 [11:07:34.918] Average value of 羊毛 : 4.617291 [11:07:34.918] Average value of 布匹 : 1.3 [11:07:34.918] Average value of 蚕丝 : 0.6801156 [11:07:34.918] Average value of 绸缎 : 3.777134 [11:07:34.918] Average value of 硬木 : 1.374308 [11:07:34.918] Average value of 铁 : 1.280273 [11:07:34.918] Average value of 盐巴 : 2.554183 [11:07:34.918] Average value of 银矿石 : 2.655503 [11:07:34.918] Average value of 兽皮 : 1.194772 [11:07:34.918] Average value of 陶土 : 2.04208 [11:07:34.918] Average value of 浊酒 : 0.4808827 [11:07:34.918] Average value of 西域葡萄酒 : 3.384412 [11:07:34.918] Average value of 工具 : 0.7042125 [11:07:34.918] Average value of 陶瓷 : 4.080126 [11:07:34.918] Average value of 皮革 : 1.328027 [11:07:34.918] Average value of 毛皮 : 2.717477 [11:07:34.918] Average value of 金银器 : 5.281388 [11:07:34.918] Average value of 箭 : 0.8332146 [11:07:34.918] Average value of 羊 : 1.712976 [11:07:34.918] Average value of 牛 : 1.885788 [11:07:34.918] Average value of 豕 : 0.9724166 [11:07:34.918] Average value of 驮畜 : 1.833772 [11:07:34.918] Average value of 坐骑 : 1.042246 [11:07:34.918] Average value of 战争坐骑 : 0.6842275 [11:07:34.918] Average value of 贵族坐骑 : 0.9381168 [11:07:34.918] Average value of 马匹装备 I : 0.8087001 [11:07:34.918] Average value of 马匹装备 II : 0.8419921 [11:07:34.918] Average value of 马匹装备 III : 1.227419 [11:07:34.918] Average value of 马匹装备 IV : 1.3 [11:07:34.918] Average value of 马匹装备 V : 1.3 [11:07:34.918] Average value of 近战武器 I : 0.804756 [11:07:34.918] Average value of 近战武器 II : 0.7999995 [11:07:34.918] Average value of 近战武器 III : 0.8043621 [11:07:34.918] Average value of 近战武器 IV : 0.9273455 [11:07:34.918] Average value of 近战武器 V : 1.082258 [11:07:34.918] Average value of 远程武器 I : 0.8015361 [11:07:34.918] Average value of 远程武器 II : 0.7999995 [11:07:34.918] Average value of 远程武器 III : 0.8166502 [11:07:34.918] Average value of 远程武器 IV : 1.036566 [11:07:34.918] Average value of 远程武器 V : 1.158055 [11:07:34.918] Average value of 盾牌 I : 0.8119159 [11:07:34.918] Average value of 盾牌 II : 0.808064 [11:07:34.919] Average value of 盾牌 III : 0.8112047 [11:07:34.919] Average value of 盾牌 IV : 1.147152 [11:07:34.919] Average value of 盾牌 V : 1.219355 [11:07:34.919] Average value of 服装 : 0.8042959 [11:07:34.919] Average value of 轻甲 : 0.7999995 [11:07:34.919] Average value of 中甲 : 0.8161286 [11:07:34.919] Average value of 重甲 : 0.8490756 [11:07:34.919] Average value of 终极护甲 : 0.9935479 [11:07:34.919] Average value of 旗帜 : 1.3 [11:07:34.919] Average value of 未分配 : 1.3 [11:07:34.919] Force VSync State is now ACTIVE [11:07:34.919] PushScreen [11:07:34.919] SandBox.View.Map.MapScreen::HandlePause [11:07:34.919] SandBox.View.Map.MapScreen::HandleDeactivate [11:07:34.919] Release Sound Event 1464 [11:07:34.919] Release Sound Event 1463 [11:07:34.919] OnScreenListChanged [11:07:34.919] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:07:35.326] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:07:35.326] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:07:35.522] Render Requested: empire_warrior_padded_armor_e [11:07:35.522] Render Requested: leather_shoes [11:07:35.522] Render Requested: sturgia_horse [11:07:35.522] Render Requested: stripped_leather_harness [11:07:35.522] Render Requested: lz_longbow_bingzhou_01 [11:07:35.522] Render Requested: range_arrows [11:07:35.522] Render Requested: default_arrows [11:07:35.522] Render Requested: empire_sword_1_t2 [11:07:35.522] Render Requested: old_horse [11:07:35.522] Render Requested: khuzait_horse [11:07:35.522] Render Requested: sturgia_horse [11:07:35.522] Render Requested: t2_khuzait_horse [11:07:35.522] Render Requested: charger [11:07:35.522] Render Requested: t2_empire_horse [11:07:35.522] Render Requested: t2_sturgia_horse [11:07:35.522] Render Requested: t2_vlandia_horse [11:07:35.522] Render Requested: t3_sturgia_horse [11:07:35.523] Render Requested: t3_khuzait_horse [11:07:35.523] Render Requested: t3_aserai_horse [11:07:35.523] Render Requested: sg_t1_ht_sword_002 [11:07:35.523] Render Requested: falchion_sword_t2 [11:07:35.523] Render Requested: sg_axe_whole_003_1h [11:07:35.523] Render Requested: sg_axe_whole_002_a_1h [11:07:35.523] Render Requested: sg_axe_001 [11:07:35.523] Render Requested: grain [11:07:35.523] Render Requested: sumpter_horse [11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:35.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.608] Render Requested: grain [11:07:36.608] Render Requested: beer [11:07:36.608] Render Requested: fish [11:07:36.608] Render Requested: grape [11:07:36.608] Render Requested: olives [11:07:36.608] Render Requested: meat [11:07:36.608] Render Requested: butter [11:07:36.608] Render Requested: date_fruit [11:07:36.608] Render Requested: cheese [11:07:36.608] Render Requested: hardwood [11:07:36.608] Render Requested: flax [11:07:36.608] Render Requested: clay [11:07:36.608] Render Requested: hides [11:07:36.608] Render Requested: cotton [11:07:36.608] Render Requested: salt [11:07:36.608] Render Requested: tools [11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:36.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:37.207] Render Requested: hog [11:07:39.092] Render Requested: silver [11:07:39.092] Render Requested: leather [11:07:39.092] Render Requested: pottery [11:07:40.142] Render Requested: stronger_reinforced_kite_shield [11:07:40.142] Render Requested: heavy_horsemans_kite_shield [11:07:40.142] Render Requested: stronger_reinforced_kite_shield [11:07:40.142] Render Requested: fortified_kite_shield [11:07:40.142] Render Requested: lz_shield_qingzhou_01 [11:07:40.142] Render Requested: lz_bow_jjc_01 [11:07:40.142] Render Requested: lz_bow_yanzhou_02 [11:07:40.142] Render Requested: lz_bow_youzhou_01 [11:07:40.142] Render Requested: sg_gong_005 [11:07:40.142] Render Requested: lz_bow_yanzhou_03 [11:07:40.142] Render Requested: composite_bow [11:07:40.142] Render Requested: lz_bow_xuzhou_04 [11:07:40.142] Render Requested: lz_arrow_qingzhou_02 [11:07:40.142] Render Requested: lz_arrow_xuzhou_02 [11:07:40.142] Render Requested: bodkin_arrows_c [11:07:40.142] Render Requested: lz_xbow_han_04 [11:07:40.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:40.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:40.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:40.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:42.510] Render Requested: composite_bow [11:07:42.510] Render Requested: lz_longbow_bingzhou_01 [11:07:42.636] Render Requested: bodkin_arrows_c [11:07:42.636] Render Requested: range_arrows [11:07:46.607] Render Requested: composite_bow [11:07:46.607] Render Requested: lz_longbow_bingzhou_01 [11:07:46.653] Render Requested: lz_bow_yanzhou_03 [11:07:46.722] Render Requested: sg_gong_005 [11:07:46.783] Render Requested: stronger_reinforced_kite_shield [11:07:47.173] Render Requested: lz_bow_youzhou_01 [11:07:48.954] Render Requested: stronger_reinforced_kite_shield [11:07:49.105] Render Requested: sg_gong_005 [11:07:49.318] Render Requested: lz_shield_qingzhou_01 [11:07:50.250] Render Requested: peasant_sickle_1_t1 [11:07:50.250] Render Requested: sg_t2_ht_axe_004 [11:07:50.250] Render Requested: sg_t3_ht_axe_001 [11:07:50.250] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [11:07:50.250] Render Requested: sg_t2_ht_mace_002 [11:07:50.251] Render Requested: sg_t3_ht_mace_001 [11:07:50.251] Render Requested: sg_axe_whole_001_2h [11:07:50.251] Render Requested: sg_spear_004 [11:07:50.251] Render Requested: sg_polearm_001 [11:07:50.251] Render Requested: sg_spear_018 [11:07:50.251] Render Requested: triangluar_spear_t3 [11:07:50.251] Render Requested: sg_spear_026 [11:07:50.251] Render Requested: sg_spear_022 [11:07:50.251] Render Requested: sg_spear_028 [11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.886] Render Requested: sg_t1_ht_sword_002 [11:07:50.939] Render Requested: triangluar_spear_t3 [11:07:50.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:50.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:07:51.904] Render Requested: sg_t1_ht_sword_002 [11:07:51.944] Render Requested: falchion_sword_t2 [11:07:52.120] Render Requested: sg_t3_ht_mace_001 [11:07:52.138] Render Requested: sg_spear_026 [11:07:52.438] Render Requested: sg_spear_022 [11:07:53.424] Render Requested: sg_spear_026 [11:07:53.757] Render Requested: sg_t3_ht_mace_001 [11:07:53.906] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [11:07:54.293] Render Requested: sg_axe_whole_001_2h [11:07:54.389] Render Requested: sg_t3_ht_axe_001 [11:07:54.490] Render Requested: sg_t2_ht_mace_002 [11:07:54.562] Render Requested: falchion_sword_t2 [11:07:54.589] Render Requested: empire_sword_1_t2 [11:07:54.775] Render Requested: sg_t1_ht_sword_002 [11:07:54.940] Render Requested: triangluar_spear_t3 [11:07:55.373] Render Requested: triangluar_spear_t3 [11:08:02.577] Render Requested: sg_axe_004 [11:08:02.577] Render Requested: triangluar_spear_t3 [11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:02.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:03.862] TransferItem Name: 三角刃矛 | From: OtherInventory To: Equipment | Amount: 1 [11:08:03.862] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 [11:08:03.873] Render Requested: triangluar_spear_t3 [11:08:03.873] Render Requested: empire_sword_1_t2 [11:08:03.914] Render Requested: triangluar_spear_t3 [11:08:04.380] Render Requested: empire_sword_1_t2 [11:08:04.630] Render Requested: empire_sword_1_t2 [11:08:05.196] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:08:05.205] Render Requested: empire_sword_1_t2 [11:08:05.248] Render Requested: sg_t3_ht_axe_001 [11:08:05.368] Render Requested: sg_axe_whole_001_2h [11:08:05.614] Render Requested: range_arrows [11:08:05.715] Render Requested: default_arrows [11:08:05.948] Render Requested: triangluar_spear_t3 [11:08:06.064] Render Requested: triangluar_spear_t3 [11:08:06.681] TransferItem Name: 三角刃矛 | From: Equipment To: Equipment | Amount: 1 [11:08:06.681] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: PlayerInventory | Amount: 1 [11:08:06.690] TransferItem Name: 12并州戍卫长弓 | From: PlayerInventory To: Equipment | Amount: 1 [11:08:06.692] Render Requested: triangluar_spear_t3 [11:08:06.692] Render Requested: lz_longbow_bingzhou_01 [11:08:06.933] Render Requested: range_arrows [11:08:07.030] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:07.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:07.283] Render Requested: default_arrows [11:08:07.382] Render Requested: lz_longbow_bingzhou_01 [11:08:07.532] Render Requested: lz_longbow_bingzhou_01 [11:08:07.765] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: Equipment | Amount: 1 [11:08:07.765] TransferItem Name: 箭 | From: Equipment To: PlayerInventory | Amount: 1 [11:08:07.772] TransferItem Name: 箭 | From: PlayerInventory To: Equipment | Amount: 1 [11:08:07.774] Render Requested: lz_longbow_bingzhou_01 [11:08:07.774] Render Requested: default_arrows [11:08:07.878] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:07.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:07.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:07.899] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:07.899] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:07.899] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:08.134] Render Requested: default_arrows [11:08:09.118] Render Requested: range_arrows [11:08:10.035] Render Requested: default_arrows [11:08:10.952] Render Requested: range_arrows [11:08:13.171] Render Requested: default_arrows [11:08:14.022] Render Requested: lz_longbow_bingzhou_01 [11:08:14.354] Render Requested: lz_longbow_bingzhou_01 [11:08:14.972] Render Requested: lz_longbow_bingzhou_01 [11:08:15.139] Render Requested: range_arrows [11:08:15.255] Render Requested: range_arrows [11:08:15.488] TransferItem Name: 远程箭 | From: Equipment To: Equipment | Amount: 1 [11:08:15.488] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: PlayerInventory | Amount: 1 [11:08:15.496] TransferItem Name: 12并州戍卫长弓 | From: PlayerInventory To: Equipment | Amount: 1 [11:08:15.499] Render Requested: range_arrows [11:08:15.499] Render Requested: lz_longbow_bingzhou_01 [11:08:15.563] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:15.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:15.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:15.576] Render Requested: range_arrows [11:08:15.589] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:15.589] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:15.589] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:16.740] Force VSync State is now DEACTIVATED [11:08:16.740] PopScreen [11:08:16.740] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:08:16.740] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:08:16.740] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:08:16.773] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:08:16.773] OnScreenListChanged [11:08:16.773] SandBox.View.Map.MapScreen::HandleActivate [11:08:16.773] SandBox.View.Map.MapScreen::HandleResume [11:08:16.785] [GAME MENU] town [11:08:16.786] Release Sound Event -1 [11:08:16.786] Release Sound Event -1 [11:08:16.786] Release Sound Event -1 [11:08:16.786] Release Sound Event -1 [11:08:18.045] Release Sound Event 1466 [11:08:18.045] Release Sound Event 1465 [11:08:18.060] Dump integrity is compromised due to non-default modules being used [11:08:18.060] Dump integrity is compromised due to non-default modules being used [11:08:18.060] Dump integrity is compromised due to non-default modules being used [11:08:18.062] AutoSaveCurrentGame: saveauto2 [11:08:18.063] Save Process block is started. [11:08:18.063] ------Saving with new context. Save name: saveauto2------ [11:08:18.065] SaveContext::Save block is started. [11:08:18.065] SaveContext::CollectObjects block is started. [11:08:20.494] SaveContext::CollectObjects completed in 2.429 seconds. [11:08:20.494] SaveContext::Saving Objects block is started. [11:08:21.165] SaveContext::Saving Objects completed in 0.67 seconds. [11:08:21.165] SaveContext::Saving Containers block is started. [11:08:22.233] SaveContext::Saving Containers completed in 1.067 seconds. [11:08:22.419] SaveContext::Save completed in 4.354 seconds. [11:08:22.419] Save Process completed in 4.356 seconds. [11:08:22.821] ------Successfully saved------ [11:08:23.474] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:23.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:23.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:23.496] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:23.496] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:23.497] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:28.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:28.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:28.897] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:28.925] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:28.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:28.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:31.135] Before Daily Tick: 中平六年 秋 八月 下旬 [11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:33.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:36.264] Player has entered village_zhuojun_fanyang: 范阳 [11:08:36.264] [GAME MENU] village_outside [11:08:36.264] [GAME MENU] village [11:08:41.823] Player has entered village_hejianguo_yixian: 易县 [11:08:41.823] [GAME MENU] village_outside [11:08:41.823] [GAME MENU] village [11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.011] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:42.673] Average value of 五谷 : 1.463011 [11:08:42.673] Average value of 鱼 : 4.011202 [11:08:42.673] Average value of 肉 : 2.068583 [11:08:42.673] Average value of 奶酥 : 1.932143 [11:08:42.673] Average value of 葡萄 : 3.418803 [11:08:42.673] Average value of 枣 : 2.608511 [11:08:42.673] Average value of 青果 : 2.860631 [11:08:42.673] Average value of 膏脂 : 2.491912 [11:08:42.673] Average value of 菜油 : 6.670594 [11:08:42.673] Average value of 苎麻 : 2.623331 [11:08:42.673] Average value of 苧布 : 6.740998 [11:08:42.673] Average value of 羊毛 : 4.642915 [11:08:42.673] Average value of 布匹 : 1.320968 [11:08:42.673] Average value of 蚕丝 : 0.6838074 [11:08:42.673] Average value of 绸缎 : 3.788545 [11:08:42.673] Average value of 硬木 : 1.403315 [11:08:42.673] Average value of 铁 : 1.320775 [11:08:42.673] Average value of 盐巴 : 2.635011 [11:08:42.673] Average value of 银矿石 : 2.566813 [11:08:42.673] Average value of 兽皮 : 1.22834 [11:08:42.673] Average value of 陶土 : 2.089611 [11:08:42.673] Average value of 浊酒 : 0.4813732 [11:08:42.673] Average value of 西域葡萄酒 : 3.638314 [11:08:42.673] Average value of 工具 : 0.6987818 [11:08:42.673] Average value of 陶瓷 : 4.383852 [11:08:42.673] Average value of 皮革 : 1.325369 [11:08:42.673] Average value of 毛皮 : 2.695697 [11:08:42.673] Average value of 金银器 : 5.539794 [11:08:42.673] Average value of 箭 : 0.8458484 [11:08:42.673] Average value of 羊 : 1.739993 [11:08:42.673] Average value of 牛 : 1.88734 [11:08:42.673] Average value of 豕 : 1.001231 [11:08:42.673] Average value of 驮畜 : 1.856011 [11:08:42.673] Average value of 坐骑 : 1.06132 [11:08:42.673] Average value of 战争坐骑 : 0.6925361 [11:08:42.673] Average value of 贵族坐骑 : 0.9497672 [11:08:42.673] Average value of 马匹装备 I : 0.8228964 [11:08:42.673] Average value of 马匹装备 II : 0.8562245 [11:08:42.673] Average value of 马匹装备 III : 1.248387 [11:08:42.673] Average value of 马匹装备 IV : 1.320968 [11:08:42.673] Average value of 马匹装备 V : 1.320968 [11:08:42.673] Average value of 近战武器 I : 0.814573 [11:08:42.674] Average value of 近战武器 II : 0.8129027 [11:08:42.674] Average value of 近战武器 III : 0.8172653 [11:08:42.674] Average value of 近战武器 IV : 0.941935 [11:08:42.674] Average value of 近战武器 V : 1.095161 [11:08:42.674] Average value of 远程武器 I : 0.8143781 [11:08:42.674] Average value of 远程武器 II : 0.8129027 [11:08:42.674] Average value of 远程武器 III : 0.8257033 [11:08:42.674] Average value of 远程武器 IV : 1.052712 [11:08:42.674] Average value of 远程武器 V : 1.170958 [11:08:42.674] Average value of 盾牌 I : 0.8239816 [11:08:42.674] Average value of 盾牌 II : 0.8209858 [11:08:42.674] Average value of 盾牌 III : 0.8188099 [11:08:42.674] Average value of 盾牌 IV : 1.166548 [11:08:42.674] Average value of 盾牌 V : 1.232258 [11:08:42.674] Average value of 服装 : 0.8164658 [11:08:42.674] Average value of 轻甲 : 0.8129027 [11:08:42.674] Average value of 中甲 : 0.8209673 [11:08:42.674] Average value of 重甲 : 0.8633922 [11:08:42.674] Average value of 终极护甲 : 1.006451 [11:08:42.674] Average value of 旗帜 : 1.320968 [11:08:42.674] Average value of 未分配 : 1.320968 [11:08:42.674] Force VSync State is now ACTIVE [11:08:42.674] PushScreen [11:08:42.674] SandBox.View.Map.MapScreen::HandlePause [11:08:42.674] SandBox.View.Map.MapScreen::HandleDeactivate [11:08:42.674] Release Sound Event 1478 [11:08:42.674] Release Sound Event 1479 [11:08:42.674] OnScreenListChanged [11:08:42.674] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:08:42.732] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:08:42.732] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:08:43.037] Render Requested: empire_warrior_padded_armor_e [11:08:43.037] Render Requested: leather_shoes [11:08:43.037] Render Requested: sturgia_horse [11:08:43.037] Render Requested: stripped_leather_harness [11:08:43.037] Render Requested: triangluar_spear_t3 [11:08:43.037] Render Requested: lz_longbow_bingzhou_01 [11:08:43.037] Render Requested: range_arrows [11:08:43.037] Render Requested: default_arrows [11:08:43.037] Render Requested: sumpter_horse [11:08:43.037] Render Requested: mule [11:08:43.037] Render Requested: khuzait_horse [11:08:43.037] Render Requested: grain [11:08:43.037] Render Requested: grain [11:08:43.037] Render Requested: sumpter_horse [11:08:43.712] Render Requested: grain [11:08:43.797] Render Requested: khuzait_horse [11:08:43.812] Render Requested: sturgia_horse [11:08:48.118] Render Requested: grain [11:08:49.350] InventoryLogic::Reset [11:08:49.350] Force VSync State is now DEACTIVATED [11:08:49.350] PopScreen [11:08:49.350] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:08:49.350] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:08:49.350] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:08:49.353] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:08:49.353] OnScreenListChanged [11:08:49.353] SandBox.View.Map.MapScreen::HandleActivate [11:08:49.353] SandBox.View.Map.MapScreen::HandleResume [11:08:49.369] [GAME MENU] village [11:08:49.371] Release Sound Event -1 [11:08:49.371] Release Sound Event -1 [11:08:49.371] Release Sound Event -1 [11:08:49.371] Release Sound Event -1 [11:08:49.616] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:49.616] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:49.617] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:49.617] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:49.617] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:49.625] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:49.668] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:49.668] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:49.668] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:49.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:49.788] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:49.788] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:50.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:08:55.606] Release Sound Event 1481 [11:08:55.606] Release Sound Event 1480 [11:08:55.979] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:08:55.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:09:02.241] Player has entered village_zhuojun_guan: 故安 [11:09:02.241] [GAME MENU] village_outside [11:09:02.242] [GAME MENU] village [11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:02.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:05.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:05.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:05.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:07.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:08.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.941] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:10.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:13.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:14.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:17.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:20.504] Average value of 五谷 : 1.40003 [11:09:20.504] Average value of 鱼 : 3.858068 [11:09:20.504] Average value of 肉 : 2.060353 [11:09:20.504] Average value of 奶酥 : 1.922091 [11:09:20.504] Average value of 葡萄 : 3.397112 [11:09:20.504] Average value of 枣 : 2.531511 [11:09:20.504] Average value of 青果 : 2.834708 [11:09:20.504] Average value of 膏脂 : 2.423812 [11:09:20.504] Average value of 菜油 : 6.712317 [11:09:20.504] Average value of 苎麻 : 2.62224 [11:09:20.504] Average value of 苧布 : 6.379158 [11:09:20.504] Average value of 羊毛 : 4.570063 [11:09:20.504] Average value of 布匹 : 1.320968 [11:09:20.504] Average value of 蚕丝 : 0.6877689 [11:09:20.504] Average value of 绸缎 : 3.692013 [11:09:20.504] Average value of 硬木 : 1.408234 [11:09:20.504] Average value of 铁 : 1.331179 [11:09:20.504] Average value of 盐巴 : 2.658499 [11:09:20.504] Average value of 银矿石 : 2.537007 [11:09:20.504] Average value of 兽皮 : 1.234048 [11:09:20.504] Average value of 陶土 : 2.11038 [11:09:20.504] Average value of 浊酒 : 0.4792387 [11:09:20.504] Average value of 西域葡萄酒 : 3.481519 [11:09:20.504] Average value of 工具 : 0.7041898 [11:09:20.505] Average value of 陶瓷 : 4.255133 [11:09:20.505] Average value of 皮革 : 1.273898 [11:09:20.505] Average value of 毛皮 : 2.627168 [11:09:20.505] Average value of 金银器 : 5.342858 [11:09:20.505] Average value of 箭 : 0.846201 [11:09:20.505] Average value of 羊 : 1.711944 [11:09:20.505] Average value of 牛 : 1.911351 [11:09:20.505] Average value of 豕 : 0.9957188 [11:09:20.505] Average value of 驮畜 : 1.850399 [11:09:20.505] Average value of 坐骑 : 1.062808 [11:09:20.505] Average value of 战争坐骑 : 0.6912984 [11:09:20.505] Average value of 贵族坐骑 : 0.9488955 [11:09:20.505] Average value of 马匹装备 I : 0.8228964 [11:09:20.505] Average value of 马匹装备 II : 0.8479237 [11:09:20.505] Average value of 马匹装备 III : 1.248387 [11:09:20.505] Average value of 马匹装备 IV : 1.320968 [11:09:20.505] Average value of 马匹装备 V : 1.320968 [11:09:20.505] Average value of 近战武器 I : 0.814573 [11:09:20.505] Average value of 近战武器 II : 0.8129027 [11:09:20.505] Average value of 近战武器 III : 0.8187906 [11:09:20.505] Average value of 近战武器 IV : 0.941935 [11:09:20.505] Average value of 近战武器 V : 1.095161 [11:09:20.505] Average value of 远程武器 I : 0.8143781 [11:09:20.505] Average value of 远程武器 II : 0.8129027 [11:09:20.505] Average value of 远程武器 III : 0.8267416 [11:09:20.505] Average value of 远程武器 IV : 1.052712 [11:09:20.505] Average value of 远程武器 V : 1.172513 [11:09:20.505] Average value of 盾牌 I : 0.8239816 [11:09:20.505] Average value of 盾牌 II : 0.8217827 [11:09:20.505] Average value of 盾牌 III : 0.8188099 [11:09:20.505] Average value of 盾牌 IV : 1.168089 [11:09:20.505] Average value of 盾牌 V : 1.232258 [11:09:20.505] Average value of 服装 : 0.8164658 [11:09:20.505] Average value of 轻甲 : 0.8129027 [11:09:20.505] Average value of 中甲 : 0.8209673 [11:09:20.505] Average value of 重甲 : 0.8633922 [11:09:20.505] Average value of 终极护甲 : 1.006451 [11:09:20.505] Average value of 旗帜 : 1.320968 [11:09:20.505] Average value of 未分配 : 1.320968 [11:09:20.505] Force VSync State is now ACTIVE [11:09:20.505] PushScreen [11:09:20.505] SandBox.View.Map.MapScreen::HandlePause [11:09:20.505] SandBox.View.Map.MapScreen::HandleDeactivate [11:09:20.505] Release Sound Event 1483 [11:09:20.505] Release Sound Event 1484 [11:09:20.505] OnScreenListChanged [11:09:20.505] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:09:20.559] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:09:20.559] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:09:20.725] Render Requested: empire_warrior_padded_armor_e [11:09:20.725] Render Requested: leather_shoes [11:09:20.725] Render Requested: sturgia_horse [11:09:20.725] Render Requested: stripped_leather_harness [11:09:20.725] Render Requested: triangluar_spear_t3 [11:09:20.725] Render Requested: lz_longbow_bingzhou_01 [11:09:20.725] Render Requested: range_arrows [11:09:20.725] Render Requested: default_arrows [11:09:20.725] Render Requested: grain [11:09:20.725] Render Requested: butter [11:09:20.725] Render Requested: iron [11:09:20.725] Render Requested: grain [11:09:20.725] Render Requested: sumpter_horse [11:09:21.011] Render Requested: iron [11:09:21.347] Render Requested: butter [11:09:21.446] Render Requested: grain [11:09:22.161] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:09:22.527] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:09:22.694] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:09:22.715] Render Requested: butter [11:09:25.696] Force VSync State is now DEACTIVATED [11:09:25.696] PopScreen [11:09:25.696] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:09:25.696] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:09:25.696] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:09:25.699] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:09:25.699] OnScreenListChanged [11:09:25.699] SandBox.View.Map.MapScreen::HandleActivate [11:09:25.699] SandBox.View.Map.MapScreen::HandleResume [11:09:25.717] [GAME MENU] village [11:09:25.718] Release Sound Event -1 [11:09:25.718] Release Sound Event 1484 [11:09:25.718] Release Sound Event 1484 [11:09:25.718] Release Sound Event -1 [11:09:27.249] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:09:27.283] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:09:27.283] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:09:27.547] Release Sound Event 1488 [11:09:27.547] Release Sound Event 1487 [11:09:31.157] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:09:31.157] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:09:33.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:33.939] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:35.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:35.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:35.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:09:45.384] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:09:45.384] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:09:45.385] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:09:45.412] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:09:45.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:09:45.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:09:46.035] [GAME MENU] player_in_camp_meeting [11:09:46.047] --------------- Conversation Start --------------- [11:09:46.047] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [11:09:46.047] AI -> (op_junsima_enlist_ask) - [11:09:52.299] P -> (op_player_enlist_no) - [11:09:52.299] AI -> (op_player_enlist_ask_meet_general_reject) - [11:09:53.397] P -> (op_player_enlist_say_goodbye) - [11:09:53.397] --------------- Conversation End --------------- [11:09:53.402] Scene_view::clear_all(scn_conversation_tableau) [11:10:03.855] Before Daily Tick: 中平六年 秋 九月 上旬 [11:10:06.839] creating hero from template with id: spc_notable_yizhou_22 [11:10:06.866] Player has entered village_guangyang_anci: 安次 [11:10:06.866] [GAME MENU] village_outside [11:10:06.866] [GAME MENU] village [11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:06.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.029] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:07.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:12.117] Release Sound Event 1500 [11:10:12.117] Release Sound Event 1501 [11:10:20.175] Player has entered village_guangyang_guangyang: 广阳 [11:10:20.175] [GAME MENU] village_outside [11:10:20.175] [GAME MENU] village [11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.322] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.334] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:20.334] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:25.397] Release Sound Event 1505 [11:10:25.397] Release Sound Event 1506 [11:10:29.408] creating hero from template with id: spc_notable_yuzhou_21 [11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.469] Player has entered city_guangyang_jixian: 蓟县 [11:10:32.469] [GAME MENU] town_outside [11:10:32.469] [GAME MENU] town [11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:32.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:33.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:33.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:33.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.391] [GAME MENU] town_backstreet [11:10:34.393] Release Sound Event 1511 [11:10:34.393] Release Sound Event 1512 [11:10:34.393] Release Sound Event -1 [11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:34.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:35.693] [GAME MENU] town [11:10:35.698] Release Sound Event 1513 [11:10:35.698] Release Sound Event -1 [11:10:35.698] Release Sound Event -1 [11:10:35.698] Release Sound Event -1 [11:10:36.590] Average value of 五谷 : 1.271927 [11:10:36.591] Average value of 鱼 : 3.589807 [11:10:36.591] Average value of 肉 : 1.973137 [11:10:36.591] Average value of 奶酥 : 1.796353 [11:10:36.591] Average value of 葡萄 : 3.109516 [11:10:36.591] Average value of 枣 : 2.473971 [11:10:36.591] Average value of 青果 : 2.713436 [11:10:36.591] Average value of 膏脂 : 2.284221 [11:10:36.591] Average value of 菜油 : 6.544457 [11:10:36.591] Average value of 苎麻 : 2.614709 [11:10:36.591] Average value of 苧布 : 6.231963 [11:10:36.591] Average value of 羊毛 : 4.13785 [11:10:36.591] Average value of 布匹 : 1.3 [11:10:36.591] Average value of 蚕丝 : 0.6519532 [11:10:36.591] Average value of 绸缎 : 3.589718 [11:10:36.591] Average value of 硬木 : 1.402848 [11:10:36.591] Average value of 铁 : 1.291973 [11:10:36.591] Average value of 盐巴 : 2.726583 [11:10:36.591] Average value of 银矿石 : 2.409148 [11:10:36.591] Average value of 兽皮 : 1.243965 [11:10:36.591] Average value of 陶土 : 2.0847 [11:10:36.591] Average value of 浊酒 : 0.4458431 [11:10:36.591] Average value of 西域葡萄酒 : 3.232179 [11:10:36.591] Average value of 工具 : 0.6568255 [11:10:36.591] Average value of 陶瓷 : 4.007857 [11:10:36.591] Average value of 皮革 : 1.100817 [11:10:36.591] Average value of 毛皮 : 2.421638 [11:10:36.591] Average value of 金银器 : 5.433188 [11:10:36.591] Average value of 箭 : 0.8233019 [11:10:36.591] Average value of 羊 : 1.698612 [11:10:36.591] Average value of 牛 : 1.860906 [11:10:36.591] Average value of 豕 : 0.9862387 [11:10:36.591] Average value of 驮畜 : 1.830429 [11:10:36.591] Average value of 坐骑 : 1.052604 [11:10:36.591] Average value of 战争坐骑 : 0.6864096 [11:10:36.591] Average value of 贵族坐骑 : 0.9372177 [11:10:36.591] Average value of 马匹装备 I : 0.809673 [11:10:36.591] Average value of 马匹装备 II : 0.836501 [11:10:36.591] Average value of 马匹装备 III : 1.227671 [11:10:36.591] Average value of 马匹装备 IV : 1.3 [11:10:36.591] Average value of 马匹装备 V : 1.3 [11:10:36.591] Average value of 近战武器 I : 0.8009309 [11:10:36.591] Average value of 近战武器 II : 0.7999995 [11:10:36.591] Average value of 近战武器 III : 0.8114188 [11:10:36.591] Average value of 近战武器 IV : 0.9290317 [11:10:36.591] Average value of 近战武器 V : 1.074874 [11:10:36.592] Average value of 远程武器 I : 0.8007833 [11:10:36.592] Average value of 远程武器 II : 0.7999995 [11:10:36.592] Average value of 远程武器 III : 0.8166121 [11:10:36.592] Average value of 远程武器 IV : 1.04167 [11:10:36.592] Average value of 远程武器 V : 1.161802 [11:10:36.592] Average value of 盾牌 I : 0.8078082 [11:10:36.592] Average value of 盾牌 II : 0.8124821 [11:10:36.592] Average value of 盾牌 III : 0.8088804 [11:10:36.592] Average value of 盾牌 IV : 1.154184 [11:10:36.592] Average value of 盾牌 V : 1.219355 [11:10:36.592] Average value of 服装 : 0.8043575 [11:10:36.592] Average value of 轻甲 : 0.7999995 [11:10:36.592] Average value of 中甲 : 0.808064 [11:10:36.592] Average value of 重甲 : 0.8520417 [11:10:36.592] Average value of 终极护甲 : 0.9854833 [11:10:36.592] Average value of 旗帜 : 1.3 [11:10:36.592] Average value of 未分配 : 1.3 [11:10:36.592] Force VSync State is now ACTIVE [11:10:36.592] PushScreen [11:10:36.592] SandBox.View.Map.MapScreen::HandlePause [11:10:36.592] SandBox.View.Map.MapScreen::HandleDeactivate [11:10:36.592] Release Sound Event 1515 [11:10:36.592] Release Sound Event 1514 [11:10:36.592] OnScreenListChanged [11:10:36.592] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:10:37.092] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:10:37.092] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:10:37.299] Render Requested: empire_warrior_padded_armor_e [11:10:37.299] Render Requested: leather_shoes [11:10:37.299] Render Requested: sturgia_horse [11:10:37.299] Render Requested: stripped_leather_harness [11:10:37.299] Render Requested: triangluar_spear_t3 [11:10:37.299] Render Requested: lz_longbow_bingzhou_01 [11:10:37.299] Render Requested: range_arrows [11:10:37.299] Render Requested: default_arrows [11:10:37.299] Render Requested: sumpter_horse [11:10:37.299] Render Requested: mule [11:10:37.299] Render Requested: khuzait_horse [11:10:37.299] Render Requested: camel [11:10:37.299] Render Requested: sturgia_horse [11:10:37.299] Render Requested: t2_khuzait_horse [11:10:37.299] Render Requested: charger [11:10:37.299] Render Requested: t2_sturgia_horse [11:10:37.299] Render Requested: t3_sturgia_horse [11:10:37.299] Render Requested: t3_khuzait_horse [11:10:37.299] Render Requested: t3_vlandia_horse [11:10:37.299] Render Requested: sg_t1_ht_sword_001 [11:10:37.299] Render Requested: sg_t2_ht_sword_001 [11:10:37.299] Render Requested: sg_axe_whole_003_1h [11:10:37.299] Render Requested: sg_axe_whole_002_b_1h [11:10:37.299] Render Requested: sg_axe_whole_002_a_1h [11:10:37.299] Render Requested: grain [11:10:37.299] Render Requested: sumpter_horse [11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:37.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:10:38.024] Render Requested: grain [11:10:39.208] Render Requested: grain [11:10:39.208] Render Requested: cheese [11:10:39.208] Render Requested: fish [11:10:39.208] Render Requested: butter [11:10:39.208] Render Requested: meat [11:10:39.208] Render Requested: beer [11:10:39.208] Render Requested: hardwood [11:10:39.208] Render Requested: clay [11:10:39.208] Render Requested: hides [11:10:39.208] Render Requested: cotton [11:10:39.208] Render Requested: tools [11:10:39.208] Render Requested: iron [11:10:39.208] Render Requested: salt [11:10:39.208] Render Requested: leather [11:10:39.208] Render Requested: hog [11:10:39.208] Render Requested: sheep [11:10:41.427] Render Requested: cow [11:10:41.995] Render Requested: sheep [11:10:42.128] Render Requested: iron [11:10:42.229] Render Requested: salt [11:10:42.362] Render Requested: beer [11:10:42.461] Render Requested: leather [11:10:42.664] Render Requested: beer [11:10:42.730] Render Requested: salt [11:10:42.780] Render Requested: iron [11:10:43.330] Render Requested: sheep [11:10:43.430] Render Requested: iron [11:10:44.580] Render Requested: hog [11:10:44.714] Render Requested: hides [11:10:44.831] Render Requested: hog [11:10:46.430] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 63 [11:10:46.441] Render Requested: hog [11:10:46.464] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:10:46.581] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:10:46.597] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:10:46.613] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [11:10:46.630] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 [11:10:46.647] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [11:10:46.664] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [11:10:46.680] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 [11:10:46.697] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 [11:10:46.714] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 [11:10:46.730] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 5 [11:10:46.747] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [11:10:46.764] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:10:48.199] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:10:48.215] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 [11:10:48.232] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 5 [11:10:48.249] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 7 [11:10:48.266] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 14 [11:10:48.282] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 9 [11:10:48.298] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 9 [11:10:48.315] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 10 [11:10:48.332] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 9 [11:10:48.349] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 9 [11:10:48.365] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 10 [11:10:48.382] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 8 [11:10:48.399] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 6 [11:10:48.416] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [11:10:48.432] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:10:48.565] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:10:48.582] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 [11:10:48.599] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [11:10:48.616] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [11:10:48.632] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [11:10:48.649] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 5 [11:10:48.666] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 10 [11:10:48.682] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 6 [11:10:48.699] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 [11:10:48.716] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 [11:10:48.732] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 [11:10:48.749] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 [11:10:50.185] Render Requested: cheese [11:10:51.434] Force VSync State is now DEACTIVATED [11:10:51.434] PopScreen [11:10:51.434] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:10:51.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:10:51.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:10:51.463] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:10:51.464] OnScreenListChanged [11:10:51.464] SandBox.View.Map.MapScreen::HandleActivate [11:10:51.464] SandBox.View.Map.MapScreen::HandleResume [11:10:51.497] [GAME MENU] town [11:10:51.498] Release Sound Event -1 [11:10:51.498] Release Sound Event -1 [11:10:51.498] Release Sound Event -1 [11:10:51.498] Release Sound Event -1 [11:10:52.480] Average value of 五谷 : 1.271927 [11:10:52.480] Average value of 鱼 : 3.589807 [11:10:52.480] Average value of 肉 : 1.973137 [11:10:52.480] Average value of 奶酥 : 1.796353 [11:10:52.480] Average value of 葡萄 : 3.109516 [11:10:52.480] Average value of 枣 : 2.473971 [11:10:52.480] Average value of 青果 : 2.713436 [11:10:52.480] Average value of 膏脂 : 2.284221 [11:10:52.480] Average value of 菜油 : 6.544457 [11:10:52.480] Average value of 苎麻 : 2.614709 [11:10:52.480] Average value of 苧布 : 6.231963 [11:10:52.480] Average value of 羊毛 : 4.13785 [11:10:52.480] Average value of 布匹 : 1.3 [11:10:52.480] Average value of 蚕丝 : 0.6519532 [11:10:52.480] Average value of 绸缎 : 3.589718 [11:10:52.480] Average value of 硬木 : 1.402848 [11:10:52.480] Average value of 铁 : 1.291973 [11:10:52.480] Average value of 盐巴 : 2.726583 [11:10:52.480] Average value of 银矿石 : 2.409148 [11:10:52.480] Average value of 兽皮 : 1.243965 [11:10:52.480] Average value of 陶土 : 2.0847 [11:10:52.481] Average value of 浊酒 : 0.4458431 [11:10:52.481] Average value of 西域葡萄酒 : 3.232179 [11:10:52.481] Average value of 工具 : 0.6568255 [11:10:52.481] Average value of 陶瓷 : 4.007857 [11:10:52.481] Average value of 皮革 : 1.100817 [11:10:52.481] Average value of 毛皮 : 2.421638 [11:10:52.481] Average value of 金银器 : 5.433188 [11:10:52.481] Average value of 箭 : 0.8233019 [11:10:52.481] Average value of 羊 : 1.698612 [11:10:52.481] Average value of 牛 : 1.860906 [11:10:52.481] Average value of 豕 : 0.9862387 [11:10:52.481] Average value of 驮畜 : 1.830429 [11:10:52.481] Average value of 坐骑 : 1.052604 [11:10:52.481] Average value of 战争坐骑 : 0.6864096 [11:10:52.481] Average value of 贵族坐骑 : 0.9372177 [11:10:52.481] Average value of 马匹装备 I : 0.809673 [11:10:52.481] Average value of 马匹装备 II : 0.836501 [11:10:52.481] Average value of 马匹装备 III : 1.227671 [11:10:52.481] Average value of 马匹装备 IV : 1.3 [11:10:52.481] Average value of 马匹装备 V : 1.3 [11:10:52.481] Average value of 近战武器 I : 0.8009309 [11:10:52.481] Average value of 近战武器 II : 0.7999995 [11:10:52.481] Average value of 近战武器 III : 0.8114188 [11:10:52.481] Average value of 近战武器 IV : 0.9290317 [11:10:52.481] Average value of 近战武器 V : 1.074874 [11:10:52.481] Average value of 远程武器 I : 0.8007833 [11:10:52.481] Average value of 远程武器 II : 0.7999995 [11:10:52.481] Average value of 远程武器 III : 0.8166121 [11:10:52.481] Average value of 远程武器 IV : 1.04167 [11:10:52.481] Average value of 远程武器 V : 1.161802 [11:10:52.481] Average value of 盾牌 I : 0.8078082 [11:10:52.481] Average value of 盾牌 II : 0.8124821 [11:10:52.481] Average value of 盾牌 III : 0.8088804 [11:10:52.481] Average value of 盾牌 IV : 1.154184 [11:10:52.481] Average value of 盾牌 V : 1.219355 [11:10:52.481] Average value of 服装 : 0.8043575 [11:10:52.481] Average value of 轻甲 : 0.7999995 [11:10:52.481] Average value of 中甲 : 0.808064 [11:10:52.481] Average value of 重甲 : 0.8520417 [11:10:52.481] Average value of 终极护甲 : 0.9854833 [11:10:52.481] Average value of 旗帜 : 1.3 [11:10:52.481] Average value of 未分配 : 1.3 [11:10:52.481] Force VSync State is now ACTIVE [11:10:52.481] PushScreen [11:10:52.481] SandBox.View.Map.MapScreen::HandlePause [11:10:52.481] SandBox.View.Map.MapScreen::HandleDeactivate [11:10:52.481] Release Sound Event 1517 [11:10:52.481] Release Sound Event 1516 [11:10:52.481] OnScreenListChanged [11:10:52.481] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:10:52.984] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:10:52.984] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:10:53.183] Render Requested: empire_warrior_padded_armor_e [11:10:53.183] Render Requested: leather_shoes [11:10:53.183] Render Requested: sturgia_horse [11:10:53.183] Render Requested: stripped_leather_harness [11:10:53.183] Render Requested: triangluar_spear_t3 [11:10:53.183] Render Requested: lz_longbow_bingzhou_01 [11:10:53.183] Render Requested: range_arrows [11:10:53.183] Render Requested: default_arrows [11:10:53.183] Render Requested: sumpter_horse [11:10:53.183] Render Requested: mule [11:10:53.183] Render Requested: khuzait_horse [11:10:53.183] Render Requested: camel [11:10:53.183] Render Requested: sturgia_horse [11:10:53.183] Render Requested: t2_khuzait_horse [11:10:53.183] Render Requested: charger [11:10:53.183] Render Requested: t2_sturgia_horse [11:10:53.183] Render Requested: t3_sturgia_horse [11:10:53.183] Render Requested: t3_khuzait_horse [11:10:53.183] Render Requested: t3_vlandia_horse [11:10:53.183] Render Requested: sg_t1_ht_sword_001 [11:10:53.183] Render Requested: sg_t2_ht_sword_001 [11:10:53.183] Render Requested: sg_axe_whole_003_1h [11:10:53.184] Render Requested: sg_axe_whole_002_b_1h [11:10:53.184] Render Requested: sg_axe_whole_002_a_1h [11:10:53.184] Render Requested: hog [11:10:53.184] Render Requested: grain [11:10:53.184] Render Requested: sumpter_horse [11:10:53.191] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:10:53.191] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:10:53.192] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:10:53.228] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:10:53.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:10:53.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:10:53.306] Render Requested: grain [11:10:53.320] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:10:53.320] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:10:53.653] Render Requested: sumpter_horse [11:10:53.671] Render Requested: sturgia_horse [11:10:53.906] Render Requested: grain [11:10:53.972] Render Requested: hog [11:10:55.262] Render Requested: meat [11:10:55.262] Render Requested: hides [11:10:55.871] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 243 [11:10:55.872] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 243 [11:10:56.922] Force VSync State is now DEACTIVATED [11:10:56.922] PopScreen [11:10:56.922] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:10:56.922] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:10:56.922] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:10:56.957] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:10:56.957] OnScreenListChanged [11:10:56.958] SandBox.View.Map.MapScreen::HandleActivate [11:10:56.958] SandBox.View.Map.MapScreen::HandleResume [11:10:56.969] [GAME MENU] town [11:10:56.970] Release Sound Event -1 [11:10:56.970] Release Sound Event -1 [11:10:56.970] Release Sound Event -1 [11:10:56.970] Release Sound Event -1 [11:10:58.223] Average value of 五谷 : 1.271927 [11:10:58.223] Average value of 鱼 : 3.589807 [11:10:58.223] Average value of 肉 : 1.973137 [11:10:58.223] Average value of 奶酥 : 1.796353 [11:10:58.223] Average value of 葡萄 : 3.109516 [11:10:58.223] Average value of 枣 : 2.473971 [11:10:58.223] Average value of 青果 : 2.713436 [11:10:58.223] Average value of 膏脂 : 2.284221 [11:10:58.223] Average value of 菜油 : 6.544457 [11:10:58.223] Average value of 苎麻 : 2.614709 [11:10:58.223] Average value of 苧布 : 6.231963 [11:10:58.223] Average value of 羊毛 : 4.13785 [11:10:58.223] Average value of 布匹 : 1.3 [11:10:58.223] Average value of 蚕丝 : 0.6519532 [11:10:58.223] Average value of 绸缎 : 3.589718 [11:10:58.223] Average value of 硬木 : 1.402848 [11:10:58.223] Average value of 铁 : 1.291973 [11:10:58.223] Average value of 盐巴 : 2.726583 [11:10:58.223] Average value of 银矿石 : 2.409148 [11:10:58.223] Average value of 兽皮 : 1.243965 [11:10:58.223] Average value of 陶土 : 2.0847 [11:10:58.224] Average value of 浊酒 : 0.4458431 [11:10:58.224] Average value of 西域葡萄酒 : 3.232179 [11:10:58.224] Average value of 工具 : 0.6568255 [11:10:58.224] Average value of 陶瓷 : 4.007857 [11:10:58.224] Average value of 皮革 : 1.100817 [11:10:58.224] Average value of 毛皮 : 2.421638 [11:10:58.224] Average value of 金银器 : 5.433188 [11:10:58.224] Average value of 箭 : 0.8233019 [11:10:58.224] Average value of 羊 : 1.698612 [11:10:58.224] Average value of 牛 : 1.860906 [11:10:58.224] Average value of 豕 : 0.9862387 [11:10:58.224] Average value of 驮畜 : 1.830429 [11:10:58.224] Average value of 坐骑 : 1.052604 [11:10:58.224] Average value of 战争坐骑 : 0.6864096 [11:10:58.224] Average value of 贵族坐骑 : 0.9372177 [11:10:58.224] Average value of 马匹装备 I : 0.809673 [11:10:58.224] Average value of 马匹装备 II : 0.836501 [11:10:58.224] Average value of 马匹装备 III : 1.227671 [11:10:58.224] Average value of 马匹装备 IV : 1.3 [11:10:58.224] Average value of 马匹装备 V : 1.3 [11:10:58.224] Average value of 近战武器 I : 0.8009309 [11:10:58.224] Average value of 近战武器 II : 0.7999995 [11:10:58.224] Average value of 近战武器 III : 0.8114188 [11:10:58.224] Average value of 近战武器 IV : 0.9290317 [11:10:58.224] Average value of 近战武器 V : 1.074874 [11:10:58.224] Average value of 远程武器 I : 0.8007833 [11:10:58.224] Average value of 远程武器 II : 0.7999995 [11:10:58.224] Average value of 远程武器 III : 0.8166121 [11:10:58.224] Average value of 远程武器 IV : 1.04167 [11:10:58.224] Average value of 远程武器 V : 1.161802 [11:10:58.224] Average value of 盾牌 I : 0.8078082 [11:10:58.224] Average value of 盾牌 II : 0.8124821 [11:10:58.224] Average value of 盾牌 III : 0.8088804 [11:10:58.224] Average value of 盾牌 IV : 1.154184 [11:10:58.224] Average value of 盾牌 V : 1.219355 [11:10:58.224] Average value of 服装 : 0.8043575 [11:10:58.224] Average value of 轻甲 : 0.7999995 [11:10:58.224] Average value of 中甲 : 0.808064 [11:10:58.224] Average value of 重甲 : 0.8520417 [11:10:58.224] Average value of 终极护甲 : 0.9854833 [11:10:58.224] Average value of 旗帜 : 1.3 [11:10:58.224] Average value of 未分配 : 1.3 [11:10:58.224] Force VSync State is now ACTIVE [11:10:58.224] PushScreen [11:10:58.224] SandBox.View.Map.MapScreen::HandlePause [11:10:58.224] SandBox.View.Map.MapScreen::HandleDeactivate [11:10:58.224] Release Sound Event 1519 [11:10:58.225] Release Sound Event 1518 [11:10:58.225] OnScreenListChanged [11:10:58.225] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:10:58.734] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:10:58.734] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:10:58.934] Render Requested: empire_warrior_padded_armor_e [11:10:58.934] Render Requested: leather_shoes [11:10:58.934] Render Requested: sturgia_horse [11:10:58.934] Render Requested: stripped_leather_harness [11:10:58.934] Render Requested: triangluar_spear_t3 [11:10:58.934] Render Requested: lz_longbow_bingzhou_01 [11:10:58.934] Render Requested: range_arrows [11:10:58.934] Render Requested: default_arrows [11:10:58.934] Render Requested: sumpter_horse [11:10:58.934] Render Requested: mule [11:10:58.934] Render Requested: khuzait_horse [11:10:58.934] Render Requested: camel [11:10:58.934] Render Requested: sturgia_horse [11:10:58.934] Render Requested: t2_khuzait_horse [11:10:58.934] Render Requested: charger [11:10:58.934] Render Requested: t2_sturgia_horse [11:10:58.934] Render Requested: t3_sturgia_horse [11:10:58.934] Render Requested: t3_khuzait_horse [11:10:58.934] Render Requested: t3_vlandia_horse [11:10:58.934] Render Requested: sg_t1_ht_sword_001 [11:10:58.934] Render Requested: sg_t2_ht_sword_001 [11:10:58.934] Render Requested: sg_axe_whole_003_1h [11:10:58.934] Render Requested: sg_axe_whole_002_b_1h [11:10:58.934] Render Requested: sg_axe_whole_002_a_1h [11:10:58.935] Render Requested: grain [11:10:58.935] Render Requested: sumpter_horse [11:10:58.941] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:10:58.941] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:10:58.941] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:10:58.967] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:10:58.967] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:10:59.060] Render Requested: t2_khuzait_horse [11:10:59.060] Render Requested: sturgia_horse [11:10:59.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:10:59.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:10:59.264] Render Requested: charger [11:10:59.377] Render Requested: t2_sturgia_horse [11:10:59.409] Render Requested: t3_sturgia_horse [11:10:59.930] Render Requested: t2_sturgia_horse [11:11:00.027] Render Requested: t2_khuzait_horse [11:11:00.047] Render Requested: sturgia_horse [11:11:00.566] Render Requested: t2_khuzait_horse [11:11:00.616] Render Requested: charger [11:11:00.677] Render Requested: t3_sturgia_horse [11:11:00.784] Render Requested: t3_khuzait_horse [11:11:00.849] Render Requested: t3_vlandia_horse [11:11:00.849] Render Requested: peasant_hatchet_1_t1 [11:11:00.884] Render Requested: sg_axe_1h_001 [11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:00.911] Render Requested: sg_t1_ht_sword_001 [11:11:00.948] Render Requested: sg_t2_ht_sword_001 [11:11:00.948] Render Requested: sg_t1_axe_001 [11:11:01.062] Render Requested: sg_axe_004 [11:11:01.095] Render Requested: sg_axe_whole_003_1h [11:11:01.276] Render Requested: sg_t1_ht_axe_003 [11:11:01.332] Render Requested: peasant_sickle_1_t1 [11:11:01.360] Render Requested: sg_t1_ht_axe_004 [11:11:01.413] Render Requested: sg_t1_ht_axe_002 [11:11:01.446] Render Requested: small_spurred_axe_t2 [11:11:01.482] Render Requested: sg_t3_ht_axe_001 [11:11:01.512] Render Requested: sg_axe_004 [11:11:01.546] Render Requested: sg_t1_ht_axe_003 [11:11:01.546] Render Requested: sg_t3_ht_axe_002 [11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.561] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:01.645] Render Requested: peasant_sickle_1_t1 [11:11:01.645] Render Requested: sg_t3_ht_axe_003 [11:11:01.913] Render Requested: sg_t1_ht_axe_004 [11:11:01.913] Render Requested: large_franziskaa_axe_t3 [11:11:01.964] Render Requested: sg_t1_ht_axe_002 [11:11:01.964] Render Requested: peasant_hammer_2_t1 [11:11:01.996] Render Requested: peasant_hammer_1_t1 [11:11:02.030] Render Requested: sg_t1_ht_mace_002 [11:11:02.063] Render Requested: sg_t3_ht_axe_001 [11:11:02.080] Render Requested: sg_t3_ht_axe_002 [11:11:02.080] Render Requested: sg_t1_ht_mace_001 [11:11:02.166] Render Requested: sg_t3_ht_axe_003 [11:11:02.166] Render Requested: sg_t2_ht_mace_001 [11:11:02.344] Render Requested: sg_t2_ht_mace_002 [11:11:03.244] Render Requested: sg_t2_ht_axe2_002 [11:11:03.245] Render Requested: sg_axe_whole_001_2h [11:11:03.245] Render Requested: sg_t1_ht_mace2_002 [11:11:03.245] Render Requested: sg_t4_ht_mace2_002 [11:11:03.245] Render Requested: peasant_pitchfork_2_t1 [11:11:03.245] Render Requested: sg_spear_004 [11:11:03.245] Render Requested: sg_polearm_001 [11:11:03.245] Render Requested: sg_spear_018 [11:11:03.245] Render Requested: simple_pike_t2 [11:11:03.245] Render Requested: sg_spear_028 [11:11:03.245] Render Requested: sg_spear_whole_002 [11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:03.663] Render Requested: sg_t2_ht_axe2_002 [11:11:03.699] Render Requested: sg_axe_whole_001_2h [11:11:03.763] Render Requested: sg_t1_ht_mace2_002 [11:11:03.781] Render Requested: sg_t4_ht_mace2_002 [11:11:03.897] Render Requested: peasant_pitchfork_2_t1 [11:11:03.897] Render Requested: triangluar_spear_t3 [11:11:04.166] Render Requested: sg_spear_004 [11:11:04.166] Render Requested: sg_spear_whole_004 [11:11:04.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:04.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:04.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:04.198] Render Requested: fine_pike_t4 [11:11:04.247] Render Requested: sg_spear_018 [11:11:05.132] Render Requested: sg_polearm_001 [11:11:05.698] Render Requested: fine_pike_t4 [11:11:07.652] Render Requested: sg_spear_whole_004 [11:11:08.016] Render Requested: triangluar_spear_t3 [11:11:09.351] Render Requested: sg_spear_028 [11:11:09.569] Render Requested: sg_spear_whole_002 [11:11:09.685] Render Requested: sg_spear_whole_004 [11:11:10.220] Render Requested: sg_spear_whole_002 [11:11:10.318] Render Requested: sg_spear_028 [11:11:10.935] Render Requested: sg_axe_whole_001_2h [11:11:11.204] Render Requested: sg_t2_ht_axe2_002 [11:11:12.002] Render Requested: lz_bow_yongliang_03 [11:11:12.002] Render Requested: lz_longbow_yanzhou_01 [11:11:12.002] Render Requested: lz_longbow_yanzhou_02 [11:11:12.002] Render Requested: lz_bow_youzhou_04 [11:11:12.002] Render Requested: noble_bow [11:11:12.002] Render Requested: default_arrows [11:11:12.002] Render Requested: sg_arrows_001 [11:11:12.002] Render Requested: sg_arrows_002 [11:11:12.002] Render Requested: sg_arrows_004 [11:11:12.002] Render Requested: barbed_arrows [11:11:12.002] Render Requested: lz_arrow_xuzhou_01 [11:11:12.002] Render Requested: range_arrows [11:11:12.002] Render Requested: bodkin_arrows_c [11:11:12.002] Render Requested: piercing_arrows [11:11:12.003] Render Requested: lz_xbow_yanzhou_01 [11:11:12.003] Render Requested: lz_xbow_jingzhou_01 [11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.135] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:12.704] Render Requested: lz_bow_youzhou_04 [11:11:12.704] Render Requested: lz_longbow_bingzhou_01 [11:11:12.777] Render Requested: noble_bow [11:11:13.025] Render Requested: default_arrows [11:11:13.025] Render Requested: default_arrows [11:11:13.155] Render Requested: barbed_arrows [11:11:13.155] Render Requested: range_arrows [11:11:14.070] Render Requested: lz_bow_youzhou_02 [11:11:14.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.108] Render Requested: sg_arrows_004 [11:11:14.120] Render Requested: lz_bow_yanzhou_03 [11:11:14.158] Render Requested: sg_arrows_002 [11:11:14.170] Render Requested: lz_bow_youzhou_01 [11:11:14.210] Render Requested: sg_arrows_001 [11:11:14.237] Render Requested: lz_bow_qingzhou_02 [11:11:14.291] Render Requested: default_arrows [11:11:14.291] Render Requested: default_arrows [11:11:14.353] Render Requested: lz_bow_yanzhou_02 [11:11:14.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:14.561] Render Requested: noble_bow [11:11:14.561] Render Requested: lz_longbow_bingzhou_01 [11:11:14.706] Render Requested: lz_bow_yongliang_03 [11:11:14.729] Render Requested: lz_bow_youzhou_02 [11:11:17.679] Render Requested: lz_bow_yanzhou_03 [11:11:17.792] Render Requested: lz_bow_youzhou_01 [11:11:18.681] Render Requested: lz_bow_yanzhou_03 [11:11:18.729] Render Requested: lz_bow_youzhou_02 [11:11:18.792] Render Requested: lz_bow_yongliang_03 [11:11:19.159] Render Requested: lz_bow_youzhou_01 [11:11:19.181] Render Requested: lz_bow_qingzhou_02 [11:11:20.150] Render Requested: lz_bow_youzhou_01 [11:11:20.327] Render Requested: lz_longbow_yanzhou_02 [11:11:20.465] Render Requested: lz_bow_youzhou_04 [11:11:20.610] Render Requested: noble_bow [11:11:21.767] Render Requested: default_arrows [11:11:21.767] Render Requested: default_arrows [11:11:21.831] Render Requested: sg_arrows_001 [11:11:21.831] Render Requested: range_arrows [11:11:21.966] Render Requested: sg_arrows_002 [11:11:22.198] Render Requested: sg_arrows_001 [11:11:22.262] Render Requested: noble_bow [11:11:22.262] Render Requested: lz_longbow_bingzhou_01 [11:11:22.284] Render Requested: lz_bow_youzhou_04 [11:11:22.333] Render Requested: lz_longbow_yanzhou_02 [11:11:22.417] Render Requested: lz_bow_youzhou_04 [11:11:22.468] Render Requested: noble_bow [11:11:22.515] Render Requested: default_arrows [11:11:22.515] Render Requested: default_arrows [11:11:22.669] Render Requested: noble_bow [11:11:22.669] Render Requested: lz_longbow_bingzhou_01 [11:11:24.670] Render Requested: lz_bow_youzhou_04 [11:11:26.349] Render Requested: noble_bow [11:11:27.272] Render Requested: default_arrows [11:11:27.272] Render Requested: default_arrows [11:11:27.383] Render Requested: sg_arrows_002 [11:11:27.383] Render Requested: range_arrows [11:11:27.402] Render Requested: sg_arrows_004 [11:11:27.415] Render Requested: lz_xbow_yongliang_02 [11:11:27.460] Render Requested: barbed_arrows [11:11:27.499] Render Requested: lz_xbow_jizhou_02 [11:11:27.552] Render Requested: lz_arrow_xuzhou_01 [11:11:27.635] Render Requested: range_arrows [11:11:27.690] Render Requested: bodkin_arrows_c [11:11:27.698] Render Requested: sg_t1_shortaxe_001 [11:11:27.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:27.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:27.716] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:27.800] Render Requested: piercing_arrows [11:11:30.552] Render Requested: bodkin_arrows_c [11:11:31.820] Render Requested: piercing_arrows [11:11:32.655] Render Requested: lz_xbow_yanzhou_01 [11:11:33.188] Render Requested: lz_xbow_jingzhou_01 [11:11:33.188] Render Requested: sg_t2_shortaxe_001 [11:11:33.203] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:33.257] Render Requested: lz_xbow_yongliang_02 [11:11:33.258] Render Requested: western_javelin_1_t2 [11:11:33.306] Render Requested: lz_xbow_jizhou_02 [11:11:34.089] Render Requested: lz_xbow_yongliang_02 [11:11:34.921] Render Requested: leather_gloves [11:11:34.921] Render Requested: sg_ar_c06_g005_arm [11:11:34.921] Render Requested: sg_ar_c06_g002_arm [11:11:34.921] Render Requested: sg_ar_c06_g001_arm [11:11:34.921] Render Requested: sg_ar_c06_s7001_arm [11:11:34.921] Render Requested: sg_npc_maid_leg [11:11:34.921] Render Requested: sg_npc_barber_leg [11:11:34.921] Render Requested: sg_npc_guard_leg [11:11:34.921] Render Requested: strapped_shoes [11:11:34.921] Render Requested: sg_npc_wenguan_leg [11:11:34.921] Render Requested: sg_npc_wuguan_leg [11:11:34.921] Render Requested: sg_cl_c06_g006_leg [11:11:34.921] Render Requested: sg_ar_c06_s6002_leg [11:11:34.922] Render Requested: sg_ar_c06_s4001_leg [11:11:34.922] Render Requested: sg_ar_c06_s6001_leg [11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:34.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.306] Render Requested: sg_npc_barber_leg [11:11:35.306] Render Requested: leather_shoes [11:11:35.341] Render Requested: sg_npc_guard_leg [11:11:35.473] Render Requested: strapped_shoes [11:11:35.524] Render Requested: sg_npc_wenguan_leg [11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.675] Render Requested: strapped_shoes [11:11:35.726] Render Requested: sg_npc_guard_leg [11:11:35.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.939] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.939] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.939] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.939] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:35.990] Render Requested: strapped_shoes [11:11:36.110] Render Requested: sg_npc_wenguan_leg [11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.927] Render Requested: strapped_shoes [11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:36.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:37.074] Render Requested: sg_ar_c06_g001_arm [11:11:37.257] Render Requested: sg_ar_c06_g002_arm [11:11:37.374] Render Requested: sg_ar_c06_g005_arm [11:11:37.442] Render Requested: leather_gloves [11:11:37.557] Render Requested: sg_ar_c06_g005_arm [11:11:37.607] Render Requested: sg_ar_c06_g002_arm [11:11:37.691] Render Requested: sg_ar_c06_g001_arm [11:11:37.791] Render Requested: sg_ar_c06_s7001_arm [11:11:39.129] Render Requested: sg_npc_maid_leg [11:11:39.225] Render Requested: sg_npc_guard_leg [11:11:39.512] Render Requested: strapped_shoes [11:11:39.727] Render Requested: sg_npc_wenguan_leg [11:11:40.026] Render Requested: strapped_shoes [11:11:40.227] Render Requested: sg_npc_wenguan_leg [11:11:40.245] Render Requested: sg_npc_wuguan_leg [11:11:40.310] Render Requested: sg_cl_c06_g006_leg [11:11:40.543] Render Requested: sg_npc_wuguan_leg [11:11:40.745] Render Requested: sg_npc_wenguan_leg [11:11:41.843] Render Requested: light_harness [11:11:41.843] Render Requested: sg_hh_c07_001_t1 [11:11:41.843] Render Requested: northern_light_harness [11:11:41.860] Render Requested: bandit_saddle_steppe [11:11:41.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:41.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:41.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:42.729] Render Requested: bandit_saddle_steppe [11:11:42.729] Render Requested: stripped_leather_harness [11:11:42.799] Render Requested: light_harness [11:11:44.361] Force VSync State is now DEACTIVATED [11:11:44.361] PopScreen [11:11:44.361] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:11:44.361] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:11:44.361] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:11:44.391] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:11:44.391] OnScreenListChanged [11:11:44.391] SandBox.View.Map.MapScreen::HandleActivate [11:11:44.391] SandBox.View.Map.MapScreen::HandleResume [11:11:44.401] [GAME MENU] town [11:11:44.422] Release Sound Event -1 [11:11:44.422] Release Sound Event -1 [11:11:44.422] Release Sound Event -1 [11:11:44.422] Release Sound Event -1 [11:11:48.640] Release Sound Event 1521 [11:11:48.640] Release Sound Event 1520 [11:11:48.889] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:11:48.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:11:48.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:11:48.912] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:11:48.912] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:11:48.913] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:11:53.807] Player has entered village_guangyang_changping: 昌平 [11:11:53.807] [GAME MENU] village_outside [11:11:53.807] [GAME MENU] village [11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:53.998] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:55.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:57.352] Average value of 五谷 : 1.269774 [11:11:57.352] Average value of 鱼 : 3.651448 [11:11:57.352] Average value of 肉 : 1.979753 [11:11:57.352] Average value of 奶酥 : 1.798954 [11:11:57.352] Average value of 葡萄 : 3.088891 [11:11:57.352] Average value of 枣 : 2.507407 [11:11:57.352] Average value of 青果 : 2.771377 [11:11:57.352] Average value of 膏脂 : 2.288259 [11:11:57.352] Average value of 菜油 : 6.572327 [11:11:57.352] Average value of 苎麻 : 2.600924 [11:11:57.352] Average value of 苧布 : 6.191804 [11:11:57.352] Average value of 羊毛 : 4.186922 [11:11:57.352] Average value of 布匹 : 1.3 [11:11:57.352] Average value of 蚕丝 : 0.6575128 [11:11:57.352] Average value of 绸缎 : 3.679696 [11:11:57.352] Average value of 硬木 : 1.414453 [11:11:57.352] Average value of 铁 : 1.274732 [11:11:57.352] Average value of 盐巴 : 2.734843 [11:11:57.352] Average value of 银矿石 : 2.459512 [11:11:57.352] Average value of 兽皮 : 1.256851 [11:11:57.352] Average value of 陶土 : 2.099905 [11:11:57.352] Average value of 浊酒 : 0.4445193 [11:11:57.352] Average value of 西域葡萄酒 : 3.263311 [11:11:57.352] Average value of 工具 : 0.6510393 [11:11:57.352] Average value of 陶瓷 : 4.089291 [11:11:57.352] Average value of 皮革 : 1.097012 [11:11:57.353] Average value of 毛皮 : 2.423637 [11:11:57.353] Average value of 金银器 : 5.329955 [11:11:57.353] Average value of 箭 : 0.8232385 [11:11:57.353] Average value of 羊 : 1.696627 [11:11:57.353] Average value of 牛 : 1.83894 [11:11:57.353] Average value of 豕 : 0.9909631 [11:11:57.353] Average value of 驮畜 : 1.831299 [11:11:57.353] Average value of 坐骑 : 1.053923 [11:11:57.353] Average value of 战争坐骑 : 0.6874681 [11:11:57.353] Average value of 贵族坐骑 : 0.9368107 [11:11:57.353] Average value of 马匹装备 I : 0.8095784 [11:11:57.353] Average value of 马匹装备 II : 0.8369842 [11:11:57.353] Average value of 马匹装备 III : 1.227671 [11:11:57.353] Average value of 马匹装备 IV : 1.3 [11:11:57.353] Average value of 马匹装备 V : 1.3 [11:11:57.353] Average value of 近战武器 I : 0.8009309 [11:11:57.353] Average value of 近战武器 II : 0.7999995 [11:11:57.353] Average value of 近战武器 III : 0.8114188 [11:11:57.353] Average value of 近战武器 IV : 0.9290317 [11:11:57.353] Average value of 近战武器 V : 1.074874 [11:11:57.353] Average value of 远程武器 I : 0.8007833 [11:11:57.353] Average value of 远程武器 II : 0.7999995 [11:11:57.353] Average value of 远程武器 III : 0.8166121 [11:11:57.353] Average value of 远程武器 IV : 1.04167 [11:11:57.353] Average value of 远程武器 V : 1.161802 [11:11:57.353] Average value of 盾牌 I : 0.8078082 [11:11:57.353] Average value of 盾牌 II : 0.8138636 [11:11:57.353] Average value of 盾牌 III : 0.8088804 [11:11:57.353] Average value of 盾牌 IV : 1.154184 [11:11:57.353] Average value of 盾牌 V : 1.219355 [11:11:57.353] Average value of 服装 : 0.8043575 [11:11:57.353] Average value of 轻甲 : 0.7999995 [11:11:57.353] Average value of 中甲 : 0.808064 [11:11:57.353] Average value of 重甲 : 0.8520417 [11:11:57.353] Average value of 终极护甲 : 0.9854833 [11:11:57.353] Average value of 旗帜 : 1.3 [11:11:57.353] Average value of 未分配 : 1.3 [11:11:57.353] Force VSync State is now ACTIVE [11:11:57.353] PushScreen [11:11:57.353] SandBox.View.Map.MapScreen::HandlePause [11:11:57.353] SandBox.View.Map.MapScreen::HandleDeactivate [11:11:57.353] Release Sound Event 1524 [11:11:57.353] Release Sound Event 1525 [11:11:57.353] OnScreenListChanged [11:11:57.353] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:11:57.414] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:11:57.414] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:11:57.585] Render Requested: empire_warrior_padded_armor_e [11:11:57.586] Render Requested: leather_shoes [11:11:57.586] Render Requested: sturgia_horse [11:11:57.586] Render Requested: stripped_leather_harness [11:11:57.586] Render Requested: triangluar_spear_t3 [11:11:57.586] Render Requested: lz_longbow_bingzhou_01 [11:11:57.586] Render Requested: range_arrows [11:11:57.586] Render Requested: default_arrows [11:11:57.586] Render Requested: grain [11:11:57.586] Render Requested: cheese [11:11:57.586] Render Requested: butter [11:11:57.586] Render Requested: hog [11:11:57.586] Render Requested: grain [11:11:57.586] Render Requested: sumpter_horse [11:11:57.605] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:11:58.974] Render Requested: hog [11:12:01.075] InventoryLogic::Reset [11:12:01.075] Force VSync State is now DEACTIVATED [11:12:01.075] PopScreen [11:12:01.075] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:12:01.075] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:12:01.075] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:12:01.079] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:12:01.079] OnScreenListChanged [11:12:01.079] SandBox.View.Map.MapScreen::HandleActivate [11:12:01.079] SandBox.View.Map.MapScreen::HandleResume [11:12:01.125] [GAME MENU] village [11:12:01.126] Release Sound Event -1 [11:12:01.126] Release Sound Event 1525 [11:12:01.126] Release Sound Event 1525 [11:12:01.126] Release Sound Event -1 [11:12:02.638] Release Sound Event 1527 [11:12:02.638] Release Sound Event 1526 [11:12:02.756] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:12:02.756] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:12:02.757] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:12:02.777] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:12:02.777] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:12:02.777] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:12:08.937] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:12:08.964] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:12:08.964] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:12:08.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:12:10.731] Before Daily Tick: 中平六年 秋 九月 上旬 [11:12:12.517] Player has entered village_yuyang_luxian: 潞县 [11:12:12.517] [GAME MENU] village_outside [11:12:12.518] [GAME MENU] village [11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:12.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:18.415] Release Sound Event 1539 [11:12:18.415] Release Sound Event 1540 [11:12:22.198] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:12:22.198] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:12:26.519] Player has entered village_youbeiping_wuzhong: 无终 [11:12:26.519] [GAME MENU] village_outside [11:12:26.520] [GAME MENU] village [11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.701] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:26.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:31.960] Release Sound Event 1550 [11:12:31.960] Release Sound Event 1551 [11:12:48.090] Before Daily Tick: 中平六年 秋 九月 上旬 [11:12:48.720] Player has entered village_yuyang_quanzhou: 泉州 [11:12:48.720] [GAME MENU] village_outside [11:12:48.720] [GAME MENU] village [11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:48.919] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:55.879] Release Sound Event 1576 [11:12:55.879] Release Sound Event 1577 [11:12:57.239] Force VSync State is now ACTIVE [11:12:57.239] PushScreen [11:12:57.239] SandBox.View.Map.MapScreen::HandlePause [11:12:57.239] SandBox.View.Map.MapScreen::HandleDeactivate [11:12:57.239] OnScreenListChanged [11:12:57.239] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [11:12:57.239] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [11:12:57.239] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:12:59.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:09.460] Force VSync State is now DEACTIVATED [11:13:09.460] PopScreen [11:13:09.460] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [11:13:09.460] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [11:13:09.460] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [11:13:09.460] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [11:13:09.461] OnScreenListChanged [11:13:09.461] SandBox.View.Map.MapScreen::HandleActivate [11:13:09.461] SandBox.View.Map.MapScreen::HandleResume [11:13:09.710] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:13:09.710] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:09.711] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:09.732] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:13:09.732] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:09.733] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:21.653] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:13:21.653] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:21.653] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:21.674] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:13:21.674] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:21.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:21.691] Player has entered town_hejianguo_wenan: 文安 [11:13:21.692] [GAME MENU] castle_outside [11:13:21.888] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:21.913] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:13:21.913] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:21.914] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:13:25.464] [GAME MENU] castle [11:13:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:25.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:13:49.753] Before Daily Tick: 中平六年 秋 九月 中旬 [11:13:52.080] [GAME MENU] player_in_camp_meeting [11:13:52.089] --------------- Conversation Start --------------- [11:13:52.089] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [11:13:52.089] AI -> (op_junsima_enlist_ask) - [11:13:58.923] P -> (op_player_enlist_no) - [11:13:58.923] AI -> (op_player_enlist_ask_meet_general_reject) - [11:14:00.933] P -> (op_player_enlist_say_goodbye) - [11:14:00.934] --------------- Conversation End --------------- [11:14:00.939] Scene_view::clear_all(scn_conversation_tableau) [11:14:18.133] Player has entered village_zhuojun_guan: 故安 [11:14:18.133] [GAME MENU] village_outside [11:14:18.133] [GAME MENU] village [11:14:20.702] --------------- Conversation Start --------------- [11:14:20.702] Conversation character name: 故安的敬 id: CharacterObject_6260 culture:幽州 persona:PersonaSoftspoken [11:14:20.702] AI -> (start_lord_unmet) - [11:14:20.702] [VOICEOVER]VoiceObject search for: ! [11:14:20.702] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_001 [11:14:20.702] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_001 [11:14:20.702] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_001 [11:14:20.702] accentClass: [11:14:20.708] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_001 [11:14:21.054] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_softspoken_001.ogg [11:14:21.054] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_softspoken_001.xml. [11:14:25.372] P -> (lord_meet_player_response1) - [11:14:25.383] AI -> (headman_introduction) - [11:14:25.923] ExecuteContinue [11:14:25.944] AI -> (lord_ask_2) - [11:14:25.944] [VOICEOVER]VoiceObject search for: ! [11:14:27.477] P -> (hero_give_issue) - [11:14:27.480] AI -> (issue_explanation) - [11:14:27.481] [VOICEOVER]VoiceObject search for: ! [11:14:32.813] P -> (issue_explanation_player_response_pre_quest_solution) - [11:14:32.813] [VOICEOVER]VoiceObject search for: ! [11:14:32.814] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [11:14:32.815] [VOICEOVER]VoiceObject search for: ! [11:14:44.867] P -> (issue_alternative_solution_player_response) - [11:14:44.868] [VOICEOVER]VoiceObject search for: ! [11:14:44.882] AI -> (issue_alternative_solution_brief) - [11:14:44.884] [VOICEOVER]VoiceObject search for: ! [11:14:53.862] P -> (issue_offer_player_accept_quest) - [11:14:53.871] [VOICEOVER]VoiceObject search for: ! [11:14:53.871] AI -> (adg:0) - [11:14:53.876] 任务激活:庄子需牲口。 [11:14:53.878] 庄子需牲口。:日志已更新。 [11:14:53.879] 庄子需牲口。:日志已更新。 [11:14:55.957] ExecuteContinue [11:14:55.957] --------------- Conversation End --------------- [11:14:55.962] Scene_view::clear_all(scn_conversation_tableau) [11:14:55.962] [GAME MENU] village [11:14:55.964] Release Sound Event 1613 [11:14:55.964] Release Sound Event 1614 [11:14:55.964] Release Sound Event 1614 [11:14:55.964] Release Sound Event -1 [11:14:58.610] Release Sound Event 1617 [11:14:58.610] Release Sound Event 1616 [11:15:08.568] Player has entered village_zhuojun_fangcheng: 方城 [11:15:08.568] [GAME MENU] village_outside [11:15:08.568] [GAME MENU] village [11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:08.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:11.975] Average value of 五谷 : 1.133247 [11:15:11.975] Average value of 鱼 : 3.987704 [11:15:11.975] Average value of 肉 : 1.813786 [11:15:11.975] Average value of 奶酥 : 1.674209 [11:15:11.975] Average value of 葡萄 : 3.052994 [11:15:11.975] Average value of 枣 : 2.489266 [11:15:11.975] Average value of 青果 : 2.662737 [11:15:11.975] Average value of 膏脂 : 2.218861 [11:15:11.976] Average value of 菜油 : 5.004294 [11:15:11.976] Average value of 苎麻 : 2.709757 [11:15:11.976] Average value of 苧布 : 5.663394 [11:15:11.976] Average value of 羊毛 : 3.702256 [11:15:11.976] Average value of 布匹 : 1.320968 [11:15:11.976] Average value of 蚕丝 : 0.7121361 [11:15:11.976] Average value of 绸缎 : 3.26224 [11:15:11.976] Average value of 硬木 : 1.361645 [11:15:11.976] Average value of 铁 : 1.446603 [11:15:11.976] Average value of 盐巴 : 2.81012 [11:15:11.976] Average value of 银矿石 : 2.405611 [11:15:11.976] Average value of 兽皮 : 1.232512 [11:15:11.976] Average value of 陶土 : 2.092321 [11:15:11.976] Average value of 浊酒 : 0.4384692 [11:15:11.976] Average value of 西域葡萄酒 : 2.388423 [11:15:11.976] Average value of 工具 : 0.5766724 [11:15:11.976] Average value of 陶瓷 : 3.590121 [11:15:11.976] Average value of 皮革 : 1.173954 [11:15:11.976] Average value of 毛皮 : 2.11138 [11:15:11.976] Average value of 金银器 : 5.143226 [11:15:11.976] Average value of 箭 : 0.8359733 [11:15:11.976] Average value of 羊 : 1.649789 [11:15:11.976] Average value of 牛 : 1.920936 [11:15:11.976] Average value of 豕 : 1.025347 [11:15:11.976] Average value of 驮畜 : 1.78767 [11:15:11.976] Average value of 坐骑 : 1.083435 [11:15:11.976] Average value of 战争坐骑 : 0.7050298 [11:15:11.976] Average value of 贵族坐骑 : 0.9578668 [11:15:11.976] Average value of 马匹装备 I : 0.8246331 [11:15:11.976] Average value of 马匹装备 II : 0.8442161 [11:15:11.976] Average value of 马匹装备 III : 1.077807 [11:15:11.976] Average value of 马匹装备 IV : 1.167742 [11:15:11.976] Average value of 马匹装备 V : 1.320968 [11:15:11.976] Average value of 近战武器 I : 0.8129027 [11:15:11.976] Average value of 近战武器 II : 0.8129027 [11:15:11.976] Average value of 近战武器 III : 0.8294064 [11:15:11.976] Average value of 近战武器 IV : 0.8896231 [11:15:11.976] Average value of 近战武器 V : 1.084269 [11:15:11.976] Average value of 远程武器 I : 0.8129027 [11:15:11.976] Average value of 远程武器 II : 0.8129027 [11:15:11.976] Average value of 远程武器 III : 0.831019 [11:15:11.976] Average value of 远程武器 IV : 0.9499995 [11:15:11.976] Average value of 远程武器 V : 1.054838 [11:15:11.976] Average value of 盾牌 I : 0.8198804 [11:15:11.976] Average value of 盾牌 II : 0.8205279 [11:15:11.976] Average value of 盾牌 III : 0.8290318 [11:15:11.977] Average value of 盾牌 IV : 1.038709 [11:15:11.977] Average value of 盾牌 V : 1.11129 [11:15:11.977] Average value of 服装 : 0.8153816 [11:15:11.977] Average value of 轻甲 : 0.8129027 [11:15:11.977] Average value of 中甲 : 0.8129027 [11:15:11.977] Average value of 重甲 : 0.8290318 [11:15:11.977] Average value of 终极护甲 : 1.006451 [11:15:11.977] Average value of 旗帜 : 1.320968 [11:15:11.977] Average value of 未分配 : 1.320968 [11:15:11.977] Force VSync State is now ACTIVE [11:15:11.977] PushScreen [11:15:11.977] SandBox.View.Map.MapScreen::HandlePause [11:15:11.977] SandBox.View.Map.MapScreen::HandleDeactivate [11:15:11.977] Release Sound Event 1629 [11:15:11.977] Release Sound Event 1630 [11:15:11.977] OnScreenListChanged [11:15:11.977] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:15:12.043] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:15:12.043] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:15:12.209] Render Requested: empire_warrior_padded_armor_e [11:15:12.209] Render Requested: leather_shoes [11:15:12.209] Render Requested: sturgia_horse [11:15:12.209] Render Requested: stripped_leather_harness [11:15:12.209] Render Requested: triangluar_spear_t3 [11:15:12.209] Render Requested: lz_longbow_bingzhou_01 [11:15:12.209] Render Requested: range_arrows [11:15:12.209] Render Requested: default_arrows [11:15:12.209] Render Requested: grain [11:15:12.210] Render Requested: butter [11:15:12.210] Render Requested: cheese [11:15:12.210] Render Requested: hog [11:15:12.210] Render Requested: grain [11:15:12.210] Render Requested: sumpter_horse [11:15:12.402] Render Requested: hog [11:15:13.719] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:15:13.729] Render Requested: hog [11:15:14.137] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:15:14.320] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:15:14.537] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:15:15.037] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:15:15.839] Force VSync State is now DEACTIVATED [11:15:15.839] PopScreen [11:15:15.839] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:15:15.839] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:15:15.839] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:15:15.844] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:15:15.844] OnScreenListChanged [11:15:15.844] SandBox.View.Map.MapScreen::HandleActivate [11:15:15.844] SandBox.View.Map.MapScreen::HandleResume [11:15:15.869] [GAME MENU] village [11:15:15.870] Release Sound Event -1 [11:15:15.870] Release Sound Event 1630 [11:15:15.870] Release Sound Event 1630 [11:15:15.870] Release Sound Event -1 [11:15:17.057] Force VSync State is now ACTIVE [11:15:17.057] PushScreen [11:15:17.057] SandBox.View.Map.MapScreen::HandlePause [11:15:17.058] SandBox.View.Map.MapScreen::HandleDeactivate [11:15:17.058] Release Sound Event 1632 [11:15:17.058] Release Sound Event 1631 [11:15:17.058] OnScreenListChanged [11:15:17.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [11:15:17.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [11:15:17.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:18.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:24.595] Force VSync State is now DEACTIVATED [11:15:24.595] PopScreen [11:15:24.595] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [11:15:24.595] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [11:15:24.595] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [11:15:24.595] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [11:15:24.595] OnScreenListChanged [11:15:24.595] SandBox.View.Map.MapScreen::HandleActivate [11:15:24.595] SandBox.View.Map.MapScreen::HandleResume [11:15:24.608] [GAME MENU] village [11:15:24.608] Release Sound Event -1 [11:15:24.608] Release Sound Event -1 [11:15:24.608] Release Sound Event -1 [11:15:24.608] Release Sound Event -1 [11:15:26.447] Average value of 五谷 : 1.133247 [11:15:26.447] Average value of 鱼 : 3.987704 [11:15:26.447] Average value of 肉 : 1.813786 [11:15:26.447] Average value of 奶酥 : 1.674209 [11:15:26.447] Average value of 葡萄 : 3.052994 [11:15:26.447] Average value of 枣 : 2.489266 [11:15:26.447] Average value of 青果 : 2.662737 [11:15:26.447] Average value of 膏脂 : 2.218861 [11:15:26.447] Average value of 菜油 : 5.004294 [11:15:26.447] Average value of 苎麻 : 2.709757 [11:15:26.447] Average value of 苧布 : 5.663394 [11:15:26.447] Average value of 羊毛 : 3.702256 [11:15:26.447] Average value of 布匹 : 1.320968 [11:15:26.447] Average value of 蚕丝 : 0.7121361 [11:15:26.447] Average value of 绸缎 : 3.26224 [11:15:26.447] Average value of 硬木 : 1.361645 [11:15:26.447] Average value of 铁 : 1.446603 [11:15:26.447] Average value of 盐巴 : 2.81012 [11:15:26.447] Average value of 银矿石 : 2.405611 [11:15:26.447] Average value of 兽皮 : 1.232512 [11:15:26.447] Average value of 陶土 : 2.092321 [11:15:26.447] Average value of 浊酒 : 0.4384692 [11:15:26.447] Average value of 西域葡萄酒 : 2.388423 [11:15:26.447] Average value of 工具 : 0.5766724 [11:15:26.447] Average value of 陶瓷 : 3.590121 [11:15:26.447] Average value of 皮革 : 1.173954 [11:15:26.447] Average value of 毛皮 : 2.11138 [11:15:26.447] Average value of 金银器 : 5.143226 [11:15:26.447] Average value of 箭 : 0.8359733 [11:15:26.447] Average value of 羊 : 1.649789 [11:15:26.447] Average value of 牛 : 1.920936 [11:15:26.448] Average value of 豕 : 1.025347 [11:15:26.448] Average value of 驮畜 : 1.78767 [11:15:26.448] Average value of 坐骑 : 1.083435 [11:15:26.448] Average value of 战争坐骑 : 0.7050298 [11:15:26.448] Average value of 贵族坐骑 : 0.9578668 [11:15:26.448] Average value of 马匹装备 I : 0.8246331 [11:15:26.448] Average value of 马匹装备 II : 0.8442161 [11:15:26.448] Average value of 马匹装备 III : 1.077807 [11:15:26.448] Average value of 马匹装备 IV : 1.167742 [11:15:26.448] Average value of 马匹装备 V : 1.320968 [11:15:26.448] Average value of 近战武器 I : 0.8129027 [11:15:26.448] Average value of 近战武器 II : 0.8129027 [11:15:26.448] Average value of 近战武器 III : 0.8294064 [11:15:26.448] Average value of 近战武器 IV : 0.8896231 [11:15:26.448] Average value of 近战武器 V : 1.084269 [11:15:26.448] Average value of 远程武器 I : 0.8129027 [11:15:26.448] Average value of 远程武器 II : 0.8129027 [11:15:26.448] Average value of 远程武器 III : 0.831019 [11:15:26.448] Average value of 远程武器 IV : 0.9499995 [11:15:26.448] Average value of 远程武器 V : 1.054838 [11:15:26.448] Average value of 盾牌 I : 0.8198804 [11:15:26.448] Average value of 盾牌 II : 0.8205279 [11:15:26.448] Average value of 盾牌 III : 0.8290318 [11:15:26.448] Average value of 盾牌 IV : 1.038709 [11:15:26.448] Average value of 盾牌 V : 1.11129 [11:15:26.448] Average value of 服装 : 0.8153816 [11:15:26.448] Average value of 轻甲 : 0.8129027 [11:15:26.448] Average value of 中甲 : 0.8129027 [11:15:26.448] Average value of 重甲 : 0.8290318 [11:15:26.448] Average value of 终极护甲 : 1.006451 [11:15:26.448] Average value of 旗帜 : 1.320968 [11:15:26.448] Average value of 未分配 : 1.320968 [11:15:26.448] Force VSync State is now ACTIVE [11:15:26.448] PushScreen [11:15:26.448] SandBox.View.Map.MapScreen::HandlePause [11:15:26.449] SandBox.View.Map.MapScreen::HandleDeactivate [11:15:26.449] Release Sound Event 1634 [11:15:26.449] Release Sound Event 1633 [11:15:26.449] OnScreenListChanged [11:15:26.449] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:15:26.513] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:15:26.513] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:15:26.676] Render Requested: empire_warrior_padded_armor_e [11:15:26.676] Render Requested: leather_shoes [11:15:26.676] Render Requested: sturgia_horse [11:15:26.676] Render Requested: stripped_leather_harness [11:15:26.676] Render Requested: triangluar_spear_t3 [11:15:26.676] Render Requested: lz_longbow_bingzhou_01 [11:15:26.676] Render Requested: range_arrows [11:15:26.676] Render Requested: default_arrows [11:15:26.676] Render Requested: grain [11:15:26.676] Render Requested: butter [11:15:26.676] Render Requested: cheese [11:15:26.676] Render Requested: hog [11:15:26.676] Render Requested: hog [11:15:26.676] Render Requested: grain [11:15:26.676] Render Requested: sumpter_horse [11:15:27.698] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:15:27.698] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:15:27.698] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:15:27.850] Render Requested: grain [11:15:27.850] Render Requested: sturgia_horse [11:15:27.987] Render Requested: hog [11:15:28.832] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 5 [11:15:28.851] Render Requested: grain [11:15:29.400] Render Requested: cheese [11:15:30.734] InventoryLogic::Reset [11:15:30.734] Force VSync State is now DEACTIVATED [11:15:30.734] PopScreen [11:15:30.734] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:15:30.734] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:15:30.734] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:15:30.746] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:15:30.746] OnScreenListChanged [11:15:30.746] SandBox.View.Map.MapScreen::HandleActivate [11:15:30.746] SandBox.View.Map.MapScreen::HandleResume [11:15:30.760] [GAME MENU] village [11:15:30.760] Release Sound Event -1 [11:15:30.760] Release Sound Event -1 [11:15:30.760] Release Sound Event -1 [11:15:30.760] Release Sound Event -1 [11:15:32.062] Release Sound Event 1636 [11:15:32.062] Release Sound Event 1635 [11:15:33.006] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:15:33.006] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:15:33.006] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:15:33.029] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:15:33.029] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:15:33.029] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:15:34.774] Before Daily Tick: 中平六年 秋 九月 中旬 [11:15:39.975] Player has entered village_hejianguo_yixian: 易县 [11:15:39.975] [GAME MENU] village_outside [11:15:39.975] [GAME MENU] village [11:15:40.901] Average value of 五谷 : 1.126058 [11:15:40.901] Average value of 鱼 : 3.876524 [11:15:40.901] Average value of 肉 : 1.804183 [11:15:40.901] Average value of 奶酥 : 1.675982 [11:15:40.901] Average value of 葡萄 : 3.022454 [11:15:40.901] Average value of 枣 : 2.523017 [11:15:40.901] Average value of 青果 : 2.66079 [11:15:40.901] Average value of 膏脂 : 2.184602 [11:15:40.901] Average value of 菜油 : 5.274001 [11:15:40.901] Average value of 苎麻 : 2.685379 [11:15:40.901] Average value of 苧布 : 5.643591 [11:15:40.901] Average value of 羊毛 : 3.654258 [11:15:40.901] Average value of 布匹 : 1.320968 [11:15:40.901] Average value of 蚕丝 : 0.7115636 [11:15:40.901] Average value of 绸缎 : 3.211715 [11:15:40.901] Average value of 硬木 : 1.349593 [11:15:40.901] Average value of 铁 : 1.410549 [11:15:40.901] Average value of 盐巴 : 2.827622 [11:15:40.901] Average value of 银矿石 : 2.425441 [11:15:40.902] Average value of 兽皮 : 1.219336 [11:15:40.902] Average value of 陶土 : 2.116187 [11:15:40.902] Average value of 浊酒 : 0.4389276 [11:15:40.902] Average value of 西域葡萄酒 : 2.359797 [11:15:40.902] Average value of 工具 : 0.5690376 [11:15:40.902] Average value of 陶瓷 : 3.472656 [11:15:40.902] Average value of 皮革 : 1.161139 [11:15:40.902] Average value of 毛皮 : 2.166027 [11:15:40.902] Average value of 金银器 : 5.051046 [11:15:40.902] Average value of 箭 : 0.8359733 [11:15:40.902] Average value of 羊 : 1.672624 [11:15:40.902] Average value of 牛 : 1.950564 [11:15:40.902] Average value of 豕 : 1.030903 [11:15:40.902] Average value of 驮畜 : 1.792946 [11:15:40.902] Average value of 坐骑 : 1.086739 [11:15:40.902] Average value of 战争坐骑 : 0.7059225 [11:15:40.902] Average value of 贵族坐骑 : 0.9601122 [11:15:40.902] Average value of 马匹装备 I : 0.8246331 [11:15:40.902] Average value of 马匹装备 II : 0.8417847 [11:15:40.902] Average value of 马匹装备 III : 1.080965 [11:15:40.902] Average value of 马匹装备 IV : 1.167742 [11:15:40.902] Average value of 马匹装备 V : 1.320968 [11:15:40.902] Average value of 近战武器 I : 0.8129027 [11:15:40.902] Average value of 近战武器 II : 0.8129027 [11:15:40.902] Average value of 近战武器 III : 0.8294064 [11:15:40.902] Average value of 近战武器 IV : 0.8896231 [11:15:40.902] Average value of 近战武器 V : 1.084269 [11:15:40.902] Average value of 远程武器 I : 0.8129027 [11:15:40.902] Average value of 远程武器 II : 0.8129027 [11:15:40.902] Average value of 远程武器 III : 0.8325351 [11:15:40.902] Average value of 远程武器 IV : 0.9499995 [11:15:40.902] Average value of 远程武器 V : 1.054838 [11:15:40.902] Average value of 盾牌 I : 0.8181361 [11:15:40.902] Average value of 盾牌 II : 0.8205279 [11:15:40.902] Average value of 盾牌 III : 0.8290318 [11:15:40.902] Average value of 盾牌 IV : 1.038709 [11:15:40.902] Average value of 盾牌 V : 1.11129 [11:15:40.902] Average value of 服装 : 0.8129027 [11:15:40.902] Average value of 轻甲 : 0.8129027 [11:15:40.902] Average value of 中甲 : 0.8129027 [11:15:40.903] Average value of 重甲 : 0.8290318 [11:15:40.903] Average value of 终极护甲 : 1.006451 [11:15:40.903] Average value of 旗帜 : 1.320968 [11:15:40.903] Average value of 未分配 : 1.320968 [11:15:40.903] Force VSync State is now ACTIVE [11:15:40.903] PushScreen [11:15:40.903] SandBox.View.Map.MapScreen::HandlePause [11:15:40.903] SandBox.View.Map.MapScreen::HandleDeactivate [11:15:40.903] Release Sound Event 1643 [11:15:40.903] Release Sound Event 1644 [11:15:40.903] OnScreenListChanged [11:15:40.903] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:15:40.969] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:15:40.969] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:15:41.136] Render Requested: empire_warrior_padded_armor_e [11:15:41.136] Render Requested: leather_shoes [11:15:41.136] Render Requested: sturgia_horse [11:15:41.136] Render Requested: stripped_leather_harness [11:15:41.136] Render Requested: triangluar_spear_t3 [11:15:41.136] Render Requested: lz_longbow_bingzhou_01 [11:15:41.136] Render Requested: range_arrows [11:15:41.136] Render Requested: default_arrows [11:15:41.136] Render Requested: sumpter_horse [11:15:41.136] Render Requested: mule [11:15:41.136] Render Requested: khuzait_horse [11:15:41.136] Render Requested: t2_khuzait_horse [11:15:41.137] Render Requested: grain [11:15:41.137] Render Requested: butter [11:15:41.137] Render Requested: hog [11:15:41.137] Render Requested: grain [11:15:41.137] Render Requested: sumpter_horse [11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:15:41.743] Render Requested: khuzait_horse [11:15:41.743] Render Requested: sturgia_horse [11:15:42.233] Render Requested: mule [11:15:42.645] Render Requested: khuzait_horse [11:15:42.832] Render Requested: mule [11:15:43.644] TransferItem Name: 骡子 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:15:43.662] Render Requested: mule [11:15:43.844] TransferItem Name: 骡子 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:15:43.869] Render Requested: khuzait_horse [11:15:44.711] Force VSync State is now DEACTIVATED [11:15:44.711] PopScreen [11:15:44.711] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:15:44.711] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:15:44.711] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:15:44.721] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:15:44.721] OnScreenListChanged [11:15:44.721] SandBox.View.Map.MapScreen::HandleActivate [11:15:44.721] SandBox.View.Map.MapScreen::HandleResume [11:15:44.737] [GAME MENU] village [11:15:44.738] Release Sound Event -1 [11:15:44.738] Release Sound Event -1 [11:15:44.738] Release Sound Event -1 [11:15:44.738] Release Sound Event -1 [11:15:48.252] Release Sound Event 1646 [11:15:48.252] Release Sound Event 1645 [11:15:48.269] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:15:48.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:15:48.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:15:48.292] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:15:48.292] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:15:48.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:06.938] Player has entered village_zhongshanguo_liwu: 蠡吾 [11:16:06.939] [GAME MENU] village_outside [11:16:06.939] [GAME MENU] village [11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:07.133] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.586] Average value of 五谷 : 1.101825 [11:16:08.586] Average value of 鱼 : 3.680638 [11:16:08.586] Average value of 肉 : 1.762938 [11:16:08.587] Average value of 奶酥 : 1.613426 [11:16:08.587] Average value of 葡萄 : 2.878904 [11:16:08.587] Average value of 枣 : 2.505747 [11:16:08.587] Average value of 青果 : 2.669692 [11:16:08.587] Average value of 膏脂 : 2.071253 [11:16:08.587] Average value of 菜油 : 5.25391 [11:16:08.587] Average value of 苎麻 : 2.670893 [11:16:08.587] Average value of 苧布 : 5.584269 [11:16:08.587] Average value of 羊毛 : 3.606385 [11:16:08.587] Average value of 布匹 : 1.3 [11:16:08.587] Average value of 蚕丝 : 0.7142942 [11:16:08.587] Average value of 绸缎 : 3.107628 [11:16:08.587] Average value of 硬木 : 1.30795 [11:16:08.587] Average value of 铁 : 1.395625 [11:16:08.587] Average value of 盐巴 : 2.739053 [11:16:08.587] Average value of 银矿石 : 2.330564 [11:16:08.587] Average value of 兽皮 : 1.210762 [11:16:08.587] Average value of 陶土 : 2.036118 [11:16:08.587] Average value of 浊酒 : 0.4312881 [11:16:08.587] Average value of 西域葡萄酒 : 2.247772 [11:16:08.587] Average value of 工具 : 0.5571479 [11:16:08.587] Average value of 陶瓷 : 3.245174 [11:16:08.587] Average value of 皮革 : 1.109763 [11:16:08.587] Average value of 毛皮 : 1.938917 [11:16:08.587] Average value of 金银器 : 4.910098 [11:16:08.587] Average value of 箭 : 0.82307 [11:16:08.587] Average value of 羊 : 1.627454 [11:16:08.587] Average value of 牛 : 1.894364 [11:16:08.587] Average value of 豕 : 1.009446 [11:16:08.587] Average value of 驮畜 : 1.764431 [11:16:08.587] Average value of 坐骑 : 1.079859 [11:16:08.587] Average value of 战争坐骑 : 0.69983 [11:16:08.587] Average value of 贵族坐骑 : 0.9514499 [11:16:08.587] Average value of 马匹装备 I : 0.8097273 [11:16:08.587] Average value of 马匹装备 II : 0.8255515 [11:16:08.587] Average value of 马匹装备 III : 1.068062 [11:16:08.587] Average value of 马匹装备 IV : 1.154839 [11:16:08.587] Average value of 马匹装备 V : 1.3 [11:16:08.587] Average value of 近战武器 I : 0.7999995 [11:16:08.587] Average value of 近战武器 II : 0.7999995 [11:16:08.588] Average value of 近战武器 III : 0.8196641 [11:16:08.588] Average value of 近战武器 IV : 0.8767199 [11:16:08.588] Average value of 近战武器 V : 1.073174 [11:16:08.588] Average value of 远程武器 I : 0.7999995 [11:16:08.588] Average value of 远程武器 II : 0.7999995 [11:16:08.588] Average value of 远程武器 III : 0.8196319 [11:16:08.588] Average value of 远程武器 IV : 0.9370963 [11:16:08.588] Average value of 远程武器 V : 1.041935 [11:16:08.588] Average value of 盾牌 I : 0.8056586 [11:16:08.588] Average value of 盾牌 II : 0.8072897 [11:16:08.588] Average value of 盾牌 III : 0.8161286 [11:16:08.588] Average value of 盾牌 IV : 1.026424 [11:16:08.588] Average value of 盾牌 V : 1.098387 [11:16:08.588] Average value of 服装 : 0.7999995 [11:16:08.588] Average value of 轻甲 : 0.7999995 [11:16:08.588] Average value of 中甲 : 0.7999995 [11:16:08.588] Average value of 重甲 : 0.8161286 [11:16:08.588] Average value of 终极护甲 : 0.9935479 [11:16:08.588] Average value of 旗帜 : 1.3 [11:16:08.588] Average value of 未分配 : 1.3 [11:16:08.588] Force VSync State is now ACTIVE [11:16:08.588] PushScreen [11:16:08.588] SandBox.View.Map.MapScreen::HandlePause [11:16:08.588] SandBox.View.Map.MapScreen::HandleDeactivate [11:16:08.588] Release Sound Event 1664 [11:16:08.588] Release Sound Event 1665 [11:16:08.588] OnScreenListChanged [11:16:08.588] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:16:08.663] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:16:08.663] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:16:08.831] Render Requested: empire_warrior_padded_armor_e [11:16:08.831] Render Requested: leather_shoes [11:16:08.831] Render Requested: sturgia_horse [11:16:08.831] Render Requested: stripped_leather_harness [11:16:08.831] Render Requested: triangluar_spear_t3 [11:16:08.831] Render Requested: lz_longbow_bingzhou_01 [11:16:08.831] Render Requested: range_arrows [11:16:08.831] Render Requested: default_arrows [11:16:08.831] Render Requested: sumpter_horse [11:16:08.831] Render Requested: mule [11:16:08.831] Render Requested: khuzait_horse [11:16:08.831] Render Requested: t2_khuzait_horse [11:16:08.831] Render Requested: t3_khuzait_horse [11:16:08.831] Render Requested: grain [11:16:08.831] Render Requested: butter [11:16:08.831] Render Requested: cheese [11:16:08.831] Render Requested: hog [11:16:08.831] Render Requested: grain [11:16:08.831] Render Requested: sumpter_horse [11:16:08.831] Render Requested: mule [11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:08.899] Render Requested: t2_khuzait_horse [11:16:08.899] Render Requested: sturgia_horse [11:16:09.207] Render Requested: khuzait_horse [11:16:09.451] Render Requested: mule [11:16:09.543] Render Requested: sumpter_horse [11:16:09.693] Render Requested: mule [11:16:10.216] TransferItem Name: 骡子 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:16:10.517] TransferItem Name: 骡子 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:16:10.541] Render Requested: khuzait_horse [11:16:11.417] Force VSync State is now DEACTIVATED [11:16:11.417] PopScreen [11:16:11.417] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:16:11.417] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:16:11.417] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:16:11.422] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:16:11.422] OnScreenListChanged [11:16:11.422] SandBox.View.Map.MapScreen::HandleActivate [11:16:11.422] SandBox.View.Map.MapScreen::HandleResume [11:16:11.436] [GAME MENU] village [11:16:11.437] Release Sound Event -1 [11:16:11.437] Release Sound Event -1 [11:16:11.437] Release Sound Event -1 [11:16:11.437] Release Sound Event -1 [11:16:12.591] Release Sound Event 1667 [11:16:12.591] Release Sound Event 1666 [11:16:12.941] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:16:12.941] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:12.942] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:12.966] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:16:12.966] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:12.967] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:17.801] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:16:17.801] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:17.801] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:17.825] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:16:17.825] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:17.826] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:18.214] Before Daily Tick: 中平六年 秋 九月 中旬 [11:16:26.433] Player has entered village_zhuojun_guan: 故安 [11:16:26.433] [GAME MENU] village_outside [11:16:26.433] [GAME MENU] village [11:16:28.519] --------------- Conversation Start --------------- [11:16:28.519] Conversation character name: 故安的敬 id: CharacterObject_6260 culture:幽州 persona:PersonaSoftspoken [11:16:28.519] AI -> (start_default) - [11:16:28.519] [VOICEOVER]VoiceObject search for: ! [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [11:16:28.519] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [11:16:28.519] accentClass: [11:16:28.585] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [11:16:29.083] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_007.ogg [11:16:29.083] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_007.xml. [11:16:31.094] ExecuteContinue [11:16:31.095] AI -> (lord_ask_2) - [11:16:31.095] [VOICEOVER]VoiceObject search for: ! [11:16:31.795] P -> (hero_task_given) - [11:16:31.795] AI -> (adg:1) - [11:16:32.491] P -> (adg:2) - [11:16:32.491] AI -> (adg:8) - [11:16:32.492] 你与故安的敬的关系+5,现为5。 [11:16:32.493] 你与故安的质的关系+3,现为3。 [11:16:32.493] 你与故安的道的关系+3,现为3。 [11:16:32.494] 庄子需牲口。:日志已更新。 [11:16:32.501] 任务完成:庄子需牲口。 [11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:32.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:33.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:33.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:33.692] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.947] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:34.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:37.780] ExecuteContinue [11:16:37.780] --------------- Conversation End --------------- [11:16:37.785] Scene_view::clear_all(scn_conversation_tableau) [11:16:37.785] [GAME MENU] village [11:16:37.786] Release Sound Event 1675 [11:16:37.786] Release Sound Event 1676 [11:16:37.786] Release Sound Event 1676 [11:16:37.786] Release Sound Event -1 [11:16:39.377] Release Sound Event 1679 [11:16:39.377] Release Sound Event 1678 [11:16:40.376] Force VSync State is now ACTIVE [11:16:40.376] PushScreen [11:16:40.376] SandBox.View.Map.MapScreen::HandlePause [11:16:40.376] SandBox.View.Map.MapScreen::HandleDeactivate [11:16:40.376] OnScreenListChanged [11:16:40.376] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [11:16:40.376] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [11:16:40.376] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [11:16:42.827] Force VSync State is now DEACTIVATED [11:16:42.827] PopScreen [11:16:42.827] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [11:16:42.827] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [11:16:42.827] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [11:16:42.827] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [11:16:42.827] OnScreenListChanged [11:16:42.827] SandBox.View.Map.MapScreen::HandleActivate [11:16:42.827] SandBox.View.Map.MapScreen::HandleResume [11:16:42.990] Force VSync State is now ACTIVE [11:16:42.990] PushScreen [11:16:42.990] SandBox.View.Map.MapScreen::HandlePause [11:16:42.990] SandBox.View.Map.MapScreen::HandleDeactivate [11:16:42.990] OnScreenListChanged [11:16:42.990] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:16:42.990] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:16:42.990] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:16:45.446] Force VSync State is now DEACTIVATED [11:16:45.446] PopScreen [11:16:45.446] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:16:45.447] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:16:45.447] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:16:45.447] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:16:45.447] OnScreenListChanged [11:16:45.447] SandBox.View.Map.MapScreen::HandleActivate [11:16:45.447] SandBox.View.Map.MapScreen::HandleResume [11:16:45.996] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:16:45.996] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:45.996] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:46.009] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:16:46.009] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:46.010] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:16:55.665] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:37.894] Before Daily Tick: 中平六年 秋 九月 下旬 [11:17:42.195] Player has entered city_guangyang_jixian: 蓟县 [11:17:42.195] [GAME MENU] town_outside [11:17:42.195] [GAME MENU] town [11:17:47.069] Average value of 五谷 : 1.024129 [11:17:47.069] Average value of 鱼 : 3.720222 [11:17:47.069] Average value of 肉 : 1.715515 [11:17:47.069] Average value of 奶酥 : 1.528073 [11:17:47.069] Average value of 葡萄 : 2.756897 [11:17:47.069] Average value of 枣 : 2.543722 [11:17:47.069] Average value of 青果 : 2.692033 [11:17:47.069] Average value of 膏脂 : 2.037523 [11:17:47.069] Average value of 菜油 : 5.392214 [11:17:47.069] Average value of 苎麻 : 2.744284 [11:17:47.069] Average value of 苧布 : 5.5506 [11:17:47.069] Average value of 羊毛 : 3.504429 [11:17:47.069] Average value of 布匹 : 1.3 [11:17:47.069] Average value of 蚕丝 : 0.6959655 [11:17:47.069] Average value of 绸缎 : 3.088687 [11:17:47.070] Average value of 硬木 : 1.255953 [11:17:47.070] Average value of 铁 : 1.435786 [11:17:47.070] Average value of 盐巴 : 2.732998 [11:17:47.070] Average value of 银矿石 : 2.287046 [11:17:47.070] Average value of 兽皮 : 1.20766 [11:17:47.070] Average value of 陶土 : 2.125007 [11:17:47.070] Average value of 浊酒 : 0.4232772 [11:17:47.070] Average value of 西域葡萄酒 : 1.983501 [11:17:47.070] Average value of 工具 : 0.5654063 [11:17:47.070] Average value of 陶瓷 : 2.943684 [11:17:47.070] Average value of 皮革 : 1.105886 [11:17:47.070] Average value of 毛皮 : 1.848839 [11:17:47.070] Average value of 金银器 : 4.996458 [11:17:47.070] Average value of 箭 : 0.820431 [11:17:47.070] Average value of 羊 : 1.662329 [11:17:47.070] Average value of 牛 : 1.928207 [11:17:47.070] Average value of 豕 : 1.021451 [11:17:47.070] Average value of 驮畜 : 1.705367 [11:17:47.070] Average value of 坐骑 : 1.093454 [11:17:47.070] Average value of 战争坐骑 : 0.7058791 [11:17:47.070] Average value of 贵族坐骑 : 0.9572484 [11:17:47.070] Average value of 马匹装备 I : 0.810982 [11:17:47.070] Average value of 马匹装备 II : 0.8262785 [11:17:47.070] Average value of 马匹装备 III : 1.073148 [11:17:47.070] Average value of 马匹装备 IV : 1.154839 [11:17:47.070] Average value of 马匹装备 V : 1.3 [11:17:47.070] Average value of 近战武器 I : 0.7999995 [11:17:47.070] Average value of 近战武器 II : 0.7999995 [11:17:47.070] Average value of 近战武器 III : 0.8076494 [11:17:47.070] Average value of 近战武器 IV : 0.8801667 [11:17:47.070] Average value of 近战武器 V : 1.059298 [11:17:47.070] Average value of 远程武器 I : 0.7999995 [11:17:47.070] Average value of 远程武器 II : 0.7999995 [11:17:47.070] Average value of 远程武器 III : 0.8051658 [11:17:47.070] Average value of 远程武器 IV : 0.9405158 [11:17:47.070] Average value of 远程武器 V : 1.041935 [11:17:47.070] Average value of 盾牌 I : 0.8046084 [11:17:47.070] Average value of 盾牌 II : 0.8022311 [11:17:47.070] Average value of 盾牌 III : 0.808064 [11:17:47.070] Average value of 盾牌 IV : 1.030083 [11:17:47.070] Average value of 盾牌 V : 1.098387 [11:17:47.070] Average value of 服装 : 0.7999995 [11:17:47.070] Average value of 轻甲 : 0.7999995 [11:17:47.070] Average value of 中甲 : 0.7999995 [11:17:47.070] Average value of 重甲 : 0.8161286 [11:17:47.070] Average value of 终极护甲 : 0.9774188 [11:17:47.070] Average value of 旗帜 : 1.3 [11:17:47.070] Average value of 未分配 : 1.3 [11:17:47.070] Force VSync State is now ACTIVE [11:17:47.070] PushScreen [11:17:47.070] SandBox.View.Map.MapScreen::HandlePause [11:17:47.071] SandBox.View.Map.MapScreen::HandleDeactivate [11:17:47.071] Release Sound Event 1713 [11:17:47.071] Release Sound Event 1714 [11:17:47.071] OnScreenListChanged [11:17:47.071] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:17:47.690] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:17:47.690] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:17:47.900] Render Requested: empire_warrior_padded_armor_e [11:17:47.900] Render Requested: leather_shoes [11:17:47.900] Render Requested: sturgia_horse [11:17:47.900] Render Requested: stripped_leather_harness [11:17:47.900] Render Requested: triangluar_spear_t3 [11:17:47.900] Render Requested: lz_longbow_bingzhou_01 [11:17:47.900] Render Requested: range_arrows [11:17:47.900] Render Requested: default_arrows [11:17:47.900] Render Requested: sumpter_horse [11:17:47.900] Render Requested: mule [11:17:47.900] Render Requested: khuzait_horse [11:17:47.900] Render Requested: sturgia_horse [11:17:47.900] Render Requested: t2_khuzait_horse [11:17:47.900] Render Requested: charger [11:17:47.900] Render Requested: t2_sturgia_horse [11:17:47.900] Render Requested: t3_sturgia_horse [11:17:47.900] Render Requested: t3_khuzait_horse [11:17:47.900] Render Requested: sg_sword_1h_001 [11:17:47.900] Render Requested: sg_t1_ht_sword_001 [11:17:47.900] Render Requested: sg_t2_ht_sword_001 [11:17:47.901] Render Requested: sg_t3_ht_sword_002 [11:17:47.901] Render Requested: sg_sword_1h_006 [11:17:47.901] Render Requested: sg_axe_whole_003_1h [11:17:47.901] Render Requested: sg_axe_whole_002_b_1h [11:17:47.901] Render Requested: hog [11:17:47.901] Render Requested: grain [11:17:47.901] Render Requested: meat [11:17:47.901] Render Requested: sumpter_horse [11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:47.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.215] Render Requested: sturgia_horse [11:17:48.215] Render Requested: sturgia_horse [11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:48.885] Render Requested: t2_khuzait_horse [11:17:49.187] Render Requested: sturgia_horse [11:17:49.222] Render Requested: khuzait_horse [11:17:49.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:49.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:49.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:49.849] Render Requested: grain [11:17:49.849] Render Requested: butter [11:17:49.849] Render Requested: meat [11:17:49.849] Render Requested: cheese [11:17:49.849] Render Requested: fish [11:17:49.849] Render Requested: beer [11:17:49.849] Render Requested: date_fruit [11:17:49.849] Render Requested: hardwood [11:17:49.849] Render Requested: clay [11:17:49.849] Render Requested: hides [11:17:49.849] Render Requested: flax [11:17:49.849] Render Requested: tools [11:17:49.849] Render Requested: cotton [11:17:49.849] Render Requested: iron [11:17:49.849] Render Requested: leather [11:17:49.849] Render Requested: fur [11:17:50.003] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:17:50.518] Render Requested: grain [11:17:50.535] Render Requested: butter [11:17:50.785] Render Requested: cotton [11:17:51.001] Render Requested: iron [11:17:51.016] Render Requested: pottery [11:17:51.050] Render Requested: hog [11:17:51.083] Render Requested: sheep [11:17:51.117] Render Requested: cow [11:17:51.135] Render Requested: pottery [11:17:51.151] Render Requested: hog [11:17:54.471] Render Requested: meat [11:17:55.404] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 52 [11:17:55.639] Render Requested: grain [11:17:55.689] Render Requested: hog [11:17:56.391] Render Requested: grain [11:17:56.573] Render Requested: pottery [11:17:56.605] Render Requested: hog [11:17:56.690] Render Requested: sheep [11:17:56.958] Render Requested: hog [11:17:57.789] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 25 [11:17:57.809] Render Requested: sheep [11:17:57.857] Render Requested: pottery [11:17:58.408] Render Requested: grain [11:17:58.608] Render Requested: hog [11:17:59.493] Render Requested: grain [11:18:00.124] Force VSync State is now DEACTIVATED [11:18:00.124] PopScreen [11:18:00.124] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:18:00.124] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:18:00.124] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:18:00.166] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:18:00.166] OnScreenListChanged [11:18:00.166] SandBox.View.Map.MapScreen::HandleActivate [11:18:00.166] SandBox.View.Map.MapScreen::HandleResume [11:18:00.181] [GAME MENU] town [11:18:00.182] Release Sound Event -1 [11:18:00.182] Release Sound Event 1714 [11:18:00.182] Release Sound Event 1714 [11:18:00.182] Release Sound Event -1 [11:18:01.247] Average value of 五谷 : 1.024129 [11:18:01.247] Average value of 鱼 : 3.720222 [11:18:01.247] Average value of 肉 : 1.715515 [11:18:01.247] Average value of 奶酥 : 1.528073 [11:18:01.247] Average value of 葡萄 : 2.756897 [11:18:01.247] Average value of 枣 : 2.543722 [11:18:01.247] Average value of 青果 : 2.692033 [11:18:01.248] Average value of 膏脂 : 2.037523 [11:18:01.248] Average value of 菜油 : 5.392214 [11:18:01.248] Average value of 苎麻 : 2.744284 [11:18:01.248] Average value of 苧布 : 5.5506 [11:18:01.248] Average value of 羊毛 : 3.504429 [11:18:01.248] Average value of 布匹 : 1.3 [11:18:01.248] Average value of 蚕丝 : 0.6959655 [11:18:01.248] Average value of 绸缎 : 3.088687 [11:18:01.248] Average value of 硬木 : 1.255953 [11:18:01.248] Average value of 铁 : 1.435786 [11:18:01.248] Average value of 盐巴 : 2.732998 [11:18:01.248] Average value of 银矿石 : 2.287046 [11:18:01.248] Average value of 兽皮 : 1.20766 [11:18:01.248] Average value of 陶土 : 2.125007 [11:18:01.248] Average value of 浊酒 : 0.4232772 [11:18:01.248] Average value of 西域葡萄酒 : 1.983501 [11:18:01.248] Average value of 工具 : 0.5654063 [11:18:01.248] Average value of 陶瓷 : 2.943684 [11:18:01.248] Average value of 皮革 : 1.105886 [11:18:01.248] Average value of 毛皮 : 1.848839 [11:18:01.248] Average value of 金银器 : 4.996458 [11:18:01.248] Average value of 箭 : 0.820431 [11:18:01.248] Average value of 羊 : 1.662329 [11:18:01.248] Average value of 牛 : 1.928207 [11:18:01.248] Average value of 豕 : 1.021451 [11:18:01.248] Average value of 驮畜 : 1.705367 [11:18:01.248] Average value of 坐骑 : 1.093454 [11:18:01.248] Average value of 战争坐骑 : 0.7058791 [11:18:01.248] Average value of 贵族坐骑 : 0.9572484 [11:18:01.248] Average value of 马匹装备 I : 0.810982 [11:18:01.248] Average value of 马匹装备 II : 0.8262785 [11:18:01.248] Average value of 马匹装备 III : 1.073148 [11:18:01.248] Average value of 马匹装备 IV : 1.154839 [11:18:01.248] Average value of 马匹装备 V : 1.3 [11:18:01.248] Average value of 近战武器 I : 0.7999995 [11:18:01.248] Average value of 近战武器 II : 0.7999995 [11:18:01.248] Average value of 近战武器 III : 0.8076494 [11:18:01.248] Average value of 近战武器 IV : 0.8801667 [11:18:01.248] Average value of 近战武器 V : 1.059298 [11:18:01.248] Average value of 远程武器 I : 0.7999995 [11:18:01.248] Average value of 远程武器 II : 0.7999995 [11:18:01.248] Average value of 远程武器 III : 0.8051658 [11:18:01.248] Average value of 远程武器 IV : 0.9405158 [11:18:01.248] Average value of 远程武器 V : 1.041935 [11:18:01.248] Average value of 盾牌 I : 0.8046084 [11:18:01.248] Average value of 盾牌 II : 0.8022311 [11:18:01.248] Average value of 盾牌 III : 0.808064 [11:18:01.248] Average value of 盾牌 IV : 1.030083 [11:18:01.248] Average value of 盾牌 V : 1.098387 [11:18:01.249] Average value of 服装 : 0.7999995 [11:18:01.249] Average value of 轻甲 : 0.7999995 [11:18:01.249] Average value of 中甲 : 0.7999995 [11:18:01.249] Average value of 重甲 : 0.8161286 [11:18:01.249] Average value of 终极护甲 : 0.9774188 [11:18:01.249] Average value of 旗帜 : 1.3 [11:18:01.249] Average value of 未分配 : 1.3 [11:18:01.249] Force VSync State is now ACTIVE [11:18:01.249] PushScreen [11:18:01.249] SandBox.View.Map.MapScreen::HandlePause [11:18:01.249] SandBox.View.Map.MapScreen::HandleDeactivate [11:18:01.249] Release Sound Event 1716 [11:18:01.249] Release Sound Event 1715 [11:18:01.249] OnScreenListChanged [11:18:01.249] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:18:01.866] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:18:01.866] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:18:02.079] Render Requested: empire_warrior_padded_armor_e [11:18:02.079] Render Requested: leather_shoes [11:18:02.079] Render Requested: sturgia_horse [11:18:02.079] Render Requested: stripped_leather_harness [11:18:02.079] Render Requested: triangluar_spear_t3 [11:18:02.079] Render Requested: lz_longbow_bingzhou_01 [11:18:02.079] Render Requested: range_arrows [11:18:02.079] Render Requested: default_arrows [11:18:02.079] Render Requested: sumpter_horse [11:18:02.079] Render Requested: mule [11:18:02.079] Render Requested: khuzait_horse [11:18:02.079] Render Requested: sturgia_horse [11:18:02.079] Render Requested: t2_khuzait_horse [11:18:02.079] Render Requested: charger [11:18:02.079] Render Requested: t2_sturgia_horse [11:18:02.079] Render Requested: t3_sturgia_horse [11:18:02.079] Render Requested: t3_khuzait_horse [11:18:02.079] Render Requested: sg_sword_1h_001 [11:18:02.079] Render Requested: sg_t1_ht_sword_001 [11:18:02.079] Render Requested: sg_t2_ht_sword_001 [11:18:02.079] Render Requested: sg_t3_ht_sword_002 [11:18:02.079] Render Requested: sg_sword_1h_006 [11:18:02.079] Render Requested: sg_axe_whole_003_1h [11:18:02.079] Render Requested: sg_axe_whole_002_b_1h [11:18:02.079] Render Requested: hog [11:18:02.079] Render Requested: grain [11:18:02.079] Render Requested: sumpter_horse [11:18:02.103] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:18:02.103] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:18:02.103] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:18:02.157] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:18:02.157] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:18:02.213] Render Requested: grain [11:18:02.269] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:18:02.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:18:02.270] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:18:02.555] Render Requested: hog [11:18:03.713] Render Requested: meat [11:18:03.713] Render Requested: hides [11:18:03.746] Render Requested: hides [11:18:03.946] Render Requested: meat [11:18:04.628] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 30 [11:18:04.628] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 30 [11:18:06.780] Force VSync State is now DEACTIVATED [11:18:06.780] PopScreen [11:18:06.780] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:18:06.780] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:18:06.780] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:18:06.817] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:18:06.817] OnScreenListChanged [11:18:06.817] SandBox.View.Map.MapScreen::HandleActivate [11:18:06.817] SandBox.View.Map.MapScreen::HandleResume [11:18:06.828] [GAME MENU] town [11:18:06.829] Release Sound Event -1 [11:18:06.829] Release Sound Event -1 [11:18:06.829] Release Sound Event -1 [11:18:06.829] Release Sound Event -1 [11:18:09.077] [GAME MENU] town_backstreet [11:18:09.078] Release Sound Event 1718 [11:18:09.078] Release Sound Event 1717 [11:18:09.078] Release Sound Event -1 [11:18:10.255] [GAME MENU] town [11:18:10.260] Release Sound Event 1719 [11:18:10.260] Release Sound Event 1717 [11:18:10.260] Release Sound Event 1717 [11:18:10.260] Release Sound Event -1 [11:18:11.118] Release Sound Event 1721 [11:18:11.118] Release Sound Event 1720 [11:18:11.159] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:18:11.159] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:18:11.160] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:18:11.181] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:18:11.181] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:18:11.181] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:18:18.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:18.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:36.165] Player has entered town_zhuojun_zhuojun: 涿县 [11:18:36.165] [GAME MENU] castle_outside [11:18:41.894] [GAME MENU] castle [11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:41.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:18:46.842] Before Daily Tick: 中平六年 秋 一十月 上旬 [11:18:50.362] creating hero from template with id: spc_notable_yangzhou_22 [11:18:53.723] creating hero from template with id: spc_notable_yizhou_22 [11:19:11.015] creating hero from template with id: spc_notable_yanzhou_22 [11:19:31.239] Before Daily Tick: 中平六年 秋 一十月 上旬 [11:19:34.715] 李大碗提高了1级。 [11:19:37.033] Force VSync State is now ACTIVE [11:19:37.033] PushScreen [11:19:37.033] SandBox.View.Map.MapScreen::HandlePause [11:19:37.033] SandBox.View.Map.MapScreen::HandleDeactivate [11:19:37.033] OnScreenListChanged [11:19:37.033] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:19:37.033] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:19:37.033] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:19:42.861] Force VSync State is now DEACTIVATED [11:19:42.861] PopScreen [11:19:42.861] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:19:42.861] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:19:42.861] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:19:42.861] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:19:42.861] OnScreenListChanged [11:19:42.861] SandBox.View.Map.MapScreen::HandleActivate [11:19:42.861] SandBox.View.Map.MapScreen::HandleResume [11:19:43.454] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:19:43.454] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:19:43.454] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:19:43.479] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:19:43.479] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:19:43.480] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:19:53.750] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:19:53.750] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:19:53.750] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:19:53.774] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:19:53.774] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:19:53.775] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:01.168] [GAME MENU] encounter_meeting [11:20:01.179] --------------- Conversation Start --------------- [11:20:01.179] Conversation character name: 黄巾探哨 id: huangjin_sol_3003 culture:黄巾乱军 persona:PersonaSoftspoken [11:20:01.179] AI -> (bandit_start_defender) - [11:20:01.179] [VOICEOVER]VoiceObject search for: ! [11:20:01.179] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_006 [11:20:01.179] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_006 [11:20:01.179] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_EZLs7hLL [11:20:01.179] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_EZLs7hLL [11:20:01.179] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_EZLs7hLL [11:20:01.179] accentClass: [11:20:01.186] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_EZLs7hLL [11:20:01.811] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/desert_bandits_01_EZLs7hLL.ogg [11:20:01.811] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/desert_bandits_01_EZLs7hLL.xml. [11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:02.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:20:03.325] P -> (bandit_start_defender_1) - [11:20:03.325] AI -> (bandit_start_fight) - [11:20:03.325] [VOICEOVER]VoiceObject search for: ! [11:20:04.309] ExecuteContinue [11:20:04.309] --------------- Conversation End --------------- [11:20:04.316] Scene_view::clear_all(scn_conversation_tableau) [11:20:04.317] [GAME MENU] encounter_meeting [11:20:04.317] Player MapEvent State: Wait [11:20:04.317] [GAME MENU] encounter [11:20:04.325] Release Sound Event 1786 [11:20:04.328] Release Sound Event -1 [11:20:06.707] Opening new mission Battle . [11:20:06.710] IMono_MBMission::create_mission : 0.003396 [11:20:06.880] Force VSync State is now DEACTIVATED [11:20:06.880] PushScreen [11:20:06.880] SandBox.View.Map.MapScreen::HandlePause [11:20:06.880] SandBox.View.Map.MapScreen::HandleDeactivate [11:20:06.880] Release Sound Event -1 [11:20:06.880] OnScreenListChanged [11:20:06.880] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [11:20:06.880] -------MissionScreen-OnInitialize [11:20:06.880] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [11:20:06.880] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [11:20:07.219] Scene_view::clear_all(Main_map) [11:20:07.398] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/scene.xscene. [11:20:07.439] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/atmosphere.xml. [11:20:07.566] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [11:20:07.566] 2 entities are registered as oro. [11:20:07.746] NAV_MESH: load finished, first load for scene: 1 [11:20:08.582] rglShader_manager::read_compressed_shader_cache_package : 0.000222 [11:20:08.619] Placed flora count, 9777, flora_green_k [11:20:08.637] Placed flora count, 31250, flora_green__mix [11:20:08.641] Placed flora count, 29319, brushwood [11:20:08.661] Placed flora count, 66880, flora_dry_plant__mix_big_volume [11:20:08.727] Placed flora count, 160659, flora_grass_b_non_shadow [11:20:08.836] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [11:20:12.198] ----------Mission-AddTeam-Defender [11:20:12.198] ----------Mission-AddTeam-Attacker [11:20:12.305] -------MissionScreen-OnActivate [11:20:12.667] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:12.690] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:20:12.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:12.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:12.951] Bake Terrain [11:20:12.965] Bake Terrain [11:20:12.976] Bake Terrain [11:20:12.988] Bake Terrain [11:20:14.561] Selected formations being cleared. Select all formations: [11:20:14.561] Infantry added to selected formations. [11:20:14.561] Ranged added to selected formations. [11:20:14.561] HorseArcher added to selected formations. [11:20:14.563] Selected formations being cleared. Select all formations: [11:20:14.563] Infantry added to selected formations. [11:20:14.563] Ranged added to selected formations. [11:20:14.563] SetOrder AIControlOffon team [11:20:14.563] After set order called, number of selected formations: 2 [11:20:14.563] Infantry formation being processed. [11:20:14.563] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.563] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.563] Ranged formation being processed. [11:20:14.563] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.563] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.563] After set order loop complete, number of selected formations: 2 [11:20:14.565] SetOrder Mounton team [11:20:14.565] After set order called, number of selected formations: 2 [11:20:14.565] Infantry formation being processed. [11:20:14.565] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.565] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.565] Ranged formation being processed. [11:20:14.565] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.565] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.565] After set order loop complete, number of selected formations: 2 [11:20:14.566] SetOrder FireAtWillon team [11:20:14.566] After set order called, number of selected formations: 2 [11:20:14.566] Infantry formation being processed. [11:20:14.566] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.566] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.566] Ranged formation being processed. [11:20:14.566] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.566] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.566] After set order loop complete, number of selected formations: 2 [11:20:14.566] SetOrder ArrangementLineon team [11:20:14.566] After set order called, number of selected formations: 2 [11:20:14.566] Infantry formation being processed. [11:20:14.566] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.566] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.566] Ranged formation being processed. [11:20:14.566] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.566] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.566] After set order loop complete, number of selected formations: 2 [11:20:14.567] SetOrder StandYourGroundon team [11:20:14.567] After set order called, number of selected formations: 2 [11:20:14.567] Infantry formation being processed. [11:20:14.567] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.567] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.567] Ranged formation being processed. [11:20:14.567] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.567] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.567] After set order loop complete, number of selected formations: 2 [11:20:14.567] SetOrder AIControlOffon team [11:20:14.567] After set order called, number of selected formations: 2 [11:20:14.567] Infantry formation being processed. [11:20:14.567] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.567] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.567] Ranged formation being processed. [11:20:14.567] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:14.567] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:14.567] After set order loop complete, number of selected formations: 2 [11:20:14.567] Selected formations being cleared. [11:20:14.568] HorseArcher added to selected formations. [11:20:14.568] SetOrderWithAgent FollowMe 李大碗on team [11:20:14.568] After set order called, number of selected formations: 1 [11:20:14.568] General formation being processed. [11:20:14.568] Update cached and formation values on each agent complete, number of selected formations: 1 [11:20:14.568] Set random decide time of agents with indices complete, number of selected formations: 1 [11:20:14.568] After set order loop complete, number of selected formations: 1 [11:20:14.568] Selected formations being cleared. [11:20:14.568] Selected formations being cleared. Select all formations: [11:20:14.568] Infantry added to selected formations. [11:20:14.568] Ranged added to selected formations. [11:20:14.579] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:20:14.579] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:14.579] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:14.588] Render Requested: triangluar_spear_t3 [11:20:14.591] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:20:14.591] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:14.592] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:14.598] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:20:14.598] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:14.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:14.621] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:20:14.621] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:20:17.405] Updated mission time speed with request ID:864, time speed0.25 [11:20:17.636] SetOrderWithFormation Charge TaleWorlds.MountAndBlade.Formationon team [11:20:17.636] After set order called, number of selected formations: 2 [11:20:17.636] Infantry formation being processed. [11:20:17.636] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:17.636] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:17.636] Ranged formation being processed. [11:20:17.636] Update cached and formation values on each agent complete, number of selected formations: 2 [11:20:17.636] Set random decide time of agents with indices complete, number of selected formations: 2 [11:20:17.636] After set order loop complete, number of selected formations: 2 [11:20:17.640] Reverted time speed back to default(1) [11:20:23.460] Selected formations being cleared. [11:20:23.466] Ranged added to selected formations. [11:20:23.469] Updated mission time speed with request ID:864, time speed0.25 [11:20:24.583] Selected formations being cleared. Select all formations: [11:20:24.583] Infantry added to selected formations. [11:20:24.583] Ranged added to selected formations. [11:20:25.257] Reverted time speed back to default(1) [11:22:46.190] 李大碗提高了1级。 [11:24:00.002] CheckMissionEnded::ended [11:24:00.002] Player MapEvent BattleState: DefenderVictory [11:24:02.991] 你获胜了! [11:24:04.772] I called EndMission [11:24:04.779] I called EndMissionInternal [11:24:04.913] -------MissionScreen-OnDeactivate [11:24:05.250] PopScreen [11:24:05.250] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [11:24:05.250] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [11:24:05.250] -------MissionScreen-OnDeactivate [11:24:05.250] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [11:24:05.250] -------MissionScreen-OnFinalize [11:24:05.263] Scene_view::clear_all(battle_terrain_006) [11:24:05.264] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [11:24:05.264] OnScreenListChanged [11:24:05.264] SandBox.View.Map.MapScreen::HandleActivate [11:24:05.264] SandBox.View.Map.MapScreen::HandleResume [11:24:05.274] [GAME MENU] encounter [11:24:05.274] Release Sound Event -1 [11:24:05.278] 你掠夺了299第纳尔。 [11:24:05.280] Force VSync State is now ACTIVE [11:24:05.280] PushScreen [11:24:05.280] SandBox.View.Map.MapScreen::HandlePause [11:24:05.280] SandBox.View.Map.MapScreen::HandleDeactivate [11:24:05.280] Release Sound Event 3387 [11:24:05.280] OnScreenListChanged [11:24:05.280] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [11:24:05.280] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [11:24:05.280] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [11:24:05.982] Release Sound Event -1 [11:24:06.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.170] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:06.179] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:11.381] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:11.381] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:18.710] Force VSync State is now DEACTIVATED [11:24:18.710] PopScreen [11:24:18.710] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [11:24:18.710] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [11:24:18.710] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [11:24:18.710] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [11:24:18.710] OnScreenListChanged [11:24:18.710] SandBox.View.Map.MapScreen::HandleActivate [11:24:18.710] SandBox.View.Map.MapScreen::HandleResume [11:24:18.728] [GAME MENU] encounter [11:24:18.728] Release Sound Event -1 [11:24:18.751] Force VSync State is now ACTIVE [11:24:18.751] PushScreen [11:24:18.751] SandBox.View.Map.MapScreen::HandlePause [11:24:18.751] SandBox.View.Map.MapScreen::HandleDeactivate [11:24:18.751] Release Sound Event 3388 [11:24:18.751] OnScreenListChanged [11:24:18.751] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:24:18.835] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:24:18.835] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:24:18.993] Release Sound Event -1 [11:24:19.166] Render Requested: empire_warrior_padded_armor_e [11:24:19.166] Render Requested: leather_shoes [11:24:19.166] Render Requested: sturgia_horse [11:24:19.166] Render Requested: stripped_leather_harness [11:24:19.166] Render Requested: triangluar_spear_t3 [11:24:19.166] Render Requested: lz_longbow_bingzhou_01 [11:24:19.166] Render Requested: range_arrows [11:24:19.166] Render Requested: default_arrows [11:24:19.166] Render Requested: range_arrows [11:24:19.166] Render Requested: sg_ar_c11_s4001_shoulder [11:24:19.166] Render Requested: sg_t1_ht_sword_001 [11:24:19.166] Render Requested: stripped_leather_harness [11:24:19.166] Render Requested: sumpter_horse [11:24:19.166] Render Requested: sg_gong_004 [11:24:19.166] Render Requested: leather_shoes [11:24:19.166] Render Requested: footmans_tunic [11:24:19.166] Render Requested: grain [11:24:19.166] Render Requested: sumpter_horse [11:24:19.170] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:19.170] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:19.170] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:24:19.201] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:19.201] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:19.201] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:19.790] Render Requested: sg_gong_004 [11:24:19.790] Render Requested: lz_longbow_bingzhou_01 [11:24:20.708] Render Requested: sumpter_horse [11:24:20.708] Render Requested: sturgia_horse [11:24:20.743] Render Requested: stripped_leather_harness [11:24:20.743] Render Requested: stripped_leather_harness [11:24:20.794] Render Requested: sg_t1_ht_sword_001 [11:24:20.846] Render Requested: sg_ar_c11_s4001_shoulder [11:24:21.961] Render Requested: range_arrows [11:24:21.992] Render Requested: range_arrows [11:24:23.876] Render Requested: range_arrows [11:24:24.576] TransferItem Name: 远程箭 | From: OtherInventory To: Equipment | Amount: 1 [11:24:24.577] TransferItem Name: 远程箭 | From: Equipment To: PlayerInventory | Amount: 1 [11:24:24.586] Render Requested: range_arrows [11:24:24.586] Render Requested: range_arrows [11:24:24.628] Render Requested: range_arrows [11:24:24.978] Render Requested: range_arrows [11:24:24.978] Render Requested: range_arrows [11:24:25.478] Render Requested: default_arrows [11:24:25.711] Render Requested: default_arrows [11:24:25.860] TransferItem Name: 箭 | From: Equipment To: PlayerInventory | Amount: 1 [11:24:25.869] Render Requested: default_arrows [11:24:26.097] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:26.097] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:26.098] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:26.128] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:26.128] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:26.128] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:26.396] Render Requested: range_arrows [11:24:26.528] Render Requested: range_arrows [11:24:26.728] TransferItem Name: 远程箭 | From: Equipment To: Equipment | Amount: 1 [11:24:26.732] Render Requested: range_arrows [11:24:26.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:26.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:26.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:26.879] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:26.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:26.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:28.447] Render Requested: stripped_leather_harness [11:24:28.447] Render Requested: stripped_leather_harness [11:24:28.718] Render Requested: sumpter_horse [11:24:28.718] Render Requested: sturgia_horse [11:24:28.802] Render Requested: stripped_leather_harness [11:24:28.802] Render Requested: stripped_leather_harness [11:24:28.968] Render Requested: sumpter_horse [11:24:28.968] Render Requested: sturgia_horse [11:24:30.221] Render Requested: sg_gong_004 [11:24:30.221] Render Requested: lz_longbow_bingzhou_01 [11:24:30.352] Render Requested: leather_shoes [11:24:30.352] Render Requested: leather_shoes [11:24:30.588] Render Requested: sg_gong_004 [11:24:30.588] Render Requested: lz_longbow_bingzhou_01 [11:24:30.653] Render Requested: sumpter_horse [11:24:30.653] Render Requested: sturgia_horse [11:24:32.449] Render Requested: sumpter_horse [11:24:32.783] TransferItem Name: 驮马 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:24:33.418] Render Requested: lz_longbow_bingzhou_01 [11:24:33.470] Render Requested: range_arrows [11:24:33.535] Render Requested: grain [11:24:33.935] Render Requested: sg_t1_ht_sword_001 [11:24:34.002] Render Requested: stripped_leather_harness [11:24:34.002] Render Requested: stripped_leather_harness [11:24:34.204] Render Requested: sg_t1_ht_sword_001 [11:24:34.771] Render Requested: stripped_leather_harness [11:24:36.141] Render Requested: sg_gong_004 [11:24:36.141] Render Requested: lz_longbow_bingzhou_01 [11:24:36.209] Render Requested: leather_shoes [11:24:36.209] Render Requested: leather_shoes [11:24:36.475] Render Requested: sg_gong_004 [11:24:36.475] Render Requested: lz_longbow_bingzhou_01 [11:24:36.895] Render Requested: leather_shoes [11:24:36.896] Render Requested: leather_shoes [11:24:37.625] Render Requested: sg_gong_004 [11:24:37.625] Render Requested: lz_longbow_bingzhou_01 [11:24:38.125] Render Requested: leather_shoes [11:24:38.125] Render Requested: leather_shoes [11:24:38.175] Render Requested: footmans_tunic [11:24:38.175] Render Requested: empire_warrior_padded_armor_e [11:24:38.894] Render Requested: leather_shoes [11:24:38.894] Render Requested: leather_shoes [11:24:38.973] Render Requested: sg_gong_004 [11:24:38.973] Render Requested: lz_longbow_bingzhou_01 [11:24:45.332] Render Requested: stripped_leather_harness [11:24:45.332] Render Requested: stripped_leather_harness [11:24:45.449] Render Requested: sg_t1_ht_sword_001 [11:24:45.546] Render Requested: sg_ar_c11_s4001_shoulder [11:24:47.429] Render Requested: sg_ar_c11_s4001_shoulder [11:24:47.979] TransferItem Name: 三国-覆铁札皮披膊带黄肩巾 | From: OtherInventory To: Equipment | Amount: 1 [11:24:47.998] Render Requested: sg_ar_c11_s4001_shoulder [11:24:48.121] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:48.121] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:48.121] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:48.131] Render Requested: sg_ar_c11_s4001_shoulder [11:24:48.149] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:48.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:48.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:48.581] Render Requested: lz_longbow_bingzhou_01 [11:24:49.081] Render Requested: sg_t1_ht_sword_001 [11:24:50.064] TransferItem Name: 汉单手刀1 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:24:50.071] TransferItem Name: 条状皮革挽具 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:24:50.081] TransferItem Name: 黄巾军用弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:24:50.083] TransferItem Name: 皮鞋 | From: OtherInventory To: PlayerInventory | Amount: 2 [11:24:50.084] TransferItem Name: 军用束腰衣 | From: OtherInventory To: PlayerInventory | Amount: 3 [11:24:50.088] Render Requested: sg_t1_ht_sword_001 [11:24:50.088] Render Requested: stripped_leather_harness [11:24:50.088] Render Requested: sg_gong_004 [11:24:50.088] Render Requested: leather_shoes [11:24:50.088] Render Requested: footmans_tunic [11:24:50.316] Render Requested: sturgia_horse [11:24:50.316] Render Requested: sumpter_horse [11:24:50.371] Render Requested: range_arrows [11:24:50.371] Render Requested: range_arrows [11:24:50.601] Render Requested: sg_t1_ht_sword_001 [11:24:50.667] Render Requested: stripped_leather_harness [11:24:50.699] Render Requested: stripped_leather_harness [11:24:50.739] Render Requested: sg_gong_004 [11:24:50.739] Render Requested: lz_longbow_bingzhou_01 [11:24:51.300] Render Requested: lz_longbow_bingzhou_01 [11:24:51.515] Render Requested: lz_longbow_bingzhou_01 [11:24:51.716] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: Equipment | Amount: 1 [11:24:51.719] Render Requested: lz_longbow_bingzhou_01 [11:24:51.769] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:51.769] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:51.769] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:51.784] Render Requested: lz_longbow_bingzhou_01 [11:24:51.799] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:24:51.799] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:51.800] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:24:52.400] Force VSync State is now DEACTIVATED [11:24:52.400] PopScreen [11:24:52.400] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:24:52.401] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:24:52.401] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:24:52.404] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:24:52.404] OnScreenListChanged [11:24:52.404] SandBox.View.Map.MapScreen::HandleActivate [11:24:52.404] SandBox.View.Map.MapScreen::HandleResume [11:24:52.414] [GAME MENU] encounter [11:24:52.414] Release Sound Event -1 [11:24:52.414] Player MapEvent State: WaitingRemoval [11:24:52.575] Release Sound Event 3389 [11:24:58.522] rglShader_manager::read_compressed_shader_cache_package : 0.000125 [11:24:58.522] Missing shader from sack: pbr_terrain [11:24:58.522] Missing shader from sack: pbr_terrain [11:24:58.522] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.522] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.522] Missing shader from sack: pbr_terrain_shadowmap [11:24:58.522] Missing shader from sack: pbr_terrain_pointlight [11:24:58.523] Missing shader from sack: pbr_terrain [11:24:58.523] Missing shader from sack: pbr_terrain [11:24:58.523] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.523] Missing shader from sack: pbr_terrain [11:24:58.523] Missing shader from sack: pbr_terrain [11:24:58.523] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.524] Missing shader from sack: pbr_terrain [11:24:58.524] Missing shader from sack: pbr_terrain [11:24:58.524] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.524] Missing shader from sack: pbr_terrain [11:24:58.524] Missing shader from sack: pbr_terrain [11:24:58.524] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.525] Missing shader from sack: pbr_terrain [11:24:58.525] Missing shader from sack: pbr_terrain [11:24:58.525] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.525] Missing shader from sack: pbr_terrain [11:24:58.525] Missing shader from sack: pbr_terrain [11:24:58.525] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.525] Missing shader from sack: pbr_terrain [11:24:58.525] Missing shader from sack: pbr_terrain [11:24:58.525] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.526] Missing shader from sack: pbr_terrain [11:24:58.526] Missing shader from sack: pbr_terrain [11:24:58.526] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.526] Missing shader from sack: pbr_terrain [11:24:58.526] Missing shader from sack: pbr_terrain [11:24:58.526] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.526] Missing shader from sack: pbr_terrain [11:24:58.526] Missing shader from sack: pbr_terrain [11:24:58.526] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.527] Missing shader from sack: pbr_terrain [11:24:58.527] Missing shader from sack: pbr_terrain [11:24:58.527] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.527] Missing shader from sack: pbr_terrain [11:24:58.527] Missing shader from sack: pbr_terrain [11:24:58.527] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.527] Missing shader from sack: pbr_terrain [11:24:58.527] Missing shader from sack: pbr_terrain [11:24:58.527] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.528] Missing shader from sack: pbr_terrain [11:24:58.528] Missing shader from sack: pbr_terrain [11:24:58.528] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.528] Missing shader from sack: pbr_terrain [11:24:58.528] Missing shader from sack: pbr_terrain [11:24:58.528] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.529] Missing shader from sack: pbr_terrain [11:24:58.529] Missing shader from sack: pbr_terrain [11:24:58.529] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.531] Missing shader from sack: pbr_terrain [11:24:58.531] Missing shader from sack: pbr_terrain [11:24:58.531] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.532] Missing shader from sack: pbr_terrain [11:24:58.532] Missing shader from sack: pbr_terrain [11:24:58.532] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.532] Missing shader from sack: pbr_terrain [11:24:58.532] Missing shader from sack: pbr_terrain [11:24:58.532] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.532] Missing shader from sack: pbr_terrain [11:24:58.532] Missing shader from sack: pbr_terrain [11:24:58.532] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.533] Missing shader from sack: pbr_terrain [11:24:58.533] Missing shader from sack: pbr_terrain [11:24:58.533] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.534] Missing shader from sack: pbr_terrain [11:24:58.534] Missing shader from sack: pbr_terrain [11:24:58.534] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.535] Missing shader from sack: pbr_terrain [11:24:58.535] Missing shader from sack: pbr_terrain [11:24:58.535] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.535] Missing shader from sack: pbr_terrain [11:24:58.535] Missing shader from sack: pbr_terrain [11:24:58.535] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.537] Missing shader from sack: pbr_terrain [11:24:58.537] Missing shader from sack: pbr_terrain [11:24:58.537] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.537] Missing shader from sack: pbr_terrain [11:24:58.537] Missing shader from sack: pbr_terrain [11:24:58.537] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.538] Missing shader from sack: pbr_terrain [11:24:58.538] Missing shader from sack: pbr_terrain [11:24:58.538] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.544] Missing shader from sack: pbr_terrain [11:24:58.544] Missing shader from sack: pbr_terrain [11:24:58.544] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.545] Missing shader from sack: pbr_terrain [11:24:58.545] Missing shader from sack: pbr_terrain [11:24:58.545] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.545] Missing shader from sack: pbr_terrain [11:24:58.545] Missing shader from sack: pbr_terrain [11:24:58.545] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.546] Missing shader from sack: pbr_terrain [11:24:58.546] Missing shader from sack: pbr_terrain [11:24:58.546] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.546] Missing shader from sack: pbr_terrain [11:24:58.546] Missing shader from sack: pbr_terrain [11:24:58.546] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.548] Missing shader from sack: pbr_terrain [11:24:58.548] Missing shader from sack: pbr_terrain [11:24:58.548] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.554] Missing shader from sack: pbr_terrain [11:24:58.555] Missing shader from sack: pbr_terrain [11:24:58.555] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.555] Missing shader from sack: pbr_terrain [11:24:58.555] Missing shader from sack: pbr_terrain [11:24:58.555] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.556] Missing shader from sack: pbr_terrain [11:24:58.556] Missing shader from sack: pbr_terrain [11:24:58.556] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.559] Missing shader from sack: pbr_terrain [11:24:58.559] Missing shader from sack: pbr_terrain [11:24:58.559] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.559] Missing shader from sack: pbr_terrain [11:24:58.559] Missing shader from sack: pbr_terrain [11:24:58.559] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.562] Missing shader from sack: pbr_terrain [11:24:58.562] Missing shader from sack: pbr_terrain [11:24:58.562] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.563] Missing shader from sack: pbr_terrain [11:24:58.563] Missing shader from sack: pbr_terrain [11:24:58.563] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.565] Missing shader from sack: pbr_terrain [11:24:58.565] Missing shader from sack: pbr_terrain [11:24:58.565] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.567] Missing shader from sack: pbr_terrain [11:24:58.567] Missing shader from sack: pbr_terrain [11:24:58.567] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.567] Missing shader from sack: pbr_terrain [11:24:58.567] Missing shader from sack: pbr_terrain [11:24:58.567] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.570] Missing shader from sack: pbr_terrain [11:24:58.570] Missing shader from sack: pbr_terrain [11:24:58.570] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.570] Missing shader from sack: pbr_terrain [11:24:58.570] Missing shader from sack: pbr_terrain [11:24:58.570] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.572] Missing shader from sack: pbr_terrain [11:24:58.572] Missing shader from sack: pbr_terrain [11:24:58.572] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.578] Missing shader from sack: pbr_terrain [11:24:58.578] Missing shader from sack: pbr_terrain [11:24:58.578] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.578] Missing shader from sack: pbr_terrain [11:24:58.578] Missing shader from sack: pbr_terrain [11:24:58.578] Missing shader from sack: pbr_terrain_gbuffer [11:24:58.578] Missing shader from sack: pbr_terrain [11:24:58.578] Missing shader from sack: pbr_terrain [11:24:58.578] Missing shader from sack: pbr_terrain_gbuffer [11:24:59.124] Bake Terrain [11:25:02.404] Bake Terrain [11:25:02.405] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:25:02.405] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:25:02.406] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:25:02.429] Bake Terrain [11:25:02.449] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:25:02.449] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:25:02.450] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:25:02.451] Bake Terrain [11:25:02.461] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:25:02.461] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:25:02.462] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:09.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:25:13.231] Before Daily Tick: 中平六年 秋 一十月 上旬 [11:25:13.697] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:25:13.733] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:25:13.734] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:25:13.734] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:25:15.925] Force VSync State is now ACTIVE [11:25:15.925] PushScreen [11:25:15.925] SandBox.View.Map.MapScreen::HandlePause [11:25:15.925] SandBox.View.Map.MapScreen::HandleDeactivate [11:25:15.925] OnScreenListChanged [11:25:15.925] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:25:15.925] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:25:15.925] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:25:21.674] OnGameWindowFocusChange: False [11:25:21.674] TopScreen: GauntletCharacterDeveloperScreen [11:25:47.829] OnGameWindowFocusChange: True [11:25:47.829] TopScreen: GauntletCharacterDeveloperScreen [11:26:05.830] Force VSync State is now DEACTIVATED [11:26:05.830] PopScreen [11:26:05.830] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:26:05.830] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:26:05.830] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:26:05.830] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:26:05.830] OnScreenListChanged [11:26:05.830] SandBox.View.Map.MapScreen::HandleActivate [11:26:05.830] SandBox.View.Map.MapScreen::HandleResume [11:26:07.074] Player has entered city_bohaiguo_nanpi: 南皮 [11:26:07.074] [GAME MENU] town_outside [11:26:07.074] [GAME MENU] town [11:26:08.269] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:26:08.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:26:08.270] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:26:08.282] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:26:08.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:08.377] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:09.557] Average value of 五谷 : 0.9713282 [11:26:09.557] Average value of 鱼 : 3.548448 [11:26:09.557] Average value of 肉 : 1.49966 [11:26:09.557] Average value of 奶酥 : 1.414979 [11:26:09.557] Average value of 葡萄 : 2.646353 [11:26:09.557] Average value of 枣 : 2.476965 [11:26:09.557] Average value of 青果 : 2.878725 [11:26:09.557] Average value of 膏脂 : 1.910682 [11:26:09.557] Average value of 菜油 : 5.382421 [11:26:09.557] Average value of 苎麻 : 2.682536 [11:26:09.557] Average value of 苧布 : 5.699172 [11:26:09.557] Average value of 羊毛 : 3.226992 [11:26:09.557] Average value of 布匹 : 1.3 [11:26:09.557] Average value of 蚕丝 : 0.6328773 [11:26:09.557] Average value of 绸缎 : 2.396256 [11:26:09.557] Average value of 硬木 : 1.123017 [11:26:09.557] Average value of 铁 : 1.501109 [11:26:09.557] Average value of 盐巴 : 2.674201 [11:26:09.557] Average value of 银矿石 : 2.198878 [11:26:09.557] Average value of 兽皮 : 1.061404 [11:26:09.558] Average value of 陶土 : 2.037998 [11:26:09.558] Average value of 浊酒 : 0.4232389 [11:26:09.558] Average value of 西域葡萄酒 : 1.634397 [11:26:09.558] Average value of 工具 : 0.4710386 [11:26:09.558] Average value of 陶瓷 : 2.220653 [11:26:09.558] Average value of 皮革 : 1.09931 [11:26:09.558] Average value of 毛皮 : 1.500214 [11:26:09.558] Average value of 金银器 : 4.70136 [11:26:09.558] Average value of 箭 : 0.808064 [11:26:09.558] Average value of 羊 : 1.637434 [11:26:09.558] Average value of 牛 : 1.906298 [11:26:09.558] Average value of 豕 : 0.9957256 [11:26:09.558] Average value of 驮畜 : 1.520209 [11:26:09.558] Average value of 坐骑 : 1.085698 [11:26:09.558] Average value of 战争坐骑 : 0.7053397 [11:26:09.558] Average value of 贵族坐骑 : 0.9591315 [11:26:09.558] Average value of 马匹装备 I : 0.805061 [11:26:09.558] Average value of 马匹装备 II : 0.821027 [11:26:09.558] Average value of 马匹装备 III : 1.077057 [11:26:09.558] Average value of 马匹装备 IV : 1.154839 [11:26:09.558] Average value of 马匹装备 V : 1.3 [11:26:09.558] Average value of 近战武器 I : 0.7999995 [11:26:09.558] Average value of 近战武器 II : 0.7999995 [11:26:09.558] Average value of 近战武器 III : 0.8112951 [11:26:09.558] Average value of 近战武器 IV : 0.8565769 [11:26:09.558] Average value of 近战武器 V : 1.007366 [11:26:09.558] Average value of 远程武器 I : 0.7999995 [11:26:09.558] Average value of 远程武器 II : 0.7999995 [11:26:09.558] Average value of 远程武器 III : 0.808064 [11:26:09.558] Average value of 远程武器 IV : 0.9532698 [11:26:09.558] Average value of 远程武器 V : 1.03387 [11:26:09.558] Average value of 盾牌 I : 0.8016363 [11:26:09.559] Average value of 盾牌 II : 0.8027007 [11:26:09.559] Average value of 盾牌 III : 0.808064 [11:26:09.559] Average value of 盾牌 IV : 1.040737 [11:26:09.559] Average value of 盾牌 V : 1.103241 [11:26:09.559] Average value of 服装 : 0.7999995 [11:26:09.559] Average value of 轻甲 : 0.7999995 [11:26:09.559] Average value of 中甲 : 0.7999995 [11:26:09.559] Average value of 重甲 : 0.7999995 [11:26:09.559] Average value of 终极护甲 : 0.8809592 [11:26:09.559] Average value of 旗帜 : 1.3 [11:26:09.559] Average value of 未分配 : 1.3 [11:26:09.559] Force VSync State is now ACTIVE [11:26:09.559] PushScreen [11:26:09.559] SandBox.View.Map.MapScreen::HandlePause [11:26:09.559] SandBox.View.Map.MapScreen::HandleDeactivate [11:26:09.559] Release Sound Event 3399 [11:26:09.559] Release Sound Event 3400 [11:26:09.559] OnScreenListChanged [11:26:09.559] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:26:10.779] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:26:10.779] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:26:10.978] Render Requested: sg_ar_c11_s4001_shoulder [11:26:10.978] Render Requested: empire_warrior_padded_armor_e [11:26:10.978] Render Requested: leather_shoes [11:26:10.978] Render Requested: sturgia_horse [11:26:10.978] Render Requested: stripped_leather_harness [11:26:10.978] Render Requested: triangluar_spear_t3 [11:26:10.978] Render Requested: lz_longbow_bingzhou_01 [11:26:10.978] Render Requested: range_arrows [11:26:10.978] Render Requested: sumpter_horse [11:26:10.978] Render Requested: mule [11:26:10.978] Render Requested: old_horse [11:26:10.978] Render Requested: saddle_horse [11:26:10.978] Render Requested: empire_horse [11:26:10.978] Render Requested: aserai_horse [11:26:10.978] Render Requested: vlandia_horse [11:26:10.978] Render Requested: hunter [11:26:10.978] Render Requested: sturgia_horse [11:26:10.978] Render Requested: t2_khuzait_horse [11:26:10.978] Render Requested: t2_aserai_horse [11:26:10.978] Render Requested: charger [11:26:10.978] Render Requested: t2_sturgia_horse [11:26:10.978] Render Requested: t2_vlandia_horse [11:26:10.978] Render Requested: t3_sturgia_horse [11:26:10.978] Render Requested: t3_khuzait_horse [11:26:10.978] Render Requested: stripped_leather_harness [11:26:10.978] Render Requested: leather_shoes [11:26:10.978] Render Requested: footmans_tunic [11:26:10.978] Render Requested: default_arrows [11:26:10.978] Render Requested: range_arrows [11:26:10.978] Render Requested: sg_gong_004 [11:26:10.978] Render Requested: sg_t1_ht_sword_001 [11:26:10.978] Render Requested: sumpter_horse [11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.567] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:11.683] Render Requested: footmans_tunic [11:26:11.683] Render Requested: empire_warrior_padded_armor_e [11:26:12.168] Render Requested: saddle_horse [11:26:12.168] Render Requested: sturgia_horse [11:26:12.346] Render Requested: old_horse [11:26:12.786] Render Requested: stripped_leather_harness [11:26:12.952] Render Requested: leather_shoes [11:26:12.953] Render Requested: leather_shoes [11:26:13.135] Render Requested: stripped_leather_harness [11:26:13.135] Render Requested: stripped_leather_harness [11:26:16.152] TransferItem Name: 条状皮革挽具 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:26:16.161] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 2 [11:26:16.161] TransferItem Name: 军用束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 3 [11:26:16.163] TransferItem Name: 箭 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:26:16.173] TransferItem Name: 远程箭 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:26:16.176] TransferItem Name: 黄巾军用弓 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:26:16.176] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:26:16.180] Render Requested: stripped_leather_harness [11:26:16.180] Render Requested: footmans_tunic [11:26:16.180] Render Requested: default_arrows [11:26:16.180] Render Requested: range_arrows [11:26:16.180] Render Requested: sg_t1_ht_sword_001 [11:26:16.622] Render Requested: empire_horse [11:26:16.622] Render Requested: sturgia_horse [11:26:16.744] Render Requested: aserai_horse [11:26:16.811] Render Requested: vlandia_horse [11:26:17.713] Render Requested: hunter [11:26:17.822] Render Requested: charger [11:26:18.062] Render Requested: t2_sturgia_horse [11:26:18.143] Render Requested: t2_vlandia_horse [11:26:18.143] Render Requested: sg_sword_1h_001 [11:26:18.187] Render Requested: sg_axe_whole_003_1h [11:26:18.214] Render Requested: t3_sturgia_horse [11:26:18.254] Render Requested: sg_axe_whole_002_b_1h [11:26:18.279] Render Requested: t3_khuzait_horse [11:26:18.370] Render Requested: sg_axe_whole_002_a_1h [11:26:18.494] Render Requested: t3_sturgia_horse [11:26:18.549] Render Requested: t2_vlandia_horse [11:26:20.658] Render Requested: charger [11:26:23.114] Render Requested: t2_sturgia_horse [11:26:23.211] Render Requested: t3_sturgia_horse [11:26:23.382] Render Requested: t3_khuzait_horse [11:26:26.318] Render Requested: t3_sturgia_horse [11:26:27.585] Render Requested: t3_khuzait_horse [11:26:28.202] Render Requested: t3_sturgia_horse [11:26:28.705] Render Requested: t3_khuzait_horse [11:26:29.814] Render Requested: sg_t1_axe_001 [11:26:29.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:29.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:29.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:29.897] Render Requested: peasant_sickle_1_t1 [11:26:29.899] Render Requested: sg_sword_1h_001 [11:26:29.916] Render Requested: sg_axe_whole_003_1h [11:26:29.980] Render Requested: sg_t1_ht_axe_002 [11:26:30.137] Render Requested: sg_sword_1h_001 [11:26:30.333] Render Requested: sg_axe_whole_003_1h [11:26:30.347] Render Requested: sg_t3_ht_axe_002 [11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:30.383] Render Requested: sg_axe_whole_002_b_1h [11:26:30.569] Render Requested: sg_t3_ht_axe_005 [11:26:30.600] Render Requested: sg_axe_whole_002_a_1h [11:26:30.618] Render Requested: sg_t1_axe_001 [11:26:30.618] Render Requested: peasant_hammer_2_t1 [11:26:30.681] Render Requested: peasant_hammer_1_t1 [11:26:30.733] Render Requested: sg_axe_whole_002_a_1h [11:26:30.781] Render Requested: sg_t1_ht_mace_002 [11:26:30.801] Render Requested: sg_axe_whole_002_b_1h [11:26:30.866] Render Requested: sg_axe_whole_003_1h [11:26:30.888] Render Requested: sg_sword_1h_001 [11:26:31.033] Render Requested: t3_khuzait_horse [11:26:34.437] Render Requested: t3_sturgia_horse [11:26:35.243] Render Requested: t3_khuzait_horse [11:26:37.639] Render Requested: t3_sturgia_horse [11:26:38.497] Render Requested: t3_khuzait_horse [11:26:39.297] Render Requested: t3_sturgia_horse [11:26:39.361] Render Requested: t2_vlandia_horse [11:26:39.830] Render Requested: t3_sturgia_horse [11:26:39.881] Render Requested: t3_khuzait_horse [11:26:39.993] Render Requested: sg_sword_1h_001 [11:26:40.092] Render Requested: sg_axe_whole_003_1h [11:26:40.274] Render Requested: sg_t3_ht_axe_002 [11:26:40.295] Render Requested: sg_t3_ht_axe_005 [11:26:40.506] Render Requested: morningstar_mace_t3 [11:26:40.559] Render Requested: peasant_hammer_2_t1 [11:26:40.591] Render Requested: peasant_2haxe_1_t1 [11:26:40.625] Render Requested: peasant_hammer_1_t1 [11:26:40.673] Render Requested: sg_t2_ht_axe2_004 [11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:40.709] Render Requested: sg_t1_ht_mace_002 [11:26:40.723] Render Requested: simple_pike_t2 [11:26:40.773] Render Requested: peasant_polearm_1_t1 [11:26:40.775] Render Requested: morningstar_mace_t3 [11:26:40.810] Render Requested: peasant_2haxe_1_t1 [11:26:40.840] Render Requested: sg_t3_ht_spear2_003 [11:26:40.925] Render Requested: sg_t2_ht_axe2_004 [11:26:41.022] Render Requested: old_kite_shield [11:26:41.112] Render Requested: simple_pike_t2 [11:26:41.124] Render Requested: battered_kite_shield [11:26:41.157] Render Requested: leather_bound_kite_shield [11:26:41.177] Render Requested: worn_kite_shield [11:26:41.206] Render Requested: old_horsemans_kite_shield [11:26:41.239] Render Requested: worn_horsemans_kite_shield [11:26:41.258] Render Requested: battered_kite_shield [11:26:41.274] Render Requested: leather_bound_kite_shield [11:26:41.290] Render Requested: bound_horsemans_kite_shield [11:26:41.341] Render Requested: worn_kite_shield [11:26:41.373] Render Requested: reinforced_horsemans_kite_shield [11:26:41.493] Render Requested: old_horsemans_kite_shield [11:26:41.541] Render Requested: studded_bound_kite_shield [11:26:41.876] Render Requested: worn_kite_shield [11:26:42.093] Render Requested: triangluar_spear_t3 [11:26:44.194] Render Requested: sg_ar_c11_s4001_shoulder [11:26:44.261] Render Requested: simple_pike_t2 [11:26:44.345] Render Requested: peasant_polearm_1_t1 [11:26:44.345] Render Requested: triangluar_spear_t3 [11:26:44.528] Render Requested: sg_t3_ht_spear2_003 [11:26:45.496] Render Requested: old_kite_shield [11:26:45.527] Render Requested: light_horsemans_kite_shield [11:26:45.577] Render Requested: reinforced_kite_shield [11:26:45.627] Render Requested: studded_bound_kite_shield [11:26:45.629] Render Requested: leather_bound_kite_shield [11:26:45.662] Render Requested: worn_kite_shield [11:26:45.710] Render Requested: stronger_reinforced_kite_shield [11:26:45.830] Render Requested: old_horsemans_kite_shield [11:26:45.844] Render Requested: heavy_horsemans_kite_shield [11:26:45.881] Render Requested: worn_horsemans_kite_shield [11:26:45.881] Render Requested: steppe_guardian_shield [11:26:45.910] Render Requested: lz_shield_yongliang_06 [11:26:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:45.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:45.944] Render Requested: sg_gong_004 [11:26:45.993] Render Requested: lz_longbow_bingzhou_01 [11:26:46.012] Render Requested: studded_bound_kite_shield [11:26:46.028] Render Requested: light_horsemans_kite_shield [11:26:46.060] Render Requested: lz_bow_yanzhou_01 [11:26:46.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.112] Render Requested: reinforced_kite_shield [11:26:46.177] Render Requested: lz_longbow_yangzhou_02 [11:26:46.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.413] Render Requested: studded_bound_kite_shield [11:26:46.911] Render Requested: lz_longbow_yangzhou_03 [11:26:46.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.947] Render Requested: stronger_reinforced_kite_shield [11:26:46.978] Render Requested: lz_bow_han_04 [11:26:46.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:46.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:47.063] Render Requested: heavy_horsemans_kite_shield [11:26:47.078] Render Requested: sg_arrows_002 [11:26:47.095] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:47.196] Render Requested: steppe_guardian_shield [11:26:47.516] Render Requested: lz_shield_yongliang_06 [11:26:47.529] Render Requested: sg_arrows_004 [11:26:47.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:47.568] Render Requested: sg_gong_004 [11:26:47.597] Render Requested: lz_longbow_bingzhou_01 [11:26:47.636] Render Requested: lz_longbow_bingzhou_01 [11:26:47.636] Render Requested: sg_arrows_005 [11:26:47.718] Render Requested: lz_bow_yanzhou_01 [11:26:47.729] Render Requested: lz_arrow_xuzhou_02 [11:26:47.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:47.979] Render Requested: lz_arrow_bingzhou_01 [11:26:47.981] Render Requested: lz_longbow_yangzhou_02 [11:26:47.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:48.187] Render Requested: lz_longbow_yangzhou_03 [11:26:48.187] Render Requested: lz_arrow_han_02 [11:26:48.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:48.251] Render Requested: lz_bow_han_04 [11:26:48.262] Render Requested: lz_xbow_yuzhou_01 [11:26:48.429] Render Requested: lz_xbow_han_01 [11:26:48.432] Render Requested: sg_arrows_002 [11:26:48.432] Render Requested: range_arrows [11:26:48.685] Render Requested: lz_bow_han_04 [11:26:48.685] Render Requested: lz_longbow_bingzhou_01 [11:26:49.004] Render Requested: lz_longbow_yangzhou_03 [11:26:49.072] Render Requested: lz_longbow_yangzhou_02 [11:26:49.153] Render Requested: lz_bow_yanzhou_01 [11:26:51.901] Render Requested: lz_longbow_bingzhou_01 [11:26:53.569] Render Requested: sg_gong_004 [11:26:54.675] Render Requested: lz_longbow_bingzhou_01 [11:26:54.723] Render Requested: lz_bow_yanzhou_01 [11:26:56.052] Render Requested: bolt_a [11:26:56.052] Render Requested: lz_bow_yanzhou_01 [11:26:56.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:56.669] TransferItem Name: 02兖州弓 | From: OtherInventory To: Equipment | Amount: 1 [11:26:56.669] TransferItem Name: 12并州戍卫长弓 | From: Equipment To: PlayerInventory | Amount: 1 [11:26:56.682] Render Requested: lz_bow_yanzhou_01 [11:26:56.682] Render Requested: lz_longbow_bingzhou_01 [11:26:56.721] Render Requested: lz_bow_yanzhou_01 [11:26:56.905] Render Requested: lz_bow_yanzhou_01 [11:26:56.906] Render Requested: lz_longbow_bingzhou_01 [11:26:57.370] TransferItem Name: 12并州戍卫长弓 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:26:57.789] Render Requested: sg_arrows_004 [11:26:57.789] Render Requested: range_arrows [11:26:57.808] Render Requested: sg_arrows_005 [11:26:57.970] Render Requested: sg_t1_shortaxe_001 [11:26:57.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:57.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:57.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:57.989] Render Requested: lz_arrow_xuzhou_02 [11:26:58.013] Render Requested: lz_arrow_bingzhou_01 [11:26:58.021] Render Requested: sg_t2_shortaxe_001 [11:26:58.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:58.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:58.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:26:58.071] Render Requested: western_javelin_1_t2 [11:26:58.073] Render Requested: lz_arrow_han_02 [11:26:58.153] Render Requested: grain [11:26:58.156] Render Requested: lz_xbow_yuzhou_01 [11:26:58.242] Render Requested: lz_xbow_han_01 [11:26:58.357] Render Requested: lz_xbow_yuzhou_01 [11:26:58.371] Render Requested: butter [11:26:58.624] Render Requested: lz_arrow_han_02 [11:27:01.846] Render Requested: lz_arrow_bingzhou_01 [11:27:02.428] Render Requested: lz_arrow_han_02 [11:27:04.430] Render Requested: lz_xbow_yuzhou_01 [11:27:04.794] Render Requested: leather_shoes [11:27:04.813] Render Requested: lz_arrow_han_02 [11:27:05.679] Render Requested: lz_arrow_bingzhou_01 [11:27:06.498] Render Requested: lz_arrow_han_02 [11:27:08.150] Render Requested: lz_arrow_bingzhou_01 [11:27:08.885] Render Requested: lz_arrow_han_02 [11:27:09.034] Render Requested: lz_arrow_bingzhou_01 [11:27:09.085] Render Requested: lz_arrow_xuzhou_02 [11:27:09.850] Render Requested: lz_arrow_bingzhou_01 [11:27:09.919] Render Requested: lz_arrow_han_02 [11:27:10.333] Render Requested: lz_xbow_yuzhou_01 [11:27:10.534] Render Requested: lz_xbow_han_01 [11:27:10.565] Render Requested: cheese [11:27:10.606] Render Requested: bolt_a [11:27:10.633] Render Requested: meat [11:27:10.651] Render Requested: sg_t1_shortaxe_001 [11:27:10.681] Render Requested: fish [11:27:10.717] Render Requested: sg_t2_shortaxe_001 [11:27:10.781] Render Requested: beer [11:27:10.851] Render Requested: western_javelin_1_t2 [11:27:10.981] Render Requested: flax [11:27:11.018] Render Requested: grain [11:27:11.048] Render Requested: hardwood [11:27:11.068] Render Requested: butter [11:27:11.081] Render Requested: iron [11:27:11.115] Render Requested: hides [11:27:11.165] Render Requested: cotton [11:27:11.167] Render Requested: meat [11:27:11.183] Render Requested: fish [11:27:11.232] Render Requested: wool [11:27:11.283] Render Requested: beer [11:27:11.382] Render Requested: salt [11:27:11.483] Render Requested: flax [11:27:11.515] Render Requested: tools [11:27:11.533] Render Requested: hardwood [11:27:11.533] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:11.548] Render Requested: linen [11:27:11.582] Render Requested: leather [11:27:11.615] Render Requested: pottery [11:27:11.634] Render Requested: hides [11:27:11.650] Render Requested: cotton [11:27:11.682] Render Requested: oil [11:27:11.716] Render Requested: wool [11:27:11.782] Render Requested: fur [11:27:11.901] Render Requested: salt [11:27:12.299] Render Requested: velvet [11:27:12.335] Render Requested: tools [11:27:12.366] Render Requested: sg_ar_c05_s1001_hair [11:27:12.384] Render Requested: linen [11:27:12.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.385] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.399] Render Requested: sg_npc_barber_head [11:27:12.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.433] Render Requested: sg_npc_gladiator_head [11:27:12.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.452] Render Requested: leather [11:27:12.466] Render Requested: pottery [11:27:12.482] Render Requested: sg_npc_bartender_head [11:27:12.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.517] Render Requested: oil [11:27:12.566] Render Requested: lz_yanzhou_mao_03 [11:27:12.620] Render Requested: fur [11:27:12.733] Render Requested: sg_npc_clerk_head [11:27:12.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:12.784] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:13.385] Render Requested: velvet [11:27:14.100] Render Requested: sg_npc_wenguan_head [11:27:14.119] Render Requested: sg_ar_c05_s1001_hair [11:27:14.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.152] Render Requested: sg_ar_c05_s5004_head [11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.184] Render Requested: lz_yanzhou_mao_06 [11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.186] Render Requested: sg_npc_barber_head [11:27:14.202] Render Requested: sg_npc_gladiator_head [11:27:14.217] Render Requested: sg_ar_c05_s4001_head [11:27:14.284] Render Requested: sg_ar_c05_g002_shoulder03 [11:27:14.286] Render Requested: sg_npc_bartender_head [11:27:14.319] Render Requested: lz_yanzhou_mao_03 [11:27:14.384] Render Requested: sg_ar_c05_g005_shoulder_03 [11:27:14.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.520] Render Requested: sg_npc_clerk_head [11:27:14.568] Render Requested: sg_ar_c05_g004_shoulder03 [11:27:14.586] Render Requested: sg_npc_wenguan_head [11:27:14.618] Render Requested: sg_ar_c05_g004_shoulder04 [11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.667] Render Requested: sg_ar_c05_g004_shoulder01 [11:27:14.686] Render Requested: sg_ar_c05_s5004_head [11:27:14.702] Render Requested: lz_yanzhou_mao_06 [11:27:14.734] Render Requested: sg_ar_c05_s5003_shoulder [11:27:14.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.819] Render Requested: sg_ar_c05_s4001_head [11:27:14.851] Render Requested: sg_ar_c05_g001_shoulder [11:27:14.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:14.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:15.021] Render Requested: sg_ar_c05_g002_shoulder03 [11:27:15.021] Render Requested: sg_ar_c11_s4001_shoulder [11:27:15.853] Render Requested: sg_ar_c05_s4001_head [11:27:16.605] Render Requested: lz_yanzhou_mao_06 [11:27:17.939] Render Requested: sg_ar_c05_s5004_head [11:27:19.740] Render Requested: sg_npc_wenguan_head [11:27:20.457] Render Requested: sg_ar_c05_s5004_head [11:27:20.839] Render Requested: cloth_apron [11:27:20.840] Render Requested: sg_ar_c05_s5004_head [11:27:20.857] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:21.373] TransferItem Name: 三国-羽饰冀州皮胄 | From: OtherInventory To: Equipment | Amount: 1 [11:27:21.391] Render Requested: sg_ar_c05_s5004_head [11:27:21.782] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:27:21.782] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:27:21.783] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:27:21.807] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:27:21.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:27:21.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:27:21.810] Render Requested: sg_npc_clerk_head [11:27:21.810] Render Requested: sg_ar_c05_s5004_head [11:27:21.910] Render Requested: sg_npc_wenguan_head [11:27:22.143] Render Requested: lz_yanzhou_mao_06 [11:27:22.161] Render Requested: sg_ar_c05_s4001_head [11:27:22.230] Render Requested: sg_ar_c05_g002_shoulder03 [11:27:22.230] Render Requested: sg_ar_c11_s4001_shoulder [11:27:22.292] Render Requested: sg_ar_c05_g005_shoulder_03 [11:27:22.311] Render Requested: sg_ar_c05_g004_shoulder03 [11:27:22.779] Render Requested: sg_ar_c05_g004_shoulder04 [11:27:22.791] Render Requested: sg_ar_c05_s3002_body [11:27:22.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.861] Render Requested: sg_ar_c05_g004_shoulder01 [11:27:22.861] Render Requested: sg_npc_maid_body [11:27:22.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.914] Render Requested: sg_npc_gladiator_body [11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.943] Render Requested: sg_ar_c05_s5003_shoulder [11:27:22.978] Render Requested: sg_ar_c05_s4003_body [11:27:22.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:22.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.009] Render Requested: sg_ar_c05_g001_shoulder [11:27:23.114] Render Requested: sg_ar_c05_g007_body [11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.143] Render Requested: cloth_apron [11:27:23.143] Render Requested: empire_warrior_padded_armor_e [11:27:23.429] Render Requested: sg_ar_c05_s3002_body [11:27:23.429] Render Requested: sg_npc_gladiator_arm [11:27:23.659] Render Requested: sg_ar_c05_s2001_arm [11:27:23.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.677] Render Requested: sg_npc_maid_body [11:27:23.763] Render Requested: sg_npc_gladiator_body [11:27:23.775] Render Requested: sg_ar_c05_g002_arm [11:27:23.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:23.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.079] Render Requested: sg_ar_c05_s4003_body [11:27:24.079] Render Requested: ladys_shoe [11:27:24.114] Render Requested: leather_shoes [11:27:24.144] Render Requested: sg_npc_guard_leg [11:27:24.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.177] Render Requested: sg_npc_wenguan_leg [11:27:24.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.210] Render Requested: sg_npc_wenguan_leg [11:27:24.245] Render Requested: sg_ar_c05_g007_leg [11:27:24.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.278] Render Requested: ladys_shoe [11:27:24.278] Render Requested: leather_shoes [11:27:24.313] Render Requested: leather_shoes [11:27:24.314] Render Requested: sg_ar_c05_g002_leg [11:27:24.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.412] Render Requested: sg_npc_guard_leg [11:27:24.426] Render Requested: sg_ar_c05_g005_leg [11:27:24.427] Missing shader from sack: pbr_metallic_gbuffer [11:27:24.427] Missing shader from sack: pbr_metallic_shadowmap [11:27:24.427] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 4096, 0. [11:27:24.427] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 4096, 0. [11:27:24.427] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.427] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.427] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:24.588] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 4096, 1. [11:27:24.605] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 4096, 1. [11:27:25.045] Render Requested: leather_shoes [11:27:25.065] Render Requested: ladys_shoe [11:27:25.278] Render Requested: sg_ar_c05_g002_arm [11:27:25.344] Render Requested: sg_ar_c05_s2001_arm [11:27:25.461] Render Requested: sg_npc_gladiator_arm [11:27:25.605] Render Requested: sg_ar_c05_g007_body [11:27:25.629] Render Requested: empire_warrior_padded_armor_e [11:27:25.647] Render Requested: sg_ar_c05_s4003_body [11:27:26.084] Render Requested: sg_npc_gladiator_body [11:27:27.132] Render Requested: sg_ar_c05_s4003_body [11:27:28.030] Render Requested: sg_ar_c05_g007_body [11:27:28.897] Render Requested: sg_npc_gladiator_arm [11:27:28.947] Render Requested: sg_ar_c05_s2001_arm [11:27:29.181] Render Requested: sg_ar_c05_g002_arm [11:27:29.216] Render Requested: ladys_shoe [11:27:29.248] Render Requested: leather_shoes [11:27:29.316] Render Requested: leather_shoes [11:27:29.717] Render Requested: sg_ar_c05_g001_leg [11:27:29.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:29.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:29.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:29.749] Render Requested: sg_npc_guard_leg [11:27:29.784] Render Requested: sg_npc_wenguan_leg [11:27:29.784] Render Requested: hog [11:27:29.880] Render Requested: bandit_saddle_steppe [11:27:30.197] Render Requested: light_harness [11:27:30.433] Render Requested: sg_ar_c05_g007_leg [11:27:30.533] Render Requested: sg_ar_c05_g002_leg [11:27:30.551] Render Requested: sg_ar_c05_g005_leg [11:27:30.551] Render Requested: northern_light_harness [11:27:30.584] Render Requested: battania_horse_harness_halfscaled [11:27:30.649] Render Requested: hog [11:27:30.667] Render Requested: bandit_saddle_steppe [11:27:30.699] Render Requested: stripped_leather_harness [11:27:30.783] Render Requested: light_harness [11:27:30.901] Render Requested: northern_light_harness [11:27:31.934] Render Requested: light_harness [11:27:31.986] Render Requested: bandit_saddle_steppe [11:27:32.050] Render Requested: hog [11:27:34.518] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 167 [11:27:34.529] Render Requested: hog [11:27:34.540] Render Requested: bandit_saddle_steppe [11:27:35.452] Force VSync State is now DEACTIVATED [11:27:35.452] PopScreen [11:27:35.452] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:27:35.452] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:27:35.452] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:27:35.491] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:27:35.491] OnScreenListChanged [11:27:35.491] SandBox.View.Map.MapScreen::HandleActivate [11:27:35.491] SandBox.View.Map.MapScreen::HandleResume [11:27:35.504] [GAME MENU] town [11:27:35.505] Release Sound Event -1 [11:27:35.505] Release Sound Event -1 [11:27:35.505] Release Sound Event -1 [11:27:35.505] Release Sound Event -1 [11:27:36.460] Average value of 五谷 : 0.9713282 [11:27:36.460] Average value of 鱼 : 3.548448 [11:27:36.460] Average value of 肉 : 1.49966 [11:27:36.460] Average value of 奶酥 : 1.414979 [11:27:36.460] Average value of 葡萄 : 2.646353 [11:27:36.460] Average value of 枣 : 2.476965 [11:27:36.460] Average value of 青果 : 2.878725 [11:27:36.460] Average value of 膏脂 : 1.910682 [11:27:36.460] Average value of 菜油 : 5.382421 [11:27:36.460] Average value of 苎麻 : 2.682536 [11:27:36.460] Average value of 苧布 : 5.699172 [11:27:36.460] Average value of 羊毛 : 3.226992 [11:27:36.460] Average value of 布匹 : 1.3 [11:27:36.460] Average value of 蚕丝 : 0.6328773 [11:27:36.460] Average value of 绸缎 : 2.396256 [11:27:36.460] Average value of 硬木 : 1.123017 [11:27:36.460] Average value of 铁 : 1.501109 [11:27:36.460] Average value of 盐巴 : 2.674201 [11:27:36.460] Average value of 银矿石 : 2.198878 [11:27:36.460] Average value of 兽皮 : 1.061404 [11:27:36.460] Average value of 陶土 : 2.037998 [11:27:36.460] Average value of 浊酒 : 0.4232389 [11:27:36.460] Average value of 西域葡萄酒 : 1.634397 [11:27:36.460] Average value of 工具 : 0.4710386 [11:27:36.460] Average value of 陶瓷 : 2.220653 [11:27:36.460] Average value of 皮革 : 1.09931 [11:27:36.460] Average value of 毛皮 : 1.500214 [11:27:36.460] Average value of 金银器 : 4.70136 [11:27:36.460] Average value of 箭 : 0.808064 [11:27:36.460] Average value of 羊 : 1.637434 [11:27:36.460] Average value of 牛 : 1.906298 [11:27:36.460] Average value of 豕 : 0.9957256 [11:27:36.460] Average value of 驮畜 : 1.520209 [11:27:36.460] Average value of 坐骑 : 1.085698 [11:27:36.460] Average value of 战争坐骑 : 0.7053397 [11:27:36.460] Average value of 贵族坐骑 : 0.9591315 [11:27:36.460] Average value of 马匹装备 I : 0.805061 [11:27:36.460] Average value of 马匹装备 II : 0.821027 [11:27:36.460] Average value of 马匹装备 III : 1.077057 [11:27:36.460] Average value of 马匹装备 IV : 1.154839 [11:27:36.460] Average value of 马匹装备 V : 1.3 [11:27:36.460] Average value of 近战武器 I : 0.7999995 [11:27:36.460] Average value of 近战武器 II : 0.7999995 [11:27:36.460] Average value of 近战武器 III : 0.8112951 [11:27:36.460] Average value of 近战武器 IV : 0.8565769 [11:27:36.460] Average value of 近战武器 V : 1.007366 [11:27:36.460] Average value of 远程武器 I : 0.7999995 [11:27:36.461] Average value of 远程武器 II : 0.7999995 [11:27:36.461] Average value of 远程武器 III : 0.808064 [11:27:36.461] Average value of 远程武器 IV : 0.9532698 [11:27:36.461] Average value of 远程武器 V : 1.03387 [11:27:36.461] Average value of 盾牌 I : 0.8016363 [11:27:36.461] Average value of 盾牌 II : 0.8027007 [11:27:36.461] Average value of 盾牌 III : 0.808064 [11:27:36.461] Average value of 盾牌 IV : 1.040737 [11:27:36.461] Average value of 盾牌 V : 1.103241 [11:27:36.461] Average value of 服装 : 0.7999995 [11:27:36.461] Average value of 轻甲 : 0.7999995 [11:27:36.461] Average value of 中甲 : 0.7999995 [11:27:36.461] Average value of 重甲 : 0.7999995 [11:27:36.461] Average value of 终极护甲 : 0.8809592 [11:27:36.461] Average value of 旗帜 : 1.3 [11:27:36.461] Average value of 未分配 : 1.3 [11:27:36.461] Force VSync State is now ACTIVE [11:27:36.461] PushScreen [11:27:36.461] SandBox.View.Map.MapScreen::HandlePause [11:27:36.461] SandBox.View.Map.MapScreen::HandleDeactivate [11:27:36.461] Release Sound Event 3402 [11:27:36.461] Release Sound Event 3401 [11:27:36.461] OnScreenListChanged [11:27:36.461] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:27:36.971] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:27:36.971] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:27:37.171] Render Requested: sg_ar_c05_s5004_head [11:27:37.171] Render Requested: sg_ar_c11_s4001_shoulder [11:27:37.171] Render Requested: empire_warrior_padded_armor_e [11:27:37.171] Render Requested: leather_shoes [11:27:37.172] Render Requested: sturgia_horse [11:27:37.172] Render Requested: stripped_leather_harness [11:27:37.172] Render Requested: triangluar_spear_t3 [11:27:37.172] Render Requested: lz_bow_yanzhou_01 [11:27:37.172] Render Requested: range_arrows [11:27:37.172] Render Requested: sumpter_horse [11:27:37.172] Render Requested: mule [11:27:37.172] Render Requested: old_horse [11:27:37.172] Render Requested: saddle_horse [11:27:37.172] Render Requested: empire_horse [11:27:37.172] Render Requested: aserai_horse [11:27:37.172] Render Requested: vlandia_horse [11:27:37.172] Render Requested: hunter [11:27:37.172] Render Requested: sturgia_horse [11:27:37.172] Render Requested: t2_khuzait_horse [11:27:37.172] Render Requested: t2_aserai_horse [11:27:37.172] Render Requested: charger [11:27:37.172] Render Requested: t2_sturgia_horse [11:27:37.172] Render Requested: t2_vlandia_horse [11:27:37.172] Render Requested: t3_sturgia_horse [11:27:37.172] Render Requested: t3_khuzait_horse [11:27:37.172] Render Requested: hog [11:27:37.172] Render Requested: sumpter_horse [11:27:37.178] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:27:37.178] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:27:37.178] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:37.207] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:27:37.207] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:27:37.207] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:27:37.304] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:27:37.304] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:27:37.620] Render Requested: sumpter_horse [11:27:37.620] Render Requested: sturgia_horse [11:27:37.756] Render Requested: hog [11:27:37.992] Render Requested: sumpter_horse [11:27:38.257] Render Requested: hog [11:27:39.298] Render Requested: meat [11:27:39.298] Render Requested: hides [11:27:39.393] Render Requested: hides [11:27:40.188] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 167 [11:27:40.189] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 167 [11:27:41.457] Force VSync State is now DEACTIVATED [11:27:41.457] PopScreen [11:27:41.457] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:27:41.457] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:27:41.457] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:27:41.484] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:27:41.484] OnScreenListChanged [11:27:41.484] SandBox.View.Map.MapScreen::HandleActivate [11:27:41.485] SandBox.View.Map.MapScreen::HandleResume [11:27:41.497] [GAME MENU] town [11:27:41.499] Release Sound Event -1 [11:27:41.499] Release Sound Event -1 [11:27:41.499] Release Sound Event -1 [11:27:41.499] Release Sound Event -1 [11:27:43.624] [GAME MENU] town_backstreet [11:27:43.628] Release Sound Event 3404 [11:27:43.628] Release Sound Event 3403 [11:27:43.628] Release Sound Event -1 [11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:43.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:27:51.149] --------------- Conversation Start --------------- [11:27:51.149] Conversation character name: 西米尔 id: CharacterObject_4673 culture:斯特吉亚 persona:PersonaSoftspoken [11:27:51.149] AI -> (start_wanderer_unmet) - [11:27:51.149] [VOICEOVER]VoiceObject search for: ! [11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_001 [11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_001 [11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_001 [11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_001 [11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_mcNlccCF [11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_mcNlccCF [11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_mcNlccCF [11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_mcNlccCF [11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_mcNlccCF [11:27:51.149] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_mcNlccCF [11:27:51.149] accentClass: sturgian [11:27:51.167] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_mcNlccCF [11:27:51.582] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_softspoken_mcNlccCF.ogg [11:27:51.582] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_softspoken_mcNlccCF.xml. [11:27:52.954] P -> (wanderer_meet_player_response1) - [11:27:52.955] AI -> (wanderer_prebackstory) - [11:27:52.955] [VOICEOVER]VoiceObject search for: ! [11:27:53.269] ExecuteContinue [11:27:53.269] AI -> (wanderer_introduction_a) - [11:27:53.269] [VOICEOVER]VoiceObject search for: ! [11:27:53.594] ExecuteContinue [11:27:53.594] AI -> (wanderer_introduction_b) - [11:27:53.594] [VOICEOVER]VoiceObject search for: ! [11:27:54.219] ExecuteContinue [11:27:54.219] AI -> (wanderer_introduction_c) - [11:27:54.219] [VOICEOVER]VoiceObject search for: ! [11:27:56.355] P -> (wanderer_meet_player_response1_2) - [11:27:56.355] [VOICEOVER]VoiceObject search for: ! [11:27:56.356] AI -> (wanderer_introduction_d) - [11:27:56.356] [VOICEOVER]VoiceObject search for: ! [11:27:56.650] ExecuteContinue [11:27:56.650] AI -> (wanderer_job_status_2) - [11:27:56.650] [VOICEOVER]VoiceObject search for: ! [11:27:57.386] P -> (main_option_faction_hire) - [11:27:57.390] AI -> (companion_hire) - [11:27:57.391] [VOICEOVER]VoiceObject search for: ! [11:27:58.651] P -> (player_companion_hire_response_1) - [11:27:58.655] 西米尔加入了你的部队。 [11:27:58.655] AI -> (hero_leave) - [11:27:59.290] ExecuteContinue [11:27:59.290] --------------- Conversation End --------------- [11:27:59.295] Scene_view::clear_all(scn_conversation_tableau) [11:27:59.296] [GAME MENU] town_backstreet [11:27:59.297] Release Sound Event 3405 [11:27:59.297] Release Sound Event -1 [11:27:59.297] Release Sound Event -1 [11:28:02.530] [GAME MENU] town_backstreet [11:28:02.531] Release Sound Event 3407 [11:28:02.531] Release Sound Event -1 [11:28:02.531] Release Sound Event -1 [11:28:02.535] Force VSync State is now ACTIVE [11:28:02.535] PushScreen [11:28:02.535] SandBox.View.Map.MapScreen::HandlePause [11:28:02.536] SandBox.View.Map.MapScreen::HandleDeactivate [11:28:02.536] Release Sound Event 3408 [11:28:02.536] Release Sound Event -1 [11:28:02.536] OnScreenListChanged [11:28:02.536] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [11:28:02.536] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [11:28:02.536] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [11:28:04.041] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:28:04.041] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:28:04.924] Force VSync State is now DEACTIVATED [11:28:04.924] PopScreen [11:28:04.924] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [11:28:04.924] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [11:28:04.924] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [11:28:04.924] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [11:28:04.924] OnScreenListChanged [11:28:04.924] SandBox.View.Map.MapScreen::HandleActivate [11:28:04.924] SandBox.View.Map.MapScreen::HandleResume [11:28:04.935] [GAME MENU] town_backstreet [11:28:04.936] Release Sound Event -1 [11:28:04.936] Release Sound Event -1 [11:28:04.936] Release Sound Event -1 [11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:05.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:06.030] [GAME MENU] town [11:28:06.037] Release Sound Event 3409 [11:28:06.037] Release Sound Event -1 [11:28:06.037] Release Sound Event -1 [11:28:06.037] Release Sound Event -1 [11:28:10.169] Release Sound Event 3411 [11:28:10.169] Release Sound Event 3410 [11:28:10.253] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:28:10.253] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:28:10.253] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:28:10.274] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:28:10.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:28:10.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:28:11.718] Force VSync State is now ACTIVE [11:28:11.718] PushScreen [11:28:11.718] SandBox.View.Map.MapScreen::HandlePause [11:28:11.719] SandBox.View.Map.MapScreen::HandleDeactivate [11:28:11.719] OnScreenListChanged [11:28:11.719] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:28:11.719] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:28:11.719] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:28:12.752] Force VSync State is now DEACTIVATED [11:28:12.752] PopScreen [11:28:12.752] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:28:12.752] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:28:12.752] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:28:12.752] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:28:12.752] OnScreenListChanged [11:28:12.752] SandBox.View.Map.MapScreen::HandleActivate [11:28:12.752] SandBox.View.Map.MapScreen::HandleResume [11:28:12.915] Force VSync State is now ACTIVE [11:28:12.915] PushScreen [11:28:12.915] SandBox.View.Map.MapScreen::HandlePause [11:28:12.916] SandBox.View.Map.MapScreen::HandleDeactivate [11:28:12.916] OnScreenListChanged [11:28:12.916] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [11:28:12.916] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [11:28:12.916] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:13.701] Force VSync State is now DEACTIVATED [11:28:13.701] PopScreen [11:28:13.701] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [11:28:13.701] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [11:28:13.701] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [11:28:13.701] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [11:28:13.701] OnScreenListChanged [11:28:13.701] SandBox.View.Map.MapScreen::HandleActivate [11:28:13.701] SandBox.View.Map.MapScreen::HandleResume [11:28:13.864] Force VSync State is now ACTIVE [11:28:13.864] PushScreen [11:28:13.864] SandBox.View.Map.MapScreen::HandlePause [11:28:13.864] SandBox.View.Map.MapScreen::HandleDeactivate [11:28:13.864] OnScreenListChanged [11:28:13.864] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [11:28:13.864] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [11:28:13.864] SandBox.GauntletUI.GauntletClanScreen::HandleResume [11:28:14.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:14.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:14.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:14.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:14.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:14.204] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:28:18.904] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [11:28:18.904] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [11:28:24.055] Opening new mission Conversation . [11:28:24.058] IMono_MBMission::create_mission : 0.002927 [11:28:24.232] Force VSync State is now DEACTIVATED [11:28:24.232] PushScreen [11:28:24.232] SandBox.GauntletUI.GauntletClanScreen::HandlePause [11:28:24.232] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [11:28:24.232] OnScreenListChanged [11:28:24.232] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [11:28:24.232] -------MissionScreen-OnInitialize [11:28:24.232] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [11:28:24.232] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [11:28:24.411] Scene_view::clear_all(inventory_character_scene) [11:28:24.726] Loading xml file: $BASE/Modules/SandBox/SceneObj/conversation_scene_forest/scene.xscene. [11:28:24.763] Loading xml file: $BASE/Modules/SandBox/SceneObj/conversation_scene_forest/atmosphere.xml. [11:28:25.026] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [11:28:25.026] 64 entities are registered as oro. [11:28:25.594] rglTerrain_shader_generator::handle_mesh_blend_state : 0.008902 [11:28:25.635] rglShader_manager::read_compressed_shader_cache_package : 0.000208 [11:28:25.651] Placed flora count, 0, flora_green_c [11:28:25.651] Placed flora count, 0, flora_grass_b_non_shadow [11:28:25.654] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [11:28:27.698] ----------Mission-AddTeam-Attacker [11:28:28.302] -------MissionScreen-OnActivate [11:28:28.886] Bake Terrain [11:28:28.956] Bake Terrain [11:28:28.998] Bake Terrain [11:28:29.042] Bake Terrain [11:28:29.600] --------------- Conversation Start --------------- [11:28:29.600] Conversation character name: 西米尔 id: CharacterObject_4673 culture:斯特吉亚 persona:PersonaSoftspoken [11:28:29.604] AI -> (start_default_under_24_hours) - [11:28:29.604] [VOICEOVER]VoiceObject search for: ! [11:28:29.604] [VOICEOVER]VoiceObject search for: ! [11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_captainasleader [11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_captainasleader [11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_captainasleader [11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_captainasleader [11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_captainasleader [11:28:29.604] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_captainasleader [11:28:29.604] accentClass: sturgian [11:28:29.622] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_captainasleader [11:28:29.625] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_captainasleader.ogg, position: (115.1435, 216.8255, 0.2347937) [11:28:29.625] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_captainasleader.xml. [11:28:30.542] ExecuteContinue [11:28:30.543] AI -> (hero_ask_4) - [11:28:31.890] P -> (companion_start_role) - [11:28:31.891] AI -> (companion_pretalk) - [11:28:34.478] P -> (companion_talk_fire_3) - [11:28:34.478] AI -> (companion_role_response) - [11:28:35.125] P -> (player_is_leaving_neutral_or_friendly) - [11:28:35.125] AI -> (hero_leave) - [11:28:35.600] ExecuteContinue [11:28:35.600] --------------- Conversation End --------------- [11:28:35.612] I called EndMission [11:28:35.616] I called EndMissionInternal [11:28:35.647] -------MissionScreen-OnDeactivate [11:28:35.968] Force VSync State is now ACTIVE [11:28:35.968] PopScreen [11:28:35.968] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [11:28:35.968] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [11:28:35.968] -------MissionScreen-OnDeactivate [11:28:35.968] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [11:28:35.968] -------MissionScreen-OnFinalize [11:28:35.986] Scene_view::clear_all(conversation_scene_forest) [11:28:35.987] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [11:28:35.987] OnScreenListChanged [11:28:35.987] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [11:28:35.997] SandBox.GauntletUI.GauntletClanScreen::HandleResume [11:28:41.590] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [11:28:41.590] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [11:29:23.714] Force VSync State is now DEACTIVATED [11:29:23.714] PopScreen [11:29:23.714] SandBox.GauntletUI.GauntletClanScreen::HandlePause [11:29:23.714] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [11:29:23.714] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [11:29:23.714] PopScreen - SandBox.GauntletUI.GauntletClanScreen [11:29:23.714] OnScreenListChanged [11:29:23.714] SandBox.View.Map.MapScreen::HandleActivate [11:29:23.714] SandBox.View.Map.MapScreen::HandleResume [11:29:23.884] Scene_view::clear_all(inventory_character_scene) [11:29:31.047] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:29:31.047] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:29:34.135] Player has entered city_bohaiguo_nanpi: 南皮 [11:29:34.135] [GAME MENU] town_outside [11:29:34.135] [GAME MENU] town [11:29:35.426] Opening new mission TownCenter civilian level_3. [11:29:35.433] IMono_MBMission::create_mission : 0.002947 [11:29:35.599] Force VSync State is now DEACTIVATED [11:29:35.599] PushScreen [11:29:35.599] SandBox.View.Map.MapScreen::HandlePause [11:29:35.599] SandBox.View.Map.MapScreen::HandleDeactivate [11:29:35.599] Release Sound Event 3414 [11:29:35.599] Release Sound Event 3415 [11:29:35.599] OnScreenListChanged [11:29:35.599] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [11:29:35.599] -------MissionScreen-OnInitialize [11:29:35.599] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [11:29:35.599] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [11:29:35.935] Scene_view::clear_all(Main_map) [11:29:36.113] Scene level: civilian set to activate. [11:29:36.113] Scene level: level_3 set to activate. [11:29:36.114] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/vlandia_town_c/scene.xscene. [11:29:36.182] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/vlandia_town_c/atmosphere.xml. [11:29:39.975] Oro temporary memory watermark: 26.25 KB (max 4096 KB). [11:29:40.004] 1577 entities are registered as oro. [11:29:40.466] NAV_MESH: load finished, first load for scene: 1 [11:29:41.792] rglShader_manager::read_compressed_shader_cache_package : 0.000196 [11:29:41.839] Placed flora count, 8305, flora_dry_plant__mix_grass [11:29:41.845] Placed flora count, 8678, flora_dry_plant__mix_long [11:29:41.849] Placed tree count, 39280, tree_high__mix_pine [11:29:41.856] Placed flora count, 10661, rocks_small [11:29:41.907] Placed flora count, 45885, flora_grass_b_non_shadow [11:29:41.973] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [11:29:44.009] ----------Mission-AddTeam-Defender [11:29:44.010] ----------Mission-AddTeam-Attacker [11:29:44.010] ----------Mission-AddTeam-Attacker [11:29:54.331] -------MissionScreen-OnActivate [11:29:56.946] Bake Terrain [11:29:56.994] Bake Terrain [11:29:57.008] Bake Terrain [11:29:57.044] Bake Terrain [11:30:19.192] I called EndMission [11:30:19.200] I called EndMissionInternal [11:30:19.337] -------MissionScreen-OnDeactivate [11:30:19.696] PopScreen [11:30:19.696] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [11:30:19.696] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [11:30:19.696] -------MissionScreen-OnDeactivate [11:30:19.696] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [11:30:19.696] -------MissionScreen-OnFinalize [11:30:19.715] Scene_view::clear_all(vlandia_town_c) [11:30:19.716] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [11:30:19.716] OnScreenListChanged [11:30:19.716] SandBox.View.Map.MapScreen::HandleActivate [11:30:19.716] SandBox.View.Map.MapScreen::HandleResume [11:30:19.727] [GAME MENU] town [11:30:19.728] Release Sound Event -1 [11:30:19.728] Release Sound Event -1 [11:30:19.728] Release Sound Event -1 [11:30:19.728] Release Sound Event -1 [11:30:26.185] rglShader_manager::read_compressed_shader_cache_package : 0.000111 [11:30:26.186] Missing shader from sack: pbr_terrain [11:30:26.186] Missing shader from sack: pbr_terrain [11:30:26.186] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.186] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.186] Missing shader from sack: pbr_terrain_shadowmap [11:30:26.186] Missing shader from sack: pbr_terrain_pointlight [11:30:26.186] Missing shader from sack: pbr_terrain [11:30:26.186] Missing shader from sack: pbr_terrain [11:30:26.186] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.186] Missing shader from sack: pbr_terrain [11:30:26.186] Missing shader from sack: pbr_terrain [11:30:26.186] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.187] Missing shader from sack: pbr_terrain [11:30:26.187] Missing shader from sack: pbr_terrain [11:30:26.187] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.187] Missing shader from sack: pbr_terrain [11:30:26.187] Missing shader from sack: pbr_terrain [11:30:26.187] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.188] Missing shader from sack: pbr_terrain [11:30:26.188] Missing shader from sack: pbr_terrain [11:30:26.188] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.188] Missing shader from sack: pbr_terrain [11:30:26.188] Missing shader from sack: pbr_terrain [11:30:26.188] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.188] Missing shader from sack: pbr_terrain [11:30:26.188] Missing shader from sack: pbr_terrain [11:30:26.188] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.189] Missing shader from sack: pbr_terrain [11:30:26.189] Missing shader from sack: pbr_terrain [11:30:26.189] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.189] Missing shader from sack: pbr_terrain [11:30:26.189] Missing shader from sack: pbr_terrain [11:30:26.189] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.189] Missing shader from sack: pbr_terrain [11:30:26.189] Missing shader from sack: pbr_terrain [11:30:26.189] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.190] Missing shader from sack: pbr_terrain [11:30:26.190] Missing shader from sack: pbr_terrain [11:30:26.190] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.190] Missing shader from sack: pbr_terrain [11:30:26.190] Missing shader from sack: pbr_terrain [11:30:26.190] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.190] Missing shader from sack: pbr_terrain [11:30:26.190] Missing shader from sack: pbr_terrain [11:30:26.190] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.191] Missing shader from sack: pbr_terrain [11:30:26.191] Missing shader from sack: pbr_terrain [11:30:26.191] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.192] Missing shader from sack: pbr_terrain [11:30:26.192] Missing shader from sack: pbr_terrain [11:30:26.192] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.192] Missing shader from sack: pbr_terrain [11:30:26.192] Missing shader from sack: pbr_terrain [11:30:26.192] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.193] Missing shader from sack: pbr_terrain [11:30:26.194] Missing shader from sack: pbr_terrain [11:30:26.194] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.194] Missing shader from sack: pbr_terrain [11:30:26.194] Missing shader from sack: pbr_terrain [11:30:26.194] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.194] Missing shader from sack: pbr_terrain [11:30:26.194] Missing shader from sack: pbr_terrain [11:30:26.194] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.195] Missing shader from sack: pbr_terrain [11:30:26.195] Missing shader from sack: pbr_terrain [11:30:26.195] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.195] Missing shader from sack: pbr_terrain [11:30:26.195] Missing shader from sack: pbr_terrain [11:30:26.195] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.196] Missing shader from sack: pbr_terrain [11:30:26.196] Missing shader from sack: pbr_terrain [11:30:26.196] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.197] Missing shader from sack: pbr_terrain [11:30:26.197] Missing shader from sack: pbr_terrain [11:30:26.197] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.198] Missing shader from sack: pbr_terrain [11:30:26.198] Missing shader from sack: pbr_terrain [11:30:26.198] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.199] Missing shader from sack: pbr_terrain [11:30:26.199] Missing shader from sack: pbr_terrain [11:30:26.199] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.199] Missing shader from sack: pbr_terrain [11:30:26.199] Missing shader from sack: pbr_terrain [11:30:26.199] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.201] Missing shader from sack: pbr_terrain [11:30:26.201] Missing shader from sack: pbr_terrain [11:30:26.201] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.208] Missing shader from sack: pbr_terrain [11:30:26.208] Missing shader from sack: pbr_terrain [11:30:26.208] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.208] Missing shader from sack: pbr_terrain [11:30:26.208] Missing shader from sack: pbr_terrain [11:30:26.208] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.208] Missing shader from sack: pbr_terrain [11:30:26.208] Missing shader from sack: pbr_terrain [11:30:26.208] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.208] Missing shader from sack: pbr_terrain [11:30:26.208] Missing shader from sack: pbr_terrain [11:30:26.208] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.209] Missing shader from sack: pbr_terrain [11:30:26.209] Missing shader from sack: pbr_terrain [11:30:26.209] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.210] Missing shader from sack: pbr_terrain [11:30:26.210] Missing shader from sack: pbr_terrain [11:30:26.210] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.216] Missing shader from sack: pbr_terrain [11:30:26.216] Missing shader from sack: pbr_terrain [11:30:26.216] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.216] Missing shader from sack: pbr_terrain [11:30:26.216] Missing shader from sack: pbr_terrain [11:30:26.216] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.217] Missing shader from sack: pbr_terrain [11:30:26.217] Missing shader from sack: pbr_terrain [11:30:26.217] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.221] Missing shader from sack: pbr_terrain [11:30:26.221] Missing shader from sack: pbr_terrain [11:30:26.221] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.221] Missing shader from sack: pbr_terrain [11:30:26.221] Missing shader from sack: pbr_terrain [11:30:26.221] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.223] Missing shader from sack: pbr_terrain [11:30:26.223] Missing shader from sack: pbr_terrain [11:30:26.223] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.224] Missing shader from sack: pbr_terrain [11:30:26.224] Missing shader from sack: pbr_terrain [11:30:26.224] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.226] Missing shader from sack: pbr_terrain [11:30:26.226] Missing shader from sack: pbr_terrain [11:30:26.226] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.228] Missing shader from sack: pbr_terrain [11:30:26.228] Missing shader from sack: pbr_terrain [11:30:26.228] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.228] Missing shader from sack: pbr_terrain [11:30:26.228] Missing shader from sack: pbr_terrain [11:30:26.228] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.231] Missing shader from sack: pbr_terrain [11:30:26.231] Missing shader from sack: pbr_terrain [11:30:26.231] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.231] Missing shader from sack: pbr_terrain [11:30:26.231] Missing shader from sack: pbr_terrain [11:30:26.231] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.233] Missing shader from sack: pbr_terrain [11:30:26.233] Missing shader from sack: pbr_terrain [11:30:26.233] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.238] Missing shader from sack: pbr_terrain [11:30:26.238] Missing shader from sack: pbr_terrain [11:30:26.238] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.239] Missing shader from sack: pbr_terrain [11:30:26.239] Missing shader from sack: pbr_terrain [11:30:26.239] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.239] Missing shader from sack: pbr_terrain [11:30:26.239] Missing shader from sack: pbr_terrain [11:30:26.239] Missing shader from sack: pbr_terrain_gbuffer [11:30:26.787] Bake Terrain [11:30:29.900] Bake Terrain [11:30:29.924] Bake Terrain [11:30:29.944] Bake Terrain [11:30:51.328] Release Sound Event 3530 [11:30:51.328] Release Sound Event 3529 [11:30:52.681] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:30:52.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:30:57.743] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:30:57.743] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:30:57.743] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:30:57.769] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:30:57.769] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:30:57.770] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:31:06.779] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:31:06.805] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:31:06.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:31:06.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:31:12.962] Player has entered village_hejianguo_yixian: 易县 [11:31:12.962] [GAME MENU] village_outside [11:31:12.962] [GAME MENU] village [11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:14.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:17.335] Release Sound Event 3543 [11:31:17.335] Release Sound Event 3544 [11:31:17.352] Dump integrity is compromised due to non-default modules being used [11:31:17.352] Dump integrity is compromised due to non-default modules being used [11:31:17.352] Dump integrity is compromised due to non-default modules being used [11:31:17.356] AutoSaveCurrentGame: saveauto3 [11:31:17.356] Save Process block is started. [11:31:17.356] ------Saving with new context. Save name: saveauto3------ [11:31:17.358] SaveContext::Save block is started. [11:31:17.358] SaveContext::CollectObjects block is started. [11:31:19.758] SaveContext::CollectObjects completed in 2.399 seconds. [11:31:19.758] SaveContext::Saving Objects block is started. [11:31:20.421] SaveContext::Saving Objects completed in 0.663 seconds. [11:31:20.421] SaveContext::Saving Containers block is started. [11:31:21.735] SaveContext::Saving Containers completed in 1.313 seconds. [11:31:21.919] SaveContext::Save completed in 4.56 seconds. [11:31:21.919] Save Process completed in 4.562 seconds. [11:31:22.318] ------Successfully saved------ [11:31:31.653] Before Daily Tick: 中平六年 秋 一十月 中旬 [11:31:35.265] Player has entered village_zhuojun_guan: 故安 [11:31:35.265] [GAME MENU] village_outside [11:31:35.265] [GAME MENU] village [11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:35.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:36.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:42.862] Release Sound Event 3549 [11:31:42.862] Release Sound Event 3550 [11:31:51.197] Player has entered village_zhuojun_fangcheng: 方城 [11:31:51.197] [GAME MENU] village_outside [11:31:51.197] [GAME MENU] village [11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:51.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:31:52.925] Average value of 五谷 : 0.9487041 [11:31:52.925] Average value of 鱼 : 3.53182 [11:31:52.925] Average value of 肉 : 1.457202 [11:31:52.925] Average value of 奶酥 : 1.412322 [11:31:52.926] Average value of 葡萄 : 2.643128 [11:31:52.926] Average value of 枣 : 2.519566 [11:31:52.926] Average value of 青果 : 2.916853 [11:31:52.926] Average value of 膏脂 : 1.91719 [11:31:52.926] Average value of 菜油 : 5.388859 [11:31:52.926] Average value of 苎麻 : 2.614967 [11:31:52.926] Average value of 苧布 : 5.89558 [11:31:52.926] Average value of 羊毛 : 3.112664 [11:31:52.926] Average value of 布匹 : 1.320968 [11:31:52.926] Average value of 蚕丝 : 0.6510237 [11:31:52.926] Average value of 绸缎 : 2.19958 [11:31:52.926] Average value of 硬木 : 1.070396 [11:31:52.926] Average value of 铁 : 1.424832 [11:31:52.926] Average value of 盐巴 : 2.703994 [11:31:52.926] Average value of 银矿石 : 2.279601 [11:31:52.926] Average value of 兽皮 : 1.033445 [11:31:52.926] Average value of 陶土 : 1.9929 [11:31:52.926] Average value of 浊酒 : 0.4330736 [11:31:52.926] Average value of 西域葡萄酒 : 1.60281 [11:31:52.926] Average value of 工具 : 0.4728466 [11:31:52.926] Average value of 陶瓷 : 2.036986 [11:31:52.926] Average value of 皮革 : 1.073567 [11:31:52.926] Average value of 毛皮 : 1.449993 [11:31:52.926] Average value of 金银器 : 4.663669 [11:31:52.926] Average value of 箭 : 0.8209673 [11:31:52.926] Average value of 羊 : 1.636576 [11:31:52.926] Average value of 牛 : 1.919874 [11:31:52.926] Average value of 豕 : 1.007091 [11:31:52.926] Average value of 驮畜 : 1.531743 [11:31:52.926] Average value of 坐骑 : 1.114982 [11:31:52.926] Average value of 战争坐骑 : 0.7186701 [11:31:52.926] Average value of 贵族坐骑 : 0.9724196 [11:31:52.926] Average value of 马匹装备 I : 0.8178889 [11:31:52.926] Average value of 马匹装备 II : 0.8303269 [11:31:52.926] Average value of 马匹装备 III : 1.10176 [11:31:52.926] Average value of 马匹装备 IV : 1.167742 [11:31:52.926] Average value of 马匹装备 V : 1.320968 [11:31:52.926] Average value of 近战武器 I : 0.8129027 [11:31:52.926] Average value of 近战武器 II : 0.8129027 [11:31:52.926] Average value of 近战武器 III : 0.8252877 [11:31:52.927] Average value of 近战武器 IV : 0.8706476 [11:31:52.927] Average value of 近战武器 V : 1.022428 [11:31:52.927] Average value of 远程武器 I : 0.8129027 [11:31:52.927] Average value of 远程武器 II : 0.8129027 [11:31:52.927] Average value of 远程武器 III : 0.8209673 [11:31:52.927] Average value of 远程武器 IV : 0.9725749 [11:31:52.927] Average value of 远程武器 V : 1.048997 [11:31:52.927] Average value of 盾牌 I : 0.8150763 [11:31:52.927] Average value of 盾牌 II : 0.8157262 [11:31:52.927] Average value of 盾牌 III : 0.8216457 [11:31:52.927] Average value of 盾牌 IV : 1.040813 [11:31:52.927] Average value of 盾牌 V : 1.113392 [11:31:52.927] Average value of 服装 : 0.8129027 [11:31:52.927] Average value of 轻甲 : 0.8129027 [11:31:52.927] Average value of 中甲 : 0.8129027 [11:31:52.927] Average value of 重甲 : 0.8129027 [11:31:52.927] Average value of 终极护甲 : 0.8907937 [11:31:52.927] Average value of 旗帜 : 1.320968 [11:31:52.927] Average value of 未分配 : 1.320968 [11:31:52.927] Force VSync State is now ACTIVE [11:31:52.927] PushScreen [11:31:52.927] SandBox.View.Map.MapScreen::HandlePause [11:31:52.927] SandBox.View.Map.MapScreen::HandleDeactivate [11:31:52.927] Release Sound Event 3556 [11:31:52.927] Release Sound Event 3557 [11:31:52.927] OnScreenListChanged [11:31:52.927] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:31:52.985] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:31:52.985] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:31:53.293] Render Requested: sg_ar_c05_s5004_head [11:31:53.293] Render Requested: sg_ar_c11_s4001_shoulder [11:31:53.293] Render Requested: empire_warrior_padded_armor_e [11:31:53.293] Render Requested: leather_shoes [11:31:53.293] Render Requested: sturgia_horse [11:31:53.293] Render Requested: stripped_leather_harness [11:31:53.293] Render Requested: triangluar_spear_t3 [11:31:53.293] Render Requested: lz_bow_yanzhou_01 [11:31:53.293] Render Requested: range_arrows [11:31:53.293] Render Requested: grain [11:31:53.293] Render Requested: butter [11:31:53.293] Render Requested: cheese [11:31:53.293] Render Requested: hog [11:31:53.293] Render Requested: sumpter_horse [11:31:53.833] Render Requested: cheese [11:31:54.618] Render Requested: butter [11:31:54.851] Render Requested: grain [11:31:55.434] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:55.461] Render Requested: grain [11:31:55.618] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:55.785] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:55.984] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:56.202] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:56.402] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:56.752] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:56.952] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:57.136] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:57.319] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:58.053] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:58.237] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:58.453] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:58.671] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:31:59.705] Force VSync State is now DEACTIVATED [11:31:59.705] PopScreen [11:31:59.705] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:31:59.705] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:31:59.705] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:31:59.713] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:31:59.713] OnScreenListChanged [11:31:59.713] SandBox.View.Map.MapScreen::HandleActivate [11:31:59.713] SandBox.View.Map.MapScreen::HandleResume [11:31:59.733] [GAME MENU] village [11:31:59.734] Release Sound Event -1 [11:31:59.734] Release Sound Event -1 [11:31:59.734] Release Sound Event -1 [11:31:59.734] Release Sound Event -1 [11:32:00.705] Release Sound Event 3559 [11:32:00.705] Release Sound Event 3558 [11:32:02.454] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:32:02.454] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:32:23.792] [GAME MENU] encounter_meeting [11:32:23.803] --------------- Conversation Start --------------- [11:32:23.803] Conversation character name: 三国-劫匪 id: sg_looter culture:劫匪 persona:PersonaSoftspoken [11:32:23.806] AI -> (bandit_start_attacker) - [11:32:23.807] [VOICEOVER]VoiceObject search for: ! [11:32:23.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_016 [11:32:23.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_016 [11:32:23.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_xQ0aBavD [11:32:23.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_xQ0aBavD [11:32:23.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_xQ0aBavD [11:32:23.807] accentClass: looters [11:32:23.814] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_016 [11:32:24.348] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_016.ogg [11:32:24.348] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_016.xml. [11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:24.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:26.417] P -> (common_encounter_ultimatum) - [11:32:26.417] [VOICEOVER]VoiceObject search for: ! [11:32:26.419] AI -> (common_encounter_ultimatum_war) - [11:32:26.969] ExecuteContinue [11:32:26.969] --------------- Conversation End --------------- [11:32:26.974] Scene_view::clear_all(scn_conversation_tableau) [11:32:26.975] [GAME MENU] encounter_meeting [11:32:26.976] Player MapEvent State: Wait [11:32:26.976] [GAME MENU] encounter [11:32:26.984] Release Sound Event 3566 [11:32:26.987] Release Sound Event -1 [11:32:28.251] Opening new mission Battle . [11:32:28.254] IMono_MBMission::create_mission : 0.003450 [11:32:28.417] Force VSync State is now DEACTIVATED [11:32:28.417] PushScreen [11:32:28.417] SandBox.View.Map.MapScreen::HandlePause [11:32:28.418] SandBox.View.Map.MapScreen::HandleDeactivate [11:32:28.418] Release Sound Event -1 [11:32:28.418] OnScreenListChanged [11:32:28.418] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [11:32:28.418] -------MissionScreen-OnInitialize [11:32:28.418] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [11:32:28.418] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [11:32:28.741] Scene_view::clear_all(Main_map) [11:32:28.919] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_011/scene.xscene. [11:32:28.964] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_011/atmosphere.xml. [11:32:29.214] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [11:32:29.215] 13 entities are registered as oro. [11:32:29.297] NAV_MESH: load finished, first load for scene: 1 [11:32:30.515] rglShader_manager::read_compressed_shader_cache_package : 0.000252 [11:32:30.536] Placed tree count, 848, tree_high__mix [11:32:30.538] Placed tree count, 5417, shrub__mix [11:32:30.546] Placed tree count, 5914, tree_high__mix_poplar [11:32:30.556] Placed tree count, 10790, tree_high__mix_poplar_forest [11:32:30.631] Placed flora count, 187423, flora_grass_b_non_shadow [11:32:30.713] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [11:32:30.727] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [11:32:35.693] ----------Mission-AddTeam-Defender [11:32:35.693] ----------Mission-AddTeam-Attacker [11:32:35.710] 将军,近日军中伙食越来越敷衍了,是不是粮草将要不够用了啊... [11:32:35.807] -------MissionScreen-OnActivate [11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:35.839] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:36.200] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:32:36.233] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:32:36.233] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:32:36.573] Bake Terrain [11:32:36.643] Bake Terrain [11:32:36.667] Bake Terrain [11:32:36.713] Bake Terrain [11:32:39.162] Selected formations being cleared. Select all formations: [11:32:39.162] Infantry added to selected formations. [11:32:39.162] Ranged added to selected formations. [11:32:39.162] HorseArcher added to selected formations. [11:32:39.163] Selected formations being cleared. Select all formations: [11:32:39.163] Infantry added to selected formations. [11:32:39.163] Ranged added to selected formations. [11:32:39.163] SetOrder AIControlOffon team [11:32:39.163] After set order called, number of selected formations: 2 [11:32:39.163] Infantry formation being processed. [11:32:39.163] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.163] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.163] Ranged formation being processed. [11:32:39.163] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.163] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.163] After set order loop complete, number of selected formations: 2 [11:32:39.164] SetOrder Mounton team [11:32:39.164] After set order called, number of selected formations: 2 [11:32:39.164] Infantry formation being processed. [11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.164] Ranged formation being processed. [11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.164] After set order loop complete, number of selected formations: 2 [11:32:39.164] SetOrder FireAtWillon team [11:32:39.164] After set order called, number of selected formations: 2 [11:32:39.164] Infantry formation being processed. [11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.164] Ranged formation being processed. [11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.164] After set order loop complete, number of selected formations: 2 [11:32:39.164] SetOrder ArrangementLineon team [11:32:39.164] After set order called, number of selected formations: 2 [11:32:39.164] Infantry formation being processed. [11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.164] Ranged formation being processed. [11:32:39.164] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.164] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.164] After set order loop complete, number of selected formations: 2 [11:32:39.169] SetOrder StandYourGroundon team [11:32:39.169] After set order called, number of selected formations: 2 [11:32:39.169] Infantry formation being processed. [11:32:39.169] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.169] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.169] Ranged formation being processed. [11:32:39.169] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.169] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.169] After set order loop complete, number of selected formations: 2 [11:32:39.169] SetOrder AIControlOffon team [11:32:39.169] After set order called, number of selected formations: 2 [11:32:39.169] Infantry formation being processed. [11:32:39.169] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.169] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.169] Ranged formation being processed. [11:32:39.169] Update cached and formation values on each agent complete, number of selected formations: 2 [11:32:39.169] Set random decide time of agents with indices complete, number of selected formations: 2 [11:32:39.169] After set order loop complete, number of selected formations: 2 [11:32:39.169] Selected formations being cleared. [11:32:39.170] HorseArcher added to selected formations. [11:32:39.170] SetOrderWithAgent FollowMe 李大碗on team [11:32:39.170] After set order called, number of selected formations: 1 [11:32:39.170] General formation being processed. [11:32:39.170] Update cached and formation values on each agent complete, number of selected formations: 1 [11:32:39.170] Set random decide time of agents with indices complete, number of selected formations: 1 [11:32:39.170] After set order loop complete, number of selected formations: 1 [11:32:39.170] Selected formations being cleared. [11:32:39.170] Selected formations being cleared. Select all formations: [11:32:39.170] Infantry added to selected formations. [11:32:39.170] Ranged added to selected formations. [11:32:39.187] Render Requested: triangluar_spear_t3 [11:32:39.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:39.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:32:40.054] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:32:40.054] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:32:40.055] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:32:40.071] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:32:40.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:32:40.072] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:32:40.130] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:32:40.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:32:40.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:32:44.936] Render Requested: lz_bow_yanzhou_01 [11:32:48.417] Render Requested: triangluar_spear_t3 [11:32:49.154] Render Requested: lz_bow_yanzhou_01 [11:32:55.411] Render Requested: triangluar_spear_t3 [11:32:56.496] Render Requested: lz_bow_yanzhou_01 [11:33:07.341] Render Requested: triangluar_spear_t3 [11:33:08.503] Render Requested: lz_bow_yanzhou_01 [11:33:09.437] Render Requested: triangluar_spear_t3 [11:33:11.490] Updated mission time speed with request ID:864, time speed0.25 [11:33:12.531] SetOrder Dismounton team [11:33:12.531] After set order called, number of selected formations: 2 [11:33:12.531] Infantry formation being processed. [11:33:12.531] Update cached and formation values on each agent complete, number of selected formations: 2 [11:33:12.531] Set random decide time of agents with indices complete, number of selected formations: 2 [11:33:12.531] Ranged formation being processed. [11:33:12.531] Update cached and formation values on each agent complete, number of selected formations: 2 [11:33:12.531] Set random decide time of agents with indices complete, number of selected formations: 2 [11:33:12.531] After set order loop complete, number of selected formations: 2 [11:33:12.536] Reverted time speed back to default(1) [11:33:32.986] Render Requested: lz_bow_yanzhou_01 [11:33:45.369] 哈!竟然只是这种程度的敌军吗?! [11:33:50.752] Render Requested: triangluar_spear_t3 [11:33:52.224] CheckMissionEnded::ended [11:33:52.224] Player MapEvent BattleState: AttackerVictory [11:33:55.267] I called EndMission [11:33:55.275] I called EndMissionInternal [11:33:55.414] -------MissionScreen-OnDeactivate [11:33:55.731] PopScreen [11:33:55.731] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [11:33:55.731] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [11:33:55.731] -------MissionScreen-OnDeactivate [11:33:55.731] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [11:33:55.731] -------MissionScreen-OnFinalize [11:33:55.745] Scene_view::clear_all(battle_terrain_011) [11:33:55.745] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [11:33:55.745] OnScreenListChanged [11:33:55.745] SandBox.View.Map.MapScreen::HandleActivate [11:33:55.745] SandBox.View.Map.MapScreen::HandleResume [11:33:55.755] [GAME MENU] encounter [11:33:55.755] Release Sound Event -1 [11:33:55.756] 你掠夺了302第纳尔。 [11:33:55.756] Force VSync State is now ACTIVE [11:33:55.756] PushScreen [11:33:55.756] SandBox.View.Map.MapScreen::HandlePause [11:33:55.757] SandBox.View.Map.MapScreen::HandleDeactivate [11:33:55.757] Release Sound Event 3973 [11:33:55.757] OnScreenListChanged [11:33:55.757] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [11:33:55.757] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [11:33:55.757] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [11:33:56.014] Release Sound Event -1 [11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:33:56.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.054] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:34:00.054] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:00.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.379] Force VSync State is now DEACTIVATED [11:34:05.379] PopScreen [11:34:05.379] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [11:34:05.379] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [11:34:05.379] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [11:34:05.379] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [11:34:05.379] OnScreenListChanged [11:34:05.379] SandBox.View.Map.MapScreen::HandleActivate [11:34:05.379] SandBox.View.Map.MapScreen::HandleResume [11:34:05.389] [GAME MENU] encounter [11:34:05.389] Release Sound Event -1 [11:34:05.390] Force VSync State is now ACTIVE [11:34:05.390] PushScreen [11:34:05.390] SandBox.View.Map.MapScreen::HandlePause [11:34:05.390] SandBox.View.Map.MapScreen::HandleDeactivate [11:34:05.390] Release Sound Event 3974 [11:34:05.390] OnScreenListChanged [11:34:05.390] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:34:05.479] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:34:05.479] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:34:05.641] Release Sound Event -1 [11:34:05.824] Render Requested: sg_ar_c05_s5004_head [11:34:05.824] Render Requested: sg_ar_c11_s4001_shoulder [11:34:05.824] Render Requested: empire_warrior_padded_armor_e [11:34:05.824] Render Requested: leather_shoes [11:34:05.824] Render Requested: sturgia_horse [11:34:05.824] Render Requested: stripped_leather_harness [11:34:05.824] Render Requested: triangluar_spear_t3 [11:34:05.824] Render Requested: lz_bow_yanzhou_01 [11:34:05.824] Render Requested: range_arrows [11:34:05.824] Render Requested: sg_cl_c04_s1001_body [11:34:05.824] Render Requested: sg_sword_whole_001_1h [11:34:05.824] Render Requested: sg_npc_guard_head [11:34:05.824] Render Requested: sg_npc_guard_head [11:34:05.824] Render Requested: sg_npc_bartender_head [11:34:05.824] Render Requested: sg_npc_bartender_head [11:34:05.824] Render Requested: sg_ar_c11_com01_arm [11:34:05.824] Render Requested: fish [11:34:05.824] Render Requested: sg_ar_c11_com01_arm [11:34:05.824] Render Requested: sg_ar_c11_com01_arm [11:34:05.824] Render Requested: sg_npc_bartender_head [11:34:05.824] Render Requested: sg_ar_c11_com01_arm [11:34:05.824] Render Requested: grain [11:34:05.824] Render Requested: sumpter_horse [11:34:05.828] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:34:05.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:34:05.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:05.861] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:34:05.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:34:05.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:34:06.696] Render Requested: sg_npc_guard_head [11:34:06.696] Render Requested: sg_ar_c05_s5004_head [11:34:07.098] Render Requested: sg_npc_bartender_head [11:34:07.262] Render Requested: sg_ar_c11_com01_arm [11:34:07.345] Render Requested: fish [11:34:07.415] Render Requested: sg_ar_c11_com01_arm [11:34:07.613] Render Requested: fish [11:34:07.662] Render Requested: sg_ar_c11_com01_arm [11:34:07.779] Render Requested: sg_npc_guard_head [11:34:07.931] Render Requested: sg_sword_whole_001_1h [11:34:08.081] Render Requested: sg_npc_guard_head [11:34:08.198] Render Requested: sg_npc_bartender_head [11:34:08.365] Render Requested: sg_ar_c11_com01_arm [11:34:08.479] Render Requested: fish [11:34:08.546] Render Requested: sg_ar_c11_com01_arm [11:34:09.014] Render Requested: fish [11:34:10.463] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:34:10.475] Render Requested: fish [11:34:10.483] Render Requested: sg_ar_c11_com01_arm [11:34:11.050] Render Requested: sg_npc_bartender_head [11:34:11.682] Render Requested: sg_npc_bartender_head [11:34:12.083] Render Requested: sg_ar_c11_com01_arm [11:34:12.534] Render Requested: sg_npc_bartender_head [11:34:12.599] Render Requested: sg_ar_c11_com01_arm [11:34:12.682] Render Requested: sg_npc_bartender_head [11:34:12.800] Render Requested: sg_npc_guard_head [11:34:12.885] Render Requested: sg_sword_whole_001_1h [11:34:13.001] Render Requested: sg_cl_c04_s1001_body [11:34:13.033] Render Requested: empire_warrior_padded_armor_e [11:34:13.853] Render Requested: sg_sword_whole_001_1h [11:34:13.919] Render Requested: sg_npc_guard_head [11:34:13.951] Render Requested: sg_ar_c05_s5004_head [11:34:15.287] Render Requested: sg_sword_whole_001_1h [11:34:16.261] Render Requested: northern_fur_cap [11:34:16.261] Render Requested: northern_padded_gambeson [11:34:16.261] Render Requested: highland_leg_wrappings [11:34:16.261] Render Requested: sturgia_sword_1_t2 [11:34:16.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:16.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:34:17.170] Render Requested: northern_fur_cap [11:34:18.447] Render Requested: sg_sword_whole_001_1h [11:34:18.573] Render Requested: sg_npc_guard_head [11:34:18.605] Render Requested: northern_fur_cap [11:34:20.538] Render Requested: sg_npc_guard_head [11:34:21.622] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: Equipment | Amount: 1 [11:34:21.622] TransferItem Name: 毛皮帽 | From: Equipment To: PlayerInventory | Amount: 1 [11:34:21.633] Render Requested: sg_npc_guard_head [11:34:21.633] Render Requested: northern_fur_cap [11:34:21.674] Render Requested: sg_npc_guard_head [11:34:22.074] Render Requested: sg_npc_guard_head [11:34:22.074] Render Requested: sg_npc_guard_head [11:34:22.093] Render Requested: sg_npc_bartender_head [11:34:23.291] Render Requested: northern_padded_gambeson [11:34:24.194] Render Requested: sg_npc_bartender_head [11:34:24.426] Render Requested: sg_npc_guard_head [11:34:24.495] Render Requested: sg_sword_whole_001_1h [11:34:24.626] Render Requested: sg_cl_c04_s1001_body [11:34:24.627] Render Requested: northern_padded_gambeson [11:34:25.846] Render Requested: sg_sword_whole_001_1h [11:34:25.944] Render Requested: sg_npc_bartender_head [11:34:25.944] Render Requested: sg_npc_guard_head [11:34:26.194] Render Requested: sg_ar_c11_com01_arm [11:34:27.599] Render Requested: sg_npc_bartender_head [11:34:27.729] Render Requested: sg_ar_c11_com01_arm [11:34:27.912] Render Requested: northern_padded_gambeson [11:34:28.663] Render Requested: sg_ar_c11_com01_arm [11:34:29.682] Render Requested: sg_npc_bartender_head [11:34:29.732] Render Requested: sg_ar_c11_com01_arm [11:34:30.650] Render Requested: sg_npc_bartender_head [11:34:30.864] Render Requested: sg_ar_c11_com01_arm [11:34:33.465] Render Requested: sg_ar_c11_com01_arm [11:34:33.949] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: Equipment | Amount: 1 [11:34:33.967] Render Requested: sg_ar_c11_com01_arm [11:34:34.001] Render Requested: sg_ar_c11_com01_arm [11:34:34.267] Render Requested: highland_leg_wrappings [11:34:35.819] Render Requested: sg_npc_bartender_head [11:34:36.020] Render Requested: sg_ar_c11_com01_arm [11:34:36.020] Render Requested: sg_ar_c11_com01_arm [11:34:36.136] Render Requested: sg_npc_bartender_head [11:34:36.136] Render Requested: sg_npc_guard_head [11:34:36.256] Render Requested: sg_npc_guard_head [11:34:36.670] Render Requested: sg_npc_guard_head [11:34:37.337] Render Requested: northern_fur_cap [11:34:39.170] TransferItem Name: 三国-扬州素服 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:34:39.177] TransferItem Name: 宰肉刀 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:34:39.179] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 4 [11:34:39.181] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:34:39.182] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:34:39.188] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:34:39.195] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 5 [11:34:39.196] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 [11:34:39.198] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:34:39.199] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 3 [11:34:39.212] Render Requested: sg_cl_c04_s1001_body [11:34:39.212] Render Requested: sg_sword_whole_001_1h [11:34:39.212] Render Requested: sg_npc_guard_head [11:34:39.212] Render Requested: sg_npc_bartender_head [11:34:39.212] Render Requested: sg_npc_bartender_head [11:34:39.212] Render Requested: sg_ar_c11_com01_arm [11:34:39.212] Render Requested: sg_ar_c11_com01_arm [11:34:39.212] Render Requested: sg_ar_c11_com01_arm [11:34:39.212] Render Requested: sg_npc_bartender_head [11:34:39.212] Render Requested: sg_ar_c11_com01_arm [11:34:40.021] Force VSync State is now DEACTIVATED [11:34:40.021] PopScreen [11:34:40.021] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:34:40.021] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:34:40.021] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:34:40.026] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:34:40.026] OnScreenListChanged [11:34:40.026] SandBox.View.Map.MapScreen::HandleActivate [11:34:40.026] SandBox.View.Map.MapScreen::HandleResume [11:34:40.045] [GAME MENU] encounter [11:34:40.045] Release Sound Event -1 [11:34:40.045] Player MapEvent State: WaitingRemoval [11:34:40.202] Release Sound Event 3975 [11:34:46.176] rglShader_manager::read_compressed_shader_cache_package : 0.000151 [11:34:46.177] Missing shader from sack: pbr_terrain [11:34:46.177] Missing shader from sack: pbr_terrain [11:34:46.177] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.177] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.177] Missing shader from sack: pbr_terrain_shadowmap [11:34:46.177] Missing shader from sack: pbr_terrain_pointlight [11:34:46.177] Missing shader from sack: pbr_terrain [11:34:46.177] Missing shader from sack: pbr_terrain [11:34:46.177] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.178] Missing shader from sack: pbr_terrain [11:34:46.178] Missing shader from sack: pbr_terrain [11:34:46.178] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.178] Missing shader from sack: pbr_terrain [11:34:46.178] Missing shader from sack: pbr_terrain [11:34:46.178] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.179] Missing shader from sack: pbr_terrain [11:34:46.179] Missing shader from sack: pbr_terrain [11:34:46.179] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.179] Missing shader from sack: pbr_terrain [11:34:46.179] Missing shader from sack: pbr_terrain [11:34:46.179] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.179] Missing shader from sack: pbr_terrain [11:34:46.179] Missing shader from sack: pbr_terrain [11:34:46.179] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.180] Missing shader from sack: pbr_terrain [11:34:46.180] Missing shader from sack: pbr_terrain [11:34:46.180] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.180] Missing shader from sack: pbr_terrain [11:34:46.180] Missing shader from sack: pbr_terrain [11:34:46.180] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.180] Missing shader from sack: pbr_terrain [11:34:46.180] Missing shader from sack: pbr_terrain [11:34:46.180] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.181] Missing shader from sack: pbr_terrain [11:34:46.181] Missing shader from sack: pbr_terrain [11:34:46.181] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.181] Missing shader from sack: pbr_terrain [11:34:46.181] Missing shader from sack: pbr_terrain [11:34:46.181] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.181] Missing shader from sack: pbr_terrain [11:34:46.181] Missing shader from sack: pbr_terrain [11:34:46.181] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.181] Missing shader from sack: pbr_terrain [11:34:46.181] Missing shader from sack: pbr_terrain [11:34:46.181] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.183] Missing shader from sack: pbr_terrain [11:34:46.183] Missing shader from sack: pbr_terrain [11:34:46.183] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.184] Missing shader from sack: pbr_terrain [11:34:46.184] Missing shader from sack: pbr_terrain [11:34:46.184] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.184] Missing shader from sack: pbr_terrain [11:34:46.184] Missing shader from sack: pbr_terrain [11:34:46.184] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.185] Missing shader from sack: pbr_terrain [11:34:46.185] Missing shader from sack: pbr_terrain [11:34:46.185] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.186] Missing shader from sack: pbr_terrain [11:34:46.186] Missing shader from sack: pbr_terrain [11:34:46.186] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.186] Missing shader from sack: pbr_terrain [11:34:46.186] Missing shader from sack: pbr_terrain [11:34:46.186] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.187] Missing shader from sack: pbr_terrain [11:34:46.187] Missing shader from sack: pbr_terrain [11:34:46.187] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.187] Missing shader from sack: pbr_terrain [11:34:46.187] Missing shader from sack: pbr_terrain [11:34:46.187] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.188] Missing shader from sack: pbr_terrain [11:34:46.188] Missing shader from sack: pbr_terrain [11:34:46.188] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.189] Missing shader from sack: pbr_terrain [11:34:46.189] Missing shader from sack: pbr_terrain [11:34:46.189] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.189] Missing shader from sack: pbr_terrain [11:34:46.189] Missing shader from sack: pbr_terrain [11:34:46.189] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.191] Missing shader from sack: pbr_terrain [11:34:46.191] Missing shader from sack: pbr_terrain [11:34:46.191] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.191] Missing shader from sack: pbr_terrain [11:34:46.191] Missing shader from sack: pbr_terrain [11:34:46.191] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.193] Missing shader from sack: pbr_terrain [11:34:46.193] Missing shader from sack: pbr_terrain [11:34:46.193] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.200] Missing shader from sack: pbr_terrain [11:34:46.200] Missing shader from sack: pbr_terrain [11:34:46.200] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.200] Missing shader from sack: pbr_terrain [11:34:46.200] Missing shader from sack: pbr_terrain [11:34:46.200] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.200] Missing shader from sack: pbr_terrain [11:34:46.200] Missing shader from sack: pbr_terrain [11:34:46.200] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.201] Missing shader from sack: pbr_terrain [11:34:46.201] Missing shader from sack: pbr_terrain [11:34:46.201] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.201] Missing shader from sack: pbr_terrain [11:34:46.201] Missing shader from sack: pbr_terrain [11:34:46.202] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.203] Missing shader from sack: pbr_terrain [11:34:46.203] Missing shader from sack: pbr_terrain [11:34:46.203] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.207] Missing shader from sack: pbr_terrain [11:34:46.207] Missing shader from sack: pbr_terrain [11:34:46.207] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.208] Missing shader from sack: pbr_terrain [11:34:46.208] Missing shader from sack: pbr_terrain [11:34:46.208] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.209] Missing shader from sack: pbr_terrain [11:34:46.209] Missing shader from sack: pbr_terrain [11:34:46.209] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.213] Missing shader from sack: pbr_terrain [11:34:46.213] Missing shader from sack: pbr_terrain [11:34:46.213] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.213] Missing shader from sack: pbr_terrain [11:34:46.213] Missing shader from sack: pbr_terrain [11:34:46.213] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.215] Missing shader from sack: pbr_terrain [11:34:46.215] Missing shader from sack: pbr_terrain [11:34:46.215] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.216] Missing shader from sack: pbr_terrain [11:34:46.216] Missing shader from sack: pbr_terrain [11:34:46.216] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.218] Missing shader from sack: pbr_terrain [11:34:46.218] Missing shader from sack: pbr_terrain [11:34:46.218] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.220] Missing shader from sack: pbr_terrain [11:34:46.220] Missing shader from sack: pbr_terrain [11:34:46.220] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.220] Missing shader from sack: pbr_terrain [11:34:46.220] Missing shader from sack: pbr_terrain [11:34:46.220] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.223] Missing shader from sack: pbr_terrain [11:34:46.223] Missing shader from sack: pbr_terrain [11:34:46.223] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.223] Missing shader from sack: pbr_terrain [11:34:46.223] Missing shader from sack: pbr_terrain [11:34:46.223] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.225] Missing shader from sack: pbr_terrain [11:34:46.225] Missing shader from sack: pbr_terrain [11:34:46.225] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.230] Missing shader from sack: pbr_terrain [11:34:46.230] Missing shader from sack: pbr_terrain [11:34:46.230] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.231] Missing shader from sack: pbr_terrain [11:34:46.231] Missing shader from sack: pbr_terrain [11:34:46.231] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.231] Missing shader from sack: pbr_terrain [11:34:46.231] Missing shader from sack: pbr_terrain [11:34:46.231] Missing shader from sack: pbr_terrain_gbuffer [11:34:46.781] Bake Terrain [11:34:50.221] Bake Terrain [11:34:50.223] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:34:50.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:34:50.224] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:34:50.246] Bake Terrain [11:34:50.269] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:34:50.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:34:50.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:34:50.270] Bake Terrain [11:34:50.282] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:34:50.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:34:50.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:35:01.251] Before Daily Tick: 中平六年 秋 一十月 中旬 [11:35:02.498] Player has entered village_guangyang_anci: 安次 [11:35:02.498] [GAME MENU] village_outside [11:35:02.498] [GAME MENU] village [11:35:05.830] Average value of 五谷 : 0.9234917 [11:35:05.830] Average value of 鱼 : 3.558583 [11:35:05.830] Average value of 肉 : 1.435987 [11:35:05.830] Average value of 奶酥 : 1.388962 [11:35:05.830] Average value of 葡萄 : 2.541049 [11:35:05.830] Average value of 枣 : 2.473921 [11:35:05.830] Average value of 青果 : 2.853126 [11:35:05.830] Average value of 膏脂 : 1.873696 [11:35:05.830] Average value of 菜油 : 5.225637 [11:35:05.830] Average value of 苎麻 : 2.529838 [11:35:05.830] Average value of 苧布 : 5.859673 [11:35:05.830] Average value of 羊毛 : 3.131253 [11:35:05.830] Average value of 布匹 : 1.3 [11:35:05.830] Average value of 蚕丝 : 0.6346241 [11:35:05.830] Average value of 绸缎 : 2.098741 [11:35:05.830] Average value of 硬木 : 1.033552 [11:35:05.830] Average value of 铁 : 1.443121 [11:35:05.830] Average value of 盐巴 : 2.629197 [11:35:05.830] Average value of 银矿石 : 2.176765 [11:35:05.830] Average value of 兽皮 : 1.026459 [11:35:05.830] Average value of 陶土 : 1.987244 [11:35:05.830] Average value of 浊酒 : 0.4218339 [11:35:05.830] Average value of 西域葡萄酒 : 1.500449 [11:35:05.831] Average value of 工具 : 0.4687448 [11:35:05.831] Average value of 陶瓷 : 2.000128 [11:35:05.831] Average value of 皮革 : 1.07544 [11:35:05.831] Average value of 毛皮 : 1.434509 [11:35:05.831] Average value of 金银器 : 4.449859 [11:35:05.831] Average value of 箭 : 0.808064 [11:35:05.831] Average value of 羊 : 1.583515 [11:35:05.831] Average value of 牛 : 1.841227 [11:35:05.831] Average value of 豕 : 0.9930612 [11:35:05.831] Average value of 驮畜 : 1.5215 [11:35:05.831] Average value of 坐骑 : 1.108744 [11:35:05.831] Average value of 战争坐骑 : 0.7139524 [11:35:05.831] Average value of 贵族坐骑 : 0.9641746 [11:35:05.831] Average value of 马匹装备 I : 0.8055462 [11:35:05.831] Average value of 马匹装备 II : 0.8192865 [11:35:05.831] Average value of 马匹装备 III : 1.09137 [11:35:05.831] Average value of 马匹装备 IV : 1.154839 [11:35:05.831] Average value of 马匹装备 V : 1.3 [11:35:05.831] Average value of 近战武器 I : 0.7999995 [11:35:05.831] Average value of 近战武器 II : 0.7999995 [11:35:05.831] Average value of 近战武器 III : 0.8135882 [11:35:05.831] Average value of 近战武器 IV : 0.8589945 [11:35:05.831] Average value of 近战武器 V : 1.011284 [11:35:05.831] Average value of 远程武器 I : 0.7999995 [11:35:05.831] Average value of 远程武器 II : 0.7999995 [11:35:05.831] Average value of 远程武器 III : 0.808064 [11:35:05.831] Average value of 远程武器 IV : 0.9609261 [11:35:05.831] Average value of 远程武器 V : 1.036094 [11:35:05.831] Average value of 盾牌 I : 0.8022678 [11:35:05.831] Average value of 盾牌 II : 0.8002517 [11:35:05.831] Average value of 盾牌 III : 0.8087425 [11:35:05.831] Average value of 盾牌 IV : 1.029325 [11:35:05.831] Average value of 盾牌 V : 1.101856 [11:35:05.831] Average value of 服装 : 0.7999995 [11:35:05.831] Average value of 轻甲 : 0.7999995 [11:35:05.831] Average value of 中甲 : 0.7999995 [11:35:05.831] Average value of 重甲 : 0.7999995 [11:35:05.831] Average value of 终极护甲 : 0.8778905 [11:35:05.831] Average value of 旗帜 : 1.3 [11:35:05.831] Average value of 未分配 : 1.3 [11:35:05.832] Force VSync State is now ACTIVE [11:35:05.832] PushScreen [11:35:05.832] SandBox.View.Map.MapScreen::HandlePause [11:35:05.832] SandBox.View.Map.MapScreen::HandleDeactivate [11:35:05.832] Release Sound Event 3978 [11:35:05.832] Release Sound Event 3979 [11:35:05.832] OnScreenListChanged [11:35:05.832] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:35:05.933] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:35:05.933] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:35:06.102] Render Requested: sg_ar_c05_s5004_head [11:35:06.102] Render Requested: sg_ar_c11_s4001_shoulder [11:35:06.102] Render Requested: empire_warrior_padded_armor_e [11:35:06.102] Render Requested: leather_shoes [11:35:06.102] Render Requested: sturgia_horse [11:35:06.102] Render Requested: stripped_leather_harness [11:35:06.102] Render Requested: triangluar_spear_t3 [11:35:06.102] Render Requested: lz_bow_yanzhou_01 [11:35:06.102] Render Requested: range_arrows [11:35:06.102] Render Requested: grain [11:35:06.102] Render Requested: butter [11:35:06.102] Render Requested: hog [11:35:06.102] Render Requested: sheep [11:35:06.102] Render Requested: sg_ar_c11_com01_arm [11:35:06.102] Render Requested: sg_ar_c11_com01_arm [11:35:06.102] Render Requested: sg_ar_c11_com01_arm [11:35:06.102] Render Requested: sg_ar_c11_com01_arm [11:35:06.102] Render Requested: sg_cl_c04_s1001_body [11:35:06.102] Render Requested: sg_npc_bartender_head [11:35:06.102] Render Requested: northern_fur_cap [11:35:06.102] Render Requested: sg_npc_bartender_head [11:35:06.102] Render Requested: sg_npc_bartender_head [11:35:06.102] Render Requested: sg_npc_guard_head [11:35:06.102] Render Requested: grain [11:35:06.102] Render Requested: fish [11:35:06.102] Render Requested: sg_sword_whole_001_1h [11:35:06.102] Render Requested: sumpter_horse [11:35:07.027] Render Requested: sg_ar_c11_com01_arm [11:35:07.195] Render Requested: sg_cl_c04_s1001_body [11:35:07.210] Render Requested: empire_warrior_padded_armor_e [11:35:07.261] Render Requested: sg_ar_c11_com01_arm [11:35:07.331] Render Requested: triangluar_spear_t3 [11:35:09.029] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 3 [11:35:09.036] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 [11:35:09.045] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 5 [11:35:09.052] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:35:09.054] TransferItem Name: 三国-扬州素服 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:35:09.055] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:35:09.057] TransferItem Name: 毛皮帽 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:35:09.059] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:35:09.074] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:35:09.078] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 4 [11:35:09.080] TransferItem Name: 鱼 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:35:09.081] TransferItem Name: 宰肉刀 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:35:09.096] Render Requested: sg_ar_c11_com01_arm [11:35:09.096] Render Requested: sg_ar_c11_com01_arm [11:35:09.096] Render Requested: sg_ar_c11_com01_arm [11:35:09.096] Render Requested: sg_ar_c11_com01_arm [11:35:09.096] Render Requested: sg_cl_c04_s1001_body [11:35:09.096] Render Requested: sg_npc_bartender_head [11:35:09.096] Render Requested: northern_fur_cap [11:35:09.096] Render Requested: sg_npc_bartender_head [11:35:09.096] Render Requested: sg_npc_bartender_head [11:35:09.096] Render Requested: sg_npc_guard_head [11:35:09.096] Render Requested: fish [11:35:09.096] Render Requested: sg_sword_whole_001_1h [11:35:12.548] Force VSync State is now DEACTIVATED [11:35:12.548] PopScreen [11:35:12.548] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:35:12.548] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:35:12.548] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:35:12.553] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:35:12.553] OnScreenListChanged [11:35:12.553] SandBox.View.Map.MapScreen::HandleActivate [11:35:12.553] SandBox.View.Map.MapScreen::HandleResume [11:35:12.586] [GAME MENU] village [11:35:12.586] Release Sound Event -1 [11:35:12.586] Release Sound Event 3979 [11:35:12.586] Release Sound Event 3979 [11:35:12.586] Release Sound Event -1 [11:35:13.840] Release Sound Event 3981 [11:35:13.840] Release Sound Event 3980 [11:35:13.927] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:35:13.927] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:35:13.928] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:35:13.950] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:35:13.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:35:13.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:35:20.599] [GAME MENU] player_in_camp_meeting [11:35:20.608] --------------- Conversation Start --------------- [11:35:20.608] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [11:35:20.608] AI -> (op_junsima_enlist_ask) - [11:35:26.955] P -> (op_player_enlist_no) - [11:35:26.955] AI -> (op_player_enlist_ask_meet_general_reject) - [11:35:28.601] P -> (op_player_enlist_say_goodbye) - [11:35:28.601] --------------- Conversation End --------------- [11:35:28.606] Scene_view::clear_all(scn_conversation_tableau) [11:35:32.485] [GAME MENU] player_in_camp_meeting [11:35:32.497] --------------- Conversation Start --------------- [11:35:32.497] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [11:35:32.498] AI -> (op_junsima_enlist_ask) - [11:35:38.514] P -> (op_player_enlist_no) - [11:35:38.514] --------------- Conversation End --------------- [11:35:38.520] Scene_view::clear_all(scn_conversation_tableau) [11:35:48.031] Force VSync State is now ACTIVE [11:35:48.031] PushScreen [11:35:48.031] SandBox.View.Map.MapScreen::HandlePause [11:35:48.031] SandBox.View.Map.MapScreen::HandleDeactivate [11:35:48.031] OnScreenListChanged [11:35:48.031] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [11:35:48.031] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [11:35:48.031] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:48.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:51.201] Force VSync State is now DEACTIVATED [11:35:51.201] PopScreen [11:35:51.201] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [11:35:51.201] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [11:35:51.201] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [11:35:51.201] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [11:35:51.201] OnScreenListChanged [11:35:51.201] SandBox.View.Map.MapScreen::HandleActivate [11:35:51.201] SandBox.View.Map.MapScreen::HandleResume [11:35:52.022] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:35:52.022] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:35:52.022] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:35:52.071] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:35:52.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:35:52.072] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:35:57.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:35:57.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:05.376] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:36:05.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:36:05.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:36:05.405] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:36:05.405] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:36:05.405] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:36:07.183] Player has entered city_youbeiping_wuyin: 土垠 [11:36:07.183] [GAME MENU] town_outside [11:36:07.184] [GAME MENU] town [11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.278] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.295] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.295] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.295] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.364] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.375] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.375] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:07.375] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:09.030] [GAME MENU] town_backstreet [11:36:09.031] Release Sound Event 3994 [11:36:09.031] Release Sound Event 3995 [11:36:09.031] Release Sound Event -1 [11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.370] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:10.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:11.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:11.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:11.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:11.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:12.609] [GAME MENU] town_backstreet [11:36:12.610] Release Sound Event 3996 [11:36:12.610] Release Sound Event -1 [11:36:12.610] Release Sound Event -1 [11:36:13.185] [GAME MENU] town [11:36:13.190] Release Sound Event 3997 [11:36:13.190] Release Sound Event -1 [11:36:13.190] Release Sound Event -1 [11:36:13.190] Release Sound Event -1 [11:36:13.927] Average value of 五谷 : 0.9076995 [11:36:13.927] Average value of 鱼 : 3.468191 [11:36:13.927] Average value of 肉 : 1.409053 [11:36:13.927] Average value of 奶酥 : 1.350999 [11:36:13.927] Average value of 葡萄 : 2.417212 [11:36:13.927] Average value of 枣 : 2.465635 [11:36:13.927] Average value of 青果 : 2.897002 [11:36:13.927] Average value of 膏脂 : 1.821275 [11:36:13.927] Average value of 菜油 : 5.104305 [11:36:13.927] Average value of 苎麻 : 2.469364 [11:36:13.927] Average value of 苧布 : 5.624834 [11:36:13.927] Average value of 羊毛 : 3.14226 [11:36:13.927] Average value of 布匹 : 1.3 [11:36:13.927] Average value of 蚕丝 : 0.6326641 [11:36:13.927] Average value of 绸缎 : 1.909518 [11:36:13.927] Average value of 硬木 : 1.092922 [11:36:13.927] Average value of 铁 : 1.511554 [11:36:13.928] Average value of 盐巴 : 2.635614 [11:36:13.928] Average value of 银矿石 : 2.212395 [11:36:13.928] Average value of 兽皮 : 0.985053 [11:36:13.928] Average value of 陶土 : 1.997084 [11:36:13.928] Average value of 浊酒 : 0.4282315 [11:36:13.928] Average value of 西域葡萄酒 : 1.428859 [11:36:13.928] Average value of 工具 : 0.4614241 [11:36:13.928] Average value of 陶瓷 : 1.824616 [11:36:13.928] Average value of 皮革 : 1.179105 [11:36:13.928] Average value of 毛皮 : 1.301028 [11:36:13.928] Average value of 金银器 : 4.506933 [11:36:13.928] Average value of 箭 : 0.808064 [11:36:13.928] Average value of 羊 : 1.555398 [11:36:13.928] Average value of 牛 : 1.857401 [11:36:13.928] Average value of 豕 : 0.9456826 [11:36:13.928] Average value of 驮畜 : 1.491515 [11:36:13.928] Average value of 坐骑 : 1.120017 [11:36:13.928] Average value of 战争坐骑 : 0.7155972 [11:36:13.928] Average value of 贵族坐骑 : 0.972946 [11:36:13.928] Average value of 马匹装备 I : 0.8052476 [11:36:13.928] Average value of 马匹装备 II : 0.8179935 [11:36:13.928] Average value of 马匹装备 III : 1.00035 [11:36:13.928] Average value of 马匹装备 IV : 1.146774 [11:36:13.928] Average value of 马匹装备 V : 1.3 [11:36:13.928] Average value of 近战武器 I : 0.7999995 [11:36:13.928] Average value of 近战武器 II : 0.7999995 [11:36:13.928] Average value of 近战武器 III : 0.8135882 [11:36:13.928] Average value of 近战武器 IV : 0.8603265 [11:36:13.928] Average value of 近战武器 V : 0.9964384 [11:36:13.928] Average value of 远程武器 I : 0.7999995 [11:36:13.928] Average value of 远程武器 II : 0.7999995 [11:36:13.928] Average value of 远程武器 III : 0.8028797 [11:36:13.928] Average value of 远程武器 IV : 0.8724939 [11:36:13.928] Average value of 远程武器 V : 1.022773 [11:36:13.928] Average value of 盾牌 I : 0.8025441 [11:36:13.928] Average value of 盾牌 II : 0.7999995 [11:36:13.928] Average value of 盾牌 III : 0.7999995 [11:36:13.928] Average value of 盾牌 IV : 0.8806447 [11:36:13.928] Average value of 盾牌 V : 1.077824 [11:36:13.928] Average value of 服装 : 0.7999995 [11:36:13.928] Average value of 轻甲 : 0.7999995 [11:36:13.928] Average value of 中甲 : 0.7999995 [11:36:13.928] Average value of 重甲 : 0.7999995 [11:36:13.928] Average value of 终极护甲 : 0.8770353 [11:36:13.928] Average value of 旗帜 : 1.3 [11:36:13.928] Average value of 未分配 : 1.3 [11:36:13.928] Force VSync State is now ACTIVE [11:36:13.928] PushScreen [11:36:13.928] SandBox.View.Map.MapScreen::HandlePause [11:36:13.929] SandBox.View.Map.MapScreen::HandleDeactivate [11:36:13.929] Release Sound Event 3999 [11:36:13.929] Release Sound Event 3998 [11:36:13.929] OnScreenListChanged [11:36:13.929] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:36:14.389] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:36:14.389] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:36:14.583] Render Requested: sg_ar_c05_s5004_head [11:36:14.583] Render Requested: sg_ar_c11_s4001_shoulder [11:36:14.583] Render Requested: empire_warrior_padded_armor_e [11:36:14.583] Render Requested: leather_shoes [11:36:14.583] Render Requested: sturgia_horse [11:36:14.583] Render Requested: stripped_leather_harness [11:36:14.583] Render Requested: triangluar_spear_t3 [11:36:14.583] Render Requested: lz_bow_yanzhou_01 [11:36:14.583] Render Requested: range_arrows [11:36:14.583] Render Requested: mule [11:36:14.583] Render Requested: khuzait_horse [11:36:14.583] Render Requested: sturgia_horse [11:36:14.583] Render Requested: t2_khuzait_horse [11:36:14.583] Render Requested: t2_aserai_horse [11:36:14.583] Render Requested: charger [11:36:14.583] Render Requested: t2_sturgia_horse [11:36:14.583] Render Requested: t3_sturgia_horse [11:36:14.583] Render Requested: t3_khuzait_horse [11:36:14.583] Render Requested: falchion_sword_t2 [11:36:14.583] Render Requested: short_sword_t3 [11:36:14.583] Render Requested: sg_axe_whole_003_1h [11:36:14.583] Render Requested: sg_axe_whole_002_b_1h [11:36:14.583] Render Requested: sg_axe_whole_002_a_1h [11:36:14.583] Render Requested: peasant_hatchet_1_t1 [11:36:14.583] Render Requested: sg_axe_1h_001 [11:36:14.583] Render Requested: grain [11:36:14.583] Render Requested: sumpter_horse [11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:14.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:15.284] Render Requested: falchion_sword_t2 [11:36:15.311] Render Requested: short_sword_t3 [11:36:15.520] Render Requested: falchion_sword_t2 [11:36:15.625] Render Requested: t3_khuzait_horse [11:36:15.668] Render Requested: sturgia_horse [11:36:15.736] Render Requested: t3_sturgia_horse [11:36:15.808] Render Requested: t2_sturgia_horse [11:36:19.946] Render Requested: t3_sturgia_horse [11:36:20.457] Render Requested: t3_khuzait_horse [11:36:21.329] Render Requested: t3_sturgia_horse [11:36:22.197] Render Requested: t3_khuzait_horse [11:36:22.514] Render Requested: t3_sturgia_horse [11:36:22.609] Render Requested: t2_sturgia_horse [11:36:23.547] Render Requested: t3_sturgia_horse [11:36:23.659] Render Requested: short_sword_t3 [11:36:24.795] Render Requested: sg_axe_whole_003_1h [11:36:24.892] Render Requested: sg_axe_001 [11:36:24.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:24.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:24.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.010] Render Requested: sg_axe_whole_002_b_1h [11:36:25.926] Render Requested: peasant_sickle_1_t1 [11:36:25.945] Render Requested: sg_axe_whole_002_a_1h [11:36:25.981] Render Requested: sg_t2_ht_axe_004 [11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:25.994] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.012] Render Requested: sg_t3_ht_axe_001 [11:36:26.042] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [11:36:26.044] Render Requested: sg_axe_1h_001 [11:36:26.062] Render Requested: sg_axe_001 [11:36:26.109] Render Requested: peasant_hammer_2_t1 [11:36:26.128] Render Requested: peasant_sickle_1_t1 [11:36:26.192] Render Requested: sg_t1_ht_mace_002 [11:36:26.278] Render Requested: sg_t2_ht_axe_004 [11:36:26.543] Render Requested: sg_t1_ht_mace_001 [11:36:26.778] Render Requested: sg_t3_ht_axe_001 [11:36:26.793] Render Requested: sg_axe_whole_001_2h [11:36:26.812] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [11:36:26.843] Render Requested: sg_t3_ht_axe2_004 [11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:26.893] Render Requested: peasant_pitchfork_1_t1 [11:36:26.897] Render Requested: peasant_hammer_2_t1 [11:36:26.930] Render Requested: sg_t1_ht_mace_002 [11:36:27.010] Render Requested: peasant_pitchfork_2_t1 [11:36:27.096] Render Requested: sg_t1_ht_mace_001 [11:36:27.393] Render Requested: sg_spear_004 [11:36:27.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.429] Render Requested: sg_axe_whole_001_2h [11:36:27.461] Render Requested: sg_polearm_001 [11:36:27.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.482] Render Requested: sg_t3_ht_axe2_004 [11:36:27.494] Render Requested: triangluar_spear_t3 [11:36:27.528] Render Requested: peasant_polearm_1_t1 [11:36:27.577] Render Requested: sg_spear_whole_004 [11:36:27.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:27.579] Render Requested: peasant_pitchfork_2_t1 [11:36:27.579] Render Requested: triangluar_spear_t3 [11:36:27.598] Render Requested: sg_spear_004 [11:36:27.660] Render Requested: battered_kite_shield [11:36:27.696] Render Requested: sg_polearm_001 [11:36:27.844] Render Requested: leather_bound_kite_shield [11:36:28.046] Render Requested: triangluar_spear_t3 [11:36:28.228] Render Requested: worn_kite_shield [11:36:28.250] Render Requested: peasant_polearm_1_t1 [11:36:28.282] Render Requested: old_horsemans_kite_shield [11:36:28.294] Render Requested: bound_horsemans_kite_shield [11:36:28.327] Render Requested: reinforced_horsemans_kite_shield [11:36:28.361] Render Requested: reinforced_flat_kite_shield [11:36:28.411] Render Requested: studded_bound_kite_shield [11:36:28.414] Render Requested: worn_kite_shield [11:36:28.430] Render Requested: old_horsemans_kite_shield [11:36:28.494] Render Requested: light_horsemans_kite_shield [11:36:28.563] Render Requested: bound_horsemans_kite_shield [11:36:28.661] Render Requested: reinforced_kite_shield [11:36:28.930] Render Requested: old_horsemans_kite_shield [11:36:29.230] Render Requested: worn_kite_shield [11:36:29.280] Render Requested: leather_bound_kite_shield [11:36:29.330] Render Requested: battered_kite_shield [11:36:29.468] Render Requested: sg_spear_whole_004 [11:36:29.534] Render Requested: peasant_polearm_1_t1 [11:36:29.899] Render Requested: sg_spear_whole_004 [11:36:31.539] Render Requested: peasant_polearm_1_t1 [11:36:31.716] Render Requested: triangluar_spear_t3 [11:36:35.403] Render Requested: peasant_polearm_1_t1 [11:36:35.741] Render Requested: triangluar_spear_t3 [11:36:37.458] Render Requested: sg_polearm_001 [11:36:37.521] Render Requested: sg_spear_004 [11:36:37.721] Render Requested: sg_polearm_001 [11:36:39.039] Render Requested: triangluar_spear_t3 [11:36:39.092] Render Requested: peasant_polearm_1_t1 [11:36:39.339] Render Requested: sg_spear_whole_004 [11:36:39.676] Render Requested: peasant_polearm_1_t1 [11:36:40.006] Render Requested: triangluar_spear_t3 [11:36:40.026] Render Requested: peasant_polearm_1_t1 [11:36:40.124] Render Requested: sg_spear_whole_004 [11:36:42.208] Render Requested: battered_kite_shield [11:36:42.258] Render Requested: leather_bound_kite_shield [11:36:42.408] Render Requested: worn_kite_shield [11:36:42.474] Render Requested: old_horsemans_kite_shield [11:36:42.523] Render Requested: light_horsemans_kite_shield [11:36:42.557] Render Requested: stronger_reinforced_kite_shield [11:36:42.575] Render Requested: reinforced_horsemans_kite_shield [11:36:42.592] Render Requested: reinforced_flat_kite_shield [11:36:42.606] Render Requested: heavy_horsemans_kite_shield [11:36:42.690] Render Requested: fortified_kite_shield [11:36:42.709] Render Requested: studded_bound_kite_shield [11:36:42.858] Render Requested: light_horsemans_kite_shield [11:36:42.906] Render Requested: sg_gong_004 [11:36:42.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:42.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:42.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:43.208] Render Requested: reinforced_kite_shield [11:36:43.223] Render Requested: sg_gong_004 [11:36:43.275] Render Requested: light_horsemans_kite_shield [11:36:43.290] Render Requested: lz_longbow_bingzhou_01 [11:36:43.393] Render Requested: stronger_reinforced_kite_shield [11:36:43.457] Render Requested: lz_bow_yongliang_01 [11:36:43.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:43.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:43.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:43.693] Render Requested: light_horsemans_kite_shield [11:36:43.758] Render Requested: reinforced_kite_shield [11:36:44.059] Render Requested: light_horsemans_kite_shield [11:36:44.176] Render Requested: stronger_reinforced_kite_shield [11:36:44.194] Render Requested: heavy_horsemans_kite_shield [11:36:44.260] Render Requested: fortified_kite_shield [11:36:45.127] Render Requested: heavy_horsemans_kite_shield [11:36:45.377] Render Requested: stronger_reinforced_kite_shield [11:36:45.544] Render Requested: light_horsemans_kite_shield [11:36:45.660] Render Requested: stronger_reinforced_kite_shield [11:36:46.643] Render Requested: lz_longbow_yangzhou_02 [11:36:46.643] Render Requested: stronger_reinforced_kite_shield [11:36:46.661] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:46.661] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:46.661] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:47.260] TransferItem Name: 强化橡木筝形盾 | From: OtherInventory To: Equipment | Amount: 1 [11:36:47.280] Render Requested: stronger_reinforced_kite_shield [11:36:47.312] Render Requested: stronger_reinforced_kite_shield [11:36:48.997] Render Requested: sg_gong_004 [11:36:48.997] Render Requested: lz_bow_yanzhou_01 [11:36:49.478] Render Requested: lz_bow_han_01 [11:36:49.500] Render Requested: lz_longbow_bingzhou_01 [11:36:49.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:49.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:49.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:49.529] Render Requested: sg_gong_005 [11:36:49.553] Render Requested: lz_bow_yongliang_01 [11:36:49.612] Render Requested: lz_bow_yanzhou_04 [11:36:49.655] Render Requested: lz_longbow_yangzhou_02 [11:36:49.795] Render Requested: lz_bow_qingzhou_04 [11:36:49.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:49.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:49.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:50.115] Render Requested: lz_bow_han_01 [11:36:50.129] Render Requested: default_arrows [11:36:50.153] Render Requested: sg_gong_005 [11:36:50.196] Render Requested: sg_arrows_001 [11:36:50.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:50.235] Render Requested: lz_bow_yanzhou_04 [11:36:50.329] Render Requested: sg_arrows_002 [11:36:50.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:50.482] Render Requested: lz_bow_qingzhou_04 [11:36:50.588] Render Requested: lz_bow_yanzhou_04 [11:36:50.652] Render Requested: sg_gong_005 [11:36:50.703] Render Requested: lz_bow_han_01 [11:36:53.117] Render Requested: sg_gong_005 [11:36:54.289] Render Requested: lz_bow_yanzhou_04 [11:36:55.073] Render Requested: lz_bow_qingzhou_04 [11:36:55.720] Render Requested: lz_bow_yanzhou_04 [11:36:55.903] Render Requested: lz_bow_qingzhou_04 [11:36:56.074] Render Requested: default_arrows [11:36:56.074] Render Requested: range_arrows [11:36:56.074] Render Requested: sg_arrows_003 [11:36:56.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:56.122] Render Requested: sg_arrows_001 [11:36:56.122] Render Requested: sg_arrows_004 [11:36:56.160] Render Requested: sg_arrows_005 [11:36:56.188] Render Requested: barbed_arrows [11:36:56.219] Render Requested: sg_arrows_003 [11:36:56.254] Render Requested: lz_arrow_xuzhou_01 [11:36:56.286] Render Requested: sg_arrows_004 [11:36:56.340] Render Requested: sg_arrows_005 [11:36:56.351] Render Requested: range_arrows [11:36:56.622] Render Requested: barbed_arrows [11:36:56.622] Render Requested: lz_arrow_qingzhou_02 [11:36:56.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:56.689] Render Requested: lz_arrow_xuzhou_01 [11:36:56.701] Render Requested: lz_arrow_xuzhou_02 [11:36:56.773] Render Requested: range_arrows [11:36:56.785] Render Requested: bodkin_arrows_a [11:36:57.002] Render Requested: lz_arrow_yangzhou_02 [11:36:57.004] Render Requested: lz_arrow_qingzhou_02 [11:36:57.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:57.242] Render Requested: lz_arrow_xuzhou_02 [11:36:57.242] Render Requested: lz_xbow_han_05 [11:36:57.305] Render Requested: bodkin_arrows_a [11:36:57.305] Render Requested: lz_xbow_yanzhou_01 [11:36:57.372] Render Requested: lz_arrow_yangzhou_02 [11:36:57.372] Render Requested: lz_xbow_jingzhou_01 [11:36:57.456] Render Requested: lz_xbow_han_05 [11:36:57.469] Render Requested: lz_xbow_yuzhou_01 [11:36:57.771] Render Requested: lz_xbow_yanzhou_01 [11:36:57.802] Render Requested: sg_t1_shortaxe_001 [11:36:57.819] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:57.819] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:57.819] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:36:57.972] Render Requested: lz_xbow_han_05 [11:36:58.025] Render Requested: lz_arrow_yangzhou_02 [11:37:00.193] Render Requested: bodkin_arrows_a [11:37:00.706] Render Requested: range_arrows [11:37:01.073] Render Requested: bodkin_arrows_a [11:37:01.108] Render Requested: lz_arrow_yangzhou_02 [11:37:04.199] Render Requested: bodkin_arrows_a [11:37:05.847] Render Requested: lz_arrow_xuzhou_02 [11:37:06.648] Render Requested: bodkin_arrows_a [11:37:09.550] Render Requested: lz_arrow_yangzhou_02 [11:37:09.579] Render Requested: western_javelin_1_t2 [11:37:09.600] Render Requested: lz_xbow_han_05 [11:37:09.629] Render Requested: grain [11:37:09.648] Render Requested: lz_xbow_yanzhou_01 [11:37:09.678] Render Requested: beer [11:37:09.731] Render Requested: lz_xbow_jingzhou_01 [11:37:09.779] Render Requested: hardwood [11:37:09.915] Render Requested: lz_xbow_yuzhou_01 [11:37:10.062] Render Requested: flax [11:37:10.164] Render Requested: sg_t1_shortaxe_001 [11:37:10.196] Render Requested: clay [11:37:10.533] Render Requested: western_javelin_1_t2 [11:37:10.563] Render Requested: hides [11:37:10.582] Render Requested: grain [11:37:10.597] Render Requested: cotton [11:37:10.631] Render Requested: beer [11:37:10.646] Render Requested: iron [11:37:10.696] Render Requested: wool [11:37:10.698] Render Requested: hardwood [11:37:10.714] Render Requested: flax [11:37:10.746] Render Requested: salt [11:37:10.801] Render Requested: clay [11:37:10.847] Render Requested: tools [11:37:10.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:10.998] Render Requested: hides [11:37:11.080] Render Requested: pottery [11:37:11.097] Render Requested: cotton [11:37:11.113] Render Requested: fur [11:37:11.147] Render Requested: velvet [11:37:11.180] Render Requested: sg_S_SOL00001_Tk [11:37:11.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.198] Render Requested: sg_npc_cityresident_head [11:37:11.247] Render Requested: sg_npc_peddler_head [11:37:11.299] Render Requested: sg_npc_booksellers_head [11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.396] Render Requested: sg_cl_c06_s3002_head [11:37:11.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.764] Render Requested: sg_cl_c06_g006_head [11:37:11.815] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.815] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.815] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:11.815] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:12.180] Force VSync State is now DEACTIVATED [11:37:12.180] PopScreen [11:37:12.181] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:37:12.181] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:37:12.181] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:37:12.208] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:37:12.208] OnScreenListChanged [11:37:12.208] SandBox.View.Map.MapScreen::HandleActivate [11:37:12.208] SandBox.View.Map.MapScreen::HandleResume [11:37:12.246] [GAME MENU] town [11:37:12.247] Release Sound Event -1 [11:37:12.247] Release Sound Event -1 [11:37:12.247] Release Sound Event -1 [11:37:12.247] Release Sound Event -1 [11:37:13.046] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:37:13.046] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:13.046] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:13.062] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:37:13.062] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:13.062] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:41.030] Force VSync State is now ACTIVE [11:37:41.030] PushScreen [11:37:41.030] SandBox.View.Map.MapScreen::HandlePause [11:37:41.030] SandBox.View.Map.MapScreen::HandleDeactivate [11:37:41.030] Release Sound Event 4002 [11:37:41.030] Release Sound Event 4001 [11:37:41.030] OnScreenListChanged [11:37:41.030] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [11:37:41.030] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [11:37:41.030] SandBox.GauntletUI.GauntletClanScreen::HandleResume [11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.346] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:41.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:50.381] Force VSync State is now DEACTIVATED [11:37:50.381] PopScreen [11:37:50.381] SandBox.GauntletUI.GauntletClanScreen::HandlePause [11:37:50.381] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [11:37:50.381] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [11:37:50.381] PopScreen - SandBox.GauntletUI.GauntletClanScreen [11:37:50.381] OnScreenListChanged [11:37:50.382] SandBox.View.Map.MapScreen::HandleActivate [11:37:50.382] SandBox.View.Map.MapScreen::HandleResume [11:37:50.394] [GAME MENU] town [11:37:50.395] Release Sound Event -1 [11:37:50.395] Release Sound Event 4001 [11:37:50.395] Release Sound Event 4001 [11:37:50.395] Release Sound Event -1 [11:37:50.677] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:37:50.677] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:50.678] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:50.741] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:37:50.741] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:50.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:51.138] Force VSync State is now ACTIVE [11:37:51.138] PushScreen [11:37:51.138] SandBox.View.Map.MapScreen::HandlePause [11:37:51.138] SandBox.View.Map.MapScreen::HandleDeactivate [11:37:51.138] Release Sound Event 4004 [11:37:51.138] Release Sound Event 4003 [11:37:51.139] OnScreenListChanged [11:37:51.139] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [11:37:51.139] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [11:37:51.139] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [11:37:51.410] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:37:51.410] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:51.410] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.412] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.416] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:37:51.417] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:37:51.417] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:51.417] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:51.531] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:37:51.531] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:37:55.465] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [11:37:55.465] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [11:37:56.651] Scene_view::clear_all(inventory_character_scene) [11:38:02.626] Force VSync State is now DEACTIVATED [11:38:02.626] PopScreen [11:38:02.626] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [11:38:02.626] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [11:38:02.626] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [11:38:02.626] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [11:38:02.626] OnScreenListChanged [11:38:02.626] SandBox.View.Map.MapScreen::HandleActivate [11:38:02.626] SandBox.View.Map.MapScreen::HandleResume [11:38:02.639] [GAME MENU] town [11:38:02.641] Release Sound Event -1 [11:38:02.641] Release Sound Event -1 [11:38:02.641] Release Sound Event -1 [11:38:02.641] Release Sound Event -1 [11:38:02.898] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:02.898] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:02.898] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:02.967] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:02.967] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:02.968] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:05.098] Release Sound Event 4006 [11:38:05.098] Release Sound Event 4005 [11:38:05.119] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:05.119] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:05.119] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:05.141] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:05.141] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:05.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:06.364] Force VSync State is now ACTIVE [11:38:06.364] PushScreen [11:38:06.364] SandBox.View.Map.MapScreen::HandlePause [11:38:06.365] SandBox.View.Map.MapScreen::HandleDeactivate [11:38:06.365] OnScreenListChanged [11:38:06.365] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:38:06.365] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:38:06.365] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:38:12.432] Force VSync State is now DEACTIVATED [11:38:12.432] PopScreen [11:38:12.432] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:38:12.432] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:38:12.432] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:38:12.432] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:38:12.432] OnScreenListChanged [11:38:12.432] SandBox.View.Map.MapScreen::HandleActivate [11:38:12.432] SandBox.View.Map.MapScreen::HandleResume [11:38:13.138] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:13.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.143] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:13.143] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.144] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.159] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:13.159] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.165] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:13.165] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.166] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.174] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:13.175] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.182] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:13.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.184] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.246] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:13.246] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:38:13.340] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:38:13.894] Player has entered city_youbeiping_wuyin: 土垠 [11:38:13.895] [GAME MENU] town_outside [11:38:13.895] [GAME MENU] town [11:38:14.816] Average value of 五谷 : 0.9076995 [11:38:14.817] Average value of 鱼 : 3.468191 [11:38:14.817] Average value of 肉 : 1.409053 [11:38:14.817] Average value of 奶酥 : 1.350999 [11:38:14.817] Average value of 葡萄 : 2.417212 [11:38:14.817] Average value of 枣 : 2.465635 [11:38:14.817] Average value of 青果 : 2.897002 [11:38:14.817] Average value of 膏脂 : 1.821275 [11:38:14.817] Average value of 菜油 : 5.104305 [11:38:14.817] Average value of 苎麻 : 2.469364 [11:38:14.817] Average value of 苧布 : 5.624834 [11:38:14.817] Average value of 羊毛 : 3.14226 [11:38:14.817] Average value of 布匹 : 1.3 [11:38:14.817] Average value of 蚕丝 : 0.6326641 [11:38:14.817] Average value of 绸缎 : 1.909518 [11:38:14.817] Average value of 硬木 : 1.092922 [11:38:14.817] Average value of 铁 : 1.511554 [11:38:14.817] Average value of 盐巴 : 2.635614 [11:38:14.817] Average value of 银矿石 : 2.212395 [11:38:14.817] Average value of 兽皮 : 0.985053 [11:38:14.817] Average value of 陶土 : 1.997084 [11:38:14.817] Average value of 浊酒 : 0.4282315 [11:38:14.817] Average value of 西域葡萄酒 : 1.428859 [11:38:14.817] Average value of 工具 : 0.4614241 [11:38:14.817] Average value of 陶瓷 : 1.824616 [11:38:14.817] Average value of 皮革 : 1.179105 [11:38:14.817] Average value of 毛皮 : 1.301028 [11:38:14.817] Average value of 金银器 : 4.506933 [11:38:14.817] Average value of 箭 : 0.808064 [11:38:14.817] Average value of 羊 : 1.555398 [11:38:14.817] Average value of 牛 : 1.857401 [11:38:14.817] Average value of 豕 : 0.9456826 [11:38:14.817] Average value of 驮畜 : 1.491515 [11:38:14.817] Average value of 坐骑 : 1.120017 [11:38:14.817] Average value of 战争坐骑 : 0.7155972 [11:38:14.817] Average value of 贵族坐骑 : 0.972946 [11:38:14.817] Average value of 马匹装备 I : 0.8052476 [11:38:14.817] Average value of 马匹装备 II : 0.8179935 [11:38:14.817] Average value of 马匹装备 III : 1.00035 [11:38:14.817] Average value of 马匹装备 IV : 1.146774 [11:38:14.817] Average value of 马匹装备 V : 1.3 [11:38:14.817] Average value of 近战武器 I : 0.7999995 [11:38:14.817] Average value of 近战武器 II : 0.7999995 [11:38:14.817] Average value of 近战武器 III : 0.8135882 [11:38:14.817] Average value of 近战武器 IV : 0.8603265 [11:38:14.817] Average value of 近战武器 V : 0.9964384 [11:38:14.817] Average value of 远程武器 I : 0.7999995 [11:38:14.817] Average value of 远程武器 II : 0.7999995 [11:38:14.817] Average value of 远程武器 III : 0.8028797 [11:38:14.818] Average value of 远程武器 IV : 0.8724939 [11:38:14.818] Average value of 远程武器 V : 1.022773 [11:38:14.818] Average value of 盾牌 I : 0.8025441 [11:38:14.818] Average value of 盾牌 II : 0.7999995 [11:38:14.818] Average value of 盾牌 III : 0.7999995 [11:38:14.818] Average value of 盾牌 IV : 0.8806447 [11:38:14.818] Average value of 盾牌 V : 1.077824 [11:38:14.818] Average value of 服装 : 0.7999995 [11:38:14.818] Average value of 轻甲 : 0.7999995 [11:38:14.818] Average value of 中甲 : 0.7999995 [11:38:14.818] Average value of 重甲 : 0.7999995 [11:38:14.818] Average value of 终极护甲 : 0.8770353 [11:38:14.818] Average value of 旗帜 : 1.3 [11:38:14.818] Average value of 未分配 : 1.3 [11:38:14.818] Force VSync State is now ACTIVE [11:38:14.818] PushScreen [11:38:14.818] SandBox.View.Map.MapScreen::HandlePause [11:38:14.818] SandBox.View.Map.MapScreen::HandleDeactivate [11:38:14.818] Release Sound Event 4007 [11:38:14.818] Release Sound Event 4008 [11:38:14.818] OnScreenListChanged [11:38:14.818] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:38:15.302] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:38:15.302] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:38:15.499] Render Requested: sg_ar_c05_s5004_head [11:38:15.499] Render Requested: sg_ar_c11_s4001_shoulder [11:38:15.499] Render Requested: empire_warrior_padded_armor_e [11:38:15.500] Render Requested: leather_shoes [11:38:15.500] Render Requested: sturgia_horse [11:38:15.500] Render Requested: stripped_leather_harness [11:38:15.500] Render Requested: triangluar_spear_t3 [11:38:15.500] Render Requested: stronger_reinforced_kite_shield [11:38:15.500] Render Requested: lz_bow_yanzhou_01 [11:38:15.500] Render Requested: range_arrows [11:38:15.500] Render Requested: mule [11:38:15.500] Render Requested: khuzait_horse [11:38:15.500] Render Requested: sturgia_horse [11:38:15.500] Render Requested: t2_khuzait_horse [11:38:15.500] Render Requested: t2_aserai_horse [11:38:15.500] Render Requested: charger [11:38:15.500] Render Requested: t2_sturgia_horse [11:38:15.500] Render Requested: t3_sturgia_horse [11:38:15.500] Render Requested: t3_khuzait_horse [11:38:15.500] Render Requested: falchion_sword_t2 [11:38:15.500] Render Requested: short_sword_t3 [11:38:15.500] Render Requested: sg_axe_whole_003_1h [11:38:15.500] Render Requested: sg_axe_whole_002_b_1h [11:38:15.500] Render Requested: sg_axe_whole_002_a_1h [11:38:15.500] Render Requested: peasant_hatchet_1_t1 [11:38:15.500] Render Requested: sg_axe_1h_001 [11:38:15.500] Render Requested: grain [11:38:15.500] Render Requested: sumpter_horse [11:38:15.508] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:15.668] Render Requested: t2_khuzait_horse [11:38:15.668] Render Requested: sturgia_horse [11:38:16.174] Render Requested: t2_aserai_horse [11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.319] Render Requested: sg_axe_whole_003_1h [11:38:16.421] Render Requested: falchion_sword_t2 [11:38:16.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:16.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.035] Render Requested: sg_axe_001 [11:38:17.035] Render Requested: peasant_sickle_1_t1 [11:38:17.035] Render Requested: sg_t2_ht_axe_004 [11:38:17.035] Render Requested: sg_t3_ht_axe_001 [11:38:17.035] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [11:38:17.035] Render Requested: peasant_hammer_2_t1 [11:38:17.035] Render Requested: sg_t1_ht_mace_002 [11:38:17.035] Render Requested: sg_t1_ht_mace_001 [11:38:17.035] Render Requested: sg_axe_whole_001_2h [11:38:17.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.354] Render Requested: sg_axe_whole_002_a_1h [11:38:17.371] Render Requested: peasant_hatchet_1_t1 [11:38:17.621] Render Requested: sg_axe_1h_001 [11:38:17.690] Render Requested: sg_axe_001 [11:38:17.702] Render Requested: sg_t3_ht_axe2_004 [11:38:17.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.736] Render Requested: peasant_pitchfork_1_t1 [11:38:17.753] Render Requested: peasant_sickle_1_t1 [11:38:17.771] Render Requested: sg_t2_ht_axe_004 [11:38:17.802] Render Requested: peasant_pitchfork_2_t1 [11:38:17.887] Render Requested: sg_t3_ht_axe_001 [11:38:17.919] Render Requested: sg_spear_004 [11:38:17.969] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.969] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:17.969] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:18.002] Render Requested: sg_polearm_001 [11:38:18.036] Render Requested: triangluar_spear_t3 [11:38:18.072] Render Requested: peasant_polearm_1_t1 [11:38:18.086] Render Requested: sg_spear_whole_004 [11:38:18.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:18.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:18.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:18.154] Render Requested: sg_t3_ht_axe2_004 [11:38:18.221] Render Requested: sg_axe_whole_001_2h [11:38:18.322] Render Requested: sg_t3_ht_axe2_004 [11:38:19.404] Render Requested: reinforced_kite_shield [11:38:19.404] Render Requested: light_horsemans_kite_shield [11:38:19.404] Render Requested: stronger_reinforced_kite_shield [11:38:19.404] Render Requested: heavy_horsemans_kite_shield [11:38:19.404] Render Requested: fortified_kite_shield [11:38:19.404] Render Requested: sg_gong_004 [11:38:19.404] Render Requested: sg_gong_004 [11:38:19.404] Render Requested: lz_longbow_bingzhou_01 [11:38:19.404] Render Requested: lz_bow_yongliang_01 [11:38:19.404] Render Requested: lz_longbow_yangzhou_02 [11:38:19.404] Render Requested: lz_bow_han_01 [11:38:19.404] Render Requested: sg_gong_005 [11:38:19.404] Render Requested: lz_bow_yanzhou_04 [11:38:19.404] Render Requested: lz_bow_qingzhou_04 [11:38:19.404] Render Requested: default_arrows [11:38:19.404] Render Requested: sg_arrows_001 [11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:19.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:21.277] Render Requested: sg_npc_guard_head [11:38:21.277] Render Requested: northern_padded_gambeson [11:38:21.277] Render Requested: highland_leg_wrappings [11:38:21.277] Render Requested: sturgia_sword_1_t2 [11:38:21.289] Render Requested: sg_ar_c11_com01_arm [11:38:21.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:21.290] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:22.907] Render Requested: sturgia_sword_1_t2 [11:38:24.592] Render Requested: sg_gong_004 [11:38:24.893] Render Requested: lz_longbow_bingzhou_01 [11:38:24.927] Render Requested: lz_bow_yongliang_01 [11:38:24.977] Render Requested: lz_longbow_yangzhou_02 [11:38:24.977] Render Requested: sg_arrows_002 [11:38:24.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:25.010] Render Requested: sg_arrows_003 [11:38:25.031] Render Requested: sg_arrows_004 [11:38:25.061] Render Requested: sg_arrows_005 [11:38:25.110] Render Requested: barbed_arrows [11:38:25.144] Render Requested: lz_bow_qingzhou_04 [11:38:25.160] Render Requested: default_arrows [11:38:25.160] Render Requested: lz_arrow_xuzhou_01 [11:38:25.244] Render Requested: sg_arrows_001 [11:38:25.244] Render Requested: range_arrows [11:38:25.361] Render Requested: lz_arrow_qingzhou_02 [11:38:25.376] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:25.393] Render Requested: lz_arrow_xuzhou_02 [11:38:25.410] Render Requested: bodkin_arrows_a [11:38:25.443] Render Requested: lz_arrow_yangzhou_02 [11:38:25.475] Render Requested: lz_xbow_han_05 [11:38:25.493] Render Requested: barbed_arrows [11:38:25.510] Render Requested: lz_arrow_xuzhou_01 [11:38:25.510] Render Requested: lz_xbow_yanzhou_01 [11:38:25.560] Render Requested: range_arrows [11:38:25.560] Render Requested: lz_xbow_jingzhou_01 [11:38:25.646] Render Requested: lz_arrow_qingzhou_02 [11:38:25.646] Render Requested: lz_xbow_yuzhou_01 [11:38:25.760] Render Requested: lz_arrow_xuzhou_02 [11:38:25.760] Render Requested: sg_t1_shortaxe_001 [11:38:25.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:25.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:25.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:38:25.811] Render Requested: bodkin_arrows_a [11:38:25.811] Render Requested: western_javelin_1_t2 [11:38:25.861] Render Requested: lz_arrow_yangzhou_02 [11:38:26.714] Render Requested: lz_xbow_han_05 [11:38:26.844] Render Requested: sg_t1_shortaxe_001 [11:38:26.881] Render Requested: western_javelin_1_t2 [11:38:28.215] Render Requested: sg_t1_shortaxe_001 [11:38:31.131] Render Requested: western_javelin_1_t2 [11:38:32.266] Render Requested: sg_t1_shortaxe_001 [11:38:32.866] Render Requested: western_javelin_1_t2 [11:38:35.868] TransferItem Name: 简易标枪 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:38:35.878] Render Requested: western_javelin_1_t2 [11:38:36.735] Render Requested: western_javelin_1_t2 [11:38:37.218] TransferItem Name: 简易标枪 | From: PlayerInventory To: Equipment | Amount: 1 [11:38:37.223] Render Requested: western_javelin_1_t2 [11:38:37.270] Render Requested: western_javelin_1_t2 [11:38:37.620] Render Requested: western_javelin_1_t2 [11:38:37.620] Render Requested: western_javelin_1_t2 [11:38:38.436] TransferItem Name: 简易标枪 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:38:38.452] Render Requested: western_javelin_1_t2 [11:38:39.120] Render Requested: western_javelin_1_t2 [11:38:39.586] TransferItem Name: 简易标枪 | From: PlayerInventory To: Equipment | Amount: 1 [11:38:39.590] Render Requested: western_javelin_1_t2 [11:38:39.638] Render Requested: western_javelin_1_t2 [11:38:40.940] Render Requested: western_javelin_1_t2 [11:38:41.088] TransferItem Name: 简易标枪 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:38:41.105] Render Requested: western_javelin_1_t2 [11:38:41.507] Render Requested: western_javelin_1_t2 [11:38:41.705] Render Requested: western_javelin_1_t2 [11:38:42.006] TransferItem Name: 简易标枪 | From: PlayerInventory To: Equipment | Amount: 1 [11:38:42.010] Render Requested: western_javelin_1_t2 [11:38:42.057] Render Requested: western_javelin_1_t2 [11:38:42.174] Render Requested: sturgia_sword_1_t2 [11:38:42.575] Render Requested: lz_arrow_xuzhou_01 [11:38:42.591] Render Requested: range_arrows [11:38:42.708] Render Requested: lz_arrow_yangzhou_02 [11:38:42.808] Render Requested: lz_arrow_yangzhou_02 [11:38:42.841] Render Requested: bodkin_arrows_a [11:38:42.908] Render Requested: lz_arrow_xuzhou_02 [11:38:42.925] Render Requested: lz_arrow_qingzhou_02 [11:38:42.974] Render Requested: range_arrows [11:38:43.058] Render Requested: lz_arrow_xuzhou_01 [11:38:43.143] Render Requested: barbed_arrows [11:38:43.325] Render Requested: sg_arrows_002 [11:38:43.408] Render Requested: sg_arrows_001 [11:38:43.475] Render Requested: default_arrows [11:38:43.527] Render Requested: lz_bow_qingzhou_04 [11:38:43.576] Render Requested: lz_bow_yanzhou_04 [11:38:43.659] Render Requested: sg_gong_005 [11:38:43.693] Render Requested: lz_bow_han_01 [11:38:43.893] Render Requested: lz_longbow_yangzhou_02 [11:38:44.010] Render Requested: lz_bow_yongliang_01 [11:38:44.010] Render Requested: light_horsemans_kite_shield [11:38:44.024] Render Requested: studded_bound_kite_shield [11:38:44.058] Render Requested: reinforced_flat_kite_shield [11:38:44.109] Render Requested: reinforced_horsemans_kite_shield [11:38:44.142] Render Requested: bound_horsemans_kite_shield [11:38:44.174] Render Requested: old_horsemans_kite_shield [11:38:44.176] Render Requested: fortified_kite_shield [11:38:44.193] Render Requested: heavy_horsemans_kite_shield [11:38:44.240] Render Requested: worn_kite_shield [11:38:44.259] Render Requested: stronger_reinforced_kite_shield [11:38:44.342] Render Requested: light_horsemans_kite_shield [11:38:44.342] Render Requested: leather_bound_kite_shield [11:38:44.376] Render Requested: battered_kite_shield [11:38:44.443] Render Requested: light_horsemans_kite_shield [11:38:44.626] Render Requested: reinforced_kite_shield [11:38:44.711] Render Requested: light_horsemans_kite_shield [11:38:44.892] Render Requested: reinforced_kite_shield [11:38:45.127] Render Requested: light_horsemans_kite_shield [11:38:45.177] Render Requested: studded_bound_kite_shield [11:38:45.310] Render Requested: bound_horsemans_kite_shield [11:38:45.428] Render Requested: reinforced_horsemans_kite_shield [11:38:45.593] Render Requested: light_horsemans_kite_shield [11:38:45.610] Render Requested: stronger_reinforced_kite_shield [11:38:46.061] Render Requested: light_horsemans_kite_shield [11:38:46.144] Render Requested: light_horsemans_kite_shield [11:38:46.177] Render Requested: reinforced_kite_shield [11:38:47.161] Render Requested: sg_axe_1h_001 [11:38:47.179] Render Requested: sg_axe_001 [11:38:47.345] Render Requested: peasant_sickle_1_t1 [11:38:47.414] Render Requested: sg_t2_ht_axe_004 [11:38:47.547] Render Requested: sg_t3_ht_axe_001 [11:38:47.745] Render Requested: sg_t3_ht_axe2_004 [11:38:47.780] Render Requested: peasant_pitchfork_1_t1 [11:38:47.879] Render Requested: peasant_pitchfork_2_t1 [11:38:48.582] Render Requested: peasant_pitchfork_1_t1 [11:38:48.946] Render Requested: peasant_pitchfork_2_t1 [11:38:49.066] Render Requested: sg_spear_004 [11:38:49.196] Render Requested: sg_polearm_001 [11:38:50.132] Render Requested: sg_spear_004 [11:38:50.264] Render Requested: sg_axe_whole_001_2h [11:38:50.282] Render Requested: sg_t1_ht_mace_001 [11:38:52.368] Render Requested: sg_t1_ht_mace_002 [11:38:54.203] Render Requested: peasant_hammer_2_t1 [11:38:54.484] Render Requested: sturgia_sword_1_t2 [11:38:55.635] Render Requested: sg_t1_ht_mace_001 [11:38:55.702] Render Requested: sg_axe_whole_001_2h [11:38:55.754] Render Requested: sg_t3_ht_axe2_004 [11:38:55.902] Render Requested: peasant_pitchfork_1_t1 [11:38:55.969] Render Requested: peasant_pitchfork_2_t1 [11:38:56.889] Render Requested: sg_spear_004 [11:38:57.070] Render Requested: peasant_pitchfork_2_t1 [11:38:57.287] Render Requested: peasant_pitchfork_1_t1 [11:38:57.387] Render Requested: sg_t3_ht_axe2_004 [11:38:57.487] Render Requested: sg_axe_whole_001_2h [11:38:57.571] Render Requested: sg_t1_ht_mace_001 [11:38:58.022] Render Requested: sg_t1_ht_mace_002 [11:38:58.254] Render Requested: peasant_hammer_2_t1 [11:38:59.074] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [11:38:59.188] Render Requested: sg_t3_ht_axe_001 [11:38:59.222] Render Requested: sg_t2_ht_axe_004 [11:38:59.907] Render Requested: sg_t3_ht_axe_001 [11:39:00.640] Render Requested: sg_t2_ht_axe_004 [11:39:00.824] Render Requested: short_sword_t3 [11:39:00.824] Render Requested: sturgia_sword_1_t2 [11:39:05.059] Render Requested: falchion_sword_t2 [11:39:05.900] Render Requested: short_sword_t3 [11:39:08.915] Render Requested: sg_axe_whole_003_1h [11:39:09.895] Force VSync State is now DEACTIVATED [11:39:09.895] PopScreen [11:39:09.895] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:39:09.895] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:39:09.895] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:39:09.934] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:39:09.934] OnScreenListChanged [11:39:09.934] SandBox.View.Map.MapScreen::HandleActivate [11:39:09.934] SandBox.View.Map.MapScreen::HandleResume [11:39:09.949] [GAME MENU] town [11:39:09.950] Release Sound Event -1 [11:39:09.950] Release Sound Event -1 [11:39:09.950] Release Sound Event -1 [11:39:09.950] Release Sound Event -1 [11:39:10.249] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:39:10.249] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:39:10.249] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:39:10.295] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:39:10.295] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:39:11.470] Release Sound Event 4010 [11:39:11.470] Release Sound Event 4009 [11:39:11.487] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:39:11.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:39:11.488] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:39:11.518] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:39:11.518] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:39:11.518] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:39:15.307] Force VSync State is now ACTIVE [11:39:15.307] PushScreen [11:39:15.307] SandBox.View.Map.MapScreen::HandlePause [11:39:15.307] SandBox.View.Map.MapScreen::HandleDeactivate [11:39:15.307] OnScreenListChanged [11:39:15.307] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [11:39:15.307] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [11:39:15.307] SandBox.GauntletUI.GauntletClanScreen::HandleResume [11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:15.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:18.552] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [11:39:18.552] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [11:39:41.551] Scene_view::clear_all(inventory_character_scene) [11:39:42.720] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [11:39:42.721] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:39:54.954] Scene_view::clear_all(inventory_character_scene) [11:40:13.884] Force VSync State is now DEACTIVATED [11:40:13.884] PopScreen [11:40:13.884] SandBox.GauntletUI.GauntletClanScreen::HandlePause [11:40:13.884] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [11:40:13.884] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [11:40:13.884] PopScreen - SandBox.GauntletUI.GauntletClanScreen [11:40:13.884] OnScreenListChanged [11:40:13.884] SandBox.View.Map.MapScreen::HandleActivate [11:40:13.884] SandBox.View.Map.MapScreen::HandleResume [11:40:14.171] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:40:14.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:40:14.172] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:40:14.220] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:40:14.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:40:14.221] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:40:14.691] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:40:14.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:40:14.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:40:14.722] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:40:14.722] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:40:14.723] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:40:20.517] Before Daily Tick: 中平六年 秋 一十月 中旬 [11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:21.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:40:23.444] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:40:23.472] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:40:23.472] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:40:46.519] Before Daily Tick: 中平六年 秋 一十月 下旬 [11:40:49.931] Player has entered village_zhuojun_fangcheng: 方城 [11:40:49.931] [GAME MENU] village_outside [11:40:49.931] [GAME MENU] village [11:40:53.285] --------------- Conversation Start --------------- [11:40:53.286] Conversation character name: 方城的允 id: CharacterObject_6252 culture:幽州 persona:PersonaCurt [11:40:53.286] AI -> (start_lord_unmet) - [11:40:53.286] [VOICEOVER]VoiceObject search for: ! [11:40:53.286] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 [11:40:53.286] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [11:40:53.286] accentClass: [11:40:53.289] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [11:40:53.626] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg [11:40:53.626] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.xml. [11:40:55.571] P -> (lord_meet_player_response1) - [11:40:55.572] AI -> (rural_notable_introduction) - [11:40:56.016] ExecuteContinue [11:40:56.016] AI -> (lord_ask_2) - [11:40:56.016] [VOICEOVER]VoiceObject search for: ! [11:40:56.912] P -> (hero_give_issue) - [11:40:56.913] AI -> (issue_explanation) - [11:40:56.913] [VOICEOVER]VoiceObject search for: ! [11:40:59.065] P -> (issue_explanation_player_response_pre_quest_solution) - [11:40:59.065] [VOICEOVER]VoiceObject search for: ! [11:40:59.066] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [11:40:59.067] [VOICEOVER]VoiceObject search for: ! [11:41:01.539] P -> (issue_alternative_solution_player_response) - [11:41:01.539] [VOICEOVER]VoiceObject search for: ! [11:41:01.539] AI -> (issue_alternative_solution_brief) - [11:41:01.539] [VOICEOVER]VoiceObject search for: ! [11:41:04.827] P -> (issue_offer_player_accept_quest) - [11:41:04.835] [VOICEOVER]VoiceObject search for: ! [11:41:04.835] AI -> (adg:11) - [11:41:04.837] 任务激活:方城需要锻造原料 [11:41:04.838] 方城需要锻造原料:日志已更新。 [11:41:05.712] ExecuteContinue [11:41:05.712] --------------- Conversation End --------------- [11:41:05.717] Scene_view::clear_all(scn_conversation_tableau) [11:41:05.718] [GAME MENU] village [11:41:05.719] Release Sound Event 4060 [11:41:05.719] Release Sound Event 4061 [11:41:05.719] Release Sound Event 4061 [11:41:05.719] Release Sound Event -1 [11:41:07.399] Force VSync State is now ACTIVE [11:41:07.399] PushScreen [11:41:07.399] SandBox.View.Map.MapScreen::HandlePause [11:41:07.399] SandBox.View.Map.MapScreen::HandleDeactivate [11:41:07.399] Release Sound Event 4064 [11:41:07.399] Release Sound Event 4063 [11:41:07.399] OnScreenListChanged [11:41:07.399] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [11:41:07.399] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [11:41:07.399] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:07.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:10.145] Force VSync State is now DEACTIVATED [11:41:10.145] PopScreen [11:41:10.145] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [11:41:10.145] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [11:41:10.145] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [11:41:10.145] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [11:41:10.145] OnScreenListChanged [11:41:10.145] SandBox.View.Map.MapScreen::HandleActivate [11:41:10.145] SandBox.View.Map.MapScreen::HandleResume [11:41:10.160] [GAME MENU] village [11:41:10.161] Release Sound Event -1 [11:41:10.161] Release Sound Event -1 [11:41:10.161] Release Sound Event -1 [11:41:10.161] Release Sound Event -1 [11:41:10.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:10.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:10.404] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:10.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:10.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:10.422] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:10.493] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:10.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:10.494] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:10.527] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:10.645] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:10.645] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:10.679] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:10.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:10.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:13.673] Release Sound Event 4066 [11:41:13.673] Release Sound Event 4065 [11:41:13.907] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:13.907] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:18.950] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:18.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:18.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:18.979] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:18.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:18.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:19.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:19.501] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:22.204] Player has entered city_guangyang_jixian: 蓟县 [11:41:22.204] [GAME MENU] town_outside [11:41:22.204] [GAME MENU] town [11:41:23.147] Average value of 五谷 : 0.9024361 [11:41:23.147] Average value of 鱼 : 3.384564 [11:41:23.147] Average value of 肉 : 1.389022 [11:41:23.147] Average value of 奶酥 : 1.317591 [11:41:23.147] Average value of 葡萄 : 2.445449 [11:41:23.147] Average value of 枣 : 2.424214 [11:41:23.147] Average value of 青果 : 2.912122 [11:41:23.147] Average value of 膏脂 : 1.790775 [11:41:23.147] Average value of 菜油 : 4.937788 [11:41:23.147] Average value of 苎麻 : 2.454178 [11:41:23.147] Average value of 苧布 : 5.367821 [11:41:23.147] Average value of 羊毛 : 3.114715 [11:41:23.147] Average value of 布匹 : 1.3 [11:41:23.147] Average value of 蚕丝 : 0.6304303 [11:41:23.147] Average value of 绸缎 : 1.551783 [11:41:23.147] Average value of 硬木 : 0.9994016 [11:41:23.147] Average value of 铁 : 1.333306 [11:41:23.147] Average value of 盐巴 : 2.602801 [11:41:23.147] Average value of 银矿石 : 2.075328 [11:41:23.147] Average value of 兽皮 : 0.957153 [11:41:23.147] Average value of 陶土 : 2.073781 [11:41:23.147] Average value of 浊酒 : 0.4255347 [11:41:23.147] Average value of 西域葡萄酒 : 1.29527 [11:41:23.147] Average value of 工具 : 0.4699183 [11:41:23.147] Average value of 陶瓷 : 1.698802 [11:41:23.147] Average value of 皮革 : 1.12584 [11:41:23.147] Average value of 毛皮 : 1.133461 [11:41:23.147] Average value of 金银器 : 4.411599 [11:41:23.147] Average value of 箭 : 0.8057576 [11:41:23.147] Average value of 羊 : 1.494821 [11:41:23.147] Average value of 牛 : 1.770702 [11:41:23.147] Average value of 豕 : 0.9124527 [11:41:23.147] Average value of 驮畜 : 1.485406 [11:41:23.147] Average value of 坐骑 : 1.130977 [11:41:23.147] Average value of 战争坐骑 : 0.72505 [11:41:23.147] Average value of 贵族坐骑 : 0.9818554 [11:41:23.147] Average value of 马匹装备 I : 0.808064 [11:41:23.147] Average value of 马匹装备 II : 0.8172419 [11:41:23.148] Average value of 马匹装备 III : 1.009437 [11:41:23.148] Average value of 马匹装备 IV : 1.154839 [11:41:23.148] Average value of 马匹装备 V : 1.3 [11:41:23.148] Average value of 近战武器 I : 0.7999995 [11:41:23.148] Average value of 近战武器 II : 0.7999995 [11:41:23.148] Average value of 近战武器 III : 0.8161286 [11:41:23.148] Average value of 近战武器 IV : 0.8617381 [11:41:23.148] Average value of 近战武器 V : 1.005866 [11:41:23.148] Average value of 远程武器 I : 0.7999995 [11:41:23.148] Average value of 远程武器 II : 0.7999995 [11:41:23.148] Average value of 远程武器 III : 0.8016979 [11:41:23.148] Average value of 远程武器 IV : 0.8725802 [11:41:23.148] Average value of 远程武器 V : 1.036083 [11:41:23.148] Average value of 盾牌 I : 0.8019718 [11:41:23.148] Average value of 盾牌 II : 0.7999995 [11:41:23.148] Average value of 盾牌 III : 0.7999995 [11:41:23.148] Average value of 盾牌 IV : 0.8843035 [11:41:23.148] Average value of 盾牌 V : 1.087522 [11:41:23.148] Average value of 服装 : 0.7999995 [11:41:23.148] Average value of 轻甲 : 0.7999995 [11:41:23.148] Average value of 中甲 : 0.7999995 [11:41:23.148] Average value of 重甲 : 0.7999995 [11:41:23.148] Average value of 终极护甲 : 0.8759117 [11:41:23.148] Average value of 旗帜 : 1.3 [11:41:23.148] Average value of 未分配 : 1.3 [11:41:23.148] Force VSync State is now ACTIVE [11:41:23.148] PushScreen [11:41:23.148] SandBox.View.Map.MapScreen::HandlePause [11:41:23.148] SandBox.View.Map.MapScreen::HandleDeactivate [11:41:23.148] Release Sound Event 4071 [11:41:23.148] Release Sound Event 4072 [11:41:23.148] OnScreenListChanged [11:41:23.148] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:41:23.833] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:41:23.833] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:41:24.050] Render Requested: sg_ar_c05_s5004_head [11:41:24.050] Render Requested: sg_ar_c11_s4001_shoulder [11:41:24.050] Render Requested: empire_warrior_padded_armor_e [11:41:24.050] Render Requested: leather_shoes [11:41:24.050] Render Requested: sturgia_horse [11:41:24.050] Render Requested: stripped_leather_harness [11:41:24.050] Render Requested: triangluar_spear_t3 [11:41:24.050] Render Requested: stronger_reinforced_kite_shield [11:41:24.050] Render Requested: lz_bow_yanzhou_01 [11:41:24.050] Render Requested: range_arrows [11:41:24.050] Render Requested: sumpter_horse [11:41:24.050] Render Requested: mule [11:41:24.050] Render Requested: old_horse [11:41:24.051] Render Requested: saddle_horse [11:41:24.051] Render Requested: khuzait_horse [11:41:24.051] Render Requested: vlandia_horse [11:41:24.051] Render Requested: sturgia_horse [11:41:24.051] Render Requested: t2_khuzait_horse [11:41:24.051] Render Requested: charger [11:41:24.051] Render Requested: t2_sturgia_horse [11:41:24.051] Render Requested: t3_sturgia_horse [11:41:24.051] Render Requested: t3_khuzait_horse [11:41:24.051] Render Requested: t3_vlandia_horse [11:41:24.051] Render Requested: sg_t1_ht_sword_001 [11:41:24.051] Render Requested: sg_sword_whole_001_1h [11:41:24.051] Render Requested: bastard_sword_t2 [11:41:24.051] Render Requested: grain [11:41:24.051] Render Requested: sumpter_horse [11:41:24.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.225] Render Requested: old_horse [11:41:24.225] Render Requested: sturgia_horse [11:41:24.358] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.463] Render Requested: saddle_horse [11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:24.847] Render Requested: t3_sturgia_horse [11:41:25.491] Render Requested: grain [11:41:25.491] Render Requested: meat [11:41:25.492] Render Requested: cheese [11:41:25.492] Render Requested: beer [11:41:25.492] Render Requested: date_fruit [11:41:25.492] Render Requested: olives [11:41:25.492] Render Requested: hides [11:41:25.492] Render Requested: flax [11:41:25.492] Render Requested: tools [11:41:25.492] Render Requested: cotton [11:41:25.492] Render Requested: iron [11:41:25.492] Render Requested: salt [11:41:25.492] Render Requested: wine [11:41:25.492] Render Requested: pottery [11:41:25.492] Render Requested: fur [11:41:25.492] Render Requested: velvet [11:41:25.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:41:25.776] Render Requested: hides [11:41:25.793] Render Requested: flax [11:41:25.893] Render Requested: tools [11:41:26.028] Render Requested: cotton [11:41:26.075] Render Requested: gm_box_1 [11:41:26.143] Render Requested: iron [11:41:26.158] Render Requested: hog [11:41:26.193] Render Requested: salt [11:41:27.446] Render Requested: wine [11:41:27.495] Render Requested: pottery [11:41:27.562] Render Requested: fur [11:41:27.628] Render Requested: velvet [11:41:27.712] Render Requested: gm_box_1 [11:41:27.828] Render Requested: hog [11:41:28.662] Render Requested: gm_box_1 [11:41:28.829] Render Requested: salt [11:41:28.879] Render Requested: iron [11:41:30.031] Render Requested: salt [11:41:30.097] Render Requested: wine [11:41:30.147] Render Requested: salt [11:41:30.197] Render Requested: iron [11:41:30.250] Render Requested: cotton [11:41:30.664] Render Requested: cotton [11:41:31.048] Render Requested: iron [11:41:31.099] Render Requested: salt [11:41:31.165] Render Requested: wine [11:41:31.981] Render Requested: salt [11:41:32.050] Render Requested: iron [11:41:34.885] Render Requested: salt [11:41:35.001] Render Requested: wine [11:41:35.167] Render Requested: pottery [11:41:35.301] Render Requested: gm_box_1 [11:41:35.484] Render Requested: hog [11:41:37.737] Render Requested: gm_box_1 [11:41:37.938] Render Requested: velvet [11:41:38.003] Render Requested: fur [11:41:38.053] Render Requested: pottery [11:41:40.392] Render Requested: fur [11:41:40.505] Render Requested: hog [11:41:41.872] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 45 [11:41:41.884] Render Requested: hog [11:41:41.940] Render Requested: gm_box_1 [11:41:42.540] Render Requested: hog [11:41:43.107] Force VSync State is now DEACTIVATED [11:41:43.107] PopScreen [11:41:43.107] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:41:43.107] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:41:43.107] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:41:43.156] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:41:43.156] OnScreenListChanged [11:41:43.156] SandBox.View.Map.MapScreen::HandleActivate [11:41:43.156] SandBox.View.Map.MapScreen::HandleResume [11:41:43.171] [GAME MENU] town [11:41:43.172] Release Sound Event -1 [11:41:43.172] Release Sound Event -1 [11:41:43.172] Release Sound Event -1 [11:41:43.172] Release Sound Event -1 [11:41:43.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:43.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:43.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:43.494] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:43.494] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:43.495] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:44.214] Average value of 五谷 : 0.9024361 [11:41:44.214] Average value of 鱼 : 3.384564 [11:41:44.214] Average value of 肉 : 1.389022 [11:41:44.214] Average value of 奶酥 : 1.317591 [11:41:44.214] Average value of 葡萄 : 2.445449 [11:41:44.214] Average value of 枣 : 2.424214 [11:41:44.214] Average value of 青果 : 2.912122 [11:41:44.214] Average value of 膏脂 : 1.790775 [11:41:44.214] Average value of 菜油 : 4.937788 [11:41:44.214] Average value of 苎麻 : 2.454178 [11:41:44.214] Average value of 苧布 : 5.367821 [11:41:44.214] Average value of 羊毛 : 3.114715 [11:41:44.214] Average value of 布匹 : 1.3 [11:41:44.214] Average value of 蚕丝 : 0.6304303 [11:41:44.214] Average value of 绸缎 : 1.551783 [11:41:44.214] Average value of 硬木 : 0.9994016 [11:41:44.214] Average value of 铁 : 1.333306 [11:41:44.214] Average value of 盐巴 : 2.602801 [11:41:44.214] Average value of 银矿石 : 2.075328 [11:41:44.214] Average value of 兽皮 : 0.957153 [11:41:44.214] Average value of 陶土 : 2.073781 [11:41:44.214] Average value of 浊酒 : 0.4255347 [11:41:44.214] Average value of 西域葡萄酒 : 1.29527 [11:41:44.214] Average value of 工具 : 0.4699183 [11:41:44.214] Average value of 陶瓷 : 1.698802 [11:41:44.214] Average value of 皮革 : 1.12584 [11:41:44.214] Average value of 毛皮 : 1.133461 [11:41:44.214] Average value of 金银器 : 4.411599 [11:41:44.214] Average value of 箭 : 0.8057576 [11:41:44.214] Average value of 羊 : 1.494821 [11:41:44.214] Average value of 牛 : 1.770702 [11:41:44.214] Average value of 豕 : 0.9124527 [11:41:44.214] Average value of 驮畜 : 1.485406 [11:41:44.214] Average value of 坐骑 : 1.130977 [11:41:44.214] Average value of 战争坐骑 : 0.72505 [11:41:44.214] Average value of 贵族坐骑 : 0.9818554 [11:41:44.214] Average value of 马匹装备 I : 0.808064 [11:41:44.214] Average value of 马匹装备 II : 0.8172419 [11:41:44.214] Average value of 马匹装备 III : 1.009437 [11:41:44.214] Average value of 马匹装备 IV : 1.154839 [11:41:44.214] Average value of 马匹装备 V : 1.3 [11:41:44.215] Average value of 近战武器 I : 0.7999995 [11:41:44.215] Average value of 近战武器 II : 0.7999995 [11:41:44.215] Average value of 近战武器 III : 0.8161286 [11:41:44.215] Average value of 近战武器 IV : 0.8617381 [11:41:44.215] Average value of 近战武器 V : 1.005866 [11:41:44.215] Average value of 远程武器 I : 0.7999995 [11:41:44.215] Average value of 远程武器 II : 0.7999995 [11:41:44.215] Average value of 远程武器 III : 0.8016979 [11:41:44.215] Average value of 远程武器 IV : 0.8725802 [11:41:44.215] Average value of 远程武器 V : 1.036083 [11:41:44.215] Average value of 盾牌 I : 0.8019718 [11:41:44.215] Average value of 盾牌 II : 0.7999995 [11:41:44.215] Average value of 盾牌 III : 0.7999995 [11:41:44.215] Average value of 盾牌 IV : 0.8843035 [11:41:44.215] Average value of 盾牌 V : 1.087522 [11:41:44.215] Average value of 服装 : 0.7999995 [11:41:44.215] Average value of 轻甲 : 0.7999995 [11:41:44.215] Average value of 中甲 : 0.7999995 [11:41:44.215] Average value of 重甲 : 0.7999995 [11:41:44.215] Average value of 终极护甲 : 0.8759117 [11:41:44.215] Average value of 旗帜 : 1.3 [11:41:44.215] Average value of 未分配 : 1.3 [11:41:44.215] Force VSync State is now ACTIVE [11:41:44.215] PushScreen [11:41:44.215] SandBox.View.Map.MapScreen::HandlePause [11:41:44.215] SandBox.View.Map.MapScreen::HandleDeactivate [11:41:44.215] Release Sound Event 4074 [11:41:44.215] Release Sound Event 4073 [11:41:44.215] OnScreenListChanged [11:41:44.215] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:41:44.940] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:41:44.940] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:41:45.165] Render Requested: sg_ar_c05_s5004_head [11:41:45.165] Render Requested: sg_ar_c11_s4001_shoulder [11:41:45.165] Render Requested: empire_warrior_padded_armor_e [11:41:45.165] Render Requested: leather_shoes [11:41:45.165] Render Requested: sturgia_horse [11:41:45.165] Render Requested: stripped_leather_harness [11:41:45.165] Render Requested: triangluar_spear_t3 [11:41:45.165] Render Requested: stronger_reinforced_kite_shield [11:41:45.165] Render Requested: lz_bow_yanzhou_01 [11:41:45.165] Render Requested: range_arrows [11:41:45.165] Render Requested: sumpter_horse [11:41:45.165] Render Requested: mule [11:41:45.165] Render Requested: old_horse [11:41:45.165] Render Requested: saddle_horse [11:41:45.165] Render Requested: khuzait_horse [11:41:45.165] Render Requested: vlandia_horse [11:41:45.165] Render Requested: sturgia_horse [11:41:45.165] Render Requested: t2_khuzait_horse [11:41:45.165] Render Requested: charger [11:41:45.165] Render Requested: t2_sturgia_horse [11:41:45.165] Render Requested: t3_sturgia_horse [11:41:45.165] Render Requested: t3_khuzait_horse [11:41:45.165] Render Requested: t3_vlandia_horse [11:41:45.165] Render Requested: sg_t1_ht_sword_001 [11:41:45.165] Render Requested: sg_sword_whole_001_1h [11:41:45.165] Render Requested: bastard_sword_t2 [11:41:45.166] Render Requested: hog [11:41:45.166] Render Requested: grain [11:41:45.166] Render Requested: sumpter_horse [11:41:45.188] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:45.188] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:45.188] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:45.259] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:45.259] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:45.430] Render Requested: sumpter_horse [11:41:45.430] Render Requested: sturgia_horse [11:41:45.661] Render Requested: grain [11:41:45.794] Render Requested: hog [11:41:46.712] Render Requested: grain [11:41:46.879] Render Requested: hog [11:41:47.268] Render Requested: meat [11:41:47.268] Render Requested: hides [11:41:47.313] Render Requested: hides [11:41:48.196] Render Requested: t2_khuzait_horse [11:41:48.215] Render Requested: sturgia_horse [11:41:48.877] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 45 [11:41:48.878] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 45 [11:41:49.678] Force VSync State is now DEACTIVATED [11:41:49.678] PopScreen [11:41:49.678] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:41:49.678] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:41:49.678] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:41:49.720] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:41:49.720] OnScreenListChanged [11:41:49.720] SandBox.View.Map.MapScreen::HandleActivate [11:41:49.720] SandBox.View.Map.MapScreen::HandleResume [11:41:49.734] [GAME MENU] town [11:41:49.755] Release Sound Event -1 [11:41:49.755] Release Sound Event -1 [11:41:49.755] Release Sound Event -1 [11:41:49.755] Release Sound Event -1 [11:41:50.528] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:50.528] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:50.528] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:50.542] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:50.543] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:50.543] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:52.214] Release Sound Event 4076 [11:41:52.214] Release Sound Event 4075 [11:41:52.233] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:52.234] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:52.234] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:52.266] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:41:52.266] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:41:52.267] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:06.018] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:06.048] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:42:06.048] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:06.048] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:10.256] Player has entered village_yuyang_pinggu: 平谷 [11:42:10.256] [GAME MENU] village_outside [11:42:10.256] [GAME MENU] village [11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:10.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:12.892] Average value of 五谷 : 0.9161118 [11:42:12.892] Average value of 鱼 : 3.424762 [11:42:12.892] Average value of 肉 : 1.43271 [11:42:12.893] Average value of 奶酥 : 1.340772 [11:42:12.893] Average value of 葡萄 : 2.575759 [11:42:12.893] Average value of 枣 : 2.457757 [11:42:12.893] Average value of 青果 : 3.036768 [11:42:12.893] Average value of 膏脂 : 1.822161 [11:42:12.893] Average value of 菜油 : 5.124596 [11:42:12.893] Average value of 苎麻 : 2.511741 [11:42:12.893] Average value of 苧布 : 5.635178 [11:42:12.893] Average value of 羊毛 : 3.136985 [11:42:12.893] Average value of 布匹 : 1.320968 [11:42:12.893] Average value of 蚕丝 : 0.6425155 [11:42:12.893] Average value of 绸缎 : 1.592217 [11:42:12.893] Average value of 硬木 : 0.995204 [11:42:12.893] Average value of 铁 : 1.355744 [11:42:12.893] Average value of 盐巴 : 2.640867 [11:42:12.893] Average value of 银矿石 : 2.138779 [11:42:12.893] Average value of 兽皮 : 0.9677714 [11:42:12.893] Average value of 陶土 : 2.1038 [11:42:12.893] Average value of 浊酒 : 0.4387575 [11:42:12.893] Average value of 西域葡萄酒 : 1.336226 [11:42:12.893] Average value of 工具 : 0.4723414 [11:42:12.893] Average value of 陶瓷 : 1.705755 [11:42:12.893] Average value of 皮革 : 1.141509 [11:42:12.893] Average value of 毛皮 : 1.144404 [11:42:12.893] Average value of 金银器 : 4.495819 [11:42:12.893] Average value of 箭 : 0.8186609 [11:42:12.893] Average value of 羊 : 1.480013 [11:42:12.893] Average value of 牛 : 1.801236 [11:42:12.893] Average value of 豕 : 0.9145655 [11:42:12.893] Average value of 驮畜 : 1.481466 [11:42:12.893] Average value of 坐骑 : 1.150962 [11:42:12.893] Average value of 战争坐骑 : 0.7384354 [11:42:12.893] Average value of 贵族坐骑 : 0.9964713 [11:42:12.893] Average value of 马匹装备 I : 0.8209673 [11:42:12.893] Average value of 马匹装备 II : 0.8301451 [11:42:12.893] Average value of 马匹装备 III : 1.02234 [11:42:12.893] Average value of 马匹装备 IV : 1.167742 [11:42:12.893] Average value of 马匹装备 V : 1.320968 [11:42:12.893] Average value of 近战武器 I : 0.8129027 [11:42:12.893] Average value of 近战武器 II : 0.8129027 [11:42:12.893] Average value of 近战武器 III : 0.8290318 [11:42:12.893] Average value of 近战武器 IV : 0.8761285 [11:42:12.894] Average value of 近战武器 V : 1.020208 [11:42:12.894] Average value of 远程武器 I : 0.8129027 [11:42:12.894] Average value of 远程武器 II : 0.8129027 [11:42:12.894] Average value of 远程武器 III : 0.8146011 [11:42:12.894] Average value of 远程武器 IV : 0.8854834 [11:42:12.894] Average value of 远程武器 V : 1.050582 [11:42:12.894] Average value of 盾牌 I : 0.814875 [11:42:12.894] Average value of 盾牌 II : 0.8129027 [11:42:12.894] Average value of 盾牌 III : 0.8130517 [11:42:12.894] Average value of 盾牌 IV : 0.8982288 [11:42:12.894] Average value of 盾牌 V : 1.102206 [11:42:12.894] Average value of 服装 : 0.8129027 [11:42:12.894] Average value of 轻甲 : 0.8129027 [11:42:12.894] Average value of 中甲 : 0.8129027 [11:42:12.894] Average value of 重甲 : 0.8129027 [11:42:12.894] Average value of 终极护甲 : 0.8888149 [11:42:12.894] Average value of 旗帜 : 1.320968 [11:42:12.894] Average value of 未分配 : 1.320968 [11:42:12.894] Force VSync State is now ACTIVE [11:42:12.894] PushScreen [11:42:12.894] SandBox.View.Map.MapScreen::HandlePause [11:42:12.894] SandBox.View.Map.MapScreen::HandleDeactivate [11:42:12.894] Release Sound Event 4086 [11:42:12.894] Release Sound Event 4087 [11:42:12.894] OnScreenListChanged [11:42:12.894] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:42:12.947] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:42:12.947] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:42:13.255] Render Requested: sg_ar_c05_s5004_head [11:42:13.255] Render Requested: sg_ar_c11_s4001_shoulder [11:42:13.255] Render Requested: empire_warrior_padded_armor_e [11:42:13.255] Render Requested: leather_shoes [11:42:13.255] Render Requested: sturgia_horse [11:42:13.255] Render Requested: stripped_leather_harness [11:42:13.255] Render Requested: triangluar_spear_t3 [11:42:13.255] Render Requested: stronger_reinforced_kite_shield [11:42:13.255] Render Requested: lz_bow_yanzhou_01 [11:42:13.255] Render Requested: range_arrows [11:42:13.255] Render Requested: grain [11:42:13.255] Render Requested: cheese [11:42:13.255] Render Requested: butter [11:42:13.255] Render Requested: hardwood [11:42:13.255] Render Requested: grain [11:42:13.255] Render Requested: sumpter_horse [11:42:13.415] Render Requested: hardwood [11:42:15.000] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:42:15.009] Render Requested: hardwood [11:42:15.449] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:42:18.402] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:42:20.303] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 35 [11:42:21.771] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:42:21.780] Render Requested: hardwood [11:42:21.988] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:42:22.489] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:42:22.772] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:42:23.239] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 [11:42:24.174] Force VSync State is now DEACTIVATED [11:42:24.174] PopScreen [11:42:24.174] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:42:24.174] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:42:24.174] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:42:24.177] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:42:24.177] OnScreenListChanged [11:42:24.177] SandBox.View.Map.MapScreen::HandleActivate [11:42:24.177] SandBox.View.Map.MapScreen::HandleResume [11:42:24.215] [GAME MENU] village [11:42:24.216] Release Sound Event -1 [11:42:24.216] Release Sound Event 4087 [11:42:24.216] Release Sound Event 4087 [11:42:24.216] Release Sound Event -1 [11:42:28.378] --------------- Conversation Start --------------- [11:42:28.378] Conversation character name: 平谷的石 id: CharacterObject_6162 culture:幽州 persona:PersonaCurt [11:42:28.378] AI -> (start_lord_unmet) - [11:42:28.378] [VOICEOVER]VoiceObject search for: ! [11:42:28.378] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 [11:42:28.378] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [11:42:28.378] accentClass: [11:42:28.381] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [11:42:28.914] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg [11:42:30.799] P -> (lord_meet_player_response1) - [11:42:30.800] AI -> (rural_notable_introduction) - [11:42:31.305] ExecuteContinue [11:42:31.305] AI -> (lord_ask_2) - [11:42:31.305] [VOICEOVER]VoiceObject search for: ! [11:42:32.210] P -> (hero_give_issue) - [11:42:32.217] AI -> (issue_explanation) - [11:42:32.217] [VOICEOVER]VoiceObject search for: ! [11:42:34.114] P -> (issue_explanation_player_response_pre_quest_solution) - [11:42:34.114] [VOICEOVER]VoiceObject search for: ! [11:42:34.115] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [11:42:34.116] [VOICEOVER]VoiceObject search for: ! [11:42:38.362] P -> (issue_alternative_solution_player_response) - [11:42:38.362] [VOICEOVER]VoiceObject search for: ! [11:42:38.362] AI -> (issue_alternative_solution_brief) - [11:42:38.363] [VOICEOVER]VoiceObject search for: ! [11:42:40.977] P -> (issue_offer_player_accept_quest) - [11:42:40.983] [VOICEOVER]VoiceObject search for: ! [11:42:40.983] AI -> (adg:17) - [11:42:42.761] ExecuteContinue [11:42:42.761] AI -> (adg:18) - [11:42:45.474] P -> (adg:19) - [11:42:45.474] AI -> (adg:20) - [11:42:45.475] 任务激活:经商的艺术 [11:42:45.476] 经商的艺术:日志已更新。 [11:42:45.476] 李大碗的部队声望+1,李家族现有9.3声望。 [11:42:45.477] 任务完成:经商的艺术 [11:42:45.477] 你与平谷的石的关系+1,现为1。 [11:42:46.226] ExecuteContinue [11:42:46.226] --------------- Conversation End --------------- [11:42:46.231] Scene_view::clear_all(scn_conversation_tableau) [11:42:46.232] [GAME MENU] village [11:42:46.233] Release Sound Event 4089 [11:42:46.233] Release Sound Event 4088 [11:42:46.233] Release Sound Event 4088 [11:42:46.233] Release Sound Event -1 [11:42:48.216] Release Sound Event 4092 [11:42:48.216] Release Sound Event 4091 [11:42:48.968] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:42:48.968] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.803] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.804] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.812] Force VSync State is now ACTIVE [11:42:50.812] PushScreen [11:42:50.812] SandBox.View.Map.MapScreen::HandlePause [11:42:50.812] SandBox.View.Map.MapScreen::HandleDeactivate [11:42:50.812] OnScreenListChanged [11:42:50.812] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [11:42:50.812] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [11:42:50.812] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [11:42:50.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:50.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:42:53.865] Force VSync State is now DEACTIVATED [11:42:53.865] PopScreen [11:42:53.865] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [11:42:53.865] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [11:42:53.865] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [11:42:53.865] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [11:42:53.865] OnScreenListChanged [11:42:53.865] SandBox.View.Map.MapScreen::HandleActivate [11:42:53.865] SandBox.View.Map.MapScreen::HandleResume [11:42:54.133] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:42:54.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:54.134] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:54.212] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:42:54.212] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:54.212] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:55.036] Force VSync State is now ACTIVE [11:42:55.036] PushScreen [11:42:55.036] SandBox.View.Map.MapScreen::HandlePause [11:42:55.036] SandBox.View.Map.MapScreen::HandleDeactivate [11:42:55.036] OnScreenListChanged [11:42:55.036] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [11:42:55.036] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [11:42:55.036] SandBox.GauntletUI.GauntletClanScreen::HandleResume [11:42:56.619] Force VSync State is now DEACTIVATED [11:42:56.619] PopScreen [11:42:56.619] SandBox.GauntletUI.GauntletClanScreen::HandlePause [11:42:56.619] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [11:42:56.619] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [11:42:56.619] PopScreen - SandBox.GauntletUI.GauntletClanScreen [11:42:56.619] OnScreenListChanged [11:42:56.619] SandBox.View.Map.MapScreen::HandleActivate [11:42:56.619] SandBox.View.Map.MapScreen::HandleResume [11:42:56.794] Before Daily Tick: 中平六年 冬 一十一月 上旬 [11:42:56.924] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:42:56.924] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:56.924] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:56.955] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:42:56.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:56.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:42:58.002] creating hero from template with id: spc_yangzhou_headman_2 [11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.188] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:04.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:06.912] Player has entered city_guangyang_jixian: 蓟县 [11:43:06.912] [GAME MENU] town_outside [11:43:06.913] [GAME MENU] town [11:43:09.020] Force VSync State is now ACTIVE [11:43:09.020] PushScreen [11:43:09.020] SandBox.View.Map.MapScreen::HandlePause [11:43:09.020] SandBox.View.Map.MapScreen::HandleDeactivate [11:43:09.020] Release Sound Event 4101 [11:43:09.020] Release Sound Event 4102 [11:43:09.020] OnScreenListChanged [11:43:09.020] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize [11:43:09.533] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene. [11:43:09.557] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml. [11:43:09.563] Unable to find particle system with name prt_crafting_scene [11:43:09.563] Emitter hierarchy does not match invalid_particle-invalid_particle [11:43:09.568] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate [11:43:09.568] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume [11:43:16.501] Force VSync State is now DEACTIVATED [11:43:16.501] PopScreen [11:43:16.501] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause [11:43:16.501] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate [11:43:16.501] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize [11:43:16.502] Scene_view::clear_all(crafting_menu_outdoor) [11:43:16.537] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen [11:43:16.537] OnScreenListChanged [11:43:16.537] SandBox.View.Map.MapScreen::HandleActivate [11:43:16.538] SandBox.View.Map.MapScreen::HandleResume [11:43:16.591] [GAME MENU] town [11:43:16.592] Release Sound Event -1 [11:43:16.592] Release Sound Event -1 [11:43:16.592] Release Sound Event -1 [11:43:16.592] Release Sound Event -1 [11:43:17.500] [GAME MENU] town_wait_menus [11:43:17.501] Release Sound Event 4105 [11:43:17.501] Release Sound Event 4104 [11:43:17.502] Release Sound Event -1 [11:43:17.850] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:43:17.850] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.205] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.205] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:23.205] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:24.274] Force VSync State is now ACTIVE [11:43:24.274] PushScreen [11:43:24.274] SandBox.View.Map.MapScreen::HandlePause [11:43:24.274] SandBox.View.Map.MapScreen::HandleDeactivate [11:43:24.274] Release Sound Event 4106 [11:43:24.274] Release Sound Event -1 [11:43:24.274] OnScreenListChanged [11:43:24.274] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:43:24.274] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:43:24.274] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:43:26.010] Force VSync State is now DEACTIVATED [11:43:26.010] PopScreen [11:43:26.010] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:43:26.010] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:43:26.010] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:43:26.010] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:43:26.010] OnScreenListChanged [11:43:26.010] SandBox.View.Map.MapScreen::HandleActivate [11:43:26.010] SandBox.View.Map.MapScreen::HandleResume [11:43:26.022] [GAME MENU] town_wait_menus [11:43:26.023] Release Sound Event -1 [11:43:26.023] Release Sound Event -1 [11:43:26.023] Release Sound Event -1 [11:43:26.523] creating hero from template with id: spc_notable_yanzhou_22 [11:43:26.782] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:43:26.783] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:26.783] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:26.801] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:43:26.801] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:26.801] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:30.709] Before Daily Tick: 中平六年 冬 一十一月 上旬 [11:43:32.649] [GAME MENU] town_outside [11:43:32.649] [GAME MENU] town [11:43:32.650] Release Sound Event 4111 [11:43:32.650] Release Sound Event -1 [11:43:32.650] Release Sound Event -1 [11:43:32.650] Release Sound Event -1 [11:43:32.656] Release Sound Event 4116 [11:43:32.656] Release Sound Event 4115 [11:43:32.656] Release Sound Event -1 [11:43:32.656] Release Sound Event -1 [11:43:33.908] Force VSync State is now ACTIVE [11:43:33.908] PushScreen [11:43:33.908] SandBox.View.Map.MapScreen::HandlePause [11:43:33.908] SandBox.View.Map.MapScreen::HandleDeactivate [11:43:33.908] Release Sound Event 4118 [11:43:33.908] Release Sound Event 4117 [11:43:33.908] OnScreenListChanged [11:43:33.908] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize [11:43:34.199] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene. [11:43:34.200] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml. [11:43:34.201] Unable to find particle system with name prt_crafting_scene [11:43:34.201] Emitter hierarchy does not match invalid_particle-invalid_particle [11:43:34.203] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate [11:43:34.204] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume [11:43:40.770] Force VSync State is now DEACTIVATED [11:43:40.770] PopScreen [11:43:40.770] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause [11:43:40.770] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate [11:43:40.770] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize [11:43:40.770] Scene_view::clear_all(crafting_menu_outdoor) [11:43:40.806] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen [11:43:40.806] OnScreenListChanged [11:43:40.806] SandBox.View.Map.MapScreen::HandleActivate [11:43:40.806] SandBox.View.Map.MapScreen::HandleResume [11:43:40.859] [GAME MENU] town [11:43:40.860] Release Sound Event -1 [11:43:40.860] Release Sound Event -1 [11:43:40.860] Release Sound Event -1 [11:43:40.860] Release Sound Event -1 [11:43:42.110] Average value of 五谷 : 0.8846129 [11:43:42.110] Average value of 鱼 : 3.371557 [11:43:42.110] Average value of 肉 : 1.434426 [11:43:42.110] Average value of 奶酥 : 1.334421 [11:43:42.110] Average value of 葡萄 : 2.604378 [11:43:42.110] Average value of 枣 : 2.364772 [11:43:42.110] Average value of 青果 : 2.89434 [11:43:42.110] Average value of 膏脂 : 1.767746 [11:43:42.110] Average value of 菜油 : 5.068524 [11:43:42.110] Average value of 苎麻 : 2.435218 [11:43:42.110] Average value of 苧布 : 5.50893 [11:43:42.110] Average value of 羊毛 : 3.119323 [11:43:42.110] Average value of 布匹 : 1.3 [11:43:42.110] Average value of 蚕丝 : 0.6445869 [11:43:42.110] Average value of 绸缎 : 1.419266 [11:43:42.110] Average value of 硬木 : 1.025456 [11:43:42.110] Average value of 铁 : 1.315137 [11:43:42.110] Average value of 盐巴 : 2.675005 [11:43:42.110] Average value of 银矿石 : 2.011716 [11:43:42.110] Average value of 兽皮 : 0.9591788 [11:43:42.110] Average value of 陶土 : 2.114846 [11:43:42.110] Average value of 浊酒 : 0.4355689 [11:43:42.110] Average value of 西域葡萄酒 : 1.266203 [11:43:42.110] Average value of 工具 : 0.4675089 [11:43:42.110] Average value of 陶瓷 : 1.603876 [11:43:42.110] Average value of 皮革 : 1.101658 [11:43:42.110] Average value of 毛皮 : 1.074218 [11:43:42.110] Average value of 金银器 : 4.249808 [11:43:42.110] Average value of 箭 : 0.805393 [11:43:42.110] Average value of 羊 : 1.452558 [11:43:42.110] Average value of 牛 : 1.766279 [11:43:42.110] Average value of 豕 : 0.8952657 [11:43:42.110] Average value of 驮畜 : 1.42872 [11:43:42.110] Average value of 坐骑 : 1.089896 [11:43:42.110] Average value of 战争坐骑 : 0.7340065 [11:43:42.110] Average value of 贵族坐骑 : 0.9865029 [11:43:42.110] Average value of 马匹装备 I : 0.808064 [11:43:42.110] Average value of 马匹装备 II : 0.8161286 [11:43:42.110] Average value of 马匹装备 III : 1.012184 [11:43:42.110] Average value of 马匹装备 IV : 1.154839 [11:43:42.110] Average value of 马匹装备 V : 1.3 [11:43:42.110] Average value of 近战武器 I : 0.7999995 [11:43:42.110] Average value of 近战武器 II : 0.7999995 [11:43:42.110] Average value of 近战武器 III : 0.8161286 [11:43:42.111] Average value of 近战武器 IV : 0.8645157 [11:43:42.111] Average value of 近战武器 V : 1.008816 [11:43:42.111] Average value of 远程武器 I : 0.7999995 [11:43:42.111] Average value of 远程武器 II : 0.7999995 [11:43:42.111] Average value of 远程武器 III : 0.8034223 [11:43:42.111] Average value of 远程武器 IV : 0.8725802 [11:43:42.111] Average value of 远程武器 V : 1.041859 [11:43:42.111] Average value of 盾牌 I : 0.8021584 [11:43:42.111] Average value of 盾牌 II : 0.7999995 [11:43:42.111] Average value of 盾牌 III : 0.8009613 [11:43:42.111] Average value of 盾牌 IV : 0.8884149 [11:43:42.111] Average value of 盾牌 V : 1.091277 [11:43:42.111] Average value of 服装 : 0.7999995 [11:43:42.111] Average value of 轻甲 : 0.7999995 [11:43:42.111] Average value of 中甲 : 0.7999995 [11:43:42.111] Average value of 重甲 : 0.7999995 [11:43:42.111] Average value of 终极护甲 : 0.8755354 [11:43:42.111] Average value of 旗帜 : 1.3 [11:43:42.111] Average value of 未分配 : 1.3 [11:43:42.111] Force VSync State is now ACTIVE [11:43:42.111] PushScreen [11:43:42.111] SandBox.View.Map.MapScreen::HandlePause [11:43:42.111] SandBox.View.Map.MapScreen::HandleDeactivate [11:43:42.111] Release Sound Event 4121 [11:43:42.111] Release Sound Event 4120 [11:43:42.111] OnScreenListChanged [11:43:42.111] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:43:42.844] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:43:42.844] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:43:43.061] Render Requested: sg_ar_c05_s5004_head [11:43:43.061] Render Requested: sg_ar_c11_s4001_shoulder [11:43:43.061] Render Requested: empire_warrior_padded_armor_e [11:43:43.061] Render Requested: leather_shoes [11:43:43.061] Render Requested: sturgia_horse [11:43:43.061] Render Requested: stripped_leather_harness [11:43:43.061] Render Requested: triangluar_spear_t3 [11:43:43.061] Render Requested: stronger_reinforced_kite_shield [11:43:43.061] Render Requested: lz_bow_yanzhou_01 [11:43:43.061] Render Requested: range_arrows [11:43:43.061] Render Requested: sumpter_horse [11:43:43.061] Render Requested: mule [11:43:43.061] Render Requested: saddle_horse [11:43:43.061] Render Requested: khuzait_horse [11:43:43.061] Render Requested: sturgia_horse [11:43:43.061] Render Requested: t2_khuzait_horse [11:43:43.061] Render Requested: charger [11:43:43.061] Render Requested: t2_sturgia_horse [11:43:43.061] Render Requested: t3_sturgia_horse [11:43:43.061] Render Requested: t3_khuzait_horse [11:43:43.061] Render Requested: t3_vlandia_horse [11:43:43.061] Render Requested: sg_t1_ht_sword_001 [11:43:43.061] Render Requested: sg_sword_whole_001_1h [11:43:43.061] Render Requested: bastard_sword_t2 [11:43:43.061] Render Requested: short_sword_t3 [11:43:43.061] Render Requested: sg_t2_ht_sword_001 [11:43:43.061] Render Requested: hardwood [11:43:43.061] Render Requested: charcoal [11:43:43.061] Render Requested: grain [11:43:43.061] Render Requested: sumpter_horse [11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:43:43.823] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:43:43.823] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:44.190] Render Requested: grain [11:43:44.191] Render Requested: meat [11:43:44.191] Render Requested: cheese [11:43:44.191] Render Requested: butter [11:43:44.191] Render Requested: fish [11:43:44.191] Render Requested: olives [11:43:44.191] Render Requested: beer [11:43:44.191] Render Requested: date_fruit [11:43:44.191] Render Requested: hardwood [11:43:44.191] Render Requested: clay [11:43:44.191] Render Requested: hides [11:43:44.191] Render Requested: flax [11:43:44.191] Render Requested: tools [11:43:44.191] Render Requested: cotton [11:43:44.191] Render Requested: iron [11:43:44.191] Render Requested: salt [11:43:44.924] Render Requested: grain [11:43:44.993] Render Requested: meat [11:43:45.293] Render Requested: hides [11:43:45.376] Render Requested: flax [11:43:45.544] Render Requested: tools [11:43:45.544] Render Requested: leather [11:43:45.576] Render Requested: pottery [11:43:45.610] Render Requested: fur [11:43:45.643] Render Requested: iron [11:43:45.660] Render Requested: salt [11:43:45.660] Render Requested: velvet [11:43:45.742] Render Requested: leather [11:43:45.742] Render Requested: hog [11:43:45.891] Render Requested: sheep [11:43:45.945] Render Requested: pottery [11:43:46.143] Render Requested: leather [11:43:46.411] Render Requested: pottery [11:43:47.163] Render Requested: leather [11:43:47.228] Render Requested: salt [11:43:47.295] Render Requested: iron [11:43:52.981] TransferItem Name: 铁矿石 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:43:52.991] Render Requested: iron [11:43:53.298] TransferItem Name: 铁矿石 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:43:53.881] TransferItem Name: 铁矿石 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:43:54.099] TransferItem Name: 铁矿石 | From: OtherInventory To: PlayerInventory | Amount: 1 [11:43:54.119] Render Requested: salt [11:43:54.166] Render Requested: cotton [11:43:55.366] Force VSync State is now DEACTIVATED [11:43:55.366] PopScreen [11:43:55.366] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:43:55.366] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:43:55.366] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:43:55.415] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:43:55.415] OnScreenListChanged [11:43:55.415] SandBox.View.Map.MapScreen::HandleActivate [11:43:55.415] SandBox.View.Map.MapScreen::HandleResume [11:43:55.427] [GAME MENU] town [11:43:55.428] Release Sound Event -1 [11:43:55.428] Release Sound Event -1 [11:43:55.428] Release Sound Event -1 [11:43:55.428] Release Sound Event -1 [11:43:56.507] [GAME MENU] town_wait_menus [11:43:56.508] Release Sound Event 4123 [11:43:56.508] Release Sound Event 4122 [11:43:56.508] Release Sound Event -1 [11:43:56.811] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:43:56.811] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:56.812] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:56.825] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:43:56.826] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:56.826] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:59.217] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:43:59.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:59.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:59.232] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:43:59.232] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:43:59.233] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:02.852] [GAME MENU] town_outside [11:44:02.852] [GAME MENU] town [11:44:02.853] Release Sound Event 4124 [11:44:02.853] Release Sound Event -1 [11:44:02.853] Release Sound Event -1 [11:44:02.853] Release Sound Event -1 [11:44:02.858] Release Sound Event 4129 [11:44:02.858] Release Sound Event 4128 [11:44:02.858] Release Sound Event -1 [11:44:02.858] Release Sound Event -1 [11:44:03.716] Average value of 五谷 : 0.9004068 [11:44:03.716] Average value of 鱼 : 3.356324 [11:44:03.716] Average value of 肉 : 1.447061 [11:44:03.716] Average value of 奶酥 : 1.344497 [11:44:03.716] Average value of 葡萄 : 2.529324 [11:44:03.716] Average value of 枣 : 2.373091 [11:44:03.716] Average value of 青果 : 2.880622 [11:44:03.716] Average value of 膏脂 : 1.773171 [11:44:03.716] Average value of 菜油 : 4.978642 [11:44:03.716] Average value of 苎麻 : 2.425672 [11:44:03.716] Average value of 苧布 : 5.510128 [11:44:03.716] Average value of 羊毛 : 3.144691 [11:44:03.716] Average value of 布匹 : 1.3 [11:44:03.716] Average value of 蚕丝 : 0.6398061 [11:44:03.716] Average value of 绸缎 : 1.316535 [11:44:03.716] Average value of 硬木 : 1.004925 [11:44:03.716] Average value of 铁 : 1.35271 [11:44:03.717] Average value of 盐巴 : 2.670206 [11:44:03.717] Average value of 银矿石 : 1.995255 [11:44:03.717] Average value of 兽皮 : 0.9597676 [11:44:03.717] Average value of 陶土 : 2.053182 [11:44:03.717] Average value of 浊酒 : 0.4363425 [11:44:03.717] Average value of 西域葡萄酒 : 1.162564 [11:44:03.717] Average value of 工具 : 0.4704878 [11:44:03.717] Average value of 陶瓷 : 1.574543 [11:44:03.717] Average value of 皮革 : 1.104365 [11:44:03.717] Average value of 毛皮 : 1.040157 [11:44:03.717] Average value of 金银器 : 4.21203 [11:44:03.717] Average value of 箭 : 0.8048888 [11:44:03.717] Average value of 羊 : 1.471961 [11:44:03.717] Average value of 牛 : 1.747087 [11:44:03.717] Average value of 豕 : 0.897729 [11:44:03.717] Average value of 驮畜 : 1.423183 [11:44:03.717] Average value of 坐骑 : 1.080562 [11:44:03.717] Average value of 战争坐骑 : 0.7271811 [11:44:03.717] Average value of 贵族坐骑 : 0.9869689 [11:44:03.717] Average value of 马匹装备 I : 0.808064 [11:44:03.717] Average value of 马匹装备 II : 0.8161286 [11:44:03.717] Average value of 马匹装备 III : 1.013738 [11:44:03.717] Average value of 马匹装备 IV : 1.154839 [11:44:03.717] Average value of 马匹装备 V : 1.3 [11:44:03.717] Average value of 近战武器 I : 0.7999995 [11:44:03.717] Average value of 近战武器 II : 0.7999995 [11:44:03.717] Average value of 近战武器 III : 0.8161286 [11:44:03.717] Average value of 近战武器 IV : 0.8483866 [11:44:03.717] Average value of 近战武器 V : 1.008816 [11:44:03.717] Average value of 远程武器 I : 0.7999995 [11:44:03.717] Average value of 远程武器 II : 0.7999995 [11:44:03.717] Average value of 远程武器 III : 0.8027951 [11:44:03.717] Average value of 远程武器 IV : 0.8725802 [11:44:03.717] Average value of 远程武器 V : 1.043265 [11:44:03.717] Average value of 盾牌 I : 0.8018444 [11:44:03.717] Average value of 盾牌 II : 0.7999995 [11:44:03.717] Average value of 盾牌 III : 0.8009613 [11:44:03.717] Average value of 盾牌 IV : 0.8902577 [11:44:03.717] Average value of 盾牌 V : 1.091277 [11:44:03.717] Average value of 服装 : 0.7999995 [11:44:03.717] Average value of 轻甲 : 0.7999995 [11:44:03.717] Average value of 中甲 : 0.7999995 [11:44:03.717] Average value of 重甲 : 0.7999995 [11:44:03.717] Average value of 终极护甲 : 0.8752404 [11:44:03.717] Average value of 旗帜 : 1.3 [11:44:03.718] Average value of 未分配 : 1.3 [11:44:03.718] Force VSync State is now ACTIVE [11:44:03.718] PushScreen [11:44:03.718] SandBox.View.Map.MapScreen::HandlePause [11:44:03.718] SandBox.View.Map.MapScreen::HandleDeactivate [11:44:03.718] Release Sound Event 4131 [11:44:03.718] Release Sound Event 4130 [11:44:03.718] OnScreenListChanged [11:44:03.718] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:44:04.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:44:04.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:44:04.658] Render Requested: sg_ar_c05_s5004_head [11:44:04.658] Render Requested: sg_ar_c11_s4001_shoulder [11:44:04.658] Render Requested: empire_warrior_padded_armor_e [11:44:04.658] Render Requested: leather_shoes [11:44:04.658] Render Requested: sturgia_horse [11:44:04.658] Render Requested: stripped_leather_harness [11:44:04.658] Render Requested: triangluar_spear_t3 [11:44:04.658] Render Requested: stronger_reinforced_kite_shield [11:44:04.658] Render Requested: lz_bow_yanzhou_01 [11:44:04.658] Render Requested: range_arrows [11:44:04.658] Render Requested: sumpter_horse [11:44:04.658] Render Requested: mule [11:44:04.658] Render Requested: saddle_horse [11:44:04.658] Render Requested: khuzait_horse [11:44:04.658] Render Requested: vlandia_horse [11:44:04.658] Render Requested: hunter [11:44:04.659] Render Requested: sturgia_horse [11:44:04.659] Render Requested: t2_khuzait_horse [11:44:04.659] Render Requested: charger [11:44:04.659] Render Requested: t2_sturgia_horse [11:44:04.659] Render Requested: t3_sturgia_horse [11:44:04.659] Render Requested: t3_khuzait_horse [11:44:04.659] Render Requested: t3_vlandia_horse [11:44:04.659] Render Requested: sg_t1_ht_sword_001 [11:44:04.659] Render Requested: sg_sword_whole_001_1h [11:44:04.659] Render Requested: bastard_sword_t2 [11:44:04.659] Render Requested: hardwood [11:44:04.659] Render Requested: charcoal [11:44:04.659] Render Requested: iron [11:44:04.659] Render Requested: grain [11:44:04.659] Render Requested: sumpter_horse [11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.682] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:44:04.757] Render Requested: hunter [11:44:04.757] Render Requested: sturgia_horse [11:44:05.097] Render Requested: sturgia_horse [11:44:05.991] InventoryLogic::Reset [11:44:05.991] Force VSync State is now DEACTIVATED [11:44:05.991] PopScreen [11:44:05.991] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:44:05.991] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:44:05.991] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:44:06.038] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:44:06.038] OnScreenListChanged [11:44:06.038] SandBox.View.Map.MapScreen::HandleActivate [11:44:06.039] SandBox.View.Map.MapScreen::HandleResume [11:44:06.076] [GAME MENU] town [11:44:06.077] Release Sound Event -1 [11:44:06.077] Release Sound Event -1 [11:44:06.077] Release Sound Event -1 [11:44:06.077] Release Sound Event -1 [11:44:06.346] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:06.346] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:06.346] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:06.375] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:06.375] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:06.375] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:07.234] Force VSync State is now ACTIVE [11:44:07.234] PushScreen [11:44:07.234] SandBox.View.Map.MapScreen::HandlePause [11:44:07.234] SandBox.View.Map.MapScreen::HandleDeactivate [11:44:07.234] Release Sound Event 4133 [11:44:07.234] Release Sound Event 4132 [11:44:07.234] OnScreenListChanged [11:44:07.234] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize [11:44:07.533] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene. [11:44:07.533] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml. [11:44:07.534] Unable to find particle system with name prt_crafting_scene [11:44:07.534] Emitter hierarchy does not match invalid_particle-invalid_particle [11:44:07.537] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate [11:44:07.537] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume [11:44:15.433] 你已有足够的精铁来完成任务,返回方城进行交付。 [11:44:15.434] 方城需要锻造原料:日志已更新。 [11:44:16.266] 你已有足够的精铁来完成任务,返回方城进行交付。 [11:44:17.468] 你已有足够的精铁来完成任务,返回方城进行交付。 [11:44:19.202] Force VSync State is now DEACTIVATED [11:44:19.202] PopScreen [11:44:19.202] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause [11:44:19.202] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate [11:44:19.202] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize [11:44:19.202] Scene_view::clear_all(crafting_menu_outdoor) [11:44:19.239] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen [11:44:19.239] OnScreenListChanged [11:44:19.239] SandBox.View.Map.MapScreen::HandleActivate [11:44:19.240] SandBox.View.Map.MapScreen::HandleResume [11:44:19.252] [GAME MENU] town [11:44:19.253] Release Sound Event -1 [11:44:19.253] Release Sound Event -1 [11:44:19.253] Release Sound Event -1 [11:44:19.254] Release Sound Event -1 [11:44:20.135] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:20.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:20.136] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:20.150] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:20.150] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:20.150] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:22.058] Force VSync State is now ACTIVE [11:44:22.058] PushScreen [11:44:22.058] SandBox.View.Map.MapScreen::HandlePause [11:44:22.058] SandBox.View.Map.MapScreen::HandleDeactivate [11:44:22.058] Release Sound Event 4136 [11:44:22.058] Release Sound Event 4135 [11:44:22.058] OnScreenListChanged [11:44:22.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [11:44:22.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [11:44:22.058] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [11:44:24.440] Force VSync State is now DEACTIVATED [11:44:24.440] PopScreen [11:44:24.440] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [11:44:24.440] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [11:44:24.440] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [11:44:24.440] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [11:44:24.440] OnScreenListChanged [11:44:24.440] SandBox.View.Map.MapScreen::HandleActivate [11:44:24.440] SandBox.View.Map.MapScreen::HandleResume [11:44:24.453] [GAME MENU] town [11:44:24.454] Release Sound Event -1 [11:44:24.454] Release Sound Event 4135 [11:44:24.454] Release Sound Event 4135 [11:44:24.454] Release Sound Event -1 [11:44:25.245] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:25.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:25.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:25.260] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:25.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:25.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:25.894] Release Sound Event 4138 [11:44:25.894] Release Sound Event 4137 [11:44:25.916] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:25.916] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:25.916] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:25.939] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:25.939] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:25.940] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:29.201] Player has entered city_guangyang_jixian: 蓟县 [11:44:29.201] [GAME MENU] town_outside [11:44:29.201] [GAME MENU] town [11:44:30.288] Average value of 五谷 : 0.9004496 [11:44:30.288] Average value of 鱼 : 3.360407 [11:44:30.288] Average value of 肉 : 1.445645 [11:44:30.288] Average value of 奶酥 : 1.344339 [11:44:30.288] Average value of 葡萄 : 2.534097 [11:44:30.288] Average value of 枣 : 2.376678 [11:44:30.288] Average value of 青果 : 2.852537 [11:44:30.288] Average value of 膏脂 : 1.773472 [11:44:30.288] Average value of 菜油 : 5.063755 [11:44:30.288] Average value of 苎麻 : 2.385048 [11:44:30.288] Average value of 苧布 : 5.534209 [11:44:30.289] Average value of 羊毛 : 3.13638 [11:44:30.289] Average value of 布匹 : 1.3 [11:44:30.289] Average value of 蚕丝 : 0.64253 [11:44:30.289] Average value of 绸缎 : 1.260151 [11:44:30.289] Average value of 硬木 : 0.996977 [11:44:30.289] Average value of 铁 : 1.339799 [11:44:30.289] Average value of 盐巴 : 2.668578 [11:44:30.289] Average value of 银矿石 : 1.967068 [11:44:30.289] Average value of 兽皮 : 0.9577676 [11:44:30.289] Average value of 陶土 : 2.039124 [11:44:30.289] Average value of 浊酒 : 0.4363577 [11:44:30.289] Average value of 西域葡萄酒 : 1.162408 [11:44:30.289] Average value of 工具 : 0.4713739 [11:44:30.289] Average value of 陶瓷 : 1.565537 [11:44:30.289] Average value of 皮革 : 1.105404 [11:44:30.289] Average value of 毛皮 : 1.038675 [11:44:30.289] Average value of 金银器 : 4.263374 [11:44:30.289] Average value of 箭 : 0.8048888 [11:44:30.289] Average value of 羊 : 1.476668 [11:44:30.289] Average value of 牛 : 1.765702 [11:44:30.289] Average value of 豕 : 0.8981775 [11:44:30.289] Average value of 驮畜 : 1.422489 [11:44:30.289] Average value of 坐骑 : 1.079712 [11:44:30.289] Average value of 战争坐骑 : 0.727019 [11:44:30.289] Average value of 贵族坐骑 : 0.9862629 [11:44:30.289] Average value of 马匹装备 I : 0.808064 [11:44:30.289] Average value of 马匹装备 II : 0.8161286 [11:44:30.289] Average value of 马匹装备 III : 1.013738 [11:44:30.289] Average value of 马匹装备 IV : 1.154839 [11:44:30.289] Average value of 马匹装备 V : 1.3 [11:44:30.289] Average value of 近战武器 I : 0.7999995 [11:44:30.290] Average value of 近战武器 II : 0.7999995 [11:44:30.290] Average value of 近战武器 III : 0.8161286 [11:44:30.290] Average value of 近战武器 IV : 0.8483866 [11:44:30.290] Average value of 近战武器 V : 1.008816 [11:44:30.290] Average value of 远程武器 I : 0.7999995 [11:44:30.290] Average value of 远程武器 II : 0.7999995 [11:44:30.290] Average value of 远程武器 III : 0.8027951 [11:44:30.290] Average value of 远程武器 IV : 0.8725802 [11:44:30.290] Average value of 远程武器 V : 1.043265 [11:44:30.290] Average value of 盾牌 I : 0.8018444 [11:44:30.290] Average value of 盾牌 II : 0.7999995 [11:44:30.290] Average value of 盾牌 III : 0.8009613 [11:44:30.290] Average value of 盾牌 IV : 0.8902577 [11:44:30.290] Average value of 盾牌 V : 1.091277 [11:44:30.290] Average value of 服装 : 0.7999995 [11:44:30.290] Average value of 轻甲 : 0.7999995 [11:44:30.290] Average value of 中甲 : 0.7999995 [11:44:30.290] Average value of 重甲 : 0.7999995 [11:44:30.290] Average value of 终极护甲 : 0.8752404 [11:44:30.290] Average value of 旗帜 : 1.3 [11:44:30.290] Average value of 未分配 : 1.3 [11:44:30.290] Force VSync State is now ACTIVE [11:44:30.290] PushScreen [11:44:30.290] SandBox.View.Map.MapScreen::HandlePause [11:44:30.290] SandBox.View.Map.MapScreen::HandleDeactivate [11:44:30.290] Release Sound Event 4139 [11:44:30.290] Release Sound Event 4140 [11:44:30.290] OnScreenListChanged [11:44:30.290] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [11:44:30.998] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [11:44:30.998] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [11:44:31.212] Render Requested: sg_ar_c05_s5004_head [11:44:31.212] Render Requested: sg_ar_c11_s4001_shoulder [11:44:31.212] Render Requested: empire_warrior_padded_armor_e [11:44:31.212] Render Requested: leather_shoes [11:44:31.212] Render Requested: sturgia_horse [11:44:31.212] Render Requested: stripped_leather_harness [11:44:31.212] Render Requested: triangluar_spear_t3 [11:44:31.212] Render Requested: stronger_reinforced_kite_shield [11:44:31.212] Render Requested: lz_bow_yanzhou_01 [11:44:31.212] Render Requested: range_arrows [11:44:31.212] Render Requested: sumpter_horse [11:44:31.212] Render Requested: mule [11:44:31.212] Render Requested: saddle_horse [11:44:31.212] Render Requested: khuzait_horse [11:44:31.212] Render Requested: vlandia_horse [11:44:31.212] Render Requested: hunter [11:44:31.212] Render Requested: sturgia_horse [11:44:31.212] Render Requested: t2_khuzait_horse [11:44:31.212] Render Requested: charger [11:44:31.212] Render Requested: t2_sturgia_horse [11:44:31.212] Render Requested: t3_sturgia_horse [11:44:31.212] Render Requested: t3_khuzait_horse [11:44:31.212] Render Requested: t3_vlandia_horse [11:44:31.212] Render Requested: sg_t1_ht_sword_001 [11:44:31.212] Render Requested: sg_sword_whole_001_1h [11:44:31.212] Render Requested: bastard_sword_t2 [11:44:31.213] Render Requested: hardwood [11:44:31.213] Render Requested: charcoal [11:44:31.213] Render Requested: ironIngot2 [11:44:31.213] Render Requested: iron [11:44:31.213] Render Requested: grain [11:44:31.213] Render Requested: sumpter_horse [11:44:31.599] Render Requested: lz_bow_yanzhou_01 [11:44:31.916] Render Requested: grain [11:44:32.015] Render Requested: iron [11:44:32.233] Render Requested: ironIngot2 [11:44:32.900] Render Requested: iron [11:44:33.817] Render Requested: grain [11:44:33.988] Render Requested: sumpter_horse [11:44:34.468] Render Requested: grain [11:44:34.468] Render Requested: sturgia_horse [11:44:35.201] Render Requested: iron [11:44:35.318] Render Requested: charcoal [11:44:35.435] Render Requested: hardwood [11:44:39.055] Render Requested: range_arrows [11:44:39.619] 你已有足够的精铁来完成任务,返回方城进行交付。 [11:44:39.619] Force VSync State is now DEACTIVATED [11:44:39.619] PopScreen [11:44:39.619] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [11:44:39.619] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [11:44:39.619] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [11:44:39.669] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [11:44:39.670] OnScreenListChanged [11:44:39.670] SandBox.View.Map.MapScreen::HandleActivate [11:44:39.670] SandBox.View.Map.MapScreen::HandleResume [11:44:39.683] [GAME MENU] town [11:44:39.684] Release Sound Event -1 [11:44:39.684] Release Sound Event -1 [11:44:39.684] Release Sound Event -1 [11:44:39.684] Release Sound Event -1 [11:44:41.368] Release Sound Event 4142 [11:44:41.368] Release Sound Event 4141 [11:44:41.454] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:41.454] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:41.455] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:41.483] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:41.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:41.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:44.863] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:44.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:44.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:44.890] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:44.890] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:44.891] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:47.612] 李大碗提高了1级。 [11:44:48.371] Player has entered village_guangyang_anci: 安次 [11:44:48.371] [GAME MENU] village_outside [11:44:48.371] [GAME MENU] village [11:44:51.812] Release Sound Event 4144 [11:44:51.812] Release Sound Event 4145 [11:44:52.628] Force VSync State is now ACTIVE [11:44:52.628] PushScreen [11:44:52.629] SandBox.View.Map.MapScreen::HandlePause [11:44:52.629] SandBox.View.Map.MapScreen::HandleDeactivate [11:44:52.629] OnScreenListChanged [11:44:52.629] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [11:44:52.629] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [11:44:52.629] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [11:44:57.934] Force VSync State is now DEACTIVATED [11:44:57.935] PopScreen [11:44:57.935] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [11:44:57.935] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [11:44:57.935] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [11:44:57.935] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [11:44:57.935] OnScreenListChanged [11:44:57.935] SandBox.View.Map.MapScreen::HandleActivate [11:44:57.935] SandBox.View.Map.MapScreen::HandleResume [11:44:58.230] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:58.230] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:58.230] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:44:58.419] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:44:58.419] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:07.788] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:07.788] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:07.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:07.815] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:07.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:08.253] Player has entered village_zhuojun_fangcheng: 方城 [11:45:08.253] [GAME MENU] village_outside [11:45:08.253] [GAME MENU] village [11:45:08.289] Force VSync State is now ACTIVE [11:45:08.289] PushScreen [11:45:08.289] SandBox.View.Map.MapScreen::HandlePause [11:45:08.289] SandBox.View.Map.MapScreen::HandleDeactivate [11:45:08.289] Release Sound Event 4151 [11:45:08.289] Release Sound Event 4152 [11:45:08.289] OnScreenListChanged [11:45:08.289] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:45:08.289] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:45:08.289] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:45:16.034] Force VSync State is now DEACTIVATED [11:45:16.034] PopScreen [11:45:16.034] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:45:16.034] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:45:16.034] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:45:16.034] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:45:16.034] OnScreenListChanged [11:45:16.034] SandBox.View.Map.MapScreen::HandleActivate [11:45:16.034] SandBox.View.Map.MapScreen::HandleResume [11:45:16.048] [GAME MENU] village [11:45:16.049] Release Sound Event -1 [11:45:16.049] Release Sound Event -1 [11:45:16.049] Release Sound Event -1 [11:45:16.049] Release Sound Event -1 [11:45:16.884] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:16.884] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:16.885] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:16.890] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:16.890] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:16.891] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:16.906] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:16.906] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:16.907] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:16.922] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:16.922] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:16.930] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:16.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:16.931] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:17.001] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:17.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:18.780] --------------- Conversation Start --------------- [11:45:18.780] Conversation character name: 方城的允 id: CharacterObject_6252 culture:幽州 persona:PersonaCurt [11:45:18.780] AI -> (start_default) - [11:45:18.780] [VOICEOVER]VoiceObject search for: ! [11:45:18.780] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005 [11:45:18.780] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 [11:45:18.780] accentClass: [11:45:18.784] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 [11:45:19.809] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_curt_005.ogg [11:45:19.809] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_curt_005.xml. [11:45:21.022] ExecuteContinue [11:45:21.023] AI -> (lord_ask_2) - [11:45:21.023] [VOICEOVER]VoiceObject search for: ! [11:45:21.815] P -> (hero_task_given) - [11:45:21.816] AI -> (adg:12) - [11:45:22.552] P -> (adg:13) - [11:45:22.552] AI -> (adg:14) - [11:45:23.242] ExecuteContinue [11:45:23.242] --------------- Conversation End --------------- [11:45:23.243] 方城需要锻造原料:日志已更新。 [11:45:23.247] 任务完成:方城需要锻造原料 [11:45:23.247] 你与方城的允的关系+6,现为6。 [11:45:23.252] Scene_view::clear_all(scn_conversation_tableau) [11:45:23.254] [GAME MENU] village [11:45:23.255] Release Sound Event 4154 [11:45:23.255] Release Sound Event 4153 [11:45:23.255] Release Sound Event 4153 [11:45:23.255] Release Sound Event -1 [11:45:25.359] Force VSync State is now ACTIVE [11:45:25.359] PushScreen [11:45:25.359] SandBox.View.Map.MapScreen::HandlePause [11:45:25.359] SandBox.View.Map.MapScreen::HandleDeactivate [11:45:25.359] Release Sound Event 4157 [11:45:25.359] Release Sound Event 4156 [11:45:25.359] OnScreenListChanged [11:45:25.359] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [11:45:25.359] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [11:45:25.359] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:45:26.859] Force VSync State is now DEACTIVATED [11:45:26.859] PopScreen [11:45:26.859] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [11:45:26.859] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [11:45:26.859] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [11:45:26.859] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [11:45:26.859] OnScreenListChanged [11:45:26.859] SandBox.View.Map.MapScreen::HandleActivate [11:45:26.859] SandBox.View.Map.MapScreen::HandleResume [11:45:26.873] [GAME MENU] village [11:45:26.874] Release Sound Event -1 [11:45:26.874] Release Sound Event 4156 [11:45:26.874] Release Sound Event 4156 [11:45:26.874] Release Sound Event -1 [11:45:28.150] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:28.150] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.150] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.155] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:28.155] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.179] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:28.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.187] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:28.187] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.188] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.195] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:28.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.251] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:28.251] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.266] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:28.266] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.267] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:28.539] Release Sound Event 4159 [11:45:28.539] Release Sound Event 4158 [11:45:32.204] Force VSync State is now ACTIVE [11:45:32.204] PushScreen [11:45:32.204] SandBox.View.Map.MapScreen::HandlePause [11:45:32.205] SandBox.View.Map.MapScreen::HandleDeactivate [11:45:32.205] OnScreenListChanged [11:45:32.205] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:45:32.205] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:45:32.205] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:45:38.803] Force VSync State is now DEACTIVATED [11:45:38.803] PopScreen [11:45:38.803] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:45:38.803] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:45:38.803] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:45:38.803] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:45:38.803] OnScreenListChanged [11:45:38.803] SandBox.View.Map.MapScreen::HandleActivate [11:45:38.804] SandBox.View.Map.MapScreen::HandleResume [11:45:39.051] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:39.051] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:39.051] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:39.061] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:39.061] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:39.061] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:39.089] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:39.089] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:39.090] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:39.106] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:39.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:39.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:39.182] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:39.183] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:45:39.244] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:45:43.111] Before Daily Tick: 中平六年 冬 一十一月 上旬 [11:45:44.160] Player has entered town_zhuojun_zhuojun: 涿县 [11:45:44.160] [GAME MENU] castle_outside [11:45:46.720] [GAME MENU] castle [11:46:02.363] Force VSync State is now ACTIVE [11:46:02.363] PushScreen [11:46:02.363] SandBox.View.Map.MapScreen::HandlePause [11:46:02.364] SandBox.View.Map.MapScreen::HandleDeactivate [11:46:02.364] OnScreenListChanged [11:46:02.364] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:46:02.364] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:46:02.364] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:46:03.590] Force VSync State is now DEACTIVATED [11:46:03.590] PopScreen [11:46:03.590] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:46:03.590] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:46:03.590] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:46:03.590] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:46:03.590] OnScreenListChanged [11:46:03.590] SandBox.View.Map.MapScreen::HandleActivate [11:46:03.590] SandBox.View.Map.MapScreen::HandleResume [11:46:04.321] Force VSync State is now ACTIVE [11:46:04.321] PushScreen [11:46:04.321] SandBox.View.Map.MapScreen::HandlePause [11:46:04.321] SandBox.View.Map.MapScreen::HandleDeactivate [11:46:04.321] OnScreenListChanged [11:46:04.321] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [11:46:04.321] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [11:46:04.321] SandBox.GauntletUI.GauntletClanScreen::HandleResume [11:46:14.282] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [11:46:14.282] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [11:46:15.201] Force VSync State is now DEACTIVATED [11:46:15.201] PopScreen [11:46:15.201] SandBox.GauntletUI.GauntletClanScreen::HandlePause [11:46:15.201] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [11:46:15.201] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [11:46:15.201] PopScreen - SandBox.GauntletUI.GauntletClanScreen [11:46:15.201] OnScreenListChanged [11:46:15.201] SandBox.View.Map.MapScreen::HandleActivate [11:46:15.201] SandBox.View.Map.MapScreen::HandleResume [11:46:15.389] Scene_view::clear_all(inventory_character_scene) [11:46:15.508] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:46:15.508] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:15.508] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:15.524] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:46:15.524] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:15.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:23.240] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:46:23.240] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:23.240] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:23.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:46:23.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:23.258] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:35.804] Before Daily Tick: 中平六年 冬 一十一月 中旬 [11:46:37.682] Force VSync State is now ACTIVE [11:46:37.682] PushScreen [11:46:37.682] SandBox.View.Map.MapScreen::HandlePause [11:46:37.682] SandBox.View.Map.MapScreen::HandleDeactivate [11:46:37.682] OnScreenListChanged [11:46:37.682] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [11:46:37.682] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [11:46:37.682] SandBox.GauntletUI.GauntletClanScreen::HandleResume [11:46:38.844] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [11:46:38.844] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [11:46:40.348] Scene_view::clear_all(inventory_character_scene) [11:46:42.486] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [11:46:42.487] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [11:46:49.963] Scene_view::clear_all(inventory_character_scene) [11:46:50.698] Force VSync State is now DEACTIVATED [11:46:50.698] PopScreen [11:46:50.698] SandBox.GauntletUI.GauntletClanScreen::HandlePause [11:46:50.698] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [11:46:50.698] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [11:46:50.698] PopScreen - SandBox.GauntletUI.GauntletClanScreen [11:46:50.698] OnScreenListChanged [11:46:50.698] SandBox.View.Map.MapScreen::HandleActivate [11:46:50.698] SandBox.View.Map.MapScreen::HandleResume [11:46:52.814] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:46:52.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:52.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:52.827] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:46:52.827] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:52.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:56.303] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:46:56.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:56.304] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:56.331] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:46:56.331] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:56.332] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:59.778] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:46:59.823] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:46:59.823] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:47:02.777] [GAME MENU] player_in_camp_meeting [11:47:02.788] --------------- Conversation Start --------------- [11:47:02.788] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [11:47:02.788] AI -> (op_junsima_enlist_ask) - [11:47:14.544] P -> (op_player_enlist_no) - [11:47:14.545] --------------- Conversation End --------------- [11:47:14.549] Scene_view::clear_all(scn_conversation_tableau) [11:47:19.827] Player has entered city_guangyang_jixian: 蓟县 [11:47:19.827] [GAME MENU] town_outside [11:47:19.828] [GAME MENU] town [11:47:22.669] Release Sound Event 4189 [11:47:22.669] Release Sound Event 4190 [11:47:35.802] Before Daily Tick: 中平六年 冬 一十一月 中旬 [11:47:41.195] [GAME MENU] player_in_camp_meeting [11:47:41.204] --------------- Conversation Start --------------- [11:47:41.204] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [11:47:41.204] AI -> (op_junsima_enlist_ask) - [11:47:48.019] P -> (op_player_enlist_yes) - [11:47:48.021] AI -> (op_junsima_enlist_offer_player_worst_official_position) - [11:47:50.312] P -> (op_player_enlist_player_to_buy_official_position) - [11:47:50.312] AI -> (op_player_enlist_consider_buy_higher_official_position) - [11:47:52.244] P -> (op_player_enlist_choose_buy_official_position) - [11:47:52.245] 你购买了 什长 職位 [11:47:52.245] AI -> (op_player_enlist_done) - [11:47:52.258] 李加入了公孙瓒 [11:47:52.286] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/scene.xscene. [11:47:52.292] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/atmosphere.xml. [11:47:52.520] rglShader_manager::read_compressed_shader_cache_package : 0.000127 [11:47:52.520] Missing shader from sack: pbr_terrain [11:47:52.520] Missing shader from sack: pbr_terrain [11:47:52.520] Missing shader from sack: pbr_terrain_gbuffer [11:47:52.520] Missing shader from sack: pbr_terrain_gbuffer [11:47:52.520] Missing shader from sack: pbr_terrain_shadowmap [11:47:52.520] Missing shader from sack: pbr_terrain_pointlight [11:47:52.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:47:52.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:47:58.991] Scene_view::clear_all(scn_cutscene_factionjoin) [11:48:00.312] ExecuteContinue [11:48:00.312] --------------- Conversation End --------------- [11:48:00.317] Scene_view::clear_all(scn_conversation_tableau) [11:48:00.318] [GAME MENU] player_in_camp_meeting [11:48:00.326] [GAME MENU] player_in_camp_main [11:48:03.511] [GAME MENU] camp_junsima [11:48:04.294] PartyScreenManager::OpenScreenWithDummyRosterWithMainParty [11:48:04.295] PartyScreenManager::OpenScreenWithDummyRoster [11:48:04.295] Force VSync State is now ACTIVE [11:48:04.295] PushScreen [11:48:04.295] SandBox.View.Map.MapScreen::HandlePause [11:48:04.295] SandBox.View.Map.MapScreen::HandleDeactivate [11:48:04.295] OnScreenListChanged [11:48:04.295] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [11:48:04.295] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [11:48:04.295] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:04.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:08.936] Force VSync State is now DEACTIVATED [11:48:08.936] PopScreen [11:48:08.936] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [11:48:08.936] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [11:48:08.936] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [11:48:08.936] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [11:48:08.936] OnScreenListChanged [11:48:08.936] SandBox.View.Map.MapScreen::HandleActivate [11:48:08.936] SandBox.View.Map.MapScreen::HandleResume [11:48:08.950] [GAME MENU] camp_junsima [11:48:09.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:09.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:09.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:10.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:10.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:10.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:10.255] [GAME MENU] camp_junsima [11:48:11.440] [GAME MENU] camp_junsima_doing_sentry [11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.859] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.859] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:11.859] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.076] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:12.263] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:12.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:12.277] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:12.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:12.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.032] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:14.046] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:15.662] [GAME MENU] camp_junsima_doing_sentry [11:48:17.513] Force VSync State is now ACTIVE [11:48:17.513] PushScreen [11:48:17.513] SandBox.View.Map.MapScreen::HandlePause [11:48:17.513] SandBox.View.Map.MapScreen::HandleDeactivate [11:48:17.513] OnScreenListChanged [11:48:17.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [11:48:17.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [11:48:17.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:20.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:22.505] Force VSync State is now DEACTIVATED [11:48:22.505] PopScreen [11:48:22.505] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [11:48:22.505] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [11:48:22.505] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [11:48:22.505] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [11:48:22.505] OnScreenListChanged [11:48:22.505] SandBox.View.Map.MapScreen::HandleActivate [11:48:22.505] SandBox.View.Map.MapScreen::HandleResume [11:48:22.518] [GAME MENU] camp_junsima_doing_sentry [11:48:22.904] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:22.904] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:22.904] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:22.959] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:22.959] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:22.960] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:22.992] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:22.992] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:22.993] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:23.034] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:23.034] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:23.049] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:23.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:23.050] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:23.164] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:23.164] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:23.299] Player MapEvent State: Wait [11:48:23.300] [GAME MENU] camp_junsima_doing_sentry_start_battle [11:48:23.335] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:23.335] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:24.912] Opening new mission Battle . [11:48:24.915] IMono_MBMission::create_mission : 0.003430 [11:48:26.773] Force VSync State is now DEACTIVATED [11:48:26.773] PushScreen [11:48:26.773] SandBox.View.Map.MapScreen::HandlePause [11:48:26.773] SandBox.View.Map.MapScreen::HandleDeactivate [11:48:26.773] OnScreenListChanged [11:48:26.773] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [11:48:26.773] -------MissionScreen-OnInitialize [11:48:26.773] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [11:48:26.773] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [11:48:27.119] Scene_view::clear_all(Main_map) [11:48:27.302] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/scene.xscene. [11:48:27.303] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/atmosphere.xml. [11:48:27.425] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [11:48:27.425] 2 entities are registered as oro. [11:48:27.451] NAV_MESH: load finished, first load for scene: 1 [11:48:28.367] rglShader_manager::read_compressed_shader_cache_package : 0.000197 [11:48:28.380] Placed flora count, 9777, flora_green_k [11:48:28.391] Placed flora count, 31250, flora_green__mix [11:48:28.395] Placed flora count, 29319, brushwood [11:48:28.411] Placed flora count, 66880, flora_dry_plant__mix_big_volume [11:48:28.453] Placed flora count, 160659, flora_grass_b_non_shadow [11:48:28.547] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [11:48:32.955] ----------Mission-AddTeam-Defender [11:48:32.955] ----------Mission-AddTeam-Attacker [11:48:33.064] -------MissionScreen-OnActivate [11:48:33.420] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:33.450] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:33.450] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:33.725] Bake Terrain [11:48:33.738] Bake Terrain [11:48:33.743] Bake Terrain [11:48:33.753] Bake Terrain [11:48:35.446] Selected formations being cleared. Select all formations: [11:48:35.447] Infantry added to selected formations. [11:48:35.447] Ranged added to selected formations. [11:48:35.447] HorseArcher added to selected formations. [11:48:35.447] Selected formations being cleared. Select all formations: [11:48:35.447] Infantry added to selected formations. [11:48:35.447] Ranged added to selected formations. [11:48:35.447] SetOrder AIControlOffon team [11:48:35.447] After set order called, number of selected formations: 2 [11:48:35.447] Infantry formation being processed. [11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.448] Ranged formation being processed. [11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.448] After set order loop complete, number of selected formations: 2 [11:48:35.448] SetOrder Mounton team [11:48:35.448] After set order called, number of selected formations: 2 [11:48:35.448] Infantry formation being processed. [11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.448] Ranged formation being processed. [11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.448] After set order loop complete, number of selected formations: 2 [11:48:35.448] SetOrder FireAtWillon team [11:48:35.448] After set order called, number of selected formations: 2 [11:48:35.448] Infantry formation being processed. [11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.448] Ranged formation being processed. [11:48:35.448] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.448] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.448] After set order loop complete, number of selected formations: 2 [11:48:35.449] SetOrder ArrangementLineon team [11:48:35.449] After set order called, number of selected formations: 2 [11:48:35.449] Infantry formation being processed. [11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.449] Ranged formation being processed. [11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.449] After set order loop complete, number of selected formations: 2 [11:48:35.449] SetOrder StandYourGroundon team [11:48:35.449] After set order called, number of selected formations: 2 [11:48:35.449] Infantry formation being processed. [11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.449] Ranged formation being processed. [11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.449] After set order loop complete, number of selected formations: 2 [11:48:35.449] SetOrder AIControlOffon team [11:48:35.449] After set order called, number of selected formations: 2 [11:48:35.449] Infantry formation being processed. [11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.449] Ranged formation being processed. [11:48:35.449] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:35.449] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:35.449] After set order loop complete, number of selected formations: 2 [11:48:35.450] Selected formations being cleared. [11:48:35.450] HorseArcher added to selected formations. [11:48:35.450] SetOrderWithAgent FollowMe 李大碗on team [11:48:35.450] After set order called, number of selected formations: 1 [11:48:35.450] General formation being processed. [11:48:35.450] Update cached and formation values on each agent complete, number of selected formations: 1 [11:48:35.450] Set random decide time of agents with indices complete, number of selected formations: 1 [11:48:35.450] After set order loop complete, number of selected formations: 1 [11:48:35.450] Selected formations being cleared. [11:48:35.452] Selected formations being cleared. Select all formations: [11:48:35.452] Infantry added to selected formations. [11:48:35.452] Ranged added to selected formations. [11:48:35.462] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:35.462] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:35.462] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:35.468] Render Requested: triangluar_spear_t3 [11:48:35.468] Render Requested: stronger_reinforced_kite_shield [11:48:35.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:35.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:35.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:35.484] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:35.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:35.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:35.525] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:48:35.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:35.526] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:48:37.179] Updated mission time speed with request ID:864, time speed0.25 [11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.189] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:48:37.426] SetOrder Chargeon team [11:48:37.426] After set order called, number of selected formations: 2 [11:48:37.426] Infantry formation being processed. [11:48:37.426] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:37.426] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:37.426] Ranged formation being processed. [11:48:37.426] Update cached and formation values on each agent complete, number of selected formations: 2 [11:48:37.426] Set random decide time of agents with indices complete, number of selected formations: 2 [11:48:37.426] After set order loop complete, number of selected formations: 2 [11:48:37.431] Reverted time speed back to default(1) [11:49:35.647] Render Requested: lz_bow_yanzhou_01 [11:49:40.235] 呵!将军好武艺! [11:49:40.910] CheckMissionEnded::ended [11:49:40.910] Player MapEvent BattleState: AttackerVictory [11:49:43.352] I called EndMission [11:49:43.358] I called EndMissionInternal [11:49:43.483] -------MissionScreen-OnDeactivate [11:49:43.807] PopScreen [11:49:43.807] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [11:49:43.807] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [11:49:43.807] -------MissionScreen-OnDeactivate [11:49:43.807] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [11:49:43.807] -------MissionScreen-OnFinalize [11:49:43.823] Scene_view::clear_all(battle_terrain_006) [11:49:43.823] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [11:49:43.823] OnScreenListChanged [11:49:43.823] SandBox.View.Map.MapScreen::HandleActivate [11:49:43.824] SandBox.View.Map.MapScreen::HandleResume [11:49:43.833] [GAME MENU] camp_junsima_doing_sentry_start_battle [11:49:43.836] Player MapEvent State: WaitingRemoval [11:49:44.009] [GAME MENU] camp_junsima_doing_sentry_end_battle [11:49:50.480] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [11:49:50.481] Missing shader from sack: pbr_terrain [11:49:50.481] Missing shader from sack: pbr_terrain [11:49:50.481] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.481] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.481] Missing shader from sack: pbr_terrain_shadowmap [11:49:50.481] Missing shader from sack: pbr_terrain_pointlight [11:49:50.481] Missing shader from sack: pbr_terrain [11:49:50.481] Missing shader from sack: pbr_terrain [11:49:50.481] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.481] Missing shader from sack: pbr_terrain [11:49:50.481] Missing shader from sack: pbr_terrain [11:49:50.481] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.482] Missing shader from sack: pbr_terrain [11:49:50.482] Missing shader from sack: pbr_terrain [11:49:50.482] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.483] Missing shader from sack: pbr_terrain [11:49:50.483] Missing shader from sack: pbr_terrain [11:49:50.483] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.483] Missing shader from sack: pbr_terrain [11:49:50.483] Missing shader from sack: pbr_terrain [11:49:50.483] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.483] Missing shader from sack: pbr_terrain [11:49:50.483] Missing shader from sack: pbr_terrain [11:49:50.483] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.484] Missing shader from sack: pbr_terrain [11:49:50.484] Missing shader from sack: pbr_terrain [11:49:50.484] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.484] Missing shader from sack: pbr_terrain [11:49:50.484] Missing shader from sack: pbr_terrain [11:49:50.484] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.484] Missing shader from sack: pbr_terrain [11:49:50.484] Missing shader from sack: pbr_terrain [11:49:50.484] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.484] Missing shader from sack: pbr_terrain [11:49:50.485] Missing shader from sack: pbr_terrain [11:49:50.485] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.485] Missing shader from sack: pbr_terrain [11:49:50.485] Missing shader from sack: pbr_terrain [11:49:50.485] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.485] Missing shader from sack: pbr_terrain [11:49:50.485] Missing shader from sack: pbr_terrain [11:49:50.485] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.485] Missing shader from sack: pbr_terrain [11:49:50.485] Missing shader from sack: pbr_terrain [11:49:50.485] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.487] Missing shader from sack: pbr_terrain [11:49:50.487] Missing shader from sack: pbr_terrain [11:49:50.487] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.487] Missing shader from sack: pbr_terrain [11:49:50.488] Missing shader from sack: pbr_terrain [11:49:50.488] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.488] Missing shader from sack: pbr_terrain [11:49:50.488] Missing shader from sack: pbr_terrain [11:49:50.488] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.491] Missing shader from sack: pbr_terrain [11:49:50.491] Missing shader from sack: pbr_terrain [11:49:50.491] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.492] Missing shader from sack: pbr_terrain [11:49:50.492] Missing shader from sack: pbr_terrain [11:49:50.492] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.492] Missing shader from sack: pbr_terrain [11:49:50.492] Missing shader from sack: pbr_terrain [11:49:50.492] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.493] Missing shader from sack: pbr_terrain [11:49:50.493] Missing shader from sack: pbr_terrain [11:49:50.493] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.493] Missing shader from sack: pbr_terrain [11:49:50.493] Missing shader from sack: pbr_terrain [11:49:50.493] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.495] Missing shader from sack: pbr_terrain [11:49:50.495] Missing shader from sack: pbr_terrain [11:49:50.495] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.497] Missing shader from sack: pbr_terrain [11:49:50.497] Missing shader from sack: pbr_terrain [11:49:50.497] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.498] Missing shader from sack: pbr_terrain [11:49:50.498] Missing shader from sack: pbr_terrain [11:49:50.498] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.499] Missing shader from sack: pbr_terrain [11:49:50.499] Missing shader from sack: pbr_terrain [11:49:50.499] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.500] Missing shader from sack: pbr_terrain [11:49:50.500] Missing shader from sack: pbr_terrain [11:49:50.500] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.501] Missing shader from sack: pbr_terrain [11:49:50.501] Missing shader from sack: pbr_terrain [11:49:50.501] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.506] Missing shader from sack: pbr_terrain [11:49:50.506] Missing shader from sack: pbr_terrain [11:49:50.506] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.506] Missing shader from sack: pbr_terrain [11:49:50.506] Missing shader from sack: pbr_terrain [11:49:50.506] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.507] Missing shader from sack: pbr_terrain [11:49:50.507] Missing shader from sack: pbr_terrain [11:49:50.507] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.507] Missing shader from sack: pbr_terrain [11:49:50.507] Missing shader from sack: pbr_terrain [11:49:50.507] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.507] Missing shader from sack: pbr_terrain [11:49:50.507] Missing shader from sack: pbr_terrain [11:49:50.507] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.509] Missing shader from sack: pbr_terrain [11:49:50.509] Missing shader from sack: pbr_terrain [11:49:50.509] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.513] Missing shader from sack: pbr_terrain [11:49:50.513] Missing shader from sack: pbr_terrain [11:49:50.513] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.514] Missing shader from sack: pbr_terrain [11:49:50.514] Missing shader from sack: pbr_terrain [11:49:50.514] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.515] Missing shader from sack: pbr_terrain [11:49:50.515] Missing shader from sack: pbr_terrain [11:49:50.515] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.518] Missing shader from sack: pbr_terrain [11:49:50.518] Missing shader from sack: pbr_terrain [11:49:50.518] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.518] Missing shader from sack: pbr_terrain [11:49:50.518] Missing shader from sack: pbr_terrain [11:49:50.518] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.520] Missing shader from sack: pbr_terrain [11:49:50.520] Missing shader from sack: pbr_terrain [11:49:50.520] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.521] Missing shader from sack: pbr_terrain [11:49:50.521] Missing shader from sack: pbr_terrain [11:49:50.521] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.523] Missing shader from sack: pbr_terrain [11:49:50.523] Missing shader from sack: pbr_terrain [11:49:50.523] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.525] Missing shader from sack: pbr_terrain [11:49:50.525] Missing shader from sack: pbr_terrain [11:49:50.525] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.525] Missing shader from sack: pbr_terrain [11:49:50.525] Missing shader from sack: pbr_terrain [11:49:50.525] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.528] Missing shader from sack: pbr_terrain [11:49:50.528] Missing shader from sack: pbr_terrain [11:49:50.528] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.528] Missing shader from sack: pbr_terrain [11:49:50.528] Missing shader from sack: pbr_terrain [11:49:50.528] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.530] Missing shader from sack: pbr_terrain [11:49:50.530] Missing shader from sack: pbr_terrain [11:49:50.530] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.535] Missing shader from sack: pbr_terrain [11:49:50.535] Missing shader from sack: pbr_terrain [11:49:50.535] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.536] Missing shader from sack: pbr_terrain [11:49:50.536] Missing shader from sack: pbr_terrain [11:49:50.536] Missing shader from sack: pbr_terrain_gbuffer [11:49:50.536] Missing shader from sack: pbr_terrain [11:49:50.536] Missing shader from sack: pbr_terrain [11:49:50.536] Missing shader from sack: pbr_terrain_gbuffer [11:49:51.072] Bake Terrain [11:49:54.731] Bake Terrain [11:49:54.759] Bake Terrain [11:49:54.781] Bake Terrain [11:49:57.720] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:49:57.720] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:49:57.727] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:49:57.728] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:50:00.099] [GAME MENU] camp_junsima [11:50:01.567] [GAME MENU] camp_junsima_doing_sentry [11:50:02.144] [GAME MENU] camp_junsima_doing_sentry [11:50:03.180] Before Daily Tick: 中平六年 冬 一十一月 中旬 [11:50:06.564] [GAME MENU] camp_junsima_doing_sentry [11:50:09.173] Player MapEvent State: Wait [11:50:09.174] [GAME MENU] camp_junsima_doing_sentry_start_battle [11:50:11.019] Opening new mission Battle . [11:50:11.023] IMono_MBMission::create_mission : 0.003444 [11:50:11.191] Force VSync State is now DEACTIVATED [11:50:11.191] PushScreen [11:50:11.191] SandBox.View.Map.MapScreen::HandlePause [11:50:11.192] SandBox.View.Map.MapScreen::HandleDeactivate [11:50:11.192] OnScreenListChanged [11:50:11.192] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [11:50:11.192] -------MissionScreen-OnInitialize [11:50:11.192] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [11:50:11.192] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [11:50:11.526] Scene_view::clear_all(Main_map) [11:50:11.711] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/scene.xscene. [11:50:11.712] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/atmosphere.xml. [11:50:12.070] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [11:50:12.072] 172 entities are registered as oro. [11:50:12.173] NAV_MESH: load finished, first load for scene: 1 [11:50:13.764] rglShader_manager::read_compressed_shader_cache_package : 0.000216 [11:50:13.818] Placed flora count, 26970, flora_dry_plant__mix_grass [11:50:13.833] Placed flora count, 26970, flora_dry_plant__mix_big_volume [11:50:13.834] Placed flora count, 30857, brushwood [11:50:13.862] Placed tree count, 42392, flora_tree_spruce_mix [11:50:13.978] Placed flora count, 170366, flora_dry_plant_f [11:50:14.118] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [11:50:14.134] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [11:50:18.903] ----------Mission-AddTeam-Defender [11:50:18.903] ----------Mission-AddTeam-Attacker [11:50:18.992] -------MissionScreen-OnActivate [11:50:19.248] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:50:19.288] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:50:19.288] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:50:19.614] Bake Terrain [11:50:19.664] Bake Terrain [11:50:19.688] Bake Terrain [11:50:19.729] Bake Terrain [11:50:23.284] Selected formations being cleared. Select all formations: [11:50:23.284] Infantry added to selected formations. [11:50:23.284] Ranged added to selected formations. [11:50:23.284] HorseArcher added to selected formations. [11:50:23.285] Selected formations being cleared. Select all formations: [11:50:23.285] Infantry added to selected formations. [11:50:23.285] Ranged added to selected formations. [11:50:23.285] SetOrder AIControlOffon team [11:50:23.285] After set order called, number of selected formations: 2 [11:50:23.285] Infantry formation being processed. [11:50:23.285] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.285] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.285] Ranged formation being processed. [11:50:23.285] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.285] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.285] After set order loop complete, number of selected formations: 2 [11:50:23.285] SetOrder Mounton team [11:50:23.285] After set order called, number of selected formations: 2 [11:50:23.285] Infantry formation being processed. [11:50:23.285] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.285] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.285] Ranged formation being processed. [11:50:23.285] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.285] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.285] After set order loop complete, number of selected formations: 2 [11:50:23.286] SetOrder FireAtWillon team [11:50:23.286] After set order called, number of selected formations: 2 [11:50:23.286] Infantry formation being processed. [11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.286] Ranged formation being processed. [11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.286] After set order loop complete, number of selected formations: 2 [11:50:23.286] SetOrder ArrangementLineon team [11:50:23.286] After set order called, number of selected formations: 2 [11:50:23.286] Infantry formation being processed. [11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.286] Ranged formation being processed. [11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.286] After set order loop complete, number of selected formations: 2 [11:50:23.286] SetOrder StandYourGroundon team [11:50:23.286] After set order called, number of selected formations: 2 [11:50:23.286] Infantry formation being processed. [11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.286] Ranged formation being processed. [11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.286] After set order loop complete, number of selected formations: 2 [11:50:23.286] SetOrder AIControlOffon team [11:50:23.286] After set order called, number of selected formations: 2 [11:50:23.286] Infantry formation being processed. [11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.286] Ranged formation being processed. [11:50:23.286] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:23.286] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:23.286] After set order loop complete, number of selected formations: 2 [11:50:23.287] Selected formations being cleared. [11:50:23.288] HorseArcher added to selected formations. [11:50:23.288] SetOrderWithAgent FollowMe 李大碗on team [11:50:23.288] After set order called, number of selected formations: 1 [11:50:23.289] General formation being processed. [11:50:23.289] Update cached and formation values on each agent complete, number of selected formations: 1 [11:50:23.289] Set random decide time of agents with indices complete, number of selected formations: 1 [11:50:23.289] After set order loop complete, number of selected formations: 1 [11:50:23.289] Selected formations being cleared. [11:50:23.289] Selected formations being cleared. Select all formations: [11:50:23.289] Infantry added to selected formations. [11:50:23.289] Ranged added to selected formations. [11:50:23.303] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:50:23.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:50:23.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:50:23.310] Render Requested: triangluar_spear_t3 [11:50:23.310] Render Requested: stronger_reinforced_kite_shield [11:50:28.326] Render Requested: lz_bow_yanzhou_01 [11:50:41.016] Updated mission time speed with request ID:864, time speed0.25 [11:50:41.179] SetOrder Chargeon team [11:50:41.179] After set order called, number of selected formations: 2 [11:50:41.179] Infantry formation being processed. [11:50:41.179] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:41.179] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:41.179] Ranged formation being processed. [11:50:41.179] Update cached and formation values on each agent complete, number of selected formations: 2 [11:50:41.179] Set random decide time of agents with indices complete, number of selected formations: 2 [11:50:41.179] After set order loop complete, number of selected formations: 2 [11:50:41.184] Reverted time speed back to default(1) [11:51:04.571] CheckMissionEnded::ended [11:51:04.571] Player MapEvent BattleState: AttackerVictory [11:51:05.955] Render Requested: stronger_reinforced_kite_shield [11:51:06.136] Render Requested: triangluar_spear_t3 [11:51:07.508] 你获胜了! [11:51:09.873] I called EndMission [11:51:09.881] I called EndMissionInternal [11:51:10.023] -------MissionScreen-OnDeactivate [11:51:10.362] PopScreen [11:51:10.362] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [11:51:10.362] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [11:51:10.362] -------MissionScreen-OnDeactivate [11:51:10.362] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [11:51:10.362] -------MissionScreen-OnFinalize [11:51:10.374] Scene_view::clear_all(battle_terrain_biome_048) [11:51:10.374] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [11:51:10.374] OnScreenListChanged [11:51:10.374] SandBox.View.Map.MapScreen::HandleActivate [11:51:10.375] SandBox.View.Map.MapScreen::HandleResume [11:51:10.385] [GAME MENU] camp_junsima_doing_sentry_start_battle [11:51:10.386] Player MapEvent State: WaitingRemoval [11:51:10.561] [GAME MENU] camp_junsima_doing_sentry_end_battle [11:51:17.018] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [11:51:17.019] Missing shader from sack: pbr_terrain [11:51:17.019] Missing shader from sack: pbr_terrain [11:51:17.019] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.019] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.019] Missing shader from sack: pbr_terrain_shadowmap [11:51:17.019] Missing shader from sack: pbr_terrain_pointlight [11:51:17.019] Missing shader from sack: pbr_terrain [11:51:17.019] Missing shader from sack: pbr_terrain [11:51:17.019] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.020] Missing shader from sack: pbr_terrain [11:51:17.020] Missing shader from sack: pbr_terrain [11:51:17.020] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.020] Missing shader from sack: pbr_terrain [11:51:17.020] Missing shader from sack: pbr_terrain [11:51:17.020] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.021] Missing shader from sack: pbr_terrain [11:51:17.021] Missing shader from sack: pbr_terrain [11:51:17.021] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.021] Missing shader from sack: pbr_terrain [11:51:17.021] Missing shader from sack: pbr_terrain [11:51:17.021] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.021] Missing shader from sack: pbr_terrain [11:51:17.021] Missing shader from sack: pbr_terrain [11:51:17.021] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.022] Missing shader from sack: pbr_terrain [11:51:17.022] Missing shader from sack: pbr_terrain [11:51:17.022] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.022] Missing shader from sack: pbr_terrain [11:51:17.022] Missing shader from sack: pbr_terrain [11:51:17.022] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.022] Missing shader from sack: pbr_terrain [11:51:17.022] Missing shader from sack: pbr_terrain [11:51:17.022] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.023] Missing shader from sack: pbr_terrain [11:51:17.023] Missing shader from sack: pbr_terrain [11:51:17.023] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.023] Missing shader from sack: pbr_terrain [11:51:17.023] Missing shader from sack: pbr_terrain [11:51:17.023] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.023] Missing shader from sack: pbr_terrain [11:51:17.023] Missing shader from sack: pbr_terrain [11:51:17.023] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.023] Missing shader from sack: pbr_terrain [11:51:17.023] Missing shader from sack: pbr_terrain [11:51:17.023] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.024] Missing shader from sack: pbr_terrain [11:51:17.024] Missing shader from sack: pbr_terrain [11:51:17.024] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.025] Missing shader from sack: pbr_terrain [11:51:17.025] Missing shader from sack: pbr_terrain [11:51:17.025] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.025] Missing shader from sack: pbr_terrain [11:51:17.025] Missing shader from sack: pbr_terrain [11:51:17.025] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.027] Missing shader from sack: pbr_terrain [11:51:17.027] Missing shader from sack: pbr_terrain [11:51:17.027] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.027] Missing shader from sack: pbr_terrain [11:51:17.027] Missing shader from sack: pbr_terrain [11:51:17.027] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.028] Missing shader from sack: pbr_terrain [11:51:17.028] Missing shader from sack: pbr_terrain [11:51:17.028] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.028] Missing shader from sack: pbr_terrain [11:51:17.028] Missing shader from sack: pbr_terrain [11:51:17.028] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.028] Missing shader from sack: pbr_terrain [11:51:17.028] Missing shader from sack: pbr_terrain [11:51:17.028] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.029] Missing shader from sack: pbr_terrain [11:51:17.029] Missing shader from sack: pbr_terrain [11:51:17.029] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.030] Missing shader from sack: pbr_terrain [11:51:17.030] Missing shader from sack: pbr_terrain [11:51:17.030] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.031] Missing shader from sack: pbr_terrain [11:51:17.031] Missing shader from sack: pbr_terrain [11:51:17.031] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.032] Missing shader from sack: pbr_terrain [11:51:17.032] Missing shader from sack: pbr_terrain [11:51:17.032] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.033] Missing shader from sack: pbr_terrain [11:51:17.033] Missing shader from sack: pbr_terrain [11:51:17.033] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.034] Missing shader from sack: pbr_terrain [11:51:17.034] Missing shader from sack: pbr_terrain [11:51:17.034] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.039] Missing shader from sack: pbr_terrain [11:51:17.039] Missing shader from sack: pbr_terrain [11:51:17.039] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.039] Missing shader from sack: pbr_terrain [11:51:17.039] Missing shader from sack: pbr_terrain [11:51:17.039] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.040] Missing shader from sack: pbr_terrain [11:51:17.040] Missing shader from sack: pbr_terrain [11:51:17.040] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.040] Missing shader from sack: pbr_terrain [11:51:17.040] Missing shader from sack: pbr_terrain [11:51:17.040] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.040] Missing shader from sack: pbr_terrain [11:51:17.040] Missing shader from sack: pbr_terrain [11:51:17.040] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.042] Missing shader from sack: pbr_terrain [11:51:17.042] Missing shader from sack: pbr_terrain [11:51:17.042] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.047] Missing shader from sack: pbr_terrain [11:51:17.047] Missing shader from sack: pbr_terrain [11:51:17.047] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.048] Missing shader from sack: pbr_terrain [11:51:17.048] Missing shader from sack: pbr_terrain [11:51:17.048] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.049] Missing shader from sack: pbr_terrain [11:51:17.049] Missing shader from sack: pbr_terrain [11:51:17.049] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.052] Missing shader from sack: pbr_terrain [11:51:17.052] Missing shader from sack: pbr_terrain [11:51:17.052] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.052] Missing shader from sack: pbr_terrain [11:51:17.052] Missing shader from sack: pbr_terrain [11:51:17.052] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.054] Missing shader from sack: pbr_terrain [11:51:17.054] Missing shader from sack: pbr_terrain [11:51:17.054] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.054] Missing shader from sack: pbr_terrain [11:51:17.054] Missing shader from sack: pbr_terrain [11:51:17.054] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.057] Missing shader from sack: pbr_terrain [11:51:17.057] Missing shader from sack: pbr_terrain [11:51:17.057] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.060] Missing shader from sack: pbr_terrain [11:51:17.060] Missing shader from sack: pbr_terrain [11:51:17.060] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.060] Missing shader from sack: pbr_terrain [11:51:17.060] Missing shader from sack: pbr_terrain [11:51:17.060] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.063] Missing shader from sack: pbr_terrain [11:51:17.063] Missing shader from sack: pbr_terrain [11:51:17.063] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.063] Missing shader from sack: pbr_terrain [11:51:17.063] Missing shader from sack: pbr_terrain [11:51:17.063] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.065] Missing shader from sack: pbr_terrain [11:51:17.065] Missing shader from sack: pbr_terrain [11:51:17.065] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.071] Missing shader from sack: pbr_terrain [11:51:17.071] Missing shader from sack: pbr_terrain [11:51:17.071] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.071] Missing shader from sack: pbr_terrain [11:51:17.071] Missing shader from sack: pbr_terrain [11:51:17.071] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.072] Missing shader from sack: pbr_terrain [11:51:17.072] Missing shader from sack: pbr_terrain [11:51:17.072] Missing shader from sack: pbr_terrain_gbuffer [11:51:17.612] Bake Terrain [11:51:21.217] Bake Terrain [11:51:21.311] Bake Terrain [11:51:21.332] Bake Terrain [11:51:23.344] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:51:23.344] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:23.351] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:51:23.351] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:24.739] [GAME MENU] camp_junsima [11:51:27.657] Force VSync State is now ACTIVE [11:51:27.657] PushScreen [11:51:27.657] SandBox.View.Map.MapScreen::HandlePause [11:51:27.657] SandBox.View.Map.MapScreen::HandleDeactivate [11:51:27.657] OnScreenListChanged [11:51:27.657] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:51:27.657] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:51:27.657] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:51:38.586] Force VSync State is now DEACTIVATED [11:51:38.586] PopScreen [11:51:38.586] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:51:38.586] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:51:38.586] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:51:38.586] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:51:38.586] OnScreenListChanged [11:51:38.586] SandBox.View.Map.MapScreen::HandleActivate [11:51:38.586] SandBox.View.Map.MapScreen::HandleResume [11:51:38.600] [GAME MENU] camp_junsima [11:51:38.959] [GAME MENU] camp_junsima [11:51:39.394] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:51:39.394] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.394] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.406] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:51:39.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.436] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:51:39.436] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.436] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.452] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:51:39.452] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.452] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.472] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:51:39.472] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.486] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:51:39.486] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.588] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:51:39.588] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:51:39.710] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:51:40.098] [GAME MENU] camp_junsima_doing_sentry [11:51:40.758] [GAME MENU] camp_junsima [11:51:41.278] [GAME MENU] camp_junsima_select_training [11:51:41.991] [GAME MENU] camp_junsima_training [11:51:46.560] [GAME MENU] camp_junsima [11:51:48.001] [GAME MENU] camp_junsima_doing_sentry [11:51:49.978] Before Daily Tick: 中平六年 冬 一十一月 下旬 [11:51:51.409] [GAME MENU] camp_junsima_doing_sentry [11:51:52.592] Force VSync State is now ACTIVE [11:51:52.592] PushScreen [11:51:52.592] SandBox.View.Map.MapScreen::HandlePause [11:51:52.593] SandBox.View.Map.MapScreen::HandleDeactivate [11:51:52.593] OnScreenListChanged [11:51:52.593] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [11:51:52.593] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [11:51:52.593] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [11:52:03.091] Force VSync State is now DEACTIVATED [11:52:03.091] PopScreen [11:52:03.091] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [11:52:03.091] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [11:52:03.091] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [11:52:03.091] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [11:52:03.091] OnScreenListChanged [11:52:03.091] SandBox.View.Map.MapScreen::HandleActivate [11:52:03.091] SandBox.View.Map.MapScreen::HandleResume [11:52:03.105] [GAME MENU] camp_junsima_doing_sentry [11:52:03.742] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:52:03.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:03.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:03.755] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:52:03.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:03.756] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:03.816] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:52:03.816] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:03.831] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:52:03.831] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:03.832] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:03.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:52:03.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:04.066] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:52:09.461] Player MapEvent State: Wait [11:52:09.462] [GAME MENU] camp_junsima_doing_sentry_start_battle [11:52:09.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:52:09.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:52:10.891] Opening new mission Battle . [11:52:10.896] IMono_MBMission::create_mission : 0.004465 [11:52:11.061] Force VSync State is now DEACTIVATED [11:52:11.061] PushScreen [11:52:11.061] SandBox.View.Map.MapScreen::HandlePause [11:52:11.062] SandBox.View.Map.MapScreen::HandleDeactivate [11:52:11.062] OnScreenListChanged [11:52:11.062] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [11:52:11.062] -------MissionScreen-OnInitialize [11:52:11.062] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [11:52:11.062] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [11:52:11.398] Scene_view::clear_all(Main_map) [11:52:11.586] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_094/scene.xscene. [11:52:11.634] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_094/atmosphere.xml. [11:52:12.023] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [11:52:12.024] 90 entities are registered as oro. [11:52:12.337] NAV_MESH: load finished, first load for scene: 1 [11:52:13.552] rglShader_manager::read_compressed_shader_cache_package : 0.000227 [11:52:13.636] Placed flora count, 564, free_valley_flower__mix [11:52:13.638] Placed tree count, 2006, tree_forest_beech___mix_broken [11:52:13.641] Placed tree count, 6276, flora_tree_beech_mix [11:52:13.647] Placed tree count, 14794, flora_shrub_mix [11:52:13.650] Placed flora count, 9274, ground_rock [11:52:13.672] Placed flora count, 28534, rock_new_green [11:52:13.677] Placed flora count, 53626, flora_green__mix_big_leafs [11:52:13.693] Placed flora count, 29359, flora_plant__mix [11:52:13.707] Placed flora count, 31046, flora_dry_plant__mix_grass [11:52:13.729] Placed flora count, 71674, wheat_group_summer [11:52:13.752] Placed flora count, 151359, ground_rocks_group [11:52:13.803] Placed flora count, 227391, flora_grass_b [11:52:13.959] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [11:52:13.974] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [11:52:19.104] ----------Mission-AddTeam-Defender [11:52:19.104] ----------Mission-AddTeam-Attacker [11:52:19.190] -------MissionScreen-OnActivate [11:52:19.421] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:19.421] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:19.439] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:52:19.439] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:19.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:19.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:19.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:19.483] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:52:19.483] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:19.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:19.730] Bake Terrain [11:52:19.753] Bake Terrain [11:52:19.763] Bake Terrain [11:52:19.788] Bake Terrain [11:52:21.793] Selected formations being cleared. Select all formations: [11:52:21.793] Infantry added to selected formations. [11:52:21.793] Ranged added to selected formations. [11:52:21.793] HorseArcher added to selected formations. [11:52:21.794] Selected formations being cleared. Select all formations: [11:52:21.794] Ranged added to selected formations. [11:52:21.794] SetOrder AIControlOffon team [11:52:21.794] After set order called, number of selected formations: 1 [11:52:21.794] Ranged formation being processed. [11:52:21.794] Update cached and formation values on each agent complete, number of selected formations: 1 [11:52:21.794] Set random decide time of agents with indices complete, number of selected formations: 1 [11:52:21.794] After set order loop complete, number of selected formations: 1 [11:52:21.795] SetOrder Mounton team [11:52:21.795] After set order called, number of selected formations: 1 [11:52:21.795] Ranged formation being processed. [11:52:21.795] Update cached and formation values on each agent complete, number of selected formations: 1 [11:52:21.795] Set random decide time of agents with indices complete, number of selected formations: 1 [11:52:21.795] After set order loop complete, number of selected formations: 1 [11:52:21.795] SetOrder FireAtWillon team [11:52:21.795] After set order called, number of selected formations: 1 [11:52:21.795] Ranged formation being processed. [11:52:21.795] Update cached and formation values on each agent complete, number of selected formations: 1 [11:52:21.795] Set random decide time of agents with indices complete, number of selected formations: 1 [11:52:21.795] After set order loop complete, number of selected formations: 1 [11:52:21.795] SetOrder ArrangementLineon team [11:52:21.795] After set order called, number of selected formations: 1 [11:52:21.795] Ranged formation being processed. [11:52:21.795] Update cached and formation values on each agent complete, number of selected formations: 1 [11:52:21.795] Set random decide time of agents with indices complete, number of selected formations: 1 [11:52:21.795] After set order loop complete, number of selected formations: 1 [11:52:21.796] SetOrder StandYourGroundon team [11:52:21.796] After set order called, number of selected formations: 1 [11:52:21.796] Ranged formation being processed. [11:52:21.796] Update cached and formation values on each agent complete, number of selected formations: 1 [11:52:21.796] Set random decide time of agents with indices complete, number of selected formations: 1 [11:52:21.796] After set order loop complete, number of selected formations: 1 [11:52:21.796] SetOrder AIControlOffon team [11:52:21.796] After set order called, number of selected formations: 1 [11:52:21.796] Ranged formation being processed. [11:52:21.796] Update cached and formation values on each agent complete, number of selected formations: 1 [11:52:21.796] Set random decide time of agents with indices complete, number of selected formations: 1 [11:52:21.796] After set order loop complete, number of selected formations: 1 [11:52:21.796] Selected formations being cleared. [11:52:21.796] HorseArcher added to selected formations. [11:52:21.796] SetOrderWithAgent FollowMe 李大碗on team [11:52:21.796] After set order called, number of selected formations: 1 [11:52:21.796] General formation being processed. [11:52:21.796] Update cached and formation values on each agent complete, number of selected formations: 1 [11:52:21.796] Set random decide time of agents with indices complete, number of selected formations: 1 [11:52:21.796] After set order loop complete, number of selected formations: 1 [11:52:21.797] Selected formations being cleared. [11:52:21.797] Selected formations being cleared. Select all formations: [11:52:21.797] Ranged added to selected formations. [11:52:21.821] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:52:21.821] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:52:21.827] Render Requested: triangluar_spear_t3 [11:52:21.827] Render Requested: stronger_reinforced_kite_shield [11:52:21.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:52:21.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:52:26.439] Updated mission time speed with request ID:864, time speed0.25 [11:52:27.121] SetOrder Retreaton team [11:52:27.124] After set order called, number of selected formations: 1 [11:52:27.124] Ranged formation being processed. [11:52:27.124] Update cached and formation values on each agent complete, number of selected formations: 1 [11:52:27.124] Set random decide time of agents with indices complete, number of selected formations: 1 [11:52:27.124] After set order loop complete, number of selected formations: 1 [11:52:27.128] Reverted time speed back to default(1) [11:52:27.947] Render Requested: lz_bow_yanzhou_01 [11:52:28.701] Render Requested: stronger_reinforced_kite_shield [11:52:28.886] Render Requested: triangluar_spear_t3 [11:52:36.729] Updated mission time speed with request ID:864, time speed0.25 [11:52:36.848] SetOrderWithFormation Charge TaleWorlds.MountAndBlade.Formationon team [11:52:36.849] After set order called, number of selected formations: 1 [11:52:36.849] Ranged formation being processed. [11:52:36.849] Update cached and formation values on each agent complete, number of selected formations: 1 [11:52:36.849] Set random decide time of agents with indices complete, number of selected formations: 1 [11:52:36.849] After set order loop complete, number of selected formations: 1 [11:52:36.854] Reverted time speed back to default(1) [11:52:40.289] Updated mission time speed with request ID:864, time speed0.25 [11:52:40.723] SetOrder Retreaton team [11:52:40.724] After set order called, number of selected formations: 1 [11:52:40.724] Ranged formation being processed. [11:52:40.724] Update cached and formation values on each agent complete, number of selected formations: 1 [11:52:40.724] Set random decide time of agents with indices complete, number of selected formations: 1 [11:52:40.724] After set order loop complete, number of selected formations: 1 [11:52:40.729] Reverted time speed back to default(1) [11:52:43.323] Render Requested: lz_bow_yanzhou_01 [11:52:44.028] Render Requested: stronger_reinforced_kite_shield [11:52:44.212] Render Requested: triangluar_spear_t3 [11:52:55.370] Render Requested: lz_bow_yanzhou_01 [11:53:03.548] 将军实在勇武过人! [11:53:22.411] 李大碗提高了1级。 [11:53:34.865] Could not find the event index for: event:/mission/combat/impact/missile/water [11:53:47.957] 呵!将军好武艺! [11:53:50.762] Render Requested: stronger_reinforced_kite_shield [11:53:50.942] Render Requested: triangluar_spear_t3 [11:54:03.671] Render Requested: lz_bow_yanzhou_01 [11:54:29.305] 将军实在勇武过人! [11:54:36.360] CheckMissionEnded::ended [11:54:36.361] Player MapEvent BattleState: AttackerVictory [11:54:42.954] I called EndMission [11:54:42.961] I called EndMissionInternal [11:54:43.130] -------MissionScreen-OnDeactivate [11:54:43.478] PopScreen [11:54:43.478] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [11:54:43.478] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [11:54:43.478] -------MissionScreen-OnDeactivate [11:54:43.478] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [11:54:43.478] -------MissionScreen-OnFinalize [11:54:43.497] Scene_view::clear_all(battle_terrain_biome_094) [11:54:43.497] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [11:54:43.497] OnScreenListChanged [11:54:43.497] SandBox.View.Map.MapScreen::HandleActivate [11:54:43.497] SandBox.View.Map.MapScreen::HandleResume [11:54:43.506] [GAME MENU] camp_junsima_doing_sentry_start_battle [11:54:43.508] Player MapEvent State: WaitingRemoval [11:54:43.736] Dump integrity is compromised due to non-default modules being used [11:54:43.736] Dump integrity is compromised due to non-default modules being used [11:54:43.736] Dump integrity is compromised due to non-default modules being used [11:54:43.739] AutoSaveCurrentGame: saveauto1 [11:54:43.739] Save Process block is started. [11:54:43.739] ------Saving with new context. Save name: saveauto1------ [11:54:43.741] SaveContext::Save block is started. [11:54:43.741] SaveContext::CollectObjects block is started. [11:54:46.143] SaveContext::CollectObjects completed in 2.401 seconds. [11:54:46.143] SaveContext::Saving Objects block is started. [11:54:46.828] SaveContext::Saving Objects completed in 0.685 seconds. [11:54:46.828] SaveContext::Saving Containers block is started. [11:54:48.211] SaveContext::Saving Containers completed in 1.382 seconds. [11:54:48.397] SaveContext::Save completed in 4.655 seconds. [11:54:48.397] Save Process completed in 4.657 seconds. [11:54:48.818] ------Successfully saved------ [11:54:55.187] rglShader_manager::read_compressed_shader_cache_package : 0.000110 [11:54:55.187] Missing shader from sack: pbr_terrain [11:54:55.187] Missing shader from sack: pbr_terrain [11:54:55.187] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.187] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.187] Missing shader from sack: pbr_terrain_shadowmap [11:54:55.187] Missing shader from sack: pbr_terrain_pointlight [11:54:55.188] Missing shader from sack: pbr_terrain [11:54:55.188] Missing shader from sack: pbr_terrain [11:54:55.188] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.188] Missing shader from sack: pbr_terrain [11:54:55.188] Missing shader from sack: pbr_terrain [11:54:55.188] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.189] Missing shader from sack: pbr_terrain [11:54:55.189] Missing shader from sack: pbr_terrain [11:54:55.189] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.189] Missing shader from sack: pbr_terrain [11:54:55.189] Missing shader from sack: pbr_terrain [11:54:55.189] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.189] Missing shader from sack: pbr_terrain [11:54:55.189] Missing shader from sack: pbr_terrain [11:54:55.189] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.189] Missing shader from sack: pbr_terrain [11:54:55.189] Missing shader from sack: pbr_terrain [11:54:55.189] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.189] Missing shader from sack: pbr_terrain [11:54:55.189] Missing shader from sack: pbr_terrain [11:54:55.189] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.190] Missing shader from sack: pbr_terrain [11:54:55.190] Missing shader from sack: pbr_terrain [11:54:55.190] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.190] Missing shader from sack: pbr_terrain [11:54:55.190] Missing shader from sack: pbr_terrain [11:54:55.190] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.190] Missing shader from sack: pbr_terrain [11:54:55.190] Missing shader from sack: pbr_terrain [11:54:55.190] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.190] Missing shader from sack: pbr_terrain [11:54:55.190] Missing shader from sack: pbr_terrain [11:54:55.190] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.191] Missing shader from sack: pbr_terrain [11:54:55.191] Missing shader from sack: pbr_terrain [11:54:55.191] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.191] Missing shader from sack: pbr_terrain [11:54:55.191] Missing shader from sack: pbr_terrain [11:54:55.191] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.192] Missing shader from sack: pbr_terrain [11:54:55.192] Missing shader from sack: pbr_terrain [11:54:55.192] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.193] Missing shader from sack: pbr_terrain [11:54:55.193] Missing shader from sack: pbr_terrain [11:54:55.193] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.193] Missing shader from sack: pbr_terrain [11:54:55.193] Missing shader from sack: pbr_terrain [11:54:55.193] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.195] Missing shader from sack: pbr_terrain [11:54:55.195] Missing shader from sack: pbr_terrain [11:54:55.195] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.195] Missing shader from sack: pbr_terrain [11:54:55.195] Missing shader from sack: pbr_terrain [11:54:55.196] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.196] Missing shader from sack: pbr_terrain [11:54:55.196] Missing shader from sack: pbr_terrain [11:54:55.196] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.196] Missing shader from sack: pbr_terrain [11:54:55.196] Missing shader from sack: pbr_terrain [11:54:55.196] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.196] Missing shader from sack: pbr_terrain [11:54:55.196] Missing shader from sack: pbr_terrain [11:54:55.196] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.197] Missing shader from sack: pbr_terrain [11:54:55.197] Missing shader from sack: pbr_terrain [11:54:55.197] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.198] Missing shader from sack: pbr_terrain [11:54:55.198] Missing shader from sack: pbr_terrain [11:54:55.198] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.199] Missing shader from sack: pbr_terrain [11:54:55.199] Missing shader from sack: pbr_terrain [11:54:55.199] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.200] Missing shader from sack: pbr_terrain [11:54:55.200] Missing shader from sack: pbr_terrain [11:54:55.200] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.201] Missing shader from sack: pbr_terrain [11:54:55.201] Missing shader from sack: pbr_terrain [11:54:55.201] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.202] Missing shader from sack: pbr_terrain [11:54:55.202] Missing shader from sack: pbr_terrain [11:54:55.202] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.209] Missing shader from sack: pbr_terrain [11:54:55.209] Missing shader from sack: pbr_terrain [11:54:55.209] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.209] Missing shader from sack: pbr_terrain [11:54:55.209] Missing shader from sack: pbr_terrain [11:54:55.209] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.209] Missing shader from sack: pbr_terrain [11:54:55.209] Missing shader from sack: pbr_terrain [11:54:55.209] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.209] Missing shader from sack: pbr_terrain [11:54:55.209] Missing shader from sack: pbr_terrain [11:54:55.209] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.210] Missing shader from sack: pbr_terrain [11:54:55.210] Missing shader from sack: pbr_terrain [11:54:55.210] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.211] Missing shader from sack: pbr_terrain [11:54:55.211] Missing shader from sack: pbr_terrain [11:54:55.211] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.217] Missing shader from sack: pbr_terrain [11:54:55.217] Missing shader from sack: pbr_terrain [11:54:55.217] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.218] Missing shader from sack: pbr_terrain [11:54:55.218] Missing shader from sack: pbr_terrain [11:54:55.218] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.219] Missing shader from sack: pbr_terrain [11:54:55.219] Missing shader from sack: pbr_terrain [11:54:55.219] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.222] Missing shader from sack: pbr_terrain [11:54:55.222] Missing shader from sack: pbr_terrain [11:54:55.222] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.222] Missing shader from sack: pbr_terrain [11:54:55.222] Missing shader from sack: pbr_terrain [11:54:55.222] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.224] Missing shader from sack: pbr_terrain [11:54:55.224] Missing shader from sack: pbr_terrain [11:54:55.224] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.224] Missing shader from sack: pbr_terrain [11:54:55.224] Missing shader from sack: pbr_terrain [11:54:55.224] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.226] Missing shader from sack: pbr_terrain [11:54:55.226] Missing shader from sack: pbr_terrain [11:54:55.226] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.229] Missing shader from sack: pbr_terrain [11:54:55.229] Missing shader from sack: pbr_terrain [11:54:55.229] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.229] Missing shader from sack: pbr_terrain [11:54:55.229] Missing shader from sack: pbr_terrain [11:54:55.229] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.231] Missing shader from sack: pbr_terrain [11:54:55.232] Missing shader from sack: pbr_terrain [11:54:55.232] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.232] Missing shader from sack: pbr_terrain [11:54:55.232] Missing shader from sack: pbr_terrain [11:54:55.232] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.234] Missing shader from sack: pbr_terrain [11:54:55.234] Missing shader from sack: pbr_terrain [11:54:55.234] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.239] Missing shader from sack: pbr_terrain [11:54:55.239] Missing shader from sack: pbr_terrain [11:54:55.239] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.240] Missing shader from sack: pbr_terrain [11:54:55.240] Missing shader from sack: pbr_terrain [11:54:55.240] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.240] Missing shader from sack: pbr_terrain [11:54:55.240] Missing shader from sack: pbr_terrain [11:54:55.240] Missing shader from sack: pbr_terrain_gbuffer [11:54:55.783] [GAME MENU] camp_junsima_doing_sentry_end_battle [11:54:55.820] Bake Terrain [11:54:59.608] Bake Terrain [11:54:59.658] Bake Terrain [11:54:59.681] Bake Terrain [11:55:02.444] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:02.444] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:02.452] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:02.452] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:05.001] [GAME MENU] camp_junsima [11:55:06.578] [GAME MENU] camp_junsima [11:55:07.778] Force VSync State is now ACTIVE [11:55:07.778] PushScreen [11:55:07.778] SandBox.View.Map.MapScreen::HandlePause [11:55:07.778] SandBox.View.Map.MapScreen::HandleDeactivate [11:55:07.778] OnScreenListChanged [11:55:07.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:55:07.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:55:07.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:55:34.348] Force VSync State is now DEACTIVATED [11:55:34.348] PopScreen [11:55:34.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:55:34.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:55:34.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:55:34.348] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:55:34.348] OnScreenListChanged [11:55:34.348] SandBox.View.Map.MapScreen::HandleActivate [11:55:34.348] SandBox.View.Map.MapScreen::HandleResume [11:55:34.375] [GAME MENU] camp_junsima [11:55:35.252] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:35.252] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:35.253] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:35.281] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:35.281] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:35.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:37.155] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:37.155] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:37.155] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:37.183] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:37.183] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:37.183] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:37.922] [GAME MENU] camp_junsima_doing_sentry [11:55:41.971] [GAME MENU] camp_junsima_doing_sentry [11:55:42.140] Force VSync State is now ACTIVE [11:55:42.140] PushScreen [11:55:42.140] SandBox.View.Map.MapScreen::HandlePause [11:55:42.140] SandBox.View.Map.MapScreen::HandleDeactivate [11:55:42.140] OnScreenListChanged [11:55:42.140] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [11:55:42.140] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [11:55:42.140] SandBox.GauntletUI.GauntletClanScreen::HandleResume [11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.434] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:42.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:43.941] Force VSync State is now DEACTIVATED [11:55:43.941] PopScreen [11:55:43.941] SandBox.GauntletUI.GauntletClanScreen::HandlePause [11:55:43.941] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [11:55:43.941] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [11:55:43.941] PopScreen - SandBox.GauntletUI.GauntletClanScreen [11:55:43.941] OnScreenListChanged [11:55:43.941] SandBox.View.Map.MapScreen::HandleActivate [11:55:43.941] SandBox.View.Map.MapScreen::HandleResume [11:55:43.958] [GAME MENU] camp_junsima_doing_sentry [11:55:44.854] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:44.854] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:44.854] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:44.867] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:44.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:44.868] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:44.888] Before Daily Tick: 中平六年 冬 一十二月 上旬 [11:55:44.910] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:44.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:44.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:44.938] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:44.938] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:44.955] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:44.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:44.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:45.052] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:45.052] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:45.082] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:55:45.082] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:45.082] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:55:47.300] Player has entered city_guangyang_jixian: 蓟县 [11:55:47.301] [GAME MENU] town_outside [11:55:47.301] [GAME MENU] town [11:55:47.329] Release Sound Event 5260 [11:55:47.329] Release Sound Event 5259 [11:55:47.329] Release Sound Event -1 [11:55:47.329] Release Sound Event -1 [11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.388] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.415] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:55:47.646] creating hero from template with id: spc_notable_youzhou_21 [11:55:49.416] [GAME MENU] camp_junsima_doing_sentry [11:55:49.417] Release Sound Event 5262 [11:55:49.417] Release Sound Event 5261 [11:55:49.432] Player MapEvent State: Wait [11:55:49.434] [GAME MENU] camp_junsima_doing_sentry_start_battle [11:55:51.815] Opening new mission Battle . [11:55:51.819] IMono_MBMission::create_mission : 0.003498 [11:55:52.000] Force VSync State is now DEACTIVATED [11:55:52.000] PushScreen [11:55:52.000] SandBox.View.Map.MapScreen::HandlePause [11:55:52.000] SandBox.View.Map.MapScreen::HandleDeactivate [11:55:52.000] Release Sound Event -1 [11:55:52.000] Release Sound Event 5261 [11:55:52.000] OnScreenListChanged [11:55:52.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [11:55:52.000] -------MissionScreen-OnInitialize [11:55:52.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [11:55:52.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [11:55:52.352] Scene_view::clear_all(Main_map) [11:55:52.540] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_r/scene.xscene. [11:55:52.571] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_r/atmosphere.xml. [11:55:52.848] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [11:55:52.848] 3 entities are registered as oro. [11:55:53.036] NAV_MESH: load finished, first load for scene: 1 [11:55:53.991] rglShader_manager::read_compressed_shader_cache_package : 0.000221 [11:55:54.012] Placed tree count, 2502, flora_tree_poplar_mix [11:55:54.014] Placed tree count, 6144, flora_tree_aspen_field [11:55:54.017] Placed tree count, 7186, flora_tree_aspen_mix [11:55:54.019] Placed tree count, 4108, tree_forest_beech___mix [11:55:54.022] Placed flora count, 12599, flora_green_k [11:55:54.028] Placed flora count, 16571, flora_dry_plant__mix_big_volume [11:55:54.052] Placed flora count, 40046, flora_green__mix [11:55:54.054] Placed flora count, 37568, brushwood [11:55:54.069] Placed flora count, 73215, flora_dry_plant__mix_grass [11:55:54.158] Placed flora count, 215827, flora_grass_b_non_shadow [11:55:54.283] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [11:55:59.944] ----------Mission-AddTeam-Defender [11:55:59.945] ----------Mission-AddTeam-Attacker [11:56:00.055] -------MissionScreen-OnActivate [11:56:00.453] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:56:00.488] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:56:00.488] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:56:00.818] Bake Terrain [11:56:00.871] Bake Terrain [11:56:00.888] Bake Terrain [11:56:00.969] Bake Terrain [11:56:02.578] Selected formations being cleared. Select all formations: [11:56:02.578] Infantry added to selected formations. [11:56:02.578] Ranged added to selected formations. [11:56:02.578] HorseArcher added to selected formations. [11:56:02.579] Selected formations being cleared. Select all formations: [11:56:02.579] Ranged added to selected formations. [11:56:02.579] SetOrder AIControlOffon team [11:56:02.579] After set order called, number of selected formations: 1 [11:56:02.579] Ranged formation being processed. [11:56:02.579] Update cached and formation values on each agent complete, number of selected formations: 1 [11:56:02.579] Set random decide time of agents with indices complete, number of selected formations: 1 [11:56:02.579] After set order loop complete, number of selected formations: 1 [11:56:02.580] SetOrder Mounton team [11:56:02.580] After set order called, number of selected formations: 1 [11:56:02.580] Ranged formation being processed. [11:56:02.580] Update cached and formation values on each agent complete, number of selected formations: 1 [11:56:02.580] Set random decide time of agents with indices complete, number of selected formations: 1 [11:56:02.580] After set order loop complete, number of selected formations: 1 [11:56:02.580] SetOrder FireAtWillon team [11:56:02.580] After set order called, number of selected formations: 1 [11:56:02.580] Ranged formation being processed. [11:56:02.580] Update cached and formation values on each agent complete, number of selected formations: 1 [11:56:02.580] Set random decide time of agents with indices complete, number of selected formations: 1 [11:56:02.580] After set order loop complete, number of selected formations: 1 [11:56:02.580] SetOrder ArrangementLineon team [11:56:02.580] After set order called, number of selected formations: 1 [11:56:02.580] Ranged formation being processed. [11:56:02.580] Update cached and formation values on each agent complete, number of selected formations: 1 [11:56:02.580] Set random decide time of agents with indices complete, number of selected formations: 1 [11:56:02.580] After set order loop complete, number of selected formations: 1 [11:56:02.581] SetOrder StandYourGroundon team [11:56:02.581] After set order called, number of selected formations: 1 [11:56:02.581] Ranged formation being processed. [11:56:02.581] Update cached and formation values on each agent complete, number of selected formations: 1 [11:56:02.581] Set random decide time of agents with indices complete, number of selected formations: 1 [11:56:02.581] After set order loop complete, number of selected formations: 1 [11:56:02.581] SetOrder AIControlOffon team [11:56:02.581] After set order called, number of selected formations: 1 [11:56:02.581] Ranged formation being processed. [11:56:02.581] Update cached and formation values on each agent complete, number of selected formations: 1 [11:56:02.581] Set random decide time of agents with indices complete, number of selected formations: 1 [11:56:02.581] After set order loop complete, number of selected formations: 1 [11:56:02.581] Selected formations being cleared. [11:56:02.581] HorseArcher added to selected formations. [11:56:02.581] SetOrderWithAgent FollowMe 李大碗on team [11:56:02.581] After set order called, number of selected formations: 1 [11:56:02.582] General formation being processed. [11:56:02.582] Update cached and formation values on each agent complete, number of selected formations: 1 [11:56:02.582] Set random decide time of agents with indices complete, number of selected formations: 1 [11:56:02.582] After set order loop complete, number of selected formations: 1 [11:56:02.582] Selected formations being cleared. [11:56:02.582] Selected formations being cleared. Select all formations: [11:56:02.582] Ranged added to selected formations. [11:56:02.595] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:56:02.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:56:02.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:56:02.602] Render Requested: triangluar_spear_t3 [11:56:02.602] Render Requested: stronger_reinforced_kite_shield [11:56:02.615] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:56:02.615] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:56:02.615] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:56:02.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:02.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:03.652] Updated mission time speed with request ID:864, time speed0.25 [11:56:03.803] SetOrder Chargeon team [11:56:03.803] After set order called, number of selected formations: 1 [11:56:03.803] Ranged formation being processed. [11:56:03.803] Update cached and formation values on each agent complete, number of selected formations: 1 [11:56:03.803] Set random decide time of agents with indices complete, number of selected formations: 1 [11:56:03.803] After set order loop complete, number of selected formations: 1 [11:56:03.809] Reverted time speed back to default(1) [11:56:06.720] Render Requested: lz_bow_yanzhou_01 [11:56:08.693] Render Requested: stronger_reinforced_kite_shield [11:56:08.874] Render Requested: triangluar_spear_t3 [11:56:23.931] 李大碗提高了1级。 [11:56:50.710] IsEquipmentSelectionActive: False [11:56:50.712] 诸位随我死战!不许后退半步! [11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:56:50.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[11:57:00.125] CheckMissionEnded::ended [11:57:00.125] Player MapEvent BattleState: AttackerVictory [11:57:02.516] I called EndMission [11:57:02.524] I called EndMissionInternal [11:57:02.684] -------MissionScreen-OnDeactivate [11:57:03.014] PopScreen [11:57:03.014] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [11:57:03.014] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [11:57:03.014] -------MissionScreen-OnDeactivate [11:57:03.014] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [11:57:03.014] -------MissionScreen-OnFinalize [11:57:03.032] Scene_view::clear_all(battle_terrain_r) [11:57:03.033] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [11:57:03.033] OnScreenListChanged [11:57:03.033] SandBox.View.Map.MapScreen::HandleActivate [11:57:03.033] SandBox.View.Map.MapScreen::HandleResume [11:57:03.042] [GAME MENU] camp_junsima_doing_sentry_start_battle [11:57:03.044] Player MapEvent State: WaitingRemoval [11:57:03.208] Release Sound Event -1 [11:57:03.208] Release Sound Event 5261 [11:57:03.226] [GAME MENU] camp_junsima_doing_sentry_end_battle [11:57:09.457] rglShader_manager::read_compressed_shader_cache_package : 0.000131 [11:57:09.457] Missing shader from sack: pbr_terrain [11:57:09.457] Missing shader from sack: pbr_terrain [11:57:09.457] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.457] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.457] Missing shader from sack: pbr_terrain_shadowmap [11:57:09.457] Missing shader from sack: pbr_terrain_pointlight [11:57:09.458] Missing shader from sack: pbr_terrain [11:57:09.458] Missing shader from sack: pbr_terrain [11:57:09.458] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.458] Missing shader from sack: pbr_terrain [11:57:09.458] Missing shader from sack: pbr_terrain [11:57:09.458] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.459] Missing shader from sack: pbr_terrain [11:57:09.459] Missing shader from sack: pbr_terrain [11:57:09.459] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.459] Missing shader from sack: pbr_terrain [11:57:09.459] Missing shader from sack: pbr_terrain [11:57:09.459] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.459] Missing shader from sack: pbr_terrain [11:57:09.459] Missing shader from sack: pbr_terrain [11:57:09.459] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.460] Missing shader from sack: pbr_terrain [11:57:09.460] Missing shader from sack: pbr_terrain [11:57:09.460] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.460] Missing shader from sack: pbr_terrain [11:57:09.460] Missing shader from sack: pbr_terrain [11:57:09.460] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.461] Missing shader from sack: pbr_terrain [11:57:09.461] Missing shader from sack: pbr_terrain [11:57:09.461] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.461] Missing shader from sack: pbr_terrain [11:57:09.461] Missing shader from sack: pbr_terrain [11:57:09.461] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.461] Missing shader from sack: pbr_terrain [11:57:09.461] Missing shader from sack: pbr_terrain [11:57:09.461] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.461] Missing shader from sack: pbr_terrain [11:57:09.461] Missing shader from sack: pbr_terrain [11:57:09.461] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.462] Missing shader from sack: pbr_terrain [11:57:09.462] Missing shader from sack: pbr_terrain [11:57:09.462] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.462] Missing shader from sack: pbr_terrain [11:57:09.462] Missing shader from sack: pbr_terrain [11:57:09.462] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.463] Missing shader from sack: pbr_terrain [11:57:09.463] Missing shader from sack: pbr_terrain [11:57:09.463] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.463] Missing shader from sack: pbr_terrain [11:57:09.463] Missing shader from sack: pbr_terrain [11:57:09.463] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.463] Missing shader from sack: pbr_terrain [11:57:09.463] Missing shader from sack: pbr_terrain [11:57:09.463] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.465] Missing shader from sack: pbr_terrain [11:57:09.465] Missing shader from sack: pbr_terrain [11:57:09.465] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.466] Missing shader from sack: pbr_terrain [11:57:09.466] Missing shader from sack: pbr_terrain [11:57:09.466] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.466] Missing shader from sack: pbr_terrain [11:57:09.466] Missing shader from sack: pbr_terrain [11:57:09.466] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.466] Missing shader from sack: pbr_terrain [11:57:09.466] Missing shader from sack: pbr_terrain [11:57:09.466] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.466] Missing shader from sack: pbr_terrain [11:57:09.466] Missing shader from sack: pbr_terrain [11:57:09.466] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.467] Missing shader from sack: pbr_terrain [11:57:09.467] Missing shader from sack: pbr_terrain [11:57:09.467] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.468] Missing shader from sack: pbr_terrain [11:57:09.468] Missing shader from sack: pbr_terrain [11:57:09.468] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.469] Missing shader from sack: pbr_terrain [11:57:09.469] Missing shader from sack: pbr_terrain [11:57:09.469] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.470] Missing shader from sack: pbr_terrain [11:57:09.470] Missing shader from sack: pbr_terrain [11:57:09.470] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.471] Missing shader from sack: pbr_terrain [11:57:09.471] Missing shader from sack: pbr_terrain [11:57:09.471] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.472] Missing shader from sack: pbr_terrain [11:57:09.472] Missing shader from sack: pbr_terrain [11:57:09.472] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.478] Missing shader from sack: pbr_terrain [11:57:09.478] Missing shader from sack: pbr_terrain [11:57:09.478] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.478] Missing shader from sack: pbr_terrain [11:57:09.478] Missing shader from sack: pbr_terrain [11:57:09.479] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.479] Missing shader from sack: pbr_terrain [11:57:09.479] Missing shader from sack: pbr_terrain [11:57:09.479] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.479] Missing shader from sack: pbr_terrain [11:57:09.479] Missing shader from sack: pbr_terrain [11:57:09.479] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.479] Missing shader from sack: pbr_terrain [11:57:09.479] Missing shader from sack: pbr_terrain [11:57:09.479] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.481] Missing shader from sack: pbr_terrain [11:57:09.481] Missing shader from sack: pbr_terrain [11:57:09.481] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.486] Missing shader from sack: pbr_terrain [11:57:09.486] Missing shader from sack: pbr_terrain [11:57:09.486] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.487] Missing shader from sack: pbr_terrain [11:57:09.487] Missing shader from sack: pbr_terrain [11:57:09.487] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.488] Missing shader from sack: pbr_terrain [11:57:09.488] Missing shader from sack: pbr_terrain [11:57:09.488] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.491] Missing shader from sack: pbr_terrain [11:57:09.491] Missing shader from sack: pbr_terrain [11:57:09.491] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.491] Missing shader from sack: pbr_terrain [11:57:09.491] Missing shader from sack: pbr_terrain [11:57:09.491] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.493] Missing shader from sack: pbr_terrain [11:57:09.493] Missing shader from sack: pbr_terrain [11:57:09.493] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.493] Missing shader from sack: pbr_terrain [11:57:09.493] Missing shader from sack: pbr_terrain [11:57:09.493] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.495] Missing shader from sack: pbr_terrain [11:57:09.495] Missing shader from sack: pbr_terrain [11:57:09.495] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.497] Missing shader from sack: pbr_terrain [11:57:09.497] Missing shader from sack: pbr_terrain [11:57:09.497] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.498] Missing shader from sack: pbr_terrain [11:57:09.498] Missing shader from sack: pbr_terrain [11:57:09.498] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.501] Missing shader from sack: pbr_terrain [11:57:09.501] Missing shader from sack: pbr_terrain [11:57:09.502] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.502] Missing shader from sack: pbr_terrain [11:57:09.502] Missing shader from sack: pbr_terrain [11:57:09.502] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.505] Missing shader from sack: pbr_terrain [11:57:09.505] Missing shader from sack: pbr_terrain [11:57:09.505] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.511] Missing shader from sack: pbr_terrain [11:57:09.511] Missing shader from sack: pbr_terrain [11:57:09.511] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.511] Missing shader from sack: pbr_terrain [11:57:09.511] Missing shader from sack: pbr_terrain [11:57:09.511] Missing shader from sack: pbr_terrain_gbuffer [11:57:09.512] Missing shader from sack: pbr_terrain [11:57:09.512] Missing shader from sack: pbr_terrain [11:57:09.512] Missing shader from sack: pbr_terrain_gbuffer [11:57:10.042] Bake Terrain [11:57:13.793] Bake Terrain [11:57:13.820] Bake Terrain [11:57:13.841] Bake Terrain [11:57:16.649] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:57:16.649] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:16.655] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:57:16.655] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:18.180] [GAME MENU] camp_junsima [11:57:18.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:18.853] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:57:18.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:18.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:19.148] [GAME MENU] camp_junsima_select_training [11:57:23.412] [GAME MENU] camp_junsima_training [11:57:23.637] creating hero from template with id: spc_notable_jingzhou_21 [11:57:28.688] Force VSync State is now ACTIVE [11:57:28.688] PushScreen [11:57:28.688] SandBox.View.Map.MapScreen::HandlePause [11:57:28.688] SandBox.View.Map.MapScreen::HandleDeactivate [11:57:28.688] OnScreenListChanged [11:57:28.688] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:57:28.688] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:57:28.688] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:57:54.851] Force VSync State is now DEACTIVATED [11:57:54.851] PopScreen [11:57:54.851] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:57:54.851] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:57:54.851] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:57:54.851] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:57:54.851] OnScreenListChanged [11:57:54.851] SandBox.View.Map.MapScreen::HandleActivate [11:57:54.851] SandBox.View.Map.MapScreen::HandleResume [11:57:54.864] [GAME MENU] camp_junsima_training [11:57:55.424] creating hero from template with id: spc_notable_yizhou_22 [11:57:56.228] Force VSync State is now ACTIVE [11:57:56.228] PushScreen [11:57:56.228] SandBox.View.Map.MapScreen::HandlePause [11:57:56.228] SandBox.View.Map.MapScreen::HandleDeactivate [11:57:56.228] OnScreenListChanged [11:57:56.228] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [11:57:56.228] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [11:57:56.228] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [11:57:56.664] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:57:56.664] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:58.517] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:58.533] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:57:58.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:58.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:58.550] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:57:58.550] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:58.550] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:57:58.551] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:00.319] Force VSync State is now DEACTIVATED [11:58:00.319] PopScreen [11:58:00.319] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [11:58:00.319] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [11:58:00.319] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [11:58:00.319] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [11:58:00.319] OnScreenListChanged [11:58:00.319] SandBox.View.Map.MapScreen::HandleActivate [11:58:00.320] SandBox.View.Map.MapScreen::HandleResume [11:58:00.331] [GAME MENU] camp_junsima_training [11:58:01.160] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:58:01.160] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.161] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.161] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.162] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.173] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:58:01.173] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.185] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:58:01.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.186] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.228] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:58:01.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.242] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:58:01.242] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.243] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.350] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [11:58:01.350] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.350] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.395] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:01.395] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [11:58:02.445] creating hero from template with id: spc_notable_yongliang_22 [11:58:04.344] Before Daily Tick: 中平六年 冬 一十二月 上旬 [11:58:07.068] [GAME MENU] camp_junsima_training [12:04:24.267] Dump integrity is compromised due to non-default modules being used [12:04:24.267] Dump integrity is compromised due to non-default modules being used [12:04:24.267] Dump integrity is compromised due to non-default modules being used [12:04:24.271] QuickSaveCurrentGame: save001 [12:04:24.271] Save Process block is started. [12:04:24.271] ------Saving with new context. Save name: save001------ [12:04:24.272] SaveContext::Save block is started. [12:04:24.272] SaveContext::CollectObjects block is started. [12:04:26.688] SaveContext::CollectObjects completed in 2.415 seconds. [12:04:26.688] SaveContext::Saving Objects block is started. [12:04:27.340] SaveContext::Saving Objects completed in 0.651 seconds. [12:04:27.340] SaveContext::Saving Containers block is started. [12:04:28.838] SaveContext::Saving Containers completed in 1.498 seconds. [12:04:29.058] SaveContext::Save completed in 4.786 seconds. [12:04:29.059] Save Process completed in 4.787 seconds. [12:04:29.062] OnGameWindowFocusChange: False [12:04:29.062] TopScreen: MapScreen [12:04:29.655] ------Successfully saved------ [12:58:52.034] OnGameWindowFocusChange: True [12:58:52.034] TopScreen: MapScreen [12:58:53.046] Dump integrity is compromised due to non-default modules being used [12:58:53.046] Dump integrity is compromised due to non-default modules being used [12:58:53.046] Dump integrity is compromised due to non-default modules being used [12:58:53.048] AutoSaveCurrentGame: saveauto2 [12:58:53.049] Save Process block is started. [12:58:53.049] ------Saving with new context. Save name: saveauto2------ [12:58:53.049] SaveContext::Save block is started. [12:58:53.049] SaveContext::CollectObjects block is started. [12:58:56.461] SaveContext::CollectObjects completed in 3.411 seconds. [12:58:56.461] SaveContext::Saving Objects block is started. [12:58:57.199] SaveContext::Saving Objects completed in 0.737 seconds. [12:58:57.199] SaveContext::Saving Containers block is started. [12:58:58.614] SaveContext::Saving Containers completed in 1.414 seconds. [12:58:58.728] SaveContext::Save completed in 5.678 seconds. [12:58:58.728] Save Process completed in 5.679 seconds. [12:58:59.145] ------Successfully saved------ [12:59:04.610] [GAME MENU] camp_junsima [12:59:05.296] 公孙瓒将开始鼓励领主加固他们领地的防御(摊派徭役)。 [12:59:05.738] [GAME MENU] camp_junsima_doing_sentry [12:59:05.774] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [12:59:05.774] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [12:59:05.774] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [12:59:05.808] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [12:59:05.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [12:59:05.809] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [12:59:07.554] Player has entered city_youbeiping_wuyin: 土垠 [12:59:07.554] [GAME MENU] town_outside [12:59:07.554] [GAME MENU] town [12:59:07.580] Release Sound Event 6328 [12:59:07.580] Release Sound Event 6327 [12:59:07.580] Release Sound Event -1 [12:59:07.580] Release Sound Event -1 [12:59:09.728] [GAME MENU] town_backstreet [12:59:09.732] Release Sound Event 6330 [12:59:09.732] Release Sound Event 6329 [12:59:09.732] Release Sound Event -1 [12:59:10.650] [GAME MENU] town [12:59:10.655] Release Sound Event 6332 [12:59:10.655] Release Sound Event 6329 [12:59:10.655] Release Sound Event 6329 [12:59:10.655] Release Sound Event -1 [12:59:13.457] Average value of 五谷 : 0.8498064 [12:59:13.457] Average value of 鱼 : 3.299594 [12:59:13.457] Average value of 肉 : 1.358351 [12:59:13.457] Average value of 奶酥 : 1.249451 [12:59:13.457] Average value of 葡萄 : 2.710007 [12:59:13.457] Average value of 枣 : 1.865306 [12:59:13.457] Average value of 青果 : 2.748034 [12:59:13.457] Average value of 膏脂 : 1.633637 [12:59:13.457] Average value of 菜油 : 4.096545 [12:59:13.457] Average value of 苎麻 : 2.39477 [12:59:13.457] Average value of 苧布 : 4.665968 [12:59:13.457] Average value of 羊毛 : 2.4031 [12:59:13.457] Average value of 布匹 : 1.3 [12:59:13.458] Average value of 蚕丝 : 0.6078213 [12:59:13.458] Average value of 绸缎 : 0.7965037 [12:59:13.458] Average value of 硬木 : 1.035517 [12:59:13.458] Average value of 铁 : 1.176663 [12:59:13.458] Average value of 盐巴 : 2.543521 [12:59:13.458] Average value of 银矿石 : 2.019327 [12:59:13.458] Average value of 兽皮 : 0.8859813 [12:59:13.458] Average value of 陶土 : 2.003733 [12:59:13.458] Average value of 浊酒 : 0.4937808 [12:59:13.458] Average value of 西域葡萄酒 : 0.8945811 [12:59:13.458] Average value of 工具 : 0.4594246 [12:59:13.458] Average value of 陶瓷 : 1.125955 [12:59:13.458] Average value of 皮革 : 1.233711 [12:59:13.458] Average value of 毛皮 : 0.8657097 [12:59:13.458] Average value of 金银器 : 3.831157 [12:59:13.458] Average value of 箭 : 0.8037738 [12:59:13.458] Average value of 羊 : 1.310346 [12:59:13.458] Average value of 牛 : 1.664114 [12:59:13.458] Average value of 豕 : 0.8542155 [12:59:13.458] Average value of 驮畜 : 1.345836 [12:59:13.458] Average value of 坐骑 : 1.03535 [12:59:13.458] Average value of 战争坐骑 : 0.713696 [12:59:13.458] Average value of 贵族坐骑 : 0.985646 [12:59:13.458] Average value of 马匹装备 I : 0.808064 [12:59:13.458] Average value of 马匹装备 II : 0.8089111 [12:59:13.458] Average value of 马匹装备 III : 0.9688504 [12:59:13.458] Average value of 马匹装备 IV : 1.058234 [12:59:13.458] Average value of 马匹装备 V : 1.235484 [12:59:13.458] Average value of 近战武器 I : 0.7999995 [12:59:13.458] Average value of 近战武器 II : 0.7999995 [12:59:13.458] Average value of 近战武器 III : 0.808064 [12:59:13.458] Average value of 近战武器 IV : 0.8322576 [12:59:13.458] Average value of 近战武器 V : 0.9402256 [12:59:13.458] Average value of 远程武器 I : 0.7999995 [12:59:13.458] Average value of 远程武器 II : 0.7999995 [12:59:13.458] Average value of 远程武器 III : 0.808064 [12:59:13.458] Average value of 远程武器 IV : 0.8241931 [12:59:13.458] Average value of 远程武器 V : 0.9129028 [12:59:13.458] Average value of 盾牌 I : 0.7999995 [12:59:13.458] Average value of 盾牌 II : 0.8038986 [12:59:13.458] Average value of 盾牌 III : 0.808064 [12:59:13.458] Average value of 盾牌 IV : 0.8564512 [12:59:13.458] Average value of 盾牌 V : 1.017741 [12:59:13.458] Average value of 服装 : 0.7999995 [12:59:13.458] Average value of 轻甲 : 0.7999995 [12:59:13.458] Average value of 中甲 : 0.7999995 [12:59:13.458] Average value of 重甲 : 0.7999995 [12:59:13.458] Average value of 终极护甲 : 0.8602096 [12:59:13.458] Average value of 旗帜 : 1.3 [12:59:13.458] Average value of 未分配 : 1.3 [12:59:13.459] Force VSync State is now ACTIVE [12:59:13.459] PushScreen [12:59:13.459] SandBox.View.Map.MapScreen::HandlePause [12:59:13.459] SandBox.View.Map.MapScreen::HandleDeactivate [12:59:13.459] Release Sound Event 6334 [12:59:13.459] Release Sound Event 6333 [12:59:13.459] OnScreenListChanged [12:59:13.459] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [12:59:13.977] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [12:59:13.977] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [12:59:14.197] Render Requested: sg_ar_c05_s5004_head [12:59:14.197] Render Requested: sg_ar_c11_s4001_shoulder [12:59:14.197] Render Requested: empire_warrior_padded_armor_e [12:59:14.197] Render Requested: leather_shoes [12:59:14.197] Render Requested: sturgia_horse [12:59:14.197] Render Requested: stripped_leather_harness [12:59:14.197] Render Requested: triangluar_spear_t3 [12:59:14.197] Render Requested: stronger_reinforced_kite_shield [12:59:14.197] Render Requested: lz_bow_yanzhou_01 [12:59:14.197] Render Requested: range_arrows [12:59:14.197] Render Requested: mule [12:59:14.197] Render Requested: khuzait_horse [12:59:14.197] Render Requested: sturgia_horse [12:59:14.197] Render Requested: t2_khuzait_horse [12:59:14.197] Render Requested: t2_aserai_horse [12:59:14.197] Render Requested: charger [12:59:14.197] Render Requested: t2_sturgia_horse [12:59:14.197] Render Requested: t3_sturgia_horse [12:59:14.197] Render Requested: t3_khuzait_horse [12:59:14.197] Render Requested: sg_t1_ht_sword_001 [12:59:14.197] Render Requested: falchion_sword_t2 [12:59:14.197] Render Requested: short_sword_t3 [12:59:14.197] Render Requested: sg_axe_whole_003_1h [12:59:14.197] Render Requested: sg_axe_whole_002_b_1h [12:59:14.197] Render Requested: sg_axe_whole_002_a_1h [12:59:14.197] Render Requested: peasant_hatchet_1_t1 [12:59:14.197] Render Requested: hardwood [12:59:14.197] Render Requested: ironIngot2 [12:59:14.197] Render Requested: iron [12:59:14.197] Render Requested: charcoal [12:59:14.197] Render Requested: grain [12:59:14.197] Render Requested: sumpter_horse [12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:14.366] Render Requested: charger [12:59:14.366] Render Requested: sturgia_horse [12:59:14.504] Render Requested: t2_aserai_horse [12:59:14.673] Render Requested: t2_khuzait_horse [12:59:14.701] Render Requested: sg_ar_c11_s4001_shoulder [12:59:15.136] Render Requested: khuzait_horse [12:59:15.310] Render Requested: sturgia_horse [12:59:15.435] Render Requested: t3_khuzait_horse [12:59:23.823] Render Requested: sg_axe_1h_001 [12:59:23.823] Render Requested: t3_khuzait_horse [12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:23.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:26.025] Render Requested: t3_khuzait_horse [12:59:26.459] TransferItem Name: 蒙古马 | From: OtherInventory To: Equipment | Amount: 1 [12:59:26.459] TransferItem Name: 并州原生马 | From: Equipment To: PlayerInventory | Amount: 1 [12:59:26.474] Render Requested: t3_khuzait_horse [12:59:26.474] Render Requested: sturgia_horse [12:59:26.511] Render Requested: t3_khuzait_horse [12:59:27.178] Render Requested: t3_khuzait_horse [12:59:27.178] Render Requested: sturgia_horse [12:59:30.414] Render Requested: sumpter_horse [12:59:30.769] Render Requested: sturgia_horse [12:59:31.297] Render Requested: t3_khuzait_horse [12:59:32.949] Render Requested: sturgia_horse [12:59:33.489] Render Requested: sumpter_horse [12:59:34.083] Render Requested: sg_t1_ht_sword_001 [12:59:34.367] Render Requested: falchion_sword_t2 [12:59:34.437] Render Requested: short_sword_t3 [12:59:34.584] Render Requested: sg_axe_whole_003_1h [12:59:34.634] Render Requested: sg_axe_whole_002_b_1h [12:59:34.667] Render Requested: sg_axe_001 [12:59:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.701] Render Requested: peasant_sickle_1_t1 [12:59:34.734] Render Requested: peasant_hatchet_1_t1 [12:59:34.749] Render Requested: small_spurred_axe_t2 [12:59:34.801] Render Requested: sg_axe_1h_001 [12:59:34.834] Render Requested: sg_axe_001 [12:59:34.834] Render Requested: sg_t3_ht_axe_001 [12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.882] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:34.934] Render Requested: peasant_sickle_1_t1 [12:59:34.934] Render Requested: sg_t3_ht_axe_002 [12:59:34.965] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [12:59:34.984] Render Requested: small_spurred_axe_t2 [12:59:35.032] Render Requested: peasant_hammer_2_t1 [12:59:35.054] Render Requested: sg_t3_ht_axe_001 [12:59:35.165] Render Requested: sg_t1_ht_mace_002 [12:59:35.185] Render Requested: sg_t3_ht_axe_002 [12:59:36.085] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [12:59:36.166] Render Requested: sg_t1_ht_mace_001 [12:59:36.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.202] Render Requested: peasant_hammer_2_t1 [12:59:36.216] Render Requested: sg_axe_whole_001_2h [12:59:36.252] Render Requested: sg_t1_ht_mace_002 [12:59:36.266] Render Requested: sg_t1_ht_axe2_001 [12:59:36.332] Render Requested: peasant_pitchfork_1_t1 [12:59:36.352] Render Requested: sg_t1_ht_mace_001 [12:59:36.421] Render Requested: sg_axe_whole_001_2h [12:59:36.466] Render Requested: peasant_pitchfork_2_t1 [12:59:36.503] Render Requested: sg_t1_ht_axe2_001 [12:59:36.517] Render Requested: sg_spear_004 [12:59:36.550] Render Requested: sg_polearm_001 [12:59:36.576] Render Requested: sg_spear_004 [12:59:36.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.600] Render Requested: triangluar_spear_t3 [12:59:36.633] Render Requested: simple_pike_t2 [12:59:36.652] Render Requested: sg_polearm_001 [12:59:36.672] Render Requested: sg_spear_004 [12:59:36.683] Render Requested: peasant_polearm_1_t1 [12:59:36.721] Render Requested: triangluar_spear_t3 [12:59:36.750] Render Requested: sg_spear_028 [12:59:36.753] Render Requested: triangluar_spear_t3 [12:59:36.850] Render Requested: sg_spear_whole_004 [12:59:36.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:36.883] Render Requested: battered_kite_shield [12:59:36.903] Render Requested: worn_kite_shield [12:59:36.934] Render Requested: old_horsemans_kite_shield [12:59:36.953] Render Requested: sg_spear_whole_004 [12:59:36.973] Render Requested: battered_kite_shield [12:59:36.984] Render Requested: worn_horsemans_kite_shield [12:59:37.003] Render Requested: stronger_reinforced_kite_shield [12:59:37.020] Render Requested: worn_kite_shield [12:59:37.033] Render Requested: bound_horsemans_kite_shield [12:59:37.089] Render Requested: old_horsemans_kite_shield [12:59:37.133] Render Requested: reinforced_horsemans_kite_shield [12:59:37.320] Render Requested: worn_horsemans_kite_shield [12:59:37.517] Render Requested: reinforced_flat_kite_shield [12:59:37.671] Render Requested: old_horsemans_kite_shield [12:59:37.819] Render Requested: sg_spear_028 [12:59:38.020] Render Requested: sg_spear_whole_004 [12:59:39.557] Render Requested: sg_spear_028 [12:59:39.641] Render Requested: peasant_polearm_1_t1 [12:59:39.671] Render Requested: triangluar_spear_t3 [12:59:40.089] Render Requested: simple_pike_t2 [12:59:40.577] Render Requested: triangluar_spear_t3 [12:59:41.057] Render Requested: simple_pike_t2 [12:59:41.112] Render Requested: peasant_polearm_1_t1 [12:59:41.222] Render Requested: worn_kite_shield [12:59:41.222] Render Requested: stronger_reinforced_kite_shield [12:59:41.290] Render Requested: old_horsemans_kite_shield [12:59:41.342] Render Requested: worn_horsemans_kite_shield [12:59:41.343] Render Requested: studded_bound_kite_shield [12:59:41.374] Render Requested: light_horsemans_kite_shield [12:59:41.407] Render Requested: stronger_reinforced_kite_shield [12:59:41.440] Render Requested: reinforced_horsemans_kite_shield [12:59:41.454] Render Requested: heavy_horsemans_kite_shield [12:59:41.506] Render Requested: reinforced_flat_kite_shield [12:59:41.521] Render Requested: fortified_kite_shield [12:59:41.541] Render Requested: studded_bound_kite_shield [12:59:41.671] Render Requested: sg_gong_004 [12:59:41.692] Render Requested: light_horsemans_kite_shield [12:59:41.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.742] Render Requested: stronger_reinforced_kite_shield [12:59:41.742] Render Requested: lz_longbow_bingzhou_01 [12:59:41.804] Render Requested: lz_bow_qingzhou_01 [12:59:41.857] Render Requested: heavy_horsemans_kite_shield [12:59:41.920] Render Requested: lz_bow_yongliang_01 [12:59:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:41.959] Render Requested: fortified_kite_shield [12:59:42.104] Render Requested: lz_longbow_yangzhou_02 [12:59:42.126] Render Requested: sg_gong_004 [12:59:42.126] Render Requested: lz_bow_yanzhou_01 [12:59:42.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.171] Render Requested: lz_longbow_bingzhou_02 [12:59:42.196] Render Requested: lz_longbow_bingzhou_01 [12:59:42.243] Render Requested: lz_bow_qingzhou_01 [12:59:42.243] Render Requested: lz_bow_han_01 [12:59:42.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:42.304] Render Requested: lz_bow_yanzhou_04 [12:59:42.328] Render Requested: lz_bow_yongliang_01 [12:59:42.438] Render Requested: default_arrows [12:59:42.540] Render Requested: lz_longbow_yangzhou_02 [12:59:43.172] Render Requested: sg_arrows_001 [12:59:43.194] Render Requested: lz_longbow_bingzhou_02 [12:59:43.195] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:43.238] Render Requested: sg_arrows_002 [12:59:43.263] Render Requested: lz_bow_han_01 [12:59:43.355] Render Requested: sg_arrows_003 [12:59:43.373] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:43.394] Render Requested: lz_bow_yanzhou_04 [12:59:43.864] Render Requested: lz_bow_han_01 [12:59:45.481] Render Requested: lz_bow_yanzhou_04 [12:59:46.715] Render Requested: lz_bow_han_01 [12:59:46.780] Render Requested: lz_longbow_bingzhou_02 [12:59:47.561] Render Requested: lz_longbow_yangzhou_02 [12:59:48.145] Render Requested: lz_longbow_bingzhou_02 [12:59:48.933] Render Requested: lz_longbow_yangzhou_02 [12:59:49.029] Render Requested: lz_bow_yongliang_01 [12:59:50.887] Render Requested: lz_longbow_yangzhou_02 [12:59:50.950] Render Requested: lz_longbow_bingzhou_02 [12:59:51.265] Render Requested: lz_bow_han_01 [12:59:53.867] Render Requested: lz_bow_yanzhou_04 [12:59:54.598] Render Requested: sg_arrows_004 [12:59:54.615] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:54.637] Render Requested: default_arrows [12:59:54.637] Render Requested: range_arrows [12:59:54.665] Render Requested: sg_arrows_005 [12:59:54.750] Render Requested: sg_arrows_001 [12:59:54.764] Render Requested: barbed_arrows [12:59:54.782] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:54.900] Render Requested: sg_arrows_002 [12:59:55.098] Render Requested: lz_arrow_xuzhou_01 [12:59:55.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:55.135] Render Requested: sg_arrows_003 [12:59:55.149] Render Requested: range_arrows [12:59:55.182] Render Requested: lz_arrow_qingzhou_02 [12:59:55.216] Render Requested: lz_arrow_xuzhou_02 [12:59:55.265] Render Requested: bodkin_arrows_a [12:59:55.284] Render Requested: barbed_arrows [12:59:55.302] Render Requested: lz_arrow_xuzhou_01 [12:59:55.348] Render Requested: lz_arrow_yangzhou_02 [12:59:55.402] Render Requested: range_arrows [12:59:55.498] Render Requested: lz_xbow_yanzhou_01 [12:59:56.254] Render Requested: lz_arrow_qingzhou_02 [12:59:56.282] Render Requested: lz_xbow_jingzhou_01 [12:59:56.319] Render Requested: lz_arrow_xuzhou_02 [12:59:56.350] Render Requested: lz_xbow_yuzhou_01 [12:59:56.405] Render Requested: bodkin_arrows_a [12:59:56.483] Render Requested: bolt_a [12:59:56.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:56.719] Render Requested: lz_arrow_yangzhou_02 [12:59:56.816] Render Requested: sg_t1_shortaxe_001 [12:59:56.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:56.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:56.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[12:59:56.885] Render Requested: lz_xbow_yanzhou_01 [12:59:57.016] Render Requested: western_javelin_1_t2 [12:59:57.436] Render Requested: lz_arrow_yangzhou_02 [13:00:01.639] Render Requested: bodkin_arrows_a [13:00:02.408] Render Requested: lz_arrow_yangzhou_02 [13:00:04.743] Render Requested: lz_xbow_yanzhou_01 [13:00:04.793] Render Requested: lz_xbow_jingzhou_01 [13:00:04.844] Render Requested: lz_xbow_yuzhou_01 [13:00:05.010] Render Requested: bolt_a [13:00:05.024] Render Requested: grain [13:00:05.059] Render Requested: sg_t1_shortaxe_001 [13:00:05.059] Render Requested: fish [13:00:05.095] Render Requested: beer [13:00:05.125] Render Requested: meat [13:00:05.160] Render Requested: grain [13:00:05.191] Render Requested: fish [13:00:05.191] Render Requested: hides [13:00:05.292] Render Requested: beer [13:00:05.307] Render Requested: cotton [13:00:05.392] Render Requested: meat [13:00:05.392] Render Requested: tools [13:00:05.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.424] Render Requested: leather [13:00:05.441] Render Requested: silver [13:00:05.473] Render Requested: pottery [13:00:05.507] Render Requested: sg_S_SOL00001_Tk [13:00:05.526] Render Requested: leather [13:00:05.541] Render Requested: silver [13:00:05.542] Render Requested: sg_npc_cityresident_head [13:00:05.591] Render Requested: pottery [13:00:05.607] Render Requested: sg_npc_gladiator_head [13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.641] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.694] Render Requested: sg_S_SOL00001_Tk [13:00:05.694] Render Requested: sg_npc_peddler_head [13:00:05.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.727] Render Requested: sg_npc_booksellers_head [13:00:05.763] Render Requested: sg_npc_bartender_head [13:00:05.778] Render Requested: sg_cl_c06_s3002_head [13:00:05.810] Render Requested: sg_cl_c06_g006_head [13:00:05.846] Render Requested: sg_ar_c06_g002_head [13:00:05.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.891] Render Requested: female_hood [13:00:05.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:05.911] Render Requested: sg_cl_c06_s3002_head [13:00:05.911] Render Requested: sg_ar_c05_s5004_head [13:00:05.944] Render Requested: sg_cl_c06_g006_head [13:00:05.944] Render Requested: wrapped_scarf [13:00:06.057] Render Requested: desert_fabric_shoulderpad [13:00:06.076] Render Requested: sg_ar_c06_g002_head [13:00:06.097] Render Requested: female_hood [13:00:06.097] Render Requested: sg_ar_c11_s4001_shoulder [13:00:06.108] Render Requested: scarf [13:00:06.127] Render Requested: desert_leather_shoulderpad [13:00:06.163] Render Requested: sg_cl_c06_g006_shoulder [13:00:06.195] Render Requested: sg_ar_c06_g002_shoulder [13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.225] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.227] Render Requested: scarf [13:00:06.244] Render Requested: desert_leather_shoulderpad [13:00:06.244] Render Requested: sg_ar_c06_s6002_shoulder [13:00:06.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.314] Render Requested: sg_cl_c06_g006_shoulder [13:00:06.325] Render Requested: sg_ar_c06_s5001_shoulder [13:00:06.508] Render Requested: sg_ar_c06_s3001_shoulder [13:00:06.510] Render Requested: sg_ar_c06_g002_shoulder [13:00:06.611] Render Requested: sg_ar_c06_s6002_shoulder [13:00:06.611] Render Requested: sg_ar_c06_s4002_shoulder [13:00:06.641] Render Requested: sg_ar_c06_s6001_shoulder [13:00:06.662] Render Requested: leather_apron [13:00:06.695] Render Requested: cloth_apron [13:00:06.731] Render Requested: sg_ar_c06_s2001_body [13:00:06.760] Render Requested: sg_ar_c06_s6001_shoulder [13:00:06.778] Render Requested: leather_apron [13:00:06.778] Render Requested: empire_warrior_padded_armor_e [13:00:06.778] Render Requested: sg_ar_c06_s3002_body [13:00:06.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.847] Render Requested: cloth_apron [13:00:06.858] Render Requested: sg_ar_c07_s2001_body [13:00:06.929] Render Requested: sg_ar_c06_s2001_body [13:00:06.942] Render Requested: sg_ar_c07_s4001_body [13:00:06.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:06.979] Render Requested: sg_ar_c06_s4002_body [13:00:06.999] Render Requested: sg_npc_guard_arm [13:00:07.025] Render Requested: sg_npc_merchant_arm [13:00:07.048] Render Requested: sg_ar_c06_g005_arm [13:00:07.077] Render Requested: sg_ar_c06_g004_arm [13:00:07.111] Render Requested: sg_npc_guard_arm [13:00:07.125] Render Requested: sg_ar_c06_g002_arm [13:00:07.145] Render Requested: sg_ar_c06_s4002_body [13:00:07.208] Render Requested: ladys_shoe [13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.326] Render Requested: iron [13:00:07.359] Render Requested: leather_shoes [13:00:07.460] Render Requested: ironIngot2 [13:00:07.561] Render Requested: hardwood [13:00:07.895] Render Requested: ironIngot2 [13:00:07.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:07.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.364] Render Requested: hardwood [13:00:08.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:08.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.277] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.494] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.494] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:09.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:00:14.650] Render Requested: ironIngot2 [13:00:15.066] Render Requested: hardwood [13:00:15.849] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 [13:00:15.860] Render Requested: hardwood [13:00:15.869] Render Requested: ironIngot2 [13:00:16.567] Render Requested: iron [13:00:17.601] Force VSync State is now DEACTIVATED [13:00:17.601] PopScreen [13:00:17.601] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [13:00:17.601] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [13:00:17.601] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [13:00:17.636] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [13:00:17.636] OnScreenListChanged [13:00:17.636] SandBox.View.Map.MapScreen::HandleActivate [13:00:17.636] SandBox.View.Map.MapScreen::HandleResume [13:00:17.667] [GAME MENU] town [13:00:17.668] Release Sound Event -1 [13:00:17.668] Release Sound Event 6333 [13:00:17.668] Release Sound Event 6333 [13:00:17.668] Release Sound Event -1 [13:00:18.157] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:18.157] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:18.157] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:18.225] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:18.225] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:18.226] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:31.308] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:31.308] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:31.309] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:31.322] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:31.322] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:31.323] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:32.174] [GAME MENU] camp_junsima_doing_sentry [13:00:32.175] Release Sound Event 6336 [13:00:32.175] Release Sound Event 6335 [13:00:32.517] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:32.560] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:32.560] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:32.560] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:36.945] Player MapEvent State: Wait [13:00:36.946] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:00:39.066] Opening new mission Battle . [13:00:39.069] IMono_MBMission::create_mission : 0.003313 [13:00:39.238] Force VSync State is now DEACTIVATED [13:00:39.238] PushScreen [13:00:39.238] SandBox.View.Map.MapScreen::HandlePause [13:00:39.239] SandBox.View.Map.MapScreen::HandleDeactivate [13:00:39.239] Release Sound Event -1 [13:00:39.239] Release Sound Event 6335 [13:00:39.239] OnScreenListChanged [13:00:39.239] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [13:00:39.239] -------MissionScreen-OnInitialize [13:00:39.239] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [13:00:39.239] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [13:00:39.576] Scene_view::clear_all(Main_map) [13:00:39.755] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_n/scene.xscene. [13:00:39.793] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_n/atmosphere.xml. [13:00:40.081] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [13:00:40.082] 22 entities are registered as oro. [13:00:40.139] NAV_MESH: load finished, first load for scene: 1 [13:00:40.927] rglShader_manager::read_compressed_shader_cache_package : 0.000208 [13:00:40.953] Placed tree count, 4823, tree_high__mix_poplar [13:00:40.953] Placed tree count, 4859, tree_high__mix_poplar_forest [13:00:40.954] Placed tree count, 6500, tree_high__mix_poplar_sprout [13:00:40.956] Placed tree count, 7245, tree_high__mix_aspen [13:00:40.957] Placed flora count, 7379, flora_green_k [13:00:40.971] Placed flora count, 23065, flora_green__mix [13:00:40.974] Placed flora count, 22351, brushwood [13:00:40.998] Placed flora count, 49795, flora_dry_plant__mix_big_volume [13:00:41.044] Placed flora count, 119493, flora_grass_b_non_shadow [13:00:41.149] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [13:00:46.090] ----------Mission-AddTeam-Defender [13:00:46.090] ----------Mission-AddTeam-Attacker [13:00:46.176] -------MissionScreen-OnActivate [13:00:46.186] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:46.186] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:46.186] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:46.186] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:46.187] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:46.189] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:46.213] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:46.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:46.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:46.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:46.261] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:46.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:46.296] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:46.301] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:46.642] Bake Terrain [13:00:46.677] Bake Terrain [13:00:46.690] Bake Terrain [13:00:46.711] Bake Terrain [13:00:48.416] Selected formations being cleared. Select all formations: [13:00:48.416] Infantry added to selected formations. [13:00:48.416] Ranged added to selected formations. [13:00:48.416] HorseArcher added to selected formations. [13:00:48.417] Selected formations being cleared. Select all formations: [13:00:48.417] Ranged added to selected formations. [13:00:48.417] SetOrder AIControlOffon team [13:00:48.417] After set order called, number of selected formations: 1 [13:00:48.417] Ranged formation being processed. [13:00:48.417] Update cached and formation values on each agent complete, number of selected formations: 1 [13:00:48.417] Set random decide time of agents with indices complete, number of selected formations: 1 [13:00:48.417] After set order loop complete, number of selected formations: 1 [13:00:48.417] SetOrder Mounton team [13:00:48.417] After set order called, number of selected formations: 1 [13:00:48.417] Ranged formation being processed. [13:00:48.417] Update cached and formation values on each agent complete, number of selected formations: 1 [13:00:48.417] Set random decide time of agents with indices complete, number of selected formations: 1 [13:00:48.417] After set order loop complete, number of selected formations: 1 [13:00:48.418] SetOrder FireAtWillon team [13:00:48.418] After set order called, number of selected formations: 1 [13:00:48.418] Ranged formation being processed. [13:00:48.418] Update cached and formation values on each agent complete, number of selected formations: 1 [13:00:48.418] Set random decide time of agents with indices complete, number of selected formations: 1 [13:00:48.418] After set order loop complete, number of selected formations: 1 [13:00:48.418] SetOrder ArrangementLineon team [13:00:48.418] After set order called, number of selected formations: 1 [13:00:48.418] Ranged formation being processed. [13:00:48.418] Update cached and formation values on each agent complete, number of selected formations: 1 [13:00:48.418] Set random decide time of agents with indices complete, number of selected formations: 1 [13:00:48.418] After set order loop complete, number of selected formations: 1 [13:00:48.418] SetOrder StandYourGroundon team [13:00:48.418] After set order called, number of selected formations: 1 [13:00:48.418] Ranged formation being processed. [13:00:48.418] Update cached and formation values on each agent complete, number of selected formations: 1 [13:00:48.418] Set random decide time of agents with indices complete, number of selected formations: 1 [13:00:48.418] After set order loop complete, number of selected formations: 1 [13:00:48.418] SetOrder AIControlOffon team [13:00:48.418] After set order called, number of selected formations: 1 [13:00:48.418] Ranged formation being processed. [13:00:48.418] Update cached and formation values on each agent complete, number of selected formations: 1 [13:00:48.418] Set random decide time of agents with indices complete, number of selected formations: 1 [13:00:48.418] After set order loop complete, number of selected formations: 1 [13:00:48.419] Selected formations being cleared. [13:00:48.419] HorseArcher added to selected formations. [13:00:48.419] SetOrderWithAgent FollowMe 李大碗on team [13:00:48.419] After set order called, number of selected formations: 1 [13:00:48.419] General formation being processed. [13:00:48.419] Update cached and formation values on each agent complete, number of selected formations: 1 [13:00:48.419] Set random decide time of agents with indices complete, number of selected formations: 1 [13:00:48.419] After set order loop complete, number of selected formations: 1 [13:00:48.419] Selected formations being cleared. [13:00:48.419] Selected formations being cleared. Select all formations: [13:00:48.419] Ranged added to selected formations. [13:00:48.428] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:48.428] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:48.428] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:48.435] Render Requested: triangluar_spear_t3 [13:00:48.435] Render Requested: stronger_reinforced_kite_shield [13:00:48.439] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:00:48.439] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:48.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:00:49.883] Updated mission time speed with request ID:864, time speed0.25 [13:00:52.963] SetOrder Chargeon team [13:00:52.963] After set order called, number of selected formations: 1 [13:00:52.963] Ranged formation being processed. [13:00:52.963] Update cached and formation values on each agent complete, number of selected formations: 1 [13:00:52.963] Set random decide time of agents with indices complete, number of selected formations: 1 [13:00:52.963] After set order loop complete, number of selected formations: 1 [13:00:52.970] Reverted time speed back to default(1) [13:00:54.693] Render Requested: lz_bow_yanzhou_01 [13:00:55.378] Render Requested: stronger_reinforced_kite_shield [13:00:55.570] Render Requested: triangluar_spear_t3 [13:01:48.809] 尔等小儿不足以敌,且丢盔弃甲,来日自缚请降吧! [13:01:52.309] Render Requested: lz_bow_yanzhou_01 [13:01:59.349] Render Requested: stronger_reinforced_kite_shield [13:01:59.535] Render Requested: triangluar_spear_t3 [13:02:02.630] Render Requested: lz_bow_yanzhou_01 [13:02:06.829] Render Requested: stronger_reinforced_kite_shield [13:02:07.011] Render Requested: triangluar_spear_t3 [13:02:13.533] Render Requested: lz_bow_yanzhou_01 [13:02:15.116] IsEquipmentSelectionActive: False [13:02:19.646] CheckMissionEnded::ended [13:02:19.646] Player MapEvent BattleState: AttackerVictory [13:02:22.369] I called EndMission [13:02:22.379] I called EndMissionInternal [13:02:22.525] -------MissionScreen-OnDeactivate [13:02:22.846] PopScreen [13:02:22.846] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [13:02:22.846] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [13:02:22.846] -------MissionScreen-OnDeactivate [13:02:22.846] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [13:02:22.846] -------MissionScreen-OnFinalize [13:02:22.858] Scene_view::clear_all(battle_terrain_n) [13:02:22.858] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [13:02:22.858] OnScreenListChanged [13:02:22.858] SandBox.View.Map.MapScreen::HandleActivate [13:02:22.859] SandBox.View.Map.MapScreen::HandleResume [13:02:22.868] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:02:22.870] Player MapEvent State: WaitingRemoval [13:02:23.029] Release Sound Event -1 [13:02:23.029] Release Sound Event 6335 [13:02:23.040] [GAME MENU] camp_junsima_doing_sentry_end_battle [13:02:29.295] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [13:02:29.295] Missing shader from sack: pbr_terrain [13:02:29.295] Missing shader from sack: pbr_terrain [13:02:29.295] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.296] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.296] Missing shader from sack: pbr_terrain_shadowmap [13:02:29.296] Missing shader from sack: pbr_terrain_pointlight [13:02:29.296] Missing shader from sack: pbr_terrain [13:02:29.296] Missing shader from sack: pbr_terrain [13:02:29.296] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.296] Missing shader from sack: pbr_terrain [13:02:29.296] Missing shader from sack: pbr_terrain [13:02:29.296] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.297] Missing shader from sack: pbr_terrain [13:02:29.297] Missing shader from sack: pbr_terrain [13:02:29.297] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.297] Missing shader from sack: pbr_terrain [13:02:29.297] Missing shader from sack: pbr_terrain [13:02:29.297] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.298] Missing shader from sack: pbr_terrain [13:02:29.298] Missing shader from sack: pbr_terrain [13:02:29.298] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.298] Missing shader from sack: pbr_terrain [13:02:29.298] Missing shader from sack: pbr_terrain [13:02:29.298] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.298] Missing shader from sack: pbr_terrain [13:02:29.298] Missing shader from sack: pbr_terrain [13:02:29.298] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.299] Missing shader from sack: pbr_terrain [13:02:29.299] Missing shader from sack: pbr_terrain [13:02:29.299] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.299] Missing shader from sack: pbr_terrain [13:02:29.299] Missing shader from sack: pbr_terrain [13:02:29.299] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.299] Missing shader from sack: pbr_terrain [13:02:29.299] Missing shader from sack: pbr_terrain [13:02:29.299] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.300] Missing shader from sack: pbr_terrain [13:02:29.300] Missing shader from sack: pbr_terrain [13:02:29.300] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.300] Missing shader from sack: pbr_terrain [13:02:29.300] Missing shader from sack: pbr_terrain [13:02:29.300] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.300] Missing shader from sack: pbr_terrain [13:02:29.300] Missing shader from sack: pbr_terrain [13:02:29.300] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.302] Missing shader from sack: pbr_terrain [13:02:29.302] Missing shader from sack: pbr_terrain [13:02:29.302] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.302] Missing shader from sack: pbr_terrain [13:02:29.302] Missing shader from sack: pbr_terrain [13:02:29.302] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.302] Missing shader from sack: pbr_terrain [13:02:29.302] Missing shader from sack: pbr_terrain [13:02:29.302] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.304] Missing shader from sack: pbr_terrain [13:02:29.304] Missing shader from sack: pbr_terrain [13:02:29.304] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.305] Missing shader from sack: pbr_terrain [13:02:29.305] Missing shader from sack: pbr_terrain [13:02:29.305] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.305] Missing shader from sack: pbr_terrain [13:02:29.305] Missing shader from sack: pbr_terrain [13:02:29.305] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.305] Missing shader from sack: pbr_terrain [13:02:29.305] Missing shader from sack: pbr_terrain [13:02:29.305] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.305] Missing shader from sack: pbr_terrain [13:02:29.305] Missing shader from sack: pbr_terrain [13:02:29.305] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.307] Missing shader from sack: pbr_terrain [13:02:29.307] Missing shader from sack: pbr_terrain [13:02:29.307] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.308] Missing shader from sack: pbr_terrain [13:02:29.308] Missing shader from sack: pbr_terrain [13:02:29.308] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.308] Missing shader from sack: pbr_terrain [13:02:29.308] Missing shader from sack: pbr_terrain [13:02:29.308] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.309] Missing shader from sack: pbr_terrain [13:02:29.309] Missing shader from sack: pbr_terrain [13:02:29.309] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.310] Missing shader from sack: pbr_terrain [13:02:29.310] Missing shader from sack: pbr_terrain [13:02:29.310] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.311] Missing shader from sack: pbr_terrain [13:02:29.311] Missing shader from sack: pbr_terrain [13:02:29.311] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.317] Missing shader from sack: pbr_terrain [13:02:29.317] Missing shader from sack: pbr_terrain [13:02:29.317] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.317] Missing shader from sack: pbr_terrain [13:02:29.317] Missing shader from sack: pbr_terrain [13:02:29.317] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.317] Missing shader from sack: pbr_terrain [13:02:29.317] Missing shader from sack: pbr_terrain [13:02:29.317] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.317] Missing shader from sack: pbr_terrain [13:02:29.317] Missing shader from sack: pbr_terrain [13:02:29.317] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.318] Missing shader from sack: pbr_terrain [13:02:29.318] Missing shader from sack: pbr_terrain [13:02:29.318] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.320] Missing shader from sack: pbr_terrain [13:02:29.320] Missing shader from sack: pbr_terrain [13:02:29.320] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.325] Missing shader from sack: pbr_terrain [13:02:29.325] Missing shader from sack: pbr_terrain [13:02:29.325] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.325] Missing shader from sack: pbr_terrain [13:02:29.325] Missing shader from sack: pbr_terrain [13:02:29.325] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.327] Missing shader from sack: pbr_terrain [13:02:29.327] Missing shader from sack: pbr_terrain [13:02:29.327] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.330] Missing shader from sack: pbr_terrain [13:02:29.330] Missing shader from sack: pbr_terrain [13:02:29.330] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.330] Missing shader from sack: pbr_terrain [13:02:29.330] Missing shader from sack: pbr_terrain [13:02:29.330] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.332] Missing shader from sack: pbr_terrain [13:02:29.332] Missing shader from sack: pbr_terrain [13:02:29.332] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.333] Missing shader from sack: pbr_terrain [13:02:29.333] Missing shader from sack: pbr_terrain [13:02:29.333] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.335] Missing shader from sack: pbr_terrain [13:02:29.335] Missing shader from sack: pbr_terrain [13:02:29.335] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.337] Missing shader from sack: pbr_terrain [13:02:29.337] Missing shader from sack: pbr_terrain [13:02:29.337] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.337] Missing shader from sack: pbr_terrain [13:02:29.337] Missing shader from sack: pbr_terrain [13:02:29.337] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.340] Missing shader from sack: pbr_terrain [13:02:29.340] Missing shader from sack: pbr_terrain [13:02:29.340] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.340] Missing shader from sack: pbr_terrain [13:02:29.340] Missing shader from sack: pbr_terrain [13:02:29.340] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.342] Missing shader from sack: pbr_terrain [13:02:29.342] Missing shader from sack: pbr_terrain [13:02:29.342] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.347] Missing shader from sack: pbr_terrain [13:02:29.347] Missing shader from sack: pbr_terrain [13:02:29.347] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.348] Missing shader from sack: pbr_terrain [13:02:29.348] Missing shader from sack: pbr_terrain [13:02:29.348] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.348] Missing shader from sack: pbr_terrain [13:02:29.348] Missing shader from sack: pbr_terrain [13:02:29.348] Missing shader from sack: pbr_terrain_gbuffer [13:02:29.866] Bake Terrain [13:02:33.392] Bake Terrain [13:02:33.413] Bake Terrain [13:02:33.434] Bake Terrain [13:02:35.678] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:02:35.678] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:02:35.684] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:02:35.684] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:02:37.399] [GAME MENU] camp_junsima [13:02:38.299] [GAME MENU] camp_junsima_select_training [13:02:39.017] [GAME MENU] camp_junsima_training [13:02:39.219] [GAME MENU] camp_junsima_training [13:02:39.683] Before Daily Tick: 中平六年 冬 一十二月 上旬 [13:02:40.182] Force VSync State is now ACTIVE [13:02:40.182] PushScreen [13:02:40.182] SandBox.View.Map.MapScreen::HandlePause [13:02:40.182] SandBox.View.Map.MapScreen::HandleDeactivate [13:02:40.182] OnScreenListChanged [13:02:40.182] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:02:40.182] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:02:40.182] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:02:56.834] Force VSync State is now DEACTIVATED [13:02:56.834] PopScreen [13:02:56.834] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:02:56.834] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:02:56.834] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:02:56.834] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:02:56.834] OnScreenListChanged [13:02:56.834] SandBox.View.Map.MapScreen::HandleActivate [13:02:56.834] SandBox.View.Map.MapScreen::HandleResume [13:02:56.847] [GAME MENU] camp_junsima_training [13:02:57.548] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:02:57.548] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:02:57.549] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:02:57.562] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:02:57.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:02:57.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:02:57.617] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:02:57.617] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:02:57.629] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:02:57.630] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:02:57.630] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:02:57.738] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:02:57.738] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:02:57.852] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:02:58.841] Force VSync State is now ACTIVE [13:02:58.841] PushScreen [13:02:58.841] SandBox.View.Map.MapScreen::HandlePause [13:02:58.841] SandBox.View.Map.MapScreen::HandleDeactivate [13:02:58.841] OnScreenListChanged [13:02:58.841] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [13:02:58.841] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [13:02:58.841] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:02:59.088] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.535] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [13:03:12.536] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:12.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.448] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.448] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.448] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.465] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.465] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:15.465] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:16.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.951] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.951] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.951] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:17.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:18.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:21.955] Scene_view::clear_all(inventory_character_scene) [13:03:25.798] Force VSync State is now DEACTIVATED [13:03:25.798] PopScreen [13:03:25.798] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [13:03:25.798] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [13:03:25.798] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [13:03:25.798] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [13:03:25.798] OnScreenListChanged [13:03:25.798] SandBox.View.Map.MapScreen::HandleActivate [13:03:25.798] SandBox.View.Map.MapScreen::HandleResume [13:03:25.812] [GAME MENU] camp_junsima_training [13:03:28.003] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:03:28.003] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:03:28.016] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:03:28.016] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:03:28.016] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:03:29.668] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:03:29.695] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:03:29.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:03:29.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:03:33.878] [GAME MENU] camp_junsima_training [13:03:43.803] Before Daily Tick: 中平六年 冬 一十二月 中旬 [13:03:43.813] creating hero from template with id: spc_wanderer_yizhou_7 [13:03:44.859] Force VSync State is now ACTIVE [13:03:44.859] PushScreen [13:03:44.859] SandBox.View.Map.MapScreen::HandlePause [13:03:44.859] SandBox.View.Map.MapScreen::HandleDeactivate [13:03:44.859] OnScreenListChanged [13:03:44.859] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [13:03:44.859] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [13:03:44.860] SandBox.GauntletUI.GauntletClanScreen::HandleResume [13:03:48.234] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [13:03:48.235] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:48.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:03:49.180] Scene_view::clear_all(inventory_character_scene) [13:03:50.253] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [13:03:50.254] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [13:03:55.852] Scene_view::clear_all(inventory_character_scene) [13:04:01.490] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [13:04:01.490] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [13:04:05.134] Scene_view::clear_all(inventory_character_scene) [13:04:06.686] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [13:04:06.687] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [13:04:09.761] Scene_view::clear_all(inventory_character_scene) [13:04:11.080] Force VSync State is now DEACTIVATED [13:04:11.081] PopScreen [13:04:11.081] SandBox.GauntletUI.GauntletClanScreen::HandlePause [13:04:11.081] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [13:04:11.081] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [13:04:11.081] PopScreen - SandBox.GauntletUI.GauntletClanScreen [13:04:11.081] OnScreenListChanged [13:04:11.081] SandBox.View.Map.MapScreen::HandleActivate [13:04:11.081] SandBox.View.Map.MapScreen::HandleResume [13:04:11.092] [GAME MENU] camp_junsima_training [13:04:11.933] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:04:11.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:11.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:11.959] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:04:11.959] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:11.960] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:11.979] Player has entered city_youbeiping_wuyin: 土垠 [13:04:11.979] [GAME MENU] town_outside [13:04:11.979] [GAME MENU] town [13:04:12.007] Release Sound Event 7144 [13:04:12.007] Release Sound Event 7143 [13:04:12.007] Release Sound Event -1 [13:04:12.007] Release Sound Event -1 [13:04:14.184] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:04:14.184] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:14.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:14.199] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:04:14.199] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:14.199] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:15.814] [GAME MENU] town_backstreet [13:04:15.815] Release Sound Event 7146 [13:04:15.815] Release Sound Event 7145 [13:04:15.815] Release Sound Event -1 [13:04:16.655] [GAME MENU] town [13:04:16.660] Release Sound Event 7147 [13:04:16.660] Release Sound Event 7145 [13:04:16.660] Release Sound Event 7145 [13:04:16.660] Release Sound Event -1 [13:04:18.447] [GAME MENU] town_wait_menus [13:04:18.448] Release Sound Event 7149 [13:04:18.448] Release Sound Event 7148 [13:04:18.448] Release Sound Event -1 [13:04:18.455] [GAME MENU] player_in_camp_main [13:04:18.456] Release Sound Event 7150 [13:04:18.456] Release Sound Event -1 [13:04:18.576] [GAME MENU] player_in_camp_main [13:04:18.576] Release Sound Event -1 [13:04:18.576] Release Sound Event -1 [13:04:19.389] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:19.389] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:19.389] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:04:19.389] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:19.390] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:19.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:19.442] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:04:19.442] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:19.443] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:19.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:19.594] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:04:19.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:04:19.687] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:04:20.544] [GAME MENU] camp_junsima [13:04:20.544] Release Sound Event -1 [13:04:20.544] Release Sound Event -1 [13:04:21.952] [GAME MENU] player_in_camp_main [13:04:21.952] Release Sound Event -1 [13:04:21.952] Release Sound Event -1 [13:04:22.802] --------------- Conversation Start --------------- [13:04:22.802] Conversation character name: 军需官 id: youzhou_sol_3001 culture:幽州 persona:PersonaSoftspoken [13:04:22.802] AI -> (op_junxuguan_camp_hello) - [13:04:24.643] P -> (op_player_camp_receive_set_from_junxuguan) - [13:04:24.646] Average value of 五谷 : 0.8270948 [13:04:24.646] Average value of 鱼 : 3.209829 [13:04:24.646] Average value of 肉 : 1.364961 [13:04:24.646] Average value of 奶酥 : 1.230532 [13:04:24.646] Average value of 葡萄 : 2.573495 [13:04:24.646] Average value of 枣 : 1.915399 [13:04:24.646] Average value of 青果 : 2.520881 [13:04:24.646] Average value of 膏脂 : 1.649427 [13:04:24.646] Average value of 菜油 : 3.54849 [13:04:24.646] Average value of 苎麻 : 2.259078 [13:04:24.646] Average value of 苧布 : 4.268631 [13:04:24.646] Average value of 羊毛 : 2.334331 [13:04:24.646] Average value of 布匹 : 1.3 [13:04:24.646] Average value of 蚕丝 : 0.6004912 [13:04:24.646] Average value of 绸缎 : 0.7584007 [13:04:24.646] Average value of 硬木 : 1.044909 [13:04:24.646] Average value of 铁 : 1.166625 [13:04:24.646] Average value of 盐巴 : 2.508774 [13:04:24.646] Average value of 银矿石 : 2.128501 [13:04:24.646] Average value of 兽皮 : 0.84339 [13:04:24.646] Average value of 陶土 : 1.970867 [13:04:24.646] Average value of 浊酒 : 0.5143884 [13:04:24.646] Average value of 西域葡萄酒 : 0.8634604 [13:04:24.646] Average value of 工具 : 0.4711361 [13:04:24.646] Average value of 陶瓷 : 1.112612 [13:04:24.646] Average value of 皮革 : 1.170448 [13:04:24.646] Average value of 毛皮 : 0.8579476 [13:04:24.646] Average value of 金银器 : 3.650979 [13:04:24.646] Average value of 箭 : 0.8042308 [13:04:24.646] Average value of 羊 : 1.299302 [13:04:24.646] Average value of 牛 : 1.663514 [13:04:24.646] Average value of 豕 : 0.8381136 [13:04:24.646] Average value of 驮畜 : 1.318702 [13:04:24.646] Average value of 坐骑 : 1.005261 [13:04:24.646] Average value of 战争坐骑 : 0.7096677 [13:04:24.646] Average value of 贵族坐骑 : 0.9850929 [13:04:24.646] Average value of 马匹装备 I : 0.808064 [13:04:24.646] Average value of 马匹装备 II : 0.811722 [13:04:24.646] Average value of 马匹装备 III : 0.9717897 [13:04:24.646] Average value of 马匹装备 IV : 1.061017 [13:04:24.646] Average value of 马匹装备 V : 1.195161 [13:04:24.646] Average value of 近战武器 I : 0.7999995 [13:04:24.646] Average value of 近战武器 II : 0.7999995 [13:04:24.646] Average value of 近战武器 III : 0.808064 [13:04:24.646] Average value of 近战武器 IV : 0.8322576 [13:04:24.647] Average value of 近战武器 V : 0.935437 [13:04:24.647] Average value of 远程武器 I : 0.7999995 [13:04:24.647] Average value of 远程武器 II : 0.7999995 [13:04:24.647] Average value of 远程武器 III : 0.808064 [13:04:24.647] Average value of 远程武器 IV : 0.8249182 [13:04:24.647] Average value of 远程武器 V : 0.9129028 [13:04:24.647] Average value of 盾牌 I : 0.7999995 [13:04:24.647] Average value of 盾牌 II : 0.8071864 [13:04:24.647] Average value of 盾牌 III : 0.808064 [13:04:24.647] Average value of 盾牌 IV : 0.8564512 [13:04:24.647] Average value of 盾牌 V : 1.017741 [13:04:24.647] Average value of 服装 : 0.7999995 [13:04:24.647] Average value of 轻甲 : 0.7999995 [13:04:24.647] Average value of 中甲 : 0.7999995 [13:04:24.647] Average value of 重甲 : 0.7999995 [13:04:24.647] Average value of 终极护甲 : 0.8556084 [13:04:24.647] Average value of 旗帜 : 1.3 [13:04:24.647] Average value of 未分配 : 1.3 [13:04:24.647] Force VSync State is now ACTIVE [13:04:24.647] PushScreen [13:04:24.647] SandBox.View.Map.MapScreen::HandlePause [13:04:24.647] SandBox.View.Map.MapScreen::HandleDeactivate [13:04:24.647] Release Sound Event -1 [13:04:24.647] Release Sound Event -1 [13:04:24.647] OnScreenListChanged [13:04:24.647] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [13:04:24.738] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [13:04:24.738] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [13:04:24.899] AI -> (op_junxuguan_camp_complete_give_player_set) - [13:04:24.908] Render Requested: sg_ar_c05_s5004_head [13:04:24.908] Render Requested: sg_ar_c11_s4001_shoulder [13:04:24.909] Render Requested: empire_warrior_padded_armor_e [13:04:24.909] Render Requested: leather_shoes [13:04:24.909] Render Requested: t3_khuzait_horse [13:04:24.909] Render Requested: stripped_leather_harness [13:04:24.909] Render Requested: triangluar_spear_t3 [13:04:24.909] Render Requested: stronger_reinforced_kite_shield [13:04:24.909] Render Requested: lz_bow_yanzhou_01 [13:04:24.909] Render Requested: range_arrows [13:04:24.909] Render Requested: lz_danshou_youzhou_01 [13:04:24.909] Render Requested: lz_bow_youzhou_01 [13:04:24.909] Render Requested: lz_arrow_youzhou_01 [13:04:24.909] Render Requested: sg_cl_c06_s3002_head [13:04:24.909] Render Requested: sg_cl_c06_s3002_shoulder [13:04:24.909] Render Requested: sg_ar_c06_s3002_body [13:04:24.909] Render Requested: sg_cl_c06_s3002_leg [13:04:24.909] Render Requested: ironIngot2 [13:04:24.909] Render Requested: iron [13:04:24.909] Render Requested: charcoal [13:04:24.909] Render Requested: grain [13:04:24.909] Render Requested: sumpter_horse [13:04:24.909] Render Requested: sturgia_horse [13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:24.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:25.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:25.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:25.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:25.673] Render Requested: sg_cl_c06_s3002_leg [13:04:25.673] Render Requested: leather_shoes [13:04:26.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:26.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:26.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:26.207] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:04:26.426] Render Requested: lz_danshou_youzhou_01 [13:04:26.796] Render Requested: lz_bow_youzhou_01 [13:04:26.826] Render Requested: lz_bow_yanzhou_01 [13:04:28.876] Render Requested: lz_bow_youzhou_01 [13:04:29.660] TransferItem Name: 04幽州弓 | From: OtherInventory To: Equipment | Amount: 1 [13:04:29.660] TransferItem Name: 02兖州弓 | From: Equipment To: PlayerInventory | Amount: 1 [13:04:29.670] Render Requested: lz_bow_youzhou_01 [13:04:29.670] Render Requested: lz_bow_yanzhou_01 [13:04:29.711] Render Requested: lz_bow_youzhou_01 [13:04:30.061] Render Requested: lz_bow_youzhou_01 [13:04:30.061] Render Requested: lz_bow_yanzhou_01 [13:04:30.440] Render Requested: sturgia_horse [13:04:30.440] Render Requested: t3_khuzait_horse [13:04:30.478] Render Requested: lz_bow_youzhou_01 [13:04:31.630] Render Requested: sg_ar_c06_s3002_body [13:04:31.630] Render Requested: empire_warrior_padded_armor_e [13:04:31.765] Render Requested: sg_cl_c06_s3002_shoulder [13:04:31.765] Render Requested: sg_ar_c11_s4001_shoulder [13:04:31.898] Render Requested: sg_cl_c06_s3002_head [13:04:31.898] Render Requested: sg_ar_c05_s5004_head [13:04:32.113] Render Requested: lz_arrow_youzhou_01 [13:04:32.113] Render Requested: range_arrows [13:04:37.433] Render Requested: lz_arrow_youzhou_01 [13:04:38.050] TransferItem Name: 04幽州羽箭 | From: OtherInventory To: Equipment | Amount: 1 [13:04:38.050] TransferItem Name: 远程箭 | From: Equipment To: PlayerInventory | Amount: 1 [13:04:38.061] Render Requested: lz_arrow_youzhou_01 [13:04:38.061] Render Requested: range_arrows [13:04:38.619] Render Requested: lz_arrow_youzhou_01 [13:04:38.619] Render Requested: range_arrows [13:04:38.769] Render Requested: lz_arrow_youzhou_01 [13:04:39.625] Render Requested: range_arrows [13:04:40.671] Render Requested: lz_arrow_youzhou_01 [13:04:40.787] Render Requested: sg_cl_c06_s3002_head [13:04:40.787] Render Requested: sg_ar_c05_s5004_head [13:04:40.975] Render Requested: sg_cl_c06_s3002_shoulder [13:04:40.975] Render Requested: sg_ar_c11_s4001_shoulder [13:04:41.206] Render Requested: sg_cl_c06_s3002_head [13:04:41.206] Render Requested: sg_ar_c05_s5004_head [13:04:41.321] Render Requested: lz_danshou_youzhou_01 [13:04:42.042] Render Requested: sg_cl_c06_s3002_shoulder [13:04:42.072] Render Requested: sg_ar_c11_s4001_shoulder [13:04:42.091] Render Requested: sg_ar_c06_s3002_body [13:04:42.091] Render Requested: empire_warrior_padded_armor_e [13:04:42.342] Render Requested: sg_cl_c06_s3002_leg [13:04:42.342] Render Requested: leather_shoes [13:04:43.438] Render Requested: sg_cl_c06_s3002_leg [13:04:44.205] TransferItem Name: 三国-皮护胫配皮靴 | From: OtherInventory To: Equipment | Amount: 1 [13:04:44.205] TransferItem Name: 皮鞋 | From: Equipment To: PlayerInventory | Amount: 1 [13:04:44.216] Render Requested: sg_cl_c06_s3002_leg [13:04:44.216] Render Requested: leather_shoes [13:04:44.257] Render Requested: sg_cl_c06_s3002_leg [13:04:44.541] Render Requested: sg_ar_c06_s3002_body [13:04:44.541] Render Requested: empire_warrior_padded_armor_e [13:04:44.559] Render Requested: sg_cl_c06_s3002_shoulder [13:04:44.559] Render Requested: sg_ar_c11_s4001_shoulder [13:04:45.291] Render Requested: sg_ar_c06_s3002_body [13:04:45.291] Render Requested: empire_warrior_padded_armor_e [13:04:45.391] Render Requested: sg_cl_c06_s3002_shoulder [13:04:45.391] Render Requested: sg_ar_c11_s4001_shoulder [13:04:46.427] Render Requested: sg_ar_c06_s3002_body [13:04:46.427] Render Requested: empire_warrior_padded_armor_e [13:04:48.597] Render Requested: sg_cl_c06_s3002_shoulder [13:04:48.597] Render Requested: sg_ar_c11_s4001_shoulder [13:04:48.760] Render Requested: sg_cl_c06_s3002_head [13:04:48.760] Render Requested: sg_ar_c05_s5004_head [13:04:50.781] Render Requested: lz_danshou_youzhou_01 [13:04:52.012] TransferItem Name: 04幽州军铁制单手短戈 | From: OtherInventory To: PlayerInventory | Amount: 1 [13:04:52.021] TransferItem Name: 三国-素色戴首巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [13:04:52.028] TransferItem Name: 三国-幽州带绒毡肩垫 | From: OtherInventory To: PlayerInventory | Amount: 1 [13:04:52.030] TransferItem Name: 三国-幽州长袖戎服粗制皮护胸 | From: OtherInventory To: PlayerInventory | Amount: 1 [13:04:52.033] Render Requested: lz_danshou_youzhou_01 [13:04:52.033] Render Requested: sg_cl_c06_s3002_head [13:04:52.033] Render Requested: sg_cl_c06_s3002_shoulder [13:04:52.033] Render Requested: sg_ar_c06_s3002_body [13:04:52.431] Render Requested: empire_warrior_padded_armor_e [13:04:52.431] Render Requested: sg_ar_c06_s3002_body [13:04:53.864] Force VSync State is now DEACTIVATED [13:04:53.864] PopScreen [13:04:53.864] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [13:04:53.864] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [13:04:53.864] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [13:04:53.875] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [13:04:53.875] OnScreenListChanged [13:04:53.875] SandBox.View.Map.MapScreen::HandleActivate [13:04:53.876] SandBox.View.Map.MapScreen::HandleResume [13:04:53.893] [GAME MENU] player_in_camp_main [13:04:53.893] Release Sound Event -1 [13:04:53.893] Release Sound Event -1 [13:04:56.076] ExecuteContinue [13:04:56.076] AI -> (op_junxuguan_camp_hint_to_player) - [13:04:57.005] P -> (op_player_camp_thank_junxuguan) - [13:04:57.005] --------------- Conversation End --------------- [13:04:57.010] Scene_view::clear_all(scn_conversation_tableau) [13:04:57.011] [GAME MENU] player_in_camp_main [13:04:57.011] Release Sound Event -1 [13:04:57.011] Release Sound Event -1 [13:04:58.039] --------------- Conversation Start --------------- [13:04:58.039] Conversation character name: 军需官 id: youzhou_sol_3001 culture:幽州 persona:PersonaSoftspoken [13:04:58.039] AI -> (op_junxuguan_camp_hello_2) - [13:05:00.202] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:05:00.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:00.245] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:05:00.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:00.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:00.803] ExecuteContinue [13:05:00.803] AI -> (op_junxuguan_camp_introduce_0) - [13:05:01.198] ExecuteContinue [13:05:01.198] AI -> (op_junxuguan_camp_introduce_1) - [13:05:01.598] ExecuteContinue [13:05:01.598] AI -> (op_junxuguan_camp_introduce_2) - [13:05:02.277] P -> (op_player_camp_thank_junxuguan_2) - [13:05:02.277] --------------- Conversation End --------------- [13:05:02.283] Scene_view::clear_all(scn_conversation_tableau) [13:05:02.283] [GAME MENU] player_in_camp_main [13:05:02.283] Release Sound Event -1 [13:05:02.283] Release Sound Event -1 [13:05:03.901] [GAME MENU] camp_junxuguan [13:05:03.901] Release Sound Event -1 [13:05:03.901] Release Sound Event -1 [13:05:04.741] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:05:04.741] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:04.741] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:04.768] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:05:04.768] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:04.769] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:06.775] [GAME MENU] player_in_camp_main [13:05:06.776] Release Sound Event -1 [13:05:06.776] Release Sound Event -1 [13:05:07.215] [GAME MENU] camp_junsima [13:05:07.215] Release Sound Event -1 [13:05:07.215] Release Sound Event -1 [13:05:10.057] [GAME MENU] camp_junsima_doing_sentry [13:05:10.057] Release Sound Event -1 [13:05:10.057] Release Sound Event -1 [13:05:10.514] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:05:10.514] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:10.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:10.533] Player has entered city_youbeiping_wuyin: 土垠 [13:05:10.533] [GAME MENU] town_outside [13:05:10.533] [GAME MENU] town [13:05:10.552] Release Sound Event -1 [13:05:10.552] Release Sound Event -1 [13:05:10.552] Release Sound Event -1 [13:05:10.552] Release Sound Event -1 [13:05:10.557] Release Sound Event 7155 [13:05:10.557] Release Sound Event 7154 [13:05:10.557] Release Sound Event -1 [13:05:10.557] Release Sound Event -1 [13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.635] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:10.637] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:10.651] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:10.652] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:05:13.099] Average value of 五谷 : 0.8311206 [13:05:13.099] Average value of 鱼 : 3.277566 [13:05:13.099] Average value of 肉 : 1.362972 [13:05:13.099] Average value of 奶酥 : 1.232369 [13:05:13.099] Average value of 葡萄 : 2.546747 [13:05:13.099] Average value of 枣 : 1.908939 [13:05:13.099] Average value of 青果 : 2.555754 [13:05:13.099] Average value of 膏脂 : 1.659809 [13:05:13.099] Average value of 菜油 : 3.504557 [13:05:13.099] Average value of 苎麻 : 2.275361 [13:05:13.099] Average value of 苧布 : 4.428338 [13:05:13.099] Average value of 羊毛 : 2.359922 [13:05:13.099] Average value of 布匹 : 1.3 [13:05:13.099] Average value of 蚕丝 : 0.5975463 [13:05:13.099] Average value of 绸缎 : 0.7571236 [13:05:13.099] Average value of 硬木 : 1.037748 [13:05:13.099] Average value of 铁 : 1.179965 [13:05:13.099] Average value of 盐巴 : 2.451307 [13:05:13.099] Average value of 银矿石 : 2.191419 [13:05:13.099] Average value of 兽皮 : 0.8465941 [13:05:13.099] Average value of 陶土 : 1.951599 [13:05:13.099] Average value of 浊酒 : 0.5197102 [13:05:13.099] Average value of 西域葡萄酒 : 0.8689361 [13:05:13.099] Average value of 工具 : 0.453499 [13:05:13.099] Average value of 陶瓷 : 1.089357 [13:05:13.099] Average value of 皮革 : 1.148548 [13:05:13.099] Average value of 毛皮 : 0.865733 [13:05:13.099] Average value of 金银器 : 3.69465 [13:05:13.099] Average value of 箭 : 0.8042308 [13:05:13.099] Average value of 羊 : 1.301821 [13:05:13.099] Average value of 牛 : 1.630365 [13:05:13.099] Average value of 豕 : 0.8489147 [13:05:13.099] Average value of 驮畜 : 1.317754 [13:05:13.099] Average value of 坐骑 : 1.008205 [13:05:13.099] Average value of 战争坐骑 : 0.7143542 [13:05:13.099] Average value of 贵族坐骑 : 0.9858388 [13:05:13.099] Average value of 马匹装备 I : 0.808064 [13:05:13.099] Average value of 马匹装备 II : 0.808064 [13:05:13.099] Average value of 马匹装备 III : 0.9732782 [13:05:13.099] Average value of 马匹装备 IV : 1.061017 [13:05:13.099] Average value of 马匹装备 V : 1.195161 [13:05:13.099] Average value of 近战武器 I : 0.7999995 [13:05:13.099] Average value of 近战武器 II : 0.7999995 [13:05:13.099] Average value of 近战武器 III : 0.808064 [13:05:13.100] Average value of 近战武器 IV : 0.8322576 [13:05:13.100] Average value of 近战武器 V : 0.9370963 [13:05:13.100] Average value of 远程武器 I : 0.7999995 [13:05:13.100] Average value of 远程武器 II : 0.7999995 [13:05:13.100] Average value of 远程武器 III : 0.808064 [13:05:13.100] Average value of 远程武器 IV : 0.8261558 [13:05:13.100] Average value of 远程武器 V : 0.9129028 [13:05:13.100] Average value of 盾牌 I : 0.7999995 [13:05:13.100] Average value of 盾牌 II : 0.8071864 [13:05:13.100] Average value of 盾牌 III : 0.808064 [13:05:13.100] Average value of 盾牌 IV : 0.8564512 [13:05:13.100] Average value of 盾牌 V : 1.017871 [13:05:13.100] Average value of 服装 : 0.7999995 [13:05:13.100] Average value of 轻甲 : 0.7999995 [13:05:13.100] Average value of 中甲 : 0.7999995 [13:05:13.100] Average value of 重甲 : 0.7999995 [13:05:13.100] Average value of 终极护甲 : 0.8556084 [13:05:13.100] Average value of 旗帜 : 1.3 [13:05:13.100] Average value of 未分配 : 1.3 [13:05:13.100] Force VSync State is now ACTIVE [13:05:13.100] PushScreen [13:05:13.100] SandBox.View.Map.MapScreen::HandlePause [13:05:13.100] SandBox.View.Map.MapScreen::HandleDeactivate [13:05:13.100] Release Sound Event 7157 [13:05:13.100] Release Sound Event 7156 [13:05:13.100] OnScreenListChanged [13:05:13.100] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [13:05:13.623] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [13:05:13.623] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [13:05:13.835] Render Requested: sg_ar_c05_s5004_head [13:05:13.835] Render Requested: sg_ar_c11_s4001_shoulder [13:05:13.835] Render Requested: empire_warrior_padded_armor_e [13:05:13.835] Render Requested: sg_cl_c06_s3002_leg [13:05:13.835] Render Requested: t3_khuzait_horse [13:05:13.835] Render Requested: stripped_leather_harness [13:05:13.835] Render Requested: triangluar_spear_t3 [13:05:13.835] Render Requested: stronger_reinforced_kite_shield [13:05:13.835] Render Requested: lz_bow_youzhou_01 [13:05:13.836] Render Requested: lz_arrow_youzhou_01 [13:05:13.836] Render Requested: mule [13:05:13.836] Render Requested: khuzait_horse [13:05:13.836] Render Requested: sturgia_horse [13:05:13.836] Render Requested: t2_khuzait_horse [13:05:13.836] Render Requested: t2_aserai_horse [13:05:13.836] Render Requested: t2_sturgia_horse [13:05:13.836] Render Requested: t3_sturgia_horse [13:05:13.836] Render Requested: t3_khuzait_horse [13:05:13.836] Render Requested: sg_sword_1h_001 [13:05:13.836] Render Requested: sg_t1_ht_sword_001 [13:05:13.836] Render Requested: falchion_sword_t2 [13:05:13.836] Render Requested: short_sword_t3 [13:05:13.836] Render Requested: sg_axe_whole_003_1h [13:05:13.836] Render Requested: sg_axe_whole_002_b_1h [13:05:13.836] Render Requested: sg_axe_whole_002_a_1h [13:05:13.836] Render Requested: peasant_hatchet_1_t1 [13:05:13.836] Render Requested: leather_shoes [13:05:13.836] Render Requested: sg_ar_c06_s3002_body [13:05:13.836] Render Requested: sg_cl_c06_s3002_shoulder [13:05:13.836] Render Requested: sg_cl_c06_s3002_head [13:05:13.836] Render Requested: ironIngot2 [13:05:13.836] Render Requested: charcoal [13:05:13.836] Render Requested: iron [13:05:13.836] Render Requested: grain [13:05:13.836] Render Requested: range_arrows [13:05:13.836] Render Requested: lz_bow_yanzhou_01 [13:05:13.836] Render Requested: lz_danshou_youzhou_01 [13:05:13.836] Render Requested: sumpter_horse [13:05:13.836] Render Requested: sturgia_horse [13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:13.931] Render Requested: t2_sturgia_horse [13:05:13.931] Render Requested: t3_khuzait_horse [13:05:14.271] Render Requested: t3_sturgia_horse [13:05:14.417] Render Requested: lz_arrow_youzhou_01 [13:05:14.417] Render Requested: range_arrows [13:05:14.782] Render Requested: lz_bow_yanzhou_01 [13:05:14.782] Render Requested: lz_bow_youzhou_01 [13:05:14.835] Render Requested: lz_danshou_youzhou_01 [13:05:14.972] Render Requested: lz_bow_yanzhou_01 [13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:15.948] Render Requested: battered_kite_shield [13:05:15.948] Render Requested: worn_kite_shield [13:05:15.948] Render Requested: old_horsemans_kite_shield [13:05:15.948] Render Requested: worn_horsemans_kite_shield [13:05:15.948] Render Requested: bound_horsemans_kite_shield [13:05:15.948] Render Requested: reinforced_horsemans_kite_shield [13:05:15.948] Render Requested: reinforced_flat_kite_shield [13:05:15.948] Render Requested: studded_bound_kite_shield [13:05:15.948] Render Requested: light_horsemans_kite_shield [13:05:15.948] Render Requested: stronger_reinforced_kite_shield [13:05:15.948] Render Requested: heavy_horsemans_kite_shield [13:05:15.948] Render Requested: fortified_kite_shield [13:05:15.948] Render Requested: sg_gong_004 [13:05:15.949] Render Requested: lz_longbow_bingzhou_01 [13:05:15.949] Render Requested: lz_bow_qingzhou_01 [13:05:15.949] Render Requested: lz_bow_yongliang_01 [13:05:16.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:16.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:16.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:16.215] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:16.215] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:16.215] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.049] TransferItem Name: 远程箭 | From: PlayerInventory To: OtherInventory | Amount: 1 [13:05:17.060] TransferItem Name: 02兖州弓 | From: PlayerInventory To: OtherInventory | Amount: 1 [13:05:17.066] Render Requested: range_arrows [13:05:17.066] Render Requested: lz_bow_yanzhou_01 [13:05:17.867] Render Requested: sg_S_SOL00001_Tk [13:05:17.867] Render Requested: sg_npc_cityresident_head [13:05:17.867] Render Requested: sg_npc_gladiator_head [13:05:17.867] Render Requested: sg_npc_peddler_head [13:05:17.867] Render Requested: sg_npc_booksellers_head [13:05:17.867] Render Requested: sg_npc_bartender_head [13:05:17.867] Render Requested: sg_cl_c06_s3002_head [13:05:17.867] Render Requested: sg_cl_c06_g006_head [13:05:17.867] Render Requested: sg_ar_c06_g002_head [13:05:17.867] Render Requested: female_hood [13:05:17.867] Render Requested: wrapped_scarf [13:05:17.867] Render Requested: desert_fabric_shoulderpad [13:05:17.868] Render Requested: scarf [13:05:17.868] Render Requested: desert_leather_shoulderpad [13:05:17.868] Render Requested: sg_cl_c06_g006_shoulder [13:05:17.868] Render Requested: sg_ar_c06_g002_shoulder [13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:17.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.551] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:18.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.001] TransferItem Name: 皮鞋 | From: PlayerInventory To: OtherInventory | Amount: 1 [13:05:19.002] TransferItem Name: 三国-幽州长袖戎服粗制皮护胸 | From: PlayerInventory To: OtherInventory | Amount: 1 [13:05:19.002] TransferItem Name: 三国-幽州带绒毡肩垫 | From: PlayerInventory To: OtherInventory | Amount: 1 [13:05:19.009] TransferItem Name: 三国-素色戴首巾 | From: PlayerInventory To: OtherInventory | Amount: 1 [13:05:19.011] Render Requested: sg_cl_c06_s3002_shoulder [13:05:19.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:19.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:20.202] Render Requested: bandit_saddle_steppe [13:05:20.202] Render Requested: light_harness [13:05:20.202] Render Requested: sg_hh_c07_001_t1 [13:05:20.202] Render Requested: northern_light_harness [13:05:20.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:20.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:20.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:21.438] Render Requested: ironIngot2 [13:05:21.705] Render Requested: charcoal [13:05:21.838] Render Requested: t3_khuzait_horse [13:05:21.839] Render Requested: sumpter_horse [13:05:21.862] Render Requested: sturgia_horse [13:05:22.061] Render Requested: sumpter_horse [13:05:22.123] Render Requested: lz_danshou_youzhou_01 [13:05:24.764] Render Requested: sumpter_horse [13:05:24.832] Render Requested: sturgia_horse [13:05:25.075] Render Requested: sumpter_horse [13:05:25.109] Render Requested: lz_danshou_youzhou_01 [13:05:25.158] Render Requested: grain [13:05:25.240] Render Requested: iron [13:05:26.426] Render Requested: charcoal [13:05:26.793] Render Requested: ironIngot2 [13:05:27.560] Render Requested: charcoal [13:05:27.626] Render Requested: iron [13:05:28.729] Render Requested: charcoal [13:05:29.912] Render Requested: iron [13:05:30.113] Render Requested: sturgia_horse [13:05:30.249] Render Requested: sumpter_horse [13:05:30.346] Render Requested: iron [13:05:30.361] Render Requested: charcoal [13:05:31.094] TransferItem Name: 04幽州军铁制单手短戈 | From: PlayerInventory To: OtherInventory | Amount: 1 [13:05:31.105] Render Requested: lz_danshou_youzhou_01 [13:05:32.348] Render Requested: t3_sturgia_horse [13:05:32.368] Render Requested: t2_sturgia_horse [13:05:32.571] Render Requested: t3_sturgia_horse [13:05:32.656] Render Requested: t3_khuzait_horse [13:05:32.999] Render Requested: sg_sword_1h_001 [13:05:33.171] Render Requested: t3_khuzait_horse [13:05:34.704] Render Requested: sg_sword_1h_001 [13:05:34.800] Render Requested: short_sword_t3 [13:05:34.902] Render Requested: sg_axe_whole_003_1h [13:05:34.950] Render Requested: sg_axe_whole_002_b_1h [13:05:34.950] Render Requested: sg_axe_1h_001 [13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.983] Render Requested: sg_axe_001 [13:05:34.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:34.984] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:35.017] Render Requested: peasant_sickle_1_t1 [13:05:35.050] Render Requested: peasant_hatchet_1_t1 [13:05:35.064] Render Requested: small_spurred_axe_t2 [13:05:35.117] Render Requested: sg_axe_1h_001 [13:05:35.131] Render Requested: sg_t3_ht_axe_001 [13:05:35.200] Render Requested: sg_axe_001 [13:05:35.247] Render Requested: sg_t3_ht_axe_002 [13:05:35.267] Render Requested: peasant_sickle_1_t1 [13:05:35.331] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [13:05:35.350] Render Requested: small_spurred_axe_t2 [13:05:35.365] Render Requested: peasant_hammer_2_t1 [13:05:35.403] Render Requested: sg_t1_ht_mace_002 [13:05:35.415] Render Requested: sg_t1_ht_mace_001 [13:05:35.467] Render Requested: sg_axe_whole_001_2h [13:05:35.499] Render Requested: sg_t1_ht_axe2_001 [13:05:35.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:35.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:35.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:35.517] Render Requested: sg_t1_ht_mace_002 [13:05:35.581] Render Requested: peasant_pitchfork_1_t1 [13:05:35.600] Render Requested: sg_t1_ht_mace_001 [13:05:35.732] Render Requested: peasant_pitchfork_2_t1 [13:05:35.786] Render Requested: sg_axe_whole_001_2h [13:05:36.299] Render Requested: sg_spear_004 [13:05:36.319] Render Requested: sg_t1_ht_axe2_001 [13:05:36.319] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.319] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.319] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.332] Render Requested: sg_polearm_001 [13:05:36.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.371] Render Requested: triangluar_spear_t3 [13:05:36.382] Render Requested: simple_pike_t2 [13:05:36.438] Render Requested: peasant_polearm_1_t1 [13:05:36.466] Render Requested: sg_spear_028 [13:05:36.468] Render Requested: sg_polearm_001 [13:05:36.487] Render Requested: triangluar_spear_t3 [13:05:36.518] Render Requested: triangluar_spear_t3 [13:05:36.549] Render Requested: sg_spear_whole_004 [13:05:36.601] Render Requested: simple_pike_t2 [13:05:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:36.783] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:37.219] Render Requested: battered_kite_shield [13:05:37.219] Render Requested: stronger_reinforced_kite_shield [13:05:37.236] Render Requested: worn_kite_shield [13:05:37.321] Render Requested: old_horsemans_kite_shield [13:05:37.518] Render Requested: worn_horsemans_kite_shield [13:05:37.539] Render Requested: bound_horsemans_kite_shield [13:05:37.587] Render Requested: reinforced_horsemans_kite_shield [13:05:37.636] Render Requested: reinforced_flat_kite_shield [13:05:37.722] Render Requested: studded_bound_kite_shield [13:05:37.920] Render Requested: light_horsemans_kite_shield [13:05:38.140] Render Requested: studded_bound_kite_shield [13:05:38.387] Render Requested: light_horsemans_kite_shield [13:05:38.454] Render Requested: stronger_reinforced_kite_shield [13:05:38.606] Render Requested: heavy_horsemans_kite_shield [13:05:38.706] Render Requested: lz_longbow_yangzhou_02 [13:05:38.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.751] Render Requested: lz_longbow_bingzhou_02 [13:05:38.769] Render Requested: lz_bow_qingzhou_01 [13:05:38.769] Render Requested: lz_bow_youzhou_01 [13:05:38.806] Render Requested: lz_bow_yongliang_01 [13:05:38.806] Render Requested: lz_bow_han_01 [13:05:38.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:38.892] Render Requested: lz_longbow_yangzhou_02 [13:05:38.902] Render Requested: lz_bow_yanzhou_04 [13:05:38.972] Render Requested: lz_longbow_bingzhou_02 [13:05:38.972] Render Requested: default_arrows [13:05:38.990] Render Requested: sg_arrows_001 [13:05:39.001] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:39.026] Render Requested: sg_arrows_002 [13:05:39.051] Render Requested: sg_arrows_003 [13:05:39.084] Render Requested: sg_arrows_004 [13:05:39.103] Render Requested: sg_arrows_001 [13:05:39.103] Render Requested: lz_arrow_youzhou_01 [13:05:39.124] Render Requested: sg_arrows_002 [13:05:39.124] Render Requested: sg_arrows_005 [13:05:39.171] Render Requested: sg_arrows_003 [13:05:39.172] Render Requested: barbed_arrows [13:05:39.254] Render Requested: sg_arrows_004 [13:05:39.268] Render Requested: lz_arrow_xuzhou_01 [13:05:39.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:39.570] Render Requested: sg_arrows_005 [13:05:39.734] Render Requested: range_arrows [13:05:39.938] Render Requested: barbed_arrows [13:05:39.952] Render Requested: lz_arrow_qingzhou_02 [13:05:39.969] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:40.040] Render Requested: sg_arrows_005 [13:05:40.040] Render Requested: lz_arrow_xuzhou_02 [13:05:40.205] Render Requested: lz_bow_youzhou_01 [13:05:40.252] Render Requested: bodkin_arrows_a [13:05:40.270] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:41.322] Render Requested: lz_arrow_youzhou_01 [13:05:41.539] Render Requested: default_arrows [13:05:41.642] Render Requested: lz_bow_yanzhou_04 [13:05:41.642] Render Requested: lz_bow_youzhou_01 [13:05:41.793] Render Requested: lz_bow_han_01 [13:05:42.845] Render Requested: lz_bow_yanzhou_04 [13:05:43.006] Render Requested: range_arrows [13:05:43.006] Render Requested: lz_arrow_youzhou_01 [13:05:43.110] Render Requested: lz_arrow_qingzhou_02 [13:05:43.155] Render Requested: lz_arrow_yangzhou_02 [13:05:43.175] Render Requested: lz_arrow_xuzhou_02 [13:05:43.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:43.188] Render Requested: lz_xbow_yanzhou_01 [13:05:43.222] Render Requested: lz_xbow_jingzhou_01 [13:05:43.255] Render Requested: lz_xbow_yuzhou_01 [13:05:43.288] Render Requested: bolt_a [13:05:43.305] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:43.307] Render Requested: lz_xbow_yanzhou_01 [13:05:43.323] Render Requested: lz_xbow_jingzhou_01 [13:05:43.338] Render Requested: bolt_a [13:05:43.407] Render Requested: lz_xbow_yuzhou_01 [13:05:43.421] Render Requested: sg_t1_shortaxe_001 [13:05:43.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:43.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:43.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:43.607] Render Requested: bolt_a [13:05:43.622] Render Requested: western_javelin_1_t2 [13:05:43.791] Render Requested: lz_xbow_yuzhou_01 [13:05:43.840] Render Requested: lz_xbow_jingzhou_01 [13:05:43.907] Render Requested: lz_xbow_yanzhou_01 [13:05:43.926] Render Requested: lz_arrow_yangzhou_02 [13:05:45.327] Render Requested: lz_xbow_yanzhou_01 [13:05:45.393] Render Requested: lz_xbow_jingzhou_01 [13:05:45.476] Render Requested: lz_xbow_yuzhou_01 [13:05:45.559] Render Requested: bolt_a [13:05:45.559] Render Requested: western_javelin_1_t2 [13:05:45.612] Render Requested: western_javelin_1_t2 [13:05:45.643] Render Requested: beer [13:05:45.676] Render Requested: hides [13:05:45.709] Render Requested: western_javelin_1_t2 [13:05:45.743] Render Requested: hardwood [13:05:45.861] Render Requested: flax [13:05:46.125] Render Requested: cotton [13:05:46.158] Render Requested: wool [13:05:46.191] Render Requested: salt [13:05:46.225] Render Requested: tools [13:05:46.241] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:46.258] Render Requested: leather [13:05:46.292] Render Requested: cotton [13:05:46.308] Render Requested: wool [13:05:46.308] Render Requested: silver [13:05:46.360] Render Requested: salt [13:05:46.360] Render Requested: pottery [13:05:46.476] Render Requested: tools [13:05:46.943] Render Requested: leather [13:05:47.109] Render Requested: silver [13:05:47.175] Render Requested: pottery [13:05:47.610] Render Requested: sg_S_SOL00001_Tk [13:05:47.610] Render Requested: sg_ar_c05_s5004_head [13:05:47.780] Render Requested: pottery [13:05:47.826] Render Requested: silver [13:05:47.876] Render Requested: leather [13:05:47.944] Render Requested: tools [13:05:47.960] Render Requested: salt [13:05:48.043] Render Requested: wool [13:05:48.277] Render Requested: cotton [13:05:48.445] Render Requested: hardwood [13:05:48.462] Render Requested: hides [13:05:48.511] Render Requested: beer [13:05:48.578] Render Requested: western_javelin_1_t2 [13:05:51.247] Render Requested: beer [13:05:51.329] Render Requested: hides [13:05:51.396] Render Requested: hardwood [13:05:51.446] Render Requested: flax [13:05:51.530] Render Requested: cotton [13:05:51.546] Render Requested: wool [13:05:51.646] Render Requested: salt [13:05:51.763] Render Requested: tools [13:05:51.947] Render Requested: sg_npc_cityresident_head [13:05:51.983] Render Requested: sg_npc_gladiator_head [13:05:52.114] Render Requested: sg_npc_peddler_head [13:05:52.514] Render Requested: sg_npc_booksellers_head [13:05:52.601] Render Requested: sg_npc_bartender_head [13:05:52.762] Render Requested: sg_ar_c06_s6002_shoulder [13:05:52.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.781] Render Requested: female_hood [13:05:52.781] Render Requested: sg_ar_c11_s4001_shoulder [13:05:52.798] Render Requested: wrapped_scarf [13:05:52.829] Render Requested: sg_ar_c06_s5001_shoulder [13:05:52.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:52.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.168] Render Requested: desert_fabric_shoulderpad [13:05:53.180] Render Requested: sg_ar_c06_s3001_shoulder [13:05:53.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.229] Render Requested: sg_ar_c06_s4002_shoulder [13:05:53.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.232] Render Requested: scarf [13:05:53.249] Render Requested: desert_leather_shoulderpad [13:05:53.296] Render Requested: sg_ar_c06_s6001_shoulder [13:05:53.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:53.336] Render Requested: sg_cl_c06_g006_shoulder [13:05:53.383] Render Requested: sg_ar_c06_g002_shoulder [13:05:53.402] Render Requested: leather_apron [13:05:53.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:54.416] Render Requested: sg_ar_c06_s6002_shoulder [13:05:54.551] Render Requested: sg_ar_c06_g002_shoulder [13:05:56.203] Render Requested: sg_ar_c06_s6002_shoulder [13:05:57.052] Render Requested: sg_ar_c06_s5001_shoulder [13:05:57.052] Render Requested: sg_cl_c07_s1001_body [13:05:57.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.104] Render Requested: sg_ar_c06_s3001_shoulder [13:05:57.105] Render Requested: cloth_apron [13:05:57.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.149] Render Requested: sg_ar_c06_s2001_body [13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.150] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.168] Render Requested: sg_ar_c06_s4002_shoulder [13:05:57.203] Render Requested: sg_ar_c06_s6001_shoulder [13:05:57.216] Render Requested: sg_ar_c06_s3002_body [13:05:57.217] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.217] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.217] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.304] Render Requested: leather_apron [13:05:57.304] Render Requested: empire_warrior_padded_armor_e [13:05:57.350] Render Requested: sg_ar_c07_s2001_body [13:05:57.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:05:57.753] Render Requested: sg_ar_c06_s6001_shoulder [13:05:57.753] Render Requested: sg_ar_c11_s4001_shoulder [13:06:02.104] Render Requested: sg_ar_c07_s4001_body [13:06:02.104] Render Requested: sg_ar_c06_s6001_shoulder [13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:02.937] TransferItem Name: 三国-幽州粗制加铜钉皮札披膊覆绒饰铁札 | From: OtherInventory To: Equipment | Amount: 1 [13:06:02.937] TransferItem Name: 三国-覆铁札皮披膊带黄肩巾 | From: Equipment To: PlayerInventory | Amount: 1 [13:06:02.948] Render Requested: sg_ar_c06_s6001_shoulder [13:06:02.949] Render Requested: sg_ar_c11_s4001_shoulder [13:06:02.990] Render Requested: sg_ar_c06_s6001_shoulder [13:06:29.381] Render Requested: sg_cl_c06_g006_shoulder [13:06:29.478] Render Requested: scarf [13:06:29.478] Render Requested: sg_ar_c06_s6001_shoulder [13:06:29.595] Render Requested: desert_leather_shoulderpad [13:06:29.613] Render Requested: sg_cl_c06_g006_shoulder [13:06:29.679] Render Requested: sg_ar_c06_g002_shoulder [13:06:29.697] Render Requested: sg_ar_c06_s6002_shoulder [13:06:29.797] Render Requested: sg_ar_c06_s5001_shoulder [13:06:30.365] Render Requested: sg_ar_c06_s3001_shoulder [13:06:30.463] Render Requested: sg_cl_c07_s1001_body [13:06:30.463] Render Requested: empire_warrior_padded_armor_e [13:06:30.566] Render Requested: cloth_apron [13:06:30.577] Render Requested: sg_ar_c06_s4002_body [13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.615] Render Requested: sg_ar_c06_s2001_body [13:06:30.643] Render Requested: sg_npc_guard_arm [13:06:30.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.644] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.744] Render Requested: sg_npc_merchant_arm [13:06:30.745] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.745] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.745] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:30.746] Render Requested: sg_ar_c06_s3002_body [13:06:31.013] Render Requested: sg_ar_c07_s2001_body [13:06:31.148] Render Requested: sg_ar_c07_s4001_body [13:06:31.561] Render Requested: sg_ar_c06_g005_arm [13:06:31.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.600] Render Requested: sg_ar_c06_s4002_body [13:06:31.628] Render Requested: sg_ar_c06_g004_arm [13:06:31.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.647] Render Requested: sg_npc_guard_arm [13:06:31.678] Render Requested: sg_ar_c06_g002_arm [13:06:31.679] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.679] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.679] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:31.696] Render Requested: sg_npc_merchant_arm [13:06:31.745] Render Requested: ladys_shoe [13:06:31.830] Render Requested: sg_ar_c06_g005_arm [13:06:31.861] Render Requested: leather_shoes [13:06:32.030] Render Requested: sg_npc_merchant_arm [13:06:32.097] Render Requested: sg_npc_guard_arm [13:06:32.231] Render Requested: sg_ar_c06_s4002_body [13:06:33.718] Render Requested: sg_ar_c07_s4001_body [13:06:35.184] Render Requested: sg_ar_c07_s2001_body [13:06:35.633] Render Requested: sg_ar_c07_s4001_body [13:06:36.454] Render Requested: sg_ar_c07_s2001_body [13:06:36.903] Render Requested: sg_ar_c07_s4001_body [13:06:37.652] Render Requested: sg_ar_c06_s4002_body [13:06:38.705] Render Requested: sg_ar_c07_s4001_body [13:06:40.640] Render Requested: sg_ar_c07_s2001_body [13:06:40.723] Render Requested: sg_ar_c06_s3002_body [13:06:41.108] Render Requested: sg_ar_c06_s2001_body [13:06:41.973] Render Requested: sg_ar_c06_s3002_body [13:06:42.025] Render Requested: sg_ar_c07_s2001_body [13:06:42.239] Render Requested: sg_ar_c06_g005_arm [13:06:42.454] Render Requested: sg_npc_bartender_leg [13:06:42.472] Render Requested: sg_ar_c06_g004_arm [13:06:42.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.521] Render Requested: sg_npc_booksellers_leg [13:06:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.539] Render Requested: sg_ar_c06_g002_arm [13:06:42.637] Render Requested: sg_npc_barber_leg [13:06:42.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:42.658] Render Requested: ladys_shoe [13:06:42.689] Render Requested: sg_cl_c06_s3002_leg [13:06:43.306] Render Requested: sg_ar_c06_g002_arm [13:06:44.590] Render Requested: sg_ar_c06_g004_arm [13:06:46.326] Render Requested: sg_ar_c06_g005_arm [13:06:47.393] Render Requested: sg_npc_merchant_arm [13:06:48.093] Render Requested: sg_ar_c06_g005_arm [13:06:48.929] Render Requested: sg_ar_c06_g004_arm [13:06:49.294] Render Requested: sg_ar_c06_g002_arm [13:06:50.462] Render Requested: sg_ar_c06_g004_arm [13:06:51.429] Render Requested: sg_ar_c06_g002_arm [13:06:51.832] Render Requested: sg_ar_c06_g004_arm [13:06:52.395] Render Requested: ragged_boots [13:06:52.395] Render Requested: sg_ar_c06_g004_arm [13:06:52.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:52.729] TransferItem Name: 三国-幽州革束腕 | From: OtherInventory To: Equipment | Amount: 1 [13:06:52.747] Render Requested: sg_ar_c06_g004_arm [13:06:53.277] Render Requested: sg_ar_c06_g004_arm [13:06:53.766] Render Requested: ladys_shoe [13:06:53.766] Render Requested: sg_cl_c06_s3002_leg [13:06:54.569] Render Requested: sg_ar_c06_g002_arm [13:06:54.569] Render Requested: sg_ar_c06_g004_arm [13:06:54.818] Render Requested: ladys_shoe [13:06:54.818] Render Requested: sg_cl_c06_s3002_leg [13:06:54.933] Render Requested: leather_shoes [13:06:55.252] Render Requested: sg_npc_bartender_leg [13:06:55.264] Render Requested: sg_npc_guard_leg [13:06:55.282] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.282] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.282] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.282] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.318] Render Requested: sg_npc_booksellers_leg [13:06:55.365] Render Requested: sg_ar_c06_g001_leg [13:06:55.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:06:55.451] Render Requested: sg_npc_barber_leg [13:06:55.703] Render Requested: ragged_boots [13:06:55.767] Render Requested: sg_npc_guard_leg [13:06:55.785] Render Requested: sg_ar_c06_g001_leg [13:06:55.870] Render Requested: bandit_saddle_steppe [13:06:55.870] Render Requested: stripped_leather_harness [13:06:56.018] Render Requested: light_harness [13:06:56.367] Render Requested: sg_cl_c06_s3002_leg [13:06:57.220] Render Requested: sg_npc_guard_leg [13:06:57.285] Render Requested: sg_ar_c06_g001_leg [13:06:57.285] Render Requested: sg_cl_c06_s3002_leg [13:06:58.204] Render Requested: sg_npc_guard_leg [13:06:59.020] Render Requested: sg_ar_c06_g001_leg [13:07:00.640] Render Requested: bandit_saddle_steppe [13:07:00.640] Render Requested: stripped_leather_harness [13:07:00.738] Render Requested: sg_hh_c07_001_t1 [13:07:00.939] Render Requested: northern_light_harness [13:07:01.006] Render Requested: range_arrows [13:07:01.006] Render Requested: lz_arrow_youzhou_01 [13:07:01.059] Render Requested: lz_bow_yanzhou_01 [13:07:01.059] Render Requested: lz_bow_youzhou_01 [13:07:01.123] Render Requested: sg_cl_c06_s3002_shoulder [13:07:01.123] Render Requested: sg_ar_c06_s6001_shoulder [13:07:01.321] Render Requested: lz_bow_yanzhou_01 [13:07:01.321] Render Requested: lz_bow_youzhou_01 [13:07:01.457] Render Requested: range_arrows [13:07:01.457] Render Requested: lz_arrow_youzhou_01 [13:07:01.555] Render Requested: sg_hh_c07_001_t1 [13:07:01.555] Render Requested: stripped_leather_harness [13:07:02.055] Render Requested: northern_light_harness [13:07:03.055] Render Requested: northern_light_harness [13:07:03.721] TransferItem Name: 轻型马鞍 | From: OtherInventory To: Equipment | Amount: 1 [13:07:03.721] TransferItem Name: 条状皮革挽具 | From: Equipment To: PlayerInventory | Amount: 1 [13:07:03.734] Render Requested: northern_light_harness [13:07:03.734] Render Requested: stripped_leather_harness [13:07:03.844] Render Requested: northern_light_harness [13:07:04.691] Render Requested: northern_light_harness [13:07:04.691] Render Requested: stripped_leather_harness [13:07:04.942] Render Requested: sg_ar_c11_s4001_shoulder [13:07:04.942] Render Requested: sg_ar_c06_s6001_shoulder [13:07:05.723] TransferItem Name: 三国-覆铁札皮披膊带黄肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 [13:07:05.730] TransferItem Name: 条状皮革挽具 | From: PlayerInventory To: OtherInventory | Amount: 1 [13:07:05.738] Render Requested: sg_ar_c11_s4001_shoulder [13:07:05.738] Render Requested: stripped_leather_harness [13:07:07.474] Force VSync State is now DEACTIVATED [13:07:07.474] PopScreen [13:07:07.474] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [13:07:07.474] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [13:07:07.474] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [13:07:07.507] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [13:07:07.507] OnScreenListChanged [13:07:07.507] SandBox.View.Map.MapScreen::HandleActivate [13:07:07.507] SandBox.View.Map.MapScreen::HandleResume [13:07:07.532] [GAME MENU] town [13:07:07.533] Release Sound Event -1 [13:07:07.533] Release Sound Event 7156 [13:07:07.533] Release Sound Event 7156 [13:07:07.533] Release Sound Event -1 [13:07:08.748] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:08.749] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:08.749] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:08.749] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:08.749] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:08.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:08.764] creating hero from template with id: lord_yanshi [13:07:08.792] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:08.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:08.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:08.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:08.882] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:08.882] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:08.896] Before Daily Tick: 中平六年 冬 一十二月 中旬 [13:07:08.966] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:09.810] [GAME MENU] camp_junsima_doing_sentry [13:07:09.811] Release Sound Event 7160 [13:07:09.811] Release Sound Event 7159 [13:07:11.262] [GAME MENU] camp_junsima [13:07:11.262] Release Sound Event -1 [13:07:11.262] Release Sound Event 7159 [13:07:11.683] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:11.683] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:11.699] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:11.699] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:11.699] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:12.098] [GAME MENU] camp_junsima_select_training [13:07:12.098] Release Sound Event -1 [13:07:12.098] Release Sound Event 7159 [13:07:12.682] [GAME MENU] camp_junsima_training [13:07:12.682] Release Sound Event -1 [13:07:12.682] Release Sound Event 7159 [13:07:13.577] Force VSync State is now ACTIVE [13:07:13.577] PushScreen [13:07:13.577] SandBox.View.Map.MapScreen::HandlePause [13:07:13.578] SandBox.View.Map.MapScreen::HandleDeactivate [13:07:13.578] Release Sound Event -1 [13:07:13.578] Release Sound Event 7159 [13:07:13.578] OnScreenListChanged [13:07:13.578] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:07:13.578] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:07:13.578] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:07:17.318] Force VSync State is now DEACTIVATED [13:07:17.318] PopScreen [13:07:17.318] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:07:17.318] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:07:17.318] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:07:17.318] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:07:17.318] OnScreenListChanged [13:07:17.318] SandBox.View.Map.MapScreen::HandleActivate [13:07:17.318] SandBox.View.Map.MapScreen::HandleResume [13:07:17.331] [GAME MENU] camp_junsima_training [13:07:17.331] Release Sound Event -1 [13:07:17.331] Release Sound Event 7159 [13:07:17.653] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:17.653] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:17.653] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:17.654] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:17.654] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:17.654] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:17.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:17.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:17.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:17.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:17.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:17.666] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:18.817] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:18.916] [GAME MENU] camp_junsima [13:07:18.916] Release Sound Event -1 [13:07:18.916] Release Sound Event 7159 [13:07:20.372] [GAME MENU] camp_junsima_doing_sentry [13:07:20.373] Release Sound Event -1 [13:07:20.373] Release Sound Event 7159 [13:07:22.121] [GAME MENU] camp_junsima [13:07:22.121] Release Sound Event -1 [13:07:22.121] Release Sound Event 7159 [13:07:22.948] [GAME MENU] camp_junsima_select_training [13:07:22.948] Release Sound Event -1 [13:07:22.948] Release Sound Event 7159 [13:07:23.421] [GAME MENU] camp_junsima_training [13:07:23.421] Release Sound Event -1 [13:07:23.421] Release Sound Event 7159 [13:07:24.831] [GAME MENU] camp_junsima_training [13:07:24.831] Release Sound Event -1 [13:07:24.831] Release Sound Event 7159 [13:07:28.066] Force VSync State is now ACTIVE [13:07:28.066] PushScreen [13:07:28.066] SandBox.View.Map.MapScreen::HandlePause [13:07:28.066] SandBox.View.Map.MapScreen::HandleDeactivate [13:07:28.066] Release Sound Event -1 [13:07:28.066] Release Sound Event 7159 [13:07:28.066] OnScreenListChanged [13:07:28.066] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:07:28.066] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:07:28.066] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:07:32.463] Force VSync State is now DEACTIVATED [13:07:32.463] PopScreen [13:07:32.463] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:07:32.463] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:07:32.463] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:07:32.463] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:07:32.463] OnScreenListChanged [13:07:32.463] SandBox.View.Map.MapScreen::HandleActivate [13:07:32.463] SandBox.View.Map.MapScreen::HandleResume [13:07:32.477] [GAME MENU] camp_junsima_training [13:07:32.477] Release Sound Event -1 [13:07:32.477] Release Sound Event 7159 [13:07:36.461] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:36.487] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:36.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:36.488] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:36.500] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:36.500] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:36.501] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:36.598] [GAME MENU] camp_junsima [13:07:36.598] Release Sound Event -1 [13:07:36.598] Release Sound Event 7159 [13:07:37.480] [GAME MENU] camp_junsima_doing_sentry [13:07:37.480] Release Sound Event -1 [13:07:37.480] Release Sound Event 7159 [13:07:37.508] Before Daily Tick: 中平六年 冬 一十二月 中旬 [13:07:44.780] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:44.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:44.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:44.814] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:44.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:44.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:46.583] Missing shader from sack: pbr_metallic_constant_output [13:07:46.583] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4984960, 0. [13:07:46.651] Missing shader from sack: pbr_metallic_gbuffer [13:07:46.651] Missing shader from sack: pbr_metallic_constant_output [13:07:46.651] Missing shader from sack: pbr_metallic_shadowmap [13:07:46.651] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 6033536, 0. [13:07:46.651] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 6033536, 0. [13:07:46.652] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 6033536, 0. [13:07:47.246] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4984960, 1. [13:07:47.270] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 6033536, 1. [13:07:47.314] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 6033536, 1. [13:07:47.322] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 6033536, 1. [13:07:48.441] Player MapEvent State: Wait [13:07:48.443] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:07:52.193] Opening new mission Battle . [13:07:52.198] IMono_MBMission::create_mission : 0.004573 [13:07:52.376] Force VSync State is now DEACTIVATED [13:07:52.376] PushScreen [13:07:52.376] SandBox.View.Map.MapScreen::HandlePause [13:07:52.377] SandBox.View.Map.MapScreen::HandleDeactivate [13:07:52.377] Release Sound Event -1 [13:07:52.377] Release Sound Event 7159 [13:07:52.377] OnScreenListChanged [13:07:52.377] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [13:07:52.377] -------MissionScreen-OnInitialize [13:07:52.377] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [13:07:52.377] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [13:07:52.708] Scene_view::clear_all(Main_map) [13:07:52.894] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_025/scene.xscene. [13:07:52.914] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_025/atmosphere.xml. [13:07:53.133] NAV_MESH: load finished, first load for scene: 1 [13:07:53.628] rglShader_manager::read_compressed_shader_cache_package : 0.000153 [13:07:53.654] Placed tree count, 537, tree_high__mix_poplar [13:07:53.655] Placed tree count, 1743, shrub__mix [13:07:53.658] Placed tree count, 7923, tree_high__mix_pine [13:07:53.670] Placed flora count, 10100, flora_green__mix [13:07:53.684] Placed flora count, 44492, grass_terrain_a [13:07:53.696] Placed flora count, 60969, flora_grass_a_non_shadow [13:07:53.736] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [13:07:59.201] ----------Mission-AddTeam-Defender [13:07:59.201] ----------Mission-AddTeam-Attacker [13:07:59.287] -------MissionScreen-OnActivate [13:07:59.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:59.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:59.297] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:59.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:59.298] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:59.299] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:59.324] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:59.324] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:59.325] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:59.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:59.372] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:59.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:07:59.407] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:07:59.525] Bake Terrain [13:07:59.603] Bake Terrain [13:07:59.653] Bake Terrain [13:07:59.675] Bake Terrain [13:08:01.314] Selected formations being cleared. Select all formations: [13:08:01.314] Infantry added to selected formations. [13:08:01.314] Ranged added to selected formations. [13:08:01.314] HorseArcher added to selected formations. [13:08:01.315] Selected formations being cleared. Select all formations: [13:08:01.315] Ranged added to selected formations. [13:08:01.315] SetOrder AIControlOffon team [13:08:01.315] After set order called, number of selected formations: 1 [13:08:01.315] Ranged formation being processed. [13:08:01.315] Update cached and formation values on each agent complete, number of selected formations: 1 [13:08:01.315] Set random decide time of agents with indices complete, number of selected formations: 1 [13:08:01.315] After set order loop complete, number of selected formations: 1 [13:08:01.316] SetOrder Mounton team [13:08:01.316] After set order called, number of selected formations: 1 [13:08:01.316] Ranged formation being processed. [13:08:01.316] Update cached and formation values on each agent complete, number of selected formations: 1 [13:08:01.316] Set random decide time of agents with indices complete, number of selected formations: 1 [13:08:01.316] After set order loop complete, number of selected formations: 1 [13:08:01.316] SetOrder FireAtWillon team [13:08:01.316] After set order called, number of selected formations: 1 [13:08:01.316] Ranged formation being processed. [13:08:01.316] Update cached and formation values on each agent complete, number of selected formations: 1 [13:08:01.316] Set random decide time of agents with indices complete, number of selected formations: 1 [13:08:01.316] After set order loop complete, number of selected formations: 1 [13:08:01.316] SetOrder ArrangementLineon team [13:08:01.317] After set order called, number of selected formations: 1 [13:08:01.317] Ranged formation being processed. [13:08:01.317] Update cached and formation values on each agent complete, number of selected formations: 1 [13:08:01.317] Set random decide time of agents with indices complete, number of selected formations: 1 [13:08:01.317] After set order loop complete, number of selected formations: 1 [13:08:01.317] SetOrder StandYourGroundon team [13:08:01.317] After set order called, number of selected formations: 1 [13:08:01.317] Ranged formation being processed. [13:08:01.317] Update cached and formation values on each agent complete, number of selected formations: 1 [13:08:01.317] Set random decide time of agents with indices complete, number of selected formations: 1 [13:08:01.317] After set order loop complete, number of selected formations: 1 [13:08:01.317] SetOrder AIControlOffon team [13:08:01.317] After set order called, number of selected formations: 1 [13:08:01.317] Ranged formation being processed. [13:08:01.317] Update cached and formation values on each agent complete, number of selected formations: 1 [13:08:01.317] Set random decide time of agents with indices complete, number of selected formations: 1 [13:08:01.317] After set order loop complete, number of selected formations: 1 [13:08:01.317] Selected formations being cleared. [13:08:01.318] HorseArcher added to selected formations. [13:08:01.318] SetOrderWithAgent FollowMe 李大碗on team [13:08:01.318] After set order called, number of selected formations: 1 [13:08:01.318] General formation being processed. [13:08:01.318] Update cached and formation values on each agent complete, number of selected formations: 1 [13:08:01.318] Set random decide time of agents with indices complete, number of selected formations: 1 [13:08:01.318] After set order loop complete, number of selected formations: 1 [13:08:01.318] Selected formations being cleared. [13:08:01.318] Selected formations being cleared. Select all formations: [13:08:01.318] Ranged added to selected formations. [13:08:01.333] Render Requested: triangluar_spear_t3 [13:08:01.333] Render Requested: stronger_reinforced_kite_shield [13:08:01.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:08:01.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:08:02.523] Updated mission time speed with request ID:864, time speed0.25 [13:08:03.082] SetOrder Retreaton team [13:08:03.083] After set order called, number of selected formations: 1 [13:08:03.083] Ranged formation being processed. [13:08:03.083] Update cached and formation values on each agent complete, number of selected formations: 1 [13:08:03.083] Set random decide time of agents with indices complete, number of selected formations: 1 [13:08:03.083] After set order loop complete, number of selected formations: 1 [13:08:03.087] Reverted time speed back to default(1) [13:08:04.306] Render Requested: lz_bow_youzhou_01 [13:08:08.337] Render Requested: stronger_reinforced_kite_shield [13:08:08.520] Render Requested: triangluar_spear_t3 [13:08:15.874] Render Requested: lz_bow_youzhou_01 [13:08:19.066] Render Requested: stronger_reinforced_kite_shield [13:08:19.253] Render Requested: triangluar_spear_t3 [13:08:43.000] Render Requested: lz_bow_youzhou_01 [13:08:53.155] Render Requested: stronger_reinforced_kite_shield [13:08:53.340] Render Requested: triangluar_spear_t3 [13:08:59.435] 将军实在勇武过人! [13:09:01.903] Updated mission time speed with request ID:864, time speed0.25 [13:09:02.167] SetOrder Chargeon team [13:09:02.167] After set order called, number of selected formations: 1 [13:09:02.167] Ranged formation being processed. [13:09:02.167] Update cached and formation values on each agent complete, number of selected formations: 1 [13:09:02.167] Set random decide time of agents with indices complete, number of selected formations: 1 [13:09:02.167] After set order loop complete, number of selected formations: 1 [13:09:02.173] Reverted time speed back to default(1) [13:09:10.049] Updated mission time speed with request ID:864, time speed0.25 [13:09:10.447] SetOrder Retreaton team [13:09:10.448] After set order called, number of selected formations: 1 [13:09:10.448] Ranged formation being processed. [13:09:10.448] Update cached and formation values on each agent complete, number of selected formations: 1 [13:09:10.448] Set random decide time of agents with indices complete, number of selected formations: 1 [13:09:10.448] After set order loop complete, number of selected formations: 1 [13:09:10.453] Reverted time speed back to default(1) [13:09:22.737] Render Requested: lz_bow_youzhou_01 [13:09:53.079] 将军实在勇武过人! [13:10:33.567] 呵!将军好武艺! [13:10:59.285] 李大碗提高了1级。 [13:11:15.042] 呵!将军好武艺! [13:11:26.112] CheckMissionEnded::ended [13:11:26.112] Player MapEvent BattleState: AttackerVictory [13:11:28.668] I called EndMission [13:11:28.676] I called EndMissionInternal [13:11:28.815] -------MissionScreen-OnDeactivate [13:11:29.142] PopScreen [13:11:29.142] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [13:11:29.142] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [13:11:29.142] -------MissionScreen-OnDeactivate [13:11:29.142] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [13:11:29.142] -------MissionScreen-OnFinalize [13:11:29.156] Scene_view::clear_all(battle_terrain_025) [13:11:29.156] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [13:11:29.156] OnScreenListChanged [13:11:29.156] SandBox.View.Map.MapScreen::HandleActivate [13:11:29.157] SandBox.View.Map.MapScreen::HandleResume [13:11:29.167] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:11:29.168] Player MapEvent State: WaitingRemoval [13:11:29.333] Release Sound Event -1 [13:11:29.333] Release Sound Event 7159 [13:11:29.347] [GAME MENU] camp_junsima_doing_sentry_end_battle [13:11:35.386] rglShader_manager::read_compressed_shader_cache_package : 0.000114 [13:11:35.386] Missing shader from sack: pbr_terrain [13:11:35.386] Missing shader from sack: pbr_terrain [13:11:35.386] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.386] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.386] Missing shader from sack: pbr_terrain_shadowmap [13:11:35.386] Missing shader from sack: pbr_terrain_pointlight [13:11:35.387] Missing shader from sack: pbr_terrain [13:11:35.387] Missing shader from sack: pbr_terrain [13:11:35.387] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.387] Missing shader from sack: pbr_terrain [13:11:35.387] Missing shader from sack: pbr_terrain [13:11:35.387] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.387] Missing shader from sack: pbr_terrain [13:11:35.387] Missing shader from sack: pbr_terrain [13:11:35.388] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.388] Missing shader from sack: pbr_terrain [13:11:35.388] Missing shader from sack: pbr_terrain [13:11:35.388] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.388] Missing shader from sack: pbr_terrain [13:11:35.388] Missing shader from sack: pbr_terrain [13:11:35.388] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.389] Missing shader from sack: pbr_terrain [13:11:35.389] Missing shader from sack: pbr_terrain [13:11:35.389] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.389] Missing shader from sack: pbr_terrain [13:11:35.389] Missing shader from sack: pbr_terrain [13:11:35.389] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.389] Missing shader from sack: pbr_terrain [13:11:35.389] Missing shader from sack: pbr_terrain [13:11:35.389] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.390] Missing shader from sack: pbr_terrain [13:11:35.390] Missing shader from sack: pbr_terrain [13:11:35.390] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.390] Missing shader from sack: pbr_terrain [13:11:35.390] Missing shader from sack: pbr_terrain [13:11:35.390] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.390] Missing shader from sack: pbr_terrain [13:11:35.390] Missing shader from sack: pbr_terrain [13:11:35.390] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.390] Missing shader from sack: pbr_terrain [13:11:35.390] Missing shader from sack: pbr_terrain [13:11:35.390] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.391] Missing shader from sack: pbr_terrain [13:11:35.391] Missing shader from sack: pbr_terrain [13:11:35.391] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.391] Missing shader from sack: pbr_terrain [13:11:35.391] Missing shader from sack: pbr_terrain [13:11:35.392] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.392] Missing shader from sack: pbr_terrain [13:11:35.392] Missing shader from sack: pbr_terrain [13:11:35.392] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.392] Missing shader from sack: pbr_terrain [13:11:35.392] Missing shader from sack: pbr_terrain [13:11:35.392] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.394] Missing shader from sack: pbr_terrain [13:11:35.394] Missing shader from sack: pbr_terrain [13:11:35.394] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.395] Missing shader from sack: pbr_terrain [13:11:35.395] Missing shader from sack: pbr_terrain [13:11:35.395] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.395] Missing shader from sack: pbr_terrain [13:11:35.395] Missing shader from sack: pbr_terrain [13:11:35.395] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.395] Missing shader from sack: pbr_terrain [13:11:35.395] Missing shader from sack: pbr_terrain [13:11:35.395] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.395] Missing shader from sack: pbr_terrain [13:11:35.395] Missing shader from sack: pbr_terrain [13:11:35.395] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.396] Missing shader from sack: pbr_terrain [13:11:35.396] Missing shader from sack: pbr_terrain [13:11:35.396] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.397] Missing shader from sack: pbr_terrain [13:11:35.397] Missing shader from sack: pbr_terrain [13:11:35.397] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.398] Missing shader from sack: pbr_terrain [13:11:35.398] Missing shader from sack: pbr_terrain [13:11:35.398] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.399] Missing shader from sack: pbr_terrain [13:11:35.399] Missing shader from sack: pbr_terrain [13:11:35.399] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.400] Missing shader from sack: pbr_terrain [13:11:35.400] Missing shader from sack: pbr_terrain [13:11:35.400] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.401] Missing shader from sack: pbr_terrain [13:11:35.401] Missing shader from sack: pbr_terrain [13:11:35.401] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.406] Missing shader from sack: pbr_terrain [13:11:35.406] Missing shader from sack: pbr_terrain [13:11:35.406] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.406] Missing shader from sack: pbr_terrain [13:11:35.406] Missing shader from sack: pbr_terrain [13:11:35.406] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.407] Missing shader from sack: pbr_terrain [13:11:35.407] Missing shader from sack: pbr_terrain [13:11:35.407] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.407] Missing shader from sack: pbr_terrain [13:11:35.407] Missing shader from sack: pbr_terrain [13:11:35.407] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.407] Missing shader from sack: pbr_terrain [13:11:35.407] Missing shader from sack: pbr_terrain [13:11:35.407] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.409] Missing shader from sack: pbr_terrain [13:11:35.409] Missing shader from sack: pbr_terrain [13:11:35.409] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.413] Missing shader from sack: pbr_terrain [13:11:35.413] Missing shader from sack: pbr_terrain [13:11:35.413] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.414] Missing shader from sack: pbr_terrain [13:11:35.414] Missing shader from sack: pbr_terrain [13:11:35.414] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.415] Missing shader from sack: pbr_terrain [13:11:35.415] Missing shader from sack: pbr_terrain [13:11:35.415] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.418] Missing shader from sack: pbr_terrain [13:11:35.418] Missing shader from sack: pbr_terrain [13:11:35.418] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.419] Missing shader from sack: pbr_terrain [13:11:35.419] Missing shader from sack: pbr_terrain [13:11:35.419] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.422] Missing shader from sack: pbr_terrain [13:11:35.422] Missing shader from sack: pbr_terrain [13:11:35.422] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.422] Missing shader from sack: pbr_terrain [13:11:35.422] Missing shader from sack: pbr_terrain [13:11:35.422] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.424] Missing shader from sack: pbr_terrain [13:11:35.424] Missing shader from sack: pbr_terrain [13:11:35.425] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.427] Missing shader from sack: pbr_terrain [13:11:35.427] Missing shader from sack: pbr_terrain [13:11:35.427] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.427] Missing shader from sack: pbr_terrain [13:11:35.427] Missing shader from sack: pbr_terrain [13:11:35.427] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.430] Missing shader from sack: pbr_terrain [13:11:35.430] Missing shader from sack: pbr_terrain [13:11:35.430] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.430] Missing shader from sack: pbr_terrain [13:11:35.431] Missing shader from sack: pbr_terrain [13:11:35.431] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.432] Missing shader from sack: pbr_terrain [13:11:35.432] Missing shader from sack: pbr_terrain [13:11:35.432] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.438] Missing shader from sack: pbr_terrain [13:11:35.438] Missing shader from sack: pbr_terrain [13:11:35.438] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.438] Missing shader from sack: pbr_terrain [13:11:35.438] Missing shader from sack: pbr_terrain [13:11:35.438] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.439] Missing shader from sack: pbr_terrain [13:11:35.439] Missing shader from sack: pbr_terrain [13:11:35.439] Missing shader from sack: pbr_terrain_gbuffer [13:11:35.964] Bake Terrain [13:11:40.608] Bake Terrain [13:11:40.634] Bake Terrain [13:11:40.656] Bake Terrain [13:11:44.261] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:11:44.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:11:44.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:11:44.338] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:11:44.338] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:11:45.274] [GAME MENU] camp_junsima [13:11:46.128] [GAME MENU] camp_junsima_select_training [13:11:46.622] [GAME MENU] camp_junsima_training [13:11:47.689] Force VSync State is now ACTIVE [13:11:47.689] PushScreen [13:11:47.689] SandBox.View.Map.MapScreen::HandlePause [13:11:47.689] SandBox.View.Map.MapScreen::HandleDeactivate [13:11:47.689] OnScreenListChanged [13:11:47.689] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:11:47.689] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:11:47.689] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:12:08.192] Force VSync State is now DEACTIVATED [13:12:08.192] PopScreen [13:12:08.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:12:08.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:12:08.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:12:08.192] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:12:08.192] OnScreenListChanged [13:12:08.192] SandBox.View.Map.MapScreen::HandleActivate [13:12:08.192] SandBox.View.Map.MapScreen::HandleResume [13:12:08.206] [GAME MENU] camp_junsima_training [13:12:10.258] Force VSync State is now ACTIVE [13:12:10.258] PushScreen [13:12:10.258] SandBox.View.Map.MapScreen::HandlePause [13:12:10.258] SandBox.View.Map.MapScreen::HandleDeactivate [13:12:10.258] OnScreenListChanged [13:12:10.258] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [13:12:10.338] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [13:12:10.338] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [13:12:10.511] Render Requested: sg_ar_c05_s5004_head [13:12:10.511] Render Requested: sg_ar_c06_s6001_shoulder [13:12:10.511] Render Requested: empire_warrior_padded_armor_e [13:12:10.511] Render Requested: sg_ar_c06_g004_arm [13:12:10.511] Render Requested: sg_cl_c06_s3002_leg [13:12:10.511] Render Requested: t3_khuzait_horse [13:12:10.511] Render Requested: northern_light_harness [13:12:10.511] Render Requested: triangluar_spear_t3 [13:12:10.511] Render Requested: stronger_reinforced_kite_shield [13:12:10.511] Render Requested: lz_bow_youzhou_01 [13:12:10.511] Render Requested: lz_arrow_youzhou_01 [13:12:10.511] Render Requested: charcoal [13:12:10.511] Render Requested: ironIngot2 [13:12:10.511] Render Requested: iron [13:12:10.511] Render Requested: grain [13:12:10.512] Render Requested: sumpter_horse [13:12:10.512] Render Requested: sturgia_horse [13:12:10.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:10.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:10.520] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:10.520] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:10.609] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:10.609] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:11.027] Render Requested: lz_arrow_youzhou_01 [13:12:11.227] Render Requested: lz_arrow_youzhou_01 [13:12:11.360] TransferItem Name: 04幽州羽箭 | From: Equipment To: PlayerInventory | Amount: 1 [13:12:11.369] Render Requested: lz_arrow_youzhou_01 [13:12:11.860] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:12:11.860] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:11.877] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:12:11.877] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:12.712] Render Requested: lz_arrow_youzhou_01 [13:12:13.345] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: Equipment | Amount: 1 [13:12:13.349] Render Requested: lz_arrow_youzhou_01 [13:12:13.397] Render Requested: lz_arrow_youzhou_01 [13:12:13.530] Render Requested: lz_bow_youzhou_01 [13:12:13.679] Render Requested: lz_bow_youzhou_01 [13:12:13.862] TransferItem Name: 04幽州弓 | From: Equipment To: PlayerInventory | Amount: 1 [13:12:13.870] Render Requested: lz_bow_youzhou_01 [13:12:15.297] Render Requested: lz_bow_youzhou_01 [13:12:15.681] TransferItem Name: 04幽州弓 | From: PlayerInventory To: Equipment | Amount: 1 [13:12:15.685] Render Requested: lz_bow_youzhou_01 [13:12:15.799] Render Requested: lz_bow_youzhou_01 [13:12:15.932] Render Requested: stronger_reinforced_kite_shield [13:12:16.747] Render Requested: stronger_reinforced_kite_shield [13:12:17.199] Render Requested: stronger_reinforced_kite_shield [13:12:17.616] Render Requested: grain [13:12:17.653] Render Requested: sumpter_horse [13:12:17.698] Render Requested: t3_khuzait_horse [13:12:17.861] Render Requested: sturgia_horse [13:12:18.016] Render Requested: sg_ar_c06_g004_arm [13:12:18.149] Render Requested: sg_cl_c06_s3002_leg [13:12:18.300] Render Requested: t3_khuzait_horse [13:12:18.884] Render Requested: sg_cl_c06_s3002_leg [13:12:19.168] Render Requested: t3_khuzait_horse [13:12:19.417] Render Requested: t3_khuzait_horse [13:12:19.633] TransferItem Name: 蒙古马 | From: Equipment To: PlayerInventory | Amount: 1 [13:12:19.640] TransferItem Name: 轻型马鞍 | From: Equipment To: PlayerInventory | Amount: 1 [13:12:19.644] Render Requested: t3_khuzait_horse [13:12:19.644] Render Requested: northern_light_harness [13:12:19.818] Render Requested: northern_light_harness [13:12:19.869] Render Requested: t3_khuzait_horse [13:12:20.118] Render Requested: northern_light_harness [13:12:20.387] Render Requested: t3_khuzait_horse [13:12:21.052] Render Requested: t3_khuzait_horse [13:12:21.968] TransferItem Name: 蒙古马 | From: PlayerInventory To: Equipment | Amount: 1 [13:12:21.972] Render Requested: t3_khuzait_horse [13:12:22.020] Render Requested: t3_khuzait_horse [13:12:22.271] Render Requested: northern_light_harness [13:12:22.569] Render Requested: northern_light_harness [13:12:23.003] TransferItem Name: 轻型马鞍 | From: PlayerInventory To: Equipment | Amount: 1 [13:12:23.006] Render Requested: northern_light_harness [13:12:23.054] Render Requested: northern_light_harness [13:12:25.004] Force VSync State is now DEACTIVATED [13:12:25.004] PopScreen [13:12:25.004] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [13:12:25.004] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [13:12:25.004] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [13:12:25.007] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [13:12:25.007] OnScreenListChanged [13:12:25.007] SandBox.View.Map.MapScreen::HandleActivate [13:12:25.008] SandBox.View.Map.MapScreen::HandleResume [13:12:25.022] [GAME MENU] camp_junsima_training [13:12:25.413] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.414] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:12:25.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.426] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.470] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:12:25.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.471] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.471] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:12:25.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.748] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:12:25.748] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.776] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:12:25.776] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:25.777] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:12:27.202] [GAME MENU] camp_junsima_training [13:12:29.997] Before Daily Tick: 中平六年 冬 一十二月 下旬 [13:12:32.100] [GAME MENU] camp_junsima [13:12:34.548] --------------- Conversation Start --------------- [13:12:34.548] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [13:12:34.548] AI -> (op_junsima_camp_hello) - [13:12:36.337] P -> (op_player_ask_for_promotion) - [13:12:36.338] AI -> (op_junsima_camp_promote_check) - [13:12:37.521] ExecuteContinue [13:12:37.522] AI -> (op_junsima_camp_can_not_promote) - [13:12:39.154] P -> (op_player_leave_junsima) - [13:12:39.155] --------------- Conversation End --------------- [13:12:39.160] Scene_view::clear_all(scn_conversation_tableau) [13:12:39.161] [GAME MENU] camp_junsima [13:12:41.095] [GAME MENU] camp_junsima_doing_sentry [13:12:41.333] 公孙瓒将开始鼓励将领有大量私人部曲。(元从亲随)。 [13:12:46.973] [GAME MENU] camp_junsima [13:12:47.695] [GAME MENU] camp_junsima_select_training [13:12:48.581] [GAME MENU] camp_junsima_training [13:12:53.054] [GAME MENU] camp_junsima [13:12:53.871] [GAME MENU] camp_junsima_doing_sentry [13:12:54.965] Player has entered town_yuyang_yongnu: 雍奴 [13:12:54.965] [GAME MENU] castle_outside [13:12:55.533] Before Daily Tick: 中平六年 冬 一月 上旬 [13:12:55.946] creating hero from template with id: spc_jizhou_headman_2 [13:12:58.743] [GAME MENU] camp_junsima_doing_sentry [13:12:59.217] creating hero from template with id: spc_yuzhou_headman_1 [13:12:59.571] creating hero from template with id: spc_jingzhou_headman_1 [13:12:59.903] creating hero from template with id: spc_notable_yangzhou_21 [13:13:00.916] creating hero from template with id: spc_notable_yizhou_22 [13:13:02.251] Player MapEvent State: Wait [13:13:02.251] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:13:02.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:13:02.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:13:05.229] Opening new mission Battle . [13:13:05.233] IMono_MBMission::create_mission : 0.003238 [13:13:05.404] Force VSync State is now DEACTIVATED [13:13:05.404] PushScreen [13:13:05.404] SandBox.View.Map.MapScreen::HandlePause [13:13:05.404] SandBox.View.Map.MapScreen::HandleDeactivate [13:13:05.404] OnScreenListChanged [13:13:05.404] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [13:13:05.404] -------MissionScreen-OnInitialize [13:13:05.404] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [13:13:05.404] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [13:13:05.743] Scene_view::clear_all(Main_map) [13:13:05.930] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_011/scene.xscene. [13:13:05.930] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_011/atmosphere.xml. [13:13:06.174] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [13:13:06.174] 13 entities are registered as oro. [13:13:06.259] NAV_MESH: load finished, first load for scene: 1 [13:13:07.286] rglShader_manager::read_compressed_shader_cache_package : 0.000378 [13:13:07.299] Placed tree count, 848, tree_high__mix [13:13:07.301] Placed tree count, 5417, shrub__mix [13:13:07.308] Placed tree count, 5914, tree_high__mix_poplar [13:13:07.318] Placed tree count, 10790, tree_high__mix_poplar_forest [13:13:07.354] Placed flora count, 73001, flora_green__mix [13:13:07.361] Placed flora count, 77917, flora_plant__mix [13:13:07.421] Placed flora count, 187423, flora_grass_a_non_shadow [13:13:07.564] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [13:13:07.581] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [13:13:13.936] ----------Mission-AddTeam-Defender [13:13:13.936] ----------Mission-AddTeam-Attacker [13:13:14.040] -------MissionScreen-OnActivate [13:13:14.054] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:14.055] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:13:14.055] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:14.055] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:14.074] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:13:14.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:14.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:14.078] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:14.101] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:13:14.101] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:14.101] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:14.674] Bake Terrain [13:13:14.710] Bake Terrain [13:13:14.733] Bake Terrain [13:13:14.772] Bake Terrain [13:13:16.476] Selected formations being cleared. Select all formations: [13:13:16.476] Infantry added to selected formations. [13:13:16.476] Ranged added to selected formations. [13:13:16.476] HorseArcher added to selected formations. [13:13:16.477] Selected formations being cleared. Select all formations: [13:13:16.477] Ranged added to selected formations. [13:13:16.477] SetOrder AIControlOffon team [13:13:16.477] After set order called, number of selected formations: 1 [13:13:16.477] Ranged formation being processed. [13:13:16.477] Update cached and formation values on each agent complete, number of selected formations: 1 [13:13:16.477] Set random decide time of agents with indices complete, number of selected formations: 1 [13:13:16.477] After set order loop complete, number of selected formations: 1 [13:13:16.477] SetOrder Mounton team [13:13:16.478] After set order called, number of selected formations: 1 [13:13:16.478] Ranged formation being processed. [13:13:16.478] Update cached and formation values on each agent complete, number of selected formations: 1 [13:13:16.478] Set random decide time of agents with indices complete, number of selected formations: 1 [13:13:16.478] After set order loop complete, number of selected formations: 1 [13:13:16.478] SetOrder FireAtWillon team [13:13:16.478] After set order called, number of selected formations: 1 [13:13:16.478] Ranged formation being processed. [13:13:16.478] Update cached and formation values on each agent complete, number of selected formations: 1 [13:13:16.478] Set random decide time of agents with indices complete, number of selected formations: 1 [13:13:16.478] After set order loop complete, number of selected formations: 1 [13:13:16.478] SetOrder ArrangementLineon team [13:13:16.478] After set order called, number of selected formations: 1 [13:13:16.478] Ranged formation being processed. [13:13:16.478] Update cached and formation values on each agent complete, number of selected formations: 1 [13:13:16.478] Set random decide time of agents with indices complete, number of selected formations: 1 [13:13:16.478] After set order loop complete, number of selected formations: 1 [13:13:16.478] SetOrder StandYourGroundon team [13:13:16.478] After set order called, number of selected formations: 1 [13:13:16.478] Ranged formation being processed. [13:13:16.478] Update cached and formation values on each agent complete, number of selected formations: 1 [13:13:16.478] Set random decide time of agents with indices complete, number of selected formations: 1 [13:13:16.478] After set order loop complete, number of selected formations: 1 [13:13:16.478] SetOrder AIControlOffon team [13:13:16.478] After set order called, number of selected formations: 1 [13:13:16.478] Ranged formation being processed. [13:13:16.478] Update cached and formation values on each agent complete, number of selected formations: 1 [13:13:16.478] Set random decide time of agents with indices complete, number of selected formations: 1 [13:13:16.478] After set order loop complete, number of selected formations: 1 [13:13:16.479] Selected formations being cleared. [13:13:16.479] HorseArcher added to selected formations. [13:13:16.479] SetOrderWithAgent FollowMe 李大碗on team [13:13:16.479] After set order called, number of selected formations: 1 [13:13:16.479] General formation being processed. [13:13:16.479] Update cached and formation values on each agent complete, number of selected formations: 1 [13:13:16.479] Set random decide time of agents with indices complete, number of selected formations: 1 [13:13:16.479] After set order loop complete, number of selected formations: 1 [13:13:16.479] Selected formations being cleared. [13:13:16.479] Selected formations being cleared. Select all formations: [13:13:16.479] Ranged added to selected formations. [13:13:16.497] Render Requested: triangluar_spear_t3 [13:13:16.497] Render Requested: stronger_reinforced_kite_shield [13:13:16.503] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:13:16.503] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:13:17.558] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:13:17.558] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:17.558] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:17.569] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:13:17.570] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:17.570] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:17.620] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:13:17.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:17.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:13:18.083] Updated mission time speed with request ID:864, time speed0.25 [13:13:18.351] SetOrder Chargeon team [13:13:18.351] After set order called, number of selected formations: 1 [13:13:18.351] Ranged formation being processed. [13:13:18.351] Update cached and formation values on each agent complete, number of selected formations: 1 [13:13:18.351] Set random decide time of agents with indices complete, number of selected formations: 1 [13:13:18.351] After set order loop complete, number of selected formations: 1 [13:13:18.355] Reverted time speed back to default(1) [13:13:29.956] Could not find the event index for: event:/mission/combat/impact/wood_weapon/water [13:14:17.295] 呵!将军好武艺! [13:14:31.429] 李大碗提高了1级。 [13:14:53.788] Render Requested: lz_bow_youzhou_01 [13:14:57.078] CheckMissionEnded::ended [13:14:57.078] Player MapEvent BattleState: AttackerVictory [13:14:58.161] Render Requested: stronger_reinforced_kite_shield [13:14:58.341] Render Requested: triangluar_spear_t3 [13:15:00.077] 你获胜了! [13:15:04.838] I called EndMission [13:15:04.844] I called EndMissionInternal [13:15:04.990] -------MissionScreen-OnDeactivate [13:15:05.339] PopScreen [13:15:05.339] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [13:15:05.339] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [13:15:05.339] -------MissionScreen-OnDeactivate [13:15:05.339] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [13:15:05.339] -------MissionScreen-OnFinalize [13:15:05.352] Scene_view::clear_all(battle_terrain_011) [13:15:05.352] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [13:15:05.352] OnScreenListChanged [13:15:05.352] SandBox.View.Map.MapScreen::HandleActivate [13:15:05.352] SandBox.View.Map.MapScreen::HandleResume [13:15:05.361] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:15:05.363] Player MapEvent State: WaitingRemoval [13:15:05.544] [GAME MENU] camp_junsima_doing_sentry_end_battle [13:15:11.978] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [13:15:11.979] Missing shader from sack: pbr_terrain [13:15:11.979] Missing shader from sack: pbr_terrain [13:15:11.979] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.979] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.979] Missing shader from sack: pbr_terrain_shadowmap [13:15:11.979] Missing shader from sack: pbr_terrain_pointlight [13:15:11.980] Missing shader from sack: pbr_terrain [13:15:11.980] Missing shader from sack: pbr_terrain [13:15:11.980] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.980] Missing shader from sack: pbr_terrain [13:15:11.980] Missing shader from sack: pbr_terrain [13:15:11.980] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.981] Missing shader from sack: pbr_terrain [13:15:11.981] Missing shader from sack: pbr_terrain [13:15:11.981] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.981] Missing shader from sack: pbr_terrain [13:15:11.981] Missing shader from sack: pbr_terrain [13:15:11.981] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.981] Missing shader from sack: pbr_terrain [13:15:11.981] Missing shader from sack: pbr_terrain [13:15:11.981] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.982] Missing shader from sack: pbr_terrain [13:15:11.982] Missing shader from sack: pbr_terrain [13:15:11.982] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.983] Missing shader from sack: pbr_terrain [13:15:11.983] Missing shader from sack: pbr_terrain [13:15:11.983] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.983] Missing shader from sack: pbr_terrain [13:15:11.983] Missing shader from sack: pbr_terrain [13:15:11.983] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.984] Missing shader from sack: pbr_terrain [13:15:11.984] Missing shader from sack: pbr_terrain [13:15:11.984] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.984] Missing shader from sack: pbr_terrain [13:15:11.984] Missing shader from sack: pbr_terrain [13:15:11.984] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.985] Missing shader from sack: pbr_terrain [13:15:11.985] Missing shader from sack: pbr_terrain [13:15:11.985] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.985] Missing shader from sack: pbr_terrain [13:15:11.985] Missing shader from sack: pbr_terrain [13:15:11.985] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.985] Missing shader from sack: pbr_terrain [13:15:11.985] Missing shader from sack: pbr_terrain [13:15:11.985] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.987] Missing shader from sack: pbr_terrain [13:15:11.987] Missing shader from sack: pbr_terrain [13:15:11.987] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.988] Missing shader from sack: pbr_terrain [13:15:11.988] Missing shader from sack: pbr_terrain [13:15:11.988] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.988] Missing shader from sack: pbr_terrain [13:15:11.988] Missing shader from sack: pbr_terrain [13:15:11.988] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.990] Missing shader from sack: pbr_terrain [13:15:11.990] Missing shader from sack: pbr_terrain [13:15:11.990] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.991] Missing shader from sack: pbr_terrain [13:15:11.991] Missing shader from sack: pbr_terrain [13:15:11.991] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.991] Missing shader from sack: pbr_terrain [13:15:11.991] Missing shader from sack: pbr_terrain [13:15:11.991] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.992] Missing shader from sack: pbr_terrain [13:15:11.992] Missing shader from sack: pbr_terrain [13:15:11.992] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.992] Missing shader from sack: pbr_terrain [13:15:11.992] Missing shader from sack: pbr_terrain [13:15:11.992] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.993] Missing shader from sack: pbr_terrain [13:15:11.993] Missing shader from sack: pbr_terrain [13:15:11.993] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.994] Missing shader from sack: pbr_terrain [13:15:11.994] Missing shader from sack: pbr_terrain [13:15:11.994] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.995] Missing shader from sack: pbr_terrain [13:15:11.995] Missing shader from sack: pbr_terrain [13:15:11.995] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.996] Missing shader from sack: pbr_terrain [13:15:11.996] Missing shader from sack: pbr_terrain [13:15:11.996] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.996] Missing shader from sack: pbr_terrain [13:15:11.996] Missing shader from sack: pbr_terrain [13:15:11.996] Missing shader from sack: pbr_terrain_gbuffer [13:15:11.997] Missing shader from sack: pbr_terrain [13:15:11.998] Missing shader from sack: pbr_terrain [13:15:11.998] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.004] Missing shader from sack: pbr_terrain [13:15:12.004] Missing shader from sack: pbr_terrain [13:15:12.004] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.004] Missing shader from sack: pbr_terrain [13:15:12.004] Missing shader from sack: pbr_terrain [13:15:12.004] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.005] Missing shader from sack: pbr_terrain [13:15:12.005] Missing shader from sack: pbr_terrain [13:15:12.005] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.005] Missing shader from sack: pbr_terrain [13:15:12.005] Missing shader from sack: pbr_terrain [13:15:12.005] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.006] Missing shader from sack: pbr_terrain [13:15:12.006] Missing shader from sack: pbr_terrain [13:15:12.006] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.008] Missing shader from sack: pbr_terrain [13:15:12.008] Missing shader from sack: pbr_terrain [13:15:12.008] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.013] Missing shader from sack: pbr_terrain [13:15:12.013] Missing shader from sack: pbr_terrain [13:15:12.013] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.013] Missing shader from sack: pbr_terrain [13:15:12.013] Missing shader from sack: pbr_terrain [13:15:12.013] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.014] Missing shader from sack: pbr_terrain [13:15:12.014] Missing shader from sack: pbr_terrain [13:15:12.014] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.017] Missing shader from sack: pbr_terrain [13:15:12.017] Missing shader from sack: pbr_terrain [13:15:12.017] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.017] Missing shader from sack: pbr_terrain [13:15:12.017] Missing shader from sack: pbr_terrain [13:15:12.017] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.019] Missing shader from sack: pbr_terrain [13:15:12.019] Missing shader from sack: pbr_terrain [13:15:12.019] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.020] Missing shader from sack: pbr_terrain [13:15:12.020] Missing shader from sack: pbr_terrain [13:15:12.020] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.022] Missing shader from sack: pbr_terrain [13:15:12.022] Missing shader from sack: pbr_terrain [13:15:12.022] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.024] Missing shader from sack: pbr_terrain [13:15:12.024] Missing shader from sack: pbr_terrain [13:15:12.024] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.025] Missing shader from sack: pbr_terrain [13:15:12.025] Missing shader from sack: pbr_terrain [13:15:12.025] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.028] Missing shader from sack: pbr_terrain [13:15:12.028] Missing shader from sack: pbr_terrain [13:15:12.028] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.028] Missing shader from sack: pbr_terrain [13:15:12.028] Missing shader from sack: pbr_terrain [13:15:12.028] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.030] Missing shader from sack: pbr_terrain [13:15:12.030] Missing shader from sack: pbr_terrain [13:15:12.030] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.035] Missing shader from sack: pbr_terrain [13:15:12.035] Missing shader from sack: pbr_terrain [13:15:12.035] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.035] Missing shader from sack: pbr_terrain [13:15:12.035] Missing shader from sack: pbr_terrain [13:15:12.035] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.035] Missing shader from sack: pbr_terrain [13:15:12.035] Missing shader from sack: pbr_terrain [13:15:12.035] Missing shader from sack: pbr_terrain_gbuffer [13:15:12.564] Bake Terrain [13:15:17.103] Bake Terrain [13:15:17.138] Bake Terrain [13:15:17.159] Bake Terrain [13:15:19.635] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:15:19.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:15:19.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:15:19.680] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:15:19.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:15:21.337] [GAME MENU] camp_junsima [13:15:22.503] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:15:22.503] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:15:22.503] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:15:22.532] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:15:22.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:15:22.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:15:24.273] [GAME MENU] camp_junsima_doing_sentry [13:15:24.988] [GAME MENU] camp_junsima [13:15:25.227] creating hero from template with id: spc_notable_yanzhou_22 [13:15:25.465] [GAME MENU] camp_junsima_select_training [13:15:25.866] [GAME MENU] camp_junsima_training [13:15:27.819] Force VSync State is now ACTIVE [13:15:27.819] PushScreen [13:15:27.819] SandBox.View.Map.MapScreen::HandlePause [13:15:27.819] SandBox.View.Map.MapScreen::HandleDeactivate [13:15:27.819] OnScreenListChanged [13:15:27.819] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:15:27.819] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:15:27.819] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:16:07.424] Force VSync State is now DEACTIVATED [13:16:07.424] PopScreen [13:16:07.424] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:16:07.424] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:16:07.424] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:16:07.424] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:16:07.424] OnScreenListChanged [13:16:07.424] SandBox.View.Map.MapScreen::HandleActivate [13:16:07.424] SandBox.View.Map.MapScreen::HandleResume [13:16:07.437] [GAME MENU] camp_junsima_training [13:16:07.625] Player has entered city_guangyang_jixian: 蓟县 [13:16:07.625] [GAME MENU] town_outside [13:16:07.625] [GAME MENU] town [13:16:07.685] Release Sound Event 8545 [13:16:07.685] Release Sound Event 8544 [13:16:07.685] Release Sound Event -1 [13:16:07.685] Release Sound Event -1 [13:16:07.727] [GAME MENU] camp_junsima_training [13:16:07.728] Release Sound Event 8547 [13:16:07.728] Release Sound Event 8546 [13:16:07.857] creating hero from template with id: spc_yongliang_headman_2 [13:16:08.263] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:16:08.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:08.264] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:08.293] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:16:08.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:08.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:10.945] [GAME MENU] camp_junsima [13:16:10.945] Release Sound Event -1 [13:16:10.945] Release Sound Event -1 [13:16:11.411] PartyScreenManager::OpenScreenWithDummyRosterWithMainParty [13:16:11.411] PartyScreenManager::OpenScreenWithDummyRoster [13:16:11.411] Force VSync State is now ACTIVE [13:16:11.411] PushScreen [13:16:11.411] SandBox.View.Map.MapScreen::HandlePause [13:16:11.411] SandBox.View.Map.MapScreen::HandleDeactivate [13:16:11.411] Release Sound Event -1 [13:16:11.411] Release Sound Event -1 [13:16:11.411] OnScreenListChanged [13:16:11.411] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [13:16:11.411] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [13:16:11.411] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:11.714] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:12.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:14.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:15.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:16:35.618] Force VSync State is now DEACTIVATED [13:16:35.618] PopScreen [13:16:35.618] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [13:16:35.618] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [13:16:35.618] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [13:16:35.618] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [13:16:35.618] OnScreenListChanged [13:16:35.618] SandBox.View.Map.MapScreen::HandleActivate [13:16:35.618] SandBox.View.Map.MapScreen::HandleResume [13:16:35.632] [GAME MENU] camp_junsima [13:16:35.632] Release Sound Event -1 [13:16:35.632] Release Sound Event -1 [13:16:36.262] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:16:36.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:36.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:36.291] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:16:36.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:36.292] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:37.513] [GAME MENU] camp_junsima_doing_sentry [13:16:37.513] Release Sound Event -1 [13:16:37.513] Release Sound Event -1 [13:16:38.769] Before Daily Tick: 中平六年 冬 一月 上旬 [13:16:47.592] Player MapEvent State: Wait [13:16:47.594] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:16:47.634] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:16:47.634] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:47.634] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:47.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:16:47.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:47.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:51.445] Opening new mission Battle . [13:16:51.449] IMono_MBMission::create_mission : 0.003775 [13:16:51.621] Force VSync State is now DEACTIVATED [13:16:51.621] PushScreen [13:16:51.621] SandBox.View.Map.MapScreen::HandlePause [13:16:51.621] SandBox.View.Map.MapScreen::HandleDeactivate [13:16:51.621] Release Sound Event -1 [13:16:51.621] Release Sound Event -1 [13:16:51.621] OnScreenListChanged [13:16:51.621] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [13:16:51.621] -------MissionScreen-OnInitialize [13:16:51.621] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [13:16:51.621] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [13:16:51.970] Scene_view::clear_all(Main_map) [13:16:52.154] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_m/scene.xscene. [13:16:52.178] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_m/atmosphere.xml. [13:16:52.192] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [13:16:52.192] 1 entities are registered as oro. [13:16:52.569] NAV_MESH: load finished, first load for scene: 1 [13:16:53.705] rglShader_manager::read_compressed_shader_cache_package : 0.000228 [13:16:53.727] Placed tree count, 2128, shrub__mix [13:16:53.731] Placed flora count, 3126, flora_green__mix_flower [13:16:53.736] Placed tree count, 12895, tree_high__mix_pine [13:16:53.743] Placed tree count, 25202, shrub__mix [13:16:53.747] Placed flora count, 18062, flora_green__mix [13:16:53.761] Placed flora count, 26071, flora_green__mix [13:16:53.762] Placed flora count, 36614, flora_grass_a_non_shadow [13:16:53.765] Placed flora count, 39777, flora_green_a [13:16:53.783] Placed flora count, 56173, flora_grass_a_non_shadow [13:16:53.858] Placed flora count, 141, rock_new_green [13:16:53.991] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [13:16:59.283] ----------Mission-AddTeam-Defender [13:16:59.283] ----------Mission-AddTeam-Attacker [13:16:59.366] -------MissionScreen-OnActivate [13:16:59.562] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:59.562] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:59.578] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:16:59.578] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:59.578] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:59.579] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:59.579] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:59.625] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:16:59.625] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:59.626] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:16:59.835] Bake Terrain [13:16:59.849] Bake Terrain [13:16:59.859] Bake Terrain [13:16:59.880] Bake Terrain [13:17:01.626] Selected formations being cleared. Select all formations: [13:17:01.626] Infantry added to selected formations. [13:17:01.626] Ranged added to selected formations. [13:17:01.626] HorseArcher added to selected formations. [13:17:01.627] Selected formations being cleared. Select all formations: [13:17:01.627] Infantry added to selected formations. [13:17:01.627] Ranged added to selected formations. [13:17:01.627] SetOrder AIControlOffon team [13:17:01.627] After set order called, number of selected formations: 2 [13:17:01.627] Infantry formation being processed. [13:17:01.627] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.627] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.627] Ranged formation being processed. [13:17:01.627] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.627] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.627] After set order loop complete, number of selected formations: 2 [13:17:01.628] SetOrder Mounton team [13:17:01.628] After set order called, number of selected formations: 2 [13:17:01.628] Infantry formation being processed. [13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.628] Ranged formation being processed. [13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.628] After set order loop complete, number of selected formations: 2 [13:17:01.628] SetOrder FireAtWillon team [13:17:01.628] After set order called, number of selected formations: 2 [13:17:01.628] Infantry formation being processed. [13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.628] Ranged formation being processed. [13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.628] After set order loop complete, number of selected formations: 2 [13:17:01.628] SetOrder ArrangementLineon team [13:17:01.628] After set order called, number of selected formations: 2 [13:17:01.628] Infantry formation being processed. [13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.628] Ranged formation being processed. [13:17:01.628] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.628] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.628] After set order loop complete, number of selected formations: 2 [13:17:01.629] SetOrder StandYourGroundon team [13:17:01.629] After set order called, number of selected formations: 2 [13:17:01.629] Infantry formation being processed. [13:17:01.629] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.629] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.629] Ranged formation being processed. [13:17:01.629] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.629] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.629] After set order loop complete, number of selected formations: 2 [13:17:01.629] SetOrder AIControlOffon team [13:17:01.629] After set order called, number of selected formations: 2 [13:17:01.629] Infantry formation being processed. [13:17:01.629] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.629] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.629] Ranged formation being processed. [13:17:01.629] Update cached and formation values on each agent complete, number of selected formations: 2 [13:17:01.629] Set random decide time of agents with indices complete, number of selected formations: 2 [13:17:01.629] After set order loop complete, number of selected formations: 2 [13:17:01.635] Selected formations being cleared. [13:17:01.636] HorseArcher added to selected formations. [13:17:01.636] SetOrderWithAgent FollowMe 李大碗on team [13:17:01.636] After set order called, number of selected formations: 1 [13:17:01.636] General formation being processed. [13:17:01.636] Update cached and formation values on each agent complete, number of selected formations: 1 [13:17:01.636] Set random decide time of agents with indices complete, number of selected formations: 1 [13:17:01.636] After set order loop complete, number of selected formations: 1 [13:17:01.636] Selected formations being cleared. [13:17:01.636] Selected formations being cleared. Select all formations: [13:17:01.636] Infantry added to selected formations. [13:17:01.636] Ranged added to selected formations. [13:17:01.647] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:17:01.647] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:17:01.647] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:17:01.655] Render Requested: triangluar_spear_t3 [13:17:01.655] Render Requested: stronger_reinforced_kite_shield [13:17:01.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:17:01.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:17:01.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:17:01.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:17:01.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:17:01.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:17:01.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:17:01.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:17:01.687] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:17:01.687] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:17:01.687] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:17:05.140] Render Requested: lz_bow_youzhou_01 [13:17:05.922] Render Requested: stronger_reinforced_kite_shield [13:17:06.107] Render Requested: triangluar_spear_t3 [13:17:26.522] Render Requested: lz_bow_youzhou_01 [13:17:30.209] Render Requested: stronger_reinforced_kite_shield [13:17:30.392] Render Requested: triangluar_spear_t3 [13:17:33.319] Render Requested: lz_bow_youzhou_01 [13:17:44.029] 将军实在勇武过人! [13:17:47.258] Render Requested: stronger_reinforced_kite_shield [13:17:47.441] Render Requested: triangluar_spear_t3 [13:18:06.085] Render Requested: lz_bow_youzhou_01 [13:18:10.003] Render Requested: stronger_reinforced_kite_shield [13:18:10.188] Render Requested: triangluar_spear_t3 [13:18:17.916] CheckMissionEnded::ended [13:18:17.916] Player MapEvent BattleState: AttackerVictory [13:18:19.815] I called EndMission [13:18:19.822] I called EndMissionInternal [13:18:19.959] -------MissionScreen-OnDeactivate [13:18:20.292] PopScreen [13:18:20.292] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [13:18:20.292] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [13:18:20.292] -------MissionScreen-OnDeactivate [13:18:20.292] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [13:18:20.292] -------MissionScreen-OnFinalize [13:18:20.312] Scene_view::clear_all(battle_terrain_m) [13:18:20.312] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [13:18:20.312] OnScreenListChanged [13:18:20.312] SandBox.View.Map.MapScreen::HandleActivate [13:18:20.313] SandBox.View.Map.MapScreen::HandleResume [13:18:20.322] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:18:20.323] Player MapEvent State: WaitingRemoval [13:18:20.488] Release Sound Event -1 [13:18:20.488] Release Sound Event -1 [13:18:20.497] [GAME MENU] camp_junsima_doing_sentry_end_battle [13:18:26.830] rglShader_manager::read_compressed_shader_cache_package : 0.000107 [13:18:26.831] Missing shader from sack: pbr_terrain [13:18:26.831] Missing shader from sack: pbr_terrain [13:18:26.831] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.831] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.831] Missing shader from sack: pbr_terrain_shadowmap [13:18:26.831] Missing shader from sack: pbr_terrain_pointlight [13:18:26.831] Missing shader from sack: pbr_terrain [13:18:26.831] Missing shader from sack: pbr_terrain [13:18:26.831] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.831] Missing shader from sack: pbr_terrain [13:18:26.831] Missing shader from sack: pbr_terrain [13:18:26.831] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.832] Missing shader from sack: pbr_terrain [13:18:26.832] Missing shader from sack: pbr_terrain [13:18:26.832] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.833] Missing shader from sack: pbr_terrain [13:18:26.833] Missing shader from sack: pbr_terrain [13:18:26.833] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.833] Missing shader from sack: pbr_terrain [13:18:26.833] Missing shader from sack: pbr_terrain [13:18:26.833] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.833] Missing shader from sack: pbr_terrain [13:18:26.833] Missing shader from sack: pbr_terrain [13:18:26.833] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.833] Missing shader from sack: pbr_terrain [13:18:26.833] Missing shader from sack: pbr_terrain [13:18:26.834] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.834] Missing shader from sack: pbr_terrain [13:18:26.834] Missing shader from sack: pbr_terrain [13:18:26.834] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.834] Missing shader from sack: pbr_terrain [13:18:26.834] Missing shader from sack: pbr_terrain [13:18:26.834] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.834] Missing shader from sack: pbr_terrain [13:18:26.834] Missing shader from sack: pbr_terrain [13:18:26.834] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.835] Missing shader from sack: pbr_terrain [13:18:26.835] Missing shader from sack: pbr_terrain [13:18:26.835] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.835] Missing shader from sack: pbr_terrain [13:18:26.835] Missing shader from sack: pbr_terrain [13:18:26.835] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.835] Missing shader from sack: pbr_terrain [13:18:26.835] Missing shader from sack: pbr_terrain [13:18:26.835] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.836] Missing shader from sack: pbr_terrain [13:18:26.836] Missing shader from sack: pbr_terrain [13:18:26.836] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.837] Missing shader from sack: pbr_terrain [13:18:26.837] Missing shader from sack: pbr_terrain [13:18:26.837] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.837] Missing shader from sack: pbr_terrain [13:18:26.837] Missing shader from sack: pbr_terrain [13:18:26.837] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.838] Missing shader from sack: pbr_terrain [13:18:26.839] Missing shader from sack: pbr_terrain [13:18:26.839] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.839] Missing shader from sack: pbr_terrain [13:18:26.839] Missing shader from sack: pbr_terrain [13:18:26.839] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.839] Missing shader from sack: pbr_terrain [13:18:26.839] Missing shader from sack: pbr_terrain [13:18:26.839] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.840] Missing shader from sack: pbr_terrain [13:18:26.840] Missing shader from sack: pbr_terrain [13:18:26.840] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.840] Missing shader from sack: pbr_terrain [13:18:26.840] Missing shader from sack: pbr_terrain [13:18:26.840] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.842] Missing shader from sack: pbr_terrain [13:18:26.842] Missing shader from sack: pbr_terrain [13:18:26.842] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.843] Missing shader from sack: pbr_terrain [13:18:26.843] Missing shader from sack: pbr_terrain [13:18:26.843] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.843] Missing shader from sack: pbr_terrain [13:18:26.843] Missing shader from sack: pbr_terrain [13:18:26.843] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.844] Missing shader from sack: pbr_terrain [13:18:26.844] Missing shader from sack: pbr_terrain [13:18:26.844] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.845] Missing shader from sack: pbr_terrain [13:18:26.845] Missing shader from sack: pbr_terrain [13:18:26.845] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.846] Missing shader from sack: pbr_terrain [13:18:26.846] Missing shader from sack: pbr_terrain [13:18:26.846] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.851] Missing shader from sack: pbr_terrain [13:18:26.851] Missing shader from sack: pbr_terrain [13:18:26.851] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.852] Missing shader from sack: pbr_terrain [13:18:26.852] Missing shader from sack: pbr_terrain [13:18:26.852] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.852] Missing shader from sack: pbr_terrain [13:18:26.852] Missing shader from sack: pbr_terrain [13:18:26.852] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.852] Missing shader from sack: pbr_terrain [13:18:26.852] Missing shader from sack: pbr_terrain [13:18:26.852] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.853] Missing shader from sack: pbr_terrain [13:18:26.853] Missing shader from sack: pbr_terrain [13:18:26.853] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.854] Missing shader from sack: pbr_terrain [13:18:26.854] Missing shader from sack: pbr_terrain [13:18:26.854] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.861] Missing shader from sack: pbr_terrain [13:18:26.861] Missing shader from sack: pbr_terrain [13:18:26.861] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.862] Missing shader from sack: pbr_terrain [13:18:26.862] Missing shader from sack: pbr_terrain [13:18:26.862] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.863] Missing shader from sack: pbr_terrain [13:18:26.863] Missing shader from sack: pbr_terrain [13:18:26.863] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.868] Missing shader from sack: pbr_terrain [13:18:26.868] Missing shader from sack: pbr_terrain [13:18:26.868] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.868] Missing shader from sack: pbr_terrain [13:18:26.868] Missing shader from sack: pbr_terrain [13:18:26.868] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.870] Missing shader from sack: pbr_terrain [13:18:26.870] Missing shader from sack: pbr_terrain [13:18:26.870] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.871] Missing shader from sack: pbr_terrain [13:18:26.871] Missing shader from sack: pbr_terrain [13:18:26.871] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.873] Missing shader from sack: pbr_terrain [13:18:26.873] Missing shader from sack: pbr_terrain [13:18:26.873] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.875] Missing shader from sack: pbr_terrain [13:18:26.875] Missing shader from sack: pbr_terrain [13:18:26.875] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.875] Missing shader from sack: pbr_terrain [13:18:26.875] Missing shader from sack: pbr_terrain [13:18:26.875] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.877] Missing shader from sack: pbr_terrain [13:18:26.877] Missing shader from sack: pbr_terrain [13:18:26.877] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.877] Missing shader from sack: pbr_terrain [13:18:26.877] Missing shader from sack: pbr_terrain [13:18:26.877] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.879] Missing shader from sack: pbr_terrain [13:18:26.879] Missing shader from sack: pbr_terrain [13:18:26.879] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.884] Missing shader from sack: pbr_terrain [13:18:26.885] Missing shader from sack: pbr_terrain [13:18:26.885] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.885] Missing shader from sack: pbr_terrain [13:18:26.885] Missing shader from sack: pbr_terrain [13:18:26.885] Missing shader from sack: pbr_terrain_gbuffer [13:18:26.885] Missing shader from sack: pbr_terrain [13:18:26.885] Missing shader from sack: pbr_terrain [13:18:26.885] Missing shader from sack: pbr_terrain_gbuffer [13:18:27.411] Bake Terrain [13:18:31.613] Bake Terrain [13:18:31.674] Bake Terrain [13:18:31.696] Bake Terrain [13:18:36.883] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:18:36.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:18:36.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:18:36.896] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:18:36.896] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:18:36.914] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:18:36.914] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:18:36.915] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:18:37.923] [GAME MENU] camp_junsima [13:18:40.074] [GAME MENU] camp_junsima_select_training [13:18:40.543] [GAME MENU] camp_junsima_training [13:18:48.436] [GAME MENU] camp_junsima [13:18:49.174] [GAME MENU] camp_junsima_doing_sentry [13:18:49.202] Before Daily Tick: 中平六年 冬 一月 上旬 [13:18:57.411] [GAME MENU] camp_junsima [13:18:57.941] [GAME MENU] camp_junsima [13:18:58.329] [GAME MENU] camp_junsima_select_training [13:18:58.922] [GAME MENU] camp_junsima_training [13:19:06.336] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:06.363] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:06.363] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:06.363] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:08.558] [GAME MENU] camp_junsima [13:19:09.192] [GAME MENU] camp_junsima_doing_sentry [13:19:09.309] Before Daily Tick: 中平六年 冬 一月 中旬 [13:19:12.551] Force VSync State is now ACTIVE [13:19:12.551] PushScreen [13:19:12.551] SandBox.View.Map.MapScreen::HandlePause [13:19:12.551] SandBox.View.Map.MapScreen::HandleDeactivate [13:19:12.552] OnScreenListChanged [13:19:12.552] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [13:19:12.552] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [13:19:12.552] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [13:19:15.965] Force VSync State is now DEACTIVATED [13:19:15.965] PopScreen [13:19:15.965] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [13:19:15.965] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [13:19:15.965] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [13:19:15.965] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [13:19:15.965] OnScreenListChanged [13:19:15.965] SandBox.View.Map.MapScreen::HandleActivate [13:19:15.966] SandBox.View.Map.MapScreen::HandleResume [13:19:15.978] [GAME MENU] camp_junsima_doing_sentry [13:19:19.562] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:19.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:21.550] Player MapEvent State: Wait [13:19:21.552] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:19:21.595] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:21.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:21.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:21.619] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:21.619] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:21.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:22.881] Opening new mission Battle . [13:19:22.884] IMono_MBMission::create_mission : 0.003478 [13:19:23.052] Force VSync State is now DEACTIVATED [13:19:23.052] PushScreen [13:19:23.052] SandBox.View.Map.MapScreen::HandlePause [13:19:23.053] SandBox.View.Map.MapScreen::HandleDeactivate [13:19:23.053] OnScreenListChanged [13:19:23.053] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [13:19:23.053] -------MissionScreen-OnInitialize [13:19:23.053] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [13:19:23.053] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [13:19:23.386] Scene_view::clear_all(Main_map) [13:19:23.567] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_O/scene.xscene. [13:19:23.606] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_O/atmosphere.xml. [13:19:23.760] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [13:19:23.760] 19 entities are registered as oro. [13:19:23.928] NAV_MESH: load finished, first load for scene: 1 [13:19:25.072] rglShader_manager::read_compressed_shader_cache_package : 0.000255 [13:19:25.105] Placed tree count, 1342, shrub__mix [13:19:25.108] Placed flora count, 2163, flora_snow_b [13:19:25.110] Placed tree count, 5685, shrub__mix [13:19:25.118] Placed tree count, 16511, tree_high__mix_pine [13:19:25.124] Placed flora count, 13616, flora_grass_a_non_shadow [13:19:25.125] Placed flora count, 5487, flora_snow_g [13:19:25.143] Placed flora count, 18818, flora_green__mix [13:19:25.143] Placed flora count, 14814, flora_snow_c [13:19:25.147] Placed flora count, 13035, flora_snow_i [13:19:25.165] Placed flora count, 25256, flora_green__mix [13:19:25.181] Placed flora count, 38590, flora_grass_a_non_shadow [13:19:25.191] Placed flora count, 44417, flora_grass_a_non_shadow [13:19:25.206] Placed flora count, 38293, flora_snow_l [13:19:25.271] Placed flora count, 62, rock_new_green [13:19:25.364] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [13:19:30.786] ----------Mission-AddTeam-Defender [13:19:30.786] ----------Mission-AddTeam-Attacker [13:19:30.890] -------MissionScreen-OnActivate [13:19:31.111] Bake Terrain [13:19:31.213] Bake Terrain [13:19:31.239] Bake Terrain [13:19:31.257] Bake Terrain [13:19:31.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:31.343] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:31.344] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:32.954] Selected formations being cleared. Select all formations: [13:19:32.954] Infantry added to selected formations. [13:19:32.954] Ranged added to selected formations. [13:19:32.954] HorseArcher added to selected formations. [13:19:32.954] Selected formations being cleared. Select all formations: [13:19:32.954] Infantry added to selected formations. [13:19:32.954] Ranged added to selected formations. [13:19:32.954] SetOrder AIControlOffon team [13:19:32.954] After set order called, number of selected formations: 2 [13:19:32.954] Infantry formation being processed. [13:19:32.954] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.954] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.954] Ranged formation being processed. [13:19:32.955] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.955] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.955] After set order loop complete, number of selected formations: 2 [13:19:32.955] SetOrder Mounton team [13:19:32.955] After set order called, number of selected formations: 2 [13:19:32.955] Infantry formation being processed. [13:19:32.955] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.955] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.955] Ranged formation being processed. [13:19:32.955] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.955] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.955] After set order loop complete, number of selected formations: 2 [13:19:32.955] SetOrder FireAtWillon team [13:19:32.955] After set order called, number of selected formations: 2 [13:19:32.955] Infantry formation being processed. [13:19:32.955] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.955] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.955] Ranged formation being processed. [13:19:32.955] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.955] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.955] After set order loop complete, number of selected formations: 2 [13:19:32.956] SetOrder ArrangementLineon team [13:19:32.956] After set order called, number of selected formations: 2 [13:19:32.956] Infantry formation being processed. [13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.956] Ranged formation being processed. [13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.956] After set order loop complete, number of selected formations: 2 [13:19:32.956] SetOrder StandYourGroundon team [13:19:32.956] After set order called, number of selected formations: 2 [13:19:32.956] Infantry formation being processed. [13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.956] Ranged formation being processed. [13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.956] After set order loop complete, number of selected formations: 2 [13:19:32.956] SetOrder AIControlOffon team [13:19:32.956] After set order called, number of selected formations: 2 [13:19:32.956] Infantry formation being processed. [13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.956] Ranged formation being processed. [13:19:32.956] Update cached and formation values on each agent complete, number of selected formations: 2 [13:19:32.956] Set random decide time of agents with indices complete, number of selected formations: 2 [13:19:32.956] After set order loop complete, number of selected formations: 2 [13:19:32.956] Selected formations being cleared. [13:19:32.957] HorseArcher added to selected formations. [13:19:32.957] SetOrderWithAgent FollowMe 李大碗on team [13:19:32.957] After set order called, number of selected formations: 1 [13:19:32.957] General formation being processed. [13:19:32.957] Update cached and formation values on each agent complete, number of selected formations: 1 [13:19:32.957] Set random decide time of agents with indices complete, number of selected formations: 1 [13:19:32.957] After set order loop complete, number of selected formations: 1 [13:19:32.957] Selected formations being cleared. [13:19:32.957] Selected formations being cleared. Select all formations: [13:19:32.957] Infantry added to selected formations. [13:19:32.957] Ranged added to selected formations. [13:19:32.966] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:32.966] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:32.967] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:32.974] Render Requested: triangluar_spear_t3 [13:19:32.974] Render Requested: stronger_reinforced_kite_shield [13:19:32.978] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:32.978] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:32.978] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:32.999] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:32.999] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:32.999] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:33.062] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:33.062] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:33.068] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:33.068] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:33.068] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:33.084] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:19:33.084] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:33.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:19:34.319] Render Requested: lz_bow_youzhou_01 [13:19:35.692] Render Requested: stronger_reinforced_kite_shield [13:19:35.878] Render Requested: triangluar_spear_t3 [13:19:44.815] Render Requested: lz_bow_youzhou_01 [13:19:48.188] Render Requested: stronger_reinforced_kite_shield [13:19:48.371] Render Requested: triangluar_spear_t3 [13:19:59.597] Render Requested: lz_bow_youzhou_01 [13:20:03.204] Render Requested: stronger_reinforced_kite_shield [13:20:03.388] Render Requested: triangluar_spear_t3 [13:20:16.224] Render Requested: lz_bow_youzhou_01 [13:20:19.104] 呵!将军好武艺! [13:20:21.734] Render Requested: stronger_reinforced_kite_shield [13:20:21.915] Render Requested: triangluar_spear_t3 [13:20:43.819] Render Requested: lz_bow_youzhou_01 [13:20:47.844] Render Requested: stronger_reinforced_kite_shield [13:20:48.025] Render Requested: triangluar_spear_t3 [13:21:00.714] Render Requested: lz_bow_youzhou_01 [13:21:06.339] CheckMissionEnded::ended [13:21:06.339] Player MapEvent BattleState: AttackerVictory [13:21:06.669] Render Requested: stronger_reinforced_kite_shield [13:21:06.852] Render Requested: triangluar_spear_t3 [13:21:09.288] 你获胜了! [13:21:10.801] I called EndMission [13:21:10.809] I called EndMissionInternal [13:21:10.945] -------MissionScreen-OnDeactivate [13:21:11.274] PopScreen [13:21:11.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [13:21:11.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [13:21:11.274] -------MissionScreen-OnDeactivate [13:21:11.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [13:21:11.274] -------MissionScreen-OnFinalize [13:21:11.290] Scene_view::clear_all(battle_terrain_O) [13:21:11.290] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [13:21:11.290] OnScreenListChanged [13:21:11.290] SandBox.View.Map.MapScreen::HandleActivate [13:21:11.291] SandBox.View.Map.MapScreen::HandleResume [13:21:11.300] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:21:11.301] Player MapEvent State: WaitingRemoval [13:21:11.474] [GAME MENU] camp_junsima_doing_sentry_end_battle [13:21:17.949] rglShader_manager::read_compressed_shader_cache_package : 0.000121 [13:21:17.950] Missing shader from sack: pbr_terrain [13:21:17.950] Missing shader from sack: pbr_terrain [13:21:17.950] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.950] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.950] Missing shader from sack: pbr_terrain_shadowmap [13:21:17.950] Missing shader from sack: pbr_terrain_pointlight [13:21:17.950] Missing shader from sack: pbr_terrain [13:21:17.950] Missing shader from sack: pbr_terrain [13:21:17.950] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.950] Missing shader from sack: pbr_terrain [13:21:17.951] Missing shader from sack: pbr_terrain [13:21:17.951] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.951] Missing shader from sack: pbr_terrain [13:21:17.951] Missing shader from sack: pbr_terrain [13:21:17.951] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.952] Missing shader from sack: pbr_terrain [13:21:17.952] Missing shader from sack: pbr_terrain [13:21:17.952] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.952] Missing shader from sack: pbr_terrain [13:21:17.952] Missing shader from sack: pbr_terrain [13:21:17.952] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.952] Missing shader from sack: pbr_terrain [13:21:17.952] Missing shader from sack: pbr_terrain [13:21:17.952] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.953] Missing shader from sack: pbr_terrain [13:21:17.953] Missing shader from sack: pbr_terrain [13:21:17.953] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.953] Missing shader from sack: pbr_terrain [13:21:17.953] Missing shader from sack: pbr_terrain [13:21:17.953] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.953] Missing shader from sack: pbr_terrain [13:21:17.953] Missing shader from sack: pbr_terrain [13:21:17.953] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.954] Missing shader from sack: pbr_terrain [13:21:17.954] Missing shader from sack: pbr_terrain [13:21:17.954] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.954] Missing shader from sack: pbr_terrain [13:21:17.954] Missing shader from sack: pbr_terrain [13:21:17.954] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.954] Missing shader from sack: pbr_terrain [13:21:17.954] Missing shader from sack: pbr_terrain [13:21:17.954] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.954] Missing shader from sack: pbr_terrain [13:21:17.954] Missing shader from sack: pbr_terrain [13:21:17.954] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.956] Missing shader from sack: pbr_terrain [13:21:17.956] Missing shader from sack: pbr_terrain [13:21:17.956] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.956] Missing shader from sack: pbr_terrain [13:21:17.956] Missing shader from sack: pbr_terrain [13:21:17.956] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.957] Missing shader from sack: pbr_terrain [13:21:17.957] Missing shader from sack: pbr_terrain [13:21:17.957] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.959] Missing shader from sack: pbr_terrain [13:21:17.959] Missing shader from sack: pbr_terrain [13:21:17.959] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.960] Missing shader from sack: pbr_terrain [13:21:17.960] Missing shader from sack: pbr_terrain [13:21:17.960] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.960] Missing shader from sack: pbr_terrain [13:21:17.960] Missing shader from sack: pbr_terrain [13:21:17.960] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.960] Missing shader from sack: pbr_terrain [13:21:17.960] Missing shader from sack: pbr_terrain [13:21:17.960] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.960] Missing shader from sack: pbr_terrain [13:21:17.960] Missing shader from sack: pbr_terrain [13:21:17.960] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.961] Missing shader from sack: pbr_terrain [13:21:17.961] Missing shader from sack: pbr_terrain [13:21:17.961] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.963] Missing shader from sack: pbr_terrain [13:21:17.963] Missing shader from sack: pbr_terrain [13:21:17.963] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.963] Missing shader from sack: pbr_terrain [13:21:17.963] Missing shader from sack: pbr_terrain [13:21:17.963] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.964] Missing shader from sack: pbr_terrain [13:21:17.964] Missing shader from sack: pbr_terrain [13:21:17.964] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.965] Missing shader from sack: pbr_terrain [13:21:17.965] Missing shader from sack: pbr_terrain [13:21:17.965] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.966] Missing shader from sack: pbr_terrain [13:21:17.966] Missing shader from sack: pbr_terrain [13:21:17.966] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.975] Missing shader from sack: pbr_terrain [13:21:17.975] Missing shader from sack: pbr_terrain [13:21:17.975] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.976] Missing shader from sack: pbr_terrain [13:21:17.976] Missing shader from sack: pbr_terrain [13:21:17.976] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.976] Missing shader from sack: pbr_terrain [13:21:17.976] Missing shader from sack: pbr_terrain [13:21:17.976] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.976] Missing shader from sack: pbr_terrain [13:21:17.976] Missing shader from sack: pbr_terrain [13:21:17.976] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.977] Missing shader from sack: pbr_terrain [13:21:17.977] Missing shader from sack: pbr_terrain [13:21:17.977] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.978] Missing shader from sack: pbr_terrain [13:21:17.978] Missing shader from sack: pbr_terrain [13:21:17.978] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.983] Missing shader from sack: pbr_terrain [13:21:17.983] Missing shader from sack: pbr_terrain [13:21:17.983] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.984] Missing shader from sack: pbr_terrain [13:21:17.984] Missing shader from sack: pbr_terrain [13:21:17.984] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.985] Missing shader from sack: pbr_terrain [13:21:17.985] Missing shader from sack: pbr_terrain [13:21:17.985] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.988] Missing shader from sack: pbr_terrain [13:21:17.988] Missing shader from sack: pbr_terrain [13:21:17.988] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.988] Missing shader from sack: pbr_terrain [13:21:17.988] Missing shader from sack: pbr_terrain [13:21:17.988] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.990] Missing shader from sack: pbr_terrain [13:21:17.990] Missing shader from sack: pbr_terrain [13:21:17.990] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.990] Missing shader from sack: pbr_terrain [13:21:17.990] Missing shader from sack: pbr_terrain [13:21:17.990] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.992] Missing shader from sack: pbr_terrain [13:21:17.992] Missing shader from sack: pbr_terrain [13:21:17.992] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.994] Missing shader from sack: pbr_terrain [13:21:17.994] Missing shader from sack: pbr_terrain [13:21:17.994] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.995] Missing shader from sack: pbr_terrain [13:21:17.995] Missing shader from sack: pbr_terrain [13:21:17.995] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.997] Missing shader from sack: pbr_terrain [13:21:17.997] Missing shader from sack: pbr_terrain [13:21:17.997] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.997] Missing shader from sack: pbr_terrain [13:21:17.997] Missing shader from sack: pbr_terrain [13:21:17.997] Missing shader from sack: pbr_terrain_gbuffer [13:21:17.999] Missing shader from sack: pbr_terrain [13:21:17.999] Missing shader from sack: pbr_terrain [13:21:17.999] Missing shader from sack: pbr_terrain_gbuffer [13:21:18.005] Missing shader from sack: pbr_terrain [13:21:18.005] Missing shader from sack: pbr_terrain [13:21:18.005] Missing shader from sack: pbr_terrain_gbuffer [13:21:18.005] Missing shader from sack: pbr_terrain [13:21:18.005] Missing shader from sack: pbr_terrain [13:21:18.005] Missing shader from sack: pbr_terrain_gbuffer [13:21:18.005] Missing shader from sack: pbr_terrain [13:21:18.005] Missing shader from sack: pbr_terrain [13:21:18.005] Missing shader from sack: pbr_terrain_gbuffer [13:21:18.530] Bake Terrain [13:21:22.778] Bake Terrain [13:21:22.822] Bake Terrain [13:21:22.843] Bake Terrain [13:21:25.354] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:21:25.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:26.828] [GAME MENU] camp_junsima [13:21:27.995] [GAME MENU] camp_junsima [13:21:28.261] [GAME MENU] camp_junsima_select_training [13:21:29.118] [GAME MENU] camp_junsima [13:21:29.638] PartyScreenManager::OpenScreenWithDummyRosterWithMainParty [13:21:29.638] PartyScreenManager::OpenScreenWithDummyRoster [13:21:29.638] Force VSync State is now ACTIVE [13:21:29.638] PushScreen [13:21:29.638] SandBox.View.Map.MapScreen::HandlePause [13:21:29.639] SandBox.View.Map.MapScreen::HandleDeactivate [13:21:29.639] OnScreenListChanged [13:21:29.639] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [13:21:29.639] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [13:21:29.639] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [13:21:37.211] Force VSync State is now DEACTIVATED [13:21:37.211] PopScreen [13:21:37.211] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [13:21:37.211] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [13:21:37.211] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [13:21:37.211] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [13:21:37.211] OnScreenListChanged [13:21:37.211] SandBox.View.Map.MapScreen::HandleActivate [13:21:37.211] SandBox.View.Map.MapScreen::HandleResume [13:21:37.225] [GAME MENU] camp_junsima [13:21:37.502] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:21:37.503] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:37.503] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:37.563] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:21:37.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:37.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:39.712] [GAME MENU] camp_junsima_select_training [13:21:41.573] [GAME MENU] camp_junsima_training [13:21:42.709] [GAME MENU] camp_junsima [13:21:44.060] [GAME MENU] camp_junsima_select_training [13:21:44.920] [GAME MENU] camp_junsima [13:21:45.342] [GAME MENU] camp_junsima_doing_sentry [13:21:45.945] [GAME MENU] camp_junsima [13:21:46.407] Before Daily Tick: 中平六年 冬 一月 中旬 [13:21:46.903] [GAME MENU] camp_junsima_doing_sentry [13:21:51.442] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:51.467] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:21:51.467] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:51.467] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:53.111] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:21:53.111] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:53.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:53.140] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:21:53.140] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:53.140] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:21:57.429] Player MapEvent State: Wait [13:21:57.430] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:21:59.095] Opening new mission Battle . [13:21:59.099] IMono_MBMission::create_mission : 0.003991 [13:21:59.274] Force VSync State is now DEACTIVATED [13:21:59.274] PushScreen [13:21:59.274] SandBox.View.Map.MapScreen::HandlePause [13:21:59.274] SandBox.View.Map.MapScreen::HandleDeactivate [13:21:59.274] OnScreenListChanged [13:21:59.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [13:21:59.274] -------MissionScreen-OnInitialize [13:21:59.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [13:21:59.274] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [13:21:59.610] Scene_view::clear_all(Main_map) [13:21:59.794] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_L/scene.xscene. [13:21:59.833] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_L/atmosphere.xml. [13:22:00.015] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [13:22:00.016] 107 entities are registered as oro. [13:22:00.164] NAV_MESH: load finished, first load for scene: 1 [13:22:01.091] rglShader_manager::read_compressed_shader_cache_package : 0.000189 [13:22:01.120] Placed flora count, 781, flora_green_b [13:22:01.121] Placed tree count, 1559, shrub__mix [13:22:01.121] Placed flora count, 212, flora_plant_g [13:22:01.121] Placed flora count, 956, flora_green_b [13:22:01.122] Placed flora count, 2420, flora_green_b [13:22:01.123] Placed tree count, 1912, shrub__mix [13:22:01.125] Placed flora count, 2935, flora_green_b [13:22:01.130] Placed flora count, 9676, flora_plant_f [13:22:01.131] Placed flora count, 8544, flora_plant_f [13:22:01.141] Placed flora count, 17407, flora_fern_a [13:22:01.142] Placed tree count, 10085, flora_tree_spruce_01 [13:22:01.142] Placed flora count, 624, flora_plant_g [13:22:01.142] Placed flora count, 14182, flora_green__mix [13:22:01.145] Placed flora count, 10891, flora_plant_f [13:22:01.146] Placed flora count, 21528, flora_green_j [13:22:01.149] Placed tree count, 8950, shrub__mix [13:22:01.151] Placed tree count, 9967, flora_tree_spruce_02 [13:22:01.151] Placed flora count, 23283, flora_dry_plant_f [13:22:01.152] Placed tree count, 1006, flora_tree_spruce_06_dead [13:22:01.155] Placed tree count, 10378, flora_tree_pines_01 [13:22:01.171] Placed flora count, 36399, valley_flower__mix [13:22:01.183] Placed flora count, 28109, flora_plant_f [13:22:01.190] Placed tree count, 42025, flora_tree_spruce_forest [13:22:01.208] Placed flora count, 63431, flora_grass_a_non_shadow [13:22:01.217] Placed flora count, 66343, flora_green_j [13:22:01.235] Placed flora count, 67293, valley_flower__mix [13:22:01.237] Placed flora count, 74698, flora_dry_plant_f [13:22:01.301] Placed flora count, 156881, flora_grass_a_non_shadow [13:22:01.482] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [13:22:07.098] ----------Mission-AddTeam-Defender [13:22:07.098] ----------Mission-AddTeam-Attacker [13:22:07.188] -------MissionScreen-OnActivate [13:22:07.198] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:07.199] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:07.199] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:22:07.199] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:07.199] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:07.201] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:07.226] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:22:07.226] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:07.226] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:07.236] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:07.274] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:22:07.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:07.308] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:22:07.389] Bake Terrain [13:22:07.415] Bake Terrain [13:22:07.425] Bake Terrain [13:22:07.442] Bake Terrain [13:22:08.970] Selected formations being cleared. Select all formations: [13:22:08.970] Infantry added to selected formations. [13:22:08.970] Ranged added to selected formations. [13:22:08.970] HorseArcher added to selected formations. [13:22:08.971] Selected formations being cleared. Select all formations: [13:22:08.971] Infantry added to selected formations. [13:22:08.971] Ranged added to selected formations. [13:22:08.971] SetOrder AIControlOffon team [13:22:08.971] After set order called, number of selected formations: 2 [13:22:08.971] Infantry formation being processed. [13:22:08.971] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.971] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.971] Ranged formation being processed. [13:22:08.971] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.971] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.971] After set order loop complete, number of selected formations: 2 [13:22:08.972] SetOrder Mounton team [13:22:08.972] After set order called, number of selected formations: 2 [13:22:08.972] Infantry formation being processed. [13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.972] Ranged formation being processed. [13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.972] After set order loop complete, number of selected formations: 2 [13:22:08.972] SetOrder FireAtWillon team [13:22:08.972] After set order called, number of selected formations: 2 [13:22:08.972] Infantry formation being processed. [13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.972] Ranged formation being processed. [13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.972] After set order loop complete, number of selected formations: 2 [13:22:08.972] SetOrder ArrangementLineon team [13:22:08.972] After set order called, number of selected formations: 2 [13:22:08.972] Infantry formation being processed. [13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.972] Ranged formation being processed. [13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.972] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.972] After set order loop complete, number of selected formations: 2 [13:22:08.972] SetOrder StandYourGroundon team [13:22:08.972] After set order called, number of selected formations: 2 [13:22:08.972] Infantry formation being processed. [13:22:08.972] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.973] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.973] Ranged formation being processed. [13:22:08.973] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.973] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.973] After set order loop complete, number of selected formations: 2 [13:22:08.973] SetOrder AIControlOffon team [13:22:08.973] After set order called, number of selected formations: 2 [13:22:08.973] Infantry formation being processed. [13:22:08.973] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.973] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.973] Ranged formation being processed. [13:22:08.973] Update cached and formation values on each agent complete, number of selected formations: 2 [13:22:08.973] Set random decide time of agents with indices complete, number of selected formations: 2 [13:22:08.973] After set order loop complete, number of selected formations: 2 [13:22:08.973] Selected formations being cleared. [13:22:08.973] HorseArcher added to selected formations. [13:22:08.973] SetOrderWithAgent FollowMe 李大碗on team [13:22:08.973] After set order called, number of selected formations: 1 [13:22:08.973] General formation being processed. [13:22:08.973] Update cached and formation values on each agent complete, number of selected formations: 1 [13:22:08.973] Set random decide time of agents with indices complete, number of selected formations: 1 [13:22:08.973] After set order loop complete, number of selected formations: 1 [13:22:08.974] Selected formations being cleared. [13:22:08.974] Selected formations being cleared. Select all formations: [13:22:08.974] Infantry added to selected formations. [13:22:08.974] Ranged added to selected formations. [13:22:08.991] Render Requested: triangluar_spear_t3 [13:22:08.991] Render Requested: stronger_reinforced_kite_shield [13:22:08.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:22:08.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:22:10.049] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:22:10.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:10.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:10.060] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:22:10.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:10.061] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:10.118] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:22:10.118] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:10.118] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:22:13.211] Render Requested: lz_bow_youzhou_01 [13:22:13.807] Render Requested: stronger_reinforced_kite_shield [13:22:13.989] Render Requested: triangluar_spear_t3 [13:22:20.262] 李大碗提高了1级。 [13:22:31.611] Render Requested: lz_bow_youzhou_01 [13:22:36.071] Render Requested: stronger_reinforced_kite_shield [13:22:36.255] Render Requested: triangluar_spear_t3 [13:22:43.734] Render Requested: lz_bow_youzhou_01 [13:22:45.117] Render Requested: stronger_reinforced_kite_shield [13:22:45.299] Render Requested: triangluar_spear_t3 [13:23:27.706] 将军实在勇武过人! [13:23:38.571] Render Requested: lz_bow_youzhou_01 [13:23:41.997] Render Requested: stronger_reinforced_kite_shield [13:23:42.183] Render Requested: triangluar_spear_t3 [13:23:53.107] Render Requested: lz_bow_youzhou_01 [13:24:22.089] Render Requested: stronger_reinforced_kite_shield [13:24:22.277] Render Requested: triangluar_spear_t3 [13:24:25.670] CheckMissionEnded::ended [13:24:25.670] Player MapEvent BattleState: AttackerVictory [13:24:28.637] 你获胜了! [13:24:29.777] I called EndMission [13:24:29.785] I called EndMissionInternal [13:24:29.941] -------MissionScreen-OnDeactivate [13:24:30.269] PopScreen [13:24:30.269] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [13:24:30.269] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [13:24:30.269] -------MissionScreen-OnDeactivate [13:24:30.269] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [13:24:30.269] -------MissionScreen-OnFinalize [13:24:30.281] Scene_view::clear_all(battle_terrain_L) [13:24:30.282] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [13:24:30.282] OnScreenListChanged [13:24:30.282] SandBox.View.Map.MapScreen::HandleActivate [13:24:30.282] SandBox.View.Map.MapScreen::HandleResume [13:24:30.291] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:24:30.292] Player MapEvent State: WaitingRemoval [13:24:30.479] Dump integrity is compromised due to non-default modules being used [13:24:30.479] Dump integrity is compromised due to non-default modules being used [13:24:30.479] Dump integrity is compromised due to non-default modules being used [13:24:30.481] AutoSaveCurrentGame: saveauto3 [13:24:30.481] Save Process block is started. [13:24:30.481] ------Saving with new context. Save name: saveauto3------ [13:24:30.483] SaveContext::Save block is started. [13:24:30.483] SaveContext::CollectObjects block is started. [13:24:32.878] SaveContext::CollectObjects completed in 2.395 seconds. [13:24:32.878] SaveContext::Saving Objects block is started. [13:24:33.535] SaveContext::Saving Objects completed in 0.656 seconds. [13:24:33.535] SaveContext::Saving Containers block is started. [13:24:35.087] SaveContext::Saving Containers completed in 1.551 seconds. [13:24:35.423] SaveContext::Save completed in 4.94 seconds. [13:24:35.423] Save Process completed in 4.942 seconds. [13:24:35.846] ------Successfully saved------ [13:24:42.051] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [13:24:42.052] Missing shader from sack: pbr_terrain [13:24:42.052] Missing shader from sack: pbr_terrain [13:24:42.052] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.052] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.052] Missing shader from sack: pbr_terrain_shadowmap [13:24:42.052] Missing shader from sack: pbr_terrain_pointlight [13:24:42.052] Missing shader from sack: pbr_terrain [13:24:42.052] Missing shader from sack: pbr_terrain [13:24:42.052] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.052] Missing shader from sack: pbr_terrain [13:24:42.052] Missing shader from sack: pbr_terrain [13:24:42.052] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.053] Missing shader from sack: pbr_terrain [13:24:42.053] Missing shader from sack: pbr_terrain [13:24:42.053] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.053] Missing shader from sack: pbr_terrain [13:24:42.054] Missing shader from sack: pbr_terrain [13:24:42.054] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.054] Missing shader from sack: pbr_terrain [13:24:42.054] Missing shader from sack: pbr_terrain [13:24:42.054] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.054] Missing shader from sack: pbr_terrain [13:24:42.054] Missing shader from sack: pbr_terrain [13:24:42.054] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.054] Missing shader from sack: pbr_terrain [13:24:42.054] Missing shader from sack: pbr_terrain [13:24:42.054] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.055] Missing shader from sack: pbr_terrain [13:24:42.055] Missing shader from sack: pbr_terrain [13:24:42.055] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.055] Missing shader from sack: pbr_terrain [13:24:42.055] Missing shader from sack: pbr_terrain [13:24:42.055] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.055] Missing shader from sack: pbr_terrain [13:24:42.055] Missing shader from sack: pbr_terrain [13:24:42.055] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.056] Missing shader from sack: pbr_terrain [13:24:42.056] Missing shader from sack: pbr_terrain [13:24:42.056] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.056] Missing shader from sack: pbr_terrain [13:24:42.056] Missing shader from sack: pbr_terrain [13:24:42.056] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.056] Missing shader from sack: pbr_terrain [13:24:42.056] Missing shader from sack: pbr_terrain [13:24:42.056] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.057] Missing shader from sack: pbr_terrain [13:24:42.057] Missing shader from sack: pbr_terrain [13:24:42.057] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.057] Missing shader from sack: pbr_terrain [13:24:42.057] Missing shader from sack: pbr_terrain [13:24:42.058] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.058] Missing shader from sack: pbr_terrain [13:24:42.058] Missing shader from sack: pbr_terrain [13:24:42.058] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.059] Missing shader from sack: pbr_terrain [13:24:42.059] Missing shader from sack: pbr_terrain [13:24:42.059] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.060] Missing shader from sack: pbr_terrain [13:24:42.060] Missing shader from sack: pbr_terrain [13:24:42.060] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.060] Missing shader from sack: pbr_terrain [13:24:42.060] Missing shader from sack: pbr_terrain [13:24:42.060] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.060] Missing shader from sack: pbr_terrain [13:24:42.060] Missing shader from sack: pbr_terrain [13:24:42.060] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.061] Missing shader from sack: pbr_terrain [13:24:42.061] Missing shader from sack: pbr_terrain [13:24:42.061] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.062] Missing shader from sack: pbr_terrain [13:24:42.062] Missing shader from sack: pbr_terrain [13:24:42.062] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.063] Missing shader from sack: pbr_terrain [13:24:42.063] Missing shader from sack: pbr_terrain [13:24:42.063] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.063] Missing shader from sack: pbr_terrain [13:24:42.063] Missing shader from sack: pbr_terrain [13:24:42.063] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.065] Missing shader from sack: pbr_terrain [13:24:42.065] Missing shader from sack: pbr_terrain [13:24:42.065] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.065] Missing shader from sack: pbr_terrain [13:24:42.065] Missing shader from sack: pbr_terrain [13:24:42.065] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.066] Missing shader from sack: pbr_terrain [13:24:42.066] Missing shader from sack: pbr_terrain [13:24:42.066] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.072] Missing shader from sack: pbr_terrain [13:24:42.072] Missing shader from sack: pbr_terrain [13:24:42.072] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.072] Missing shader from sack: pbr_terrain [13:24:42.072] Missing shader from sack: pbr_terrain [13:24:42.072] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.072] Missing shader from sack: pbr_terrain [13:24:42.072] Missing shader from sack: pbr_terrain [13:24:42.072] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.072] Missing shader from sack: pbr_terrain [13:24:42.072] Missing shader from sack: pbr_terrain [13:24:42.072] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.073] Missing shader from sack: pbr_terrain [13:24:42.073] Missing shader from sack: pbr_terrain [13:24:42.073] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.075] Missing shader from sack: pbr_terrain [13:24:42.075] Missing shader from sack: pbr_terrain [13:24:42.075] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.080] Missing shader from sack: pbr_terrain [13:24:42.080] Missing shader from sack: pbr_terrain [13:24:42.080] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.080] Missing shader from sack: pbr_terrain [13:24:42.080] Missing shader from sack: pbr_terrain [13:24:42.080] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.082] Missing shader from sack: pbr_terrain [13:24:42.082] Missing shader from sack: pbr_terrain [13:24:42.082] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.087] Missing shader from sack: pbr_terrain [13:24:42.087] Missing shader from sack: pbr_terrain [13:24:42.087] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.087] Missing shader from sack: pbr_terrain [13:24:42.087] Missing shader from sack: pbr_terrain [13:24:42.087] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.089] Missing shader from sack: pbr_terrain [13:24:42.089] Missing shader from sack: pbr_terrain [13:24:42.089] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.089] Missing shader from sack: pbr_terrain [13:24:42.089] Missing shader from sack: pbr_terrain [13:24:42.090] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.091] Missing shader from sack: pbr_terrain [13:24:42.091] Missing shader from sack: pbr_terrain [13:24:42.091] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.093] Missing shader from sack: pbr_terrain [13:24:42.093] Missing shader from sack: pbr_terrain [13:24:42.093] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.094] Missing shader from sack: pbr_terrain [13:24:42.094] Missing shader from sack: pbr_terrain [13:24:42.094] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.096] Missing shader from sack: pbr_terrain [13:24:42.096] Missing shader from sack: pbr_terrain [13:24:42.096] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.097] Missing shader from sack: pbr_terrain [13:24:42.097] Missing shader from sack: pbr_terrain [13:24:42.097] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.098] Missing shader from sack: pbr_terrain [13:24:42.098] Missing shader from sack: pbr_terrain [13:24:42.098] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.104] Missing shader from sack: pbr_terrain [13:24:42.104] Missing shader from sack: pbr_terrain [13:24:42.104] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.104] Missing shader from sack: pbr_terrain [13:24:42.104] Missing shader from sack: pbr_terrain [13:24:42.104] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.105] Missing shader from sack: pbr_terrain [13:24:42.105] Missing shader from sack: pbr_terrain [13:24:42.105] Missing shader from sack: pbr_terrain_gbuffer [13:24:42.625] [GAME MENU] camp_junsima_doing_sentry_end_battle [13:24:42.661] Bake Terrain [13:24:46.688] Bake Terrain [13:24:46.756] Bake Terrain [13:24:46.777] Bake Terrain [13:24:50.426] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:24:50.461] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:24:50.461] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:24:50.469] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:24:50.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:24:50.479] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:24:50.479] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:24:53.350] --------------- Conversation Start --------------- [13:24:53.350] Conversation character name: 军司马 id: youzhou_sol_8001 culture:幽州 persona:PersonaSoftspoken [13:24:53.350] AI -> (op_junsima_promotion_ask) - [13:24:53.351] [GAME MENU] camp_junsima [13:25:00.236] P -> (op_player_promotion_response_yes) - [13:25:00.237] 被晋升为都伯。 [13:25:00.237] Force VSync State is now ACTIVE [13:25:00.237] PushScreen [13:25:00.237] SandBox.View.Map.MapScreen::HandlePause [13:25:00.238] SandBox.View.Map.MapScreen::HandleDeactivate [13:25:00.238] OnScreenListChanged [13:25:00.238] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [13:25:00.333] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [13:25:00.333] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [13:25:00.632] 你被授予 都伯 職位 [13:25:00.632] 现被拔擢为:都伯 [13:25:00.632] AI -> (op_junsima_promotion_confirm) - [13:25:00.641] Render Requested: sg_ar_c05_s5004_head [13:25:00.641] Render Requested: sg_ar_c06_s6001_shoulder [13:25:00.641] Render Requested: empire_warrior_padded_armor_e [13:25:00.641] Render Requested: sg_ar_c06_g004_arm [13:25:00.641] Render Requested: sg_cl_c06_s3002_leg [13:25:00.641] Render Requested: t3_khuzait_horse [13:25:00.641] Render Requested: northern_light_harness [13:25:00.641] Render Requested: triangluar_spear_t3 [13:25:00.641] Render Requested: stronger_reinforced_kite_shield [13:25:00.641] Render Requested: lz_bow_youzhou_01 [13:25:00.641] Render Requested: lz_arrow_youzhou_01 [13:25:00.641] Render Requested: lz_danshou_youzhou_04 [13:25:00.641] Render Requested: lz_bow_youzhou_04 [13:25:00.641] Render Requested: lz_arrow_youzhou_01 [13:25:00.641] Render Requested: sg_ar_c06_s4001_head [13:25:00.641] Render Requested: sg_ar_c06_s4002_shoulder [13:25:00.641] Render Requested: sg_ar_c06_s4003_body [13:25:00.641] Render Requested: sg_ar_c06_s4001_leg [13:25:00.641] Render Requested: ironIngot2 [13:25:00.641] Render Requested: iron [13:25:00.641] Render Requested: charcoal [13:25:00.641] Render Requested: grain [13:25:00.641] Render Requested: sumpter_horse [13:25:00.641] Render Requested: sturgia_horse [13:25:00.654] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:00.667] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:01.266] Render Requested: lz_arrow_youzhou_01 [13:25:01.266] Render Requested: lz_arrow_youzhou_01 [13:25:01.401] Render Requested: lz_bow_youzhou_04 [13:25:01.401] Render Requested: lz_bow_youzhou_01 [13:25:01.752] Render Requested: lz_arrow_youzhou_01 [13:25:01.752] Render Requested: lz_arrow_youzhou_01 [13:25:02.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:02.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:02.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:03.968] TransferItem Name: 04幽州羽箭 | From: OtherInventory To: PlayerInventory | Amount: 1 [13:25:03.976] Render Requested: lz_arrow_youzhou_01 [13:25:03.990] Render Requested: sg_ar_c06_s4001_head [13:25:03.990] Render Requested: sg_ar_c05_s5004_head [13:25:04.204] Render Requested: lz_bow_youzhou_04 [13:25:04.204] Render Requested: lz_bow_youzhou_01 [13:25:09.740] TransferItem Name: 04幽州亲卫反曲弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [13:25:09.748] Render Requested: lz_bow_youzhou_04 [13:25:09.762] Render Requested: sg_ar_c06_s4001_head [13:25:09.762] Render Requested: sg_ar_c05_s5004_head [13:25:09.878] Render Requested: lz_danshou_youzhou_04 [13:25:10.762] Render Requested: sg_ar_c06_s4001_head [13:25:10.992] Render Requested: lz_bow_youzhou_01 [13:25:10.993] Render Requested: lz_bow_youzhou_04 [13:25:17.681] Render Requested: sg_ar_c06_s4001_head [13:25:17.681] Render Requested: sg_ar_c05_s5004_head [13:25:17.700] Render Requested: sg_ar_c06_s4002_shoulder [13:25:17.700] Render Requested: sg_ar_c06_s6001_shoulder [13:25:17.936] Render Requested: sg_ar_c06_s4003_body [13:25:17.936] Render Requested: empire_warrior_padded_armor_e [13:25:19.131] Render Requested: sg_ar_c06_s4003_body [13:25:19.648] TransferItem Name: 三国-幽州长袖戎服粗制皮两挡带腿裙 | From: OtherInventory To: Equipment | Amount: 1 [13:25:19.648] TransferItem Name: 步兵长摆软甲 | From: Equipment To: PlayerInventory | Amount: 1 [13:25:19.658] Render Requested: sg_ar_c06_s4003_body [13:25:19.658] Render Requested: empire_warrior_padded_armor_e [13:25:19.700] Render Requested: sg_ar_c06_s4003_body [13:25:20.116] Render Requested: sg_ar_c06_s4002_shoulder [13:25:20.116] Render Requested: sg_ar_c06_s6001_shoulder [13:25:20.433] Render Requested: sg_ar_c06_s4001_head [13:25:20.433] Render Requested: sg_ar_c05_s5004_head [13:25:21.683] Render Requested: sg_ar_c06_s4001_head [13:25:22.217] TransferItem Name: 三国-幽州铁额挡加强毡弁 | From: OtherInventory To: Equipment | Amount: 1 [13:25:22.217] TransferItem Name: 三国-羽饰冀州皮胄 | From: Equipment To: PlayerInventory | Amount: 1 [13:25:22.227] Render Requested: sg_ar_c06_s4001_head [13:25:22.227] Render Requested: sg_ar_c05_s5004_head [13:25:22.501] Render Requested: sg_ar_c06_s4001_leg [13:25:22.502] Render Requested: sg_cl_c06_s3002_leg [13:25:23.435] Render Requested: sg_ar_c06_s4001_leg [13:25:24.001] TransferItem Name: 三国-幽州强化皮裹腿皮履覆皮革 | From: OtherInventory To: Equipment | Amount: 1 [13:25:24.001] TransferItem Name: 三国-皮护胫配皮靴 | From: Equipment To: PlayerInventory | Amount: 1 [13:25:24.012] Render Requested: sg_ar_c06_s4001_leg [13:25:24.012] Render Requested: sg_cl_c06_s3002_leg [13:25:24.087] Render Requested: sg_ar_c06_s4001_leg [13:25:24.403] Render Requested: sg_ar_c06_s4002_shoulder [13:25:24.403] Render Requested: sg_ar_c06_s6001_shoulder [13:25:25.773] Render Requested: lz_danshou_youzhou_04 [13:25:26.455] Render Requested: sg_ar_c06_s4003_body [13:25:26.555] Render Requested: sg_ar_c06_s6001_shoulder [13:25:27.022] Render Requested: sg_ar_c06_s4002_shoulder [13:25:29.140] Render Requested: lz_danshou_youzhou_04 [13:25:29.873] TransferItem Name: 04幽州军卅炼兽首宽刃单手戈 | From: OtherInventory To: PlayerInventory | Amount: 1 [13:25:29.880] TransferItem Name: 三国-幽州粗制皮札披膊覆皮革 | From: OtherInventory To: PlayerInventory | Amount: 1 [13:25:29.883] Render Requested: lz_danshou_youzhou_04 [13:25:29.883] Render Requested: sg_ar_c06_s4002_shoulder [13:25:33.327] Render Requested: lz_arrow_youzhou_01 [13:25:33.327] Render Requested: lz_arrow_youzhou_01 [13:25:36.154] Render Requested: lz_bow_youzhou_04 [13:25:36.154] Render Requested: lz_bow_youzhou_01 [13:25:36.247] Render Requested: sg_ar_c06_s4001_leg [13:25:36.247] Render Requested: sg_cl_c06_s3002_leg [13:25:36.281] Render Requested: lz_danshou_youzhou_04 [13:25:38.730] Force VSync State is now DEACTIVATED [13:25:38.730] PopScreen [13:25:38.730] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [13:25:38.730] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [13:25:38.730] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [13:25:38.734] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [13:25:38.734] OnScreenListChanged [13:25:38.734] SandBox.View.Map.MapScreen::HandleActivate [13:25:38.735] SandBox.View.Map.MapScreen::HandleResume [13:25:38.751] [GAME MENU] camp_junsima [13:25:40.557] ExecuteContinue [13:25:40.557] --------------- Conversation End --------------- [13:25:40.560] Scene_view::clear_all(scn_conversation_tableau) [13:25:40.575] [GAME MENU] camp_junsima [13:25:43.611] [GAME MENU] camp_junsima_doing_sentry [13:25:43.769] Player has entered city_daijun_daixian: 代县 [13:25:43.770] [GAME MENU] town_outside [13:25:43.770] [GAME MENU] town [13:25:43.795] Release Sound Event 10426 [13:25:43.795] Release Sound Event 10425 [13:25:43.795] Release Sound Event -1 [13:25:43.795] Release Sound Event -1 [13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:43.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:44.953] [GAME MENU] camp_junsima_doing_sentry [13:25:44.954] Release Sound Event 10428 [13:25:44.954] Release Sound Event 10427 [13:25:48.347] Force VSync State is now ACTIVE [13:25:48.347] PushScreen [13:25:48.347] SandBox.View.Map.MapScreen::HandlePause [13:25:48.348] SandBox.View.Map.MapScreen::HandleDeactivate [13:25:48.348] Release Sound Event -1 [13:25:48.348] Release Sound Event -1 [13:25:48.348] OnScreenListChanged [13:25:48.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:25:48.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:25:48.348] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:25:48.922] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:25:48.922] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:25:48.939] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:25:48.939] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:25:49.006] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:25:49.040] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:25:49.040] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:51.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.210] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:25:52.226] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:26:05.638] Force VSync State is now DEACTIVATED [13:26:05.638] PopScreen [13:26:05.638] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:26:05.638] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:26:05.638] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:26:05.638] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:26:05.638] OnScreenListChanged [13:26:05.638] SandBox.View.Map.MapScreen::HandleActivate [13:26:05.638] SandBox.View.Map.MapScreen::HandleResume [13:26:05.652] [GAME MENU] camp_junsima_doing_sentry [13:26:05.652] Release Sound Event -1 [13:26:05.652] Release Sound Event -1 [13:26:06.467] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.477] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.477] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.478] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.484] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.485] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.485] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.485] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.510] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.510] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.528] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.529] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.529] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.547] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.547] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.547] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.556] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.623] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.623] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.650] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.692] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.692] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.709] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.709] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.710] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:06.721] [GAME MENU] camp_junsima [13:26:06.721] Release Sound Event -1 [13:26:06.721] Release Sound Event -1 [13:26:06.873] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:06.873] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:07.434] [GAME MENU] camp_junsima_doing_sentry [13:26:07.434] Release Sound Event -1 [13:26:07.434] Release Sound Event -1 [13:26:09.212] Before Daily Tick: 中平六年 冬 一月 中旬 [13:26:14.548] Player has entered town_daijun_gaoliu: 高柳 [13:26:14.548] [GAME MENU] castle_outside [13:26:14.548] Release Sound Event -1 [13:26:14.548] Release Sound Event -1 [13:26:16.038] Release Sound Event -1 [13:26:16.038] Release Sound Event -1 [13:26:16.046] [GAME MENU] player_in_camp_main [13:26:18.021] [GAME MENU] camp_junsima [13:26:20.790] [GAME MENU] camp_junsima_doing_sentry [13:26:20.806] Player has entered town_daijun_gaoliu: 高柳 [13:26:20.807] [GAME MENU] castle_outside [13:26:21.817] [GAME MENU] player_in_camp_main [13:26:23.193] [GAME MENU] camp_junsima [13:26:23.671] [GAME MENU] camp_junsima_select_training [13:26:25.163] [GAME MENU] camp_junsima_training [13:26:29.618] [GAME MENU] camp_junsima [13:26:30.146] [GAME MENU] camp_junsima_doing_sentry [13:26:30.150] Player has entered town_daijun_gaoliu: 高柳 [13:26:30.150] [GAME MENU] castle_outside [13:26:32.511] Before Daily Tick: 中平六年 冬 一月 下旬 [13:26:32.954] [GAME MENU] camp_junsima [13:26:40.449] [GAME MENU] camp_junsima_select_training [13:26:41.063] [GAME MENU] camp_junsima_training [13:26:43.582] Player MapEvent State: Wait [13:26:43.582] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:26:45.689] Opening new mission Battle . [13:26:45.693] IMono_MBMission::create_mission : 0.003400 [13:26:45.866] Force VSync State is now DEACTIVATED [13:26:45.866] PushScreen [13:26:45.866] SandBox.View.Map.MapScreen::HandlePause [13:26:45.866] SandBox.View.Map.MapScreen::HandleDeactivate [13:26:45.866] OnScreenListChanged [13:26:45.866] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [13:26:45.866] -------MissionScreen-OnInitialize [13:26:45.866] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [13:26:45.866] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [13:26:46.208] Scene_view::clear_all(Main_map) [13:26:46.388] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_094/scene.xscene. [13:26:46.389] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_094/atmosphere.xml. [13:26:46.613] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [13:26:46.614] 90 entities are registered as oro. [13:26:46.788] NAV_MESH: load finished, first load for scene: 1 [13:26:47.908] rglShader_manager::read_compressed_shader_cache_package : 0.000251 [13:26:47.946] Placed tree count, 2006, tree_forest_beech___mix_broken [13:26:47.950] Placed tree count, 6276, flora_tree_beech_mix [13:26:47.955] Placed tree count, 14794, flora_shrub_mix [13:26:47.965] Placed flora count, 9274, ground_rock [13:26:47.984] Placed flora count, 28534, rock_new_green [13:26:47.986] Placed flora count, 53626, flora_green__mix_big_leafs [13:26:47.999] Placed flora count, 29359, flora_plant__mix [13:26:48.012] Placed flora count, 31046, flora_dry_plant__mix_grass [13:26:48.037] Placed flora count, 71674, wheat_group_summer [13:26:48.052] Placed flora count, 151359, ground_rocks_group [13:26:48.099] Placed flora count, 227391, flora_grass_b [13:26:48.188] Placed flora count, 435960, free_valley_flower__mix [13:26:48.394] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [13:26:48.409] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [13:26:54.082] ----------Mission-AddTeam-Defender [13:26:54.082] ----------Mission-AddTeam-Attacker [13:26:54.170] -------MissionScreen-OnActivate [13:26:54.181] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:54.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:54.182] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:54.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:54.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:54.184] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:54.209] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:54.209] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:54.210] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:54.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:54.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:54.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:54.423] Bake Terrain [13:26:54.510] Bake Terrain [13:26:54.520] Bake Terrain [13:26:54.544] Bake Terrain [13:26:56.328] Selected formations being cleared. Select all formations: [13:26:56.328] Infantry added to selected formations. [13:26:56.328] Ranged added to selected formations. [13:26:56.328] HorseArcher added to selected formations. [13:26:56.329] Selected formations being cleared. Select all formations: [13:26:56.329] Infantry added to selected formations. [13:26:56.329] Ranged added to selected formations. [13:26:56.329] SetOrder AIControlOffon team [13:26:56.329] After set order called, number of selected formations: 2 [13:26:56.329] Infantry formation being processed. [13:26:56.329] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.329] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.329] Ranged formation being processed. [13:26:56.329] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.329] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.329] After set order loop complete, number of selected formations: 2 [13:26:56.334] SetOrder Mounton team [13:26:56.334] After set order called, number of selected formations: 2 [13:26:56.334] Infantry formation being processed. [13:26:56.334] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.334] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.334] Ranged formation being processed. [13:26:56.334] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.334] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.334] After set order loop complete, number of selected formations: 2 [13:26:56.335] SetOrder FireAtWillon team [13:26:56.335] After set order called, number of selected formations: 2 [13:26:56.335] Infantry formation being processed. [13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.335] Ranged formation being processed. [13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.335] After set order loop complete, number of selected formations: 2 [13:26:56.335] SetOrder ArrangementLineon team [13:26:56.335] After set order called, number of selected formations: 2 [13:26:56.335] Infantry formation being processed. [13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.335] Ranged formation being processed. [13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.335] After set order loop complete, number of selected formations: 2 [13:26:56.335] SetOrder StandYourGroundon team [13:26:56.335] After set order called, number of selected formations: 2 [13:26:56.335] Infantry formation being processed. [13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.335] Ranged formation being processed. [13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.335] After set order loop complete, number of selected formations: 2 [13:26:56.335] SetOrder AIControlOffon team [13:26:56.335] After set order called, number of selected formations: 2 [13:26:56.335] Infantry formation being processed. [13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.335] Ranged formation being processed. [13:26:56.335] Update cached and formation values on each agent complete, number of selected formations: 2 [13:26:56.335] Set random decide time of agents with indices complete, number of selected formations: 2 [13:26:56.335] After set order loop complete, number of selected formations: 2 [13:26:56.336] Selected formations being cleared. [13:26:56.336] HorseArcher added to selected formations. [13:26:56.336] SetOrderWithAgent FollowMe 李大碗on team [13:26:56.336] After set order called, number of selected formations: 1 [13:26:56.336] General formation being processed. [13:26:56.336] Update cached and formation values on each agent complete, number of selected formations: 1 [13:26:56.336] Set random decide time of agents with indices complete, number of selected formations: 1 [13:26:56.336] After set order loop complete, number of selected formations: 1 [13:26:56.336] Selected formations being cleared. [13:26:56.336] Selected formations being cleared. Select all formations: [13:26:56.336] Infantry added to selected formations. [13:26:56.336] Ranged added to selected formations. [13:26:56.357] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:56.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:56.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:26:56.365] Render Requested: triangluar_spear_t3 [13:26:56.365] Render Requested: stronger_reinforced_kite_shield [13:26:56.369] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:26:56.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:27:24.110] Render Requested: lz_bow_youzhou_01 [13:27:46.886] 将军实在勇武过人! [13:28:39.847] Render Requested: stronger_reinforced_kite_shield [13:28:40.031] Render Requested: triangluar_spear_t3 [13:28:57.893] 将军实在勇武过人! [13:29:14.249] Render Requested: lz_bow_youzhou_01 [13:29:26.179] Render Requested: stronger_reinforced_kite_shield [13:29:26.361] Render Requested: triangluar_spear_t3 [13:29:43.108] Render Requested: lz_bow_youzhou_01 [13:29:53.673] Render Requested: stronger_reinforced_kite_shield [13:29:53.853] Render Requested: triangluar_spear_t3 [13:29:54.582] Render Requested: lz_bow_youzhou_01 [13:30:14.516] 将军实在勇武过人! [13:30:15.318] Render Requested: stronger_reinforced_kite_shield [13:30:15.391] CheckMissionEnded::ended [13:30:15.391] Player MapEvent BattleState: AttackerVictory [13:30:15.505] Render Requested: triangluar_spear_t3 [13:30:18.299] 你获胜了! [13:30:22.310] Render Requested: lz_bow_youzhou_01 [13:30:25.310] 战斗胜利,按 键查看结果 [13:30:27.170] I called EndMission [13:30:27.178] I called EndMissionInternal [13:30:27.355] -------MissionScreen-OnDeactivate [13:30:27.700] PopScreen [13:30:27.700] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [13:30:27.700] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [13:30:27.700] -------MissionScreen-OnDeactivate [13:30:27.700] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [13:30:27.700] -------MissionScreen-OnFinalize [13:30:27.715] Scene_view::clear_all(battle_terrain_biome_094) [13:30:27.715] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [13:30:27.715] OnScreenListChanged [13:30:27.715] SandBox.View.Map.MapScreen::HandleActivate [13:30:27.715] SandBox.View.Map.MapScreen::HandleResume [13:30:27.724] [GAME MENU] camp_junsima_doing_sentry_start_battle [13:30:27.726] Player MapEvent State: WaitingRemoval [13:30:27.897] [GAME MENU] camp_junsima_doing_sentry_end_battle [13:30:34.165] rglShader_manager::read_compressed_shader_cache_package : 0.000109 [13:30:34.165] Missing shader from sack: pbr_terrain [13:30:34.165] Missing shader from sack: pbr_terrain [13:30:34.165] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.165] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.165] Missing shader from sack: pbr_terrain_shadowmap [13:30:34.165] Missing shader from sack: pbr_terrain_pointlight [13:30:34.166] Missing shader from sack: pbr_terrain [13:30:34.166] Missing shader from sack: pbr_terrain [13:30:34.166] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.166] Missing shader from sack: pbr_terrain [13:30:34.166] Missing shader from sack: pbr_terrain [13:30:34.166] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.167] Missing shader from sack: pbr_terrain [13:30:34.167] Missing shader from sack: pbr_terrain [13:30:34.167] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.167] Missing shader from sack: pbr_terrain [13:30:34.167] Missing shader from sack: pbr_terrain [13:30:34.167] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.167] Missing shader from sack: pbr_terrain [13:30:34.167] Missing shader from sack: pbr_terrain [13:30:34.168] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.168] Missing shader from sack: pbr_terrain [13:30:34.168] Missing shader from sack: pbr_terrain [13:30:34.168] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.168] Missing shader from sack: pbr_terrain [13:30:34.168] Missing shader from sack: pbr_terrain [13:30:34.168] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.169] Missing shader from sack: pbr_terrain [13:30:34.169] Missing shader from sack: pbr_terrain [13:30:34.169] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.169] Missing shader from sack: pbr_terrain [13:30:34.169] Missing shader from sack: pbr_terrain [13:30:34.169] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.169] Missing shader from sack: pbr_terrain [13:30:34.169] Missing shader from sack: pbr_terrain [13:30:34.169] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.169] Missing shader from sack: pbr_terrain [13:30:34.169] Missing shader from sack: pbr_terrain [13:30:34.169] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.170] Missing shader from sack: pbr_terrain [13:30:34.170] Missing shader from sack: pbr_terrain [13:30:34.170] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.170] Missing shader from sack: pbr_terrain [13:30:34.170] Missing shader from sack: pbr_terrain [13:30:34.170] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.171] Missing shader from sack: pbr_terrain [13:30:34.171] Missing shader from sack: pbr_terrain [13:30:34.171] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.171] Missing shader from sack: pbr_terrain [13:30:34.171] Missing shader from sack: pbr_terrain [13:30:34.171] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.172] Missing shader from sack: pbr_terrain [13:30:34.172] Missing shader from sack: pbr_terrain [13:30:34.172] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.173] Missing shader from sack: pbr_terrain [13:30:34.173] Missing shader from sack: pbr_terrain [13:30:34.173] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.174] Missing shader from sack: pbr_terrain [13:30:34.174] Missing shader from sack: pbr_terrain [13:30:34.174] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.174] Missing shader from sack: pbr_terrain [13:30:34.174] Missing shader from sack: pbr_terrain [13:30:34.174] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.174] Missing shader from sack: pbr_terrain [13:30:34.174] Missing shader from sack: pbr_terrain [13:30:34.174] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.175] Missing shader from sack: pbr_terrain [13:30:34.175] Missing shader from sack: pbr_terrain [13:30:34.175] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.176] Missing shader from sack: pbr_terrain [13:30:34.176] Missing shader from sack: pbr_terrain [13:30:34.176] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.177] Missing shader from sack: pbr_terrain [13:30:34.177] Missing shader from sack: pbr_terrain [13:30:34.177] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.177] Missing shader from sack: pbr_terrain [13:30:34.177] Missing shader from sack: pbr_terrain [13:30:34.177] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.178] Missing shader from sack: pbr_terrain [13:30:34.178] Missing shader from sack: pbr_terrain [13:30:34.178] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.179] Missing shader from sack: pbr_terrain [13:30:34.179] Missing shader from sack: pbr_terrain [13:30:34.179] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.180] Missing shader from sack: pbr_terrain [13:30:34.180] Missing shader from sack: pbr_terrain [13:30:34.180] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.186] Missing shader from sack: pbr_terrain [13:30:34.186] Missing shader from sack: pbr_terrain [13:30:34.186] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.186] Missing shader from sack: pbr_terrain [13:30:34.186] Missing shader from sack: pbr_terrain [13:30:34.186] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.187] Missing shader from sack: pbr_terrain [13:30:34.187] Missing shader from sack: pbr_terrain [13:30:34.187] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.187] Missing shader from sack: pbr_terrain [13:30:34.187] Missing shader from sack: pbr_terrain [13:30:34.187] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.187] Missing shader from sack: pbr_terrain [13:30:34.187] Missing shader from sack: pbr_terrain [13:30:34.187] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.189] Missing shader from sack: pbr_terrain [13:30:34.189] Missing shader from sack: pbr_terrain [13:30:34.189] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.195] Missing shader from sack: pbr_terrain [13:30:34.195] Missing shader from sack: pbr_terrain [13:30:34.195] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.196] Missing shader from sack: pbr_terrain [13:30:34.196] Missing shader from sack: pbr_terrain [13:30:34.196] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.197] Missing shader from sack: pbr_terrain [13:30:34.197] Missing shader from sack: pbr_terrain [13:30:34.197] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.200] Missing shader from sack: pbr_terrain [13:30:34.200] Missing shader from sack: pbr_terrain [13:30:34.200] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.201] Missing shader from sack: pbr_terrain [13:30:34.201] Missing shader from sack: pbr_terrain [13:30:34.201] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.203] Missing shader from sack: pbr_terrain [13:30:34.203] Missing shader from sack: pbr_terrain [13:30:34.203] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.204] Missing shader from sack: pbr_terrain [13:30:34.204] Missing shader from sack: pbr_terrain [13:30:34.204] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.206] Missing shader from sack: pbr_terrain [13:30:34.206] Missing shader from sack: pbr_terrain [13:30:34.206] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.209] Missing shader from sack: pbr_terrain [13:30:34.209] Missing shader from sack: pbr_terrain [13:30:34.209] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.209] Missing shader from sack: pbr_terrain [13:30:34.209] Missing shader from sack: pbr_terrain [13:30:34.209] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.211] Missing shader from sack: pbr_terrain [13:30:34.212] Missing shader from sack: pbr_terrain [13:30:34.212] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.212] Missing shader from sack: pbr_terrain [13:30:34.212] Missing shader from sack: pbr_terrain [13:30:34.212] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.213] Missing shader from sack: pbr_terrain [13:30:34.213] Missing shader from sack: pbr_terrain [13:30:34.214] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.219] Missing shader from sack: pbr_terrain [13:30:34.219] Missing shader from sack: pbr_terrain [13:30:34.219] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.219] Missing shader from sack: pbr_terrain [13:30:34.219] Missing shader from sack: pbr_terrain [13:30:34.219] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.220] Missing shader from sack: pbr_terrain [13:30:34.220] Missing shader from sack: pbr_terrain [13:30:34.220] Missing shader from sack: pbr_terrain_gbuffer [13:30:34.744] Bake Terrain [13:30:39.025] Bake Terrain [13:30:39.055] Bake Terrain [13:30:39.075] Bake Terrain [13:30:40.091] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:30:40.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:30:41.813] [GAME MENU] camp_junsima [13:30:42.895] [GAME MENU] camp_junsima_select_training [13:30:44.009] [GAME MENU] camp_junsima_training [13:30:45.773] Force VSync State is now ACTIVE [13:30:45.773] PushScreen [13:30:45.773] SandBox.View.Map.MapScreen::HandlePause [13:30:45.774] SandBox.View.Map.MapScreen::HandleDeactivate [13:30:45.774] OnScreenListChanged [13:30:45.774] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:30:45.774] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:30:45.774] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:30:50.090] Force VSync State is now DEACTIVATED [13:30:50.090] PopScreen [13:30:50.090] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:30:50.090] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:30:50.090] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:30:50.090] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:30:50.090] OnScreenListChanged [13:30:50.090] SandBox.View.Map.MapScreen::HandleActivate [13:30:50.091] SandBox.View.Map.MapScreen::HandleResume [13:30:50.101] [GAME MENU] camp_junsima_training [13:30:50.952] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:30:50.952] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:30:50.953] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:30:50.978] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:30:50.978] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:30:50.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:30:51.611] Force VSync State is now ACTIVE [13:30:51.611] PushScreen [13:30:51.611] SandBox.View.Map.MapScreen::HandlePause [13:30:51.612] SandBox.View.Map.MapScreen::HandleDeactivate [13:30:51.612] OnScreenListChanged [13:30:51.612] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [13:30:51.612] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [13:30:51.612] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:51.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:30:55.614] Force VSync State is now DEACTIVATED [13:30:55.614] PopScreen [13:30:55.614] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [13:30:55.614] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [13:30:55.614] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [13:30:55.614] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [13:30:55.614] OnScreenListChanged [13:30:55.614] SandBox.View.Map.MapScreen::HandleActivate [13:30:55.614] SandBox.View.Map.MapScreen::HandleResume [13:30:55.624] [GAME MENU] camp_junsima_training [13:30:56.523] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:30:56.524] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:30:56.524] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:30:56.550] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:30:56.550] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:30:56.550] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:30:57.133] [GAME MENU] camp_junsima [13:30:59.686] Before Daily Tick: 初平元年 春 二月 上旬 [13:31:00.563] [GAME MENU] camp_junsima_select_training [13:31:01.340] [GAME MENU] camp_junsima_training [13:31:10.573] creating hero from template with id: spc_notable_yangzhou_21 [13:31:16.962] [GAME MENU] camp_junsima [13:31:18.676] [GAME MENU] camp_junsima_doing_sentry [13:31:19.719] Before Daily Tick: 初平元年 春 二月 上旬 [13:31:21.906] [GAME MENU] camp_junsima [13:31:22.647] 为关凤在江州举办了一场比武招亲 [13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.686] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:22.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:23.536] [GAME MENU] camp_junsima_select_training [13:31:24.841] [GAME MENU] camp_junsima [13:31:25.568] [GAME MENU] player_in_camp_main [13:31:26.372] --------------- Conversation Start --------------- [13:31:26.372] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [13:31:26.373] AI -> (start_lord_unmet) - [13:31:26.373] [VOICEOVER]VoiceObject search for: ! [13:31:26.373] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 [13:31:26.373] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [13:31:26.373] accentClass: [13:31:26.376] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [13:31:27.010] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_001.ogg [13:31:27.010] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_001.xml. [13:31:27.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:27.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:28.808] P -> (lord_meet_player_response3) - [13:31:28.810] AI -> (lord_introduction) - [13:31:29.185] ExecuteContinue [13:31:29.186] AI -> (lord_ask_2) - [13:31:29.186] [VOICEOVER]VoiceObject search for: ! [13:31:31.428] P -> (op_player_report_to_general) - [13:31:31.428] AI -> (op_general_listen_to_player_start) - [13:31:33.345] P -> (op_player_ask_for_promotion) - [13:31:33.351] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) - [13:31:34.458] P -> (op_general_offer_player_promotion_option_cancel) - [13:31:34.459] AI -> (hero_ask_4) - [13:31:37.363] P -> (main_option_discussions_3) - [13:31:37.364] AI -> (lord_politics_request) - [13:31:37.364] [VOICEOVER]VoiceObject search for: ! [13:31:37.364] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [13:31:37.364] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [13:31:37.364] accentClass: [13:31:37.368] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [13:31:37.368] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [13:31:37.368] Loading xml file: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.xml. [13:31:40.147] P -> (hero_barter) - [13:31:40.148] AI -> (lord_considers_barter) - [13:31:41.097] ExecuteContinue [13:31:41.097] AI -> (barter_decision_thinking) - [13:31:41.148] Render Requested: sturgia_horse [13:31:41.148] Render Requested: t2_sturgia_horse [13:31:41.148] Render Requested: khuzait_horse [13:31:41.148] Render Requested: hunter [13:31:41.148] Render Requested: t2_khuzait_horse [13:31:41.148] Render Requested: aserai_horse [13:31:41.148] Render Requested: camel [13:31:41.148] Render Requested: vlandia_horse [13:31:41.148] Render Requested: sumpter_horse [13:31:41.148] Render Requested: sturgia_horse [13:31:41.148] Render Requested: lz_arrow_youzhou_01 [13:31:41.148] Render Requested: lz_bow_youzhou_04 [13:31:41.148] Render Requested: empire_warrior_padded_armor_e [13:31:41.148] Render Requested: sg_ar_c05_s5004_head [13:31:41.148] Render Requested: sg_cl_c06_s3002_leg [13:31:41.148] Render Requested: lz_danshou_youzhou_04 [13:31:41.148] Render Requested: sg_ar_c06_s4002_shoulder [13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.153] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.450] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:41.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:31:48.476] 对方拒绝谈判提案! [13:31:48.477] AI -> (barter_decision_thinking_2) - [13:31:48.477] [VOICEOVER]VoiceObject search for: ! [13:31:50.091] ExecuteContinue [13:31:50.091] AI -> (hero_pretalk_2) - [13:31:51.593] P -> (player_is_leaving_neutral_or_friendly) - [13:31:51.593] AI -> (hero_leave) - [13:31:53.448] ExecuteContinue [13:31:53.448] --------------- Conversation End --------------- [13:31:53.453] Scene_view::clear_all(scn_conversation_tableau) [13:31:53.454] [GAME MENU] player_in_camp_main [13:31:56.423] [GAME MENU] camp_junxuguan [13:31:57.571] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:32:09.807] Before Daily Tick: 初平元年 春 二月 上旬 [13:32:15.599] Force VSync State is now ACTIVE [13:32:15.599] PushScreen [13:32:15.600] SandBox.View.Map.MapScreen::HandlePause [13:32:15.600] SandBox.View.Map.MapScreen::HandleDeactivate [13:32:15.600] OnScreenListChanged [13:32:15.600] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:32:15.600] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:32:15.600] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:32:17.630] Force VSync State is now DEACTIVATED [13:32:17.630] PopScreen [13:32:17.630] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:32:17.630] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:32:17.630] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:32:17.630] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:32:17.630] OnScreenListChanged [13:32:17.630] SandBox.View.Map.MapScreen::HandleActivate [13:32:17.630] SandBox.View.Map.MapScreen::HandleResume [13:32:17.642] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:32:17.892] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:32:17.892] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:32:17.892] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:32:17.919] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:32:17.919] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:32:17.919] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:32:26.143] 你与公孙瓒派系的关系+1,现为1。 [13:32:31.963] Before Daily Tick: 初平元年 春 二月 中旬 [13:32:48.674] 你与公孙瓒派系的关系+1,现为2。 [13:32:51.555] Force VSync State is now ACTIVE [13:32:51.555] PushScreen [13:32:51.555] SandBox.View.Map.MapScreen::HandlePause [13:32:51.556] SandBox.View.Map.MapScreen::HandleDeactivate [13:32:51.556] OnScreenListChanged [13:32:51.556] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:32:51.556] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:32:51.556] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:32:56.913] Force VSync State is now DEACTIVATED [13:32:56.913] PopScreen [13:32:56.913] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:32:56.913] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:32:56.913] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:32:56.913] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:32:56.913] OnScreenListChanged [13:32:56.913] SandBox.View.Map.MapScreen::HandleActivate [13:32:56.913] SandBox.View.Map.MapScreen::HandleResume [13:32:56.924] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:32:57.176] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:32:57.176] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:32:57.176] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:32:57.239] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:32:57.239] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:32:57.240] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:32:57.490] Before Daily Tick: 初平元年 春 二月 中旬 [13:32:57.748] creating hero from template with id: lord_zhangji [13:32:57.749] creating hero from template with id: lord_zhangji [13:32:58.839] Force VSync State is now ACTIVE [13:32:58.839] PushScreen [13:32:58.839] SandBox.View.Map.MapScreen::HandlePause [13:32:58.839] SandBox.View.Map.MapScreen::HandleDeactivate [13:32:58.839] OnScreenListChanged [13:32:58.839] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:32:58.839] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:32:58.839] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:33:00.649] Force VSync State is now DEACTIVATED [13:33:00.649] PopScreen [13:33:00.649] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:33:00.649] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:33:00.649] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:33:00.649] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:33:00.649] OnScreenListChanged [13:33:00.649] SandBox.View.Map.MapScreen::HandleActivate [13:33:00.649] SandBox.View.Map.MapScreen::HandleResume [13:33:00.661] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:33:01.167] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:33:01.168] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:33:01.168] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:33:01.202] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:33:01.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:33:01.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:33:02.324] Force VSync State is now ACTIVE [13:33:02.324] PushScreen [13:33:02.324] SandBox.View.Map.MapScreen::HandlePause [13:33:02.324] SandBox.View.Map.MapScreen::HandleDeactivate [13:33:02.324] OnScreenListChanged [13:33:02.324] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:33:02.324] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:33:02.324] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:33:11.475] Force VSync State is now DEACTIVATED [13:33:11.475] PopScreen [13:33:11.475] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:33:11.475] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:33:11.475] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:33:11.475] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:33:11.475] OnScreenListChanged [13:33:11.475] SandBox.View.Map.MapScreen::HandleActivate [13:33:11.475] SandBox.View.Map.MapScreen::HandleResume [13:33:11.486] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:33:11.783] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:33:11.783] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:33:11.784] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:33:11.860] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:33:11.860] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:33:11.861] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:33:28.881] Before Daily Tick: 初平元年 春 二月 中旬 [13:33:50.898] 你与公孙瓒派系的关系+2,现为4。 [13:33:58.947] Before Daily Tick: 初平元年 春 二月 下旬 [13:33:59.626] creating hero from template with id: lord_zhaoyun [13:34:09.627] Force VSync State is now ACTIVE [13:34:09.627] PushScreen [13:34:09.627] SandBox.View.Map.MapScreen::HandlePause [13:34:09.627] SandBox.View.Map.MapScreen::HandleDeactivate [13:34:09.627] OnScreenListChanged [13:34:09.627] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [13:34:09.627] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [13:34:09.627] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [13:34:09.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:09.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:34:11.909] Force VSync State is now DEACTIVATED [13:34:11.909] PopScreen [13:34:11.910] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [13:34:11.910] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [13:34:11.910] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [13:34:11.910] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [13:34:11.910] OnScreenListChanged [13:34:11.910] SandBox.View.Map.MapScreen::HandleActivate [13:34:11.910] SandBox.View.Map.MapScreen::HandleResume [13:34:11.922] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:34:12.250] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:34:12.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:34:12.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:34:12.323] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:34:12.323] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:34:12.324] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:34:18.712] 你与公孙瓒派系的关系+2,现为6。 [13:34:21.339] Before Daily Tick: 初平元年 春 三月 上旬 [13:34:21.778] Force VSync State is now ACTIVE [13:34:21.778] PushScreen [13:34:21.778] SandBox.View.Map.MapScreen::HandlePause [13:34:21.778] SandBox.View.Map.MapScreen::HandleDeactivate [13:34:21.778] OnScreenListChanged [13:34:21.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:34:21.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:34:21.778] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:34:25.503] Force VSync State is now DEACTIVATED [13:34:25.503] PopScreen [13:34:25.503] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:34:25.503] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:34:25.503] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:34:25.503] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:34:25.503] OnScreenListChanged [13:34:25.503] SandBox.View.Map.MapScreen::HandleActivate [13:34:25.503] SandBox.View.Map.MapScreen::HandleResume [13:34:25.513] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:34:25.778] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:34:25.778] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:34:25.778] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:34:25.882] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:34:25.882] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:34:25.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:34:32.312] creating hero from template with id: spc_jiaozhou_headman_3 [13:34:32.580] OnGameWindowFocusChange: False [13:34:32.580] TopScreen: MapScreen [13:35:56.833] OnGameWindowFocusChange: True [13:35:56.833] TopScreen: MapScreen [13:35:59.520] OnGameWindowFocusChange: False [13:35:59.520] TopScreen: MapScreen [13:37:29.981] OnGameWindowFocusChange: True [13:37:29.981] TopScreen: MapScreen [13:37:30.890] creating hero from template with id: spc_notable_jiaozhou_22 [13:37:33.221] creating hero from template with id: spc_yangzhou_headman_2 [13:37:41.762] Before Daily Tick: 初平元年 春 三月 上旬 [13:37:53.105] 你与公孙瓒派系的关系+3,现为9。 [13:37:57.799] Force VSync State is now ACTIVE [13:37:57.799] PushScreen [13:37:57.799] SandBox.View.Map.MapScreen::HandlePause [13:37:57.799] SandBox.View.Map.MapScreen::HandleDeactivate [13:37:57.799] OnScreenListChanged [13:37:57.799] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:37:57.799] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:37:57.799] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:38:01.230] OnGameWindowFocusChange: False [13:38:01.230] TopScreen: GauntletCharacterDeveloperScreen [13:38:37.377] OnGameWindowFocusChange: True [13:38:37.377] TopScreen: GauntletCharacterDeveloperScreen [13:39:12.725] Force VSync State is now DEACTIVATED [13:39:12.725] PopScreen [13:39:12.725] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:39:12.725] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:39:12.725] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:39:12.725] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:39:12.725] OnScreenListChanged [13:39:12.725] SandBox.View.Map.MapScreen::HandleActivate [13:39:12.725] SandBox.View.Map.MapScreen::HandleResume [13:39:12.736] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:39:13.534] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:39:13.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:13.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:13.551] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:39:13.552] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:13.552] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:16.874] Before Daily Tick: 初平元年 春 三月 上旬 [13:39:36.944] Before Daily Tick: 初平元年 春 三月 中旬 [13:39:37.322] Force VSync State is now ACTIVE [13:39:37.322] PushScreen [13:39:37.322] SandBox.View.Map.MapScreen::HandlePause [13:39:37.322] SandBox.View.Map.MapScreen::HandleDeactivate [13:39:37.322] OnScreenListChanged [13:39:37.322] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:39:37.322] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:39:37.322] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:39:40.548] Force VSync State is now DEACTIVATED [13:39:40.548] PopScreen [13:39:40.548] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:39:40.548] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:39:40.548] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:39:40.548] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:39:40.548] OnScreenListChanged [13:39:40.548] SandBox.View.Map.MapScreen::HandleActivate [13:39:40.549] SandBox.View.Map.MapScreen::HandleResume [13:39:40.560] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:39:41.119] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:39:41.119] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:41.119] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:41.148] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:39:41.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:41.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:44.000] Force VSync State is now ACTIVE [13:39:44.000] PushScreen [13:39:44.000] SandBox.View.Map.MapScreen::HandlePause [13:39:44.000] SandBox.View.Map.MapScreen::HandleDeactivate [13:39:44.000] OnScreenListChanged [13:39:44.000] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:39:44.000] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:39:44.000] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:39:52.708] Force VSync State is now DEACTIVATED [13:39:52.708] PopScreen [13:39:52.708] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:39:52.708] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:39:52.708] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:39:52.708] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:39:52.708] OnScreenListChanged [13:39:52.708] SandBox.View.Map.MapScreen::HandleActivate [13:39:52.708] SandBox.View.Map.MapScreen::HandleResume [13:39:52.718] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:39:53.000] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:39:53.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:53.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:53.063] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:39:53.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:39:53.064] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:03.677] 你与公孙瓒派系的关系+3,现为12。 [13:40:03.678] 李大碗提高了1级。 [13:40:05.113] Force VSync State is now ACTIVE [13:40:05.113] PushScreen [13:40:05.113] SandBox.View.Map.MapScreen::HandlePause [13:40:05.114] SandBox.View.Map.MapScreen::HandleDeactivate [13:40:05.114] OnScreenListChanged [13:40:05.114] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:40:05.114] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:40:05.114] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:40:10.739] Force VSync State is now DEACTIVATED [13:40:10.739] PopScreen [13:40:10.739] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:40:10.739] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:40:10.739] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:40:10.739] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:40:10.739] OnScreenListChanged [13:40:10.739] SandBox.View.Map.MapScreen::HandleActivate [13:40:10.739] SandBox.View.Map.MapScreen::HandleResume [13:40:10.751] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:40:11.343] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:40:11.343] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:11.344] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:11.372] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:40:11.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:11.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:12.161] Force VSync State is now ACTIVE [13:40:12.161] PushScreen [13:40:12.161] SandBox.View.Map.MapScreen::HandlePause [13:40:12.161] SandBox.View.Map.MapScreen::HandleDeactivate [13:40:12.161] OnScreenListChanged [13:40:12.161] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:40:12.161] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:40:12.161] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:40:17.678] Force VSync State is now DEACTIVATED [13:40:17.678] PopScreen [13:40:17.678] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:40:17.678] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:40:17.678] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:40:17.678] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:40:17.678] OnScreenListChanged [13:40:17.678] SandBox.View.Map.MapScreen::HandleActivate [13:40:17.678] SandBox.View.Map.MapScreen::HandleResume [13:40:17.689] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:40:18.268] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:40:18.268] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:18.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:18.297] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:40:18.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:18.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:20.526] Before Daily Tick: 初平元年 春 三月 中旬 [13:40:23.027] creating hero from template with id: lord_qiaowan [13:40:31.375] Force VSync State is now ACTIVE [13:40:31.375] PushScreen [13:40:31.375] SandBox.View.Map.MapScreen::HandlePause [13:40:31.375] SandBox.View.Map.MapScreen::HandleDeactivate [13:40:31.375] OnScreenListChanged [13:40:31.375] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:40:31.375] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:40:31.375] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:40:44.868] Force VSync State is now DEACTIVATED [13:40:44.868] PopScreen [13:40:44.868] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:40:44.868] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:40:44.868] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:40:44.868] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:40:44.868] OnScreenListChanged [13:40:44.868] SandBox.View.Map.MapScreen::HandleActivate [13:40:44.869] SandBox.View.Map.MapScreen::HandleResume [13:40:44.880] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:40:45.443] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:40:45.443] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:45.443] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:45.470] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:40:45.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:45.471] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:40:52.252] Force VSync State is now ACTIVE [13:40:52.252] PushScreen [13:40:52.252] SandBox.View.Map.MapScreen::HandlePause [13:40:52.252] SandBox.View.Map.MapScreen::HandleDeactivate [13:40:52.252] OnScreenListChanged [13:40:52.252] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:40:52.252] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:40:52.252] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:41:29.072] Force VSync State is now DEACTIVATED [13:41:29.072] PopScreen [13:41:29.072] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:41:29.072] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:41:29.072] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:41:29.072] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:41:29.072] OnScreenListChanged [13:41:29.072] SandBox.View.Map.MapScreen::HandleActivate [13:41:29.072] SandBox.View.Map.MapScreen::HandleResume [13:41:29.082] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:41:29.633] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:41:29.633] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:41:29.633] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:41:29.661] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:41:29.661] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:41:29.662] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:41:31.086] Before Daily Tick: 初平元年 春 三月 中旬 [13:41:32.604] creating hero from template with id: lord_zhenfu [13:41:43.371] 你与公孙瓒派系的关系+2,现为14。 [13:41:51.081] Before Daily Tick: 初平元年 春 三月 下旬 [13:42:17.232] 你与公孙瓒派系的关系+2,现为16。 [13:42:17.435] Before Daily Tick: 初平元年 春 四月 上旬 [13:42:17.443] creating hero from template with id: spc_wanderer_sturgia_8 [13:42:19.230] creating hero from template with id: spc_notable_jizhou_21 [13:42:37.534] Before Daily Tick: 初平元年 春 四月 上旬 [13:42:39.963] creating hero from template with id: lord_qiaoying [13:42:42.401] 你与公孙瓒派系的关系+2,现为18。 [13:42:48.501] Force VSync State is now ACTIVE [13:42:48.501] PushScreen [13:42:48.501] SandBox.View.Map.MapScreen::HandlePause [13:42:48.502] SandBox.View.Map.MapScreen::HandleDeactivate [13:42:48.502] OnScreenListChanged [13:42:48.502] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:42:48.502] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:42:48.502] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:42:59.196] Force VSync State is now DEACTIVATED [13:42:59.197] PopScreen [13:42:59.197] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:42:59.197] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:42:59.197] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:42:59.197] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:42:59.197] OnScreenListChanged [13:42:59.197] SandBox.View.Map.MapScreen::HandleActivate [13:42:59.197] SandBox.View.Map.MapScreen::HandleResume [13:42:59.210] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:42:59.759] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:42:59.759] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:42:59.759] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:42:59.790] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:42:59.790] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:42:59.791] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:43:08.470] Before Daily Tick: 初平元年 春 四月 上旬 [13:43:23.712] 你与公孙瓒派系的关系+2,现为20。 [13:43:28.465] [GAME MENU] camp_junxuguan [13:43:28.634] Before Daily Tick: 初平元年 春 四月 中旬 [13:43:30.179] [GAME MENU] player_in_camp_main [13:43:30.868] --------------- Conversation Start --------------- [13:43:30.868] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [13:43:30.869] AI -> (start_default) - [13:43:30.869] [VOICEOVER]VoiceObject search for: ! [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [13:43:30.869] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [13:43:30.869] accentClass: [13:43:30.934] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [13:43:31.610] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg [13:43:31.610] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.xml. [13:43:33.120] ExecuteContinue [13:43:33.120] AI -> (hero_ask_4) - [13:43:35.584] P -> (op_player_ask_impart_speciality) - [13:43:35.585] AI -> (op_general_impart_speciality_ask_rejected_by_general_1st) - [13:43:37.202] P -> (op_player_ack_rejection) - [13:43:37.202] AI -> (hero_ask_4) - [13:43:39.106] P -> (hero_give_issue) - [13:43:39.107] AI -> (issue_not_offered) - [13:43:39.107] [VOICEOVER]VoiceObject search for: ! [13:43:39.107] [VOICEOVER]VoiceObject search for: ! [13:43:41.370] P -> (hero_give_issue) - [13:43:41.370] AI -> (issue_not_offered) - [13:43:41.370] [VOICEOVER]VoiceObject search for: ! [13:43:41.370] [VOICEOVER]VoiceObject search for: ! [13:43:44.729] P -> (op_player_report_to_general) - [13:43:44.729] AI -> (op_general_listen_to_player_start) - [13:43:45.781] P -> (op_player_ask_for_promotion) - [13:43:45.783] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) - [13:43:46.976] P -> (op_general_offer_player_promotion_option_cancel) - [13:43:46.976] AI -> (hero_ask_4) - [13:43:47.631] P -> (player_is_leaving_neutral_or_friendly) - [13:43:47.631] AI -> (hero_leave) - [13:43:48.707] ExecuteContinue [13:43:48.707] --------------- Conversation End --------------- [13:43:48.712] Scene_view::clear_all(scn_conversation_tableau) [13:43:48.712] [GAME MENU] player_in_camp_main [13:43:52.378] [GAME MENU] camp_junxuguan [13:43:53.097] creating hero from template with id: lord_liubiao [13:43:54.384] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:44:08.244] Force VSync State is now ACTIVE [13:44:08.244] PushScreen [13:44:08.244] SandBox.View.Map.MapScreen::HandlePause [13:44:08.245] SandBox.View.Map.MapScreen::HandleDeactivate [13:44:08.245] OnScreenListChanged [13:44:08.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:44:08.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:44:08.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:44:11.173] Force VSync State is now DEACTIVATED [13:44:11.173] PopScreen [13:44:11.173] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:44:11.173] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:44:11.173] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:44:11.173] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:44:11.173] OnScreenListChanged [13:44:11.173] SandBox.View.Map.MapScreen::HandleActivate [13:44:11.174] SandBox.View.Map.MapScreen::HandleResume [13:44:11.185] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:44:11.772] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:44:11.772] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:44:11.773] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:44:11.797] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:44:11.797] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:44:11.798] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:44:13.205] Before Daily Tick: 初平元年 春 四月 中旬 [13:44:19.373] 公孙瓒势力的公孙瓒在他谋士们的建议下,决定不与袁绍开战。 [13:44:19.734] 協助修理武備完成!營中原本的一件【生锈的12北方边军双手铜斧】被重鑄為【凹损的12北方边军双手铜斧】。 [13:44:24.741] 你与公孙瓒派系的关系+3,现为23。 [13:44:33.358] Before Daily Tick: 初平元年 春 四月 中旬 [13:44:35.511] Force VSync State is now ACTIVE [13:44:35.511] PushScreen [13:44:35.511] SandBox.View.Map.MapScreen::HandlePause [13:44:35.511] SandBox.View.Map.MapScreen::HandleDeactivate [13:44:35.511] OnScreenListChanged [13:44:35.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:44:35.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:44:35.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:44:49.588] Force VSync State is now DEACTIVATED [13:44:49.588] PopScreen [13:44:49.588] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:44:49.588] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:44:49.588] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:44:49.588] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:44:49.588] OnScreenListChanged [13:44:49.588] SandBox.View.Map.MapScreen::HandleActivate [13:44:49.588] SandBox.View.Map.MapScreen::HandleResume [13:44:49.600] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:44:50.465] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:44:50.465] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:44:50.466] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:44:50.493] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:44:50.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:44:50.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:44:59.716] 協助修理武備完成!營中原本的一件【裂开的优质钢叶矛】被重鑄為【弯曲的优质钢叶矛】。 [13:44:59.716] 你与公孙瓒派系的关系+2,现为25。 [13:45:07.563] Before Daily Tick: 初平元年 春 四月 下旬 [13:45:26.480] 你与公孙瓒派系的关系+3,现为28。 [13:45:27.612] Before Daily Tick: 初平元年 夏 五月 上旬 [13:45:39.461] creating hero from template with id: spc_notable_yangzhou_21 [13:45:40.663] creating hero from template with id: spc_notable_yongliang_22 [13:45:47.708] Before Daily Tick: 初平元年 夏 五月 上旬 [13:45:54.061] 你与公孙瓒派系的关系+2,现为30。 [13:46:11.687] Before Daily Tick: 初平元年 夏 五月 上旬 [13:46:17.151] Force VSync State is now ACTIVE [13:46:17.151] PushScreen [13:46:17.151] SandBox.View.Map.MapScreen::HandlePause [13:46:17.151] SandBox.View.Map.MapScreen::HandleDeactivate [13:46:17.151] OnScreenListChanged [13:46:17.151] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:46:17.151] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:46:17.151] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:46:25.285] Force VSync State is now DEACTIVATED [13:46:25.285] PopScreen [13:46:25.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:46:25.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:46:25.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:46:25.285] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:46:25.285] OnScreenListChanged [13:46:25.285] SandBox.View.Map.MapScreen::HandleActivate [13:46:25.285] SandBox.View.Map.MapScreen::HandleResume [13:46:25.298] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:46:25.863] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:46:25.864] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:25.864] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:25.895] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:46:25.895] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:25.895] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:28.794] 你与公孙瓒派系的关系+3,现为33。 [13:46:32.391] Force VSync State is now ACTIVE [13:46:32.391] PushScreen [13:46:32.391] SandBox.View.Map.MapScreen::HandlePause [13:46:32.391] SandBox.View.Map.MapScreen::HandleDeactivate [13:46:32.391] OnScreenListChanged [13:46:32.391] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:46:32.391] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:46:32.391] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:46:42.699] Force VSync State is now DEACTIVATED [13:46:42.699] PopScreen [13:46:42.699] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:46:42.699] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:46:42.699] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:46:42.699] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:46:42.699] OnScreenListChanged [13:46:42.699] SandBox.View.Map.MapScreen::HandleActivate [13:46:42.699] SandBox.View.Map.MapScreen::HandleResume [13:46:42.710] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:46:42.955] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:46:42.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:42.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:42.987] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:46:42.987] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:42.988] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:47.819] 協助修理武備完成!營中原本的一件【有凹陷的强化镶钉护肩】被重鑄為【陈旧的强化镶钉护肩】。 [13:46:50.364] Force VSync State is now ACTIVE [13:46:50.364] PushScreen [13:46:50.364] SandBox.View.Map.MapScreen::HandlePause [13:46:50.364] SandBox.View.Map.MapScreen::HandleDeactivate [13:46:50.364] OnScreenListChanged [13:46:50.364] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [13:46:50.364] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [13:46:50.364] SandBox.GauntletUI.GauntletClanScreen::HandleResume [13:46:55.411] Force VSync State is now DEACTIVATED [13:46:55.411] PopScreen [13:46:55.411] SandBox.GauntletUI.GauntletClanScreen::HandlePause [13:46:55.411] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [13:46:55.411] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [13:46:55.411] PopScreen - SandBox.GauntletUI.GauntletClanScreen [13:46:55.411] OnScreenListChanged [13:46:55.411] SandBox.View.Map.MapScreen::HandleActivate [13:46:55.411] SandBox.View.Map.MapScreen::HandleResume [13:46:55.421] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:46:55.788] Before Daily Tick: 初平元年 夏 五月 中旬 [13:46:55.797] creating hero from template with id: spc_wanderer_empire_4 [13:46:55.936] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:46:55.936] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:55.937] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:55.950] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:46:55.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:55.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:46:59.070] [GAME MENU] camp_junxuguan [13:47:01.022] [GAME MENU] player_in_camp_main [13:47:01.885] [GAME MENU] camp_junsima [13:47:04.739] --------------- Conversation Start --------------- [13:47:04.739] Conversation character name: 军司马 id: youzhou_sol_8001 culture:幽州 persona:PersonaSoftspoken [13:47:04.739] AI -> (op_junsima_camp_hello) - [13:47:09.698] P -> (op_player_ask_for_promotion) - [13:47:09.698] AI -> (op_junsima_should_find_general_for_promote) - [13:47:17.798] P -> (op_player_leave_junsima) - [13:47:17.798] --------------- Conversation End --------------- [13:47:17.803] Scene_view::clear_all(scn_conversation_tableau) [13:47:17.804] [GAME MENU] camp_junsima [13:47:21.780] [GAME MENU] player_in_camp_main [13:47:22.237] [GAME MENU] camp_junxuguan [13:47:23.042] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:47:29.897] Before Daily Tick: 初平元年 夏 五月 中旬 [13:47:33.050] 協助修理武備完成!營中原本的一件【撕裂的三国-幽州长袖戎服铁护胸】被重鑄為【陈旧的三国-幽州长袖戎服铁护胸】。 [13:47:43.898] 你与公孙瓒派系的关系+1,现为34。 [13:47:46.903] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:47:46.941] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:47:46.941] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:47:46.942] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:47:49.897] Before Daily Tick: 初平元年 夏 五月 中旬 [13:47:49.934] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:47:49.934] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:47:49.934] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:47:49.961] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:47:49.961] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:47:49.961] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:47:51.685] Force VSync State is now ACTIVE [13:47:51.685] PushScreen [13:47:51.685] SandBox.View.Map.MapScreen::HandlePause [13:47:51.686] SandBox.View.Map.MapScreen::HandleDeactivate [13:47:51.686] OnScreenListChanged [13:47:51.686] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:47:51.686] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:47:51.686] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:48:00.601] Force VSync State is now DEACTIVATED [13:48:00.601] PopScreen [13:48:00.601] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:48:00.601] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:48:00.601] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:48:00.601] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:48:00.601] OnScreenListChanged [13:48:00.601] SandBox.View.Map.MapScreen::HandleActivate [13:48:00.601] SandBox.View.Map.MapScreen::HandleResume [13:48:00.615] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:48:00.940] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:00.940] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:00.940] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:00.953] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:00.953] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:00.953] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:00.985] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:00.985] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:00.985] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:01.019] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:01.019] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:01.127] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:01.127] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:01.128] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:02.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:02.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:02.071] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:02.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:02.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:04.253] Force VSync State is now ACTIVE [13:48:04.253] PushScreen [13:48:04.253] SandBox.View.Map.MapScreen::HandlePause [13:48:04.254] SandBox.View.Map.MapScreen::HandleDeactivate [13:48:04.254] OnScreenListChanged [13:48:04.254] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:48:04.254] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:48:04.254] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:48:05.485] Force VSync State is now DEACTIVATED [13:48:05.485] PopScreen [13:48:05.485] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:48:05.485] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:48:05.485] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:48:05.485] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:48:05.485] OnScreenListChanged [13:48:05.485] SandBox.View.Map.MapScreen::HandleActivate [13:48:05.485] SandBox.View.Map.MapScreen::HandleResume [13:48:05.510] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:48:08.637] Player has entered city_daijun_daixian: 代县 [13:48:08.637] [GAME MENU] town_outside [13:48:08.637] [GAME MENU] town [13:48:08.666] Release Sound Event 11862 [13:48:08.666] Release Sound Event 11861 [13:48:08.667] Release Sound Event -1 [13:48:08.667] Release Sound Event -1 [13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.832] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:08.874] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:08.874] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:08.888] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:08.888] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:11.739] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:11.887] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:11.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:11.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:12.609] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:48:12.609] Release Sound Event 11864 [13:48:12.609] Release Sound Event 11863 [13:48:14.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:14.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:14.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:14.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:16.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:17.967] Average value of 五谷 : 0.7378751 [13:48:17.967] Average value of 鱼 : 3.082679 [13:48:17.967] Average value of 肉 : 1.579613 [13:48:17.967] Average value of 奶酥 : 1.307565 [13:48:17.967] Average value of 葡萄 : 3.188479 [13:48:17.967] Average value of 枣 : 2.037047 [13:48:17.967] Average value of 青果 : 2.322847 [13:48:17.967] Average value of 膏脂 : 1.909957 [13:48:17.967] Average value of 菜油 : 1.834504 [13:48:17.967] Average value of 苎麻 : 1.842194 [13:48:17.967] Average value of 苧布 : 1.30534 [13:48:17.967] Average value of 羊毛 : 2.154085 [13:48:17.967] Average value of 布匹 : 1.3 [13:48:17.967] Average value of 蚕丝 : 0.3557793 [13:48:17.967] Average value of 绸缎 : 0.9876583 [13:48:17.967] Average value of 硬木 : 1.007987 [13:48:17.967] Average value of 铁 : 1.106495 [13:48:17.968] Average value of 盐巴 : 1.979365 [13:48:17.968] Average value of 银矿石 : 1.806659 [13:48:17.968] Average value of 兽皮 : 0.872202 [13:48:17.968] Average value of 陶土 : 1.438152 [13:48:17.968] Average value of 浊酒 : 0.5583931 [13:48:17.968] Average value of 西域葡萄酒 : 0.7557645 [13:48:17.968] Average value of 工具 : 0.4115202 [13:48:17.968] Average value of 陶瓷 : 0.9059878 [13:48:17.968] Average value of 皮革 : 1.161494 [13:48:17.968] Average value of 毛皮 : 1.041596 [13:48:17.968] Average value of 金银器 : 0.8163241 [13:48:17.968] Average value of 箭 : 0.8018391 [13:48:17.968] Average value of 羊 : 1.431014 [13:48:17.968] Average value of 牛 : 1.782768 [13:48:17.968] Average value of 豕 : 0.771181 [13:48:17.968] Average value of 驮畜 : 1.140384 [13:48:17.968] Average value of 坐骑 : 1.029434 [13:48:17.968] Average value of 战争坐骑 : 0.7417481 [13:48:17.968] Average value of 贵族坐骑 : 0.9520931 [13:48:17.968] Average value of 马匹装备 I : 0.808064 [13:48:17.968] Average value of 马匹装备 II : 0.808064 [13:48:17.968] Average value of 马匹装备 III : 0.8671741 [13:48:17.968] Average value of 马匹装备 IV : 1.058064 [13:48:17.968] Average value of 马匹装备 V : 1.191545 [13:48:17.968] Average value of 近战武器 I : 0.808064 [13:48:17.968] Average value of 近战武器 II : 0.7999995 [13:48:17.968] Average value of 近战武器 III : 0.808064 [13:48:17.968] Average value of 近战武器 IV : 0.808064 [13:48:17.968] Average value of 近战武器 V : 0.8564512 [13:48:17.968] Average value of 远程武器 I : 0.808064 [13:48:17.968] Average value of 远程武器 II : 0.808064 [13:48:17.968] Average value of 远程武器 III : 0.808064 [13:48:17.968] Average value of 远程武器 IV : 0.8153144 [13:48:17.968] Average value of 远程武器 V : 0.8645157 [13:48:17.968] Average value of 盾牌 I : 0.808064 [13:48:17.968] Average value of 盾牌 II : 0.808064 [13:48:17.968] Average value of 盾牌 III : 0.7999995 [13:48:17.968] Average value of 盾牌 IV : 0.8403221 [13:48:17.968] Average value of 盾牌 V : 0.9419541 [13:48:17.968] Average value of 服装 : 0.7999995 [13:48:17.968] Average value of 轻甲 : 0.7999995 [13:48:17.968] Average value of 中甲 : 0.7999995 [13:48:17.968] Average value of 重甲 : 0.7999995 [13:48:17.969] Average value of 终极护甲 : 0.8322576 [13:48:17.969] Average value of 旗帜 : 1.3 [13:48:17.969] Average value of 未分配 : 1.3 [13:48:17.969] Force VSync State is now ACTIVE [13:48:17.969] PushScreen [13:48:17.969] SandBox.View.Map.MapScreen::HandlePause [13:48:17.969] SandBox.View.Map.MapScreen::HandleDeactivate [13:48:17.969] Release Sound Event -1 [13:48:17.969] Release Sound Event 11863 [13:48:17.969] OnScreenListChanged [13:48:17.969] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [13:48:18.055] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [13:48:18.055] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [13:48:18.369] Render Requested: sg_ar_c06_s4001_head [13:48:18.369] Render Requested: sg_ar_c06_s6001_shoulder [13:48:18.369] Render Requested: sg_ar_c06_s4003_body [13:48:18.369] Render Requested: sg_ar_c06_g004_arm [13:48:18.369] Render Requested: sg_ar_c06_s4001_leg [13:48:18.369] Render Requested: t3_khuzait_horse [13:48:18.369] Render Requested: northern_light_harness [13:48:18.369] Render Requested: triangluar_spear_t3 [13:48:18.369] Render Requested: stronger_reinforced_kite_shield [13:48:18.370] Render Requested: lz_bow_youzhou_01 [13:48:18.370] Render Requested: lz_arrow_youzhou_01 [13:48:18.370] Render Requested: sg_cl_c06_s3002_leg [13:48:18.370] Render Requested: empire_warrior_padded_armor_e [13:48:18.370] Render Requested: sg_ar_c06_s4002_shoulder [13:48:18.370] Render Requested: sg_ar_c05_s5004_head [13:48:18.370] Render Requested: ironIngot2 [13:48:18.370] Render Requested: iron [13:48:18.370] Render Requested: charcoal [13:48:18.370] Render Requested: grain [13:48:18.370] Render Requested: lz_arrow_youzhou_01 [13:48:18.370] Render Requested: lz_bow_youzhou_04 [13:48:18.370] Render Requested: lz_danshou_youzhou_04 [13:48:18.370] Render Requested: sumpter_horse [13:48:18.370] Render Requested: sturgia_horse [13:48:20.061] InventoryLogic::Reset [13:48:20.061] Force VSync State is now DEACTIVATED [13:48:20.061] PopScreen [13:48:20.061] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [13:48:20.061] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [13:48:20.061] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [13:48:20.065] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [13:48:20.065] OnScreenListChanged [13:48:20.065] SandBox.View.Map.MapScreen::HandleActivate [13:48:20.065] SandBox.View.Map.MapScreen::HandleResume [13:48:20.081] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:48:20.081] Release Sound Event -1 [13:48:20.081] Release Sound Event 11863 [13:48:20.864] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:20.864] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:20.864] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:20.891] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:20.891] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:20.892] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.057] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.058] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.058] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:24.058] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.058] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.070] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.083] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:24.083] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.084] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.096] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.123] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:24.123] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.123] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:24.283] Before Daily Tick: 初平元年 夏 五月 下旬 [13:48:26.189] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:26.189] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:26.189] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:26.216] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:48:26.216] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:26.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:48:28.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:28.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:48:36.867] 你与公孙瓒派系的关系+2,现为36。 [13:48:44.260] Before Daily Tick: 初平元年 夏 六月 上旬 [13:48:45.969] Force VSync State is now ACTIVE [13:48:45.969] PushScreen [13:48:45.969] SandBox.View.Map.MapScreen::HandlePause [13:48:45.969] SandBox.View.Map.MapScreen::HandleDeactivate [13:48:45.969] Release Sound Event -1 [13:48:45.969] Release Sound Event 11863 [13:48:45.969] OnScreenListChanged [13:48:45.969] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:48:45.969] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:48:45.969] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:49:11.706] Force VSync State is now DEACTIVATED [13:49:11.706] PopScreen [13:49:11.706] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:49:11.706] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:49:11.706] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:49:11.706] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:49:11.706] OnScreenListChanged [13:49:11.707] SandBox.View.Map.MapScreen::HandleActivate [13:49:11.707] SandBox.View.Map.MapScreen::HandleResume [13:49:11.720] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:49:11.720] Release Sound Event -1 [13:49:11.720] Release Sound Event 11863 [13:49:11.933] creating hero from template with id: spc_jizhou_headman_3 [13:49:12.523] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:49:12.523] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:12.523] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:12.534] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:49:12.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:12.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:12.594] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:49:12.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:12.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:12.607] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:49:12.607] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:12.706] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:49:12.706] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:12.747] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:49:12.747] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:13.942] creating hero from template with id: spc_notable_yuzhou_22 [13:49:18.146] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:18.173] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:49:18.173] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:18.174] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:49:27.803] creating hero from template with id: spc_notable_jizhou_21 [13:49:30.148] Before Daily Tick: 初平元年 夏 六月 上旬 [13:49:31.848] 你与公孙瓒派系的关系+1,现为37。 [13:49:50.172] Before Daily Tick: 初平元年 夏 六月 上旬 [13:49:50.181] creating hero from template with id: spc_wanderer_yangzhou_5 [13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:01.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:50:06.902] 公孙瓒将开始允许领主在自己领地上收取过路费(关津税)。 [13:50:12.829] 你与公孙瓒派系的关系+2,现为39。 [13:50:20.305] Before Daily Tick: 初平元年 夏 六月 中旬 [13:50:21.923] [GAME MENU] camp_junxuguan [13:50:21.923] Release Sound Event -1 [13:50:21.923] Release Sound Event 11863 [13:50:23.087] [GAME MENU] player_in_camp_main [13:50:23.088] Release Sound Event -1 [13:50:23.088] Release Sound Event 11863 [13:50:23.889] [GAME MENU] camp_junsima [13:50:23.889] Release Sound Event -1 [13:50:23.889] Release Sound Event 11863 [13:50:25.493] --------------- Conversation Start --------------- [13:50:25.493] Conversation character name: 军司马 id: youzhou_sol_8001 culture:幽州 persona:PersonaSoftspoken [13:50:25.493] AI -> (op_junsima_camp_hello) - [13:50:27.377] P -> (op_player_ask_for_vacation) - [13:50:27.377] AI -> (op_junsima_camp_vacation_check_0) - [13:50:28.201] ExecuteContinue [13:50:28.202] AI -> (op_junsima_camp_vacation_check_1) - [13:50:30.417] ExecuteContinue [13:50:30.417] AI -> (op_junsima_camp_vacation_check_2) - [13:50:35.086] P -> (op_player_confirm_vacation) - [13:50:35.086] AI -> (op_junsima_camp_vacation_confirm_1) - [13:50:37.701] ExecuteContinue [13:50:37.701] AI -> (op_junsima_camp_vacation_confirm_2) - [13:50:39.031] P -> (op_player_thank_for_vacation) - [13:50:39.034] --------------- Conversation End --------------- [13:50:39.034] Release Sound Event -1 [13:50:39.034] Release Sound Event 11863 [13:50:39.037] Scene_view::clear_all(scn_conversation_tableau) [13:50:43.185] [GAME MENU] encounter_meeting [13:50:43.200] --------------- Conversation Start --------------- [13:50:43.200] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [13:50:43.200] AI -> (start_default_under_24_hours) - [13:50:43.200] [VOICEOVER]VoiceObject search for: ! [13:50:43.200] [VOICEOVER]VoiceObject search for: ! [13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc [13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc [13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc [13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc [13:50:43.200] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc [13:50:43.200] accentClass: [13:50:43.209] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [13:50:43.870] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg [13:50:43.870] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.xml. [13:50:45.278] ExecuteContinue [13:50:45.278] AI -> (hero_ask_4) - [13:50:47.722] P -> (op_player_ask_impart_speciality) - [13:50:47.723] AI -> (op_general_impart_speciality_ask_rejected_by_general_1st) - [13:50:48.370] P -> (op_player_ack_rejection) - [13:50:48.370] AI -> (hero_ask_4) - [13:50:49.493] P -> (main_option_discussions_3) - [13:50:49.493] AI -> (lord_politics_request) - [13:50:49.493] [VOICEOVER]VoiceObject search for: ! [13:50:49.493] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [13:50:49.493] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [13:50:49.493] accentClass: [13:50:49.497] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [13:50:49.497] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [13:50:51.817] P -> (hero_special_request) - [13:50:51.817] AI -> (hero_pretalk_2) - [13:50:53.826] P -> (op_player_report_to_general) - [13:50:53.827] AI -> (op_general_listen_to_player_start) - [13:51:01.014] P -> (op_player_ask_for_promotion) - [13:51:01.016] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) - [13:51:02.229] P -> (op_general_offer_player_promotion_option_cancel) - [13:51:02.229] AI -> (hero_ask_4) - [13:51:06.133] P -> (op_player_report_to_general) - [13:51:06.133] AI -> (op_general_listen_to_player_start) - [13:51:06.646] P -> (op_player_ask_for_merge_party) - [13:51:06.647] AI -> (op_general_consider_merge_party) - [13:51:07.138] P -> (op_player_confirm_merge_party) - [13:51:07.140] AI -> (hero_leave) - [13:51:07.838] ExecuteContinue [13:51:07.838] --------------- Conversation End --------------- [13:51:07.843] Scene_view::clear_all(scn_conversation_tableau) [13:51:07.843] [GAME MENU] encounter_meeting [13:51:07.853] [GAME MENU] player_in_camp_main [13:51:10.854] [GAME MENU] camp_junxuguan [13:51:11.329] [GAME MENU] camp_junxuguan_doing_hunter [13:51:12.220] [GAME MENU] camp_junxuguan [13:51:12.800] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:51:24.301] Before Daily Tick: 初平元年 夏 六月 中旬 [13:51:26.987] 你与公孙瓒派系的关系+1,现为40。 [13:51:32.445] Force VSync State is now ACTIVE [13:51:32.445] PushScreen [13:51:32.445] SandBox.View.Map.MapScreen::HandlePause [13:51:32.445] SandBox.View.Map.MapScreen::HandleDeactivate [13:51:32.445] OnScreenListChanged [13:51:32.445] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize [13:51:32.445] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate [13:51:32.445] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume [13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:37.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:41.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:42.380] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:43.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:44.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:51:46.576] Force VSync State is now DEACTIVATED [13:51:46.576] PopScreen [13:51:46.576] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause [13:51:46.576] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate [13:51:46.576] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize [13:51:46.576] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen [13:51:46.576] OnScreenListChanged [13:51:46.576] SandBox.View.Map.MapScreen::HandleActivate [13:51:46.576] SandBox.View.Map.MapScreen::HandleResume [13:51:46.592] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:51:48.675] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:51:48.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:51:51.780] 協助修理武備完成!營中原本的一件【生锈的12北方边军双手铜斧】被重鑄為【凹损的12北方边军双手铜斧】。 [13:51:58.812] Before Daily Tick: 初平元年 夏 六月 中旬 [13:52:14.396] 你与公孙瓒派系的关系+1,现为41。 [13:52:15.070] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:15.097] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:52:15.097] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:15.098] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:18.811] Before Daily Tick: 初平元年 夏 六月 下旬 [13:52:22.398] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:52:22.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:22.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:22.422] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:52:22.422] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:22.423] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:36.020] Force VSync State is now ACTIVE [13:52:36.020] PushScreen [13:52:36.020] SandBox.View.Map.MapScreen::HandlePause [13:52:36.020] SandBox.View.Map.MapScreen::HandleDeactivate [13:52:36.020] OnScreenListChanged [13:52:36.020] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [13:52:36.020] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [13:52:36.020] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [13:52:42.898] Force VSync State is now DEACTIVATED [13:52:42.898] PopScreen [13:52:42.898] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [13:52:42.898] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [13:52:42.898] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [13:52:42.898] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [13:52:42.898] OnScreenListChanged [13:52:42.898] SandBox.View.Map.MapScreen::HandleActivate [13:52:42.898] SandBox.View.Map.MapScreen::HandleResume [13:52:42.912] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:52:43.269] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:52:43.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:43.269] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:43.282] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:52:43.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:43.282] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:43.342] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:52:43.343] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:43.357] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:52:43.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:43.358] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:43.473] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:52:43.473] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:52:45.792] Before Daily Tick: 初平元年 夏 七月 上旬 [13:52:46.163] 为董白在洛阳举办了一场比武招亲 [13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.197] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:49.470] creating hero from template with id: lord_shiliyan [13:52:49.471] creating hero from template with id: lord_shiliyan [13:52:53.868] 你与公孙瓒派系的关系+3,现为44。 [13:52:54.572] creating hero from template with id: spc_jingzhou_headman_1 [13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:52:56.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:53:01.716] creating hero from template with id: spc_notable_yanzhou_22 [13:53:03.178] creating hero from template with id: spc_notable_jingzhou_22 [13:53:05.924] Before Daily Tick: 初平元年 夏 七月 上旬 [13:53:06.513] 協助修理武備完成!營中原本的一件【生锈的12北方边军双手铜斧】被重鑄為【凹损的12北方边军双手铜斧】。 [13:53:12.686] Player has entered town_liaoxi_linyu: 临渝 [13:53:12.687] [GAME MENU] castle_outside [13:53:21.840] [GAME MENU] player_in_camp_main [13:53:26.005] Before Daily Tick: 初平元年 夏 七月 上旬 [13:53:26.666] [GAME MENU] camp_junxuguan [13:53:27.187] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:53:30.573] 你与公孙瓒派系的关系+1,现为45。 [13:53:31.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:53:31.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:53:31.245] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:53:31.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:53:31.246] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:53:31.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:53:31.272] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:53:31.272] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:53:31.272] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:53:31.290] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:53:31.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:53:31.345] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:53:31.345] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:53:31.410] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:53:31.525] 公孙瓒势力的公孙瓒在他文武百官的支持下,向曹操宣战。 [13:53:33.672] 公孙范在文安附近组建了一支军团。 [13:53:33.742] 公孙瓒在高阳附近组建了一支军团。 [13:53:33.750] [GAME MENU] camp_junxuguan_repair_weapon_armor [13:53:46.051] Before Daily Tick: 初平元年 夏 七月 中旬 [13:53:48.464] creating hero from template with id: lord_sunjian [13:54:01.302] 你与公孙瓒派系的关系+3,现为48。 [13:54:06.047] Before Daily Tick: 初平元年 夏 七月 中旬 [13:54:26.942] 你与公孙瓒派系的关系+2,现为50。 [13:54:27.464] Before Daily Tick: 初平元年 夏 七月 中旬 [13:54:28.160] [GAME MENU] camp_junxuguan [13:54:29.009] --------------- Conversation Start --------------- [13:54:29.009] Conversation character name: 军需官 id: youzhou_sol_3002 culture:幽州 persona:PersonaSoftspoken [13:54:29.009] AI -> (op_junxuguan_camp_hello) - [13:54:31.198] P -> (op_player_leave_junxuguan) - [13:54:31.198] --------------- Conversation End --------------- [13:54:31.203] Scene_view::clear_all(scn_conversation_tableau) [13:54:31.204] [GAME MENU] camp_junxuguan [13:54:32.202] [GAME MENU] player_in_camp_main [13:54:32.806] --------------- Conversation Start --------------- [13:54:32.806] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [13:54:32.806] AI -> (start_default) - [13:54:32.807] [VOICEOVER]VoiceObject search for: ! [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [13:54:32.807] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [13:54:32.807] accentClass: [13:54:32.871] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [13:54:33.213] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg [13:54:34.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:54:34.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:54:34.848] ExecuteContinue [13:54:34.848] AI -> (hero_ask_4) - [13:54:35.882] P -> (op_player_ask_impart_speciality) - [13:54:35.883] AI -> (op_general_impart_speciality_ask) - [13:54:37.534] P -> (op_player_choose_speciality_option) - [13:54:37.535] AI -> (op_general_impart_speciality_ack) - [13:54:38.502] P -> (op_player_impart_speciality_thank) - [13:54:38.503] 李大碗,我已将特性【人望】传授与你。希望对你日后之鸿途有所助益! [13:54:38.503] AI -> (hero_ask_4) - [13:54:41.190] P -> (player_is_leaving_neutral_or_friendly) - [13:54:41.190] AI -> (hero_leave) - [13:54:41.816] ExecuteContinue [13:54:41.816] --------------- Conversation End --------------- [13:54:41.821] Scene_view::clear_all(scn_conversation_tableau) [13:54:41.822] [GAME MENU] player_in_camp_main [13:54:44.421] [GAME MENU] camp_junsima [13:54:44.447] Dump integrity is compromised due to non-default modules being used [13:54:44.447] Dump integrity is compromised due to non-default modules being used [13:54:44.447] Dump integrity is compromised due to non-default modules being used [13:54:44.449] AutoSaveCurrentGame: saveauto1 [13:54:44.449] Save Process block is started. [13:54:44.449] ------Saving with new context. Save name: saveauto1------ [13:54:44.450] SaveContext::Save block is started. [13:54:44.451] SaveContext::CollectObjects block is started. [13:54:46.863] SaveContext::CollectObjects completed in 2.412 seconds. [13:54:46.863] SaveContext::Saving Objects block is started. [13:54:47.523] SaveContext::Saving Objects completed in 0.659 seconds. [13:54:47.523] SaveContext::Saving Containers block is started. [13:54:48.999] SaveContext::Saving Containers completed in 1.475 seconds. [13:54:49.192] SaveContext::Save completed in 4.74 seconds. [13:54:49.192] Save Process completed in 4.742 seconds. [13:54:49.676] ------Successfully saved------ [13:54:50.408] [GAME MENU] camp_junsima_select_training [13:54:51.543] [GAME MENU] camp_junsima_training [13:55:01.837] [GAME MENU] camp_junsima [13:55:03.504] [GAME MENU] camp_junsima_doing_sentry [13:55:06.852] Before Daily Tick: 初平元年 夏 七月 下旬 [13:55:09.646] [GAME MENU] camp_junsima [13:55:20.843] [GAME MENU] camp_junsima_select_training [13:55:21.357] [GAME MENU] camp_junsima_training [13:55:26.903] Before Daily Tick: 初平元年 秋 八月 上旬 [13:55:34.495] creating hero from template with id: spc_notable_yizhou_21 [13:55:35.529] creating hero from template with id: spc_jingzhou_headman_2 [13:55:40.356] creating hero from template with id: spc_yongliang_headman_2 [13:55:43.734] creating hero from template with id: spc_notable_yanzhou_22 [13:55:46.909] Before Daily Tick: 初平元年 秋 八月 上旬 [13:55:49.032] [GAME MENU] camp_junsima [13:55:50.373] [GAME MENU] camp_junsima_select_training [13:55:51.165] [GAME MENU] camp_junsima_training [13:55:53.012] [GAME MENU] camp_junsima [13:55:53.952] [GAME MENU] camp_junsima_select_training [13:55:54.958] [GAME MENU] camp_junsima_training [13:55:58.438] Force VSync State is now ACTIVE [13:55:58.438] PushScreen [13:55:58.438] SandBox.View.Map.MapScreen::HandlePause [13:55:58.438] SandBox.View.Map.MapScreen::HandleDeactivate [13:55:58.438] OnScreenListChanged [13:55:58.438] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [13:55:58.438] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [13:55:58.438] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:55:58.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:56:00.797] Force VSync State is now DEACTIVATED [13:56:00.797] PopScreen [13:56:00.797] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [13:56:00.797] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [13:56:00.797] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [13:56:00.797] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [13:56:00.797] OnScreenListChanged [13:56:00.797] SandBox.View.Map.MapScreen::HandleActivate [13:56:00.797] SandBox.View.Map.MapScreen::HandleResume [13:56:00.817] [GAME MENU] camp_junsima_training [13:56:02.133] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:56:02.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:02.134] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:02.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:56:02.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:02.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:04.376] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:56:04.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:04.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:04.392] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:56:04.392] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:04.393] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:10.020] creating hero from template with id: lord_dongyi [13:56:10.090] Before Daily Tick: 初平元年 秋 八月 上旬 [13:56:13.319] [GAME MENU] player_in_camp_join_siege [13:56:13.322] [GAME MENU] player_in_camp [13:56:14.705] Opening new mission SiegeMissionWithDeployment level_3 siege. [13:56:14.709] IMono_MBMission::create_mission : 0.003659 [13:56:14.889] Force VSync State is now DEACTIVATED [13:56:14.889] PushScreen [13:56:14.889] SandBox.View.Map.MapScreen::HandlePause [13:56:14.889] SandBox.View.Map.MapScreen::HandleDeactivate [13:56:14.889] Release Sound Event 12076 [13:56:14.889] OnScreenListChanged [13:56:14.889] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [13:56:14.889] -------MissionScreen-OnInitialize [13:56:14.889] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [13:56:14.889] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [13:56:15.240] Scene_view::clear_all(Main_map) [13:56:15.429] Scene level: level_3 set to activate. [13:56:15.429] Scene level: siege set to activate. [13:56:15.429] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/khuzait_castle_002/scene.xscene. [13:56:15.613] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/khuzait_castle_002/atmosphere.xml. [13:56:18.663] Oro temporary memory watermark: 7.88 KB (max 4096 KB). [13:56:18.689] 1707 entities are registered as oro. [13:56:19.993] NAV_MESH: load finished, first load for scene: 1 [13:56:21.449] rglShader_manager::read_compressed_shader_cache_package : 0.000327 [13:56:21.517] Placed flora count, 2256, flora_dry_plant_i [13:56:21.524] Placed tree count, 22632, tree_high_q_pine [13:56:21.562] Placed flora count, 43024, flora_dry_plant_f [13:56:21.620] Placed flora count, 65166, flora_dry_plant_f [13:56:21.789] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [13:56:23.277] NAV_MESH: load finished, first load for scene: 0 [13:56:23.282] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.282] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.285] NAV_MESH: load finished, first load for scene: 0 [13:56:23.286] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.286] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.297] NAV_MESH: load finished, first load for scene: 0 [13:56:23.303] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [13:56:23.324] NAV_MESH: load finished, first load for scene: 0 [13:56:23.326] NAV_MESH: load finished, first load for scene: 0 [13:56:23.327] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [13:56:23.329] NAV_MESH: load finished, first load for scene: 0 [13:56:23.332] NAV_MESH: load finished, first load for scene: 0 [13:56:23.334] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.334] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.335] NAV_MESH: load finished, first load for scene: 0 [13:56:23.337] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.337] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.358] NAV_MESH: load finished, first load for scene: 0 [13:56:23.361] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.363] NAV_MESH: load finished, first load for scene: 0 [13:56:23.366] NAV_MESH: load finished, first load for scene: 0 [13:56:23.367] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.369] NAV_MESH: load finished, first load for scene: 0 [13:56:23.372] NAV_MESH: load finished, first load for scene: 0 [13:56:23.372] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.372] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.374] NAV_MESH: load finished, first load for scene: 0 [13:56:23.375] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.375] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.436] NAV_MESH: load finished, first load for scene: 0 [13:56:23.437] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.437] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.439] NAV_MESH: load finished, first load for scene: 0 [13:56:23.440] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.440] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.441] NAV_MESH: load finished, first load for scene: 0 [13:56:23.442] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [13:56:23.444] NAV_MESH: load finished, first load for scene: 0 [13:56:23.446] NAV_MESH: load finished, first load for scene: 0 [13:56:23.448] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [13:56:23.450] NAV_MESH: load finished, first load for scene: 0 [13:56:23.474] NAV_MESH: load finished, first load for scene: 0 [13:56:23.499] NAV_MESH: load finished, first load for scene: 0 [13:56:23.515] NAV_MESH: load finished, first load for scene: 0 [13:56:23.516] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.526] NAV_MESH: load finished, first load for scene: 0 [13:56:23.528] NAV_MESH: load finished, first load for scene: 0 [13:56:23.529] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.531] NAV_MESH: load finished, first load for scene: 0 [13:56:23.534] NAV_MESH: load finished, first load for scene: 0 [13:56:23.535] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.537] NAV_MESH: load finished, first load for scene: 0 [13:56:23.539] NAV_MESH: load finished, first load for scene: 0 [13:56:23.541] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.542] NAV_MESH: load finished, first load for scene: 0 [13:56:23.544] NAV_MESH: load finished, first load for scene: 0 [13:56:23.545] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.547] NAV_MESH: load finished, first load for scene: 0 [13:56:23.550] NAV_MESH: load finished, first load for scene: 0 [13:56:23.551] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.552] NAV_MESH: load finished, first load for scene: 0 [13:56:23.555] NAV_MESH: load finished, first load for scene: 0 [13:56:23.556] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.556] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.558] NAV_MESH: load finished, first load for scene: 0 [13:56:23.559] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.559] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.560] NAV_MESH: load finished, first load for scene: 0 [13:56:23.561] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [13:56:23.563] NAV_MESH: load finished, first load for scene: 0 [13:56:23.566] NAV_MESH: load finished, first load for scene: 0 [13:56:23.567] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [13:56:23.569] NAV_MESH: load finished, first load for scene: 0 [13:56:23.572] NAV_MESH: load finished, first load for scene: 0 [13:56:23.573] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.575] NAV_MESH: load finished, first load for scene: 0 [13:56:23.577] NAV_MESH: load finished, first load for scene: 0 [13:56:23.579] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.581] NAV_MESH: load finished, first load for scene: 0 [13:56:23.593] NAV_MESH: load finished, first load for scene: 0 [13:56:23.621] NAV_MESH: load finished, first load for scene: 0 [13:56:23.623] NAV_MESH: load finished, first load for scene: 0 [13:56:23.624] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.624] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.626] NAV_MESH: load finished, first load for scene: 0 [13:56:23.627] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.627] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.633] NAV_MESH: load finished, first load for scene: 0 [13:56:23.669] NAV_MESH: load finished, first load for scene: 0 [13:56:23.674] NAV_MESH: load finished, first load for scene: 0 [13:56:23.675] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.677] NAV_MESH: load finished, first load for scene: 0 [13:56:23.679] NAV_MESH: load finished, first load for scene: 0 [13:56:23.680] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.682] NAV_MESH: load finished, first load for scene: 0 [13:56:23.684] NAV_MESH: load finished, first load for scene: 0 [13:56:23.685] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.687] NAV_MESH: load finished, first load for scene: 0 [13:56:23.689] NAV_MESH: load finished, first load for scene: 0 [13:56:23.690] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.692] NAV_MESH: load finished, first load for scene: 0 [13:56:23.694] NAV_MESH: load finished, first load for scene: 0 [13:56:23.695] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.695] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.697] NAV_MESH: load finished, first load for scene: 0 [13:56:23.698] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.698] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.700] NAV_MESH: load finished, first load for scene: 0 [13:56:23.701] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [13:56:23.703] NAV_MESH: load finished, first load for scene: 0 [13:56:23.706] NAV_MESH: load finished, first load for scene: 0 [13:56:23.707] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [13:56:23.708] NAV_MESH: load finished, first load for scene: 0 [13:56:23.711] NAV_MESH: load finished, first load for scene: 0 [13:56:23.712] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.714] NAV_MESH: load finished, first load for scene: 0 [13:56:23.716] NAV_MESH: load finished, first load for scene: 0 [13:56:23.717] Could not find the event index for: event:/mission/siege/mangonel/reload_end [13:56:23.719] NAV_MESH: load finished, first load for scene: 0 [13:56:23.721] NAV_MESH: load finished, first load for scene: 0 [13:56:23.723] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.723] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.724] NAV_MESH: load finished, first load for scene: 0 [13:56:23.726] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:23.726] Could not find the event index for: event:/mission/siege/ballista/reload_end [13:56:37.682] ----------Mission-AddTeam-Defender [13:56:37.683] ----------Mission-AddTeam-Attacker [13:56:37.683] ----------Mission-AddTeam-Attacker [13:56:37.953] -------MissionScreen-OnActivate [13:56:38.500] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:56:38.500] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:38.500] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:38.544] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [13:56:38.544] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:38.544] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:41.425] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [13:56:41.940] Bake Terrain [13:56:41.983] Bake Terrain [13:56:42.006] Bake Terrain [13:56:42.058] Bake Terrain [13:56:44.191] Selected formations being cleared. Select all formations: [13:56:44.191] Infantry added to selected formations. [13:56:44.191] Ranged added to selected formations. [13:56:44.191] SetOrder AIControlOffon team [13:56:44.191] After set order called, number of selected formations: 2 [13:56:44.191] Infantry formation being processed. [13:56:44.210] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.210] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.210] Ranged formation being processed. [13:56:44.218] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.218] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.218] After set order loop complete, number of selected formations: 2 [13:56:44.218] SetOrder Mounton team [13:56:44.218] After set order called, number of selected formations: 2 [13:56:44.218] Infantry formation being processed. [13:56:44.218] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.218] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.218] Ranged formation being processed. [13:56:44.218] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.218] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.218] After set order loop complete, number of selected formations: 2 [13:56:44.218] SetOrder FireAtWillon team [13:56:44.218] After set order called, number of selected formations: 2 [13:56:44.218] Infantry formation being processed. [13:56:44.218] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.218] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.218] Ranged formation being processed. [13:56:44.218] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.218] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.218] After set order loop complete, number of selected formations: 2 [13:56:44.218] SetOrder ArrangementLineon team [13:56:44.219] After set order called, number of selected formations: 2 [13:56:44.219] Infantry formation being processed. [13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.219] Ranged formation being processed. [13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.219] After set order loop complete, number of selected formations: 2 [13:56:44.219] SetOrder StandYourGroundon team [13:56:44.219] After set order called, number of selected formations: 2 [13:56:44.219] Infantry formation being processed. [13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.219] Ranged formation being processed. [13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.219] After set order loop complete, number of selected formations: 2 [13:56:44.219] SetOrder AIControlOnon team [13:56:44.219] After set order called, number of selected formations: 2 [13:56:44.219] Infantry formation being processed. [13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.219] Ranged formation being processed. [13:56:44.219] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:44.219] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:44.219] After set order loop complete, number of selected formations: 2 [13:56:45.164] Infantry has 88 units, Cavalry has 0 units [13:56:45.164] Defender Infantry transfers 30 units to Cavalry [13:56:45.172] Infantry has 58 units, Cavalry has 30 units [13:56:45.172] Infantry has 58 units, HorseArcher has 0 units [13:56:45.172] Defender Infantry transfers 28 units to HorseArcher [13:56:45.176] Infantry has 30 units, HorseArcher has 28 units [13:56:45.176] Ranged has 28 units, Skirmisher has 0 units [13:56:45.176] Defender Ranged transfers 7 units to Skirmisher [13:56:45.178] Ranged has 21 units, Skirmisher has 7 units [13:56:45.178] Ranged has 21 units, HeavyInfantry has 0 units [13:56:45.178] Defender Ranged transfers 7 units to HeavyInfantry [13:56:45.180] Ranged has 14 units, HeavyInfantry has 7 units [13:56:45.180] Ranged has 14 units, LightCavalry has 0 units [13:56:45.180] Defender Ranged transfers 7 units to LightCavalry [13:56:45.181] Ranged has 7 units, LightCavalry has 7 units [13:56:45.252] Selected formations being cleared. [13:56:45.280] Selected formations being cleared. Select all formations: [13:56:45.603] Selected formations being cleared. Select all formations: [13:56:45.603] Infantry added to selected formations. [13:56:45.603] Ranged added to selected formations. [13:56:45.604] Selected formations being cleared. Select all formations: [13:56:45.604] Ranged added to selected formations. [13:56:45.604] SetOrder AIControlOffon team [13:56:45.604] After set order called, number of selected formations: 1 [13:56:45.604] Ranged formation being processed. [13:56:45.604] Update cached and formation values on each agent complete, number of selected formations: 1 [13:56:45.604] Set random decide time of agents with indices complete, number of selected formations: 1 [13:56:45.604] After set order loop complete, number of selected formations: 1 [13:56:45.605] SetOrder Mounton team [13:56:45.605] After set order called, number of selected formations: 1 [13:56:45.605] Ranged formation being processed. [13:56:45.605] Update cached and formation values on each agent complete, number of selected formations: 1 [13:56:45.605] Set random decide time of agents with indices complete, number of selected formations: 1 [13:56:45.605] After set order loop complete, number of selected formations: 1 [13:56:45.605] SetOrder FireAtWillon team [13:56:45.605] After set order called, number of selected formations: 1 [13:56:45.605] Ranged formation being processed. [13:56:45.605] Update cached and formation values on each agent complete, number of selected formations: 1 [13:56:45.605] Set random decide time of agents with indices complete, number of selected formations: 1 [13:56:45.605] After set order loop complete, number of selected formations: 1 [13:56:45.605] SetOrder ArrangementLineon team [13:56:45.605] After set order called, number of selected formations: 1 [13:56:45.605] Ranged formation being processed. [13:56:45.605] Update cached and formation values on each agent complete, number of selected formations: 1 [13:56:45.605] Set random decide time of agents with indices complete, number of selected formations: 1 [13:56:45.605] After set order loop complete, number of selected formations: 1 [13:56:45.605] SetOrder StandYourGroundon team [13:56:45.606] After set order called, number of selected formations: 1 [13:56:45.606] Ranged formation being processed. [13:56:45.606] Update cached and formation values on each agent complete, number of selected formations: 1 [13:56:45.606] Set random decide time of agents with indices complete, number of selected formations: 1 [13:56:45.606] After set order loop complete, number of selected formations: 1 [13:56:45.606] SetOrder AIControlOnon team [13:56:45.606] After set order called, number of selected formations: 1 [13:56:45.606] Ranged formation being processed. [13:56:45.606] Update cached and formation values on each agent complete, number of selected formations: 1 [13:56:45.606] Set random decide time of agents with indices complete, number of selected formations: 1 [13:56:45.606] After set order loop complete, number of selected formations: 1 [13:56:45.616] Ranged has 4 units, Infantry has 0 units [13:56:45.616] Attacker Ranged transfers 2 units to Infantry [13:56:45.616] Ranged has 2 units, Infantry has 2 units [13:56:45.640] Selected formations being cleared. [13:56:45.645] Selected formations being cleared. Select all formations: [13:56:45.645] Infantry added to selected formations. [13:56:45.645] Ranged added to selected formations. [13:56:45.645] Infantry added to selected formations. [13:56:45.645] Infantry added to selected formations. [13:56:45.645] Ranged added to selected formations. [13:56:45.645] Ranged added to selected formations. [13:56:45.645] Ranged added to selected formations. [13:56:45.645] SetOrder AIControlOffon team [13:56:45.645] After set order called, number of selected formations: 7 [13:56:45.645] Infantry formation being processed. [13:56:45.649] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.649] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.649] Ranged formation being processed. [13:56:45.650] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.650] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.650] Cavalry formation being processed. [13:56:45.653] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.653] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.653] HorseArcher formation being processed. [13:56:45.657] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.657] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.657] NumberOfDefaultFormations formation being processed. [13:56:45.658] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.658] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.658] HeavyInfantry formation being processed. [13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.659] LightCavalry formation being processed. [13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.659] After set order loop complete, number of selected formations: 7 [13:56:45.659] SetOrder Mounton team [13:56:45.659] After set order called, number of selected formations: 7 [13:56:45.659] Infantry formation being processed. [13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.659] Ranged formation being processed. [13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.659] Cavalry formation being processed. [13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.659] HorseArcher formation being processed. [13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.659] NumberOfDefaultFormations formation being processed. [13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.659] HeavyInfantry formation being processed. [13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.659] LightCavalry formation being processed. [13:56:45.659] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.659] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.660] After set order loop complete, number of selected formations: 7 [13:56:45.660] SetOrder FireAtWillon team [13:56:45.660] After set order called, number of selected formations: 7 [13:56:45.660] Infantry formation being processed. [13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.660] Ranged formation being processed. [13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.660] Cavalry formation being processed. [13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.660] HorseArcher formation being processed. [13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.660] NumberOfDefaultFormations formation being processed. [13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.660] HeavyInfantry formation being processed. [13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.660] LightCavalry formation being processed. [13:56:45.660] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.660] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.660] After set order loop complete, number of selected formations: 7 [13:56:45.660] SetOrder ArrangementLineon team [13:56:45.662] After set order called, number of selected formations: 7 [13:56:45.662] Infantry formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] Ranged formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] Cavalry formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] HorseArcher formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] NumberOfDefaultFormations formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] HeavyInfantry formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] LightCavalry formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] After set order loop complete, number of selected formations: 7 [13:56:45.662] SetOrder StandYourGroundon team [13:56:45.662] After set order called, number of selected formations: 7 [13:56:45.662] Infantry formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] Ranged formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] Cavalry formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] HorseArcher formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] NumberOfDefaultFormations formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] HeavyInfantry formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] LightCavalry formation being processed. [13:56:45.662] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.662] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.662] After set order loop complete, number of selected formations: 7 [13:56:45.662] SetOrder AIControlOnon team [13:56:45.665] After set order called, number of selected formations: 7 [13:56:45.665] Infantry formation being processed. [13:56:45.665] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.665] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.665] Ranged formation being processed. [13:56:45.665] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.665] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.665] Cavalry formation being processed. [13:56:45.665] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.666] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.666] HorseArcher formation being processed. [13:56:45.666] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.666] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.666] NumberOfDefaultFormations formation being processed. [13:56:45.666] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.666] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.666] HeavyInfantry formation being processed. [13:56:45.666] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.666] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.666] LightCavalry formation being processed. [13:56:45.666] Update cached and formation values on each agent complete, number of selected formations: 7 [13:56:45.666] Set random decide time of agents with indices complete, number of selected formations: 7 [13:56:45.666] After set order loop complete, number of selected formations: 7 [13:56:45.682] Selected formations being cleared. [13:56:45.685] Ranged added to selected formations. [13:56:45.685] SetOrderWithAgent FollowMe 李大碗on team [13:56:45.685] After set order called, number of selected formations: 1 [13:56:45.685] General formation being processed. [13:56:45.685] Update cached and formation values on each agent complete, number of selected formations: 1 [13:56:45.685] Set random decide time of agents with indices complete, number of selected formations: 1 [13:56:45.685] After set order loop complete, number of selected formations: 1 [13:56:45.685] Selected formations being cleared. [13:56:45.685] Ranged added to selected formations. [13:56:45.685] SetOrderWithAgent FollowMe 公孙瓒on team [13:56:45.685] After set order called, number of selected formations: 1 [13:56:45.685] General formation being processed. [13:56:45.686] Update cached and formation values on each agent complete, number of selected formations: 1 [13:56:45.686] Set random decide time of agents with indices complete, number of selected formations: 1 [13:56:45.686] After set order loop complete, number of selected formations: 1 [13:56:45.686] Selected formations being cleared. [13:56:45.696] Selected formations being cleared. Select all formations: [13:56:45.696] Infantry added to selected formations. [13:56:45.696] Ranged added to selected formations. [13:56:45.720] Infantry has 93 units, Cavalry has 0 units [13:56:45.720] Attacker Infantry transfers 31 units to Cavalry [13:56:45.722] Infantry has 62 units, Cavalry has 31 units [13:56:45.722] Infantry has 62 units, HorseArcher has 0 units [13:56:45.722] Attacker Infantry transfers 31 units to HorseArcher [13:56:45.723] Infantry has 31 units, HorseArcher has 31 units [13:56:45.724] Ranged has 210 units, Skirmisher has 0 units [13:56:45.724] Attacker Ranged transfers 70 units to Skirmisher [13:56:45.729] Ranged has 140 units, Skirmisher has 70 units [13:56:45.729] Ranged has 140 units, HeavyInfantry has 0 units [13:56:45.729] Attacker Ranged transfers 70 units to HeavyInfantry [13:56:45.734] Ranged has 70 units, HeavyInfantry has 70 units [13:56:45.735] Infantry has 31 units, Ranged has 70 units [13:56:45.735] Attacker Infantry transfers 31 units to Ranged [13:56:45.735] Infantry has 0 units, Ranged has 101 units [13:56:45.735] Cavalry has 31 units, HorseArcher has 31 units [13:56:45.735] Attacker Cavalry transfers 31 units to HorseArcher [13:56:45.736] Cavalry has 0 units, HorseArcher has 62 units [13:56:45.736] HorseArcher has 62 units, Skirmisher has 70 units [13:56:45.736] Attacker HorseArcher transfers 31 units to Skirmisher [13:56:45.743] HorseArcher has 31 units, Skirmisher has 101 units [13:56:45.743] HorseArcher has 31 units, HeavyInfantry has 70 units [13:56:45.743] Attacker HorseArcher transfers 31 units to HeavyInfantry [13:56:45.744] HorseArcher has 0 units, HeavyInfantry has 101 units [13:56:45.786] Render Requested: triangluar_spear_t3 [13:56:45.786] Render Requested: stronger_reinforced_kite_shield [13:56:45.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:56:45.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:56:48.797] Render Requested: lz_bow_youzhou_01 [13:56:49.812] Updated mission time speed with request ID:864, time speed0.25 [13:56:50.849] SetOrder Retreaton team [13:56:50.851] After set order called, number of selected formations: 2 [13:56:50.851] Infantry formation being processed. [13:56:50.851] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:50.851] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:50.851] Ranged formation being processed. [13:56:50.851] Update cached and formation values on each agent complete, number of selected formations: 2 [13:56:50.851] Set random decide time of agents with indices complete, number of selected formations: 2 [13:56:50.851] After set order loop complete, number of selected formations: 2 [13:56:50.856] Reverted time speed back to default(1) [13:56:56.301] ==============================DELETE RIGID BODY================== [13:57:12.237] ==============================DELETE RIGID BODY================== [13:57:13.605] Render Requested: stronger_reinforced_kite_shield [13:57:13.784] Render Requested: triangluar_spear_t3 [13:57:14.536] Render Requested: lz_bow_youzhou_01 [13:57:29.669] 首功者,公孙瓒麾下幽云上谷骁骑! [13:57:35.580] ==============================DELETE RIGID BODY================== [13:57:50.080] ==============================DELETE RIGID BODY================== [13:58:04.716] ==============================DELETE RIGID BODY================== [13:58:09.618] Render Requested: stronger_reinforced_kite_shield [13:58:09.804] Render Requested: triangluar_spear_t3 [13:58:19.408] ==============================DELETE RIGID BODY================== [13:58:19.604] Render Requested: lz_bow_youzhou_01 [13:58:32.247] 将军实在勇武过人! [13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:32.285] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[13:58:33.827] ==============================DELETE RIGID BODY================== [13:58:41.998] Could not find the event index for: event:/mission/combat/impact/ballista_missile/soil [13:58:48.089] 李大碗提高了1级。 [13:58:48.146] ==============================DELETE RIGID BODY================== [13:59:03.857] ==============================DELETE RIGID BODY================== [13:59:19.807] ==============================DELETE RIGID BODY================== [13:59:35.114] ==============================DELETE RIGID BODY================== [13:59:41.501] 呵!将军好武艺! [13:59:51.714] ==============================DELETE RIGID BODY================== [14:00:09.223] ==============================DELETE RIGID BODY================== [14:00:22.958] 将军实在勇武过人! [14:00:25.443] ==============================DELETE RIGID BODY================== [14:00:28.487] Render Requested: stronger_reinforced_kite_shield [14:00:28.672] Render Requested: triangluar_spear_t3 [14:00:40.565] ==============================DELETE RIGID BODY================== [14:00:56.313] ==============================DELETE RIGID BODY================== [14:01:04.266] Render Requested: triangluar_spear_t3 [14:01:04.266] Render Requested: stronger_reinforced_kite_shield [14:01:05.020] Skirmisher has 2 units, HeavyInfantry has 4 units [14:01:05.020] Defender Skirmisher transfers 2 units to HeavyInfantry [14:01:05.020] Skirmisher has 0 units, HeavyInfantry has 6 units [14:01:06.024] HeavyInfantry has 6 units, Ranged has 4 units [14:01:06.024] Defender HeavyInfantry transfers 2 units to Ranged [14:01:06.024] HeavyInfantry has 4 units, Ranged has 6 units [14:01:10.956] ==============================DELETE RIGID BODY================== [14:01:15.759] Render Requested: triangluar_spear_t3 [14:01:15.759] Render Requested: stronger_reinforced_kite_shield [14:01:19.806] Render Requested: stronger_reinforced_kite_shield [14:01:19.994] Render Requested: triangluar_spear_t3 [14:01:24.740] Render Requested: triangluar_spear_t3 [14:01:24.740] Render Requested: stronger_reinforced_kite_shield [14:01:25.134] Defender team formation 1 split [14:01:25.134] Ranged has 6 units, Skirmisher has 0 units [14:01:25.134] Defender Ranged transfers 2 units to Skirmisher [14:01:25.134] Ranged has 4 units, Skirmisher has 2 units [14:01:25.134] Ranged has 4 units, LightCavalry has 0 units [14:01:25.134] Defender Ranged transfers 2 units to LightCavalry [14:01:25.134] Ranged has 2 units, LightCavalry has 2 units [14:01:25.592] ==============================DELETE RIGID BODY================== [14:01:25.661] Could not find the event index for: event:/mission/combat/impact/missile/metal [14:01:26.146] Defender team formation 5 split [14:01:26.146] HeavyInfantry has 4 units, HeavyCavalry has 0 units [14:01:26.146] Defender HeavyInfantry transfers 2 units to HeavyCavalry [14:01:26.147] HeavyInfantry has 2 units, HeavyCavalry has 2 units [14:01:32.177] LightCavalry has 2 units, HeavyInfantry has 2 units [14:01:32.177] Defender LightCavalry transfers 2 units to HeavyInfantry [14:01:32.177] LightCavalry has 0 units, HeavyInfantry has 4 units [14:01:32.178] HeavyCavalry has 2 units, Skirmisher has 2 units [14:01:32.178] Defender HeavyCavalry transfers 2 units to Skirmisher [14:01:32.178] HeavyCavalry has 0 units, Skirmisher has 4 units [14:01:40.529] ==============================DELETE RIGID BODY================== [14:01:43.245] Defender team formation 5 split [14:01:43.245] HeavyInfantry has 4 units, LightCavalry has 0 units [14:01:43.245] Defender HeavyInfantry transfers 1 units to LightCavalry [14:01:43.246] HeavyInfantry has 3 units, LightCavalry has 1 units [14:01:43.246] HeavyInfantry has 3 units, HeavyCavalry has 0 units [14:01:43.246] Defender HeavyInfantry transfers 1 units to HeavyCavalry [14:01:43.246] HeavyInfantry has 2 units, HeavyCavalry has 1 units [14:01:49.282] LightCavalry has 1 units, HeavyInfantry has 2 units [14:01:49.283] Defender LightCavalry transfers 1 units to HeavyInfantry [14:01:49.283] LightCavalry has 0 units, HeavyInfantry has 3 units [14:01:49.283] HeavyCavalry has 1 units, Skirmisher has 4 units [14:01:49.283] Defender HeavyCavalry transfers 1 units to Skirmisher [14:01:49.283] HeavyCavalry has 0 units, Skirmisher has 5 units [14:01:57.376] Ranged has 2 units, HeavyInfantry has 3 units [14:01:57.377] Defender Ranged transfers 2 units to HeavyInfantry [14:01:57.377] Ranged has 0 units, HeavyInfantry has 5 units [14:01:58.384] Defender team formation 2 split [14:01:58.384] Cavalry has 30 units, Ranged has 0 units [14:01:58.384] Defender Cavalry transfers 15 units to Ranged [14:01:58.385] Cavalry has 15 units, Ranged has 15 units [14:02:00.392] Defender team formation 5 split [14:02:00.392] HeavyInfantry has 5 units, LightCavalry has 0 units [14:02:00.392] Defender HeavyInfantry transfers 1 units to LightCavalry [14:02:00.392] HeavyInfantry has 4 units, LightCavalry has 1 units [14:02:00.392] HeavyInfantry has 4 units, HeavyCavalry has 0 units [14:02:00.392] Defender HeavyInfantry transfers 2 units to HeavyCavalry [14:02:00.392] HeavyInfantry has 2 units, HeavyCavalry has 2 units [14:02:03.409] HeavyCavalry has 2 units, HeavyInfantry has 2 units [14:02:03.409] Defender HeavyCavalry transfers 2 units to HeavyInfantry [14:02:03.409] HeavyCavalry has 0 units, HeavyInfantry has 4 units [14:02:03.409] LightCavalry has 1 units, Skirmisher has 4 units [14:02:03.409] Defender LightCavalry transfers 1 units to Skirmisher [14:02:03.409] LightCavalry has 0 units, Skirmisher has 5 units [14:02:04.415] Defender team formation 4 split [14:02:04.415] Skirmisher has 5 units, LightCavalry has 0 units [14:02:04.415] Defender Skirmisher transfers 1 units to LightCavalry [14:02:04.416] Skirmisher has 4 units, LightCavalry has 1 units [14:02:04.416] Skirmisher has 4 units, HeavyCavalry has 0 units [14:02:04.416] Defender Skirmisher transfers 2 units to HeavyCavalry [14:02:04.416] Skirmisher has 2 units, HeavyCavalry has 2 units [14:02:13.477] Skirmisher has 2 units, HeavyCavalry has 2 units [14:02:13.477] Defender Skirmisher transfers 2 units to HeavyCavalry [14:02:13.477] Skirmisher has 0 units, HeavyCavalry has 4 units [14:02:13.477] LightCavalry has 1 units, HeavyInfantry has 2 units [14:02:13.477] Defender LightCavalry transfers 1 units to HeavyInfantry [14:02:13.477] LightCavalry has 0 units, HeavyInfantry has 3 units [14:02:16.490] Defender team formation 7 split [14:02:16.490] HeavyCavalry has 4 units, Skirmisher has 0 units [14:02:16.490] Defender HeavyCavalry transfers 1 units to Skirmisher [14:02:16.490] HeavyCavalry has 3 units, Skirmisher has 1 units [14:02:16.490] HeavyCavalry has 3 units, LightCavalry has 0 units [14:02:16.490] Defender HeavyCavalry transfers 1 units to LightCavalry [14:02:16.490] HeavyCavalry has 2 units, LightCavalry has 1 units [14:02:25.535] Skirmisher has 1 units, HeavyCavalry has 2 units [14:02:25.535] Defender Skirmisher transfers 1 units to HeavyCavalry [14:02:25.535] Skirmisher has 0 units, HeavyCavalry has 3 units [14:02:25.535] LightCavalry has 1 units, HeavyInfantry has 3 units [14:02:25.535] Defender LightCavalry transfers 1 units to HeavyInfantry [14:02:25.535] LightCavalry has 0 units, HeavyInfantry has 4 units [14:02:35.582] Defender team formation 5 split [14:02:35.582] HeavyInfantry has 4 units, Skirmisher has 0 units [14:02:35.582] Defender HeavyInfantry transfers 1 units to Skirmisher [14:02:35.584] HeavyInfantry has 3 units, Skirmisher has 1 units [14:02:35.584] HeavyInfantry has 3 units, LightCavalry has 0 units [14:02:35.584] Defender HeavyInfantry transfers 1 units to LightCavalry [14:02:35.584] HeavyInfantry has 2 units, LightCavalry has 1 units [14:02:38.591] Skirmisher has 1 units, HeavyInfantry has 2 units [14:02:38.591] Defender Skirmisher transfers 1 units to HeavyInfantry [14:02:38.591] Skirmisher has 0 units, HeavyInfantry has 3 units [14:02:38.591] LightCavalry has 1 units, HeavyCavalry has 3 units [14:02:38.591] Defender LightCavalry transfers 1 units to HeavyCavalry [14:02:38.591] LightCavalry has 0 units, HeavyCavalry has 4 units [14:02:40.606] Defender team formation 7 split [14:02:40.606] HeavyCavalry has 4 units, Skirmisher has 0 units [14:02:40.606] Defender HeavyCavalry transfers 1 units to Skirmisher [14:02:40.607] HeavyCavalry has 3 units, Skirmisher has 1 units [14:02:40.607] HeavyCavalry has 3 units, LightCavalry has 0 units [14:02:40.607] Defender HeavyCavalry transfers 1 units to LightCavalry [14:02:40.607] HeavyCavalry has 2 units, LightCavalry has 1 units [14:02:41.191] 呵!将军好武艺! [14:02:41.609] HorseArcher has 1 units, Ranged has 15 units [14:02:41.609] Defender HorseArcher transfers 1 units to Ranged [14:02:41.609] HorseArcher has 0 units, Ranged has 16 units [14:02:42.615] Defender team formation 5 split [14:02:42.615] HeavyInfantry has 3 units, HorseArcher has 0 units [14:02:42.615] Defender HeavyInfantry transfers 1 units to HorseArcher [14:02:42.615] HeavyInfantry has 2 units, HorseArcher has 1 units [14:02:45.157] Render Requested: lz_hsd_yanzhou_07 [14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:45.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:02:46.469] Render Requested: triangluar_spear_t3 [14:02:47.337] Render Requested: lz_bow_youzhou_01 [14:02:47.942] Render Requested: stronger_reinforced_kite_shield [14:02:48.044] Render Requested: lz_hsd_yanzhou_07 [14:02:51.667] HorseArcher has 30 units, HeavyCavalry has 2 units [14:02:51.667] Defender HorseArcher transfers 6 units to HeavyCavalry [14:02:51.668] HorseArcher has 24 units, HeavyCavalry has 8 units [14:02:51.668] HorseArcher has 24 units, HeavyInfantry has 2 units [14:02:51.668] Defender HorseArcher transfers 6 units to HeavyInfantry [14:02:51.668] HorseArcher has 18 units, HeavyInfantry has 8 units [14:02:51.668] HorseArcher has 18 units, LightCavalry has 1 units [14:02:51.668] Defender HorseArcher transfers 7 units to LightCavalry [14:02:51.668] HorseArcher has 11 units, LightCavalry has 8 units [14:02:59.703] ==============================DELETE RIGID BODY================== [14:03:03.735] HorseArcher has 11 units, HeavyCavalry has 4 units [14:03:03.735] Defender HorseArcher transfers 3 units to HeavyCavalry [14:03:03.735] HorseArcher has 8 units, HeavyCavalry has 7 units [14:03:20.864] HorseArcher has 8 units, LightCavalry has 1 units [14:03:20.865] Defender HorseArcher transfers 3 units to LightCavalry [14:03:20.865] HorseArcher has 5 units, LightCavalry has 4 units [14:03:22.550] 哈!竟然只是这种程度的敌军吗?! [14:03:24.893] LightCavalry has 27 units, HeavyCavalry has 2 units [14:03:24.893] Defender LightCavalry transfers 8 units to HeavyCavalry [14:03:24.893] LightCavalry has 19 units, HeavyCavalry has 10 units [14:03:24.893] LightCavalry has 19 units, HorseArcher has 5 units [14:03:24.893] Defender LightCavalry transfers 5 units to HorseArcher [14:03:24.893] LightCavalry has 14 units, HorseArcher has 10 units [14:03:27.926] LightCavalry has 14 units, HeavyInfantry has 5 units [14:03:27.926] Defender LightCavalry transfers 4 units to HeavyInfantry [14:03:27.927] LightCavalry has 10 units, HeavyInfantry has 9 units [14:03:38.019] HorseArcher has 10 units, HeavyCavalry has 3 units [14:03:38.019] Defender HorseArcher transfers 3 units to HeavyCavalry [14:03:38.019] HorseArcher has 7 units, HeavyCavalry has 6 units [14:03:50.117] Defender team formation 0 split [14:03:50.117] Infantry has 19 units, Ranged has 0 units [14:03:50.117] Defender Infantry transfers 9 units to Ranged [14:03:50.117] Infantry has 10 units, Ranged has 9 units [14:03:56.171] LightCavalry has 15 units, HeavyCavalry has 4 units [14:03:56.172] Defender LightCavalry transfers 3 units to HeavyCavalry [14:03:56.172] LightCavalry has 12 units, HeavyCavalry has 7 units [14:04:05.604] 杀啊!!!敌军开始败退了! [14:04:09.278] LightCavalry has 7 units, HeavyInfantry has 2 units [14:04:09.279] Defender LightCavalry transfers 2 units to HeavyInfantry [14:04:09.279] LightCavalry has 5 units, HeavyInfantry has 4 units [14:04:13.309] LightCavalry has 12 units, HeavyCavalry has 2 units [14:04:13.309] Defender LightCavalry transfers 3 units to HeavyCavalry [14:04:13.309] LightCavalry has 9 units, HeavyCavalry has 5 units [14:04:15.983] IsEquipmentSelectionActive: False [14:04:16.334] Defender team formation 1 split [14:04:16.334] Ranged has 14 units, Cavalry has 0 units [14:04:16.334] Defender Ranged transfers 7 units to Cavalry [14:04:16.335] Ranged has 7 units, Cavalry has 7 units [14:04:17.711] HeavyCavalry has 5 units, HeavyInfantry has 2 units [14:04:17.711] Defender HeavyCavalry transfers 1 units to HeavyInfantry [14:04:17.711] HeavyCavalry has 4 units, HeavyInfantry has 3 units [14:04:18.127] Defender team formation 0 split [14:04:18.127] Infantry has 7 units, Skirmisher has 0 units [14:04:18.127] Defender Infantry transfers 3 units to Skirmisher [14:04:18.127] Infantry has 4 units, Skirmisher has 3 units [14:04:18.841] Defender team formation 5 split [14:04:18.841] HeavyInfantry has 3 units, LightCavalry has 0 units [14:04:18.841] Defender HeavyInfantry transfers 1 units to LightCavalry [14:04:18.841] HeavyInfantry has 2 units, LightCavalry has 1 units [14:04:18.951] Defender team formation 4 split [14:04:18.951] Skirmisher has 3 units, HorseArcher has 0 units [14:04:18.951] Defender Skirmisher transfers 1 units to HorseArcher [14:04:18.951] Skirmisher has 2 units, HorseArcher has 1 units [14:04:20.762] CheckMissionEnded::ended [14:04:20.763] Player MapEvent BattleState: AttackerVictory [14:04:23.697] 你获胜了! [14:04:26.630] I called EndMission [14:04:26.637] I called EndMissionInternal [14:04:26.924] -------MissionScreen-OnDeactivate [14:04:27.328] PopScreen [14:04:27.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [14:04:27.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [14:04:27.328] -------MissionScreen-OnDeactivate [14:04:27.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [14:04:27.328] -------MissionScreen-OnFinalize [14:04:27.341] Scene_view::clear_all(khuzait_castle_002) [14:04:27.342] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [14:04:27.342] OnScreenListChanged [14:04:27.342] SandBox.View.Map.MapScreen::HandleActivate [14:04:27.342] SandBox.View.Map.MapScreen::HandleResume [14:04:27.354] [GAME MENU] player_in_camp [14:04:27.354] Release Sound Event -1 [14:04:27.357] 你掠夺了13第纳尔。 [14:04:27.358] Player MapEvent State: WaitingRemoval [14:04:27.507] 成功夺取西平昌,领主选举开始。 [14:04:27.541] Player has entered town_pingyuan_xipingchang: 西平昌 [14:04:27.543] Player has entered town_pingyuan_xipingchang: 西平昌 [14:04:27.543] [GAME MENU] castle_outside [14:04:27.543] [GAME MENU] menu_settlement_taken [14:04:27.544] [GAME MENU] menu_settlement_taken_player_participant [14:04:27.721] Release Sound Event 19251 [14:04:27.736] [GAME MENU] player_in_camp_battle_end [14:04:34.265] rglShader_manager::read_compressed_shader_cache_package : 0.000111 [14:04:34.265] Missing shader from sack: pbr_terrain [14:04:34.265] Missing shader from sack: pbr_terrain [14:04:34.265] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.265] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.265] Missing shader from sack: pbr_terrain_shadowmap [14:04:34.265] Missing shader from sack: pbr_terrain_pointlight [14:04:34.266] Missing shader from sack: pbr_terrain [14:04:34.266] Missing shader from sack: pbr_terrain [14:04:34.266] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.266] Missing shader from sack: pbr_terrain [14:04:34.266] Missing shader from sack: pbr_terrain [14:04:34.266] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.267] Missing shader from sack: pbr_terrain [14:04:34.267] Missing shader from sack: pbr_terrain [14:04:34.267] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.267] Missing shader from sack: pbr_terrain [14:04:34.267] Missing shader from sack: pbr_terrain [14:04:34.267] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.268] Missing shader from sack: pbr_terrain [14:04:34.268] Missing shader from sack: pbr_terrain [14:04:34.268] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.268] Missing shader from sack: pbr_terrain [14:04:34.268] Missing shader from sack: pbr_terrain [14:04:34.268] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.268] Missing shader from sack: pbr_terrain [14:04:34.268] Missing shader from sack: pbr_terrain [14:04:34.268] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.269] Missing shader from sack: pbr_terrain [14:04:34.269] Missing shader from sack: pbr_terrain [14:04:34.269] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.269] Missing shader from sack: pbr_terrain [14:04:34.269] Missing shader from sack: pbr_terrain [14:04:34.269] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.269] Missing shader from sack: pbr_terrain [14:04:34.269] Missing shader from sack: pbr_terrain [14:04:34.269] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.269] Missing shader from sack: pbr_terrain [14:04:34.269] Missing shader from sack: pbr_terrain [14:04:34.270] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.270] Missing shader from sack: pbr_terrain [14:04:34.270] Missing shader from sack: pbr_terrain [14:04:34.270] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.270] Missing shader from sack: pbr_terrain [14:04:34.270] Missing shader from sack: pbr_terrain [14:04:34.270] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.271] Missing shader from sack: pbr_terrain [14:04:34.271] Missing shader from sack: pbr_terrain [14:04:34.271] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.272] Missing shader from sack: pbr_terrain [14:04:34.272] Missing shader from sack: pbr_terrain [14:04:34.272] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.272] Missing shader from sack: pbr_terrain [14:04:34.272] Missing shader from sack: pbr_terrain [14:04:34.272] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.275] Missing shader from sack: pbr_terrain [14:04:34.275] Missing shader from sack: pbr_terrain [14:04:34.275] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.276] Missing shader from sack: pbr_terrain [14:04:34.276] Missing shader from sack: pbr_terrain [14:04:34.276] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.276] Missing shader from sack: pbr_terrain [14:04:34.276] Missing shader from sack: pbr_terrain [14:04:34.276] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.276] Missing shader from sack: pbr_terrain [14:04:34.276] Missing shader from sack: pbr_terrain [14:04:34.276] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.276] Missing shader from sack: pbr_terrain [14:04:34.276] Missing shader from sack: pbr_terrain [14:04:34.276] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.278] Missing shader from sack: pbr_terrain [14:04:34.278] Missing shader from sack: pbr_terrain [14:04:34.278] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.280] Missing shader from sack: pbr_terrain [14:04:34.280] Missing shader from sack: pbr_terrain [14:04:34.280] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.281] Missing shader from sack: pbr_terrain [14:04:34.281] Missing shader from sack: pbr_terrain [14:04:34.281] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.282] Missing shader from sack: pbr_terrain [14:04:34.282] Missing shader from sack: pbr_terrain [14:04:34.282] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.283] Missing shader from sack: pbr_terrain [14:04:34.283] Missing shader from sack: pbr_terrain [14:04:34.283] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.284] Missing shader from sack: pbr_terrain [14:04:34.284] Missing shader from sack: pbr_terrain [14:04:34.284] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.289] Missing shader from sack: pbr_terrain [14:04:34.289] Missing shader from sack: pbr_terrain [14:04:34.289] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.289] Missing shader from sack: pbr_terrain [14:04:34.289] Missing shader from sack: pbr_terrain [14:04:34.289] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.290] Missing shader from sack: pbr_terrain [14:04:34.290] Missing shader from sack: pbr_terrain [14:04:34.290] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.290] Missing shader from sack: pbr_terrain [14:04:34.290] Missing shader from sack: pbr_terrain [14:04:34.290] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.290] Missing shader from sack: pbr_terrain [14:04:34.290] Missing shader from sack: pbr_terrain [14:04:34.290] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.291] Missing shader from sack: pbr_terrain [14:04:34.291] Missing shader from sack: pbr_terrain [14:04:34.291] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.297] Missing shader from sack: pbr_terrain [14:04:34.297] Missing shader from sack: pbr_terrain [14:04:34.297] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.298] Missing shader from sack: pbr_terrain [14:04:34.298] Missing shader from sack: pbr_terrain [14:04:34.298] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.299] Missing shader from sack: pbr_terrain [14:04:34.299] Missing shader from sack: pbr_terrain [14:04:34.299] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.302] Missing shader from sack: pbr_terrain [14:04:34.302] Missing shader from sack: pbr_terrain [14:04:34.302] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.303] Missing shader from sack: pbr_terrain [14:04:34.303] Missing shader from sack: pbr_terrain [14:04:34.303] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.305] Missing shader from sack: pbr_terrain [14:04:34.305] Missing shader from sack: pbr_terrain [14:04:34.305] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.305] Missing shader from sack: pbr_terrain [14:04:34.305] Missing shader from sack: pbr_terrain [14:04:34.305] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.307] Missing shader from sack: pbr_terrain [14:04:34.307] Missing shader from sack: pbr_terrain [14:04:34.307] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.309] Missing shader from sack: pbr_terrain [14:04:34.309] Missing shader from sack: pbr_terrain [14:04:34.309] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.309] Missing shader from sack: pbr_terrain [14:04:34.309] Missing shader from sack: pbr_terrain [14:04:34.309] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.312] Missing shader from sack: pbr_terrain [14:04:34.312] Missing shader from sack: pbr_terrain [14:04:34.312] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.312] Missing shader from sack: pbr_terrain [14:04:34.312] Missing shader from sack: pbr_terrain [14:04:34.312] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.314] Missing shader from sack: pbr_terrain [14:04:34.314] Missing shader from sack: pbr_terrain [14:04:34.314] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.319] Missing shader from sack: pbr_terrain [14:04:34.320] Missing shader from sack: pbr_terrain [14:04:34.320] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.320] Missing shader from sack: pbr_terrain [14:04:34.320] Missing shader from sack: pbr_terrain [14:04:34.320] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.320] Missing shader from sack: pbr_terrain [14:04:34.320] Missing shader from sack: pbr_terrain [14:04:34.320] Missing shader from sack: pbr_terrain_gbuffer [14:04:34.878] Bake Terrain [14:04:38.799] Bake Terrain [14:04:38.818] Bake Terrain [14:04:38.839] Bake Terrain [14:04:41.751] [GAME MENU] player_in_camp_main [14:04:42.725] [GAME MENU] camp_junsima [14:04:43.499] [GAME MENU] camp_junsima_select_training [14:04:45.173] [GAME MENU] camp_junsima_training [14:04:45.828] Force VSync State is now ACTIVE [14:04:45.828] PushScreen [14:04:45.828] SandBox.View.Map.MapScreen::HandlePause [14:04:45.828] SandBox.View.Map.MapScreen::HandleDeactivate [14:04:45.828] OnScreenListChanged [14:04:45.828] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [14:04:45.828] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [14:04:45.828] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [14:04:46.141] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:04:46.141] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:04:46.141] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:04:46.156] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:04:46.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:04:46.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:04:58.092] Force VSync State is now DEACTIVATED [14:04:58.092] PopScreen [14:04:58.092] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [14:04:58.092] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [14:04:58.092] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [14:04:58.092] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [14:04:58.092] OnScreenListChanged [14:04:58.092] SandBox.View.Map.MapScreen::HandleActivate [14:04:58.092] SandBox.View.Map.MapScreen::HandleResume [14:04:58.104] [GAME MENU] camp_junsima_training [14:04:58.367] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:04:58.368] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:04:58.368] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:04:58.397] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:04:58.397] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:04:58.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:03.380] [GAME MENU] camp_junsima_training [14:05:03.416] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:05:03.416] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:03.416] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:03.445] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:05:03.445] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:03.445] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:04.273] Force VSync State is now ACTIVE [14:05:04.273] PushScreen [14:05:04.273] SandBox.View.Map.MapScreen::HandlePause [14:05:04.273] SandBox.View.Map.MapScreen::HandleDeactivate [14:05:04.273] OnScreenListChanged [14:05:04.273] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [14:05:04.273] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [14:05:04.273] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [14:05:07.631] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:07.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:05:07.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:11.053] Force VSync State is now DEACTIVATED [14:05:11.053] PopScreen [14:05:11.053] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [14:05:11.053] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [14:05:11.053] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [14:05:11.053] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [14:05:11.053] OnScreenListChanged [14:05:11.053] SandBox.View.Map.MapScreen::HandleActivate [14:05:11.053] SandBox.View.Map.MapScreen::HandleResume [14:05:11.069] [GAME MENU] camp_junsima_training [14:05:11.418] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:11.418] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:11.433] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:05:11.433] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:11.494] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:05:11.494] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:11.536] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:11.639] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:05:11.639] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:11.640] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:17.699] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:05:17.699] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:17.713] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:05:17.713] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:05:17.874] Before Daily Tick: 初平元年 秋 八月 中旬 [14:05:19.693] creating hero from template with id: lord_dingfuren [14:05:37.944] Before Daily Tick: 初平元年 秋 八月 中旬 [14:05:45.182] [GAME MENU] player_in_camp_join_siege [14:05:45.182] [GAME MENU] player_in_camp [14:05:47.011] Opening new mission SiegeMissionWithDeployment level_3 siege. [14:05:47.016] IMono_MBMission::create_mission : 0.004914 [14:05:47.204] Force VSync State is now DEACTIVATED [14:05:47.204] PushScreen [14:05:47.204] SandBox.View.Map.MapScreen::HandlePause [14:05:47.204] SandBox.View.Map.MapScreen::HandleDeactivate [14:05:47.204] Release Sound Event 19269 [14:05:47.204] OnScreenListChanged [14:05:47.204] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [14:05:47.204] -------MissionScreen-OnInitialize [14:05:47.204] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [14:05:47.204] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [14:05:47.563] Scene_view::clear_all(Main_map) [14:05:47.759] Scene level: level_3 set to activate. [14:05:47.759] Scene level: siege set to activate. [14:05:47.760] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_004/scene.xscene. [14:05:47.906] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_004/atmosphere.xml. [14:05:53.301] Oro temporary memory watermark: 22.88 KB (max 4096 KB). [14:05:53.340] 2110 entities are registered as oro. [14:05:54.635] NAV_MESH: load finished, first load for scene: 1 [14:05:56.489] rglShader_manager::read_compressed_shader_cache_package : 0.000563 [14:05:56.968] Placed flora count, 1220, rock_new_yellow [14:05:56.968] Placed flora count, 563, wheats_aa [14:05:56.970] Placed tree count, 2303, tree_forest_beech___mix [14:05:56.972] Placed flora count, 1845, flora_dry_plant__mix_grass [14:05:56.973] Placed tree count, 3249, tree_high__mix [14:05:56.974] Placed tree count, 12993, tree_high__mix_poplar_forest [14:05:56.976] Placed flora count, 3981, flora_plant__mix [14:05:56.977] Placed flora count, 721, flora_green__mix_flower [14:05:56.978] Placed flora count, 15249, flora_grass_b_non_shadow [14:05:56.979] Placed flora count, 6573, flora_grass_b_non_shadow [14:05:56.979] Placed flora count, 4087, flora_green__mix_flower [14:05:56.983] Placed flora count, 6279, flora_grass_b_non_shadow [14:05:56.983] Placed flora count, 11272, wheats_aa [14:05:56.983] Placed flora count, 2794, rock_new_yellow [14:05:56.984] Placed tree count, 6663, shrub__mix [14:05:56.984] Placed flora count, 1204, flora_green__mix_flower [14:05:56.985] Placed flora count, 2860, flora_green__mix [14:05:56.987] Placed flora count, 5000, flora_dry_plant__mix_long [14:05:57.003] Placed flora count, 365, wheats_aa [14:05:57.007] Placed tree count, 31048, tree_high__mix_poplar_sprout [14:05:57.208] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [14:06:01.676] NAV_MESH: load finished, first load for scene: 0 [14:06:01.679] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.679] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.683] NAV_MESH: load finished, first load for scene: 0 [14:06:01.685] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.685] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.694] NAV_MESH: load finished, first load for scene: 0 [14:06:01.697] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.697] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.699] NAV_MESH: load finished, first load for scene: 0 [14:06:01.701] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.701] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.704] NAV_MESH: load finished, first load for scene: 0 [14:06:01.706] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:06:01.716] NAV_MESH: load finished, first load for scene: 0 [14:06:01.721] NAV_MESH: load finished, first load for scene: 0 [14:06:01.723] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:06:01.727] NAV_MESH: load finished, first load for scene: 0 [14:06:01.733] NAV_MESH: load finished, first load for scene: 0 [14:06:01.735] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.735] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.738] NAV_MESH: load finished, first load for scene: 0 [14:06:01.741] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.741] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.744] NAV_MESH: load finished, first load for scene: 0 [14:06:01.746] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.746] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.750] NAV_MESH: load finished, first load for scene: 0 [14:06:01.753] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.753] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.756] NAV_MESH: load finished, first load for scene: 0 [14:06:01.758] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:01.762] NAV_MESH: load finished, first load for scene: 0 [14:06:01.767] NAV_MESH: load finished, first load for scene: 0 [14:06:01.770] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:01.773] NAV_MESH: load finished, first load for scene: 0 [14:06:01.779] NAV_MESH: load finished, first load for scene: 0 [14:06:01.808] NAV_MESH: load finished, first load for scene: 0 [14:06:01.829] NAV_MESH: load finished, first load for scene: 0 [14:06:01.831] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:06:01.835] NAV_MESH: load finished, first load for scene: 0 [14:06:01.839] NAV_MESH: load finished, first load for scene: 0 [14:06:01.841] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:06:01.845] NAV_MESH: load finished, first load for scene: 0 [14:06:01.851] NAV_MESH: load finished, first load for scene: 0 [14:06:01.853] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:01.867] NAV_MESH: load finished, first load for scene: 0 [14:06:01.872] NAV_MESH: load finished, first load for scene: 0 [14:06:01.874] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:01.878] NAV_MESH: load finished, first load for scene: 0 [14:06:01.883] NAV_MESH: load finished, first load for scene: 0 [14:06:01.885] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:01.888] NAV_MESH: load finished, first load for scene: 0 [14:06:01.893] NAV_MESH: load finished, first load for scene: 0 [14:06:01.896] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:01.900] NAV_MESH: load finished, first load for scene: 0 [14:06:01.904] NAV_MESH: load finished, first load for scene: 0 [14:06:01.907] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:06:01.910] NAV_MESH: load finished, first load for scene: 0 [14:06:01.916] NAV_MESH: load finished, first load for scene: 0 [14:06:01.919] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:06:01.922] NAV_MESH: load finished, first load for scene: 0 [14:06:01.927] NAV_MESH: load finished, first load for scene: 0 [14:06:01.930] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:01.933] NAV_MESH: load finished, first load for scene: 0 [14:06:01.938] NAV_MESH: load finished, first load for scene: 0 [14:06:01.940] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:01.943] NAV_MESH: load finished, first load for scene: 0 [14:06:01.949] NAV_MESH: load finished, first load for scene: 0 [14:06:01.952] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:01.955] NAV_MESH: load finished, first load for scene: 0 [14:06:01.960] NAV_MESH: load finished, first load for scene: 0 [14:06:01.962] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:01.965] NAV_MESH: load finished, first load for scene: 0 [14:06:01.970] NAV_MESH: load finished, first load for scene: 0 [14:06:01.973] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.973] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.976] NAV_MESH: load finished, first load for scene: 0 [14:06:01.979] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.979] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.983] NAV_MESH: load finished, first load for scene: 0 [14:06:01.986] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.986] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.989] NAV_MESH: load finished, first load for scene: 0 [14:06:01.991] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.991] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:01.995] NAV_MESH: load finished, first load for scene: 0 [14:06:01.997] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:02.000] NAV_MESH: load finished, first load for scene: 0 [14:06:02.005] NAV_MESH: load finished, first load for scene: 0 [14:06:02.007] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:02.010] NAV_MESH: load finished, first load for scene: 0 [14:06:02.017] NAV_MESH: load finished, first load for scene: 0 [14:06:02.030] NAV_MESH: load finished, first load for scene: 0 [14:06:02.035] NAV_MESH: load finished, first load for scene: 0 [14:06:02.037] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:02.037] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:02.040] NAV_MESH: load finished, first load for scene: 0 [14:06:02.042] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:02.042] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:02.046] NAV_MESH: load finished, first load for scene: 0 [14:06:02.072] NAV_MESH: load finished, first load for scene: 0 [14:06:02.079] NAV_MESH: load finished, first load for scene: 0 [14:06:02.082] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:06:02.085] NAV_MESH: load finished, first load for scene: 0 [14:06:02.090] NAV_MESH: load finished, first load for scene: 0 [14:06:02.093] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:06:02.096] NAV_MESH: load finished, first load for scene: 0 [14:06:02.103] NAV_MESH: load finished, first load for scene: 0 [14:06:02.105] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:02.105] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:02.108] NAV_MESH: load finished, first load for scene: 0 [14:06:02.111] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:02.111] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:06:02.115] NAV_MESH: load finished, first load for scene: 0 [14:06:02.118] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:02.121] NAV_MESH: load finished, first load for scene: 0 [14:06:02.126] NAV_MESH: load finished, first load for scene: 0 [14:06:02.129] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:02.133] NAV_MESH: load finished, first load for scene: 0 [14:06:02.143] NAV_MESH: load finished, first load for scene: 0 [14:06:02.146] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:02.150] NAV_MESH: load finished, first load for scene: 0 [14:06:02.155] NAV_MESH: load finished, first load for scene: 0 [14:06:02.158] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:06:02.161] NAV_MESH: load finished, first load for scene: 0 [14:06:17.286] ----------Mission-AddTeam-Defender [14:06:17.286] ----------Mission-AddTeam-Attacker [14:06:17.286] ----------Mission-AddTeam-Attacker [14:06:17.510] -------MissionScreen-OnActivate [14:06:18.205] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:18.205] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:06:18.205] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:18.206] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:18.245] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:06:18.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:18.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:18.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:18.258] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:18.357] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:06:18.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:21.964] Bake Terrain [14:06:22.092] Bake Terrain [14:06:22.154] Bake Terrain [14:06:22.179] Bake Terrain [14:06:24.027] Selected formations being cleared. Select all formations: [14:06:24.027] Infantry added to selected formations. [14:06:24.027] Ranged added to selected formations. [14:06:24.027] SetOrder AIControlOffon team [14:06:24.027] After set order called, number of selected formations: 2 [14:06:24.027] Infantry formation being processed. [14:06:24.037] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.038] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.038] Ranged formation being processed. [14:06:24.044] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.044] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.044] After set order loop complete, number of selected formations: 2 [14:06:24.044] SetOrder Mounton team [14:06:24.044] After set order called, number of selected formations: 2 [14:06:24.044] Infantry formation being processed. [14:06:24.044] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.044] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.044] Ranged formation being processed. [14:06:24.044] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.044] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.044] After set order loop complete, number of selected formations: 2 [14:06:24.044] SetOrder FireAtWillon team [14:06:24.044] After set order called, number of selected formations: 2 [14:06:24.044] Infantry formation being processed. [14:06:24.044] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.044] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.044] Ranged formation being processed. [14:06:24.044] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.044] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.044] After set order loop complete, number of selected formations: 2 [14:06:24.044] SetOrder ArrangementLineon team [14:06:24.045] After set order called, number of selected formations: 2 [14:06:24.045] Infantry formation being processed. [14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.045] Ranged formation being processed. [14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.045] After set order loop complete, number of selected formations: 2 [14:06:24.045] SetOrder StandYourGroundon team [14:06:24.045] After set order called, number of selected formations: 2 [14:06:24.045] Infantry formation being processed. [14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.045] Ranged formation being processed. [14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.045] After set order loop complete, number of selected formations: 2 [14:06:24.045] SetOrder AIControlOnon team [14:06:24.045] After set order called, number of selected formations: 2 [14:06:24.045] Infantry formation being processed. [14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.045] Ranged formation being processed. [14:06:24.045] Update cached and formation values on each agent complete, number of selected formations: 2 [14:06:24.045] Set random decide time of agents with indices complete, number of selected formations: 2 [14:06:24.045] After set order loop complete, number of selected formations: 2 [14:06:24.046] Infantry has 66 units, Cavalry has 0 units [14:06:24.046] Defender Infantry transfers 22 units to Cavalry [14:06:24.051] Infantry has 44 units, Cavalry has 22 units [14:06:24.051] Infantry has 44 units, HorseArcher has 0 units [14:06:24.051] Defender Infantry transfers 22 units to HorseArcher [14:06:24.055] Infantry has 22 units, HorseArcher has 22 units [14:06:24.055] Ranged has 41 units, Skirmisher has 0 units [14:06:24.055] Defender Ranged transfers 11 units to Skirmisher [14:06:24.058] Ranged has 30 units, Skirmisher has 11 units [14:06:24.058] Ranged has 30 units, HeavyInfantry has 0 units [14:06:24.058] Defender Ranged transfers 11 units to HeavyInfantry [14:06:24.060] Ranged has 19 units, HeavyInfantry has 11 units [14:06:24.060] Ranged has 19 units, LightCavalry has 0 units [14:06:24.060] Defender Ranged transfers 8 units to LightCavalry [14:06:24.061] Ranged has 11 units, LightCavalry has 8 units [14:06:24.093] Selected formations being cleared. [14:06:24.106] Selected formations being cleared. Select all formations: [14:06:25.740] Selected formations being cleared. Select all formations: [14:06:25.740] Infantry added to selected formations. [14:06:25.740] Ranged added to selected formations. [14:06:25.741] Selected formations being cleared. Select all formations: [14:06:25.741] Ranged added to selected formations. [14:06:25.742] SetOrder AIControlOffon team [14:06:25.742] After set order called, number of selected formations: 1 [14:06:25.742] Ranged formation being processed. [14:06:25.742] Update cached and formation values on each agent complete, number of selected formations: 1 [14:06:25.742] Set random decide time of agents with indices complete, number of selected formations: 1 [14:06:25.742] After set order loop complete, number of selected formations: 1 [14:06:25.742] SetOrder Mounton team [14:06:25.742] After set order called, number of selected formations: 1 [14:06:25.742] Ranged formation being processed. [14:06:25.742] Update cached and formation values on each agent complete, number of selected formations: 1 [14:06:25.742] Set random decide time of agents with indices complete, number of selected formations: 1 [14:06:25.742] After set order loop complete, number of selected formations: 1 [14:06:25.742] SetOrder FireAtWillon team [14:06:25.742] After set order called, number of selected formations: 1 [14:06:25.742] Ranged formation being processed. [14:06:25.742] Update cached and formation values on each agent complete, number of selected formations: 1 [14:06:25.742] Set random decide time of agents with indices complete, number of selected formations: 1 [14:06:25.742] After set order loop complete, number of selected formations: 1 [14:06:25.743] SetOrder ArrangementLineon team [14:06:25.743] After set order called, number of selected formations: 1 [14:06:25.743] Ranged formation being processed. [14:06:25.743] Update cached and formation values on each agent complete, number of selected formations: 1 [14:06:25.743] Set random decide time of agents with indices complete, number of selected formations: 1 [14:06:25.743] After set order loop complete, number of selected formations: 1 [14:06:25.743] SetOrder StandYourGroundon team [14:06:25.743] After set order called, number of selected formations: 1 [14:06:25.743] Ranged formation being processed. [14:06:25.743] Update cached and formation values on each agent complete, number of selected formations: 1 [14:06:25.743] Set random decide time of agents with indices complete, number of selected formations: 1 [14:06:25.743] After set order loop complete, number of selected formations: 1 [14:06:25.743] SetOrder AIControlOnon team [14:06:25.743] After set order called, number of selected formations: 1 [14:06:25.743] Ranged formation being processed. [14:06:25.743] Update cached and formation values on each agent complete, number of selected formations: 1 [14:06:25.743] Set random decide time of agents with indices complete, number of selected formations: 1 [14:06:25.743] After set order loop complete, number of selected formations: 1 [14:06:25.743] Ranged has 3 units, Infantry has 0 units [14:06:25.743] Attacker Ranged transfers 1 units to Infantry [14:06:25.743] Ranged has 2 units, Infantry has 1 units [14:06:25.744] Ranged has 2 units, Cavalry has 0 units [14:06:25.744] Attacker Ranged transfers 1 units to Cavalry [14:06:25.744] Ranged has 1 units, Cavalry has 1 units [14:06:25.750] Selected formations being cleared. [14:06:25.760] Selected formations being cleared. Select all formations: [14:06:25.760] Infantry added to selected formations. [14:06:25.760] Ranged added to selected formations. [14:06:25.760] Infantry added to selected formations. [14:06:25.760] Infantry added to selected formations. [14:06:25.760] Ranged added to selected formations. [14:06:25.760] Ranged added to selected formations. [14:06:25.760] Ranged added to selected formations. [14:06:25.760] SetOrder AIControlOffon team [14:06:25.760] After set order called, number of selected formations: 7 [14:06:25.760] Infantry formation being processed. [14:06:25.763] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.763] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.763] Ranged formation being processed. [14:06:25.764] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.764] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.764] Cavalry formation being processed. [14:06:25.766] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.766] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.766] HorseArcher formation being processed. [14:06:25.769] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.769] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.769] NumberOfDefaultFormations formation being processed. [14:06:25.771] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.771] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.771] HeavyInfantry formation being processed. [14:06:25.772] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.772] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.772] LightCavalry formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] After set order loop complete, number of selected formations: 7 [14:06:25.773] SetOrder Mounton team [14:06:25.773] After set order called, number of selected formations: 7 [14:06:25.773] Infantry formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] Ranged formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] Cavalry formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] HorseArcher formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] NumberOfDefaultFormations formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] HeavyInfantry formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] LightCavalry formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] After set order loop complete, number of selected formations: 7 [14:06:25.773] SetOrder FireAtWillon team [14:06:25.773] After set order called, number of selected formations: 7 [14:06:25.773] Infantry formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] Ranged formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] Cavalry formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] HorseArcher formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] NumberOfDefaultFormations formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] HeavyInfantry formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] LightCavalry formation being processed. [14:06:25.773] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.773] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.773] After set order loop complete, number of selected formations: 7 [14:06:25.773] SetOrder ArrangementLineon team [14:06:25.774] After set order called, number of selected formations: 7 [14:06:25.774] Infantry formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] Ranged formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] Cavalry formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] HorseArcher formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] NumberOfDefaultFormations formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] HeavyInfantry formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] LightCavalry formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] After set order loop complete, number of selected formations: 7 [14:06:25.774] SetOrder StandYourGroundon team [14:06:25.774] After set order called, number of selected formations: 7 [14:06:25.774] Infantry formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] Ranged formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] Cavalry formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] HorseArcher formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] NumberOfDefaultFormations formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] HeavyInfantry formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] LightCavalry formation being processed. [14:06:25.774] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.774] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.774] After set order loop complete, number of selected formations: 7 [14:06:25.774] SetOrder AIControlOnon team [14:06:25.777] After set order called, number of selected formations: 7 [14:06:25.777] Infantry formation being processed. [14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.777] Ranged formation being processed. [14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.777] Cavalry formation being processed. [14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.777] HorseArcher formation being processed. [14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.777] NumberOfDefaultFormations formation being processed. [14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.777] HeavyInfantry formation being processed. [14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.777] LightCavalry formation being processed. [14:06:25.777] Update cached and formation values on each agent complete, number of selected formations: 7 [14:06:25.777] Set random decide time of agents with indices complete, number of selected formations: 7 [14:06:25.777] After set order loop complete, number of selected formations: 7 [14:06:25.793] Selected formations being cleared. [14:06:25.800] Ranged added to selected formations. [14:06:25.800] SetOrderWithAgent FollowMe 李大碗on team [14:06:25.800] After set order called, number of selected formations: 1 [14:06:25.800] General formation being processed. [14:06:25.800] Update cached and formation values on each agent complete, number of selected formations: 1 [14:06:25.800] Set random decide time of agents with indices complete, number of selected formations: 1 [14:06:25.800] After set order loop complete, number of selected formations: 1 [14:06:25.801] Selected formations being cleared. [14:06:25.801] Ranged added to selected formations. [14:06:25.801] SetOrderWithAgent FollowMe 公孙离on team [14:06:25.801] After set order called, number of selected formations: 1 [14:06:25.801] General formation being processed. [14:06:25.801] Update cached and formation values on each agent complete, number of selected formations: 1 [14:06:25.801] Set random decide time of agents with indices complete, number of selected formations: 1 [14:06:25.801] After set order loop complete, number of selected formations: 1 [14:06:25.801] Selected formations being cleared. [14:06:25.802] Selected formations being cleared. Select all formations: [14:06:25.802] Infantry added to selected formations. [14:06:25.802] Ranged added to selected formations. [14:06:25.802] Ranged added to selected formations. [14:06:25.818] Infantry has 127 units, Cavalry has 0 units [14:06:25.818] Attacker Infantry transfers 43 units to Cavalry [14:06:25.822] Infantry has 84 units, Cavalry has 43 units [14:06:25.822] Infantry has 84 units, HorseArcher has 0 units [14:06:25.822] Attacker Infantry transfers 41 units to HorseArcher [14:06:25.823] Infantry has 43 units, HorseArcher has 41 units [14:06:25.823] Ranged has 186 units, Skirmisher has 0 units [14:06:25.823] Attacker Ranged transfers 47 units to Skirmisher [14:06:25.828] Ranged has 139 units, Skirmisher has 47 units [14:06:25.828] Ranged has 139 units, HeavyInfantry has 0 units [14:06:25.829] Attacker Ranged transfers 47 units to HeavyInfantry [14:06:25.831] Ranged has 92 units, HeavyInfantry has 47 units [14:06:25.831] Ranged has 92 units, LightCavalry has 0 units [14:06:25.831] Attacker Ranged transfers 45 units to LightCavalry [14:06:25.833] Ranged has 47 units, LightCavalry has 45 units [14:06:25.887] Render Requested: triangluar_spear_t3 [14:06:25.887] Render Requested: stronger_reinforced_kite_shield [14:06:25.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:06:25.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:06:30.786] I called EndMission [14:06:30.800] I called EndMissionInternal [14:06:31.083] -------MissionScreen-OnDeactivate [14:06:31.484] PopScreen [14:06:31.484] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [14:06:31.484] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [14:06:31.484] -------MissionScreen-OnDeactivate [14:06:31.484] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [14:06:31.484] -------MissionScreen-OnFinalize [14:06:31.500] Scene_view::clear_all(empire_castle_004) [14:06:31.501] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [14:06:31.501] OnScreenListChanged [14:06:31.501] SandBox.View.Map.MapScreen::HandleActivate [14:06:31.501] SandBox.View.Map.MapScreen::HandleResume [14:06:31.512] [GAME MENU] player_in_camp [14:06:31.512] Release Sound Event -1 [14:06:31.513] Release Sound Event 19437 [14:06:38.502] rglShader_manager::read_compressed_shader_cache_package : 0.000107 [14:06:38.503] Missing shader from sack: pbr_terrain [14:06:38.503] Missing shader from sack: pbr_terrain [14:06:38.503] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.503] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.503] Missing shader from sack: pbr_terrain_shadowmap [14:06:38.503] Missing shader from sack: pbr_terrain_pointlight [14:06:38.503] Missing shader from sack: pbr_terrain [14:06:38.503] Missing shader from sack: pbr_terrain [14:06:38.503] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.504] Missing shader from sack: pbr_terrain [14:06:38.504] Missing shader from sack: pbr_terrain [14:06:38.504] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.504] Missing shader from sack: pbr_terrain [14:06:38.504] Missing shader from sack: pbr_terrain [14:06:38.504] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.505] Missing shader from sack: pbr_terrain [14:06:38.505] Missing shader from sack: pbr_terrain [14:06:38.505] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.505] Missing shader from sack: pbr_terrain [14:06:38.505] Missing shader from sack: pbr_terrain [14:06:38.505] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.506] Missing shader from sack: pbr_terrain [14:06:38.506] Missing shader from sack: pbr_terrain [14:06:38.506] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.506] Missing shader from sack: pbr_terrain [14:06:38.506] Missing shader from sack: pbr_terrain [14:06:38.506] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.506] Missing shader from sack: pbr_terrain [14:06:38.506] Missing shader from sack: pbr_terrain [14:06:38.506] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.507] Missing shader from sack: pbr_terrain [14:06:38.507] Missing shader from sack: pbr_terrain [14:06:38.507] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.507] Missing shader from sack: pbr_terrain [14:06:38.507] Missing shader from sack: pbr_terrain [14:06:38.507] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.507] Missing shader from sack: pbr_terrain [14:06:38.507] Missing shader from sack: pbr_terrain [14:06:38.507] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.507] Missing shader from sack: pbr_terrain [14:06:38.507] Missing shader from sack: pbr_terrain [14:06:38.507] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.508] Missing shader from sack: pbr_terrain [14:06:38.508] Missing shader from sack: pbr_terrain [14:06:38.508] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.508] Missing shader from sack: pbr_terrain [14:06:38.508] Missing shader from sack: pbr_terrain [14:06:38.509] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.509] Missing shader from sack: pbr_terrain [14:06:38.509] Missing shader from sack: pbr_terrain [14:06:38.509] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.509] Missing shader from sack: pbr_terrain [14:06:38.509] Missing shader from sack: pbr_terrain [14:06:38.509] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.511] Missing shader from sack: pbr_terrain [14:06:38.511] Missing shader from sack: pbr_terrain [14:06:38.511] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.512] Missing shader from sack: pbr_terrain [14:06:38.512] Missing shader from sack: pbr_terrain [14:06:38.512] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.512] Missing shader from sack: pbr_terrain [14:06:38.512] Missing shader from sack: pbr_terrain [14:06:38.512] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.512] Missing shader from sack: pbr_terrain [14:06:38.512] Missing shader from sack: pbr_terrain [14:06:38.512] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.512] Missing shader from sack: pbr_terrain [14:06:38.512] Missing shader from sack: pbr_terrain [14:06:38.512] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.513] Missing shader from sack: pbr_terrain [14:06:38.513] Missing shader from sack: pbr_terrain [14:06:38.513] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.514] Missing shader from sack: pbr_terrain [14:06:38.514] Missing shader from sack: pbr_terrain [14:06:38.515] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.515] Missing shader from sack: pbr_terrain [14:06:38.515] Missing shader from sack: pbr_terrain [14:06:38.515] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.516] Missing shader from sack: pbr_terrain [14:06:38.516] Missing shader from sack: pbr_terrain [14:06:38.516] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.517] Missing shader from sack: pbr_terrain [14:06:38.517] Missing shader from sack: pbr_terrain [14:06:38.517] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.518] Missing shader from sack: pbr_terrain [14:06:38.518] Missing shader from sack: pbr_terrain [14:06:38.518] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.524] Missing shader from sack: pbr_terrain [14:06:38.525] Missing shader from sack: pbr_terrain [14:06:38.525] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.525] Missing shader from sack: pbr_terrain [14:06:38.525] Missing shader from sack: pbr_terrain [14:06:38.525] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.525] Missing shader from sack: pbr_terrain [14:06:38.525] Missing shader from sack: pbr_terrain [14:06:38.525] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.525] Missing shader from sack: pbr_terrain [14:06:38.525] Missing shader from sack: pbr_terrain [14:06:38.525] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.526] Missing shader from sack: pbr_terrain [14:06:38.526] Missing shader from sack: pbr_terrain [14:06:38.526] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.527] Missing shader from sack: pbr_terrain [14:06:38.527] Missing shader from sack: pbr_terrain [14:06:38.527] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.533] Missing shader from sack: pbr_terrain [14:06:38.533] Missing shader from sack: pbr_terrain [14:06:38.533] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.533] Missing shader from sack: pbr_terrain [14:06:38.533] Missing shader from sack: pbr_terrain [14:06:38.533] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.534] Missing shader from sack: pbr_terrain [14:06:38.534] Missing shader from sack: pbr_terrain [14:06:38.534] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.538] Missing shader from sack: pbr_terrain [14:06:38.538] Missing shader from sack: pbr_terrain [14:06:38.538] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.538] Missing shader from sack: pbr_terrain [14:06:38.538] Missing shader from sack: pbr_terrain [14:06:38.538] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.540] Missing shader from sack: pbr_terrain [14:06:38.540] Missing shader from sack: pbr_terrain [14:06:38.540] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.541] Missing shader from sack: pbr_terrain [14:06:38.541] Missing shader from sack: pbr_terrain [14:06:38.541] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.543] Missing shader from sack: pbr_terrain [14:06:38.543] Missing shader from sack: pbr_terrain [14:06:38.543] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.545] Missing shader from sack: pbr_terrain [14:06:38.545] Missing shader from sack: pbr_terrain [14:06:38.545] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.546] Missing shader from sack: pbr_terrain [14:06:38.546] Missing shader from sack: pbr_terrain [14:06:38.546] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.549] Missing shader from sack: pbr_terrain [14:06:38.549] Missing shader from sack: pbr_terrain [14:06:38.549] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.549] Missing shader from sack: pbr_terrain [14:06:38.549] Missing shader from sack: pbr_terrain [14:06:38.549] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.551] Missing shader from sack: pbr_terrain [14:06:38.551] Missing shader from sack: pbr_terrain [14:06:38.551] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.556] Missing shader from sack: pbr_terrain [14:06:38.556] Missing shader from sack: pbr_terrain [14:06:38.556] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.557] Missing shader from sack: pbr_terrain [14:06:38.557] Missing shader from sack: pbr_terrain [14:06:38.557] Missing shader from sack: pbr_terrain_gbuffer [14:06:38.557] Missing shader from sack: pbr_terrain [14:06:38.557] Missing shader from sack: pbr_terrain [14:06:38.557] Missing shader from sack: pbr_terrain_gbuffer [14:06:39.104] Bake Terrain [14:06:43.547] Bake Terrain [14:06:43.579] Bake Terrain [14:06:43.604] Bake Terrain [14:06:46.002] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:46.162] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:06:46.162] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:46.171] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:06:46.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:46.181] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:06:46.181] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:06:48.620] Average value of 五谷 : 0.6942569 [14:06:48.620] Average value of 鱼 : 3.064077 [14:06:48.620] Average value of 肉 : 1.625537 [14:06:48.620] Average value of 奶酥 : 1.376072 [14:06:48.620] Average value of 葡萄 : 3.043721 [14:06:48.620] Average value of 枣 : 1.88864 [14:06:48.620] Average value of 青果 : 2.684652 [14:06:48.620] Average value of 膏脂 : 1.830388 [14:06:48.620] Average value of 菜油 : 2.426043 [14:06:48.620] Average value of 苎麻 : 2.153207 [14:06:48.620] Average value of 苧布 : 1.547537 [14:06:48.620] Average value of 羊毛 : 2.389425 [14:06:48.620] Average value of 布匹 : 1.320968 [14:06:48.620] Average value of 蚕丝 : 0.4065478 [14:06:48.620] Average value of 绸缎 : 1.070129 [14:06:48.620] Average value of 硬木 : 0.8262299 [14:06:48.620] Average value of 铁 : 1.098078 [14:06:48.620] Average value of 盐巴 : 2.132015 [14:06:48.620] Average value of 银矿石 : 1.951697 [14:06:48.620] Average value of 兽皮 : 0.9499238 [14:06:48.620] Average value of 陶土 : 1.528849 [14:06:48.620] Average value of 浊酒 : 0.5570198 [14:06:48.620] Average value of 西域葡萄酒 : 0.8717831 [14:06:48.620] Average value of 工具 : 0.4356807 [14:06:48.620] Average value of 陶瓷 : 1.255234 [14:06:48.620] Average value of 皮革 : 1.23785 [14:06:48.620] Average value of 毛皮 : 1.062875 [14:06:48.620] Average value of 金银器 : 0.9460913 [14:06:48.620] Average value of 箭 : 0.8129027 [14:06:48.620] Average value of 羊 : 1.399759 [14:06:48.620] Average value of 牛 : 1.752354 [14:06:48.620] Average value of 豕 : 0.7317549 [14:06:48.620] Average value of 驮畜 : 1.08946 [14:06:48.620] Average value of 坐骑 : 1.249956 [14:06:48.620] Average value of 战争坐骑 : 0.783507 [14:06:48.621] Average value of 贵族坐骑 : 0.96279 [14:06:48.621] Average value of 马匹装备 I : 0.8209673 [14:06:48.621] Average value of 马匹装备 II : 0.8209673 [14:06:48.621] Average value of 马匹装备 III : 0.8693544 [14:06:48.621] Average value of 马匹装备 IV : 1.060887 [14:06:48.621] Average value of 马匹装备 V : 1.103225 [14:06:48.621] Average value of 近战武器 I : 0.8209673 [14:06:48.621] Average value of 近战武器 II : 0.8129027 [14:06:48.621] Average value of 近战武器 III : 0.8209673 [14:06:48.621] Average value of 近战武器 IV : 0.8209673 [14:06:48.621] Average value of 近战武器 V : 0.8612899 [14:06:48.621] Average value of 远程武器 I : 0.8209673 [14:06:48.621] Average value of 远程武器 II : 0.8209673 [14:06:48.621] Average value of 远程武器 III : 0.8209673 [14:06:48.621] Average value of 远程武器 IV : 0.8308034 [14:06:48.621] Average value of 远程武器 V : 0.8774189 [14:06:48.621] Average value of 盾牌 I : 0.8209673 [14:06:48.621] Average value of 盾牌 II : 0.8209673 [14:06:48.621] Average value of 盾牌 III : 0.8209673 [14:06:48.621] Average value of 盾牌 IV : 0.8290318 [14:06:48.621] Average value of 盾牌 V : 0.9499995 [14:06:48.621] Average value of 服装 : 0.8159832 [14:06:48.621] Average value of 轻甲 : 0.8129027 [14:06:48.621] Average value of 中甲 : 0.8129027 [14:06:48.621] Average value of 重甲 : 0.8129027 [14:06:48.621] Average value of 终极护甲 : 0.8370963 [14:06:48.621] Average value of 旗帜 : 1.320968 [14:06:48.621] Average value of 未分配 : 1.320968 [14:06:48.621] Force VSync State is now ACTIVE [14:06:48.621] PushScreen [14:06:48.621] SandBox.View.Map.MapScreen::HandlePause [14:06:48.621] SandBox.View.Map.MapScreen::HandleDeactivate [14:06:48.621] Release Sound Event -1 [14:06:48.621] OnScreenListChanged [14:06:48.622] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [14:06:48.709] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [14:06:48.709] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [14:06:48.886] Render Requested: sg_ar_c06_s4001_head [14:06:48.886] Render Requested: sg_ar_c06_s6001_shoulder [14:06:48.886] Render Requested: sg_ar_c06_s4003_body [14:06:48.886] Render Requested: sg_ar_c06_g004_arm [14:06:48.886] Render Requested: sg_ar_c06_s4001_leg [14:06:48.886] Render Requested: t3_khuzait_horse [14:06:48.886] Render Requested: northern_light_harness [14:06:48.886] Render Requested: triangluar_spear_t3 [14:06:48.886] Render Requested: stronger_reinforced_kite_shield [14:06:48.886] Render Requested: lz_bow_youzhou_01 [14:06:48.886] Render Requested: lz_arrow_youzhou_01 [14:06:48.886] Render Requested: sg_cl_c06_s3002_leg [14:06:48.886] Render Requested: empire_warrior_padded_armor_e [14:06:48.886] Render Requested: sg_ar_c06_s4002_shoulder [14:06:48.886] Render Requested: sg_ar_c05_s5004_head [14:06:48.886] Render Requested: ironIngot2 [14:06:48.886] Render Requested: iron [14:06:48.886] Render Requested: charcoal [14:06:48.886] Render Requested: grain [14:06:48.886] Render Requested: lz_arrow_youzhou_01 [14:06:48.886] Render Requested: lz_bow_youzhou_04 [14:06:48.886] Render Requested: lz_danshou_youzhou_04 [14:06:48.886] Render Requested: sumpter_horse [14:06:48.886] Render Requested: sturgia_horse [14:06:49.384] Render Requested: sg_ar_c05_s5004_head [14:06:49.384] Render Requested: sg_ar_c06_s4001_head [14:06:49.568] Render Requested: ironIngot2 [14:06:49.668] Render Requested: iron [14:06:49.752] Render Requested: charcoal [14:06:49.769] Render Requested: grain [14:06:49.904] Render Requested: lz_arrow_youzhou_01 [14:06:49.935] Render Requested: lz_arrow_youzhou_01 [14:06:50.002] Render Requested: lz_bow_youzhou_01 [14:06:50.002] Render Requested: lz_bow_youzhou_04 [14:06:50.021] Render Requested: lz_arrow_youzhou_01 [14:06:50.021] Render Requested: lz_arrow_youzhou_01 [14:06:50.334] Render Requested: lz_arrow_youzhou_01 [14:06:51.368] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: Equipment | Amount: 1 [14:06:51.368] TransferItem Name: 三角刃矛 | From: Equipment To: PlayerInventory | Amount: 1 [14:06:51.387] Render Requested: lz_arrow_youzhou_01 [14:06:51.387] Render Requested: triangluar_spear_t3 [14:06:51.419] Render Requested: lz_arrow_youzhou_01 [14:06:51.569] Render Requested: stronger_reinforced_kite_shield [14:06:51.802] Render Requested: stronger_reinforced_kite_shield [14:06:51.985] TransferItem Name: 强化橡木筝形盾 | From: Equipment To: Equipment | Amount: 1 [14:06:51.985] TransferItem Name: 04幽州羽箭 | From: Equipment To: PlayerInventory | Amount: 1 [14:06:51.991] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: Equipment | Amount: 1 [14:06:51.994] Render Requested: stronger_reinforced_kite_shield [14:06:51.994] Render Requested: lz_arrow_youzhou_01 [14:06:52.120] Render Requested: stronger_reinforced_kite_shield [14:06:52.337] Render Requested: lz_arrow_youzhou_01 [14:06:52.453] Render Requested: lz_bow_youzhou_01 [14:06:52.619] Render Requested: lz_bow_youzhou_01 [14:06:52.770] TransferItem Name: 04幽州弓 | From: Equipment To: Equipment | Amount: 1 [14:06:52.770] TransferItem Name: 04幽州羽箭 | From: Equipment To: PlayerInventory | Amount: 1 [14:06:52.777] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: Equipment | Amount: 1 [14:06:52.779] Render Requested: lz_bow_youzhou_01 [14:06:52.779] Render Requested: lz_arrow_youzhou_01 [14:06:52.853] Render Requested: lz_bow_youzhou_01 [14:06:53.070] Render Requested: iron [14:06:53.087] Render Requested: charcoal [14:06:53.138] Render Requested: grain [14:06:54.621] Force VSync State is now DEACTIVATED [14:06:54.621] PopScreen [14:06:54.621] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [14:06:54.621] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [14:06:54.621] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [14:06:54.625] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [14:06:54.625] OnScreenListChanged [14:06:54.625] SandBox.View.Map.MapScreen::HandleActivate [14:06:54.625] SandBox.View.Map.MapScreen::HandleResume [14:06:54.642] [GAME MENU] player_in_camp [14:06:54.642] Release Sound Event -1 [14:06:54.642] Release Sound Event 19438 [14:06:56.356] Opening new mission SiegeMissionWithDeployment level_3 siege. [14:06:56.360] IMono_MBMission::create_mission : 0.003830 [14:06:56.537] Force VSync State is now DEACTIVATED [14:06:56.537] PushScreen [14:06:56.537] SandBox.View.Map.MapScreen::HandlePause [14:06:56.537] SandBox.View.Map.MapScreen::HandleDeactivate [14:06:56.537] Release Sound Event -1 [14:06:56.537] OnScreenListChanged [14:06:56.537] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [14:06:56.537] -------MissionScreen-OnInitialize [14:06:56.537] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [14:06:56.537] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [14:07:00.617] Scene_view::clear_all(Main_map) [14:07:00.809] Scene level: level_3 set to activate. [14:07:00.809] Scene level: siege set to activate. [14:07:00.809] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_004/scene.xscene. [14:07:00.816] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_004/atmosphere.xml. [14:07:00.850] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:00.850] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:00.850] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:00.879] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:00.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:00.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:00.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:00.880] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:00.911] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:00.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:00.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:00.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:00.944] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.011] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:01.011] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.012] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.044] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:01.044] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.044] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.045] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:01.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.111] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.111] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:01.111] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.111] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.178] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:01.178] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.477] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:01.477] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.510] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:01.510] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.511] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:01.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.544] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:01.544] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.545] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:01.711] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:06.390] Oro temporary memory watermark: 22.88 KB (max 4096 KB). [14:07:06.430] 2110 entities are registered as oro. [14:07:07.209] NAV_MESH: load finished, first load for scene: 1 [14:07:09.342] rglShader_manager::read_compressed_shader_cache_package : 0.000442 [14:07:09.763] Placed flora count, 563, wheats_aa [14:07:09.764] Placed flora count, 1220, rock_new_yellow [14:07:09.765] Placed flora count, 721, flora_green__mix_flower [14:07:09.766] Placed flora count, 1845, flora_dry_plant__mix_grass [14:07:09.767] Placed tree count, 2303, tree_forest_beech___mix [14:07:09.768] Placed flora count, 1204, flora_green__mix_flower [14:07:09.769] Placed tree count, 12993, tree_high__mix_poplar_forest [14:07:09.770] Placed tree count, 3249, tree_high__mix [14:07:09.772] Placed flora count, 15249, flora_grass_b_non_shadow [14:07:09.772] Placed flora count, 6573, flora_grass_b_non_shadow [14:07:09.775] Placed flora count, 4087, flora_green__mix_flower [14:07:09.776] Placed flora count, 2794, rock_new_yellow [14:07:09.777] Placed flora count, 11272, wheats_aa [14:07:09.777] Placed flora count, 3981, flora_plant__mix [14:07:09.778] Placed flora count, 6279, flora_grass_b_non_shadow [14:07:09.778] Placed tree count, 6663, shrub__mix [14:07:09.780] Placed flora count, 5000, flora_dry_plant__mix_long [14:07:09.780] Placed flora count, 2860, flora_green__mix [14:07:09.790] Placed tree count, 31048, tree_high__mix_poplar_sprout [14:07:09.792] Placed flora count, 365, wheats_aa [14:07:09.924] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [14:07:14.488] NAV_MESH: load finished, first load for scene: 0 [14:07:14.491] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.491] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.494] NAV_MESH: load finished, first load for scene: 0 [14:07:14.496] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.496] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.505] NAV_MESH: load finished, first load for scene: 0 [14:07:14.507] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.507] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.510] NAV_MESH: load finished, first load for scene: 0 [14:07:14.513] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.513] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.516] NAV_MESH: load finished, first load for scene: 0 [14:07:14.518] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:07:14.530] NAV_MESH: load finished, first load for scene: 0 [14:07:14.535] NAV_MESH: load finished, first load for scene: 0 [14:07:14.537] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:07:14.541] NAV_MESH: load finished, first load for scene: 0 [14:07:14.546] NAV_MESH: load finished, first load for scene: 0 [14:07:14.548] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.548] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.552] NAV_MESH: load finished, first load for scene: 0 [14:07:14.554] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.554] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.558] NAV_MESH: load finished, first load for scene: 0 [14:07:14.560] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.560] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.563] NAV_MESH: load finished, first load for scene: 0 [14:07:14.565] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.565] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.568] NAV_MESH: load finished, first load for scene: 0 [14:07:14.570] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.574] NAV_MESH: load finished, first load for scene: 0 [14:07:14.578] NAV_MESH: load finished, first load for scene: 0 [14:07:14.580] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.584] NAV_MESH: load finished, first load for scene: 0 [14:07:14.589] NAV_MESH: load finished, first load for scene: 0 [14:07:14.614] NAV_MESH: load finished, first load for scene: 0 [14:07:14.640] NAV_MESH: load finished, first load for scene: 0 [14:07:14.643] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:07:14.646] NAV_MESH: load finished, first load for scene: 0 [14:07:14.651] NAV_MESH: load finished, first load for scene: 0 [14:07:14.654] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:07:14.657] NAV_MESH: load finished, first load for scene: 0 [14:07:14.662] NAV_MESH: load finished, first load for scene: 0 [14:07:14.665] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.681] NAV_MESH: load finished, first load for scene: 0 [14:07:14.687] NAV_MESH: load finished, first load for scene: 0 [14:07:14.690] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.694] NAV_MESH: load finished, first load for scene: 0 [14:07:14.699] NAV_MESH: load finished, first load for scene: 0 [14:07:14.701] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.705] NAV_MESH: load finished, first load for scene: 0 [14:07:14.710] NAV_MESH: load finished, first load for scene: 0 [14:07:14.712] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.715] NAV_MESH: load finished, first load for scene: 0 [14:07:14.721] NAV_MESH: load finished, first load for scene: 0 [14:07:14.724] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:07:14.727] NAV_MESH: load finished, first load for scene: 0 [14:07:14.732] NAV_MESH: load finished, first load for scene: 0 [14:07:14.735] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:07:14.738] NAV_MESH: load finished, first load for scene: 0 [14:07:14.744] NAV_MESH: load finished, first load for scene: 0 [14:07:14.746] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.749] NAV_MESH: load finished, first load for scene: 0 [14:07:14.755] NAV_MESH: load finished, first load for scene: 0 [14:07:14.758] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.761] NAV_MESH: load finished, first load for scene: 0 [14:07:14.766] NAV_MESH: load finished, first load for scene: 0 [14:07:14.769] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.772] NAV_MESH: load finished, first load for scene: 0 [14:07:14.777] NAV_MESH: load finished, first load for scene: 0 [14:07:14.780] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.783] NAV_MESH: load finished, first load for scene: 0 [14:07:14.789] NAV_MESH: load finished, first load for scene: 0 [14:07:14.791] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.791] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.794] NAV_MESH: load finished, first load for scene: 0 [14:07:14.797] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.797] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.800] NAV_MESH: load finished, first load for scene: 0 [14:07:14.802] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.802] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.806] NAV_MESH: load finished, first load for scene: 0 [14:07:14.808] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.808] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.811] NAV_MESH: load finished, first load for scene: 0 [14:07:14.813] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.816] NAV_MESH: load finished, first load for scene: 0 [14:07:14.821] NAV_MESH: load finished, first load for scene: 0 [14:07:14.824] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.827] NAV_MESH: load finished, first load for scene: 0 [14:07:14.832] NAV_MESH: load finished, first load for scene: 0 [14:07:14.852] NAV_MESH: load finished, first load for scene: 0 [14:07:14.858] NAV_MESH: load finished, first load for scene: 0 [14:07:14.860] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.860] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.863] NAV_MESH: load finished, first load for scene: 0 [14:07:14.865] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.865] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.868] NAV_MESH: load finished, first load for scene: 0 [14:07:14.895] NAV_MESH: load finished, first load for scene: 0 [14:07:14.900] NAV_MESH: load finished, first load for scene: 0 [14:07:14.902] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:07:14.906] NAV_MESH: load finished, first load for scene: 0 [14:07:14.912] NAV_MESH: load finished, first load for scene: 0 [14:07:14.915] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:07:14.919] NAV_MESH: load finished, first load for scene: 0 [14:07:14.924] NAV_MESH: load finished, first load for scene: 0 [14:07:14.927] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.927] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.930] NAV_MESH: load finished, first load for scene: 0 [14:07:14.932] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.932] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:07:14.935] NAV_MESH: load finished, first load for scene: 0 [14:07:14.937] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.941] NAV_MESH: load finished, first load for scene: 0 [14:07:14.946] NAV_MESH: load finished, first load for scene: 0 [14:07:14.948] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.951] NAV_MESH: load finished, first load for scene: 0 [14:07:14.962] NAV_MESH: load finished, first load for scene: 0 [14:07:14.964] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.968] NAV_MESH: load finished, first load for scene: 0 [14:07:14.973] NAV_MESH: load finished, first load for scene: 0 [14:07:14.975] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:07:14.979] NAV_MESH: load finished, first load for scene: 0 [14:07:30.199] ----------Mission-AddTeam-Defender [14:07:30.200] ----------Mission-AddTeam-Attacker [14:07:30.200] ----------Mission-AddTeam-Attacker [14:07:30.426] -------MissionScreen-OnActivate [14:07:31.129] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:31.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:31.130] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:31.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:31.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:31.143] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:31.184] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:31.184] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:31.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:31.212] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:31.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:31.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:31.315] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:07:31.315] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:07:34.484] Bake Terrain [14:07:34.556] Bake Terrain [14:07:34.568] Bake Terrain [14:07:34.590] Bake Terrain [14:07:36.083] Selected formations being cleared. Select all formations: [14:07:36.083] Infantry added to selected formations. [14:07:36.083] Ranged added to selected formations. [14:07:36.083] SetOrder AIControlOffon team [14:07:36.083] After set order called, number of selected formations: 2 [14:07:36.083] Infantry formation being processed. [14:07:36.095] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.095] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.095] Ranged formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] After set order loop complete, number of selected formations: 2 [14:07:36.103] SetOrder Mounton team [14:07:36.103] After set order called, number of selected formations: 2 [14:07:36.103] Infantry formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] Ranged formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] After set order loop complete, number of selected formations: 2 [14:07:36.103] SetOrder FireAtWillon team [14:07:36.103] After set order called, number of selected formations: 2 [14:07:36.103] Infantry formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] Ranged formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] After set order loop complete, number of selected formations: 2 [14:07:36.103] SetOrder ArrangementLineon team [14:07:36.103] After set order called, number of selected formations: 2 [14:07:36.103] Infantry formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] Ranged formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] After set order loop complete, number of selected formations: 2 [14:07:36.103] SetOrder StandYourGroundon team [14:07:36.103] After set order called, number of selected formations: 2 [14:07:36.103] Infantry formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] Ranged formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] After set order loop complete, number of selected formations: 2 [14:07:36.103] SetOrder AIControlOnon team [14:07:36.103] After set order called, number of selected formations: 2 [14:07:36.103] Infantry formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] Ranged formation being processed. [14:07:36.103] Update cached and formation values on each agent complete, number of selected formations: 2 [14:07:36.103] Set random decide time of agents with indices complete, number of selected formations: 2 [14:07:36.103] After set order loop complete, number of selected formations: 2 [14:07:36.104] Infantry has 66 units, Cavalry has 0 units [14:07:36.104] Defender Infantry transfers 22 units to Cavalry [14:07:36.108] Infantry has 44 units, Cavalry has 22 units [14:07:36.108] Infantry has 44 units, HorseArcher has 0 units [14:07:36.108] Defender Infantry transfers 22 units to HorseArcher [14:07:36.112] Infantry has 22 units, HorseArcher has 22 units [14:07:36.112] Ranged has 41 units, Skirmisher has 0 units [14:07:36.112] Defender Ranged transfers 11 units to Skirmisher [14:07:36.117] Ranged has 30 units, Skirmisher has 11 units [14:07:36.117] Ranged has 30 units, HeavyInfantry has 0 units [14:07:36.117] Defender Ranged transfers 11 units to HeavyInfantry [14:07:36.119] Ranged has 19 units, HeavyInfantry has 11 units [14:07:36.119] Ranged has 19 units, LightCavalry has 0 units [14:07:36.119] Defender Ranged transfers 8 units to LightCavalry [14:07:36.122] Ranged has 11 units, LightCavalry has 8 units [14:07:36.150] Selected formations being cleared. [14:07:36.160] Selected formations being cleared. Select all formations: [14:07:37.776] Selected formations being cleared. Select all formations: [14:07:37.776] Infantry added to selected formations. [14:07:37.776] Ranged added to selected formations. [14:07:37.777] Selected formations being cleared. Select all formations: [14:07:37.777] Ranged added to selected formations. [14:07:37.777] SetOrder AIControlOffon team [14:07:37.777] After set order called, number of selected formations: 1 [14:07:37.777] Ranged formation being processed. [14:07:37.777] Update cached and formation values on each agent complete, number of selected formations: 1 [14:07:37.777] Set random decide time of agents with indices complete, number of selected formations: 1 [14:07:37.777] After set order loop complete, number of selected formations: 1 [14:07:37.777] SetOrder Mounton team [14:07:37.777] After set order called, number of selected formations: 1 [14:07:37.777] Ranged formation being processed. [14:07:37.777] Update cached and formation values on each agent complete, number of selected formations: 1 [14:07:37.777] Set random decide time of agents with indices complete, number of selected formations: 1 [14:07:37.777] After set order loop complete, number of selected formations: 1 [14:07:37.778] SetOrder FireAtWillon team [14:07:37.778] After set order called, number of selected formations: 1 [14:07:37.778] Ranged formation being processed. [14:07:37.778] Update cached and formation values on each agent complete, number of selected formations: 1 [14:07:37.778] Set random decide time of agents with indices complete, number of selected formations: 1 [14:07:37.778] After set order loop complete, number of selected formations: 1 [14:07:37.778] SetOrder ArrangementLineon team [14:07:37.778] After set order called, number of selected formations: 1 [14:07:37.778] Ranged formation being processed. [14:07:37.778] Update cached and formation values on each agent complete, number of selected formations: 1 [14:07:37.778] Set random decide time of agents with indices complete, number of selected formations: 1 [14:07:37.778] After set order loop complete, number of selected formations: 1 [14:07:37.778] SetOrder StandYourGroundon team [14:07:37.778] After set order called, number of selected formations: 1 [14:07:37.778] Ranged formation being processed. [14:07:37.778] Update cached and formation values on each agent complete, number of selected formations: 1 [14:07:37.778] Set random decide time of agents with indices complete, number of selected formations: 1 [14:07:37.778] After set order loop complete, number of selected formations: 1 [14:07:37.778] SetOrder AIControlOnon team [14:07:37.778] After set order called, number of selected formations: 1 [14:07:37.778] Ranged formation being processed. [14:07:37.778] Update cached and formation values on each agent complete, number of selected formations: 1 [14:07:37.778] Set random decide time of agents with indices complete, number of selected formations: 1 [14:07:37.778] After set order loop complete, number of selected formations: 1 [14:07:37.779] Ranged has 3 units, Infantry has 0 units [14:07:37.779] Attacker Ranged transfers 1 units to Infantry [14:07:37.779] Ranged has 2 units, Infantry has 1 units [14:07:37.779] Ranged has 2 units, Cavalry has 0 units [14:07:37.779] Attacker Ranged transfers 1 units to Cavalry [14:07:37.779] Ranged has 1 units, Cavalry has 1 units [14:07:37.783] Ranged has 1 units, Infantry has 1 units [14:07:37.783] Attacker Ranged transfers 1 units to Infantry [14:07:37.783] Ranged has 0 units, Infantry has 2 units [14:07:37.783] Selected formations being cleared. Select all formations: [14:07:37.783] Infantry added to selected formations. [14:07:37.783] Ranged added to selected formations. [14:07:37.785] Ranged has 0 units, Cavalry has 1 units [14:07:37.785] Attacker Ranged transfers 0 units to Cavalry [14:07:37.786] Selected formations being cleared. [14:07:37.790] Selected formations being cleared. Select all formations: [14:07:37.790] Infantry added to selected formations. [14:07:37.790] Ranged added to selected formations. [14:07:37.790] Infantry added to selected formations. [14:07:37.790] Infantry added to selected formations. [14:07:37.790] Ranged added to selected formations. [14:07:37.790] Ranged added to selected formations. [14:07:37.790] Ranged added to selected formations. [14:07:37.790] SetOrder AIControlOffon team [14:07:37.790] After set order called, number of selected formations: 7 [14:07:37.790] Infantry formation being processed. [14:07:37.794] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.794] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.794] Ranged formation being processed. [14:07:37.795] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.795] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.795] Cavalry formation being processed. [14:07:37.797] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.797] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.797] HorseArcher formation being processed. [14:07:37.800] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.800] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.800] NumberOfDefaultFormations formation being processed. [14:07:37.801] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.801] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.801] HeavyInfantry formation being processed. [14:07:37.803] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.803] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.803] LightCavalry formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] After set order loop complete, number of selected formations: 7 [14:07:37.804] SetOrder Mounton team [14:07:37.804] After set order called, number of selected formations: 7 [14:07:37.804] Infantry formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] Ranged formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] Cavalry formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] HorseArcher formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] NumberOfDefaultFormations formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] HeavyInfantry formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] LightCavalry formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] After set order loop complete, number of selected formations: 7 [14:07:37.804] SetOrder FireAtWillon team [14:07:37.804] After set order called, number of selected formations: 7 [14:07:37.804] Infantry formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] Ranged formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] Cavalry formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] HorseArcher formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] NumberOfDefaultFormations formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] HeavyInfantry formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] LightCavalry formation being processed. [14:07:37.804] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.804] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.804] After set order loop complete, number of selected formations: 7 [14:07:37.804] SetOrder ArrangementLineon team [14:07:37.805] After set order called, number of selected formations: 7 [14:07:37.805] Infantry formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] Ranged formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] Cavalry formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] HorseArcher formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] NumberOfDefaultFormations formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] HeavyInfantry formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] LightCavalry formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] After set order loop complete, number of selected formations: 7 [14:07:37.805] SetOrder StandYourGroundon team [14:07:37.805] After set order called, number of selected formations: 7 [14:07:37.805] Infantry formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] Ranged formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] Cavalry formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] HorseArcher formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] NumberOfDefaultFormations formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] HeavyInfantry formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] LightCavalry formation being processed. [14:07:37.805] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.805] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.805] After set order loop complete, number of selected formations: 7 [14:07:37.805] SetOrder AIControlOnon team [14:07:37.808] After set order called, number of selected formations: 7 [14:07:37.808] Infantry formation being processed. [14:07:37.808] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.808] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.808] Ranged formation being processed. [14:07:37.808] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.808] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.808] Cavalry formation being processed. [14:07:37.808] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.808] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.809] HorseArcher formation being processed. [14:07:37.809] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.809] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.809] NumberOfDefaultFormations formation being processed. [14:07:37.809] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.809] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.809] HeavyInfantry formation being processed. [14:07:37.809] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.809] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.809] LightCavalry formation being processed. [14:07:37.809] Update cached and formation values on each agent complete, number of selected formations: 7 [14:07:37.809] Set random decide time of agents with indices complete, number of selected formations: 7 [14:07:37.809] After set order loop complete, number of selected formations: 7 [14:07:37.809] Cavalry has 22 units, Infantry has 22 units [14:07:37.809] Defender Cavalry transfers 11 units to Infantry [14:07:37.811] Cavalry has 11 units, Infantry has 33 units [14:07:37.811] Cavalry has 11 units, HorseArcher has 22 units [14:07:37.811] Defender Cavalry transfers 11 units to HorseArcher [14:07:37.813] Cavalry has 0 units, HorseArcher has 33 units [14:07:37.831] Selected formations being cleared. [14:07:37.839] Ranged added to selected formations. [14:07:37.839] SetOrderWithAgent FollowMe 李大碗on team [14:07:37.839] After set order called, number of selected formations: 1 [14:07:37.839] General formation being processed. [14:07:37.839] Update cached and formation values on each agent complete, number of selected formations: 1 [14:07:37.839] Set random decide time of agents with indices complete, number of selected formations: 1 [14:07:37.839] After set order loop complete, number of selected formations: 1 [14:07:37.840] Selected formations being cleared. [14:07:37.840] Ranged added to selected formations. [14:07:37.840] SetOrderWithAgent FollowMe 公孙离on team [14:07:37.840] After set order called, number of selected formations: 1 [14:07:37.840] General formation being processed. [14:07:37.840] Update cached and formation values on each agent complete, number of selected formations: 1 [14:07:37.840] Set random decide time of agents with indices complete, number of selected formations: 1 [14:07:37.840] After set order loop complete, number of selected formations: 1 [14:07:37.840] Selected formations being cleared. [14:07:37.841] Selected formations being cleared. Select all formations: [14:07:37.841] Infantry added to selected formations. [14:07:37.841] Ranged added to selected formations. [14:07:37.860] Infantry has 127 units, Cavalry has 0 units [14:07:37.860] Attacker Infantry transfers 63 units to Cavalry [14:07:37.864] Infantry has 64 units, Cavalry has 63 units [14:07:37.864] Ranged has 186 units, HorseArcher has 0 units [14:07:37.864] Attacker Ranged transfers 47 units to HorseArcher [14:07:37.868] Ranged has 139 units, HorseArcher has 47 units [14:07:37.868] Ranged has 139 units, Skirmisher has 0 units [14:07:37.868] Attacker Ranged transfers 47 units to Skirmisher [14:07:37.871] Ranged has 92 units, Skirmisher has 47 units [14:07:37.871] Ranged has 92 units, HeavyInfantry has 0 units [14:07:37.871] Attacker Ranged transfers 45 units to HeavyInfantry [14:07:37.873] Ranged has 47 units, HeavyInfantry has 45 units [14:07:37.929] Render Requested: lz_bow_youzhou_01 [14:07:37.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:07:37.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:07:45.320] ==============================DELETE RIGID BODY================== [14:07:45.538] ==============================DELETE RIGID BODY================== [14:07:45.704] ==============================DELETE RIGID BODY================== [14:07:45.742] ==============================DELETE RIGID BODY================== [14:07:45.878] ==============================DELETE RIGID BODY================== [14:07:45.955] ==============================DELETE RIGID BODY================== [14:07:46.486] ==============================DELETE RIGID BODY================== [14:07:50.915] Skirmisher has 11 units, Ranged has 11 units [14:07:50.915] Defender Skirmisher transfers 11 units to Ranged [14:07:50.916] Skirmisher has 0 units, Ranged has 22 units [14:07:50.916] HeavyInfantry has 11 units, Ranged has 22 units [14:07:50.916] Defender HeavyInfantry transfers 11 units to Ranged [14:07:50.917] HeavyInfantry has 0 units, Ranged has 33 units [14:07:50.917] LightCavalry has 8 units, Ranged has 33 units [14:07:50.917] Defender LightCavalry transfers 8 units to Ranged [14:07:50.917] LightCavalry has 0 units, Ranged has 41 units [14:07:51.916] Defender team formation 1 split [14:07:51.916] Ranged has 41 units, Cavalry has 0 units [14:07:51.916] Defender Ranged transfers 10 units to Cavalry [14:07:51.917] Ranged has 31 units, Cavalry has 10 units [14:07:51.917] Ranged has 31 units, Skirmisher has 0 units [14:07:51.917] Defender Ranged transfers 10 units to Skirmisher [14:07:51.918] Ranged has 21 units, Skirmisher has 10 units [14:07:51.918] Ranged has 21 units, HeavyInfantry has 0 units [14:07:51.918] Defender Ranged transfers 10 units to HeavyInfantry [14:07:51.919] Ranged has 11 units, HeavyInfantry has 10 units [14:07:58.093] 首功者,公孙续麾下白马义从! [14:08:03.047] ==============================DELETE RIGID BODY================== [14:08:03.059] ==============================DELETE RIGID BODY================== [14:08:03.188] ==============================DELETE RIGID BODY================== [14:08:03.189] ==============================DELETE RIGID BODY================== [14:08:03.215] ==============================DELETE RIGID BODY================== [14:08:03.229] ==============================DELETE RIGID BODY================== [14:08:03.325] ==============================DELETE RIGID BODY================== [14:08:06.001] Cavalry has 10 units, Ranged has 11 units [14:08:06.001] Defender Cavalry transfers 10 units to Ranged [14:08:06.002] Cavalry has 0 units, Ranged has 21 units [14:08:06.002] Skirmisher has 10 units, Ranged has 21 units [14:08:06.003] Defender Skirmisher transfers 10 units to Ranged [14:08:06.003] Skirmisher has 0 units, Ranged has 31 units [14:08:06.003] HeavyInfantry has 9 units, Ranged has 31 units [14:08:06.003] Defender HeavyInfantry transfers 9 units to Ranged [14:08:06.004] HeavyInfantry has 0 units, Ranged has 40 units [14:08:12.037] Defender team formation 1 split [14:08:12.037] Ranged has 39 units, Cavalry has 0 units [14:08:12.037] Defender Ranged transfers 9 units to Cavalry [14:08:12.038] Ranged has 30 units, Cavalry has 9 units [14:08:12.038] Ranged has 30 units, Skirmisher has 0 units [14:08:12.038] Defender Ranged transfers 10 units to Skirmisher [14:08:12.039] Ranged has 20 units, Skirmisher has 10 units [14:08:12.039] Ranged has 20 units, HeavyInfantry has 0 units [14:08:12.039] Defender Ranged transfers 10 units to HeavyInfantry [14:08:12.039] Ranged has 10 units, HeavyInfantry has 10 units [14:08:17.973] ==============================DELETE RIGID BODY================== [14:08:18.078] Infantry has 2 units, Ranged has 0 units [14:08:18.078] Attacker Infantry transfers 1 units to Ranged [14:08:18.079] Infantry has 1 units, Ranged has 1 units [14:08:18.088] Ranged is removed from selected formations. [14:08:18.780] ==============================DELETE RIGID BODY================== [14:08:18.881] ==============================DELETE RIGID BODY================== [14:08:18.924] ==============================DELETE RIGID BODY================== [14:08:18.952] ==============================DELETE RIGID BODY================== [14:08:19.118] ==============================DELETE RIGID BODY================== [14:08:19.647] 唔...敌军也有能人啊。今日我已战至力竭,也只得先归营修整,来日再战了... [14:08:21.111] ==============================DELETE RIGID BODY================== [14:08:32.337] ==============================DELETE RIGID BODY================== [14:08:34.770] ==============================DELETE RIGID BODY================== [14:08:34.800] ==============================DELETE RIGID BODY================== [14:08:34.815] ==============================DELETE RIGID BODY================== [14:08:34.815] ==============================DELETE RIGID BODY================== [14:08:34.859] ==============================DELETE RIGID BODY================== [14:08:46.835] ==============================DELETE RIGID BODY================== [14:08:48.177] ==============================DELETE RIGID BODY================== [14:08:50.728] ==============================DELETE RIGID BODY================== [14:08:50.728] ==============================DELETE RIGID BODY================== [14:08:50.852] ==============================DELETE RIGID BODY================== [14:08:50.867] ==============================DELETE RIGID BODY================== [14:08:50.882] ==============================DELETE RIGID BODY================== [14:08:53.222] Render Requested: stronger_reinforced_kite_shield [14:09:01.780] ==============================DELETE RIGID BODY================== [14:09:06.425] HeavyInfantry has 9 units, Ranged has 8 units [14:09:06.425] Defender HeavyInfantry transfers 2 units to Ranged [14:09:06.425] HeavyInfantry has 7 units, Ranged has 10 units [14:09:06.517] ==============================DELETE RIGID BODY================== [14:09:06.584] ==============================DELETE RIGID BODY================== [14:09:06.668] ==============================DELETE RIGID BODY================== [14:09:06.719] ==============================DELETE RIGID BODY================== [14:09:06.734] ==============================DELETE RIGID BODY================== [14:09:14.244] ==============================DELETE RIGID BODY================== [14:09:17.103] ==============================DELETE RIGID BODY================== [14:09:21.544] Defender team formation 0 split [14:09:21.544] Infantry has 29 units, HorseArcher has 0 units [14:09:21.544] Defender Infantry transfers 14 units to HorseArcher [14:09:21.545] Infantry has 15 units, HorseArcher has 14 units [14:09:21.990] Render Requested: lz_bow_youzhou_01 [14:09:24.008] ==============================DELETE RIGID BODY================== [14:09:24.008] ==============================DELETE RIGID BODY================== [14:09:24.056] ==============================DELETE RIGID BODY================== [14:09:24.057] ==============================DELETE RIGID BODY================== [14:09:24.057] ==============================DELETE RIGID BODY================== [14:09:29.664] 将军实在勇武过人! [14:09:37.583] ==============================DELETE RIGID BODY================== [14:09:37.784] ==============================DELETE RIGID BODY================== [14:09:38.665] Cavalry has 27 units, Ranged has 9 units [14:09:38.665] Defender Cavalry transfers 6 units to Ranged [14:09:38.666] Cavalry has 21 units, Ranged has 15 units [14:09:38.666] Cavalry has 21 units, HeavyInfantry has 5 units [14:09:38.666] Defender Cavalry transfers 6 units to HeavyInfantry [14:09:38.666] Cavalry has 15 units, HeavyInfantry has 11 units [14:09:39.672] Cavalry has 23 units, Skirmisher has 7 units [14:09:39.673] Defender Cavalry transfers 6 units to Skirmisher [14:09:39.673] Cavalry has 17 units, Skirmisher has 13 units [14:09:40.934] ==============================DELETE RIGID BODY================== [14:09:40.997] ==============================DELETE RIGID BODY================== [14:09:41.077] ==============================DELETE RIGID BODY================== [14:09:41.093] ==============================DELETE RIGID BODY================== [14:09:41.108] ==============================DELETE RIGID BODY================== [14:09:53.039] ==============================DELETE RIGID BODY================== [14:09:54.493] Render Requested: stronger_reinforced_kite_shield [14:09:54.766] Defender team formation 3 split [14:09:54.766] HorseArcher has 38 units, LightCavalry has 0 units [14:09:54.766] Defender HorseArcher transfers 19 units to LightCavalry [14:09:54.767] HorseArcher has 19 units, LightCavalry has 19 units [14:09:55.768] Defender team formation 3 split [14:09:55.768] HorseArcher has 19 units, HeavyCavalry has 0 units [14:09:55.768] Defender HorseArcher transfers 9 units to HeavyCavalry [14:09:55.769] HorseArcher has 10 units, HeavyCavalry has 9 units [14:09:55.918] Render Requested: lz_bow_youzhou_01 [14:09:56.772] ==============================DELETE RIGID BODY================== [14:09:59.479] ==============================DELETE RIGID BODY================== [14:09:59.491] ==============================DELETE RIGID BODY================== [14:09:59.560] ==============================DELETE RIGID BODY================== [14:09:59.583] ==============================DELETE RIGID BODY================== [14:09:59.593] ==============================DELETE RIGID BODY================== [14:10:01.821] Cavalry has 16 units, Ranged has 9 units [14:10:01.821] Defender Cavalry transfers 5 units to Ranged [14:10:01.822] Cavalry has 11 units, Ranged has 14 units [14:10:06.852] LightCavalry has 14 units, HeavyCavalry has 8 units [14:10:06.852] Defender LightCavalry transfers 8 units to HeavyCavalry [14:10:06.852] LightCavalry has 6 units, HeavyCavalry has 16 units [14:10:06.852] LightCavalry has 6 units, HorseArcher has 9 units [14:10:06.852] Defender LightCavalry transfers 6 units to HorseArcher [14:10:06.853] LightCavalry has 0 units, HorseArcher has 15 units [14:10:08.102] Render Requested: stronger_reinforced_kite_shield [14:10:09.295] Render Requested: lz_bow_youzhou_01 [14:10:14.350] 呵!将军好武艺! [14:10:15.181] ==============================DELETE RIGID BODY================== [14:10:16.001] ==============================DELETE RIGID BODY================== [14:10:16.035] ==============================DELETE RIGID BODY================== [14:10:16.113] ==============================DELETE RIGID BODY================== [14:10:16.135] ==============================DELETE RIGID BODY================== [14:10:16.135] ==============================DELETE RIGID BODY================== [14:10:16.136] ==============================DELETE RIGID BODY================== [14:10:21.955] Cavalry has 11 units, HeavyInfantry has 4 units [14:10:21.955] Defender Cavalry transfers 3 units to HeavyInfantry [14:10:21.956] Cavalry has 8 units, HeavyInfantry has 7 units [14:10:23.969] Cavalry has 24 units, HeavyInfantry has 7 units [14:10:23.969] Defender Cavalry transfers 5 units to HeavyInfantry [14:10:23.970] Cavalry has 19 units, HeavyInfantry has 12 units [14:10:25.357] IsEquipmentSelectionActive: False [14:10:29.044] Cavalry has 20 units, Ranged has 9 units [14:10:29.044] Defender Cavalry transfers 5 units to Ranged [14:10:29.045] Cavalry has 15 units, Ranged has 14 units [14:10:29.350] ==============================DELETE RIGID BODY================== [14:10:29.351] ==============================DELETE RIGID BODY================== [14:10:29.351] ==============================DELETE RIGID BODY================== [14:10:29.359] ==============================DELETE RIGID BODY================== [14:10:29.369] ==============================DELETE RIGID BODY================== [14:10:29.466] Ranged has 14 units, Skirmisher has 5 units [14:10:29.467] Defender Ranged transfers 2 units to Skirmisher [14:10:29.467] Ranged has 12 units, Skirmisher has 7 units [14:10:29.721] ==============================DELETE RIGID BODY================== [14:10:30.470] ==============================DELETE RIGID BODY================== [14:10:31.220] ==============================DELETE RIGID BODY================== [14:10:31.240] HeavyInfantry has 7 units, Ranged has 5 units [14:10:31.240] Defender HeavyInfantry transfers 2 units to Ranged [14:10:31.240] HeavyInfantry has 5 units, Ranged has 7 units [14:10:31.242] ==============================DELETE RIGID BODY================== [14:10:31.242] ==============================DELETE RIGID BODY================== [14:10:31.242] ==============================DELETE RIGID BODY================== [14:10:31.249] ==============================DELETE RIGID BODY================== [14:10:31.911] ==============================DELETE RIGID BODY================== [14:10:32.454] Skirmisher has 6 units, HeavyInfantry has 2 units [14:10:32.454] Defender Skirmisher transfers 2 units to HeavyInfantry [14:10:32.455] Skirmisher has 4 units, HeavyInfantry has 4 units [14:10:32.766] Skirmisher has 6 units, Ranged has 5 units [14:10:32.766] Defender Skirmisher transfers 2 units to Ranged [14:10:32.767] Skirmisher has 4 units, Ranged has 7 units [14:10:32.994] Skirmisher has 13 units, HeavyInfantry has 3 units [14:10:32.994] Defender Skirmisher transfers 3 units to HeavyInfantry [14:10:32.994] Skirmisher has 10 units, HeavyInfantry has 6 units [14:10:33.526] Defender team formation 3 split [14:10:33.526] HorseArcher has 58 units, Infantry has 0 units [14:10:33.526] Defender HorseArcher transfers 29 units to Infantry [14:10:33.527] HorseArcher has 29 units, Infantry has 29 units [14:10:33.539] ==============================DELETE RIGID BODY================== [14:10:33.555] ==============================DELETE RIGID BODY================== [14:10:33.555] ==============================DELETE RIGID BODY================== [14:10:33.555] ==============================DELETE RIGID BODY================== [14:10:33.556] ==============================DELETE RIGID BODY================== [14:10:34.268] ==============================DELETE RIGID BODY================== [14:10:35.279] Defender team formation 0 split [14:10:35.280] Infantry has 23 units, LightCavalry has 0 units [14:10:35.280] Defender Infantry transfers 11 units to LightCavalry [14:10:35.280] Infantry has 12 units, LightCavalry has 11 units [14:10:35.401] ==============================DELETE RIGID BODY================== [14:10:35.402] ==============================DELETE RIGID BODY================== [14:10:35.402] ==============================DELETE RIGID BODY================== [14:10:35.409] ==============================DELETE RIGID BODY================== [14:10:35.416] ==============================DELETE RIGID BODY================== [14:10:36.028] Skirmisher has 7 units, HeavyInfantry has 2 units [14:10:36.028] Defender Skirmisher transfers 2 units to HeavyInfantry [14:10:36.028] Skirmisher has 5 units, HeavyInfantry has 4 units [14:10:36.601] 杀啊!!!敌军开始败退了! [14:10:36.662] LightCavalry has 11 units, Infantry has 10 units [14:10:36.662] Defender LightCavalry transfers 7 units to Infantry [14:10:36.662] LightCavalry has 4 units, Infantry has 17 units [14:10:36.662] LightCavalry has 4 units, HorseArcher has 13 units [14:10:36.662] Defender LightCavalry transfers 4 units to HorseArcher [14:10:36.662] LightCavalry has 0 units, HorseArcher has 17 units [14:10:36.890] Skirmisher has 19 units, Ranged has 6 units [14:10:36.890] Defender Skirmisher transfers 4 units to Ranged [14:10:36.890] Skirmisher has 15 units, Ranged has 10 units [14:10:36.890] Skirmisher has 15 units, HeavyInfantry has 3 units [14:10:36.890] Defender Skirmisher transfers 4 units to HeavyInfantry [14:10:36.890] Skirmisher has 11 units, HeavyInfantry has 7 units [14:10:37.017] ==============================DELETE RIGID BODY================== [14:10:37.669] ==============================DELETE RIGID BODY================== [14:10:37.685] ==============================DELETE RIGID BODY================== [14:10:37.685] ==============================DELETE RIGID BODY================== [14:10:37.699] ==============================DELETE RIGID BODY================== [14:10:37.715] ==============================DELETE RIGID BODY================== [14:10:38.142] Skirmisher has 14 units, Cavalry has 4 units [14:10:38.142] Defender Skirmisher transfers 3 units to Cavalry [14:10:38.142] Skirmisher has 11 units, Cavalry has 7 units [14:10:38.234] Skirmisher has 11 units, Ranged has 6 units [14:10:38.234] Defender Skirmisher transfers 3 units to Ranged [14:10:38.235] Skirmisher has 8 units, Ranged has 9 units [14:10:38.444] Defender team formation 0 split [14:10:38.444] Infantry has 27 units, LightCavalry has 0 units [14:10:38.444] Defender Infantry transfers 13 units to LightCavalry [14:10:38.444] Infantry has 14 units, LightCavalry has 13 units [14:10:38.962] Defender team formation 6 split [14:10:38.962] LightCavalry has 13 units, HorseArcher has 0 units [14:10:38.962] Defender LightCavalry transfers 6 units to HorseArcher [14:10:38.963] LightCavalry has 7 units, HorseArcher has 6 units [14:10:39.384] Cavalry has 7 units, Ranged has 3 units [14:10:39.385] Defender Cavalry transfers 2 units to Ranged [14:10:39.385] Cavalry has 5 units, Ranged has 5 units [14:10:39.385] Skirmisher has 7 units, HeavyInfantry has 2 units [14:10:39.385] Defender Skirmisher transfers 2 units to HeavyInfantry [14:10:39.385] Skirmisher has 5 units, HeavyInfantry has 4 units [14:10:39.497] Defender team formation 6 split [14:10:39.497] LightCavalry has 5 units, HeavyCavalry has 0 units [14:10:39.497] Defender LightCavalry transfers 2 units to HeavyCavalry [14:10:39.497] LightCavalry has 3 units, HeavyCavalry has 2 units [14:10:39.498] ==============================DELETE RIGID BODY================== [14:10:39.499] ==============================DELETE RIGID BODY================== [14:10:39.499] ==============================DELETE RIGID BODY================== [14:10:39.500] ==============================DELETE RIGID BODY================== [14:10:39.515] ==============================DELETE RIGID BODY================== [14:10:40.113] Infantry has 1 units, HeavyCavalry has 2 units [14:10:40.113] Defender Infantry transfers 1 units to HeavyCavalry [14:10:40.114] Infantry has 0 units, HeavyCavalry has 3 units [14:10:41.460] ==============================DELETE RIGID BODY================== [14:10:41.460] ==============================DELETE RIGID BODY================== [14:10:41.460] ==============================DELETE RIGID BODY================== [14:10:41.460] ==============================DELETE RIGID BODY================== [14:10:41.466] ==============================DELETE RIGID BODY================== [14:10:43.290] ==============================DELETE RIGID BODY================== [14:10:43.290] ==============================DELETE RIGID BODY================== [14:10:43.291] ==============================DELETE RIGID BODY================== [14:10:43.297] ==============================DELETE RIGID BODY================== [14:10:43.303] ==============================DELETE RIGID BODY================== [14:10:45.212] ==============================DELETE RIGID BODY================== [14:10:45.212] ==============================DELETE RIGID BODY================== [14:10:45.212] ==============================DELETE RIGID BODY================== [14:10:45.232] ==============================DELETE RIGID BODY================== [14:10:45.232] ==============================DELETE RIGID BODY================== [14:10:47.144] ==============================DELETE RIGID BODY================== [14:10:47.145] ==============================DELETE RIGID BODY================== [14:10:47.151] ==============================DELETE RIGID BODY================== [14:10:47.151] ==============================DELETE RIGID BODY================== [14:10:47.164] ==============================DELETE RIGID BODY================== [14:11:16.534] I called EndMission [14:11:16.548] I called EndMissionInternal [14:11:16.828] -------MissionScreen-OnDeactivate [14:11:17.251] PopScreen [14:11:17.251] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [14:11:17.251] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [14:11:17.251] -------MissionScreen-OnDeactivate [14:11:17.251] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [14:11:17.252] -------MissionScreen-OnFinalize [14:11:17.270] Scene_view::clear_all(empire_castle_004) [14:11:17.270] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [14:11:17.270] OnScreenListChanged [14:11:17.270] SandBox.View.Map.MapScreen::HandleActivate [14:11:17.270] SandBox.View.Map.MapScreen::HandleResume [14:11:17.282] [GAME MENU] player_in_camp [14:11:17.282] Release Sound Event -1 [14:11:17.282] Release Sound Event 23913 [14:11:23.535] rglShader_manager::read_compressed_shader_cache_package : 0.000117 [14:11:23.535] Missing shader from sack: pbr_terrain [14:11:23.535] Missing shader from sack: pbr_terrain [14:11:23.535] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.535] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.535] Missing shader from sack: pbr_terrain_shadowmap [14:11:23.535] Missing shader from sack: pbr_terrain_pointlight [14:11:23.536] Missing shader from sack: pbr_terrain [14:11:23.536] Missing shader from sack: pbr_terrain [14:11:23.536] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.536] Missing shader from sack: pbr_terrain [14:11:23.536] Missing shader from sack: pbr_terrain [14:11:23.536] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.537] Missing shader from sack: pbr_terrain [14:11:23.537] Missing shader from sack: pbr_terrain [14:11:23.537] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.537] Missing shader from sack: pbr_terrain [14:11:23.537] Missing shader from sack: pbr_terrain [14:11:23.537] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.537] Missing shader from sack: pbr_terrain [14:11:23.537] Missing shader from sack: pbr_terrain [14:11:23.537] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.538] Missing shader from sack: pbr_terrain [14:11:23.538] Missing shader from sack: pbr_terrain [14:11:23.538] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.538] Missing shader from sack: pbr_terrain [14:11:23.538] Missing shader from sack: pbr_terrain [14:11:23.538] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.538] Missing shader from sack: pbr_terrain [14:11:23.538] Missing shader from sack: pbr_terrain [14:11:23.539] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.539] Missing shader from sack: pbr_terrain [14:11:23.539] Missing shader from sack: pbr_terrain [14:11:23.539] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.539] Missing shader from sack: pbr_terrain [14:11:23.539] Missing shader from sack: pbr_terrain [14:11:23.539] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.539] Missing shader from sack: pbr_terrain [14:11:23.539] Missing shader from sack: pbr_terrain [14:11:23.539] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.539] Missing shader from sack: pbr_terrain [14:11:23.539] Missing shader from sack: pbr_terrain [14:11:23.540] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.540] Missing shader from sack: pbr_terrain [14:11:23.540] Missing shader from sack: pbr_terrain [14:11:23.540] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.541] Missing shader from sack: pbr_terrain [14:11:23.541] Missing shader from sack: pbr_terrain [14:11:23.541] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.541] Missing shader from sack: pbr_terrain [14:11:23.541] Missing shader from sack: pbr_terrain [14:11:23.541] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.541] Missing shader from sack: pbr_terrain [14:11:23.541] Missing shader from sack: pbr_terrain [14:11:23.541] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.543] Missing shader from sack: pbr_terrain [14:11:23.543] Missing shader from sack: pbr_terrain [14:11:23.543] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.544] Missing shader from sack: pbr_terrain [14:11:23.544] Missing shader from sack: pbr_terrain [14:11:23.544] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.544] Missing shader from sack: pbr_terrain [14:11:23.544] Missing shader from sack: pbr_terrain [14:11:23.544] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.544] Missing shader from sack: pbr_terrain [14:11:23.544] Missing shader from sack: pbr_terrain [14:11:23.544] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.544] Missing shader from sack: pbr_terrain [14:11:23.544] Missing shader from sack: pbr_terrain [14:11:23.544] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.545] Missing shader from sack: pbr_terrain [14:11:23.545] Missing shader from sack: pbr_terrain [14:11:23.545] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.546] Missing shader from sack: pbr_terrain [14:11:23.547] Missing shader from sack: pbr_terrain [14:11:23.547] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.547] Missing shader from sack: pbr_terrain [14:11:23.547] Missing shader from sack: pbr_terrain [14:11:23.547] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.548] Missing shader from sack: pbr_terrain [14:11:23.548] Missing shader from sack: pbr_terrain [14:11:23.548] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.549] Missing shader from sack: pbr_terrain [14:11:23.549] Missing shader from sack: pbr_terrain [14:11:23.549] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.550] Missing shader from sack: pbr_terrain [14:11:23.550] Missing shader from sack: pbr_terrain [14:11:23.550] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.555] Missing shader from sack: pbr_terrain [14:11:23.555] Missing shader from sack: pbr_terrain [14:11:23.555] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.555] Missing shader from sack: pbr_terrain [14:11:23.555] Missing shader from sack: pbr_terrain [14:11:23.555] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.555] Missing shader from sack: pbr_terrain [14:11:23.555] Missing shader from sack: pbr_terrain [14:11:23.555] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.556] Missing shader from sack: pbr_terrain [14:11:23.556] Missing shader from sack: pbr_terrain [14:11:23.556] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.556] Missing shader from sack: pbr_terrain [14:11:23.556] Missing shader from sack: pbr_terrain [14:11:23.556] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.557] Missing shader from sack: pbr_terrain [14:11:23.557] Missing shader from sack: pbr_terrain [14:11:23.557] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.562] Missing shader from sack: pbr_terrain [14:11:23.562] Missing shader from sack: pbr_terrain [14:11:23.562] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.563] Missing shader from sack: pbr_terrain [14:11:23.563] Missing shader from sack: pbr_terrain [14:11:23.563] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.564] Missing shader from sack: pbr_terrain [14:11:23.564] Missing shader from sack: pbr_terrain [14:11:23.564] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.567] Missing shader from sack: pbr_terrain [14:11:23.567] Missing shader from sack: pbr_terrain [14:11:23.567] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.567] Missing shader from sack: pbr_terrain [14:11:23.567] Missing shader from sack: pbr_terrain [14:11:23.567] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.569] Missing shader from sack: pbr_terrain [14:11:23.569] Missing shader from sack: pbr_terrain [14:11:23.569] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.569] Missing shader from sack: pbr_terrain [14:11:23.569] Missing shader from sack: pbr_terrain [14:11:23.569] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.571] Missing shader from sack: pbr_terrain [14:11:23.571] Missing shader from sack: pbr_terrain [14:11:23.571] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.574] Missing shader from sack: pbr_terrain [14:11:23.574] Missing shader from sack: pbr_terrain [14:11:23.574] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.574] Missing shader from sack: pbr_terrain [14:11:23.574] Missing shader from sack: pbr_terrain [14:11:23.574] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.576] Missing shader from sack: pbr_terrain [14:11:23.576] Missing shader from sack: pbr_terrain [14:11:23.576] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.577] Missing shader from sack: pbr_terrain [14:11:23.577] Missing shader from sack: pbr_terrain [14:11:23.577] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.578] Missing shader from sack: pbr_terrain [14:11:23.578] Missing shader from sack: pbr_terrain [14:11:23.578] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.584] Missing shader from sack: pbr_terrain [14:11:23.584] Missing shader from sack: pbr_terrain [14:11:23.584] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.584] Missing shader from sack: pbr_terrain [14:11:23.584] Missing shader from sack: pbr_terrain [14:11:23.584] Missing shader from sack: pbr_terrain_gbuffer [14:11:23.585] Missing shader from sack: pbr_terrain [14:11:23.585] Missing shader from sack: pbr_terrain [14:11:23.585] Missing shader from sack: pbr_terrain_gbuffer [14:11:24.118] Bake Terrain [14:11:28.910] Bake Terrain [14:11:28.947] Bake Terrain [14:11:28.975] Bake Terrain [14:11:32.903] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:11:32.933] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:11:32.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:11:32.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:11:32.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:11:32.953] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:11:32.954] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:11:34.587] Release Sound Event -1 [14:11:35.555] Player MapEvent BattleState: AttackerVictory [14:11:39.247] [GAME MENU] player_in_camp [14:11:39.249] 你掠夺了7第纳尔。 [14:11:39.249] Player MapEvent State: WaitingRemoval [14:11:39.342] 成功夺取聊城,领主选举开始。 [14:11:39.361] Player has entered town_dongjun_liaocheng: 聊城 [14:11:39.363] Player has entered town_dongjun_liaocheng: 聊城 [14:11:39.363] [GAME MENU] castle_outside [14:11:39.364] [GAME MENU] menu_settlement_taken [14:11:39.364] [GAME MENU] menu_settlement_taken_player_participant [14:11:39.377] [GAME MENU] player_in_camp_battle_end [14:11:40.601] [GAME MENU] player_in_camp_main [14:11:42.239] 你与公孙渊派系的关系+2,现为2。 [14:11:45.199] 公孙瓒势力的公孙瓒在他深思熟虑后,将西平昌封予田豫。 [14:11:46.986] --------------- Conversation Start --------------- [14:11:46.986] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [14:11:46.987] AI -> (start_default) - [14:11:46.987] [VOICEOVER]VoiceObject search for: ! [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [14:11:46.987] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [14:11:46.987] accentClass: [14:11:47.052] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [14:11:47.729] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg [14:11:48.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:11:48.805] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:11:49.743] ExecuteContinue [14:11:49.743] AI -> (lord_ask_2) - [14:11:49.743] [VOICEOVER]VoiceObject search for: ! [14:11:51.541] P -> (op_player_ask_impart_speciality) - [14:11:51.542] AI -> (op_general_impart_speciality_ask_rejected_by_general_2nd) - [14:11:52.718] P -> (op_player_ack_rejection) - [14:11:52.718] AI -> (hero_ask_4) - [14:11:54.261] P -> (op_player_report_to_general) - [14:11:54.261] AI -> (op_general_listen_to_player_start) - [14:11:54.998] P -> (op_player_ask_for_promotion) - [14:11:55.000] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) - [14:11:56.077] P -> (op_general_offer_player_promotion_option_cancel) - [14:11:56.078] AI -> (hero_ask_4) - [14:11:57.022] P -> (player_is_leaving_neutral_or_friendly) - [14:11:57.023] AI -> (hero_leave) - [14:11:58.607] ExecuteContinue [14:11:58.607] --------------- Conversation End --------------- [14:11:58.613] Scene_view::clear_all(scn_conversation_tableau) [14:11:58.613] [GAME MENU] player_in_camp_main [14:12:00.701] [GAME MENU] camp_junsima [14:12:01.461] [GAME MENU] camp_junsima_select_training [14:12:03.268] [GAME MENU] camp_junsima_select_training [14:12:03.580] [GAME MENU] camp_junsima_training [14:12:07.690] Before Daily Tick: 初平元年 秋 八月 中旬 [14:12:12.057] [GAME MENU] player_in_camp_join_encounter [14:12:12.059] [GAME MENU] player_in_camp [14:12:13.171] Opening new mission Battle . [14:12:13.175] IMono_MBMission::create_mission : 0.003720 [14:12:13.364] Force VSync State is now DEACTIVATED [14:12:13.364] PushScreen [14:12:13.364] SandBox.View.Map.MapScreen::HandlePause [14:12:13.364] SandBox.View.Map.MapScreen::HandleDeactivate [14:12:13.364] Release Sound Event 23921 [14:12:13.364] OnScreenListChanged [14:12:13.364] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [14:12:13.364] -------MissionScreen-OnInitialize [14:12:13.364] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [14:12:13.364] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [14:12:13.726] Scene_view::clear_all(Main_map) [14:12:13.917] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/scene.xscene. [14:12:13.919] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/atmosphere.xml. [14:12:14.300] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [14:12:14.301] 172 entities are registered as oro. [14:12:14.418] NAV_MESH: load finished, first load for scene: 1 [14:12:16.010] rglShader_manager::read_compressed_shader_cache_package : 0.000290 [14:12:16.069] Placed flora count, 26970, flora_dry_plant__mix_grass [14:12:16.083] Placed flora count, 26970, flora_dry_plant__mix_big_volume [14:12:16.084] Placed flora count, 30857, brushwood [14:12:16.129] Placed tree count, 42392, flora_tree_spruce_mix [14:12:16.238] Placed flora count, 170366, flora_dry_plant_f [14:12:16.384] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [14:12:16.400] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [14:12:35.192] ----------Mission-AddTeam-Defender [14:12:35.192] ----------Mission-AddTeam-Attacker [14:12:35.193] ----------Mission-AddTeam-Attacker [14:12:35.286] -------MissionScreen-OnActivate [14:12:35.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:35.574] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:12:35.574] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:35.847] Bake Terrain [14:12:35.904] Bake Terrain [14:12:35.928] Bake Terrain [14:12:35.990] Bake Terrain [14:12:38.131] HorseArcher added to selected formations. [14:12:38.131] SetOrderWithAgent FollowMe 任峻on team [14:12:38.131] After set order called, number of selected formations: 1 [14:12:38.131] General formation being processed. [14:12:38.131] Update cached and formation values on each agent complete, number of selected formations: 1 [14:12:38.131] Set random decide time of agents with indices complete, number of selected formations: 1 [14:12:38.131] After set order loop complete, number of selected formations: 1 [14:12:38.131] Selected formations being cleared. [14:12:38.134] Cavalry has 5 units, HorseArcher has 0 units [14:12:38.134] Defender Cavalry transfers 2 units to HorseArcher [14:12:38.134] Cavalry has 3 units, HorseArcher has 2 units [14:12:40.413] Selected formations being cleared. Select all formations: [14:12:40.413] Infantry added to selected formations. [14:12:40.413] Ranged added to selected formations. [14:12:40.413] HorseArcher added to selected formations. [14:12:40.414] Selected formations being cleared. Select all formations: [14:12:40.414] Ranged added to selected formations. [14:12:40.414] SetOrder AIControlOffon team [14:12:40.414] After set order called, number of selected formations: 1 [14:12:40.414] Ranged formation being processed. [14:12:40.414] Update cached and formation values on each agent complete, number of selected formations: 1 [14:12:40.414] Set random decide time of agents with indices complete, number of selected formations: 1 [14:12:40.414] After set order loop complete, number of selected formations: 1 [14:12:40.415] SetOrder Mounton team [14:12:40.415] After set order called, number of selected formations: 1 [14:12:40.415] Ranged formation being processed. [14:12:40.415] Update cached and formation values on each agent complete, number of selected formations: 1 [14:12:40.415] Set random decide time of agents with indices complete, number of selected formations: 1 [14:12:40.415] After set order loop complete, number of selected formations: 1 [14:12:40.415] SetOrder FireAtWillon team [14:12:40.415] After set order called, number of selected formations: 1 [14:12:40.415] Ranged formation being processed. [14:12:40.415] Update cached and formation values on each agent complete, number of selected formations: 1 [14:12:40.415] Set random decide time of agents with indices complete, number of selected formations: 1 [14:12:40.415] After set order loop complete, number of selected formations: 1 [14:12:40.416] SetOrder ArrangementLineon team [14:12:40.416] After set order called, number of selected formations: 1 [14:12:40.416] Ranged formation being processed. [14:12:40.416] Update cached and formation values on each agent complete, number of selected formations: 1 [14:12:40.416] Set random decide time of agents with indices complete, number of selected formations: 1 [14:12:40.416] After set order loop complete, number of selected formations: 1 [14:12:40.416] SetOrder StandYourGroundon team [14:12:40.416] After set order called, number of selected formations: 1 [14:12:40.416] Ranged formation being processed. [14:12:40.416] Update cached and formation values on each agent complete, number of selected formations: 1 [14:12:40.416] Set random decide time of agents with indices complete, number of selected formations: 1 [14:12:40.416] After set order loop complete, number of selected formations: 1 [14:12:40.416] SetOrder AIControlOffon team [14:12:40.416] After set order called, number of selected formations: 1 [14:12:40.416] Ranged formation being processed. [14:12:40.416] Update cached and formation values on each agent complete, number of selected formations: 1 [14:12:40.416] Set random decide time of agents with indices complete, number of selected formations: 1 [14:12:40.416] After set order loop complete, number of selected formations: 1 [14:12:40.416] Selected formations being cleared. [14:12:40.429] HorseArcher added to selected formations. [14:12:40.429] SetOrderWithAgent FollowMe 李大碗on team [14:12:40.429] After set order called, number of selected formations: 1 [14:12:40.429] General formation being processed. [14:12:40.429] Update cached and formation values on each agent complete, number of selected formations: 1 [14:12:40.429] Set random decide time of agents with indices complete, number of selected formations: 1 [14:12:40.429] After set order loop complete, number of selected formations: 1 [14:12:40.430] Selected formations being cleared. [14:12:40.430] HorseArcher added to selected formations. [14:12:40.430] SetOrderWithAgent FollowMe 公孙瓒on team [14:12:40.430] After set order called, number of selected formations: 1 [14:12:40.430] General formation being processed. [14:12:40.430] Update cached and formation values on each agent complete, number of selected formations: 1 [14:12:40.430] Set random decide time of agents with indices complete, number of selected formations: 1 [14:12:40.430] After set order loop complete, number of selected formations: 1 [14:12:40.430] Selected formations being cleared. [14:12:40.430] HorseArcher added to selected formations. [14:12:40.430] SetOrderWithAgent FollowMe 公孙瓒on team [14:12:40.430] After set order called, number of selected formations: 1 [14:12:40.430] Bodyguard formation being processed. [14:12:40.430] Update cached and formation values on each agent complete, number of selected formations: 1 [14:12:40.430] Set random decide time of agents with indices complete, number of selected formations: 1 [14:12:40.430] After set order loop complete, number of selected formations: 1 [14:12:40.430] Selected formations being cleared. [14:12:40.431] Selected formations being cleared. Select all formations: [14:12:40.431] Ranged added to selected formations. [14:12:40.536] Render Requested: lz_bow_youzhou_01 [14:12:40.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:40.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:40.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:41.951] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [14:12:41.952] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:42.954] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:12:42.954] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:42.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:12:43.011] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:12:43.011] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:43.011] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:43.024] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:12:43.024] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:43.025] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:43.056] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:12:43.056] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:43.056] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:43.159] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:12:43.159] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:43.159] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:48.233] Scene_view::clear_all(inventory_character_scene) [14:12:51.095] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:12:51.095] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:12:51.155] 敌方同意单挑 [14:12:51.157] Formation order position is not valid. Team: 0, Formation: 4 [14:12:51.158] Formation order position is not valid. Team: 0, Formation: 5 [14:12:51.158] Formation order position is not valid. Team: 0, Formation: 6 [14:12:51.158] Formation order position is not valid. Team: 0, Formation: 7 [14:12:51.158] Formation order position is not valid. Team: 2, Formation: 1 [14:12:51.158] Formation order position is not valid. Team: 2, Formation: 4 [14:12:51.158] Formation order position is not valid. Team: 2, Formation: 5 [14:12:51.158] Formation order position is not valid. Team: 2, Formation: 6 [14:12:51.158] Formation order position is not valid. Team: 2, Formation: 7 [14:12:56.881] Render Requested: stronger_reinforced_kite_shield [14:12:58.025] Render Requested: lz_bow_youzhou_01 [14:13:23.266] Render Requested: stronger_reinforced_kite_shield [14:13:44.573] Render Requested: lz_bow_youzhou_01 [14:14:51.547] IsEquipmentSelectionActive: False [14:14:51.548] 我方输掉了单挑, 士气下降 [14:14:57.038] I called EndMission [14:14:57.059] I called EndMissionInternal [14:14:57.340] -------MissionScreen-OnDeactivate [14:14:57.758] PopScreen [14:14:57.758] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [14:14:57.758] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [14:14:57.758] -------MissionScreen-OnDeactivate [14:14:57.758] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [14:14:57.758] -------MissionScreen-OnFinalize [14:14:57.778] Scene_view::clear_all(battle_terrain_biome_048) [14:14:57.779] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [14:14:57.779] OnScreenListChanged [14:14:57.779] SandBox.View.Map.MapScreen::HandleActivate [14:14:57.779] SandBox.View.Map.MapScreen::HandleResume [14:14:57.790] [GAME MENU] player_in_camp [14:14:57.790] Release Sound Event -1 [14:14:57.790] Release Sound Event 24604 [14:15:04.196] rglShader_manager::read_compressed_shader_cache_package : 0.000136 [14:15:04.197] Missing shader from sack: pbr_terrain [14:15:04.197] Missing shader from sack: pbr_terrain [14:15:04.197] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.197] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.197] Missing shader from sack: pbr_terrain_shadowmap [14:15:04.197] Missing shader from sack: pbr_terrain_pointlight [14:15:04.197] Missing shader from sack: pbr_terrain [14:15:04.197] Missing shader from sack: pbr_terrain [14:15:04.197] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.198] Missing shader from sack: pbr_terrain [14:15:04.198] Missing shader from sack: pbr_terrain [14:15:04.198] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.199] Missing shader from sack: pbr_terrain [14:15:04.199] Missing shader from sack: pbr_terrain [14:15:04.199] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.200] Missing shader from sack: pbr_terrain [14:15:04.200] Missing shader from sack: pbr_terrain [14:15:04.200] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.200] Missing shader from sack: pbr_terrain [14:15:04.200] Missing shader from sack: pbr_terrain [14:15:04.200] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.200] Missing shader from sack: pbr_terrain [14:15:04.201] Missing shader from sack: pbr_terrain [14:15:04.201] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.201] Missing shader from sack: pbr_terrain [14:15:04.201] Missing shader from sack: pbr_terrain [14:15:04.201] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.201] Missing shader from sack: pbr_terrain [14:15:04.201] Missing shader from sack: pbr_terrain [14:15:04.201] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.202] Missing shader from sack: pbr_terrain [14:15:04.202] Missing shader from sack: pbr_terrain [14:15:04.202] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.202] Missing shader from sack: pbr_terrain [14:15:04.202] Missing shader from sack: pbr_terrain [14:15:04.202] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.202] Missing shader from sack: pbr_terrain [14:15:04.202] Missing shader from sack: pbr_terrain [14:15:04.202] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.203] Missing shader from sack: pbr_terrain [14:15:04.203] Missing shader from sack: pbr_terrain [14:15:04.203] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.203] Missing shader from sack: pbr_terrain [14:15:04.203] Missing shader from sack: pbr_terrain [14:15:04.203] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.204] Missing shader from sack: pbr_terrain [14:15:04.204] Missing shader from sack: pbr_terrain [14:15:04.204] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.205] Missing shader from sack: pbr_terrain [14:15:04.205] Missing shader from sack: pbr_terrain [14:15:04.205] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.205] Missing shader from sack: pbr_terrain [14:15:04.205] Missing shader from sack: pbr_terrain [14:15:04.205] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.207] Missing shader from sack: pbr_terrain [14:15:04.207] Missing shader from sack: pbr_terrain [14:15:04.207] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.208] Missing shader from sack: pbr_terrain [14:15:04.208] Missing shader from sack: pbr_terrain [14:15:04.208] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.209] Missing shader from sack: pbr_terrain [14:15:04.209] Missing shader from sack: pbr_terrain [14:15:04.209] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.209] Missing shader from sack: pbr_terrain [14:15:04.209] Missing shader from sack: pbr_terrain [14:15:04.209] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.209] Missing shader from sack: pbr_terrain [14:15:04.209] Missing shader from sack: pbr_terrain [14:15:04.210] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.212] Missing shader from sack: pbr_terrain [14:15:04.212] Missing shader from sack: pbr_terrain [14:15:04.212] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.213] Missing shader from sack: pbr_terrain [14:15:04.213] Missing shader from sack: pbr_terrain [14:15:04.213] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.214] Missing shader from sack: pbr_terrain [14:15:04.214] Missing shader from sack: pbr_terrain [14:15:04.214] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.215] Missing shader from sack: pbr_terrain [14:15:04.215] Missing shader from sack: pbr_terrain [14:15:04.215] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.216] Missing shader from sack: pbr_terrain [14:15:04.216] Missing shader from sack: pbr_terrain [14:15:04.216] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.217] Missing shader from sack: pbr_terrain [14:15:04.217] Missing shader from sack: pbr_terrain [14:15:04.217] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.223] Missing shader from sack: pbr_terrain [14:15:04.223] Missing shader from sack: pbr_terrain [14:15:04.224] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.224] Missing shader from sack: pbr_terrain [14:15:04.224] Missing shader from sack: pbr_terrain [14:15:04.224] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.224] Missing shader from sack: pbr_terrain [14:15:04.224] Missing shader from sack: pbr_terrain [14:15:04.224] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.224] Missing shader from sack: pbr_terrain [14:15:04.224] Missing shader from sack: pbr_terrain [14:15:04.224] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.225] Missing shader from sack: pbr_terrain [14:15:04.225] Missing shader from sack: pbr_terrain [14:15:04.225] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.227] Missing shader from sack: pbr_terrain [14:15:04.227] Missing shader from sack: pbr_terrain [14:15:04.227] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.236] Missing shader from sack: pbr_terrain [14:15:04.236] Missing shader from sack: pbr_terrain [14:15:04.236] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.237] Missing shader from sack: pbr_terrain [14:15:04.237] Missing shader from sack: pbr_terrain [14:15:04.237] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.239] Missing shader from sack: pbr_terrain [14:15:04.239] Missing shader from sack: pbr_terrain [14:15:04.239] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.243] Missing shader from sack: pbr_terrain [14:15:04.243] Missing shader from sack: pbr_terrain [14:15:04.243] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.244] Missing shader from sack: pbr_terrain [14:15:04.244] Missing shader from sack: pbr_terrain [14:15:04.244] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.246] Missing shader from sack: pbr_terrain [14:15:04.246] Missing shader from sack: pbr_terrain [14:15:04.246] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.246] Missing shader from sack: pbr_terrain [14:15:04.246] Missing shader from sack: pbr_terrain [14:15:04.246] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.249] Missing shader from sack: pbr_terrain [14:15:04.249] Missing shader from sack: pbr_terrain [14:15:04.249] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.251] Missing shader from sack: pbr_terrain [14:15:04.251] Missing shader from sack: pbr_terrain [14:15:04.251] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.252] Missing shader from sack: pbr_terrain [14:15:04.252] Missing shader from sack: pbr_terrain [14:15:04.252] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.256] Missing shader from sack: pbr_terrain [14:15:04.256] Missing shader from sack: pbr_terrain [14:15:04.256] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.257] Missing shader from sack: pbr_terrain [14:15:04.257] Missing shader from sack: pbr_terrain [14:15:04.257] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.259] Missing shader from sack: pbr_terrain [14:15:04.259] Missing shader from sack: pbr_terrain [14:15:04.259] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.267] Missing shader from sack: pbr_terrain [14:15:04.267] Missing shader from sack: pbr_terrain [14:15:04.267] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.267] Missing shader from sack: pbr_terrain [14:15:04.267] Missing shader from sack: pbr_terrain [14:15:04.267] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.268] Missing shader from sack: pbr_terrain [14:15:04.268] Missing shader from sack: pbr_terrain [14:15:04.268] Missing shader from sack: pbr_terrain_gbuffer [14:15:04.857] OnGameWindowFocusChange: False [14:15:04.857] TopScreen: MapScreen [14:15:04.869] Bake Terrain [14:15:10.637] Bake Terrain [14:15:10.670] Bake Terrain [14:15:10.697] Bake Terrain [14:15:15.172] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:15:15.172] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:15.180] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:15:15.180] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:15.224] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:15.267] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:15:15.267] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:17.013] OnGameWindowFocusChange: True [14:15:17.013] TopScreen: MapScreen [14:15:17.860] Release Sound Event -1 [14:15:18.958] Player MapEvent BattleState: AttackerVictory [14:15:21.029] [GAME MENU] player_in_camp [14:15:21.033] 你掠夺了1第纳尔。 [14:15:21.034] Player MapEvent State: WaitingRemoval [14:15:21.063] [GAME MENU] player_in_camp_battle_end [14:15:22.084] Force VSync State is now ACTIVE [14:15:22.084] PushScreen [14:15:22.084] SandBox.View.Map.MapScreen::HandlePause [14:15:22.084] SandBox.View.Map.MapScreen::HandleDeactivate [14:15:22.084] OnScreenListChanged [14:15:22.084] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [14:15:22.169] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [14:15:22.169] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [14:15:22.351] Render Requested: sg_ar_c06_s4001_head [14:15:22.351] Render Requested: sg_ar_c06_s6001_shoulder [14:15:22.351] Render Requested: sg_ar_c06_s4003_body [14:15:22.351] Render Requested: sg_ar_c06_g004_arm [14:15:22.351] Render Requested: sg_ar_c06_s4001_leg [14:15:22.351] Render Requested: t3_khuzait_horse [14:15:22.351] Render Requested: northern_light_harness [14:15:22.351] Render Requested: stronger_reinforced_kite_shield [14:15:22.351] Render Requested: lz_bow_youzhou_01 [14:15:22.351] Render Requested: lz_arrow_youzhou_01 [14:15:22.351] Render Requested: lz_arrow_youzhou_01 [14:15:22.351] Render Requested: sg_cl_c06_s3002_leg [14:15:22.351] Render Requested: empire_warrior_padded_armor_e [14:15:22.351] Render Requested: sg_ar_c06_s4002_shoulder [14:15:22.351] Render Requested: sg_ar_c05_s5004_head [14:15:22.351] Render Requested: ironIngot2 [14:15:22.351] Render Requested: charcoal [14:15:22.351] Render Requested: iron [14:15:22.351] Render Requested: grain [14:15:22.351] Render Requested: lz_bow_youzhou_04 [14:15:22.351] Render Requested: triangluar_spear_t3 [14:15:22.351] Render Requested: lz_danshou_youzhou_04 [14:15:22.351] Render Requested: sumpter_horse [14:15:22.351] Render Requested: sturgia_horse [14:15:22.910] Render Requested: empire_warrior_padded_armor_e [14:15:22.910] Render Requested: sg_ar_c06_s4003_body [14:15:23.047] Render Requested: sg_ar_c06_s4002_shoulder [14:15:23.047] Render Requested: sg_ar_c06_s6001_shoulder [14:15:23.178] Render Requested: charcoal [14:15:23.195] Render Requested: iron [14:15:23.379] Render Requested: grain [14:15:23.445] Render Requested: lz_bow_youzhou_01 [14:15:23.445] Render Requested: lz_bow_youzhou_04 [14:15:23.464] Render Requested: triangluar_spear_t3 [14:15:23.810] Render Requested: triangluar_spear_t3 [14:15:24.844] TransferItem Name: 三角刃矛 | From: PlayerInventory To: Equipment | Amount: 1 [14:15:24.844] TransferItem Name: 04幽州羽箭 | From: Equipment To: PlayerInventory | Amount: 1 [14:15:24.854] Render Requested: triangluar_spear_t3 [14:15:24.854] Render Requested: lz_arrow_youzhou_01 [14:15:24.896] Render Requested: triangluar_spear_t3 [14:15:25.680] Render Requested: lz_arrow_youzhou_01 [14:15:26.814] Render Requested: triangluar_spear_t3 [14:15:26.980] Render Requested: triangluar_spear_t3 [14:15:27.397] TransferItem Name: 三角刃矛 | From: Equipment To: Equipment | Amount: 1 [14:15:27.397] TransferItem Name: 强化橡木筝形盾 | From: Equipment To: PlayerInventory | Amount: 1 [14:15:27.404] TransferItem Name: 强化橡木筝形盾 | From: PlayerInventory To: Equipment | Amount: 1 [14:15:27.406] Render Requested: triangluar_spear_t3 [14:15:27.406] Render Requested: stronger_reinforced_kite_shield [14:15:27.614] Render Requested: lz_bow_youzhou_01 [14:15:27.864] Render Requested: lz_bow_youzhou_01 [14:15:28.080] TransferItem Name: 04幽州弓 | From: Equipment To: Equipment | Amount: 1 [14:15:28.080] TransferItem Name: 强化橡木筝形盾 | From: Equipment To: PlayerInventory | Amount: 1 [14:15:28.088] TransferItem Name: 强化橡木筝形盾 | From: PlayerInventory To: Equipment | Amount: 1 [14:15:28.091] Render Requested: lz_bow_youzhou_01 [14:15:28.091] Render Requested: stronger_reinforced_kite_shield [14:15:28.165] Render Requested: lz_bow_youzhou_01 [14:15:29.331] Force VSync State is now DEACTIVATED [14:15:29.331] PopScreen [14:15:29.331] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [14:15:29.331] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [14:15:29.331] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [14:15:29.337] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [14:15:29.337] OnScreenListChanged [14:15:29.337] SandBox.View.Map.MapScreen::HandleActivate [14:15:29.338] SandBox.View.Map.MapScreen::HandleResume [14:15:29.357] [GAME MENU] player_in_camp_battle_end [14:15:30.595] [GAME MENU] player_in_camp_main [14:15:31.690] [GAME MENU] camp_junsima [14:15:33.020] [GAME MENU] camp_junsima_select_training [14:15:34.724] [GAME MENU] camp_junsima_training [14:15:37.475] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:37.475] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:37.523] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:15:37.523] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:37.523] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:37.523] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:15:37.524] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:37.524] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:37.556] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:15:37.556] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:37.556] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:15:46.266] Before Daily Tick: 初平元年 秋 八月 下旬 [14:15:47.170] [GAME MENU] player_in_camp_join_encounter [14:15:47.171] [GAME MENU] player_in_camp [14:15:48.147] Opening new mission Battle . [14:15:48.151] IMono_MBMission::create_mission : 0.003735 [14:15:48.328] Force VSync State is now DEACTIVATED [14:15:48.328] PushScreen [14:15:48.328] SandBox.View.Map.MapScreen::HandlePause [14:15:48.328] SandBox.View.Map.MapScreen::HandleDeactivate [14:15:48.328] Release Sound Event 24610 [14:15:48.328] OnScreenListChanged [14:15:48.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [14:15:48.328] -------MissionScreen-OnInitialize [14:15:48.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [14:15:48.328] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [14:15:48.683] Scene_view::clear_all(Main_map) [14:15:48.876] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/scene.xscene. [14:15:48.877] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_006/atmosphere.xml. [14:15:49.161] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [14:15:49.161] 2 entities are registered as oro. [14:15:49.191] NAV_MESH: load finished, first load for scene: 1 [14:15:50.145] rglShader_manager::read_compressed_shader_cache_package : 0.000223 [14:15:50.159] Placed flora count, 9777, flora_green_k [14:15:50.170] Placed flora count, 31250, flora_green__mix [14:15:50.172] Placed flora count, 29319, brushwood [14:15:50.188] Placed flora count, 66880, flora_dry_plant__mix_big_volume [14:15:50.228] Placed flora count, 160659, flora_grass_b_non_shadow [14:15:50.321] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [14:16:09.161] ----------Mission-AddTeam-Defender [14:16:09.161] ----------Mission-AddTeam-Attacker [14:16:09.162] ----------Mission-AddTeam-Defender [14:16:09.267] -------MissionScreen-OnActivate [14:16:09.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.277] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:09.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.280] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.297] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:09.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.298] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.298] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.316] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:09.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:09.825] Bake Terrain [14:16:09.850] Bake Terrain [14:16:09.875] Bake Terrain [14:16:09.926] Bake Terrain [14:16:10.261] HorseArcher added to selected formations. [14:16:10.261] SetOrderWithAgent FollowMe 陈群on team [14:16:10.261] After set order called, number of selected formations: 1 [14:16:10.261] General formation being processed. [14:16:10.261] Update cached and formation values on each agent complete, number of selected formations: 1 [14:16:10.261] Set random decide time of agents with indices complete, number of selected formations: 1 [14:16:10.261] After set order loop complete, number of selected formations: 1 [14:16:10.261] Selected formations being cleared. [14:16:10.262] Cavalry has 6 units, HorseArcher has 0 units [14:16:10.262] Attacker Cavalry transfers 3 units to HorseArcher [14:16:10.262] Cavalry has 3 units, HorseArcher has 3 units [14:16:12.204] Selected formations being cleared. Select all formations: [14:16:12.204] Infantry added to selected formations. [14:16:12.204] Ranged added to selected formations. [14:16:12.204] HorseArcher added to selected formations. [14:16:12.205] Selected formations being cleared. Select all formations: [14:16:12.205] Ranged added to selected formations. [14:16:12.206] SetOrder AIControlOffon team [14:16:12.206] After set order called, number of selected formations: 1 [14:16:12.206] Ranged formation being processed. [14:16:12.206] Update cached and formation values on each agent complete, number of selected formations: 1 [14:16:12.206] Set random decide time of agents with indices complete, number of selected formations: 1 [14:16:12.206] After set order loop complete, number of selected formations: 1 [14:16:12.206] SetOrder Mounton team [14:16:12.206] After set order called, number of selected formations: 1 [14:16:12.206] Ranged formation being processed. [14:16:12.206] Update cached and formation values on each agent complete, number of selected formations: 1 [14:16:12.206] Set random decide time of agents with indices complete, number of selected formations: 1 [14:16:12.206] After set order loop complete, number of selected formations: 1 [14:16:12.207] SetOrder FireAtWillon team [14:16:12.207] After set order called, number of selected formations: 1 [14:16:12.207] Ranged formation being processed. [14:16:12.207] Update cached and formation values on each agent complete, number of selected formations: 1 [14:16:12.207] Set random decide time of agents with indices complete, number of selected formations: 1 [14:16:12.207] After set order loop complete, number of selected formations: 1 [14:16:12.207] SetOrder ArrangementLineon team [14:16:12.207] After set order called, number of selected formations: 1 [14:16:12.207] Ranged formation being processed. [14:16:12.207] Update cached and formation values on each agent complete, number of selected formations: 1 [14:16:12.207] Set random decide time of agents with indices complete, number of selected formations: 1 [14:16:12.207] After set order loop complete, number of selected formations: 1 [14:16:12.207] SetOrder StandYourGroundon team [14:16:12.207] After set order called, number of selected formations: 1 [14:16:12.207] Ranged formation being processed. [14:16:12.207] Update cached and formation values on each agent complete, number of selected formations: 1 [14:16:12.207] Set random decide time of agents with indices complete, number of selected formations: 1 [14:16:12.207] After set order loop complete, number of selected formations: 1 [14:16:12.207] SetOrder AIControlOffon team [14:16:12.207] After set order called, number of selected formations: 1 [14:16:12.207] Ranged formation being processed. [14:16:12.207] Update cached and formation values on each agent complete, number of selected formations: 1 [14:16:12.207] Set random decide time of agents with indices complete, number of selected formations: 1 [14:16:12.207] After set order loop complete, number of selected formations: 1 [14:16:12.207] Selected formations being cleared. [14:16:12.214] HorseArcher added to selected formations. [14:16:12.214] SetOrderWithAgent FollowMe 李大碗on team [14:16:12.214] After set order called, number of selected formations: 1 [14:16:12.214] General formation being processed. [14:16:12.214] Update cached and formation values on each agent complete, number of selected formations: 1 [14:16:12.214] Set random decide time of agents with indices complete, number of selected formations: 1 [14:16:12.214] After set order loop complete, number of selected formations: 1 [14:16:12.214] Selected formations being cleared. [14:16:12.215] HorseArcher added to selected formations. [14:16:12.215] SetOrderWithAgent FollowMe 公孙瓒on team [14:16:12.215] After set order called, number of selected formations: 1 [14:16:12.215] General formation being processed. [14:16:12.215] Update cached and formation values on each agent complete, number of selected formations: 1 [14:16:12.215] Set random decide time of agents with indices complete, number of selected formations: 1 [14:16:12.215] After set order loop complete, number of selected formations: 1 [14:16:12.215] Selected formations being cleared. [14:16:12.215] HorseArcher added to selected formations. [14:16:12.215] SetOrderWithAgent FollowMe 公孙瓒on team [14:16:12.215] After set order called, number of selected formations: 1 [14:16:12.215] Bodyguard formation being processed. [14:16:12.215] Update cached and formation values on each agent complete, number of selected formations: 1 [14:16:12.215] Set random decide time of agents with indices complete, number of selected formations: 1 [14:16:12.215] After set order loop complete, number of selected formations: 1 [14:16:12.215] Selected formations being cleared. [14:16:12.215] Selected formations being cleared. Select all formations: [14:16:12.215] Ranged added to selected formations. [14:16:12.315] Render Requested: triangluar_spear_t3 [14:16:12.315] Render Requested: stronger_reinforced_kite_shield [14:16:12.334] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:12.334] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:12.334] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.117] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [14:16:14.117] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [14:16:14.710] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:14.710] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.710] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.729] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:14.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.730] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.756] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:14.756] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.756] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.789] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:14.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.808] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:14.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.811] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.811] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.811] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.811] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:16:14.820] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:14.820] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.820] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:14.856] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:14.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:19.619] Scene_view::clear_all(inventory_character_scene) [14:16:23.020] 敌方同意单挑 [14:16:23.021] Formation order position is not valid. Team: 1, Formation: 4 [14:16:23.021] Formation order position is not valid. Team: 1, Formation: 5 [14:16:23.021] Formation order position is not valid. Team: 1, Formation: 6 [14:16:23.021] Formation order position is not valid. Team: 1, Formation: 7 [14:16:23.027] Formation order position is not valid. Team: 2, Formation: 4 [14:16:23.027] Formation order position is not valid. Team: 2, Formation: 5 [14:16:23.027] Formation order position is not valid. Team: 2, Formation: 6 [14:16:23.027] Formation order position is not valid. Team: 2, Formation: 7 [14:16:42.592] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:42.617] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:16:42.617] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:42.618] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:16:42.710] Render Requested: lz_bow_youzhou_01 [14:16:46.922] Render Requested: stronger_reinforced_kite_shield [14:16:47.111] Render Requested: triangluar_spear_t3 [14:16:59.036] Render Requested: lz_bow_youzhou_01 [14:17:02.806] Render Requested: stronger_reinforced_kite_shield [14:17:02.989] Render Requested: triangluar_spear_t3 [14:17:17.045] Render Requested: lz_bow_youzhou_01 [14:17:36.010] Render Requested: stronger_reinforced_kite_shield [14:17:36.194] Render Requested: triangluar_spear_t3 [14:17:43.314] Render Requested: lz_bow_youzhou_01 [14:17:54.106] 将军实在勇武过人! [14:17:54.106] 首功者,公孙瓒麾下李大碗! [14:17:54.107] 镇北将军公孙瓒麾下都伯李大碗,杀退敌方越骑司马陈群! [14:17:54.107] 你与公孙瓒派系的关系+7,现为57。 [14:17:54.107] 你与公孙瓒派系的关系+5,现为62。 [14:17:54.107] 我方赢得了单挑, 敌方士气下降 [14:17:54.863] Render Requested: stronger_reinforced_kite_shield [14:17:55.053] Render Requested: triangluar_spear_t3 [14:18:11.533] 李大碗提高了1级。 [14:18:34.652] 杀啊!!!敌军开始败退了! [14:18:57.570] CheckMissionEnded::ended [14:18:57.570] Player MapEvent BattleState: DefenderVictory [14:19:00.539] 敌人正在逃离战场,你赢得了战斗。 [14:19:17.771] I called EndMission [14:19:17.795] I called EndMissionInternal [14:19:18.054] -------MissionScreen-OnDeactivate [14:19:18.474] PopScreen [14:19:18.474] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [14:19:18.474] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [14:19:18.474] -------MissionScreen-OnDeactivate [14:19:18.474] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [14:19:18.474] -------MissionScreen-OnFinalize [14:19:18.491] Scene_view::clear_all(battle_terrain_006) [14:19:18.491] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [14:19:18.491] OnScreenListChanged [14:19:18.491] SandBox.View.Map.MapScreen::HandleActivate [14:19:18.491] SandBox.View.Map.MapScreen::HandleResume [14:19:18.502] [GAME MENU] player_in_camp [14:19:18.502] Release Sound Event -1 [14:19:18.504] 你掠夺了15第纳尔。 [14:19:18.505] Player MapEvent State: WaitingRemoval [14:19:18.683] Release Sound Event 27099 [14:19:18.744] Dump integrity is compromised due to non-default modules being used [14:19:18.744] Dump integrity is compromised due to non-default modules being used [14:19:18.744] Dump integrity is compromised due to non-default modules being used [14:19:18.746] AutoSaveCurrentGame: saveauto2 [14:19:18.746] Save Process block is started. [14:19:18.746] ------Saving with new context. Save name: saveauto2------ [14:19:18.748] SaveContext::Save block is started. [14:19:18.748] SaveContext::CollectObjects block is started. [14:19:21.202] SaveContext::CollectObjects completed in 2.454 seconds. [14:19:21.202] SaveContext::Saving Objects block is started. [14:19:21.860] SaveContext::Saving Objects completed in 0.657 seconds. [14:19:21.860] SaveContext::Saving Containers block is started. [14:19:23.471] SaveContext::Saving Containers completed in 1.612 seconds. [14:19:23.661] SaveContext::Save completed in 4.913 seconds. [14:19:23.661] Save Process completed in 4.915 seconds. [14:19:24.107] ------Successfully saved------ [14:19:30.319] rglShader_manager::read_compressed_shader_cache_package : 0.000110 [14:19:30.319] Missing shader from sack: pbr_terrain [14:19:30.319] Missing shader from sack: pbr_terrain [14:19:30.319] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.319] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.319] Missing shader from sack: pbr_terrain_shadowmap [14:19:30.319] Missing shader from sack: pbr_terrain_pointlight [14:19:30.320] Missing shader from sack: pbr_terrain [14:19:30.320] Missing shader from sack: pbr_terrain [14:19:30.320] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.320] Missing shader from sack: pbr_terrain [14:19:30.320] Missing shader from sack: pbr_terrain [14:19:30.320] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.321] Missing shader from sack: pbr_terrain [14:19:30.321] Missing shader from sack: pbr_terrain [14:19:30.321] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.321] Missing shader from sack: pbr_terrain [14:19:30.321] Missing shader from sack: pbr_terrain [14:19:30.321] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.322] Missing shader from sack: pbr_terrain [14:19:30.322] Missing shader from sack: pbr_terrain [14:19:30.322] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.322] Missing shader from sack: pbr_terrain [14:19:30.322] Missing shader from sack: pbr_terrain [14:19:30.322] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.322] Missing shader from sack: pbr_terrain [14:19:30.322] Missing shader from sack: pbr_terrain [14:19:30.322] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.323] Missing shader from sack: pbr_terrain [14:19:30.323] Missing shader from sack: pbr_terrain [14:19:30.323] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.323] Missing shader from sack: pbr_terrain [14:19:30.323] Missing shader from sack: pbr_terrain [14:19:30.323] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.323] Missing shader from sack: pbr_terrain [14:19:30.323] Missing shader from sack: pbr_terrain [14:19:30.323] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.323] Missing shader from sack: pbr_terrain [14:19:30.323] Missing shader from sack: pbr_terrain [14:19:30.323] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.324] Missing shader from sack: pbr_terrain [14:19:30.324] Missing shader from sack: pbr_terrain [14:19:30.324] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.324] Missing shader from sack: pbr_terrain [14:19:30.324] Missing shader from sack: pbr_terrain [14:19:30.324] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.325] Missing shader from sack: pbr_terrain [14:19:30.325] Missing shader from sack: pbr_terrain [14:19:30.325] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.325] Missing shader from sack: pbr_terrain [14:19:30.325] Missing shader from sack: pbr_terrain [14:19:30.325] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.325] Missing shader from sack: pbr_terrain [14:19:30.325] Missing shader from sack: pbr_terrain [14:19:30.325] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.327] Missing shader from sack: pbr_terrain [14:19:30.327] Missing shader from sack: pbr_terrain [14:19:30.327] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.328] Missing shader from sack: pbr_terrain [14:19:30.328] Missing shader from sack: pbr_terrain [14:19:30.328] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.328] Missing shader from sack: pbr_terrain [14:19:30.328] Missing shader from sack: pbr_terrain [14:19:30.328] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.328] Missing shader from sack: pbr_terrain [14:19:30.328] Missing shader from sack: pbr_terrain [14:19:30.328] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.328] Missing shader from sack: pbr_terrain [14:19:30.328] Missing shader from sack: pbr_terrain [14:19:30.328] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.329] Missing shader from sack: pbr_terrain [14:19:30.329] Missing shader from sack: pbr_terrain [14:19:30.329] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.330] Missing shader from sack: pbr_terrain [14:19:30.330] Missing shader from sack: pbr_terrain [14:19:30.330] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.331] Missing shader from sack: pbr_terrain [14:19:30.331] Missing shader from sack: pbr_terrain [14:19:30.331] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.332] Missing shader from sack: pbr_terrain [14:19:30.332] Missing shader from sack: pbr_terrain [14:19:30.332] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.333] Missing shader from sack: pbr_terrain [14:19:30.333] Missing shader from sack: pbr_terrain [14:19:30.333] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.334] Missing shader from sack: pbr_terrain [14:19:30.334] Missing shader from sack: pbr_terrain [14:19:30.334] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.341] Missing shader from sack: pbr_terrain [14:19:30.341] Missing shader from sack: pbr_terrain [14:19:30.341] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.341] Missing shader from sack: pbr_terrain [14:19:30.341] Missing shader from sack: pbr_terrain [14:19:30.341] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.341] Missing shader from sack: pbr_terrain [14:19:30.341] Missing shader from sack: pbr_terrain [14:19:30.341] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.341] Missing shader from sack: pbr_terrain [14:19:30.341] Missing shader from sack: pbr_terrain [14:19:30.341] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.342] Missing shader from sack: pbr_terrain [14:19:30.342] Missing shader from sack: pbr_terrain [14:19:30.342] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.343] Missing shader from sack: pbr_terrain [14:19:30.343] Missing shader from sack: pbr_terrain [14:19:30.343] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.348] Missing shader from sack: pbr_terrain [14:19:30.348] Missing shader from sack: pbr_terrain [14:19:30.348] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.348] Missing shader from sack: pbr_terrain [14:19:30.348] Missing shader from sack: pbr_terrain [14:19:30.348] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.349] Missing shader from sack: pbr_terrain [14:19:30.349] Missing shader from sack: pbr_terrain [14:19:30.349] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.353] Missing shader from sack: pbr_terrain [14:19:30.353] Missing shader from sack: pbr_terrain [14:19:30.353] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.354] Missing shader from sack: pbr_terrain [14:19:30.354] Missing shader from sack: pbr_terrain [14:19:30.354] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.356] Missing shader from sack: pbr_terrain [14:19:30.356] Missing shader from sack: pbr_terrain [14:19:30.356] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.356] Missing shader from sack: pbr_terrain [14:19:30.356] Missing shader from sack: pbr_terrain [14:19:30.356] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.358] Missing shader from sack: pbr_terrain [14:19:30.358] Missing shader from sack: pbr_terrain [14:19:30.358] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.361] Missing shader from sack: pbr_terrain [14:19:30.361] Missing shader from sack: pbr_terrain [14:19:30.361] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.361] Missing shader from sack: pbr_terrain [14:19:30.361] Missing shader from sack: pbr_terrain [14:19:30.361] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.364] Missing shader from sack: pbr_terrain [14:19:30.364] Missing shader from sack: pbr_terrain [14:19:30.364] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.364] Missing shader from sack: pbr_terrain [14:19:30.364] Missing shader from sack: pbr_terrain [14:19:30.364] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.366] Missing shader from sack: pbr_terrain [14:19:30.366] Missing shader from sack: pbr_terrain [14:19:30.366] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.372] Missing shader from sack: pbr_terrain [14:19:30.372] Missing shader from sack: pbr_terrain [14:19:30.372] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.372] Missing shader from sack: pbr_terrain [14:19:30.372] Missing shader from sack: pbr_terrain [14:19:30.372] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.372] Missing shader from sack: pbr_terrain [14:19:30.372] Missing shader from sack: pbr_terrain [14:19:30.372] Missing shader from sack: pbr_terrain_gbuffer [14:19:30.910] [GAME MENU] player_in_camp_battle_end [14:19:30.956] Bake Terrain [14:19:35.259] Bake Terrain [14:19:35.325] Bake Terrain [14:19:35.347] Bake Terrain [14:19:42.301] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.301] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.302] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.312] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.322] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.322] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.333] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.333] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.352] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.362] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.362] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.371] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.381] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.381] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.382] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.391] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.392] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.402] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.402] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.490] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.490] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.491] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.501] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.501] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.501] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.583] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.583] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.601] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:19:42.601] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.602] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.697] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:42.698] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:19:43.830] [GAME MENU] player_in_camp_main [14:19:44.902] --------------- Conversation Start --------------- [14:19:44.902] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [14:19:44.902] AI -> (start_default) - [14:19:44.902] [VOICEOVER]VoiceObject search for: ! [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [14:19:44.902] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [14:19:44.903] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [14:19:44.903] accentClass: [14:19:44.967] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [14:19:45.655] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg [14:19:46.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:46.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:47.454] ExecuteContinue [14:19:47.454] AI -> (hero_ask_4) - [14:19:49.213] P -> (op_player_report_to_general) - [14:19:49.213] AI -> (op_general_listen_to_player_start) - [14:19:50.216] P -> (op_player_ask_for_promotion) - [14:19:50.217] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) - [14:19:51.230] P -> (op_general_offer_player_promotion_option) - [14:19:51.231] 被晋升为屯将。 [14:19:51.232] AI -> (op_general_confirm_player_promotion) - [14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:51.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:52.846] P -> (op_player_thank_general_for_promotion) - [14:19:52.846] AI -> (op_general_send_player_promotion_reward) - [14:19:53.501] P -> (op_player_receive_promotion_reward) - [14:19:53.502] Force VSync State is now ACTIVE [14:19:53.502] PushScreen [14:19:53.502] SandBox.View.Map.MapScreen::HandlePause [14:19:53.502] SandBox.View.Map.MapScreen::HandleDeactivate [14:19:53.502] OnScreenListChanged [14:19:53.502] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [14:19:53.610] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [14:19:53.610] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [14:19:53.932] 你被授予 屯将 職位 [14:19:53.932] AI -> (op_general_complete_player_promotion) - [14:19:53.943] Render Requested: sg_ar_c06_s4001_head [14:19:53.943] Render Requested: sg_ar_c06_s6001_shoulder [14:19:53.943] Render Requested: sg_ar_c06_s4003_body [14:19:53.943] Render Requested: sg_ar_c06_g004_arm [14:19:53.943] Render Requested: sg_ar_c06_s4001_leg [14:19:53.943] Render Requested: t3_khuzait_horse [14:19:53.943] Render Requested: northern_light_harness [14:19:53.943] Render Requested: triangluar_spear_t3 [14:19:53.943] Render Requested: stronger_reinforced_kite_shield [14:19:53.943] Render Requested: lz_bow_youzhou_01 [14:19:53.943] Render Requested: lz_arrow_youzhou_01 [14:19:53.943] Render Requested: lz_shuangshou_bingzhou_03 [14:19:53.943] Render Requested: lz_spear_youzhou_04 [14:19:53.943] Render Requested: sg_ar_c06_s4001_head [14:19:53.944] Render Requested: sg_ar_c06_s5002_shoulder [14:19:53.944] Render Requested: sg_ar_c06_s5002_body [14:19:53.944] Render Requested: sg_ar_c06_s4001_leg [14:19:53.944] Render Requested: sg_cl_c06_s3002_leg [14:19:53.944] Render Requested: empire_warrior_padded_armor_e [14:19:53.944] Render Requested: sg_ar_c06_s4002_shoulder [14:19:53.944] Render Requested: sg_ar_c05_s5004_head [14:19:53.944] Render Requested: ironIngot2 [14:19:53.944] Render Requested: iron [14:19:53.944] Render Requested: charcoal [14:19:53.944] Render Requested: grain [14:19:53.944] Render Requested: lz_arrow_youzhou_01 [14:19:53.944] Render Requested: lz_bow_youzhou_04 [14:19:53.944] Render Requested: lz_danshou_youzhou_04 [14:19:53.944] Render Requested: sumpter_horse [14:19:53.944] Render Requested: sturgia_horse [14:19:53.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.948] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:53.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:19:54.502] Render Requested: sg_ar_c06_s5002_shoulder [14:19:54.502] Render Requested: sg_ar_c06_s6001_shoulder [14:19:54.587] Render Requested: sg_ar_c06_s4001_head [14:19:54.587] Render Requested: sg_ar_c06_s4001_head [14:19:54.696] Render Requested: lz_spear_youzhou_04 [14:19:55.124] Render Requested: sg_ar_c06_s4001_head [14:19:55.254] Render Requested: sg_ar_c06_s4001_leg [14:19:55.254] Render Requested: sg_ar_c06_s4001_leg [14:19:55.540] Render Requested: sg_ar_c06_s5002_body [14:19:55.540] Render Requested: sg_ar_c06_s4003_body [14:19:55.592] Render Requested: sg_ar_c06_s5002_shoulder [14:19:55.592] Render Requested: sg_ar_c06_s6001_shoulder [14:19:55.639] Render Requested: sg_ar_c06_s4001_head [14:19:55.639] Render Requested: sg_ar_c06_s4001_head [14:19:55.825] Render Requested: lz_spear_youzhou_04 [14:19:58.889] Render Requested: lz_spear_youzhou_04 [14:19:59.523] TransferItem Name: 04幽州军精锐长矛 | From: OtherInventory To: Equipment | Amount: 1 [14:19:59.523] TransferItem Name: 三角刃矛 | From: Equipment To: PlayerInventory | Amount: 1 [14:19:59.533] Render Requested: lz_spear_youzhou_04 [14:19:59.533] Render Requested: triangluar_spear_t3 [14:19:59.574] Render Requested: lz_spear_youzhou_04 [14:19:59.941] Render Requested: triangluar_spear_t3 [14:20:00.112] Render Requested: sturgia_horse [14:20:00.358] Render Requested: lz_spear_youzhou_04 [14:20:03.577] Render Requested: sg_ar_c06_s4001_head [14:20:03.577] Render Requested: sg_ar_c06_s4001_head [14:20:03.597] Render Requested: lz_shuangshou_bingzhou_03 [14:20:04.614] Render Requested: sg_ar_c06_s4001_head [14:20:05.779] Render Requested: sg_ar_c06_s5002_shoulder [14:20:05.780] Render Requested: sg_ar_c06_s6001_shoulder [14:20:06.667] Render Requested: sg_ar_c06_s4001_head [14:20:06.667] Render Requested: sg_ar_c06_s4001_head [14:20:07.771] Render Requested: sg_npc_guard_head [14:20:07.771] Render Requested: northern_padded_gambeson [14:20:07.771] Render Requested: sg_ar_c11_com01_arm [14:20:07.771] Render Requested: highland_leg_wrappings [14:20:07.771] Render Requested: sturgia_sword_1_t2 [14:20:07.771] Render Requested: western_javelin_1_t2 [14:20:07.771] Render Requested: western_javelin_1_t2 [14:20:07.771] Render Requested: western_javelin_1_t2 [14:20:07.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:20:07.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:20:08.149] Render Requested: sg_ar_c06_s4001_head [14:20:08.149] Render Requested: sg_npc_guard_head [14:20:08.530] Render Requested: sg_ar_c06_s4001_head [14:20:09.381] TransferItem Name: 三国-幽州铁额挡加强毡弁 | From: OtherInventory To: Equipment | Amount: 1 [14:20:09.381] TransferItem Name: 三国-平民斗笠 | From: Equipment To: PlayerInventory | Amount: 1 [14:20:09.396] Render Requested: sg_ar_c06_s4001_head [14:20:09.396] Render Requested: sg_npc_guard_head [14:20:09.432] Render Requested: sg_ar_c06_s4001_head [14:20:09.649] Render Requested: sg_ar_c06_s5002_shoulder [14:20:10.198] Render Requested: sg_ar_c06_s5002_shoulder [14:20:10.565] TransferItem Name: 三国-幽州粗制加铜钉皮札披膊覆铁札 | From: OtherInventory To: Equipment | Amount: 1 [14:20:10.570] Render Requested: sg_ar_c06_s5002_shoulder [14:20:10.618] Render Requested: sg_ar_c06_s5002_shoulder [14:20:10.857] Render Requested: sg_ar_c06_s4001_leg [14:20:10.934] Render Requested: sg_ar_c06_s5002_body [14:20:10.934] Render Requested: northern_padded_gambeson [14:20:11.799] Render Requested: sg_ar_c06_s5002_body [14:20:12.283] TransferItem Name: 三国-幽州长袖戎服铁护胸带护心镜双层皮腿裙 | From: OtherInventory To: Equipment | Amount: 1 [14:20:12.283] TransferItem Name: 短摆软甲衬束腰衣 | From: Equipment To: PlayerInventory | Amount: 1 [14:20:12.296] Render Requested: sg_ar_c06_s5002_body [14:20:12.296] Render Requested: northern_padded_gambeson [14:20:12.335] Render Requested: sg_ar_c06_s5002_body [14:20:12.668] Render Requested: sg_ar_c06_s4001_leg [14:20:12.668] Render Requested: highland_leg_wrappings [14:20:12.967] Render Requested: sg_ar_c06_s4001_leg [14:20:13.835] TransferItem Name: 三国-幽州强化皮裹腿皮履覆皮革 | From: OtherInventory To: Equipment | Amount: 1 [14:20:13.835] TransferItem Name: 林地绑腿 | From: Equipment To: PlayerInventory | Amount: 1 [14:20:13.845] Render Requested: sg_ar_c06_s4001_leg [14:20:13.845] Render Requested: highland_leg_wrappings [14:20:13.885] Render Requested: sg_ar_c06_s4001_leg [14:20:15.070] Render Requested: sturgia_horse [14:20:15.256] Render Requested: triangluar_spear_t3 [14:20:15.354] Render Requested: sg_ar_c06_s4001_head [14:20:15.354] Render Requested: sg_npc_guard_head [14:20:15.491] Render Requested: northern_padded_gambeson [14:20:15.491] Render Requested: sg_ar_c06_s5002_body [14:20:15.689] Render Requested: highland_leg_wrappings [14:20:15.690] Render Requested: sg_ar_c06_s4001_leg [14:20:16.805] Render Requested: lz_shuangshou_bingzhou_03 [14:20:19.174] Render Requested: sturgia_sword_1_t2 [14:20:20.275] Render Requested: lz_shuangshou_bingzhou_03 [14:20:20.656] Render Requested: lz_shuangshou_bingzhou_03 [14:20:21.708] TransferItem Name: 12北方边军装饰双手铜斧 | From: OtherInventory To: Equipment | Amount: 1 [14:20:21.708] TransferItem Name: 锥形剑 | From: Equipment To: PlayerInventory | Amount: 1 [14:20:21.719] Render Requested: lz_shuangshou_bingzhou_03 [14:20:21.719] Render Requested: sturgia_sword_1_t2 [14:20:21.759] Render Requested: lz_shuangshou_bingzhou_03 [14:20:23.059] Force VSync State is now DEACTIVATED [14:20:23.059] PopScreen [14:20:23.059] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [14:20:23.059] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [14:20:23.059] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [14:20:23.064] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [14:20:23.064] OnScreenListChanged [14:20:23.064] SandBox.View.Map.MapScreen::HandleActivate [14:20:23.064] SandBox.View.Map.MapScreen::HandleResume [14:20:23.084] [GAME MENU] player_in_camp_main [14:20:28.158] P -> (op_player_complete_promotion) - [14:20:28.159] AI -> (hero_leave) - [14:20:28.695] ExecuteContinue [14:20:28.695] --------------- Conversation End --------------- [14:20:28.700] Scene_view::clear_all(scn_conversation_tableau) [14:20:28.701] [GAME MENU] player_in_camp_main [14:20:29.079] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:29.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:29.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:29.856] --------------- Conversation Start --------------- [14:20:29.856] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [14:20:29.856] AI -> (start_default_under_24_hours) - [14:20:29.856] [VOICEOVER]VoiceObject search for: ! [14:20:29.856] [VOICEOVER]VoiceObject search for: ! [14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc [14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc [14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc [14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc [14:20:29.856] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc [14:20:29.856] accentClass: [14:20:29.866] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [14:20:34.571] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg [14:20:35.655] ExecuteContinue [14:20:35.655] AI -> (hero_ask_4) - [14:20:35.673] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:20:35.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:20:35.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:20:35.736] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:20:35.736] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.736] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.737] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:20:35.737] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.773] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:20:35.773] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.781] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.809] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:20:35.809] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.890] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:20:35.890] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.910] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:20:35.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.919] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:20:35.919] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.964] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:20:35.964] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:35.965] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:20:35.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:20:36.662] P -> (op_player_report_to_general) - [14:20:36.662] AI -> (op_general_listen_to_player_start) - [14:20:38.059] P -> (op_player_ask_for_promotion) - [14:20:38.061] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) - [14:20:40.592] P -> (op_general_offer_player_promotion_option_cancel) - [14:20:40.592] AI -> (hero_ask_4) - [14:20:41.711] P -> (op_player_ask_impart_speciality) - [14:20:41.711] AI -> (op_general_impart_speciality_ask_rejected_by_general_2nd) - [14:20:42.359] P -> (op_player_ack_rejection) - [14:20:42.359] AI -> (hero_ask_4) - [14:20:43.724] P -> (player_is_leaving_neutral_or_friendly) - [14:20:43.724] AI -> (hero_leave) - [14:20:44.284] ExecuteContinue [14:20:44.284] --------------- Conversation End --------------- [14:20:44.289] Scene_view::clear_all(scn_conversation_tableau) [14:20:44.290] [GAME MENU] player_in_camp_main [14:20:45.888] [GAME MENU] camp_junsima [14:20:46.838] [GAME MENU] camp_junsima_select_training [14:20:48.522] [GAME MENU] camp_junsima_training [14:20:49.233] Force VSync State is now ACTIVE [14:20:49.233] PushScreen [14:20:49.233] SandBox.View.Map.MapScreen::HandlePause [14:20:49.233] SandBox.View.Map.MapScreen::HandleDeactivate [14:20:49.233] OnScreenListChanged [14:20:49.233] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [14:20:49.233] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [14:20:49.233] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [14:21:02.510] Force VSync State is now DEACTIVATED [14:21:02.510] PopScreen [14:21:02.510] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [14:21:02.510] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [14:21:02.510] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [14:21:02.510] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [14:21:02.510] OnScreenListChanged [14:21:02.510] SandBox.View.Map.MapScreen::HandleActivate [14:21:02.510] SandBox.View.Map.MapScreen::HandleResume [14:21:02.524] [GAME MENU] camp_junsima_training [14:21:02.858] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:21:02.858] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.866] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:21:02.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.869] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:21:02.869] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.870] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.888] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:21:02.888] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.937] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:21:02.937] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.938] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.971] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:02.971] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:03.003] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:21:03.003] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:03.004] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:03.023] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:21:03.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:03.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:03.171] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:21:03.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:03.294] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:03.323] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:03.439] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:21:03.439] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:21:03.455] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:21:15.814] 公孙瓒势力的公孙瓒在他深思熟虑后,将聊城封予公孙纪。 [14:21:17.435] Before Daily Tick: 初平元年 秋 九月 上旬 [14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.499] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.500] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:25.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:21:27.836] creating hero from template with id: spc_notable_youzhou_21 [14:21:30.110] creating hero from template with id: spc_notable_jingzhou_22 [14:21:37.498] Before Daily Tick: 初平元年 秋 九月 上旬 [14:21:40.834] [GAME MENU] player_in_camp_join_siege [14:21:40.835] [GAME MENU] player_in_camp [14:21:42.242] Opening new mission SiegeMissionWithDeployment level_2 siege. [14:21:42.248] IMono_MBMission::create_mission : 0.005355 [14:21:42.469] Force VSync State is now DEACTIVATED [14:21:42.469] PushScreen [14:21:42.469] SandBox.View.Map.MapScreen::HandlePause [14:21:42.469] SandBox.View.Map.MapScreen::HandleDeactivate [14:21:42.469] Release Sound Event 27124 [14:21:42.469] OnScreenListChanged [14:21:42.469] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [14:21:42.469] -------MissionScreen-OnInitialize [14:21:42.469] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [14:21:42.469] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [14:21:42.819] Scene_view::clear_all(Main_map) [14:21:43.009] Scene level: level_2 set to activate. [14:21:43.009] Scene level: siege set to activate. [14:21:43.009] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/aserai_castle_002/scene.xscene. [14:21:43.083] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/aserai_castle_002/atmosphere.xml. [14:21:46.325] Oro temporary memory watermark: 5.25 KB (max 4096 KB). [14:21:46.344] 1136 entities are registered as oro. [14:21:47.386] NAV_MESH: load finished, first load for scene: 1 [14:21:48.495] rglShader_manager::read_compressed_shader_cache_package : 0.000189 [14:21:48.548] Placed flora count, 3954, flora_dry_plant__mix_big_volume [14:21:48.561] Placed flora count, 5199, flora_dry_plant__mix_big_volume [14:21:48.606] Placed flora count, 28727, flora_dry_plant_f [14:21:48.617] Placed flora count, 87440, flora_dry_plant_f [14:21:48.682] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [14:21:50.270] NAV_MESH: load finished, first load for scene: 0 [14:21:50.316] NAV_MESH: load finished, first load for scene: 0 [14:21:50.334] NAV_MESH: load finished, first load for scene: 0 [14:21:50.343] NAV_MESH: load finished, first load for scene: 0 [14:21:50.344] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.347] NAV_MESH: load finished, first load for scene: 0 [14:21:50.349] NAV_MESH: load finished, first load for scene: 0 [14:21:50.350] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.351] NAV_MESH: load finished, first load for scene: 0 [14:21:50.353] NAV_MESH: load finished, first load for scene: 0 [14:21:50.354] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.354] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.355] NAV_MESH: load finished, first load for scene: 0 [14:21:50.356] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.356] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.357] NAV_MESH: load finished, first load for scene: 0 [14:21:50.358] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.358] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.360] NAV_MESH: load finished, first load for scene: 0 [14:21:50.360] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.360] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.375] NAV_MESH: load finished, first load for scene: 0 [14:21:50.376] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.377] NAV_MESH: load finished, first load for scene: 0 [14:21:50.379] NAV_MESH: load finished, first load for scene: 0 [14:21:50.380] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.382] NAV_MESH: load finished, first load for scene: 0 [14:21:50.383] NAV_MESH: load finished, first load for scene: 0 [14:21:50.384] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.386] NAV_MESH: load finished, first load for scene: 0 [14:21:50.387] NAV_MESH: load finished, first load for scene: 0 [14:21:50.388] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.390] NAV_MESH: load finished, first load for scene: 0 [14:21:50.392] NAV_MESH: load finished, first load for scene: 0 [14:21:50.417] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.417] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.419] NAV_MESH: load finished, first load for scene: 0 [14:21:50.420] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.420] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.422] NAV_MESH: load finished, first load for scene: 0 [14:21:50.423] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.424] NAV_MESH: load finished, first load for scene: 0 [14:21:50.426] NAV_MESH: load finished, first load for scene: 0 [14:21:50.427] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.428] NAV_MESH: load finished, first load for scene: 0 [14:21:50.430] NAV_MESH: load finished, first load for scene: 0 [14:21:50.430] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.432] NAV_MESH: load finished, first load for scene: 0 [14:21:50.434] NAV_MESH: load finished, first load for scene: 0 [14:21:50.435] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.437] NAV_MESH: load finished, first load for scene: 0 [14:21:50.439] NAV_MESH: load finished, first load for scene: 0 [14:21:50.439] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:21:50.457] NAV_MESH: load finished, first load for scene: 0 [14:21:50.459] NAV_MESH: load finished, first load for scene: 0 [14:21:50.460] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:21:50.461] NAV_MESH: load finished, first load for scene: 0 [14:21:50.463] NAV_MESH: load finished, first load for scene: 0 [14:21:50.472] NAV_MESH: load finished, first load for scene: 0 [14:21:50.474] NAV_MESH: load finished, first load for scene: 0 [14:21:50.474] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.474] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.476] NAV_MESH: load finished, first load for scene: 0 [14:21:50.476] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.477] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.478] NAV_MESH: load finished, first load for scene: 0 [14:21:50.479] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.479] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.481] NAV_MESH: load finished, first load for scene: 0 [14:21:50.482] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.482] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.483] NAV_MESH: load finished, first load for scene: 0 [14:21:50.484] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.484] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.485] NAV_MESH: load finished, first load for scene: 0 [14:21:50.486] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.486] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.490] NAV_MESH: load finished, first load for scene: 0 [14:21:50.491] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:21:50.492] NAV_MESH: load finished, first load for scene: 0 [14:21:50.494] NAV_MESH: load finished, first load for scene: 0 [14:21:50.495] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:21:50.496] NAV_MESH: load finished, first load for scene: 0 [14:21:50.501] NAV_MESH: load finished, first load for scene: 0 [14:21:50.501] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.503] NAV_MESH: load finished, first load for scene: 0 [14:21:50.505] NAV_MESH: load finished, first load for scene: 0 [14:21:50.506] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.507] NAV_MESH: load finished, first load for scene: 0 [14:21:50.509] NAV_MESH: load finished, first load for scene: 0 [14:21:50.510] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.510] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.512] NAV_MESH: load finished, first load for scene: 0 [14:21:50.513] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.513] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.514] NAV_MESH: load finished, first load for scene: 0 [14:21:50.515] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.515] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.517] NAV_MESH: load finished, first load for scene: 0 [14:21:50.518] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.518] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:21:50.519] NAV_MESH: load finished, first load for scene: 0 [14:21:50.526] NAV_MESH: load finished, first load for scene: 0 [14:21:50.528] NAV_MESH: load finished, first load for scene: 0 [14:21:50.529] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:21:50.530] NAV_MESH: load finished, first load for scene: 0 [14:21:50.532] NAV_MESH: load finished, first load for scene: 0 [14:21:50.533] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:21:50.534] NAV_MESH: load finished, first load for scene: 0 [14:21:50.537] NAV_MESH: load finished, first load for scene: 0 [14:21:50.543] NAV_MESH: load finished, first load for scene: 0 [14:21:50.545] NAV_MESH: load finished, first load for scene: 0 [14:21:50.546] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:21:50.548] NAV_MESH: load finished, first load for scene: 0 [14:21:50.550] NAV_MESH: load finished, first load for scene: 0 [14:21:50.551] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:21:50.552] NAV_MESH: load finished, first load for scene: 0 [14:21:50.558] NAV_MESH: load finished, first load for scene: 0 [14:21:50.559] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.561] NAV_MESH: load finished, first load for scene: 0 [14:21:50.562] NAV_MESH: load finished, first load for scene: 0 [14:21:50.563] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.565] NAV_MESH: load finished, first load for scene: 0 [14:21:50.567] NAV_MESH: load finished, first load for scene: 0 [14:21:50.567] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.569] NAV_MESH: load finished, first load for scene: 0 [14:21:50.570] NAV_MESH: load finished, first load for scene: 0 [14:21:50.571] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:21:50.572] NAV_MESH: load finished, first load for scene: 0 [14:22:07.614] ----------Mission-AddTeam-Defender [14:22:07.615] ----------Mission-AddTeam-Attacker [14:22:07.615] ----------Mission-AddTeam-Attacker [14:22:07.767] -------MissionScreen-OnActivate [14:22:08.321] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:22:08.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:22:08.330] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:22:08.330] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.331] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.331] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.331] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.354] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:22:08.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.361] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:22:08.361] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.367] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:22:08.367] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.368] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.429] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:22:08.429] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.429] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.474] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:22:08.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:08.475] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:22:10.418] Bake Terrain [14:22:10.442] Bake Terrain [14:22:10.462] Bake Terrain [14:22:10.530] Bake Terrain [14:22:12.079] Selected formations being cleared. Select all formations: [14:22:12.080] Infantry added to selected formations. [14:22:12.080] Ranged added to selected formations. [14:22:12.080] SetOrder AIControlOffon team [14:22:12.080] After set order called, number of selected formations: 2 [14:22:12.080] Infantry formation being processed. [14:22:12.087] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.087] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.087] Ranged formation being processed. [14:22:12.090] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.090] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.090] After set order loop complete, number of selected formations: 2 [14:22:12.090] SetOrder Mounton team [14:22:12.090] After set order called, number of selected formations: 2 [14:22:12.090] Infantry formation being processed. [14:22:12.090] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.090] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.090] Ranged formation being processed. [14:22:12.090] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.090] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.090] After set order loop complete, number of selected formations: 2 [14:22:12.090] SetOrder FireAtWillon team [14:22:12.090] After set order called, number of selected formations: 2 [14:22:12.090] Infantry formation being processed. [14:22:12.090] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.090] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.090] Ranged formation being processed. [14:22:12.090] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.090] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.090] After set order loop complete, number of selected formations: 2 [14:22:12.090] SetOrder ArrangementLineon team [14:22:12.091] After set order called, number of selected formations: 2 [14:22:12.091] Infantry formation being processed. [14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.091] Ranged formation being processed. [14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.091] After set order loop complete, number of selected formations: 2 [14:22:12.091] SetOrder StandYourGroundon team [14:22:12.091] After set order called, number of selected formations: 2 [14:22:12.091] Infantry formation being processed. [14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.091] Ranged formation being processed. [14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.091] After set order loop complete, number of selected formations: 2 [14:22:12.091] SetOrder AIControlOnon team [14:22:12.091] After set order called, number of selected formations: 2 [14:22:12.091] Infantry formation being processed. [14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.091] Ranged formation being processed. [14:22:12.091] Update cached and formation values on each agent complete, number of selected formations: 2 [14:22:12.091] Set random decide time of agents with indices complete, number of selected formations: 2 [14:22:12.091] After set order loop complete, number of selected formations: 2 [14:22:12.102] Infantry has 73 units, Cavalry has 0 units [14:22:12.102] Defender Infantry transfers 25 units to Cavalry [14:22:12.107] Infantry has 48 units, Cavalry has 25 units [14:22:12.107] Infantry has 48 units, HorseArcher has 0 units [14:22:12.107] Defender Infantry transfers 23 units to HorseArcher [14:22:12.109] Infantry has 25 units, HorseArcher has 23 units [14:22:12.109] Ranged has 34 units, Skirmisher has 0 units [14:22:12.109] Defender Ranged transfers 9 units to Skirmisher [14:22:12.111] Ranged has 25 units, Skirmisher has 9 units [14:22:12.111] Ranged has 25 units, HeavyInfantry has 0 units [14:22:12.111] Defender Ranged transfers 9 units to HeavyInfantry [14:22:12.113] Ranged has 16 units, HeavyInfantry has 9 units [14:22:12.113] Ranged has 16 units, LightCavalry has 0 units [14:22:12.113] Defender Ranged transfers 7 units to LightCavalry [14:22:12.115] Ranged has 9 units, LightCavalry has 7 units [14:22:12.144] Selected formations being cleared. [14:22:12.150] Selected formations being cleared. Select all formations: [14:22:13.762] Selected formations being cleared. Select all formations: [14:22:13.762] Infantry added to selected formations. [14:22:13.762] Ranged added to selected formations. [14:22:13.762] Selected formations being cleared. Select all formations: [14:22:13.762] Ranged added to selected formations. [14:22:13.763] SetOrder AIControlOffon team [14:22:13.763] After set order called, number of selected formations: 1 [14:22:13.763] Ranged formation being processed. [14:22:13.763] Update cached and formation values on each agent complete, number of selected formations: 1 [14:22:13.763] Set random decide time of agents with indices complete, number of selected formations: 1 [14:22:13.763] After set order loop complete, number of selected formations: 1 [14:22:13.763] SetOrder Mounton team [14:22:13.763] After set order called, number of selected formations: 1 [14:22:13.763] Ranged formation being processed. [14:22:13.763] Update cached and formation values on each agent complete, number of selected formations: 1 [14:22:13.763] Set random decide time of agents with indices complete, number of selected formations: 1 [14:22:13.763] After set order loop complete, number of selected formations: 1 [14:22:13.763] SetOrder FireAtWillon team [14:22:13.763] After set order called, number of selected formations: 1 [14:22:13.763] Ranged formation being processed. [14:22:13.763] Update cached and formation values on each agent complete, number of selected formations: 1 [14:22:13.763] Set random decide time of agents with indices complete, number of selected formations: 1 [14:22:13.763] After set order loop complete, number of selected formations: 1 [14:22:13.764] SetOrder ArrangementLineon team [14:22:13.764] After set order called, number of selected formations: 1 [14:22:13.764] Ranged formation being processed. [14:22:13.764] Update cached and formation values on each agent complete, number of selected formations: 1 [14:22:13.764] Set random decide time of agents with indices complete, number of selected formations: 1 [14:22:13.764] After set order loop complete, number of selected formations: 1 [14:22:13.764] SetOrder StandYourGroundon team [14:22:13.764] After set order called, number of selected formations: 1 [14:22:13.764] Ranged formation being processed. [14:22:13.764] Update cached and formation values on each agent complete, number of selected formations: 1 [14:22:13.764] Set random decide time of agents with indices complete, number of selected formations: 1 [14:22:13.764] After set order loop complete, number of selected formations: 1 [14:22:13.764] SetOrder AIControlOnon team [14:22:13.764] After set order called, number of selected formations: 1 [14:22:13.764] Ranged formation being processed. [14:22:13.764] Update cached and formation values on each agent complete, number of selected formations: 1 [14:22:13.764] Set random decide time of agents with indices complete, number of selected formations: 1 [14:22:13.764] After set order loop complete, number of selected formations: 1 [14:22:13.764] Ranged has 3 units, Infantry has 0 units [14:22:13.764] Attacker Ranged transfers 1 units to Infantry [14:22:13.765] Ranged has 2 units, Infantry has 1 units [14:22:13.765] Ranged has 2 units, Cavalry has 0 units [14:22:13.765] Attacker Ranged transfers 1 units to Cavalry [14:22:13.765] Ranged has 1 units, Cavalry has 1 units [14:22:13.770] Selected formations being cleared. [14:22:13.775] Selected formations being cleared. Select all formations: [14:22:13.775] Infantry added to selected formations. [14:22:13.775] Ranged added to selected formations. [14:22:13.775] Infantry added to selected formations. [14:22:13.775] Infantry added to selected formations. [14:22:13.775] Ranged added to selected formations. [14:22:13.775] Ranged added to selected formations. [14:22:13.775] Ranged added to selected formations. [14:22:13.775] SetOrder AIControlOffon team [14:22:13.775] After set order called, number of selected formations: 7 [14:22:13.775] Infantry formation being processed. [14:22:13.777] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.777] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.777] Ranged formation being processed. [14:22:13.777] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.777] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.777] Cavalry formation being processed. [14:22:13.779] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.779] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.779] HorseArcher formation being processed. [14:22:13.780] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.780] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.780] NumberOfDefaultFormations formation being processed. [14:22:13.781] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.781] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.781] HeavyInfantry formation being processed. [14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.782] LightCavalry formation being processed. [14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.782] After set order loop complete, number of selected formations: 7 [14:22:13.782] SetOrder Mounton team [14:22:13.782] After set order called, number of selected formations: 7 [14:22:13.782] Infantry formation being processed. [14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.782] Ranged formation being processed. [14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.782] Cavalry formation being processed. [14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.782] HorseArcher formation being processed. [14:22:13.782] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.782] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] NumberOfDefaultFormations formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] HeavyInfantry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] LightCavalry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] After set order loop complete, number of selected formations: 7 [14:22:13.783] SetOrder FireAtWillon team [14:22:13.783] After set order called, number of selected formations: 7 [14:22:13.783] Infantry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] Ranged formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] Cavalry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] HorseArcher formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] NumberOfDefaultFormations formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] HeavyInfantry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] LightCavalry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] After set order loop complete, number of selected formations: 7 [14:22:13.783] SetOrder ArrangementLineon team [14:22:13.783] After set order called, number of selected formations: 7 [14:22:13.783] Infantry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] Ranged formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] Cavalry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] HorseArcher formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] NumberOfDefaultFormations formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] HeavyInfantry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] LightCavalry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] After set order loop complete, number of selected formations: 7 [14:22:13.783] SetOrder StandYourGroundon team [14:22:13.783] After set order called, number of selected formations: 7 [14:22:13.783] Infantry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] Ranged formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] Cavalry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] HorseArcher formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] NumberOfDefaultFormations formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] HeavyInfantry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] LightCavalry formation being processed. [14:22:13.783] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.783] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.783] After set order loop complete, number of selected formations: 7 [14:22:13.783] SetOrder AIControlOnon team [14:22:13.789] After set order called, number of selected formations: 7 [14:22:13.789] Infantry formation being processed. [14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.789] Ranged formation being processed. [14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.789] Cavalry formation being processed. [14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.789] HorseArcher formation being processed. [14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.789] NumberOfDefaultFormations formation being processed. [14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.789] HeavyInfantry formation being processed. [14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.789] LightCavalry formation being processed. [14:22:13.789] Update cached and formation values on each agent complete, number of selected formations: 7 [14:22:13.789] Set random decide time of agents with indices complete, number of selected formations: 7 [14:22:13.789] After set order loop complete, number of selected formations: 7 [14:22:13.803] Selected formations being cleared. [14:22:13.807] Ranged added to selected formations. [14:22:13.807] SetOrderWithAgent FollowMe 李大碗on team [14:22:13.807] After set order called, number of selected formations: 1 [14:22:13.807] General formation being processed. [14:22:13.807] Update cached and formation values on each agent complete, number of selected formations: 1 [14:22:13.807] Set random decide time of agents with indices complete, number of selected formations: 1 [14:22:13.807] After set order loop complete, number of selected formations: 1 [14:22:13.807] Selected formations being cleared. [14:22:13.807] Ranged added to selected formations. [14:22:13.807] SetOrderWithAgent FollowMe 公孙离on team [14:22:13.807] After set order called, number of selected formations: 1 [14:22:13.807] General formation being processed. [14:22:13.807] Update cached and formation values on each agent complete, number of selected formations: 1 [14:22:13.807] Set random decide time of agents with indices complete, number of selected formations: 1 [14:22:13.807] After set order loop complete, number of selected formations: 1 [14:22:13.807] Selected formations being cleared. [14:22:13.809] Selected formations being cleared. Select all formations: [14:22:13.809] Infantry added to selected formations. [14:22:13.809] Ranged added to selected formations. [14:22:13.809] Ranged added to selected formations. [14:22:13.822] Infantry has 140 units, Cavalry has 0 units [14:22:13.822] Attacker Infantry transfers 47 units to Cavalry [14:22:13.826] Infantry has 93 units, Cavalry has 47 units [14:22:13.826] Infantry has 93 units, HorseArcher has 0 units [14:22:13.826] Attacker Infantry transfers 46 units to HorseArcher [14:22:13.827] Infantry has 47 units, HorseArcher has 46 units [14:22:13.827] Ranged has 173 units, Skirmisher has 0 units [14:22:13.827] Attacker Ranged transfers 44 units to Skirmisher [14:22:13.829] Ranged has 129 units, Skirmisher has 44 units [14:22:13.829] Ranged has 129 units, HeavyInfantry has 0 units [14:22:13.829] Attacker Ranged transfers 44 units to HeavyInfantry [14:22:13.831] Ranged has 85 units, HeavyInfantry has 44 units [14:22:13.831] Ranged has 85 units, LightCavalry has 0 units [14:22:13.831] Attacker Ranged transfers 41 units to LightCavalry [14:22:13.833] Ranged has 44 units, LightCavalry has 41 units [14:22:13.880] Render Requested: lz_spear_youzhou_04 [14:22:13.880] Render Requested: stronger_reinforced_kite_shield [14:22:13.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:22:13.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:22:21.430] ==============================DELETE RIGID BODY================== [14:22:24.358] ==============================DELETE RIGID BODY================== [14:22:24.512] ==============================DELETE RIGID BODY================== [14:22:24.606] ==============================DELETE RIGID BODY================== [14:22:24.867] ==============================DELETE RIGID BODY================== [14:22:25.038] ==============================DELETE RIGID BODY================== [14:22:32.507] Render Requested: lz_bow_youzhou_01 [14:22:42.489] ==============================DELETE RIGID BODY================== [14:22:48.952] 首功者,邹靖! [14:22:49.188] Could not find the event index for: event:/mission/combat/impact/missile/adobe_nonstick [14:22:50.233] ==============================DELETE RIGID BODY================== [14:22:50.314] ==============================DELETE RIGID BODY================== [14:22:50.458] ==============================DELETE RIGID BODY================== [14:22:50.488] ==============================DELETE RIGID BODY================== [14:22:50.488] ==============================DELETE RIGID BODY================== [14:22:58.006] HeavyInfantry has 7 units, Skirmisher has 9 units [14:22:58.006] Defender HeavyInfantry transfers 7 units to Skirmisher [14:22:58.006] HeavyInfantry has 0 units, Skirmisher has 16 units [14:22:58.006] LightCavalry has 7 units, Ranged has 9 units [14:22:58.006] Defender LightCavalry transfers 7 units to Ranged [14:22:58.007] LightCavalry has 0 units, Ranged has 16 units [14:23:00.976] Render Requested: stronger_reinforced_kite_shield [14:23:01.159] Render Requested: lz_spear_youzhou_04 [14:23:01.595] Render Requested: lz_bow_youzhou_01 [14:23:02.704] Render Requested: stronger_reinforced_kite_shield [14:23:04.017] Render Requested: lz_spear_youzhou_04 [14:23:04.412] ==============================DELETE RIGID BODY================== [14:23:11.203] Render Requested: lz_bow_youzhou_01 [14:23:11.889] ==============================DELETE RIGID BODY================== [14:23:15.092] Defender team formation 1 split [14:23:15.092] Ranged has 16 units, HeavyInfantry has 0 units [14:23:15.092] Defender Ranged transfers 5 units to HeavyInfantry [14:23:15.093] Ranged has 11 units, HeavyInfantry has 5 units [14:23:15.093] Ranged has 11 units, LightCavalry has 0 units [14:23:15.093] Defender Ranged transfers 5 units to LightCavalry [14:23:15.093] Ranged has 6 units, LightCavalry has 5 units [14:23:16.103] Skirmisher has 16 units, Ranged has 6 units [14:23:16.103] Defender Skirmisher transfers 5 units to Ranged [14:23:16.104] Skirmisher has 11 units, Ranged has 11 units [14:23:19.115] HeavyInfantry has 5 units, Skirmisher has 11 units [14:23:19.115] Defender HeavyInfantry transfers 5 units to Skirmisher [14:23:19.116] HeavyInfantry has 0 units, Skirmisher has 16 units [14:23:19.116] LightCavalry has 5 units, Ranged has 11 units [14:23:19.116] Defender LightCavalry transfers 5 units to Ranged [14:23:19.116] LightCavalry has 0 units, Ranged has 16 units [14:23:23.161] ==============================DELETE RIGID BODY================== [14:23:24.616] ==============================DELETE RIGID BODY================== [14:23:24.652] Render Requested: stronger_reinforced_kite_shield [14:23:24.833] Render Requested: lz_spear_youzhou_04 [14:23:28.496] Render Requested: lz_bow_youzhou_01 [14:23:30.243] Render Requested: stronger_reinforced_kite_shield [14:23:30.423] Render Requested: lz_spear_youzhou_04 [14:23:31.567] ==============================DELETE RIGID BODY================== [14:23:34.207] Defender team formation 4 split [14:23:34.207] Skirmisher has 16 units, HeavyInfantry has 0 units [14:23:34.207] Defender Skirmisher transfers 5 units to HeavyInfantry [14:23:34.207] Skirmisher has 11 units, HeavyInfantry has 5 units [14:23:34.207] Skirmisher has 11 units, LightCavalry has 0 units [14:23:34.207] Defender Skirmisher transfers 5 units to LightCavalry [14:23:34.207] Skirmisher has 6 units, LightCavalry has 5 units [14:23:37.366] Render Requested: lz_bow_youzhou_01 [14:23:39.224] HeavyInfantry has 5 units, Skirmisher has 6 units [14:23:39.224] Defender HeavyInfantry transfers 5 units to Skirmisher [14:23:39.225] HeavyInfantry has 0 units, Skirmisher has 11 units [14:23:39.225] LightCavalry has 5 units, Ranged has 15 units [14:23:39.225] Defender LightCavalry transfers 5 units to Ranged [14:23:39.225] LightCavalry has 0 units, Ranged has 20 units [14:23:44.246] Defender team formation 1 split [14:23:44.246] Ranged has 19 units, HeavyInfantry has 0 units [14:23:44.246] Defender Ranged transfers 6 units to HeavyInfantry [14:23:44.246] Ranged has 13 units, HeavyInfantry has 6 units [14:23:44.246] Ranged has 13 units, LightCavalry has 0 units [14:23:44.246] Defender Ranged transfers 6 units to LightCavalry [14:23:44.247] Ranged has 7 units, LightCavalry has 6 units [14:23:44.644] ==============================DELETE RIGID BODY================== [14:23:45.249] Skirmisher has 10 units, Ranged has 7 units [14:23:45.249] Defender Skirmisher transfers 3 units to Ranged [14:23:45.249] Skirmisher has 7 units, Ranged has 10 units [14:23:51.431] ==============================DELETE RIGID BODY================== [14:23:51.640] ==============================DELETE RIGID BODY================== [14:23:51.764] Render Requested: stronger_reinforced_kite_shield [14:23:51.950] Render Requested: lz_spear_youzhou_04 [14:23:53.294] LightCavalry has 6 units, Skirmisher has 7 units [14:23:53.294] Defender LightCavalry transfers 6 units to Skirmisher [14:23:53.294] LightCavalry has 0 units, Skirmisher has 13 units [14:23:53.294] HeavyInfantry has 5 units, Ranged has 10 units [14:23:53.294] Defender HeavyInfantry transfers 5 units to Ranged [14:23:53.294] HeavyInfantry has 0 units, Ranged has 15 units [14:23:53.810] ==============================DELETE RIGID BODY================== [14:23:58.997] ==============================DELETE RIGID BODY================== [14:23:59.117] ==============================DELETE RIGID BODY================== [14:24:01.338] Defender team formation 1 split [14:24:01.338] Ranged has 14 units, HeavyInfantry has 0 units [14:24:01.338] Defender Ranged transfers 4 units to HeavyInfantry [14:24:01.338] Ranged has 10 units, HeavyInfantry has 4 units [14:24:01.338] Ranged has 10 units, LightCavalry has 0 units [14:24:01.338] Defender Ranged transfers 5 units to LightCavalry [14:24:01.338] Ranged has 5 units, LightCavalry has 5 units [14:24:02.338] Skirmisher has 11 units, Ranged has 5 units [14:24:02.338] Defender Skirmisher transfers 4 units to Ranged [14:24:02.339] Skirmisher has 7 units, Ranged has 9 units [14:24:03.767] Render Requested: lz_bow_youzhou_01 [14:24:08.948] ==============================DELETE RIGID BODY================== [14:24:09.517] Render Requested: stronger_reinforced_kite_shield [14:24:09.697] Render Requested: lz_spear_youzhou_04 [14:24:11.394] LightCavalry has 5 units, Skirmisher has 7 units [14:24:11.394] Defender LightCavalry transfers 5 units to Skirmisher [14:24:11.394] LightCavalry has 0 units, Skirmisher has 12 units [14:24:11.394] HeavyInfantry has 4 units, Ranged has 7 units [14:24:11.394] Defender HeavyInfantry transfers 4 units to Ranged [14:24:11.394] HeavyInfantry has 0 units, Ranged has 11 units [14:24:12.393] Skirmisher has 12 units, Ranged has 11 units [14:24:12.393] Defender Skirmisher transfers 2 units to Ranged [14:24:12.394] Skirmisher has 10 units, Ranged has 13 units [14:24:16.598] ==============================DELETE RIGID BODY================== [14:24:18.418] Defender team formation 1 split [14:24:18.418] Ranged has 13 units, HeavyInfantry has 0 units [14:24:18.418] Defender Ranged transfers 4 units to HeavyInfantry [14:24:18.418] Ranged has 9 units, HeavyInfantry has 4 units [14:24:18.418] Ranged has 9 units, LightCavalry has 0 units [14:24:18.418] Defender Ranged transfers 4 units to LightCavalry [14:24:18.419] Ranged has 5 units, LightCavalry has 4 units [14:24:19.422] Skirmisher has 10 units, Ranged has 5 units [14:24:19.422] Defender Skirmisher transfers 3 units to Ranged [14:24:19.422] Skirmisher has 7 units, Ranged has 8 units [14:24:24.840] ==============================DELETE RIGID BODY================== [14:24:30.474] HeavyInfantry has 4 units, Skirmisher has 7 units [14:24:30.474] Defender HeavyInfantry transfers 4 units to Skirmisher [14:24:30.474] HeavyInfantry has 0 units, Skirmisher has 11 units [14:24:30.474] LightCavalry has 4 units, Ranged has 8 units [14:24:30.474] Defender LightCavalry transfers 4 units to Ranged [14:24:30.474] LightCavalry has 0 units, Ranged has 12 units [14:24:31.472] Defender team formation 1 split [14:24:31.472] Ranged has 12 units, HeavyInfantry has 0 units [14:24:31.472] Defender Ranged transfers 4 units to HeavyInfantry [14:24:31.473] Ranged has 8 units, HeavyInfantry has 4 units [14:24:31.473] Ranged has 8 units, LightCavalry has 0 units [14:24:31.473] Defender Ranged transfers 4 units to LightCavalry [14:24:31.473] Ranged has 4 units, LightCavalry has 4 units [14:24:32.479] Defender team formation 4 split [14:24:32.479] Skirmisher has 11 units, HeavyCavalry has 0 units [14:24:32.479] Defender Skirmisher transfers 5 units to HeavyCavalry [14:24:32.480] Skirmisher has 6 units, HeavyCavalry has 5 units [14:24:34.490] Defender team formation 2 split [14:24:34.490] Cavalry has 25 units, Infantry has 0 units [14:24:34.490] Defender Cavalry transfers 12 units to Infantry [14:24:34.490] Cavalry has 13 units, Infantry has 12 units [14:24:34.721] ==============================DELETE RIGID BODY================== [14:24:36.833] Render Requested: lz_bow_youzhou_01 [14:24:38.515] Ranged has 3 units, HeavyInfantry has 3 units [14:24:38.515] Defender Ranged transfers 3 units to HeavyInfantry [14:24:38.515] Ranged has 0 units, HeavyInfantry has 6 units [14:24:40.514] ==============================DELETE RIGID BODY================== [14:24:44.534] ==============================DELETE RIGID BODY================== [14:24:49.567] Skirmisher has 6 units, HeavyCavalry has 1 units [14:24:49.567] Defender Skirmisher transfers 2 units to HeavyCavalry [14:24:49.567] Skirmisher has 4 units, HeavyCavalry has 3 units [14:24:56.589] Skirmisher has 20 units, HeavyInfantry has 4 units [14:24:56.589] Defender Skirmisher transfers 5 units to HeavyInfantry [14:24:56.589] Skirmisher has 15 units, HeavyInfantry has 9 units [14:24:56.589] Skirmisher has 15 units, HeavyCavalry has 3 units [14:24:56.589] Defender Skirmisher transfers 4 units to HeavyCavalry [14:24:56.589] Skirmisher has 11 units, HeavyCavalry has 7 units [14:24:56.589] Skirmisher has 11 units, LightCavalry has 4 units [14:24:56.589] Defender Skirmisher transfers 3 units to LightCavalry [14:24:56.590] Skirmisher has 8 units, LightCavalry has 7 units [14:25:04.649] ==============================DELETE RIGID BODY================== [14:25:05.630] Defender team formation 2 split [14:25:05.630] Cavalry has 41 units, Ranged has 0 units [14:25:05.630] Defender Cavalry transfers 20 units to Ranged [14:25:05.630] Cavalry has 21 units, Ranged has 20 units [14:25:06.464] Render Requested: stronger_reinforced_kite_shield [14:25:06.644] Render Requested: lz_spear_youzhou_04 [14:25:09.536] ==============================DELETE RIGID BODY================== [14:25:14.495] Render Requested: lz_bow_youzhou_01 [14:25:31.781] Defender team formation 2 split [14:25:31.781] Cavalry has 19 units, Infantry has 0 units [14:25:31.781] Defender Cavalry transfers 9 units to Infantry [14:25:31.782] Cavalry has 10 units, Infantry has 9 units [14:25:32.786] HeavyInfantry has 33 units, HeavyCavalry has 5 units [14:25:32.786] Defender HeavyInfantry transfers 8 units to HeavyCavalry [14:25:32.787] HeavyInfantry has 25 units, HeavyCavalry has 13 units [14:25:32.787] HeavyInfantry has 25 units, LightCavalry has 5 units [14:25:32.787] Defender HeavyInfantry transfers 8 units to LightCavalry [14:25:32.787] HeavyInfantry has 17 units, LightCavalry has 13 units [14:25:42.653] 呵!将军好武艺! [14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:42.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:25:43.849] HeavyInfantry has 18 units, Skirmisher has 6 units [14:25:43.849] Defender HeavyInfantry transfers 5 units to Skirmisher [14:25:43.850] HeavyInfantry has 13 units, Skirmisher has 11 units [14:25:46.173] Could not find the event index for: event:/mission/combat/impact/wood_weapon/adobe_nonstick [14:25:46.881] Infantry has 40 units, Ranged has 44 units [14:25:46.881] Attacker Infantry transfers 40 units to Ranged [14:25:46.882] Infantry has 0 units, Ranged has 84 units [14:25:46.882] LightCavalry has 41 units, Ranged has 84 units [14:25:46.882] Attacker LightCavalry transfers 2 units to Ranged [14:25:46.882] LightCavalry has 39 units, Ranged has 86 units [14:25:46.882] LightCavalry has 39 units, Cavalry has 28 units [14:25:46.882] Attacker LightCavalry transfers 39 units to Cavalry [14:25:46.882] LightCavalry has 0 units, Cavalry has 67 units [14:25:46.882] Skirmisher has 43 units, Cavalry has 67 units [14:25:46.882] Attacker Skirmisher transfers 19 units to Cavalry [14:25:46.883] Skirmisher has 24 units, Cavalry has 86 units [14:25:46.883] Skirmisher has 24 units, HorseArcher has 17 units [14:25:46.883] Attacker Skirmisher transfers 24 units to HorseArcher [14:25:46.883] Skirmisher has 0 units, HorseArcher has 41 units [14:25:46.883] Ranged has 86 units, HorseArcher has 41 units [14:25:46.883] Attacker Ranged transfers 45 units to HorseArcher [14:25:46.884] Ranged has 41 units, HorseArcher has 86 units [14:25:46.884] Ranged has 41 units, HeavyInfantry has 44 units [14:25:46.884] Attacker Ranged transfers 41 units to HeavyInfantry [14:25:46.884] Ranged has 0 units, HeavyInfantry has 85 units [14:25:52.902] Defender team formation 3 split [14:25:52.902] HorseArcher has 26 units, Ranged has 0 units [14:25:52.902] Defender HorseArcher transfers 13 units to Ranged [14:25:52.902] HorseArcher has 13 units, Ranged has 13 units [14:25:53.907] Cavalry has 10 units, Ranged has 13 units [14:25:53.907] Defender Cavalry transfers 10 units to Ranged [14:25:53.907] Cavalry has 0 units, Ranged has 23 units [14:25:57.752] ==============================DELETE RIGID BODY================== [14:26:15.406] ==============================DELETE RIGID BODY================== [14:26:21.001] Defender team formation 1 split [14:26:21.001] Ranged has 20 units, Infantry has 0 units [14:26:21.001] Defender Ranged transfers 10 units to Infantry [14:26:21.002] Ranged has 10 units, Infantry has 10 units [14:26:22.743] ==============================DELETE RIGID BODY================== [14:26:26.025] Defender team formation 0 split [14:26:26.025] Infantry has 10 units, Cavalry has 0 units [14:26:26.025] Defender Infantry transfers 5 units to Cavalry [14:26:26.025] Infantry has 5 units, Cavalry has 5 units [14:26:27.031] Skirmisher has 31 units, HeavyInfantry has 9 units [14:26:27.031] Defender Skirmisher transfers 6 units to HeavyInfantry [14:26:27.031] Skirmisher has 25 units, HeavyInfantry has 15 units [14:26:27.031] Skirmisher has 25 units, HeavyCavalry has 6 units [14:26:27.031] Defender Skirmisher transfers 7 units to HeavyCavalry [14:26:27.032] Skirmisher has 18 units, HeavyCavalry has 13 units [14:26:29.044] Ranged has 9 units, Cavalry has 4 units [14:26:29.044] Defender Ranged transfers 9 units to Cavalry [14:26:29.044] Ranged has 0 units, Cavalry has 13 units [14:26:31.048] Skirmisher has 18 units, LightCavalry has 7 units [14:26:31.048] Defender Skirmisher transfers 5 units to LightCavalry [14:26:31.048] Skirmisher has 13 units, LightCavalry has 12 units [14:26:32.307] ==============================DELETE RIGID BODY================== [14:26:40.095] Defender team formation 0 split [14:26:40.095] Infantry has 32 units, Ranged has 0 units [14:26:40.095] Defender Infantry transfers 16 units to Ranged [14:26:40.096] Infantry has 16 units, Ranged has 16 units [14:26:40.519] ==============================DELETE RIGID BODY================== [14:26:41.100] Cavalry has 10 units, Ranged has 16 units [14:26:41.100] Defender Cavalry transfers 10 units to Ranged [14:26:41.101] Cavalry has 0 units, Ranged has 26 units [14:26:41.746] 哈哈!再得敌首一枚! [14:26:43.777] Render Requested: stronger_reinforced_kite_shield [14:26:43.964] Render Requested: lz_spear_youzhou_04 [14:26:53.173] Defender team formation 0 split [14:26:53.173] Infantry has 16 units, Cavalry has 0 units [14:26:53.173] Defender Infantry transfers 8 units to Cavalry [14:26:53.173] Infantry has 8 units, Cavalry has 8 units [14:26:56.185] LightCavalry has 11 units, HeavyCavalry has 3 units [14:26:56.185] Defender LightCavalry transfers 3 units to HeavyCavalry [14:26:56.185] LightCavalry has 8 units, HeavyCavalry has 6 units [14:27:04.226] HeavyInfantry has 10 units, Skirmisher has 2 units [14:27:04.226] Defender HeavyInfantry transfers 3 units to Skirmisher [14:27:04.227] HeavyInfantry has 7 units, Skirmisher has 5 units [14:27:06.247] Skirmisher has 27 units, HeavyInfantry has 7 units [14:27:06.247] Defender Skirmisher transfers 5 units to HeavyInfantry [14:27:06.247] Skirmisher has 22 units, HeavyInfantry has 12 units [14:27:06.247] Skirmisher has 22 units, HeavyCavalry has 4 units [14:27:06.247] Defender Skirmisher transfers 6 units to HeavyCavalry [14:27:06.247] Skirmisher has 16 units, HeavyCavalry has 10 units [14:27:07.765] IsEquipmentSelectionActive: False [14:27:07.766] ==============================DELETE RIGID BODY================== [14:27:08.147] ==============================DELETE RIGID BODY================== [14:27:10.804] Skirmisher has 16 units, LightCavalry has 4 units [14:27:10.804] Defender Skirmisher transfers 5 units to LightCavalry [14:27:10.805] Skirmisher has 11 units, LightCavalry has 9 units [14:27:11.104] ==============================DELETE RIGID BODY================== [14:27:11.195] ==============================DELETE RIGID BODY================== [14:27:11.218] ==============================DELETE RIGID BODY================== [14:27:11.625] 嘿!今天又杀敌一名,稍后归营可换得酒钱~ [14:27:11.716] ==============================DELETE RIGID BODY================== [14:27:12.254] ==============================DELETE RIGID BODY================== [14:27:12.780] ==============================DELETE RIGID BODY================== [14:27:13.308] Defender team formation 2 split [14:27:13.308] Cavalry has 30 units, Infantry has 0 units [14:27:13.308] Defender Cavalry transfers 15 units to Infantry [14:27:13.308] Cavalry has 15 units, Infantry has 15 units [14:27:13.415] Defender team formation 0 split [14:27:13.415] Infantry has 15 units, HorseArcher has 0 units [14:27:13.415] Defender Infantry transfers 7 units to HorseArcher [14:27:13.416] Infantry has 8 units, HorseArcher has 7 units [14:27:13.843] ==============================DELETE RIGID BODY================== [14:27:14.395] Ranged has 6 units, HorseArcher has 4 units [14:27:14.395] Defender Ranged transfers 6 units to HorseArcher [14:27:14.395] Ranged has 0 units, HorseArcher has 10 units [14:27:14.506] Ranged has 2 units, HorseArcher has 10 units [14:27:14.506] Defender Ranged transfers 2 units to HorseArcher [14:27:14.507] Ranged has 0 units, HorseArcher has 12 units [14:27:15.239] Defender team formation 2 split [14:27:15.239] Cavalry has 13 units, Infantry has 0 units [14:27:15.239] Defender Cavalry transfers 6 units to Infantry [14:27:15.240] Cavalry has 7 units, Infantry has 6 units [14:27:15.627] Defender team formation 2 split [14:27:15.628] Cavalry has 7 units, Ranged has 0 units [14:27:15.628] Defender Cavalry transfers 3 units to Ranged [14:27:15.628] Cavalry has 4 units, Ranged has 3 units [14:27:16.377] HeavyCavalry has 7 units, Skirmisher has 1 units [14:27:16.377] Defender HeavyCavalry transfers 2 units to Skirmisher [14:27:16.377] HeavyCavalry has 5 units, Skirmisher has 3 units [14:27:16.542] 哈!竟然只是这种程度的敌军吗?! [14:27:16.569] Defender team formation 7 split [14:27:16.569] HeavyCavalry has 5 units, LightCavalry has 0 units [14:27:16.569] Defender HeavyCavalry transfers 2 units to LightCavalry [14:27:16.569] HeavyCavalry has 3 units, LightCavalry has 2 units [14:27:17.289] Defender team formation 2 split [14:27:17.289] Cavalry has 3 units, HeavyInfantry has 0 units [14:27:17.289] Defender Cavalry transfers 1 units to HeavyInfantry [14:27:17.289] Cavalry has 2 units, HeavyInfantry has 1 units [14:27:17.401] HorseArcher has 4 units, Ranged has 2 units [14:27:17.401] Defender HorseArcher transfers 4 units to Ranged [14:27:17.401] HorseArcher has 0 units, Ranged has 6 units [14:27:17.514] Defender team formation 7 split [14:27:17.514] HeavyCavalry has 3 units, HorseArcher has 0 units [14:27:17.514] Defender HeavyCavalry transfers 1 units to HorseArcher [14:27:17.514] HeavyCavalry has 2 units, HorseArcher has 1 units [14:27:17.822] Defender team formation 2 split [14:27:17.927] Defender team formation 6 split [14:27:18.034] Defender team formation 6 split [14:27:22.318] CheckMissionEnded::ended [14:27:22.318] Player MapEvent BattleState: AttackerVictory [14:27:27.075] I called EndMission [14:27:27.083] I called EndMissionInternal [14:27:27.340] -------MissionScreen-OnDeactivate [14:27:27.780] PopScreen [14:27:27.780] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [14:27:27.780] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [14:27:27.780] -------MissionScreen-OnDeactivate [14:27:27.780] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [14:27:27.780] -------MissionScreen-OnFinalize [14:27:27.799] Scene_view::clear_all(aserai_castle_002) [14:27:27.799] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [14:27:27.799] OnScreenListChanged [14:27:27.799] SandBox.View.Map.MapScreen::HandleActivate [14:27:27.799] SandBox.View.Map.MapScreen::HandleResume [14:27:27.812] [GAME MENU] player_in_camp [14:27:27.812] Release Sound Event -1 [14:27:27.815] 你掠夺了12第纳尔。 [14:27:27.815] Player MapEvent State: WaitingRemoval [14:27:27.978] 成功夺取卢县,领主选举开始。 [14:27:27.993] Player has entered town_jibeiguo_luxian: 卢县 [14:27:27.997] Player has entered town_jibeiguo_luxian: 卢县 [14:27:27.997] [GAME MENU] castle_outside [14:27:27.997] [GAME MENU] menu_settlement_taken [14:27:27.997] [GAME MENU] menu_settlement_taken_player_participant [14:27:28.175] Release Sound Event 32197 [14:27:28.193] [GAME MENU] player_in_camp_battle_end [14:27:34.386] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [14:27:34.387] Missing shader from sack: pbr_terrain [14:27:34.387] Missing shader from sack: pbr_terrain [14:27:34.387] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.387] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.387] Missing shader from sack: pbr_terrain_shadowmap [14:27:34.387] Missing shader from sack: pbr_terrain_pointlight [14:27:34.387] Missing shader from sack: pbr_terrain [14:27:34.387] Missing shader from sack: pbr_terrain [14:27:34.387] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.387] Missing shader from sack: pbr_terrain [14:27:34.387] Missing shader from sack: pbr_terrain [14:27:34.387] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.388] Missing shader from sack: pbr_terrain [14:27:34.388] Missing shader from sack: pbr_terrain [14:27:34.388] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.388] Missing shader from sack: pbr_terrain [14:27:34.388] Missing shader from sack: pbr_terrain [14:27:34.388] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.389] Missing shader from sack: pbr_terrain [14:27:34.389] Missing shader from sack: pbr_terrain [14:27:34.389] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.389] Missing shader from sack: pbr_terrain [14:27:34.389] Missing shader from sack: pbr_terrain [14:27:34.389] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.389] Missing shader from sack: pbr_terrain [14:27:34.389] Missing shader from sack: pbr_terrain [14:27:34.389] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.390] Missing shader from sack: pbr_terrain [14:27:34.390] Missing shader from sack: pbr_terrain [14:27:34.390] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.390] Missing shader from sack: pbr_terrain [14:27:34.390] Missing shader from sack: pbr_terrain [14:27:34.390] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.390] Missing shader from sack: pbr_terrain [14:27:34.390] Missing shader from sack: pbr_terrain [14:27:34.390] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.391] Missing shader from sack: pbr_terrain [14:27:34.391] Missing shader from sack: pbr_terrain [14:27:34.391] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.391] Missing shader from sack: pbr_terrain [14:27:34.391] Missing shader from sack: pbr_terrain [14:27:34.391] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.391] Missing shader from sack: pbr_terrain [14:27:34.391] Missing shader from sack: pbr_terrain [14:27:34.391] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.392] Missing shader from sack: pbr_terrain [14:27:34.392] Missing shader from sack: pbr_terrain [14:27:34.392] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.392] Missing shader from sack: pbr_terrain [14:27:34.392] Missing shader from sack: pbr_terrain [14:27:34.392] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.393] Missing shader from sack: pbr_terrain [14:27:34.393] Missing shader from sack: pbr_terrain [14:27:34.393] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.395] Missing shader from sack: pbr_terrain [14:27:34.395] Missing shader from sack: pbr_terrain [14:27:34.395] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.396] Missing shader from sack: pbr_terrain [14:27:34.396] Missing shader from sack: pbr_terrain [14:27:34.396] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.397] Missing shader from sack: pbr_terrain [14:27:34.397] Missing shader from sack: pbr_terrain [14:27:34.397] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.397] Missing shader from sack: pbr_terrain [14:27:34.397] Missing shader from sack: pbr_terrain [14:27:34.397] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.397] Missing shader from sack: pbr_terrain [14:27:34.397] Missing shader from sack: pbr_terrain [14:27:34.397] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.399] Missing shader from sack: pbr_terrain [14:27:34.399] Missing shader from sack: pbr_terrain [14:27:34.399] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.401] Missing shader from sack: pbr_terrain [14:27:34.401] Missing shader from sack: pbr_terrain [14:27:34.401] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.402] Missing shader from sack: pbr_terrain [14:27:34.402] Missing shader from sack: pbr_terrain [14:27:34.402] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.404] Missing shader from sack: pbr_terrain [14:27:34.404] Missing shader from sack: pbr_terrain [14:27:34.404] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.405] Missing shader from sack: pbr_terrain [14:27:34.405] Missing shader from sack: pbr_terrain [14:27:34.405] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.407] Missing shader from sack: pbr_terrain [14:27:34.407] Missing shader from sack: pbr_terrain [14:27:34.407] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.412] Missing shader from sack: pbr_terrain [14:27:34.412] Missing shader from sack: pbr_terrain [14:27:34.412] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.413] Missing shader from sack: pbr_terrain [14:27:34.413] Missing shader from sack: pbr_terrain [14:27:34.413] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.413] Missing shader from sack: pbr_terrain [14:27:34.413] Missing shader from sack: pbr_terrain [14:27:34.413] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.413] Missing shader from sack: pbr_terrain [14:27:34.413] Missing shader from sack: pbr_terrain [14:27:34.413] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.413] Missing shader from sack: pbr_terrain [14:27:34.414] Missing shader from sack: pbr_terrain [14:27:34.414] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.416] Missing shader from sack: pbr_terrain [14:27:34.416] Missing shader from sack: pbr_terrain [14:27:34.416] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.421] Missing shader from sack: pbr_terrain [14:27:34.421] Missing shader from sack: pbr_terrain [14:27:34.421] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.422] Missing shader from sack: pbr_terrain [14:27:34.422] Missing shader from sack: pbr_terrain [14:27:34.422] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.423] Missing shader from sack: pbr_terrain [14:27:34.423] Missing shader from sack: pbr_terrain [14:27:34.423] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.426] Missing shader from sack: pbr_terrain [14:27:34.426] Missing shader from sack: pbr_terrain [14:27:34.426] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.426] Missing shader from sack: pbr_terrain [14:27:34.426] Missing shader from sack: pbr_terrain [14:27:34.426] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.428] Missing shader from sack: pbr_terrain [14:27:34.428] Missing shader from sack: pbr_terrain [14:27:34.428] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.428] Missing shader from sack: pbr_terrain [14:27:34.428] Missing shader from sack: pbr_terrain [14:27:34.429] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.430] Missing shader from sack: pbr_terrain [14:27:34.430] Missing shader from sack: pbr_terrain [14:27:34.431] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.432] Missing shader from sack: pbr_terrain [14:27:34.432] Missing shader from sack: pbr_terrain [14:27:34.432] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.433] Missing shader from sack: pbr_terrain [14:27:34.433] Missing shader from sack: pbr_terrain [14:27:34.433] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.436] Missing shader from sack: pbr_terrain [14:27:34.436] Missing shader from sack: pbr_terrain [14:27:34.436] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.436] Missing shader from sack: pbr_terrain [14:27:34.436] Missing shader from sack: pbr_terrain [14:27:34.436] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.438] Missing shader from sack: pbr_terrain [14:27:34.438] Missing shader from sack: pbr_terrain [14:27:34.438] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.443] Missing shader from sack: pbr_terrain [14:27:34.443] Missing shader from sack: pbr_terrain [14:27:34.443] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.444] Missing shader from sack: pbr_terrain [14:27:34.444] Missing shader from sack: pbr_terrain [14:27:34.444] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.444] Missing shader from sack: pbr_terrain [14:27:34.444] Missing shader from sack: pbr_terrain [14:27:34.444] Missing shader from sack: pbr_terrain_gbuffer [14:27:34.987] Bake Terrain [14:27:39.406] Bake Terrain [14:27:39.448] Bake Terrain [14:27:39.470] Bake Terrain [14:27:40.678] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:41.470] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:27:41.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:41.470] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:41.483] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:27:41.483] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:43.053] [GAME MENU] player_in_camp_main [14:27:43.307] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:27:43.307] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:43.307] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:43.333] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:27:43.333] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:43.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:44.035] [GAME MENU] camp_junsima [14:27:44.950] [GAME MENU] camp_junsima_select_training [14:27:45.684] [GAME MENU] camp_junsima_training [14:27:46.829] Force VSync State is now ACTIVE [14:27:46.829] PushScreen [14:27:46.829] SandBox.View.Map.MapScreen::HandlePause [14:27:46.829] SandBox.View.Map.MapScreen::HandleDeactivate [14:27:46.829] OnScreenListChanged [14:27:46.829] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [14:27:46.829] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [14:27:46.829] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [14:27:56.771] Force VSync State is now DEACTIVATED [14:27:56.771] PopScreen [14:27:56.771] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [14:27:56.771] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [14:27:56.771] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [14:27:56.771] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [14:27:56.771] OnScreenListChanged [14:27:56.771] SandBox.View.Map.MapScreen::HandleActivate [14:27:56.771] SandBox.View.Map.MapScreen::HandleResume [14:27:56.786] [GAME MENU] camp_junsima_training [14:27:57.753] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:27:57.753] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:57.753] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:57.759] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:27:57.760] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:57.760] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:57.795] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:27:57.795] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:57.805] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:27:57.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:57.806] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:57.885] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:27:57.886] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:57.905] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:27:57.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:57.906] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:27:58.086] Force VSync State is now ACTIVE [14:27:58.086] PushScreen [14:27:58.086] SandBox.View.Map.MapScreen::HandlePause [14:27:58.086] SandBox.View.Map.MapScreen::HandleDeactivate [14:27:58.086] OnScreenListChanged [14:27:58.086] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [14:27:58.086] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [14:27:58.086] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [14:28:01.540] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:01.574] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:01.574] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:01.574] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:03.060] Force VSync State is now DEACTIVATED [14:28:03.060] PopScreen [14:28:03.060] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [14:28:03.060] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [14:28:03.060] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [14:28:03.060] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [14:28:03.060] OnScreenListChanged [14:28:03.060] SandBox.View.Map.MapScreen::HandleActivate [14:28:03.060] SandBox.View.Map.MapScreen::HandleResume [14:28:03.075] [GAME MENU] camp_junsima_training [14:28:03.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:03.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:03.900] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:03.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:03.901] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:03.935] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:03.936] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:03.974] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:03.975] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:04.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:04.092] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:04.296] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:04.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:04.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:04.304] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:04.305] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:04.305] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:07.060] [GAME MENU] camp_junsima_training [14:28:08.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:08.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:08.964] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:08.964] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:14.423] [GAME MENU] player_in_camp_join_encounter [14:28:14.424] [GAME MENU] player_in_camp [14:28:15.417] Opening new mission Battle . [14:28:15.422] IMono_MBMission::create_mission : 0.004712 [14:28:15.602] Force VSync State is now DEACTIVATED [14:28:15.602] PushScreen [14:28:15.602] SandBox.View.Map.MapScreen::HandlePause [14:28:15.602] SandBox.View.Map.MapScreen::HandleDeactivate [14:28:15.602] Release Sound Event 32208 [14:28:15.602] OnScreenListChanged [14:28:15.602] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [14:28:15.602] -------MissionScreen-OnInitialize [14:28:15.602] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [14:28:15.602] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [14:28:15.978] Scene_view::clear_all(Main_map) [14:28:16.172] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_092/scene.xscene. [14:28:16.218] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_092/atmosphere.xml. [14:28:16.871] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [14:28:16.872] 287 entities are registered as oro. [14:28:17.284] NAV_MESH: load finished, first load for scene: 1 [14:28:18.785] rglShader_manager::read_compressed_shader_cache_package : 0.000194 [14:28:18.833] Placed flora count, 3300, flora_plant_g [14:28:18.841] Placed flora count, 12688, flora_green_b [14:28:18.841] Placed tree count, 15777, shrub__mix [14:28:18.843] Placed flora count, 15486, flora_green_b [14:28:18.847] Placed flora count, 16504, flora_fern_a [14:28:18.876] Placed flora count, 54873, flora_green_j [14:28:18.893] Placed flora count, 64331, flora_plant_f [14:28:18.898] Placed tree count, 26943, flora_tree_pines_02 [14:28:18.899] Placed tree count, 27210, tree_high_o_pine [14:28:18.911] Placed tree count, 28199, tree_high_q_pine [14:28:19.010] Placed flora count, 252085, flora_dry_plant_f [14:28:19.127] Placed flora count, 143537, ground_rocks_group [14:28:19.395] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [14:28:19.413] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4198528, 0. [14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4198530, 0. [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4198528, 0. [14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4198530, 0. [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 4198530, 0. [14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4198528, 0. [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4198530, 0. [14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4198530, 0. [14:28:22.156] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4198528, 0. [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.156] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.156] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.156] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.156] Missing shader from sack: pbr_metallic_pointlight [14:28:22.156] Missing shader from sack: pbr_metallic_constant_output [14:28:22.156] Missing shader from sack: pbr_metallic_constant_output [14:28:22.156] Missing shader from sack: pbr_metallic_constant_output [14:28:22.157] Missing shader from sack: pbr_metallic_constant_output [14:28:22.157] Missing shader from sack: pbr_metallic_constant_output [14:28:22.157] Missing shader from sack: pbr_metallic_constant_output [14:28:22.157] Missing shader from sack: pbr_metallic_constant_output [14:28:22.157] Missing shader from sack: pbr_metallic_constant_output [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_gbuffer [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_shadowmap [14:28:22.177] Missing shader from sack: pbr_metallic_pointlight [14:28:22.177] Missing shader from sack: pbr_metallic_pointlight [14:28:22.177] Missing shader from sack: pbr_metallic_pointlight [14:28:22.177] Missing shader from sack: pbr_metallic_pointlight [14:28:22.177] Missing shader from sack: pbr_metallic_pointlight [14:28:22.177] Missing shader from sack: pbr_metallic_pointlight [14:28:22.177] Missing shader from sack: pbr_metallic_pointlight [14:28:22.177] Missing shader from sack: pbr_metallic_pointlight [14:28:22.177] Missing shader from sack: pbr_metallic_pointlight [14:28:22.177] Missing shader from sack: pbr_metallic_pointlight [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.178] Missing shader from sack: pbr_metallic_constant_output [14:28:22.411] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4198530, 1. [14:28:22.423] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4198528, 1. [14:28:22.427] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4198530, 1. [14:28:22.428] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4198528, 1. [14:28:22.428] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4198528, 1. [14:28:22.432] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4198530, 1. [14:28:22.434] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 4198530, 1. [14:28:22.436] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4198530, 1. [14:28:22.439] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4198528, 1. [14:28:24.325] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 4198528, 0. [14:28:24.428] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 4722818, 0. [14:28:24.447] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 5771394, 0. [14:28:24.455] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 4198528, 1. [14:28:24.514] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 4722818, 1. [14:28:24.632] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 5771394, 1. [14:28:24.633] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 5247104, 0. [14:28:24.641] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4198530, 0. [14:28:24.813] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4198530, 1. [14:28:24.829] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 5247104, 1. [14:28:24.945] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 5247106, 0. [14:28:24.992] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4722816, 0. [14:28:25.104] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4722816, 1. [14:28:25.112] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 5247106, 1. [14:28:26.392] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 4722816, 0. [14:28:26.396] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 4198530, 0. [14:28:26.463] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 4198528, 0. [14:28:26.582] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4722816, 0. [14:28:26.605] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 5771392, 0. [14:28:26.683] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 4722816, 0. [14:28:26.697] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 4722818, 0. [14:28:26.706] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 4198528, 0. [14:28:26.727] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 5247104, 0. [14:28:28.170] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 4198530, 1. [14:28:28.185] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 4722816, 1. [14:28:28.259] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 4722816, 1. [14:28:28.278] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4722816, 1. [14:28:28.291] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 4198528, 1. [14:28:28.293] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 4722818, 1. [14:28:28.318] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 5771392, 1. [14:28:28.366] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 5247104, 1. [14:28:28.401] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 5771392, 0. [14:28:28.462] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4722816, 0. [14:28:28.505] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 4722818, 0. [14:28:28.533] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 5771394, 0. [14:28:28.651] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4722816, 1. [14:28:28.663] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 4722818, 0. [14:28:28.670] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 5771392, 1. [14:28:28.717] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 5247106, 0. [14:28:28.723] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 5771392, 0. [14:28:28.802] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 5771392, 0. [14:28:28.807] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 5771394, 1. [14:28:28.838] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 4722818, 1. [14:28:28.862] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 5771394, 0. [14:28:28.959] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4198530, 0. [14:28:28.978] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 5247106, 1. [14:28:29.000] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 5771392, 1. [14:28:29.057] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 5771392, 1. [14:28:29.110] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4198530, 1. [14:28:29.129] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 5771394, 1. [14:28:29.246] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 4198530, 0. [14:28:29.261] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4722816, 0. [14:28:29.305] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4198530, 0. [14:28:29.320] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 4722816, 0. [14:28:29.448] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 4198528, 0. [14:28:29.463] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4198530, 0. [14:28:29.469] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4722816, 1. [14:28:29.477] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 4198530, 1. [14:28:29.517] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4198530, 1. [14:28:29.536] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 4722816, 1. [14:28:29.583] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 5771394, 0. [14:28:29.650] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 4198528, 1. [14:28:29.652] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4198530, 1. [14:28:29.814] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 5771394, 1. [14:28:29.876] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 4722818, 0. [14:28:29.903] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 5771392, 0. [14:28:29.958] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4722818, 0. [14:28:30.019] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 4198528, 0. [14:28:30.021] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4722818, 0. [14:28:30.092] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 4722818, 1. [14:28:30.110] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 4722816, 0. [14:28:30.130] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 4722816, 0. [14:28:30.149] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4722818, 1. [14:28:30.157] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 5771392, 1. [14:28:30.201] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4722818, 1. [14:28:30.205] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 4198528, 1. [14:28:30.288] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 4722816, 1. [14:28:30.378] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 4198530, 0. [14:28:30.455] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4722818, 0. [14:28:30.464] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4198528, 0. [14:28:30.551] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 4198530, 1. [14:28:30.590] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 5247106, 0. [14:28:30.623] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4722818, 1. [14:28:30.631] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4198528, 1. [14:28:30.660] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 5247106, 0. [14:28:30.678] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 5247106, 0. [14:28:30.735] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 5771392, 0. [14:28:30.823] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 5771394, 0. [14:28:30.920] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 5247106, 1. [14:28:30.956] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 5247106, 1. [14:28:30.965] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 5247104, 0. [14:28:31.043] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 5771392, 1. [14:28:31.138] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 5771394, 1. [14:28:31.157] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 4722816, 0. [14:28:31.379] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 4198530, 0. [14:28:31.381] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 4722816, 1. [14:28:31.393] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4198530, 0. [14:28:31.613] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 4198530, 1. [14:28:31.627] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4198530, 1. [14:28:31.707] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 4198528, 0. [14:28:31.751] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4722816, 0. [14:28:31.905] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 4722816, 1. [14:28:31.951] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 4198528, 1. [14:28:31.952] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 4198528, 1. [14:28:31.967] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 4722818, 1. [14:28:31.981] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4722816, 1. [14:28:32.111] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4722818, 0. [14:28:32.168] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 5771394, 0. [14:28:32.185] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4722816, 0. [14:28:32.212] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4198530, 0. [14:28:32.236] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 4722818, 0. [14:28:32.264] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 5247106, 1. [14:28:32.321] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4722818, 0. [14:28:32.326] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4198528, 0. [14:28:32.341] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4722818, 1. [14:28:32.383] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 5247104, 1. [14:28:32.435] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4722816, 1. [14:28:32.442] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4198530, 1. [14:28:32.446] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 4722818, 1. [14:28:32.491] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 5771394, 1. [14:28:32.521] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 5771394, 0. [14:28:32.561] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4198528, 1. [14:28:32.568] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4722818, 1. [14:28:32.583] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 5771392, 0. [14:28:32.696] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 4722816, 0. [14:28:32.718] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 4722818, 0. [14:28:32.782] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4198528, 0. [14:28:32.786] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 4198530, 0. [14:28:32.844] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 5771394, 1. [14:28:32.892] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 4722818, 0. [14:28:32.927] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 5771392, 1. [14:28:32.960] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 4722818, 1. [14:28:32.962] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 4722816, 1. [14:28:33.022] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 4198530, 1. [14:28:33.033] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4198528, 1. [14:28:33.104] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4722818, 0. [14:28:33.131] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 4722818, 1. [14:28:33.216] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 4198528, 0. [14:28:33.261] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4198530, 0. [14:28:33.354] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4722818, 1. [14:28:33.402] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4722816, 0. [14:28:33.442] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 4198528, 0. [14:28:33.470] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 4198528, 1. [14:28:33.492] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4198530, 1. [14:28:33.502] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4722816, 0. [14:28:33.595] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 5771394, 0. [14:28:33.635] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4722816, 1. [14:28:33.657] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 4198528, 1. [14:28:33.719] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 5771392, 0. [14:28:33.735] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4722816, 1. [14:28:33.759] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 4198530, 0. [14:28:33.766] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 4722816, 0. [14:28:33.840] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 4198530, 0. [14:28:33.844] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 4198530, 0. [14:28:33.869] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 5247106, 0. [14:28:33.935] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 5771394, 1. [14:28:33.964] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 5771392, 0. [14:28:33.981] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 4198530, 1. [14:28:33.998] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 4722816, 1. [14:28:34.022] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 4198530, 1. [14:28:34.056] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 4198528, 0. [14:28:34.063] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 4198530, 1. [14:28:34.152] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 5247106, 1. [14:28:34.259] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 5771392, 1. [14:28:34.274] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4198528, 0. [14:28:34.279] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 4198528, 0. [14:28:34.308] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 4198528, 1. [14:28:34.334] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 4722816, 0. [14:28:34.357] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 4722818, 0. [14:28:34.408] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 5247106, 0. [14:28:34.484] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 4722816, 0. [14:28:34.503] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4198528, 1. [14:28:34.514] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 4198528, 1. [14:28:34.568] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 4722816, 1. [14:28:34.577] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 4722818, 1. [14:28:34.708] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 4722816, 1. [14:28:34.717] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 4722818, 0. [14:28:34.721] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 5247106, 1. [14:28:34.795] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 5771392, 0. [14:28:34.858] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 5771394, 0. [14:28:34.947] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 4722818, 1. [14:28:34.994] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 5247106, 0. [14:28:35.041] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 5247104, 0. [14:28:35.084] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 5771392, 1. [14:28:35.117] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 4198528, 0. [14:28:35.145] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 5771392, 1. [14:28:35.177] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 5771394, 1. [14:28:35.217] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 5247106, 0. [14:28:35.299] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 5247104, 0. [14:28:35.313] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 4198528, 1. [14:28:35.319] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 5247106, 1. [14:28:35.378] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 5247104, 1. [14:28:35.444] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 4198530, 0. [14:28:35.476] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 4722816, 0. [14:28:35.504] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 4198528, 0. [14:28:35.512] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 4198530, 0. [14:28:35.548] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 5247106, 1. [14:28:35.574] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 5247104, 1. [14:28:35.697] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 4198530, 1. [14:28:35.712] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4198528, 0. [14:28:35.719] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 4722816, 1. [14:28:35.726] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 4198528, 1. [14:28:35.762] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244168, 5247104, 0. [14:28:35.765] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 4198530, 1. [14:28:35.880] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 4722816, 0. [14:28:35.922] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 5771394, 0. [14:28:35.927] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4198528, 1. [14:28:35.955] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 4198528, 0. [14:28:35.962] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 5247104, 0. [14:28:36.096] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244168, 5247104, 1. [14:28:36.111] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 5247104, 0. [14:28:36.122] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 4722816, 1. [14:28:36.166] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4722818, 0. [14:28:36.222] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 4198528, 1. [14:28:36.233] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 5771394, 1. [14:28:36.284] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 5247104, 1. [14:28:36.292] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 5247104, 0. [14:28:36.387] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 5247104, 1. [14:28:36.407] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4722818, 1. [14:28:36.475] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 5247106, 0. [14:28:36.496] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 4198530, 0. [14:28:36.523] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 5247104, 0. [14:28:36.585] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 4722816, 0. [14:28:36.600] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 4722816, 0. [14:28:36.627] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 5247104, 1. [14:28:36.666] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 5247106, 0. [14:28:36.696] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 4198530, 1. [14:28:36.750] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 5247106, 1. [14:28:36.784] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 4722816, 0. [14:28:36.796] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 4722816, 1. [14:28:36.832] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 4722816, 1. [14:28:36.836] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 5247104, 1. [14:28:36.930] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 4722818, 0. [14:28:36.963] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 5247106, 1. [14:28:36.965] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 4722816, 1. [14:28:36.992] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 4722816, 0. [14:28:36.994] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 5771394, 0. [14:28:37.002] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4722816, 0. [14:28:37.054] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4722816, 0. [14:28:37.129] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 4722818, 0. [14:28:37.174] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 4722818, 1. [14:28:37.186] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 5247106, 0. [14:28:37.190] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4722818, 0. [14:28:37.200] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 4722816, 1. [14:28:37.239] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4722816, 1. [14:28:37.308] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4722816, 1. [14:28:37.308] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 5771394, 1. [14:28:37.336] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 4722818, 1. [14:28:37.404] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 5247104, 0. [14:28:37.411] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4722818, 1. [14:28:37.493] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4722816, 0. [14:28:37.501] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 5247106, 1. [14:28:37.570] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195584, 4198530, 0. [14:28:37.605] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 5771394, 0. [14:28:37.672] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4722816, 1. [14:28:37.720] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 5247104, 1. [14:28:37.734] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 5247104, 0. [14:28:37.743] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4722818, 0. [14:28:37.769] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 5247104, 0. [14:28:37.806] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195584, 4198530, 1. [14:28:37.822] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 5771394, 0. [14:28:37.870] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 5771392, 0. [14:28:37.922] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4722818, 1. [14:28:37.937] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 5771394, 1. [14:28:37.949] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 4198530, 0. [14:28:38.037] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 5247104, 1. [14:28:38.065] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 5247104, 1. [14:28:38.161] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 4722816, 0. [14:28:38.210] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4198528, 0. [14:28:38.221] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 5771392, 1. [14:28:38.260] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612992, 5771392, 0. [14:28:38.286] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4722816, 0. [14:28:38.331] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 5771394, 0. [14:28:38.375] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 4722816, 1. [14:28:38.436] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4198528, 1. [14:28:38.514] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4722816, 1. [14:28:38.590] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612992, 5771392, 1. [14:28:38.593] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 4198530, 0. [14:28:38.603] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 5771394, 1. [14:28:38.645] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 4198528, 0. [14:28:38.660] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 4722818, 0. [14:28:38.732] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4722818, 0. [14:28:38.779] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 4198530, 0. [14:28:38.827] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 4722818, 0. [14:28:38.853] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 4198530, 1. [14:28:38.855] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4198528, 0. [14:28:38.857] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 4198528, 1. [14:28:38.896] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 4722818, 1. [14:28:38.951] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4722818, 1. [14:28:39.013] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 4198530, 1. [14:28:39.038] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4198528, 1. [14:28:39.068] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584192, 5771394, 0. [14:28:39.199] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 5771394, 1. [14:28:39.232] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 4198530, 0. [14:28:39.247] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073742080, 5771392, 0. [14:28:39.280] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4198530, 0. [14:28:39.403] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584192, 5771394, 1. [14:28:39.412] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4722818, 0. [14:28:39.423] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 4198530, 1. [14:28:39.452] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 4722818, 0. [14:28:39.459] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 4722818, 0. [14:28:39.524] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4198530, 1. [14:28:39.532] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073742080, 5771392, 1. [14:28:39.627] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4722818, 1. [14:28:39.668] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 5247106, 0. [14:28:39.694] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 4722818, 1. [14:28:39.722] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 4722818, 1. [14:28:39.737] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1280, 4722816, 0. [14:28:39.898] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4198528, 0. [14:28:39.925] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 4198530, 1. [14:28:39.950] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 4722818, 1. [14:28:39.970] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4722818, 0. [14:28:39.990] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 5247106, 1. [14:28:40.070] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632776, 5247104, 0. [14:28:40.118] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4198528, 1. [14:28:40.188] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 5247106, 0. [14:28:40.195] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4722818, 1. [14:28:40.209] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 256, 4722818, 0. [14:28:40.356] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536871168, 5247104, 0. [14:28:40.383] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 5771392, 0. [14:28:40.413] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632776, 5247104, 1. [14:28:40.436] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 256, 4722818, 1. [14:28:40.441] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 256, 4722818, 0. [14:28:40.466] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073742080, 5247106, 0. [14:28:40.511] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 5247106, 1. [14:28:40.634] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 256, 4722818, 1. [14:28:40.657] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536871168, 5247104, 1. [14:28:40.684] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12584200, 4198528, 0. [14:28:40.708] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5244160, 4198530, 0. [14:28:40.727] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 5771392, 1. [14:28:40.769] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073742080, 5247106, 1. [14:28:40.780] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195592, 5771392, 0. [14:28:40.873] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1280, 4722816, 1. [14:28:40.952] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5244160, 4198530, 1. [14:28:40.954] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12584200, 4198528, 1. [14:28:41.077] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195592, 5771392, 1. [14:28:44.913] ----------Mission-AddTeam-Defender [14:28:44.913] ----------Mission-AddTeam-Attacker [14:28:44.914] ----------Mission-AddTeam-Attacker [14:28:45.046] -------MissionScreen-OnActivate [14:28:45.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:45.074] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:45.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:45.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:45.079] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:45.079] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:45.079] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:45.095] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:45.096] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:45.116] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:45.116] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:45.116] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:46.553] Bake Terrain [14:28:46.625] Bake Terrain [14:28:46.635] Bake Terrain [14:28:46.721] Bake Terrain [14:28:47.322] HorseArcher added to selected formations. [14:28:47.322] SetOrderWithAgent FollowMe 曹仁on team [14:28:47.322] After set order called, number of selected formations: 1 [14:28:47.322] General formation being processed. [14:28:47.322] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:47.322] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:47.322] After set order loop complete, number of selected formations: 1 [14:28:47.322] Selected formations being cleared. [14:28:47.322] Cavalry added to selected formations. [14:28:47.322] SetOrderWithAgent FollowMe 曹仁on team [14:28:47.322] After set order called, number of selected formations: 1 [14:28:47.322] Bodyguard formation being processed. [14:28:47.322] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:47.322] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:47.322] After set order loop complete, number of selected formations: 1 [14:28:47.322] Selected formations being cleared. [14:28:47.324] Cavalry has 28 units, Ranged has 0 units [14:28:47.324] Defender Cavalry transfers 14 units to Ranged [14:28:47.325] Cavalry has 14 units, Ranged has 14 units [14:28:49.382] Selected formations being cleared. Select all formations: [14:28:49.382] Infantry added to selected formations. [14:28:49.382] Ranged added to selected formations. [14:28:49.382] HorseArcher added to selected formations. [14:28:49.383] Selected formations being cleared. Select all formations: [14:28:49.383] Ranged added to selected formations. [14:28:49.384] SetOrder AIControlOffon team [14:28:49.384] After set order called, number of selected formations: 1 [14:28:49.384] Ranged formation being processed. [14:28:49.384] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:49.384] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:49.384] After set order loop complete, number of selected formations: 1 [14:28:49.384] SetOrder Mounton team [14:28:49.384] After set order called, number of selected formations: 1 [14:28:49.384] Ranged formation being processed. [14:28:49.384] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:49.384] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:49.384] After set order loop complete, number of selected formations: 1 [14:28:49.385] SetOrder FireAtWillon team [14:28:49.385] After set order called, number of selected formations: 1 [14:28:49.385] Ranged formation being processed. [14:28:49.385] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:49.385] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:49.385] After set order loop complete, number of selected formations: 1 [14:28:49.385] SetOrder ArrangementLineon team [14:28:49.385] After set order called, number of selected formations: 1 [14:28:49.385] Ranged formation being processed. [14:28:49.385] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:49.385] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:49.385] After set order loop complete, number of selected formations: 1 [14:28:49.385] SetOrder StandYourGroundon team [14:28:49.385] After set order called, number of selected formations: 1 [14:28:49.385] Ranged formation being processed. [14:28:49.385] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:49.385] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:49.385] After set order loop complete, number of selected formations: 1 [14:28:49.385] SetOrder AIControlOffon team [14:28:49.385] After set order called, number of selected formations: 1 [14:28:49.385] Ranged formation being processed. [14:28:49.385] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:49.385] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:49.385] After set order loop complete, number of selected formations: 1 [14:28:49.386] Selected formations being cleared. [14:28:49.394] HorseArcher added to selected formations. [14:28:49.394] SetOrderWithAgent FollowMe 李大碗on team [14:28:49.394] After set order called, number of selected formations: 1 [14:28:49.394] General formation being processed. [14:28:49.394] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:49.394] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:49.394] After set order loop complete, number of selected formations: 1 [14:28:49.394] Selected formations being cleared. [14:28:49.394] HorseArcher added to selected formations. [14:28:49.394] SetOrderWithAgent FollowMe 公孙离on team [14:28:49.394] After set order called, number of selected formations: 1 [14:28:49.394] General formation being processed. [14:28:49.394] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:49.394] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:49.394] After set order loop complete, number of selected formations: 1 [14:28:49.394] Selected formations being cleared. [14:28:49.394] HorseArcher added to selected formations. [14:28:49.394] SetOrderWithAgent FollowMe 公孙离on team [14:28:49.394] After set order called, number of selected formations: 1 [14:28:49.394] Bodyguard formation being processed. [14:28:49.394] Update cached and formation values on each agent complete, number of selected formations: 1 [14:28:49.394] Set random decide time of agents with indices complete, number of selected formations: 1 [14:28:49.394] After set order loop complete, number of selected formations: 1 [14:28:49.395] Selected formations being cleared. [14:28:49.395] Selected formations being cleared. Select all formations: [14:28:49.395] Ranged added to selected formations. [14:28:49.510] Render Requested: lz_spear_youzhou_04 [14:28:49.510] Render Requested: stronger_reinforced_kite_shield [14:28:49.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:49.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:49.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:50.300] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [14:28:50.300] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:51.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:52.192] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:52.192] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:52.217] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:52.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:52.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:52.247] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:52.247] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:52.261] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:52.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:52.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:52.305] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:52.306] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:52.369] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:28:52.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:52.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:28:57.143] Scene_view::clear_all(inventory_character_scene) [14:28:59.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:28:59.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:29:01.781] 敌方同意单挑 [14:29:01.782] Formation order position is not valid. Team: 0, Formation: 4 [14:29:01.782] Formation order position is not valid. Team: 0, Formation: 5 [14:29:01.782] Formation order position is not valid. Team: 0, Formation: 6 [14:29:01.782] Formation order position is not valid. Team: 0, Formation: 7 [14:29:01.782] Formation order position is not valid. Team: 2, Formation: 1 [14:29:01.783] Formation order position is not valid. Team: 2, Formation: 4 [14:29:01.783] Formation order position is not valid. Team: 2, Formation: 5 [14:29:01.783] Formation order position is not valid. Team: 2, Formation: 6 [14:29:01.783] Formation order position is not valid. Team: 2, Formation: 7 [14:29:01.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:29:01.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:29:01.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:29:01.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:29:05.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:29:05.711] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:29:05.711] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:29:05.712] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:29:19.774] Render Requested: lz_bow_youzhou_01 [14:29:26.972] Render Requested: stronger_reinforced_kite_shield [14:29:27.152] Render Requested: lz_spear_youzhou_04 [14:29:37.119] Render Requested: lz_bow_youzhou_01 [14:29:42.736] Render Requested: stronger_reinforced_kite_shield [14:29:42.924] Render Requested: lz_spear_youzhou_04 [14:29:58.807] Render Requested: lz_bow_youzhou_01 [14:30:06.347] Render Requested: stronger_reinforced_kite_shield [14:30:06.529] Render Requested: lz_spear_youzhou_04 [14:30:20.069] Render Requested: lz_bow_youzhou_01 [14:30:26.597] Render Requested: stronger_reinforced_kite_shield [14:30:26.783] Render Requested: lz_spear_youzhou_04 [14:30:33.346] Render Requested: lz_bow_youzhou_01 [14:30:45.701] 将军实在勇武过人! [14:30:45.701] 首功者,公孙瓒麾下李大碗! [14:30:45.701] 镇北将军公孙瓒麾下屯将李大碗,杀退敌方别部司马戏志才! [14:30:45.701] 你与公孙瓒派系的关系+8,现为70。 [14:30:45.701] 你与公孙瓒派系的关系+5,现为75。 [14:30:45.702] 我方赢得了单挑, 敌方士气下降 [14:30:46.410] Render Requested: stronger_reinforced_kite_shield [14:30:46.604] Render Requested: lz_spear_youzhou_04 [14:31:50.061] 呵!将军好武艺! [14:31:50.062] 镇北将军公孙瓒麾下屯将李大碗,杀退敌方别部司马杜氏! [14:31:50.062] 你与公孙瓒派系的关系+8,现为83。 [14:31:50.062] 李大碗提高了1级。 [14:31:50.062] 你与公孙瓒派系的关系+5,现为88。 [14:31:57.479] 平西将军公孙康麾下幽云渔阳突骑,杀退敌方平东将军司马懿! [14:32:00.253] 镇北将军公孙瓒麾下白马义从,杀退敌方别部司马史涣! [14:32:05.437] 左中郎将文则麾下白马义从,杀退敌方步兵司马司马朗! [14:32:17.417] Cavalry has 2 units, Ranged has 0 units [14:32:17.417] Defender Cavalry transfers 1 units to Ranged [14:32:17.418] Cavalry has 1 units, Ranged has 1 units [14:32:23.643] Render Requested: lz_bow_youzhou_01 [14:32:28.014] 匈奴中郎将程绪麾下幽云渔阳突骑,杀退敌方司金将军曹彰! [14:32:39.766] 呵!将军好武艺! [14:32:40.339] Render Requested: stronger_reinforced_kite_shield [14:32:40.521] Render Requested: lz_spear_youzhou_04 [14:32:42.398] 射声校尉公孙续麾下幽云渔阳突骑,杀退敌方宁国将军曹仁! [14:32:51.855] Render Requested: lz_bow_youzhou_01 [14:32:53.795] 平西将军公孙康麾下幽云渔阳边骑,杀退敌方别部司马杨修! [14:32:57.409] Render Requested: stronger_reinforced_kite_shield [14:32:57.591] Render Requested: lz_spear_youzhou_04 [14:33:10.550] Render Requested: lz_bow_youzhou_01 [14:33:23.645] Render Requested: stronger_reinforced_kite_shield [14:33:23.841] Render Requested: lz_spear_youzhou_04 [14:33:25.463] Render Requested: lz_bow_youzhou_01 [14:33:28.182] Render Requested: stronger_reinforced_kite_shield [14:33:28.362] Render Requested: lz_spear_youzhou_04 [14:33:30.172] Render Requested: lz_bow_youzhou_01 [14:33:35.072] Render Requested: stronger_reinforced_kite_shield [14:33:35.270] Render Requested: lz_spear_youzhou_04 [14:33:42.245] Render Requested: lz_bow_youzhou_01 [14:33:47.282] Render Requested: stronger_reinforced_kite_shield [14:33:47.474] Render Requested: lz_spear_youzhou_04 [14:33:59.476] Render Requested: lz_bow_youzhou_01 [14:34:20.385] 将军实在勇武过人! [14:34:20.946] 越骑司马徐邈杀退敌方鹰扬中郎将乐进! [14:34:45.736] Cavalry has 33 units, Skirmisher has 0 units [14:34:45.736] Attacker Cavalry transfers 16 units to Skirmisher [14:34:45.737] Cavalry has 17 units, Skirmisher has 16 units [14:35:02.273] 呵!将军好武艺! [14:35:04.537] Render Requested: stronger_reinforced_kite_shield [14:35:04.721] Render Requested: lz_spear_youzhou_04 [14:35:53.196] 呵!将军好武艺! [14:36:42.246] 将军实在勇武过人! [14:37:03.469] IsEquipmentSelectionActive: False [14:37:19.392] 唔...敌军也有能人啊。今日我已战至力竭,也只得先归营修整,来日再战了... [14:37:33.947] Cavalry has 49 units, HorseArcher has 136 units [14:37:33.947] Attacker Cavalry transfers 49 units to HorseArcher [14:37:33.949] Cavalry has 0 units, HorseArcher has 185 units [14:38:12.741] OnGameWindowFocusChange: False [14:38:12.741] TopScreen: MissionScreen [14:39:40.639] OnGameWindowFocusChange: True [14:39:40.639] TopScreen: MissionScreen [14:39:42.049] OnGameWindowFocusChange: False [14:39:42.049] TopScreen: MissionScreen [14:39:49.721] OnGameWindowFocusChange: True [14:39:49.721] TopScreen: MissionScreen [14:39:59.431] 哈!竟然只是这种程度的敌军吗?! [14:40:04.850] 杀啊!!!敌军开始败退了! [14:40:08.453] CheckMissionEnded::ended [14:40:08.453] Player MapEvent BattleState: AttackerVictory [14:40:10.844] I called EndMission [14:40:10.852] I called EndMissionInternal [14:40:11.117] -------MissionScreen-OnDeactivate [14:40:11.608] PopScreen [14:40:11.608] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [14:40:11.608] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [14:40:11.608] -------MissionScreen-OnDeactivate [14:40:11.608] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [14:40:11.608] -------MissionScreen-OnFinalize [14:40:11.626] Scene_view::clear_all(battle_terrain_biome_092) [14:40:11.626] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [14:40:11.626] OnScreenListChanged [14:40:11.626] SandBox.View.Map.MapScreen::HandleActivate [14:40:11.627] SandBox.View.Map.MapScreen::HandleResume [14:40:11.641] [GAME MENU] player_in_camp [14:40:11.641] Release Sound Event -1 [14:40:11.659] 你掠夺了522第纳尔。 [14:40:11.660] Player MapEvent State: WaitingRemoval [14:40:11.860] Release Sound Event 51165 [14:40:11.966] [GAME MENU] player_in_camp_battle_end [14:40:18.254] rglShader_manager::read_compressed_shader_cache_package : 0.000129 [14:40:18.254] Missing shader from sack: pbr_terrain [14:40:18.254] Missing shader from sack: pbr_terrain [14:40:18.254] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.254] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.254] Missing shader from sack: pbr_terrain_shadowmap [14:40:18.254] Missing shader from sack: pbr_terrain_pointlight [14:40:18.255] Missing shader from sack: pbr_terrain [14:40:18.255] Missing shader from sack: pbr_terrain [14:40:18.255] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.255] Missing shader from sack: pbr_terrain [14:40:18.255] Missing shader from sack: pbr_terrain [14:40:18.255] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.256] Missing shader from sack: pbr_terrain [14:40:18.256] Missing shader from sack: pbr_terrain [14:40:18.256] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.256] Missing shader from sack: pbr_terrain [14:40:18.256] Missing shader from sack: pbr_terrain [14:40:18.256] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.256] Missing shader from sack: pbr_terrain [14:40:18.256] Missing shader from sack: pbr_terrain [14:40:18.256] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.257] Missing shader from sack: pbr_terrain [14:40:18.257] Missing shader from sack: pbr_terrain [14:40:18.257] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.257] Missing shader from sack: pbr_terrain [14:40:18.257] Missing shader from sack: pbr_terrain [14:40:18.257] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.258] Missing shader from sack: pbr_terrain [14:40:18.258] Missing shader from sack: pbr_terrain [14:40:18.258] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.258] Missing shader from sack: pbr_terrain [14:40:18.258] Missing shader from sack: pbr_terrain [14:40:18.258] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.258] Missing shader from sack: pbr_terrain [14:40:18.258] Missing shader from sack: pbr_terrain [14:40:18.258] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.258] Missing shader from sack: pbr_terrain [14:40:18.258] Missing shader from sack: pbr_terrain [14:40:18.258] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.259] Missing shader from sack: pbr_terrain [14:40:18.259] Missing shader from sack: pbr_terrain [14:40:18.259] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.259] Missing shader from sack: pbr_terrain [14:40:18.259] Missing shader from sack: pbr_terrain [14:40:18.259] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.261] Missing shader from sack: pbr_terrain [14:40:18.261] Missing shader from sack: pbr_terrain [14:40:18.261] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.261] Missing shader from sack: pbr_terrain [14:40:18.261] Missing shader from sack: pbr_terrain [14:40:18.261] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.261] Missing shader from sack: pbr_terrain [14:40:18.261] Missing shader from sack: pbr_terrain [14:40:18.261] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.263] Missing shader from sack: pbr_terrain [14:40:18.263] Missing shader from sack: pbr_terrain [14:40:18.263] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.264] Missing shader from sack: pbr_terrain [14:40:18.264] Missing shader from sack: pbr_terrain [14:40:18.264] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.264] Missing shader from sack: pbr_terrain [14:40:18.264] Missing shader from sack: pbr_terrain [14:40:18.264] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.264] Missing shader from sack: pbr_terrain [14:40:18.264] Missing shader from sack: pbr_terrain [14:40:18.264] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.264] Missing shader from sack: pbr_terrain [14:40:18.264] Missing shader from sack: pbr_terrain [14:40:18.264] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.265] Missing shader from sack: pbr_terrain [14:40:18.265] Missing shader from sack: pbr_terrain [14:40:18.265] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.266] Missing shader from sack: pbr_terrain [14:40:18.266] Missing shader from sack: pbr_terrain [14:40:18.267] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.267] Missing shader from sack: pbr_terrain [14:40:18.267] Missing shader from sack: pbr_terrain [14:40:18.267] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.269] Missing shader from sack: pbr_terrain [14:40:18.269] Missing shader from sack: pbr_terrain [14:40:18.269] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.269] Missing shader from sack: pbr_terrain [14:40:18.269] Missing shader from sack: pbr_terrain [14:40:18.269] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.270] Missing shader from sack: pbr_terrain [14:40:18.270] Missing shader from sack: pbr_terrain [14:40:18.270] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.276] Missing shader from sack: pbr_terrain [14:40:18.276] Missing shader from sack: pbr_terrain [14:40:18.276] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.276] Missing shader from sack: pbr_terrain [14:40:18.276] Missing shader from sack: pbr_terrain [14:40:18.276] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.276] Missing shader from sack: pbr_terrain [14:40:18.276] Missing shader from sack: pbr_terrain [14:40:18.276] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.276] Missing shader from sack: pbr_terrain [14:40:18.276] Missing shader from sack: pbr_terrain [14:40:18.276] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.277] Missing shader from sack: pbr_terrain [14:40:18.277] Missing shader from sack: pbr_terrain [14:40:18.277] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.279] Missing shader from sack: pbr_terrain [14:40:18.279] Missing shader from sack: pbr_terrain [14:40:18.279] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.284] Missing shader from sack: pbr_terrain [14:40:18.284] Missing shader from sack: pbr_terrain [14:40:18.284] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.284] Missing shader from sack: pbr_terrain [14:40:18.284] Missing shader from sack: pbr_terrain [14:40:18.284] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.286] Missing shader from sack: pbr_terrain [14:40:18.286] Missing shader from sack: pbr_terrain [14:40:18.286] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.289] Missing shader from sack: pbr_terrain [14:40:18.289] Missing shader from sack: pbr_terrain [14:40:18.289] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.289] Missing shader from sack: pbr_terrain [14:40:18.289] Missing shader from sack: pbr_terrain [14:40:18.289] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.291] Missing shader from sack: pbr_terrain [14:40:18.291] Missing shader from sack: pbr_terrain [14:40:18.291] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.291] Missing shader from sack: pbr_terrain [14:40:18.291] Missing shader from sack: pbr_terrain [14:40:18.291] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.293] Missing shader from sack: pbr_terrain [14:40:18.293] Missing shader from sack: pbr_terrain [14:40:18.293] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.295] Missing shader from sack: pbr_terrain [14:40:18.295] Missing shader from sack: pbr_terrain [14:40:18.295] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.296] Missing shader from sack: pbr_terrain [14:40:18.296] Missing shader from sack: pbr_terrain [14:40:18.296] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.298] Missing shader from sack: pbr_terrain [14:40:18.298] Missing shader from sack: pbr_terrain [14:40:18.298] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.299] Missing shader from sack: pbr_terrain [14:40:18.299] Missing shader from sack: pbr_terrain [14:40:18.299] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.300] Missing shader from sack: pbr_terrain [14:40:18.300] Missing shader from sack: pbr_terrain [14:40:18.300] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.306] Missing shader from sack: pbr_terrain [14:40:18.306] Missing shader from sack: pbr_terrain [14:40:18.306] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.307] Missing shader from sack: pbr_terrain [14:40:18.307] Missing shader from sack: pbr_terrain [14:40:18.307] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.307] Missing shader from sack: pbr_terrain [14:40:18.307] Missing shader from sack: pbr_terrain [14:40:18.307] Missing shader from sack: pbr_terrain_gbuffer [14:40:18.844] Bake Terrain [14:40:25.529] Bake Terrain [14:40:25.563] Bake Terrain [14:40:25.586] Bake Terrain [14:40:27.382] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:40:27.414] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:40:27.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:40:27.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:40:27.424] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:40:27.424] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:40:27.444] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:40:27.444] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:40:31.115] [GAME MENU] player_in_camp_main [14:40:32.020] Before Daily Tick: 初平元年 秋 九月 上旬 [14:40:32.328] --------------- Conversation Start --------------- [14:40:32.328] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [14:40:32.328] AI -> (start_default) - [14:40:32.328] [VOICEOVER]VoiceObject search for: ! [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [14:40:32.328] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [14:40:32.328] accentClass: [14:40:32.395] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [14:40:33.073] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg [14:40:34.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:34.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:35.795] ExecuteContinue [14:40:35.795] AI -> (lord_ask_2) - [14:40:35.795] [VOICEOVER]VoiceObject search for: ! [14:40:37.539] P -> (op_player_ask_impart_speciality) - [14:40:37.540] AI -> (op_general_impart_speciality_ask) - [14:40:40.198] P -> (op_player_choose_speciality_option_continue) - [14:40:40.199] AI -> (op_general_impart_speciality_ask) - [14:40:46.006] P -> (op_player_choose_speciality_option) - [14:40:46.006] AI -> (op_general_impart_speciality_ack) - [14:40:46.877] P -> (op_player_impart_speciality_thank) - [14:40:46.877] 李大碗,我已将特性【劲矢】传授与你。希望对你日后之鸿途有所助益! [14:40:46.878] AI -> (hero_ask_4) - [14:40:50.149] P -> (main_option_prisoner_interaction) - [14:40:50.150] AI -> (main_option_prisoner_interaction_lord_answer_2) - [14:40:53.170] P -> (main_option_prisoner_interaction_list_prisoners) - [14:40:53.170] [VOICEOVER]VoiceObject search for: ! [14:40:53.170] AI -> (main_option_prisoner_interaction_list_prisoners_selected) - [14:40:53.988] P -> (main_option_prisoner_interaction_list_prisoners_selected_2) - [14:40:53.991] --------------- Conversation Start --------------- [14:40:53.991] Conversation character name: 乐进 id: lord_yuejin culture:兖州 persona:PersonaSoftspoken [14:40:53.992] AI -> (start_lord_unmet) - [14:40:53.992] [VOICEOVER]VoiceObject search for: ! [14:40:53.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [14:40:53.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [14:40:53.992] accentClass: [14:40:53.995] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [14:40:53.999] [VOICEOVER]VoiceObject search for: ! [14:40:53.999] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [14:40:53.999] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [14:40:53.999] accentClass: [14:40:54.002] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [14:40:54.002] P -> (lord_meet_player_response1) - [14:40:57.481] ExecuteContinue [14:40:57.482] AI -> (lord_introduction) - [14:40:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:57.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.005] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:40:59.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:07.727] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:18.263] ExecuteContinue [14:41:18.263] AI -> (lord_ask_2) - [14:41:18.263] [VOICEOVER]VoiceObject search for: ! [14:41:19.243] P -> (main_option_discussions_3) - [14:41:19.243] AI -> (lord_politics_request) - [14:41:19.243] [VOICEOVER]VoiceObject search for: ! [14:41:21.316] P -> (hero_special_request) - [14:41:21.316] AI -> (hero_pretalk_2) - [14:41:21.950] P -> (player_is_leaving_enemy_prisoner) - [14:41:21.950] AI -> (prisoner_hero_leave_answer) - [14:41:22.540] ExecuteContinue [14:41:22.540] --------------- Conversation End --------------- [14:41:22.545] Scene_view::clear_all(scn_conversation_tableau) [14:41:22.546] [GAME MENU] player_in_camp_main [14:41:25.233] --------------- Conversation Start --------------- [14:41:25.233] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [14:41:25.233] AI -> (start_default) - [14:41:25.233] [VOICEOVER]VoiceObject search for: ! [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [14:41:25.233] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [14:41:25.233] accentClass: [14:41:25.298] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [14:41:25.654] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg [14:41:27.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:27.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:28.317] ExecuteContinue [14:41:28.317] AI -> (hero_ask_4) - [14:41:31.575] P -> (op_player_ask_impart_speciality) - [14:41:31.575] AI -> (op_general_impart_speciality_ask_rejected_by_general_3rd) - [14:41:32.338] P -> (op_player_ack_rejection_no_more) - [14:41:32.339] AI -> (hero_ask_4) - [14:41:32.842] P -> (op_player_report_to_general) - [14:41:32.843] AI -> (op_general_listen_to_player_start) - [14:41:34.258] P -> (op_player_ask_for_promotion) - [14:41:34.260] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) - [14:41:34.819] P -> (op_general_offer_player_promotion_option) - [14:41:34.820] 被晋升为军侯。 [14:41:34.820] AI -> (op_general_confirm_player_promotion) - [14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:34.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:36.067] P -> (op_player_thank_general_for_promotion) - [14:41:36.067] AI -> (op_general_send_player_promotion_reward) - [14:41:37.276] P -> (op_player_receive_promotion_reward) - [14:41:37.276] Force VSync State is now ACTIVE [14:41:37.276] PushScreen [14:41:37.276] SandBox.View.Map.MapScreen::HandlePause [14:41:37.276] SandBox.View.Map.MapScreen::HandleDeactivate [14:41:37.276] OnScreenListChanged [14:41:37.276] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [14:41:37.420] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [14:41:37.420] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [14:41:37.603] 你被授予 军侯 職位 [14:41:37.603] AI -> (op_general_complete_player_promotion) - [14:41:37.616] Render Requested: sg_ar_c06_s4001_head [14:41:37.616] Render Requested: sg_ar_c06_s6001_shoulder [14:41:37.616] Render Requested: sg_ar_c06_s4003_body [14:41:37.616] Render Requested: sg_ar_c06_g004_arm [14:41:37.616] Render Requested: sg_ar_c06_s4001_leg [14:41:37.616] Render Requested: t3_khuzait_horse [14:41:37.616] Render Requested: northern_light_harness [14:41:37.616] Render Requested: lz_spear_youzhou_04 [14:41:37.616] Render Requested: stronger_reinforced_kite_shield [14:41:37.616] Render Requested: lz_bow_youzhou_01 [14:41:37.616] Render Requested: lz_arrow_youzhou_01 [14:41:37.616] Render Requested: lz_spear_youzhou_04 [14:41:37.616] Render Requested: lz_bow_youzhou_05 [14:41:37.616] Render Requested: lz_arrow_youzhou_02 [14:41:37.616] Render Requested: sg_ar_c06_s6002_head [14:41:37.616] Render Requested: sg_ar_c06_s6002_shoulder [14:41:37.616] Render Requested: sg_ar_c06_s6002_body [14:41:37.617] Render Requested: sg_ar_c06_s6002_leg [14:41:37.617] Render Requested: highland_leg_wrappings [14:41:37.617] Render Requested: sg_cl_c06_s3002_leg [14:41:37.617] Render Requested: northern_padded_gambeson [14:41:37.617] Render Requested: empire_warrior_padded_armor_e [14:41:37.617] Render Requested: sg_ar_c06_s4002_shoulder [14:41:37.617] Render Requested: sg_npc_guard_head [14:41:37.617] Render Requested: sg_ar_c05_s5004_head [14:41:37.617] Render Requested: ironIngot2 [14:41:37.617] Render Requested: iron [14:41:37.617] Render Requested: charcoal [14:41:37.617] Render Requested: grain [14:41:37.617] Render Requested: lz_arrow_youzhou_01 [14:41:37.617] Render Requested: lz_bow_youzhou_04 [14:41:37.617] Render Requested: triangluar_spear_t3 [14:41:37.617] Render Requested: lz_danshou_youzhou_04 [14:41:37.617] Render Requested: sturgia_sword_1_t2 [14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:37.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.172] Render Requested: sg_ar_c06_s6002_head [14:41:38.172] Render Requested: sg_ar_c06_s4001_head [14:41:38.310] Render Requested: lz_arrow_youzhou_02 [14:41:38.310] Render Requested: lz_arrow_youzhou_01 [14:41:38.407] Render Requested: lz_bow_youzhou_05 [14:41:38.407] Render Requested: lz_bow_youzhou_01 [14:41:38.480] Render Requested: lz_spear_youzhou_04 [14:41:38.480] Render Requested: lz_spear_youzhou_04 [14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:38.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:41:41.318] Render Requested: lz_bow_youzhou_05 [14:41:41.318] Render Requested: lz_bow_youzhou_01 [14:41:41.375] Render Requested: lz_arrow_youzhou_02 [14:41:41.375] Render Requested: lz_arrow_youzhou_01 [14:41:41.556] Render Requested: lz_bow_youzhou_05 [14:41:41.556] Render Requested: lz_bow_youzhou_01 [14:41:45.058] Render Requested: ironIngot2 [14:41:45.324] Render Requested: sumpter_horse [14:41:45.343] Render Requested: iron [14:41:45.358] Render Requested: charcoal [14:41:45.407] Render Requested: sturgia_horse [14:41:45.676] Render Requested: lz_arrow_youzhou_02 [14:41:45.676] Render Requested: lz_arrow_youzhou_01 [14:41:45.844] Render Requested: sg_ar_c06_s6002_head [14:41:45.845] Render Requested: sg_ar_c06_s4001_head [14:41:46.479] Render Requested: lz_arrow_youzhou_02 [14:41:46.479] Render Requested: lz_arrow_youzhou_01 [14:41:51.245] Render Requested: lz_arrow_youzhou_02 [14:41:53.299] Render Requested: lz_arrow_youzhou_01 [14:41:54.033] Render Requested: lz_arrow_youzhou_02 [14:41:54.033] Render Requested: lz_arrow_youzhou_01 [14:41:55.184] Render Requested: sg_ar_c06_s4003_body [14:41:55.517] Render Requested: lz_arrow_youzhou_02 [14:41:55.517] Render Requested: lz_arrow_youzhou_01 [14:41:55.816] Render Requested: lz_arrow_youzhou_02 [14:41:56.450] TransferItem Name: 04幽州鸣镝箭 | From: OtherInventory To: Equipment | Amount: 1 [14:41:56.450] TransferItem Name: 04幽州羽箭 | From: Equipment To: PlayerInventory | Amount: 1 [14:41:56.460] Render Requested: lz_arrow_youzhou_02 [14:41:56.460] Render Requested: lz_arrow_youzhou_01 [14:41:56.501] Render Requested: lz_arrow_youzhou_02 [14:41:56.919] Render Requested: sg_ar_c06_s6002_body [14:41:56.919] Render Requested: sg_ar_c06_s4003_body [14:41:57.104] Render Requested: sg_ar_c06_s6002_shoulder [14:41:57.104] Render Requested: sg_ar_c06_s6001_shoulder [14:41:57.202] Render Requested: sg_ar_c06_s6002_head [14:41:57.202] Render Requested: sg_ar_c06_s4001_head [14:41:57.369] Render Requested: lz_arrow_youzhou_02 [14:41:57.370] Render Requested: lz_arrow_youzhou_02 [14:41:58.370] Render Requested: sg_ar_c06_s6002_head [14:41:58.370] Render Requested: sg_ar_c06_s4001_head [14:41:59.422] Render Requested: sg_ar_c06_s6002_shoulder [14:41:59.422] Render Requested: sg_ar_c06_s6001_shoulder [14:42:00.277] Render Requested: sg_ar_c06_s6002_body [14:42:00.277] Render Requested: sg_ar_c06_s4003_body [14:42:01.571] Render Requested: sg_ar_c06_s6002_body [14:42:02.005] TransferItem Name: 三国-幽州长袖戎服覆铁片皮两挡配皮腿裙 | From: OtherInventory To: Equipment | Amount: 1 [14:42:02.005] TransferItem Name: 三国-幽州长袖戎服粗制皮两挡带腿裙 | From: Equipment To: PlayerInventory | Amount: 1 [14:42:02.015] Render Requested: sg_ar_c06_s6002_body [14:42:02.015] Render Requested: sg_ar_c06_s4003_body [14:42:02.076] Render Requested: sg_ar_c06_s6002_body [14:42:02.374] Render Requested: sg_ar_c06_s6002_leg [14:42:02.374] Render Requested: sg_ar_c06_s4001_leg [14:42:03.993] Render Requested: sg_ar_c06_s6002_shoulder [14:42:03.993] Render Requested: sg_ar_c06_s6001_shoulder [14:42:04.058] Render Requested: sg_ar_c06_s6002_head [14:42:04.058] Render Requested: sg_ar_c06_s4001_head [14:42:04.127] Render Requested: lz_arrow_youzhou_02 [14:42:04.127] Render Requested: lz_arrow_youzhou_02 [14:42:04.198] Render Requested: lz_bow_youzhou_05 [14:42:04.198] Render Requested: lz_bow_youzhou_01 [14:42:04.279] Render Requested: lz_spear_youzhou_04 [14:42:04.279] Render Requested: lz_spear_youzhou_04 [14:42:19.605] Render Requested: lz_bow_youzhou_05 [14:42:19.605] Render Requested: lz_bow_youzhou_01 [14:42:19.642] Render Requested: lz_spear_youzhou_04 [14:42:19.642] Render Requested: lz_spear_youzhou_04 [14:42:20.653] TransferItem Name: 04幽州军精锐长矛 | From: OtherInventory To: PlayerInventory | Amount: 1 [14:42:20.661] TransferItem Name: 04幽州劲弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [14:42:20.670] TransferItem Name: 04幽州鸣镝箭 | From: OtherInventory To: PlayerInventory | Amount: 1 [14:42:20.675] TransferItem Name: 三国-幽州缨饰覆铁片皮盔配皮护耳 | From: OtherInventory To: PlayerInventory | Amount: 1 [14:42:20.677] TransferItem Name: 三国-幽州皮披膊 | From: OtherInventory To: PlayerInventory | Amount: 1 [14:42:20.678] TransferItem Name: 三国-覆铁片皮护胫配皮靴 | From: OtherInventory To: PlayerInventory | Amount: 1 [14:42:20.682] Render Requested: lz_spear_youzhou_04 [14:42:20.682] Render Requested: lz_bow_youzhou_05 [14:42:20.682] Render Requested: lz_arrow_youzhou_02 [14:42:20.682] Render Requested: sg_ar_c06_s6002_head [14:42:20.682] Render Requested: sg_ar_c06_s6002_shoulder [14:42:20.682] Render Requested: sg_ar_c06_s6002_leg [14:42:23.189] Force VSync State is now DEACTIVATED [14:42:23.189] PopScreen [14:42:23.189] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [14:42:23.189] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [14:42:23.189] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [14:42:23.200] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [14:42:23.200] OnScreenListChanged [14:42:23.200] SandBox.View.Map.MapScreen::HandleActivate [14:42:23.200] SandBox.View.Map.MapScreen::HandleResume [14:42:23.222] [GAME MENU] player_in_camp_main [14:42:29.338] P -> (op_player_complete_promotion) - [14:42:29.338] AI -> (hero_leave) - [14:42:29.868] ExecuteContinue [14:42:29.868] --------------- Conversation End --------------- [14:42:29.873] Scene_view::clear_all(scn_conversation_tableau) [14:42:29.874] [GAME MENU] player_in_camp_main [14:42:30.129] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.130] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:42:30.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.130] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.136] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:42:30.136] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.136] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.146] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:42:30.146] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.176] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:42:30.176] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.194] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:42:30.194] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.213] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:42:30.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.232] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.303] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:42:30.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.371] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:42:30.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.437] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:42:30.437] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.445] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:42:30.445] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:30.446] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:42:31.140] [GAME MENU] camp_junsima [14:42:33.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:42:33.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:42:37.601] [GAME MENU] player_in_camp_main [14:42:38.080] [GAME MENU] camp_junxuguan [14:42:39.216] [GAME MENU] player_in_camp_main [14:42:40.001] Force VSync State is now ACTIVE [14:42:40.001] PushScreen [14:42:40.001] SandBox.View.Map.MapScreen::HandlePause [14:42:40.001] SandBox.View.Map.MapScreen::HandleDeactivate [14:42:40.001] OnScreenListChanged [14:42:40.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [14:42:40.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [14:42:40.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [14:43:48.513] Force VSync State is now DEACTIVATED [14:43:48.513] PopScreen [14:43:48.513] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [14:43:48.513] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [14:43:48.513] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [14:43:48.513] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [14:43:48.513] OnScreenListChanged [14:43:48.513] SandBox.View.Map.MapScreen::HandleActivate [14:43:48.513] SandBox.View.Map.MapScreen::HandleResume [14:43:48.534] [GAME MENU] player_in_camp_main [14:43:49.057] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.057] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.057] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.057] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.058] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.065] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.065] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.065] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.082] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.082] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.083] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.133] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.134] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.174] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.174] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.204] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.204] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.204] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.309] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.309] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.386] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.386] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.476] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.476] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:43:49.485] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.507] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.507] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:49.556] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:43:54.767] --------------- Conversation Start --------------- [14:43:54.767] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [14:43:54.767] AI -> (start_default_under_24_hours) - [14:43:54.767] [VOICEOVER]VoiceObject search for: ! [14:43:54.767] [VOICEOVER]VoiceObject search for: ! [14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc [14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc [14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc [14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc [14:43:54.767] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc [14:43:54.767] accentClass: [14:43:54.776] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [14:43:56.142] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg [14:43:57.216] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:43:57.216] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:43:57.939] ExecuteContinue [14:43:57.939] AI -> (hero_ask_4) - [14:44:01.631] P -> (op_player_report_to_general) - [14:44:01.631] AI -> (op_general_listen_to_player_start) - [14:44:02.612] P -> (op_player_ask_for_promotion) - [14:44:02.612] AI -> (op_general_listen_to_player_ask_for_promotion_cannot) - [14:44:06.969] P -> (op_general_offer_player_promotion_confirm_cannot) - [14:44:06.970] AI -> (hero_ask_4) - [14:44:08.075] P -> (player_is_leaving_neutral_or_friendly) - [14:44:08.076] AI -> (hero_leave) - [14:44:09.111] ExecuteContinue [14:44:09.111] --------------- Conversation End --------------- [14:44:09.116] Scene_view::clear_all(scn_conversation_tableau) [14:44:09.116] [GAME MENU] player_in_camp_main [14:44:12.028] [GAME MENU] camp_junsima [14:44:17.271] --------------- Conversation Start --------------- [14:44:17.271] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [14:44:17.271] AI -> (op_junsima_camp_hello) - [14:44:19.174] P -> (op_player_ask_for_promotion) - [14:44:19.174] AI -> (op_junsima_should_find_general_for_promote) - [14:44:20.694] P -> (op_player_leave_junsima) - [14:44:20.694] --------------- Conversation End --------------- [14:44:20.699] Scene_view::clear_all(scn_conversation_tableau) [14:44:20.700] [GAME MENU] camp_junsima [14:44:22.511] [GAME MENU] camp_junsima_select_training [14:44:23.981] [GAME MENU] camp_junsima_training [14:44:27.109] Before Daily Tick: 初平元年 秋 九月 中旬 [14:44:42.344] 公孙瓒势力的公孙瓒在他深思熟虑后,将卢县封予田豫。 [14:44:47.363] Before Daily Tick: 初平元年 秋 九月 中旬 [14:44:47.682] Force VSync State is now ACTIVE [14:44:47.682] PushScreen [14:44:47.682] SandBox.View.Map.MapScreen::HandlePause [14:44:47.682] SandBox.View.Map.MapScreen::HandleDeactivate [14:44:47.682] OnScreenListChanged [14:44:47.682] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [14:44:47.682] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [14:44:47.682] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [14:45:07.044] Force VSync State is now DEACTIVATED [14:45:07.044] PopScreen [14:45:07.044] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [14:45:07.044] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [14:45:07.044] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [14:45:07.044] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [14:45:07.044] OnScreenListChanged [14:45:07.044] SandBox.View.Map.MapScreen::HandleActivate [14:45:07.045] SandBox.View.Map.MapScreen::HandleResume [14:45:07.061] [GAME MENU] camp_junsima_training [14:45:09.213] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:45:09.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:09.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:09.237] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:45:09.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:09.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:09.813] creating hero from template with id: lord_liuqi [14:45:13.509] Missing shader from sack: pbr_metallic_gbuffer [14:45:13.509] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4984960, 0. [14:45:13.517] Missing shader from sack: pbr_metallic_gbuffer [14:45:13.518] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632768, 6033536, 0. [14:45:13.705] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4984960, 1. [14:45:13.803] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632768, 6033536, 1. [14:45:17.466] [GAME MENU] player_in_camp_join_siege [14:45:17.467] [GAME MENU] player_in_camp [14:45:20.585] Opening new mission SiegeMissionWithDeployment level_2 siege. [14:45:20.589] IMono_MBMission::create_mission : 0.003803 [14:45:20.768] Force VSync State is now DEACTIVATED [14:45:20.768] PushScreen [14:45:20.768] SandBox.View.Map.MapScreen::HandlePause [14:45:20.768] SandBox.View.Map.MapScreen::HandleDeactivate [14:45:20.768] Release Sound Event 51192 [14:45:20.768] OnScreenListChanged [14:45:20.768] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [14:45:20.768] -------MissionScreen-OnInitialize [14:45:20.768] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [14:45:20.768] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [14:45:21.120] Scene_view::clear_all(Main_map) [14:45:21.312] Scene level: level_2 set to activate. [14:45:21.312] Scene level: siege set to activate. [14:45:21.312] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/khuzait_city_a/scene.xscene. [14:45:21.401] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/khuzait_city_a/atmosphere.xml. [14:45:26.126] Oro temporary memory watermark: 7.88 KB (max 4096 KB). [14:45:26.169] 1382 entities are registered as oro. [14:45:27.415] NAV_MESH: load finished, first load for scene: 1 [14:45:28.342] rglShader_manager::read_compressed_shader_cache_package : 0.000262 [14:45:28.513] Placed flora count, 4239, desert_rubble_stone_01 [14:45:28.542] Placed flora count, 50172, flora_dry_plant__mix_long [14:45:28.559] Placed flora count, 6796, flora_dry_plant__mix_long [14:45:28.562] Placed flora count, 48717, desert_rubble_stone_01 [14:45:28.563] Placed flora count, 9145, flora_dry_plant_n [14:45:28.567] Placed flora count, 8978, flora_dry_plant_m [14:45:28.577] Placed flora count, 1288, desert_rubble_stone_01 [14:45:28.585] Placed flora count, 9443, flora_dry_plant__mix_big_volume [14:45:28.624] Placed flora count, 9441, flora_green_b [14:45:28.645] Placed flora count, 146818, flora_dry_plant__mix_big_volume [14:45:28.655] Placed flora count, 11029, stone_yellow [14:45:28.753] Placed flora count, 251732, stone_yellow [14:45:28.847] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [14:45:30.417] NAV_MESH: load finished, first load for scene: 0 [14:45:30.418] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:45:30.428] NAV_MESH: load finished, first load for scene: 0 [14:45:30.431] NAV_MESH: load finished, first load for scene: 0 [14:45:30.432] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:45:30.433] NAV_MESH: load finished, first load for scene: 0 [14:45:30.436] NAV_MESH: load finished, first load for scene: 0 [14:45:30.437] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.437] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.439] NAV_MESH: load finished, first load for scene: 0 [14:45:30.440] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.440] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.442] NAV_MESH: load finished, first load for scene: 0 [14:45:30.443] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.445] NAV_MESH: load finished, first load for scene: 0 [14:45:30.447] NAV_MESH: load finished, first load for scene: 0 [14:45:30.448] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.450] NAV_MESH: load finished, first load for scene: 0 [14:45:30.452] NAV_MESH: load finished, first load for scene: 0 [14:45:30.453] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:45:30.454] NAV_MESH: load finished, first load for scene: 0 [14:45:30.457] NAV_MESH: load finished, first load for scene: 0 [14:45:30.458] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:45:30.460] NAV_MESH: load finished, first load for scene: 0 [14:45:30.481] NAV_MESH: load finished, first load for scene: 0 [14:45:30.482] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.482] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.484] NAV_MESH: load finished, first load for scene: 0 [14:45:30.485] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.485] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.487] NAV_MESH: load finished, first load for scene: 0 [14:45:30.488] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.488] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.489] NAV_MESH: load finished, first load for scene: 0 [14:45:30.490] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.490] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.492] NAV_MESH: load finished, first load for scene: 0 [14:45:30.493] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.494] NAV_MESH: load finished, first load for scene: 0 [14:45:30.497] NAV_MESH: load finished, first load for scene: 0 [14:45:30.498] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.499] NAV_MESH: load finished, first load for scene: 0 [14:45:30.506] NAV_MESH: load finished, first load for scene: 0 [14:45:30.507] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.507] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.508] NAV_MESH: load finished, first load for scene: 0 [14:45:30.509] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.509] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.511] NAV_MESH: load finished, first load for scene: 0 [14:45:30.512] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.515] NAV_MESH: load finished, first load for scene: 0 [14:45:30.517] NAV_MESH: load finished, first load for scene: 0 [14:45:30.518] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.520] NAV_MESH: load finished, first load for scene: 0 [14:45:30.522] NAV_MESH: load finished, first load for scene: 0 [14:45:30.531] NAV_MESH: load finished, first load for scene: 0 [14:45:30.533] NAV_MESH: load finished, first load for scene: 0 [14:45:30.534] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.536] NAV_MESH: load finished, first load for scene: 0 [14:45:30.539] NAV_MESH: load finished, first load for scene: 0 [14:45:30.540] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.542] NAV_MESH: load finished, first load for scene: 0 [14:45:30.544] NAV_MESH: load finished, first load for scene: 0 [14:45:30.545] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.546] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.547] NAV_MESH: load finished, first load for scene: 0 [14:45:30.548] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.548] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.550] NAV_MESH: load finished, first load for scene: 0 [14:45:30.551] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.551] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.552] NAV_MESH: load finished, first load for scene: 0 [14:45:30.553] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.553] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.555] NAV_MESH: load finished, first load for scene: 0 [14:45:30.556] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.556] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.557] NAV_MESH: load finished, first load for scene: 0 [14:45:30.558] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.558] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.559] NAV_MESH: load finished, first load for scene: 0 [14:45:30.567] NAV_MESH: load finished, first load for scene: 0 [14:45:30.570] NAV_MESH: load finished, first load for scene: 0 [14:45:30.571] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.571] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.572] NAV_MESH: load finished, first load for scene: 0 [14:45:30.573] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.573] Could not find the event index for: event:/mission/siege/ballista/reload_end [14:45:30.575] NAV_MESH: load finished, first load for scene: 0 [14:45:30.576] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.577] NAV_MESH: load finished, first load for scene: 0 [14:45:30.580] NAV_MESH: load finished, first load for scene: 0 [14:45:30.581] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.582] NAV_MESH: load finished, first load for scene: 0 [14:45:30.585] NAV_MESH: load finished, first load for scene: 0 [14:45:30.588] NAV_MESH: load finished, first load for scene: 0 [14:45:30.590] NAV_MESH: load finished, first load for scene: 0 [14:45:30.591] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:45:30.593] NAV_MESH: load finished, first load for scene: 0 [14:45:30.596] NAV_MESH: load finished, first load for scene: 0 [14:45:30.597] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:45:30.599] NAV_MESH: load finished, first load for scene: 0 [14:45:30.602] NAV_MESH: load finished, first load for scene: 0 [14:45:30.603] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.605] NAV_MESH: load finished, first load for scene: 0 [14:45:30.607] NAV_MESH: load finished, first load for scene: 0 [14:45:30.608] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.610] NAV_MESH: load finished, first load for scene: 0 [14:45:30.613] NAV_MESH: load finished, first load for scene: 0 [14:45:30.614] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.615] NAV_MESH: load finished, first load for scene: 0 [14:45:30.617] NAV_MESH: load finished, first load for scene: 0 [14:45:30.618] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.620] NAV_MESH: load finished, first load for scene: 0 [14:45:30.621] NAV_MESH: load finished, first load for scene: 0 [14:45:30.622] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:45:30.624] NAV_MESH: load finished, first load for scene: 0 [14:45:30.626] NAV_MESH: load finished, first load for scene: 0 [14:45:30.627] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [14:45:30.629] NAV_MESH: load finished, first load for scene: 0 [14:45:30.634] NAV_MESH: load finished, first load for scene: 0 [14:45:30.635] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.636] NAV_MESH: load finished, first load for scene: 0 [14:45:30.639] NAV_MESH: load finished, first load for scene: 0 [14:45:30.640] Could not find the event index for: event:/mission/siege/mangonel/reload_end [14:45:30.641] NAV_MESH: load finished, first load for scene: 0 [14:45:50.430] ----------Mission-AddTeam-Defender [14:45:50.430] ----------Mission-AddTeam-Attacker [14:45:50.431] ----------Mission-AddTeam-Attacker [14:45:50.627] -------MissionScreen-OnActivate [14:45:50.718] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:50.718] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:50.719] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:45:50.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:50.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:50.731] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:50.770] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:45:50.770] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:50.771] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:50.796] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:50.895] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:45:50.895] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:45:50.993] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:45:53.658] Bake Terrain [14:45:53.727] Bake Terrain [14:45:53.791] Bake Terrain [14:45:53.821] Bake Terrain [14:45:55.523] Selected formations being cleared. Select all formations: [14:45:55.523] Infantry added to selected formations. [14:45:55.523] Ranged added to selected formations. [14:45:55.524] SetOrder AIControlOffon team [14:45:55.524] After set order called, number of selected formations: 2 [14:45:55.524] Infantry formation being processed. [14:45:55.527] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.527] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.527] Ranged formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] After set order loop complete, number of selected formations: 2 [14:45:55.531] SetOrder Mounton team [14:45:55.531] After set order called, number of selected formations: 2 [14:45:55.531] Infantry formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] Ranged formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] After set order loop complete, number of selected formations: 2 [14:45:55.531] SetOrder FireAtWillon team [14:45:55.531] After set order called, number of selected formations: 2 [14:45:55.531] Infantry formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] Ranged formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] After set order loop complete, number of selected formations: 2 [14:45:55.531] SetOrder ArrangementLineon team [14:45:55.531] After set order called, number of selected formations: 2 [14:45:55.531] Infantry formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] Ranged formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] After set order loop complete, number of selected formations: 2 [14:45:55.531] SetOrder StandYourGroundon team [14:45:55.531] After set order called, number of selected formations: 2 [14:45:55.531] Infantry formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] Ranged formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] After set order loop complete, number of selected formations: 2 [14:45:55.531] SetOrder AIControlOnon team [14:45:55.531] After set order called, number of selected formations: 2 [14:45:55.531] Infantry formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] Ranged formation being processed. [14:45:55.531] Update cached and formation values on each agent complete, number of selected formations: 2 [14:45:55.531] Set random decide time of agents with indices complete, number of selected formations: 2 [14:45:55.531] After set order loop complete, number of selected formations: 2 [14:45:55.532] Infantry has 47 units, Cavalry has 0 units [14:45:55.532] Defender Infantry transfers 16 units to Cavalry [14:45:55.534] Infantry has 31 units, Cavalry has 16 units [14:45:55.534] Infantry has 31 units, HorseArcher has 0 units [14:45:55.534] Defender Infantry transfers 15 units to HorseArcher [14:45:55.535] Infantry has 16 units, HorseArcher has 15 units [14:45:55.535] Ranged has 60 units, Skirmisher has 0 units [14:45:55.535] Defender Ranged transfers 30 units to Skirmisher [14:45:55.539] Ranged has 30 units, Skirmisher has 30 units [14:45:55.551] Selected formations being cleared. [14:45:55.555] Selected formations being cleared. Select all formations: [14:45:57.270] Selected formations being cleared. Select all formations: [14:45:57.270] Infantry added to selected formations. [14:45:57.270] Ranged added to selected formations. [14:45:57.271] Selected formations being cleared. Select all formations: [14:45:57.271] Ranged added to selected formations. [14:45:57.271] SetOrder AIControlOffon team [14:45:57.271] After set order called, number of selected formations: 1 [14:45:57.271] Ranged formation being processed. [14:45:57.271] Update cached and formation values on each agent complete, number of selected formations: 1 [14:45:57.271] Set random decide time of agents with indices complete, number of selected formations: 1 [14:45:57.271] After set order loop complete, number of selected formations: 1 [14:45:57.272] SetOrder Mounton team [14:45:57.272] After set order called, number of selected formations: 1 [14:45:57.272] Ranged formation being processed. [14:45:57.272] Update cached and formation values on each agent complete, number of selected formations: 1 [14:45:57.272] Set random decide time of agents with indices complete, number of selected formations: 1 [14:45:57.272] After set order loop complete, number of selected formations: 1 [14:45:57.272] SetOrder FireAtWillon team [14:45:57.272] After set order called, number of selected formations: 1 [14:45:57.272] Ranged formation being processed. [14:45:57.272] Update cached and formation values on each agent complete, number of selected formations: 1 [14:45:57.272] Set random decide time of agents with indices complete, number of selected formations: 1 [14:45:57.272] After set order loop complete, number of selected formations: 1 [14:45:57.272] SetOrder ArrangementLineon team [14:45:57.272] After set order called, number of selected formations: 1 [14:45:57.272] Ranged formation being processed. [14:45:57.272] Update cached and formation values on each agent complete, number of selected formations: 1 [14:45:57.272] Set random decide time of agents with indices complete, number of selected formations: 1 [14:45:57.272] After set order loop complete, number of selected formations: 1 [14:45:57.272] SetOrder StandYourGroundon team [14:45:57.272] After set order called, number of selected formations: 1 [14:45:57.272] Ranged formation being processed. [14:45:57.272] Update cached and formation values on each agent complete, number of selected formations: 1 [14:45:57.272] Set random decide time of agents with indices complete, number of selected formations: 1 [14:45:57.272] After set order loop complete, number of selected formations: 1 [14:45:57.273] SetOrder AIControlOnon team [14:45:57.273] After set order called, number of selected formations: 1 [14:45:57.273] Ranged formation being processed. [14:45:57.273] Update cached and formation values on each agent complete, number of selected formations: 1 [14:45:57.273] Set random decide time of agents with indices complete, number of selected formations: 1 [14:45:57.273] After set order loop complete, number of selected formations: 1 [14:45:57.273] Ranged has 4 units, Infantry has 0 units [14:45:57.273] Attacker Ranged transfers 2 units to Infantry [14:45:57.273] Ranged has 2 units, Infantry has 2 units [14:45:57.275] Selected formations being cleared. [14:45:57.279] Selected formations being cleared. Select all formations: [14:45:57.279] Infantry added to selected formations. [14:45:57.279] Ranged added to selected formations. [14:45:57.279] Infantry added to selected formations. [14:45:57.279] Infantry added to selected formations. [14:45:57.279] Ranged added to selected formations. [14:45:57.279] SetOrder AIControlOffon team [14:45:57.279] After set order called, number of selected formations: 5 [14:45:57.279] Infantry formation being processed. [14:45:57.280] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.280] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.280] Ranged formation being processed. [14:45:57.283] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.283] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.283] Cavalry formation being processed. [14:45:57.285] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.285] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.285] HorseArcher formation being processed. [14:45:57.286] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.286] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.286] NumberOfDefaultFormations formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] After set order loop complete, number of selected formations: 5 [14:45:57.288] SetOrder Mounton team [14:45:57.288] After set order called, number of selected formations: 5 [14:45:57.288] Infantry formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] Ranged formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] Cavalry formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] HorseArcher formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] NumberOfDefaultFormations formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] After set order loop complete, number of selected formations: 5 [14:45:57.288] SetOrder FireAtWillon team [14:45:57.288] After set order called, number of selected formations: 5 [14:45:57.288] Infantry formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] Ranged formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] Cavalry formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] HorseArcher formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] NumberOfDefaultFormations formation being processed. [14:45:57.288] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.288] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.288] After set order loop complete, number of selected formations: 5 [14:45:57.288] SetOrder ArrangementLineon team [14:45:57.289] After set order called, number of selected formations: 5 [14:45:57.289] Infantry formation being processed. [14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.289] Ranged formation being processed. [14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.289] Cavalry formation being processed. [14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.289] HorseArcher formation being processed. [14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.289] NumberOfDefaultFormations formation being processed. [14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.289] After set order loop complete, number of selected formations: 5 [14:45:57.289] SetOrder StandYourGroundon team [14:45:57.289] After set order called, number of selected formations: 5 [14:45:57.289] Infantry formation being processed. [14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.289] Ranged formation being processed. [14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.289] Cavalry formation being processed. [14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.289] HorseArcher formation being processed. [14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.289] NumberOfDefaultFormations formation being processed. [14:45:57.289] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.289] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.289] After set order loop complete, number of selected formations: 5 [14:45:57.289] SetOrder AIControlOnon team [14:45:57.291] After set order called, number of selected formations: 5 [14:45:57.291] Infantry formation being processed. [14:45:57.291] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.291] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.291] Ranged formation being processed. [14:45:57.291] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.291] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.291] Cavalry formation being processed. [14:45:57.291] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.291] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.291] HorseArcher formation being processed. [14:45:57.291] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.291] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.291] NumberOfDefaultFormations formation being processed. [14:45:57.291] Update cached and formation values on each agent complete, number of selected formations: 5 [14:45:57.291] Set random decide time of agents with indices complete, number of selected formations: 5 [14:45:57.291] After set order loop complete, number of selected formations: 5 [14:45:57.291] Cavalry has 16 units, Infantry has 16 units [14:45:57.291] Defender Cavalry transfers 8 units to Infantry [14:45:57.292] Cavalry has 8 units, Infantry has 24 units [14:45:57.292] Cavalry has 8 units, HorseArcher has 15 units [14:45:57.292] Defender Cavalry transfers 8 units to HorseArcher [14:45:57.292] Cavalry has 0 units, HorseArcher has 23 units [14:45:57.303] Selected formations being cleared. [14:45:57.308] Ranged added to selected formations. [14:45:57.308] SetOrderWithAgent FollowMe 李大碗on team [14:45:57.308] After set order called, number of selected formations: 1 [14:45:57.308] General formation being processed. [14:45:57.308] Update cached and formation values on each agent complete, number of selected formations: 1 [14:45:57.308] Set random decide time of agents with indices complete, number of selected formations: 1 [14:45:57.308] After set order loop complete, number of selected formations: 1 [14:45:57.308] Selected formations being cleared. [14:45:57.308] Ranged added to selected formations. [14:45:57.308] SetOrderWithAgent FollowMe 公孙离on team [14:45:57.308] After set order called, number of selected formations: 1 [14:45:57.308] General formation being processed. [14:45:57.308] Update cached and formation values on each agent complete, number of selected formations: 1 [14:45:57.308] Set random decide time of agents with indices complete, number of selected formations: 1 [14:45:57.308] After set order loop complete, number of selected formations: 1 [14:45:57.308] Selected formations being cleared. [14:45:57.310] Selected formations being cleared. Select all formations: [14:45:57.310] Infantry added to selected formations. [14:45:57.310] Ranged added to selected formations. [14:45:57.322] Infantry has 164 units, Cavalry has 0 units [14:45:57.322] Attacker Infantry transfers 82 units to Cavalry [14:45:57.328] Infantry has 82 units, Cavalry has 82 units [14:45:57.328] Ranged has 148 units, HorseArcher has 0 units [14:45:57.328] Attacker Ranged transfers 50 units to HorseArcher [14:45:57.332] Ranged has 98 units, HorseArcher has 50 units [14:45:57.332] Ranged has 98 units, Skirmisher has 0 units [14:45:57.332] Attacker Ranged transfers 48 units to Skirmisher [14:45:57.333] Ranged has 50 units, Skirmisher has 48 units [14:45:57.383] Render Requested: lz_spear_youzhou_04 [14:45:57.383] Render Requested: stronger_reinforced_kite_shield [14:45:57.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:45:57.402] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:46:01.899] Render Requested: lz_bow_youzhou_01 [14:46:01.911] 首功者,西米尔! [14:46:04.171] Render Requested: stronger_reinforced_kite_shield [14:46:04.356] Render Requested: lz_spear_youzhou_04 [14:46:05.346] Render Requested: lz_bow_youzhou_01 [14:46:06.001] Render Requested: stronger_reinforced_kite_shield [14:46:06.189] Render Requested: lz_spear_youzhou_04 [14:46:08.612] 西米尔提高了1级。 [14:46:14.473] Render Requested: lz_bow_youzhou_01 [14:46:30.508] Ranged has 27 units, Skirmisher has 30 units [14:46:30.508] Defender Ranged transfers 27 units to Skirmisher [14:46:30.509] Ranged has 0 units, Skirmisher has 57 units [14:46:33.702] Render Requested: stronger_reinforced_kite_shield [14:46:33.884] Render Requested: lz_spear_youzhou_04 [14:46:46.624] Defender team formation 4 split [14:46:46.624] Skirmisher has 54 units, Ranged has 0 units [14:46:46.624] Defender Skirmisher transfers 27 units to Ranged [14:46:46.626] Skirmisher has 27 units, Ranged has 27 units [14:46:47.631] Skirmisher has 26 units, Ranged has 27 units [14:46:47.631] Defender Skirmisher transfers 26 units to Ranged [14:46:47.633] Skirmisher has 0 units, Ranged has 53 units [14:46:50.648] Defender team formation 1 split [14:46:50.648] Ranged has 51 units, Cavalry has 0 units [14:46:50.648] Defender Ranged transfers 25 units to Cavalry [14:46:50.650] Ranged has 26 units, Cavalry has 25 units [14:46:51.682] Render Requested: lz_bow_youzhou_01 [14:46:53.667] Ranged has 23 units, Cavalry has 25 units [14:46:53.667] Defender Ranged transfers 23 units to Cavalry [14:46:53.669] Ranged has 0 units, Cavalry has 48 units [14:46:56.690] Defender team formation 2 split [14:46:56.690] Cavalry has 47 units, Ranged has 0 units [14:46:56.690] Defender Cavalry transfers 23 units to Ranged [14:46:56.692] Cavalry has 24 units, Ranged has 23 units [14:47:00.243] 呵!将军好武艺! [14:47:23.552] Render Requested: stronger_reinforced_kite_shield [14:47:23.738] Render Requested: lz_spear_youzhou_04 [14:47:36.989] Ranged has 36 units, Cavalry has 13 units [14:47:36.989] Defender Ranged transfers 11 units to Cavalry [14:47:36.989] Ranged has 25 units, Cavalry has 24 units [14:47:37.988] Ranged has 50 units, Cavalry has 23 units [14:47:37.988] Defender Ranged transfers 13 units to Cavalry [14:47:37.988] Ranged has 37 units, Cavalry has 36 units [14:48:14.848] Render Requested: lz_bow_youzhou_01 [14:48:16.312] Defender team formation 0 split [14:48:16.312] Infantry has 9 units, Skirmisher has 0 units [14:48:16.312] Defender Infantry transfers 4 units to Skirmisher [14:48:16.313] Infantry has 5 units, Skirmisher has 4 units [14:48:21.027] IsEquipmentSelectionActive: False [14:48:21.028] 三军不可慌乱!我等只管固守,静待战机! [14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.061] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:21.062] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:23.927] Skirmisher has 30 units, Infantry has 2 units [14:48:23.927] Defender Skirmisher transfers 15 units to Infantry [14:48:23.928] Skirmisher has 15 units, Infantry has 17 units [14:48:23.928] Skirmisher has 15 units, HorseArcher has 2 units [14:48:23.928] Defender Skirmisher transfers 15 units to HorseArcher [14:48:23.928] Skirmisher has 0 units, HorseArcher has 17 units [14:48:24.497] Cavalry has 12 units, Ranged has 7 units [14:48:24.498] Defender Cavalry transfers 2 units to Ranged [14:48:24.498] Cavalry has 10 units, Ranged has 9 units [14:48:25.534] Cavalry has 10 units, Ranged has 5 units [14:48:25.534] Defender Cavalry transfers 2 units to Ranged [14:48:25.534] Cavalry has 8 units, Ranged has 7 units [14:48:26.535] Cavalry has 7 units, Ranged has 2 units [14:48:26.535] Defender Cavalry transfers 2 units to Ranged [14:48:26.536] Cavalry has 5 units, Ranged has 4 units [14:48:29.895] Defender team formation 2 split [14:48:29.895] Cavalry has 2 units, Ranged has 0 units [14:48:29.895] Defender Cavalry transfers 1 units to Ranged [14:48:29.895] Cavalry has 1 units, Ranged has 1 units [14:48:30.793] 杀啊!!!敌军开始败退了! [14:48:37.672] CheckMissionEnded::ended [14:48:37.672] Player MapEvent BattleState: DefenderPullBack [14:48:39.008] I called EndMission [14:48:39.020] I called EndMissionInternal [14:48:39.341] -------MissionScreen-OnDeactivate [14:48:39.791] PopScreen [14:48:39.791] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [14:48:39.791] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [14:48:39.791] -------MissionScreen-OnDeactivate [14:48:39.791] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [14:48:39.791] -------MissionScreen-OnFinalize [14:48:39.810] Scene_view::clear_all(khuzait_city_a) [14:48:39.810] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [14:48:39.810] OnScreenListChanged [14:48:39.810] SandBox.View.Map.MapScreen::HandleActivate [14:48:39.811] SandBox.View.Map.MapScreen::HandleResume [14:48:39.822] [GAME MENU] player_in_camp [14:48:39.822] Release Sound Event -1 [14:48:39.823] Release Sound Event 55188 [14:48:46.228] rglShader_manager::read_compressed_shader_cache_package : 0.000109 [14:48:46.229] Missing shader from sack: pbr_terrain [14:48:46.229] Missing shader from sack: pbr_terrain [14:48:46.229] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.229] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.229] Missing shader from sack: pbr_terrain_shadowmap [14:48:46.229] Missing shader from sack: pbr_terrain_pointlight [14:48:46.230] Missing shader from sack: pbr_terrain [14:48:46.230] Missing shader from sack: pbr_terrain [14:48:46.230] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.230] Missing shader from sack: pbr_terrain [14:48:46.230] Missing shader from sack: pbr_terrain [14:48:46.230] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.230] Missing shader from sack: pbr_terrain [14:48:46.230] Missing shader from sack: pbr_terrain [14:48:46.231] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.231] Missing shader from sack: pbr_terrain [14:48:46.231] Missing shader from sack: pbr_terrain [14:48:46.231] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.231] Missing shader from sack: pbr_terrain [14:48:46.231] Missing shader from sack: pbr_terrain [14:48:46.231] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.232] Missing shader from sack: pbr_terrain [14:48:46.232] Missing shader from sack: pbr_terrain [14:48:46.232] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.232] Missing shader from sack: pbr_terrain [14:48:46.232] Missing shader from sack: pbr_terrain [14:48:46.232] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.232] Missing shader from sack: pbr_terrain [14:48:46.232] Missing shader from sack: pbr_terrain [14:48:46.232] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.233] Missing shader from sack: pbr_terrain [14:48:46.233] Missing shader from sack: pbr_terrain [14:48:46.233] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.233] Missing shader from sack: pbr_terrain [14:48:46.233] Missing shader from sack: pbr_terrain [14:48:46.233] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.233] Missing shader from sack: pbr_terrain [14:48:46.233] Missing shader from sack: pbr_terrain [14:48:46.233] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.233] Missing shader from sack: pbr_terrain [14:48:46.233] Missing shader from sack: pbr_terrain [14:48:46.233] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.234] Missing shader from sack: pbr_terrain [14:48:46.234] Missing shader from sack: pbr_terrain [14:48:46.234] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.235] Missing shader from sack: pbr_terrain [14:48:46.235] Missing shader from sack: pbr_terrain [14:48:46.235] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.235] Missing shader from sack: pbr_terrain [14:48:46.235] Missing shader from sack: pbr_terrain [14:48:46.235] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.235] Missing shader from sack: pbr_terrain [14:48:46.235] Missing shader from sack: pbr_terrain [14:48:46.235] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.237] Missing shader from sack: pbr_terrain [14:48:46.238] Missing shader from sack: pbr_terrain [14:48:46.238] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.239] Missing shader from sack: pbr_terrain [14:48:46.239] Missing shader from sack: pbr_terrain [14:48:46.239] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.239] Missing shader from sack: pbr_terrain [14:48:46.239] Missing shader from sack: pbr_terrain [14:48:46.239] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.240] Missing shader from sack: pbr_terrain [14:48:46.240] Missing shader from sack: pbr_terrain [14:48:46.240] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.240] Missing shader from sack: pbr_terrain [14:48:46.240] Missing shader from sack: pbr_terrain [14:48:46.240] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.242] Missing shader from sack: pbr_terrain [14:48:46.242] Missing shader from sack: pbr_terrain [14:48:46.242] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.244] Missing shader from sack: pbr_terrain [14:48:46.244] Missing shader from sack: pbr_terrain [14:48:46.244] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.245] Missing shader from sack: pbr_terrain [14:48:46.245] Missing shader from sack: pbr_terrain [14:48:46.245] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.247] Missing shader from sack: pbr_terrain [14:48:46.247] Missing shader from sack: pbr_terrain [14:48:46.247] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.248] Missing shader from sack: pbr_terrain [14:48:46.248] Missing shader from sack: pbr_terrain [14:48:46.248] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.249] Missing shader from sack: pbr_terrain [14:48:46.249] Missing shader from sack: pbr_terrain [14:48:46.249] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.254] Missing shader from sack: pbr_terrain [14:48:46.254] Missing shader from sack: pbr_terrain [14:48:46.254] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.254] Missing shader from sack: pbr_terrain [14:48:46.254] Missing shader from sack: pbr_terrain [14:48:46.254] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.255] Missing shader from sack: pbr_terrain [14:48:46.255] Missing shader from sack: pbr_terrain [14:48:46.255] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.255] Missing shader from sack: pbr_terrain [14:48:46.255] Missing shader from sack: pbr_terrain [14:48:46.255] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.255] Missing shader from sack: pbr_terrain [14:48:46.255] Missing shader from sack: pbr_terrain [14:48:46.255] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.257] Missing shader from sack: pbr_terrain [14:48:46.257] Missing shader from sack: pbr_terrain [14:48:46.257] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.262] Missing shader from sack: pbr_terrain [14:48:46.262] Missing shader from sack: pbr_terrain [14:48:46.262] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.262] Missing shader from sack: pbr_terrain [14:48:46.262] Missing shader from sack: pbr_terrain [14:48:46.262] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.263] Missing shader from sack: pbr_terrain [14:48:46.263] Missing shader from sack: pbr_terrain [14:48:46.263] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.266] Missing shader from sack: pbr_terrain [14:48:46.266] Missing shader from sack: pbr_terrain [14:48:46.266] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.266] Missing shader from sack: pbr_terrain [14:48:46.266] Missing shader from sack: pbr_terrain [14:48:46.266] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.269] Missing shader from sack: pbr_terrain [14:48:46.269] Missing shader from sack: pbr_terrain [14:48:46.269] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.269] Missing shader from sack: pbr_terrain [14:48:46.269] Missing shader from sack: pbr_terrain [14:48:46.269] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.271] Missing shader from sack: pbr_terrain [14:48:46.271] Missing shader from sack: pbr_terrain [14:48:46.271] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.274] Missing shader from sack: pbr_terrain [14:48:46.274] Missing shader from sack: pbr_terrain [14:48:46.274] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.274] Missing shader from sack: pbr_terrain [14:48:46.274] Missing shader from sack: pbr_terrain [14:48:46.274] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.277] Missing shader from sack: pbr_terrain [14:48:46.277] Missing shader from sack: pbr_terrain [14:48:46.277] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.277] Missing shader from sack: pbr_terrain [14:48:46.277] Missing shader from sack: pbr_terrain [14:48:46.277] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.279] Missing shader from sack: pbr_terrain [14:48:46.279] Missing shader from sack: pbr_terrain [14:48:46.279] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.285] Missing shader from sack: pbr_terrain [14:48:46.285] Missing shader from sack: pbr_terrain [14:48:46.285] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.285] Missing shader from sack: pbr_terrain [14:48:46.285] Missing shader from sack: pbr_terrain [14:48:46.285] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.286] Missing shader from sack: pbr_terrain [14:48:46.286] Missing shader from sack: pbr_terrain [14:48:46.286] Missing shader from sack: pbr_terrain_gbuffer [14:48:46.818] Bake Terrain [14:48:51.255] Bake Terrain [14:48:51.353] Bake Terrain [14:48:51.383] Bake Terrain [14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.115] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:48:59.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.325] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.611] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.611] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:04.872] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:05.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.154] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:06.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:07.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:08.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:10.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.634] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:13.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:18.867] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:19.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.557] Release Sound Event -1 [14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:20.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.640] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:21.772] Player MapEvent BattleState: AttackerVictory [14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.499] [GAME MENU] player_in_camp [14:49:22.501] 你掠夺了10第纳尔。 [14:49:22.502] Player MapEvent State: WaitingRemoval [14:49:22.627] 成功夺取鲁县,领主选举开始。 [14:49:22.647] Player has entered city_luguo_luxian: 鲁县 [14:49:22.647] Player has entered city_luguo_luxian: 鲁县 [14:49:22.648] [GAME MENU] town_outside [14:49:22.648] [GAME MENU] town [14:49:22.648] [GAME MENU] menu_settlement_taken [14:49:22.648] [GAME MENU] menu_settlement_taken_player_participant [14:49:22.662] [GAME MENU] player_in_camp_battle_end [14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:22.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:23.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.272] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:25.385] [GAME MENU] player_in_camp_main [14:49:25.408] Dump integrity is compromised due to non-default modules being used [14:49:25.408] Dump integrity is compromised due to non-default modules being used [14:49:25.408] Dump integrity is compromised due to non-default modules being used [14:49:25.418] AutoSaveCurrentGame: saveauto3 [14:49:25.418] Save Process block is started. [14:49:25.418] ------Saving with new context. Save name: saveauto3------ [14:49:25.420] SaveContext::Save block is started. [14:49:25.420] SaveContext::CollectObjects block is started. [14:49:27.859] SaveContext::CollectObjects completed in 2.439 seconds. [14:49:27.860] SaveContext::Saving Objects block is started. [14:49:28.558] SaveContext::Saving Objects completed in 0.698 seconds. [14:49:28.558] SaveContext::Saving Containers block is started. [14:49:30.174] SaveContext::Saving Containers completed in 1.615 seconds. [14:49:30.366] SaveContext::Save completed in 4.945 seconds. [14:49:30.366] Save Process completed in 4.947 seconds. [14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.542] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:30.856] ------Successfully saved------ [14:49:32.160] Force VSync State is now ACTIVE [14:49:32.160] PushScreen [14:49:32.160] SandBox.View.Map.MapScreen::HandlePause [14:49:32.160] SandBox.View.Map.MapScreen::HandleDeactivate [14:49:32.160] OnScreenListChanged [14:49:32.160] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [14:49:32.160] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [14:49:32.160] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:32.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:33.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:35.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:35.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:35.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:36.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.451] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:37.770] Force VSync State is now DEACTIVATED [14:49:37.770] PopScreen [14:49:37.770] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [14:49:37.770] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [14:49:37.770] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [14:49:37.770] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [14:49:37.770] OnScreenListChanged [14:49:37.770] SandBox.View.Map.MapScreen::HandleActivate [14:49:37.770] SandBox.View.Map.MapScreen::HandleResume [14:49:37.784] [GAME MENU] player_in_camp_main [14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:38.089] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:39.824] Force VSync State is now ACTIVE [14:49:39.824] PushScreen [14:49:39.824] SandBox.View.Map.MapScreen::HandlePause [14:49:39.824] SandBox.View.Map.MapScreen::HandleDeactivate [14:49:39.824] OnScreenListChanged [14:49:39.824] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [14:49:39.824] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [14:49:39.824] SandBox.GauntletUI.GauntletClanScreen::HandleResume [14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:40.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:41.039] Force VSync State is now DEACTIVATED [14:49:41.039] PopScreen [14:49:41.039] SandBox.GauntletUI.GauntletClanScreen::HandlePause [14:49:41.039] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [14:49:41.039] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [14:49:41.039] PopScreen - SandBox.GauntletUI.GauntletClanScreen [14:49:41.039] OnScreenListChanged [14:49:41.039] SandBox.View.Map.MapScreen::HandleActivate [14:49:41.039] SandBox.View.Map.MapScreen::HandleResume [14:49:41.699] [GAME MENU] player_in_camp_main [14:49:41.876] Force VSync State is now ACTIVE [14:49:41.876] PushScreen [14:49:41.876] SandBox.View.Map.MapScreen::HandlePause [14:49:41.876] SandBox.View.Map.MapScreen::HandleDeactivate [14:49:41.876] OnScreenListChanged [14:49:41.876] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [14:49:41.876] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [14:49:41.876] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:44.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.241] Force VSync State is now DEACTIVATED [14:49:46.241] PopScreen [14:49:46.241] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [14:49:46.241] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [14:49:46.241] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [14:49:46.241] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [14:49:46.241] OnScreenListChanged [14:49:46.241] SandBox.View.Map.MapScreen::HandleActivate [14:49:46.241] SandBox.View.Map.MapScreen::HandleResume [14:49:46.252] [GAME MENU] player_in_camp_main [14:49:46.431] Force VSync State is now ACTIVE [14:49:46.431] PushScreen [14:49:46.431] SandBox.View.Map.MapScreen::HandlePause [14:49:46.431] SandBox.View.Map.MapScreen::HandleDeactivate [14:49:46.431] OnScreenListChanged [14:49:46.431] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [14:49:46.431] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [14:49:46.431] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [14:49:46.714] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.714] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.714] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.715] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:46.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:47.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.529] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:50.981] Force VSync State is now DEACTIVATED [14:49:50.981] PopScreen [14:49:50.981] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [14:49:50.981] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [14:49:50.981] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [14:49:50.981] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [14:49:50.981] OnScreenListChanged [14:49:50.981] SandBox.View.Map.MapScreen::HandleActivate [14:49:50.981] SandBox.View.Map.MapScreen::HandleResume [14:49:50.993] [GAME MENU] player_in_camp_main [14:49:52.635] [GAME MENU] camp_junsima [14:49:54.557] [GAME MENU] player_in_camp_main [14:49:55.748] --------------- Conversation Start --------------- [14:49:55.748] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [14:49:55.748] AI -> (start_default) - [14:49:55.748] [VOICEOVER]VoiceObject search for: ! [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [14:49:55.748] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [14:49:55.748] accentClass: [14:49:55.815] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [14:49:56.298] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg [14:49:58.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:58.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:49:59.347] ExecuteContinue [14:49:59.347] AI -> (lord_ask_2) - [14:49:59.347] [VOICEOVER]VoiceObject search for: ! [14:50:02.544] P -> (main_option_discussions_3) - [14:50:02.544] AI -> (lord_politics_request) - [14:50:02.544] [VOICEOVER]VoiceObject search for: ! [14:50:02.544] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [14:50:02.544] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [14:50:02.544] accentClass: [14:50:02.548] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [14:50:02.548] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [14:50:03.651] P -> (hero_special_request) - [14:50:03.651] AI -> (hero_pretalk_2) - [14:50:06.070] P -> (player_is_leaving_neutral_or_friendly) - [14:50:06.070] AI -> (hero_leave) - [14:50:06.595] ExecuteContinue [14:50:06.595] --------------- Conversation End --------------- [14:50:06.600] Scene_view::clear_all(scn_conversation_tableau) [14:50:06.601] [GAME MENU] player_in_camp_main [14:50:07.724] [GAME MENU] camp_junsima [14:50:08.979] --------------- Conversation Start --------------- [14:50:08.979] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [14:50:08.979] AI -> (op_junsima_camp_hello) - [14:50:11.859] P -> (op_player_ask_for_promotion) - [14:50:11.860] AI -> (op_junsima_should_find_general_for_promote) - [14:50:16.651] P -> (op_player_leave_junsima) - [14:50:16.651] --------------- Conversation End --------------- [14:50:16.656] Scene_view::clear_all(scn_conversation_tableau) [14:50:16.657] [GAME MENU] camp_junsima [14:50:20.137] [GAME MENU] camp_junsima [14:50:20.756] Before Daily Tick: 初平元年 秋 九月 中旬 [14:50:24.572] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:50:24.572] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:50:24.587] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:50:24.587] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:50:24.588] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:50:24.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:50:24.673] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:50:24.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:50:24.674] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:50:24.707] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:50:24.707] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:50:24.708] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:50:27.323] Force VSync State is now ACTIVE [14:50:27.323] PushScreen [14:50:27.323] SandBox.View.Map.MapScreen::HandlePause [14:50:27.323] SandBox.View.Map.MapScreen::HandleDeactivate [14:50:27.323] OnScreenListChanged [14:50:27.323] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize [14:50:27.323] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate [14:50:27.323] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume [14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:33.847] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:34.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:36.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:36.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:36.000] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:38.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:40.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.055] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:41.938] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:42.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:43.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:44.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:44.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:50:44.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:51:25.663] Force VSync State is now DEACTIVATED [14:51:25.663] PopScreen [14:51:25.663] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause [14:51:25.663] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate [14:51:25.663] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize [14:51:25.663] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen [14:51:25.663] OnScreenListChanged [14:51:25.663] SandBox.View.Map.MapScreen::HandleActivate [14:51:25.663] SandBox.View.Map.MapScreen::HandleResume [14:51:25.695] [GAME MENU] camp_junsima [14:51:25.874] Force VSync State is now ACTIVE [14:51:25.874] PushScreen [14:51:25.874] SandBox.View.Map.MapScreen::HandlePause [14:51:25.874] SandBox.View.Map.MapScreen::HandleDeactivate [14:51:25.874] OnScreenListChanged [14:51:25.874] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [14:51:25.874] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [14:51:25.874] SandBox.GauntletUI.GauntletClanScreen::HandleResume [14:51:28.835] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [14:51:28.836] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [14:51:32.597] Scene_view::clear_all(inventory_character_scene) [14:51:37.236] Force VSync State is now DEACTIVATED [14:51:37.236] PopScreen [14:51:37.236] SandBox.GauntletUI.GauntletClanScreen::HandlePause [14:51:37.236] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [14:51:37.236] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [14:51:37.236] PopScreen - SandBox.GauntletUI.GauntletClanScreen [14:51:37.236] OnScreenListChanged [14:51:37.236] SandBox.View.Map.MapScreen::HandleActivate [14:51:37.236] SandBox.View.Map.MapScreen::HandleResume [14:51:37.249] [GAME MENU] camp_junsima [14:51:38.188] Force VSync State is now ACTIVE [14:51:38.188] PushScreen [14:51:38.188] SandBox.View.Map.MapScreen::HandlePause [14:51:38.188] SandBox.View.Map.MapScreen::HandleDeactivate [14:51:38.188] OnScreenListChanged [14:51:38.188] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [14:51:38.188] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [14:51:38.188] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [14:51:41.202] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:51:41.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:51:41.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:51:41.220] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:51:41.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:51:41.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:51:41.253] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:51:41.253] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:00.737] Force VSync State is now DEACTIVATED [14:52:00.737] PopScreen [14:52:00.737] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [14:52:00.737] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [14:52:00.737] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [14:52:00.737] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [14:52:00.737] OnScreenListChanged [14:52:00.737] SandBox.View.Map.MapScreen::HandleActivate [14:52:00.737] SandBox.View.Map.MapScreen::HandleResume [14:52:00.754] [GAME MENU] camp_junsima [14:52:01.525] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.526] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.526] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.531] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.531] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.531] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.532] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.532] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.541] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.541] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.543] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.570] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.570] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.570] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.589] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.590] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.619] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.619] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.619] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.629] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.629] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.704] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.704] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.771] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.788] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.797] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.839] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.839] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:01.911] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:01.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:02.781] [GAME MENU] camp_junsima_select_training [14:52:04.418] [GAME MENU] camp_junsima_training [14:52:10.846] Force VSync State is now ACTIVE [14:52:10.846] PushScreen [14:52:10.846] SandBox.View.Map.MapScreen::HandlePause [14:52:10.847] SandBox.View.Map.MapScreen::HandleDeactivate [14:52:10.847] OnScreenListChanged [14:52:10.847] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [14:52:10.980] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [14:52:10.980] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [14:52:11.161] Render Requested: sg_ar_c06_s4001_head [14:52:11.161] Render Requested: sg_ar_c06_s6001_shoulder [14:52:11.161] Render Requested: sg_ar_c06_s6002_body [14:52:11.161] Render Requested: sg_ar_c06_g004_arm [14:52:11.161] Render Requested: sg_ar_c06_s4001_leg [14:52:11.161] Render Requested: t3_khuzait_horse [14:52:11.161] Render Requested: northern_light_harness [14:52:11.161] Render Requested: lz_spear_youzhou_04 [14:52:11.161] Render Requested: stronger_reinforced_kite_shield [14:52:11.161] Render Requested: lz_bow_youzhou_01 [14:52:11.161] Render Requested: lz_arrow_youzhou_02 [14:52:11.161] Render Requested: highland_leg_wrappings [14:52:11.161] Render Requested: sg_cl_c06_s3002_leg [14:52:11.161] Render Requested: sg_ar_c06_s6002_leg [14:52:11.161] Render Requested: northern_padded_gambeson [14:52:11.161] Render Requested: empire_warrior_padded_armor_e [14:52:11.161] Render Requested: sg_ar_c06_s4003_body [14:52:11.161] Render Requested: sg_ar_c06_s4002_shoulder [14:52:11.161] Render Requested: sg_ar_c06_s6002_shoulder [14:52:11.161] Render Requested: sg_npc_guard_head [14:52:11.161] Render Requested: sg_ar_c05_s5004_head [14:52:11.161] Render Requested: sg_ar_c06_s6002_head [14:52:11.161] Render Requested: charcoal [14:52:11.161] Render Requested: ironIngot2 [14:52:11.161] Render Requested: iron [14:52:11.161] Render Requested: grain [14:52:11.161] Render Requested: lz_arrow_youzhou_01 [14:52:11.879] Render Requested: sg_ar_c06_s6002_shoulder [14:52:11.879] Render Requested: sg_ar_c06_s6001_shoulder [14:52:11.982] Render Requested: sg_npc_guard_head [14:52:11.983] Render Requested: sg_ar_c06_s4001_head [14:52:12.065] Render Requested: sg_ar_c05_s5004_head [14:52:12.079] Render Requested: lz_arrow_youzhou_01 [14:52:12.115] Render Requested: sg_ar_c06_s6002_head [14:52:12.128] Render Requested: lz_arrow_youzhou_02 [14:52:12.162] Render Requested: lz_bow_youzhou_04 [14:52:12.180] Render Requested: charcoal [14:52:12.196] Render Requested: ironIngot2 [14:52:12.212] Render Requested: lz_bow_youzhou_05 [14:52:12.247] Render Requested: iron [14:52:12.295] Render Requested: triangluar_spear_t3 [14:52:12.364] Render Requested: grain [14:52:12.445] Render Requested: lz_spear_youzhou_04 [14:52:12.483] Render Requested: lz_arrow_youzhou_01 [14:52:12.496] Render Requested: lz_danshou_youzhou_04 [14:52:12.546] Render Requested: sturgia_sword_1_t2 [14:52:12.579] Render Requested: sumpter_horse [14:52:12.613] Render Requested: sturgia_horse [14:52:12.631] Render Requested: lz_bow_youzhou_01 [14:52:12.631] Render Requested: lz_bow_youzhou_04 [14:52:12.661] Render Requested: lz_bow_youzhou_05 [14:52:13.417] Render Requested: triangluar_spear_t3 [14:52:14.547] Force VSync State is now DEACTIVATED [14:52:14.547] PopScreen [14:52:14.547] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [14:52:14.547] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [14:52:14.547] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [14:52:14.554] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [14:52:14.554] OnScreenListChanged [14:52:14.554] SandBox.View.Map.MapScreen::HandleActivate [14:52:14.554] SandBox.View.Map.MapScreen::HandleResume [14:52:14.586] [GAME MENU] camp_junsima_training [14:52:14.971] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:14.971] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:14.972] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:14.972] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:14.972] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:14.989] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:14.989] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:14.989] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:14.990] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:14.990] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:14.990] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.005] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:15.005] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.006] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.062] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:15.062] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.123] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:15.123] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.123] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.142] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:15.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.270] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:15.270] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.287] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:15.287] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.287] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.419] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.545] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:15.545] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:52:15.660] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:52:20.437] Before Daily Tick: 初平元年 秋 九月 下旬 [14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:21.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:22.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:22.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:29.979] [GAME MENU] camp_junsima [14:52:32.159] --------------- Conversation Start --------------- [14:52:32.159] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [14:52:32.159] AI -> (op_junsima_camp_hello) - [14:52:34.053] P -> (op_player_ask_for_vacation) - [14:52:34.053] AI -> (op_junsima_camp_vacation_check_0) - [14:52:34.538] ExecuteContinue [14:52:34.538] AI -> (op_junsima_camp_vacation_check_1) - [14:52:34.957] ExecuteContinue [14:52:34.957] AI -> (op_junsima_camp_vacation_check_2) - [14:52:42.043] P -> (op_player_confirm_vacation) - [14:52:42.043] AI -> (op_junsima_camp_vacation_confirm_1) - [14:52:42.554] ExecuteContinue [14:52:42.554] AI -> (op_junsima_camp_vacation_confirm_2) - [14:52:43.365] P -> (op_player_thank_for_vacation) - [14:52:43.367] --------------- Conversation End --------------- [14:52:43.371] Scene_view::clear_all(scn_conversation_tableau) [14:52:46.700] Player has entered city_luguo_luxian: 鲁县 [14:52:46.700] [GAME MENU] town_outside [14:52:46.701] [GAME MENU] town [14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:46.899] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:48.106] Average value of 五谷 : 0.716028 [14:52:48.106] Average value of 鱼 : 2.870007 [14:52:48.106] Average value of 肉 : 1.622828 [14:52:48.106] Average value of 奶酥 : 1.385213 [14:52:48.106] Average value of 葡萄 : 2.986295 [14:52:48.106] Average value of 枣 : 2.194693 [14:52:48.106] Average value of 青果 : 2.78958 [14:52:48.106] Average value of 膏脂 : 2.062923 [14:52:48.106] Average value of 菜油 : 1.952954 [14:52:48.106] Average value of 苎麻 : 2.338279 [14:52:48.106] Average value of 苧布 : 1.67087 [14:52:48.106] Average value of 羊毛 : 2.407634 [14:52:48.106] Average value of 布匹 : 1.3 [14:52:48.106] Average value of 蚕丝 : 0.3139804 [14:52:48.106] Average value of 绸缎 : 0.8818043 [14:52:48.106] Average value of 硬木 : 0.8092225 [14:52:48.106] Average value of 铁 : 1.199081 [14:52:48.106] Average value of 盐巴 : 2.074026 [14:52:48.106] Average value of 银矿石 : 2.060119 [14:52:48.107] Average value of 兽皮 : 0.8604672 [14:52:48.107] Average value of 陶土 : 1.693545 [14:52:48.107] Average value of 浊酒 : 0.5718637 [14:52:48.107] Average value of 西域葡萄酒 : 0.9312897 [14:52:48.107] Average value of 工具 : 0.4118691 [14:52:48.107] Average value of 陶瓷 : 1.077427 [14:52:48.107] Average value of 皮革 : 1.290539 [14:52:48.107] Average value of 毛皮 : 1.140977 [14:52:48.107] Average value of 金银器 : 1.061897 [14:52:48.107] Average value of 箭 : 0.7999995 [14:52:48.107] Average value of 羊 : 1.40079 [14:52:48.107] Average value of 牛 : 1.780961 [14:52:48.107] Average value of 豕 : 0.7552858 [14:52:48.107] Average value of 驮畜 : 1.164643 [14:52:48.107] Average value of 坐骑 : 1.262226 [14:52:48.107] Average value of 战争坐骑 : 0.7875113 [14:52:48.107] Average value of 贵族坐骑 : 0.971378 [14:52:48.107] Average value of 马匹装备 I : 0.7999995 [14:52:48.107] Average value of 马匹装备 II : 0.7999995 [14:52:48.107] Average value of 马匹装备 III : 0.8421892 [14:52:48.107] Average value of 马匹装备 IV : 1.029672 [14:52:48.107] Average value of 马匹装备 V : 1.082258 [14:52:48.107] Average value of 近战武器 I : 0.7999995 [14:52:48.107] Average value of 近战武器 II : 0.7999995 [14:52:48.107] Average value of 近战武器 III : 0.7999995 [14:52:48.107] Average value of 近战武器 IV : 0.7999995 [14:52:48.107] Average value of 近战武器 V : 0.8403221 [14:52:48.107] Average value of 远程武器 I : 0.7999995 [14:52:48.107] Average value of 远程武器 II : 0.7999995 [14:52:48.107] Average value of 远程武器 III : 0.7999995 [14:52:48.107] Average value of 远程武器 IV : 0.808064 [14:52:48.107] Average value of 远程武器 V : 0.8483866 [14:52:48.107] Average value of 盾牌 I : 0.7999995 [14:52:48.107] Average value of 盾牌 II : 0.7999995 [14:52:48.107] Average value of 盾牌 III : 0.7999995 [14:52:48.107] Average value of 盾牌 IV : 0.808064 [14:52:48.107] Average value of 盾牌 V : 0.9209673 [14:52:48.107] Average value of 服装 : 0.7999995 [14:52:48.107] Average value of 轻甲 : 0.7999995 [14:52:48.107] Average value of 中甲 : 0.7999995 [14:52:48.107] Average value of 重甲 : 0.7999995 [14:52:48.107] Average value of 终极护甲 : 0.8191306 [14:52:48.107] Average value of 旗帜 : 1.3 [14:52:48.107] Average value of 未分配 : 1.3 [14:52:48.108] Force VSync State is now ACTIVE [14:52:48.108] PushScreen [14:52:48.108] SandBox.View.Map.MapScreen::HandlePause [14:52:48.108] SandBox.View.Map.MapScreen::HandleDeactivate [14:52:48.108] Release Sound Event 55221 [14:52:48.108] Release Sound Event 55222 [14:52:48.108] OnScreenListChanged [14:52:48.108] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [14:52:48.385] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [14:52:48.385] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [14:52:48.585] Render Requested: sg_ar_c06_s4001_head [14:52:48.585] Render Requested: sg_ar_c06_s6001_shoulder [14:52:48.585] Render Requested: sg_ar_c06_s6002_body [14:52:48.585] Render Requested: sg_ar_c06_g004_arm [14:52:48.585] Render Requested: sg_ar_c06_s4001_leg [14:52:48.585] Render Requested: t3_khuzait_horse [14:52:48.585] Render Requested: northern_light_harness [14:52:48.585] Render Requested: lz_spear_youzhou_04 [14:52:48.585] Render Requested: stronger_reinforced_kite_shield [14:52:48.585] Render Requested: lz_bow_youzhou_01 [14:52:48.585] Render Requested: lz_arrow_youzhou_02 [14:52:48.585] Render Requested: vlandia_horse [14:52:48.585] Render Requested: sturgia_horse [14:52:48.585] Render Requested: t2_empire_horse [14:52:48.585] Render Requested: t2_sturgia_horse [14:52:48.585] Render Requested: war_camel [14:52:48.585] Render Requested: t2_vlandia_horse [14:52:48.585] Render Requested: t3_sturgia_horse [14:52:48.585] Render Requested: lz_horse_youzhou_01 [14:52:48.585] Render Requested: sg_t2_ht_sword_001 [14:52:48.585] Render Requested: sg_spear_whole_001 [14:52:48.585] Render Requested: default_arrows [14:52:48.585] Render Requested: barbed_arrows [14:52:48.585] Render Requested: lz_arrow_qingzhou_01 [14:52:48.585] Render Requested: piercing_arrows [14:52:48.585] Render Requested: grain [14:52:48.585] Render Requested: cheese [14:52:48.585] Render Requested: highland_leg_wrappings [14:52:48.585] Render Requested: sg_cl_c06_s3002_leg [14:52:48.585] Render Requested: sg_ar_c06_s6002_leg [14:52:48.585] Render Requested: northern_padded_gambeson [14:52:48.585] Render Requested: empire_warrior_padded_armor_e [14:52:48.585] Render Requested: sg_ar_c06_s4003_body [14:52:48.585] Render Requested: sg_ar_c06_s4002_shoulder [14:52:48.585] Render Requested: sg_ar_c06_s6002_shoulder [14:52:48.585] Render Requested: sg_npc_guard_head [14:52:48.585] Render Requested: sg_ar_c05_s5004_head [14:52:48.585] Render Requested: sg_ar_c06_s6002_head [14:52:48.585] Render Requested: ironIngot2 [14:52:48.585] Render Requested: charcoal [14:52:48.585] Render Requested: iron [14:52:48.585] Render Requested: grain [14:52:48.585] Render Requested: lz_arrow_youzhou_01 [14:52:49.026] Render Requested: highland_leg_wrappings [14:52:49.026] Render Requested: sg_ar_c06_s4001_leg [14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:49.898] Render Requested: sg_cl_c06_s3002_leg [14:52:50.046] Render Requested: sg_ar_c06_s6002_leg [14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:50.238] Render Requested: northern_padded_gambeson [14:52:50.238] Render Requested: sg_ar_c06_s6002_body [14:52:50.514] Render Requested: sg_ar_c06_s6002_leg [14:52:50.514] Render Requested: sg_ar_c06_s4001_leg [14:52:51.047] Render Requested: sg_cl_c06_s3002_leg [14:52:51.130] Render Requested: highland_leg_wrappings [14:52:51.981] Render Requested: sg_cl_c06_s3002_leg [14:52:52.352] Render Requested: highland_leg_wrappings [14:52:52.579] TransferItem Name: 林地绑腿 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:52.588] Render Requested: highland_leg_wrappings [14:52:52.605] Render Requested: sg_cl_c06_s3002_leg [14:52:52.606] Render Requested: lz_arrow_youzhou_01 [14:52:52.779] TransferItem Name: 三国-皮护胫配皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:52.788] Render Requested: sg_cl_c06_s3002_leg [14:52:52.800] Render Requested: sg_ar_c06_s6002_leg [14:52:52.800] Render Requested: lz_arrow_youzhou_02 [14:52:53.179] TransferItem Name: 三国-覆铁片皮护胫配皮靴 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:53.191] Render Requested: sg_ar_c06_s6002_leg [14:52:53.203] Render Requested: northern_padded_gambeson [14:52:53.203] Render Requested: sg_ar_c06_s6002_body [14:52:53.203] Render Requested: lz_bow_youzhou_04 [14:52:53.596] TransferItem Name: 短摆软甲衬束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:53.604] Render Requested: northern_padded_gambeson [14:52:53.622] Render Requested: empire_warrior_padded_armor_e [14:52:53.622] Render Requested: lz_bow_youzhou_05 [14:52:53.830] TransferItem Name: 步兵长摆软甲 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:53.838] Render Requested: empire_warrior_padded_armor_e [14:52:53.855] Render Requested: sg_ar_c06_s4003_body [14:52:53.855] Render Requested: triangluar_spear_t3 [14:52:54.580] TransferItem Name: 三国-幽州长袖戎服粗制皮两挡带腿裙 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:54.589] Render Requested: sg_ar_c06_s4003_body [14:52:54.606] Render Requested: sg_ar_c06_s4002_shoulder [14:52:54.606] Render Requested: sg_ar_c06_s6001_shoulder [14:52:54.606] Render Requested: lz_spear_youzhou_04 [14:52:55.014] TransferItem Name: 三国-幽州粗制皮札披膊覆皮革 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:55.023] Render Requested: sg_ar_c06_s4002_shoulder [14:52:55.036] Render Requested: sg_ar_c06_s6002_shoulder [14:52:55.036] Render Requested: lz_danshou_youzhou_04 [14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.049] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:52:55.281] TransferItem Name: 三国-幽州皮披膊 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:55.294] Render Requested: sg_ar_c06_s6002_shoulder [14:52:55.304] Render Requested: sg_npc_guard_head [14:52:55.304] Render Requested: sg_ar_c06_s4001_head [14:52:55.304] Render Requested: sturgia_sword_1_t2 [14:52:55.581] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:55.585] Render Requested: sg_npc_guard_head [14:52:55.611] Render Requested: sg_ar_c05_s5004_head [14:52:55.611] Render Requested: sumpter_horse [14:52:56.065] TransferItem Name: 三国-羽饰冀州皮胄 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:56.073] Render Requested: sg_ar_c05_s5004_head [14:52:56.088] Render Requested: sg_ar_c06_s6002_head [14:52:56.089] Render Requested: sturgia_horse [14:52:57.501] Render Requested: ironIngot2 [14:52:58.020] Render Requested: sg_ar_c06_s6002_head [14:52:58.350] TransferItem Name: 三国-幽州缨饰覆铁片皮盔配皮护耳 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:52:58.359] Render Requested: sg_ar_c06_s6002_head [14:52:58.369] Render Requested: ironIngot2 [14:52:58.485] Render Requested: charcoal [14:52:58.535] Render Requested: iron [14:52:58.586] Render Requested: grain [14:52:58.774] Render Requested: lz_arrow_youzhou_01 [14:52:58.803] Render Requested: lz_arrow_youzhou_02 [14:53:00.760] Render Requested: lz_arrow_youzhou_02 [14:53:01.425] Render Requested: lz_bow_youzhou_04 [14:53:01.425] Render Requested: lz_bow_youzhou_01 [14:53:02.360] Render Requested: lz_bow_youzhou_05 [14:53:03.423] Render Requested: lz_bow_youzhou_04 [14:53:05.440] Render Requested: lz_bow_youzhou_04 [14:53:06.324] TransferItem Name: 04幽州亲卫反曲弓 | From: PlayerInventory To: Equipment | Amount: 1 [14:53:06.324] TransferItem Name: 04幽州弓 | From: Equipment To: PlayerInventory | Amount: 1 [14:53:06.334] Render Requested: lz_bow_youzhou_04 [14:53:06.334] Render Requested: lz_bow_youzhou_01 [14:53:06.376] Render Requested: lz_bow_youzhou_04 [14:53:06.543] Render Requested: lz_arrow_youzhou_02 [14:53:06.543] Render Requested: lz_arrow_youzhou_02 [14:53:06.612] Render Requested: lz_bow_youzhou_05 [14:53:06.612] Render Requested: lz_bow_youzhou_04 [14:53:07.062] Render Requested: triangluar_spear_t3 [14:53:07.127] Render Requested: lz_spear_youzhou_04 [14:53:07.127] Render Requested: lz_spear_youzhou_04 [14:53:07.146] Render Requested: lz_danshou_youzhou_04 [14:53:07.211] Render Requested: sturgia_sword_1_t2 [14:53:07.460] Render Requested: lz_danshou_youzhou_04 [14:53:07.544] Render Requested: sturgia_sword_1_t2 [14:53:07.615] Render Requested: sumpter_horse [14:53:07.694] Render Requested: t3_khuzait_horse [14:53:07.694] Render Requested: sturgia_horse [14:53:07.961] Render Requested: lz_bow_youzhou_04 [14:53:07.961] Render Requested: lz_bow_youzhou_01 [14:53:09.379] Render Requested: t3_khuzait_horse [14:53:09.379] Render Requested: sturgia_horse [14:53:09.729] Render Requested: lz_bow_youzhou_04 [14:53:09.729] Render Requested: lz_bow_youzhou_01 [14:53:12.479] TransferItem Name: 04幽州弓 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:53:12.488] Render Requested: lz_bow_youzhou_01 [14:53:12.681] Render Requested: t3_khuzait_horse [14:53:12.681] Render Requested: sturgia_horse [14:53:12.700] Render Requested: sumpter_horse [14:53:12.766] Render Requested: sturgia_sword_1_t2 [14:53:13.349] Render Requested: sumpter_horse [14:53:13.600] Render Requested: sturgia_sword_1_t2 [14:53:14.830] TransferItem Name: 锥形剑 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:53:14.839] Render Requested: sturgia_sword_1_t2 [14:53:14.857] Render Requested: sumpter_horse [14:53:14.951] Render Requested: lz_danshou_youzhou_04 [14:53:17.850] TransferItem Name: 04幽州军卅炼兽首宽刃单手戈 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:53:17.859] Render Requested: lz_danshou_youzhou_04 [14:53:17.877] Render Requested: sumpter_horse [14:53:18.039] Render Requested: lz_spear_youzhou_04 [14:53:18.039] Render Requested: lz_spear_youzhou_04 [14:53:20.002] TransferItem Name: 04幽州军精锐长矛 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:53:20.011] Render Requested: lz_spear_youzhou_04 [14:53:20.029] Render Requested: sumpter_horse [14:53:20.029] Render Requested: t3_khuzait_horse [14:53:20.354] Render Requested: triangluar_spear_t3 [14:53:21.119] TransferItem Name: 三角刃矛 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:53:21.130] Render Requested: triangluar_spear_t3 [14:53:21.143] Render Requested: sumpter_horse [14:53:21.194] Render Requested: lz_bow_youzhou_05 [14:53:21.194] Render Requested: lz_bow_youzhou_04 [14:53:24.157] Render Requested: lz_arrow_youzhou_02 [14:53:24.158] Render Requested: lz_arrow_youzhou_02 [14:53:24.291] Render Requested: lz_arrow_youzhou_01 [14:53:24.509] Render Requested: lz_arrow_youzhou_02 [14:53:26.211] Render Requested: lz_arrow_youzhou_01 [14:53:27.644] Render Requested: lz_arrow_youzhou_02 [14:53:28.813] Render Requested: lz_arrow_youzhou_01 [14:53:29.631] Render Requested: lz_arrow_youzhou_02 [14:53:30.366] Render Requested: lz_arrow_youzhou_01 [14:53:31.377] Render Requested: lz_arrow_youzhou_01 [14:53:32.078] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: Equipment | Amount: 1 [14:53:32.078] TransferItem Name: 04幽州鸣镝箭 | From: Equipment To: PlayerInventory | Amount: 1 [14:53:32.082] Render Requested: lz_arrow_youzhou_01 [14:53:32.297] Render Requested: lz_arrow_youzhou_01 [14:53:32.298] Render Requested: lz_arrow_youzhou_01 [14:53:34.146] TransferItem Name: 04幽州羽箭 | From: PlayerInventory To: OtherInventory | Amount: 1 [14:53:34.155] Render Requested: lz_arrow_youzhou_01 [14:53:34.168] Render Requested: lz_arrow_youzhou_02 [14:53:35.053] Render Requested: lz_bow_youzhou_05 [14:53:35.053] Render Requested: lz_bow_youzhou_04 [14:53:35.650] Render Requested: t3_khuzait_horse [14:53:35.650] Render Requested: sturgia_horse [14:53:35.673] Render Requested: sumpter_horse [14:53:35.917] Render Requested: lz_bow_youzhou_04 [14:53:35.917] Render Requested: lz_bow_youzhou_05 [14:53:36.272] Render Requested: lz_arrow_youzhou_02 [14:53:36.272] Render Requested: lz_arrow_youzhou_01 [14:53:37.090] Render Requested: lz_bow_youzhou_05 [14:53:37.090] Render Requested: lz_bow_youzhou_04 [14:53:39.142] Render Requested: sumpter_horse [14:53:39.142] Render Requested: t3_khuzait_horse [14:53:40.922] Render Requested: empire_warrior_padded_armor_e [14:53:40.922] Render Requested: leather_shoes [14:53:41.355] Render Requested: t2_sturgia_horse [14:53:41.739] Render Requested: t2_empire_horse [14:53:44.457] Render Requested: default_arrows [14:53:44.574] Render Requested: barbed_arrows [14:53:44.606] Render Requested: butter [14:53:44.624] Render Requested: lz_arrow_qingzhou_01 [14:53:44.659] Render Requested: beer [14:53:44.690] Render Requested: hardwood [14:53:44.724] Render Requested: grain [14:53:44.738] Render Requested: iron [14:53:44.756] Render Requested: cheese [14:53:44.805] Render Requested: cotton [14:53:44.891] Render Requested: butter [14:53:44.972] Render Requested: clay [14:53:45.056] Render Requested: beer [14:53:45.089] Render Requested: salt [14:53:45.106] Render Requested: hardwood [14:53:45.123] Render Requested: wool [14:53:45.139] Render Requested: hides [14:53:45.158] Render Requested: iron [14:53:45.173] Render Requested: cotton [14:53:45.189] Render Requested: tools [14:53:45.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.223] Render Requested: clay [14:53:45.256] Render Requested: silver [14:53:45.290] Render Requested: salt [14:53:45.356] Render Requested: pottery [14:53:45.393] Render Requested: wool [14:53:45.407] Render Requested: leather [14:53:45.423] Render Requested: oil [14:53:45.440] Render Requested: fur [14:53:45.457] Render Requested: gm_box_2 [14:53:45.489] Render Requested: sg_ar_c07_s4003_head [14:53:45.522] Render Requested: sg_ar_c07_s4002_head [14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.556] Render Requested: sg_ar_c07_s4001_head [14:53:45.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.589] Render Requested: sg_ar_c07_s5003_head [14:53:45.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.590] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.673] Render Requested: sg_ar_c07_s6002_shoulder [14:53:45.806] Render Requested: sg_ar_c07_s4001_arm [14:53:45.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:45.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.440] Render Requested: sg_ar_c07_s7001_arm [14:53:46.440] Render Requested: sg_ar_c07_s4001_leg [14:53:46.441] Render Requested: sg_ar_c07_s5001_leg [14:53:46.441] Render Requested: sg_ar_c07_s7001_leg [14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:46.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:53:51.296] Render Requested: sg_ar_c07_s7001_leg [14:53:51.296] Render Requested: leather_shoes [14:53:51.331] Render Requested: highland_leg_wrappings [14:53:51.381] Render Requested: sg_cl_c06_s3002_leg [14:53:51.529] Render Requested: sg_ar_c06_s4003_body [14:53:51.529] Render Requested: empire_warrior_padded_armor_e [14:53:51.596] Render Requested: sg_ar_c06_s4002_shoulder [14:53:52.030] Render Requested: sg_ar_c06_s4003_body [14:53:54.175] Render Requested: empire_warrior_padded_armor_e [14:53:55.419] Render Requested: sg_ar_c06_s6002_body [14:53:55.419] Render Requested: sg_ar_c06_s4001_leg [14:53:55.420] Render Requested: sg_ar_c06_s4001_head [14:53:55.420] Render Requested: sg_ar_c06_s6001_shoulder [14:53:55.420] Render Requested: sg_ar_c06_g004_arm [14:53:55.420] Render Requested: t3_khuzait_horse [14:53:55.420] Render Requested: northern_light_harness [14:53:55.420] Render Requested: lz_spear_youzhou_04 [14:53:55.420] Render Requested: stronger_reinforced_kite_shield [14:53:55.420] Render Requested: lz_bow_youzhou_04 [14:53:55.420] Render Requested: lz_arrow_youzhou_01 [14:53:55.900] Render Requested: sg_ar_c06_s6002_leg [14:53:55.900] Render Requested: sg_ar_c06_s4001_leg [14:53:55.921] Render Requested: northern_padded_gambeson [14:53:55.921] Render Requested: sg_ar_c06_s6002_body [14:53:55.969] Render Requested: empire_warrior_padded_armor_e [14:53:56.035] Render Requested: sg_ar_c06_s4003_body [14:53:56.220] Render Requested: sg_ar_c06_s4002_shoulder [14:53:56.220] Render Requested: sg_ar_c06_s6001_shoulder [14:53:56.517] Render Requested: sg_ar_c06_s4003_body [14:53:56.517] Render Requested: sg_ar_c06_s6002_body [14:53:57.123] Render Requested: sg_ar_c05_s5004_head [14:53:57.123] Render Requested: sg_ar_c06_s4001_head [14:53:57.267] Render Requested: sg_ar_c06_s6002_head [14:53:57.834] Render Requested: sg_ar_c05_s5004_head [14:53:57.852] Render Requested: sg_npc_guard_head [14:53:57.936] Render Requested: sg_ar_c06_s6002_shoulder [14:53:57.936] Render Requested: sg_ar_c06_s6001_shoulder [14:53:58.006] Render Requested: sg_ar_c06_s4002_shoulder [14:53:58.120] Render Requested: sg_ar_c06_s4003_body [14:53:58.120] Render Requested: sg_ar_c06_s6002_body [14:53:58.203] Render Requested: empire_warrior_padded_armor_e [14:53:58.406] Render Requested: northern_padded_gambeson [14:53:58.585] Render Requested: empire_warrior_padded_armor_e [14:53:58.637] Render Requested: northern_padded_gambeson [14:53:58.703] Render Requested: sg_ar_c06_s6002_leg [14:53:58.703] Render Requested: sg_ar_c06_s4001_leg [14:53:58.852] Render Requested: sg_ar_c07_s6002_shoulder [14:53:58.852] Render Requested: sg_ar_c06_s6001_shoulder [14:53:58.922] Render Requested: sg_ar_c07_s5003_head [14:53:58.922] Render Requested: sg_ar_c06_s4001_head [14:54:00.688] Render Requested: sg_ar_c07_s6002_shoulder [14:54:00.688] Render Requested: sg_ar_c06_s6001_shoulder [14:54:00.773] Render Requested: sg_ar_c07_s5003_head [14:54:00.773] Render Requested: sg_ar_c06_s4001_head [14:54:01.189] Render Requested: sg_ar_c07_s4001_head [14:54:02.488] Render Requested: lz_danshou_youzhou_04 [14:54:02.509] Render Requested: lz_spear_youzhou_04 [14:54:02.538] Render Requested: lz_spear_youzhou_04 [14:54:07.342] Render Requested: triangluar_spear_t3 [14:54:11.379] Render Requested: lz_spear_youzhou_04 [14:54:11.996] Render Requested: triangluar_spear_t3 [14:54:12.467] Render Requested: lz_spear_youzhou_04 [14:54:13.134] Render Requested: triangluar_spear_t3 [14:54:13.535] Render Requested: lz_spear_youzhou_04 [14:54:14.048] Render Requested: sg_ar_c06_s4001_head [14:54:14.147] Render Requested: sturgia_sword_1_t2 [14:54:14.199] Render Requested: lz_danshou_youzhou_04 [14:54:14.550] Render Requested: sturgia_sword_1_t2 [14:54:16.150] Render Requested: sg_t2_ht_sword_001 [14:54:16.351] Render Requested: lz_horse_youzhou_01 [14:54:16.351] Render Requested: t3_khuzait_horse [14:54:22.678] Render Requested: t3_sturgia_horse [14:54:23.812] Render Requested: lz_horse_youzhou_01 [14:54:28.249] Render Requested: t3_sturgia_horse [14:54:28.365] Render Requested: t2_vlandia_horse [14:54:28.430] Render Requested: war_camel [14:54:29.017] Render Requested: t2_vlandia_horse [14:54:31.046] Render Requested: war_camel [14:54:31.102] Render Requested: t2_sturgia_horse [14:54:32.118] Render Requested: war_camel [14:54:32.169] Render Requested: t2_vlandia_horse [14:54:32.330] Render Requested: sg_t2_ht_sword_001 [14:54:32.952] Render Requested: sg_spear_whole_001 [14:54:32.981] Render Requested: lz_spear_youzhou_04 [14:54:33.032] Render Requested: default_arrows [14:54:33.032] Render Requested: lz_arrow_youzhou_01 [14:54:33.298] Render Requested: barbed_arrows [14:54:33.466] Render Requested: default_arrows [14:54:33.538] Render Requested: sg_spear_whole_001 [14:54:33.538] Render Requested: lz_spear_youzhou_04 [14:54:39.356] Render Requested: default_arrows [14:54:39.356] Render Requested: lz_arrow_youzhou_01 [14:54:39.486] Render Requested: barbed_arrows [14:54:39.524] Render Requested: lz_arrow_qingzhou_01 [14:54:41.123] Render Requested: piercing_arrows [14:54:41.187] Render Requested: grain [14:54:41.203] Render Requested: cheese [14:54:41.271] Render Requested: butter [14:54:41.287] Render Requested: beer [14:54:41.554] Render Requested: hardwood [14:54:41.705] Render Requested: clay [14:54:41.720] Render Requested: salt [14:54:41.820] Render Requested: wool [14:54:41.887] Render Requested: hides [14:54:42.072] Render Requested: oil [14:54:42.088] Render Requested: fur [14:54:42.187] Render Requested: gm_box_2 [14:54:42.606] Render Requested: sg_ar_c07_s4003_head [14:54:42.606] Render Requested: sg_ar_c06_s4001_head [14:54:42.806] Render Requested: sg_ar_c07_s4002_head [14:54:42.858] Render Requested: sg_ar_c07_s4001_head [14:54:42.970] Render Requested: hog [14:54:42.973] Render Requested: sg_ar_c07_s6002_shoulder [14:54:42.973] Render Requested: sg_ar_c06_s6001_shoulder [14:54:43.027] Render Requested: sg_ar_c07_s4001_arm [14:54:43.027] Render Requested: sg_ar_c06_g004_arm [14:54:43.070] Render Requested: sheep [14:54:43.206] Render Requested: sg_ar_c07_s7001_arm [14:54:43.271] Render Requested: cow [14:54:43.291] Render Requested: sg_ar_c07_s4001_leg [14:54:43.291] Render Requested: sg_ar_c06_s4001_leg [14:54:43.439] Render Requested: sheep [14:54:43.455] Render Requested: cow [14:54:43.526] Render Requested: highland_leg_wrappings [14:54:43.607] Render Requested: sg_cl_c06_s3002_leg [14:54:43.724] Render Requested: empire_warrior_padded_armor_e [14:54:43.724] Render Requested: sg_ar_c06_s6002_body [14:54:43.741] Render Requested: sg_ar_c06_s4003_body [14:54:43.793] Render Requested: sg_ar_c06_s4002_shoulder [14:54:43.793] Render Requested: sg_ar_c06_s6001_shoulder [14:54:43.891] Render Requested: sg_ar_c06_s6002_shoulder [14:54:43.958] Render Requested: sg_npc_guard_head [14:54:43.958] Render Requested: sg_ar_c06_s4001_head [14:54:44.124] Render Requested: lz_bow_youzhou_01 [14:54:44.124] Render Requested: lz_bow_youzhou_04 [14:54:44.325] Render Requested: sturgia_sword_1_t2 [14:54:44.423] Render Requested: lz_bow_youzhou_01 [14:54:45.478] Render Requested: sturgia_sword_1_t2 [14:54:47.207] Force VSync State is now DEACTIVATED [14:54:47.207] PopScreen [14:54:47.207] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [14:54:47.207] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [14:54:47.207] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [14:54:47.230] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [14:54:47.230] OnScreenListChanged [14:54:47.230] SandBox.View.Map.MapScreen::HandleActivate [14:54:47.231] SandBox.View.Map.MapScreen::HandleResume [14:54:47.253] [GAME MENU] town [14:54:47.264] Release Sound Event -1 [14:54:47.264] Release Sound Event -1 [14:54:47.264] Release Sound Event -1 [14:54:47.264] Release Sound Event -1 [14:54:47.692] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:54:47.692] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:54:47.692] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:54:47.697] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:54:47.697] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:54:47.727] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:54:47.727] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:54:54.447] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:54:54.479] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:54:54.479] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:54:54.480] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:54:55.450] [GAME MENU] town_backstreet [14:54:55.455] Release Sound Event 55224 [14:54:55.455] Release Sound Event 55223 [14:54:55.455] Release Sound Event -1 [14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.486] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:55.486] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:54:57.565] --------------- Conversation Start --------------- [14:54:57.565] Conversation character name: 伊勒德力木 id: CharacterObject_4698 culture:库赛特 persona:PersonaSoftspoken [14:54:57.565] AI -> (start_wanderer_unmet) - [14:54:57.565] [VOICEOVER]VoiceObject search for: ! [14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_001 [14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_001 [14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_001 [14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_001 [14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_mcNlccCF [14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_mcNlccCF [14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_mcNlccCF [14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_mcNlccCF [14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_mcNlccCF [14:54:57.565] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_mcNlccCF [14:54:57.565] accentClass: khuzait [14:54:57.583] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_mcNlccCF [14:54:57.941] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_softspoken_mcNlccCF.ogg [14:54:57.941] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_softspoken_mcNlccCF.xml. [14:55:00.345] P -> (wanderer_meet_player_response1) - [14:55:00.345] AI -> (wanderer_prebackstory) - [14:55:00.345] [VOICEOVER]VoiceObject search for: ! [14:55:00.985] ExecuteContinue [14:55:00.985] AI -> (wanderer_introduction_a) - [14:55:00.985] [VOICEOVER]VoiceObject search for: ! [14:55:08.147] ExecuteContinue [14:55:08.147] AI -> (wanderer_introduction_b) - [14:55:08.147] [VOICEOVER]VoiceObject search for: ! [14:55:08.557] ExecuteContinue [14:55:08.557] AI -> (wanderer_introduction_c) - [14:55:08.557] [VOICEOVER]VoiceObject search for: ! [14:55:10.234] P -> (wanderer_meet_player_response1_2) - [14:55:10.234] [VOICEOVER]VoiceObject search for: ! [14:55:10.234] AI -> (wanderer_introduction_d) - [14:55:10.234] [VOICEOVER]VoiceObject search for: ! [14:55:10.689] ExecuteContinue [14:55:10.689] AI -> (wanderer_job_status_2) - [14:55:10.689] [VOICEOVER]VoiceObject search for: ! [14:55:11.476] P -> (main_option_faction_hire) - [14:55:11.476] AI -> (companion_hire) - [14:55:11.477] [VOICEOVER]VoiceObject search for: ! [14:55:12.250] P -> (player_companion_hire_response_1) - [14:55:12.250] 伊勒德力木加入了你的部队。 [14:55:12.250] AI -> (hero_leave) - [14:55:12.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:12.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:12.475] ExecuteContinue [14:55:12.475] --------------- Conversation End --------------- [14:55:12.485] Scene_view::clear_all(scn_conversation_tableau) [14:55:12.486] [GAME MENU] town_backstreet [14:55:12.486] Release Sound Event 55225 [14:55:12.486] Release Sound Event 55223 [14:55:12.486] Release Sound Event -1 [14:55:16.008] Force VSync State is now ACTIVE [14:55:16.008] PushScreen [14:55:16.008] SandBox.View.Map.MapScreen::HandlePause [14:55:16.008] SandBox.View.Map.MapScreen::HandleDeactivate [14:55:16.008] Release Sound Event 55227 [14:55:16.008] Release Sound Event 55223 [14:55:16.008] OnScreenListChanged [14:55:16.008] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [14:55:16.008] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [14:55:16.008] SandBox.GauntletUI.GauntletClanScreen::HandleResume [14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:16.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:17.116] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [14:55:17.116] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [14:55:28.628] Force VSync State is now DEACTIVATED [14:55:28.628] PopScreen [14:55:28.628] SandBox.GauntletUI.GauntletClanScreen::HandlePause [14:55:28.628] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [14:55:28.628] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [14:55:28.628] PopScreen - SandBox.GauntletUI.GauntletClanScreen [14:55:28.628] OnScreenListChanged [14:55:28.628] SandBox.View.Map.MapScreen::HandleActivate [14:55:28.628] SandBox.View.Map.MapScreen::HandleResume [14:55:28.646] [GAME MENU] town_backstreet [14:55:28.646] Release Sound Event -1 [14:55:28.646] Release Sound Event 55223 [14:55:28.646] Release Sound Event -1 [14:55:28.834] Scene_view::clear_all(inventory_character_scene) [14:55:30.357] [GAME MENU] town [14:55:30.362] Release Sound Event 55228 [14:55:30.362] Release Sound Event 55223 [14:55:30.362] Release Sound Event 55223 [14:55:30.362] Release Sound Event -1 [14:55:35.996] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:55:35.996] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:55:36.006] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:55:36.006] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:55:36.029] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:55:36.131] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:55:36.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:55:36.509] Release Sound Event 55230 [14:55:36.509] Release Sound Event 55229 [14:55:39.636] [GAME MENU] encounter_meeting [14:55:39.637] [GAME MENU] army_encounter [14:55:42.005] [GAME MENU] game_menu_army_talk_to_other_members [14:55:47.728] --------------- Conversation Start --------------- [14:55:47.728] Conversation character name: 公孙康 id: lord_gongsunkang culture:幽州 persona:PersonaSoftspoken [14:55:47.729] AI -> (start_lord_unmet) - [14:55:47.729] [VOICEOVER]VoiceObject search for: ! [14:55:47.729] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 [14:55:47.729] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [14:55:47.729] accentClass: [14:55:47.732] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [14:55:48.203] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_001.ogg [14:55:49.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:49.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:55:51.675] P -> (lord_meet_player_response1) - [14:55:51.675] AI -> (lord_introduction) - [14:55:52.188] ExecuteContinue [14:55:52.188] AI -> (lord_ask_2) - [14:55:52.188] [VOICEOVER]VoiceObject search for: ! [14:55:53.530] P -> (player_is_leaving_neutral_or_friendly) - [14:55:53.530] AI -> (hero_leave) - [14:55:54.530] ExecuteContinue [14:55:54.530] --------------- Conversation End --------------- [14:55:54.535] Scene_view::clear_all(scn_conversation_tableau) [14:55:54.536] [GAME MENU] game_menu_army_talk_to_other_members [14:55:59.610] Force VSync State is now ACTIVE [14:55:59.610] PushScreen [14:55:59.610] SandBox.View.Map.MapScreen::HandlePause [14:55:59.610] SandBox.View.Map.MapScreen::HandleDeactivate [14:55:59.610] OnScreenListChanged [14:55:59.610] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize [14:55:59.610] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate [14:55:59.610] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume [14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.004] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:00.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:07.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:20.506] Force VSync State is now DEACTIVATED [14:56:20.506] PopScreen [14:56:20.506] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause [14:56:20.506] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate [14:56:20.506] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize [14:56:20.506] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen [14:56:20.506] OnScreenListChanged [14:56:20.506] SandBox.View.Map.MapScreen::HandleActivate [14:56:20.506] SandBox.View.Map.MapScreen::HandleResume [14:56:20.546] [GAME MENU] game_menu_army_talk_to_other_members [14:56:23.573] --------------- Conversation Start --------------- [14:56:23.573] Conversation character name: 公孙离 id: lord_gongsunli culture:幽州 persona:PersonaSoftspoken [14:56:23.574] AI -> (start_lord_unmet) - [14:56:23.574] [VOICEOVER]VoiceObject search for: ! [14:56:23.574] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 [14:56:23.574] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [14:56:23.574] accentClass: [14:56:23.578] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 [14:56:27.651] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_001.ogg [14:56:27.651] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_001.xml. [14:56:27.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:27.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:28.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.077] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.077] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.078] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.106] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.139] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.196] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.206] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.206] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.214] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.222] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.229] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.230] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.250] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.250] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.255] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.275] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.276] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.291] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.296] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:28.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [14:56:28.297] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [14:56:32.701] P -> (lord_meet_player_response3) - [14:56:32.701] AI -> (lord_introduction) - [14:56:33.506] ExecuteContinue [14:56:33.507] AI -> (lord_ask_2) - [14:56:33.507] [VOICEOVER]VoiceObject search for: ! [14:56:37.650] P -> (op_player_ask_impart_speciality) - [14:56:37.650] AI -> (op_general_impart_speciality_ask) - [14:56:42.067] P -> (op_player_choose_speciality_option_cancel) - [14:56:42.067] AI -> (hero_leave) - [14:56:42.812] ExecuteContinue [14:56:42.812] --------------- Conversation End --------------- [14:56:42.817] Scene_view::clear_all(scn_conversation_tableau) [14:56:42.818] [GAME MENU] game_menu_army_talk_to_other_members [14:56:48.739] --------------- Conversation Start --------------- [14:56:48.739] Conversation character name: 公孙离 id: lord_gongsunli culture:幽州 persona:PersonaSoftspoken [14:56:48.740] AI -> (start_default_under_24_hours) - [14:56:48.740] [VOICEOVER]VoiceObject search for: ! [14:56:48.740] [VOICEOVER]VoiceObject search for: ! [14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [14:56:48.740] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [14:56:48.740] accentClass: [14:56:48.749] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [14:56:49.067] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_female_generic_xnR3sXJP.ogg [14:56:49.067] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_female_generic_xnR3sXJP.xml. [14:56:49.535] ExecuteContinue [14:56:49.535] AI -> (hero_ask_4) - [14:56:49.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:49.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:50.659] P -> (main_option_discussions_3) - [14:56:50.659] AI -> (lord_politics_request) - [14:56:50.659] [VOICEOVER]VoiceObject search for: ! [14:56:53.217] P -> (hero_barter) - [14:56:53.217] AI -> (lord_considers_barter) - [14:56:53.857] ExecuteContinue [14:56:53.857] AI -> (barter_decision_thinking) - [14:56:53.889] Render Requested: khuzait_horse [14:56:53.889] Render Requested: t2_sturgia_horse [14:56:53.889] Render Requested: sumpter_horse [14:56:53.889] Render Requested: sturgia_horse [14:56:53.889] Render Requested: lz_bow_youzhou_05 [14:56:53.889] Render Requested: lz_arrow_youzhou_02 [14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:53.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:54.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:56:55.293] 对方拒绝谈判提案! [14:56:55.293] AI -> (barter_decision_thinking_2) - [14:56:55.293] [VOICEOVER]VoiceObject search for: ! [14:56:56.333] ExecuteContinue [14:56:56.333] AI -> (hero_pretalk_2) - [14:56:57.861] P -> (player_is_leaving_neutral_or_friendly) - [14:56:57.861] AI -> (hero_leave) - [14:56:58.786] ExecuteContinue [14:56:58.786] --------------- Conversation End --------------- [14:56:58.791] Scene_view::clear_all(scn_conversation_tableau) [14:56:58.791] [GAME MENU] game_menu_army_talk_to_other_members [14:57:03.917] --------------- Conversation Start --------------- [14:57:03.917] Conversation character name: 公孙离 id: lord_gongsunli culture:幽州 persona:PersonaSoftspoken [14:57:03.918] AI -> (start_default_under_24_hours) - [14:57:03.918] [VOICEOVER]VoiceObject search for: ! [14:57:03.918] [VOICEOVER]VoiceObject search for: ! [14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [14:57:03.918] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [14:57:03.918] accentClass: [14:57:03.928] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [14:57:04.417] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_female_generic_xnR3sXJP.ogg [14:57:04.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:04.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.077] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:57:34.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:18.812] ExecuteContinue [14:58:18.813] AI -> (hero_ask_4) - [14:58:19.729] P -> (op_player_ask_impart_speciality) - [14:58:19.729] AI -> (op_general_impart_speciality_ask) - [14:58:21.746] P -> (op_player_choose_speciality_option_continue) - [14:58:21.746] AI -> (op_general_impart_speciality_ask) - [14:58:27.369] P -> (op_player_choose_speciality_option) - [14:58:27.369] AI -> (op_general_impart_speciality_ack) - [14:58:28.958] P -> (op_player_impart_speciality_thank) - [14:58:28.958] 李大碗,我已将特性【突阵】传授与你。希望对你日后之鸿途有所助益! [14:58:28.958] AI -> (hero_ask_4) - [14:58:32.778] P -> (player_is_leaving_neutral_or_friendly) - [14:58:32.778] AI -> (hero_leave) - [14:58:33.333] ExecuteContinue [14:58:33.333] --------------- Conversation End --------------- [14:58:33.338] Scene_view::clear_all(scn_conversation_tableau) [14:58:33.339] [GAME MENU] game_menu_army_talk_to_other_members [14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.569] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:39.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:51.888] --------------- Conversation Start --------------- [14:58:51.888] Conversation character name: 侯氏 id: lord_houshi culture:幽州 persona:PersonaSoftspoken [14:58:51.889] AI -> (start_lord_unmet) - [14:58:51.889] [VOICEOVER]VoiceObject search for: ! [14:58:51.889] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 [14:58:51.889] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [14:58:51.889] accentClass: [14:58:51.892] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 [14:58:52.288] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_001.ogg [14:58:52.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:52.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.503] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.574] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.574] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.574] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:58:54.574] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:02.465] P -> (lord_meet_player_response3) - [14:59:02.465] AI -> (lord_introduction) - [14:59:02.981] ExecuteContinue [14:59:02.981] AI -> (lord_ask_2) - [14:59:02.981] [VOICEOVER]VoiceObject search for: ! [14:59:03.713] P -> (player_is_leaving_neutral_or_friendly) - [14:59:03.713] AI -> (hero_leave) - [14:59:04.074] ExecuteContinue [14:59:04.074] --------------- Conversation End --------------- [14:59:04.079] Scene_view::clear_all(scn_conversation_tableau) [14:59:04.081] [GAME MENU] game_menu_army_talk_to_other_members [14:59:08.251] [GAME MENU] army_encounter [14:59:09.132] --------------- Conversation Start --------------- [14:59:09.132] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [14:59:09.132] AI -> (start_default_under_24_hours) - [14:59:09.132] [VOICEOVER]VoiceObject search for: ! [14:59:09.132] [VOICEOVER]VoiceObject search for: ! [14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc [14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc [14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc [14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc [14:59:09.132] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc [14:59:09.132] accentClass: [14:59:09.142] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [14:59:09.471] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg [14:59:10.551] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:10.551] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:11.145] ExecuteContinue [14:59:11.145] AI -> (hero_ask_4) - [14:59:16.165] P -> (main_option_discussions_3) - [14:59:16.165] AI -> (lord_politics_request) - [14:59:16.165] [VOICEOVER]VoiceObject search for: ! [14:59:16.165] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [14:59:16.165] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [14:59:16.165] accentClass: [14:59:16.168] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [14:59:16.168] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [14:59:17.422] P -> (hero_special_request) - [14:59:17.422] AI -> (hero_pretalk_2) - [14:59:19.008] P -> (hero_give_issue) - [14:59:19.009] AI -> (issue_not_offered) - [14:59:19.009] [VOICEOVER]VoiceObject search for: ! [14:59:19.009] [VOICEOVER]VoiceObject search for: ! [14:59:23.465] P -> (op_player_ask_impart_speciality) - [14:59:23.466] AI -> (op_general_impart_speciality_ask_rejected_by_general_3rd) - [14:59:24.690] P -> (op_player_ack_rejection_no_more) - [14:59:24.690] AI -> (hero_ask_4) - [14:59:27.281] P -> (op_player_report_to_general) - [14:59:27.281] AI -> (op_general_listen_to_player_start) - [14:59:31.516] P -> (op_player_ask_for_promotion) - [14:59:31.518] AI -> (op_general_listen_to_player_ask_for_promotion_cannot) - [14:59:33.220] P -> (op_general_offer_player_promotion_confirm_cannot) - [14:59:33.220] AI -> (hero_ask_4) - [14:59:38.162] P -> (player_is_leaving_neutral_or_friendly) - [14:59:38.162] AI -> (hero_leave) - [14:59:38.676] ExecuteContinue [14:59:38.676] --------------- Conversation End --------------- [14:59:38.682] Scene_view::clear_all(scn_conversation_tableau) [14:59:38.682] [GAME MENU] army_encounter [14:59:44.683] Force VSync State is now ACTIVE [14:59:44.683] PushScreen [14:59:44.683] SandBox.View.Map.MapScreen::HandlePause [14:59:44.684] SandBox.View.Map.MapScreen::HandleDeactivate [14:59:44.684] OnScreenListChanged [14:59:44.684] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [14:59:44.684] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [14:59:44.684] SandBox.GauntletUI.GauntletClanScreen::HandleResume [14:59:45.591] Force VSync State is now DEACTIVATED [14:59:45.591] PopScreen [14:59:45.591] SandBox.GauntletUI.GauntletClanScreen::HandlePause [14:59:45.591] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [14:59:45.591] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [14:59:45.591] PopScreen - SandBox.GauntletUI.GauntletClanScreen [14:59:45.591] OnScreenListChanged [14:59:45.591] SandBox.View.Map.MapScreen::HandleActivate [14:59:45.591] SandBox.View.Map.MapScreen::HandleResume [14:59:45.776] Force VSync State is now ACTIVE [14:59:45.776] PushScreen [14:59:45.776] SandBox.View.Map.MapScreen::HandlePause [14:59:45.777] SandBox.View.Map.MapScreen::HandleDeactivate [14:59:45.777] OnScreenListChanged [14:59:45.777] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [14:59:45.777] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [14:59:45.777] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [14:59:48.174] Force VSync State is now DEACTIVATED [14:59:48.174] PopScreen [14:59:48.174] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [14:59:48.174] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [14:59:48.174] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [14:59:48.174] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [14:59:48.174] OnScreenListChanged [14:59:48.174] SandBox.View.Map.MapScreen::HandleActivate [14:59:48.174] SandBox.View.Map.MapScreen::HandleResume [14:59:48.354] Force VSync State is now ACTIVE [14:59:48.354] PushScreen [14:59:48.354] SandBox.View.Map.MapScreen::HandlePause [14:59:48.355] SandBox.View.Map.MapScreen::HandleDeactivate [14:59:48.355] OnScreenListChanged [14:59:48.355] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize [14:59:48.355] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate [14:59:48.355] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume [14:59:52.566] Force VSync State is now DEACTIVATED [14:59:52.566] PopScreen [14:59:52.566] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause [14:59:52.566] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate [14:59:52.566] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize [14:59:52.566] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen [14:59:52.566] OnScreenListChanged [14:59:52.566] SandBox.View.Map.MapScreen::HandleActivate [14:59:52.566] SandBox.View.Map.MapScreen::HandleResume [14:59:52.750] Force VSync State is now ACTIVE [14:59:52.750] PushScreen [14:59:52.750] SandBox.View.Map.MapScreen::HandlePause [14:59:52.750] SandBox.View.Map.MapScreen::HandleDeactivate [14:59:52.750] OnScreenListChanged [14:59:52.750] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [14:59:52.750] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [14:59:52.750] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.071] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.071] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.071] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:53.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[14:59:54.915] Force VSync State is now DEACTIVATED [14:59:54.915] PopScreen [14:59:54.915] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [14:59:54.915] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [14:59:54.915] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [14:59:54.915] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [14:59:54.915] OnScreenListChanged [14:59:54.915] SandBox.View.Map.MapScreen::HandleActivate [14:59:54.916] SandBox.View.Map.MapScreen::HandleResume [14:59:55.103] Force VSync State is now ACTIVE [14:59:55.103] PushScreen [14:59:55.103] SandBox.View.Map.MapScreen::HandlePause [14:59:55.103] SandBox.View.Map.MapScreen::HandleDeactivate [14:59:55.103] OnScreenListChanged [14:59:55.103] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [14:59:55.200] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [14:59:55.200] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [14:59:58.250] Force VSync State is now DEACTIVATED [14:59:58.250] PopScreen [14:59:58.250] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [14:59:58.250] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [14:59:58.250] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [14:59:58.253] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [14:59:58.253] OnScreenListChanged [14:59:58.253] SandBox.View.Map.MapScreen::HandleActivate [14:59:58.253] SandBox.View.Map.MapScreen::HandleResume [14:59:58.435] Force VSync State is now ACTIVE [14:59:58.435] PushScreen [14:59:58.435] SandBox.View.Map.MapScreen::HandlePause [14:59:58.436] SandBox.View.Map.MapScreen::HandleDeactivate [14:59:58.436] OnScreenListChanged [14:59:58.436] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [14:59:58.436] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [14:59:58.436] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:00:00.057] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [15:00:00.057] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [15:00:04.221] Scene_view::clear_all(inventory_character_scene) [15:00:09.327] Force VSync State is now DEACTIVATED [15:00:09.327] PopScreen [15:00:09.327] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:00:09.327] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:00:09.327] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [15:00:09.327] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [15:00:09.327] OnScreenListChanged [15:00:09.327] SandBox.View.Map.MapScreen::HandleActivate [15:00:09.327] SandBox.View.Map.MapScreen::HandleResume [15:00:10.131] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:00:10.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:10.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:10.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:10.137] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:00:10.137] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:10.137] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:10.152] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:00:10.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:10.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:10.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:10.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:10.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:10.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:12.649] [GAME MENU] encounter_meeting [15:00:12.649] [GAME MENU] army_encounter [15:00:18.487] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:00:18.487] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:19.203] --------------- Conversation Start --------------- [15:00:19.203] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [15:00:19.203] AI -> (start_default_under_24_hours) - [15:00:19.203] [VOICEOVER]VoiceObject search for: ! [15:00:19.203] [VOICEOVER]VoiceObject search for: ! [15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc [15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc [15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc [15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc [15:00:19.203] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc [15:00:19.203] accentClass: [15:00:19.212] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [15:00:19.535] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg [15:00:20.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:20.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:21.220] ExecuteContinue [15:00:21.220] AI -> (hero_ask_4) - [15:00:24.232] P -> (op_player_report_to_general) - [15:00:24.232] AI -> (op_general_listen_to_player_start) - [15:00:27.077] P -> (op_player_ask_for_merge_party) - [15:00:27.077] AI -> (op_general_consider_merge_party) - [15:00:27.553] P -> (op_player_confirm_merge_party) - [15:00:27.554] AI -> (hero_leave) - [15:00:28.018] ExecuteContinue [15:00:28.018] --------------- Conversation End --------------- [15:00:28.024] Scene_view::clear_all(scn_conversation_tableau) [15:00:28.024] [GAME MENU] army_encounter [15:00:28.035] [GAME MENU] player_in_camp_main [15:00:31.943] [GAME MENU] camp_junsima [15:00:35.055] Before Daily Tick: 初平元年 秋 一十月 上旬 [15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:35.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:00:36.003] 公孙瓒势力的公孙瓒在他深思熟虑后,将鲁县封予田豫。 [15:00:36.983] Force VSync State is now ACTIVE [15:00:36.983] PushScreen [15:00:36.983] SandBox.View.Map.MapScreen::HandlePause [15:00:36.983] SandBox.View.Map.MapScreen::HandleDeactivate [15:00:36.983] OnScreenListChanged [15:00:36.983] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:00:36.983] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:00:36.983] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:00:42.421] Force VSync State is now DEACTIVATED [15:00:42.421] PopScreen [15:00:42.421] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:00:42.421] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:00:42.421] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:00:42.421] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:00:42.421] OnScreenListChanged [15:00:42.421] SandBox.View.Map.MapScreen::HandleActivate [15:00:42.421] SandBox.View.Map.MapScreen::HandleResume [15:00:42.441] [GAME MENU] camp_junsima [15:00:44.367] [GAME MENU] camp_junsima_select_training [15:00:46.410] [GAME MENU] camp_junsima_training [15:00:47.292] creating hero from template with id: spc_notable_jizhou_22 [15:00:49.827] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:00:49.827] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:49.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:00:49.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:49.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:49.894] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:00:49.894] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:49.934] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:00:49.934] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:49.935] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:49.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:00:56.380] Force VSync State is now ACTIVE [15:00:56.380] PushScreen [15:00:56.380] SandBox.View.Map.MapScreen::HandlePause [15:00:56.380] SandBox.View.Map.MapScreen::HandleDeactivate [15:00:56.380] OnScreenListChanged [15:00:56.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:00:56.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:00:56.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:00:58.702] Force VSync State is now DEACTIVATED [15:00:58.702] PopScreen [15:00:58.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:00:58.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:00:58.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:00:58.702] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:00:58.702] OnScreenListChanged [15:00:58.702] SandBox.View.Map.MapScreen::HandleActivate [15:00:58.702] SandBox.View.Map.MapScreen::HandleResume [15:00:58.719] [GAME MENU] camp_junsima_training [15:01:02.163] creating hero from template with id: spc_jizhou_headman_1 [15:01:02.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:02.276] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:02.276] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:01:02.276] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:02.276] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:02.285] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:02.296] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:01:02.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:02.296] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:02.306] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:02.306] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:02.345] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:01:02.345] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:02.346] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:03.545] Before Daily Tick: 初平元年 秋 一十月 上旬 [15:01:12.202] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:01:12.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:12.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:12.217] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:01:12.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:12.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:12.517] [GAME MENU] player_in_camp_join_siege [15:01:12.518] [GAME MENU] player_in_camp [15:01:14.237] Opening new mission SiegeMissionWithDeployment level_3 siege. [15:01:14.241] IMono_MBMission::create_mission : 0.003698 [15:01:14.432] Force VSync State is now DEACTIVATED [15:01:14.432] PushScreen [15:01:14.432] SandBox.View.Map.MapScreen::HandlePause [15:01:14.432] SandBox.View.Map.MapScreen::HandleDeactivate [15:01:14.432] Release Sound Event 55267 [15:01:14.432] OnScreenListChanged [15:01:14.432] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [15:01:14.432] -------MissionScreen-OnInitialize [15:01:14.432] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [15:01:14.432] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [15:01:14.809] Scene_view::clear_all(Main_map) [15:01:15.011] Scene level: level_3 set to activate. [15:01:15.011] Scene level: siege set to activate. [15:01:15.011] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_b/scene.xscene. [15:01:15.081] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/empire_castle_b/atmosphere.xml. [15:01:18.735] Oro temporary memory watermark: 7.88 KB (max 4096 KB). [15:01:18.754] 473 entities are registered as oro. [15:01:19.756] NAV_MESH: load finished, first load for scene: 1 [15:01:21.224] rglShader_manager::read_compressed_shader_cache_package : 0.000235 [15:01:21.293] Placed flora count, 1998, flora_green_k [15:01:21.298] Placed tree count, 7505, tree_forest_beech___mix_young [15:01:21.298] Placed flora count, 6601, flora_green__mix [15:01:21.300] Placed flora count, 5995, brushwood [15:01:21.303] Placed tree count, 15841, tree_high__mix [15:01:21.309] Placed flora count, 14620, flora_dry_plant__mix_big_volume [15:01:21.318] Placed tree count, 32189, tree_forest_beech___mix [15:01:21.325] Placed flora count, 34973, flora_grass_b_non_shadow [15:01:21.478] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [15:01:25.008] NAV_MESH: load finished, first load for scene: 0 [15:01:25.021] NAV_MESH: load finished, first load for scene: 0 [15:01:25.027] NAV_MESH: load finished, first load for scene: 0 [15:01:25.029] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.033] NAV_MESH: load finished, first load for scene: 0 [15:01:25.039] NAV_MESH: load finished, first load for scene: 0 [15:01:25.042] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.045] NAV_MESH: load finished, first load for scene: 0 [15:01:25.050] NAV_MESH: load finished, first load for scene: 0 [15:01:25.053] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.057] NAV_MESH: load finished, first load for scene: 0 [15:01:25.063] NAV_MESH: load finished, first load for scene: 0 [15:01:25.066] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.069] NAV_MESH: load finished, first load for scene: 0 [15:01:25.076] NAV_MESH: load finished, first load for scene: 0 [15:01:25.078] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.082] NAV_MESH: load finished, first load for scene: 0 [15:01:25.089] NAV_MESH: load finished, first load for scene: 0 [15:01:25.092] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.096] NAV_MESH: load finished, first load for scene: 0 [15:01:25.101] NAV_MESH: load finished, first load for scene: 0 [15:01:25.104] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.117] NAV_MESH: load finished, first load for scene: 0 [15:01:25.123] NAV_MESH: load finished, first load for scene: 0 [15:01:25.126] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.130] NAV_MESH: load finished, first load for scene: 0 [15:01:25.136] NAV_MESH: load finished, first load for scene: 0 [15:01:25.138] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.138] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.142] NAV_MESH: load finished, first load for scene: 0 [15:01:25.145] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.145] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.149] NAV_MESH: load finished, first load for scene: 0 [15:01:25.152] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.156] NAV_MESH: load finished, first load for scene: 0 [15:01:25.163] NAV_MESH: load finished, first load for scene: 0 [15:01:25.164] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.168] NAV_MESH: load finished, first load for scene: 0 [15:01:25.186] NAV_MESH: load finished, first load for scene: 0 [15:01:25.189] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.189] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.192] NAV_MESH: load finished, first load for scene: 0 [15:01:25.195] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.195] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.199] NAV_MESH: load finished, first load for scene: 0 [15:01:25.231] NAV_MESH: load finished, first load for scene: 0 [15:01:25.237] NAV_MESH: load finished, first load for scene: 0 [15:01:25.239] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.243] NAV_MESH: load finished, first load for scene: 0 [15:01:25.248] NAV_MESH: load finished, first load for scene: 0 [15:01:25.251] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.255] NAV_MESH: load finished, first load for scene: 0 [15:01:25.262] NAV_MESH: load finished, first load for scene: 0 [15:01:25.281] NAV_MESH: load finished, first load for scene: 0 [15:01:25.286] NAV_MESH: load finished, first load for scene: 0 [15:01:25.289] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.289] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.293] NAV_MESH: load finished, first load for scene: 0 [15:01:25.296] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.296] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.299] NAV_MESH: load finished, first load for scene: 0 [15:01:25.302] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [15:01:25.324] NAV_MESH: load finished, first load for scene: 0 [15:01:25.330] NAV_MESH: load finished, first load for scene: 0 [15:01:25.333] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [15:01:25.336] NAV_MESH: load finished, first load for scene: 0 [15:01:25.342] NAV_MESH: load finished, first load for scene: 0 [15:01:25.344] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.348] NAV_MESH: load finished, first load for scene: 0 [15:01:25.353] NAV_MESH: load finished, first load for scene: 0 [15:01:25.356] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.360] NAV_MESH: load finished, first load for scene: 0 [15:01:25.367] NAV_MESH: load finished, first load for scene: 0 [15:01:25.369] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.369] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.373] NAV_MESH: load finished, first load for scene: 0 [15:01:25.375] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.376] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.379] NAV_MESH: load finished, first load for scene: 0 [15:01:25.381] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.385] NAV_MESH: load finished, first load for scene: 0 [15:01:25.390] NAV_MESH: load finished, first load for scene: 0 [15:01:25.393] Could not find the event index for: event:/mission/siege/mangonel/reload_end [15:01:25.398] NAV_MESH: load finished, first load for scene: 0 [15:01:25.403] NAV_MESH: load finished, first load for scene: 0 [15:01:25.406] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [15:01:25.410] NAV_MESH: load finished, first load for scene: 0 [15:01:25.415] NAV_MESH: load finished, first load for scene: 0 [15:01:25.443] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [15:01:25.448] NAV_MESH: load finished, first load for scene: 0 [15:01:25.455] NAV_MESH: load finished, first load for scene: 0 [15:01:25.458] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.458] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.462] NAV_MESH: load finished, first load for scene: 0 [15:01:25.465] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.465] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.468] NAV_MESH: load finished, first load for scene: 0 [15:01:25.471] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.471] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.475] NAV_MESH: load finished, first load for scene: 0 [15:01:25.478] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.478] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.481] NAV_MESH: load finished, first load for scene: 0 [15:01:25.484] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.484] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.487] NAV_MESH: load finished, first load for scene: 0 [15:01:25.490] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.491] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.495] NAV_MESH: load finished, first load for scene: 0 [15:01:25.498] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.498] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.501] NAV_MESH: load finished, first load for scene: 0 [15:01:25.503] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.503] Could not find the event index for: event:/mission/siege/ballista/reload_end [15:01:25.507] NAV_MESH: load finished, first load for scene: 0 [15:01:25.510] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [15:01:25.514] NAV_MESH: load finished, first load for scene: 0 [15:01:25.520] NAV_MESH: load finished, first load for scene: 0 [15:01:25.523] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [15:01:25.527] NAV_MESH: load finished, first load for scene: 0 [15:01:25.534] NAV_MESH: load finished, first load for scene: 0 [15:01:25.538] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [15:01:25.542] NAV_MESH: load finished, first load for scene: 0 [15:01:25.547] NAV_MESH: load finished, first load for scene: 0 [15:01:25.550] Could not find the event index for: event:/mission/siege/trebuchet/reload_end [15:01:25.553] NAV_MESH: load finished, first load for scene: 0 [15:01:46.009] ----------Mission-AddTeam-Defender [15:01:46.010] ----------Mission-AddTeam-Attacker [15:01:46.010] ----------Mission-AddTeam-Attacker [15:01:46.230] -------MissionScreen-OnActivate [15:01:48.997] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:49.027] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:01:49.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:49.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:01:49.669] Bake Terrain [15:01:49.752] Bake Terrain [15:01:49.763] Bake Terrain [15:01:49.797] Bake Terrain [15:01:51.377] Selected formations being cleared. Select all formations: [15:01:51.378] Infantry added to selected formations. [15:01:51.378] Ranged added to selected formations. [15:01:51.378] SetOrder AIControlOffon team [15:01:51.378] After set order called, number of selected formations: 2 [15:01:51.378] Infantry formation being processed. [15:01:51.381] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.381] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.381] Ranged formation being processed. [15:01:51.382] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.382] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.382] After set order loop complete, number of selected formations: 2 [15:01:51.382] SetOrder Mounton team [15:01:51.383] After set order called, number of selected formations: 2 [15:01:51.383] Infantry formation being processed. [15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.383] Ranged formation being processed. [15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.383] After set order loop complete, number of selected formations: 2 [15:01:51.383] SetOrder FireAtWillon team [15:01:51.383] After set order called, number of selected formations: 2 [15:01:51.383] Infantry formation being processed. [15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.383] Ranged formation being processed. [15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.383] After set order loop complete, number of selected formations: 2 [15:01:51.383] SetOrder ArrangementLineon team [15:01:51.383] After set order called, number of selected formations: 2 [15:01:51.383] Infantry formation being processed. [15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.383] Ranged formation being processed. [15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.383] After set order loop complete, number of selected formations: 2 [15:01:51.383] SetOrder StandYourGroundon team [15:01:51.383] After set order called, number of selected formations: 2 [15:01:51.383] Infantry formation being processed. [15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.383] Ranged formation being processed. [15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.383] After set order loop complete, number of selected formations: 2 [15:01:51.383] SetOrder AIControlOnon team [15:01:51.383] After set order called, number of selected formations: 2 [15:01:51.383] Infantry formation being processed. [15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.383] Ranged formation being processed. [15:01:51.383] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:51.383] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:51.383] After set order loop complete, number of selected formations: 2 [15:01:51.384] Infantry has 100 units, Cavalry has 0 units [15:01:51.384] Defender Infantry transfers 34 units to Cavalry [15:01:51.387] Infantry has 66 units, Cavalry has 34 units [15:01:51.387] Infantry has 66 units, HorseArcher has 0 units [15:01:51.387] Defender Infantry transfers 32 units to HorseArcher [15:01:51.389] Infantry has 34 units, HorseArcher has 32 units [15:01:51.389] Ranged has 45 units, Skirmisher has 0 units [15:01:51.389] Defender Ranged transfers 12 units to Skirmisher [15:01:51.390] Ranged has 33 units, Skirmisher has 12 units [15:01:51.390] Ranged has 33 units, HeavyInfantry has 0 units [15:01:51.390] Defender Ranged transfers 12 units to HeavyInfantry [15:01:51.391] Ranged has 21 units, HeavyInfantry has 12 units [15:01:51.391] Ranged has 21 units, LightCavalry has 0 units [15:01:51.391] Defender Ranged transfers 9 units to LightCavalry [15:01:51.391] Ranged has 12 units, LightCavalry has 9 units [15:01:51.404] Selected formations being cleared. [15:01:51.410] Selected formations being cleared. Select all formations: [15:01:53.068] Selected formations being cleared. Select all formations: [15:01:53.068] Infantry added to selected formations. [15:01:53.068] Ranged added to selected formations. [15:01:53.069] Selected formations being cleared. Select all formations: [15:01:53.069] Infantry added to selected formations. [15:01:53.069] Ranged added to selected formations. [15:01:53.069] SetOrder AIControlOffon team [15:01:53.069] After set order called, number of selected formations: 2 [15:01:53.069] Infantry formation being processed. [15:01:53.069] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.069] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.069] Ranged formation being processed. [15:01:53.069] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.069] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.069] After set order loop complete, number of selected formations: 2 [15:01:53.070] SetOrder Mounton team [15:01:53.070] After set order called, number of selected formations: 2 [15:01:53.070] Infantry formation being processed. [15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.070] Ranged formation being processed. [15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.070] After set order loop complete, number of selected formations: 2 [15:01:53.070] SetOrder FireAtWillon team [15:01:53.070] After set order called, number of selected formations: 2 [15:01:53.070] Infantry formation being processed. [15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.070] Ranged formation being processed. [15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.070] After set order loop complete, number of selected formations: 2 [15:01:53.070] SetOrder ArrangementLineon team [15:01:53.070] After set order called, number of selected formations: 2 [15:01:53.070] Infantry formation being processed. [15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.070] Ranged formation being processed. [15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.070] After set order loop complete, number of selected formations: 2 [15:01:53.070] SetOrder StandYourGroundon team [15:01:53.070] After set order called, number of selected formations: 2 [15:01:53.070] Infantry formation being processed. [15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.070] Ranged formation being processed. [15:01:53.070] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.070] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.070] After set order loop complete, number of selected formations: 2 [15:01:53.071] SetOrder AIControlOnon team [15:01:53.071] After set order called, number of selected formations: 2 [15:01:53.071] Infantry formation being processed. [15:01:53.071] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.071] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.071] Ranged formation being processed. [15:01:53.071] Update cached and formation values on each agent complete, number of selected formations: 2 [15:01:53.071] Set random decide time of agents with indices complete, number of selected formations: 2 [15:01:53.071] After set order loop complete, number of selected formations: 2 [15:01:53.071] Ranged has 3 units, Cavalry has 0 units [15:01:53.071] Attacker Ranged transfers 1 units to Cavalry [15:01:53.071] Ranged has 2 units, Cavalry has 1 units [15:01:53.076] Selected formations being cleared. [15:01:53.080] Selected formations being cleared. Select all formations: [15:01:53.080] Infantry added to selected formations. [15:01:53.080] Ranged added to selected formations. [15:01:53.080] Infantry added to selected formations. [15:01:53.080] Infantry added to selected formations. [15:01:53.080] Ranged added to selected formations. [15:01:53.080] Ranged added to selected formations. [15:01:53.080] Ranged added to selected formations. [15:01:53.080] SetOrder AIControlOffon team [15:01:53.080] After set order called, number of selected formations: 7 [15:01:53.080] Infantry formation being processed. [15:01:53.081] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.081] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.081] Ranged formation being processed. [15:01:53.081] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.081] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.081] Cavalry formation being processed. [15:01:53.082] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.082] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.082] HorseArcher formation being processed. [15:01:53.082] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.082] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.082] NumberOfDefaultFormations formation being processed. [15:01:53.083] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.083] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.083] HeavyInfantry formation being processed. [15:01:53.083] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.083] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.083] LightCavalry formation being processed. [15:01:53.083] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.083] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.083] After set order loop complete, number of selected formations: 7 [15:01:53.083] SetOrder Mounton team [15:01:53.084] After set order called, number of selected formations: 7 [15:01:53.084] Infantry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] Ranged formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] Cavalry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] HorseArcher formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] NumberOfDefaultFormations formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] HeavyInfantry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] LightCavalry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] After set order loop complete, number of selected formations: 7 [15:01:53.084] SetOrder FireAtWillon team [15:01:53.084] After set order called, number of selected formations: 7 [15:01:53.084] Infantry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] Ranged formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] Cavalry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] HorseArcher formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] NumberOfDefaultFormations formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] HeavyInfantry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] LightCavalry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] After set order loop complete, number of selected formations: 7 [15:01:53.084] SetOrder ArrangementLineon team [15:01:53.084] After set order called, number of selected formations: 7 [15:01:53.084] Infantry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] Ranged formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] Cavalry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] HorseArcher formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] NumberOfDefaultFormations formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] HeavyInfantry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] LightCavalry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] After set order loop complete, number of selected formations: 7 [15:01:53.084] SetOrder StandYourGroundon team [15:01:53.084] After set order called, number of selected formations: 7 [15:01:53.084] Infantry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] Ranged formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] Cavalry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] HorseArcher formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] NumberOfDefaultFormations formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] HeavyInfantry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] LightCavalry formation being processed. [15:01:53.084] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.084] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.084] After set order loop complete, number of selected formations: 7 [15:01:53.084] SetOrder AIControlOnon team [15:01:53.087] After set order called, number of selected formations: 7 [15:01:53.087] Infantry formation being processed. [15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.087] Ranged formation being processed. [15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.087] Cavalry formation being processed. [15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.087] HorseArcher formation being processed. [15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.087] NumberOfDefaultFormations formation being processed. [15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.087] HeavyInfantry formation being processed. [15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.087] LightCavalry formation being processed. [15:01:53.087] Update cached and formation values on each agent complete, number of selected formations: 7 [15:01:53.087] Set random decide time of agents with indices complete, number of selected formations: 7 [15:01:53.087] After set order loop complete, number of selected formations: 7 [15:01:53.093] Selected formations being cleared. [15:01:53.097] Ranged added to selected formations. [15:01:53.097] SetOrderWithAgent FollowMe 李大碗on team [15:01:53.097] After set order called, number of selected formations: 1 [15:01:53.097] General formation being processed. [15:01:53.097] Update cached and formation values on each agent complete, number of selected formations: 1 [15:01:53.097] Set random decide time of agents with indices complete, number of selected formations: 1 [15:01:53.097] After set order loop complete, number of selected formations: 1 [15:01:53.097] Selected formations being cleared. [15:01:53.097] Ranged added to selected formations. [15:01:53.097] SetOrderWithAgent FollowMe 公孙瓒on team [15:01:53.098] After set order called, number of selected formations: 1 [15:01:53.098] General formation being processed. [15:01:53.098] Update cached and formation values on each agent complete, number of selected formations: 1 [15:01:53.098] Set random decide time of agents with indices complete, number of selected formations: 1 [15:01:53.098] After set order loop complete, number of selected formations: 1 [15:01:53.098] Selected formations being cleared. [15:01:53.099] Selected formations being cleared. Select all formations: [15:01:53.099] Infantry added to selected formations. [15:01:53.099] Ranged added to selected formations. [15:01:53.099] Infantry added to selected formations. [15:01:53.106] Infantry has 175 units, Cavalry has 0 units [15:01:53.106] Attacker Infantry transfers 59 units to Cavalry [15:01:53.111] Infantry has 116 units, Cavalry has 59 units [15:01:53.111] Infantry has 116 units, HorseArcher has 0 units [15:01:53.111] Attacker Infantry transfers 57 units to HorseArcher [15:01:53.113] Infantry has 59 units, HorseArcher has 57 units [15:01:53.113] Ranged has 99 units, Skirmisher has 0 units [15:01:53.113] Attacker Ranged transfers 49 units to Skirmisher [15:01:53.115] Ranged has 50 units, Skirmisher has 49 units [15:01:53.174] Render Requested: lz_spear_youzhou_04 [15:01:53.174] Render Requested: stronger_reinforced_kite_shield [15:01:53.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:53.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.644] Updated mission time speed with request ID:864, time speed0.25 [15:01:54.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:54.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:01:58.922] Reverted time speed back to default(1) [15:01:59.451] Updated mission time speed with request ID:864, time speed0.25 [15:02:00.077] SetOrder Retreaton team [15:02:00.078] After set order called, number of selected formations: 3 [15:02:00.078] Infantry formation being processed. [15:02:00.078] Update cached and formation values on each agent complete, number of selected formations: 3 [15:02:00.078] Set random decide time of agents with indices complete, number of selected formations: 3 [15:02:00.078] Ranged formation being processed. [15:02:00.078] Update cached and formation values on each agent complete, number of selected formations: 3 [15:02:00.078] Set random decide time of agents with indices complete, number of selected formations: 3 [15:02:00.078] Cavalry formation being processed. [15:02:00.078] Update cached and formation values on each agent complete, number of selected formations: 3 [15:02:00.078] Set random decide time of agents with indices complete, number of selected formations: 3 [15:02:00.078] After set order loop complete, number of selected formations: 3 [15:02:00.084] Reverted time speed back to default(1) [15:02:00.409] 首功者,西米尔! [15:02:03.489] Render Requested: lz_bow_youzhou_04 [15:02:05.169] ==============================DELETE RIGID BODY================== [15:02:22.066] ==============================DELETE RIGID BODY================== [15:02:37.572] ==============================DELETE RIGID BODY================== [15:02:53.218] ==============================DELETE RIGID BODY================== [15:02:56.014] 我等亦当奋勇杀敌! [15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.063] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.063] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:02:56.063] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:03:12.045] ==============================DELETE RIGID BODY================== [15:03:28.518] ==============================DELETE RIGID BODY================== [15:03:29.076] 李大碗提高了1级。 [15:03:44.397] ==============================DELETE RIGID BODY================== [15:03:47.583] 将军实在勇武过人! [15:03:59.861] ==============================DELETE RIGID BODY================== [15:04:15.745] ==============================DELETE RIGID BODY================== [15:04:28.885] HeavyInfantry has 7 units, Ranged has 2 units [15:04:28.885] Defender HeavyInfantry transfers 2 units to Ranged [15:04:28.885] HeavyInfantry has 5 units, Ranged has 4 units [15:04:32.922] Ranged has 4 units, HeavyInfantry has 5 units [15:04:32.922] Defender Ranged transfers 4 units to HeavyInfantry [15:04:32.923] Ranged has 0 units, HeavyInfantry has 9 units [15:04:32.923] LightCavalry has 3 units, Skirmisher has 6 units [15:04:32.923] Defender LightCavalry transfers 3 units to Skirmisher [15:04:32.923] LightCavalry has 0 units, Skirmisher has 9 units [15:04:35.925] 杀啊啊啊啊!!! [15:04:36.963] Defender team formation 5 split [15:04:36.963] HeavyInfantry has 9 units, Ranged has 0 units [15:04:36.963] Defender HeavyInfantry transfers 3 units to Ranged [15:04:36.963] HeavyInfantry has 6 units, Ranged has 3 units [15:04:36.963] HeavyInfantry has 6 units, LightCavalry has 0 units [15:04:36.963] Defender HeavyInfantry transfers 3 units to LightCavalry [15:04:36.964] HeavyInfantry has 3 units, LightCavalry has 3 units [15:04:43.000] Ranged has 3 units, HeavyInfantry has 3 units [15:04:43.000] Defender Ranged transfers 3 units to HeavyInfantry [15:04:43.000] Ranged has 0 units, HeavyInfantry has 6 units [15:04:43.000] LightCavalry has 3 units, Skirmisher has 9 units [15:04:43.000] Defender LightCavalry transfers 3 units to Skirmisher [15:04:43.000] LightCavalry has 0 units, Skirmisher has 12 units [15:04:43.764] Render Requested: stronger_reinforced_kite_shield [15:04:43.943] Render Requested: lz_spear_youzhou_04 [15:04:44.008] Skirmisher has 12 units, HeavyInfantry has 6 units [15:04:44.008] Defender Skirmisher transfers 3 units to HeavyInfantry [15:04:44.008] Skirmisher has 9 units, HeavyInfantry has 9 units [15:04:45.009] Defender team formation 5 split [15:04:45.009] HeavyInfantry has 9 units, Ranged has 0 units [15:04:45.009] Defender HeavyInfantry transfers 3 units to Ranged [15:04:45.009] HeavyInfantry has 6 units, Ranged has 3 units [15:04:45.009] HeavyInfantry has 6 units, LightCavalry has 0 units [15:04:45.009] Defender HeavyInfantry transfers 3 units to LightCavalry [15:04:45.010] HeavyInfantry has 3 units, LightCavalry has 3 units [15:04:45.540] ==============================DELETE RIGID BODY================== [15:05:02.585] Render Requested: lz_bow_youzhou_04 [15:05:03.953] ==============================DELETE RIGID BODY================== [15:05:10.952] ==============================DELETE RIGID BODY================== [15:05:19.597] ==============================DELETE RIGID BODY================== [15:05:21.075] ==============================DELETE RIGID BODY================== [15:05:21.543] ==============================DELETE RIGID BODY================== [15:05:28.293] Defender team formation 2 split [15:05:28.293] Cavalry has 34 units, HeavyCavalry has 0 units [15:05:28.293] Defender Cavalry transfers 17 units to HeavyCavalry [15:05:28.294] Cavalry has 17 units, HeavyCavalry has 17 units [15:05:30.801] ==============================DELETE RIGID BODY================== [15:05:31.317] Infantry has 38 units, HeavyCavalry has 17 units [15:05:31.317] Defender Infantry transfers 38 units to HeavyCavalry [15:05:31.318] Infantry has 0 units, HeavyCavalry has 55 units [15:05:32.324] Infantry has 4 units, HeavyCavalry has 55 units [15:05:32.324] Defender Infantry transfers 4 units to HeavyCavalry [15:05:32.324] Infantry has 0 units, HeavyCavalry has 59 units [15:05:33.332] Ranged has 34 units, HeavyInfantry has 3 units [15:05:33.332] Defender Ranged transfers 8 units to HeavyInfantry [15:05:33.333] Ranged has 26 units, HeavyInfantry has 11 units [15:05:33.333] Ranged has 26 units, LightCavalry has 2 units [15:05:33.333] Defender Ranged transfers 9 units to LightCavalry [15:05:33.333] Ranged has 17 units, LightCavalry has 11 units [15:05:34.990] 呵!将军好武艺! [15:05:35.353] Ranged has 17 units, Skirmisher has 6 units [15:05:35.353] Defender Ranged transfers 5 units to Skirmisher [15:05:35.353] Ranged has 12 units, Skirmisher has 11 units [15:05:36.537] ==============================DELETE RIGID BODY================== [15:05:41.936] ==============================DELETE RIGID BODY================== [15:05:47.351] ==============================DELETE RIGID BODY================== [15:05:53.463] Defender team formation 7 split [15:05:53.463] HeavyCavalry has 59 units, Infantry has 0 units [15:05:53.463] Defender HeavyCavalry transfers 29 units to Infantry [15:05:53.464] HeavyCavalry has 30 units, Infantry has 29 units [15:05:55.094] ==============================DELETE RIGID BODY================== [15:06:03.525] Ranged has 11 units, HeavyInfantry has 5 units [15:06:03.525] Defender Ranged transfers 2 units to HeavyInfantry [15:06:03.525] Ranged has 9 units, HeavyInfantry has 7 units [15:06:14.580] LightCavalry has 9 units, HeavyInfantry has 4 units [15:06:14.581] Defender LightCavalry transfers 2 units to HeavyInfantry [15:06:14.581] LightCavalry has 7 units, HeavyInfantry has 6 units [15:06:22.268] IsEquipmentSelectionActive: False [15:06:22.270] 将军竟然败退了...我需得谨慎对敌,不可枉送了性命! [15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:22.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:25.650] HeavyInfantry has 31 units, Ranged has 6 units [15:06:25.650] Defender HeavyInfantry transfers 6 units to Ranged [15:06:25.651] HeavyInfantry has 25 units, Ranged has 12 units [15:06:25.651] HeavyInfantry has 25 units, LightCavalry has 6 units [15:06:25.651] Defender HeavyInfantry transfers 6 units to LightCavalry [15:06:25.651] HeavyInfantry has 19 units, LightCavalry has 12 units [15:06:30.823] Defender team formation 2 split [15:06:30.823] Cavalry has 51 units, HorseArcher has 0 units [15:06:30.823] Defender Cavalry transfers 25 units to HorseArcher [15:06:30.823] Cavalry has 26 units, HorseArcher has 25 units [15:06:31.724] 敌人开始溃退了!他们有人开始逃跑了! [15:06:31.836] Defender team formation 2 split [15:06:31.836] Cavalry has 25 units, HeavyCavalry has 0 units [15:06:31.836] Defender Cavalry transfers 12 units to HeavyCavalry [15:06:31.836] Cavalry has 13 units, HeavyCavalry has 12 units [15:06:32.845] I called EndMission [15:06:32.867] I called EndMissionInternal [15:06:33.180] -------MissionScreen-OnDeactivate [15:06:33.658] PopScreen [15:06:33.658] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [15:06:33.658] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [15:06:33.658] -------MissionScreen-OnDeactivate [15:06:33.658] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [15:06:33.658] -------MissionScreen-OnFinalize [15:06:33.683] Scene_view::clear_all(empire_castle_b) [15:06:33.684] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [15:06:33.684] OnScreenListChanged [15:06:33.684] SandBox.View.Map.MapScreen::HandleActivate [15:06:33.684] SandBox.View.Map.MapScreen::HandleResume [15:06:33.697] [GAME MENU] player_in_camp [15:06:33.697] Release Sound Event -1 [15:06:33.698] Release Sound Event 58523 [15:06:40.493] rglShader_manager::read_compressed_shader_cache_package : 0.000111 [15:06:40.493] Missing shader from sack: pbr_terrain [15:06:40.493] Missing shader from sack: pbr_terrain [15:06:40.493] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.493] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.493] Missing shader from sack: pbr_terrain_shadowmap [15:06:40.493] Missing shader from sack: pbr_terrain_pointlight [15:06:40.494] Missing shader from sack: pbr_terrain [15:06:40.494] Missing shader from sack: pbr_terrain [15:06:40.494] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.494] Missing shader from sack: pbr_terrain [15:06:40.494] Missing shader from sack: pbr_terrain [15:06:40.494] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.495] Missing shader from sack: pbr_terrain [15:06:40.495] Missing shader from sack: pbr_terrain [15:06:40.495] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.495] Missing shader from sack: pbr_terrain [15:06:40.495] Missing shader from sack: pbr_terrain [15:06:40.495] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.495] Missing shader from sack: pbr_terrain [15:06:40.495] Missing shader from sack: pbr_terrain [15:06:40.495] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.496] Missing shader from sack: pbr_terrain [15:06:40.496] Missing shader from sack: pbr_terrain [15:06:40.496] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.496] Missing shader from sack: pbr_terrain [15:06:40.496] Missing shader from sack: pbr_terrain [15:06:40.496] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.497] Missing shader from sack: pbr_terrain [15:06:40.497] Missing shader from sack: pbr_terrain [15:06:40.497] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.497] Missing shader from sack: pbr_terrain [15:06:40.497] Missing shader from sack: pbr_terrain [15:06:40.497] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.497] Missing shader from sack: pbr_terrain [15:06:40.497] Missing shader from sack: pbr_terrain [15:06:40.497] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.498] Missing shader from sack: pbr_terrain [15:06:40.498] Missing shader from sack: pbr_terrain [15:06:40.498] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.498] Missing shader from sack: pbr_terrain [15:06:40.498] Missing shader from sack: pbr_terrain [15:06:40.498] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.498] Missing shader from sack: pbr_terrain [15:06:40.498] Missing shader from sack: pbr_terrain [15:06:40.498] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.499] Missing shader from sack: pbr_terrain [15:06:40.499] Missing shader from sack: pbr_terrain [15:06:40.499] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.499] Missing shader from sack: pbr_terrain [15:06:40.499] Missing shader from sack: pbr_terrain [15:06:40.499] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.500] Missing shader from sack: pbr_terrain [15:06:40.500] Missing shader from sack: pbr_terrain [15:06:40.500] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.501] Missing shader from sack: pbr_terrain [15:06:40.501] Missing shader from sack: pbr_terrain [15:06:40.501] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.502] Missing shader from sack: pbr_terrain [15:06:40.502] Missing shader from sack: pbr_terrain [15:06:40.502] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.502] Missing shader from sack: pbr_terrain [15:06:40.502] Missing shader from sack: pbr_terrain [15:06:40.502] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.503] Missing shader from sack: pbr_terrain [15:06:40.503] Missing shader from sack: pbr_terrain [15:06:40.503] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.503] Missing shader from sack: pbr_terrain [15:06:40.503] Missing shader from sack: pbr_terrain [15:06:40.503] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.504] Missing shader from sack: pbr_terrain [15:06:40.504] Missing shader from sack: pbr_terrain [15:06:40.504] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.505] Missing shader from sack: pbr_terrain [15:06:40.505] Missing shader from sack: pbr_terrain [15:06:40.505] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.506] Missing shader from sack: pbr_terrain [15:06:40.506] Missing shader from sack: pbr_terrain [15:06:40.506] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.507] Missing shader from sack: pbr_terrain [15:06:40.507] Missing shader from sack: pbr_terrain [15:06:40.507] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.507] Missing shader from sack: pbr_terrain [15:06:40.507] Missing shader from sack: pbr_terrain [15:06:40.507] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.509] Missing shader from sack: pbr_terrain [15:06:40.509] Missing shader from sack: pbr_terrain [15:06:40.509] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.516] Missing shader from sack: pbr_terrain [15:06:40.516] Missing shader from sack: pbr_terrain [15:06:40.516] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.516] Missing shader from sack: pbr_terrain [15:06:40.516] Missing shader from sack: pbr_terrain [15:06:40.516] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.516] Missing shader from sack: pbr_terrain [15:06:40.516] Missing shader from sack: pbr_terrain [15:06:40.516] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.516] Missing shader from sack: pbr_terrain [15:06:40.516] Missing shader from sack: pbr_terrain [15:06:40.516] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.517] Missing shader from sack: pbr_terrain [15:06:40.517] Missing shader from sack: pbr_terrain [15:06:40.517] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.519] Missing shader from sack: pbr_terrain [15:06:40.519] Missing shader from sack: pbr_terrain [15:06:40.519] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.524] Missing shader from sack: pbr_terrain [15:06:40.524] Missing shader from sack: pbr_terrain [15:06:40.524] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.524] Missing shader from sack: pbr_terrain [15:06:40.524] Missing shader from sack: pbr_terrain [15:06:40.524] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.526] Missing shader from sack: pbr_terrain [15:06:40.526] Missing shader from sack: pbr_terrain [15:06:40.526] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.531] Missing shader from sack: pbr_terrain [15:06:40.531] Missing shader from sack: pbr_terrain [15:06:40.531] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.531] Missing shader from sack: pbr_terrain [15:06:40.531] Missing shader from sack: pbr_terrain [15:06:40.531] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.533] Missing shader from sack: pbr_terrain [15:06:40.533] Missing shader from sack: pbr_terrain [15:06:40.533] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.534] Missing shader from sack: pbr_terrain [15:06:40.534] Missing shader from sack: pbr_terrain [15:06:40.534] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.536] Missing shader from sack: pbr_terrain [15:06:40.536] Missing shader from sack: pbr_terrain [15:06:40.536] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.538] Missing shader from sack: pbr_terrain [15:06:40.538] Missing shader from sack: pbr_terrain [15:06:40.538] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.538] Missing shader from sack: pbr_terrain [15:06:40.538] Missing shader from sack: pbr_terrain [15:06:40.538] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.540] Missing shader from sack: pbr_terrain [15:06:40.540] Missing shader from sack: pbr_terrain [15:06:40.541] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.541] Missing shader from sack: pbr_terrain [15:06:40.541] Missing shader from sack: pbr_terrain [15:06:40.541] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.543] Missing shader from sack: pbr_terrain [15:06:40.543] Missing shader from sack: pbr_terrain [15:06:40.543] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.548] Missing shader from sack: pbr_terrain [15:06:40.548] Missing shader from sack: pbr_terrain [15:06:40.548] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.548] Missing shader from sack: pbr_terrain [15:06:40.548] Missing shader from sack: pbr_terrain [15:06:40.548] Missing shader from sack: pbr_terrain_gbuffer [15:06:40.549] Missing shader from sack: pbr_terrain [15:06:40.549] Missing shader from sack: pbr_terrain [15:06:40.549] Missing shader from sack: pbr_terrain_gbuffer [15:06:41.086] Bake Terrain [15:06:45.414] Bake Terrain [15:06:45.450] Bake Terrain [15:06:45.475] Bake Terrain [15:06:46.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:06:47.340] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:06:47.340] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:06:47.341] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:06:47.341] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:06:47.341] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:06:50.376] Release Sound Event -1 [15:06:51.872] Player MapEvent BattleState: AttackerVictory [15:06:52.729] [GAME MENU] player_in_camp [15:06:52.731] 你掠夺了30第纳尔。 [15:06:52.731] Player MapEvent State: WaitingRemoval [15:06:52.829] 成功夺取无盐,领主选举开始。 [15:06:52.856] Player has entered town_dongpingguo_wuyan: 无盐 [15:06:52.859] Player has entered town_dongpingguo_wuyan: 无盐 [15:06:52.859] [GAME MENU] castle_outside [15:06:52.859] [GAME MENU] menu_settlement_taken [15:06:52.860] [GAME MENU] menu_settlement_taken_player_participant [15:06:52.874] [GAME MENU] player_in_camp_battle_end [15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:52.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:06:59.491] [GAME MENU] player_in_camp_main [15:07:00.126] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:07:00.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:07:00.132] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:00.132] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:00.175] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:00.175] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:00.175] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:02.219] Force VSync State is now ACTIVE [15:07:02.219] PushScreen [15:07:02.219] SandBox.View.Map.MapScreen::HandlePause [15:07:02.219] SandBox.View.Map.MapScreen::HandleDeactivate [15:07:02.219] OnScreenListChanged [15:07:02.219] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:07:02.219] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:07:02.219] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:07:05.539] Force VSync State is now DEACTIVATED [15:07:05.539] PopScreen [15:07:05.539] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:07:05.539] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:07:05.539] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:07:05.539] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:07:05.539] OnScreenListChanged [15:07:05.539] SandBox.View.Map.MapScreen::HandleActivate [15:07:05.539] SandBox.View.Map.MapScreen::HandleResume [15:07:05.557] [GAME MENU] player_in_camp_main [15:07:05.973] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:05.973] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:05.973] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:05.983] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:05.983] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:05.983] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:06.042] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:06.042] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:06.169] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:06.169] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:06.275] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:06.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:06.286] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:06.683] --------------- Conversation Start --------------- [15:07:06.683] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [15:07:06.683] AI -> (start_default) - [15:07:06.683] [VOICEOVER]VoiceObject search for: ! [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [15:07:06.683] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [15:07:06.683] accentClass: [15:07:06.783] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [15:07:11.905] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg [15:07:13.483] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:13.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:13.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:07:13.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:07:13.567] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:13.567] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:13.568] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:13.568] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:13.568] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:13.629] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:13.629] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:13.633] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:13.670] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:13.670] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:13.696] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:07:13.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:07:17.944] ExecuteContinue [15:07:17.947] AI -> (lord_ask_2) - [15:07:17.947] [VOICEOVER]VoiceObject search for: ! [15:07:20.491] P -> (op_player_report_to_general) - [15:07:20.491] AI -> (op_general_listen_to_player_start) - [15:07:21.086] P -> (op_player_ask_for_promotion) - [15:07:21.087] AI -> (op_general_listen_to_player_ask_for_promotion_cannot) - [15:07:21.929] P -> (op_general_offer_player_promotion_confirm_cannot) - [15:07:21.929] AI -> (hero_ask_4) - [15:07:37.963] P -> (op_player_ask_impart_speciality) - [15:07:37.963] AI -> (op_general_impart_speciality_ask_rejected_by_general_3rd) - [15:07:38.610] P -> (op_player_ack_rejection_no_more) - [15:07:38.610] AI -> (hero_ask_4) - [15:07:46.475] P -> (main_option_discussions_3) - [15:07:46.475] AI -> (lord_politics_request) - [15:07:46.475] [VOICEOVER]VoiceObject search for: ! [15:07:46.475] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:07:46.475] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:07:46.475] accentClass: [15:07:46.479] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:07:46.479] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:07:48.132] P -> (hero_special_request) - [15:07:48.132] AI -> (hero_pretalk_2) - [15:07:50.001] P -> (player_is_leaving_neutral_or_friendly) - [15:07:50.001] AI -> (hero_leave) - [15:07:50.720] ExecuteContinue [15:07:50.720] --------------- Conversation End --------------- [15:07:50.726] Scene_view::clear_all(scn_conversation_tableau) [15:07:50.726] [GAME MENU] player_in_camp_main [15:08:01.014] [GAME MENU] camp_junsima [15:08:02.464] [GAME MENU] camp_junsima_select_training [15:08:03.446] [GAME MENU] camp_junsima_training [15:08:07.074] [GAME MENU] camp_junsima_training [15:08:09.366] Before Daily Tick: 初平元年 秋 一十月 上旬 [15:08:09.375] creating hero from template with id: spc_wanderer_jingzhou_6 [15:08:14.485] [GAME MENU] player_in_camp_join_encounter [15:08:14.486] [GAME MENU] player_in_camp [15:08:15.790] Opening new mission Battle . [15:08:15.794] IMono_MBMission::create_mission : 0.004303 [15:08:15.998] Force VSync State is now DEACTIVATED [15:08:15.998] PushScreen [15:08:15.998] SandBox.View.Map.MapScreen::HandlePause [15:08:15.999] SandBox.View.Map.MapScreen::HandleDeactivate [15:08:15.999] Release Sound Event 58547 [15:08:15.999] OnScreenListChanged [15:08:15.999] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [15:08:15.999] -------MissionScreen-OnInitialize [15:08:15.999] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [15:08:15.999] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [15:08:16.375] Scene_view::clear_all(Main_map) [15:08:16.585] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_004/scene.xscene. [15:08:16.614] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_004/atmosphere.xml. [15:08:16.953] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [15:08:16.953] 79 entities are registered as oro. [15:08:17.058] NAV_MESH: load finished, first load for scene: 1 [15:08:17.983] rglShader_manager::read_compressed_shader_cache_package : 0.000226 [15:08:17.999] Placed tree count, 861, tree_high__mix [15:08:17.999] Placed tree count, 879, tree_forest_beech___mix [15:08:17.999] Placed tree count, 1304, tree_high__mix_poplar [15:08:17.999] Placed tree count, 1727, tree_high__mix_poplar_sprout [15:08:18.000] Placed tree count, 716, shrub__mix [15:08:18.005] Placed flora count, 6560, rock_new_green [15:08:18.006] Placed flora count, 7008, flora_green_g [15:08:18.010] Placed flora count, 11965, flora_green__mix [15:08:18.013] Placed flora count, 13861, flora_plant__mix [15:08:18.025] Placed flora count, 36172, flora_dry_plant__mix_grass [15:08:18.026] Placed flora count, 38320, flora_dry_plant__mix_long [15:08:18.110] Placed flora count, 169888, flora_grass_b_non_shadow [15:08:18.226] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [15:08:43.322] ----------Mission-AddTeam-Defender [15:08:43.322] ----------Mission-AddTeam-Attacker [15:08:43.322] ----------Mission-AddTeam-Attacker [15:08:43.414] -------MissionScreen-OnActivate [15:08:43.431] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.432] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:43.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.434] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:43.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.469] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.472] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.472] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.506] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:43.506] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.516] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:43.516] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.517] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:43.887] Bake Terrain [15:08:43.928] Bake Terrain [15:08:43.955] Bake Terrain [15:08:44.012] Bake Terrain [15:08:44.619] HorseArcher added to selected formations. [15:08:44.619] SetOrderWithAgent FollowMe 夏侯渊on team [15:08:44.619] After set order called, number of selected formations: 1 [15:08:44.619] General formation being processed. [15:08:44.619] Update cached and formation values on each agent complete, number of selected formations: 1 [15:08:44.619] Set random decide time of agents with indices complete, number of selected formations: 1 [15:08:44.619] After set order loop complete, number of selected formations: 1 [15:08:44.619] Selected formations being cleared. [15:08:44.619] Cavalry added to selected formations. [15:08:44.619] SetOrderWithAgent FollowMe 夏侯渊on team [15:08:44.619] After set order called, number of selected formations: 1 [15:08:44.619] Bodyguard formation being processed. [15:08:44.619] Update cached and formation values on each agent complete, number of selected formations: 1 [15:08:44.619] Set random decide time of agents with indices complete, number of selected formations: 1 [15:08:44.619] After set order loop complete, number of selected formations: 1 [15:08:44.619] Selected formations being cleared. [15:08:44.621] Cavalry has 23 units, Skirmisher has 0 units [15:08:44.621] Defender Cavalry transfers 11 units to Skirmisher [15:08:44.621] Cavalry has 12 units, Skirmisher has 11 units [15:08:46.586] Selected formations being cleared. Select all formations: [15:08:46.586] Infantry added to selected formations. [15:08:46.586] Ranged added to selected formations. [15:08:46.586] Cavalry added to selected formations. [15:08:46.586] HorseArcher added to selected formations. [15:08:46.588] Selected formations being cleared. Select all formations: [15:08:46.588] Ranged added to selected formations. [15:08:46.588] Cavalry added to selected formations. [15:08:46.588] SetOrder AIControlOffon team [15:08:46.588] After set order called, number of selected formations: 2 [15:08:46.588] Ranged formation being processed. [15:08:46.588] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.588] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.589] Cavalry formation being processed. [15:08:46.589] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.589] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.589] After set order loop complete, number of selected formations: 2 [15:08:46.589] SetOrder Mounton team [15:08:46.589] After set order called, number of selected formations: 2 [15:08:46.589] Ranged formation being processed. [15:08:46.589] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.589] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.589] Cavalry formation being processed. [15:08:46.589] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.589] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.589] After set order loop complete, number of selected formations: 2 [15:08:46.590] SetOrder FireAtWillon team [15:08:46.590] After set order called, number of selected formations: 2 [15:08:46.590] Ranged formation being processed. [15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.590] Cavalry formation being processed. [15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.590] After set order loop complete, number of selected formations: 2 [15:08:46.590] SetOrder ArrangementLineon team [15:08:46.590] After set order called, number of selected formations: 2 [15:08:46.590] Ranged formation being processed. [15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.590] Cavalry formation being processed. [15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.590] After set order loop complete, number of selected formations: 2 [15:08:46.590] SetOrder StandYourGroundon team [15:08:46.590] After set order called, number of selected formations: 2 [15:08:46.590] Ranged formation being processed. [15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.590] Cavalry formation being processed. [15:08:46.590] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.590] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.590] After set order loop complete, number of selected formations: 2 [15:08:46.591] SetOrder AIControlOffon team [15:08:46.591] After set order called, number of selected formations: 2 [15:08:46.591] Ranged formation being processed. [15:08:46.591] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.591] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.591] Cavalry formation being processed. [15:08:46.591] Update cached and formation values on each agent complete, number of selected formations: 2 [15:08:46.591] Set random decide time of agents with indices complete, number of selected formations: 2 [15:08:46.591] After set order loop complete, number of selected formations: 2 [15:08:46.591] Selected formations being cleared. [15:08:46.597] HorseArcher added to selected formations. [15:08:46.597] SetOrderWithAgent FollowMe 李大碗on team [15:08:46.597] After set order called, number of selected formations: 1 [15:08:46.597] General formation being processed. [15:08:46.597] Update cached and formation values on each agent complete, number of selected formations: 1 [15:08:46.597] Set random decide time of agents with indices complete, number of selected formations: 1 [15:08:46.597] After set order loop complete, number of selected formations: 1 [15:08:46.597] Selected formations being cleared. [15:08:46.597] HorseArcher added to selected formations. [15:08:46.597] SetOrderWithAgent FollowMe 公孙瓒on team [15:08:46.598] After set order called, number of selected formations: 1 [15:08:46.598] General formation being processed. [15:08:46.598] Update cached and formation values on each agent complete, number of selected formations: 1 [15:08:46.598] Set random decide time of agents with indices complete, number of selected formations: 1 [15:08:46.598] After set order loop complete, number of selected formations: 1 [15:08:46.598] Selected formations being cleared. [15:08:46.598] HorseArcher added to selected formations. [15:08:46.598] SetOrderWithAgent FollowMe 公孙瓒on team [15:08:46.598] After set order called, number of selected formations: 1 [15:08:46.598] Bodyguard formation being processed. [15:08:46.598] Update cached and formation values on each agent complete, number of selected formations: 1 [15:08:46.598] Set random decide time of agents with indices complete, number of selected formations: 1 [15:08:46.598] After set order loop complete, number of selected formations: 1 [15:08:46.598] Selected formations being cleared. [15:08:46.598] Selected formations being cleared. Select all formations: [15:08:46.598] Ranged added to selected formations. [15:08:46.598] Cavalry added to selected formations. [15:08:46.703] Render Requested: lz_spear_youzhou_04 [15:08:46.703] Render Requested: stronger_reinforced_kite_shield [15:08:46.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:46.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:46.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:48.330] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [15:08:48.331] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.091] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.477] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:49.477] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:49.512] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:49.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:49.513] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:49.568] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:49.568] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:49.569] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:49.604] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:49.604] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:08:49.738] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:49.738] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:49.754] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:49.754] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:49.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:55.795] Scene_view::clear_all(inventory_character_scene) [15:08:58.664] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:58.664] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:58.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:58.768] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:58.768] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:58.769] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:58.995] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:58.995] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:59.044] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:59.044] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:59.145] 敌方同意单挑 [15:08:59.148] Formation order position is not valid. Team: 0, Formation: 5 [15:08:59.148] Formation order position is not valid. Team: 0, Formation: 6 [15:08:59.148] Formation order position is not valid. Team: 0, Formation: 7 [15:08:59.149] Formation order position is not valid. Team: 2, Formation: 4 [15:08:59.149] Formation order position is not valid. Team: 2, Formation: 5 [15:08:59.149] Formation order position is not valid. Team: 2, Formation: 6 [15:08:59.149] Formation order position is not valid. Team: 2, Formation: 7 [15:08:59.188] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:08:59.188] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:08:59.241] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:09:22.046] 首功者,公孙瓒麾下李大碗! [15:09:22.047] 镇北将军公孙瓒麾下军侯李大碗,杀退敌方长水校尉曹节! [15:09:22.047] 你与公孙瓒派系的关系+9,现为97。 [15:09:22.047] 你与公孙瓒派系的关系+5,现为100。 [15:09:22.047] 我方赢得了单挑, 敌方士气下降 [15:09:52.155] Render Requested: lz_bow_youzhou_04 [15:09:55.796] Render Requested: stronger_reinforced_kite_shield [15:09:55.978] Render Requested: lz_spear_youzhou_04 [15:10:06.749] Render Requested: lz_bow_youzhou_04 [15:10:16.826] Render Requested: stronger_reinforced_kite_shield [15:10:17.016] Render Requested: lz_spear_youzhou_04 [15:10:31.550] Render Requested: lz_bow_youzhou_04 [15:10:42.488] 尔等可速降,免遭刀戈屠戮... [15:11:32.091] Cavalry has 67 units, Skirmisher has 0 units [15:11:32.091] Attacker Cavalry transfers 33 units to Skirmisher [15:11:32.094] Cavalry has 34 units, Skirmisher has 33 units [15:11:43.232] Render Requested: stronger_reinforced_kite_shield [15:11:43.419] Render Requested: lz_spear_youzhou_04 [15:11:58.902] Render Requested: lz_bow_youzhou_04 [15:12:07.550] 我等亦当奋勇杀敌! [15:12:30.885] 李大碗提高了1级。 [15:12:51.577] Render Requested: stronger_reinforced_kite_shield [15:12:51.754] Render Requested: lz_spear_youzhou_04 [15:12:55.949] IsEquipmentSelectionActive: False [15:12:55.949] 嗯...连将军都被击退了... [15:13:18.967] 典农将军邹靖麾下河朔阵骑,杀退敌方虎贲中郎将许褚! [15:13:48.282] I called EndMission [15:13:48.301] I called EndMissionInternal [15:13:48.614] -------MissionScreen-OnDeactivate [15:13:49.135] PopScreen [15:13:49.135] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [15:13:49.135] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [15:13:49.135] -------MissionScreen-OnDeactivate [15:13:49.135] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [15:13:49.135] -------MissionScreen-OnFinalize [15:13:49.150] Scene_view::clear_all(battle_terrain_004) [15:13:49.150] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [15:13:49.150] OnScreenListChanged [15:13:49.150] SandBox.View.Map.MapScreen::HandleActivate [15:13:49.151] SandBox.View.Map.MapScreen::HandleResume [15:13:49.165] [GAME MENU] player_in_camp [15:13:49.165] Release Sound Event -1 [15:13:49.165] Release Sound Event 65917 [15:13:55.519] rglShader_manager::read_compressed_shader_cache_package : 0.000109 [15:13:55.520] Missing shader from sack: pbr_terrain [15:13:55.520] Missing shader from sack: pbr_terrain [15:13:55.520] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.520] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.520] Missing shader from sack: pbr_terrain_shadowmap [15:13:55.520] Missing shader from sack: pbr_terrain_pointlight [15:13:55.520] Missing shader from sack: pbr_terrain [15:13:55.521] Missing shader from sack: pbr_terrain [15:13:55.521] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.521] Missing shader from sack: pbr_terrain [15:13:55.521] Missing shader from sack: pbr_terrain [15:13:55.521] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.521] Missing shader from sack: pbr_terrain [15:13:55.521] Missing shader from sack: pbr_terrain [15:13:55.521] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.522] Missing shader from sack: pbr_terrain [15:13:55.522] Missing shader from sack: pbr_terrain [15:13:55.522] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.522] Missing shader from sack: pbr_terrain [15:13:55.522] Missing shader from sack: pbr_terrain [15:13:55.522] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.523] Missing shader from sack: pbr_terrain [15:13:55.523] Missing shader from sack: pbr_terrain [15:13:55.523] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.523] Missing shader from sack: pbr_terrain [15:13:55.523] Missing shader from sack: pbr_terrain [15:13:55.523] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.523] Missing shader from sack: pbr_terrain [15:13:55.523] Missing shader from sack: pbr_terrain [15:13:55.523] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.523] Missing shader from sack: pbr_terrain [15:13:55.523] Missing shader from sack: pbr_terrain [15:13:55.523] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.524] Missing shader from sack: pbr_terrain [15:13:55.524] Missing shader from sack: pbr_terrain [15:13:55.524] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.524] Missing shader from sack: pbr_terrain [15:13:55.524] Missing shader from sack: pbr_terrain [15:13:55.524] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.524] Missing shader from sack: pbr_terrain [15:13:55.524] Missing shader from sack: pbr_terrain [15:13:55.524] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.524] Missing shader from sack: pbr_terrain [15:13:55.524] Missing shader from sack: pbr_terrain [15:13:55.524] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.525] Missing shader from sack: pbr_terrain [15:13:55.525] Missing shader from sack: pbr_terrain [15:13:55.525] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.526] Missing shader from sack: pbr_terrain [15:13:55.526] Missing shader from sack: pbr_terrain [15:13:55.526] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.526] Missing shader from sack: pbr_terrain [15:13:55.526] Missing shader from sack: pbr_terrain [15:13:55.526] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.528] Missing shader from sack: pbr_terrain [15:13:55.528] Missing shader from sack: pbr_terrain [15:13:55.528] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.528] Missing shader from sack: pbr_terrain [15:13:55.528] Missing shader from sack: pbr_terrain [15:13:55.528] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.529] Missing shader from sack: pbr_terrain [15:13:55.529] Missing shader from sack: pbr_terrain [15:13:55.529] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.529] Missing shader from sack: pbr_terrain [15:13:55.529] Missing shader from sack: pbr_terrain [15:13:55.529] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.529] Missing shader from sack: pbr_terrain [15:13:55.529] Missing shader from sack: pbr_terrain [15:13:55.529] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.530] Missing shader from sack: pbr_terrain [15:13:55.530] Missing shader from sack: pbr_terrain [15:13:55.530] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.531] Missing shader from sack: pbr_terrain [15:13:55.531] Missing shader from sack: pbr_terrain [15:13:55.531] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.532] Missing shader from sack: pbr_terrain [15:13:55.532] Missing shader from sack: pbr_terrain [15:13:55.532] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.533] Missing shader from sack: pbr_terrain [15:13:55.533] Missing shader from sack: pbr_terrain [15:13:55.533] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.534] Missing shader from sack: pbr_terrain [15:13:55.534] Missing shader from sack: pbr_terrain [15:13:55.534] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.535] Missing shader from sack: pbr_terrain [15:13:55.535] Missing shader from sack: pbr_terrain [15:13:55.535] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.540] Missing shader from sack: pbr_terrain [15:13:55.540] Missing shader from sack: pbr_terrain [15:13:55.540] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.540] Missing shader from sack: pbr_terrain [15:13:55.540] Missing shader from sack: pbr_terrain [15:13:55.540] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.541] Missing shader from sack: pbr_terrain [15:13:55.541] Missing shader from sack: pbr_terrain [15:13:55.541] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.541] Missing shader from sack: pbr_terrain [15:13:55.541] Missing shader from sack: pbr_terrain [15:13:55.541] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.541] Missing shader from sack: pbr_terrain [15:13:55.541] Missing shader from sack: pbr_terrain [15:13:55.541] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.543] Missing shader from sack: pbr_terrain [15:13:55.543] Missing shader from sack: pbr_terrain [15:13:55.543] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.547] Missing shader from sack: pbr_terrain [15:13:55.547] Missing shader from sack: pbr_terrain [15:13:55.547] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.548] Missing shader from sack: pbr_terrain [15:13:55.548] Missing shader from sack: pbr_terrain [15:13:55.548] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.549] Missing shader from sack: pbr_terrain [15:13:55.549] Missing shader from sack: pbr_terrain [15:13:55.549] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.552] Missing shader from sack: pbr_terrain [15:13:55.552] Missing shader from sack: pbr_terrain [15:13:55.552] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.552] Missing shader from sack: pbr_terrain [15:13:55.552] Missing shader from sack: pbr_terrain [15:13:55.552] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.555] Missing shader from sack: pbr_terrain [15:13:55.555] Missing shader from sack: pbr_terrain [15:13:55.555] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.556] Missing shader from sack: pbr_terrain [15:13:55.556] Missing shader from sack: pbr_terrain [15:13:55.556] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.560] Missing shader from sack: pbr_terrain [15:13:55.560] Missing shader from sack: pbr_terrain [15:13:55.560] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.562] Missing shader from sack: pbr_terrain [15:13:55.562] Missing shader from sack: pbr_terrain [15:13:55.562] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.562] Missing shader from sack: pbr_terrain [15:13:55.562] Missing shader from sack: pbr_terrain [15:13:55.562] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.565] Missing shader from sack: pbr_terrain [15:13:55.565] Missing shader from sack: pbr_terrain [15:13:55.565] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.565] Missing shader from sack: pbr_terrain [15:13:55.565] Missing shader from sack: pbr_terrain [15:13:55.565] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.567] Missing shader from sack: pbr_terrain [15:13:55.567] Missing shader from sack: pbr_terrain [15:13:55.567] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.573] Missing shader from sack: pbr_terrain [15:13:55.573] Missing shader from sack: pbr_terrain [15:13:55.573] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.573] Missing shader from sack: pbr_terrain [15:13:55.573] Missing shader from sack: pbr_terrain [15:13:55.573] Missing shader from sack: pbr_terrain_gbuffer [15:13:55.574] Missing shader from sack: pbr_terrain [15:13:55.574] Missing shader from sack: pbr_terrain [15:13:55.574] Missing shader from sack: pbr_terrain_gbuffer [15:13:56.125] Bake Terrain [15:14:00.120] Bake Terrain [15:14:00.155] Bake Terrain [15:14:00.175] Bake Terrain [15:14:07.085] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:14:07.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:14:07.095] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:14:07.095] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:14:07.096] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:14:07.118] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:14:07.148] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:14:07.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:14:09.538] Release Sound Event -1 [15:14:10.372] Player MapEvent BattleState: AttackerVictory [15:14:12.085] [GAME MENU] player_in_camp [15:14:12.092] 你掠夺了349第纳尔。 [15:14:12.093] Player MapEvent State: WaitingRemoval [15:14:12.130] Dump integrity is compromised due to non-default modules being used [15:14:12.130] Dump integrity is compromised due to non-default modules being used [15:14:12.130] Dump integrity is compromised due to non-default modules being used [15:14:12.133] AutoSaveCurrentGame: saveauto1 [15:14:12.133] Save Process block is started. [15:14:12.133] ------Saving with new context. Save name: saveauto1------ [15:14:12.134] SaveContext::Save block is started. [15:14:12.134] SaveContext::CollectObjects block is started. [15:14:14.578] SaveContext::CollectObjects completed in 2.443 seconds. [15:14:14.578] SaveContext::Saving Objects block is started. [15:14:15.242] SaveContext::Saving Objects completed in 0.664 seconds. [15:14:15.242] SaveContext::Saving Containers block is started. [15:14:16.959] SaveContext::Saving Containers completed in 1.716 seconds. [15:14:17.159] SaveContext::Save completed in 5.023 seconds. [15:14:17.159] Save Process completed in 5.025 seconds. [15:14:17.594] ------Successfully saved------ [15:14:17.881] [GAME MENU] player_in_camp_battle_end [15:14:19.830] [GAME MENU] player_in_camp_main [15:14:21.704] Force VSync State is now ACTIVE [15:14:21.704] PushScreen [15:14:21.704] SandBox.View.Map.MapScreen::HandlePause [15:14:21.704] SandBox.View.Map.MapScreen::HandleDeactivate [15:14:21.704] OnScreenListChanged [15:14:21.704] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:14:21.704] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:14:21.704] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:15:01.001] Force VSync State is now DEACTIVATED [15:15:01.001] PopScreen [15:15:01.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:15:01.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:15:01.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:15:01.001] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:15:01.001] OnScreenListChanged [15:15:01.001] SandBox.View.Map.MapScreen::HandleActivate [15:15:01.001] SandBox.View.Map.MapScreen::HandleResume [15:15:01.025] [GAME MENU] player_in_camp_main [15:15:01.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.318] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.319] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.325] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.325] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.329] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.329] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.330] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.391] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.391] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.392] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.420] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.420] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.420] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.459] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.459] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.459] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.469] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.552] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.553] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.624] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.624] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.632] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.705] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.705] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:01.714] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:01.772] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:03.020] Force VSync State is now ACTIVE [15:15:03.020] PushScreen [15:15:03.020] SandBox.View.Map.MapScreen::HandlePause [15:15:03.021] SandBox.View.Map.MapScreen::HandleDeactivate [15:15:03.021] OnScreenListChanged [15:15:03.021] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:15:03.021] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:15:03.021] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:15:16.614] Force VSync State is now DEACTIVATED [15:15:16.614] PopScreen [15:15:16.614] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:15:16.614] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:15:16.614] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:15:16.614] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:15:16.614] OnScreenListChanged [15:15:16.614] SandBox.View.Map.MapScreen::HandleActivate [15:15:16.614] SandBox.View.Map.MapScreen::HandleResume [15:15:16.632] [GAME MENU] player_in_camp_main [15:15:16.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:16.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:16.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:16.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:16.944] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:16.979] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:16.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:16.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.027] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:17.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.028] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:17.028] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.073] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:17.073] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.074] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.104] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:17.104] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.104] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.104] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.126] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.126] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.136] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:17.136] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.214] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:17.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.290] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:17.290] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.340] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:17.340] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:15:17.444] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:15:18.892] --------------- Conversation Start --------------- [15:15:18.892] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [15:15:18.892] AI -> (start_default_under_24_hours) - [15:15:18.892] [VOICEOVER]VoiceObject search for: ! [15:15:18.892] [VOICEOVER]VoiceObject search for: ! [15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc [15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc [15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc [15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc [15:15:18.892] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc [15:15:18.892] accentClass: [15:15:18.902] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [15:15:25.639] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg [15:15:26.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:26.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:26.920] ExecuteContinue [15:15:26.920] AI -> (hero_ask_4) - [15:15:31.649] P -> (main_option_discussions_3) - [15:15:31.649] AI -> (lord_politics_request) - [15:15:31.649] [VOICEOVER]VoiceObject search for: ! [15:15:31.649] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:15:31.649] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:15:31.649] accentClass: [15:15:31.653] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:15:31.653] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:15:32.690] P -> (hero_special_request) - [15:15:32.690] AI -> (hero_pretalk_2) - [15:15:33.348] P -> (main_option_prisoner_interaction) - [15:15:33.348] AI -> (main_option_prisoner_interaction_lord_answer_2) - [15:15:35.978] P -> (main_option_prisoner_interaction_list_prisoners_cancel) - [15:15:35.978] AI -> (main_option_prisoner_interaction_list_prisoners_cancel_answer) - [15:15:38.520] P -> (op_player_ask_impart_speciality) - [15:15:38.520] AI -> (op_general_impart_speciality_ask_rejected_by_general_3rd) - [15:15:39.154] P -> (op_player_ack_rejection_no_more) - [15:15:39.154] AI -> (hero_ask_4) - [15:15:39.661] P -> (op_player_report_to_general) - [15:15:39.661] AI -> (op_general_listen_to_player_start) - [15:15:41.192] P -> (op_player_ask_for_promotion) - [15:15:41.193] AI -> (op_general_listen_to_player_ask_for_promotion_cannot) - [15:15:43.081] P -> (op_general_offer_player_promotion_confirm_cannot) - [15:15:43.081] AI -> (hero_ask_4) - [15:15:43.914] P -> (player_is_leaving_neutral_or_friendly) - [15:15:43.914] AI -> (hero_leave) - [15:15:45.008] ExecuteContinue [15:15:45.008] --------------- Conversation End --------------- [15:15:45.013] Scene_view::clear_all(scn_conversation_tableau) [15:15:45.014] [GAME MENU] player_in_camp_main [15:15:47.710] --------------- Conversation Start --------------- [15:15:47.710] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [15:15:47.710] AI -> (start_default_under_24_hours) - [15:15:47.710] [VOICEOVER]VoiceObject search for: ! [15:15:47.710] [VOICEOVER]VoiceObject search for: ! [15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc [15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc [15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc [15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc [15:15:47.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc [15:15:47.710] accentClass: [15:15:47.719] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [15:15:48.397] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg [15:15:48.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:48.929] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:49.627] ExecuteContinue [15:15:49.627] AI -> (hero_ask_4) - [15:15:52.162] P -> (main_option_discussions_3) - [15:15:52.162] AI -> (lord_politics_request) - [15:15:52.162] [VOICEOVER]VoiceObject search for: ! [15:15:52.162] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:15:52.162] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:15:52.162] accentClass: [15:15:52.166] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:15:52.166] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:15:53.409] P -> (hero_barter) - [15:15:53.409] AI -> (lord_considers_barter) - [15:15:54.065] ExecuteContinue [15:15:54.065] AI -> (barter_decision_thinking) - [15:15:54.113] Render Requested: vlandia_horse [15:15:54.113] Render Requested: sturgia_horse [15:15:54.113] Render Requested: khuzait_horse [15:15:54.113] Render Requested: hunter [15:15:54.113] Render Requested: t2_khuzait_horse [15:15:54.113] Render Requested: aserai_horse [15:15:54.113] Render Requested: camel [15:15:54.113] Render Requested: empire_horse [15:15:54.113] Render Requested: cow [15:15:54.113] Render Requested: sumpter_horse [15:15:54.113] Render Requested: sturgia_horse [15:15:54.113] Render Requested: lz_bow_youzhou_05 [15:15:54.113] Render Requested: lz_arrow_youzhou_02 [15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:15:54.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:02.011] AI -> (barter_decision_thinking_2) - [15:16:02.011] [VOICEOVER]VoiceObject search for: ! [15:16:02.011] 对方接受谈判提案! [15:16:02.715] ExecuteContinue [15:16:02.716] AI -> (hero_pretalk_2) - [15:16:03.628] P -> (player_is_leaving_neutral_or_friendly) - [15:16:03.629] AI -> (hero_leave) - [15:16:04.263] ExecuteContinue [15:16:04.263] --------------- Conversation End --------------- [15:16:04.269] Scene_view::clear_all(scn_conversation_tableau) [15:16:04.270] [GAME MENU] player_in_camp_main [15:16:10.238] Force VSync State is now ACTIVE [15:16:10.238] PushScreen [15:16:10.238] SandBox.View.Map.MapScreen::HandlePause [15:16:10.238] SandBox.View.Map.MapScreen::HandleDeactivate [15:16:10.238] OnScreenListChanged [15:16:10.238] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:16:10.238] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:16:10.238] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:16:12.009] Force VSync State is now DEACTIVATED [15:16:12.009] PopScreen [15:16:12.009] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:16:12.009] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:16:12.009] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:16:12.009] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:16:12.009] OnScreenListChanged [15:16:12.009] SandBox.View.Map.MapScreen::HandleActivate [15:16:12.009] SandBox.View.Map.MapScreen::HandleResume [15:16:12.029] [GAME MENU] player_in_camp_main [15:16:12.208] Force VSync State is now ACTIVE [15:16:12.208] PushScreen [15:16:12.208] SandBox.View.Map.MapScreen::HandlePause [15:16:12.209] SandBox.View.Map.MapScreen::HandleDeactivate [15:16:12.209] OnScreenListChanged [15:16:12.209] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [15:16:12.209] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [15:16:12.209] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:12.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:16.348] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:16:16.348] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:16:16.348] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:16:16.378] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:16:16.378] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:16:16.379] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:16:23.036] Opening new mission Conversation . [15:16:23.039] IMono_MBMission::create_mission : 0.003093 [15:16:23.231] Force VSync State is now DEACTIVATED [15:16:23.231] PushScreen [15:16:23.231] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:16:23.231] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:16:23.231] OnScreenListChanged [15:16:23.231] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [15:16:23.231] -------MissionScreen-OnInitialize [15:16:23.231] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [15:16:23.231] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [15:16:23.794] Loading xml file: $BASE/Modules/SandBox/SceneObj/conversation_scene_forest/scene.xscene. [15:16:23.795] Loading xml file: $BASE/Modules/SandBox/SceneObj/conversation_scene_forest/atmosphere.xml. [15:16:24.226] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [15:16:24.226] 64 entities are registered as oro. [15:16:24.778] rglTerrain_shader_generator::handle_mesh_blend_state : 0.009119 [15:16:24.787] rglShader_manager::read_compressed_shader_cache_package : 0.000166 [15:16:24.791] Placed flora count, 0, flora_green_c [15:16:24.791] Placed flora count, 0, flora_grass_b_non_shadow [15:16:24.794] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [15:16:26.897] ----------Mission-AddTeam-Attacker [15:16:28.597] -------MissionScreen-OnActivate [15:16:29.483] Bake Terrain [15:16:29.575] Bake Terrain [15:16:29.637] Bake Terrain [15:16:29.689] Bake Terrain [15:16:30.126] --------------- Conversation Start --------------- [15:16:30.126] Conversation character name: 夏侯渊 id: lord_xiahouyuan culture:兖州 persona:PersonaSoftspoken [15:16:30.127] AI -> (start_lord_unmet) - [15:16:30.127] [VOICEOVER]VoiceObject search for: ! [15:16:30.127] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [15:16:30.127] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [15:16:30.127] accentClass: [15:16:30.132] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [15:16:30.132] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_002.ogg, position: (115.1435, 216.8255, 0.2347937) [15:16:30.132] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_002.xml. [15:16:30.180] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:30.180] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:31.668] P -> (lord_meet_player_response1) - [15:16:31.668] AI -> (lord_introduction) - [15:16:32.633] ExecuteContinue [15:16:32.633] AI -> (lord_ask_2) - [15:16:32.633] [VOICEOVER]VoiceObject search for: ! [15:16:35.489] P -> (player_is_leaving_enemy_prisoner) - [15:16:35.489] AI -> (prisoner_hero_leave_answer) - [15:16:36.144] ExecuteContinue [15:16:36.144] --------------- Conversation End --------------- [15:16:36.157] I called EndMission [15:16:36.171] I called EndMissionInternal [15:16:36.212] -------MissionScreen-OnDeactivate [15:16:36.563] Force VSync State is now ACTIVE [15:16:36.563] PopScreen [15:16:36.563] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [15:16:36.563] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [15:16:36.563] -------MissionScreen-OnDeactivate [15:16:36.563] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [15:16:36.563] -------MissionScreen-OnFinalize [15:16:36.580] Scene_view::clear_all(conversation_scene_forest) [15:16:36.580] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [15:16:36.580] OnScreenListChanged [15:16:36.580] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [15:16:36.580] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:16:38.362] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [15:16:38.362] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [15:16:41.133] Scene_view::clear_all(inventory_character_scene) [15:16:42.703] Force VSync State is now DEACTIVATED [15:16:42.703] PopScreen [15:16:42.703] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:16:42.703] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:16:42.703] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [15:16:42.703] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [15:16:42.703] OnScreenListChanged [15:16:42.703] SandBox.View.Map.MapScreen::HandleActivate [15:16:42.704] SandBox.View.Map.MapScreen::HandleResume [15:16:42.718] [GAME MENU] player_in_camp_main [15:16:54.412] [GAME MENU] camp_junsima [15:16:54.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:54.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:56.267] [GAME MENU] camp_junsima_select_training [15:16:57.229] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:16:57.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:16:57.247] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:16:57.247] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:16:57.247] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:16:57.265] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:16:57.537] [GAME MENU] camp_junsima_training [15:16:57.810] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:16:57.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:16:58.258] Player has entered town_dongpingguo_wuyan: 无盐 [15:16:58.258] [GAME MENU] castle_outside [15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.329] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:16:58.798] [GAME MENU] camp_junsima_training [15:17:02.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:02.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:02.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:02.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:08.438] Before Daily Tick: 初平元年 秋 一十月 中旬 [15:17:12.096] creating hero from template with id: lord_zhufu [15:17:21.673] Force VSync State is now ACTIVE [15:17:21.673] PushScreen [15:17:21.673] SandBox.View.Map.MapScreen::HandlePause [15:17:21.674] SandBox.View.Map.MapScreen::HandleDeactivate [15:17:21.674] OnScreenListChanged [15:17:21.674] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [15:17:21.674] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [15:17:21.674] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:17:26.773] Force VSync State is now DEACTIVATED [15:17:26.773] PopScreen [15:17:26.773] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:17:26.773] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:17:26.773] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [15:17:26.773] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [15:17:26.773] OnScreenListChanged [15:17:26.773] SandBox.View.Map.MapScreen::HandleActivate [15:17:26.773] SandBox.View.Map.MapScreen::HandleResume [15:17:26.795] [GAME MENU] camp_junsima_training [15:17:27.165] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.165] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.166] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:27.166] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.166] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.179] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:27.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.180] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:27.180] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.180] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.196] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.196] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.315] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:27.315] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.315] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.400] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:27.400] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.474] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:27.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.474] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.616] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:27.616] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.751] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:27.751] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:27.895] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:27.895] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:31.297] 公孙瓒势力的公孙瓒在他深思熟虑后,将无盐封予公孙纪。 [15:17:33.788] Before Daily Tick: 初平元年 秋 一十月 中旬 [15:17:34.490] 夏侯渊已从你的部队逃离。 [15:17:36.869] [GAME MENU] camp_junsima [15:17:37.904] Force VSync State is now ACTIVE [15:17:37.904] PushScreen [15:17:37.904] SandBox.View.Map.MapScreen::HandlePause [15:17:37.905] SandBox.View.Map.MapScreen::HandleDeactivate [15:17:37.905] OnScreenListChanged [15:17:37.905] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:17:37.905] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:17:37.905] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:17:40.192] Force VSync State is now DEACTIVATED [15:17:40.192] PopScreen [15:17:40.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:17:40.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:17:40.192] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:17:40.192] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:17:40.192] OnScreenListChanged [15:17:40.192] SandBox.View.Map.MapScreen::HandleActivate [15:17:40.192] SandBox.View.Map.MapScreen::HandleResume [15:17:40.214] [GAME MENU] camp_junsima [15:17:40.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:40.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:17:41.034] [GAME MENU] player_in_camp_join_encounter [15:17:41.035] [GAME MENU] player_in_camp [15:17:41.125] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:41.125] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.125] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.125] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.126] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.134] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:41.134] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.134] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.134] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:41.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.147] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:41.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.197] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:41.197] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.198] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.225] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.226] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.254] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:41.254] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.254] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.268] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:41.268] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.268] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.382] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:41.382] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.476] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.490] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.491] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:41.599] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:17:41.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:17:42.392] Opening new mission Battle . [15:17:42.397] IMono_MBMission::create_mission : 0.004546 [15:17:46.289] Force VSync State is now DEACTIVATED [15:17:46.289] PushScreen [15:17:46.289] SandBox.View.Map.MapScreen::HandlePause [15:17:46.289] SandBox.View.Map.MapScreen::HandleDeactivate [15:17:46.289] Release Sound Event 65944 [15:17:46.289] OnScreenListChanged [15:17:46.289] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [15:17:46.289] -------MissionScreen-OnInitialize [15:17:46.289] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [15:17:46.289] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [15:17:46.664] Scene_view::clear_all(Main_map) [15:17:46.868] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_h/scene.xscene. [15:17:46.914] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_h/atmosphere.xml. [15:17:47.395] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [15:17:47.396] 177 entities are registered as oro. [15:17:47.486] NAV_MESH: load finished, first load for scene: 1 [15:17:48.946] rglShader_manager::read_compressed_shader_cache_package : 0.000334 [15:17:49.053] Placed flora count, 2728, rock_new_green [15:17:49.076] Placed flora count, 32368, flora_plant__mix [15:17:49.086] Placed flora count, 50301, flora_grass_b_non_shadow [15:17:49.088] Placed flora count, 48040, flora_green__mix [15:17:49.205] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [15:18:12.814] ----------Mission-AddTeam-Defender [15:18:12.814] ----------Mission-AddTeam-Attacker [15:18:12.815] ----------Mission-AddTeam-Attacker [15:18:12.893] -------MissionScreen-OnActivate [15:18:12.913] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:12.914] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:12.914] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:12.914] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:12.914] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:12.916] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:13.022] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:13.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:13.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:13.069] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:13.069] Bake Terrain [15:18:13.181] Bake Terrain [15:18:13.205] Bake Terrain [15:18:13.233] Bake Terrain [15:18:13.252] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:13.252] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:13.275] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:13.728] HorseArcher added to selected formations. [15:18:13.728] SetOrderWithAgent FollowMe 荀藿on team [15:18:13.728] After set order called, number of selected formations: 1 [15:18:13.728] General formation being processed. [15:18:13.728] Update cached and formation values on each agent complete, number of selected formations: 1 [15:18:13.728] Set random decide time of agents with indices complete, number of selected formations: 1 [15:18:13.728] After set order loop complete, number of selected formations: 1 [15:18:13.728] Selected formations being cleared. [15:18:13.729] Cavalry has 7 units, Skirmisher has 0 units [15:18:13.729] Defender Cavalry transfers 3 units to Skirmisher [15:18:13.729] Cavalry has 4 units, Skirmisher has 3 units [15:18:15.954] Selected formations being cleared. Select all formations: [15:18:15.954] Infantry added to selected formations. [15:18:15.954] Ranged added to selected formations. [15:18:15.954] Cavalry added to selected formations. [15:18:15.954] HorseArcher added to selected formations. [15:18:15.956] Selected formations being cleared. Select all formations: [15:18:15.956] Ranged added to selected formations. [15:18:15.956] Cavalry added to selected formations. [15:18:15.956] SetOrder AIControlOffon team [15:18:15.956] After set order called, number of selected formations: 2 [15:18:15.956] Ranged formation being processed. [15:18:15.956] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.956] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.956] Cavalry formation being processed. [15:18:15.956] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.956] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.956] After set order loop complete, number of selected formations: 2 [15:18:15.957] SetOrder Mounton team [15:18:15.957] After set order called, number of selected formations: 2 [15:18:15.957] Ranged formation being processed. [15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.957] Cavalry formation being processed. [15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.957] After set order loop complete, number of selected formations: 2 [15:18:15.957] SetOrder FireAtWillon team [15:18:15.957] After set order called, number of selected formations: 2 [15:18:15.957] Ranged formation being processed. [15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.957] Cavalry formation being processed. [15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.957] After set order loop complete, number of selected formations: 2 [15:18:15.957] SetOrder ArrangementLineon team [15:18:15.957] After set order called, number of selected formations: 2 [15:18:15.957] Ranged formation being processed. [15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.957] Cavalry formation being processed. [15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.957] After set order loop complete, number of selected formations: 2 [15:18:15.957] SetOrder StandYourGroundon team [15:18:15.957] After set order called, number of selected formations: 2 [15:18:15.957] Ranged formation being processed. [15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.957] Cavalry formation being processed. [15:18:15.957] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.957] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.957] After set order loop complete, number of selected formations: 2 [15:18:15.958] SetOrder AIControlOffon team [15:18:15.958] After set order called, number of selected formations: 2 [15:18:15.958] Ranged formation being processed. [15:18:15.958] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.958] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.958] Cavalry formation being processed. [15:18:15.958] Update cached and formation values on each agent complete, number of selected formations: 2 [15:18:15.958] Set random decide time of agents with indices complete, number of selected formations: 2 [15:18:15.958] After set order loop complete, number of selected formations: 2 [15:18:15.958] Selected formations being cleared. [15:18:15.964] HorseArcher added to selected formations. [15:18:15.964] SetOrderWithAgent FollowMe 李大碗on team [15:18:15.964] After set order called, number of selected formations: 1 [15:18:15.964] General formation being processed. [15:18:15.964] Update cached and formation values on each agent complete, number of selected formations: 1 [15:18:15.964] Set random decide time of agents with indices complete, number of selected formations: 1 [15:18:15.964] After set order loop complete, number of selected formations: 1 [15:18:15.964] Selected formations being cleared. [15:18:15.964] HorseArcher added to selected formations. [15:18:15.964] SetOrderWithAgent FollowMe 公孙离on team [15:18:15.964] After set order called, number of selected formations: 1 [15:18:15.964] General formation being processed. [15:18:15.964] Update cached and formation values on each agent complete, number of selected formations: 1 [15:18:15.964] Set random decide time of agents with indices complete, number of selected formations: 1 [15:18:15.964] After set order loop complete, number of selected formations: 1 [15:18:15.964] Selected formations being cleared. [15:18:15.964] HorseArcher added to selected formations. [15:18:15.964] SetOrderWithAgent FollowMe 公孙离on team [15:18:15.965] After set order called, number of selected formations: 1 [15:18:15.965] Bodyguard formation being processed. [15:18:15.965] Update cached and formation values on each agent complete, number of selected formations: 1 [15:18:15.965] Set random decide time of agents with indices complete, number of selected formations: 1 [15:18:15.965] After set order loop complete, number of selected formations: 1 [15:18:15.965] Selected formations being cleared. [15:18:15.965] Selected formations being cleared. Select all formations: [15:18:15.965] Ranged added to selected formations. [15:18:15.965] Cavalry added to selected formations. [15:18:16.060] Render Requested: lz_spear_youzhou_04 [15:18:16.060] Render Requested: stronger_reinforced_kite_shield [15:18:16.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:16.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:16.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:17.907] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [15:18:17.907] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:18:18.800] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:18.800] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:18.837] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:18.837] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:18.838] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:18.856] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:18.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:18.890] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:18.890] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:18.926] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:18.927] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:19.042] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:19.042] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:23.542] Scene_view::clear_all(inventory_character_scene) [15:18:26.662] 敌方同意单挑 [15:18:26.662] Formation order position is not valid. Team: 0, Formation: 5 [15:18:26.662] Formation order position is not valid. Team: 0, Formation: 6 [15:18:26.662] Formation order position is not valid. Team: 0, Formation: 7 [15:18:26.666] Formation order position is not valid. Team: 2, Formation: 4 [15:18:26.666] Formation order position is not valid. Team: 2, Formation: 5 [15:18:26.666] Formation order position is not valid. Team: 2, Formation: 6 [15:18:26.666] Formation order position is not valid. Team: 2, Formation: 7 [15:18:29.482] Render Requested: lz_bow_youzhou_04 [15:18:30.091] Render Requested: stronger_reinforced_kite_shield [15:18:30.275] Render Requested: lz_spear_youzhou_04 [15:18:37.916] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:37.946] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:18:37.946] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:37.947] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:18:42.575] Render Requested: lz_bow_youzhou_04 [15:18:44.900] Render Requested: stronger_reinforced_kite_shield [15:18:45.092] Render Requested: lz_spear_youzhou_04 [15:18:50.254] Render Requested: lz_bow_youzhou_04 [15:19:02.624] Render Requested: stronger_reinforced_kite_shield [15:19:02.809] Render Requested: lz_spear_youzhou_04 [15:19:16.300] Render Requested: lz_bow_youzhou_04 [15:19:26.008] 呵!将军好武艺! [15:19:26.008] 首功者,公孙瓒麾下李大碗! [15:19:26.009] 镇北将军公孙瓒麾下军侯李大碗,杀退敌方虎贲校尉荀藿! [15:19:26.009] 你与公孙瓒派系的关系+9,现为100。 [15:19:26.009] 你与公孙瓒派系的关系+5,现为100。 [15:19:26.009] 我方赢得了单挑, 敌方士气下降 [15:19:27.384] Render Requested: stronger_reinforced_kite_shield [15:19:27.565] Render Requested: lz_spear_youzhou_04 [15:19:49.707] Cavalry has 4 units, Skirmisher has 0 units [15:19:49.707] Defender Cavalry transfers 2 units to Skirmisher [15:19:49.708] Cavalry has 2 units, Skirmisher has 2 units [15:19:59.787] Skirmisher has 1 units, Infantry has 49 units [15:19:59.787] Defender Skirmisher transfers 1 units to Infantry [15:19:59.787] Skirmisher has 0 units, Infantry has 50 units [15:20:06.187] Render Requested: lz_bow_youzhou_04 [15:20:09.091] 将军实在勇武过人! [15:20:09.476] Render Requested: stronger_reinforced_kite_shield [15:20:09.670] Render Requested: lz_spear_youzhou_04 [15:20:31.826] Render Requested: lz_bow_youzhou_04 [15:20:51.289] 将军实在勇武过人! [15:20:53.840] Render Requested: stronger_reinforced_kite_shield [15:20:54.027] Render Requested: lz_spear_youzhou_04 [15:20:57.341] CheckMissionEnded::ended [15:20:57.341] Player MapEvent BattleState: AttackerVictory [15:21:02.788] I called EndMission [15:21:02.796] I called EndMissionInternal [15:21:03.067] -------MissionScreen-OnDeactivate [15:21:03.526] PopScreen [15:21:03.526] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [15:21:03.526] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [15:21:03.526] -------MissionScreen-OnDeactivate [15:21:03.526] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [15:21:03.526] -------MissionScreen-OnFinalize [15:21:03.540] Scene_view::clear_all(battle_terrain_h) [15:21:03.541] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [15:21:03.541] OnScreenListChanged [15:21:03.541] SandBox.View.Map.MapScreen::HandleActivate [15:21:03.541] SandBox.View.Map.MapScreen::HandleResume [15:21:03.554] [GAME MENU] player_in_camp [15:21:03.554] Release Sound Event 65944 [15:21:03.556] 你掠夺了20第纳尔。 [15:21:03.556] Player MapEvent State: WaitingRemoval [15:21:03.745] Release Sound Event 68396 [15:21:03.766] [GAME MENU] player_in_camp_battle_end [15:21:09.680] rglShader_manager::read_compressed_shader_cache_package : 0.000116 [15:21:09.681] Missing shader from sack: pbr_terrain [15:21:09.681] Missing shader from sack: pbr_terrain [15:21:09.681] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.681] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.681] Missing shader from sack: pbr_terrain_shadowmap [15:21:09.681] Missing shader from sack: pbr_terrain_pointlight [15:21:09.681] Missing shader from sack: pbr_terrain [15:21:09.681] Missing shader from sack: pbr_terrain [15:21:09.681] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.682] Missing shader from sack: pbr_terrain [15:21:09.682] Missing shader from sack: pbr_terrain [15:21:09.682] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.682] Missing shader from sack: pbr_terrain [15:21:09.682] Missing shader from sack: pbr_terrain [15:21:09.682] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.683] Missing shader from sack: pbr_terrain [15:21:09.683] Missing shader from sack: pbr_terrain [15:21:09.683] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.683] Missing shader from sack: pbr_terrain [15:21:09.683] Missing shader from sack: pbr_terrain [15:21:09.683] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.684] Missing shader from sack: pbr_terrain [15:21:09.684] Missing shader from sack: pbr_terrain [15:21:09.684] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.684] Missing shader from sack: pbr_terrain [15:21:09.684] Missing shader from sack: pbr_terrain [15:21:09.684] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.684] Missing shader from sack: pbr_terrain [15:21:09.684] Missing shader from sack: pbr_terrain [15:21:09.684] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.685] Missing shader from sack: pbr_terrain [15:21:09.685] Missing shader from sack: pbr_terrain [15:21:09.685] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.685] Missing shader from sack: pbr_terrain [15:21:09.685] Missing shader from sack: pbr_terrain [15:21:09.685] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.685] Missing shader from sack: pbr_terrain [15:21:09.685] Missing shader from sack: pbr_terrain [15:21:09.685] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.685] Missing shader from sack: pbr_terrain [15:21:09.685] Missing shader from sack: pbr_terrain [15:21:09.685] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.686] Missing shader from sack: pbr_terrain [15:21:09.686] Missing shader from sack: pbr_terrain [15:21:09.686] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.686] Missing shader from sack: pbr_terrain [15:21:09.686] Missing shader from sack: pbr_terrain [15:21:09.686] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.687] Missing shader from sack: pbr_terrain [15:21:09.687] Missing shader from sack: pbr_terrain [15:21:09.687] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.687] Missing shader from sack: pbr_terrain [15:21:09.687] Missing shader from sack: pbr_terrain [15:21:09.687] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.689] Missing shader from sack: pbr_terrain [15:21:09.689] Missing shader from sack: pbr_terrain [15:21:09.689] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.690] Missing shader from sack: pbr_terrain [15:21:09.690] Missing shader from sack: pbr_terrain [15:21:09.690] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.690] Missing shader from sack: pbr_terrain [15:21:09.690] Missing shader from sack: pbr_terrain [15:21:09.690] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.690] Missing shader from sack: pbr_terrain [15:21:09.690] Missing shader from sack: pbr_terrain [15:21:09.690] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.690] Missing shader from sack: pbr_terrain [15:21:09.690] Missing shader from sack: pbr_terrain [15:21:09.691] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.692] Missing shader from sack: pbr_terrain [15:21:09.692] Missing shader from sack: pbr_terrain [15:21:09.692] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.693] Missing shader from sack: pbr_terrain [15:21:09.693] Missing shader from sack: pbr_terrain [15:21:09.693] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.694] Missing shader from sack: pbr_terrain [15:21:09.694] Missing shader from sack: pbr_terrain [15:21:09.694] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.695] Missing shader from sack: pbr_terrain [15:21:09.695] Missing shader from sack: pbr_terrain [15:21:09.695] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.695] Missing shader from sack: pbr_terrain [15:21:09.695] Missing shader from sack: pbr_terrain [15:21:09.695] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.697] Missing shader from sack: pbr_terrain [15:21:09.697] Missing shader from sack: pbr_terrain [15:21:09.697] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.702] Missing shader from sack: pbr_terrain [15:21:09.702] Missing shader from sack: pbr_terrain [15:21:09.702] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.702] Missing shader from sack: pbr_terrain [15:21:09.702] Missing shader from sack: pbr_terrain [15:21:09.702] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.703] Missing shader from sack: pbr_terrain [15:21:09.703] Missing shader from sack: pbr_terrain [15:21:09.703] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.703] Missing shader from sack: pbr_terrain [15:21:09.703] Missing shader from sack: pbr_terrain [15:21:09.703] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.703] Missing shader from sack: pbr_terrain [15:21:09.703] Missing shader from sack: pbr_terrain [15:21:09.703] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.705] Missing shader from sack: pbr_terrain [15:21:09.705] Missing shader from sack: pbr_terrain [15:21:09.705] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.711] Missing shader from sack: pbr_terrain [15:21:09.711] Missing shader from sack: pbr_terrain [15:21:09.711] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.712] Missing shader from sack: pbr_terrain [15:21:09.712] Missing shader from sack: pbr_terrain [15:21:09.712] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.714] Missing shader from sack: pbr_terrain [15:21:09.714] Missing shader from sack: pbr_terrain [15:21:09.714] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.717] Missing shader from sack: pbr_terrain [15:21:09.717] Missing shader from sack: pbr_terrain [15:21:09.717] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.717] Missing shader from sack: pbr_terrain [15:21:09.717] Missing shader from sack: pbr_terrain [15:21:09.717] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.719] Missing shader from sack: pbr_terrain [15:21:09.719] Missing shader from sack: pbr_terrain [15:21:09.719] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.719] Missing shader from sack: pbr_terrain [15:21:09.719] Missing shader from sack: pbr_terrain [15:21:09.719] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.723] Missing shader from sack: pbr_terrain [15:21:09.723] Missing shader from sack: pbr_terrain [15:21:09.723] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.725] Missing shader from sack: pbr_terrain [15:21:09.725] Missing shader from sack: pbr_terrain [15:21:09.725] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.725] Missing shader from sack: pbr_terrain [15:21:09.725] Missing shader from sack: pbr_terrain [15:21:09.725] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.728] Missing shader from sack: pbr_terrain [15:21:09.728] Missing shader from sack: pbr_terrain [15:21:09.728] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.729] Missing shader from sack: pbr_terrain [15:21:09.729] Missing shader from sack: pbr_terrain [15:21:09.729] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.730] Missing shader from sack: pbr_terrain [15:21:09.730] Missing shader from sack: pbr_terrain [15:21:09.730] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.736] Missing shader from sack: pbr_terrain [15:21:09.736] Missing shader from sack: pbr_terrain [15:21:09.736] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.736] Missing shader from sack: pbr_terrain [15:21:09.736] Missing shader from sack: pbr_terrain [15:21:09.736] Missing shader from sack: pbr_terrain_gbuffer [15:21:09.737] Missing shader from sack: pbr_terrain [15:21:09.737] Missing shader from sack: pbr_terrain [15:21:09.737] Missing shader from sack: pbr_terrain_gbuffer [15:21:10.274] Bake Terrain [15:21:16.975] Bake Terrain [15:21:17.008] Bake Terrain [15:21:17.030] Bake Terrain [15:21:19.417] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:19.462] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:19.462] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:19.480] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:19.480] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:19.489] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:19.489] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:22.857] [GAME MENU] player_in_camp_main [15:21:26.991] --------------- Conversation Start --------------- [15:21:26.991] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [15:21:26.991] AI -> (start_default) - [15:21:26.991] [VOICEOVER]VoiceObject search for: ! [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [15:21:26.991] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [15:21:26.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [15:21:26.992] accentClass: [15:21:27.058] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [15:21:27.736] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_009.ogg [15:21:28.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:21:28.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:21:29.347] ExecuteContinue [15:21:29.347] AI -> (hero_ask_4) - [15:21:32.303] P -> (main_option_discussions_3) - [15:21:32.303] AI -> (lord_politics_request) - [15:21:32.303] [VOICEOVER]VoiceObject search for: ! [15:21:32.303] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:21:32.303] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:21:32.304] accentClass: [15:21:32.308] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:21:32.308] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:21:33.676] P -> (hero_barter) - [15:21:33.676] AI -> (lord_refuses_barter) - [15:21:34.456] ExecuteContinue [15:21:34.456] AI -> (hero_ask_4) - [15:21:36.817] P -> (main_option_discussions_3) - [15:21:36.817] AI -> (lord_politics_request) - [15:21:36.817] [VOICEOVER]VoiceObject search for: ! [15:21:36.817] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:21:36.817] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:21:36.817] accentClass: [15:21:36.821] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:21:36.821] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:21:37.475] P -> (hero_barter) - [15:21:37.475] AI -> (lord_refuses_barter) - [15:21:38.295] ExecuteContinue [15:21:38.296] AI -> (hero_ask_4) - [15:21:38.792] P -> (player_is_leaving_neutral_or_friendly) - [15:21:38.792] AI -> (hero_leave) - [15:21:39.233] ExecuteContinue [15:21:39.233] --------------- Conversation End --------------- [15:21:39.238] Scene_view::clear_all(scn_conversation_tableau) [15:21:39.239] [GAME MENU] player_in_camp_main [15:21:43.919] Force VSync State is now ACTIVE [15:21:43.919] PushScreen [15:21:43.919] SandBox.View.Map.MapScreen::HandlePause [15:21:43.919] SandBox.View.Map.MapScreen::HandleDeactivate [15:21:43.919] OnScreenListChanged [15:21:43.919] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:21:43.919] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:21:43.919] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:21:45.670] Force VSync State is now DEACTIVATED [15:21:45.670] PopScreen [15:21:45.670] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:21:45.670] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:21:45.670] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:21:45.670] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:21:45.670] OnScreenListChanged [15:21:45.670] SandBox.View.Map.MapScreen::HandleActivate [15:21:45.670] SandBox.View.Map.MapScreen::HandleResume [15:21:45.692] [GAME MENU] player_in_camp_main [15:21:46.155] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:46.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.171] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:46.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.172] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.580] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:46.580] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.580] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.581] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.581] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.586] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:46.586] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.596] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:46.596] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.597] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.627] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:46.627] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.628] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.648] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.648] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:46.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.738] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:46.738] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.759] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:21:46.817] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.847] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:46.861] [GAME MENU] camp_junsima [15:21:46.931] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:21:47.749] [GAME MENU] camp_junsima_select_training [15:21:48.874] [GAME MENU] camp_junsima_training [15:21:57.991] Before Daily Tick: 初平元年 秋 一十月 中旬 [15:22:01.255] [GAME MENU] camp_junsima [15:22:02.422] [GAME MENU] player_in_camp_main [15:22:03.049] --------------- Conversation Start --------------- [15:22:03.049] Conversation character name: 公孙瓒 id: lord_gongsunzan culture:幽州 persona:PersonaSoftspoken [15:22:03.050] AI -> (start_default_under_24_hours) - [15:22:03.050] [VOICEOVER]VoiceObject search for: ! [15:22:03.050] [VOICEOVER]VoiceObject search for: ! [15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_RNZ9LOxc [15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_RNZ9LOxc [15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_RNZ9LOxc [15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_RNZ9LOxc [15:22:03.050] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_RNZ9LOxc [15:22:03.050] accentClass: [15:22:03.059] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_RNZ9LOxc [15:22:03.741] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_male_generic_RNZ9LOxc.ogg [15:22:04.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:04.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:05.273] ExecuteContinue [15:22:05.273] AI -> (hero_ask_4) - [15:22:05.994] P -> (player_is_leaving_neutral_or_friendly) - [15:22:05.994] AI -> (hero_leave) - [15:22:06.417] ExecuteContinue [15:22:06.417] --------------- Conversation End --------------- [15:22:06.422] Scene_view::clear_all(scn_conversation_tableau) [15:22:06.423] [GAME MENU] player_in_camp_main [15:22:09.700] [GAME MENU] camp_junsima [15:22:11.602] --------------- Conversation Start --------------- [15:22:11.602] Conversation character name: 军司马 id: youzhou_sol_7001 culture:幽州 persona:PersonaSoftspoken [15:22:11.602] AI -> (op_junsima_camp_hello) - [15:22:14.096] P -> (op_player_ask_for_vacation) - [15:22:14.096] AI -> (op_junsima_camp_vacation_check_0) - [15:22:14.562] ExecuteContinue [15:22:14.562] AI -> (op_junsima_camp_vacation_check_1) - [15:22:15.018] ExecuteContinue [15:22:15.018] AI -> (op_junsima_camp_vacation_check_2) - [15:22:15.803] P -> (op_player_confirm_vacation) - [15:22:15.803] AI -> (op_junsima_camp_vacation_confirm_1) - [15:22:16.178] ExecuteContinue [15:22:16.179] AI -> (op_junsima_camp_vacation_confirm_2) - [15:22:16.947] P -> (op_player_thank_for_vacation) - [15:22:16.950] --------------- Conversation End --------------- [15:22:16.955] Scene_view::clear_all(scn_conversation_tableau) [15:22:26.948] Player has entered village_dongpingguo_fucheng: 富成 [15:22:26.948] [GAME MENU] village_outside [15:22:26.949] [GAME MENU] village [15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:27.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:22:31.624] Force VSync State is now ACTIVE [15:22:31.624] PushScreen [15:22:31.624] SandBox.View.Map.MapScreen::HandlePause [15:22:31.625] SandBox.View.Map.MapScreen::HandleDeactivate [15:22:31.625] Release Sound Event 68425 [15:22:31.625] Release Sound Event 68426 [15:22:31.625] OnScreenListChanged [15:22:31.625] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:22:31.625] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:22:31.625] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:22:32.876] Force VSync State is now DEACTIVATED [15:22:32.876] PopScreen [15:22:32.876] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:22:32.876] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:22:32.876] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:22:32.876] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:22:32.876] OnScreenListChanged [15:22:32.876] SandBox.View.Map.MapScreen::HandleActivate [15:22:32.876] SandBox.View.Map.MapScreen::HandleResume [15:22:32.903] [GAME MENU] village [15:22:32.904] Release Sound Event -1 [15:22:32.904] Release Sound Event 68426 [15:22:32.904] Release Sound Event 68426 [15:22:32.904] Release Sound Event -1 [15:22:33.633] Force VSync State is now ACTIVE [15:22:33.633] PushScreen [15:22:33.633] SandBox.View.Map.MapScreen::HandlePause [15:22:33.633] SandBox.View.Map.MapScreen::HandleDeactivate [15:22:33.633] Release Sound Event 68428 [15:22:33.633] Release Sound Event 68427 [15:22:33.633] OnScreenListChanged [15:22:33.633] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [15:22:33.633] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [15:22:33.633] SandBox.GauntletUI.GauntletClanScreen::HandleResume [15:22:36.113] Force VSync State is now DEACTIVATED [15:22:36.113] PopScreen [15:22:36.113] SandBox.GauntletUI.GauntletClanScreen::HandlePause [15:22:36.113] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [15:22:36.113] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [15:22:36.113] PopScreen - SandBox.GauntletUI.GauntletClanScreen [15:22:36.113] OnScreenListChanged [15:22:36.113] SandBox.View.Map.MapScreen::HandleActivate [15:22:36.114] SandBox.View.Map.MapScreen::HandleResume [15:22:36.131] [GAME MENU] village [15:22:36.131] Release Sound Event -1 [15:22:36.131] Release Sound Event -1 [15:22:36.132] Release Sound Event -1 [15:22:36.132] Release Sound Event -1 [15:22:41.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:41.699] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:41.700] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:41.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:41.953] Force VSync State is now ACTIVE [15:22:41.953] PushScreen [15:22:41.953] SandBox.View.Map.MapScreen::HandlePause [15:22:41.953] SandBox.View.Map.MapScreen::HandleDeactivate [15:22:41.953] Release Sound Event 68430 [15:22:41.953] Release Sound Event 68429 [15:22:41.954] OnScreenListChanged [15:22:41.954] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [15:22:41.954] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [15:22:41.954] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:22:44.304] Force VSync State is now DEACTIVATED [15:22:44.304] PopScreen [15:22:44.304] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:22:44.304] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:22:44.304] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [15:22:44.304] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [15:22:44.304] OnScreenListChanged [15:22:44.304] SandBox.View.Map.MapScreen::HandleActivate [15:22:44.304] SandBox.View.Map.MapScreen::HandleResume [15:22:44.324] [GAME MENU] village [15:22:44.325] Release Sound Event -1 [15:22:44.325] Release Sound Event -1 [15:22:44.325] Release Sound Event -1 [15:22:44.325] Release Sound Event -1 [15:22:47.664] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:47.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.671] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:47.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.672] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.672] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:47.672] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.672] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.678] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:47.678] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.699] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:47.699] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.700] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.700] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:47.700] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.701] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.865] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:47.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.911] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:47.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.912] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:47.978] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:47.978] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:48.095] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:48.095] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:48.106] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:48.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:48.107] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:48.118] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:48.118] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:48.216] Force VSync State is now ACTIVE [15:22:48.216] PushScreen [15:22:48.216] SandBox.View.Map.MapScreen::HandlePause [15:22:48.217] SandBox.View.Map.MapScreen::HandleDeactivate [15:22:48.217] Release Sound Event 68432 [15:22:48.217] Release Sound Event 68431 [15:22:48.217] OnScreenListChanged [15:22:48.217] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [15:22:48.217] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [15:22:48.217] SandBox.GauntletUI.GauntletClanScreen::HandleResume [15:22:52.857] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [15:22:52.857] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [15:22:53.528] Force VSync State is now DEACTIVATED [15:22:53.528] PopScreen [15:22:53.528] SandBox.GauntletUI.GauntletClanScreen::HandlePause [15:22:53.528] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [15:22:53.528] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [15:22:53.528] PopScreen - SandBox.GauntletUI.GauntletClanScreen [15:22:53.528] OnScreenListChanged [15:22:53.528] SandBox.View.Map.MapScreen::HandleActivate [15:22:53.528] SandBox.View.Map.MapScreen::HandleResume [15:22:53.548] [GAME MENU] village [15:22:53.548] Release Sound Event -1 [15:22:53.548] Release Sound Event -1 [15:22:53.548] Release Sound Event -1 [15:22:53.548] Release Sound Event -1 [15:22:54.749] Scene_view::clear_all(inventory_character_scene) [15:22:55.131] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:55.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.131] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.132] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.132] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.138] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:55.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:55.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.153] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:55.153] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.153] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.164] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:55.164] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.178] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.178] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:55.178] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.190] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:55.190] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.190] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.191] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:22:55.191] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:55.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:22:57.792] Release Sound Event 68434 [15:22:57.792] Release Sound Event 68433 [15:23:28.344] Before Daily Tick: 初平元年 秋 一十月 下旬 [15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:31.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:32.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:42.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:23:42.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:08.011] Before Daily Tick: 初平元年 冬 一十一月 上旬 [15:24:15.511] Force VSync State is now ACTIVE [15:24:15.511] PushScreen [15:24:15.511] SandBox.View.Map.MapScreen::HandlePause [15:24:15.511] SandBox.View.Map.MapScreen::HandleDeactivate [15:24:15.511] OnScreenListChanged [15:24:15.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:24:15.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:24:15.511] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:24:31.208] Force VSync State is now DEACTIVATED [15:24:31.208] PopScreen [15:24:31.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:24:31.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:24:31.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:24:31.208] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:24:31.208] OnScreenListChanged [15:24:31.208] SandBox.View.Map.MapScreen::HandleActivate [15:24:31.208] SandBox.View.Map.MapScreen::HandleResume [15:24:37.261] creating hero from template with id: spc_notable_yongliang_22 [15:24:37.640] 张郃因功被封【箕陵亭侯】。 [15:24:37.794] Player has entered village_hejianguo_gaoyang: 高阳 [15:24:37.794] [GAME MENU] village_outside [15:24:37.794] [GAME MENU] village [15:24:37.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.878] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.892] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:37.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:40.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:40.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:40.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:24:45.947] --------------- Conversation Start --------------- [15:24:45.948] Conversation character name: 高阳的亮 id: CharacterObject_5409 culture:冀州 persona:PersonaCurt [15:24:45.948] AI -> (start_lord_unmet) - [15:24:45.948] [VOICEOVER]VoiceObject search for: ! [15:24:45.948] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 [15:24:45.948] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [15:24:45.948] accentClass: [15:24:45.951] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [15:24:46.260] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg [15:24:48.035] P -> (lord_meet_player_response1) - [15:24:48.035] AI -> (rural_notable_introduction) - [15:24:48.322] ExecuteContinue [15:24:48.322] AI -> (lord_ask_2) - [15:24:48.322] [VOICEOVER]VoiceObject search for: ! [15:24:49.154] P -> (hero_give_issue) - [15:24:49.155] AI -> (issue_explanation) - [15:24:49.155] [VOICEOVER]VoiceObject search for: ! [15:24:50.432] P -> (issue_explanation_player_response_pre_quest_solution) - [15:24:50.432] [VOICEOVER]VoiceObject search for: ! [15:24:50.432] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [15:24:50.433] [VOICEOVER]VoiceObject search for: ! [15:24:51.339] P -> (issue_alternative_solution_player_response) - [15:24:51.339] [VOICEOVER]VoiceObject search for: ! [15:24:51.339] AI -> (issue_alternative_solution_brief) - [15:24:51.340] [VOICEOVER]VoiceObject search for: ! [15:24:54.088] P -> (issue_offer_player_accept_quest) - [15:24:54.104] [VOICEOVER]VoiceObject search for: ! [15:24:54.104] AI -> (adg:38) - [15:24:54.106] 任务激活:高阳的亮需要人帮忙解决匪徒 [15:24:54.843] ExecuteContinue [15:24:54.843] --------------- Conversation End --------------- [15:24:54.848] Scene_view::clear_all(scn_conversation_tableau) [15:24:54.849] [GAME MENU] village [15:24:54.850] Release Sound Event 68481 [15:24:54.850] Release Sound Event 68482 [15:24:54.850] Release Sound Event 68482 [15:24:54.850] Release Sound Event -1 [15:24:59.743] Release Sound Event 68485 [15:24:59.743] Release Sound Event 68484 [15:25:02.372] Force VSync State is now ACTIVE [15:25:02.372] PushScreen [15:25:02.372] SandBox.View.Map.MapScreen::HandlePause [15:25:02.372] SandBox.View.Map.MapScreen::HandleDeactivate [15:25:02.372] OnScreenListChanged [15:25:02.372] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [15:25:02.372] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [15:25:02.372] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.599] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.599] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:02.599] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:07.403] Force VSync State is now DEACTIVATED [15:25:07.403] PopScreen [15:25:07.403] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [15:25:07.403] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [15:25:07.403] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [15:25:07.403] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [15:25:07.403] OnScreenListChanged [15:25:07.403] SandBox.View.Map.MapScreen::HandleActivate [15:25:07.403] SandBox.View.Map.MapScreen::HandleResume [15:25:15.557] creating hero from template with id: spc_yizhou_headman_3 [15:25:17.324] creating hero from template with id: spc_yuzhou_headman_1 [15:25:17.718] creating hero from template with id: spc_notable_jingzhou_22 [15:25:22.203] [GAME MENU] encounter_meeting [15:25:22.205] Ally parties wont join player encounter since there is an ignored party in enemy side [15:25:22.213] --------------- Conversation Start --------------- [15:25:22.213] Conversation character name: 三国-劫匪 id: sg_looter culture:劫匪 persona:PersonaSoftspoken [15:25:22.213] Ally parties wont join player encounter since there is an ignored party in enemy side [15:25:22.213] AI -> (bandit_start_attacker) - [15:25:22.213] [VOICEOVER]VoiceObject search for: ! [15:25:22.213] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_016 [15:25:22.213] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_016 [15:25:22.213] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_xQ0aBavD [15:25:22.213] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_xQ0aBavD [15:25:22.213] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_xQ0aBavD [15:25:22.213] accentClass: looters [15:25:22.221] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_016 [15:25:22.694] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_016.ogg [15:25:25.161] P -> (common_encounter_ultimatum) - [15:25:25.161] [VOICEOVER]VoiceObject search for: ! [15:25:25.161] AI -> (common_encounter_ultimatum_war) - [15:25:25.571] ExecuteContinue [15:25:25.571] --------------- Conversation End --------------- [15:25:25.576] Scene_view::clear_all(scn_conversation_tableau) [15:25:25.577] [GAME MENU] encounter_meeting [15:25:25.578] Player MapEvent State: Wait [15:25:25.579] Ally parties wont join player encounter since there is an ignored party in enemy side [15:25:25.579] [GAME MENU] encounter [15:25:25.587] Release Sound Event 68495 [15:25:25.590] Release Sound Event -1 [15:25:26.729] Opening new mission Battle . [15:25:26.734] IMono_MBMission::create_mission : 0.004362 [15:25:26.937] Force VSync State is now DEACTIVATED [15:25:26.937] PushScreen [15:25:26.937] SandBox.View.Map.MapScreen::HandlePause [15:25:26.937] SandBox.View.Map.MapScreen::HandleDeactivate [15:25:26.937] Release Sound Event -1 [15:25:26.937] OnScreenListChanged [15:25:26.937] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [15:25:26.938] -------MissionScreen-OnInitialize [15:25:26.938] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [15:25:26.938] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [15:25:27.317] Scene_view::clear_all(Main_map) [15:25:27.525] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_003/scene.xscene. [15:25:27.552] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_003/atmosphere.xml. [15:25:27.888] NAV_MESH: load finished, first load for scene: 1 [15:25:28.504] rglShader_manager::read_compressed_shader_cache_package : 0.000166 [15:25:28.523] Placed flora count, 867, flora_dry_plant_g [15:25:28.526] Placed flora count, 3954, flora_dry_plant_b [15:25:28.527] Placed flora count, 4859, flora_dry_plant_b [15:25:28.533] Placed tree count, 11707, shrub__mix [15:25:28.565] Placed flora count, 17646, flora_fern_a [15:25:28.575] Placed flora count, 34266, flora_dry_plant__mix_grass [15:25:28.579] Placed flora count, 38233, flora_dry_plant_f [15:25:28.583] Placed tree count, 62258, flora_tree_pines_01 [15:25:28.584] Placed tree count, 3851, shrub__mix [15:25:28.586] Placed flora count, 35697, flora_dry_plant__mix_long [15:25:28.598] Placed flora count, 10051, flora_dry_plant_g [15:25:28.629] Placed tree count, 107583, flora_tree_spruce_forest [15:25:28.632] Placed tree count, 107502, flora_tree_spruce_01 [15:25:28.634] Placed flora count, 36760, flora_dry_plant__mix_big_volume [15:25:28.651] Placed flora count, 108870, flora_dry_plant_j [15:25:28.656] Placed flora count, 105418, flora_grass_a_non_shadow [15:25:28.664] Placed flora count, 107070, flora_grass_b_non_shadow [15:25:29.112] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [15:25:34.515] ----------Mission-AddTeam-Defender [15:25:34.515] ----------Mission-AddTeam-Attacker [15:25:34.603] -------MissionScreen-OnActivate [15:25:35.004] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:25:35.025] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:25:35.025] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:25:35.268] Bake Terrain [15:25:35.316] Bake Terrain [15:25:35.343] Bake Terrain [15:25:35.411] Bake Terrain [15:25:37.185] Selected formations being cleared. Select all formations: [15:25:37.185] Infantry added to selected formations. [15:25:37.185] Ranged added to selected formations. [15:25:37.185] Cavalry added to selected formations. [15:25:37.185] HorseArcher added to selected formations. [15:25:37.186] Selected formations being cleared. Select all formations: [15:25:37.186] Ranged added to selected formations. [15:25:37.186] Cavalry added to selected formations. [15:25:37.186] SetOrder AIControlOffon team [15:25:37.186] After set order called, number of selected formations: 2 [15:25:37.186] Ranged formation being processed. [15:25:37.186] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.186] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.186] Cavalry formation being processed. [15:25:37.186] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.186] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.186] After set order loop complete, number of selected formations: 2 [15:25:37.186] SetOrder Mounton team [15:25:37.186] After set order called, number of selected formations: 2 [15:25:37.186] Ranged formation being processed. [15:25:37.186] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.186] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.186] Cavalry formation being processed. [15:25:37.186] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.186] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.186] After set order loop complete, number of selected formations: 2 [15:25:37.192] SetOrder FireAtWillon team [15:25:37.192] After set order called, number of selected formations: 2 [15:25:37.192] Ranged formation being processed. [15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.192] Cavalry formation being processed. [15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.192] After set order loop complete, number of selected formations: 2 [15:25:37.192] SetOrder ArrangementLineon team [15:25:37.192] After set order called, number of selected formations: 2 [15:25:37.192] Ranged formation being processed. [15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.192] Cavalry formation being processed. [15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.192] After set order loop complete, number of selected formations: 2 [15:25:37.192] SetOrder StandYourGroundon team [15:25:37.192] After set order called, number of selected formations: 2 [15:25:37.192] Ranged formation being processed. [15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.192] Cavalry formation being processed. [15:25:37.192] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.192] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.192] After set order loop complete, number of selected formations: 2 [15:25:37.193] SetOrder AIControlOffon team [15:25:37.193] After set order called, number of selected formations: 2 [15:25:37.193] Ranged formation being processed. [15:25:37.193] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.193] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.193] Cavalry formation being processed. [15:25:37.193] Update cached and formation values on each agent complete, number of selected formations: 2 [15:25:37.193] Set random decide time of agents with indices complete, number of selected formations: 2 [15:25:37.193] After set order loop complete, number of selected formations: 2 [15:25:37.193] Selected formations being cleared. [15:25:37.193] HorseArcher added to selected formations. [15:25:37.193] SetOrderWithAgent FollowMe 李大碗on team [15:25:37.193] After set order called, number of selected formations: 1 [15:25:37.193] General formation being processed. [15:25:37.193] Update cached and formation values on each agent complete, number of selected formations: 1 [15:25:37.193] Set random decide time of agents with indices complete, number of selected formations: 1 [15:25:37.193] After set order loop complete, number of selected formations: 1 [15:25:37.193] Selected formations being cleared. [15:25:37.194] Selected formations being cleared. Select all formations: [15:25:37.194] Ranged added to selected formations. [15:25:37.194] Cavalry added to selected formations. [15:25:37.208] Render Requested: lz_spear_youzhou_04 [15:25:37.208] Render Requested: stronger_reinforced_kite_shield [15:25:37.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:37.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:37.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:25:49.297] Render Requested: lz_bow_youzhou_04 [15:26:24.304] 呵!将军好武艺! [15:26:37.592] CheckMissionEnded::ended [15:26:37.592] Player MapEvent BattleState: AttackerVictory [15:26:40.449] I called EndMission [15:26:40.456] I called EndMissionInternal [15:26:40.626] -------MissionScreen-OnDeactivate [15:26:41.000] PopScreen [15:26:41.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [15:26:41.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [15:26:41.000] -------MissionScreen-OnDeactivate [15:26:41.000] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [15:26:41.000] -------MissionScreen-OnFinalize [15:26:41.017] Scene_view::clear_all(battle_terrain_003) [15:26:41.017] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [15:26:41.017] OnScreenListChanged [15:26:41.017] SandBox.View.Map.MapScreen::HandleActivate [15:26:41.018] SandBox.View.Map.MapScreen::HandleResume [15:26:41.032] [GAME MENU] encounter [15:26:41.032] Release Sound Event -1 [15:26:41.033] 你掠夺了289第纳尔。 [15:26:41.034] Force VSync State is now ACTIVE [15:26:41.034] PushScreen [15:26:41.034] SandBox.View.Map.MapScreen::HandlePause [15:26:41.034] SandBox.View.Map.MapScreen::HandleDeactivate [15:26:41.034] Release Sound Event 68771 [15:26:41.034] OnScreenListChanged [15:26:41.034] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [15:26:41.034] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [15:26:41.034] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:26:41.328] Release Sound Event -1 [15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:41.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:26:43.686] Force VSync State is now DEACTIVATED [15:26:43.686] PopScreen [15:26:43.686] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:26:43.686] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:26:43.686] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [15:26:43.686] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [15:26:43.686] OnScreenListChanged [15:26:43.686] SandBox.View.Map.MapScreen::HandleActivate [15:26:43.686] SandBox.View.Map.MapScreen::HandleResume [15:26:43.726] [GAME MENU] encounter [15:26:43.727] Release Sound Event -1 [15:26:43.727] Force VSync State is now ACTIVE [15:26:43.727] PushScreen [15:26:43.727] SandBox.View.Map.MapScreen::HandlePause [15:26:43.727] SandBox.View.Map.MapScreen::HandleDeactivate [15:26:43.727] Release Sound Event 68772 [15:26:43.727] OnScreenListChanged [15:26:43.727] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [15:26:43.884] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [15:26:43.884] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [15:26:44.220] Release Sound Event -1 [15:26:46.200] Render Requested: sg_ar_c06_s4001_head [15:26:46.200] Render Requested: sg_ar_c06_s6001_shoulder [15:26:46.200] Render Requested: sg_ar_c06_s6002_body [15:26:46.200] Render Requested: sg_ar_c06_g004_arm [15:26:46.200] Render Requested: sg_ar_c06_s4001_leg [15:26:46.200] Render Requested: t3_khuzait_horse [15:26:46.200] Render Requested: northern_light_harness [15:26:46.200] Render Requested: lz_spear_youzhou_04 [15:26:46.200] Render Requested: stronger_reinforced_kite_shield [15:26:46.200] Render Requested: lz_bow_youzhou_04 [15:26:46.200] Render Requested: lz_arrow_youzhou_01 [15:26:46.200] Render Requested: peasant_2haxe_1_t1 [15:26:46.200] Render Requested: sg_npc_guard_head [15:26:46.200] Render Requested: sg_ar_c11_com01_arm [15:26:46.200] Render Requested: meat [15:26:46.200] Render Requested: sg_ar_c11_com01_arm [15:26:46.200] Render Requested: sg_ar_c11_com01_arm [15:26:46.200] Render Requested: sg_ar_c11_com01_arm [15:26:46.200] Render Requested: grain [15:26:46.200] Render Requested: ironIngot2 [15:26:46.200] Render Requested: iron [15:26:46.200] Render Requested: charcoal [15:26:46.200] Render Requested: grain [15:26:46.200] Render Requested: lz_arrow_youzhou_02 [15:26:46.200] Render Requested: lz_bow_youzhou_05 [15:26:46.200] Render Requested: sumpter_horse [15:26:46.200] Render Requested: sturgia_horse [15:26:46.686] Render Requested: sg_ar_c11_com01_arm [15:26:46.686] Render Requested: sg_ar_c06_g004_arm [15:26:46.921] Render Requested: meat [15:26:46.988] Render Requested: sg_npc_guard_head [15:26:46.988] Render Requested: sg_ar_c06_s4001_head [15:26:47.071] Render Requested: peasant_2haxe_1_t1 [15:26:47.836] TransferItem Name: 锄头 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:26:47.844] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:26:47.845] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 3 [15:26:47.847] TransferItem Name: 肉 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:26:47.861] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 3 [15:26:47.868] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 [15:26:47.870] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 3 [15:26:47.871] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:26:47.873] Render Requested: peasant_2haxe_1_t1 [15:26:47.873] Render Requested: sg_npc_guard_head [15:26:47.873] Render Requested: sg_ar_c11_com01_arm [15:26:47.873] Render Requested: meat [15:26:47.873] Render Requested: sg_ar_c11_com01_arm [15:26:47.873] Render Requested: sg_ar_c11_com01_arm [15:26:47.873] Render Requested: sg_ar_c11_com01_arm [15:26:48.620] Force VSync State is now DEACTIVATED [15:26:48.620] PopScreen [15:26:48.620] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [15:26:48.620] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [15:26:48.620] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [15:26:48.625] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [15:26:48.625] OnScreenListChanged [15:26:48.625] SandBox.View.Map.MapScreen::HandleActivate [15:26:48.625] SandBox.View.Map.MapScreen::HandleResume [15:26:48.640] [GAME MENU] encounter [15:26:48.640] Release Sound Event -1 [15:26:48.640] Player MapEvent State: WaitingRemoval [15:26:48.642] 你已剿杀1/2伙匪徒 [15:26:48.816] Release Sound Event 68773 [15:26:54.536] rglShader_manager::read_compressed_shader_cache_package : 0.000107 [15:26:54.536] Missing shader from sack: pbr_terrain [15:26:54.536] Missing shader from sack: pbr_terrain [15:26:54.536] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.536] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.537] Missing shader from sack: pbr_terrain_shadowmap [15:26:54.537] Missing shader from sack: pbr_terrain_pointlight [15:26:54.537] Missing shader from sack: pbr_terrain [15:26:54.537] Missing shader from sack: pbr_terrain [15:26:54.537] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.537] Missing shader from sack: pbr_terrain [15:26:54.537] Missing shader from sack: pbr_terrain [15:26:54.537] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.538] Missing shader from sack: pbr_terrain [15:26:54.538] Missing shader from sack: pbr_terrain [15:26:54.538] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.538] Missing shader from sack: pbr_terrain [15:26:54.538] Missing shader from sack: pbr_terrain [15:26:54.538] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.539] Missing shader from sack: pbr_terrain [15:26:54.539] Missing shader from sack: pbr_terrain [15:26:54.539] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.539] Missing shader from sack: pbr_terrain [15:26:54.539] Missing shader from sack: pbr_terrain [15:26:54.539] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.539] Missing shader from sack: pbr_terrain [15:26:54.539] Missing shader from sack: pbr_terrain [15:26:54.539] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.540] Missing shader from sack: pbr_terrain [15:26:54.540] Missing shader from sack: pbr_terrain [15:26:54.540] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.540] Missing shader from sack: pbr_terrain [15:26:54.540] Missing shader from sack: pbr_terrain [15:26:54.540] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.540] Missing shader from sack: pbr_terrain [15:26:54.540] Missing shader from sack: pbr_terrain [15:26:54.540] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.541] Missing shader from sack: pbr_terrain [15:26:54.541] Missing shader from sack: pbr_terrain [15:26:54.541] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.541] Missing shader from sack: pbr_terrain [15:26:54.541] Missing shader from sack: pbr_terrain [15:26:54.541] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.541] Missing shader from sack: pbr_terrain [15:26:54.541] Missing shader from sack: pbr_terrain [15:26:54.541] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.542] Missing shader from sack: pbr_terrain [15:26:54.542] Missing shader from sack: pbr_terrain [15:26:54.542] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.543] Missing shader from sack: pbr_terrain [15:26:54.543] Missing shader from sack: pbr_terrain [15:26:54.543] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.543] Missing shader from sack: pbr_terrain [15:26:54.543] Missing shader from sack: pbr_terrain [15:26:54.543] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.545] Missing shader from sack: pbr_terrain [15:26:54.545] Missing shader from sack: pbr_terrain [15:26:54.545] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.545] Missing shader from sack: pbr_terrain [15:26:54.545] Missing shader from sack: pbr_terrain [15:26:54.545] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.546] Missing shader from sack: pbr_terrain [15:26:54.546] Missing shader from sack: pbr_terrain [15:26:54.546] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.546] Missing shader from sack: pbr_terrain [15:26:54.546] Missing shader from sack: pbr_terrain [15:26:54.546] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.546] Missing shader from sack: pbr_terrain [15:26:54.546] Missing shader from sack: pbr_terrain [15:26:54.546] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.547] Missing shader from sack: pbr_terrain [15:26:54.547] Missing shader from sack: pbr_terrain [15:26:54.547] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.548] Missing shader from sack: pbr_terrain [15:26:54.548] Missing shader from sack: pbr_terrain [15:26:54.548] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.549] Missing shader from sack: pbr_terrain [15:26:54.549] Missing shader from sack: pbr_terrain [15:26:54.549] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.550] Missing shader from sack: pbr_terrain [15:26:54.550] Missing shader from sack: pbr_terrain [15:26:54.550] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.550] Missing shader from sack: pbr_terrain [15:26:54.550] Missing shader from sack: pbr_terrain [15:26:54.550] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.552] Missing shader from sack: pbr_terrain [15:26:54.552] Missing shader from sack: pbr_terrain [15:26:54.552] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.560] Missing shader from sack: pbr_terrain [15:26:54.560] Missing shader from sack: pbr_terrain [15:26:54.560] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.561] Missing shader from sack: pbr_terrain [15:26:54.561] Missing shader from sack: pbr_terrain [15:26:54.561] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.561] Missing shader from sack: pbr_terrain [15:26:54.561] Missing shader from sack: pbr_terrain [15:26:54.561] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.561] Missing shader from sack: pbr_terrain [15:26:54.561] Missing shader from sack: pbr_terrain [15:26:54.561] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.562] Missing shader from sack: pbr_terrain [15:26:54.562] Missing shader from sack: pbr_terrain [15:26:54.562] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.563] Missing shader from sack: pbr_terrain [15:26:54.563] Missing shader from sack: pbr_terrain [15:26:54.563] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.569] Missing shader from sack: pbr_terrain [15:26:54.569] Missing shader from sack: pbr_terrain [15:26:54.569] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.569] Missing shader from sack: pbr_terrain [15:26:54.569] Missing shader from sack: pbr_terrain [15:26:54.569] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.570] Missing shader from sack: pbr_terrain [15:26:54.570] Missing shader from sack: pbr_terrain [15:26:54.570] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.575] Missing shader from sack: pbr_terrain [15:26:54.575] Missing shader from sack: pbr_terrain [15:26:54.575] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.575] Missing shader from sack: pbr_terrain [15:26:54.575] Missing shader from sack: pbr_terrain [15:26:54.575] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.577] Missing shader from sack: pbr_terrain [15:26:54.577] Missing shader from sack: pbr_terrain [15:26:54.577] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.578] Missing shader from sack: pbr_terrain [15:26:54.578] Missing shader from sack: pbr_terrain [15:26:54.578] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.580] Missing shader from sack: pbr_terrain [15:26:54.580] Missing shader from sack: pbr_terrain [15:26:54.580] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.582] Missing shader from sack: pbr_terrain [15:26:54.582] Missing shader from sack: pbr_terrain [15:26:54.582] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.582] Missing shader from sack: pbr_terrain [15:26:54.582] Missing shader from sack: pbr_terrain [15:26:54.582] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.585] Missing shader from sack: pbr_terrain [15:26:54.585] Missing shader from sack: pbr_terrain [15:26:54.585] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.585] Missing shader from sack: pbr_terrain [15:26:54.585] Missing shader from sack: pbr_terrain [15:26:54.585] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.587] Missing shader from sack: pbr_terrain [15:26:54.587] Missing shader from sack: pbr_terrain [15:26:54.587] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.592] Missing shader from sack: pbr_terrain [15:26:54.592] Missing shader from sack: pbr_terrain [15:26:54.592] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.593] Missing shader from sack: pbr_terrain [15:26:54.593] Missing shader from sack: pbr_terrain [15:26:54.593] Missing shader from sack: pbr_terrain_gbuffer [15:26:54.593] Missing shader from sack: pbr_terrain [15:26:54.593] Missing shader from sack: pbr_terrain [15:26:54.593] Missing shader from sack: pbr_terrain_gbuffer [15:26:55.128] Bake Terrain [15:27:00.334] Bake Terrain [15:27:00.430] Bake Terrain [15:27:00.457] Bake Terrain [15:27:14.154] [GAME MENU] encounter_meeting [15:27:14.156] Ally parties wont join player encounter since there is an ignored party in enemy side [15:27:14.166] --------------- Conversation Start --------------- [15:27:14.166] Conversation character name: 三国-劫匪 id: sg_looter culture:劫匪 persona:PersonaSoftspoken [15:27:14.167] Ally parties wont join player encounter since there is an ignored party in enemy side [15:27:14.167] AI -> (bandit_start_attacker) - [15:27:14.167] [VOICEOVER]VoiceObject search for: ! [15:27:14.167] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_017 [15:27:14.167] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_017 [15:27:14.167] accentClass: looters [15:27:14.169] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_017 [15:27:14.707] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_017.ogg [15:27:14.707] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_017.xml. [15:27:16.289] P -> (common_encounter_ultimatum) - [15:27:16.289] [VOICEOVER]VoiceObject search for: ! [15:27:16.289] AI -> (common_encounter_ultimatum_war) - [15:27:16.593] ExecuteContinue [15:27:16.593] --------------- Conversation End --------------- [15:27:16.599] Scene_view::clear_all(scn_conversation_tableau) [15:27:16.599] [GAME MENU] encounter_meeting [15:27:16.600] Player MapEvent State: Wait [15:27:16.600] Ally parties wont join player encounter since there is an ignored party in enemy side [15:27:16.600] [GAME MENU] encounter [15:27:16.608] Release Sound Event 68781 [15:27:16.611] Release Sound Event -1 [15:27:17.697] Opening new mission Battle . [15:27:17.701] IMono_MBMission::create_mission : 0.003587 [15:27:17.881] Force VSync State is now DEACTIVATED [15:27:17.881] PushScreen [15:27:17.881] SandBox.View.Map.MapScreen::HandlePause [15:27:17.881] SandBox.View.Map.MapScreen::HandleDeactivate [15:27:17.881] Release Sound Event -1 [15:27:17.881] OnScreenListChanged [15:27:17.881] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [15:27:17.881] -------MissionScreen-OnInitialize [15:27:17.881] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [15:27:17.881] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [15:27:18.258] Scene_view::clear_all(Main_map) [15:27:18.456] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_s/scene.xscene. [15:27:18.484] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_s/atmosphere.xml. [15:27:18.914] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [15:27:18.915] 116 entities are registered as oro. [15:27:18.988] NAV_MESH: load finished, first load for scene: 1 [15:27:20.568] rglShader_manager::read_compressed_shader_cache_package : 0.000228 [15:27:20.600] Placed tree count, 42, tree_high_i_poplar_forest [15:27:20.600] Placed tree count, 42, tree_forest_beech_d [15:27:20.601] Placed tree count, 267, tree_high_l_poplar [15:27:20.602] Placed tree count, 345, tree_high_m_poplar [15:27:20.611] Placed flora count, 9210, flora_dry_plant_l [15:27:20.617] Placed tree count, 2533, tree_high__mix [15:27:20.671] Placed flora count, 115123, flora_grass_b_non_shadow [15:27:20.676] Placed flora count, 54080, flora_dry_plant_b [15:27:20.724] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [15:27:20.738] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [15:27:26.193] ----------Mission-AddTeam-Defender [15:27:26.194] ----------Mission-AddTeam-Attacker [15:27:26.275] -------MissionScreen-OnActivate [15:27:26.469] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:27:26.509] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:27:26.509] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:27:26.856] Bake Terrain [15:27:26.896] Bake Terrain [15:27:26.923] Bake Terrain [15:27:26.990] Bake Terrain [15:27:28.689] Selected formations being cleared. Select all formations: [15:27:28.689] Infantry added to selected formations. [15:27:28.689] Ranged added to selected formations. [15:27:28.689] Cavalry added to selected formations. [15:27:28.689] HorseArcher added to selected formations. [15:27:28.690] Selected formations being cleared. Select all formations: [15:27:28.690] Ranged added to selected formations. [15:27:28.690] Cavalry added to selected formations. [15:27:28.690] SetOrder AIControlOffon team [15:27:28.690] After set order called, number of selected formations: 2 [15:27:28.690] Ranged formation being processed. [15:27:28.690] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.690] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.690] Cavalry formation being processed. [15:27:28.690] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.690] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.690] After set order loop complete, number of selected formations: 2 [15:27:28.696] SetOrder Mounton team [15:27:28.696] After set order called, number of selected formations: 2 [15:27:28.696] Ranged formation being processed. [15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.696] Cavalry formation being processed. [15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.696] After set order loop complete, number of selected formations: 2 [15:27:28.696] SetOrder FireAtWillon team [15:27:28.696] After set order called, number of selected formations: 2 [15:27:28.696] Ranged formation being processed. [15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.696] Cavalry formation being processed. [15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.696] After set order loop complete, number of selected formations: 2 [15:27:28.696] SetOrder ArrangementLineon team [15:27:28.696] After set order called, number of selected formations: 2 [15:27:28.696] Ranged formation being processed. [15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.696] Cavalry formation being processed. [15:27:28.696] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.696] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.696] After set order loop complete, number of selected formations: 2 [15:27:28.697] SetOrder StandYourGroundon team [15:27:28.697] After set order called, number of selected formations: 2 [15:27:28.697] Ranged formation being processed. [15:27:28.697] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.697] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.697] Cavalry formation being processed. [15:27:28.697] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.697] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.697] After set order loop complete, number of selected formations: 2 [15:27:28.697] SetOrder AIControlOffon team [15:27:28.697] After set order called, number of selected formations: 2 [15:27:28.697] Ranged formation being processed. [15:27:28.697] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.697] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.697] Cavalry formation being processed. [15:27:28.697] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:28.697] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:28.697] After set order loop complete, number of selected formations: 2 [15:27:28.697] Selected formations being cleared. [15:27:28.698] HorseArcher added to selected formations. [15:27:28.698] SetOrderWithAgent FollowMe 李大碗on team [15:27:28.698] After set order called, number of selected formations: 1 [15:27:28.698] General formation being processed. [15:27:28.698] Update cached and formation values on each agent complete, number of selected formations: 1 [15:27:28.698] Set random decide time of agents with indices complete, number of selected formations: 1 [15:27:28.698] After set order loop complete, number of selected formations: 1 [15:27:28.698] Selected formations being cleared. [15:27:28.698] Selected formations being cleared. Select all formations: [15:27:28.698] Ranged added to selected formations. [15:27:28.698] Cavalry added to selected formations. [15:27:28.710] Render Requested: lz_spear_youzhou_04 [15:27:28.710] Render Requested: stronger_reinforced_kite_shield [15:27:28.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:27:28.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:27:28.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:27:29.375] Updated mission time speed with request ID:864, time speed0.25 [15:27:29.498] SetOrder Chargeon team [15:27:29.498] After set order called, number of selected formations: 2 [15:27:29.498] Ranged formation being processed. [15:27:29.498] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:29.498] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:29.498] Cavalry formation being processed. [15:27:29.498] Update cached and formation values on each agent complete, number of selected formations: 2 [15:27:29.498] Set random decide time of agents with indices complete, number of selected formations: 2 [15:27:29.498] After set order loop complete, number of selected formations: 2 [15:27:29.510] Reverted time speed back to default(1) [15:27:30.365] Render Requested: lz_bow_youzhou_04 [15:27:31.261] Render Requested: stronger_reinforced_kite_shield [15:27:31.444] Render Requested: lz_spear_youzhou_04 [15:27:40.340] Render Requested: lz_bow_youzhou_04 [15:28:18.046] CheckMissionEnded::ended [15:28:18.046] Player MapEvent BattleState: AttackerVictory [15:28:20.966] 你获胜了! [15:28:24.046] I called EndMission [15:28:24.054] I called EndMissionInternal [15:28:24.180] -------MissionScreen-OnDeactivate [15:28:24.550] PopScreen [15:28:24.550] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [15:28:24.550] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [15:28:24.550] -------MissionScreen-OnDeactivate [15:28:24.550] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [15:28:24.550] -------MissionScreen-OnFinalize [15:28:24.568] Scene_view::clear_all(battle_terrain_s) [15:28:24.568] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [15:28:24.568] OnScreenListChanged [15:28:24.568] SandBox.View.Map.MapScreen::HandleActivate [15:28:24.568] SandBox.View.Map.MapScreen::HandleResume [15:28:24.581] [GAME MENU] encounter [15:28:24.581] Release Sound Event -1 [15:28:24.583] 李的等级提升至1级 [15:28:24.583] 你掠夺了425第纳尔。 [15:28:24.583] Force VSync State is now ACTIVE [15:28:24.583] PushScreen [15:28:24.583] SandBox.View.Map.MapScreen::HandlePause [15:28:24.583] SandBox.View.Map.MapScreen::HandleDeactivate [15:28:24.583] Release Sound Event 69048 [15:28:24.583] OnScreenListChanged [15:28:24.583] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [15:28:24.583] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [15:28:24.583] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:28:24.887] Release Sound Event -1 [15:28:27.006] Force VSync State is now DEACTIVATED [15:28:27.006] PopScreen [15:28:27.006] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:28:27.006] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:28:27.006] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [15:28:27.006] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [15:28:27.006] OnScreenListChanged [15:28:27.006] SandBox.View.Map.MapScreen::HandleActivate [15:28:27.006] SandBox.View.Map.MapScreen::HandleResume [15:28:27.055] [GAME MENU] encounter [15:28:27.055] Release Sound Event -1 [15:28:27.055] Force VSync State is now ACTIVE [15:28:27.055] PushScreen [15:28:27.055] SandBox.View.Map.MapScreen::HandlePause [15:28:27.056] SandBox.View.Map.MapScreen::HandleDeactivate [15:28:27.056] Release Sound Event 69049 [15:28:27.056] OnScreenListChanged [15:28:27.056] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [15:28:27.214] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [15:28:27.214] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [15:28:27.400] Release Sound Event -1 [15:28:27.800] Render Requested: sg_ar_c06_s4001_head [15:28:27.800] Render Requested: sg_ar_c06_s6001_shoulder [15:28:27.800] Render Requested: sg_ar_c06_s6002_body [15:28:27.800] Render Requested: sg_ar_c06_g004_arm [15:28:27.800] Render Requested: sg_ar_c06_s4001_leg [15:28:27.800] Render Requested: t3_khuzait_horse [15:28:27.800] Render Requested: northern_light_harness [15:28:27.800] Render Requested: lz_spear_youzhou_04 [15:28:27.800] Render Requested: stronger_reinforced_kite_shield [15:28:27.800] Render Requested: lz_bow_youzhou_04 [15:28:27.800] Render Requested: lz_arrow_youzhou_01 [15:28:27.800] Render Requested: sg_t1_ht_sword_001 [15:28:27.800] Render Requested: sg_t1_ht_sword_001 [15:28:27.800] Render Requested: peasant_2haxe_1_t1 [15:28:27.800] Render Requested: sg_cl_c03_s1001_shoulder [15:28:27.800] Render Requested: cheese [15:28:27.800] Render Requested: sg_cl_c03_s1001_shoulder [15:28:27.800] Render Requested: butter [15:28:27.800] Render Requested: sg_ar_c11_com01_arm [15:28:27.800] Render Requested: beer [15:28:27.800] Render Requested: sg_ar_c11_com01_arm [15:28:27.800] Render Requested: sg_npc_guard_head [15:28:27.800] Render Requested: fish [15:28:27.800] Render Requested: sg_ar_c11_com01_arm [15:28:27.800] Render Requested: sg_ar_c11_com01_arm [15:28:27.800] Render Requested: sg_ar_c11_com01_arm [15:28:27.801] Render Requested: sg_ar_c11_com01_arm [15:28:27.801] Render Requested: sg_ar_c11_com01_arm [15:28:27.801] Render Requested: sg_ar_c11_com01_arm [15:28:27.801] Render Requested: sg_npc_guard_head [15:28:27.801] Render Requested: charcoal [15:28:27.801] Render Requested: ironIngot2 [15:28:27.801] Render Requested: iron [15:28:27.801] Render Requested: grain [15:28:27.801] Render Requested: meat [15:28:27.801] Render Requested: lz_arrow_youzhou_02 [15:28:27.801] Render Requested: lz_bow_youzhou_05 [15:28:27.801] Render Requested: peasant_2haxe_1_t1 [15:28:27.801] Render Requested: sumpter_horse [15:28:27.801] Render Requested: sturgia_horse [15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:27.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:28.787] Render Requested: sg_t1_ht_sword_001 [15:28:34.541] TransferItem Name: 汉单手刀1 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.548] TransferItem Name: 汉单手刀1 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.560] TransferItem Name: 锄头 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.561] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.562] TransferItem Name: 奶酥 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.564] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.566] TransferItem Name: 膏脂 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.567] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 [15:28:34.567] TransferItem Name: 浊酒 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.575] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 4 [15:28:34.575] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.581] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.582] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:28:34.582] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 [15:28:34.586] Render Requested: sg_t1_ht_sword_001 [15:28:34.586] Render Requested: sg_t1_ht_sword_001 [15:28:34.586] Render Requested: sg_cl_c03_s1001_shoulder [15:28:34.586] Render Requested: cheese [15:28:34.586] Render Requested: sg_cl_c03_s1001_shoulder [15:28:34.586] Render Requested: butter [15:28:34.586] Render Requested: beer [15:28:34.586] Render Requested: sg_npc_guard_head [15:28:34.586] Render Requested: fish [15:28:35.425] Force VSync State is now DEACTIVATED [15:28:35.425] PopScreen [15:28:35.425] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [15:28:35.425] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [15:28:35.425] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [15:28:35.432] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [15:28:35.432] OnScreenListChanged [15:28:35.432] SandBox.View.Map.MapScreen::HandleActivate [15:28:35.432] SandBox.View.Map.MapScreen::HandleResume [15:28:35.446] [GAME MENU] encounter [15:28:35.446] Release Sound Event -1 [15:28:35.446] Player MapEvent State: WaitingRemoval [15:28:35.449] 高阳的亮需要人帮忙解决匪徒:日志已更新。 [15:28:35.450] 任务完成:高阳的亮需要人帮忙解决匪徒 [15:28:35.450] 你与高阳的亮的关系+6,现为6。 [15:28:35.625] Release Sound Event 69050 [15:28:41.624] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [15:28:41.624] Missing shader from sack: pbr_terrain [15:28:41.624] Missing shader from sack: pbr_terrain [15:28:41.624] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.624] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.624] Missing shader from sack: pbr_terrain_shadowmap [15:28:41.624] Missing shader from sack: pbr_terrain_pointlight [15:28:41.625] Missing shader from sack: pbr_terrain [15:28:41.625] Missing shader from sack: pbr_terrain [15:28:41.625] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.625] Missing shader from sack: pbr_terrain [15:28:41.625] Missing shader from sack: pbr_terrain [15:28:41.625] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.626] Missing shader from sack: pbr_terrain [15:28:41.626] Missing shader from sack: pbr_terrain [15:28:41.626] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.626] Missing shader from sack: pbr_terrain [15:28:41.626] Missing shader from sack: pbr_terrain [15:28:41.626] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.626] Missing shader from sack: pbr_terrain [15:28:41.626] Missing shader from sack: pbr_terrain [15:28:41.626] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.627] Missing shader from sack: pbr_terrain [15:28:41.627] Missing shader from sack: pbr_terrain [15:28:41.627] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.627] Missing shader from sack: pbr_terrain [15:28:41.627] Missing shader from sack: pbr_terrain [15:28:41.627] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.628] Missing shader from sack: pbr_terrain [15:28:41.628] Missing shader from sack: pbr_terrain [15:28:41.628] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.628] Missing shader from sack: pbr_terrain [15:28:41.628] Missing shader from sack: pbr_terrain [15:28:41.628] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.628] Missing shader from sack: pbr_terrain [15:28:41.628] Missing shader from sack: pbr_terrain [15:28:41.628] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.628] Missing shader from sack: pbr_terrain [15:28:41.628] Missing shader from sack: pbr_terrain [15:28:41.628] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.628] Missing shader from sack: pbr_terrain [15:28:41.629] Missing shader from sack: pbr_terrain [15:28:41.629] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.629] Missing shader from sack: pbr_terrain [15:28:41.629] Missing shader from sack: pbr_terrain [15:28:41.629] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.630] Missing shader from sack: pbr_terrain [15:28:41.630] Missing shader from sack: pbr_terrain [15:28:41.630] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.630] Missing shader from sack: pbr_terrain [15:28:41.630] Missing shader from sack: pbr_terrain [15:28:41.630] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.630] Missing shader from sack: pbr_terrain [15:28:41.630] Missing shader from sack: pbr_terrain [15:28:41.630] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.632] Missing shader from sack: pbr_terrain [15:28:41.632] Missing shader from sack: pbr_terrain [15:28:41.632] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.633] Missing shader from sack: pbr_terrain [15:28:41.633] Missing shader from sack: pbr_terrain [15:28:41.633] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.633] Missing shader from sack: pbr_terrain [15:28:41.633] Missing shader from sack: pbr_terrain [15:28:41.633] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.633] Missing shader from sack: pbr_terrain [15:28:41.633] Missing shader from sack: pbr_terrain [15:28:41.633] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.633] Missing shader from sack: pbr_terrain [15:28:41.633] Missing shader from sack: pbr_terrain [15:28:41.633] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.635] Missing shader from sack: pbr_terrain [15:28:41.635] Missing shader from sack: pbr_terrain [15:28:41.635] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.636] Missing shader from sack: pbr_terrain [15:28:41.636] Missing shader from sack: pbr_terrain [15:28:41.636] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.636] Missing shader from sack: pbr_terrain [15:28:41.636] Missing shader from sack: pbr_terrain [15:28:41.636] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.638] Missing shader from sack: pbr_terrain [15:28:41.638] Missing shader from sack: pbr_terrain [15:28:41.638] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.638] Missing shader from sack: pbr_terrain [15:28:41.638] Missing shader from sack: pbr_terrain [15:28:41.638] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.640] Missing shader from sack: pbr_terrain [15:28:41.640] Missing shader from sack: pbr_terrain [15:28:41.640] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.646] Missing shader from sack: pbr_terrain [15:28:41.646] Missing shader from sack: pbr_terrain [15:28:41.646] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.646] Missing shader from sack: pbr_terrain [15:28:41.646] Missing shader from sack: pbr_terrain [15:28:41.646] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.646] Missing shader from sack: pbr_terrain [15:28:41.646] Missing shader from sack: pbr_terrain [15:28:41.646] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.647] Missing shader from sack: pbr_terrain [15:28:41.647] Missing shader from sack: pbr_terrain [15:28:41.647] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.647] Missing shader from sack: pbr_terrain [15:28:41.647] Missing shader from sack: pbr_terrain [15:28:41.647] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.649] Missing shader from sack: pbr_terrain [15:28:41.649] Missing shader from sack: pbr_terrain [15:28:41.649] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.654] Missing shader from sack: pbr_terrain [15:28:41.654] Missing shader from sack: pbr_terrain [15:28:41.654] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.655] Missing shader from sack: pbr_terrain [15:28:41.655] Missing shader from sack: pbr_terrain [15:28:41.655] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.656] Missing shader from sack: pbr_terrain [15:28:41.656] Missing shader from sack: pbr_terrain [15:28:41.656] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.660] Missing shader from sack: pbr_terrain [15:28:41.660] Missing shader from sack: pbr_terrain [15:28:41.660] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.661] Missing shader from sack: pbr_terrain [15:28:41.661] Missing shader from sack: pbr_terrain [15:28:41.661] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.663] Missing shader from sack: pbr_terrain [15:28:41.663] Missing shader from sack: pbr_terrain [15:28:41.663] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.663] Missing shader from sack: pbr_terrain [15:28:41.663] Missing shader from sack: pbr_terrain [15:28:41.663] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.665] Missing shader from sack: pbr_terrain [15:28:41.665] Missing shader from sack: pbr_terrain [15:28:41.665] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.667] Missing shader from sack: pbr_terrain [15:28:41.667] Missing shader from sack: pbr_terrain [15:28:41.667] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.667] Missing shader from sack: pbr_terrain [15:28:41.667] Missing shader from sack: pbr_terrain [15:28:41.667] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.670] Missing shader from sack: pbr_terrain [15:28:41.670] Missing shader from sack: pbr_terrain [15:28:41.670] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.670] Missing shader from sack: pbr_terrain [15:28:41.670] Missing shader from sack: pbr_terrain [15:28:41.670] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.672] Missing shader from sack: pbr_terrain [15:28:41.672] Missing shader from sack: pbr_terrain [15:28:41.672] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.678] Missing shader from sack: pbr_terrain [15:28:41.678] Missing shader from sack: pbr_terrain [15:28:41.678] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.678] Missing shader from sack: pbr_terrain [15:28:41.678] Missing shader from sack: pbr_terrain [15:28:41.678] Missing shader from sack: pbr_terrain_gbuffer [15:28:41.679] Missing shader from sack: pbr_terrain [15:28:41.679] Missing shader from sack: pbr_terrain [15:28:41.679] Missing shader from sack: pbr_terrain_gbuffer [15:28:42.229] Bake Terrain [15:28:47.449] Bake Terrain [15:28:47.471] Bake Terrain [15:28:47.494] Bake Terrain [15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:53.047] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:28:54.526] Force VSync State is now ACTIVE [15:28:54.526] PushScreen [15:28:54.526] SandBox.View.Map.MapScreen::HandlePause [15:28:54.527] SandBox.View.Map.MapScreen::HandleDeactivate [15:28:54.527] OnScreenListChanged [15:28:54.527] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [15:28:54.527] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [15:28:54.527] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [15:28:56.427] Force VSync State is now DEACTIVATED [15:28:56.427] PopScreen [15:28:56.427] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [15:28:56.427] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [15:28:56.427] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [15:28:56.427] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [15:28:56.427] OnScreenListChanged [15:28:56.427] SandBox.View.Map.MapScreen::HandleActivate [15:28:56.427] SandBox.View.Map.MapScreen::HandleResume [15:28:56.607] Force VSync State is now ACTIVE [15:28:56.607] PushScreen [15:28:56.607] SandBox.View.Map.MapScreen::HandlePause [15:28:56.607] SandBox.View.Map.MapScreen::HandleDeactivate [15:28:56.607] OnScreenListChanged [15:28:56.607] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [15:28:56.607] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [15:28:56.607] SandBox.GauntletUI.GauntletClanScreen::HandleResume [15:29:00.199] Force VSync State is now DEACTIVATED [15:29:00.199] PopScreen [15:29:00.199] SandBox.GauntletUI.GauntletClanScreen::HandlePause [15:29:00.199] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [15:29:00.199] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [15:29:00.199] PopScreen - SandBox.GauntletUI.GauntletClanScreen [15:29:00.199] OnScreenListChanged [15:29:00.199] SandBox.View.Map.MapScreen::HandleActivate [15:29:00.199] SandBox.View.Map.MapScreen::HandleResume [15:29:00.380] Force VSync State is now ACTIVE [15:29:00.380] PushScreen [15:29:00.380] SandBox.View.Map.MapScreen::HandlePause [15:29:00.380] SandBox.View.Map.MapScreen::HandleDeactivate [15:29:00.380] OnScreenListChanged [15:29:00.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:29:00.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:29:00.380] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:29:17.245] Force VSync State is now DEACTIVATED [15:29:17.245] PopScreen [15:29:17.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:29:17.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:29:17.245] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:29:17.245] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:29:17.245] OnScreenListChanged [15:29:17.245] SandBox.View.Map.MapScreen::HandleActivate [15:29:17.246] SandBox.View.Map.MapScreen::HandleResume [15:29:24.997] Before Daily Tick: 初平元年 冬 一十一月 上旬 [15:29:27.141] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:29:27.141] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:29:31.908] Force VSync State is now ACTIVE [15:29:31.908] PushScreen [15:29:31.908] SandBox.View.Map.MapScreen::HandlePause [15:29:31.909] SandBox.View.Map.MapScreen::HandleDeactivate [15:29:31.909] OnScreenListChanged [15:29:31.909] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [15:29:31.909] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [15:29:31.909] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:29:36.146] Force VSync State is now DEACTIVATED [15:29:36.146] PopScreen [15:29:36.146] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:29:36.146] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:29:36.146] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [15:29:36.146] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [15:29:36.146] OnScreenListChanged [15:29:36.146] SandBox.View.Map.MapScreen::HandleActivate [15:29:36.146] SandBox.View.Map.MapScreen::HandleResume [15:29:37.112] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:29:37.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:29:37.113] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:29:37.135] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:29:37.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:29:37.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:29:42.748] Force VSync State is now ACTIVE [15:29:42.748] PushScreen [15:29:42.748] SandBox.View.Map.MapScreen::HandlePause [15:29:42.748] SandBox.View.Map.MapScreen::HandleDeactivate [15:29:42.748] OnScreenListChanged [15:29:42.748] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:29:42.748] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:29:42.748] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:29:48.571] Force VSync State is now DEACTIVATED [15:29:48.571] PopScreen [15:29:48.571] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:29:48.571] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:29:48.571] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:29:48.571] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:29:48.571] OnScreenListChanged [15:29:48.571] SandBox.View.Map.MapScreen::HandleActivate [15:29:48.572] SandBox.View.Map.MapScreen::HandleResume [15:29:49.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:29:49.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:29:49.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:29:49.291] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:29:49.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:29:49.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:29:50.510] Player has entered city_bohaiguo_nanpi: 南皮 [15:29:50.510] [GAME MENU] town_outside [15:29:50.510] [GAME MENU] town [15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.583] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:50.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:51.824] [GAME MENU] town_backstreet [15:29:51.828] Release Sound Event 69061 [15:29:51.828] Release Sound Event 69062 [15:29:51.828] Release Sound Event -1 [15:29:55.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:55.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:29:56.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.020] [GAME MENU] town_backstreet [15:30:02.021] Release Sound Event 69063 [15:30:02.021] Release Sound Event -1 [15:30:02.021] Release Sound Event -1 [15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:02.663] [GAME MENU] town [15:30:02.672] Release Sound Event 69064 [15:30:02.672] Release Sound Event -1 [15:30:02.672] Release Sound Event -1 [15:30:02.672] Release Sound Event -1 [15:30:03.706] Average value of 五谷 : 0.6483924 [15:30:03.706] Average value of 鱼 : 2.207442 [15:30:03.706] Average value of 肉 : 1.684041 [15:30:03.706] Average value of 奶酥 : 1.429359 [15:30:03.706] Average value of 葡萄 : 2.985553 [15:30:03.707] Average value of 枣 : 2.846444 [15:30:03.707] Average value of 青果 : 2.862499 [15:30:03.707] Average value of 膏脂 : 2.002443 [15:30:03.707] Average value of 菜油 : 1.860719 [15:30:03.707] Average value of 苎麻 : 2.182244 [15:30:03.707] Average value of 苧布 : 1.919465 [15:30:03.707] Average value of 羊毛 : 2.138832 [15:30:03.707] Average value of 布匹 : 1.3 [15:30:03.707] Average value of 蚕丝 : 0.3102456 [15:30:03.707] Average value of 绸缎 : 0.8106782 [15:30:03.707] Average value of 硬木 : 0.7934248 [15:30:03.707] Average value of 铁 : 1.18171 [15:30:03.707] Average value of 盐巴 : 2.210898 [15:30:03.707] Average value of 银矿石 : 2.043032 [15:30:03.707] Average value of 兽皮 : 0.8430615 [15:30:03.707] Average value of 陶土 : 1.812745 [15:30:03.707] Average value of 浊酒 : 0.5162371 [15:30:03.707] Average value of 西域葡萄酒 : 0.7648326 [15:30:03.707] Average value of 工具 : 0.4237563 [15:30:03.707] Average value of 陶瓷 : 1.027454 [15:30:03.707] Average value of 皮革 : 1.202866 [15:30:03.707] Average value of 毛皮 : 1.303563 [15:30:03.707] Average value of 金银器 : 1.357697 [15:30:03.707] Average value of 箭 : 0.7999995 [15:30:03.707] Average value of 羊 : 1.404666 [15:30:03.707] Average value of 牛 : 1.733443 [15:30:03.707] Average value of 豕 : 0.6815885 [15:30:03.707] Average value of 驮畜 : 1.095574 [15:30:03.707] Average value of 坐骑 : 1.370022 [15:30:03.707] Average value of 战争坐骑 : 0.8206608 [15:30:03.707] Average value of 贵族坐骑 : 0.9790091 [15:30:03.707] Average value of 马匹装备 I : 0.808064 [15:30:03.707] Average value of 马匹装备 II : 0.808064 [15:30:03.707] Average value of 马匹装备 III : 0.8483866 [15:30:03.707] Average value of 马匹装备 IV : 1.041935 [15:30:03.707] Average value of 马匹装备 V : 1.090322 [15:30:03.707] Average value of 近战武器 I : 0.808064 [15:30:03.707] Average value of 近战武器 II : 0.7999995 [15:30:03.707] Average value of 近战武器 III : 0.7999995 [15:30:03.707] Average value of 近战武器 IV : 0.808064 [15:30:03.707] Average value of 近战武器 V : 0.8483866 [15:30:03.707] Average value of 远程武器 I : 0.808064 [15:30:03.708] Average value of 远程武器 II : 0.808064 [15:30:03.708] Average value of 远程武器 III : 0.808064 [15:30:03.708] Average value of 远程武器 IV : 0.8161286 [15:30:03.708] Average value of 远程武器 V : 0.8564512 [15:30:03.708] Average value of 盾牌 I : 0.808064 [15:30:03.708] Average value of 盾牌 II : 0.808064 [15:30:03.708] Average value of 盾牌 III : 0.808064 [15:30:03.708] Average value of 盾牌 IV : 0.8161286 [15:30:03.708] Average value of 盾牌 V : 0.9290318 [15:30:03.708] Average value of 服装 : 0.7999995 [15:30:03.708] Average value of 轻甲 : 0.7999995 [15:30:03.708] Average value of 中甲 : 0.7999995 [15:30:03.708] Average value of 重甲 : 0.7999995 [15:30:03.708] Average value of 终极护甲 : 0.8322576 [15:30:03.708] Average value of 旗帜 : 1.3 [15:30:03.708] Average value of 未分配 : 1.3 [15:30:03.708] Force VSync State is now ACTIVE [15:30:03.708] PushScreen [15:30:03.708] SandBox.View.Map.MapScreen::HandlePause [15:30:03.708] SandBox.View.Map.MapScreen::HandleDeactivate [15:30:03.708] Release Sound Event 69066 [15:30:03.708] Release Sound Event 69065 [15:30:03.708] OnScreenListChanged [15:30:03.708] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [15:30:04.802] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [15:30:04.802] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [15:30:05.065] Render Requested: sg_ar_c06_s4001_head [15:30:05.065] Render Requested: sg_ar_c06_s6001_shoulder [15:30:05.065] Render Requested: sg_ar_c06_s6002_body [15:30:05.065] Render Requested: sg_ar_c06_g004_arm [15:30:05.065] Render Requested: sg_ar_c06_s4001_leg [15:30:05.065] Render Requested: t3_khuzait_horse [15:30:05.065] Render Requested: northern_light_harness [15:30:05.065] Render Requested: lz_spear_youzhou_04 [15:30:05.065] Render Requested: stronger_reinforced_kite_shield [15:30:05.065] Render Requested: lz_bow_youzhou_04 [15:30:05.065] Render Requested: lz_arrow_youzhou_01 [15:30:05.065] Render Requested: sumpter_horse [15:30:05.065] Render Requested: mule [15:30:05.065] Render Requested: old_horse [15:30:05.065] Render Requested: khuzait_horse [15:30:05.065] Render Requested: camel [15:30:05.065] Render Requested: sturgia_horse [15:30:05.065] Render Requested: t2_khuzait_horse [15:30:05.065] Render Requested: t2_sturgia_horse [15:30:05.065] Render Requested: t2_vlandia_horse [15:30:05.066] Render Requested: t3_khuzait_horse [15:30:05.066] Render Requested: sg_sword_1h_001 [15:30:05.066] Render Requested: sg_t1_ht_sword_001 [15:30:05.066] Render Requested: sg_sword_1h_002 [15:30:05.066] Render Requested: sg_t1_ht_sword_002 [15:30:05.066] Render Requested: sg_t2_ht_sword_001 [15:30:05.066] Render Requested: sg_t2_ht_sword_002 [15:30:05.066] Render Requested: sg_ar_c11_com01_arm [15:30:05.066] Render Requested: sg_ar_c11_com01_arm [15:30:05.066] Render Requested: sg_ar_c11_com01_arm [15:30:05.066] Render Requested: sg_ar_c11_com01_arm [15:30:05.066] Render Requested: sg_cl_c03_s1001_shoulder [15:30:05.066] Render Requested: sg_cl_c03_s1001_shoulder [15:30:05.066] Render Requested: sg_npc_guard_head [15:30:05.066] Render Requested: sg_npc_guard_head [15:30:05.066] Render Requested: ironIngot2 [15:30:05.066] Render Requested: iron [15:30:05.066] Render Requested: charcoal [15:30:05.066] Render Requested: grain [15:30:05.066] Render Requested: butter [15:30:05.066] Render Requested: cheese [15:30:05.066] Render Requested: fish [15:30:05.066] Render Requested: meat [15:30:05.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.102] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:05.751] Render Requested: sturgia_horse [15:30:05.751] Render Requested: t3_khuzait_horse [15:30:05.790] Render Requested: t2_khuzait_horse [15:30:05.943] Render Requested: t2_sturgia_horse [15:30:06.006] Render Requested: t2_vlandia_horse [15:30:06.059] Render Requested: t3_khuzait_horse [15:30:07.857] Render Requested: sg_sword_1h_001 [15:30:07.886] Render Requested: sg_sword_1h_003 [15:30:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:07.922] Render Requested: sg_t1_ht_sword_001 [15:30:07.969] Render Requested: star_falchion_sword_t3 [15:30:08.071] Render Requested: sg_sword_1h_002 [15:30:08.203] Render Requested: narrow_sword_t3 [15:30:08.523] Render Requested: sg_t1_ht_sword_002 [15:30:08.536] Render Requested: sg_sword_1h_005 [15:30:08.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.593] Render Requested: sg_t2_ht_sword_001 [15:30:08.603] Render Requested: sg_t4_ht_sword_001 [15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.654] Render Requested: sg_sword_1h_014 [15:30:08.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.704] Render Requested: sg_axe_whole_003_1h [15:30:08.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:08.708] Render Requested: sg_sword_1h_003 [15:30:08.739] Render Requested: star_falchion_sword_t3 [15:30:08.770] Render Requested: sg_axe_whole_002_b_1h [15:30:08.826] Render Requested: narrow_sword_t3 [15:30:08.886] Render Requested: sg_axe_whole_002_a_1h [15:30:09.106] Render Requested: sg_sword_1h_005 [15:30:09.121] Render Requested: peasant_hatchet_1_t1 [15:30:09.159] Render Requested: sg_t4_ht_sword_001 [15:30:09.171] Render Requested: sg_axe_1h_001 [15:30:09.204] Render Requested: sg_t1_axe_001 [15:30:09.237] Render Requested: peasant_pickaxe_1_t1 [15:30:09.258] Render Requested: sg_axe_whole_003_1h [15:30:09.273] Render Requested: sg_axe_whole_002_b_1h [15:30:09.288] Render Requested: sg_axe_001 [15:30:09.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.352] Render Requested: sg_axe_whole_002_a_1h [15:30:09.370] Render Requested: peasant_sickle_1_t1 [15:30:09.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.438] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.525] Render Requested: peasant_hatchet_1_t1 [15:30:09.670] Render Requested: sg_t2_ht_axe_004 [15:30:09.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.689] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:09.994] Render Requested: sg_axe_1h_001 [15:30:10.005] Render Requested: sg_t1_ht_axe_002 [15:30:10.040] Render Requested: sg_t1_axe_001 [15:30:10.055] Render Requested: small_spurred_axe_t2 [15:30:10.088] Render Requested: sg_t3_ht_axe_001 [15:30:10.137] Render Requested: sg_t2_ht_axe_003 [15:30:10.142] Render Requested: sg_axe_001 [15:30:10.176] Render Requested: peasant_sickle_1_t1 [15:30:10.204] Render Requested: sg_t3_ht_axe_002 [15:30:10.308] Render Requested: sg_t2_ht_axe_004 [15:30:10.338] Render Requested: sg_t3_ht_axe_003 [15:30:10.438] Render Requested: tzkurion_axe_t3 [15:30:10.472] Render Requested: sg_t3_ht_axe_005 [15:30:10.493] Render Requested: small_spurred_axe_t2 [15:30:10.508] Render Requested: sg_t3_ht_axe_001 [15:30:10.521] Render Requested: battle_axe_t4 [15:30:10.604] Render Requested: peasant_hammer_2_t1 [15:30:10.608] Render Requested: sg_t2_ht_axe_003 [15:30:10.674] Render Requested: sg_t3_ht_axe_002 [15:30:10.771] Render Requested: peasant_hammer_1_t1 [15:30:11.026] Render Requested: sg_t3_ht_axe_003 [15:30:11.039] Render Requested: sg_t1_ht_mace_002 [15:30:11.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.072] Render Requested: sg_t1_ht_mace_001 [15:30:11.105] Render Requested: sg_t2_ht_mace_002 [15:30:11.139] Render Requested: morningstar_mace_t3 [15:30:11.159] Render Requested: battle_axe_t4 [15:30:11.176] Render Requested: peasant_hammer_2_t1 [15:30:11.206] Render Requested: steel_mace_t3 [15:30:11.257] Render Requested: peasant_hammer_1_t1 [15:30:11.305] Render Requested: sg_t3_ht_mace_001 [15:30:11.493] Render Requested: sg_t1_ht_mace_002 [15:30:11.539] Render Requested: peasant_2haxe_1_t1 [15:30:11.576] Render Requested: sg_t1_ht_mace_001 [15:30:11.589] Render Requested: simple_sparth_axe_t2 [15:30:11.622] Render Requested: sg_t2_ht_axe2_002 [15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:11.656] Render Requested: sg_t2_ht_axe2_004 [15:30:11.676] Render Requested: morningstar_mace_t3 [15:30:11.693] Render Requested: steel_mace_t3 [15:30:11.706] Render Requested: sg_t1_ht_axe2_004 [15:30:11.760] Render Requested: sg_t3_ht_mace_001 [15:30:11.790] Render Requested: sg_axe_2h_001 [15:30:11.875] Render Requested: peasant_2haxe_1_t1 [15:30:11.989] Render Requested: sg_t4_ht_axe2_004 [15:30:12.190] Render Requested: sg_t3_ht_axe2_005 [15:30:12.223] Render Requested: sg_t1_ht_mace2_002 [15:30:12.256] Render Requested: peasant_pitchfork_1_t1 [15:30:12.290] Render Requested: peasant_pitchfork_2_t1 [15:30:12.311] Render Requested: sg_t1_ht_axe2_004 [15:30:12.357] Render Requested: sg_spear_004 [15:30:12.377] Render Requested: sg_axe_2h_001 [15:30:12.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.460] Render Requested: sg_t4_ht_axe2_004 [15:30:12.473] Render Requested: sg_polearm_001 [15:30:12.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.695] Render Requested: sg_t3_ht_axe2_005 [15:30:12.707] Render Requested: sg_spear_018 [15:30:12.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:12.746] Render Requested: sg_t1_ht_mace2_002 [15:30:12.757] Render Requested: sg_polearm_001 [15:30:12.778] Render Requested: sg_t1_ht_spear_001 [15:30:12.806] Render Requested: triangluar_spear_t3 [15:30:12.840] Render Requested: triangluar_spear_t3 [15:30:12.890] Render Requested: sg_t2_ht_spear2_001 [15:30:12.895] Render Requested: sg_polearm_001 [15:30:12.895] Render Requested: lz_spear_youzhou_04 [15:30:12.933] Render Requested: sg_spear_018 [15:30:12.941] Render Requested: sg_t3_ht_spear2_001 [15:30:13.045] Render Requested: sg_polearm_001 [15:30:13.057] Render Requested: sg_polearm_008 [15:30:13.196] Render Requested: sg_t1_ht_spear_001 [15:30:13.207] Render Requested: wide_leaf_spear_t4 [15:30:13.241] Render Requested: sg_polearm_012 [15:30:13.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.274] Render Requested: sg_spear_026 [15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.307] Render Requested: sg_t4_ht_spear2_001 [15:30:13.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.309] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.328] Render Requested: sg_t2_ht_spear2_001 [15:30:13.349] Render Requested: sg_t3_ht_spear2_001 [15:30:13.358] Render Requested: sg_spear_009 [15:30:13.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:13.441] Render Requested: sg_t4_ht_spear_001 [15:30:13.445] Render Requested: sg_polearm_008 [15:30:13.528] Render Requested: wide_leaf_spear_t4 [15:30:13.641] Render Requested: simple_pike_t2 [15:30:13.679] Render Requested: sg_polearm_012 [15:30:13.691] Render Requested: peasant_polearm_1_t1 [15:30:13.732] Render Requested: sg_spear_026 [15:30:13.741] Render Requested: military_fork_pike_t3 [15:30:13.791] Render Requested: sg_spear_whole_004 [15:30:13.812] Render Requested: sg_t4_ht_spear2_001 [15:30:13.848] Render Requested: sg_spear_009 [15:30:13.875] Render Requested: fine_pike_t4 [15:30:13.984] Render Requested: sg_t4_ht_spear_001 [15:30:14.158] Render Requested: thamaskene_pike_t4 [15:30:14.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.546] Render Requested: simple_pike_t2 [15:30:14.558] Render Requested: sg_spear_whole_003 [15:30:14.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:14.592] Render Requested: banner_big [15:30:14.626] Render Requested: old_kite_shield [15:30:14.658] Render Requested: battered_kite_shield [15:30:14.692] Render Requested: leather_bound_kite_shield [15:30:14.713] Render Requested: fine_pike_t4 [15:30:14.730] Render Requested: thamaskene_pike_t4 [15:30:14.742] Render Requested: battered_horsemans_kite_shield [15:30:14.798] Render Requested: sg_spear_whole_003 [15:30:14.825] Render Requested: old_horsemans_kite_shield [15:30:14.931] Render Requested: banner_big [15:30:14.931] Render Requested: stronger_reinforced_kite_shield [15:30:15.075] Render Requested: worn_horsemans_kite_shield [15:30:15.884] Render Requested: sg_spear_whole_003 [15:30:15.884] Render Requested: lz_spear_youzhou_04 [15:30:15.996] Render Requested: thamaskene_pike_t4 [15:30:18.916] Render Requested: fine_pike_t4 [15:30:19.800] Render Requested: thamaskene_pike_t4 [15:30:21.890] Render Requested: sg_spear_whole_003 [15:30:22.018] Render Requested: leather_bound_kite_shield [15:30:22.019] Render Requested: stronger_reinforced_kite_shield [15:30:22.137] Render Requested: battered_horsemans_kite_shield [15:30:22.137] Render Requested: bound_horsemans_kite_shield [15:30:22.169] Render Requested: reinforced_horsemans_kite_shield [15:30:22.201] Render Requested: studded_bound_kite_shield [15:30:22.235] Render Requested: worn_horsemans_kite_shield [15:30:22.252] Render Requested: bound_horsemans_kite_shield [15:30:22.252] Render Requested: light_horsemans_kite_shield [15:30:22.318] Render Requested: reinforced_horsemans_kite_shield [15:30:22.318] Render Requested: reinforced_kite_shield [15:30:22.431] Render Requested: stronger_reinforced_kite_shield [15:30:22.454] Render Requested: studded_bound_kite_shield [15:30:22.485] Render Requested: heavy_horsemans_kite_shield [15:30:22.519] Render Requested: steppe_guardian_shield [15:30:22.533] Render Requested: fortified_kite_shield [15:30:22.568] Render Requested: battania_large_shield_b [15:30:22.604] Render Requested: lz_shield_bingzhou_04 [15:30:22.635] Render Requested: steppe_guardian_shield [15:30:22.654] Render Requested: fortified_kite_shield [15:30:22.655] Render Requested: lz_shield_yongliang_06 [15:30:22.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.718] Render Requested: battania_large_shield_b [15:30:22.718] Render Requested: sg_gong_004 [15:30:22.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:22.832] Render Requested: lz_longbow_bingzhou_01 [15:30:22.854] Render Requested: lz_shield_bingzhou_04 [15:30:23.065] Render Requested: lz_bow_xuzhou_01 [15:30:23.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.086] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.119] Render Requested: lz_shield_yongliang_06 [15:30:23.138] Render Requested: sg_gong_004 [15:30:23.138] Render Requested: lz_bow_youzhou_04 [15:30:23.139] Render Requested: lz_bow_yanzhou_01 [15:30:23.165] Render Requested: lz_bow_qingzhou_01 [15:30:23.190] Render Requested: lz_longbow_bingzhou_01 [15:30:23.254] Render Requested: lz_bow_xuzhou_01 [15:30:23.254] Render Requested: lz_longbow_yangzhou_01 [15:30:23.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.382] Render Requested: lz_bow_yongliang_01 [15:30:23.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:23.453] Render Requested: lz_bow_yanzhou_01 [15:30:23.836] Render Requested: sg_gong_004 [15:30:23.869] Render Requested: lz_shield_yongliang_06 [15:30:23.869] Render Requested: stronger_reinforced_kite_shield [15:30:25.192] Render Requested: sg_gong_004 [15:30:25.192] Render Requested: lz_bow_youzhou_04 [15:30:25.192] Render Requested: lz_longbow_yangzhou_02 [15:30:25.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.239] Render Requested: lz_longbow_bingzhou_01 [15:30:25.239] Render Requested: lz_bow_han_01 [15:30:25.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.290] Render Requested: lz_bow_xuzhou_01 [15:30:25.291] Render Requested: lz_bow_jjc_01 [15:30:25.375] Render Requested: lz_bow_xuzhou_02 [15:30:25.405] Render Requested: lz_bow_yanzhou_01 [15:30:25.540] Render Requested: lz_bow_yongliang_02 [15:30:25.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:25.572] Render Requested: lz_bow_qingzhou_01 [15:30:26.191] Render Requested: lz_longbow_yangzhou_01 [15:30:26.289] Render Requested: lz_longbow_yangzhou_02 [15:30:26.390] Render Requested: lz_bow_han_01 [15:30:26.418] Render Requested: lz_bow_youzhou_01 [15:30:26.442] Render Requested: lz_bow_jjc_01 [15:30:26.452] Render Requested: sg_gong_005 [15:30:26.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.485] Render Requested: lz_longbow_yangzhou_03 [15:30:26.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:26.518] Render Requested: lz_bow_qingzhou_03 [15:30:26.539] Render Requested: lz_bow_yongliang_02 [15:30:26.559] Render Requested: lz_bow_youzhou_01 [15:30:26.585] Render Requested: lz_bow_xuzhou_03 [15:30:26.640] Render Requested: sg_gong_005 [15:30:26.685] Render Requested: composite_bow [15:30:26.855] Render Requested: lz_longbow_yangzhou_03 [15:30:27.102] Render Requested: lz_longbow_yanzhou_01 [15:30:27.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.169] Render Requested: lz_longbow_han_01 [15:30:27.189] Render Requested: lz_bow_qingzhou_03 [15:30:27.209] Render Requested: lz_bow_xuzhou_03 [15:30:27.235] Render Requested: lz_bow_youzhou_03 [15:30:27.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.253] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.286] Render Requested: lz_bow_yongliang_04 [15:30:27.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.307] Render Requested: composite_bow [15:30:27.361] Render Requested: lz_longbow_yanzhou_01 [15:30:27.419] Render Requested: lz_longbow_yangzhou_04 [15:30:27.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.657] Render Requested: lz_longbow_han_01 [15:30:27.752] Render Requested: lz_bow_han_04 [15:30:27.778] Render Requested: lz_bow_youzhou_03 [15:30:27.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.786] Render Requested: lz_bow_youzhou_04 [15:30:27.820] Render Requested: lz_bow_yanzhou_05 [15:30:27.853] Render Requested: default_arrows [15:30:27.873] Render Requested: lz_longbow_yangzhou_04 [15:30:27.894] Render Requested: lz_bow_han_04 [15:30:27.919] Render Requested: sg_arrows_001 [15:30:27.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:27.958] Render Requested: lz_bow_youzhou_04 [15:30:28.003] Render Requested: sg_arrows_002 [15:30:28.094] Render Requested: lz_bow_yanzhou_05 [15:30:28.269] Render Requested: sg_arrows_003 [15:30:28.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:29.260] Render Requested: lz_bow_youzhou_04 [15:30:31.078] Render Requested: lz_bow_han_04 [15:30:31.393] Render Requested: sg_ar_c06_g004_arm [15:30:31.393] Render Requested: sg_ar_c11_com01_arm [15:30:32.657] Render Requested: peasant_2haxe_1_t1 [15:30:32.657] Render Requested: sg_t1_ht_sword_001 [15:30:32.657] Render Requested: sg_t1_ht_sword_001 [15:30:33.042] Render Requested: peasant_2haxe_1_t1 [15:30:33.126] Render Requested: sg_t1_ht_sword_001 [15:30:33.578] Render Requested: peasant_2haxe_1_t1 [15:30:34.391] TransferItem Name: 锄头 | From: PlayerInventory To: OtherInventory | Amount: 2 [15:30:34.392] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:30:34.402] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:30:34.408] Render Requested: sg_t1_ht_sword_001 [15:30:34.408] Render Requested: sg_t1_ht_sword_001 [15:30:34.925] Render Requested: lz_arrow_han_02 [15:30:34.925] Render Requested: lz_xbow_han_05 [15:30:34.925] Render Requested: lz_xbow_yizhou_01 [15:30:34.925] Render Requested: lz_xbow_yanzhou_01 [15:30:34.925] Render Requested: lz_xbow_yongliang_01 [15:30:34.925] Render Requested: lz_xbow_jizhou_01 [15:30:34.925] Render Requested: lz_xbow_yuzhou_01 [15:30:34.925] Render Requested: lz_xbow_han_01 [15:30:34.925] Render Requested: lz_xbow_yizhou_05 [15:30:34.926] Render Requested: lz_xbow_yanzhou_02 [15:30:34.926] Render Requested: lz_xbow_yuzhou_03 [15:30:34.926] Render Requested: bolt_a [15:30:34.926] Render Requested: sg_t1_shortaxe_001 [15:30:34.926] Render Requested: sg_t2_shortaxe_001 [15:30:34.926] Render Requested: western_javelin_1_t2 [15:30:34.926] Render Requested: lz_arrow_youzhou_02 [15:30:34.926] Render Requested: lz_bow_youzhou_05 [15:30:34.942] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:35.395] Render Requested: lz_arrow_youzhou_01 [15:30:35.395] Render Requested: lz_arrow_youzhou_02 [15:30:35.911] Render Requested: lz_bow_youzhou_04 [15:30:35.912] Render Requested: lz_bow_youzhou_05 [15:30:35.965] Render Requested: lz_arrow_youzhou_02 [15:30:35.965] Render Requested: lz_arrow_youzhou_01 [15:30:36.810] Render Requested: sg_ar_c05_s3002_body_old [15:30:36.810] Render Requested: sg_npc_barber_body [15:30:36.811] Render Requested: sg_npc_maid_body [15:30:36.811] Render Requested: sg_npc_wenguan_body [15:30:36.811] Render Requested: sg_npc_wuguan_body [15:30:36.811] Render Requested: sg_npc_gladiator_body [15:30:36.811] Render Requested: sg_npc_merchant_body [15:30:36.811] Render Requested: sg_npc_booksellers_body [15:30:36.811] Render Requested: sg_npc_clerk_body [15:30:36.811] Render Requested: sg_ar_c05_s4003_body [15:30:36.811] Render Requested: sg_ar_c05_s2001_body [15:30:36.811] Render Requested: sg_ar_c05_s3001_body [15:30:36.811] Render Requested: sg_ar_c05_g007_body [15:30:36.811] Render Requested: sg_ar_c05_s5003_body [15:30:36.811] Render Requested: sg_ar_c05_g004_body [15:30:36.811] Render Requested: sg_npc_merchant_arm [15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:36.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.378] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.378] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.378] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.795] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.911] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 5 [15:30:37.920] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 3 [15:30:37.923] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 7 [15:30:37.930] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 5 [15:30:37.938] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:30:37.941] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:30:37.944] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:30:37.947] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:30:37.954] Render Requested: sg_ar_c11_com01_arm [15:30:37.954] Render Requested: sg_ar_c11_com01_arm [15:30:37.954] Render Requested: sg_ar_c11_com01_arm [15:30:37.954] Render Requested: sg_ar_c11_com01_arm [15:30:37.954] Render Requested: sg_cl_c03_s1001_shoulder [15:30:37.954] Render Requested: sg_cl_c03_s1001_shoulder [15:30:37.954] Render Requested: sg_npc_guard_head [15:30:37.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:37.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.512] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.594] Render Requested: sumpter_horse [15:30:38.594] Render Requested: sturgia_horse [15:30:38.611] Render Requested: bandit_saddle_steppe [15:30:38.611] Render Requested: light_harness [15:30:38.611] Render Requested: sg_hh_c07_001_t1 [15:30:38.611] Render Requested: northern_light_harness [15:30:38.611] Render Requested: sg_hh_c05_001_b [15:30:38.611] Render Requested: sg_hh_c05_001_a [15:30:38.611] Render Requested: battania_horse_harness_halfscaled [15:30:38.611] Render Requested: northern_ring_barding [15:30:38.611] Render Requested: chain_horse_harness [15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:38.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:39.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:39.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:39.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:39.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:40.080] Render Requested: beer [15:30:40.080] Render Requested: flax [15:30:40.080] Render Requested: hardwood [15:30:40.080] Render Requested: clay [15:30:40.080] Render Requested: cotton [15:30:40.080] Render Requested: hides [15:30:40.080] Render Requested: iron [15:30:40.080] Render Requested: tools [15:30:40.080] Render Requested: wool [15:30:40.080] Render Requested: salt [15:30:40.080] Render Requested: linen [15:30:40.080] Render Requested: pottery [15:30:40.080] Render Requested: leather [15:30:40.080] Render Requested: oil [15:30:40.080] Render Requested: fur [15:30:40.080] Render Requested: velvet [15:30:40.080] Render Requested: beer [15:30:40.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:41.149] Render Requested: charcoal [15:30:41.198] Render Requested: grain [15:30:41.251] Render Requested: butter [15:30:41.315] Render Requested: cheese [15:30:41.415] Render Requested: fish [15:30:41.583] Render Requested: meat [15:30:41.749] Render Requested: fish [15:30:41.815] Render Requested: cheese [15:30:42.651] Render Requested: butter [15:30:43.217] Render Requested: cheese [15:30:43.269] Render Requested: fish [15:30:43.551] Render Requested: meat [15:30:43.885] Render Requested: beer [15:30:45.584] TransferItem Name: 浊酒 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:30:46.019] Render Requested: tools [15:30:46.186] Render Requested: iron [15:30:46.437] Render Requested: lz_spear_youzhou_04 [15:30:47.656] Render Requested: sg_sword_1h_001 [15:30:47.675] Render Requested: sg_t1_ht_sword_001 [15:30:47.756] Render Requested: sg_t1_ht_sword_002 [15:30:47.772] Render Requested: sg_t2_ht_sword_001 [15:30:48.073] Render Requested: narrow_sword_t3 [15:30:48.107] Render Requested: sg_sword_1h_005 [15:30:48.239] Render Requested: sg_t4_ht_sword_001 [15:30:48.823] Render Requested: sg_axe_001 [15:30:48.889] Render Requested: peasant_sickle_1_t1 [15:30:49.057] Render Requested: sg_t2_ht_axe_003 [15:30:49.089] Render Requested: sg_t3_ht_axe_002 [15:30:49.156] Render Requested: sg_t3_ht_axe_003 [15:30:49.407] Render Requested: morningstar_mace_t3 [15:30:49.557] Render Requested: simple_sparth_axe_t2 [15:30:50.271] Render Requested: sg_arrows_004 [15:30:50.271] Render Requested: sg_arrows_005 [15:30:50.271] Render Requested: lz_arrow_qingzhou_01 [15:30:50.271] Render Requested: range_arrows [15:30:50.271] Render Requested: lz_arrow_xuzhou_02 [15:30:50.271] Render Requested: vlandic_arrows [15:30:50.271] Render Requested: lz_arrow_bingzhou_01 [15:30:50.271] Render Requested: lz_arrow_yongliang_01 [15:30:50.271] Render Requested: lz_arrow_jjc_01 [15:30:50.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:51.008] Render Requested: lz_arrow_yongliang_01 [15:30:51.008] Render Requested: lz_arrow_youzhou_01 [15:30:51.445] Render Requested: lz_arrow_jjc_01 [15:30:51.674] Render Requested: lz_arrow_han_02 [15:30:52.608] Render Requested: lz_arrow_jjc_01 [15:30:52.943] Render Requested: lz_arrow_han_02 [15:30:53.043] Render Requested: lz_xbow_han_05 [15:30:53.193] Render Requested: lz_xbow_jizhou_01 [15:30:53.210] Render Requested: lz_xbow_yuzhou_01 [15:30:53.309] Render Requested: lz_xbow_han_01 [15:30:53.459] Render Requested: lz_xbow_yuzhou_03 [15:30:53.510] Render Requested: lz_xbow_yanzhou_02 [15:30:54.565] Render Requested: lz_xbow_yuzhou_03 [15:30:54.628] Render Requested: bolt_a [15:30:54.678] Render Requested: sg_t1_shortaxe_001 [15:30:55.296] Render Requested: sg_t2_shortaxe_001 [15:30:55.528] Render Requested: western_javelin_1_t2 [15:30:56.328] Render Requested: sg_t2_shortaxe_001 [15:30:56.345] Render Requested: sg_t1_shortaxe_001 [15:30:56.413] Render Requested: bolt_a [15:30:58.133] Render Requested: sg_ar_c06_s5002_shoulder [15:30:58.133] Render Requested: sg_ar_c06_s5002_body [15:30:58.133] Render Requested: sg_ar_c11_com01_arm [15:30:58.133] Render Requested: lz_shuangshou_bingzhou_03 [15:30:58.133] Render Requested: western_javelin_1_t2 [15:30:58.133] Render Requested: western_javelin_1_t2 [15:30:58.133] Render Requested: western_javelin_1_t2 [15:30:59.253] Render Requested: fur_hood [15:30:59.253] Render Requested: scarf [15:30:59.253] Render Requested: khuzait_civil_coat_b [15:30:59.253] Render Requested: khuzait_curved_boots [15:30:59.254] Render Requested: simple_sabre_sword_t2 [15:30:59.255] Render Requested: sumpter_horse [15:30:59.255] Render Requested: bandit_saddle_steppe [15:30:59.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:59.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:59.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:30:59.645] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:30:59.679] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:30:59.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:30:59.679] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:00.215] Render Requested: khuzait_civil_coat_b [15:31:07.671] Render Requested: simple_sabre_sword_t2 [15:31:08.803] Render Requested: simple_sabre_sword_t2 [15:31:10.488] TransferItem Name: 简易刀 | From: Equipment To: PlayerInventory | Amount: 1 [15:31:10.499] Render Requested: simple_sabre_sword_t2 [15:31:10.940] Render Requested: lz_xbow_yongliang_01 [15:31:11.027] Render Requested: lz_xbow_jizhou_01 [15:31:11.158] Render Requested: lz_xbow_yongliang_01 [15:31:11.224] Render Requested: lz_xbow_yanzhou_01 [15:31:11.374] Render Requested: lz_xbow_yizhou_01 [15:31:11.476] Render Requested: lz_xbow_han_05 [15:31:11.825] Render Requested: lz_xbow_yizhou_01 [15:31:11.926] Render Requested: lz_xbow_yongliang_01 [15:31:12.010] Render Requested: lz_xbow_yanzhou_01 [15:31:12.058] Render Requested: lz_xbow_yizhou_01 [15:31:12.125] Render Requested: lz_xbow_han_05 [15:31:12.141] Render Requested: lz_arrow_han_02 [15:31:12.208] Render Requested: lz_arrow_jjc_01 [15:31:12.392] Render Requested: lz_arrow_yongliang_01 [15:31:12.791] Render Requested: lz_arrow_bingzhou_01 [15:31:12.892] Render Requested: vlandic_arrows [15:31:12.976] Render Requested: lz_arrow_xuzhou_02 [15:31:13.043] Render Requested: range_arrows [15:31:13.276] Render Requested: range_arrows [15:31:13.326] Render Requested: lz_arrow_xuzhou_02 [15:31:13.492] Render Requested: vlandic_arrows [15:31:13.559] Render Requested: lz_arrow_bingzhou_01 [15:31:14.694] Render Requested: lz_arrow_yongliang_01 [15:31:15.262] Render Requested: lz_arrow_bingzhou_01 [15:31:15.878] Render Requested: lz_arrow_yongliang_01 [15:31:16.244] Render Requested: lz_arrow_bingzhou_01 [15:31:16.695] Render Requested: vlandic_arrows [15:31:17.379] Render Requested: lz_arrow_bingzhou_01 [15:31:17.763] Render Requested: vlandic_arrows [15:31:18.415] Render Requested: lz_arrow_bingzhou_01 [15:31:19.145] Render Requested: lz_arrow_bingzhou_01 [15:31:19.862] TransferItem Name: 12并州羽箭 | From: OtherInventory To: Equipment | Amount: 1 [15:31:19.867] Render Requested: lz_arrow_bingzhou_01 [15:31:20.099] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:20.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:20.100] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:31:20.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:20.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:20.103] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:20.107] Render Requested: lz_arrow_bingzhou_01 [15:31:20.147] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:31:20.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:20.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:20.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:20.313] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:31:20.313] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:20.347] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:31:20.415] Render Requested: lz_arrow_qingzhou_01 [15:31:20.416] Render Requested: lz_arrow_bingzhou_01 [15:31:20.799] Render Requested: sg_arrows_004 [15:31:20.865] Render Requested: sg_arrows_003 [15:31:20.883] Render Requested: sg_arrows_002 [15:31:20.935] Render Requested: sg_arrows_001 [15:31:21.099] Render Requested: default_arrows [15:31:21.116] Render Requested: lz_bow_yanzhou_05 [15:31:21.182] Render Requested: lz_bow_youzhou_04 [15:31:21.199] Render Requested: lz_bow_han_04 [15:31:21.266] Render Requested: lz_longbow_yangzhou_04 [15:31:21.399] Render Requested: lz_bow_yongliang_04 [15:31:21.668] Render Requested: lz_bow_youzhou_03 [15:31:21.883] Render Requested: lz_longbow_han_01 [15:31:23.418] Render Requested: lz_bow_youzhou_03 [15:31:24.404] Render Requested: lz_longbow_han_01 [15:31:25.753] Render Requested: lz_bow_youzhou_03 [15:31:26.271] Render Requested: lz_longbow_han_01 [15:31:27.604] Render Requested: lz_longbow_yanzhou_01 [15:31:28.555] Render Requested: composite_bow [15:31:29.457] Render Requested: lz_longbow_yanzhou_01 [15:31:31.711] Render Requested: lz_longbow_han_01 [15:31:32.343] Render Requested: lz_longbow_yanzhou_01 [15:31:33.027] Render Requested: lz_longbow_han_01 [15:31:33.659] Render Requested: lz_longbow_yanzhou_01 [15:31:34.762] Render Requested: lz_longbow_han_01 [15:31:36.393] Render Requested: lz_longbow_han_01 [15:31:37.060] TransferItem Name: 01汉桑木长弓 | From: OtherInventory To: Equipment | Amount: 1 [15:31:37.069] Render Requested: lz_longbow_han_01 [15:31:37.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:37.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:37.171] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:31:37.171] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:37.172] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:37.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:37.181] Render Requested: lz_longbow_han_01 [15:31:37.227] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:31:37.227] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:37.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:37.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:37.411] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:31:37.411] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:31:37.529] Render Requested: composite_bow [15:31:37.529] Render Requested: lz_longbow_han_01 [15:31:37.816] Render Requested: lz_bow_xuzhou_03 [15:31:37.869] Render Requested: lz_bow_qingzhou_03 [15:31:37.930] Render Requested: lz_longbow_yangzhou_03 [15:31:37.951] Render Requested: sg_gong_005 [15:31:38.046] Render Requested: lz_bow_youzhou_01 [15:31:38.116] Render Requested: lz_bow_yongliang_02 [15:31:38.284] Render Requested: lz_bow_xuzhou_02 [15:31:38.346] Render Requested: lz_bow_jjc_01 [15:31:38.367] Render Requested: lz_bow_han_01 [15:31:38.463] Render Requested: lz_longbow_yangzhou_02 [15:31:38.581] Render Requested: lz_bow_yongliang_01 [15:31:39.180] Render Requested: lz_bow_youzhou_05 [15:31:39.251] Render Requested: lz_arrow_youzhou_02 [15:31:39.252] Render Requested: lz_arrow_bingzhou_01 [15:31:39.848] Render Requested: lz_bow_qingzhou_01 [15:31:39.848] Render Requested: lz_longbow_han_01 [15:31:39.951] Render Requested: lz_longbow_yangzhou_01 [15:31:40.054] Render Requested: lz_bow_yongliang_01 [15:31:40.282] Render Requested: lz_bow_qingzhou_01 [15:31:40.304] Render Requested: lz_bow_yanzhou_01 [15:31:40.352] Render Requested: lz_bow_xuzhou_01 [15:31:40.421] Render Requested: lz_longbow_bingzhou_01 [15:31:40.537] Render Requested: sg_gong_004 [15:31:40.616] Render Requested: lz_shield_yongliang_06 [15:31:42.133] Render Requested: sg_t1_ht_axe_002 [15:31:42.217] Render Requested: small_spurred_axe_t2 [15:31:42.384] Render Requested: sg_t3_ht_axe_003 [15:31:42.400] Render Requested: tzkurion_axe_t3 [15:31:42.485] Render Requested: sg_t3_ht_axe_005 [15:31:42.700] Render Requested: morningstar_mace_t3 [15:31:42.717] Render Requested: steel_mace_t3 [15:31:42.784] Render Requested: sg_t3_ht_mace_001 [15:31:43.033] Render Requested: sg_t3_ht_axe2_005 [15:31:43.051] Render Requested: sg_t1_ht_mace2_002 [15:31:43.120] Render Requested: peasant_pitchfork_1_t1 [15:31:43.318] Render Requested: triangluar_spear_t3 [15:31:43.390] Render Requested: sg_t2_ht_spear2_001 [15:31:43.468] Render Requested: sg_t3_ht_spear2_001 [15:31:43.734] Render Requested: simple_pike_t2 [15:31:43.801] Render Requested: peasant_polearm_1_t1 [15:31:43.885] Render Requested: military_fork_pike_t3 [15:31:45.021] Render Requested: peasant_polearm_1_t1 [15:31:45.102] Render Requested: sg_t4_ht_spear_001 [15:31:45.236] Render Requested: sg_spear_009 [15:31:45.624] Render Requested: sg_t4_ht_spear_001 [15:31:45.754] Render Requested: simple_pike_t2 [15:31:46.104] Render Requested: peasant_polearm_1_t1 [15:31:46.203] Render Requested: military_fork_pike_t3 [15:31:46.287] Render Requested: sg_spear_whole_004 [15:31:46.470] Render Requested: military_fork_pike_t3 [15:31:46.921] Render Requested: thamaskene_pike_t4 [15:31:47.004] Render Requested: sg_spear_whole_003 [15:31:47.387] Render Requested: sg_t1_ht_sword_001 [15:31:47.754] Render Requested: sg_spear_whole_003 [15:31:47.905] Render Requested: thamaskene_pike_t4 [15:31:47.972] Render Requested: fine_pike_t4 [15:31:48.006] Render Requested: sg_spear_whole_004 [15:31:48.105] Render Requested: military_fork_pike_t3 [15:31:48.356] Render Requested: peasant_polearm_1_t1 [15:31:48.425] Render Requested: simple_pike_t2 [15:31:48.488] Render Requested: sg_t4_ht_spear_001 [15:31:48.506] Render Requested: sg_spear_009 [15:31:48.555] Render Requested: sg_t4_ht_spear2_001 [15:31:48.624] Render Requested: sg_spear_026 [15:31:48.790] Render Requested: sg_polearm_012 [15:31:48.855] Render Requested: wide_leaf_spear_t4 [15:31:48.939] Render Requested: sg_polearm_008 [15:31:48.956] Render Requested: sg_t3_ht_spear2_001 [15:31:49.072] Render Requested: sg_t2_ht_spear2_001 [15:31:49.173] Render Requested: triangluar_spear_t3 [15:31:49.306] Render Requested: sg_t1_ht_spear_001 [15:31:49.323] Render Requested: sg_polearm_001 [15:31:49.423] Render Requested: sg_spear_018 [15:31:49.756] Render Requested: sg_polearm_001 [15:31:49.990] Render Requested: sg_spear_004 [15:31:50.156] Render Requested: sg_t3_ht_axe2_005 [15:31:50.173] Render Requested: sg_t4_ht_axe2_004 [15:31:50.257] Render Requested: sg_axe_2h_001 [15:31:50.360] Render Requested: sg_t1_ht_axe2_004 [15:31:50.556] Render Requested: sg_t3_ht_mace_001 [15:31:50.573] Render Requested: steel_mace_t3 [15:31:50.657] Render Requested: morningstar_mace_t3 [15:31:50.890] Render Requested: sg_t2_ht_mace_002 [15:31:51.291] Render Requested: sg_t1_ht_mace_001 [15:31:51.374] Render Requested: sg_t1_ht_mace_002 [15:31:51.441] Render Requested: peasant_hammer_1_t1 [15:31:51.459] Render Requested: peasant_hammer_2_t1 [15:31:51.624] Render Requested: battle_axe_t4 [15:31:52.359] Render Requested: sg_t3_ht_axe_005 [15:31:52.977] Render Requested: tzkurion_axe_t3 [15:31:53.778] Render Requested: sg_t3_ht_axe_003 [15:31:54.026] Render Requested: sg_t3_ht_axe_002 [15:31:54.376] Render Requested: sg_t3_ht_axe_003 [15:31:54.427] Render Requested: tzkurion_axe_t3 [15:31:54.562] Render Requested: sg_t3_ht_axe_003 [15:31:54.627] Render Requested: sg_t3_ht_axe_002 [15:31:54.744] Render Requested: sg_t2_ht_axe_003 [15:31:55.096] Render Requested: sg_t3_ht_axe_002 [15:31:55.178] Render Requested: tzkurion_axe_t3 [15:31:58.982] Render Requested: sg_t3_ht_axe_005 [15:31:59.063] Render Requested: peasant_hammer_1_t1 [15:31:59.181] Render Requested: peasant_hammer_2_t1 [15:31:59.298] Render Requested: sg_t3_ht_axe_002 [15:31:59.331] Render Requested: sg_t3_ht_axe_003 [15:31:59.414] Render Requested: tzkurion_axe_t3 [15:31:59.464] Render Requested: sg_t3_ht_axe_003 [15:31:59.516] Render Requested: sg_t3_ht_axe_002 [15:31:59.614] Render Requested: sg_t3_ht_axe_001 [15:31:59.648] Render Requested: small_spurred_axe_t2 [15:31:59.798] Render Requested: sg_t1_ht_axe_002 [15:31:59.834] Render Requested: sg_t2_ht_axe_004 [15:31:59.965] Render Requested: peasant_pickaxe_1_t1 [15:32:00.032] Render Requested: sg_t1_axe_001 [15:32:00.066] Render Requested: sg_axe_1h_001 [15:32:00.315] Render Requested: peasant_hatchet_1_t1 [15:32:00.499] Render Requested: sg_axe_whole_002_a_1h [15:32:00.551] Render Requested: sg_axe_whole_002_b_1h [15:32:00.599] Render Requested: sg_axe_whole_003_1h [15:32:00.682] Render Requested: sg_sword_1h_014 [15:32:03.435] Render Requested: sg_axe_whole_003_1h [15:32:03.600] Render Requested: sg_sword_1h_014 [15:32:04.505] Render Requested: sg_t4_ht_sword_001 [15:32:06.270] Render Requested: sg_sword_1h_005 [15:32:07.254] Render Requested: star_falchion_sword_t3 [15:32:08.303] Render Requested: star_falchion_sword_t3 [15:32:09.036] TransferItem Name: 星头单刀 | From: OtherInventory To: Equipment | Amount: 1 [15:32:09.045] Render Requested: star_falchion_sword_t3 [15:32:09.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:09.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:09.133] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:09.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:09.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:09.139] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:09.143] Render Requested: star_falchion_sword_t3 [15:32:09.187] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:09.187] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:09.187] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:09.220] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:09.354] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:09.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:09.440] Render Requested: star_falchion_sword_t3 [15:32:09.440] Render Requested: simple_sabre_sword_t2 [15:32:09.454] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:09.937] TransferItem Name: 简易刀 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:32:09.947] Render Requested: simple_sabre_sword_t2 [15:32:10.807] Render Requested: narrow_sword_t3 [15:32:11.774] Render Requested: fur_hood [15:32:11.791] Render Requested: reinforced_horsemans_kite_shield [15:32:11.859] Render Requested: studded_bound_kite_shield [15:32:12.141] Render Requested: light_horsemans_kite_shield [15:32:12.258] Render Requested: fortified_kite_shield [15:32:12.392] Render Requested: battania_large_shield_b [15:32:12.574] Render Requested: fortified_kite_shield [15:32:14.578] Render Requested: steppe_guardian_shield [15:32:14.793] Render Requested: heavy_horsemans_kite_shield [15:32:15.444] Render Requested: stronger_reinforced_kite_shield [15:32:16.728] Render Requested: reinforced_kite_shield [15:32:17.846] Render Requested: stronger_reinforced_kite_shield [15:32:18.447] Render Requested: reinforced_kite_shield [15:32:18.795] Render Requested: reinforced_kite_shield [15:32:19.445] TransferItem Name: 强化筝形盾 | From: OtherInventory To: Equipment | Amount: 1 [15:32:19.453] Render Requested: reinforced_kite_shield [15:32:19.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.512] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:19.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.517] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.521] Render Requested: reinforced_kite_shield [15:32:19.564] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:19.564] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.564] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.729] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:19.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.746] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:19.746] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.746] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:19.881] Render Requested: lz_longbow_han_01 [15:32:20.165] Render Requested: scarf [15:32:20.187] Render Requested: light_horsemans_kite_shield [15:32:20.216] Render Requested: reinforced_kite_shield [15:32:20.299] Render Requested: studded_bound_kite_shield [15:32:20.365] Render Requested: reinforced_horsemans_kite_shield [15:32:20.385] Render Requested: bound_horsemans_kite_shield [15:32:20.997] Render Requested: sg_npc_bartender_head [15:32:20.997] Render Requested: lz_yanzhou_mao_03 [15:32:20.997] Render Requested: sg_npc_clerk_head [15:32:20.997] Render Requested: lz_yanzhou_mao_01 [15:32:20.997] Render Requested: sg_ar_c05_g008_head [15:32:20.997] Render Requested: sg_ar_c05_g009_head [15:32:20.997] Render Requested: sg_npc_guard_head [15:32:20.997] Render Requested: sg_npc_wenguan_head [15:32:20.997] Render Requested: sg_npc_wuguan_head [15:32:20.997] Render Requested: sg_ar_c05_g006_head03 [15:32:20.997] Render Requested: sg_ar_c05_s3002_head_b [15:32:20.997] Render Requested: lz_yanzhou_mao_04 [15:32:20.997] Render Requested: lz_yanzhou_mao_05 [15:32:20.997] Render Requested: sg_ar_c05_s5004_head [15:32:20.997] Render Requested: sg_ar_c05_s2001_head [15:32:20.997] Render Requested: lz_yanzhou_mao_06 [15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.014] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.183] Render Requested: sg_npc_clerk_head [15:32:21.183] Render Requested: fur_hood [15:32:21.331] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.331] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.331] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.331] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.332] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.416] Render Requested: lz_yanzhou_mao_01 [15:32:21.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.567] Render Requested: sg_ar_c05_g008_head [15:32:21.601] Render Requested: sg_ar_c05_g009_head [15:32:21.650] Render Requested: sg_npc_guard_head [15:32:21.700] Render Requested: sg_npc_wenguan_head [15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:21.769] Render Requested: sg_npc_wuguan_head [15:32:22.084] Render Requested: sg_npc_wenguan_head [15:32:22.183] Render Requested: sg_ar_c05_g009_head [15:32:22.334] Render Requested: sg_npc_guard_head [15:32:22.383] Render Requested: sg_npc_wenguan_head [15:32:22.453] Render Requested: sg_npc_wuguan_head [15:32:22.834] Render Requested: sg_ar_c05_g006_head03 [15:32:22.885] Render Requested: sg_ar_c05_s3002_head_b [15:32:22.986] Render Requested: lz_yanzhou_mao_04 [15:32:23.168] Render Requested: sg_ar_c05_s3002_head_b [15:32:23.848] Render Requested: lz_yanzhou_mao_08 [15:32:23.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.936] Render Requested: lz_yanzhou_mao_04 [15:32:23.949] Render Requested: sg_ar_c05_s6002_head [15:32:23.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:23.966] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.002] Render Requested: lz_yanzhou_mao_05 [15:32:24.049] Render Requested: sg_ar_c05_g006_head02 [15:32:24.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.050] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.171] Render Requested: sg_ar_c05_s5004_head [15:32:24.266] Render Requested: sg_ar_c05_g005_head [15:32:24.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.319] Render Requested: sg_ar_c05_s2001_head [15:32:24.319] Render Requested: sg_ar_c05_s4001_head [15:32:24.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.367] Render Requested: sg_ar_c05_g002_head [15:32:24.368] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.368] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.368] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.386] Render Requested: lz_yanzhou_mao_06 [15:32:24.403] Render Requested: lz_yanzhou_mao_08 [15:32:24.432] Render Requested: female_hood [15:32:24.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.487] Render Requested: sg_ar_c05_s6002_head [15:32:24.533] Render Requested: wrapped_scarf [15:32:24.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:24.736] Render Requested: sg_ar_c05_g006_head02 [15:32:25.100] Render Requested: female_scarf [15:32:25.118] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.171] Render Requested: sg_ar_c05_g005_head [15:32:25.183] Render Requested: sg_ar_c05_g002_shoulder03 [15:32:25.200] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.236] Render Requested: sg_ar_c05_s4001_head [15:32:25.283] Render Requested: scarf [15:32:25.436] Render Requested: sg_ar_c05_g002_head [15:32:25.567] Render Requested: sg_ar_c05_g002_shoulder02 [15:32:25.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.584] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:25.586] Render Requested: sg_ar_c05_s4001_head [15:32:25.686] Render Requested: sg_ar_c05_g005_head [15:32:27.871] Render Requested: sg_ar_c05_g006_head02 [15:32:28.341] Render Requested: sg_ar_c05_g005_head [15:32:29.942] Render Requested: sg_ar_c05_g006_head02 [15:32:30.824] Render Requested: sg_ar_c05_g005_head [15:32:30.893] Render Requested: sg_ar_c05_s4001_head [15:32:31.108] Render Requested: sg_ar_c05_g002_head [15:32:34.680] Render Requested: sg_ar_c05_s4001_head [15:32:35.211] Render Requested: sg_ar_c05_g002_head [15:32:36.159] Render Requested: sg_ar_c05_g005_shoulder_03 [15:32:36.160] Render Requested: sg_ar_c05_g002_head [15:32:36.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:36.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:36.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:36.692] TransferItem Name: 三国-缨饰强化高顶鱼鳞铁胄 | From: OtherInventory To: Equipment | Amount: 1 [15:32:36.692] TransferItem Name: 厚毛皮风帽 | From: Equipment To: PlayerInventory | Amount: 1 [15:32:36.706] Render Requested: sg_ar_c05_g002_head [15:32:36.706] Render Requested: fur_hood [15:32:36.955] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:36.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:36.956] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:36.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:36.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:36.960] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:36.965] Render Requested: sg_ar_c05_g002_head [15:32:37.011] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:37.011] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:37.011] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:37.043] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:37.193] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:37.193] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:39.395] Render Requested: sg_ar_c05_g002_head [15:32:39.762] TransferItem Name: 三国-缨饰强化高顶鱼鳞铁胄 | From: Equipment To: OtherInventory | Amount: 1 [15:32:39.773] Render Requested: sg_ar_c05_g002_head [15:32:39.896] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:39.896] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:39.896] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:39.896] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:39.897] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:39.903] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:39.932] Render Requested: sg_ar_c05_s4001_head [15:32:39.946] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:39.946] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:39.947] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:39.979] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:40.031] Render Requested: sg_ar_c05_g005_head [15:32:40.112] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:40.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:40.229] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:40.815] Render Requested: sg_ar_c05_g006_head02 [15:32:40.882] Render Requested: sg_ar_c05_s6002_head [15:32:41.047] Render Requested: sg_ar_c05_g006_head02 [15:32:41.383] Render Requested: sg_ar_c05_g005_head [15:32:42.183] Render Requested: sg_ar_c05_s4001_head [15:32:42.267] Render Requested: sg_ar_c05_g005_head [15:32:42.449] Render Requested: sg_ar_c05_g006_head02 [15:32:43.218] Render Requested: sg_ar_c05_g005_head [15:32:43.515] Render Requested: empire_cape_a [15:32:43.515] Render Requested: sg_ar_c05_g005_head [15:32:43.982] TransferItem Name: 三国-缨饰强化皮札胄 | From: OtherInventory To: Equipment | Amount: 1 [15:32:43.991] Render Requested: sg_ar_c05_g005_head [15:32:44.084] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:44.084] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:44.084] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:44.084] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:44.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:44.089] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:44.093] Render Requested: sg_ar_c05_g005_head [15:32:44.132] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:44.132] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:44.133] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:44.166] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:44.300] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:44.300] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:44.365] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:45.484] Render Requested: sg_ar_c05_g005_head [15:32:45.750] TransferItem Name: 三国-缨饰强化皮札胄 | From: Equipment To: OtherInventory | Amount: 1 [15:32:45.763] Render Requested: sg_ar_c05_g005_head [15:32:45.809] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:45.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:45.810] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:45.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:45.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:45.817] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:45.822] Render Requested: sg_ar_c05_g006_head02 [15:32:45.867] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:45.868] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:45.868] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:45.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:46.003] Render Requested: sg_ar_c05_s6002_head [15:32:46.035] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:46.035] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:46.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:46.167] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:46.170] Render Requested: lz_yanzhou_mao_08 [15:32:47.405] Render Requested: lz_yanzhou_mao_06 [15:32:48.839] Render Requested: sg_ar_c05_s2001_head [15:32:49.172] Render Requested: sg_ar_c05_s5004_head [15:32:50.338] Render Requested: southern_shawl [15:32:50.338] Render Requested: sg_ar_c05_s5004_head [15:32:50.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:50.688] TransferItem Name: 三国-羽饰冀州皮胄 | From: OtherInventory To: Equipment | Amount: 1 [15:32:50.694] Render Requested: sg_ar_c05_s5004_head [15:32:50.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:50.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:50.853] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:50.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:50.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:50.857] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:50.861] Render Requested: sg_ar_c05_s5004_head [15:32:50.905] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:50.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:50.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:50.938] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:51.072] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:51.072] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:32:51.105] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:32:51.341] Render Requested: sg_ar_c05_g002_shoulder03 [15:32:51.341] Render Requested: scarf [15:32:51.459] Render Requested: scarf [15:32:51.506] Render Requested: sg_ar_c05_g004_shoulder03 [15:32:51.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.538] Render Requested: sg_ar_c05_g004_shoulder04 [15:32:51.572] Render Requested: desert_leather_shoulderpad [15:32:51.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.590] Render Requested: empire_cape_a [15:32:51.655] Render Requested: sg_ar_c05_g007_shoulder [15:32:51.658] Render Requested: southern_shawl [15:32:51.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.709] Render Requested: sg_ar_c05_g004_shoulder03 [15:32:51.789] Render Requested: sg_ar_c05_g004_shoulder02 [15:32:51.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.807] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:51.842] Render Requested: southern_shawl [15:32:51.958] Render Requested: sg_ar_c05_g002_shoulder02 [15:32:52.061] Render Requested: scarf [15:32:52.326] Render Requested: sg_ar_c05_g002_shoulder02 [15:32:52.379] Render Requested: sg_ar_c05_g005_shoulder_03 [15:32:52.575] Render Requested: sg_ar_c05_g002_shoulder03 [15:32:54.178] Render Requested: scarf [15:32:54.293] Render Requested: southern_shawl [15:32:54.360] Render Requested: sg_ar_c05_g004_shoulder03 [15:32:55.179] Render Requested: sg_ar_c05_g004_shoulder04 [15:32:55.695] Render Requested: desert_leather_shoulderpad [15:32:55.695] Render Requested: sg_ar_c05_g002_shoulder [15:32:55.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.747] Render Requested: sg_ar_c05_g007_shoulder [15:32:55.747] Render Requested: sg_ar_c05_s7001_shoulder [15:32:55.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.798] Render Requested: sg_ar_c05_g004_shoulder02 [15:32:55.798] Render Requested: sg_ar_c05_g003_shoulder [15:32:55.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.864] Render Requested: sg_ar_c05_g002_shoulder [15:32:55.865] Render Requested: sg_ar_c05_g004_shoulder01 [15:32:55.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:55.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:56.042] Render Requested: sg_ar_c05_g005_shoulder_02 [15:32:56.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:56.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:56.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:32:56.113] Render Requested: sg_ar_c05_g004_shoulder02 [15:32:56.212] Render Requested: desert_leather_shoulderpad [15:32:56.229] Render Requested: sg_ar_c05_g004_shoulder04 [15:32:56.315] Render Requested: sg_ar_c05_g004_shoulder03 [15:32:56.446] Render Requested: sg_ar_c05_g004_shoulder04 [15:32:56.495] Render Requested: desert_leather_shoulderpad [15:32:56.628] Render Requested: sg_ar_c05_g002_shoulder [15:32:56.895] Render Requested: sg_ar_c05_g004_shoulder02 [15:32:57.379] Render Requested: sg_ar_c05_g007_shoulder [15:32:58.749] Render Requested: sg_ar_c05_g004_shoulder02 [15:32:59.549] Render Requested: sg_ar_c05_g007_shoulder [15:32:59.647] Render Requested: sg_ar_c05_g004_shoulder04 [15:33:00.116] Render Requested: sg_ar_c05_g004_shoulder03 [15:33:01.013] Render Requested: sg_ar_c05_g006_shoulder [15:33:01.013] Render Requested: sg_ar_c05_g004_shoulder03 [15:33:01.030] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:01.030] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:01.030] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:01.513] TransferItem Name: 三国-加强皮札披膊 | From: OtherInventory To: Equipment | Amount: 1 [15:33:01.513] TransferItem Name: 围巾 | From: Equipment To: PlayerInventory | Amount: 1 [15:33:01.529] Render Requested: sg_ar_c05_g004_shoulder03 [15:33:01.529] Render Requested: scarf [15:33:01.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:01.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:01.752] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:01.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:01.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:01.763] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:01.813] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:01.813] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:01.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:01.817] Render Requested: sg_ar_c05_g004_shoulder04 [15:33:01.817] Render Requested: sg_ar_c05_g004_shoulder03 [15:33:01.836] Render Requested: desert_leather_shoulderpad [15:33:01.847] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:01.883] Render Requested: sg_ar_c05_g007_shoulder [15:33:01.901] Render Requested: sg_ar_c05_g004_shoulder02 [15:33:01.981] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:01.981] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:02.001] Render Requested: sg_ar_c05_g002_shoulder [15:33:02.052] Render Requested: sg_ar_c05_s7001_shoulder [15:33:02.065] Render Requested: sg_ar_c05_s5003_shoulder [15:33:02.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.097] Render Requested: sg_ar_c05_g001_shoulder [15:33:02.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.117] Render Requested: sg_ar_c05_g003_shoulder [15:33:02.130] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:02.135] Render Requested: sg_ar_c05_g004_shoulder01 [15:33:02.147] Render Requested: sg_ar_c05_s6001_shoulder [15:33:02.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.217] Render Requested: sg_ar_c05_g005_shoulder_02 [15:33:02.231] Render Requested: sg_ar_c05_s6001_shoulder [15:33:02.336] Render Requested: sg_ar_c05_g006_shoulder [15:33:02.348] Render Requested: half_apron [15:33:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.384] Render Requested: sg_ar_c05_s5003_shoulder [15:33:02.384] Render Requested: cloth_apron [15:33:02.421] Render Requested: merchants_fur_coat [15:33:02.450] Render Requested: sg_ar_c05_g001_shoulder [15:33:02.469] Render Requested: sg_ar_c05_s6001_shoulder [15:33:02.481] Render Requested: sg_ar_c05_g008_body [15:33:02.565] Render Requested: sg_ar_c05_g009_body [15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.687] Render Requested: half_apron [15:33:02.687] Render Requested: khuzait_civil_coat_b [15:33:02.698] Render Requested: sg_ar_c05_s3002_body [15:33:02.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.699] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:02.785] Render Requested: cloth_apron [15:33:03.171] Render Requested: merchants_fur_coat [15:33:03.235] Render Requested: sg_ar_c05_g008_body [15:33:03.302] Render Requested: sg_ar_c05_g009_body [15:33:03.320] Render Requested: sg_ar_c05_s3002_body [15:33:03.417] Render Requested: sg_npc_barber_body [15:33:03.452] Render Requested: sg_npc_maid_body [15:33:03.584] Render Requested: sg_npc_wenguan_body [15:33:03.953] Render Requested: sg_npc_wuguan_body [15:33:04.356] Render Requested: sg_npc_gladiator_body [15:33:04.436] Render Requested: sg_npc_merchant_body [15:33:04.535] Render Requested: sg_npc_booksellers_body [15:33:04.652] Render Requested: sg_npc_clerk_body [15:33:04.770] Render Requested: sg_ar_c05_s4003_body [15:33:04.837] Render Requested: sg_npc_gladiator_arm [15:33:04.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.889] Render Requested: sg_ar_c05_s2001_arm [15:33:04.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.918] Render Requested: sg_ar_c05_g007_body [15:33:04.936] Render Requested: sg_ar_c05_s5003_body [15:33:04.937] Render Requested: sg_ar_c05_s3002_arm [15:33:04.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:04.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.022] Render Requested: sg_ar_c05_g004_body [15:33:05.033] Render Requested: sg_ar_c05_g001_arm [15:33:05.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.034] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.302] Render Requested: sg_npc_merchant_arm [15:33:05.383] Render Requested: sg_ar_c05_g005_arm [15:33:05.401] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.401] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.401] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:05.920] Render Requested: sg_ar_c05_g004_body [15:33:06.706] Render Requested: sg_ar_c05_s5003_body [15:33:08.541] Render Requested: sg_ar_c05_g007_body [15:33:08.640] Render Requested: sg_ar_c05_s3001_body [15:33:11.805] Render Requested: sg_ar_c05_g002_arm [15:33:11.805] Render Requested: sg_ar_c05_s3001_body [15:33:11.823] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:11.823] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:11.823] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:12.857] TransferItem Name: 三国-冀州玄色皮札甲 | From: OtherInventory To: Equipment | Amount: 1 [15:33:12.857] TransferItem Name: 奢华厚外套 | From: Equipment To: PlayerInventory | Amount: 1 [15:33:12.867] Render Requested: sg_ar_c05_s3001_body [15:33:12.867] Render Requested: khuzait_civil_coat_b [15:33:13.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:13.213] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:13.214] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:13.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:13.214] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:13.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:13.243] Render Requested: sg_ar_c05_g004_body [15:33:13.243] Render Requested: sg_ar_c05_s3001_body [15:33:13.273] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:13.273] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:13.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:13.307] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:13.360] Render Requested: sg_npc_merchant_arm [15:33:13.441] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:13.441] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:13.476] Render Requested: sg_npc_gladiator_arm [15:33:13.525] Render Requested: sg_ar_c05_s2001_arm [15:33:13.557] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:13.573] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:13.708] Render Requested: sg_ar_c05_s3002_arm [15:33:13.775] Render Requested: sg_ar_c05_g001_arm [15:33:13.775] Render Requested: sg_ar_c05_g004_arm [15:33:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.825] Render Requested: sg_ar_c05_g005_arm [15:33:13.825] Render Requested: sg_ar_c05_g006_arm [15:33:13.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.875] Render Requested: sg_ar_c05_g002_arm [15:33:13.876] Render Requested: sg_ar_c05_g003_arm [15:33:13.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:13.943] Render Requested: sg_ar_c05_g004_arm [15:33:13.943] Render Requested: ladys_shoe [15:33:14.091] Render Requested: leather_shoes [15:33:14.143] Render Requested: sg_ar_c05_g006_arm [15:33:14.293] Render Requested: sg_ar_c05_g004_arm [15:33:14.376] Render Requested: sg_ar_c05_g005_arm [15:33:14.392] Render Requested: sg_ar_c05_g001_arm [15:33:14.542] Render Requested: sg_ar_c05_g005_arm [15:33:14.844] Render Requested: sg_ar_c05_g002_arm [15:33:14.944] Render Requested: sg_ar_c05_g006_arm [15:33:15.378] Render Requested: sg_ar_c05_g004_arm [15:33:15.511] Render Requested: sg_ar_c05_g002_arm [15:33:15.593] Render Requested: sg_ar_c05_g005_arm [15:33:15.746] Render Requested: sg_ar_c05_g001_arm [15:33:16.243] Render Requested: sg_ar_c05_s3002_arm [15:33:17.294] Render Requested: sg_ar_c05_s1001_leg [15:33:17.294] Render Requested: sg_ar_c05_s3002_arm [15:33:17.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:17.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:17.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:17.844] TransferItem Name: 三国-冀州缝制皮护臂 | From: OtherInventory To: Equipment | Amount: 1 [15:33:17.849] Render Requested: sg_ar_c05_s3002_arm [15:33:18.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:18.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:18.142] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:18.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:18.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:18.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:18.164] Render Requested: sg_ar_c05_g005_arm [15:33:18.164] Render Requested: sg_ar_c05_s3002_arm [15:33:18.194] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:18.194] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:18.195] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:18.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:18.231] Render Requested: sg_ar_c05_g002_arm [15:33:18.331] Render Requested: sg_ar_c05_g004_arm [15:33:18.378] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:18.378] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:18.400] Render Requested: sg_ar_c05_g006_arm [15:33:18.510] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:18.581] Render Requested: sg_ar_c05_g003_arm [15:33:18.628] Render Requested: sg_ar_c05_g008_leg [15:33:18.648] Render Requested: ladys_shoe [15:33:18.648] Render Requested: khuzait_curved_boots [15:33:18.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.745] Render Requested: sg_npc_booksellers_leg [15:33:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:18.800] Render Requested: leather_shoes [15:33:19.298] Render Requested: ladys_shoe [15:33:19.614] Render Requested: leather_shoes [15:33:19.749] Render Requested: ladys_shoe [15:33:20.332] Render Requested: leather_shoes [15:33:20.368] Render Requested: ladys_shoe [15:33:20.417] Render Requested: sg_ar_c05_g003_arm [15:33:20.417] Render Requested: sg_ar_c05_s3002_arm [15:33:20.466] Render Requested: sg_ar_c05_g006_arm [15:33:20.533] Render Requested: sg_ar_c05_g004_arm [15:33:20.649] Render Requested: sg_ar_c05_g002_arm [15:33:21.383] Render Requested: sg_ar_c05_g004_arm [15:33:21.451] Render Requested: sg_ar_c05_g006_arm [15:33:21.499] Render Requested: sg_ar_c05_g003_arm [15:33:21.600] Render Requested: ladys_shoe [15:33:21.600] Render Requested: khuzait_curved_boots [15:33:22.167] Render Requested: leather_shoes [15:33:22.598] Render Requested: sg_npc_barber_leg [15:33:22.615] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.615] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.615] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.615] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.650] Render Requested: sg_ar_c05_s1001_leg [15:33:22.665] Render Requested: ragged_boots [15:33:22.666] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.736] Render Requested: sg_ar_c05_g008_leg [15:33:22.765] Render Requested: sg_npc_guard_leg [15:33:22.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:22.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.000] Render Requested: sg_npc_booksellers_leg [15:33:23.132] Render Requested: strapped_shoes [15:33:23.184] Render Requested: sg_npc_barber_leg [15:33:23.184] Render Requested: sg_ar_c05_s2001_leg [15:33:23.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.219] Render Requested: sg_npc_gladiator_leg [15:33:23.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.265] Render Requested: sg_npc_peddler_leg [15:33:23.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.284] Render Requested: sg_npc_guard_leg [15:33:23.301] Render Requested: strapped_shoes [15:33:23.316] Render Requested: sg_npc_wenguan_leg [15:33:23.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.368] Render Requested: sg_ar_c05_s2001_leg [15:33:23.382] Render Requested: sg_npc_wuguan_leg [15:33:23.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.553] Render Requested: strapped_shoes [15:33:23.553] Render Requested: sg_ar_c05_g007_leg [15:33:23.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:23.635] Render Requested: khuzait_curved_boots [15:33:24.518] Render Requested: strapped_shoes [15:33:24.635] Render Requested: sg_ar_c05_s2001_leg [15:33:24.752] Render Requested: sg_npc_gladiator_leg [15:33:24.770] Render Requested: sg_npc_peddler_leg [15:33:24.838] Render Requested: sg_npc_wenguan_leg [15:33:24.986] Render Requested: sg_npc_wuguan_leg [15:33:24.986] Render Requested: sg_ar_c05_g002_leg [15:33:25.001] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.001] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.001] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.019] Render Requested: sg_ar_c05_g005_leg [15:33:25.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.055] Render Requested: sg_ar_c05_g006_leg [15:33:25.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.085] Render Requested: sg_ar_c05_g002_leg [15:33:25.103] Render Requested: sg_ar_c05_g005_leg [15:33:25.103] Render Requested: sg_ar_c05_s5003_leg [15:33:25.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.153] Render Requested: sg_ar_c05_g006_leg [15:33:25.153] Render Requested: sg_ar_c05_g001_leg [15:33:25.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.272] Render Requested: sg_ar_c05_g003_leg [15:33:25.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.302] Render Requested: sg_ar_c05_s5003_leg [15:33:25.406] Render Requested: sg_ar_c05_g001_leg [15:33:25.406] Render Requested: sg_ar_c05_g004_leg [15:33:25.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:33:25.470] Render Requested: sg_ar_c05_g003_leg [15:33:25.520] Render Requested: sg_ar_c05_g004_leg [15:33:25.570] Render Requested: sg_ar_c11_com01_arm [15:33:25.570] Render Requested: sg_ar_c05_s3002_arm [15:33:25.803] Render Requested: sg_ar_c05_g004_leg [15:33:25.803] Render Requested: khuzait_curved_boots [15:33:25.903] Render Requested: sg_ar_c05_g003_leg [15:33:25.937] Render Requested: sg_ar_c05_g001_leg [15:33:26.053] Render Requested: sg_ar_c05_s5003_leg [15:33:26.272] Render Requested: sg_ar_c05_g006_leg [15:33:26.504] Render Requested: sg_ar_c05_g005_leg [15:33:26.521] Render Requested: sg_ar_c05_g002_leg [15:33:26.723] Render Requested: sg_ar_c05_g005_leg [15:33:27.488] Render Requested: sg_ar_c05_g006_leg [15:33:27.754] Render Requested: sg_ar_c05_s5003_leg [15:33:28.041] Render Requested: sg_ar_c05_g001_leg [15:33:29.257] Render Requested: sg_ar_c05_s5003_leg [15:33:29.308] Render Requested: sg_ar_c05_g006_leg [15:33:29.373] Render Requested: sg_ar_c05_g005_leg [15:33:30.173] Render Requested: sg_ar_c05_g002_leg [15:33:31.024] Render Requested: sg_ar_c05_g005_leg [15:33:32.258] Render Requested: sg_ar_c05_g002_leg [15:33:32.572] Render Requested: sg_ar_c05_g002_leg [15:33:33.090] TransferItem Name: 三国-冀州华丽衬布加强覆铁叶皮护胫方头布履1 | From: OtherInventory To: Equipment | Amount: 1 [15:33:33.090] TransferItem Name: 弯靴 | From: Equipment To: PlayerInventory | Amount: 1 [15:33:33.103] Missing shader from sack: pbr_metallic_gbuffer [15:33:33.103] Missing shader from sack: pbr_metallic_gbuffer [15:33:33.103] Missing shader from sack: pbr_metallic_gbuffer [15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 266240, 0. [15:33:33.103] Missing shader from sack: pbr_metallic_shadowmap [15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 266242, 0. [15:33:33.103] Missing shader from sack: pbr_metallic_shadowmap [15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 266242, 0. [15:33:33.103] Missing shader from sack: pbr_metallic_shadowmap [15:33:33.103] Missing shader from sack: pbr_metallic_pointlight [15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 266240, 0. [15:33:33.103] Missing shader from sack: pbr_metallic_pointlight [15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 266242, 0. [15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 266242, 0. [15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 266240, 0. [15:33:33.103] Missing shader from sack: pbr_metallic_constant_output [15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 266242, 0. [15:33:33.103] Missing shader from sack: pbr_metallic_constant_output [15:33:33.103] Missing shader from sack: pbr_metallic_constant_output [15:33:33.103] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 266240, 0. [15:33:33.103] Missing shader from sack: pbr_metallic_constant_output [15:33:33.103] Missing shader from sack: pbr_metallic_constant_output [15:33:33.103] Missing shader from sack: pbr_metallic_constant_output [15:33:33.103] Missing shader from sack: pbr_metallic_constant_output [15:33:33.103] Render Requested: sg_ar_c05_g002_leg [15:33:33.104] Render Requested: khuzait_curved_boots [15:33:33.292] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 266242, 1. [15:33:33.292] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 266240, 1. [15:33:33.296] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 266242, 1. [15:33:33.336] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 266240, 1. [15:33:33.340] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 266242, 1. [15:33:33.346] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 266240, 1. [15:33:33.352] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 266242, 1. [15:33:33.488] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 266242, 0. [15:33:33.539] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 266242, 0. [15:33:33.543] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 266240, 0. [15:33:33.560] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 266240, 0. [15:33:33.678] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 266242, 0. [15:33:33.709] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 266242, 1. [15:33:33.750] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 266242, 1. [15:33:33.761] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 266240, 1. [15:33:33.772] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 266240, 1. [15:33:33.840] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 266242, 0. [15:33:33.876] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 266242, 1. [15:33:34.029] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 266242, 1. [15:33:34.049] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 266240, 1. [15:33:34.063] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 266242, 1. [15:33:34.216] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:34.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:34.217] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:34.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:34.217] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:34.224] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:34.274] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:34.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:34.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:34.307] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:34.457] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:33:34.457] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:34.457] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:33:34.591] TransferItem Name: 厚毛皮风帽 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:33:34.594] TransferItem Name: 围巾 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:33:34.602] TransferItem Name: 奢华厚外套 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:33:34.610] TransferItem Name: 弯靴 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:33:34.615] Render Requested: fur_hood [15:33:34.615] Render Requested: scarf [15:33:34.615] Render Requested: khuzait_civil_coat_b [15:33:34.615] Render Requested: khuzait_curved_boots [15:33:37.295] Render Requested: sumpter_horse [15:33:38.230] Render Requested: sg_ar_c05_g004_leg [15:33:38.263] Render Requested: sg_ar_c05_g002_leg [15:33:38.630] Render Requested: sg_ar_c05_g006_leg [15:33:38.664] Render Requested: sg_ar_c05_g005_leg [15:33:38.764] Render Requested: sg_ar_c05_g002_leg [15:33:38.816] Render Requested: sg_ar_c05_g007_leg [15:33:38.997] Render Requested: sg_ar_c05_s2001_leg [15:33:39.030] Render Requested: sg_npc_gladiator_leg [15:33:42.800] Render Requested: sg_ar_c05_s5004_head [15:33:43.033] Render Requested: light_harness [15:33:43.033] Render Requested: bandit_saddle_steppe [15:33:43.252] Render Requested: bandit_saddle_steppe [15:33:43.471] Render Requested: t3_khuzait_horse [15:33:43.471] Render Requested: sumpter_horse [15:33:44.222] Render Requested: t2_vlandia_horse [15:33:44.434] Render Requested: t2_sturgia_horse [15:33:46.253] Render Requested: t2_khuzait_horse [15:33:46.808] Render Requested: t2_sturgia_horse [15:33:47.301] Render Requested: t2_sturgia_horse [15:33:48.252] TransferItem Name: 北地战马 | From: OtherInventory To: Equipment | Amount: 1 [15:33:48.252] TransferItem Name: 驮马 | From: Equipment To: PlayerInventory | Amount: 1 [15:33:48.272] Render Requested: t2_sturgia_horse [15:33:48.272] Render Requested: sumpter_horse [15:33:48.505] Render Requested: t2_sturgia_horse [15:33:49.944] Render Requested: sg_ar_c06_s5002_shoulder [15:33:49.945] Render Requested: sg_ar_c06_s5002_body [15:33:49.945] Render Requested: sg_ar_c11_com01_arm [15:33:49.945] Render Requested: sg_ar_c06_s4001_leg [15:33:49.945] Render Requested: western_javelin_1_t2 [15:33:49.945] Render Requested: western_javelin_1_t2 [15:33:49.945] Render Requested: western_javelin_1_t2 [15:33:49.945] Render Requested: lz_shuangshou_bingzhou_03 [15:33:49.945] Render Requested: sg_ar_c06_s4001_head [15:33:52.141] Render Requested: sumpter_horse [15:33:56.141] TransferItem Name: 驮马 | From: PlayerInventory To: OtherInventory | Amount: 1 [15:33:56.154] Render Requested: sumpter_horse [15:33:56.560] Render Requested: northern_light_harness [15:33:56.711] Render Requested: sg_hh_c07_001_t1 [15:33:56.727] Render Requested: light_harness [15:33:56.811] Render Requested: bandit_saddle_steppe [15:33:56.913] Render Requested: t3_khuzait_horse [15:33:57.030] Render Requested: t2_vlandia_horse [15:33:57.677] Render Requested: t2_vlandia_horse [15:33:58.229] Render Requested: t2_sturgia_horse [15:33:58.411] Render Requested: t2_sturgia_horse [15:33:59.211] TransferItem Name: 北地战马 | From: OtherInventory To: Equipment | Amount: 1 [15:33:59.222] Render Requested: t2_sturgia_horse [15:33:59.265] Render Requested: t2_sturgia_horse [15:33:59.530] Render Requested: northern_light_harness [15:33:59.663] Render Requested: sg_hh_c07_001_t1 [15:33:59.880] Render Requested: light_harness [15:34:00.031] Render Requested: bandit_saddle_steppe [15:34:01.067] Render Requested: light_harness [15:34:01.513] Render Requested: light_harness [15:34:02.098] TransferItem Name: 轻型挽具 | From: OtherInventory To: Equipment | Amount: 1 [15:34:02.106] Render Requested: light_harness [15:34:02.150] Render Requested: light_harness [15:34:02.883] Render Requested: sg_ar_c06_s4001_leg [15:34:03.934] Render Requested: sg_ar_c11_com01_arm [15:34:04.018] Render Requested: sg_ar_c06_s5002_body [15:34:04.184] Render Requested: sg_ar_c06_s5002_shoulder [15:34:04.385] Render Requested: sg_ar_c06_s4001_head [15:34:04.901] Render Requested: western_javelin_1_t2 [15:34:06.069] Render Requested: lz_shuangshou_bingzhou_03 [15:34:06.584] Render Requested: lz_shuangshou_bingzhou_03 [15:34:07.518] TransferItem Name: 12北方边军装饰双手铜斧 | From: Equipment To: PlayerInventory | Amount: 1 [15:34:07.528] Render Requested: lz_shuangshou_bingzhou_03 [15:34:08.456] Render Requested: t2_sturgia_horse [15:34:08.456] Render Requested: sturgia_horse [15:34:08.526] Render Requested: sumpter_horse [15:34:09.991] Render Requested: iron [15:34:10.057] Render Requested: charcoal [15:34:10.088] Render Requested: grain [15:34:10.173] Render Requested: fish [15:34:10.240] Render Requested: meat [15:34:10.341] Render Requested: lz_arrow_youzhou_02 [15:34:10.406] Render Requested: lz_bow_youzhou_05 [15:34:10.856] Render Requested: lz_arrow_youzhou_02 [15:34:11.291] Render Requested: sumpter_horse [15:34:11.329] Render Requested: sturgia_horse [15:34:11.392] Render Requested: lz_shuangshou_bingzhou_03 [15:34:14.811] Render Requested: sg_t1_ht_sword_001 [15:34:15.244] Render Requested: sg_sword_1h_002 [15:34:15.330] Render Requested: sg_t1_ht_sword_001 [15:34:15.829] Render Requested: western_javelin_1_t2 [15:34:16.395] Render Requested: sg_t2_ht_sword_001 [15:34:16.528] Render Requested: sg_t2_ht_sword_002 [15:34:16.679] Render Requested: sg_t4_ht_sword_001 [15:34:16.695] Render Requested: sg_sword_1h_014 [15:34:16.762] Render Requested: sg_axe_whole_003_1h [15:34:16.848] Render Requested: sg_axe_whole_002_b_1h [15:34:17.013] Render Requested: sg_axe_001 [15:34:17.029] Render Requested: peasant_sickle_1_t1 [15:34:17.079] Render Requested: sg_t2_ht_axe_004 [15:34:17.146] Render Requested: sg_t1_ht_axe_002 [15:34:17.330] Render Requested: battle_axe_t4 [15:34:17.345] Render Requested: peasant_hammer_2_t1 [15:34:17.430] Render Requested: peasant_hammer_1_t1 [15:34:17.464] Render Requested: sg_t1_ht_mace_002 [15:34:17.530] Render Requested: sg_t1_ht_mace_001 [15:34:17.579] Render Requested: sg_t1_ht_mace_002 [15:34:17.880] Render Requested: sumpter_horse [15:34:18.049] Render Requested: sturgia_horse [15:34:18.114] Render Requested: lz_shuangshou_bingzhou_03 [15:34:18.345] Render Requested: lz_shuangshou_bingzhou_03 [15:34:18.861] TransferItem Name: 12北方边军装饰双手铜斧 | From: PlayerInventory To: Equipment | Amount: 1 [15:34:18.867] Render Requested: lz_shuangshou_bingzhou_03 [15:34:20.246] Force VSync State is now DEACTIVATED [15:34:20.246] PopScreen [15:34:20.246] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [15:34:20.246] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [15:34:20.246] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [15:34:20.318] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [15:34:20.318] OnScreenListChanged [15:34:20.318] SandBox.View.Map.MapScreen::HandleActivate [15:34:20.318] SandBox.View.Map.MapScreen::HandleResume [15:34:20.350] [GAME MENU] town [15:34:20.351] Release Sound Event -1 [15:34:20.351] Release Sound Event -1 [15:34:20.351] Release Sound Event -1 [15:34:20.351] Release Sound Event -1 [15:34:21.929] Release Sound Event 69068 [15:34:21.929] Release Sound Event 69067 [15:34:22.327] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:34:22.327] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:34:33.478] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:34:33.513] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:34:33.513] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:34:33.514] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:34:33.911] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:34:33.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:34:33.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:34:33.932] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:34:33.932] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:34:33.933] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:34:41.255] Before Daily Tick: 初平元年 冬 一十一月 上旬 [15:34:43.184] Player has entered city_anpingguo_xindu: 信都 [15:34:43.184] [GAME MENU] town_outside [15:34:43.185] [GAME MENU] town [15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.280] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.280] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.280] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:43.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.554] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.576] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.576] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.576] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.631] [GAME MENU] town_backstreet [15:34:45.632] Release Sound Event 69076 [15:34:45.632] Release Sound Event 69077 [15:34:45.632] Release Sound Event -1 [15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:46.785] [GAME MENU] town [15:34:46.790] Release Sound Event 69078 [15:34:46.790] Release Sound Event 69077 [15:34:46.790] Release Sound Event 69077 [15:34:46.790] Release Sound Event -1 [15:34:49.814] Average value of 五谷 : 0.6556901 [15:34:49.814] Average value of 鱼 : 2.213089 [15:34:49.814] Average value of 肉 : 1.703406 [15:34:49.814] Average value of 奶酥 : 1.424587 [15:34:49.814] Average value of 葡萄 : 2.924003 [15:34:49.814] Average value of 枣 : 2.889881 [15:34:49.814] Average value of 青果 : 2.924453 [15:34:49.814] Average value of 膏脂 : 2.023685 [15:34:49.814] Average value of 菜油 : 1.892424 [15:34:49.814] Average value of 苎麻 : 2.18371 [15:34:49.814] Average value of 苧布 : 1.918793 [15:34:49.814] Average value of 羊毛 : 2.149015 [15:34:49.814] Average value of 布匹 : 1.3 [15:34:49.814] Average value of 蚕丝 : 0.3166673 [15:34:49.814] Average value of 绸缎 : 0.8253098 [15:34:49.814] Average value of 硬木 : 0.8148839 [15:34:49.814] Average value of 铁 : 1.195701 [15:34:49.814] Average value of 盐巴 : 2.195634 [15:34:49.814] Average value of 银矿石 : 2.17475 [15:34:49.814] Average value of 兽皮 : 0.8548627 [15:34:49.814] Average value of 陶土 : 1.798835 [15:34:49.814] Average value of 浊酒 : 0.5218316 [15:34:49.814] Average value of 西域葡萄酒 : 0.7692643 [15:34:49.814] Average value of 工具 : 0.4236544 [15:34:49.814] Average value of 陶瓷 : 1.044502 [15:34:49.814] Average value of 皮革 : 1.207251 [15:34:49.814] Average value of 毛皮 : 1.329321 [15:34:49.814] Average value of 金银器 : 1.355098 [15:34:49.815] Average value of 箭 : 0.7999995 [15:34:49.815] Average value of 羊 : 1.417357 [15:34:49.815] Average value of 牛 : 1.762783 [15:34:49.815] Average value of 豕 : 0.6775066 [15:34:49.815] Average value of 驮畜 : 1.089253 [15:34:49.815] Average value of 坐骑 : 1.376385 [15:34:49.815] Average value of 战争坐骑 : 0.8244944 [15:34:49.815] Average value of 贵族坐骑 : 0.9760048 [15:34:49.815] Average value of 马匹装备 I : 0.808064 [15:34:49.815] Average value of 马匹装备 II : 0.808064 [15:34:49.815] Average value of 马匹装备 III : 0.8483866 [15:34:49.815] Average value of 马匹装备 IV : 1.041935 [15:34:49.815] Average value of 马匹装备 V : 1.090322 [15:34:49.815] Average value of 近战武器 I : 0.808064 [15:34:49.815] Average value of 近战武器 II : 0.7999995 [15:34:49.815] Average value of 近战武器 III : 0.7999995 [15:34:49.815] Average value of 近战武器 IV : 0.808064 [15:34:49.815] Average value of 近战武器 V : 0.8483866 [15:34:49.815] Average value of 远程武器 I : 0.808064 [15:34:49.815] Average value of 远程武器 II : 0.808064 [15:34:49.815] Average value of 远程武器 III : 0.808064 [15:34:49.815] Average value of 远程武器 IV : 0.8161286 [15:34:49.815] Average value of 远程武器 V : 0.8577338 [15:34:49.815] Average value of 盾牌 I : 0.808064 [15:34:49.815] Average value of 盾牌 II : 0.808064 [15:34:49.815] Average value of 盾牌 III : 0.808064 [15:34:49.815] Average value of 盾牌 IV : 0.8161286 [15:34:49.815] Average value of 盾牌 V : 0.9290318 [15:34:49.815] Average value of 服装 : 0.7999995 [15:34:49.815] Average value of 轻甲 : 0.7999995 [15:34:49.815] Average value of 中甲 : 0.7999995 [15:34:49.815] Average value of 重甲 : 0.7999995 [15:34:49.815] Average value of 终极护甲 : 0.8322576 [15:34:49.815] Average value of 旗帜 : 1.3 [15:34:49.815] Average value of 未分配 : 1.3 [15:34:49.815] Force VSync State is now ACTIVE [15:34:49.815] PushScreen [15:34:49.815] SandBox.View.Map.MapScreen::HandlePause [15:34:49.815] SandBox.View.Map.MapScreen::HandleDeactivate [15:34:49.815] Release Sound Event 69080 [15:34:49.815] Release Sound Event 69079 [15:34:49.815] OnScreenListChanged [15:34:49.815] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [15:34:50.788] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [15:34:50.788] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [15:34:51.061] Render Requested: sg_ar_c06_s4001_head [15:34:51.061] Render Requested: sg_ar_c06_s6001_shoulder [15:34:51.061] Render Requested: sg_ar_c06_s6002_body [15:34:51.061] Render Requested: sg_ar_c06_g004_arm [15:34:51.061] Render Requested: sg_ar_c06_s4001_leg [15:34:51.061] Render Requested: t3_khuzait_horse [15:34:51.061] Render Requested: northern_light_harness [15:34:51.061] Render Requested: lz_spear_youzhou_04 [15:34:51.061] Render Requested: stronger_reinforced_kite_shield [15:34:51.061] Render Requested: lz_bow_youzhou_04 [15:34:51.061] Render Requested: lz_arrow_youzhou_01 [15:34:51.061] Render Requested: sumpter_horse [15:34:51.061] Render Requested: old_horse [15:34:51.061] Render Requested: pack_camel [15:34:51.061] Render Requested: sturgia_horse [15:34:51.061] Render Requested: t2_khuzait_horse [15:34:51.062] Render Requested: t2_empire_horse [15:34:51.062] Render Requested: t2_sturgia_horse [15:34:51.062] Render Requested: t2_vlandia_horse [15:34:51.062] Render Requested: t3_khuzait_horse [15:34:51.062] Render Requested: t3_empire_horse [15:34:51.062] Render Requested: t3_aserai_horse [15:34:51.062] Render Requested: sg_sword_1h_001 [15:34:51.062] Render Requested: sg_t1_ht_sword_001 [15:34:51.062] Render Requested: falchion_sword_t2 [15:34:51.062] Render Requested: bastard_sword_t2 [15:34:51.062] Render Requested: sg_sword_1h_012 [15:34:51.062] Render Requested: ironIngot2 [15:34:51.062] Render Requested: charcoal [15:34:51.062] Render Requested: iron [15:34:51.062] Render Requested: grain [15:34:51.062] Render Requested: fish [15:34:51.062] Render Requested: cheese [15:34:51.062] Render Requested: butter [15:34:51.062] Render Requested: meat [15:34:51.062] Render Requested: lz_arrow_youzhou_02 [15:34:51.062] Render Requested: lz_bow_youzhou_05 [15:34:51.062] Render Requested: sumpter_horse [15:34:51.062] Render Requested: sturgia_horse [15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.087] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:51.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.110] Render Requested: t3_khuzait_horse [15:34:52.110] Render Requested: t3_khuzait_horse [15:34:52.145] Render Requested: t3_empire_horse [15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.426] Render Requested: t3_aserai_horse [15:34:52.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.761] Render Requested: sg_sword_1h_001 [15:34:52.792] Render Requested: sg_t2_ht_sword_001 [15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.808] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.823] Render Requested: short_sword_t3 [15:34:52.827] Render Requested: sg_t1_ht_sword_001 [15:34:52.842] Render Requested: falchion_sword_t2 [15:34:52.889] Render Requested: sg_t2_ht_sword_002 [15:34:52.911] Render Requested: bastard_sword_t2 [15:34:52.989] Render Requested: sg_sword_1h_003 [15:34:52.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:52.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.060] Render Requested: sg_sword_1h_012 [15:34:53.207] Render Requested: star_falchion_sword_t3 [15:34:53.226] Render Requested: sg_t2_ht_sword_001 [15:34:53.262] Render Requested: sg_sword_1h_013 [15:34:53.292] Render Requested: sg_t3_ht_sword_001 [15:34:53.306] Render Requested: cleaver_sword_t3 [15:34:53.342] Render Requested: sg_t4_ht_sword_001 [15:34:53.356] Render Requested: sg_sword_1h_014 [15:34:53.410] Render Requested: sg_axe_whole_003_1h [15:34:53.439] Render Requested: sg_axe_whole_002_b_1h [15:34:53.443] Render Requested: sg_t3_ht_sword_001 [15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.523] Render Requested: peasant_hatchet_1_t1 [15:34:53.559] Render Requested: sg_t4_ht_sword_001 [15:34:53.628] Render Requested: sg_sword_1h_014 [15:34:53.628] Render Requested: peasant_pickaxe_1_t1 [15:34:53.641] Render Requested: sg_axe_001 [15:34:53.676] Render Requested: sg_axe_004 [15:34:53.690] Render Requested: sg_t1_ht_axe_004 [15:34:53.691] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.691] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.691] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.729] Render Requested: sg_t2_ht_axe_004 [15:34:53.756] Render Requested: sg_t1_ht_axe_002 [15:34:53.776] Render Requested: sg_axe_001 [15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.806] Render Requested: small_spurred_axe_t2 [15:34:53.826] Render Requested: sg_axe_004 [15:34:53.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:53.874] Render Requested: sg_t2_ht_axe_003 [15:34:53.909] Render Requested: sg_t1_ht_axe_004 [15:34:54.007] Render Requested: sg_t2_ht_axe_002 [15:34:54.044] Render Requested: sg_t2_ht_axe_004 [15:34:54.109] Render Requested: large_franziskaa_axe_t3 [15:34:54.340] Render Requested: sg_t3_ht_axe_005 [15:34:55.278] Render Requested: sg_axe_004 [15:34:55.345] Render Requested: sg_axe_001 [15:34:55.941] Render Requested: sg_t1_ht_mace_002 [15:34:55.941] Render Requested: sg_t1_ht_mace_001 [15:34:55.941] Render Requested: steel_mace_t3 [15:34:55.941] Render Requested: sg_t3_ht_mace_001 [15:34:55.942] Render Requested: light_mace_t3 [15:34:55.942] Render Requested: sg_t3_ht_mace_002 [15:34:55.942] Render Requested: sg_t4_ht_mace_002 [15:34:55.942] Render Requested: peasant_2haxe_1_t1 [15:34:55.942] Render Requested: simple_sparth_axe_t2 [15:34:55.942] Render Requested: sg_t2_ht_axe2_002 [15:34:55.942] Render Requested: sg_axe_whole_001_2h [15:34:55.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:55.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:55.959] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:56.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:56.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:56.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.162] Render Requested: peasant_2haxe_1_t1 [15:34:57.213] Render Requested: simple_sparth_axe_t2 [15:34:57.227] Render Requested: sg_t1_ht_axe2_003 [15:34:57.251] Render Requested: sg_axe_002 [15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.276] Render Requested: sg_t1_ht_mace2_002 [15:34:57.310] Render Requested: peasant_pitchfork_1_t1 [15:34:57.344] Render Requested: peasant_pitchfork_2_t1 [15:34:57.393] Render Requested: sg_spear_004 [15:34:57.412] Render Requested: sg_t1_ht_mace2_002 [15:34:57.477] Render Requested: sg_polearm_001 [15:34:57.479] Render Requested: peasant_pitchfork_1_t1 [15:34:57.529] Render Requested: peasant_pitchfork_2_t1 [15:34:57.552] Render Requested: sg_t1_ht_spear2_001 [15:34:57.560] Render Requested: sg_spear_018 [15:34:57.583] Render Requested: triangluar_spear_t3 [15:34:57.602] Render Requested: sg_polearm_007 [15:34:57.632] Render Requested: sg_t3_ht_spear_001 [15:34:57.643] Render Requested: sg_polearm_002 [15:34:57.676] Render Requested: sg_spear_006 [15:34:57.726] Render Requested: sg_t4_ht_spear2_001 [15:34:57.729] Render Requested: lz_spear_youzhou_04 [15:34:57.777] Render Requested: sg_spear_031 [15:34:57.836] Render Requested: sg_spear_006 [15:34:57.844] Render Requested: sg_spear_020 [15:34:57.884] Render Requested: simple_pike_t2 [15:34:57.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.894] Render Requested: sg_spear_whole_002 [15:34:57.919] Render Requested: military_fork_pike_t3 [15:34:57.931] Render Requested: sg_spear_whole_004 [15:34:57.961] Render Requested: thamaskene_pike_t4 [15:34:57.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:57.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:58.045] Render Requested: military_fork_pike_t3 [15:34:58.230] Render Requested: sg_spear_whole_004 [15:34:58.346] Render Requested: military_fork_pike_t3 [15:34:58.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:58.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:58.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:34:59.697] Render Requested: sg_spear_whole_002 [15:35:00.032] Render Requested: military_fork_pike_t3 [15:35:00.164] Render Requested: sg_spear_whole_004 [15:35:00.348] Render Requested: thamaskene_pike_t4 [15:35:01.189] Render Requested: sg_spear_whole_004 [15:35:01.332] Render Requested: sg_spear_020 [15:35:04.568] Render Requested: sg_spear_031 [15:35:06.327] Render Requested: sg_spear_020 [15:35:06.436] Render Requested: thamaskene_pike_t4 [15:35:10.410] Render Requested: sg_spear_whole_004 [15:35:11.175] Render Requested: thamaskene_pike_t4 [15:35:12.765] Render Requested: sg_spear_whole_004 [15:35:16.199] Render Requested: military_fork_pike_t3 [15:35:16.700] Render Requested: sg_spear_whole_004 [15:35:17.480] Render Requested: thamaskene_pike_t4 [15:35:18.303] Render Requested: sg_spear_whole_004 [15:35:20.480] Render Requested: lz_bow_yongliang_04 [15:35:20.481] Render Requested: lz_longbow_yangzhou_04 [15:35:20.481] Render Requested: lz_bow_han_04 [15:35:20.481] Render Requested: lz_longbow_yanzhou_02 [15:35:20.481] Render Requested: lz_longbow_yangzhou_05 [15:35:20.481] Render Requested: lz_longbow_han_02 [15:35:20.481] Render Requested: lz_bow_youzhou_04 [15:35:20.481] Render Requested: lz_longbow_yangzhou_06 [15:35:20.481] Render Requested: lz_bow_youzhou_05 [15:35:20.481] Render Requested: noble_bow [15:35:20.481] Render Requested: default_arrows [15:35:20.481] Render Requested: sg_arrows_001 [15:35:20.481] Render Requested: sg_arrows_005 [15:35:20.481] Render Requested: barbed_arrows [15:35:20.481] Render Requested: lz_arrow_qingzhou_01 [15:35:20.481] Render Requested: range_arrows [15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.497] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:20.663] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:21.548] Render Requested: lz_bow_youzhou_05 [15:35:21.548] Render Requested: lz_bow_youzhou_04 [15:35:21.849] Render Requested: noble_bow [15:35:25.219] Render Requested: lz_bow_youzhou_05 [15:35:26.386] Render Requested: lz_longbow_yangzhou_06 [15:35:27.274] Render Requested: lz_bow_youzhou_04 [15:35:27.708] Render Requested: lz_longbow_yangzhou_06 [15:35:27.771] Render Requested: lz_bow_youzhou_05 [15:35:27.954] Render Requested: noble_bow [15:35:28.919] Render Requested: lz_arrow_xuzhou_02 [15:35:28.919] Render Requested: noble_bow [15:35:28.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:29.486] TransferItem Name: 贵族弓 | From: OtherInventory To: Equipment | Amount: 1 [15:35:29.486] TransferItem Name: 04幽州亲卫反曲弓 | From: Equipment To: PlayerInventory | Amount: 1 [15:35:29.505] Render Requested: noble_bow [15:35:29.506] Render Requested: lz_bow_youzhou_04 [15:35:29.538] Render Requested: noble_bow [15:35:29.739] Render Requested: noble_bow [15:35:29.739] Render Requested: lz_bow_youzhou_04 [15:35:32.198] Render Requested: lz_bow_youzhou_05 [15:35:33.209] Render Requested: noble_bow [15:35:34.041] Render Requested: noble_bow [15:35:34.173] TransferItem Name: 贵族弓 | From: Equipment To: PlayerInventory | Amount: 1 [15:35:34.184] Render Requested: noble_bow [15:35:34.326] Render Requested: noble_bow [15:35:35.524] Render Requested: noble_bow [15:35:35.891] TransferItem Name: 贵族弓 | From: PlayerInventory To: Equipment | Amount: 1 [15:35:35.896] Render Requested: noble_bow [15:35:35.977] Render Requested: noble_bow [15:35:36.361] Render Requested: sg_arrows_001 [15:35:36.362] Render Requested: lz_arrow_youzhou_01 [15:35:36.463] Render Requested: sg_arrows_005 [15:35:36.592] Render Requested: lz_arrow_bingzhou_01 [15:35:36.626] Render Requested: bodkin_arrows_c [15:35:36.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:36.659] Render Requested: lz_xbow_yizhou_01 [15:35:36.710] Render Requested: lz_xbow_yanzhou_01 [15:35:36.728] Render Requested: lz_arrow_xuzhou_02 [15:35:36.747] Render Requested: lz_arrow_bingzhou_01 [15:35:36.792] Render Requested: lz_xbow_yongliang_01 [15:35:36.878] Render Requested: bodkin_arrows_c [15:35:36.926] Render Requested: lz_xbow_jizhou_01 [15:35:36.965] Render Requested: lz_xbow_yizhou_01 [15:35:36.976] Render Requested: lz_xbow_jingzhou_01 [15:35:37.009] Render Requested: lz_xbow_yuzhou_01 [15:35:37.043] Render Requested: lz_xbow_han_01 [15:35:37.076] Render Requested: lz_xbow_yizhou_05 [15:35:37.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:37.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:37.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:37.096] Render Requested: lz_xbow_jizhou_01 [15:35:37.114] Render Requested: lz_xbow_jingzhou_01 [15:35:37.143] Render Requested: lz_xbow_yizhou_02 [15:35:37.180] Render Requested: lz_xbow_yuzhou_01 [15:35:37.242] Render Requested: lz_xbow_yanzhou_02 [15:35:37.329] Render Requested: lz_xbow_jingzhou_01 [15:35:37.396] Render Requested: lz_xbow_jizhou_01 [15:35:37.415] Render Requested: lz_xbow_yongliang_01 [15:35:37.496] Render Requested: lz_xbow_yizhou_01 [15:35:37.547] Render Requested: bodkin_arrows_c [15:35:37.943] Render Requested: lz_xbow_han_02 [15:35:38.498] Render Requested: lz_arrow_bingzhou_01 [15:35:39.614] Render Requested: bodkin_arrows_c [15:35:39.731] Render Requested: lz_xbow_yanzhou_01 [15:35:39.747] Render Requested: lz_xbow_yongliang_01 [15:35:40.049] Render Requested: lz_xbow_jizhou_01 [15:35:40.148] Render Requested: lz_xbow_yuzhou_01 [15:35:40.182] Render Requested: lz_xbow_han_01 [15:35:40.250] Render Requested: lz_xbow_jjc_01 [15:35:40.282] Render Requested: lz_xbow_jingzhou_02 [15:35:40.315] Render Requested: lz_xbow_yongliang_03 [15:35:40.348] Render Requested: lz_xbow_yanzhou_02 [15:35:40.365] Render Requested: lz_xbow_han_02 [15:35:40.365] Render Requested: lz_xbow_han_03 [15:35:40.433] Render Requested: lz_xbow_jjc_01 [15:35:40.445] Render Requested: lz_xbow_yizhou_03 [15:35:40.565] Render Requested: lz_xbow_jingzhou_02 [15:35:40.565] Render Requested: lz_xbow_jizhou_03 [15:35:40.615] Render Requested: lz_xbow_yuzhou_03 [15:35:40.632] Render Requested: lz_xbow_yanzhou_03 [15:35:40.663] Render Requested: bolt_a [15:35:40.682] Render Requested: sg_t1_shortaxe_001 [15:35:40.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.729] Render Requested: sg_t2_shortaxe_001 [15:35:40.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.731] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:35:40.748] Render Requested: lz_xbow_yuzhou_03 [15:35:40.764] Render Requested: lz_xbow_yanzhou_03 [15:35:40.764] Render Requested: sg_t3_shortaxe_001 [15:35:40.835] Render Requested: bolt_a [15:35:40.846] Render Requested: western_javelin_1_t2 [15:35:40.915] Render Requested: sg_t1_shortaxe_001 [15:35:40.998] Render Requested: sg_t2_shortaxe_001 [15:35:41.067] Render Requested: sg_t1_shortaxe_001 [15:35:41.450] Render Requested: sg_t2_shortaxe_001 [15:35:41.499] Render Requested: sg_t3_shortaxe_001 [15:35:41.549] Render Requested: western_javelin_1_t2 [15:35:42.402] Render Requested: sg_t3_shortaxe_001 [15:35:42.449] Render Requested: sg_t2_shortaxe_001 [15:35:42.551] Render Requested: sg_t1_shortaxe_001 [15:35:42.800] Render Requested: sg_t2_shortaxe_001 [15:35:42.866] Render Requested: sg_t3_shortaxe_001 [15:35:43.084] Render Requested: western_javelin_1_t2 [15:35:44.299] Force VSync State is now DEACTIVATED [15:35:44.299] PopScreen [15:35:44.299] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [15:35:44.299] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [15:35:44.299] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [15:35:44.374] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [15:35:44.374] OnScreenListChanged [15:35:44.374] SandBox.View.Map.MapScreen::HandleActivate [15:35:44.374] SandBox.View.Map.MapScreen::HandleResume [15:35:44.395] [GAME MENU] town [15:35:44.396] Release Sound Event -1 [15:35:44.396] Release Sound Event 69079 [15:35:44.396] Release Sound Event 69079 [15:35:44.396] Release Sound Event -1 [15:35:45.696] Release Sound Event 69083 [15:35:45.696] Release Sound Event 69082 [15:35:50.116] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:35:50.116] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:50.116] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:50.144] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:35:50.144] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:50.144] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.505] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.505] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.506] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:35:55.506] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.506] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.519] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.533] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:35:55.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.533] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.534] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.548] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.549] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:55.715] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:35:55.715] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:56.607] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:35:56.607] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:56.608] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:56.638] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:35:56.638] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:35:56.638] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:03.016] creating hero from template with id: sg_yangzhou_spc_hidden_hand_leader_0 [15:36:03.018] creating hero from template with id: sg_yangzhou_spc_hidden_hand_leader_2 [15:36:03.018] creating hero from template with id: sg_yangzhou_spc_embers_of_flame_leader_2 [15:36:03.019] creating hero from template with id: sg_yangzhou_spc_eleftheroi_leader_3 [15:36:03.138] 柴桑的叛军已开始起身反抗自己的领主刘表。 [15:36:09.727] Player has entered city_weijun_yexian: 邺县 [15:36:09.727] [GAME MENU] town_outside [15:36:09.727] [GAME MENU] town [15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.908] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:09.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:11.030] [GAME MENU] town_backstreet [15:36:11.031] Release Sound Event 69106 [15:36:11.031] Release Sound Event 69107 [15:36:11.031] Release Sound Event -1 [15:36:12.053] [GAME MENU] town [15:36:12.058] Release Sound Event 69108 [15:36:12.058] Release Sound Event -1 [15:36:12.058] Release Sound Event -1 [15:36:12.059] Release Sound Event -1 [15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:12.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:13.680] Average value of 五谷 : 0.6558946 [15:36:13.680] Average value of 鱼 : 2.158998 [15:36:13.680] Average value of 肉 : 1.713477 [15:36:13.680] Average value of 奶酥 : 1.448647 [15:36:13.680] Average value of 葡萄 : 2.861979 [15:36:13.680] Average value of 枣 : 2.921124 [15:36:13.680] Average value of 青果 : 2.840992 [15:36:13.680] Average value of 膏脂 : 2.038697 [15:36:13.680] Average value of 菜油 : 1.935979 [15:36:13.680] Average value of 苎麻 : 2.158731 [15:36:13.680] Average value of 苧布 : 1.944383 [15:36:13.680] Average value of 羊毛 : 2.11438 [15:36:13.680] Average value of 布匹 : 1.3 [15:36:13.680] Average value of 蚕丝 : 0.3160858 [15:36:13.680] Average value of 绸缎 : 0.8362693 [15:36:13.680] Average value of 硬木 : 0.8287002 [15:36:13.680] Average value of 铁 : 1.16974 [15:36:13.680] Average value of 盐巴 : 2.274785 [15:36:13.680] Average value of 银矿石 : 2.233474 [15:36:13.680] Average value of 兽皮 : 0.8637425 [15:36:13.680] Average value of 陶土 : 1.788923 [15:36:13.680] Average value of 浊酒 : 0.521803 [15:36:13.680] Average value of 西域葡萄酒 : 0.7640607 [15:36:13.680] Average value of 工具 : 0.4195545 [15:36:13.680] Average value of 陶瓷 : 1.04553 [15:36:13.680] Average value of 皮革 : 1.164084 [15:36:13.680] Average value of 毛皮 : 1.360799 [15:36:13.680] Average value of 金银器 : 1.357212 [15:36:13.680] Average value of 箭 : 0.7999995 [15:36:13.680] Average value of 羊 : 1.406094 [15:36:13.680] Average value of 牛 : 1.727824 [15:36:13.681] Average value of 豕 : 0.6706221 [15:36:13.681] Average value of 驮畜 : 1.109554 [15:36:13.681] Average value of 坐骑 : 1.401835 [15:36:13.681] Average value of 战争坐骑 : 0.8388121 [15:36:13.681] Average value of 贵族坐骑 : 0.9796658 [15:36:13.681] Average value of 马匹装备 I : 0.808064 [15:36:13.681] Average value of 马匹装备 II : 0.808064 [15:36:13.681] Average value of 马匹装备 III : 0.8483866 [15:36:13.681] Average value of 马匹装备 IV : 1.041935 [15:36:13.681] Average value of 马匹装备 V : 1.082258 [15:36:13.681] Average value of 近战武器 I : 0.808064 [15:36:13.681] Average value of 近战武器 II : 0.7999995 [15:36:13.681] Average value of 近战武器 III : 0.7999995 [15:36:13.681] Average value of 近战武器 IV : 0.808064 [15:36:13.681] Average value of 近战武器 V : 0.8483866 [15:36:13.681] Average value of 远程武器 I : 0.808064 [15:36:13.681] Average value of 远程武器 II : 0.808064 [15:36:13.681] Average value of 远程武器 III : 0.808064 [15:36:13.681] Average value of 远程武器 IV : 0.8161286 [15:36:13.681] Average value of 远程武器 V : 0.859152 [15:36:13.681] Average value of 盾牌 I : 0.808064 [15:36:13.681] Average value of 盾牌 II : 0.808064 [15:36:13.681] Average value of 盾牌 III : 0.808064 [15:36:13.681] Average value of 盾牌 IV : 0.8161286 [15:36:13.681] Average value of 盾牌 V : 0.9290318 [15:36:13.681] Average value of 服装 : 0.7999995 [15:36:13.681] Average value of 轻甲 : 0.7999995 [15:36:13.681] Average value of 中甲 : 0.7999995 [15:36:13.681] Average value of 重甲 : 0.7999995 [15:36:13.681] Average value of 终极护甲 : 0.8322576 [15:36:13.681] Average value of 旗帜 : 1.3 [15:36:13.681] Average value of 未分配 : 1.3 [15:36:13.681] Force VSync State is now ACTIVE [15:36:13.681] PushScreen [15:36:13.681] SandBox.View.Map.MapScreen::HandlePause [15:36:13.681] SandBox.View.Map.MapScreen::HandleDeactivate [15:36:13.681] Release Sound Event 69110 [15:36:13.681] Release Sound Event 69109 [15:36:13.681] OnScreenListChanged [15:36:13.681] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [15:36:14.479] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [15:36:14.479] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [15:36:14.736] Render Requested: sg_ar_c06_s4001_head [15:36:14.736] Render Requested: sg_ar_c06_s6001_shoulder [15:36:14.736] Render Requested: sg_ar_c06_s6002_body [15:36:14.736] Render Requested: sg_ar_c06_g004_arm [15:36:14.736] Render Requested: sg_ar_c06_s4001_leg [15:36:14.736] Render Requested: t3_khuzait_horse [15:36:14.736] Render Requested: northern_light_harness [15:36:14.736] Render Requested: lz_spear_youzhou_04 [15:36:14.736] Render Requested: stronger_reinforced_kite_shield [15:36:14.736] Render Requested: noble_bow [15:36:14.736] Render Requested: lz_arrow_youzhou_01 [15:36:14.736] Render Requested: sumpter_horse [15:36:14.736] Render Requested: mule [15:36:14.736] Render Requested: pack_camel [15:36:14.736] Render Requested: khuzait_horse [15:36:14.736] Render Requested: aserai_horse [15:36:14.736] Render Requested: t2_khuzait_horse [15:36:14.736] Render Requested: t2_empire_horse [15:36:14.736] Render Requested: t2_sturgia_horse [15:36:14.736] Render Requested: t3_aserai_horse [15:36:14.736] Render Requested: sg_t1_ht_sword_002 [15:36:14.736] Render Requested: falchion_sword_t2 [15:36:14.736] Render Requested: bastard_sword_t2 [15:36:14.736] Render Requested: sg_sword_1h_012 [15:36:14.736] Render Requested: sg_t2_ht_sword_001 [15:36:14.736] Render Requested: sg_t3_ht_sword_002 [15:36:14.737] Render Requested: sg_t3_ht_sword_001 [15:36:14.737] Render Requested: ironIngot2 [15:36:14.737] Render Requested: charcoal [15:36:14.737] Render Requested: iron [15:36:14.737] Render Requested: grain [15:36:14.737] Render Requested: fish [15:36:14.737] Render Requested: butter [15:36:14.737] Render Requested: meat [15:36:14.737] Render Requested: cheese [15:36:14.737] Render Requested: lz_arrow_youzhou_02 [15:36:14.737] Render Requested: lz_bow_youzhou_04 [15:36:14.737] Render Requested: lz_bow_youzhou_05 [15:36:14.737] Render Requested: sumpter_horse [15:36:14.737] Render Requested: sturgia_horse [15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:14.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.391] Render Requested: ironIngot2 [15:36:15.409] Render Requested: charcoal [15:36:15.612] Render Requested: lz_arrow_youzhou_02 [15:36:15.625] Render Requested: lz_arrow_youzhou_01 [15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.725] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.726] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:15.898] Render Requested: lz_bow_youzhou_04 [15:36:15.898] Render Requested: noble_bow [15:36:15.969] Render Requested: lz_bow_youzhou_05 [15:36:16.047] Render Requested: sumpter_horse [15:36:16.047] Render Requested: t3_khuzait_horse [15:36:16.348] Render Requested: lz_bow_youzhou_05 [15:36:16.348] Render Requested: noble_bow [15:36:16.400] Render Requested: lz_bow_youzhou_04 [15:36:16.463] Render Requested: lz_arrow_youzhou_01 [15:36:16.463] Render Requested: lz_arrow_youzhou_02 [15:36:16.477] Render Requested: cheese [15:36:16.729] Render Requested: meat [15:36:16.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:16.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:16.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:17.766] Render Requested: lz_bow_youzhou_05 [15:36:17.796] Render Requested: noble_bow [15:36:18.380] Render Requested: t2_sturgia_horse [15:36:18.380] Render Requested: t3_khuzait_horse [15:36:18.684] Render Requested: t3_aserai_horse [15:36:18.747] Render Requested: sg_t1_ht_sword_002 [15:36:18.747] Render Requested: sg_sword_1h_006 [15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.777] Render Requested: sg_sword_1h_005 [15:36:18.797] Render Requested: falchion_sword_t2 [15:36:18.844] Render Requested: sg_t4_ht_sword_001 [15:36:18.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.866] Render Requested: bastard_sword_t2 [15:36:18.961] Render Requested: sg_axe_whole_003_1h [15:36:18.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:18.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:19.031] Render Requested: sg_sword_1h_012 [15:36:19.378] Render Requested: sg_axe_whole_002_b_1h [15:36:19.448] Render Requested: sg_axe_whole_002_a_1h [15:36:19.477] Render Requested: sg_t1_ht_axe_003 [15:36:19.481] Render Requested: sg_t3_ht_sword_002 [15:36:19.497] Render Requested: sg_t3_ht_sword_001 [15:36:19.530] Render Requested: sg_t1_ht_axe_004 [15:36:19.565] Render Requested: sg_sword_1h_006 [15:36:19.583] Render Requested: sg_sword_1h_005 [15:36:19.583] Render Requested: sg_t2_ht_axe_004 [15:36:19.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:19.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:19.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:19.662] Render Requested: sg_t1_ht_axe_002 [15:36:19.682] Render Requested: sg_t4_ht_sword_001 [15:36:19.861] Render Requested: small_spurred_axe_t2 [15:36:20.031] Render Requested: sg_axe_whole_003_1h [15:36:20.799] Render Requested: sg_axe_whole_002_b_1h [15:36:20.799] Render Requested: sg_t3_ht_axe_001 [15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:20.831] Render Requested: sg_t3_ht_axe_003 [15:36:20.854] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [15:36:20.862] Render Requested: tzkurion_axe_t3 [15:36:20.898] Render Requested: sg_t4_ht_axe_002 [15:36:20.931] Render Requested: peasant_hammer_2_t1 [15:36:20.962] Render Requested: peasant_hammer_1_t1 [15:36:20.966] Render Requested: sg_t1_ht_axe_002 [15:36:20.981] Render Requested: small_spurred_axe_t2 [15:36:21.029] Render Requested: sg_t1_ht_mace_002 [15:36:21.050] Render Requested: sg_t3_ht_axe_001 [15:36:21.113] Render Requested: sg_t1_ht_mace_001 [15:36:21.132] Render Requested: sg_t3_ht_axe_003 [15:36:21.146] Render Requested: sg_t2_ht_mace_002 [15:36:21.164] Render Requested: steel_mace_t3 [15:36:21.202] Render Requested: sg_t3_ht_mace_002 [15:36:21.212] Render Requested: sg_t1_ht_axe2_002 [15:36:21.246] Render Requested: sg_t2_ht_axe2_004 [15:36:21.296] Render Requested: sg_t2_ht_axe2_003 [15:36:21.346] Render Requested: sg_t2_ht_mace2_001 [15:36:21.369] Render Requested: sg_t1_ht_mace_001 [15:36:21.434] Render Requested: sg_t2_ht_mace_002 [15:36:21.434] Render Requested: peasant_pitchfork_1_t1 [15:36:21.446] Render Requested: peasant_pitchfork_2_t1 [15:36:21.466] Render Requested: sg_spear_004 [15:36:21.482] Render Requested: sg_polearm_001 [15:36:21.518] Render Requested: sg_t1_ht_spear2_001 [15:36:21.530] Render Requested: sg_spear_018 [15:36:21.565] Render Requested: sg_t1_ht_spear_001 [15:36:21.599] Render Requested: triangluar_spear_t3 [15:36:21.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:21.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:21.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:21.629] Render Requested: sg_t2_ht_spear_001 [15:36:21.633] Render Requested: peasant_pitchfork_1_t1 [15:36:21.651] Render Requested: peasant_pitchfork_2_t1 [15:36:21.696] Render Requested: sg_t2_ht_spear2_001 [15:36:21.736] Render Requested: sg_spear_004 [15:36:21.768] Render Requested: lz_spear_youzhou_04 [15:36:21.830] Render Requested: wide_leaf_spear_t4 [15:36:21.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:21.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:21.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.297] Render Requested: sg_polearm_012 [15:36:22.323] Render Requested: sg_t1_ht_spear2_001 [15:36:22.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.353] Render Requested: sg_spear_015 [15:36:22.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.364] Render Requested: sg_polearm_006 [15:36:22.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:22.397] Render Requested: simple_pike_t2 [15:36:22.430] Render Requested: peasant_polearm_1_t1 [15:36:22.480] Render Requested: sg_spear_whole_001 [15:36:22.484] Render Requested: sg_t2_ht_spear_001 [15:36:22.504] Render Requested: sg_t2_ht_spear2_001 [15:36:22.531] Render Requested: sg_spear_whole_004 [15:36:22.567] Render Requested: wide_leaf_spear_t4 [15:36:22.647] Render Requested: banner_big [15:36:22.723] Render Requested: old_kite_shield [15:36:22.731] Render Requested: leather_bound_kite_shield [15:36:22.771] Render Requested: light_horsemans_kite_shield [15:36:22.784] Render Requested: old_horsemans_kite_shield [15:36:22.798] Render Requested: worn_horsemans_kite_shield [15:36:22.831] Render Requested: bound_horsemans_kite_shield [15:36:22.864] Render Requested: studded_bound_kite_shield [15:36:22.914] Render Requested: light_horsemans_kite_shield [15:36:22.918] Render Requested: banner_big [15:36:22.918] Render Requested: stronger_reinforced_kite_shield [15:36:22.936] Render Requested: old_kite_shield [15:36:22.998] Render Requested: reinforced_kite_shield [15:36:23.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:23.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:23.036] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:23.068] Render Requested: leather_bound_kite_shield [15:36:23.148] Render Requested: stronger_reinforced_kite_shield [15:36:23.318] Render Requested: light_horsemans_kite_shield [15:36:24.271] Render Requested: leather_bound_kite_shield [15:36:24.319] Render Requested: old_kite_shield [15:36:24.385] Render Requested: banner_big [15:36:24.468] Render Requested: sg_spear_whole_004 [15:36:24.468] Render Requested: lz_spear_youzhou_04 [15:36:25.587] Render Requested: sg_spear_whole_001 [15:36:26.470] Render Requested: peasant_polearm_1_t1 [15:36:26.926] Render Requested: sg_spear_whole_001 [15:36:27.735] InventoryLogic::Reset [15:36:27.735] Force VSync State is now DEACTIVATED [15:36:27.735] PopScreen [15:36:27.735] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [15:36:27.735] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [15:36:27.735] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [15:36:27.782] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [15:36:27.782] OnScreenListChanged [15:36:27.782] SandBox.View.Map.MapScreen::HandleActivate [15:36:27.783] SandBox.View.Map.MapScreen::HandleResume [15:36:27.806] [GAME MENU] town [15:36:27.831] Release Sound Event -1 [15:36:27.831] Release Sound Event -1 [15:36:27.831] Release Sound Event -1 [15:36:27.831] Release Sound Event -1 [15:36:28.316] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:36:28.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:28.317] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:28.363] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:36:28.363] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:29.401] Release Sound Event 69112 [15:36:29.401] Release Sound Event 69111 [15:36:36.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:36.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:36:36.720] Before Daily Tick: 初平元年 冬 一十一月 中旬 [15:36:42.957] Force VSync State is now ACTIVE [15:36:42.957] PushScreen [15:36:42.957] SandBox.View.Map.MapScreen::HandlePause [15:36:42.957] SandBox.View.Map.MapScreen::HandleDeactivate [15:36:42.957] OnScreenListChanged [15:36:42.957] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:36:42.957] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:36:42.957] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:36:46.702] Force VSync State is now DEACTIVATED [15:36:46.702] PopScreen [15:36:46.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:36:46.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:36:46.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:36:46.702] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:36:46.702] OnScreenListChanged [15:36:46.702] SandBox.View.Map.MapScreen::HandleActivate [15:36:46.702] SandBox.View.Map.MapScreen::HandleResume [15:36:47.522] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:36:47.522] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:47.522] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:47.570] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:36:47.570] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:47.571] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:50.146] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:50.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:50.147] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:36:50.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:50.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:50.179] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:50.231] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:36:50.231] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:50.232] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:50.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:50.379] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:36:50.379] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:50.421] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:36:51.810] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:36:51.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:51.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:51.828] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:36:51.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:36:51.829] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:37:03.945] Player has entered town_dongjun_liaocheng: 聊城 [15:37:03.945] [GAME MENU] castle_outside [15:37:06.937] [GAME MENU] castle [15:37:08.335] Dump integrity is compromised due to non-default modules being used [15:37:08.335] Dump integrity is compromised due to non-default modules being used [15:37:08.335] Dump integrity is compromised due to non-default modules being used [15:37:08.338] AutoSaveCurrentGame: saveauto2 [15:37:08.338] Save Process block is started. [15:37:08.338] ------Saving with new context. Save name: saveauto2------ [15:37:08.340] SaveContext::Save block is started. [15:37:08.340] SaveContext::CollectObjects block is started. [15:37:10.815] SaveContext::CollectObjects completed in 2.474 seconds. [15:37:10.815] SaveContext::Saving Objects block is started. [15:37:11.527] SaveContext::Saving Objects completed in 0.712 seconds. [15:37:11.527] SaveContext::Saving Containers block is started. [15:37:13.233] SaveContext::Saving Containers completed in 1.706 seconds. [15:37:13.425] SaveContext::Save completed in 5.084 seconds. [15:37:13.425] Save Process completed in 5.086 seconds. [15:37:13.902] ------Successfully saved------ [15:37:46.034] Before Daily Tick: 初平元年 冬 一十一月 中旬 [15:37:48.868] Player has entered town_dongjun_liaocheng: 聊城 [15:37:48.868] [GAME MENU] castle_outside [15:37:51.209] [GAME MENU] castle [15:37:58.002] [GAME MENU] encounter_meeting [15:37:58.012] --------------- Conversation Start --------------- [15:37:58.012] Conversation character name: 公孙越 id: lord_gongsunyue culture:幽州 persona:PersonaSoftspoken [15:37:58.012] AI -> (start_lord_unmet) - [15:37:58.012] [VOICEOVER]VoiceObject search for: ! [15:37:58.012] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 [15:37:58.012] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [15:37:58.012] accentClass: [15:37:58.016] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [15:37:58.359] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_001.ogg [15:37:58.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:37:58.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:37:59.834] P -> (lord_meet_player_response1) - [15:37:59.834] AI -> (lord_introduction) - [15:38:00.150] ExecuteContinue [15:38:00.150] AI -> (lord_ask_2) - [15:38:00.150] [VOICEOVER]VoiceObject search for: ! [15:38:05.753] P -> (main_option_discussions_3) - [15:38:05.753] AI -> (lord_politics_request) - [15:38:05.753] [VOICEOVER]VoiceObject search for: ! [15:38:05.753] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:38:05.753] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:38:05.753] accentClass: [15:38:05.757] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:38:05.757] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:38:06.984] P -> (hero_barter) - [15:38:06.984] AI -> (lord_considers_barter) - [15:38:07.545] ExecuteContinue [15:38:07.545] AI -> (barter_decision_thinking) - [15:38:07.588] Render Requested: sturgia_horse [15:38:07.588] Render Requested: t2_sturgia_horse [15:38:07.588] Render Requested: khuzait_horse [15:38:07.588] Render Requested: t2_khuzait_horse [15:38:07.588] Render Requested: war_camel [15:38:07.588] Render Requested: vlandia_horse [15:38:07.588] Render Requested: hunter [15:38:07.588] Render Requested: cow [15:38:07.588] Render Requested: sumpter_horse [15:38:07.588] Render Requested: sturgia_horse [15:38:07.588] Render Requested: lz_bow_youzhou_05 [15:38:07.588] Render Requested: lz_arrow_youzhou_02 [15:38:07.589] Render Requested: lz_bow_youzhou_04 [15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.903] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:07.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:10.560] 对方拒绝谈判提案! [15:38:10.560] AI -> (barter_decision_thinking_2) - [15:38:10.560] [VOICEOVER]VoiceObject search for: ! [15:38:11.264] ExecuteContinue [15:38:11.264] AI -> (hero_pretalk_2) - [15:38:13.017] P -> (player_is_leaving_neutral_or_friendly) - [15:38:13.018] AI -> (hero_leave) - [15:38:13.858] ExecuteContinue [15:38:13.858] --------------- Conversation End --------------- [15:38:13.863] Scene_view::clear_all(scn_conversation_tableau) [15:38:13.864] [GAME MENU] encounter_meeting [15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.366] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:19.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:38:59.598] Force VSync State is now ACTIVE [15:38:59.598] PushScreen [15:38:59.598] SandBox.View.Map.MapScreen::HandlePause [15:38:59.598] SandBox.View.Map.MapScreen::HandleDeactivate [15:38:59.598] OnScreenListChanged [15:38:59.598] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [15:38:59.598] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [15:38:59.598] SandBox.GauntletUI.GauntletClanScreen::HandleResume [15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:01.998] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [15:39:01.999] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [15:39:04.191] Scene_view::clear_all(inventory_character_scene) [15:39:13.425] Force VSync State is now DEACTIVATED [15:39:13.425] PopScreen [15:39:13.425] SandBox.GauntletUI.GauntletClanScreen::HandlePause [15:39:13.425] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [15:39:13.425] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [15:39:13.425] PopScreen - SandBox.GauntletUI.GauntletClanScreen [15:39:13.425] OnScreenListChanged [15:39:13.425] SandBox.View.Map.MapScreen::HandleActivate [15:39:13.425] SandBox.View.Map.MapScreen::HandleResume [15:39:20.071] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:39:20.071] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:39:20.085] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:39:20.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:39:20.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:39:20.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:39:20.109] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:39:20.109] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:39:20.109] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:39:35.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:39:35.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:18.722] Before Daily Tick: 初平元年 冬 一十一月 中旬 [15:41:26.698] Force VSync State is now ACTIVE [15:41:26.698] PushScreen [15:41:26.698] SandBox.View.Map.MapScreen::HandlePause [15:41:26.698] SandBox.View.Map.MapScreen::HandleDeactivate [15:41:26.698] OnScreenListChanged [15:41:26.698] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:41:26.698] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:41:26.698] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:41:29.104] Force VSync State is now DEACTIVATED [15:41:29.104] PopScreen [15:41:29.104] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:41:29.104] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:41:29.104] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:41:29.104] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:41:29.104] OnScreenListChanged [15:41:29.104] SandBox.View.Map.MapScreen::HandleActivate [15:41:29.104] SandBox.View.Map.MapScreen::HandleResume [15:41:29.536] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:41:29.536] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:41:31.313] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:41:31.313] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:41:31.313] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:41:31.313] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:41:31.314] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:41:31.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:41:31.374] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:41:31.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:41:31.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:41:31.403] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:41:31.527] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:41:31.527] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:41:31.626] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.698] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:41:56.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.171] Player has entered city_guangyang_jixian: 蓟县 [15:42:02.172] [GAME MENU] town_outside [15:42:02.172] [GAME MENU] town [15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.338] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:02.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:05.303] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:06.490] Average value of 五谷 : 0.6542948 [15:42:06.490] Average value of 鱼 : 2.168145 [15:42:06.490] Average value of 肉 : 1.752094 [15:42:06.490] Average value of 奶酥 : 1.517064 [15:42:06.490] Average value of 葡萄 : 2.696799 [15:42:06.490] Average value of 枣 : 2.939209 [15:42:06.490] Average value of 青果 : 2.868408 [15:42:06.490] Average value of 膏脂 : 1.995096 [15:42:06.490] Average value of 菜油 : 1.958717 [15:42:06.490] Average value of 苎麻 : 2.260814 [15:42:06.491] Average value of 苧布 : 2.093922 [15:42:06.491] Average value of 羊毛 : 2.136263 [15:42:06.491] Average value of 布匹 : 1.3 [15:42:06.491] Average value of 蚕丝 : 0.3262901 [15:42:06.491] Average value of 绸缎 : 0.856514 [15:42:06.491] Average value of 硬木 : 0.8642064 [15:42:06.491] Average value of 铁 : 1.269702 [15:42:06.491] Average value of 盐巴 : 2.435001 [15:42:06.491] Average value of 银矿石 : 2.305586 [15:42:06.491] Average value of 兽皮 : 0.9291677 [15:42:06.491] Average value of 陶土 : 1.839643 [15:42:06.491] Average value of 浊酒 : 0.4857181 [15:42:06.491] Average value of 西域葡萄酒 : 0.7044852 [15:42:06.491] Average value of 工具 : 0.4048976 [15:42:06.491] Average value of 陶瓷 : 1.052735 [15:42:06.491] Average value of 皮革 : 1.391159 [15:42:06.491] Average value of 毛皮 : 1.43473 [15:42:06.491] Average value of 金银器 : 1.423117 [15:42:06.491] Average value of 箭 : 0.7999995 [15:42:06.491] Average value of 羊 : 1.435536 [15:42:06.491] Average value of 牛 : 1.793482 [15:42:06.491] Average value of 豕 : 0.6864226 [15:42:06.491] Average value of 驮畜 : 1.10981 [15:42:06.491] Average value of 坐骑 : 1.421294 [15:42:06.491] Average value of 战争坐骑 : 0.8621363 [15:42:06.491] Average value of 贵族坐骑 : 0.9835047 [15:42:06.491] Average value of 马匹装备 I : 0.808064 [15:42:06.491] Average value of 马匹装备 II : 0.808064 [15:42:06.491] Average value of 马匹装备 III : 0.8403221 [15:42:06.491] Average value of 马匹装备 IV : 1.018665 [15:42:06.491] Average value of 马匹装备 V : 1.033871 [15:42:06.491] Average value of 近战武器 I : 0.808064 [15:42:06.491] Average value of 近战武器 II : 0.7999995 [15:42:06.491] Average value of 近战武器 III : 0.8014677 [15:42:06.491] Average value of 近战武器 IV : 0.808064 [15:42:06.491] Average value of 近战武器 V : 0.8322576 [15:42:06.491] Average value of 远程武器 I : 0.808064 [15:42:06.491] Average value of 远程武器 II : 0.808064 [15:42:06.491] Average value of 远程武器 III : 0.808064 [15:42:06.491] Average value of 远程武器 IV : 0.808064 [15:42:06.491] Average value of 远程武器 V : 0.8561585 [15:42:06.491] Average value of 盾牌 I : 0.808064 [15:42:06.491] Average value of 盾牌 II : 0.808064 [15:42:06.491] Average value of 盾牌 III : 0.808064 [15:42:06.491] Average value of 盾牌 IV : 0.8161286 [15:42:06.491] Average value of 盾牌 V : 0.9129028 [15:42:06.491] Average value of 服装 : 0.7999995 [15:42:06.491] Average value of 轻甲 : 0.7999995 [15:42:06.491] Average value of 中甲 : 0.7999995 [15:42:06.491] Average value of 重甲 : 0.7999995 [15:42:06.491] Average value of 终极护甲 : 0.8322576 [15:42:06.491] Average value of 旗帜 : 1.3 [15:42:06.491] Average value of 未分配 : 1.3 [15:42:06.492] Force VSync State is now ACTIVE [15:42:06.492] PushScreen [15:42:06.492] SandBox.View.Map.MapScreen::HandlePause [15:42:06.492] SandBox.View.Map.MapScreen::HandleDeactivate [15:42:06.492] Release Sound Event 69232 [15:42:06.492] Release Sound Event 69233 [15:42:06.492] OnScreenListChanged [15:42:06.492] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [15:42:07.626] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [15:42:07.626] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [15:42:07.896] Render Requested: sg_ar_c06_s4001_head [15:42:07.896] Render Requested: sg_ar_c06_s6001_shoulder [15:42:07.896] Render Requested: sg_ar_c06_s6002_body [15:42:07.896] Render Requested: sg_ar_c06_g004_arm [15:42:07.896] Render Requested: sg_ar_c06_s4001_leg [15:42:07.896] Render Requested: t3_khuzait_horse [15:42:07.896] Render Requested: northern_light_harness [15:42:07.896] Render Requested: lz_spear_youzhou_04 [15:42:07.896] Render Requested: stronger_reinforced_kite_shield [15:42:07.896] Render Requested: noble_bow [15:42:07.896] Render Requested: lz_arrow_youzhou_01 [15:42:07.896] Render Requested: sumpter_horse [15:42:07.896] Render Requested: mule [15:42:07.896] Render Requested: old_horse [15:42:07.896] Render Requested: saddle_horse [15:42:07.896] Render Requested: khuzait_horse [15:42:07.896] Render Requested: sturgia_horse [15:42:07.896] Render Requested: t2_khuzait_horse [15:42:07.896] Render Requested: charger [15:42:07.896] Render Requested: t2_sturgia_horse [15:42:07.896] Render Requested: t2_vlandia_horse [15:42:07.896] Render Requested: t3_sturgia_horse [15:42:07.896] Render Requested: t3_khuzait_horse [15:42:07.896] Render Requested: t3_vlandia_horse [15:42:07.897] Render Requested: lz_horse_youzhou_01 [15:42:07.897] Render Requested: sg_t1_ht_sword_001 [15:42:07.897] Render Requested: sg_sword_whole_001_1h [15:42:07.897] Render Requested: charcoal [15:42:07.897] Render Requested: ironIngot2 [15:42:07.897] Render Requested: iron [15:42:07.897] Render Requested: grain [15:42:07.897] Render Requested: fish [15:42:07.897] Render Requested: butter [15:42:07.897] Render Requested: cheese [15:42:07.897] Render Requested: meat [15:42:07.897] Render Requested: lz_arrow_youzhou_02 [15:42:07.897] Render Requested: lz_bow_youzhou_04 [15:42:07.897] Render Requested: lz_bow_youzhou_05 [15:42:07.897] Render Requested: sumpter_horse [15:42:07.897] Render Requested: sturgia_horse [15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.184] Render Requested: sturgia_horse [15:42:08.184] Render Requested: t3_khuzait_horse [15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:08.436] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.322] Render Requested: t3_sturgia_horse [15:42:09.344] Render Requested: t2_vlandia_horse [15:42:09.592] Render Requested: t3_sturgia_horse [15:42:09.652] Render Requested: sg_t1_ht_sword_002 [15:42:09.677] Render Requested: t3_khuzait_horse [15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:09.736] Render Requested: falchion_sword_t2 [15:42:09.758] Render Requested: t3_vlandia_horse [15:42:09.969] Render Requested: bastard_sword_t2 [15:42:10.124] Render Requested: lz_horse_youzhou_01 [15:42:10.159] Render Requested: sg_t1_ht_sword_001 [15:42:10.159] Render Requested: sg_t2_ht_sword_001 [15:42:10.189] Render Requested: sg_t2_ht_sword_001 [15:42:10.222] Render Requested: sg_t3_ht_sword_002 [15:42:10.256] Render Requested: sg_t1_ht_sword_002 [15:42:10.272] Render Requested: falchion_sword_t2 [15:42:10.272] Render Requested: sg_t2_ht_sword_002 [15:42:10.340] Render Requested: bastard_sword_t2 [15:42:10.341] Render Requested: sg_sword_1h_007 [15:42:10.342] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:10.342] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:10.342] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:10.452] Render Requested: star_falchion_sword_t3 [15:42:10.523] Render Requested: sg_t2_ht_sword_001 [15:42:10.572] Render Requested: bastard_sword_t2 [15:42:10.741] Render Requested: sg_t1_ht_sword_001 [15:42:10.774] Render Requested: lz_horse_youzhou_01 [15:42:10.828] Render Requested: t3_vlandia_horse [15:42:11.073] Render Requested: northern_light_harness [15:42:11.170] Render Requested: sg_t3_ht_sword_001 [15:42:11.174] Render Requested: sg_t2_ht_sword_002 [15:42:11.190] Render Requested: sg_sword_1h_007 [15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.223] Render Requested: sg_sword_1h_005 [15:42:11.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.259] Render Requested: sg_sword_1h_014 [15:42:11.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.274] Render Requested: sg_t4_ht_sword_002 [15:42:11.303] Render Requested: sg_axe_whole_003_1h [15:42:11.356] Render Requested: sg_axe_whole_002_b_1h [15:42:11.391] Render Requested: sg_t4_ht_sword_002 [15:42:11.424] Render Requested: sg_axe_whole_003_1h [15:42:11.424] Render Requested: sg_axe_whole_002_a_1h [15:42:11.537] Render Requested: peasant_hatchet_1_t1 [15:42:11.556] Render Requested: sg_axe_whole_002_b_1h [15:42:11.626] Render Requested: sg_axe_whole_002_a_1h [15:42:11.626] Render Requested: sg_axe_1h_001 [15:42:11.637] Render Requested: sg_t1_axe_001 [15:42:11.673] Render Requested: peasant_pickaxe_1_t1 [15:42:11.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.709] Render Requested: sg_axe_1h_001 [15:42:11.724] Render Requested: sg_t1_axe_001 [15:42:11.724] Render Requested: sg_axe_004 [15:42:11.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.775] Render Requested: peasant_pickaxe_1_t1 [15:42:11.775] Render Requested: sg_t1_ht_axe_003 [15:42:11.854] Render Requested: peasant_sickle_1_t1 [15:42:11.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:11.937] Render Requested: sg_t1_ht_axe_004 [15:42:12.054] Render Requested: sg_t2_ht_axe_004 [15:42:12.088] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:12.088] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:12.088] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:12.638] InventoryLogic::Reset [15:42:12.638] Force VSync State is now DEACTIVATED [15:42:12.638] PopScreen [15:42:12.638] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [15:42:12.638] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [15:42:12.638] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [15:42:12.702] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [15:42:12.702] OnScreenListChanged [15:42:12.702] SandBox.View.Map.MapScreen::HandleActivate [15:42:12.702] SandBox.View.Map.MapScreen::HandleResume [15:42:12.750] [GAME MENU] town [15:42:12.751] Release Sound Event -1 [15:42:12.751] Release Sound Event 69233 [15:42:12.751] Release Sound Event 69233 [15:42:12.751] Release Sound Event -1 [15:42:15.422] [GAME MENU] town_backstreet [15:42:15.430] Release Sound Event 69235 [15:42:15.430] Release Sound Event 69234 [15:42:15.430] Release Sound Event -1 [15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:15.453] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:21.262] [GAME MENU] town [15:42:21.268] Release Sound Event 69236 [15:42:21.268] Release Sound Event 69234 [15:42:21.268] Release Sound Event 69234 [15:42:21.268] Release Sound Event -1 [15:42:21.959] Release Sound Event 69238 [15:42:21.959] Release Sound Event 69237 [15:42:24.464] Before Daily Tick: 初平元年 冬 一十一月 下旬 [15:42:29.767] Player has entered village_guangyang_changping: 昌平 [15:42:29.767] [GAME MENU] village_outside [15:42:29.767] [GAME MENU] village [15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.852] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:29.971] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:31.570] Release Sound Event 69244 [15:42:31.570] Release Sound Event 69245 [15:42:33.818] 为庞凰在不韦举办了一场比武招亲 [15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:33.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:35.161] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:42:35.161] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:42:35.162] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:42:35.185] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:42:35.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:42:35.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:42:35.967] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:42:36.847] 公孙续在聊城附近组建了一支军团。 [15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:37.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:39.724] Player has entered pass_shanggu_juyongguan: 居庸关 [15:42:39.725] [GAME MENU] castle_outside [15:42:42.014] [GAME MENU] castle [15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:42.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:44.476] --------------- Conversation Start --------------- [15:42:44.476] Conversation character name: 赵雨 id: lord_zhaoyu culture:幽州 persona:PersonaSoftspoken [15:42:44.476] AI -> (start_lord_unmet) - [15:42:44.476] [VOICEOVER]VoiceObject search for: ! [15:42:44.476] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 [15:42:44.476] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [15:42:44.476] accentClass: [15:42:44.480] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 [15:42:44.808] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_001.ogg [15:42:44.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:44.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.559] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.560] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:47.564] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:42:55.408] P -> (lord_meet_player_response2) - [15:42:55.408] AI -> (lord_introduction) - [15:42:56.109] ExecuteContinue [15:42:56.109] AI -> (lord_ask_2) - [15:42:56.109] [VOICEOVER]VoiceObject search for: ! [15:42:58.242] P -> (main_option_discussions_3) - [15:42:58.242] AI -> (lord_politics_request) - [15:42:58.242] [VOICEOVER]VoiceObject search for: ! [15:42:58.242] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:42:58.242] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:42:58.242] accentClass: [15:42:58.246] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:42:58.246] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:43:02.336] P -> (lord_special_request_flirt) - [15:43:02.338] [VOICEOVER]VoiceObject search for: ! [15:43:02.356] AI -> (lord_start_courtship_response) - [15:43:02.356] [VOICEOVER]VoiceObject search for: ! [15:43:03.889] P -> (lord_start_courtship_response_player_offer) - [15:43:03.892] AI -> (lord_start_courtship_response_2) - [15:43:03.892] [VOICEOVER]VoiceObject search for: ! [15:43:04.910] ExecuteContinue [15:43:04.911] AI -> (lord_start_courtship_response_3) - [15:43:06.386] ExecuteContinue [15:43:06.386] --------------- Conversation End --------------- [15:43:06.391] Scene_view::clear_all(scn_conversation_tableau) [15:43:06.392] [GAME MENU] castle [15:43:10.459] --------------- Conversation Start --------------- [15:43:10.459] Conversation character name: 赵雨 id: lord_zhaoyu culture:幽州 persona:PersonaSoftspoken [15:43:10.459] AI -> (start_default_under_24_hours) - [15:43:10.459] [VOICEOVER]VoiceObject search for: ! [15:43:10.459] [VOICEOVER]VoiceObject search for: ! [15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [15:43:10.459] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [15:43:10.459] accentClass: [15:43:10.468] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:43:11.207] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg [15:43:11.207] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.xml. [15:43:11.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:43:11.435] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:43:12.246] ExecuteContinue [15:43:12.247] AI -> (hero_ask_4) - [15:43:15.702] P -> (hero_romance_task_pt1) - [15:43:15.732] AI -> (hero_courtship_persuasion_start) - [15:43:16.957] ExecuteContinue [15:43:16.958] AI -> (hero_courtship_persuasion_attempt) - [15:43:16.958] [VOICEOVER]VoiceObject search for: ! [15:43:24.375] P -> (hero_courtship_argument_1) - [15:43:24.379] [VOICEOVER]VoiceObject search for: ! [15:43:24.381] AI -> (lord_ask_recruit_argument_reaction_1) - [15:43:24.383] [VOICEOVER]VoiceObject search for: ! [15:43:28.387] ExecuteContinue [15:43:28.387] AI -> (hero_courtship_persuasion_attempt) - [15:43:28.387] [VOICEOVER]VoiceObject search for: ! [15:43:30.720] P -> (hero_courtship_argument_1) - [15:43:30.720] [VOICEOVER]VoiceObject search for: ! [15:43:30.720] AI -> (lord_ask_recruit_argument_reaction_1) - [15:43:30.720] [VOICEOVER]VoiceObject search for: ! [15:43:33.990] ExecuteContinue [15:43:33.990] AI -> (hero_courtship_persuasion_attempt) - [15:43:33.990] [VOICEOVER]VoiceObject search for: ! [15:43:39.248] P -> (hero_courtship_argument_2) - [15:43:39.249] [VOICEOVER]VoiceObject search for: ! [15:43:39.249] AI -> (lord_ask_recruit_argument_reaction_1) - [15:43:39.249] [VOICEOVER]VoiceObject search for: ! [15:43:42.663] ExecuteContinue [15:43:42.663] AI -> (hero_courtship_persuasion_fail_3) - [15:43:42.664] [VOICEOVER]VoiceObject search for: ! [15:43:43.598] ExecuteContinue [15:43:43.598] AI -> (hero_pretalk_2) - [15:43:45.267] P -> (main_option_discussions_3) - [15:43:45.267] AI -> (lord_politics_request) - [15:43:45.267] [VOICEOVER]VoiceObject search for: ! [15:43:45.267] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:43:45.267] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:43:45.267] accentClass: [15:43:45.271] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:43:45.271] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:43:46.008] P -> (hero_special_request) - [15:43:46.008] AI -> (hero_pretalk_2) - [15:43:46.734] P -> (main_option_discussions_3) - [15:43:46.734] AI -> (lord_politics_request) - [15:43:46.734] [VOICEOVER]VoiceObject search for: ! [15:43:46.734] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:43:46.734] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:43:46.734] accentClass: [15:43:46.738] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:43:46.738] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:43:48.400] P -> (lord_special_request_flirt) - [15:43:48.400] [VOICEOVER]VoiceObject search for: ! [15:43:48.401] AI -> (lord_start_courtship_response_decline) - [15:43:48.402] [VOICEOVER]VoiceObject search for: ! [15:43:49.006] ExecuteContinue [15:43:49.006] AI -> (hero_pretalk_2) - [15:43:50.128] P -> (main_option_discussions_3) - [15:43:50.129] AI -> (lord_politics_request) - [15:43:50.129] [VOICEOVER]VoiceObject search for: ! [15:43:50.129] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:43:50.129] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:43:50.129] accentClass: [15:43:50.133] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:43:50.133] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:43:51.449] P -> (lord_special_request_flirt) - [15:43:51.449] [VOICEOVER]VoiceObject search for: ! [15:43:51.449] AI -> (lord_start_courtship_response_decline) - [15:43:51.449] [VOICEOVER]VoiceObject search for: ! [15:43:53.199] ExecuteContinue [15:43:53.199] AI -> (hero_pretalk_2) - [15:43:54.368] P -> (player_is_leaving_neutral_or_friendly) - [15:43:54.368] AI -> (hero_leave) - [15:43:54.993] ExecuteContinue [15:43:54.993] --------------- Conversation End --------------- [15:43:54.999] Scene_view::clear_all(scn_conversation_tableau) [15:43:54.999] [GAME MENU] castle [15:43:59.812] --------------- Conversation Start --------------- [15:43:59.812] Conversation character name: 赵雨 id: lord_zhaoyu culture:幽州 persona:PersonaSoftspoken [15:43:59.812] AI -> (start_default_under_24_hours) - [15:43:59.812] [VOICEOVER]VoiceObject search for: ! [15:43:59.812] [VOICEOVER]VoiceObject search for: ! [15:43:59.812] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [15:43:59.812] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [15:43:59.812] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:43:59.812] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [15:43:59.813] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [15:43:59.813] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [15:43:59.813] accentClass: [15:43:59.822] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:44:00.571] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg [15:44:00.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:00.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:01.685] ExecuteContinue [15:44:01.685] AI -> (hero_ask_4) - [15:44:02.869] P -> (main_option_discussions_3) - [15:44:02.869] AI -> (lord_politics_request) - [15:44:02.869] [VOICEOVER]VoiceObject search for: ! [15:44:02.869] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:44:02.869] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:44:02.869] accentClass: [15:44:02.873] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:44:02.873] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:44:03.616] P -> (lord_special_request_flirt) - [15:44:03.616] [VOICEOVER]VoiceObject search for: ! [15:44:03.616] AI -> (lord_start_courtship_response_decline) - [15:44:03.616] [VOICEOVER]VoiceObject search for: ! [15:44:04.406] ExecuteContinue [15:44:04.406] AI -> (hero_pretalk_2) - [15:44:05.754] P -> (player_is_leaving_neutral_or_friendly) - [15:44:05.754] AI -> (hero_leave) - [15:44:06.289] ExecuteContinue [15:44:06.289] --------------- Conversation End --------------- [15:44:06.294] Scene_view::clear_all(scn_conversation_tableau) [15:44:06.294] [GAME MENU] castle [15:44:13.564] Player has entered pass_shanggu_juyongguan: 居庸关 [15:44:13.564] [GAME MENU] castle_outside [15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.312] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:53.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.381] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:44:57.382] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:45:21.436] Force VSync State is now ACTIVE [15:45:21.436] PushScreen [15:45:21.436] SandBox.View.Map.MapScreen::HandlePause [15:45:21.436] SandBox.View.Map.MapScreen::HandleDeactivate [15:45:21.436] OnScreenListChanged [15:45:21.436] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [15:45:21.436] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [15:45:21.436] SandBox.GauntletUI.GauntletClanScreen::HandleResume [15:45:24.012] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [15:45:24.012] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [15:45:25.178] Scene_view::clear_all(inventory_character_scene) [15:45:45.279] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [15:45:45.279] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [15:45:52.838] Scene_view::clear_all(inventory_character_scene) [15:45:55.025] Force VSync State is now DEACTIVATED [15:45:55.025] PopScreen [15:45:55.025] SandBox.GauntletUI.GauntletClanScreen::HandlePause [15:45:55.025] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [15:45:55.025] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [15:45:55.025] PopScreen - SandBox.GauntletUI.GauntletClanScreen [15:45:55.025] OnScreenListChanged [15:45:55.025] SandBox.View.Map.MapScreen::HandleActivate [15:45:55.025] SandBox.View.Map.MapScreen::HandleResume [15:45:56.808] Player has entered pass_shanggu_juyongguan: 居庸关 [15:45:56.808] [GAME MENU] castle_outside [15:45:59.095] [GAME MENU] castle [15:46:01.017] --------------- Conversation Start --------------- [15:46:01.017] Conversation character name: 赵雨 id: lord_zhaoyu culture:幽州 persona:PersonaSoftspoken [15:46:01.018] AI -> (start_default_under_24_hours) - [15:46:01.018] [VOICEOVER]VoiceObject search for: ! [15:46:01.018] [VOICEOVER]VoiceObject search for: ! [15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [15:46:01.018] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [15:46:01.018] accentClass: [15:46:01.027] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:46:01.634] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg [15:46:01.856] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:01.856] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:02.551] ExecuteContinue [15:46:02.551] AI -> (hero_ask_4) - [15:46:04.129] P -> (main_option_discussions_3) - [15:46:04.129] AI -> (lord_politics_request) - [15:46:04.129] [VOICEOVER]VoiceObject search for: ! [15:46:04.129] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:46:04.129] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:46:04.129] accentClass: [15:46:04.133] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:46:04.133] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:46:07.449] P -> (hero_barter) - [15:46:07.449] AI -> (lord_considers_barter) - [15:46:08.054] ExecuteContinue [15:46:08.054] AI -> (barter_decision_thinking) - [15:46:08.089] Render Requested: charger [15:46:08.089] Render Requested: khuzait_horse [15:46:08.089] Render Requested: war_camel [15:46:08.089] Render Requested: sumpter_horse [15:46:08.089] Render Requested: sturgia_horse [15:46:08.089] Render Requested: lz_bow_youzhou_05 [15:46:08.089] Render Requested: lz_arrow_youzhou_02 [15:46:08.089] Render Requested: lz_bow_youzhou_04 [15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:08.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:14.960] 你与赵云派系的关系+5,现为5。 [15:46:14.962] AI -> (barter_decision_thinking_2) - [15:46:14.962] [VOICEOVER]VoiceObject search for: ! [15:46:14.962] 对方接受谈判提案! [15:46:15.870] ExecuteContinue [15:46:15.871] AI -> (hero_pretalk_2) - [15:46:16.719] P -> (main_option_discussions_3) - [15:46:16.719] AI -> (lord_politics_request) - [15:46:16.719] [VOICEOVER]VoiceObject search for: ! [15:46:16.719] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:46:16.719] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:46:16.719] accentClass: [15:46:16.723] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:46:16.723] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:46:17.281] P -> (lord_special_request_flirt) - [15:46:17.281] [VOICEOVER]VoiceObject search for: ! [15:46:17.281] AI -> (lord_start_courtship_response_decline) - [15:46:17.281] [VOICEOVER]VoiceObject search for: ! [15:46:18.101] ExecuteContinue [15:46:18.101] AI -> (hero_pretalk_2) - [15:46:18.769] P -> (player_is_leaving_neutral_or_friendly) - [15:46:18.769] AI -> (hero_leave) - [15:46:19.114] ExecuteContinue [15:46:19.114] --------------- Conversation End --------------- [15:46:19.119] Scene_view::clear_all(scn_conversation_tableau) [15:46:19.120] [GAME MENU] castle [15:46:24.007] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:46:24.008] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:46:24.008] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:46:24.008] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:46:24.008] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:46:24.020] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:46:24.063] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:46:24.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:46:24.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:46:24.090] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:46:24.197] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:46:24.197] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:46:24.293] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:46:24.318] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:46:28.296] [GAME MENU] encounter_meeting [15:46:28.306] --------------- Conversation Start --------------- [15:46:28.306] Conversation character name: 赵雨 id: lord_zhaoyu culture:幽州 persona:PersonaSoftspoken [15:46:28.306] AI -> (start_default_under_24_hours) - [15:46:28.306] [VOICEOVER]VoiceObject search for: ! [15:46:28.306] [VOICEOVER]VoiceObject search for: ! [15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [15:46:28.306] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [15:46:28.306] accentClass: [15:46:28.316] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:46:29.270] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg [15:46:29.508] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:29.508] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:30.305] ExecuteContinue [15:46:30.305] AI -> (hero_ask_4) - [15:46:33.998] P -> (op_player_request_transfer_to_general) - [15:46:33.998] AI -> (op_general_confirm_player_transfer) - [15:46:34.990] P -> (op_player_confirm_transfer) - [15:46:34.991] AI -> (hero_leave) - [15:46:35.520] ExecuteContinue [15:46:35.520] --------------- Conversation End --------------- [15:46:35.525] Scene_view::clear_all(scn_conversation_tableau) [15:46:35.526] [GAME MENU] encounter_meeting [15:46:35.535] [GAME MENU] player_in_camp_main [15:46:42.066] --------------- Conversation Start --------------- [15:46:42.066] Conversation character name: 赵雨 id: lord_zhaoyu culture:幽州 persona:PersonaSoftspoken [15:46:42.066] AI -> (start_default_under_24_hours) - [15:46:42.067] [VOICEOVER]VoiceObject search for: ! [15:46:42.067] [VOICEOVER]VoiceObject search for: ! [15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [15:46:42.067] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [15:46:42.067] accentClass: [15:46:42.076] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:46:43.081] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg [15:46:43.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:43.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:46:43.968] ExecuteContinue [15:46:43.968] AI -> (hero_ask_4) - [15:46:45.384] P -> (main_option_discussions_3) - [15:46:45.384] AI -> (lord_politics_request) - [15:46:45.385] [VOICEOVER]VoiceObject search for: ! [15:46:45.385] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:46:45.385] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:46:45.385] accentClass: [15:46:45.388] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:46:45.388] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_istiana_052.ogg [15:46:48.040] P -> (hero_special_request) - [15:46:48.040] AI -> (hero_pretalk_2) - [15:46:48.847] P -> (op_player_report_to_general) - [15:46:48.848] AI -> (op_general_listen_to_player_start) - [15:46:52.200] P -> (op_player_ask_for_promotion) - [15:46:52.201] AI -> (op_general_listen_to_player_ask_for_promotion_cannot) - [15:47:04.814] P -> (op_general_offer_player_promotion_confirm_cannot) - [15:47:04.814] AI -> (hero_ask_4) - [15:47:05.552] P -> (player_is_leaving_neutral_or_friendly) - [15:47:05.552] AI -> (hero_leave) - [15:47:06.536] ExecuteContinue [15:47:06.536] --------------- Conversation End --------------- [15:47:06.542] Scene_view::clear_all(scn_conversation_tableau) [15:47:06.542] [GAME MENU] player_in_camp_main [15:47:08.347] [GAME MENU] camp_junsima [15:47:09.840] --------------- Conversation Start --------------- [15:47:09.840] Conversation character name: 军司马 id: youzhou_sol_8001 culture:幽州 persona:PersonaSoftspoken [15:47:09.840] AI -> (op_junsima_camp_hello) - [15:47:13.392] P -> (op_player_ask_for_retire) - [15:47:13.392] AI -> (op_junsima_camp_retire_check_0) - [15:47:15.154] P -> (op_player_confirm_retire) - [15:47:15.154] AI -> (op_junsima_camp_retire_check_1) - [15:47:16.784] ExecuteContinue [15:47:16.784] AI -> (op_junsima_camp_retire_check_2) - [15:47:17.670] ExecuteContinue [15:47:17.670] AI -> (op_junsima_camp_retire_check_3) - [15:47:19.541] P -> (op_player_thank_for_merit_to_gold) - [15:47:19.543] 久在军旅,此次离去,军中赠与钱
2480以为资费。 [15:47:19.544] 李离开了公孙瓒。 [15:47:19.548] --------------- Conversation End --------------- [15:47:19.556] Scene_view::clear_all(scn_conversation_tableau) [15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.573] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:19.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.903] Player has entered village_guangyang_changping: 昌平 [15:47:22.904] [GAME MENU] village_outside [15:47:22.904] [GAME MENU] village [15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:22.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:24.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:24.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:24.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:27.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:31.556] Release Sound Event 69336 [15:47:31.556] Release Sound Event 69337 [15:47:36.650] Player has entered city_guangyang_jixian: 蓟县 [15:47:36.650] [GAME MENU] town_outside [15:47:36.650] [GAME MENU] town [15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:36.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:42.734] [GAME MENU] town_backstreet [15:47:42.738] Release Sound Event 69347 [15:47:42.738] Release Sound Event 69348 [15:47:42.738] Release Sound Event -1 [15:47:43.945] [GAME MENU] town [15:47:43.951] Release Sound Event 69349 [15:47:43.951] Release Sound Event 69348 [15:47:43.951] Release Sound Event 69348 [15:47:43.951] Release Sound Event -1 [15:47:44.896] Release Sound Event 69351 [15:47:44.896] Release Sound Event 69350 [15:47:46.983] Before Daily Tick: 初平元年 冬 一十二月 上旬 [15:47:50.358] Player has entered village_guangyang_anci: 安次 [15:47:50.358] [GAME MENU] village_outside [15:47:50.359] [GAME MENU] village [15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.541] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.552] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:50.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:51.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:52.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:52.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:52.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:52.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:47:52.965] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:00.157] Release Sound Event 69352 [15:48:00.157] Release Sound Event 69353 [15:48:03.826] Force VSync State is now ACTIVE [15:48:03.826] PushScreen [15:48:03.826] SandBox.View.Map.MapScreen::HandlePause [15:48:03.826] SandBox.View.Map.MapScreen::HandleDeactivate [15:48:03.826] OnScreenListChanged [15:48:03.826] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [15:48:03.826] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [15:48:03.826] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:04.111] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:08.228] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:08.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:08.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:08.483] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:48:08.483] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:09.052] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:11.439] Force VSync State is now DEACTIVATED [15:48:11.439] PopScreen [15:48:11.439] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:48:11.439] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:48:11.439] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [15:48:11.439] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [15:48:11.439] OnScreenListChanged [15:48:11.439] SandBox.View.Map.MapScreen::HandleActivate [15:48:11.439] SandBox.View.Map.MapScreen::HandleResume [15:48:13.598] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:13.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:13.599] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:48:13.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:13.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:13.612] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:13.659] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:48:13.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:13.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:13.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:13.810] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:48:13.810] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:13.929] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:48:15.011] Player has entered village_guangyang_guangyang: 广阳 [15:48:15.011] [GAME MENU] village_outside [15:48:15.012] [GAME MENU] village [15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.094] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.182] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:15.196] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:18.645] Release Sound Event 69357 [15:48:18.645] Release Sound Event 69358 [15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:20.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:23.878] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:48:23.878] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:23.878] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:23.910] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:48:23.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:23.911] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:48:37.669] Before Daily Tick: 初平元年 冬 一十二月 上旬 [15:48:37.678] creating hero from template with id: spc_wanderer_aserai_7 [15:48:38.084] Player has entered village_yuyang_quanzhou: 泉州 [15:48:38.085] [GAME MENU] village_outside [15:48:38.085] [GAME MENU] village [15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:38.288] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:42.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:45.052] Release Sound Event 69372 [15:48:45.052] Release Sound Event 69373 [15:48:53.874] Force VSync State is now ACTIVE [15:48:53.874] PushScreen [15:48:53.874] SandBox.View.Map.MapScreen::HandlePause [15:48:53.874] SandBox.View.Map.MapScreen::HandleDeactivate [15:48:53.874] OnScreenListChanged [15:48:53.874] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [15:48:53.874] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [15:48:53.874] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:54.168] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:56.786] Force VSync State is now DEACTIVATED [15:48:56.786] PopScreen [15:48:56.786] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:48:56.786] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:48:56.786] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [15:48:56.786] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [15:48:56.786] OnScreenListChanged [15:48:56.786] SandBox.View.Map.MapScreen::HandleActivate [15:48:56.786] SandBox.View.Map.MapScreen::HandleResume [15:48:57.274] Player has entered village_zhuojun_fangcheng: 方城 [15:48:57.274] [GAME MENU] village_outside [15:48:57.274] [GAME MENU] village [15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:48:57.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:05.894] Release Sound Event 69382 [15:49:05.894] Release Sound Event 69383 [15:49:08.171] Force VSync State is now ACTIVE [15:49:08.171] PushScreen [15:49:08.171] SandBox.View.Map.MapScreen::HandlePause [15:49:08.172] SandBox.View.Map.MapScreen::HandleDeactivate [15:49:08.172] OnScreenListChanged [15:49:08.172] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [15:49:08.172] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [15:49:08.172] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [15:49:13.357] Force VSync State is now DEACTIVATED [15:49:13.357] PopScreen [15:49:13.357] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [15:49:13.357] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [15:49:13.357] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [15:49:13.357] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [15:49:13.357] OnScreenListChanged [15:49:13.357] SandBox.View.Map.MapScreen::HandleActivate [15:49:13.357] SandBox.View.Map.MapScreen::HandleResume [15:49:21.206] Player has entered village_hejianguo_yixian: 易县 [15:49:21.206] [GAME MENU] village_outside [15:49:21.206] [GAME MENU] village [15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.391] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:21.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:22.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:23.996] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:24.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:24.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:24.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:29.409] Release Sound Event 69396 [15:49:29.409] Release Sound Event 69397 [15:49:36.128] Player has entered village_zhuojun_guan: 故安 [15:49:36.128] [GAME MENU] village_outside [15:49:36.129] [GAME MENU] village [15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.310] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.311] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:36.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:44.699] Release Sound Event 69406 [15:49:44.699] Release Sound Event 69407 [15:49:45.927] Before Daily Tick: 初平元年 冬 一十二月 上旬 [15:49:45.935] creating hero from template with id: spc_wanderer_jiaozhou_8 [15:49:49.704] Player has entered village_zhuojun_fanyang: 范阳 [15:49:49.704] [GAME MENU] village_outside [15:49:49.704] [GAME MENU] village [15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:49.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:49:59.967] Average value of 五谷 : 0.6357746 [15:49:59.967] Average value of 鱼 : 2.214134 [15:49:59.967] Average value of 肉 : 1.63007 [15:49:59.967] Average value of 奶酥 : 1.510043 [15:49:59.967] Average value of 葡萄 : 2.909775 [15:49:59.967] Average value of 枣 : 2.756191 [15:49:59.968] Average value of 青果 : 2.861307 [15:49:59.968] Average value of 膏脂 : 1.998325 [15:49:59.968] Average value of 菜油 : 2.130883 [15:49:59.968] Average value of 苎麻 : 2.254754 [15:49:59.968] Average value of 苧布 : 1.933495 [15:49:59.968] Average value of 羊毛 : 2.179908 [15:49:59.968] Average value of 布匹 : 1.320968 [15:49:59.968] Average value of 蚕丝 : 0.3485002 [15:49:59.968] Average value of 绸缎 : 0.913318 [15:49:59.968] Average value of 硬木 : 0.795441 [15:49:59.968] Average value of 铁 : 1.184375 [15:49:59.968] Average value of 盐巴 : 2.237711 [15:49:59.968] Average value of 银矿石 : 2.19641 [15:49:59.968] Average value of 兽皮 : 0.8962435 [15:49:59.968] Average value of 陶土 : 1.590688 [15:49:59.968] Average value of 浊酒 : 0.5190454 [15:49:59.968] Average value of 西域葡萄酒 : 0.7013557 [15:49:59.968] Average value of 工具 : 0.4041445 [15:49:59.968] Average value of 陶瓷 : 1.019975 [15:49:59.968] Average value of 皮革 : 1.440012 [15:49:59.968] Average value of 毛皮 : 1.485967 [15:49:59.968] Average value of 金银器 : 1.484669 [15:49:59.968] Average value of 箭 : 0.8129027 [15:49:59.968] Average value of 羊 : 1.421842 [15:49:59.968] Average value of 牛 : 1.865658 [15:49:59.968] Average value of 豕 : 0.6799142 [15:49:59.968] Average value of 驮畜 : 1.137261 [15:49:59.968] Average value of 坐骑 : 1.408793 [15:49:59.968] Average value of 战争坐骑 : 0.887591 [15:49:59.968] Average value of 贵族坐骑 : 0.9994103 [15:49:59.968] Average value of 马匹装备 I : 0.8209673 [15:49:59.968] Average value of 马匹装备 II : 0.8209673 [15:49:59.968] Average value of 马匹装备 III : 0.8532254 [15:49:59.968] Average value of 马匹装备 IV : 1.037322 [15:49:59.968] Average value of 马匹装备 V : 1.046895 [15:49:59.968] Average value of 近战武器 I : 0.8209673 [15:49:59.968] Average value of 近战武器 II : 0.8129027 [15:49:59.968] Average value of 近战武器 III : 0.8195568 [15:49:59.968] Average value of 近战武器 IV : 0.8209673 [15:49:59.968] Average value of 近战武器 V : 0.8451608 [15:49:59.968] Average value of 远程武器 I : 0.8209673 [15:49:59.968] Average value of 远程武器 II : 0.8209673 [15:49:59.968] Average value of 远程武器 III : 0.8209673 [15:49:59.968] Average value of 远程武器 IV : 0.8209673 [15:49:59.968] Average value of 远程武器 V : 0.8693544 [15:49:59.968] Average value of 盾牌 I : 0.8209673 [15:49:59.968] Average value of 盾牌 II : 0.8209673 [15:49:59.969] Average value of 盾牌 III : 0.8209673 [15:49:59.969] Average value of 盾牌 IV : 0.8290318 [15:49:59.969] Average value of 盾牌 V : 0.925806 [15:49:59.969] Average value of 服装 : 0.8129027 [15:49:59.969] Average value of 轻甲 : 0.8129027 [15:49:59.969] Average value of 中甲 : 0.8129027 [15:49:59.969] Average value of 重甲 : 0.8129027 [15:49:59.969] Average value of 终极护甲 : 0.8451608 [15:49:59.969] Average value of 旗帜 : 1.320968 [15:49:59.969] Average value of 未分配 : 1.320968 [15:49:59.969] Force VSync State is now ACTIVE [15:49:59.969] PushScreen [15:49:59.969] SandBox.View.Map.MapScreen::HandlePause [15:49:59.969] SandBox.View.Map.MapScreen::HandleDeactivate [15:49:59.969] Release Sound Event 69410 [15:49:59.969] Release Sound Event 69411 [15:49:59.969] OnScreenListChanged [15:49:59.969] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [15:50:00.049] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [15:50:00.049] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [15:50:00.245] Render Requested: sg_ar_c06_s4001_head [15:50:00.245] Render Requested: sg_ar_c06_s6001_shoulder [15:50:00.245] Render Requested: sg_ar_c06_s6002_body [15:50:00.245] Render Requested: sg_ar_c06_g004_arm [15:50:00.245] Render Requested: sg_ar_c06_s4001_leg [15:50:00.245] Render Requested: t3_khuzait_horse [15:50:00.245] Render Requested: northern_light_harness [15:50:00.245] Render Requested: lz_spear_youzhou_04 [15:50:00.245] Render Requested: stronger_reinforced_kite_shield [15:50:00.245] Render Requested: noble_bow [15:50:00.245] Render Requested: lz_arrow_youzhou_01 [15:50:00.245] Render Requested: grain [15:50:00.245] Render Requested: butter [15:50:00.245] Render Requested: cheese [15:50:00.245] Render Requested: hardwood [15:50:00.245] Render Requested: charcoal [15:50:00.245] Render Requested: ironIngot2 [15:50:00.245] Render Requested: iron [15:50:00.245] Render Requested: grain [15:50:00.245] Render Requested: cheese [15:50:00.245] Render Requested: lz_arrow_youzhou_02 [15:50:00.245] Render Requested: lz_bow_youzhou_04 [15:50:00.245] Render Requested: lz_bow_youzhou_05 [15:50:00.245] Render Requested: sumpter_horse [15:50:00.245] Render Requested: sturgia_horse [15:50:00.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:00.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:00.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:00.692] Render Requested: lz_arrow_youzhou_02 [15:50:00.692] Render Requested: lz_arrow_youzhou_01 [15:50:01.082] Render Requested: lz_bow_youzhou_04 [15:50:01.082] Render Requested: noble_bow [15:50:01.156] Render Requested: lz_bow_youzhou_05 [15:50:01.265] Render Requested: sumpter_horse [15:50:01.265] Render Requested: t3_khuzait_horse [15:50:01.505] Render Requested: lz_bow_youzhou_05 [15:50:01.505] Render Requested: noble_bow [15:50:01.729] Render Requested: cheese [15:50:02.280] Render Requested: butter [15:50:02.847] Render Requested: grain [15:50:03.245] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:03.545] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:03.762] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:03.979] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:04.296] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:04.579] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:04.897] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:05.079] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:05.230] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:05.396] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:05.563] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:05.747] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [15:50:06.314] Force VSync State is now DEACTIVATED [15:50:06.314] PopScreen [15:50:06.314] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [15:50:06.314] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [15:50:06.314] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [15:50:06.319] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [15:50:06.319] OnScreenListChanged [15:50:06.319] SandBox.View.Map.MapScreen::HandleActivate [15:50:06.319] SandBox.View.Map.MapScreen::HandleResume [15:50:06.353] [GAME MENU] village [15:50:06.354] Release Sound Event -1 [15:50:06.354] Release Sound Event 69411 [15:50:06.354] Release Sound Event 69411 [15:50:06.354] Release Sound Event -1 [15:50:07.406] Release Sound Event 69413 [15:50:07.406] Release Sound Event 69412 [15:50:13.656] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:50:13.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:50:13.657] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:50:13.670] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:50:13.670] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:50:13.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:50:13.744] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:50:13.744] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:50:13.873] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:15.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.078] Player has entered city_zhongshanguo_lunu: 卢奴 [15:50:19.078] [GAME MENU] town_outside [15:50:19.078] [GAME MENU] town [15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.157] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.158] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.158] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.158] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.171] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.256] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:19.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:21.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:21.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:21.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:21.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:21.984] [GAME MENU] town_backstreet [15:50:21.988] Release Sound Event 69428 [15:50:21.988] Release Sound Event 69429 [15:50:21.988] Release Sound Event -1 [15:50:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.670] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:23.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:34.409] [GAME MENU] town [15:50:34.417] Release Sound Event 69432 [15:50:34.417] Release Sound Event 69429 [15:50:34.417] Release Sound Event 69429 [15:50:34.417] Release Sound Event -1 [15:50:37.622] [GAME MENU] town_backstreet [15:50:37.626] Release Sound Event 69434 [15:50:37.626] Release Sound Event 69433 [15:50:37.626] Release Sound Event -1 [15:50:41.753] --------------- Conversation Start --------------- [15:50:41.753] Conversation character name: 宁 id: CharacterObject_4694 culture:豫州 persona:PersonaIronic [15:50:41.753] AI -> (start_wanderer_unmet) - [15:50:41.753] [VOICEOVER]VoiceObject search for: ! [15:50:41.753] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_ironic_001 [15:50:41.753] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_001 [15:50:41.753] accentClass: [15:50:41.757] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_001 [15:50:42.286] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_ironic_001.ogg [15:50:43.991] P -> (wanderer_meet_player_response2) - [15:50:43.991] AI -> (wanderer_skip_intro) - [15:50:44.313] P -> (player_is_leaving_neutral_or_friendly) - [15:50:44.313] AI -> (hero_leave) - [15:50:44.713] ExecuteContinue [15:50:44.713] --------------- Conversation End --------------- [15:50:44.718] Scene_view::clear_all(scn_conversation_tableau) [15:50:44.718] [GAME MENU] town_backstreet [15:50:44.719] Release Sound Event 69435 [15:50:44.719] Release Sound Event 69433 [15:50:44.719] Release Sound Event -1 [15:50:45.913] [GAME MENU] town [15:50:45.920] Release Sound Event 69437 [15:50:45.920] Release Sound Event 69433 [15:50:45.920] Release Sound Event 69433 [15:50:45.920] Release Sound Event -1 [15:50:47.187] Release Sound Event 69439 [15:50:47.187] Release Sound Event 69438 [15:50:59.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:50:59.449] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:00.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:00.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:00.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:00.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:02.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:02.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:02.342] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:02.342] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:15.660] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:51:15.660] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:51:21.043] Before Daily Tick: 初平元年 冬 一十二月 中旬 [15:51:37.866] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:51:37.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:51:37.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:51:37.893] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:51:37.893] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:51:37.893] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:51:43.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:51:43.485] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:53:58.877] Before Daily Tick: 初平元年 冬 一十二月 中旬 [15:53:59.440] creating hero from template with id: lord_xiahoujuan [15:54:04.360] Player has entered city_weijun_yexian: 邺县 [15:54:04.361] [GAME MENU] town_outside [15:54:04.361] [GAME MENU] town [15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:04.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:07.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:09.799] Release Sound Event 69721 [15:54:09.799] Release Sound Event 69722 [15:54:36.612] Force VSync State is now ACTIVE [15:54:36.612] PushScreen [15:54:36.612] SandBox.View.Map.MapScreen::HandlePause [15:54:36.612] SandBox.View.Map.MapScreen::HandleDeactivate [15:54:36.612] OnScreenListChanged [15:54:36.612] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [15:54:36.612] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [15:54:36.612] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [15:54:38.593] Force VSync State is now DEACTIVATED [15:54:38.593] PopScreen [15:54:38.593] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [15:54:38.593] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [15:54:38.593] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [15:54:38.593] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [15:54:38.593] OnScreenListChanged [15:54:38.593] SandBox.View.Map.MapScreen::HandleActivate [15:54:38.593] SandBox.View.Map.MapScreen::HandleResume [15:54:40.774] Before Daily Tick: 初平元年 冬 一十二月 中旬 [15:54:49.686] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:54:49.686] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:54:54.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:54:54.729] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:54:54.730] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:54:59.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:59.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:59.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:59.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:54:59.296] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:55:03.487] Before Daily Tick: 初平元年 冬 一十二月 下旬 [15:55:06.026] [GAME MENU] player_in_camp_meeting [15:55:06.035] --------------- Conversation Start --------------- [15:55:06.035] Conversation character name: 董白 id: lord_dongbai culture:雍凉 persona:PersonaSoftspoken [15:55:06.036] AI -> (start_lord_unmet) - [15:55:06.036] [VOICEOVER]VoiceObject search for: ! [15:55:06.036] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [15:55:06.036] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [15:55:06.036] accentClass: [15:55:06.040] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [15:55:06.584] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_002.ogg [15:55:06.584] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_002.xml. [15:55:06.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:55:06.927] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:55:11.023] P -> (lord_meet_player_response2) - [15:55:11.023] AI -> (lord_introduction) - [15:55:11.630] ExecuteContinue [15:55:11.630] AI -> (lord_ask_2) - [15:55:11.630] [VOICEOVER]VoiceObject search for: ! [15:55:14.487] P -> (main_option_discussions_3) - [15:55:14.488] AI -> (lord_politics_request) - [15:55:14.488] [VOICEOVER]VoiceObject search for: ! [15:55:14.488] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:55:14.488] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:55:14.488] accentClass: [15:55:14.491] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:55:14.491] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.ogg [15:55:14.492] Loading xml file: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.xml. [15:55:17.342] P -> (lord_special_request_flirt) - [15:55:17.342] [VOICEOVER]VoiceObject search for: ! [15:55:17.343] AI -> (lord_start_courtship_response) - [15:55:17.343] [VOICEOVER]VoiceObject search for: ! [15:55:18.703] P -> (lord_start_courtship_response_player_offer) - [15:55:18.703] AI -> (lord_start_courtship_response_2) - [15:55:18.703] [VOICEOVER]VoiceObject search for: ! [15:55:19.464] ExecuteContinue [15:55:19.464] AI -> (lord_start_courtship_response_3) - [15:55:20.423] ExecuteContinue [15:55:20.423] --------------- Conversation End --------------- [15:55:20.429] Scene_view::clear_all(scn_conversation_tableau) [15:55:20.430] [GAME MENU] player_in_camp_meeting [15:55:24.686] [GAME MENU] player_in_camp_meeting [15:55:24.696] --------------- Conversation Start --------------- [15:55:24.696] Conversation character name: 董白 id: lord_dongbai culture:雍凉 persona:PersonaSoftspoken [15:55:24.696] AI -> (start_default_under_24_hours) - [15:55:24.696] [VOICEOVER]VoiceObject search for: ! [15:55:24.696] [VOICEOVER]VoiceObject search for: ! [15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [15:55:24.696] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [15:55:24.696] accentClass: [15:55:24.706] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:55:25.167] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg [15:55:25.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:55:25.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:55:26.200] ExecuteContinue [15:55:26.200] AI -> (hero_ask_4) - [15:55:29.512] P -> (hero_romance_task_pt1) - [15:55:29.512] AI -> (hero_courtship_persuasion_start) - [15:55:30.837] ExecuteContinue [15:55:30.837] AI -> (hero_courtship_persuasion_attempt) - [15:55:30.837] [VOICEOVER]VoiceObject search for: ! [15:55:47.447] P -> (hero_courtship_argument_3) - [15:55:47.448] [VOICEOVER]VoiceObject search for: ! [15:55:47.448] AI -> (lord_ask_recruit_argument_reaction_1) - [15:55:47.448] [VOICEOVER]VoiceObject search for: ! [15:55:50.806] ExecuteContinue [15:55:50.806] AI -> (hero_courtship_persuasion_attempt) - [15:55:50.806] [VOICEOVER]VoiceObject search for: ! [15:55:59.487] P -> (hero_courtship_argument_1) - [15:55:59.488] [VOICEOVER]VoiceObject search for: ! [15:55:59.488] AI -> (lord_ask_recruit_argument_reaction_1) - [15:55:59.488] [VOICEOVER]VoiceObject search for: ! [15:56:02.764] ExecuteContinue [15:56:02.764] AI -> (hero_courtship_persuasion_attempt) - [15:56:02.764] [VOICEOVER]VoiceObject search for: ! [15:56:07.801] P -> (hero_courtship_argument_2) - [15:56:07.801] [VOICEOVER]VoiceObject search for: ! [15:56:07.801] AI -> (lord_ask_recruit_argument_reaction_1) - [15:56:07.801] [VOICEOVER]VoiceObject search for: ! [15:56:10.701] ExecuteContinue [15:56:10.701] AI -> (hero_courtship_persuasion_success) - [15:56:11.526] ExecuteContinue [15:56:11.526] AI -> (persuasion_leave_faction_npc_result_success_2_1) - [15:56:12.127] ExecuteContinue [15:56:12.127] --------------- Conversation End --------------- [15:56:12.132] Scene_view::clear_all(scn_conversation_tableau) [15:56:12.133] [GAME MENU] player_in_camp_meeting [15:56:15.979] [GAME MENU] player_in_camp_meeting [15:56:15.992] --------------- Conversation Start --------------- [15:56:15.992] Conversation character name: 董白 id: lord_dongbai culture:雍凉 persona:PersonaSoftspoken [15:56:15.992] AI -> (start_default_under_24_hours) - [15:56:15.992] [VOICEOVER]VoiceObject search for: ! [15:56:15.992] [VOICEOVER]VoiceObject search for: ! [15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [15:56:15.992] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [15:56:15.992] accentClass: [15:56:16.002] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:56:16.457] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg [15:56:16.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:16.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:17.366] ExecuteContinue [15:56:17.366] AI -> (hero_ask_4) - [15:56:19.384] P -> (main_option_discussions_3) - [15:56:19.384] AI -> (lord_politics_request) - [15:56:19.384] [VOICEOVER]VoiceObject search for: ! [15:56:19.384] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:56:19.384] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [15:56:19.384] accentClass: [15:56:19.388] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [15:56:19.388] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.ogg [15:56:21.885] P -> (hero_special_request) - [15:56:21.885] AI -> (hero_pretalk_2) - [15:56:24.710] P -> (main_option_hostile_1) - [15:56:24.710] AI -> (lord_predemand) - [15:56:25.463] P -> (lord_forgive_me) - [15:56:25.463] AI -> (hero_pretalk_2) - [15:56:26.260] P -> (player_is_leaving_neutral_or_friendly) - [15:56:26.260] AI -> (hero_leave) - [15:56:27.550] ExecuteContinue [15:56:27.550] --------------- Conversation End --------------- [15:56:27.555] Scene_view::clear_all(scn_conversation_tableau) [15:56:27.556] [GAME MENU] player_in_camp_meeting [15:56:30.686] Force VSync State is now ACTIVE [15:56:30.686] PushScreen [15:56:30.686] SandBox.View.Map.MapScreen::HandlePause [15:56:30.687] SandBox.View.Map.MapScreen::HandleDeactivate [15:56:30.687] OnScreenListChanged [15:56:30.687] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [15:56:30.687] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [15:56:30.687] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:30.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.069] Force VSync State is now DEACTIVATED [15:56:33.069] PopScreen [15:56:33.069] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [15:56:33.069] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [15:56:33.069] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [15:56:33.069] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [15:56:33.069] OnScreenListChanged [15:56:33.069] SandBox.View.Map.MapScreen::HandleActivate [15:56:33.069] SandBox.View.Map.MapScreen::HandleResume [15:56:33.269] Force VSync State is now ACTIVE [15:56:33.269] PushScreen [15:56:33.269] SandBox.View.Map.MapScreen::HandlePause [15:56:33.269] SandBox.View.Map.MapScreen::HandleDeactivate [15:56:33.269] OnScreenListChanged [15:56:33.269] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [15:56:33.269] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [15:56:33.269] SandBox.GauntletUI.GauntletClanScreen::HandleResume [15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.653] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.654] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.654] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:33.654] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:35.640] Force VSync State is now DEACTIVATED [15:56:35.640] PopScreen [15:56:35.640] SandBox.GauntletUI.GauntletClanScreen::HandlePause [15:56:35.640] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [15:56:35.640] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [15:56:35.640] PopScreen - SandBox.GauntletUI.GauntletClanScreen [15:56:35.640] OnScreenListChanged [15:56:35.640] SandBox.View.Map.MapScreen::HandleActivate [15:56:35.640] SandBox.View.Map.MapScreen::HandleResume [15:56:42.184] [GAME MENU] player_in_camp_meeting [15:56:42.194] --------------- Conversation Start --------------- [15:56:42.194] Conversation character name: 董白 id: lord_dongbai culture:雍凉 persona:PersonaSoftspoken [15:56:42.195] AI -> (start_default_under_24_hours) - [15:56:42.195] [VOICEOVER]VoiceObject search for: ! [15:56:42.195] [VOICEOVER]VoiceObject search for: ! [15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [15:56:42.195] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [15:56:42.195] accentClass: [15:56:42.205] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [15:56:44.514] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_female_generic_xnR3sXJP.ogg [15:56:45.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:45.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:56:45.792] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:56:45.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:56:45.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:56:45.919] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:56:45.919] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:56:45.935] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:56:45.935] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:56:45.936] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:56:47.204] ExecuteContinue [15:56:47.205] AI -> (hero_ask_4) - [15:56:58.255] P -> (player_is_leaving_neutral_or_friendly) - [15:56:58.255] AI -> (hero_leave) - [15:56:58.546] ExecuteContinue [15:56:58.546] --------------- Conversation End --------------- [15:56:58.551] Scene_view::clear_all(scn_conversation_tableau) [15:56:58.552] [GAME MENU] player_in_camp_meeting [15:58:25.920] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:58:25.920] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:58:25.920] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:58:25.950] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:58:25.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:58:25.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:58:46.800] Before Daily Tick: 初平元年 冬 一月 上旬 [15:58:51.319] Player has entered town_hongnong_hongnong: 弘农 [15:58:51.319] [GAME MENU] castle_outside [15:58:53.272] [GAME MENU] castle_outside [15:59:11.755] creating hero from template with id: spc_notable_jizhou_22 [15:59:14.346] creating hero from template with id: spc_notable_jizhou_21 [15:59:16.298] Player has entered pass_hongnong_tongguan: 潼关 [15:59:16.298] [GAME MENU] castle_outside [15:59:23.797] creating hero from template with id: spc_notable_yanzhou_21 [15:59:25.563] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:59:25.596] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [15:59:25.596] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [15:59:47.002] [GAME MENU] player_in_camp_meeting [15:59:47.011] --------------- Conversation Start --------------- [15:59:47.011] Conversation character name: 严氏 id: lord_yanshi culture:雍凉 persona:PersonaSoftspoken [15:59:47.012] AI -> (start_lord_unmet) - [15:59:47.012] [VOICEOVER]VoiceObject search for: ! [15:59:47.012] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [15:59:47.012] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [15:59:47.012] accentClass: [15:59:47.016] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [15:59:48.135] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_002.ogg [15:59:49.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:59:49.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[15:59:52.326] P -> (lord_meet_player_response2) - [15:59:52.327] AI -> (lord_introduction) - [15:59:52.741] ExecuteContinue [15:59:52.741] AI -> (lord_ask_2) - [15:59:52.741] [VOICEOVER]VoiceObject search for: ! [15:59:54.437] P -> (player_is_leaving_neutral_or_friendly) - [15:59:54.437] AI -> (hero_leave) - [15:59:55.172] ExecuteContinue [15:59:55.172] --------------- Conversation End --------------- [15:59:55.177] Scene_view::clear_all(scn_conversation_tableau) [15:59:55.178] [GAME MENU] player_in_camp_meeting [16:00:16.371] Before Daily Tick: 初平元年 冬 一月 上旬 [16:00:18.592] Player has entered village_jingzhaoyin_xinfeng: 新丰 [16:00:18.592] [GAME MENU] village_outside [16:00:18.592] [GAME MENU] village [16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.671] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.771] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:18.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:20.449] Release Sound Event 70024 [16:00:20.449] Release Sound Event 70025 [16:00:20.469] Dump integrity is compromised due to non-default modules being used [16:00:20.469] Dump integrity is compromised due to non-default modules being used [16:00:20.469] Dump integrity is compromised due to non-default modules being used [16:00:20.472] AutoSaveCurrentGame: saveauto3 [16:00:20.472] Save Process block is started. [16:00:20.472] ------Saving with new context. Save name: saveauto3------ [16:00:20.473] SaveContext::Save block is started. [16:00:20.473] SaveContext::CollectObjects block is started. [16:00:22.945] SaveContext::CollectObjects completed in 2.471 seconds. [16:00:22.945] SaveContext::Saving Objects block is started. [16:00:23.626] SaveContext::Saving Objects completed in 0.68 seconds. [16:00:23.626] SaveContext::Saving Containers block is started. [16:00:25.490] SaveContext::Saving Containers completed in 1.864 seconds. [16:00:25.688] SaveContext::Save completed in 5.214 seconds. [16:00:25.688] Save Process completed in 5.216 seconds. [16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.844] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:25.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:26.134] ------Successfully saved------ [16:00:32.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:32.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.499] Player has entered city_jingzhaoyin_changan: 长安 [16:00:34.499] [GAME MENU] town_outside [16:00:34.499] [GAME MENU] town [16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:34.703] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:37.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.217] [GAME MENU] town_backstreet [16:00:40.221] Release Sound Event 70034 [16:00:40.221] Release Sound Event 70035 [16:00:40.221] Release Sound Event -1 [16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.244] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:40.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:00:50.387] Force VSync State is now ACTIVE [16:00:50.387] PushScreen [16:00:50.387] SandBox.View.Map.MapScreen::HandlePause [16:00:50.387] SandBox.View.Map.MapScreen::HandleDeactivate [16:00:50.387] Release Sound Event 70037 [16:00:50.387] Release Sound Event 70035 [16:00:50.387] OnScreenListChanged [16:00:50.387] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [16:00:50.387] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [16:00:50.387] SandBox.GauntletUI.GauntletClanScreen::HandleResume [16:00:53.485] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [16:00:53.485] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [16:01:00.593] Force VSync State is now DEACTIVATED [16:01:00.593] PopScreen [16:01:00.593] SandBox.GauntletUI.GauntletClanScreen::HandlePause [16:01:00.593] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [16:01:00.593] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [16:01:00.593] PopScreen - SandBox.GauntletUI.GauntletClanScreen [16:01:00.593] OnScreenListChanged [16:01:00.593] SandBox.View.Map.MapScreen::HandleActivate [16:01:00.594] SandBox.View.Map.MapScreen::HandleResume [16:01:00.615] [GAME MENU] town_backstreet [16:01:00.616] Release Sound Event -1 [16:01:00.616] Release Sound Event 70035 [16:01:00.616] Release Sound Event -1 [16:01:00.814] Scene_view::clear_all(inventory_character_scene) [16:01:07.586] [GAME MENU] town [16:01:07.592] Release Sound Event 70038 [16:01:07.592] Release Sound Event 70035 [16:01:07.592] Release Sound Event 70035 [16:01:07.592] Release Sound Event -1 [16:01:13.468] Average value of 五谷 : 0.6499384 [16:01:13.469] Average value of 鱼 : 2.830619 [16:01:13.469] Average value of 肉 : 1.680743 [16:01:13.469] Average value of 奶酥 : 1.466937 [16:01:13.469] Average value of 葡萄 : 2.811076 [16:01:13.469] Average value of 枣 : 2.579611 [16:01:13.469] Average value of 青果 : 3.093595 [16:01:13.469] Average value of 膏脂 : 2.018753 [16:01:13.469] Average value of 菜油 : 2.849497 [16:01:13.469] Average value of 苎麻 : 2.101129 [16:01:13.469] Average value of 苧布 : 2.029261 [16:01:13.469] Average value of 羊毛 : 2.125906 [16:01:13.469] Average value of 布匹 : 1.3 [16:01:13.469] Average value of 蚕丝 : 0.3236555 [16:01:13.469] Average value of 绸缎 : 0.9735616 [16:01:13.469] Average value of 硬木 : 0.735932 [16:01:13.469] Average value of 铁 : 1.105391 [16:01:13.469] Average value of 盐巴 : 2.072804 [16:01:13.469] Average value of 银矿石 : 2.303632 [16:01:13.469] Average value of 兽皮 : 0.8464105 [16:01:13.469] Average value of 陶土 : 1.347609 [16:01:13.469] Average value of 浊酒 : 0.5282842 [16:01:13.469] Average value of 西域葡萄酒 : 0.7727658 [16:01:13.469] Average value of 工具 : 0.3841168 [16:01:13.469] Average value of 陶瓷 : 1.000386 [16:01:13.469] Average value of 皮革 : 1.368108 [16:01:13.469] Average value of 毛皮 : 1.656959 [16:01:13.469] Average value of 金银器 : 1.585123 [16:01:13.469] Average value of 箭 : 0.7999995 [16:01:13.469] Average value of 羊 : 1.431328 [16:01:13.469] Average value of 牛 : 1.827113 [16:01:13.469] Average value of 豕 : 0.6906539 [16:01:13.469] Average value of 驮畜 : 1.132851 [16:01:13.469] Average value of 坐骑 : 1.430744 [16:01:13.469] Average value of 战争坐骑 : 0.8624796 [16:01:13.469] Average value of 贵族坐骑 : 0.9717618 [16:01:13.469] Average value of 马匹装备 I : 0.808064 [16:01:13.469] Average value of 马匹装备 II : 0.808064 [16:01:13.469] Average value of 马匹装备 III : 0.8462014 [16:01:13.469] Average value of 马匹装备 IV : 1.025806 [16:01:13.469] Average value of 马匹装备 V : 1.025806 [16:01:13.469] Average value of 近战武器 I : 0.808064 [16:01:13.469] Average value of 近战武器 II : 0.7999995 [16:01:13.469] Average value of 近战武器 III : 0.808064 [16:01:13.469] Average value of 近战武器 IV : 0.808064 [16:01:13.470] Average value of 近战武器 V : 0.8322576 [16:01:13.470] Average value of 远程武器 I : 0.808064 [16:01:13.470] Average value of 远程武器 II : 0.808064 [16:01:13.470] Average value of 远程武器 III : 0.808064 [16:01:13.470] Average value of 远程武器 IV : 0.808064 [16:01:13.470] Average value of 远程武器 V : 0.8619742 [16:01:13.470] Average value of 盾牌 I : 0.808064 [16:01:13.470] Average value of 盾牌 II : 0.808064 [16:01:13.470] Average value of 盾牌 III : 0.808064 [16:01:13.470] Average value of 盾牌 IV : 0.808064 [16:01:13.470] Average value of 盾牌 V : 0.9129028 [16:01:13.470] Average value of 服装 : 0.8043597 [16:01:13.470] Average value of 轻甲 : 0.7999995 [16:01:13.470] Average value of 中甲 : 0.7999995 [16:01:13.470] Average value of 重甲 : 0.7999995 [16:01:13.470] Average value of 终极护甲 : 0.8241931 [16:01:13.470] Average value of 旗帜 : 1.3 [16:01:13.470] Average value of 未分配 : 1.3 [16:01:13.470] Force VSync State is now ACTIVE [16:01:13.470] PushScreen [16:01:13.470] SandBox.View.Map.MapScreen::HandlePause [16:01:13.470] SandBox.View.Map.MapScreen::HandleDeactivate [16:01:13.470] Release Sound Event 70040 [16:01:13.470] Release Sound Event 70039 [16:01:13.470] OnScreenListChanged [16:01:13.470] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:01:14.582] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:01:14.582] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:01:14.850] Render Requested: sg_ar_c06_s4001_head [16:01:14.850] Render Requested: sg_ar_c06_s6001_shoulder [16:01:14.850] Render Requested: sg_ar_c06_s6002_body [16:01:14.850] Render Requested: sg_ar_c06_g004_arm [16:01:14.850] Render Requested: sg_ar_c06_s4001_leg [16:01:14.850] Render Requested: t3_khuzait_horse [16:01:14.850] Render Requested: northern_light_harness [16:01:14.850] Render Requested: lz_spear_youzhou_04 [16:01:14.850] Render Requested: stronger_reinforced_kite_shield [16:01:14.850] Render Requested: noble_bow [16:01:14.850] Render Requested: lz_arrow_youzhou_01 [16:01:14.850] Render Requested: sumpter_horse [16:01:14.850] Render Requested: mule [16:01:14.850] Render Requested: saddle_horse [16:01:14.850] Render Requested: pack_camel [16:01:14.850] Render Requested: aserai_horse [16:01:14.850] Render Requested: vlandia_horse [16:01:14.850] Render Requested: sturgia_horse [16:01:14.850] Render Requested: t2_battania_horse [16:01:14.850] Render Requested: t2_vlandia_horse [16:01:14.850] Render Requested: t3_sturgia_horse [16:01:14.851] Render Requested: t3_khuzait_horse [16:01:14.851] Render Requested: t3_vlandia_horse [16:01:14.851] Render Requested: t3_aserai_horse [16:01:14.851] Render Requested: sg_sword_1h_001 [16:01:14.851] Render Requested: sg_t1_ht_sword_001 [16:01:14.851] Render Requested: sg_sword_1h_002 [16:01:14.851] Render Requested: ironIngot2 [16:01:14.851] Render Requested: charcoal [16:01:14.851] Render Requested: iron [16:01:14.851] Render Requested: grain [16:01:14.851] Render Requested: lz_arrow_youzhou_02 [16:01:14.851] Render Requested: lz_bow_youzhou_04 [16:01:14.851] Render Requested: lz_bow_youzhou_05 [16:01:14.851] Render Requested: sumpter_horse [16:01:14.851] Render Requested: sturgia_horse [16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:14.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:15.687] Render Requested: sturgia_horse [16:01:15.687] Render Requested: t3_khuzait_horse [16:01:15.879] Render Requested: t2_battania_horse [16:01:16.010] Render Requested: t2_vlandia_horse [16:01:16.288] Render Requested: sg_t1_ht_sword_002 [16:01:16.292] Render Requested: t3_sturgia_horse [16:01:16.314] Render Requested: t3_khuzait_horse [16:01:16.337] Render Requested: sg_sword_1h_012 [16:01:16.364] Render Requested: t3_vlandia_horse [16:01:16.404] Render Requested: star_falchion_sword_t3 [16:01:16.427] Render Requested: t3_aserai_horse [16:01:16.504] Render Requested: sg_sword_1h_006 [16:01:16.559] Render Requested: sg_sword_1h_001 [16:01:17.138] Render Requested: sg_sword_1h_011 [16:01:17.176] Render Requested: sg_t1_ht_sword_001 [16:01:17.254] Render Requested: sg_axe_whole_003_1h [16:01:17.274] Render Requested: sg_sword_1h_002 [16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:17.338] Render Requested: sg_axe_whole_002_b_1h [16:01:17.426] Render Requested: sg_t1_ht_sword_002 [16:01:17.643] Render Requested: sg_sword_1h_002 [16:01:17.693] Render Requested: sg_axe_whole_002_a_1h [16:01:17.759] Render Requested: t3_aserai_horse [16:01:18.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.090] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:18.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.302] Render Requested: sg_t1_ht_sword_001 [16:01:19.460] Render Requested: sg_sword_1h_006 [16:01:19.611] Render Requested: sg_sword_1h_011 [16:01:19.611] Render Requested: sg_t1_axe_001 [16:01:19.625] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.625] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.625] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.657] Render Requested: peasant_pickaxe_1_t1 [16:01:19.677] Render Requested: sg_axe_whole_003_1h [16:01:19.709] Render Requested: sg_axe_whole_002_b_1h [16:01:19.709] Render Requested: sg_axe_001 [16:01:19.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.795] Render Requested: sg_axe_whole_002_a_1h [16:01:19.824] Render Requested: sg_axe_004 [16:01:19.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:19.959] Render Requested: sg_t1_axe_001 [16:01:19.959] Render Requested: sg_t1_ht_axe_003 [16:01:19.993] Render Requested: sg_t1_ht_axe_004 [16:01:20.024] Render Requested: sg_t1_ht_axe_002 [16:01:20.044] Render Requested: small_spurred_axe_t2 [16:01:20.076] Render Requested: sg_t2_ht_axe_003 [16:01:20.124] Render Requested: sg_t3_ht_axe_002 [16:01:20.176] Render Requested: sg_t1_ht_axe_002 [16:01:20.176] Render Requested: peasant_hammer_1_t1 [16:01:20.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.261] Render Requested: small_spurred_axe_t2 [16:01:20.273] Render Requested: sg_t1_ht_mace_002 [16:01:20.627] Render Requested: sg_t1_ht_mace_001 [16:01:20.674] Render Requested: sg_t2_ht_mace_001 [16:01:20.694] Render Requested: sg_t2_ht_mace_002 [16:01:20.710] Render Requested: morningstar_mace_t3 [16:01:20.743] Render Requested: peasant_2haxe_1_t1 [16:01:20.760] Render Requested: simple_sparth_axe_t2 [16:01:20.797] Render Requested: sg_t1_ht_axe2_002 [16:01:20.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.829] Render Requested: sg_t2_ht_mace_002 [16:01:20.844] Render Requested: morningstar_mace_t3 [16:01:20.844] Render Requested: sg_t2_ht_axe2_004 [16:01:20.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.845] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:20.911] Render Requested: peasant_2haxe_1_t1 [16:01:20.911] Render Requested: sg_axe_2h_001 [16:01:21.029] Render Requested: simple_sparth_axe_t2 [16:01:21.041] Render Requested: sg_t3_ht_axe2_004 [16:01:21.144] Render Requested: sg_t1_ht_axe2_002 [16:01:21.144] Render Requested: sg_axe_003 [16:01:21.161] Render Requested: sg_t4_ht_mace2_002 [16:01:21.194] Render Requested: peasant_pitchfork_2_t1 [16:01:21.212] Render Requested: sg_t1_ht_spear2_001 [16:01:21.228] Render Requested: sg_spear_018 [16:01:21.260] Render Requested: sg_t1_ht_spear_001 [16:01:21.294] Render Requested: sg_t2_ht_spear_001 [16:01:21.329] Render Requested: peasant_pitchfork_2_t1 [16:01:21.351] Render Requested: sg_t1_ht_spear2_001 [16:01:21.358] Render Requested: sg_polearm_008 [16:01:21.379] Render Requested: lz_spear_youzhou_04 [16:01:21.431] Render Requested: sg_spear_018 [16:01:21.431] Render Requested: sg_spear_006 [16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.615] Render Requested: sg_t1_ht_spear_001 [16:01:21.625] Render Requested: sg_spear_010 [16:01:21.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:21.809] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:22.469] Render Requested: sg_t2_ht_spear_001 [16:01:22.469] Render Requested: sg_polearm_014 [16:01:22.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:22.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:22.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:22.532] Render Requested: sg_polearm_008 [16:01:22.532] Render Requested: simple_pike_t2 [16:01:22.687] Render Requested: peasant_polearm_1_t1 [16:01:22.713] Render Requested: sg_spear_006 [16:01:23.167] Render Requested: sg_polearm_008 [16:01:24.736] Render Requested: sg_spear_006 [16:01:24.736] Render Requested: sg_spear_whole_002 [16:01:24.978] Render Requested: sg_spear_whole_001 [16:01:25.048] Render Requested: sg_spear_010 [16:01:25.202] Render Requested: sg_spear_006 [16:01:25.286] Render Requested: sg_polearm_008 [16:01:25.621] Render Requested: sg_spear_006 [16:01:25.682] Render Requested: sg_spear_010 [16:01:25.719] Render Requested: sg_polearm_014 [16:01:25.867] Render Requested: simple_pike_t2 [16:01:25.868] Render Requested: sg_spear_whole_004 [16:01:25.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:25.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:25.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:25.928] Render Requested: fine_pike_t4 [16:01:25.947] Render Requested: peasant_polearm_1_t1 [16:01:26.112] Render Requested: sg_t1_ht_spear2_002 [16:01:26.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.200] Render Requested: sg_spear_whole_002 [16:01:26.301] Render Requested: sg_spear_whole_001 [16:01:26.301] Render Requested: sg_t3_ht_spear2_003 [16:01:26.370] Render Requested: sg_spear_whole_004 [16:01:26.370] Render Requested: sg_shield_006 [16:01:26.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:26.496] Render Requested: old_kite_shield [16:01:26.566] Render Requested: fine_pike_t4 [16:01:26.803] Render Requested: sg_spear_whole_004 [16:01:26.871] Render Requested: sg_spear_whole_001 [16:01:27.384] Render Requested: fine_pike_t4 [16:01:27.422] Render Requested: sg_t1_ht_spear2_002 [16:01:27.723] Render Requested: sg_t3_ht_spear2_003 [16:01:28.140] Render Requested: sg_t1_ht_spear2_002 [16:01:28.802] Render Requested: fine_pike_t4 [16:01:29.057] Render Requested: sg_t1_ht_spear2_002 [16:01:34.457] Render Requested: fine_pike_t4 [16:01:34.527] Render Requested: sg_spear_whole_004 [16:01:34.591] Render Requested: sg_spear_whole_001 [16:01:36.692] Render Requested: sg_spear_whole_002 [16:01:37.091] Render Requested: peasant_polearm_1_t1 [16:01:37.143] Render Requested: simple_pike_t2 [16:01:37.211] Render Requested: sg_polearm_014 [16:01:38.016] Render Requested: sg_spear_010 [16:01:38.079] Render Requested: sg_spear_006 [16:01:38.149] Render Requested: sg_polearm_008 [16:01:38.780] Render Requested: sg_spear_006 [16:01:40.114] Render Requested: sg_polearm_008 [16:01:40.198] Render Requested: sg_t2_ht_spear_001 [16:01:40.444] Render Requested: sg_t1_ht_spear_001 [16:01:40.496] Render Requested: sg_t2_ht_spear_001 [16:01:41.617] Render Requested: sg_polearm_008 [16:01:51.026] Render Requested: sg_spear_006 [16:01:51.089] Render Requested: sg_spear_010 [16:01:51.257] Render Requested: sg_polearm_014 [16:01:51.306] Render Requested: simple_pike_t2 [16:01:51.403] Render Requested: peasant_polearm_1_t1 [16:01:51.591] Render Requested: sg_spear_whole_002 [16:01:51.671] Render Requested: leather_bound_kite_shield [16:01:51.710] Render Requested: battered_horsemans_kite_shield [16:01:51.737] Render Requested: sg_t1_ht_spear2_002 [16:01:51.756] Render Requested: sg_t3_ht_spear2_003 [16:01:51.757] Render Requested: sg_shield_004 [16:01:51.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.816] Render Requested: bound_horsemans_kite_shield [16:01:51.841] Render Requested: sg_shield_006 [16:01:51.841] Render Requested: stronger_reinforced_kite_shield [16:01:51.900] Render Requested: reinforced_horsemans_kite_shield [16:01:51.921] Render Requested: old_kite_shield [16:01:51.957] Render Requested: sg_shield_001 [16:01:51.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.969] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:51.988] Render Requested: reinforced_flat_kite_shield [16:01:52.022] Render Requested: battered_horsemans_kite_shield [16:01:52.033] Render Requested: studded_bound_kite_shield [16:01:52.087] Render Requested: sg_shield_004 [16:01:52.117] Render Requested: light_horsemans_kite_shield [16:01:52.171] Render Requested: bound_horsemans_kite_shield [16:01:52.317] Render Requested: sg_shield_008_a [16:01:52.405] Render Requested: reinforced_horsemans_kite_shield [16:01:52.472] Render Requested: sg_shield_001 [16:01:52.472] Render Requested: sg_shield_008_b [16:01:52.504] Render Requested: sg_shield_008_d [16:01:52.523] Render Requested: sg_shield_009 [16:01:52.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.524] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.555] Render Requested: lz_shield_jizhou_01a [16:01:52.584] Render Requested: sg_shield_005 [16:01:52.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.619] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.634] Render Requested: stronger_reinforced_kite_shield [16:01:52.638] Render Requested: sg_shield_008_a [16:01:52.657] Render Requested: sg_shield_008_b [16:01:52.717] Render Requested: sg_shield_008_a_big [16:01:52.771] Render Requested: sg_shield_008_d [16:01:52.823] Render Requested: sg_shield_009 [16:01:52.823] Render Requested: sg_shield_008_b_big [16:01:52.838] Render Requested: sg_shield_005 [16:01:52.871] Render Requested: sg_shield_008_d_big [16:01:52.889] Render Requested: sg_shield_009_big [16:01:52.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.921] Render Requested: heavy_horsemans_kite_shield [16:01:52.951] Render Requested: sg_shield_007_a [16:01:52.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:52.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.001] Render Requested: sg_shield_007_b [16:01:53.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.054] Render Requested: sg_shield_005 [16:01:53.087] Render Requested: sg_shield_008_d_big [16:01:53.087] Render Requested: sg_shield_008_c_big [16:01:53.173] Render Requested: sg_shield_009_big [16:01:53.173] Render Requested: sg_shield_003 [16:01:53.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.205] Render Requested: noyans_shield [16:01:53.222] Render Requested: steppe_guardian_shield [16:01:53.239] Render Requested: fortified_kite_shield [16:01:53.272] Render Requested: lz_shield_jizhou_01 [16:01:53.301] Render Requested: lz_shield_youzhou_01 [16:01:53.352] Render Requested: lz_shield_yuzhou_01 [16:01:53.405] Render Requested: noyans_shield [16:01:53.418] Render Requested: lz_shield_jingzhou_04 [16:01:53.437] Render Requested: steppe_guardian_shield [16:01:53.524] Render Requested: fortified_kite_shield [16:01:53.524] Render Requested: lz_shield_yizhou_03 [16:01:53.555] Render Requested: lz_shield_yongliang_03 [16:01:53.574] Render Requested: lz_shield_jizhou_02 [16:01:53.605] Render Requested: lz_shield_youzhou_02 [16:01:53.618] Render Requested: lz_shield_yizhou_02 [16:01:53.652] Render Requested: lz_shield_qingzhou_05 [16:01:53.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.706] Render Requested: sg_gong_004 [16:01:53.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.769] Render Requested: sg_longbow_002 [16:01:53.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:53.918] Render Requested: lz_longbow_bingzhou_01 [16:01:55.006] Render Requested: lz_shield_yizhou_02 [16:01:55.103] Render Requested: lz_bow_xuzhou_01 [16:01:55.124] Render Requested: lz_shield_qingzhou_05 [16:01:55.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.125] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.136] Render Requested: lz_bow_yanzhou_01 [16:01:55.169] Render Requested: lz_bow_qingzhou_01 [16:01:55.219] Render Requested: lz_longbow_yangzhou_01 [16:01:55.223] Render Requested: sg_longbow_002 [16:01:55.223] Render Requested: noble_bow [16:01:55.242] Render Requested: lz_longbow_bingzhou_01 [16:01:55.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.269] Render Requested: lz_bow_yongliang_01 [16:01:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.340] Render Requested: lz_bow_xuzhou_01 [16:01:55.369] Render Requested: lz_longbow_yangzhou_02 [16:01:55.387] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.387] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.387] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.408] Render Requested: lz_bow_yanzhou_01 [16:01:55.442] Render Requested: lz_longbow_bingzhou_02 [16:01:55.454] Render Requested: lz_bow_han_01 [16:01:55.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.493] Render Requested: lz_bow_jjc_01 [16:01:55.503] Render Requested: lz_bow_yanzhou_02 [16:01:55.536] Render Requested: lz_bow_xuzhou_02 [16:01:55.593] Render Requested: lz_bow_qingzhou_02 [16:01:55.624] Render Requested: lz_bow_han_01 [16:01:55.637] Render Requested: lz_bow_han_02 [16:01:55.660] Render Requested: lz_bow_jjc_01 [16:01:55.720] Render Requested: lz_bow_youzhou_01 [16:01:55.742] Render Requested: lz_bow_yanzhou_02 [16:01:55.770] Render Requested: sg_gong_005 [16:01:55.795] Render Requested: lz_bow_xuzhou_02 [16:01:55.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.810] Render Requested: lz_longbow_yangzhou_03 [16:01:55.822] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.822] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.822] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:55.844] Render Requested: lz_bow_yanzhou_03 [16:01:55.870] Render Requested: lz_bow_youzhou_02 [16:01:55.874] Render Requested: lz_bow_han_02 [16:01:55.891] Render Requested: lz_bow_youzhou_01 [16:01:55.920] Render Requested: lz_bow_xuzhou_03 [16:01:55.942] Render Requested: sg_gong_005 [16:01:55.987] Render Requested: composite_bow [16:01:56.044] Render Requested: lz_longbow_yangzhou_03 [16:01:56.137] Render Requested: lz_bow_yongliang_03 [16:01:56.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.341] Render Requested: lz_bow_yanzhou_03 [16:01:56.504] Render Requested: lz_bow_han_03 [16:01:56.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.562] Render Requested: lz_longbow_han_01 [16:01:56.571] Render Requested: lz_bow_xuzhou_04 [16:01:56.604] Render Requested: lz_bow_yanzhou_04 [16:01:56.638] Render Requested: lz_bow_qingzhou_04 [16:01:56.687] Render Requested: lz_bow_yongliang_04 [16:01:56.691] Render Requested: lz_bow_han_03 [16:01:56.710] Render Requested: lz_longbow_han_01 [16:01:56.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.754] Render Requested: lz_longbow_yangzhou_04 [16:01:56.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.795] Render Requested: lz_bow_xuzhou_04 [16:01:56.887] Render Requested: lz_bow_han_04 [16:01:56.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:56.905] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.042] Render Requested: lz_bow_yanzhou_04 [16:01:57.238] Render Requested: lz_longbow_yanzhou_02 [16:01:57.261] Render Requested: lz_bow_qingzhou_04 [16:01:57.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.272] Render Requested: lz_bow_qingzhou_04 [16:01:57.312] Render Requested: lz_longbow_han_02 [16:01:57.322] Render Requested: lz_bow_youzhou_04 [16:01:57.356] Render Requested: sg_longbow_003 [16:01:57.405] Render Requested: lz_bow_yanzhou_05 [16:01:57.409] Render Requested: lz_longbow_yanzhou_02 [16:01:57.430] Render Requested: lz_bow_qingzhou_04 [16:01:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.431] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.472] Render Requested: lz_bow_yongliang_05 [16:01:57.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.513] Render Requested: lz_longbow_han_02 [16:01:57.604] Render Requested: lz_bow_han_05 [16:01:57.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:57.742] Render Requested: lz_bow_youzhou_04 [16:01:58.211] Render Requested: sg_longbow_003 [16:01:58.413] Render Requested: lz_bow_yanzhou_05 [16:01:58.423] Render Requested: sg_gong_007 [16:01:58.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:58.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:58.440] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:58.463] Render Requested: lz_bow_yongliang_05 [16:01:58.463] Render Requested: default_arrows [16:01:58.495] Render Requested: sg_arrows_001 [16:01:58.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:58.546] Render Requested: sg_arrows_002 [16:01:58.576] Render Requested: sg_gong_007 [16:01:58.593] Render Requested: default_arrows [16:01:58.593] Render Requested: lz_arrow_youzhou_01 [16:01:58.593] Render Requested: sg_arrows_003 [16:01:58.672] Render Requested: sg_arrows_004 [16:01:58.694] Render Requested: sg_arrows_001 [16:01:58.926] Render Requested: default_arrows [16:01:58.955] Render Requested: barbed_arrows [16:01:58.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:01:59.014] Render Requested: sg_gong_007 [16:01:59.014] Render Requested: noble_bow [16:01:59.078] Render Requested: lz_bow_han_05 [16:01:59.329] Render Requested: sg_gong_007 [16:02:02.096] Render Requested: lz_bow_han_05 [16:02:03.699] Render Requested: lz_bow_yongliang_05 [16:02:03.846] Render Requested: lz_bow_yanzhou_05 [16:02:03.980] Render Requested: lz_bow_yongliang_05 [16:02:04.249] Render Requested: lz_bow_han_05 [16:02:04.317] Render Requested: sg_gong_007 [16:02:04.515] Render Requested: default_arrows [16:02:04.515] Render Requested: lz_arrow_youzhou_01 [16:02:04.748] Render Requested: sg_gong_007 [16:02:04.748] Render Requested: noble_bow [16:02:05.099] Render Requested: lz_bow_han_05 [16:02:05.133] Render Requested: lz_bow_yongliang_05 [16:02:05.999] Render Requested: lz_bow_yanzhou_05 [16:02:06.585] Render Requested: sg_longbow_003 [16:02:07.252] Render Requested: lz_bow_yanzhou_05 [16:02:07.334] Render Requested: lz_bow_han_05 [16:02:07.485] Render Requested: sg_gong_007 [16:02:14.323] Render Requested: default_arrows [16:02:14.323] Render Requested: lz_arrow_youzhou_01 [16:02:14.373] Render Requested: sg_arrows_001 [16:02:14.555] Render Requested: sg_arrows_002 [16:02:14.555] Render Requested: lz_arrow_qingzhou_02 [16:02:14.570] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:14.591] Render Requested: bodkin_arrows_a [16:02:14.606] Render Requested: piercing_arrows [16:02:14.636] Render Requested: lz_xbow_han_05 [16:02:14.658] Render Requested: lz_xbow_yizhou_01 [16:02:14.689] Render Requested: lz_xbow_yanzhou_01 [16:02:14.736] Render Requested: lz_xbow_yongliang_01 [16:02:14.756] Render Requested: piercing_arrows [16:02:14.789] Render Requested: lz_xbow_han_05 [16:02:14.803] Render Requested: lz_xbow_jizhou_01 [16:02:14.872] Render Requested: lz_xbow_yizhou_01 [16:02:14.872] Render Requested: lz_xbow_jingzhou_01 [16:02:14.919] Render Requested: lz_xbow_han_01 [16:02:14.939] Render Requested: lz_xbow_yanzhou_01 [16:02:14.973] Render Requested: lz_xbow_yongliang_01 [16:02:14.973] Render Requested: lz_xbow_yizhou_05 [16:02:14.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:14.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:14.986] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:15.056] Render Requested: lz_xbow_jizhou_01 [16:02:15.069] Render Requested: lz_xbow_yizhou_02 [16:02:15.339] Render Requested: lz_xbow_yongliang_01 [16:02:15.453] Render Requested: lz_xbow_yanzhou_02 [16:02:15.456] Render Requested: lz_arrow_qingzhou_02 [16:02:15.624] Render Requested: bodkin_arrows_a [16:02:15.742] Render Requested: piercing_arrows [16:02:17.024] Render Requested: lz_xbow_han_05 [16:02:17.092] Render Requested: lz_xbow_yizhou_01 [16:02:17.107] Render Requested: lz_xbow_yanzhou_01 [16:02:17.358] Render Requested: lz_xbow_yizhou_01 [16:02:17.558] Render Requested: lz_xbow_yanzhou_01 [16:02:17.659] Render Requested: lz_xbow_yongliang_01 [16:02:17.675] Render Requested: lz_xbow_jizhou_01 [16:02:17.725] Render Requested: lz_xbow_jingzhou_01 [16:02:17.725] Render Requested: lz_xbow_yongliang_02 [16:02:17.757] Render Requested: lz_xbow_han_02 [16:02:17.788] Render Requested: lz_xbow_jjc_01 [16:02:17.808] Render Requested: lz_xbow_yongliang_03 [16:02:17.855] Render Requested: lz_xbow_yuzhou_02 [16:02:17.875] Render Requested: lz_xbow_yanzhou_02 [16:02:17.893] Render Requested: lz_xbow_yongliang_02 [16:02:17.905] Render Requested: lz_xbow_han_03 [16:02:17.958] Render Requested: lz_xbow_han_02 [16:02:18.005] Render Requested: lz_xbow_yizhou_03 [16:02:18.058] Render Requested: lz_xbow_jjc_01 [16:02:18.073] Render Requested: lz_xbow_jingzhou_03 [16:02:18.091] Render Requested: lz_xbow_jizhou_03 [16:02:18.122] Render Requested: lz_xbow_yanzhou_03 [16:02:18.141] Render Requested: lz_xbow_yizhou_04 [16:02:18.172] Render Requested: bolt_a [16:02:18.192] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.205] Render Requested: sg_t2_shortaxe_001 [16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:18.226] Render Requested: lz_xbow_jingzhou_03 [16:02:18.243] Render Requested: lz_xbow_jizhou_03 [16:02:18.272] Render Requested: sg_t3_shortaxe_001 [16:02:18.355] Render Requested: sg_t4_shortaxe_001 [16:02:18.359] Render Requested: lz_xbow_yanzhou_03 [16:02:18.424] Render Requested: lz_xbow_yizhou_04 [16:02:18.455] Render Requested: western_javelin_1_t2 [16:02:18.477] Render Requested: bolt_a [16:02:18.489] Render Requested: grain [16:02:18.509] Render Requested: beer [16:02:18.539] Render Requested: butter [16:02:18.573] Render Requested: hardwood [16:02:18.606] Render Requested: clay [16:02:18.626] Render Requested: western_javelin_1_t2 [16:02:18.641] Render Requested: grain [16:02:18.656] Render Requested: iron [16:02:18.707] Render Requested: beer [16:02:18.739] Render Requested: wine [16:02:18.956] Render Requested: hides [16:02:19.226] Render Requested: lz_xbow_yizhou_04 [16:02:19.244] Render Requested: lz_xbow_yanzhou_03 [16:02:19.442] Render Requested: lz_xbow_yizhou_04 [16:02:20.427] Render Requested: bolt_a [16:02:20.528] Render Requested: western_javelin_1_t2 [16:02:20.694] Render Requested: grain [16:02:21.028] Render Requested: western_javelin_1_t2 [16:02:21.378] Render Requested: grain [16:02:21.410] Render Requested: beer [16:02:21.460] Render Requested: butter [16:02:21.460] Render Requested: cotton [16:02:21.525] Render Requested: tools [16:02:21.544] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:21.578] Render Requested: hardwood [16:02:21.695] Render Requested: clay [16:02:21.695] Render Requested: salt [16:02:21.877] Render Requested: pottery [16:02:21.893] Render Requested: silver [16:02:21.926] Render Requested: velvet [16:02:21.960] Render Requested: gm_box_2 [16:02:21.993] Render Requested: gm_box_3 [16:02:22.029] Render Requested: tools [16:02:22.043] Render Requested: salt [16:02:22.044] Render Requested: sg_ar_c01_s001_head_a [16:02:22.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.110] Render Requested: sg_npc_merchant_head [16:02:22.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.127] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.259] Render Requested: sg_npc_gladiator_head [16:02:22.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:22.659] InventoryLogic::Reset [16:02:22.659] Force VSync State is now DEACTIVATED [16:02:22.659] PopScreen [16:02:22.659] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:02:22.659] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:02:22.659] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:02:22.729] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:02:22.729] OnScreenListChanged [16:02:22.729] SandBox.View.Map.MapScreen::HandleActivate [16:02:22.729] SandBox.View.Map.MapScreen::HandleResume [16:02:22.750] [GAME MENU] town [16:02:22.751] Release Sound Event -1 [16:02:22.751] Release Sound Event 70039 [16:02:22.751] Release Sound Event 70039 [16:02:22.751] Release Sound Event -1 [16:02:24.668] Release Sound Event 70042 [16:02:24.668] Release Sound Event 70041 [16:02:38.105] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:38.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:38.106] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:02:38.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:38.106] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:38.112] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:38.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:02:38.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:38.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:38.172] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:38.262] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:02:38.262] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:38.327] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:39.401] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:02:39.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:43.744] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:02:43.744] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:43.744] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:43.759] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:02:43.759] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:43.760] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:02:52.011] Before Daily Tick: 初平元年 冬 一月 上旬 [16:02:53.097] [GAME MENU] player_in_camp_meeting [16:02:53.109] --------------- Conversation Start --------------- [16:02:53.109] Conversation character name: 严氏 id: lord_yanshi culture:雍凉 persona:PersonaSoftspoken [16:02:53.109] AI -> (start_default) - [16:02:53.109] [VOICEOVER]VoiceObject search for: ! [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [16:02:53.109] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [16:02:53.109] accentClass: [16:02:53.175] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [16:02:53.744] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_female_softspoken_gMyAYyEX.ogg [16:02:53.744] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_female_softspoken_gMyAYyEX.xml. [16:02:55.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:55.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:02:55.853] ExecuteContinue [16:02:55.853] AI -> (hero_ask_4) - [16:02:57.444] P -> (player_is_leaving_neutral_or_friendly) - [16:02:57.444] AI -> (hero_leave) - [16:02:57.959] ExecuteContinue [16:02:57.959] --------------- Conversation End --------------- [16:02:57.964] Scene_view::clear_all(scn_conversation_tableau) [16:02:57.965] [GAME MENU] player_in_camp_meeting [16:03:19.700] [GAME MENU] join_siege_event [16:03:33.728] Before Daily Tick: 初平元年 冬 一月 中旬 [16:03:33.737] creating hero from template with id: spc_wanderer_empire_0 [16:03:54.986] [GAME MENU] join_siege_event [16:04:03.983] Player has entered village_henanyin_qianting: 前亭 [16:04:03.983] [GAME MENU] village_outside [16:04:03.983] [GAME MENU] village [16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.172] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:04.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:05.339] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.650] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:06.651] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:08.496] Release Sound Event 70125 [16:04:08.496] Release Sound Event 70126 [16:04:12.818] Before Daily Tick: 初平元年 冬 一月 中旬 [16:04:13.647] creating hero from template with id: lord_zhangxingcai [16:04:28.526] [GAME MENU] encounter_meeting [16:04:28.536] --------------- Conversation Start --------------- [16:04:28.536] Conversation character name: 三国-劫匪 id: sg_looter culture:劫匪 persona:PersonaSoftspoken [16:04:28.537] AI -> (bandit_start_attacker) - [16:04:28.537] [VOICEOVER]VoiceObject search for: ! [16:04:28.537] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_005 [16:04:28.537] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_005 [16:04:28.537] accentClass: looters [16:04:28.539] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_005 [16:04:28.893] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_005.ogg [16:04:28.893] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_005.xml. [16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:29.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:30.549] P -> (common_encounter_ultimatum) - [16:04:30.549] [VOICEOVER]VoiceObject search for: ! [16:04:30.549] AI -> (common_encounter_ultimatum_war) - [16:04:30.859] ExecuteContinue [16:04:30.859] --------------- Conversation End --------------- [16:04:30.864] Scene_view::clear_all(scn_conversation_tableau) [16:04:30.865] [GAME MENU] encounter_meeting [16:04:30.866] Player MapEvent State: Wait [16:04:30.866] [GAME MENU] encounter [16:04:30.874] Release Sound Event 70151 [16:04:30.877] Release Sound Event -1 [16:04:31.993] Opening new mission Battle . [16:04:31.997] IMono_MBMission::create_mission : 0.003811 [16:04:32.353] Force VSync State is now DEACTIVATED [16:04:32.353] PushScreen [16:04:32.353] SandBox.View.Map.MapScreen::HandlePause [16:04:32.354] SandBox.View.Map.MapScreen::HandleDeactivate [16:04:32.354] Release Sound Event -1 [16:04:32.354] OnScreenListChanged [16:04:32.354] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [16:04:32.354] -------MissionScreen-OnInitialize [16:04:32.354] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [16:04:32.354] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [16:04:32.742] Scene_view::clear_all(Main_map) [16:04:32.953] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_092/scene.xscene. [16:04:32.955] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_092/atmosphere.xml. [16:04:33.423] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [16:04:33.425] 287 entities are registered as oro. [16:04:33.797] NAV_MESH: load finished, first load for scene: 1 [16:04:35.197] rglShader_manager::read_compressed_shader_cache_package : 0.000202 [16:04:35.296] Placed flora count, 3300, flora_plant_g [16:04:35.302] Placed flora count, 12688, flora_green_b [16:04:35.303] Placed tree count, 15777, shrub__mix [16:04:35.306] Placed flora count, 15486, flora_green_b [16:04:35.308] Placed flora count, 16504, flora_fern_a [16:04:35.331] Placed flora count, 54873, flora_green_j [16:04:35.348] Placed flora count, 64331, flora_plant_f [16:04:35.351] Placed tree count, 27210, tree_high_o_pine [16:04:35.351] Placed tree count, 26943, flora_tree_pines_02 [16:04:35.356] Placed tree count, 28199, tree_high_q_pine [16:04:35.448] Placed flora count, 252085, flora_dry_plant_f [16:04:35.554] Placed flora count, 143537, ground_rocks_group [16:04:35.828] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [16:04:35.844] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4096, 0. [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195328, 4098, 0. [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4096, 0. [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583936, 4098, 0. [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4098, 0. [16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 4195336, 4098, 0. [16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 12583944, 4096, 0. [16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4096, 0. [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243904, 4098, 0. [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] Missing shader from sack: pbr_metallic_gbuffer [16:04:37.837] Missing shader from sack: pbr_metallic_shadowmap [16:04:37.837] Missing shader from sack: pbr_metallic_shadowmap [16:04:37.837] Missing shader from sack: pbr_metallic_shadowmap [16:04:37.837] Missing shader from sack: pbr_metallic_pointlight [16:04:37.837] Missing shader from sack: pbr_metallic_pointlight [16:04:37.837] Missing shader from sack: pbr_metallic_constant_output [16:04:37.837] Missing shader from sack: pbr_metallic_constant_output [16:04:37.837] Missing shader from sack: pbr_metallic_constant_output [16:04:37.837] Missing shader from sack: pbr_metallic_constant_output [16:04:37.837] Missing shader from sack: pbr_metallic_constant_output [16:04:37.837] Missing shader from sack: pbr_metallic_constant_output [16:04:37.837] Missing shader from sack: pbr_metallic_constant_output [16:04:37.837] Missing shader from sack: pbr_metallic_constant_output [16:04:38.091] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4098, 1. [16:04:38.097] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195328, 4096, 1. [16:04:38.099] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4096, 1. [16:04:38.104] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4096, 1. [16:04:38.105] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243904, 4098, 1. [16:04:38.109] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4098, 1. [16:04:38.111] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583936, 4098, 1. [16:04:38.113] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 4195336, 4096, 1. [16:04:38.117] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 12583944, 4098, 1. [16:04:38.463] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4098, 0. [16:04:38.513] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4096, 0. [16:04:38.635] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4096, 0. [16:04:38.641] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4098, 1. [16:04:38.657] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 0, 4096, 0. [16:04:38.671] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4096, 0. [16:04:38.702] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4096, 0. [16:04:38.708] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4098, 0. [16:04:38.755] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4096, 1. [16:04:38.826] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4096, 0. [16:04:38.837] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 0, 4096, 1. [16:04:38.859] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 3, 1073741824, 4098, 0. [16:04:38.885] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4096, 1. [16:04:38.897] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1073741824, 4096, 0. [16:04:38.933] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4096, 1. [16:04:38.950] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4098, 1. [16:04:38.951] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4096, 1. [16:04:39.051] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 5243912, 4098, 0. [16:04:39.058] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 3, 1073741824, 4098, 1. [16:04:39.063] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4096, 1. [16:04:39.108] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 4096, 0. [16:04:39.131] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1073741824, 4096, 1. [16:04:39.175] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632520, 4098, 0. [16:04:39.234] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4096, 0. [16:04:39.292] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_vs, vs_5_0, 3, 1024, 4098, 0. [16:04:39.298] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 5243912, 4098, 1. [16:04:39.305] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 536870912, 4098, 0. [16:04:39.311] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 3, 13632512, 4098, 0. [16:04:39.357] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 1610612736, 4098, 0. [16:04:39.430] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632520, 4098, 1. [16:04:39.450] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_vs, vs_5_0, 3, 0, 4098, 0. [16:04:39.469] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4096, 1. [16:04:39.540] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 536870912, 4098, 1. [16:04:39.554] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 3, 13632512, 4098, 1. [16:04:39.589] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 1610612736, 4098, 1. [16:04:39.669] compile_shader: $BASE/Shaders/Sources/pbr_metallic_constant_output.rs, main_ps, ps_5_0, 3, 0, 4098, 1. [16:04:40.157] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 4096, 1. [16:04:40.240] compile_shader: $BASE/Shaders/Sources/pbr_metallic_pointlight.rs, main_ps, ps_5_0, 3, 1024, 4098, 1. [16:04:42.171] ----------Mission-AddTeam-Defender [16:04:42.171] ----------Mission-AddTeam-Attacker [16:04:42.182] 将军,今日军中粮草分发日少,将士们多有怨言,我看我们还是早做打算为好... [16:04:42.268] -------MissionScreen-OnActivate [16:04:42.285] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:42.285] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:42.285] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:04:42.285] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:42.286] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:42.289] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:42.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:42.316] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:04:42.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:42.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:42.327] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:42.369] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:04:42.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:42.405] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:04:42.414] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:04:44.004] Bake Terrain [16:04:44.032] Bake Terrain [16:04:44.042] Bake Terrain [16:04:44.068] Bake Terrain [16:04:47.197] Selected formations being cleared. Select all formations: [16:04:47.197] Infantry added to selected formations. [16:04:47.197] Ranged added to selected formations. [16:04:47.197] Cavalry added to selected formations. [16:04:47.197] HorseArcher added to selected formations. [16:04:47.198] Selected formations being cleared. Select all formations: [16:04:47.198] Infantry added to selected formations. [16:04:47.198] Ranged added to selected formations. [16:04:47.198] Cavalry added to selected formations. [16:04:47.198] HorseArcher added to selected formations. [16:04:47.198] SetOrder AIControlOffon team [16:04:47.198] After set order called, number of selected formations: 4 [16:04:47.198] Infantry formation being processed. [16:04:47.198] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.198] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.198] Ranged formation being processed. [16:04:47.198] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.198] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.198] Cavalry formation being processed. [16:04:47.198] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.198] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.198] HorseArcher formation being processed. [16:04:47.198] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.198] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.198] After set order loop complete, number of selected formations: 4 [16:04:47.199] SetOrder Mounton team [16:04:47.199] After set order called, number of selected formations: 4 [16:04:47.199] Infantry formation being processed. [16:04:47.199] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.200] Ranged formation being processed. [16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.200] Cavalry formation being processed. [16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.200] HorseArcher formation being processed. [16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.200] After set order loop complete, number of selected formations: 4 [16:04:47.200] SetOrder FireAtWillon team [16:04:47.200] After set order called, number of selected formations: 4 [16:04:47.200] Infantry formation being processed. [16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.200] Ranged formation being processed. [16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.200] Cavalry formation being processed. [16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.200] HorseArcher formation being processed. [16:04:47.200] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.200] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.200] After set order loop complete, number of selected formations: 4 [16:04:47.201] SetOrder ArrangementLineon team [16:04:47.201] After set order called, number of selected formations: 4 [16:04:47.201] Infantry formation being processed. [16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.201] Ranged formation being processed. [16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.201] Cavalry formation being processed. [16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.201] HorseArcher formation being processed. [16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.201] After set order loop complete, number of selected formations: 4 [16:04:47.201] SetOrder StandYourGroundon team [16:04:47.201] After set order called, number of selected formations: 4 [16:04:47.201] Infantry formation being processed. [16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.201] Ranged formation being processed. [16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.201] Cavalry formation being processed. [16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.201] HorseArcher formation being processed. [16:04:47.201] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.201] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.201] After set order loop complete, number of selected formations: 4 [16:04:47.202] SetOrder AIControlOffon team [16:04:47.202] After set order called, number of selected formations: 4 [16:04:47.202] Infantry formation being processed. [16:04:47.202] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.202] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.202] Ranged formation being processed. [16:04:47.202] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.202] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.202] Cavalry formation being processed. [16:04:47.202] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.202] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.202] HorseArcher formation being processed. [16:04:47.202] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:47.202] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:47.202] After set order loop complete, number of selected formations: 4 [16:04:47.202] Selected formations being cleared. [16:04:47.580] Selected formations being cleared. [16:04:47.594] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:04:47.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:47.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.620] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.625] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:04:47.625] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:47.625] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:04:47.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:47.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:50.914] Selected formations being cleared. Select all formations: [16:04:50.914] Infantry added to selected formations. [16:04:50.914] Ranged added to selected formations. [16:04:50.914] Cavalry added to selected formations. [16:04:50.914] HorseArcher added to selected formations. [16:04:50.956] Render Requested: lz_spear_youzhou_04 [16:04:50.956] Render Requested: stronger_reinforced_kite_shield [16:04:50.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:50.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:50.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:04:51.937] Updated mission time speed with request ID:864, time speed0.25 [16:04:52.269] SetOrder Chargeon team [16:04:52.269] After set order called, number of selected formations: 4 [16:04:52.269] Infantry formation being processed. [16:04:52.269] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:52.269] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:52.269] Ranged formation being processed. [16:04:52.270] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:52.270] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:52.270] Cavalry formation being processed. [16:04:52.270] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:52.270] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:52.270] HorseArcher formation being processed. [16:04:52.270] Update cached and formation values on each agent complete, number of selected formations: 4 [16:04:52.270] Set random decide time of agents with indices complete, number of selected formations: 4 [16:04:52.270] After set order loop complete, number of selected formations: 4 [16:04:52.273] Reverted time speed back to default(1) [16:05:17.367] Render Requested: noble_bow [16:05:27.333] Render Requested: stronger_reinforced_kite_shield [16:05:27.520] Render Requested: lz_spear_youzhou_04 [16:05:30.727] 将军实在勇武过人! [16:05:31.997] CheckMissionEnded::ended [16:05:31.997] Player MapEvent BattleState: AttackerVictory [16:05:34.991] 敌人正在逃离战场,你赢得了战斗。 [16:05:41.718] I called EndMission [16:05:41.726] I called EndMissionInternal [16:05:41.898] -------MissionScreen-OnDeactivate [16:05:42.287] PopScreen [16:05:42.287] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [16:05:42.287] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [16:05:42.287] -------MissionScreen-OnDeactivate [16:05:42.287] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [16:05:42.287] -------MissionScreen-OnFinalize [16:05:42.302] Scene_view::clear_all(battle_terrain_biome_092) [16:05:42.303] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [16:05:42.303] OnScreenListChanged [16:05:42.303] SandBox.View.Map.MapScreen::HandleActivate [16:05:42.303] SandBox.View.Map.MapScreen::HandleResume [16:05:42.319] [GAME MENU] encounter [16:05:42.319] Release Sound Event -1 [16:05:42.320] 你掠夺了395第纳尔。 [16:05:42.320] Force VSync State is now ACTIVE [16:05:42.320] PushScreen [16:05:42.320] SandBox.View.Map.MapScreen::HandlePause [16:05:42.320] SandBox.View.Map.MapScreen::HandleDeactivate [16:05:42.320] Release Sound Event 70562 [16:05:42.320] OnScreenListChanged [16:05:42.320] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [16:05:42.320] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [16:05:42.320] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [16:05:42.641] Release Sound Event -1 [16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:42.877] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.560] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [16:05:52.561] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:52.585] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.853] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.854] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:54.870] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:56.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.106] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:57.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:05:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:02.330] Scene_view::clear_all(inventory_character_scene) [16:06:03.953] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [16:06:03.953] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [16:06:05.732] Scene_view::clear_all(inventory_character_scene) [16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.314] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:08.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:12.504] Force VSync State is now DEACTIVATED [16:06:12.504] PopScreen [16:06:12.504] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [16:06:12.504] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [16:06:12.504] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [16:06:12.504] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [16:06:12.504] OnScreenListChanged [16:06:12.504] SandBox.View.Map.MapScreen::HandleActivate [16:06:12.504] SandBox.View.Map.MapScreen::HandleResume [16:06:12.522] [GAME MENU] encounter [16:06:12.522] Release Sound Event -1 [16:06:12.522] Force VSync State is now ACTIVE [16:06:12.522] PushScreen [16:06:12.522] SandBox.View.Map.MapScreen::HandlePause [16:06:12.522] SandBox.View.Map.MapScreen::HandleDeactivate [16:06:12.522] Release Sound Event 70563 [16:06:12.522] OnScreenListChanged [16:06:12.522] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:06:12.660] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:06:12.660] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:06:12.848] Release Sound Event -1 [16:06:13.061] Render Requested: sg_ar_c06_s4001_head [16:06:13.061] Render Requested: sg_ar_c06_s6001_shoulder [16:06:13.061] Render Requested: sg_ar_c06_s6002_body [16:06:13.061] Render Requested: sg_ar_c06_g004_arm [16:06:13.061] Render Requested: sg_ar_c06_s4001_leg [16:06:13.061] Render Requested: t3_khuzait_horse [16:06:13.061] Render Requested: northern_light_harness [16:06:13.061] Render Requested: lz_spear_youzhou_04 [16:06:13.061] Render Requested: stronger_reinforced_kite_shield [16:06:13.061] Render Requested: noble_bow [16:06:13.061] Render Requested: lz_arrow_youzhou_01 [16:06:13.061] Render Requested: sg_t1_ht_sword_001 [16:06:13.061] Render Requested: sg_cl_c03_s1001_shoulder [16:06:13.061] Render Requested: sg_t1_ht_sword_001 [16:06:13.061] Render Requested: cheese [16:06:13.061] Render Requested: sg_npc_guard_head [16:06:13.061] Render Requested: sg_npc_guard_head [16:06:13.061] Render Requested: sg_npc_guard_head [16:06:13.061] Render Requested: fish [16:06:13.061] Render Requested: sg_npc_guard_head [16:06:13.061] Render Requested: sg_ar_c11_com01_arm [16:06:13.061] Render Requested: sg_ar_c11_com01_arm [16:06:13.061] Render Requested: sg_npc_guard_head [16:06:13.061] Render Requested: sg_ar_c11_com01_arm [16:06:13.061] Render Requested: sg_ar_c11_com01_arm [16:06:13.061] Render Requested: ironIngot2 [16:06:13.061] Render Requested: iron [16:06:13.061] Render Requested: charcoal [16:06:13.062] Render Requested: grain [16:06:13.062] Render Requested: lz_arrow_youzhou_02 [16:06:13.062] Render Requested: lz_bow_youzhou_04 [16:06:13.062] Render Requested: lz_bow_youzhou_05 [16:06:13.062] Render Requested: sumpter_horse [16:06:13.062] Render Requested: sturgia_horse [16:06:13.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.069] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:13.634] Render Requested: sg_npc_guard_head [16:06:13.634] Render Requested: sg_ar_c06_s4001_head [16:06:13.939] Render Requested: sg_ar_c11_com01_arm [16:06:13.939] Render Requested: sg_ar_c06_g004_arm [16:06:14.002] Render Requested: sg_npc_guard_head [16:06:14.003] Render Requested: sg_ar_c06_s4001_head [16:06:14.022] Render Requested: fish [16:06:14.138] Render Requested: sg_npc_guard_head [16:06:14.904] Render Requested: cheese [16:06:15.020] Render Requested: sg_cl_c03_s1001_shoulder [16:06:15.020] Render Requested: sg_ar_c06_s6001_shoulder [16:06:15.042] Render Requested: sg_t1_ht_sword_001 [16:06:15.853] TransferItem Name: 汉单手刀1 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.860] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.861] TransferItem Name: 汉单手刀1 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.863] TransferItem Name: 奶酥 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.869] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.876] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.878] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.880] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.881] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.883] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 [16:06:15.890] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 [16:06:15.896] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.898] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 3 [16:06:15.899] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:06:15.909] Render Requested: sg_t1_ht_sword_001 [16:06:15.909] Render Requested: sg_cl_c03_s1001_shoulder [16:06:15.909] Render Requested: sg_t1_ht_sword_001 [16:06:15.909] Render Requested: cheese [16:06:15.909] Render Requested: sg_npc_guard_head [16:06:15.909] Render Requested: sg_npc_guard_head [16:06:15.909] Render Requested: sg_npc_guard_head [16:06:15.909] Render Requested: fish [16:06:15.909] Render Requested: sg_npc_guard_head [16:06:15.909] Render Requested: sg_ar_c11_com01_arm [16:06:15.909] Render Requested: sg_ar_c11_com01_arm [16:06:15.909] Render Requested: sg_npc_guard_head [16:06:15.909] Render Requested: sg_ar_c11_com01_arm [16:06:15.909] Render Requested: sg_ar_c11_com01_arm [16:06:16.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:16.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:16.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:16.654] Render Requested: lz_arrow_youzhou_01 [16:06:16.654] Render Requested: lz_arrow_youzhou_02 [16:06:16.676] Render Requested: lz_bow_youzhou_04 [16:06:16.676] Render Requested: noble_bow [16:06:16.739] Render Requested: lz_bow_youzhou_05 [16:06:17.605] Render Requested: sg_t1_ht_sword_001 [16:06:17.723] Render Requested: cheese [16:06:17.823] Render Requested: sg_ar_c06_s4001_head [16:06:17.823] Render Requested: sg_npc_guard_head [16:06:17.907] Render Requested: fish [16:06:18.026] Render Requested: sg_npc_guard_head [16:06:18.123] Render Requested: sg_ar_c06_g004_arm [16:06:18.123] Render Requested: sg_ar_c11_com01_arm [16:06:18.558] Render Requested: sg_npc_guard_head [16:06:18.558] Render Requested: sg_ar_c06_s4001_head [16:06:19.022] Force VSync State is now DEACTIVATED [16:06:19.022] PopScreen [16:06:19.022] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:06:19.022] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:06:19.022] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:06:19.029] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:06:19.029] OnScreenListChanged [16:06:19.029] SandBox.View.Map.MapScreen::HandleActivate [16:06:19.029] SandBox.View.Map.MapScreen::HandleResume [16:06:19.049] [GAME MENU] encounter [16:06:19.049] Release Sound Event -1 [16:06:19.049] Player MapEvent State: WaitingRemoval [16:06:19.257] Release Sound Event 70564 [16:06:24.975] rglShader_manager::read_compressed_shader_cache_package : 0.000110 [16:06:24.975] Missing shader from sack: pbr_terrain [16:06:24.975] Missing shader from sack: pbr_terrain [16:06:24.975] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.975] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.975] Missing shader from sack: pbr_terrain_shadowmap [16:06:24.975] Missing shader from sack: pbr_terrain_pointlight [16:06:24.976] Missing shader from sack: pbr_terrain [16:06:24.976] Missing shader from sack: pbr_terrain [16:06:24.976] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.976] Missing shader from sack: pbr_terrain [16:06:24.976] Missing shader from sack: pbr_terrain [16:06:24.976] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.977] Missing shader from sack: pbr_terrain [16:06:24.977] Missing shader from sack: pbr_terrain [16:06:24.977] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.977] Missing shader from sack: pbr_terrain [16:06:24.977] Missing shader from sack: pbr_terrain [16:06:24.977] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.978] Missing shader from sack: pbr_terrain [16:06:24.978] Missing shader from sack: pbr_terrain [16:06:24.978] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.978] Missing shader from sack: pbr_terrain [16:06:24.978] Missing shader from sack: pbr_terrain [16:06:24.978] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.978] Missing shader from sack: pbr_terrain [16:06:24.978] Missing shader from sack: pbr_terrain [16:06:24.978] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.979] Missing shader from sack: pbr_terrain [16:06:24.979] Missing shader from sack: pbr_terrain [16:06:24.979] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.979] Missing shader from sack: pbr_terrain [16:06:24.979] Missing shader from sack: pbr_terrain [16:06:24.979] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.979] Missing shader from sack: pbr_terrain [16:06:24.979] Missing shader from sack: pbr_terrain [16:06:24.979] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.980] Missing shader from sack: pbr_terrain [16:06:24.980] Missing shader from sack: pbr_terrain [16:06:24.980] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.980] Missing shader from sack: pbr_terrain [16:06:24.980] Missing shader from sack: pbr_terrain [16:06:24.980] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.980] Missing shader from sack: pbr_terrain [16:06:24.980] Missing shader from sack: pbr_terrain [16:06:24.980] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.981] Missing shader from sack: pbr_terrain [16:06:24.981] Missing shader from sack: pbr_terrain [16:06:24.981] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.982] Missing shader from sack: pbr_terrain [16:06:24.982] Missing shader from sack: pbr_terrain [16:06:24.982] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.983] Missing shader from sack: pbr_terrain [16:06:24.983] Missing shader from sack: pbr_terrain [16:06:24.983] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.985] Missing shader from sack: pbr_terrain [16:06:24.985] Missing shader from sack: pbr_terrain [16:06:24.985] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.986] Missing shader from sack: pbr_terrain [16:06:24.986] Missing shader from sack: pbr_terrain [16:06:24.986] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.986] Missing shader from sack: pbr_terrain [16:06:24.986] Missing shader from sack: pbr_terrain [16:06:24.986] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.986] Missing shader from sack: pbr_terrain [16:06:24.986] Missing shader from sack: pbr_terrain [16:06:24.986] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.987] Missing shader from sack: pbr_terrain [16:06:24.987] Missing shader from sack: pbr_terrain [16:06:24.987] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.988] Missing shader from sack: pbr_terrain [16:06:24.988] Missing shader from sack: pbr_terrain [16:06:24.988] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.989] Missing shader from sack: pbr_terrain [16:06:24.989] Missing shader from sack: pbr_terrain [16:06:24.989] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.989] Missing shader from sack: pbr_terrain [16:06:24.989] Missing shader from sack: pbr_terrain [16:06:24.989] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.991] Missing shader from sack: pbr_terrain [16:06:24.991] Missing shader from sack: pbr_terrain [16:06:24.991] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.991] Missing shader from sack: pbr_terrain [16:06:24.991] Missing shader from sack: pbr_terrain [16:06:24.991] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.993] Missing shader from sack: pbr_terrain [16:06:24.993] Missing shader from sack: pbr_terrain [16:06:24.993] Missing shader from sack: pbr_terrain_gbuffer [16:06:24.999] Missing shader from sack: pbr_terrain [16:06:24.999] Missing shader from sack: pbr_terrain [16:06:24.999] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.000] Missing shader from sack: pbr_terrain [16:06:25.000] Missing shader from sack: pbr_terrain [16:06:25.000] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.000] Missing shader from sack: pbr_terrain [16:06:25.000] Missing shader from sack: pbr_terrain [16:06:25.000] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.000] Missing shader from sack: pbr_terrain [16:06:25.000] Missing shader from sack: pbr_terrain [16:06:25.000] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.000] Missing shader from sack: pbr_terrain [16:06:25.000] Missing shader from sack: pbr_terrain [16:06:25.000] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.002] Missing shader from sack: pbr_terrain [16:06:25.002] Missing shader from sack: pbr_terrain [16:06:25.002] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.006] Missing shader from sack: pbr_terrain [16:06:25.006] Missing shader from sack: pbr_terrain [16:06:25.006] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.007] Missing shader from sack: pbr_terrain [16:06:25.007] Missing shader from sack: pbr_terrain [16:06:25.007] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.008] Missing shader from sack: pbr_terrain [16:06:25.008] Missing shader from sack: pbr_terrain [16:06:25.008] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.011] Missing shader from sack: pbr_terrain [16:06:25.011] Missing shader from sack: pbr_terrain [16:06:25.011] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.012] Missing shader from sack: pbr_terrain [16:06:25.012] Missing shader from sack: pbr_terrain [16:06:25.012] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.014] Missing shader from sack: pbr_terrain [16:06:25.014] Missing shader from sack: pbr_terrain [16:06:25.014] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.014] Missing shader from sack: pbr_terrain [16:06:25.014] Missing shader from sack: pbr_terrain [16:06:25.014] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.016] Missing shader from sack: pbr_terrain [16:06:25.016] Missing shader from sack: pbr_terrain [16:06:25.016] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.018] Missing shader from sack: pbr_terrain [16:06:25.018] Missing shader from sack: pbr_terrain [16:06:25.018] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.018] Missing shader from sack: pbr_terrain [16:06:25.019] Missing shader from sack: pbr_terrain [16:06:25.019] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.021] Missing shader from sack: pbr_terrain [16:06:25.021] Missing shader from sack: pbr_terrain [16:06:25.021] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.021] Missing shader from sack: pbr_terrain [16:06:25.021] Missing shader from sack: pbr_terrain [16:06:25.021] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.023] Missing shader from sack: pbr_terrain [16:06:25.023] Missing shader from sack: pbr_terrain [16:06:25.023] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.029] Missing shader from sack: pbr_terrain [16:06:25.029] Missing shader from sack: pbr_terrain [16:06:25.029] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.029] Missing shader from sack: pbr_terrain [16:06:25.029] Missing shader from sack: pbr_terrain [16:06:25.029] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.029] Missing shader from sack: pbr_terrain [16:06:25.029] Missing shader from sack: pbr_terrain [16:06:25.029] Missing shader from sack: pbr_terrain_gbuffer [16:06:25.577] Bake Terrain [16:06:31.496] Bake Terrain [16:06:31.528] Bake Terrain [16:06:31.552] Bake Terrain [16:06:37.190] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.190] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.191] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.191] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.192] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.288] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.288] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.289] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.289] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.289] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.292] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.316] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.316] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.317] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.328] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.328] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.329] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.341] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.341] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.342] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.379] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.379] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.505] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.505] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.599] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.610] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.770] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:37.820] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:06:37.829] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:06:42.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:42.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:42.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:42.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:45.299] [GAME MENU] player_in_camp_meeting [16:06:45.309] --------------- Conversation Start --------------- [16:06:45.309] Conversation character name: 皇甫嵩 id: lord_huangfusong culture:雍凉 persona:PersonaSoftspoken [16:06:45.310] AI -> (start_lord_unmet) - [16:06:45.310] [VOICEOVER]VoiceObject search for: ! [16:06:45.310] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [16:06:45.310] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [16:06:45.310] accentClass: [16:06:45.313] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [16:06:45.837] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_002.ogg [16:06:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:46.198] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:06:48.716] P -> (lord_meet_player_response2) - [16:06:48.716] AI -> (lord_introduction) - [16:06:49.297] ExecuteContinue [16:06:49.297] AI -> (lord_ask_2) - [16:06:49.297] [VOICEOVER]VoiceObject search for: ! [16:06:51.261] P -> (main_option_discussions_3) - [16:06:51.261] AI -> (lord_politics_request) - [16:06:51.261] [VOICEOVER]VoiceObject search for: ! [16:06:51.261] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [16:06:51.261] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [16:06:51.261] accentClass: [16:06:51.265] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [16:06:51.265] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.ogg [16:06:54.008] P -> (hero_special_request) - [16:06:54.008] AI -> (hero_pretalk_2) - [16:06:54.782] P -> (player_is_leaving_neutral_or_friendly) - [16:06:54.782] AI -> (hero_leave) - [16:06:55.648] ExecuteContinue [16:06:55.648] --------------- Conversation End --------------- [16:06:55.653] Scene_view::clear_all(scn_conversation_tableau) [16:06:55.654] [GAME MENU] player_in_camp_meeting [16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:08.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:10.058] Before Daily Tick: 初平元年 冬 一月 中旬 [16:07:21.712] Force VSync State is now ACTIVE [16:07:21.712] PushScreen [16:07:21.712] SandBox.View.Map.MapScreen::HandlePause [16:07:21.713] SandBox.View.Map.MapScreen::HandleDeactivate [16:07:21.713] OnScreenListChanged [16:07:21.713] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:07:21.825] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:07:21.825] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:07:22.024] Render Requested: sg_ar_c06_s4001_head [16:07:22.024] Render Requested: sg_ar_c06_s6001_shoulder [16:07:22.024] Render Requested: sg_ar_c06_s6002_body [16:07:22.024] Render Requested: sg_ar_c06_g004_arm [16:07:22.024] Render Requested: sg_ar_c06_s4001_leg [16:07:22.024] Render Requested: t3_khuzait_horse [16:07:22.024] Render Requested: northern_light_harness [16:07:22.024] Render Requested: lz_spear_youzhou_04 [16:07:22.024] Render Requested: stronger_reinforced_kite_shield [16:07:22.024] Render Requested: noble_bow [16:07:22.024] Render Requested: lz_arrow_youzhou_01 [16:07:22.024] Render Requested: sg_ar_c11_com01_arm [16:07:22.024] Render Requested: sg_ar_c11_com01_arm [16:07:22.024] Render Requested: sg_ar_c11_com01_arm [16:07:22.024] Render Requested: sg_ar_c11_com01_arm [16:07:22.024] Render Requested: sg_cl_c03_s1001_shoulder [16:07:22.024] Render Requested: sg_npc_guard_head [16:07:22.024] Render Requested: sg_npc_guard_head [16:07:22.024] Render Requested: sg_npc_guard_head [16:07:22.024] Render Requested: sg_npc_guard_head [16:07:22.024] Render Requested: sg_npc_guard_head [16:07:22.024] Render Requested: ironIngot2 [16:07:22.024] Render Requested: iron [16:07:22.024] Render Requested: charcoal [16:07:22.024] Render Requested: grain [16:07:22.025] Render Requested: cheese [16:07:22.025] Render Requested: lz_arrow_youzhou_02 [16:07:22.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:22.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:22.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:22.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:22.708] Force VSync State is now DEACTIVATED [16:07:22.708] PopScreen [16:07:22.708] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:07:22.708] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:07:22.708] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:07:22.714] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:07:22.714] OnScreenListChanged [16:07:22.714] SandBox.View.Map.MapScreen::HandleActivate [16:07:22.714] SandBox.View.Map.MapScreen::HandleResume [16:07:22.926] Force VSync State is now ACTIVE [16:07:22.926] PushScreen [16:07:22.926] SandBox.View.Map.MapScreen::HandlePause [16:07:22.926] SandBox.View.Map.MapScreen::HandleDeactivate [16:07:22.926] OnScreenListChanged [16:07:22.926] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [16:07:22.926] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [16:07:22.926] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [16:07:26.165] Force VSync State is now DEACTIVATED [16:07:26.165] PopScreen [16:07:26.165] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [16:07:26.165] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [16:07:26.165] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [16:07:26.165] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [16:07:26.165] OnScreenListChanged [16:07:26.165] SandBox.View.Map.MapScreen::HandleActivate [16:07:26.165] SandBox.View.Map.MapScreen::HandleResume [16:07:26.502] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.502] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.502] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:26.502] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.502] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.508] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.509] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.572] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:26.572] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.572] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.661] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.662] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.719] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:26.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:26.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:27.207] Force VSync State is now ACTIVE [16:07:27.207] PushScreen [16:07:27.207] SandBox.View.Map.MapScreen::HandlePause [16:07:27.207] SandBox.View.Map.MapScreen::HandleDeactivate [16:07:27.207] OnScreenListChanged [16:07:27.207] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [16:07:27.207] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [16:07:27.207] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [16:07:32.500] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:32.500] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:32.517] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:32.517] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:36.338] Force VSync State is now DEACTIVATED [16:07:36.338] PopScreen [16:07:36.338] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [16:07:36.338] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [16:07:36.338] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [16:07:36.338] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [16:07:36.338] OnScreenListChanged [16:07:36.338] SandBox.View.Map.MapScreen::HandleActivate [16:07:36.339] SandBox.View.Map.MapScreen::HandleResume [16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.330] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:39.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:40.332] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:40.332] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:40.332] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:40.345] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:40.345] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:40.345] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:40.363] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:40.363] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:40.379] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:40.379] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:40.380] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:40.414] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:40.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:40.414] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:40.513] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:40.513] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:43.873] Player has entered city_henanyin_luoyang: 洛阳 [16:07:43.873] [GAME MENU] town_outside [16:07:43.873] [GAME MENU] town [16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:43.934] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:44.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:45.297] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:45.324] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:07:45.324] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:07:45.645] [GAME MENU] town_backstreet [16:07:45.646] Release Sound Event 70622 [16:07:45.646] Release Sound Event 70623 [16:07:45.646] Release Sound Event -1 [16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:47.469] [GAME MENU] town_backstreet [16:07:47.470] Release Sound Event 70624 [16:07:47.470] Release Sound Event -1 [16:07:47.470] Release Sound Event -1 [16:07:48.068] [GAME MENU] town [16:07:48.073] Release Sound Event 70625 [16:07:48.073] Release Sound Event -1 [16:07:48.073] Release Sound Event -1 [16:07:48.073] Release Sound Event -1 [16:07:49.534] Average value of 五谷 : 0.6564178 [16:07:49.534] Average value of 鱼 : 3.081343 [16:07:49.534] Average value of 肉 : 1.767467 [16:07:49.534] Average value of 奶酥 : 1.414319 [16:07:49.534] Average value of 葡萄 : 2.819041 [16:07:49.534] Average value of 枣 : 2.483229 [16:07:49.534] Average value of 青果 : 3.351084 [16:07:49.534] Average value of 膏脂 : 1.968279 [16:07:49.534] Average value of 菜油 : 3.416019 [16:07:49.534] Average value of 苎麻 : 2.162415 [16:07:49.534] Average value of 苧布 : 2.092229 [16:07:49.534] Average value of 羊毛 : 2.25057 [16:07:49.534] Average value of 布匹 : 1.3 [16:07:49.534] Average value of 蚕丝 : 0.3340877 [16:07:49.534] Average value of 绸缎 : 1.009802 [16:07:49.534] Average value of 硬木 : 0.7244473 [16:07:49.534] Average value of 铁 : 1.169882 [16:07:49.534] Average value of 盐巴 : 2.119317 [16:07:49.534] Average value of 银矿石 : 2.344511 [16:07:49.534] Average value of 兽皮 : 0.8953342 [16:07:49.534] Average value of 陶土 : 1.394204 [16:07:49.534] Average value of 浊酒 : 0.5392835 [16:07:49.534] Average value of 西域葡萄酒 : 0.7896419 [16:07:49.534] Average value of 工具 : 0.3860608 [16:07:49.534] Average value of 陶瓷 : 1.079401 [16:07:49.534] Average value of 皮革 : 1.367436 [16:07:49.534] Average value of 毛皮 : 1.972719 [16:07:49.534] Average value of 金银器 : 1.725509 [16:07:49.534] Average value of 箭 : 0.7999995 [16:07:49.534] Average value of 羊 : 1.407145 [16:07:49.534] Average value of 牛 : 1.814845 [16:07:49.534] Average value of 豕 : 0.6929994 [16:07:49.534] Average value of 驮畜 : 1.128059 [16:07:49.534] Average value of 坐骑 : 1.44124 [16:07:49.534] Average value of 战争坐骑 : 0.8737362 [16:07:49.534] Average value of 贵族坐骑 : 0.9448078 [16:07:49.534] Average value of 马匹装备 I : 0.808064 [16:07:49.534] Average value of 马匹装备 II : 0.808064 [16:07:49.534] Average value of 马匹装备 III : 0.8463815 [16:07:49.535] Average value of 马匹装备 IV : 1.038464 [16:07:49.535] Average value of 马匹装备 V : 1.033871 [16:07:49.535] Average value of 近战武器 I : 0.808064 [16:07:49.535] Average value of 近战武器 II : 0.7999995 [16:07:49.535] Average value of 近战武器 III : 0.808064 [16:07:49.535] Average value of 近战武器 IV : 0.808064 [16:07:49.535] Average value of 近战武器 V : 0.8322576 [16:07:49.535] Average value of 远程武器 I : 0.808064 [16:07:49.535] Average value of 远程武器 II : 0.808064 [16:07:49.535] Average value of 远程武器 III : 0.808064 [16:07:49.535] Average value of 远程武器 IV : 0.808064 [16:07:49.535] Average value of 远程武器 V : 0.8645364 [16:07:49.535] Average value of 盾牌 I : 0.808064 [16:07:49.535] Average value of 盾牌 II : 0.808064 [16:07:49.535] Average value of 盾牌 III : 0.808064 [16:07:49.535] Average value of 盾牌 IV : 0.808064 [16:07:49.535] Average value of 盾牌 V : 0.9129028 [16:07:49.535] Average value of 服装 : 0.808064 [16:07:49.535] Average value of 轻甲 : 0.7999995 [16:07:49.535] Average value of 中甲 : 0.7999995 [16:07:49.535] Average value of 重甲 : 0.7999995 [16:07:49.535] Average value of 终极护甲 : 0.8241931 [16:07:49.535] Average value of 旗帜 : 1.3 [16:07:49.535] Average value of 未分配 : 1.3 [16:07:49.535] Force VSync State is now ACTIVE [16:07:49.535] PushScreen [16:07:49.535] SandBox.View.Map.MapScreen::HandlePause [16:07:49.535] SandBox.View.Map.MapScreen::HandleDeactivate [16:07:49.535] Release Sound Event 70627 [16:07:49.535] Release Sound Event 70626 [16:07:49.535] OnScreenListChanged [16:07:49.535] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:07:50.662] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:07:50.662] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:07:50.946] Render Requested: sg_ar_c06_s4001_head [16:07:50.946] Render Requested: sg_ar_c06_s6001_shoulder [16:07:50.946] Render Requested: sg_ar_c06_s6002_body [16:07:50.946] Render Requested: sg_ar_c06_g004_arm [16:07:50.946] Render Requested: sg_ar_c06_s4001_leg [16:07:50.946] Render Requested: t3_khuzait_horse [16:07:50.946] Render Requested: northern_light_harness [16:07:50.946] Render Requested: lz_spear_youzhou_04 [16:07:50.946] Render Requested: stronger_reinforced_kite_shield [16:07:50.946] Render Requested: noble_bow [16:07:50.946] Render Requested: lz_arrow_youzhou_01 [16:07:50.946] Render Requested: sumpter_horse [16:07:50.946] Render Requested: old_horse [16:07:50.946] Render Requested: charger [16:07:50.946] Render Requested: sg_sword_1h_001 [16:07:50.946] Render Requested: sg_t1_ht_sword_001 [16:07:50.946] Render Requested: sg_sword_1h_002 [16:07:50.946] Render Requested: falchion_sword_t2 [16:07:50.946] Render Requested: bastard_sword_t2 [16:07:50.946] Render Requested: sg_t2_ht_sword_001 [16:07:50.946] Render Requested: sg_sword_1h_004 [16:07:50.946] Render Requested: short_sword_t3 [16:07:50.946] Render Requested: star_falchion_sword_t3 [16:07:50.946] Render Requested: sg_sword_1h_013 [16:07:50.946] Render Requested: cleaver_sword_t3 [16:07:50.946] Render Requested: narrow_sword_t3 [16:07:50.947] Render Requested: sg_sword_1h_006 [16:07:50.947] Render Requested: sg_ar_c11_com01_arm [16:07:50.947] Render Requested: sg_ar_c11_com01_arm [16:07:50.947] Render Requested: sg_ar_c11_com01_arm [16:07:50.947] Render Requested: sg_ar_c11_com01_arm [16:07:50.947] Render Requested: sg_cl_c03_s1001_shoulder [16:07:50.947] Render Requested: sg_npc_guard_head [16:07:50.947] Render Requested: sg_npc_guard_head [16:07:50.947] Render Requested: sg_npc_guard_head [16:07:50.947] Render Requested: sg_npc_guard_head [16:07:50.947] Render Requested: sg_npc_guard_head [16:07:50.947] Render Requested: ironIngot2 [16:07:50.947] Render Requested: iron [16:07:50.947] Render Requested: charcoal [16:07:50.947] Render Requested: grain [16:07:50.947] Render Requested: cheese [16:07:50.947] Render Requested: lz_arrow_youzhou_02 [16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.025] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:51.949] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:07:51.958] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 3 [16:07:51.961] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 [16:07:51.964] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 [16:07:51.968] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:07:51.990] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:07:51.997] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:07:52.000] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:07:52.004] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:07:52.007] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:07:52.014] TransferItem Name: 奶酥 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:07:52.014] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:07:52.015] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:07:52.028] Render Requested: sg_ar_c11_com01_arm [16:07:52.028] Render Requested: sg_ar_c11_com01_arm [16:07:52.028] Render Requested: sg_ar_c11_com01_arm [16:07:52.028] Render Requested: sg_ar_c11_com01_arm [16:07:52.028] Render Requested: sg_cl_c03_s1001_shoulder [16:07:52.028] Render Requested: sg_npc_guard_head [16:07:52.028] Render Requested: sg_npc_guard_head [16:07:52.028] Render Requested: sg_npc_guard_head [16:07:52.028] Render Requested: sg_npc_guard_head [16:07:52.028] Render Requested: sg_npc_guard_head [16:07:52.028] Render Requested: sg_t1_ht_sword_001 [16:07:52.036] Render Requested: lz_bow_youzhou_04 [16:07:52.036] Render Requested: lz_bow_youzhou_05 [16:07:52.036] Render Requested: sumpter_horse [16:07:52.036] Render Requested: sturgia_horse [16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.533] Render Requested: grain [16:07:52.804] Render Requested: lz_arrow_youzhou_02 [16:07:52.816] Render Requested: lz_arrow_youzhou_01 [16:07:52.858] Render Requested: lz_bow_youzhou_04 [16:07:52.858] Render Requested: noble_bow [16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:52.902] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:53.308] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.189] Render Requested: short_sword_t3 [16:07:55.423] Render Requested: star_falchion_sword_t3 [16:07:55.452] Render Requested: broad_falchion_sword_t3 [16:07:55.471] Render Requested: sg_sword_1h_013 [16:07:55.485] Render Requested: sg_sword_1h_005 [16:07:55.487] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.487] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.487] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.519] Render Requested: sg_t4_ht_sword_001 [16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:55.569] Render Requested: broad_arming_sword_t4 [16:07:55.573] Render Requested: narrow_sword_t3 [16:07:55.590] Render Requested: sg_sword_1h_006 [16:07:55.652] Render Requested: sg_axe_whole_003_1h [16:07:55.672] Render Requested: broad_falchion_sword_t3 [16:07:55.739] Render Requested: sg_sword_1h_005 [16:07:55.739] Render Requested: sg_axe_whole_002_a_1h [16:07:55.775] Render Requested: peasant_hatchet_1_t1 [16:07:55.790] Render Requested: sg_axe_1h_001 [16:07:55.803] Render Requested: peasant_pickaxe_1_t1 [16:07:55.838] Render Requested: sg_axe_001 [16:07:55.853] Render Requested: sg_axe_004 [16:07:55.886] Render Requested: sg_t1_ht_axe_003 [16:07:55.938] Render Requested: peasant_sickle_1_t1 [16:07:55.973] Render Requested: peasant_pickaxe_1_t1 [16:07:55.986] Render Requested: sg_t1_ht_axe_004 [16:07:56.005] Render Requested: sg_axe_001 [16:07:56.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.054] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.070] Render Requested: sg_axe_1h_001 [16:07:56.108] Render Requested: sg_axe_004 [16:07:56.353] Render Requested: sg_t1_ht_axe_002 [16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.871] Render Requested: small_spurred_axe_t2 [16:07:56.874] Render Requested: sg_t1_ht_axe_003 [16:07:56.889] Render Requested: peasant_sickle_1_t1 [16:07:56.906] Render Requested: sg_t3_ht_axe_001 [16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:56.920] Render Requested: sg_t2_ht_axe_003 [16:07:56.954] Render Requested: sg_t2_ht_axe_002 [16:07:57.007] Render Requested: sg_t3_ht_axe_002 [16:07:57.041] Render Requested: small_spurred_axe_t2 [16:07:57.053] Render Requested: large_franziskaa_axe_t3 [16:07:57.108] Render Requested: sg_t3_ht_axe_001 [16:07:57.137] Render Requested: sg_t3_ht_axe_005 [16:07:57.156] Render Requested: sg_t2_ht_axe_003 [16:07:57.371] Render Requested: battle_axe_t4 [16:07:57.404] Render Requested: sg_t4_ht_axe_002 [16:07:57.438] Render Requested: peasant_hammer_2_t1 [16:07:57.474] Render Requested: sg_t1_ht_mace_001 [16:07:57.508] Render Requested: sg_t2_ht_mace_001 [16:07:57.539] Render Requested: sg_t2_ht_mace_002 [16:07:57.574] Render Requested: sg_t4_ht_axe_002 [16:07:57.587] Render Requested: morningstar_mace_t3 [16:07:57.606] Render Requested: peasant_hammer_2_t1 [16:07:57.671] Render Requested: sg_t3_ht_mace_001 [16:07:57.690] Render Requested: sg_t1_ht_mace_001 [16:07:57.887] Render Requested: light_mace_t3 [16:07:58.091] Render Requested: sg_t2_ht_mace_001 [16:07:58.221] Render Requested: sg_t3_ht_mace_002 [16:07:58.240] Render Requested: sg_t2_ht_mace_002 [16:07:58.241] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.241] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.241] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.260] Render Requested: peasant_2haxe_1_t1 [16:07:58.271] Render Requested: simple_sparth_axe_t2 [16:07:58.307] Render Requested: sg_t1_ht_axe2_002 [16:07:58.322] Render Requested: sg_axe_whole_001_2h [16:07:58.355] Render Requested: sg_t2_ht_axe2_004 [16:07:58.409] Render Requested: sg_t2_ht_axe2_003 [16:07:58.442] Render Requested: simple_sparth_axe_t2 [16:07:58.454] Render Requested: sg_t1_ht_axe2_004 [16:07:58.473] Render Requested: sg_t1_ht_axe2_002 [16:07:58.555] Render Requested: sg_t3_ht_axe2_001 [16:07:58.591] Render Requested: sg_axe_whole_001_2h [16:07:58.622] Render Requested: sg_t1_ht_axe2_003 [16:07:58.644] Render Requested: sg_t2_ht_axe2_004 [16:07:58.658] Render Requested: sg_t4_ht_axe2_004 [16:07:58.675] Render Requested: sg_t3_ht_axe2_005 [16:07:58.707] Render Requested: sg_t1_ht_mace2_001 [16:07:58.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:58.743] Render Requested: sg_t4_ht_mace2_002 [16:07:58.771] Render Requested: sg_t2_ht_mace2_001 [16:07:58.775] Render Requested: sg_t1_ht_axe2_003 [16:07:58.792] Render Requested: sg_t4_ht_axe2_004 [16:07:58.841] Render Requested: sg_t3_ht_axe2_005 [16:07:58.841] Render Requested: sg_t3_ht_mace2_001 [16:07:58.922] Render Requested: peasant_pitchfork_2_t1 [16:07:58.958] Render Requested: sg_t1_ht_mace2_001 [16:07:59.389] Render Requested: sg_polearm_001 [16:07:59.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.407] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.523] Render Requested: sg_t1_ht_spear2_001 [16:07:59.527] Render Requested: sg_t4_ht_mace2_002 [16:07:59.542] Render Requested: sg_t2_ht_mace2_001 [16:07:59.556] Render Requested: sg_spear_018 [16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.592] Render Requested: sg_t1_ht_spear_001 [16:07:59.606] Render Requested: triangluar_spear_t3 [16:07:59.648] Render Requested: sg_t2_ht_spear_001 [16:07:59.680] Render Requested: sg_polearm_007 [16:07:59.709] Render Requested: sg_spear_018 [16:07:59.710] Render Requested: lz_spear_youzhou_04 [16:07:59.728] Render Requested: sg_t1_ht_spear_001 [16:07:59.728] Render Requested: sg_t3_ht_spear_001 [16:07:59.789] Render Requested: sg_polearm_003 [16:07:59.809] Render Requested: triangluar_spear_t3 [16:07:59.906] Render Requested: sg_spear_006 [16:07:59.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:07:59.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.373] Render Requested: sg_spear_015 [16:08:00.396] Render Requested: sg_polearm_007 [16:08:00.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.397] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.406] Render Requested: sg_t4_ht_spear2_001 [16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.446] Render Requested: sg_spear_031 [16:08:00.466] Render Requested: sg_polearm_011 [16:08:00.473] Render Requested: sg_spear_023 [16:08:00.514] Render Requested: simple_pike_t2 [16:08:00.523] Render Requested: peasant_polearm_1_t1 [16:08:00.557] Render Requested: sg_spear_028 [16:08:00.616] Render Requested: sg_spear_whole_002 [16:08:00.644] Render Requested: sg_spear_023 [16:08:00.657] Render Requested: military_fork_pike_t3 [16:08:00.677] Render Requested: simple_pike_t2 [16:08:00.756] Render Requested: sg_spear_whole_001 [16:08:00.796] Render Requested: peasant_polearm_1_t1 [16:08:00.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:00.991] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:01.357] Render Requested: sg_spear_whole_004 [16:08:01.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:01.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:01.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.108] Render Requested: thamaskene_pike_t4 [16:08:02.112] Render Requested: sg_spear_028 [16:08:02.134] Render Requested: sg_spear_whole_002 [16:08:02.141] Render Requested: sg_t3_ht_spear2_003 [16:08:02.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.143] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.175] Render Requested: sg_t4_ht_spear2_003 [16:08:02.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:02.208] Render Requested: battered_kite_shield [16:08:02.263] Render Requested: leather_bound_kite_shield [16:08:02.296] Render Requested: thamaskene_pike_t4 [16:08:02.308] Render Requested: battered_horsemans_kite_shield [16:08:02.331] Render Requested: sg_t3_ht_spear2_003 [16:08:02.408] Render Requested: worn_kite_shield [16:08:02.433] Render Requested: sg_t4_ht_spear2_003 [16:08:02.776] Render Requested: sg_shield_004 [16:08:09.257] Render Requested: sg_t3_ht_spear2_003 [16:08:10.322] Render Requested: sg_t4_ht_spear2_003 [16:08:27.517] Render Requested: battered_kite_shield [16:08:27.517] Render Requested: stronger_reinforced_kite_shield [16:08:27.529] Render Requested: bound_horsemans_kite_shield [16:08:27.568] Render Requested: leather_bound_kite_shield [16:08:27.613] Render Requested: reinforced_horsemans_kite_shield [16:08:27.682] Render Requested: battered_horsemans_kite_shield [16:08:27.762] Render Requested: sg_shield_001 [16:08:28.050] Render Requested: leather_bound_kite_shield [16:08:28.117] Render Requested: sg_t4_ht_spear2_003 [16:08:28.117] Render Requested: lz_spear_youzhou_04 [16:08:31.504] Render Requested: battered_kite_shield [16:08:31.504] Render Requested: stronger_reinforced_kite_shield [16:08:31.587] Render Requested: worn_kite_shield [16:08:31.603] Render Requested: sg_shield_004 [16:08:31.722] Render Requested: bound_horsemans_kite_shield [16:08:31.722] Render Requested: lz_shield_yizhou_01 [16:08:31.732] Render Requested: studded_bound_kite_shield [16:08:31.766] Render Requested: light_horsemans_kite_shield [16:08:31.820] Render Requested: sg_shield_008_b [16:08:31.853] Render Requested: lz_shield_yizhou_01 [16:08:31.886] Render Requested: studded_bound_kite_shield [16:08:31.886] Render Requested: reinforced_kite_shield [16:08:31.983] Render Requested: sg_shield_009 [16:08:32.005] Render Requested: light_horsemans_kite_shield [16:08:32.036] Render Requested: lz_shield_jizhou_01a [16:08:32.072] Render Requested: sg_shield_008_c [16:08:32.087] Render Requested: sg_shield_005 [16:08:32.100] Render Requested: stronger_reinforced_kite_shield [16:08:32.133] Render Requested: sg_shield_008_a_big [16:08:32.186] Render Requested: sg_shield_008_d_big [16:08:32.221] Render Requested: sg_shield_005 [16:08:32.233] Render Requested: sg_shield_009_big [16:08:32.253] Render Requested: stronger_reinforced_kite_shield [16:08:32.323] Render Requested: sg_shield_008_a_big [16:08:32.323] Render Requested: heavy_horsemans_kite_shield [16:08:32.337] Render Requested: sg_shield_007_a [16:08:32.350] Render Requested: sg_shield_007_b [16:08:32.387] Render Requested: sg_shield_008_c_big [16:08:32.399] Render Requested: sg_shield_003 [16:08:32.433] Render Requested: steppe_guardian_shield [16:08:32.487] Render Requested: fortified_kite_shield [16:08:32.520] Render Requested: sg_shield_008_c_big [16:08:32.533] Render Requested: lz_shield_bingzhou_01 [16:08:32.553] Render Requested: sg_shield_003 [16:08:32.623] Render Requested: steppe_guardian_shield [16:08:32.623] Render Requested: lz_shield_yanzhou_01 [16:08:32.637] Render Requested: lz_shield_yongliang_04 [16:08:32.650] Render Requested: lz_shield_xuzhou_03 [16:08:32.688] Render Requested: lz_shield_yongliang_03 [16:08:32.704] Render Requested: lz_shield_yanzhou_03 [16:08:32.740] Render Requested: lz_shield_yuzhou_02 [16:08:32.783] Render Requested: lz_shield_qingzhou_05 [16:08:32.833] Render Requested: lz_longbow_bingzhou_01 [16:08:32.917] Render Requested: lz_bow_xuzhou_01 [16:08:32.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:32.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:32.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:33.084] Render Requested: lz_bow_yanzhou_01 [16:08:33.133] Render Requested: lz_bow_qingzhou_01 [16:08:33.149] InventoryLogic::Reset [16:08:33.150] Force VSync State is now DEACTIVATED [16:08:33.150] PopScreen [16:08:33.150] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:08:33.150] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:08:33.150] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:08:33.219] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:08:33.219] OnScreenListChanged [16:08:33.219] SandBox.View.Map.MapScreen::HandleActivate [16:08:33.219] SandBox.View.Map.MapScreen::HandleResume [16:08:33.248] [GAME MENU] town [16:08:33.249] Release Sound Event -1 [16:08:33.249] Release Sound Event -1 [16:08:33.249] Release Sound Event -1 [16:08:33.249] Release Sound Event -1 [16:08:33.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:33.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:33.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:33.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.656] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:33.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.657] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.808] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:33.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.809] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.857] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.865] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.928] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:33.928] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:33.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:34.601] Average value of 五谷 : 0.6564178 [16:08:34.601] Average value of 鱼 : 3.081343 [16:08:34.601] Average value of 肉 : 1.767467 [16:08:34.601] Average value of 奶酥 : 1.414319 [16:08:34.601] Average value of 葡萄 : 2.819041 [16:08:34.601] Average value of 枣 : 2.483229 [16:08:34.602] Average value of 青果 : 3.351084 [16:08:34.602] Average value of 膏脂 : 1.968279 [16:08:34.602] Average value of 菜油 : 3.416019 [16:08:34.602] Average value of 苎麻 : 2.162415 [16:08:34.602] Average value of 苧布 : 2.092229 [16:08:34.602] Average value of 羊毛 : 2.25057 [16:08:34.602] Average value of 布匹 : 1.3 [16:08:34.602] Average value of 蚕丝 : 0.3340877 [16:08:34.602] Average value of 绸缎 : 1.009802 [16:08:34.602] Average value of 硬木 : 0.7244473 [16:08:34.602] Average value of 铁 : 1.169882 [16:08:34.602] Average value of 盐巴 : 2.119317 [16:08:34.602] Average value of 银矿石 : 2.344511 [16:08:34.602] Average value of 兽皮 : 0.8953342 [16:08:34.602] Average value of 陶土 : 1.394204 [16:08:34.602] Average value of 浊酒 : 0.5392835 [16:08:34.602] Average value of 西域葡萄酒 : 0.7896419 [16:08:34.602] Average value of 工具 : 0.3860608 [16:08:34.602] Average value of 陶瓷 : 1.079401 [16:08:34.602] Average value of 皮革 : 1.367436 [16:08:34.602] Average value of 毛皮 : 1.972719 [16:08:34.602] Average value of 金银器 : 1.725509 [16:08:34.602] Average value of 箭 : 0.7999995 [16:08:34.602] Average value of 羊 : 1.407145 [16:08:34.602] Average value of 牛 : 1.814845 [16:08:34.602] Average value of 豕 : 0.6929994 [16:08:34.602] Average value of 驮畜 : 1.128059 [16:08:34.602] Average value of 坐骑 : 1.44124 [16:08:34.602] Average value of 战争坐骑 : 0.8737362 [16:08:34.602] Average value of 贵族坐骑 : 0.9448078 [16:08:34.602] Average value of 马匹装备 I : 0.808064 [16:08:34.602] Average value of 马匹装备 II : 0.808064 [16:08:34.602] Average value of 马匹装备 III : 0.8463815 [16:08:34.602] Average value of 马匹装备 IV : 1.038464 [16:08:34.602] Average value of 马匹装备 V : 1.033871 [16:08:34.602] Average value of 近战武器 I : 0.808064 [16:08:34.602] Average value of 近战武器 II : 0.7999995 [16:08:34.602] Average value of 近战武器 III : 0.808064 [16:08:34.602] Average value of 近战武器 IV : 0.808064 [16:08:34.602] Average value of 近战武器 V : 0.8322576 [16:08:34.602] Average value of 远程武器 I : 0.808064 [16:08:34.602] Average value of 远程武器 II : 0.808064 [16:08:34.602] Average value of 远程武器 III : 0.808064 [16:08:34.602] Average value of 远程武器 IV : 0.808064 [16:08:34.602] Average value of 远程武器 V : 0.8645364 [16:08:34.602] Average value of 盾牌 I : 0.808064 [16:08:34.602] Average value of 盾牌 II : 0.808064 [16:08:34.602] Average value of 盾牌 III : 0.808064 [16:08:34.602] Average value of 盾牌 IV : 0.808064 [16:08:34.603] Average value of 盾牌 V : 0.9129028 [16:08:34.603] Average value of 服装 : 0.808064 [16:08:34.603] Average value of 轻甲 : 0.7999995 [16:08:34.603] Average value of 中甲 : 0.7999995 [16:08:34.603] Average value of 重甲 : 0.7999995 [16:08:34.603] Average value of 终极护甲 : 0.8241931 [16:08:34.603] Average value of 旗帜 : 1.3 [16:08:34.603] Average value of 未分配 : 1.3 [16:08:34.603] Force VSync State is now ACTIVE [16:08:34.603] PushScreen [16:08:34.603] SandBox.View.Map.MapScreen::HandlePause [16:08:34.603] SandBox.View.Map.MapScreen::HandleDeactivate [16:08:34.603] Release Sound Event 70629 [16:08:34.603] Release Sound Event 70628 [16:08:34.603] OnScreenListChanged [16:08:34.603] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:08:35.746] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:08:35.746] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:08:36.046] Render Requested: sg_ar_c06_s4001_head [16:08:36.046] Render Requested: sg_ar_c06_s6001_shoulder [16:08:36.046] Render Requested: sg_ar_c06_s6002_body [16:08:36.046] Render Requested: sg_ar_c06_g004_arm [16:08:36.046] Render Requested: sg_ar_c06_s4001_leg [16:08:36.046] Render Requested: t3_khuzait_horse [16:08:36.046] Render Requested: northern_light_harness [16:08:36.046] Render Requested: lz_spear_youzhou_04 [16:08:36.046] Render Requested: stronger_reinforced_kite_shield [16:08:36.046] Render Requested: noble_bow [16:08:36.046] Render Requested: lz_arrow_youzhou_01 [16:08:36.046] Render Requested: sumpter_horse [16:08:36.046] Render Requested: old_horse [16:08:36.046] Render Requested: charger [16:08:36.046] Render Requested: sg_sword_1h_001 [16:08:36.046] Render Requested: sg_t1_ht_sword_001 [16:08:36.046] Render Requested: sg_sword_1h_002 [16:08:36.046] Render Requested: falchion_sword_t2 [16:08:36.046] Render Requested: bastard_sword_t2 [16:08:36.046] Render Requested: sg_t2_ht_sword_001 [16:08:36.046] Render Requested: sg_sword_1h_004 [16:08:36.046] Render Requested: short_sword_t3 [16:08:36.046] Render Requested: star_falchion_sword_t3 [16:08:36.046] Render Requested: sg_sword_1h_013 [16:08:36.046] Render Requested: cleaver_sword_t3 [16:08:36.046] Render Requested: narrow_sword_t3 [16:08:36.046] Render Requested: sg_sword_1h_006 [16:08:36.046] Render Requested: sg_ar_c11_com01_arm [16:08:36.046] Render Requested: sg_ar_c11_com01_arm [16:08:36.046] Render Requested: sg_ar_c11_com01_arm [16:08:36.046] Render Requested: sg_ar_c11_com01_arm [16:08:36.046] Render Requested: sg_cl_c03_s1001_shoulder [16:08:36.046] Render Requested: sg_npc_guard_head [16:08:36.046] Render Requested: sg_npc_guard_head [16:08:36.046] Render Requested: sg_npc_guard_head [16:08:36.046] Render Requested: sg_npc_guard_head [16:08:36.046] Render Requested: sg_npc_guard_head [16:08:36.046] Render Requested: ironIngot2 [16:08:36.047] Render Requested: iron [16:08:36.047] Render Requested: charcoal [16:08:36.047] Render Requested: grain [16:08:36.047] Render Requested: cheese [16:08:36.047] Render Requested: lz_arrow_youzhou_02 [16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:36.457] Render Requested: sg_ar_c11_com01_arm [16:08:36.457] Render Requested: sg_ar_c06_g004_arm [16:08:36.954] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:08:36.980] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 3 [16:08:36.987] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 [16:08:36.990] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 [16:08:36.993] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:08:36.996] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:08:37.005] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:08:37.013] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:08:37.016] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:08:37.019] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:08:37.023] TransferItem Name: 奶酥 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:08:37.023] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:08:37.023] TransferItem Name: 汉单手刀1 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:08:37.035] Render Requested: sg_ar_c11_com01_arm [16:08:37.035] Render Requested: sg_ar_c11_com01_arm [16:08:37.035] Render Requested: sg_ar_c11_com01_arm [16:08:37.035] Render Requested: sg_ar_c11_com01_arm [16:08:37.035] Render Requested: sg_cl_c03_s1001_shoulder [16:08:37.035] Render Requested: sg_npc_guard_head [16:08:37.035] Render Requested: sg_npc_guard_head [16:08:37.035] Render Requested: sg_npc_guard_head [16:08:37.035] Render Requested: sg_npc_guard_head [16:08:37.035] Render Requested: sg_npc_guard_head [16:08:37.035] Render Requested: sg_t1_ht_sword_001 [16:08:37.052] Render Requested: lz_bow_youzhou_04 [16:08:37.052] Render Requested: lz_bow_youzhou_05 [16:08:37.052] Render Requested: sumpter_horse [16:08:37.052] Render Requested: sturgia_horse [16:08:37.654] Force VSync State is now DEACTIVATED [16:08:37.654] PopScreen [16:08:37.654] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:08:37.654] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:08:37.654] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:08:37.733] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:08:37.733] OnScreenListChanged [16:08:37.733] SandBox.View.Map.MapScreen::HandleActivate [16:08:37.733] SandBox.View.Map.MapScreen::HandleResume [16:08:37.756] [GAME MENU] town [16:08:37.757] Release Sound Event -1 [16:08:37.757] Release Sound Event -1 [16:08:37.757] Release Sound Event -1 [16:08:37.757] Release Sound Event -1 [16:08:40.495] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.495] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.496] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.502] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.502] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.503] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.509] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.509] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.553] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.553] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.554] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.651] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.651] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.652] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.695] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.787] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.787] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.788] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.851] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.851] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.851] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.859] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.869] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.869] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.879] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.879] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.880] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.901] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.901] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.920] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.920] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.921] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.930] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.962] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.962] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.962] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.970] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.970] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.970] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.980] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:40.980] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:40.981] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:41.039] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:41.039] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:41.039] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:42.342] Release Sound Event 70631 [16:08:42.342] Release Sound Event 70630 [16:08:44.902] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:44.919] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:08:44.919] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:08:47.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:01.637] Before Daily Tick: 初平元年 冬 一月 下旬 [16:09:04.384] creating hero from template with id: lord_sunyi [16:09:28.363] Before Daily Tick: 初平二年 春 二月 上旬 [16:09:38.794] creating hero from template with id: spc_notable_jingzhou_22 [16:09:42.391] [GAME MENU] encounter_meeting [16:09:42.404] --------------- Conversation Start --------------- [16:09:42.404] Conversation character name: 三国-劫匪 id: sg_looter culture:劫匪 persona:PersonaSoftspoken [16:09:42.404] AI -> (bandit_start_attacker) - [16:09:42.405] [VOICEOVER]VoiceObject search for: ! [16:09:42.405] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_015 [16:09:42.405] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_015 [16:09:42.405] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_wSwzyr6M [16:09:42.405] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_wSwzyr6M [16:09:42.405] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_wSwzyr6M [16:09:42.405] accentClass: looters [16:09:42.413] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_015 [16:09:42.865] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_015.ogg [16:09:42.865] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_015.xml. [16:09:45.631] P -> (common_encounter_ultimatum) - [16:09:45.631] [VOICEOVER]VoiceObject search for: ! [16:09:45.631] AI -> (common_encounter_ultimatum_war) - [16:09:46.061] ExecuteContinue [16:09:46.061] --------------- Conversation End --------------- [16:09:46.066] Scene_view::clear_all(scn_conversation_tableau) [16:09:46.067] [GAME MENU] encounter_meeting [16:09:46.067] Player MapEvent State: Wait [16:09:46.068] [GAME MENU] encounter [16:09:46.078] Release Sound Event 70695 [16:09:46.081] Release Sound Event -1 [16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.105] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.109] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:46.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:47.206] Release Sound Event -1 [16:09:48.152] Player MapEvent BattleState: AttackerVictory [16:09:48.770] [GAME MENU] encounter [16:09:48.771] 你掠夺了60第纳尔。 [16:09:48.772] Force VSync State is now ACTIVE [16:09:48.772] PushScreen [16:09:48.772] SandBox.View.Map.MapScreen::HandlePause [16:09:48.772] SandBox.View.Map.MapScreen::HandleDeactivate [16:09:48.772] OnScreenListChanged [16:09:48.772] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [16:09:48.772] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [16:09:48.772] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [16:09:56.191] Force VSync State is now DEACTIVATED [16:09:56.191] PopScreen [16:09:56.191] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [16:09:56.191] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [16:09:56.191] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [16:09:56.191] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [16:09:56.191] OnScreenListChanged [16:09:56.191] SandBox.View.Map.MapScreen::HandleActivate [16:09:56.191] SandBox.View.Map.MapScreen::HandleResume [16:09:56.217] [GAME MENU] encounter [16:09:56.217] Force VSync State is now ACTIVE [16:09:56.217] PushScreen [16:09:56.217] SandBox.View.Map.MapScreen::HandlePause [16:09:56.218] SandBox.View.Map.MapScreen::HandleDeactivate [16:09:56.218] OnScreenListChanged [16:09:56.218] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:09:56.315] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:09:56.315] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:09:56.694] Render Requested: sg_ar_c06_s4001_head [16:09:56.694] Render Requested: sg_ar_c06_s6001_shoulder [16:09:56.694] Render Requested: sg_ar_c06_s6002_body [16:09:56.694] Render Requested: sg_ar_c06_g004_arm [16:09:56.694] Render Requested: sg_ar_c06_s4001_leg [16:09:56.694] Render Requested: t3_khuzait_horse [16:09:56.694] Render Requested: northern_light_harness [16:09:56.694] Render Requested: lz_spear_youzhou_04 [16:09:56.694] Render Requested: stronger_reinforced_kite_shield [16:09:56.694] Render Requested: noble_bow [16:09:56.694] Render Requested: lz_arrow_youzhou_01 [16:09:56.694] Render Requested: olives [16:09:56.694] Render Requested: sg_ar_c11_com01_arm [16:09:56.694] Render Requested: charcoal [16:09:56.694] Render Requested: ironIngot2 [16:09:56.694] Render Requested: iron [16:09:56.694] Render Requested: grain [16:09:56.694] Render Requested: lz_arrow_youzhou_02 [16:09:56.694] Render Requested: lz_bow_youzhou_04 [16:09:56.694] Render Requested: lz_bow_youzhou_05 [16:09:56.694] Render Requested: sumpter_horse [16:09:56.694] Render Requested: sturgia_horse [16:09:57.454] Render Requested: sg_ar_c06_g004_arm [16:09:57.648] Render Requested: olives [16:09:59.038] TransferItem Name: 青果 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:09:59.045] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:09:59.048] Render Requested: olives [16:09:59.048] Render Requested: sg_ar_c11_com01_arm [16:09:59.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:59.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:09:59.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:00.039] Force VSync State is now DEACTIVATED [16:10:00.039] PopScreen [16:10:00.039] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:10:00.039] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:10:00.039] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:10:00.043] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:10:00.043] OnScreenListChanged [16:10:00.043] SandBox.View.Map.MapScreen::HandleActivate [16:10:00.043] SandBox.View.Map.MapScreen::HandleResume [16:10:00.058] [GAME MENU] encounter [16:10:00.059] Player MapEvent State: WaitingRemoval [16:10:00.856] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:10:00.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:00.862] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:10:00.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:00.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:00.869] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:10:00.869] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:00.869] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:00.887] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:10:00.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:00.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:00.976] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:10:00.976] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:00.977] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:01.000] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:10:01.000] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:01.000] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:12.218] [GAME MENU] player_in_camp_meeting [16:10:12.230] --------------- Conversation Start --------------- [16:10:12.230] Conversation character name: 王桃 id: lord_wangtao culture:雍凉 persona:PersonaSoftspoken [16:10:12.230] AI -> (start_lord_unmet) - [16:10:12.230] [VOICEOVER]VoiceObject search for: ! [16:10:12.230] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [16:10:12.230] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [16:10:12.230] accentClass: [16:10:12.234] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [16:10:13.215] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_002.ogg [16:10:13.723] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:13.723] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:14.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:20.719] P -> (lord_meet_player_response3) - [16:10:20.720] AI -> (lord_introduction) - [16:10:21.174] ExecuteContinue [16:10:21.175] AI -> (lord_ask_2) - [16:10:21.175] [VOICEOVER]VoiceObject search for: ! [16:10:22.311] P -> (player_is_leaving_neutral_or_friendly) - [16:10:22.311] AI -> (hero_leave) - [16:10:22.696] ExecuteContinue [16:10:22.696] --------------- Conversation End --------------- [16:10:22.701] Scene_view::clear_all(scn_conversation_tableau) [16:10:22.701] [GAME MENU] player_in_camp_meeting [16:10:26.656] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:26.778] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:10:26.778] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:26.778] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:10:28.269] 袁术派系家族被摧毁。 [16:10:32.636] 纪灵派系家族被摧毁。 [16:10:32.819] 乐就派系家族被摧毁。 [16:10:33.016] 张勋派系家族被摧毁。 [16:10:33.208] 李丰派系家族被摧毁。 [16:10:33.397] 袁耀派系家族被摧毁。 [16:10:33.792] 袁胤派系家族被摧毁。 [16:10:36.980] Before Daily Tick: 初平二年 春 二月 上旬 [16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.230] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.261] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.261] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.261] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.261] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:41.427] 为李师师在觻得举办了一场比武招亲 [16:10:45.634] [GAME MENU] player_in_camp_meeting [16:10:45.644] --------------- Conversation Start --------------- [16:10:45.644] Conversation character name: 李师师 id: lord_lishishi culture:雍凉 persona:PersonaSoftspoken [16:10:45.645] AI -> (start_lord_unmet) - [16:10:45.645] [VOICEOVER]VoiceObject search for: ! [16:10:45.645] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [16:10:45.645] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_002 [16:10:45.645] accentClass: [16:10:45.648] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_002 [16:10:45.997] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_softspoken_002.ogg [16:10:46.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:46.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:47.815] P -> (lord_meet_player_response2) - [16:10:47.815] AI -> (lord_introduction) - [16:10:48.166] ExecuteContinue [16:10:48.166] AI -> (lord_ask_2) - [16:10:48.166] [VOICEOVER]VoiceObject search for: ! [16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:10:49.717] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:11:03.510] P -> (main_option_discussions_3) - [16:11:03.510] AI -> (lord_politics_request) - [16:11:03.510] [VOICEOVER]VoiceObject search for: ! [16:11:06.420] P -> (lord_special_request_flirt) - [16:11:06.420] [VOICEOVER]VoiceObject search for: ! [16:11:06.421] AI -> (lord_start_courtship_response) - [16:11:06.421] [VOICEOVER]VoiceObject search for: ! [16:11:07.303] P -> (lord_start_courtship_response_player_offer) - [16:11:07.303] AI -> (lord_start_courtship_response_2) - [16:11:07.304] [VOICEOVER]VoiceObject search for: ! [16:11:07.974] ExecuteContinue [16:11:07.974] AI -> (lord_start_courtship_response_3) - [16:11:11.948] ExecuteContinue [16:11:11.948] --------------- Conversation End --------------- [16:11:11.953] Scene_view::clear_all(scn_conversation_tableau) [16:11:11.955] [GAME MENU] player_in_camp_meeting [16:11:16.726] [GAME MENU] player_in_camp_meeting [16:11:16.735] --------------- Conversation Start --------------- [16:11:16.735] Conversation character name: 李师师 id: lord_lishishi culture:雍凉 persona:PersonaSoftspoken [16:11:16.736] AI -> (start_default_under_24_hours) - [16:11:16.736] [VOICEOVER]VoiceObject search for: ! [16:11:16.736] [VOICEOVER]VoiceObject search for: ! [16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [16:11:16.736] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [16:11:16.736] accentClass: [16:11:16.745] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [16:11:17.171] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_female_generic_xnR3sXJP.ogg [16:11:17.171] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_female_generic_xnR3sXJP.xml. [16:11:17.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:11:17.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:11:18.231] ExecuteContinue [16:11:18.232] AI -> (hero_ask_4) - [16:11:20.510] P -> (hero_romance_task_pt1) - [16:11:20.510] AI -> (hero_courtship_persuasion_start) - [16:11:21.015] ExecuteContinue [16:11:21.015] AI -> (hero_courtship_persuasion_attempt) - [16:11:21.015] [VOICEOVER]VoiceObject search for: ! [16:11:27.950] P -> (hero_courtship_argument_3) - [16:11:27.951] [VOICEOVER]VoiceObject search for: ! [16:11:27.951] AI -> (lord_ask_recruit_argument_reaction_1) - [16:11:27.951] [VOICEOVER]VoiceObject search for: ! [16:11:31.150] ExecuteContinue [16:11:31.150] AI -> (hero_courtship_persuasion_attempt) - [16:11:31.150] [VOICEOVER]VoiceObject search for: ! [16:11:32.358] P -> (hero_courtship_argument_1) - [16:11:32.358] [VOICEOVER]VoiceObject search for: ! [16:11:32.358] AI -> (lord_ask_recruit_argument_reaction_1) - [16:11:32.358] [VOICEOVER]VoiceObject search for: ! [16:11:35.533] ExecuteContinue [16:11:35.533] AI -> (hero_courtship_persuasion_attempt) - [16:11:35.533] [VOICEOVER]VoiceObject search for: ! [16:11:37.628] P -> (hero_courtship_argument_2) - [16:11:37.628] [VOICEOVER]VoiceObject search for: ! [16:11:37.628] AI -> (lord_ask_recruit_argument_reaction_1) - [16:11:37.628] [VOICEOVER]VoiceObject search for: ! [16:11:40.797] ExecuteContinue [16:11:40.797] AI -> (hero_courtship_persuasion_success) - [16:11:41.542] ExecuteContinue [16:11:41.542] AI -> (persuasion_leave_faction_npc_result_success_2_1) - [16:11:42.831] ExecuteContinue [16:11:42.831] --------------- Conversation End --------------- [16:11:42.836] Scene_view::clear_all(scn_conversation_tableau) [16:11:42.837] [GAME MENU] player_in_camp_meeting [16:11:46.967] [GAME MENU] player_in_camp_meeting [16:11:46.976] --------------- Conversation Start --------------- [16:11:46.976] Conversation character name: 李师师 id: lord_lishishi culture:雍凉 persona:PersonaSoftspoken [16:11:46.976] AI -> (start_default_under_24_hours) - [16:11:46.976] [VOICEOVER]VoiceObject search for: ! [16:11:46.976] [VOICEOVER]VoiceObject search for: ! [16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [16:11:46.977] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [16:11:46.977] accentClass: [16:11:46.986] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [16:11:47.345] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_female_generic_xnR3sXJP.ogg [16:11:47.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:11:47.936] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:11:48.480] ExecuteContinue [16:11:48.480] AI -> (hero_ask_4) - [16:11:49.943] P -> (main_option_discussions_3) - [16:11:49.943] AI -> (lord_politics_request) - [16:11:49.943] [VOICEOVER]VoiceObject search for: ! [16:11:52.405] P -> (hero_special_request) - [16:11:52.405] AI -> (hero_pretalk_2) - [16:11:52.973] P -> (player_is_leaving_neutral_or_friendly) - [16:11:52.973] AI -> (hero_leave) - [16:11:53.439] ExecuteContinue [16:11:53.439] --------------- Conversation End --------------- [16:11:53.444] Scene_view::clear_all(scn_conversation_tableau) [16:11:53.444] [GAME MENU] player_in_camp_meeting [16:12:30.584] Force VSync State is now ACTIVE [16:12:30.584] PushScreen [16:12:30.584] SandBox.View.Map.MapScreen::HandlePause [16:12:30.584] SandBox.View.Map.MapScreen::HandleDeactivate [16:12:30.584] OnScreenListChanged [16:12:30.584] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [16:12:30.584] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [16:12:30.584] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [16:12:34.920] Force VSync State is now DEACTIVATED [16:12:34.920] PopScreen [16:12:34.920] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [16:12:34.920] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [16:12:34.920] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [16:12:34.920] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [16:12:34.920] OnScreenListChanged [16:12:34.920] SandBox.View.Map.MapScreen::HandleActivate [16:12:34.920] SandBox.View.Map.MapScreen::HandleResume [16:12:35.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.849] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:12:35.849] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.849] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.872] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.883] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:12:35.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.893] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.893] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.907] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.907] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.907] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:12:35.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:35.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:43.752] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:12:43.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:43.823] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:12:43.823] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:43.824] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:44.015] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:12:44.015] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:44.016] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:44.027] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:12:44.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:44.027] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:44.246] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:12:44.246] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.762] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:12:56.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:13:15.038] Before Daily Tick: 初平二年 春 二月 上旬 [16:13:15.045] creating hero from template with id: spc_wanderer_yangzhou_8 [16:13:23.568] Force VSync State is now ACTIVE [16:13:23.568] PushScreen [16:13:23.568] SandBox.View.Map.MapScreen::HandlePause [16:13:23.568] SandBox.View.Map.MapScreen::HandleDeactivate [16:13:23.568] OnScreenListChanged [16:13:23.568] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [16:13:23.568] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [16:13:23.568] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [16:13:28.233] Force VSync State is now DEACTIVATED [16:13:28.233] PopScreen [16:13:28.233] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [16:13:28.233] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [16:13:28.233] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [16:13:28.233] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [16:13:28.233] OnScreenListChanged [16:13:28.233] SandBox.View.Map.MapScreen::HandleActivate [16:13:28.233] SandBox.View.Map.MapScreen::HandleResume [16:13:31.026] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:13:31.026] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:31.026] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:31.052] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:13:31.052] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:31.053] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:56.917] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:56.917] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:56.918] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:13:56.918] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:56.918] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:56.930] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:13:56.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:56.942] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:56.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:56.953] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:56.995] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:13:56.995] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:56.996] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:57.016] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:13:57.016] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:57.023] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:57.024] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:57.031] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:57.032] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:57.102] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:13:57.102] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:57.134] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:13:57.192] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:13:57.192] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:13:57.272] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:14:04.457] Before Daily Tick: 初平二年 春 二月 中旬 [16:14:06.595] [GAME MENU] player_in_camp_meeting [16:14:06.604] --------------- Conversation Start --------------- [16:14:06.604] Conversation character name: 军司马 id: yongliang_sol_7001 culture:雍凉 persona:PersonaSoftspoken [16:14:06.604] AI -> (op_junsima_enlist_ask) - [16:14:13.071] P -> (op_player_enlist_no) - [16:14:13.071] AI -> (op_player_enlist_ask_meet_zhugong_reject) - [16:14:14.286] P -> (op_player_enlist_say_goodbye) - [16:14:14.286] --------------- Conversation End --------------- [16:14:14.291] Scene_view::clear_all(scn_conversation_tableau) [16:14:16.655] [GAME MENU] player_in_camp_meeting [16:14:16.664] --------------- Conversation Start --------------- [16:14:16.664] Conversation character name: 军司马 id: yongliang_sol_7001 culture:雍凉 persona:PersonaSoftspoken [16:14:16.664] AI -> (op_junsima_enlist_ask) - [16:14:26.816] P -> (op_player_enlist_yes) - [16:14:26.816] AI -> (op_junsima_enlist_offer_player_worst_official_position) - [16:14:28.607] P -> (op_player_enlist_player_to_buy_official_position) - [16:14:28.608] AI -> (op_player_enlist_consider_buy_higher_official_position) - [16:14:33.781] P -> (op_player_enlist_choose_buy_official_position) - [16:14:33.782] 你购买了 都伯 職位 [16:14:33.782] AI -> (op_player_enlist_done) - [16:14:33.786] 李加入了董卓 [16:14:33.801] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/scene.xscene. [16:14:33.802] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/atmosphere.xml. [16:14:34.167] rglShader_manager::read_compressed_shader_cache_package : 0.000120 [16:14:34.167] Missing shader from sack: pbr_terrain [16:14:34.167] Missing shader from sack: pbr_terrain [16:14:34.167] Missing shader from sack: pbr_terrain_gbuffer [16:14:34.167] Missing shader from sack: pbr_terrain_gbuffer [16:14:34.167] Missing shader from sack: pbr_terrain_shadowmap [16:14:34.167] Missing shader from sack: pbr_terrain_pointlight [16:14:39.674] Scene_view::clear_all(scn_cutscene_factionjoin) [16:14:40.278] ExecuteContinue [16:14:40.278] --------------- Conversation End --------------- [16:14:40.284] Scene_view::clear_all(scn_conversation_tableau) [16:14:40.285] [GAME MENU] player_in_camp_meeting [16:14:40.292] [GAME MENU] player_in_camp_main [16:14:42.688] --------------- Conversation Start --------------- [16:14:42.688] Conversation character name: 董卓 id: lord_dongzhuo culture:雍凉 persona:PersonaSoftspoken [16:14:42.688] AI -> (start_lord_unmet) - [16:14:42.688] [VOICEOVER]VoiceObject search for: ! [16:14:42.688] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_001 [16:14:42.688] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [16:14:42.688] accentClass: [16:14:42.692] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_001 [16:14:43.303] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_001.ogg [16:14:44.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:14:44.107] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:14:45.542] P -> (lord_meet_player_response2) - [16:14:45.542] AI -> (lord_introduction) - [16:14:45.887] ExecuteContinue [16:14:45.887] AI -> (lord_ask_2) - [16:14:45.887] [VOICEOVER]VoiceObject search for: ! [16:14:49.055] P -> (op_player_report_to_general) - [16:14:49.055] AI -> (op_general_listen_to_player_start) - [16:14:49.948] P -> (op_player_ask_for_promotion) - [16:14:49.950] AI -> (op_general_listen_to_player_ask_for_promotion_give_option) - [16:14:50.839] P -> (op_general_offer_player_promotion_option_cancel) - [16:14:50.839] AI -> (hero_ask_4) - [16:14:51.439] P -> (main_option_discussions_3) - [16:14:51.439] AI -> (lord_politics_request) - [16:14:51.439] [VOICEOVER]VoiceObject search for: ! [16:14:51.439] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [16:14:51.439] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [16:14:51.439] accentClass: [16:14:51.443] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [16:14:51.443] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.ogg [16:14:52.614] P -> (hero_special_request) - [16:14:52.614] AI -> (hero_pretalk_2) - [16:14:53.245] P -> (player_is_leaving_neutral_or_friendly) - [16:14:53.245] AI -> (hero_leave) - [16:14:54.195] ExecuteContinue [16:14:54.195] --------------- Conversation End --------------- [16:14:54.200] Scene_view::clear_all(scn_conversation_tableau) [16:14:54.201] [GAME MENU] player_in_camp_main [16:14:56.678] [GAME MENU] camp_junsima [16:14:57.640] [GAME MENU] camp_junsima [16:14:58.584] --------------- Conversation Start --------------- [16:14:58.585] Conversation character name: 军司马 id: yongliang_sol_7001 culture:雍凉 persona:PersonaSoftspoken [16:14:58.585] AI -> (op_junsima_camp_hello) - [16:15:01.643] P -> (op_player_leave_junsima) - [16:15:01.643] --------------- Conversation End --------------- [16:15:01.648] Scene_view::clear_all(scn_conversation_tableau) [16:15:01.649] [GAME MENU] camp_junsima [16:15:03.402] [GAME MENU] player_in_camp_main [16:15:04.139] --------------- Conversation Start --------------- [16:15:04.139] Conversation character name: 军需官 id: yongliang_sol_7002 culture:雍凉 persona:PersonaSoftspoken [16:15:04.139] AI -> (op_junxuguan_camp_hello) - [16:15:06.559] P -> (op_player_camp_receive_set_from_junxuguan) - [16:15:06.559] Force VSync State is now ACTIVE [16:15:06.559] PushScreen [16:15:06.559] SandBox.View.Map.MapScreen::HandlePause [16:15:06.560] SandBox.View.Map.MapScreen::HandleDeactivate [16:15:06.560] OnScreenListChanged [16:15:06.560] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:15:06.666] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:15:06.666] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:15:06.863] AI -> (op_junxuguan_camp_complete_give_player_set) - [16:15:06.872] Render Requested: sg_ar_c06_s4001_head [16:15:06.872] Render Requested: sg_ar_c06_s6001_shoulder [16:15:06.872] Render Requested: sg_ar_c06_s6002_body [16:15:06.872] Render Requested: sg_ar_c06_g004_arm [16:15:06.872] Render Requested: sg_ar_c06_s4001_leg [16:15:06.872] Render Requested: t3_khuzait_horse [16:15:06.872] Render Requested: northern_light_harness [16:15:06.872] Render Requested: lz_spear_youzhou_04 [16:15:06.872] Render Requested: stronger_reinforced_kite_shield [16:15:06.872] Render Requested: noble_bow [16:15:06.872] Render Requested: lz_arrow_youzhou_01 [16:15:06.872] Render Requested: lz_danshou_yongliang_02 [16:15:06.872] Render Requested: lz_bow_yongliang_03 [16:15:06.872] Render Requested: lz_arrow_yongliang_01 [16:15:06.872] Render Requested: sg_ar_c01_s4003_head [16:15:06.872] Render Requested: sg_ar_c01_s4003_shoulder [16:15:06.872] Render Requested: sg_ar_c01_s4003_body [16:15:06.872] Render Requested: sg_ar_c01_s4003_arm [16:15:06.873] Render Requested: sg_ar_c01_s4003_leg [16:15:06.873] Render Requested: sg_ar_c11_com01_arm [16:15:06.873] Render Requested: charcoal [16:15:06.873] Render Requested: ironIngot2 [16:15:06.873] Render Requested: iron [16:15:06.873] Render Requested: grain [16:15:06.873] Render Requested: olives [16:15:06.873] Render Requested: lz_arrow_youzhou_02 [16:15:06.873] Render Requested: lz_bow_youzhou_04 [16:15:06.873] Render Requested: lz_bow_youzhou_05 [16:15:06.873] Render Requested: sumpter_horse [16:15:06.873] Render Requested: sturgia_horse [16:15:06.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:06.888] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.378] Render Requested: sg_ar_c01_s4003_body [16:15:07.378] Render Requested: sg_ar_c06_s6002_body [16:15:07.416] Render Requested: sg_ar_c01_s4003_shoulder [16:15:07.417] Render Requested: sg_ar_c06_s6001_shoulder [16:15:07.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.446] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.781] Render Requested: sg_ar_c01_s4003_head [16:15:07.781] Render Requested: sg_ar_c06_s4001_head [16:15:07.869] Render Requested: lz_arrow_yongliang_01 [16:15:07.869] Render Requested: lz_arrow_youzhou_01 [16:15:07.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:07.945] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:08.334] Render Requested: lz_bow_yongliang_03 [16:15:08.334] Render Requested: noble_bow [16:15:10.369] Render Requested: lz_arrow_yongliang_01 [16:15:10.369] Render Requested: lz_arrow_youzhou_01 [16:15:11.933] Render Requested: sg_ar_c01_s4003_head [16:15:11.933] Render Requested: sg_ar_c06_s4001_head [16:15:13.103] Render Requested: sg_ar_c01_s4003_shoulder [16:15:13.103] Render Requested: sg_ar_c06_s6001_shoulder [16:15:13.189] Render Requested: sg_ar_c01_s4003_body [16:15:13.189] Render Requested: sg_ar_c06_s6002_body [16:15:13.419] Render Requested: sg_ar_c01_s4003_arm [16:15:13.419] Render Requested: sg_ar_c06_g004_arm [16:15:13.636] Render Requested: sg_ar_c01_s4003_leg [16:15:13.636] Render Requested: sg_ar_c06_s4001_leg [16:15:13.955] Render Requested: sg_ar_c01_s4003_arm [16:15:13.955] Render Requested: sg_ar_c06_g004_arm [16:15:14.118] Render Requested: lz_danshou_yongliang_02 [16:15:15.551] TransferItem Name: 10雍凉军黄铜套筒四孔卜字单手短戟 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:15:15.558] TransferItem Name: 10雍凉长安武库角端弓 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:15:15.560] TransferItem Name: 10雍凉长安武库羽箭 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:15:15.567] TransferItem Name: 三国-西凉羽饰毡帽皮武弁2 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:15:15.574] TransferItem Name: 三国-棕绒皮护肩 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:15:15.575] TransferItem Name: 三国-西凉革带短袖戎服皮札护胸 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:15:15.577] TransferItem Name: 三国-西凉皮札护臂2 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:15:15.579] TransferItem Name: 三国-白色裹腿配布鞋2 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:15:15.588] Render Requested: lz_danshou_yongliang_02 [16:15:15.588] Render Requested: lz_bow_yongliang_03 [16:15:15.588] Render Requested: lz_arrow_yongliang_01 [16:15:15.588] Render Requested: sg_ar_c01_s4003_head [16:15:15.588] Render Requested: sg_ar_c01_s4003_shoulder [16:15:15.588] Render Requested: sg_ar_c01_s4003_body [16:15:15.588] Render Requested: sg_ar_c01_s4003_arm [16:15:15.588] Render Requested: sg_ar_c01_s4003_leg [16:15:15.954] Render Requested: lz_arrow_youzhou_01 [16:15:15.954] Render Requested: lz_arrow_yongliang_01 [16:15:17.303] Force VSync State is now DEACTIVATED [16:15:17.303] PopScreen [16:15:17.303] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:15:17.303] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:15:17.303] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:15:17.316] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:15:17.316] OnScreenListChanged [16:15:17.316] SandBox.View.Map.MapScreen::HandleActivate [16:15:17.317] SandBox.View.Map.MapScreen::HandleResume [16:15:17.341] [GAME MENU] player_in_camp_main [16:15:20.759] ExecuteContinue [16:15:20.759] AI -> (op_junxuguan_camp_hint_to_player) - [16:15:21.623] P -> (op_player_camp_thank_junxuguan) - [16:15:21.623] --------------- Conversation End --------------- [16:15:21.629] Scene_view::clear_all(scn_conversation_tableau) [16:15:21.629] [GAME MENU] player_in_camp_main [16:15:21.729] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:15:21.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:15:21.729] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:15:21.753] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:15:21.753] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:15:21.753] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:15:22.714] --------------- Conversation Start --------------- [16:15:22.714] Conversation character name: 董卓 id: lord_dongzhuo culture:雍凉 persona:PersonaSoftspoken [16:15:22.714] AI -> (start_default_under_24_hours) - [16:15:22.714] [VOICEOVER]VoiceObject search for: ! [16:15:22.714] [VOICEOVER]VoiceObject search for: ! [16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [16:15:22.714] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [16:15:22.714] accentClass: [16:15:22.724] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [16:15:23.846] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_xnR3sXJP.ogg [16:15:23.846] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_generic_xnR3sXJP.xml. [16:15:25.457] ExecuteContinue [16:15:25.457] AI -> (hero_ask_4) - [16:15:25.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:25.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:15:26.821] P -> (player_is_leaving_neutral_or_friendly) - [16:15:26.821] AI -> (hero_leave) - [16:15:27.527] ExecuteContinue [16:15:27.527] --------------- Conversation End --------------- [16:15:27.531] Scene_view::clear_all(scn_conversation_tableau) [16:15:27.532] [GAME MENU] player_in_camp_main [16:15:29.440] --------------- Conversation Start --------------- [16:15:29.440] Conversation character name: 军需官 id: yongliang_sol_7002 culture:雍凉 persona:PersonaSoftspoken [16:15:29.440] AI -> (op_junxuguan_camp_hello_2) - [16:15:31.727] ExecuteContinue [16:15:31.727] AI -> (op_junxuguan_camp_introduce_0) - [16:15:32.207] ExecuteContinue [16:15:32.207] AI -> (op_junxuguan_camp_introduce_1) - [16:15:32.587] ExecuteContinue [16:15:32.587] AI -> (op_junxuguan_camp_introduce_2) - [16:15:33.367] P -> (op_player_camp_thank_junxuguan_2) - [16:15:33.367] --------------- Conversation End --------------- [16:15:33.372] Scene_view::clear_all(scn_conversation_tableau) [16:15:33.373] [GAME MENU] player_in_camp_main [16:15:34.947] [GAME MENU] camp_junxuguan [16:15:35.722] [GAME MENU] camp_junxuguan [16:15:38.034] --------------- Conversation Start --------------- [16:15:38.034] Conversation character name: 军需官 id: yongliang_sol_7003 culture:雍凉 persona:PersonaSoftspoken [16:15:38.035] AI -> (op_junxuguan_camp_hello) - [16:15:40.711] P -> (op_junxuguan_ask_for_quest_option) - [16:15:40.712] AI -> (op_junxuguan_quest_not_exist) - [16:15:41.878] P -> (op_player_leave_junxuguan) - [16:15:41.878] --------------- Conversation End --------------- [16:15:41.883] Scene_view::clear_all(scn_conversation_tableau) [16:15:41.884] [GAME MENU] camp_junxuguan [16:15:44.642] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:15:47.821] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:15:47.821] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:15:47.821] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:15:47.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:15:47.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:15:47.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:15:48.612] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:15:53.658] Before Daily Tick: 初平二年 春 二月 中旬 [16:15:55.801] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.065] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.085] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.169] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:01.396] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:16:37.822] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:16:37.822] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:16:37.822] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:16:37.834] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:16:37.834] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:16:37.835] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:16:37.908] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:16:37.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:16:37.909] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:16:38.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:16:40.467] Before Daily Tick: 初平二年 春 二月 中旬 [16:16:45.154] 你与董卓派系的关系+4,现为4。 [16:16:48.357] OnGameWindowFocusChange: False [16:16:48.357] TopScreen: MapScreen [16:16:49.528] OnGameWindowFocusChange: True [16:16:49.528] TopScreen: MapScreen [16:16:51.083] Force VSync State is now ACTIVE [16:16:51.083] PushScreen [16:16:51.083] SandBox.View.Map.MapScreen::HandlePause [16:16:51.083] SandBox.View.Map.MapScreen::HandleDeactivate [16:16:51.083] OnScreenListChanged [16:16:51.083] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [16:16:51.083] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [16:16:51.083] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [16:16:54.702] Force VSync State is now DEACTIVATED [16:16:54.702] PopScreen [16:16:54.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [16:16:54.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [16:16:54.702] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [16:16:54.702] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [16:16:54.702] OnScreenListChanged [16:16:54.702] SandBox.View.Map.MapScreen::HandleActivate [16:16:54.702] SandBox.View.Map.MapScreen::HandleResume [16:16:54.724] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:16:56.722] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:16:56.723] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:17:05.111] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:17:06.007] Before Daily Tick: 初平二年 春 二月 下旬 [16:17:06.700] creating hero from template with id: lord_houshi [16:17:15.793] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:17:26.159] Before Daily Tick: 初平二年 春 三月 上旬 [16:17:29.614] 成功夺取弘农,领主选举开始。 [16:17:31.725] creating hero from template with id: spc_notable_yizhou_21 [16:17:32.557] 你与董卓派系的关系+2,现为6。 [16:17:39.812] creating hero from template with id: sg_yuzhou_spc_eleftheroi_leader_1 [16:17:39.813] creating hero from template with id: sg_yuzhou_spc_embers_of_flame_leader_1 [16:17:39.813] creating hero from template with id: sg_yuzhou_spc_eleftheroi_leader_3 [16:17:39.813] creating hero from template with id: sg_yuzhou_spc_hidden_hand_leader_0 [16:17:39.905] 下邳的叛军已开始起身反抗自己的领主韩猛。 [16:17:46.271] Before Daily Tick: 初平二年 春 三月 上旬 [16:17:46.446] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:17:49.034] Force VSync State is now ACTIVE [16:17:49.034] PushScreen [16:17:49.034] SandBox.View.Map.MapScreen::HandlePause [16:17:49.035] SandBox.View.Map.MapScreen::HandleDeactivate [16:17:49.035] OnScreenListChanged [16:17:49.035] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [16:17:49.035] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [16:17:49.035] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [16:17:52.384] Force VSync State is now DEACTIVATED [16:17:52.384] PopScreen [16:17:52.384] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [16:17:52.384] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [16:17:52.384] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [16:17:52.384] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [16:17:52.384] OnScreenListChanged [16:17:52.384] SandBox.View.Map.MapScreen::HandleActivate [16:17:52.384] SandBox.View.Map.MapScreen::HandleResume [16:17:52.402] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:17:53.244] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:17:53.244] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:17:53.244] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:17:53.270] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:17:53.270] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:17:53.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:03.106] 協助修理武備完成!營中原本的一件【三国-西凉羽饰带绒皮武冠】被重鑄為【优质三国-西凉羽饰带绒皮武冠】。 [16:18:03.871] Player has entered town_anding_linjing: 临泾 [16:18:03.872] [GAME MENU] castle_outside [16:18:05.655] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:18:09.822] 協助修理武備完成!營中原本的一件【10雍凉长安武库汉弓】被重鑄為【平衡的10雍凉长安武库汉弓】。 [16:18:15.319] Before Daily Tick: 初平二年 春 三月 上旬 [16:18:15.656] 協助修理武備完成!營中原本的一件【三国-前朝皮甲】被重鑄為【上蜡的三国-前朝皮甲】。 [16:18:15.656] 你与董卓派系的关系+2,现为8。 [16:18:23.164] 協助修理武備完成!營中原本的一件【三国-前朝皮甲】被重鑄為【上蜡的三国-前朝皮甲】。 [16:18:24.342] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:18:31.263] 董卓势力的董卓在他深思熟虑后,将弘农封予魏续。 [16:18:33.564] 協助修理武備完成!營中原本的一件【10雍凉军黄铜套筒卜字单手短戟】被重鑄為【优良的10雍凉军黄铜套筒卜字单手短戟】。 [16:18:35.354] Before Daily Tick: 初平二年 春 三月 中旬 [16:18:36.675] [GAME MENU] player_in_camp_join_encounter [16:18:36.676] [GAME MENU] player_in_camp [16:18:38.792] Opening new mission Battle . [16:18:38.795] IMono_MBMission::create_mission : 0.003142 [16:18:38.995] Force VSync State is now DEACTIVATED [16:18:38.995] PushScreen [16:18:38.995] SandBox.View.Map.MapScreen::HandlePause [16:18:38.995] SandBox.View.Map.MapScreen::HandleDeactivate [16:18:38.995] Release Sound Event 70959 [16:18:38.995] OnScreenListChanged [16:18:38.995] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [16:18:38.995] -------MissionScreen-OnInitialize [16:18:38.995] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [16:18:38.995] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [16:18:39.394] Scene_view::clear_all(Main_map) [16:18:39.611] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_017/scene.xscene. [16:18:39.639] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_017/atmosphere.xml. [16:18:40.047] NAV_MESH: load finished, first load for scene: 1 [16:18:40.822] rglShader_manager::read_compressed_shader_cache_package : 0.000222 [16:18:40.836] Placed tree count, 1296, shrub__mix [16:18:40.870] Placed flora count, 44245, flora_plant_a [16:18:40.923] Placed flora count, 143685, flora_reed_b [16:18:41.094] Placed flora count, 346909, flora_plant_f [16:18:41.191] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [16:18:41.205] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [16:18:49.678] ----------Mission-AddTeam-Defender [16:18:49.678] ----------Mission-AddTeam-Attacker [16:18:49.678] ----------Mission-AddTeam-Attacker [16:18:49.767] -------MissionScreen-OnActivate [16:18:49.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:49.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:49.780] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:18:49.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:49.781] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:49.782] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:49.805] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:18:49.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:49.806] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:49.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:49.853] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:18:49.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:50.024] Bake Terrain [16:18:50.107] Bake Terrain [16:18:50.153] Bake Terrain [16:18:50.258] Bake Terrain [16:18:52.164] Selected formations being cleared. Select all formations: [16:18:52.164] Infantry added to selected formations. [16:18:52.164] Ranged added to selected formations. [16:18:52.164] Cavalry added to selected formations. [16:18:52.164] HorseArcher added to selected formations. [16:18:52.166] Selected formations being cleared. Select all formations: [16:18:52.166] Infantry added to selected formations. [16:18:52.166] Ranged added to selected formations. [16:18:52.166] Cavalry added to selected formations. [16:18:52.166] SetOrder AIControlOffon team [16:18:52.166] After set order called, number of selected formations: 3 [16:18:52.166] Infantry formation being processed. [16:18:52.167] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.167] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.167] Ranged formation being processed. [16:18:52.167] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.167] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.167] HorseArcher formation being processed. [16:18:52.167] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.167] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.167] After set order loop complete, number of selected formations: 3 [16:18:52.168] SetOrder Mounton team [16:18:52.168] After set order called, number of selected formations: 3 [16:18:52.168] Infantry formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] Ranged formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] HorseArcher formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] After set order loop complete, number of selected formations: 3 [16:18:52.168] SetOrder FireAtWillon team [16:18:52.168] After set order called, number of selected formations: 3 [16:18:52.168] Infantry formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] Ranged formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] HorseArcher formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] After set order loop complete, number of selected formations: 3 [16:18:52.168] SetOrder ArrangementLineon team [16:18:52.168] After set order called, number of selected formations: 3 [16:18:52.168] Infantry formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] Ranged formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] HorseArcher formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] After set order loop complete, number of selected formations: 3 [16:18:52.168] SetOrder StandYourGroundon team [16:18:52.168] After set order called, number of selected formations: 3 [16:18:52.168] Infantry formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] Ranged formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] HorseArcher formation being processed. [16:18:52.168] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.168] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.168] After set order loop complete, number of selected formations: 3 [16:18:52.169] SetOrder AIControlOffon team [16:18:52.169] After set order called, number of selected formations: 3 [16:18:52.169] Infantry formation being processed. [16:18:52.169] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.169] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.169] Ranged formation being processed. [16:18:52.169] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.169] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.169] HorseArcher formation being processed. [16:18:52.169] Update cached and formation values on each agent complete, number of selected formations: 3 [16:18:52.169] Set random decide time of agents with indices complete, number of selected formations: 3 [16:18:52.169] After set order loop complete, number of selected formations: 3 [16:18:52.169] Selected formations being cleared. [16:18:52.171] HorseArcher added to selected formations. [16:18:52.171] SetOrderWithAgent FollowMe 李大碗on team [16:18:52.171] After set order called, number of selected formations: 1 [16:18:52.171] General formation being processed. [16:18:52.171] Update cached and formation values on each agent complete, number of selected formations: 1 [16:18:52.171] Set random decide time of agents with indices complete, number of selected formations: 1 [16:18:52.171] After set order loop complete, number of selected formations: 1 [16:18:52.172] Selected formations being cleared. [16:18:52.172] HorseArcher added to selected formations. [16:18:52.172] SetOrderWithAgent FollowMe 董卓on team [16:18:52.172] After set order called, number of selected formations: 1 [16:18:52.172] General formation being processed. [16:18:52.172] Update cached and formation values on each agent complete, number of selected formations: 1 [16:18:52.172] Set random decide time of agents with indices complete, number of selected formations: 1 [16:18:52.172] After set order loop complete, number of selected formations: 1 [16:18:52.172] Selected formations being cleared. [16:18:52.172] Cavalry added to selected formations. [16:18:52.172] SetOrderWithAgent FollowMe 董卓on team [16:18:52.172] After set order called, number of selected formations: 1 [16:18:52.172] Bodyguard formation being processed. [16:18:52.172] Update cached and formation values on each agent complete, number of selected formations: 1 [16:18:52.172] Set random decide time of agents with indices complete, number of selected formations: 1 [16:18:52.172] After set order loop complete, number of selected formations: 1 [16:18:52.172] Selected formations being cleared. [16:18:52.172] Selected formations being cleared. Select all formations: [16:18:52.172] Infantry added to selected formations. [16:18:52.172] Ranged added to selected formations. [16:18:52.172] Cavalry added to selected formations. [16:18:52.213] Render Requested: lz_spear_youzhou_04 [16:18:52.213] Render Requested: stronger_reinforced_kite_shield [16:18:52.218] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:18:52.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:52.218] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:18:52.227] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:18:52.227] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:18:52.227] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:18:52.260] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:18:52.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:19:13.200] Render Requested: noble_bow [16:19:32.883] 呵!将军好武艺! [16:19:42.737] Render Requested: stronger_reinforced_kite_shield [16:19:42.916] Render Requested: lz_spear_youzhou_04 [16:19:45.441] CheckMissionEnded::ended [16:19:45.441] Player MapEvent BattleState: AttackerVictory [16:19:48.382] 你获胜了! [16:19:50.235] I called EndMission [16:19:50.244] I called EndMissionInternal [16:19:50.417] -------MissionScreen-OnDeactivate [16:19:50.837] PopScreen [16:19:50.837] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [16:19:50.837] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [16:19:50.837] -------MissionScreen-OnDeactivate [16:19:50.837] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [16:19:50.837] -------MissionScreen-OnFinalize [16:19:50.853] Scene_view::clear_all(battle_terrain_017) [16:19:50.854] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [16:19:50.854] OnScreenListChanged [16:19:50.854] SandBox.View.Map.MapScreen::HandleActivate [16:19:50.854] SandBox.View.Map.MapScreen::HandleResume [16:19:50.866] [GAME MENU] player_in_camp [16:19:50.866] Release Sound Event -1 [16:19:50.867] 你掠夺了139第纳尔。 [16:19:50.867] Player MapEvent State: WaitingRemoval [16:19:51.063] Release Sound Event 71692 [16:19:51.073] [GAME MENU] player_in_camp_battle_end [16:19:57.465] rglShader_manager::read_compressed_shader_cache_package : 0.000111 [16:19:57.466] Missing shader from sack: pbr_terrain [16:19:57.466] Missing shader from sack: pbr_terrain [16:19:57.466] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.466] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.466] Missing shader from sack: pbr_terrain_shadowmap [16:19:57.466] Missing shader from sack: pbr_terrain_pointlight [16:19:57.466] Missing shader from sack: pbr_terrain [16:19:57.466] Missing shader from sack: pbr_terrain [16:19:57.466] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.467] Missing shader from sack: pbr_terrain [16:19:57.467] Missing shader from sack: pbr_terrain [16:19:57.467] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.467] Missing shader from sack: pbr_terrain [16:19:57.468] Missing shader from sack: pbr_terrain [16:19:57.468] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.468] Missing shader from sack: pbr_terrain [16:19:57.468] Missing shader from sack: pbr_terrain [16:19:57.468] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.468] Missing shader from sack: pbr_terrain [16:19:57.468] Missing shader from sack: pbr_terrain [16:19:57.468] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.469] Missing shader from sack: pbr_terrain [16:19:57.469] Missing shader from sack: pbr_terrain [16:19:57.469] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.469] Missing shader from sack: pbr_terrain [16:19:57.469] Missing shader from sack: pbr_terrain [16:19:57.469] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.470] Missing shader from sack: pbr_terrain [16:19:57.470] Missing shader from sack: pbr_terrain [16:19:57.470] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.470] Missing shader from sack: pbr_terrain [16:19:57.470] Missing shader from sack: pbr_terrain [16:19:57.470] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.470] Missing shader from sack: pbr_terrain [16:19:57.470] Missing shader from sack: pbr_terrain [16:19:57.470] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.470] Missing shader from sack: pbr_terrain [16:19:57.470] Missing shader from sack: pbr_terrain [16:19:57.470] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.471] Missing shader from sack: pbr_terrain [16:19:57.471] Missing shader from sack: pbr_terrain [16:19:57.471] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.471] Missing shader from sack: pbr_terrain [16:19:57.471] Missing shader from sack: pbr_terrain [16:19:57.471] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.472] Missing shader from sack: pbr_terrain [16:19:57.472] Missing shader from sack: pbr_terrain [16:19:57.472] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.472] Missing shader from sack: pbr_terrain [16:19:57.472] Missing shader from sack: pbr_terrain [16:19:57.472] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.472] Missing shader from sack: pbr_terrain [16:19:57.473] Missing shader from sack: pbr_terrain [16:19:57.473] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.475] Missing shader from sack: pbr_terrain [16:19:57.475] Missing shader from sack: pbr_terrain [16:19:57.475] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.476] Missing shader from sack: pbr_terrain [16:19:57.476] Missing shader from sack: pbr_terrain [16:19:57.476] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.476] Missing shader from sack: pbr_terrain [16:19:57.476] Missing shader from sack: pbr_terrain [16:19:57.476] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.477] Missing shader from sack: pbr_terrain [16:19:57.477] Missing shader from sack: pbr_terrain [16:19:57.477] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.477] Missing shader from sack: pbr_terrain [16:19:57.477] Missing shader from sack: pbr_terrain [16:19:57.477] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.478] Missing shader from sack: pbr_terrain [16:19:57.478] Missing shader from sack: pbr_terrain [16:19:57.478] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.479] Missing shader from sack: pbr_terrain [16:19:57.479] Missing shader from sack: pbr_terrain [16:19:57.479] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.480] Missing shader from sack: pbr_terrain [16:19:57.480] Missing shader from sack: pbr_terrain [16:19:57.480] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.481] Missing shader from sack: pbr_terrain [16:19:57.481] Missing shader from sack: pbr_terrain [16:19:57.481] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.481] Missing shader from sack: pbr_terrain [16:19:57.481] Missing shader from sack: pbr_terrain [16:19:57.481] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.483] Missing shader from sack: pbr_terrain [16:19:57.483] Missing shader from sack: pbr_terrain [16:19:57.483] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.488] Missing shader from sack: pbr_terrain [16:19:57.488] Missing shader from sack: pbr_terrain [16:19:57.488] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.488] Missing shader from sack: pbr_terrain [16:19:57.488] Missing shader from sack: pbr_terrain [16:19:57.488] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.489] Missing shader from sack: pbr_terrain [16:19:57.489] Missing shader from sack: pbr_terrain [16:19:57.489] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.489] Missing shader from sack: pbr_terrain [16:19:57.489] Missing shader from sack: pbr_terrain [16:19:57.489] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.490] Missing shader from sack: pbr_terrain [16:19:57.490] Missing shader from sack: pbr_terrain [16:19:57.490] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.492] Missing shader from sack: pbr_terrain [16:19:57.492] Missing shader from sack: pbr_terrain [16:19:57.492] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.496] Missing shader from sack: pbr_terrain [16:19:57.496] Missing shader from sack: pbr_terrain [16:19:57.496] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.497] Missing shader from sack: pbr_terrain [16:19:57.497] Missing shader from sack: pbr_terrain [16:19:57.497] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.498] Missing shader from sack: pbr_terrain [16:19:57.498] Missing shader from sack: pbr_terrain [16:19:57.498] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.501] Missing shader from sack: pbr_terrain [16:19:57.501] Missing shader from sack: pbr_terrain [16:19:57.501] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.501] Missing shader from sack: pbr_terrain [16:19:57.501] Missing shader from sack: pbr_terrain [16:19:57.501] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.504] Missing shader from sack: pbr_terrain [16:19:57.504] Missing shader from sack: pbr_terrain [16:19:57.504] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.504] Missing shader from sack: pbr_terrain [16:19:57.504] Missing shader from sack: pbr_terrain [16:19:57.504] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.506] Missing shader from sack: pbr_terrain [16:19:57.506] Missing shader from sack: pbr_terrain [16:19:57.507] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.509] Missing shader from sack: pbr_terrain [16:19:57.509] Missing shader from sack: pbr_terrain [16:19:57.509] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.509] Missing shader from sack: pbr_terrain [16:19:57.509] Missing shader from sack: pbr_terrain [16:19:57.509] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.513] Missing shader from sack: pbr_terrain [16:19:57.513] Missing shader from sack: pbr_terrain [16:19:57.513] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.513] Missing shader from sack: pbr_terrain [16:19:57.513] Missing shader from sack: pbr_terrain [16:19:57.513] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.516] Missing shader from sack: pbr_terrain [16:19:57.516] Missing shader from sack: pbr_terrain [16:19:57.516] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.522] Missing shader from sack: pbr_terrain [16:19:57.522] Missing shader from sack: pbr_terrain [16:19:57.522] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.522] Missing shader from sack: pbr_terrain [16:19:57.522] Missing shader from sack: pbr_terrain [16:19:57.522] Missing shader from sack: pbr_terrain_gbuffer [16:19:57.523] Missing shader from sack: pbr_terrain [16:19:57.523] Missing shader from sack: pbr_terrain [16:19:57.523] Missing shader from sack: pbr_terrain_gbuffer [16:19:58.056] Bake Terrain [16:20:02.233] Bake Terrain [16:20:02.260] Bake Terrain [16:20:02.279] Bake Terrain [16:20:02.660] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:20:02.661] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:20:06.888] [GAME MENU] player_in_camp_main [16:20:08.299] [GAME MENU] camp_junsima [16:20:08.917] [GAME MENU] player_in_camp_main [16:20:09.508] [GAME MENU] camp_junxuguan [16:20:10.830] [GAME MENU] camp_junxuguan [16:20:11.237] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:20:12.595] Force VSync State is now ACTIVE [16:20:12.595] PushScreen [16:20:12.595] SandBox.View.Map.MapScreen::HandlePause [16:20:12.595] SandBox.View.Map.MapScreen::HandleDeactivate [16:20:12.595] OnScreenListChanged [16:20:12.595] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [16:20:12.595] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [16:20:12.595] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [16:20:14.201] Force VSync State is now DEACTIVATED [16:20:14.202] PopScreen [16:20:14.202] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [16:20:14.202] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [16:20:14.202] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [16:20:14.202] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [16:20:14.202] OnScreenListChanged [16:20:14.202] SandBox.View.Map.MapScreen::HandleActivate [16:20:14.202] SandBox.View.Map.MapScreen::HandleResume [16:20:14.220] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:20:15.434] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:20:15.434] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:20:15.435] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:20:15.495] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:20:15.495] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:20:15.496] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:20:23.090] 你与董卓派系的关系+2,现为10。 [16:20:27.716] Before Daily Tick: 初平二年 春 三月 中旬 [16:20:40.697] 協助修理武備完成!營中原本的一件【10雍凉军黄铜套筒卜字单手短戟】被重鑄為【优良的10雍凉军黄铜套筒卜字单手短戟】。 [16:20:47.783] Before Daily Tick: 初平二年 春 三月 中旬 [16:20:47.790] creating hero from template with id: spc_wanderer_sturgia_6 [16:20:51.586] 你与董卓派系的关系+3,现为13。 [16:20:55.723] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:21:03.226] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:21:03.226] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:21:03.227] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:21:03.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:21:03.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:21:03.258] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:21:04.670] Player has entered city_jincheng_yunwu: 允吾 [16:21:04.670] [GAME MENU] town_outside [16:21:04.670] [GAME MENU] town [16:21:04.695] Release Sound Event 71727 [16:21:04.695] Release Sound Event 71726 [16:21:04.695] Release Sound Event -1 [16:21:04.695] Release Sound Event -1 [16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.763] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.821] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:04.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:06.975] [GAME MENU] town_backstreet [16:21:06.978] Release Sound Event 71729 [16:21:06.978] Release Sound Event 71728 [16:21:06.978] Release Sound Event -1 [16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:07.683] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.606] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:08.616] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:09.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:09.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:09.268] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:15.223] [GAME MENU] town_backstreet [16:21:15.224] Release Sound Event 71730 [16:21:15.224] Release Sound Event 71728 [16:21:15.224] Release Sound Event -1 [16:21:16.260] [GAME MENU] town [16:21:16.269] Release Sound Event 71731 [16:21:16.269] Release Sound Event 71728 [16:21:16.269] Release Sound Event 71728 [16:21:16.269] Release Sound Event -1 [16:21:23.405] Average value of 五谷 : 0.6790805 [16:21:23.405] Average value of 鱼 : 3.143638 [16:21:23.405] Average value of 肉 : 1.878028 [16:21:23.405] Average value of 奶酥 : 1.50472 [16:21:23.405] Average value of 葡萄 : 2.848806 [16:21:23.405] Average value of 枣 : 2.260325 [16:21:23.405] Average value of 青果 : 2.708229 [16:21:23.405] Average value of 膏脂 : 2.124959 [16:21:23.405] Average value of 菜油 : 3.685915 [16:21:23.405] Average value of 苎麻 : 2.145495 [16:21:23.405] Average value of 苧布 : 2.285599 [16:21:23.405] Average value of 羊毛 : 2.519279 [16:21:23.405] Average value of 布匹 : 1.3 [16:21:23.405] Average value of 蚕丝 : 0.3902833 [16:21:23.405] Average value of 绸缎 : 0.930839 [16:21:23.405] Average value of 硬木 : 0.801307 [16:21:23.405] Average value of 铁 : 1.190475 [16:21:23.405] Average value of 盐巴 : 2.101179 [16:21:23.405] Average value of 银矿石 : 2.390126 [16:21:23.405] Average value of 兽皮 : 0.9903646 [16:21:23.405] Average value of 陶土 : 1.493089 [16:21:23.405] Average value of 浊酒 : 0.4925359 [16:21:23.405] Average value of 西域葡萄酒 : 0.8956946 [16:21:23.405] Average value of 工具 : 0.429545 [16:21:23.405] Average value of 陶瓷 : 1.046903 [16:21:23.405] Average value of 皮革 : 1.226427 [16:21:23.405] Average value of 毛皮 : 1.957187 [16:21:23.405] Average value of 金银器 : 2.189181 [16:21:23.405] Average value of 箭 : 0.7999995 [16:21:23.405] Average value of 羊 : 1.464004 [16:21:23.405] Average value of 牛 : 1.858394 [16:21:23.405] Average value of 豕 : 0.7210335 [16:21:23.405] Average value of 驮畜 : 1.141184 [16:21:23.405] Average value of 坐骑 : 1.449831 [16:21:23.405] Average value of 战争坐骑 : 0.9009093 [16:21:23.405] Average value of 贵族坐骑 : 0.9841905 [16:21:23.405] Average value of 马匹装备 I : 0.7999995 [16:21:23.405] Average value of 马匹装备 II : 0.8008296 [16:21:23.405] Average value of 马匹装备 III : 0.8236279 [16:21:23.406] Average value of 马匹装备 IV : 1.043575 [16:21:23.406] Average value of 马匹装备 V : 1.017741 [16:21:23.406] Average value of 近战武器 I : 0.7999995 [16:21:23.406] Average value of 近战武器 II : 0.7999995 [16:21:23.406] Average value of 近战武器 III : 0.7999995 [16:21:23.406] Average value of 近战武器 IV : 0.7999995 [16:21:23.406] Average value of 近战武器 V : 0.8161286 [16:21:23.406] Average value of 远程武器 I : 0.7999995 [16:21:23.406] Average value of 远程武器 II : 0.7999995 [16:21:23.406] Average value of 远程武器 III : 0.7999995 [16:21:23.406] Average value of 远程武器 IV : 0.7999995 [16:21:23.406] Average value of 远程武器 V : 0.8322576 [16:21:23.406] Average value of 盾牌 I : 0.8004358 [16:21:23.406] Average value of 盾牌 II : 0.7999995 [16:21:23.406] Average value of 盾牌 III : 0.7999995 [16:21:23.406] Average value of 盾牌 IV : 0.8161286 [16:21:23.406] Average value of 盾牌 V : 0.8967738 [16:21:23.406] Average value of 服装 : 0.7999995 [16:21:23.406] Average value of 轻甲 : 0.7999995 [16:21:23.406] Average value of 中甲 : 0.7999995 [16:21:23.406] Average value of 重甲 : 0.7999995 [16:21:23.406] Average value of 终极护甲 : 0.8161286 [16:21:23.406] Average value of 旗帜 : 1.3 [16:21:23.406] Average value of 未分配 : 1.3 [16:21:23.406] Force VSync State is now ACTIVE [16:21:23.406] PushScreen [16:21:23.406] SandBox.View.Map.MapScreen::HandlePause [16:21:23.406] SandBox.View.Map.MapScreen::HandleDeactivate [16:21:23.406] Release Sound Event 71733 [16:21:23.406] Release Sound Event 71732 [16:21:23.406] OnScreenListChanged [16:21:23.406] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:21:24.534] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:21:24.534] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:21:24.816] Render Requested: sg_ar_c06_s4001_head [16:21:24.816] Render Requested: sg_ar_c06_s6001_shoulder [16:21:24.816] Render Requested: sg_ar_c06_s6002_body [16:21:24.816] Render Requested: sg_ar_c06_g004_arm [16:21:24.816] Render Requested: sg_ar_c06_s4001_leg [16:21:24.816] Render Requested: t3_khuzait_horse [16:21:24.816] Render Requested: northern_light_harness [16:21:24.816] Render Requested: lz_spear_youzhou_04 [16:21:24.816] Render Requested: stronger_reinforced_kite_shield [16:21:24.816] Render Requested: noble_bow [16:21:24.816] Render Requested: lz_arrow_youzhou_01 [16:21:24.816] Render Requested: mule [16:21:24.816] Render Requested: old_horse [16:21:24.816] Render Requested: saddle_horse [16:21:24.816] Render Requested: pack_camel [16:21:24.816] Render Requested: aserai_horse [16:21:24.816] Render Requested: vlandia_horse [16:21:24.816] Render Requested: war_camel [16:21:24.816] Render Requested: t2_vlandia_horse [16:21:24.816] Render Requested: t3_vlandia_horse [16:21:24.816] Render Requested: t3_aserai_horse [16:21:24.817] Render Requested: sg_sword_1h_001 [16:21:24.817] Render Requested: sg_t1_ht_sword_001 [16:21:24.817] Render Requested: sg_t1_ht_sword_002 [16:21:24.817] Render Requested: falchion_sword_t2 [16:21:24.817] Render Requested: bastard_sword_t2 [16:21:24.817] Render Requested: sg_sword_1h_012 [16:21:24.817] Render Requested: sg_ar_c01_s4003_leg [16:21:24.817] Render Requested: sg_ar_c11_com01_arm [16:21:24.817] Render Requested: sg_ar_c01_s4003_arm [16:21:24.817] Render Requested: sg_ar_c01_s4003_body [16:21:24.817] Render Requested: sg_ar_c01_s4003_shoulder [16:21:24.817] Render Requested: sg_ar_c01_s4003_head [16:21:24.817] Render Requested: ironIngot2 [16:21:24.817] Render Requested: charcoal [16:21:24.817] Render Requested: iron [16:21:24.817] Render Requested: grain [16:21:24.817] Render Requested: olives [16:21:24.817] Render Requested: lz_arrow_yongliang_01 [16:21:24.817] Render Requested: lz_arrow_youzhou_02 [16:21:24.817] Render Requested: lz_bow_yongliang_03 [16:21:24.817] Render Requested: lz_bow_youzhou_04 [16:21:24.817] Render Requested: lz_bow_youzhou_05 [16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:24.909] Render Requested: vlandia_horse [16:21:24.909] Render Requested: t3_khuzait_horse [16:21:25.819] Render Requested: war_camel [16:21:26.020] Render Requested: t2_vlandia_horse [16:21:26.063] Render Requested: t3_vlandia_horse [16:21:26.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:26.794] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.283] Render Requested: t3_aserai_horse [16:21:27.349] Render Requested: sg_sword_1h_001 [16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.728] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:27.882] Render Requested: sg_t1_ht_sword_001 [16:21:27.894] Render Requested: sg_sword_1h_004 [16:21:27.964] Render Requested: sg_t1_ht_sword_002 [16:21:27.977] Render Requested: short_sword_t3 [16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.112] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.147] Render Requested: falchion_sword_t2 [16:21:28.211] Render Requested: sg_t2_ht_sword_002 [16:21:28.332] Render Requested: bastard_sword_t2 [16:21:28.332] Render Requested: sg_sword_1h_007 [16:21:28.364] Render Requested: sg_axe_whole_003_1h [16:21:28.380] Render Requested: sg_axe_whole_002_b_1h [16:21:28.399] Render Requested: sg_axe_whole_002_a_1h [16:21:28.415] Render Requested: peasant_hatchet_1_t1 [16:21:28.444] Render Requested: sg_axe_1h_001 [16:21:28.463] Render Requested: sg_t1_axe_001 [16:21:28.497] Render Requested: peasant_pickaxe_1_t1 [16:21:28.532] Render Requested: sg_axe_whole_002_b_1h [16:21:28.549] Render Requested: sg_axe_whole_002_a_1h [16:21:28.549] Render Requested: sg_axe_001 [16:21:28.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.613] Render Requested: peasant_hatchet_1_t1 [16:21:28.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.614] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.627] Render Requested: sg_axe_004 [16:21:28.714] Render Requested: sg_axe_1h_001 [16:21:28.714] Render Requested: sg_t1_ht_axe_003 [16:21:28.750] Render Requested: peasant_sickle_1_t1 [16:21:28.765] Render Requested: sg_t1_ht_axe_004 [16:21:28.781] Render Requested: sg_t2_ht_axe_004 [16:21:28.814] Render Requested: sg_t1_ht_axe_002 [16:21:28.831] Render Requested: small_spurred_axe_t2 [16:21:28.868] Render Requested: sg_t2_ht_axe_003 [16:21:28.898] Render Requested: sg_t2_ht_axe_002 [16:21:28.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:28.933] Render Requested: sg_t1_ht_axe_004 [16:21:28.947] Render Requested: sg_t2_ht_axe_004 [16:21:28.962] Render Requested: sg_t3_ht_axe_002 [16:21:29.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.012] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.030] Render Requested: sg_t1_ht_axe_002 [16:21:29.045] Render Requested: peasant_hammer_2_t1 [16:21:29.099] Render Requested: small_spurred_axe_t2 [16:21:29.099] Render Requested: peasant_hammer_1_t1 [16:21:29.114] Render Requested: sg_t1_ht_mace_002 [16:21:29.131] Render Requested: sg_t1_ht_mace_001 [16:21:29.148] Render Requested: sg_t2_ht_mace_002 [16:21:29.184] Render Requested: morningstar_mace_t3 [16:21:29.199] Render Requested: sg_t4_ht_mace_002 [16:21:29.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.230] Render Requested: sg_sword_2h_001 [16:21:29.265] Render Requested: sg_t1_ht_mace_002 [16:21:29.280] Render Requested: sg_t1_ht_mace_001 [16:21:29.280] Render Requested: peasant_2haxe_1_t1 [16:21:29.331] Render Requested: sg_t2_ht_mace_002 [16:21:29.346] Render Requested: simple_sparth_axe_t2 [16:21:29.449] Render Requested: sg_t1_ht_axe2_002 [16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:29.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.233] Render Requested: sg_t4_ht_mace_002 [16:21:30.233] Render Requested: sg_t1_ht_axe2_001 [16:21:30.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.282] Render Requested: sg_sword_2h_001 [16:21:30.282] Render Requested: sg_t2_ht_axe2_004 [16:21:30.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.332] Render Requested: peasant_2haxe_1_t1 [16:21:30.332] Render Requested: sg_axe_003 [16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:30.379] Render Requested: sg_t1_ht_mace2_002 [16:21:30.400] Render Requested: simple_sparth_axe_t2 [16:21:30.415] Render Requested: sg_t1_ht_axe2_002 [16:21:30.429] Render Requested: sg_t1_ht_mace2_001 [16:21:30.498] Render Requested: sg_t1_ht_axe2_001 [16:21:30.498] Render Requested: peasant_pitchfork_1_t1 [16:21:30.685] Render Requested: peasant_pitchfork_2_t1 [16:21:30.715] Render Requested: sg_spear_004 [16:21:30.749] Render Requested: sg_polearm_001 [16:21:30.782] Render Requested: sg_t1_ht_spear2_001 [16:21:30.802] Render Requested: sg_spear_018 [16:21:30.833] Render Requested: sg_t1_ht_spear_001 [16:21:30.868] Render Requested: triangluar_spear_t3 [16:21:30.904] Render Requested: sg_t2_ht_spear_001 [16:21:30.933] Render Requested: sg_polearm_001 [16:21:30.934] Render Requested: lz_spear_youzhou_04 [16:21:30.972] Render Requested: sg_t1_ht_spear2_001 [16:21:30.972] Render Requested: sg_t2_ht_spear2_001 [16:21:31.031] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.031] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.031] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.052] Render Requested: sg_spear_018 [16:21:31.063] Render Requested: sg_t3_ht_spear2_001 [16:21:31.467] Render Requested: sg_t1_ht_spear_001 [16:21:31.513] Render Requested: wide_leaf_spear_t4 [16:21:31.852] Render Requested: triangluar_spear_t3 [16:21:31.852] Render Requested: sg_spear_015 [16:21:31.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.897] Render Requested: sg_spear_009 [16:21:31.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:31.923] Render Requested: simple_pike_t2 [16:21:31.953] Render Requested: peasant_polearm_1_t1 [16:21:32.002] Render Requested: sg_spear_028 [16:21:32.035] Render Requested: wide_leaf_spear_t4 [16:21:32.053] Render Requested: sg_spear_015 [16:21:32.053] Render Requested: sg_spear_whole_002 [16:21:32.156] Render Requested: sg_spear_009 [16:21:32.156] Render Requested: military_fork_pike_t3 [16:21:32.481] Render Requested: sg_spear_whole_001 [16:21:32.740] Render Requested: sg_spear_015 [16:21:32.802] Render Requested: wide_leaf_spear_t4 [16:21:32.903] Render Requested: sg_t3_ht_spear2_001 [16:21:34.520] Render Requested: sg_t2_ht_spear2_001 [16:21:35.057] Render Requested: sg_t3_ht_spear2_001 [16:21:35.138] Render Requested: wide_leaf_spear_t4 [16:21:35.222] Render Requested: sg_spear_015 [16:21:35.375] Render Requested: sg_spear_009 [16:21:35.375] Render Requested: sg_spear_whole_004 [16:21:35.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:35.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:35.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:35.456] Render Requested: fine_pike_t4 [16:21:35.487] Render Requested: simple_pike_t2 [16:21:35.503] Render Requested: peasant_polearm_1_t1 [16:21:35.503] Render Requested: thamaskene_pike_t4 [16:21:35.608] Render Requested: sg_spear_028 [16:21:35.608] Render Requested: banner_big [16:21:36.143] Render Requested: sg_spear_whole_002 [16:21:36.143] Render Requested: sg_shield_006 [16:21:36.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:36.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:36.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:36.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:36.204] Render Requested: military_fork_pike_t3 [16:21:36.217] Render Requested: old_kite_shield [16:21:36.276] Render Requested: leather_bound_kite_shield [16:21:36.305] Render Requested: sg_spear_whole_001 [16:21:36.324] Render Requested: sg_spear_whole_004 [16:21:36.334] Render Requested: battered_horsemans_kite_shield [16:21:36.441] Render Requested: fine_pike_t4 [16:21:36.451] Render Requested: worn_kite_shield [16:21:37.022] Render Requested: thamaskene_pike_t4 [16:21:38.740] Render Requested: fine_pike_t4 [16:21:39.841] Render Requested: thamaskene_pike_t4 [16:21:40.442] Render Requested: fine_pike_t4 [16:21:40.494] Render Requested: sg_spear_whole_004 [16:21:41.696] Render Requested: sg_spear_whole_001 [16:21:42.627] Render Requested: military_fork_pike_t3 [16:21:44.762] Render Requested: fine_pike_t4 [16:21:44.827] Render Requested: thamaskene_pike_t4 [16:21:45.346] Render Requested: banner_big [16:21:45.346] Render Requested: stronger_reinforced_kite_shield [16:21:45.408] Render Requested: battered_kite_shield [16:21:45.428] Render Requested: sg_shield_006 [16:21:45.465] Render Requested: old_horsemans_kite_shield [16:21:45.498] Render Requested: worn_horsemans_kite_shield [16:21:45.525] Render Requested: bound_horsemans_kite_shield [16:21:45.575] Render Requested: reinforced_horsemans_kite_shield [16:21:45.580] Render Requested: battered_horsemans_kite_shield [16:21:45.596] Render Requested: worn_kite_shield [16:21:45.659] Render Requested: sg_shield_001 [16:21:45.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.695] Render Requested: battered_kite_shield [16:21:45.742] Render Requested: reinforced_flat_kite_shield [16:21:45.779] Render Requested: studded_bound_kite_shield [16:21:45.798] Render Requested: light_horsemans_kite_shield [16:21:45.813] Render Requested: sg_shield_008_a [16:21:45.825] Render Requested: sg_shield_008_b [16:21:45.865] Render Requested: reinforced_kite_shield [16:21:45.892] Render Requested: sg_shield_008_d [16:21:45.896] Render Requested: reinforced_flat_kite_shield [16:21:45.913] Render Requested: studded_bound_kite_shield [16:21:45.926] Render Requested: sg_shield_009 [16:21:45.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.977] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:45.992] Render Requested: sg_shield_008_c [16:21:46.043] Render Requested: sg_shield_005 [16:21:46.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.082] Render Requested: stronger_reinforced_kite_shield [16:21:46.098] Render Requested: sg_shield_008_a_big [16:21:46.113] Render Requested: sg_shield_008_b_big [16:21:46.126] Render Requested: sg_shield_009_big [16:21:46.163] Render Requested: heavy_horsemans_kite_shield [16:21:46.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.177] Render Requested: sg_shield_007_a [16:21:46.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.178] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.210] Render Requested: sg_shield_003 [16:21:46.259] Render Requested: steppe_guardian_shield [16:21:46.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.264] Render Requested: sg_shield_008_a_big [16:21:46.279] Render Requested: sg_shield_008_b_big [16:21:46.326] Render Requested: fortified_kite_shield [16:21:46.348] Render Requested: sg_shield_009_big [16:21:46.380] Render Requested: sg_gong_004 [16:21:46.393] Render Requested: sg_longbow_002 [16:21:46.413] Render Requested: lz_longbow_bingzhou_01 [16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.414] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.447] Render Requested: lz_bow_yanzhou_01 [16:21:46.463] Render Requested: lz_bow_qingzhou_01 [16:21:46.476] Render Requested: lz_longbow_yangzhou_01 [16:21:46.510] Render Requested: lz_bow_yongliang_01 [16:21:46.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.551] Render Requested: lz_longbow_yangzhou_02 [16:21:46.597] Render Requested: lz_longbow_bingzhou_01 [16:21:46.597] Render Requested: noble_bow [16:21:46.609] Render Requested: lz_longbow_bingzhou_02 [16:21:46.634] Render Requested: lz_bow_yanzhou_01 [16:21:46.693] Render Requested: lz_bow_han_01 [16:21:46.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.764] Render Requested: lz_bow_qingzhou_01 [16:21:46.892] Render Requested: lz_bow_jjc_01 [16:21:46.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:46.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.280] Render Requested: lz_longbow_yangzhou_01 [16:21:47.334] Render Requested: lz_bow_yongliang_01 [16:21:47.334] Render Requested: lz_bow_yanzhou_02 [16:21:47.349] Render Requested: lz_bow_xuzhou_02 [16:21:47.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.386] Render Requested: lz_bow_yongliang_02 [16:21:47.402] Render Requested: sg_gong_005 [16:21:47.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.410] Render Requested: lz_longbow_yangzhou_03 [16:21:47.444] Render Requested: lz_bow_qingzhou_03 [16:21:47.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.493] Render Requested: lz_bow_youzhou_02 [16:21:47.497] Render Requested: lz_bow_yanzhou_02 [16:21:47.515] Render Requested: lz_bow_xuzhou_02 [16:21:47.560] Render Requested: lz_bow_xuzhou_03 [16:21:47.583] Render Requested: lz_bow_yongliang_02 [16:21:47.660] Render Requested: lz_bow_han_03 [16:21:47.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.678] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:47.701] Render Requested: sg_gong_005 [16:21:48.061] Render Requested: lz_longbow_yanzhou_01 [16:21:48.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.136] Render Requested: lz_longbow_han_01 [16:21:48.160] Render Requested: lz_bow_qingzhou_04 [16:21:48.164] Render Requested: lz_bow_qingzhou_03 [16:21:48.185] Render Requested: lz_bow_youzhou_02 [16:21:48.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.186] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.227] Render Requested: sg_arrows_003 [16:21:48.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.299] Render Requested: lz_bow_xuzhou_03 [16:21:48.344] Render Requested: default_arrows [16:21:48.448] Render Requested: lz_bow_han_03 [16:21:48.611] Render Requested: sg_arrows_001 [16:21:48.635] Render Requested: lz_longbow_yanzhou_01 [16:21:48.636] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:48.652] Render Requested: sg_arrows_002 [16:21:48.688] Render Requested: sg_arrows_003 [16:21:48.695] Render Requested: sg_arrows_004 [16:21:48.728] Render Requested: sg_arrows_005 [16:21:48.777] Render Requested: barbed_arrows [16:21:48.781] Render Requested: default_arrows [16:21:48.781] Render Requested: lz_arrow_youzhou_01 [16:21:48.798] Render Requested: sg_arrows_001 [16:21:48.844] Render Requested: lz_arrow_qingzhou_01 [16:21:48.864] Render Requested: sg_arrows_002 [16:21:48.944] Render Requested: lz_arrow_xuzhou_01 [16:21:48.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:49.000] Render Requested: sg_arrows_003 [16:21:49.533] Render Requested: sg_arrows_002 [16:21:49.632] Render Requested: sg_arrows_003 [16:21:49.932] Render Requested: lz_bow_qingzhou_04 [16:21:49.932] Render Requested: noble_bow [16:21:50.750] Render Requested: sg_arrows_003 [16:21:50.750] Render Requested: lz_arrow_youzhou_01 [16:21:50.984] Render Requested: sg_arrows_001 [16:21:51.067] Render Requested: sg_arrows_002 [16:21:51.096] Render Requested: range_arrows [16:21:51.167] Render Requested: lz_arrow_qingzhou_02 [16:21:51.180] Render Requested: lz_arrow_xuzhou_02 [16:21:51.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:51.230] Render Requested: vlandic_arrows [16:21:51.280] Render Requested: lz_arrow_bingzhou_01 [16:21:51.284] Render Requested: barbed_arrows [16:21:51.319] Render Requested: lz_arrow_qingzhou_01 [16:21:51.364] Render Requested: bodkin_arrows_c [16:21:51.433] Render Requested: lz_arrow_xuzhou_01 [16:21:51.563] Render Requested: bodkin_arrows_b [16:21:51.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:51.885] Render Requested: range_arrows [16:21:51.914] Render Requested: lz_arrow_han_01 [16:21:51.934] Render Requested: lz_arrow_qingzhou_02 [16:21:51.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:51.947] Render Requested: lz_xbow_han_05 [16:21:51.981] Render Requested: lz_xbow_yizhou_01 [16:21:52.031] Render Requested: lz_xbow_yanzhou_01 [16:21:52.036] Render Requested: vlandic_arrows [16:21:52.051] Render Requested: lz_arrow_bingzhou_01 [16:21:52.081] Render Requested: lz_xbow_jingzhou_01 [16:21:52.184] Render Requested: bodkin_arrows_c [16:21:52.197] Render Requested: lz_xbow_yuzhou_01 [16:21:52.419] Render Requested: bodkin_arrows_b [16:21:52.936] Render Requested: lz_arrow_han_01 [16:21:53.732] Render Requested: lz_xbow_han_01 [16:21:53.769] Render Requested: lz_xbow_han_05 [16:21:53.782] Render Requested: lz_xbow_yizhou_02 [16:21:53.819] Render Requested: bolt_a [16:21:53.832] Render Requested: sg_t1_shortaxe_001 [16:21:53.834] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.834] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.834] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.834] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.865] Render Requested: sg_t2_shortaxe_001 [16:21:53.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.866] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:53.915] Render Requested: western_javelin_1_t2 [16:21:53.919] Render Requested: lz_xbow_yuzhou_01 [16:21:53.965] Render Requested: beer [16:21:53.986] Render Requested: lz_xbow_han_01 [16:21:54.035] Render Requested: lz_xbow_yizhou_02 [16:21:54.082] Render Requested: flax [16:21:54.303] Render Requested: bolt_a [16:21:54.419] Render Requested: sg_t1_shortaxe_001 [16:21:54.787] Render Requested: flax [16:21:54.851] Render Requested: beer [16:21:54.970] Render Requested: western_javelin_1_t2 [16:21:55.050] Render Requested: hides [16:21:55.067] Render Requested: beer [16:21:55.117] Render Requested: flax [16:21:55.117] Render Requested: clay [16:21:55.150] Render Requested: cotton [16:21:55.216] Render Requested: tools [16:21:55.221] Render Requested: hides [16:21:55.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:55.267] Render Requested: clay [16:21:55.350] Render Requested: leather [16:21:56.200] InventoryLogic::Reset [16:21:56.200] Force VSync State is now DEACTIVATED [16:21:56.200] PopScreen [16:21:56.200] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:21:56.201] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:21:56.201] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:21:56.264] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:21:56.264] OnScreenListChanged [16:21:56.264] SandBox.View.Map.MapScreen::HandleActivate [16:21:56.264] SandBox.View.Map.MapScreen::HandleResume [16:21:56.311] [GAME MENU] town [16:21:56.312] Release Sound Event -1 [16:21:56.312] Release Sound Event 71732 [16:21:56.312] Release Sound Event 71732 [16:21:56.312] Release Sound Event -1 [16:21:56.751] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:21:56.751] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:21:56.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:21:56.804] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:21:56.804] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:21:56.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:21:57.797] Average value of 五谷 : 0.6790805 [16:21:57.797] Average value of 鱼 : 3.143638 [16:21:57.797] Average value of 肉 : 1.878028 [16:21:57.797] Average value of 奶酥 : 1.50472 [16:21:57.797] Average value of 葡萄 : 2.848806 [16:21:57.797] Average value of 枣 : 2.260325 [16:21:57.797] Average value of 青果 : 2.708229 [16:21:57.797] Average value of 膏脂 : 2.124959 [16:21:57.797] Average value of 菜油 : 3.685915 [16:21:57.797] Average value of 苎麻 : 2.145495 [16:21:57.797] Average value of 苧布 : 2.285599 [16:21:57.797] Average value of 羊毛 : 2.519279 [16:21:57.797] Average value of 布匹 : 1.3 [16:21:57.797] Average value of 蚕丝 : 0.3902833 [16:21:57.797] Average value of 绸缎 : 0.930839 [16:21:57.798] Average value of 硬木 : 0.801307 [16:21:57.798] Average value of 铁 : 1.190475 [16:21:57.798] Average value of 盐巴 : 2.101179 [16:21:57.798] Average value of 银矿石 : 2.390126 [16:21:57.798] Average value of 兽皮 : 0.9903646 [16:21:57.798] Average value of 陶土 : 1.493089 [16:21:57.798] Average value of 浊酒 : 0.4925359 [16:21:57.798] Average value of 西域葡萄酒 : 0.8956946 [16:21:57.798] Average value of 工具 : 0.429545 [16:21:57.798] Average value of 陶瓷 : 1.046903 [16:21:57.798] Average value of 皮革 : 1.226427 [16:21:57.798] Average value of 毛皮 : 1.957187 [16:21:57.798] Average value of 金银器 : 2.189181 [16:21:57.798] Average value of 箭 : 0.7999995 [16:21:57.798] Average value of 羊 : 1.464004 [16:21:57.798] Average value of 牛 : 1.858394 [16:21:57.798] Average value of 豕 : 0.7210335 [16:21:57.798] Average value of 驮畜 : 1.141184 [16:21:57.798] Average value of 坐骑 : 1.449831 [16:21:57.798] Average value of 战争坐骑 : 0.9009093 [16:21:57.798] Average value of 贵族坐骑 : 0.9841905 [16:21:57.798] Average value of 马匹装备 I : 0.7999995 [16:21:57.798] Average value of 马匹装备 II : 0.8008296 [16:21:57.798] Average value of 马匹装备 III : 0.8236279 [16:21:57.798] Average value of 马匹装备 IV : 1.043575 [16:21:57.798] Average value of 马匹装备 V : 1.017741 [16:21:57.798] Average value of 近战武器 I : 0.7999995 [16:21:57.798] Average value of 近战武器 II : 0.7999995 [16:21:57.798] Average value of 近战武器 III : 0.7999995 [16:21:57.798] Average value of 近战武器 IV : 0.7999995 [16:21:57.798] Average value of 近战武器 V : 0.8161286 [16:21:57.798] Average value of 远程武器 I : 0.7999995 [16:21:57.798] Average value of 远程武器 II : 0.7999995 [16:21:57.798] Average value of 远程武器 III : 0.7999995 [16:21:57.798] Average value of 远程武器 IV : 0.7999995 [16:21:57.799] Average value of 远程武器 V : 0.8322576 [16:21:57.799] Average value of 盾牌 I : 0.8004358 [16:21:57.799] Average value of 盾牌 II : 0.7999995 [16:21:57.799] Average value of 盾牌 III : 0.7999995 [16:21:57.799] Average value of 盾牌 IV : 0.8161286 [16:21:57.799] Average value of 盾牌 V : 0.8967738 [16:21:57.799] Average value of 服装 : 0.7999995 [16:21:57.799] Average value of 轻甲 : 0.7999995 [16:21:57.799] Average value of 中甲 : 0.7999995 [16:21:57.799] Average value of 重甲 : 0.7999995 [16:21:57.799] Average value of 终极护甲 : 0.8161286 [16:21:57.799] Average value of 旗帜 : 1.3 [16:21:57.799] Average value of 未分配 : 1.3 [16:21:57.799] Force VSync State is now ACTIVE [16:21:57.799] PushScreen [16:21:57.799] SandBox.View.Map.MapScreen::HandlePause [16:21:57.799] SandBox.View.Map.MapScreen::HandleDeactivate [16:21:57.799] Release Sound Event 71735 [16:21:57.799] Release Sound Event 71734 [16:21:57.799] OnScreenListChanged [16:21:57.799] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:21:58.943] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:21:58.943] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:21:59.242] Render Requested: sg_ar_c06_s4001_head [16:21:59.242] Render Requested: sg_ar_c06_s6001_shoulder [16:21:59.242] Render Requested: sg_ar_c06_s6002_body [16:21:59.242] Render Requested: sg_ar_c06_g004_arm [16:21:59.242] Render Requested: sg_ar_c06_s4001_leg [16:21:59.242] Render Requested: t3_khuzait_horse [16:21:59.242] Render Requested: northern_light_harness [16:21:59.242] Render Requested: lz_spear_youzhou_04 [16:21:59.242] Render Requested: stronger_reinforced_kite_shield [16:21:59.242] Render Requested: noble_bow [16:21:59.242] Render Requested: lz_arrow_youzhou_01 [16:21:59.242] Render Requested: mule [16:21:59.242] Render Requested: old_horse [16:21:59.242] Render Requested: saddle_horse [16:21:59.242] Render Requested: pack_camel [16:21:59.242] Render Requested: aserai_horse [16:21:59.242] Render Requested: vlandia_horse [16:21:59.242] Render Requested: war_camel [16:21:59.242] Render Requested: t2_vlandia_horse [16:21:59.242] Render Requested: t3_vlandia_horse [16:21:59.242] Render Requested: t3_aserai_horse [16:21:59.242] Render Requested: sg_sword_1h_001 [16:21:59.242] Render Requested: sg_t1_ht_sword_001 [16:21:59.242] Render Requested: sg_t1_ht_sword_002 [16:21:59.243] Render Requested: falchion_sword_t2 [16:21:59.243] Render Requested: bastard_sword_t2 [16:21:59.243] Render Requested: sg_sword_1h_012 [16:21:59.243] Render Requested: sg_ar_c01_s4003_leg [16:21:59.243] Render Requested: sg_ar_c11_com01_arm [16:21:59.243] Render Requested: sg_ar_c01_s4003_arm [16:21:59.243] Render Requested: sg_ar_c01_s4003_body [16:21:59.243] Render Requested: sg_ar_c01_s4003_shoulder [16:21:59.243] Render Requested: sg_ar_c01_s4003_head [16:21:59.243] Render Requested: ironIngot2 [16:21:59.243] Render Requested: charcoal [16:21:59.243] Render Requested: iron [16:21:59.243] Render Requested: grain [16:21:59.243] Render Requested: olives [16:21:59.243] Render Requested: lz_arrow_yongliang_01 [16:21:59.243] Render Requested: lz_arrow_youzhou_02 [16:21:59.243] Render Requested: lz_bow_yongliang_03 [16:21:59.243] Render Requested: lz_bow_youzhou_04 [16:21:59.243] Render Requested: lz_bow_youzhou_05 [16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:21:59.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.005] Render Requested: sg_ar_c01_s4003_leg [16:22:01.005] Render Requested: sg_ar_c06_s4001_leg [16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.690] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:01.888] Render Requested: sg_sword_1h_004 [16:22:01.889] Render Requested: short_sword_t3 [16:22:01.889] Render Requested: sg_t2_ht_sword_002 [16:22:01.889] Render Requested: sg_sword_1h_007 [16:22:01.889] Render Requested: sg_axe_whole_003_1h [16:22:01.889] Render Requested: sg_axe_whole_002_b_1h [16:22:01.889] Render Requested: sg_axe_whole_002_a_1h [16:22:01.889] Render Requested: peasant_hatchet_1_t1 [16:22:01.889] Render Requested: sg_axe_1h_001 [16:22:01.889] Render Requested: sg_t1_axe_001 [16:22:01.889] Render Requested: lz_danshou_yongliang_02 [16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.458] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.792] Render Requested: lz_danshou_yongliang_02 [16:22:02.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.891] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:02.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:03.858] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:04.557] TransferItem Name: 10雍凉军黄铜套筒四孔卜字单手短戟 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:22:04.571] Render Requested: lz_danshou_yongliang_02 [16:22:05.375] Render Requested: banner_big [16:22:05.375] Render Requested: sg_shield_006 [16:22:05.375] Render Requested: old_kite_shield [16:22:05.375] Render Requested: leather_bound_kite_shield [16:22:05.375] Render Requested: battered_horsemans_kite_shield [16:22:05.375] Render Requested: worn_kite_shield [16:22:05.375] Render Requested: battered_kite_shield [16:22:05.375] Render Requested: old_horsemans_kite_shield [16:22:05.375] Render Requested: worn_horsemans_kite_shield [16:22:05.375] Render Requested: bound_horsemans_kite_shield [16:22:05.375] Render Requested: reinforced_horsemans_kite_shield [16:22:05.375] Render Requested: sg_shield_001 [16:22:05.375] Render Requested: reinforced_flat_kite_shield [16:22:05.375] Render Requested: studded_bound_kite_shield [16:22:05.375] Render Requested: light_horsemans_kite_shield [16:22:05.375] Render Requested: sg_shield_008_a [16:22:07.296] Render Requested: lz_arrow_youzhou_01 [16:22:07.296] Render Requested: lz_arrow_youzhou_02 [16:22:07.319] Render Requested: lz_bow_yongliang_03 [16:22:07.319] Render Requested: noble_bow [16:22:08.299] Render Requested: lz_arrow_youzhou_02 [16:22:08.299] Render Requested: lz_arrow_youzhou_01 [16:22:08.680] Render Requested: lz_arrow_yongliang_01 [16:22:10.384] Render Requested: lz_arrow_youzhou_02 [16:22:10.455] Render Requested: lz_bow_yongliang_03 [16:22:10.455] Render Requested: noble_bow [16:22:10.767] Render Requested: lz_arrow_youzhou_02 [16:22:10.767] Render Requested: lz_arrow_youzhou_01 [16:22:11.566] Render Requested: lz_arrow_yongliang_01 [16:22:11.667] Render Requested: lz_arrow_youzhou_02 [16:22:11.953] Render Requested: lz_arrow_yongliang_01 [16:22:13.736] Render Requested: lz_arrow_youzhou_02 [16:22:13.918] Render Requested: noble_bow [16:22:13.918] Render Requested: lz_bow_yongliang_03 [16:22:15.705] Render Requested: lz_arrow_youzhou_02 [16:22:15.705] Render Requested: lz_arrow_youzhou_01 [16:22:17.001] Render Requested: sg_ar_c01_s015_head_b [16:22:17.001] Render Requested: sg_S_SOL00001_Tk [16:22:17.002] Render Requested: sg_npc_barber_head [16:22:17.002] Render Requested: sg_ar_c01_s001_head_a [16:22:17.002] Render Requested: merchants_hat [16:22:17.002] Render Requested: sg_ar_c01_s010_head_b [16:22:17.002] Render Requested: sg_npc_gladiator_head [16:22:17.002] Render Requested: sg_npc_peddler_head [16:22:17.002] Render Requested: sg_npc_booksellers_head [16:22:17.002] Render Requested: sg_npc_bartender_head [16:22:17.002] Render Requested: sg_npc_clerk_head [16:22:17.002] Render Requested: sg_ar_c01_g015_head_old_a [16:22:17.002] Render Requested: sg_ar_c01_g015_hair_old [16:22:17.002] Render Requested: sg_ar_c01_g011_hair [16:22:17.002] Render Requested: sg_ar_c01_g005_hair [16:22:17.002] Render Requested: sg_ar_c01_g016_head [16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.019] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:17.937] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:18.386] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:20.824] Render Requested: sg_ar_c06_s6002_body [16:22:20.824] Render Requested: sg_ar_c01_s4003_body [16:22:21.177] Render Requested: sg_ar_c01_s4003_shoulder [16:22:21.177] Render Requested: sg_ar_c06_s6001_shoulder [16:22:22.707] Render Requested: sg_ar_c01_s4003_shoulder [16:22:23.257] TransferItem Name: 三国-棕绒皮护肩 | From: PlayerInventory To: Equipment | Amount: 1 [16:22:23.257] TransferItem Name: 三国-幽州粗制加铜钉皮札披膊覆绒饰铁札 | From: Equipment To: PlayerInventory | Amount: 1 [16:22:23.267] Render Requested: sg_ar_c01_s4003_shoulder [16:22:23.268] Render Requested: sg_ar_c06_s6001_shoulder [16:22:23.309] Render Requested: sg_ar_c01_s4003_shoulder [16:22:23.810] Render Requested: sg_ar_c06_s4001_head [16:22:23.810] Render Requested: sg_ar_c01_s4003_head [16:22:24.145] Render Requested: sg_ar_c06_s6001_shoulder [16:22:24.145] Render Requested: sg_ar_c01_s4003_shoulder [16:22:24.778] Render Requested: sg_ar_c06_s4001_head [16:22:24.778] Render Requested: sg_ar_c01_s4003_head [16:22:26.447] Render Requested: sg_ar_c01_s4003_body [16:22:26.447] Render Requested: sg_ar_c06_s6002_body [16:22:27.131] Render Requested: sg_ar_c01_s4003_arm [16:22:27.131] Render Requested: sg_ar_c06_g004_arm [16:22:28.183] Render Requested: sg_ar_c11_com01_arm [16:22:29.017] Render Requested: sg_ar_c01_s4003_arm [16:22:29.565] Render Requested: sg_ar_c11_com01_arm [16:22:29.683] Render Requested: sg_ar_c01_s4003_leg [16:22:29.683] Render Requested: sg_ar_c06_s4001_leg [16:22:31.096] TransferItem Name: 三国-白色裹腿配布鞋2 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:22:31.105] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:22:31.115] TransferItem Name: 三国-西凉皮札护臂2 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:22:31.118] TransferItem Name: 三国-西凉革带短袖戎服皮札护胸 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:22:31.118] TransferItem Name: 三国-西凉羽饰毡帽皮武弁2 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:22:31.121] TransferItem Name: 三国-幽州粗制加铜钉皮札披膊覆绒饰铁札 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:22:31.131] Render Requested: sg_ar_c01_s4003_leg [16:22:31.131] Render Requested: sg_ar_c11_com01_arm [16:22:31.131] Render Requested: sg_ar_c01_s4003_arm [16:22:31.131] Render Requested: sg_ar_c01_s4003_head [16:22:31.131] Render Requested: sg_ar_c06_s6001_shoulder [16:22:32.514] Render Requested: bandit_saddle_steppe [16:22:32.514] Render Requested: light_harness [16:22:32.514] Render Requested: sg_hh_c07_001_t1 [16:22:32.515] Render Requested: northern_light_harness [16:22:32.515] Render Requested: sg_hh_c01_001_a [16:22:32.515] Render Requested: sumpter_horse [16:22:32.515] Render Requested: sturgia_horse [16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.532] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:32.749] Render Requested: t3_khuzait_horse [16:22:32.750] Render Requested: sumpter_horse [16:22:34.316] Render Requested: beer [16:22:34.316] Render Requested: flax [16:22:34.316] Render Requested: hides [16:22:34.316] Render Requested: clay [16:22:34.316] Render Requested: cotton [16:22:34.316] Render Requested: tools [16:22:34.316] Render Requested: leather [16:22:34.316] Render Requested: velvet [16:22:34.316] Render Requested: pottery [16:22:34.316] Render Requested: gm_box_1 [16:22:34.316] Render Requested: hog [16:22:34.484] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:35.602] Render Requested: sg_ar_c06_s4001_leg [16:22:36.253] Render Requested: t3_khuzait_horse [16:22:39.121] Render Requested: hog [16:22:40.654] Force VSync State is now DEACTIVATED [16:22:40.654] PopScreen [16:22:40.654] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:22:40.654] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:22:40.654] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:22:40.725] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:22:40.725] OnScreenListChanged [16:22:40.725] SandBox.View.Map.MapScreen::HandleActivate [16:22:40.725] SandBox.View.Map.MapScreen::HandleResume [16:22:40.745] [GAME MENU] town [16:22:40.746] Release Sound Event -1 [16:22:40.746] Release Sound Event -1 [16:22:40.746] Release Sound Event -1 [16:22:40.746] Release Sound Event -1 [16:22:41.184] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:22:41.184] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:22:41.185] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:22:41.210] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:22:41.210] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:22:41.211] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:22:48.711] Before Daily Tick: 初平二年 春 三月 下旬 [16:22:54.256] [GAME MENU] town_wait_menus [16:22:54.256] Release Sound Event 71737 [16:22:54.256] Release Sound Event 71736 [16:22:54.256] Release Sound Event -1 [16:22:54.269] [GAME MENU] player_in_camp_main [16:22:54.271] Release Sound Event 71738 [16:22:54.271] Release Sound Event 71736 [16:22:55.449] [GAME MENU] camp_junsima [16:22:55.449] Release Sound Event -1 [16:22:55.449] Release Sound Event 71736 [16:22:56.139] [GAME MENU] player_in_camp_main [16:22:56.139] Release Sound Event -1 [16:22:56.139] Release Sound Event 71736 [16:22:56.511] [GAME MENU] camp_junxuguan [16:22:56.512] Release Sound Event -1 [16:22:56.512] Release Sound Event 71736 [16:22:56.688] 董卓在新丰附近组建了一支军团。 [16:22:56.701] [GAME MENU] camp_junxuguan [16:22:56.701] Release Sound Event -1 [16:22:56.701] Release Sound Event 71736 [16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.720] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.722] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:22:56.723] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:22:56.723] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:22:56.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:22:56.755] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:22:56.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:22:56.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:22:57.186] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:22:57.186] Release Sound Event -1 [16:22:57.186] Release Sound Event 71736 [16:23:04.656] Force VSync State is now ACTIVE [16:23:04.656] PushScreen [16:23:04.656] SandBox.View.Map.MapScreen::HandlePause [16:23:04.656] SandBox.View.Map.MapScreen::HandleDeactivate [16:23:04.656] Release Sound Event -1 [16:23:04.656] Release Sound Event 71736 [16:23:04.656] OnScreenListChanged [16:23:04.656] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [16:23:04.656] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [16:23:04.656] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [16:23:07.028] Force VSync State is now DEACTIVATED [16:23:07.028] PopScreen [16:23:07.028] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [16:23:07.028] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [16:23:07.028] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [16:23:07.028] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [16:23:07.028] OnScreenListChanged [16:23:07.028] SandBox.View.Map.MapScreen::HandleActivate [16:23:07.028] SandBox.View.Map.MapScreen::HandleResume [16:23:07.049] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:23:07.049] Release Sound Event -1 [16:23:07.049] Release Sound Event 71736 [16:23:07.399] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:23:07.399] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:07.400] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:07.411] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:23:07.411] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:07.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:07.460] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:23:07.460] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:07.461] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:07.480] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:23:07.481] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:07.481] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:07.661] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:23:07.661] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:15.550] Before Daily Tick: 初平二年 春 四月 上旬 [16:23:25.597] 你与董卓派系的关系+4,现为17。 [16:23:28.314] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:23:28.315] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:28.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:23:31.075] creating hero from template with id: spc_yanzhou_headman_1 [16:23:32.263] 協助修理武備完成!營中原本的一件【10雍凉军黄铜套筒四孔卜字单手短戟】被重鑄為【优良的10雍凉军黄铜套筒四孔卜字单手短戟】。 [16:23:32.305] creating hero from template with id: spc_notable_yanzhou_22 [16:23:35.537] Before Daily Tick: 初平二年 春 四月 上旬 [16:23:46.445] 協助修理武備完成!營中原本的一件【汉戍卒粗制皮弁】被重鑄為【定制的汉戍卒粗制皮弁】。 [16:23:49.781] 你与董卓派系的关系+2,现为19。 [16:23:55.532] Before Daily Tick: 初平二年 春 四月 上旬 [16:24:12.347] Force VSync State is now ACTIVE [16:24:12.348] PushScreen [16:24:12.348] SandBox.View.Map.MapScreen::HandlePause [16:24:12.348] SandBox.View.Map.MapScreen::HandleDeactivate [16:24:12.348] Release Sound Event -1 [16:24:12.348] Release Sound Event 71736 [16:24:12.348] OnScreenListChanged [16:24:12.348] SandBox.GauntletUI.GauntletKingdomScreen::HandleInitialize [16:24:12.348] SandBox.GauntletUI.GauntletKingdomScreen::HandleActivate [16:24:12.348] SandBox.GauntletUI.GauntletKingdomScreen::HandleResume [16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:12.915] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:14.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:24:33.187] Force VSync State is now DEACTIVATED [16:24:33.187] PopScreen [16:24:33.187] SandBox.GauntletUI.GauntletKingdomScreen::HandlePause [16:24:33.187] SandBox.GauntletUI.GauntletKingdomScreen::HandleDeactivate [16:24:33.187] SandBox.GauntletUI.GauntletKingdomScreen::HandleFinalize [16:24:33.187] PopScreen - SandBox.GauntletUI.GauntletKingdomScreen [16:24:33.187] OnScreenListChanged [16:24:33.187] SandBox.View.Map.MapScreen::HandleActivate [16:24:33.187] SandBox.View.Map.MapScreen::HandleResume [16:24:33.211] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:24:33.211] Release Sound Event -1 [16:24:33.211] Release Sound Event 71736 [16:24:33.634] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:33.634] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.635] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.635] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.635] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.690] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:33.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.695] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:33.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.695] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.764] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:33.764] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.764] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.792] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:33.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.822] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.823] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.856] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:33.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.884] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:33.884] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.885] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:33.897] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:33.897] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:34.019] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:34.019] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:34.140] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:34.261] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:34.261] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:24:34.377] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:24:36.672] Before Daily Tick: 初平二年 春 四月 中旬 [16:24:36.680] creating hero from template with id: spc_wanderer_yongliang_1 [16:24:36.732] creating hero from template with id: lord_zoushi [16:24:58.445] 你与董卓派系的关系+2,现为21。 [16:25:04.282] 協助修理武備完成!營中原本的一件【三国-西凉皮束臂】被重鑄為【定制的三国-西凉皮束臂】。 [16:25:08.427] Before Daily Tick: 初平二年 春 四月 中旬 [16:25:10.686] creating hero from template with id: lord_qiaoying [16:25:14.088] [GAME MENU] camp_junxuguan [16:25:14.088] Release Sound Event -1 [16:25:14.088] Release Sound Event 71736 [16:25:16.773] [GAME MENU] player_in_camp_main [16:25:16.775] Release Sound Event -1 [16:25:16.775] Release Sound Event 71736 [16:25:17.324] [GAME MENU] camp_junsima [16:25:17.324] Release Sound Event -1 [16:25:17.324] Release Sound Event 71736 [16:25:18.207] --------------- Conversation Start --------------- [16:25:18.207] Conversation character name: 军司马 id: yongliang_sol_7001 culture:雍凉 persona:PersonaSoftspoken [16:25:18.207] AI -> (op_junsima_camp_hello) - [16:25:20.704] P -> (op_player_ask_for_vacation) - [16:25:20.704] AI -> (op_junsima_camp_vacation_check_0) - [16:25:21.143] ExecuteContinue [16:25:21.143] AI -> (op_junsima_camp_vacation_check_1) - [16:25:21.558] ExecuteContinue [16:25:21.558] AI -> (op_junsima_camp_vacation_check_2) - [16:25:22.157] P -> (op_player_confirm_vacation) - [16:25:22.157] AI -> (op_junsima_camp_vacation_confirm_1) - [16:25:22.388] ExecuteContinue [16:25:22.388] AI -> (op_junsima_camp_vacation_confirm_2) - [16:25:23.070] P -> (op_player_thank_for_vacation) - [16:25:23.072] --------------- Conversation End --------------- [16:25:23.073] Release Sound Event -1 [16:25:23.073] Release Sound Event 71736 [16:25:23.077] Scene_view::clear_all(scn_conversation_tableau) [16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:33.782] [GAME MENU] encounter_meeting [16:25:33.791] --------------- Conversation Start --------------- [16:25:33.791] Conversation character name: 董白 id: lord_dongbai culture:雍凉 persona:PersonaSoftspoken [16:25:33.791] AI -> (start_default) - [16:25:33.791] [VOICEOVER]VoiceObject search for: ! [16:25:33.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_012 [16:25:33.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_012 [16:25:33.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_012 [16:25:33.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_012 [16:25:33.791] accentClass: [16:25:33.798] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_012 [16:25:35.243] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_ironic_012.ogg [16:25:35.243] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_ironic_012.xml. [16:25:35.556] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:35.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:25:36.250] ExecuteContinue [16:25:36.250] AI -> (hero_ask_4) - [16:25:38.686] P -> (hero_romance_task_pt2) - [16:25:38.709] AI -> (hero_courtship_persuasion_2_start) - [16:25:39.772] ExecuteContinue [16:25:39.772] AI -> (hero_courtship_persuasion_2_attempt) - [16:25:39.772] [VOICEOVER]VoiceObject search for: ! [16:25:43.278] P -> (hero_courtship_argument_2) - [16:25:43.278] [VOICEOVER]VoiceObject search for: ! [16:25:43.279] AI -> (lord_ask_recruit_argument_reaction_2) - [16:25:43.280] [VOICEOVER]VoiceObject search for: ! [16:25:46.778] ExecuteContinue [16:25:46.778] AI -> (hero_courtship_persuasion_2_fail) - [16:25:46.779] [VOICEOVER]VoiceObject search for: ! [16:25:47.578] ExecuteContinue [16:25:47.578] AI -> (hero_pretalk_2) - [16:25:49.836] P -> (op_player_ask_impart_speciality) - [16:25:49.836] AI -> (op_general_impart_speciality_ask_rejected_by_general_1st) - [16:25:50.443] P -> (op_player_ack_rejection) - [16:25:50.443] AI -> (hero_ask_4) - [16:25:51.107] P -> (main_option_discussions_3) - [16:25:51.107] AI -> (lord_politics_request) - [16:25:51.107] [VOICEOVER]VoiceObject search for: ! [16:25:51.107] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [16:25:51.107] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_istiana_052 [16:25:51.107] accentClass: [16:25:51.110] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_049 [16:25:51.110] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_049.ogg [16:25:52.994] P -> (lord_special_request_flirt) - [16:25:52.995] [VOICEOVER]VoiceObject search for: ! [16:25:52.995] AI -> (lord_start_courtship_response_decline) - [16:25:52.995] [VOICEOVER]VoiceObject search for: ! [16:25:55.155] ExecuteContinue [16:25:55.155] AI -> (hero_pretalk_2) - [16:25:56.214] P -> (player_is_leaving_neutral_or_friendly) - [16:25:56.215] AI -> (hero_leave) - [16:25:56.670] ExecuteContinue [16:25:56.670] --------------- Conversation End --------------- [16:25:56.675] Scene_view::clear_all(scn_conversation_tableau) [16:25:56.676] [GAME MENU] encounter_meeting [16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:07.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:09.666] Before Daily Tick: 初平二年 春 四月 中旬 [16:26:25.827] [GAME MENU] encounter_meeting [16:26:25.827] [GAME MENU] army_encounter [16:26:27.420] [GAME MENU] game_menu_army_talk_to_other_members [16:26:29.710] --------------- Conversation Start --------------- [16:26:29.710] Conversation character name: 李师师 id: lord_lishishi culture:雍凉 persona:PersonaSoftspoken [16:26:29.710] AI -> (start_default) - [16:26:29.710] [VOICEOVER]VoiceObject search for: ! [16:26:29.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_012 [16:26:29.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_012 [16:26:29.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_012 [16:26:29.710] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_012 [16:26:29.710] accentClass: [16:26:29.717] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_012 [16:26:30.219] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_female_ironic_012.ogg [16:26:30.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:30.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:31.907] ExecuteContinue [16:26:31.907] AI -> (hero_ask_4) - [16:26:34.422] P -> (hero_romance_task_blocked) - [16:26:34.422] AI -> (hero_courtship_persuasion_fail) - [16:26:34.423] [VOICEOVER]VoiceObject search for: ! [16:26:35.722] ExecuteContinue [16:26:35.722] AI -> (hero_pretalk_2) - [16:26:37.578] P -> (hero_romance_task_blocked) - [16:26:37.579] AI -> (hero_courtship_persuasion_fail) - [16:26:37.579] [VOICEOVER]VoiceObject search for: ! [16:26:38.179] ExecuteContinue [16:26:38.179] AI -> (hero_pretalk_2) - [16:26:38.682] P -> (player_is_leaving_neutral_or_friendly) - [16:26:38.682] AI -> (hero_leave) - [16:26:39.308] ExecuteContinue [16:26:39.308] --------------- Conversation End --------------- [16:26:39.313] Scene_view::clear_all(scn_conversation_tableau) [16:26:39.313] [GAME MENU] game_menu_army_talk_to_other_members [16:26:45.358] [GAME MENU] army_encounter [16:26:46.461] --------------- Conversation Start --------------- [16:26:46.461] Conversation character name: 董卓 id: lord_dongzhuo culture:雍凉 persona:PersonaSoftspoken [16:26:46.461] AI -> (start_default) - [16:26:46.461] [VOICEOVER]VoiceObject search for: ! [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [16:26:46.461] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [16:26:46.461] accentClass: [16:26:46.527] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [16:26:47.019] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_earnest_gMyAYyEX.ogg [16:26:47.019] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/aserai_male_earnest_gMyAYyEX.xml. [16:26:47.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:47.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:26:48.837] ExecuteContinue [16:26:48.837] AI -> (lord_ask_2) - [16:26:48.837] [VOICEOVER]VoiceObject search for: ! [16:26:50.510] P -> (op_player_ask_impart_speciality) - [16:26:50.511] AI -> (op_general_impart_speciality_ask_rejected_by_general_1st) - [16:26:51.179] P -> (op_player_ack_rejection) - [16:26:51.179] AI -> (hero_ask_4) - [16:26:53.259] P -> (op_player_report_to_general) - [16:26:53.260] AI -> (op_general_listen_to_player_start) - [16:26:55.339] P -> (op_player_ask_for_merge_party) - [16:26:55.339] AI -> (op_general_consider_merge_party) - [16:26:56.451] P -> (op_player_confirm_merge_party) - [16:26:56.452] AI -> (hero_leave) - [16:26:56.926] ExecuteContinue [16:26:56.926] --------------- Conversation End --------------- [16:26:56.932] Scene_view::clear_all(scn_conversation_tableau) [16:26:56.932] [GAME MENU] army_encounter [16:26:56.942] [GAME MENU] player_in_camp_main [16:27:00.051] [GAME MENU] camp_junxuguan [16:27:00.634] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:27:02.108] Force VSync State is now ACTIVE [16:27:02.108] PushScreen [16:27:02.108] SandBox.View.Map.MapScreen::HandlePause [16:27:02.108] SandBox.View.Map.MapScreen::HandleDeactivate [16:27:02.108] OnScreenListChanged [16:27:02.108] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [16:27:02.108] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [16:27:02.108] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [16:27:03.592] Force VSync State is now DEACTIVATED [16:27:03.592] PopScreen [16:27:03.592] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [16:27:03.592] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [16:27:03.592] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [16:27:03.592] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [16:27:03.592] OnScreenListChanged [16:27:03.592] SandBox.View.Map.MapScreen::HandleActivate [16:27:03.592] SandBox.View.Map.MapScreen::HandleResume [16:27:03.620] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:27:04.093] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:04.093] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:04.100] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:04.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:04.101] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:08.270] Before Daily Tick: 初平二年 春 四月 下旬 [16:27:09.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:09.542] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:09.542] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:09.542] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:10.432] 協助修理武備完成!營中原本的一件【裂开的10雍凉士卒矛】被重鑄為【弯曲的10雍凉士卒矛】。 [16:27:20.444] 你与董卓派系的关系+2,现为23。 [16:27:24.788] Force VSync State is now ACTIVE [16:27:24.788] PushScreen [16:27:24.788] SandBox.View.Map.MapScreen::HandlePause [16:27:24.788] SandBox.View.Map.MapScreen::HandleDeactivate [16:27:24.788] OnScreenListChanged [16:27:24.788] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [16:27:24.788] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [16:27:24.788] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [16:27:26.945] Force VSync State is now DEACTIVATED [16:27:26.945] PopScreen [16:27:26.945] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [16:27:26.945] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [16:27:26.945] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [16:27:26.945] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [16:27:26.945] OnScreenListChanged [16:27:26.945] SandBox.View.Map.MapScreen::HandleActivate [16:27:26.945] SandBox.View.Map.MapScreen::HandleResume [16:27:26.969] [GAME MENU] camp_junxuguan_repair_weapon_armor [16:27:27.684] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.684] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.685] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:27.685] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.685] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.696] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:27.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.713] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:27.713] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.714] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.715] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.716] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.774] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:27.774] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.852] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:27.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.871] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:27.871] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.871] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.888] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:27.918] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:28.014] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:28.014] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:28.045] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:28.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:28.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:28.154] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:28.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:28.275] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:27:28.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:27:28.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:27:28.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:27:30.883] Before Daily Tick: 初平二年 夏 五月 上旬 [16:27:31.580] 協助修理武備完成!營中原本的一件【裂开的10雍凉士卒长矛】被重鑄為【弯曲的10雍凉士卒长矛】。 [16:27:32.715] creating hero from template with id: spc_notable_yizhou_12 [16:27:42.436] 協助修理武備完成!營中原本的一件【10雍凉军黄铜套筒四孔卜字单手短戟】被重鑄為【优良的10雍凉军黄铜套筒四孔卜字单手短戟】。 [16:27:48.646] creating hero from template with id: spc_notable_jizhou_22 [16:27:50.881] Before Daily Tick: 初平二年 夏 五月 上旬 [16:27:56.624] 協助修理武備完成!營中原本的一件【弯曲的10雍凉士卒长矛】被重鑄為【平衡的10雍凉士卒长矛】。 [16:27:56.624] 你与董卓派系的关系+2,现为25。 [16:28:09.973] 協助修理武備完成!營中原本的一件【10雍凉军黄铜套筒四孔卜字单手短戟】被重鑄為【优良的10雍凉军黄铜套筒四孔卜字单手短戟】。 [16:28:10.876] Before Daily Tick: 初平二年 夏 五月 上旬 [16:28:13.148] creating hero from template with id: lord_sunquan [16:28:13.169] creating hero from template with id: lord_zhouyu [16:28:16.103] [GAME MENU] player_in_camp_join_encounter [16:28:16.104] [GAME MENU] player_in_camp [16:28:17.159] Opening new mission Battle . [16:28:17.163] IMono_MBMission::create_mission : 0.003239 [16:28:17.369] Force VSync State is now DEACTIVATED [16:28:17.369] PushScreen [16:28:17.369] SandBox.View.Map.MapScreen::HandlePause [16:28:17.369] SandBox.View.Map.MapScreen::HandleDeactivate [16:28:17.370] Release Sound Event 71898 [16:28:17.370] OnScreenListChanged [16:28:17.370] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [16:28:17.370] -------MissionScreen-OnInitialize [16:28:17.370] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [16:28:17.370] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [16:28:17.914] Scene_view::clear_all(Main_map) [16:28:18.133] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_O/scene.xscene. [16:28:18.133] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_O/atmosphere.xml. [16:28:18.421] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [16:28:18.422] 19 entities are registered as oro. [16:28:18.462] NAV_MESH: load finished, first load for scene: 1 [16:28:19.659] rglShader_manager::read_compressed_shader_cache_package : 0.000277 [16:28:19.668] Placed tree count, 1342, shrub__mix [16:28:19.670] Placed flora count, 2163, flora_snow_b [16:28:19.671] Placed tree count, 5685, shrub__mix [16:28:19.679] Placed tree count, 16511, tree_high__mix_pine [16:28:19.684] Placed flora count, 13616, flora_grass_a_non_shadow [16:28:19.686] Placed flora count, 5487, flora_snow_g [16:28:19.690] Placed flora count, 13685, flora_grass_b_non_shadow [16:28:19.698] Placed flora count, 14814, flora_snow_c [16:28:19.699] Placed flora count, 13035, flora_snow_i [16:28:19.706] Placed flora count, 26888, flora_grass_a_non_shadow [16:28:19.716] Placed flora count, 29445, flora_grass_a_non_shadow [16:28:19.718] Placed flora count, 25256, flora_green__mix [16:28:19.748] Placed flora count, 38293, flora_snow_l [16:28:19.790] Placed flora count, 62, rock_new_green [16:28:19.852] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [16:28:41.206] ----------Mission-AddTeam-Defender [16:28:41.207] ----------Mission-AddTeam-Attacker [16:28:41.207] ----------Mission-AddTeam-Defender [16:28:41.307] -------MissionScreen-OnActivate [16:28:41.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:41.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:41.334] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:41.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:41.334] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:41.336] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:41.362] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:41.362] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:41.362] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:41.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:41.429] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:41.429] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:41.508] Bake Terrain [16:28:41.586] Bake Terrain [16:28:41.636] Bake Terrain [16:28:41.674] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:41.680] Bake Terrain [16:28:42.171] HorseArcher added to selected formations. [16:28:42.171] SetOrderWithAgent FollowMe 黄祖on team [16:28:42.171] After set order called, number of selected formations: 1 [16:28:42.171] General formation being processed. [16:28:42.171] Update cached and formation values on each agent complete, number of selected formations: 1 [16:28:42.171] Set random decide time of agents with indices complete, number of selected formations: 1 [16:28:42.171] After set order loop complete, number of selected formations: 1 [16:28:42.171] Selected formations being cleared. [16:28:42.171] HorseArcher added to selected formations. [16:28:42.171] SetOrderWithAgent FollowMe 黄祖on team [16:28:42.171] After set order called, number of selected formations: 1 [16:28:42.171] Bodyguard formation being processed. [16:28:42.171] Update cached and formation values on each agent complete, number of selected formations: 1 [16:28:42.172] Set random decide time of agents with indices complete, number of selected formations: 1 [16:28:42.172] After set order loop complete, number of selected formations: 1 [16:28:42.172] Selected formations being cleared. [16:28:44.126] Selected formations being cleared. Select all formations: [16:28:44.126] Infantry added to selected formations. [16:28:44.126] Ranged added to selected formations. [16:28:44.126] Cavalry added to selected formations. [16:28:44.126] HorseArcher added to selected formations. [16:28:44.145] Selected formations being cleared. Select all formations: [16:28:44.145] Infantry added to selected formations. [16:28:44.145] Ranged added to selected formations. [16:28:44.145] Cavalry added to selected formations. [16:28:44.145] SetOrder AIControlOffon team [16:28:44.145] After set order called, number of selected formations: 3 [16:28:44.145] Infantry formation being processed. [16:28:44.145] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.145] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.145] Ranged formation being processed. [16:28:44.145] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.145] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.145] HorseArcher formation being processed. [16:28:44.145] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.145] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.145] After set order loop complete, number of selected formations: 3 [16:28:44.146] SetOrder Mounton team [16:28:44.146] After set order called, number of selected formations: 3 [16:28:44.146] Infantry formation being processed. [16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.146] Ranged formation being processed. [16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.146] HorseArcher formation being processed. [16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.146] After set order loop complete, number of selected formations: 3 [16:28:44.146] SetOrder FireAtWillon team [16:28:44.146] After set order called, number of selected formations: 3 [16:28:44.146] Infantry formation being processed. [16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.146] Ranged formation being processed. [16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.146] HorseArcher formation being processed. [16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.146] After set order loop complete, number of selected formations: 3 [16:28:44.146] SetOrder ArrangementLineon team [16:28:44.146] After set order called, number of selected formations: 3 [16:28:44.146] Infantry formation being processed. [16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.146] Ranged formation being processed. [16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.146] HorseArcher formation being processed. [16:28:44.146] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.146] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.146] After set order loop complete, number of selected formations: 3 [16:28:44.147] SetOrder StandYourGroundon team [16:28:44.147] After set order called, number of selected formations: 3 [16:28:44.147] Infantry formation being processed. [16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.147] Ranged formation being processed. [16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.147] HorseArcher formation being processed. [16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.147] After set order loop complete, number of selected formations: 3 [16:28:44.147] SetOrder AIControlOffon team [16:28:44.147] After set order called, number of selected formations: 3 [16:28:44.147] Infantry formation being processed. [16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.147] Ranged formation being processed. [16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.147] HorseArcher formation being processed. [16:28:44.147] Update cached and formation values on each agent complete, number of selected formations: 3 [16:28:44.147] Set random decide time of agents with indices complete, number of selected formations: 3 [16:28:44.147] After set order loop complete, number of selected formations: 3 [16:28:44.147] Selected formations being cleared. [16:28:44.151] HorseArcher added to selected formations. [16:28:44.151] SetOrderWithAgent FollowMe 李大碗on team [16:28:44.151] After set order called, number of selected formations: 1 [16:28:44.151] General formation being processed. [16:28:44.151] Update cached and formation values on each agent complete, number of selected formations: 1 [16:28:44.151] Set random decide time of agents with indices complete, number of selected formations: 1 [16:28:44.151] After set order loop complete, number of selected formations: 1 [16:28:44.151] Selected formations being cleared. [16:28:44.151] HorseArcher added to selected formations. [16:28:44.151] SetOrderWithAgent FollowMe 董卓on team [16:28:44.151] After set order called, number of selected formations: 1 [16:28:44.151] General formation being processed. [16:28:44.151] Update cached and formation values on each agent complete, number of selected formations: 1 [16:28:44.151] Set random decide time of agents with indices complete, number of selected formations: 1 [16:28:44.151] After set order loop complete, number of selected formations: 1 [16:28:44.151] Selected formations being cleared. [16:28:44.151] Cavalry added to selected formations. [16:28:44.151] SetOrderWithAgent FollowMe 董卓on team [16:28:44.151] After set order called, number of selected formations: 1 [16:28:44.151] Bodyguard formation being processed. [16:28:44.151] Update cached and formation values on each agent complete, number of selected formations: 1 [16:28:44.151] Set random decide time of agents with indices complete, number of selected formations: 1 [16:28:44.151] After set order loop complete, number of selected formations: 1 [16:28:44.151] Selected formations being cleared. [16:28:44.152] Selected formations being cleared. Select all formations: [16:28:44.152] Infantry added to selected formations. [16:28:44.152] Ranged added to selected formations. [16:28:44.152] Cavalry added to selected formations. [16:28:44.170] Cavalry has 68 units, Skirmisher has 0 units [16:28:44.170] Defender Cavalry transfers 34 units to Skirmisher [16:28:44.173] Cavalry has 34 units, Skirmisher has 34 units [16:28:44.244] Render Requested: lz_spear_youzhou_04 [16:28:44.244] Render Requested: stronger_reinforced_kite_shield [16:28:44.254] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:44.254] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:44.254] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:44.262] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:44.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:44.263] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:44.271] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:44.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:44.272] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:44.436] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:44.436] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:44.467] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:44.467] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:44.467] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:44.614] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:44.614] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:45.131] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [16:28:45.132] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.865] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:45.876] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:46.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:46.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:46.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:48.758] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:49.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:49.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:49.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:49.336] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:28:55.656] Scene_view::clear_all(inventory_character_scene) [16:28:57.177] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:57.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:57.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:57.283] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:28:57.283] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:57.284] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:28:57.529] 敌方拒绝单挑 [16:29:17.485] 李大碗提高了1级。 [16:29:17.489] 首功者,董卓麾下李大碗! [16:29:39.936] 我等亦当奋勇杀敌! [16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:39.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:29:53.722] IsEquipmentSelectionActive: False [16:29:54.333] HorseArcher has 2 units, Cavalry has 0 units [16:29:54.333] Defender HorseArcher transfers 1 units to Cavalry [16:29:54.334] HorseArcher has 1 units, Cavalry has 1 units [16:30:05.384] 别部司马董贵人麾下雍凉骠骑,杀退敌方别部司马蔡中! [16:30:05.984] Cavalry has 32 units, Skirmisher has 34 units [16:30:05.984] Defender Cavalry transfers 32 units to Skirmisher [16:30:05.986] Cavalry has 0 units, Skirmisher has 66 units [16:30:06.897] 前将军董卓麾下雍凉重骑,杀退敌方别部司马黄射! [16:30:09.304] 前将军董卓麾下雍凉骠骑,杀退敌方越骑司马向朗! [16:30:12.461] 平难中郎将李儒麾下雍凉骠骑,杀退敌方鹰扬中郎将苏飞! [16:30:15.538] 羽林中郎将张济麾下雍凉骠骑,杀退敌方平难将军黄祖! [16:30:26.083] 平难中郎将李儒麾下雍凉材官弓手,杀退敌方别部司马蒯越! [16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.199] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:26.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:30:32.894] 羽林中郎将张济麾下雍凉骠骑,杀退敌方偏将军文聘! [16:30:49.059] HorseArcher has 1 units, Ranged has 14 units [16:30:49.059] Defender HorseArcher transfers 1 units to Ranged [16:30:49.060] HorseArcher has 0 units, Ranged has 15 units [16:30:49.061] HorseArcher is removed from selected formations. [16:31:04.314] 糟糕,军心动摇了... [16:31:06.019] I called EndMission [16:31:06.035] I called EndMissionInternal [16:31:06.304] -------MissionScreen-OnDeactivate [16:31:06.826] PopScreen [16:31:06.826] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [16:31:06.826] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [16:31:06.826] -------MissionScreen-OnDeactivate [16:31:06.826] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [16:31:06.826] -------MissionScreen-OnFinalize [16:31:06.839] Scene_view::clear_all(battle_terrain_O) [16:31:06.839] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [16:31:06.839] OnScreenListChanged [16:31:06.839] SandBox.View.Map.MapScreen::HandleActivate [16:31:06.840] SandBox.View.Map.MapScreen::HandleResume [16:31:06.855] [GAME MENU] player_in_camp [16:31:06.855] Release Sound Event -1 [16:31:06.856] Release Sound Event 79148 [16:31:13.176] rglShader_manager::read_compressed_shader_cache_package : 0.000109 [16:31:13.176] Missing shader from sack: pbr_terrain [16:31:13.176] Missing shader from sack: pbr_terrain [16:31:13.176] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.176] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.176] Missing shader from sack: pbr_terrain_shadowmap [16:31:13.176] Missing shader from sack: pbr_terrain_pointlight [16:31:13.177] Missing shader from sack: pbr_terrain [16:31:13.177] Missing shader from sack: pbr_terrain [16:31:13.177] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.177] Missing shader from sack: pbr_terrain [16:31:13.177] Missing shader from sack: pbr_terrain [16:31:13.177] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.178] Missing shader from sack: pbr_terrain [16:31:13.178] Missing shader from sack: pbr_terrain [16:31:13.178] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.178] Missing shader from sack: pbr_terrain [16:31:13.178] Missing shader from sack: pbr_terrain [16:31:13.178] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.178] Missing shader from sack: pbr_terrain [16:31:13.178] Missing shader from sack: pbr_terrain [16:31:13.178] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.179] Missing shader from sack: pbr_terrain [16:31:13.179] Missing shader from sack: pbr_terrain [16:31:13.179] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.179] Missing shader from sack: pbr_terrain [16:31:13.179] Missing shader from sack: pbr_terrain [16:31:13.179] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.180] Missing shader from sack: pbr_terrain [16:31:13.180] Missing shader from sack: pbr_terrain [16:31:13.180] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.180] Missing shader from sack: pbr_terrain [16:31:13.180] Missing shader from sack: pbr_terrain [16:31:13.180] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.180] Missing shader from sack: pbr_terrain [16:31:13.180] Missing shader from sack: pbr_terrain [16:31:13.180] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.181] Missing shader from sack: pbr_terrain [16:31:13.181] Missing shader from sack: pbr_terrain [16:31:13.181] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.181] Missing shader from sack: pbr_terrain [16:31:13.181] Missing shader from sack: pbr_terrain [16:31:13.181] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.181] Missing shader from sack: pbr_terrain [16:31:13.181] Missing shader from sack: pbr_terrain [16:31:13.181] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.182] Missing shader from sack: pbr_terrain [16:31:13.182] Missing shader from sack: pbr_terrain [16:31:13.182] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.182] Missing shader from sack: pbr_terrain [16:31:13.182] Missing shader from sack: pbr_terrain [16:31:13.182] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.183] Missing shader from sack: pbr_terrain [16:31:13.183] Missing shader from sack: pbr_terrain [16:31:13.183] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.184] Missing shader from sack: pbr_terrain [16:31:13.184] Missing shader from sack: pbr_terrain [16:31:13.184] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.185] Missing shader from sack: pbr_terrain [16:31:13.185] Missing shader from sack: pbr_terrain [16:31:13.185] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.185] Missing shader from sack: pbr_terrain [16:31:13.185] Missing shader from sack: pbr_terrain [16:31:13.185] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.186] Missing shader from sack: pbr_terrain [16:31:13.186] Missing shader from sack: pbr_terrain [16:31:13.186] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.186] Missing shader from sack: pbr_terrain [16:31:13.186] Missing shader from sack: pbr_terrain [16:31:13.186] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.187] Missing shader from sack: pbr_terrain [16:31:13.187] Missing shader from sack: pbr_terrain [16:31:13.187] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.188] Missing shader from sack: pbr_terrain [16:31:13.188] Missing shader from sack: pbr_terrain [16:31:13.188] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.189] Missing shader from sack: pbr_terrain [16:31:13.189] Missing shader from sack: pbr_terrain [16:31:13.189] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.190] Missing shader from sack: pbr_terrain [16:31:13.190] Missing shader from sack: pbr_terrain [16:31:13.190] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.190] Missing shader from sack: pbr_terrain [16:31:13.190] Missing shader from sack: pbr_terrain [16:31:13.190] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.192] Missing shader from sack: pbr_terrain [16:31:13.192] Missing shader from sack: pbr_terrain [16:31:13.192] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.198] Missing shader from sack: pbr_terrain [16:31:13.198] Missing shader from sack: pbr_terrain [16:31:13.198] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.198] Missing shader from sack: pbr_terrain [16:31:13.199] Missing shader from sack: pbr_terrain [16:31:13.199] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.199] Missing shader from sack: pbr_terrain [16:31:13.199] Missing shader from sack: pbr_terrain [16:31:13.199] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.199] Missing shader from sack: pbr_terrain [16:31:13.199] Missing shader from sack: pbr_terrain [16:31:13.199] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.200] Missing shader from sack: pbr_terrain [16:31:13.200] Missing shader from sack: pbr_terrain [16:31:13.200] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.202] Missing shader from sack: pbr_terrain [16:31:13.202] Missing shader from sack: pbr_terrain [16:31:13.202] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.208] Missing shader from sack: pbr_terrain [16:31:13.208] Missing shader from sack: pbr_terrain [16:31:13.208] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.208] Missing shader from sack: pbr_terrain [16:31:13.208] Missing shader from sack: pbr_terrain [16:31:13.208] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.209] Missing shader from sack: pbr_terrain [16:31:13.209] Missing shader from sack: pbr_terrain [16:31:13.209] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.212] Missing shader from sack: pbr_terrain [16:31:13.212] Missing shader from sack: pbr_terrain [16:31:13.212] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.212] Missing shader from sack: pbr_terrain [16:31:13.212] Missing shader from sack: pbr_terrain [16:31:13.212] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.214] Missing shader from sack: pbr_terrain [16:31:13.214] Missing shader from sack: pbr_terrain [16:31:13.214] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.215] Missing shader from sack: pbr_terrain [16:31:13.215] Missing shader from sack: pbr_terrain [16:31:13.215] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.217] Missing shader from sack: pbr_terrain [16:31:13.217] Missing shader from sack: pbr_terrain [16:31:13.217] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.219] Missing shader from sack: pbr_terrain [16:31:13.219] Missing shader from sack: pbr_terrain [16:31:13.219] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.219] Missing shader from sack: pbr_terrain [16:31:13.219] Missing shader from sack: pbr_terrain [16:31:13.219] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.222] Missing shader from sack: pbr_terrain [16:31:13.222] Missing shader from sack: pbr_terrain [16:31:13.222] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.222] Missing shader from sack: pbr_terrain [16:31:13.222] Missing shader from sack: pbr_terrain [16:31:13.222] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.224] Missing shader from sack: pbr_terrain [16:31:13.224] Missing shader from sack: pbr_terrain [16:31:13.224] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.229] Missing shader from sack: pbr_terrain [16:31:13.229] Missing shader from sack: pbr_terrain [16:31:13.229] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.230] Missing shader from sack: pbr_terrain [16:31:13.230] Missing shader from sack: pbr_terrain [16:31:13.230] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.230] Missing shader from sack: pbr_terrain [16:31:13.230] Missing shader from sack: pbr_terrain [16:31:13.230] Missing shader from sack: pbr_terrain_gbuffer [16:31:13.767] Bake Terrain [16:31:17.020] Bake Terrain [16:31:17.049] Bake Terrain [16:31:17.072] Bake Terrain [16:31:18.811] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:31:18.811] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:31:18.820] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:31:18.820] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:31:18.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:31:18.877] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:31:18.877] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:31:20.371] Release Sound Event -1 [16:31:21.427] Player MapEvent BattleState: AttackerVictory [16:31:22.414] [GAME MENU] player_in_camp [16:31:22.441] 李大碗已被黄祖的部队俘虏! [16:31:22.450] 西米尔已被蔡勋的部队俘虏! [16:31:22.454] 伊勒德力木已被蔡中的部队俘虏! [16:31:22.463] Player MapEvent State: WaitingRemoval [16:31:22.516] Dump integrity is compromised due to non-default modules being used [16:31:22.516] Dump integrity is compromised due to non-default modules being used [16:31:22.516] Dump integrity is compromised due to non-default modules being used [16:31:22.527] AutoSaveCurrentGame: saveauto1 [16:31:22.527] Save Process block is started. [16:31:22.527] ------Saving with new context. Save name: saveauto1------ [16:31:22.528] SaveContext::Save block is started. [16:31:22.528] SaveContext::CollectObjects block is started. [16:31:24.956] SaveContext::CollectObjects completed in 2.428 seconds. [16:31:24.956] SaveContext::Saving Objects block is started. [16:31:25.624] SaveContext::Saving Objects completed in 0.668 seconds. [16:31:25.624] SaveContext::Saving Containers block is started. [16:31:27.557] SaveContext::Saving Containers completed in 1.931 seconds. [16:31:27.752] SaveContext::Save completed in 5.224 seconds. [16:31:27.752] Save Process completed in 5.225 seconds. [16:31:28.205] ------Successfully saved------ [16:31:28.498] [GAME MENU] prisoner_wait [16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.469] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:31.483] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:35.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:35.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:35.598] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:38.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:31:43.272] Before Daily Tick: 初平二年 夏 五月 中旬 [16:32:03.847] Before Daily Tick: 初平二年 夏 五月 中旬 [16:32:03.855] creating hero from template with id: spc_wanderer_yizhou_10 [16:32:05.166] [GAME MENU] menu_captivity_end_propose_ransom_wilderness [16:32:12.113] 李大碗已从他的囚禁处逃离。 [16:32:28.983] [GAME MENU] encounter_meeting [16:32:28.993] --------------- Conversation Start --------------- [16:32:28.993] Conversation character name: 宋忠 id: lord_songzhong culture:荆州 persona:PersonaSoftspoken [16:32:28.994] AI -> (start_attacking_unmet) - [16:32:28.994] [VOICEOVER]VoiceObject search for: ! [16:32:28.994] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_005 [16:32:28.994] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_005 [16:32:28.994] accentClass: [16:32:28.998] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_005 [16:32:29.352] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_005.ogg [16:32:29.352] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_softspoken_005.xml. [16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.954] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:29.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:31.435] P -> (lord_meet_player_response1) - [16:32:31.435] AI -> (lord_introduction) - [16:32:32.199] ExecuteContinue [16:32:32.199] AI -> (lord_ask) - [16:32:32.199] [VOICEOVER]VoiceObject search for: ! [16:32:32.931] ExecuteContinue [16:32:32.932] AI -> (lord_ask_6) - [16:32:32.932] [VOICEOVER]VoiceObject search for: ! [16:32:35.380] P -> (547) - [16:32:35.380] AI -> (lord_politics_request) - [16:32:35.380] [VOICEOVER]VoiceObject search for: ! [16:32:38.580] P -> (lord_barter_let_go_2) - [16:32:38.581] AI -> (lord_considers_letting_player_go) - [16:32:38.581] [VOICEOVER]VoiceObject search for: ! [16:32:39.887] ExecuteContinue [16:32:39.887] AI -> (hero_pretalk) - [16:32:39.887] [VOICEOVER]VoiceObject search for: ! [16:32:41.945] P -> (547) - [16:32:41.945] AI -> (lord_politics_request) - [16:32:41.945] [VOICEOVER]VoiceObject search for: ! [16:32:43.726] P -> (player_is_requesting_enemy_change_sides) - [16:32:43.759] AI -> (persuasion_leave_faction_npc_redirected) - [16:32:44.934] ExecuteContinue [16:32:44.934] AI -> (hero_pretalk) - [16:32:44.934] [VOICEOVER]VoiceObject search for: ! [16:32:48.473] P -> (546) - [16:32:48.474] AI -> (frivolous_surrender_demand_response) - [16:32:49.074] ExecuteContinue [16:32:49.074] --------------- Conversation End --------------- [16:32:49.080] Scene_view::clear_all(scn_conversation_tableau) [16:32:49.080] [GAME MENU] encounter_meeting [16:32:49.081] Player MapEvent State: Wait [16:32:49.081] [GAME MENU] encounter [16:32:49.090] Release Sound Event 79174 [16:32:49.094] Release Sound Event -1 [16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:49.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:32:55.372] Opening new mission Battle . [16:32:55.376] IMono_MBMission::create_mission : 0.003355 [16:32:55.767] Force VSync State is now DEACTIVATED [16:32:55.767] PushScreen [16:32:55.767] SandBox.View.Map.MapScreen::HandlePause [16:32:55.767] SandBox.View.Map.MapScreen::HandleDeactivate [16:32:55.767] Release Sound Event -1 [16:32:55.767] OnScreenListChanged [16:32:55.767] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [16:32:55.767] -------MissionScreen-OnInitialize [16:32:55.767] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [16:32:55.767] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [16:32:56.159] Scene_view::clear_all(Main_map) [16:32:56.401] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_J/scene.xscene. [16:32:56.434] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_J/atmosphere.xml. [16:32:56.730] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [16:32:56.730] 4 entities are registered as oro. [16:32:56.805] NAV_MESH: load finished, first load for scene: 1 [16:32:57.992] rglShader_manager::read_compressed_shader_cache_package : 0.000231 [16:32:58.026] Placed tree count, 5023, shrub__mix [16:32:58.027] Placed tree count, 4747, tree_high__mix_pine [16:32:58.027] Placed flora count, 2258, flora_snow_b [16:32:58.033] Placed tree count, 14657, flora_tree_spruce_03 [16:32:58.035] Placed flora count, 9573, flora_fern_a [16:32:58.036] Placed tree count, 6642, flora_tree_pines_mix [16:32:58.037] Placed flora count, 2313, flora_green_d [16:32:58.037] Placed flora count, 1653, flora_green_b [16:32:58.037] Placed tree count, 14657, flora_tree_spruce_04 [16:32:58.039] Placed flora count, 10972, flora_grass_a_non_shadow [16:32:58.040] Placed flora count, 1990, flora_green_b [16:32:58.042] Placed flora count, 2687, flora_dry_plant_b [16:32:58.050] Placed flora count, 8656, flora_plant_j [16:32:58.051] Placed flora count, 483, flora_plant_g [16:32:58.055] Placed flora count, 5746, flora_snow_g [16:32:58.058] Placed tree count, 7516, shrub__mix [16:32:58.073] Placed flora count, 13307, flora_grass_a_non_shadow [16:32:58.075] Placed tree count, 1341, shrub__mix [16:32:58.084] Placed flora count, 15484, flora_snow_c [16:32:58.086] Placed flora count, 20901, flora_plant_f [16:32:58.090] Placed flora count, 26109, flora_grass_a_non_shadow [16:32:58.093] Placed flora count, 13976, flora_snow_i [16:32:58.102] Placed flora count, 44769, flora_green_j [16:32:58.116] Placed flora count, 28361, flora_green__mix [16:32:58.136] Placed flora count, 32024, flora_grass_a_non_shadow [16:32:58.136] Placed flora count, 57467, flora_grass_a_non_shadow [16:32:58.139] Placed flora count, 40043, flora_snow_l [16:32:58.191] Placed flora count, 62, rock_new_green [16:32:58.289] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [16:33:08.482] ----------Mission-AddTeam-Defender [16:33:08.483] ----------Mission-AddTeam-Attacker [16:33:08.569] -------MissionScreen-OnActivate [16:33:08.727] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:08.757] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:33:08.757] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:08.875] Bake Terrain [16:33:08.895] Bake Terrain [16:33:08.900] Bake Terrain [16:33:08.917] Bake Terrain [16:33:09.295] HorseArcher added to selected formations. [16:33:09.295] SetOrderWithAgent FollowMe 宋忠on team [16:33:09.295] After set order called, number of selected formations: 1 [16:33:09.295] General formation being processed. [16:33:09.295] Update cached and formation values on each agent complete, number of selected formations: 1 [16:33:09.295] Set random decide time of agents with indices complete, number of selected formations: 1 [16:33:09.295] After set order loop complete, number of selected formations: 1 [16:33:09.295] Selected formations being cleared. [16:33:10.538] Selected formations being cleared. Select all formations: [16:33:10.538] HorseArcher added to selected formations. [16:33:10.539] Selected formations being cleared. Select all formations: [16:33:10.539] SetOrder AIControlOffon team [16:33:10.539] After set order called, number of selected formations: 0 [16:33:10.539] After set order loop complete, number of selected formations: 0 [16:33:10.539] Selected formations being cleared. Select all formations: [16:33:10.539] SetOrder Mounton team [16:33:10.539] After set order called, number of selected formations: 0 [16:33:10.539] After set order loop complete, number of selected formations: 0 [16:33:10.539] Selected formations being cleared. Select all formations: [16:33:10.539] SetOrder FireAtWillon team [16:33:10.539] After set order called, number of selected formations: 0 [16:33:10.539] After set order loop complete, number of selected formations: 0 [16:33:10.539] Selected formations being cleared. Select all formations: [16:33:10.540] SetOrder ArrangementLineon team [16:33:10.540] After set order called, number of selected formations: 0 [16:33:10.540] After set order loop complete, number of selected formations: 0 [16:33:10.540] Selected formations being cleared. Select all formations: [16:33:10.540] SetOrder StandYourGroundon team [16:33:10.540] After set order called, number of selected formations: 0 [16:33:10.540] After set order loop complete, number of selected formations: 0 [16:33:10.540] Selected formations being cleared. Select all formations: [16:33:10.540] SetOrder AIControlOffon team [16:33:10.540] After set order called, number of selected formations: 0 [16:33:10.540] After set order loop complete, number of selected formations: 0 [16:33:10.540] Selected formations being cleared. Select all formations: [16:33:10.540] Selected formations being cleared. [16:33:10.540] HorseArcher added to selected formations. [16:33:10.540] SetOrderWithAgent FollowMe 李大碗on team [16:33:10.540] After set order called, number of selected formations: 1 [16:33:10.540] General formation being processed. [16:33:10.540] Update cached and formation values on each agent complete, number of selected formations: 1 [16:33:10.540] Set random decide time of agents with indices complete, number of selected formations: 1 [16:33:10.540] After set order loop complete, number of selected formations: 1 [16:33:10.540] Selected formations being cleared. Select all formations: [16:33:10.540] Selected formations being cleared. [16:33:10.541] Selected formations being cleared. Select all formations: [16:33:10.571] Render Requested: lz_spear_youzhou_04 [16:33:10.571] Render Requested: stronger_reinforced_kite_shield [16:33:10.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:10.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:10.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:10.665] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:33:10.665] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:10.670] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:33:10.670] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:10.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:11.144] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [16:33:11.144] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:11.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:33:16.229] Scene_view::clear_all(inventory_character_scene) [16:33:18.431] 敌方同意单挑 [16:33:18.434] Formation order position is not valid. Team: 1, Formation: 2 [16:33:18.434] Formation order position is not valid. Team: 1, Formation: 4 [16:33:18.434] Formation order position is not valid. Team: 1, Formation: 5 [16:33:18.434] Formation order position is not valid. Team: 1, Formation: 6 [16:33:18.434] Formation order position is not valid. Team: 1, Formation: 7 [16:33:40.006] Render Requested: noble_bow [16:33:47.938] Render Requested: stronger_reinforced_kite_shield [16:33:48.119] Render Requested: lz_spear_youzhou_04 [16:33:50.492] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:50.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:50.493] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:33:50.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:50.493] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:50.498] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:50.506] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:33:50.506] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:33:54.102] Render Requested: noble_bow [16:33:59.816] Render Requested: stronger_reinforced_kite_shield [16:34:00.001] Render Requested: lz_spear_youzhou_04 [16:34:06.816] Render Requested: noble_bow [16:34:10.766] Render Requested: stronger_reinforced_kite_shield [16:34:10.950] Render Requested: lz_spear_youzhou_04 [16:34:20.180] Render Requested: noble_bow [16:34:29.307] Render Requested: stronger_reinforced_kite_shield [16:34:29.494] Render Requested: lz_spear_youzhou_04 [16:34:41.075] Render Requested: noble_bow [16:34:47.655] Render Requested: stronger_reinforced_kite_shield [16:34:47.840] Render Requested: lz_spear_youzhou_04 [16:34:56.350] 我方赢得了单挑, 敌方士气下降 [16:35:16.013] I called EndMission [16:35:16.018] I called EndMissionInternal [16:35:16.261] -------MissionScreen-OnDeactivate [16:35:16.666] PopScreen [16:35:16.666] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [16:35:16.666] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [16:35:16.666] -------MissionScreen-OnDeactivate [16:35:16.666] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [16:35:16.666] -------MissionScreen-OnFinalize [16:35:16.683] Scene_view::clear_all(battle_terrain_J) [16:35:16.683] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [16:35:16.683] OnScreenListChanged [16:35:16.683] SandBox.View.Map.MapScreen::HandleActivate [16:35:16.683] SandBox.View.Map.MapScreen::HandleResume [16:35:16.699] [GAME MENU] encounter [16:35:16.699] Release Sound Event -1 [16:35:16.701] Release Sound Event 79456 [16:35:23.160] rglShader_manager::read_compressed_shader_cache_package : 0.000110 [16:35:23.160] Missing shader from sack: pbr_terrain [16:35:23.160] Missing shader from sack: pbr_terrain [16:35:23.160] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.160] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.160] Missing shader from sack: pbr_terrain_shadowmap [16:35:23.161] Missing shader from sack: pbr_terrain_pointlight [16:35:23.161] Missing shader from sack: pbr_terrain [16:35:23.161] Missing shader from sack: pbr_terrain [16:35:23.161] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.161] Missing shader from sack: pbr_terrain [16:35:23.161] Missing shader from sack: pbr_terrain [16:35:23.161] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.162] Missing shader from sack: pbr_terrain [16:35:23.162] Missing shader from sack: pbr_terrain [16:35:23.162] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.162] Missing shader from sack: pbr_terrain [16:35:23.162] Missing shader from sack: pbr_terrain [16:35:23.162] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.163] Missing shader from sack: pbr_terrain [16:35:23.163] Missing shader from sack: pbr_terrain [16:35:23.163] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.163] Missing shader from sack: pbr_terrain [16:35:23.163] Missing shader from sack: pbr_terrain [16:35:23.163] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.163] Missing shader from sack: pbr_terrain [16:35:23.163] Missing shader from sack: pbr_terrain [16:35:23.163] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.164] Missing shader from sack: pbr_terrain [16:35:23.164] Missing shader from sack: pbr_terrain [16:35:23.164] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.164] Missing shader from sack: pbr_terrain [16:35:23.164] Missing shader from sack: pbr_terrain [16:35:23.164] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.164] Missing shader from sack: pbr_terrain [16:35:23.164] Missing shader from sack: pbr_terrain [16:35:23.164] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.164] Missing shader from sack: pbr_terrain [16:35:23.164] Missing shader from sack: pbr_terrain [16:35:23.164] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.165] Missing shader from sack: pbr_terrain [16:35:23.165] Missing shader from sack: pbr_terrain [16:35:23.165] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.165] Missing shader from sack: pbr_terrain [16:35:23.165] Missing shader from sack: pbr_terrain [16:35:23.165] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.166] Missing shader from sack: pbr_terrain [16:35:23.166] Missing shader from sack: pbr_terrain [16:35:23.166] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.166] Missing shader from sack: pbr_terrain [16:35:23.166] Missing shader from sack: pbr_terrain [16:35:23.166] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.166] Missing shader from sack: pbr_terrain [16:35:23.166] Missing shader from sack: pbr_terrain [16:35:23.166] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.168] Missing shader from sack: pbr_terrain [16:35:23.168] Missing shader from sack: pbr_terrain [16:35:23.168] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.169] Missing shader from sack: pbr_terrain [16:35:23.169] Missing shader from sack: pbr_terrain [16:35:23.169] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.169] Missing shader from sack: pbr_terrain [16:35:23.169] Missing shader from sack: pbr_terrain [16:35:23.169] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.169] Missing shader from sack: pbr_terrain [16:35:23.169] Missing shader from sack: pbr_terrain [16:35:23.169] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.169] Missing shader from sack: pbr_terrain [16:35:23.170] Missing shader from sack: pbr_terrain [16:35:23.170] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.171] Missing shader from sack: pbr_terrain [16:35:23.171] Missing shader from sack: pbr_terrain [16:35:23.171] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.172] Missing shader from sack: pbr_terrain [16:35:23.172] Missing shader from sack: pbr_terrain [16:35:23.172] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.173] Missing shader from sack: pbr_terrain [16:35:23.173] Missing shader from sack: pbr_terrain [16:35:23.173] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.174] Missing shader from sack: pbr_terrain [16:35:23.174] Missing shader from sack: pbr_terrain [16:35:23.174] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.175] Missing shader from sack: pbr_terrain [16:35:23.175] Missing shader from sack: pbr_terrain [16:35:23.175] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.176] Missing shader from sack: pbr_terrain [16:35:23.176] Missing shader from sack: pbr_terrain [16:35:23.176] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.184] Missing shader from sack: pbr_terrain [16:35:23.184] Missing shader from sack: pbr_terrain [16:35:23.184] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.185] Missing shader from sack: pbr_terrain [16:35:23.185] Missing shader from sack: pbr_terrain [16:35:23.185] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.185] Missing shader from sack: pbr_terrain [16:35:23.185] Missing shader from sack: pbr_terrain [16:35:23.185] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.186] Missing shader from sack: pbr_terrain [16:35:23.186] Missing shader from sack: pbr_terrain [16:35:23.186] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.186] Missing shader from sack: pbr_terrain [16:35:23.186] Missing shader from sack: pbr_terrain [16:35:23.186] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.188] Missing shader from sack: pbr_terrain [16:35:23.188] Missing shader from sack: pbr_terrain [16:35:23.188] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.193] Missing shader from sack: pbr_terrain [16:35:23.193] Missing shader from sack: pbr_terrain [16:35:23.193] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.193] Missing shader from sack: pbr_terrain [16:35:23.193] Missing shader from sack: pbr_terrain [16:35:23.193] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.194] Missing shader from sack: pbr_terrain [16:35:23.194] Missing shader from sack: pbr_terrain [16:35:23.194] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.197] Missing shader from sack: pbr_terrain [16:35:23.197] Missing shader from sack: pbr_terrain [16:35:23.197] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.198] Missing shader from sack: pbr_terrain [16:35:23.198] Missing shader from sack: pbr_terrain [16:35:23.198] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.200] Missing shader from sack: pbr_terrain [16:35:23.200] Missing shader from sack: pbr_terrain [16:35:23.200] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.200] Missing shader from sack: pbr_terrain [16:35:23.200] Missing shader from sack: pbr_terrain [16:35:23.200] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.202] Missing shader from sack: pbr_terrain [16:35:23.202] Missing shader from sack: pbr_terrain [16:35:23.202] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.204] Missing shader from sack: pbr_terrain [16:35:23.204] Missing shader from sack: pbr_terrain [16:35:23.204] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.205] Missing shader from sack: pbr_terrain [16:35:23.205] Missing shader from sack: pbr_terrain [16:35:23.205] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.207] Missing shader from sack: pbr_terrain [16:35:23.208] Missing shader from sack: pbr_terrain [16:35:23.208] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.208] Missing shader from sack: pbr_terrain [16:35:23.208] Missing shader from sack: pbr_terrain [16:35:23.208] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.210] Missing shader from sack: pbr_terrain [16:35:23.210] Missing shader from sack: pbr_terrain [16:35:23.210] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.215] Missing shader from sack: pbr_terrain [16:35:23.215] Missing shader from sack: pbr_terrain [16:35:23.215] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.216] Missing shader from sack: pbr_terrain [16:35:23.216] Missing shader from sack: pbr_terrain [16:35:23.216] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.216] Missing shader from sack: pbr_terrain [16:35:23.216] Missing shader from sack: pbr_terrain [16:35:23.216] Missing shader from sack: pbr_terrain_gbuffer [16:35:23.753] Bake Terrain [16:35:30.188] Bake Terrain [16:35:30.222] Bake Terrain [16:35:30.243] Bake Terrain [16:35:34.384] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:34.384] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.385] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.394] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.394] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.403] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:34.403] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.404] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:34.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.404] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.428] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:34.428] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.448] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.459] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:34.459] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.459] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.460] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:34.460] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.460] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.484] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:34.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.485] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.597] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:34.597] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.598] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.706] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:34.706] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.707] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.807] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.873] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.874] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:34.874] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:34.874] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:37.958] Opening new mission Battle . [16:35:37.962] IMono_MBMission::create_mission : 0.003419 [16:35:38.160] Force VSync State is now DEACTIVATED [16:35:38.160] PushScreen [16:35:38.160] SandBox.View.Map.MapScreen::HandlePause [16:35:38.160] SandBox.View.Map.MapScreen::HandleDeactivate [16:35:38.160] Release Sound Event -1 [16:35:38.160] OnScreenListChanged [16:35:38.160] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [16:35:38.160] -------MissionScreen-OnInitialize [16:35:38.160] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [16:35:38.160] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [16:35:38.564] Scene_view::clear_all(Main_map) [16:35:38.781] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_a/scene.xscene. [16:35:38.827] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_a/atmosphere.xml. [16:35:39.127] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [16:35:39.128] 16 entities are registered as oro. [16:35:39.196] NAV_MESH: load finished, first load for scene: 1 [16:35:40.270] rglShader_manager::read_compressed_shader_cache_package : 0.000241 [16:35:40.294] Placed tree count, 832, tree_high__mix_poplar_forest [16:35:40.294] Placed tree count, 1320, tree_high__mix_pine_sprout [16:35:40.295] Placed tree count, 1227, tree_high__mix [16:35:40.297] Placed tree count, 2893, tree_high__mix_pine [16:35:40.315] Placed flora count, 19393, flora_grass_b_non_shadow [16:35:40.317] Placed flora count, 23590, flora_grass_a_non_shadow [16:35:40.318] Placed flora count, 23361, flora_plant__mix [16:35:40.390] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [16:35:50.419] ----------Mission-AddTeam-Defender [16:35:50.420] ----------Mission-AddTeam-Attacker [16:35:50.508] -------MissionScreen-OnActivate [16:35:50.519] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:50.521] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:50.521] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:50.521] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:50.521] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:50.522] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:50.544] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:50.544] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:50.557] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:50.598] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:50.598] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:50.598] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:50.902] Bake Terrain [16:35:50.918] Bake Terrain [16:35:50.929] Bake Terrain [16:35:50.950] Bake Terrain [16:35:51.349] HorseArcher added to selected formations. [16:35:51.349] SetOrderWithAgent FollowMe 宋忠on team [16:35:51.349] After set order called, number of selected formations: 1 [16:35:51.349] General formation being processed. [16:35:51.349] Update cached and formation values on each agent complete, number of selected formations: 1 [16:35:51.349] Set random decide time of agents with indices complete, number of selected formations: 1 [16:35:51.349] After set order loop complete, number of selected formations: 1 [16:35:51.349] Selected formations being cleared. [16:35:52.574] Selected formations being cleared. Select all formations: [16:35:52.574] HorseArcher added to selected formations. [16:35:52.575] Selected formations being cleared. Select all formations: [16:35:52.575] SetOrder AIControlOffon team [16:35:52.575] After set order called, number of selected formations: 0 [16:35:52.575] After set order loop complete, number of selected formations: 0 [16:35:52.575] Selected formations being cleared. Select all formations: [16:35:52.576] SetOrder Mounton team [16:35:52.576] After set order called, number of selected formations: 0 [16:35:52.576] After set order loop complete, number of selected formations: 0 [16:35:52.576] Selected formations being cleared. Select all formations: [16:35:52.576] SetOrder FireAtWillon team [16:35:52.576] After set order called, number of selected formations: 0 [16:35:52.576] After set order loop complete, number of selected formations: 0 [16:35:52.576] Selected formations being cleared. Select all formations: [16:35:52.576] SetOrder ArrangementLineon team [16:35:52.576] After set order called, number of selected formations: 0 [16:35:52.576] After set order loop complete, number of selected formations: 0 [16:35:52.576] Selected formations being cleared. Select all formations: [16:35:52.576] SetOrder StandYourGroundon team [16:35:52.576] After set order called, number of selected formations: 0 [16:35:52.576] After set order loop complete, number of selected formations: 0 [16:35:52.576] Selected formations being cleared. Select all formations: [16:35:52.576] SetOrder AIControlOffon team [16:35:52.576] After set order called, number of selected formations: 0 [16:35:52.577] After set order loop complete, number of selected formations: 0 [16:35:52.577] Selected formations being cleared. Select all formations: [16:35:52.577] Selected formations being cleared. [16:35:52.577] HorseArcher added to selected formations. [16:35:52.577] SetOrderWithAgent FollowMe 李大碗on team [16:35:52.577] After set order called, number of selected formations: 1 [16:35:52.577] General formation being processed. [16:35:52.577] Update cached and formation values on each agent complete, number of selected formations: 1 [16:35:52.577] Set random decide time of agents with indices complete, number of selected formations: 1 [16:35:52.577] After set order loop complete, number of selected formations: 1 [16:35:52.577] Selected formations being cleared. Select all formations: [16:35:52.577] Selected formations being cleared. [16:35:52.577] Selected formations being cleared. Select all formations: [16:35:52.588] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:52.588] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:52.605] Render Requested: lz_spear_youzhou_04 [16:35:52.605] Render Requested: stronger_reinforced_kite_shield [16:35:52.610] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:52.610] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:52.611] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:52.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:35:52.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:35:52.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:35:52.636] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:52.636] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:52.636] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:52.643] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:52.644] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:52.644] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:52.719] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:52.719] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:35:52.780] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:35:53.238] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [16:35:53.238] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [16:35:58.141] Scene_view::clear_all(inventory_character_scene) [16:36:00.020] 敌方同意单挑 [16:36:00.022] Formation order position is not valid. Team: 1, Formation: 2 [16:36:00.022] Formation order position is not valid. Team: 1, Formation: 4 [16:36:00.022] Formation order position is not valid. Team: 1, Formation: 5 [16:36:00.022] Formation order position is not valid. Team: 1, Formation: 6 [16:36:00.022] Formation order position is not valid. Team: 1, Formation: 7 [16:36:11.190] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:36:11.222] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:36:11.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:36:11.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:36:16.058] Render Requested: noble_bow [16:36:19.552] Render Requested: stronger_reinforced_kite_shield [16:36:19.737] Render Requested: lz_spear_youzhou_04 [16:36:34.254] 我方赢得了单挑, 敌方士气下降 [16:37:02.913] I called EndMission [16:37:02.921] I called EndMissionInternal [16:37:03.077] -------MissionScreen-OnDeactivate [16:37:03.481] PopScreen [16:37:03.481] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [16:37:03.481] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [16:37:03.481] -------MissionScreen-OnDeactivate [16:37:03.481] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [16:37:03.481] -------MissionScreen-OnFinalize [16:37:03.497] Scene_view::clear_all(battle_terrain_a) [16:37:03.497] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [16:37:03.497] OnScreenListChanged [16:37:03.497] SandBox.View.Map.MapScreen::HandleActivate [16:37:03.497] SandBox.View.Map.MapScreen::HandleResume [16:37:03.514] [GAME MENU] encounter [16:37:03.514] Release Sound Event -1 [16:37:03.515] Release Sound Event 79623 [16:37:09.882] rglShader_manager::read_compressed_shader_cache_package : 0.000109 [16:37:09.882] Missing shader from sack: pbr_terrain [16:37:09.882] Missing shader from sack: pbr_terrain [16:37:09.882] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.882] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.882] Missing shader from sack: pbr_terrain_shadowmap [16:37:09.882] Missing shader from sack: pbr_terrain_pointlight [16:37:09.883] Missing shader from sack: pbr_terrain [16:37:09.883] Missing shader from sack: pbr_terrain [16:37:09.883] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.883] Missing shader from sack: pbr_terrain [16:37:09.883] Missing shader from sack: pbr_terrain [16:37:09.883] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.884] Missing shader from sack: pbr_terrain [16:37:09.884] Missing shader from sack: pbr_terrain [16:37:09.884] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.884] Missing shader from sack: pbr_terrain [16:37:09.884] Missing shader from sack: pbr_terrain [16:37:09.884] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.884] Missing shader from sack: pbr_terrain [16:37:09.884] Missing shader from sack: pbr_terrain [16:37:09.884] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.885] Missing shader from sack: pbr_terrain [16:37:09.885] Missing shader from sack: pbr_terrain [16:37:09.885] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.885] Missing shader from sack: pbr_terrain [16:37:09.885] Missing shader from sack: pbr_terrain [16:37:09.885] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.885] Missing shader from sack: pbr_terrain [16:37:09.885] Missing shader from sack: pbr_terrain [16:37:09.885] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.886] Missing shader from sack: pbr_terrain [16:37:09.886] Missing shader from sack: pbr_terrain [16:37:09.886] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.886] Missing shader from sack: pbr_terrain [16:37:09.886] Missing shader from sack: pbr_terrain [16:37:09.886] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.886] Missing shader from sack: pbr_terrain [16:37:09.886] Missing shader from sack: pbr_terrain [16:37:09.886] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.886] Missing shader from sack: pbr_terrain [16:37:09.886] Missing shader from sack: pbr_terrain [16:37:09.886] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.887] Missing shader from sack: pbr_terrain [16:37:09.887] Missing shader from sack: pbr_terrain [16:37:09.887] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.887] Missing shader from sack: pbr_terrain [16:37:09.887] Missing shader from sack: pbr_terrain [16:37:09.888] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.888] Missing shader from sack: pbr_terrain [16:37:09.888] Missing shader from sack: pbr_terrain [16:37:09.888] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.888] Missing shader from sack: pbr_terrain [16:37:09.888] Missing shader from sack: pbr_terrain [16:37:09.888] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.890] Missing shader from sack: pbr_terrain [16:37:09.890] Missing shader from sack: pbr_terrain [16:37:09.890] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.891] Missing shader from sack: pbr_terrain [16:37:09.891] Missing shader from sack: pbr_terrain [16:37:09.891] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.891] Missing shader from sack: pbr_terrain [16:37:09.891] Missing shader from sack: pbr_terrain [16:37:09.891] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.891] Missing shader from sack: pbr_terrain [16:37:09.891] Missing shader from sack: pbr_terrain [16:37:09.891] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.891] Missing shader from sack: pbr_terrain [16:37:09.891] Missing shader from sack: pbr_terrain [16:37:09.891] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.892] Missing shader from sack: pbr_terrain [16:37:09.892] Missing shader from sack: pbr_terrain [16:37:09.892] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.894] Missing shader from sack: pbr_terrain [16:37:09.894] Missing shader from sack: pbr_terrain [16:37:09.894] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.894] Missing shader from sack: pbr_terrain [16:37:09.894] Missing shader from sack: pbr_terrain [16:37:09.894] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.896] Missing shader from sack: pbr_terrain [16:37:09.896] Missing shader from sack: pbr_terrain [16:37:09.896] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.896] Missing shader from sack: pbr_terrain [16:37:09.896] Missing shader from sack: pbr_terrain [16:37:09.896] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.897] Missing shader from sack: pbr_terrain [16:37:09.897] Missing shader from sack: pbr_terrain [16:37:09.897] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.902] Missing shader from sack: pbr_terrain [16:37:09.902] Missing shader from sack: pbr_terrain [16:37:09.902] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.903] Missing shader from sack: pbr_terrain [16:37:09.903] Missing shader from sack: pbr_terrain [16:37:09.903] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.903] Missing shader from sack: pbr_terrain [16:37:09.903] Missing shader from sack: pbr_terrain [16:37:09.903] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.903] Missing shader from sack: pbr_terrain [16:37:09.903] Missing shader from sack: pbr_terrain [16:37:09.903] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.904] Missing shader from sack: pbr_terrain [16:37:09.904] Missing shader from sack: pbr_terrain [16:37:09.904] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.905] Missing shader from sack: pbr_terrain [16:37:09.905] Missing shader from sack: pbr_terrain [16:37:09.905] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.911] Missing shader from sack: pbr_terrain [16:37:09.911] Missing shader from sack: pbr_terrain [16:37:09.911] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.911] Missing shader from sack: pbr_terrain [16:37:09.911] Missing shader from sack: pbr_terrain [16:37:09.911] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.912] Missing shader from sack: pbr_terrain [16:37:09.912] Missing shader from sack: pbr_terrain [16:37:09.912] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.915] Missing shader from sack: pbr_terrain [16:37:09.915] Missing shader from sack: pbr_terrain [16:37:09.915] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.916] Missing shader from sack: pbr_terrain [16:37:09.916] Missing shader from sack: pbr_terrain [16:37:09.916] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.919] Missing shader from sack: pbr_terrain [16:37:09.919] Missing shader from sack: pbr_terrain [16:37:09.919] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.920] Missing shader from sack: pbr_terrain [16:37:09.920] Missing shader from sack: pbr_terrain [16:37:09.920] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.922] Missing shader from sack: pbr_terrain [16:37:09.922] Missing shader from sack: pbr_terrain [16:37:09.922] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.924] Missing shader from sack: pbr_terrain [16:37:09.924] Missing shader from sack: pbr_terrain [16:37:09.924] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.924] Missing shader from sack: pbr_terrain [16:37:09.924] Missing shader from sack: pbr_terrain [16:37:09.924] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.927] Missing shader from sack: pbr_terrain [16:37:09.927] Missing shader from sack: pbr_terrain [16:37:09.927] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.927] Missing shader from sack: pbr_terrain [16:37:09.927] Missing shader from sack: pbr_terrain [16:37:09.927] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.929] Missing shader from sack: pbr_terrain [16:37:09.929] Missing shader from sack: pbr_terrain [16:37:09.929] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.934] Missing shader from sack: pbr_terrain [16:37:09.934] Missing shader from sack: pbr_terrain [16:37:09.934] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.935] Missing shader from sack: pbr_terrain [16:37:09.935] Missing shader from sack: pbr_terrain [16:37:09.935] Missing shader from sack: pbr_terrain_gbuffer [16:37:09.935] Missing shader from sack: pbr_terrain [16:37:09.935] Missing shader from sack: pbr_terrain [16:37:09.935] Missing shader from sack: pbr_terrain_gbuffer [16:37:10.470] Bake Terrain [16:37:16.908] Bake Terrain [16:37:16.955] Bake Terrain [16:37:16.980] Bake Terrain [16:37:18.089] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:18.089] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:18.097] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:18.097] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:18.127] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:18.180] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:18.180] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:25.789] Opening new mission Battle . [16:37:25.793] IMono_MBMission::create_mission : 0.003510 [16:37:25.994] Force VSync State is now DEACTIVATED [16:37:25.994] PushScreen [16:37:25.994] SandBox.View.Map.MapScreen::HandlePause [16:37:25.994] SandBox.View.Map.MapScreen::HandleDeactivate [16:37:25.994] Release Sound Event -1 [16:37:25.994] OnScreenListChanged [16:37:25.994] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [16:37:25.994] -------MissionScreen-OnInitialize [16:37:25.994] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [16:37:25.994] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [16:37:26.391] Scene_view::clear_all(Main_map) [16:37:26.610] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_m/scene.xscene. [16:37:26.610] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_m/atmosphere.xml. [16:37:26.613] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [16:37:26.614] 1 entities are registered as oro. [16:37:26.673] NAV_MESH: load finished, first load for scene: 1 [16:37:28.179] rglShader_manager::read_compressed_shader_cache_package : 0.000200 [16:37:28.189] Placed tree count, 2128, shrub__mix [16:37:28.197] Placed tree count, 12895, tree_high__mix_pine [16:37:28.197] Placed flora count, 11792, flora_grass_b_non_shadow [16:37:28.204] Placed tree count, 25202, shrub__mix [16:37:28.209] Placed flora count, 22911, flora_grass_a_non_shadow [16:37:28.216] Placed flora count, 39777, flora_green_a [16:37:28.217] Placed flora count, 28610, flora_grass_a_non_shadow [16:37:28.301] Placed flora count, 141, rock_new_green [16:37:28.321] Placed flora count, 149936, flora_green__mix [16:37:28.452] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [16:37:37.306] ----------Mission-AddTeam-Defender [16:37:37.306] ----------Mission-AddTeam-Attacker [16:37:37.397] -------MissionScreen-OnActivate [16:37:37.409] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:37.409] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:37.409] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:37.409] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:37.410] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:37.412] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:37.439] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:37.439] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:37.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:37.449] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:37.488] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:37.488] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:37.618] Bake Terrain [16:37:37.697] Bake Terrain [16:37:37.702] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:37.707] Bake Terrain [16:37:37.731] Bake Terrain [16:37:39.380] Selected formations being cleared. Select all formations: [16:37:39.380] HorseArcher added to selected formations. [16:37:39.381] Selected formations being cleared. Select all formations: [16:37:39.381] SetOrder AIControlOffon team [16:37:39.381] After set order called, number of selected formations: 0 [16:37:39.381] After set order loop complete, number of selected formations: 0 [16:37:39.381] Selected formations being cleared. Select all formations: [16:37:39.381] SetOrder Mounton team [16:37:39.381] After set order called, number of selected formations: 0 [16:37:39.381] After set order loop complete, number of selected formations: 0 [16:37:39.381] Selected formations being cleared. Select all formations: [16:37:39.381] SetOrder FireAtWillon team [16:37:39.381] After set order called, number of selected formations: 0 [16:37:39.381] After set order loop complete, number of selected formations: 0 [16:37:39.381] Selected formations being cleared. Select all formations: [16:37:39.382] SetOrder ArrangementLineon team [16:37:39.382] After set order called, number of selected formations: 0 [16:37:39.382] After set order loop complete, number of selected formations: 0 [16:37:39.382] Selected formations being cleared. Select all formations: [16:37:39.382] SetOrder StandYourGroundon team [16:37:39.382] After set order called, number of selected formations: 0 [16:37:39.382] After set order loop complete, number of selected formations: 0 [16:37:39.382] Selected formations being cleared. Select all formations: [16:37:39.382] SetOrder AIControlOffon team [16:37:39.382] After set order called, number of selected formations: 0 [16:37:39.382] After set order loop complete, number of selected formations: 0 [16:37:39.382] Selected formations being cleared. Select all formations: [16:37:39.382] Selected formations being cleared. [16:37:39.382] HorseArcher added to selected formations. [16:37:39.382] SetOrderWithAgent FollowMe 李大碗on team [16:37:39.382] After set order called, number of selected formations: 1 [16:37:39.382] General formation being processed. [16:37:39.382] Update cached and formation values on each agent complete, number of selected formations: 1 [16:37:39.382] Set random decide time of agents with indices complete, number of selected formations: 1 [16:37:39.382] After set order loop complete, number of selected formations: 1 [16:37:39.382] Selected formations being cleared. Select all formations: [16:37:39.382] Selected formations being cleared. [16:37:39.382] Selected formations being cleared. Select all formations: [16:37:39.393] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:39.393] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:39.394] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:39.410] Render Requested: lz_spear_youzhou_04 [16:37:39.410] Render Requested: stronger_reinforced_kite_shield [16:37:39.415] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:39.415] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:39.415] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:39.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:37:39.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:37:39.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:37:39.458] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:39.458] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:39.465] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:39.465] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:39.466] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:39.530] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:39.530] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:39.557] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:37:39.557] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:37:42.157] Render Requested: noble_bow [16:37:42.478] Render Requested: stronger_reinforced_kite_shield [16:37:42.662] Render Requested: lz_spear_youzhou_04 [16:38:03.350] Render Requested: noble_bow [16:38:07.707] IsEquipmentSelectionActive: False [16:38:08.525] CheckMissionEnded::ended [16:38:10.566] I called EndMission [16:38:10.573] I called EndMissionInternal [16:38:10.725] -------MissionScreen-OnDeactivate [16:38:11.132] PopScreen [16:38:11.132] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [16:38:11.132] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [16:38:11.132] -------MissionScreen-OnDeactivate [16:38:11.132] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [16:38:11.132] -------MissionScreen-OnFinalize [16:38:11.152] Scene_view::clear_all(battle_terrain_m) [16:38:11.153] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [16:38:11.153] OnScreenListChanged [16:38:11.153] SandBox.View.Map.MapScreen::HandleActivate [16:38:11.153] SandBox.View.Map.MapScreen::HandleResume [16:38:11.169] [GAME MENU] encounter [16:38:11.169] Release Sound Event -1 [16:38:11.169] Player MapEvent BattleState: AttackerVictory [16:38:11.170] 李大碗已被宋忠的部队俘虏! [16:38:11.171] Player MapEvent State: WaitingRemoval [16:38:11.365] Release Sound Event 79763 [16:38:11.382] [GAME MENU] prisoner_wait [16:38:17.745] rglShader_manager::read_compressed_shader_cache_package : 0.000110 [16:38:17.746] Missing shader from sack: pbr_terrain [16:38:17.746] Missing shader from sack: pbr_terrain [16:38:17.746] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.746] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.746] Missing shader from sack: pbr_terrain_shadowmap [16:38:17.746] Missing shader from sack: pbr_terrain_pointlight [16:38:17.746] Missing shader from sack: pbr_terrain [16:38:17.746] Missing shader from sack: pbr_terrain [16:38:17.746] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.747] Missing shader from sack: pbr_terrain [16:38:17.747] Missing shader from sack: pbr_terrain [16:38:17.747] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.747] Missing shader from sack: pbr_terrain [16:38:17.747] Missing shader from sack: pbr_terrain [16:38:17.747] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.748] Missing shader from sack: pbr_terrain [16:38:17.748] Missing shader from sack: pbr_terrain [16:38:17.748] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.748] Missing shader from sack: pbr_terrain [16:38:17.748] Missing shader from sack: pbr_terrain [16:38:17.748] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.748] Missing shader from sack: pbr_terrain [16:38:17.749] Missing shader from sack: pbr_terrain [16:38:17.749] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.749] Missing shader from sack: pbr_terrain [16:38:17.749] Missing shader from sack: pbr_terrain [16:38:17.749] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.749] Missing shader from sack: pbr_terrain [16:38:17.749] Missing shader from sack: pbr_terrain [16:38:17.749] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.750] Missing shader from sack: pbr_terrain [16:38:17.750] Missing shader from sack: pbr_terrain [16:38:17.750] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.750] Missing shader from sack: pbr_terrain [16:38:17.750] Missing shader from sack: pbr_terrain [16:38:17.750] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.750] Missing shader from sack: pbr_terrain [16:38:17.750] Missing shader from sack: pbr_terrain [16:38:17.750] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.750] Missing shader from sack: pbr_terrain [16:38:17.750] Missing shader from sack: pbr_terrain [16:38:17.750] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.751] Missing shader from sack: pbr_terrain [16:38:17.751] Missing shader from sack: pbr_terrain [16:38:17.751] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.751] Missing shader from sack: pbr_terrain [16:38:17.751] Missing shader from sack: pbr_terrain [16:38:17.751] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.752] Missing shader from sack: pbr_terrain [16:38:17.752] Missing shader from sack: pbr_terrain [16:38:17.752] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.752] Missing shader from sack: pbr_terrain [16:38:17.752] Missing shader from sack: pbr_terrain [16:38:17.752] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.754] Missing shader from sack: pbr_terrain [16:38:17.754] Missing shader from sack: pbr_terrain [16:38:17.754] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.754] Missing shader from sack: pbr_terrain [16:38:17.754] Missing shader from sack: pbr_terrain [16:38:17.754] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.755] Missing shader from sack: pbr_terrain [16:38:17.755] Missing shader from sack: pbr_terrain [16:38:17.755] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.755] Missing shader from sack: pbr_terrain [16:38:17.755] Missing shader from sack: pbr_terrain [16:38:17.755] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.755] Missing shader from sack: pbr_terrain [16:38:17.755] Missing shader from sack: pbr_terrain [16:38:17.755] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.756] Missing shader from sack: pbr_terrain [16:38:17.756] Missing shader from sack: pbr_terrain [16:38:17.756] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.757] Missing shader from sack: pbr_terrain [16:38:17.757] Missing shader from sack: pbr_terrain [16:38:17.757] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.758] Missing shader from sack: pbr_terrain [16:38:17.758] Missing shader from sack: pbr_terrain [16:38:17.758] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.759] Missing shader from sack: pbr_terrain [16:38:17.759] Missing shader from sack: pbr_terrain [16:38:17.759] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.760] Missing shader from sack: pbr_terrain [16:38:17.760] Missing shader from sack: pbr_terrain [16:38:17.760] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.761] Missing shader from sack: pbr_terrain [16:38:17.761] Missing shader from sack: pbr_terrain [16:38:17.761] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.766] Missing shader from sack: pbr_terrain [16:38:17.766] Missing shader from sack: pbr_terrain [16:38:17.766] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.766] Missing shader from sack: pbr_terrain [16:38:17.766] Missing shader from sack: pbr_terrain [16:38:17.766] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.767] Missing shader from sack: pbr_terrain [16:38:17.767] Missing shader from sack: pbr_terrain [16:38:17.767] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.767] Missing shader from sack: pbr_terrain [16:38:17.767] Missing shader from sack: pbr_terrain [16:38:17.767] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.767] Missing shader from sack: pbr_terrain [16:38:17.767] Missing shader from sack: pbr_terrain [16:38:17.767] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.769] Missing shader from sack: pbr_terrain [16:38:17.769] Missing shader from sack: pbr_terrain [16:38:17.769] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.773] Missing shader from sack: pbr_terrain [16:38:17.773] Missing shader from sack: pbr_terrain [16:38:17.773] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.774] Missing shader from sack: pbr_terrain [16:38:17.774] Missing shader from sack: pbr_terrain [16:38:17.774] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.775] Missing shader from sack: pbr_terrain [16:38:17.775] Missing shader from sack: pbr_terrain [16:38:17.775] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.778] Missing shader from sack: pbr_terrain [16:38:17.778] Missing shader from sack: pbr_terrain [16:38:17.778] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.779] Missing shader from sack: pbr_terrain [16:38:17.779] Missing shader from sack: pbr_terrain [16:38:17.779] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.781] Missing shader from sack: pbr_terrain [16:38:17.781] Missing shader from sack: pbr_terrain [16:38:17.781] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.781] Missing shader from sack: pbr_terrain [16:38:17.781] Missing shader from sack: pbr_terrain [16:38:17.781] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.783] Missing shader from sack: pbr_terrain [16:38:17.783] Missing shader from sack: pbr_terrain [16:38:17.783] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.786] Missing shader from sack: pbr_terrain [16:38:17.786] Missing shader from sack: pbr_terrain [16:38:17.786] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.786] Missing shader from sack: pbr_terrain [16:38:17.786] Missing shader from sack: pbr_terrain [16:38:17.786] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.788] Missing shader from sack: pbr_terrain [16:38:17.788] Missing shader from sack: pbr_terrain [16:38:17.788] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.789] Missing shader from sack: pbr_terrain [16:38:17.789] Missing shader from sack: pbr_terrain [16:38:17.789] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.790] Missing shader from sack: pbr_terrain [16:38:17.791] Missing shader from sack: pbr_terrain [16:38:17.791] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.796] Missing shader from sack: pbr_terrain [16:38:17.797] Missing shader from sack: pbr_terrain [16:38:17.797] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.797] Missing shader from sack: pbr_terrain [16:38:17.797] Missing shader from sack: pbr_terrain [16:38:17.797] Missing shader from sack: pbr_terrain_gbuffer [16:38:17.797] Missing shader from sack: pbr_terrain [16:38:17.797] Missing shader from sack: pbr_terrain [16:38:17.797] Missing shader from sack: pbr_terrain_gbuffer [16:38:18.342] Bake Terrain [16:38:23.990] Bake Terrain [16:38:24.090] Bake Terrain [16:38:24.118] Bake Terrain [16:38:24.901] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:38:24.901] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:38:24.910] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:38:24.929] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:38:24.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:38:24.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:38:24.938] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:38:24.938] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:38:30.409] 为荀藿在临菑举办了一场比武招亲 [16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:30.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:38:38.540] Before Daily Tick: 初平二年 夏 五月 中旬 [16:38:41.139] [GAME MENU] menu_captivity_end_propose_ransom_wilderness [16:38:45.642] [GAME MENU] prisoner_wait [16:38:46.374] 西米尔已从他的囚禁处逃离。 [16:39:03.167] Before Daily Tick: 初平二年 夏 五月 下旬 [16:39:05.655] 董卓势力的董卓综合各方考量,决定与孙坚势力休战。 [16:39:20.314] [GAME MENU] menu_captivity_end_wilderness_escape [16:39:23.115] 李大碗已从他的囚禁处逃离。 [16:39:29.268] Dump integrity is compromised due to non-default modules being used [16:39:29.268] Dump integrity is compromised due to non-default modules being used [16:39:29.268] Dump integrity is compromised due to non-default modules being used [16:39:29.270] QuickSaveCurrentGame: save001 [16:39:29.271] Save Process block is started. [16:39:29.271] ------Saving with new context. Save name: save001------ [16:39:29.271] SaveContext::Save block is started. [16:39:29.271] SaveContext::CollectObjects block is started. [16:39:31.718] SaveContext::CollectObjects completed in 2.446 seconds. [16:39:31.718] SaveContext::Saving Objects block is started. [16:39:32.453] SaveContext::Saving Objects completed in 0.734 seconds. [16:39:32.453] SaveContext::Saving Containers block is started. [16:39:33.979] SaveContext::Saving Containers completed in 1.526 seconds. [16:39:34.169] SaveContext::Save completed in 4.897 seconds. [16:39:34.169] Save Process completed in 4.898 seconds. [16:39:34.583] ------Successfully saved------ [16:39:34.862] CleanScreens [16:39:34.862] SandBox.View.Map.MapScreen::HandlePause [16:39:34.862] SandBox.View.Map.MapScreen::HandleDeactivate [16:39:34.862] SandBox.View.Map.MapScreen::HandleFinalize [16:39:34.865] RemoveGlobalLayer [16:39:35.570] Scene_view::clear_all(Main_map) [16:39:35.580] OnScreenListChanged [16:39:35.598] RemoveGlobalLayer [16:39:35.640] CleanScreens [16:39:36.077] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:36.077] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:36.078] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:36.078] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:36.079] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:36.079] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:36.079] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:36.080] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:36.080] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:36.080] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:36.307] Force VSync State is now DEACTIVATED [16:39:36.307] CleanAndPushScreen [16:39:36.307] DeactivateAndFinalizeAllScreens [16:39:36.307] OnScreenListChanged [16:39:36.453] OnScreenListChanged [16:39:36.453] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleInitialize [16:39:37.217] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleActivate [16:39:37.217] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/scene.xscene. [16:39:37.218] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/main_menu_a/atmosphere.xml. [16:39:39.043] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [16:39:39.044] Missing shader from sack: pbr_terrain [16:39:39.044] Missing shader from sack: pbr_terrain [16:39:39.044] Missing shader from sack: pbr_terrain_gbuffer [16:39:39.044] Missing shader from sack: pbr_terrain_gbuffer [16:39:39.044] Missing shader from sack: pbr_terrain_shadowmap [16:39:39.044] Missing shader from sack: pbr_terrain_pointlight [16:39:39.044] Missing shader from sack: pbr_terrain [16:39:39.044] Missing shader from sack: pbr_terrain [16:39:39.044] Missing shader from sack: pbr_terrain_gbuffer [16:39:39.044] Missing shader from sack: pbr_terrain [16:39:39.044] Missing shader from sack: pbr_terrain [16:39:39.044] Missing shader from sack: pbr_terrain_gbuffer [16:39:39.047] Missing shader from sack: pbr_terrain [16:39:39.047] Missing shader from sack: pbr_terrain [16:39:39.047] Missing shader from sack: pbr_terrain_gbuffer [16:39:39.194] Placed tree count, 93, flora_shrub_mix [16:39:39.194] Placed tree count, 143, shrub__mix [16:39:39.195] Placed flora count, 555, rock_new_green [16:39:39.197] Placed flora count, 2203, flora_green__mix [16:39:39.197] Placed flora count, 1162, free_valley_flower__mix [16:39:39.197] Placed flora count, 2335, flora_plant__mix [16:39:39.197] Placed flora count, 3331, flora_grass_b_non_shadow [16:39:39.199] Placed tree count, 1984, flora_tree_aspen_young_03 [16:39:39.202] Placed tree count, 1434, flora_tree_birch_mix [16:39:39.202] Placed tree count, 2035, flora_tree_aspen_forest [16:39:39.203] Placed tree count, 3194, flora_tree_aspen_mix [16:39:39.203] Placed tree count, 2579, flora_tree_beech_mix [16:39:39.204] Placed flora count, 11011, flora_grass_a_non_shadow [16:39:39.376] Placed flora count, 145355, flora_grass_aa [16:39:39.439] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [16:39:39.492] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleResume [16:39:39.771] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:39.771] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:39.772] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:39.773] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:39.773] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:39.773] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:39.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:39.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:39.774] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:39.775] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:39:48.378] Bake Terrain [16:39:48.468] Bake Terrain [16:39:48.501] Bake Terrain [16:39:48.535] Bake Terrain [16:41:33.944] Force VSync State is now DEACTIVATED [16:41:33.944] CleanAndPushScreen [16:41:33.944] DeactivateAndFinalizeAllScreens [16:41:33.944] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandlePause [16:41:33.945] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleDeactivate [16:41:33.945] Scene_view::clear_all(main_menu_a) [16:41:33.968] TaleWorlds.MountAndBlade.GauntletUI.GauntletInitialScreen::HandleFinalize [16:41:33.968] OnScreenListChanged [16:41:34.108] OnScreenListChanged [16:41:34.109] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleInitialize [16:41:34.109] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleActivate [16:41:34.126] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleResume [16:41:34.289] Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj. [16:41:34.289] Loading xml file: $BASE/Modules/SandBox/ModuleData/project.mbproj. [16:41:34.290] Loading xml file: $BASE/Modules/StoryMode/ModuleData/project.mbproj. [16:41:34.290] Loading xml file: $BASE/Modules/YiGuThreekingdoms/ModuleData/project.mbproj. [16:41:34.296] Initializing new game begin... [16:41:34.456] opening ..\..\Modules\Native/ModuleData/managed_core_parameters.xml [16:41:34.456] loading managed_core_parameters.xml [16:41:34.456] opening ..\..\Modules\Native/ModuleData/managed_campaign_parameters.xml [16:41:34.457] Initializing new game end... [16:41:34.457] opening ..\..\Modules\Native/ModuleData/global_strings.xml [16:41:34.458] opening ../../XmlSchemas/GameText.xsd [16:41:34.462] opening ..\..\Modules\Native/ModuleData/native_strings.xml [16:41:34.462] opening ../../XmlSchemas/GameText.xsd [16:41:34.470] opening ..\..\Modules\Native/ModuleData/module_strings.xml [16:41:34.471] opening ../../XmlSchemas/GameText.xsd [16:41:34.488] opening ..\..\Modules\Native/ModuleData/photo_mode_strings.xml [16:41:34.488] opening ../../XmlSchemas/GameText.xsd [16:41:34.493] opening ..\..\Modules\SandBox/ModuleData/module_strings.xml [16:41:34.494] opening ../../XmlSchemas/GameText.xsd [16:41:34.500] opening ..\..\Modules\SandBox/ModuleData/world_lore_strings.xml [16:41:34.500] opening ../../XmlSchemas/GameText.xsd [16:41:34.510] opening ..\..\Modules\SandBox/ModuleData/companion_strings.xml [16:41:34.511] opening ../../XmlSchemas/GameText.xsd [16:41:34.518] opening ..\..\Modules\SandBox/ModuleData/wanderer_strings.xml [16:41:34.518] opening ../../XmlSchemas/GameText.xsd [16:41:34.530] opening ..\..\Modules\SandBox/ModuleData/comment_strings.xml [16:41:34.531] opening ../../XmlSchemas/GameText.xsd [16:41:34.545] opening ..\..\Modules\SandBox/ModuleData/comment_on_action_strings.xml [16:41:34.548] opening ../../XmlSchemas/GameText.xsd [16:41:34.558] opening ..\..\Modules\SandBox/ModuleData/trait_strings.xml [16:41:34.558] opening ../../XmlSchemas/GameText.xsd [16:41:34.572] opening ..\..\Modules\SandBox/ModuleData/voice_strings.xml [16:41:34.572] opening ../../XmlSchemas/GameText.xsd [16:41:34.586] opening ..\..\Modules\SandBox/ModuleData/action_strings.xml [16:41:34.586] opening ../../XmlSchemas/GameText.xsd [16:41:34.602] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/module_strings.xml [16:41:34.602] opening ../../XmlSchemas/GameText.xsd [16:41:34.612] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/module_strings_code.xml [16:41:34.612] opening ../../XmlSchemas/GameText.xsd [16:41:34.626] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/tk_wanderer_strings.xml [16:41:34.627] opening ../../XmlSchemas/GameText.xsd [16:41:34.830] opening ..\..\Modules\SandBox/ModuleData/conversation_animations.xml [16:41:34.923] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_battle_scenes.xml [16:41:34.923] loading sp_battles.xml [16:41:34.923] opening ..\..\Modules\SandBox/ModuleData/conversation_scenes.xml [16:41:34.924] loading conversation_scenes.xml [16:41:34.924] opening ..\..\Modules\SandBox/ModuleData/meeting_scenes.xml [16:41:34.924] loading meeting_scenes.xml [16:41:34.929] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/scene.xscene. [16:41:34.930] Loading xml file: $BASE/Modules/Native/SceneObj/scn_conversation_tableau/atmosphere.xml. [16:41:34.935] opening ..\..\Modules\Native/ModuleData/siegeengines.xml [16:41:34.935] opening ../../XmlSchemas/SiegeEngines.xsd [16:41:34.945] opening ..\..\Modules\Native/ModuleData/monsters.xml [16:41:34.945] opening ../../XmlSchemas/Monsters.xsd [16:41:34.949] opening ..\..\Modules\Native/ModuleData/skeleton_scales.xml [16:41:34.949] opening ../../XmlSchemas/SkeletonScales.xsd [16:41:34.950] opening ..\..\Modules\Native/ModuleData/item_modifiers.xml [16:41:34.951] opening ../../XmlSchemas/ItemModifiers.xsd [16:41:34.953] opening ..\..\Modules\Native/ModuleData/item_modifiers_groups.xml [16:41:34.953] opening ../../XmlSchemas/ItemModifierGroups.xsd [16:41:34.955] opening ..\..\Modules\Native/ModuleData/crafting_pieces.xml [16:41:34.956] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:34.984] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_axes.xml [16:41:34.984] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.012] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_crafting_pieces_001.xml [16:41:35.013] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.029] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_crafting_pieces_001_discard.xml [16:41:35.029] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.052] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_mace_handles.xml [16:41:35.052] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.078] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_mace_heads.xml [16:41:35.079] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.095] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_pommel_a.xml [16:41:35.095] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.109] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_blades.xml [16:41:35.109] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.133] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_guards.xml [16:41:35.133] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.155] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_spear_handles.xml [16:41:35.155] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.180] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_blades.xml [16:41:35.181] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.205] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_grips.xml [16:41:35.205] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.233] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_guards.xml [16:41:35.234] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.254] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_sword_pommels.xml [16:41:35.254] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.277] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_pieces/sg_throwing_axe.xml [16:41:35.277] opening ../../XmlSchemas/CraftingPieces.xsd [16:41:35.312] opening ..\..\Modules\Native/ModuleData/weapon_descriptions.xml [16:41:35.312] opening ../../XmlSchemas/WeaponDescriptions.xsd [16:41:35.325] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_weapon_descriptions.xml [16:41:35.325] opening ../../XmlSchemas/WeaponDescriptions.xsd [16:41:35.338] opening ..\..\Modules\Native/ModuleData/crafting_templates.xml [16:41:35.339] opening ../../XmlSchemas/CraftingTemplates.xsd [16:41:35.348] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_crafting_templates.xml [16:41:35.349] opening ../../XmlSchemas/CraftingTemplates.xsd [16:41:35.360] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_bodyproperties.xml [16:41:35.360] opening ../../XmlSchemas/BodyProperties.xsd [16:41:35.362] opening ..\..\Modules\SandBox/ModuleData/sandbox_bodyproperties.xml [16:41:35.362] opening ../../XmlSchemas/BodyProperties.xsd [16:41:35.363] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_bodyproperties/sg_bodyproperties_cultures.xml [16:41:35.364] opening ../../XmlSchemas/BodyProperties.xsd [16:41:35.368] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_skill_sets.xml [16:41:35.368] opening ../../XmlSchemas/SkillSets.xsd [16:41:35.372] opening ..\..\Modules\SandBox/ModuleData/sandbox_skill_sets.xml [16:41:35.372] opening ../../XmlSchemas/SkillSets.xsd [16:41:35.376] opening ..\..\Modules\SandBoxCore/ModuleData/items/arm_armors.xml [16:41:35.377] opening ../../XmlSchemas/Items.xsd [16:41:35.380] opening ..\..\Modules\SandBoxCore/ModuleData/items/banners.xml [16:41:35.380] opening ../../XmlSchemas/Items.xsd [16:41:35.385] opening ..\..\Modules\SandBoxCore/ModuleData/items/body_armors.xml [16:41:35.385] opening ../../XmlSchemas/Items.xsd [16:41:35.410] opening ..\..\Modules\SandBoxCore/ModuleData/items/head_armors.xml [16:41:35.411] opening ../../XmlSchemas/Items.xsd [16:41:35.431] opening ..\..\Modules\SandBoxCore/ModuleData/items/horses_and_others.xml [16:41:35.432] opening ../../XmlSchemas/Items.xsd [16:41:35.451] opening ..\..\Modules\SandBoxCore/ModuleData/items/leg_armors.xml [16:41:35.451] opening ../../XmlSchemas/Items.xsd [16:41:35.461] opening ..\..\Modules\SandBoxCore/ModuleData/items/shields.xml [16:41:35.461] opening ../../XmlSchemas/Items.xsd [16:41:35.483] opening ..\..\Modules\SandBoxCore/ModuleData/items/shoulder_armors.xml [16:41:35.484] opening ../../XmlSchemas/Items.xsd [16:41:35.500] opening ..\..\Modules\SandBoxCore/ModuleData/items/tournament_weapons.xml [16:41:35.500] opening ../../XmlSchemas/Items.xsd [16:41:35.513] opening ..\..\Modules\SandBoxCore/ModuleData/items/weapons.xml [16:41:35.519] opening ../../XmlSchemas/Items.xsd [16:41:35.550] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/ghost_marketplace_item.xml [16:41:35.550] opening ../../XmlSchemas/Items.xsd [16:41:35.570] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_banners.xml [16:41:35.571] opening ../../XmlSchemas/Items.xsd [16:41:35.594] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_arm.xml [16:41:35.595] opening ../../XmlSchemas/Items.xsd [16:41:35.617] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_body.xml [16:41:35.618] opening ../../XmlSchemas/Items.xsd [16:41:35.648] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_head.xml [16:41:35.649] opening ../../XmlSchemas/Items.xsd [16:41:35.678] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_leg.xml [16:41:35.678] opening ../../XmlSchemas/Items.xsd [16:41:35.711] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_clothes_shoulder.xml [16:41:35.712] opening ../../XmlSchemas/Items.xsd [16:41:35.754] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_hero_horses.xml [16:41:35.754] opening ../../XmlSchemas/Items.xsd [16:41:35.781] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_horseharness.xml [16:41:35.781] opening ../../XmlSchemas/Items.xsd [16:41:35.807] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_horses_and_others.xml [16:41:35.808] opening ../../XmlSchemas/Items.xsd [16:41:35.859] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons.xml [16:41:35.860] opening ../../XmlSchemas/Items.xsd [16:41:35.923] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_001.xml [16:41:35.923] opening ../../XmlSchemas/Items.xsd [16:41:35.968] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_bows.xml [16:41:35.968] opening ../../XmlSchemas/Items.xsd [16:41:36.004] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_common.xml [16:41:36.004] opening ../../XmlSchemas/Items.xsd [16:41:36.051] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spitems/sg_weapons_shields.xml [16:41:36.051] opening ../../XmlSchemas/Items.xsd [16:41:36.101] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_flag_yigutest.xml [16:41:36.101] opening ../../XmlSchemas/Items.xsd [16:41:36.329] opening ..\..\Modules\SandBoxCore/ModuleData/sandboxcore_equipment_sets.xml [16:41:36.330] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.350] opening ..\..\Modules\SandBox/ModuleData/education_equipment_templates.xml [16:41:36.351] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.384] opening ..\..\Modules\SandBox/ModuleData/sandbox_equipment_sets.xml [16:41:36.385] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.442] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentrosters_charactercreator.xml [16:41:36.443] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.488] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jiaozhou.xml [16:41:36.489] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.525] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jingzhou.xml [16:41:36.525] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.555] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_jizhou.xml [16:41:36.555] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.594] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yangzhou.xml [16:41:36.595] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.626] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yanzhou.xml [16:41:36.626] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.665] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yizhou.xml [16:41:36.665] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.703] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yongliang.xml [16:41:36.704] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.741] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_youzhou.xml [16:41:36.741] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.774] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipmentrosters/sg_equipmentRoster_yuzhou.xml [16:41:36.774] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.818] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_equipment_sets.xml [16:41:36.818] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.870] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_npc_equipment_sets.xml [16:41:36.871] opening ../../XmlSchemas/EquipmentRosters.xsd [16:41:36.947] opening ..\..\Modules\SandBox/ModuleData/partyTemplates.xml [16:41:36.947] opening ../../XmlSchemas/partyTemplates.xsd [16:41:36.963] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates.xml [16:41:36.963] opening ../../XmlSchemas/partyTemplates.xsd [16:41:36.964] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates_bandits.xml [16:41:36.965] opening ../../XmlSchemas/partyTemplates.xsd [16:41:36.967] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_partytemplates/sg_partytemplates_cultures.xml [16:41:36.967] opening ../../XmlSchemas/partyTemplates.xsd [16:41:36.978] opening ..\..\Modules\SandBoxCore/ModuleData/spcultures.xml [16:41:36.979] opening ../../XmlSchemas/SPCultures.xsd [16:41:36.987] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spcultures.xml [16:41:36.988] opening ../../XmlSchemas/SPCultures.xsd [16:41:37.041] opening ..\..\Modules\SandBox/ModuleData/concept_strings.xml [16:41:37.042] opening ../../XmlSchemas/Concepts.xsd [16:41:37.101] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharactertemplates.xml [16:41:37.102] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.111] opening ..\..\Modules\SandBoxCore/ModuleData/spnpccharacters.xml [16:41:37.114] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.251] opening ..\..\Modules\SandBoxCore/ModuleData/obsolete_characters.xml [16:41:37.251] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.288] opening ..\..\Modules\SandBox/ModuleData/obsolete_characters.xml [16:41:37.288] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.332] opening ..\..\Modules\SandBox/ModuleData/lords.xml [16:41:37.333] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.425] opening ..\..\Modules\SandBox/ModuleData/bandits.xml [16:41:37.426] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.496] opening ..\..\Modules\SandBox/ModuleData/education_character_templates.xml [16:41:37.497] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.562] opening ..\..\Modules\SandBox/ModuleData/caravans.xml [16:41:37.562] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.612] opening ..\..\Modules\SandBox/ModuleData/spspecialcharacters.xml [16:41:37.613] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.707] opening ..\..\Modules\SandBox/ModuleData/spgenericcharacters.xml [16:41:37.707] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.791] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/ghost_marketplace_npc.xml [16:41:37.791] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.875] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_beifangshizu.xml [16:41:37.875] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:37.948] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_caocao.xml [16:41:37.948] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:38.024] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_huangjin.xml [16:41:38.024] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:38.113] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jiaozhou.xml [16:41:38.114] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:38.216] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jingzhou.xml [16:41:38.216] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:38.317] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_jizhou.xml [16:41:38.317] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:38.418] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_manzu.xml [16:41:38.419] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:38.517] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_npc.xml [16:41:38.517] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:38.665] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_qiangzu.xml [16:41:38.665] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:38.776] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_shanyue.xml [16:41:38.776] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:38.884] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yangzhou.xml [16:41:38.885] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:38.999] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yeguaitihuan.xml [16:41:39.000] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:39.090] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yizhou.xml [16:41:39.090] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:39.196] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yongliang.xml [16:41:39.196] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:39.411] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_youzhou.xml [16:41:39.411] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:39.558] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/sg_spnpccharacters_yuzhou.xml [16:41:39.559] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:39.710] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spnpccharacters/two_little_characters.xml [16:41:39.710] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:39.827] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.828] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:39.839] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_dingfuren Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'father' attribute is not declared. Node: father Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'father' attribute is not declared. Node: father Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'father' attribute is not declared. Node: father Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'father' attribute is not declared. Node: father Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.839] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 218 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'father' attribute is not declared. Node: father Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 266 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'father' attribute is not declared. Node: father Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 314 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'father' attribute is not declared. Node: father Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 362 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'father' attribute is not declared. Node: father Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 410 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'father' attribute is not declared. Node: father Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 458 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'father' attribute is not declared. Node: father Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.840] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 506 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'father' attribute is not declared. Node: father Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 554 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'father' attribute is not declared. Node: father Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 602 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'father' attribute is not declared. Node: father Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'father' attribute is not declared. Node: father Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 698 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'father' attribute is not declared. Node: father Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 746 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'father' attribute is not declared. Node: father Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 794 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'father' attribute is not declared. Node: father Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.841] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 842 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'father' attribute is not declared. Node: father Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 890 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'father' attribute is not declared. Node: father Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 938 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'father' attribute is not declared. Node: father Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'father' attribute is not declared. Node: father Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'father' attribute is not declared. Node: father Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'father' attribute is not declared. Node: father Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'father' attribute is not declared. Node: father Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.842] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caocao Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_bianfuren Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'father' attribute is not declared. Node: father Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'father' attribute is not declared. Node: father Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'father' attribute is not declared. Node: father Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'father' attribute is not declared. Node: father Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'father' attribute is not declared. Node: father Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.843] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'father' attribute is not declared. Node: father Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'father' attribute is not declared. Node: father Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'father' attribute is not declared. Node: father Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'father' attribute is not declared. Node: father Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'father' attribute is not declared. Node: father Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'father' attribute is not declared. Node: father Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'father' attribute is not declared. Node: father Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.844] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'father' attribute is not declared. Node: father Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'father' attribute is not declared. Node: father Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'father' attribute is not declared. Node: father Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'father' attribute is not declared. Node: father Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'father' attribute is not declared. Node: father Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'father' attribute is not declared. Node: father Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.845] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'father' attribute is not declared. Node: father Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'father' attribute is not declared. Node: father Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'father' attribute is not declared. Node: father Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'father' attribute is not declared. Node: father Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caocao Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_dingfuren Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caocao Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_bianfuren Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.846] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'father' attribute is not declared. Node: father Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_caocao Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caocao Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_bianfuren Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'father' attribute is not declared. Node: father Value: Line: 2499 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2499 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2499 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'father' attribute is not declared. Node: father Value: Line: 2547 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2547 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2547 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_xiahoudun Line: 2595 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2595 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2595 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'father' attribute is not declared. Node: father Value: Line: 2643 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2643 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2643 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_xunyu Line: 2691 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2691 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.847] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2691 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'father' attribute is not declared. Node: father Value: Line: 2739 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2739 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2739 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'father' attribute is not declared. Node: father Value: Line: 2787 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2787 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2787 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caoren Line: 2835 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2835 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2835 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caocao Line: 2883 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_bianfuren Line: 2883 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2883 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.848] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2906 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_caocao.xml [16:41:39.992] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.993] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:39.997] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_dongzhuo Line: 68 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 68 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_yanshi Line: 68 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 91 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'father' attribute is not declared. Node: father Value: Line: 134 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 134 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 134 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 157 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'father' attribute is not declared. Node: father Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 224 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'father' attribute is not declared. Node: father Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 290 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'father' attribute is not declared. Node: father Value: Line: 331 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 331 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 331 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.997] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 354 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'father' attribute is not declared. Node: father Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 422 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'father' attribute is not declared. Node: father Value: Line: 465 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 465 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 465 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 488 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'father' attribute is not declared. Node: father Value: Line: 513 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 513 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 513 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 536 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'father' attribute is not declared. Node: father Value: Line: 561 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 561 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_dongyi Line: 561 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 584 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'father' attribute is not declared. Node: father Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'father' attribute is not declared. Node: father Value: Line: 692 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 692 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 692 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 715 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'father' attribute is not declared. Node: father Value: Line: 759 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 759 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 759 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.998] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 782 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_wangyun Line: 807 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 807 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 807 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 830 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_lvbu Line: 855 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_yanshi Line: 855 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 855 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 878 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'father' attribute is not declared. Node: father Value: Line: 924 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 924 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 924 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 947 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_dongzhuo Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_niufu Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1009 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_zhangliao Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1057 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'father' attribute is not declared. Node: father Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1105 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'father' attribute is not declared. Node: father Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1153 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'father' attribute is not declared. Node: father Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:39.999] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'father' attribute is not declared. Node: father Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1249 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'father' attribute is not declared. Node: father Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1297 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'father' attribute is not declared. Node: father Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1345 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'father' attribute is not declared. Node: father Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1393 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'father' attribute is not declared. Node: father Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1441 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'father' attribute is not declared. Node: father Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1489 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.000] Error: The 'father' attribute is not declared. Node: father Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.001] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.001] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.001] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1537 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.001] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_caiyong Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.001] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.001] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.001] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1585 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.001] Error: The 'father' attribute is not declared. Node: father Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.001] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.001] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1633 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'father' attribute is not declared. Node: father Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1681 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'father' attribute is not declared. Node: father Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1729 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'father' attribute is not declared. Node: father Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1777 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'father' attribute is not declared. Node: father Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1825 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'father' attribute is not declared. Node: father Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.006] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1873 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'father' attribute is not declared. Node: father Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1921 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'father' attribute is not declared. Node: father Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1969 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'father' attribute is not declared. Node: father Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2017 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'father' attribute is not declared. Node: father Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2065 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'father' attribute is not declared. Node: father Value: Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_lvbu Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2113 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'father' attribute is not declared. Node: father Value: Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhangji Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2161 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'father' attribute is not declared. Node: father Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.007] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2209 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'father' attribute is not declared. Node: father Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2257 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'father' attribute is not declared. Node: father Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2305 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'father' attribute is not declared. Node: father Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2353 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'father' attribute is not declared. Node: father Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2401 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'father' attribute is not declared. Node: father Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2449 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_fuwan Line: 2474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2497 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_dongcheng Line: 2522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.008] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2545 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_huaxiong Line: 2570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2593 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'father' attribute is not declared. Node: father Value: Line: 2618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2641 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'father' attribute is not declared. Node: father Value: Line: 2666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2689 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'father' attribute is not declared. Node: father Value: Line: 2714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2737 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_wangyun Line: 2762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2785 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_wangyun Line: 2810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2833 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'father' attribute is not declared. Node: father Value: Line: 2858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.009] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2881 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_dongzhuo.xml [16:41:40.155] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.155] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:40.158] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_houshi Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'father' attribute is not declared. Node: father Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 92 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'father' attribute is not declared. Node: father Value: Line: 117 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 117 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 117 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 140 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsunzan Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_houshi Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 188 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'father' attribute is not declared. Node: father Value: Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.158] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_mayunlu Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 236 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'father' attribute is not declared. Node: father Value: Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 284 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'father' attribute is not declared. Node: father Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 332 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'father' attribute is not declared. Node: father Value: Line: 368 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 368 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 368 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 391 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'father' attribute is not declared. Node: father Value: Line: 416 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 416 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 416 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 439 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'father' attribute is not declared. Node: father Value: Line: 464 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 464 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 464 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 487 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'father' attribute is not declared. Node: father Value: Line: 528 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 528 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 528 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.159] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 551 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsunzan Line: 592 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_houshi Line: 592 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 592 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 615 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'father' attribute is not declared. Node: father Value: Line: 658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 681 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'father' attribute is not declared. Node: father Value: Line: 706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 729 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'father' attribute is not declared. Node: father Value: Line: 754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 777 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'father' attribute is not declared. Node: father Value: Line: 802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_gongsunzan Line: 802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 825 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'father' attribute is not declared. Node: father Value: Line: 850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 873 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'father' attribute is not declared. Node: father Value: Line: 898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.160] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 921 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'father' attribute is not declared. Node: father Value: Line: 946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 969 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'father' attribute is not declared. Node: father Value: Line: 994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1017 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'father' attribute is not declared. Node: father Value: Line: 1042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1065 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'father' attribute is not declared. Node: father Value: Line: 1090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1113 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'father' attribute is not declared. Node: father Value: Line: 1138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1161 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsundu Line: 1186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1209 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsundu Line: 1234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1257 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'father' attribute is not declared. Node: father Value: Line: 1282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1305 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'father' attribute is not declared. Node: father Value: Line: 1330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1353 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'father' attribute is not declared. Node: father Value: Line: 1378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1401 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'father' attribute is not declared. Node: father Value: Line: 1426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1449 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsunkang Line: 1474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1497 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'father' attribute is not declared. Node: father Value: Line: 1522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1522 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1545 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'father' attribute is not declared. Node: father Value: Line: 1570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1570 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1593 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'father' attribute is not declared. Node: father Value: Line: 1618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.162] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1618 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1641 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yangang Line: 1666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1666 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1689 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'father' attribute is not declared. Node: father Value: Line: 1714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1714 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1737 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsunkang Line: 1762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1762 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1785 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gongsunfan Line: 1810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1810 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1833 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'father' attribute is not declared. Node: father Value: Line: 1858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1858 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.163] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1881 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_gongsunzan.xml [16:41:40.317] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.318] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:40.321] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.321] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.321] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.321] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.321] Error: The 'father' attribute is not declared. Node: father Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.321] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.321] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 218 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 266 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 314 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 362 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 410 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'father' attribute is not declared. Node: father Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.322] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 458 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'father' attribute is not declared. Node: father Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 506 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'father' attribute is not declared. Node: father Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 554 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_guanyu Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 602 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_zhangfei Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_guanyu Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 698 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'father' attribute is not declared. Node: father Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 746 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_guanyu Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 794 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'father' attribute is not declared. Node: father Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.323] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 842 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'father' attribute is not declared. Node: father Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 890 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_liubei Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 938 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'father' attribute is not declared. Node: father Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhangfei Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'father' attribute is not declared. Node: father Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_liubei Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'father' attribute is not declared. Node: father Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'father' attribute is not declared. Node: father Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'father' attribute is not declared. Node: father Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.324] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'father' attribute is not declared. Node: father Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'father' attribute is not declared. Node: father Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'father' attribute is not declared. Node: father Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'father' attribute is not declared. Node: father Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'father' attribute is not declared. Node: father Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'father' attribute is not declared. Node: father Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhaoyun Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'father' attribute is not declared. Node: father Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'father' attribute is not declared. Node: father Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.325] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_xiahouyuan Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'father' attribute is not declared. Node: father Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.326] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'father' attribute is not declared. Node: father Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'father' attribute is not declared. Node: father Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'father' attribute is not declared. Node: father Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_liubei Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_ganfuren Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhangxingcai Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_zhangfei Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_xiahoujuan Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_liushan Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'father' attribute is not declared. Node: father Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'father' attribute is not declared. Node: father Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_guanyu Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.327] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_guanyu Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The 'father' attribute is not declared. Node: father Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The 'father' attribute is not declared. Node: father Value: Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2451 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.328] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2474 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubei.xml [16:41:40.484] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.485] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:40.488] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_caifuren Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'father' attribute is not declared. Node: father Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'father' attribute is not declared. Node: father Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'father' attribute is not declared. Node: father Value: Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 165 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 188 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_liubiao Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_kuaizhenlan Line: 213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 236 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_liubiao Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_caifuren Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.488] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 284 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'father' attribute is not declared. Node: father Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 332 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'father' attribute is not declared. Node: father Value: Line: 357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 380 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'father' attribute is not declared. Node: father Value: Line: 405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 428 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'father' attribute is not declared. Node: father Value: Line: 453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 476 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'father' attribute is not declared. Node: father Value: Line: 501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 524 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'father' attribute is not declared. Node: father Value: Line: 549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 572 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_huangzhong Line: 597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 620 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'father' attribute is not declared. Node: father Value: Line: 645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.489] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_liubiao Line: 645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 668 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'father' attribute is not declared. Node: father Value: Line: 693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 716 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'father' attribute is not declared. Node: father Value: Line: 741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 764 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'father' attribute is not declared. Node: father Value: Line: 789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 812 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'father' attribute is not declared. Node: father Value: Line: 837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 860 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'father' attribute is not declared. Node: father Value: Line: 885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 908 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'father' attribute is not declared. Node: father Value: Line: 933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 956 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'father' attribute is not declared. Node: father Value: Line: 981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.490] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1004 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'father' attribute is not declared. Node: father Value: Line: 1029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1052 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'father' attribute is not declared. Node: father Value: Line: 1077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1100 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'father' attribute is not declared. Node: father Value: Line: 1125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1148 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'father' attribute is not declared. Node: father Value: Line: 1173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1196 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'father' attribute is not declared. Node: father Value: Line: 1221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1244 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'father' attribute is not declared. Node: father Value: Line: 1269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1292 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'father' attribute is not declared. Node: father Value: Line: 1317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.491] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1340 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'father' attribute is not declared. Node: father Value: Line: 1365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1388 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'father' attribute is not declared. Node: father Value: Line: 1413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1436 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'father' attribute is not declared. Node: father Value: Line: 1461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1484 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'father' attribute is not declared. Node: father Value: Line: 1509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1532 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'father' attribute is not declared. Node: father Value: Line: 1557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1580 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'father' attribute is not declared. Node: father Value: Line: 1605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1628 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'father' attribute is not declared. Node: father Value: Line: 1653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1676 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'father' attribute is not declared. Node: father Value: Line: 1701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.492] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1724 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'father' attribute is not declared. Node: father Value: Line: 1749 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1749 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1749 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1772 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_huangzu Line: 1797 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1797 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1797 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1820 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sufei Line: 1845 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1845 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1845 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1868 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_huojun Line: 1893 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1893 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1893 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1916 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_kuailiang Line: 1941 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1941 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_liuqi Line: 1941 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1964 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'father' attribute is not declared. Node: father Value: Line: 1989 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1989 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1989 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.493] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2012 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_liubiao.xml [16:41:40.655] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.656] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:40.658] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_luoxifen Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'father' attribute is not declared. Node: father Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'father' attribute is not declared. Node: father Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'father' attribute is not declared. Node: father Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.658] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_shixie Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 218 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'father' attribute is not declared. Node: father Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_shixie Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 266 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'father' attribute is not declared. Node: father Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_shiliyan Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 314 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'father' attribute is not declared. Node: father Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 362 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'father' attribute is not declared. Node: father Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 410 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'father' attribute is not declared. Node: father Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 458 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_shixie Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhangjin Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.659] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 506 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_shixie Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhufu Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 554 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'father' attribute is not declared. Node: father Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_shilijia Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 602 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'father' attribute is not declared. Node: father Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'father' attribute is not declared. Node: father Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.660] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 698 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_shixie.xml [16:41:40.809] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.810] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:40.813] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.813] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.813] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_wuguotai Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sunjian Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_wuguotai Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_qiaoying Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sunjian Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_wuguotai Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_bulianshi Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'father' attribute is not declared. Node: father Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_qiaowan Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'father' attribute is not declared. Node: father Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 218 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'father' attribute is not declared. Node: father Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 266 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'father' attribute is not declared. Node: father Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 314 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'father' attribute is not declared. Node: father Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.814] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 362 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sunjian Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_wuguotai Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 410 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'father' attribute is not declared. Node: father Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 458 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'father' attribute is not declared. Node: father Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 506 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'father' attribute is not declared. Node: father Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 554 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'father' attribute is not declared. Node: father Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 602 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'father' attribute is not declared. Node: father Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.815] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'father' attribute is not declared. Node: father Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 698 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'father' attribute is not declared. Node: father Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 746 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'father' attribute is not declared. Node: father Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_sunjian Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 794 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'father' attribute is not declared. Node: father Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 842 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'father' attribute is not declared. Node: father Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 890 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'father' attribute is not declared. Node: father Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.816] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 938 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'father' attribute is not declared. Node: father Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_lingcao Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'father' attribute is not declared. Node: father Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'father' attribute is not declared. Node: father Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'father' attribute is not declared. Node: father Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'father' attribute is not declared. Node: father Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sunjing Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.817] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_zhuzhi Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'father' attribute is not declared. Node: father Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_sunce Line: 1347 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1370 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'father' attribute is not declared. Node: father Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhouyu Line: 1395 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1418 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'father' attribute is not declared. Node: father Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1443 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1466 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'father' attribute is not declared. Node: father Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_sunquan Line: 1491 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1514 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'father' attribute is not declared. Node: father Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.818] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1539 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1562 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'father' attribute is not declared. Node: father Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1587 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1610 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'father' attribute is not declared. Node: father Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1635 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1658 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'father' attribute is not declared. Node: father Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1683 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1706 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'father' attribute is not declared. Node: father Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1731 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1754 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_sunjian Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_xufuren Line: 1779 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1802 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'father' attribute is not declared. Node: father Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_sunyi Line: 1827 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.819] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1850 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'father' attribute is not declared. Node: father Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1875 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1898 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'father' attribute is not declared. Node: father Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1923 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1946 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'father' attribute is not declared. Node: father Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1971 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1994 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'father' attribute is not declared. Node: father Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2019 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2042 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'father' attribute is not declared. Node: father Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2067 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2090 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'father' attribute is not declared. Node: father Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2115 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2138 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'father' attribute is not declared. Node: father Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.820] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2163 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2186 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'father' attribute is not declared. Node: father Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2211 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2234 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'father' attribute is not declared. Node: father Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2259 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2282 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'father' attribute is not declared. Node: father Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2307 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2330 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'father' attribute is not declared. Node: father Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2355 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2378 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'father' attribute is not declared. Node: father Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2403 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.821] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2426 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_sunjian.xml [16:41:40.957] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yeguai.xml [16:41:40.957] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:41.134] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.134] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:41.143] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.143] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.143] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_liufuren Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.143] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.144] Error: The 'father' attribute is not declared. Node: father Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.144] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.144] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 69 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.144] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 92 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.144] Error: The 'father' attribute is not declared. Node: father Value: Line: 135 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.144] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 135 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.144] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 135 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.144] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 158 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.144] Error: The 'father' attribute is not declared. Node: father Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.144] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.148] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 201 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.148] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 224 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.148] Error: The 'father' attribute is not declared. Node: father Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.148] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.148] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 267 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.148] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 290 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.148] Error: The 'father' attribute is not declared. Node: father Value: Line: 333 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.148] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 333 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.148] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 333 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.148] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 356 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'father' attribute is not declared. Node: father Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 399 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 422 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'father' attribute is not declared. Node: father Value: Line: 461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 484 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'father' attribute is not declared. Node: father Value: Line: 523 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 523 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 523 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 546 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'father' attribute is not declared. Node: father Value: Line: 571 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 571 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 571 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 594 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'father' attribute is not declared. Node: father Value: Line: 619 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 619 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 619 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 642 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'father' attribute is not declared. Node: father Value: Line: 667 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 667 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 667 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.149] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 690 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'father' attribute is not declared. Node: father Value: Line: 715 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 715 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 715 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 738 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'father' attribute is not declared. Node: father Value: Line: 763 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 763 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 763 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 786 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'father' attribute is not declared. Node: father Value: Line: 811 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 811 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 811 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 834 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yuanshao Line: 859 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_liufuren Line: 859 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 859 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 882 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yuanshao Line: 907 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 907 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 907 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 930 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'father' attribute is not declared. Node: father Value: Line: 955 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 955 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 955 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 978 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'father' attribute is not declared. Node: father Value: Line: 1003 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1003 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.150] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1003 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1026 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The 'father' attribute is not declared. Node: father Value: Line: 1051 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1051 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1051 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1074 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yuanshao Line: 1099 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_liufuren Line: 1099 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_zhenfu Line: 1099 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The 'father' attribute is not declared. Node: father Value: Line: 1147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.151] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_yuanxi Line: 1147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'father' attribute is not declared. Node: father Value: Line: 1213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1213 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1236 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'father' attribute is not declared. Node: father Value: Line: 1261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1261 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1284 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'father' attribute is not declared. Node: father Value: Line: 1309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1309 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1332 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'father' attribute is not declared. Node: father Value: Line: 1357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1357 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1380 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'father' attribute is not declared. Node: father Value: Line: 1405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1405 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1428 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'father' attribute is not declared. Node: father Value: Line: 1453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.154] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1453 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1476 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'father' attribute is not declared. Node: father Value: Line: 1501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1501 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1524 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'father' attribute is not declared. Node: father Value: Line: 1549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_yuanshao Line: 1549 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1572 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'father' attribute is not declared. Node: father Value: Line: 1597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1597 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1620 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'father' attribute is not declared. Node: father Value: Line: 1645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1645 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1668 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'father' attribute is not declared. Node: father Value: Line: 1693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1693 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1716 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'father' attribute is not declared. Node: father Value: Line: 1741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1741 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.155] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1764 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'father' attribute is not declared. Node: father Value: Line: 1789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1789 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1812 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'father' attribute is not declared. Node: father Value: Line: 1837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1837 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1860 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'father' attribute is not declared. Node: father Value: Line: 1885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1885 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1908 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'father' attribute is not declared. Node: father Value: Line: 1933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1933 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1956 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'father' attribute is not declared. Node: father Value: Line: 1981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1981 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2004 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'father' attribute is not declared. Node: father Value: Line: 2029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2029 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2052 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_chunyuqiong Line: 2077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.156] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2077 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2100 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'father' attribute is not declared. Node: father Value: Line: 2125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2125 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2148 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'father' attribute is not declared. Node: father Value: Line: 2173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2173 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2196 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'father' attribute is not declared. Node: father Value: Line: 2221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2221 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2244 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'father' attribute is not declared. Node: father Value: Line: 2269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2269 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2292 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'father' attribute is not declared. Node: father Value: Line: 2317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2317 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2340 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'father' attribute is not declared. Node: father Value: Line: 2365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2365 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2388 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_jushou Line: 2413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.157] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2413 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2436 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yanliang Line: 2461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2461 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2484 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_wenchou Line: 2509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2509 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2532 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_gaolan Line: 2557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2557 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2580 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_tianfeng Line: 2605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2605 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2628 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yuanshao Line: 2653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.158] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2653 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2676 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.161] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_juyi Line: 2701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.161] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 2701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.161] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 2701 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.161] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 2724 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshao.xml [16:41:41.413] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.413] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:41.416] Error: The 'father' attribute is not declared. Node: father Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 3 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 26 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_zhangyun Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 51 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 74 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_huangzhong Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 99 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 122 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'father' attribute is not declared. Node: father Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.416] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_fengfuren Line: 147 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 170 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'father' attribute is not declared. Node: father Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 195 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 218 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'father' attribute is not declared. Node: father Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 243 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 266 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'father' attribute is not declared. Node: father Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 291 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 314 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'father' attribute is not declared. Node: father Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 339 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 362 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'father' attribute is not declared. Node: father Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 387 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 410 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'father' attribute is not declared. Node: father Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 435 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 458 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'father' attribute is not declared. Node: father Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.417] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 483 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 506 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'father' attribute is not declared. Node: father Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 531 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 554 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'father' attribute is not declared. Node: father Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 579 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 602 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'father' attribute is not declared. Node: father Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 627 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 650 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'father' attribute is not declared. Node: father Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'spouse' attribute is not declared. Node: spouse Value: Hero.lord_yuanshu Line: 675 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 698 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'father' attribute is not declared. Node: father Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 723 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 746 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'father' attribute is not declared. Node: father Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 771 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.418] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 794 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'father' attribute is not declared. Node: father Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 819 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 842 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_yuanshu Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'mother' attribute is not declared. Node: mother Value: Hero.lord_fengfuren Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 867 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 890 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'father' attribute is not declared. Node: father Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 915 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 938 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'father' attribute is not declared. Node: father Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 963 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 986 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'father' attribute is not declared. Node: father Value: Hero.lord_jiling Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1011 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1034 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'father' attribute is not declared. Node: father Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1059 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.419] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1082 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'father' attribute is not declared. Node: father Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1107 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1130 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'father' attribute is not declared. Node: father Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1155 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1178 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'father' attribute is not declared. Node: father Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1203 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1226 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'father' attribute is not declared. Node: father Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1251 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1274 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'father' attribute is not declared. Node: father Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'mother' attribute is not declared. Node: mother Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The 'spouse' attribute is not declared. Node: spouse Value: Line: 1299 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.420] Error: The element 'NPCCharacter' has invalid child element 'NengLis'. List of possible elements expected: 'Equipments, Resistances, Components, Hero, feats, skills, upgrade_targets'. Node: NengLis Value: Line: 1322 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_lords/sg_yuanshu.xml [16:41:41.603] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_education_character_templates.xml [16:41:41.604] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:41.792] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_education_equipment_templates.xml [16:41:41.797] opening ../../XmlSchemas/NPCCharacters.xsd [16:41:41.851] Error: The 'EquipmentRosters' element is not declared. Node: EquipmentRosters Value: Line: 2 XML Path: file:///F:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/YiGuThreekingdoms/ModuleData/sg_education_equipment_templates.xml [16:41:42.437] opening ..\..\Modules\SandBox/ModuleData/heroes.xml [16:41:42.437] opening ../../XmlSchemas/Heroes.xsd [16:41:42.443] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_heroes.xml [16:41:42.444] opening ../../XmlSchemas/Heroes.xsd [16:41:42.520] opening ..\..\Modules\SandBox/ModuleData/spkingdoms.xml [16:41:42.521] opening ../../XmlSchemas/Kingdoms.xsd [16:41:42.524] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spkingdoms.xml [16:41:42.524] opening ../../XmlSchemas/Kingdoms.xsd [16:41:42.526] opening ..\..\Modules\SandBox/ModuleData/spclans.xml [16:41:42.527] opening ../../XmlSchemas/Factions.xsd [16:41:42.532] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/sg_spclans.xml [16:41:42.532] opening ../../XmlSchemas/Factions.xsd [16:41:42.553] opening ..\..\Modules\SandBox/ModuleData/spworkshops.xml [16:41:42.554] opening ../../XmlSchemas/WorkshopTypes.xsd [16:41:42.556] opening ..\..\Modules\SandBox/ModuleData/location_complex_templates.xml [16:41:42.556] opening ../../XmlSchemas/LocationComplexTemplates.xsd [16:41:42.557] opening ..\..\Modules\SandBox/ModuleData/settlements.xml [16:41:42.559] opening ../../XmlSchemas/Settlements.xsd [16:41:42.590] opening ..\..\Modules\YiGuThreekingdoms/ModuleData/settlements.xml [16:41:42.591] opening ../../XmlSchemas/Settlements.xsd [16:41:42.673] Null object reference found with ID: sol001_0002 [16:41:42.673] Null object reference found with ID: sol001_0003 [16:41:42.673] Null object reference found with ID: sol001_0010 [16:41:42.673] Null object reference found with ID: sol001_0005 [16:41:42.673] Null object reference found with ID: sol001_0013 [16:41:42.673] Null object reference found with ID: sol001_0006 [16:41:42.673] Null object reference found with ID: sol001_0007 [16:41:42.673] Null object reference found with ID: sol001_0011 [16:41:42.673] Null object reference found with ID: sol001_0016 [16:41:42.673] Null object reference found with ID: sol001_0014 [16:41:42.673] Null object reference found with ID: sol001_0015 [16:41:42.673] Null object reference found with ID: sol001_0009 [16:41:42.673] Null object reference found with ID: sol001_0001 [16:41:42.673] Null object reference found with ID: youzhou_sol_7002 [16:41:42.673] Null object reference found with ID: jingzhou_sol_7003 [16:41:42.724] opening ..\..\Modules\SandBox/ModuleData/settlement_track_instruments.xml [16:41:42.725] opening ../../XmlSchemas/MusicInstruments.xsd [16:41:42.726] opening ..\..\Modules\SandBox/ModuleData/settlement_tracks.xml [16:41:42.726] opening ../../XmlSchemas/MusicTracks.xsd [16:41:42.734] AddGlobalLayer [16:41:42.745] Creating map scene [16:41:42.745] Reading map scene [16:41:42.745] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/Main_map/scene.xscene. [16:41:42.748] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/Main_map/atmosphere.xml. [16:41:42.929] NAV_MESH: load finished, first load for scene: 1 [16:41:45.377] rglShader_manager::read_compressed_shader_cache_package : 0.000111 [16:41:45.378] Missing shader from sack: pbr_terrain [16:41:45.378] Missing shader from sack: pbr_terrain [16:41:45.378] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.378] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.378] Missing shader from sack: pbr_terrain_shadowmap [16:41:45.378] Missing shader from sack: pbr_terrain_pointlight [16:41:45.378] Missing shader from sack: pbr_terrain [16:41:45.378] Missing shader from sack: pbr_terrain [16:41:45.378] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.379] Missing shader from sack: pbr_terrain [16:41:45.379] Missing shader from sack: pbr_terrain [16:41:45.379] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.379] Missing shader from sack: pbr_terrain [16:41:45.379] Missing shader from sack: pbr_terrain [16:41:45.379] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.380] Missing shader from sack: pbr_terrain [16:41:45.380] Missing shader from sack: pbr_terrain [16:41:45.380] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.380] Missing shader from sack: pbr_terrain [16:41:45.380] Missing shader from sack: pbr_terrain [16:41:45.380] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.381] Missing shader from sack: pbr_terrain [16:41:45.381] Missing shader from sack: pbr_terrain [16:41:45.381] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.381] Missing shader from sack: pbr_terrain [16:41:45.381] Missing shader from sack: pbr_terrain [16:41:45.381] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.381] Missing shader from sack: pbr_terrain [16:41:45.381] Missing shader from sack: pbr_terrain [16:41:45.381] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.381] Missing shader from sack: pbr_terrain [16:41:45.381] Missing shader from sack: pbr_terrain [16:41:45.382] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.382] Missing shader from sack: pbr_terrain [16:41:45.382] Missing shader from sack: pbr_terrain [16:41:45.382] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.382] Missing shader from sack: pbr_terrain [16:41:45.382] Missing shader from sack: pbr_terrain [16:41:45.382] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.382] Missing shader from sack: pbr_terrain [16:41:45.382] Missing shader from sack: pbr_terrain [16:41:45.382] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.382] Missing shader from sack: pbr_terrain [16:41:45.382] Missing shader from sack: pbr_terrain [16:41:45.383] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.383] Missing shader from sack: pbr_terrain [16:41:45.383] Missing shader from sack: pbr_terrain [16:41:45.383] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.384] Missing shader from sack: pbr_terrain [16:41:45.384] Missing shader from sack: pbr_terrain [16:41:45.384] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.384] Missing shader from sack: pbr_terrain [16:41:45.384] Missing shader from sack: pbr_terrain [16:41:45.384] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.386] Missing shader from sack: pbr_terrain [16:41:45.386] Missing shader from sack: pbr_terrain [16:41:45.386] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.386] Missing shader from sack: pbr_terrain [16:41:45.386] Missing shader from sack: pbr_terrain [16:41:45.386] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.387] Missing shader from sack: pbr_terrain [16:41:45.387] Missing shader from sack: pbr_terrain [16:41:45.387] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.387] Missing shader from sack: pbr_terrain [16:41:45.387] Missing shader from sack: pbr_terrain [16:41:45.387] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.387] Missing shader from sack: pbr_terrain [16:41:45.387] Missing shader from sack: pbr_terrain [16:41:45.387] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.388] Missing shader from sack: pbr_terrain [16:41:45.388] Missing shader from sack: pbr_terrain [16:41:45.388] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.389] Missing shader from sack: pbr_terrain [16:41:45.389] Missing shader from sack: pbr_terrain [16:41:45.389] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.391] Missing shader from sack: pbr_terrain [16:41:45.391] Missing shader from sack: pbr_terrain [16:41:45.391] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.393] Missing shader from sack: pbr_terrain [16:41:45.393] Missing shader from sack: pbr_terrain [16:41:45.393] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.394] Missing shader from sack: pbr_terrain [16:41:45.394] Missing shader from sack: pbr_terrain [16:41:45.394] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.396] Missing shader from sack: pbr_terrain [16:41:45.396] Missing shader from sack: pbr_terrain [16:41:45.396] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.402] Missing shader from sack: pbr_terrain [16:41:45.402] Missing shader from sack: pbr_terrain [16:41:45.402] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.402] Missing shader from sack: pbr_terrain [16:41:45.402] Missing shader from sack: pbr_terrain [16:41:45.402] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.403] Missing shader from sack: pbr_terrain [16:41:45.403] Missing shader from sack: pbr_terrain [16:41:45.403] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.403] Missing shader from sack: pbr_terrain [16:41:45.403] Missing shader from sack: pbr_terrain [16:41:45.403] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.404] Missing shader from sack: pbr_terrain [16:41:45.404] Missing shader from sack: pbr_terrain [16:41:45.404] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.406] Missing shader from sack: pbr_terrain [16:41:45.406] Missing shader from sack: pbr_terrain [16:41:45.406] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.411] Missing shader from sack: pbr_terrain [16:41:45.411] Missing shader from sack: pbr_terrain [16:41:45.411] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.412] Missing shader from sack: pbr_terrain [16:41:45.412] Missing shader from sack: pbr_terrain [16:41:45.412] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.413] Missing shader from sack: pbr_terrain [16:41:45.413] Missing shader from sack: pbr_terrain [16:41:45.413] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.416] Missing shader from sack: pbr_terrain [16:41:45.416] Missing shader from sack: pbr_terrain [16:41:45.416] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.417] Missing shader from sack: pbr_terrain [16:41:45.417] Missing shader from sack: pbr_terrain [16:41:45.417] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.419] Missing shader from sack: pbr_terrain [16:41:45.419] Missing shader from sack: pbr_terrain [16:41:45.419] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.419] Missing shader from sack: pbr_terrain [16:41:45.419] Missing shader from sack: pbr_terrain [16:41:45.419] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.421] Missing shader from sack: pbr_terrain [16:41:45.421] Missing shader from sack: pbr_terrain [16:41:45.421] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.423] Missing shader from sack: pbr_terrain [16:41:45.423] Missing shader from sack: pbr_terrain [16:41:45.423] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.423] Missing shader from sack: pbr_terrain [16:41:45.423] Missing shader from sack: pbr_terrain [16:41:45.423] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.427] Missing shader from sack: pbr_terrain [16:41:45.427] Missing shader from sack: pbr_terrain [16:41:45.427] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.427] Missing shader from sack: pbr_terrain [16:41:45.427] Missing shader from sack: pbr_terrain [16:41:45.427] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.429] Missing shader from sack: pbr_terrain [16:41:45.429] Missing shader from sack: pbr_terrain [16:41:45.429] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.434] Missing shader from sack: pbr_terrain [16:41:45.434] Missing shader from sack: pbr_terrain [16:41:45.434] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.435] Missing shader from sack: pbr_terrain [16:41:45.435] Missing shader from sack: pbr_terrain [16:41:45.435] Missing shader from sack: pbr_terrain_gbuffer [16:41:45.435] Missing shader from sack: pbr_terrain [16:41:45.435] Missing shader from sack: pbr_terrain [16:41:45.435] Missing shader from sack: pbr_terrain_gbuffer [16:41:46.106] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [16:41:46.167] opening ..\..\Modules\Native/ModuleData/worldmap_color_grades.xml [16:41:46.764] SettlementsDistanceCacheFilePath: ../../Modules/YiGuThreekingdoms/ModuleData/settlements_distance_cache.bin [16:41:47.113] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/campaign_map.xml. [16:41:47.187] Ticking map scene for first initialization [16:41:48.792] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.792] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.793] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.793] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.794] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.794] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.794] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.795] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.795] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.796] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.841] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.841] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.842] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.842] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.843] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.843] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.843] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.844] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.844] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:48.844] Resolving: System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51 [16:41:50.688] creating hero from template with id: spc_wanderer_yuzhou_0 [16:41:50.689] creating hero from template with id: spc_wanderer_yongliang_3 [16:41:50.690] creating hero from template with id: spc_wanderer_empire_2 [16:41:50.691] creating hero from template with id: spc_wanderer_khuzait_4 [16:41:50.691] creating hero from template with id: spc_wanderer_jizhou_8 [16:41:50.691] creating hero from template with id: spc_wanderer_jizhou_5 [16:41:50.692] creating hero from template with id: spc_wanderer_jingzhou_10 [16:41:50.693] creating hero from template with id: spc_wanderer_yongliang_7 [16:41:50.693] creating hero from template with id: spc_wanderer_jingzhou_6 [16:41:50.694] creating hero from template with id: spc_wanderer_khuzait_1 [16:41:50.694] creating hero from template with id: spc_wanderer_battania_5 [16:41:50.695] creating hero from template with id: spc_wanderer_battania_2 [16:41:50.695] creating hero from template with id: spc_wanderer_jiaozhou_1 [16:41:50.696] creating hero from template with id: spc_wanderer_empire_9 [16:41:50.696] creating hero from template with id: spc_wanderer_yanzhou_2 [16:41:50.697] creating hero from template with id: spc_wanderer_empire_11 [16:41:50.698] creating hero from template with id: spc_wanderer_empire_8 [16:41:50.698] creating hero from template with id: spc_wanderer_yuzhou_10 [16:41:50.699] creating hero from template with id: spc_wanderer_battania_6 [16:41:50.699] creating hero from template with id: spc_wanderer_aserai_3 [16:41:50.699] creating hero from template with id: spc_wanderer_jiaozhou_0 [16:41:50.700] creating hero from template with id: spc_wanderer_yuzhou_3 [16:41:50.701] creating hero from template with id: spc_wanderer_jiaozhou_9 [16:41:50.701] creating hero from template with id: spc_wanderer_jingzhou_7 [16:41:50.702] creating hero from template with id: spc_wanderer_yanzhou_6 [16:41:50.702] creating hero from template with id: spc_wanderer_sturgia_8 [16:41:50.703] creating hero from template with id: spc_wanderer_aserai_2 [16:41:50.703] creating hero from template with id: spc_wanderer_yanzhou_11 [16:41:50.703] creating hero from template with id: spc_wanderer_yanzhou_8 [16:41:50.704] creating hero from template with id: spc_wanderer_sturgia_0 [16:41:50.704] creating hero from template with id: spc_wanderer_aserai_1 [16:41:50.705] creating hero from template with id: spc_wanderer_yizhou_9 [16:41:50.705] creating hero from template with id: spc_wanderer_vlandia_6 [16:41:50.706] creating hero from template with id: spc_wanderer_sturgia_1 [16:41:50.707] creating hero from template with id: spc_wanderer_yizhou_6 [16:41:50.707] creating hero from template with id: spc_wanderer_vlandia_10 [16:41:50.708] creating hero from template with id: spc_wanderer_khuzait_6 [16:41:50.708] creating hero from template with id: spc_wanderer_battania_3 [16:41:50.708] creating hero from template with id: spc_notable_yizhou_8 [16:41:50.709] creating hero from template with id: spc_notable_yizhou_4 [16:41:50.709] creating hero from template with id: spc_notable_yizhou_4 [16:41:50.709] creating hero from template with id: spc_notable_yizhou_12 [16:41:50.710] creating hero from template with id: spc_notable_yizhou_10 [16:41:50.710] creating hero from template with id: spc_notable_jingzhou_9 [16:41:50.711] creating hero from template with id: spc_notable_jingzhou_4 [16:41:50.711] creating hero from template with id: spc_notable_jingzhou_0 [16:41:50.711] creating hero from template with id: spc_notable_jingzhou_12 [16:41:50.711] creating hero from template with id: spc_notable_jingzhou_gl4 [16:41:50.712] creating hero from template with id: spc_notable_yanzhou_8 [16:41:50.712] creating hero from template with id: spc_notable_yanzhou_4b [16:41:50.712] creating hero from template with id: spc_notable_yanzhou_2 [16:41:50.712] creating hero from template with id: spc_notable_yanzhou_gl1 [16:41:50.713] creating hero from template with id: spc_notable_yanzhou_10 [16:41:50.713] creating hero from template with id: spc_notable_yangzhou_8 [16:41:50.713] creating hero from template with id: spc_notable_yangzhou_0b [16:41:50.713] creating hero from template with id: spc_notable_yangzhou_3b [16:41:50.714] creating hero from template with id: spc_notable_yangzhou_gl4 [16:41:50.714] creating hero from template with id: spc_notable_yangzhou_10 [16:41:50.714] creating hero from template with id: spc_notable_yanzhou_8 [16:41:50.715] creating hero from template with id: spc_notable_yanzhou_1b [16:41:50.715] creating hero from template with id: spc_notable_yanzhou_1 [16:41:50.715] creating hero from template with id: spc_notable_yanzhou_gl4 [16:41:50.715] creating hero from template with id: spc_notable_yanzhou_gl4 [16:41:50.716] creating hero from template with id: spc_notable_youzhou_8 [16:41:50.716] creating hero from template with id: spc_notable_youzhou_1b [16:41:50.716] creating hero from template with id: spc_notable_youzhou_4b [16:41:50.716] creating hero from template with id: spc_notable_youzhou_10 [16:41:50.717] creating hero from template with id: spc_notable_youzhou_gl1 [16:41:50.717] creating hero from template with id: spc_notable_yongliang_9 [16:41:50.717] creating hero from template with id: spc_notable_yongliang_4b [16:41:50.717] creating hero from template with id: spc_notable_yongliang_4b [16:41:50.718] creating hero from template with id: spc_notable_yongliang_gl4 [16:41:50.718] creating hero from template with id: spc_notable_yongliang_10 [16:41:50.718] creating hero from template with id: spc_notable_jingzhou_9 [16:41:50.718] creating hero from template with id: spc_notable_jingzhou_1 [16:41:50.719] creating hero from template with id: spc_notable_jingzhou_1b [16:41:50.719] creating hero from template with id: spc_notable_jingzhou_gl1 [16:41:50.719] creating hero from template with id: spc_notable_jingzhou_10 [16:41:50.720] creating hero from template with id: spc_notable_yongliang_9 [16:41:50.723] creating hero from template with id: spc_notable_yongliang_3b [16:41:50.723] creating hero from template with id: spc_notable_yongliang_1b [16:41:50.723] creating hero from template with id: spc_notable_yongliang_12 [16:41:50.724] creating hero from template with id: spc_notable_yongliang_12 [16:41:50.724] creating hero from template with id: spc_notable_yangzhou_8 [16:41:50.724] creating hero from template with id: spc_notable_yangzhou_0 [16:41:50.724] creating hero from template with id: spc_notable_yangzhou_0b [16:41:50.725] creating hero from template with id: spc_notable_yangzhou_12 [16:41:50.725] creating hero from template with id: spc_notable_yangzhou_11 [16:41:50.725] creating hero from template with id: spc_notable_yangzhou_8 [16:41:50.726] creating hero from template with id: spc_notable_yangzhou_4 [16:41:50.726] creating hero from template with id: spc_notable_yangzhou_4 [16:41:50.726] creating hero from template with id: spc_notable_yangzhou_10 [16:41:50.726] creating hero from template with id: spc_notable_yangzhou_12 [16:41:50.727] creating hero from template with id: spc_notable_jiaozhou_9 [16:41:50.727] creating hero from template with id: spc_notable_jiaozhou_1b [16:41:50.727] creating hero from template with id: spc_notable_jiaozhou_4 [16:41:50.727] creating hero from template with id: spc_notable_jiaozhou_gl1 [16:41:50.728] creating hero from template with id: spc_notable_jiaozhou_13 [16:41:50.728] creating hero from template with id: spc_notable_jingzhou_8 [16:41:50.728] creating hero from template with id: spc_notable_jingzhou_4b [16:41:50.728] creating hero from template with id: spc_notable_jingzhou_2b [16:41:50.729] creating hero from template with id: spc_notable_jingzhou_11 [16:41:50.729] creating hero from template with id: spc_notable_jingzhou_11 [16:41:50.729] creating hero from template with id: spc_notable_jingzhou_8 [16:41:50.730] creating hero from template with id: spc_notable_jingzhou_4 [16:41:50.730] creating hero from template with id: spc_notable_jingzhou_4b [16:41:50.730] creating hero from template with id: spc_notable_jingzhou_13 [16:41:50.730] creating hero from template with id: spc_notable_jingzhou_10 [16:41:50.731] creating hero from template with id: spc_notable_jingzhou_9 [16:41:50.731] creating hero from template with id: spc_notable_jingzhou_4b [16:41:50.731] creating hero from template with id: spc_notable_jingzhou_2b [16:41:50.731] creating hero from template with id: spc_notable_jingzhou_12 [16:41:50.732] creating hero from template with id: spc_notable_jingzhou_13 [16:41:50.732] creating hero from template with id: spc_notable_yuzhou_9 [16:41:50.732] creating hero from template with id: spc_notable_yuzhou_2 [16:41:50.733] creating hero from template with id: spc_notable_yuzhou_4b [16:41:50.733] creating hero from template with id: spc_notable_yuzhou_10 [16:41:50.733] creating hero from template with id: spc_notable_yuzhou_11 [16:41:50.733] creating hero from template with id: spc_notable_yizhou_9 [16:41:50.734] creating hero from template with id: spc_notable_yizhou_2 [16:41:50.734] creating hero from template with id: spc_notable_yizhou_0b [16:41:50.734] creating hero from template with id: spc_notable_yizhou_11 [16:41:50.734] creating hero from template with id: spc_notable_yizhou_gl4 [16:41:50.735] creating hero from template with id: spc_notable_jizhou_9 [16:41:50.735] creating hero from template with id: spc_notable_jizhou_1b [16:41:50.735] creating hero from template with id: spc_notable_jizhou_2b [16:41:50.735] creating hero from template with id: spc_notable_jizhou_10 [16:41:50.736] creating hero from template with id: spc_notable_jizhou_gl1 [16:41:50.736] creating hero from template with id: spc_notable_jizhou_9 [16:41:50.736] creating hero from template with id: spc_notable_jizhou_1b [16:41:50.736] creating hero from template with id: spc_notable_jizhou_1b [16:41:50.737] creating hero from template with id: spc_notable_jizhou_11 [16:41:50.737] creating hero from template with id: spc_notable_jizhou_13 [16:41:50.737] creating hero from template with id: spc_notable_jingzhou_9 [16:41:50.738] creating hero from template with id: spc_notable_jingzhou_4b [16:41:50.738] creating hero from template with id: spc_notable_jingzhou_3 [16:41:50.738] creating hero from template with id: spc_notable_jingzhou_13 [16:41:50.738] creating hero from template with id: spc_notable_jingzhou_gl1 [16:41:50.739] creating hero from template with id: spc_notable_yuzhou_8 [16:41:50.739] creating hero from template with id: spc_notable_yuzhou_4b [16:41:50.739] creating hero from template with id: spc_notable_yuzhou_2b [16:41:50.739] creating hero from template with id: spc_notable_yuzhou_gl4 [16:41:50.740] creating hero from template with id: spc_notable_yuzhou_gl1 [16:41:50.740] creating hero from template with id: spc_notable_yuzhou_9 [16:41:50.740] creating hero from template with id: spc_notable_yuzhou_2b [16:41:50.740] creating hero from template with id: spc_notable_yuzhou_4b [16:41:50.741] creating hero from template with id: spc_notable_yuzhou_gl1 [16:41:50.741] creating hero from template with id: spc_notable_yuzhou_11 [16:41:50.741] creating hero from template with id: spc_notable_yangzhou_8 [16:41:50.741] creating hero from template with id: spc_notable_yangzhou_2b [16:41:50.742] creating hero from template with id: spc_notable_yangzhou_3b [16:41:50.742] creating hero from template with id: spc_notable_yangzhou_gl4 [16:41:50.742] creating hero from template with id: spc_notable_yangzhou_gl1 [16:41:50.743] creating hero from template with id: spc_notable_yongliang_8 [16:41:50.743] creating hero from template with id: spc_notable_yongliang_4 [16:41:50.743] creating hero from template with id: spc_notable_yongliang_1b [16:41:50.743] creating hero from template with id: spc_notable_yongliang_12 [16:41:50.744] creating hero from template with id: spc_notable_yongliang_13 [16:41:50.744] creating hero from template with id: spc_notable_jizhou_8 [16:41:50.744] creating hero from template with id: spc_notable_jizhou_2b [16:41:50.745] creating hero from template with id: spc_notable_jizhou_1b [16:41:50.745] creating hero from template with id: spc_notable_jizhou_13 [16:41:50.745] creating hero from template with id: spc_notable_jizhou_11 [16:41:50.745] creating hero from template with id: spc_notable_jizhou_8 [16:41:50.746] creating hero from template with id: spc_notable_jizhou_2b [16:41:50.746] creating hero from template with id: spc_notable_jizhou_4b [16:41:50.746] creating hero from template with id: spc_notable_jizhou_10 [16:41:50.746] creating hero from template with id: spc_notable_jizhou_gl1 [16:41:50.747] creating hero from template with id: spc_notable_yongliang_9 [16:41:50.747] creating hero from template with id: spc_notable_yongliang_2 [16:41:50.747] creating hero from template with id: spc_notable_yongliang_4b [16:41:50.748] creating hero from template with id: spc_notable_yongliang_13 [16:41:50.748] creating hero from template with id: spc_notable_yongliang_gl1 [16:41:50.748] creating hero from template with id: spc_notable_yizhou_8 [16:41:50.748] creating hero from template with id: spc_notable_yizhou_0 [16:41:50.749] creating hero from template with id: spc_notable_yizhou_2 [16:41:50.749] creating hero from template with id: spc_notable_yizhou_12 [16:41:50.749] creating hero from template with id: spc_notable_yizhou_gl1 [16:41:50.749] creating hero from template with id: spc_notable_yanzhou_9 [16:41:50.750] creating hero from template with id: spc_notable_yanzhou_4b [16:41:50.750] creating hero from template with id: spc_notable_yanzhou_1 [16:41:50.750] creating hero from template with id: spc_notable_yanzhou_13 [16:41:50.750] creating hero from template with id: spc_notable_yanzhou_13 [16:41:50.751] creating hero from template with id: spc_notable_youzhou_8 [16:41:50.751] creating hero from template with id: spc_notable_youzhou_3 [16:41:50.751] creating hero from template with id: spc_notable_youzhou_4 [16:41:50.751] creating hero from template with id: spc_notable_youzhou_12 [16:41:50.751] creating hero from template with id: spc_notable_youzhou_10 [16:41:50.752] creating hero from template with id: spc_notable_jizhou_9 [16:41:50.752] creating hero from template with id: spc_notable_jizhou_0 [16:41:50.752] creating hero from template with id: spc_notable_jizhou_1 [16:41:50.752] creating hero from template with id: spc_notable_jizhou_11 [16:41:50.753] creating hero from template with id: spc_notable_jizhou_13 [16:41:50.753] creating hero from template with id: spc_notable_yangzhou_9 [16:41:50.753] creating hero from template with id: spc_notable_yangzhou_2 [16:41:50.754] creating hero from template with id: spc_notable_yangzhou_1b [16:41:50.754] creating hero from template with id: spc_notable_yangzhou_11 [16:41:50.754] creating hero from template with id: spc_notable_yangzhou_12 [16:41:50.755] creating hero from template with id: spc_notable_jiaozhou_8 [16:41:50.755] creating hero from template with id: spc_notable_jiaozhou_0 [16:41:50.755] creating hero from template with id: spc_notable_jiaozhou_3 [16:41:50.755] creating hero from template with id: spc_notable_jiaozhou_13 [16:41:50.756] creating hero from template with id: spc_notable_jiaozhou_13 [16:41:50.756] creating hero from template with id: spc_notable_yangzhou_8 [16:41:50.756] creating hero from template with id: spc_notable_yangzhou_0b [16:41:50.756] creating hero from template with id: spc_notable_yangzhou_0b [16:41:50.756] creating hero from template with id: spc_notable_yangzhou_gl4 [16:41:50.757] creating hero from template with id: spc_notable_yangzhou_12 [16:41:50.757] creating hero from template with id: spc_notable_yangzhou_9 [16:41:50.757] creating hero from template with id: spc_notable_yangzhou_3b [16:41:50.757] creating hero from template with id: spc_notable_yangzhou_4b [16:41:50.758] creating hero from template with id: spc_notable_yangzhou_12 [16:41:50.758] creating hero from template with id: spc_notable_yangzhou_gl4 [16:41:50.758] creating hero from template with id: spc_notable_yangzhou_8 [16:41:50.759] creating hero from template with id: spc_notable_yangzhou_1 [16:41:50.759] creating hero from template with id: spc_notable_yangzhou_2b [16:41:50.759] creating hero from template with id: spc_notable_yangzhou_12 [16:41:50.759] creating hero from template with id: spc_notable_yangzhou_10 [16:41:50.760] creating hero from template with id: spc_notable_yongliang_9 [16:41:50.760] creating hero from template with id: spc_notable_yongliang_3 [16:41:50.760] creating hero from template with id: spc_notable_yongliang_0b [16:41:50.760] creating hero from template with id: spc_notable_yongliang_13 [16:41:50.761] creating hero from template with id: spc_notable_yongliang_11 [16:41:50.761] creating hero from template with id: spc_notable_jingzhou_9 [16:41:50.761] creating hero from template with id: spc_notable_jingzhou_4 [16:41:50.761] creating hero from template with id: spc_notable_jingzhou_1b [16:41:50.762] creating hero from template with id: spc_notable_jingzhou_12 [16:41:50.762] creating hero from template with id: spc_notable_jingzhou_10 [16:41:50.762] creating hero from template with id: spc_notable_yangzhou_8 [16:41:50.763] creating hero from template with id: spc_notable_yangzhou_0 [16:41:50.763] creating hero from template with id: spc_notable_yangzhou_1b [16:41:50.763] creating hero from template with id: spc_notable_yangzhou_12 [16:41:50.763] creating hero from template with id: spc_notable_yangzhou_13 [16:41:50.764] creating hero from template with id: spc_notable_jingzhou_8 [16:41:50.764] creating hero from template with id: spc_notable_jingzhou_3 [16:41:50.764] creating hero from template with id: spc_notable_jingzhou_0b [16:41:50.764] creating hero from template with id: spc_notable_jingzhou_gl4 [16:41:50.765] creating hero from template with id: spc_notable_jingzhou_gl1 [16:41:50.765] creating hero from template with id: spc_notable_yongliang_9 [16:41:50.765] creating hero from template with id: spc_notable_yongliang_0 [16:41:50.766] creating hero from template with id: spc_notable_yongliang_1 [16:41:50.766] creating hero from template with id: spc_notable_yongliang_11 [16:41:50.789] creating hero from template with id: spc_notable_yongliang_10 [16:41:50.790] creating hero from template with id: spc_notable_youzhou_9 [16:41:50.790] creating hero from template with id: spc_notable_youzhou_1 [16:41:50.790] creating hero from template with id: spc_notable_youzhou_1b [16:41:50.791] creating hero from template with id: spc_notable_youzhou_12 [16:41:50.791] creating hero from template with id: spc_notable_youzhou_10 [16:41:50.791] creating hero from template with id: spc_notable_jizhou_8 [16:41:50.791] creating hero from template with id: spc_notable_jizhou_0b [16:41:50.792] creating hero from template with id: spc_notable_jizhou_4 [16:41:50.792] creating hero from template with id: spc_notable_jizhou_10 [16:41:50.792] creating hero from template with id: spc_notable_jizhou_12 [16:41:50.793] creating hero from template with id: spc_notable_yanzhou_8 [16:41:50.793] creating hero from template with id: spc_notable_yanzhou_4b [16:41:50.793] creating hero from template with id: spc_notable_yanzhou_1 [16:41:50.793] creating hero from template with id: spc_notable_yanzhou_gl1 [16:41:50.794] creating hero from template with id: spc_notable_yanzhou_10 [16:41:50.794] creating hero from template with id: spc_notable_yuzhou_9 [16:41:50.794] creating hero from template with id: spc_notable_yuzhou_1b [16:41:50.795] creating hero from template with id: spc_notable_yuzhou_0b [16:41:50.795] creating hero from template with id: spc_notable_yuzhou_10 [16:41:50.795] creating hero from template with id: spc_notable_yuzhou_11 [16:41:50.796] creating hero from template with id: spc_notable_yuzhou_9 [16:41:50.796] creating hero from template with id: spc_notable_yuzhou_4 [16:41:50.796] creating hero from template with id: spc_notable_yuzhou_3b [16:41:50.796] creating hero from template with id: spc_notable_yuzhou_13 [16:41:50.797] creating hero from template with id: spc_notable_yuzhou_10 [16:41:50.797] creating hero from template with id: spc_notable_yizhou_8 [16:41:50.797] creating hero from template with id: spc_notable_yizhou_1 [16:41:50.798] creating hero from template with id: spc_notable_yizhou_0 [16:41:50.798] creating hero from template with id: spc_notable_yizhou_13 [16:41:50.798] creating hero from template with id: spc_notable_yizhou_13 [16:41:50.798] creating hero from template with id: spc_notable_youzhou_9 [16:41:50.799] creating hero from template with id: spc_notable_youzhou_3 [16:41:50.799] creating hero from template with id: spc_notable_youzhou_2b [16:41:50.799] creating hero from template with id: spc_notable_youzhou_10 [16:41:50.799] creating hero from template with id: spc_notable_youzhou_12 [16:41:50.800] creating hero from template with id: spc_notable_youzhou_9 [16:41:50.800] creating hero from template with id: spc_notable_youzhou_3b [16:41:50.800] creating hero from template with id: spc_notable_youzhou_0 [16:41:50.800] creating hero from template with id: spc_notable_youzhou_12 [16:41:50.801] creating hero from template with id: spc_notable_youzhou_10 [16:41:50.801] creating hero from template with id: spc_notable_yuzhou_9 [16:41:50.801] creating hero from template with id: spc_notable_yuzhou_3b [16:41:50.802] creating hero from template with id: spc_notable_yuzhou_1 [16:41:50.802] creating hero from template with id: spc_notable_yuzhou_11 [16:41:50.802] creating hero from template with id: spc_notable_yuzhou_gl1 [16:41:50.802] creating hero from template with id: spc_notable_yuzhou_8 [16:41:50.802] creating hero from template with id: spc_notable_yuzhou_1b [16:41:50.803] creating hero from template with id: spc_notable_yuzhou_3b [16:41:50.803] creating hero from template with id: spc_notable_yuzhou_12 [16:41:50.803] creating hero from template with id: spc_notable_yuzhou_gl1 [16:41:50.804] creating hero from template with id: spc_notable_yizhou_9 [16:41:50.804] creating hero from template with id: spc_notable_yizhou_0b [16:41:50.804] creating hero from template with id: spc_notable_yizhou_2b [16:41:50.804] creating hero from template with id: spc_notable_yizhou_11 [16:41:50.805] creating hero from template with id: spc_notable_yizhou_10 [16:41:50.805] creating hero from template with id: spc_notable_yizhou_9 [16:41:50.805] creating hero from template with id: spc_notable_yizhou_0b [16:41:50.805] creating hero from template with id: spc_notable_yizhou_3 [16:41:50.805] creating hero from template with id: spc_notable_yizhou_13 [16:41:50.806] creating hero from template with id: spc_notable_yizhou_12 [16:41:50.806] creating hero from template with id: spc_notable_jiaozhou_9 [16:41:50.806] creating hero from template with id: spc_notable_jiaozhou_0b [16:41:50.807] creating hero from template with id: spc_notable_jiaozhou_3 [16:41:50.807] creating hero from template with id: spc_notable_jiaozhou_13 [16:41:50.807] creating hero from template with id: spc_notable_jiaozhou_10 [16:41:50.807] creating hero from template with id: spc_notable_yanzhou_8 [16:41:50.808] creating hero from template with id: spc_notable_yanzhou_3 [16:41:50.808] creating hero from template with id: spc_notable_yanzhou_0b [16:41:50.808] creating hero from template with id: spc_notable_yanzhou_gl1 [16:41:50.808] creating hero from template with id: spc_notable_yanzhou_10 [16:41:50.809] creating hero from template with id: spc_notable_jizhou_8 [16:41:50.809] creating hero from template with id: spc_notable_jizhou_2 [16:41:50.809] creating hero from template with id: spc_notable_jizhou_3b [16:41:50.809] creating hero from template with id: spc_notable_jizhou_gl4 [16:41:50.810] creating hero from template with id: spc_notable_jizhou_gl4 [16:41:50.810] creating hero from template with id: spc_notable_yuzhou_8 [16:41:50.810] creating hero from template with id: spc_notable_yuzhou_0b [16:41:50.811] creating hero from template with id: spc_notable_yuzhou_0b [16:41:50.811] creating hero from template with id: spc_notable_yuzhou_11 [16:41:50.811] creating hero from template with id: spc_notable_yuzhou_gl4 [16:41:50.811] creating hero from template with id: spc_notable_yizhou_8 [16:41:50.812] creating hero from template with id: spc_notable_yizhou_3 [16:41:50.812] creating hero from template with id: spc_notable_yizhou_4 [16:41:50.812] creating hero from template with id: spc_notable_yizhou_gl4 [16:41:50.812] creating hero from template with id: spc_notable_yizhou_10 [16:41:50.813] creating hero from template with id: spc_notable_yizhou_9 [16:41:50.813] creating hero from template with id: spc_notable_yizhou_1 [16:41:50.813] creating hero from template with id: spc_notable_yizhou_3 [16:41:50.814] creating hero from template with id: spc_notable_yizhou_gl4 [16:41:50.814] creating hero from template with id: spc_notable_yizhou_11 [16:41:50.814] creating hero from template with id: spc_notable_yizhou_9 [16:41:50.814] creating hero from template with id: spc_notable_yizhou_4b [16:41:50.815] creating hero from template with id: spc_notable_yizhou_1 [16:41:50.815] creating hero from template with id: spc_notable_yizhou_gl1 [16:41:50.815] creating hero from template with id: spc_notable_yizhou_10 [16:41:50.816] creating hero from template with id: spc_notable_yanzhou_9 [16:41:50.816] creating hero from template with id: spc_notable_yanzhou_4 [16:41:50.816] creating hero from template with id: spc_notable_yanzhou_2b [16:41:50.816] creating hero from template with id: spc_notable_yanzhou_12 [16:41:50.817] creating hero from template with id: spc_notable_yanzhou_13 [16:41:50.817] creating hero from template with id: spc_notable_yuzhou_8 [16:41:50.817] creating hero from template with id: spc_notable_yuzhou_4 [16:41:50.817] creating hero from template with id: spc_notable_yuzhou_3b [16:41:50.818] creating hero from template with id: spc_notable_yuzhou_gl4 [16:41:50.818] creating hero from template with id: spc_notable_yuzhou_12 [16:41:50.818] creating hero from template with id: spc_notable_yanzhou_9 [16:41:50.819] creating hero from template with id: spc_notable_yanzhou_2b [16:41:50.819] creating hero from template with id: spc_notable_yanzhou_2b [16:41:50.819] creating hero from template with id: spc_notable_yanzhou_11 [16:41:50.819] creating hero from template with id: spc_notable_yanzhou_12 [16:41:50.820] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.820] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.820] creating hero from template with id: spc_yanzhou_headman_2 [16:41:50.820] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.820] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.821] creating hero from template with id: spc_yuzhou_headman_3 [16:41:50.821] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.821] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.821] creating hero from template with id: spc_yizhou_headman_2 [16:41:50.822] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.822] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.822] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.822] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.822] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.823] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.823] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.823] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.823] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:50.824] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.824] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.824] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.824] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.825] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.825] creating hero from template with id: spc_jingzhou_headman_2 [16:41:50.825] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.825] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.825] creating hero from template with id: spc_yuzhou_headman_2 [16:41:50.826] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.826] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.826] creating hero from template with id: spc_youzhou_headman_1 [16:41:50.826] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.827] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.827] creating hero from template with id: spc_youzhou_headman_3 [16:41:50.827] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.827] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.828] creating hero from template with id: spc_youzhou_headman_1 [16:41:50.828] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.828] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.828] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.829] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.829] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.829] creating hero from template with id: spc_jiaozhou_headman_2 [16:41:50.829] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.829] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.830] creating hero from template with id: spc_jingzhou_headman_1 [16:41:50.830] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.830] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.830] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.831] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.831] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.831] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.831] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.831] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.832] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.832] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.832] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.832] creating hero from template with id: spc_jizhou_headman_2 [16:41:50.833] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.833] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.833] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.833] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.833] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.834] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.834] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.834] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.834] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.837] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.837] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.837] creating hero from template with id: spc_jiaozhou_headman_1 [16:41:50.838] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.838] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.838] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.838] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.838] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.839] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.839] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.840] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.840] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.840] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.841] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.841] creating hero from template with id: spc_jizhou_headman_1 [16:41:50.841] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.841] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.842] creating hero from template with id: spc_jizhou_headman_2 [16:41:50.842] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.842] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.842] creating hero from template with id: spc_jizhou_headman_1 [16:41:50.843] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.843] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.843] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.843] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.844] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.844] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.844] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.844] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.845] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.845] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.845] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.845] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.846] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.846] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.846] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.846] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.847] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.847] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.847] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.847] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.847] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.848] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.848] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.848] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.848] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.849] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.849] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.849] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.849] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.849] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.850] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.850] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.850] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.850] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.851] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.851] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.851] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.851] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.851] creating hero from template with id: spc_yanzhou_headman_2 [16:41:50.852] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.852] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.852] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.852] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.853] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.853] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.853] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.853] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.853] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.854] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.854] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.854] creating hero from template with id: spc_jizhou_headman_1 [16:41:50.854] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.855] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.855] creating hero from template with id: spc_jizhou_headman_3 [16:41:50.855] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.855] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.856] creating hero from template with id: spc_jizhou_headman_1 [16:41:50.856] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.856] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.856] creating hero from template with id: spc_jizhou_headman_3 [16:41:50.856] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.857] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.857] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:50.857] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.857] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.858] creating hero from template with id: spc_jiaozhou_headman_2 [16:41:50.858] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.858] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.858] creating hero from template with id: spc_jiaozhou_headman_2 [16:41:50.858] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.859] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.859] creating hero from template with id: spc_jiaozhou_headman_2 [16:41:50.859] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.859] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.860] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.860] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.860] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.860] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.861] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.861] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.861] creating hero from template with id: spc_jingzhou_headman_1 [16:41:50.861] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.862] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.862] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.862] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.862] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.862] creating hero from template with id: spc_jingzhou_headman_2 [16:41:50.863] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.863] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.863] creating hero from template with id: spc_jizhou_headman_2 [16:41:50.863] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.864] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.864] creating hero from template with id: spc_jizhou_headman_1 [16:41:50.864] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.864] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.865] creating hero from template with id: spc_jizhou_headman_3 [16:41:50.865] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.865] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.865] creating hero from template with id: spc_yuzhou_headman_3 [16:41:50.865] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.866] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.866] creating hero from template with id: spc_yuzhou_headman_2 [16:41:50.866] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.866] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.867] creating hero from template with id: spc_yuzhou_headman_2 [16:41:50.867] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.867] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.867] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.867] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.868] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.868] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.868] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.868] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.869] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.869] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.869] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.869] creating hero from template with id: spc_yanzhou_headman_2 [16:41:50.869] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.870] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.870] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.870] creating hero from template with id: spc_notable_youzhou_22 [16:41:50.870] creating hero from template with id: spc_notable_youzhou_22 [16:41:50.871] creating hero from template with id: spc_youzhou_headman_2 [16:41:50.871] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.871] creating hero from template with id: spc_notable_youzhou_22 [16:41:50.871] creating hero from template with id: spc_youzhou_headman_3 [16:41:50.872] creating hero from template with id: spc_notable_youzhou_22 [16:41:50.872] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.872] creating hero from template with id: spc_youzhou_headman_2 [16:41:50.872] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.872] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.873] creating hero from template with id: spc_jiaozhou_headman_2 [16:41:50.873] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.873] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.873] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.874] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.874] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.874] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.874] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.874] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.875] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.875] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.875] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.875] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.876] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.876] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.876] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.877] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.877] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.877] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.877] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.878] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.878] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.878] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.878] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.879] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.879] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.879] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.879] creating hero from template with id: spc_jizhou_headman_2 [16:41:50.880] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.880] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.880] creating hero from template with id: spc_yuzhou_headman_2 [16:41:50.880] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.881] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.881] creating hero from template with id: spc_yuzhou_headman_1 [16:41:50.881] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.881] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.881] creating hero from template with id: spc_yuzhou_headman_2 [16:41:50.882] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.882] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.882] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.882] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.883] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.883] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.883] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.883] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.884] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.884] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.884] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.884] creating hero from template with id: spc_yanzhou_headman_2 [16:41:50.885] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.885] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.885] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.885] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.886] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.886] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.886] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.886] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.887] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.889] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.889] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.890] creating hero from template with id: spc_yanzhou_headman_2 [16:41:50.890] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.890] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.890] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.891] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.891] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.891] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.891] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.892] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.892] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.892] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.892] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.893] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.893] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.893] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.893] creating hero from template with id: spc_yizhou_headman_2 [16:41:50.894] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.894] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.894] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.894] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.895] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.895] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.895] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.895] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.896] creating hero from template with id: spc_yizhou_headman_2 [16:41:50.896] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.896] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.896] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.896] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.897] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.897] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.897] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.897] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.898] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.898] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.898] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.898] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.899] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.899] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.899] creating hero from template with id: spc_yizhou_headman_2 [16:41:50.899] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.899] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.900] creating hero from template with id: spc_yuzhou_headman_1 [16:41:50.900] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.900] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.900] creating hero from template with id: spc_yuzhou_headman_1 [16:41:50.901] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.901] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.901] creating hero from template with id: spc_yuzhou_headman_1 [16:41:50.901] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.902] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.902] creating hero from template with id: spc_youzhou_headman_1 [16:41:50.902] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.902] creating hero from template with id: spc_notable_youzhou_22 [16:41:50.902] creating hero from template with id: spc_youzhou_headman_2 [16:41:50.903] creating hero from template with id: spc_notable_youzhou_22 [16:41:50.903] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.903] creating hero from template with id: spc_youzhou_headman_2 [16:41:50.903] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.904] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.904] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.904] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.904] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.905] creating hero from template with id: spc_jingzhou_headman_2 [16:41:50.905] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.905] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.905] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.906] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.906] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.906] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.906] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.906] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.907] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.907] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.907] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.907] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.908] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.908] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.908] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.908] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.909] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.909] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.909] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.909] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.909] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.910] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.910] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.910] creating hero from template with id: spc_yizhou_headman_1 [16:41:50.911] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.911] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.911] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.911] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.912] creating hero from template with id: spc_notable_yizhou_22 [16:41:50.912] creating hero from template with id: spc_yizhou_headman_3 [16:41:50.912] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.912] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.912] creating hero from template with id: spc_yizhou_headman_2 [16:41:50.913] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.913] creating hero from template with id: spc_notable_yizhou_21 [16:41:50.913] creating hero from template with id: spc_yizhou_headman_2 [16:41:50.913] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.914] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.914] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.914] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.914] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.915] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.915] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.915] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.915] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.916] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.916] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.916] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.916] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.916] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.917] creating hero from template with id: spc_jizhou_headman_2 [16:41:50.917] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.917] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.917] creating hero from template with id: spc_jizhou_headman_3 [16:41:50.918] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.918] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.918] creating hero from template with id: spc_jizhou_headman_1 [16:41:50.918] creating hero from template with id: spc_notable_jizhou_21 [16:41:50.919] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.919] creating hero from template with id: spc_jizhou_headman_3 [16:41:50.919] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.919] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.920] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.920] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.920] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.920] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.920] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.921] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.921] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.921] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.921] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.922] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.922] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.922] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.922] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.923] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.923] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.923] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.923] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.924] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.924] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.924] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.924] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.925] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.925] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.925] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.925] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.926] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.926] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.926] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.926] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.927] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.927] creating hero from template with id: spc_jiaozhou_headman_2 [16:41:50.927] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.927] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.928] creating hero from template with id: spc_jiaozhou_headman_1 [16:41:50.928] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.928] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.928] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.929] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.929] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.929] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.929] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.930] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.930] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.930] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.930] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.931] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.931] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.931] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.931] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.932] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.932] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.932] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.932] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.933] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.933] creating hero from template with id: spc_jingzhou_headman_1 [16:41:50.933] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.933] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.934] creating hero from template with id: spc_jingzhou_headman_1 [16:41:50.934] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.934] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.934] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.935] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.935] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.935] creating hero from template with id: spc_jingzhou_headman_2 [16:41:50.935] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.936] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.936] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.936] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.936] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.937] creating hero from template with id: spc_jiaozhou_headman_1 [16:41:50.937] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.937] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.937] creating hero from template with id: spc_jiaozhou_headman_1 [16:41:50.938] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.938] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.938] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.938] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.939] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.939] creating hero from template with id: spc_yanzhou_headman_2 [16:41:50.939] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.939] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.940] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.943] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.943] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.943] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.943] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.944] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.944] creating hero from template with id: spc_yongliang_headman_2 [16:41:50.944] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.944] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.945] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.945] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.945] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.945] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.946] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.946] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.946] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.946] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.947] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.947] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.947] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.947] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.947] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.948] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.948] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.948] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.948] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.949] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.949] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.949] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.949] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.950] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.950] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.950] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.950] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.951] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.951] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.951] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.951] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.952] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.952] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.952] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.952] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.952] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.953] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.953] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.953] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.953] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.954] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.954] creating hero from template with id: spc_jiaozhou_headman_1 [16:41:50.954] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.955] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.955] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:50.955] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.955] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.956] creating hero from template with id: spc_yanzhou_headman_2 [16:41:50.956] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.956] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.956] creating hero from template with id: spc_yanzhou_headman_1 [16:41:50.957] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.957] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.957] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.957] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.957] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.958] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.958] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.958] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.958] creating hero from template with id: spc_yanzhou_headman_3 [16:41:50.959] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.959] creating hero from template with id: spc_notable_jizhou_22 [16:41:50.959] creating hero from template with id: spc_jizhou_headman_2 [16:41:50.959] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.960] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.960] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.960] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.961] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.961] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.961] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.961] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.962] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.962] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.962] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.962] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.963] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.963] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.963] creating hero from template with id: spc_yangzhou_headman_1 [16:41:50.963] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.964] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.964] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.964] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.964] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.965] creating hero from template with id: spc_yangzhou_headman_3 [16:41:50.965] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.965] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.965] creating hero from template with id: spc_yuzhou_headman_3 [16:41:50.966] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.966] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.966] creating hero from template with id: spc_yuzhou_headman_2 [16:41:50.966] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.966] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.967] creating hero from template with id: spc_yuzhou_headman_1 [16:41:50.967] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.967] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.967] creating hero from template with id: spc_yanzhou_headman_2 [16:41:50.968] creating hero from template with id: spc_notable_yanzhou_22 [16:41:50.968] creating hero from template with id: spc_notable_yanzhou_21 [16:41:50.968] creating hero from template with id: spc_yanzhou_headman_2 [16:41:50.968] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.969] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.969] creating hero from template with id: spc_youzhou_headman_3 [16:41:50.969] creating hero from template with id: spc_notable_youzhou_22 [16:41:50.969] creating hero from template with id: spc_notable_youzhou_22 [16:41:50.970] creating hero from template with id: spc_youzhou_headman_3 [16:41:50.970] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.970] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.971] creating hero from template with id: spc_yuzhou_headman_1 [16:41:50.971] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.971] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.971] creating hero from template with id: spc_yuzhou_headman_1 [16:41:50.971] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.972] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.972] creating hero from template with id: spc_youzhou_headman_1 [16:41:50.972] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.972] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.973] creating hero from template with id: spc_youzhou_headman_3 [16:41:50.973] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.973] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.973] creating hero from template with id: spc_youzhou_headman_3 [16:41:50.974] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.974] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.974] creating hero from template with id: spc_youzhou_headman_1 [16:41:50.974] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.974] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.974] creating hero from template with id: spc_youzhou_headman_2 [16:41:50.975] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.975] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.975] creating hero from template with id: spc_youzhou_headman_2 [16:41:50.975] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.976] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.976] creating hero from template with id: spc_youzhou_headman_3 [16:41:50.976] creating hero from template with id: spc_notable_youzhou_21 [16:41:50.976] creating hero from template with id: spc_notable_youzhou_22 [16:41:50.977] creating hero from template with id: spc_youzhou_headman_1 [16:41:50.977] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.977] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.977] creating hero from template with id: spc_jingzhou_headman_2 [16:41:50.978] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.978] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.978] creating hero from template with id: spc_jingzhou_headman_2 [16:41:50.978] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.979] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.979] creating hero from template with id: spc_jingzhou_headman_2 [16:41:50.979] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.979] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.980] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.980] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.980] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.980] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.981] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.981] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.981] creating hero from template with id: spc_yongliang_headman_3 [16:41:50.981] creating hero from template with id: spc_notable_yongliang_21 [16:41:50.982] creating hero from template with id: spc_notable_yongliang_22 [16:41:50.982] creating hero from template with id: spc_yongliang_headman_1 [16:41:50.982] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.982] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.983] creating hero from template with id: spc_yuzhou_headman_2 [16:41:50.983] creating hero from template with id: spc_notable_yuzhou_22 [16:41:50.983] creating hero from template with id: spc_notable_yuzhou_21 [16:41:50.983] creating hero from template with id: spc_yuzhou_headman_1 [16:41:50.984] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.984] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.984] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.985] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.985] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.985] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.985] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.986] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.986] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.986] creating hero from template with id: spc_notable_yangzhou_22 [16:41:50.986] creating hero from template with id: spc_notable_yangzhou_21 [16:41:50.987] creating hero from template with id: spc_yangzhou_headman_2 [16:41:50.987] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.987] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.987] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:50.988] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.988] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.988] creating hero from template with id: spc_jiaozhou_headman_1 [16:41:50.988] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.989] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.989] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:50.989] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.989] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:50.990] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:50.990] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.990] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:50.991] creating hero from template with id: spc_jiaozhou_headman_2 [16:41:50.991] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.991] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.991] creating hero from template with id: spc_jingzhou_headman_2 [16:41:50.992] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.992] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.992] creating hero from template with id: spc_jingzhou_headman_2 [16:41:50.992] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.993] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.993] creating hero from template with id: spc_jingzhou_headman_1 [16:41:50.993] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.993] creating hero from template with id: spc_notable_jingzhou_22 [16:41:50.994] creating hero from template with id: spc_jingzhou_headman_2 [16:41:50.994] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.994] creating hero from template with id: spc_notable_jingzhou_21 [16:41:50.995] creating hero from template with id: spc_jingzhou_headman_3 [16:41:50.995] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.005] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.005] creating hero from template with id: spc_jingzhou_headman_2 [16:41:51.005] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.006] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.006] creating hero from template with id: spc_jingzhou_headman_2 [16:41:51.006] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.006] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.007] creating hero from template with id: spc_jingzhou_headman_3 [16:41:51.007] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.007] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.007] creating hero from template with id: spc_jingzhou_headman_3 [16:41:51.008] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.008] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.008] creating hero from template with id: spc_jingzhou_headman_3 [16:41:51.008] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.009] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.009] creating hero from template with id: spc_jingzhou_headman_1 [16:41:51.009] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.009] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.010] creating hero from template with id: spc_jingzhou_headman_3 [16:41:51.010] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.010] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.010] creating hero from template with id: spc_jingzhou_headman_2 [16:41:51.011] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.011] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.011] creating hero from template with id: spc_jingzhou_headman_1 [16:41:51.012] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.012] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.012] creating hero from template with id: spc_jingzhou_headman_2 [16:41:51.012] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.012] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.013] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.013] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.013] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.013] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.014] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.014] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.014] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.014] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.015] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.015] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.015] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.015] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.016] creating hero from template with id: spc_yuzhou_headman_2 [16:41:51.016] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.016] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.016] creating hero from template with id: spc_yuzhou_headman_2 [16:41:51.017] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.017] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.017] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.017] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.018] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.018] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.018] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.018] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.019] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.019] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.019] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.019] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.020] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.020] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.020] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.020] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.021] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.021] creating hero from template with id: spc_yanzhou_headman_2 [16:41:51.021] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.021] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.022] creating hero from template with id: spc_yanzhou_headman_2 [16:41:51.022] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.022] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.022] creating hero from template with id: spc_yanzhou_headman_1 [16:41:51.023] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.023] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.023] creating hero from template with id: spc_yizhou_headman_3 [16:41:51.023] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.024] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.024] creating hero from template with id: spc_yizhou_headman_3 [16:41:51.024] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.024] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.025] creating hero from template with id: spc_yizhou_headman_3 [16:41:51.025] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.025] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.025] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.026] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.026] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.026] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.026] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.027] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.027] creating hero from template with id: spc_yizhou_headman_1 [16:41:51.027] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.028] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.028] creating hero from template with id: spc_yizhou_headman_1 [16:41:51.028] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.028] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.029] creating hero from template with id: spc_yanzhou_headman_1 [16:41:51.029] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.029] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.029] creating hero from template with id: spc_yanzhou_headman_3 [16:41:51.030] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.030] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.030] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.030] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.031] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.031] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.031] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.031] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.032] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.032] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.032] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.032] creating hero from template with id: spc_yanzhou_headman_1 [16:41:51.033] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.033] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.033] creating hero from template with id: spc_yanzhou_headman_2 [16:41:51.033] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:51.034] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:51.034] creating hero from template with id: spc_jiaozhou_headman_1 [16:41:51.034] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:51.034] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.035] creating hero from template with id: spc_jiaozhou_headman_1 [16:41:51.035] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.035] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.035] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.036] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.036] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.036] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.036] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.037] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.037] creating hero from template with id: spc_yuzhou_headman_2 [16:41:51.037] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.037] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.038] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.038] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.038] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.038] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.039] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.039] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.039] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.039] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.040] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.040] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.040] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.040] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.041] creating hero from template with id: spc_yuzhou_headman_2 [16:41:51.041] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.041] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.041] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.042] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.042] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.042] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.042] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.043] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.043] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.043] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.044] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.044] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.044] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.044] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.045] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.045] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.045] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.045] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.046] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.046] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.046] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.047] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.047] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.047] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.047] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.048] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.048] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.048] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.048] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.049] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.049] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.049] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.049] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.050] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.050] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.050] creating hero from template with id: spc_youzhou_headman_2 [16:41:51.051] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.051] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.051] creating hero from template with id: spc_youzhou_headman_2 [16:41:51.051] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.052] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.052] creating hero from template with id: spc_youzhou_headman_1 [16:41:51.052] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.052] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.053] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.053] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.053] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.053] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.054] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.054] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.054] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.054] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.055] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.055] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.055] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.055] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.056] creating hero from template with id: spc_yanzhou_headman_1 [16:41:51.056] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.056] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.056] creating hero from template with id: spc_yanzhou_headman_3 [16:41:51.057] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.057] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.057] creating hero from template with id: spc_yanzhou_headman_1 [16:41:51.057] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.058] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.058] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.058] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.061] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.061] creating hero from template with id: spc_yizhou_headman_1 [16:41:51.062] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.062] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.062] creating hero from template with id: spc_yizhou_headman_1 [16:41:51.062] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.063] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.063] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.063] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.063] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.064] creating hero from template with id: spc_yizhou_headman_1 [16:41:51.064] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.064] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.064] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.065] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.065] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.065] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.065] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.066] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.066] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.066] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.066] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.067] creating hero from template with id: spc_yanzhou_headman_3 [16:41:51.067] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.067] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.067] creating hero from template with id: spc_yanzhou_headman_1 [16:41:51.068] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.068] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.068] creating hero from template with id: spc_yanzhou_headman_3 [16:41:51.068] creating hero from template with id: spc_notable_yanzhou_21 [16:41:51.069] creating hero from template with id: spc_notable_yanzhou_22 [16:41:51.069] creating hero from template with id: spc_yanzhou_headman_1 [16:41:51.069] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.070] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.070] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.070] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.070] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.071] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.071] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.071] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.071] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.071] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.072] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.072] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.072] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.072] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.073] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.073] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.073] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.073] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.074] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.074] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.074] creating hero from template with id: spc_yongliang_headman_1 [16:41:51.074] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.075] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.075] creating hero from template with id: spc_yongliang_headman_1 [16:41:51.075] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.076] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.076] creating hero from template with id: spc_yangzhou_headman_1 [16:41:51.076] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.076] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.077] creating hero from template with id: spc_yangzhou_headman_1 [16:41:51.077] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.077] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.077] creating hero from template with id: spc_yangzhou_headman_2 [16:41:51.078] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.078] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.078] creating hero from template with id: spc_yangzhou_headman_3 [16:41:51.079] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.079] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.079] creating hero from template with id: spc_yangzhou_headman_2 [16:41:51.079] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.080] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.080] creating hero from template with id: spc_yangzhou_headman_2 [16:41:51.080] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.080] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.081] creating hero from template with id: spc_jingzhou_headman_1 [16:41:51.081] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.081] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.081] creating hero from template with id: spc_jingzhou_headman_1 [16:41:51.082] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.082] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.082] creating hero from template with id: spc_jingzhou_headman_2 [16:41:51.082] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.083] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.083] creating hero from template with id: spc_jingzhou_headman_1 [16:41:51.083] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.083] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.084] creating hero from template with id: spc_jingzhou_headman_3 [16:41:51.084] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.084] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.084] creating hero from template with id: spc_jingzhou_headman_2 [16:41:51.085] creating hero from template with id: spc_notable_jingzhou_22 [16:41:51.085] creating hero from template with id: spc_notable_jingzhou_21 [16:41:51.085] creating hero from template with id: spc_jingzhou_headman_2 [16:41:51.085] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.086] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.086] creating hero from template with id: spc_yongliang_headman_1 [16:41:51.086] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.087] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.087] creating hero from template with id: spc_yongliang_headman_3 [16:41:51.087] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.087] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.088] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.088] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.088] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.088] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.088] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.089] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.089] creating hero from template with id: spc_yuzhou_headman_2 [16:41:51.089] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.090] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.090] creating hero from template with id: spc_yuzhou_headman_2 [16:41:51.090] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.090] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.091] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.091] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.091] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.091] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.092] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.092] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.092] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.092] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.093] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.093] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.093] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.094] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.094] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.094] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.094] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.095] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.095] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.095] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.095] creating hero from template with id: spc_youzhou_headman_1 [16:41:51.096] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.096] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.096] creating hero from template with id: spc_youzhou_headman_1 [16:41:51.096] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.097] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.097] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.097] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.097] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.098] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.098] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.098] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.098] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.099] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.099] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.099] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.099] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.100] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.100] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.100] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.100] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.101] creating hero from template with id: spc_yuzhou_headman_2 [16:41:51.101] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.101] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.101] creating hero from template with id: spc_yuzhou_headman_2 [16:41:51.102] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.102] creating hero from template with id: spc_notable_yuzhou_21 [16:41:51.102] creating hero from template with id: spc_yuzhou_headman_3 [16:41:51.102] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.103] creating hero from template with id: spc_notable_yuzhou_22 [16:41:51.103] creating hero from template with id: spc_yuzhou_headman_1 [16:41:51.103] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.103] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.104] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.104] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.104] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.104] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.105] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.105] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.105] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.106] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.106] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.106] creating hero from template with id: spc_yizhou_headman_1 [16:41:51.106] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.107] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.107] creating hero from template with id: spc_youzhou_headman_2 [16:41:51.107] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.107] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.108] creating hero from template with id: spc_youzhou_headman_1 [16:41:51.108] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.108] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.108] creating hero from template with id: spc_yongliang_headman_3 [16:41:51.109] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.109] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.109] creating hero from template with id: spc_yongliang_headman_2 [16:41:51.110] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.110] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.110] creating hero from template with id: spc_yongliang_headman_3 [16:41:51.111] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.111] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.111] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.112] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.112] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.112] creating hero from template with id: spc_yizhou_headman_3 [16:41:51.112] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.113] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.113] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.113] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.113] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.114] creating hero from template with id: spc_yizhou_headman_1 [16:41:51.114] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.114] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.115] creating hero from template with id: spc_jiaozhou_headman_1 [16:41:51.115] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:51.115] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.115] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:51.118] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:51.118] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.119] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:51.119] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.119] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.119] creating hero from template with id: spc_jiaozhou_headman_1 [16:41:51.119] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.120] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.120] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:51.120] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.120] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:51.121] creating hero from template with id: spc_jiaozhou_headman_2 [16:41:51.121] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:51.121] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:51.121] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:51.122] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.122] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.122] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.123] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.123] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.123] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.123] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.124] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.124] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.124] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.124] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.125] creating hero from template with id: spc_youzhou_headman_2 [16:41:51.125] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.125] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.126] creating hero from template with id: spc_youzhou_headman_2 [16:41:51.126] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.126] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.127] creating hero from template with id: spc_youzhou_headman_1 [16:41:51.127] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.127] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.127] creating hero from template with id: spc_youzhou_headman_3 [16:41:51.128] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.128] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.128] creating hero from template with id: spc_yangzhou_headman_3 [16:41:51.128] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.129] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.129] creating hero from template with id: spc_yangzhou_headman_1 [16:41:51.129] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.129] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.130] creating hero from template with id: spc_yangzhou_headman_2 [16:41:51.130] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.130] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.131] creating hero from template with id: spc_yangzhou_headman_2 [16:41:51.131] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.131] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.131] creating hero from template with id: spc_yangzhou_headman_2 [16:41:51.132] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.132] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.132] creating hero from template with id: spc_yangzhou_headman_1 [16:41:51.132] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.133] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.133] creating hero from template with id: spc_yangzhou_headman_2 [16:41:51.133] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.133] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.134] creating hero from template with id: spc_yangzhou_headman_1 [16:41:51.134] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.134] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.134] creating hero from template with id: spc_yangzhou_headman_1 [16:41:51.135] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.135] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.135] creating hero from template with id: spc_yangzhou_headman_1 [16:41:51.135] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.136] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.136] creating hero from template with id: spc_yangzhou_headman_3 [16:41:51.136] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.136] creating hero from template with id: spc_notable_yangzhou_21 [16:41:51.137] creating hero from template with id: spc_yangzhou_headman_3 [16:41:51.137] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.137] creating hero from template with id: spc_notable_yangzhou_22 [16:41:51.138] creating hero from template with id: spc_yangzhou_headman_2 [16:41:51.138] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.138] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.138] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.139] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.139] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.139] creating hero from template with id: spc_yizhou_headman_1 [16:41:51.139] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.140] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.140] creating hero from template with id: spc_yizhou_headman_3 [16:41:51.140] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.141] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.141] creating hero from template with id: spc_yizhou_headman_1 [16:41:51.141] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.141] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.142] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.142] creating hero from template with id: spc_notable_yizhou_22 [16:41:51.142] creating hero from template with id: spc_notable_yizhou_21 [16:41:51.142] creating hero from template with id: spc_yizhou_headman_2 [16:41:51.143] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.143] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.143] creating hero from template with id: spc_yongliang_headman_2 [16:41:51.143] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.144] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.144] creating hero from template with id: spc_yongliang_headman_3 [16:41:51.144] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.145] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.145] creating hero from template with id: spc_yongliang_headman_1 [16:41:51.145] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.145] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.146] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.146] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.146] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.146] creating hero from template with id: spc_jizhou_headman_3 [16:41:51.147] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.147] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.147] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.147] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.148] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.148] creating hero from template with id: spc_jizhou_headman_1 [16:41:51.148] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.149] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.149] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.149] creating hero from template with id: spc_notable_jizhou_22 [16:41:51.149] creating hero from template with id: spc_notable_jizhou_21 [16:41:51.150] creating hero from template with id: spc_jizhou_headman_2 [16:41:51.150] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.150] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.150] creating hero from template with id: spc_youzhou_headman_1 [16:41:51.151] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.151] creating hero from template with id: spc_notable_youzhou_22 [16:41:51.151] creating hero from template with id: spc_youzhou_headman_1 [16:41:51.151] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.152] creating hero from template with id: spc_notable_youzhou_21 [16:41:51.152] creating hero from template with id: spc_youzhou_headman_2 [16:41:51.152] creating hero from template with id: spc_notable_jiaozhou_22 [16:41:51.153] creating hero from template with id: spc_notable_jiaozhou_21 [16:41:51.153] creating hero from template with id: spc_jiaozhou_headman_3 [16:41:51.153] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.153] creating hero from template with id: spc_notable_yongliang_22 [16:41:51.154] creating hero from template with id: spc_yongliang_headman_1 [16:41:51.154] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.154] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.154] creating hero from template with id: spc_yongliang_headman_3 [16:41:51.155] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.155] creating hero from template with id: spc_notable_yongliang_21 [16:41:51.155] creating hero from template with id: spc_yongliang_headman_1 [16:41:52.630] Dump integrity is compromised due to non-default modules being used [16:41:52.630] Dump integrity is compromised due to non-default modules being used [16:41:52.630] Dump integrity is compromised due to non-default modules being used [16:41:52.896] Finished starting a new game. [16:41:52.897] CleanScreens [16:41:52.897] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandlePause [16:41:52.897] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleDeactivate [16:41:52.897] TaleWorlds.MountAndBlade.View.Screens.GameLoadingScreen::HandleFinalize [16:41:52.897] OnScreenListChanged [16:41:52.897] Switching to menu window... [16:41:52.956] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene. [16:41:52.956] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml. [16:41:53.390] Force VSync State is now DEACTIVATED [16:41:53.390] CleanAndPushScreen [16:41:53.390] DeactivateAndFinalizeAllScreens [16:41:53.390] OnScreenListChanged [16:41:53.575] OnScreenListChanged [16:41:53.575] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleInitialize [16:41:53.575] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleActivate [16:41:53.575] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleResume [16:42:31.102] FaceGen set character> character face key:
[16:42:31.109] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene. [16:42:31.109] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml. [16:42:31.114] Called GetVoiceTypeUsableForPlayerData [16:42:31.114] Called GetVoiceTypeUsableForPlayerData [16:42:31.114] Called GetVoiceTypeUsableForPlayerData [16:42:41.130] Scene_view::clear_all(character_menu_new) [16:47:03.757] Scene_view::clear_all(character_menu_new) [16:47:03.758] FaceGen set character> character face key: [16:47:03.766] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene. [16:47:03.766] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml. [16:47:03.771] Called GetVoiceTypeUsableForPlayerData [16:47:03.771] Called GetVoiceTypeUsableForPlayerData [16:47:03.771] Called GetVoiceTypeUsableForPlayerData [16:47:04.063] Scene_view::clear_all(character_menu_new) [16:47:06.907] FaceGen set character> character face key: [16:47:06.913] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/scene.xscene. [16:47:06.914] Loading xml file: $BASE/Modules/Native/SceneObj/character_menu_new/atmosphere.xml. [16:47:06.918] Called GetVoiceTypeUsableForPlayerData [16:47:06.918] Called GetVoiceTypeUsableForPlayerData [16:47:06.918] Called GetVoiceTypeUsableForPlayerData [16:47:11.749] Scene_view::clear_all(character_menu_new) [16:47:37.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:47:37.189] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:47:37.189] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:47:53.779] Scene_view::clear_all(character_menu_new) [16:47:53.819] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/scene.xscene. [16:47:53.820] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/atmosphere.xml. [16:47:53.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:53.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:55.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:55.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:57.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:57.553] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:58.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:58.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:58.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:47:58.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:00.514] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/scene.xscene. [16:48:00.514] Loading xml file: $BASE/Modules/SandBox/SceneObj/banner_editor_scene/atmosphere.xml. [16:48:00.577] Scene_view::clear_all(banner_editor_scene) [16:48:19.940] Scene_view::clear_all(banner_editor_scene) [16:48:26.523] Scene_view::clear_all(character_menu_new) [16:48:26.813] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:48:26.842] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:48:26.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:48:29.746] Scene_view::clear_all(character_menu_new) [16:48:30.095] Force VSync State is now DEACTIVATED [16:48:30.095] CleanAndPushScreen [16:48:30.095] DeactivateAndFinalizeAllScreens [16:48:30.095] SandBox.View.CharacterCreation.CharacterCreationScreen::HandlePause [16:48:30.095] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleDeactivate [16:48:30.095] SandBox.View.CharacterCreation.CharacterCreationScreen::HandleFinalize [16:48:30.096] OnScreenListChanged [16:48:30.279] OnScreenListChanged [16:48:30.279] SandBox.View.Map.MapScreen::HandleInitialize [16:48:31.296] AddGlobalLayer [16:48:31.297] SandBox.View.Map.MapScreen::HandleActivate [16:48:31.297] SandBox.View.Map.MapScreen::HandleResume [16:48:31.837] Before Daily Tick: 中平六年 夏 七月 上旬 [16:48:33.058] AddGlobalLayer [16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.103] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:33.110] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:37.039] Bake Terrain [16:48:39.707] Bake Terrain [16:48:39.728] Bake Terrain [16:48:39.749] Bake Terrain [16:48:46.266] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:48:46.275] RemoveGlobalLayer [16:48:46.291] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:48:46.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:48:46.311] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:48:46.311] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:48:51.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:51.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:53.666] 李在鸢提高了1级。 [16:48:53.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:53.768] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:53.831] Before Daily Tick: 中平六年 夏 七月 上旬 [16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:54.240] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.212] Player has entered city_shujun_chengdu: 成都 [16:48:55.212] [GAME MENU] town_outside [16:48:55.212] [GAME MENU] town [16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:55.287] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:56.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:58.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:48:59.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.080] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.081] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.430] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:00.861] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:06.062] [GAME MENU] town_backstreet [16:49:06.064] Release Sound Event 79890 [16:49:06.064] Release Sound Event 79891 [16:49:06.064] Release Sound Event -1 [16:49:08.327] [GAME MENU] town [16:49:08.332] Release Sound Event 79892 [16:49:08.332] Release Sound Event 79891 [16:49:08.332] Release Sound Event 79891 [16:49:08.333] Release Sound Event -1 [16:49:09.477] Average value of 五谷 : 1.302662 [16:49:09.477] Average value of 鱼 : 2.250471 [16:49:09.477] Average value of 肉 : 1.036025 [16:49:09.477] Average value of 奶酥 : 1.443907 [16:49:09.477] Average value of 葡萄 : 2.512477 [16:49:09.477] Average value of 枣 : 2.055431 [16:49:09.477] Average value of 青果 : 1.943429 [16:49:09.477] Average value of 膏脂 : 1.600206 [16:49:09.477] Average value of 菜油 : 7.441617 [16:49:09.477] Average value of 苎麻 : 2.374052 [16:49:09.477] Average value of 苧布 : 6.718462 [16:49:09.477] Average value of 羊毛 : 5.197062 [16:49:09.477] Average value of 布匹 : 1.3 [16:49:09.477] Average value of 蚕丝 : 0.7595351 [16:49:09.477] Average value of 绸缎 : 6.122008 [16:49:09.477] Average value of 硬木 : 0.9893951 [16:49:09.477] Average value of 铁 : 0.9083138 [16:49:09.477] Average value of 盐巴 : 1.985957 [16:49:09.477] Average value of 银矿石 : 2.12317 [16:49:09.477] Average value of 兽皮 : 1.157339 [16:49:09.477] Average value of 陶土 : 1.69427 [16:49:09.477] Average value of 浊酒 : 1.38121 [16:49:09.477] Average value of 西域葡萄酒 : 6.669674 [16:49:09.477] Average value of 工具 : 1.423205 [16:49:09.477] Average value of 陶瓷 : 6.496359 [16:49:09.477] Average value of 皮革 : 4.422315 [16:49:09.477] Average value of 毛皮 : 2.959743 [16:49:09.477] Average value of 金银器 : 7.096746 [16:49:09.477] Average value of 箭 : 0.8764642 [16:49:09.477] Average value of 羊 : 1.573495 [16:49:09.477] Average value of 牛 : 1.530082 [16:49:09.478] Average value of 豕 : 0.7115358 [16:49:09.478] Average value of 驮畜 : 2.369742 [16:49:09.478] Average value of 坐骑 : 1.554879 [16:49:09.478] Average value of 战争坐骑 : 1.419525 [16:49:09.478] Average value of 贵族坐骑 : 1.112091 [16:49:09.478] Average value of 马匹装备 I : 0.8138839 [16:49:09.478] Average value of 马匹装备 II : 0.8443685 [16:49:09.478] Average value of 马匹装备 III : 1.3 [16:49:09.478] Average value of 马匹装备 IV : 1.3 [16:49:09.478] Average value of 马匹装备 V : 1.3 [16:49:09.478] Average value of 近战武器 I : 0.8010993 [16:49:09.478] Average value of 近战武器 II : 0.7999995 [16:49:09.478] Average value of 近战武器 III : 0.7999995 [16:49:09.478] Average value of 近战武器 IV : 1.291936 [16:49:09.478] Average value of 近战武器 V : 1.3 [16:49:09.478] Average value of 远程武器 I : 0.8241767 [16:49:09.478] Average value of 远程武器 II : 0.7999995 [16:49:09.478] Average value of 远程武器 III : 0.808064 [16:49:09.478] Average value of 远程武器 IV : 1.203226 [16:49:09.478] Average value of 远程武器 V : 1.3 [16:49:09.478] Average value of 盾牌 I : 0.8383538 [16:49:09.478] Average value of 盾牌 II : 0.7999995 [16:49:09.478] Average value of 盾牌 III : 0.8161286 [16:49:09.478] Average value of 盾牌 IV : 1.3 [16:49:09.478] Average value of 盾牌 V : 1.3 [16:49:09.478] Average value of 服装 : 0.8111133 [16:49:09.478] Average value of 轻甲 : 0.7999995 [16:49:09.478] Average value of 中甲 : 0.9048382 [16:49:09.478] Average value of 重甲 : 1.154839 [16:49:09.478] Average value of 终极护甲 : 1.3 [16:49:09.478] Average value of 旗帜 : 1.3 [16:49:09.478] Average value of 未分配 : 1.3 [16:49:09.478] Force VSync State is now ACTIVE [16:49:09.478] PushScreen [16:49:09.478] SandBox.View.Map.MapScreen::HandlePause [16:49:09.478] SandBox.View.Map.MapScreen::HandleDeactivate [16:49:09.478] Release Sound Event 79894 [16:49:09.478] Release Sound Event 79893 [16:49:09.478] OnScreenListChanged [16:49:09.478] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:49:09.719] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:49:09.719] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:49:09.985] Render Requested: tunic_with_shoulder_pads [16:49:09.985] Render Requested: empire_horseman_boots [16:49:09.985] Render Requested: sumpter_horse [16:49:09.985] Render Requested: light_harness [16:49:09.985] Render Requested: small_flat_heater_shield [16:49:09.985] Render Requested: empire_sword_1_t2 [16:49:09.985] Render Requested: imperial_spear_t2 [16:49:09.985] Render Requested: old_horse [16:49:09.985] Render Requested: hunter [16:49:09.985] Render Requested: battania_horse [16:49:09.985] Render Requested: charger [16:49:09.985] Render Requested: t2_battania_horse [16:49:09.985] Render Requested: t2_vlandia_horse [16:49:09.985] Render Requested: t3_battania_horse [16:49:09.985] Render Requested: t3_vlandia_horse [16:49:09.985] Render Requested: peasant_hatchet_1_t1 [16:49:09.985] Render Requested: sg_t1_ht_axe_004 [16:49:09.985] Render Requested: sg_axe_001 [16:49:09.985] Render Requested: sg_axe_whole_002_b_1h [16:49:09.985] Render Requested: sg_axe_001 [16:49:09.985] Render Requested: sg_t3_ht_axe_002 [16:49:09.985] Render Requested: sg_t1_ht_mace_001 [16:49:09.985] Render Requested: peasant_2haxe_1_t1 [16:49:09.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:09.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.075] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.474] Render Requested: t3_battania_horse [16:49:10.474] Render Requested: sumpter_horse [16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.520] Render Requested: t3_vlandia_horse [16:49:10.543] Render Requested: peasant_hatchet_1_t1 [16:49:10.596] Render Requested: sg_t1_ht_axe_004 [16:49:10.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:10.600] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:11.129] Render Requested: peasant_hatchet_1_t1 [16:49:11.675] Render Requested: grain [16:49:11.676] Render Requested: meat [16:49:11.676] Render Requested: cheese [16:49:11.676] Render Requested: beer [16:49:11.676] Render Requested: clay [16:49:11.676] Render Requested: cotton [16:49:11.676] Render Requested: salt [16:49:11.676] Render Requested: hides [16:49:11.676] Render Requested: hardwood [16:49:11.676] Render Requested: silver [16:49:11.676] Render Requested: iron [16:49:11.676] Render Requested: tools [16:49:11.676] Render Requested: leather [16:49:11.676] Render Requested: fur [16:49:11.676] Render Requested: oil [16:49:11.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:11.994] Render Requested: beer [16:49:12.038] Render Requested: cheese [16:49:12.077] Render Requested: meat [16:49:12.295] Render Requested: cheese [16:49:12.394] Render Requested: beer [16:49:12.444] Render Requested: clay [16:49:12.561] Render Requested: tools [16:49:12.661] Render Requested: leather [16:49:12.995] Render Requested: tools [16:49:14.928] InventoryLogic::Reset [16:49:14.928] Force VSync State is now DEACTIVATED [16:49:14.928] PopScreen [16:49:14.928] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:49:14.928] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:49:14.928] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:49:14.944] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:49:14.944] OnScreenListChanged [16:49:14.944] SandBox.View.Map.MapScreen::HandleActivate [16:49:14.944] SandBox.View.Map.MapScreen::HandleResume [16:49:14.952] [GAME MENU] town [16:49:14.953] Release Sound Event -1 [16:49:14.953] Release Sound Event -1 [16:49:14.953] Release Sound Event -1 [16:49:14.953] Release Sound Event -1 [16:49:26.408] Release Sound Event 79896 [16:49:26.408] Release Sound Event 79895 [16:49:27.206] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:49:27.237] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:49:27.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:49:27.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:49:31.464] Force VSync State is now ACTIVE [16:49:31.464] PushScreen [16:49:31.464] SandBox.View.Map.MapScreen::HandlePause [16:49:31.465] SandBox.View.Map.MapScreen::HandleDeactivate [16:49:31.465] OnScreenListChanged [16:49:31.465] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [16:49:31.465] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [16:49:31.465] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [16:49:57.098] Force VSync State is now DEACTIVATED [16:49:57.099] PopScreen [16:49:57.099] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [16:49:57.099] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [16:49:57.099] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [16:49:57.099] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [16:49:57.099] OnScreenListChanged [16:49:57.099] SandBox.View.Map.MapScreen::HandleActivate [16:49:57.099] SandBox.View.Map.MapScreen::HandleResume [16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.271] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.284] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:49:59.538] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:49:59.613] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:49:59.613] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:50:07.940] [GAME MENU] player_in_camp_meeting [16:50:07.951] --------------- Conversation Start --------------- [16:50:07.951] Conversation character name: 军司马 id: yizhou_sol_7002 culture:益州 persona:PersonaSoftspoken [16:50:07.951] AI -> (op_junsima_enlist_ask) - [16:50:13.666] P -> (op_player_enlist_no) - [16:50:13.666] AI -> (op_player_enlist_ask_meet_zhugong_reject) - [16:50:14.386] P -> (op_player_enlist_say_goodbye) - [16:50:14.386] --------------- Conversation End --------------- [16:50:14.391] Scene_view::clear_all(scn_conversation_tableau) [16:50:29.765] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:50:29.765] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:50:30.787] Player has entered village_shujun_pixian: 郫县 [16:50:30.787] [GAME MENU] village_outside [16:50:30.787] [GAME MENU] village [16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.968] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:30.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:31.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:38.285] Average value of 五谷 : 1.315432 [16:50:38.285] Average value of 鱼 : 2.316639 [16:50:38.285] Average value of 肉 : 1.044805 [16:50:38.285] Average value of 奶酥 : 1.4668 [16:50:38.285] Average value of 葡萄 : 2.566317 [16:50:38.285] Average value of 枣 : 2.104423 [16:50:38.285] Average value of 青果 : 1.990291 [16:50:38.285] Average value of 膏脂 : 1.634999 [16:50:38.285] Average value of 菜油 : 7.514432 [16:50:38.286] Average value of 苎麻 : 2.47876 [16:50:38.286] Average value of 苧布 : 6.810205 [16:50:38.286] Average value of 羊毛 : 5.333194 [16:50:38.286] Average value of 布匹 : 1.3 [16:50:38.286] Average value of 蚕丝 : 0.7695705 [16:50:38.286] Average value of 绸缎 : 6.220121 [16:50:38.286] Average value of 硬木 : 1.006519 [16:50:38.286] Average value of 铁 : 0.920637 [16:50:38.286] Average value of 盐巴 : 2.043407 [16:50:38.286] Average value of 银矿石 : 2.213926 [16:50:38.286] Average value of 兽皮 : 1.156993 [16:50:38.286] Average value of 陶土 : 1.740143 [16:50:38.286] Average value of 浊酒 : 1.433208 [16:50:38.286] Average value of 西域葡萄酒 : 6.726715 [16:50:38.286] Average value of 工具 : 1.42638 [16:50:38.286] Average value of 陶瓷 : 6.492774 [16:50:38.286] Average value of 皮革 : 4.403241 [16:50:38.286] Average value of 毛皮 : 3.074692 [16:50:38.286] Average value of 金银器 : 7.137364 [16:50:38.286] Average value of 箭 : 0.8822422 [16:50:38.286] Average value of 羊 : 1.58706 [16:50:38.286] Average value of 牛 : 1.544075 [16:50:38.286] Average value of 豕 : 0.7182382 [16:50:38.286] Average value of 驮畜 : 2.407093 [16:50:38.286] Average value of 坐骑 : 1.553944 [16:50:38.286] Average value of 战争坐骑 : 1.425979 [16:50:38.286] Average value of 贵族坐骑 : 1.107949 [16:50:38.286] Average value of 马匹装备 I : 0.8129821 [16:50:38.286] Average value of 马匹装备 II : 0.8404469 [16:50:38.286] Average value of 马匹装备 III : 1.3 [16:50:38.286] Average value of 马匹装备 IV : 1.3 [16:50:38.286] Average value of 马匹装备 V : 1.3 [16:50:38.286] Average value of 近战武器 I : 0.8009886 [16:50:38.286] Average value of 近战武器 II : 0.7999995 [16:50:38.286] Average value of 近战武器 III : 0.7999995 [16:50:38.286] Average value of 近战武器 IV : 1.267742 [16:50:38.286] Average value of 近战武器 V : 1.3 [16:50:38.286] Average value of 远程武器 I : 0.8247686 [16:50:38.286] Average value of 远程武器 II : 0.7999995 [16:50:38.286] Average value of 远程武器 III : 0.808064 [16:50:38.286] Average value of 远程武器 IV : 1.203226 [16:50:38.286] Average value of 远程武器 V : 1.283871 [16:50:38.286] Average value of 盾牌 I : 0.8367592 [16:50:38.286] Average value of 盾牌 II : 0.7999995 [16:50:38.286] Average value of 盾牌 III : 0.8161286 [16:50:38.286] Average value of 盾牌 IV : 1.3 [16:50:38.286] Average value of 盾牌 V : 1.3 [16:50:38.286] Average value of 服装 : 0.8095863 [16:50:38.286] Average value of 轻甲 : 0.7999995 [16:50:38.286] Average value of 中甲 : 0.9048382 [16:50:38.286] Average value of 重甲 : 1.154839 [16:50:38.286] Average value of 终极护甲 : 1.3 [16:50:38.286] Average value of 旗帜 : 1.3 [16:50:38.286] Average value of 未分配 : 1.3 [16:50:38.286] Force VSync State is now ACTIVE [16:50:38.287] PushScreen [16:50:38.287] SandBox.View.Map.MapScreen::HandlePause [16:50:38.287] SandBox.View.Map.MapScreen::HandleDeactivate [16:50:38.287] Release Sound Event 79903 [16:50:38.287] Release Sound Event 79904 [16:50:38.287] OnScreenListChanged [16:50:38.287] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:50:38.345] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:50:38.345] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:50:38.592] Render Requested: tunic_with_shoulder_pads [16:50:38.592] Render Requested: empire_horseman_boots [16:50:38.592] Render Requested: sumpter_horse [16:50:38.592] Render Requested: light_harness [16:50:38.592] Render Requested: small_flat_heater_shield [16:50:38.592] Render Requested: empire_sword_1_t2 [16:50:38.592] Render Requested: imperial_spear_t2 [16:50:38.592] Render Requested: grain [16:50:38.593] Render Requested: butter [16:50:38.593] Render Requested: cheese [16:50:38.593] Render Requested: hog [16:50:38.593] Render Requested: sheep [16:50:38.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:38.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:50:38.682] Render Requested: sheep [16:50:39.549] Render Requested: light_harness [16:50:40.300] Render Requested: sheep [16:50:40.350] Render Requested: hog [16:50:40.685] Render Requested: sheep [16:50:41.167] InventoryLogic::Reset [16:50:41.167] Force VSync State is now DEACTIVATED [16:50:41.167] PopScreen [16:50:41.167] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:50:41.167] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:50:41.167] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:50:41.170] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:50:41.170] OnScreenListChanged [16:50:41.170] SandBox.View.Map.MapScreen::HandleActivate [16:50:41.170] SandBox.View.Map.MapScreen::HandleResume [16:50:41.183] [GAME MENU] village [16:50:41.184] Release Sound Event -1 [16:50:41.184] Release Sound Event 79904 [16:50:41.184] Release Sound Event 79904 [16:50:41.184] Release Sound Event -1 [16:50:42.509] Release Sound Event 79906 [16:50:42.509] Release Sound Event 79905 [16:50:43.032] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:50:43.062] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:50:43.062] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:50:43.063] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:50:50.802] [GAME MENU] encounter_meeting [16:50:50.813] --------------- Conversation Start --------------- [16:50:50.813] Conversation character name: 三国-劫匪 id: sg_looter culture:劫匪 persona:PersonaSoftspoken [16:50:50.813] AI -> (bandit_start_defender) - [16:50:50.814] [VOICEOVER]VoiceObject search for: ! [16:50:50.814] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_003 [16:50:50.814] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_003 [16:50:50.814] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_kdV0tx9K [16:50:50.814] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_kdV0tx9K [16:50:50.814] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_kdV0tx9K [16:50:50.814] accentClass: looters [16:50:50.821] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_003 [16:50:51.168] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_003.ogg [16:50:51.168] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_003.xml. [16:50:52.608] P -> (bandit_start_defender_2) - [16:50:52.608] AI -> (barter_with_bandit_prebarter) - [16:50:52.608] [VOICEOVER]VoiceObject search for: ! [16:50:52.888] ExecuteContinue [16:50:52.888] AI -> (barter_with_bandit_screen) - [16:50:52.913] [VOICEOVER]VoiceObject search for: ! [16:50:54.987] AI -> (barter_with_bandit_postbarter_1) - [16:50:54.987] [VOICEOVER]VoiceObject search for: ! [16:50:54.988] 对方接受谈判提案! [16:50:55.561] ExecuteContinue [16:50:55.561] --------------- Conversation End --------------- [16:50:55.566] Scene_view::clear_all(scn_conversation_tableau) [16:50:55.567] [GAME MENU] encounter_meeting [16:51:03.597] Player has entered village_shujun_lingong: 临卭 [16:51:03.597] [GAME MENU] village_outside [16:51:03.598] [GAME MENU] village [16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.780] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:03.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:07.240] --------------- Conversation Start --------------- [16:51:07.240] Conversation character name: 临卭的邈 id: CharacterObject_5926 culture:益州 persona:PersonaCurt [16:51:07.240] AI -> (start_lord_unmet) - [16:51:07.240] [VOICEOVER]VoiceObject search for: ! [16:51:07.240] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 [16:51:07.240] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [16:51:07.240] accentClass: [16:51:07.244] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [16:51:07.551] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg [16:51:09.795] P -> (lord_meet_player_response1) - [16:51:09.795] AI -> (rural_notable_introduction) - [16:51:10.019] ExecuteContinue [16:51:10.019] AI -> (lord_ask_2) - [16:51:10.019] [VOICEOVER]VoiceObject search for: ! [16:51:10.701] P -> (hero_give_issue) - [16:51:10.701] AI -> (issue_explanation) - [16:51:10.701] [VOICEOVER]VoiceObject search for: ! [16:51:12.322] P -> (issue_explanation_player_response_pre_quest_solution) - [16:51:12.322] [VOICEOVER]VoiceObject search for: ! [16:51:12.323] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [16:51:12.323] [VOICEOVER]VoiceObject search for: ! [16:51:13.185] P -> (issue_alternative_solution_player_response) - [16:51:13.185] [VOICEOVER]VoiceObject search for: ! [16:51:13.186] AI -> (issue_alternative_solution_brief) - [16:51:13.186] [VOICEOVER]VoiceObject search for: ! [16:51:14.432] P -> (issue_offer_player_accept_quest) - [16:51:14.446] [VOICEOVER]VoiceObject search for: ! [16:51:14.446] AI -> (adg:0) - [16:51:14.447] 任务激活:地主需要劳工 [16:51:14.448] 地主需要劳工:日志已更新。 [16:51:15.017] ExecuteContinue [16:51:15.017] --------------- Conversation End --------------- [16:51:15.022] Scene_view::clear_all(scn_conversation_tableau) [16:51:15.022] [GAME MENU] village [16:51:15.024] Release Sound Event 79932 [16:51:15.024] Release Sound Event 79933 [16:51:15.024] Release Sound Event 79933 [16:51:15.024] Release Sound Event -1 [16:51:16.948] Average value of 五谷 : 1.353583 [16:51:16.948] Average value of 鱼 : 2.428832 [16:51:16.948] Average value of 肉 : 1.070576 [16:51:16.948] Average value of 奶酥 : 1.513029 [16:51:16.948] Average value of 葡萄 : 2.66218 [16:51:16.948] Average value of 枣 : 2.216504 [16:51:16.948] Average value of 青果 : 2.069503 [16:51:16.948] Average value of 膏脂 : 1.703797 [16:51:16.948] Average value of 菜油 : 7.44979 [16:51:16.948] Average value of 苎麻 : 2.544872 [16:51:16.948] Average value of 苧布 : 6.894802 [16:51:16.948] Average value of 羊毛 : 5.423784 [16:51:16.948] Average value of 布匹 : 1.3 [16:51:16.948] Average value of 蚕丝 : 0.778475 [16:51:16.948] Average value of 绸缎 : 5.946522 [16:51:16.948] Average value of 硬木 : 1.065357 [16:51:16.948] Average value of 铁 : 0.9533876 [16:51:16.948] Average value of 盐巴 : 2.093596 [16:51:16.948] Average value of 银矿石 : 2.176856 [16:51:16.948] Average value of 兽皮 : 1.154277 [16:51:16.948] Average value of 陶土 : 1.765129 [16:51:16.948] Average value of 浊酒 : 1.444189 [16:51:16.948] Average value of 西域葡萄酒 : 6.643213 [16:51:16.948] Average value of 工具 : 1.417679 [16:51:16.948] Average value of 陶瓷 : 6.359062 [16:51:16.948] Average value of 皮革 : 3.481845 [16:51:16.948] Average value of 毛皮 : 3.036567 [16:51:16.948] Average value of 金银器 : 6.948721 [16:51:16.948] Average value of 箭 : 0.8839338 [16:51:16.948] Average value of 羊 : 1.586341 [16:51:16.948] Average value of 牛 : 1.54881 [16:51:16.948] Average value of 豕 : 0.7296967 [16:51:16.948] Average value of 驮畜 : 2.407689 [16:51:16.948] Average value of 坐骑 : 1.567667 [16:51:16.948] Average value of 战争坐骑 : 1.393195 [16:51:16.948] Average value of 贵族坐骑 : 1.092249 [16:51:16.948] Average value of 马匹装备 I : 0.8107116 [16:51:16.948] Average value of 马匹装备 II : 0.8345291 [16:51:16.948] Average value of 马匹装备 III : 1.3 [16:51:16.948] Average value of 马匹装备 IV : 1.3 [16:51:16.948] Average value of 马匹装备 V : 1.3 [16:51:16.948] Average value of 近战武器 I : 0.8036985 [16:51:16.948] Average value of 近战武器 II : 0.7999995 [16:51:16.948] Average value of 近战武器 III : 0.7999995 [16:51:16.948] Average value of 近战武器 IV : 1.219355 [16:51:16.949] Average value of 近战武器 V : 1.3 [16:51:16.949] Average value of 远程武器 I : 0.8211656 [16:51:16.949] Average value of 远程武器 II : 0.7999995 [16:51:16.949] Average value of 远程武器 III : 0.808064 [16:51:16.949] Average value of 远程武器 IV : 1.203226 [16:51:16.949] Average value of 远程武器 V : 1.251613 [16:51:16.949] Average value of 盾牌 I : 0.8363149 [16:51:16.949] Average value of 盾牌 II : 0.8004364 [16:51:16.949] Average value of 盾牌 III : 0.8161286 [16:51:16.949] Average value of 盾牌 IV : 1.3 [16:51:16.949] Average value of 盾牌 V : 1.3 [16:51:16.949] Average value of 服装 : 0.8089812 [16:51:16.949] Average value of 轻甲 : 0.7999995 [16:51:16.949] Average value of 中甲 : 0.9048382 [16:51:16.949] Average value of 重甲 : 1.154839 [16:51:16.949] Average value of 终极护甲 : 1.3 [16:51:16.949] Average value of 旗帜 : 1.3 [16:51:16.949] Average value of 未分配 : 1.3 [16:51:16.949] Force VSync State is now ACTIVE [16:51:16.949] PushScreen [16:51:16.949] SandBox.View.Map.MapScreen::HandlePause [16:51:16.949] SandBox.View.Map.MapScreen::HandleDeactivate [16:51:16.949] Release Sound Event 79936 [16:51:16.949] Release Sound Event 79935 [16:51:16.949] OnScreenListChanged [16:51:16.949] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:51:16.993] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:51:16.993] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:51:17.243] Render Requested: tunic_with_shoulder_pads [16:51:17.243] Render Requested: empire_horseman_boots [16:51:17.243] Render Requested: sumpter_horse [16:51:17.243] Render Requested: light_harness [16:51:17.243] Render Requested: small_flat_heater_shield [16:51:17.243] Render Requested: empire_sword_1_t2 [16:51:17.243] Render Requested: imperial_spear_t2 [16:51:17.243] Render Requested: grain [16:51:17.243] Render Requested: butter [16:51:17.243] Render Requested: clay [16:51:17.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:17.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:18.131] Render Requested: clay [16:51:18.848] InventoryLogic::Reset [16:51:18.848] Force VSync State is now DEACTIVATED [16:51:18.848] PopScreen [16:51:18.848] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:51:18.848] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:51:18.848] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:51:18.851] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:51:18.851] OnScreenListChanged [16:51:18.851] SandBox.View.Map.MapScreen::HandleActivate [16:51:18.851] SandBox.View.Map.MapScreen::HandleResume [16:51:18.860] [GAME MENU] village [16:51:18.861] Release Sound Event -1 [16:51:18.861] Release Sound Event -1 [16:51:18.861] Release Sound Event -1 [16:51:18.861] Release Sound Event -1 [16:51:20.152] Release Sound Event 79938 [16:51:20.152] Release Sound Event 79937 [16:51:20.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.222] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.223] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:20.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.232] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.263] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:20.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.264] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.287] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.309] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.310] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.375] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:20.375] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:20.451] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:24.095] Player has entered village_shujun_lingong: 临卭 [16:51:24.095] [GAME MENU] village_outside [16:51:24.095] [GAME MENU] village [16:51:30.396] Release Sound Event 79942 [16:51:30.396] Release Sound Event 79943 [16:51:34.639] Player has entered village_shujunshuguo_hanjia: 汉嘉 [16:51:34.639] [GAME MENU] village_outside [16:51:34.639] [GAME MENU] village [16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.818] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:34.831] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:37.533] Release Sound Event 79949 [16:51:37.533] Release Sound Event 79950 [16:51:42.588] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:42.588] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:43.159] Before Daily Tick: 中平六年 夏 七月 上旬 [16:51:43.168] creating hero from template with id: spc_wanderer_sturgia_2 [16:51:44.076] Force VSync State is now ACTIVE [16:51:44.076] PushScreen [16:51:44.076] SandBox.View.Map.MapScreen::HandlePause [16:51:44.076] SandBox.View.Map.MapScreen::HandleDeactivate [16:51:44.076] OnScreenListChanged [16:51:44.076] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:51:44.108] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:51:44.108] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:51:44.357] Render Requested: tunic_with_shoulder_pads [16:51:44.357] Render Requested: empire_horseman_boots [16:51:44.357] Render Requested: sumpter_horse [16:51:44.357] Render Requested: light_harness [16:51:44.357] Render Requested: small_flat_heater_shield [16:51:44.357] Render Requested: empire_sword_1_t2 [16:51:44.357] Render Requested: imperial_spear_t2 [16:51:44.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:44.363] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:45.553] Render Requested: empire_sword_1_t2 [16:51:45.921] Render Requested: imperial_spear_t2 [16:51:46.405] Render Requested: imperial_spear_t2 [16:51:46.721] TransferItem Name: 民兵短矛 | From: Equipment To: Equipment | Amount: 1 [16:51:46.721] TransferItem Name: 平面扇形小盾 | From: Equipment To: PlayerInventory | Amount: 1 [16:51:46.747] TransferItem Name: 平面扇形小盾 | From: PlayerInventory To: Equipment | Amount: 1 [16:51:46.749] Render Requested: imperial_spear_t2 [16:51:46.749] Render Requested: small_flat_heater_shield [16:51:46.772] Render Requested: imperial_spear_t2 [16:51:46.922] Render Requested: empire_sword_1_t2 [16:51:47.140] Render Requested: small_flat_heater_shield [16:51:47.271] Render Requested: small_flat_heater_shield [16:51:47.472] TransferItem Name: 平面扇形小盾 | From: Equipment To: Equipment | Amount: 1 [16:51:47.472] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 [16:51:47.487] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: Equipment | Amount: 1 [16:51:47.489] Render Requested: small_flat_heater_shield [16:51:47.489] Render Requested: empire_sword_1_t2 [16:51:47.708] Render Requested: empire_sword_1_t2 [16:51:47.773] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:47.805] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:47.805] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:47.806] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.122] Render Requested: empire_sword_1_t2 [16:51:48.256] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 [16:51:48.262] Render Requested: empire_sword_1_t2 [16:51:48.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.377] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:48.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.390] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.439] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:48.439] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.440] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.473] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.473] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.607] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:48.607] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.623] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:48.623] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:48.624] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:49.178] Render Requested: fine_town_tunic [16:51:49.178] Render Requested: empire_sword_1_t2 [16:51:49.190] Render Requested: scarf [16:51:49.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:49.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:49.441] Render Requested: empire_sword_1_t2 [16:51:49.591] Render Requested: empire_sword_1_t2 [16:51:49.740] TransferItem Name: 铁制帝国重剑 | From: Equipment To: PlayerInventory | Amount: 1 [16:51:50.562] Render Requested: tunic_with_shoulder_pads [16:51:50.562] Render Requested: sumpter_horse [16:51:50.562] Render Requested: light_harness [16:51:50.563] Render Requested: imperial_spear_t2 [16:51:50.563] Render Requested: small_flat_heater_shield [16:51:50.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:51:50.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:50.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:50.599] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:50.599] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:50.600] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:50.608] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:50.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:50.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:50.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:50.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:50.825] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:50.825] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:50.875] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:51.792] Force VSync State is now DEACTIVATED [16:51:51.792] PopScreen [16:51:51.792] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:51:51.792] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:51:51.792] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:51:51.795] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:51:51.795] OnScreenListChanged [16:51:51.795] SandBox.View.Map.MapScreen::HandleActivate [16:51:51.795] SandBox.View.Map.MapScreen::HandleResume [16:51:52.397] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:52.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:52.398] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:52.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:52.398] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:52.408] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:52.445] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:52.445] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:52.446] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:52.471] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:52.589] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:52.589] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:51:52.628] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:51:52.629] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:04.578] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:04.578] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:10.453] [GAME MENU] player_in_camp_meeting [16:52:10.462] --------------- Conversation Start --------------- [16:52:10.462] Conversation character name: 军司马 id: yizhou_sol_7002 culture:益州 persona:PersonaSoftspoken [16:52:10.462] AI -> (op_junsima_enlist_ask) - [16:52:13.816] P -> (op_player_enlist_no) - [16:52:13.816] AI -> (op_player_enlist_ask_meet_general_reject) - [16:52:14.571] P -> (op_player_enlist_say_goodbye) - [16:52:14.572] --------------- Conversation End --------------- [16:52:14.577] Scene_view::clear_all(scn_conversation_tableau) [16:52:16.495] Force VSync State is now ACTIVE [16:52:16.495] PushScreen [16:52:16.495] SandBox.View.Map.MapScreen::HandlePause [16:52:16.495] SandBox.View.Map.MapScreen::HandleDeactivate [16:52:16.495] OnScreenListChanged [16:52:16.495] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [16:52:16.495] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [16:52:16.495] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:16.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:19.749] Force VSync State is now DEACTIVATED [16:52:19.749] PopScreen [16:52:19.749] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [16:52:19.749] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [16:52:19.749] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [16:52:19.749] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [16:52:19.749] OnScreenListChanged [16:52:19.749] SandBox.View.Map.MapScreen::HandleActivate [16:52:19.749] SandBox.View.Map.MapScreen::HandleResume [16:52:21.013] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.013] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.013] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:21.013] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.014] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.019] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:21.019] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.028] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.029] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.037] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.067] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:21.067] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.067] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:21.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.084] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:21.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.105] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.187] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:21.187] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.283] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:21.283] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:21.381] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:21.381] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:23.821] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:23.821] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:23.822] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:23.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:52:23.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:23.847] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:52:29.745] Player has entered village_guanghan_xindu: 新都 [16:52:29.745] [GAME MENU] village_outside [16:52:29.745] [GAME MENU] village [16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:29.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:31.177] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:37.574] --------------- Conversation Start --------------- [16:52:37.574] Conversation character name: 新都的敬 id: CharacterObject_5328 culture:益州 persona:PersonaCurt [16:52:37.575] AI -> (start_lord_unmet) - [16:52:37.575] [VOICEOVER]VoiceObject search for: ! [16:52:37.575] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 [16:52:37.575] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [16:52:37.575] accentClass: [16:52:37.578] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [16:52:37.906] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg [16:52:39.348] P -> (lord_meet_player_response1) - [16:52:39.349] AI -> (rural_notable_introduction) - [16:52:39.549] ExecuteContinue [16:52:39.549] AI -> (lord_ask_2) - [16:52:39.549] [VOICEOVER]VoiceObject search for: ! [16:52:40.306] P -> (hero_give_issue) - [16:52:40.306] AI -> (issue_explanation) - [16:52:40.306] [VOICEOVER]VoiceObject search for: ! [16:52:41.427] P -> (issue_explanation_player_response_pre_quest_solution) - [16:52:41.427] [VOICEOVER]VoiceObject search for: ! [16:52:41.427] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [16:52:41.428] [VOICEOVER]VoiceObject search for: ! [16:52:47.105] P -> (issue_alternative_solution_player_response) - [16:52:47.105] [VOICEOVER]VoiceObject search for: ! [16:52:47.105] AI -> (issue_alternative_solution_brief) - [16:52:47.105] [VOICEOVER]VoiceObject search for: ! [16:52:48.235] P -> (issue_offer_player_accept_quest) - [16:52:48.235] [VOICEOVER]VoiceObject search for: ! [16:52:48.235] AI -> (adg:18) - [16:52:48.804] ExecuteContinue [16:52:48.804] AI -> (adg:19) - [16:52:49.402] P -> (adg:20) - [16:52:49.403] AI -> (adg:21) - [16:52:49.403] 任务激活:经商的艺术 [16:52:49.403] 经商的艺术:日志已更新。 [16:52:49.403] 李在鸢的部队声望+1,李家族现有1声望。 [16:52:49.404] 任务完成:经商的艺术 [16:52:49.404] 你与新都的敬的关系+1,现为1。 [16:52:49.824] ExecuteContinue [16:52:49.824] --------------- Conversation End --------------- [16:52:49.829] Scene_view::clear_all(scn_conversation_tableau) [16:52:49.830] [GAME MENU] village [16:52:49.831] Release Sound Event 79993 [16:52:49.831] Release Sound Event 79994 [16:52:49.831] Release Sound Event 79994 [16:52:49.831] Release Sound Event -1 [16:52:52.944] Release Sound Event 79997 [16:52:52.944] Release Sound Event 79996 [16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.518] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:55.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:58.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.023] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:52:59.297] Before Daily Tick: 中平六年 夏 七月 上旬 [16:53:04.474] Force VSync State is now ACTIVE [16:53:04.474] PushScreen [16:53:04.474] SandBox.View.Map.MapScreen::HandlePause [16:53:04.474] SandBox.View.Map.MapScreen::HandleDeactivate [16:53:04.474] OnScreenListChanged [16:53:04.474] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [16:53:04.474] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [16:53:04.474] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [16:53:06.038] Force VSync State is now DEACTIVATED [16:53:06.038] PopScreen [16:53:06.038] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [16:53:06.038] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [16:53:06.038] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [16:53:06.038] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [16:53:06.038] OnScreenListChanged [16:53:06.038] SandBox.View.Map.MapScreen::HandleActivate [16:53:06.038] SandBox.View.Map.MapScreen::HandleResume [16:53:06.431] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:53:06.431] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:06.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:06.432] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:53:06.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:06.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:06.444] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:53:06.444] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:06.456] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:53:06.456] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:07.420] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:07.434] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:07.435] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:17.052] Player has entered city_shujun_chengdu: 成都 [16:53:17.052] [GAME MENU] town_outside [16:53:17.052] [GAME MENU] town [16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.122] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.136] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.136] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:17.136] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:18.300] Average value of 五谷 : 1.505258 [16:53:18.300] Average value of 鱼 : 2.879493 [16:53:18.300] Average value of 肉 : 1.271047 [16:53:18.300] Average value of 奶酥 : 1.73743 [16:53:18.300] Average value of 葡萄 : 2.854377 [16:53:18.300] Average value of 枣 : 2.312594 [16:53:18.300] Average value of 青果 : 2.316386 [16:53:18.300] Average value of 膏脂 : 1.947233 [16:53:18.300] Average value of 菜油 : 7.68106 [16:53:18.300] Average value of 苎麻 : 2.741859 [16:53:18.300] Average value of 苧布 : 6.853789 [16:53:18.300] Average value of 羊毛 : 5.266392 [16:53:18.300] Average value of 布匹 : 1.3 [16:53:18.300] Average value of 蚕丝 : 0.7313609 [16:53:18.300] Average value of 绸缎 : 4.287248 [16:53:18.300] Average value of 硬木 : 1.321372 [16:53:18.300] Average value of 铁 : 1.095823 [16:53:18.300] Average value of 盐巴 : 2.300077 [16:53:18.300] Average value of 银矿石 : 2.268888 [16:53:18.300] Average value of 兽皮 : 1.149934 [16:53:18.300] Average value of 陶土 : 2.017094 [16:53:18.300] Average value of 浊酒 : 0.8790886 [16:53:18.300] Average value of 西域葡萄酒 : 6.074252 [16:53:18.300] Average value of 工具 : 1.155589 [16:53:18.300] Average value of 陶瓷 : 5.544338 [16:53:18.300] Average value of 皮革 : 2.516021 [16:53:18.300] Average value of 毛皮 : 2.800776 [16:53:18.300] Average value of 金银器 : 6.339489 [16:53:18.300] Average value of 箭 : 0.8698181 [16:53:18.300] Average value of 羊 : 1.616776 [16:53:18.300] Average value of 牛 : 1.579208 [16:53:18.300] Average value of 豕 : 0.7957976 [16:53:18.300] Average value of 驮畜 : 2.278772 [16:53:18.300] Average value of 坐骑 : 1.39109 [16:53:18.300] Average value of 战争坐骑 : 0.9797243 [16:53:18.300] Average value of 贵族坐骑 : 1.009292 [16:53:18.300] Average value of 马匹装备 I : 0.8059222 [16:53:18.300] Average value of 马匹装备 II : 0.8649136 [16:53:18.300] Average value of 马匹装备 III : 1.3 [16:53:18.300] Average value of 马匹装备 IV : 1.3 [16:53:18.300] Average value of 马匹装备 V : 1.3 [16:53:18.300] Average value of 近战武器 I : 0.8087184 [16:53:18.300] Average value of 近战武器 II : 0.8024827 [16:53:18.300] Average value of 近战武器 III : 0.7999995 [16:53:18.300] Average value of 近战武器 IV : 1.058064 [16:53:18.300] Average value of 近战武器 V : 1.3 [16:53:18.300] Average value of 远程武器 I : 0.8167427 [16:53:18.300] Average value of 远程武器 II : 0.7999995 [16:53:18.301] Average value of 远程武器 III : 0.8083367 [16:53:18.301] Average value of 远程武器 IV : 1.203226 [16:53:18.301] Average value of 远程武器 V : 1.235484 [16:53:18.301] Average value of 盾牌 I : 0.8321874 [16:53:18.301] Average value of 盾牌 II : 0.8035865 [16:53:18.301] Average value of 盾牌 III : 0.8161286 [16:53:18.301] Average value of 盾牌 IV : 1.3 [16:53:18.301] Average value of 盾牌 V : 1.3 [16:53:18.301] Average value of 服装 : 0.8037164 [16:53:18.301] Average value of 轻甲 : 0.7999995 [16:53:18.301] Average value of 中甲 : 0.8855125 [16:53:18.301] Average value of 重甲 : 0.9451608 [16:53:18.301] Average value of 终极护甲 : 1.3 [16:53:18.301] Average value of 旗帜 : 1.3 [16:53:18.301] Average value of 未分配 : 1.3 [16:53:18.301] Force VSync State is now ACTIVE [16:53:18.301] PushScreen [16:53:18.301] SandBox.View.Map.MapScreen::HandlePause [16:53:18.301] SandBox.View.Map.MapScreen::HandleDeactivate [16:53:18.301] Release Sound Event 80012 [16:53:18.301] Release Sound Event 80013 [16:53:18.301] OnScreenListChanged [16:53:18.301] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:53:18.511] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:53:18.511] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:53:18.773] Render Requested: tunic_with_shoulder_pads [16:53:18.774] Render Requested: empire_horseman_boots [16:53:18.774] Render Requested: sumpter_horse [16:53:18.774] Render Requested: light_harness [16:53:18.774] Render Requested: imperial_spear_t2 [16:53:18.774] Render Requested: small_flat_heater_shield [16:53:18.774] Render Requested: battania_horse [16:53:18.774] Render Requested: charger [16:53:18.774] Render Requested: t2_battania_horse [16:53:18.774] Render Requested: war_camel [16:53:18.774] Render Requested: t2_vlandia_horse [16:53:18.774] Render Requested: t3_battania_horse [16:53:18.774] Render Requested: t3_vlandia_horse [16:53:18.774] Render Requested: sg_axe_whole_003_1h [16:53:18.774] Render Requested: sg_axe_whole_002_b_1h [16:53:18.774] Render Requested: sg_t1_ht_mace_001 [16:53:18.774] Render Requested: peasant_2haxe_1_t1 [16:53:18.774] Render Requested: sg_spear_whole_002 [16:53:18.774] Render Requested: old_kite_shield [16:53:18.774] Render Requested: battered_kite_shield [16:53:18.774] Render Requested: worn_horsemans_kite_shield [16:53:18.774] Render Requested: reinforced_kite_shield [16:53:18.774] Render Requested: grain [16:53:18.774] Render Requested: empire_sword_1_t2 [16:53:18.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:18.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.381] Render Requested: empire_sword_1_t2 [16:53:19.467] Render Requested: grain [16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:19.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:20.019] Render Requested: empire_sword_1_t2 [16:53:20.633] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:53:20.641] Render Requested: empire_sword_1_t2 [16:53:21.066] TransferItem Name: 铁制帝国重剑 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:53:21.251] Render Requested: grain [16:53:21.934] Render Requested: studded_bound_kite_shield [16:53:21.934] Render Requested: stronger_reinforced_kite_shield [16:53:21.951] Render Requested: lz_bow_yanzhou_01 [16:53:21.951] Render Requested: lz_bow_qingzhou_02 [16:53:21.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:21.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:21.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:21.968] Render Requested: composite_bow [16:53:21.968] Render Requested: sg_arrows_002 [16:53:21.984] Render Requested: sg_arrows_003 [16:53:21.984] Render Requested: bodkin_arrows_b [16:53:21.985] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:22.001] Render Requested: western_javelin_1_t2 [16:53:22.001] Render Requested: grain [16:53:22.033] Render Requested: fish [16:53:22.067] Render Requested: butter [16:53:22.117] Render Requested: cheese [16:53:22.701] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 71 [16:53:22.751] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 4 [16:53:22.768] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 15 [16:53:22.784] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 12 [16:53:22.786] Render Requested: beer [16:53:22.801] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 12 [16:53:22.818] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 11 [16:53:22.820] Render Requested: clay [16:53:22.835] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 3 [16:53:22.851] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 [16:53:22.868] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 [16:53:22.885] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 4 [16:53:22.886] Render Requested: cotton [16:53:22.901] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 3 [16:53:22.918] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 8 [16:53:22.935] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 4 [16:53:22.967] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:53:22.984] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 4 [16:53:23.001] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 6 [16:53:23.018] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 9 [16:53:23.034] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 9 [16:53:23.051] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 6 [16:53:23.068] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 [16:53:23.085] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 [16:53:23.319] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:53:23.735] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 2 [16:53:23.852] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 2 [16:53:24.069] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 2 [16:53:26.788] Render Requested: salt [16:53:26.837] Render Requested: hardwood [16:53:26.871] Force VSync State is now DEACTIVATED [16:53:26.871] PopScreen [16:53:26.871] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:53:26.871] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:53:26.871] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:53:26.884] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:53:26.884] OnScreenListChanged [16:53:26.884] SandBox.View.Map.MapScreen::HandleActivate [16:53:26.884] SandBox.View.Map.MapScreen::HandleResume [16:53:26.897] [GAME MENU] town [16:53:26.898] Release Sound Event -1 [16:53:26.898] Release Sound Event -1 [16:53:26.898] Release Sound Event -1 [16:53:26.898] Release Sound Event -1 [16:53:28.244] Average value of 五谷 : 1.505258 [16:53:28.244] Average value of 鱼 : 2.879493 [16:53:28.244] Average value of 肉 : 1.271047 [16:53:28.244] Average value of 奶酥 : 1.73743 [16:53:28.244] Average value of 葡萄 : 2.854377 [16:53:28.244] Average value of 枣 : 2.312594 [16:53:28.244] Average value of 青果 : 2.316386 [16:53:28.244] Average value of 膏脂 : 1.947233 [16:53:28.244] Average value of 菜油 : 7.68106 [16:53:28.244] Average value of 苎麻 : 2.741859 [16:53:28.244] Average value of 苧布 : 6.853789 [16:53:28.244] Average value of 羊毛 : 5.266392 [16:53:28.244] Average value of 布匹 : 1.3 [16:53:28.244] Average value of 蚕丝 : 0.7313609 [16:53:28.244] Average value of 绸缎 : 4.287248 [16:53:28.244] Average value of 硬木 : 1.321372 [16:53:28.244] Average value of 铁 : 1.095823 [16:53:28.244] Average value of 盐巴 : 2.300077 [16:53:28.244] Average value of 银矿石 : 2.268888 [16:53:28.244] Average value of 兽皮 : 1.149934 [16:53:28.244] Average value of 陶土 : 2.017094 [16:53:28.244] Average value of 浊酒 : 0.8790886 [16:53:28.244] Average value of 西域葡萄酒 : 6.074252 [16:53:28.244] Average value of 工具 : 1.155589 [16:53:28.244] Average value of 陶瓷 : 5.544338 [16:53:28.244] Average value of 皮革 : 2.516021 [16:53:28.244] Average value of 毛皮 : 2.800776 [16:53:28.244] Average value of 金银器 : 6.339489 [16:53:28.244] Average value of 箭 : 0.8698181 [16:53:28.244] Average value of 羊 : 1.616776 [16:53:28.244] Average value of 牛 : 1.579208 [16:53:28.244] Average value of 豕 : 0.7957976 [16:53:28.244] Average value of 驮畜 : 2.278772 [16:53:28.244] Average value of 坐骑 : 1.39109 [16:53:28.244] Average value of 战争坐骑 : 0.9797243 [16:53:28.245] Average value of 贵族坐骑 : 1.009292 [16:53:28.245] Average value of 马匹装备 I : 0.8059222 [16:53:28.245] Average value of 马匹装备 II : 0.8649136 [16:53:28.245] Average value of 马匹装备 III : 1.3 [16:53:28.245] Average value of 马匹装备 IV : 1.3 [16:53:28.245] Average value of 马匹装备 V : 1.3 [16:53:28.245] Average value of 近战武器 I : 0.8087184 [16:53:28.245] Average value of 近战武器 II : 0.8024827 [16:53:28.245] Average value of 近战武器 III : 0.7999995 [16:53:28.245] Average value of 近战武器 IV : 1.058064 [16:53:28.245] Average value of 近战武器 V : 1.3 [16:53:28.245] Average value of 远程武器 I : 0.8167427 [16:53:28.245] Average value of 远程武器 II : 0.7999995 [16:53:28.245] Average value of 远程武器 III : 0.8083367 [16:53:28.245] Average value of 远程武器 IV : 1.203226 [16:53:28.245] Average value of 远程武器 V : 1.235484 [16:53:28.245] Average value of 盾牌 I : 0.8321874 [16:53:28.245] Average value of 盾牌 II : 0.8035865 [16:53:28.245] Average value of 盾牌 III : 0.8161286 [16:53:28.245] Average value of 盾牌 IV : 1.3 [16:53:28.245] Average value of 盾牌 V : 1.3 [16:53:28.245] Average value of 服装 : 0.8037164 [16:53:28.245] Average value of 轻甲 : 0.7999995 [16:53:28.245] Average value of 中甲 : 0.8855125 [16:53:28.245] Average value of 重甲 : 0.9451608 [16:53:28.245] Average value of 终极护甲 : 1.3 [16:53:28.245] Average value of 旗帜 : 1.3 [16:53:28.245] Average value of 未分配 : 1.3 [16:53:28.245] Force VSync State is now ACTIVE [16:53:28.245] PushScreen [16:53:28.245] SandBox.View.Map.MapScreen::HandlePause [16:53:28.245] SandBox.View.Map.MapScreen::HandleDeactivate [16:53:28.245] Release Sound Event 80015 [16:53:28.245] Release Sound Event 80014 [16:53:28.245] OnScreenListChanged [16:53:28.245] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:53:28.452] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:53:28.452] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:53:28.730] Render Requested: tunic_with_shoulder_pads [16:53:28.730] Render Requested: empire_horseman_boots [16:53:28.730] Render Requested: sumpter_horse [16:53:28.730] Render Requested: light_harness [16:53:28.730] Render Requested: imperial_spear_t2 [16:53:28.730] Render Requested: small_flat_heater_shield [16:53:28.730] Render Requested: battania_horse [16:53:28.730] Render Requested: charger [16:53:28.730] Render Requested: t2_battania_horse [16:53:28.730] Render Requested: war_camel [16:53:28.730] Render Requested: t2_vlandia_horse [16:53:28.730] Render Requested: t3_battania_horse [16:53:28.730] Render Requested: t3_vlandia_horse [16:53:28.730] Render Requested: empire_sword_1_t2 [16:53:28.730] Render Requested: sg_axe_whole_003_1h [16:53:28.730] Render Requested: sg_axe_whole_002_b_1h [16:53:28.730] Render Requested: sg_t1_ht_mace_001 [16:53:28.730] Render Requested: peasant_2haxe_1_t1 [16:53:28.730] Render Requested: sg_spear_whole_002 [16:53:28.730] Render Requested: old_kite_shield [16:53:28.730] Render Requested: battered_kite_shield [16:53:28.730] Render Requested: worn_horsemans_kite_shield [16:53:28.730] Render Requested: grain [16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:28.973] Render Requested: t3_battania_horse [16:53:28.973] Render Requested: sumpter_horse [16:53:29.211] Render Requested: t3_vlandia_horse [16:53:29.276] Render Requested: sg_axe_whole_003_1h [16:53:29.343] Render Requested: sg_axe_whole_002_b_1h [16:53:29.376] Render Requested: sg_t1_ht_mace_001 [16:53:29.492] Render Requested: peasant_2haxe_1_t1 [16:53:29.509] Render Requested: sg_spear_whole_002 [16:53:29.524] Render Requested: reinforced_kite_shield [16:53:29.558] Render Requested: studded_bound_kite_shield [16:53:29.577] Render Requested: stronger_reinforced_kite_shield [16:53:29.611] Render Requested: lz_bow_yanzhou_01 [16:53:29.648] Render Requested: lz_bow_qingzhou_02 [16:53:29.676] Render Requested: reinforced_kite_shield [16:53:29.676] Render Requested: small_flat_heater_shield [16:53:29.694] Render Requested: studded_bound_kite_shield [16:53:29.708] Render Requested: composite_bow [16:53:29.780] Render Requested: stronger_reinforced_kite_shield [16:53:29.791] Render Requested: sg_arrows_002 [16:53:29.843] Render Requested: lz_bow_yanzhou_01 [16:53:29.843] Render Requested: sg_arrows_003 [16:53:29.859] Render Requested: bodkin_arrows_b [16:53:29.876] Render Requested: western_javelin_1_t2 [16:53:29.892] Render Requested: grain [16:53:29.924] Render Requested: fish [16:53:29.944] Render Requested: butter [16:53:29.977] Render Requested: cheese [16:53:30.026] Render Requested: beer [16:53:30.041] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:30.059] Render Requested: grain [16:53:30.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:53:30.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:30.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:30.076] Render Requested: fish [16:53:30.091] Render Requested: clay [16:53:30.207] Render Requested: cotton [16:53:30.226] Render Requested: butter [16:53:30.592] Render Requested: fish [16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:30.675] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:31.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:31.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:31.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:31.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:33.462] Render Requested: stronger_reinforced_kite_shield [16:53:33.528] Render Requested: lz_bow_yanzhou_01 [16:53:33.565] Render Requested: lz_bow_qingzhou_02 [16:53:34.680] Render Requested: composite_bow [16:53:34.762] Render Requested: sg_arrows_003 [16:53:34.829] Render Requested: bodkin_arrows_b [16:53:35.197] Render Requested: sg_arrows_003 [16:53:35.263] Render Requested: sg_arrows_002 [16:53:35.364] Render Requested: lz_bow_qingzhou_02 [16:53:35.382] Render Requested: lz_bow_yanzhou_01 [16:53:35.581] Render Requested: lz_bow_qingzhou_02 [16:53:36.781] Render Requested: lz_bow_yanzhou_01 [16:53:37.114] Render Requested: small_flat_heater_shield [16:53:40.783] Render Requested: sg_npc_cityresident_body [16:53:40.783] Render Requested: sg_ar_c03_s8001_arm [16:53:40.783] Render Requested: sg_ar_c03_s5004_arm [16:53:40.783] Render Requested: sg_npc_bartender_leg [16:53:40.783] Render Requested: sg_ar_c03_s5003_leg [16:53:40.783] Render Requested: sg_ar_c03_s7001_leg [16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:40.800] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.117] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:41.700] Render Requested: bandit_saddle_steppe [16:53:44.169] Render Requested: salt [16:53:44.169] Render Requested: hardwood [16:53:44.169] Render Requested: hides [16:53:44.169] Render Requested: tools [16:53:44.169] Render Requested: leather [16:53:44.169] Render Requested: velvet [16:53:44.170] Render Requested: hog [16:53:44.170] Render Requested: sheep [16:53:44.170] Render Requested: cow [16:53:44.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:53:44.320] Render Requested: grain [16:53:45.588] Render Requested: battania_horse [16:53:45.588] Render Requested: sumpter_horse [16:53:48.857] Render Requested: battania_horse [16:53:49.474] TransferItem Name: 巴蜀优种马 | From: OtherInventory To: Equipment | Amount: 1 [16:53:49.474] TransferItem Name: 驮马 | From: Equipment To: PlayerInventory | Amount: 1 [16:53:49.496] Render Requested: battania_horse [16:53:49.496] Render Requested: sumpter_horse [16:53:49.524] Render Requested: battania_horse [16:53:49.623] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:53:49.623] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:49.623] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:49.892] Render Requested: battania_horse [16:53:49.892] Render Requested: sumpter_horse [16:53:52.876] Force VSync State is now DEACTIVATED [16:53:52.876] PopScreen [16:53:52.876] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:53:52.876] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:53:52.876] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:53:52.892] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:53:52.892] OnScreenListChanged [16:53:52.892] SandBox.View.Map.MapScreen::HandleActivate [16:53:52.892] SandBox.View.Map.MapScreen::HandleResume [16:53:52.902] [GAME MENU] town [16:53:52.903] Release Sound Event -1 [16:53:52.903] Release Sound Event -1 [16:53:52.903] Release Sound Event -1 [16:53:52.903] Release Sound Event -1 [16:53:54.563] Release Sound Event 80017 [16:53:54.563] Release Sound Event 80016 [16:53:55.755] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:53:55.755] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:55.756] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:55.779] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:53:55.779] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:55.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:57.576] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:53:57.577] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:53:59.698] Player has entered village_shujun_pixian: 郫县 [16:53:59.698] [GAME MENU] village_outside [16:53:59.698] [GAME MENU] village [16:54:03.320] Release Sound Event 80025 [16:54:03.320] Release Sound Event 80026 [16:54:06.029] Before Daily Tick: 中平六年 夏 七月 中旬 [16:54:14.018] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:54:14.019] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:54:14.019] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:54:14.032] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:54:14.032] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:54:14.033] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:54:32.053] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:54:32.081] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:54:32.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:54:32.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:54:35.693] Before Daily Tick: 中平六年 夏 七月 中旬 [16:54:41.737] Player has entered village_qianwei_niubi: 牛鞞 [16:54:41.738] [GAME MENU] village_outside [16:54:41.738] [GAME MENU] village [16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.918] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:41.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.536] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.537] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.538] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:47.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.120] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.581] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:52.588] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:54:57.336] Opening new mission Village . [16:54:57.339] IMono_MBMission::create_mission : 0.003153 [16:54:57.600] Force VSync State is now DEACTIVATED [16:54:57.600] PushScreen [16:54:57.600] SandBox.View.Map.MapScreen::HandlePause [16:54:57.600] SandBox.View.Map.MapScreen::HandleDeactivate [16:54:57.600] Release Sound Event 80085 [16:54:57.600] Release Sound Event 80086 [16:54:57.600] OnScreenListChanged [16:54:57.600] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [16:54:57.600] -------MissionScreen-OnInitialize [16:54:57.600] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [16:54:57.600] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [16:54:58.108] Scene_view::clear_all(Main_map) [16:54:58.374] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_xl_sc_a_02/scene.xscene. [16:54:58.411] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_xl_sc_a_02/atmosphere.xml. [16:54:59.960] Oro temporary memory watermark: 9.00 KB (max 4096 KB). [16:54:59.982] 826 entities are registered as oro. [16:55:00.515] NAV_MESH: load finished, first load for scene: 1 [16:55:01.993] rglShader_manager::read_compressed_shader_cache_package : 0.000151 [16:55:01.993] Missing shader from sack: pbr_terrain [16:55:01.993] Missing shader from sack: pbr_terrain [16:55:01.993] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.993] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.993] Missing shader from sack: pbr_terrain_shadowmap [16:55:01.993] Missing shader from sack: pbr_terrain_pointlight [16:55:01.994] Missing shader from sack: pbr_terrain [16:55:01.994] Missing shader from sack: pbr_terrain [16:55:01.994] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.994] Missing shader from sack: pbr_terrain [16:55:01.994] Missing shader from sack: pbr_terrain [16:55:01.994] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.996] Missing shader from sack: pbr_terrain [16:55:01.996] Missing shader from sack: pbr_terrain [16:55:01.996] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.996] Missing shader from sack: pbr_terrain [16:55:01.996] Missing shader from sack: pbr_terrain [16:55:01.996] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.996] Missing shader from sack: pbr_terrain [16:55:01.996] Missing shader from sack: pbr_terrain [16:55:01.996] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.998] Missing shader from sack: pbr_terrain [16:55:01.998] Missing shader from sack: pbr_terrain [16:55:01.998] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.998] Missing shader from sack: pbr_terrain [16:55:01.998] Missing shader from sack: pbr_terrain [16:55:01.998] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.999] Missing shader from sack: pbr_terrain [16:55:01.999] Missing shader from sack: pbr_terrain [16:55:01.999] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.999] Missing shader from sack: pbr_terrain [16:55:01.999] Missing shader from sack: pbr_terrain [16:55:01.999] Missing shader from sack: pbr_terrain_gbuffer [16:55:01.999] Missing shader from sack: pbr_terrain [16:55:01.999] Missing shader from sack: pbr_terrain [16:55:01.999] Missing shader from sack: pbr_terrain_gbuffer [16:55:02.000] Missing shader from sack: pbr_terrain [16:55:02.000] Missing shader from sack: pbr_terrain [16:55:02.000] Missing shader from sack: pbr_terrain_gbuffer [16:55:02.053] Placed tree count, 5157, flora_shrub_mix [16:55:02.055] Placed flora count, 4271, flora_green__mix_flower [16:55:02.057] Placed flora count, 2888, ground_rock [16:55:02.082] Placed flora count, 38104, wheats_yellow [16:55:02.186] Placed flora count, 40589, flora_grass_aa [16:55:02.220] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [16:55:02.236] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_empire.xml. [16:55:04.397] ----------Mission-AddTeam-Defender [16:55:04.397] ----------Mission-AddTeam-Attacker [16:55:04.398] ----------Mission-AddTeam-Attacker [16:55:08.982] -------MissionScreen-OnActivate [16:55:09.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.001] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:55:09.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.001] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.007] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.007] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.030] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:55:09.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.043] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.043] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.081] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:55:09.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:09.081] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:10.357] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:55:10.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:10.358] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:10.643] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:55:10.643] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:10.648] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:55:10.648] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:13.100] Bake Terrain [16:55:13.169] Bake Terrain [16:55:13.195] Bake Terrain [16:55:13.254] Bake Terrain [16:55:16.297] I called EndMission [16:55:16.303] I called EndMissionInternal [16:55:16.365] -------MissionScreen-OnDeactivate [16:55:16.863] PopScreen [16:55:16.863] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [16:55:16.863] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [16:55:16.863] -------MissionScreen-OnDeactivate [16:55:16.863] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [16:55:16.863] -------MissionScreen-OnFinalize [16:55:16.882] Scene_view::clear_all(scn_xl_sc_a_02) [16:55:16.883] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [16:55:16.883] OnScreenListChanged [16:55:16.883] SandBox.View.Map.MapScreen::HandleActivate [16:55:16.883] SandBox.View.Map.MapScreen::HandleResume [16:55:16.889] [GAME MENU] village [16:55:16.890] Release Sound Event -1 [16:55:16.890] Release Sound Event 80086 [16:55:16.890] Release Sound Event 80086 [16:55:16.890] Release Sound Event -1 [16:55:23.471] rglShader_manager::read_compressed_shader_cache_package : 0.000111 [16:55:23.472] Missing shader from sack: pbr_terrain [16:55:23.472] Missing shader from sack: pbr_terrain [16:55:23.472] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.472] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.472] Missing shader from sack: pbr_terrain_shadowmap [16:55:23.472] Missing shader from sack: pbr_terrain_pointlight [16:55:23.472] Missing shader from sack: pbr_terrain [16:55:23.472] Missing shader from sack: pbr_terrain [16:55:23.472] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.473] Missing shader from sack: pbr_terrain [16:55:23.473] Missing shader from sack: pbr_terrain [16:55:23.473] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.473] Missing shader from sack: pbr_terrain [16:55:23.473] Missing shader from sack: pbr_terrain [16:55:23.473] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.474] Missing shader from sack: pbr_terrain [16:55:23.474] Missing shader from sack: pbr_terrain [16:55:23.474] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.474] Missing shader from sack: pbr_terrain [16:55:23.474] Missing shader from sack: pbr_terrain [16:55:23.474] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.475] Missing shader from sack: pbr_terrain [16:55:23.475] Missing shader from sack: pbr_terrain [16:55:23.475] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.475] Missing shader from sack: pbr_terrain [16:55:23.475] Missing shader from sack: pbr_terrain [16:55:23.475] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.475] Missing shader from sack: pbr_terrain [16:55:23.475] Missing shader from sack: pbr_terrain [16:55:23.475] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.475] Missing shader from sack: pbr_terrain [16:55:23.475] Missing shader from sack: pbr_terrain [16:55:23.475] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.476] Missing shader from sack: pbr_terrain [16:55:23.476] Missing shader from sack: pbr_terrain [16:55:23.476] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.476] Missing shader from sack: pbr_terrain [16:55:23.476] Missing shader from sack: pbr_terrain [16:55:23.476] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.476] Missing shader from sack: pbr_terrain [16:55:23.476] Missing shader from sack: pbr_terrain [16:55:23.476] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.476] Missing shader from sack: pbr_terrain [16:55:23.476] Missing shader from sack: pbr_terrain [16:55:23.477] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.477] Missing shader from sack: pbr_terrain [16:55:23.477] Missing shader from sack: pbr_terrain [16:55:23.477] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.478] Missing shader from sack: pbr_terrain [16:55:23.478] Missing shader from sack: pbr_terrain [16:55:23.478] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.478] Missing shader from sack: pbr_terrain [16:55:23.478] Missing shader from sack: pbr_terrain [16:55:23.478] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.480] Missing shader from sack: pbr_terrain [16:55:23.480] Missing shader from sack: pbr_terrain [16:55:23.480] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.480] Missing shader from sack: pbr_terrain [16:55:23.480] Missing shader from sack: pbr_terrain [16:55:23.480] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.481] Missing shader from sack: pbr_terrain [16:55:23.481] Missing shader from sack: pbr_terrain [16:55:23.481] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.481] Missing shader from sack: pbr_terrain [16:55:23.481] Missing shader from sack: pbr_terrain [16:55:23.481] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.481] Missing shader from sack: pbr_terrain [16:55:23.481] Missing shader from sack: pbr_terrain [16:55:23.481] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.482] Missing shader from sack: pbr_terrain [16:55:23.482] Missing shader from sack: pbr_terrain [16:55:23.482] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.483] Missing shader from sack: pbr_terrain [16:55:23.483] Missing shader from sack: pbr_terrain [16:55:23.483] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.484] Missing shader from sack: pbr_terrain [16:55:23.484] Missing shader from sack: pbr_terrain [16:55:23.484] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.486] Missing shader from sack: pbr_terrain [16:55:23.486] Missing shader from sack: pbr_terrain [16:55:23.486] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.486] Missing shader from sack: pbr_terrain [16:55:23.486] Missing shader from sack: pbr_terrain [16:55:23.487] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.488] Missing shader from sack: pbr_terrain [16:55:23.488] Missing shader from sack: pbr_terrain [16:55:23.488] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.493] Missing shader from sack: pbr_terrain [16:55:23.493] Missing shader from sack: pbr_terrain [16:55:23.493] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.493] Missing shader from sack: pbr_terrain [16:55:23.493] Missing shader from sack: pbr_terrain [16:55:23.493] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.494] Missing shader from sack: pbr_terrain [16:55:23.494] Missing shader from sack: pbr_terrain [16:55:23.494] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.494] Missing shader from sack: pbr_terrain [16:55:23.494] Missing shader from sack: pbr_terrain [16:55:23.494] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.495] Missing shader from sack: pbr_terrain [16:55:23.495] Missing shader from sack: pbr_terrain [16:55:23.495] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.497] Missing shader from sack: pbr_terrain [16:55:23.497] Missing shader from sack: pbr_terrain [16:55:23.497] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.503] Missing shader from sack: pbr_terrain [16:55:23.503] Missing shader from sack: pbr_terrain [16:55:23.503] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.504] Missing shader from sack: pbr_terrain [16:55:23.504] Missing shader from sack: pbr_terrain [16:55:23.504] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.506] Missing shader from sack: pbr_terrain [16:55:23.506] Missing shader from sack: pbr_terrain [16:55:23.506] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.509] Missing shader from sack: pbr_terrain [16:55:23.509] Missing shader from sack: pbr_terrain [16:55:23.509] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.509] Missing shader from sack: pbr_terrain [16:55:23.509] Missing shader from sack: pbr_terrain [16:55:23.509] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.511] Missing shader from sack: pbr_terrain [16:55:23.511] Missing shader from sack: pbr_terrain [16:55:23.511] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.512] Missing shader from sack: pbr_terrain [16:55:23.512] Missing shader from sack: pbr_terrain [16:55:23.512] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.514] Missing shader from sack: pbr_terrain [16:55:23.514] Missing shader from sack: pbr_terrain [16:55:23.514] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.516] Missing shader from sack: pbr_terrain [16:55:23.516] Missing shader from sack: pbr_terrain [16:55:23.516] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.516] Missing shader from sack: pbr_terrain [16:55:23.516] Missing shader from sack: pbr_terrain [16:55:23.516] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.519] Missing shader from sack: pbr_terrain [16:55:23.519] Missing shader from sack: pbr_terrain [16:55:23.519] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.519] Missing shader from sack: pbr_terrain [16:55:23.519] Missing shader from sack: pbr_terrain [16:55:23.519] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.521] Missing shader from sack: pbr_terrain [16:55:23.521] Missing shader from sack: pbr_terrain [16:55:23.521] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.527] Missing shader from sack: pbr_terrain [16:55:23.527] Missing shader from sack: pbr_terrain [16:55:23.527] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.527] Missing shader from sack: pbr_terrain [16:55:23.527] Missing shader from sack: pbr_terrain [16:55:23.527] Missing shader from sack: pbr_terrain_gbuffer [16:55:23.528] Missing shader from sack: pbr_terrain [16:55:23.528] Missing shader from sack: pbr_terrain [16:55:23.528] Missing shader from sack: pbr_terrain_gbuffer [16:55:24.063] Bake Terrain [16:55:27.365] Bake Terrain [16:55:27.392] Bake Terrain [16:55:27.412] Bake Terrain [16:55:31.455] --------------- Conversation Start --------------- [16:55:31.455] Conversation character name: 牛鞞的昭 id: CharacterObject_5798 culture:益州 persona:PersonaCurt [16:55:31.455] AI -> (start_lord_unmet) - [16:55:31.455] [VOICEOVER]VoiceObject search for: ! [16:55:31.455] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 [16:55:31.455] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [16:55:31.455] accentClass: [16:55:31.458] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [16:55:31.960] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg [16:55:33.617] P -> (lord_meet_player_response1) - [16:55:33.617] AI -> (headman_introduction) - [16:55:33.852] ExecuteContinue [16:55:33.852] AI -> (lord_ask_2) - [16:55:33.852] [VOICEOVER]VoiceObject search for: ! [16:55:34.824] P -> (hero_give_issue) - [16:55:34.825] AI -> (issue_explanation) - [16:55:34.825] [VOICEOVER]VoiceObject search for: ! [16:55:37.857] P -> (issue_explanation_player_response_pre_quest_solution) - [16:55:37.857] [VOICEOVER]VoiceObject search for: ! [16:55:37.870] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [16:55:37.875] [VOICEOVER]VoiceObject search for: ! [16:55:43.077] P -> (issue_alternative_solution_player_response) - [16:55:43.077] [VOICEOVER]VoiceObject search for: ! [16:55:43.092] AI -> (issue_alternative_solution_brief) - [16:55:43.092] [VOICEOVER]VoiceObject search for: ! [16:55:47.171] P -> (issue_offer_player_accept_quest) - [16:55:47.173] [VOICEOVER]VoiceObject search for: ! [16:55:47.173] AI -> (adg:39) - [16:55:47.175] 任务激活:牛鞞需要工具 [16:55:47.175] 牛鞞需要工具:日志已更新。 [16:55:47.856] ExecuteContinue [16:55:47.856] --------------- Conversation End --------------- [16:55:47.861] Scene_view::clear_all(scn_conversation_tableau) [16:55:47.862] [GAME MENU] village [16:55:47.862] Release Sound Event 80135 [16:55:47.862] Release Sound Event 80134 [16:55:47.862] Release Sound Event 80134 [16:55:47.862] Release Sound Event -1 [16:55:49.807] Release Sound Event 80138 [16:55:49.807] Release Sound Event 80137 [16:55:49.945] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:55:49.945] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:49.946] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:50.597] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:53.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:53.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:55:59.209] Force VSync State is now ACTIVE [16:55:59.209] PushScreen [16:55:59.209] SandBox.View.Map.MapScreen::HandlePause [16:55:59.209] SandBox.View.Map.MapScreen::HandleDeactivate [16:55:59.209] OnScreenListChanged [16:55:59.209] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [16:55:59.209] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [16:55:59.209] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.302] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:02.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:05.721] Force VSync State is now DEACTIVATED [16:56:05.721] PopScreen [16:56:05.721] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [16:56:05.721] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [16:56:05.721] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [16:56:05.721] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [16:56:05.721] OnScreenListChanged [16:56:05.721] SandBox.View.Map.MapScreen::HandleActivate [16:56:05.721] SandBox.View.Map.MapScreen::HandleResume [16:56:06.672] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:06.672] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:06.672] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:06.700] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:06.700] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:06.700] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:12.342] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:12.371] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:12.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:12.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:12.685] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:12.685] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:18.630] Player has entered city_shujun_chengdu: 成都 [16:56:18.630] [GAME MENU] town_outside [16:56:18.631] [GAME MENU] town [16:56:20.206] Average value of 五谷 : 1.538545 [16:56:20.206] Average value of 鱼 : 3.095815 [16:56:20.206] Average value of 肉 : 1.510219 [16:56:20.206] Average value of 奶酥 : 1.879002 [16:56:20.206] Average value of 葡萄 : 2.927757 [16:56:20.206] Average value of 枣 : 2.486984 [16:56:20.206] Average value of 青果 : 2.483048 [16:56:20.206] Average value of 膏脂 : 2.075437 [16:56:20.206] Average value of 菜油 : 7.336332 [16:56:20.206] Average value of 苎麻 : 2.739515 [16:56:20.206] Average value of 苧布 : 6.466842 [16:56:20.206] Average value of 羊毛 : 5.112179 [16:56:20.206] Average value of 布匹 : 1.3 [16:56:20.206] Average value of 蚕丝 : 0.7450554 [16:56:20.206] Average value of 绸缎 : 3.36925 [16:56:20.206] Average value of 硬木 : 1.170457 [16:56:20.206] Average value of 铁 : 1.094961 [16:56:20.206] Average value of 盐巴 : 2.354558 [16:56:20.207] Average value of 银矿石 : 2.333693 [16:56:20.207] Average value of 兽皮 : 1.168775 [16:56:20.207] Average value of 陶土 : 2.119701 [16:56:20.207] Average value of 浊酒 : 0.7676508 [16:56:20.207] Average value of 西域葡萄酒 : 5.23894 [16:56:20.207] Average value of 工具 : 1.047814 [16:56:20.207] Average value of 陶瓷 : 5.0734 [16:56:20.207] Average value of 皮革 : 1.805057 [16:56:20.207] Average value of 毛皮 : 2.642887 [16:56:20.207] Average value of 金银器 : 6.327005 [16:56:20.207] Average value of 箭 : 0.8548362 [16:56:20.207] Average value of 羊 : 1.647301 [16:56:20.207] Average value of 牛 : 1.690434 [16:56:20.207] Average value of 豕 : 0.8305972 [16:56:20.207] Average value of 驮畜 : 2.194018 [16:56:20.207] Average value of 坐骑 : 1.182812 [16:56:20.207] Average value of 战争坐骑 : 0.7816457 [16:56:20.207] Average value of 贵族坐骑 : 0.9858547 [16:56:20.207] Average value of 马匹装备 I : 0.8034917 [16:56:20.207] Average value of 马匹装备 II : 0.8630548 [16:56:20.207] Average value of 马匹装备 III : 1.3 [16:56:20.207] Average value of 马匹装备 IV : 1.3 [16:56:20.207] Average value of 马匹装备 V : 1.3 [16:56:20.207] Average value of 近战武器 I : 0.8081122 [16:56:20.207] Average value of 近战武器 II : 0.8080498 [16:56:20.207] Average value of 近战武器 III : 0.7999995 [16:56:20.207] Average value of 近战武器 IV : 1.028341 [16:56:20.207] Average value of 近战武器 V : 1.291936 [16:56:20.207] Average value of 远程武器 I : 0.8096948 [16:56:20.207] Average value of 远程武器 II : 0.7999995 [16:56:20.207] Average value of 远程武器 III : 0.8115268 [16:56:20.207] Average value of 远程武器 IV : 1.203226 [16:56:20.207] Average value of 远程武器 V : 1.235484 [16:56:20.207] Average value of 盾牌 I : 0.830344 [16:56:20.207] Average value of 盾牌 II : 0.8018094 [16:56:20.207] Average value of 盾牌 III : 0.8182209 [16:56:20.207] Average value of 盾牌 IV : 1.291936 [16:56:20.207] Average value of 盾牌 V : 1.3 [16:56:20.207] Average value of 服装 : 0.7999995 [16:56:20.207] Average value of 轻甲 : 0.7999995 [16:56:20.207] Average value of 中甲 : 0.8743104 [16:56:20.207] Average value of 重甲 : 0.8820188 [16:56:20.207] Average value of 终极护甲 : 1.291936 [16:56:20.207] Average value of 旗帜 : 1.3 [16:56:20.207] Average value of 未分配 : 1.3 [16:56:20.207] Force VSync State is now ACTIVE [16:56:20.207] PushScreen [16:56:20.207] SandBox.View.Map.MapScreen::HandlePause [16:56:20.208] SandBox.View.Map.MapScreen::HandleDeactivate [16:56:20.208] Release Sound Event 80159 [16:56:20.208] Release Sound Event 80160 [16:56:20.208] OnScreenListChanged [16:56:20.208] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:56:20.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:56:20.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:56:20.698] Render Requested: tunic_with_shoulder_pads [16:56:20.698] Render Requested: empire_horseman_boots [16:56:20.698] Render Requested: battania_horse [16:56:20.698] Render Requested: light_harness [16:56:20.698] Render Requested: imperial_spear_t2 [16:56:20.698] Render Requested: small_flat_heater_shield [16:56:20.698] Render Requested: sumpter_horse [16:56:20.698] Render Requested: mule [16:56:20.698] Render Requested: old_horse [16:56:20.698] Render Requested: saddle_horse [16:56:20.698] Render Requested: hunter [16:56:20.698] Render Requested: battania_horse [16:56:20.698] Render Requested: charger [16:56:20.698] Render Requested: t2_battania_horse [16:56:20.698] Render Requested: war_camel [16:56:20.698] Render Requested: t2_vlandia_horse [16:56:20.698] Render Requested: t3_battania_horse [16:56:20.698] Render Requested: t3_vlandia_horse [16:56:20.698] Render Requested: empire_sword_1_t2 [16:56:20.698] Render Requested: sg_axe_whole_003_1h [16:56:20.698] Render Requested: sg_axe_whole_002_b_1h [16:56:20.698] Render Requested: sg_axe_1h_001 [16:56:20.699] Render Requested: grain [16:56:20.699] Render Requested: sumpter_horse [16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:20.916] Render Requested: battania_horse [16:56:20.916] Render Requested: battania_horse [16:56:21.189] Render Requested: charger [16:56:21.243] Render Requested: t2_battania_horse [16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.317] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:21.335] Render Requested: t3_battania_horse [16:56:21.356] Render Requested: t3_vlandia_horse [16:56:21.657] Render Requested: empire_sword_1_t2 [16:56:21.657] Render Requested: peasant_pickaxe_1_t1 [16:56:21.686] Render Requested: sg_t1_ht_mace_001 [16:56:21.719] Render Requested: peasant_2haxe_1_t1 [16:56:21.769] Render Requested: sg_spear_whole_002 [16:56:21.802] Render Requested: sg_axe_1h_001 [16:56:21.836] Render Requested: peasant_pickaxe_1_t1 [16:56:21.850] Render Requested: old_kite_shield [16:56:22.001] Render Requested: battered_kite_shield [16:56:22.003] Render Requested: sg_t1_ht_mace_001 [16:56:22.087] Render Requested: worn_horsemans_kite_shield [16:56:22.117] Render Requested: studded_bound_kite_shield [16:56:22.138] Render Requested: reinforced_kite_shield [16:56:22.157] Render Requested: stronger_reinforced_kite_shield [16:56:22.187] Render Requested: lz_bow_yanzhou_01 [16:56:22.220] Render Requested: lz_bow_qingzhou_02 [16:56:22.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:22.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:22.234] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:22.260] Render Requested: composite_bow [16:56:22.286] Render Requested: reinforced_kite_shield [16:56:22.286] Render Requested: small_flat_heater_shield [16:56:22.304] Render Requested: stronger_reinforced_kite_shield [16:56:22.305] Render Requested: sg_arrows_002 [16:56:22.319] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:22.374] Render Requested: reinforced_kite_shield [16:56:22.401] Render Requested: bodkin_arrows_b [16:56:22.667] Render Requested: western_javelin_1_t2 [16:56:23.001] Render Requested: beer [16:56:23.001] Render Requested: butter [16:56:23.001] Render Requested: cheese [16:56:23.001] Render Requested: clay [16:56:23.001] Render Requested: cotton [16:56:23.001] Render Requested: salt [16:56:23.001] Render Requested: hardwood [16:56:23.001] Render Requested: hides [16:56:23.001] Render Requested: silver [16:56:23.001] Render Requested: tools [16:56:23.001] Render Requested: leather [16:56:23.001] Render Requested: fur [16:56:23.001] Render Requested: velvet [16:56:23.001] Render Requested: hog [16:56:23.001] Render Requested: sheep [16:56:23.202] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:23.336] Render Requested: hides [16:56:23.369] Render Requested: silver [16:56:24.336] Render Requested: tools [16:56:24.920] TransferItem Name: 工具 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:56:24.928] Render Requested: tools [16:56:25.855] Render Requested: grain [16:56:26.655] Render Requested: tools [16:56:27.154] Force VSync State is now DEACTIVATED [16:56:27.154] PopScreen [16:56:27.154] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:56:27.154] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:56:27.154] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:56:27.169] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:56:27.169] OnScreenListChanged [16:56:27.169] SandBox.View.Map.MapScreen::HandleActivate [16:56:27.169] SandBox.View.Map.MapScreen::HandleResume [16:56:27.181] [GAME MENU] town [16:56:27.183] Release Sound Event -1 [16:56:27.183] Release Sound Event -1 [16:56:27.183] Release Sound Event -1 [16:56:27.183] Release Sound Event -1 [16:56:28.082] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.082] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.083] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:28.083] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.083] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.089] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:28.089] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.096] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.097] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.107] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.135] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:28.135] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.136] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.145] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:28.145] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.155] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:28.155] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.156] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.176] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.247] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:28.247] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.318] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:28.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:28.592] Release Sound Event 80162 [16:56:28.592] Release Sound Event 80161 [16:56:29.515] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:29.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:29.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:30.924] Before Daily Tick: 中平六年 夏 七月 中旬 [16:56:34.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:34.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:56:40.752] Force VSync State is now ACTIVE [16:56:40.752] PushScreen [16:56:40.752] SandBox.View.Map.MapScreen::HandlePause [16:56:40.752] SandBox.View.Map.MapScreen::HandleDeactivate [16:56:40.752] OnScreenListChanged [16:56:40.752] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [16:56:40.752] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [16:56:40.752] SandBox.GauntletUI.GauntletClanScreen::HandleResume [16:56:44.422] Force VSync State is now DEACTIVATED [16:56:44.422] PopScreen [16:56:44.422] SandBox.GauntletUI.GauntletClanScreen::HandlePause [16:56:44.422] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [16:56:44.422] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [16:56:44.422] PopScreen - SandBox.GauntletUI.GauntletClanScreen [16:56:44.422] OnScreenListChanged [16:56:44.422] SandBox.View.Map.MapScreen::HandleActivate [16:56:44.422] SandBox.View.Map.MapScreen::HandleResume [16:56:44.785] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:44.785] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:44.786] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:44.852] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:44.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:44.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:49.899] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:49.924] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:49.924] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:49.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:49.940] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:49.940] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:50.257] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:56:50.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:50.257] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:56:53.899] [GAME MENU] player_in_camp_meeting [16:56:53.910] --------------- Conversation Start --------------- [16:56:53.910] Conversation character name: 军司马 id: yizhou_sol_7002 culture:益州 persona:PersonaSoftspoken [16:56:53.910] AI -> (op_junsima_enlist_ask) - [16:56:58.623] P -> (op_player_enlist_no) - [16:56:58.623] AI -> (op_player_enlist_ask_meet_general_reject) - [16:56:59.451] P -> (op_player_enlist_say_goodbye) - [16:56:59.451] --------------- Conversation End --------------- [16:56:59.456] Scene_view::clear_all(scn_conversation_tableau) [16:57:02.330] Player has entered village_qianwei_niubi: 牛鞞 [16:57:02.330] [GAME MENU] village_outside [16:57:02.330] [GAME MENU] village [16:57:04.847] --------------- Conversation Start --------------- [16:57:04.847] Conversation character name: 牛鞞的昭 id: CharacterObject_5798 culture:益州 persona:PersonaCurt [16:57:04.848] AI -> (start_default) - [16:57:04.848] [VOICEOVER]VoiceObject search for: ! [16:57:04.848] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005 [16:57:04.848] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 [16:57:04.848] accentClass: [16:57:04.851] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 [16:57:05.164] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_curt_005.ogg [16:57:06.346] ExecuteContinue [16:57:06.347] AI -> (lord_ask_2) - [16:57:06.347] [VOICEOVER]VoiceObject search for: ! [16:57:07.089] P -> (hero_task_given) - [16:57:07.090] AI -> (adg:40) - [16:57:07.921] P -> (adg:41) - [16:57:07.921] AI -> (adg:42) - [16:57:07.923] 牛鞞需要工具:日志已更新。 [16:57:07.924] 你与牛鞞的昭的关系+7,现为7。 [16:57:07.924] 你与牛鞞的寿的关系+2,现为2。 [16:57:07.924] 你与牛鞞的干的关系+2,现为2。 [16:57:07.926] 任务完成:牛鞞需要工具 [16:57:08.573] ExecuteContinue [16:57:08.573] --------------- Conversation End --------------- [16:57:08.578] Scene_view::clear_all(scn_conversation_tableau) [16:57:08.578] [GAME MENU] village [16:57:08.579] Release Sound Event 80196 [16:57:08.579] Release Sound Event 80197 [16:57:08.579] Release Sound Event 80197 [16:57:08.579] Release Sound Event -1 [16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:09.952] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:11.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:11.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:11.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:11.358] Release Sound Event 80200 [16:57:11.358] Release Sound Event 80199 [16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.530] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:12.539] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:13.512] Force VSync State is now ACTIVE [16:57:13.512] PushScreen [16:57:13.512] SandBox.View.Map.MapScreen::HandlePause [16:57:13.512] SandBox.View.Map.MapScreen::HandleDeactivate [16:57:13.512] OnScreenListChanged [16:57:13.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [16:57:13.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [16:57:13.513] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [16:57:15.346] Force VSync State is now DEACTIVATED [16:57:15.346] PopScreen [16:57:15.346] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [16:57:15.346] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [16:57:15.346] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [16:57:15.346] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [16:57:15.346] OnScreenListChanged [16:57:15.346] SandBox.View.Map.MapScreen::HandleActivate [16:57:15.346] SandBox.View.Map.MapScreen::HandleResume [16:57:16.751] Force VSync State is now ACTIVE [16:57:16.751] PushScreen [16:57:16.751] SandBox.View.Map.MapScreen::HandlePause [16:57:16.751] SandBox.View.Map.MapScreen::HandleDeactivate [16:57:16.751] OnScreenListChanged [16:57:16.751] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [16:57:16.751] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [16:57:16.751] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [16:57:19.166] Force VSync State is now DEACTIVATED [16:57:19.166] PopScreen [16:57:19.166] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [16:57:19.166] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [16:57:19.166] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [16:57:19.166] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [16:57:19.166] OnScreenListChanged [16:57:19.166] SandBox.View.Map.MapScreen::HandleActivate [16:57:19.166] SandBox.View.Map.MapScreen::HandleResume [16:57:19.860] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:19.860] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.861] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.865] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.866] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:19.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.866] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.872] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:19.872] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.872] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.877] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:19.877] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.892] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:19.892] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.892] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.912] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:19.912] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.924] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.942] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:19.942] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.961] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:19.961] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.962] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.962] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:19.962] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.987] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:19.987] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:19.988] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.003] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:20.003] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.003] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.128] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.129] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.138] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:20.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.138] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.148] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:20.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.246] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:20.246] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.247] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.311] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:20.311] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.312] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.325] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:20.325] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.857] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:20.857] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.857] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.857] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:20.857] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.858] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.898] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:20.898] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.899] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.899] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:20.899] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:20.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:21.045] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:21.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:21.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:21.085] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:21.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:21.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:21.085] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:21.085] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:21.086] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:21.690] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:57:21.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:21.690] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:57:26.954] Before Daily Tick: 中平六年 夏 七月 下旬 [16:57:31.059] Player has entered village_qianwei_zizhong: 资中 [16:57:31.059] [GAME MENU] village_outside [16:57:31.059] [GAME MENU] village [16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.236] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.238] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:31.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:33.579] --------------- Conversation Start --------------- [16:57:33.579] Conversation character name: 资中的璋 id: CharacterObject_5801 culture:益州 persona:PersonaEarnest [16:57:33.579] AI -> (start_lord_unmet) - [16:57:33.579] [VOICEOVER]VoiceObject search for: ! [16:57:33.579] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_001 [16:57:33.579] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_001 [16:57:33.579] accentClass: [16:57:33.582] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_001 [16:57:33.888] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_earnest_001.ogg [16:57:33.888] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_earnest_001.xml. [16:57:35.628] P -> (lord_meet_player_response1) - [16:57:35.628] AI -> (headman_introduction) - [16:57:36.032] ExecuteContinue [16:57:36.032] AI -> (lord_ask_2) - [16:57:36.032] [VOICEOVER]VoiceObject search for: ! [16:57:36.552] P -> (hero_give_issue) - [16:57:36.552] AI -> (issue_explanation) - [16:57:36.552] [VOICEOVER]VoiceObject search for: ! [16:57:37.503] P -> (issue_explanation_player_response_pre_quest_solution) - [16:57:37.503] [VOICEOVER]VoiceObject search for: ! [16:57:37.503] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [16:57:37.505] [VOICEOVER]VoiceObject search for: ! [16:57:41.796] P -> (issue_alternative_solution_player_response) - [16:57:41.796] [VOICEOVER]VoiceObject search for: ! [16:57:41.796] AI -> (issue_alternative_solution_brief) - [16:57:41.797] [VOICEOVER]VoiceObject search for: ! [16:57:47.555] P -> (issue_offer_player_accept_quest) - [16:57:47.555] [VOICEOVER]VoiceObject search for: ! [16:57:47.555] AI -> (adg:45) - [16:57:47.556] 任务激活:资中需要工具 [16:57:47.556] 资中需要工具:日志已更新。 [16:57:48.312] ExecuteContinue [16:57:48.312] --------------- Conversation End --------------- [16:57:48.317] Scene_view::clear_all(scn_conversation_tableau) [16:57:48.318] [GAME MENU] village [16:57:48.319] Release Sound Event 80214 [16:57:48.319] Release Sound Event 80215 [16:57:48.319] Release Sound Event 80215 [16:57:48.319] Release Sound Event -1 [16:57:49.912] Release Sound Event 80218 [16:57:49.912] Release Sound Event 80217 [16:57:55.379] Force VSync State is now ACTIVE [16:57:55.379] PushScreen [16:57:55.379] SandBox.View.Map.MapScreen::HandlePause [16:57:55.380] SandBox.View.Map.MapScreen::HandleDeactivate [16:57:55.380] OnScreenListChanged [16:57:55.380] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:57:55.425] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:57:55.425] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:57:55.677] Render Requested: tunic_with_shoulder_pads [16:57:55.677] Render Requested: empire_horseman_boots [16:57:55.677] Render Requested: battania_horse [16:57:55.677] Render Requested: light_harness [16:57:55.677] Render Requested: imperial_spear_t2 [16:57:55.677] Render Requested: small_flat_heater_shield [16:57:55.677] Render Requested: grain [16:57:55.677] Render Requested: grape [16:57:55.677] Render Requested: sumpter_horse [16:57:55.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:55.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:57:56.179] Render Requested: sumpter_horse [16:57:56.179] Render Requested: battania_horse [16:57:56.647] Render Requested: grape [16:57:57.802] Render Requested: sumpter_horse [16:57:58.564] Force VSync State is now DEACTIVATED [16:57:58.564] PopScreen [16:57:58.564] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:57:58.564] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:57:58.564] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:57:58.588] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:57:58.588] OnScreenListChanged [16:57:58.588] SandBox.View.Map.MapScreen::HandleActivate [16:57:58.588] SandBox.View.Map.MapScreen::HandleResume [16:58:00.432] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:58:00.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:00.433] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:10.742] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:58:10.742] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:19.817] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:19.855] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:58:19.855] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:19.856] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.316] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:25.321] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:26.957] Before Daily Tick: 中平六年 秋 八月 上旬 [16:58:27.073] Force VSync State is now ACTIVE [16:58:27.073] PushScreen [16:58:27.073] SandBox.View.Map.MapScreen::HandlePause [16:58:27.073] SandBox.View.Map.MapScreen::HandleDeactivate [16:58:27.073] OnScreenListChanged [16:58:27.073] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [16:58:27.073] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [16:58:27.073] SandBox.GauntletUI.GauntletClanScreen::HandleResume [16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:27.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:58:31.361] Force VSync State is now DEACTIVATED [16:58:31.361] PopScreen [16:58:31.361] SandBox.GauntletUI.GauntletClanScreen::HandlePause [16:58:31.361] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [16:58:31.361] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [16:58:31.361] PopScreen - SandBox.GauntletUI.GauntletClanScreen [16:58:31.361] OnScreenListChanged [16:58:31.361] SandBox.View.Map.MapScreen::HandleActivate [16:58:31.361] SandBox.View.Map.MapScreen::HandleResume [16:58:31.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:31.816] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:31.816] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:58:31.816] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:31.816] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:31.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:31.859] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:58:31.859] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:31.860] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:31.878] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:31.878] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:31.922] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:58:31.922] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:31.922] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:34.346] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:58:34.346] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:34.346] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:34.402] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:58:34.402] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:58:54.305] creating hero from template with id: spc_notable_yangzhou_21 [16:58:57.348] creating hero from template with id: spc_yanzhou_headman_3 [16:58:58.187] Before Daily Tick: 中平六年 秋 八月 上旬 [16:59:03.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:03.139] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.517] Player has entered city_guanghan_zitong: 梓潼 [16:59:05.517] [GAME MENU] town_outside [16:59:05.517] [GAME MENU] town [16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:05.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:06.487] Average value of 五谷 : 1.584618 [16:59:06.487] Average value of 鱼 : 3.485492 [16:59:06.487] Average value of 肉 : 1.779811 [16:59:06.487] Average value of 奶酥 : 1.919978 [16:59:06.487] Average value of 葡萄 : 3.34637 [16:59:06.487] Average value of 枣 : 2.792545 [16:59:06.487] Average value of 青果 : 2.855438 [16:59:06.487] Average value of 膏脂 : 2.355678 [16:59:06.487] Average value of 菜油 : 6.841764 [16:59:06.487] Average value of 苎麻 : 2.945799 [16:59:06.487] Average value of 苧布 : 6.441048 [16:59:06.487] Average value of 羊毛 : 5.005541 [16:59:06.487] Average value of 布匹 : 1.3 [16:59:06.487] Average value of 蚕丝 : 0.6684086 [16:59:06.487] Average value of 绸缎 : 2.971194 [16:59:06.487] Average value of 硬木 : 1.190906 [16:59:06.487] Average value of 铁 : 1.201493 [16:59:06.487] Average value of 盐巴 : 2.510645 [16:59:06.487] Average value of 银矿石 : 2.445247 [16:59:06.487] Average value of 兽皮 : 1.213436 [16:59:06.487] Average value of 陶土 : 2.083711 [16:59:06.487] Average value of 浊酒 : 0.5922138 [16:59:06.487] Average value of 西域葡萄酒 : 4.676584 [16:59:06.487] Average value of 工具 : 0.9235573 [16:59:06.487] Average value of 陶瓷 : 5.076117 [16:59:06.487] Average value of 皮革 : 1.412773 [16:59:06.487] Average value of 毛皮 : 2.752495 [16:59:06.487] Average value of 金银器 : 5.313806 [16:59:06.488] Average value of 箭 : 0.8207456 [16:59:06.488] Average value of 羊 : 1.652586 [16:59:06.488] Average value of 牛 : 1.763025 [16:59:06.488] Average value of 豕 : 0.9132912 [16:59:06.488] Average value of 驮畜 : 2.024521 [16:59:06.488] Average value of 坐骑 : 1.100359 [16:59:06.488] Average value of 战争坐骑 : 0.6972323 [16:59:06.488] Average value of 贵族坐骑 : 0.9571522 [16:59:06.488] Average value of 马匹装备 I : 0.8036584 [16:59:06.488] Average value of 马匹装备 II : 0.8359472 [16:59:06.488] Average value of 马匹装备 III : 1.20904 [16:59:06.488] Average value of 马匹装备 IV : 1.3 [16:59:06.488] Average value of 马匹装备 V : 1.3 [16:59:06.488] Average value of 近战武器 I : 0.8087897 [16:59:06.488] Average value of 近战武器 II : 0.8025342 [16:59:06.488] Average value of 近战武器 III : 0.8002648 [16:59:06.488] Average value of 近战武器 IV : 1.025558 [16:59:06.488] Average value of 近战武器 V : 1.21129 [16:59:06.488] Average value of 远程武器 I : 0.8071676 [16:59:06.488] Average value of 远程武器 II : 0.801043 [16:59:06.488] Average value of 远程武器 III : 0.8180618 [16:59:06.488] Average value of 远程武器 IV : 1.058668 [16:59:06.488] Average value of 远程武器 V : 1.219355 [16:59:06.488] Average value of 盾牌 I : 0.8135712 [16:59:06.488] Average value of 盾牌 II : 0.8039806 [16:59:06.488] Average value of 盾牌 III : 0.8197514 [16:59:06.488] Average value of 盾牌 IV : 1.125434 [16:59:06.488] Average value of 盾牌 V : 1.259678 [16:59:06.488] Average value of 服装 : 0.7999995 [16:59:06.488] Average value of 轻甲 : 0.7999995 [16:59:06.488] Average value of 中甲 : 0.8263131 [16:59:06.488] Average value of 重甲 : 0.8853421 [16:59:06.488] Average value of 终极护甲 : 1.195161 [16:59:06.489] Average value of 旗帜 : 1.3 [16:59:06.489] Average value of 未分配 : 1.3 [16:59:06.489] Force VSync State is now ACTIVE [16:59:06.489] PushScreen [16:59:06.489] SandBox.View.Map.MapScreen::HandlePause [16:59:06.489] SandBox.View.Map.MapScreen::HandleDeactivate [16:59:06.489] Release Sound Event 80366 [16:59:06.489] Release Sound Event 80367 [16:59:06.489] OnScreenListChanged [16:59:06.489] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:59:06.878] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:59:06.878] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:59:07.173] Render Requested: tunic_with_shoulder_pads [16:59:07.173] Render Requested: empire_horseman_boots [16:59:07.173] Render Requested: battania_horse [16:59:07.173] Render Requested: light_harness [16:59:07.173] Render Requested: imperial_spear_t2 [16:59:07.173] Render Requested: small_flat_heater_shield [16:59:07.173] Render Requested: sumpter_horse [16:59:07.173] Render Requested: mule [16:59:07.173] Render Requested: old_horse [16:59:07.173] Render Requested: saddle_horse [16:59:07.173] Render Requested: hunter [16:59:07.173] Render Requested: battania_horse [16:59:07.173] Render Requested: charger [16:59:07.173] Render Requested: t2_battania_horse [16:59:07.173] Render Requested: t2_vlandia_horse [16:59:07.173] Render Requested: t3_battania_horse [16:59:07.173] Render Requested: t3_vlandia_horse [16:59:07.173] Render Requested: sg_sword_1h_001 [16:59:07.173] Render Requested: bastard_sword_t2 [16:59:07.173] Render Requested: sg_axe_whole_003_1h [16:59:07.173] Render Requested: peasant_hatchet_1_t1 [16:59:07.173] Render Requested: sg_t1_axe_001 [16:59:07.173] Render Requested: grain [16:59:07.173] Render Requested: grape [16:59:07.173] Render Requested: sumpter_horse [16:59:07.839] Render Requested: sumpter_horse [16:59:07.839] Render Requested: battania_horse [16:59:08.057] Render Requested: grape [16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.060] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.874] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.890] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:08.924] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:09.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:09.123] TransferItem Name: 葡萄 | From: PlayerInventory To: OtherInventory | Amount: 53 [16:59:09.133] Render Requested: grape [16:59:09.157] Render Requested: peasant_pickaxe_1_t1 [16:59:09.157] Render Requested: sg_axe_004 [16:59:09.157] Render Requested: sg_t1_ht_axe_003 [16:59:09.157] Render Requested: sg_t1_ht_axe_002 [16:59:09.174] Render Requested: peasant_hammer_2_t1 [16:59:09.174] Render Requested: sg_t1_ht_mace_002 [16:59:09.174] Render Requested: sg_t1_ht_axe2_001 [16:59:09.174] Render Requested: peasant_pitchfork_2_t1 [16:59:09.174] Render Requested: sg_spear_018 [16:59:09.174] Render Requested: simple_pike_t2 [16:59:09.174] Render Requested: peasant_polearm_1_t1 [16:59:09.174] Render Requested: banner_big [16:59:09.191] TransferItem Name: 葡萄 | From: PlayerInventory To: OtherInventory | Amount: 2 [16:59:09.194] Render Requested: old_kite_shield [16:59:09.194] Render Requested: battered_kite_shield [16:59:09.194] Render Requested: leather_bound_kite_shield [16:59:09.194] Render Requested: battered_horsemans_kite_shield [16:59:09.194] Render Requested: worn_kite_shield [16:59:09.194] Render Requested: leather_bound_kite_shield [16:59:09.194] Render Requested: old_horsemans_kite_shield [16:59:09.194] Render Requested: bound_horsemans_kite_shield [16:59:09.194] Render Requested: reinforced_horsemans_kite_shield [16:59:09.194] Render Requested: reinforced_flat_kite_shield [16:59:09.194] Render Requested: studded_bound_kite_shield [16:59:09.206] TransferItem Name: 葡萄 | From: PlayerInventory To: OtherInventory | Amount: 2 [16:59:09.207] Render Requested: studded_bound_kite_shield [16:59:09.208] Render Requested: steppe_guardian_shield [16:59:09.208] Render Requested: heavy_horsemans_kite_shield [16:59:09.208] Render Requested: noyans_shield [16:59:09.208] Render Requested: sg_gong_004 [16:59:09.208] Render Requested: lz_longbow_yangzhou_01 [16:59:09.208] Render Requested: lz_longbow_yangzhou_02 [16:59:09.208] Render Requested: lz_bow_han_01 [16:59:09.208] Render Requested: lz_bow_yongliang_01 [16:59:09.208] Render Requested: sg_gong_005 [16:59:09.208] Render Requested: composite_bow [16:59:09.208] Render Requested: lz_longbow_yanzhou_02 [16:59:09.223] Render Requested: lz_longbow_yangzhou_05 [16:59:09.224] Render Requested: lz_longbow_yangzhou_06 [16:59:09.224] Render Requested: sg_arrows_001 [16:59:09.224] Render Requested: sg_arrows_003 [16:59:09.224] Render Requested: lz_arrow_qingzhou_01 [16:59:09.224] Render Requested: lz_arrow_xuzhou_01 [16:59:09.224] Render Requested: sg_arrows_005 [16:59:09.224] Render Requested: lz_arrow_xuzhou_02 [16:59:09.224] Render Requested: bodkin_arrows_b [16:59:09.224] Render Requested: piercing_arrows [16:59:09.224] Render Requested: lz_xbow_yongliang_01 [16:59:09.224] Render Requested: lz_xbow_yuzhou_01 [16:59:09.224] Render Requested: lz_xbow_yongliang_02 [16:59:09.240] Render Requested: bolt_a [16:59:09.240] Render Requested: sg_t1_shortaxe_001 [16:59:09.240] Render Requested: western_javelin_1_t2 [16:59:09.240] Render Requested: grain [16:59:09.240] Render Requested: beer [16:59:09.240] Render Requested: cheese [16:59:09.240] Render Requested: hardwood [16:59:09.240] Render Requested: clay [16:59:09.240] Render Requested: flax [16:59:09.240] Render Requested: hides [16:59:09.240] Render Requested: cotton [16:59:09.257] Render Requested: tools [16:59:09.257] Render Requested: leather [16:59:09.257] Render Requested: fur [16:59:09.257] Render Requested: sg_npc_merchant_head [16:59:09.257] Render Requested: sg_npc_booksellers_head [16:59:09.257] Render Requested: sg_npc_guard_head [16:59:09.257] Render Requested: sg_npc_wenguan_head [16:59:09.257] Render Requested: sg_ar_c03_s8001_head [16:59:09.257] Render Requested: sg_ar_c03_s8001_head [16:59:09.257] Render Requested: sg_ar_c03_s5003_head [16:59:09.273] Render Requested: sg_ar_c03_s7001_head_b [16:59:09.273] Render Requested: sg_ar_c03_s7002_head [16:59:09.273] Render Requested: leather_apron [16:59:09.274] Render Requested: sg_cl_c03_s1001_body [16:59:09.274] Render Requested: merchants_fur_coat [16:59:09.274] Render Requested: sg_npc_wuguan_body [16:59:09.274] Render Requested: sg_ar_c03_s5003_body [16:59:09.290] Render Requested: sg_npc_guard_arm [16:59:09.290] Render Requested: sg_npc_gladiator_arm [16:59:09.290] Render Requested: sg_ar_c03_s8001_arm [16:59:09.290] Render Requested: sg_ar_c03_s5004_arm [16:59:09.290] Render Requested: strapped_shoes [16:59:09.306] Render Requested: sg_ar_c03_s8001_leg [16:59:09.306] Render Requested: hog [16:59:09.306] Render Requested: sheep [16:59:09.323] Render Requested: bandit_saddle_steppe [16:59:09.323] Render Requested: light_harness [16:59:09.340] Render Requested: sg_hh_c07_001_t1 [16:59:09.691] Render Requested: sumpter_horse [16:59:10.143] Render Requested: sg_npc_guard_arm [16:59:10.392] Render Requested: sg_npc_gladiator_arm [16:59:10.409] Render Requested: sg_ar_c03_s8001_arm [16:59:10.459] Render Requested: sg_ar_c03_s5004_arm [16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.492] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.546] Render Requested: strapped_shoes [16:59:10.576] Render Requested: empire_horseman_boots [16:59:10.627] Render Requested: sg_ar_c03_s8001_leg [16:59:10.759] Render Requested: empire_horseman_boots [16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:10.992] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:11.643] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.176] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.693] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.793] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.810] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:12.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.193] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.193] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.193] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.628] Render Requested: hog [16:59:13.711] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.727] Render Requested: sheep [16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:13.978] Render Requested: hog [16:59:14.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.477] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.478] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.628] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:14.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.229] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.429] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:15.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:17.496] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 23 [16:59:17.506] Render Requested: hog [16:59:17.517] Render Requested: sheep [16:59:18.499] Render Requested: tunic_with_shoulder_pads [16:59:18.698] Render Requested: hardwood [16:59:19.165] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:19.190] Render Requested: hardwood [16:59:19.431] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:19.781] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:19.998] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:20.249] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:20.715] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:20.915] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:21.116] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:21.333] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:21.783] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:22.784] Force VSync State is now DEACTIVATED [16:59:22.784] PopScreen [16:59:22.784] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:59:22.784] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:59:22.784] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:59:22.811] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:59:22.811] OnScreenListChanged [16:59:22.811] SandBox.View.Map.MapScreen::HandleActivate [16:59:22.812] SandBox.View.Map.MapScreen::HandleResume [16:59:22.829] [GAME MENU] town [16:59:22.830] Release Sound Event -1 [16:59:22.830] Release Sound Event -1 [16:59:22.830] Release Sound Event -1 [16:59:22.830] Release Sound Event -1 [16:59:24.226] Force VSync State is now ACTIVE [16:59:24.226] PushScreen [16:59:24.226] SandBox.View.Map.MapScreen::HandlePause [16:59:24.226] SandBox.View.Map.MapScreen::HandleDeactivate [16:59:24.226] Release Sound Event 80369 [16:59:24.226] Release Sound Event 80368 [16:59:24.226] OnScreenListChanged [16:59:24.226] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize [16:59:24.538] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene. [16:59:24.538] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml. [16:59:24.540] Unable to find particle system with name prt_crafting_scene [16:59:24.540] Emitter hierarchy does not match invalid_particle-invalid_particle [16:59:24.542] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate [16:59:24.542] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume [16:59:28.738] Force VSync State is now DEACTIVATED [16:59:28.738] PopScreen [16:59:28.739] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause [16:59:28.739] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate [16:59:28.739] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize [16:59:28.739] Scene_view::clear_all(crafting_menu_outdoor) [16:59:28.794] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen [16:59:28.794] OnScreenListChanged [16:59:28.794] SandBox.View.Map.MapScreen::HandleActivate [16:59:28.794] SandBox.View.Map.MapScreen::HandleResume [16:59:28.803] [GAME MENU] town [16:59:28.804] Release Sound Event -1 [16:59:28.804] Release Sound Event -1 [16:59:28.804] Release Sound Event -1 [16:59:28.804] Release Sound Event -1 [16:59:33.864] Average value of 五谷 : 1.584618 [16:59:33.864] Average value of 鱼 : 3.485492 [16:59:33.864] Average value of 肉 : 1.779811 [16:59:33.864] Average value of 奶酥 : 1.919978 [16:59:33.865] Average value of 葡萄 : 3.34637 [16:59:33.865] Average value of 枣 : 2.792545 [16:59:33.865] Average value of 青果 : 2.855438 [16:59:33.865] Average value of 膏脂 : 2.355678 [16:59:33.865] Average value of 菜油 : 6.841764 [16:59:33.865] Average value of 苎麻 : 2.945799 [16:59:33.865] Average value of 苧布 : 6.441048 [16:59:33.865] Average value of 羊毛 : 5.005541 [16:59:33.865] Average value of 布匹 : 1.3 [16:59:33.865] Average value of 蚕丝 : 0.6684086 [16:59:33.865] Average value of 绸缎 : 2.971194 [16:59:33.865] Average value of 硬木 : 1.190906 [16:59:33.865] Average value of 铁 : 1.201493 [16:59:33.865] Average value of 盐巴 : 2.510645 [16:59:33.865] Average value of 银矿石 : 2.445247 [16:59:33.865] Average value of 兽皮 : 1.213436 [16:59:33.865] Average value of 陶土 : 2.083711 [16:59:33.865] Average value of 浊酒 : 0.5922138 [16:59:33.865] Average value of 西域葡萄酒 : 4.676584 [16:59:33.865] Average value of 工具 : 0.9235573 [16:59:33.865] Average value of 陶瓷 : 5.076117 [16:59:33.865] Average value of 皮革 : 1.412773 [16:59:33.865] Average value of 毛皮 : 2.752495 [16:59:33.865] Average value of 金银器 : 5.313806 [16:59:33.865] Average value of 箭 : 0.8207456 [16:59:33.865] Average value of 羊 : 1.652586 [16:59:33.865] Average value of 牛 : 1.763025 [16:59:33.865] Average value of 豕 : 0.9132912 [16:59:33.865] Average value of 驮畜 : 2.024521 [16:59:33.865] Average value of 坐骑 : 1.100359 [16:59:33.865] Average value of 战争坐骑 : 0.6972323 [16:59:33.865] Average value of 贵族坐骑 : 0.9571522 [16:59:33.865] Average value of 马匹装备 I : 0.8036584 [16:59:33.865] Average value of 马匹装备 II : 0.8359472 [16:59:33.865] Average value of 马匹装备 III : 1.20904 [16:59:33.865] Average value of 马匹装备 IV : 1.3 [16:59:33.865] Average value of 马匹装备 V : 1.3 [16:59:33.865] Average value of 近战武器 I : 0.8087897 [16:59:33.865] Average value of 近战武器 II : 0.8025342 [16:59:33.865] Average value of 近战武器 III : 0.8002648 [16:59:33.865] Average value of 近战武器 IV : 1.025558 [16:59:33.865] Average value of 近战武器 V : 1.21129 [16:59:33.865] Average value of 远程武器 I : 0.8071676 [16:59:33.865] Average value of 远程武器 II : 0.801043 [16:59:33.865] Average value of 远程武器 III : 0.8180618 [16:59:33.865] Average value of 远程武器 IV : 1.058668 [16:59:33.865] Average value of 远程武器 V : 1.219355 [16:59:33.865] Average value of 盾牌 I : 0.8135712 [16:59:33.865] Average value of 盾牌 II : 0.8039806 [16:59:33.865] Average value of 盾牌 III : 0.8197514 [16:59:33.865] Average value of 盾牌 IV : 1.125434 [16:59:33.865] Average value of 盾牌 V : 1.259678 [16:59:33.865] Average value of 服装 : 0.7999995 [16:59:33.865] Average value of 轻甲 : 0.7999995 [16:59:33.865] Average value of 中甲 : 0.8263131 [16:59:33.865] Average value of 重甲 : 0.8853421 [16:59:33.866] Average value of 终极护甲 : 1.195161 [16:59:33.866] Average value of 旗帜 : 1.3 [16:59:33.866] Average value of 未分配 : 1.3 [16:59:33.866] Force VSync State is now ACTIVE [16:59:33.866] PushScreen [16:59:33.866] SandBox.View.Map.MapScreen::HandlePause [16:59:33.866] SandBox.View.Map.MapScreen::HandleDeactivate [16:59:33.866] Release Sound Event 80372 [16:59:33.866] Release Sound Event 80371 [16:59:33.866] OnScreenListChanged [16:59:33.866] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:59:34.262] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:59:34.262] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:59:34.548] Render Requested: tunic_with_shoulder_pads [16:59:34.548] Render Requested: empire_horseman_boots [16:59:34.548] Render Requested: battania_horse [16:59:34.548] Render Requested: light_harness [16:59:34.548] Render Requested: imperial_spear_t2 [16:59:34.548] Render Requested: small_flat_heater_shield [16:59:34.548] Render Requested: sumpter_horse [16:59:34.548] Render Requested: mule [16:59:34.548] Render Requested: old_horse [16:59:34.548] Render Requested: saddle_horse [16:59:34.548] Render Requested: hunter [16:59:34.548] Render Requested: battania_horse [16:59:34.548] Render Requested: charger [16:59:34.548] Render Requested: t2_battania_horse [16:59:34.548] Render Requested: t2_vlandia_horse [16:59:34.548] Render Requested: t3_battania_horse [16:59:34.548] Render Requested: t3_vlandia_horse [16:59:34.548] Render Requested: sg_sword_1h_001 [16:59:34.548] Render Requested: bastard_sword_t2 [16:59:34.548] Render Requested: sg_axe_whole_003_1h [16:59:34.548] Render Requested: peasant_hatchet_1_t1 [16:59:34.548] Render Requested: sg_t1_axe_001 [16:59:34.549] Render Requested: hog [16:59:34.549] Render Requested: charcoal [16:59:34.549] Render Requested: grain [16:59:34.549] Render Requested: sumpter_horse [16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.555] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:34.662] Render Requested: grain [16:59:34.984] Render Requested: sumpter_horse [16:59:35.012] Render Requested: battania_horse [16:59:35.177] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:59:35.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:59:35.177] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:59:35.252] Render Requested: grain [16:59:35.547] Render Requested: charcoal [16:59:35.913] Render Requested: hog [16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.146] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.296] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.296] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.296] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:36.872] Render Requested: charcoal [16:59:39.201] Render Requested: t2_battania_horse [16:59:39.254] Render Requested: t2_vlandia_horse [16:59:39.323] Render Requested: t2_battania_horse [16:59:39.840] Render Requested: t2_vlandia_horse [16:59:39.934] Render Requested: t3_vlandia_horse [16:59:40.068] Render Requested: sg_sword_1h_001 [16:59:40.087] Render Requested: bastard_sword_t2 [16:59:40.167] Render Requested: peasant_hatchet_1_t1 [16:59:40.334] Render Requested: sg_t1_axe_001 [16:59:41.132] Render Requested: grain [16:59:41.132] Render Requested: grape [16:59:41.132] Render Requested: beer [16:59:41.132] Render Requested: cheese [16:59:41.132] Render Requested: hardwood [16:59:41.132] Render Requested: clay [16:59:41.132] Render Requested: flax [16:59:41.132] Render Requested: hides [16:59:41.132] Render Requested: cotton [16:59:41.132] Render Requested: tools [16:59:41.133] Render Requested: leather [16:59:41.133] Render Requested: fur [16:59:41.133] Render Requested: sheep [16:59:41.384] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:41.467] Render Requested: beer [16:59:41.835] Render Requested: cheese [16:59:41.903] Render Requested: hardwood [16:59:41.985] Render Requested: clay [16:59:42.251] Render Requested: grain [16:59:42.318] Render Requested: charcoal [16:59:45.806] Render Requested: hog [16:59:47.059] Render Requested: meat [16:59:47.059] Render Requested: hides [16:59:47.189] Render Requested: charcoal [16:59:47.688] TransferItem Name: 木炭 | From: PlayerInventory To: OtherInventory | Amount: 5 [16:59:47.695] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 7 [16:59:47.695] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 23 [16:59:47.697] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 23 [16:59:47.699] Render Requested: charcoal [16:59:47.699] Render Requested: meat [16:59:48.590] Render Requested: clay [16:59:49.008] Render Requested: grape [16:59:49.125] Render Requested: grain [16:59:49.756] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:49.764] Render Requested: grain [16:59:49.973] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:50.157] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:51.091] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:51.358] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [16:59:52.676] Force VSync State is now DEACTIVATED [16:59:52.676] PopScreen [16:59:52.676] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [16:59:52.676] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [16:59:52.676] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [16:59:52.701] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [16:59:52.701] OnScreenListChanged [16:59:52.701] SandBox.View.Map.MapScreen::HandleActivate [16:59:52.701] SandBox.View.Map.MapScreen::HandleResume [16:59:52.710] [GAME MENU] town [16:59:52.712] Release Sound Event -1 [16:59:52.712] Release Sound Event 80371 [16:59:52.712] Release Sound Event 80371 [16:59:52.712] Release Sound Event -1 [16:59:54.207] Average value of 五谷 : 1.584618 [16:59:54.207] Average value of 鱼 : 3.485492 [16:59:54.207] Average value of 肉 : 1.779811 [16:59:54.207] Average value of 奶酥 : 1.919978 [16:59:54.207] Average value of 葡萄 : 3.34637 [16:59:54.207] Average value of 枣 : 2.792545 [16:59:54.207] Average value of 青果 : 2.855438 [16:59:54.207] Average value of 膏脂 : 2.355678 [16:59:54.207] Average value of 菜油 : 6.841764 [16:59:54.207] Average value of 苎麻 : 2.945799 [16:59:54.207] Average value of 苧布 : 6.441048 [16:59:54.207] Average value of 羊毛 : 5.005541 [16:59:54.207] Average value of 布匹 : 1.3 [16:59:54.207] Average value of 蚕丝 : 0.6684086 [16:59:54.207] Average value of 绸缎 : 2.971194 [16:59:54.207] Average value of 硬木 : 1.190906 [16:59:54.207] Average value of 铁 : 1.201493 [16:59:54.207] Average value of 盐巴 : 2.510645 [16:59:54.207] Average value of 银矿石 : 2.445247 [16:59:54.207] Average value of 兽皮 : 1.213436 [16:59:54.207] Average value of 陶土 : 2.083711 [16:59:54.207] Average value of 浊酒 : 0.5922138 [16:59:54.207] Average value of 西域葡萄酒 : 4.676584 [16:59:54.207] Average value of 工具 : 0.9235573 [16:59:54.207] Average value of 陶瓷 : 5.076117 [16:59:54.207] Average value of 皮革 : 1.412773 [16:59:54.207] Average value of 毛皮 : 2.752495 [16:59:54.207] Average value of 金银器 : 5.313806 [16:59:54.207] Average value of 箭 : 0.8207456 [16:59:54.207] Average value of 羊 : 1.652586 [16:59:54.207] Average value of 牛 : 1.763025 [16:59:54.207] Average value of 豕 : 0.9132912 [16:59:54.207] Average value of 驮畜 : 2.024521 [16:59:54.207] Average value of 坐骑 : 1.100359 [16:59:54.207] Average value of 战争坐骑 : 0.6972323 [16:59:54.207] Average value of 贵族坐骑 : 0.9571522 [16:59:54.207] Average value of 马匹装备 I : 0.8036584 [16:59:54.208] Average value of 马匹装备 II : 0.8359472 [16:59:54.208] Average value of 马匹装备 III : 1.20904 [16:59:54.208] Average value of 马匹装备 IV : 1.3 [16:59:54.208] Average value of 马匹装备 V : 1.3 [16:59:54.208] Average value of 近战武器 I : 0.8087897 [16:59:54.208] Average value of 近战武器 II : 0.8025342 [16:59:54.208] Average value of 近战武器 III : 0.8002648 [16:59:54.208] Average value of 近战武器 IV : 1.025558 [16:59:54.208] Average value of 近战武器 V : 1.21129 [16:59:54.208] Average value of 远程武器 I : 0.8071676 [16:59:54.208] Average value of 远程武器 II : 0.801043 [16:59:54.208] Average value of 远程武器 III : 0.8180618 [16:59:54.208] Average value of 远程武器 IV : 1.058668 [16:59:54.208] Average value of 远程武器 V : 1.219355 [16:59:54.208] Average value of 盾牌 I : 0.8135712 [16:59:54.208] Average value of 盾牌 II : 0.8039806 [16:59:54.208] Average value of 盾牌 III : 0.8197514 [16:59:54.208] Average value of 盾牌 IV : 1.125434 [16:59:54.208] Average value of 盾牌 V : 1.259678 [16:59:54.208] Average value of 服装 : 0.7999995 [16:59:54.208] Average value of 轻甲 : 0.7999995 [16:59:54.208] Average value of 中甲 : 0.8263131 [16:59:54.208] Average value of 重甲 : 0.8853421 [16:59:54.208] Average value of 终极护甲 : 1.195161 [16:59:54.208] Average value of 旗帜 : 1.3 [16:59:54.208] Average value of 未分配 : 1.3 [16:59:54.208] Force VSync State is now ACTIVE [16:59:54.208] PushScreen [16:59:54.208] SandBox.View.Map.MapScreen::HandlePause [16:59:54.208] SandBox.View.Map.MapScreen::HandleDeactivate [16:59:54.208] Release Sound Event 80375 [16:59:54.208] Release Sound Event 80374 [16:59:54.208] OnScreenListChanged [16:59:54.208] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [16:59:54.616] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [16:59:54.616] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [16:59:54.898] Render Requested: tunic_with_shoulder_pads [16:59:54.898] Render Requested: empire_horseman_boots [16:59:54.898] Render Requested: battania_horse [16:59:54.898] Render Requested: light_harness [16:59:54.898] Render Requested: imperial_spear_t2 [16:59:54.898] Render Requested: small_flat_heater_shield [16:59:54.898] Render Requested: sumpter_horse [16:59:54.898] Render Requested: mule [16:59:54.898] Render Requested: old_horse [16:59:54.898] Render Requested: saddle_horse [16:59:54.898] Render Requested: hunter [16:59:54.898] Render Requested: battania_horse [16:59:54.898] Render Requested: charger [16:59:54.898] Render Requested: t2_battania_horse [16:59:54.898] Render Requested: t2_vlandia_horse [16:59:54.898] Render Requested: t3_battania_horse [16:59:54.899] Render Requested: t3_vlandia_horse [16:59:54.899] Render Requested: sg_sword_1h_001 [16:59:54.899] Render Requested: bastard_sword_t2 [16:59:54.899] Render Requested: sg_axe_whole_003_1h [16:59:54.899] Render Requested: peasant_hatchet_1_t1 [16:59:54.899] Render Requested: sg_t1_axe_001 [16:59:54.899] Render Requested: grain [16:59:54.899] Render Requested: sumpter_horse [16:59:54.905] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:59:54.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:59:54.905] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.907] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:54.936] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:59:54.936] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:59:54.936] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:59:54.961] Render Requested: charger [16:59:54.961] Render Requested: battania_horse [16:59:55.040] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [16:59:55.040] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [16:59:55.468] Render Requested: t2_battania_horse [16:59:55.531] Render Requested: t2_vlandia_horse [16:59:55.560] Render Requested: t3_battania_horse [16:59:55.617] Render Requested: t3_vlandia_horse [16:59:55.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.812] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.835] Render Requested: sg_sword_1h_001 [16:59:55.862] Render Requested: peasant_pickaxe_1_t1 [16:59:55.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.879] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:55.899] Render Requested: bastard_sword_t2 [16:59:55.912] Render Requested: sg_axe_004 [16:59:55.948] Render Requested: sg_axe_whole_003_1h [16:59:55.978] Render Requested: sg_t1_ht_axe_003 [16:59:56.030] Render Requested: peasant_hatchet_1_t1 [16:59:56.095] Render Requested: sg_t1_ht_axe_002 [16:59:56.264] Render Requested: sg_t1_axe_001 [16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.347] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:56.532] Render Requested: peasant_hatchet_1_t1 [16:59:57.179] Render Requested: cheese [16:59:57.179] Render Requested: hardwood [16:59:57.179] Render Requested: charcoal [16:59:57.179] Render Requested: clay [16:59:57.179] Render Requested: flax [16:59:57.179] Render Requested: hides [16:59:57.179] Render Requested: cotton [16:59:57.179] Render Requested: tools [16:59:57.179] Render Requested: leather [16:59:57.179] Render Requested: fur [16:59:57.180] Render Requested: sheep [16:59:57.195] Render Requested: grain [16:59:57.195] Render Requested: grape [16:59:57.196] Render Requested: meat [16:59:57.196] Render Requested: beer [16:59:57.297] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[16:59:57.480] Render Requested: meat [16:59:57.497] Render Requested: beer [16:59:57.631] Render Requested: clay [16:59:57.648] Render Requested: flax [16:59:57.798] Render Requested: hides [16:59:57.914] Render Requested: leather [16:59:58.015] Render Requested: fur [16:59:58.532] Render Requested: sheep [16:59:58.916] Render Requested: fur [16:59:59.199] Render Requested: leather [16:59:59.315] Render Requested: tools [16:59:59.466] Render Requested: clay [16:59:59.632] Render Requested: charcoal [16:59:59.866] Render Requested: clay [16:59:59.917] Render Requested: charcoal [17:00:00.049] Render Requested: cheese [17:00:00.216] Render Requested: hardwood [17:00:03.134] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:00:03.143] Render Requested: hardwood [17:00:03.334] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:00:03.534] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:00:03.952] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:00:04.151] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:00:04.369] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:00:04.568] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:00:05.103] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:00:05.353] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:00:05.536] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:00:07.405] Force VSync State is now DEACTIVATED [17:00:07.405] PopScreen [17:00:07.405] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:00:07.405] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:00:07.405] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:00:07.443] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:00:07.443] OnScreenListChanged [17:00:07.443] SandBox.View.Map.MapScreen::HandleActivate [17:00:07.443] SandBox.View.Map.MapScreen::HandleResume [17:00:07.452] [GAME MENU] town [17:00:07.453] Release Sound Event -1 [17:00:07.453] Release Sound Event -1 [17:00:07.453] Release Sound Event -1 [17:00:07.453] Release Sound Event -1 [17:00:08.978] Force VSync State is now ACTIVE [17:00:08.978] PushScreen [17:00:08.978] SandBox.View.Map.MapScreen::HandlePause [17:00:08.978] SandBox.View.Map.MapScreen::HandleDeactivate [17:00:08.978] Release Sound Event 80377 [17:00:08.978] Release Sound Event 80376 [17:00:08.978] OnScreenListChanged [17:00:08.978] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize [17:00:09.287] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene. [17:00:09.288] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml. [17:00:09.289] Unable to find particle system with name prt_crafting_scene [17:00:09.289] Emitter hierarchy does not match invalid_particle-invalid_particle [17:00:09.292] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate [17:00:09.292] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume [17:00:16.445] Force VSync State is now DEACTIVATED [17:00:16.445] PopScreen [17:00:16.445] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause [17:00:16.445] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate [17:00:16.445] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize [17:00:16.445] Scene_view::clear_all(crafting_menu_outdoor) [17:00:16.480] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen [17:00:16.481] OnScreenListChanged [17:00:16.481] SandBox.View.Map.MapScreen::HandleActivate [17:00:16.481] SandBox.View.Map.MapScreen::HandleResume [17:00:16.522] [GAME MENU] town [17:00:16.523] Release Sound Event -1 [17:00:16.523] Release Sound Event -1 [17:00:16.523] Release Sound Event -1 [17:00:16.523] Release Sound Event -1 [17:00:20.771] Average value of 五谷 : 1.584618 [17:00:20.771] Average value of 鱼 : 3.485492 [17:00:20.771] Average value of 肉 : 1.779811 [17:00:20.771] Average value of 奶酥 : 1.919978 [17:00:20.771] Average value of 葡萄 : 3.34637 [17:00:20.771] Average value of 枣 : 2.792545 [17:00:20.771] Average value of 青果 : 2.855438 [17:00:20.771] Average value of 膏脂 : 2.355678 [17:00:20.771] Average value of 菜油 : 6.841764 [17:00:20.772] Average value of 苎麻 : 2.945799 [17:00:20.772] Average value of 苧布 : 6.441048 [17:00:20.772] Average value of 羊毛 : 5.005541 [17:00:20.772] Average value of 布匹 : 1.3 [17:00:20.772] Average value of 蚕丝 : 0.6684086 [17:00:20.772] Average value of 绸缎 : 2.971194 [17:00:20.772] Average value of 硬木 : 1.190906 [17:00:20.772] Average value of 铁 : 1.201493 [17:00:20.772] Average value of 盐巴 : 2.510645 [17:00:20.772] Average value of 银矿石 : 2.445247 [17:00:20.772] Average value of 兽皮 : 1.213436 [17:00:20.772] Average value of 陶土 : 2.083711 [17:00:20.772] Average value of 浊酒 : 0.5922138 [17:00:20.772] Average value of 西域葡萄酒 : 4.676584 [17:00:20.772] Average value of 工具 : 0.9235573 [17:00:20.772] Average value of 陶瓷 : 5.076117 [17:00:20.772] Average value of 皮革 : 1.412773 [17:00:20.772] Average value of 毛皮 : 2.752495 [17:00:20.772] Average value of 金银器 : 5.313806 [17:00:20.772] Average value of 箭 : 0.8207456 [17:00:20.772] Average value of 羊 : 1.652586 [17:00:20.772] Average value of 牛 : 1.763025 [17:00:20.772] Average value of 豕 : 0.9132912 [17:00:20.772] Average value of 驮畜 : 2.024521 [17:00:20.772] Average value of 坐骑 : 1.100359 [17:00:20.772] Average value of 战争坐骑 : 0.6972323 [17:00:20.772] Average value of 贵族坐骑 : 0.9571522 [17:00:20.772] Average value of 马匹装备 I : 0.8036584 [17:00:20.772] Average value of 马匹装备 II : 0.8359472 [17:00:20.772] Average value of 马匹装备 III : 1.20904 [17:00:20.772] Average value of 马匹装备 IV : 1.3 [17:00:20.772] Average value of 马匹装备 V : 1.3 [17:00:20.772] Average value of 近战武器 I : 0.8087897 [17:00:20.772] Average value of 近战武器 II : 0.8025342 [17:00:20.772] Average value of 近战武器 III : 0.8002648 [17:00:20.772] Average value of 近战武器 IV : 1.025558 [17:00:20.772] Average value of 近战武器 V : 1.21129 [17:00:20.772] Average value of 远程武器 I : 0.8071676 [17:00:20.772] Average value of 远程武器 II : 0.801043 [17:00:20.772] Average value of 远程武器 III : 0.8180618 [17:00:20.772] Average value of 远程武器 IV : 1.058668 [17:00:20.772] Average value of 远程武器 V : 1.219355 [17:00:20.772] Average value of 盾牌 I : 0.8135712 [17:00:20.772] Average value of 盾牌 II : 0.8039806 [17:00:20.772] Average value of 盾牌 III : 0.8197514 [17:00:20.772] Average value of 盾牌 IV : 1.125434 [17:00:20.772] Average value of 盾牌 V : 1.259678 [17:00:20.772] Average value of 服装 : 0.7999995 [17:00:20.772] Average value of 轻甲 : 0.7999995 [17:00:20.772] Average value of 中甲 : 0.8263131 [17:00:20.772] Average value of 重甲 : 0.8853421 [17:00:20.772] Average value of 终极护甲 : 1.195161 [17:00:20.772] Average value of 旗帜 : 1.3 [17:00:20.772] Average value of 未分配 : 1.3 [17:00:20.772] Force VSync State is now ACTIVE [17:00:20.772] PushScreen [17:00:20.772] SandBox.View.Map.MapScreen::HandlePause [17:00:20.773] SandBox.View.Map.MapScreen::HandleDeactivate [17:00:20.773] Release Sound Event 80380 [17:00:20.773] Release Sound Event 80379 [17:00:20.773] OnScreenListChanged [17:00:20.773] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:00:21.180] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:00:21.180] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:00:21.462] Render Requested: tunic_with_shoulder_pads [17:00:21.462] Render Requested: empire_horseman_boots [17:00:21.462] Render Requested: battania_horse [17:00:21.462] Render Requested: light_harness [17:00:21.462] Render Requested: imperial_spear_t2 [17:00:21.462] Render Requested: small_flat_heater_shield [17:00:21.462] Render Requested: sumpter_horse [17:00:21.462] Render Requested: mule [17:00:21.462] Render Requested: old_horse [17:00:21.462] Render Requested: saddle_horse [17:00:21.462] Render Requested: hunter [17:00:21.462] Render Requested: battania_horse [17:00:21.462] Render Requested: charger [17:00:21.462] Render Requested: t2_battania_horse [17:00:21.462] Render Requested: t2_vlandia_horse [17:00:21.462] Render Requested: t3_battania_horse [17:00:21.462] Render Requested: t3_vlandia_horse [17:00:21.462] Render Requested: sg_sword_1h_001 [17:00:21.462] Render Requested: bastard_sword_t2 [17:00:21.462] Render Requested: sg_axe_whole_003_1h [17:00:21.462] Render Requested: peasant_hatchet_1_t1 [17:00:21.462] Render Requested: sg_t1_axe_001 [17:00:21.462] Render Requested: charcoal [17:00:21.463] Render Requested: grain [17:00:21.463] Render Requested: sumpter_horse [17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.470] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:21.599] Render Requested: battania_horse [17:00:21.599] Render Requested: battania_horse [17:00:22.100] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:00:22.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:22.100] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:22.187] Render Requested: grain [17:00:22.286] Render Requested: charcoal [17:00:22.418] Render Requested: grain [17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.002] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.084] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:23.086] Render Requested: charcoal [17:00:26.687] TransferItem Name: 木炭 | From: PlayerInventory To: OtherInventory | Amount: 5 [17:00:26.708] Render Requested: grain [17:00:27.162] Render Requested: sumpter_horse [17:00:27.925] Render Requested: grain [17:00:28.610] Render Requested: sumpter_horse [17:00:29.139] Force VSync State is now DEACTIVATED [17:00:29.139] PopScreen [17:00:29.139] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:00:29.139] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:00:29.139] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:00:29.164] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:00:29.165] OnScreenListChanged [17:00:29.165] SandBox.View.Map.MapScreen::HandleActivate [17:00:29.165] SandBox.View.Map.MapScreen::HandleResume [17:00:29.174] [GAME MENU] town [17:00:29.175] Release Sound Event -1 [17:00:29.175] Release Sound Event 80379 [17:00:29.175] Release Sound Event 80379 [17:00:29.175] Release Sound Event -1 [17:00:30.554] Average value of 五谷 : 1.584618 [17:00:30.554] Average value of 鱼 : 3.485492 [17:00:30.554] Average value of 肉 : 1.779811 [17:00:30.554] Average value of 奶酥 : 1.919978 [17:00:30.554] Average value of 葡萄 : 3.34637 [17:00:30.554] Average value of 枣 : 2.792545 [17:00:30.554] Average value of 青果 : 2.855438 [17:00:30.554] Average value of 膏脂 : 2.355678 [17:00:30.554] Average value of 菜油 : 6.841764 [17:00:30.554] Average value of 苎麻 : 2.945799 [17:00:30.554] Average value of 苧布 : 6.441048 [17:00:30.554] Average value of 羊毛 : 5.005541 [17:00:30.554] Average value of 布匹 : 1.3 [17:00:30.554] Average value of 蚕丝 : 0.6684086 [17:00:30.554] Average value of 绸缎 : 2.971194 [17:00:30.554] Average value of 硬木 : 1.190906 [17:00:30.554] Average value of 铁 : 1.201493 [17:00:30.554] Average value of 盐巴 : 2.510645 [17:00:30.554] Average value of 银矿石 : 2.445247 [17:00:30.554] Average value of 兽皮 : 1.213436 [17:00:30.554] Average value of 陶土 : 2.083711 [17:00:30.554] Average value of 浊酒 : 0.5922138 [17:00:30.554] Average value of 西域葡萄酒 : 4.676584 [17:00:30.554] Average value of 工具 : 0.9235573 [17:00:30.554] Average value of 陶瓷 : 5.076117 [17:00:30.554] Average value of 皮革 : 1.412773 [17:00:30.554] Average value of 毛皮 : 2.752495 [17:00:30.554] Average value of 金银器 : 5.313806 [17:00:30.554] Average value of 箭 : 0.8207456 [17:00:30.554] Average value of 羊 : 1.652586 [17:00:30.554] Average value of 牛 : 1.763025 [17:00:30.554] Average value of 豕 : 0.9132912 [17:00:30.554] Average value of 驮畜 : 2.024521 [17:00:30.554] Average value of 坐骑 : 1.100359 [17:00:30.555] Average value of 战争坐骑 : 0.6972323 [17:00:30.555] Average value of 贵族坐骑 : 0.9571522 [17:00:30.555] Average value of 马匹装备 I : 0.8036584 [17:00:30.555] Average value of 马匹装备 II : 0.8359472 [17:00:30.555] Average value of 马匹装备 III : 1.20904 [17:00:30.555] Average value of 马匹装备 IV : 1.3 [17:00:30.555] Average value of 马匹装备 V : 1.3 [17:00:30.555] Average value of 近战武器 I : 0.8087897 [17:00:30.555] Average value of 近战武器 II : 0.8025342 [17:00:30.555] Average value of 近战武器 III : 0.8002648 [17:00:30.555] Average value of 近战武器 IV : 1.025558 [17:00:30.555] Average value of 近战武器 V : 1.21129 [17:00:30.555] Average value of 远程武器 I : 0.8071676 [17:00:30.555] Average value of 远程武器 II : 0.801043 [17:00:30.555] Average value of 远程武器 III : 0.8180618 [17:00:30.555] Average value of 远程武器 IV : 1.058668 [17:00:30.555] Average value of 远程武器 V : 1.219355 [17:00:30.555] Average value of 盾牌 I : 0.8135712 [17:00:30.555] Average value of 盾牌 II : 0.8039806 [17:00:30.555] Average value of 盾牌 III : 0.8197514 [17:00:30.555] Average value of 盾牌 IV : 1.125434 [17:00:30.555] Average value of 盾牌 V : 1.259678 [17:00:30.555] Average value of 服装 : 0.7999995 [17:00:30.555] Average value of 轻甲 : 0.7999995 [17:00:30.555] Average value of 中甲 : 0.8263131 [17:00:30.555] Average value of 重甲 : 0.8853421 [17:00:30.555] Average value of 终极护甲 : 1.195161 [17:00:30.555] Average value of 旗帜 : 1.3 [17:00:30.555] Average value of 未分配 : 1.3 [17:00:30.555] Force VSync State is now ACTIVE [17:00:30.555] PushScreen [17:00:30.555] SandBox.View.Map.MapScreen::HandlePause [17:00:30.555] SandBox.View.Map.MapScreen::HandleDeactivate [17:00:30.555] Release Sound Event 80382 [17:00:30.555] Release Sound Event 80381 [17:00:30.555] OnScreenListChanged [17:00:30.555] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:00:30.944] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:00:30.944] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:00:31.230] Render Requested: tunic_with_shoulder_pads [17:00:31.230] Render Requested: empire_horseman_boots [17:00:31.231] Render Requested: battania_horse [17:00:31.231] Render Requested: light_harness [17:00:31.231] Render Requested: imperial_spear_t2 [17:00:31.231] Render Requested: small_flat_heater_shield [17:00:31.231] Render Requested: sumpter_horse [17:00:31.231] Render Requested: mule [17:00:31.231] Render Requested: old_horse [17:00:31.231] Render Requested: saddle_horse [17:00:31.231] Render Requested: hunter [17:00:31.231] Render Requested: battania_horse [17:00:31.231] Render Requested: charger [17:00:31.231] Render Requested: t2_battania_horse [17:00:31.231] Render Requested: t2_vlandia_horse [17:00:31.231] Render Requested: t3_battania_horse [17:00:31.231] Render Requested: t3_vlandia_horse [17:00:31.231] Render Requested: sg_sword_1h_001 [17:00:31.231] Render Requested: bastard_sword_t2 [17:00:31.231] Render Requested: sg_axe_whole_003_1h [17:00:31.231] Render Requested: peasant_hatchet_1_t1 [17:00:31.231] Render Requested: sg_t1_axe_001 [17:00:31.231] Render Requested: grain [17:00:31.231] Render Requested: sumpter_horse [17:00:31.236] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:00:31.236] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:31.237] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.239] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:31.263] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:00:31.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:31.263] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:31.358] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:00:31.358] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:31.359] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:31.608] Render Requested: tunic_with_shoulder_pads [17:00:31.654] Render Requested: hunter [17:00:31.675] Render Requested: battania_horse [17:00:31.764] Render Requested: battania_horse [17:00:31.840] Render Requested: charger [17:00:31.977] Render Requested: sg_sword_1h_001 [17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.092] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.144] Render Requested: bastard_sword_t2 [17:00:32.159] Render Requested: peasant_pickaxe_1_t1 [17:00:32.241] Render Requested: sg_axe_004 [17:00:32.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:32.261] Render Requested: peasant_hatchet_1_t1 [17:00:32.475] Render Requested: sg_t1_ht_axe_003 [17:00:32.811] Render Requested: peasant_hatchet_1_t1 [17:00:33.331] Render Requested: sg_axe_whole_003_1h [17:00:33.411] Render Requested: sg_t1_axe_001 [17:00:33.480] Render Requested: peasant_pickaxe_1_t1 [17:00:33.480] Render Requested: sg_t1_ht_axe_002 [17:00:33.494] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.494] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.494] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.512] Render Requested: peasant_hammer_2_t1 [17:00:33.546] Render Requested: sg_t1_ht_mace_002 [17:00:33.596] Render Requested: sg_t1_ht_axe2_001 [17:00:33.629] Render Requested: sg_t1_ht_axe_002 [17:00:33.648] Render Requested: peasant_hammer_2_t1 [17:00:33.659] Render Requested: peasant_pitchfork_2_t1 [17:00:33.745] Render Requested: sg_t1_ht_mace_002 [17:00:33.745] Render Requested: sg_spear_018 [17:00:33.779] Render Requested: simple_pike_t2 [17:00:33.810] Render Requested: peasant_polearm_1_t1 [17:00:33.830] Render Requested: banner_big [17:00:33.860] Render Requested: old_kite_shield [17:00:33.893] Render Requested: battered_kite_shield [17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.894] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:33.912] Render Requested: imperial_spear_t2 [17:00:33.931] Render Requested: banner_big [17:00:33.931] Render Requested: small_flat_heater_shield [17:00:33.931] Render Requested: leather_bound_kite_shield [17:00:33.997] Render Requested: old_kite_shield [17:00:33.997] Render Requested: battered_horsemans_kite_shield [17:00:34.083] Render Requested: battered_kite_shield [17:00:34.093] Render Requested: worn_kite_shield [17:00:34.163] Render Requested: leather_bound_kite_shield [17:00:34.163] Render Requested: leather_bound_kite_shield [17:00:34.344] Render Requested: old_horsemans_kite_shield [17:00:34.363] Render Requested: battered_horsemans_kite_shield [17:00:34.631] Render Requested: worn_kite_shield [17:00:34.631] Render Requested: bound_horsemans_kite_shield [17:00:34.664] Render Requested: reinforced_horsemans_kite_shield [17:00:34.683] Render Requested: reinforced_flat_kite_shield [17:00:34.714] Render Requested: studded_bound_kite_shield [17:00:34.747] Render Requested: studded_bound_kite_shield [17:00:34.779] Render Requested: reinforced_horsemans_kite_shield [17:00:34.799] Render Requested: reinforced_flat_kite_shield [17:00:34.799] Render Requested: steppe_guardian_shield [17:00:34.864] Render Requested: studded_bound_kite_shield [17:00:34.877] Render Requested: heavy_horsemans_kite_shield [17:00:35.044] Render Requested: noyans_shield [17:00:35.614] Render Requested: steppe_guardian_shield [17:00:35.615] Render Requested: sg_gong_004 [17:00:35.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.629] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.684] Render Requested: lz_longbow_yangzhou_01 [17:00:35.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.695] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.713] Render Requested: heavy_horsemans_kite_shield [17:00:35.732] Render Requested: noyans_shield [17:00:35.732] Render Requested: lz_longbow_yangzhou_02 [17:00:35.814] Render Requested: lz_bow_han_01 [17:00:35.829] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.829] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.829] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:35.847] Render Requested: sg_gong_004 [17:00:36.028] Render Requested: lz_bow_yongliang_01 [17:00:36.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.047] Render Requested: lz_longbow_yangzhou_01 [17:00:36.184] Render Requested: lz_longbow_yangzhou_02 [17:00:36.195] Render Requested: sg_gong_005 [17:00:36.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.231] Render Requested: lz_bow_han_01 [17:00:36.231] Render Requested: composite_bow [17:00:36.264] Render Requested: lz_longbow_yanzhou_02 [17:00:36.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.265] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.297] Render Requested: lz_bow_yongliang_01 [17:00:36.314] Render Requested: sg_gong_005 [17:00:36.314] Render Requested: lz_longbow_yangzhou_05 [17:00:36.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.345] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.381] Render Requested: composite_bow [17:00:36.381] Render Requested: lz_longbow_yangzhou_06 [17:00:36.499] Render Requested: lz_longbow_yanzhou_02 [17:00:36.499] Render Requested: sg_arrows_001 [17:00:36.513] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.832] Render Requested: lz_longbow_yangzhou_05 [17:00:36.832] Render Requested: sg_arrows_003 [17:00:36.846] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:36.865] Render Requested: lz_arrow_qingzhou_01 [17:00:36.898] Render Requested: lz_arrow_xuzhou_01 [17:00:36.917] Render Requested: sg_arrows_005 [17:00:36.948] Render Requested: lz_arrow_xuzhou_02 [17:00:36.982] Render Requested: lz_arrow_qingzhou_01 [17:00:36.998] Render Requested: lz_arrow_xuzhou_01 [17:00:36.998] Render Requested: bodkin_arrows_b [17:00:37.064] Render Requested: sg_arrows_005 [17:00:37.065] Render Requested: piercing_arrows [17:00:37.164] Render Requested: lz_arrow_xuzhou_02 [17:00:37.179] Render Requested: lz_xbow_yongliang_01 [17:00:37.531] Render Requested: bodkin_arrows_b [17:00:37.531] Render Requested: lz_xbow_yuzhou_01 [17:00:37.701] Render Requested: lz_xbow_yongliang_02 [17:00:37.732] Render Requested: piercing_arrows [17:00:37.766] Render Requested: lz_xbow_yongliang_01 [17:00:37.766] Render Requested: bolt_a [17:00:37.781] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:37.815] Render Requested: lz_xbow_yuzhou_01 [17:00:37.815] Render Requested: sg_t1_shortaxe_001 [17:00:37.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:37.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:37.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:00:37.865] Render Requested: lz_xbow_yongliang_02 [17:00:37.879] Render Requested: western_javelin_1_t2 [17:00:37.948] Render Requested: bolt_a [17:00:37.963] Render Requested: grain [17:00:38.180] Render Requested: grape [17:00:38.198] Render Requested: sg_t1_shortaxe_001 [17:00:38.983] Render Requested: western_javelin_1_t2 [17:00:38.997] Render Requested: meat [17:00:40.334] Render Requested: sg_t1_shortaxe_001 [17:00:40.518] Render Requested: western_javelin_1_t2 [17:00:40.634] Render Requested: grain [17:00:41.067] Render Requested: grape [17:00:41.137] Render Requested: meat [17:00:41.299] Render Requested: beer [17:00:41.351] Render Requested: beer [17:00:41.366] Render Requested: cheese [17:00:41.401] Render Requested: cheese [17:00:41.416] Render Requested: hardwood [17:00:41.483] Render Requested: charcoal [17:00:41.502] Render Requested: hardwood [17:00:41.518] Render Requested: charcoal [17:00:41.617] Render Requested: clay [17:00:42.133] InventoryLogic::Reset [17:00:42.133] Force VSync State is now DEACTIVATED [17:00:42.133] PopScreen [17:00:42.133] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:00:42.133] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:00:42.133] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:00:42.157] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:00:42.157] OnScreenListChanged [17:00:42.157] SandBox.View.Map.MapScreen::HandleActivate [17:00:42.157] SandBox.View.Map.MapScreen::HandleResume [17:00:42.179] [GAME MENU] town [17:00:42.180] Release Sound Event -1 [17:00:42.180] Release Sound Event -1 [17:00:42.180] Release Sound Event -1 [17:00:42.180] Release Sound Event -1 [17:00:43.374] Release Sound Event 80384 [17:00:43.374] Release Sound Event 80383 [17:00:43.948] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:00:43.948] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:43.948] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:43.976] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:00:43.976] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:43.976] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:46.221] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:46.241] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:00:46.241] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:46.242] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:49.675] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:00:49.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:00:57.942] [GAME MENU] encounter_meeting [17:00:57.952] --------------- Conversation Start --------------- [17:00:57.952] Conversation character name: 三国-劫匪 id: sg_looter culture:劫匪 persona:PersonaSoftspoken [17:00:57.953] AI -> (bandit_start_attacker) - [17:00:57.953] [VOICEOVER]VoiceObject search for: ! [17:00:57.953] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_005 [17:00:57.953] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_005 [17:00:57.953] accentClass: looters [17:00:57.955] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_005 [17:00:58.549] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_005.ogg [17:00:59.762] P -> (common_encounter_ultimatum) - [17:00:59.762] [VOICEOVER]VoiceObject search for: ! [17:00:59.762] AI -> (common_encounter_ultimatum_war) - [17:01:00.012] ExecuteContinue [17:01:00.012] --------------- Conversation End --------------- [17:01:00.018] Scene_view::clear_all(scn_conversation_tableau) [17:01:00.018] [GAME MENU] encounter_meeting [17:01:00.019] Player MapEvent State: Wait [17:01:00.019] [GAME MENU] encounter [17:01:00.032] Release Sound Event 80404 [17:01:00.036] Release Sound Event -1 [17:01:01.539] Opening new mission Battle . [17:01:01.543] IMono_MBMission::create_mission : 0.003433 [17:01:01.804] Force VSync State is now DEACTIVATED [17:01:01.804] PushScreen [17:01:01.804] SandBox.View.Map.MapScreen::HandlePause [17:01:01.804] SandBox.View.Map.MapScreen::HandleDeactivate [17:01:01.804] Release Sound Event -1 [17:01:01.804] OnScreenListChanged [17:01:01.804] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [17:01:01.804] -------MissionScreen-OnInitialize [17:01:01.804] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [17:01:01.804] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [17:01:02.324] Scene_view::clear_all(Main_map) [17:01:02.593] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_096/scene.xscene. [17:01:02.637] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_096/atmosphere.xml. [17:01:02.998] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [17:01:02.999] 53 entities are registered as oro. [17:01:03.065] NAV_MESH: load finished, first load for scene: 1 [17:01:03.948] rglShader_manager::read_compressed_shader_cache_package : 0.000211 [17:01:03.967] Placed tree count, 670, flora_tree_birch_mix [17:01:03.968] Placed tree count, 1124, flora_shrub_mix [17:01:03.969] Placed tree count, 1043, flora_tree_beech_mix [17:01:03.969] Placed flora count, 1304, flora_reed_d [17:01:03.971] Placed flora count, 1163, ground_rock [17:01:03.972] Placed flora count, 1062, rocks_small [17:01:03.977] Placed flora count, 5578, mushroom_mix_b [17:01:03.978] Placed flora count, 163, flora_green__mix_flower [17:01:03.980] Placed flora count, 1611, artemis_yellow [17:01:03.981] Placed flora count, 147, artemis_white [17:01:03.984] Placed flora count, 5616, ground_rock [17:01:03.988] Placed flora count, 2833, flora_dry_plant__mix_grass [17:01:03.993] Placed flora count, 4726, flora_grass_b [17:01:03.993] Placed flora count, 14490, flora_reed_f [17:01:03.998] Placed flora count, 7087, flora_dry_plant__mix_grass [17:01:03.999] Placed flora count, 27068, flora_grass_b_non_shadow [17:01:04.025] Placed flora count, 27935, flora_dry_plant__mix_grass [17:01:04.040] Placed flora count, 77289, flora_grass_b [17:01:04.147] Placed flora count, 282096, flora_terrain_drygrass [17:01:04.228] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [17:01:04.243] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [17:01:08.598] ----------Mission-AddTeam-Defender [17:01:08.599] ----------Mission-AddTeam-Attacker [17:01:08.677] -------MissionScreen-OnActivate [17:01:08.688] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.688] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.688] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:01:08.688] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.689] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.691] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.716] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:01:08.716] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.716] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.726] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.757] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:01:08.757] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.762] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:01:08.762] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.762] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:08.901] Bake Terrain [17:01:08.966] Bake Terrain [17:01:09.015] Bake Terrain [17:01:09.062] Bake Terrain [17:01:11.134] Selected formations being cleared. Select all formations: [17:01:11.134] Infantry added to selected formations. [17:01:11.134] Cavalry added to selected formations. [17:01:11.134] Selected formations being cleared. Select all formations: [17:01:11.134] Infantry added to selected formations. [17:01:11.134] SetOrder AIControlOffon team [17:01:11.134] After set order called, number of selected formations: 1 [17:01:11.134] Infantry formation being processed. [17:01:11.135] Update cached and formation values on each agent complete, number of selected formations: 1 [17:01:11.135] Set random decide time of agents with indices complete, number of selected formations: 1 [17:01:11.135] After set order loop complete, number of selected formations: 1 [17:01:11.135] SetOrder Mounton team [17:01:11.135] After set order called, number of selected formations: 1 [17:01:11.135] Infantry formation being processed. [17:01:11.135] Update cached and formation values on each agent complete, number of selected formations: 1 [17:01:11.135] Set random decide time of agents with indices complete, number of selected formations: 1 [17:01:11.135] After set order loop complete, number of selected formations: 1 [17:01:11.135] SetOrder FireAtWillon team [17:01:11.135] After set order called, number of selected formations: 1 [17:01:11.135] Infantry formation being processed. [17:01:11.135] Update cached and formation values on each agent complete, number of selected formations: 1 [17:01:11.135] Set random decide time of agents with indices complete, number of selected formations: 1 [17:01:11.135] After set order loop complete, number of selected formations: 1 [17:01:11.136] SetOrder ArrangementLineon team [17:01:11.136] After set order called, number of selected formations: 1 [17:01:11.136] Infantry formation being processed. [17:01:11.136] Update cached and formation values on each agent complete, number of selected formations: 1 [17:01:11.136] Set random decide time of agents with indices complete, number of selected formations: 1 [17:01:11.136] After set order loop complete, number of selected formations: 1 [17:01:11.136] SetOrder StandYourGroundon team [17:01:11.136] After set order called, number of selected formations: 1 [17:01:11.136] Infantry formation being processed. [17:01:11.136] Update cached and formation values on each agent complete, number of selected formations: 1 [17:01:11.136] Set random decide time of agents with indices complete, number of selected formations: 1 [17:01:11.136] After set order loop complete, number of selected formations: 1 [17:01:11.136] SetOrder AIControlOffon team [17:01:11.136] After set order called, number of selected formations: 1 [17:01:11.136] Infantry formation being processed. [17:01:11.136] Update cached and formation values on each agent complete, number of selected formations: 1 [17:01:11.136] Set random decide time of agents with indices complete, number of selected formations: 1 [17:01:11.136] After set order loop complete, number of selected formations: 1 [17:01:11.136] Selected formations being cleared. [17:01:11.137] Cavalry added to selected formations. [17:01:11.137] SetOrderWithAgent FollowMe 李在鸢on team [17:01:11.137] After set order called, number of selected formations: 1 [17:01:11.137] General formation being processed. [17:01:11.137] Update cached and formation values on each agent complete, number of selected formations: 1 [17:01:11.137] Set random decide time of agents with indices complete, number of selected formations: 1 [17:01:11.137] After set order loop complete, number of selected formations: 1 [17:01:11.137] Selected formations being cleared. [17:01:11.137] Selected formations being cleared. Select all formations: [17:01:11.137] Infantry added to selected formations. [17:01:11.162] Render Requested: imperial_spear_t2 [17:01:11.162] Render Requested: small_flat_heater_shield [17:01:11.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:11.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:11.165] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:01:12.287] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:01:12.287] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:12.287] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:12.326] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:01:12.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:12.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:12.368] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:01:12.368] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:12.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:01:12.841] Updated mission time speed with request ID:864, time speed0.25 [17:01:12.984] SetOrder Chargeon team [17:01:12.984] After set order called, number of selected formations: 1 [17:01:12.984] Infantry formation being processed. [17:01:12.984] Update cached and formation values on each agent complete, number of selected formations: 1 [17:01:12.984] Set random decide time of agents with indices complete, number of selected formations: 1 [17:01:12.984] After set order loop complete, number of selected formations: 1 [17:01:12.988] Reverted time speed back to default(1) [17:01:55.979] 李在鸢提高了1级。 [17:03:38.432] IsEquipmentSelectionActive: False [17:03:38.951] CheckMissionEnded::ended [17:03:40.129] I called EndMission [17:03:40.136] I called EndMissionInternal [17:03:40.283] -------MissionScreen-OnDeactivate [17:03:40.811] PopScreen [17:03:40.811] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [17:03:40.811] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [17:03:40.811] -------MissionScreen-OnDeactivate [17:03:40.811] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [17:03:40.811] -------MissionScreen-OnFinalize [17:03:40.827] Scene_view::clear_all(battle_terrain_biome_096) [17:03:40.827] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [17:03:40.827] OnScreenListChanged [17:03:40.827] SandBox.View.Map.MapScreen::HandleActivate [17:03:40.828] SandBox.View.Map.MapScreen::HandleResume [17:03:40.834] [GAME MENU] encounter [17:03:40.834] Release Sound Event -1 [17:03:40.835] Player MapEvent BattleState: DefenderVictory [17:03:40.835] 李在鸢已被劫匪俘虏! [17:03:40.836] Player MapEvent State: WaitingRemoval [17:03:41.088] Release Sound Event 81244 [17:03:41.102] [GAME MENU] prisoner_wait [17:03:47.596] rglShader_manager::read_compressed_shader_cache_package : 0.000111 [17:03:47.596] Missing shader from sack: pbr_terrain [17:03:47.596] Missing shader from sack: pbr_terrain [17:03:47.596] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.596] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.597] Missing shader from sack: pbr_terrain_shadowmap [17:03:47.597] Missing shader from sack: pbr_terrain_pointlight [17:03:47.597] Missing shader from sack: pbr_terrain [17:03:47.597] Missing shader from sack: pbr_terrain [17:03:47.597] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.597] Missing shader from sack: pbr_terrain [17:03:47.597] Missing shader from sack: pbr_terrain [17:03:47.597] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.598] Missing shader from sack: pbr_terrain [17:03:47.598] Missing shader from sack: pbr_terrain [17:03:47.598] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.598] Missing shader from sack: pbr_terrain [17:03:47.598] Missing shader from sack: pbr_terrain [17:03:47.599] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.599] Missing shader from sack: pbr_terrain [17:03:47.599] Missing shader from sack: pbr_terrain [17:03:47.599] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.599] Missing shader from sack: pbr_terrain [17:03:47.599] Missing shader from sack: pbr_terrain [17:03:47.599] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.599] Missing shader from sack: pbr_terrain [17:03:47.599] Missing shader from sack: pbr_terrain [17:03:47.599] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.600] Missing shader from sack: pbr_terrain [17:03:47.600] Missing shader from sack: pbr_terrain [17:03:47.600] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.600] Missing shader from sack: pbr_terrain [17:03:47.600] Missing shader from sack: pbr_terrain [17:03:47.600] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.600] Missing shader from sack: pbr_terrain [17:03:47.600] Missing shader from sack: pbr_terrain [17:03:47.601] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.601] Missing shader from sack: pbr_terrain [17:03:47.601] Missing shader from sack: pbr_terrain [17:03:47.601] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.601] Missing shader from sack: pbr_terrain [17:03:47.601] Missing shader from sack: pbr_terrain [17:03:47.601] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.601] Missing shader from sack: pbr_terrain [17:03:47.601] Missing shader from sack: pbr_terrain [17:03:47.601] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.602] Missing shader from sack: pbr_terrain [17:03:47.602] Missing shader from sack: pbr_terrain [17:03:47.602] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.603] Missing shader from sack: pbr_terrain [17:03:47.603] Missing shader from sack: pbr_terrain [17:03:47.603] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.603] Missing shader from sack: pbr_terrain [17:03:47.603] Missing shader from sack: pbr_terrain [17:03:47.603] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.604] Missing shader from sack: pbr_terrain [17:03:47.605] Missing shader from sack: pbr_terrain [17:03:47.605] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.605] Missing shader from sack: pbr_terrain [17:03:47.605] Missing shader from sack: pbr_terrain [17:03:47.605] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.605] Missing shader from sack: pbr_terrain [17:03:47.605] Missing shader from sack: pbr_terrain [17:03:47.605] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.606] Missing shader from sack: pbr_terrain [17:03:47.606] Missing shader from sack: pbr_terrain [17:03:47.606] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.606] Missing shader from sack: pbr_terrain [17:03:47.606] Missing shader from sack: pbr_terrain [17:03:47.606] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.607] Missing shader from sack: pbr_terrain [17:03:47.607] Missing shader from sack: pbr_terrain [17:03:47.607] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.609] Missing shader from sack: pbr_terrain [17:03:47.609] Missing shader from sack: pbr_terrain [17:03:47.609] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.610] Missing shader from sack: pbr_terrain [17:03:47.610] Missing shader from sack: pbr_terrain [17:03:47.610] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.611] Missing shader from sack: pbr_terrain [17:03:47.611] Missing shader from sack: pbr_terrain [17:03:47.611] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.611] Missing shader from sack: pbr_terrain [17:03:47.611] Missing shader from sack: pbr_terrain [17:03:47.611] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.613] Missing shader from sack: pbr_terrain [17:03:47.613] Missing shader from sack: pbr_terrain [17:03:47.613] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.618] Missing shader from sack: pbr_terrain [17:03:47.618] Missing shader from sack: pbr_terrain [17:03:47.618] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.618] Missing shader from sack: pbr_terrain [17:03:47.618] Missing shader from sack: pbr_terrain [17:03:47.618] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.618] Missing shader from sack: pbr_terrain [17:03:47.618] Missing shader from sack: pbr_terrain [17:03:47.618] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.618] Missing shader from sack: pbr_terrain [17:03:47.618] Missing shader from sack: pbr_terrain [17:03:47.618] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.619] Missing shader from sack: pbr_terrain [17:03:47.619] Missing shader from sack: pbr_terrain [17:03:47.619] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.620] Missing shader from sack: pbr_terrain [17:03:47.620] Missing shader from sack: pbr_terrain [17:03:47.620] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.625] Missing shader from sack: pbr_terrain [17:03:47.625] Missing shader from sack: pbr_terrain [17:03:47.625] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.626] Missing shader from sack: pbr_terrain [17:03:47.626] Missing shader from sack: pbr_terrain [17:03:47.626] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.627] Missing shader from sack: pbr_terrain [17:03:47.627] Missing shader from sack: pbr_terrain [17:03:47.627] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.630] Missing shader from sack: pbr_terrain [17:03:47.630] Missing shader from sack: pbr_terrain [17:03:47.630] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.630] Missing shader from sack: pbr_terrain [17:03:47.630] Missing shader from sack: pbr_terrain [17:03:47.630] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.632] Missing shader from sack: pbr_terrain [17:03:47.632] Missing shader from sack: pbr_terrain [17:03:47.632] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.633] Missing shader from sack: pbr_terrain [17:03:47.633] Missing shader from sack: pbr_terrain [17:03:47.633] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.635] Missing shader from sack: pbr_terrain [17:03:47.635] Missing shader from sack: pbr_terrain [17:03:47.635] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.638] Missing shader from sack: pbr_terrain [17:03:47.638] Missing shader from sack: pbr_terrain [17:03:47.638] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.638] Missing shader from sack: pbr_terrain [17:03:47.638] Missing shader from sack: pbr_terrain [17:03:47.638] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.641] Missing shader from sack: pbr_terrain [17:03:47.641] Missing shader from sack: pbr_terrain [17:03:47.641] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.641] Missing shader from sack: pbr_terrain [17:03:47.641] Missing shader from sack: pbr_terrain [17:03:47.641] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.643] Missing shader from sack: pbr_terrain [17:03:47.643] Missing shader from sack: pbr_terrain [17:03:47.643] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.648] Missing shader from sack: pbr_terrain [17:03:47.648] Missing shader from sack: pbr_terrain [17:03:47.648] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.649] Missing shader from sack: pbr_terrain [17:03:47.649] Missing shader from sack: pbr_terrain [17:03:47.649] Missing shader from sack: pbr_terrain_gbuffer [17:03:47.649] Missing shader from sack: pbr_terrain [17:03:47.649] Missing shader from sack: pbr_terrain [17:03:47.649] Missing shader from sack: pbr_terrain_gbuffer [17:03:48.199] Bake Terrain [17:03:52.138] Bake Terrain [17:03:52.220] Bake Terrain [17:03:52.241] Bake Terrain [17:03:53.249] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:03:53.292] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:03:53.292] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:03:53.293] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:03:53.305] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:03:53.305] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:03:54.255] Before Daily Tick: 中平六年 秋 八月 上旬 [17:03:56.960] Force VSync State is now ACTIVE [17:03:56.960] PushScreen [17:03:56.960] SandBox.View.Map.MapScreen::HandlePause [17:03:56.960] SandBox.View.Map.MapScreen::HandleDeactivate [17:03:56.960] OnScreenListChanged [17:03:56.960] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [17:03:56.960] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [17:03:56.960] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [17:04:14.795] Force VSync State is now DEACTIVATED [17:04:14.795] PopScreen [17:04:14.795] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [17:04:14.795] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [17:04:14.795] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [17:04:14.795] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [17:04:14.795] OnScreenListChanged [17:04:14.795] SandBox.View.Map.MapScreen::HandleActivate [17:04:14.795] SandBox.View.Map.MapScreen::HandleResume [17:04:14.800] [GAME MENU] prisoner_wait [17:04:23.344] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:23.344] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:23.359] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:23.415] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:23.415] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:23.416] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:25.627] [GAME MENU] menu_captivity_end_by_party_removed [17:04:26.764] 李在鸢已从他的囚禁处逃离。 [17:04:26.912] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:26.912] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:26.913] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:32.548] Player has entered village_guanghan_pingyangxiang: 平阳乡 [17:04:32.549] [GAME MENU] village_outside [17:04:32.549] [GAME MENU] village [17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.738] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.740] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:32.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.239] Average value of 五谷 : 1.630522 [17:04:39.239] Average value of 鱼 : 3.685588 [17:04:39.239] Average value of 肉 : 1.87811 [17:04:39.239] Average value of 奶酥 : 2.003917 [17:04:39.239] Average value of 葡萄 : 3.513543 [17:04:39.239] Average value of 枣 : 2.868871 [17:04:39.239] Average value of 青果 : 3.036384 [17:04:39.239] Average value of 膏脂 : 2.50381 [17:04:39.239] Average value of 菜油 : 6.793505 [17:04:39.239] Average value of 苎麻 : 2.931468 [17:04:39.239] Average value of 苧布 : 6.380782 [17:04:39.239] Average value of 羊毛 : 5.041597 [17:04:39.239] Average value of 布匹 : 1.3 [17:04:39.239] Average value of 蚕丝 : 0.6804918 [17:04:39.239] Average value of 绸缎 : 2.76026 [17:04:39.239] Average value of 硬木 : 1.24761 [17:04:39.239] Average value of 铁 : 1.311063 [17:04:39.239] Average value of 盐巴 : 2.590407 [17:04:39.239] Average value of 银矿石 : 2.504951 [17:04:39.239] Average value of 兽皮 : 1.222854 [17:04:39.239] Average value of 陶土 : 2.054948 [17:04:39.239] Average value of 浊酒 : 0.5016664 [17:04:39.239] Average value of 西域葡萄酒 : 5.0721 [17:04:39.239] Average value of 工具 : 0.8931566 [17:04:39.240] Average value of 陶瓷 : 4.762572 [17:04:39.240] Average value of 皮革 : 1.302325 [17:04:39.240] Average value of 毛皮 : 2.873423 [17:04:39.240] Average value of 金银器 : 5.67399 [17:04:39.240] Average value of 箭 : 0.8215675 [17:04:39.240] Average value of 羊 : 1.629793 [17:04:39.240] Average value of 牛 : 1.736646 [17:04:39.240] Average value of 豕 : 0.9541684 [17:04:39.240] Average value of 驮畜 : 1.936186 [17:04:39.240] Average value of 坐骑 : 1.091398 [17:04:39.240] Average value of 战争坐骑 : 0.6793417 [17:04:39.240] Average value of 贵族坐骑 : 0.957336 [17:04:39.240] Average value of 马匹装备 I : 0.8027803 [17:04:39.240] Average value of 马匹装备 II : 0.816751 [17:04:39.240] Average value of 马匹装备 III : 1.212017 [17:04:39.240] Average value of 马匹装备 IV : 1.3 [17:04:39.240] Average value of 马匹装备 V : 1.3 [17:04:39.240] Average value of 近战武器 I : 0.8090615 [17:04:39.240] Average value of 近战武器 II : 0.808064 [17:04:39.240] Average value of 近战武器 III : 0.8017175 [17:04:39.240] Average value of 近战武器 IV : 0.9854833 [17:04:39.240] Average value of 近战武器 V : 1.098387 [17:04:39.240] Average value of 远程武器 I : 0.8057839 [17:04:39.240] Average value of 远程武器 II : 0.8050057 [17:04:39.240] Average value of 远程武器 III : 0.8055164 [17:04:39.240] Average value of 远程武器 IV : 1.048548 [17:04:39.240] Average value of 远程武器 V : 1.219355 [17:04:39.240] Average value of 盾牌 I : 0.8096644 [17:04:39.240] Average value of 盾牌 II : 0.8097269 [17:04:39.240] Average value of 盾牌 III : 0.8161025 [17:04:39.240] Average value of 盾牌 IV : 1.127057 [17:04:39.240] Average value of 盾牌 V : 1.259678 [17:04:39.240] Average value of 服装 : 0.7999995 [17:04:39.241] Average value of 轻甲 : 0.7999995 [17:04:39.241] Average value of 中甲 : 0.8241931 [17:04:39.241] Average value of 重甲 : 0.8494563 [17:04:39.241] Average value of 终极护甲 : 1.041935 [17:04:39.241] Average value of 旗帜 : 1.3 [17:04:39.241] Average value of 未分配 : 1.3 [17:04:39.241] Force VSync State is now ACTIVE [17:04:39.241] PushScreen [17:04:39.241] SandBox.View.Map.MapScreen::HandlePause [17:04:39.241] SandBox.View.Map.MapScreen::HandleDeactivate [17:04:39.241] Release Sound Event 81254 [17:04:39.241] Release Sound Event 81255 [17:04:39.241] OnScreenListChanged [17:04:39.241] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:04:39.307] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:04:39.307] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:04:39.566] Render Requested: tunic_with_shoulder_pads [17:04:39.566] Render Requested: empire_horseman_boots [17:04:39.566] Render Requested: battania_horse [17:04:39.566] Render Requested: light_harness [17:04:39.566] Render Requested: imperial_spear_t2 [17:04:39.566] Render Requested: small_flat_heater_shield [17:04:39.566] Render Requested: sumpter_horse [17:04:39.566] Render Requested: mule [17:04:39.566] Render Requested: old_horse [17:04:39.566] Render Requested: hunter [17:04:39.566] Render Requested: battania_horse [17:04:39.566] Render Requested: grain [17:04:39.566] Render Requested: butter [17:04:39.566] Render Requested: sumpter_horse [17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:39.580] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:40.615] Render Requested: battania_horse [17:04:40.615] Render Requested: battania_horse [17:04:40.866] Render Requested: grain [17:04:41.116] Render Requested: battania_horse [17:04:41.568] Render Requested: grain [17:04:41.900] Render Requested: battania_horse [17:04:42.768] Render Requested: grain [17:04:42.959] Render Requested: battania_horse [17:04:43.319] Render Requested: grain [17:04:44.602] Render Requested: butter [17:04:44.985] Render Requested: grain [17:04:45.168] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:04:45.196] Render Requested: grain [17:04:45.419] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:04:45.853] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:04:46.086] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:04:46.503] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:04:47.354] Force VSync State is now DEACTIVATED [17:04:47.354] PopScreen [17:04:47.354] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:04:47.354] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:04:47.354] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:04:47.379] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:04:47.379] OnScreenListChanged [17:04:47.379] SandBox.View.Map.MapScreen::HandleActivate [17:04:47.379] SandBox.View.Map.MapScreen::HandleResume [17:04:47.391] [GAME MENU] village [17:04:47.391] Release Sound Event -1 [17:04:47.391] Release Sound Event 81255 [17:04:47.391] Release Sound Event 81255 [17:04:47.391] Release Sound Event -1 [17:04:48.600] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:48.624] Release Sound Event 81257 [17:04:48.624] Release Sound Event 81256 [17:04:48.636] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:48.636] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:48.637] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:48.645] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:48.645] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:48.646] Dump integrity is compromised due to non-default modules being used [17:04:48.646] Dump integrity is compromised due to non-default modules being used [17:04:48.646] Dump integrity is compromised due to non-default modules being used [17:04:48.649] AutoSaveCurrentGame: saveauto1 [17:04:48.649] Save Process block is started. [17:04:48.649] ------Saving with new context. Save name: saveauto1------ [17:04:48.651] SaveContext::Save block is started. [17:04:48.651] SaveContext::CollectObjects block is started. [17:04:51.263] SaveContext::CollectObjects completed in 2.612 seconds. [17:04:51.263] SaveContext::Saving Objects block is started. [17:04:51.963] SaveContext::Saving Objects completed in 0.699 seconds. [17:04:51.963] SaveContext::Saving Containers block is started. [17:04:53.011] SaveContext::Saving Containers completed in 1.047 seconds. [17:04:53.117] SaveContext::Save completed in 4.466 seconds. [17:04:53.117] Save Process completed in 4.469 seconds. [17:04:53.539] ------Successfully saved------ [17:04:53.989] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:53.989] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:53.989] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:54.434] Force VSync State is now ACTIVE [17:04:54.434] PushScreen [17:04:54.434] SandBox.View.Map.MapScreen::HandlePause [17:04:54.434] SandBox.View.Map.MapScreen::HandleDeactivate [17:04:54.435] OnScreenListChanged [17:04:54.435] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [17:04:54.435] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [17:04:54.435] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.928] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:55.944] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:56.661] Force VSync State is now DEACTIVATED [17:04:56.661] PopScreen [17:04:56.661] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [17:04:56.661] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [17:04:56.661] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [17:04:56.661] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [17:04:56.661] OnScreenListChanged [17:04:56.661] SandBox.View.Map.MapScreen::HandleActivate [17:04:56.661] SandBox.View.Map.MapScreen::HandleResume [17:04:57.815] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:57.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:57.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:57.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:57.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:57.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:57.982] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:57.982] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:57.995] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:04:58.838] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:58.874] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:04:58.874] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:04:58.875] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:05:02.595] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:05:02.595] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:05:05.952] Before Daily Tick: 中平六年 秋 八月 中旬 [17:05:09.807] Player has entered village_guanghan_mianzu: 绵竹 [17:05:09.807] [GAME MENU] village_outside [17:05:09.807] [GAME MENU] village [17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:09.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:10.010] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:13.700] Release Sound Event 81292 [17:05:13.700] Release Sound Event 81293 [17:05:18.296] Player has entered village_guanghan_shifang: 什邡 [17:05:18.297] [GAME MENU] village_outside [17:05:18.297] [GAME MENU] village [17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.476] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:18.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:22.282] Release Sound Event 81300 [17:05:22.282] Release Sound Event 81301 [17:05:26.135] Player has entered village_shujun_fanxian: 繁县 [17:05:26.135] [GAME MENU] village_outside [17:05:26.135] [GAME MENU] village [17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:26.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:30.025] Release Sound Event 81307 [17:05:30.025] Release Sound Event 81308 [17:05:34.214] Player has entered village_guanghan_xindu: 新都 [17:05:34.214] [GAME MENU] village_outside [17:05:34.214] [GAME MENU] village [17:05:38.311] Release Sound Event 81312 [17:05:38.311] Release Sound Event 81313 [17:05:44.879] Player has entered city_shujun_chengdu: 成都 [17:05:44.879] [GAME MENU] town_outside [17:05:44.880] [GAME MENU] town [17:05:46.139] Average value of 五谷 : 1.587096 [17:05:46.139] Average value of 鱼 : 3.720947 [17:05:46.139] Average value of 肉 : 1.90953 [17:05:46.139] Average value of 奶酥 : 1.984128 [17:05:46.139] Average value of 葡萄 : 3.510385 [17:05:46.139] Average value of 枣 : 2.72122 [17:05:46.139] Average value of 青果 : 2.916893 [17:05:46.139] Average value of 膏脂 : 2.49176 [17:05:46.139] Average value of 菜油 : 6.960964 [17:05:46.139] Average value of 苎麻 : 2.90149 [17:05:46.139] Average value of 苧布 : 6.600438 [17:05:46.139] Average value of 羊毛 : 4.84583 [17:05:46.139] Average value of 布匹 : 1.3 [17:05:46.139] Average value of 蚕丝 : 0.6992891 [17:05:46.139] Average value of 绸缎 : 2.76885 [17:05:46.139] Average value of 硬木 : 1.194812 [17:05:46.139] Average value of 铁 : 1.257782 [17:05:46.139] Average value of 盐巴 : 2.674065 [17:05:46.139] Average value of 银矿石 : 2.610044 [17:05:46.140] Average value of 兽皮 : 1.218751 [17:05:46.140] Average value of 陶土 : 2.07387 [17:05:46.140] Average value of 浊酒 : 0.4532116 [17:05:46.140] Average value of 西域葡萄酒 : 4.590497 [17:05:46.140] Average value of 工具 : 0.8066168 [17:05:46.140] Average value of 陶瓷 : 4.943131 [17:05:46.140] Average value of 皮革 : 1.228465 [17:05:46.140] Average value of 毛皮 : 2.75815 [17:05:46.140] Average value of 金银器 : 5.409784 [17:05:46.140] Average value of 箭 : 0.8199786 [17:05:46.140] Average value of 羊 : 1.683247 [17:05:46.140] Average value of 牛 : 1.784889 [17:05:46.140] Average value of 豕 : 0.94381 [17:05:46.140] Average value of 驮畜 : 1.837048 [17:05:46.140] Average value of 坐骑 : 1.083664 [17:05:46.140] Average value of 战争坐骑 : 0.6713527 [17:05:46.140] Average value of 贵族坐骑 : 0.9625267 [17:05:46.140] Average value of 马匹装备 I : 0.8008329 [17:05:46.140] Average value of 马匹装备 II : 0.8121618 [17:05:46.140] Average value of 马匹装备 III : 1.221485 [17:05:46.140] Average value of 马匹装备 IV : 1.3 [17:05:46.140] Average value of 马匹装备 V : 1.3 [17:05:46.140] Average value of 近战武器 I : 0.8084303 [17:05:46.140] Average value of 近战武器 II : 0.8022006 [17:05:46.140] Average value of 近战武器 III : 0.804172 [17:05:46.140] Average value of 近战武器 IV : 0.9370962 [17:05:46.140] Average value of 近战武器 V : 1.05 [17:05:46.140] Average value of 远程武器 I : 0.802981 [17:05:46.140] Average value of 远程武器 II : 0.8040681 [17:05:46.140] Average value of 远程武器 III : 0.8087099 [17:05:46.140] Average value of 远程武器 IV : 1.05 [17:05:46.140] Average value of 远程武器 V : 1.203226 [17:05:46.140] Average value of 盾牌 I : 0.8088405 [17:05:46.140] Average value of 盾牌 II : 0.8080713 [17:05:46.140] Average value of 盾牌 III : 0.8195341 [17:05:46.140] Average value of 盾牌 IV : 1.122297 [17:05:46.140] Average value of 盾牌 V : 1.259678 [17:05:46.140] Average value of 服装 : 0.7999995 [17:05:46.140] Average value of 轻甲 : 0.7999995 [17:05:46.140] Average value of 中甲 : 0.808064 [17:05:46.140] Average value of 重甲 : 0.8347481 [17:05:46.140] Average value of 终极护甲 : 0.9612899 [17:05:46.140] Average value of 旗帜 : 1.3 [17:05:46.140] Average value of 未分配 : 1.3 [17:05:46.140] Force VSync State is now ACTIVE [17:05:46.140] PushScreen [17:05:46.140] SandBox.View.Map.MapScreen::HandlePause [17:05:46.141] SandBox.View.Map.MapScreen::HandleDeactivate [17:05:46.141] Release Sound Event 81320 [17:05:46.141] Release Sound Event 81321 [17:05:46.141] OnScreenListChanged [17:05:46.141] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:05:46.471] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:05:46.471] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:05:46.756] Render Requested: tunic_with_shoulder_pads [17:05:46.756] Render Requested: empire_horseman_boots [17:05:46.756] Render Requested: battania_horse [17:05:46.756] Render Requested: light_harness [17:05:46.756] Render Requested: imperial_spear_t2 [17:05:46.756] Render Requested: small_flat_heater_shield [17:05:46.756] Render Requested: sumpter_horse [17:05:46.756] Render Requested: mule [17:05:46.756] Render Requested: old_horse [17:05:46.756] Render Requested: saddle_horse [17:05:46.756] Render Requested: hunter [17:05:46.756] Render Requested: battania_horse [17:05:46.756] Render Requested: t2_battania_horse [17:05:46.756] Render Requested: war_camel [17:05:46.756] Render Requested: t2_vlandia_horse [17:05:46.756] Render Requested: t3_battania_horse [17:05:46.757] Render Requested: t3_vlandia_horse [17:05:46.757] Render Requested: empire_sword_1_t2 [17:05:46.757] Render Requested: sg_axe_whole_003_1h [17:05:46.757] Render Requested: sg_axe_whole_002_b_1h [17:05:46.757] Render Requested: sg_axe_1h_001 [17:05:46.757] Render Requested: peasant_pickaxe_1_t1 [17:05:46.757] Render Requested: grain [17:05:46.757] Render Requested: sumpter_horse [17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:46.764] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:47.437] Render Requested: sumpter_horse [17:05:47.437] Render Requested: battania_horse [17:05:47.879] Render Requested: t2_battania_horse [17:05:48.061] Render Requested: war_camel [17:05:48.124] Render Requested: t2_vlandia_horse [17:05:48.596] Render Requested: t3_battania_horse [17:05:48.626] Render Requested: large_franziskaa_axe_t3 [17:05:48.654] Render Requested: peasant_hammer_1_t1 [17:05:48.656] Render Requested: t3_vlandia_horse [17:05:48.675] Render Requested: empire_sword_1_t2 [17:05:48.721] Render Requested: sg_t1_ht_mace_001 [17:05:48.741] Render Requested: sg_axe_whole_003_1h [17:05:48.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:48.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:48.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:48.838] Render Requested: peasant_2haxe_1_t1 [17:05:48.874] Render Requested: sg_axe_whole_002_b_1h [17:05:48.971] Render Requested: sg_polearm_001 [17:05:49.007] Render Requested: sg_spear_whole_002 [17:05:49.042] Render Requested: leather_bound_kite_shield [17:05:49.071] Render Requested: old_kite_shield [17:05:49.073] Render Requested: large_franziskaa_axe_t3 [17:05:49.091] Render Requested: peasant_hammer_1_t1 [17:05:49.122] Render Requested: battered_kite_shield [17:05:49.141] Render Requested: sg_t1_ht_mace_001 [17:05:49.205] Render Requested: worn_kite_shield [17:05:49.274] Render Requested: peasant_2haxe_1_t1 [17:05:49.305] Render Requested: worn_horsemans_kite_shield [17:05:49.343] Render Requested: bound_horsemans_kite_shield [17:05:49.355] Render Requested: studded_bound_kite_shield [17:05:49.375] Render Requested: reinforced_kite_shield [17:05:49.410] Render Requested: stronger_reinforced_kite_shield [17:05:49.422] Render Requested: lz_longbow_bingzhou_01 [17:05:49.455] Render Requested: lz_bow_yanzhou_01 [17:05:49.505] Render Requested: lz_bow_qingzhou_02 [17:05:49.507] Render Requested: worn_horsemans_kite_shield [17:05:49.507] Render Requested: small_flat_heater_shield [17:05:49.528] Render Requested: bound_horsemans_kite_shield [17:05:49.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:49.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:49.528] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:49.555] Render Requested: lz_bow_youzhou_02 [17:05:49.623] Render Requested: composite_bow [17:05:49.659] Render Requested: sg_arrows_002 [17:05:49.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:49.672] Render Requested: lz_arrow_xuzhou_01 [17:05:49.691] Render Requested: lz_arrow_bingzhou_01 [17:05:49.723] Render Requested: bodkin_arrows_c [17:05:49.756] Render Requested: bodkin_arrows_b [17:05:49.789] Render Requested: lz_xbow_han_05 [17:05:49.856] Render Requested: lz_xbow_han_01 [17:05:49.939] Render Requested: western_javelin_1_t2 [17:05:50.091] Render Requested: imperial_spear_t2 [17:05:50.339] Render Requested: grain [17:05:51.106] Render Requested: imperial_spear_t2 [17:05:51.307] TransferItem Name: 民兵短矛 | From: Equipment To: OtherInventory | Amount: 1 [17:05:51.317] Render Requested: imperial_spear_t2 [17:05:51.359] Render Requested: composite_bow [17:05:51.961] Render Requested: sg_arrows_002 [17:05:52.091] Render Requested: beer [17:05:52.110] Render Requested: bodkin_arrows_c [17:05:52.126] Render Requested: bodkin_arrows_b [17:05:52.157] Render Requested: meat [17:05:52.226] Render Requested: lz_xbow_han_05 [17:05:52.241] Render Requested: butter [17:05:52.262] Render Requested: cheese [17:05:52.293] Render Requested: clay [17:05:52.308] Render Requested: cotton [17:05:52.326] Render Requested: salt [17:05:52.358] Render Requested: iron [17:05:52.391] Render Requested: flax [17:05:52.425] Render Requested: hides [17:05:52.443] Render Requested: cheese [17:05:52.479] Render Requested: silver [17:05:52.575] Render Requested: leather [17:05:52.875] Render Requested: tools [17:05:52.893] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:05:53.594] Render Requested: peasant_hammer_1_t1 [17:05:53.761] Render Requested: sg_t1_ht_mace_001 [17:05:53.878] Render Requested: peasant_2haxe_1_t1 [17:05:53.964] Render Requested: sg_t1_ht_mace_001 [17:05:54.227] Render Requested: peasant_2haxe_1_t1 [17:05:54.262] Render Requested: sg_polearm_001 [17:05:54.344] Render Requested: sg_spear_whole_002 [17:05:55.448] Render Requested: imperial_spear_t2 [17:05:55.779] Render Requested: sg_spear_whole_002 [17:05:55.912] Render Requested: sg_polearm_001 [17:05:57.233] Render Requested: sg_spear_whole_002 [17:05:57.281] Render Requested: imperial_spear_t2 [17:05:58.497] Render Requested: sg_polearm_001 [17:05:59.598] Render Requested: imperial_spear_t2 [17:06:00.284] Render Requested: sg_spear_whole_002 [17:06:00.333] Render Requested: sg_polearm_001 [17:06:01.453] Render Requested: sg_spear_whole_002 [17:06:01.885] Render Requested: sg_polearm_001 [17:06:02.784] Render Requested: large_franziskaa_axe_t3 [17:06:03.018] Render Requested: peasant_hammer_1_t1 [17:06:03.169] Render Requested: large_franziskaa_axe_t3 [17:06:03.919] Render Requested: empire_sword_1_t2 [17:06:04.869] Render Requested: old_kite_shield [17:06:04.888] Render Requested: battered_kite_shield [17:06:04.991] Render Requested: worn_kite_shield [17:06:05.153] Render Requested: stronger_reinforced_kite_shield [17:06:05.287] Render Requested: lz_longbow_bingzhou_01 [17:06:05.604] Render Requested: lz_bow_yanzhou_01 [17:06:05.670] Render Requested: lz_bow_qingzhou_02 [17:06:05.704] Render Requested: lz_bow_youzhou_02 [17:06:05.805] Render Requested: composite_bow [17:06:06.171] Render Requested: sg_arrows_002 [17:06:06.254] Render Requested: lz_arrow_xuzhou_01 [17:06:06.338] Render Requested: lz_arrow_bingzhou_01 [17:06:07.639] Render Requested: bodkin_arrows_c [17:06:07.739] Render Requested: lz_xbow_han_01 [17:06:07.955] Render Requested: western_javelin_1_t2 [17:06:08.342] Render Requested: lz_xbow_han_01 [17:06:08.407] Render Requested: lz_xbow_han_05 [17:06:09.707] Render Requested: lz_xbow_han_01 [17:06:10.043] Render Requested: lz_xbow_han_05 [17:06:11.824] Render Requested: lz_xbow_han_05 [17:06:12.391] TransferItem Name: 01汉连弩 | From: OtherInventory To: Equipment | Amount: 1 [17:06:12.411] Render Requested: lz_xbow_han_05 [17:06:12.611] Render Requested: lz_xbow_han_05 [17:06:12.675] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:12.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:12.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:13.127] Render Requested: sg_arrows_002 [17:06:13.144] Render Requested: lz_arrow_xuzhou_01 [17:06:13.210] Render Requested: lz_arrow_bingzhou_01 [17:06:13.343] Render Requested: bodkin_arrows_c [17:06:13.830] Render Requested: bodkin_arrows_b [17:06:13.948] Render Requested: lz_xbow_han_01 [17:06:13.977] Render Requested: lz_xbow_han_05 [17:06:16.011] Force VSync State is now DEACTIVATED [17:06:16.011] PopScreen [17:06:16.011] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:06:16.011] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:06:16.011] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:06:16.048] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:06:16.048] OnScreenListChanged [17:06:16.048] SandBox.View.Map.MapScreen::HandleActivate [17:06:16.048] SandBox.View.Map.MapScreen::HandleResume [17:06:16.060] [GAME MENU] town [17:06:16.061] Release Sound Event -1 [17:06:16.061] Release Sound Event -1 [17:06:16.061] Release Sound Event -1 [17:06:16.061] Release Sound Event -1 [17:06:17.072] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:17.108] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:17.108] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:17.117] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:17.117] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:18.134] Average value of 五谷 : 1.587096 [17:06:18.134] Average value of 鱼 : 3.720947 [17:06:18.134] Average value of 肉 : 1.90953 [17:06:18.134] Average value of 奶酥 : 1.984128 [17:06:18.134] Average value of 葡萄 : 3.510385 [17:06:18.134] Average value of 枣 : 2.72122 [17:06:18.134] Average value of 青果 : 2.916893 [17:06:18.134] Average value of 膏脂 : 2.49176 [17:06:18.134] Average value of 菜油 : 6.960964 [17:06:18.134] Average value of 苎麻 : 2.90149 [17:06:18.134] Average value of 苧布 : 6.600438 [17:06:18.134] Average value of 羊毛 : 4.84583 [17:06:18.134] Average value of 布匹 : 1.3 [17:06:18.134] Average value of 蚕丝 : 0.6992891 [17:06:18.134] Average value of 绸缎 : 2.76885 [17:06:18.134] Average value of 硬木 : 1.194812 [17:06:18.134] Average value of 铁 : 1.257782 [17:06:18.134] Average value of 盐巴 : 2.674065 [17:06:18.134] Average value of 银矿石 : 2.610044 [17:06:18.134] Average value of 兽皮 : 1.218751 [17:06:18.134] Average value of 陶土 : 2.07387 [17:06:18.134] Average value of 浊酒 : 0.4532116 [17:06:18.134] Average value of 西域葡萄酒 : 4.590497 [17:06:18.134] Average value of 工具 : 0.8066168 [17:06:18.134] Average value of 陶瓷 : 4.943131 [17:06:18.134] Average value of 皮革 : 1.228465 [17:06:18.134] Average value of 毛皮 : 2.75815 [17:06:18.134] Average value of 金银器 : 5.409784 [17:06:18.134] Average value of 箭 : 0.8199786 [17:06:18.134] Average value of 羊 : 1.683247 [17:06:18.134] Average value of 牛 : 1.784889 [17:06:18.134] Average value of 豕 : 0.94381 [17:06:18.134] Average value of 驮畜 : 1.837048 [17:06:18.134] Average value of 坐骑 : 1.083664 [17:06:18.134] Average value of 战争坐骑 : 0.6713527 [17:06:18.134] Average value of 贵族坐骑 : 0.9625267 [17:06:18.134] Average value of 马匹装备 I : 0.8008329 [17:06:18.134] Average value of 马匹装备 II : 0.8121618 [17:06:18.134] Average value of 马匹装备 III : 1.221485 [17:06:18.134] Average value of 马匹装备 IV : 1.3 [17:06:18.134] Average value of 马匹装备 V : 1.3 [17:06:18.134] Average value of 近战武器 I : 0.8084303 [17:06:18.134] Average value of 近战武器 II : 0.8022006 [17:06:18.134] Average value of 近战武器 III : 0.804172 [17:06:18.134] Average value of 近战武器 IV : 0.9370962 [17:06:18.134] Average value of 近战武器 V : 1.05 [17:06:18.134] Average value of 远程武器 I : 0.802981 [17:06:18.135] Average value of 远程武器 II : 0.8040681 [17:06:18.135] Average value of 远程武器 III : 0.8087099 [17:06:18.135] Average value of 远程武器 IV : 1.05 [17:06:18.135] Average value of 远程武器 V : 1.203226 [17:06:18.135] Average value of 盾牌 I : 0.8088405 [17:06:18.135] Average value of 盾牌 II : 0.8080713 [17:06:18.135] Average value of 盾牌 III : 0.8195341 [17:06:18.135] Average value of 盾牌 IV : 1.122297 [17:06:18.135] Average value of 盾牌 V : 1.259678 [17:06:18.135] Average value of 服装 : 0.7999995 [17:06:18.135] Average value of 轻甲 : 0.7999995 [17:06:18.135] Average value of 中甲 : 0.808064 [17:06:18.135] Average value of 重甲 : 0.8347481 [17:06:18.135] Average value of 终极护甲 : 0.9612899 [17:06:18.135] Average value of 旗帜 : 1.3 [17:06:18.135] Average value of 未分配 : 1.3 [17:06:18.135] Force VSync State is now ACTIVE [17:06:18.135] PushScreen [17:06:18.135] SandBox.View.Map.MapScreen::HandlePause [17:06:18.135] SandBox.View.Map.MapScreen::HandleDeactivate [17:06:18.135] Release Sound Event 81323 [17:06:18.135] Release Sound Event 81322 [17:06:18.135] OnScreenListChanged [17:06:18.135] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:06:18.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:06:18.477] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:06:18.761] Render Requested: tunic_with_shoulder_pads [17:06:18.761] Render Requested: empire_horseman_boots [17:06:18.761] Render Requested: battania_horse [17:06:18.761] Render Requested: light_harness [17:06:18.761] Render Requested: small_flat_heater_shield [17:06:18.761] Render Requested: lz_xbow_han_05 [17:06:18.761] Render Requested: sumpter_horse [17:06:18.761] Render Requested: mule [17:06:18.761] Render Requested: old_horse [17:06:18.761] Render Requested: saddle_horse [17:06:18.761] Render Requested: hunter [17:06:18.761] Render Requested: battania_horse [17:06:18.761] Render Requested: t2_battania_horse [17:06:18.761] Render Requested: war_camel [17:06:18.761] Render Requested: t2_vlandia_horse [17:06:18.761] Render Requested: t3_battania_horse [17:06:18.761] Render Requested: t3_vlandia_horse [17:06:18.761] Render Requested: empire_sword_1_t2 [17:06:18.761] Render Requested: sg_axe_whole_003_1h [17:06:18.761] Render Requested: sg_axe_whole_002_b_1h [17:06:18.761] Render Requested: sg_axe_1h_001 [17:06:18.761] Render Requested: peasant_pickaxe_1_t1 [17:06:18.761] Render Requested: grain [17:06:18.762] Render Requested: sumpter_horse [17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:18.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:19.614] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:19.614] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:19.614] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:19.630] Render Requested: grain [17:06:19.630] Render Requested: beer [17:06:19.630] Render Requested: meat [17:06:19.630] Render Requested: butter [17:06:19.630] Render Requested: cheese [17:06:19.630] Render Requested: clay [17:06:19.630] Render Requested: cotton [17:06:19.630] Render Requested: salt [17:06:19.630] Render Requested: iron [17:06:19.630] Render Requested: flax [17:06:19.630] Render Requested: hides [17:06:19.630] Render Requested: silver [17:06:19.630] Render Requested: leather [17:06:19.630] Render Requested: tools [17:06:19.631] Render Requested: velvet [17:06:19.631] Render Requested: fur [17:06:19.881] Render Requested: beer [17:06:19.966] Render Requested: meat [17:06:19.983] Render Requested: butter [17:06:20.115] Render Requested: hides [17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:20.717] Render Requested: silver [17:06:20.765] Render Requested: leather [17:06:20.866] Render Requested: tools [17:06:21.399] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:21.415] TransferItem Name: 工具 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:06:21.433] Render Requested: tools [17:06:21.600] Render Requested: leather [17:06:21.750] Render Requested: silver [17:06:22.500] Render Requested: leather [17:06:22.532] Render Requested: hog [17:06:22.551] Render Requested: tools [17:06:22.566] Render Requested: sheep [17:06:22.602] Render Requested: velvet [17:06:22.633] Render Requested: cow [17:06:22.686] Render Requested: fur [17:06:22.818] Render Requested: velvet [17:06:22.868] Render Requested: tools [17:06:22.934] Render Requested: leather [17:06:22.951] Render Requested: silver [17:06:23.484] Render Requested: leather [17:06:23.601] Render Requested: fur [17:06:23.952] Render Requested: hog [17:06:24.052] Render Requested: fur [17:06:24.419] Render Requested: hog [17:06:24.486] Render Requested: sheep [17:06:25.786] Force VSync State is now DEACTIVATED [17:06:25.786] PopScreen [17:06:25.786] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:06:25.786] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:06:25.786] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:06:25.808] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:06:25.808] OnScreenListChanged [17:06:25.808] SandBox.View.Map.MapScreen::HandleActivate [17:06:25.808] SandBox.View.Map.MapScreen::HandleResume [17:06:25.819] [GAME MENU] town [17:06:25.821] Release Sound Event -1 [17:06:25.821] Release Sound Event -1 [17:06:25.821] Release Sound Event -1 [17:06:25.821] Release Sound Event -1 [17:06:27.065] Release Sound Event 81325 [17:06:27.065] Release Sound Event 81324 [17:06:27.780] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:27.815] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:27.815] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:27.827] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:27.827] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:29.491] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:29.491] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:29.492] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:32.021] Player has entered village_shujun_pixian: 郫县 [17:06:32.021] [GAME MENU] village_outside [17:06:32.021] [GAME MENU] village [17:06:33.484] Average value of 五谷 : 1.590518 [17:06:33.484] Average value of 鱼 : 3.729573 [17:06:33.484] Average value of 肉 : 1.912082 [17:06:33.484] Average value of 奶酥 : 1.984787 [17:06:33.484] Average value of 葡萄 : 3.520662 [17:06:33.484] Average value of 枣 : 2.744456 [17:06:33.484] Average value of 青果 : 2.942338 [17:06:33.484] Average value of 膏脂 : 2.495524 [17:06:33.484] Average value of 菜油 : 6.97381 [17:06:33.484] Average value of 苎麻 : 2.891921 [17:06:33.484] Average value of 苧布 : 6.458391 [17:06:33.484] Average value of 羊毛 : 4.773594 [17:06:33.484] Average value of 布匹 : 1.3 [17:06:33.484] Average value of 蚕丝 : 0.6938629 [17:06:33.484] Average value of 绸缎 : 2.692157 [17:06:33.484] Average value of 硬木 : 1.201532 [17:06:33.484] Average value of 铁 : 1.250372 [17:06:33.484] Average value of 盐巴 : 2.657228 [17:06:33.484] Average value of 银矿石 : 2.615638 [17:06:33.484] Average value of 兽皮 : 1.217654 [17:06:33.484] Average value of 陶土 : 2.080374 [17:06:33.484] Average value of 浊酒 : 0.4512529 [17:06:33.484] Average value of 西域葡萄酒 : 4.770003 [17:06:33.484] Average value of 工具 : 0.7963628 [17:06:33.484] Average value of 陶瓷 : 4.768939 [17:06:33.484] Average value of 皮革 : 1.239841 [17:06:33.484] Average value of 毛皮 : 2.820473 [17:06:33.484] Average value of 金银器 : 5.233391 [17:06:33.484] Average value of 箭 : 0.8200875 [17:06:33.484] Average value of 羊 : 1.690952 [17:06:33.484] Average value of 牛 : 1.782541 [17:06:33.484] Average value of 豕 : 0.9451393 [17:06:33.484] Average value of 驮畜 : 1.819255 [17:06:33.484] Average value of 坐骑 : 1.081077 [17:06:33.484] Average value of 战争坐骑 : 0.6705306 [17:06:33.484] Average value of 贵族坐骑 : 0.9627807 [17:06:33.484] Average value of 马匹装备 I : 0.8006413 [17:06:33.484] Average value of 马匹装备 II : 0.8121618 [17:06:33.485] Average value of 马匹装备 III : 1.221485 [17:06:33.485] Average value of 马匹装备 IV : 1.3 [17:06:33.485] Average value of 马匹装备 V : 1.3 [17:06:33.485] Average value of 近战武器 I : 0.8082175 [17:06:33.485] Average value of 近战武器 II : 0.7999995 [17:06:33.485] Average value of 近战武器 III : 0.804172 [17:06:33.485] Average value of 近战武器 IV : 0.9397804 [17:06:33.485] Average value of 近战武器 V : 1.05 [17:06:33.485] Average value of 远程武器 I : 0.802981 [17:06:33.485] Average value of 远程武器 II : 0.8040681 [17:06:33.485] Average value of 远程武器 III : 0.8087099 [17:06:33.485] Average value of 远程武器 IV : 1.05 [17:06:33.485] Average value of 远程武器 V : 1.203226 [17:06:33.485] Average value of 盾牌 I : 0.8060004 [17:06:33.485] Average value of 盾牌 II : 0.8080713 [17:06:33.485] Average value of 盾牌 III : 0.8208833 [17:06:33.485] Average value of 盾牌 IV : 1.124117 [17:06:33.485] Average value of 盾牌 V : 1.259678 [17:06:33.485] Average value of 服装 : 0.7999995 [17:06:33.485] Average value of 轻甲 : 0.7999995 [17:06:33.485] Average value of 中甲 : 0.808064 [17:06:33.485] Average value of 重甲 : 0.8347481 [17:06:33.485] Average value of 终极护甲 : 0.9612899 [17:06:33.485] Average value of 旗帜 : 1.3 [17:06:33.485] Average value of 未分配 : 1.3 [17:06:33.485] Force VSync State is now ACTIVE [17:06:33.485] PushScreen [17:06:33.485] SandBox.View.Map.MapScreen::HandlePause [17:06:33.485] SandBox.View.Map.MapScreen::HandleDeactivate [17:06:33.485] Release Sound Event 81329 [17:06:33.485] Release Sound Event 81330 [17:06:33.485] OnScreenListChanged [17:06:33.485] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:06:33.558] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:06:33.558] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:06:34.033] Render Requested: tunic_with_shoulder_pads [17:06:34.033] Render Requested: empire_horseman_boots [17:06:34.033] Render Requested: battania_horse [17:06:34.033] Render Requested: light_harness [17:06:34.033] Render Requested: small_flat_heater_shield [17:06:34.033] Render Requested: lz_xbow_han_05 [17:06:34.033] Render Requested: grain [17:06:34.033] Render Requested: butter [17:06:34.033] Render Requested: cheese [17:06:34.033] Render Requested: hog [17:06:34.033] Render Requested: sheep [17:06:34.033] Render Requested: cow [17:06:34.033] Render Requested: tools [17:06:34.033] Render Requested: grain [17:06:34.033] Render Requested: sumpter_horse [17:06:34.038] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:34.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:34.143] Render Requested: sheep [17:06:34.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:06:36.394] InventoryLogic::Reset [17:06:36.394] Force VSync State is now DEACTIVATED [17:06:36.394] PopScreen [17:06:36.394] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:06:36.394] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:06:36.394] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:06:36.406] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:06:36.406] OnScreenListChanged [17:06:36.406] SandBox.View.Map.MapScreen::HandleActivate [17:06:36.406] SandBox.View.Map.MapScreen::HandleResume [17:06:36.416] [GAME MENU] village [17:06:36.417] Release Sound Event -1 [17:06:36.417] Release Sound Event -1 [17:06:36.417] Release Sound Event -1 [17:06:36.417] Release Sound Event -1 [17:06:37.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:37.405] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:37.405] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:37.405] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:37.413] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:37.413] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:40.654] Release Sound Event 81332 [17:06:40.654] Release Sound Event 81331 [17:06:41.154] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:41.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:41.154] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:42.115] Before Daily Tick: 中平六年 秋 八月 中旬 [17:06:45.233] Force VSync State is now ACTIVE [17:06:45.233] PushScreen [17:06:45.233] SandBox.View.Map.MapScreen::HandlePause [17:06:45.233] SandBox.View.Map.MapScreen::HandleDeactivate [17:06:45.233] OnScreenListChanged [17:06:45.233] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [17:06:45.233] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [17:06:45.233] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [17:06:48.671] Force VSync State is now DEACTIVATED [17:06:48.671] PopScreen [17:06:48.671] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [17:06:48.671] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [17:06:48.671] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [17:06:48.671] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [17:06:48.671] OnScreenListChanged [17:06:48.671] SandBox.View.Map.MapScreen::HandleActivate [17:06:48.671] SandBox.View.Map.MapScreen::HandleResume [17:06:49.061] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:49.061] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:49.061] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:49.144] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:06:49.144] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:49.145] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:06:50.676] Player has entered village_shujun_lingong: 临卭 [17:06:50.676] [GAME MENU] village_outside [17:06:50.676] [GAME MENU] village [17:06:52.563] --------------- Conversation Start --------------- [17:06:52.563] Conversation character name: 临卭的邈 id: CharacterObject_5926 culture:益州 persona:PersonaCurt [17:06:52.564] AI -> (start_default) - [17:06:52.564] [VOICEOVER]VoiceObject search for: ! [17:06:52.564] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_curt_005 [17:06:52.564] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 [17:06:52.564] accentClass: [17:06:52.567] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_curt_005 [17:06:52.936] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_high_male_curt_005.ogg [17:06:53.995] ExecuteContinue [17:06:53.996] AI -> (lord_ask_2) - [17:06:53.996] [VOICEOVER]VoiceObject search for: ! [17:06:54.778] P -> (hero_task_given) - [17:06:54.778] AI -> (adg:2) - [17:06:54.778] [VOICEOVER]VoiceObject search for: ! [17:06:55.555] P -> (adg:9) - [17:06:55.555] AI -> (adg:10) - [17:06:56.505] ExecuteContinue [17:06:56.505] --------------- Conversation End --------------- [17:06:56.510] Scene_view::clear_all(scn_conversation_tableau) [17:06:56.510] [GAME MENU] village [17:06:56.511] Release Sound Event 81348 [17:06:56.511] Release Sound Event 81349 [17:06:56.511] Release Sound Event 81349 [17:06:56.511] Release Sound Event -1 [17:07:00.438] Release Sound Event 81352 [17:07:00.439] Release Sound Event 81351 [17:07:05.087] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:07:05.087] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:12.732] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:07:12.732] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:12.732] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:12.761] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:07:12.761] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:12.762] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:12.839] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:12.839] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:12.867] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:07:12.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:12.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:13.093] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:07:13.093] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:13.191] Player has entered village_shujun_guangdu: 广都 [17:07:13.191] [GAME MENU] village_outside [17:07:13.191] [GAME MENU] village [17:07:13.228] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:07:13.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:13.245] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:07:13.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:13.245] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.371] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.372] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:13.390] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:18.213] Release Sound Event 81383 [17:07:18.213] Release Sound Event 81384 [17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:19.909] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:23.808] Force VSync State is now ACTIVE [17:07:23.808] PushScreen [17:07:23.808] SandBox.View.Map.MapScreen::HandlePause [17:07:23.808] SandBox.View.Map.MapScreen::HandleDeactivate [17:07:23.808] OnScreenListChanged [17:07:23.808] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [17:07:23.808] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [17:07:23.808] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [17:07:25.235] Force VSync State is now DEACTIVATED [17:07:25.235] PopScreen [17:07:25.235] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [17:07:25.235] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [17:07:25.235] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [17:07:25.235] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [17:07:25.235] OnScreenListChanged [17:07:25.235] SandBox.View.Map.MapScreen::HandleActivate [17:07:25.236] SandBox.View.Map.MapScreen::HandleResume [17:07:26.039] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:07:26.039] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:26.040] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:27.020] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:27.047] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:07:27.047] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:27.060] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:07:27.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:07:28.917] Before Daily Tick: 中平六年 秋 八月 中旬 [17:07:32.863] Player has entered village_qianwei_niubi: 牛鞞 [17:07:32.863] [GAME MENU] village_outside [17:07:32.863] [GAME MENU] village [17:07:38.034] Release Sound Event 81418 [17:07:38.034] Release Sound Event 81419 [17:07:44.140] Player has entered village_qianwei_zizhong: 资中 [17:07:44.140] [GAME MENU] village_outside [17:07:44.140] [GAME MENU] village [17:07:50.246] --------------- Conversation Start --------------- [17:07:50.246] Conversation character name: 资中的璋 id: CharacterObject_5801 culture:益州 persona:PersonaEarnest [17:07:50.246] AI -> (start_default) - [17:07:50.246] [VOICEOVER]VoiceObject search for: ! [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_009 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_009 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_006 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_006 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_006 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_006 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_008 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_008 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_008 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_earnest_005 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_earnest_005 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_earnest_005 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_softspoken_005 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_softspoken_005 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_ironic_007 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_ironic_007 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_earnest_007 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_earnest_007 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_female_softspoken_007 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_high_male_softspoken_007 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_008 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_earnest_005 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_softspoken_005 [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_earnest_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_earnest_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_earnest_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_earnest_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_earnest_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_earnest_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_softspoken_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_softspoken_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_softspoken_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_softspoken_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_softspoken_gMyAYyEX [17:07:50.246] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_softspoken_gMyAYyEX [17:07:50.246] accentClass: [17:07:50.311] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_softspoken_005 [17:07:50.710] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/battanian_male_softspoken_005.ogg [17:07:50.711] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/battanian_male_softspoken_005.xml. [17:07:52.266] ExecuteContinue [17:07:52.266] AI -> (lord_ask_2) - [17:07:52.266] [VOICEOVER]VoiceObject search for: ! [17:07:52.954] P -> (hero_task_given) - [17:07:52.954] AI -> (adg:46) - [17:07:53.483] P -> (adg:47) - [17:07:53.483] AI -> (adg:48) - [17:07:53.483] 资中需要工具:日志已更新。 [17:07:53.484] 你与资中的璋的关系+7,现为7。 [17:07:53.484] 你与资中的南的关系+2,现为2。 [17:07:53.484] 你与资中的丰的关系+2,现为2。 [17:07:53.485] 任务完成:资中需要工具 [17:07:53.931] ExecuteContinue [17:07:53.931] --------------- Conversation End --------------- [17:07:53.936] Scene_view::clear_all(scn_conversation_tableau) [17:07:53.937] [GAME MENU] village [17:07:53.938] Release Sound Event 81433 [17:07:53.938] Release Sound Event 81434 [17:07:53.938] Release Sound Event 81434 [17:07:53.938] Release Sound Event -1 [17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.704] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:54.713] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.148] Release Sound Event 81437 [17:07:55.148] Release Sound Event 81436 [17:07:55.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.949] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.950] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:55.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:07:57.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.371] Player has entered village_guanghan_deyang: 德阳 [17:08:03.372] [GAME MENU] village_outside [17:08:03.372] [GAME MENU] village [17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:03.566] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.410] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:07.753] Release Sound Event 81441 [17:08:07.753] Release Sound Event 81442 [17:08:21.042] Before Daily Tick: 中平六年 秋 八月 下旬 [17:08:24.406] Force VSync State is now ACTIVE [17:08:24.406] PushScreen [17:08:24.406] SandBox.View.Map.MapScreen::HandlePause [17:08:24.406] SandBox.View.Map.MapScreen::HandleDeactivate [17:08:24.406] OnScreenListChanged [17:08:24.407] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:08:24.407] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:08:24.407] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:24.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:28.423] Force VSync State is now DEACTIVATED [17:08:28.423] PopScreen [17:08:28.423] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:08:28.423] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:08:28.423] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:08:28.423] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:08:28.423] OnScreenListChanged [17:08:28.423] SandBox.View.Map.MapScreen::HandleActivate [17:08:28.423] SandBox.View.Map.MapScreen::HandleResume [17:08:29.401] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:08:29.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:08:29.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:08:31.269] Player has entered village_bajun_dianjiang: 垫江 [17:08:31.270] [GAME MENU] village_outside [17:08:31.270] [GAME MENU] village [17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.445] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:31.457] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:35.651] Release Sound Event 81467 [17:08:35.651] Release Sound Event 81468 [17:08:43.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:43.565] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.614] Player has entered city_bajun_jiangzhou: 江州 [17:08:46.614] [GAME MENU] town_outside [17:08:46.615] [GAME MENU] town [17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.676] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.705] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:46.802] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:48.236] [GAME MENU] town_backstreet [17:08:48.240] Release Sound Event 81483 [17:08:48.240] Release Sound Event 81484 [17:08:48.240] Release Sound Event -1 [17:08:49.098] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.113] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.900] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:49.953] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:08:56.424] --------------- Conversation Start --------------- [17:08:56.424] Conversation character name: 融 id: CharacterObject_4691 culture:兖州 persona:PersonaCurt [17:08:56.424] AI -> (start_wanderer_unmet) - [17:08:56.424] [VOICEOVER]VoiceObject search for: ! [17:08:56.424] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_005 [17:08:56.424] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_005 [17:08:56.424] accentClass: [17:08:56.428] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_005 [17:08:57.091] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_curt_005.ogg [17:08:57.091] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_curt_005.xml. [17:08:58.575] P -> (wanderer_meet_player_response1) - [17:08:58.576] AI -> (wanderer_prebackstory) - [17:08:58.576] [VOICEOVER]VoiceObject search for: ! [17:08:58.876] ExecuteContinue [17:08:58.876] AI -> (wanderer_introduction_a) - [17:08:58.876] [VOICEOVER]VoiceObject search for: ! [17:08:59.275] ExecuteContinue [17:08:59.275] AI -> (wanderer_introduction_b) - [17:08:59.275] [VOICEOVER]VoiceObject search for: ! [17:08:59.641] ExecuteContinue [17:08:59.641] AI -> (wanderer_introduction_c) - [17:08:59.641] [VOICEOVER]VoiceObject search for: ! [17:09:02.068] P -> (wanderer_meet_player_response1_2) - [17:09:02.068] [VOICEOVER]VoiceObject search for: ! [17:09:02.068] AI -> (wanderer_introduction_d) - [17:09:02.068] [VOICEOVER]VoiceObject search for: ! [17:09:02.468] ExecuteContinue [17:09:02.468] AI -> (wanderer_job_status_2) - [17:09:02.468] [VOICEOVER]VoiceObject search for: ! [17:09:03.080] P -> (main_option_faction_hire) - [17:09:03.080] AI -> (companion_hire) - [17:09:03.080] [VOICEOVER]VoiceObject search for: ! [17:09:04.567] P -> (player_companion_hire_response_2) - [17:09:04.567] AI -> (hero_pretalk_2) - [17:09:05.139] P -> (player_is_leaving_neutral_or_friendly) - [17:09:05.139] AI -> (hero_leave) - [17:09:05.539] ExecuteContinue [17:09:05.539] --------------- Conversation End --------------- [17:09:05.544] Scene_view::clear_all(scn_conversation_tableau) [17:09:05.544] [GAME MENU] town_backstreet [17:09:05.545] Release Sound Event 81485 [17:09:05.545] Release Sound Event -1 [17:09:05.545] Release Sound Event -1 [17:09:06.403] [GAME MENU] town [17:09:06.409] Release Sound Event 81487 [17:09:06.409] Release Sound Event -1 [17:09:06.409] Release Sound Event -1 [17:09:06.409] Release Sound Event -1 [17:09:07.039] Average value of 五谷 : 1.373378 [17:09:07.039] Average value of 鱼 : 3.975224 [17:09:07.039] Average value of 肉 : 1.941604 [17:09:07.039] Average value of 奶酥 : 1.82121 [17:09:07.039] Average value of 葡萄 : 3.485016 [17:09:07.039] Average value of 枣 : 2.860354 [17:09:07.039] Average value of 青果 : 2.989779 [17:09:07.039] Average value of 膏脂 : 2.379858 [17:09:07.039] Average value of 菜油 : 7.020327 [17:09:07.039] Average value of 苎麻 : 2.981418 [17:09:07.039] Average value of 苧布 : 6.235027 [17:09:07.040] Average value of 羊毛 : 4.640806 [17:09:07.040] Average value of 布匹 : 1.3 [17:09:07.040] Average value of 蚕丝 : 0.6911488 [17:09:07.040] Average value of 绸缎 : 2.262695 [17:09:07.040] Average value of 硬木 : 1.120741 [17:09:07.040] Average value of 铁 : 1.345279 [17:09:07.040] Average value of 盐巴 : 2.533586 [17:09:07.040] Average value of 银矿石 : 2.449059 [17:09:07.040] Average value of 兽皮 : 1.179347 [17:09:07.040] Average value of 陶土 : 2.097831 [17:09:07.040] Average value of 浊酒 : 0.4150563 [17:09:07.040] Average value of 西域葡萄酒 : 4.242115 [17:09:07.040] Average value of 工具 : 0.7196622 [17:09:07.040] Average value of 陶瓷 : 4.2584 [17:09:07.040] Average value of 皮革 : 1.107951 [17:09:07.040] Average value of 毛皮 : 2.548427 [17:09:07.040] Average value of 金银器 : 5.528434 [17:09:07.040] Average value of 箭 : 0.8144875 [17:09:07.040] Average value of 羊 : 1.725308 [17:09:07.040] Average value of 牛 : 1.858665 [17:09:07.040] Average value of 豕 : 0.9506914 [17:09:07.040] Average value of 驮畜 : 1.729169 [17:09:07.040] Average value of 坐骑 : 1.086448 [17:09:07.040] Average value of 战争坐骑 : 0.661022 [17:09:07.040] Average value of 贵族坐骑 : 0.9582988 [17:09:07.040] Average value of 马匹装备 I : 0.8007295 [17:09:07.040] Average value of 马匹装备 II : 0.8060467 [17:09:07.040] Average value of 马匹装备 III : 1.197267 [17:09:07.040] Average value of 马匹装备 IV : 1.291936 [17:09:07.040] Average value of 马匹装备 V : 1.3 [17:09:07.040] Average value of 近战武器 I : 0.8049672 [17:09:07.040] Average value of 近战武器 II : 0.7999995 [17:09:07.040] Average value of 近战武器 III : 0.8017291 [17:09:07.040] Average value of 近战武器 IV : 0.9430815 [17:09:07.040] Average value of 近战武器 V : 1.054884 [17:09:07.040] Average value of 远程武器 I : 0.8034445 [17:09:07.040] Average value of 远程武器 II : 0.7999995 [17:09:07.040] Average value of 远程武器 III : 0.8065159 [17:09:07.040] Average value of 远程武器 IV : 1.039467 [17:09:07.040] Average value of 远程武器 V : 1.195161 [17:09:07.040] Average value of 盾牌 I : 0.806569 [17:09:07.040] Average value of 盾牌 II : 0.8037527 [17:09:07.040] Average value of 盾牌 III : 0.8045139 [17:09:07.040] Average value of 盾牌 IV : 1.123534 [17:09:07.040] Average value of 盾牌 V : 1.243549 [17:09:07.040] Average value of 服装 : 0.7999995 [17:09:07.040] Average value of 轻甲 : 0.7999995 [17:09:07.040] Average value of 中甲 : 0.8000025 [17:09:07.040] Average value of 重甲 : 0.8433897 [17:09:07.040] Average value of 终极护甲 : 0.9612899 [17:09:07.040] Average value of 旗帜 : 1.3 [17:09:07.040] Average value of 未分配 : 1.3 [17:09:07.040] Force VSync State is now ACTIVE [17:09:07.040] PushScreen [17:09:07.040] SandBox.View.Map.MapScreen::HandlePause [17:09:07.041] SandBox.View.Map.MapScreen::HandleDeactivate [17:09:07.041] Release Sound Event 81489 [17:09:07.041] Release Sound Event 81488 [17:09:07.041] OnScreenListChanged [17:09:07.041] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:09:07.399] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:09:07.399] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:09:07.671] Render Requested: tunic_with_shoulder_pads [17:09:07.671] Render Requested: empire_horseman_boots [17:09:07.671] Render Requested: battania_horse [17:09:07.671] Render Requested: light_harness [17:09:07.671] Render Requested: small_flat_heater_shield [17:09:07.671] Render Requested: lz_xbow_han_05 [17:09:07.671] Render Requested: sturgia_horse [17:09:07.671] Render Requested: battania_horse [17:09:07.671] Render Requested: t2_battania_horse [17:09:07.671] Render Requested: t2_empire_horse [17:09:07.671] Render Requested: falchion_sword_t2 [17:09:07.671] Render Requested: sg_t2_ht_sword_001 [17:09:07.671] Render Requested: sg_sword_1h_004 [17:09:07.672] Render Requested: sg_sword_1h_006 [17:09:07.672] Render Requested: sg_axe_whole_003_1h [17:09:07.672] Render Requested: peasant_hatchet_1_t1 [17:09:07.672] Render Requested: peasant_pickaxe_1_t1 [17:09:07.672] Render Requested: sg_axe_001 [17:09:07.672] Render Requested: sg_t1_ht_axe_003 [17:09:07.672] Render Requested: sg_t2_ht_axe_004 [17:09:07.672] Render Requested: sg_t3_ht_axe_002 [17:09:07.672] Render Requested: sg_t3_ht_axe_003 [17:09:07.672] Render Requested: silver [17:09:07.672] Render Requested: grain [17:09:07.672] Render Requested: sumpter_horse [17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:07.685] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.337] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:08.622] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.392] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.439] Render Requested: silver [17:09:09.639] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.639] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:09.639] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:11.223] TransferItem Name: 银矿石 | From: PlayerInventory To: OtherInventory | Amount: 9 [17:09:11.232] Render Requested: silver [17:09:11.244] Render Requested: grain [17:09:11.940] Render Requested: grain [17:09:11.940] Render Requested: grape [17:09:11.940] Render Requested: beer [17:09:11.940] Render Requested: meat [17:09:11.940] Render Requested: olives [17:09:11.940] Render Requested: butter [17:09:11.940] Render Requested: cheese [17:09:11.940] Render Requested: date_fruit [17:09:11.940] Render Requested: iron [17:09:11.940] Render Requested: flax [17:09:11.940] Render Requested: clay [17:09:11.941] Render Requested: cotton [17:09:11.941] Render Requested: hides [17:09:11.941] Render Requested: wool [17:09:11.941] Render Requested: tools [17:09:11.941] Render Requested: salt [17:09:12.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:12.909] Render Requested: flax [17:09:12.926] Render Requested: clay [17:09:12.996] Render Requested: cotton [17:09:13.193] Render Requested: hides [17:09:13.208] Render Requested: leather [17:09:13.243] Render Requested: wool [17:09:13.243] Render Requested: pottery [17:09:13.276] Render Requested: fur [17:09:13.310] Render Requested: tools [17:09:13.326] Render Requested: salt [17:09:13.326] Render Requested: hog [17:09:13.393] Render Requested: leather [17:09:13.409] Render Requested: sheep [17:09:13.560] Render Requested: pottery [17:09:13.610] Render Requested: fur [17:09:14.295] Render Requested: hog [17:09:15.677] Render Requested: fur [17:09:15.778] Render Requested: leather [17:09:15.795] Render Requested: salt [17:09:15.845] Render Requested: tools [17:09:15.928] Render Requested: wool [17:09:16.095] Render Requested: hides [17:09:16.145] Render Requested: cotton [17:09:16.515] Render Requested: clay [17:09:17.645] Force VSync State is now DEACTIVATED [17:09:17.645] PopScreen [17:09:17.645] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:09:17.645] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:09:17.645] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:09:17.669] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:09:17.669] OnScreenListChanged [17:09:17.669] SandBox.View.Map.MapScreen::HandleActivate [17:09:17.670] SandBox.View.Map.MapScreen::HandleResume [17:09:17.700] [GAME MENU] town [17:09:17.701] Release Sound Event -1 [17:09:17.701] Release Sound Event -1 [17:09:17.701] Release Sound Event -1 [17:09:17.701] Release Sound Event -1 [17:09:20.042] [GAME MENU] town_backstreet [17:09:20.046] Release Sound Event 81491 [17:09:20.046] Release Sound Event 81490 [17:09:20.046] Release Sound Event -1 [17:09:21.790] --------------- Conversation Start --------------- [17:09:21.790] Conversation character name: 融 id: CharacterObject_4691 culture:兖州 persona:PersonaCurt [17:09:21.790] AI -> (start_default_under_24_hours) - [17:09:21.791] [VOICEOVER]VoiceObject search for: ! [17:09:21.791] [VOICEOVER]VoiceObject search for: ! [17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_generic_xnR3sXJP [17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_generic_xnR3sXJP [17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_generic_xnR3sXJP [17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_generic_xnR3sXJP [17:09:21.791] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_generic_xnR3sXJP [17:09:21.791] accentClass: [17:09:21.801] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_generic_xnR3sXJP [17:09:22.732] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/sturgian_female_generic_xnR3sXJP.ogg [17:09:23.218] ExecuteContinue [17:09:23.218] AI -> (hero_ask_4) - [17:09:24.048] P -> (main_option_faction_hire) - [17:09:24.048] AI -> (companion_hire) - [17:09:24.048] [VOICEOVER]VoiceObject search for: ! [17:09:24.890] P -> (player_companion_hire_response_1) - [17:09:24.890] 融加入了你的部队。 [17:09:24.890] AI -> (hero_leave) - [17:09:24.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:24.920] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:25.143] ExecuteContinue [17:09:25.143] --------------- Conversation End --------------- [17:09:25.148] Scene_view::clear_all(scn_conversation_tableau) [17:09:25.149] [GAME MENU] town_backstreet [17:09:25.150] Release Sound Event 81492 [17:09:25.150] Release Sound Event 81490 [17:09:25.150] Release Sound Event -1 [17:09:26.200] [GAME MENU] town [17:09:26.206] Release Sound Event 81494 [17:09:26.206] Release Sound Event 81490 [17:09:26.206] Release Sound Event 81490 [17:09:26.206] Release Sound Event -1 [17:09:28.142] Force VSync State is now ACTIVE [17:09:28.142] PushScreen [17:09:28.142] SandBox.View.Map.MapScreen::HandlePause [17:09:28.143] SandBox.View.Map.MapScreen::HandleDeactivate [17:09:28.143] Release Sound Event 81496 [17:09:28.143] Release Sound Event 81495 [17:09:28.143] OnScreenListChanged [17:09:28.143] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:09:28.143] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:09:28.143] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.482] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:28.484] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:09:28.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:09:28.484] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:09:28.509] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:09:28.509] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:09:28.510] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:09:28.604] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:09:28.604] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:09:28.604] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:09:32.661] Force VSync State is now DEACTIVATED [17:09:32.661] PopScreen [17:09:32.661] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:09:32.661] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:09:32.661] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:09:32.661] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:09:32.661] OnScreenListChanged [17:09:32.661] SandBox.View.Map.MapScreen::HandleActivate [17:09:32.661] SandBox.View.Map.MapScreen::HandleResume [17:09:32.669] [GAME MENU] town [17:09:32.707] Release Sound Event -1 [17:09:32.707] Release Sound Event -1 [17:09:32.707] Release Sound Event -1 [17:09:32.707] Release Sound Event -1 [17:09:34.319] Force VSync State is now ACTIVE [17:09:34.319] PushScreen [17:09:34.319] SandBox.View.Map.MapScreen::HandlePause [17:09:34.319] SandBox.View.Map.MapScreen::HandleDeactivate [17:09:34.319] Release Sound Event 81498 [17:09:34.319] Release Sound Event 81497 [17:09:34.319] OnScreenListChanged [17:09:34.319] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:09:34.319] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:09:34.319] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:09:36.713] Force VSync State is now DEACTIVATED [17:09:36.713] PopScreen [17:09:36.713] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:09:36.713] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:09:36.713] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:09:36.713] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:09:36.713] OnScreenListChanged [17:09:36.713] SandBox.View.Map.MapScreen::HandleActivate [17:09:36.714] SandBox.View.Map.MapScreen::HandleResume [17:09:36.749] [GAME MENU] town [17:09:36.751] Release Sound Event -1 [17:09:36.751] Release Sound Event -1 [17:09:36.751] Release Sound Event -1 [17:09:36.751] Release Sound Event -1 [17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:37.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:09:39.590] Force VSync State is now ACTIVE [17:09:39.590] PushScreen [17:09:39.590] SandBox.View.Map.MapScreen::HandlePause [17:09:39.591] SandBox.View.Map.MapScreen::HandleDeactivate [17:09:39.591] Release Sound Event 81500 [17:09:39.591] Release Sound Event 81499 [17:09:39.591] OnScreenListChanged [17:09:39.591] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [17:09:39.591] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [17:09:39.591] SandBox.GauntletUI.GauntletClanScreen::HandleResume [17:09:40.915] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [17:09:40.915] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [17:10:00.116] Force VSync State is now DEACTIVATED [17:10:00.116] PopScreen [17:10:00.116] SandBox.GauntletUI.GauntletClanScreen::HandlePause [17:10:00.116] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [17:10:00.116] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [17:10:00.116] PopScreen - SandBox.GauntletUI.GauntletClanScreen [17:10:00.116] OnScreenListChanged [17:10:00.116] SandBox.View.Map.MapScreen::HandleActivate [17:10:00.116] SandBox.View.Map.MapScreen::HandleResume [17:10:00.124] [GAME MENU] town [17:10:00.125] Release Sound Event -1 [17:10:00.125] Release Sound Event 81499 [17:10:00.125] Release Sound Event 81499 [17:10:00.125] Release Sound Event -1 [17:10:00.399] Scene_view::clear_all(inventory_character_scene) [17:10:01.935] Average value of 五谷 : 1.373378 [17:10:01.935] Average value of 鱼 : 3.975224 [17:10:01.935] Average value of 肉 : 1.941604 [17:10:01.935] Average value of 奶酥 : 1.82121 [17:10:01.935] Average value of 葡萄 : 3.485016 [17:10:01.935] Average value of 枣 : 2.860354 [17:10:01.935] Average value of 青果 : 2.989779 [17:10:01.935] Average value of 膏脂 : 2.379858 [17:10:01.935] Average value of 菜油 : 7.020327 [17:10:01.935] Average value of 苎麻 : 2.981418 [17:10:01.935] Average value of 苧布 : 6.235027 [17:10:01.935] Average value of 羊毛 : 4.640806 [17:10:01.935] Average value of 布匹 : 1.3 [17:10:01.935] Average value of 蚕丝 : 0.6911488 [17:10:01.935] Average value of 绸缎 : 2.262695 [17:10:01.935] Average value of 硬木 : 1.120741 [17:10:01.935] Average value of 铁 : 1.345279 [17:10:01.935] Average value of 盐巴 : 2.533586 [17:10:01.935] Average value of 银矿石 : 2.449059 [17:10:01.935] Average value of 兽皮 : 1.179347 [17:10:01.935] Average value of 陶土 : 2.097831 [17:10:01.935] Average value of 浊酒 : 0.4150563 [17:10:01.935] Average value of 西域葡萄酒 : 4.242115 [17:10:01.935] Average value of 工具 : 0.7196622 [17:10:01.935] Average value of 陶瓷 : 4.2584 [17:10:01.935] Average value of 皮革 : 1.107951 [17:10:01.935] Average value of 毛皮 : 2.548427 [17:10:01.935] Average value of 金银器 : 5.528434 [17:10:01.935] Average value of 箭 : 0.8144875 [17:10:01.935] Average value of 羊 : 1.725308 [17:10:01.935] Average value of 牛 : 1.858665 [17:10:01.935] Average value of 豕 : 0.9506914 [17:10:01.935] Average value of 驮畜 : 1.729169 [17:10:01.935] Average value of 坐骑 : 1.086448 [17:10:01.935] Average value of 战争坐骑 : 0.661022 [17:10:01.936] Average value of 贵族坐骑 : 0.9582988 [17:10:01.936] Average value of 马匹装备 I : 0.8007295 [17:10:01.936] Average value of 马匹装备 II : 0.8060467 [17:10:01.936] Average value of 马匹装备 III : 1.197267 [17:10:01.936] Average value of 马匹装备 IV : 1.291936 [17:10:01.936] Average value of 马匹装备 V : 1.3 [17:10:01.936] Average value of 近战武器 I : 0.8049672 [17:10:01.936] Average value of 近战武器 II : 0.7999995 [17:10:01.936] Average value of 近战武器 III : 0.8017291 [17:10:01.936] Average value of 近战武器 IV : 0.9430815 [17:10:01.936] Average value of 近战武器 V : 1.054884 [17:10:01.936] Average value of 远程武器 I : 0.8034445 [17:10:01.936] Average value of 远程武器 II : 0.7999995 [17:10:01.936] Average value of 远程武器 III : 0.8065159 [17:10:01.936] Average value of 远程武器 IV : 1.039467 [17:10:01.936] Average value of 远程武器 V : 1.195161 [17:10:01.936] Average value of 盾牌 I : 0.806569 [17:10:01.936] Average value of 盾牌 II : 0.8037527 [17:10:01.936] Average value of 盾牌 III : 0.8045139 [17:10:01.936] Average value of 盾牌 IV : 1.123534 [17:10:01.936] Average value of 盾牌 V : 1.243549 [17:10:01.936] Average value of 服装 : 0.7999995 [17:10:01.936] Average value of 轻甲 : 0.7999995 [17:10:01.936] Average value of 中甲 : 0.8000025 [17:10:01.936] Average value of 重甲 : 0.8433897 [17:10:01.936] Average value of 终极护甲 : 0.9612899 [17:10:01.936] Average value of 旗帜 : 1.3 [17:10:01.936] Average value of 未分配 : 1.3 [17:10:01.936] Force VSync State is now ACTIVE [17:10:01.936] PushScreen [17:10:01.936] SandBox.View.Map.MapScreen::HandlePause [17:10:01.936] SandBox.View.Map.MapScreen::HandleDeactivate [17:10:01.936] Release Sound Event 81502 [17:10:01.936] Release Sound Event 81501 [17:10:01.936] OnScreenListChanged [17:10:01.936] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:10:02.305] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:10:02.305] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:10:02.582] Render Requested: tunic_with_shoulder_pads [17:10:02.582] Render Requested: empire_horseman_boots [17:10:02.582] Render Requested: battania_horse [17:10:02.582] Render Requested: light_harness [17:10:02.582] Render Requested: small_flat_heater_shield [17:10:02.582] Render Requested: lz_xbow_han_05 [17:10:02.582] Render Requested: sturgia_horse [17:10:02.582] Render Requested: battania_horse [17:10:02.582] Render Requested: t2_battania_horse [17:10:02.582] Render Requested: t2_empire_horse [17:10:02.582] Render Requested: falchion_sword_t2 [17:10:02.582] Render Requested: sg_t2_ht_sword_001 [17:10:02.582] Render Requested: sg_sword_1h_004 [17:10:02.583] Render Requested: sg_sword_1h_006 [17:10:02.583] Render Requested: sg_axe_whole_003_1h [17:10:02.583] Render Requested: peasant_hatchet_1_t1 [17:10:02.583] Render Requested: peasant_pickaxe_1_t1 [17:10:02.583] Render Requested: sg_axe_001 [17:10:02.583] Render Requested: sg_t1_ht_axe_003 [17:10:02.583] Render Requested: sg_t2_ht_axe_004 [17:10:02.583] Render Requested: sg_t3_ht_axe_002 [17:10:02.583] Render Requested: sg_t3_ht_axe_003 [17:10:02.583] Render Requested: grain [17:10:02.583] Render Requested: sumpter_horse [17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.592] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:02.594] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:10:02.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:02.594] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:02.621] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:10:02.621] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:02.622] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:02.716] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:10:02.716] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:03.219] Render Requested: sg_t1_ht_axe_003 [17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:03.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.318] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.455] Render Requested: sg_axe_001 [17:10:04.504] Render Requested: peasant_pickaxe_1_t1 [17:10:04.619] Render Requested: sg_t2_ht_sword_001 [17:10:04.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:04.935] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:05.154] Render Requested: sg_sword_1h_004 [17:10:05.336] Render Requested: sg_axe_001 [17:10:05.472] Render Requested: sg_t1_ht_axe_003 [17:10:05.485] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [17:10:05.518] Render Requested: peasant_hammer_2_t1 [17:10:05.537] Render Requested: sg_t2_ht_axe_004 [17:10:05.554] Render Requested: sg_t3_ht_axe_002 [17:10:05.554] Render Requested: peasant_hammer_1_t1 [17:10:05.604] Render Requested: sg_t3_ht_axe_003 [17:10:05.605] Render Requested: sg_t2_ht_mace_002 [17:10:05.672] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [17:10:05.685] Render Requested: peasant_2haxe_1_t1 [17:10:05.837] Render Requested: peasant_hammer_2_t1 [17:10:05.852] Render Requested: simple_sparth_axe_t2 [17:10:06.087] Render Requested: peasant_hammer_1_t1 [17:10:06.102] Render Requested: sg_t1_ht_mace2_002 [17:10:06.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.137] Render Requested: sg_t2_ht_mace_002 [17:10:06.137] Render Requested: sg_t1_ht_mace2_001 [17:10:06.174] Render Requested: sg_polearm_001 [17:10:06.219] Render Requested: sg_t1_ht_spear2_001 [17:10:06.237] Render Requested: simple_sparth_axe_t2 [17:10:06.255] Render Requested: sg_t1_ht_mace2_002 [17:10:06.269] Render Requested: triangluar_spear_t3 [17:10:06.355] Render Requested: sg_t1_ht_mace2_001 [17:10:06.386] Render Requested: sg_polearm_008 [17:10:06.590] Render Requested: sg_polearm_001 [17:10:06.603] Render Requested: sg_polearm_008 [17:10:06.736] Render Requested: sg_spear_026 [17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:06.755] Render Requested: sg_t1_ht_spear2_001 [17:10:06.805] Render Requested: triangluar_spear_t3 [17:10:06.819] Render Requested: simple_pike_t2 [17:10:07.038] Render Requested: sg_polearm_008 [17:10:07.103] Render Requested: peasant_polearm_1_t1 [17:10:07.209] Render Requested: sg_spear_028 [17:10:07.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:07.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:07.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:07.253] Render Requested: sg_spear_whole_001 [17:10:07.272] Render Requested: sg_spear_026 [17:10:07.306] Render Requested: simple_pike_t2 [17:10:07.306] Render Requested: banner_big [17:10:07.389] Render Requested: peasant_polearm_1_t1 [17:10:07.403] Render Requested: old_kite_shield [17:10:07.592] Render Requested: simple_pike_t2 [17:10:07.673] Render Requested: sg_spear_026 [17:10:07.789] Render Requested: sg_polearm_008 [17:10:08.220] Render Requested: leather_bound_kite_shield [17:10:14.664] Render Requested: sg_spear_026 [17:10:14.714] Render Requested: simple_pike_t2 [17:10:14.779] Render Requested: peasant_polearm_1_t1 [17:10:14.861] Render Requested: sg_spear_028 [17:10:15.296] Render Requested: peasant_polearm_1_t1 [17:10:15.398] Render Requested: simple_pike_t2 [17:10:15.561] Render Requested: triangluar_spear_t3 [17:10:17.348] Render Requested: sg_t1_ht_spear2_001 [17:10:17.583] Render Requested: triangluar_spear_t3 [17:10:17.697] Render Requested: sg_spear_whole_001 [17:10:17.832] Render Requested: banner_big [17:10:17.879] Render Requested: small_flat_heater_shield [17:10:17.929] Render Requested: worn_kite_shield [17:10:17.950] Render Requested: old_kite_shield [17:10:18.012] Render Requested: reinforced_flat_kite_shield [17:10:18.098] Render Requested: leather_bound_kite_shield [17:10:18.262] Render Requested: studded_bound_kite_shield [17:10:18.282] Render Requested: banner_big [17:10:18.348] Render Requested: sg_spear_whole_001 [17:10:19.448] Render Requested: sg_spear_028 [17:10:19.535] Render Requested: peasant_polearm_1_t1 [17:10:19.800] Render Requested: sg_spear_028 [17:10:20.400] Render Requested: sg_spear_whole_001 [17:10:23.740] Render Requested: sg_spear_028 [17:10:23.853] Render Requested: sg_polearm_008 [17:10:24.103] Render Requested: triangluar_spear_t3 [17:10:24.771] Render Requested: sg_polearm_008 [17:10:25.322] Render Requested: triangluar_spear_t3 [17:10:28.554] Render Requested: triangluar_spear_t3 [17:10:29.055] TransferItem Name: 三角刃矛 | From: OtherInventory To: Equipment | Amount: 1 [17:10:29.092] Render Requested: triangluar_spear_t3 [17:10:29.106] Render Requested: triangluar_spear_t3 [17:10:29.640] Render Requested: triangluar_spear_t3 [17:10:30.942] Render Requested: sg_spear_028 [17:10:31.060] Render Requested: sg_spear_whole_001 [17:10:31.109] Render Requested: banner_big [17:10:31.178] Render Requested: light_horsemans_kite_shield [17:10:31.208] Render Requested: leather_bound_kite_shield [17:10:31.209] Render Requested: small_flat_heater_shield [17:10:31.226] Render Requested: worn_kite_shield [17:10:31.227] Render Requested: stronger_reinforced_kite_shield [17:10:31.290] Render Requested: sg_gong_004 [17:10:31.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.313] Render Requested: reinforced_flat_kite_shield [17:10:31.411] Render Requested: studded_bound_kite_shield [17:10:31.411] Render Requested: sg_arrows_002 [17:10:31.411] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.440] Render Requested: lz_arrow_qingzhou_01 [17:10:31.464] Render Requested: light_horsemans_kite_shield [17:10:31.481] Render Requested: lz_arrow_xuzhou_02 [17:10:31.506] Render Requested: lz_xbow_yizhou_05 [17:10:31.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.558] Render Requested: bolt_a [17:10:31.591] Render Requested: sg_arrows_002 [17:10:31.606] Render Requested: sg_t1_shortaxe_001 [17:10:31.625] Render Requested: lz_arrow_qingzhou_01 [17:10:31.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:31.724] Render Requested: grain [17:10:31.743] Render Requested: lz_arrow_xuzhou_02 [17:10:31.860] Render Requested: lz_arrow_qingzhou_01 [17:10:32.126] Render Requested: sg_arrows_002 [17:10:32.410] Render Requested: lz_arrow_qingzhou_01 [17:10:32.476] Render Requested: lz_arrow_xuzhou_02 [17:10:32.532] Render Requested: lz_xbow_yizhou_05 [17:10:32.559] Render Requested: lz_xbow_han_05 [17:10:32.591] Render Requested: grape [17:10:32.660] Render Requested: beer [17:10:32.707] Render Requested: meat [17:10:32.726] Render Requested: sg_t1_shortaxe_001 [17:10:32.759] Render Requested: grain [17:10:32.759] Render Requested: olives [17:10:32.859] Render Requested: grape [17:10:32.891] Render Requested: butter [17:10:32.961] Render Requested: grain [17:10:33.044] Render Requested: sg_t1_shortaxe_001 [17:10:33.177] Render Requested: bolt_a [17:10:35.049] Render Requested: lz_xbow_yizhou_05 [17:10:35.796] Render Requested: bolt_a [17:10:36.351] Render Requested: lz_xbow_yizhou_05 [17:10:39.500] Render Requested: bolt_a [17:10:40.030] Render Requested: cheese [17:10:40.030] Render Requested: bolt_a [17:10:40.697] TransferItem Name: 轻弩矢 | From: OtherInventory To: Equipment | Amount: 1 [17:10:40.717] Render Requested: bolt_a [17:10:40.928] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:10:40.928] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:40.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:40.947] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:10:40.947] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:40.948] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:41.984] Render Requested: battania_horse [17:10:41.984] Render Requested: sumpter_horse [17:10:43.817] Force VSync State is now DEACTIVATED [17:10:43.817] PopScreen [17:10:43.817] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:10:43.817] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:10:43.817] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:10:43.841] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:10:43.841] OnScreenListChanged [17:10:43.841] SandBox.View.Map.MapScreen::HandleActivate [17:10:43.841] SandBox.View.Map.MapScreen::HandleResume [17:10:43.857] [GAME MENU] town [17:10:43.858] Release Sound Event -1 [17:10:43.858] Release Sound Event -1 [17:10:43.858] Release Sound Event -1 [17:10:43.858] Release Sound Event -1 [17:10:45.607] Release Sound Event 81504 [17:10:45.607] Release Sound Event 81503 [17:10:46.182] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:10:46.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:46.183] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:46.204] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:10:46.204] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:46.205] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:10:47.723] Force VSync State is now ACTIVE [17:10:47.723] PushScreen [17:10:47.723] SandBox.View.Map.MapScreen::HandlePause [17:10:47.723] SandBox.View.Map.MapScreen::HandleDeactivate [17:10:47.723] OnScreenListChanged [17:10:47.723] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:10:47.723] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:10:47.723] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.053] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:48.058] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:10:49.273] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [17:10:49.274] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [17:10:50.242] Scene_view::clear_all(inventory_character_scene) [17:10:52.960] Force VSync State is now DEACTIVATED [17:10:52.960] PopScreen [17:10:52.960] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:10:52.960] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:10:52.960] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:10:52.960] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:10:52.960] OnScreenListChanged [17:10:52.960] SandBox.View.Map.MapScreen::HandleActivate [17:10:52.960] SandBox.View.Map.MapScreen::HandleResume [17:10:53.208] Force VSync State is now ACTIVE [17:10:53.208] PushScreen [17:10:53.208] SandBox.View.Map.MapScreen::HandlePause [17:10:53.208] SandBox.View.Map.MapScreen::HandleDeactivate [17:10:53.208] OnScreenListChanged [17:10:53.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [17:10:53.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [17:10:53.208] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [17:11:29.407] Force VSync State is now DEACTIVATED [17:11:29.407] PopScreen [17:11:29.407] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [17:11:29.407] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [17:11:29.407] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [17:11:29.407] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [17:11:29.407] OnScreenListChanged [17:11:29.407] SandBox.View.Map.MapScreen::HandleActivate [17:11:29.407] SandBox.View.Map.MapScreen::HandleResume [17:11:29.734] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:11:29.734] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:29.734] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:29.763] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:11:29.763] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:29.764] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:33.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:11:37.038] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:37.064] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:11:37.064] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:37.065] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:37.076] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:11:37.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:37.076] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:58.657] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:11:58.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:58.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:58.692] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:11:58.692] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:11:58.692] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:05.678] Before Daily Tick: 中平六年 秋 九月 上旬 [17:12:05.753] Player has entered village_bajun_pingdu: 平都 [17:12:05.753] [GAME MENU] village_outside [17:12:05.753] [GAME MENU] village [17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.930] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.931] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:05.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:07.879] --------------- Conversation Start --------------- [17:12:07.879] Conversation character name: 平都的修能 id: CharacterObject_5122 culture:益州 persona:PersonaCurt [17:12:07.879] AI -> (start_lord_unmet) - [17:12:07.879] [VOICEOVER]VoiceObject search for: ! [17:12:07.879] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 [17:12:07.879] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [17:12:07.879] accentClass: [17:12:07.882] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [17:12:08.976] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg [17:12:10.887] P -> (lord_meet_player_response1) - [17:12:10.887] AI -> (rural_notable_introduction) - [17:12:11.137] ExecuteContinue [17:12:11.137] AI -> (lord_ask_2) - [17:12:11.137] [VOICEOVER]VoiceObject search for: ! [17:12:11.719] P -> (hero_give_issue) - [17:12:11.719] AI -> (issue_not_offered) - [17:12:11.719] [VOICEOVER]VoiceObject search for: ! [17:12:11.719] [VOICEOVER]VoiceObject search for: ! [17:12:12.416] P -> (hero_give_issue) - [17:12:12.416] AI -> (issue_not_offered) - [17:12:12.416] [VOICEOVER]VoiceObject search for: ! [17:12:12.416] [VOICEOVER]VoiceObject search for: ! [17:12:15.744] P -> (hero_give_issue) - [17:12:15.744] AI -> (issue_not_offered) - [17:12:15.744] [VOICEOVER]VoiceObject search for: ! [17:12:15.744] [VOICEOVER]VoiceObject search for: ! [17:12:16.130] P -> (player_is_leaving_neutral_or_friendly) - [17:12:16.130] AI -> (hero_leave) - [17:12:16.720] ExecuteContinue [17:12:16.720] --------------- Conversation End --------------- [17:12:16.725] Scene_view::clear_all(scn_conversation_tableau) [17:12:16.726] [GAME MENU] village [17:12:16.727] Release Sound Event 81635 [17:12:16.727] Release Sound Event 81636 [17:12:16.727] Release Sound Event 81636 [17:12:16.727] Release Sound Event -1 [17:12:18.129] Release Sound Event 81639 [17:12:18.129] Release Sound Event 81638 [17:12:23.230] creating hero from template with id: spc_notable_yuzhou_21 [17:12:26.054] Force VSync State is now ACTIVE [17:12:26.054] PushScreen [17:12:26.054] SandBox.View.Map.MapScreen::HandlePause [17:12:26.054] SandBox.View.Map.MapScreen::HandleDeactivate [17:12:26.054] OnScreenListChanged [17:12:26.054] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [17:12:26.054] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [17:12:26.054] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [17:12:27.303] Force VSync State is now DEACTIVATED [17:12:27.303] PopScreen [17:12:27.303] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [17:12:27.303] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [17:12:27.303] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [17:12:27.303] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [17:12:27.303] OnScreenListChanged [17:12:27.303] SandBox.View.Map.MapScreen::HandleActivate [17:12:27.303] SandBox.View.Map.MapScreen::HandleResume [17:12:27.713] creating hero from template with id: spc_yuzhou_headman_1 [17:12:28.114] creating hero from template with id: spc_notable_yanzhou_21 [17:12:28.673] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:12:28.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:28.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:30.686] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:30.776] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:12:30.776] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:30.811] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:12:30.811] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:33.253] Force VSync State is now ACTIVE [17:12:33.253] PushScreen [17:12:33.253] SandBox.View.Map.MapScreen::HandlePause [17:12:33.253] SandBox.View.Map.MapScreen::HandleDeactivate [17:12:33.253] OnScreenListChanged [17:12:33.253] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [17:12:33.253] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [17:12:33.253] SandBox.GauntletUI.GauntletClanScreen::HandleResume [17:12:38.316] Force VSync State is now DEACTIVATED [17:12:38.316] PopScreen [17:12:38.316] SandBox.GauntletUI.GauntletClanScreen::HandlePause [17:12:38.316] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [17:12:38.316] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [17:12:38.316] PopScreen - SandBox.GauntletUI.GauntletClanScreen [17:12:38.316] OnScreenListChanged [17:12:38.316] SandBox.View.Map.MapScreen::HandleActivate [17:12:38.316] SandBox.View.Map.MapScreen::HandleResume [17:12:39.671] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:12:39.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:39.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:41.813] creating hero from template with id: spc_notable_youzhou_21 [17:12:45.269] creating hero from template with id: spc_notable_jizhou_21 [17:12:45.907] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:45.947] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:12:45.947] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:45.961] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:12:45.961] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:12:49.559] Player has entered village_bajun_quren: 朐忍 [17:12:49.560] [GAME MENU] village_outside [17:12:49.560] [GAME MENU] village [17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.730] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.732] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.750] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:49.751] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:12:52.354] --------------- Conversation Start --------------- [17:12:52.354] Conversation character name: 朐忍的宜 id: CharacterObject_5125 culture:益州 persona:PersonaCurt [17:12:52.354] AI -> (start_lord_unmet) - [17:12:52.354] [VOICEOVER]VoiceObject search for: ! [17:12:52.354] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 [17:12:52.354] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [17:12:52.354] accentClass: [17:12:52.357] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [17:12:52.916] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg [17:12:54.647] P -> (lord_meet_player_response3) - [17:12:54.647] AI -> (rural_notable_introduction) - [17:12:54.887] ExecuteContinue [17:12:54.887] AI -> (lord_ask_2) - [17:12:54.887] [VOICEOVER]VoiceObject search for: ! [17:12:55.434] P -> (hero_give_issue) - [17:12:55.435] AI -> (issue_explanation) - [17:12:55.436] [VOICEOVER]VoiceObject search for: ! [17:12:59.914] P -> (issue_explanation_player_response_pre_quest_solution) - [17:12:59.914] [VOICEOVER]VoiceObject search for: ! [17:12:59.924] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [17:12:59.925] [VOICEOVER]VoiceObject search for: ! [17:13:05.857] P -> (issue_alternative_solution_player_response) - [17:13:05.857] [VOICEOVER]VoiceObject search for: ! [17:13:05.858] AI -> (issue_alternative_solution_brief) - [17:13:05.858] [VOICEOVER]VoiceObject search for: ! [17:13:09.688] P -> (issue_offer_player_accept_quest) - [17:13:09.690] [VOICEOVER]VoiceObject search for: ! [17:13:09.690] AI -> (adg:51) - [17:13:09.691] 任务激活:将畜群送往江州 [17:13:09.692] 将畜群送往江州:日志已更新。 [17:13:09.692] 10只羊被添加到了你的部队里。 [17:13:10.298] ExecuteContinue [17:13:10.298] --------------- Conversation End --------------- [17:13:10.303] Scene_view::clear_all(scn_conversation_tableau) [17:13:10.304] [GAME MENU] village [17:13:10.304] Release Sound Event 81662 [17:13:10.304] Release Sound Event 81663 [17:13:10.304] Release Sound Event 81663 [17:13:10.304] Release Sound Event -1 [17:13:11.988] Release Sound Event 81666 [17:13:11.988] Release Sound Event 81665 [17:13:17.851] creating hero from template with id: spc_notable_yangzhou_22 [17:13:18.483] Before Daily Tick: 中平六年 秋 九月 上旬 [17:13:38.983] Force VSync State is now ACTIVE [17:13:38.984] PushScreen [17:13:38.984] SandBox.View.Map.MapScreen::HandlePause [17:13:38.984] SandBox.View.Map.MapScreen::HandleDeactivate [17:13:38.984] OnScreenListChanged [17:13:38.984] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [17:13:38.984] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [17:13:38.984] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [17:13:51.842] Force VSync State is now DEACTIVATED [17:13:51.842] PopScreen [17:13:51.842] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [17:13:51.842] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [17:13:51.842] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [17:13:51.842] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [17:13:51.842] OnScreenListChanged [17:13:51.842] SandBox.View.Map.MapScreen::HandleActivate [17:13:51.842] SandBox.View.Map.MapScreen::HandleResume [17:13:52.488] Before Daily Tick: 中平六年 秋 九月 上旬 [17:13:53.675] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:13:53.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:13:53.675] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:13:53.681] Player has entered city_bajun_jiangzhou: 江州 [17:13:53.681] [GAME MENU] town_outside [17:13:53.681] [GAME MENU] town [17:13:56.943] --------------- Conversation Start --------------- [17:13:56.943] Conversation character name: “王大锤”温 id: CharacterObject_4705 culture:益州 persona:PersonaIronic [17:13:56.943] AI -> (start_lord_unmet) - [17:13:56.943] [VOICEOVER]VoiceObject search for: ! [17:13:56.943] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_ironic_003 [17:13:56.943] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_003 [17:13:56.943] accentClass: [17:13:56.947] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_ironic_003 [17:13:57.372] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_ironic_003.ogg [17:13:57.372] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_ironic_003.xml. [17:13:59.131] P -> (lord_meet_player_response3) - [17:13:59.132] AI -> (gangleader_introduction_4) - [17:13:59.486] ExecuteContinue [17:13:59.486] AI -> (lord_ask_2) - [17:13:59.486] [VOICEOVER]VoiceObject search for: ! [17:14:00.620] P -> (adg:57) - [17:14:00.620] AI -> (adg:58) - [17:14:01.041] ExecuteContinue [17:14:01.041] AI -> (adg:59) - [17:14:01.913] P -> (adg:60) - [17:14:01.914] AI -> (adg:61) - [17:14:01.916] 将畜群送往江州:日志已更新。 [17:14:01.917] 任务完成:将畜群送往江州 [17:14:01.917] 你与朐忍的宜的关系+5,现为5。 [17:14:02.729] ExecuteContinue [17:14:02.729] --------------- Conversation End --------------- [17:14:02.734] Scene_view::clear_all(scn_conversation_tableau) [17:14:02.735] [GAME MENU] town [17:14:02.736] Release Sound Event 81698 [17:14:02.736] Release Sound Event 81699 [17:14:02.736] Release Sound Event 81699 [17:14:02.736] Release Sound Event -1 [17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:05.756] Average value of 五谷 : 1.255944 [17:14:05.756] Average value of 鱼 : 3.779094 [17:14:05.756] Average value of 肉 : 1.930795 [17:14:05.756] Average value of 奶酥 : 1.653133 [17:14:05.756] Average value of 葡萄 : 3.431176 [17:14:05.756] Average value of 枣 : 2.859151 [17:14:05.756] Average value of 青果 : 2.798073 [17:14:05.756] Average value of 膏脂 : 2.404796 [17:14:05.756] Average value of 菜油 : 6.242281 [17:14:05.756] Average value of 苎麻 : 2.958246 [17:14:05.756] Average value of 苧布 : 6.17214 [17:14:05.756] Average value of 羊毛 : 4.363811 [17:14:05.756] Average value of 布匹 : 1.3 [17:14:05.756] Average value of 蚕丝 : 0.718429 [17:14:05.756] Average value of 绸缎 : 1.912684 [17:14:05.756] Average value of 硬木 : 1.159464 [17:14:05.756] Average value of 铁 : 1.425673 [17:14:05.756] Average value of 盐巴 : 2.583289 [17:14:05.756] Average value of 银矿石 : 2.355346 [17:14:05.756] Average value of 兽皮 : 1.20324 [17:14:05.756] Average value of 陶土 : 2.157301 [17:14:05.756] Average value of 浊酒 : 0.3920982 [17:14:05.756] Average value of 西域葡萄酒 : 3.693517 [17:14:05.756] Average value of 工具 : 0.6182598 [17:14:05.756] Average value of 陶瓷 : 3.612506 [17:14:05.757] Average value of 皮革 : 1.211803 [17:14:05.757] Average value of 毛皮 : 2.219289 [17:14:05.757] Average value of 金银器 : 5.297226 [17:14:05.757] Average value of 箭 : 0.8085318 [17:14:05.757] Average value of 羊 : 1.677743 [17:14:05.757] Average value of 牛 : 1.886334 [17:14:05.757] Average value of 豕 : 0.9283591 [17:14:05.757] Average value of 驮畜 : 1.692786 [17:14:05.757] Average value of 坐骑 : 1.023502 [17:14:05.757] Average value of 战争坐骑 : 0.6536477 [17:14:05.757] Average value of 贵族坐骑 : 0.965246 [17:14:05.757] Average value of 马匹装备 I : 0.8002121 [17:14:05.757] Average value of 马匹装备 II : 0.8026765 [17:14:05.757] Average value of 马匹装备 III : 1.007974 [17:14:05.757] Average value of 马匹装备 IV : 1.154839 [17:14:05.757] Average value of 马匹装备 V : 1.3 [17:14:05.757] Average value of 近战武器 I : 0.8031367 [17:14:05.757] Average value of 近战武器 II : 0.7999995 [17:14:05.757] Average value of 近战武器 III : 0.7999995 [17:14:05.757] Average value of 近战武器 IV : 0.9209673 [17:14:05.757] Average value of 近战武器 V : 1.039678 [17:14:05.757] Average value of 远程武器 I : 0.8019315 [17:14:05.757] Average value of 远程武器 II : 0.7999995 [17:14:05.757] Average value of 远程武器 III : 0.7999995 [17:14:05.757] Average value of 远程武器 IV : 0.9048383 [17:14:05.757] Average value of 远程武器 V : 0.9693543 [17:14:05.757] Average value of 盾牌 I : 0.8024747 [17:14:05.757] Average value of 盾牌 II : 0.8003072 [17:14:05.757] Average value of 盾牌 III : 0.808064 [17:14:05.757] Average value of 盾牌 IV : 0.9398987 [17:14:05.757] Average value of 盾牌 V : 1.001612 [17:14:05.757] Average value of 服装 : 0.7999995 [17:14:05.757] Average value of 轻甲 : 0.7999995 [17:14:05.757] Average value of 中甲 : 0.7999995 [17:14:05.757] Average value of 重甲 : 0.8473744 [17:14:05.757] Average value of 终极护甲 : 0.9532254 [17:14:05.757] Average value of 旗帜 : 1.3 [17:14:05.757] Average value of 未分配 : 1.3 [17:14:05.757] Force VSync State is now ACTIVE [17:14:05.757] PushScreen [17:14:05.757] SandBox.View.Map.MapScreen::HandlePause [17:14:05.757] SandBox.View.Map.MapScreen::HandleDeactivate [17:14:05.757] Release Sound Event 81702 [17:14:05.757] Release Sound Event 81701 [17:14:05.757] OnScreenListChanged [17:14:05.757] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:14:06.186] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:14:06.186] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:14:06.465] Render Requested: tunic_with_shoulder_pads [17:14:06.465] Render Requested: empire_horseman_boots [17:14:06.465] Render Requested: battania_horse [17:14:06.465] Render Requested: light_harness [17:14:06.465] Render Requested: triangluar_spear_t3 [17:14:06.465] Render Requested: small_flat_heater_shield [17:14:06.465] Render Requested: lz_xbow_han_05 [17:14:06.465] Render Requested: bolt_a [17:14:06.465] Render Requested: mule [17:14:06.465] Render Requested: old_horse [17:14:06.465] Render Requested: saddle_horse [17:14:06.465] Render Requested: sturgia_horse [17:14:06.465] Render Requested: battania_horse [17:14:06.465] Render Requested: t2_battania_horse [17:14:06.465] Render Requested: t2_empire_horse [17:14:06.465] Render Requested: sg_sword_1h_001 [17:14:06.465] Render Requested: falchion_sword_t2 [17:14:06.466] Render Requested: sg_t2_ht_sword_001 [17:14:06.466] Render Requested: sg_sword_1h_004 [17:14:06.466] Render Requested: sg_sword_1h_006 [17:14:06.466] Render Requested: sg_t4_ht_sword_001 [17:14:06.466] Render Requested: sg_axe_whole_003_1h [17:14:06.466] Render Requested: peasant_hatchet_1_t1 [17:14:06.466] Render Requested: sg_axe_1h_001 [17:14:06.466] Render Requested: grain [17:14:06.466] Render Requested: sumpter_horse [17:14:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:06.636] Render Requested: t2_battania_horse [17:14:06.636] Render Requested: battania_horse [17:14:07.043] Render Requested: t2_empire_horse [17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.070] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.071] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.202] Render Requested: sg_sword_1h_001 [17:14:07.273] Render Requested: falchion_sword_t2 [17:14:07.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.687] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.863] Render Requested: sg_t2_ht_sword_001 [17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:07.970] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.341] Render Requested: sg_sword_1h_004 [17:14:08.406] Render Requested: sg_sword_1h_006 [17:14:08.406] Render Requested: peasant_pickaxe_1_t1 [17:14:08.439] Render Requested: sg_axe_001 [17:14:08.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.470] Render Requested: sg_t1_ht_axe_003 [17:14:08.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.520] Render Requested: sg_axe_004 [17:14:08.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.572] Render Requested: peasant_hatchet_1_t1 [17:14:08.606] Render Requested: sg_axe_1h_001 [17:14:08.606] Render Requested: sg_t2_ht_axe_004 [17:14:08.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.607] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:08.753] Render Requested: sg_t3_ht_axe_002 [17:14:08.806] Render Requested: peasant_pickaxe_1_t1 [17:14:09.205] Render Requested: sg_t3_ht_axe_003 [17:14:09.232] Render Requested: sg_axe_001 [17:14:09.258] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [17:14:09.290] Render Requested: peasant_hammer_2_t1 [17:14:09.324] Render Requested: peasant_hammer_1_t1 [17:14:09.357] Render Requested: sg_t2_ht_axe_004 [17:14:09.392] Render Requested: sg_t3_ht_axe_002 [17:14:09.392] Render Requested: sg_t2_ht_mace_002 [17:14:09.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.487] Render Requested: peasant_2haxe_1_t1 [17:14:09.507] Render Requested: sg_t3_ht_axe_003 [17:14:09.588] Render Requested: simple_sparth_axe_t2 [17:14:09.607] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [17:14:09.640] Render Requested: sg_t1_ht_mace2_002 [17:14:09.676] Render Requested: sg_t1_ht_mace2_001 [17:14:09.707] Render Requested: sg_polearm_001 [17:14:09.740] Render Requested: sg_t2_ht_mace_002 [17:14:09.757] Render Requested: peasant_2haxe_1_t1 [17:14:09.757] Render Requested: sg_spear_004 [17:14:09.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.838] Render Requested: sg_t1_ht_spear2_001 [17:14:09.891] Render Requested: simple_sparth_axe_t2 [17:14:09.972] Render Requested: sg_spear_018 [17:14:09.993] Render Requested: sg_t1_ht_mace2_002 [17:14:09.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:09.993] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:10.041] Render Requested: sg_t1_ht_mace2_001 [17:14:10.041] Render Requested: sg_polearm_008 [17:14:10.055] Render Requested: sg_spear_020 [17:14:10.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:10.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:10.056] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:10.089] Render Requested: simple_pike_t2 [17:14:10.139] Render Requested: peasant_polearm_1_t1 [17:14:10.192] Render Requested: sg_t1_ht_spear2_001 [17:14:10.205] Render Requested: sg_spear_028 [17:14:10.257] Render Requested: sg_spear_018 [17:14:10.321] Render Requested: sg_spear_whole_001 [17:14:10.341] Render Requested: sg_polearm_008 [17:14:10.725] Render Requested: sg_spear_020 [17:14:10.725] Render Requested: fine_pike_t4 [17:14:10.755] Render Requested: banner_big [17:14:10.778] Render Requested: simple_pike_t2 [17:14:10.811] Render Requested: old_kite_shield [17:14:10.839] Render Requested: leather_bound_kite_shield [17:14:10.889] Render Requested: worn_kite_shield [17:14:10.891] Render Requested: sg_spear_028 [17:14:10.913] Render Requested: sg_spear_whole_001 [17:14:10.972] Render Requested: old_horsemans_kite_shield [17:14:10.991] Render Requested: fine_pike_t4 [17:14:11.189] Render Requested: bound_horsemans_kite_shield [17:14:11.324] Render Requested: banner_big [17:14:11.324] Render Requested: small_flat_heater_shield [17:14:11.523] Render Requested: reinforced_flat_kite_shield [17:14:11.544] Render Requested: old_kite_shield [17:14:11.910] Render Requested: banner_big [17:14:11.979] Render Requested: fine_pike_t4 [17:14:12.127] Render Requested: banner_big [17:14:12.242] Render Requested: old_horsemans_kite_shield [17:14:12.307] Render Requested: studded_bound_kite_shield [17:14:12.357] Render Requested: light_horsemans_kite_shield [17:14:12.360] Render Requested: bound_horsemans_kite_shield [17:14:12.377] Render Requested: reinforced_flat_kite_shield [17:14:12.397] Render Requested: sg_gong_004 [17:14:12.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.428] Render Requested: sg_gong_005 [17:14:12.459] Render Requested: lz_bow_yanzhou_05 [17:14:12.490] Render Requested: sg_arrows_002 [17:14:12.492] Render Requested: sg_gong_004 [17:14:12.509] Render Requested: sg_gong_005 [17:14:12.509] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.562] Render Requested: lz_bow_yanzhou_05 [17:14:12.562] Render Requested: lz_arrow_qingzhou_01 [17:14:12.657] Render Requested: sg_arrows_005 [17:14:12.678] Render Requested: sg_arrows_002 [17:14:12.709] Render Requested: bolt_a [17:14:12.728] Render Requested: lz_arrow_qingzhou_01 [17:14:12.728] Render Requested: lz_arrow_xuzhou_02 [17:14:12.746] Render Requested: bolt_a [17:14:12.762] Render Requested: sg_t1_shortaxe_001 [17:14:12.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:12.795] Render Requested: sg_t1_shortaxe_001 [17:14:12.828] Render Requested: sg_t3_shortaxe_001 [17:14:12.860] Render Requested: western_javelin_1_t2 [17:14:12.893] Render Requested: sg_t1_shortaxe_001 [17:14:12.926] Render Requested: sg_t3_shortaxe_001 [17:14:12.926] Render Requested: grain [17:14:13.010] Render Requested: western_javelin_1_t2 [17:14:13.010] Render Requested: beer [17:14:13.042] Render Requested: grape [17:14:13.078] Render Requested: meat [17:14:13.093] Render Requested: olives [17:14:13.108] Render Requested: butter [17:14:13.141] Render Requested: cheese [17:14:13.193] Render Requested: hardwood [17:14:13.226] Render Requested: butter [17:14:13.240] Render Requested: iron [17:14:13.259] Render Requested: cheese [17:14:13.341] Render Requested: clay [17:14:13.674] Render Requested: flax [17:14:15.094] Render Requested: hardwood [17:14:15.378] Render Requested: iron [17:14:15.378] Render Requested: cotton [17:14:15.411] Render Requested: hides [17:14:15.445] Render Requested: tools [17:14:15.459] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:15.478] Render Requested: flax [17:14:15.495] Render Requested: cotton [17:14:15.495] Render Requested: salt [17:14:15.560] Render Requested: hides [17:14:15.561] Render Requested: leather [17:14:15.695] Render Requested: tools [17:14:15.710] Render Requested: silver [17:14:15.877] Render Requested: salt [17:14:15.877] Render Requested: velvet [17:14:15.928] Render Requested: leather [17:14:15.928] Render Requested: linen [17:14:15.978] Render Requested: silver [17:14:15.978] Render Requested: fur [17:14:16.044] Render Requested: velvet [17:14:16.060] Render Requested: pottery [17:14:16.244] Render Requested: gm_box_1 [17:14:16.246] Render Requested: linen [17:14:16.513] Render Requested: fur [17:14:16.513] Render Requested: sg_npc_peddler_head [17:14:16.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.562] Render Requested: pottery [17:14:16.562] Render Requested: sg_npc_booksellers_head [17:14:16.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.562] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.578] Render Requested: sg_ar_c03_s4001_head [17:14:16.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.579] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.612] Render Requested: sg_ar_c03_s5003_head [17:14:16.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.612] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:16.645] Render Requested: sg_ar_c03_s6001_head [17:14:16.679] Render Requested: sg_npc_booksellers_head [17:14:16.695] Render Requested: sg_ar_c03_s4001_head [17:14:16.695] Render Requested: sg_ar_c03_s7001_head_b [17:14:16.762] Render Requested: sg_ar_c03_s5003_head [17:14:16.777] Render Requested: sg_ar_c03_s5004_head [17:14:16.829] Render Requested: sg_ar_c03_s6001_head [17:14:16.882] Render Requested: sg_ar_c03_s7001_head_b [17:14:16.944] Render Requested: sg_cl_c03_s1001_body [17:14:17.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:17.045] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:18.144] Force VSync State is now DEACTIVATED [17:14:18.144] PopScreen [17:14:18.144] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:14:18.144] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:14:18.144] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:14:18.170] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:14:18.170] OnScreenListChanged [17:14:18.170] SandBox.View.Map.MapScreen::HandleActivate [17:14:18.170] SandBox.View.Map.MapScreen::HandleResume [17:14:18.180] [GAME MENU] town [17:14:18.181] Release Sound Event -1 [17:14:18.181] Release Sound Event 81701 [17:14:18.181] Release Sound Event 81701 [17:14:18.181] Release Sound Event -1 [17:14:19.452] Release Sound Event 81704 [17:14:19.452] Release Sound Event 81703 [17:14:20.008] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:14:20.008] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:20.008] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:20.031] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:14:20.031] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:20.032] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:22.289] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:27.231] Force VSync State is now ACTIVE [17:14:27.231] PushScreen [17:14:27.231] SandBox.View.Map.MapScreen::HandlePause [17:14:27.231] SandBox.View.Map.MapScreen::HandleDeactivate [17:14:27.231] OnScreenListChanged [17:14:27.231] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [17:14:27.231] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [17:14:27.231] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [17:14:29.104] Force VSync State is now DEACTIVATED [17:14:29.104] PopScreen [17:14:29.104] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [17:14:29.104] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [17:14:29.104] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [17:14:29.104] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [17:14:29.104] OnScreenListChanged [17:14:29.104] SandBox.View.Map.MapScreen::HandleActivate [17:14:29.104] SandBox.View.Map.MapScreen::HandleResume [17:14:29.929] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:14:29.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:29.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:29.956] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:14:29.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:29.957] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:30.006] Force VSync State is now ACTIVE [17:14:30.006] PushScreen [17:14:30.006] SandBox.View.Map.MapScreen::HandlePause [17:14:30.006] SandBox.View.Map.MapScreen::HandleDeactivate [17:14:30.006] OnScreenListChanged [17:14:30.006] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [17:14:30.006] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [17:14:30.006] SandBox.GauntletUI.GauntletClanScreen::HandleResume [17:14:32.126] Force VSync State is now DEACTIVATED [17:14:32.126] PopScreen [17:14:32.126] SandBox.GauntletUI.GauntletClanScreen::HandlePause [17:14:32.126] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [17:14:32.126] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [17:14:32.126] PopScreen - SandBox.GauntletUI.GauntletClanScreen [17:14:32.126] OnScreenListChanged [17:14:32.126] SandBox.View.Map.MapScreen::HandleActivate [17:14:32.126] SandBox.View.Map.MapScreen::HandleResume [17:14:32.811] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:14:32.811] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:32.811] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:32.839] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:14:32.839] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:32.840] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:33.423] Force VSync State is now ACTIVE [17:14:33.423] PushScreen [17:14:33.423] SandBox.View.Map.MapScreen::HandlePause [17:14:33.423] SandBox.View.Map.MapScreen::HandleDeactivate [17:14:33.423] OnScreenListChanged [17:14:33.423] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [17:14:33.423] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [17:14:33.423] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [17:14:51.307] Force VSync State is now DEACTIVATED [17:14:51.307] PopScreen [17:14:51.307] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [17:14:51.307] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [17:14:51.307] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [17:14:51.307] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [17:14:51.307] OnScreenListChanged [17:14:51.307] SandBox.View.Map.MapScreen::HandleActivate [17:14:51.307] SandBox.View.Map.MapScreen::HandleResume [17:14:52.151] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:14:52.151] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:52.152] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:52.182] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:14:52.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:52.182] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.468] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:14:53.474] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.357] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:16.365] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.245] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.461] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:20.707] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:21.409] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.164] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.719] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.913] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.926] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.926] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:22.926] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:26.255] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:15:26.255] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:34.969] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:15:34.969] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:34.970] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.972] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.973] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.974] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:34.983] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:35.010] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:15:35.010] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:35.010] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:40.299] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:15:40.299] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:40.299] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:40.349] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:15:40.349] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:40.350] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:40.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:40.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:40.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.017] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:41.024] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:44.223] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:15:44.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:44.223] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:44.272] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:15:44.272] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:44.272] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:15:44.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:44.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:44.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:44.307] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:45.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:15:48.897] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.984] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:16:25.984] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:16:25.985] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.989] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:25.995] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:26.030] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:16:26.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:16:26.030] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.813] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:29.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:30.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:30.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:30.404] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.901] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.925] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.955] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:31.957] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.787] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:32.796] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:16:39.284] Force VSync State is now ACTIVE [17:16:39.284] PushScreen [17:16:39.284] SandBox.View.Map.MapScreen::HandlePause [17:16:39.284] SandBox.View.Map.MapScreen::HandleDeactivate [17:16:39.285] OnScreenListChanged [17:16:39.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [17:16:39.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [17:16:39.285] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [17:16:43.167] Force VSync State is now DEACTIVATED [17:16:43.167] PopScreen [17:16:43.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [17:16:43.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [17:16:43.167] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [17:16:43.167] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [17:16:43.167] OnScreenListChanged [17:16:43.167] SandBox.View.Map.MapScreen::HandleActivate [17:16:43.167] SandBox.View.Map.MapScreen::HandleResume [17:16:44.077] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:16:44.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:16:44.077] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:16:51.046] Before Daily Tick: 中平六年 秋 九月 中旬 [17:16:57.155] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:16:57.155] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:17:18.038] Force VSync State is now ACTIVE [17:17:18.038] PushScreen [17:17:18.038] SandBox.View.Map.MapScreen::HandlePause [17:17:18.039] SandBox.View.Map.MapScreen::HandleDeactivate [17:17:18.039] OnScreenListChanged [17:17:18.039] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:17:18.089] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:17:18.089] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:17:18.347] Render Requested: tunic_with_shoulder_pads [17:17:18.347] Render Requested: empire_horseman_boots [17:17:18.347] Render Requested: battania_horse [17:17:18.347] Render Requested: light_harness [17:17:18.347] Render Requested: triangluar_spear_t3 [17:17:18.347] Render Requested: small_flat_heater_shield [17:17:18.347] Render Requested: lz_xbow_han_05 [17:17:18.347] Render Requested: bolt_a [17:17:18.348] Render Requested: grain [17:17:18.348] Render Requested: sumpter_horse [17:17:18.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:18.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:20.529] Force VSync State is now DEACTIVATED [17:17:20.529] PopScreen [17:17:20.529] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:17:20.529] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:17:20.529] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:17:20.531] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:17:20.531] OnScreenListChanged [17:17:20.531] SandBox.View.Map.MapScreen::HandleActivate [17:17:20.532] SandBox.View.Map.MapScreen::HandleResume [17:17:21.537] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:17:21.537] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:17:21.537] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:17:22.441] Player has entered city_bajun_yufu: 鱼复 [17:17:22.441] [GAME MENU] town_outside [17:17:22.441] [GAME MENU] town [17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.521] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.534] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.627] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:22.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:24.844] Average value of 五谷 : 1.144845 [17:17:24.844] Average value of 鱼 : 3.831904 [17:17:24.844] Average value of 肉 : 1.904487 [17:17:24.844] Average value of 奶酥 : 1.635741 [17:17:24.844] Average value of 葡萄 : 3.276833 [17:17:24.845] Average value of 枣 : 2.707624 [17:17:24.845] Average value of 青果 : 2.924814 [17:17:24.845] Average value of 膏脂 : 2.277027 [17:17:24.845] Average value of 菜油 : 6.671607 [17:17:24.845] Average value of 苎麻 : 2.959907 [17:17:24.845] Average value of 苧布 : 6.317114 [17:17:24.845] Average value of 羊毛 : 4.02207 [17:17:24.845] Average value of 布匹 : 1.3 [17:17:24.845] Average value of 蚕丝 : 0.7571275 [17:17:24.845] Average value of 绸缎 : 1.489398 [17:17:24.845] Average value of 硬木 : 1.096029 [17:17:24.845] Average value of 铁 : 1.329975 [17:17:24.845] Average value of 盐巴 : 2.55584 [17:17:24.845] Average value of 银矿石 : 2.20397 [17:17:24.845] Average value of 兽皮 : 1.203363 [17:17:24.845] Average value of 陶土 : 2.141706 [17:17:24.845] Average value of 浊酒 : 0.3810008 [17:17:24.845] Average value of 西域葡萄酒 : 3.665712 [17:17:24.845] Average value of 工具 : 0.5764105 [17:17:24.845] Average value of 陶瓷 : 3.303586 [17:17:24.845] Average value of 皮革 : 1.213527 [17:17:24.845] Average value of 毛皮 : 2.196752 [17:17:24.845] Average value of 金银器 : 5.194006 [17:17:24.845] Average value of 箭 : 0.8109847 [17:17:24.845] Average value of 羊 : 1.664119 [17:17:24.845] Average value of 牛 : 1.861516 [17:17:24.845] Average value of 豕 : 0.9575617 [17:17:24.845] Average value of 驮畜 : 1.659385 [17:17:24.845] Average value of 坐骑 : 1.024173 [17:17:24.845] Average value of 战争坐骑 : 0.6548509 [17:17:24.845] Average value of 贵族坐骑 : 0.9812335 [17:17:24.845] Average value of 马匹装备 I : 0.7999995 [17:17:24.845] Average value of 马匹装备 II : 0.8045939 [17:17:24.845] Average value of 马匹装备 III : 1.017153 [17:17:24.845] Average value of 马匹装备 IV : 1.146774 [17:17:24.845] Average value of 马匹装备 V : 1.3 [17:17:24.845] Average value of 近战武器 I : 0.8015631 [17:17:24.845] Average value of 近战武器 II : 0.7999995 [17:17:24.845] Average value of 近战武器 III : 0.7999995 [17:17:24.845] Average value of 近战武器 IV : 0.9082475 [17:17:24.845] Average value of 近战武器 V : 1.03387 [17:17:24.845] Average value of 远程武器 I : 0.8003758 [17:17:24.845] Average value of 远程武器 II : 0.808064 [17:17:24.845] Average value of 远程武器 III : 0.8002722 [17:17:24.845] Average value of 远程武器 IV : 0.8988286 [17:17:24.845] Average value of 远程武器 V : 0.9612898 [17:17:24.845] Average value of 盾牌 I : 0.8019995 [17:17:24.845] Average value of 盾牌 II : 0.7999995 [17:17:24.845] Average value of 盾牌 III : 0.811094 [17:17:24.845] Average value of 盾牌 IV : 0.9395927 [17:17:24.845] Average value of 盾牌 V : 0.9935479 [17:17:24.845] Average value of 服装 : 0.7999995 [17:17:24.845] Average value of 轻甲 : 0.7999995 [17:17:24.845] Average value of 中甲 : 0.7999995 [17:17:24.845] Average value of 重甲 : 0.8241931 [17:17:24.845] Average value of 终极护甲 : 0.9532254 [17:17:24.845] Average value of 旗帜 : 1.3 [17:17:24.845] Average value of 未分配 : 1.3 [17:17:24.846] Force VSync State is now ACTIVE [17:17:24.846] PushScreen [17:17:24.846] SandBox.View.Map.MapScreen::HandlePause [17:17:24.846] SandBox.View.Map.MapScreen::HandleDeactivate [17:17:24.846] Release Sound Event 81750 [17:17:24.846] Release Sound Event 81751 [17:17:24.846] OnScreenListChanged [17:17:24.846] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:17:25.280] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:17:25.280] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:17:25.568] Render Requested: tunic_with_shoulder_pads [17:17:25.568] Render Requested: empire_horseman_boots [17:17:25.568] Render Requested: battania_horse [17:17:25.568] Render Requested: light_harness [17:17:25.568] Render Requested: triangluar_spear_t3 [17:17:25.568] Render Requested: small_flat_heater_shield [17:17:25.568] Render Requested: lz_xbow_han_05 [17:17:25.568] Render Requested: bolt_a [17:17:25.568] Render Requested: mule [17:17:25.568] Render Requested: saddle_horse [17:17:25.568] Render Requested: vlandia_horse [17:17:25.568] Render Requested: battania_horse [17:17:25.568] Render Requested: t2_aserai_horse [17:17:25.568] Render Requested: charger [17:17:25.568] Render Requested: t2_battania_horse [17:17:25.568] Render Requested: t2_vlandia_horse [17:17:25.568] Render Requested: t3_battania_horse [17:17:25.568] Render Requested: t3_vlandia_horse [17:17:25.569] Render Requested: sg_sword_1h_001 [17:17:25.569] Render Requested: sg_sword_1h_002 [17:17:25.569] Render Requested: sg_t1_ht_sword_002 [17:17:25.569] Render Requested: sg_sword_1h_012 [17:17:25.569] Render Requested: sg_sword_1h_004 [17:17:25.569] Render Requested: sg_t3_ht_sword_001 [17:17:25.569] Render Requested: grain [17:17:25.569] Render Requested: sumpter_horse [17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.596] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.604] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:26.619] Render Requested: t2_battania_horse [17:17:26.619] Render Requested: battania_horse [17:17:27.102] Render Requested: t2_vlandia_horse [17:17:27.255] Render Requested: sg_sword_1h_004 [17:17:27.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.655] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.688] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:27.722] Render Requested: sg_t3_ht_sword_001 [17:17:27.722] Render Requested: sg_axe_whole_002_b_1h [17:17:27.755] Render Requested: peasant_hatchet_1_t1 [17:17:27.774] Render Requested: sg_axe_1h_001 [17:17:27.806] Render Requested: sg_t1_axe_001 [17:17:27.839] Render Requested: sg_axe_1h_001 [17:17:27.855] Render Requested: sg_t1_axe_001 [17:17:27.855] Render Requested: peasant_pickaxe_1_t1 [17:17:27.905] Render Requested: peasant_pickaxe_1_t1 [17:17:27.905] Render Requested: sg_axe_004 [17:17:28.003] Render Requested: sg_t1_ht_axe_003 [17:17:28.055] Render Requested: sg_axe_004 [17:17:28.074] Render Requested: sg_t1_ht_axe_003 [17:17:28.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:28.353] InventoryLogic::Reset [17:17:28.353] Force VSync State is now DEACTIVATED [17:17:28.353] PopScreen [17:17:28.353] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:17:28.353] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:17:28.353] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:17:28.379] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:17:28.379] OnScreenListChanged [17:17:28.379] SandBox.View.Map.MapScreen::HandleActivate [17:17:28.379] SandBox.View.Map.MapScreen::HandleResume [17:17:28.413] [GAME MENU] town [17:17:28.414] Release Sound Event -1 [17:17:28.414] Release Sound Event 81751 [17:17:28.414] Release Sound Event 81751 [17:17:28.414] Release Sound Event -1 [17:17:29.844] [GAME MENU] town_backstreet [17:17:29.862] Release Sound Event 81753 [17:17:29.862] Release Sound Event 81752 [17:17:29.862] Release Sound Event -1 [17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.875] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:29.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:40.571] [GAME MENU] town [17:17:40.577] Release Sound Event 81754 [17:17:40.577] Release Sound Event -1 [17:17:40.577] Release Sound Event -1 [17:17:40.577] Release Sound Event -1 [17:17:43.723] [GAME MENU] town_backstreet [17:17:43.728] Release Sound Event 81756 [17:17:43.728] Release Sound Event 81755 [17:17:43.728] Release Sound Event -1 [17:17:44.891] --------------- Conversation Start --------------- [17:17:44.891] Conversation character name: 米占 id: CharacterObject_4672 culture:库赛特 persona:PersonaCurt [17:17:44.891] AI -> (start_wanderer_unmet) - [17:17:44.891] [VOICEOVER]VoiceObject search for: ! [17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_female_curt_001 [17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_female_curt_001 [17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/battanian_male_curt_001 [17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/vlandian_male_curt_001 [17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_female_curt_PvxtpJaY [17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sturgian_male_curt_PvxtpJaY [17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_female_curt_PvxtpJaY [17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_PvxtpJaY [17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_female_curt_PvxtpJaY [17:17:44.891] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/aserai_male_curt_PvxtpJaY [17:17:44.891] accentClass: khuzait [17:17:44.907] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/khuzait_male_curt_PvxtpJaY [17:17:45.365] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_curt_PvxtpJaY.ogg [17:17:45.365] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/khuzait_male_curt_PvxtpJaY.xml. [17:17:46.345] P -> (wanderer_meet_player_response2) - [17:17:46.346] AI -> (wanderer_skip_intro) - [17:17:47.017] P -> (player_is_leaving_neutral_or_friendly) - [17:17:47.017] AI -> (hero_leave) - [17:17:47.302] ExecuteContinue [17:17:47.302] --------------- Conversation End --------------- [17:17:47.306] Scene_view::clear_all(scn_conversation_tableau) [17:17:47.307] [GAME MENU] town_backstreet [17:17:47.308] Release Sound Event 81757 [17:17:47.308] Release Sound Event 81755 [17:17:47.308] Release Sound Event -1 [17:17:48.865] [GAME MENU] town [17:17:48.872] Release Sound Event 81759 [17:17:48.872] Release Sound Event 81755 [17:17:48.872] Release Sound Event 81755 [17:17:48.872] Release Sound Event -1 [17:17:52.072] Average value of 五谷 : 1.144845 [17:17:52.072] Average value of 鱼 : 3.831904 [17:17:52.072] Average value of 肉 : 1.904487 [17:17:52.072] Average value of 奶酥 : 1.635741 [17:17:52.072] Average value of 葡萄 : 3.276833 [17:17:52.072] Average value of 枣 : 2.707624 [17:17:52.072] Average value of 青果 : 2.924814 [17:17:52.072] Average value of 膏脂 : 2.277027 [17:17:52.072] Average value of 菜油 : 6.671607 [17:17:52.072] Average value of 苎麻 : 2.959907 [17:17:52.072] Average value of 苧布 : 6.317114 [17:17:52.072] Average value of 羊毛 : 4.02207 [17:17:52.072] Average value of 布匹 : 1.3 [17:17:52.072] Average value of 蚕丝 : 0.7571275 [17:17:52.072] Average value of 绸缎 : 1.489398 [17:17:52.072] Average value of 硬木 : 1.096029 [17:17:52.072] Average value of 铁 : 1.329975 [17:17:52.072] Average value of 盐巴 : 2.55584 [17:17:52.072] Average value of 银矿石 : 2.20397 [17:17:52.072] Average value of 兽皮 : 1.203363 [17:17:52.072] Average value of 陶土 : 2.141706 [17:17:52.072] Average value of 浊酒 : 0.3810008 [17:17:52.072] Average value of 西域葡萄酒 : 3.665712 [17:17:52.072] Average value of 工具 : 0.5764105 [17:17:52.072] Average value of 陶瓷 : 3.303586 [17:17:52.072] Average value of 皮革 : 1.213527 [17:17:52.072] Average value of 毛皮 : 2.196752 [17:17:52.073] Average value of 金银器 : 5.194006 [17:17:52.073] Average value of 箭 : 0.8109847 [17:17:52.073] Average value of 羊 : 1.664119 [17:17:52.073] Average value of 牛 : 1.861516 [17:17:52.073] Average value of 豕 : 0.9575617 [17:17:52.073] Average value of 驮畜 : 1.659385 [17:17:52.073] Average value of 坐骑 : 1.024173 [17:17:52.073] Average value of 战争坐骑 : 0.6548509 [17:17:52.073] Average value of 贵族坐骑 : 0.9812335 [17:17:52.073] Average value of 马匹装备 I : 0.7999995 [17:17:52.073] Average value of 马匹装备 II : 0.8045939 [17:17:52.073] Average value of 马匹装备 III : 1.017153 [17:17:52.073] Average value of 马匹装备 IV : 1.146774 [17:17:52.073] Average value of 马匹装备 V : 1.3 [17:17:52.073] Average value of 近战武器 I : 0.8015631 [17:17:52.073] Average value of 近战武器 II : 0.7999995 [17:17:52.073] Average value of 近战武器 III : 0.7999995 [17:17:52.073] Average value of 近战武器 IV : 0.9082475 [17:17:52.073] Average value of 近战武器 V : 1.03387 [17:17:52.073] Average value of 远程武器 I : 0.8003758 [17:17:52.073] Average value of 远程武器 II : 0.808064 [17:17:52.073] Average value of 远程武器 III : 0.8002722 [17:17:52.073] Average value of 远程武器 IV : 0.8988286 [17:17:52.073] Average value of 远程武器 V : 0.9612898 [17:17:52.073] Average value of 盾牌 I : 0.8019995 [17:17:52.073] Average value of 盾牌 II : 0.7999995 [17:17:52.073] Average value of 盾牌 III : 0.811094 [17:17:52.073] Average value of 盾牌 IV : 0.9395927 [17:17:52.073] Average value of 盾牌 V : 0.9935479 [17:17:52.073] Average value of 服装 : 0.7999995 [17:17:52.073] Average value of 轻甲 : 0.7999995 [17:17:52.073] Average value of 中甲 : 0.7999995 [17:17:52.073] Average value of 重甲 : 0.8241931 [17:17:52.073] Average value of 终极护甲 : 0.9532254 [17:17:52.073] Average value of 旗帜 : 1.3 [17:17:52.073] Average value of 未分配 : 1.3 [17:17:52.073] Force VSync State is now ACTIVE [17:17:52.073] PushScreen [17:17:52.073] SandBox.View.Map.MapScreen::HandlePause [17:17:52.074] SandBox.View.Map.MapScreen::HandleDeactivate [17:17:52.074] Release Sound Event 81761 [17:17:52.074] Release Sound Event 81760 [17:17:52.074] OnScreenListChanged [17:17:52.074] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:17:52.490] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:17:52.490] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:17:52.782] Render Requested: tunic_with_shoulder_pads [17:17:52.782] Render Requested: empire_horseman_boots [17:17:52.782] Render Requested: battania_horse [17:17:52.782] Render Requested: light_harness [17:17:52.782] Render Requested: triangluar_spear_t3 [17:17:52.782] Render Requested: small_flat_heater_shield [17:17:52.782] Render Requested: lz_xbow_han_05 [17:17:52.782] Render Requested: bolt_a [17:17:52.782] Render Requested: mule [17:17:52.782] Render Requested: saddle_horse [17:17:52.782] Render Requested: vlandia_horse [17:17:52.782] Render Requested: battania_horse [17:17:52.782] Render Requested: t2_aserai_horse [17:17:52.782] Render Requested: charger [17:17:52.782] Render Requested: t2_battania_horse [17:17:52.782] Render Requested: t2_vlandia_horse [17:17:52.782] Render Requested: t3_battania_horse [17:17:52.783] Render Requested: t3_vlandia_horse [17:17:52.783] Render Requested: sg_sword_1h_001 [17:17:52.783] Render Requested: sg_sword_1h_002 [17:17:52.783] Render Requested: sg_t1_ht_sword_002 [17:17:52.783] Render Requested: sg_sword_1h_012 [17:17:52.783] Render Requested: sg_sword_1h_004 [17:17:52.783] Render Requested: sg_t3_ht_sword_001 [17:17:52.783] Render Requested: grain [17:17:52.783] Render Requested: sumpter_horse [17:17:52.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:52.882] Render Requested: charger [17:17:52.882] Render Requested: battania_horse [17:17:53.277] Render Requested: t2_battania_horse [17:17:53.356] Render Requested: t2_vlandia_horse [17:17:53.408] Render Requested: t3_battania_horse [17:17:53.447] Render Requested: t3_vlandia_horse [17:17:53.457] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:17:53.457] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:17:53.457] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:17:53.528] Render Requested: sg_sword_1h_001 [17:17:53.544] Render Requested: sg_sword_1h_002 [17:17:53.744] Render Requested: sg_t1_ht_sword_002 [17:17:53.758] Render Requested: sg_axe_whole_002_b_1h [17:17:53.791] Render Requested: peasant_hatchet_1_t1 [17:17:53.810] Render Requested: sg_sword_1h_012 [17:17:53.846] Render Requested: sg_sword_1h_004 [17:17:53.858] Render Requested: sg_axe_1h_001 [17:17:53.928] Render Requested: sg_t3_ht_sword_001 [17:17:53.974] Render Requested: sg_t1_axe_001 [17:17:54.293] Render Requested: sg_axe_whole_002_b_1h [17:17:54.392] Render Requested: peasant_pickaxe_1_t1 [17:17:54.414] Render Requested: peasant_hatchet_1_t1 [17:17:54.425] Render Requested: sg_axe_004 [17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.426] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:54.459] Render Requested: sg_t1_ht_axe_003 [17:17:54.494] Render Requested: sg_t1_ht_axe_004 [17:17:54.542] Render Requested: sg_t2_ht_axe_004 [17:17:54.561] Render Requested: peasant_pickaxe_1_t1 [17:17:54.610] Render Requested: sg_axe_004 [17:17:54.625] Render Requested: sg_t2_ht_axe_003 [17:17:54.795] Render Requested: sg_t1_ht_axe_003 [17:17:54.825] Render Requested: sg_t2_ht_axe_002 [17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:55.982] Render Requested: sg_t1_ht_axe_004 [17:17:55.993] Render Requested: battle_axe_t4 [17:17:56.029] Render Requested: sg_t2_ht_axe_004 [17:17:56.029] Render Requested: peasant_hammer_2_t1 [17:17:56.060] Render Requested: peasant_hammer_2_t1 [17:17:56.078] Render Requested: sg_t2_ht_mace_001 [17:17:56.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.093] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.126] Render Requested: sg_t2_ht_mace_002 [17:17:56.145] Render Requested: battle_axe_t4 [17:17:56.164] Render Requested: peasant_hammer_2_t1 [17:17:56.177] Render Requested: peasant_2haxe_1_t1 [17:17:56.243] Render Requested: sg_axe_whole_001_2h [17:17:56.362] Render Requested: sg_t2_ht_mace_001 [17:17:56.426] Render Requested: sg_t2_ht_axe2_004 [17:17:56.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.662] Render Requested: sg_t2_ht_mace_002 [17:17:56.676] Render Requested: sg_t4_ht_axe2_001 [17:17:56.699] Render Requested: sg_t1_ht_mace2_001 [17:17:56.730] Render Requested: peasant_pitchfork_1_t1 [17:17:56.760] Render Requested: peasant_pitchfork_2_t1 [17:17:56.793] Render Requested: sg_t1_ht_spear2_001 [17:17:56.812] Render Requested: sg_t4_ht_axe2_001 [17:17:56.832] Render Requested: sg_t1_ht_mace2_001 [17:17:56.844] Render Requested: sg_spear_018 [17:17:56.899] Render Requested: peasant_pitchfork_1_t1 [17:17:56.911] Render Requested: sg_spear_030 [17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.912] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:56.929] Render Requested: triangluar_spear_t3 [17:17:57.077] Render Requested: peasant_polearm_1_t1 [17:17:57.332] Render Requested: sg_t1_ht_spear2_001 [17:17:57.332] Render Requested: sg_spear_028 [17:17:57.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:57.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:57.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:57.361] Render Requested: sg_spear_whole_002 [17:17:57.381] Render Requested: military_fork_pike_t3 [17:17:57.411] Render Requested: sg_spear_whole_001 [17:17:57.444] Render Requested: banner_big [17:17:57.463] Render Requested: sg_spear_028 [17:17:57.480] Render Requested: sg_spear_whole_002 [17:17:57.493] Render Requested: old_kite_shield [17:17:57.549] Render Requested: military_fork_pike_t3 [17:17:57.561] Render Requested: battered_kite_shield [17:17:57.664] Render Requested: sg_spear_whole_001 [17:17:57.728] Render Requested: leather_bound_kite_shield [17:17:57.814] Render Requested: battered_horsemans_kite_shield [17:17:57.844] Render Requested: worn_kite_shield [17:17:57.865] Render Requested: bound_horsemans_kite_shield [17:17:57.897] Render Requested: reinforced_horsemans_kite_shield [17:17:57.932] Render Requested: studded_bound_kite_shield [17:17:57.977] Render Requested: reinforced_kite_shield [17:17:57.996] Render Requested: worn_kite_shield [17:17:57.996] Render Requested: small_flat_heater_shield [17:17:58.033] Render Requested: bound_horsemans_kite_shield [17:17:58.044] Render Requested: stronger_reinforced_kite_shield [17:17:58.180] Render Requested: reinforced_horsemans_kite_shield [17:17:58.195] Render Requested: sg_gong_004 [17:17:58.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.762] Render Requested: lz_bow_xuzhou_01 [17:17:58.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.779] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.781] Render Requested: studded_bound_kite_shield [17:17:58.798] Render Requested: reinforced_kite_shield [17:17:58.799] Render Requested: lz_longbow_bingzhou_02 [17:17:58.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.828] Render Requested: sg_arrows_001 [17:17:58.829] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:58.862] Render Requested: sg_arrows_002 [17:17:58.895] Render Requested: sg_arrows_005 [17:17:58.914] Render Requested: lz_bow_xuzhou_01 [17:17:58.931] Render Requested: lz_longbow_bingzhou_02 [17:17:58.931] Render Requested: range_arrows [17:17:58.982] Render Requested: sg_arrows_001 [17:17:58.995] Render Requested: vlandic_arrows [17:17:59.014] Render Requested: bolt_a [17:17:59.130] Render Requested: sg_arrows_002 [17:17:59.145] Render Requested: lz_arrow_bingzhou_01 [17:17:59.466] Render Requested: sg_arrows_005 [17:17:59.495] Render Requested: lz_xbow_yizhou_05 [17:17:59.516] Render Requested: range_arrows [17:17:59.516] Render Requested: bolt_a [17:17:59.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.517] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.546] Render Requested: sg_t1_shortaxe_001 [17:17:59.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:17:59.579] Render Requested: western_javelin_1_t2 [17:17:59.613] Render Requested: grain [17:17:59.650] Render Requested: beer [17:17:59.681] Render Requested: bolt_a [17:17:59.681] Render Requested: bolt_a [17:17:59.699] Render Requested: sg_t1_shortaxe_001 [17:17:59.713] Render Requested: fish [17:17:59.800] Render Requested: western_javelin_1_t2 [17:17:59.846] Render Requested: cheese [17:17:59.881] Render Requested: grain [17:17:59.881] Render Requested: clay [17:17:59.913] Render Requested: hardwood [17:17:59.946] Render Requested: flax [17:17:59.980] Render Requested: cotton [17:17:59.998] Render Requested: cheese [17:18:00.014] Render Requested: clay [17:18:00.029] Render Requested: hides [17:18:00.100] Render Requested: hardwood [17:18:00.129] Render Requested: iron [17:18:00.315] Render Requested: flax [17:18:00.396] Render Requested: tools [17:18:00.413] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.682] Render Requested: cotton [17:18:00.696] Render Requested: salt [17:18:00.731] Render Requested: hides [17:18:00.746] Render Requested: leather [17:18:00.780] Render Requested: silver [17:18:00.799] Render Requested: iron [17:18:00.815] Render Requested: tools [17:18:00.830] Render Requested: sg_S_SOL00001_Tk [17:18:00.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.897] Render Requested: sg_npc_booksellers_head [17:18:00.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.898] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:00.915] Render Requested: salt [17:18:00.983] Render Requested: leather [17:18:01.030] Render Requested: sg_npc_wenguan_head [17:18:01.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.064] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.215] Render Requested: silver [17:18:01.230] Render Requested: sg_ar_c03_s8001_head [17:18:01.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.247] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.265] Render Requested: sg_S_SOL00001_Tk [17:18:01.265] Render Requested: sg_ar_c03_s5003_head [17:18:01.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.266] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.297] Render Requested: sg_ar_c03_s6002_head [17:18:01.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.298] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.315] Render Requested: sg_ar_c03_s6001_head [17:18:01.349] Render Requested: sg_ar_c03_s7001_head_b [17:18:01.398] Render Requested: sg_ar_c03_s5004_head [17:18:01.416] Render Requested: sg_ar_c03_s5003_head [17:18:01.450] Render Requested: sg_ar_c03_s6002_head [17:18:01.463] Render Requested: wrapped_scarf [17:18:01.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.464] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.549] Render Requested: sg_ar_c03_s6001_head [17:18:01.597] Render Requested: female_scarf [17:18:01.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:01.765] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.116] Render Requested: sg_ar_c03_s7001_head_b [17:18:02.131] Render Requested: southern_shawl [17:18:02.149] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.215] Render Requested: sg_ar_c03_s5004_head [17:18:02.231] Render Requested: leather_apron [17:18:02.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.299] Render Requested: wrapped_scarf [17:18:02.331] Render Requested: sg_ar_c03_s4001_body [17:18:02.348] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:02.617] Render Requested: female_scarf [17:18:02.683] Render Requested: wrapped_scarf [17:18:02.734] Render Requested: sg_ar_c03_s5004_head [17:18:02.850] Render Requested: sg_ar_c03_s6001_head [17:18:02.867] Render Requested: sg_ar_c03_s6002_head [17:18:02.983] Render Requested: sg_ar_c03_s5003_head [17:18:03.033] Render Requested: sg_ar_c03_s8001_head [17:18:03.083] Render Requested: sg_npc_wenguan_head [17:18:03.150] Render Requested: sg_npc_booksellers_head [17:18:04.883] Render Requested: hog [17:18:05.235] Render Requested: fish [17:18:05.652] Render Requested: cheese [17:18:05.836] Render Requested: silver [17:18:05.902] Render Requested: hog [17:18:06.836] Render Requested: silver [17:18:06.903] Render Requested: leather [17:18:07.036] Render Requested: iron [17:18:07.054] Render Requested: hides [17:18:07.154] Render Requested: cotton [17:18:07.170] Render Requested: flax [17:18:07.303] Render Requested: hardwood [17:18:09.223] Render Requested: flax [17:18:13.106] InventoryLogic::Reset [17:18:13.106] Force VSync State is now DEACTIVATED [17:18:13.106] PopScreen [17:18:13.106] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:18:13.106] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:18:13.106] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:18:13.133] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:18:13.133] OnScreenListChanged [17:18:13.133] SandBox.View.Map.MapScreen::HandleActivate [17:18:13.133] SandBox.View.Map.MapScreen::HandleResume [17:18:13.143] [GAME MENU] town [17:18:13.144] Release Sound Event -1 [17:18:13.144] Release Sound Event 81760 [17:18:13.144] Release Sound Event 81760 [17:18:13.144] Release Sound Event -1 [17:18:15.168] Release Sound Event 81763 [17:18:15.168] Release Sound Event 81762 [17:18:15.277] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:18:15.277] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:15.278] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:15.302] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:18:15.302] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:15.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.729] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:22.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:23.725] Before Daily Tick: 中平六年 秋 九月 中旬 [17:18:29.855] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:29.856] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:18:33.846] Force VSync State is now ACTIVE [17:18:33.846] PushScreen [17:18:33.846] SandBox.View.Map.MapScreen::HandlePause [17:18:33.846] SandBox.View.Map.MapScreen::HandleDeactivate [17:18:33.846] OnScreenListChanged [17:18:33.846] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:18:33.846] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:18:33.846] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:18:35.995] Force VSync State is now DEACTIVATED [17:18:35.995] PopScreen [17:18:35.995] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:18:35.995] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:18:35.995] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:18:35.995] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:18:35.995] OnScreenListChanged [17:18:35.995] SandBox.View.Map.MapScreen::HandleActivate [17:18:35.995] SandBox.View.Map.MapScreen::HandleResume [17:18:36.620] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:18:36.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:36.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:36.682] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:18:36.682] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:36.683] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:41.666] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:41.704] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:18:41.704] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:41.714] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:18:41.714] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:18:47.574] Before Daily Tick: 中平六年 秋 九月 中旬 [17:19:11.464] Player has entered village_bajun_anhan: 安汉 [17:19:11.464] [GAME MENU] village_outside [17:19:11.464] [GAME MENU] village [17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.645] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:11.658] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:13.799] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.735] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:16.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:23.199] Average value of 五谷 : 1.119079 [17:19:23.199] Average value of 鱼 : 3.567829 [17:19:23.199] Average value of 肉 : 1.85439 [17:19:23.199] Average value of 奶酥 : 1.56001 [17:19:23.199] Average value of 葡萄 : 3.264479 [17:19:23.199] Average value of 枣 : 2.757562 [17:19:23.199] Average value of 青果 : 2.928359 [17:19:23.199] Average value of 膏脂 : 2.081999 [17:19:23.199] Average value of 菜油 : 6.828549 [17:19:23.200] Average value of 苎麻 : 2.943248 [17:19:23.200] Average value of 苧布 : 6.470839 [17:19:23.200] Average value of 羊毛 : 3.905892 [17:19:23.200] Average value of 布匹 : 1.320968 [17:19:23.200] Average value of 蚕丝 : 0.7660755 [17:19:23.200] Average value of 绸缎 : 1.156025 [17:19:23.200] Average value of 硬木 : 1.162202 [17:19:23.200] Average value of 铁 : 1.379496 [17:19:23.200] Average value of 盐巴 : 2.444995 [17:19:23.200] Average value of 银矿石 : 2.180476 [17:19:23.200] Average value of 兽皮 : 1.228196 [17:19:23.200] Average value of 陶土 : 2.091923 [17:19:23.200] Average value of 浊酒 : 0.38454 [17:19:23.200] Average value of 西域葡萄酒 : 3.557343 [17:19:23.200] Average value of 工具 : 0.5592265 [17:19:23.200] Average value of 陶瓷 : 2.867055 [17:19:23.200] Average value of 皮革 : 1.288074 [17:19:23.200] Average value of 毛皮 : 2.235361 [17:19:23.200] Average value of 金银器 : 4.932961 [17:19:23.200] Average value of 箭 : 0.8243856 [17:19:23.200] Average value of 羊 : 1.673252 [17:19:23.200] Average value of 牛 : 1.892306 [17:19:23.200] Average value of 豕 : 0.9274457 [17:19:23.200] Average value of 驮畜 : 1.668124 [17:19:23.200] Average value of 坐骑 : 1.038812 [17:19:23.200] Average value of 战争坐骑 : 0.6696004 [17:19:23.200] Average value of 贵族坐骑 : 0.9847707 [17:19:23.200] Average value of 马匹装备 I : 0.8129027 [17:19:23.200] Average value of 马匹装备 II : 0.817842 [17:19:23.200] Average value of 马匹装备 III : 1.044771 [17:19:23.200] Average value of 马匹装备 IV : 1.170156 [17:19:23.200] Average value of 马匹装备 V : 1.320968 [17:19:23.200] Average value of 近战武器 I : 0.8136459 [17:19:23.200] Average value of 近战武器 II : 0.8129027 [17:19:23.200] Average value of 近战武器 III : 0.8129027 [17:19:23.200] Average value of 近战武器 IV : 0.9216313 [17:19:23.200] Average value of 近战武器 V : 1.049441 [17:19:23.200] Average value of 远程武器 I : 0.8131553 [17:19:23.200] Average value of 远程武器 II : 0.8209673 [17:19:23.200] Average value of 远程武器 III : 0.8129027 [17:19:23.200] Average value of 远程武器 IV : 0.9229855 [17:19:23.200] Average value of 远程武器 V : 0.9822575 [17:19:23.200] Average value of 盾牌 I : 0.8153092 [17:19:23.200] Average value of 盾牌 II : 0.813841 [17:19:23.200] Average value of 盾牌 III : 0.8159407 [17:19:23.200] Average value of 盾牌 IV : 0.9708699 [17:19:23.200] Average value of 盾牌 V : 1.015231 [17:19:23.200] Average value of 服装 : 0.8129027 [17:19:23.200] Average value of 轻甲 : 0.8129027 [17:19:23.200] Average value of 中甲 : 0.8129027 [17:19:23.200] Average value of 重甲 : 0.8370963 [17:19:23.200] Average value of 终极护甲 : 0.9661286 [17:19:23.200] Average value of 旗帜 : 1.320968 [17:19:23.201] Average value of 未分配 : 1.320968 [17:19:23.201] Force VSync State is now ACTIVE [17:19:23.201] PushScreen [17:19:23.201] SandBox.View.Map.MapScreen::HandlePause [17:19:23.201] SandBox.View.Map.MapScreen::HandleDeactivate [17:19:23.201] Release Sound Event 81884 [17:19:23.201] Release Sound Event 81885 [17:19:23.201] OnScreenListChanged [17:19:23.201] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:19:23.256] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:19:23.256] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:19:23.515] Render Requested: tunic_with_shoulder_pads [17:19:23.515] Render Requested: empire_horseman_boots [17:19:23.515] Render Requested: battania_horse [17:19:23.515] Render Requested: light_harness [17:19:23.515] Render Requested: triangluar_spear_t3 [17:19:23.515] Render Requested: small_flat_heater_shield [17:19:23.515] Render Requested: lz_xbow_han_05 [17:19:23.515] Render Requested: bolt_a [17:19:23.515] Render Requested: grain [17:19:23.515] Render Requested: butter [17:19:23.516] Render Requested: cheese [17:19:23.516] Render Requested: hog [17:19:23.516] Render Requested: grain [17:19:23.516] Render Requested: sumpter_horse [17:19:23.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:23.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:24.850] Render Requested: hog [17:19:25.917] InventoryLogic::Reset [17:19:25.917] Force VSync State is now DEACTIVATED [17:19:25.917] PopScreen [17:19:25.917] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:19:25.917] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:19:25.917] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:19:25.921] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:19:25.921] OnScreenListChanged [17:19:25.921] SandBox.View.Map.MapScreen::HandleActivate [17:19:25.921] SandBox.View.Map.MapScreen::HandleResume [17:19:25.934] [GAME MENU] village [17:19:25.935] Release Sound Event -1 [17:19:25.935] Release Sound Event 81885 [17:19:25.935] Release Sound Event 81885 [17:19:25.935] Release Sound Event -1 [17:19:26.855] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:19:26.887] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:19:26.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:19:26.904] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:19:26.904] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:19:27.639] Force VSync State is now ACTIVE [17:19:27.639] PushScreen [17:19:27.639] SandBox.View.Map.MapScreen::HandlePause [17:19:27.639] SandBox.View.Map.MapScreen::HandleDeactivate [17:19:27.639] Release Sound Event 81887 [17:19:27.639] Release Sound Event 81886 [17:19:27.639] OnScreenListChanged [17:19:27.639] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:19:27.639] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:19:27.639] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.979] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.980] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.981] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:27.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:28.852] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:19:28.852] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:19:28.853] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:19:30.358] Force VSync State is now DEACTIVATED [17:19:30.358] PopScreen [17:19:30.358] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:19:30.358] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:19:30.358] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:19:30.358] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:19:30.358] OnScreenListChanged [17:19:30.358] SandBox.View.Map.MapScreen::HandleActivate [17:19:30.358] SandBox.View.Map.MapScreen::HandleResume [17:19:30.391] [GAME MENU] village [17:19:30.392] Release Sound Event -1 [17:19:30.392] Release Sound Event -1 [17:19:30.392] Release Sound Event -1 [17:19:30.392] Release Sound Event -1 [17:19:32.675] Force VSync State is now ACTIVE [17:19:32.675] PushScreen [17:19:32.675] SandBox.View.Map.MapScreen::HandlePause [17:19:32.675] SandBox.View.Map.MapScreen::HandleDeactivate [17:19:32.675] Release Sound Event 81889 [17:19:32.675] Release Sound Event 81888 [17:19:32.675] OnScreenListChanged [17:19:32.675] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [17:19:32.675] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [17:19:32.675] SandBox.GauntletUI.GauntletClanScreen::HandleResume [17:19:35.044] Force VSync State is now DEACTIVATED [17:19:35.044] PopScreen [17:19:35.044] SandBox.GauntletUI.GauntletClanScreen::HandlePause [17:19:35.044] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [17:19:35.044] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [17:19:35.044] PopScreen - SandBox.GauntletUI.GauntletClanScreen [17:19:35.044] OnScreenListChanged [17:19:35.044] SandBox.View.Map.MapScreen::HandleActivate [17:19:35.044] SandBox.View.Map.MapScreen::HandleResume [17:19:35.051] [GAME MENU] village [17:19:35.052] Release Sound Event -1 [17:19:35.052] Release Sound Event -1 [17:19:35.052] Release Sound Event -1 [17:19:35.052] Release Sound Event -1 [17:19:35.946] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:19:35.978] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:19:35.978] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:19:36.022] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:19:36.022] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:19:37.623] Release Sound Event 81891 [17:19:37.623] Release Sound Event 81890 [17:19:38.139] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:19:38.139] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:19:38.140] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:19:38.577] Before Daily Tick: 中平六年 秋 九月 下旬 [17:19:40.399] Player has entered village_bajun_anhan: 安汉 [17:19:40.399] [GAME MENU] village_outside [17:19:40.399] [GAME MENU] village [17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.657] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.664] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.664] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:42.664] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:45.324] Release Sound Event 81896 [17:19:45.324] Release Sound Event 81897 [17:19:47.789] 为伏寿在姑臧举办了一场比武招亲 [17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.835] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.836] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:19:47.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:00.906] 地主需要劳工:日志已更新。 [17:20:00.907] 任务超时:地主需要劳工 [17:20:00.907] 你与临卭的邈的关系-5,现为-5。 [17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.801] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:03.814] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:06.734] Before Daily Tick: 中平六年 秋 一十月 上旬 [17:20:08.633] Player has entered village_guanghan_qixian: 郪县 [17:20:08.633] [GAME MENU] village_outside [17:20:08.633] [GAME MENU] village [17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.816] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:08.830] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:16.214] Release Sound Event 81921 [17:20:16.214] Release Sound Event 81922 [17:20:18.739] creating hero from template with id: spc_notable_youzhou_21 [17:20:24.414] creating hero from template with id: spc_yizhou_headman_2 [17:20:27.315] Player has entered village_guanghan_pingyangxiang: 平阳乡 [17:20:27.315] [GAME MENU] village_outside [17:20:27.315] [GAME MENU] village [17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.493] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.495] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.506] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:27.507] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:32.321] Release Sound Event 81927 [17:20:32.321] Release Sound Event 81928 [17:20:40.193] creating hero from template with id: spc_notable_yongliang_21 [17:20:42.590] creating hero from template with id: spc_notable_yongliang_22 [17:20:45.566] Player has entered city_guanghan_zitong: 梓潼 [17:20:45.566] [GAME MENU] town_outside [17:20:45.566] [GAME MENU] town [17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.755] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:45.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:46.756] Average value of 五谷 : 1.07443 [17:20:46.756] Average value of 鱼 : 3.250793 [17:20:46.756] Average value of 肉 : 1.762248 [17:20:46.756] Average value of 奶酥 : 1.487471 [17:20:46.756] Average value of 葡萄 : 3.069434 [17:20:46.756] Average value of 枣 : 2.679235 [17:20:46.756] Average value of 青果 : 2.78373 [17:20:46.756] Average value of 膏脂 : 1.997355 [17:20:46.756] Average value of 菜油 : 6.714481 [17:20:46.757] Average value of 苎麻 : 2.759917 [17:20:46.757] Average value of 苧布 : 6.02768 [17:20:46.757] Average value of 羊毛 : 3.466676 [17:20:46.757] Average value of 布匹 : 1.3 [17:20:46.757] Average value of 蚕丝 : 0.722021 [17:20:46.757] Average value of 绸缎 : 0.8729919 [17:20:46.757] Average value of 硬木 : 1.067261 [17:20:46.757] Average value of 铁 : 1.365332 [17:20:46.757] Average value of 盐巴 : 2.252611 [17:20:46.757] Average value of 银矿石 : 2.017164 [17:20:46.757] Average value of 兽皮 : 1.227249 [17:20:46.757] Average value of 陶土 : 1.950696 [17:20:46.757] Average value of 浊酒 : 0.3761807 [17:20:46.757] Average value of 西域葡萄酒 : 3.160231 [17:20:46.757] Average value of 工具 : 0.5382994 [17:20:46.757] Average value of 陶瓷 : 2.468213 [17:20:46.757] Average value of 皮革 : 1.046704 [17:20:46.757] Average value of 毛皮 : 1.830549 [17:20:46.757] Average value of 金银器 : 4.228622 [17:20:46.757] Average value of 箭 : 0.8086364 [17:20:46.757] Average value of 羊 : 1.691955 [17:20:46.757] Average value of 牛 : 1.901688 [17:20:46.757] Average value of 豕 : 0.9331949 [17:20:46.757] Average value of 驮畜 : 1.644946 [17:20:46.757] Average value of 坐骑 : 0.9952427 [17:20:46.757] Average value of 战争坐骑 : 0.6679845 [17:20:46.757] Average value of 贵族坐骑 : 0.9536095 [17:20:46.757] Average value of 马匹装备 I : 0.7999995 [17:20:46.757] Average value of 马匹装备 II : 0.8056743 [17:20:46.757] Average value of 马匹装备 III : 1.040962 [17:20:46.757] Average value of 马匹装备 IV : 1.155174 [17:20:46.757] Average value of 马匹装备 V : 1.3 [17:20:46.757] Average value of 近战武器 I : 0.7999995 [17:20:46.757] Average value of 近战武器 II : 0.7999995 [17:20:46.757] Average value of 近战武器 III : 0.7999995 [17:20:46.757] Average value of 近战武器 IV : 0.9217017 [17:20:46.757] Average value of 近战武器 V : 1.030045 [17:20:46.757] Average value of 远程武器 I : 0.7999995 [17:20:46.757] Average value of 远程武器 II : 0.808064 [17:20:46.757] Average value of 远程武器 III : 0.7999995 [17:20:46.757] Average value of 远程武器 IV : 0.9157556 [17:20:46.757] Average value of 远程武器 V : 0.9693543 [17:20:46.757] Average value of 盾牌 I : 0.8018351 [17:20:46.757] Average value of 盾牌 II : 0.7999995 [17:20:46.757] Average value of 盾牌 III : 0.804446 [17:20:46.757] Average value of 盾牌 IV : 0.9679525 [17:20:46.757] Average value of 盾牌 V : 1.005209 [17:20:46.757] Average value of 服装 : 0.7999995 [17:20:46.757] Average value of 轻甲 : 0.7999995 [17:20:46.757] Average value of 中甲 : 0.7999995 [17:20:46.757] Average value of 重甲 : 0.8241931 [17:20:46.757] Average value of 终极护甲 : 0.9532254 [17:20:46.757] Average value of 旗帜 : 1.3 [17:20:46.757] Average value of 未分配 : 1.3 [17:20:46.757] Force VSync State is now ACTIVE [17:20:46.757] PushScreen [17:20:46.757] SandBox.View.Map.MapScreen::HandlePause [17:20:46.758] SandBox.View.Map.MapScreen::HandleDeactivate [17:20:46.758] Release Sound Event 81935 [17:20:46.758] Release Sound Event 81936 [17:20:46.758] OnScreenListChanged [17:20:46.758] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:20:47.304] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:20:47.304] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:20:47.613] Render Requested: tunic_with_shoulder_pads [17:20:47.613] Render Requested: empire_horseman_boots [17:20:47.613] Render Requested: battania_horse [17:20:47.613] Render Requested: light_harness [17:20:47.613] Render Requested: triangluar_spear_t3 [17:20:47.613] Render Requested: small_flat_heater_shield [17:20:47.613] Render Requested: lz_xbow_han_05 [17:20:47.613] Render Requested: bolt_a [17:20:47.613] Render Requested: sumpter_horse [17:20:47.613] Render Requested: mule [17:20:47.613] Render Requested: old_horse [17:20:47.613] Render Requested: saddle_horse [17:20:47.613] Render Requested: battania_horse [17:20:47.613] Render Requested: t2_battania_horse [17:20:47.613] Render Requested: t2_vlandia_horse [17:20:47.613] Render Requested: t3_battania_horse [17:20:47.613] Render Requested: sg_sword_1h_001 [17:20:47.613] Render Requested: sg_sword_1h_002 [17:20:47.613] Render Requested: bastard_sword_t2 [17:20:47.613] Render Requested: sg_sword_1h_007 [17:20:47.613] Render Requested: sg_axe_whole_003_1h [17:20:47.613] Render Requested: sg_axe_whole_002_b_1h [17:20:47.613] Render Requested: peasant_hatchet_1_t1 [17:20:47.613] Render Requested: sg_axe_1h_001 [17:20:47.613] Render Requested: grain [17:20:47.614] Render Requested: sumpter_horse [17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.206] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.220] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:48.537] Render Requested: sumpter_horse [17:20:48.537] Render Requested: battania_horse [17:20:48.928] Render Requested: tunic_with_shoulder_pads [17:20:49.106] Render Requested: small_flat_heater_shield [17:20:49.289] Render Requested: battania_horse [17:20:49.460] Render Requested: t2_battania_horse [17:20:49.566] Render Requested: t2_vlandia_horse [17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:49.690] Render Requested: sg_axe_whole_003_1h [17:20:49.988] Render Requested: sg_t1_axe_001 [17:20:49.990] Render Requested: sg_axe_whole_002_b_1h [17:20:50.007] Render Requested: peasant_hatchet_1_t1 [17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.038] Render Requested: peasant_pickaxe_1_t1 [17:20:50.057] Render Requested: sg_axe_1h_001 [17:20:50.071] Render Requested: sg_axe_004 [17:20:50.120] Render Requested: sg_t1_ht_axe_003 [17:20:50.123] Render Requested: sg_t1_axe_001 [17:20:50.156] Render Requested: peasant_pickaxe_1_t1 [17:20:50.187] Render Requested: peasant_sickle_1_t1 [17:20:50.273] Render Requested: sg_axe_004 [17:20:50.323] Render Requested: peasant_pickaxe_1_t1 [17:20:50.354] Render Requested: sg_t1_ht_axe_002 [17:20:50.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.572] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.739] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.871] Render Requested: date_fruit [17:20:50.871] Render Requested: hardwood [17:20:50.871] Render Requested: clay [17:20:50.871] Render Requested: flax [17:20:50.871] Render Requested: hides [17:20:50.871] Render Requested: tools [17:20:50.871] Render Requested: cotton [17:20:50.871] Render Requested: iron [17:20:50.871] Render Requested: leather [17:20:50.871] Render Requested: fur [17:20:50.871] Render Requested: velvet [17:20:50.871] Render Requested: hog [17:20:50.871] Render Requested: sheep [17:20:50.887] Render Requested: beer [17:20:50.888] Render Requested: olives [17:20:50.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:50.889] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:51.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:20:51.876] Render Requested: olives [17:20:52.023] Render Requested: leather [17:20:52.174] Render Requested: fur [17:20:52.441] Render Requested: leather [17:20:52.894] Render Requested: fur [17:20:52.974] Render Requested: velvet [17:20:53.007] Render Requested: hog [17:20:54.308] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 17 [17:20:54.318] Render Requested: hog [17:20:54.327] Render Requested: sheep [17:20:54.343] Render Requested: cheese [17:20:54.376] Render Requested: velvet [17:20:54.676] Render Requested: hog [17:20:55.659] 你没有足够的钱。 [17:20:56.327] Render Requested: hog [17:20:56.427] Render Requested: grain [17:20:56.710] Render Requested: hog [17:20:57.510] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 14 [17:20:57.520] Render Requested: hog [17:20:57.627] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:20:57.694] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:20:58.344] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:20:58.811] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:20:59.745] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:21:00.345] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:21:00.379] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:21:00.846] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:21:02.398] Force VSync State is now DEACTIVATED [17:21:02.398] PopScreen [17:21:02.398] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:21:02.398] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:21:02.398] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:21:02.430] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:21:02.430] OnScreenListChanged [17:21:02.430] SandBox.View.Map.MapScreen::HandleActivate [17:21:02.430] SandBox.View.Map.MapScreen::HandleResume [17:21:02.453] [GAME MENU] town [17:21:02.454] Release Sound Event -1 [17:21:02.454] Release Sound Event -1 [17:21:02.454] Release Sound Event -1 [17:21:02.454] Release Sound Event -1 [17:21:03.540] Average value of 五谷 : 1.07443 [17:21:03.540] Average value of 鱼 : 3.250793 [17:21:03.540] Average value of 肉 : 1.762248 [17:21:03.540] Average value of 奶酥 : 1.487471 [17:21:03.540] Average value of 葡萄 : 3.069434 [17:21:03.540] Average value of 枣 : 2.679235 [17:21:03.540] Average value of 青果 : 2.78373 [17:21:03.540] Average value of 膏脂 : 1.997355 [17:21:03.540] Average value of 菜油 : 6.714481 [17:21:03.540] Average value of 苎麻 : 2.759917 [17:21:03.540] Average value of 苧布 : 6.02768 [17:21:03.540] Average value of 羊毛 : 3.466676 [17:21:03.540] Average value of 布匹 : 1.3 [17:21:03.540] Average value of 蚕丝 : 0.722021 [17:21:03.540] Average value of 绸缎 : 0.8729919 [17:21:03.540] Average value of 硬木 : 1.067261 [17:21:03.540] Average value of 铁 : 1.365332 [17:21:03.540] Average value of 盐巴 : 2.252611 [17:21:03.540] Average value of 银矿石 : 2.017164 [17:21:03.540] Average value of 兽皮 : 1.227249 [17:21:03.540] Average value of 陶土 : 1.950696 [17:21:03.540] Average value of 浊酒 : 0.3761807 [17:21:03.540] Average value of 西域葡萄酒 : 3.160231 [17:21:03.540] Average value of 工具 : 0.5382994 [17:21:03.540] Average value of 陶瓷 : 2.468213 [17:21:03.540] Average value of 皮革 : 1.046704 [17:21:03.540] Average value of 毛皮 : 1.830549 [17:21:03.540] Average value of 金银器 : 4.228622 [17:21:03.540] Average value of 箭 : 0.8086364 [17:21:03.540] Average value of 羊 : 1.691955 [17:21:03.540] Average value of 牛 : 1.901688 [17:21:03.540] Average value of 豕 : 0.9331949 [17:21:03.540] Average value of 驮畜 : 1.644946 [17:21:03.540] Average value of 坐骑 : 0.9952427 [17:21:03.540] Average value of 战争坐骑 : 0.6679845 [17:21:03.541] Average value of 贵族坐骑 : 0.9536095 [17:21:03.541] Average value of 马匹装备 I : 0.7999995 [17:21:03.541] Average value of 马匹装备 II : 0.8056743 [17:21:03.541] Average value of 马匹装备 III : 1.040962 [17:21:03.541] Average value of 马匹装备 IV : 1.155174 [17:21:03.541] Average value of 马匹装备 V : 1.3 [17:21:03.541] Average value of 近战武器 I : 0.7999995 [17:21:03.541] Average value of 近战武器 II : 0.7999995 [17:21:03.541] Average value of 近战武器 III : 0.7999995 [17:21:03.541] Average value of 近战武器 IV : 0.9217017 [17:21:03.541] Average value of 近战武器 V : 1.030045 [17:21:03.541] Average value of 远程武器 I : 0.7999995 [17:21:03.541] Average value of 远程武器 II : 0.808064 [17:21:03.541] Average value of 远程武器 III : 0.7999995 [17:21:03.541] Average value of 远程武器 IV : 0.9157556 [17:21:03.541] Average value of 远程武器 V : 0.9693543 [17:21:03.541] Average value of 盾牌 I : 0.8018351 [17:21:03.541] Average value of 盾牌 II : 0.7999995 [17:21:03.541] Average value of 盾牌 III : 0.804446 [17:21:03.541] Average value of 盾牌 IV : 0.9679525 [17:21:03.541] Average value of 盾牌 V : 1.005209 [17:21:03.541] Average value of 服装 : 0.7999995 [17:21:03.541] Average value of 轻甲 : 0.7999995 [17:21:03.541] Average value of 中甲 : 0.7999995 [17:21:03.541] Average value of 重甲 : 0.8241931 [17:21:03.541] Average value of 终极护甲 : 0.9532254 [17:21:03.541] Average value of 旗帜 : 1.3 [17:21:03.541] Average value of 未分配 : 1.3 [17:21:03.541] Force VSync State is now ACTIVE [17:21:03.541] PushScreen [17:21:03.541] SandBox.View.Map.MapScreen::HandlePause [17:21:03.541] SandBox.View.Map.MapScreen::HandleDeactivate [17:21:03.541] Release Sound Event 81938 [17:21:03.541] Release Sound Event 81937 [17:21:03.541] OnScreenListChanged [17:21:03.541] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:21:04.100] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:21:04.100] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:21:04.405] Render Requested: tunic_with_shoulder_pads [17:21:04.405] Render Requested: empire_horseman_boots [17:21:04.405] Render Requested: battania_horse [17:21:04.405] Render Requested: light_harness [17:21:04.405] Render Requested: triangluar_spear_t3 [17:21:04.405] Render Requested: small_flat_heater_shield [17:21:04.405] Render Requested: lz_xbow_han_05 [17:21:04.405] Render Requested: bolt_a [17:21:04.405] Render Requested: sumpter_horse [17:21:04.405] Render Requested: mule [17:21:04.405] Render Requested: old_horse [17:21:04.405] Render Requested: saddle_horse [17:21:04.405] Render Requested: battania_horse [17:21:04.405] Render Requested: t2_battania_horse [17:21:04.405] Render Requested: t2_vlandia_horse [17:21:04.405] Render Requested: t3_battania_horse [17:21:04.405] Render Requested: sg_sword_1h_001 [17:21:04.405] Render Requested: sg_sword_1h_002 [17:21:04.406] Render Requested: bastard_sword_t2 [17:21:04.406] Render Requested: sg_sword_1h_007 [17:21:04.406] Render Requested: sg_axe_whole_003_1h [17:21:04.406] Render Requested: sg_axe_whole_002_b_1h [17:21:04.406] Render Requested: peasant_hatchet_1_t1 [17:21:04.406] Render Requested: sg_axe_1h_001 [17:21:04.406] Render Requested: hog [17:21:04.406] Render Requested: grain [17:21:04.406] Render Requested: sumpter_horse [17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:04.484] Render Requested: grain [17:21:04.783] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:21:04.783] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:04.800] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:04.849] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:21:04.849] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:05.031] Render Requested: sumpter_horse [17:21:05.067] Render Requested: battania_horse [17:21:05.152] Render Requested: grain [17:21:05.202] Render Requested: hog [17:21:05.450] Render Requested: sg_t1_axe_001 [17:21:05.450] Render Requested: peasant_pickaxe_1_t1 [17:21:05.450] Render Requested: sg_axe_004 [17:21:05.450] Render Requested: sg_t1_ht_axe_003 [17:21:05.451] Render Requested: peasant_sickle_1_t1 [17:21:05.451] Render Requested: sg_t1_ht_axe_002 [17:21:05.467] Render Requested: peasant_hammer_2_t1 [17:21:05.467] Render Requested: peasant_hammer_1_t1 [17:21:05.467] Render Requested: sg_t1_ht_mace_002 [17:21:05.467] Render Requested: sg_t1_ht_mace_001 [17:21:05.467] Render Requested: sg_t1_ht_axe2_001 [17:21:05.467] Render Requested: peasant_pitchfork_2_t1 [17:21:05.467] Render Requested: sg_spear_004 [17:21:05.467] Render Requested: sg_polearm_001 [17:21:05.467] Render Requested: sg_t1_ht_spear2_001 [17:21:05.467] Render Requested: sg_spear_018 [17:21:05.467] Render Requested: simple_pike_t2 [17:21:05.467] Render Requested: peasant_polearm_1_t1 [17:21:05.484] Render Requested: sg_spear_whole_004 [17:21:05.484] Render Requested: banner_big [17:21:05.484] Render Requested: old_kite_shield [17:21:05.484] Render Requested: leather_bound_kite_shield [17:21:05.484] Render Requested: battered_horsemans_kite_shield [17:21:05.484] Render Requested: worn_kite_shield [17:21:05.484] Render Requested: old_horsemans_kite_shield [17:21:05.484] Render Requested: bound_horsemans_kite_shield [17:21:05.484] Render Requested: reinforced_horsemans_kite_shield [17:21:05.484] Render Requested: reinforced_flat_kite_shield [17:21:05.484] Render Requested: studded_bound_kite_shield [17:21:05.484] Render Requested: light_horsemans_kite_shield [17:21:05.484] Render Requested: reinforced_kite_shield [17:21:05.484] Render Requested: stronger_reinforced_kite_shield [17:21:05.484] Render Requested: heavy_horsemans_kite_shield [17:21:05.484] Render Requested: noyans_shield [17:21:05.500] Render Requested: lz_bow_yanzhou_01 [17:21:05.500] Render Requested: lz_bow_qingzhou_01 [17:21:05.501] Render Requested: lz_longbow_yangzhou_01 [17:21:05.501] Render Requested: lz_bow_yongliang_01 [17:21:05.501] Render Requested: lz_longbow_yangzhou_02 [17:21:05.501] Render Requested: lz_bow_han_01 [17:21:05.501] Render Requested: lz_bow_jjc_01 [17:21:05.501] Render Requested: lz_bow_xuzhou_02 [17:21:05.501] Render Requested: lz_bow_qingzhou_02 [17:21:05.501] Render Requested: lz_bow_yongliang_02 [17:21:05.501] Render Requested: lz_bow_youzhou_01 [17:21:05.501] Render Requested: sg_gong_005 [17:21:05.501] Render Requested: lz_bow_yanzhou_03 [17:21:05.501] Render Requested: lz_bow_qingzhou_03 [17:21:05.501] Render Requested: lz_bow_youzhou_02 [17:21:05.501] Render Requested: composite_bow [17:21:05.517] Render Requested: lz_longbow_yangzhou_06 [17:21:05.517] Render Requested: default_arrows [17:21:05.517] Render Requested: sg_arrows_001 [17:21:05.518] Render Requested: sg_arrows_002 [17:21:05.518] Render Requested: sg_arrows_003 [17:21:05.518] Render Requested: barbed_arrows [17:21:05.518] Render Requested: lz_arrow_qingzhou_01 [17:21:05.518] Render Requested: lz_arrow_xuzhou_01 [17:21:05.518] Render Requested: range_arrows [17:21:05.518] Render Requested: lz_arrow_qingzhou_02 [17:21:05.518] Render Requested: lz_arrow_xuzhou_02 [17:21:05.518] Render Requested: bodkin_arrows_b [17:21:05.518] Render Requested: piercing_arrows [17:21:05.518] Render Requested: lz_arrow_han_01 [17:21:05.518] Render Requested: lz_xbow_yanzhou_01 [17:21:05.518] Render Requested: lz_xbow_yongliang_01 [17:21:05.534] Render Requested: lz_xbow_yongliang_02 [17:21:05.534] Render Requested: lz_xbow_han_02 [17:21:05.534] Render Requested: lz_xbow_jjc_01 [17:21:05.534] Render Requested: lz_xbow_jingzhou_02 [17:21:05.534] Render Requested: bolt_a [17:21:05.535] Render Requested: sg_t1_shortaxe_001 [17:21:05.535] Render Requested: sg_t2_shortaxe_001 [17:21:05.535] Render Requested: sg_t5_shortaxe_001 [17:21:05.535] Render Requested: western_javelin_1_t2 [17:21:05.535] Render Requested: grain [17:21:05.535] Render Requested: butter [17:21:05.535] Render Requested: meat [17:21:05.535] Render Requested: cheese [17:21:05.535] Render Requested: beer [17:21:05.535] Render Requested: olives [17:21:05.535] Render Requested: date_fruit [17:21:05.551] Render Requested: hardwood [17:21:05.551] Render Requested: clay [17:21:05.551] Render Requested: flax [17:21:05.551] Render Requested: hides [17:21:05.551] Render Requested: tools [17:21:05.551] Render Requested: cotton [17:21:05.551] Render Requested: iron [17:21:05.551] Render Requested: leather [17:21:05.551] Render Requested: fur [17:21:05.551] Render Requested: velvet [17:21:05.551] Render Requested: sg_npc_merchant_head [17:21:05.551] Render Requested: sg_npc_cityresident_head [17:21:05.551] Render Requested: sg_npc_booksellers_head [17:21:05.551] Render Requested: sg_npc_bartender_head [17:21:05.551] Render Requested: sg_npc_guard_head [17:21:05.568] Render Requested: sg_npc_wenguan_head [17:21:05.568] Render Requested: sg_ar_c03_s8001_head [17:21:05.568] Render Requested: sg_ar_c03_s4001_head [17:21:05.568] Render Requested: sg_ar_c03_s5003_head [17:21:05.568] Render Requested: sg_ar_c03_s7001_head_b [17:21:05.568] Render Requested: desert_fabric_shoulderpad [17:21:05.568] Render Requested: leather_apron [17:21:05.568] Render Requested: sg_cl_c03_s1001_body [17:21:05.568] Render Requested: sg_ar_c03_s4001_body [17:21:05.568] Render Requested: sg_npc_wenguan_body [17:21:05.568] Render Requested: sg_npc_wuguan_body [17:21:05.584] Render Requested: sg_npc_bartender_body [17:21:05.585] Render Requested: sg_ar_c03_s5003_body [17:21:05.585] Render Requested: sg_npc_guard_arm [17:21:05.585] Render Requested: sg_npc_gladiator_arm [17:21:05.585] Render Requested: leather_gloves [17:21:05.585] Render Requested: sg_ar_c03_s8001_arm [17:21:05.585] Render Requested: sg_ar_c03_s5004_arm [17:21:05.600] Render Requested: ladys_shoe [17:21:05.601] Render Requested: sg_npc_guard_leg [17:21:05.601] Render Requested: strapped_shoes [17:21:05.601] Render Requested: sg_ar_c03_s7002_leg [17:21:05.601] Render Requested: hog [17:21:05.634] Render Requested: sheep [17:21:05.634] Render Requested: bandit_saddle_steppe [17:21:05.684] Render Requested: light_harness [17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.199] Render Requested: meat [17:21:06.200] Render Requested: hides [17:21:06.208] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:21:06.208] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:06.208] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:06.217] Render Requested: sg_hh_c07_001_t1 [17:21:06.237] Render Requested: hides [17:21:06.284] Render Requested: northern_light_harness [17:21:06.334] Render Requested: sg_hh_c02_001_t1_b [17:21:06.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.470] Render Requested: meat [17:21:06.545] Render Requested: sumpter_horse [17:21:06.587] Render Requested: grain [17:21:06.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:06.869] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:07.619] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 5 [17:21:07.619] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 5 [17:21:07.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:07.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:07.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.057] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:08.620] Force VSync State is now DEACTIVATED [17:21:08.620] PopScreen [17:21:08.620] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:21:08.620] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:21:08.620] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:21:08.653] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:21:08.653] OnScreenListChanged [17:21:08.653] SandBox.View.Map.MapScreen::HandleActivate [17:21:08.653] SandBox.View.Map.MapScreen::HandleResume [17:21:08.664] [GAME MENU] town [17:21:08.690] Release Sound Event -1 [17:21:08.690] Release Sound Event -1 [17:21:08.690] Release Sound Event -1 [17:21:08.690] Release Sound Event -1 [17:21:09.875] Release Sound Event 81940 [17:21:09.875] Release Sound Event 81939 [17:21:10.056] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:21:10.056] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:10.078] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:10.113] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:21:10.113] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:10.113] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:11.736] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:21:11.736] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:11.737] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:17.926] Before Daily Tick: 中平六年 秋 一十月 上旬 [17:21:31.309] [GAME MENU] encounter_meeting [17:21:31.318] --------------- Conversation Start --------------- [17:21:31.318] Conversation character name: 三国-劫匪 id: sg_looter culture:劫匪 persona:PersonaSoftspoken [17:21:31.319] AI -> (bandit_start_attacker) - [17:21:31.319] [VOICEOVER]VoiceObject search for: ! [17:21:31.319] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_014 [17:21:31.319] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_014 [17:21:31.319] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_GUiT211X [17:21:31.319] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_GUiT211X [17:21:31.319] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_GUiT211X [17:21:31.319] accentClass: looters [17:21:31.326] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_014 [17:21:31.844] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_014.ogg [17:21:31.844] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_01_014.xml. [17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:31.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:33.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:33.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:33.520] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:34.896] P -> (common_encounter_ultimatum) - [17:21:34.896] [VOICEOVER]VoiceObject search for: ! [17:21:34.896] AI -> (common_encounter_ultimatum_war) - [17:21:35.286] ExecuteContinue [17:21:35.286] --------------- Conversation End --------------- [17:21:35.292] Scene_view::clear_all(scn_conversation_tableau) [17:21:35.292] [GAME MENU] encounter_meeting [17:21:35.293] Player MapEvent State: Wait [17:21:35.293] [GAME MENU] encounter [17:21:35.301] Release Sound Event 81964 [17:21:35.304] Release Sound Event -1 [17:21:36.553] Opening new mission Battle . [17:21:36.556] IMono_MBMission::create_mission : 0.003634 [17:21:36.824] Force VSync State is now DEACTIVATED [17:21:36.824] PushScreen [17:21:36.824] SandBox.View.Map.MapScreen::HandlePause [17:21:36.824] SandBox.View.Map.MapScreen::HandleDeactivate [17:21:36.824] Release Sound Event -1 [17:21:36.824] OnScreenListChanged [17:21:36.824] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [17:21:36.824] -------MissionScreen-OnInitialize [17:21:36.824] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [17:21:36.824] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [17:21:37.350] Scene_view::clear_all(Main_map) [17:21:37.624] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_t/scene.xscene. [17:21:37.660] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_t/atmosphere.xml. [17:21:37.857] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [17:21:37.858] 42 entities are registered as oro. [17:21:37.915] NAV_MESH: load finished, first load for scene: 1 [17:21:39.047] rglShader_manager::read_compressed_shader_cache_package : 0.000230 [17:21:39.086] Placed tree count, 236, flora_tree_birch_mix [17:21:39.087] Placed tree count, 252, flora_tree_aspen_field [17:21:39.088] Placed tree count, 3563, flora_tree_poplar_mix [17:21:39.088] Placed tree count, 2603, flora_tree_birch_mix [17:21:39.089] Placed tree count, 3628, flora_tree_birch_mix [17:21:39.089] Placed tree count, 5816, shrub__mix [17:21:39.114] Placed flora count, 42921, flora_plant__mix [17:21:39.131] Placed flora count, 77998, flora_green__mix [17:21:39.221] Placed flora count, 201357, flora_grass_b_non_shadow [17:21:39.351] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [17:21:40.797] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [17:21:44.145] ----------Mission-AddTeam-Defender [17:21:44.145] ----------Mission-AddTeam-Attacker [17:21:44.156] 将军,军中粮草已不足数日,此战过后,我等首要目标当是筹措粮草啊。 [17:21:44.232] -------MissionScreen-OnActivate [17:21:44.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:44.645] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:44.646] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:44.659] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:21:44.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:44.660] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:44.660] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:44.660] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:44.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:44.682] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:21:44.683] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:45.018] Bake Terrain [17:21:45.041] Bake Terrain [17:21:45.051] Bake Terrain [17:21:45.065] Bake Terrain [17:21:47.401] Selected formations being cleared. Select all formations: [17:21:47.401] Infantry added to selected formations. [17:21:47.401] Ranged added to selected formations. [17:21:47.401] HorseArcher added to selected formations. [17:21:47.401] Selected formations being cleared. Select all formations: [17:21:47.401] Infantry added to selected formations. [17:21:47.401] Ranged added to selected formations. [17:21:47.401] HorseArcher added to selected formations. [17:21:47.401] SetOrder AIControlOffon team [17:21:47.401] After set order called, number of selected formations: 3 [17:21:47.401] Infantry formation being processed. [17:21:47.401] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.401] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.401] Ranged formation being processed. [17:21:47.401] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.401] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.401] HorseArcher formation being processed. [17:21:47.401] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.401] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.401] After set order loop complete, number of selected formations: 3 [17:21:47.402] SetOrder Mounton team [17:21:47.402] After set order called, number of selected formations: 3 [17:21:47.402] Infantry formation being processed. [17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.402] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.402] Ranged formation being processed. [17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.402] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.402] HorseArcher formation being processed. [17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.402] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.402] After set order loop complete, number of selected formations: 3 [17:21:47.402] SetOrder FireAtWillon team [17:21:47.402] After set order called, number of selected formations: 3 [17:21:47.402] Infantry formation being processed. [17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.402] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.402] Ranged formation being processed. [17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.402] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.402] HorseArcher formation being processed. [17:21:47.402] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.403] After set order loop complete, number of selected formations: 3 [17:21:47.403] SetOrder ArrangementLineon team [17:21:47.403] After set order called, number of selected formations: 3 [17:21:47.403] Infantry formation being processed. [17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.403] Ranged formation being processed. [17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.403] HorseArcher formation being processed. [17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.403] After set order loop complete, number of selected formations: 3 [17:21:47.403] SetOrder StandYourGroundon team [17:21:47.403] After set order called, number of selected formations: 3 [17:21:47.403] Infantry formation being processed. [17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.403] Ranged formation being processed. [17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.403] HorseArcher formation being processed. [17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.403] After set order loop complete, number of selected formations: 3 [17:21:47.403] SetOrder AIControlOffon team [17:21:47.403] After set order called, number of selected formations: 3 [17:21:47.403] Infantry formation being processed. [17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.403] Ranged formation being processed. [17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.403] HorseArcher formation being processed. [17:21:47.403] Update cached and formation values on each agent complete, number of selected formations: 3 [17:21:47.403] Set random decide time of agents with indices complete, number of selected formations: 3 [17:21:47.403] After set order loop complete, number of selected formations: 3 [17:21:47.404] Selected formations being cleared. [17:21:47.519] Selected formations being cleared. [17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.549] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.550] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:47.674] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:21:47.674] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:47.674] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:21:49.874] Selected formations being cleared. Select all formations: [17:21:49.874] Infantry added to selected formations. [17:21:49.874] Ranged added to selected formations. [17:21:49.874] HorseArcher added to selected formations. [17:21:49.901] Render Requested: triangluar_spear_t3 [17:21:49.901] Render Requested: small_flat_heater_shield [17:21:49.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:49.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:49.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:21:50.377] Updated mission time speed with request ID:864, time speed0.25 [17:21:50.572] SetOrder Chargeon team [17:21:50.572] HorseArcher is removed from selected formations. [17:21:50.572] After set order called, number of selected formations: 2 [17:21:50.572] Infantry formation being processed. [17:21:50.572] Update cached and formation values on each agent complete, number of selected formations: 2 [17:21:50.572] Set random decide time of agents with indices complete, number of selected formations: 2 [17:21:50.572] Ranged formation being processed. [17:21:50.572] Update cached and formation values on each agent complete, number of selected formations: 2 [17:21:50.572] Set random decide time of agents with indices complete, number of selected formations: 2 [17:21:50.572] After set order loop complete, number of selected formations: 2 [17:21:50.577] Reverted time speed back to default(1) [17:21:54.140] Render Requested: lz_xbow_han_05 [17:22:16.626] 李在鸢提高了1级。 [17:22:25.256] Render Requested: small_flat_heater_shield [17:22:25.442] Render Requested: triangluar_spear_t3 [17:22:25.815] CheckMissionEnded::ended [17:22:25.815] Player MapEvent BattleState: AttackerVictory [17:22:28.797] 你获胜了! [17:22:30.447] I called EndMission [17:22:30.455] I called EndMissionInternal [17:22:30.612] -------MissionScreen-OnDeactivate [17:22:31.128] PopScreen [17:22:31.128] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [17:22:31.128] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [17:22:31.128] -------MissionScreen-OnDeactivate [17:22:31.128] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [17:22:31.128] -------MissionScreen-OnFinalize [17:22:31.141] Scene_view::clear_all(battle_terrain_t) [17:22:31.141] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [17:22:31.141] OnScreenListChanged [17:22:31.141] SandBox.View.Map.MapScreen::HandleActivate [17:22:31.142] SandBox.View.Map.MapScreen::HandleResume [17:22:31.149] [GAME MENU] encounter [17:22:31.149] Release Sound Event -1 [17:22:31.149] 你掠夺了360第纳尔。 [17:22:31.150] Force VSync State is now ACTIVE [17:22:31.150] PushScreen [17:22:31.150] SandBox.View.Map.MapScreen::HandlePause [17:22:31.150] SandBox.View.Map.MapScreen::HandleDeactivate [17:22:31.150] Release Sound Event 82261 [17:22:31.150] OnScreenListChanged [17:22:31.150] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:22:31.150] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:22:31.150] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:22:31.523] Release Sound Event -1 [17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:31.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:34.540] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:22:34.540] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:22:34.540] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.647] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:39.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.235] Force VSync State is now DEACTIVATED [17:22:42.235] PopScreen [17:22:42.235] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:22:42.235] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:22:42.235] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:22:42.235] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:22:42.235] OnScreenListChanged [17:22:42.235] SandBox.View.Map.MapScreen::HandleActivate [17:22:42.235] SandBox.View.Map.MapScreen::HandleResume [17:22:42.243] [GAME MENU] encounter [17:22:42.243] Release Sound Event -1 [17:22:42.243] Force VSync State is now ACTIVE [17:22:42.243] PushScreen [17:22:42.243] SandBox.View.Map.MapScreen::HandlePause [17:22:42.243] SandBox.View.Map.MapScreen::HandleDeactivate [17:22:42.243] Release Sound Event 82262 [17:22:42.243] OnScreenListChanged [17:22:42.243] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:22:42.367] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:22:42.367] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:22:42.625] Release Sound Event -1 [17:22:42.904] Render Requested: tunic_with_shoulder_pads [17:22:42.904] Render Requested: empire_horseman_boots [17:22:42.904] Render Requested: battania_horse [17:22:42.904] Render Requested: light_harness [17:22:42.904] Render Requested: triangluar_spear_t3 [17:22:42.904] Render Requested: small_flat_heater_shield [17:22:42.904] Render Requested: lz_xbow_han_05 [17:22:42.904] Render Requested: bolt_a [17:22:42.904] Render Requested: sg_cl_c07_s1001_leg [17:22:42.904] Render Requested: sg_cl_c04_s1001_body [17:22:42.904] Render Requested: sg_cl_c03_s1001_shoulder [17:22:42.904] Render Requested: sg_sword_whole_001_1h [17:22:42.904] Render Requested: fish [17:22:42.904] Render Requested: sg_npc_bartender_head [17:22:42.904] Render Requested: sg_ar_c11_com01_arm [17:22:42.904] Render Requested: sg_npc_guard_head [17:22:42.904] Render Requested: sg_npc_bartender_head [17:22:42.904] Render Requested: cheese [17:22:42.904] Render Requested: sg_npc_bartender_head [17:22:42.904] Render Requested: sg_ar_c11_com01_arm [17:22:42.904] Render Requested: grain [17:22:42.905] Render Requested: grain [17:22:42.905] Render Requested: sumpter_horse [17:22:42.908] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:22:42.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:22:42.909] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.911] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:42.942] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:22:42.942] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:22:42.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:22:43.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:43.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:43.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:43.749] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:44.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:44.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:44.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:44.116] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:22:48.385] TransferItem Name: 三国-豫州草鞋 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.424] TransferItem Name: 三国-扬州素服 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.430] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.431] TransferItem Name: 宰肉刀 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.433] TransferItem Name: 鱼 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.435] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.448] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 5 [17:22:48.457] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.458] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.460] TransferItem Name: 奶酥 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.461] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.463] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.471] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:22:48.474] Render Requested: sg_cl_c07_s1001_leg [17:22:48.474] Render Requested: sg_cl_c04_s1001_body [17:22:48.474] Render Requested: sg_cl_c03_s1001_shoulder [17:22:48.474] Render Requested: sg_sword_whole_001_1h [17:22:48.474] Render Requested: fish [17:22:48.474] Render Requested: sg_npc_bartender_head [17:22:48.474] Render Requested: sg_ar_c11_com01_arm [17:22:48.474] Render Requested: sg_npc_guard_head [17:22:48.474] Render Requested: sg_npc_bartender_head [17:22:48.474] Render Requested: cheese [17:22:48.474] Render Requested: sg_npc_bartender_head [17:22:48.474] Render Requested: sg_ar_c11_com01_arm [17:22:49.437] Force VSync State is now DEACTIVATED [17:22:49.437] PopScreen [17:22:49.437] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:22:49.437] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:22:49.437] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:22:49.458] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:22:49.458] OnScreenListChanged [17:22:49.458] SandBox.View.Map.MapScreen::HandleActivate [17:22:49.458] SandBox.View.Map.MapScreen::HandleResume [17:22:49.465] [GAME MENU] encounter [17:22:49.465] Release Sound Event -1 [17:22:49.465] Player MapEvent State: WaitingRemoval [17:22:49.918] Release Sound Event 82263 [17:22:55.793] rglShader_manager::read_compressed_shader_cache_package : 0.000126 [17:22:55.793] Missing shader from sack: pbr_terrain [17:22:55.793] Missing shader from sack: pbr_terrain [17:22:55.793] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.793] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.793] Missing shader from sack: pbr_terrain_shadowmap [17:22:55.793] Missing shader from sack: pbr_terrain_pointlight [17:22:55.794] Missing shader from sack: pbr_terrain [17:22:55.794] Missing shader from sack: pbr_terrain [17:22:55.794] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.794] Missing shader from sack: pbr_terrain [17:22:55.794] Missing shader from sack: pbr_terrain [17:22:55.794] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.795] Missing shader from sack: pbr_terrain [17:22:55.795] Missing shader from sack: pbr_terrain [17:22:55.795] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.795] Missing shader from sack: pbr_terrain [17:22:55.795] Missing shader from sack: pbr_terrain [17:22:55.795] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.795] Missing shader from sack: pbr_terrain [17:22:55.795] Missing shader from sack: pbr_terrain [17:22:55.795] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.796] Missing shader from sack: pbr_terrain [17:22:55.796] Missing shader from sack: pbr_terrain [17:22:55.796] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.796] Missing shader from sack: pbr_terrain [17:22:55.796] Missing shader from sack: pbr_terrain [17:22:55.796] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.796] Missing shader from sack: pbr_terrain [17:22:55.796] Missing shader from sack: pbr_terrain [17:22:55.796] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.797] Missing shader from sack: pbr_terrain [17:22:55.797] Missing shader from sack: pbr_terrain [17:22:55.797] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.797] Missing shader from sack: pbr_terrain [17:22:55.797] Missing shader from sack: pbr_terrain [17:22:55.797] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.797] Missing shader from sack: pbr_terrain [17:22:55.797] Missing shader from sack: pbr_terrain [17:22:55.797] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.797] Missing shader from sack: pbr_terrain [17:22:55.798] Missing shader from sack: pbr_terrain [17:22:55.798] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.798] Missing shader from sack: pbr_terrain [17:22:55.798] Missing shader from sack: pbr_terrain [17:22:55.798] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.799] Missing shader from sack: pbr_terrain [17:22:55.799] Missing shader from sack: pbr_terrain [17:22:55.799] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.799] Missing shader from sack: pbr_terrain [17:22:55.799] Missing shader from sack: pbr_terrain [17:22:55.799] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.799] Missing shader from sack: pbr_terrain [17:22:55.799] Missing shader from sack: pbr_terrain [17:22:55.799] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.801] Missing shader from sack: pbr_terrain [17:22:55.801] Missing shader from sack: pbr_terrain [17:22:55.801] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.802] Missing shader from sack: pbr_terrain [17:22:55.802] Missing shader from sack: pbr_terrain [17:22:55.802] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.802] Missing shader from sack: pbr_terrain [17:22:55.802] Missing shader from sack: pbr_terrain [17:22:55.802] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.802] Missing shader from sack: pbr_terrain [17:22:55.802] Missing shader from sack: pbr_terrain [17:22:55.802] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.802] Missing shader from sack: pbr_terrain [17:22:55.802] Missing shader from sack: pbr_terrain [17:22:55.802] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.804] Missing shader from sack: pbr_terrain [17:22:55.804] Missing shader from sack: pbr_terrain [17:22:55.804] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.805] Missing shader from sack: pbr_terrain [17:22:55.805] Missing shader from sack: pbr_terrain [17:22:55.805] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.805] Missing shader from sack: pbr_terrain [17:22:55.805] Missing shader from sack: pbr_terrain [17:22:55.805] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.807] Missing shader from sack: pbr_terrain [17:22:55.807] Missing shader from sack: pbr_terrain [17:22:55.807] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.807] Missing shader from sack: pbr_terrain [17:22:55.807] Missing shader from sack: pbr_terrain [17:22:55.807] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.809] Missing shader from sack: pbr_terrain [17:22:55.809] Missing shader from sack: pbr_terrain [17:22:55.809] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.815] Missing shader from sack: pbr_terrain [17:22:55.815] Missing shader from sack: pbr_terrain [17:22:55.815] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.815] Missing shader from sack: pbr_terrain [17:22:55.815] Missing shader from sack: pbr_terrain [17:22:55.815] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.815] Missing shader from sack: pbr_terrain [17:22:55.815] Missing shader from sack: pbr_terrain [17:22:55.815] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.816] Missing shader from sack: pbr_terrain [17:22:55.816] Missing shader from sack: pbr_terrain [17:22:55.816] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.816] Missing shader from sack: pbr_terrain [17:22:55.816] Missing shader from sack: pbr_terrain [17:22:55.816] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.817] Missing shader from sack: pbr_terrain [17:22:55.817] Missing shader from sack: pbr_terrain [17:22:55.817] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.822] Missing shader from sack: pbr_terrain [17:22:55.822] Missing shader from sack: pbr_terrain [17:22:55.822] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.823] Missing shader from sack: pbr_terrain [17:22:55.823] Missing shader from sack: pbr_terrain [17:22:55.823] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.824] Missing shader from sack: pbr_terrain [17:22:55.824] Missing shader from sack: pbr_terrain [17:22:55.824] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.827] Missing shader from sack: pbr_terrain [17:22:55.827] Missing shader from sack: pbr_terrain [17:22:55.827] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.827] Missing shader from sack: pbr_terrain [17:22:55.827] Missing shader from sack: pbr_terrain [17:22:55.827] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.829] Missing shader from sack: pbr_terrain [17:22:55.829] Missing shader from sack: pbr_terrain [17:22:55.829] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.830] Missing shader from sack: pbr_terrain [17:22:55.830] Missing shader from sack: pbr_terrain [17:22:55.830] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.832] Missing shader from sack: pbr_terrain [17:22:55.832] Missing shader from sack: pbr_terrain [17:22:55.832] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.834] Missing shader from sack: pbr_terrain [17:22:55.834] Missing shader from sack: pbr_terrain [17:22:55.834] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.834] Missing shader from sack: pbr_terrain [17:22:55.834] Missing shader from sack: pbr_terrain [17:22:55.834] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.837] Missing shader from sack: pbr_terrain [17:22:55.837] Missing shader from sack: pbr_terrain [17:22:55.837] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.837] Missing shader from sack: pbr_terrain [17:22:55.837] Missing shader from sack: pbr_terrain [17:22:55.837] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.839] Missing shader from sack: pbr_terrain [17:22:55.839] Missing shader from sack: pbr_terrain [17:22:55.839] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.845] Missing shader from sack: pbr_terrain [17:22:55.845] Missing shader from sack: pbr_terrain [17:22:55.845] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.845] Missing shader from sack: pbr_terrain [17:22:55.845] Missing shader from sack: pbr_terrain [17:22:55.845] Missing shader from sack: pbr_terrain_gbuffer [17:22:55.845] Missing shader from sack: pbr_terrain [17:22:55.846] Missing shader from sack: pbr_terrain [17:22:55.846] Missing shader from sack: pbr_terrain_gbuffer [17:22:56.377] Bake Terrain [17:22:59.968] Bake Terrain [17:22:59.982] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:22:59.982] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:22:59.982] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:00.054] Bake Terrain [17:23:00.065] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:23:00.065] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:00.066] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:00.078] Bake Terrain [17:23:01.479] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:01.635] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:23:01.635] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:01.710] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:23:01.710] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:10.334] Player has entered village_guanghan_jameng: 葭萌 [17:23:10.334] [GAME MENU] village_outside [17:23:10.334] [GAME MENU] village [17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:10.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:14.535] Average value of 五谷 : 1.048836 [17:23:14.535] Average value of 鱼 : 3.354769 [17:23:14.535] Average value of 肉 : 1.782958 [17:23:14.535] Average value of 奶酥 : 1.463382 [17:23:14.535] Average value of 葡萄 : 3.039335 [17:23:14.535] Average value of 枣 : 2.802795 [17:23:14.535] Average value of 青果 : 2.766465 [17:23:14.535] Average value of 膏脂 : 1.924657 [17:23:14.535] Average value of 菜油 : 6.695781 [17:23:14.535] Average value of 苎麻 : 2.659356 [17:23:14.535] Average value of 苧布 : 5.766806 [17:23:14.535] Average value of 羊毛 : 3.423576 [17:23:14.535] Average value of 布匹 : 1.320968 [17:23:14.535] Average value of 蚕丝 : 0.7416802 [17:23:14.535] Average value of 绸缎 : 0.8038493 [17:23:14.535] Average value of 硬木 : 1.118141 [17:23:14.535] Average value of 铁 : 1.484398 [17:23:14.535] Average value of 盐巴 : 2.321034 [17:23:14.535] Average value of 银矿石 : 2.114142 [17:23:14.535] Average value of 兽皮 : 1.235485 [17:23:14.535] Average value of 陶土 : 1.910526 [17:23:14.535] Average value of 浊酒 : 0.380931 [17:23:14.535] Average value of 西域葡萄酒 : 3.138087 [17:23:14.535] Average value of 工具 : 0.5383455 [17:23:14.535] Average value of 陶瓷 : 2.309518 [17:23:14.535] Average value of 皮革 : 1.055397 [17:23:14.535] Average value of 毛皮 : 1.701707 [17:23:14.535] Average value of 金银器 : 4.54445 [17:23:14.536] Average value of 箭 : 0.8220551 [17:23:14.536] Average value of 羊 : 1.683078 [17:23:14.536] Average value of 牛 : 1.946691 [17:23:14.536] Average value of 豕 : 0.9294513 [17:23:14.536] Average value of 驮畜 : 1.637505 [17:23:14.536] Average value of 坐骑 : 1.009927 [17:23:14.536] Average value of 战争坐骑 : 0.6779706 [17:23:14.536] Average value of 贵族坐骑 : 0.9686326 [17:23:14.536] Average value of 马匹装备 I : 0.8129027 [17:23:14.536] Average value of 马匹装备 II : 0.8175805 [17:23:14.536] Average value of 马匹装备 III : 1.058128 [17:23:14.536] Average value of 马匹装备 IV : 1.179559 [17:23:14.536] Average value of 马匹装备 V : 1.320968 [17:23:14.536] Average value of 近战武器 I : 0.8129027 [17:23:14.536] Average value of 近战武器 II : 0.8129027 [17:23:14.536] Average value of 近战武器 III : 0.8129027 [17:23:14.536] Average value of 近战武器 IV : 0.8917761 [17:23:14.536] Average value of 近战武器 V : 0.99628 [17:23:14.536] Average value of 远程武器 I : 0.8129027 [17:23:14.536] Average value of 远程武器 II : 0.8177586 [17:23:14.536] Average value of 远程武器 III : 0.8129027 [17:23:14.536] Average value of 远程武器 IV : 0.9302025 [17:23:14.536] Average value of 远程武器 V : 0.9827653 [17:23:14.536] Average value of 盾牌 I : 0.8154989 [17:23:14.536] Average value of 盾牌 II : 0.8129027 [17:23:14.536] Average value of 盾牌 III : 0.818843 [17:23:14.536] Average value of 盾牌 IV : 0.9760142 [17:23:14.536] Average value of 盾牌 V : 1.019757 [17:23:14.536] Average value of 服装 : 0.8129027 [17:23:14.536] Average value of 轻甲 : 0.8129027 [17:23:14.536] Average value of 中甲 : 0.8129027 [17:23:14.536] Average value of 重甲 : 0.8209673 [17:23:14.536] Average value of 终极护甲 : 0.8935479 [17:23:14.536] Average value of 旗帜 : 1.320968 [17:23:14.536] Average value of 未分配 : 1.320968 [17:23:14.536] Force VSync State is now ACTIVE [17:23:14.536] PushScreen [17:23:14.536] SandBox.View.Map.MapScreen::HandlePause [17:23:14.536] SandBox.View.Map.MapScreen::HandleDeactivate [17:23:14.536] Release Sound Event 82267 [17:23:14.536] Release Sound Event 82268 [17:23:14.536] OnScreenListChanged [17:23:14.536] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:23:14.630] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:23:14.630] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:23:14.888] Render Requested: tunic_with_shoulder_pads [17:23:14.888] Render Requested: empire_horseman_boots [17:23:14.888] Render Requested: battania_horse [17:23:14.888] Render Requested: light_harness [17:23:14.888] Render Requested: triangluar_spear_t3 [17:23:14.888] Render Requested: small_flat_heater_shield [17:23:14.888] Render Requested: lz_xbow_han_05 [17:23:14.888] Render Requested: bolt_a [17:23:14.888] Render Requested: grain [17:23:14.888] Render Requested: butter [17:23:14.888] Render Requested: hardwood [17:23:14.888] Render Requested: sg_cl_c07_s1001_leg [17:23:14.888] Render Requested: sg_ar_c11_com01_arm [17:23:14.888] Render Requested: sg_ar_c11_com01_arm [17:23:14.888] Render Requested: sg_cl_c04_s1001_body [17:23:14.888] Render Requested: sg_cl_c03_s1001_shoulder [17:23:14.888] Render Requested: sg_npc_bartender_head [17:23:14.888] Render Requested: sg_npc_bartender_head [17:23:14.888] Render Requested: sg_npc_guard_head [17:23:14.888] Render Requested: sg_npc_bartender_head [17:23:14.888] Render Requested: grain [17:23:14.888] Render Requested: cheese [17:23:14.888] Render Requested: fish [17:23:14.888] Render Requested: sg_sword_whole_001_1h [17:23:14.888] Render Requested: sumpter_horse [17:23:14.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:14.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.163] Render Requested: sg_cl_c04_s1001_body [17:23:15.208] Render Requested: tunic_with_shoulder_pads [17:23:15.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.260] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.460] Render Requested: sg_cl_c03_s1001_shoulder [17:23:15.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.543] Render Requested: sg_npc_bartender_head [17:23:15.611] Render Requested: sg_cl_c03_s1001_shoulder [17:23:15.661] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.662] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:15.812] Render Requested: sg_cl_c07_s1001_leg [17:23:15.826] Render Requested: empire_horseman_boots [17:23:16.577] Render Requested: sg_ar_c11_com01_arm [17:23:16.718] Render Requested: sg_cl_c04_s1001_body [17:23:16.744] Render Requested: tunic_with_shoulder_pads [17:23:16.828] Render Requested: sg_cl_c03_s1001_shoulder [17:23:16.964] Render Requested: sg_cl_c04_s1001_body [17:23:19.362] Render Requested: sg_ar_c11_com01_arm [17:23:19.515] Render Requested: sg_cl_c04_s1001_body [17:23:19.546] Render Requested: tunic_with_shoulder_pads [17:23:20.564] Render Requested: sg_cl_c03_s1001_shoulder [17:23:20.781] Render Requested: sg_npc_bartender_head [17:23:21.198] Render Requested: sg_npc_guard_head [17:23:22.181] Render Requested: sg_npc_guard_head [17:23:23.449] Render Requested: sg_npc_bartender_head [17:23:23.900] Render Requested: sg_npc_guard_head [17:23:23.983] Render Requested: sg_npc_bartender_head [17:23:24.134] Render Requested: sg_cl_c03_s1001_shoulder [17:23:24.186] Render Requested: sg_cl_c04_s1001_body [17:23:24.300] Render Requested: sg_ar_c11_com01_arm [17:23:24.434] Render Requested: empire_horseman_boots [17:23:24.434] Render Requested: sg_cl_c07_s1001_leg [17:23:25.967] TransferItem Name: 三国-豫州草鞋 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:25.974] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:25.976] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 5 [17:23:25.978] TransferItem Name: 三国-扬州素服 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:25.989] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:25.991] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:25.992] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:25.994] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:25.996] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:26.003] TransferItem Name: 奶酥 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:26.009] TransferItem Name: 鱼 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:26.011] TransferItem Name: 宰肉刀 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:23:26.020] Render Requested: sg_cl_c07_s1001_leg [17:23:26.020] Render Requested: sg_ar_c11_com01_arm [17:23:26.020] Render Requested: sg_ar_c11_com01_arm [17:23:26.020] Render Requested: sg_cl_c04_s1001_body [17:23:26.020] Render Requested: sg_cl_c03_s1001_shoulder [17:23:26.020] Render Requested: sg_npc_bartender_head [17:23:26.020] Render Requested: sg_npc_bartender_head [17:23:26.020] Render Requested: sg_npc_guard_head [17:23:26.020] Render Requested: sg_npc_bartender_head [17:23:26.020] Render Requested: cheese [17:23:26.020] Render Requested: fish [17:23:26.020] Render Requested: sg_sword_whole_001_1h [17:23:26.701] Force VSync State is now DEACTIVATED [17:23:26.701] PopScreen [17:23:26.701] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:23:26.701] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:23:26.701] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:23:26.706] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:23:26.706] OnScreenListChanged [17:23:26.706] SandBox.View.Map.MapScreen::HandleActivate [17:23:26.706] SandBox.View.Map.MapScreen::HandleResume [17:23:26.737] [GAME MENU] village [17:23:26.738] Release Sound Event -1 [17:23:26.738] Release Sound Event 82268 [17:23:26.738] Release Sound Event 82268 [17:23:26.738] Release Sound Event -1 [17:23:28.276] Release Sound Event 82270 [17:23:28.276] Release Sound Event 82269 [17:23:28.966] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:23:28.966] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:28.977] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:23:28.977] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:29.022] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:30.148] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:23:30.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:30.149] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:34.819] Before Daily Tick: 中平六年 秋 一十月 上旬 [17:23:38.243] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:23:38.243] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:23:46.599] Player has entered village_guanghan_baishui: 白水 [17:23:46.599] [GAME MENU] village_outside [17:23:46.599] [GAME MENU] village [17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.777] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.778] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:46.789] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:23:48.877] --------------- Conversation Start --------------- [17:23:48.877] Conversation character name: 白水的勇 id: CharacterObject_5303 culture:益州 persona:PersonaEarnest [17:23:48.877] AI -> (start_lord_unmet) - [17:23:48.877] [VOICEOVER]VoiceObject search for: ! [17:23:48.877] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_001 [17:23:48.877] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_001 [17:23:48.877] accentClass: [17:23:48.880] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_001 [17:23:49.231] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_earnest_001.ogg [17:23:50.689] P -> (lord_meet_player_response1) - [17:23:50.690] AI -> (headman_introduction) - [17:23:50.890] ExecuteContinue [17:23:50.890] AI -> (lord_ask_2) - [17:23:50.890] [VOICEOVER]VoiceObject search for: ! [17:23:51.737] P -> (hero_give_issue) - [17:23:51.737] AI -> (issue_explanation) - [17:23:51.737] [VOICEOVER]VoiceObject search for: ! [17:23:53.112] P -> (issue_explanation_player_response_pre_quest_solution) - [17:23:53.112] [VOICEOVER]VoiceObject search for: ! [17:23:53.113] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [17:23:53.114] [VOICEOVER]VoiceObject search for: ! [17:24:00.906] P -> (issue_alternative_solution_player_response) - [17:24:00.906] [VOICEOVER]VoiceObject search for: ! [17:24:00.906] AI -> (issue_alternative_solution_brief) - [17:24:00.906] [VOICEOVER]VoiceObject search for: ! [17:24:04.119] P -> (issue_offer_player_response_reject) - [17:24:04.120] AI -> (issue_offer_hero_response_reject) - [17:24:04.120] [VOICEOVER]VoiceObject search for: ! [17:24:04.883] P -> (player_is_leaving_neutral_or_friendly) - [17:24:04.883] AI -> (hero_leave) - [17:24:05.407] ExecuteContinue [17:24:05.407] --------------- Conversation End --------------- [17:24:05.412] Scene_view::clear_all(scn_conversation_tableau) [17:24:05.413] [GAME MENU] village [17:24:05.413] Release Sound Event 82290 [17:24:05.414] Release Sound Event 82291 [17:24:05.414] Release Sound Event 82291 [17:24:05.414] Release Sound Event -1 [17:24:06.424] Release Sound Event 82295 [17:24:06.424] Release Sound Event 82294 [17:24:15.753] Force VSync State is now ACTIVE [17:24:15.753] PushScreen [17:24:15.753] SandBox.View.Map.MapScreen::HandlePause [17:24:15.753] SandBox.View.Map.MapScreen::HandleDeactivate [17:24:15.753] OnScreenListChanged [17:24:15.753] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [17:24:15.753] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [17:24:15.753] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [17:24:19.313] Force VSync State is now DEACTIVATED [17:24:19.313] PopScreen [17:24:19.313] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [17:24:19.313] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [17:24:19.313] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [17:24:19.313] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [17:24:19.313] OnScreenListChanged [17:24:19.313] SandBox.View.Map.MapScreen::HandleActivate [17:24:19.313] SandBox.View.Map.MapScreen::HandleResume [17:24:20.450] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:20.450] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:20.450] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:21.328] Force VSync State is now ACTIVE [17:24:21.328] PushScreen [17:24:21.328] SandBox.View.Map.MapScreen::HandlePause [17:24:21.329] SandBox.View.Map.MapScreen::HandleDeactivate [17:24:21.329] OnScreenListChanged [17:24:21.329] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:24:21.329] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:24:21.329] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:24:24.319] Force VSync State is now DEACTIVATED [17:24:24.319] PopScreen [17:24:24.319] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:24:24.319] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:24:24.319] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:24:24.319] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:24:24.319] OnScreenListChanged [17:24:24.319] SandBox.View.Map.MapScreen::HandleActivate [17:24:24.319] SandBox.View.Map.MapScreen::HandleResume [17:24:24.655] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:24.655] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:24.655] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:24.732] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:24.732] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:25.900] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:25.925] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:25.925] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:25.926] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:25.939] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:25.939] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:25.939] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:26.491] Before Daily Tick: 中平六年 秋 一十月 中旬 [17:24:28.167] Force VSync State is now ACTIVE [17:24:28.167] PushScreen [17:24:28.167] SandBox.View.Map.MapScreen::HandlePause [17:24:28.167] SandBox.View.Map.MapScreen::HandleDeactivate [17:24:28.167] OnScreenListChanged [17:24:28.167] SandBox.GauntletUI.GauntletQuestsScreen::HandleInitialize [17:24:28.167] SandBox.GauntletUI.GauntletQuestsScreen::HandleActivate [17:24:28.167] SandBox.GauntletUI.GauntletQuestsScreen::HandleResume [17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.441] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:28.452] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.621] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:30.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:31.055] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:31.055] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:31.055] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:31.672] Force VSync State is now DEACTIVATED [17:24:31.672] PopScreen [17:24:31.672] SandBox.GauntletUI.GauntletQuestsScreen::HandlePause [17:24:31.672] SandBox.GauntletUI.GauntletQuestsScreen::HandleDeactivate [17:24:31.672] SandBox.GauntletUI.GauntletQuestsScreen::HandleFinalize [17:24:31.672] PopScreen - SandBox.GauntletUI.GauntletQuestsScreen [17:24:31.673] OnScreenListChanged [17:24:31.673] SandBox.View.Map.MapScreen::HandleActivate [17:24:31.673] SandBox.View.Map.MapScreen::HandleResume [17:24:32.965] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:32.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:32.965] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:32.995] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:33.045] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:33.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:33.045] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:33.046] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:33.046] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:42.820] Player has entered city_hanzhong_nanzheng: 南郑 [17:24:42.820] [GAME MENU] town_outside [17:24:42.820] [GAME MENU] town [17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.009] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.020] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:43.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.250] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:45.274] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:46.365] Average value of 五谷 : 0.9605357 [17:24:46.365] Average value of 鱼 : 3.528116 [17:24:46.365] Average value of 肉 : 1.616021 [17:24:46.365] Average value of 奶酥 : 1.454288 [17:24:46.365] Average value of 葡萄 : 2.773093 [17:24:46.365] Average value of 枣 : 2.678612 [17:24:46.365] Average value of 青果 : 2.58332 [17:24:46.365] Average value of 膏脂 : 1.856339 [17:24:46.366] Average value of 菜油 : 6.647032 [17:24:46.366] Average value of 苎麻 : 2.543235 [17:24:46.366] Average value of 苧布 : 5.492604 [17:24:46.366] Average value of 羊毛 : 3.228394 [17:24:46.366] Average value of 布匹 : 1.3 [17:24:46.366] Average value of 蚕丝 : 0.6640622 [17:24:46.366] Average value of 绸缎 : 0.7163112 [17:24:46.366] Average value of 硬木 : 1.092767 [17:24:46.366] Average value of 铁 : 1.443878 [17:24:46.366] Average value of 盐巴 : 2.237184 [17:24:46.366] Average value of 银矿石 : 1.883877 [17:24:46.366] Average value of 兽皮 : 1.098753 [17:24:46.366] Average value of 陶土 : 1.863789 [17:24:46.366] Average value of 浊酒 : 0.3752708 [17:24:46.366] Average value of 西域葡萄酒 : 2.765662 [17:24:46.366] Average value of 工具 : 0.5280895 [17:24:46.366] Average value of 陶瓷 : 2.055048 [17:24:46.366] Average value of 皮革 : 0.9846776 [17:24:46.366] Average value of 毛皮 : 1.503698 [17:24:46.366] Average value of 金银器 : 4.578808 [17:24:46.366] Average value of 箭 : 0.807731 [17:24:46.366] Average value of 羊 : 1.546061 [17:24:46.366] Average value of 牛 : 1.827976 [17:24:46.366] Average value of 豕 : 0.9144862 [17:24:46.366] Average value of 驮畜 : 1.572655 [17:24:46.366] Average value of 坐骑 : 1.018465 [17:24:46.366] Average value of 战争坐骑 : 0.6795311 [17:24:46.366] Average value of 贵族坐骑 : 0.9582154 [17:24:46.366] Average value of 马匹装备 I : 0.7999995 [17:24:46.366] Average value of 马匹装备 II : 0.8023292 [17:24:46.366] Average value of 马匹装备 III : 1.049676 [17:24:46.366] Average value of 马匹装备 IV : 1.162903 [17:24:46.366] Average value of 马匹装备 V : 1.3 [17:24:46.366] Average value of 近战武器 I : 0.7999995 [17:24:46.366] Average value of 近战武器 II : 0.7999995 [17:24:46.366] Average value of 近战武器 III : 0.7999995 [17:24:46.366] Average value of 近战武器 IV : 0.8800742 [17:24:46.366] Average value of 近战武器 V : 0.9451607 [17:24:46.366] Average value of 远程武器 I : 0.7999995 [17:24:46.366] Average value of 远程武器 II : 0.7999995 [17:24:46.366] Average value of 远程武器 III : 0.7999995 [17:24:46.366] Average value of 远程武器 IV : 0.9128873 [17:24:46.366] Average value of 远程武器 V : 0.972703 [17:24:46.366] Average value of 盾牌 I : 0.8020247 [17:24:46.366] Average value of 盾牌 II : 0.7999995 [17:24:46.366] Average value of 盾牌 III : 0.808064 [17:24:46.367] Average value of 盾牌 IV : 0.9718727 [17:24:46.367] Average value of 盾牌 V : 1.01013 [17:24:46.367] Average value of 服装 : 0.7999995 [17:24:46.367] Average value of 轻甲 : 0.7999995 [17:24:46.367] Average value of 中甲 : 0.7999995 [17:24:46.367] Average value of 重甲 : 0.808064 [17:24:46.367] Average value of 终极护甲 : 0.8806447 [17:24:46.367] Average value of 旗帜 : 1.3 [17:24:46.367] Average value of 未分配 : 1.3 [17:24:46.367] Force VSync State is now ACTIVE [17:24:46.367] PushScreen [17:24:46.367] SandBox.View.Map.MapScreen::HandlePause [17:24:46.367] SandBox.View.Map.MapScreen::HandleDeactivate [17:24:46.367] Release Sound Event 82341 [17:24:46.367] Release Sound Event 82342 [17:24:46.367] OnScreenListChanged [17:24:46.367] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:24:46.852] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:24:46.852] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:24:47.146] Render Requested: tunic_with_shoulder_pads [17:24:47.146] Render Requested: empire_horseman_boots [17:24:47.146] Render Requested: battania_horse [17:24:47.146] Render Requested: light_harness [17:24:47.146] Render Requested: triangluar_spear_t3 [17:24:47.146] Render Requested: small_flat_heater_shield [17:24:47.146] Render Requested: lz_xbow_han_05 [17:24:47.146] Render Requested: bolt_a [17:24:47.146] Render Requested: saddle_horse [17:24:47.146] Render Requested: battania_horse [17:24:47.146] Render Requested: t2_khuzait_horse [17:24:47.146] Render Requested: t2_aserai_horse [17:24:47.146] Render Requested: charger [17:24:47.146] Render Requested: t2_battania_horse [17:24:47.146] Render Requested: t2_vlandia_horse [17:24:47.146] Render Requested: t3_battania_horse [17:24:47.146] Render Requested: t3_khuzait_horse [17:24:47.146] Render Requested: t3_aserai_horse [17:24:47.146] Render Requested: sg_sword_1h_001 [17:24:47.146] Render Requested: sg_sword_1h_012 [17:24:47.146] Render Requested: bastard_sword_t2 [17:24:47.146] Render Requested: sg_t2_ht_sword_001 [17:24:47.146] Render Requested: short_sword_t3 [17:24:47.146] Render Requested: sg_axe_whole_003_1h [17:24:47.146] Render Requested: grain [17:24:47.146] Render Requested: sumpter_horse [17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.155] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:47.818] Render Requested: sumpter_horse [17:24:47.818] Render Requested: battania_horse [17:24:48.088] Render Requested: charger [17:24:48.288] Render Requested: t2_battania_horse [17:24:48.380] Render Requested: charger [17:24:48.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:48.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:48.394] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:49.103] Render Requested: grain [17:24:49.103] Render Requested: grape [17:24:49.103] Render Requested: beer [17:24:49.103] Render Requested: butter [17:24:49.103] Render Requested: meat [17:24:49.103] Render Requested: cheese [17:24:49.103] Render Requested: clay [17:24:49.103] Render Requested: cotton [17:24:49.103] Render Requested: flax [17:24:49.103] Render Requested: hides [17:24:49.103] Render Requested: iron [17:24:49.103] Render Requested: salt [17:24:49.103] Render Requested: tools [17:24:49.103] Render Requested: leather [17:24:49.104] Render Requested: velvet [17:24:49.104] Render Requested: fur [17:24:49.420] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:24:49.638] Render Requested: cotton [17:24:49.654] Render Requested: flax [17:24:49.722] Render Requested: hides [17:24:49.955] Render Requested: iron [17:24:49.987] Render Requested: hog [17:24:50.005] Render Requested: salt [17:24:50.020] Render Requested: sheep [17:24:50.053] Render Requested: cow [17:24:50.071] Render Requested: tools [17:24:50.089] Render Requested: leather [17:24:50.556] Render Requested: velvet [17:24:50.622] Render Requested: leather [17:24:51.039] Render Requested: velvet [17:24:51.372] Render Requested: leather [17:24:51.439] Render Requested: velvet [17:24:51.888] InventoryLogic::Reset [17:24:51.888] Force VSync State is now DEACTIVATED [17:24:51.888] PopScreen [17:24:51.888] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:24:51.888] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:24:51.888] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:24:51.923] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:24:51.923] OnScreenListChanged [17:24:51.923] SandBox.View.Map.MapScreen::HandleActivate [17:24:51.923] SandBox.View.Map.MapScreen::HandleResume [17:24:51.935] [GAME MENU] town [17:24:51.936] Release Sound Event -1 [17:24:51.936] Release Sound Event 82342 [17:24:51.936] Release Sound Event 82342 [17:24:51.936] Release Sound Event -1 [17:24:54.288] Release Sound Event 82344 [17:24:54.288] Release Sound Event 82343 [17:24:54.347] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:54.381] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:54.381] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:54.381] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:54.391] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:54.391] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:54.862] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:24:54.862] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:24:54.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:25:07.372] Before Daily Tick: 中平六年 秋 一十月 中旬 [17:25:09.073] [GAME MENU] encounter_meeting [17:25:09.084] --------------- Conversation Start --------------- [17:25:09.084] Conversation character name: 三国-劫匪 id: sg_looter culture:劫匪 persona:PersonaSoftspoken [17:25:09.085] AI -> (bandit_start_attacker) - [17:25:09.085] [VOICEOVER]VoiceObject search for: ! [17:25:09.085] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_013 [17:25:09.085] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_01_013 [17:25:09.085] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/desert_bandits_01_6XdHP9Pv [17:25:09.085] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/sea_raiders_01_6XdHP9Pv [17:25:09.085] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/steppe_bandits_01_6XdHP9Pv [17:25:09.085] accentClass: looters [17:25:09.092] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/looters_02_013 [17:25:09.415] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_013.ogg [17:25:09.416] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/looters_02_013.xml. [17:25:10.766] P -> (common_encounter_ultimatum) - [17:25:10.766] [VOICEOVER]VoiceObject search for: ! [17:25:10.766] AI -> (common_encounter_ultimatum_war) - [17:25:11.016] ExecuteContinue [17:25:11.016] --------------- Conversation End --------------- [17:25:11.022] Scene_view::clear_all(scn_conversation_tableau) [17:25:11.022] [GAME MENU] encounter_meeting [17:25:11.023] Player MapEvent State: Wait [17:25:11.023] [GAME MENU] encounter [17:25:11.033] Release Sound Event 82360 [17:25:11.036] Release Sound Event -1 [17:25:12.180] Opening new mission Battle . [17:25:12.184] IMono_MBMission::create_mission : 0.003563 [17:25:12.446] Force VSync State is now DEACTIVATED [17:25:12.446] PushScreen [17:25:12.446] SandBox.View.Map.MapScreen::HandlePause [17:25:12.446] SandBox.View.Map.MapScreen::HandleDeactivate [17:25:12.446] Release Sound Event -1 [17:25:12.446] OnScreenListChanged [17:25:12.446] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [17:25:12.446] -------MissionScreen-OnInitialize [17:25:12.446] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [17:25:12.446] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [17:25:12.962] Scene_view::clear_all(Main_map) [17:25:13.232] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_001/scene.xscene. [17:25:13.262] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_001/atmosphere.xml. [17:25:13.652] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [17:25:13.653] 346 entities are registered as oro. [17:25:13.729] NAV_MESH: load finished, first load for scene: 1 [17:25:14.645] rglShader_manager::read_compressed_shader_cache_package : 0.000213 [17:25:14.670] Placed tree count, 1437, flora_tree_aspen_mix [17:25:14.670] Placed flora count, 1010, flora_grass_b_non_shadow [17:25:14.676] Placed flora count, 3655, flora_snow_g [17:25:14.677] Placed flora count, 13612, flora_snow_a [17:25:14.679] Placed flora count, 7318, flora_dry_plant__mix_big_volume [17:25:14.681] Placed flora count, 21172, flora_grass_b_non_shadow [17:25:14.682] Placed flora count, 14833, ground_rock [17:25:14.700] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [17:25:19.299] ----------Mission-AddTeam-Defender [17:25:19.299] ----------Mission-AddTeam-Attacker [17:25:19.309] 将军,这场仗打完,要是再没粮食吃,嘿嘿!那可就要坏事了! [17:25:19.384] -------MissionScreen-OnActivate [17:25:19.799] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:25:19.828] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:25:19.828] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:25:20.125] Bake Terrain [17:25:20.164] Bake Terrain [17:25:20.186] Bake Terrain [17:25:20.219] Bake Terrain [17:25:22.152] Selected formations being cleared. Select all formations: [17:25:22.152] Infantry added to selected formations. [17:25:22.152] Ranged added to selected formations. [17:25:22.152] HorseArcher added to selected formations. [17:25:22.152] Selected formations being cleared. Select all formations: [17:25:22.152] Infantry added to selected formations. [17:25:22.152] Ranged added to selected formations. [17:25:22.152] HorseArcher added to selected formations. [17:25:22.152] SetOrder AIControlOffon team [17:25:22.152] After set order called, number of selected formations: 3 [17:25:22.152] Infantry formation being processed. [17:25:22.152] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.152] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.152] Ranged formation being processed. [17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.153] HorseArcher formation being processed. [17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.153] After set order loop complete, number of selected formations: 3 [17:25:22.153] SetOrder Mounton team [17:25:22.153] After set order called, number of selected formations: 3 [17:25:22.153] Infantry formation being processed. [17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.153] Ranged formation being processed. [17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.153] HorseArcher formation being processed. [17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.153] After set order loop complete, number of selected formations: 3 [17:25:22.153] SetOrder FireAtWillon team [17:25:22.153] After set order called, number of selected formations: 3 [17:25:22.153] Infantry formation being processed. [17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.153] Ranged formation being processed. [17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.153] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.153] HorseArcher formation being processed. [17:25:22.153] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.154] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.154] After set order loop complete, number of selected formations: 3 [17:25:22.154] SetOrder ArrangementLineon team [17:25:22.154] After set order called, number of selected formations: 3 [17:25:22.154] Infantry formation being processed. [17:25:22.154] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.154] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.154] Ranged formation being processed. [17:25:22.154] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.154] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.154] HorseArcher formation being processed. [17:25:22.154] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.154] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.154] After set order loop complete, number of selected formations: 3 [17:25:22.160] SetOrder StandYourGroundon team [17:25:22.160] After set order called, number of selected formations: 3 [17:25:22.160] Infantry formation being processed. [17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.160] Ranged formation being processed. [17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.160] HorseArcher formation being processed. [17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.160] After set order loop complete, number of selected formations: 3 [17:25:22.160] SetOrder AIControlOffon team [17:25:22.160] After set order called, number of selected formations: 3 [17:25:22.160] Infantry formation being processed. [17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.160] Ranged formation being processed. [17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.160] HorseArcher formation being processed. [17:25:22.160] Update cached and formation values on each agent complete, number of selected formations: 3 [17:25:22.160] Set random decide time of agents with indices complete, number of selected formations: 3 [17:25:22.160] After set order loop complete, number of selected formations: 3 [17:25:22.160] Selected formations being cleared. [17:25:22.268] Selected formations being cleared. [17:25:22.406] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:25:22.406] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:25:22.406] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:25:24.109] Selected formations being cleared. Select all formations: [17:25:24.109] Infantry added to selected formations. [17:25:24.109] Ranged added to selected formations. [17:25:24.109] HorseArcher added to selected formations. [17:25:24.143] Render Requested: triangluar_spear_t3 [17:25:24.143] Render Requested: small_flat_heater_shield [17:25:24.147] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:25:24.147] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:25:24.148] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:25:25.581] Render Requested: lz_xbow_han_05 [17:25:47.105] Updated mission time speed with request ID:864, time speed0.25 [17:25:47.313] SetOrder Chargeon team [17:25:47.313] HorseArcher is removed from selected formations. [17:25:47.313] After set order called, number of selected formations: 2 [17:25:47.313] Infantry formation being processed. [17:25:47.313] Update cached and formation values on each agent complete, number of selected formations: 2 [17:25:47.313] Set random decide time of agents with indices complete, number of selected formations: 2 [17:25:47.313] Ranged formation being processed. [17:25:47.313] Update cached and formation values on each agent complete, number of selected formations: 2 [17:25:47.313] Set random decide time of agents with indices complete, number of selected formations: 2 [17:25:47.313] After set order loop complete, number of selected formations: 2 [17:25:47.318] Reverted time speed back to default(1) [17:25:58.448] Render Requested: small_flat_heater_shield [17:25:58.631] Render Requested: triangluar_spear_t3 [17:26:13.397] Render Requested: lz_xbow_han_05 [17:26:13.986] Render Requested: small_flat_heater_shield [17:26:14.167] Render Requested: triangluar_spear_t3 [17:26:17.594] CheckMissionEnded::ended [17:26:17.594] Player MapEvent BattleState: AttackerVictory [17:26:20.678] I called EndMission [17:26:20.684] I called EndMissionInternal [17:26:20.836] -------MissionScreen-OnDeactivate [17:26:21.343] PopScreen [17:26:21.343] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [17:26:21.343] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [17:26:21.343] -------MissionScreen-OnDeactivate [17:26:21.343] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [17:26:21.343] -------MissionScreen-OnFinalize [17:26:21.358] Scene_view::clear_all(battle_terrain_001) [17:26:21.359] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [17:26:21.359] OnScreenListChanged [17:26:21.359] SandBox.View.Map.MapScreen::HandleActivate [17:26:21.359] SandBox.View.Map.MapScreen::HandleResume [17:26:21.365] [GAME MENU] encounter [17:26:21.366] Release Sound Event -1 [17:26:21.366] 你掠夺了257第纳尔。 [17:26:21.367] Force VSync State is now ACTIVE [17:26:21.367] PushScreen [17:26:21.367] SandBox.View.Map.MapScreen::HandlePause [17:26:21.367] SandBox.View.Map.MapScreen::HandleDeactivate [17:26:21.367] Release Sound Event 82595 [17:26:21.367] OnScreenListChanged [17:26:21.367] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:26:21.480] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:26:21.480] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:26:21.733] Release Sound Event -1 [17:26:21.995] Render Requested: tunic_with_shoulder_pads [17:26:21.995] Render Requested: empire_horseman_boots [17:26:21.995] Render Requested: battania_horse [17:26:21.995] Render Requested: light_harness [17:26:21.995] Render Requested: triangluar_spear_t3 [17:26:21.995] Render Requested: small_flat_heater_shield [17:26:21.995] Render Requested: lz_xbow_han_05 [17:26:21.995] Render Requested: bolt_a [17:26:21.995] Render Requested: sg_cl_c03_s1001_shoulder [17:26:21.995] Render Requested: sg_npc_guard_head [17:26:21.995] Render Requested: sg_ar_c11_com01_arm [17:26:21.995] Render Requested: butter [17:26:21.995] Render Requested: sg_npc_bartender_head [17:26:21.995] Render Requested: sg_ar_c11_com01_arm [17:26:21.995] Render Requested: grain [17:26:21.995] Render Requested: sumpter_horse [17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:22.947] Render Requested: sg_cl_c03_s1001_shoulder [17:26:23.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:23.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:23.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:23.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:26:23.147] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:26:23.147] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:26:23.148] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:26:23.268] Render Requested: sg_npc_guard_head [17:26:23.400] Render Requested: sg_ar_c11_com01_arm [17:26:23.600] Render Requested: butter [17:26:24.217] Render Requested: sg_ar_c11_com01_arm [17:26:24.667] Render Requested: sg_npc_guard_head [17:26:24.970] Render Requested: sg_cl_c03_s1001_shoulder [17:26:25.766] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:26:25.774] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:26:25.776] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:26:25.777] TransferItem Name: 膏脂 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:26:25.779] TransferItem Name: 三国-素色帕头 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:26:25.796] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:26:25.800] Render Requested: sg_cl_c03_s1001_shoulder [17:26:25.800] Render Requested: sg_npc_guard_head [17:26:25.800] Render Requested: sg_ar_c11_com01_arm [17:26:25.800] Render Requested: butter [17:26:25.800] Render Requested: sg_npc_bartender_head [17:26:25.800] Render Requested: sg_ar_c11_com01_arm [17:26:26.700] Force VSync State is now DEACTIVATED [17:26:26.700] PopScreen [17:26:26.700] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:26:26.700] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:26:26.700] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:26:26.704] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:26:26.704] OnScreenListChanged [17:26:26.704] SandBox.View.Map.MapScreen::HandleActivate [17:26:26.704] SandBox.View.Map.MapScreen::HandleResume [17:26:26.747] [GAME MENU] encounter [17:26:26.747] Release Sound Event -1 [17:26:26.747] Player MapEvent State: WaitingRemoval [17:26:26.996] Release Sound Event 82596 [17:26:33.268] rglShader_manager::read_compressed_shader_cache_package : 0.000110 [17:26:33.269] Missing shader from sack: pbr_terrain [17:26:33.269] Missing shader from sack: pbr_terrain [17:26:33.269] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.269] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.269] Missing shader from sack: pbr_terrain_shadowmap [17:26:33.269] Missing shader from sack: pbr_terrain_pointlight [17:26:33.269] Missing shader from sack: pbr_terrain [17:26:33.269] Missing shader from sack: pbr_terrain [17:26:33.269] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.269] Missing shader from sack: pbr_terrain [17:26:33.269] Missing shader from sack: pbr_terrain [17:26:33.269] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.270] Missing shader from sack: pbr_terrain [17:26:33.270] Missing shader from sack: pbr_terrain [17:26:33.270] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.271] Missing shader from sack: pbr_terrain [17:26:33.271] Missing shader from sack: pbr_terrain [17:26:33.271] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.271] Missing shader from sack: pbr_terrain [17:26:33.271] Missing shader from sack: pbr_terrain [17:26:33.271] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.271] Missing shader from sack: pbr_terrain [17:26:33.271] Missing shader from sack: pbr_terrain [17:26:33.271] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.271] Missing shader from sack: pbr_terrain [17:26:33.271] Missing shader from sack: pbr_terrain [17:26:33.272] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.272] Missing shader from sack: pbr_terrain [17:26:33.272] Missing shader from sack: pbr_terrain [17:26:33.272] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.272] Missing shader from sack: pbr_terrain [17:26:33.272] Missing shader from sack: pbr_terrain [17:26:33.272] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.273] Missing shader from sack: pbr_terrain [17:26:33.273] Missing shader from sack: pbr_terrain [17:26:33.273] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.273] Missing shader from sack: pbr_terrain [17:26:33.273] Missing shader from sack: pbr_terrain [17:26:33.273] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.273] Missing shader from sack: pbr_terrain [17:26:33.273] Missing shader from sack: pbr_terrain [17:26:33.273] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.273] Missing shader from sack: pbr_terrain [17:26:33.273] Missing shader from sack: pbr_terrain [17:26:33.273] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.274] Missing shader from sack: pbr_terrain [17:26:33.274] Missing shader from sack: pbr_terrain [17:26:33.274] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.275] Missing shader from sack: pbr_terrain [17:26:33.275] Missing shader from sack: pbr_terrain [17:26:33.275] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.275] Missing shader from sack: pbr_terrain [17:26:33.275] Missing shader from sack: pbr_terrain [17:26:33.275] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.276] Missing shader from sack: pbr_terrain [17:26:33.276] Missing shader from sack: pbr_terrain [17:26:33.276] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.277] Missing shader from sack: pbr_terrain [17:26:33.277] Missing shader from sack: pbr_terrain [17:26:33.277] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.277] Missing shader from sack: pbr_terrain [17:26:33.277] Missing shader from sack: pbr_terrain [17:26:33.277] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.278] Missing shader from sack: pbr_terrain [17:26:33.278] Missing shader from sack: pbr_terrain [17:26:33.278] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.278] Missing shader from sack: pbr_terrain [17:26:33.278] Missing shader from sack: pbr_terrain [17:26:33.278] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.279] Missing shader from sack: pbr_terrain [17:26:33.279] Missing shader from sack: pbr_terrain [17:26:33.279] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.280] Missing shader from sack: pbr_terrain [17:26:33.280] Missing shader from sack: pbr_terrain [17:26:33.280] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.281] Missing shader from sack: pbr_terrain [17:26:33.281] Missing shader from sack: pbr_terrain [17:26:33.281] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.282] Missing shader from sack: pbr_terrain [17:26:33.282] Missing shader from sack: pbr_terrain [17:26:33.282] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.282] Missing shader from sack: pbr_terrain [17:26:33.282] Missing shader from sack: pbr_terrain [17:26:33.282] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.284] Missing shader from sack: pbr_terrain [17:26:33.284] Missing shader from sack: pbr_terrain [17:26:33.284] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.290] Missing shader from sack: pbr_terrain [17:26:33.290] Missing shader from sack: pbr_terrain [17:26:33.290] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.290] Missing shader from sack: pbr_terrain [17:26:33.290] Missing shader from sack: pbr_terrain [17:26:33.290] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.290] Missing shader from sack: pbr_terrain [17:26:33.290] Missing shader from sack: pbr_terrain [17:26:33.290] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.291] Missing shader from sack: pbr_terrain [17:26:33.291] Missing shader from sack: pbr_terrain [17:26:33.291] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.291] Missing shader from sack: pbr_terrain [17:26:33.291] Missing shader from sack: pbr_terrain [17:26:33.291] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.292] Missing shader from sack: pbr_terrain [17:26:33.292] Missing shader from sack: pbr_terrain [17:26:33.292] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.297] Missing shader from sack: pbr_terrain [17:26:33.297] Missing shader from sack: pbr_terrain [17:26:33.297] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.298] Missing shader from sack: pbr_terrain [17:26:33.298] Missing shader from sack: pbr_terrain [17:26:33.298] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.299] Missing shader from sack: pbr_terrain [17:26:33.299] Missing shader from sack: pbr_terrain [17:26:33.299] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.303] Missing shader from sack: pbr_terrain [17:26:33.303] Missing shader from sack: pbr_terrain [17:26:33.303] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.304] Missing shader from sack: pbr_terrain [17:26:33.304] Missing shader from sack: pbr_terrain [17:26:33.304] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.306] Missing shader from sack: pbr_terrain [17:26:33.306] Missing shader from sack: pbr_terrain [17:26:33.306] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.307] Missing shader from sack: pbr_terrain [17:26:33.307] Missing shader from sack: pbr_terrain [17:26:33.307] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.310] Missing shader from sack: pbr_terrain [17:26:33.310] Missing shader from sack: pbr_terrain [17:26:33.310] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.313] Missing shader from sack: pbr_terrain [17:26:33.313] Missing shader from sack: pbr_terrain [17:26:33.313] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.313] Missing shader from sack: pbr_terrain [17:26:33.313] Missing shader from sack: pbr_terrain [17:26:33.313] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.316] Missing shader from sack: pbr_terrain [17:26:33.316] Missing shader from sack: pbr_terrain [17:26:33.316] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.316] Missing shader from sack: pbr_terrain [17:26:33.316] Missing shader from sack: pbr_terrain [17:26:33.316] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.318] Missing shader from sack: pbr_terrain [17:26:33.318] Missing shader from sack: pbr_terrain [17:26:33.318] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.324] Missing shader from sack: pbr_terrain [17:26:33.324] Missing shader from sack: pbr_terrain [17:26:33.324] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.324] Missing shader from sack: pbr_terrain [17:26:33.324] Missing shader from sack: pbr_terrain [17:26:33.324] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.324] Missing shader from sack: pbr_terrain [17:26:33.324] Missing shader from sack: pbr_terrain [17:26:33.325] Missing shader from sack: pbr_terrain_gbuffer [17:26:33.855] Bake Terrain [17:26:36.973] Bake Terrain [17:26:37.006] Bake Terrain [17:26:37.027] Bake Terrain [17:26:37.354] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:26:37.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:26:37.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:26:51.291] Force VSync State is now ACTIVE [17:26:51.291] PushScreen [17:26:51.291] SandBox.View.Map.MapScreen::HandlePause [17:26:51.292] SandBox.View.Map.MapScreen::HandleDeactivate [17:26:51.292] OnScreenListChanged [17:26:51.292] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [17:26:51.292] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [17:26:51.292] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [17:26:58.062] Force VSync State is now DEACTIVATED [17:26:58.062] PopScreen [17:26:58.062] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [17:26:58.062] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [17:26:58.062] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [17:26:58.062] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [17:26:58.062] OnScreenListChanged [17:26:58.062] SandBox.View.Map.MapScreen::HandleActivate [17:26:58.062] SandBox.View.Map.MapScreen::HandleResume [17:26:58.460] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:26:58.460] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:26:58.461] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:26:58.509] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:26:58.509] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:26:58.510] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:07.472] Player has entered city_hanzhong_nanzheng: 南郑 [17:27:07.472] [GAME MENU] town_outside [17:27:07.472] [GAME MENU] town [17:27:08.901] Average value of 五谷 : 0.9304247 [17:27:08.901] Average value of 鱼 : 3.592835 [17:27:08.901] Average value of 肉 : 1.574984 [17:27:08.901] Average value of 奶酥 : 1.441355 [17:27:08.901] Average value of 葡萄 : 2.717932 [17:27:08.901] Average value of 枣 : 2.699781 [17:27:08.901] Average value of 青果 : 2.543775 [17:27:08.901] Average value of 膏脂 : 1.8227 [17:27:08.901] Average value of 菜油 : 5.989994 [17:27:08.901] Average value of 苎麻 : 2.465715 [17:27:08.901] Average value of 苧布 : 5.414201 [17:27:08.901] Average value of 羊毛 : 3.116225 [17:27:08.901] Average value of 布匹 : 1.3 [17:27:08.901] Average value of 蚕丝 : 0.6477665 [17:27:08.901] Average value of 绸缎 : 0.6797718 [17:27:08.901] Average value of 硬木 : 1.10238 [17:27:08.901] Average value of 铁 : 1.504029 [17:27:08.901] Average value of 盐巴 : 2.17868 [17:27:08.901] Average value of 银矿石 : 1.817237 [17:27:08.901] Average value of 兽皮 : 1.050297 [17:27:08.901] Average value of 陶土 : 1.807045 [17:27:08.901] Average value of 浊酒 : 0.3751777 [17:27:08.901] Average value of 西域葡萄酒 : 2.62951 [17:27:08.901] Average value of 工具 : 0.5328919 [17:27:08.901] Average value of 陶瓷 : 1.87767 [17:27:08.901] Average value of 皮革 : 1.033633 [17:27:08.902] Average value of 毛皮 : 1.435687 [17:27:08.902] Average value of 金银器 : 4.520791 [17:27:08.902] Average value of 箭 : 0.8093235 [17:27:08.902] Average value of 羊 : 1.584649 [17:27:08.902] Average value of 牛 : 1.865647 [17:27:08.902] Average value of 豕 : 0.9268738 [17:27:08.902] Average value of 驮畜 : 1.57847 [17:27:08.902] Average value of 坐骑 : 1.03055 [17:27:08.902] Average value of 战争坐骑 : 0.6881551 [17:27:08.902] Average value of 贵族坐骑 : 0.9641366 [17:27:08.902] Average value of 马匹装备 I : 0.800205 [17:27:08.902] Average value of 马匹装备 II : 0.8026993 [17:27:08.902] Average value of 马匹装备 III : 0.954147 [17:27:08.902] Average value of 马匹装备 IV : 1.162903 [17:27:08.902] Average value of 马匹装备 V : 1.3 [17:27:08.902] Average value of 近战武器 I : 0.7999995 [17:27:08.902] Average value of 近战武器 II : 0.7999995 [17:27:08.902] Average value of 近战武器 III : 0.7999995 [17:27:08.902] Average value of 近战武器 IV : 0.8806447 [17:27:08.902] Average value of 近战武器 V : 0.9463958 [17:27:08.902] Average value of 远程武器 I : 0.7999995 [17:27:08.902] Average value of 远程武器 II : 0.7999995 [17:27:08.902] Average value of 远程武器 III : 0.8011172 [17:27:08.902] Average value of 远程武器 IV : 0.8575344 [17:27:08.902] Average value of 远程武器 V : 0.9662622 [17:27:08.902] Average value of 盾牌 I : 0.8013328 [17:27:08.902] Average value of 盾牌 II : 0.7999995 [17:27:08.902] Average value of 盾牌 III : 0.808064 [17:27:08.902] Average value of 盾牌 IV : 0.9048383 [17:27:08.902] Average value of 盾牌 V : 1.011484 [17:27:08.902] Average value of 服装 : 0.7999995 [17:27:08.902] Average value of 轻甲 : 0.7999995 [17:27:08.902] Average value of 中甲 : 0.7999995 [17:27:08.902] Average value of 重甲 : 0.808064 [17:27:08.902] Average value of 终极护甲 : 0.8809485 [17:27:08.902] Average value of 旗帜 : 1.3 [17:27:08.902] Average value of 未分配 : 1.3 [17:27:08.902] Force VSync State is now ACTIVE [17:27:08.902] PushScreen [17:27:08.902] SandBox.View.Map.MapScreen::HandlePause [17:27:08.903] SandBox.View.Map.MapScreen::HandleDeactivate [17:27:08.903] Release Sound Event 82612 [17:27:08.903] Release Sound Event 82613 [17:27:08.903] OnScreenListChanged [17:27:08.903] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:27:09.402] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:27:09.402] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:27:09.688] Render Requested: tunic_with_shoulder_pads [17:27:09.688] Render Requested: empire_horseman_boots [17:27:09.688] Render Requested: battania_horse [17:27:09.688] Render Requested: light_harness [17:27:09.688] Render Requested: triangluar_spear_t3 [17:27:09.688] Render Requested: small_flat_heater_shield [17:27:09.688] Render Requested: lz_xbow_han_05 [17:27:09.688] Render Requested: bolt_a [17:27:09.688] Render Requested: battania_horse [17:27:09.688] Render Requested: t2_khuzait_horse [17:27:09.688] Render Requested: t2_aserai_horse [17:27:09.688] Render Requested: charger [17:27:09.688] Render Requested: t2_battania_horse [17:27:09.688] Render Requested: t2_vlandia_horse [17:27:09.688] Render Requested: t3_battania_horse [17:27:09.688] Render Requested: t3_khuzait_horse [17:27:09.688] Render Requested: t3_aserai_horse [17:27:09.688] Render Requested: sg_sword_1h_001 [17:27:09.688] Render Requested: bastard_sword_t2 [17:27:09.689] Render Requested: sg_t2_ht_sword_001 [17:27:09.689] Render Requested: short_sword_t3 [17:27:09.689] Render Requested: sg_axe_whole_003_1h [17:27:09.689] Render Requested: sg_axe_whole_002_b_1h [17:27:09.689] Render Requested: sg_axe_whole_002_a_1h [17:27:09.689] Render Requested: sg_ar_c11_com01_arm [17:27:09.689] Render Requested: sg_ar_c11_com01_arm [17:27:09.689] Render Requested: sg_cl_c03_s1001_shoulder [17:27:09.689] Render Requested: sg_npc_bartender_head [17:27:09.689] Render Requested: sg_npc_guard_head [17:27:09.689] Render Requested: butter [17:27:09.689] Render Requested: sumpter_horse [17:27:09.696] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.697] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:09.804] Render Requested: sg_ar_c11_com01_arm [17:27:10.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.354] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.355] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.737] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 [17:27:10.746] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:27:10.748] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:27:10.748] TransferItem Name: 三国-素色帕头 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:27:10.750] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 2 [17:27:10.778] TransferItem Name: 膏脂 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:27:10.781] Render Requested: sg_ar_c11_com01_arm [17:27:10.781] Render Requested: sg_ar_c11_com01_arm [17:27:10.781] Render Requested: sg_npc_bartender_head [17:27:10.781] Render Requested: sg_npc_guard_head [17:27:10.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:10.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:11.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:11.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:11.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:11.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:11.657] Render Requested: t3_khuzait_horse [17:27:11.677] Render Requested: t3_battania_horse [17:27:11.677] Render Requested: battania_horse [17:27:11.823] Render Requested: t2_aserai_horse [17:27:11.910] Render Requested: t2_khuzait_horse [17:27:11.928] Render Requested: t2_aserai_horse [17:27:11.980] Render Requested: charger [17:27:12.174] Render Requested: short_sword_t3 [17:27:12.309] Render Requested: sg_t2_ht_sword_001 [17:27:12.374] Render Requested: bastard_sword_t2 [17:27:12.989] Render Requested: grain [17:27:12.989] Render Requested: grape [17:27:12.989] Render Requested: beer [17:27:12.989] Render Requested: meat [17:27:12.989] Render Requested: butter [17:27:12.989] Render Requested: cheese [17:27:12.989] Render Requested: clay [17:27:12.989] Render Requested: cotton [17:27:12.989] Render Requested: flax [17:27:12.989] Render Requested: hides [17:27:12.989] Render Requested: salt [17:27:12.989] Render Requested: leather [17:27:12.989] Render Requested: tools [17:27:12.990] Render Requested: velvet [17:27:12.990] Render Requested: fur [17:27:12.990] Render Requested: sheep [17:27:13.191] Render Requested: grain [17:27:13.344] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:13.374] Render Requested: grape [17:27:13.841] Render Requested: grain [17:27:13.958] Render Requested: grape [17:27:14.408] Render Requested: beer [17:27:14.492] Render Requested: grape [17:27:14.592] Render Requested: grain [17:27:15.476] Render Requested: clay [17:27:15.727] Render Requested: grain [17:27:15.909] Render Requested: clay [17:27:15.976] Render Requested: grain [17:27:16.642] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:27:16.655] Render Requested: grain [17:27:17.042] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:27:17.292] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:27:19.063] Render Requested: cotton [17:27:19.096] Render Requested: grain [17:27:19.928] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:27:20.261] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:27:20.879] Force VSync State is now DEACTIVATED [17:27:20.879] PopScreen [17:27:20.879] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:27:20.879] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:27:20.879] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:27:20.923] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:27:20.923] OnScreenListChanged [17:27:20.923] SandBox.View.Map.MapScreen::HandleActivate [17:27:20.923] SandBox.View.Map.MapScreen::HandleResume [17:27:20.933] [GAME MENU] town [17:27:20.934] Release Sound Event -1 [17:27:20.934] Release Sound Event -1 [17:27:20.934] Release Sound Event -1 [17:27:20.934] Release Sound Event -1 [17:27:22.221] Average value of 五谷 : 0.9304247 [17:27:22.221] Average value of 鱼 : 3.592835 [17:27:22.221] Average value of 肉 : 1.574984 [17:27:22.221] Average value of 奶酥 : 1.441355 [17:27:22.221] Average value of 葡萄 : 2.717932 [17:27:22.221] Average value of 枣 : 2.699781 [17:27:22.221] Average value of 青果 : 2.543775 [17:27:22.221] Average value of 膏脂 : 1.8227 [17:27:22.221] Average value of 菜油 : 5.989994 [17:27:22.221] Average value of 苎麻 : 2.465715 [17:27:22.221] Average value of 苧布 : 5.414201 [17:27:22.221] Average value of 羊毛 : 3.116225 [17:27:22.221] Average value of 布匹 : 1.3 [17:27:22.221] Average value of 蚕丝 : 0.6477665 [17:27:22.221] Average value of 绸缎 : 0.6797718 [17:27:22.222] Average value of 硬木 : 1.10238 [17:27:22.222] Average value of 铁 : 1.504029 [17:27:22.222] Average value of 盐巴 : 2.17868 [17:27:22.222] Average value of 银矿石 : 1.817237 [17:27:22.222] Average value of 兽皮 : 1.050297 [17:27:22.222] Average value of 陶土 : 1.807045 [17:27:22.222] Average value of 浊酒 : 0.3751777 [17:27:22.222] Average value of 西域葡萄酒 : 2.62951 [17:27:22.222] Average value of 工具 : 0.5328919 [17:27:22.222] Average value of 陶瓷 : 1.87767 [17:27:22.222] Average value of 皮革 : 1.033633 [17:27:22.222] Average value of 毛皮 : 1.435687 [17:27:22.222] Average value of 金银器 : 4.520791 [17:27:22.222] Average value of 箭 : 0.8093235 [17:27:22.222] Average value of 羊 : 1.584649 [17:27:22.222] Average value of 牛 : 1.865647 [17:27:22.222] Average value of 豕 : 0.9268738 [17:27:22.222] Average value of 驮畜 : 1.57847 [17:27:22.222] Average value of 坐骑 : 1.03055 [17:27:22.222] Average value of 战争坐骑 : 0.6881551 [17:27:22.222] Average value of 贵族坐骑 : 0.9641366 [17:27:22.222] Average value of 马匹装备 I : 0.800205 [17:27:22.222] Average value of 马匹装备 II : 0.8026993 [17:27:22.222] Average value of 马匹装备 III : 0.954147 [17:27:22.222] Average value of 马匹装备 IV : 1.162903 [17:27:22.222] Average value of 马匹装备 V : 1.3 [17:27:22.222] Average value of 近战武器 I : 0.7999995 [17:27:22.222] Average value of 近战武器 II : 0.7999995 [17:27:22.222] Average value of 近战武器 III : 0.7999995 [17:27:22.222] Average value of 近战武器 IV : 0.8806447 [17:27:22.222] Average value of 近战武器 V : 0.9463958 [17:27:22.222] Average value of 远程武器 I : 0.7999995 [17:27:22.222] Average value of 远程武器 II : 0.7999995 [17:27:22.222] Average value of 远程武器 III : 0.8011172 [17:27:22.222] Average value of 远程武器 IV : 0.8575344 [17:27:22.222] Average value of 远程武器 V : 0.9662622 [17:27:22.222] Average value of 盾牌 I : 0.8013328 [17:27:22.222] Average value of 盾牌 II : 0.7999995 [17:27:22.222] Average value of 盾牌 III : 0.808064 [17:27:22.222] Average value of 盾牌 IV : 0.9048383 [17:27:22.222] Average value of 盾牌 V : 1.011484 [17:27:22.222] Average value of 服装 : 0.7999995 [17:27:22.222] Average value of 轻甲 : 0.7999995 [17:27:22.222] Average value of 中甲 : 0.7999995 [17:27:22.222] Average value of 重甲 : 0.808064 [17:27:22.222] Average value of 终极护甲 : 0.8809485 [17:27:22.222] Average value of 旗帜 : 1.3 [17:27:22.222] Average value of 未分配 : 1.3 [17:27:22.222] Force VSync State is now ACTIVE [17:27:22.222] PushScreen [17:27:22.222] SandBox.View.Map.MapScreen::HandlePause [17:27:22.223] SandBox.View.Map.MapScreen::HandleDeactivate [17:27:22.223] Release Sound Event 82615 [17:27:22.223] Release Sound Event 82614 [17:27:22.223] OnScreenListChanged [17:27:22.223] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:27:22.719] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:27:22.719] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:27:23.011] Render Requested: tunic_with_shoulder_pads [17:27:23.011] Render Requested: empire_horseman_boots [17:27:23.011] Render Requested: battania_horse [17:27:23.011] Render Requested: light_harness [17:27:23.011] Render Requested: triangluar_spear_t3 [17:27:23.011] Render Requested: small_flat_heater_shield [17:27:23.011] Render Requested: lz_xbow_han_05 [17:27:23.011] Render Requested: bolt_a [17:27:23.011] Render Requested: battania_horse [17:27:23.011] Render Requested: t2_khuzait_horse [17:27:23.011] Render Requested: t2_aserai_horse [17:27:23.011] Render Requested: charger [17:27:23.011] Render Requested: t2_battania_horse [17:27:23.011] Render Requested: t2_vlandia_horse [17:27:23.011] Render Requested: t3_battania_horse [17:27:23.011] Render Requested: t3_khuzait_horse [17:27:23.011] Render Requested: t3_aserai_horse [17:27:23.011] Render Requested: sg_sword_1h_001 [17:27:23.011] Render Requested: bastard_sword_t2 [17:27:23.011] Render Requested: sg_t2_ht_sword_001 [17:27:23.011] Render Requested: short_sword_t3 [17:27:23.011] Render Requested: sg_axe_whole_003_1h [17:27:23.011] Render Requested: sg_axe_whole_002_b_1h [17:27:23.011] Render Requested: sg_axe_whole_002_a_1h [17:27:23.011] Render Requested: grain [17:27:23.012] Render Requested: sumpter_horse [17:27:23.020] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:27:23.020] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:23.021] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.022] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:23.060] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:27:23.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:23.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:23.165] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:27:23.165] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:23.165] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:23.973] Render Requested: grain [17:27:23.973] Render Requested: grape [17:27:23.973] Render Requested: beer [17:27:23.973] Render Requested: meat [17:27:23.973] Render Requested: butter [17:27:23.973] Render Requested: cheese [17:27:23.973] Render Requested: clay [17:27:23.973] Render Requested: cotton [17:27:23.973] Render Requested: flax [17:27:23.973] Render Requested: hides [17:27:23.973] Render Requested: salt [17:27:23.973] Render Requested: leather [17:27:23.973] Render Requested: tools [17:27:23.973] Render Requested: velvet [17:27:23.973] Render Requested: fur [17:27:23.973] Render Requested: sheep [17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.283] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.365] Render Requested: flax [17:27:24.383] Render Requested: hides [17:27:24.433] Render Requested: salt [17:27:24.501] Render Requested: leather [17:27:24.667] Render Requested: salt [17:27:24.733] Render Requested: leather [17:27:24.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:24.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:25.035] Render Requested: salt [17:27:25.134] Render Requested: leather [17:27:25.151] Render Requested: tools [17:27:25.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:25.768] Render Requested: velvet [17:27:25.803] Render Requested: fur [17:27:28.251] InventoryLogic::Reset [17:27:28.252] Force VSync State is now DEACTIVATED [17:27:28.252] PopScreen [17:27:28.252] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:27:28.252] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:27:28.252] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:27:28.281] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:27:28.281] OnScreenListChanged [17:27:28.281] SandBox.View.Map.MapScreen::HandleActivate [17:27:28.282] SandBox.View.Map.MapScreen::HandleResume [17:27:28.316] [GAME MENU] town [17:27:28.317] Release Sound Event -1 [17:27:28.317] Release Sound Event -1 [17:27:28.317] Release Sound Event -1 [17:27:28.317] Release Sound Event -1 [17:27:29.772] Release Sound Event 82617 [17:27:29.772] Release Sound Event 82616 [17:27:29.789] Dump integrity is compromised due to non-default modules being used [17:27:29.789] Dump integrity is compromised due to non-default modules being used [17:27:29.789] Dump integrity is compromised due to non-default modules being used [17:27:29.791] AutoSaveCurrentGame: saveauto2 [17:27:29.791] Save Process block is started. [17:27:29.791] ------Saving with new context. Save name: saveauto2------ [17:27:29.794] SaveContext::Save block is started. [17:27:29.794] SaveContext::CollectObjects block is started. [17:27:32.316] SaveContext::CollectObjects completed in 2.521 seconds. [17:27:32.316] SaveContext::Saving Objects block is started. [17:27:32.998] SaveContext::Saving Objects completed in 0.682 seconds. [17:27:32.998] SaveContext::Saving Containers block is started. [17:27:34.437] SaveContext::Saving Containers completed in 1.438 seconds. [17:27:34.622] SaveContext::Save completed in 4.827 seconds. [17:27:34.622] Save Process completed in 4.83 seconds. [17:27:35.006] ------Successfully saved------ [17:27:35.432] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:27:35.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:35.432] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:35.453] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:27:35.453] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:35.454] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:37.307] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:37.332] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:27:37.332] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:37.332] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:41.367] Player has entered village_hanzhong_baozhong: 褒中 [17:27:41.367] [GAME MENU] village_outside [17:27:41.367] [GAME MENU] village [17:27:41.545] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.546] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:41.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:42.618] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:44.527] Average value of 五谷 : 0.9295105 [17:27:44.527] Average value of 鱼 : 3.506227 [17:27:44.527] Average value of 肉 : 1.577441 [17:27:44.527] Average value of 奶酥 : 1.432221 [17:27:44.527] Average value of 葡萄 : 2.735674 [17:27:44.527] Average value of 枣 : 2.7002 [17:27:44.527] Average value of 青果 : 2.580701 [17:27:44.527] Average value of 膏脂 : 1.798866 [17:27:44.527] Average value of 菜油 : 5.784505 [17:27:44.527] Average value of 苎麻 : 2.468918 [17:27:44.527] Average value of 苧布 : 5.226243 [17:27:44.527] Average value of 羊毛 : 3.025984 [17:27:44.527] Average value of 布匹 : 1.3 [17:27:44.527] Average value of 蚕丝 : 0.6394333 [17:27:44.527] Average value of 绸缎 : 0.6686432 [17:27:44.527] Average value of 硬木 : 1.103705 [17:27:44.527] Average value of 铁 : 1.508799 [17:27:44.527] Average value of 盐巴 : 2.169411 [17:27:44.527] Average value of 银矿石 : 1.794146 [17:27:44.527] Average value of 兽皮 : 1.045548 [17:27:44.527] Average value of 陶土 : 1.767323 [17:27:44.527] Average value of 浊酒 : 0.3749703 [17:27:44.527] Average value of 西域葡萄酒 : 2.436656 [17:27:44.527] Average value of 工具 : 0.5301616 [17:27:44.527] Average value of 陶瓷 : 1.879523 [17:27:44.527] Average value of 皮革 : 1.06037 [17:27:44.527] Average value of 毛皮 : 1.392502 [17:27:44.527] Average value of 金银器 : 4.2867 [17:27:44.527] Average value of 箭 : 0.8093235 [17:27:44.528] Average value of 羊 : 1.583365 [17:27:44.528] Average value of 牛 : 1.882452 [17:27:44.528] Average value of 豕 : 0.9195969 [17:27:44.528] Average value of 驮畜 : 1.579354 [17:27:44.528] Average value of 坐骑 : 1.031555 [17:27:44.528] Average value of 战争坐骑 : 0.6889757 [17:27:44.528] Average value of 贵族坐骑 : 0.9648874 [17:27:44.528] Average value of 马匹装备 I : 0.800205 [17:27:44.528] Average value of 马匹装备 II : 0.8026993 [17:27:44.528] Average value of 马匹装备 III : 0.9138244 [17:27:44.528] Average value of 马匹装备 IV : 1.162903 [17:27:44.528] Average value of 马匹装备 V : 1.3 [17:27:44.528] Average value of 近战武器 I : 0.7999995 [17:27:44.528] Average value of 近战武器 II : 0.7999995 [17:27:44.528] Average value of 近战武器 III : 0.7999995 [17:27:44.528] Average value of 近战武器 IV : 0.8819321 [17:27:44.528] Average value of 近战武器 V : 0.9463958 [17:27:44.528] Average value of 远程武器 I : 0.7999995 [17:27:44.528] Average value of 远程武器 II : 0.7999995 [17:27:44.528] Average value of 远程武器 III : 0.8011172 [17:27:44.528] Average value of 远程武器 IV : 0.8414054 [17:27:44.528] Average value of 远程武器 V : 0.9662622 [17:27:44.528] Average value of 盾牌 I : 0.8013328 [17:27:44.528] Average value of 盾牌 II : 0.7999995 [17:27:44.528] Average value of 盾牌 III : 0.808064 [17:27:44.528] Average value of 盾牌 IV : 0.8887092 [17:27:44.528] Average value of 盾牌 V : 1.011484 [17:27:44.528] Average value of 服装 : 0.7999995 [17:27:44.528] Average value of 轻甲 : 0.7999995 [17:27:44.528] Average value of 中甲 : 0.7999995 [17:27:44.528] Average value of 重甲 : 0.808064 [17:27:44.528] Average value of 终极护甲 : 0.8809485 [17:27:44.528] Average value of 旗帜 : 1.3 [17:27:44.528] Average value of 未分配 : 1.3 [17:27:44.528] Force VSync State is now ACTIVE [17:27:44.528] PushScreen [17:27:44.528] SandBox.View.Map.MapScreen::HandlePause [17:27:44.528] SandBox.View.Map.MapScreen::HandleDeactivate [17:27:44.528] Release Sound Event 82625 [17:27:44.528] Release Sound Event 82626 [17:27:44.528] OnScreenListChanged [17:27:44.528] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:27:44.584] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:27:44.584] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:27:45.057] Render Requested: tunic_with_shoulder_pads [17:27:45.057] Render Requested: empire_horseman_boots [17:27:45.057] Render Requested: battania_horse [17:27:45.057] Render Requested: light_harness [17:27:45.057] Render Requested: triangluar_spear_t3 [17:27:45.057] Render Requested: small_flat_heater_shield [17:27:45.057] Render Requested: lz_xbow_han_05 [17:27:45.057] Render Requested: bolt_a [17:27:45.057] Render Requested: grain [17:27:45.057] Render Requested: butter [17:27:45.057] Render Requested: cheese [17:27:45.058] Render Requested: cotton [17:27:45.058] Render Requested: grain [17:27:45.058] Render Requested: sumpter_horse [17:27:45.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:45.059] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:27:45.733] Render Requested: butter [17:27:46.468] Render Requested: cheese [17:27:46.769] Render Requested: butter [17:27:47.102] Render Requested: cheese [17:27:47.551] Render Requested: cotton [17:27:48.501] InventoryLogic::Reset [17:27:48.501] Force VSync State is now DEACTIVATED [17:27:48.501] PopScreen [17:27:48.501] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:27:48.501] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:27:48.501] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:27:48.505] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:27:48.505] OnScreenListChanged [17:27:48.505] SandBox.View.Map.MapScreen::HandleActivate [17:27:48.505] SandBox.View.Map.MapScreen::HandleResume [17:27:48.515] [GAME MENU] village [17:27:48.516] Release Sound Event -1 [17:27:48.516] Release Sound Event 82626 [17:27:48.516] Release Sound Event 82626 [17:27:48.516] Release Sound Event -1 [17:27:49.903] Release Sound Event 82628 [17:27:49.903] Release Sound Event 82627 [17:27:50.969] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:27:50.969] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:50.970] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:27:56.860] Before Daily Tick: 中平六年 秋 一十月 中旬 [17:28:06.673] Player has entered village_hanzhong_longting: 龙庭 [17:28:06.673] [GAME MENU] village_outside [17:28:06.673] [GAME MENU] village [17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.850] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:06.864] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:09.992] Release Sound Event 82656 [17:28:09.992] Release Sound Event 82657 [17:28:11.555] [GAME MENU] join_encounter [17:28:12.775] [GAME MENU] encounter [17:28:12.786] Release Sound Event 82661 [17:28:13.911] Release Sound Event -1 [17:28:14.827] Player MapEvent BattleState: DefenderVictory [17:28:14.828] 你与刘备派系的关系+3,现为3。 [17:28:14.828] 你与定远的灵的关系+2,现为2。 [17:28:14.828] 你与定远的靖的关系+2,现为2。 [17:28:14.828] 你与定远的敬直的关系+2,现为2。 [17:28:15.252] [GAME MENU] encounter [17:28:15.252] 你与刘备派系的关系+3,现为6。 [17:28:15.252] 你与定远的灵的关系+1,现为3。 [17:28:15.252] 你与定远的靖的关系+2,现为4。 [17:28:15.252] 你与定远的敬直的关系+1,现为3。 [17:28:15.253] 你掠夺了175第纳尔。 [17:28:15.253] Force VSync State is now ACTIVE [17:28:15.253] PushScreen [17:28:15.253] SandBox.View.Map.MapScreen::HandlePause [17:28:15.253] SandBox.View.Map.MapScreen::HandleDeactivate [17:28:15.253] OnScreenListChanged [17:28:15.253] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:28:15.253] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:28:15.253] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:16.243] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:17.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:17.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:17.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.510] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:18.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:22.716] Force VSync State is now DEACTIVATED [17:28:22.716] PopScreen [17:28:22.717] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:28:22.717] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:28:22.717] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:28:22.717] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:28:22.717] OnScreenListChanged [17:28:22.717] SandBox.View.Map.MapScreen::HandleActivate [17:28:22.717] SandBox.View.Map.MapScreen::HandleResume [17:28:22.724] [GAME MENU] encounter [17:28:22.724] Force VSync State is now ACTIVE [17:28:22.724] PushScreen [17:28:22.724] SandBox.View.Map.MapScreen::HandlePause [17:28:22.725] SandBox.View.Map.MapScreen::HandleDeactivate [17:28:22.725] OnScreenListChanged [17:28:22.725] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:28:22.825] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:28:22.825] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:28:23.347] Render Requested: tunic_with_shoulder_pads [17:28:23.347] Render Requested: empire_horseman_boots [17:28:23.347] Render Requested: battania_horse [17:28:23.347] Render Requested: light_harness [17:28:23.347] Render Requested: triangluar_spear_t3 [17:28:23.347] Render Requested: small_flat_heater_shield [17:28:23.347] Render Requested: lz_xbow_han_05 [17:28:23.347] Render Requested: bolt_a [17:28:23.347] Render Requested: sg_cl_c03_s1001_shoulder [17:28:23.347] Render Requested: sg_ar_c11_com01_arm [17:28:23.347] Render Requested: butter [17:28:23.347] Render Requested: sg_ar_c11_com01_arm [17:28:23.347] Render Requested: sg_npc_guard_head [17:28:23.347] Render Requested: sg_ar_c11_com01_arm [17:28:23.347] Render Requested: grain [17:28:23.347] Render Requested: sumpter_horse [17:28:23.351] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:28:23.351] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:23.352] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.353] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:23.371] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:28:23.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:23.371] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:23.998] Render Requested: sg_npc_guard_head [17:28:24.183] Render Requested: sg_ar_c11_com01_arm [17:28:25.166] TransferItem Name: 三国-季汉素肩巾 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:28:25.173] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:28:25.175] TransferItem Name: 膏脂 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:28:25.176] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:28:25.192] TransferItem Name: 三国-平民斗笠 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:28:25.194] TransferItem Name: 黄巾通用01手甲 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:28:25.197] Render Requested: sg_cl_c03_s1001_shoulder [17:28:25.197] Render Requested: sg_ar_c11_com01_arm [17:28:25.197] Render Requested: butter [17:28:25.197] Render Requested: sg_ar_c11_com01_arm [17:28:25.197] Render Requested: sg_npc_guard_head [17:28:25.197] Render Requested: sg_ar_c11_com01_arm [17:28:25.883] Force VSync State is now DEACTIVATED [17:28:25.883] PopScreen [17:28:25.883] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:28:25.883] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:28:25.883] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:28:25.908] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:28:25.908] OnScreenListChanged [17:28:25.908] SandBox.View.Map.MapScreen::HandleActivate [17:28:25.908] SandBox.View.Map.MapScreen::HandleResume [17:28:25.913] [GAME MENU] encounter [17:28:25.914] Player MapEvent State: WaitingRemoval [17:28:26.357] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:28:26.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:26.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:26.365] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:28:26.365] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:26.366] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:26.392] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:28:26.392] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:26.393] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:28.025] Player has entered village_hanzhong_longting: 龙庭 [17:28:28.025] [GAME MENU] village_outside [17:28:28.025] [GAME MENU] village [17:28:29.561] Average value of 五谷 : 0.9200109 [17:28:29.561] Average value of 鱼 : 3.488226 [17:28:29.561] Average value of 肉 : 1.588325 [17:28:29.561] Average value of 奶酥 : 1.432517 [17:28:29.561] Average value of 葡萄 : 2.784158 [17:28:29.561] Average value of 枣 : 2.653116 [17:28:29.561] Average value of 青果 : 2.509443 [17:28:29.561] Average value of 膏脂 : 1.800384 [17:28:29.561] Average value of 菜油 : 5.614104 [17:28:29.561] Average value of 苎麻 : 2.467935 [17:28:29.561] Average value of 苧布 : 5.34262 [17:28:29.561] Average value of 羊毛 : 3.013046 [17:28:29.561] Average value of 布匹 : 1.3 [17:28:29.561] Average value of 蚕丝 : 0.6392042 [17:28:29.561] Average value of 绸缎 : 0.6449876 [17:28:29.561] Average value of 硬木 : 1.13544 [17:28:29.561] Average value of 铁 : 1.460417 [17:28:29.561] Average value of 盐巴 : 2.143336 [17:28:29.561] Average value of 银矿石 : 1.799811 [17:28:29.561] Average value of 兽皮 : 1.053149 [17:28:29.561] Average value of 陶土 : 1.767682 [17:28:29.561] Average value of 浊酒 : 0.3763267 [17:28:29.561] Average value of 西域葡萄酒 : 2.536611 [17:28:29.561] Average value of 工具 : 0.5052527 [17:28:29.561] Average value of 陶瓷 : 1.83961 [17:28:29.561] Average value of 皮革 : 1.076544 [17:28:29.561] Average value of 毛皮 : 1.308501 [17:28:29.561] Average value of 金银器 : 4.478858 [17:28:29.561] Average value of 箭 : 0.8094255 [17:28:29.561] Average value of 羊 : 1.557296 [17:28:29.561] Average value of 牛 : 1.880903 [17:28:29.561] Average value of 豕 : 0.9219283 [17:28:29.561] Average value of 驮畜 : 1.564955 [17:28:29.561] Average value of 坐骑 : 1.04213 [17:28:29.561] Average value of 战争坐骑 : 0.6925684 [17:28:29.561] Average value of 贵族坐骑 : 0.9589732 [17:28:29.561] Average value of 马匹装备 I : 0.8003948 [17:28:29.561] Average value of 马匹装备 II : 0.8030681 [17:28:29.561] Average value of 马匹装备 III : 0.9145692 [17:28:29.561] Average value of 马匹装备 IV : 1.162903 [17:28:29.561] Average value of 马匹装备 V : 1.3 [17:28:29.561] Average value of 近战武器 I : 0.7999995 [17:28:29.561] Average value of 近战武器 II : 0.7999995 [17:28:29.562] Average value of 近战武器 III : 0.7999995 [17:28:29.562] Average value of 近战武器 IV : 0.8819321 [17:28:29.562] Average value of 近战武器 V : 0.9451607 [17:28:29.562] Average value of 远程武器 I : 0.7999995 [17:28:29.562] Average value of 远程武器 II : 0.7999995 [17:28:29.562] Average value of 远程武器 III : 0.8025378 [17:28:29.562] Average value of 远程武器 IV : 0.8360255 [17:28:29.562] Average value of 远程武器 V : 0.9701602 [17:28:29.562] Average value of 盾牌 I : 0.8007525 [17:28:29.562] Average value of 盾牌 II : 0.7999995 [17:28:29.562] Average value of 盾牌 III : 0.7999995 [17:28:29.562] Average value of 盾牌 IV : 0.8892096 [17:28:29.562] Average value of 盾牌 V : 1.012966 [17:28:29.562] Average value of 服装 : 0.7999995 [17:28:29.562] Average value of 轻甲 : 0.7999995 [17:28:29.562] Average value of 中甲 : 0.7999995 [17:28:29.562] Average value of 重甲 : 0.808064 [17:28:29.562] Average value of 终极护甲 : 0.8809485 [17:28:29.562] Average value of 旗帜 : 1.3 [17:28:29.562] Average value of 未分配 : 1.3 [17:28:29.562] Force VSync State is now ACTIVE [17:28:29.562] PushScreen [17:28:29.562] SandBox.View.Map.MapScreen::HandlePause [17:28:29.562] SandBox.View.Map.MapScreen::HandleDeactivate [17:28:29.562] Release Sound Event 82663 [17:28:29.562] Release Sound Event 82664 [17:28:29.562] OnScreenListChanged [17:28:29.562] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:28:29.644] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:28:29.644] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:28:29.899] Render Requested: tunic_with_shoulder_pads [17:28:29.899] Render Requested: empire_horseman_boots [17:28:29.899] Render Requested: battania_horse [17:28:29.899] Render Requested: light_harness [17:28:29.899] Render Requested: triangluar_spear_t3 [17:28:29.899] Render Requested: small_flat_heater_shield [17:28:29.899] Render Requested: lz_xbow_han_05 [17:28:29.899] Render Requested: bolt_a [17:28:29.899] Render Requested: grain [17:28:29.899] Render Requested: butter [17:28:29.899] Render Requested: cheese [17:28:29.899] Render Requested: hog [17:28:29.899] Render Requested: sg_ar_c11_com01_arm [17:28:29.899] Render Requested: sg_ar_c11_com01_arm [17:28:29.899] Render Requested: sg_ar_c11_com01_arm [17:28:29.899] Render Requested: sg_cl_c03_s1001_shoulder [17:28:29.899] Render Requested: sg_npc_guard_head [17:28:29.899] Render Requested: grain [17:28:29.899] Render Requested: butter [17:28:29.899] Render Requested: sumpter_horse [17:28:29.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:29.904] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:30.454] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:28:30.520] Render Requested: cheese [17:28:30.922] Render Requested: hog [17:28:33.290] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 38 [17:28:33.328] Render Requested: hog [17:28:36.509] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 18 [17:28:36.546] Render Requested: hog [17:28:36.676] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:28:37.259] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:28:39.162] Render Requested: butter [17:28:39.262] Render Requested: sg_npc_guard_head [17:28:39.279] Render Requested: sg_cl_c03_s1001_shoulder [17:28:39.346] Render Requested: sg_ar_c11_com01_arm [17:28:40.514] Render Requested: hog [17:28:40.633] Render Requested: sumpter_horse [17:28:40.679] Render Requested: battania_horse [17:28:40.698] Render Requested: hog [17:28:41.185] Render Requested: sumpter_horse [17:28:41.780] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 [17:28:41.787] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 2 [17:28:41.789] TransferItem Name: 黄巾通用01手甲 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:28:41.791] TransferItem Name: 三国-季汉素肩巾 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:28:41.797] TransferItem Name: 三国-平民斗笠 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:28:41.803] TransferItem Name: 膏脂 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:28:41.805] Render Requested: sg_ar_c11_com01_arm [17:28:41.805] Render Requested: sg_ar_c11_com01_arm [17:28:41.805] Render Requested: sg_ar_c11_com01_arm [17:28:41.805] Render Requested: sg_cl_c03_s1001_shoulder [17:28:41.805] Render Requested: sg_npc_guard_head [17:28:42.248] Render Requested: sumpter_horse [17:28:42.499] Render Requested: hog [17:28:44.799] Force VSync State is now DEACTIVATED [17:28:44.799] PopScreen [17:28:44.799] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:28:44.799] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:28:44.799] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:28:44.803] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:28:44.803] OnScreenListChanged [17:28:44.803] SandBox.View.Map.MapScreen::HandleActivate [17:28:44.803] SandBox.View.Map.MapScreen::HandleResume [17:28:44.813] [GAME MENU] village [17:28:44.813] Release Sound Event -1 [17:28:44.813] Release Sound Event -1 [17:28:44.813] Release Sound Event -1 [17:28:44.814] Release Sound Event -1 [17:28:46.054] Release Sound Event 82667 [17:28:46.054] Release Sound Event 82666 [17:28:46.926] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:28:46.926] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:46.926] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:46.949] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:28:46.949] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:46.950] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:28:57.078] Before Daily Tick: 中平六年 秋 一十月 下旬 [17:29:03.308] Player has entered city_hanzhong_nanzheng: 南郑 [17:29:03.308] [GAME MENU] town_outside [17:29:03.308] [GAME MENU] town [17:29:07.672] [GAME MENU] town_backstreet [17:29:07.673] Release Sound Event 82684 [17:29:07.673] Release Sound Event 82685 [17:29:07.673] Release Sound Event -1 [17:29:09.235] [GAME MENU] town_backstreet [17:29:09.236] Release Sound Event 82686 [17:29:09.236] Release Sound Event 82685 [17:29:09.236] Release Sound Event -1 [17:29:09.240] Force VSync State is now ACTIVE [17:29:09.240] PushScreen [17:29:09.240] SandBox.View.Map.MapScreen::HandlePause [17:29:09.240] SandBox.View.Map.MapScreen::HandleDeactivate [17:29:09.240] Release Sound Event 82687 [17:29:09.240] Release Sound Event 82685 [17:29:09.240] OnScreenListChanged [17:29:09.240] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:29:09.240] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:29:09.240] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:29:11.458] Force VSync State is now DEACTIVATED [17:29:11.458] PopScreen [17:29:11.458] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:29:11.458] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:29:11.458] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:29:11.458] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:29:11.458] OnScreenListChanged [17:29:11.458] SandBox.View.Map.MapScreen::HandleActivate [17:29:11.458] SandBox.View.Map.MapScreen::HandleResume [17:29:11.467] [GAME MENU] town_backstreet [17:29:11.467] Release Sound Event -1 [17:29:11.467] Release Sound Event 82685 [17:29:11.467] Release Sound Event -1 [17:29:12.510] [GAME MENU] town [17:29:12.516] Release Sound Event 82688 [17:29:12.516] Release Sound Event 82685 [17:29:12.516] Release Sound Event 82685 [17:29:12.516] Release Sound Event -1 [17:29:13.422] Average value of 五谷 : 0.9114842 [17:29:13.422] Average value of 鱼 : 3.43439 [17:29:13.422] Average value of 肉 : 1.612486 [17:29:13.422] Average value of 奶酥 : 1.425271 [17:29:13.422] Average value of 葡萄 : 2.807018 [17:29:13.422] Average value of 枣 : 2.606743 [17:29:13.423] Average value of 青果 : 2.561216 [17:29:13.423] Average value of 膏脂 : 1.815597 [17:29:13.423] Average value of 菜油 : 5.79173 [17:29:13.423] Average value of 苎麻 : 2.385735 [17:29:13.423] Average value of 苧布 : 5.053194 [17:29:13.423] Average value of 羊毛 : 3.026149 [17:29:13.423] Average value of 布匹 : 1.3 [17:29:13.423] Average value of 蚕丝 : 0.6282897 [17:29:13.423] Average value of 绸缎 : 0.6255306 [17:29:13.423] Average value of 硬木 : 1.117562 [17:29:13.423] Average value of 铁 : 1.417956 [17:29:13.423] Average value of 盐巴 : 2.161096 [17:29:13.423] Average value of 银矿石 : 1.839666 [17:29:13.423] Average value of 兽皮 : 1.053015 [17:29:13.423] Average value of 陶土 : 1.75097 [17:29:13.423] Average value of 浊酒 : 0.3767516 [17:29:13.423] Average value of 西域葡萄酒 : 2.303578 [17:29:13.423] Average value of 工具 : 0.5012386 [17:29:13.423] Average value of 陶瓷 : 1.724992 [17:29:13.423] Average value of 皮革 : 1.076146 [17:29:13.423] Average value of 毛皮 : 1.258038 [17:29:13.423] Average value of 金银器 : 4.138774 [17:29:13.423] Average value of 箭 : 0.8095378 [17:29:13.423] Average value of 羊 : 1.512518 [17:29:13.423] Average value of 牛 : 1.857487 [17:29:13.423] Average value of 豕 : 0.905795 [17:29:13.423] Average value of 驮畜 : 1.528542 [17:29:13.423] Average value of 坐骑 : 1.039786 [17:29:13.423] Average value of 战争坐骑 : 0.6981314 [17:29:13.423] Average value of 贵族坐骑 : 0.9633497 [17:29:13.423] Average value of 马匹装备 I : 0.8003948 [17:29:13.423] Average value of 马匹装备 II : 0.8009507 [17:29:13.423] Average value of 马匹装备 III : 0.9272697 [17:29:13.423] Average value of 马匹装备 IV : 1.162903 [17:29:13.423] Average value of 马匹装备 V : 1.3 [17:29:13.423] Average value of 近战武器 I : 0.7999995 [17:29:13.423] Average value of 近战武器 II : 0.7999995 [17:29:13.423] Average value of 近战武器 III : 0.7999995 [17:29:13.423] Average value of 近战武器 IV : 0.8834834 [17:29:13.423] Average value of 近战武器 V : 0.9451607 [17:29:13.423] Average value of 远程武器 I : 0.7999995 [17:29:13.423] Average value of 远程武器 II : 0.7999995 [17:29:13.423] Average value of 远程武器 III : 0.8040939 [17:29:13.423] Average value of 远程武器 IV : 0.8389773 [17:29:13.423] Average value of 远程武器 V : 0.9733084 [17:29:13.423] Average value of 盾牌 I : 0.8003714 [17:29:13.424] Average value of 盾牌 II : 0.7999995 [17:29:13.424] Average value of 盾牌 III : 0.7999995 [17:29:13.424] Average value of 盾牌 IV : 0.8904046 [17:29:13.424] Average value of 盾牌 V : 1.014588 [17:29:13.424] Average value of 服装 : 0.7999995 [17:29:13.424] Average value of 轻甲 : 0.7999995 [17:29:13.424] Average value of 中甲 : 0.7999995 [17:29:13.424] Average value of 重甲 : 0.808064 [17:29:13.424] Average value of 终极护甲 : 0.8822314 [17:29:13.424] Average value of 旗帜 : 1.3 [17:29:13.424] Average value of 未分配 : 1.3 [17:29:13.424] Force VSync State is now ACTIVE [17:29:13.424] PushScreen [17:29:13.424] SandBox.View.Map.MapScreen::HandlePause [17:29:13.424] SandBox.View.Map.MapScreen::HandleDeactivate [17:29:13.424] Release Sound Event 82690 [17:29:13.424] Release Sound Event 82689 [17:29:13.424] OnScreenListChanged [17:29:13.424] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:29:13.962] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:29:13.962] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:29:14.248] Render Requested: tunic_with_shoulder_pads [17:29:14.248] Render Requested: empire_horseman_boots [17:29:14.248] Render Requested: battania_horse [17:29:14.248] Render Requested: light_harness [17:29:14.248] Render Requested: triangluar_spear_t3 [17:29:14.249] Render Requested: small_flat_heater_shield [17:29:14.249] Render Requested: lz_xbow_han_05 [17:29:14.249] Render Requested: bolt_a [17:29:14.249] Render Requested: sumpter_horse [17:29:14.249] Render Requested: battania_horse [17:29:14.249] Render Requested: t2_khuzait_horse [17:29:14.249] Render Requested: t2_aserai_horse [17:29:14.249] Render Requested: charger [17:29:14.249] Render Requested: t2_battania_horse [17:29:14.249] Render Requested: t2_vlandia_horse [17:29:14.249] Render Requested: t3_battania_horse [17:29:14.249] Render Requested: t3_khuzait_horse [17:29:14.249] Render Requested: t3_aserai_horse [17:29:14.249] Render Requested: sg_sword_1h_001 [17:29:14.249] Render Requested: bastard_sword_t2 [17:29:14.249] Render Requested: sg_t2_ht_sword_001 [17:29:14.249] Render Requested: short_sword_t3 [17:29:14.249] Render Requested: sg_axe_whole_003_1h [17:29:14.249] Render Requested: sg_axe_whole_002_b_1h [17:29:14.249] Render Requested: hog [17:29:14.249] Render Requested: grain [17:29:14.249] Render Requested: sumpter_horse [17:29:14.255] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:14.255] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:14.256] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.258] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:14.283] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:14.283] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:14.283] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:14.374] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:14.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:14.374] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:14.461] Render Requested: sumpter_horse [17:29:14.461] Render Requested: battania_horse [17:29:14.960] Render Requested: grain [17:29:15.159] Render Requested: hog [17:29:15.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.161] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.759] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.759] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:15.759] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:16.632] Render Requested: meat [17:29:16.632] Render Requested: hides [17:29:16.678] Render Requested: hides [17:29:16.977] Render Requested: meat [17:29:17.051] Render Requested: sumpter_horse [17:29:17.145] Render Requested: grain [17:29:17.416] Render Requested: sumpter_horse [17:29:17.528] Render Requested: grain [17:29:18.660] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 18 [17:29:18.661] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 18 [17:29:19.994] Force VSync State is now DEACTIVATED [17:29:19.994] PopScreen [17:29:19.994] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:29:19.994] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:29:19.994] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:29:20.025] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:29:20.025] OnScreenListChanged [17:29:20.025] SandBox.View.Map.MapScreen::HandleActivate [17:29:20.026] SandBox.View.Map.MapScreen::HandleResume [17:29:20.065] [GAME MENU] town [17:29:20.066] Release Sound Event -1 [17:29:20.066] Release Sound Event -1 [17:29:20.066] Release Sound Event -1 [17:29:20.066] Release Sound Event -1 [17:29:21.365] Release Sound Event 82692 [17:29:21.365] Release Sound Event 82691 [17:29:21.969] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:21.969] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:21.969] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:21.990] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:21.990] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:21.990] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:44.496] Player has entered village_hanzhong_mianyang: 沔阳 [17:29:44.496] [GAME MENU] village_outside [17:29:44.497] [GAME MENU] village [17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.668] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.679] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.679] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:44.680] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:45.801] Average value of 五谷 : 0.9293465 [17:29:45.801] Average value of 鱼 : 3.417113 [17:29:45.801] Average value of 肉 : 1.604452 [17:29:45.801] Average value of 奶酥 : 1.443905 [17:29:45.801] Average value of 葡萄 : 2.806229 [17:29:45.801] Average value of 枣 : 2.606527 [17:29:45.801] Average value of 青果 : 2.61128 [17:29:45.801] Average value of 膏脂 : 1.843407 [17:29:45.801] Average value of 菜油 : 6.09873 [17:29:45.801] Average value of 苎麻 : 2.427883 [17:29:45.801] Average value of 苧布 : 5.128076 [17:29:45.801] Average value of 羊毛 : 3.071542 [17:29:45.801] Average value of 布匹 : 1.320968 [17:29:45.801] Average value of 蚕丝 : 0.605392 [17:29:45.801] Average value of 绸缎 : 0.6176203 [17:29:45.801] Average value of 硬木 : 1.103436 [17:29:45.801] Average value of 铁 : 1.391155 [17:29:45.801] Average value of 盐巴 : 2.03902 [17:29:45.801] Average value of 银矿石 : 1.801383 [17:29:45.801] Average value of 兽皮 : 1.051157 [17:29:45.801] Average value of 陶土 : 1.749171 [17:29:45.801] Average value of 浊酒 : 0.3812395 [17:29:45.801] Average value of 西域葡萄酒 : 2.39537 [17:29:45.801] Average value of 工具 : 0.5075557 [17:29:45.801] Average value of 陶瓷 : 1.581944 [17:29:45.801] Average value of 皮革 : 1.062756 [17:29:45.801] Average value of 毛皮 : 1.209113 [17:29:45.801] Average value of 金银器 : 4.2472 [17:29:45.801] Average value of 箭 : 0.8222205 [17:29:45.802] Average value of 羊 : 1.499809 [17:29:45.802] Average value of 牛 : 1.878628 [17:29:45.802] Average value of 豕 : 0.9205458 [17:29:45.802] Average value of 驮畜 : 1.548043 [17:29:45.802] Average value of 坐骑 : 1.043279 [17:29:45.802] Average value of 战争坐骑 : 0.705901 [17:29:45.802] Average value of 贵族坐骑 : 0.9698224 [17:29:45.802] Average value of 马匹装备 I : 0.8134676 [17:29:45.802] Average value of 马匹装备 II : 0.8138539 [17:29:45.802] Average value of 马匹装备 III : 0.9401729 [17:29:45.802] Average value of 马匹装备 IV : 1.18425 [17:29:45.802] Average value of 马匹装备 V : 1.320968 [17:29:45.802] Average value of 近战武器 I : 0.8129027 [17:29:45.802] Average value of 近战武器 II : 0.8129027 [17:29:45.802] Average value of 近战武器 III : 0.8129027 [17:29:45.802] Average value of 近战武器 IV : 0.8979256 [17:29:45.802] Average value of 近战武器 V : 0.9661285 [17:29:45.802] Average value of 远程武器 I : 0.8129027 [17:29:45.802] Average value of 远程武器 II : 0.8129027 [17:29:45.802] Average value of 远程武器 III : 0.8169971 [17:29:45.802] Average value of 远程武器 IV : 0.8518806 [17:29:45.802] Average value of 远程武器 V : 0.9879691 [17:29:45.802] Average value of 盾牌 I : 0.8132586 [17:29:45.802] Average value of 盾牌 II : 0.8129027 [17:29:45.802] Average value of 盾牌 III : 0.8130628 [17:29:45.802] Average value of 盾牌 IV : 0.9033079 [17:29:45.802] Average value of 盾牌 V : 1.027491 [17:29:45.802] Average value of 服装 : 0.8129027 [17:29:45.802] Average value of 轻甲 : 0.8129027 [17:29:45.802] Average value of 中甲 : 0.8129027 [17:29:45.802] Average value of 重甲 : 0.8209673 [17:29:45.802] Average value of 终极护甲 : 0.8965262 [17:29:45.802] Average value of 旗帜 : 1.320968 [17:29:45.802] Average value of 未分配 : 1.320968 [17:29:45.802] Force VSync State is now ACTIVE [17:29:45.802] PushScreen [17:29:45.802] SandBox.View.Map.MapScreen::HandlePause [17:29:45.802] SandBox.View.Map.MapScreen::HandleDeactivate [17:29:45.802] Release Sound Event 82705 [17:29:45.802] Release Sound Event 82706 [17:29:45.802] OnScreenListChanged [17:29:45.802] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:29:45.862] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:29:45.862] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:29:46.129] Render Requested: tunic_with_shoulder_pads [17:29:46.129] Render Requested: empire_horseman_boots [17:29:46.129] Render Requested: battania_horse [17:29:46.129] Render Requested: light_harness [17:29:46.129] Render Requested: triangluar_spear_t3 [17:29:46.129] Render Requested: small_flat_heater_shield [17:29:46.129] Render Requested: lz_xbow_han_05 [17:29:46.129] Render Requested: bolt_a [17:29:46.129] Render Requested: grain [17:29:46.129] Render Requested: butter [17:29:46.129] Render Requested: hog [17:29:46.129] Render Requested: cow [17:29:46.129] Render Requested: grain [17:29:46.129] Render Requested: sumpter_horse [17:29:46.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:46.335] Render Requested: hog [17:29:46.552] Render Requested: butter [17:29:46.819] Render Requested: grain [17:29:46.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:29:47.684] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:29:47.851] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:29:48.051] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:29:48.635] Force VSync State is now DEACTIVATED [17:29:48.635] PopScreen [17:29:48.635] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:29:48.635] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:29:48.635] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:29:48.638] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:29:48.638] OnScreenListChanged [17:29:48.638] SandBox.View.Map.MapScreen::HandleActivate [17:29:48.638] SandBox.View.Map.MapScreen::HandleResume [17:29:48.648] [GAME MENU] village [17:29:48.649] Release Sound Event -1 [17:29:48.649] Release Sound Event -1 [17:29:48.649] Release Sound Event -1 [17:29:48.649] Release Sound Event -1 [17:29:49.710] Release Sound Event 82708 [17:29:49.710] Release Sound Event 82707 [17:29:49.842] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:49.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:49.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:49.863] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:49.863] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:49.864] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:55.889] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:55.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:56.242] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:56.242] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:56.242] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:56.271] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:56.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:56.271] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:56.674] Before Daily Tick: 中平六年 冬 一十一月 上旬 [17:29:57.987] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:58.015] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:29:58.015] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:29:58.016] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:30:06.303] Player has entered village_wudu_hechi: 河池 [17:30:06.303] [GAME MENU] village_outside [17:30:06.303] [GAME MENU] village [17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.479] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.480] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.490] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:06.491] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:07.521] Average value of 五谷 : 0.9004843 [17:30:07.521] Average value of 鱼 : 3.424329 [17:30:07.521] Average value of 肉 : 1.599866 [17:30:07.522] Average value of 奶酥 : 1.420901 [17:30:07.522] Average value of 葡萄 : 2.709854 [17:30:07.522] Average value of 枣 : 2.491517 [17:30:07.522] Average value of 青果 : 2.667673 [17:30:07.522] Average value of 膏脂 : 1.817401 [17:30:07.522] Average value of 菜油 : 6.048896 [17:30:07.522] Average value of 苎麻 : 2.336524 [17:30:07.522] Average value of 苧布 : 5.451015 [17:30:07.522] Average value of 羊毛 : 2.899836 [17:30:07.522] Average value of 布匹 : 1.320968 [17:30:07.522] Average value of 蚕丝 : 0.5971273 [17:30:07.522] Average value of 绸缎 : 0.6103612 [17:30:07.522] Average value of 硬木 : 1.095853 [17:30:07.522] Average value of 铁 : 1.353505 [17:30:07.522] Average value of 盐巴 : 2.005772 [17:30:07.522] Average value of 银矿石 : 1.760805 [17:30:07.522] Average value of 兽皮 : 1.054157 [17:30:07.522] Average value of 陶土 : 1.739221 [17:30:07.522] Average value of 浊酒 : 0.3816396 [17:30:07.522] Average value of 西域葡萄酒 : 2.316992 [17:30:07.522] Average value of 工具 : 0.5062138 [17:30:07.522] Average value of 陶瓷 : 1.503783 [17:30:07.522] Average value of 皮革 : 1.080366 [17:30:07.522] Average value of 毛皮 : 1.168405 [17:30:07.522] Average value of 金银器 : 4.268499 [17:30:07.522] Average value of 箭 : 0.8256767 [17:30:07.522] Average value of 羊 : 1.550498 [17:30:07.522] Average value of 牛 : 1.895206 [17:30:07.522] Average value of 豕 : 0.9138243 [17:30:07.522] Average value of 驮畜 : 1.54805 [17:30:07.522] Average value of 坐骑 : 1.02886 [17:30:07.522] Average value of 战争坐骑 : 0.7088105 [17:30:07.522] Average value of 贵族坐骑 : 0.969959 [17:30:07.522] Average value of 马匹装备 I : 0.8136184 [17:30:07.522] Average value of 马匹装备 II : 0.8135997 [17:30:07.522] Average value of 马匹装备 III : 0.9451777 [17:30:07.522] Average value of 马匹装备 IV : 1.18425 [17:30:07.522] Average value of 马匹装备 V : 1.320968 [17:30:07.522] Average value of 近战武器 I : 0.8129027 [17:30:07.522] Average value of 近战武器 II : 0.8141267 [17:30:07.522] Average value of 近战武器 III : 0.8129027 [17:30:07.522] Average value of 近战武器 IV : 0.8992429 [17:30:07.522] Average value of 近战武器 V : 0.9661285 [17:30:07.522] Average value of 远程武器 I : 0.8129027 [17:30:07.522] Average value of 远程武器 II : 0.8129027 [17:30:07.522] Average value of 远程武器 III : 0.8186994 [17:30:07.522] Average value of 远程武器 IV : 0.8556452 [17:30:07.522] Average value of 远程武器 V : 0.9908858 [17:30:07.522] Average value of 盾牌 I : 0.812946 [17:30:07.522] Average value of 盾牌 II : 0.8129027 [17:30:07.522] Average value of 盾牌 III : 0.8134626 [17:30:07.522] Average value of 盾牌 IV : 0.9045787 [17:30:07.522] Average value of 盾牌 V : 1.029261 [17:30:07.522] Average value of 服装 : 0.8129027 [17:30:07.522] Average value of 轻甲 : 0.8129027 [17:30:07.522] Average value of 中甲 : 0.8129027 [17:30:07.522] Average value of 重甲 : 0.8209673 [17:30:07.523] Average value of 终极护甲 : 0.8965262 [17:30:07.523] Average value of 旗帜 : 1.320968 [17:30:07.523] Average value of 未分配 : 1.320968 [17:30:07.523] Force VSync State is now ACTIVE [17:30:07.523] PushScreen [17:30:07.523] SandBox.View.Map.MapScreen::HandlePause [17:30:07.523] SandBox.View.Map.MapScreen::HandleDeactivate [17:30:07.523] Release Sound Event 82722 [17:30:07.523] Release Sound Event 82723 [17:30:07.523] OnScreenListChanged [17:30:07.523] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:30:07.587] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:30:07.587] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:30:07.867] Render Requested: tunic_with_shoulder_pads [17:30:07.867] Render Requested: empire_horseman_boots [17:30:07.867] Render Requested: battania_horse [17:30:07.867] Render Requested: light_harness [17:30:07.867] Render Requested: triangluar_spear_t3 [17:30:07.867] Render Requested: small_flat_heater_shield [17:30:07.867] Render Requested: lz_xbow_han_05 [17:30:07.867] Render Requested: bolt_a [17:30:07.867] Render Requested: grain [17:30:07.867] Render Requested: butter [17:30:07.867] Render Requested: cheese [17:30:07.867] Render Requested: hog [17:30:07.867] Render Requested: grain [17:30:07.867] Render Requested: sumpter_horse [17:30:07.868] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:08.586] Render Requested: hog [17:30:08.720] Render Requested: cheese [17:30:08.873] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:09.053] Render Requested: butter [17:30:09.071] Render Requested: grain [17:30:09.455] Render Requested: cheese [17:30:09.504] Render Requested: hog [17:30:11.037] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 14 [17:30:11.045] Render Requested: hog [17:30:11.621] Force VSync State is now DEACTIVATED [17:30:11.621] PopScreen [17:30:11.621] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:30:11.621] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:30:11.621] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:30:11.624] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:30:11.624] OnScreenListChanged [17:30:11.624] SandBox.View.Map.MapScreen::HandleActivate [17:30:11.624] SandBox.View.Map.MapScreen::HandleResume [17:30:11.634] [GAME MENU] village [17:30:11.635] Release Sound Event -1 [17:30:11.635] Release Sound Event -1 [17:30:11.635] Release Sound Event -1 [17:30:11.635] Release Sound Event -1 [17:30:12.654] Release Sound Event 82725 [17:30:12.654] Release Sound Event 82724 [17:30:13.511] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:30:13.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:30:13.511] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:30:23.425] creating hero from template with id: spc_notable_yangzhou_22 [17:30:28.575] creating hero from template with id: spc_notable_yanzhou_21 [17:30:30.441] creating hero from template with id: spc_notable_jizhou_22 [17:30:31.509] creating hero from template with id: spc_notable_jiaozhou_22 [17:30:31.815] Before Daily Tick: 中平六年 冬 一十一月 上旬 [17:30:34.515] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:30:34.515] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:30:34.851] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:30:34.851] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:30:34.851] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:30:34.867] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:30:34.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:30:34.867] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:30:39.675] Player has entered city_hanyang_jixian: 冀县 [17:30:39.675] [GAME MENU] town_outside [17:30:39.675] [GAME MENU] town [17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.743] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.744] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.757] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.851] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:39.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:41.721] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.005] [GAME MENU] town_backstreet [17:30:42.009] Release Sound Event 82754 [17:30:42.009] Release Sound Event 82755 [17:30:42.009] Release Sound Event -1 [17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.511] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:42.820] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:48.392] [GAME MENU] town [17:30:48.397] Release Sound Event 82758 [17:30:48.397] Release Sound Event 82755 [17:30:48.397] Release Sound Event 82755 [17:30:48.397] Release Sound Event -1 [17:30:51.868] Average value of 五谷 : 0.8670583 [17:30:51.868] Average value of 鱼 : 3.424007 [17:30:51.868] Average value of 肉 : 1.590845 [17:30:51.868] Average value of 奶酥 : 1.398957 [17:30:51.869] Average value of 葡萄 : 2.782303 [17:30:51.869] Average value of 枣 : 2.422285 [17:30:51.869] Average value of 青果 : 2.488261 [17:30:51.869] Average value of 膏脂 : 1.797777 [17:30:51.869] Average value of 菜油 : 5.916828 [17:30:51.869] Average value of 苎麻 : 2.314254 [17:30:51.869] Average value of 苧布 : 5.0256 [17:30:51.869] Average value of 羊毛 : 2.858093 [17:30:51.869] Average value of 布匹 : 1.3 [17:30:51.869] Average value of 蚕丝 : 0.5841798 [17:30:51.869] Average value of 绸缎 : 0.5882415 [17:30:51.869] Average value of 硬木 : 1.09287 [17:30:51.869] Average value of 铁 : 1.361836 [17:30:51.869] Average value of 盐巴 : 1.98601 [17:30:51.869] Average value of 银矿石 : 1.721332 [17:30:51.869] Average value of 兽皮 : 1.045631 [17:30:51.869] Average value of 陶土 : 1.781982 [17:30:51.869] Average value of 浊酒 : 0.3756687 [17:30:51.869] Average value of 西域葡萄酒 : 2.238676 [17:30:51.869] Average value of 工具 : 0.5024145 [17:30:51.869] Average value of 陶瓷 : 1.427956 [17:30:51.869] Average value of 皮革 : 1.079357 [17:30:51.869] Average value of 毛皮 : 1.120204 [17:30:51.869] Average value of 金银器 : 4.0837 [17:30:51.869] Average value of 箭 : 0.8140646 [17:30:51.869] Average value of 羊 : 1.503804 [17:30:51.869] Average value of 牛 : 1.836704 [17:30:51.869] Average value of 豕 : 0.8980349 [17:30:51.869] Average value of 驮畜 : 1.498065 [17:30:51.869] Average value of 坐骑 : 1.016653 [17:30:51.869] Average value of 战争坐骑 : 0.7106742 [17:30:51.869] Average value of 贵族坐骑 : 0.9641004 [17:30:51.869] Average value of 马匹装备 I : 0.8007152 [17:30:51.869] Average value of 马匹装备 II : 0.8000265 [17:30:51.869] Average value of 马匹装备 III : 0.9356393 [17:30:51.869] Average value of 马匹装备 IV : 1.164632 [17:30:51.869] Average value of 马匹装备 V : 1.3 [17:30:51.869] Average value of 近战武器 I : 0.7999995 [17:30:51.869] Average value of 近战武器 II : 0.8026501 [17:30:51.869] Average value of 近战武器 III : 0.7999995 [17:30:51.869] Average value of 近战武器 IV : 0.8813931 [17:30:51.869] Average value of 近战武器 V : 0.9451607 [17:30:51.869] Average value of 远程武器 I : 0.7999995 [17:30:51.869] Average value of 远程武器 II : 0.7999995 [17:30:51.869] Average value of 远程武器 III : 0.7999995 [17:30:51.869] Average value of 远程武器 IV : 0.8473829 [17:30:51.869] Average value of 远程武器 V : 0.9839231 [17:30:51.869] Average value of 盾牌 I : 0.7999995 [17:30:51.869] Average value of 盾牌 II : 0.7999995 [17:30:51.869] Average value of 盾牌 III : 0.8028943 [17:30:51.869] Average value of 盾牌 IV : 0.8849553 [17:30:51.869] Average value of 盾牌 V : 1.017741 [17:30:51.869] Average value of 服装 : 0.7999995 [17:30:51.869] Average value of 轻甲 : 0.7999995 [17:30:51.870] Average value of 中甲 : 0.7999995 [17:30:51.870] Average value of 重甲 : 0.808064 [17:30:51.870] Average value of 终极护甲 : 0.8851277 [17:30:51.870] Average value of 旗帜 : 1.3 [17:30:51.870] Average value of 未分配 : 1.3 [17:30:51.870] Force VSync State is now ACTIVE [17:30:51.870] PushScreen [17:30:51.870] SandBox.View.Map.MapScreen::HandlePause [17:30:51.870] SandBox.View.Map.MapScreen::HandleDeactivate [17:30:51.870] Release Sound Event 82760 [17:30:51.870] Release Sound Event 82759 [17:30:51.870] OnScreenListChanged [17:30:51.870] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:30:52.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:30:52.434] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:30:52.727] Render Requested: tunic_with_shoulder_pads [17:30:52.727] Render Requested: empire_horseman_boots [17:30:52.728] Render Requested: battania_horse [17:30:52.728] Render Requested: light_harness [17:30:52.728] Render Requested: triangluar_spear_t3 [17:30:52.728] Render Requested: small_flat_heater_shield [17:30:52.728] Render Requested: lz_xbow_han_05 [17:30:52.728] Render Requested: bolt_a [17:30:52.728] Render Requested: sumpter_horse [17:30:52.728] Render Requested: mule [17:30:52.728] Render Requested: old_horse [17:30:52.728] Render Requested: saddle_horse [17:30:52.728] Render Requested: camel [17:30:52.728] Render Requested: vlandia_horse [17:30:52.728] Render Requested: hunter [17:30:52.728] Render Requested: pack_camel [17:30:52.728] Render Requested: battania_horse [17:30:52.728] Render Requested: t2_aserai_horse [17:30:52.728] Render Requested: charger [17:30:52.728] Render Requested: t2_battania_horse [17:30:52.728] Render Requested: t2_empire_horse [17:30:52.728] Render Requested: war_camel [17:30:52.728] Render Requested: t2_vlandia_horse [17:30:52.728] Render Requested: t3_battania_horse [17:30:52.728] Render Requested: hog [17:30:52.728] Render Requested: grain [17:30:52.728] Render Requested: sumpter_horse [17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:52.747] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:53.039] Render Requested: bolt_a [17:30:53.509] Render Requested: sumpter_horse [17:30:53.525] Render Requested: grain [17:30:53.525] Render Requested: battania_horse [17:30:53.792] Render Requested: hog [17:30:54.056] Render Requested: t3_vlandia_horse [17:30:54.056] Render Requested: sg_sword_1h_012 [17:30:54.056] Render Requested: sg_t3_ht_sword_002 [17:30:54.056] Render Requested: sg_axe_whole_003_1h [17:30:54.056] Render Requested: sg_axe_whole_002_b_1h [17:30:54.056] Render Requested: peasant_hatchet_1_t1 [17:30:54.072] Render Requested: sg_axe_1h_001 [17:30:54.072] Render Requested: sg_t1_axe_001 [17:30:54.073] Render Requested: peasant_pickaxe_1_t1 [17:30:54.073] Render Requested: sg_t1_ht_axe_003 [17:30:54.073] Render Requested: peasant_sickle_1_t1 [17:30:54.073] Render Requested: peasant_hammer_2_t1 [17:30:54.073] Render Requested: sg_t1_ht_mace_001 [17:30:54.073] Render Requested: sg_t2_ht_mace_002 [17:30:54.073] Render Requested: steel_mace_t3 [17:30:54.073] Render Requested: sg_t3_ht_mace_002 [17:30:54.073] Render Requested: sg_t1_ht_axe2_002 [17:30:54.073] Render Requested: sg_t1_ht_mace2_002 [17:30:54.073] Render Requested: peasant_pitchfork_1_t1 [17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.074] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.089] Render Requested: sg_spear_004 [17:30:54.090] Render Requested: sg_t1_ht_spear_001 [17:30:54.090] Render Requested: peasant_polearm_1_t1 [17:30:54.090] Render Requested: sg_spear_028 [17:30:54.090] Render Requested: sg_spear_whole_004 [17:30:54.090] Render Requested: banner_big [17:30:54.090] Render Requested: old_kite_shield [17:30:54.090] Render Requested: leather_bound_kite_shield [17:30:54.090] Render Requested: battered_horsemans_kite_shield [17:30:54.090] Render Requested: worn_kite_shield [17:30:54.090] Render Requested: sg_shield_004 [17:30:54.090] Render Requested: old_horsemans_kite_shield [17:30:54.090] Render Requested: worn_horsemans_kite_shield [17:30:54.090] Render Requested: bound_horsemans_kite_shield [17:30:54.090] Render Requested: reinforced_horsemans_kite_shield [17:30:54.090] Render Requested: reinforced_flat_kite_shield [17:30:54.106] Render Requested: sg_shield_005 [17:30:54.106] Render Requested: stronger_reinforced_kite_shield [17:30:54.106] Render Requested: sg_shield_008_b_big [17:30:54.106] Render Requested: sg_shield_008_d_big [17:30:54.106] Render Requested: sg_shield_007_a [17:30:54.106] Render Requested: lz_shield_youzhou_01 [17:30:54.106] Render Requested: sg_gong_004 [17:30:54.106] Render Requested: sg_longbow_002 [17:30:54.106] Render Requested: lz_bow_xuzhou_01 [17:30:54.106] Render Requested: lz_bow_yanzhou_02 [17:30:54.106] Render Requested: lz_bow_xuzhou_02 [17:30:54.106] Render Requested: lz_bow_youzhou_01 [17:30:54.106] Render Requested: lz_longbow_yangzhou_04 [17:30:54.106] Render Requested: lz_bow_han_04 [17:30:54.106] Render Requested: default_arrows [17:30:54.106] Render Requested: sg_arrows_001 [17:30:54.123] Render Requested: sg_arrows_005 [17:30:54.123] Render Requested: barbed_arrows [17:30:54.123] Render Requested: sg_arrows_001 [17:30:54.123] Render Requested: lz_arrow_xuzhou_01 [17:30:54.123] Render Requested: range_arrows [17:30:54.123] Render Requested: lz_arrow_xuzhou_02 [17:30:54.123] Render Requested: lz_arrow_bingzhou_01 [17:30:54.123] Render Requested: bodkin_arrows_c [17:30:54.123] Render Requested: lz_arrow_yangzhou_01 [17:30:54.123] Render Requested: lz_xbow_han_05 [17:30:54.123] Render Requested: lz_xbow_yongliang_01 [17:30:54.123] Render Requested: lz_xbow_jizhou_01 [17:30:54.123] Render Requested: lz_xbow_yizhou_05 [17:30:54.123] Render Requested: lz_xbow_han_02 [17:30:54.123] Render Requested: bolt_a [17:30:54.123] Render Requested: sg_t1_shortaxe_001 [17:30:54.139] Render Requested: western_javelin_1_t2 [17:30:54.139] Render Requested: grain [17:30:54.139] Render Requested: butter [17:30:54.140] Render Requested: meat [17:30:54.140] Render Requested: cheese [17:30:54.140] Render Requested: beer [17:30:54.140] Render Requested: hardwood [17:30:54.140] Render Requested: clay [17:30:54.140] Render Requested: hides [17:30:54.140] Render Requested: cotton [17:30:54.140] Render Requested: iron [17:30:54.140] Render Requested: tools [17:30:54.140] Render Requested: wool [17:30:54.140] Render Requested: leather [17:30:54.140] Render Requested: velvet [17:30:54.140] Render Requested: fur [17:30:54.156] Render Requested: pottery [17:30:54.156] Render Requested: gm_box_1 [17:30:54.156] Render Requested: sg_ar_c01_s001_head_b [17:30:54.156] Render Requested: merchants_hat [17:30:54.156] Render Requested: sg_npc_cityresident_head [17:30:54.156] Render Requested: sg_npc_gladiator_head [17:30:54.156] Render Requested: sg_npc_clerk_head [17:30:54.156] Render Requested: sg_ar_c01_g015_head_old_a [17:30:54.157] Render Requested: sg_ar_c01_g011_hair [17:30:54.157] Render Requested: sg_npc_wuguan_head [17:30:54.157] Render Requested: sg_ar_c01_g011_hair [17:30:54.157] Render Requested: sg_ar_c01_s002_head [17:30:54.157] Render Requested: sg_ar_c01_s005_head_b [17:30:54.157] Render Requested: sg_ar_c01_s002_head [17:30:54.157] Render Requested: sg_ar_c01_s003_head [17:30:54.157] Render Requested: sg_ar_c01_s3002_head [17:30:54.173] Render Requested: sg_ar_c01_s4002_head [17:30:54.173] Render Requested: sg_ar_c01_s4001_head [17:30:54.173] Render Requested: female_hood [17:30:54.173] Render Requested: female_scarf [17:30:54.173] Render Requested: sg_ar_c01_s3001_shoulder [17:30:54.173] Render Requested: sg_ar_c01_g003_shoulder_b [17:30:54.173] Render Requested: sg_ar_c01_g004_shoulder_a [17:30:54.173] Render Requested: sg_ar_c01_g001_shoulder [17:30:54.173] Render Requested: sg_ar_c01_s001_body_b [17:30:54.173] Render Requested: sg_cl_c01_g015_body [17:30:54.173] Render Requested: sg_ar_c01_s009_body [17:30:54.190] Render Requested: sg_ar_c01_s3002_body [17:30:54.190] Render Requested: leather_gloves [17:30:54.190] Render Requested: sg_ar_c01_s4002_arm [17:30:54.190] Render Requested: sg_ar_c01_g007_arm [17:30:54.190] Render Requested: sg_ar_c01_g004_arm_b [17:30:54.190] Render Requested: sg_ar_c01_s5002_arm [17:30:54.190] Render Requested: sg_ar_c01_g006_arm [17:30:54.190] Render Requested: sg_ar_c01_s010_arm [17:30:54.209] Render Requested: sg_npc_bartender_leg [17:30:54.209] Render Requested: sg_ar_c01_g011_leg [17:30:54.209] Render Requested: sg_ar_c01_g001_leg [17:30:54.209] Render Requested: sg_ar_c01_g004_leg_a [17:30:54.209] Render Requested: hog [17:30:54.240] Render Requested: cow [17:30:54.257] Render Requested: bandit_saddle_steppe [17:30:54.307] Render Requested: light_harness [17:30:54.726] Render Requested: meat [17:30:54.726] Render Requested: hides [17:30:54.741] Render Requested: sg_hh_c07_001_t1 [17:30:54.761] Render Requested: hides [17:30:54.807] Render Requested: sg_hh_c01_001_a [17:30:54.859] Render Requested: meat [17:30:54.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.860] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:54.935] Render Requested: sumpter_horse [17:30:54.993] Render Requested: grain [17:30:55.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.475] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.575] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.708] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:55.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.028] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.142] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.175] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 14 [17:30:56.175] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 14 [17:30:56.709] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.861] Render Requested: empire_horseman_boots [17:30:56.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:56.960] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.043] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.044] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.046] Render Requested: hog [17:30:57.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.293] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.360] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.526] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.527] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.660] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:57.961] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.211] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.327] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.361] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:58.978] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.428] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.862] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.895] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:30:59.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.045] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 30 [17:31:00.055] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 10 [17:31:00.056] Render Requested: hog [17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.079] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.195] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:00.211] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:00.228] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:00.245] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:00.261] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 [17:31:00.278] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:00.295] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:00.328] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:00.345] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:00.378] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:00.395] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:00.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.412] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 [17:31:00.431] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:00.445] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:00.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.447] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.646] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:00.995] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:31:01.011] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:31:01.045] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:31:01.062] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:31:01.095] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:31:01.162] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:31:01.179] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:31:01.196] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:31:01.912] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:01.929] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:01.946] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:01.963] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:01.980] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:01.996] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:02.063] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:02.346] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:02.380] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:02.430] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:02.497] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:02.863] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:03.014] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:03.081] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:03.581] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:03.597] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:03.998] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:05.382] Force VSync State is now DEACTIVATED [17:31:05.382] PopScreen [17:31:05.382] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:31:05.383] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:31:05.383] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:31:05.419] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:31:05.419] OnScreenListChanged [17:31:05.419] SandBox.View.Map.MapScreen::HandleActivate [17:31:05.419] SandBox.View.Map.MapScreen::HandleResume [17:31:05.437] [GAME MENU] town [17:31:05.438] Release Sound Event -1 [17:31:05.438] Release Sound Event 82759 [17:31:05.438] Release Sound Event 82759 [17:31:05.438] Release Sound Event -1 [17:31:06.383] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:31:06.383] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:06.384] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:06.400] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:31:06.400] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:06.401] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:06.637] Average value of 五谷 : 0.8670583 [17:31:06.637] Average value of 鱼 : 3.424007 [17:31:06.637] Average value of 肉 : 1.590845 [17:31:06.637] Average value of 奶酥 : 1.398957 [17:31:06.637] Average value of 葡萄 : 2.782303 [17:31:06.637] Average value of 枣 : 2.422285 [17:31:06.637] Average value of 青果 : 2.488261 [17:31:06.637] Average value of 膏脂 : 1.797777 [17:31:06.637] Average value of 菜油 : 5.916828 [17:31:06.637] Average value of 苎麻 : 2.314254 [17:31:06.637] Average value of 苧布 : 5.0256 [17:31:06.637] Average value of 羊毛 : 2.858093 [17:31:06.637] Average value of 布匹 : 1.3 [17:31:06.637] Average value of 蚕丝 : 0.5841798 [17:31:06.637] Average value of 绸缎 : 0.5882415 [17:31:06.637] Average value of 硬木 : 1.09287 [17:31:06.637] Average value of 铁 : 1.361836 [17:31:06.637] Average value of 盐巴 : 1.98601 [17:31:06.637] Average value of 银矿石 : 1.721332 [17:31:06.637] Average value of 兽皮 : 1.045631 [17:31:06.637] Average value of 陶土 : 1.781982 [17:31:06.637] Average value of 浊酒 : 0.3756687 [17:31:06.637] Average value of 西域葡萄酒 : 2.238676 [17:31:06.637] Average value of 工具 : 0.5024145 [17:31:06.637] Average value of 陶瓷 : 1.427956 [17:31:06.637] Average value of 皮革 : 1.079357 [17:31:06.637] Average value of 毛皮 : 1.120204 [17:31:06.637] Average value of 金银器 : 4.0837 [17:31:06.637] Average value of 箭 : 0.8140646 [17:31:06.637] Average value of 羊 : 1.503804 [17:31:06.637] Average value of 牛 : 1.836704 [17:31:06.637] Average value of 豕 : 0.8980349 [17:31:06.637] Average value of 驮畜 : 1.498065 [17:31:06.637] Average value of 坐骑 : 1.016653 [17:31:06.637] Average value of 战争坐骑 : 0.7106742 [17:31:06.637] Average value of 贵族坐骑 : 0.9641004 [17:31:06.637] Average value of 马匹装备 I : 0.8007152 [17:31:06.638] Average value of 马匹装备 II : 0.8000265 [17:31:06.638] Average value of 马匹装备 III : 0.9356393 [17:31:06.638] Average value of 马匹装备 IV : 1.164632 [17:31:06.638] Average value of 马匹装备 V : 1.3 [17:31:06.638] Average value of 近战武器 I : 0.7999995 [17:31:06.638] Average value of 近战武器 II : 0.8026501 [17:31:06.638] Average value of 近战武器 III : 0.7999995 [17:31:06.638] Average value of 近战武器 IV : 0.8813931 [17:31:06.638] Average value of 近战武器 V : 0.9451607 [17:31:06.638] Average value of 远程武器 I : 0.7999995 [17:31:06.638] Average value of 远程武器 II : 0.7999995 [17:31:06.638] Average value of 远程武器 III : 0.7999995 [17:31:06.638] Average value of 远程武器 IV : 0.8473829 [17:31:06.638] Average value of 远程武器 V : 0.9839231 [17:31:06.638] Average value of 盾牌 I : 0.7999995 [17:31:06.638] Average value of 盾牌 II : 0.7999995 [17:31:06.638] Average value of 盾牌 III : 0.8028943 [17:31:06.638] Average value of 盾牌 IV : 0.8849553 [17:31:06.638] Average value of 盾牌 V : 1.017741 [17:31:06.638] Average value of 服装 : 0.7999995 [17:31:06.638] Average value of 轻甲 : 0.7999995 [17:31:06.638] Average value of 中甲 : 0.7999995 [17:31:06.638] Average value of 重甲 : 0.808064 [17:31:06.638] Average value of 终极护甲 : 0.8851277 [17:31:06.638] Average value of 旗帜 : 1.3 [17:31:06.638] Average value of 未分配 : 1.3 [17:31:06.638] Force VSync State is now ACTIVE [17:31:06.638] PushScreen [17:31:06.638] SandBox.View.Map.MapScreen::HandlePause [17:31:06.638] SandBox.View.Map.MapScreen::HandleDeactivate [17:31:06.638] Release Sound Event 82762 [17:31:06.638] Release Sound Event 82761 [17:31:06.638] OnScreenListChanged [17:31:06.638] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:31:07.263] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:31:07.263] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:31:07.571] Render Requested: tunic_with_shoulder_pads [17:31:07.571] Render Requested: empire_horseman_boots [17:31:07.571] Render Requested: battania_horse [17:31:07.571] Render Requested: light_harness [17:31:07.571] Render Requested: triangluar_spear_t3 [17:31:07.571] Render Requested: small_flat_heater_shield [17:31:07.571] Render Requested: lz_xbow_han_05 [17:31:07.571] Render Requested: bolt_a [17:31:07.571] Render Requested: sumpter_horse [17:31:07.571] Render Requested: mule [17:31:07.571] Render Requested: old_horse [17:31:07.571] Render Requested: saddle_horse [17:31:07.571] Render Requested: camel [17:31:07.571] Render Requested: vlandia_horse [17:31:07.571] Render Requested: hunter [17:31:07.571] Render Requested: pack_camel [17:31:07.571] Render Requested: battania_horse [17:31:07.571] Render Requested: t2_aserai_horse [17:31:07.571] Render Requested: charger [17:31:07.571] Render Requested: t2_battania_horse [17:31:07.571] Render Requested: t2_empire_horse [17:31:07.571] Render Requested: war_camel [17:31:07.571] Render Requested: t2_vlandia_horse [17:31:07.571] Render Requested: t3_battania_horse [17:31:07.572] Render Requested: hog [17:31:07.572] Render Requested: grain [17:31:07.572] Render Requested: sumpter_horse [17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:07.710] Render Requested: hog [17:31:08.164] Render Requested: grain [17:31:08.224] Render Requested: sumpter_horse [17:31:08.269] Render Requested: battania_horse [17:31:08.420] Render Requested: grain [17:31:08.528] Render Requested: hog [17:31:08.718] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:31:08.718] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:08.718] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:08.737] Render Requested: t3_vlandia_horse [17:31:08.738] Render Requested: sg_sword_1h_012 [17:31:08.738] Render Requested: sg_t3_ht_sword_002 [17:31:08.738] Render Requested: sg_axe_whole_003_1h [17:31:08.738] Render Requested: sg_axe_whole_002_b_1h [17:31:08.738] Render Requested: peasant_hatchet_1_t1 [17:31:08.752] Render Requested: sg_axe_1h_001 [17:31:08.752] Render Requested: sg_t1_axe_001 [17:31:08.752] Render Requested: peasant_pickaxe_1_t1 [17:31:08.752] Render Requested: sg_t1_ht_axe_003 [17:31:08.752] Render Requested: peasant_sickle_1_t1 [17:31:08.752] Render Requested: peasant_hammer_2_t1 [17:31:08.752] Render Requested: sg_t1_ht_mace_001 [17:31:08.752] Render Requested: sg_t2_ht_mace_002 [17:31:08.752] Render Requested: steel_mace_t3 [17:31:08.752] Render Requested: sg_t3_ht_mace_002 [17:31:08.752] Render Requested: sg_t1_ht_axe2_002 [17:31:08.752] Render Requested: sg_t1_ht_mace2_002 [17:31:08.752] Render Requested: peasant_pitchfork_1_t1 [17:31:08.769] Render Requested: sg_spear_004 [17:31:08.769] Render Requested: sg_t1_ht_spear_001 [17:31:08.769] Render Requested: peasant_polearm_1_t1 [17:31:08.769] Render Requested: sg_spear_028 [17:31:08.769] Render Requested: sg_spear_whole_004 [17:31:08.769] Render Requested: banner_big [17:31:08.769] Render Requested: old_kite_shield [17:31:08.769] Render Requested: leather_bound_kite_shield [17:31:08.769] Render Requested: battered_horsemans_kite_shield [17:31:08.769] Render Requested: worn_kite_shield [17:31:08.769] Render Requested: sg_shield_004 [17:31:08.769] Render Requested: old_horsemans_kite_shield [17:31:08.769] Render Requested: worn_horsemans_kite_shield [17:31:08.769] Render Requested: bound_horsemans_kite_shield [17:31:08.769] Render Requested: reinforced_horsemans_kite_shield [17:31:08.769] Render Requested: reinforced_flat_kite_shield [17:31:08.785] Render Requested: sg_shield_005 [17:31:08.785] Render Requested: stronger_reinforced_kite_shield [17:31:08.785] Render Requested: sg_shield_008_b_big [17:31:08.785] Render Requested: sg_shield_008_d_big [17:31:08.785] Render Requested: sg_shield_007_a [17:31:08.785] Render Requested: lz_shield_youzhou_01 [17:31:08.785] Render Requested: sg_gong_004 [17:31:08.785] Render Requested: sg_longbow_002 [17:31:08.785] Render Requested: lz_bow_xuzhou_01 [17:31:08.785] Render Requested: lz_bow_yanzhou_02 [17:31:08.785] Render Requested: lz_bow_xuzhou_02 [17:31:08.785] Render Requested: lz_bow_youzhou_01 [17:31:08.785] Render Requested: lz_longbow_yangzhou_04 [17:31:08.785] Render Requested: lz_bow_han_04 [17:31:08.785] Render Requested: default_arrows [17:31:08.785] Render Requested: sg_arrows_001 [17:31:08.802] Render Requested: sg_arrows_005 [17:31:08.802] Render Requested: barbed_arrows [17:31:08.802] Render Requested: sg_arrows_001 [17:31:08.802] Render Requested: lz_arrow_xuzhou_01 [17:31:08.802] Render Requested: range_arrows [17:31:08.802] Render Requested: lz_arrow_xuzhou_02 [17:31:08.802] Render Requested: lz_arrow_bingzhou_01 [17:31:08.802] Render Requested: bodkin_arrows_c [17:31:08.802] Render Requested: lz_arrow_yangzhou_01 [17:31:08.802] Render Requested: lz_xbow_han_05 [17:31:08.802] Render Requested: lz_xbow_yongliang_01 [17:31:08.802] Render Requested: lz_xbow_jizhou_01 [17:31:08.802] Render Requested: lz_xbow_yizhou_05 [17:31:08.802] Render Requested: lz_xbow_han_02 [17:31:08.802] Render Requested: bolt_a [17:31:08.802] Render Requested: sg_t1_shortaxe_001 [17:31:08.818] Render Requested: western_javelin_1_t2 [17:31:08.819] Render Requested: grain [17:31:08.819] Render Requested: meat [17:31:08.819] Render Requested: butter [17:31:08.819] Render Requested: cheese [17:31:08.819] Render Requested: beer [17:31:08.819] Render Requested: hardwood [17:31:08.819] Render Requested: clay [17:31:08.819] Render Requested: hides [17:31:08.819] Render Requested: cotton [17:31:08.819] Render Requested: iron [17:31:08.819] Render Requested: tools [17:31:08.819] Render Requested: wool [17:31:08.819] Render Requested: leather [17:31:08.819] Render Requested: velvet [17:31:08.819] Render Requested: fur [17:31:08.835] Render Requested: pottery [17:31:08.835] Render Requested: gm_box_1 [17:31:08.835] Render Requested: sg_ar_c01_s001_head_b [17:31:08.835] Render Requested: merchants_hat [17:31:08.835] Render Requested: sg_npc_cityresident_head [17:31:08.835] Render Requested: sg_npc_gladiator_head [17:31:08.835] Render Requested: sg_npc_clerk_head [17:31:08.835] Render Requested: sg_ar_c01_g015_head_old_a [17:31:08.835] Render Requested: sg_ar_c01_g011_hair [17:31:08.835] Render Requested: sg_npc_wuguan_head [17:31:08.835] Render Requested: sg_ar_c01_g011_hair [17:31:08.835] Render Requested: sg_ar_c01_s002_head [17:31:08.835] Render Requested: sg_ar_c01_s005_head_b [17:31:08.835] Render Requested: sg_ar_c01_s002_head [17:31:08.835] Render Requested: sg_ar_c01_s003_head [17:31:08.835] Render Requested: sg_ar_c01_s3002_head [17:31:08.852] Render Requested: sg_ar_c01_s4002_head [17:31:08.852] Render Requested: sg_ar_c01_s4001_head [17:31:08.852] Render Requested: female_hood [17:31:08.852] Render Requested: female_scarf [17:31:08.852] Render Requested: sg_ar_c01_s3001_shoulder [17:31:08.852] Render Requested: sg_ar_c01_g003_shoulder_b [17:31:08.852] Render Requested: sg_ar_c01_g004_shoulder_a [17:31:08.853] Render Requested: sg_ar_c01_g001_shoulder [17:31:08.853] Render Requested: sg_ar_c01_s001_body_b [17:31:08.853] Render Requested: sg_cl_c01_g015_body [17:31:08.853] Render Requested: sg_ar_c01_s009_body [17:31:08.869] Render Requested: sg_ar_c01_s3002_body [17:31:08.869] Render Requested: leather_gloves [17:31:08.869] Render Requested: sg_ar_c01_s4002_arm [17:31:08.869] Render Requested: sg_ar_c01_g007_arm [17:31:08.869] Render Requested: sg_ar_c01_g004_arm_b [17:31:08.869] Render Requested: sg_ar_c01_s5002_arm [17:31:08.870] Render Requested: sg_ar_c01_g006_arm [17:31:08.870] Render Requested: sg_ar_c01_s010_arm [17:31:08.885] Render Requested: sg_npc_bartender_leg [17:31:08.886] Render Requested: sg_ar_c01_g011_leg [17:31:08.886] Render Requested: sg_ar_c01_g001_leg [17:31:08.886] Render Requested: sg_ar_c01_g004_leg_a [17:31:08.886] Render Requested: hog [17:31:08.919] Render Requested: cow [17:31:08.935] Render Requested: bandit_saddle_steppe [17:31:08.986] Render Requested: light_harness [17:31:09.474] Render Requested: meat [17:31:09.474] Render Requested: hides [17:31:09.493] Render Requested: sg_hh_c07_001_t1 [17:31:09.505] Render Requested: meat [17:31:09.519] Render Requested: sg_hh_c01_001_a [17:31:09.553] Render Requested: sumpter_horse [17:31:09.588] Render Requested: grain [17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:09.637] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.069] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 74 [17:31:10.070] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 74 [17:31:10.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.187] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:10.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.021] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.042] Render Requested: sumpter_horse [17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.073] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.255] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.306] Render Requested: hog [17:31:11.357] Render Requested: sg_ar_c01_g004_leg_a [17:31:11.390] Render Requested: empire_horseman_boots [17:31:11.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:11.756] Render Requested: hog [17:31:12.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.623] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.872] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 9 [17:31:12.889] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 8 [17:31:12.905] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 7 [17:31:12.922] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 5 [17:31:12.939] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 3 [17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.943] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:12.972] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 3 [17:31:12.984] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 39 [17:31:12.985] Render Requested: hog [17:31:12.990] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:13.006] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:13.022] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:13.039] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:13.055] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:13.072] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:13.122] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:31:13.139] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:13.155] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:13.172] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:13.189] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 [17:31:13.205] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:31:13.223] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 [17:31:13.239] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 8 [17:31:13.255] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 9 [17:31:13.272] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 4 [17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.275] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.276] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.523] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:13.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.340] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.341] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.659] Render Requested: bandit_saddle_steppe [17:31:14.659] Render Requested: light_harness [17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:14.741] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.044] Render Requested: light_harness [17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.242] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.525] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.659] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:15.841] Force VSync State is now DEACTIVATED [17:31:15.841] PopScreen [17:31:15.841] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:31:15.841] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:31:15.841] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:31:15.881] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:31:15.881] OnScreenListChanged [17:31:15.881] SandBox.View.Map.MapScreen::HandleActivate [17:31:15.881] SandBox.View.Map.MapScreen::HandleResume [17:31:15.893] [GAME MENU] town [17:31:15.894] Release Sound Event -1 [17:31:15.894] Release Sound Event -1 [17:31:15.894] Release Sound Event -1 [17:31:15.894] Release Sound Event -1 [17:31:17.115] Average value of 五谷 : 0.8670583 [17:31:17.115] Average value of 鱼 : 3.424007 [17:31:17.115] Average value of 肉 : 1.590845 [17:31:17.115] Average value of 奶酥 : 1.398957 [17:31:17.115] Average value of 葡萄 : 2.782303 [17:31:17.115] Average value of 枣 : 2.422285 [17:31:17.116] Average value of 青果 : 2.488261 [17:31:17.116] Average value of 膏脂 : 1.797777 [17:31:17.116] Average value of 菜油 : 5.916828 [17:31:17.116] Average value of 苎麻 : 2.314254 [17:31:17.116] Average value of 苧布 : 5.0256 [17:31:17.116] Average value of 羊毛 : 2.858093 [17:31:17.116] Average value of 布匹 : 1.3 [17:31:17.116] Average value of 蚕丝 : 0.5841798 [17:31:17.116] Average value of 绸缎 : 0.5882415 [17:31:17.116] Average value of 硬木 : 1.09287 [17:31:17.116] Average value of 铁 : 1.361836 [17:31:17.116] Average value of 盐巴 : 1.98601 [17:31:17.116] Average value of 银矿石 : 1.721332 [17:31:17.116] Average value of 兽皮 : 1.045631 [17:31:17.116] Average value of 陶土 : 1.781982 [17:31:17.116] Average value of 浊酒 : 0.3756687 [17:31:17.116] Average value of 西域葡萄酒 : 2.238676 [17:31:17.116] Average value of 工具 : 0.5024145 [17:31:17.116] Average value of 陶瓷 : 1.427956 [17:31:17.116] Average value of 皮革 : 1.079357 [17:31:17.116] Average value of 毛皮 : 1.120204 [17:31:17.116] Average value of 金银器 : 4.0837 [17:31:17.116] Average value of 箭 : 0.8140646 [17:31:17.116] Average value of 羊 : 1.503804 [17:31:17.116] Average value of 牛 : 1.836704 [17:31:17.116] Average value of 豕 : 0.8980349 [17:31:17.116] Average value of 驮畜 : 1.498065 [17:31:17.116] Average value of 坐骑 : 1.016653 [17:31:17.116] Average value of 战争坐骑 : 0.7106742 [17:31:17.116] Average value of 贵族坐骑 : 0.9641004 [17:31:17.116] Average value of 马匹装备 I : 0.8007152 [17:31:17.116] Average value of 马匹装备 II : 0.8000265 [17:31:17.116] Average value of 马匹装备 III : 0.9356393 [17:31:17.116] Average value of 马匹装备 IV : 1.164632 [17:31:17.116] Average value of 马匹装备 V : 1.3 [17:31:17.116] Average value of 近战武器 I : 0.7999995 [17:31:17.116] Average value of 近战武器 II : 0.8026501 [17:31:17.116] Average value of 近战武器 III : 0.7999995 [17:31:17.116] Average value of 近战武器 IV : 0.8813931 [17:31:17.116] Average value of 近战武器 V : 0.9451607 [17:31:17.116] Average value of 远程武器 I : 0.7999995 [17:31:17.116] Average value of 远程武器 II : 0.7999995 [17:31:17.116] Average value of 远程武器 III : 0.7999995 [17:31:17.116] Average value of 远程武器 IV : 0.8473829 [17:31:17.116] Average value of 远程武器 V : 0.9839231 [17:31:17.116] Average value of 盾牌 I : 0.7999995 [17:31:17.116] Average value of 盾牌 II : 0.7999995 [17:31:17.116] Average value of 盾牌 III : 0.8028943 [17:31:17.116] Average value of 盾牌 IV : 0.8849553 [17:31:17.116] Average value of 盾牌 V : 1.017741 [17:31:17.116] Average value of 服装 : 0.7999995 [17:31:17.116] Average value of 轻甲 : 0.7999995 [17:31:17.116] Average value of 中甲 : 0.7999995 [17:31:17.116] Average value of 重甲 : 0.808064 [17:31:17.117] Average value of 终极护甲 : 0.8851277 [17:31:17.117] Average value of 旗帜 : 1.3 [17:31:17.117] Average value of 未分配 : 1.3 [17:31:17.117] Force VSync State is now ACTIVE [17:31:17.117] PushScreen [17:31:17.117] SandBox.View.Map.MapScreen::HandlePause [17:31:17.117] SandBox.View.Map.MapScreen::HandleDeactivate [17:31:17.117] Release Sound Event 82764 [17:31:17.117] Release Sound Event 82763 [17:31:17.117] OnScreenListChanged [17:31:17.117] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:31:17.733] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:31:17.733] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:31:18.033] Render Requested: tunic_with_shoulder_pads [17:31:18.033] Render Requested: empire_horseman_boots [17:31:18.033] Render Requested: battania_horse [17:31:18.033] Render Requested: light_harness [17:31:18.033] Render Requested: triangluar_spear_t3 [17:31:18.033] Render Requested: small_flat_heater_shield [17:31:18.033] Render Requested: lz_xbow_han_05 [17:31:18.033] Render Requested: bolt_a [17:31:18.033] Render Requested: sumpter_horse [17:31:18.033] Render Requested: mule [17:31:18.033] Render Requested: old_horse [17:31:18.033] Render Requested: saddle_horse [17:31:18.033] Render Requested: camel [17:31:18.033] Render Requested: vlandia_horse [17:31:18.033] Render Requested: hunter [17:31:18.033] Render Requested: pack_camel [17:31:18.034] Render Requested: battania_horse [17:31:18.034] Render Requested: t2_aserai_horse [17:31:18.034] Render Requested: charger [17:31:18.034] Render Requested: t2_battania_horse [17:31:18.034] Render Requested: t2_empire_horse [17:31:18.034] Render Requested: war_camel [17:31:18.034] Render Requested: t2_vlandia_horse [17:31:18.034] Render Requested: t3_battania_horse [17:31:18.034] Render Requested: hog [17:31:18.034] Render Requested: grain [17:31:18.034] Render Requested: sumpter_horse [17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.035] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:18.143] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:31:18.143] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:18.144] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:18.161] Render Requested: grain [17:31:18.561] Render Requested: sumpter_horse [17:31:18.577] Render Requested: battania_horse [17:31:18.763] Render Requested: grain [17:31:18.963] Render Requested: hog [17:31:19.861] Render Requested: meat [17:31:19.861] Render Requested: hides [17:31:20.228] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:31:20.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:20.228] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:20.579] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 90 [17:31:20.580] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 90 [17:31:21.131] Render Requested: battania_horse [17:31:21.452] Render Requested: t2_aserai_horse [17:31:21.598] Render Requested: charger [17:31:22.057] Render Requested: t2_aserai_horse [17:31:22.118] Render Requested: battania_horse [17:31:22.553] Render Requested: t2_aserai_horse [17:31:22.703] Render Requested: battania_horse [17:31:23.049] Render Requested: t2_aserai_horse [17:31:23.422] Render Requested: charger [17:31:23.422] Render Requested: t3_vlandia_horse [17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.470] Render Requested: sg_sword_1h_012 [17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.471] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.500] Render Requested: t2_battania_horse [17:31:23.522] Render Requested: t2_empire_horse [17:31:23.531] Render Requested: sg_t3_ht_sword_002 [17:31:23.620] Render Requested: war_camel [17:31:23.648] Render Requested: sg_axe_whole_003_1h [17:31:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:23.820] Render Requested: t2_vlandia_horse [17:31:23.831] Render Requested: sg_axe_whole_002_b_1h [17:31:23.889] Render Requested: peasant_hatchet_1_t1 [17:31:23.931] Render Requested: sg_axe_1h_001 [17:31:23.950] Render Requested: t3_vlandia_horse [17:31:23.985] Render Requested: sg_sword_1h_012 [17:31:23.998] Render Requested: sg_t1_axe_001 [17:31:24.103] Render Requested: sg_t3_ht_sword_002 [17:31:24.132] Render Requested: peasant_pickaxe_1_t1 [17:31:24.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:24.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:24.516] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:24.587] Render Requested: sg_sword_1h_012 [17:31:24.667] Render Requested: t3_battania_horse [17:31:24.751] Render Requested: t2_vlandia_horse [17:31:27.860] Render Requested: t3_battania_horse [17:31:27.907] Render Requested: t3_vlandia_horse [17:31:28.003] Render Requested: sg_sword_1h_012 [17:31:28.021] Render Requested: sg_t3_ht_sword_002 [17:31:28.120] Render Requested: sg_axe_whole_003_1h [17:31:28.251] Render Requested: sg_t1_ht_axe_003 [17:31:28.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.269] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.318] Render Requested: peasant_sickle_1_t1 [17:31:28.320] Render Requested: sg_axe_whole_002_b_1h [17:31:28.354] Render Requested: peasant_hatchet_1_t1 [17:31:28.435] Render Requested: peasant_hammer_2_t1 [17:31:28.487] Render Requested: sg_axe_1h_001 [17:31:28.752] Render Requested: sg_t1_ht_mace_001 [17:31:28.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:28.818] Render Requested: sg_t2_ht_mace_002 [17:31:28.821] Render Requested: sg_t1_axe_001 [17:31:28.840] Render Requested: peasant_pickaxe_1_t1 [17:31:28.869] Render Requested: steel_mace_t3 [17:31:28.888] Render Requested: sg_t1_ht_axe_003 [17:31:28.935] Render Requested: sg_t3_ht_mace_002 [17:31:29.005] Render Requested: peasant_sickle_1_t1 [17:31:29.068] Render Requested: sg_t1_ht_axe2_002 [17:31:29.171] Render Requested: peasant_hammer_2_t1 [17:31:29.269] Render Requested: sg_t1_ht_mace2_002 [17:31:29.291] Render Requested: sg_t1_ht_mace_001 [17:31:29.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.336] Render Requested: peasant_pitchfork_1_t1 [17:31:29.355] Render Requested: sg_t2_ht_mace_002 [17:31:29.435] Render Requested: peasant_pitchfork_2_t1 [17:31:29.488] Render Requested: steel_mace_t3 [17:31:29.738] Render Requested: sg_t3_ht_mace_002 [17:31:29.738] Render Requested: sg_spear_004 [17:31:29.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.754] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.769] Render Requested: sg_t1_ht_spear_001 [17:31:29.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.772] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:29.790] Render Requested: sg_t1_ht_axe2_002 [17:31:29.803] Render Requested: peasant_polearm_1_t1 [17:31:29.857] Render Requested: sg_spear_028 [17:31:29.888] Render Requested: peasant_pitchfork_1_t1 [17:31:29.888] Render Requested: triangluar_spear_t3 [17:31:29.902] Render Requested: sg_spear_whole_004 [17:31:29.928] Render Requested: peasant_pitchfork_2_t1 [17:31:29.969] Render Requested: banner_big [17:31:30.006] Render Requested: sg_spear_004 [17:31:30.170] Render Requested: old_kite_shield [17:31:30.203] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:30.203] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:30.203] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:30.372] Render Requested: sg_t1_ht_spear_001 [17:31:30.470] Render Requested: leather_bound_kite_shield [17:31:30.509] Render Requested: peasant_polearm_1_t1 [17:31:30.553] Render Requested: battered_horsemans_kite_shield [17:31:30.591] Render Requested: sg_spear_028 [17:31:30.703] Render Requested: worn_kite_shield [17:31:30.823] Render Requested: sg_spear_whole_004 [17:31:30.924] Render Requested: banner_big [17:31:30.924] Render Requested: sg_shield_004 [17:31:30.959] Render Requested: old_horsemans_kite_shield [17:31:30.991] Render Requested: worn_horsemans_kite_shield [17:31:31.020] Render Requested: bound_horsemans_kite_shield [17:31:31.022] Render Requested: leather_bound_kite_shield [17:31:31.022] Render Requested: small_flat_heater_shield [17:31:31.040] Render Requested: battered_horsemans_kite_shield [17:31:31.070] Render Requested: reinforced_horsemans_kite_shield [17:31:31.139] Render Requested: worn_kite_shield [17:31:31.170] Render Requested: reinforced_flat_kite_shield [17:31:31.256] Render Requested: sg_shield_004 [17:31:31.571] Render Requested: lz_shield_yizhou_01 [17:31:31.593] Render Requested: old_horsemans_kite_shield [17:31:31.621] Render Requested: light_horsemans_kite_shield [17:31:31.658] Render Requested: sg_shield_008_a [17:31:31.688] Render Requested: sg_shield_009 [17:31:31.690] Render Requested: bound_horsemans_kite_shield [17:31:31.710] Render Requested: reinforced_horsemans_kite_shield [17:31:31.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:31.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:31.710] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:31.737] Render Requested: sg_shield_005 [17:31:31.757] Render Requested: reinforced_flat_kite_shield [17:31:31.804] Render Requested: stronger_reinforced_kite_shield [17:31:31.842] Render Requested: lz_shield_yizhou_01 [17:31:31.925] Render Requested: light_horsemans_kite_shield [17:31:31.926] Render Requested: sg_shield_008_b_big [17:31:31.958] Render Requested: sg_shield_008_d_big [17:31:31.972] Render Requested: sg_shield_007_a [17:31:32.005] Render Requested: lz_shield_youzhou_01 [17:31:32.059] Render Requested: sg_gong_004 [17:31:32.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.072] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.090] Render Requested: stronger_reinforced_kite_shield [17:31:32.104] Render Requested: sg_longbow_002 [17:31:32.127] Render Requested: sg_shield_008_b_big [17:31:32.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.128] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.205] Render Requested: lz_bow_xuzhou_01 [17:31:32.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.259] Render Requested: sg_shield_008_d_big [17:31:32.288] Render Requested: lz_bow_yanzhou_02 [17:31:32.326] Render Requested: lz_bow_xuzhou_02 [17:31:32.358] Render Requested: lz_bow_youzhou_01 [17:31:32.388] Render Requested: lz_longbow_yangzhou_04 [17:31:32.391] Render Requested: sg_gong_004 [17:31:32.407] Render Requested: sg_longbow_002 [17:31:32.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.408] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.438] Render Requested: lz_bow_han_04 [17:31:32.460] Render Requested: lz_bow_xuzhou_01 [17:31:32.460] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.460] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.460] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.522] Render Requested: default_arrows [17:31:32.542] Render Requested: lz_bow_yanzhou_02 [17:31:32.688] Render Requested: sg_arrows_001 [17:31:32.706] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:32.757] Render Requested: sg_arrows_002 [17:31:32.791] Render Requested: sg_arrows_003 [17:31:32.805] Render Requested: sg_arrows_004 [17:31:32.842] Render Requested: sg_arrows_005 [17:31:32.872] Render Requested: barbed_arrows [17:31:32.874] Render Requested: default_arrows [17:31:32.874] Render Requested: bolt_a [17:31:32.892] Render Requested: sg_arrows_001 [17:31:32.922] Render Requested: sg_arrows_001 [17:31:32.945] Render Requested: sg_arrows_002 [17:31:32.989] Render Requested: lz_arrow_xuzhou_01 [17:31:33.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.025] Render Requested: sg_arrows_003 [17:31:33.106] Render Requested: range_arrows [17:31:33.126] Render Requested: sg_arrows_004 [17:31:33.160] Render Requested: lz_arrow_xuzhou_02 [17:31:33.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.189] Render Requested: lz_arrow_bingzhou_01 [17:31:33.191] Render Requested: sg_arrows_005 [17:31:33.209] Render Requested: barbed_arrows [17:31:33.245] Render Requested: bodkin_arrows_c [17:31:33.272] Render Requested: lz_arrow_yangzhou_01 [17:31:33.274] Render Requested: sg_arrows_001 [17:31:33.293] Render Requested: lz_arrow_xuzhou_01 [17:31:33.339] Render Requested: lz_xbow_han_05 [17:31:33.360] Render Requested: range_arrows [17:31:33.439] Render Requested: lz_xbow_yongliang_01 [17:31:33.525] Render Requested: lz_arrow_xuzhou_02 [17:31:33.773] Render Requested: lz_xbow_jizhou_01 [17:31:33.793] Render Requested: lz_arrow_bingzhou_01 [17:31:33.830] Render Requested: lz_xbow_yizhou_05 [17:31:33.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.840] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.860] Render Requested: lz_xbow_han_02 [17:31:33.895] Render Requested: bolt_a [17:31:33.925] Render Requested: lz_xbow_han_05 [17:31:33.925] Render Requested: lz_xbow_han_05 [17:31:33.940] Render Requested: sg_t1_shortaxe_001 [17:31:33.962] Render Requested: lz_xbow_yongliang_01 [17:31:33.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:33.963] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:34.006] Render Requested: sg_t1_shortaxe_001 [17:31:34.048] Render Requested: lz_xbow_jizhou_01 [17:31:34.189] Render Requested: sg_t5_shortaxe_001 [17:31:34.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:34.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:34.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:34.392] Render Requested: lz_xbow_yizhou_05 [17:31:34.525] Render Requested: lz_xbow_jizhou_01 [17:31:34.748] Render Requested: lz_xbow_yongliang_01 [17:31:34.829] Render Requested: lz_xbow_han_05 [17:31:35.280] Render Requested: lz_xbow_yongliang_01 [17:31:35.549] Render Requested: lz_xbow_jizhou_01 [17:31:35.780] Render Requested: lz_xbow_yizhou_05 [17:31:35.808] Render Requested: western_javelin_1_t2 [17:31:35.848] Render Requested: lz_xbow_han_02 [17:31:35.874] Render Requested: grain [17:31:35.897] Render Requested: bolt_a [17:31:35.897] Render Requested: bolt_a [17:31:35.925] Render Requested: meat [17:31:35.962] Render Requested: sg_t1_shortaxe_001 [17:31:36.008] Render Requested: butter [17:31:36.178] Render Requested: bolt_a [17:31:36.241] Render Requested: cheese [17:31:36.266] Render Requested: lz_xbow_han_02 [17:31:36.266] Render Requested: lz_xbow_han_05 [17:31:36.331] Render Requested: lz_xbow_yizhou_05 [17:31:36.644] Render Requested: lz_xbow_jizhou_01 [17:31:37.768] Render Requested: lz_xbow_yongliang_01 [17:31:37.833] Render Requested: lz_xbow_han_05 [17:31:38.919] Render Requested: lz_xbow_yongliang_01 [17:31:38.966] Render Requested: lz_xbow_jizhou_01 [17:31:39.113] Render Requested: sg_t1_shortaxe_001 [17:31:39.329] Render Requested: bolt_a [17:31:39.329] Render Requested: bolt_a [17:31:41.017] Render Requested: sg_t1_shortaxe_001 [17:31:41.515] Render Requested: bolt_a [17:31:41.782] Render Requested: sg_t1_shortaxe_001 [17:31:41.865] Render Requested: sg_t5_shortaxe_001 [17:31:41.999] Render Requested: western_javelin_1_t2 [17:31:42.062] Render Requested: beer [17:31:42.115] Render Requested: grain [17:31:42.129] Render Requested: hardwood [17:31:42.148] Render Requested: meat [17:31:42.296] Render Requested: clay [17:31:42.465] Render Requested: meat [17:31:42.534] Render Requested: grain [17:31:42.632] Render Requested: western_javelin_1_t2 [17:31:42.716] Render Requested: sg_t5_shortaxe_001 [17:31:42.900] Render Requested: western_javelin_1_t2 [17:31:42.968] Render Requested: grain [17:31:43.015] Render Requested: meat [17:31:43.266] Render Requested: butter [17:31:43.314] Render Requested: hides [17:31:43.333] Render Requested: cheese [17:31:43.380] Render Requested: cotton [17:31:43.432] Render Requested: beer [17:31:43.497] Render Requested: iron [17:31:43.733] Render Requested: hardwood [17:31:43.747] Render Requested: tools [17:31:43.765] Render Requested: clay [17:31:43.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:43.801] Render Requested: wool [17:31:43.814] Render Requested: leather [17:31:43.864] Render Requested: velvet [17:31:43.915] Render Requested: fur [17:31:43.917] Render Requested: iron [17:31:43.949] Render Requested: tools [17:31:44.014] Render Requested: pottery [17:31:44.133] Render Requested: wool [17:31:44.299] Render Requested: gm_box_1 [17:31:44.600] Render Requested: leather [17:31:44.631] Render Requested: sg_ar_c01_s001_head_b [17:31:44.650] Render Requested: velvet [17:31:44.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.652] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.682] Render Requested: merchants_hat [17:31:44.701] Render Requested: fur [17:31:44.732] Render Requested: sg_npc_cityresident_head [17:31:44.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.766] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.818] Render Requested: pottery [17:31:44.832] Render Requested: sg_npc_gladiator_head [17:31:44.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.833] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:44.933] Render Requested: gm_box_1 [17:31:45.282] Render Requested: sg_npc_clerk_head [17:31:45.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.299] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.317] Render Requested: sg_ar_c01_s001_head_b [17:31:45.349] Render Requested: sg_ar_c01_g015_head_old_a [17:31:45.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.350] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.367] Render Requested: merchants_hat [17:31:45.382] Render Requested: sg_ar_c01_g011_hair [17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.383] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.416] Render Requested: sg_npc_wuguan_head [17:31:45.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.417] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.434] Render Requested: sg_npc_cityresident_head [17:31:45.450] Render Requested: sg_npc_gladiator_head [17:31:45.466] Render Requested: sg_ar_c01_g011_hair [17:31:45.503] Render Requested: sg_npc_clerk_head [17:31:45.549] Render Requested: sg_ar_c01_s002_head [17:31:45.652] Render Requested: sg_ar_c01_g015_head_old_a [17:31:45.716] Render Requested: sg_ar_c01_s005_head_b [17:31:45.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.767] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:45.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.168] Render Requested: sg_ar_c01_g011_hair [17:31:46.199] Render Requested: sg_ar_c01_s002_head [17:31:46.218] Render Requested: sg_npc_wuguan_head [17:31:46.218] Render Requested: sg_ar_c01_s003_head [17:31:46.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.235] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.250] Render Requested: sg_ar_c01_s3002_head [17:31:46.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.251] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.269] Render Requested: sg_ar_c01_g011_hair [17:31:46.285] Render Requested: sg_ar_c01_s002_head [17:31:46.300] Render Requested: sg_ar_c01_s4002_head [17:31:46.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.301] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.335] Render Requested: sg_ar_c01_s005_head_b [17:31:46.366] Render Requested: sg_ar_c01_s4001_head [17:31:46.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.367] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.404] Render Requested: sg_ar_c01_s002_head [17:31:46.466] Render Requested: female_hood [17:31:46.467] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.585] Render Requested: sg_ar_c01_s003_head [17:31:46.650] Render Requested: female_scarf [17:31:46.668] Render Requested: sg_ar_c01_s3002_head [17:31:46.669] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.684] Render Requested: sg_ar_c01_s3001_shoulder [17:31:46.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.684] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.717] Render Requested: sg_ar_c01_g003_shoulder_b [17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.718] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.751] Render Requested: sg_ar_c01_g004_shoulder_a [17:31:46.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.752] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:46.783] Render Requested: sg_ar_c01_g001_shoulder [17:31:46.816] Render Requested: sg_ar_c01_s001_body_b [17:31:46.836] Render Requested: female_scarf [17:31:46.851] Render Requested: sg_ar_c01_s3001_shoulder [17:31:46.883] Render Requested: sg_cl_c01_g015_body [17:31:46.921] Render Requested: sg_ar_c01_g003_shoulder_b [17:31:46.984] Render Requested: sg_ar_c01_s009_body [17:31:47.069] Render Requested: sg_ar_c01_g004_shoulder_a [17:31:47.084] Render Requested: sg_ar_c01_s3002_body [17:31:47.118] Render Requested: leather_gloves [17:31:47.150] Render Requested: sg_ar_c01_s4002_arm [17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.175] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.184] Render Requested: sg_ar_c01_g007_arm [17:31:47.234] Render Requested: sg_ar_c01_g004_arm_b [17:31:47.253] Render Requested: sg_ar_c01_s009_body [17:31:47.253] Render Requested: tunic_with_shoulder_pads [17:31:47.271] Render Requested: sg_ar_c01_s3002_body [17:31:47.318] Render Requested: sg_ar_c01_s5002_arm [17:31:47.420] Render Requested: leather_gloves [17:31:47.486] Render Requested: sg_ar_c01_s4002_arm [17:31:47.501] Render Requested: sg_ar_c01_g006_arm [17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.519] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.568] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.885] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:47.886] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.037] Render Requested: sg_ar_c01_s4002_arm [17:31:48.210] Render Requested: sg_ar_c01_g007_arm [17:31:48.218] Render Requested: sg_ar_c01_s010_arm [17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.219] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.253] Render Requested: sg_ar_c01_g004_arm_b [17:31:48.268] Render Requested: sg_npc_bartender_leg [17:31:48.303] Render Requested: sg_ar_c01_s5002_arm [17:31:48.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.304] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.318] Render Requested: sg_ar_c01_g011_leg [17:31:48.370] Render Requested: sg_ar_c01_g006_arm [17:31:48.402] Render Requested: sg_ar_c01_g001_leg [17:31:48.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.437] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.519] Render Requested: sg_ar_c01_s010_arm [17:31:48.568] Render Requested: sg_ar_c01_g004_leg_a [17:31:48.638] Render Requested: sg_npc_bartender_leg [17:31:48.671] Render Requested: empire_horseman_boots [17:31:48.685] Render Requested: cow [17:31:48.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.769] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.770] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:48.937] Render Requested: sg_ar_c01_g011_leg [17:31:49.203] Render Requested: bandit_saddle_steppe [17:31:49.255] Render Requested: sg_ar_c01_g001_leg [17:31:49.269] Render Requested: light_harness [17:31:49.288] Render Requested: sg_hh_c07_001_t1 [17:31:49.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.306] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.319] Render Requested: sg_hh_c01_001_a [17:31:49.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.320] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:31:49.371] Render Requested: bandit_saddle_steppe [17:31:49.371] Render Requested: light_harness [17:31:50.123] Render Requested: light_harness [17:31:50.422] Render Requested: bandit_saddle_steppe [17:31:52.221] Force VSync State is now DEACTIVATED [17:31:52.221] PopScreen [17:31:52.221] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:31:52.221] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:31:52.221] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:31:52.271] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:31:52.271] OnScreenListChanged [17:31:52.271] SandBox.View.Map.MapScreen::HandleActivate [17:31:52.271] SandBox.View.Map.MapScreen::HandleResume [17:31:52.283] [GAME MENU] town [17:31:52.284] Release Sound Event -1 [17:31:52.284] Release Sound Event -1 [17:31:52.284] Release Sound Event -1 [17:31:52.284] Release Sound Event -1 [17:31:54.248] [GAME MENU] town_backstreet [17:31:54.251] Release Sound Event 82766 [17:31:54.251] Release Sound Event 82765 [17:31:54.251] Release Sound Event -1 [17:31:55.049] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:31:55.049] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:31:55.694] --------------- Conversation Start --------------- [17:31:55.694] Conversation character name: 灵 id: CharacterObject_1 culture:豫州 persona:PersonaCurt [17:31:55.694] AI -> (start_wanderer_unmet) - [17:31:55.694] [VOICEOVER]VoiceObject search for: ! [17:31:55.694] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_curt_001 [17:31:55.694] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [17:31:55.694] accentClass: [17:31:55.697] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_curt_001 [17:31:56.144] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_curt_001.ogg [17:31:57.743] P -> (wanderer_meet_player_response1) - [17:31:57.743] AI -> (wanderer_prebackstory) - [17:31:57.743] [VOICEOVER]VoiceObject search for: ! [17:31:58.213] ExecuteContinue [17:31:58.213] AI -> (wanderer_introduction_a) - [17:31:58.213] [VOICEOVER]VoiceObject search for: ! [17:31:58.648] ExecuteContinue [17:31:58.648] AI -> (wanderer_introduction_b) - [17:31:58.649] [VOICEOVER]VoiceObject search for: ! [17:31:59.119] ExecuteContinue [17:31:59.119] AI -> (wanderer_introduction_c) - [17:31:59.119] [VOICEOVER]VoiceObject search for: ! [17:32:00.000] P -> (wanderer_meet_player_response1_2) - [17:32:00.000] [VOICEOVER]VoiceObject search for: ! [17:32:00.000] AI -> (wanderer_introduction_d) - [17:32:00.000] [VOICEOVER]VoiceObject search for: ! [17:32:00.321] ExecuteContinue [17:32:00.321] AI -> (wanderer_job_status_2) - [17:32:00.321] [VOICEOVER]VoiceObject search for: ! [17:32:01.541] P -> (main_option_faction_hire) - [17:32:01.542] AI -> (companion_hire) - [17:32:01.542] [VOICEOVER]VoiceObject search for: ! [17:32:02.374] P -> (player_companion_hire_response_2) - [17:32:02.374] AI -> (hero_pretalk_2) - [17:32:02.653] P -> (player_is_leaving_neutral_or_friendly) - [17:32:02.654] AI -> (hero_leave) - [17:32:03.104] ExecuteContinue [17:32:03.104] --------------- Conversation End --------------- [17:32:03.109] Scene_view::clear_all(scn_conversation_tableau) [17:32:03.110] [GAME MENU] town_backstreet [17:32:03.110] Release Sound Event 82767 [17:32:03.110] Release Sound Event -1 [17:32:03.110] Release Sound Event -1 [17:32:04.753] [GAME MENU] town [17:32:04.758] Release Sound Event 82769 [17:32:04.758] Release Sound Event -1 [17:32:04.758] Release Sound Event -1 [17:32:04.758] Release Sound Event -1 [17:32:10.308] Release Sound Event 82771 [17:32:10.308] Release Sound Event 82770 [17:32:10.326] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:32:10.326] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:32:10.327] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:32:25.409] Player has entered village_longxi_angu: 安故 [17:32:25.409] [GAME MENU] village_outside [17:32:25.409] [GAME MENU] village [17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.472] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.577] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.578] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:25.595] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:28.931] Average value of 五谷 : 0.8830142 [17:32:28.931] Average value of 鱼 : 3.499648 [17:32:28.931] Average value of 肉 : 1.627294 [17:32:28.931] Average value of 奶酥 : 1.430797 [17:32:28.931] Average value of 葡萄 : 2.875021 [17:32:28.931] Average value of 枣 : 2.458972 [17:32:28.931] Average value of 青果 : 2.446284 [17:32:28.931] Average value of 膏脂 : 1.837679 [17:32:28.931] Average value of 菜油 : 5.926844 [17:32:28.931] Average value of 苎麻 : 2.397375 [17:32:28.931] Average value of 苧布 : 5.137025 [17:32:28.931] Average value of 羊毛 : 2.885186 [17:32:28.931] Average value of 布匹 : 1.320968 [17:32:28.931] Average value of 蚕丝 : 0.595028 [17:32:28.931] Average value of 绸缎 : 0.5850057 [17:32:28.931] Average value of 硬木 : 1.110595 [17:32:28.931] Average value of 铁 : 1.344764 [17:32:28.931] Average value of 盐巴 : 2.032408 [17:32:28.931] Average value of 银矿石 : 1.711421 [17:32:28.931] Average value of 兽皮 : 1.058609 [17:32:28.931] Average value of 陶土 : 1.814227 [17:32:28.931] Average value of 浊酒 : 0.3810101 [17:32:28.931] Average value of 西域葡萄酒 : 2.28445 [17:32:28.931] Average value of 工具 : 0.5072541 [17:32:28.931] Average value of 陶瓷 : 1.414747 [17:32:28.931] Average value of 皮革 : 1.080811 [17:32:28.931] Average value of 毛皮 : 1.115938 [17:32:28.931] Average value of 金银器 : 4.332973 [17:32:28.931] Average value of 箭 : 0.8267296 [17:32:28.931] Average value of 羊 : 1.499325 [17:32:28.931] Average value of 牛 : 1.827366 [17:32:28.931] Average value of 豕 : 0.8902708 [17:32:28.931] Average value of 驮畜 : 1.512777 [17:32:28.931] Average value of 坐骑 : 1.031978 [17:32:28.931] Average value of 战争坐骑 : 0.7205058 [17:32:28.931] Average value of 贵族坐骑 : 0.9758624 [17:32:28.931] Average value of 马匹装备 I : 0.8137525 [17:32:28.931] Average value of 马匹装备 II : 0.8129297 [17:32:28.931] Average value of 马匹装备 III : 0.9485425 [17:32:28.931] Average value of 马匹装备 IV : 1.187079 [17:32:28.931] Average value of 马匹装备 V : 1.320968 [17:32:28.931] Average value of 近战武器 I : 0.8129027 [17:32:28.931] Average value of 近战武器 II : 0.8155533 [17:32:28.931] Average value of 近战武器 III : 0.8129027 [17:32:28.932] Average value of 近战武器 IV : 0.8719208 [17:32:28.932] Average value of 近战武器 V : 0.9661285 [17:32:28.932] Average value of 远程武器 I : 0.8129027 [17:32:28.932] Average value of 远程武器 II : 0.8129027 [17:32:28.932] Average value of 远程武器 III : 0.8129027 [17:32:28.932] Average value of 远程武器 IV : 0.8602861 [17:32:28.932] Average value of 远程武器 V : 0.999803 [17:32:28.932] Average value of 盾牌 I : 0.8129027 [17:32:28.932] Average value of 盾牌 II : 0.8129027 [17:32:28.932] Average value of 盾牌 III : 0.816993 [17:32:28.932] Average value of 盾牌 IV : 0.9068033 [17:32:28.932] Average value of 盾牌 V : 1.031356 [17:32:28.932] Average value of 服装 : 0.8129027 [17:32:28.932] Average value of 轻甲 : 0.8129027 [17:32:28.932] Average value of 中甲 : 0.8129027 [17:32:28.932] Average value of 重甲 : 0.8209673 [17:32:28.932] Average value of 终极护甲 : 0.9005226 [17:32:28.932] Average value of 旗帜 : 1.320968 [17:32:28.932] Average value of 未分配 : 1.320968 [17:32:28.932] Force VSync State is now ACTIVE [17:32:28.932] PushScreen [17:32:28.932] SandBox.View.Map.MapScreen::HandlePause [17:32:28.932] SandBox.View.Map.MapScreen::HandleDeactivate [17:32:28.932] Release Sound Event 82795 [17:32:28.932] Release Sound Event 82796 [17:32:28.932] OnScreenListChanged [17:32:28.932] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:32:28.991] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:32:28.992] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:32:29.254] Render Requested: tunic_with_shoulder_pads [17:32:29.254] Render Requested: empire_horseman_boots [17:32:29.254] Render Requested: battania_horse [17:32:29.254] Render Requested: light_harness [17:32:29.254] Render Requested: triangluar_spear_t3 [17:32:29.254] Render Requested: small_flat_heater_shield [17:32:29.254] Render Requested: lz_xbow_han_05 [17:32:29.254] Render Requested: bolt_a [17:32:29.254] Render Requested: grain [17:32:29.254] Render Requested: butter [17:32:29.254] Render Requested: cheese [17:32:29.254] Render Requested: hog [17:32:29.254] Render Requested: grain [17:32:29.254] Render Requested: sumpter_horse [17:32:29.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:29.267] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:30.069] Render Requested: hog [17:32:31.805] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 34 [17:32:31.813] Render Requested: hog [17:32:32.888] Force VSync State is now DEACTIVATED [17:32:32.888] PopScreen [17:32:32.888] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:32:32.888] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:32:32.888] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:32:32.892] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:32:32.892] OnScreenListChanged [17:32:32.892] SandBox.View.Map.MapScreen::HandleActivate [17:32:32.892] SandBox.View.Map.MapScreen::HandleResume [17:32:32.908] [GAME MENU] village [17:32:32.909] Release Sound Event -1 [17:32:32.909] Release Sound Event 82796 [17:32:32.909] Release Sound Event 82796 [17:32:32.909] Release Sound Event -1 [17:32:34.325] Release Sound Event 82798 [17:32:34.325] Release Sound Event 82797 [17:32:34.344] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:32:34.344] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:32:34.345] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:32:34.364] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:32:34.364] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:32:34.364] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:32:46.838] Before Daily Tick: 中平六年 冬 一十一月 上旬 [17:32:46.855] creating hero from template with id: spc_wanderer_empire_10 [17:32:55.605] Player has entered city_hanyang_jixian: 冀县 [17:32:55.605] [GAME MENU] town_outside [17:32:55.605] [GAME MENU] town [17:32:57.322] Average value of 五谷 : 0.8666534 [17:32:57.322] Average value of 鱼 : 3.43268 [17:32:57.322] Average value of 肉 : 1.539438 [17:32:57.322] Average value of 奶酥 : 1.427008 [17:32:57.322] Average value of 葡萄 : 2.891834 [17:32:57.322] Average value of 枣 : 2.409999 [17:32:57.323] Average value of 青果 : 2.342784 [17:32:57.323] Average value of 膏脂 : 1.845236 [17:32:57.323] Average value of 菜油 : 5.886878 [17:32:57.323] Average value of 苎麻 : 2.324558 [17:32:57.323] Average value of 苧布 : 5.116602 [17:32:57.323] Average value of 羊毛 : 2.643455 [17:32:57.323] Average value of 布匹 : 1.3 [17:32:57.323] Average value of 蚕丝 : 0.5870544 [17:32:57.323] Average value of 绸缎 : 0.5714228 [17:32:57.323] Average value of 硬木 : 1.073323 [17:32:57.323] Average value of 铁 : 1.310104 [17:32:57.323] Average value of 盐巴 : 1.96122 [17:32:57.323] Average value of 银矿石 : 1.684112 [17:32:57.323] Average value of 兽皮 : 0.9936701 [17:32:57.323] Average value of 陶土 : 1.809948 [17:32:57.323] Average value of 浊酒 : 0.3755779 [17:32:57.323] Average value of 西域葡萄酒 : 2.298575 [17:32:57.323] Average value of 工具 : 0.4902878 [17:32:57.323] Average value of 陶瓷 : 1.34035 [17:32:57.323] Average value of 皮革 : 1.076922 [17:32:57.323] Average value of 毛皮 : 1.103875 [17:32:57.323] Average value of 金银器 : 4.246234 [17:32:57.323] Average value of 箭 : 0.8090273 [17:32:57.323] Average value of 羊 : 1.478315 [17:32:57.323] Average value of 牛 : 1.837465 [17:32:57.323] Average value of 豕 : 0.8764387 [17:32:57.323] Average value of 驮畜 : 1.506676 [17:32:57.323] Average value of 坐骑 : 1.026948 [17:32:57.323] Average value of 战争坐骑 : 0.7173477 [17:32:57.323] Average value of 贵族坐骑 : 0.9630212 [17:32:57.323] Average value of 马匹装备 I : 0.7999995 [17:32:57.323] Average value of 马匹装备 II : 0.7999995 [17:32:57.323] Average value of 马匹装备 III : 0.9370962 [17:32:57.323] Average value of 马匹装备 IV : 1.166111 [17:32:57.323] Average value of 马匹装备 V : 1.3 [17:32:57.323] Average value of 近战武器 I : 0.7999995 [17:32:57.323] Average value of 近战武器 II : 0.8000978 [17:32:57.323] Average value of 近战武器 III : 0.7999995 [17:32:57.323] Average value of 近战武器 IV : 0.8525317 [17:32:57.323] Average value of 近战武器 V : 0.9451607 [17:32:57.323] Average value of 远程武器 I : 0.7999995 [17:32:57.323] Average value of 远程武器 II : 0.7999995 [17:32:57.323] Average value of 远程武器 III : 0.7999995 [17:32:57.323] Average value of 远程武器 IV : 0.8507524 [17:32:57.323] Average value of 远程武器 V : 0.9903899 [17:32:57.323] Average value of 盾牌 I : 0.7999995 [17:32:57.323] Average value of 盾牌 II : 0.7999995 [17:32:57.323] Average value of 盾牌 III : 0.8024657 [17:32:57.323] Average value of 盾牌 IV : 0.8879187 [17:32:57.323] Average value of 盾牌 V : 1.018453 [17:32:57.323] Average value of 服装 : 0.7999995 [17:32:57.323] Average value of 轻甲 : 0.7999995 [17:32:57.323] Average value of 中甲 : 0.7999995 [17:32:57.323] Average value of 重甲 : 0.808064 [17:32:57.323] Average value of 终极护甲 : 0.8876194 [17:32:57.324] Average value of 旗帜 : 1.3 [17:32:57.324] Average value of 未分配 : 1.3 [17:32:57.324] Force VSync State is now ACTIVE [17:32:57.324] PushScreen [17:32:57.324] SandBox.View.Map.MapScreen::HandlePause [17:32:57.324] SandBox.View.Map.MapScreen::HandleDeactivate [17:32:57.324] Release Sound Event 82847 [17:32:57.324] Release Sound Event 82848 [17:32:57.324] OnScreenListChanged [17:32:57.324] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:32:57.866] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:32:57.866] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:32:58.159] Render Requested: tunic_with_shoulder_pads [17:32:58.159] Render Requested: empire_horseman_boots [17:32:58.159] Render Requested: battania_horse [17:32:58.159] Render Requested: light_harness [17:32:58.159] Render Requested: triangluar_spear_t3 [17:32:58.159] Render Requested: small_flat_heater_shield [17:32:58.159] Render Requested: lz_xbow_han_05 [17:32:58.160] Render Requested: bolt_a [17:32:58.160] Render Requested: sumpter_horse [17:32:58.160] Render Requested: mule [17:32:58.160] Render Requested: old_horse [17:32:58.160] Render Requested: saddle_horse [17:32:58.160] Render Requested: vlandia_horse [17:32:58.160] Render Requested: hunter [17:32:58.160] Render Requested: battania_horse [17:32:58.160] Render Requested: t2_aserai_horse [17:32:58.160] Render Requested: charger [17:32:58.160] Render Requested: t2_battania_horse [17:32:58.160] Render Requested: t2_empire_horse [17:32:58.160] Render Requested: war_camel [17:32:58.160] Render Requested: t2_vlandia_horse [17:32:58.160] Render Requested: t3_vlandia_horse [17:32:58.160] Render Requested: sg_t2_ht_sword_002 [17:32:58.160] Render Requested: sg_sword_1h_012 [17:32:58.160] Render Requested: hog [17:32:58.160] Render Requested: grain [17:32:58.160] Render Requested: sumpter_horse [17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.319] Render Requested: grain [17:32:58.487] Render Requested: sumpter_horse [17:32:58.502] Render Requested: battania_horse [17:32:58.712] Render Requested: grain [17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.896] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:32:58.930] Render Requested: hog [17:32:59.794] Render Requested: meat [17:32:59.794] Render Requested: hides [17:32:59.963] Render Requested: meat [17:33:00.052] Render Requested: sumpter_horse [17:33:00.130] Render Requested: grain [17:33:00.578] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 34 [17:33:00.579] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 34 [17:33:01.413] Force VSync State is now DEACTIVATED [17:33:01.413] PopScreen [17:33:01.413] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:33:01.413] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:33:01.413] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:33:01.468] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:33:01.469] OnScreenListChanged [17:33:01.469] SandBox.View.Map.MapScreen::HandleActivate [17:33:01.469] SandBox.View.Map.MapScreen::HandleResume [17:33:01.481] [GAME MENU] town [17:33:01.482] Release Sound Event -1 [17:33:01.482] Release Sound Event -1 [17:33:01.482] Release Sound Event -1 [17:33:01.482] Release Sound Event -1 [17:33:09.023] Release Sound Event 82852 [17:33:09.023] Release Sound Event 82851 [17:33:09.141] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:33:09.141] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:09.142] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:09.163] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:33:09.163] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:09.163] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:19.602] Force VSync State is now ACTIVE [17:33:19.602] PushScreen [17:33:19.602] SandBox.View.Map.MapScreen::HandlePause [17:33:19.602] SandBox.View.Map.MapScreen::HandleDeactivate [17:33:19.602] OnScreenListChanged [17:33:19.602] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:33:19.602] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:33:19.602] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:33:26.114] Force VSync State is now DEACTIVATED [17:33:26.114] PopScreen [17:33:26.114] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:33:26.114] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:33:26.114] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:33:26.114] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:33:26.114] OnScreenListChanged [17:33:26.114] SandBox.View.Map.MapScreen::HandleActivate [17:33:26.114] SandBox.View.Map.MapScreen::HandleResume [17:33:26.855] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:33:26.855] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:26.855] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:26.874] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:33:26.874] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:26.875] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:35.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:35.841] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:33:35.841] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:35.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:36.168] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:33:36.168] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.432] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.433] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:45.439] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:47.277] Force VSync State is now ACTIVE [17:33:47.277] PushScreen [17:33:47.277] SandBox.View.Map.MapScreen::HandlePause [17:33:47.277] SandBox.View.Map.MapScreen::HandleDeactivate [17:33:47.277] OnScreenListChanged [17:33:47.277] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [17:33:47.277] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [17:33:47.277] SandBox.GauntletUI.GauntletClanScreen::HandleResume [17:33:49.522] Force VSync State is now DEACTIVATED [17:33:49.522] PopScreen [17:33:49.522] SandBox.GauntletUI.GauntletClanScreen::HandlePause [17:33:49.522] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [17:33:49.522] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [17:33:49.522] PopScreen - SandBox.GauntletUI.GauntletClanScreen [17:33:49.522] OnScreenListChanged [17:33:49.522] SandBox.View.Map.MapScreen::HandleActivate [17:33:49.522] SandBox.View.Map.MapScreen::HandleResume [17:33:49.784] Before Daily Tick: 中平六年 冬 一十一月 中旬 [17:33:50.596] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:33:50.596] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:50.596] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:55.410] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:55.441] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:33:55.441] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:55.441] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:33:57.606] Player has entered village_hanyang_lueyang: 略阳 [17:33:57.606] [GAME MENU] village_outside [17:33:57.606] [GAME MENU] village [17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.785] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.786] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:57.797] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:33:59.637] --------------- Conversation Start --------------- [17:33:59.637] Conversation character name: 略阳的琳 id: CharacterObject_5369 culture:雍凉 persona:PersonaSoftspoken [17:33:59.637] AI -> (start_lord_unmet) - [17:33:59.637] [VOICEOVER]VoiceObject search for: ! [17:33:59.637] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_001 [17:33:59.637] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_001 [17:33:59.637] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_001 [17:33:59.637] accentClass: [17:33:59.642] [VOICEOVER]Sound path found: ../../..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_001 [17:34:00.449] Conversation sound playing: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_001.ogg [17:34:00.449] Loading xml file: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/PC/storymode_imperial_mentor_arzagos_001.xml. [17:34:01.781] P -> (lord_meet_player_response3) - [17:34:01.781] AI -> (headman_introduction) - [17:34:02.031] ExecuteContinue [17:34:02.031] AI -> (lord_ask_2) - [17:34:02.031] [VOICEOVER]VoiceObject search for: ! [17:34:02.662] P -> (hero_give_issue) - [17:34:02.662] AI -> (issue_explanation) - [17:34:02.662] [VOICEOVER]VoiceObject search for: ! [17:34:03.568] P -> (issue_explanation_player_response_pre_quest_solution) - [17:34:03.568] [VOICEOVER]VoiceObject search for: ! [17:34:03.568] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [17:34:03.570] [VOICEOVER]VoiceObject search for: ! [17:34:06.961] P -> (issue_alternative_solution_player_response) - [17:34:06.961] [VOICEOVER]VoiceObject search for: ! [17:34:06.962] AI -> (issue_alternative_solution_brief) - [17:34:06.962] [VOICEOVER]VoiceObject search for: ! [17:34:08.353] P -> (issue_offer_player_response_reject) - [17:34:08.353] AI -> (issue_offer_hero_response_reject) - [17:34:08.353] [VOICEOVER]VoiceObject search for: ! [17:34:09.728] P -> (player_is_leaving_neutral_or_friendly) - [17:34:09.729] AI -> (hero_leave) - [17:34:10.169] ExecuteContinue [17:34:10.169] --------------- Conversation End --------------- [17:34:10.174] Scene_view::clear_all(scn_conversation_tableau) [17:34:10.174] [GAME MENU] village [17:34:10.175] Release Sound Event 82960 [17:34:10.175] Release Sound Event 82961 [17:34:10.175] Release Sound Event 82961 [17:34:10.175] Release Sound Event -1 [17:34:12.246] Release Sound Event 82964 [17:34:12.246] Release Sound Event 82963 [17:34:13.944] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:34:13.944] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:34:13.944] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:34:15.852] [GAME MENU] player_in_camp_meeting [17:34:15.861] --------------- Conversation Start --------------- [17:34:15.861] Conversation character name: 军司马 id: yizhou_sol_7001 culture:益州 persona:PersonaSoftspoken [17:34:15.861] AI -> (op_junsima_enlist_ask) - [17:34:19.986] P -> (op_player_enlist_no) - [17:34:19.986] AI -> (op_player_enlist_ask_meet_general_reject) - [17:34:20.687] P -> (op_player_enlist_say_goodbye) - [17:34:20.687] --------------- Conversation End --------------- [17:34:20.692] Scene_view::clear_all(scn_conversation_tableau) [17:34:26.770] 在姑臧为伏寿举办的比武招亲结束,获胜者是董卓。双方最终喜结良缘,宾客尽欢。 [17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.806] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:26.817] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:36.267] Before Daily Tick: 中平六年 冬 一十一月 中旬 [17:34:45.081] Player has entered city_jincheng_yunwu: 允吾 [17:34:45.081] [GAME MENU] town_outside [17:34:45.081] [GAME MENU] town [17:34:45.159] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.160] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.248] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.249] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:45.259] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:46.362] [GAME MENU] town_backstreet [17:34:46.366] Release Sound Event 83014 [17:34:46.366] Release Sound Event 83015 [17:34:46.366] Release Sound Event -1 [17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.379] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.400] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:47.999] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.039] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:34:48.048] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:02.024] --------------- Conversation Start --------------- [17:35:02.024] Conversation character name: 子安 id: CharacterObject_4690 culture:兖州 persona:PersonaEarnest [17:35:02.024] AI -> (start_wanderer_unmet) - [17:35:02.024] [VOICEOVER]VoiceObject search for: ! [17:35:02.024] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_002 [17:35:02.024] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_earnest_002 [17:35:02.024] accentClass: [17:35:02.027] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_earnest_002 [17:35:02.724] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_earnest_002.ogg [17:35:02.724] Loading xml file: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_female_earnest_002.xml. [17:35:05.679] P -> (wanderer_meet_player_response1) - [17:35:05.679] AI -> (wanderer_prebackstory) - [17:35:05.679] [VOICEOVER]VoiceObject search for: ! [17:35:05.934] ExecuteContinue [17:35:05.934] AI -> (wanderer_introduction_a) - [17:35:05.934] [VOICEOVER]VoiceObject search for: ! [17:35:06.154] ExecuteContinue [17:35:06.154] AI -> (wanderer_introduction_b) - [17:35:06.154] [VOICEOVER]VoiceObject search for: ! [17:35:06.414] ExecuteContinue [17:35:06.414] AI -> (wanderer_introduction_c) - [17:35:06.414] [VOICEOVER]VoiceObject search for: ! [17:35:07.605] P -> (wanderer_meet_player_response2_2) - [17:35:07.605] [VOICEOVER]VoiceObject search for: ! [17:35:07.605] AI -> (wanderer_introduction_d) - [17:35:07.605] [VOICEOVER]VoiceObject search for: ! [17:35:08.135] ExecuteContinue [17:35:08.135] AI -> (wanderer_job_status_2) - [17:35:08.135] [VOICEOVER]VoiceObject search for: ! [17:35:08.641] P -> (main_option_faction_hire) - [17:35:08.641] AI -> (companion_hire) - [17:35:08.641] [VOICEOVER]VoiceObject search for: ! [17:35:10.951] P -> (player_companion_hire_response_1) - [17:35:10.951] 子安加入了你的部队。 [17:35:10.951] AI -> (hero_leave) - [17:35:10.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:10.962] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:11.286] ExecuteContinue [17:35:11.286] --------------- Conversation End --------------- [17:35:11.291] Scene_view::clear_all(scn_conversation_tableau) [17:35:11.292] [GAME MENU] town_backstreet [17:35:11.292] Release Sound Event 83016 [17:35:11.292] Release Sound Event -1 [17:35:11.292] Release Sound Event -1 [17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.286] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:13.292] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:16.906] Force VSync State is now ACTIVE [17:35:16.906] PushScreen [17:35:16.906] SandBox.View.Map.MapScreen::HandlePause [17:35:16.906] SandBox.View.Map.MapScreen::HandleDeactivate [17:35:16.906] Release Sound Event 83018 [17:35:16.906] Release Sound Event -1 [17:35:16.906] OnScreenListChanged [17:35:16.906] SandBox.GauntletUI.GauntletClanScreen::HandleInitialize [17:35:16.906] SandBox.GauntletUI.GauntletClanScreen::HandleActivate [17:35:16.906] SandBox.GauntletUI.GauntletClanScreen::HandleResume [17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.315] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:17.326] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:18.642] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene. [17:35:18.643] Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml. [17:35:43.233] Force VSync State is now DEACTIVATED [17:35:43.233] PopScreen [17:35:43.233] SandBox.GauntletUI.GauntletClanScreen::HandlePause [17:35:43.233] SandBox.GauntletUI.GauntletClanScreen::HandleDeactivate [17:35:43.233] SandBox.GauntletUI.GauntletClanScreen::HandleFinalize [17:35:43.233] PopScreen - SandBox.GauntletUI.GauntletClanScreen [17:35:43.233] OnScreenListChanged [17:35:43.233] SandBox.View.Map.MapScreen::HandleActivate [17:35:43.233] SandBox.View.Map.MapScreen::HandleResume [17:35:43.244] [GAME MENU] town_backstreet [17:35:43.264] Release Sound Event -1 [17:35:43.264] Release Sound Event -1 [17:35:43.264] Release Sound Event -1 [17:35:43.533] Scene_view::clear_all(inventory_character_scene) [17:35:44.880] [GAME MENU] town [17:35:44.885] Release Sound Event 83019 [17:35:44.885] Release Sound Event -1 [17:35:44.885] Release Sound Event -1 [17:35:44.885] Release Sound Event -1 [17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.185] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:46.191] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:48.688] Average value of 五谷 : 0.8426045 [17:35:48.688] Average value of 鱼 : 3.705443 [17:35:48.688] Average value of 肉 : 1.415855 [17:35:48.688] Average value of 奶酥 : 1.420756 [17:35:48.688] Average value of 葡萄 : 2.759392 [17:35:48.688] Average value of 枣 : 2.1222 [17:35:48.688] Average value of 青果 : 2.333689 [17:35:48.688] Average value of 膏脂 : 1.829692 [17:35:48.688] Average value of 菜油 : 6.08388 [17:35:48.688] Average value of 苎麻 : 2.344324 [17:35:48.688] Average value of 苧布 : 4.87081 [17:35:48.688] Average value of 羊毛 : 2.346968 [17:35:48.688] Average value of 布匹 : 1.3 [17:35:48.688] Average value of 蚕丝 : 0.595683 [17:35:48.688] Average value of 绸缎 : 0.5543259 [17:35:48.688] Average value of 硬木 : 1.045873 [17:35:48.688] Average value of 铁 : 1.13318 [17:35:48.688] Average value of 盐巴 : 1.892212 [17:35:48.689] Average value of 银矿石 : 1.833791 [17:35:48.689] Average value of 兽皮 : 0.9116668 [17:35:48.689] Average value of 陶土 : 1.88577 [17:35:48.689] Average value of 浊酒 : 0.3756639 [17:35:48.689] Average value of 西域葡萄酒 : 2.175401 [17:35:48.689] Average value of 工具 : 0.4871604 [17:35:48.689] Average value of 陶瓷 : 1.217051 [17:35:48.689] Average value of 皮革 : 0.9171699 [17:35:48.689] Average value of 毛皮 : 0.9942618 [17:35:48.689] Average value of 金银器 : 4.039294 [17:35:48.689] Average value of 箭 : 0.8084272 [17:35:48.689] Average value of 羊 : 1.452822 [17:35:48.689] Average value of 牛 : 1.798279 [17:35:48.689] Average value of 豕 : 0.8580346 [17:35:48.689] Average value of 驮畜 : 1.47317 [17:35:48.689] Average value of 坐骑 : 0.99237 [17:35:48.689] Average value of 战争坐骑 : 0.708622 [17:35:48.689] Average value of 贵族坐骑 : 0.9653782 [17:35:48.689] Average value of 马匹装备 I : 0.7999995 [17:35:48.689] Average value of 马匹装备 II : 0.7999995 [17:35:48.689] Average value of 马匹装备 III : 0.9290317 [17:35:48.689] Average value of 马匹装备 IV : 1.169572 [17:35:48.689] Average value of 马匹装备 V : 1.3 [17:35:48.689] Average value of 近战武器 I : 0.7999995 [17:35:48.689] Average value of 近战武器 II : 0.7999995 [17:35:48.689] Average value of 近战武器 III : 0.7999995 [17:35:48.689] Average value of 近战武器 IV : 0.8483866 [17:35:48.689] Average value of 近战武器 V : 0.9391716 [17:35:48.689] Average value of 远程武器 I : 0.7999995 [17:35:48.689] Average value of 远程武器 II : 0.7999995 [17:35:48.689] Average value of 远程武器 III : 0.7999995 [17:35:48.689] Average value of 远程武器 IV : 0.8562434 [17:35:48.689] Average value of 远程武器 V : 0.9912056 [17:35:48.689] Average value of 盾牌 I : 0.7999995 [17:35:48.689] Average value of 盾牌 II : 0.7999995 [17:35:48.689] Average value of 盾牌 III : 0.8063406 [17:35:48.689] Average value of 盾牌 IV : 0.8942263 [17:35:48.689] Average value of 盾牌 V : 1.013188 [17:35:48.689] Average value of 服装 : 0.7999995 [17:35:48.689] Average value of 轻甲 : 0.7999995 [17:35:48.689] Average value of 中甲 : 0.7999995 [17:35:48.689] Average value of 重甲 : 0.808064 [17:35:48.689] Average value of 终极护甲 : 0.8806447 [17:35:48.689] Average value of 旗帜 : 1.3 [17:35:48.689] Average value of 未分配 : 1.3 [17:35:48.689] Force VSync State is now ACTIVE [17:35:48.689] PushScreen [17:35:48.689] SandBox.View.Map.MapScreen::HandlePause [17:35:48.689] SandBox.View.Map.MapScreen::HandleDeactivate [17:35:48.689] Release Sound Event 83021 [17:35:48.689] Release Sound Event 83020 [17:35:48.689] OnScreenListChanged [17:35:48.689] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:35:49.302] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:35:49.302] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:35:49.600] Render Requested: tunic_with_shoulder_pads [17:35:49.600] Render Requested: empire_horseman_boots [17:35:49.601] Render Requested: battania_horse [17:35:49.601] Render Requested: light_harness [17:35:49.601] Render Requested: triangluar_spear_t3 [17:35:49.601] Render Requested: small_flat_heater_shield [17:35:49.601] Render Requested: lz_xbow_han_05 [17:35:49.601] Render Requested: bolt_a [17:35:49.601] Render Requested: mule [17:35:49.601] Render Requested: old_horse [17:35:49.601] Render Requested: aserai_horse [17:35:49.601] Render Requested: vlandia_horse [17:35:49.601] Render Requested: battania_horse [17:35:49.601] Render Requested: t2_aserai_horse [17:35:49.601] Render Requested: charger [17:35:49.601] Render Requested: t2_battania_horse [17:35:49.601] Render Requested: war_camel [17:35:49.601] Render Requested: t2_vlandia_horse [17:35:49.601] Render Requested: t3_khuzait_horse [17:35:49.601] Render Requested: t3_vlandia_horse [17:35:49.601] Render Requested: t3_aserai_horse [17:35:49.601] Render Requested: sg_sword_1h_001 [17:35:49.601] Render Requested: falchion_sword_t2 [17:35:49.601] Render Requested: sg_t3_ht_sword_002 [17:35:49.601] Render Requested: grain [17:35:49.601] Render Requested: sumpter_horse [17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:49.610] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:50.353] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:35:50.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:35:50.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:35:50.526] Render Requested: battania_horse [17:35:50.526] Render Requested: battania_horse [17:35:50.642] Render Requested: t2_aserai_horse [17:35:50.694] Render Requested: charger [17:35:50.760] Render Requested: t2_aserai_horse [17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:51.270] Render Requested: grain [17:35:51.270] Render Requested: meat [17:35:51.270] Render Requested: beer [17:35:51.270] Render Requested: hardwood [17:35:51.270] Render Requested: hides [17:35:51.271] Render Requested: clay [17:35:51.271] Render Requested: cotton [17:35:51.271] Render Requested: salt [17:35:51.271] Render Requested: tools [17:35:51.271] Render Requested: silver [17:35:51.271] Render Requested: leather [17:35:51.271] Render Requested: pottery [17:35:51.271] Render Requested: velvet [17:35:51.271] Render Requested: hog [17:35:51.605] Render Requested: hides [17:35:51.622] Render Requested: clay [17:35:51.822] Render Requested: leather [17:35:52.121] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:35:52.157] Render Requested: silver [17:35:52.372] Render Requested: leather [17:35:52.422] Render Requested: pottery [17:35:52.489] Render Requested: velvet [17:35:52.573] Render Requested: hog [17:35:54.256] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 15 [17:35:54.266] Render Requested: hog [17:35:55.189] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.206] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.223] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.240] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.256] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.273] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.290] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.306] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.357] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.390] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.657] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.690] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:35:55.724] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:55.974] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:56.157] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:56.191] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:35:56.208] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:35:56.224] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:35:56.241] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 2 [17:35:57.492] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:35:57.542] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:35:57.575] TransferItem Name: 豕 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:35:58.659] Force VSync State is now DEACTIVATED [17:35:58.659] PopScreen [17:35:58.659] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:35:58.659] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:35:58.659] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:35:58.716] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:35:58.716] OnScreenListChanged [17:35:58.716] SandBox.View.Map.MapScreen::HandleActivate [17:35:58.716] SandBox.View.Map.MapScreen::HandleResume [17:35:58.726] [GAME MENU] town [17:35:58.727] Release Sound Event -1 [17:35:58.727] Release Sound Event 83020 [17:35:58.727] Release Sound Event 83020 [17:35:58.727] Release Sound Event -1 [17:35:59.788] Average value of 五谷 : 0.8426045 [17:35:59.788] Average value of 鱼 : 3.705443 [17:35:59.788] Average value of 肉 : 1.415855 [17:35:59.788] Average value of 奶酥 : 1.420756 [17:35:59.788] Average value of 葡萄 : 2.759392 [17:35:59.788] Average value of 枣 : 2.1222 [17:35:59.788] Average value of 青果 : 2.333689 [17:35:59.788] Average value of 膏脂 : 1.829692 [17:35:59.788] Average value of 菜油 : 6.08388 [17:35:59.788] Average value of 苎麻 : 2.344324 [17:35:59.788] Average value of 苧布 : 4.87081 [17:35:59.788] Average value of 羊毛 : 2.346968 [17:35:59.788] Average value of 布匹 : 1.3 [17:35:59.788] Average value of 蚕丝 : 0.595683 [17:35:59.788] Average value of 绸缎 : 0.5543259 [17:35:59.788] Average value of 硬木 : 1.045873 [17:35:59.788] Average value of 铁 : 1.13318 [17:35:59.788] Average value of 盐巴 : 1.892212 [17:35:59.788] Average value of 银矿石 : 1.833791 [17:35:59.788] Average value of 兽皮 : 0.9116668 [17:35:59.788] Average value of 陶土 : 1.88577 [17:35:59.788] Average value of 浊酒 : 0.3756639 [17:35:59.788] Average value of 西域葡萄酒 : 2.175401 [17:35:59.788] Average value of 工具 : 0.4871604 [17:35:59.788] Average value of 陶瓷 : 1.217051 [17:35:59.788] Average value of 皮革 : 0.9171699 [17:35:59.788] Average value of 毛皮 : 0.9942618 [17:35:59.788] Average value of 金银器 : 4.039294 [17:35:59.788] Average value of 箭 : 0.8084272 [17:35:59.788] Average value of 羊 : 1.452822 [17:35:59.788] Average value of 牛 : 1.798279 [17:35:59.788] Average value of 豕 : 0.8580346 [17:35:59.788] Average value of 驮畜 : 1.47317 [17:35:59.788] Average value of 坐骑 : 0.99237 [17:35:59.788] Average value of 战争坐骑 : 0.708622 [17:35:59.788] Average value of 贵族坐骑 : 0.9653782 [17:35:59.788] Average value of 马匹装备 I : 0.7999995 [17:35:59.788] Average value of 马匹装备 II : 0.7999995 [17:35:59.788] Average value of 马匹装备 III : 0.9290317 [17:35:59.788] Average value of 马匹装备 IV : 1.169572 [17:35:59.788] Average value of 马匹装备 V : 1.3 [17:35:59.788] Average value of 近战武器 I : 0.7999995 [17:35:59.788] Average value of 近战武器 II : 0.7999995 [17:35:59.788] Average value of 近战武器 III : 0.7999995 [17:35:59.788] Average value of 近战武器 IV : 0.8483866 [17:35:59.789] Average value of 近战武器 V : 0.9391716 [17:35:59.789] Average value of 远程武器 I : 0.7999995 [17:35:59.789] Average value of 远程武器 II : 0.7999995 [17:35:59.789] Average value of 远程武器 III : 0.7999995 [17:35:59.789] Average value of 远程武器 IV : 0.8562434 [17:35:59.789] Average value of 远程武器 V : 0.9912056 [17:35:59.789] Average value of 盾牌 I : 0.7999995 [17:35:59.789] Average value of 盾牌 II : 0.7999995 [17:35:59.789] Average value of 盾牌 III : 0.8063406 [17:35:59.789] Average value of 盾牌 IV : 0.8942263 [17:35:59.789] Average value of 盾牌 V : 1.013188 [17:35:59.789] Average value of 服装 : 0.7999995 [17:35:59.789] Average value of 轻甲 : 0.7999995 [17:35:59.789] Average value of 中甲 : 0.7999995 [17:35:59.789] Average value of 重甲 : 0.808064 [17:35:59.789] Average value of 终极护甲 : 0.8806447 [17:35:59.789] Average value of 旗帜 : 1.3 [17:35:59.789] Average value of 未分配 : 1.3 [17:35:59.789] Force VSync State is now ACTIVE [17:35:59.789] PushScreen [17:35:59.789] SandBox.View.Map.MapScreen::HandlePause [17:35:59.789] SandBox.View.Map.MapScreen::HandleDeactivate [17:35:59.789] Release Sound Event 83023 [17:35:59.789] Release Sound Event 83022 [17:35:59.789] OnScreenListChanged [17:35:59.789] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:36:00.459] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:36:00.459] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:36:00.765] Render Requested: tunic_with_shoulder_pads [17:36:00.765] Render Requested: empire_horseman_boots [17:36:00.765] Render Requested: battania_horse [17:36:00.765] Render Requested: light_harness [17:36:00.765] Render Requested: triangluar_spear_t3 [17:36:00.765] Render Requested: small_flat_heater_shield [17:36:00.765] Render Requested: lz_xbow_han_05 [17:36:00.765] Render Requested: bolt_a [17:36:00.765] Render Requested: mule [17:36:00.765] Render Requested: old_horse [17:36:00.765] Render Requested: aserai_horse [17:36:00.765] Render Requested: vlandia_horse [17:36:00.765] Render Requested: battania_horse [17:36:00.765] Render Requested: t2_aserai_horse [17:36:00.766] Render Requested: charger [17:36:00.766] Render Requested: t2_battania_horse [17:36:00.766] Render Requested: war_camel [17:36:00.766] Render Requested: t2_vlandia_horse [17:36:00.766] Render Requested: t3_khuzait_horse [17:36:00.766] Render Requested: t3_vlandia_horse [17:36:00.766] Render Requested: t3_aserai_horse [17:36:00.766] Render Requested: sg_sword_1h_001 [17:36:00.766] Render Requested: falchion_sword_t2 [17:36:00.766] Render Requested: sg_t3_ht_sword_002 [17:36:00.766] Render Requested: hog [17:36:00.766] Render Requested: grain [17:36:00.766] Render Requested: sumpter_horse [17:36:00.773] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:00.773] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:00.774] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.775] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.776] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:00.808] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:00.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:00.808] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:00.914] Render Requested: sumpter_horse [17:36:00.914] Render Requested: battania_horse [17:36:00.929] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:00.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:00.930] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:01.587] Render Requested: grain [17:36:01.698] Render Requested: hog [17:36:01.879] Render Requested: sg_axe_whole_002_a_1h [17:36:01.879] Render Requested: sg_axe_1h_001 [17:36:01.879] Render Requested: sg_axe_001 [17:36:01.880] Render Requested: sg_axe_004 [17:36:01.880] Render Requested: sg_t1_ht_axe_003 [17:36:01.880] Render Requested: peasant_sickle_1_t1 [17:36:01.880] Render Requested: sg_t1_ht_axe_004 [17:36:01.895] Render Requested: sg_t1_ht_axe_002 [17:36:01.895] Render Requested: sg_t2_ht_axe_002 [17:36:01.895] Render Requested: peasant_hammer_2_t1 [17:36:01.895] Render Requested: peasant_hammer_1_t1 [17:36:01.896] Render Requested: sg_t2_ht_mace_002 [17:36:01.896] Render Requested: peasant_2haxe_1_t1 [17:36:01.896] Render Requested: simple_sparth_axe_t2 [17:36:01.896] Render Requested: sg_t1_ht_axe2_001 [17:36:01.896] Render Requested: sg_t1_ht_mace2_002 [17:36:01.896] Render Requested: peasant_pitchfork_1_t1 [17:36:01.896] Render Requested: peasant_pitchfork_2_t1 [17:36:01.896] Render Requested: peasant_pitchfork_2_t1 [17:36:01.896] Render Requested: sg_spear_004 [17:36:01.896] Render Requested: sg_polearm_001 [17:36:01.912] Render Requested: sg_spear_028 [17:36:01.912] Render Requested: military_fork_pike_t3 [17:36:01.912] Render Requested: banner_big [17:36:01.912] Render Requested: sg_shield_006 [17:36:01.912] Render Requested: old_kite_shield [17:36:01.912] Render Requested: battered_kite_shield [17:36:01.912] Render Requested: leather_bound_kite_shield [17:36:01.912] Render Requested: battered_horsemans_kite_shield [17:36:01.912] Render Requested: worn_kite_shield [17:36:01.912] Render Requested: sg_shield_004 [17:36:01.912] Render Requested: worn_horsemans_kite_shield [17:36:01.912] Render Requested: reinforced_horsemans_kite_shield [17:36:01.912] Render Requested: sg_shield_001 [17:36:01.912] Render Requested: reinforced_flat_kite_shield [17:36:01.912] Render Requested: lz_shield_yizhou_01 [17:36:01.912] Render Requested: sg_shield_008_b [17:36:01.929] Render Requested: sg_shield_009_big [17:36:01.929] Render Requested: heavy_horsemans_kite_shield [17:36:01.929] Render Requested: sg_shield_007_a [17:36:01.929] Render Requested: sg_gong_004 [17:36:01.929] Render Requested: sg_longbow_002 [17:36:01.929] Render Requested: sg_longbow_002 [17:36:01.929] Render Requested: lz_longbow_bingzhou_01 [17:36:01.929] Render Requested: lz_longbow_bingzhou_02 [17:36:01.930] Render Requested: lz_bow_han_01 [17:36:01.930] Render Requested: lz_longbow_yangzhou_03 [17:36:01.930] Render Requested: lz_bow_qingzhou_03 [17:36:01.930] Render Requested: lz_bow_youzhou_02 [17:36:01.930] Render Requested: lz_bow_xuzhou_03 [17:36:01.930] Render Requested: composite_bow [17:36:01.930] Render Requested: lz_longbow_yanzhou_01 [17:36:01.930] Render Requested: default_arrows [17:36:01.946] Render Requested: range_arrows [17:36:01.946] Render Requested: lz_arrow_qingzhou_02 [17:36:01.946] Render Requested: vlandic_arrows [17:36:01.946] Render Requested: lz_arrow_bingzhou_01 [17:36:01.946] Render Requested: bodkin_arrows_c [17:36:01.946] Render Requested: lz_xbow_han_05 [17:36:01.946] Render Requested: lz_xbow_yizhou_05 [17:36:01.946] Render Requested: sg_t1_shortaxe_001 [17:36:01.946] Render Requested: sg_t3_shortaxe_001 [17:36:01.946] Render Requested: western_javelin_1_t2 [17:36:01.946] Render Requested: grain [17:36:01.946] Render Requested: meat [17:36:01.946] Render Requested: beer [17:36:01.946] Render Requested: hardwood [17:36:01.946] Render Requested: hides [17:36:01.946] Render Requested: clay [17:36:01.962] Render Requested: pottery [17:36:01.963] Render Requested: velvet [17:36:01.963] Render Requested: sg_ar_c01_s001_head_b [17:36:01.963] Render Requested: sg_ar_c01_s001_head_a [17:36:01.963] Render Requested: sg_ar_c01_s010_head_b [17:36:01.963] Render Requested: sg_npc_gladiator_head [17:36:01.963] Render Requested: sg_npc_wuguan_head [17:36:01.963] Render Requested: sg_ar_c01_g001_head [17:36:01.963] Render Requested: sg_ar_c01_s005_head_b [17:36:01.963] Render Requested: sg_ar_c01_s005_head_a [17:36:01.963] Render Requested: sg_ar_c01_s4002_head [17:36:01.963] Render Requested: sg_ar_c01_s4001_head [17:36:01.963] Render Requested: sg_ar_c01_g010_head [17:36:01.963] Render Requested: wrapped_scarf [17:36:01.963] Render Requested: sg_ar_c01_s4002_shoulder [17:36:01.963] Render Requested: sg_ar_c01_s7003_shoulder [17:36:01.979] Render Requested: sg_ar_c01_g003_shoulder_a [17:36:01.979] Render Requested: sg_ar_c01_g003_shoulder_b [17:36:01.979] Render Requested: sg_ar_c01_s7002_shoulder [17:36:01.979] Render Requested: sg_ar_c01_g004_shoulder_b [17:36:01.979] Render Requested: sg_ar_c01_s7001_shoulder [17:36:01.979] Render Requested: sg_ar_c01_s6002_shoulder [17:36:01.979] Render Requested: sg_ar_c01_g004_shoulder_c [17:36:01.979] Render Requested: sg_ar_c01_g015_shoulder [17:36:01.979] Render Requested: sg_ar_c01_s7001_shoulder_01 [17:36:01.979] Render Requested: half_apron [17:36:01.979] Render Requested: sg_cl_com_body_0001 [17:36:01.980] Render Requested: sg_cl_com_body_0002 [17:36:01.980] Render Requested: sg_ar_c01_s002_body [17:36:01.980] Render Requested: sg_ar_c01_s001_body_a [17:36:01.980] Render Requested: sg_ar_c01_g016_body [17:36:01.980] Render Requested: cloth_apron [17:36:01.996] Render Requested: merchants_fur_coat [17:36:01.996] Render Requested: sg_ar_c01_s005_body [17:36:01.996] Render Requested: sg_npc_maid_body [17:36:01.996] Render Requested: sg_ar_c01_s006_body [17:36:01.996] Render Requested: sg_ar_c01_s6002_body [17:36:01.996] Render Requested: sg_ar_c01_s007_arm [17:36:01.996] Render Requested: padded_vambrace [17:36:01.996] Render Requested: sg_ar_c01_s013_arm [17:36:01.996] Render Requested: sg_cl_c01_s2001_arm [17:36:01.996] Render Requested: sg_ar_c01_s5004_arm [17:36:01.996] Render Requested: sg_ar_c01_g004_arm_a [17:36:01.997] Render Requested: sg_ar_c01_g007_arm [17:36:01.997] Render Requested: sg_ar_c01_g004_arm_b [17:36:02.013] Render Requested: sg_ar_c01_s6002_arm [17:36:02.013] Render Requested: sg_cl_com_leg_0001 [17:36:02.013] Render Requested: sg_npc_barber_leg [17:36:02.013] Render Requested: sg_npc_guard_leg [17:36:02.013] Render Requested: sg_ar_c01_s3002_leg [17:36:02.013] Render Requested: sg_ar_c01_g011_leg [17:36:02.013] Render Requested: sg_ar_c01_g006_leg [17:36:02.013] Render Requested: sg_npc_peddler_leg [17:36:02.013] Render Requested: sg_npc_wenguan_leg [17:36:02.029] Render Requested: sg_ar_c01_s013_leg [17:36:02.029] Render Requested: sg_ar_c01_s019_leg [17:36:02.029] Render Requested: sg_ar_c01_s6001_leg [17:36:02.029] Render Requested: sg_ar_c01_s5003_leg [17:36:02.029] Render Requested: sg_ar_c01_s6002_leg [17:36:02.046] Render Requested: sg_ar_c01_s5002_leg [17:36:02.046] Render Requested: hog [17:36:02.080] Render Requested: bandit_saddle_steppe [17:36:02.129] Render Requested: light_harness [17:36:02.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.129] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.559] Render Requested: meat [17:36:02.559] Render Requested: hides [17:36:02.579] Render Requested: northern_light_harness [17:36:02.631] Render Requested: sg_hh_c01_001_a [17:36:02.667] Render Requested: meat [17:36:02.702] Render Requested: sumpter_horse [17:36:02.749] Render Requested: grain [17:36:02.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.880] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:02.997] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.181] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.263] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 35 [17:36:03.264] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 35 [17:36:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.702] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:03.881] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.082] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.231] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:04.264] Force VSync State is now DEACTIVATED [17:36:04.264] PopScreen [17:36:04.264] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:36:04.264] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:36:04.264] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:36:04.323] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:36:04.323] OnScreenListChanged [17:36:04.323] SandBox.View.Map.MapScreen::HandleActivate [17:36:04.323] SandBox.View.Map.MapScreen::HandleResume [17:36:04.333] [GAME MENU] town [17:36:04.334] Release Sound Event -1 [17:36:04.334] Release Sound Event -1 [17:36:04.334] Release Sound Event -1 [17:36:04.334] Release Sound Event -1 [17:36:05.709] Average value of 五谷 : 0.8426045 [17:36:05.709] Average value of 鱼 : 3.705443 [17:36:05.709] Average value of 肉 : 1.415855 [17:36:05.709] Average value of 奶酥 : 1.420756 [17:36:05.709] Average value of 葡萄 : 2.759392 [17:36:05.709] Average value of 枣 : 2.1222 [17:36:05.709] Average value of 青果 : 2.333689 [17:36:05.709] Average value of 膏脂 : 1.829692 [17:36:05.709] Average value of 菜油 : 6.08388 [17:36:05.709] Average value of 苎麻 : 2.344324 [17:36:05.709] Average value of 苧布 : 4.87081 [17:36:05.709] Average value of 羊毛 : 2.346968 [17:36:05.710] Average value of 布匹 : 1.3 [17:36:05.710] Average value of 蚕丝 : 0.595683 [17:36:05.710] Average value of 绸缎 : 0.5543259 [17:36:05.710] Average value of 硬木 : 1.045873 [17:36:05.710] Average value of 铁 : 1.13318 [17:36:05.710] Average value of 盐巴 : 1.892212 [17:36:05.710] Average value of 银矿石 : 1.833791 [17:36:05.710] Average value of 兽皮 : 0.9116668 [17:36:05.710] Average value of 陶土 : 1.88577 [17:36:05.710] Average value of 浊酒 : 0.3756639 [17:36:05.710] Average value of 西域葡萄酒 : 2.175401 [17:36:05.710] Average value of 工具 : 0.4871604 [17:36:05.710] Average value of 陶瓷 : 1.217051 [17:36:05.710] Average value of 皮革 : 0.9171699 [17:36:05.710] Average value of 毛皮 : 0.9942618 [17:36:05.710] Average value of 金银器 : 4.039294 [17:36:05.710] Average value of 箭 : 0.8084272 [17:36:05.710] Average value of 羊 : 1.452822 [17:36:05.710] Average value of 牛 : 1.798279 [17:36:05.710] Average value of 豕 : 0.8580346 [17:36:05.710] Average value of 驮畜 : 1.47317 [17:36:05.710] Average value of 坐骑 : 0.99237 [17:36:05.710] Average value of 战争坐骑 : 0.708622 [17:36:05.710] Average value of 贵族坐骑 : 0.9653782 [17:36:05.710] Average value of 马匹装备 I : 0.7999995 [17:36:05.710] Average value of 马匹装备 II : 0.7999995 [17:36:05.710] Average value of 马匹装备 III : 0.9290317 [17:36:05.710] Average value of 马匹装备 IV : 1.169572 [17:36:05.710] Average value of 马匹装备 V : 1.3 [17:36:05.710] Average value of 近战武器 I : 0.7999995 [17:36:05.710] Average value of 近战武器 II : 0.7999995 [17:36:05.710] Average value of 近战武器 III : 0.7999995 [17:36:05.710] Average value of 近战武器 IV : 0.8483866 [17:36:05.710] Average value of 近战武器 V : 0.9391716 [17:36:05.710] Average value of 远程武器 I : 0.7999995 [17:36:05.710] Average value of 远程武器 II : 0.7999995 [17:36:05.710] Average value of 远程武器 III : 0.7999995 [17:36:05.710] Average value of 远程武器 IV : 0.8562434 [17:36:05.710] Average value of 远程武器 V : 0.9912056 [17:36:05.710] Average value of 盾牌 I : 0.7999995 [17:36:05.710] Average value of 盾牌 II : 0.7999995 [17:36:05.710] Average value of 盾牌 III : 0.8063406 [17:36:05.710] Average value of 盾牌 IV : 0.8942263 [17:36:05.710] Average value of 盾牌 V : 1.013188 [17:36:05.710] Average value of 服装 : 0.7999995 [17:36:05.710] Average value of 轻甲 : 0.7999995 [17:36:05.710] Average value of 中甲 : 0.7999995 [17:36:05.710] Average value of 重甲 : 0.808064 [17:36:05.710] Average value of 终极护甲 : 0.8806447 [17:36:05.710] Average value of 旗帜 : 1.3 [17:36:05.710] Average value of 未分配 : 1.3 [17:36:05.710] Force VSync State is now ACTIVE [17:36:05.710] PushScreen [17:36:05.710] SandBox.View.Map.MapScreen::HandlePause [17:36:05.711] SandBox.View.Map.MapScreen::HandleDeactivate [17:36:05.711] Release Sound Event 83025 [17:36:05.711] Release Sound Event 83024 [17:36:05.711] OnScreenListChanged [17:36:05.711] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:36:06.324] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:36:06.324] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:36:06.630] Render Requested: tunic_with_shoulder_pads [17:36:06.630] Render Requested: empire_horseman_boots [17:36:06.630] Render Requested: battania_horse [17:36:06.630] Render Requested: light_harness [17:36:06.630] Render Requested: triangluar_spear_t3 [17:36:06.630] Render Requested: small_flat_heater_shield [17:36:06.630] Render Requested: lz_xbow_han_05 [17:36:06.630] Render Requested: bolt_a [17:36:06.630] Render Requested: mule [17:36:06.631] Render Requested: old_horse [17:36:06.631] Render Requested: aserai_horse [17:36:06.631] Render Requested: vlandia_horse [17:36:06.631] Render Requested: battania_horse [17:36:06.631] Render Requested: t2_aserai_horse [17:36:06.631] Render Requested: charger [17:36:06.631] Render Requested: t2_battania_horse [17:36:06.631] Render Requested: war_camel [17:36:06.631] Render Requested: t2_vlandia_horse [17:36:06.631] Render Requested: t3_khuzait_horse [17:36:06.631] Render Requested: t3_vlandia_horse [17:36:06.631] Render Requested: t3_aserai_horse [17:36:06.631] Render Requested: sg_sword_1h_001 [17:36:06.631] Render Requested: falchion_sword_t2 [17:36:06.631] Render Requested: sg_t3_ht_sword_002 [17:36:06.631] Render Requested: grain [17:36:06.631] Render Requested: sumpter_horse [17:36:06.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.632] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.633] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:06.642] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:06.642] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:06.643] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:06.673] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:06.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:06.673] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:06.766] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:06.766] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:06.767] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:07.450] Render Requested: grain [17:36:07.450] Render Requested: meat [17:36:07.450] Render Requested: beer [17:36:07.450] Render Requested: hides [17:36:07.451] Render Requested: hardwood [17:36:07.451] Render Requested: clay [17:36:07.451] Render Requested: cotton [17:36:07.451] Render Requested: salt [17:36:07.451] Render Requested: tools [17:36:07.451] Render Requested: silver [17:36:07.451] Render Requested: leather [17:36:07.451] Render Requested: pottery [17:36:07.451] Render Requested: velvet [17:36:07.451] Render Requested: hog [17:36:08.069] Render Requested: velvet [17:36:08.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.151] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.152] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:08.302] Render Requested: hog [17:36:09.119] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:09.588] Render Requested: velvet [17:36:09.755] Render Requested: hog [17:36:10.069] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 46 [17:36:10.080] Render Requested: hog [17:36:10.090] Render Requested: pottery [17:36:11.003] Force VSync State is now DEACTIVATED [17:36:11.003] PopScreen [17:36:11.003] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:36:11.003] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:36:11.003] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:36:11.045] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:36:11.045] OnScreenListChanged [17:36:11.045] SandBox.View.Map.MapScreen::HandleActivate [17:36:11.045] SandBox.View.Map.MapScreen::HandleResume [17:36:11.055] [GAME MENU] town [17:36:11.056] Release Sound Event -1 [17:36:11.056] Release Sound Event -1 [17:36:11.056] Release Sound Event -1 [17:36:11.056] Release Sound Event -1 [17:36:12.202] Average value of 五谷 : 0.8426045 [17:36:12.202] Average value of 鱼 : 3.705443 [17:36:12.202] Average value of 肉 : 1.415855 [17:36:12.202] Average value of 奶酥 : 1.420756 [17:36:12.202] Average value of 葡萄 : 2.759392 [17:36:12.202] Average value of 枣 : 2.1222 [17:36:12.202] Average value of 青果 : 2.333689 [17:36:12.202] Average value of 膏脂 : 1.829692 [17:36:12.202] Average value of 菜油 : 6.08388 [17:36:12.202] Average value of 苎麻 : 2.344324 [17:36:12.202] Average value of 苧布 : 4.87081 [17:36:12.202] Average value of 羊毛 : 2.346968 [17:36:12.202] Average value of 布匹 : 1.3 [17:36:12.202] Average value of 蚕丝 : 0.595683 [17:36:12.202] Average value of 绸缎 : 0.5543259 [17:36:12.202] Average value of 硬木 : 1.045873 [17:36:12.203] Average value of 铁 : 1.13318 [17:36:12.203] Average value of 盐巴 : 1.892212 [17:36:12.203] Average value of 银矿石 : 1.833791 [17:36:12.203] Average value of 兽皮 : 0.9116668 [17:36:12.203] Average value of 陶土 : 1.88577 [17:36:12.203] Average value of 浊酒 : 0.3756639 [17:36:12.203] Average value of 西域葡萄酒 : 2.175401 [17:36:12.203] Average value of 工具 : 0.4871604 [17:36:12.203] Average value of 陶瓷 : 1.217051 [17:36:12.203] Average value of 皮革 : 0.9171699 [17:36:12.203] Average value of 毛皮 : 0.9942618 [17:36:12.203] Average value of 金银器 : 4.039294 [17:36:12.203] Average value of 箭 : 0.8084272 [17:36:12.203] Average value of 羊 : 1.452822 [17:36:12.203] Average value of 牛 : 1.798279 [17:36:12.203] Average value of 豕 : 0.8580346 [17:36:12.203] Average value of 驮畜 : 1.47317 [17:36:12.203] Average value of 坐骑 : 0.99237 [17:36:12.203] Average value of 战争坐骑 : 0.708622 [17:36:12.203] Average value of 贵族坐骑 : 0.9653782 [17:36:12.203] Average value of 马匹装备 I : 0.7999995 [17:36:12.203] Average value of 马匹装备 II : 0.7999995 [17:36:12.203] Average value of 马匹装备 III : 0.9290317 [17:36:12.203] Average value of 马匹装备 IV : 1.169572 [17:36:12.203] Average value of 马匹装备 V : 1.3 [17:36:12.203] Average value of 近战武器 I : 0.7999995 [17:36:12.203] Average value of 近战武器 II : 0.7999995 [17:36:12.203] Average value of 近战武器 III : 0.7999995 [17:36:12.203] Average value of 近战武器 IV : 0.8483866 [17:36:12.203] Average value of 近战武器 V : 0.9391716 [17:36:12.203] Average value of 远程武器 I : 0.7999995 [17:36:12.203] Average value of 远程武器 II : 0.7999995 [17:36:12.203] Average value of 远程武器 III : 0.7999995 [17:36:12.203] Average value of 远程武器 IV : 0.8562434 [17:36:12.203] Average value of 远程武器 V : 0.9912056 [17:36:12.203] Average value of 盾牌 I : 0.7999995 [17:36:12.203] Average value of 盾牌 II : 0.7999995 [17:36:12.203] Average value of 盾牌 III : 0.8063406 [17:36:12.203] Average value of 盾牌 IV : 0.8942263 [17:36:12.203] Average value of 盾牌 V : 1.013188 [17:36:12.203] Average value of 服装 : 0.7999995 [17:36:12.203] Average value of 轻甲 : 0.7999995 [17:36:12.203] Average value of 中甲 : 0.7999995 [17:36:12.203] Average value of 重甲 : 0.808064 [17:36:12.204] Average value of 终极护甲 : 0.8806447 [17:36:12.204] Average value of 旗帜 : 1.3 [17:36:12.204] Average value of 未分配 : 1.3 [17:36:12.204] Force VSync State is now ACTIVE [17:36:12.204] PushScreen [17:36:12.204] SandBox.View.Map.MapScreen::HandlePause [17:36:12.204] SandBox.View.Map.MapScreen::HandleDeactivate [17:36:12.204] Release Sound Event 83027 [17:36:12.204] Release Sound Event 83026 [17:36:12.204] OnScreenListChanged [17:36:12.204] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:36:12.875] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:36:12.875] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:36:13.180] Render Requested: tunic_with_shoulder_pads [17:36:13.180] Render Requested: empire_horseman_boots [17:36:13.180] Render Requested: battania_horse [17:36:13.180] Render Requested: light_harness [17:36:13.180] Render Requested: triangluar_spear_t3 [17:36:13.180] Render Requested: small_flat_heater_shield [17:36:13.180] Render Requested: lz_xbow_han_05 [17:36:13.180] Render Requested: bolt_a [17:36:13.180] Render Requested: mule [17:36:13.180] Render Requested: old_horse [17:36:13.180] Render Requested: aserai_horse [17:36:13.180] Render Requested: vlandia_horse [17:36:13.180] Render Requested: battania_horse [17:36:13.180] Render Requested: t2_aserai_horse [17:36:13.180] Render Requested: charger [17:36:13.180] Render Requested: t2_battania_horse [17:36:13.180] Render Requested: war_camel [17:36:13.181] Render Requested: t2_vlandia_horse [17:36:13.181] Render Requested: t3_khuzait_horse [17:36:13.181] Render Requested: t3_vlandia_horse [17:36:13.181] Render Requested: t3_aserai_horse [17:36:13.181] Render Requested: sg_sword_1h_001 [17:36:13.181] Render Requested: falchion_sword_t2 [17:36:13.181] Render Requested: sg_t3_ht_sword_002 [17:36:13.181] Render Requested: hog [17:36:13.181] Render Requested: grain [17:36:13.181] Render Requested: sumpter_horse [17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.201] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:13.202] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:13.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:13.202] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:13.233] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:13.233] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:13.234] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:13.323] Render Requested: grain [17:36:13.339] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:13.339] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:13.339] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:13.679] Render Requested: sumpter_horse [17:36:13.723] Render Requested: battania_horse [17:36:13.925] Render Requested: grain [17:36:14.013] Render Requested: hog [17:36:14.525] Render Requested: grain [17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.540] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:14.623] Render Requested: hog [17:36:15.054] Render Requested: meat [17:36:15.054] Render Requested: hides [17:36:15.093] Render Requested: hides [17:36:15.209] Render Requested: meat [17:36:16.458] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 46 [17:36:16.458] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 46 [17:36:17.509] Force VSync State is now DEACTIVATED [17:36:17.509] PopScreen [17:36:17.509] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:36:17.509] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:36:17.509] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:36:17.542] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:36:17.542] OnScreenListChanged [17:36:17.542] SandBox.View.Map.MapScreen::HandleActivate [17:36:17.542] SandBox.View.Map.MapScreen::HandleResume [17:36:17.571] [GAME MENU] town [17:36:17.572] Release Sound Event -1 [17:36:17.572] Release Sound Event -1 [17:36:17.572] Release Sound Event -1 [17:36:17.572] Release Sound Event -1 [17:36:22.814] Release Sound Event 83029 [17:36:22.814] Release Sound Event 83028 [17:36:22.908] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:22.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:22.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:22.929] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:22.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:22.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:33.651] Player has entered village_jincheng_yuzhong: 榆中 [17:36:33.651] [GAME MENU] village_outside [17:36:33.651] [GAME MENU] village [17:36:33.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.826] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.827] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.828] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.842] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:33.843] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:34.700] Average value of 五谷 : 0.8353589 [17:36:34.700] Average value of 鱼 : 3.705508 [17:36:34.700] Average value of 肉 : 1.385003 [17:36:34.700] Average value of 奶酥 : 1.402925 [17:36:34.700] Average value of 葡萄 : 2.754416 [17:36:34.700] Average value of 枣 : 2.07042 [17:36:34.701] Average value of 青果 : 2.275833 [17:36:34.701] Average value of 膏脂 : 1.85096 [17:36:34.701] Average value of 菜油 : 5.973536 [17:36:34.701] Average value of 苎麻 : 2.319921 [17:36:34.701] Average value of 苧布 : 4.675328 [17:36:34.701] Average value of 羊毛 : 2.27785 [17:36:34.701] Average value of 布匹 : 1.3 [17:36:34.701] Average value of 蚕丝 : 0.5860292 [17:36:34.701] Average value of 绸缎 : 0.5537051 [17:36:34.701] Average value of 硬木 : 1.017558 [17:36:34.701] Average value of 铁 : 1.068472 [17:36:34.701] Average value of 盐巴 : 1.884663 [17:36:34.701] Average value of 银矿石 : 1.83788 [17:36:34.701] Average value of 兽皮 : 0.8995293 [17:36:34.701] Average value of 陶土 : 1.881642 [17:36:34.701] Average value of 浊酒 : 0.3748847 [17:36:34.701] Average value of 西域葡萄酒 : 2.122358 [17:36:34.701] Average value of 工具 : 0.4880889 [17:36:34.701] Average value of 陶瓷 : 1.171087 [17:36:34.701] Average value of 皮革 : 0.8908941 [17:36:34.701] Average value of 毛皮 : 0.972728 [17:36:34.701] Average value of 金银器 : 3.893868 [17:36:34.701] Average value of 箭 : 0.8088182 [17:36:34.701] Average value of 羊 : 1.451701 [17:36:34.701] Average value of 牛 : 1.803065 [17:36:34.701] Average value of 豕 : 0.8435709 [17:36:34.701] Average value of 驮畜 : 1.448039 [17:36:34.701] Average value of 坐骑 : 0.9857965 [17:36:34.701] Average value of 战争坐骑 : 0.6896781 [17:36:34.701] Average value of 贵族坐骑 : 0.9678264 [17:36:34.701] Average value of 马匹装备 I : 0.7999995 [17:36:34.701] Average value of 马匹装备 II : 0.7999995 [17:36:34.701] Average value of 马匹装备 III : 0.9290317 [17:36:34.701] Average value of 马匹装备 IV : 1.170968 [17:36:34.701] Average value of 马匹装备 V : 1.3 [17:36:34.701] Average value of 近战武器 I : 0.7999995 [17:36:34.701] Average value of 近战武器 II : 0.7999995 [17:36:34.701] Average value of 近战武器 III : 0.7999995 [17:36:34.701] Average value of 近战武器 IV : 0.8483866 [17:36:34.701] Average value of 近战武器 V : 0.9406444 [17:36:34.701] Average value of 远程武器 I : 0.7999995 [17:36:34.701] Average value of 远程武器 II : 0.7999995 [17:36:34.701] Average value of 远程武器 III : 0.7999995 [17:36:34.701] Average value of 远程武器 IV : 0.8574421 [17:36:34.701] Average value of 远程武器 V : 0.9927491 [17:36:34.701] Average value of 盾牌 I : 0.7999995 [17:36:34.701] Average value of 盾牌 II : 0.7999995 [17:36:34.701] Average value of 盾牌 III : 0.8063406 [17:36:34.701] Average value of 盾牌 IV : 0.8983008 [17:36:34.701] Average value of 盾牌 V : 1.014773 [17:36:34.701] Average value of 服装 : 0.7999995 [17:36:34.701] Average value of 轻甲 : 0.7999995 [17:36:34.701] Average value of 中甲 : 0.7999995 [17:36:34.701] Average value of 重甲 : 0.809197 [17:36:34.701] Average value of 终极护甲 : 0.8806447 [17:36:34.702] Average value of 旗帜 : 1.3 [17:36:34.702] Average value of 未分配 : 1.3 [17:36:34.702] Force VSync State is now ACTIVE [17:36:34.702] PushScreen [17:36:34.702] SandBox.View.Map.MapScreen::HandlePause [17:36:34.702] SandBox.View.Map.MapScreen::HandleDeactivate [17:36:34.702] Release Sound Event 83049 [17:36:34.702] Release Sound Event 83050 [17:36:34.702] OnScreenListChanged [17:36:34.702] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:36:34.757] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:36:34.757] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:36:35.026] Render Requested: tunic_with_shoulder_pads [17:36:35.026] Render Requested: empire_horseman_boots [17:36:35.026] Render Requested: battania_horse [17:36:35.026] Render Requested: light_harness [17:36:35.026] Render Requested: triangluar_spear_t3 [17:36:35.026] Render Requested: small_flat_heater_shield [17:36:35.026] Render Requested: lz_xbow_han_05 [17:36:35.026] Render Requested: bolt_a [17:36:35.026] Render Requested: grain [17:36:35.026] Render Requested: butter [17:36:35.026] Render Requested: cheese [17:36:35.026] Render Requested: hog [17:36:35.026] Render Requested: grain [17:36:35.026] Render Requested: sumpter_horse [17:36:35.027] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:35.910] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:36.841] Render Requested: hog [17:36:36.860] Render Requested: cheese [17:36:37.060] Render Requested: hog [17:36:38.676] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 21 [17:36:38.684] Render Requested: hog [17:36:39.409] Force VSync State is now DEACTIVATED [17:36:39.409] PopScreen [17:36:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:36:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:36:39.409] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:36:39.413] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:36:39.413] OnScreenListChanged [17:36:39.413] SandBox.View.Map.MapScreen::HandleActivate [17:36:39.413] SandBox.View.Map.MapScreen::HandleResume [17:36:39.421] [GAME MENU] village [17:36:39.422] Release Sound Event -1 [17:36:39.422] Release Sound Event -1 [17:36:39.422] Release Sound Event -1 [17:36:39.422] Release Sound Event -1 [17:36:40.791] Release Sound Event 83054 [17:36:40.791] Release Sound Event 83053 [17:36:40.928] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:40.928] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:40.929] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:40.951] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:40.951] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:40.952] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:46.873] Before Daily Tick: 中平六年 冬 一十一月 中旬 [17:36:48.212] Player has entered city_jincheng_yunwu: 允吾 [17:36:48.212] [GAME MENU] town_outside [17:36:48.213] [GAME MENU] town [17:36:51.623] Average value of 五谷 : 0.8333018 [17:36:51.623] Average value of 鱼 : 3.727228 [17:36:51.623] Average value of 肉 : 1.395049 [17:36:51.623] Average value of 奶酥 : 1.403863 [17:36:51.623] Average value of 葡萄 : 2.757429 [17:36:51.623] Average value of 枣 : 2.078165 [17:36:51.623] Average value of 青果 : 2.309444 [17:36:51.623] Average value of 膏脂 : 1.859723 [17:36:51.623] Average value of 菜油 : 5.854725 [17:36:51.623] Average value of 苎麻 : 2.336324 [17:36:51.623] Average value of 苧布 : 4.707492 [17:36:51.623] Average value of 羊毛 : 2.275775 [17:36:51.623] Average value of 布匹 : 1.3 [17:36:51.623] Average value of 蚕丝 : 0.5914522 [17:36:51.623] Average value of 绸缎 : 0.5511264 [17:36:51.623] Average value of 硬木 : 0.9726704 [17:36:51.623] Average value of 铁 : 1.059914 [17:36:51.623] Average value of 盐巴 : 1.869446 [17:36:51.623] Average value of 银矿石 : 1.847532 [17:36:51.623] Average value of 兽皮 : 0.8985767 [17:36:51.623] Average value of 陶土 : 1.870526 [17:36:51.623] Average value of 浊酒 : 0.3747249 [17:36:51.623] Average value of 西域葡萄酒 : 2.137822 [17:36:51.623] Average value of 工具 : 0.4901744 [17:36:51.623] Average value of 陶瓷 : 1.165717 [17:36:51.623] Average value of 皮革 : 0.9038471 [17:36:51.623] Average value of 毛皮 : 0.9701625 [17:36:51.623] Average value of 金银器 : 3.732106 [17:36:51.623] Average value of 箭 : 0.8088182 [17:36:51.623] Average value of 羊 : 1.422508 [17:36:51.623] Average value of 牛 : 1.793106 [17:36:51.623] Average value of 豕 : 0.8336425 [17:36:51.623] Average value of 驮畜 : 1.444035 [17:36:51.623] Average value of 坐骑 : 0.9822244 [17:36:51.623] Average value of 战争坐骑 : 0.6847649 [17:36:51.623] Average value of 贵族坐骑 : 0.9596003 [17:36:51.623] Average value of 马匹装备 I : 0.7999995 [17:36:51.623] Average value of 马匹装备 II : 0.7999995 [17:36:51.623] Average value of 马匹装备 III : 0.9290317 [17:36:51.623] Average value of 马匹装备 IV : 1.162903 [17:36:51.623] Average value of 马匹装备 V : 1.291936 [17:36:51.623] Average value of 近战武器 I : 0.7999995 [17:36:51.624] Average value of 近战武器 II : 0.7999995 [17:36:51.624] Average value of 近战武器 III : 0.7999995 [17:36:51.624] Average value of 近战武器 IV : 0.8483866 [17:36:51.624] Average value of 近战武器 V : 0.9406444 [17:36:51.624] Average value of 远程武器 I : 0.7999995 [17:36:51.624] Average value of 远程武器 II : 0.7999995 [17:36:51.624] Average value of 远程武器 III : 0.7999995 [17:36:51.624] Average value of 远程武器 IV : 0.8594138 [17:36:51.624] Average value of 远程武器 V : 0.9846846 [17:36:51.624] Average value of 盾牌 I : 0.7999995 [17:36:51.624] Average value of 盾牌 II : 0.7999995 [17:36:51.624] Average value of 盾牌 III : 0.8092164 [17:36:51.624] Average value of 盾牌 IV : 0.8983008 [17:36:51.624] Average value of 盾牌 V : 1.006708 [17:36:51.624] Average value of 服装 : 0.7999995 [17:36:51.624] Average value of 轻甲 : 0.7999995 [17:36:51.624] Average value of 中甲 : 0.7999995 [17:36:51.624] Average value of 重甲 : 0.809197 [17:36:51.624] Average value of 终极护甲 : 0.8806447 [17:36:51.624] Average value of 旗帜 : 1.3 [17:36:51.624] Average value of 未分配 : 1.3 [17:36:51.624] Force VSync State is now ACTIVE [17:36:51.624] PushScreen [17:36:51.624] SandBox.View.Map.MapScreen::HandlePause [17:36:51.624] SandBox.View.Map.MapScreen::HandleDeactivate [17:36:51.624] Release Sound Event 83061 [17:36:51.624] Release Sound Event 83062 [17:36:51.624] OnScreenListChanged [17:36:51.624] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:36:52.257] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:36:52.257] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:36:52.565] Render Requested: tunic_with_shoulder_pads [17:36:52.565] Render Requested: empire_horseman_boots [17:36:52.565] Render Requested: battania_horse [17:36:52.565] Render Requested: light_harness [17:36:52.565] Render Requested: triangluar_spear_t3 [17:36:52.565] Render Requested: small_flat_heater_shield [17:36:52.565] Render Requested: lz_xbow_han_05 [17:36:52.565] Render Requested: bolt_a [17:36:52.565] Render Requested: mule [17:36:52.565] Render Requested: old_horse [17:36:52.565] Render Requested: aserai_horse [17:36:52.565] Render Requested: camel [17:36:52.565] Render Requested: vlandia_horse [17:36:52.566] Render Requested: battania_horse [17:36:52.566] Render Requested: t2_aserai_horse [17:36:52.566] Render Requested: charger [17:36:52.566] Render Requested: t2_battania_horse [17:36:52.566] Render Requested: war_camel [17:36:52.566] Render Requested: t2_vlandia_horse [17:36:52.566] Render Requested: t3_khuzait_horse [17:36:52.566] Render Requested: t3_vlandia_horse [17:36:52.566] Render Requested: t3_aserai_horse [17:36:52.566] Render Requested: sg_sword_1h_001 [17:36:52.566] Render Requested: falchion_sword_t2 [17:36:52.566] Render Requested: hog [17:36:52.566] Render Requested: grain [17:36:52.566] Render Requested: sumpter_horse [17:36:52.586] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.587] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:52.710] Render Requested: sumpter_horse [17:36:52.710] Render Requested: battania_horse [17:36:53.374] Render Requested: grain [17:36:53.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:53.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:53.405] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:36:53.474] Render Requested: hog [17:36:54.821] Render Requested: meat [17:36:54.821] Render Requested: hides [17:36:54.858] Render Requested: hides [17:36:55.094] Render Requested: grain [17:36:55.590] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 21 [17:36:55.591] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 21 [17:36:56.341] Force VSync State is now DEACTIVATED [17:36:56.341] PopScreen [17:36:56.341] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:36:56.341] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:36:56.341] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:36:56.396] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:36:56.396] OnScreenListChanged [17:36:56.396] SandBox.View.Map.MapScreen::HandleActivate [17:36:56.397] SandBox.View.Map.MapScreen::HandleResume [17:36:56.408] [GAME MENU] town [17:36:56.409] Release Sound Event -1 [17:36:56.409] Release Sound Event 83062 [17:36:56.409] Release Sound Event 83062 [17:36:56.409] Release Sound Event -1 [17:36:57.657] Release Sound Event 83064 [17:36:57.657] Release Sound Event 83063 [17:36:57.752] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:57.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:57.752] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:57.771] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:36:57.771] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:36:57.772] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.208] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:37:01.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:06.369] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:06.395] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:39:06.395] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:06.396] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:08.881] Player has entered village_hanyang_chengji: 成纪 [17:39:08.881] [GAME MENU] village_outside [17:39:08.881] [GAME MENU] village [17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.066] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.067] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.068] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:09.078] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.008] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:10.015] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.132] Average value of 五谷 : 0.8627807 [17:39:11.132] Average value of 鱼 : 3.929625 [17:39:11.132] Average value of 肉 : 1.40478 [17:39:11.132] Average value of 奶酥 : 1.428247 [17:39:11.132] Average value of 葡萄 : 2.728244 [17:39:11.132] Average value of 枣 : 2.122488 [17:39:11.132] Average value of 青果 : 2.405516 [17:39:11.132] Average value of 膏脂 : 1.922524 [17:39:11.132] Average value of 菜油 : 6.009767 [17:39:11.132] Average value of 苎麻 : 2.390322 [17:39:11.132] Average value of 苧布 : 4.721911 [17:39:11.132] Average value of 羊毛 : 2.266811 [17:39:11.132] Average value of 布匹 : 1.320968 [17:39:11.132] Average value of 蚕丝 : 0.5824948 [17:39:11.132] Average value of 绸缎 : 0.5606026 [17:39:11.132] Average value of 硬木 : 0.9891976 [17:39:11.132] Average value of 铁 : 1.070942 [17:39:11.132] Average value of 盐巴 : 1.894471 [17:39:11.132] Average value of 银矿石 : 1.873446 [17:39:11.132] Average value of 兽皮 : 0.8893972 [17:39:11.132] Average value of 陶土 : 1.895269 [17:39:11.132] Average value of 浊酒 : 0.3835518 [17:39:11.132] Average value of 西域葡萄酒 : 2.102363 [17:39:11.132] Average value of 工具 : 0.4982899 [17:39:11.132] Average value of 陶瓷 : 1.150797 [17:39:11.132] Average value of 皮革 : 0.8238636 [17:39:11.132] Average value of 毛皮 : 0.9646326 [17:39:11.133] Average value of 金银器 : 3.793373 [17:39:11.133] Average value of 箭 : 0.821781 [17:39:11.133] Average value of 羊 : 1.464154 [17:39:11.133] Average value of 牛 : 1.839589 [17:39:11.133] Average value of 豕 : 0.8434617 [17:39:11.133] Average value of 驮畜 : 1.418997 [17:39:11.133] Average value of 坐骑 : 0.9888105 [17:39:11.133] Average value of 战争坐骑 : 0.6892731 [17:39:11.133] Average value of 贵族坐骑 : 0.9747838 [17:39:11.133] Average value of 马匹装备 I : 0.8129027 [17:39:11.133] Average value of 马匹装备 II : 0.8129027 [17:39:11.133] Average value of 马匹装备 III : 0.9424821 [17:39:11.133] Average value of 马匹装备 IV : 1.183871 [17:39:11.133] Average value of 马匹装备 V : 1.312904 [17:39:11.133] Average value of 近战武器 I : 0.8129027 [17:39:11.133] Average value of 近战武器 II : 0.8129027 [17:39:11.133] Average value of 近战武器 III : 0.8129027 [17:39:11.133] Average value of 近战武器 IV : 0.8612899 [17:39:11.133] Average value of 近战武器 V : 0.9551492 [17:39:11.133] Average value of 远程武器 I : 0.8129027 [17:39:11.133] Average value of 远程武器 II : 0.8129027 [17:39:11.133] Average value of 远程武器 III : 0.8129027 [17:39:11.133] Average value of 远程武器 IV : 0.8774914 [17:39:11.133] Average value of 远程武器 V : 1.006451 [17:39:11.133] Average value of 盾牌 I : 0.8129027 [17:39:11.133] Average value of 盾牌 II : 0.8129027 [17:39:11.133] Average value of 盾牌 III : 0.8236245 [17:39:11.133] Average value of 盾牌 IV : 0.9236785 [17:39:11.133] Average value of 盾牌 V : 1.030861 [17:39:11.133] Average value of 服装 : 0.8129027 [17:39:11.133] Average value of 轻甲 : 0.8129027 [17:39:11.133] Average value of 中甲 : 0.8129027 [17:39:11.133] Average value of 重甲 : 0.8235089 [17:39:11.133] Average value of 终极护甲 : 0.8935479 [17:39:11.133] Average value of 旗帜 : 1.320968 [17:39:11.133] Average value of 未分配 : 1.320968 [17:39:11.133] Force VSync State is now ACTIVE [17:39:11.133] PushScreen [17:39:11.133] SandBox.View.Map.MapScreen::HandlePause [17:39:11.133] SandBox.View.Map.MapScreen::HandleDeactivate [17:39:11.133] Release Sound Event 83112 [17:39:11.133] Release Sound Event 83113 [17:39:11.133] OnScreenListChanged [17:39:11.133] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:39:11.202] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:39:11.202] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:39:11.688] Render Requested: tunic_with_shoulder_pads [17:39:11.688] Render Requested: empire_horseman_boots [17:39:11.688] Render Requested: battania_horse [17:39:11.688] Render Requested: light_harness [17:39:11.688] Render Requested: triangluar_spear_t3 [17:39:11.688] Render Requested: small_flat_heater_shield [17:39:11.688] Render Requested: lz_xbow_han_05 [17:39:11.688] Render Requested: bolt_a [17:39:11.688] Render Requested: sumpter_horse [17:39:11.688] Render Requested: mule [17:39:11.688] Render Requested: aserai_horse [17:39:11.688] Render Requested: t3_aserai_horse [17:39:11.688] Render Requested: grain [17:39:11.688] Render Requested: butter [17:39:11.688] Render Requested: sumpter_horse [17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:11.788] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.006] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.104] Render Requested: aserai_horse [17:39:12.104] Render Requested: battania_horse [17:39:12.289] Render Requested: mule [17:39:12.355] Render Requested: sumpter_horse [17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.422] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:12.555] Render Requested: mule [17:39:12.603] Render Requested: aserai_horse [17:39:12.710] Render Requested: t3_aserai_horse [17:39:12.806] Render Requested: grain [17:39:12.972] Render Requested: butter [17:39:13.189] Render Requested: grain [17:39:13.622] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:39:13.631] Render Requested: grain [17:39:13.805] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:39:14.005] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:39:14.188] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:39:14.689] TransferItem Name: 五谷 | From: OtherInventory To: PlayerInventory | Amount: 7 [17:39:14.709] Render Requested: butter [17:39:15.490] Force VSync State is now DEACTIVATED [17:39:15.490] PopScreen [17:39:15.490] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:39:15.490] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:39:15.490] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:39:15.493] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:39:15.493] OnScreenListChanged [17:39:15.493] SandBox.View.Map.MapScreen::HandleActivate [17:39:15.493] SandBox.View.Map.MapScreen::HandleResume [17:39:15.539] [GAME MENU] village [17:39:15.540] Release Sound Event -1 [17:39:15.540] Release Sound Event 83113 [17:39:15.540] Release Sound Event 83113 [17:39:15.540] Release Sound Event -1 [17:39:16.429] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:16.429] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:16.430] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:39:16.430] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:16.430] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:16.434] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:16.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:39:16.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:16.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:16.490] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:16.575] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:39:16.575] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:16.704] Release Sound Event 83115 [17:39:16.704] Release Sound Event 83114 [17:39:17.889] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:39:17.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:17.889] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:24.389] Before Daily Tick: 中平六年 冬 一十一月 下旬 [17:39:25.378] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:39:25.378] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.589] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:25.602] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:39:41.109] OnGameWindowFocusChange: False [17:39:41.110] TopScreen: MapScreen [17:39:41.831] OnGameWindowFocusChange: True [17:39:41.831] TopScreen: MapScreen [17:39:47.473] Before Daily Tick: 中平六年 冬 一十二月 上旬 [17:39:48.398] creating hero from template with id: spc_yizhou_headman_3 [17:39:51.219] creating hero from template with id: spc_yuzhou_headman_2 [17:39:57.075] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:39:57.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:57.075] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:57.095] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:39:57.095] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:57.096] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:39:57.147] creating hero from template with id: spc_yongliang_headman_1 [17:39:57.322] creating hero from template with id: spc_jingzhou_headman_3 [17:39:57.607] 李在鸢提高了1级。 [17:40:06.972] Force VSync State is now ACTIVE [17:40:06.972] PushScreen [17:40:06.972] SandBox.View.Map.MapScreen::HandlePause [17:40:06.973] SandBox.View.Map.MapScreen::HandleDeactivate [17:40:06.973] OnScreenListChanged [17:40:06.973] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [17:40:06.973] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [17:40:06.973] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [17:40:17.326] Force VSync State is now DEACTIVATED [17:40:17.326] PopScreen [17:40:17.326] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [17:40:17.326] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [17:40:17.326] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [17:40:17.326] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [17:40:17.326] OnScreenListChanged [17:40:17.326] SandBox.View.Map.MapScreen::HandleActivate [17:40:17.326] SandBox.View.Map.MapScreen::HandleResume [17:40:18.139] Before Daily Tick: 中平六年 冬 一十二月 上旬 [17:40:18.274] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:40:18.274] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:40:18.275] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:40:19.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:19.988] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:20.001] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:20.774] Player has entered town_youfufeng_huaili: 槐里 [17:40:20.774] [GAME MENU] castle_outside [17:40:26.683] Player has entered village_youfufeng_wugong: 武功 [17:40:26.683] [GAME MENU] village_outside [17:40:26.683] [GAME MENU] village [17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.736] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.737] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.753] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.848] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.849] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.883] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:26.884] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:29.027] --------------- Conversation Start --------------- [17:40:29.027] Conversation character name: 武功的真 id: CharacterObject_6112 culture:雍凉 persona:PersonaSoftspoken [17:40:29.027] AI -> (start_lord_unmet) - [17:40:29.027] [VOICEOVER]VoiceObject search for: ! [17:40:29.027] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_female_softspoken_001 [17:40:29.027] [VOICEOVER]Sound path search for: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_001 [17:40:29.027] [VOICEOVER]Sound path search for: ..\..\Modules\StoryMode/ModuleData/Languages/VoicedLines/EN/$PLATFORM/storymode_imperial_mentor_arzagos_001 [17:40:29.027] accentClass: [17:40:29.032] [VOICEOVER]Sound path found: ../../..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/$PLATFORM/imperial_low_male_softspoken_001 [17:40:30.437] Conversation sound playing: ..\..\Modules\SandBox/ModuleData/Languages/VoicedLines/EN/PC/imperial_low_male_softspoken_001.ogg [17:40:32.001] P -> (lord_meet_player_response1) - [17:40:32.001] AI -> (rural_notable_introduction) - [17:40:32.271] ExecuteContinue [17:40:32.271] AI -> (lord_ask_2) - [17:40:32.271] [VOICEOVER]VoiceObject search for: ! [17:40:32.772] P -> (hero_give_issue) - [17:40:32.772] AI -> (issue_explanation) - [17:40:32.773] [VOICEOVER]VoiceObject search for: ! [17:40:33.508] P -> (issue_explanation_player_response_pre_quest_solution) - [17:40:33.508] [VOICEOVER]VoiceObject search for: ! [17:40:33.508] AI -> (issue_quest_solution_brief_pre_alternative_solution) - [17:40:33.510] [VOICEOVER]VoiceObject search for: ! [17:40:35.777] P -> (issue_alternative_solution_player_response) - [17:40:35.777] [VOICEOVER]VoiceObject search for: ! [17:40:35.777] AI -> (issue_alternative_solution_brief) - [17:40:35.777] [VOICEOVER]VoiceObject search for: ! [17:40:37.054] P -> (issue_offer_player_accept_quest) - [17:40:37.054] [VOICEOVER]VoiceObject search for: ! [17:40:37.054] AI -> (adg:66) - [17:40:37.469] ExecuteContinue [17:40:37.469] AI -> (adg:67) - [17:40:38.151] P -> (adg:68) - [17:40:38.151] AI -> (adg:69) - [17:40:38.152] 任务激活:经商的艺术 [17:40:38.152] 经商的艺术:日志已更新。 [17:40:38.152] 李在鸢的部队声望+1,李家族现有6.2声望。 [17:40:38.153] 任务完成:经商的艺术 [17:40:38.153] 你与武功的真的关系+1,现为1。 [17:40:38.393] ExecuteContinue [17:40:38.393] --------------- Conversation End --------------- [17:40:38.398] Scene_view::clear_all(scn_conversation_tableau) [17:40:38.399] [GAME MENU] village [17:40:38.399] Release Sound Event 83219 [17:40:38.399] Release Sound Event 83220 [17:40:38.399] Release Sound Event 83220 [17:40:38.399] Release Sound Event -1 [17:40:39.805] Release Sound Event 83226 [17:40:39.805] Release Sound Event 83225 [17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.488] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:43.489] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.458] Player has entered city_jingzhaoyin_changan: 长安 [17:40:57.458] [GAME MENU] town_outside [17:40:57.458] [GAME MENU] town [17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.522] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.626] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:57.638] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.183] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.184] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:40:59.212] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:00.106] Average value of 五谷 : 0.8403853 [17:41:00.106] Average value of 鱼 : 4.069027 [17:41:00.106] Average value of 肉 : 1.336137 [17:41:00.106] Average value of 奶酥 : 1.39768 [17:41:00.106] Average value of 葡萄 : 2.726282 [17:41:00.106] Average value of 枣 : 2.037782 [17:41:00.106] Average value of 青果 : 2.531145 [17:41:00.106] Average value of 膏脂 : 1.836631 [17:41:00.106] Average value of 菜油 : 5.061833 [17:41:00.106] Average value of 苎麻 : 2.450573 [17:41:00.106] Average value of 苧布 : 4.210332 [17:41:00.106] Average value of 羊毛 : 2.024904 [17:41:00.106] Average value of 布匹 : 1.3 [17:41:00.106] Average value of 蚕丝 : 0.5794727 [17:41:00.106] Average value of 绸缎 : 0.5428949 [17:41:00.106] Average value of 硬木 : 1.065244 [17:41:00.106] Average value of 铁 : 1.127052 [17:41:00.106] Average value of 盐巴 : 1.851913 [17:41:00.106] Average value of 银矿石 : 1.972961 [17:41:00.106] Average value of 兽皮 : 0.8743907 [17:41:00.106] Average value of 陶土 : 1.790574 [17:41:00.106] Average value of 浊酒 : 0.3850587 [17:41:00.106] Average value of 西域葡萄酒 : 1.834385 [17:41:00.106] Average value of 工具 : 0.457177 [17:41:00.106] Average value of 陶瓷 : 1.029792 [17:41:00.106] Average value of 皮革 : 0.9389693 [17:41:00.106] Average value of 毛皮 : 0.863699 [17:41:00.106] Average value of 金银器 : 3.885099 [17:41:00.106] Average value of 箭 : 0.808064 [17:41:00.106] Average value of 羊 : 1.402654 [17:41:00.106] Average value of 牛 : 1.760716 [17:41:00.106] Average value of 豕 : 0.8070191 [17:41:00.106] Average value of 驮畜 : 1.321714 [17:41:00.106] Average value of 坐骑 : 0.9716774 [17:41:00.106] Average value of 战争坐骑 : 0.668415 [17:41:00.106] Average value of 贵族坐骑 : 0.960867 [17:41:00.106] Average value of 马匹装备 I : 0.7999995 [17:41:00.106] Average value of 马匹装备 II : 0.7999995 [17:41:00.106] Average value of 马匹装备 III : 0.8705257 [17:41:00.106] Average value of 马匹装备 IV : 1.03387 [17:41:00.106] Average value of 马匹装备 V : 1.12258 [17:41:00.106] Average value of 近战武器 I : 0.7999995 [17:41:00.106] Average value of 近战武器 II : 0.7999995 [17:41:00.106] Average value of 近战武器 III : 0.7999995 [17:41:00.106] Average value of 近战武器 IV : 0.8322576 [17:41:00.106] Average value of 近战武器 V : 0.8967737 [17:41:00.106] Average value of 远程武器 I : 0.7999995 [17:41:00.106] Average value of 远程武器 II : 0.7999995 [17:41:00.106] Average value of 远程武器 III : 0.7999995 [17:41:00.107] Average value of 远程武器 IV : 0.8241931 [17:41:00.107] Average value of 远程武器 V : 0.9078432 [17:41:00.107] Average value of 盾牌 I : 0.7999995 [17:41:00.107] Average value of 盾牌 II : 0.7999995 [17:41:00.107] Average value of 盾牌 III : 0.8078057 [17:41:00.107] Average value of 盾牌 IV : 0.8917961 [17:41:00.107] Average value of 盾牌 V : 0.9290318 [17:41:00.107] Average value of 服装 : 0.7999995 [17:41:00.107] Average value of 轻甲 : 0.7999995 [17:41:00.107] Average value of 中甲 : 0.7999995 [17:41:00.107] Average value of 重甲 : 0.8156522 [17:41:00.107] Average value of 终极护甲 : 0.8270212 [17:41:00.107] Average value of 旗帜 : 1.3 [17:41:00.107] Average value of 未分配 : 1.3 [17:41:00.107] Force VSync State is now ACTIVE [17:41:00.107] PushScreen [17:41:00.107] SandBox.View.Map.MapScreen::HandlePause [17:41:00.107] SandBox.View.Map.MapScreen::HandleDeactivate [17:41:00.107] Release Sound Event 83258 [17:41:00.107] Release Sound Event 83259 [17:41:00.107] OnScreenListChanged [17:41:00.107] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:41:00.847] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:41:00.847] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:41:01.157] Render Requested: tunic_with_shoulder_pads [17:41:01.157] Render Requested: empire_horseman_boots [17:41:01.157] Render Requested: battania_horse [17:41:01.157] Render Requested: light_harness [17:41:01.157] Render Requested: triangluar_spear_t3 [17:41:01.157] Render Requested: small_flat_heater_shield [17:41:01.157] Render Requested: lz_xbow_han_05 [17:41:01.157] Render Requested: bolt_a [17:41:01.157] Render Requested: sumpter_horse [17:41:01.157] Render Requested: mule [17:41:01.157] Render Requested: old_horse [17:41:01.157] Render Requested: saddle_horse [17:41:01.157] Render Requested: aserai_horse [17:41:01.157] Render Requested: camel [17:41:01.157] Render Requested: vlandia_horse [17:41:01.157] Render Requested: sturgia_horse [17:41:01.157] Render Requested: battania_horse [17:41:01.157] Render Requested: t2_khuzait_horse [17:41:01.157] Render Requested: t2_aserai_horse [17:41:01.157] Render Requested: charger [17:41:01.157] Render Requested: t2_battania_horse [17:41:01.157] Render Requested: war_camel [17:41:01.157] Render Requested: t2_vlandia_horse [17:41:01.157] Render Requested: t3_battania_horse [17:41:01.157] Render Requested: grain [17:41:01.157] Render Requested: sumpter_horse [17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.246] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.252] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.287] Render Requested: camel [17:41:01.287] Render Requested: battania_horse [17:41:01.631] Render Requested: tunic_with_shoulder_pads [17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.712] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:01.781] Render Requested: sumpter_horse [17:41:02.064] Render Requested: grain [17:41:02.348] Render Requested: sumpter_horse [17:41:03.279] Render Requested: grain [17:41:03.279] Render Requested: beer [17:41:03.279] Render Requested: grape [17:41:03.279] Render Requested: cheese [17:41:03.279] Render Requested: butter [17:41:03.280] Render Requested: meat [17:41:03.280] Render Requested: date_fruit [17:41:03.280] Render Requested: hardwood [17:41:03.280] Render Requested: hides [17:41:03.280] Render Requested: iron [17:41:03.280] Render Requested: tools [17:41:03.280] Render Requested: cotton [17:41:03.280] Render Requested: wool [17:41:03.280] Render Requested: pottery [17:41:03.280] Render Requested: leather [17:41:03.280] Render Requested: fur [17:41:03.463] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:03.514] Render Requested: grain [17:41:04.367] Render Requested: beer [17:41:04.549] Render Requested: iron [17:41:04.564] Render Requested: tools [17:41:04.632] Render Requested: cotton [17:41:04.682] Render Requested: wool [17:41:04.850] Render Requested: pottery [17:41:04.850] Render Requested: velvet [17:41:04.884] Render Requested: gm_box_2 [17:41:04.915] Render Requested: hog [17:41:04.948] Render Requested: sheep [17:41:05.016] Render Requested: gm_box_2 [17:41:06.334] Render Requested: hog [17:41:07.199] TransferItem Name: 豕 | From: OtherInventory To: PlayerInventory | Amount: 41 [17:41:07.210] Render Requested: hog [17:41:07.223] Render Requested: sheep [17:41:07.268] Render Requested: gm_box_2 [17:41:09.151] Force VSync State is now DEACTIVATED [17:41:09.151] PopScreen [17:41:09.151] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:41:09.151] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:41:09.151] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:41:09.194] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:41:09.194] OnScreenListChanged [17:41:09.194] SandBox.View.Map.MapScreen::HandleActivate [17:41:09.194] SandBox.View.Map.MapScreen::HandleResume [17:41:09.220] [GAME MENU] town [17:41:09.221] Release Sound Event -1 [17:41:09.221] Release Sound Event 83259 [17:41:09.221] Release Sound Event 83259 [17:41:09.221] Release Sound Event -1 [17:41:10.223] Average value of 五谷 : 0.8403853 [17:41:10.223] Average value of 鱼 : 4.069027 [17:41:10.223] Average value of 肉 : 1.336137 [17:41:10.223] Average value of 奶酥 : 1.39768 [17:41:10.223] Average value of 葡萄 : 2.726282 [17:41:10.223] Average value of 枣 : 2.037782 [17:41:10.223] Average value of 青果 : 2.531145 [17:41:10.223] Average value of 膏脂 : 1.836631 [17:41:10.224] Average value of 菜油 : 5.061833 [17:41:10.224] Average value of 苎麻 : 2.450573 [17:41:10.224] Average value of 苧布 : 4.210332 [17:41:10.224] Average value of 羊毛 : 2.024904 [17:41:10.224] Average value of 布匹 : 1.3 [17:41:10.224] Average value of 蚕丝 : 0.5794727 [17:41:10.224] Average value of 绸缎 : 0.5428949 [17:41:10.224] Average value of 硬木 : 1.065244 [17:41:10.224] Average value of 铁 : 1.127052 [17:41:10.224] Average value of 盐巴 : 1.851913 [17:41:10.224] Average value of 银矿石 : 1.972961 [17:41:10.224] Average value of 兽皮 : 0.8743907 [17:41:10.224] Average value of 陶土 : 1.790574 [17:41:10.224] Average value of 浊酒 : 0.3850587 [17:41:10.224] Average value of 西域葡萄酒 : 1.834385 [17:41:10.224] Average value of 工具 : 0.457177 [17:41:10.224] Average value of 陶瓷 : 1.029792 [17:41:10.224] Average value of 皮革 : 0.9389693 [17:41:10.224] Average value of 毛皮 : 0.863699 [17:41:10.224] Average value of 金银器 : 3.885099 [17:41:10.224] Average value of 箭 : 0.808064 [17:41:10.224] Average value of 羊 : 1.402654 [17:41:10.224] Average value of 牛 : 1.760716 [17:41:10.224] Average value of 豕 : 0.8070191 [17:41:10.224] Average value of 驮畜 : 1.321714 [17:41:10.224] Average value of 坐骑 : 0.9716774 [17:41:10.224] Average value of 战争坐骑 : 0.668415 [17:41:10.224] Average value of 贵族坐骑 : 0.960867 [17:41:10.224] Average value of 马匹装备 I : 0.7999995 [17:41:10.224] Average value of 马匹装备 II : 0.7999995 [17:41:10.224] Average value of 马匹装备 III : 0.8705257 [17:41:10.224] Average value of 马匹装备 IV : 1.03387 [17:41:10.224] Average value of 马匹装备 V : 1.12258 [17:41:10.224] Average value of 近战武器 I : 0.7999995 [17:41:10.224] Average value of 近战武器 II : 0.7999995 [17:41:10.224] Average value of 近战武器 III : 0.7999995 [17:41:10.224] Average value of 近战武器 IV : 0.8322576 [17:41:10.224] Average value of 近战武器 V : 0.8967737 [17:41:10.224] Average value of 远程武器 I : 0.7999995 [17:41:10.224] Average value of 远程武器 II : 0.7999995 [17:41:10.224] Average value of 远程武器 III : 0.7999995 [17:41:10.224] Average value of 远程武器 IV : 0.8241931 [17:41:10.224] Average value of 远程武器 V : 0.9078432 [17:41:10.224] Average value of 盾牌 I : 0.7999995 [17:41:10.224] Average value of 盾牌 II : 0.7999995 [17:41:10.224] Average value of 盾牌 III : 0.8078057 [17:41:10.224] Average value of 盾牌 IV : 0.8917961 [17:41:10.224] Average value of 盾牌 V : 0.9290318 [17:41:10.224] Average value of 服装 : 0.7999995 [17:41:10.224] Average value of 轻甲 : 0.7999995 [17:41:10.224] Average value of 中甲 : 0.7999995 [17:41:10.224] Average value of 重甲 : 0.8156522 [17:41:10.224] Average value of 终极护甲 : 0.8270212 [17:41:10.224] Average value of 旗帜 : 1.3 [17:41:10.224] Average value of 未分配 : 1.3 [17:41:10.224] Force VSync State is now ACTIVE [17:41:10.225] PushScreen [17:41:10.225] SandBox.View.Map.MapScreen::HandlePause [17:41:10.225] SandBox.View.Map.MapScreen::HandleDeactivate [17:41:10.225] Release Sound Event 83267 [17:41:10.225] Release Sound Event 83266 [17:41:10.225] OnScreenListChanged [17:41:10.225] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:41:11.004] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:41:11.004] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:41:11.329] Render Requested: tunic_with_shoulder_pads [17:41:11.329] Render Requested: empire_horseman_boots [17:41:11.329] Render Requested: battania_horse [17:41:11.329] Render Requested: light_harness [17:41:11.329] Render Requested: triangluar_spear_t3 [17:41:11.329] Render Requested: small_flat_heater_shield [17:41:11.329] Render Requested: lz_xbow_han_05 [17:41:11.329] Render Requested: bolt_a [17:41:11.329] Render Requested: sumpter_horse [17:41:11.329] Render Requested: mule [17:41:11.330] Render Requested: old_horse [17:41:11.330] Render Requested: saddle_horse [17:41:11.330] Render Requested: aserai_horse [17:41:11.330] Render Requested: camel [17:41:11.330] Render Requested: vlandia_horse [17:41:11.330] Render Requested: sturgia_horse [17:41:11.330] Render Requested: battania_horse [17:41:11.330] Render Requested: t2_khuzait_horse [17:41:11.330] Render Requested: t2_aserai_horse [17:41:11.330] Render Requested: charger [17:41:11.330] Render Requested: t2_battania_horse [17:41:11.330] Render Requested: war_camel [17:41:11.330] Render Requested: t2_vlandia_horse [17:41:11.330] Render Requested: t3_battania_horse [17:41:11.330] Render Requested: hog [17:41:11.330] Render Requested: grain [17:41:11.330] Render Requested: sumpter_horse [17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.352] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:11.353] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:41:11.353] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:11.354] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:11.407] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:41:11.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:11.407] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:11.448] Render Requested: grain [17:41:11.525] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:41:11.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:11.525] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:12.754] Render Requested: t3_khuzait_horse [17:41:12.754] Render Requested: t3_vlandia_horse [17:41:12.754] Render Requested: sg_sword_1h_001 [17:41:12.754] Render Requested: sg_t1_ht_sword_001 [17:41:12.754] Render Requested: sg_sword_1h_002 [17:41:12.770] Render Requested: bastard_sword_t2 [17:41:12.771] Render Requested: sg_t2_ht_sword_001 [17:41:12.771] Render Requested: sg_t3_ht_sword_002 [17:41:12.771] Render Requested: sg_t2_ht_sword_002 [17:41:12.771] Render Requested: sg_sword_1h_003 [17:41:12.771] Render Requested: sg_sword_1h_013 [17:41:12.771] Render Requested: sg_sword_1h_010 [17:41:12.771] Render Requested: sg_axe_whole_003_1h [17:41:12.771] Render Requested: sg_axe_whole_002_a_1h [17:41:12.771] Render Requested: peasant_hatchet_1_t1 [17:41:12.771] Render Requested: sg_axe_1h_001 [17:41:12.771] Render Requested: sg_t1_axe_001 [17:41:12.771] Render Requested: peasant_pickaxe_1_t1 [17:41:12.787] Render Requested: sg_axe_001 [17:41:12.787] Render Requested: sg_axe_004 [17:41:12.787] Render Requested: sg_t1_ht_axe_003 [17:41:12.787] Render Requested: peasant_sickle_1_t1 [17:41:12.787] Render Requested: sg_t1_ht_axe_004 [17:41:12.787] Render Requested: sg_t1_ht_axe_002 [17:41:12.787] Render Requested: small_spurred_axe_t2 [17:41:12.787] Render Requested: sg_t2_ht_axe_003 [17:41:12.787] Render Requested: sg_t2_ht_axe_002 [17:41:12.787] Render Requested: sg_t3_ht_axe_003 [17:41:12.788] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [17:41:12.788] Render Requested: peasant_hammer_2_t1 [17:41:12.788] Render Requested: sg_t1_ht_mace_001 [17:41:12.788] Render Requested: sg_t2_ht_mace_001 [17:41:12.804] Render Requested: sg_t2_ht_mace_002 [17:41:12.804] Render Requested: steel_mace_t3 [17:41:12.804] Render Requested: light_mace_t3 [17:41:12.804] Render Requested: peasant_2haxe_1_t1 [17:41:12.804] Render Requested: sg_t1_ht_axe2_002 [17:41:12.804] Render Requested: sg_t2_ht_axe2_002 [17:41:12.804] Render Requested: sg_axe_whole_001_2h [17:41:12.804] Render Requested: sg_axe_2h_001 [17:41:12.804] Render Requested: sg_t1_ht_axe2_003 [17:41:12.804] Render Requested: sg_t3_ht_axe2_004 [17:41:12.805] Render Requested: sg_t4_ht_axe2_004 [17:41:12.805] Render Requested: sg_t1_ht_mace2_002 [17:41:12.805] Render Requested: sg_t1_ht_mace2_001 [17:41:12.805] Render Requested: peasant_pitchfork_1_t1 [17:41:12.805] Render Requested: peasant_pitchfork_2_t1 [17:41:12.805] Render Requested: sg_spear_004 [17:41:12.821] Render Requested: sg_spear_018 [17:41:12.821] Render Requested: sg_t1_ht_spear_001 [17:41:12.821] Render Requested: triangluar_spear_t3 [17:41:12.821] Render Requested: sg_t3_ht_spear_001 [17:41:12.821] Render Requested: sg_polearm_003 [17:41:12.821] Render Requested: sg_spear_030 [17:41:12.821] Render Requested: simple_pike_t2 [17:41:12.821] Render Requested: military_fork_pike_t3 [17:41:12.821] Render Requested: sg_spear_whole_004 [17:41:12.821] Render Requested: sg_t1_ht_spear2_002 [17:41:12.821] Render Requested: sg_shield_006 [17:41:12.821] Render Requested: old_kite_shield [17:41:12.821] Render Requested: battered_kite_shield [17:41:12.821] Render Requested: leather_bound_kite_shield [17:41:12.821] Render Requested: battered_horsemans_kite_shield [17:41:12.821] Render Requested: old_horsemans_kite_shield [17:41:12.838] Render Requested: worn_horsemans_kite_shield [17:41:12.838] Render Requested: bound_horsemans_kite_shield [17:41:12.838] Render Requested: reinforced_horsemans_kite_shield [17:41:12.838] Render Requested: reinforced_flat_kite_shield [17:41:12.838] Render Requested: studded_bound_kite_shield [17:41:12.838] Render Requested: light_horsemans_kite_shield [17:41:12.838] Render Requested: sg_shield_008_a [17:41:12.838] Render Requested: reinforced_kite_shield [17:41:12.838] Render Requested: studded_bound_kite_shield [17:41:12.838] Render Requested: sg_shield_009 [17:41:12.838] Render Requested: stronger_reinforced_kite_shield [17:41:12.838] Render Requested: sg_shield_008_a_big [17:41:12.838] Render Requested: heavy_horsemans_kite_shield [17:41:12.838] Render Requested: sg_shield_007_b [17:41:12.838] Render Requested: sg_shield_008_c_big [17:41:12.853] Render Requested: steppe_guardian_shield [17:41:12.853] Render Requested: lz_shield_youzhou_03 [17:41:12.853] Render Requested: sg_gong_004 [17:41:12.853] Render Requested: sg_longbow_002 [17:41:12.853] Render Requested: lz_bow_yongliang_01 [17:41:12.853] Render Requested: lz_longbow_yangzhou_02 [17:41:12.853] Render Requested: lz_longbow_bingzhou_02 [17:41:12.853] Render Requested: lz_bow_yanzhou_02 [17:41:12.853] Render Requested: lz_longbow_yangzhou_01 [17:41:12.853] Render Requested: lz_bow_yongliang_04 [17:41:12.853] Render Requested: lz_bow_han_04 [17:41:12.854] Render Requested: lz_bow_youzhou_04 [17:41:12.854] Render Requested: lz_bow_yanzhou_05 [17:41:12.870] Render Requested: default_arrows [17:41:12.870] Render Requested: sg_arrows_002 [17:41:12.870] Render Requested: sg_arrows_003 [17:41:12.870] Render Requested: sg_arrows_004 [17:41:12.870] Render Requested: sg_arrows_005 [17:41:12.870] Render Requested: barbed_arrows [17:41:12.870] Render Requested: lz_arrow_qingzhou_01 [17:41:12.870] Render Requested: lz_arrow_xuzhou_01 [17:41:12.870] Render Requested: lz_arrow_bingzhou_01 [17:41:12.887] Render Requested: bodkin_arrows_b [17:41:12.887] Render Requested: bodkin_arrows_a [17:41:12.887] Render Requested: lz_xbow_yizhou_01 [17:41:12.887] Render Requested: lz_xbow_yanzhou_01 [17:41:12.887] Render Requested: lz_xbow_yongliang_01 [17:41:12.887] Render Requested: lz_xbow_jingzhou_01 [17:41:12.887] Render Requested: sg_t1_shortaxe_001 [17:41:12.903] Render Requested: sg_t2_shortaxe_001 [17:41:12.904] Render Requested: western_javelin_1_t2 [17:41:12.904] Render Requested: grain [17:41:12.937] Render Requested: beer [17:41:12.937] Render Requested: grape [17:41:12.987] Render Requested: cheese [17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.221] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.222] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.804] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 17 [17:41:13.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.825] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:13.888] Render Requested: butter [17:41:13.921] Render Requested: meat [17:41:13.938] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 3 [17:41:13.955] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 5 [17:41:13.971] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 5 [17:41:13.988] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 4 [17:41:13.990] Render Requested: date_fruit [17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.156] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.205] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:41:14.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.356] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.372] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 [17:41:14.388] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:41:14.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.472] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:41:14.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:14.656] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.190] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.673] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.698] Render Requested: sumpter_horse [17:41:15.740] Render Requested: battania_horse [17:41:15.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.824] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:15.923] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.040] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.040] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.040] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.040] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.040] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.041] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.125] Render Requested: grain [17:41:16.343] Render Requested: hog [17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.557] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.558] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:16.792] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:17.328] Render Requested: grain [17:41:17.825] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 [17:41:17.841] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:41:17.891] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:41:17.925] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 2 [17:41:17.974] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:41:18.008] TransferItem Name: 五谷 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:41:18.509] Render Requested: hog [17:41:18.908] Render Requested: hardwood [17:41:18.958] Render Requested: hides [17:41:19.008] Render Requested: iron [17:41:21.461] Force VSync State is now DEACTIVATED [17:41:21.461] PopScreen [17:41:21.461] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:41:21.461] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:41:21.461] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:41:21.516] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:41:21.516] OnScreenListChanged [17:41:21.516] SandBox.View.Map.MapScreen::HandleActivate [17:41:21.517] SandBox.View.Map.MapScreen::HandleResume [17:41:21.528] [GAME MENU] town [17:41:21.565] Release Sound Event -1 [17:41:21.565] Release Sound Event -1 [17:41:21.565] Release Sound Event -1 [17:41:21.565] Release Sound Event -1 [17:41:22.897] Average value of 五谷 : 0.8403853 [17:41:22.897] Average value of 鱼 : 4.069027 [17:41:22.897] Average value of 肉 : 1.336137 [17:41:22.897] Average value of 奶酥 : 1.39768 [17:41:22.897] Average value of 葡萄 : 2.726282 [17:41:22.897] Average value of 枣 : 2.037782 [17:41:22.897] Average value of 青果 : 2.531145 [17:41:22.897] Average value of 膏脂 : 1.836631 [17:41:22.897] Average value of 菜油 : 5.061833 [17:41:22.897] Average value of 苎麻 : 2.450573 [17:41:22.897] Average value of 苧布 : 4.210332 [17:41:22.897] Average value of 羊毛 : 2.024904 [17:41:22.897] Average value of 布匹 : 1.3 [17:41:22.897] Average value of 蚕丝 : 0.5794727 [17:41:22.897] Average value of 绸缎 : 0.5428949 [17:41:22.898] Average value of 硬木 : 1.065244 [17:41:22.898] Average value of 铁 : 1.127052 [17:41:22.898] Average value of 盐巴 : 1.851913 [17:41:22.898] Average value of 银矿石 : 1.972961 [17:41:22.898] Average value of 兽皮 : 0.8743907 [17:41:22.898] Average value of 陶土 : 1.790574 [17:41:22.898] Average value of 浊酒 : 0.3850587 [17:41:22.898] Average value of 西域葡萄酒 : 1.834385 [17:41:22.898] Average value of 工具 : 0.457177 [17:41:22.898] Average value of 陶瓷 : 1.029792 [17:41:22.898] Average value of 皮革 : 0.9389693 [17:41:22.898] Average value of 毛皮 : 0.863699 [17:41:22.898] Average value of 金银器 : 3.885099 [17:41:22.898] Average value of 箭 : 0.808064 [17:41:22.898] Average value of 羊 : 1.402654 [17:41:22.898] Average value of 牛 : 1.760716 [17:41:22.898] Average value of 豕 : 0.8070191 [17:41:22.898] Average value of 驮畜 : 1.321714 [17:41:22.898] Average value of 坐骑 : 0.9716774 [17:41:22.898] Average value of 战争坐骑 : 0.668415 [17:41:22.898] Average value of 贵族坐骑 : 0.960867 [17:41:22.898] Average value of 马匹装备 I : 0.7999995 [17:41:22.898] Average value of 马匹装备 II : 0.7999995 [17:41:22.898] Average value of 马匹装备 III : 0.8705257 [17:41:22.898] Average value of 马匹装备 IV : 1.03387 [17:41:22.898] Average value of 马匹装备 V : 1.12258 [17:41:22.898] Average value of 近战武器 I : 0.7999995 [17:41:22.898] Average value of 近战武器 II : 0.7999995 [17:41:22.898] Average value of 近战武器 III : 0.7999995 [17:41:22.898] Average value of 近战武器 IV : 0.8322576 [17:41:22.898] Average value of 近战武器 V : 0.8967737 [17:41:22.898] Average value of 远程武器 I : 0.7999995 [17:41:22.898] Average value of 远程武器 II : 0.7999995 [17:41:22.898] Average value of 远程武器 III : 0.7999995 [17:41:22.898] Average value of 远程武器 IV : 0.8241931 [17:41:22.898] Average value of 远程武器 V : 0.9078432 [17:41:22.898] Average value of 盾牌 I : 0.7999995 [17:41:22.898] Average value of 盾牌 II : 0.7999995 [17:41:22.898] Average value of 盾牌 III : 0.8078057 [17:41:22.898] Average value of 盾牌 IV : 0.8917961 [17:41:22.898] Average value of 盾牌 V : 0.9290318 [17:41:22.898] Average value of 服装 : 0.7999995 [17:41:22.898] Average value of 轻甲 : 0.7999995 [17:41:22.898] Average value of 中甲 : 0.7999995 [17:41:22.898] Average value of 重甲 : 0.8156522 [17:41:22.898] Average value of 终极护甲 : 0.8270212 [17:41:22.898] Average value of 旗帜 : 1.3 [17:41:22.898] Average value of 未分配 : 1.3 [17:41:22.898] Force VSync State is now ACTIVE [17:41:22.898] PushScreen [17:41:22.898] SandBox.View.Map.MapScreen::HandlePause [17:41:22.899] SandBox.View.Map.MapScreen::HandleDeactivate [17:41:22.899] Release Sound Event 83269 [17:41:22.899] Release Sound Event 83268 [17:41:22.899] OnScreenListChanged [17:41:22.899] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:41:23.673] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:41:23.673] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:41:23.997] Render Requested: tunic_with_shoulder_pads [17:41:23.997] Render Requested: empire_horseman_boots [17:41:23.997] Render Requested: battania_horse [17:41:23.997] Render Requested: light_harness [17:41:23.997] Render Requested: triangluar_spear_t3 [17:41:23.997] Render Requested: small_flat_heater_shield [17:41:23.997] Render Requested: lz_xbow_han_05 [17:41:23.997] Render Requested: bolt_a [17:41:23.997] Render Requested: sumpter_horse [17:41:23.997] Render Requested: mule [17:41:23.997] Render Requested: old_horse [17:41:23.997] Render Requested: saddle_horse [17:41:23.997] Render Requested: aserai_horse [17:41:23.997] Render Requested: camel [17:41:23.997] Render Requested: vlandia_horse [17:41:23.997] Render Requested: sturgia_horse [17:41:23.997] Render Requested: battania_horse [17:41:23.997] Render Requested: t2_khuzait_horse [17:41:23.997] Render Requested: t2_aserai_horse [17:41:23.997] Render Requested: charger [17:41:23.997] Render Requested: t2_battania_horse [17:41:23.997] Render Requested: war_camel [17:41:23.997] Render Requested: t2_vlandia_horse [17:41:23.997] Render Requested: t3_battania_horse [17:41:23.998] Render Requested: hog [17:41:23.998] Render Requested: grain [17:41:23.998] Render Requested: sumpter_horse [17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.013] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:24.014] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:41:24.014] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:24.015] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:24.038] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:41:24.038] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:24.039] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:24.114] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:41:24.114] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:24.114] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:24.464] Render Requested: sumpter_horse [17:41:24.464] Render Requested: battania_horse [17:41:24.549] Render Requested: grain [17:41:24.725] Render Requested: hog [17:41:25.686] Render Requested: meat [17:41:25.686] Render Requested: hides [17:41:25.966] Render Requested: meat [17:41:26.022] Render Requested: sumpter_horse [17:41:26.334] Render Requested: grain [17:41:26.732] TransferItem Name: 肉 | From: PlayerInventory To: OtherInventory | Amount: 41 [17:41:26.733] TransferItem Name: 兽皮 | From: PlayerInventory To: OtherInventory | Amount: 41 [17:41:27.616] Force VSync State is now DEACTIVATED [17:41:27.616] PopScreen [17:41:27.616] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:41:27.616] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:41:27.616] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:41:27.663] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:41:27.663] OnScreenListChanged [17:41:27.663] SandBox.View.Map.MapScreen::HandleActivate [17:41:27.663] SandBox.View.Map.MapScreen::HandleResume [17:41:27.674] [GAME MENU] town [17:41:27.675] Release Sound Event -1 [17:41:27.675] Release Sound Event -1 [17:41:27.675] Release Sound Event -1 [17:41:27.675] Release Sound Event -1 [17:41:31.098] [GAME MENU] town_backstreet [17:41:31.102] Release Sound Event 83271 [17:41:31.102] Release Sound Event 83270 [17:41:31.102] Release Sound Event -1 [17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.123] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:31.124] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:35.960] [GAME MENU] town [17:41:35.965] Release Sound Event 83272 [17:41:35.965] Release Sound Event 83270 [17:41:35.965] Release Sound Event 83270 [17:41:35.965] Release Sound Event -1 [17:41:40.017] Force VSync State is now ACTIVE [17:41:40.017] PushScreen [17:41:40.017] SandBox.View.Map.MapScreen::HandlePause [17:41:40.017] SandBox.View.Map.MapScreen::HandleDeactivate [17:41:40.017] Release Sound Event 83274 [17:41:40.017] Release Sound Event 83273 [17:41:40.017] OnScreenListChanged [17:41:40.017] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize [17:41:40.303] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene. [17:41:40.304] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml. [17:41:40.305] Unable to find particle system with name prt_crafting_scene [17:41:40.305] Emitter hierarchy does not match invalid_particle-invalid_particle [17:41:40.308] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate [17:41:40.308] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume [17:41:43.945] Force VSync State is now DEACTIVATED [17:41:43.945] PopScreen [17:41:43.945] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause [17:41:43.945] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate [17:41:43.945] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize [17:41:43.945] Scene_view::clear_all(crafting_menu_outdoor) [17:41:43.995] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen [17:41:43.995] OnScreenListChanged [17:41:43.995] SandBox.View.Map.MapScreen::HandleActivate [17:41:43.995] SandBox.View.Map.MapScreen::HandleResume [17:41:44.006] [GAME MENU] town [17:41:44.007] Release Sound Event -1 [17:41:44.007] Release Sound Event 83273 [17:41:44.007] Release Sound Event 83273 [17:41:44.007] Release Sound Event -1 [17:41:45.026] Average value of 五谷 : 0.8403853 [17:41:45.026] Average value of 鱼 : 4.069027 [17:41:45.026] Average value of 肉 : 1.336137 [17:41:45.026] Average value of 奶酥 : 1.39768 [17:41:45.026] Average value of 葡萄 : 2.726282 [17:41:45.026] Average value of 枣 : 2.037782 [17:41:45.026] Average value of 青果 : 2.531145 [17:41:45.026] Average value of 膏脂 : 1.836631 [17:41:45.026] Average value of 菜油 : 5.061833 [17:41:45.026] Average value of 苎麻 : 2.450573 [17:41:45.026] Average value of 苧布 : 4.210332 [17:41:45.026] Average value of 羊毛 : 2.024904 [17:41:45.026] Average value of 布匹 : 1.3 [17:41:45.026] Average value of 蚕丝 : 0.5794727 [17:41:45.026] Average value of 绸缎 : 0.5428949 [17:41:45.026] Average value of 硬木 : 1.065244 [17:41:45.026] Average value of 铁 : 1.127052 [17:41:45.026] Average value of 盐巴 : 1.851913 [17:41:45.026] Average value of 银矿石 : 1.972961 [17:41:45.026] Average value of 兽皮 : 0.8743907 [17:41:45.026] Average value of 陶土 : 1.790574 [17:41:45.026] Average value of 浊酒 : 0.3850587 [17:41:45.026] Average value of 西域葡萄酒 : 1.834385 [17:41:45.026] Average value of 工具 : 0.457177 [17:41:45.026] Average value of 陶瓷 : 1.029792 [17:41:45.026] Average value of 皮革 : 0.9389693 [17:41:45.026] Average value of 毛皮 : 0.863699 [17:41:45.026] Average value of 金银器 : 3.885099 [17:41:45.026] Average value of 箭 : 0.808064 [17:41:45.026] Average value of 羊 : 1.402654 [17:41:45.026] Average value of 牛 : 1.760716 [17:41:45.026] Average value of 豕 : 0.8070191 [17:41:45.026] Average value of 驮畜 : 1.321714 [17:41:45.026] Average value of 坐骑 : 0.9716774 [17:41:45.026] Average value of 战争坐骑 : 0.668415 [17:41:45.026] Average value of 贵族坐骑 : 0.960867 [17:41:45.026] Average value of 马匹装备 I : 0.7999995 [17:41:45.026] Average value of 马匹装备 II : 0.7999995 [17:41:45.026] Average value of 马匹装备 III : 0.8705257 [17:41:45.026] Average value of 马匹装备 IV : 1.03387 [17:41:45.026] Average value of 马匹装备 V : 1.12258 [17:41:45.026] Average value of 近战武器 I : 0.7999995 [17:41:45.026] Average value of 近战武器 II : 0.7999995 [17:41:45.026] Average value of 近战武器 III : 0.7999995 [17:41:45.027] Average value of 近战武器 IV : 0.8322576 [17:41:45.027] Average value of 近战武器 V : 0.8967737 [17:41:45.027] Average value of 远程武器 I : 0.7999995 [17:41:45.027] Average value of 远程武器 II : 0.7999995 [17:41:45.027] Average value of 远程武器 III : 0.7999995 [17:41:45.027] Average value of 远程武器 IV : 0.8241931 [17:41:45.027] Average value of 远程武器 V : 0.9078432 [17:41:45.027] Average value of 盾牌 I : 0.7999995 [17:41:45.027] Average value of 盾牌 II : 0.7999995 [17:41:45.027] Average value of 盾牌 III : 0.8078057 [17:41:45.027] Average value of 盾牌 IV : 0.8917961 [17:41:45.027] Average value of 盾牌 V : 0.9290318 [17:41:45.027] Average value of 服装 : 0.7999995 [17:41:45.027] Average value of 轻甲 : 0.7999995 [17:41:45.027] Average value of 中甲 : 0.7999995 [17:41:45.027] Average value of 重甲 : 0.8156522 [17:41:45.027] Average value of 终极护甲 : 0.8270212 [17:41:45.027] Average value of 旗帜 : 1.3 [17:41:45.027] Average value of 未分配 : 1.3 [17:41:45.027] Force VSync State is now ACTIVE [17:41:45.027] PushScreen [17:41:45.027] SandBox.View.Map.MapScreen::HandlePause [17:41:45.027] SandBox.View.Map.MapScreen::HandleDeactivate [17:41:45.027] Release Sound Event 83277 [17:41:45.027] Release Sound Event 83276 [17:41:45.027] OnScreenListChanged [17:41:45.027] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:41:45.790] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:41:45.790] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:41:46.113] Render Requested: tunic_with_shoulder_pads [17:41:46.114] Render Requested: empire_horseman_boots [17:41:46.114] Render Requested: battania_horse [17:41:46.114] Render Requested: light_harness [17:41:46.114] Render Requested: triangluar_spear_t3 [17:41:46.114] Render Requested: small_flat_heater_shield [17:41:46.114] Render Requested: lz_xbow_han_05 [17:41:46.114] Render Requested: bolt_a [17:41:46.114] Render Requested: sumpter_horse [17:41:46.114] Render Requested: mule [17:41:46.114] Render Requested: old_horse [17:41:46.114] Render Requested: saddle_horse [17:41:46.114] Render Requested: aserai_horse [17:41:46.114] Render Requested: camel [17:41:46.114] Render Requested: vlandia_horse [17:41:46.114] Render Requested: sturgia_horse [17:41:46.114] Render Requested: battania_horse [17:41:46.114] Render Requested: t2_khuzait_horse [17:41:46.114] Render Requested: t2_aserai_horse [17:41:46.114] Render Requested: charger [17:41:46.114] Render Requested: t2_battania_horse [17:41:46.114] Render Requested: war_camel [17:41:46.114] Render Requested: t2_vlandia_horse [17:41:46.114] Render Requested: t3_battania_horse [17:41:46.114] Render Requested: grain [17:41:46.114] Render Requested: sumpter_horse [17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.137] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:46.816] Render Requested: t2_battania_horse [17:41:46.816] Render Requested: battania_horse [17:41:46.941] Render Requested: war_camel [17:41:46.982] Render Requested: t3_khuzait_horse [17:41:47.033] Render Requested: t3_vlandia_horse [17:41:47.036] Render Requested: t2_vlandia_horse [17:41:47.073] Render Requested: war_camel [17:41:47.093] Render Requested: sg_sword_1h_001 [17:41:47.200] Render Requested: sg_t1_ht_sword_001 [17:41:47.648] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:41:47.648] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:47.649] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:41:47.716] Render Requested: cheese [17:41:47.716] Render Requested: butter [17:41:47.716] Render Requested: date_fruit [17:41:47.716] Render Requested: hardwood [17:41:47.716] Render Requested: hides [17:41:47.716] Render Requested: iron [17:41:47.716] Render Requested: tools [17:41:47.717] Render Requested: cotton [17:41:47.717] Render Requested: wool [17:41:47.717] Render Requested: pottery [17:41:47.717] Render Requested: leather [17:41:47.717] Render Requested: fur [17:41:47.717] Render Requested: velvet [17:41:47.717] Render Requested: gm_box_2 [17:41:47.717] Render Requested: sheep [17:41:48.002] Render Requested: tools [17:41:48.018] Render Requested: cotton [17:41:48.119] Render Requested: wool [17:41:48.202] Render Requested: leather [17:41:48.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.351] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:48.700] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:49.003] Render Requested: pottery [17:41:49.169] Render Requested: hardwood [17:41:49.418] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:41:51.403] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 12 [17:41:51.413] Render Requested: hardwood [17:41:51.619] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:41:51.652] TransferItem Name: 硬木 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:41:53.420] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:41:53.437] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:41:53.454] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:41:53.470] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:41:53.504] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:41:53.721] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:41:53.770] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:41:53.787] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:41:54.305] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:41:54.705] TransferItem Name: 硬木 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:41:55.807] Force VSync State is now DEACTIVATED [17:41:55.807] PopScreen [17:41:55.807] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:41:55.807] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:41:55.807] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:41:55.856] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:41:55.856] OnScreenListChanged [17:41:55.856] SandBox.View.Map.MapScreen::HandleActivate [17:41:55.856] SandBox.View.Map.MapScreen::HandleResume [17:41:55.868] [GAME MENU] town [17:41:55.892] Release Sound Event -1 [17:41:55.892] Release Sound Event -1 [17:41:55.892] Release Sound Event -1 [17:41:55.892] Release Sound Event -1 [17:41:56.995] Force VSync State is now ACTIVE [17:41:56.995] PushScreen [17:41:56.995] SandBox.View.Map.MapScreen::HandlePause [17:41:56.995] SandBox.View.Map.MapScreen::HandleDeactivate [17:41:56.995] Release Sound Event 83279 [17:41:56.995] Release Sound Event 83278 [17:41:56.995] OnScreenListChanged [17:41:56.995] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize [17:41:57.289] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene. [17:41:57.289] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml. [17:41:57.291] Unable to find particle system with name prt_crafting_scene [17:41:57.291] Emitter hierarchy does not match invalid_particle-invalid_particle [17:41:57.294] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate [17:41:57.294] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume [17:42:02.345] Force VSync State is now DEACTIVATED [17:42:02.345] PopScreen [17:42:02.345] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause [17:42:02.345] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate [17:42:02.345] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize [17:42:02.345] Scene_view::clear_all(crafting_menu_outdoor) [17:42:02.396] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen [17:42:02.396] OnScreenListChanged [17:42:02.396] SandBox.View.Map.MapScreen::HandleActivate [17:42:02.397] SandBox.View.Map.MapScreen::HandleResume [17:42:02.407] [GAME MENU] town [17:42:02.408] Release Sound Event -1 [17:42:02.408] Release Sound Event -1 [17:42:02.408] Release Sound Event -1 [17:42:02.408] Release Sound Event -1 [17:42:06.457] [GAME MENU] town_wait_menus [17:42:06.458] Release Sound Event 83282 [17:42:06.458] Release Sound Event 83281 [17:42:06.458] Release Sound Event -1 [17:42:07.147] Before Daily Tick: 中平六年 冬 一十二月 上旬 [17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.349] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:08.359] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:10.097] [GAME MENU] town_outside [17:42:10.097] [GAME MENU] town [17:42:10.098] Release Sound Event 83283 [17:42:10.098] Release Sound Event 83281 [17:42:10.098] Release Sound Event 83281 [17:42:10.098] Release Sound Event -1 [17:42:10.104] Release Sound Event 83285 [17:42:10.104] Release Sound Event 83284 [17:42:10.104] Release Sound Event -1 [17:42:10.104] Release Sound Event -1 [17:42:12.289] Force VSync State is now ACTIVE [17:42:12.289] PushScreen [17:42:12.289] SandBox.View.Map.MapScreen::HandlePause [17:42:12.290] SandBox.View.Map.MapScreen::HandleDeactivate [17:42:12.290] Release Sound Event 83287 [17:42:12.290] Release Sound Event 83286 [17:42:12.290] OnScreenListChanged [17:42:12.290] SandBox.GauntletUI.GauntletCraftingScreen::HandleInitialize [17:42:12.589] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/scene.xscene. [17:42:12.589] Loading xml file: $BASE/Modules/SandBox/SceneObj/crafting_menu_outdoor/atmosphere.xml. [17:42:12.591] Unable to find particle system with name prt_crafting_scene [17:42:12.591] Emitter hierarchy does not match invalid_particle-invalid_particle [17:42:12.593] SandBox.GauntletUI.GauntletCraftingScreen::HandleActivate [17:42:12.593] SandBox.GauntletUI.GauntletCraftingScreen::HandleResume [17:42:16.489] Force VSync State is now DEACTIVATED [17:42:16.489] PopScreen [17:42:16.489] SandBox.GauntletUI.GauntletCraftingScreen::HandlePause [17:42:16.489] SandBox.GauntletUI.GauntletCraftingScreen::HandleDeactivate [17:42:16.489] SandBox.GauntletUI.GauntletCraftingScreen::HandleFinalize [17:42:16.489] Scene_view::clear_all(crafting_menu_outdoor) [17:42:16.542] PopScreen - SandBox.GauntletUI.GauntletCraftingScreen [17:42:16.542] OnScreenListChanged [17:42:16.542] SandBox.View.Map.MapScreen::HandleActivate [17:42:16.542] SandBox.View.Map.MapScreen::HandleResume [17:42:16.554] [GAME MENU] town [17:42:16.555] Release Sound Event -1 [17:42:16.555] Release Sound Event 83286 [17:42:16.555] Release Sound Event 83286 [17:42:16.555] Release Sound Event -1 [17:42:17.596] Average value of 五谷 : 0.8357309 [17:42:17.596] Average value of 鱼 : 4.142551 [17:42:17.596] Average value of 肉 : 1.345434 [17:42:17.596] Average value of 奶酥 : 1.402295 [17:42:17.596] Average value of 葡萄 : 2.771744 [17:42:17.596] Average value of 枣 : 2.021036 [17:42:17.596] Average value of 青果 : 2.539221 [17:42:17.596] Average value of 膏脂 : 1.813734 [17:42:17.596] Average value of 菜油 : 4.915328 [17:42:17.596] Average value of 苎麻 : 2.482595 [17:42:17.596] Average value of 苧布 : 4.38281 [17:42:17.596] Average value of 羊毛 : 2.028447 [17:42:17.596] Average value of 布匹 : 1.3 [17:42:17.596] Average value of 蚕丝 : 0.5777399 [17:42:17.596] Average value of 绸缎 : 0.5400641 [17:42:17.596] Average value of 硬木 : 1.049253 [17:42:17.596] Average value of 铁 : 1.119518 [17:42:17.596] Average value of 盐巴 : 1.843188 [17:42:17.596] Average value of 银矿石 : 1.986648 [17:42:17.596] Average value of 兽皮 : 0.8749377 [17:42:17.596] Average value of 陶土 : 1.786727 [17:42:17.596] Average value of 浊酒 : 0.3846947 [17:42:17.596] Average value of 西域葡萄酒 : 1.844456 [17:42:17.596] Average value of 工具 : 0.4561271 [17:42:17.596] Average value of 陶瓷 : 1.026756 [17:42:17.596] Average value of 皮革 : 0.9392552 [17:42:17.596] Average value of 毛皮 : 0.863822 [17:42:17.596] Average value of 金银器 : 3.765698 [17:42:17.596] Average value of 箭 : 0.808064 [17:42:17.596] Average value of 羊 : 1.393118 [17:42:17.596] Average value of 牛 : 1.782865 [17:42:17.596] Average value of 豕 : 0.8119678 [17:42:17.596] Average value of 驮畜 : 1.312332 [17:42:17.596] Average value of 坐骑 : 0.9711325 [17:42:17.596] Average value of 战争坐骑 : 0.6673763 [17:42:17.596] Average value of 贵族坐骑 : 0.9608958 [17:42:17.596] Average value of 马匹装备 I : 0.7999995 [17:42:17.596] Average value of 马匹装备 II : 0.7999995 [17:42:17.597] Average value of 马匹装备 III : 0.8707449 [17:42:17.597] Average value of 马匹装备 IV : 1.034052 [17:42:17.597] Average value of 马匹装备 V : 1.114516 [17:42:17.597] Average value of 近战武器 I : 0.7999995 [17:42:17.597] Average value of 近战武器 II : 0.7999995 [17:42:17.597] Average value of 近战武器 III : 0.7999995 [17:42:17.597] Average value of 近战武器 IV : 0.8322576 [17:42:17.597] Average value of 近战武器 V : 0.8967737 [17:42:17.597] Average value of 远程武器 I : 0.7999995 [17:42:17.597] Average value of 远程武器 II : 0.7999995 [17:42:17.597] Average value of 远程武器 III : 0.7999995 [17:42:17.597] Average value of 远程武器 IV : 0.8241931 [17:42:17.597] Average value of 远程武器 V : 0.9078432 [17:42:17.597] Average value of 盾牌 I : 0.7999995 [17:42:17.597] Average value of 盾牌 II : 0.7999995 [17:42:17.597] Average value of 盾牌 III : 0.808064 [17:42:17.597] Average value of 盾牌 IV : 0.8917961 [17:42:17.597] Average value of 盾牌 V : 0.9290318 [17:42:17.597] Average value of 服装 : 0.7999995 [17:42:17.597] Average value of 轻甲 : 0.7999995 [17:42:17.597] Average value of 中甲 : 0.7999995 [17:42:17.597] Average value of 重甲 : 0.8156522 [17:42:17.597] Average value of 终极护甲 : 0.8270212 [17:42:17.597] Average value of 旗帜 : 1.3 [17:42:17.597] Average value of 未分配 : 1.3 [17:42:17.597] Force VSync State is now ACTIVE [17:42:17.597] PushScreen [17:42:17.597] SandBox.View.Map.MapScreen::HandlePause [17:42:17.597] SandBox.View.Map.MapScreen::HandleDeactivate [17:42:17.597] Release Sound Event 83290 [17:42:17.597] Release Sound Event 83289 [17:42:17.597] OnScreenListChanged [17:42:17.597] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:42:18.394] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:42:18.394] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:42:18.725] Render Requested: tunic_with_shoulder_pads [17:42:18.726] Render Requested: empire_horseman_boots [17:42:18.726] Render Requested: battania_horse [17:42:18.726] Render Requested: light_harness [17:42:18.726] Render Requested: triangluar_spear_t3 [17:42:18.726] Render Requested: small_flat_heater_shield [17:42:18.726] Render Requested: lz_xbow_han_05 [17:42:18.726] Render Requested: bolt_a [17:42:18.726] Render Requested: sumpter_horse [17:42:18.726] Render Requested: mule [17:42:18.726] Render Requested: old_horse [17:42:18.726] Render Requested: saddle_horse [17:42:18.726] Render Requested: aserai_horse [17:42:18.726] Render Requested: camel [17:42:18.726] Render Requested: vlandia_horse [17:42:18.726] Render Requested: sturgia_horse [17:42:18.726] Render Requested: battania_horse [17:42:18.726] Render Requested: t2_khuzait_horse [17:42:18.726] Render Requested: t2_aserai_horse [17:42:18.726] Render Requested: charger [17:42:18.726] Render Requested: t2_battania_horse [17:42:18.726] Render Requested: war_camel [17:42:18.726] Render Requested: t2_vlandia_horse [17:42:18.726] Render Requested: t3_battania_horse [17:42:18.726] Render Requested: charcoal [17:42:18.726] Render Requested: grain [17:42:18.726] Render Requested: sumpter_horse [17:42:18.733] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.734] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:42:18.826] Render Requested: grain [17:42:19.231] Render Requested: sumpter_horse [17:42:19.276] Render Requested: battania_horse [17:42:19.465] Render Requested: grain [17:42:19.512] Render Requested: charcoal [17:42:20.026] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:42:20.026] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:42:20.026] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:42:21.110] TransferItem Name: 木炭 | From: PlayerInventory To: OtherInventory | Amount: 10 [17:42:21.129] Render Requested: charcoal [17:42:22.378] Force VSync State is now DEACTIVATED [17:42:22.378] PopScreen [17:42:22.378] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:42:22.378] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:42:22.378] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:42:22.428] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:42:22.428] OnScreenListChanged [17:42:22.428] SandBox.View.Map.MapScreen::HandleActivate [17:42:22.428] SandBox.View.Map.MapScreen::HandleResume [17:42:22.439] [GAME MENU] town [17:42:22.440] Release Sound Event -1 [17:42:22.440] Release Sound Event -1 [17:42:22.440] Release Sound Event -1 [17:42:22.440] Release Sound Event -1 [17:42:23.794] Release Sound Event 83292 [17:42:23.794] Release Sound Event 83291 [17:42:23.813] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:42:23.813] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:42:23.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:42:23.842] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:42:23.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:42:23.843] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:42:50.426] Before Daily Tick: 中平六年 冬 一十二月 中旬 [17:42:52.694] [GAME MENU] player_in_camp_meeting [17:42:52.706] --------------- Conversation Start --------------- [17:42:52.706] Conversation character name: 军司马 id: yongliang_sol_7001 culture:雍凉 persona:PersonaSoftspoken [17:42:52.706] AI -> (op_junsima_enlist_ask) - [17:42:55.543] P -> (op_player_enlist_yes) - [17:42:55.544] AI -> (op_junsima_enlist_offer_player_worst_official_position) - [17:42:56.701] P -> (op_player_enlist_player_to_buy_official_position) - [17:42:56.701] AI -> (op_player_enlist_consider_buy_higher_official_position) - [17:43:01.111] P -> (op_player_enlist_reject_buy_official_position_direct_enroll) - [17:43:01.111] AI -> (op_player_enlist_done) - [17:43:01.114] 李加入了董卓 [17:43:01.129] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/scene.xscene. [17:43:01.129] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/scn_cutscene_factionjoin/atmosphere.xml. [17:43:01.518] rglShader_manager::read_compressed_shader_cache_package : 0.000107 [17:43:01.518] Missing shader from sack: pbr_terrain [17:43:01.518] Missing shader from sack: pbr_terrain [17:43:01.518] Missing shader from sack: pbr_terrain_gbuffer [17:43:01.518] Missing shader from sack: pbr_terrain_gbuffer [17:43:01.518] Missing shader from sack: pbr_terrain_shadowmap [17:43:01.519] Missing shader from sack: pbr_terrain_pointlight [17:43:01.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:01.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:07.501] Scene_view::clear_all(scn_cutscene_factionjoin) [17:43:08.334] ExecuteContinue [17:43:08.334] --------------- Conversation End --------------- [17:43:08.339] Scene_view::clear_all(scn_conversation_tableau) [17:43:08.340] [GAME MENU] player_in_camp_meeting [17:43:08.348] [GAME MENU] player_in_camp_main [17:43:09.228] creating hero from template with id: lord_qiaoying [17:43:10.879] --------------- Conversation Start --------------- [17:43:10.879] Conversation character name: 军需官 id: yongliang_sol_6002 culture:雍凉 persona:PersonaSoftspoken [17:43:10.879] AI -> (op_junxuguan_camp_hello) - [17:43:13.086] P -> (op_player_camp_receive_set_from_junxuguan) - [17:43:13.086] Force VSync State is now ACTIVE [17:43:13.086] PushScreen [17:43:13.086] SandBox.View.Map.MapScreen::HandlePause [17:43:13.087] SandBox.View.Map.MapScreen::HandleDeactivate [17:43:13.087] OnScreenListChanged [17:43:13.087] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:43:13.143] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:43:13.143] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:43:13.405] AI -> (op_junxuguan_camp_complete_give_player_set) - [17:43:13.415] Render Requested: tunic_with_shoulder_pads [17:43:13.415] Render Requested: empire_horseman_boots [17:43:13.416] Render Requested: battania_horse [17:43:13.416] Render Requested: light_harness [17:43:13.416] Render Requested: triangluar_spear_t3 [17:43:13.416] Render Requested: small_flat_heater_shield [17:43:13.416] Render Requested: lz_xbow_han_05 [17:43:13.416] Render Requested: bolt_a [17:43:13.416] Render Requested: lz_spear_yongliang_01 [17:43:13.416] Render Requested: lz_yanzhou_mao_01 [17:43:13.416] Render Requested: sg_cl_c01_s2001_body [17:43:13.416] Render Requested: sg_cl_c01_s2001_leg [17:43:13.416] Render Requested: grain [17:43:13.416] Render Requested: sumpter_horse [17:43:13.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.423] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.904] Render Requested: sg_cl_c01_s2001_leg [17:43:13.904] Render Requested: empire_horseman_boots [17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:13.922] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:43:14.260] Render Requested: sg_cl_c01_s2001_body [17:43:14.260] Render Requested: tunic_with_shoulder_pads [17:43:14.305] Render Requested: lz_yanzhou_mao_01 [17:43:14.324] Render Requested: lz_spear_yongliang_01 [17:43:15.489] TransferItem Name: 10雍凉士卒矛 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:43:15.496] TransferItem Name: 汉戍卒粗制皮弁 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:43:15.498] TransferItem Name: 三国-西凉短袖戎服 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:43:15.520] TransferItem Name: 三国-白色裹腿配布鞋3 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:43:15.523] Render Requested: lz_spear_yongliang_01 [17:43:15.523] Render Requested: lz_yanzhou_mao_01 [17:43:15.523] Render Requested: sg_cl_c01_s2001_body [17:43:15.523] Render Requested: sg_cl_c01_s2001_leg [17:43:15.791] Render Requested: lz_spear_yongliang_01 [17:43:17.153] Render Requested: sumpter_horse [17:43:17.192] Render Requested: triangluar_spear_t3 [17:43:18.030] Render Requested: lz_spear_yongliang_01 [17:43:19.062] Render Requested: triangluar_spear_t3 [17:43:19.629] Render Requested: lz_spear_yongliang_01 [17:43:20.516] Render Requested: sumpter_horse [17:43:20.561] Render Requested: triangluar_spear_t3 [17:43:21.150] Render Requested: sumpter_horse [17:43:21.194] Render Requested: lz_spear_yongliang_01 [17:43:23.952] Render Requested: sumpter_horse [17:43:23.980] Render Requested: battania_horse [17:43:25.088] Render Requested: lz_spear_yongliang_01 [17:43:25.132] Render Requested: lz_yanzhou_mao_01 [17:43:25.216] Render Requested: lz_spear_yongliang_01 [17:43:25.384] Render Requested: triangluar_spear_t3 [17:43:26.436] Render Requested: lz_spear_yongliang_01 [17:43:27.919] Render Requested: triangluar_spear_t3 [17:43:28.567] Render Requested: lz_spear_yongliang_01 [17:43:28.866] Render Requested: lz_spear_yongliang_01 [17:43:29.016] TransferItem Name: 10雍凉士卒矛 | From: PlayerInventory To: Equipment | Amount: 1 [17:43:29.016] TransferItem Name: 三角刃矛 | From: Equipment To: PlayerInventory | Amount: 1 [17:43:29.026] Render Requested: lz_spear_yongliang_01 [17:43:29.026] Render Requested: triangluar_spear_t3 [17:43:29.068] Render Requested: lz_spear_yongliang_01 [17:43:29.302] Render Requested: tunic_with_shoulder_pads [17:43:29.302] Render Requested: sg_cl_c01_s2001_body [17:43:29.354] Render Requested: sg_cl_c01_s2001_leg [17:43:29.354] Render Requested: empire_horseman_boots [17:43:29.489] Render Requested: triangluar_spear_t3 [17:43:29.955] Render Requested: sg_cl_c01_s2001_leg [17:43:30.039] Render Requested: sg_cl_c01_s2001_body [17:43:30.039] Render Requested: tunic_with_shoulder_pads [17:43:30.203] Render Requested: lz_yanzhou_mao_01 [17:43:30.501] Render Requested: lz_yanzhou_mao_01 [17:43:31.052] TransferItem Name: 汉戍卒粗制皮弁 | From: PlayerInventory To: Equipment | Amount: 1 [17:43:31.070] Render Requested: lz_yanzhou_mao_01 [17:43:31.394] Render Requested: sg_cl_c01_s2001_body [17:43:31.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:43:31.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:31.469] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:32.086] Render Requested: sg_cl_c01_s2001_body [17:43:32.636] TransferItem Name: 三国-西凉短袖戎服 | From: PlayerInventory To: Equipment | Amount: 1 [17:43:32.637] TransferItem Name: 垫肩束腰衣 | From: Equipment To: PlayerInventory | Amount: 1 [17:43:32.647] Render Requested: sg_cl_c01_s2001_body [17:43:32.647] Render Requested: tunic_with_shoulder_pads [17:43:33.060] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:43:33.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:33.060] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:33.088] Render Requested: empire_horseman_boots [17:43:33.089] Render Requested: sg_cl_c01_s2001_leg [17:43:33.091] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:43:33.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:33.091] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:33.821] Render Requested: sg_cl_c01_s2001_leg [17:43:34.405] TransferItem Name: 三国-白色裹腿配布鞋3 | From: PlayerInventory To: Equipment | Amount: 1 [17:43:34.405] TransferItem Name: 骑手靴 | From: Equipment To: PlayerInventory | Amount: 1 [17:43:34.415] Render Requested: sg_cl_c01_s2001_leg [17:43:34.415] Render Requested: empire_horseman_boots [17:43:34.495] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:43:34.495] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:34.496] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:34.506] Render Requested: sg_cl_c01_s2001_leg [17:43:34.522] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:43:34.522] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:34.522] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:35.373] Render Requested: triangluar_spear_t3 [17:43:35.776] Render Requested: tunic_with_shoulder_pads [17:43:37.191] Force VSync State is now DEACTIVATED [17:43:37.191] PopScreen [17:43:37.191] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:43:37.191] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:43:37.191] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:43:37.194] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:43:37.194] OnScreenListChanged [17:43:37.194] SandBox.View.Map.MapScreen::HandleActivate [17:43:37.194] SandBox.View.Map.MapScreen::HandleResume [17:43:37.206] [GAME MENU] player_in_camp_main [17:43:40.582] ExecuteContinue [17:43:40.582] AI -> (op_junxuguan_camp_hint_to_player) - [17:43:41.279] P -> (op_player_camp_thank_junxuguan) - [17:43:41.279] --------------- Conversation End --------------- [17:43:41.284] Scene_view::clear_all(scn_conversation_tableau) [17:43:41.285] [GAME MENU] player_in_camp_main [17:43:42.353] --------------- Conversation Start --------------- [17:43:42.353] Conversation character name: 军需官 id: yongliang_sol_6002 culture:雍凉 persona:PersonaSoftspoken [17:43:42.353] AI -> (op_junxuguan_camp_hello_2) - [17:43:45.455] ExecuteContinue [17:43:45.455] AI -> (op_junxuguan_camp_introduce_0) - [17:43:45.812] ExecuteContinue [17:43:45.812] AI -> (op_junxuguan_camp_introduce_1) - [17:43:46.157] ExecuteContinue [17:43:46.157] AI -> (op_junxuguan_camp_introduce_2) - [17:43:46.767] P -> (op_player_camp_thank_junxuguan_2) - [17:43:46.767] --------------- Conversation End --------------- [17:43:46.772] Scene_view::clear_all(scn_conversation_tableau) [17:43:46.773] [GAME MENU] player_in_camp_main [17:43:48.004] [GAME MENU] camp_junsima [17:43:49.773] [GAME MENU] camp_junsima_doing_sentry [17:43:49.813] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:43:49.813] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:49.814] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:49.842] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:43:49.842] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:49.843] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:43:50.228] [GAME MENU] camp_junsima_doing_sentry [17:43:54.410] [GAME MENU] camp_junsima [17:43:55.595] [GAME MENU] player_in_camp_main [17:43:56.171] [GAME MENU] camp_junxuguan [17:43:59.455] [GAME MENU] player_in_camp_main [17:44:00.128] [GAME MENU] camp_junsima [17:44:00.868] [GAME MENU] camp_junsima_doing_sentry [17:44:03.463] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:44:03.463] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:03.922] Before Daily Tick: 中平六年 冬 一十二月 中旬 [17:44:04.556] creating hero from template with id: lord_xiahoujuan [17:44:09.199] Player MapEvent State: Wait [17:44:09.207] [GAME MENU] camp_junsima_doing_sentry_start_battle [17:44:10.301] Opening new mission Battle . [17:44:10.304] IMono_MBMission::create_mission : 0.003657 [17:44:10.565] Force VSync State is now DEACTIVATED [17:44:10.565] PushScreen [17:44:10.565] SandBox.View.Map.MapScreen::HandlePause [17:44:10.565] SandBox.View.Map.MapScreen::HandleDeactivate [17:44:10.565] OnScreenListChanged [17:44:10.565] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [17:44:10.565] -------MissionScreen-OnInitialize [17:44:10.565] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [17:44:10.565] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [17:44:11.078] Scene_view::clear_all(Main_map) [17:44:11.351] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/scene.xscene. [17:44:11.384] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/atmosphere.xml. [17:44:12.271] Oro temporary memory watermark: 7.88 KB (max 4096 KB). [17:44:12.277] 556 entities are registered as oro. [17:44:13.293] NAV_MESH: load finished, first load for scene: 1 [17:44:14.487] rglShader_manager::read_compressed_shader_cache_package : 0.000166 [17:44:14.488] Missing shader from sack: pbr_terrain [17:44:14.488] Missing shader from sack: pbr_terrain [17:44:14.488] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.488] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.488] Missing shader from sack: pbr_terrain_shadowmap [17:44:14.488] Missing shader from sack: pbr_terrain_pointlight [17:44:14.488] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:14.488] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:14.488] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:14.488] Missing shader from sack: pbr_terrain [17:44:14.488] Missing shader from sack: pbr_terrain [17:44:14.488] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.488] Missing shader from sack: pbr_terrain [17:44:14.488] Missing shader from sack: pbr_terrain [17:44:14.488] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.489] Missing shader from sack: pbr_terrain [17:44:14.489] Missing shader from sack: pbr_terrain [17:44:14.489] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.490] Missing shader from sack: pbr_terrain [17:44:14.490] Missing shader from sack: pbr_terrain [17:44:14.490] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.490] Missing shader from sack: pbr_terrain [17:44:14.490] Missing shader from sack: pbr_terrain [17:44:14.490] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.490] Missing shader from sack: pbr_terrain [17:44:14.490] Missing shader from sack: pbr_terrain [17:44:14.490] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.491] Missing shader from sack: pbr_terrain [17:44:14.491] Missing shader from sack: pbr_terrain [17:44:14.491] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.491] Missing shader from sack: pbr_terrain [17:44:14.491] Missing shader from sack: pbr_terrain [17:44:14.491] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.492] Missing shader from sack: pbr_terrain [17:44:14.492] Missing shader from sack: pbr_terrain [17:44:14.492] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.496] Missing shader from sack: pbr_terrain [17:44:14.496] Missing shader from sack: pbr_terrain [17:44:14.496] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.497] Missing shader from sack: pbr_terrain [17:44:14.497] Missing shader from sack: pbr_terrain [17:44:14.497] Missing shader from sack: pbr_terrain_gbuffer [17:44:14.716] Placed tree count, 43, flora_shrub_mix [17:44:14.717] Placed tree count, 1160, shrub__mix [17:44:14.718] Placed flora count, 414, free_valley_flower__mix [17:44:14.720] Placed flora count, 4687, rock_new_green [17:44:14.732] Placed flora count, 16520, flora_green__mix [17:44:14.735] Placed flora count, 18383, flora_plant__mix [17:44:14.740] Placed flora count, 26152, flora_grass_b_non_shadow [17:44:14.758] Placed tree count, 18398, flora_tree_aspen_young_03 [17:44:14.763] Placed tree count, 18488, flora_tree_aspen_forest [17:44:14.770] Placed tree count, 22586, flora_tree_aspen_mix [17:44:14.771] Placed tree count, 20525, flora_tree_beech_mix [17:44:14.773] Placed tree count, 15718, flora_tree_birch_mix [17:44:14.795] Placed flora count, 85231, flora_grass_a_non_shadow [17:44:14.834] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:14.834] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:14.835] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:14.896] Placed flora count, 54183, flora_grass_aa [17:44:14.999] Placed flora count, 309988, wheats_yellow [17:44:15.134] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:15.244] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [17:44:15.260] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [17:44:15.292] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:16.857] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:16.858] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:16.861] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:17.047] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:17.057] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:17.061] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:17.385] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:17.548] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:17.605] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:17.652] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:17.787] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:17.834] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:17.868] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:18.065] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:18.376] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:18.431] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:18.548] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:18.563] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:18.604] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:18.741] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:18.880] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:18.944] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:19.057] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:19.109] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:19.314] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:19.320] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:19.485] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:19.496] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:19.496] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:19.671] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:19.752] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:19.878] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:19.930] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:20.053] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:20.373] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:20.526] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:20.542] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:20.696] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:21.011] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:21.073] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:21.182] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:21.239] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:21.244] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:21.438] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:21.840] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:21.951] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:22.016] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:22.057] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:22.131] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:22.230] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:22.725] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:22.895] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:22.934] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:23.118] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:23.211] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:23.399] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:23.737] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:23.756] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 2048, 0. [17:44:23.915] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:23.931] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 2048, 1. [17:44:24.083] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_vs, vs_5_0, 9, 0, 8388608, 0. [17:44:24.279] compile_shader: $BASE/Shaders/Sources/pbr_terrain.rs, main_ps, ps_5_0, 9, 0, 8388608, 1. [17:44:24.600] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_vs, vs_5_0, 9, 0, 0, 0. [17:44:24.798] compile_shader: $BASE/Shaders/Sources/pbr_terrain_gbuffer.rs, main_ps, ps_5_0, 9, 0, 0, 1. [17:44:30.205] ----------Mission-AddTeam-Defender [17:44:30.233] ----------Mission-AddTeam-Attacker [17:44:30.233] ----------Mission-AddTeam-Attacker [17:44:30.244] 将军,军中粮草已不足数日,此战过后,我等首要目标当是筹措粮草啊。 [17:44:30.316] -------MissionScreen-OnActivate [17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.956] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:30.967] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:35.965] Bake Terrain [17:44:36.051] Bake Terrain [17:44:36.074] Bake Terrain [17:44:36.123] Bake Terrain [17:44:36.872] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:36.943] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:44:36.943] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:36.944] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:39.270] Selected formations being cleared. Select all formations: [17:44:39.270] Infantry added to selected formations. [17:44:39.270] Ranged added to selected formations. [17:44:39.270] HorseArcher added to selected formations. [17:44:39.270] Selected formations being cleared. Select all formations: [17:44:39.270] Infantry added to selected formations. [17:44:39.270] Ranged added to selected formations. [17:44:39.270] HorseArcher added to selected formations. [17:44:39.270] SetOrder AIControlOffon team [17:44:39.270] After set order called, number of selected formations: 3 [17:44:39.270] Infantry formation being processed. [17:44:39.270] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.270] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.270] Ranged formation being processed. [17:44:39.270] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.270] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.270] HorseArcher formation being processed. [17:44:39.270] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.270] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.270] After set order loop complete, number of selected formations: 3 [17:44:39.271] SetOrder Mounton team [17:44:39.271] After set order called, number of selected formations: 3 [17:44:39.271] Infantry formation being processed. [17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.271] Ranged formation being processed. [17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.271] HorseArcher formation being processed. [17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.271] After set order loop complete, number of selected formations: 3 [17:44:39.271] SetOrder FireAtWillon team [17:44:39.271] After set order called, number of selected formations: 3 [17:44:39.271] Infantry formation being processed. [17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.271] Ranged formation being processed. [17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.271] HorseArcher formation being processed. [17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.271] After set order loop complete, number of selected formations: 3 [17:44:39.271] SetOrder ArrangementLineon team [17:44:39.271] After set order called, number of selected formations: 3 [17:44:39.271] Infantry formation being processed. [17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.271] Ranged formation being processed. [17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.271] HorseArcher formation being processed. [17:44:39.271] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.271] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.271] After set order loop complete, number of selected formations: 3 [17:44:39.272] SetOrder StandYourGroundon team [17:44:39.272] After set order called, number of selected formations: 3 [17:44:39.272] Infantry formation being processed. [17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.272] Ranged formation being processed. [17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.272] HorseArcher formation being processed. [17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.272] After set order loop complete, number of selected formations: 3 [17:44:39.272] SetOrder AIControlOffon team [17:44:39.272] After set order called, number of selected formations: 3 [17:44:39.272] Infantry formation being processed. [17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.272] Ranged formation being processed. [17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.272] HorseArcher formation being processed. [17:44:39.272] Update cached and formation values on each agent complete, number of selected formations: 3 [17:44:39.272] Set random decide time of agents with indices complete, number of selected formations: 3 [17:44:39.272] After set order loop complete, number of selected formations: 3 [17:44:39.272] Selected formations being cleared. [17:44:39.378] Selected formations being cleared. [17:44:39.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.443] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.444] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.473] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:39.760] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:44:39.760] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:39.789] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:44:39.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:39.789] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:39.790] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:44:39.790] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:39.790] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:39.883] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:44:39.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:39.883] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:39.893] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:44:39.893] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:39.894] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:44:42.119] Selected formations being cleared. Select all formations: [17:44:42.119] Infantry added to selected formations. [17:44:42.119] Ranged added to selected formations. [17:44:42.119] HorseArcher added to selected formations. [17:44:42.166] Render Requested: lz_spear_yongliang_01 [17:44:42.166] Render Requested: small_flat_heater_shield [17:44:42.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:42.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:42.167] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:44:44.248] Render Requested: lz_xbow_han_05 [17:44:56.735] Updated mission time speed with request ID:864, time speed0.25 [17:45:00.713] Reverted time speed back to default(1) [17:45:16.802] Render Requested: small_flat_heater_shield [17:45:16.985] Render Requested: lz_spear_yongliang_01 [17:45:17.847] Render Requested: lz_xbow_han_05 [17:45:44.075] 将军,你给我留点敌军来杀啊! [17:46:03.073] Render Requested: small_flat_heater_shield [17:46:03.258] Render Requested: lz_spear_yongliang_01 [17:46:21.801] Render Requested: lz_xbow_han_05 [17:46:37.139] Render Requested: small_flat_heater_shield [17:46:37.321] Render Requested: lz_spear_yongliang_01 [17:46:40.692] 将军好武艺! [17:46:47.466] Updated mission time speed with request ID:864, time speed0.25 [17:46:47.651] SetOrder Chargeon team [17:46:47.651] HorseArcher is removed from selected formations. [17:46:47.651] After set order called, number of selected formations: 2 [17:46:47.651] Infantry formation being processed. [17:46:47.651] Update cached and formation values on each agent complete, number of selected formations: 2 [17:46:47.651] Set random decide time of agents with indices complete, number of selected formations: 2 [17:46:47.651] Ranged formation being processed. [17:46:47.651] Update cached and formation values on each agent complete, number of selected formations: 2 [17:46:47.651] Set random decide time of agents with indices complete, number of selected formations: 2 [17:46:47.651] After set order loop complete, number of selected formations: 2 [17:46:47.658] Reverted time speed back to default(1) [17:46:55.015] 李在鸢提高了1级。 [17:47:05.781] Render Requested: lz_xbow_han_05 [17:47:06.674] IsEquipmentSelectionActive: False [17:47:08.780] CheckMissionEnded::ended [17:47:08.780] Player MapEvent BattleState: AttackerVictory [17:47:13.142] I called EndMission [17:47:13.150] I called EndMissionInternal [17:47:13.344] -------MissionScreen-OnDeactivate [17:47:13.878] PopScreen [17:47:13.878] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [17:47:13.878] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [17:47:13.878] -------MissionScreen-OnDeactivate [17:47:13.878] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [17:47:13.878] -------MissionScreen-OnFinalize [17:47:13.899] Scene_view::clear_all(cz_c02_pingyuancun_a2) [17:47:13.899] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [17:47:13.899] OnScreenListChanged [17:47:13.899] SandBox.View.Map.MapScreen::HandleActivate [17:47:13.900] SandBox.View.Map.MapScreen::HandleResume [17:47:13.909] [GAME MENU] camp_junsima_doing_sentry_start_battle [17:47:13.910] Player MapEvent State: WaitingRemoval [17:47:14.176] [GAME MENU] camp_junsima_doing_sentry_end_battle [17:47:20.952] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [17:47:20.952] Missing shader from sack: pbr_terrain [17:47:20.952] Missing shader from sack: pbr_terrain [17:47:20.952] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.952] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.952] Missing shader from sack: pbr_terrain_shadowmap [17:47:20.952] Missing shader from sack: pbr_terrain_pointlight [17:47:20.952] Missing shader from sack: pbr_terrain [17:47:20.952] Missing shader from sack: pbr_terrain [17:47:20.952] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.953] Missing shader from sack: pbr_terrain [17:47:20.953] Missing shader from sack: pbr_terrain [17:47:20.953] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.953] Missing shader from sack: pbr_terrain [17:47:20.953] Missing shader from sack: pbr_terrain [17:47:20.953] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.954] Missing shader from sack: pbr_terrain [17:47:20.954] Missing shader from sack: pbr_terrain [17:47:20.954] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.954] Missing shader from sack: pbr_terrain [17:47:20.954] Missing shader from sack: pbr_terrain [17:47:20.954] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.955] Missing shader from sack: pbr_terrain [17:47:20.955] Missing shader from sack: pbr_terrain [17:47:20.955] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.955] Missing shader from sack: pbr_terrain [17:47:20.955] Missing shader from sack: pbr_terrain [17:47:20.955] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.955] Missing shader from sack: pbr_terrain [17:47:20.955] Missing shader from sack: pbr_terrain [17:47:20.955] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.956] Missing shader from sack: pbr_terrain [17:47:20.956] Missing shader from sack: pbr_terrain [17:47:20.956] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.956] Missing shader from sack: pbr_terrain [17:47:20.956] Missing shader from sack: pbr_terrain [17:47:20.956] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.956] Missing shader from sack: pbr_terrain [17:47:20.956] Missing shader from sack: pbr_terrain [17:47:20.956] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.956] Missing shader from sack: pbr_terrain [17:47:20.956] Missing shader from sack: pbr_terrain [17:47:20.956] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.957] Missing shader from sack: pbr_terrain [17:47:20.957] Missing shader from sack: pbr_terrain [17:47:20.957] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.957] Missing shader from sack: pbr_terrain [17:47:20.957] Missing shader from sack: pbr_terrain [17:47:20.957] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.958] Missing shader from sack: pbr_terrain [17:47:20.958] Missing shader from sack: pbr_terrain [17:47:20.958] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.958] Missing shader from sack: pbr_terrain [17:47:20.958] Missing shader from sack: pbr_terrain [17:47:20.958] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.960] Missing shader from sack: pbr_terrain [17:47:20.960] Missing shader from sack: pbr_terrain [17:47:20.960] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.961] Missing shader from sack: pbr_terrain [17:47:20.961] Missing shader from sack: pbr_terrain [17:47:20.961] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.961] Missing shader from sack: pbr_terrain [17:47:20.961] Missing shader from sack: pbr_terrain [17:47:20.961] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.961] Missing shader from sack: pbr_terrain [17:47:20.961] Missing shader from sack: pbr_terrain [17:47:20.961] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.961] Missing shader from sack: pbr_terrain [17:47:20.961] Missing shader from sack: pbr_terrain [17:47:20.961] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.962] Missing shader from sack: pbr_terrain [17:47:20.962] Missing shader from sack: pbr_terrain [17:47:20.962] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.963] Missing shader from sack: pbr_terrain [17:47:20.963] Missing shader from sack: pbr_terrain [17:47:20.963] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.964] Missing shader from sack: pbr_terrain [17:47:20.964] Missing shader from sack: pbr_terrain [17:47:20.964] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.965] Missing shader from sack: pbr_terrain [17:47:20.965] Missing shader from sack: pbr_terrain [17:47:20.965] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.966] Missing shader from sack: pbr_terrain [17:47:20.966] Missing shader from sack: pbr_terrain [17:47:20.966] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.967] Missing shader from sack: pbr_terrain [17:47:20.967] Missing shader from sack: pbr_terrain [17:47:20.967] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.972] Missing shader from sack: pbr_terrain [17:47:20.972] Missing shader from sack: pbr_terrain [17:47:20.972] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.972] Missing shader from sack: pbr_terrain [17:47:20.972] Missing shader from sack: pbr_terrain [17:47:20.972] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.973] Missing shader from sack: pbr_terrain [17:47:20.973] Missing shader from sack: pbr_terrain [17:47:20.973] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.973] Missing shader from sack: pbr_terrain [17:47:20.973] Missing shader from sack: pbr_terrain [17:47:20.973] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.973] Missing shader from sack: pbr_terrain [17:47:20.973] Missing shader from sack: pbr_terrain [17:47:20.973] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.974] Missing shader from sack: pbr_terrain [17:47:20.974] Missing shader from sack: pbr_terrain [17:47:20.974] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.980] Missing shader from sack: pbr_terrain [17:47:20.980] Missing shader from sack: pbr_terrain [17:47:20.980] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.980] Missing shader from sack: pbr_terrain [17:47:20.980] Missing shader from sack: pbr_terrain [17:47:20.980] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.981] Missing shader from sack: pbr_terrain [17:47:20.981] Missing shader from sack: pbr_terrain [17:47:20.981] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.986] Missing shader from sack: pbr_terrain [17:47:20.986] Missing shader from sack: pbr_terrain [17:47:20.986] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.986] Missing shader from sack: pbr_terrain [17:47:20.986] Missing shader from sack: pbr_terrain [17:47:20.986] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.989] Missing shader from sack: pbr_terrain [17:47:20.989] Missing shader from sack: pbr_terrain [17:47:20.989] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.990] Missing shader from sack: pbr_terrain [17:47:20.990] Missing shader from sack: pbr_terrain [17:47:20.990] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.993] Missing shader from sack: pbr_terrain [17:47:20.993] Missing shader from sack: pbr_terrain [17:47:20.993] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.995] Missing shader from sack: pbr_terrain [17:47:20.995] Missing shader from sack: pbr_terrain [17:47:20.995] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.995] Missing shader from sack: pbr_terrain [17:47:20.996] Missing shader from sack: pbr_terrain [17:47:20.996] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.998] Missing shader from sack: pbr_terrain [17:47:20.998] Missing shader from sack: pbr_terrain [17:47:20.998] Missing shader from sack: pbr_terrain_gbuffer [17:47:20.998] Missing shader from sack: pbr_terrain [17:47:20.998] Missing shader from sack: pbr_terrain [17:47:20.998] Missing shader from sack: pbr_terrain_gbuffer [17:47:21.000] Missing shader from sack: pbr_terrain [17:47:21.000] Missing shader from sack: pbr_terrain [17:47:21.000] Missing shader from sack: pbr_terrain_gbuffer [17:47:21.007] Missing shader from sack: pbr_terrain [17:47:21.007] Missing shader from sack: pbr_terrain [17:47:21.007] Missing shader from sack: pbr_terrain_gbuffer [17:47:21.007] Missing shader from sack: pbr_terrain [17:47:21.007] Missing shader from sack: pbr_terrain [17:47:21.007] Missing shader from sack: pbr_terrain_gbuffer [17:47:21.007] Missing shader from sack: pbr_terrain [17:47:21.008] Missing shader from sack: pbr_terrain [17:47:21.008] Missing shader from sack: pbr_terrain_gbuffer [17:47:21.542] Bake Terrain [17:47:25.921] Bake Terrain [17:47:25.997] Bake Terrain [17:47:26.020] Bake Terrain [17:47:26.956] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:47:26.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:47:26.956] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:47:29.664] [GAME MENU] camp_junsima [17:47:31.673] [GAME MENU] camp_junsima [17:47:33.711] [GAME MENU] camp_junsima_select_training [17:47:34.684] [GAME MENU] camp_junsima_training [17:47:34.865] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:47:34.865] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:47:35.849] [GAME MENU] camp_junsima [17:47:37.125] [GAME MENU] camp_junsima_select_training [17:47:37.735] [GAME MENU] camp_junsima_training [17:47:38.418] Force VSync State is now ACTIVE [17:47:38.418] PushScreen [17:47:38.418] SandBox.View.Map.MapScreen::HandlePause [17:47:38.418] SandBox.View.Map.MapScreen::HandleDeactivate [17:47:38.418] OnScreenListChanged [17:47:38.418] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [17:47:38.418] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [17:47:38.418] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [17:47:48.001] Force VSync State is now DEACTIVATED [17:47:48.001] PopScreen [17:47:48.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [17:47:48.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [17:47:48.001] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [17:47:48.001] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [17:47:48.001] OnScreenListChanged [17:47:48.001] SandBox.View.Map.MapScreen::HandleActivate [17:47:48.001] SandBox.View.Map.MapScreen::HandleResume [17:47:48.014] [GAME MENU] camp_junsima_training [17:47:49.361] Force VSync State is now ACTIVE [17:47:49.361] PushScreen [17:47:49.361] SandBox.View.Map.MapScreen::HandlePause [17:47:49.361] SandBox.View.Map.MapScreen::HandleDeactivate [17:47:49.361] OnScreenListChanged [17:47:49.361] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleInitialize [17:47:49.361] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleActivate [17:47:49.361] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleResume [17:48:14.255] Force VSync State is now DEACTIVATED [17:48:14.255] PopScreen [17:48:14.255] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandlePause [17:48:14.255] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleDeactivate [17:48:14.255] SandBox.GauntletUI.GauntletCharacterDeveloperScreen::HandleFinalize [17:48:14.255] PopScreen - SandBox.GauntletUI.GauntletCharacterDeveloperScreen [17:48:14.255] OnScreenListChanged [17:48:14.255] SandBox.View.Map.MapScreen::HandleActivate [17:48:14.256] SandBox.View.Map.MapScreen::HandleResume [17:48:14.266] [GAME MENU] camp_junsima_training [17:48:17.395] [GAME MENU] camp_junsima_training [17:48:18.568] [GAME MENU] camp_junsima [17:48:18.730] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:48:18.730] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:18.730] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:18.759] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:48:18.759] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:18.760] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:19.285] Before Daily Tick: 中平六年 冬 一十二月 中旬 [17:48:19.293] creating hero from template with id: spc_wanderer_empire_7 [17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.593] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:19.608] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.100] Force VSync State is now ACTIVE [17:48:20.101] PushScreen [17:48:20.101] SandBox.View.Map.MapScreen::HandlePause [17:48:20.101] SandBox.View.Map.MapScreen::HandleDeactivate [17:48:20.101] OnScreenListChanged [17:48:20.101] SandBox.GauntletUI.GauntletPartyScreen::HandleInitialize [17:48:20.101] SandBox.GauntletUI.GauntletPartyScreen::HandleActivate [17:48:20.101] SandBox.GauntletUI.GauntletPartyScreen::HandleResume [17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.455] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.456] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:20.462] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:21.313] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.548] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:23.563] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.213] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.214] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:24.229] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:48:24.229] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:24.230] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:25.514] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.515] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:25.531] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.323] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.324] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:28.333] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:31.488] Force VSync State is now DEACTIVATED [17:48:31.488] PopScreen [17:48:31.488] SandBox.GauntletUI.GauntletPartyScreen::HandlePause [17:48:31.488] SandBox.GauntletUI.GauntletPartyScreen::HandleDeactivate [17:48:31.488] SandBox.GauntletUI.GauntletPartyScreen::HandleFinalize [17:48:31.488] PopScreen - SandBox.GauntletUI.GauntletPartyScreen [17:48:31.488] OnScreenListChanged [17:48:31.488] SandBox.View.Map.MapScreen::HandleActivate [17:48:31.488] SandBox.View.Map.MapScreen::HandleResume [17:48:31.503] [GAME MENU] camp_junsima [17:48:32.675] Player has entered city_henanyin_luoyang: 洛阳 [17:48:32.677] [GAME MENU] town_outside [17:48:32.677] [GAME MENU] town [17:48:32.715] Release Sound Event 84495 [17:48:32.715] Release Sound Event 84494 [17:48:32.715] Release Sound Event -1 [17:48:32.715] Release Sound Event -1 [17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.773] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.774] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.781] creating hero from template with id: lord_caocao [17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.790] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:32.863] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:33.021] [GAME MENU] town_arena [17:48:33.023] Release Sound Event 84497 [17:48:33.023] Release Sound Event 84496 [17:48:33.023] Release Sound Event -1 [17:48:35.846] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:48:35.846] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:36.146] [GAME MENU] town [17:48:36.158] Release Sound Event 84498 [17:48:36.158] Release Sound Event -1 [17:48:36.158] Release Sound Event -1 [17:48:36.158] Release Sound Event -1 [17:48:38.015] [GAME MENU] town_backstreet [17:48:38.020] Release Sound Event 84500 [17:48:38.020] Release Sound Event 84499 [17:48:38.020] Release Sound Event -1 [17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.099] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.130] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.138] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.746] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:39.756] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.218] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.237] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:40.987] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:44.764] [GAME MENU] town [17:48:44.773] Release Sound Event 84501 [17:48:44.773] Release Sound Event -1 [17:48:44.773] Release Sound Event -1 [17:48:44.773] Release Sound Event -1 [17:48:45.452] Average value of 五谷 : 0.8445951 [17:48:45.452] Average value of 鱼 : 4.256304 [17:48:45.452] Average value of 肉 : 1.262064 [17:48:45.452] Average value of 奶酥 : 1.305552 [17:48:45.452] Average value of 葡萄 : 2.684869 [17:48:45.452] Average value of 枣 : 1.901725 [17:48:45.452] Average value of 青果 : 2.639759 [17:48:45.452] Average value of 膏脂 : 1.673701 [17:48:45.452] Average value of 菜油 : 5.195416 [17:48:45.452] Average value of 苎麻 : 2.530484 [17:48:45.452] Average value of 苧布 : 3.317562 [17:48:45.452] Average value of 羊毛 : 2.10953 [17:48:45.452] Average value of 布匹 : 1.3 [17:48:45.452] Average value of 蚕丝 : 0.6130708 [17:48:45.452] Average value of 绸缎 : 0.545912 [17:48:45.452] Average value of 硬木 : 1.023549 [17:48:45.452] Average value of 铁 : 1.156956 [17:48:45.452] Average value of 盐巴 : 1.743205 [17:48:45.452] Average value of 银矿石 : 2.136585 [17:48:45.452] Average value of 兽皮 : 0.8842875 [17:48:45.452] Average value of 陶土 : 1.713834 [17:48:45.453] Average value of 浊酒 : 0.3884407 [17:48:45.453] Average value of 西域葡萄酒 : 1.586595 [17:48:45.453] Average value of 工具 : 0.430779 [17:48:45.453] Average value of 陶瓷 : 0.9844218 [17:48:45.453] Average value of 皮革 : 0.9601253 [17:48:45.453] Average value of 毛皮 : 0.8221223 [17:48:45.453] Average value of 金银器 : 3.422001 [17:48:45.453] Average value of 箭 : 0.808064 [17:48:45.453] Average value of 羊 : 1.336043 [17:48:45.453] Average value of 牛 : 1.724706 [17:48:45.453] Average value of 豕 : 0.7964584 [17:48:45.453] Average value of 驮畜 : 1.283676 [17:48:45.453] Average value of 坐骑 : 0.9858124 [17:48:45.453] Average value of 战争坐骑 : 0.664959 [17:48:45.453] Average value of 贵族坐骑 : 0.955563 [17:48:45.453] Average value of 马匹装备 I : 0.7999995 [17:48:45.453] Average value of 马匹装备 II : 0.7999995 [17:48:45.453] Average value of 马匹装备 III : 0.8825328 [17:48:45.453] Average value of 马匹装备 IV : 1.038426 [17:48:45.453] Average value of 马匹装备 V : 1.12258 [17:48:45.453] Average value of 近战武器 I : 0.7999995 [17:48:45.453] Average value of 近战武器 II : 0.7999995 [17:48:45.453] Average value of 近战武器 III : 0.7999995 [17:48:45.453] Average value of 近战武器 IV : 0.8322576 [17:48:45.453] Average value of 近战武器 V : 0.8967737 [17:48:45.453] Average value of 远程武器 I : 0.7999995 [17:48:45.453] Average value of 远程武器 II : 0.7999995 [17:48:45.453] Average value of 远程武器 III : 0.7999995 [17:48:45.453] Average value of 远程武器 IV : 0.8161286 [17:48:45.453] Average value of 远程武器 V : 0.9084969 [17:48:45.453] Average value of 盾牌 I : 0.7999995 [17:48:45.453] Average value of 盾牌 II : 0.7999995 [17:48:45.453] Average value of 盾牌 III : 0.808064 [17:48:45.453] Average value of 盾牌 IV : 0.8984067 [17:48:45.453] Average value of 盾牌 V : 0.9303604 [17:48:45.453] Average value of 服装 : 0.7999995 [17:48:45.453] Average value of 轻甲 : 0.7999995 [17:48:45.453] Average value of 中甲 : 0.7999995 [17:48:45.453] Average value of 重甲 : 0.808064 [17:48:45.453] Average value of 终极护甲 : 0.8301121 [17:48:45.453] Average value of 旗帜 : 1.3 [17:48:45.453] Average value of 未分配 : 1.3 [17:48:45.453] Force VSync State is now ACTIVE [17:48:45.453] PushScreen [17:48:45.453] SandBox.View.Map.MapScreen::HandlePause [17:48:45.453] SandBox.View.Map.MapScreen::HandleDeactivate [17:48:45.453] Release Sound Event 84503 [17:48:45.453] Release Sound Event 84502 [17:48:45.453] OnScreenListChanged [17:48:45.453] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:48:46.085] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:48:46.085] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:48:46.389] Render Requested: lz_yanzhou_mao_01 [17:48:46.389] Render Requested: sg_cl_c01_s2001_body [17:48:46.389] Render Requested: sg_cl_c01_s2001_leg [17:48:46.389] Render Requested: battania_horse [17:48:46.389] Render Requested: light_harness [17:48:46.389] Render Requested: lz_spear_yongliang_01 [17:48:46.389] Render Requested: small_flat_heater_shield [17:48:46.389] Render Requested: lz_xbow_han_05 [17:48:46.389] Render Requested: bolt_a [17:48:46.389] Render Requested: mule [17:48:46.389] Render Requested: aserai_horse [17:48:46.389] Render Requested: camel [17:48:46.389] Render Requested: pack_camel [17:48:46.389] Render Requested: sturgia_horse [17:48:46.389] Render Requested: battania_horse [17:48:46.389] Render Requested: t2_khuzait_horse [17:48:46.389] Render Requested: t2_empire_horse [17:48:46.389] Render Requested: t2_sturgia_horse [17:48:46.389] Render Requested: war_camel [17:48:46.389] Render Requested: t2_vlandia_horse [17:48:46.389] Render Requested: t3_sturgia_horse [17:48:46.389] Render Requested: t3_khuzait_horse [17:48:46.389] Render Requested: t3_vlandia_horse [17:48:46.389] Render Requested: t3_empire_horse [17:48:46.389] Render Requested: sg_sword_1h_001 [17:48:46.389] Render Requested: empire_horseman_boots [17:48:46.389] Render Requested: tunic_with_shoulder_pads [17:48:46.389] Render Requested: grain [17:48:46.390] Render Requested: triangluar_spear_t3 [17:48:46.390] Render Requested: sumpter_horse [17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.398] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:46.581] Render Requested: lz_spear_yongliang_01 [17:48:46.713] Render Requested: tunic_with_shoulder_pads [17:48:46.737] Render Requested: empire_horseman_boots [17:48:46.748] Render Requested: sg_cl_c01_s2001_leg [17:48:47.281] TransferItem Name: 骑手靴 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:48:47.290] TransferItem Name: 垫肩束腰衣 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:48:47.292] TransferItem Name: 三角刃矛 | From: PlayerInventory To: OtherInventory | Amount: 1 [17:48:47.294] Render Requested: empire_horseman_boots [17:48:47.294] Render Requested: tunic_with_shoulder_pads [17:48:47.480] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:48:47.480] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:47.481] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:47.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:47.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:47.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:47.916] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:47.917] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:48.382] Force VSync State is now DEACTIVATED [17:48:48.382] PopScreen [17:48:48.382] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:48:48.382] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:48:48.382] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:48:48.429] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:48:48.429] OnScreenListChanged [17:48:48.429] SandBox.View.Map.MapScreen::HandleActivate [17:48:48.429] SandBox.View.Map.MapScreen::HandleResume [17:48:48.445] [GAME MENU] town [17:48:48.446] Release Sound Event -1 [17:48:48.446] Release Sound Event -1 [17:48:48.446] Release Sound Event -1 [17:48:48.446] Release Sound Event -1 [17:48:49.935] Average value of 五谷 : 0.8445951 [17:48:49.935] Average value of 鱼 : 4.256304 [17:48:49.935] Average value of 肉 : 1.262064 [17:48:49.935] Average value of 奶酥 : 1.305552 [17:48:49.935] Average value of 葡萄 : 2.684869 [17:48:49.935] Average value of 枣 : 1.901725 [17:48:49.935] Average value of 青果 : 2.639759 [17:48:49.935] Average value of 膏脂 : 1.673701 [17:48:49.935] Average value of 菜油 : 5.195416 [17:48:49.935] Average value of 苎麻 : 2.530484 [17:48:49.935] Average value of 苧布 : 3.317562 [17:48:49.935] Average value of 羊毛 : 2.10953 [17:48:49.935] Average value of 布匹 : 1.3 [17:48:49.935] Average value of 蚕丝 : 0.6130708 [17:48:49.935] Average value of 绸缎 : 0.545912 [17:48:49.935] Average value of 硬木 : 1.023549 [17:48:49.935] Average value of 铁 : 1.156956 [17:48:49.935] Average value of 盐巴 : 1.743205 [17:48:49.935] Average value of 银矿石 : 2.136585 [17:48:49.935] Average value of 兽皮 : 0.8842875 [17:48:49.935] Average value of 陶土 : 1.713834 [17:48:49.935] Average value of 浊酒 : 0.3884407 [17:48:49.935] Average value of 西域葡萄酒 : 1.586595 [17:48:49.935] Average value of 工具 : 0.430779 [17:48:49.935] Average value of 陶瓷 : 0.9844218 [17:48:49.936] Average value of 皮革 : 0.9601253 [17:48:49.936] Average value of 毛皮 : 0.8221223 [17:48:49.936] Average value of 金银器 : 3.422001 [17:48:49.936] Average value of 箭 : 0.808064 [17:48:49.936] Average value of 羊 : 1.336043 [17:48:49.936] Average value of 牛 : 1.724706 [17:48:49.936] Average value of 豕 : 0.7964584 [17:48:49.936] Average value of 驮畜 : 1.283676 [17:48:49.936] Average value of 坐骑 : 0.9858124 [17:48:49.936] Average value of 战争坐骑 : 0.664959 [17:48:49.936] Average value of 贵族坐骑 : 0.955563 [17:48:49.936] Average value of 马匹装备 I : 0.7999995 [17:48:49.936] Average value of 马匹装备 II : 0.7999995 [17:48:49.936] Average value of 马匹装备 III : 0.8825328 [17:48:49.936] Average value of 马匹装备 IV : 1.038426 [17:48:49.936] Average value of 马匹装备 V : 1.12258 [17:48:49.936] Average value of 近战武器 I : 0.7999995 [17:48:49.936] Average value of 近战武器 II : 0.7999995 [17:48:49.936] Average value of 近战武器 III : 0.7999995 [17:48:49.936] Average value of 近战武器 IV : 0.8322576 [17:48:49.936] Average value of 近战武器 V : 0.8967737 [17:48:49.936] Average value of 远程武器 I : 0.7999995 [17:48:49.936] Average value of 远程武器 II : 0.7999995 [17:48:49.936] Average value of 远程武器 III : 0.7999995 [17:48:49.936] Average value of 远程武器 IV : 0.8161286 [17:48:49.936] Average value of 远程武器 V : 0.9084969 [17:48:49.936] Average value of 盾牌 I : 0.7999995 [17:48:49.936] Average value of 盾牌 II : 0.7999995 [17:48:49.936] Average value of 盾牌 III : 0.808064 [17:48:49.936] Average value of 盾牌 IV : 0.8984067 [17:48:49.936] Average value of 盾牌 V : 0.9303604 [17:48:49.936] Average value of 服装 : 0.7999995 [17:48:49.936] Average value of 轻甲 : 0.7999995 [17:48:49.936] Average value of 中甲 : 0.7999995 [17:48:49.936] Average value of 重甲 : 0.808064 [17:48:49.936] Average value of 终极护甲 : 0.8301121 [17:48:49.936] Average value of 旗帜 : 1.3 [17:48:49.936] Average value of 未分配 : 1.3 [17:48:49.936] Force VSync State is now ACTIVE [17:48:49.936] PushScreen [17:48:49.936] SandBox.View.Map.MapScreen::HandlePause [17:48:49.936] SandBox.View.Map.MapScreen::HandleDeactivate [17:48:49.936] Release Sound Event 84505 [17:48:49.936] Release Sound Event 84504 [17:48:49.936] OnScreenListChanged [17:48:49.936] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:48:50.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:48:50.570] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:48:50.882] Render Requested: lz_yanzhou_mao_01 [17:48:50.882] Render Requested: sg_cl_c01_s2001_body [17:48:50.882] Render Requested: sg_cl_c01_s2001_leg [17:48:50.882] Render Requested: battania_horse [17:48:50.882] Render Requested: light_harness [17:48:50.882] Render Requested: lz_spear_yongliang_01 [17:48:50.882] Render Requested: small_flat_heater_shield [17:48:50.882] Render Requested: lz_xbow_han_05 [17:48:50.882] Render Requested: bolt_a [17:48:50.882] Render Requested: mule [17:48:50.882] Render Requested: aserai_horse [17:48:50.882] Render Requested: camel [17:48:50.882] Render Requested: pack_camel [17:48:50.882] Render Requested: sturgia_horse [17:48:50.882] Render Requested: battania_horse [17:48:50.882] Render Requested: t2_khuzait_horse [17:48:50.882] Render Requested: t2_empire_horse [17:48:50.882] Render Requested: t2_sturgia_horse [17:48:50.882] Render Requested: war_camel [17:48:50.882] Render Requested: t2_vlandia_horse [17:48:50.882] Render Requested: t3_sturgia_horse [17:48:50.882] Render Requested: t3_khuzait_horse [17:48:50.882] Render Requested: t3_vlandia_horse [17:48:50.882] Render Requested: t3_empire_horse [17:48:50.882] Render Requested: sg_sword_1h_001 [17:48:50.883] Render Requested: grain [17:48:50.883] Render Requested: sumpter_horse [17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.906] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:50.908] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:48:50.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:50.908] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:50.948] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:48:50.948] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:50.948] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:48:51.108] Render Requested: sturgia_horse [17:48:51.108] Render Requested: battania_horse [17:48:51.660] Render Requested: battania_horse [17:48:51.705] Render Requested: t2_khuzait_horse [17:48:52.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.403] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.585] Render Requested: sg_t1_ht_sword_002 [17:48:52.585] Render Requested: sg_sword_1h_004 [17:48:52.586] Render Requested: sg_t2_ht_sword_002 [17:48:52.586] Render Requested: broad_falchion_sword_t3 [17:48:52.586] Render Requested: pointed_falchion_sword_t4 [17:48:52.586] Render Requested: sg_axe_1h_001 [17:48:52.586] Render Requested: sg_t1_axe_001 [17:48:52.586] Render Requested: sg_t2_ht_axe_004 [17:48:52.586] Render Requested: sg_t1_ht_axe_002 [17:48:52.586] Render Requested: sg_t3_ht_axe_001 [17:48:52.586] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [17:48:52.586] Render Requested: battle_axe_t4 [17:48:52.586] Render Requested: sg_t4_ht_axe_001 [17:48:52.586] Render Requested: sg_t4_ht_axe_002 [17:48:52.586] Render Requested: peasant_hammer_2_t1 [17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.603] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:52.922] Render Requested: sg_t3_ht_axe_001 [17:48:53.056] Render Requested: 7FE192E3AD314A1C2374B3E2468BC9FE [17:48:53.057] Render Requested: sg_t1_ht_mace_001 [17:48:53.088] Render Requested: sg_t1_ht_axe2_002 [17:48:53.122] Render Requested: sg_t2_ht_axe2_002 [17:48:53.170] Render Requested: sg_axe_2h_001 [17:48:53.189] Render Requested: sg_t4_ht_axe_002 [17:48:53.223] Render Requested: peasant_hammer_2_t1 [17:48:53.253] Render Requested: bearded_axe_t3 [17:48:53.254] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.254] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.254] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.369] Render Requested: peasant_pitchfork_1_t1 [17:48:53.371] Render Requested: sg_t1_ht_mace_001 [17:48:53.405] Render Requested: sg_t1_ht_axe2_002 [17:48:53.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.406] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.436] Render Requested: sg_spear_004 [17:48:53.458] Render Requested: sg_t2_ht_axe2_002 [17:48:53.458] Render Requested: sg_polearm_001 [17:48:53.486] Render Requested: sg_t1_ht_spear2_001 [17:48:53.520] Render Requested: triangluar_spear_t3 [17:48:53.554] Render Requested: sg_polearm_007 [17:48:53.572] Render Requested: peasant_pitchfork_1_t1 [17:48:53.596] Render Requested: sg_spear_004 [17:48:53.604] Render Requested: sg_polearm_008 [17:48:53.622] Render Requested: lz_spear_yongliang_01 [17:48:53.659] Render Requested: sg_polearm_001 [17:48:53.670] Render Requested: peasant_polearm_1_t1 [17:48:53.804] Render Requested: sg_spear_whole_002 [17:48:53.840] Render Requested: triangluar_spear_t3 [17:48:53.840] Render Requested: sg_spear_whole_001 [17:48:53.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:53.887] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:55.456] Render Requested: triangluar_spear_t3 [17:48:56.255] Render Requested: sg_ar_c01_s7001_shoulder_01 [17:48:56.255] Render Requested: sg_cl_c01_s2001_body [17:48:56.255] Render Requested: tunic_with_shoulder_pads [17:48:56.255] Render Requested: sg_cl_c01_g005_body [17:48:56.255] Render Requested: sg_ar_c01_s009_body [17:48:56.256] Render Requested: sg_ar_c01_s006_body [17:48:56.256] Render Requested: sg_ar_c01_s3001_body [17:48:56.256] Render Requested: sg_ar_c01_s016_body [17:48:56.256] Render Requested: sg_ar_c01_s007_arm [17:48:56.256] Render Requested: leather_gloves [17:48:56.256] Render Requested: sg_ar_c01_g008_arm [17:48:56.256] Render Requested: sg_ar_c01_s5004_arm [17:48:56.256] Render Requested: sg_ar_c01_s4002_arm [17:48:56.256] Render Requested: sg_ar_c01_s010_arm [17:48:56.256] Render Requested: sg_ar_c01_s019_arm [17:48:56.256] Render Requested: sg_ar_c01_s7001_arm [17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.273] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.622] Render Requested: sg_shield_008_c_big [17:48:56.622] Render Requested: noyans_shield [17:48:56.622] Render Requested: fortified_kite_shield [17:48:56.622] Render Requested: lz_shield_jizhou_01 [17:48:56.623] Render Requested: lz_shield_yanzhou_03 [17:48:56.623] Render Requested: lz_shield_jizhou_02 [17:48:56.623] Render Requested: lz_shield_yuzhou_02 [17:48:56.623] Render Requested: lz_bow_xuzhou_01 [17:48:56.623] Render Requested: lz_bow_qingzhou_01 [17:48:56.623] Render Requested: lz_longbow_yangzhou_01 [17:48:56.623] Render Requested: lz_longbow_yangzhou_02 [17:48:56.623] Render Requested: lz_longbow_bingzhou_02 [17:48:56.623] Render Requested: lz_bow_jjc_01 [17:48:56.623] Render Requested: lz_bow_yanzhou_02 [17:48:56.623] Render Requested: lz_bow_xuzhou_02 [17:48:56.623] Render Requested: lz_bow_qingzhou_02 [17:48:56.723] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.723] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:56.724] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.173] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.257] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.291] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.591] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:57.791] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.093] Render Requested: lz_bow_qingzhou_01 [17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.224] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.243] Render Requested: lz_bow_yongliang_02 [17:48:58.276] Render Requested: lz_longbow_yangzhou_03 [17:48:58.307] Render Requested: lz_bow_qingzhou_03 [17:48:58.357] Render Requested: lz_bow_xuzhou_03 [17:48:58.359] Render Requested: lz_bow_jjc_01 [17:48:58.379] Render Requested: lz_bow_yanzhou_02 [17:48:58.424] Render Requested: lz_bow_yongliang_03 [17:48:58.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.425] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.493] Render Requested: lz_bow_xuzhou_02 [17:48:58.540] Render Requested: lz_bow_yongliang_03 [17:48:58.560] Render Requested: lz_bow_qingzhou_02 [17:48:58.574] Render Requested: lz_bow_youzhou_03 [17:48:58.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.594] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.608] Render Requested: lz_bow_xuzhou_04 [17:48:58.641] Render Requested: lz_bow_han_04 [17:48:58.675] Render Requested: lz_longbow_yangzhou_05 [17:48:58.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.694] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.727] Render Requested: lz_bow_xuzhou_03 [17:48:58.741] Render Requested: lz_longbow_han_02 [17:48:58.759] Render Requested: lz_bow_yongliang_03 [17:48:58.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.760] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.840] Render Requested: lz_bow_youzhou_04 [17:48:58.941] Render Requested: lz_longbow_yangzhou_06 [17:48:58.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.958] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:58.980] Render Requested: lz_bow_youzhou_03 [17:48:59.091] Render Requested: lz_bow_youzhou_05 [17:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.108] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.143] Render Requested: lz_bow_xuzhou_04 [17:48:59.193] Render Requested: lz_bow_han_04 [17:48:59.193] Render Requested: default_arrows [17:48:59.208] Render Requested: sg_arrows_001 [17:48:59.227] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.242] Render Requested: lz_arrow_qingzhou_02 [17:48:59.292] Render Requested: lz_arrow_xuzhou_02 [17:48:59.341] Render Requested: lz_xbow_yanzhou_01 [17:48:59.343] Render Requested: lz_bow_youzhou_04 [17:48:59.360] Render Requested: lz_longbow_yangzhou_06 [17:48:59.442] Render Requested: lz_xbow_yongliang_01 [17:48:59.530] Render Requested: lz_xbow_jizhou_01 [17:48:59.541] Render Requested: lz_xbow_jingzhou_01 [17:48:59.575] Render Requested: lz_xbow_yuzhou_01 [17:48:59.608] Render Requested: lz_xbow_yongliang_02 [17:48:59.658] Render Requested: lz_xbow_yongliang_03 [17:48:59.660] Render Requested: lz_arrow_xuzhou_02 [17:48:59.660] Render Requested: bolt_a [17:48:59.680] Render Requested: lz_xbow_yanzhou_01 [17:48:59.680] Render Requested: lz_xbow_han_05 [17:48:59.725] Render Requested: sg_t1_shortaxe_001 [17:48:59.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.742] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:48:59.766] Render Requested: lz_xbow_yongliang_01 [17:48:59.891] Render Requested: sg_t3_shortaxe_001 [17:49:00.028] Render Requested: lz_xbow_jizhou_01 [17:49:00.314] Render Requested: lz_xbow_jingzhou_01 [17:49:00.314] Render Requested: western_javelin_1_t2 [17:49:00.378] Render Requested: lz_xbow_yuzhou_01 [17:49:00.578] Render Requested: lz_xbow_jingzhou_01 [17:49:04.502] Render Requested: lz_xbow_yuzhou_01 [17:49:05.920] Render Requested: lz_xbow_yongliang_02 [17:49:08.256] Render Requested: lz_xbow_yuzhou_01 [17:49:09.924] Render Requested: lz_xbow_yongliang_02 [17:49:10.374] Render Requested: lz_xbow_yuzhou_01 [17:49:10.425] Render Requested: lz_xbow_jingzhou_01 [17:49:10.536] Render Requested: lz_xbow_jizhou_01 [17:49:11.258] Render Requested: lz_xbow_yongliang_01 [17:49:11.311] Render Requested: lz_xbow_yanzhou_01 [17:49:11.604] Render Requested: lz_arrow_xuzhou_02 [17:49:11.604] Render Requested: bolt_a [17:49:13.038] Render Requested: lz_spear_yongliang_01 [17:49:13.838] Render Requested: default_arrows [17:49:13.889] Render Requested: lz_bow_youzhou_05 [17:49:14.554] Render Requested: bandit_saddle_steppe [17:49:14.554] Render Requested: light_harness [17:49:14.554] Render Requested: sg_hh_c07_001_t1 [17:49:14.554] Render Requested: northern_light_harness [17:49:14.554] Render Requested: sg_hh_c01_001_a [17:49:14.554] Render Requested: battania_horse_harness_halfscaled [17:49:14.554] Render Requested: northern_ring_barding [17:49:14.554] Render Requested: chain_horse_harness [17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:14.571] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:49:15.023] Render Requested: t3_khuzait_horse [17:49:15.023] Render Requested: battania_horse [17:49:15.456] Render Requested: sg_cl_c01_s2001_leg [17:49:15.874] Render Requested: battania_horse [17:49:17.258] Render Requested: t3_sturgia_horse [17:49:17.392] Render Requested: t2_vlandia_horse [17:49:20.962] Render Requested: war_camel [17:49:21.468] Render Requested: t2_sturgia_horse [17:49:27.198] Render Requested: t2_sturgia_horse [17:49:27.765] TransferItem Name: 北地战马 | From: OtherInventory To: Equipment | Amount: 1 [17:49:27.765] TransferItem Name: 巴蜀优种马 | From: Equipment To: PlayerInventory | Amount: 1 [17:49:27.785] Render Requested: t2_sturgia_horse [17:49:27.785] Render Requested: battania_horse [17:49:27.817] Render Requested: t2_sturgia_horse [17:49:27.932] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:49:27.932] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:49:28.284] Render Requested: t2_sturgia_horse [17:49:28.284] Render Requested: battania_horse [17:49:31.568] Force VSync State is now DEACTIVATED [17:49:31.568] PopScreen [17:49:31.568] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:49:31.568] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:49:31.568] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:49:31.615] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:49:31.615] OnScreenListChanged [17:49:31.615] SandBox.View.Map.MapScreen::HandleActivate [17:49:31.615] SandBox.View.Map.MapScreen::HandleResume [17:49:31.628] [GAME MENU] town [17:49:31.629] Release Sound Event -1 [17:49:31.629] Release Sound Event -1 [17:49:31.629] Release Sound Event -1 [17:49:31.629] Release Sound Event -1 [17:49:33.945] [GAME MENU] town_wait_menus [17:49:33.947] Release Sound Event 84507 [17:49:33.947] Release Sound Event 84506 [17:49:33.947] Release Sound Event -1 [17:49:33.955] [GAME MENU] player_in_camp_main [17:49:33.957] Release Sound Event 84508 [17:49:33.957] Release Sound Event -1 [17:49:34.695] [GAME MENU] camp_junsima [17:49:34.695] Release Sound Event -1 [17:49:34.695] Release Sound Event -1 [17:49:34.862] creating hero from template with id: lord_liuqi [17:49:35.523] [GAME MENU] camp_junsima_select_training [17:49:35.523] Release Sound Event -1 [17:49:35.523] Release Sound Event -1 [17:49:35.695] [GAME MENU] camp_junsima_select_training [17:49:35.695] Release Sound Event -1 [17:49:35.695] Release Sound Event -1 [17:49:36.586] [GAME MENU] camp_junsima_training [17:49:36.586] Release Sound Event -1 [17:49:36.586] Release Sound Event -1 [17:49:37.629] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:49:37.658] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:49:37.658] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:49:37.659] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:49:42.260] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:49:42.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:49:42.260] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:49:42.291] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:49:42.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:49:42.291] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:49:43.490] [GAME MENU] camp_junsima [17:49:43.490] Release Sound Event -1 [17:49:43.490] Release Sound Event -1 [17:49:44.543] [GAME MENU] player_in_camp_main [17:49:44.544] Release Sound Event -1 [17:49:44.544] Release Sound Event -1 [17:49:45.285] [GAME MENU] camp_junxuguan [17:49:45.286] Release Sound Event -1 [17:49:45.286] Release Sound Event -1 [17:49:45.942] [GAME MENU] camp_junxuguan_repair_weapon_armor [17:49:45.942] Release Sound Event -1 [17:49:45.942] Release Sound Event -1 [17:49:51.814] Before Daily Tick: 中平六年 冬 一十二月 下旬 [17:49:57.621] [GAME MENU] player_in_camp_join_encounter [17:49:57.622] [GAME MENU] player_in_camp [17:49:57.625] Release Sound Event -1 [17:49:59.125] Opening new mission Battle . [17:49:59.129] IMono_MBMission::create_mission : 0.003631 [17:49:59.396] Force VSync State is now DEACTIVATED [17:49:59.396] PushScreen [17:49:59.396] SandBox.View.Map.MapScreen::HandlePause [17:49:59.397] SandBox.View.Map.MapScreen::HandleDeactivate [17:49:59.397] Release Sound Event -1 [17:49:59.397] Release Sound Event 84538 [17:49:59.397] OnScreenListChanged [17:49:59.397] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [17:49:59.397] -------MissionScreen-OnInitialize [17:49:59.397] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [17:49:59.397] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [17:49:59.923] Scene_view::clear_all(Main_map) [17:50:00.197] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/scene.xscene. [17:50:00.199] Loading xml file: $BASE/Modules/SandBoxCore/SceneObj/battle_terrain_biome_048/atmosphere.xml. [17:50:00.555] Oro temporary memory watermark: 0.38 KB (max 4096 KB). [17:50:00.557] 172 entities are registered as oro. [17:50:00.661] NAV_MESH: load finished, first load for scene: 1 [17:50:02.273] rglShader_manager::read_compressed_shader_cache_package : 0.000215 [17:50:02.300] Placed flora count, 595, flora_plant_g [17:50:02.307] Placed flora count, 6498, artemis_white [17:50:02.313] Placed flora count, 15394, artemis_yellow [17:50:02.336] Placed flora count, 25041, flora_green__mix_flower [17:50:02.400] Placed tree count, 96032, flora_tree_spruce_mix [17:50:02.647] Placed flora count, 275785, flora_dry_plant_f [17:50:02.915] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [17:50:02.931] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [17:50:16.550] ----------Mission-AddTeam-Defender [17:50:16.550] ----------Mission-AddTeam-Attacker [17:50:16.551] ----------Mission-AddTeam-Attacker [17:50:16.561] 将军,军中粮草已不足数日,此战过后,我等首要目标当是筹措粮草啊。 [17:50:16.646] -------MissionScreen-OnActivate [17:50:16.669] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:16.669] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:16.669] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:50:16.669] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:16.669] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:16.671] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:16.701] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:50:16.701] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:16.702] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:16.712] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:16.749] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:50:16.749] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:16.784] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:50:16.954] Bake Terrain [17:50:16.983] Bake Terrain [17:50:16.993] Bake Terrain [17:50:17.015] Bake Terrain [17:50:21.551] Selected formations being cleared. Select all formations: [17:50:21.551] Infantry added to selected formations. [17:50:21.551] Ranged added to selected formations. [17:50:21.551] HorseArcher added to selected formations. [17:50:21.552] Selected formations being cleared. Select all formations: [17:50:21.552] Infantry added to selected formations. [17:50:21.552] Ranged added to selected formations. [17:50:21.552] SetOrder AIControlOffon team [17:50:21.552] After set order called, number of selected formations: 2 [17:50:21.552] Infantry formation being processed. [17:50:21.552] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.552] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.552] Ranged formation being processed. [17:50:21.553] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.553] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.553] After set order loop complete, number of selected formations: 2 [17:50:21.553] SetOrder Mounton team [17:50:21.553] After set order called, number of selected formations: 2 [17:50:21.553] Infantry formation being processed. [17:50:21.553] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.553] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.553] Ranged formation being processed. [17:50:21.553] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.553] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.553] After set order loop complete, number of selected formations: 2 [17:50:21.554] SetOrder FireAtWillon team [17:50:21.554] After set order called, number of selected formations: 2 [17:50:21.554] Infantry formation being processed. [17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.554] Ranged formation being processed. [17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.554] After set order loop complete, number of selected formations: 2 [17:50:21.554] SetOrder ArrangementLineon team [17:50:21.554] After set order called, number of selected formations: 2 [17:50:21.554] Infantry formation being processed. [17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.554] Ranged formation being processed. [17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.554] After set order loop complete, number of selected formations: 2 [17:50:21.554] SetOrder StandYourGroundon team [17:50:21.554] After set order called, number of selected formations: 2 [17:50:21.554] Infantry formation being processed. [17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.554] Ranged formation being processed. [17:50:21.554] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.554] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.554] After set order loop complete, number of selected formations: 2 [17:50:21.555] SetOrder AIControlOffon team [17:50:21.555] After set order called, number of selected formations: 2 [17:50:21.555] Infantry formation being processed. [17:50:21.555] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.555] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.555] Ranged formation being processed. [17:50:21.555] Update cached and formation values on each agent complete, number of selected formations: 2 [17:50:21.555] Set random decide time of agents with indices complete, number of selected formations: 2 [17:50:21.555] After set order loop complete, number of selected formations: 2 [17:50:21.555] Selected formations being cleared. [17:50:21.558] HorseArcher added to selected formations. [17:50:21.558] SetOrderWithAgent FollowMe 李在鸢on team [17:50:21.558] After set order called, number of selected formations: 1 [17:50:21.558] General formation being processed. [17:50:21.558] Update cached and formation values on each agent complete, number of selected formations: 1 [17:50:21.558] Set random decide time of agents with indices complete, number of selected formations: 1 [17:50:21.558] After set order loop complete, number of selected formations: 1 [17:50:21.558] Selected formations being cleared. [17:50:21.558] HorseArcher added to selected formations. [17:50:21.558] SetOrderWithAgent FollowMe 董卓on team [17:50:21.559] After set order called, number of selected formations: 1 [17:50:21.559] General formation being processed. [17:50:21.559] Update cached and formation values on each agent complete, number of selected formations: 1 [17:50:21.559] Set random decide time of agents with indices complete, number of selected formations: 1 [17:50:21.559] After set order loop complete, number of selected formations: 1 [17:50:21.559] Selected formations being cleared. [17:50:21.559] Cavalry added to selected formations. [17:50:21.559] SetOrderWithAgent FollowMe 董卓on team [17:50:21.559] After set order called, number of selected formations: 1 [17:50:21.559] Bodyguard formation being processed. [17:50:21.559] Update cached and formation values on each agent complete, number of selected formations: 1 [17:50:21.559] Set random decide time of agents with indices complete, number of selected formations: 1 [17:50:21.559] After set order loop complete, number of selected formations: 1 [17:50:21.559] Selected formations being cleared. [17:50:21.559] Selected formations being cleared. Select all formations: [17:50:21.559] Infantry added to selected formations. [17:50:21.559] Ranged added to selected formations. [17:50:21.632] Render Requested: lz_spear_yongliang_01 [17:50:21.632] Render Requested: small_flat_heater_shield [17:50:21.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:50:21.648] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:50:21.649] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:50:24.681] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:50:24.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.681] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.696] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:50:24.696] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.697] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.715] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:50:24.715] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.715] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.792] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:50:24.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.792] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.824] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:50:24.824] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.825] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.887] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:50:24.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:24.887] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:50:28.449] Render Requested: lz_xbow_han_05 [17:51:01.720] CheckMissionEnded::ended [17:51:01.720] Player MapEvent BattleState: AttackerVictory [17:51:01.766] 将军,你给我留点敌军来杀啊! [17:51:04.714] 你获胜了! [17:51:11.722] 战斗胜利,按 键查看结果 [17:51:13.799] I called EndMission [17:51:13.808] I called EndMissionInternal [17:51:14.026] -------MissionScreen-OnDeactivate [17:51:14.593] PopScreen [17:51:14.593] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [17:51:14.593] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [17:51:14.593] -------MissionScreen-OnDeactivate [17:51:14.593] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [17:51:14.593] -------MissionScreen-OnFinalize [17:51:14.610] Scene_view::clear_all(battle_terrain_biome_048) [17:51:14.611] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [17:51:14.611] OnScreenListChanged [17:51:14.611] SandBox.View.Map.MapScreen::HandleActivate [17:51:14.611] SandBox.View.Map.MapScreen::HandleResume [17:51:14.617] [GAME MENU] player_in_camp [17:51:14.617] Release Sound Event -1 [17:51:14.618] 你掠夺了46第纳尔。 [17:51:14.618] Player MapEvent State: WaitingRemoval [17:51:14.878] Release Sound Event -1 [17:51:14.878] Release Sound Event 85613 [17:51:14.932] Dump integrity is compromised due to non-default modules being used [17:51:14.932] Dump integrity is compromised due to non-default modules being used [17:51:14.932] Dump integrity is compromised due to non-default modules being used [17:51:14.935] AutoSaveCurrentGame: saveauto3 [17:51:14.935] Save Process block is started. [17:51:14.935] ------Saving with new context. Save name: saveauto3------ [17:51:14.938] SaveContext::Save block is started. [17:51:14.938] SaveContext::CollectObjects block is started. [17:51:17.499] SaveContext::CollectObjects completed in 2.561 seconds. [17:51:17.499] SaveContext::Saving Objects block is started. [17:51:18.176] SaveContext::Saving Objects completed in 0.677 seconds. [17:51:18.176] SaveContext::Saving Containers block is started. [17:51:19.793] SaveContext::Saving Containers completed in 1.616 seconds. [17:51:19.980] SaveContext::Save completed in 5.042 seconds. [17:51:19.980] Save Process completed in 5.044 seconds. [17:51:20.423] ------Successfully saved------ [17:51:26.960] rglShader_manager::read_compressed_shader_cache_package : 0.000109 [17:51:26.961] Missing shader from sack: pbr_terrain [17:51:26.961] Missing shader from sack: pbr_terrain [17:51:26.961] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.961] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.961] Missing shader from sack: pbr_terrain_shadowmap [17:51:26.961] Missing shader from sack: pbr_terrain_pointlight [17:51:26.961] Missing shader from sack: pbr_terrain [17:51:26.961] Missing shader from sack: pbr_terrain [17:51:26.961] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.962] Missing shader from sack: pbr_terrain [17:51:26.962] Missing shader from sack: pbr_terrain [17:51:26.962] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.962] Missing shader from sack: pbr_terrain [17:51:26.962] Missing shader from sack: pbr_terrain [17:51:26.962] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.963] Missing shader from sack: pbr_terrain [17:51:26.963] Missing shader from sack: pbr_terrain [17:51:26.963] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.963] Missing shader from sack: pbr_terrain [17:51:26.963] Missing shader from sack: pbr_terrain [17:51:26.963] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.964] Missing shader from sack: pbr_terrain [17:51:26.964] Missing shader from sack: pbr_terrain [17:51:26.964] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.964] Missing shader from sack: pbr_terrain [17:51:26.964] Missing shader from sack: pbr_terrain [17:51:26.964] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.964] Missing shader from sack: pbr_terrain [17:51:26.964] Missing shader from sack: pbr_terrain [17:51:26.964] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.965] Missing shader from sack: pbr_terrain [17:51:26.965] Missing shader from sack: pbr_terrain [17:51:26.965] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.965] Missing shader from sack: pbr_terrain [17:51:26.965] Missing shader from sack: pbr_terrain [17:51:26.965] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.965] Missing shader from sack: pbr_terrain [17:51:26.965] Missing shader from sack: pbr_terrain [17:51:26.965] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.965] Missing shader from sack: pbr_terrain [17:51:26.965] Missing shader from sack: pbr_terrain [17:51:26.965] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.966] Missing shader from sack: pbr_terrain [17:51:26.966] Missing shader from sack: pbr_terrain [17:51:26.966] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.966] Missing shader from sack: pbr_terrain [17:51:26.966] Missing shader from sack: pbr_terrain [17:51:26.966] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.967] Missing shader from sack: pbr_terrain [17:51:26.967] Missing shader from sack: pbr_terrain [17:51:26.967] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.968] Missing shader from sack: pbr_terrain [17:51:26.968] Missing shader from sack: pbr_terrain [17:51:26.968] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.971] Missing shader from sack: pbr_terrain [17:51:26.971] Missing shader from sack: pbr_terrain [17:51:26.971] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.972] Missing shader from sack: pbr_terrain [17:51:26.972] Missing shader from sack: pbr_terrain [17:51:26.972] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.972] Missing shader from sack: pbr_terrain [17:51:26.972] Missing shader from sack: pbr_terrain [17:51:26.972] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.973] Missing shader from sack: pbr_terrain [17:51:26.973] Missing shader from sack: pbr_terrain [17:51:26.973] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.973] Missing shader from sack: pbr_terrain [17:51:26.973] Missing shader from sack: pbr_terrain [17:51:26.973] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.975] Missing shader from sack: pbr_terrain [17:51:26.975] Missing shader from sack: pbr_terrain [17:51:26.975] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.977] Missing shader from sack: pbr_terrain [17:51:26.977] Missing shader from sack: pbr_terrain [17:51:26.977] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.978] Missing shader from sack: pbr_terrain [17:51:26.978] Missing shader from sack: pbr_terrain [17:51:26.978] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.979] Missing shader from sack: pbr_terrain [17:51:26.979] Missing shader from sack: pbr_terrain [17:51:26.979] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.980] Missing shader from sack: pbr_terrain [17:51:26.980] Missing shader from sack: pbr_terrain [17:51:26.980] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.982] Missing shader from sack: pbr_terrain [17:51:26.982] Missing shader from sack: pbr_terrain [17:51:26.982] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.988] Missing shader from sack: pbr_terrain [17:51:26.988] Missing shader from sack: pbr_terrain [17:51:26.988] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.989] Missing shader from sack: pbr_terrain [17:51:26.989] Missing shader from sack: pbr_terrain [17:51:26.989] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.989] Missing shader from sack: pbr_terrain [17:51:26.989] Missing shader from sack: pbr_terrain [17:51:26.989] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.989] Missing shader from sack: pbr_terrain [17:51:26.989] Missing shader from sack: pbr_terrain [17:51:26.989] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.989] Missing shader from sack: pbr_terrain [17:51:26.990] Missing shader from sack: pbr_terrain [17:51:26.990] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.991] Missing shader from sack: pbr_terrain [17:51:26.991] Missing shader from sack: pbr_terrain [17:51:26.991] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.998] Missing shader from sack: pbr_terrain [17:51:26.998] Missing shader from sack: pbr_terrain [17:51:26.998] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.998] Missing shader from sack: pbr_terrain [17:51:26.998] Missing shader from sack: pbr_terrain [17:51:26.998] Missing shader from sack: pbr_terrain_gbuffer [17:51:26.999] Missing shader from sack: pbr_terrain [17:51:26.999] Missing shader from sack: pbr_terrain [17:51:26.999] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.002] Missing shader from sack: pbr_terrain [17:51:27.002] Missing shader from sack: pbr_terrain [17:51:27.002] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.003] Missing shader from sack: pbr_terrain [17:51:27.003] Missing shader from sack: pbr_terrain [17:51:27.003] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.005] Missing shader from sack: pbr_terrain [17:51:27.005] Missing shader from sack: pbr_terrain [17:51:27.005] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.005] Missing shader from sack: pbr_terrain [17:51:27.005] Missing shader from sack: pbr_terrain [17:51:27.005] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.007] Missing shader from sack: pbr_terrain [17:51:27.007] Missing shader from sack: pbr_terrain [17:51:27.007] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.009] Missing shader from sack: pbr_terrain [17:51:27.009] Missing shader from sack: pbr_terrain [17:51:27.009] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.009] Missing shader from sack: pbr_terrain [17:51:27.009] Missing shader from sack: pbr_terrain [17:51:27.009] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.012] Missing shader from sack: pbr_terrain [17:51:27.012] Missing shader from sack: pbr_terrain [17:51:27.012] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.012] Missing shader from sack: pbr_terrain [17:51:27.012] Missing shader from sack: pbr_terrain [17:51:27.012] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.014] Missing shader from sack: pbr_terrain [17:51:27.014] Missing shader from sack: pbr_terrain [17:51:27.014] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.021] Missing shader from sack: pbr_terrain [17:51:27.021] Missing shader from sack: pbr_terrain [17:51:27.021] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.021] Missing shader from sack: pbr_terrain [17:51:27.021] Missing shader from sack: pbr_terrain [17:51:27.021] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.022] Missing shader from sack: pbr_terrain [17:51:27.022] Missing shader from sack: pbr_terrain [17:51:27.022] Missing shader from sack: pbr_terrain_gbuffer [17:51:27.549] [GAME MENU] player_in_camp_battle_end [17:51:27.577] Bake Terrain [17:51:31.672] Bake Terrain [17:51:31.730] Bake Terrain [17:51:31.750] Bake Terrain [17:51:36.318] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:51:36.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.318] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.319] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.319] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.356] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.357] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.365] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:51:36.366] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.366] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.366] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.367] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.376] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:51:36.376] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.377] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.468] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:51:36.468] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:36.534] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:51:40.149] --------------- Conversation Start --------------- [17:51:40.149] Conversation character name: 军司马 id: yongliang_sol_7001 culture:雍凉 persona:PersonaSoftspoken [17:51:40.149] AI -> (op_junsima_camp_hello) - [17:51:43.428] P -> (op_player_ask_for_promotion) - [17:51:43.428] AI -> (op_junsima_camp_promote_check) - [17:51:44.304] ExecuteContinue [17:51:44.304] AI -> (op_junsima_camp_can_promote) - [17:51:45.164] P -> (op_player_camp_promotion_option) - [17:51:45.165] 被晋升为伍长。 [17:51:45.165] Force VSync State is now ACTIVE [17:51:45.165] PushScreen [17:51:45.165] SandBox.View.Map.MapScreen::HandlePause [17:51:45.165] SandBox.View.Map.MapScreen::HandleDeactivate [17:51:45.165] OnScreenListChanged [17:51:45.165] SandBox.GauntletUI.GauntletInventoryScreen::HandleInitialize [17:51:45.255] SandBox.GauntletUI.GauntletInventoryScreen::HandleActivate [17:51:45.255] SandBox.GauntletUI.GauntletInventoryScreen::HandleResume [17:51:45.524] --------------- Conversation End --------------- [17:51:45.538] Render Requested: lz_yanzhou_mao_01 [17:51:45.538] Render Requested: sg_cl_c01_s2001_body [17:51:45.538] Render Requested: sg_cl_c01_s2001_leg [17:51:45.538] Render Requested: t2_sturgia_horse [17:51:45.538] Render Requested: light_harness [17:51:45.538] Render Requested: lz_spear_yongliang_01 [17:51:45.538] Render Requested: small_flat_heater_shield [17:51:45.538] Render Requested: lz_xbow_han_05 [17:51:45.538] Render Requested: bolt_a [17:51:45.538] Render Requested: lz_danshou_yongliang_01 [17:51:45.538] Render Requested: lz_spear_yongliang_02 [17:51:45.538] Render Requested: lz_yanzhou_mao_01 [17:51:45.538] Render Requested: sg_ar_c01_s009_body [17:51:45.538] Render Requested: sg_cl_c01_s2001_arm [17:51:45.538] Render Requested: sg_cl_c01_s2001_leg [17:51:45.538] Render Requested: grain [17:51:45.538] Render Requested: sumpter_horse [17:51:45.538] Render Requested: battania_horse [17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.543] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:45.547] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:46.302] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:51:46.302] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:46.303] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:51:46.330] Render Requested: lz_yanzhou_mao_01 [17:51:46.330] Render Requested: lz_yanzhou_mao_01 [17:51:46.766] Render Requested: lz_spear_yongliang_02 [17:51:46.766] Render Requested: lz_spear_yongliang_01 [17:51:46.851] Render Requested: lz_danshou_yongliang_01 [17:51:48.808] Render Requested: lz_spear_yongliang_02 [17:51:52.089] Render Requested: lz_danshou_yongliang_01 [17:51:53.293] Render Requested: lz_spear_yongliang_02 [17:51:53.354] Render Requested: lz_yanzhou_mao_01 [17:51:53.354] Render Requested: lz_yanzhou_mao_01 [17:51:53.390] Render Requested: sg_ar_c01_s009_body [17:51:53.390] Render Requested: sg_cl_c01_s2001_body [17:51:53.523] Render Requested: lz_yanzhou_mao_01 [17:51:53.523] Render Requested: lz_yanzhou_mao_01 [17:51:54.492] Render Requested: sg_ar_c01_s009_body [17:51:54.492] Render Requested: sg_cl_c01_s2001_body [17:51:55.656] Render Requested: sg_cl_c01_s2001_arm [17:51:57.211] Render Requested: sg_npc_cityresident_head [17:51:57.211] Render Requested: sg_npc_cityresident_body [17:51:57.211] Render Requested: sg_sword_001_b_1h [17:51:57.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:57.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:57.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:57.223] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:51:57.607] Render Requested: sg_ar_c01_s009_body [17:51:57.607] Render Requested: sg_npc_cityresident_body [17:51:57.797] Render Requested: lz_yanzhou_mao_01 [17:51:57.797] Render Requested: sg_npc_cityresident_head [17:51:58.025] Render Requested: sg_npc_cityresident_head [17:51:58.491] Render Requested: sg_cl_c01_s2001_arm [17:51:58.575] Render Requested: sg_ar_c01_s009_body [17:51:58.575] Render Requested: sg_npc_cityresident_body [17:51:58.632] Render Requested: lz_yanzhou_mao_01 [17:51:58.632] Render Requested: sg_npc_cityresident_head [17:51:59.108] Render Requested: lz_yanzhou_mao_01 [17:51:59.691] TransferItem Name: 汉戍卒粗制皮弁 | From: OtherInventory To: Equipment | Amount: 1 [17:51:59.691] TransferItem Name: 三国-深色戴首巾 | From: Equipment To: PlayerInventory | Amount: 1 [17:51:59.700] Render Requested: lz_yanzhou_mao_01 [17:51:59.700] Render Requested: sg_npc_cityresident_head [17:51:59.742] Render Requested: lz_yanzhou_mao_01 [17:51:59.943] Render Requested: sg_ar_c01_s009_body [17:51:59.943] Render Requested: sg_npc_cityresident_body [17:52:00.425] Render Requested: sg_ar_c01_s009_body [17:52:00.975] TransferItem Name: 三国-前朝皮甲 | From: OtherInventory To: Equipment | Amount: 1 [17:52:00.975] TransferItem Name: 三国-素短搭 | From: Equipment To: PlayerInventory | Amount: 1 [17:52:00.985] Render Requested: sg_ar_c01_s009_body [17:52:00.985] Render Requested: sg_npc_cityresident_body [17:52:01.026] Render Requested: sg_ar_c01_s009_body [17:52:01.227] Render Requested: sg_cl_c01_s2001_arm [17:52:01.377] Render Requested: lz_spear_yongliang_02 [17:52:01.461] Render Requested: sg_cl_c01_s2001_arm [17:52:01.643] Render Requested: sg_cl_c01_s2001_arm [17:52:02.193] TransferItem Name: 三国-西凉皮束臂 | From: OtherInventory To: Equipment | Amount: 1 [17:52:02.215] Render Requested: sg_cl_c01_s2001_arm [17:52:02.245] Render Requested: sg_cl_c01_s2001_arm [17:52:02.478] Render Requested: sg_cl_c01_s2001_leg [17:52:02.478] Render Requested: sg_cl_c01_s2001_leg [17:52:02.694] Render Requested: sg_cl_c01_s2001_leg [17:52:03.260] TransferItem Name: 三国-白色裹腿配布鞋3 | From: OtherInventory To: Equipment | Amount: 1 [17:52:03.261] TransferItem Name: 三国-白色裹腿配布鞋3 | From: Equipment To: PlayerInventory | Amount: 1 [17:52:03.270] Render Requested: sg_cl_c01_s2001_leg [17:52:03.270] Render Requested: sg_cl_c01_s2001_leg [17:52:03.312] Render Requested: sg_cl_c01_s2001_leg [17:52:03.746] Render Requested: sg_cl_c01_s2001_leg [17:52:03.746] Render Requested: sg_cl_c01_s2001_leg [17:52:05.714] Render Requested: lz_spear_yongliang_02 [17:52:05.766] Render Requested: lz_danshou_yongliang_01 [17:52:06.350] Render Requested: lz_spear_yongliang_02 [17:52:06.798] Render Requested: sg_sword_001_b_1h [17:52:08.348] Render Requested: sg_sword_001_b_1h [17:52:08.865] TransferItem Name: 八面汉剑 | From: Equipment To: PlayerInventory | Amount: 1 [17:52:08.874] Render Requested: sg_sword_001_b_1h [17:52:09.233] Render Requested: lz_spear_yongliang_02 [17:52:09.251] Render Requested: lz_danshou_yongliang_01 [17:52:11.323] Render Requested: lz_spear_yongliang_02 [17:52:12.319] Render Requested: lz_spear_yongliang_02 [17:52:13.069] TransferItem Name: 10雍凉士卒长矛 | From: OtherInventory To: Equipment | Amount: 1 [17:52:13.073] Render Requested: lz_spear_yongliang_02 [17:52:13.121] Render Requested: lz_spear_yongliang_02 [17:52:14.179] Render Requested: sg_npc_cityresident_head [17:52:14.179] Render Requested: sg_npc_cityresident_body [17:52:14.179] Render Requested: sg_cl_c01_s2001_leg [17:52:14.179] Render Requested: sg_sword_001_b_1h [17:52:16.343] Render Requested: lz_yanzhou_mao_01 [17:52:16.343] Render Requested: sg_ar_c01_s009_body [17:52:16.343] Render Requested: lz_spear_yongliang_02 [17:52:16.344] Render Requested: sg_cl_c01_s2001_arm [17:52:20.510] Render Requested: lz_danshou_yongliang_01 [17:52:20.909] TransferItem Name: 10雍凉军黄铜套筒卜字单手短戟 | From: OtherInventory To: PlayerInventory | Amount: 1 [17:52:20.921] Render Requested: lz_danshou_yongliang_01 [17:52:22.127] Force VSync State is now DEACTIVATED [17:52:22.127] PopScreen [17:52:22.127] SandBox.GauntletUI.GauntletInventoryScreen::HandlePause [17:52:22.127] SandBox.GauntletUI.GauntletInventoryScreen::HandleDeactivate [17:52:22.127] SandBox.GauntletUI.GauntletInventoryScreen::HandleFinalize [17:52:22.135] PopScreen - SandBox.GauntletUI.GauntletInventoryScreen [17:52:22.135] OnScreenListChanged [17:52:22.135] SandBox.View.Map.MapScreen::HandleActivate [17:52:22.135] SandBox.View.Map.MapScreen::HandleResume [17:52:24.152] Scene_view::clear_all(scn_conversation_tableau) [17:52:24.169] [GAME MENU] player_in_camp_main [17:52:24.512] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:52:24.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:52:24.512] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:52:24.961] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:52:25.707] [GAME MENU] camp_junsima [17:52:26.903] [GAME MENU] camp_junsima_select_training [17:52:28.682] [GAME MENU] camp_junsima_training [17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:31.007] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:52:32.109] [GAME MENU] camp_junsima [17:52:32.175] [GAME MENU] camp_junsima [17:52:32.945] [GAME MENU] camp_junsima_doing_sentry [17:52:33.208] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:52:33.208] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:52:38.218] [GAME MENU] camp_junsima_doing_sentry [17:52:38.580] Before Daily Tick: 中平六年 冬 一月 上旬 [17:52:39.619] Player MapEvent State: Wait [17:52:39.622] [GAME MENU] camp_junsima_doing_sentry_start_battle [17:52:41.698] Opening new mission Battle . [17:52:41.702] IMono_MBMission::create_mission : 0.003495 [17:52:41.963] Force VSync State is now DEACTIVATED [17:52:41.963] PushScreen [17:52:41.963] SandBox.View.Map.MapScreen::HandlePause [17:52:41.963] SandBox.View.Map.MapScreen::HandleDeactivate [17:52:41.963] OnScreenListChanged [17:52:41.963] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [17:52:41.963] -------MissionScreen-OnInitialize [17:52:41.963] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [17:52:41.963] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [17:52:42.494] Scene_view::clear_all(Main_map) [17:52:42.772] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/scene.xscene. [17:52:42.774] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/atmosphere.xml. [17:52:43.672] Oro temporary memory watermark: 7.88 KB (max 4096 KB). [17:52:43.679] 556 entities are registered as oro. [17:52:44.295] NAV_MESH: load finished, first load for scene: 1 [17:52:45.924] rglShader_manager::read_compressed_shader_cache_package : 0.000113 [17:52:45.925] Missing shader from sack: pbr_terrain [17:52:45.925] Missing shader from sack: pbr_terrain [17:52:45.925] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.925] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.925] Missing shader from sack: pbr_terrain_shadowmap [17:52:45.925] Missing shader from sack: pbr_terrain_pointlight [17:52:45.925] Missing shader from sack: pbr_terrain [17:52:45.925] Missing shader from sack: pbr_terrain [17:52:45.925] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.925] Missing shader from sack: pbr_terrain [17:52:45.925] Missing shader from sack: pbr_terrain [17:52:45.925] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.926] Missing shader from sack: pbr_terrain [17:52:45.926] Missing shader from sack: pbr_terrain [17:52:45.926] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.928] Missing shader from sack: pbr_terrain [17:52:45.928] Missing shader from sack: pbr_terrain [17:52:45.928] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.928] Missing shader from sack: pbr_terrain [17:52:45.928] Missing shader from sack: pbr_terrain [17:52:45.928] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.928] Missing shader from sack: pbr_terrain [17:52:45.928] Missing shader from sack: pbr_terrain [17:52:45.928] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.929] Missing shader from sack: pbr_terrain [17:52:45.929] Missing shader from sack: pbr_terrain [17:52:45.929] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.930] Missing shader from sack: pbr_terrain [17:52:45.930] Missing shader from sack: pbr_terrain [17:52:45.930] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.931] Missing shader from sack: pbr_terrain [17:52:45.931] Missing shader from sack: pbr_terrain [17:52:45.931] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.936] Missing shader from sack: pbr_terrain [17:52:45.936] Missing shader from sack: pbr_terrain [17:52:45.936] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.937] Missing shader from sack: pbr_terrain [17:52:45.937] Missing shader from sack: pbr_terrain [17:52:45.937] Missing shader from sack: pbr_terrain_gbuffer [17:52:45.947] Placed tree count, 43, flora_shrub_mix [17:52:45.948] Placed tree count, 1160, shrub__mix [17:52:45.950] Placed flora count, 414, free_valley_flower__mix [17:52:45.953] Placed flora count, 4687, rock_new_green [17:52:45.962] Placed flora count, 16520, flora_green__mix [17:52:45.965] Placed flora count, 18383, flora_plant__mix [17:52:45.970] Placed flora count, 26152, flora_grass_b_non_shadow [17:52:45.984] Placed tree count, 18398, flora_tree_aspen_young_03 [17:52:45.995] Placed tree count, 18488, flora_tree_aspen_forest [17:52:45.995] Placed tree count, 15718, flora_tree_birch_mix [17:52:45.999] Placed tree count, 22586, flora_tree_aspen_mix [17:52:46.002] Placed tree count, 20525, flora_tree_beech_mix [17:52:46.011] Placed flora count, 85231, flora_grass_a_non_shadow [17:52:46.100] Placed flora count, 54183, flora_grass_aa [17:52:46.177] Placed flora count, 309988, wheats_yellow [17:52:46.383] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [17:52:46.398] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [17:52:53.155] ----------Mission-AddTeam-Defender [17:52:53.156] ----------Mission-AddTeam-Attacker [17:52:53.156] ----------Mission-AddTeam-Attacker [17:52:53.194] 将军,军中粮草已不足数日,此战过后,我等首要目标当是筹措粮草啊。 [17:52:53.254] -------MissionScreen-OnActivate [17:52:58.209] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:52:58.244] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:52:58.244] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:52:59.623] Bake Terrain [17:52:59.672] Bake Terrain [17:52:59.686] Bake Terrain [17:52:59.703] Bake Terrain [17:53:02.526] Selected formations being cleared. Select all formations: [17:53:02.526] Infantry added to selected formations. [17:53:02.526] Ranged added to selected formations. [17:53:02.526] HorseArcher added to selected formations. [17:53:02.526] Selected formations being cleared. Select all formations: [17:53:02.526] Infantry added to selected formations. [17:53:02.526] Ranged added to selected formations. [17:53:02.526] HorseArcher added to selected formations. [17:53:02.526] SetOrder AIControlOffon team [17:53:02.526] After set order called, number of selected formations: 3 [17:53:02.526] Infantry formation being processed. [17:53:02.526] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.526] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.526] Ranged formation being processed. [17:53:02.527] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.527] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.527] HorseArcher formation being processed. [17:53:02.527] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.527] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.527] After set order loop complete, number of selected formations: 3 [17:53:02.527] SetOrder Mounton team [17:53:02.527] After set order called, number of selected formations: 3 [17:53:02.527] Infantry formation being processed. [17:53:02.527] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.527] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.527] Ranged formation being processed. [17:53:02.527] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.527] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.527] HorseArcher formation being processed. [17:53:02.527] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.527] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.527] After set order loop complete, number of selected formations: 3 [17:53:02.528] SetOrder FireAtWillon team [17:53:02.528] After set order called, number of selected formations: 3 [17:53:02.528] Infantry formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.528] Ranged formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.528] HorseArcher formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.528] After set order loop complete, number of selected formations: 3 [17:53:02.528] SetOrder ArrangementLineon team [17:53:02.528] After set order called, number of selected formations: 3 [17:53:02.528] Infantry formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.528] Ranged formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.528] HorseArcher formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.528] After set order loop complete, number of selected formations: 3 [17:53:02.528] SetOrder StandYourGroundon team [17:53:02.528] After set order called, number of selected formations: 3 [17:53:02.528] Infantry formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.528] Ranged formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.528] HorseArcher formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.528] After set order loop complete, number of selected formations: 3 [17:53:02.528] SetOrder AIControlOffon team [17:53:02.528] After set order called, number of selected formations: 3 [17:53:02.528] Infantry formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.528] Ranged formation being processed. [17:53:02.528] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.528] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.529] HorseArcher formation being processed. [17:53:02.529] Update cached and formation values on each agent complete, number of selected formations: 3 [17:53:02.529] Set random decide time of agents with indices complete, number of selected formations: 3 [17:53:02.529] After set order loop complete, number of selected formations: 3 [17:53:02.529] Selected formations being cleared. [17:53:02.642] Selected formations being cleared. [17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.674] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:02.890] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:53:02.890] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:53:05.976] Selected formations being cleared. Select all formations: [17:53:05.976] Infantry added to selected formations. [17:53:05.976] Ranged added to selected formations. [17:53:05.976] HorseArcher added to selected formations. [17:53:06.009] Render Requested: lz_spear_yongliang_01 [17:53:06.009] Render Requested: small_flat_heater_shield [17:53:06.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:06.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:06.018] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[17:53:09.378] Render Requested: lz_xbow_han_05 [17:53:10.539] Render Requested: small_flat_heater_shield [17:53:10.725] Render Requested: lz_spear_yongliang_01 [17:53:29.960] Render Requested: lz_xbow_han_05 [17:53:43.404] 将军好武艺! [17:53:44.385] Render Requested: small_flat_heater_shield [17:53:44.565] Render Requested: lz_spear_yongliang_01 [17:53:46.973] Render Requested: lz_xbow_han_05 [17:54:11.664] Render Requested: small_flat_heater_shield [17:54:11.846] Render Requested: lz_spear_yongliang_01 [17:54:14.479] Updated mission time speed with request ID:864, time speed0.25 [17:54:16.994] Reverted time speed back to default(1) [17:54:27.565] 李在鸢提高了1级。 [17:54:33.404] 将军好武艺! [17:54:48.949] Updated mission time speed with request ID:864, time speed0.25 [17:54:49.049] SetOrder Chargeon team [17:54:49.049] HorseArcher is removed from selected formations. [17:54:49.049] After set order called, number of selected formations: 2 [17:54:49.049] Infantry formation being processed. [17:54:49.049] Update cached and formation values on each agent complete, number of selected formations: 2 [17:54:49.049] Set random decide time of agents with indices complete, number of selected formations: 2 [17:54:49.049] Ranged formation being processed. [17:54:49.050] Update cached and formation values on each agent complete, number of selected formations: 2 [17:54:49.050] Set random decide time of agents with indices complete, number of selected formations: 2 [17:54:49.050] After set order loop complete, number of selected formations: 2 [17:54:49.057] Reverted time speed back to default(1) [17:54:56.468] Updated mission time speed with request ID:864, time speed0.25 [17:54:56.795] SetOrder Retreaton team [17:54:56.798] After set order called, number of selected formations: 2 [17:54:56.798] Infantry formation being processed. [17:54:56.798] Update cached and formation values on each agent complete, number of selected formations: 2 [17:54:56.798] Set random decide time of agents with indices complete, number of selected formations: 2 [17:54:56.798] Ranged formation being processed. [17:54:56.798] Update cached and formation values on each agent complete, number of selected formations: 2 [17:54:56.798] Set random decide time of agents with indices complete, number of selected formations: 2 [17:54:56.798] After set order loop complete, number of selected formations: 2 [17:54:56.802] Reverted time speed back to default(1) [17:55:00.233] Render Requested: lz_xbow_han_05 [17:55:11.627] Render Requested: small_flat_heater_shield [17:55:11.813] Render Requested: lz_spear_yongliang_01 [17:55:28.290] IsEquipmentSelectionActive: False [17:55:28.291] 不要自乱阵脚! [17:55:28.645] CheckMissionEnded::ended [17:55:31.184] I called EndMission [17:55:31.193] I called EndMissionInternal [17:55:31.370] -------MissionScreen-OnDeactivate [17:55:31.908] PopScreen [17:55:31.908] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandlePause [17:55:31.908] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleDeactivate [17:55:31.908] -------MissionScreen-OnDeactivate [17:55:31.908] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleFinalize [17:55:31.908] -------MissionScreen-OnFinalize [17:55:31.920] Scene_view::clear_all(cz_c02_pingyuancun_a2) [17:55:31.921] PopScreen - TaleWorlds.MountAndBlade.View.Screens.MissionScreen [17:55:31.921] OnScreenListChanged [17:55:31.921] SandBox.View.Map.MapScreen::HandleActivate [17:55:31.921] SandBox.View.Map.MapScreen::HandleResume [17:55:31.931] [GAME MENU] camp_junsima_doing_sentry_start_battle [17:55:31.934] [PlayerEncounter.ContinueBattle Start] [17:55:31.934] playerSideStrength: 42.34 [17:55:31.934] otherSideStrength: 3.024 [17:55:31.934] playerSideStrengthRatio: 0.9333392 [17:55:31.934] Battle continues. [17:55:31.934] Other side strength by party: [17:55:31.934] party: mountain_bandits_1: 山贼, strength: 3.024, healthy count: 3, wounded count: 2 [17:55:31.934] [PlayerEncounter.ContinueBattle End] [17:55:38.628] rglShader_manager::read_compressed_shader_cache_package : 0.000111 [17:55:38.629] Missing shader from sack: pbr_terrain [17:55:38.629] Missing shader from sack: pbr_terrain [17:55:38.629] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.629] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.629] Missing shader from sack: pbr_terrain_shadowmap [17:55:38.629] Missing shader from sack: pbr_terrain_pointlight [17:55:38.629] Missing shader from sack: pbr_terrain [17:55:38.629] Missing shader from sack: pbr_terrain [17:55:38.629] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.629] Missing shader from sack: pbr_terrain [17:55:38.629] Missing shader from sack: pbr_terrain [17:55:38.629] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.630] Missing shader from sack: pbr_terrain [17:55:38.630] Missing shader from sack: pbr_terrain [17:55:38.630] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.630] Missing shader from sack: pbr_terrain [17:55:38.630] Missing shader from sack: pbr_terrain [17:55:38.630] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.631] Missing shader from sack: pbr_terrain [17:55:38.631] Missing shader from sack: pbr_terrain [17:55:38.631] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.631] Missing shader from sack: pbr_terrain [17:55:38.631] Missing shader from sack: pbr_terrain [17:55:38.631] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.631] Missing shader from sack: pbr_terrain [17:55:38.631] Missing shader from sack: pbr_terrain [17:55:38.631] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.632] Missing shader from sack: pbr_terrain [17:55:38.632] Missing shader from sack: pbr_terrain [17:55:38.632] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.632] Missing shader from sack: pbr_terrain [17:55:38.632] Missing shader from sack: pbr_terrain [17:55:38.632] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.632] Missing shader from sack: pbr_terrain [17:55:38.632] Missing shader from sack: pbr_terrain [17:55:38.632] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.633] Missing shader from sack: pbr_terrain [17:55:38.633] Missing shader from sack: pbr_terrain [17:55:38.633] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.633] Missing shader from sack: pbr_terrain [17:55:38.633] Missing shader from sack: pbr_terrain [17:55:38.633] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.633] Missing shader from sack: pbr_terrain [17:55:38.633] Missing shader from sack: pbr_terrain [17:55:38.633] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.634] Missing shader from sack: pbr_terrain [17:55:38.635] Missing shader from sack: pbr_terrain [17:55:38.635] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.635] Missing shader from sack: pbr_terrain [17:55:38.635] Missing shader from sack: pbr_terrain [17:55:38.635] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.636] Missing shader from sack: pbr_terrain [17:55:38.636] Missing shader from sack: pbr_terrain [17:55:38.636] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.639] Missing shader from sack: pbr_terrain [17:55:38.639] Missing shader from sack: pbr_terrain [17:55:38.639] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.640] Missing shader from sack: pbr_terrain [17:55:38.640] Missing shader from sack: pbr_terrain [17:55:38.640] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.640] Missing shader from sack: pbr_terrain [17:55:38.640] Missing shader from sack: pbr_terrain [17:55:38.640] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.640] Missing shader from sack: pbr_terrain [17:55:38.640] Missing shader from sack: pbr_terrain [17:55:38.640] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.640] Missing shader from sack: pbr_terrain [17:55:38.641] Missing shader from sack: pbr_terrain [17:55:38.641] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.642] Missing shader from sack: pbr_terrain [17:55:38.642] Missing shader from sack: pbr_terrain [17:55:38.642] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.643] Missing shader from sack: pbr_terrain [17:55:38.643] Missing shader from sack: pbr_terrain [17:55:38.643] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.643] Missing shader from sack: pbr_terrain [17:55:38.643] Missing shader from sack: pbr_terrain [17:55:38.643] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.644] Missing shader from sack: pbr_terrain [17:55:38.644] Missing shader from sack: pbr_terrain [17:55:38.644] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.645] Missing shader from sack: pbr_terrain [17:55:38.645] Missing shader from sack: pbr_terrain [17:55:38.645] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.646] Missing shader from sack: pbr_terrain [17:55:38.646] Missing shader from sack: pbr_terrain [17:55:38.646] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.650] Missing shader from sack: pbr_terrain [17:55:38.650] Missing shader from sack: pbr_terrain [17:55:38.650] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.651] Missing shader from sack: pbr_terrain [17:55:38.651] Missing shader from sack: pbr_terrain [17:55:38.651] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.651] Missing shader from sack: pbr_terrain [17:55:38.651] Missing shader from sack: pbr_terrain [17:55:38.651] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.651] Missing shader from sack: pbr_terrain [17:55:38.651] Missing shader from sack: pbr_terrain [17:55:38.651] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.651] Missing shader from sack: pbr_terrain [17:55:38.651] Missing shader from sack: pbr_terrain [17:55:38.651] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.653] Missing shader from sack: pbr_terrain [17:55:38.653] Missing shader from sack: pbr_terrain [17:55:38.653] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.657] Missing shader from sack: pbr_terrain [17:55:38.657] Missing shader from sack: pbr_terrain [17:55:38.657] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.658] Missing shader from sack: pbr_terrain [17:55:38.658] Missing shader from sack: pbr_terrain [17:55:38.658] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.659] Missing shader from sack: pbr_terrain [17:55:38.659] Missing shader from sack: pbr_terrain [17:55:38.659] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.662] Missing shader from sack: pbr_terrain [17:55:38.662] Missing shader from sack: pbr_terrain [17:55:38.662] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.662] Missing shader from sack: pbr_terrain [17:55:38.662] Missing shader from sack: pbr_terrain [17:55:38.662] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.665] Missing shader from sack: pbr_terrain [17:55:38.665] Missing shader from sack: pbr_terrain [17:55:38.665] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.665] Missing shader from sack: pbr_terrain [17:55:38.665] Missing shader from sack: pbr_terrain [17:55:38.665] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.668] Missing shader from sack: pbr_terrain [17:55:38.668] Missing shader from sack: pbr_terrain [17:55:38.668] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.670] Missing shader from sack: pbr_terrain [17:55:38.670] Missing shader from sack: pbr_terrain [17:55:38.670] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.670] Missing shader from sack: pbr_terrain [17:55:38.670] Missing shader from sack: pbr_terrain [17:55:38.670] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.673] Missing shader from sack: pbr_terrain [17:55:38.674] Missing shader from sack: pbr_terrain [17:55:38.674] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.674] Missing shader from sack: pbr_terrain [17:55:38.674] Missing shader from sack: pbr_terrain [17:55:38.674] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.676] Missing shader from sack: pbr_terrain [17:55:38.676] Missing shader from sack: pbr_terrain [17:55:38.676] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.681] Missing shader from sack: pbr_terrain [17:55:38.681] Missing shader from sack: pbr_terrain [17:55:38.681] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.681] Missing shader from sack: pbr_terrain [17:55:38.681] Missing shader from sack: pbr_terrain [17:55:38.681] Missing shader from sack: pbr_terrain_gbuffer [17:55:38.682] Missing shader from sack: pbr_terrain [17:55:38.682] Missing shader from sack: pbr_terrain [17:55:38.682] Missing shader from sack: pbr_terrain_gbuffer [17:55:39.224] Bake Terrain [17:55:43.881] Bake Terrain [17:55:43.908] Bake Terrain [17:55:43.929] Bake Terrain [17:55:46.052] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:55:46.052] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:55:46.087] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:55:46.146] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:55:46.146] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:55:47.262] Opening new mission Battle . [17:55:47.266] IMono_MBMission::create_mission : 0.003823 [17:55:47.530] Force VSync State is now DEACTIVATED [17:55:47.530] PushScreen [17:55:47.530] SandBox.View.Map.MapScreen::HandlePause [17:55:47.530] SandBox.View.Map.MapScreen::HandleDeactivate [17:55:47.530] OnScreenListChanged [17:55:47.530] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleInitialize [17:55:47.530] -------MissionScreen-OnInitialize [17:55:47.530] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleActivate [17:55:47.530] TaleWorlds.MountAndBlade.View.Screens.MissionScreen::HandleResume [17:55:48.246] Scene_view::clear_all(Main_map) [17:55:48.518] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/scene.xscene. [17:55:48.519] Loading xml file: $BASE/Modules/YiGuThreekingdoms/SceneObj/cz_c02_pingyuancun_a2/atmosphere.xml. [17:55:49.365] Oro temporary memory watermark: 7.88 KB (max 4096 KB). [17:55:49.371] 556 entities are registered as oro. [17:55:49.985] NAV_MESH: load finished, first load for scene: 1 [17:55:51.486] rglShader_manager::read_compressed_shader_cache_package : 0.000108 [17:55:51.486] Missing shader from sack: pbr_terrain [17:55:51.486] Missing shader from sack: pbr_terrain [17:55:51.486] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.486] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.486] Missing shader from sack: pbr_terrain_shadowmap [17:55:51.486] Missing shader from sack: pbr_terrain_pointlight [17:55:51.486] Missing shader from sack: pbr_terrain [17:55:51.486] Missing shader from sack: pbr_terrain [17:55:51.486] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.487] Missing shader from sack: pbr_terrain [17:55:51.487] Missing shader from sack: pbr_terrain [17:55:51.487] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.487] Missing shader from sack: pbr_terrain [17:55:51.487] Missing shader from sack: pbr_terrain [17:55:51.487] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.488] Missing shader from sack: pbr_terrain [17:55:51.488] Missing shader from sack: pbr_terrain [17:55:51.488] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.489] Missing shader from sack: pbr_terrain [17:55:51.489] Missing shader from sack: pbr_terrain [17:55:51.489] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.489] Missing shader from sack: pbr_terrain [17:55:51.489] Missing shader from sack: pbr_terrain [17:55:51.489] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.490] Missing shader from sack: pbr_terrain [17:55:51.490] Missing shader from sack: pbr_terrain [17:55:51.490] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.491] Missing shader from sack: pbr_terrain [17:55:51.491] Missing shader from sack: pbr_terrain [17:55:51.491] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.491] Missing shader from sack: pbr_terrain [17:55:51.491] Missing shader from sack: pbr_terrain [17:55:51.491] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.496] Missing shader from sack: pbr_terrain [17:55:51.496] Missing shader from sack: pbr_terrain [17:55:51.496] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.497] Missing shader from sack: pbr_terrain [17:55:51.497] Missing shader from sack: pbr_terrain [17:55:51.497] Missing shader from sack: pbr_terrain_gbuffer [17:55:51.606] Placed tree count, 43, flora_shrub_mix [17:55:51.608] Placed tree count, 1160, shrub__mix [17:55:51.608] Placed flora count, 414, free_valley_flower__mix [17:55:51.610] Placed flora count, 4687, rock_new_green [17:55:51.621] Placed flora count, 16520, flora_green__mix [17:55:51.624] Placed flora count, 26152, flora_grass_b_non_shadow [17:55:51.625] Placed flora count, 18383, flora_plant__mix [17:55:51.644] Placed tree count, 18398, flora_tree_aspen_young_03 [17:55:51.647] Placed tree count, 15718, flora_tree_birch_mix [17:55:51.649] Placed tree count, 20525, flora_tree_beech_mix [17:55:51.651] Placed tree count, 22586, flora_tree_aspen_mix [17:55:51.653] Placed tree count, 18488, flora_tree_aspen_forest [17:55:51.669] Placed flora count, 85231, flora_grass_a_non_shadow [17:55:51.750] Placed flora count, 54183, flora_grass_aa [17:55:51.835] Placed flora count, 309988, wheats_yellow [17:55:52.046] Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml. [17:55:52.062] Loading xml file: ../../Modules/Native/Atmospheres/Interpolated/semicloudy_field_battle.xml. [17:55:58.820] ----------Mission-AddTeam-Defender [17:55:58.820] ----------Mission-AddTeam-Attacker [17:55:58.820] ----------Mission-AddTeam-Attacker [17:55:58.867] 将军,军中粮草已不足数日,此战过后,我等首要目标当是筹措粮草啊。 [17:55:58.954] -------MissionScreen-OnActivate [17:56:04.372] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:56:04.397] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects. [17:56:04.397] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed. [17:56:05.366] Bake Terrain [17:56:05.436] Bake Terrain [17:56:05.459] Bake Terrain [17:56:05.502] Bake Terrain [17:56:06.002] Selected formations being cleared. Select all formations: [17:56:06.002] Infantry added to selected formations. [17:56:06.002] Ranged added to selected formations. [17:56:06.002] Selected formations being cleared. Select all formations: [17:56:06.002] Infantry added to selected formations. [17:56:06.002] Ranged added to selected formations. [17:56:06.002] SetOrder AIControlOffon team [17:56:06.002] After set order called, number of selected formations: 2 [17:56:06.002] Infantry formation being processed. [17:56:06.002] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.002] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.002] Ranged formation being processed. [17:56:06.002] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.002] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.002] After set order loop complete, number of selected formations: 2 [17:56:06.003] SetOrder Mounton team [17:56:06.003] After set order called, number of selected formations: 2 [17:56:06.003] Infantry formation being processed. [17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.003] Ranged formation being processed. [17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.003] After set order loop complete, number of selected formations: 2 [17:56:06.003] SetOrder FireAtWillon team [17:56:06.003] After set order called, number of selected formations: 2 [17:56:06.003] Infantry formation being processed. [17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.003] Ranged formation being processed. [17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.003] After set order loop complete, number of selected formations: 2 [17:56:06.003] SetOrder ArrangementLineon team [17:56:06.003] After set order called, number of selected formations: 2 [17:56:06.003] Infantry formation being processed. [17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.003] Ranged formation being processed. [17:56:06.003] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.003] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.003] After set order loop complete, number of selected formations: 2 [17:56:06.003] SetOrder StandYourGroundon team [17:56:06.004] After set order called, number of selected formations: 2 [17:56:06.004] Infantry formation being processed. [17:56:06.004] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.004] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.004] Ranged formation being processed. [17:56:06.004] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.004] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.004] After set order loop complete, number of selected formations: 2 [17:56:06.004] SetOrder AIControlOffon team [17:56:06.004] After set order called, number of selected formations: 2 [17:56:06.004] Infantry formation being processed. [17:56:06.004] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.004] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.004] Ranged formation being processed. [17:56:06.004] Update cached and formation values on each agent complete, number of selected formations: 2 [17:56:06.004] Set random decide time of agents with indices complete, number of selected formations: 2 [17:56:06.004] After set order loop complete, number of selected formations: 2 [17:56:06.004] Selected formations being cleared. [17:56:06.119] Selected formations being cleared. [17:56:08.933] Exception occurred inside invoke: ExecuteBeginMission Target type: SandBox.ViewModelCollection.SPOrderOfBattleVM Argument count: 0 Inner message: Object reference not set to an instance of an object.
You can try several troubleshoot options down below.